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-rw-r--r--src/mesa/main/get.c2
-rw-r--r--src/mesa/main/varray.c6
-rw-r--r--src/mesa/vbo/vbo_attrib_tmp.h4
3 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 13d5e857ab2..7c3b9dd22cb 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -2555,7 +2555,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
case GL_SAMPLER_BINDING: {
struct gl_sampler_object *samp;
- if (ctx->API != API_OPENGL_CORE)
+ if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 33)
goto invalid_enum;
if (index >= _mesa_max_tex_unit(ctx))
goto invalid_value;
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index bcd78373f50..c6cacf426c0 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -522,7 +522,7 @@ validate_array(struct gl_context *ctx, const char *func,
return;
}
- if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
+ if (_mesa_is_desktop_gl(ctx) && ctx->Version >= 44 &&
stride > ctx->Const.MaxVertexAttribStride) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > "
"GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride);
@@ -2166,7 +2166,7 @@ vertex_array_vertex_buffer_err(struct gl_context *ctx,
return;
}
- if (((ctx->API == API_OPENGL_CORE && ctx->Version >= 44) || _mesa_is_gles31(ctx)) &&
+ if (((_mesa_is_desktop_gl(ctx) && ctx->Version >= 44) || _mesa_is_gles31(ctx)) &&
stride > ctx->Const.MaxVertexAttribStride) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > "
"GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride);
@@ -2320,7 +2320,7 @@ vertex_array_vertex_buffers(struct gl_context *ctx,
continue;
}
- if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
+ if (_mesa_is_desktop_gl(ctx) && ctx->Version >= 44 &&
strides[i] > ctx->Const.MaxVertexAttribStride) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(strides[%u]=%d > "
diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h
index fd24e571c7e..796b3883633 100644
--- a/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/src/mesa/vbo/vbo_attrib_tmp.h
@@ -150,7 +150,7 @@ static inline float conv_i10_to_norm_float(const struct gl_context *ctx, int i10
* is used in every case. They remove equation 2.2 completely.
*/
if (_mesa_is_gles3(ctx) ||
- (ctx->API == API_OPENGL_CORE && ctx->Version >= 42)) {
+ (_mesa_is_desktop_gl(ctx) && ctx->Version >= 42)) {
/* Equation 2.3 above. */
float f = ((float) val.x) / 511.0F;
return MAX2(f, -1.0f);
@@ -166,7 +166,7 @@ static inline float conv_i2_to_norm_float(const struct gl_context *ctx, int i2)
val.x = i2;
if (_mesa_is_gles3(ctx) ||
- (ctx->API == API_OPENGL_CORE && ctx->Version >= 42)) {
+ (_mesa_is_desktop_gl(ctx) && ctx->Version >= 42)) {
/* Equation 2.3 above. */
float f = (float) val.x;
return MAX2(f, -1.0f);