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-rw-r--r--SConstruct40
-rw-r--r--common.py32
-rw-r--r--configs/default2
-rw-r--r--src/gallium/Makefile4
-rw-r--r--src/gallium/README.portability3
-rw-r--r--src/gallium/SConscript6
-rw-r--r--src/gallium/auxiliary/cso_cache/Makefile1
-rw-r--r--src/gallium/auxiliary/cso_cache/SConscript1
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_cache.c5
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_cache.h16
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c354
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.h85
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_hash.c7
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_hash.h10
-rw-r--r--src/gallium/auxiliary/draw/SConscript1
-rw-r--r--src/gallium/auxiliary/draw/draw_aaline.c57
-rw-r--r--src/gallium/auxiliary/draw/draw_aapoint.c3
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c15
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h5
-rw-r--r--src/gallium/auxiliary/draw/draw_passthrough.c222
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h29
-rw-r--r--src/gallium/auxiliary/draw/draw_pstipple.c73
-rw-r--r--src/gallium/auxiliary/draw/draw_unfilled.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_vbuf.h6
-rw-r--r--src/gallium/auxiliary/draw/draw_vertex_cache.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_vertex_fetch.c44
-rw-r--r--src/gallium/auxiliary/draw/draw_vertex_shader.c17
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c42
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_llvm.c48
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_sse.c42
-rw-r--r--src/gallium/auxiliary/gallivm/Makefile7
-rw-r--r--src/gallium/auxiliary/gallivm/gallivm.cpp10
-rw-r--r--src/gallium/auxiliary/gallivm/gallivm.h10
-rw-r--r--src/gallium/auxiliary/gallivm/instructions.cpp10
-rw-r--r--src/gallium/auxiliary/gallivm/instructionssoa.cpp185
-rw-r--r--src/gallium/auxiliary/gallivm/instructionssoa.h26
-rw-r--r--src/gallium/auxiliary/gallivm/soabuiltins.c72
-rw-r--r--src/gallium/auxiliary/gallivm/storagesoa.cpp28
-rw-r--r--src/gallium/auxiliary/gallivm/storagesoa.h15
-rw-r--r--src/gallium/auxiliary/gallivm/tgsitollvm.cpp39
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c47
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h16
-rw-r--r--src/gallium/auxiliary/sct/Makefile12
-rw-r--r--src/gallium/auxiliary/sct/SConscript9
-rw-r--r--src/gallium/auxiliary/sct/sct.c453
-rw-r--r--src/gallium/auxiliary/sct/sct.h123
-rw-r--r--src/gallium/auxiliary/sct/usage.c61
-rw-r--r--src/gallium/auxiliary/tgsi/exec/tgsi_exec.c46
-rw-r--r--src/gallium/auxiliary/tgsi/util/tgsi_build.c5
-rw-r--r--src/gallium/auxiliary/tgsi/util/tgsi_build.h1
-rw-r--r--src/gallium/auxiliary/tgsi/util/tgsi_dump.c10
-rw-r--r--src/gallium/auxiliary/util/Makefile4
-rw-r--r--src/gallium/auxiliary/util/SConscript2
-rw-r--r--src/gallium/auxiliary/util/p_debug.c107
-rw-r--r--src/gallium/auxiliary/util/p_tile.h18
-rw-r--r--src/gallium/auxiliary/util/u_cpu_detect.c506
-rw-r--r--src/gallium/auxiliary/util/u_cpu_detect.h78
-rw-r--r--src/gallium/auxiliary/util/u_handle_table.c207
-rw-r--r--src/gallium/auxiliary/util/u_handle_table.h96
-rw-r--r--src/gallium/auxiliary/util/u_snprintf.c1478
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.h2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_pipe_state.c32
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_emit.c6
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_shader.c3
-rw-r--r--src/gallium/drivers/cell/ppu/cell_vertex_fetch.c101
-rw-r--r--src/gallium/drivers/failover/fo_context.h7
-rw-r--r--src/gallium/drivers/failover/fo_state.c59
-rw-r--r--src/gallium/drivers/failover/fo_state_emit.c18
-rw-r--r--src/gallium/drivers/i915simple/i915_context.h675
-rw-r--r--src/gallium/drivers/i915simple/i915_fpc_translate.c12
-rw-r--r--src/gallium/drivers/i915simple/i915_state.c79
-rw-r--r--src/gallium/drivers/i915simple/i915_state_emit.c6
-rw-r--r--src/gallium/drivers/i915simple/i915_state_sampler.c6
-rw-r--r--src/gallium/drivers/i965simple/brw_context.h1365
-rw-r--r--src/gallium/drivers/i965simple/brw_state.c896
-rw-r--r--src/gallium/drivers/i965simple/brw_wm_glsl.c4
-rw-r--r--src/gallium/drivers/i965simple/brw_wm_sampler_state.c41
-rw-r--r--src/gallium/drivers/i965simple/brw_wm_surface_state.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c486
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h3
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_alpha_test.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_blend.c6
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_depth_test.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_fs.c417
-rw-r--r--src/gallium/drivers/softpipe/sp_state.h390
-rw-r--r--src/gallium/drivers/softpipe/sp_state_fs.c3
-rw-r--r--src/gallium/drivers/softpipe/sp_state_sampler.c58
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c3
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c404
-rw-r--r--src/gallium/include/pipe/p_context.h8
-rw-r--r--src/gallium/include/pipe/p_debug.h78
-rw-r--r--src/gallium/include/pipe/p_defines.h2
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h31
-rw-r--r--src/gallium/include/pipe/p_state.h6
-rw-r--r--src/gallium/include/pipe/p_util.h10
-rw-r--r--src/gallium/include/pipe/p_winsys.h31
-rw-r--r--src/gallium/winsys/SConscript2
-rw-r--r--src/mesa/SConscript1
-rw-r--r--src/mesa/main/teximage.c23
-rw-r--r--src/mesa/shader/arbprogparse.c5
-rw-r--r--src/mesa/sources1
-rw-r--r--src/mesa/state_tracker/st_atom_blend.c52
-rw-r--r--src/mesa/state_tracker/st_atom_depth.c60
-rw-r--r--src/mesa/state_tracker/st_atom_rasterizer.c108
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c60
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c28
-rw-r--r--src/mesa/state_tracker/st_atom_texture.c15
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c1
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c56
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c69
-rw-r--r--src/mesa/state_tracker/st_cb_program.c5
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c3
-rw-r--r--src/mesa/state_tracker/st_context.c9
-rw-r--r--src/mesa/state_tracker/st_context.h22
-rw-r--r--src/mesa/state_tracker/st_debug.c6
-rw-r--r--src/mesa/state_tracker/st_draw.c13
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c41
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c8
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.h2
-rw-r--r--src/mesa/state_tracker/st_program.c59
-rw-r--r--src/mesa/state_tracker/st_program.h22
-rw-r--r--src/mesa/vbo/vbo_exec_api.c11
-rw-r--r--winddk.py182
123 files changed, 7757 insertions, 3220 deletions
diff --git a/SConstruct b/SConstruct
index 8013e7c3b2e..4785e39ec56 100644
--- a/SConstruct
+++ b/SConstruct
@@ -33,18 +33,16 @@ if common.default_platform in ('linux', 'freebsd', 'darwin'):
default_statetrackers = 'mesa'
default_drivers = 'softpipe,failover,i915simple,i965simple'
default_winsys = 'xlib'
- default_dri = 'yes'
elif common.default_platform in ('winddk',):
default_statetrackers = 'none'
default_drivers = 'softpipe,i915simple'
default_winsys = 'none'
- default_dri = 'no'
else:
default_drivers = 'all'
default_winsys = 'all'
- default_dri = 'no'
-opts = common.Options()
+opts = Options('config.py')
+common.AddOptions(opts)
opts.Add(ListOption('statetrackers', 'state_trackers to build', default_statetrackers,
['mesa']))
opts.Add(ListOption('drivers', 'pipe drivers to build', default_drivers,
@@ -57,9 +55,6 @@ env = Environment(
ENV = os.environ)
Help(opts.GenerateHelpText(env))
-# for debugging
-#print env.Dump()
-
# replicate options values in local variables
debug = env['debug']
dri = env['dri']
@@ -89,6 +84,7 @@ Export([
# TODO: put the compiler specific settings in separate files
# TODO: auto-detect as much as possible
+common.generate(env)
if platform == 'winddk':
env.Tool('winddk', ['.'])
@@ -117,17 +113,9 @@ if gcc:
env.Append(CXXFLAGS = '-fmessage-length=0')
if msvc:
- env.Append(CFLAGS = '/W3')
- if debug:
- cflags = [
- '/Od', # disable optimizations
- '/Oy-', # disable frame pointer omission
- ]
- else:
- cflags = [
- '/Ox', # maximum optimizations
- '/Os', # favor code space
- ]
+ cflags = [
+ #'/Wp64', # enable 64 bit porting warnings
+ ]
env.Append(CFLAGS = cflags)
env.Append(CXXFLAGS = cflags)
# Put debugging information in a separate .pdb file for each object file as
@@ -136,14 +124,7 @@ if msvc:
# Defines
if debug:
- if gcc:
- env.Append(CPPDEFINES = ['DEBUG'])
- if msvc:
- env.Append(CPPDEFINES = [
- ('DBG', '1'),
- ('DEBUG', '1'),
- ('_DEBUG', '1'),
- ])
+ env.Append(CPPDEFINES = ['DEBUG'])
else:
env.Append(CPPDEFINES = ['NDEBUG'])
@@ -208,7 +189,8 @@ if llvm:
env.ParseConfig('llvm-config --cflags --ldflags --libs')
env.Append(CPPDEFINES = ['MESA_LLVM'])
env.Append(CXXFLAGS = ['-Wno-long-long'])
-
+ # Force C++ linkage
+ env['LINK'] = env['CXX']
# libGL
if platform not in ('winddk',):
@@ -220,8 +202,8 @@ if platform not in ('winddk',):
'Xfixes',
])
-# Convenience library support
-common.createConvenienceLibBuilder(env)
+# for debugging
+#print env.Dump()
Export('env')
diff --git a/common.py b/common.py
index b65ed7eaaa7..b836a8b41db 100644
--- a/common.py
+++ b/common.py
@@ -43,19 +43,30 @@ else:
#######################################################################
# Common options
-def Options():
- from SCons.Options import Options
+def AddOptions(opts):
from SCons.Options.BoolOption import BoolOption
from SCons.Options.EnumOption import EnumOption
- opts = Options('config.py')
opts.Add(BoolOption('debug', 'build debug version', 'no'))
+ #opts.Add(BoolOption('quiet', 'quiet command lines', 'no'))
opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine,
allowed_values=('generic', 'x86', 'x86_64')))
opts.Add(EnumOption('platform', 'target platform', default_platform,
allowed_values=('linux', 'cell', 'winddk')))
opts.Add(BoolOption('llvm', 'use LLVM', 'no'))
opts.Add(BoolOption('dri', 'build DRI drivers', default_dri))
- return opts
+
+
+#######################################################################
+# Quiet command lines
+#
+# See also http://www.scons.org/wiki/HidingCommandLinesInOutput
+
+def quietCommandLines(env):
+ env['CCCOMSTR'] = "Compiling $SOURCE ..."
+ env['CXXCOMSTR'] = "Compiling $SOURCE ..."
+ env['ARCOMSTR'] = "Archiving $TARGET ..."
+ env['RANLIBCOMSTR'] = ""
+ env['LINKCOMSTR'] = "Linking $TARGET ..."
#######################################################################
@@ -114,3 +125,16 @@ def make_build_dir(env):
env.SConsignFile(os.path.join(build_dir, '.sconsign'))
return build_dir
+
+#######################################################################
+# Common environment generation code
+
+def generate(env):
+ # FIXME: this is already too late
+ #if env.get('quiet', False):
+ # quietCommandLines(env)
+ createConvenienceLibBuilder(env)
+
+ # for debugging
+ #print env.Dump()
+
diff --git a/configs/default b/configs/default
index af9ff6f4261..49d3737ec7c 100644
--- a/configs/default
+++ b/configs/default
@@ -68,7 +68,7 @@ PROGRAM_DIRS = demos redbook samples glsl xdemos
# Gallium directories and
-GALLIUM_AUXILIARY_DIRS = draw cso_cache pipebuffer tgsi rtasm util
+GALLIUM_AUXILIARY_DIRS = draw cso_cache pipebuffer tgsi rtasm util sct
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
GALLIUM_DRIVER_DIRS = softpipe i915simple i965simple nv30 nv40 nv50 failover
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVER_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
diff --git a/src/gallium/Makefile b/src/gallium/Makefile
index 568747e1575..aa77021daf3 100644
--- a/src/gallium/Makefile
+++ b/src/gallium/Makefile
@@ -19,3 +19,7 @@ subdirs:
clean:
rm -f `find . -name \*.[oa]`
rm -f `find . -name depend`
+
+
+# Dummy install target
+install:
diff --git a/src/gallium/README.portability b/src/gallium/README.portability
index c70ca774da0..ab0c1978476 100644
--- a/src/gallium/README.portability
+++ b/src/gallium/README.portability
@@ -39,5 +39,6 @@ portable way.
== Debugging ==
-TODO
+* Use the functions/macros in p_debug.h.
+* Don't include assert.h, call abort, printf, etc.
diff --git a/src/gallium/SConscript b/src/gallium/SConscript
index fa4833cbcf6..f09778ce999 100644
--- a/src/gallium/SConscript
+++ b/src/gallium/SConscript
@@ -9,6 +9,9 @@ auxiliaries = []
Export('auxiliaries')
+if llvm:
+ SConscript(['auxiliary/gallivm/SConscript'])
+
SConscript([
# NOTE: order matters!
'auxiliary/util/SConscript',
@@ -19,8 +22,5 @@ SConscript([
'auxiliary/pipebuffer/SConscript',
])
-if llvm:
- SConscript(['auxiliary/gallivm/SConscript'])
-
for driver in env['drivers']:
SConscript(os.path.join('drivers', driver, 'SConscript'))
diff --git a/src/gallium/auxiliary/cso_cache/Makefile b/src/gallium/auxiliary/cso_cache/Makefile
index 3e49266163b..6bd66020887 100644
--- a/src/gallium/auxiliary/cso_cache/Makefile
+++ b/src/gallium/auxiliary/cso_cache/Makefile
@@ -4,6 +4,7 @@ include $(TOP)/configs/current
LIBNAME = cso_cache
C_SOURCES = \
+ cso_context.c \
cso_cache.c \
cso_hash.c
diff --git a/src/gallium/auxiliary/cso_cache/SConscript b/src/gallium/auxiliary/cso_cache/SConscript
index 9751881613e..651e68a191a 100644
--- a/src/gallium/auxiliary/cso_cache/SConscript
+++ b/src/gallium/auxiliary/cso_cache/SConscript
@@ -3,6 +3,7 @@ Import('*')
cso_cache = env.ConvenienceLibrary(
target = 'cso_cache',
source = [
+ 'cso_context.c',
'cso_cache.c',
'cso_hash.c',
])
diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.c b/src/gallium/auxiliary/cso_cache/cso_cache.c
index b427b509f8a..a2764b4265c 100644
--- a/src/gallium/auxiliary/cso_cache/cso_cache.c
+++ b/src/gallium/auxiliary/cso_cache/cso_cache.c
@@ -207,8 +207,11 @@ static INLINE void sanitize_hash(struct cso_hash *hash, enum cso_cache_type type
{
/* if we're approach the maximum size, remove fourth of the entries
* otherwise every subsequent call will go through the same */
- int max_entries = (max_size > cso_hash_size(hash)) ? max_size : cso_hash_size(hash);
+ int hash_size = cso_hash_size(hash);
+ int max_entries = (max_size > hash_size) ? max_size : hash_size;
int to_remove = (max_size < max_entries) * max_entries/4;
+ if (hash_size > max_size)
+ to_remove += hash_size - max_size;
while (to_remove) {
/*remove elements until we're good */
/*fixme: currently we pick the nodes to remove at random*/
diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.h b/src/gallium/auxiliary/cso_cache/cso_cache.h
index 44ee128a4a2..e5edbbb5566 100644
--- a/src/gallium/auxiliary/cso_cache/cso_cache.h
+++ b/src/gallium/auxiliary/cso_cache/cso_cache.h
@@ -84,47 +84,49 @@
extern "C" {
#endif
+typedef void (*cso_state_callback)(void *ctx, void *obj);
+
struct cso_cache;
struct cso_blend {
struct pipe_blend_state state;
void *data;
- void (*delete_state)(struct pipe_context *, void *);
+ cso_state_callback delete_state;
struct pipe_context *context;
};
struct cso_depth_stencil_alpha {
struct pipe_depth_stencil_alpha_state state;
void *data;
- void (*delete_state)(struct pipe_context *, void *);
+ cso_state_callback delete_state;
struct pipe_context *context;
};
struct cso_rasterizer {
struct pipe_rasterizer_state state;
void *data;
- void (*delete_state)(struct pipe_context *, void *);
+ cso_state_callback delete_state;
struct pipe_context *context;
};
struct cso_fragment_shader {
struct pipe_shader_state state;
void *data;
- void (*delete_state)(struct pipe_context *, void *);
+ cso_state_callback delete_state;
struct pipe_context *context;
};
struct cso_vertex_shader {
struct pipe_shader_state state;
void *data;
- void (*delete_state)(struct pipe_context *, void *);
+ cso_state_callback delete_state;
struct pipe_context *context;
};
struct cso_sampler {
struct pipe_sampler_state state;
void *data;
- void (*delete_state)(struct pipe_context *, void *);
+ cso_state_callback delete_state;
struct pipe_context *context;
};
@@ -138,8 +140,6 @@ enum cso_cache_type {
CSO_VERTEX_SHADER
};
-typedef void (*cso_state_callback)(void *, void *);
-
unsigned cso_construct_key(void *item, int item_size);
struct cso_cache *cso_cache_create(void);
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
new file mode 100644
index 00000000000..f7f4aebb161
--- /dev/null
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -0,0 +1,354 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /* Wrap the cso cache & hash mechanisms in a simplified
+ * pipe-driver-specific interface.
+ *
+ * Authors:
+ * Zack Rusin <[email protected]>
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "pipe/p_state.h"
+#include "pipe/p_util.h"
+
+#include "cso_cache/cso_context.h"
+#include "cso_cache/cso_cache.h"
+#include "cso_cache/cso_hash.h"
+
+struct cso_context {
+ struct pipe_context *pipe;
+ struct cso_cache *cache;
+
+ struct {
+ void *samplers[PIPE_MAX_SAMPLERS];
+ unsigned nr_samplers;
+ } hw;
+
+ void *samplers[PIPE_MAX_SAMPLERS];
+ unsigned nr_samplers;
+
+ void *blend;
+ void *depth_stencil;
+ void *rasterizer;
+ void *fragment_shader;
+ void *vertex_shader;
+};
+
+
+struct cso_context *cso_create_context( struct pipe_context *pipe )
+{
+ struct cso_context *ctx = CALLOC_STRUCT(cso_context);
+ if (ctx == NULL)
+ goto out;
+
+ ctx->cache = cso_cache_create();
+ if (ctx->cache == NULL)
+ goto out;
+
+ ctx->pipe = pipe;
+
+ /* Enable for testing: */
+ if (0) cso_set_maximum_cache_size( ctx->cache, 4 );
+
+ return ctx;
+
+out:
+ cso_destroy_context( ctx );
+ return NULL;
+}
+
+static void cso_release_all( struct cso_context *ctx )
+{
+ if (ctx->pipe) {
+ ctx->pipe->bind_blend_state( ctx->pipe, NULL );
+ ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL );
+ ctx->pipe->bind_sampler_states( ctx->pipe, 0, NULL );
+ ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL );
+ ctx->pipe->bind_fs_state( ctx->pipe, NULL );
+ ctx->pipe->bind_vs_state( ctx->pipe, NULL );
+ }
+
+ if (ctx->cache) {
+ cso_cache_delete( ctx->cache );
+ ctx->cache = NULL;
+ }
+}
+
+
+void cso_destroy_context( struct cso_context *ctx )
+{
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (ctx)
+ cso_release_all( ctx );
+
+ FREE( ctx );
+}
+
+
+/* Those function will either find the state of the given template
+ * in the cache or they will create a new state from the given
+ * template, insert it in the cache and return it.
+ */
+
+/*
+ * If the driver returns 0 from the create method then they will assign
+ * the data member of the cso to be the template itself.
+ */
+
+void cso_set_blend(struct cso_context *ctx,
+ const struct pipe_blend_state *templ)
+{
+ unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_blend_state));
+ struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
+ hash_key, CSO_BLEND,
+ (void*)templ);
+ void *handle;
+
+ if (cso_hash_iter_is_null(iter)) {
+ struct cso_blend *cso = MALLOC(sizeof(struct cso_blend));
+
+ cso->state = *templ;
+ cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state);
+ cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state;
+ cso->context = ctx->pipe;
+
+ iter = cso_insert_state(ctx->cache, hash_key, CSO_BLEND, cso);
+ handle = cso->data;
+ }
+ else {
+ handle = ((struct cso_blend *)cso_hash_iter_data(iter))->data;
+ }
+
+ if (ctx->blend != handle) {
+ ctx->blend = handle;
+ ctx->pipe->bind_blend_state(ctx->pipe, handle);
+ }
+}
+
+void cso_single_sampler(struct cso_context *ctx,
+ unsigned idx,
+ const struct pipe_sampler_state *templ)
+{
+ void *handle = NULL;
+
+ if (templ != NULL) {
+ unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
+ struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
+ hash_key, CSO_SAMPLER,
+ (void*)templ);
+
+ if (cso_hash_iter_is_null(iter)) {
+ struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
+
+ cso->state = *templ;
+ cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
+ cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
+ cso->context = ctx->pipe;
+
+ iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
+ handle = cso->data;
+ }
+ else {
+ handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
+ }
+ }
+
+ ctx->samplers[idx] = handle;
+}
+
+void cso_single_sampler_done( struct cso_context *ctx )
+{
+ unsigned i;
+
+ for (i = 0; i < 8; i++)
+ if (ctx->samplers[i] == NULL)
+ break;
+
+ ctx->nr_samplers = i;
+
+ if (ctx->hw.nr_samplers != ctx->nr_samplers ||
+ memcmp(ctx->hw.samplers,
+ ctx->samplers,
+ ctx->nr_samplers * sizeof(void *)) != 0)
+ {
+ memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *));
+ ctx->hw.nr_samplers = ctx->nr_samplers;
+
+ ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
+ }
+}
+
+void cso_set_samplers( struct cso_context *ctx,
+ unsigned nr,
+ const struct pipe_sampler_state **templates )
+{
+ unsigned i;
+
+ /* TODO: fastpath
+ */
+
+ for (i = 0; i < nr; i++)
+ cso_single_sampler( ctx, i, templates[i] );
+
+ for ( ; i < ctx->nr_samplers; i++)
+ cso_single_sampler( ctx, i, NULL );
+
+ cso_single_sampler_done( ctx );
+}
+
+void cso_set_depth_stencil_alpha(struct cso_context *ctx,
+ const struct pipe_depth_stencil_alpha_state *templ)
+{
+ unsigned hash_key = cso_construct_key((void*)templ,
+ sizeof(struct pipe_depth_stencil_alpha_state));
+ struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
+ hash_key,
+ CSO_DEPTH_STENCIL_ALPHA,
+ (void*)templ);
+ void *handle;
+
+ if (cso_hash_iter_is_null(iter)) {
+ struct cso_depth_stencil_alpha *cso = MALLOC(sizeof(struct cso_depth_stencil_alpha));
+
+ cso->state = *templ;
+ cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, &cso->state);
+ cso->delete_state = (cso_state_callback)ctx->pipe->delete_depth_stencil_alpha_state;
+ cso->context = ctx->pipe;
+
+ cso_insert_state(ctx->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, cso);
+ handle = cso->data;
+ }
+ else {
+ handle = ((struct cso_depth_stencil_alpha *)cso_hash_iter_data(iter))->data;
+ }
+
+ if (ctx->depth_stencil != handle) {
+ ctx->depth_stencil = handle;
+ ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, handle);
+ }
+}
+
+
+
+void cso_set_rasterizer(struct cso_context *ctx,
+ const struct pipe_rasterizer_state *templ)
+{
+ unsigned hash_key = cso_construct_key((void*)templ,
+ sizeof(struct pipe_rasterizer_state));
+ struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
+ hash_key, CSO_RASTERIZER,
+ (void*)templ);
+ void *handle = NULL;
+
+ if (cso_hash_iter_is_null(iter)) {
+ struct cso_rasterizer *cso = MALLOC(sizeof(struct cso_rasterizer));
+
+ cso->state = *templ;
+ cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state);
+ cso->delete_state = (cso_state_callback)ctx->pipe->delete_rasterizer_state;
+ cso->context = ctx->pipe;
+
+ cso_insert_state(ctx->cache, hash_key, CSO_RASTERIZER, cso);
+ handle = cso->data;
+ }
+ else {
+ handle = ((struct cso_rasterizer *)cso_hash_iter_data(iter))->data;
+ }
+
+ if (ctx->rasterizer != handle) {
+ ctx->rasterizer = handle;
+ ctx->pipe->bind_rasterizer_state(ctx->pipe, handle);
+ }
+}
+
+
+
+
+
+void cso_set_fragment_shader(struct cso_context *ctx,
+ const struct pipe_shader_state *templ)
+{
+ unsigned hash_key = cso_construct_key((void*)templ,
+ sizeof(struct pipe_shader_state));
+ struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
+ hash_key, CSO_FRAGMENT_SHADER,
+ (void*)templ);
+ void *handle = NULL;
+
+ if (cso_hash_iter_is_null(iter)) {
+ struct cso_fragment_shader *cso = MALLOC(sizeof(struct cso_fragment_shader));
+
+ cso->state = *templ;
+ cso->data = ctx->pipe->create_fs_state(ctx->pipe, &cso->state);
+ cso->delete_state = (cso_state_callback)ctx->pipe->delete_fs_state;
+ cso->context = ctx->pipe;
+
+ iter = cso_insert_state(ctx->cache, hash_key, CSO_FRAGMENT_SHADER, cso);
+ handle = cso->data;
+ }
+ else {
+ handle = ((struct cso_fragment_shader *)cso_hash_iter_data(iter))->data;
+ }
+
+ if (ctx->fragment_shader != handle) {
+ ctx->fragment_shader = handle;
+ ctx->pipe->bind_fs_state(ctx->pipe, handle);
+ }
+}
+
+void cso_set_vertex_shader(struct cso_context *ctx,
+ const struct pipe_shader_state *templ)
+{
+ unsigned hash_key = cso_construct_key((void*)templ,
+ sizeof(struct pipe_shader_state));
+ struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
+ hash_key, CSO_VERTEX_SHADER,
+ (void*)templ);
+ void *handle = NULL;
+
+ if (cso_hash_iter_is_null(iter)) {
+ struct cso_vertex_shader *cso = MALLOC(sizeof(struct cso_vertex_shader));
+
+ cso->state = *templ;
+ cso->data = ctx->pipe->create_vs_state(ctx->pipe, &cso->state);
+ cso->delete_state = (cso_state_callback)ctx->pipe->delete_vs_state;
+ cso->context = ctx->pipe;
+
+ iter = cso_insert_state(ctx->cache, hash_key, CSO_VERTEX_SHADER, cso);
+ handle = cso->data;
+ }
+ else {
+ handle = ((struct cso_vertex_shader *)cso_hash_iter_data(iter))->data;
+ }
+
+ if (ctx->vertex_shader != handle) {
+ ctx->vertex_shader = handle;
+ ctx->pipe->bind_vs_state(ctx->pipe, handle);
+ }
+}
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h
new file mode 100644
index 00000000000..1f2a6308043
--- /dev/null
+++ b/src/gallium/auxiliary/cso_cache/cso_context.h
@@ -0,0 +1,85 @@
+/**************************************************************************
+ *
+ * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef CSO_CONTEXT_H
+#define CSO_CONTEXT_H
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct cso_context;
+
+struct cso_context *cso_create_context( struct pipe_context *pipe );
+
+void cso_set_blend( struct cso_context *cso,
+ const struct pipe_blend_state *blend );
+
+void cso_set_depth_stencil_alpha( struct cso_context *cso,
+ const struct pipe_depth_stencil_alpha_state *dsa );
+
+void cso_set_rasterizer( struct cso_context *cso,
+ const struct pipe_rasterizer_state *rasterizer );
+
+void cso_set_samplers( struct cso_context *cso,
+ unsigned count,
+ const struct pipe_sampler_state **states );
+
+/* Alternate interface to support state trackers that like to modify
+ * samplers one at a time:
+ */
+void cso_single_sampler( struct cso_context *cso,
+ unsigned nr,
+ const struct pipe_sampler_state *states );
+
+void cso_single_sampler_done( struct cso_context *cso );
+
+
+/* These aren't really sensible -- most of the time the api provides
+ * object semantics for shaders anyway, and the cases where it doesn't
+ * (eg mesa's internall-generated texenv programs), it will be up to
+ * the state tracker to implement their own specialized caching.
+ */
+void cso_set_fragment_shader( struct cso_context *cso,
+ const struct pipe_shader_state *shader );
+
+void cso_set_vertex_shader( struct cso_context *cso,
+ const struct pipe_shader_state *shader );
+
+void cso_destroy_context( struct cso_context *cso );
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/gallium/auxiliary/cso_cache/cso_hash.c b/src/gallium/auxiliary/cso_cache/cso_hash.c
index b3b4d667d2c..5cad5d3be71 100644
--- a/src/gallium/auxiliary/cso_cache/cso_hash.c
+++ b/src/gallium/auxiliary/cso_cache/cso_hash.c
@@ -101,13 +101,6 @@ static void *cso_data_allocate_node(struct cso_hash_data *hash)
static void cso_data_free_node(struct cso_node *node)
{
- /* XXX still a leak here.
- * Need to cast value ptr to original cso type, then free the
- * driver-specific data hanging off of it. For example:
- struct cso_sampler *csamp = (struct cso_sampler *) node->value;
- FREE(csamp->data);
- */
- FREE(node->value);
FREE(node);
}
diff --git a/src/gallium/auxiliary/cso_cache/cso_hash.h b/src/gallium/auxiliary/cso_cache/cso_hash.h
index d5bca9d5911..84b45a5963e 100644
--- a/src/gallium/auxiliary/cso_cache/cso_hash.h
+++ b/src/gallium/auxiliary/cso_cache/cso_hash.h
@@ -25,6 +25,16 @@
*
**************************************************************************/
+/**
+ This file provides a hash implementation that is capable of dealing
+ with collisions. It stores colliding entries in linked list. All
+ functions operating on the hash return an iterator. The iterator
+ itself points to the collision list. If there wasn't any collision
+ the list will have just one entry, otherwise client code should
+ iterate over the entries to find the exact entry among ones that
+ had the same key (e.g. memcmp could be used on the data to check
+ that)
+*/
/*
* Authors:
* Zack Rusin <[email protected]>
diff --git a/src/gallium/auxiliary/draw/SConscript b/src/gallium/auxiliary/draw/SConscript
index c18dcb2927a..5cb7664c85d 100644
--- a/src/gallium/auxiliary/draw/SConscript
+++ b/src/gallium/auxiliary/draw/SConscript
@@ -16,6 +16,7 @@ draw = env.ConvenienceLibrary(
'draw_offset.c',
'draw_prim.c',
'draw_pstipple.c',
+ 'draw_passthrough.c',
'draw_stipple.c',
'draw_twoside.c',
'draw_unfilled.c',
diff --git a/src/gallium/auxiliary/draw/draw_aaline.c b/src/gallium/auxiliary/draw/draw_aaline.c
index 7660e56fe66..6b1e640ae90 100644
--- a/src/gallium/auxiliary/draw/draw_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_aaline.c
@@ -78,7 +78,8 @@ struct aaline_stage
void *sampler_cso;
struct pipe_texture *texture;
- uint sampler_unit;
+ uint num_samplers;
+ uint num_textures;
/*
@@ -98,11 +99,10 @@ struct aaline_stage
void (*driver_bind_fs_state)(struct pipe_context *, void *);
void (*driver_delete_fs_state)(struct pipe_context *, void *);
- void (*driver_bind_sampler_state)(struct pipe_context *, unsigned, void *);
-
- void (*driver_set_sampler_texture)(struct pipe_context *,
- unsigned sampler,
- struct pipe_texture *);
+ void (*driver_bind_sampler_states)(struct pipe_context *, unsigned,
+ void **);
+ void (*driver_set_sampler_textures)(struct pipe_context *, unsigned,
+ struct pipe_texture **);
struct pipe_context *pipe;
};
@@ -607,6 +607,7 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header)
auto struct aaline_stage *aaline = aaline_stage(stage);
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = aaline->pipe;
+ uint num = MAX2(aaline->num_textures, aaline->num_samplers);
assert(draw->rasterizer->line_smooth);
@@ -624,8 +625,11 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header)
*/
bind_aaline_fragment_shader(aaline);
- aaline->driver_bind_sampler_state(pipe, aaline->sampler_unit, aaline->sampler_cso);
- aaline->driver_set_sampler_texture(pipe, aaline->sampler_unit, aaline->texture);
+ aaline->state.sampler[num] = aaline->sampler_cso;
+ aaline->state.texture[num] = aaline->texture;
+
+ aaline->driver_bind_sampler_states(pipe, num + 1, aaline->state.sampler);
+ aaline->driver_set_sampler_textures(pipe, num + 1, aaline->state.texture);
/* now really draw first line */
stage->line = aaline_line;
@@ -647,10 +651,10 @@ aaline_flush(struct draw_stage *stage, unsigned flags)
aaline->driver_bind_fs_state(pipe, aaline->fs->driver_fs);
/* XXX restore original texture, sampler state */
- aaline->driver_bind_sampler_state(pipe, aaline->sampler_unit,
- aaline->state.sampler[aaline->sampler_unit]);
- aaline->driver_set_sampler_texture(pipe, aaline->sampler_unit,
- aaline->state.texture[aaline->sampler_unit]);
+ aaline->driver_bind_sampler_states(pipe, aaline->num_samplers,
+ aaline->state.sampler);
+ aaline->driver_set_sampler_textures(pipe, aaline->num_textures,
+ aaline->state.texture);
draw->extra_vp_outputs.slot = 0;
}
@@ -729,7 +733,8 @@ aaline_bind_fs_state(struct pipe_context *pipe, void *fs)
/* save current */
aaline->fs = aafs;
/* pass-through */
- aaline->driver_bind_fs_state(aaline->pipe, aafs->driver_fs);
+ aaline->driver_bind_fs_state(aaline->pipe,
+ (aafs ? aafs->driver_fs : NULL));
}
@@ -745,26 +750,28 @@ aaline_delete_fs_state(struct pipe_context *pipe, void *fs)
static void
-aaline_bind_sampler_state(struct pipe_context *pipe,
- unsigned unit, void *sampler)
+aaline_bind_sampler_states(struct pipe_context *pipe,
+ unsigned num, void **sampler)
{
struct aaline_stage *aaline = aaline_stage_from_pipe(pipe);
/* save current */
- aaline->state.sampler[unit] = sampler;
+ memcpy(aaline->state.sampler, sampler, num * sizeof(void *));
+ aaline->num_samplers = num;
/* pass-through */
- aaline->driver_bind_sampler_state(aaline->pipe, unit, sampler);
+ aaline->driver_bind_sampler_states(aaline->pipe, num, sampler);
}
static void
-aaline_set_sampler_texture(struct pipe_context *pipe,
- unsigned sampler, struct pipe_texture *texture)
+aaline_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num, struct pipe_texture **texture)
{
struct aaline_stage *aaline = aaline_stage_from_pipe(pipe);
/* save current */
- aaline->state.texture[sampler] = texture;
+ memcpy(aaline->state.texture, texture, num * sizeof(struct pipe_texture *));
+ aaline->num_textures = num;
/* pass-through */
- aaline->driver_set_sampler_texture(aaline->pipe, sampler, texture);
+ aaline->driver_set_sampler_textures(aaline->pipe, num, texture);
}
@@ -798,14 +805,14 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe)
aaline->driver_bind_fs_state = pipe->bind_fs_state;
aaline->driver_delete_fs_state = pipe->delete_fs_state;
- aaline->driver_bind_sampler_state = pipe->bind_sampler_state;
- aaline->driver_set_sampler_texture = pipe->set_sampler_texture;
+ aaline->driver_bind_sampler_states = pipe->bind_sampler_states;
+ aaline->driver_set_sampler_textures = pipe->set_sampler_textures;
/* override the driver's functions */
pipe->create_fs_state = aaline_create_fs_state;
pipe->bind_fs_state = aaline_bind_fs_state;
pipe->delete_fs_state = aaline_delete_fs_state;
- pipe->bind_sampler_state = aaline_bind_sampler_state;
- pipe->set_sampler_texture = aaline_set_sampler_texture;
+ pipe->bind_sampler_states = aaline_bind_sampler_states;
+ pipe->set_sampler_textures = aaline_set_sampler_textures;
}
diff --git a/src/gallium/auxiliary/draw/draw_aapoint.c b/src/gallium/auxiliary/draw/draw_aapoint.c
index 70f696475fc..99e9e9fe342 100644
--- a/src/gallium/auxiliary/draw/draw_aapoint.c
+++ b/src/gallium/auxiliary/draw/draw_aapoint.c
@@ -800,7 +800,8 @@ aapoint_bind_fs_state(struct pipe_context *pipe, void *fs)
/* save current */
aapoint->fs = aafs;
/* pass-through */
- aapoint->driver_bind_fs_state(aapoint->pipe, aafs->driver_fs);
+ aapoint->driver_bind_fs_state(aapoint->pipe,
+ (aafs ? aafs->driver_fs : NULL));
}
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 428b6209e05..fed2b6e759a 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -34,6 +34,7 @@
#include "pipe/p_util.h"
#include "draw_context.h"
#include "draw_private.h"
+#include "draw_vbuf.h"
@@ -114,6 +115,13 @@ void draw_destroy( struct draw_context *draw )
draw->pipeline.rasterize->destroy( draw->pipeline.rasterize );
tgsi_exec_machine_free_data(&draw->machine);
align_free( draw->vs.queue[0].vertex ); /* Frees all the vertices. */
+
+ /* Not so fast -- we're just borrowing this at the moment.
+ *
+ if (draw->render)
+ draw->render->destroy( draw->render );
+ */
+
FREE( draw );
}
@@ -349,3 +357,10 @@ void draw_reset_vertex_ids(struct draw_context *draw)
draw_vertex_cache_reset_vertex_ids(draw);
}
+
+
+void draw_set_render( struct draw_context *draw,
+ struct vbuf_render *render )
+{
+ draw->render = render;
+}
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index ab87b4127c0..df63e91a22d 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -168,4 +168,9 @@ unsigned draw_trim_prim( unsigned mode, unsigned count );
+
+struct vbuf_render;
+void draw_set_render( struct draw_context *draw,
+ struct vbuf_render *render );
+
#endif /* DRAW_CONTEXT_H */
diff --git a/src/gallium/auxiliary/draw/draw_passthrough.c b/src/gallium/auxiliary/draw/draw_passthrough.c
new file mode 100644
index 00000000000..a51fa0ab23c
--- /dev/null
+++ b/src/gallium/auxiliary/draw/draw_passthrough.c
@@ -0,0 +1,222 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+/* This code is a prototype of what a passhthrough vertex shader might
+ * look like.
