diff options
-rw-r--r-- | src/mesa/main/teximage.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index edb80b18e98..b31ca86f11d 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1358,7 +1358,7 @@ texture_error_check( GLcontext *ctx, GLenum target, if (border != 0) { if (!isProxy) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage%D(border!=0)", dimensions); + "glTexImage%dD(border!=0)", dimensions); } return GL_TRUE; } @@ -1536,7 +1536,7 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions, if (!target_can_be_compressed(ctx, target)) { _mesa_error(ctx, GL_INVALID_ENUM, - "glTexSubImage%D(target=%s)", dimensions, + "glTexSubImage%dD(target=%s)", dimensions, _mesa_lookup_enum_by_nr(target)); return GL_TRUE; } @@ -1547,19 +1547,19 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions, /* offset must be multiple of block size */ if ((xoffset % bw != 0) || (yoffset % bh != 0)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(xoffset = %d, yoffset = %d)", + "glTexSubImage%dD(xoffset = %d, yoffset = %d)", dimensions, xoffset, yoffset); return GL_TRUE; } /* size must be multiple of bw by bh or equal to whole texture size */ if ((width % bw != 0) && (GLuint) width != destTex->Width) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(width = %d)", dimensions, width); + "glTexSubImage%dD(width = %d)", dimensions, width); return GL_TRUE; } if ((height % bh != 0) && (GLuint) height != destTex->Height) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(height = %d)", dimensions, height); + "glTexSubImage%dD(height = %d)", dimensions, height); return GL_TRUE; } } @@ -1723,7 +1723,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, } if (border != 0) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%D(border!=0)", dimensions); + "glCopyTexImage%dD(border!=0)", dimensions); return GL_TRUE; } } @@ -1731,7 +1731,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, /* make sure we have depth/stencil buffers */ if (!ctx->ReadBuffer->_DepthBuffer) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%D(no depth)", dimensions); + "glCopyTexImage%dD(no depth)", dimensions); return GL_TRUE; } } @@ -1739,7 +1739,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, /* make sure we have depth/stencil buffers */ if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%D(no depth/stencil buffer)", dimensions); + "glCopyTexImage%dD(no depth/stencil buffer)", dimensions); return GL_TRUE; } } @@ -1910,18 +1910,18 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, /* offset must be multiple of 4 */ if ((xoffset & 3) || (yoffset & 3)) { _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%D(xoffset or yoffset)", dimensions); + "glCopyTexSubImage%dD(xoffset or yoffset)", dimensions); return GL_TRUE; } /* size must be multiple of 4 */ if ((width & 3) != 0 && (GLuint) width != teximage->Width) { _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%D(width)", dimensions); + "glCopyTexSubImage%dD(width)", dimensions); return GL_TRUE; } if ((height & 3) != 0 && (GLuint) height != teximage->Height) { _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%D(height)", dimensions); + "glCopyTexSubImage%dD(height)", dimensions); return GL_TRUE; } } @@ -1941,7 +1941,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) { if (!ctx->ReadBuffer->_DepthBuffer) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%D(no depth buffer)", + "glCopyTexSubImage%dD(no depth buffer)", dimensions); return GL_TRUE; } @@ -1949,7 +1949,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) { if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%D(no depth/stencil buffer)", + "glCopyTexSubImage%dD(no depth/stencil buffer)", dimensions); return GL_TRUE; } |