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-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.c172
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.h6
2 files changed, 176 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index b6265dc3a65..5c439fc9e32 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -26,8 +26,6 @@
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
-#include "isl/isl.h"
-
#include "intel_batchbuffer.h"
#include "intel_mipmap_tree.h"
#include "intel_resolve_map.h"
@@ -2999,3 +2997,173 @@ intel_miptree_unmap(struct brw_context *brw,
intel_miptree_release_map(mt, level, slice);
}
+
+void
+intel_miptree_get_isl_surf(struct brw_context *brw,
+ const struct intel_mipmap_tree *mt,
+ struct isl_surf *surf)
+{
+ switch (mt->target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_1D_ARRAY: {
+ surf->dim = ISL_SURF_DIM_1D;
+ if (brw->gen >= 9 && mt->tiling == I915_TILING_NONE)
+ surf->dim_layout = ISL_DIM_LAYOUT_GEN9_1D;
+ else
+ surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
+ break;
+ }
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ case GL_TEXTURE_EXTERNAL_OES:
+ surf->dim = ISL_SURF_DIM_2D;
+ surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
+ break;
+ case GL_TEXTURE_3D:
+ surf->dim = ISL_SURF_DIM_3D;
+ if (brw->gen >= 9)
+ surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
+ else
+ surf->dim_layout = ISL_DIM_LAYOUT_GEN4_3D;
+ break;
+ default:
+ unreachable("Invalid texture target");
+ }
+
+ if (mt->num_samples > 1) {
+ switch (mt->msaa_layout) {
+ case INTEL_MSAA_LAYOUT_IMS:
+ surf->msaa_layout = ISL_MSAA_LAYOUT_INTERLEAVED;
+ break;
+ case INTEL_MSAA_LAYOUT_UMS:
+ case INTEL_MSAA_LAYOUT_CMS:
+ surf->msaa_layout = ISL_MSAA_LAYOUT_ARRAY;
+ break;
+ default:
+ unreachable("Invalid MSAA layout");
+ }
+ } else {
+ surf->msaa_layout = ISL_MSAA_LAYOUT_NONE;
+ }
+
+ if (mt->format == MESA_FORMAT_S_UINT8) {
+ surf->tiling = ISL_TILING_W;
+ /* The ISL definition of row_pitch matches the surface state pitch field
+ * a bit better than intel_mipmap_tree. In particular, ISL incorporates
+ * the factor of 2 for W-tiling in row_pitch.
+ */
+ surf->row_pitch = 2 * mt->pitch;
+ } else {
+ switch (mt->tiling) {
+ case I915_TILING_NONE:
+ surf->tiling = ISL_TILING_LINEAR;
+ break;
+ case I915_TILING_X:
+ surf->tiling = ISL_TILING_X;
+ break;
+ case I915_TILING_Y:
+ switch (mt->tr_mode) {
+ case INTEL_MIPTREE_TRMODE_NONE:
+ surf->tiling = ISL_TILING_Y0;
+ break;
+ case INTEL_MIPTREE_TRMODE_YF:
+ surf->tiling = ISL_TILING_Yf;
+ break;
+ case INTEL_MIPTREE_TRMODE_YS:
+ surf->tiling = ISL_TILING_Ys;
+ break;
+ }
+ break;
+ default:
+ unreachable("Invalid tiling mode");
+ }
+
+ surf->row_pitch = mt->pitch;
+ }
+
+ surf->format = translate_tex_format(brw, mt->format, false);
+
+ if (brw->gen >= 9) {
+ if (surf->dim == ISL_SURF_DIM_1D && surf->tiling == ISL_TILING_LINEAR) {
+ /* For gen9 1-D surfaces, intel_mipmap_tree has a bogus alignment. */
+ surf->image_alignment_el = isl_extent3d(64, 1, 1);
+ } else {
+ /* On gen9+, intel_mipmap_tree stores the horizontal and vertical
+ * alignment in terms of surface elements like we want.