+ *
+ * Probably the best approach for us is to do:
+ * - vertex fetch
+ * - vertex shader
+ * - cliptest / viewport transform
+ *
+ * in one step, then examine the clipOrMask & choose between two paths:
+ *
+ * Either:
+ * - build primitive headers
+ * - clip and the primitive path
+ * - build clipped vertex buffers,
+ * - vertex-emit to vbuf buffers
+ *
+ * Or, if no clipping:
+ * - vertex-emit directly to vbuf buffers
+ *
+ * But when bypass clipping is enabled, we just take the latter
+ * choice. If (some new) passthrough-vertex-shader flag is also set,
+ * the pipeline degenerates to:
+ *
+ * - vertex fetch
+ * - vertex emit to vbuf buffers
+ *
+ * Which is what is prototyped here.
+ */
+#include "pipe/p_util.h"
+#include "draw/draw_context.h"
+#include "draw/draw_private.h"
+#include "draw/draw_vbuf.h"
+#include "draw/draw_vertex.h"
+
+
+
+/* Example of a fetch/emit passthrough shader which could be
+ * generated when bypass_clipping is enabled on a passthrough vertex
+ * shader.
+ */
+static void fetch_xyz_rgb_st( struct draw_context *draw,
+ float *out,
+ unsigned start,
+ unsigned count )
+{
+ const unsigned *pitch = draw->vertex_fetch.pitch;
+ const ubyte **src = draw->vertex_fetch.src_ptr;
+ unsigned i;
+
+ const ubyte *xyzw = src[0] + start * pitch[0];
+ const ubyte *rgba = src[1] + start * pitch[1];
+ const ubyte *st = src[2] + start * pitch[2];
+
+ /* loop over vertex attributes (vertex shader inputs)
+ */
+ for (i = 0; i < count; i++) {
+ {
+ const float *in = (const float *)xyzw; xyzw += pitch[0];
+ /* decode input, encode output. Assume both are float[4] */
+ out[0] = in[0];
+ out[1] = in[1];
+ out[2] = in[2];
+ out[3] = in[3];
+ }
+
+ {
+ const float *in = (const float *)rgba; rgba += pitch[1];
+ /* decode input, encode output. Assume both are float[4] */
+ out[4] = in[0];
+ out[5] = in[1];
+ out[6] = in[2];
+ out[7] = in[3];
+ }
+
+ {
+ const float *in = (const float *)st; st += pitch[2];
+ /* decode input, encode output. Assume both are float[2] */
+ out[8] = in[0];
+ out[9] = in[1];
+ }
+
+ out += 10;
+ }
+}
+
+
+static boolean update_shader( struct draw_context *draw )
+{
+ const struct vertex_info *vinfo = draw->render->get_vertex_info(draw->render);
+
+ unsigned nr_attrs = vinfo->num_attribs;
+ unsigned i;
+
+ for (i = 0; i < nr_attrs; i++) {
+ unsigned buf = draw->vertex_element[i].vertex_buffer_index;
+
+ draw->vertex_fetch.src_ptr[i] = (const ubyte *) draw->user.vbuffer[buf] +
+ draw->vertex_buffer[buf].buffer_offset +
+ draw->vertex_element[i].src_offset;
+
+ draw->vertex_fetch.pitch[i] = draw->vertex_buffer[buf].pitch;
+ draw->vertex_fetch.fetch[i] = NULL;
+ }
+
+ draw->vertex_fetch.nr_attrs = nr_attrs;
+ draw->vertex_fetch.fetch_func = NULL;
+ draw->vertex_fetch.pt_fetch = NULL;
+
+ draw->pt.hw_vertex_size = vinfo->size * 4;
+
+ /* Just trying to figure out how this would work:
+ */
+ if (nr_attrs == 3 &&
+ 0 /* some other tests */)
+ {
+ draw->vertex_fetch.pt_fetch = fetch_xyz_rgb_st;
+ assert(vinfo->size == 10);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+
+static boolean set_prim( struct draw_context *draw,
+ unsigned prim )
+{
+ assert(!draw->user.elts);
+
+ draw->pt.prim = prim;
+
+ switch (prim) {
+ case PIPE_PRIM_LINE_LOOP:
+ case PIPE_PRIM_QUADS:
+ case PIPE_PRIM_QUAD_STRIP:
+ return FALSE;
+ default:
+ draw->render->set_primitive( draw->render, prim );
+ return TRUE;
+ }
+}
+
+
+
+boolean
+draw_passthrough_arrays(struct draw_context *draw,
+ unsigned prim,
+ unsigned start,
+ unsigned count)
+{
+ float *hw_verts;
+
+ if (!set_prim(draw, prim))
+ return FALSE;
+
+ if (!update_shader( draw ))
+ return FALSE;
+
+ hw_verts = draw->render->allocate_vertices( draw->render,
+ draw->pt.hw_vertex_size,
+ count );
+
+ if (!hw_verts)
+ return FALSE;
+
+ /* Single routine to fetch vertices, run shader and emit HW verts.
+ * Clipping and viewport transformation are done on hardware.
+ */
+ draw->vertex_fetch.pt_fetch( draw,
+ hw_verts,
+ start, count );
+
+ /* Draw arrays path to avoid re-emitting index list again and
+ * again.
+ */
+ draw->render->draw_arrays( draw->render,
+ start,
+ count );
+
+
+ draw->render->release_vertices( draw->render,
+ hw_verts,
+ draw->pt.hw_vertex_size,
+ count );
+
+ return TRUE;
+}
+
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index c732d723a7f..4147472d451 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -133,7 +133,7 @@ struct draw_vertex_shader {
/* This member will disappear shortly:
*/
- const struct pipe_shader_state *state;
+ struct pipe_shader_state state;
struct tgsi_shader_info info;
@@ -162,8 +162,14 @@ typedef void (*full_fetch_func)( struct draw_context *draw,
const unsigned *elts,
unsigned count );
+typedef void (*pt_fetch_func)( struct draw_context *draw,
+ float *out,
+ unsigned start,
+ unsigned count );
+struct vbuf_render;
+
/**
* Private context for the drawing module.
*/
@@ -191,6 +197,17 @@ struct draw_context
struct draw_stage *rasterize;
} pipeline;
+
+ struct vbuf_render *render;
+
+ /* Support prototype passthrough path:
+ */
+ struct {
+ unsigned prim;
+ unsigned hw_vertex_size;
+ } pt;
+
+
/* pipe state that we need: */
const struct pipe_rasterizer_state *rasterizer;
struct pipe_viewport_state viewport;
@@ -244,6 +261,7 @@ struct draw_context
fetch_func fetch[PIPE_ATTRIB_MAX];
unsigned nr_attrs;
full_fetch_func fetch_func;
+ pt_fetch_func pt_fetch;
} vertex_fetch;
/* Post-tnl vertex cache:
@@ -331,6 +349,15 @@ struct tgsi_exec_machine;
extern void draw_update_vertex_fetch( struct draw_context *draw );
+/* Prototype/hack
+ */
+boolean
+draw_passthrough_arrays(struct draw_context *draw,
+ unsigned prim,
+ unsigned start,
+ unsigned count);
+
+
#define DRAW_FLUSH_SHADER_QUEUE 0x1 /* sized not to overflow, never raised */
#define DRAW_FLUSH_PRIM_QUEUE 0x2
#define DRAW_FLUSH_VERTEX_CACHE 0x4
diff --git a/src/gallium/auxiliary/draw/draw_pstipple.c b/src/gallium/auxiliary/draw/draw_pstipple.c
index 2cfeb813b30..8b3e84a9a08 100644
--- a/src/gallium/auxiliary/draw/draw_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pstipple.c
@@ -67,16 +67,18 @@ struct pstip_stage
struct draw_stage stage;
void *sampler_cso;
- struct pipe_texture *texture;
uint sampler_unit;
+ struct pipe_texture *texture;
+ uint num_samplers;
+ uint num_textures;
/*
* Currently bound state
*/
struct pstip_fragment_shader *fs;
struct {
- void *sampler[PIPE_MAX_SAMPLERS];
- struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
+ void *samplers[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
const struct pipe_poly_stipple *stipple;
} state;
@@ -88,11 +90,10 @@ struct pstip_stage
void (*driver_bind_fs_state)(struct pipe_context *, void *);
void (*driver_delete_fs_state)(struct pipe_context *, void *);
- void (*driver_bind_sampler_state)(struct pipe_context *, unsigned, void *);
+ void (*driver_bind_sampler_states)(struct pipe_context *, unsigned, void **);
- void (*driver_set_sampler_texture)(struct pipe_context *,
- unsigned sampler,
- struct pipe_texture *);
+ void (*driver_set_sampler_textures)(struct pipe_context *, unsigned,
+ struct pipe_texture **);
void (*driver_set_polygon_stipple)(struct pipe_context *,
const struct pipe_poly_stipple *);
@@ -484,18 +485,25 @@ static void
pstip_first_tri(struct draw_stage *stage, struct prim_header *header)
{
struct pstip_stage *pstip = pstip_stage(stage);
- struct draw_context *draw = stage->draw;
struct pipe_context *pipe = pstip->pipe;
+ uint num_samplers;
- assert(draw->rasterizer->poly_stipple_enable);
+ /* how many samplers? */
+ /* we'll use sampler/texture[pstip->sampler_unit] for the stipple */
+ num_samplers = MAX2(pstip->num_textures, pstip->num_samplers);
+ num_samplers = MAX2(num_samplers, pstip->sampler_unit + 1);
- /*
- * Bind our fragprog, sampler and texture
- */
+ assert(stage->draw->rasterizer->poly_stipple_enable);
+
+ /* bind our fragprog */
bind_pstip_fragment_shader(pstip);
- pstip->driver_bind_sampler_state(pipe, pstip->sampler_unit, pstip->sampler_cso);
- pstip->driver_set_sampler_texture(pipe, pstip->sampler_unit, pstip->texture);
+ /* plug in our sampler, texture */
+ pstip->state.samplers[pstip->sampler_unit] = pstip->sampler_cso;
+ pstip->state.textures[pstip->sampler_unit] = pstip->texture;
+
+ pstip->driver_bind_sampler_states(pipe, num_samplers, pstip->state.samplers);
+ pstip->driver_set_sampler_textures(pipe, num_samplers, pstip->state.textures);
/* now really draw first line */
stage->tri = passthrough_tri;
@@ -517,10 +525,10 @@ pstip_flush(struct draw_stage *stage, unsigned flags)
pstip->driver_bind_fs_state(pipe, pstip->fs->driver_fs);
/* XXX restore original texture, sampler state */
- pstip->driver_bind_sampler_state(pipe, pstip->sampler_unit,
- pstip->state.sampler[pstip->sampler_unit]);
- pstip->driver_set_sampler_texture(pipe, pstip->sampler_unit,
- pstip->state.texture[pstip->sampler_unit]);
+ pstip->driver_bind_sampler_states(pipe, pstip->num_samplers,
+ pstip->state.samplers);
+ pstip->driver_set_sampler_textures(pipe, pstip->num_textures,
+ pstip->state.textures);
}
@@ -597,7 +605,8 @@ pstip_bind_fs_state(struct pipe_context *pipe, void *fs)
/* save current */
pstip->fs = aafs;
/* pass-through */
- pstip->driver_bind_fs_state(pstip->pipe, aafs->driver_fs);
+ pstip->driver_bind_fs_state(pstip->pipe,
+ (aafs ? aafs->driver_fs : NULL));
}
@@ -613,26 +622,28 @@ pstip_delete_fs_state(struct pipe_context *pipe, void *fs)
static void
-pstip_bind_sampler_state(struct pipe_context *pipe,
- unsigned unit, void *sampler)
+pstip_bind_sampler_states(struct pipe_context *pipe,
+ unsigned num, void **sampler)
{
struct pstip_stage *pstip = pstip_stage_from_pipe(pipe);
/* save current */
- pstip->state.sampler[unit] = sampler;
+ memcpy(pstip->state.samplers, sampler, num * sizeof(void *));
+ pstip->num_samplers = num;
/* pass-through */
- pstip->driver_bind_sampler_state(pstip->pipe, unit, sampler);
+ pstip->driver_bind_sampler_states(pstip->pipe, num, sampler);
}
static void
-pstip_set_sampler_texture(struct pipe_context *pipe,
- unsigned sampler, struct pipe_texture *texture)
+pstip_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num, struct pipe_texture **texture)
{
struct pstip_stage *pstip = pstip_stage_from_pipe(pipe);
/* save current */
- pstip->state.texture[sampler] = texture;
+ memcpy(pstip->state.textures, texture, num * sizeof(struct pipe_texture *));
+ pstip->num_textures = num;
/* pass-through */
- pstip->driver_set_sampler_texture(pstip->pipe, sampler, texture);
+ pstip->driver_set_sampler_textures(pstip->pipe, num, texture);
}
@@ -682,8 +693,8 @@ draw_install_pstipple_stage(struct draw_context *draw,
pstip->driver_bind_fs_state = pipe->bind_fs_state;
pstip->driver_delete_fs_state = pipe->delete_fs_state;
- pstip->driver_bind_sampler_state = pipe->bind_sampler_state;
- pstip->driver_set_sampler_texture = pipe->set_sampler_texture;
+ pstip->driver_bind_sampler_states = pipe->bind_sampler_states;
+ pstip->driver_set_sampler_textures = pipe->set_sampler_textures;
pstip->driver_set_polygon_stipple = pipe->set_polygon_stipple;
/* override the driver's functions */
@@ -691,7 +702,7 @@ draw_install_pstipple_stage(struct draw_context *draw,
pipe->bind_fs_state = pstip_bind_fs_state;
pipe->delete_fs_state = pstip_delete_fs_state;
- pipe->bind_sampler_state = pstip_bind_sampler_state;
- pipe->set_sampler_texture = pstip_set_sampler_texture;
+ pipe->bind_sampler_states = pstip_bind_sampler_states;
+ pipe->set_sampler_textures = pstip_set_sampler_textures;
pipe->set_polygon_stipple = pstip_set_polygon_stipple;
}
diff --git a/src/gallium/auxiliary/draw/draw_unfilled.c b/src/gallium/auxiliary/draw/draw_unfilled.c
index 4d718d514c6..b07860cd9ea 100644
--- a/src/gallium/auxiliary/draw/draw_unfilled.c
+++ b/src/gallium/auxiliary/draw/draw_unfilled.c
@@ -129,7 +129,7 @@ static void unfilled_tri( struct draw_stage *stage,
points( stage, header );
break;
default:
- abort();
+ assert(0);
}
}
diff --git a/src/gallium/auxiliary/draw/draw_vbuf.h b/src/gallium/auxiliary/draw/draw_vbuf.h
index cfd2b9820c1..5e7de905c16 100644
--- a/src/gallium/auxiliary/draw/draw_vbuf.h
+++ b/src/gallium/auxiliary/draw/draw_vbuf.h
@@ -85,6 +85,12 @@ struct vbuf_render {
const ushort *indices,
uint nr_indices );
+ /* Draw Arrays path too.
+ */
+ void (*draw_arrays)( struct vbuf_render *,
+ unsigned start,
+ uint nr );
+
/**
* Called when vbuf is done with this set of vertices:
*/
diff --git a/src/gallium/auxiliary/draw/draw_vertex_cache.c b/src/gallium/auxiliary/draw/draw_vertex_cache.c
index 53f8bbec445..161b247d4e9 100644
--- a/src/gallium/auxiliary/draw/draw_vertex_cache.c
+++ b/src/gallium/auxiliary/draw/draw_vertex_cache.c
@@ -41,7 +41,11 @@ void draw_vertex_cache_invalidate( struct draw_context *draw )
assert(draw->vs.queue_nr == 0);
assert(draw->vcache.referenced == 0);
-// memset(draw->vcache.idx, ~0, sizeof(draw->vcache.idx));
+ /* There's an error somewhere in the vcache code that requires this
+ * memset. The bug is exposed in q3demo demo001, but probably
+ * elsewhere as well. Will track it down later.
+ */
+ memset(draw->vcache.idx, ~0, sizeof(draw->vcache.idx));
}
diff --git a/src/gallium/auxiliary/draw/draw_vertex_fetch.c b/src/gallium/auxiliary/draw/draw_vertex_fetch.c
index cb8cdd04a3e..b56d85396de 100644
--- a/src/gallium/auxiliary/draw/draw_vertex_fetch.c
+++ b/src/gallium/auxiliary/draw/draw_vertex_fetch.c
@@ -54,7 +54,7 @@ fetch_##NAME(const void *ptr, float *attrib) \
int i; \
\
for (i = 0; i < SZ; i++) { \
- attrib[i] = CVT; \
+ attrib[i] = CVT(i); \
} \
\
for (; i < 4; i++) { \
@@ -62,24 +62,24 @@ fetch_##NAME(const void *ptr, float *attrib) \
} \
}
-#define CVT_64_FLOAT (float) ((double *) ptr)[i]
-#define CVT_32_FLOAT ((float *) ptr)[i]
+#define CVT_64_FLOAT(i) (float) ((double *) ptr)[i]
+#define CVT_32_FLOAT(i) ((float *) ptr)[i]
-#define CVT_8_USCALED (float) ((unsigned char *) ptr)[i]
-#define CVT_16_USCALED (float) ((unsigned short *) ptr)[i]
-#define CVT_32_USCALED (float) ((unsigned int *) ptr)[i]
+#define CVT_8_USCALED(i) (float) ((unsigned char *) ptr)[i]
+#define CVT_16_USCALED(i) (float) ((unsigned short *) ptr)[i]
+#define CVT_32_USCALED(i) (float) ((unsigned int *) ptr)[i]
-#define CVT_8_SSCALED (float) ((char *) ptr)[i]
-#define CVT_16_SSCALED (float) ((short *) ptr)[i]
-#define CVT_32_SSCALED (float) ((int *) ptr)[i]
+#define CVT_8_SSCALED(i) (float) ((char *) ptr)[i]
+#define CVT_16_SSCALED(i) (float) ((short *) ptr)[i]
+#define CVT_32_SSCALED(i) (float) ((int *) ptr)[i]
-#define CVT_8_UNORM (float) ((unsigned char *) ptr)[i] / 255.0f
-#define CVT_16_UNORM (float) ((unsigned short *) ptr)[i] / 65535.0f
-#define CVT_32_UNORM (float) ((unsigned int *) ptr)[i] / 4294967295.0f
+#define CVT_8_UNORM(i) (float) ((unsigned char *) ptr)[i] / 255.0f
+#define CVT_16_UNORM(i) (float) ((unsigned short *) ptr)[i] / 65535.0f
+#define CVT_32_UNORM(i) (float) ((unsigned int *) ptr)[i] / 4294967295.0f
-#define CVT_8_SNORM (float) ((char *) ptr)[i] / 127.0f
-#define CVT_16_SNORM (float) ((short *) ptr)[i] / 32767.0f
-#define CVT_32_SNORM (float) ((int *) ptr)[i] / 2147483647.0f
+#define CVT_8_SNORM(i) (float) ((char *) ptr)[i] / 127.0f
+#define CVT_16_SNORM(i) (float) ((short *) ptr)[i] / 32767.0f
+#define CVT_32_SNORM(i) (float) ((int *) ptr)[i] / 2147483647.0f
FETCH_ATTRIB( R64G64B64A64_FLOAT, 4, CVT_64_FLOAT )
FETCH_ATTRIB( R64G64B64_FLOAT, 3, CVT_64_FLOAT )
@@ -156,6 +156,16 @@ FETCH_ATTRIB( A8R8G8B8_UNORM, 4, CVT_8_UNORM )
+static void
+fetch_B8G8R8A8_UNORM(const void *ptr, float *attrib)
+{
+ attrib[2] = CVT_8_UNORM(0);
+ attrib[1] = CVT_8_UNORM(1);
+ attrib[0] = CVT_8_UNORM(2);
+ attrib[3] = CVT_8_UNORM(3);
+}
+
+
static fetch_func get_fetch_func( enum pipe_format format )
{
#if 0
@@ -296,6 +306,10 @@ static fetch_func get_fetch_func( enum pipe_format format )
case PIPE_FORMAT_A8R8G8B8_UNORM:
return fetch_A8R8G8B8_UNORM;
+
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ return fetch_B8G8R8A8_UNORM;
+
case 0:
return NULL; /* not sure why this is needed */
diff --git a/src/gallium/auxiliary/draw/draw_vertex_shader.c b/src/gallium/auxiliary/draw/draw_vertex_shader.c
index 1e953555554..133418baca0 100644
--- a/src/gallium/auxiliary/draw/draw_vertex_shader.c
+++ b/src/gallium/auxiliary/draw/draw_vertex_shader.c
@@ -110,13 +110,20 @@ draw_bind_vertex_shader(struct draw_context *draw,
struct draw_vertex_shader *dvs)
{
draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
+
+ if (dvs)
+ {
+ draw->vertex_shader = dvs;
+ draw->num_vs_outputs = dvs->info.num_outputs;
- draw->vertex_shader = dvs;
- draw->num_vs_outputs = dvs->info.num_outputs;
+ tgsi_exec_machine_init(&draw->machine);
- tgsi_exec_machine_init(&draw->machine);
-
- dvs->prepare( dvs, draw );
+ dvs->prepare( dvs, draw );
+ }
+ else {
+ draw->vertex_shader = NULL;
+ draw->num_vs_outputs = 0;
+ }
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index 583812aadd2..55bec14116a 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -71,7 +71,7 @@ vs_exec_prepare( struct draw_vertex_shader *shader,
{
/* specify the vertex program to interpret/execute */
tgsi_exec_machine_bind_shader(&draw->machine,
- shader->state->tokens,
+ shader->state.tokens,
PIPE_MAX_SAMPLERS,
NULL /*samplers*/ );
@@ -132,20 +132,30 @@ vs_exec_run( struct draw_vertex_shader *shader,
z = vOut[j]->clip[2] = machine->Outputs[0].xyzw[2].f[j];
w = vOut[j]->clip[3] = machine->Outputs[0].xyzw[3].f[j];
- vOut[j]->clipmask = compute_clipmask(vOut[j]->clip, draw->plane, draw->nr_planes);
- vOut[j]->edgeflag = 1;
-
- /* divide by w */
- w = 1.0f / w;
- x *= w;
- y *= w;
- z *= w;
-
- /* Viewport mapping */
- vOut[j]->data[0][0] = x * scale[0] + trans[0];
- vOut[j]->data[0][1] = y * scale[1] + trans[1];
- vOut[j]->data[0][2] = z * scale[2] + trans[2];
- vOut[j]->data[0][3] = w;
+ if (!draw->rasterizer->bypass_clipping) {
+ vOut[j]->clipmask = compute_clipmask(vOut[j]->clip, draw->plane, draw->nr_planes);
+ vOut[j]->edgeflag = 1;
+
+ /* divide by w */
+ w = 1.0f / w;
+ x *= w;
+ y *= w;
+ z *= w;
+
+ /* Viewport mapping */
+ vOut[j]->data[0][0] = x * scale[0] + trans[0];
+ vOut[j]->data[0][1] = y * scale[1] + trans[1];
+ vOut[j]->data[0][2] = z * scale[2] + trans[2];
+ vOut[j]->data[0][3] = w;
+ }
+ else {
+ vOut[j]->clipmask = 0;
+ vOut[j]->edgeflag = 1;
+ vOut[j]->data[0][0] = x;
+ vOut[j]->data[0][1] = y;
+ vOut[j]->data[0][2] = z;
+ vOut[j]->data[0][3] = w;
+ }
/* Remaining attributes are packed into sequential post-transform
* vertex attrib slots.
@@ -177,7 +187,7 @@ draw_create_vs_exec(struct draw_context *draw,
if (vs == NULL)
return NULL;
- vs->state = state;
+ vs->state = *state;
vs->prepare = vs_exec_prepare;
vs->run = vs_exec_run;
vs->delete = vs_exec_delete;
diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c
index 0fd557d6674..53c260be53a 100644
--- a/src/gallium/auxiliary/draw/draw_vs_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c
@@ -135,25 +135,35 @@ vs_llvm_run( struct draw_vertex_shader *base,
unsigned slot;
float x, y, z, w;
- x = vOut[j]->clip[0] = machine->Outputs[0].xyzw[0].f[j];
- y = vOut[j]->clip[1] = machine->Outputs[0].xyzw[1].f[j];
- z = vOut[j]->clip[2] = machine->Outputs[0].xyzw[2].f[j];
- w = vOut[j]->clip[3] = machine->Outputs[0].xyzw[3].f[j];
-
- vOut[j]->clipmask = compute_clipmask(vOut[j]->clip, draw->plane, draw->nr_planes);
- vOut[j]->edgeflag = 1;
-
- /* divide by w */
- w = 1.0f / w;
- x *= w;
- y *= w;
- z *= w;
-
- /* Viewport mapping */
- vOut[j]->data[0][0] = x * scale[0] + trans[0];
- vOut[j]->data[0][1] = y * scale[1] + trans[1];
- vOut[j]->data[0][2] = z * scale[2] + trans[2];
- vOut[j]->data[0][3] = w;
+ if (!draw->rasterizer->bypass_clipping) {
+ x = vOut[j]->clip[0] = machine->Outputs[0].xyzw[0].f[j];
+ y = vOut[j]->clip[1] = machine->Outputs[0].xyzw[1].f[j];
+ z = vOut[j]->clip[2] = machine->Outputs[0].xyzw[2].f[j];
+ w = vOut[j]->clip[3] = machine->Outputs[0].xyzw[3].f[j];
+
+ vOut[j]->clipmask = compute_clipmask(vOut[j]->clip, draw->plane, draw->nr_planes);
+ vOut[j]->edgeflag = 1;
+
+ /* divide by w */
+ w = 1.0f / w;
+ x *= w;
+ y *= w;
+ z *= w;
+
+ /* Viewport mapping */
+ vOut[j]->data[0][0] = x * scale[0] + trans[0];
+ vOut[j]->data[0][1] = y * scale[1] + trans[1];
+ vOut[j]->data[0][2] = z * scale[2] + trans[2];
+ vOut[j]->data[0][3] = w;
+ }
+ else {
+ vOut[j]->clipmask = 0;
+ vOut[j]->edgeflag = 1;
+ vOut[j]->data[0][0] = x;
+ vOut[j]->data[0][1] = y;
+ vOut[j]->data[0][2] = z;
+ vOut[j]->data[0][3] = w;
+ }
/* Remaining attributes are packed into sequential post-transform
* vertex attrib slots.
diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c
index 0b8bc2bf144..5ee2adb3447 100644
--- a/src/gallium/auxiliary/draw/draw_vs_sse.c
+++ b/src/gallium/auxiliary/draw/draw_vs_sse.c
@@ -158,20 +158,30 @@ vs_sse_run( struct draw_vertex_shader *base,
z = vOut[j]->clip[2] = machine->Outputs[0].xyzw[2].f[j];
w = vOut[j]->clip[3] = machine->Outputs[0].xyzw[3].f[j];
- vOut[j]->clipmask = compute_clipmask(vOut[j]->clip, draw->plane, draw->nr_planes);
- vOut[j]->edgeflag = 1;
-
- /* divide by w */
- w = 1.0f / w;
- x *= w;
- y *= w;
- z *= w;
-
- /* Viewport mapping */
- vOut[j]->data[0][0] = x * scale[0] + trans[0];
- vOut[j]->data[0][1] = y * scale[1] + trans[1];
- vOut[j]->data[0][2] = z * scale[2] + trans[2];
- vOut[j]->data[0][3] = w;
+ if (!draw->rasterizer->bypass_clipping) {
+ vOut[j]->clipmask = compute_clipmask(vOut[j]->clip, draw->plane, draw->nr_planes);
+ vOut[j]->edgeflag = 1;
+
+ /* divide by w */
+ w = 1.0f / w;
+ x *= w;
+ y *= w;
+ z *= w;
+
+ /* Viewport mapping */
+ vOut[j]->data[0][0] = x * scale[0] + trans[0];
+ vOut[j]->data[0][1] = y * scale[1] + trans[1];
+ vOut[j]->data[0][2] = z * scale[2] + trans[2];
+ vOut[j]->data[0][3] = w;
+ }
+ else {
+ vOut[j]->clipmask = 0;
+ vOut[j]->edgeflag = 1;
+ vOut[j]->data[0][0] = x;
+ vOut[j]->data[0][1] = y;
+ vOut[j]->data[0][2] = z;
+ vOut[j]->data[0][3] = w;
+ }
/* Remaining attributes are packed into sequential post-transform
* vertex attrib slots.
