diff options
-rw-r--r-- | docs/GL3.txt | 2 | ||||
-rw-r--r-- | docs/relnotes/11.2.0.html | 1 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_pipe.c | 2 |
3 files changed, 3 insertions, 2 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index f3beba95615..40756507264 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -153,7 +153,7 @@ GL 4.3, GLSL 4.30: GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30) GL_ARB_clear_buffer_object DONE (all drivers) GL_ARB_compute_shader in progress (jljusten) - GL_ARB_copy_image DONE (i965, nv50, nvc0, radeonsi) + GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi) GL_KHR_debug DONE (all drivers) GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe) diff --git a/docs/relnotes/11.2.0.html b/docs/relnotes/11.2.0.html index 6696de8c6b2..ce0747bbd91 100644 --- a/docs/relnotes/11.2.0.html +++ b/docs/relnotes/11.2.0.html @@ -45,6 +45,7 @@ Note: some of the new features are only available with certain drivers. <ul> <li>GL_ARB_base_instance on freedreno/a4xx</li> +<li>GL_ARB_copy_image on r600</li> <li>GL_ARB_tessellation_shader on r600 (evergreen/cayman only)</li> <li>GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx</li> <li>GL_ARB_texture_buffer_range on freedreno/a4xx</li> diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index eb2ec73e2a3..ba5d9be2e37 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -277,6 +277,7 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_TEXTURE_FLOAT_LINEAR: case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: case PIPE_CAP_TGSI_TXQS: + case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: return 1; case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: @@ -346,7 +347,6 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_DEPTH_BOUNDS_TEST: case PIPE_CAP_FORCE_PERSAMPLE_INTERP: case PIPE_CAP_SHAREABLE_SHADERS: - case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: case PIPE_CAP_CLEAR_TEXTURE: return 0; |