+ */
+ surf->image_alignment_el = isl_extent3d(mt->halign, mt->valign, 1);
+ }
+ } else {
+ /* On earlier gens it's stored in pixels. */
+ unsigned bw, bh;
+ _mesa_get_format_block_size(mt->format, &bw, &bh);
+ surf->image_alignment_el =
+ isl_extent3d(mt->halign / bw, mt->valign / bh, 1);
+ }
+
+ surf->logical_level0_px.width = mt->logical_width0;
+ surf->logical_level0_px.height = mt->logical_height0;
+ if (surf->dim == ISL_SURF_DIM_3D) {
+ surf->logical_level0_px.depth = mt->logical_depth0;
+ surf->logical_level0_px.array_len = 1;
+ } else if (mt->target == GL_TEXTURE_CUBE_MAP ||
+ mt->target == GL_TEXTURE_CUBE_MAP_ARRAY) {
+ /* For cube maps, mt->logical_depth0 is in number of cubes */
+ surf->logical_level0_px.depth = 1;
+ surf->logical_level0_px.array_len = mt->logical_depth0 * 6;
+ } else {
+ surf->logical_level0_px.depth = 1;
+ surf->logical_level0_px.array_len = mt->logical_depth0;
+ }
+
+ surf->phys_level0_sa.width = mt->physical_width0;
+ surf->phys_level0_sa.height = mt->physical_height0;
+ if (surf->dim == ISL_SURF_DIM_3D) {
+ surf->phys_level0_sa.depth = mt->physical_depth0;
+ surf->phys_level0_sa.array_len = 1;
+ } else {
+ surf->phys_level0_sa.depth = 1;
+ surf->phys_level0_sa.array_len = mt->physical_depth0;
+ }
+
+ surf->levels = mt->last_level + 1;
+ surf->samples = MAX2(mt->num_samples, 1);
+
+ surf->size = 0; /* TODO */
+ surf->alignment = 0; /* TODO */
+
+ switch (surf->dim_layout) {
+ case ISL_DIM_LAYOUT_GEN4_2D:
+ case ISL_DIM_LAYOUT_GEN4_3D:
+ if (brw->gen >= 9) {
+ surf->array_pitch_el_rows = mt->qpitch;
+ } else {
+ unsigned bw, bh;
+ _mesa_get_format_block_size(mt->format, &bw, &bh);
+ assert(mt->qpitch % bh == 0);
+ surf->array_pitch_el_rows = mt->qpitch / bh;
+ }
+ break;
+ case ISL_DIM_LAYOUT_GEN9_1D:
+ surf->array_pitch_el_rows = 1;
+ break;
+ }
+
+ switch (mt->array_layout) {
+ case ALL_LOD_IN_EACH_SLICE:
+ surf->array_pitch_span = ISL_ARRAY_PITCH_SPAN_FULL;
+ break;
+ case ALL_SLICES_AT_EACH_LOD:
+ surf->array_pitch_span = ISL_ARRAY_PITCH_SPAN_COMPACT;
+ break;
+ default:
+ unreachable("Invalid array layout");
+ }
+
+ surf->usage = 0; /* TODO */
+}
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
index 9543b33b8ce..cf5d1a6528d 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
@@ -47,6 +47,7 @@
#include <assert.h>
#include "main/mtypes.h"
+#include "isl/isl.h"
#include "intel_bufmgr.h"
#include "intel_resolve_map.h"
#include <GL/internal/dri_interface.h>
@@ -797,6 +798,11 @@ intel_miptree_get_image_offset(const struct intel_mipmap_tree *mt,
GLuint *x, GLuint *y);
void
+intel_miptree_get_isl_surf(struct brw_context *brw,
+ const struct intel_mipmap_tree *mt,
+ struct isl_surf *surf);
+
+void
intel_get_image_dims(struct gl_texture_image *image,
int *width, int *height, int *depth);