@@ -211,14 +221,14 @@ draw_create_vs_sse(struct draw_context *draw,
if (vs == NULL)
return NULL;
- vs->base.state = templ;
+ vs->base.state = *templ;
vs->base.prepare = vs_sse_prepare;
vs->base.run = vs_sse_run;
vs->base.delete = vs_sse_delete;
x86_init_func( &vs->sse2_program );
- if (!tgsi_emit_sse2( (struct tgsi_token *) vs->base.state->tokens,
+ if (!tgsi_emit_sse2( (struct tgsi_token *) vs->base.state.tokens,
&vs->sse2_program ))
goto fail;
diff --git a/src/gallium/auxiliary/gallivm/Makefile b/src/gallium/auxiliary/gallivm/Makefile
index 39fac6ea4a5..c24e19e062d 100644
--- a/src/gallium/auxiliary/gallivm/Makefile
+++ b/src/gallium/auxiliary/gallivm/Makefile
@@ -15,7 +15,7 @@ GALLIVM_SOURCES = \
storagesoa.cpp \
instructionssoa.cpp
-INC_SOURCES = gallivm_builtins.cpp
+INC_SOURCES = gallivm_builtins.cpp gallivmsoabuiltins.cpp
CPP_SOURCES = \
$(GALLIVM_SOURCES)
@@ -65,8 +65,10 @@ depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(INC_SOURCES)
gallivm_builtins.cpp: llvm_builtins.c
- clang --emit-llvm $< |llvm-as|opt -std-compile-opts|llvm2cpp -gen-contents -o=$@ -f -for=shader -funcname=createGallivmBuiltins
+ clang --emit-llvm < $< |llvm-as|opt -std-compile-opts|llvm2cpp -gen-contents -o=$@ -f -for=shader -funcname=createGallivmBuiltins
+gallivmsoabuiltins.cpp: soabuiltins.c
+ clang --emit-llvm < $< |llvm-as|opt -std-compile-opts|llvm2cpp -gen-module -o=$@ -f -for=shader -funcname=createSoaBuiltins
# Emacs tags
tags:
@@ -78,6 +80,7 @@ clean:
-rm -f *.o */*.o *~ *.so *~ server/*.o
-rm -f depend depend.bak
-rm -f gallivm_builtins.cpp
+ -rm -f gallivmsoabuiltins.cpp
symlinks:
diff --git a/src/gallium/auxiliary/gallivm/gallivm.cpp b/src/gallium/auxiliary/gallivm/gallivm.cpp
index d14bb3b99a8..b6f641a3f86 100644
--- a/src/gallium/auxiliary/gallivm/gallivm.cpp
+++ b/src/gallium/auxiliary/gallivm/gallivm.cpp
@@ -306,11 +306,19 @@ struct gallivm_prog * gallivm_ir_compile(struct gallivm_ir *ir)
{
struct gallivm_prog *prog =
(struct gallivm_prog *)calloc(1, sizeof(struct gallivm_prog));
+
+ std::cout << "Before optimizations:"<<std::endl;
+ ir->module->dump();
+ std::cout<<"-------------------------------"<<std::endl;
+
+ PassManager veri;
+ veri.add(createVerifierPass());
+ veri.run(*ir->module);
llvm::Module *mod = llvm::CloneModule(ir->module);
prog->num_consts = ir->num_consts;
memcpy(prog->interpolators, ir->interpolators, sizeof(prog->interpolators));
prog->num_interp = ir->num_interp;
-
+
/* Run optimization passes over it */
PassManager passes;
passes.add(new TargetData(mod));
diff --git a/src/gallium/auxiliary/gallivm/gallivm.h b/src/gallium/auxiliary/gallivm/gallivm.h
index 57912a952fb..b4d6555d2fc 100644
--- a/src/gallium/auxiliary/gallivm/gallivm.h
+++ b/src/gallium/auxiliary/gallivm/gallivm.h
@@ -33,6 +33,16 @@
#ifndef GALLIVM_H
#define GALLIVM_H
+/*
+ LLVM representation consists of two stages - layout independent
+ intermediate representation gallivm_ir and driver specific
+ gallivm_prog. TGSI is first being translated into gallivm_ir
+ after that driver can set number of options on gallivm_ir and
+ have it compiled into gallivm_prog. gallivm_prog can be either
+ executed (assuming there's LLVM JIT backend for the current
+ target) or machine code generation can be done (assuming there's
+ a LLVM code generator for thecurrent target)
+ */
#if defined __cplusplus
extern "C" {
#endif
diff --git a/src/gallium/auxiliary/gallivm/instructions.cpp b/src/gallium/auxiliary/gallivm/instructions.cpp
index 55d39fa5f12..8919491792f 100644
--- a/src/gallium/auxiliary/gallivm/instructions.cpp
+++ b/src/gallium/auxiliary/gallivm/instructions.cpp
@@ -42,6 +42,7 @@
#include <llvm/InstrTypes.h>
#include <llvm/Instructions.h>
#include <llvm/ParameterAttributes.h>
+#include <llvm/ParamAttrsList.h>
#include <sstream>
#include <fstream>
@@ -51,6 +52,15 @@ using namespace llvm;
#include "gallivm_builtins.cpp"
+#if 0
+
+llvm::Value *arrayFromChannels(std::vector<llvm::Value*> &vals)
+{
+ VectorType *vectorType = VectorType::get(Type::FloatTy, 4);
+ ArrayType *vectorArray = ArrayType::get(vectorType, 4);
+}
+#endif
+
static inline std::string createFuncName(int label)
{
std::ostringstream stream;
diff --git a/src/gallium/auxiliary/gallivm/instructionssoa.cpp b/src/gallium/auxiliary/gallivm/instructionssoa.cpp
index a4d50466373..89d513afd0d 100644
--- a/src/gallium/auxiliary/gallivm/instructionssoa.cpp
+++ b/src/gallium/auxiliary/gallivm/instructionssoa.cpp
@@ -2,9 +2,28 @@
#include "storagesoa.h"
+#include "pipe/p_shader_tokens.h"
+
+#include <llvm/CallingConv.h>
#include <llvm/Constants.h>
+#include <llvm/Module.h>
+#include <llvm/Function.h>
+#include <llvm/Instructions.h>
+#include <llvm/Transforms/Utils/Cloning.h>
+#include <llvm/ParamAttrsList.h>
+
+#include <iostream>
+
+/* disable some warnings. this file is autogenerated */
+#if defined(__GNUC__)
+#pragma GCC diagnostic ignored "-Wunused-variable"
+#endif
using namespace llvm;
+#include "gallivmsoabuiltins.cpp"
+#if defined(__GNUC__)
+#pragma GCC diagnostic warning "-Wunused-variable"
+#endif
InstructionsSoa::InstructionsSoa(llvm::Module *mod, llvm::Function *func,
llvm::BasicBlock *block, StorageSoa *storage)
@@ -12,6 +31,8 @@ InstructionsSoa::InstructionsSoa(llvm::Module *mod, llvm::Function *func,
m_storage(storage),
m_idx(0)
{
+ createFunctionMap();
+ createBuiltins();
}
const char * InstructionsSoa::name(const char *prefix) const
@@ -119,3 +140,167 @@ std::vector<llvm::Value*> InstructionsSoa::extractVector(llvm::Value *vector)
return res;
}
+
+void InstructionsSoa::createFunctionMap()
+{
+ m_functionsMap[TGSI_OPCODE_DP3] = "dp3";
+ m_functionsMap[TGSI_OPCODE_DP4] = "dp4";
+}
+
+llvm::Function * InstructionsSoa::function(int op)
+{
+ if (m_functions.find(op) != m_functions.end())
+ return m_functions[op];
+
+ std::string name = m_functionsMap[op];
+
+ llvm::Function *originalFunc = m_builtins->getFunction(name);
+ llvm::Function *func = CloneFunction(originalFunc);
+ currentModule()->getFunctionList().push_back(func);
+ std::cout << "Func parent is "<<func->getParent()
+ <<", cur is "<<currentModule() <<std::endl;
+ func->dump();
+ //func->setParent(currentModule());
+ m_functions[op] = func;
+ return func;
+}
+
+llvm::Module * InstructionsSoa::currentModule() const
+{
+ BasicBlock *block = m_builder.GetInsertBlock();
+ if (!block || !block->getParent())
+ return 0;
+
+ return block->getParent()->getParent();
+}
+
+void InstructionsSoa::createBuiltins()
+{
+ m_builtins = createSoaBuiltins();
+}
+
+std::vector<llvm::Value*> InstructionsSoa::dp3(const std::vector<llvm::Value*> in1,
+ const std::vector<llvm::Value*> in2)
+{
+ llvm::Function *func = function(TGSI_OPCODE_DP3);
+ return callBuiltin(func, in1, in2);
+}
+
+llvm::Value * InstructionsSoa::allocaTemp()
+{
+ VectorType *vector = VectorType::get(Type::FloatTy, 4);
+ ArrayType *vecArray = ArrayType::get(vector, 4);
+ AllocaInst *alloca = new AllocaInst(vecArray, name("tmpRes"),
+ m_builder.GetInsertBlock());
+
+ std::vector<Value*> indices;
+ indices.push_back(m_storage->constantInt(0));
+ indices.push_back(m_storage->constantInt(0));
+ GetElementPtrInst *getElem = new GetElementPtrInst(alloca,
+ indices.begin(),
+ indices.end(),
+ name("allocaPtr"),
+ m_builder.GetInsertBlock());
+ return getElem;
+}
+
+std::vector<llvm::Value*> InstructionsSoa::allocaToResult(llvm::Value *allocaPtr)
+{
+ GetElementPtrInst *xElemPtr = new GetElementPtrInst(allocaPtr,
+ m_storage->constantInt(0),
+ name("xPtr"),
+ m_builder.GetInsertBlock());
+ GetElementPtrInst *yElemPtr = new GetElementPtrInst(allocaPtr,
+ m_storage->constantInt(1),
+ name("yPtr"),
+ m_builder.GetInsertBlock());
+ GetElementPtrInst *zElemPtr = new GetElementPtrInst(allocaPtr,
+ m_storage->constantInt(2),
+ name("zPtr"),
+ m_builder.GetInsertBlock());
+ GetElementPtrInst *wElemPtr = new GetElementPtrInst(allocaPtr,
+ m_storage->constantInt(3),
+ name("wPtr"),
+ m_builder.GetInsertBlock());
+
+ std::vector<llvm::Value*> res(4);
+ res[0] = new LoadInst(xElemPtr, name("xRes"), false, m_builder.GetInsertBlock());
+ res[1] = new LoadInst(yElemPtr, name("yRes"), false, m_builder.GetInsertBlock());
+ res[2] = new LoadInst(zElemPtr, name("zRes"), false, m_builder.GetInsertBlock());
+ res[3] = new LoadInst(wElemPtr, name("wRes"), false, m_builder.GetInsertBlock());
+
+ return res;
+}
+
+std::vector<llvm::Value*> InstructionsSoa::dp4(const std::vector<llvm::Value*> in1,
+ const std::vector<llvm::Value*> in2)
+{
+ llvm::Function *func = function(TGSI_OPCODE_DP4);
+ return callBuiltin(func, in1, in2);
+}
+
+std::vector<Value*> InstructionsSoa::callBuiltin(llvm::Function *func, const std::vector<llvm::Value*> in1)
+{
+ std::vector<Value*> params;
+
+ llvm::Value *allocaPtr = allocaTemp();
+ params.push_back(allocaPtr);
+ params.push_back(in1[0]);
+ params.push_back(in1[1]);
+ params.push_back(in1[2]);
+ params.push_back(in1[3]);
+ CallInst *call = m_builder.CreateCall(func, params.begin(), params.end());
+ call->setCallingConv(CallingConv::C);
+ call->setTailCall(false);
+
+ return allocaToResult(allocaPtr);
+}
+
+std::vector<Value*> InstructionsSoa::callBuiltin(llvm::Function *func, const std::vector<llvm::Value*> in1,
+ const std::vector<llvm::Value*> in2)
+{
+ std::vector<Value*> params;
+
+ llvm::Value *allocaPtr = allocaTemp();
+ params.push_back(allocaPtr);
+ params.push_back(in1[0]);
+ params.push_back(in1[1]);
+ params.push_back(in1[2]);
+ params.push_back(in1[3]);
+ params.push_back(in2[0]);
+ params.push_back(in2[1]);
+ params.push_back(in2[2]);
+ params.push_back(in2[3]);
+ CallInst *call = m_builder.CreateCall(func, params.begin(), params.end());
+ call->setCallingConv(CallingConv::C);
+ call->setTailCall(false);
+
+ return allocaToResult(allocaPtr);
+}
+
+std::vector<Value*> InstructionsSoa::callBuiltin(llvm::Function *func, const std::vector<llvm::Value*> in1,
+ const std::vector<llvm::Value*> in2,
+ const std::vector<llvm::Value*> in3)
+{
+ std::vector<Value*> params;
+
+ llvm::Value *allocaPtr = allocaTemp();
+ params.push_back(allocaPtr);
+ params.push_back(in1[0]);
+ params.push_back(in1[1]);
+ params.push_back(in1[2]);
+ params.push_back(in1[3]);
+ params.push_back(in2[0]);
+ params.push_back(in2[1]);
+ params.push_back(in2[2]);
+ params.push_back(in2[3]);
+ params.push_back(in3[0]);
+ params.push_back(in3[1]);
+ params.push_back(in3[2]);
+ params.push_back(in3[3]);
+ CallInst *call = m_builder.CreateCall(func, params.begin(), params.end());
+ call->setCallingConv(CallingConv::C);
+ call->setTailCall(false);
+
+ return allocaToResult(allocaPtr);
+}
diff --git a/src/gallium/auxiliary/gallivm/instructionssoa.h b/src/gallium/auxiliary/gallivm/instructionssoa.h
index 4169dcbb2eb..3ef51dcaff7 100644
--- a/src/gallium/auxiliary/gallivm/instructionssoa.h
+++ b/src/gallium/auxiliary/gallivm/instructionssoa.h
@@ -30,6 +30,7 @@
#include <llvm/Support/LLVMBuilder.h>
+#include <map>
#include <vector>
namespace llvm {
@@ -47,9 +48,12 @@ public:
llvm::BasicBlock *block, StorageSoa *storage);
std::vector<llvm::Value*> arl(const std::vector<llvm::Value*> in);
-
std::vector<llvm::Value*> add(const std::vector<llvm::Value*> in1,
const std::vector<llvm::Value*> in2);
+ std::vector<llvm::Value*> dp3(const std::vector<llvm::Value*> in1,
+ const std::vector<llvm::Value*> in2);
+ std::vector<llvm::Value*> dp4(const std::vector<llvm::Value*> in1,
+ const std::vector<llvm::Value*> in2);
std::vector<llvm::Value*> madd(const std::vector<llvm::Value*> in1,
const std::vector<llvm::Value*> in2,
const std::vector<llvm::Value*> in3);
@@ -62,9 +66,29 @@ private:
const char * name(const char *prefix) const;
llvm::Value *vectorFromVals(llvm::Value *x, llvm::Value *y,
llvm::Value *z, llvm::Value *w);
+ void createFunctionMap();
+ void createBuiltins();
+ llvm::Function *function(int);
+ llvm::Module *currentModule() const;
+ llvm::Value *allocaTemp();
+ std::vector<llvm::Value*> allocaToResult(llvm::Value *allocaPtr);
+ std::vector<llvm::Value*> callBuiltin(llvm::Function *func,
+ const std::vector<llvm::Value*> in1);
+ std::vector<llvm::Value*> callBuiltin(llvm::Function *func,
+ const std::vector<llvm::Value*> in1,
+ const std::vector<llvm::Value*> in2);
+ std::vector<llvm::Value*> callBuiltin(llvm::Function *func,
+ const std::vector<llvm::Value*> in1,
+ const std::vector<llvm::Value*> in2,
+ const std::vector<llvm::Value*> in3);
private:
llvm::LLVMFoldingBuilder m_builder;
StorageSoa *m_storage;
+
+ std::map<int, std::string> m_functionsMap;
+ std::map<int, llvm::Function*> m_functions;
+ llvm::Module *m_builtins;
+
private:
mutable int m_idx;
mutable char m_name[32];
diff --git a/src/gallium/auxiliary/gallivm/soabuiltins.c b/src/gallium/auxiliary/gallivm/soabuiltins.c
new file mode 100644
index 00000000000..24c14e1b698
--- /dev/null
+++ b/src/gallium/auxiliary/gallivm/soabuiltins.c
@@ -0,0 +1,72 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * This file is compiled with clang into the LLVM bitcode
+ *
+ * Authors:
+ * Zack Rusin [email protected]
+ */
+typedef __attribute__(( ocu_vector_type(4) )) float float4;
+
+void dp3(float4 *res,
+ float4 tmp0x, float4 tmp0y, float4 tmp0z, float4 tmp0w,
+ float4 tmp1x, float4 tmp1y, float4 tmp1z, float4 tmp1w)
+{
+ float4 dot = (tmp0x * tmp1x) + (tmp0y * tmp1y) +
+ (tmp0z * tmp1z);
+
+ res[0] = dot;
+ res[1] = dot;
+ res[2] = dot;
+ res[3] = dot;
+}
+
+
+void dp4(float4 *res,
+ float4 tmp0x, float4 tmp0y, float4 tmp0z, float4 tmp0w,
+ float4 tmp1x, float4 tmp1y, float4 tmp1z, float4 tmp1w)
+{
+ float4 dot = (tmp0x * tmp1x) + (tmp0y * tmp1y) +
+ (tmp0z * tmp1z) + (tmp0w * tmp1w);
+
+ res[0] = dot;
+ res[1] = dot;
+ res[2] = dot;
+ res[3] = dot;
+}
+
+#if 0
+void yo(float4 *out, float4 *in)
+{
+ float4 res[4];
+
+ dp3(res, in[0], in[1], in[2], in[3],
+ in[4], in[5], in[6], in[7]);
+ out[1] = res[1];
+}
+#endif
diff --git a/src/gallium/auxiliary/gallivm/storagesoa.cpp b/src/gallium/auxiliary/gallivm/storagesoa.cpp
index ed0674a96f0..bb6fe3d7e11 100644
--- a/src/gallium/auxiliary/gallivm/storagesoa.cpp
+++ b/src/gallium/auxiliary/gallivm/storagesoa.cpp
@@ -277,7 +277,7 @@ llvm::Constant * StorageSoa::createConstGlobalVector(const std::vector<float> &v
return constVector;
}
-std::vector<llvm::Value*> StorageSoa::load(Argument type, int idx, int swizzle,
+std::vector<llvm::Value*> StorageSoa::load(enum tgsi_file_type type, int idx, int swizzle,
llvm::Value *indIdx)
{
std::vector<llvm::Value*> val(4);
@@ -292,25 +292,29 @@ std::vector<llvm::Value*> StorageSoa::load(Argument type, int idx, int swizzle,
debug_printf("XXXXXXXXX realIdx = %p, indIdx = %p\n", realIndex, indIdx);
switch(type) {
- case Input:
+ case TGSI_FILE_INPUT:
val = inputElement(realIndex);
break;
- case Output:
+ case TGSI_FILE_OUTPUT:
val = outputElement(realIndex);
break;
- case Temp:
+ case TGSI_FILE_TEMPORARY:
val = tempElement(realIndex);
break;
- case Const:
+ case TGSI_FILE_CONSTANT:
val = constElement(realIndex);
break;
- case Immediate:
+ case TGSI_FILE_IMMEDIATE:
val = immediateElement(realIndex);
break;
- case Address:
+ case TGSI_FILE_ADDRESS:
debug_printf("Address not handled in the load phase!\n");
assert(0);
break;
+ default:
+ debug_printf("Unknown load!\n");
+ assert(0);
+ break;
}
if (!gallivm_is_swizzle(swizzle))
return val;
@@ -324,21 +328,21 @@ std::vector<llvm::Value*> StorageSoa::load(Argument type, int idx, int swizzle,
return res;
}
-void StorageSoa::store(Argument type, int idx, const std::vector<llvm::Value*> &val,
+void StorageSoa::store(enum tgsi_file_type type, int idx, const std::vector<llvm::Value*> &val,
int mask)
{
llvm::Value *out = 0;
switch(type) {
- case Output:
+ case TGSI_FILE_OUTPUT:
out = m_output;
break;
- case Temp:
+ case TGSI_FILE_TEMPORARY:
out = m_temps;
break;
- case Input:
+ case TGSI_FILE_INPUT:
out = m_input;
break;
- case Address: {
+ case TGSI_FILE_ADDRESS: {
llvm::Value *addr = m_addresses[idx];
if (!addr) {
addAddress(idx);
diff --git a/src/gallium/auxiliary/gallivm/storagesoa.h b/src/gallium/auxiliary/gallivm/storagesoa.h
index 6443351f270..ae2fc7c6aee 100644
--- a/src/gallium/auxiliary/gallivm/storagesoa.h
+++ b/src/gallium/auxiliary/gallivm/storagesoa.h
@@ -28,6 +28,8 @@
#ifndef STORAGESOA_H
#define STORAGESOA_H
+#include <pipe/p_shader_tokens.h>
+
#include <vector>
#include <list>
#include <map>
@@ -46,15 +48,6 @@ namespace llvm {
class StorageSoa
{
public:
- enum Argument {
- Input,
- Output,
- Temp,
- Const,
- Immediate,
- Address
- };
-public:
StorageSoa(llvm::BasicBlock *block,
llvm::Value *input,
llvm::Value *output,
@@ -62,9 +55,9 @@ public:
llvm::Value *temps);
- std::vector<llvm::Value*> load(Argument type, int idx, int swizzle,
+ std::vector<llvm::Value*> load(enum tgsi_file_type type, int idx, int swizzle,
llvm::Value *indIdx =0);
- void store(Argument type, int idx, const std::vector<llvm::Value*> &val,
+ void store(enum tgsi_file_type type, int idx, const std::vector<llvm::Value*> &val,
int mask);
void addImmediate(float *vec);
diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
index 2cb4acce32f..3f65865a5a5 100644
--- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
+++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
@@ -708,25 +708,9 @@ translate_instructionir(llvm::Module *module,
if (src->SrcRegister.Indirect) {
indIdx = storage->addrElement(src->SrcRegisterInd.Index);
}
- if (src->SrcRegister.File == TGSI_FILE_CONSTANT) {
- val = storage->load(StorageSoa::Const,
- src->SrcRegister.Index, swizzle, indIdx);
- } else if (src->SrcRegister.File == TGSI_FILE_INPUT) {
- val = storage->load(StorageSoa::Input,
- src->SrcRegister.Index, swizzle, indIdx);
- } else if (src->SrcRegister.File == TGSI_FILE_TEMPORARY) {
- val = storage->load(StorageSoa::Temp,
- src->SrcRegister.Index, swizzle, indIdx);
- } else if (src->SrcRegister.File == TGSI_FILE_OUTPUT) {
- val = storage->load(StorageSoa::Output,
- src->SrcRegister.Index, swizzle, indIdx);
- } else if (src->SrcRegister.File == TGSI_FILE_IMMEDIATE) {
- val = storage->load(StorageSoa::Immediate,
- src->SrcRegister.Index, swizzle, indIdx);
- } else {
- fprintf(stderr, "ERROR: not supported llvm source %d\n", src->SrcRegister.File);
- return;
- }
+
+ val = storage->load((enum tgsi_file_type)src->SrcRegister.File,
+ src->SrcRegister.Index, swizzle, indIdx);
inputs[i] = val;
}
@@ -763,9 +747,11 @@ translate_instructionir(llvm::Module *module,
}
break;
case TGSI_OPCODE_DP3: {
+ out = instr->dp3(inputs[0], inputs[1]);
}
break;
case TGSI_OPCODE_DP4: {
+ out = instr->dp4(inputs[0], inputs[1]);
}
break;
case TGSI_OPCODE_DST: {
@@ -1067,19 +1053,8 @@ translate_instructionir(llvm::Module *module,
for (int i = 0; i < inst->Instruction.NumDstRegs; ++i) {
struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i];
- if (dst->DstRegister.File == TGSI_FILE_OUTPUT) {
- storage->store(StorageSoa::Output,
- dst->DstRegister.Index, out, dst->DstRegister.WriteMask);
- } else if (dst->DstRegister.File == TGSI_FILE_TEMPORARY) {
- storage->store(StorageSoa::Temp,
- dst->DstRegister.Index, out, dst->DstRegister.WriteMask);
- } else if (dst->DstRegister.File == TGSI_FILE_ADDRESS) {
- storage->store(StorageSoa::Address,
- dst->DstRegister.Index, out, dst->DstRegister.WriteMask);
- } else {
- fprintf(stderr, "ERROR: unsupported LLVM destination!");
- assert(!"wrong destination");
- }
+ storage->store((enum tgsi_file_type)dst->DstRegister.File,
+ dst->DstRegister.Index, out, dst->DstRegister.WriteMask);
}
}
diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c
index 95a2d6fcbbe..a996218ce72 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c
@@ -306,6 +306,11 @@ void spe_init_func(struct spe_function *p, unsigned code_size)
{
p->store = align_malloc(code_size, 16);
p->csr = p->store;
+
+ /* Conservatively treat R0 - R2 and R80 - R127 as non-volatile.
+ */
+ p->regs[0] = ~7;
+ p->regs[1] = (1U << (80 - 64)) - 1;
}
@@ -317,6 +322,48 @@ void spe_release_func(struct spe_function *p)
}
+int spe_allocate_available_register(struct spe_function *p)
+{
+ unsigned i;
+ for (i = 0; i < 128; i++) {
+ const uint64_t mask = (1ULL << (i % 128));
+ const unsigned idx = i / 128;
+
+ if ((p->regs[idx] & mask) != 0) {
+ p->regs[idx] &= ~mask;
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+
+int spe_allocate_register(struct spe_function *p, int reg)
+{
+ const unsigned idx = reg / 128;
+ const unsigned bit = reg % 128;
+
+ assert((p->regs[idx] & (1ULL << bit)) != 0);
+
+ p->regs[idx] &= ~(1ULL << bit);
+ return reg;
+}
+
+
+void spe_release_register(struct spe_function *p, int reg)
+{
+ const unsigned idx = reg / 128;
+ const unsigned bit = reg % 128;
+
+ assert((p->regs[idx] & (1ULL << bit)) == 0);
+
+ p->regs[idx] |= (1ULL << bit);
+}
+
+
+
+
void spe_bi(struct spe_function *p, unsigned rA, int d, int e)
{
emit_RI7(p, 0x1a8, 0, rA, (d << 5) | (e << 4));
diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h
index 10ce44b3a08..5a1eb1ed8de 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h
+++ b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h
@@ -39,11 +39,27 @@ struct spe_function {
uint32_t *store;
uint32_t *csr;
const char *fn;
+
+ /**
+ * Mask of used / unused registers
+ *
+ * Each set bit corresponds to an available register. Each cleared bit
+ * corresponds to an allocated register.
+ *
+ * \sa
+ * spe_allocate_register, spe_allocate_available_register,
+ * spe_release_register
+ */
+ uint64_t regs[2];
};
extern void spe_init_func(struct spe_function *p, unsigned code_size);
extern void spe_release_func(struct spe_function *p);
+extern int spe_allocate_available_register(struct spe_function *p);
+extern int spe_allocate_register(struct spe_function *p, int reg);
+extern void spe_release_register(struct spe_function *p, int reg);
+
#endif /* RTASM_PPC_SPE_H */
#ifndef EMIT_
diff --git a/src/gallium/auxiliary/sct/Makefile b/src/gallium/auxiliary/sct/Makefile
new file mode 100644
index 00000000000..516d1756cf9
--- /dev/null
+++ b/src/gallium/auxiliary/sct/Makefile
@@ -0,0 +1,12 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = sct
+
+C_SOURCES = \
+ sct.c
+
+include ../../Makefile.template
+
+symlinks:
+
diff --git a/src/gallium/auxiliary/sct/SConscript b/src/gallium/auxiliary/sct/SConscript
new file mode 100644
index 00000000000..76927d973f8
--- /dev/null
+++ b/src/gallium/auxiliary/sct/SConscript
@@ -0,0 +1,9 @@
+Import('*')
+
+sct = env.ConvenienceLibrary(
+ target = 'sct',
+ source = [
+ 'sct.c'
+ ])
+
+auxiliaries.insert(0, sct)
diff --git a/src/gallium/auxiliary/sct/sct.c b/src/gallium/auxiliary/sct/sct.c
new file mode 100644
index 00000000000..97ee5882a16
--- /dev/null
+++ b/src/gallium/auxiliary/sct/sct.c
@@ -0,0 +1,453 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_util.h"
+#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
+#include "sct.h"
+
+
+struct texture_list
+{
+ struct pipe_texture *texture;
+ struct texture_list *next;
+};
+
+
+
+#define MAX_SURFACES ((PIPE_MAX_COLOR_BUFS) + 1)
+
+struct sct_context
+{
+ const struct pipe_context *context;
+
+ /** surfaces the context is drawing into */
+ struct pipe_surface *surfaces[MAX_SURFACES];
+
+ /** currently bound textures */
+ struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
+
+ /** previously bound textures, used but not flushed */
+ struct texture_list *textures_used;
+
+ boolean needs_flush;
+
+ struct sct_context *next;
+};
+
+
+
+struct sct_surface
+{
+ const struct pipe_surface *surface;
+
+ /** list of contexts drawing to this surface */
+ struct sct_context_list *contexts;
+
+ struct sct_surface *next;
+};
+
+
+
+/**
+ * Find the surface_info for the given pipe_surface
+ */
+static struct sct_surface *
+find_surface_info(struct surface_context_tracker *sct,
+ const struct pipe_surface *surface)
+{
+ struct sct_surface *si;
+ for (si = sct->surfaces; si; si = si->next)
+ if (si->surface == surface)
+ return si;
+ return NULL;
+}
+
+
+/**
+ * As above, but create new surface_info if surface is new.
+ */
+static struct sct_surface *
+find_create_surface_info(struct surface_context_tracker *sct,
+ const struct pipe_surface *surface)
+{
+ struct sct_surface *si = find_surface_info(sct, surface);
+ if (si)
+ return si;
+
+ /* alloc new */
+ si = CALLOC_STRUCT(sct_surface);
+ if (si) {
+ si->surface = surface;
+
+ /* insert at head */
+ si->next = sct->surfaces;
+ sct->surfaces = si;
+ }
+
+ return si;
+}
+
+
+/**
+ * Find a context_info for the given context.
+ */
+static struct sct_context *
+find_context_info(struct surface_context_tracker *sct,
+ const struct pipe_context *context)
+{
+ struct sct_context *ci;
+ for (ci = sct->contexts; ci; ci = ci->next)
+ if (ci->context == context)
+ return ci;
+ return NULL;
+}
+
+
+/**
+ * As above, but create new context_info if context is new.
+ */
+static struct sct_context *
+find_create_context_info(struct surface_context_tracker *sct,
+ const struct pipe_context *context)
+{
+ struct sct_context *ci = find_context_info(sct, context);
+ if (ci)
+ return ci;
+
+ /* alloc new */
+ ci = CALLOC_STRUCT(sct_context);
+ if (ci) {
+ ci->context = context;
+
+ /* insert at head */
+ ci->next = sct->contexts;
+ sct->contexts = ci;
+ }
+
+ return ci;
+}
+
+
+/**
+ * Is the context already bound to the surface?
+ */
+static boolean
+find_surface_context(const struct sct_surface *si,
+ const struct pipe_context *context)
+{
+ const struct sct_context_list *cl;
+ for (cl = si->contexts; cl; cl = cl->next) {
+ if (cl->context == context) {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+/**
+ * Add a context to the list of contexts associated with a surface.
+ */
+static void
+add_context_to_surface(struct sct_surface *si,
+ const struct pipe_context *context)
+{
+ struct sct_context_list *cl = CALLOC_STRUCT(sct_context_list);
+ if (cl) {
+ cl->context = context;
+ /* insert at head of list of contexts */
+ cl->next = si->contexts;
+ si->contexts = cl;
+ }
+}
+
+
+/**
+ * Remove a context from the list of contexts associated with a surface.
+ */
+static void
+remove_context_from_surface(struct sct_surface *si,
+ const struct pipe_context *context)
+{
+ struct sct_context_list *prev = NULL, *curr, *next;
+
+ for (curr = si->contexts; curr; curr = next) {
+ if (curr->context == context) {
+ /* remove */
+ if (prev)
+ prev->next = curr->next;
+ else
+ si->contexts = curr->next;
+ next = curr->next;
+ FREE(curr);
+ }
+ else {
+ prev = curr;
+ }
+ }
+}
+
+
+/**
+ * Unbind context from surface.
+ */
+static void
+unbind_context_surface(struct surface_context_tracker *sct,
+ struct pipe_context *context,
+ struct pipe_surface *surface)
+{
+ struct sct_surface *si = find_surface_info(sct, surface);
+ if (si) {
+ remove_context_from_surface(si, context);
+ }
+}
+
+
+/**
+ * Bind context to a set of surfaces (color + Z).
+ * Like MakeCurrent().
+ */
+void
+sct_bind_surfaces(struct surface_context_tracker *sct,
+ struct pipe_context *context,
+ uint num_surf,
+ struct pipe_surface **surfaces)
+{
+ struct sct_context *ci = find_create_context_info(sct, context);
+ uint i;
+
+ if (!ci) {
+ return; /* out of memory */
+ }
+
+ /* unbind currently bound surfaces */
+ for (i = 0; i < MAX_SURFACES; i++) {
+ if (ci->surfaces[i]) {
+ unbind_context_surface(sct, context, ci->surfaces[i]);
+ }
+ }
+
+ /* bind new surfaces */
+ for (i = 0; i < num_surf; i++) {
+ struct sct_surface *si = find_create_surface_info(sct, surfaces[i]);
+ if (!find_surface_context(si, context)) {
+ add_context_to_surface(si, context);
+ }
+ }
+}
+
+
+/**
+ * Return list of contexts bound to a surface.
+ */
+const struct sct_context_list *
+sct_get_surface_contexts(struct surface_context_tracker *sct,
+ const struct pipe_surface *surface)
+{
+ const struct sct_surface *si = find_surface_info(sct, surface);
+ return si->contexts;
+}
+
+
+
+static boolean
+find_texture(const struct sct_context *ci,
+ const struct pipe_texture *texture)
+{
+ const struct texture_list *tl;
+
+ for (tl = ci->textures_used; tl; tl = tl->next) {
+ if (tl->texture == texture) {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+/**
+ * Add the given texture to the context's list of used textures.
+ */
+static void
+add_texture_used(struct sct_context *ci,
+ struct pipe_texture *texture)
+{
+ if (!find_texture(ci, texture)) {
+ /* add to list */
+ struct texture_list *tl = CALLOC_STRUCT(texture_list);
+ if (tl) {
+ pipe_texture_reference(&tl->texture, texture);
+ /* insert at head */
+ tl->next = ci->textures_used;
+ ci->textures_used = tl;
+ }
+ }
+}
+
+
+/**
+ * Bind a texture to a rendering context.
+ */
+void
+sct_bind_texture(struct surface_context_tracker *sct,
+ struct pipe_context *context,
+ uint unit,
+ struct pipe_texture *tex)
+{
+ struct sct_context *ci = find_context_info(sct, context);
+
+ if (ci->textures[unit] != tex) {
+ /* put texture on the 'used' list */
+ add_texture_used(ci, tex);
+ /* bind new */
+ pipe_texture_reference(&ci->textures[unit], tex);
+ }
+}
+
+
+/**
+ * Check if the given texture has been used by the rendering context
+ * since the last call to sct_flush_textures().
+ */
+boolean
+sct_is_texture_used(struct surface_context_tracker *sct,
+ const struct pipe_context *context,
+ const struct pipe_texture *texture)
+{
+ const struct sct_context *ci = find_context_info(sct, context);
+ return find_texture(ci, texture);
+}
+
+
+/**
+ * To be called when the image contents of a texture are changed, such
+ * as for gl[Copy]TexSubImage().
+ * XXX this may not be needed
+ */
+void
+sct_update_texture(struct pipe_texture *tex)
+{
+
+}
+
+
+/**
+ * When a scene is flushed/rendered we can release the list of
+ * used textures.
+ */
+void
+sct_flush_textures(struct surface_context_tracker *sct,
+ struct pipe_context *context)
+{
+ struct sct_context *ci = find_context_info(sct, context);
+ struct texture_list *tl, *next;
+ uint i;
+
+ for (tl = ci->textures_used; tl; tl = next) {
+ next = tl->next;
+ pipe_texture_release(&tl->texture);
+ FREE(tl);
+ }
+ ci->textures_used = NULL;
+
+ /* put the currently bound textures on the 'used' list */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ add_texture_used(ci, ci->textures[i]);
+ }
+}
+
+
+
+void
+sct_destroy_context(struct surface_context_tracker *sct,
+ struct pipe_context *context)
+{
+ /* XXX should we require an unbinding first? */
+ {
+ struct sct_surface *si;
+ for (si = sct->surfaces; si; si = si->next) {
+ remove_context_from_surface(si, context);
+ }
+ }
+
+ /* remove context from context_info list */
+ {
+ struct sct_context *ci, *next, *prev = NULL;
+ for (ci = sct->contexts; ci; ci = next) {
+ next = ci->next;
+ if (ci->context == context) {
+ if (prev)
+ prev->next = ci->next;
+ else
+ sct->contexts = ci->next;
+ FREE(ci);
+ }
+ else {
+ prev = ci;
+ }
+ }
+ }
+
+}
+
+
+void
+sct_destroy_surface(struct surface_context_tracker *sct,
+ struct pipe_surface *surface)
+{
+ if (1) {
+ /* debug/sanity: no context should be bound to surface */
+ struct sct_context *ci;
+ uint i;
+ for (ci = sct->contexts; ci; ci = ci->next) {
+ for (i = 0; i < MAX_SURFACES; i++) {
+ assert(ci->surfaces[i] != surface);
+ }
+ }
+ }
+
+ /* remove surface from sct_surface list */
+ {
+ struct sct_surface *si, *next, *prev = NULL;
+ for (si = sct->surfaces; si; si = next) {
+ next = si->next;
+ if (si->surface == surface) {
+ /* unlink */
+ if (prev)
+ prev->next = si->next;
+ else
+ sct->surfaces = si->next;
+ FREE(si);
+ }
+ else {
+ prev = si;
+ }
+ }
+ }
+}
diff --git a/src/gallium/auxiliary/sct/sct.h b/src/gallium/auxiliary/sct/sct.h
new file mode 100644
index 00000000000..cf7c4d3bdfd
--- /dev/null
+++ b/src/gallium/auxiliary/sct/sct.h
@@ -0,0 +1,123 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Surface/Context Tracking
+ *
+ * For some drivers, we need to monitor the binding between contexts and
+ * surfaces/textures.
+ * This code may evolve quite a bit...
+ */
+
+
+#ifndef SCT_H
+#define SCT_H
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+struct pipe_context;
+struct pipe_surface;
+
+struct sct_context;
+struct sct_surface;
+
+
+/**
+ * Per-device info, basically
+ */
+struct surface_context_tracker
+{
+ struct sct_context *contexts;
+ struct sct_surface *surfaces;
+};
+
+
+
+/**
+ * Simple linked list of contexts
+ */
+struct sct_context_list
+{
+ const struct pipe_context *context;
+ struct sct_context_list *next;
+};
+
+
+
+extern void
+sct_bind_surfaces(struct surface_context_tracker *sct,
+ struct pipe_context *context,
+ uint num_surf,
+ struct pipe_surface **surfaces);
+
+
+extern void
+sct_bind_texture(struct surface_context_tracker *sct,
+ struct pipe_context *context,
+ uint unit,
+ struct pipe_texture *texture);
+
+
+extern void
+sct_update_texture(struct pipe_texture *tex);
+
+
+extern boolean
+sct_is_texture_used(struct surface_context_tracker *sct,
+ const struct pipe_context *context,
+ const struct pipe_texture *texture);
+
+extern void
+sct_flush_textures(struct surface_context_tracker *sct,
+ struct pipe_context *context);
+
+
+extern const struct sct_context_list *
+sct_get_surface_contexts(struct surface_context_tracker *sct,
+ const struct pipe_surface *surf);
+
+
+extern void
+sct_destroy_context(struct surface_context_tracker *sct,
+ struct pipe_context *context);
+
+
+extern void
+sct_destroy_surface(struct surface_context_tracker *sct,
+ struct pipe_surface *surface);
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* SCT_H */
diff --git a/src/gallium/auxiliary/sct/usage.c b/src/gallium/auxiliary/sct/usage.c
new file mode 100644
index 00000000000..6227f199628
--- /dev/null
+++ b/src/gallium/auxiliary/sct/usage.c
@@ -0,0 +1,61 @@
+/* surface / context tracking */
+
+
+/*
+
+context A:
+ render to texture T
+
+context B:
+ texture from T
+
+-----------------------
+
+flush surface:
+ which contexts are bound to the surface?
+
+-----------------------
+
+glTexSubImage():
+ which contexts need to be flushed?
+
+ */
+
+
+/*
+
+in MakeCurrent():
+
+ call sct_bind_surfaces(context, list of surfaces) to update the
+ dependencies between context and surfaces
+
+
+in SurfaceFlush(), or whatever it is in D3D:
+
+ call sct_get_surface_contexts(surface) to get a list of contexts
+ which are currently bound to the surface.
+
+
+
+in BindTexture():
+
+ call sct_bind_texture(context, texture) to indicate that the texture
+ is used in the scene.
+
+
+in glTexSubImage() or RenderToTexture():
+
+ call sct_is_texture_used(context, texture) to determine if the texture
+ has been used in the scene, but the scene's not flushed. If TRUE is
+ returned it means the scene has to be rendered/flushed before the contents
+ of the texture can be changed.
+
+
+in psb_scene_flush/terminate():
+
+ call sct_flush_textures(context) to tell the SCT that the textures which
+ were used in the scene can be released.
+
+
+
+*/
diff --git a/src/gallium/auxiliary/tgsi/exec/tgsi_exec.c b/src/gallium/auxiliary/tgsi/exec/tgsi_exec.c
index ac524414001..f2ed9e0353e 100644
--- a/src/gallium/auxiliary/tgsi/exec/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/exec/tgsi_exec.c
@@ -1220,7 +1220,8 @@ fetch_texel( struct tgsi_sampler *sampler,
static void
exec_tex(struct tgsi_exec_machine *mach,
const struct tgsi_full_instruction *inst,
- boolean biasLod)
+ boolean biasLod,
+ boolean projected)
{
const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index;
union tgsi_exec_channel r[8];
@@ -1234,17 +1235,9 @@ exec_tex(struct tgsi_exec_machine *mach,
FETCH(&r[0], 0, CHAN_X);
- switch (inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtDivide) {
- case TGSI_EXTSWIZZLE_W:
+ if (projected) {
FETCH(&r[1], 0, CHAN_W);
micro_div( &r[0], &r[0], &r[1] );
- break;
-
- case TGSI_EXTSWIZZLE_ONE:
- break;
-
- default:
- assert (0);
}
if (biasLod) {
@@ -1266,19 +1259,11 @@ exec_tex(struct tgsi_exec_machine *mach,
FETCH(&r[1], 0, CHAN_Y);
FETCH(&r[2], 0, CHAN_Z);
- switch (inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtDivide) {
- case TGSI_EXTSWIZZLE_W:
+ if (projected) {
FETCH(&r[3], 0, CHAN_W);
micro_div( &r[0], &r[0], &r[3] );
micro_div( &r[1], &r[1], &r[3] );
micro_div( &r[2], &r[2], &r[3] );
- break;
-
- case TGSI_EXTSWIZZLE_ONE:
- break;
-
- default:
- assert (0);
}
if (biasLod) {
@@ -1300,19 +1285,11 @@ exec_tex(struct tgsi_exec_machine *mach,
FETCH(&r[1], 0, CHAN_Y);
FETCH(&r[2], 0, CHAN_Z);
- switch (inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtDivide) {
- case TGSI_EXTSWIZZLE_W:
+ if (projected) {
FETCH(&r[3], 0, CHAN_W);
micro_div( &r[0], &r[0], &r[3] );
micro_div( &r[1], &r[1], &r[3] );
micro_div( &r[2], &r[2], &r[3] );
- break;
-
- case TGSI_EXTSWIZZLE_ONE:
- break;
-
- default:
- assert (0);
}
if (biasLod) {
@@ -2007,14 +1984,14 @@ exec_instruction(
/* simple texture lookup */
/* src[0] = texcoord */
/* src[1] = sampler unit */
- exec_tex(mach, inst, FALSE);
+ exec_tex(mach, inst, FALSE, FALSE);
break;
case TGSI_OPCODE_TXB:
/* Texture lookup with lod bias */
/* src[0] = texcoord (src[0].w = LOD bias) */
/* src[1] = sampler unit */
- exec_tex(mach, inst, TRUE);
+ exec_tex(mach, inst, TRUE, FALSE);
break;
case TGSI_OPCODE_TXD:
@@ -2030,7 +2007,14 @@ exec_instruction(
/* Texture lookup with explit LOD */
/* src[0] = texcoord (src[0].w = LOD) */
/* src[1] = sampler unit */
- exec_tex(mach, inst, TRUE);
+ exec_tex(mach, inst, TRUE, FALSE);
+ break;
+
+ case TGSI_OPCODE_TXP:
+ /* Texture lookup with projection */
+ /* src[0] = texcoord (src[0].w = projection) */
+ /* src[1] = sampler unit */
+ exec_tex(mach, inst, FALSE, TRUE);
break;
case TGSI_OPCODE_UP2H:
diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_build.c b/src/gallium/auxiliary/tgsi/util/tgsi_build.c
index a00ff1c2a5f..9c883ab7043 100644
--- a/src/gallium/auxiliary/tgsi/util/tgsi_build.c
+++ b/src/gallium/auxiliary/tgsi/util/tgsi_build.c
@@ -719,7 +719,6 @@ tgsi_build_full_instruction(
reg->SrcRegisterExtSwz.NegateY,
reg->SrcRegisterExtSwz.NegateZ,
reg->SrcRegisterExtSwz.NegateW,
- reg->SrcRegisterExtSwz.ExtDivide,
prev_token,
instruction,
header );
@@ -1057,7 +1056,6 @@ tgsi_default_src_register_ext_swz( void )
src_register_ext_swz.NegateY = 0;
src_register_ext_swz.NegateZ = 0;
src_register_ext_swz.NegateW = 0;
- src_register_ext_swz.ExtDivide = TGSI_EXTSWIZZLE_ONE;
src_register_ext_swz.Padding = 0;
src_register_ext_swz.Extended = 0;
@@ -1084,7 +1082,6 @@ tgsi_build_src_register_ext_swz(
unsigned negate_y,
unsigned negate_z,
unsigned negate_w,
- unsigned ext_divide,
struct tgsi_token *prev_token,
struct tgsi_instruction *instruction,
struct tgsi_header *header )
@@ -1099,7 +1096,6 @@ tgsi_build_src_register_ext_swz(
assert( negate_y <= 1 );
assert( negate_z <= 1 );
assert( negate_w <= 1 );
- assert( ext_divide <= TGSI_EXTSWIZZLE_ONE );
src_register_ext_swz = tgsi_default_src_register_ext_swz();
src_register_ext_swz.ExtSwizzleX = ext_swizzle_x;
@@ -1110,7 +1106,6 @@ tgsi_build_src_register_ext_swz(
src_register_ext_swz.NegateY = negate_y;
src_register_ext_swz.NegateZ = negate_z;
src_register_ext_swz.NegateW = negate_w;
- src_register_ext_swz.ExtDivide = ext_divide;
prev_token->Extended = 1;
instruction_grow( instruction, header );
diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_build.h b/src/gallium/auxiliary/tgsi/util/tgsi_build.h
index 607860e7fc5..80bffc4ae71 100644
--- a/src/gallium/auxiliary/tgsi/util/tgsi_build.h
+++ b/src/gallium/auxiliary/tgsi/util/tgsi_build.h
@@ -229,7 +229,6 @@ tgsi_build_src_register_ext_swz(
unsigned negate_y,
unsigned negate_z,
unsigned negate_w,
- unsigned ext_divide,
struct tgsi_token *prev_token,
struct tgsi_instruction *instruction,
struct tgsi_header *header );
diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_dump.c b/src/gallium/auxiliary/tgsi/util/tgsi_dump.c
index 59be14a748c..ceb407b884b 100644
--- a/src/gallium/auxiliary/tgsi/util/tgsi_dump.c
+++ b/src/gallium/auxiliary/tgsi/util/tgsi_dump.c
@@ -459,7 +459,8 @@ static const char *TGSI_OPCODES[] =
"OPCODE_IFC",
"OPCODE_BREAKC",
"OPCODE_KIL",
- "OPCODE_END"
+ "OPCODE_END",
+ "OPCODE_TXP"
};
static const char *TGSI_OPCODES_SHORT[] =
@@ -597,7 +598,8 @@ static const char *TGSI_OPCODES_SHORT[] =
"IFC",
"BREAKC",
"KIL",
- "END"
+ "END",
+ "TXP"
};
static const char *TGSI_SATS[] =
@@ -1361,10 +1363,6 @@ dump_instruction_verbose(
TXT( "\nNegateW : " );
UID( src->SrcRegisterExtSwz.NegateW );
}
- if( deflt || fs->SrcRegisterExtSwz.ExtDivide != src->SrcRegisterExtSwz.ExtDivide ) {
- TXT( "\nExtDivide : " );
- ENM( src->SrcRegisterExtSwz.ExtDivide, TGSI_EXTSWIZZLES );
- }
if( ignored ) {
TXT( "\nPadding : " );
UIX( src->SrcRegisterExtSwz.Padding );
diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile
index 906a46d6b4e..2abbe9500ec 100644
--- a/src/gallium/auxiliary/util/Makefile
+++ b/src/gallium/auxiliary/util/Makefile
@@ -7,7 +7,9 @@ C_SOURCES = \
p_debug.c \
p_tile.c \
p_util.c \
- u_mm.c
+ u_handle_table.c \
+ u_mm.c \
+ u_snprintf.c
include ../../Makefile.template
diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript
index 4717941434f..2030214aa7e 100644
--- a/src/gallium/auxiliary/util/SConscript
+++ b/src/gallium/auxiliary/util/SConscript
@@ -6,7 +6,9 @@ util = env.ConvenienceLibrary(
'p_debug.c',
'p_tile.c',
'p_util.c',
+ 'u_handle_table.c',
'u_mm.c',
+ 'u_snprintf.c',
])
auxiliaries.insert(0, util)
diff --git a/src/gallium/auxiliary/util/p_debug.c b/src/gallium/auxiliary/util/p_debug.c
index b9607a6ba7f..09cabdae25d 100644
--- a/src/gallium/auxiliary/util/p_debug.c
+++ b/src/gallium/auxiliary/util/p_debug.c
@@ -36,14 +36,37 @@
#include <stdlib.h>
#endif
-#include "pipe/p_debug.h"
#include "pipe/p_compiler.h"
+#include "pipe/p_util.h"
+#include "pipe/p_debug.h"
+
+
+#ifdef WIN32
+static INLINE void
+rpl_EngDebugPrint(const char *format, ...)
