diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_draw.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_state.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_state_upload.c | 12 |
3 files changed, 11 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 2d3de4501d9..9b4d8e08690 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -430,8 +430,9 @@ static void brw_try_draw_prims( struct gl_context *ctx, intel_prepare_render(brw); - /* This workaround has to happen outside of brw_upload_state() because it - * may flush the batchbuffer for a blit, affecting the state flags. + /* This workaround has to happen outside of brw_upload_render_state() + * because it may flush the batchbuffer for a blit, affecting the state + * flags. */ brw_workaround_depthstencil_alignment(brw, 0); @@ -508,7 +509,7 @@ retry: */ if (brw->state.dirty.brw) { brw->no_batch_wrap = true; - brw_upload_state(brw); + brw_upload_render_state(brw); } brw_emit_prim(brw, &prims[i], brw->primitive); diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 71210b9410c..ae5ef1f812a 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -168,7 +168,7 @@ brw_depthbuffer_format(struct brw_context *brw); /*********************************************************************** * brw_state.c */ -void brw_upload_state(struct brw_context *brw); +void brw_upload_render_state(struct brw_context *brw); void brw_clear_dirty_bits(struct brw_context *brw); void brw_init_state(struct brw_context *brw); void brw_destroy_state(struct brw_context *brw); diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index e446de66cec..542600f1d1c 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -579,7 +579,7 @@ brw_upload_programs(struct brw_context *brw) /*********************************************************************** * Emit all state: */ -void brw_upload_state(struct brw_context *brw) +void brw_upload_render_state(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; struct brw_state_flags *state = &brw->state.dirty; @@ -686,11 +686,11 @@ void brw_upload_state(struct brw_context *brw) /** * Clear dirty bits to account for the fact that the state emitted by - * brw_upload_state() has been committed to the hardware. This is a separate - * call from brw_upload_state() because it's possible that after the call to - * brw_upload_state(), we will discover that we've run out of aperture space, - * and need to rewind the batch buffer to the state it had before the - * brw_upload_state() call. + * brw_upload_render_state() has been committed to the hardware. This is a + * separate call from brw_upload_render_state() because it's possible that + * after the call to brw_upload_render_state(), we will discover that we've + * run out of aperture space, and need to rewind the batch buffer to the state + * it had before the brw_upload_render_state() call. */ void brw_clear_dirty_bits(struct brw_context *brw) |