+{
+ va_list ap;
+ va_start(ap, format);
+ EngDebugPrint("", (PCHAR)format, ap);
+ va_end(ap);
+}
+
+int rpl_vsnprintf(char *, size_t, const char *, va_list);
+#endif
void debug_vprintf(const char *format, va_list ap)
{
#ifdef WIN32
- EngDebugPrint("Gallium3D: ", (PCHAR)format, ap);
+#ifndef WINCE
+ /* EngDebugPrint does not handle float point arguments, so we need to use
+ * our own vsnprintf implementation */
+ char buf[512 + 1];
+ rpl_vsnprintf(buf, sizeof(buf), format, ap);
+ rpl_EngDebugPrint("%s", buf);
+#else
+ /* TODO: Implement debug print for WINCE */
+#endif
#else
vfprintf(stderr, format, ap);
#endif
@@ -59,18 +82,92 @@ void debug_printf(const char *format, ...)
}
-static INLINE void debug_abort(void)
+/* TODO: implement a debug_abort that calls EngBugCheckEx on WIN32 */
+
+
+static INLINE void debug_break(void)
{
-#ifdef WIN32
+#if (defined(__i386__) || defined(__386__)) && defined(__GNUC__)
+ __asm("int3");
+#elif (defined(__i386__) || defined(__386__)) && defined(__MSC__)
+ _asm {int 3};
+#elif defined(WIN32) && !defined(WINCE)
EngDebugBreak();
#else
abort();
#endif
}
+#if defined(WIN32)
+ULONG_PTR debug_config_file = 0;
+void *mapped_config_file = 0;
+
+enum {
+ eAssertAbortEn = 0x1,
+};
+
+/* Check for aborts enabled. */
+static unsigned abort_en()
+{
+ if (!mapped_config_file)
+ {
+ /* Open an 8 byte file for configuration data. */
+ mapped_config_file = EngMapFile(L"\\??\\c:\\gaDebug.cfg", 8, &debug_config_file);
+ }
+ /* An value of "0" (ascii) in the configuration file will clear the first 8 bits in the test byte. */
+ /* An value of "1" (ascii) in the configuration file will set the first bit in the test byte. */
+ /* An value of "2" (ascii) in the configuration file will set the second bit in the test byte. */
+ return ((((char *)mapped_config_file)[0]) - 0x30) & eAssertAbortEn;
+}
+#else /* WIN32 */
+static unsigned abort_en()
+{
+ return !GETENV("GALLIUM_ABORT_ON_ASSERT");
+}
+#endif
void debug_assert_fail(const char *expr, const char *file, unsigned line)
{
debug_printf("%s:%i: Assertion `%s' failed.\n", file, line, expr);
- debug_abort();
+ if (abort_en())
+ {
+ debug_break();
+ } else
+ {
+ debug_printf("continuing...\n");
+ }
+}
+
+
+#define DEBUG_MASK_TABLE_SIZE 256
+
+
+/**
+ * Mask hash table.
+ *
+ * For now we just take the lower bits of the key, and do no attempt to solve
+ * collisions. Use a proper hash table when we have dozens of drivers.
+ */
+static uint32_t debug_mask_table[DEBUG_MASK_TABLE_SIZE];
+
+
+void debug_mask_set(uint32_t uuid, uint32_t mask)
+{
+ unsigned hash = uuid & (DEBUG_MASK_TABLE_SIZE - 1);
+ debug_mask_table[hash] = mask;
+}
+
+
+uint32_t debug_mask_get(uint32_t uuid)
+{
+ unsigned hash = uuid & (DEBUG_MASK_TABLE_SIZE - 1);
+ return debug_mask_table[hash];
+}
+
+
+void debug_mask_vprintf(uint32_t uuid, uint32_t what, const char *format, va_list ap)
+{
+ uint32_t mask = debug_mask_get(uuid);
+ if(mask & what)
+ debug_vprintf(format, ap);
}
diff --git a/src/gallium/auxiliary/util/p_tile.h b/src/gallium/auxiliary/util/p_tile.h
index 318b6d11a68..fdc80a13b38 100644
--- a/src/gallium/auxiliary/util/p_tile.h
+++ b/src/gallium/auxiliary/util/p_tile.h
@@ -52,44 +52,50 @@ pipe_clip_tile(uint x, uint y, uint *w, uint *h, const struct pipe_surface *ps)
return FALSE;
}
+#ifdef __cplusplus
+extern "C" {
+#endif
-extern void
+void
pipe_get_tile_raw(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h,
void *p, int dst_stride);
-extern void
+void
pipe_put_tile_raw(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h,
const void *p, int src_stride);
-extern void
+void
pipe_get_tile_rgba(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h,
float *p);
-extern void
+void
pipe_put_tile_rgba(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h,
const float *p);
-extern void
+void
pipe_get_tile_z(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h,
uint *z);
-extern void
+void
pipe_put_tile_z(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h,
const uint *z);
+#ifdef __cplusplus
+}
+#endif
#endif
diff --git a/src/gallium/auxiliary/util/u_cpu_detect.c b/src/gallium/auxiliary/util/u_cpu_detect.c
new file mode 100644
index 00000000000..d9f2f8fc288
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_cpu_detect.c
@@ -0,0 +1,506 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Dennis Smit
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Based on the work of Eric Anholt <[email protected]>
+ */
+
+/* FIXME: clean this entire file up */
+
+#include "u_cpu_detect.h"
+
+#ifdef __linux__
+#define OS_LINUX
+#endif
+#ifdef WIN32
+#define OS_WIN32
+#endif
+
+#if defined(ARCH_POWERPC)
+#if defined(OS_DARWIN)
+#include <sys/sysctl.h>
+#else
+#include <signal.h>
+#include <setjmp.h>
+#endif
+#endif
+
+#if defined(OS_NETBSD) || defined(OS_OPENBSD)
+#include <sys/param.h>
+#include <sys/sysctl.h>
+#include <machine/cpu.h>
+#endif
+
+#if defined(OS_FREEBSD)
+#include <sys/types.h>
+#include <sys/sysctl.h>
+#endif
+
+#if defined(OS_LINUX)
+#include <signal.h>
+#endif
+
+#if defined(OS_WIN32)
+#include <windows.h>
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <string.h>
+
+
+static struct cpu_detect_caps __cpu_detect_caps;
+static int __cpu_detect_initialized = 0;
+
+static int has_cpuid(void);
+static int cpuid(unsigned int ax, unsigned int *p);
+
+/* The sigill handlers */
+#if defined(ARCH_X86) /* x86 (linux katmai handler check thing) */
+#if defined(OS_LINUX) && defined(_POSIX_SOURCE) && defined(X86_FXSR_MAGIC)
+static void sigill_handler_sse(int signal, struct sigcontext sc)
+{
+ /* Both the "xorps %%xmm0,%%xmm0" and "divps %xmm0,%%xmm1"
+ * instructions are 3 bytes long. We must increment the instruction
+ * pointer manually to avoid repeated execution of the offending
+ * instruction.
+ *
+ * If the SIGILL is caused by a divide-by-zero when unmasked
+ * exceptions aren't supported, the SIMD FPU status and control
+ * word will be restored at the end of the test, so we don't need
+ * to worry about doing it here. Besides, we may not be able to...
+ */
+ sc.eip += 3;
+
+ __cpu_detect_caps.hasSSE=0;
+}
+
+static void sigfpe_handler_sse(int signal, struct sigcontext sc)
+{
+ if (sc.fpstate->magic != 0xffff) {
+ /* Our signal context has the extended FPU state, so reset the
+ * divide-by-zero exception mask and clear the divide-by-zero
+ * exception bit.
+ */
+ sc.fpstate->mxcsr |= 0x00000200;
+ sc.fpstate->mxcsr &= 0xfffffffb;
+ } else {
+ /* If we ever get here, we're completely hosed.
+ */
+ }
+}
+#endif
+#endif /* OS_LINUX && _POSIX_SOURCE && X86_FXSR_MAGIC */
+
+#if defined(OS_WIN32)
+LONG CALLBACK win32_sig_handler_sse(EXCEPTION_POINTERS* ep)
+{
+ if(ep->ExceptionRecord->ExceptionCode==EXCEPTION_ILLEGAL_INSTRUCTION){
+ ep->ContextRecord->Eip +=3;
+ __cpu_detect_caps.hasSSE=0;
+ return EXCEPTION_CONTINUE_EXECUTION;
+ }
+ return EXCEPTION_CONTINUE_SEARCH;
+}
+#endif /* OS_WIN32 */
+
+
+#if defined(ARCH_POWERPC) && !defined(OS_DARWIN)
+static sigjmp_buf __lv_powerpc_jmpbuf;
+static volatile sig_atomic_t __lv_powerpc_canjump = 0;
+
+static void sigill_handler (int sig);
+
+static void sigill_handler (int sig)
+{
+ if (!__lv_powerpc_canjump) {
+ signal (sig, SIG_DFL);
+ raise (sig);
+ }
+
+ __lv_powerpc_canjump = 0;
+ siglongjmp(__lv_powerpc_jmpbuf, 1);
+}
+
+static void check_os_altivec_support(void)
+{
+#if defined(OS_DARWIN)
+ int sels[2] = {CTL_HW, HW_VECTORUNIT};
+ int has_vu = 0;
+ int len = sizeof (has_vu);
+ int err;
+
+ err = sysctl(sels, 2, &has_vu, &len, NULL, 0);
+
+ if (err == 0) {
+ if (has_vu != 0) {
+ __cpu_detect_caps.hasAltiVec = 1;
+ }
+ }
+#else /* !OS_DARWIN */
+ /* no Darwin, do it the brute-force way */
+ /* this is borrowed from the libmpeg2 library */
+ signal(SIGILL, sigill_handler);
+ if (sigsetjmp(__lv_powerpc_jmpbuf, 1)) {
+ signal(SIGILL, SIG_DFL);
+ } else {
+ __lv_powerpc_canjump = 1;
+
+ __asm __volatile
+ ("mtspr 256, %0\n\t"
+ "vand %%v0, %%v0, %%v0"
+ :
+ : "r" (-1));
+
+ signal(SIGILL, SIG_DFL);
+ __cpu_detect_caps.hasAltiVec = 1;
+ }
+#endif
+}
+#endif
+
+/* If we're running on a processor that can do SSE, let's see if we
+ * are allowed to or not. This will catch 2.4.0 or later kernels that
+ * haven't been configured for a Pentium III but are running on one,
+ * and RedHat patched 2.2 kernels that have broken exception handling
+ * support for user space apps that do SSE.
+ */
+static void check_os_katmai_support(void)
+{
+#if defined(ARCH_X86)
+#if defined(OS_FREEBSD)
+ int has_sse=0, ret;
+ int len = sizeof (has_sse);
+
+ ret = sysctlbyname("hw.instruction_sse", &has_sse, &len, NULL, 0);
+ if (ret || !has_sse)
+ __cpu_detect_caps.hasSSE=0;
+
+#elif defined(OS_NETBSD) || defined(OS_OPENBSD)
+ int has_sse, has_sse2, ret, mib[2];
+ int varlen;
+
+ mib[0] = CTL_MACHDEP;
+ mib[1] = CPU_SSE;
+ varlen = sizeof (has_sse);
+
+ ret = sysctl(mib, 2, &has_sse, &varlen, NULL, 0);
+ if (ret < 0 || !has_sse) {
+ __cpu_detect_caps.hasSSE = 0;
+ } else {
+ __cpu_detect_caps.hasSSE = 1;
+ }
+
+ mib[1] = CPU_SSE2;
+ varlen = sizeof (has_sse2);
+ ret = sysctl(mib, 2, &has_sse2, &varlen, NULL, 0);
+ if (ret < 0 || !has_sse2) {
+ __cpu_detect_caps.hasSSE2 = 0;
+ } else {
+ __cpu_detect_caps.hasSSE2 = 1;
+ }
+ __cpu_detect_caps.hasSSE = 0; /* FIXME ?!?!? */
+
+#elif defined(OS_WIN32)
+ LPTOP_LEVEL_EXCEPTION_FILTER exc_fil;
+ if (__cpu_detect_caps.hasSSE) {
+ exc_fil = SetUnhandledExceptionFilter(win32_sig_handler_sse);
+ __asm __volatile ("xorps %xmm0, %xmm0");
+ SetUnhandledExceptionFilter(exc_fil);
+ }
+#elif defined(OS_LINUX)
+ struct sigaction saved_sigill;
+ struct sigaction saved_sigfpe;
+
+ /* Save the original signal handlers.
+ */
+ sigaction(SIGILL, NULL, &saved_sigill);
+ sigaction(SIGFPE, NULL, &saved_sigfpe);
+
+ signal(SIGILL, (void (*)(int))sigill_handler_sse);
+ signal(SIGFPE, (void (*)(int))sigfpe_handler_sse);
+
+ /* Emulate test for OSFXSR in CR4. The OS will set this bit if it
+ * supports the extended FPU save and restore required for SSE. If
+ * we execute an SSE instruction on a PIII and get a SIGILL, the OS
+ * doesn't support Streaming SIMD Exceptions, even if the processor
+ * does.
+ */
+ if (__cpu_detect_caps.hasSSE) {
+ __asm __volatile ("xorps %xmm1, %xmm0");
+ }
+
+ /* Emulate test for OSXMMEXCPT in CR4. The OS will set this bit if
+ * it supports unmasked SIMD FPU exceptions. If we unmask the
+ * exceptions, do a SIMD divide-by-zero and get a SIGILL, the OS
+ * doesn't support unmasked SIMD FPU exceptions. If we get a SIGFPE
+ * as expected, we're okay but we need to clean up after it.
+ *
+ * Are we being too stringent in our requirement that the OS support
+ * unmasked exceptions? Certain RedHat 2.2 kernels enable SSE by
+ * setting CR4.OSFXSR but don't support unmasked exceptions. Win98
+ * doesn't even support them. We at least know the user-space SSE
+ * support is good in kernels that do support unmasked exceptions,
+ * and therefore to be safe I'm going to leave this test in here.
+ */
+ if (__cpu_detect_caps.hasSSE) {
+ // test_os_katmai_exception_support();
+ }
+
+ /* Restore the original signal handlers.
+ */
+ sigaction(SIGILL, &saved_sigill, NULL);
+ sigaction(SIGFPE, &saved_sigfpe, NULL);
+
+#else
+ /* We can't use POSIX signal handling to test the availability of
+ * SSE, so we disable it by default.
+ */
+ __cpu_detect_caps.hasSSE = 0;
+#endif /* __linux__ */
+#endif
+}
+
+
+static int has_cpuid(void)
+{
+#if defined(ARCH_X86)
+ int a, c;
+
+ __asm __volatile
+ ("pushf\n"
+ "popl %0\n"
+ "movl %0, %1\n"
+ "xorl $0x200000, %0\n"
+ "push %0\n"
+ "popf\n"
+ "pushf\n"
+ "popl %0\n"
+ : "=a" (a), "=c" (c)
+ :
+ : "cc");
+
+ return a != c;
+#else
+ return 0;
+#endif
+}
+
+static int cpuid(unsigned int ax, unsigned int *p)
+{
+#if defined(ARCH_X86)
+ unsigned int flags;
+
+ __asm __volatile
+ ("movl %%ebx, %%esi\n\t"
+ "cpuid\n\t"
+ "xchgl %%ebx, %%esi"
+ : "=a" (p[0]), "=S" (p[1]),
+ "=c" (p[2]), "=d" (p[3])
+ : "0" (ax));
+
+ return 0;
+#else
+ return -1;
+#endif
+}
+
+void cpu_detect_initialize()
+{
+ unsigned int regs[4];
+ unsigned int regs2[4];
+
+ int mib[2], ncpu;
+ int len;
+
+ memset(&__cpu_detect_caps, 0, sizeof (struct cpu_detect_caps));
+
+ /* Check for arch type */
+#if defined(ARCH_MIPS)
+ __cpu_detect_caps.type = CPU_DETECT_TYPE_MIPS;
+#elif defined(ARCH_ALPHA)
+ __cpu_detect_caps.type = CPU_DETECT_TYPE_ALPHA;
+#elif defined(ARCH_SPARC)
+ __cpu_detect_caps.type = CPU_DETECT_TYPE_SPARC;
+#elif defined(ARCH_X86)
+ __cpu_detect_caps.type = CPU_DETECT_TYPE_X86;
+#elif defined(ARCH_POWERPC)
+ __cpu_detect_caps.type = CPU_DETECT_TYPE_POWERPC;
+#else
+ __cpu_detect_caps.type = CPU_DETECT_TYPE_OTHER;
+#endif
+
+ /* Count the number of CPUs in system */
+#if !defined(OS_WIN32) && !defined(OS_UNKNOWN) && defined(_SC_NPROCESSORS_ONLN)
+ __cpu_detect_caps.nrcpu = sysconf(_SC_NPROCESSORS_ONLN);
+ if (__cpu_detect_caps.nrcpu == -1)
+ __cpu_detect_caps.nrcpu = 1;
+
+#elif defined(OS_NETBSD) || defined(OS_FREEBSD) || defined(OS_OPENBSD)
+
+ mib[0] = CTL_HW;
+ mib[1] = HW_NCPU;
+
+ len = sizeof (ncpu);
+ sysctl(mib, 2, &ncpu, &len, NULL, 0);
+ __cpu_detect_caps.nrcpu = ncpu;
+
+#else
+ __cpu_detect_caps.nrcpu = 1;
+#endif
+
+#if defined(ARCH_X86)
+ /* No cpuid, old 486 or lower */
+ if (has_cpuid() == 0)
+ return;
+
+ __cpu_detect_caps.cacheline = 32;
+
+ /* Get max cpuid level */
+ cpuid(0x00000000, regs);
+
+ if (regs[0] >= 0x00000001) {
+ unsigned int cacheline;
+
+ cpuid (0x00000001, regs2);
+
+ __cpu_detect_caps.x86cpuType = (regs2[0] >> 8) & 0xf;
+ if (__cpu_detect_caps.x86cpuType == 0xf)
+ __cpu_detect_caps.x86cpuType = 8 + ((regs2[0] >> 20) & 255); /* use extended family (P4, IA64) */
+
+ /* general feature flags */
+ __cpu_detect_caps.hasTSC = (regs2[3] & (1 << 8 )) >> 8; /* 0x0000010 */
+ __cpu_detect_caps.hasMMX = (regs2[3] & (1 << 23 )) >> 23; /* 0x0800000 */
+ __cpu_detect_caps.hasSSE = (regs2[3] & (1 << 25 )) >> 25; /* 0x2000000 */
+ __cpu_detect_caps.hasSSE2 = (regs2[3] & (1 << 26 )) >> 26; /* 0x4000000 */
+ __cpu_detect_caps.hasSSE3 = (regs2[2] & (1)); /* 0x0000001 */
+ __cpu_detect_caps.hasSSSE3 = (regs2[2] & (1 << 9 )) >> 9; /* 0x0000020 */
+ __cpu_detect_caps.hasMMX2 = __cpu_detect_caps.hasSSE; /* SSE cpus supports mmxext too */
+
+ cacheline = ((regs2[1] >> 8) & 0xFF) * 8;
+ if (cacheline > 0)
+ __cpu_detect_caps.cacheline = cacheline;
+ }
+
+ cpuid(0x80000000, regs);
+
+ if (regs[0] >= 0x80000001) {
+
+ cpuid(0x80000001, regs2);
+
+ __cpu_detect_caps.hasMMX |= (regs2[3] & (1 << 23 )) >> 23; /* 0x0800000 */
+ __cpu_detect_caps.hasMMX2 |= (regs2[3] & (1 << 22 )) >> 22; /* 0x400000 */
+ __cpu_detect_caps.has3DNow = (regs2[3] & (1 << 31 )) >> 31; /* 0x80000000 */
+ __cpu_detect_caps.has3DNowExt = (regs2[3] & (1 << 30 )) >> 30;
+ }
+
+ if (regs[0] >= 0x80000006) {
+ cpuid(0x80000006, regs2);
+ __cpu_detect_caps.cacheline = regs2[2] & 0xFF;
+ }
+
+
+#if defined(OS_LINUX) || defined(OS_FREEBSD) || defined(OS_NETBSD) || defined(OS_CYGWIN) || defined(OS_OPENBSD)
+ if (__cpu_detect_caps.hasSSE)
+ check_os_katmai_support();
+
+ if (!__cpu_detect_caps.hasSSE) {
+ __cpu_detect_caps.hasSSE2 = 0;
+ __cpu_detect_caps.hasSSE3 = 0;
+ __cpu_detect_caps.hasSSSE3 = 0;
+ }
+#else
+ __cpu_detect_caps.hasSSE = 0;
+ __cpu_detect_caps.hasSSE2 = 0;
+ __cpu_detect_caps.hasSSE3 = 0;
+ __cpu_detect_caps.hasSSSE3 = 0;
+#endif
+#endif /* ARCH_X86 */
+
+#if defined(ARCH_POWERPC)
+ check_os_altivec_support();
+#endif /* ARCH_POWERPC */
+
+ __cpu_detect_initialized = 1;
+}
+
+struct cpu_detect_caps *cpu_detect_get_caps()
+{
+ return &__cpu_detect_caps;
+}
+
+/* The getters and setters for feature flags */
+int cpu_detect_get_tsc()
+{
+ return __cpu_detect_caps.hasTSC;
+}
+
+int cpu_detect_get_mmx()
+{
+ return __cpu_detect_caps.hasMMX;
+}
+
+int cpu_detect_get_mmx2()
+{
+ return __cpu_detect_caps.hasMMX2;
+}
+
+int cpu_detect_get_sse()
+{
+ return __cpu_detect_caps.hasSSE;
+}
+
+int cpu_detect_get_sse2()
+{
+ return __cpu_detect_caps.hasSSE2;
+}
+
+int cpu_detect_get_sse3()
+{
+ return __cpu_detect_caps.hasSSE3;
+}
+
+int cpu_detect_get_ssse3()
+{
+ return __cpu_detect_caps.hasSSSE3;
+}
+
+int cpu_detect_get_3dnow()
+{
+ return __cpu_detect_caps.has3DNow;
+}
+
+int cpu_detect_get_3dnow2()
+{
+ return __cpu_detect_caps.has3DNowExt;
+}
+
+int cpu_detect_get_altivec()
+{
+ return __cpu_detect_caps.hasAltiVec;
+}
+
diff --git a/src/gallium/auxiliary/util/u_cpu_detect.h b/src/gallium/auxiliary/util/u_cpu_detect.h
new file mode 100644
index 00000000000..1612d49286a
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_cpu_detect.h
@@ -0,0 +1,78 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Dennis Smit
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ ***************************************************************************/
+
+/*
+ * Based on the work of Eric Anholt <[email protected]>
+ */
+
+#ifndef _CPU_DETECT_H
+#define _CPU_DETECT_H
+
+typedef enum {
+ CPU_DETECT_TYPE_MIPS,
+ CPU_DETECT_TYPE_ALPHA,
+ CPU_DETECT_TYPE_SPARC,
+ CPU_DETECT_TYPE_X86,
+ CPU_DETECT_TYPE_POWERPC,
+ CPU_DETECT_TYPE_OTHER
+} cpu_detect_type;
+
+struct cpu_detect_caps {
+ cpu_detect_type type;
+ int nrcpu;
+
+ /* Feature flags */
+ int x86cpuType;
+ int cacheline;
+
+ int hasTSC;
+ int hasMMX;
+ int hasMMX2;
+ int hasSSE;
+ int hasSSE2;
+ int hasSSE3;
+ int hasSSSE3;
+ int has3DNow;
+ int has3DNowExt;
+ int hasAltiVec;
+};
+
+/* prototypes */
+void cpu_detect_initialize(void);
+struct cpu_detect_caps *cpu_detect_get_caps(void);
+
+int cpu_detect_get_tsc(void);
+int cpu_detect_get_mmx(void);
+int cpu_detect_get_mmx2(void);
+int cpu_detect_get_sse(void);
+int cpu_detect_get_sse2(void);
+int cpu_detect_get_sse3(void);
+int cpu_detect_get_ssse3(void);
+int cpu_detect_get_3dnow(void);
+int cpu_detect_get_3dnow2(void);
+int cpu_detect_get_altivec(void);
+
+#endif /* _CPU_DETECT_H */
diff --git a/src/gallium/auxiliary/util/u_handle_table.c b/src/gallium/auxiliary/util/u_handle_table.c
new file mode 100644
index 00000000000..8a298f7c413
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_handle_table.c
@@ -0,0 +1,207 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Generic handle table implementation.
+ *
+ * @author José Fonseca <[email protected]>
+ */
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_debug.h"
+#include "pipe/p_util.h"
+
+#include "u_handle_table.h"
+
+
+#define HANDLE_TABLE_INITIAL_SIZE 16
+
+
+struct handle_table
+{
+ /** Object array. Empty handles have a null object */
+ void **objects;
+
+ /** Number of objects the handle can currently hold */
+ unsigned size;
+ /** Number of consecutive objects allocated at the start of the table */
+ unsigned filled;
+
+ /** Optional object destructor */
+ void (*destroy)(void *object);
+};
+
+
+struct handle_table *
+handle_table_create(void)
+{
+ struct handle_table *ht;
+
+ ht = MALLOC_STRUCT(handle_table);
+ if(!ht)
+ return NULL;
+
+ ht->objects = (void **)CALLOC(HANDLE_TABLE_INITIAL_SIZE, sizeof(void *));
+ if(!ht->objects) {
+ FREE(ht);
+ return NULL;
+ }
+
+ ht->size = HANDLE_TABLE_INITIAL_SIZE;
+ ht->filled = 0;
+
+ ht->destroy = NULL;
+
+ return ht;
+}
+
+
+void
+handle_table_set_destroy(struct handle_table *ht,
+ void (*destroy)(void *object))
+{
+ assert(ht);
+ ht->destroy = destroy;
+}
+
+
+unsigned
+handle_table_add(struct handle_table *ht,
+ void *object)
+{
+ unsigned index;
+ unsigned handle;
+
+ assert(ht);
+ assert(object);
+ if(!object)
+ return 0;
+
+ /* linear search for an empty handle */
+ while(ht->filled < ht->size) {
+ if(!ht->objects[ht->filled])
+ break;
+ ++ht->filled;
+ }
+
+ /* grow the table */
+ if(ht->filled == ht->size) {
+ unsigned new_size;
+ void **new_objects;
+
+ new_size = ht->size*2;
+ assert(new_size);
+
+ new_objects = (void **)REALLOC((void *)ht->objects,
+ ht->size*sizeof(void *),
+ new_size*sizeof(void *));
+ if(!new_objects)
+ return 0;
+
+ memset(new_objects + ht->size, 0, (new_size - ht->size)*sizeof(void *));
+
+ ht->size = new_size;
+ ht->objects = new_objects;
+ }
+
+ index = ht->filled;
+
+ handle = index + 1;
+
+ /* check integer overflow */
+ if(!handle)
+ return 0;
+
+ assert(!ht->objects[index]);
+ ht->objects[index] = object;
+ ++ht->filled;
+
+ return handle;
+}
+
+
+void *
+handle_table_get(struct handle_table *ht,
+ unsigned handle)
+{
+ void *object;
+
+ assert(ht);
+ assert(handle > 0);
+ assert(handle <= ht->size);
+ if(!handle || handle > ht->size)
+ return NULL;
+
+ object = ht->objects[handle - 1];
+ assert(object);
+
+ return object;
+}
+
+
+void
+handle_table_remove(struct handle_table *ht,
+ unsigned handle)
+{
+ void *object;
+ unsigned index;
+
+ assert(ht);
+ assert(handle > 0);
+ assert(handle <= ht->size);
+ if(!handle || handle > ht->size)
+ return;
+
+ index = handle - 1;
+ object = ht->objects[index];
+ assert(object);
+
+ if(object && ht->destroy)
+ ht->destroy(object);
+
+ ht->objects[index] = NULL;
+ if(index < ht->filled)
+ ht->filled = index;
+}
+
+
+void
+handle_table_destroy(struct handle_table *ht)
+{
+ unsigned index;
+ assert(ht);
+
+ if(ht->destroy)
+ for(index = 0; index < ht->size; ++index)
+ if(ht->objects[index])
+ ht->destroy(ht->objects[index]);
+
+ FREE(ht->objects);
+ FREE(ht);
+}
+
diff --git a/src/gallium/auxiliary/util/u_handle_table.h b/src/gallium/auxiliary/util/u_handle_table.h
new file mode 100644
index 00000000000..51fc273865f
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_handle_table.h
@@ -0,0 +1,96 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Generic handle table.
+ *
+ * @author José Fonseca <[email protected]>
+ */
+
+#ifndef U_HANDLE_TABLE_H_
+#define U_HANDLE_TABLE_H_
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/**
+ * Abstract data type to map integer handles to objects.
+ */
+struct handle_table;
+
+
+struct handle_table *
+handle_table_create(void);
+
+
+/**
+ * Set an optional destructor callback.
+ *
+ * If set, it will be called during handle_table_remove and
+ * handle_table_destroy calls.
+ */
+void
+handle_table_set_destroy(struct handle_table *ht,
+ void (*destroy)(void *object));
+
+
+/**
+ * Add a new object.
+ *
+ * Returns a zero handle on failure (out of memory).
+ */
+unsigned
+handle_table_add(struct handle_table *ht,
+ void *object);
+
+/**
+ * Fetch an existing object.
+ *
+ * Returns NULL for an invalid handle.
+ */
+void *
+handle_table_get(struct handle_table *ht,
+ unsigned handle);
+
+
+void
+handle_table_remove(struct handle_table *ht,
+ unsigned handle);
+
+
+void
+handle_table_destroy(struct handle_table *ht);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* U_HANDLE_TABLE_H_ */
diff --git a/src/gallium/auxiliary/util/u_snprintf.c b/src/gallium/auxiliary/util/u_snprintf.c
new file mode 100644
index 00000000000..61c20b48f7e
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_snprintf.c
@@ -0,0 +1,1478 @@
+/*
+ * Copyright (c) 1995 Patrick Powell.
+ *
+ * This code is based on code written by Patrick Powell <[email protected]>.
+ * It may be used for any purpose as long as this notice remains intact on all
+ * source code distributions.
+ */
+
+/*
+ * Copyright (c) 2008 Holger Weiss.
+ *
+ * This version of the code is maintained by Holger Weiss <[email protected]>.
+ * My changes to the code may freely be used, modified and/or redistributed for
+ * any purpose. It would be nice if additions and fixes to this file (including
+ * trivial code cleanups) would be sent back in order to let me include them in
+ * the version available at <http://www.jhweiss.de/software/snprintf.html>.
+ * However, this is not a requirement for using or redistributing (possibly
+ * modified) versions of this file, nor is leaving this notice intact mandatory.
+ */
+
+/*
+ * History
+ *
+ * 2008-01-20 Holger Weiss <[email protected]> for C99-snprintf 1.1:
+ *
+ * Fixed the detection of infinite floating point values on IRIX (and
+ * possibly other systems) and applied another few minor cleanups.
+ *
+ * 2008-01-06 Holger Weiss <[email protected]> for C99-snprintf 1.0:
+ *
+ * Added a lot of new features, fixed many bugs, and incorporated various
+ * improvements done by Andrew Tridgell <[email protected]>, Russ Allbery
+ * <[email protected]>, Hrvoje Niksic <[email protected]>, Damien Miller
+ * <[email protected]>, and others for the Samba, INN, Wget, and OpenSSH
+ * projects. The additions include: support the "e", "E", "g", "G", and
+ * "F" conversion specifiers (and use conversion style "f" or "F" for the
+ * still unsupported "a" and "A" specifiers); support the "hh", "ll", "j",
+ * "t", and "z" length modifiers; support the "#" flag and the (non-C99)
+ * "'" flag; use localeconv(3) (if available) to get both the current
+ * locale's decimal point character and the separator between groups of
+ * digits; fix the handling of various corner cases of field width and
+ * precision specifications; fix various floating point conversion bugs;
+ * handle infinite and NaN floating point values; don't attempt to write to
+ * the output buffer (which may be NULL) if a size of zero was specified;
+ * check for integer overflow of the field width, precision, and return
+ * values and during the floating point conversion; use the OUTCHAR() macro
+ * instead of a function for better performance; provide asprintf(3) and
+ * vasprintf(3) functions; add new test cases. The replacement functions
+ * have been renamed to use an "rpl_" prefix, the function calls in the
+ * main project (and in this file) must be redefined accordingly for each
+ * replacement function which is needed (by using Autoconf or other means).
+ * Various other minor improvements have been applied and the coding style
+ * was cleaned up for consistency.
+ *
+ * 2007-07-23 Holger Weiss <[email protected]> for Mutt 1.5.13:
+ *
+ * C99 compliant snprintf(3) and vsnprintf(3) functions return the number
+ * of characters that would have been written to a sufficiently sized
+ * buffer (excluding the '\0'). The original code simply returned the
+ * length of the resulting output string, so that's been fixed.
+ *
+ * 1998-03-05 Michael Elkins <[email protected]> for Mutt 0.90.8:
+ *
+ * The original code assumed that both snprintf(3) and vsnprintf(3) were
+ * missing. Some systems only have snprintf(3) but not vsnprintf(3), so
+ * the code is now broken down under HAVE_SNPRINTF and HAVE_VSNPRINTF.
+ *
+ * 1998-01-27 Thomas Roessler <[email protected]> for Mutt 0.89i:
+ *
+ * The PGP code was using unsigned hexadecimal formats. Unfortunately,
+ * unsigned formats simply didn't work.
+ *
+ * 1997-10-22 Brandon Long <[email protected]> for Mutt 0.87.1:
+ *
+ * Ok, added some minimal floating point support, which means this probably
+ * requires libm on most operating systems. Don't yet support the exponent
+ * (e,E) and sigfig (g,G). Also, fmtint() was pretty badly broken, it just
+ * wasn't being exercised in ways which showed it, so that's been fixed.
+ * Also, formatted the code to Mutt conventions, and removed dead code left
+ * over from the original. Also, there is now a builtin-test, run with:
+ * gcc -DTEST_SNPRINTF -o snprintf snprintf.c -lm && ./snprintf
+ *
+ * 2996-09-15 Brandon Long <[email protected]> for Mutt 0.43:
+ *
+ * This was ugly. It is still ugly. I opted out of floating point
+ * numbers, but the formatter understands just about everything from the
+ * normal C string format, at least as far as I can tell from the Solaris
+ * 2.5 printf(3S) man page.
+ */
+
+/*
+ * ToDo
+ *
+ * - Add wide character support.
+ * - Add support for "%a" and "%A" conversions.
+ * - Create test routines which predefine the expected results. Our test cases
+ * usually expose bugs in system implementations rather than in ours :-)
+ */
+
+/*
+ * Usage
+ *
+ * 1) The following preprocessor macros should be defined to 1 if the feature or
+ * file in question is available on the target system (by using Autoconf or
+ * other means), though basic functionality should be available as long as
+ * HAVE_STDARG_H and HAVE_STDLIB_H are defined correctly:
+ *
+ * HAVE_VSNPRINTF
+ * HAVE_SNPRINTF
+ * HAVE_VASPRINTF
+ * HAVE_ASPRINTF
+ * HAVE_STDARG_H
+ * HAVE_STDDEF_H
+ * HAVE_STDINT_H
+ * HAVE_STDLIB_H
+ * HAVE_INTTYPES_H
+ * HAVE_LOCALE_H
+ * HAVE_LOCALECONV
+ * HAVE_LCONV_DECIMAL_POINT
+ * HAVE_LCONV_THOUSANDS_SEP
+ * HAVE_LONG_DOUBLE
+ * HAVE_LONG_LONG_INT
+ * HAVE_UNSIGNED_LONG_LONG_INT
+ * HAVE_INTMAX_T
+ * HAVE_UINTMAX_T
+ * HAVE_UINTPTR_T
+ * HAVE_PTRDIFF_T
+ * HAVE_VA_COPY
+ * HAVE___VA_COPY
+ *
+ * 2) The calls to the functions which should be replaced must be redefined
+ * throughout the project files (by using Autoconf or other means):
+ *
+ * #define vsnprintf rpl_vsnprintf
+ * #define snprintf rpl_snprintf
+ * #define vasprintf rpl_vasprintf
+ * #define asprintf rpl_asprintf
+ *
+ * 3) The required replacement functions should be declared in some header file
+ * included throughout the project files:
+ *
+ * #if HAVE_CONFIG_H
+ * #include <config.h>
+ * #endif
+ * #if HAVE_STDARG_H
+ * #include <stdarg.h>
+ * #if !HAVE_VSNPRINTF
+ * int rpl_vsnprintf(char *, size_t, const char *, va_list);
+ * #endif
+ * #if !HAVE_SNPRINTF
+ * int rpl_snprintf(char *, size_t, const char *, ...);
+ * #endif
+ * #if !HAVE_VASPRINTF
+ * int rpl_vasprintf(char **, const char *, va_list);
+ * #endif
+ * #if !HAVE_ASPRINTF
+ * int rpl_asprintf(char **, const char *, ...);
+ * #endif
+ * #endif
+ *
+ * Autoconf macros for handling step 1 and step 2 are available at
+ * <http://www.jhweiss.de/software/snprintf.html>.
+ */
+
+#if HAVE_CONFIG_H
+#include <config.h>
+#else
+#ifdef WIN32
+#define vsnprintf rpl_vsnprintf
+#define snprintf rpl_snprintf
+#define HAVE_VSNPRINTF 0
+#define HAVE_SNPRINTF 0
+#define HAVE_VASPRINTF 1 /* not needed */
+#define HAVE_ASPRINTF 1 /* not needed */
+#define HAVE_STDARG_H 1
+#define HAVE_STDDEF_H 1
+#define HAVE_STDINT_H 0
+#define HAVE_STDLIB_H 1
+#define HAVE_INTTYPES_H 0
+#define HAVE_LOCALE_H 0
+#define HAVE_LOCALECONV 0
+#define HAVE_LCONV_DECIMAL_POINT 0
+#define HAVE_LCONV_THOUSANDS_SEP 0
+#define HAVE_LONG_DOUBLE 0
+#define HAVE_LONG_LONG_INT 1
+#define HAVE_UNSIGNED_LONG_LONG_INT 1
+#define HAVE_INTMAX_T 0
+#define HAVE_UINTMAX_T 0
+#define HAVE_UINTPTR_T 1
+#define HAVE_PTRDIFF_T 1
+#define HAVE_VA_COPY 0
+#define HAVE___VA_COPY 0
+#else
+#define HAVE_VSNPRINTF 1
+#define HAVE_SNPRINTF 1
+#define HAVE_VASPRINTF 1
+#define HAVE_ASPRINTF 1
+#endif
+#endif /* HAVE_CONFIG_H */
+
+#if !HAVE_SNPRINTF || !HAVE_VSNPRINTF || !HAVE_ASPRINTF || !HAVE_VASPRINTF
+#include <stdio.h> /* For NULL, size_t, vsnprintf(3), and vasprintf(3). */
+#ifdef VA_START
+#undef VA_START
+#endif /* defined(VA_START) */
+#ifdef VA_SHIFT
+#undef VA_SHIFT
+#endif /* defined(VA_SHIFT) */
+#if HAVE_STDARG_H
+#include <stdarg.h>
+#define VA_START(ap, last) va_start(ap, last)
+#define VA_SHIFT(ap, value, type) /* No-op for ANSI C. */
+#else /* Assume <varargs.h> is available. */
+#include <varargs.h>
+#define VA_START(ap, last) va_start(ap) /* "last" is ignored. */
+#define VA_SHIFT(ap, value, type) value = va_arg(ap, type)
+#endif /* HAVE_STDARG_H */
+
+#if !HAVE_VASPRINTF
+#if HAVE_STDLIB_H
+#include <stdlib.h> /* For malloc(3). */
+#endif /* HAVE_STDLIB_H */
+#ifdef VA_COPY
+#undef VA_COPY
+#endif /* defined(VA_COPY) */
+#ifdef VA_END_COPY
+#undef VA_END_COPY
+#endif /* defined(VA_END_COPY) */
+#if HAVE_VA_COPY
+#define VA_COPY(dest, src) va_copy(dest, src)
+#define VA_END_COPY(ap) va_end(ap)
+#elif HAVE___VA_COPY
+#define VA_COPY(dest, src) __va_copy(dest, src)
+#define VA_END_COPY(ap) va_end(ap)
+#else
+#define VA_COPY(dest, src) (void)mymemcpy(&dest, &src, sizeof(va_list))
+#define VA_END_COPY(ap) /* No-op. */
+#define NEED_MYMEMCPY 1
+static void *mymemcpy(void *, void *, size_t);
+#endif /* HAVE_VA_COPY */
+#endif /* !HAVE_VASPRINTF */
+
+#if !HAVE_VSNPRINTF
+#include <limits.h> /* For *_MAX. */
+#if HAVE_INTTYPES_H
+#include <inttypes.h> /* For intmax_t (if not defined in <stdint.h>). */
+#endif /* HAVE_INTTYPES_H */
+#if HAVE_LOCALE_H
+#include <locale.h> /* For localeconv(3). */
+#endif /* HAVE_LOCALE_H */
+#if HAVE_STDDEF_H
+#include <stddef.h> /* For ptrdiff_t. */
+#endif /* HAVE_STDDEF_H */
+#if HAVE_STDINT_H
+#include <stdint.h> /* For intmax_t. */
+#endif /* HAVE_STDINT_H */
+
+/* Support for unsigned long long int. We may also need ULLONG_MAX. */
+#ifndef ULONG_MAX /* We may need ULONG_MAX as a fallback. */
+#ifdef UINT_MAX
+#define ULONG_MAX UINT_MAX
+#else
+#define ULONG_MAX INT_MAX
+#endif /* defined(UINT_MAX) */
+#endif /* !defined(ULONG_MAX) */
+#ifdef ULLONG
+#undef ULLONG
+#endif /* defined(ULLONG) */
+#if HAVE_UNSIGNED_LONG_LONG_INT
+#define ULLONG unsigned long long int
+#ifndef ULLONG_MAX
+#define ULLONG_MAX ULONG_MAX
+#endif /* !defined(ULLONG_MAX) */
+#else
+#define ULLONG unsigned long int
+#ifdef ULLONG_MAX
+#undef ULLONG_MAX
+#endif /* defined(ULLONG_MAX) */
+#define ULLONG_MAX ULONG_MAX
+#endif /* HAVE_LONG_LONG_INT */
+
+/* Support for uintmax_t. We also need UINTMAX_MAX. */
+#ifdef UINTMAX_T
+#undef UINTMAX_T
+#endif /* defined(UINTMAX_T) */
+#if HAVE_UINTMAX_T || defined(uintmax_t)
+#define UINTMAX_T uintmax_t
+#ifndef UINTMAX_MAX
+#define UINTMAX_MAX ULLONG_MAX
+#endif /* !defined(UINTMAX_MAX) */
+#else
+#define UINTMAX_T ULLONG
+#ifdef UINTMAX_MAX
+#undef UINTMAX_MAX
+#endif /* defined(UINTMAX_MAX) */
+#define UINTMAX_MAX ULLONG_MAX
+#endif /* HAVE_UINTMAX_T || defined(uintmax_t) */
+
+/* Support for long double. */
+#ifndef LDOUBLE
+#if HAVE_LONG_DOUBLE
+#define LDOUBLE long double
+#else
+#define LDOUBLE double
+#endif /* HAVE_LONG_DOUBLE */
+#endif /* !defined(LDOUBLE) */
+
+/* Support for long long int. */
+#ifndef LLONG
+#if HAVE_LONG_LONG_INT
+#define LLONG long long int
+#else
+#define LLONG long int
+#endif /* HAVE_LONG_LONG_INT */
+#endif /* !defined(LLONG) */
+
+/* Support for intmax_t. */
+#ifndef INTMAX_T
+#if HAVE_INTMAX_T || defined(intmax_t)
+#define INTMAX_T intmax_t
+#else
+#define INTMAX_T LLONG
+#endif /* HAVE_INTMAX_T || defined(intmax_t) */
+#endif /* !defined(INTMAX_T) */
+
+/* Support for uintptr_t. */
+#ifndef UINTPTR_T
+#if HAVE_UINTPTR_T || defined(uintptr_t)
+#define UINTPTR_T uintptr_t
+#else
+#define UINTPTR_T unsigned long int
+#endif /* HAVE_UINTPTR_T || defined(uintptr_t) */
+#endif /* !defined(UINTPTR_T) */
+
+/* Support for ptrdiff_t. */
+#ifndef PTRDIFF_T
+#if HAVE_PTRDIFF_T || defined(ptrdiff_t)
+#define PTRDIFF_T ptrdiff_t
+#else
+#define PTRDIFF_T long int
+#endif /* HAVE_PTRDIFF_T || defined(ptrdiff_t) */
+#endif /* !defined(PTRDIFF_T) */
+
+/*
+ * We need an unsigned integer type corresponding to ptrdiff_t (cf. C99:
+ * 7.19.6.1, 7). However, we'll simply use PTRDIFF_T and convert it to an
+ * unsigned type if necessary. This should work just fine in practice.
+ */
+#ifndef UPTRDIFF_T
+#define UPTRDIFF_T PTRDIFF_T
+#endif /* !defined(UPTRDIFF_T) */
+
+/*
+ * We need a signed integer type corresponding to size_t (cf. C99: 7.19.6.1, 7).
+ * However, we'll simply use size_t and convert it to a signed type if
+ * necessary. This should work just fine in practice.
+ */
+#ifndef SSIZE_T
+#define SSIZE_T size_t
+#endif /* !defined(SSIZE_T) */
+
+/* Either ERANGE or E2BIG should be available everywhere. */
+#ifndef ERANGE
+#define ERANGE E2BIG
+#endif /* !defined(ERANGE) */
+#ifndef EOVERFLOW
+#define EOVERFLOW ERANGE
+#endif /* !defined(EOVERFLOW) */
+
+/*
+ * Buffer size to hold the octal string representation of UINT128_MAX without
+ * nul-termination ("3777777777777777777777777777777777777777777").
+ */
+#ifdef MAX_CONVERT_LENGTH
+#undef MAX_CONVERT_LENGTH
+#endif /* defined(MAX_CONVERT_LENGTH) */
+#define MAX_CONVERT_LENGTH 43
+
+/* Format read states. */
+#define PRINT_S_DEFAULT 0
+#define PRINT_S_FLAGS 1
+#define PRINT_S_WIDTH 2
+#define PRINT_S_DOT 3
+#define PRINT_S_PRECISION 4
+#define PRINT_S_MOD 5
+#define PRINT_S_CONV 6
+
+/* Format flags. */
+#define PRINT_F_MINUS (1 << 0)
+#define PRINT_F_PLUS (1 << 1)
+#define PRINT_F_SPACE (1 << 2)
+#define PRINT_F_NUM (1 << 3)
+#define PRINT_F_ZERO (1 << 4)
+#define PRINT_F_QUOTE (1 << 5)
+#define PRINT_F_UP (1 << 6)
+#define PRINT_F_UNSIGNED (1 << 7)
+#define PRINT_F_TYPE_G (1 << 8)
+#define PRINT_F_TYPE_E (1 << 9)
+
+/* Conversion flags. */
+#define PRINT_C_CHAR 1
+#define PRINT_C_SHORT 2
+#define PRINT_C_LONG 3
+#define PRINT_C_LLONG 4
+#define PRINT_C_LDOUBLE 5
+#define PRINT_C_SIZE 6
+#define PRINT_C_PTRDIFF 7
+#define PRINT_C_INTMAX 8
+
+#ifndef MAX
+#define MAX(x, y) ((x >= y) ? x : y)
+#endif /* !defined(MAX) */
+#ifndef CHARTOINT
+#define CHARTOINT(ch) (ch - '0')
+#endif /* !defined(CHARTOINT) */
+#ifndef ISDIGIT
+#define ISDIGIT(ch) ('0' <= (unsigned char)ch && (unsigned char)ch <= '9')
+#endif /* !defined(ISDIGIT) */
+#ifndef ISNAN
+#define ISNAN(x) (x != x)
+#endif /* !defined(ISNAN) */
+#ifndef ISINF
+#define ISINF(x) (x != 0.0 && x + x == x)
+#endif /* !defined(ISINF) */
+
+#ifdef OUTCHAR
+#undef OUTCHAR
+#endif /* defined(OUTCHAR) */
+#define OUTCHAR(str, len, size, ch) \
+do { \
+ if (len + 1 < size) \
+ str[len] = ch; \
+ (len)++; \
+} while (/* CONSTCOND */ 0)
+
+static void fmtstr(char *, size_t *, size_t, const char *, int, int, int);
+static void fmtint(char *, size_t *, size_t, INTMAX_T, int, int, int, int);
+static void fmtflt(char *, size_t *, size_t, LDOUBLE, int, int, int, int *);
+static void printsep(char *, size_t *, size_t);
+static int getnumsep(int);
+static int getexponent(LDOUBLE);
+static int convert(UINTMAX_T, char *, size_t, int, int);
+static UINTMAX_T cast(LDOUBLE);
+static UINTMAX_T myround(LDOUBLE);
+static LDOUBLE mypow10(int);
+
+int
+rpl_vsnprintf(char *str, size_t size, const char *format, va_list args)
+{
+ LDOUBLE fvalue;
+ INTMAX_T value;
+ unsigned char cvalue;
+ const char *strvalue;
+ INTMAX_T *intmaxptr;
+ PTRDIFF_T *ptrdiffptr;
+ SSIZE_T *sizeptr;
+ LLONG *llongptr;
+ long int *longptr;
+ int *intptr;
+ short int *shortptr;
+ signed char *charptr;
+ size_t len = 0;
+ int overflow = 0;
+ int base = 0;
+ int cflags = 0;
+ int flags = 0;
+ int width = 0;
+ int precision = -1;
+ int state = PRINT_S_DEFAULT;
+ char ch = *format++;
+
+ /*
+ * C99 says: "If `n' is zero, nothing is written, and `s' may be a null
+ * pointer." (7.19.6.5, 2) We're forgiving and allow a NULL pointer
+ * even if a size larger than zero was specified. At least NetBSD's
+ * snprintf(3) does the same, as well as other versions of this file.
+ * (Though some of these versions will write to a non-NULL buffer even
+ * if a size of zero was specified, which violates the standard.)
+ */
+ if (str == NULL && size != 0)
+ size = 0;
+
+ while (ch != '\0')
+ switch (state) {
+ case PRINT_S_DEFAULT:
+ if (ch == '%')
+ state = PRINT_S_FLAGS;
+ else
+ OUTCHAR(str, len, size, ch);
+ ch = *format++;
+ break;
+ case PRINT_S_FLAGS:
+ switch (ch) {
+ case '-':
+ flags |= PRINT_F_MINUS;
+ ch = *format++;
+ break;
+ case '+':
+ flags |= PRINT_F_PLUS;
+ ch = *format++;
+ break;
+ case ' ':
+ flags |= PRINT_F_SPACE;
+ ch = *format++;
+ break;
+ case '#':
+ flags |= PRINT_F_NUM;
+ ch = *format++;
+ break;
+ case '0':
+ flags |= PRINT_F_ZERO;
+ ch = *format++;
+ break;
+ case '\'': /* SUSv2 flag (not in C99). */
+ flags |= PRINT_F_QUOTE;
+ ch = *format++;
+ break;
+ default:
+ state = PRINT_S_WIDTH;
+ break;
+ }
+ break;
+ case PRINT_S_WIDTH:
+ if (ISDIGIT(ch)) {
+ ch = CHARTOINT(ch);
+ if (width > (INT_MAX - ch) / 10) {
+ overflow = 1;
+ goto out;
+ }
+ width = 10 * width + ch;
+ ch = *format++;
+ } else if (ch == '*') {
+ /*
+ * C99 says: "A negative field width argument is
+ * taken as a `-' flag followed by a positive
+ * field width." (7.19.6.1, 5)
+ */
+ if ((width = va_arg(args, int)) < 0) {
+ flags |= PRINT_F_MINUS;
+ width = -width;
+ }
+ ch = *format++;
+ state = PRINT_S_DOT;
+ } else
+ state = PRINT_S_DOT;
+ break;
+ case PRINT_S_DOT:
+ if (ch == '.') {
+ state = PRINT_S_PRECISION;
+ ch = *format++;
+ } else
+ state = PRINT_S_MOD;
+ break;
+ case PRINT_S_PRECISION:
+ if (precision == -1)
+ precision = 0;
+ if (ISDIGIT(ch)) {
+ ch = CHARTOINT(ch);
+ if (precision > (INT_MAX - ch) / 10) {
+ overflow = 1;
+ goto out;
+ }
+ precision = 10 * precision + ch;
+ ch = *format++;
+ } else if (ch == '*') {
+ /*
+ * C99 says: "A negative precision argument is
+ * taken as if the precision were omitted."
+ * (7.19.6.1, 5)
+ */
+ if ((precision = va_arg(args, int)) < 0)
+ precision = -1;
+ ch = *format++;
+ state = PRINT_S_MOD;
+ } else
+ state = PRINT_S_MOD;
+ break;
+ case PRINT_S_MOD:
+ switch (ch) {
+ case 'h':
+ ch = *format++;
+ if (ch == 'h') { /* It's a char. */
+ ch = *format++;
+ cflags = PRINT_C_CHAR;
+ } else
+ cflags = PRINT_C_SHORT;
+ break;
+ case 'l':
+ ch = *format++;
+ if (ch == 'l') { /* It's a long long. */
+ ch = *format++;
+ cflags = PRINT_C_LLONG;
+ } else
+ cflags = PRINT_C_LONG;
+ break;
+ case 'L':
+ cflags = PRINT_C_LDOUBLE;
+ ch = *format++;
+ break;
+ case 'j':
+ cflags = PRINT_C_INTMAX;
+ ch = *format++;
+ break;
+ case 't':
+ cflags = PRINT_C_PTRDIFF;
+ ch = *format++;
+ break;
+ case 'z':
+ cflags = PRINT_C_SIZE;
+ ch = *format++;
+ break;
+ }
+ state = PRINT_S_CONV;
+ break;
+ case PRINT_S_CONV:
+ switch (ch) {
+ case 'd':
+ /* FALLTHROUGH */
+ case 'i':
+ switch (cflags) {
+ case PRINT_C_CHAR:
+ value = (signed char)va_arg(args, int);
+ break;
+ case PRINT_C_SHORT:
+ value = (short int)va_arg(args, int);
+ break;
+ case PRINT_C_LONG:
+ value = va_arg(args, long int);
+ break;
+ case PRINT_C_LLONG:
+ value = va_arg(args, LLONG);
+ break;
+ case PRINT_C_SIZE:
+ value = va_arg(args, SSIZE_T);
+ break;
+ case PRINT_C_INTMAX:
+ value = va_arg(args, INTMAX_T);
+ break;
+ case PRINT_C_PTRDIFF:
+ value = va_arg(args, PTRDIFF_T);
+ break;
+ default:
+ value = va_arg(args, int);
+ break;
+ }
+ fmtint(str, &len, size, value, 10, width,
+ precision, flags);
+ break;
+ case 'X':
+ flags |= PRINT_F_UP;
+ /* FALLTHROUGH */
+ case 'x':
+ base = 16;
+ /* FALLTHROUGH */
+ case 'o':
+ if (base == 0)
+ base = 8;
+ /* FALLTHROUGH */
+ case 'u':
+ if (base == 0)
+ base = 10;
+ flags |= PRINT_F_UNSIGNED;
+ switch (cflags) {
+ case PRINT_C_CHAR:
+ value = (unsigned char)va_arg(args,
+ unsigned int);
+ break;
+ case PRINT_C_SHORT:
+ value = (unsigned short int)va_arg(args,
+ unsigned int);
+ break;
+ case PRINT_C_LONG:
+ value = va_arg(args, unsigned long int);
+ break;
+ case PRINT_C_LLONG:
+ value = va_arg(args, ULLONG);
+ break;
+ case PRINT_C_SIZE:
+ value = va_arg(args, size_t);
+ break;
+ case PRINT_C_INTMAX:
+ value = va_arg(args, UINTMAX_T);
+ break;
+ case PRINT_C_PTRDIFF:
+ value = va_arg(args, UPTRDIFF_T);
+ break;
+ default:
+ value = va_arg(args, unsigned int);
+ break;
+ }
+ fmtint(str, &len, size, value, base, width,
+ precision, flags);
+ break;
+ case 'A':
+ /* Not yet supported, we'll use "%F". */
+ /* FALLTHROUGH */
+ case 'F':
+ flags |= PRINT_F_UP;
+ case 'a':
+ /* Not yet supported, we'll use "%f". */
+ /* FALLTHROUGH */
+ case 'f':
+ if (cflags == PRINT_C_LDOUBLE)
+ fvalue = va_arg(args, LDOUBLE);
+ else
+ fvalue = va_arg(args, double);
+ fmtflt(str, &len, size, fvalue, width,
+ precision, flags, &overflow);
+ if (overflow)
+ goto out;
+ break;
+ case 'E':
+ flags |= PRINT_F_UP;
+ /* FALLTHROUGH */
+ case 'e':
+ flags |= PRINT_F_TYPE_E;
+ if (cflags == PRINT_C_LDOUBLE)
+ fvalue = va_arg(args, LDOUBLE);
+ else
+ fvalue = va_arg(args, double);
+ fmtflt(str, &len, size, fvalue, width,
+ precision, flags, &overflow);
+ if (overflow)
+ goto out;
+ break;
+ case 'G':
+ flags |= PRINT_F_UP;
+ /* FALLTHROUGH */
+ case 'g':
+ flags |= PRINT_F_TYPE_G;
+ if (cflags == PRINT_C_LDOUBLE)
+ fvalue = va_arg(args, LDOUBLE);
+ else
+ fvalue = va_arg(args, double);
+ /*
+ * If the precision is zero, it is treated as
+ * one (cf. C99: 7.19.6.1, 8).
+ */
+ if (precision == 0)
+ precision = 1;
+ fmtflt(str, &len, size, fvalue, width,
+ precision, flags, &overflow);
+ if (overflow)
+ goto out;
+ break;
+ case 'c':
+ cvalue = (unsigned char)va_arg(args, int);
+ OUTCHAR(str, len, size, cvalue);
+ break;
+ case 's':
+ strvalue = va_arg(args, char *);
+ fmtstr(str, &len, size, strvalue, width,
+ precision, flags);
+ break;
+ case 'p':
+ /*
+ * C99 says: "The value of the pointer is
+ * converted to a sequence of printing
+ * characters, in an implementation-defined
+ * manner." (C99: 7.19.6.1, 8)
+ */
+ if ((strvalue = va_arg(args, void *)) == NULL)
+ /*
+ * We use the glibc format. BSD prints
+ * "0x0", SysV "0".
+ */
+ fmtstr(str, &len, size, "(nil)", width,
+ -1, flags);
+ else {
+ /*
+ * We use the BSD/glibc format. SysV
+ * omits the "0x" prefix (which we emit
+ * using the PRINT_F_NUM flag).
+ */
+ flags |= PRINT_F_NUM;
+ flags |= PRINT_F_UNSIGNED;
+ fmtint(str, &len, size,
+ (UINTPTR_T)strvalue, 16, width,
+ precision, flags);
+ }
+ break;
+ case 'n':
+ switch (cflags) {
+ case PRINT_C_CHAR:
+ charptr = va_arg(args, signed char *);
+ *charptr = len;
+ break;
+ case PRINT_C_SHORT:
+ shortptr = va_arg(args, short int *);
+ *shortptr = len;
+ break;
+ case PRINT_C_LONG:
+ longptr = va_arg(args, long int *);
+ *longptr = len;
+ break;
+ case PRINT_C_LLONG:
+ llongptr = va_arg(args, LLONG *);
+ *llongptr = len;
+ break;
+ case PRINT_C_SIZE:
+ /*
+ * C99 says that with the "z" length
+ * modifier, "a following `n' conversion
+ * specifier applies to a pointer to a
+ * signed integer type corresponding to
+ * size_t argument." (7.19.6.1, 7)
+ */
+ sizeptr = va_arg(args, SSIZE_T *);
+ *sizeptr = len;
+ break;
+ case PRINT_C_INTMAX:
+ intmaxptr = va_arg(args, INTMAX_T *);
+ *intmaxptr = len;
+ break;
+ case PRINT_C_PTRDIFF:
+ ptrdiffptr = va_arg(args, PTRDIFF_T *);
+ *ptrdiffptr = len;
+ break;
+ default:
+ intptr = va_arg(args, int *);
+ *intptr = len;
+ break;
+ }
+ break;
+ case '%': /* Print a "%" character verbatim. */
+ OUTCHAR(str, len, size, ch);
+ break;
+ default: /* Skip other characters. */
+ break;
+ }
+ ch = *format++;
+ state = PRINT_S_DEFAULT;
+ base = cflags = flags = width = 0;
+ precision = -1;
+ break;
+ }
+out:
+ if (len < size)
+ str[len] = '\0';
+ else if (size > 0)
+ str[size - 1] = '\0';
+
+ if (overflow || len >= INT_MAX) {
+ return -1;
+ }
+ return (int)len;
+}
+
+static void
+fmtstr(char *str, size_t *len, size_t size, const char *value, int width,
+ int precision, int flags)
+{
+ int padlen, strln; /* Amount to pad. */
+ int noprecision = (precision == -1);
+
+ if (value == NULL) /* We're forgiving. */
+ value = "(null)";
+
+ /* If a precision was specified, don't read the string past it. */
+ for (strln = 0; value[strln] != '\0' &&
+ (noprecision || strln < precision); strln++)
+ continue;
+
+ if ((padlen = width - strln) < 0)
+ padlen = 0;
+ if (flags & PRINT_F_MINUS) /* Left justify. */
+ padlen = -padlen;
+
+ while (padlen > 0) { /* Leading spaces. */
+ OUTCHAR(str, *len, size, ' ');
+ padlen--;
+ }
+ while (*value != '\0' && (noprecision || precision-- > 0)) {
+ OUTCHAR(str, *len, size, *value);
+ value++;
+ }
+ while (padlen < 0) { /* Trailing spaces. */
+ OUTCHAR(str, *len, size, ' ');
+ padlen++;
+ }
+}
+
+static void
+fmtint(char *str, size_t *len, size_t size, INTMAX_T value, int base, int width,
+ int precision, int flags)
+{
+ UINTMAX_T uvalue;
+ char iconvert[MAX_CONVERT_LENGTH];
+ char sign = 0;
+ char hexprefix = 0;
+ int spadlen = 0; /* Amount to space pad. */
+ int zpadlen = 0; /* Amount to zero pad. */
+ int pos;
+ int separators = (flags & PRINT_F_QUOTE);
+ int noprecision = (precision == -1);
+
+ if (flags & PRINT_F_UNSIGNED)
+ uvalue = value;
+ else {
+ uvalue = (value >= 0) ? value : -value;
+ if (value < 0)
+ sign = '-';
+ else if (flags & PRINT_F_PLUS) /* Do a sign. */
+ sign = '+';
+ else if (flags & PRINT_F_SPACE)
+ sign = ' ';
+ }
+
+ pos = convert(uvalue, iconvert, sizeof(iconvert), base,
+ flags & PRINT_F_UP);
+
+ if (flags & PRINT_F_NUM && uvalue != 0) {
+ /*
+ * C99 says: "The result is converted to an `alternative form'.
+ * For `o' conversion, it increases the precision, if and only
+ * if necessary, to force the first digit of the result to be a
+ * zero (if the value and precision are both 0, a single 0 is
+ * printed). For `x' (or `X') conversion, a nonzero result has
+ * `0x' (or `0X') prefixed to it." (7.19.6.1, 6)
+ */
+ switch (base) {
+ case 8:
+ if (precision <= pos)
+ precision = pos + 1;
+ break;
+ case 16:
+ hexprefix = (flags & PRINT_F_UP) ? 'X' : 'x';
+ break;
+ }
+ }
+
+ if (separators) /* Get the number of group separators we'll print. */
+ separators = getnumsep(pos);
+
+ zpadlen = precision - pos - separators;
+ spadlen = width /* Minimum field width. */
+ - separators /* Number of separators. */
+ - MAX(precision, pos) /* Number of integer digits. */
+ - ((sign != 0) ? 1 : 0) /* Will we print a sign? */
+ - ((hexprefix != 0) ? 2 : 0); /* Will we print a prefix? */
+
+ if (zpadlen < 0)
+ zpadlen = 0;
+ if (spadlen < 0)
+ spadlen = 0;
+
+ /*
+ * C99 says: "If the `0' and `-' flags both appear, the `0' flag is
+ * ignored. For `d', `i', `o', `u', `x', and `X' conversions, if a
+ * precision is specified, the `0' flag is ignored." (7.19.6.1, 6)
+ */
+ if (flags & PRINT_F_MINUS) /* Left justify. */
+ spadlen = -spadlen;
+ else if (flags & PRINT_F_ZERO && noprecision) {
+ zpadlen += spadlen;
+ spadlen = 0;
+ }
+ while (spadlen > 0) { /* Leading spaces. */
+ OUTCHAR(str, *len, size, ' ');
+ spadlen--;
+ }
+ if (sign != 0) /* Sign. */
+ OUTCHAR(str, *len, size, sign);
+ if (hexprefix != 0) { /* A "0x" or "0X" prefix. */
+ OUTCHAR(str, *len, size, '0');
+ OUTCHAR(str, *len, size, hexprefix);
+ }
+ while (zpadlen > 0) { /* Leading zeros. */
+ OUTCHAR(str, *len, size, '0');
+ zpadlen--;
+ }
+ while (pos > 0) { /* The actual digits. */
+ pos--;
+ OUTCHAR(str, *len, size, iconvert[pos]);
+ if (separators > 0 && pos > 0 && pos % 3 == 0)
+ printsep(str, len, size);
+ }
+ while (spadlen < 0) { /* Trailing spaces. */
+ OUTCHAR(str, *len, size, ' ');
+ spadlen++;
+ }
+}
+
+static void
+fmtflt(char *str, size_t *len, size_t size, LDOUBLE fvalue, int width,
+ int precision, int flags, int *overflow)
+{
+ LDOUBLE ufvalue;
+ UINTMAX_T intpart;
+ UINTMAX_T fracpart;
+ UINTMAX_T mask;
+ const char *infnan = NULL;
+ char iconvert[MAX_CONVERT_LENGTH];
+ char fconvert[MAX_CONVERT_LENGTH];
+ char econvert[4]; /* "e-12" (without nul-termination). */
+ char esign = 0;
+ char sign = 0;
+ int leadfraczeros = 0;
+ int exponent = 0;
+ int emitpoint = 0;
+ int omitzeros = 0;
+ int omitcount = 0;
+ int padlen = 0;
+ int epos = 0;
+ int fpos = 0;
+ int ipos = 0;
+ int separators = (flags & PRINT_F_QUOTE);
+ int estyle = (flags & PRINT_F_TYPE_E);
+#if HAVE_LOCALECONV && HAVE_LCONV_DECIMAL_POINT
+ struct lconv *lc = localeconv();
+#endif /* HAVE_LOCALECONV && HAVE_LCONV_DECIMAL_POINT */
+
+ /*
+ * AIX' man page says the default is 0, but C99 and at least Solaris'
+ * and NetBSD's man pages say the default is 6, and sprintf(3) on AIX
+ * defaults to 6.
+ */
+ if (precision == -1)
+ precision = 6;
+
+ if (fvalue < 0.0)
+ sign = '-';
+ else if (flags & PRINT_F_PLUS) /* Do a sign. */
+ sign = '+';
+ else if (flags & PRINT_F_SPACE)
+ sign = ' ';
+
+ if (ISNAN(fvalue))
+ infnan = (flags & PRINT_F_UP) ? "NAN" : "nan";
+ else if (ISINF(fvalue))
+ infnan = (flags & PRINT_F_UP) ? "INF" : "inf";
+
+ if (infnan != NULL) {
+ if (sign != 0)
+ iconvert[ipos++] = sign;
+ while (*infnan != '\0')
+ iconvert[ipos++] = *infnan++;
+ fmtstr(str, len, size, iconvert, width, ipos, flags);
+ return;
+ }
+
+ /* "%e" (or "%E") or "%g" (or "%G") conversion. */
+ if (flags & PRINT_F_TYPE_E || flags & PRINT_F_TYPE_G) {
+ if (flags & PRINT_F_TYPE_G) {
+ /*
+ * For "%g" (and "%G") conversions, the precision
+ * specifies the number of significant digits, which
+ * includes the digits in the integer part. The
+ * conversion will or will not be using "e-style" (like
+ * "%e" or "%E" conversions) depending on the precision
+ * and on the exponent. However, the exponent can be
+ * affected by rounding the converted value, so we'll
+ * leave this decision for later. Until then, we'll
+ * assume that we're going to do an "e-style" conversion
+ * (in order to get the exponent calculated). For
+ * "e-style", the precision must be decremented by one.
+ */
+ precision--;
+ /*
+ * For "%g" (and "%G") conversions, trailing zeros are
+ * removed from the fractional portion of the result
+ * unless the "#" flag was specified.
+ */
+ if (!(flags & PRINT_F_NUM))
+ omitzeros = 1;
+ }
+ exponent = getexponent(fvalue);
+ estyle = 1;
+ }
+
+again:
+ /*
+ * Sorry, we only support 9, 19, or 38 digits (that is, the number of
+ * digits of the 32-bit, the 64-bit, or the 128-bit UINTMAX_MAX value
+ * minus one) past the decimal point due to our conversion method.
+ */
+ switch (sizeof(UINTMAX_T)) {
+ case 16:
+ if (precision > 38)
+ precision = 38;
+ break;
+ case 8:
+ if (precision > 19)
+ precision = 19;
+ break;
+ default:
+ if (precision > 9)
+ precision = 9;
+ break;
+ }
+
+ ufvalue = (fvalue >= 0.0) ? fvalue : -fvalue;
+ if (estyle) /* We want exactly one integer digit. */
+ ufvalue /= mypow10(exponent);
+
+ if ((intpart = cast(ufvalue)) == UINTMAX_MAX) {
+ *overflow = 1;
+ return;
+ }
+
+ /*
+ * Factor of ten with the number of digits needed for the fractional
+ * part. For example, if the precision is 3, the mask will be 1000.
+ */
+ mask = (UINTMAX_T)mypow10(precision);
+ /*
+ * We "cheat" by converting the fractional part to integer by
+ * multiplying by a factor of ten.
+ */
+ if ((fracpart = myround(mask * (ufvalue - intpart))) >= mask) {
+ /*
+ * For example, ufvalue = 2.99962, intpart = 2, and mask = 1000
+ * (because precision = 3). Now, myround(1000 * 0.99962) will
+ * return 1000. So, the integer part must be incremented by one
+ * and the fractional part must be set to zero.
+ */
+ intpart++;
+ fracpart = 0;
+ if (estyle && intpart == 10) {
+ /*
+ * The value was rounded up to ten, but we only want one
+ * integer digit if using "e-style". So, the integer
+ * part must be set to one and the exponent must be
+ * incremented by one.
+ */
+ intpart = 1;
+ exponent++;
+ }
+ }
+
+ /*
+ * Now that we know the real exponent, we can check whether or not to
+ * use "e-style" for "%g" (and "%G") conversions. If we don't need
+ * "e-style", the precision must be adjusted and the integer and
+ * fractional parts must be recalculated from the original value.
+ *
+ * C99 says: "Let P equal the precision if nonzero, 6 if the precision
+ * is omitted, or 1 if the precision is zero. Then, if a conversion
+ * with style `E' would have an exponent of X:
+ *
+ * - if P > X >= -4, the conversion is with style `f' (or `F') and
+ * precision P - (X + 1).
+ *
+ * - otherwise, the conversion is with style `e' (or `E') and precision
+ * P - 1." (7.19.6.1, 8)
+ *
+ * Note that we had decremented the precision by one.
+ */
+ if (flags & PRINT_F_TYPE_G && estyle &&
+ precision + 1 > exponent && exponent >= -4) {
+ precision -= exponent;
+ estyle = 0;
+ goto again;
+ }
+
+ if (estyle) {
+ if (exponent < 0) {
+ exponent = -exponent;
+ esign = '-';
+ } else
+ esign = '+';
+
+ /*
+ * Convert the exponent. The sizeof(econvert) is 4. So, the
+ * econvert buffer can hold e.g. "e+99" and "e-99". We don't
+ * support an exponent which contains more than two digits.
+ * Therefore, the following stores are safe.
+ */
+ epos = convert(exponent, econvert, 2, 10, 0);
+ /*
+ * C99 says: "The exponent always contains at least two digits,
+ * and only as many more digits as necessary to represent the
+ * exponent." (7.19.6.1, 8)
+ */
+ if (epos == 1)
+ econvert[epos++] = '0';
+ econvert[epos++] = esign;
+ econvert[epos++] = (flags & PRINT_F_UP) ? 'E' : 'e';
+ }
+
+ /* Convert the integer part and the fractional part. */
+ ipos = convert(intpart, iconvert, sizeof(iconvert), 10, 0);
+ if (fracpart != 0) /* convert() would return 1 if fracpart == 0. */
+ fpos = convert(fracpart, fconvert, sizeof(fconvert), 10, 0);
+
+ leadfraczeros = precision - fpos;
+
+ if (omitzeros) {
+ if (fpos > 0) /* Omit trailing fractional part zeros. */
+ while (omitcount < fpos && fconvert[omitcount] == '0')
+ omitcount++;
+ else { /* The fractional part is zero, omit it completely. */
+ omitcount = precision;
+ leadfraczeros = 0;
+ }
+ precision -= omitcount;
+ }
+
+ /*
+ * Print a decimal point if either the fractional part is non-zero
+ * and/or the "#" flag was specified.
+ */
+ if (precision > 0 || flags & PRINT_F_NUM)
+ emitpoint = 1;
+ if (separators) /* Get the number of group separators we'll print. */
+ separators = getnumsep(ipos);
+
+ padlen = width /* Minimum field width. */
+ - ipos /* Number of integer digits. */
+ - epos /* Number of exponent characters. */
+ - precision /* Number of fractional digits. */
+ - separators /* Number of group separators. */
+ - (emitpoint ? 1 : 0) /* Will we print a decimal point? */
+ - ((sign != 0) ? 1 : 0); /* Will we print a sign character? */
+
+ if (padlen < 0)
+ padlen = 0;
+
+ /*
+ * C99 says: "If the `0' and `-' flags both appear, the `0' flag is
+ * ignored." (7.19.6.1, 6)
+ */
+ if (flags & PRINT_F_MINUS) /* Left justifty. */
+ padlen = -padlen;
+ else if (flags & PRINT_F_ZERO && padlen > 0) {
+ if (sign != 0) { /* Sign. */
+ OUTCHAR(str, *len, size, sign);
+ sign = 0;
+ }
+ while (padlen > 0) { /* Leading zeros. */
+ OUTCHAR(str, *len, size, '0');
+ padlen--;
+ }
+ }
+ while (padlen > 0) { /* Leading spaces. */
+ OUTCHAR(str, *len, size, ' ');
+ padlen--;
+ }
+ if (sign != 0) /* Sign. */
+ OUTCHAR(str, *len, size, sign);
+ while (ipos > 0) { /* Integer part. */
+ ipos--;
+ OUTCHAR(str, *len, size, iconvert[ipos]);
+ if (separators > 0 && ipos > 0 && ipos % 3 == 0)
+ printsep(str, len, size);
+ }
+ if (emitpoint) { /* Decimal point. */
+#if HAVE_LOCALECONV && HAVE_LCONV_DECIMAL_POINT
+ if (lc->decimal_point != NULL && *lc->decimal_point != '\0')
+ OUTCHAR(str, *len, size, *lc->decimal_point);
+ else /* We'll always print some decimal point character. */
+#endif /* HAVE_LOCALECONV && HAVE_LCONV_DECIMAL_POINT */
+ OUTCHAR(str, *len, size, '.');
+ }
+ while (leadfraczeros > 0) { /* Leading fractional part zeros. */
+ OUTCHAR(str, *len, size, '0');
+ leadfraczeros--;
+ }
+ while (fpos > omitcount) { /* The remaining fractional part. */
+ fpos--;
+ OUTCHAR(str, *len, size, fconvert[fpos]);
+ }
+ while (epos > 0) { /* Exponent. */
+ epos--;
+ OUTCHAR(str, *len, size, econvert[epos]);
+ }
+ while (padlen < 0) { /* Trailing spaces. */
+ OUTCHAR(str, *len, size, ' ');
+ padlen++;
+ }
+}
+
+static void
+printsep(char *str, size_t *len, size_t size)
+{
+#if HAVE_LOCALECONV && HAVE_LCONV_THOUSANDS_SEP
+ struct lconv *lc = localeconv();
+ int i;
+
+ if (lc->thousands_sep != NULL)
+ for (i = 0; lc->thousands_sep[i] != '\0'; i++)
+ OUTCHAR(str, *len, size, lc->thousands_sep[i]);
+ else
+#endif /* HAVE_LOCALECONV && HAVE_LCONV_THOUSANDS_SEP */
+ OUTCHAR(str, *len, size, ',');
+}
+
+static int
+getnumsep(int digits)
+{
+ int separators = (digits - ((digits % 3 == 0) ? 1 : 0)) / 3;
+#if HAVE_LOCALECONV && HAVE_LCONV_THOUSANDS_SEP
+ int strln;
+ struct lconv *lc = localeconv();
+
+ /* We support an arbitrary separator length (including zero). */
+ if (lc->thousands_sep != NULL) {
+ for (strln = 0; lc->thousands_sep[strln] != '\0'; strln++)
+ continue;
+ separators *= strln;
+ }
+#endif /* HAVE_LOCALECONV && HAVE_LCONV_THOUSANDS_SEP */
+ return separators;
+}
+
+static int
+getexponent(LDOUBLE value)
+{
+ LDOUBLE tmp = (value >= 0.0) ? value : -value;
+ int exponent = 0;
+
+ /*
+ * We check for 99 > exponent > -99 in order to work around possible
+ * endless loops which could happen (at least) in the second loop (at
+ * least) if we're called with an infinite value. However, we checked
+ * for infinity before calling this function using our ISINF() macro, so
+ * this might be somewhat paranoid.
+ */
+ while (tmp < 1.0 && tmp > 0.0 && --exponent > -99)
+ tmp *= 10;
+ while (tmp >= 10.0 && ++exponent < 99)
+ tmp /= 10;
+
+ return exponent;
+}
+
+static int
+convert(UINTMAX_T value, char *buf, size_t size, int base, int caps)
+{
+ const char *digits = caps ? "0123456789ABCDEF" : "0123456789abcdef";
+ size_t pos = 0;
+
+ /* We return an unterminated buffer with the digits in reverse order. */
+ do {
+ buf[pos++] = digits[value % base];
+ value /= base;
+ } while (value != 0 && pos < size);
+
+ return (int)pos;
+}
+
+static UINTMAX_T
+cast(LDOUBLE value)
+{
+ UINTMAX_T result;
+
+ /*
+ * We check for ">=" and not for ">" because if UINTMAX_MAX cannot be
+ * represented exactly as an LDOUBLE value (but is less than LDBL_MAX),
+ * it may be increased to the nearest higher representable value for the
+ * comparison (cf. C99: 6.3.1.4, 2). It might then equal the LDOUBLE
+ * value although converting the latter to UINTMAX_T would overflow.
+ */
+ if (value >= UINTMAX_MAX)
+ return UINTMAX_MAX;
+
+ result = (UINTMAX_T)value;
+ /*
+ * At least on NetBSD/sparc64 3.0.2 and 4.99.30, casting long double to
+ * an integer type converts e.g. 1.9 to 2 instead of 1 (which violates
+ * the standard). Sigh.
+ */
+ return (result <= value) ? result : result - 1;
+}
+
+static UINTMAX_T
+myround(LDOUBLE value)
+{
+ UINTMAX_T intpart = cast(value);
+
+ return ((value -= intpart) < 0.5) ? intpart : intpart + 1;
+}
+
+static LDOUBLE
+mypow10(int exponent)
+{
+ LDOUBLE result = 1;
+
+ while (exponent > 0) {
+ result *= 10;
+ exponent--;
+ }
+ while (exponent < 0) {
+ result /= 10;
+ exponent++;
+ }
+ return result;
+}
+#endif /* !HAVE_VSNPRINTF */
+
+#if !HAVE_VASPRINTF
+#if NEED_MYMEMCPY
+void *
+mymemcpy(void *dst, void *src, size_t len)
+{
+ const char *from = src;
+ char *to = dst;
+
+ /* No need for optimization, we use this only to replace va_copy(3). */
+ while (len-- > 0)
+ *to++ = *from++;
+ return dst;
+}
+#endif /* NEED_MYMEMCPY */
+
+int
+rpl_vasprintf(char **ret, const char *format, va_list ap)
+{
+ size_t size;
+ int len;
+ va_list aq;
+
+ VA_COPY(aq, ap);
+ len = vsnprintf(NULL, 0, format, aq);
+ VA_END_COPY(aq);
+ if (len < 0 || (*ret = malloc(size = len + 1)) == NULL)
+ return -1;
+ return vsnprintf(*ret, size, format, ap);
+}
+#endif /* !HAVE_VASPRINTF */
+
+#if !HAVE_SNPRINTF
+#if HAVE_STDARG_H
+int
+rpl_snprintf(char *str, size_t size, const char *format, ...)
+#else
+int
+rpl_snprintf(va_alist) va_dcl
+#endif /* HAVE_STDARG_H */
+{
+#if !HAVE_STDARG_H
+ char *str;
+ size_t size;
+ char *format;
+#endif /* HAVE_STDARG_H */
+ va_list ap;
+ int len;
+
+ VA_START(ap, format);
+ VA_SHIFT(ap, str, char *);
+ VA_SHIFT(ap, size, size_t);
+ VA_SHIFT(ap, format, const char *);
+ len = vsnprintf(str, size, format, ap);
+ va_end(ap);
+ return len;
+}
+#endif /* !HAVE_SNPRINTF */
+
+#if !HAVE_ASPRINTF
+#if HAVE_STDARG_H
+int
+rpl_asprintf(char **ret, const char *format, ...)
+#else
+int
+rpl_asprintf(va_alist) va_dcl
+#endif /* HAVE_STDARG_H */
+{
+#if !HAVE_STDARG_H
+ char **ret;
+ char *format;
+#endif /* HAVE_STDARG_H */
+ va_list ap;
+ int len;
+
+ VA_START(ap, format);
+ VA_SHIFT(ap, ret, char **);
+ VA_SHIFT(ap, format, const char *);
+ len = vasprintf(ret, format, ap);
+ va_end(ap);
+ return len;
+}
+#endif /* !HAVE_ASPRINTF */
+#else /* Dummy declaration to avoid empty translation unit warnings. */
+int main(void);
+#endif /* !HAVE_SNPRINTF || !HAVE_VSNPRINTF || !HAVE_ASPRINTF || [...] */
+
+
+/* vim: set joinspaces textwidth=80: */
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h
index bf27289f3f5..c568922cbd4 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.h
+++ b/src/gallium/drivers/cell/ppu/cell_context.h
@@ -63,6 +63,7 @@ struct cell_context
const struct pipe_blend_state *blend;
const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
+ uint num_samplers;
const struct pipe_depth_stencil_alpha_state *depth_stencil;
const struct pipe_rasterizer_state *rasterizer;
const struct cell_vertex_shader_state *vs;
@@ -75,6 +76,7 @@ struct cell_context
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct cell_texture *texture[PIPE_MAX_SAMPLERS];
+ uint num_textures;
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX];
diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
index 075e0a0c471..025ed3bbbfe 100644
--- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c
+++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
@@ -210,15 +210,19 @@ cell_create_sampler_state(struct pipe_context *pipe,
static void
-cell_bind_sampler_state(struct pipe_context *pipe,
- unsigned unit, void *sampler)
+cell_bind_sampler_states(struct pipe_context *pipe,
+ unsigned num, void **samplers)
{
struct cell_context *cell = cell_context(pipe);
draw_flush(cell->draw);
assert(unit < PIPE_MAX_SAMPLERS);
- cell->sampler[unit] = (struct pipe_sampler_state *)sampler;
+
+ memcpy(cell->sampler, samplers, num * sizeof(void *));
+ memset(&cell->sampler[num], 0, (PIPE_MAX_SAMPLERS - num) *
+ sizeof(void *));
+ cell->num_samplers = num;
cell->dirty |= CELL_NEW_SAMPLER;
}
@@ -234,16 +238,24 @@ cell_delete_sampler_state(struct pipe_context *pipe,
static void
-cell_set_sampler_texture(struct pipe_context *pipe,
- unsigned sampler,
- struct pipe_texture *texture)
+cell_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num, struct pipe_texture **texture)
{
struct cell_context *cell = cell_context(pipe);
+ uint i;
+
+ /* Check for no-op */
+ if (num == cell->num_textures &&
+ !memcmp(cell->texture, texture, num * sizeof(struct pipe_texture *)))
+ return;
draw_flush(cell->draw);
- pipe_texture_reference((struct pipe_texture **) &cell->texture[sampler],
- texture);
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ struct pipe_texture *tex = i < num ? texture[i] : NULL;
+
+ pipe_texture_reference((struct pipe_texture **) &cell->texture[i], tex);
+ }
cell_update_texture_mapping(cell);
@@ -300,10 +312,10 @@ cell_init_state_functions(struct cell_context *cell)
cell->pipe.delete_blend_state = cell_delete_blend_state;
cell->pipe.create_sampler_state = cell_create_sampler_state;
- cell->pipe.bind_sampler_state = cell_bind_sampler_state;
+ cell->pipe.bind_sampler_states = cell_bind_sampler_states;
cell->pipe.delete_sampler_state = cell_delete_sampler_state;
- cell->pipe.set_sampler_texture = cell_set_sampler_texture;
+ cell->pipe.set_sampler_textures = cell_set_sampler_textures;
cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state;
cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state;
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index 49c0d130c52..670eb26bdd0 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -77,8 +77,10 @@ cell_emit_state(struct cell_context *cell)
}
if (cell->dirty & CELL_NEW_SAMPLER) {
- emit_state_cmd(cell, CELL_CMD_STATE_SAMPLER,
- cell->sampler[0], sizeof(struct pipe_sampler_state));
+ if (cell->sampler[0]) {
+ emit_state_cmd(cell, CELL_CMD_STATE_SAMPLER,
+ cell->sampler[0], sizeof(struct pipe_sampler_state));
+ }
}
if (cell->dirty & CELL_NEW_TEXTURE) {
diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c
index 935501441b1..269a5c15bac 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c
@@ -131,7 +131,8 @@ cell_bind_vs_state(struct pipe_context *pipe, void *vs)
cell->vs = (const struct cell_vertex_shader_state *) vs;
- draw_bind_vertex_shader(cell->draw, cell->vs->draw_data);
+ draw_bind_vertex_shader(cell->draw,
+ (cell->vs ? cell->vs->draw_data : NULL));
cell->dirty |= CELL_NEW_VS;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c b/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c
index 9cf74bab477..4828a8023bd 100644
--- a/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c
+++ b/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c
@@ -33,46 +33,11 @@
#include "cell_context.h"
#include "rtasm/rtasm_ppc_spe.h"
-typedef uint64_t register_mask;
-
-int allocate_available_register(register_mask *m)
-{
- unsigned i;
- for (i = 0; i < 64; i++) {
- const uint64_t mask = (1ULL << i);
-
- if ((m[0] & mask) != 0) {
- m[0] &= ~mask;
- return i;
- }
- }
-
- return -1;
-}
-
-
-int allocate_register(register_mask *m, unsigned reg)
-{
- assert((m[0] & (1ULL << reg)) != 0);
-
- m[0] &= ~(1ULL << reg);
- return reg;
-}
-
-
-void release_register(register_mask *m, unsigned reg)
-{
- assert((m[0] & (1ULL << reg)) == 0);
-
- m[0] |= (1ULL << reg);
-}
-
/**
* Emit a 4x4 matrix transpose operation
*
* \param p Function that the transpose operation is to be appended to
- * \param m Live register mask
* \param row0 Register containing row 0 of the source matrix
* \param row1 Register containing row 1 of the source matrix
* \param row2 Register containing row 2 of the source matrix
@@ -91,15 +56,15 @@ void release_register(register_mask *m, unsigned reg)
* This function requires that four temporary are available on entry.
*/
static void
-emit_matrix_transpose(struct spe_function *p, register_mask *m,
+emit_matrix_transpose(struct spe_function *p,
unsigned row0, unsigned row1, unsigned row2,
unsigned row3, unsigned dest_ptr,
unsigned shuf_ptr, unsigned count)
{
- int shuf_hi = allocate_available_register(m);
- int shuf_lo = allocate_available_register(m);
- int t1 = allocate_available_register(m);
- int t2 = allocate_available_register(m);
+ int shuf_hi = spe_allocate_available_register(p);
+ int shuf_lo = spe_allocate_available_register(p);
+ int t1 = spe_allocate_available_register(p);
+ int t2 = spe_allocate_available_register(p);
int t3;
int t4;
int col0;
@@ -169,19 +134,19 @@ emit_matrix_transpose(struct spe_function *p, register_mask *m,
/* Release all of the temporary registers used.
*/
- release_register(m, col0);
- release_register(m, col1);
- release_register(m, col2);
- release_register(m, col3);
- release_register(m, shuf_hi);
- release_register(m, shuf_lo);
- release_register(m, t2);
- release_register(m, t4);
+ spe_release_register(p, col0);
+ spe_release_register(p, col1);
+ spe_release_register(p, col2);
+ spe_release_register(p, col3);
+ spe_release_register(p, shuf_hi);
+ spe_release_register(p, shuf_lo);
+ spe_release_register(p, t2);
+ spe_release_register(p, t4);
}
static void
-emit_fetch(struct spe_function *p, register_mask *m,
+emit_fetch(struct spe_function *p,
unsigned in_ptr, unsigned *offset,
unsigned out_ptr, unsigned shuf_ptr,
enum pipe_format format)
@@ -191,11 +156,11 @@ emit_fetch(struct spe_function *p, register_mask *m,
const unsigned type = pf_type(format);
const unsigned bytes = pf_size_x(format);
- int v0 = allocate_available_register(m);
- int v1 = allocate_available_register(m);
- int v2 = allocate_available_register(m);
- int v3 = allocate_available_register(m);
- int tmp = allocate_available_register(m);
+ int v0 = spe_allocate_available_register(p);
+ int v1 = spe_allocate_available_register(p);
+ int v2 = spe_allocate_available_register(p);
+ int v3 = spe_allocate_available_register(p);
+ int tmp = spe_allocate_available_register(p);
int float_zero = -1;
int float_one = -1;
float scale_signed = 0.0;
@@ -260,19 +225,19 @@ emit_fetch(struct spe_function *p, register_mask *m,
if (count < 4) {
- float_one = allocate_available_register(m);
+ float_one = spe_allocate_available_register(p);
spe_il(p, float_one, 1);
spe_cuflt(p, float_one, float_one, 0);
if (count < 3) {
- float_zero = allocate_available_register(m);
+ float_zero = spe_allocate_available_register(p);
spe_il(p, float_zero, 0);
}
}
- release_register(m, tmp);
+ spe_release_register(p, tmp);
- emit_matrix_transpose(p, m, v0, v1, v2, v3, out_ptr, shuf_ptr, count);
+ emit_matrix_transpose(p, v0, v1, v2, v3, out_ptr, shuf_ptr, count);
switch (count) {
case 1:
@@ -284,11 +249,11 @@ emit_fetch(struct spe_function *p, register_mask *m,
}
if (float_zero != -1) {
- release_register(m, float_zero);
+ spe_release_register(p, float_zero);
}
if (float_one != -1) {
- release_register(m, float_one);
+ spe_release_register(p, float_one);
}
}
@@ -297,7 +262,6 @@ void cell_update_vertex_fetch(struct draw_context *draw)
{
struct cell_context *const cell =
(struct cell_context *) draw->driver_private;
- register_mask m = ~0;
struct spe_function *p = &cell->attrib_fetch;
unsigned function_index[PIPE_ATTRIB_MAX];
unsigned unique_attr_formats;
@@ -338,18 +302,11 @@ void cell_update_vertex_fetch(struct draw_context *draw)
spe_init_func(p, 136 * unique_attr_formats);
- /* Registers 0, 1, and 2 are reserved by the ABI.
- */
- allocate_register(&m, 0);
- allocate_register(&m, 1);
- allocate_register(&m, 2);
-
-
/* Allocate registers for the function's input parameters.
*/
- out_ptr = allocate_register(&m, 3);
- in_ptr = allocate_register(&m, 4);
- shuf_ptr = allocate_register(&m, 5);
+ out_ptr = spe_allocate_register(p, 3);
+ in_ptr = spe_allocate_register(p, 4);
+ shuf_ptr = spe_allocate_register(p, 5);
/* Generate code for the individual attribute fetch functions.
@@ -362,7 +319,7 @@ void cell_update_vertex_fetch(struct draw_context *draw)
- (void *) p->store);
offset = 0;
- emit_fetch(p, & m, in_ptr, &offset, out_ptr, shuf_ptr,
+ emit_fetch(p, in_ptr, &offset, out_ptr, shuf_ptr,
draw->vertex_element[i].src_format);
spe_bi(p, 0, 0, 0);
diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h
index 1dc87291c9f..8f3ad3ee798 100644
--- a/src/gallium/drivers/failover/fo_context.h
+++ b/src/gallium/drivers/failover/fo_context.h
@@ -87,12 +87,15 @@ struct failover_context {
struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX];
+ void *sw_sampler_state[PIPE_MAX_SAMPLERS];
+ void *hw_sampler_state[PIPE_MAX_SAMPLERS];
+
unsigned dirty;
- unsigned dirty_sampler;
- unsigned dirty_texture;
unsigned dirty_vertex_buffer;
unsigned dirty_vertex_element;
+ unsigned num_samplers;
+ unsigned num_textures;
unsigned mode;
struct pipe_context *hw;
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c
index 0fc5568da11..11eec2714eb 100644
--- a/src/gallium/drivers/failover/fo_state.c
+++ b/src/gallium/drivers/failover/fo_state.c
@@ -28,6 +28,8 @@
/* Authors: Keith Whitwell <[email protected]>
*/
+#include "pipe/p_inlines.h"
+
#include "fo_context.h"
@@ -322,18 +324,27 @@ failover_create_sampler_state(struct pipe_context *pipe,
}
static void
-failover_bind_sampler_state(struct pipe_context *pipe,
- unsigned unit, void *sampler)
+failover_bind_sampler_states(struct pipe_context *pipe,
+ unsigned num, void **sampler)
{
struct failover_context *failover = failover_context(pipe);
struct fo_state *state = (struct fo_state*)sampler;
- failover->sampler[unit] = state;
+ uint i;
+ assert(num <= PIPE_MAX_SAMPLERS);
+ /* Check for no-op */
+ if (num == failover->num_samplers &&
+ !memcmp(failover->sampler, sampler, num * sizeof(void *)))
+ return;
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ failover->sw_sampler_state[i] = i < num ? state[i].sw_state : NULL;
+ failover->hw_sampler_state[i] = i < num ? state[i].hw_state : NULL;
+ }
failover->dirty |= FO_NEW_SAMPLER;
- failover->dirty_sampler |= (1<<unit);
- failover->sw->bind_sampler_state(failover->sw, unit,
- state->sw_state);
- failover->hw->bind_sampler_state(failover->hw, unit,
- state->hw_state);
+ failover->num_samplers = num;
+ failover->sw->bind_sampler_states(failover->sw, num,
+ failover->sw_sampler_state);
+ failover->hw->bind_sampler_states(failover->hw, num,
+ failover->hw_sampler_state);
}
static void
@@ -351,17 +362,29 @@ failover_delete_sampler_state(struct pipe_context *pipe, void *sampler)
static void
-failover_set_sampler_texture(struct pipe_context *pipe,
- unsigned unit,
- struct pipe_texture *texture)
+failover_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
{
struct failover_context *failover = failover_context(pipe);
-
- failover->texture[unit] = texture;
+ uint i;
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == failover->num_textures &&
+ !memcmp(failover->texture, texture, num * sizeof(struct pipe_texture *)))
+ return;
+ for (i = 0; i < num; i++)
+ pipe_texture_reference((struct pipe_texture **) &failover->texture[i],
+ texture[i]);
+ for (i = num; i < failover->num_textures; i++)
+ pipe_texture_reference((struct pipe_texture **) &failover->texture[i],
+ NULL);
failover->dirty |= FO_NEW_TEXTURE;
- failover->dirty_texture |= (1<<unit);
- failover->sw->set_sampler_texture( failover->sw, unit, texture );
- failover->hw->set_sampler_texture( failover->hw, unit, texture );
+ failover->num_textures = num;
+ failover->sw->set_sampler_textures( failover->sw, num, texture );
+ failover->hw->set_sampler_textures( failover->hw, num, texture );
}
@@ -429,7 +452,7 @@ failover_init_state_functions( struct failover_context *failover )
failover->pipe.bind_blend_state = failover_bind_blend_state;
failover->pipe.delete_blend_state = failover_delete_blend_state;
failover->pipe.create_sampler_state = failover_create_sampler_state;
- failover->pipe.bind_sampler_state = failover_bind_sampler_state;
+ failover->pipe.bind_sampler_states = failover_bind_sampler_states;
failover->pipe.delete_sampler_state = failover_delete_sampler_state;
failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state;
failover->pipe.bind_depth_stencil_alpha_state = failover_bind_depth_stencil_state;
@@ -449,7 +472,7 @@ failover_init_state_functions( struct failover_context *failover )
failover->pipe.set_framebuffer_state = failover_set_framebuffer_state;
failover->pipe.set_polygon_stipple = failover_set_polygon_stipple;
failover->pipe.set_scissor_state = failover_set_scissor_state;
- failover->pipe.set_sampler_texture = failover_set_sampler_texture;
+ failover->pipe.set_sampler_textures = failover_set_sampler_textures;
failover->pipe.set_viewport_state = failover_set_viewport_state;
failover->pipe.set_vertex_buffer = failover_set_vertex_buffer;
failover->pipe.set_vertex_element = failover_set_vertex_element;
diff --git a/src/gallium/drivers/failover/fo_state_emit.c b/src/gallium/drivers/failover/fo_state_emit.c
index c663dd49476..3de931e04eb 100644
--- a/src/gallium/drivers/failover/fo_state_emit.c
+++ b/src/gallium/drivers/failover/fo_state_emit.c
@@ -94,21 +94,13 @@ failover_state_emit( struct failover_context *failover )
failover->sw->set_viewport_state( failover->sw, &failover->viewport );
if (failover->dirty & FO_NEW_SAMPLER) {
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- if (failover->dirty_sampler & (1<<i)) {
- failover->sw->bind_sampler_state( failover->sw, i,
- failover->sampler[i]->sw_state );
- }
- }
+ failover->sw->bind_sampler_states( failover->sw, failover->num_samplers,
+ failover->sw_sampler_state );
}
if (failover->dirty & FO_NEW_TEXTURE) {
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- if (failover->dirty_texture & (1<<i)) {
- failover->sw->set_sampler_texture( failover->sw, i,
- failover->texture[i] );
- }
- }
+ failover->sw->set_sampler_textures( failover->sw, failover->num_textures,
+ failover->texture );
}
if (failover->dirty & FO_NEW_VERTEX_BUFFER) {
@@ -132,6 +124,4 @@ failover_state_emit( struct failover_context *failover )
failover->dirty = 0;
failover->dirty_vertex_element = 0;
failover->dirty_vertex_buffer = 0;
- failover->dirty_texture = 0;
- failover->dirty_sampler = 0;
}
diff --git a/src/gallium/drivers/i915simple/i915_context.h b/src/gallium/drivers/i915simple/i915_context.h
index 6401112f835..746f18ba38d 100644
--- a/src/gallium/drivers/i915simple/i915_context.h
+++ b/src/gallium/drivers/i915simple/i915_context.h
@@ -1,336 +1,339 @@
- /**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef I915_CONTEXT_H
-#define I915_CONTEXT_H
-
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-
-#include "draw/draw_vertex.h"
-
-#include "tgsi/util/tgsi_scan.h"
-
-
-#define I915_TEX_UNITS 8
-
-#define I915_DYNAMIC_MODES4 0
-#define I915_DYNAMIC_DEPTHSCALE_0 1 /* just the header */
-#define I915_DYNAMIC_DEPTHSCALE_1 2
-#define I915_DYNAMIC_IAB 3
-#define I915_DYNAMIC_BC_0 4 /* just the header */
-#define I915_DYNAMIC_BC_1 5
-#define I915_DYNAMIC_BFO_0 6
-#define I915_DYNAMIC_BFO_1 7
-#define I915_DYNAMIC_STP_0 8
-#define I915_DYNAMIC_STP_1 9
-#define I915_DYNAMIC_SC_ENA_0 10
-#define I915_DYNAMIC_SC_RECT_0 11
-#define I915_DYNAMIC_SC_RECT_1 12
-#define I915_DYNAMIC_SC_RECT_2 13
-#define I915_MAX_DYNAMIC 14
-
-
-#define I915_IMMEDIATE_S0 0
-#define I915_IMMEDIATE_S1 1
-#define I915_IMMEDIATE_S2 2
-#define I915_IMMEDIATE_S3 3
-#define I915_IMMEDIATE_S4 4
-#define I915_IMMEDIATE_S5 5
-#define I915_IMMEDIATE_S6 6
-#define I915_IMMEDIATE_S7 7
-#define I915_MAX_IMMEDIATE 8
-
-/* These must mach the order of LI0_STATE_* bits, as they will be used
- * to generate hardware packets:
- */
-#define I915_CACHE_STATIC 0
-#define I915_CACHE_DYNAMIC 1 /* handled specially */
-#define I915_CACHE_SAMPLER 2
-#define I915_CACHE_MAP 3
-#define I915_CACHE_PROGRAM 4
-#define I915_CACHE_CONSTANTS 5
-#define I915_MAX_CACHE 6
-
-#define I915_MAX_CONSTANT 32
-
-
-/** See constant_flags[] below */
-#define I915_CONSTFLAG_USER 0x1f
-
-
-/**
- * Subclass of pipe_shader_state
- */
-struct i915_fragment_shader
-{
- struct pipe_shader_state state;
-
- struct tgsi_shader_info info;
-
- uint *program;
- uint program_len;
-
- /**
- * constants introduced during translation.
- * These are placed at the end of the constant buffer and grow toward
- * the beginning (eg: slot 31, 30 29, ...)
- * User-provided constants start at 0.
- * This allows both types of constants to co-exist (until there's too many)
- * and doesn't require regenerating/changing the fragment program to
- * shuffle constants around.
- */
- uint num_constants;
- float constants[I915_MAX_CONSTANT][4];
-
- /**
- * Status of each constant
- * if I915_CONSTFLAG_PARAM, the value must be taken from the corresponding
- * slot of the user's constant buffer. (set by pipe->set_constant_buffer())
- * Else, the bitmask indicates which components are occupied by immediates.
- */
- ubyte constant_flags[I915_MAX_CONSTANT];
-};
-
-
-struct i915_cache_context;
-
-/* Use to calculate differences between state emitted to hardware and
- * current driver-calculated state.
- */
-struct i915_state
-{
- unsigned immediate[I915_MAX_IMMEDIATE];
- unsigned dynamic[I915_MAX_DYNAMIC];
-
- float constants[PIPE_SHADER_TYPES][I915_MAX_CONSTANT][4];
- /** number of constants passed in through a constant buffer */
- uint num_user_constants[PIPE_SHADER_TYPES];
-
- /* texture sampler state */
- unsigned sampler[I915_TEX_UNITS][3];
- unsigned sampler_enable_flags;
- unsigned sampler_enable_nr;
-
- /* texture image buffers */
- unsigned texbuffer[I915_TEX_UNITS][2];
-
- /** Describes the current hardware vertex layout */
- struct vertex_info vertex_info;
-
- unsigned id; /* track lost context events */
-};
-
-struct i915_blend_state {
- unsigned iab;
- unsigned modes4;
- unsigned LIS5;
- unsigned LIS6;
-};
-
-struct i915_depth_stencil_state {
- unsigned stencil_modes4;
- unsigned bfo[2];
- unsigned stencil_LIS5;
- unsigned depth_LIS6;
-};
-
-struct i915_rasterizer_state {
- int light_twoside : 1;
- unsigned st;
- enum interp_mode color_interp;
-
- unsigned LIS4;
- unsigned LIS7;
- unsigned sc[1];
-
- const struct pipe_rasterizer_state *templ;
-
- union { float f; unsigned u; } ds[2];
-};
-
-struct i915_sampler_state {
- unsigned state[3];
- const struct pipe_sampler_state *templ;
-};
-
-
-struct i915_texture {
- struct pipe_texture base;
-
- /* Derived from the above:
- */
- unsigned pitch;
- unsigned depth_pitch; /* per-image on i945? */
- unsigned total_height;
-
- unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
-
- /* Explicitly store the offset of each image for each cube face or
- * depth value. Pretty much have to accept that hardware formats
- * are going to be so diverse that there is no unified way to
- * compute the offsets of depth/cube images within a mipmap level,
- * so have to store them as a lookup table:
- */
- unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
-
- /* Includes image offset tables:
- */
- unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
-
- /* The data is held here:
- */
- struct pipe_buffer *buffer;
-};
-
-struct i915_context
-{
- struct pipe_context pipe;
- struct i915_winsys *winsys;
- struct draw_context *draw;
-
- /* The most recent drawing state as set by the driver:
- */
- const struct i915_blend_state *blend;
- const struct i915_sampler_state *sampler[PIPE_MAX_SAMPLERS];
- const struct i915_depth_stencil_state *depth_stencil;
- const struct i915_rasterizer_state *rasterizer;
-
- struct i915_fragment_shader *fs;
-
- struct pipe_blend_color blend_color;
- struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
- struct pipe_framebuffer_state framebuffer;
- struct pipe_poly_stipple poly_stipple;
- struct pipe_scissor_state scissor;
- struct i915_texture *texture[PIPE_MAX_SAMPLERS];
- struct pipe_viewport_state viewport;
- struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
-
- unsigned dirty;
-
- unsigned *batch_start;
-
- /** Vertex buffer */
- struct pipe_buffer *vbo;
-
- struct i915_state current;
- unsigned hardware_dirty;
-
- unsigned debug;
-};
-
-/* A flag for each state_tracker state object:
- */
-#define I915_NEW_VIEWPORT 0x1
-#define I915_NEW_RASTERIZER 0x2
-#define I915_NEW_FS 0x4
-#define I915_NEW_BLEND 0x8
-#define I915_NEW_CLIP 0x10
-#define I915_NEW_SCISSOR 0x20
-#define I915_NEW_STIPPLE 0x40
-#define I915_NEW_FRAMEBUFFER 0x80
-#define I915_NEW_ALPHA_TEST 0x100
-#define I915_NEW_DEPTH_STENCIL 0x200
-#define I915_NEW_SAMPLER 0x400
-#define I915_NEW_TEXTURE 0x800
-#define I915_NEW_CONSTANTS 0x1000
-#define I915_NEW_VBO 0x2000
-#define I915_NEW_VS 0x4000
-
-
-/* Driver's internally generated state flags:
- */
-#define I915_NEW_VERTEX_FORMAT 0x10000
-
-
-/* Dirty flags for hardware emit
- */
-#define I915_HW_STATIC (1<<I915_CACHE_STATIC)
-#define I915_HW_DYNAMIC (1<<I915_CACHE_DYNAMIC)
-#define I915_HW_SAMPLER (1<<I915_CACHE_SAMPLER)
-#define I915_HW_MAP (1<<I915_CACHE_MAP)
-#define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM)
-#define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS)
-#define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0))
-#define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1))
-
-
-/***********************************************************************
- * i915_prim_emit.c:
- */
-struct draw_stage *i915_draw_render_stage( struct i915_context *i915 );
-
-
-/***********************************************************************
- * i915_prim_vbuf.c:
- */
-struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 );
-
-
-/***********************************************************************
- * i915_state_emit.c:
- */
-void i915_emit_hardware_state(struct i915_context *i915 );
-
-
-
-/***********************************************************************
- * i915_clear.c:
- */
-void i915_clear(struct pipe_context *pipe, struct pipe_surface *ps,
- unsigned clearValue);
-
-
-/***********************************************************************
- * i915_surface.c:
- */
-void i915_init_surface_functions( struct i915_context *i915 );
-
-void i915_init_state_functions( struct i915_context *i915 );
-void i915_init_flush_functions( struct i915_context *i915 );
-void i915_init_string_functions( struct i915_context *i915 );
-
-
-
-
-/***********************************************************************
- * Inline conversion functions. These are better-typed than the
- * macros used previously:
- */
-static INLINE struct i915_context *
-i915_context( struct pipe_context *pipe )
-{
- return (struct i915_context *)pipe;
-}
-
-
-
-#endif
+ /**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef I915_CONTEXT_H
+#define I915_CONTEXT_H
+
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+
+#include "draw/draw_vertex.h"
+
+#include "tgsi/util/tgsi_scan.h"
+
+
+#define I915_TEX_UNITS 8
+
+#define I915_DYNAMIC_MODES4 0
+#define I915_DYNAMIC_DEPTHSCALE_0 1 /* just the header */
+#define I915_DYNAMIC_DEPTHSCALE_1 2
+#define I915_DYNAMIC_IAB 3
+#define I915_DYNAMIC_BC_0 4 /* just the header */
+#define I915_DYNAMIC_BC_1 5
+#define I915_DYNAMIC_BFO_0 6
+#define I915_DYNAMIC_BFO_1 7
+#define I915_DYNAMIC_STP_0 8
+#define I915_DYNAMIC_STP_1 9
+#define I915_DYNAMIC_SC_ENA_0 10
+#define I915_DYNAMIC_SC_RECT_0 11
+#define I915_DYNAMIC_SC_RECT_1 12
+#define I915_DYNAMIC_SC_RECT_2 13
+#define I915_MAX_DYNAMIC 14
+
+
+#define I915_IMMEDIATE_S0 0
+#define I915_IMMEDIATE_S1 1
+#define I915_IMMEDIATE_S2 2
+#define I915_IMMEDIATE_S3 3
+#define I915_IMMEDIATE_S4 4
+#define I915_IMMEDIATE_S5 5
+#define I915_IMMEDIATE_S6 6
+#define I915_IMMEDIATE_S7 7
+#define I915_MAX_IMMEDIATE 8
+
+/* These must mach the order of LI0_STATE_* bits, as they will be used
+ * to generate hardware packets:
+ */
+#define I915_CACHE_STATIC 0
+#define I915_CACHE_DYNAMIC 1 /* handled specially */
+#define I915_CACHE_SAMPLER 2
+#define I915_CACHE_MAP 3
+#define I915_CACHE_PROGRAM 4
+#define I915_CACHE_CONSTANTS 5
+#define I915_MAX_CACHE 6
+
+#define I915_MAX_CONSTANT 32
+
+
+/** See constant_flags[] below */
+#define I915_CONSTFLAG_USER 0x1f
+
+
+/**
+ * Subclass of pipe_shader_state
+ */
+struct i915_fragment_shader
+{
+ struct pipe_shader_state state;
+
+ struct tgsi_shader_info info;
+
+ uint *program;
+ uint program_len;
+
+ /**
+ * constants introduced during translation.
+ * These are placed at the end of the constant buffer and grow toward
+ * the beginning (eg: slot 31, 30 29, ...)
+ * User-provided constants start at 0.
+ * This allows both types of constants to co-exist (until there's too many)
+ * and doesn't require regenerating/changing the fragment program to
+ * shuffle constants around.
+ */
+ uint num_constants;
+ float constants[I915_MAX_CONSTANT][4];
+
+ /**
+ * Status of each constant
+ * if I915_CONSTFLAG_PARAM, the value must be taken from the corresponding
+ * slot of the user's constant buffer. (set by pipe->set_constant_buffer())
+ * Else, the bitmask indicates which components are occupied by immediates.
+ */
+ ubyte constant_flags[I915_MAX_CONSTANT];
+};
+
+
+struct i915_cache_context;
+
+/* Use to calculate differences between state emitted to hardware and
+ * current driver-calculated state.
+ */
+struct i915_state
+{
+ unsigned immediate[I915_MAX_IMMEDIATE];
+ unsigned dynamic[I915_MAX_DYNAMIC];
+
+ float constants[PIPE_SHADER_TYPES][I915_MAX_CONSTANT][4];
+ /** number of constants passed in through a constant buffer */
+ uint num_user_constants[PIPE_SHADER_TYPES];
+
+ /* texture sampler state */
+ unsigned sampler[I915_TEX_UNITS][3];
+ unsigned sampler_enable_flags;
+ unsigned sampler_enable_nr;
+
+ /* texture image buffers */
+ unsigned texbuffer[I915_TEX_UNITS][2];
+
+ /** Describes the current hardware vertex layout */
+ struct vertex_info vertex_info;
+
+ unsigned id; /* track lost context events */
+};
+
+struct i915_blend_state {
+ unsigned iab;
+ unsigned modes4;
+ unsigned LIS5;
+ unsigned LIS6;
+};
+
+struct i915_depth_stencil_state {
+ unsigned stencil_modes4;
+ unsigned bfo[2];
+ unsigned stencil_LIS5;
+ unsigned depth_LIS6;
+};
+
+struct i915_rasterizer_state {
+ int light_twoside : 1;
+ unsigned st;
+ enum interp_mode color_interp;
+
+ unsigned LIS4;
+ unsigned LIS7;
+ unsigned sc[1];
+
+ const struct pipe_rasterizer_state *templ;
+
+ union { float f; unsigned u; } ds[2];
+};
+
+struct i915_sampler_state {
+ unsigned state[3];
+ const struct pipe_sampler_state *templ;
+};
+
+
+struct i915_texture {
+ struct pipe_texture base;
+
+ /* Derived from the above:
+ */
+ unsigned pitch;
+ unsigned depth_pitch; /* per-image on i945? */
+ unsigned total_height;
+
+ unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* Explicitly store the offset of each image for each cube face or
+ * depth value. Pretty much have to accept that hardware formats
+ * are going to be so diverse that there is no unified way to
+ * compute the offsets of depth/cube images within a mipmap level,
+ * so have to store them as a lookup table:
+ */
+ unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
+
+ /* Includes image offset tables:
+ */
+ unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* The data is held here:
+ */
+ struct pipe_buffer *buffer;
+};
+
+struct i915_context
+{
+ struct pipe_context pipe;
+ struct i915_winsys *winsys;
+ struct draw_context *draw;
+
+ /* The most recent drawing state as set by the driver:
+ */
+ const struct i915_blend_state *blend;
+ const struct i915_sampler_state *sampler[PIPE_MAX_SAMPLERS];
+ const struct i915_depth_stencil_state *depth_stencil;
+ const struct i915_rasterizer_state *rasterizer;
+
+ struct i915_fragment_shader *fs;
+
+ struct pipe_blend_color blend_color;
+ struct pipe_clip_state clip;
+ struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
+ struct pipe_framebuffer_state framebuffer;
+ struct pipe_poly_stipple poly_stipple;
+ struct pipe_scissor_state scissor;
+ struct i915_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_viewport_state viewport;
+ struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
+
+ unsigned dirty;
+
+ unsigned num_samplers;
+ unsigned num_textures;
+
+ unsigned *batch_start;
+
+ /** Vertex buffer */
+ struct pipe_buffer *vbo;
+
+ struct i915_state current;
+ unsigned hardware_dirty;
+
+ unsigned debug;
+};
+
+/* A flag for each state_tracker state object:
+ */
+#define I915_NEW_VIEWPORT 0x1
+#define I915_NEW_RASTERIZER 0x2
+#define I915_NEW_FS 0x4
+#define I915_NEW_BLEND 0x8
+#define I915_NEW_CLIP 0x10
+#define I915_NEW_SCISSOR 0x20
+#define I915_NEW_STIPPLE 0x40
+#define I915_NEW_FRAMEBUFFER 0x80
+#define I915_NEW_ALPHA_TEST 0x100
+#define I915_NEW_DEPTH_STENCIL 0x200
+#define I915_NEW_SAMPLER 0x400
+#define I915_NEW_TEXTURE 0x800
+#define I915_NEW_CONSTANTS 0x1000
+#define I915_NEW_VBO 0x2000
+#define I915_NEW_VS 0x4000
+
+
+/* Driver's internally generated state flags:
+ */
+#define I915_NEW_VERTEX_FORMAT 0x10000
+
+
+/* Dirty flags for hardware emit
+ */
+#define I915_HW_STATIC (1<<I915_CACHE_STATIC)
+#define I915_HW_DYNAMIC (1<<I915_CACHE_DYNAMIC)
+#define I915_HW_SAMPLER (1<<I915_CACHE_SAMPLER)
+#define I915_HW_MAP (1<<I915_CACHE_MAP)
+#define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM)
+#define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS)
+#define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0))
+#define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1))
+
+
+/***********************************************************************
+ * i915_prim_emit.c:
+ */
+struct draw_stage *i915_draw_render_stage( struct i915_context *i915 );
+
+
+/***********************************************************************
+ * i915_prim_vbuf.c:
+ */
+struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 );
+
+
+/***********************************************************************
+ * i915_state_emit.c:
+ */
+void i915_emit_hardware_state(struct i915_context *i915 );
+
+
+
+/***********************************************************************
+ * i915_clear.c:
+ */
+void i915_clear(struct pipe_context *pipe, struct pipe_surface *ps,
+ unsigned clearValue);
+
+
+/***********************************************************************
+ * i915_surface.c:
+ */
+void i915_init_surface_functions( struct i915_context *i915 );
+
+void i915_init_state_functions( struct i915_context *i915 );
+void i915_init_flush_functions( struct i915_context *i915 );
+void i915_init_string_functions( struct i915_context *i915 );
+
+
+
+
+/***********************************************************************
+ * Inline conversion functions. These are better-typed than the
+ * macros used previously:
+ */
+static INLINE struct i915_context *
+i915_context( struct pipe_context *pipe )
+{
+ return (struct i915_context *)pipe;
+}
+
+
+
+#endif
diff --git a/src/gallium/drivers/i915simple/i915_fpc_translate.c b/src/gallium/drivers/i915simple/i915_fpc_translate.c
index c2d9a93c6c8..7b4fca5db1b 100644
--- a/src/gallium/drivers/i915simple/i915_fpc_translate.c
+++ b/src/gallium/drivers/i915simple/i915_fpc_translate.c
@@ -872,19 +872,17 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_TEX:
- if (inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtDivide
- == TGSI_EXTSWIZZLE_W) {
- emit_tex(p, inst, T0_TEXLDP);
- }
- else {
- emit_tex(p, inst, T0_TEXLD);
- }
+ emit_tex(p, inst, T0_TEXLD);
break;
case TGSI_OPCODE_TXB:
emit_tex(p, inst, T0_TEXLDB);
break;
+ case TGSI_OPCODE_TXP:
+ emit_tex(p, inst, T0_TEXLDP);
+ break;
+
case TGSI_OPCODE_XPD:
/* Cross product:
* result.x = src0.y * src1.z - src0.z * src1.y;
diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915simple/i915_state.c
index 27af46bea03..503c0924003 100644
--- a/src/gallium/drivers/i915simple/i915_state.c
+++ b/src/gallium/drivers/i915simple/i915_state.c
@@ -71,6 +71,8 @@ static unsigned translate_img_filter( unsigned filter )
return FILTER_NEAREST;
case PIPE_TEX_FILTER_LINEAR:
return FILTER_LINEAR;
+ case PIPE_TEX_FILTER_ANISO:
+ return FILTER_ANISOTROPIC;
default:
assert(0);
return FILTER_NEAREST;
@@ -84,7 +86,7 @@ static unsigned translate_mip_filter( unsigned filter )
return MIPFILTER_NONE;
case PIPE_TEX_MIPFILTER_NEAREST:
return MIPFILTER_NEAREST;
- case PIPE_TEX_FILTER_LINEAR:
+ case PIPE_TEX_MIPFILTER_LINEAR:
return MIPFILTER_LINEAR;
default:
assert(0);
@@ -211,16 +213,11 @@ i915_create_sampler_state(struct pipe_context *pipe,
cso->templ = sampler;
mipFilt = translate_mip_filter(sampler->min_mip_filter);
- if (sampler->max_anisotropy > 1.0) {
- minFilt = FILTER_ANISOTROPIC;
- magFilt = FILTER_ANISOTROPIC;
- if (sampler->max_anisotropy > 2.0) {
- cso->state[0] |= SS2_MAX_ANISO_4;
- }
- }
- else {
- minFilt = translate_img_filter( sampler->min_img_filter );
- magFilt = translate_img_filter( sampler->mag_img_filter );
+ minFilt = translate_img_filter( sampler->min_img_filter );
+ magFilt = translate_img_filter( sampler->mag_img_filter );
+
+ if (sampler->max_anisotropy > 2.0) {
+ cso->state[0] |= SS2_MAX_ANISO_4;
}
{
@@ -269,13 +266,25 @@ i915_create_sampler_state(struct pipe_context *pipe,
return cso;
}
-static void i915_bind_sampler_state(struct pipe_context *pipe,
- unsigned unit, void *sampler)
+static void i915_bind_sampler_states(struct pipe_context *pipe,
+ unsigned num, void **sampler)
{
struct i915_context *i915 = i915_context(pipe);
+ unsigned i;
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == i915->num_samplers &&
+ !memcmp(i915->sampler, sampler, num * sizeof(void *)))
+ return;
- assert(unit < PIPE_MAX_SAMPLERS);
- i915->sampler[unit] = (const struct i915_sampler_state*)sampler;
+ for (i = 0; i < num; ++i)
+ i915->sampler[i] = sampler[i];
+ for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
+ i915->sampler[i] = NULL;
+
+ i915->num_samplers = num;
i915->dirty |= I915_NEW_SAMPLER;
}
@@ -526,14 +535,29 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
}
-static void i915_set_sampler_texture(struct pipe_context *pipe,
- unsigned sampler,
- struct pipe_texture *texture)
+static void i915_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
{
struct i915_context *i915 = i915_context(pipe);
+ uint i;
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == i915->num_textures &&
+ !memcmp(i915->texture, texture, num * sizeof(struct pipe_texture *)))
+ return;
+
+ for (i = 0; i < num; i++)
+ pipe_texture_reference((struct pipe_texture **) &i915->texture[i],
+ texture[i]);
+
+ for (i = num; i < i915->num_textures; i++)
+ pipe_texture_reference((struct pipe_texture **) &i915->texture[i],
+ NULL);
- pipe_texture_reference((struct pipe_texture **) &i915->texture[sampler],
- texture);
+ i915->num_textures = num;
i915->dirty |= I915_NEW_TEXTURE;
}
@@ -644,22 +668,23 @@ i915_create_rasterizer_state(struct pipe_context *pipe,
}
static void i915_bind_rasterizer_state( struct pipe_context *pipe,
- void *setup )
+ void *raster )
{
struct i915_context *i915 = i915_context(pipe);
- i915->rasterizer = (struct i915_rasterizer_state *)setup;
+ i915->rasterizer = (struct i915_rasterizer_state *)raster;
/* pass-through to draw module */
- draw_set_rasterizer_state(i915->draw, i915->rasterizer->templ);
+ draw_set_rasterizer_state(i915->draw,
+ (i915->rasterizer ? i915->rasterizer->templ : NULL));
i915->dirty |= I915_NEW_RASTERIZER;
}
static void i915_delete_rasterizer_state(struct pipe_context *pipe,
- void *setup)
+ void *raster)
{
- FREE(setup);
+ FREE(raster);
}
static void i915_set_vertex_buffer( struct pipe_context *pipe,
@@ -691,7 +716,7 @@ i915_init_state_functions( struct i915_context *i915 )
i915->pipe.delete_blend_state = i915_delete_blend_state;
i915->pipe.create_sampler_state = i915_create_sampler_state;
- i915->pipe.bind_sampler_state = i915_bind_sampler_state;
+ i915->pipe.bind_sampler_states = i915_bind_sampler_states;
i915->pipe.delete_sampler_state = i915_delete_sampler_state;
i915->pipe.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
@@ -715,7 +740,7 @@ i915_init_state_functions( struct i915_context *i915 )
i915->pipe.set_polygon_stipple = i915_set_polygon_stipple;
i915->pipe.set_scissor_state = i915_set_scissor_state;
- i915->pipe.set_sampler_texture = i915_set_sampler_texture;
+ i915->pipe.set_sampler_textures = i915_set_sampler_textures;
i915->pipe.set_viewport_state = i915_set_viewport_state;
i915->pipe.set_vertex_buffer = i915_set_vertex_buffer;
i915->pipe.set_vertex_element = i915_set_vertex_element;
diff --git a/src/gallium/drivers/i915simple/i915_state_emit.c b/src/gallium/drivers/i915simple/i915_state_emit.c
index 6bbaac4e34c..a7498d22b7e 100644
--- a/src/gallium/drivers/i915simple/i915_state_emit.c
+++ b/src/gallium/drivers/i915simple/i915_state_emit.c
@@ -267,12 +267,6 @@ i915_emit_hardware_state(struct i915_context *i915 )
/* 2 + I915_TEX_UNITS*3 dwords, I915_TEX_UNITS relocs */
if (i915->hardware_dirty & (I915_HW_MAP | I915_HW_SAMPLER))
{
- /* XXX: we were refering to sampler state
- * (current.sampler_enable_nr) below, but only checking
- * I915_HW_MAP above. Should probably calculate the enabled
- * flags separately - but there will be further rework of
- * state so perhaps not necessary yet.
- */
const uint nr = i915->current.sampler_enable_nr;
if (nr) {
const uint enabled = i915->current.sampler_enable_flags;
diff --git a/src/gallium/drivers/i915simple/i915_state_sampler.c b/src/gallium/drivers/i915simple/i915_state_sampler.c
index 9c1a5bbbd65..9dbb1b1b238 100644
--- a/src/gallium/drivers/i915simple/i915_state_sampler.c
+++ b/src/gallium/drivers/i915simple/i915_state_sampler.c
@@ -106,7 +106,8 @@ void i915_update_samplers( struct i915_context *i915 )
i915->current.sampler_enable_nr = 0;
i915->current.sampler_enable_flags = 0x0;
- for (unit = 0; unit < I915_TEX_UNITS; unit++) {
+ for (unit = 0; unit < i915->num_textures && unit < i915->num_samplers;
+ unit++) {
/* determine unit enable/disable by looking for a bound texture */
/* could also examine the fragment program? */
if (i915->texture[unit]) {
@@ -219,7 +220,8 @@ i915_update_textures(struct i915_context *i915)
{
uint unit;
- for (unit = 0; unit < I915_TEX_UNITS; unit++) {
+ for (unit = 0; unit < i915->num_textures && unit < i915->num_samplers;
+ unit++) {
/* determine unit enable/disable by looking for a bound texture */
/* could also examine the fragment program? */
if (i915->texture[unit]) {
diff --git a/src/gallium/drivers/i965simple/brw_context.h b/src/gallium/drivers/i965simple/brw_context.h
index 4da3a8cffcf..b83a13c3b6b 100644
--- a/src/gallium/drivers/i965simple/brw_context.h
+++ b/src/gallium/drivers/i965simple/brw_context.h
@@ -1,681 +1,684 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-#ifndef BRWCONTEXT_INC
-#define BRWCONTEXT_INC
-
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-
-#include "tgsi/util/tgsi_scan.h"
-
-#include "brw_structs.h"
-#include "brw_winsys.h"
-
-
-/* Glossary:
- *
- * URB - uniform resource buffer. A mid-sized buffer which is
- * partitioned between the fixed function units and used for passing
- * values (vertices, primitives, constants) between them.
- *
- * CURBE - constant URB entry. An urb region (entry) used to hold
- * constant values which the fixed function units can be instructed to
- * preload into the GRF when spawining a thread.
- *
- * VUE - vertex URB entry. An urb entry holding a vertex and usually
- * a vertex header. The header contains control information and
- * things like primitive type, Begin/end flags and clip codes.
- *
- * PUE - primitive URB entry. An urb entry produced by the setup (SF)
- * unit holding rasterization and interpolation parameters.
- *
- * GRF - general register file. One of several register files
- * addressable by programmed threads. The inputs (r0, payload, curbe,
- * urb) of the thread are preloaded to this area before the thread is
- * spawned. The registers are individually 8 dwords wide and suitable
- * for general usage. Registers holding thread input values are not
- * special and may be overwritten.
- *
- * MRF - message register file. Threads communicate (and terminate)
- * by sending messages. Message parameters are placed in contigous
- * MRF registers. All program output is via these messages. URB
- * entries are populated by sending a message to the shared URB
- * function containing the new data, together with a control word,
- * often an unmodified copy of R0.
- *
- * R0 - GRF register 0. Typically holds control information used when
- * sending messages to other threads.
- *
- * EU or GEN4 EU: The name of the programmable subsystem of the
- * i965 hardware. Threads are executed by the EU, the registers
- * described above are part of the EU architecture.
- *
- * Fixed function units:
- *
- * CS - Command streamer. Notional first unit, little software
- * interaction. Holds the URB entries used for constant data, ie the
- * CURBEs.
- *
- * VF/VS - Vertex Fetch / Vertex Shader. The fixed function part of
- * this unit is responsible for pulling vertices out of vertex buffers
- * in vram and injecting them into the processing pipe as VUEs. If
- * enabled, it first passes them to a VS thread which is a good place
- * for the driver to implement any active vertex shader.
- *
- * GS - Geometry Shader. This corresponds to a new DX10 concept. If
- * enabled, incoming strips etc are passed to GS threads in individual
- * line/triangle/point units. The GS thread may perform arbitary
- * computation and emit whatever primtives with whatever vertices it
- * chooses. This makes GS an excellent place to implement GL's
- * unfilled polygon modes, though of course it is capable of much
- * more. Additionally, GS is used to translate away primitives not
- * handled by latter units, including Quads and Lineloops.
- *
- * CS - Clipper. Mesa's clipping algorithms are imported to run on
- * this unit. The fixed function part performs cliptesting against
- * the 6 fixed clipplanes and makes descisions on whether or not the
- * incoming primitive needs to be passed to a thread for clipping.
- * User clip planes are handled via cooperation with the VS thread.
- *
- * SF - Strips Fans or Setup: Triangles are prepared for
- * rasterization. Interpolation coefficients are calculated.
- * Flatshading and two-side lighting usually performed here.
- *
- * WM - Windower. Interpolation of vertex attributes performed here.
- * Fragment shader implemented here. SIMD aspects of EU taken full
- * advantage of, as pixels are processed in blocks of 16.
- *
- * CC - Color Calculator. No EU threads associated with this unit.
- * Handles blending and (presumably) depth and stencil testing.
- */
-
-#define BRW_MAX_CURBE (32*16)
-
-struct brw_context;
-struct brw_winsys;
-
-
-/* Raised when we receive new state across the pipe interface:
- */
-#define BRW_NEW_VIEWPORT 0x1
-#define BRW_NEW_RASTERIZER 0x2
-#define BRW_NEW_FS 0x4
-#define BRW_NEW_BLEND 0x8
-#define BRW_NEW_CLIP 0x10
-#define BRW_NEW_SCISSOR 0x20
-#define BRW_NEW_STIPPLE 0x40
-#define BRW_NEW_FRAMEBUFFER 0x80
-#define BRW_NEW_ALPHA_TEST 0x100
-#define BRW_NEW_DEPTH_STENCIL 0x200
-#define BRW_NEW_SAMPLER 0x400
-#define BRW_NEW_TEXTURE 0x800
-#define BRW_NEW_CONSTANTS 0x1000
-#define BRW_NEW_VBO 0x2000
-#define BRW_NEW_VS 0x4000
-
-/* Raised for other internal events:
- */
-#define BRW_NEW_URB_FENCE 0x10000
-#define BRW_NEW_PSP 0x20000
-#define BRW_NEW_CURBE_OFFSETS 0x40000
-#define BRW_NEW_REDUCED_PRIMITIVE 0x80000
-#define BRW_NEW_PRIMITIVE 0x100000
-#define BRW_NEW_SCENE 0x200000
-#define BRW_NEW_SF_LINKAGE 0x400000
-
-extern int BRW_DEBUG;
-
-#define DEBUG_TEXTURE 0x1
-#define DEBUG_STATE 0x2
-#define DEBUG_IOCTL 0x4
-#define DEBUG_PRIMS 0x8
-#define DEBUG_VERTS 0x10
-#define DEBUG_FALLBACKS 0x20
-#define DEBUG_VERBOSE 0x40
-#define DEBUG_DRI 0x80
-#define DEBUG_DMA 0x100
-#define DEBUG_SANITY 0x200
-#define DEBUG_SYNC 0x400
-#define DEBUG_SLEEP 0x800
-#define DEBUG_PIXEL 0x1000
-#define DEBUG_STATS 0x2000
-#define DEBUG_TILE 0x4000
-#define DEBUG_SINGLE_THREAD 0x8000
-#define DEBUG_WM 0x10000
-#define DEBUG_URB 0x20000
-#define DEBUG_VS 0x40000
-#define DEBUG_BATCH 0x80000
-#define DEBUG_BUFMGR 0x100000
-#define DEBUG_BLIT 0x200000
-#define DEBUG_REGION 0x400000
-#define DEBUG_MIPTREE 0x800000
-
-#define DBG(...) do { \
- if (BRW_DEBUG & FILE_DEBUG_FLAG) \
- brw->pipe.winsys->printf(brw->pipe.winsys, __VA_ARGS__); \
-} while(0)
-
-#define PRINT(...) do { \
- brw->pipe.winsys->printf(brw->pipe.winsys, __VA_ARGS__); \
-} while(0)
-
-struct brw_state_flags {
- unsigned cache;
- unsigned brw;
-};
-
-
-struct brw_vertex_program {
- struct pipe_shader_state program;
- struct tgsi_shader_info info;
- int id;
-};
-
-
-struct brw_fragment_program {
- struct pipe_shader_state program;
- struct tgsi_shader_info info;
-
- boolean UsesDepth; /* XXX add this to tgsi_shader_info? */
- int id;
-};
-
-
-struct pipe_setup_linkage {
- struct {
- unsigned vp_output:5;
- unsigned interp_mode:4;
- unsigned bf_vp_output:5;
- } fp_input[PIPE_MAX_SHADER_INPUTS];
-
- unsigned fp_input_count:5;
- unsigned max_vp_output:5;
-};
-
-
-
-struct brw_texture {
- struct pipe_texture base;
-
- /* Derived from the above:
- */
- unsigned pitch;
- unsigned depth_pitch; /* per-image on i945? */
- unsigned total_height;
-
- unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
-
- /* Explicitly store the offset of each image for each cube face or
- * depth value. Pretty much have to accept that hardware formats
- * are going to be so diverse that there is no unified way to
- * compute the offsets of depth/cube images within a mipmap level,
- * so have to store them as a lookup table:
- */
- unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
-
- /* Includes image offset tables:
- */
- unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
-
- /* The data is held here:
- */
- struct pipe_buffer *buffer;
-};
-
-/* Data about a particular attempt to compile a program. Note that
- * there can be many of these, each in a different GL state
- * corresponding to a different brw_wm_prog_key struct, with different
- * compiled programs:
- */
-/* Data about a particular attempt to compile a program. Note that
- * there can be many of these, each in a different GL state
- * corresponding to a different brw_wm_prog_key struct, with different
- * compiled programs:
- */
-
-struct brw_wm_prog_data {
- unsigned curb_read_length;
- unsigned urb_read_length;
-
- unsigned first_curbe_grf;
- unsigned total_grf;
- unsigned total_scratch;
-
- /* Internally generated constants for the CURBE. These are loaded
- * ahead of the data from the constant buffer.
- */
- const float internal_const[8];
- unsigned nr_internal_consts;
- unsigned max_const;
-
- boolean error;
-};
-
-struct brw_sf_prog_data {
- unsigned urb_read_length;
- unsigned total_grf;
-
- /* Each vertex may have upto 12 attributes, 4 components each,
- * except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11
- * rows.
- *
- * Actually we use 4 for each, so call it 12 rows.
- */
- unsigned urb_entry_size;
-};
-
-struct brw_clip_prog_data {
- unsigned curb_read_length; /* user planes? */
- unsigned clip_mode;
- unsigned urb_read_length;
- unsigned total_grf;
-};
-
-struct brw_gs_prog_data {
- unsigned urb_read_length;
- unsigned total_grf;
-};
-
-struct brw_vs_prog_data {
- unsigned curb_read_length;
- unsigned urb_read_length;
- unsigned total_grf;
- unsigned outputs_written;
-
- unsigned inputs_read;
-
- unsigned max_const;
-
- float imm_buf[PIPE_MAX_CONSTANT][4];
- unsigned num_imm;
- unsigned num_consts;
-
- /* Used for calculating urb partitions:
- */
- unsigned urb_entry_size;
-};
-
-
-#define BRW_MAX_TEX_UNIT 8
-#define BRW_WM_MAX_SURF BRW_MAX_TEX_UNIT + 1
-
-/* Create a fixed sized struct for caching binding tables:
- */
-struct brw_surface_binding_table {
- unsigned surf_ss_offset[BRW_WM_MAX_SURF];
-};
-
-
-struct brw_cache;
-
-struct brw_mem_pool {
- struct pipe_buffer *buffer;
-
- unsigned size;
- unsigned offset; /* offset of first free byte */
-
- struct brw_context *brw;
-};
-
-struct brw_cache_item {
- unsigned hash;
- unsigned key_size; /* for variable-sized keys */
- const void *key;
-
- unsigned offset; /* offset within pool's buffer */
- unsigned data_size;
-
- struct brw_cache_item *next;
-};
-
-
-
-struct brw_cache {
- unsigned id;
-
- const char *name;
-
- struct brw_context *brw;
- struct brw_mem_pool *pool;
-
- struct brw_cache_item **items;
- unsigned size, n_items;
-
- unsigned key_size; /* for fixed-size keys */
- unsigned aux_size;
-
- unsigned last_addr; /* offset of active item */
-};
-
-
-
-
-/* Considered adding a member to this struct to document which flags
- * an update might raise so that ordering of the state atoms can be
- * checked or derived at runtime. Dropped the idea in favor of having
- * a debug mode where the state is monitored for flags which are
- * raised that have already been tested against.
- */
-struct brw_tracked_state {
- struct brw_state_flags dirty;
- void (*update)( struct brw_context *brw );
-};
-
-
-/* Flags for brw->state.cache.
- */
-#define CACHE_NEW_CC_VP (1<<BRW_CC_VP)
-#define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT)
-#define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG)
-#define CACHE_NEW_SAMPLER_DEFAULT_COLOR (1<<BRW_SAMPLER_DEFAULT_COLOR)
-#define CACHE_NEW_SAMPLER (1<<BRW_SAMPLER)
-#define CACHE_NEW_WM_UNIT (1<<BRW_WM_UNIT)
-#define CACHE_NEW_SF_PROG (1<<BRW_SF_PROG)
-#define CACHE_NEW_SF_VP (1<<BRW_SF_VP)
-#define CACHE_NEW_SF_UNIT (1<<BRW_SF_UNIT)
-#define CACHE_NEW_VS_UNIT (1<<BRW_VS_UNIT)
-#define CACHE_NEW_VS_PROG (1<<BRW_VS_PROG)
-#define CACHE_NEW_GS_UNIT (1<<BRW_GS_UNIT)
-#define CACHE_NEW_GS_PROG (1<<BRW_GS_PROG)
-#define CACHE_NEW_CLIP_VP (1<<BRW_CLIP_VP)
-#define CACHE_NEW_CLIP_UNIT (1<<BRW_CLIP_UNIT)
-#define CACHE_NEW_CLIP_PROG (1<<BRW_CLIP_PROG)
-#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE)
-#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND)
-
-
-
-
-enum brw_mempool_id {
- BRW_GS_POOL,
- BRW_SS_POOL,
- BRW_MAX_POOL
-};
-
-
-struct brw_cached_batch_item {
- struct header *header;
- unsigned sz;
- struct brw_cached_batch_item *next;
-};
-
-
-
-/* Protect against a future where PIPE_ATTRIB_MAX > 32. Wouldn't life
- * be easier if C allowed arrays of packed elements?
- */
-#define ATTRIB_BIT_DWORDS ((PIPE_ATTRIB_MAX+31)/32)
-
-
-
-
-struct brw_vertex_info {
- unsigned varying; /* varying:1[PIPE_ATTRIB_MAX] */
- unsigned sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[PIPE_ATTRIB_MAX] */
-};
-
-
-
-
-
-struct brw_context
-{
- struct pipe_context pipe;
- struct brw_winsys *winsys;
-
- unsigned primitive;
- unsigned reduced_primitive;
-
- boolean emit_state_always;
-
- struct {
- struct brw_state_flags dirty;
- } state;
-
-
- struct {
- const struct pipe_blend_state *Blend;
- const struct pipe_depth_stencil_alpha_state *DepthStencil;
- const struct pipe_poly_stipple *PolygonStipple;
- const struct pipe_rasterizer_state *Raster;
- const struct pipe_sampler_state *Samplers[PIPE_MAX_SAMPLERS];
- const struct brw_vertex_program *VertexProgram;
- const struct brw_fragment_program *FragmentProgram;
-
- struct pipe_clip_state Clip;
- struct pipe_blend_color BlendColor;
- struct pipe_scissor_state Scissor;
- struct pipe_viewport_state Viewport;
- struct pipe_framebuffer_state FrameBuffer;
-
- const struct pipe_constant_buffer *Constants[2];
- const struct brw_texture *Texture[PIPE_MAX_SAMPLERS];
- } attribs;
-
- struct brw_mem_pool pool[BRW_MAX_POOL];
- struct brw_cache cache[BRW_MAX_CACHE];
- struct brw_cached_batch_item *cached_batch_items;
-
- struct {
-
- /* Arrays with buffer objects to copy non-bufferobj arrays into
- * for upload:
- */
- const struct pipe_vertex_buffer *vbo_array[PIPE_ATTRIB_MAX];
-
- struct brw_vertex_element_state inputs[PIPE_ATTRIB_MAX];
-
-#define BRW_NR_UPLOAD_BUFS 17
-#define BRW_UPLOAD_INIT_SIZE (128*1024)
-
- /* Summary of size and varying of active arrays, so we can check
- * for changes to this state:
- */
- struct brw_vertex_info info;
- } vb;
-
-
- unsigned hardware_dirty;
- unsigned dirty;
- unsigned pci_id;
- /* BRW_NEW_URB_ALLOCATIONS:
- */
- struct {
- unsigned vsize; /* vertex size plus header in urb registers */
- unsigned csize; /* constant buffer size in urb registers */
- unsigned sfsize; /* setup data size in urb registers */
-
- boolean constrained;
-
- unsigned nr_vs_entries;
- unsigned nr_gs_entries;
- unsigned nr_clip_entries;
- unsigned nr_sf_entries;
- unsigned nr_cs_entries;
-
-/* unsigned vs_size; */
-/* unsigned gs_size; */
-/* unsigned clip_size; */
-/* unsigned sf_size; */
-/* unsigned cs_size; */
-
- unsigned vs_start;
- unsigned gs_start;
- unsigned clip_start;
- unsigned sf_start;
- unsigned cs_start;
- } urb;
-
-
- /* BRW_NEW_CURBE_OFFSETS:
- */
- struct {
- unsigned wm_start;
- unsigned wm_size;
- unsigned clip_start;
- unsigned clip_size;
- unsigned vs_start;
- unsigned vs_size;
- unsigned total_size;
-
- unsigned gs_offset;
-
- float *last_buf;
- unsigned last_bufsz;
- } curbe;
-
- struct {
- struct brw_vs_prog_data *prog_data;
-
- unsigned prog_gs_offset;
- unsigned state_gs_offset;
- } vs;
-
- struct {
- struct brw_gs_prog_data *prog_data;
-
- boolean prog_active;
- unsigned prog_gs_offset;
- unsigned state_gs_offset;
- } gs;
-
- struct {
- struct brw_clip_prog_data *prog_data;
-
- unsigned prog_gs_offset;
- unsigned vp_gs_offset;
- unsigned state_gs_offset;
- } clip;
-
-
- struct {
- struct brw_sf_prog_data *prog_data;
-
- struct pipe_setup_linkage linkage;
-
- unsigned prog_gs_offset;
- unsigned vp_gs_offset;
- unsigned state_gs_offset;
- } sf;
-
- struct {
- struct brw_wm_prog_data *prog_data;
-
-// struct brw_wm_compiler *compile_data;
-
-
- /**
- * Array of sampler state uploaded at sampler_gs_offset of BRW_SAMPLER
- * cache
- */
- struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT];
-
- unsigned render_surf;
- unsigned nr_surfaces;
-
- unsigned max_threads;
- struct pipe_buffer *scratch_buffer;
- unsigned scratch_buffer_size;
-
- unsigned sampler_count;
- unsigned sampler_gs_offset;
-
- struct brw_surface_binding_table bind;
- unsigned bind_ss_offset;
-
- unsigned prog_gs_offset;
- unsigned state_gs_offset;
- } wm;
-
-
- struct {
- unsigned vp_gs_offset;
- unsigned state_gs_offset;
- } cc;
-
-
- /* Used to give every program string a unique id
- */
- unsigned program_id;
-};
-
-
-#define BRW_PACKCOLOR8888(r,g,b,a) ((r<<24) | (g<<16) | (b<<8) | a)
-
-
-/*======================================================================
- * brw_vtbl.c
- */
-void brw_do_flush( struct brw_context *brw,
- unsigned flags );
-
-
-/*======================================================================
- * brw_state.c
- */
-void brw_validate_state(struct brw_context *brw);
-void brw_init_state(struct brw_context *brw);
-void brw_destroy_state(struct brw_context *brw);
-
-
-/*======================================================================
- * brw_tex.c
- */
-void brwUpdateTextureState( struct brw_context *brw );
-
-
-/* brw_urb.c
- */
-void brw_upload_urb_fence(struct brw_context *brw);
-
-void brw_upload_constant_buffer_state(struct brw_context *brw);
-
-void brw_init_surface_functions(struct brw_context *brw);
-void brw_init_state_functions(struct brw_context *brw);
-void brw_init_flush_functions(struct brw_context *brw);
-void brw_init_string_functions(struct brw_context *brw);
-
-/*======================================================================
- * Inline conversion functions. These are better-typed than the
- * macros used previously:
- */
-static inline struct brw_context *
-brw_context( struct pipe_context *ctx )
-{
- return (struct brw_context *)ctx;
-}
-
-#endif
-
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef BRWCONTEXT_INC
+#define BRWCONTEXT_INC
+
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+
+#include "tgsi/util/tgsi_scan.h"
+
+#include "brw_structs.h"
+#include "brw_winsys.h"
+
+
+/* Glossary:
+ *
+ * URB - uniform resource buffer. A mid-sized buffer which is
+ * partitioned between the fixed function units and used for passing
+ * values (vertices, primitives, constants) between them.
+ *
+ * CURBE - constant URB entry. An urb region (entry) used to hold
+ * constant values which the fixed function units can be instructed to
+ * preload into the GRF when spawining a thread.
+ *
+ * VUE - vertex URB entry. An urb entry holding a vertex and usually
+ * a vertex header. The header contains control information and
+ * things like primitive type, Begin/end flags and clip codes.
+ *
+ * PUE - primitive URB entry. An urb entry produced by the setup (SF)
+ * unit holding rasterization and interpolation parameters.
+ *
+ * GRF - general register file. One of several register files
+ * addressable by programmed threads. The inputs (r0, payload, curbe,
+ * urb) of the thread are preloaded to this area before the thread is
+ * spawned. The registers are individually 8 dwords wide and suitable
+ * for general usage. Registers holding thread input values are not
+ * special and may be overwritten.
+ *
+ * MRF - message register file. Threads communicate (and terminate)
+ * by sending messages. Message parameters are placed in contigous
+ * MRF registers. All program output is via these messages. URB
+ * entries are populated by sending a message to the shared URB
+ * function containing the new data, together with a control word,
+ * often an unmodified copy of R0.
+ *
+ * R0 - GRF register 0. Typically holds control information used when
+ * sending messages to other threads.
+ *
+ * EU or GEN4 EU: The name of the programmable subsystem of the
+ * i965 hardware. Threads are executed by the EU, the registers
+ * described above are part of the EU architecture.
+ *
+ * Fixed function units:
+ *
+ * CS - Command streamer. Notional first unit, little software
+ * interaction. Holds the URB entries used for constant data, ie the
+ * CURBEs.
+ *
+ * VF/VS - Vertex Fetch / Vertex Shader. The fixed function part of
+ * this unit is responsible for pulling vertices out of vertex buffers
+ * in vram and injecting them into the processing pipe as VUEs. If
+ * enabled, it first passes them to a VS thread which is a good place
+ * for the driver to implement any active vertex shader.
+ *
+ * GS - Geometry Shader. This corresponds to a new DX10 concept. If
+ * enabled, incoming strips etc are passed to GS threads in individual
+ * line/triangle/point units. The GS thread may perform arbitary
+ * computation and emit whatever primtives with whatever vertices it
+ * chooses. This makes GS an excellent place to implement GL's
+ * unfilled polygon modes, though of course it is capable of much
+ * more. Additionally, GS is used to translate away primitives not
+ * handled by latter units, including Quads and Lineloops.
+ *
+ * CS - Clipper. Mesa's clipping algorithms are imported to run on
+ * this unit. The fixed function part performs cliptesting against
+ * the 6 fixed clipplanes and makes descisions on whether or not the
+ * incoming primitive needs to be passed to a thread for clipping.
+ * User clip planes are handled via cooperation with the VS thread.
+ *
+ * SF - Strips Fans or Setup: Triangles are prepared for
+ * rasterization. Interpolation coefficients are calculated.
+ * Flatshading and two-side lighting usually performed here.
+ *
+ * WM - Windower. Interpolation of vertex attributes performed here.
+ * Fragment shader implemented here. SIMD aspects of EU taken full
+ * advantage of, as pixels are processed in blocks of 16.
+ *
+ * CC - Color Calculator. No EU threads associated with this unit.
+ * Handles blending and (presumably) depth and stencil testing.
+ */
+
+#define BRW_MAX_CURBE (32*16)
+
+struct brw_context;
+struct brw_winsys;
+
+
+/* Raised when we receive new state across the pipe interface:
+ */
+#define BRW_NEW_VIEWPORT 0x1
+#define BRW_NEW_RASTERIZER 0x2
+#define BRW_NEW_FS 0x4
+#define BRW_NEW_BLEND 0x8
+#define BRW_NEW_CLIP 0x10
+#define BRW_NEW_SCISSOR 0x20
+#define BRW_NEW_STIPPLE 0x40
+#define BRW_NEW_FRAMEBUFFER 0x80
+#define BRW_NEW_ALPHA_TEST 0x100
+#define BRW_NEW_DEPTH_STENCIL 0x200
+#define BRW_NEW_SAMPLER 0x400
+#define BRW_NEW_TEXTURE 0x800
+#define BRW_NEW_CONSTANTS 0x1000
+#define BRW_NEW_VBO 0x2000
+#define BRW_NEW_VS 0x4000
+
+/* Raised for other internal events:
+ */
+#define BRW_NEW_URB_FENCE 0x10000
+#define BRW_NEW_PSP 0x20000
+#define BRW_NEW_CURBE_OFFSETS 0x40000
+#define BRW_NEW_REDUCED_PRIMITIVE 0x80000
+#define BRW_NEW_PRIMITIVE 0x100000
+#define BRW_NEW_SCENE 0x200000
+#define BRW_NEW_SF_LINKAGE 0x400000
+
+extern int BRW_DEBUG;
+
+#define DEBUG_TEXTURE 0x1
+#define DEBUG_STATE 0x2
+#define DEBUG_IOCTL 0x4
+#define DEBUG_PRIMS 0x8
+#define DEBUG_VERTS 0x10
+#define DEBUG_FALLBACKS 0x20
+#define DEBUG_VERBOSE 0x40
+#define DEBUG_DRI 0x80
+#define DEBUG_DMA 0x100
+#define DEBUG_SANITY 0x200
+#define DEBUG_SYNC 0x400
+#define DEBUG_SLEEP 0x800
+#define DEBUG_PIXEL 0x1000
+#define DEBUG_STATS 0x2000
+#define DEBUG_TILE 0x4000
+#define DEBUG_SINGLE_THREAD 0x8000
+#define DEBUG_WM 0x10000
+#define DEBUG_URB 0x20000
+#define DEBUG_VS 0x40000
+#define DEBUG_BATCH 0x80000
+#define DEBUG_BUFMGR 0x100000
+#define DEBUG_BLIT 0x200000
+#define DEBUG_REGION 0x400000
+#define DEBUG_MIPTREE 0x800000
+
+#define DBG(...) do { \
+ if (BRW_DEBUG & FILE_DEBUG_FLAG) \
+ brw->pipe.winsys->printf(brw->pipe.winsys, __VA_ARGS__); \
+} while(0)
+
+#define PRINT(...) do { \
+ brw->pipe.winsys->printf(brw->pipe.winsys, __VA_ARGS__); \
+} while(0)
+
+struct brw_state_flags {
+ unsigned cache;
+ unsigned brw;
+};
+
+
+struct brw_vertex_program {
+ struct pipe_shader_state program;
+ struct tgsi_shader_info info;
+ int id;
+};
+
+
+struct brw_fragment_program {
+ struct pipe_shader_state program;
+ struct tgsi_shader_info info;
+
+ boolean UsesDepth; /* XXX add this to tgsi_shader_info? */
+ int id;
+};
+
+
+struct pipe_setup_linkage {
+ struct {
+ unsigned vp_output:5;
+ unsigned interp_mode:4;
+ unsigned bf_vp_output:5;
+ } fp_input[PIPE_MAX_SHADER_INPUTS];
+
+ unsigned fp_input_count:5;
+ unsigned max_vp_output:5;
+};
+
+
+
+struct brw_texture {
+ struct pipe_texture base;
+
+ /* Derived from the above:
+ */
+ unsigned pitch;
+ unsigned depth_pitch; /* per-image on i945? */
+ unsigned total_height;
+
+ unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* Explicitly store the offset of each image for each cube face or
+ * depth value. Pretty much have to accept that hardware formats
+ * are going to be so diverse that there is no unified way to
+ * compute the offsets of depth/cube images within a mipmap level,
+ * so have to store them as a lookup table:
+ */
+ unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
+
+ /* Includes image offset tables:
+ */
+ unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* The data is held here:
+ */
+ struct pipe_buffer *buffer;
+};
+
+/* Data about a particular attempt to compile a program. Note that
+ * there can be many of these, each in a different GL state
+ * corresponding to a different brw_wm_prog_key struct, with different
+ * compiled programs:
+ */
+/* Data about a particular attempt to compile a program. Note that
+ * there can be many of these, each in a different GL state
+ * corresponding to a different brw_wm_prog_key struct, with different
+ * compiled programs:
+ */
+
+struct brw_wm_prog_data {
+ unsigned curb_read_length;
+ unsigned urb_read_length;
+
+ unsigned first_curbe_grf;
+ unsigned total_grf;
+ unsigned total_scratch;
+
+ /* Internally generated constants for the CURBE. These are loaded
+ * ahead of the data from the constant buffer.
+ */
+ const float internal_const[8];
+ unsigned nr_internal_consts;
+ unsigned max_const;
+
+ boolean error;
+};
+
+struct brw_sf_prog_data {
+ unsigned urb_read_length;
+ unsigned total_grf;
+
+ /* Each vertex may have upto 12 attributes, 4 components each,
+ * except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11
+ * rows.
+ *
+ * Actually we use 4 for each, so call it 12 rows.
+ */
+ unsigned urb_entry_size;
+};
+
+struct brw_clip_prog_data {
+ unsigned curb_read_length; /* user planes? */
+ unsigned clip_mode;
+ unsigned urb_read_length;
+ unsigned total_grf;
+};
+
+struct brw_gs_prog_data {
+ unsigned urb_read_length;
+ unsigned total_grf;
+};
+
+struct brw_vs_prog_data {
+ unsigned curb_read_length;
+ unsigned urb_read_length;
+ unsigned total_grf;
+ unsigned outputs_written;
+
+ unsigned inputs_read;
+
+ unsigned max_const;
+
+ float imm_buf[PIPE_MAX_CONSTANT][4];
+ unsigned num_imm;
+ unsigned num_consts;
+
+ /* Used for calculating urb partitions:
+ */
+ unsigned urb_entry_size;
+};
+
+
+#define BRW_MAX_TEX_UNIT 8
+#define BRW_WM_MAX_SURF BRW_MAX_TEX_UNIT + 1
+
+/* Create a fixed sized struct for caching binding tables:
+ */
+struct brw_surface_binding_table {
+ unsigned surf_ss_offset[BRW_WM_MAX_SURF];
+};
+
+
+struct brw_cache;
+
+struct brw_mem_pool {
+ struct pipe_buffer *buffer;
+
+ unsigned size;
+ unsigned offset; /* offset of first free byte */
+
+ struct brw_context *brw;
+};
+
+struct brw_cache_item {
+ unsigned hash;
+ unsigned key_size; /* for variable-sized keys */
+ const void *key;
+
+ unsigned offset; /* offset within pool's buffer */
+ unsigned data_size;
+
+ struct brw_cache_item *next;
+};
+
+
+
+struct brw_cache {
+ unsigned id;
+
+ const char *name;
+
+ struct brw_context *brw;
+ struct brw_mem_pool *pool;
+
+ struct brw_cache_item **items;
+ unsigned size, n_items;
+
+ unsigned key_size; /* for fixed-size keys */
+ unsigned aux_size;
+
+ unsigned last_addr; /* offset of active item */
+};
+
+
+
+
+/* Considered adding a member to this struct to document which flags
+ * an update might raise so that ordering of the state atoms can be
+ * checked or derived at runtime. Dropped the idea in favor of having
+ * a debug mode where the state is monitored for flags which are
+ * raised that have already been tested against.
+ */
+struct brw_tracked_state {
+ struct brw_state_flags dirty;
+ void (*update)( struct brw_context *brw );
+};
+
+
+/* Flags for brw->state.cache.
+ */
+#define CACHE_NEW_CC_VP (1<<BRW_CC_VP)
+#define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT)
+#define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG)
+#define CACHE_NEW_SAMPLER_DEFAULT_COLOR (1<<BRW_SAMPLER_DEFAULT_COLOR)
+#define CACHE_NEW_SAMPLER (1<<BRW_SAMPLER)
+#define CACHE_NEW_WM_UNIT (1<<BRW_WM_UNIT)
+#define CACHE_NEW_SF_PROG (1<<BRW_SF_PROG)
+#define CACHE_NEW_SF_VP (1<<BRW_SF_VP)
+#define CACHE_NEW_SF_UNIT (1<<BRW_SF_UNIT)
+#define CACHE_NEW_VS_UNIT (1<<BRW_VS_UNIT)
+#define CACHE_NEW_VS_PROG (1<<BRW_VS_PROG)
+#define CACHE_NEW_GS_UNIT (1<<BRW_GS_UNIT)
+#define CACHE_NEW_GS_PROG (1<<BRW_GS_PROG)
+#define CACHE_NEW_CLIP_VP (1<<BRW_CLIP_VP)
+#define CACHE_NEW_CLIP_UNIT (1<<BRW_CLIP_UNIT)
+#define CACHE_NEW_CLIP_PROG (1<<BRW_CLIP_PROG)
+#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE)
+#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND)
+
+
+
+
+enum brw_mempool_id {
+ BRW_GS_POOL,
+ BRW_SS_POOL,
+ BRW_MAX_POOL
+};
+
+
+struct brw_cached_batch_item {
+ struct header *header;
+ unsigned sz;
+ struct brw_cached_batch_item *next;
+};
+
+
+
+/* Protect against a future where PIPE_ATTRIB_MAX > 32. Wouldn't life
+ * be easier if C allowed arrays of packed elements?
+ */
+#define ATTRIB_BIT_DWORDS ((PIPE_ATTRIB_MAX+31)/32)
+
+
+
+
+struct brw_vertex_info {
+ unsigned varying; /* varying:1[PIPE_ATTRIB_MAX] */
+ unsigned sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[PIPE_ATTRIB_MAX] */
+};
+
+
+
+
+
+struct brw_context
+{
+ struct pipe_context pipe;
+ struct brw_winsys *winsys;
+
+ unsigned primitive;
+ unsigned reduced_primitive;
+
+ boolean emit_state_always;
+
+ struct {
+ struct brw_state_flags dirty;
+ } state;
+
+
+ struct {
+ const struct pipe_blend_state *Blend;
+ const struct pipe_depth_stencil_alpha_state *DepthStencil;
+ const struct pipe_poly_stipple *PolygonStipple;
+ const struct pipe_rasterizer_state *Raster;
+ const struct pipe_sampler_state *Samplers[PIPE_MAX_SAMPLERS];
+ const struct brw_vertex_program *VertexProgram;
+ const struct brw_fragment_program *FragmentProgram;
+
+ struct pipe_clip_state Clip;
+ struct pipe_blend_color BlendColor;
+ struct pipe_scissor_state Scissor;
+ struct pipe_viewport_state Viewport;
+ struct pipe_framebuffer_state FrameBuffer;
+
+ const struct pipe_constant_buffer *Constants[2];
+ const struct brw_texture *Texture[PIPE_MAX_SAMPLERS];
+ } attribs;
+
+ unsigned num_samplers;
+ unsigned num_textures;
+
+ struct brw_mem_pool pool[BRW_MAX_POOL];
+ struct brw_cache cache[BRW_MAX_CACHE];
+ struct brw_cached_batch_item *cached_batch_items;
+
+ struct {
+
+ /* Arrays with buffer objects to copy non-bufferobj arrays into
+ * for upload:
+ */
+ const struct pipe_vertex_buffer *vbo_array[PIPE_ATTRIB_MAX];
+
+ struct brw_vertex_element_state inputs[PIPE_ATTRIB_MAX];
+
+#define BRW_NR_UPLOAD_BUFS 17
+#define BRW_UPLOAD_INIT_SIZE (128*1024)
+
+ /* Summary of size and varying of active arrays, so we can check
+ * for changes to this state:
+ */
+ struct brw_vertex_info info;
+ } vb;
+
+
+ unsigned hardware_dirty;
+ unsigned dirty;
+ unsigned pci_id;
+ /* BRW_NEW_URB_ALLOCATIONS:
+ */
+ struct {
+ unsigned vsize; /* vertex size plus header in urb registers */
+ unsigned csize; /* constant buffer size in urb registers */
+ unsigned sfsize; /* setup data size in urb registers */
+
+ boolean constrained;
+
+ unsigned nr_vs_entries;
+ unsigned nr_gs_entries;
+ unsigned nr_clip_entries;
+ unsigned nr_sf_entries;
+ unsigned nr_cs_entries;
+
+/* unsigned vs_size; */
+/* unsigned gs_size; */
+/* unsigned clip_size; */
+/* unsigned sf_size; */
+/* unsigned cs_size; */
+
+ unsigned vs_start;
+ unsigned gs_start;
+ unsigned clip_start;
+ unsigned sf_start;
+ unsigned cs_start;
+ } urb;
+
+
+ /* BRW_NEW_CURBE_OFFSETS:
+ */
+ struct {
+ unsigned wm_start;
+ unsigned wm_size;
+ unsigned clip_start;
+ unsigned clip_size;
+ unsigned vs_start;
+ unsigned vs_size;
+ unsigned total_size;
+
+ unsigned gs_offset;
+
+ float *last_buf;
+ unsigned last_bufsz;
+ } curbe;
+
+ struct {
+ struct brw_vs_prog_data *prog_data;
+
+ unsigned prog_gs_offset;
+ unsigned state_gs_offset;
+ } vs;
+
+ struct {
+ struct brw_gs_prog_data *prog_data;
+
+ boolean prog_active;
+ unsigned prog_gs_offset;
+ unsigned state_gs_offset;
+ } gs;
+
+ struct {
+ struct brw_clip_prog_data *prog_data;
+
+ unsigned prog_gs_offset;
+ unsigned vp_gs_offset;
+ unsigned state_gs_offset;
+ } clip;
+
+
+ struct {
+ struct brw_sf_prog_data *prog_data;
+
+ struct pipe_setup_linkage linkage;
+
+ unsigned prog_gs_offset;
+ unsigned vp_gs_offset;
+ unsigned state_gs_offset;
+ } sf;
+
+ struct {
+ struct brw_wm_prog_data *prog_data;
+
+// struct brw_wm_compiler *compile_data;
+
+
+ /**
+ * Array of sampler state uploaded at sampler_gs_offset of BRW_SAMPLER
+ * cache
+ */
+ struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT];
+
+ unsigned render_surf;
+ unsigned nr_surfaces;
+
+ unsigned max_threads;
+ struct pipe_buffer *scratch_buffer;
+ unsigned scratch_buffer_size;
+
+ unsigned sampler_count;
+ unsigned sampler_gs_offset;
+
+ struct brw_surface_binding_table bind;
+ unsigned bind_ss_offset;
+
+ unsigned prog_gs_offset;
+ unsigned state_gs_offset;
+ } wm;
+
+
+ struct {
+ unsigned vp_gs_offset;
+ unsigned state_gs_offset;
+ } cc;
+
+
+ /* Used to give every program string a unique id
+ */
+ unsigned program_id;
+};
+
+
+#define BRW_PACKCOLOR8888(r,g,b,a) ((r<<24) | (g<<16) | (b<<8) | a)
+
+
+/*======================================================================
+ * brw_vtbl.c
+ */
+void brw_do_flush( struct brw_context *brw,
+ unsigned flags );
+
+
+/*======================================================================
+ * brw_state.c
+ */
+void brw_validate_state(struct brw_context *brw);
+void brw_init_state(struct brw_context *brw);
+void brw_destroy_state(struct brw_context *brw);
+
+
+/*======================================================================
+ * brw_tex.c
+ */
+void brwUpdateTextureState( struct brw_context *brw );
+
+
+/* brw_urb.c
+ */
+void brw_upload_urb_fence(struct brw_context *brw);
+
+void brw_upload_constant_buffer_state(struct brw_context *brw);
+
+void brw_init_surface_functions(struct brw_context *brw);
+void brw_init_state_functions(struct brw_context *brw);
+void brw_init_flush_functions(struct brw_context *brw);
+void brw_init_string_functions(struct brw_context *brw);
+
+/*======================================================================
+ * Inline conversion functions. These are better-typed than the
+ * macros used previously:
+ */
+static inline struct brw_context *
+brw_context( struct pipe_context *ctx )
+{
+ return (struct brw_context *)ctx;
+}
+
+#endif
+
diff --git a/src/gallium/drivers/i965simple/brw_state.c b/src/gallium/drivers/i965simple/brw_state.c
index 6744a8aa4f7..f5efe9fc06d 100644
--- a/src/gallium/drivers/i965simple/brw_state.c
+++ b/src/gallium/drivers/i965simple/brw_state.c
@@ -1,434 +1,462 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Zack Rusin <[email protected]>
- * Keith Whitwell <[email protected]>
- */
-
-
-#include "pipe/p_winsys.h"
-#include "pipe/p_util.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_shader_tokens.h"
-#include "tgsi/util/tgsi_dump.h"
-
-#include "brw_context.h"
-#include "brw_defines.h"
-#include "brw_state.h"
-#include "brw_draw.h"
-
-
-#define DUP( TYPE, VAL ) \
-do { \
- struct TYPE *x = malloc(sizeof(*x)); \
- memcpy(x, VAL, sizeof(*x) ); \
- return x; \
-} while (0)
-
-/************************************************************************
- * Blend
- */
-static void *
-brw_create_blend_state(struct pipe_context *pipe,
- const struct pipe_blend_state *blend)
-{
- DUP( pipe_blend_state, blend );
-}
-
-static void brw_bind_blend_state(struct pipe_context *pipe,
- void *blend)
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.Blend = (struct pipe_blend_state*)blend;
- brw->state.dirty.brw |= BRW_NEW_BLEND;
-}
-
-
-static void brw_delete_blend_state(struct pipe_context *pipe, void *blend)
-{
- free(blend);
-}
-
-static void brw_set_blend_color( struct pipe_context *pipe,
- const struct pipe_blend_color *blend_color )
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.BlendColor = *blend_color;
-
- brw->state.dirty.brw |= BRW_NEW_BLEND;
-}
-
-/************************************************************************
- * Sampler
- */
-
-static void *
-brw_create_sampler_state(struct pipe_context *pipe,
- const struct pipe_sampler_state *sampler)
-{
- DUP( pipe_sampler_state, sampler );
-}
-
-static void brw_bind_sampler_state(struct pipe_context *pipe,
- unsigned unit, void *sampler)
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.Samplers[unit] = sampler;
- brw->state.dirty.brw |= BRW_NEW_SAMPLER;
-}
-
-static void brw_delete_sampler_state(struct pipe_context *pipe,
- void *sampler)
-{
- free(sampler);
-}
-
-
-/************************************************************************
- * Depth stencil
- */
-
-static void *
-brw_create_depth_stencil_state(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *depth_stencil)
-{
- DUP( pipe_depth_stencil_alpha_state, depth_stencil );
-}
-
-static void brw_bind_depth_stencil_state(struct pipe_context *pipe,
- void *depth_stencil)
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.DepthStencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil;
-
- brw->state.dirty.brw |= BRW_NEW_DEPTH_STENCIL;
-}
-
-static void brw_delete_depth_stencil_state(struct pipe_context *pipe,
- void *depth_stencil)
-{
- free(depth_stencil);
-}
-
-/************************************************************************
- * Scissor
- */
-static void brw_set_scissor_state( struct pipe_context *pipe,
- const struct pipe_scissor_state *scissor )
-{
- struct brw_context *brw = brw_context(pipe);
-
- memcpy( &brw->attribs.Scissor, scissor, sizeof(*scissor) );
- brw->state.dirty.brw |= BRW_NEW_SCISSOR;
-}
-
-
-/************************************************************************
- * Stipple
- */
-
-static void brw_set_polygon_stipple( struct pipe_context *pipe,
- const struct pipe_poly_stipple *stipple )
-{
-}
-
-
-/************************************************************************
- * Fragment shader
- */
-
-static void * brw_create_fs_state(struct pipe_context *pipe,
- const struct pipe_shader_state *shader)
-{
- struct brw_fragment_program *brw_fp = CALLOC_STRUCT(brw_fragment_program);
-
- /* XXX: Do I have to duplicate the tokens as well??
- */
- brw_fp->program = *shader;
- brw_fp->id = brw_context(pipe)->program_id++;
-
- tgsi_scan_shader(shader->tokens, &brw_fp->info);
-
-#if 0
- brw_shader_info(shader->tokens,
- &brw_fp->info2);
-#endif
-
- tgsi_dump(shader->tokens, 0);
-
-
- return (void *)brw_fp;
-}
-
-static void brw_bind_fs_state(struct pipe_context *pipe, void *shader)
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.FragmentProgram = (struct brw_fragment_program *)shader;
- brw->state.dirty.brw |= BRW_NEW_FS;
-}
-
-static void brw_delete_fs_state(struct pipe_context *pipe, void *shader)
-{
- FREE(shader);
-}
-
-
-/************************************************************************
- * Vertex shader and other TNL state
- */
-
-static void *brw_create_vs_state(struct pipe_context *pipe,
- const struct pipe_shader_state *shader)
-{
- struct brw_vertex_program *brw_vp = CALLOC_STRUCT(brw_vertex_program);
-
- /* XXX: Do I have to duplicate the tokens as well??
- */
- brw_vp->program = *shader;
- brw_vp->id = brw_context(pipe)->program_id++;
-
- tgsi_scan_shader(shader->tokens, &brw_vp->info);
-
-#if 0
- brw_shader_info(shader->tokens,
- &brw_vp->info2);
-#endif
- tgsi_dump(shader->tokens, 0);
-
- return (void *)brw_vp;
-}
-
-static void brw_bind_vs_state(struct pipe_context *pipe, void *vs)
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.VertexProgram = (struct brw_vertex_program *)vs;
- brw->state.dirty.brw |= BRW_NEW_VS;
-
- debug_printf("YYYYYYYYYYYYY BINDING VERTEX SHADER\n");
-}
-
-static void brw_delete_vs_state(struct pipe_context *pipe, void *shader)
-{
- FREE(shader);
-}
-
-
-static void brw_set_clip_state( struct pipe_context *pipe,
- const struct pipe_clip_state *clip )
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.Clip = *clip;
-}
-
-
-static void brw_set_viewport_state( struct pipe_context *pipe,
- const struct pipe_viewport_state *viewport )
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.Viewport = *viewport; /* struct copy */
- brw->state.dirty.brw |= BRW_NEW_VIEWPORT;
-
- /* pass the viewport info to the draw module */
- //draw_set_viewport_state(brw->draw, viewport);
-}
-
-
-static void brw_set_vertex_buffer( struct pipe_context *pipe,
- unsigned index,
- const struct pipe_vertex_buffer *buffer )
-{
- struct brw_context *brw = brw_context(pipe);
- brw->vb.vbo_array[index] = buffer;
-}
-
-static void brw_set_vertex_element(struct pipe_context *pipe,
- unsigned index,
- const struct pipe_vertex_element *element)
-{
- /* flush ? */
- struct brw_context *brw = brw_context(pipe);
-
- assert(index < PIPE_ATTRIB_MAX);
- struct brw_vertex_element_state el;
- memset(&el, 0, sizeof(el));
-
- el.ve0.src_offset = element->src_offset;
- el.ve0.src_format = brw_translate_surface_format(element->src_format);
- el.ve0.valid = 1;
- el.ve0.vertex_buffer_index = element->vertex_buffer_index;
-
- el.ve1.dst_offset = index * 4;
-
- el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;
- el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;
- el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;
- el.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;
-
- switch (element->nr_components) {
- case 1: el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;
- case 2: el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;
- case 3: el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;
- break;
- }
-
- brw->vb.inputs[index] = el;
-}
-
-
-
-/************************************************************************
- * Constant buffers
- */
-
-static void brw_set_constant_buffer(struct pipe_context *pipe,
- uint shader, uint index,
- const struct pipe_constant_buffer *buf)
-{
- struct brw_context *brw = brw_context(pipe);
-
- assert(buf == 0 || index == 0);
-
- brw->attribs.Constants[shader] = buf;
- brw->state.dirty.brw |= BRW_NEW_CONSTANTS;
-}
-
-
-/************************************************************************
- * Texture surfaces
- */
-
-
-static void brw_set_sampler_texture(struct pipe_context *pipe,
- unsigned unit,
- struct pipe_texture *texture)
-{
- struct brw_context *brw = brw_context(pipe);
-
- pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[unit],
- texture);
-
- brw->state.dirty.brw |= BRW_NEW_TEXTURE;
-}
-
-
-/************************************************************************
- * Render targets, etc
- */
-
-static void brw_set_framebuffer_state(struct pipe_context *pipe,
- const struct pipe_framebuffer_state *fb)
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.FrameBuffer = *fb; /* struct copy */
-
- brw->state.dirty.brw |= BRW_NEW_FRAMEBUFFER;
-}
-
-
-
-/************************************************************************
- * Rasterizer state
- */
-
-static void *
-brw_create_rasterizer_state(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *rasterizer)
-{
- DUP(pipe_rasterizer_state, rasterizer);
-}
-
-static void brw_bind_rasterizer_state( struct pipe_context *pipe,
- void *setup )
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.Raster = (struct pipe_rasterizer_state *)setup;
-
- /* Also pass-through to draw module:
- */
- //draw_set_rasterizer_state(brw->draw, setup);
-
- brw->state.dirty.brw |= BRW_NEW_RASTERIZER;
-}
-
-static void brw_delete_rasterizer_state(struct pipe_context *pipe,
- void *setup)
-{
- free(setup);
-}
-
-
-
-void
-brw_init_state_functions( struct brw_context *brw )
-{
- brw->pipe.create_blend_state = brw_create_blend_state;
- brw->pipe.bind_blend_state = brw_bind_blend_state;
- brw->pipe.delete_blend_state = brw_delete_blend_state;
-
- brw->pipe.create_sampler_state = brw_create_sampler_state;
- brw->pipe.bind_sampler_state = brw_bind_sampler_state;
- brw->pipe.delete_sampler_state = brw_delete_sampler_state;
-
- brw->pipe.create_depth_stencil_alpha_state = brw_create_depth_stencil_state;
- brw->pipe.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state;
- brw->pipe.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state;
-
- brw->pipe.create_rasterizer_state = brw_create_rasterizer_state;
- brw->pipe.bind_rasterizer_state = brw_bind_rasterizer_state;
- brw->pipe.delete_rasterizer_state = brw_delete_rasterizer_state;
- brw->pipe.create_fs_state = brw_create_fs_state;
- brw->pipe.bind_fs_state = brw_bind_fs_state;
- brw->pipe.delete_fs_state = brw_delete_fs_state;
- brw->pipe.create_vs_state = brw_create_vs_state;
- brw->pipe.bind_vs_state = brw_bind_vs_state;
- brw->pipe.delete_vs_state = brw_delete_vs_state;
-
- brw->pipe.set_blend_color = brw_set_blend_color;
- brw->pipe.set_clip_state = brw_set_clip_state;
- brw->pipe.set_constant_buffer = brw_set_constant_buffer;
- brw->pipe.set_framebuffer_state = brw_set_framebuffer_state;
-
-// brw->pipe.set_feedback_state = brw_set_feedback_state;
-// brw->pipe.set_feedback_buffer = brw_set_feedback_buffer;
-
- brw->pipe.set_polygon_stipple = brw_set_polygon_stipple;
- brw->pipe.set_scissor_state = brw_set_scissor_state;
- brw->pipe.set_sampler_texture = brw_set_sampler_texture;
- brw->pipe.set_viewport_state = brw_set_viewport_state;
- brw->pipe.set_vertex_buffer = brw_set_vertex_buffer;
- brw->pipe.set_vertex_element = brw_set_vertex_element;
-}
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Zack Rusin <[email protected]>
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "pipe/p_winsys.h"
+#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_shader_tokens.h"
+#include "tgsi/util/tgsi_dump.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_state.h"
+#include "brw_draw.h"
+
+
+#define DUP( TYPE, VAL ) \
+do { \
+ struct TYPE *x = malloc(sizeof(*x)); \
+ memcpy(x, VAL, sizeof(*x) ); \
+ return x; \
+} while (0)
+
+/************************************************************************
+ * Blend
+ */
+static void *
+brw_create_blend_state(struct pipe_context *pipe,
+ const struct pipe_blend_state *blend)
+{
+ DUP( pipe_blend_state, blend );
+}
+
+static void brw_bind_blend_state(struct pipe_context *pipe,
+ void *blend)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Blend = (struct pipe_blend_state*)blend;
+ brw->state.dirty.brw |= BRW_NEW_BLEND;
+}
+
+
+static void brw_delete_blend_state(struct pipe_context *pipe, void *blend)
+{
+ free(blend);
+}
+
+static void brw_set_blend_color( struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.BlendColor = *blend_color;
+
+ brw->state.dirty.brw |= BRW_NEW_BLEND;
+}
+
+/************************************************************************
+ * Sampler
+ */
+
+static void *
+brw_create_sampler_state(struct pipe_context *pipe,
+ const struct pipe_sampler_state *sampler)
+{
+ DUP( pipe_sampler_state, sampler );
+}
+
+static void brw_bind_sampler_states(struct pipe_context *pipe,
+ unsigned num, void **sampler)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == brw->num_samplers &&
+ !memcmp(brw->attribs.Samplers, sampler, num * sizeof(void *)))
+ return;
+
+ memcpy(brw->attribs.Samplers, sampler, num * sizeof(void *));
+ memset(&brw->attribs.Samplers[num], 0, (PIPE_MAX_SAMPLERS - num) *
+ sizeof(void *));
+
+ brw->num_samplers = num;
+
+ brw->state.dirty.brw |= BRW_NEW_SAMPLER;
+}
+
+static void brw_delete_sampler_state(struct pipe_context *pipe,
+ void *sampler)
+{
+ free(sampler);
+}
+
+
+/************************************************************************
+ * Depth stencil
+ */
+
+static void *
+brw_create_depth_stencil_state(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *depth_stencil)
+{
+ DUP( pipe_depth_stencil_alpha_state, depth_stencil );
+}
+
+static void brw_bind_depth_stencil_state(struct pipe_context *pipe,
+ void *depth_stencil)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.DepthStencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil;
+
+ brw->state.dirty.brw |= BRW_NEW_DEPTH_STENCIL;
+}
+
+static void brw_delete_depth_stencil_state(struct pipe_context *pipe,
+ void *depth_stencil)
+{
+ free(depth_stencil);
+}
+
+/************************************************************************
+ * Scissor
+ */
+static void brw_set_scissor_state( struct pipe_context *pipe,
+ const struct pipe_scissor_state *scissor )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ memcpy( &brw->attribs.Scissor, scissor, sizeof(*scissor) );
+ brw->state.dirty.brw |= BRW_NEW_SCISSOR;
+}
+
+
+/************************************************************************
+ * Stipple
+ */
+
+static void brw_set_polygon_stipple( struct pipe_context *pipe,
+ const struct pipe_poly_stipple *stipple )
+{
+}
+
+
+/************************************************************************
+ * Fragment shader
+ */
+
+static void * brw_create_fs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *shader)
+{
+ struct brw_fragment_program *brw_fp = CALLOC_STRUCT(brw_fragment_program);
+
+ /* XXX: Do I have to duplicate the tokens as well??
+ */
+ brw_fp->program = *shader;
+ brw_fp->id = brw_context(pipe)->program_id++;
+
+ tgsi_scan_shader(shader->tokens, &brw_fp->info);
+
+#if 0
+ brw_shader_info(shader->tokens,
+ &brw_fp->info2);
+#endif
+
+ tgsi_dump(shader->tokens, 0);
+
+
+ return (void *)brw_fp;
+}
+
+static void brw_bind_fs_state(struct pipe_context *pipe, void *shader)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.FragmentProgram = (struct brw_fragment_program *)shader;
+ brw->state.dirty.brw |= BRW_NEW_FS;
+}
+
+static void brw_delete_fs_state(struct pipe_context *pipe, void *shader)
+{
+ FREE(shader);
+}
+
+
+/************************************************************************
+ * Vertex shader and other TNL state
+ */
+
+static void *brw_create_vs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *shader)
+{
+ struct brw_vertex_program *brw_vp = CALLOC_STRUCT(brw_vertex_program);
+
+ /* XXX: Do I have to duplicate the tokens as well??
+ */
+ brw_vp->program = *shader;
+ brw_vp->id = brw_context(pipe)->program_id++;
+
+ tgsi_scan_shader(shader->tokens, &brw_vp->info);
+
+#if 0
+ brw_shader_info(shader->tokens,
+ &brw_vp->info2);
+#endif
+ tgsi_dump(shader->tokens, 0);
+
+ return (void *)brw_vp;
+}
+
+static void brw_bind_vs_state(struct pipe_context *pipe, void *vs)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.VertexProgram = (struct brw_vertex_program *)vs;
+ brw->state.dirty.brw |= BRW_NEW_VS;
+
+ debug_printf("YYYYYYYYYYYYY BINDING VERTEX SHADER\n");
+}
+
+static void brw_delete_vs_state(struct pipe_context *pipe, void *shader)
+{
+ FREE(shader);
+}
+
+
+static void brw_set_clip_state( struct pipe_context *pipe,
+ const struct pipe_clip_state *clip )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Clip = *clip;
+}
+
+
+static void brw_set_viewport_state( struct pipe_context *pipe,
+ const struct pipe_viewport_state *viewport )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Viewport = *viewport; /* struct copy */
+ brw->state.dirty.brw |= BRW_NEW_VIEWPORT;
+
+ /* pass the viewport info to the draw module */
+ //draw_set_viewport_state(brw->draw, viewport);
+}
+
+
+static void brw_set_vertex_buffer( struct pipe_context *pipe,
+ unsigned index,
+ const struct pipe_vertex_buffer *buffer )
+{
+ struct brw_context *brw = brw_context(pipe);
+ brw->vb.vbo_array[index] = buffer;
+}
+
+static void brw_set_vertex_element(struct pipe_context *pipe,
+ unsigned index,
+ const struct pipe_vertex_element *element)
+{
+ /* flush ? */
+ struct brw_context *brw = brw_context(pipe);
+
+ assert(index < PIPE_ATTRIB_MAX);
+ struct brw_vertex_element_state el;
+ memset(&el, 0, sizeof(el));
+
+ el.ve0.src_offset = element->src_offset;
+ el.ve0.src_format = brw_translate_surface_format(element->src_format);
+ el.ve0.valid = 1;
+ el.ve0.vertex_buffer_index = element->vertex_buffer_index;
+
+ el.ve1.dst_offset = index * 4;
+
+ el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;
+
+ switch (element->nr_components) {
+ case 1: el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;
+ case 2: el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;
+ case 3: el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;
+ break;
+ }
+
+ brw->vb.inputs[index] = el;
+}
+
+
+
+/************************************************************************
+ * Constant buffers
+ */
+
+static void brw_set_constant_buffer(struct pipe_context *pipe,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ assert(buf == 0 || index == 0);
+
+ brw->attribs.Constants[shader] = buf;
+ brw->state.dirty.brw |= BRW_NEW_CONSTANTS;
+}
+
+
+/************************************************************************
+ * Texture surfaces
+ */
+
+
+static void brw_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
+{
+ struct brw_context *brw = brw_context(pipe);
+ uint i;
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == brw->num_textures &&
+ !memcmp(brw->attribs.Texture, texture, num *
+ sizeof(struct pipe_texture *)))
+ return;
+
+ for (i = 0; i < num; i++)
+ pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i],
+ texture[i]);
+
+ for (i = num; i < brw->num_textures; i++)
+ pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i],
+ NULL);
+
+ brw->num_textures = num;
+
+ brw->state.dirty.brw |= BRW_NEW_TEXTURE;
+}
+
+
+/************************************************************************
+ * Render targets, etc
+ */
+
+static void brw_set_framebuffer_state(struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.FrameBuffer = *fb; /* struct copy */
+
+ brw->state.dirty.brw |= BRW_NEW_FRAMEBUFFER;
+}
+
+
+
+/************************************************************************
+ * Rasterizer state
+ */
+
+static void *
+brw_create_rasterizer_state(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *rasterizer)
+{
+ DUP(pipe_rasterizer_state, rasterizer);
+}
+
+static void brw_bind_rasterizer_state( struct pipe_context *pipe,
+ void *setup )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Raster = (struct pipe_rasterizer_state *)setup;
+
+ /* Also pass-through to draw module:
+ */
+ //draw_set_rasterizer_state(brw->draw, setup);
+
+ brw->state.dirty.brw |= BRW_NEW_RASTERIZER;
+}
+
+static void brw_delete_rasterizer_state(struct pipe_context *pipe,
+ void *setup)
+{
+ free(setup);
+}
+
+
+
+void
+brw_init_state_functions( struct brw_context *brw )
+{
+ brw->pipe.create_blend_state = brw_create_blend_state;
+ brw->pipe.bind_blend_state = brw_bind_blend_state;
+ brw->pipe.delete_blend_state = brw_delete_blend_state;
+
+ brw->pipe.create_sampler_state = brw_create_sampler_state;
+ brw->pipe.bind_sampler_states = brw_bind_sampler_states;
+ brw->pipe.delete_sampler_state = brw_delete_sampler_state;
+
+ brw->pipe.create_depth_stencil_alpha_state = brw_create_depth_stencil_state;
+ brw->pipe.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state;
+ brw->pipe.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state;
+
+ brw->pipe.create_rasterizer_state = brw_create_rasterizer_state;
+ brw->pipe.bind_rasterizer_state = brw_bind_rasterizer_state;
+ brw->pipe.delete_rasterizer_state = brw_delete_rasterizer_state;
+ brw->pipe.create_fs_state = brw_create_fs_state;
+ brw->pipe.bind_fs_state = brw_bind_fs_state;
+ brw->pipe.delete_fs_state = brw_delete_fs_state;
+ brw->pipe.create_vs_state = brw_create_vs_state;
+ brw->pipe.bind_vs_state = brw_bind_vs_state;
+ brw->pipe.delete_vs_state = brw_delete_vs_state;
+
+ brw->pipe.set_blend_color = brw_set_blend_color;
+ brw->pipe.set_clip_state = brw_set_clip_state;
+ brw->pipe.set_constant_buffer = brw_set_constant_buffer;
+ brw->pipe.set_framebuffer_state = brw_set_framebuffer_state;
+
+// brw->pipe.set_feedback_state = brw_set_feedback_state;
+// brw->pipe.set_feedback_buffer = brw_set_feedback_buffer;
+
+ brw->pipe.set_polygon_stipple = brw_set_polygon_stipple;
+ brw->pipe.set_scissor_state = brw_set_scissor_state;
+ brw->pipe.set_sampler_textures = brw_set_sampler_textures;
+ brw->pipe.set_viewport_state = brw_set_viewport_state;
+ brw->pipe.set_vertex_buffer = brw_set_vertex_buffer;
+ brw->pipe.set_vertex_element = brw_set_vertex_element;
+}
diff --git a/src/gallium/drivers/i965simple/brw_wm_glsl.c b/src/gallium/drivers/i965simple/brw_wm_glsl.c
index 44f946ea748..5c905838243 100644
--- a/src/gallium/drivers/i965simple/brw_wm_glsl.c
+++ b/src/gallium/drivers/i965simple/brw_wm_glsl.c
@@ -124,10 +124,6 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c,
*/
component = get_ext_swz(src->SrcRegisterExtSwz, component);
- /* Can't handle this, don't know if we need to:
- */
- assert(src->SrcRegisterExtSwz.ExtDivide == TGSI_EXTSWIZZLE_ONE);
-
/* Not handling indirect lookups yet:
*/
assert(src->SrcRegister.Indirect == 0);
diff --git a/src/gallium/drivers/i965simple/brw_wm_sampler_state.c b/src/gallium/drivers/i965simple/brw_wm_sampler_state.c
index de42ffc5b1e..b9eaee56ee8 100644
--- a/src/gallium/drivers/i965simple/brw_wm_sampler_state.c
+++ b/src/gallium/drivers/i965simple/brw_wm_sampler_state.c
@@ -136,6 +136,9 @@ static void brw_update_sampler_state( const struct pipe_sampler_state *pipe_samp
case PIPE_TEX_FILTER_LINEAR:
sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
break;
+ case PIPE_TEX_FILTER_ANISO:
+ sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC;
+ break;
default:
break;
}
@@ -155,26 +158,23 @@ static void brw_update_sampler_state( const struct pipe_sampler_state *pipe_samp
}
/* Set Anisotropy:
*/
- if (pipe_sampler->max_anisotropy > 1.0) {
- sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC;
- sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC;
-
- if (pipe_sampler->max_anisotropy > 2.0) {
- sampler->ss3.max_aniso = MAX2((pipe_sampler->max_anisotropy - 2) / 2,
- BRW_ANISORATIO_16);
- }
+ switch (pipe_sampler->mag_img_filter) {
+ case PIPE_TEX_FILTER_NEAREST:
+ sampler->ss0.mag_filter = BRW_MAPFILTER_NEAREST;
+ break;
+ case PIPE_TEX_FILTER_LINEAR:
+ sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR;
+ break;
+ case PIPE_TEX_FILTER_ANISO:
+ sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR;
+ break;
+ default:
+ break;
}
- else {
- switch (pipe_sampler->mag_img_filter) {
- case PIPE_TEX_FILTER_NEAREST:
- sampler->ss0.mag_filter = BRW_MAPFILTER_NEAREST;
- break;
- case PIPE_TEX_FILTER_LINEAR:
- sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR;
- break;
- default:
- break;
- }
+
+ if (pipe_sampler->max_anisotropy > 2.0) {
+ sampler->ss3.max_aniso = MAX2((pipe_sampler->max_anisotropy - 2) / 2,
+ BRW_ANISORATIO_16);
}
sampler->ss1.s_wrap_mode = translate_wrap_mode(pipe_sampler->wrap_s);
@@ -235,7 +235,8 @@ static void upload_wm_samplers(struct brw_context *brw)
unsigned sampler_count = 0;
/* BRW_NEW_SAMPLER */
- for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) {
+ for (unit = 0; unit < brw->num_textures && unit < brw->num_samplers;
+ unit++) {
/* determine unit enable/disable by looking for a bound texture */
if (brw->attribs.Texture[unit]) {
const struct pipe_sampler_state *sampler = brw->attribs.Samplers[unit];
diff --git a/src/gallium/drivers/i965simple/brw_wm_surface_state.c b/src/gallium/drivers/i965simple/brw_wm_surface_state.c
index d16d919bce9..853c743ccf4 100644
--- a/src/gallium/drivers/i965simple/brw_wm_surface_state.c
+++ b/src/gallium/drivers/i965simple/brw_wm_surface_state.c
@@ -237,7 +237,7 @@ static void upload_wm_surfaces(struct brw_context *brw )
/* BRW_NEW_TEXTURE
*/
- for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
+ for (i = 0; i < brw->num_textures && i < brw->num_samplers; i++) {
const struct brw_texture *texUnit = brw->attribs.Texture[i];
if (texUnit &&
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index fa16ed94e8d..316ae552b8e 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -1,243 +1,243 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Author:
- * Keith Whitwell <[email protected]>
- */
-
-#include "draw/draw_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
-#include "sp_clear.h"
-#include "sp_context.h"
-#include "sp_flush.h"
-#include "sp_prim_setup.h"
-#include "sp_prim_vbuf.h"
-#include "sp_state.h"
-#include "sp_surface.h"
-#include "sp_tile_cache.h"
-#include "sp_texture.h"
-#include "sp_winsys.h"
-#include "sp_query.h"
-
-
-
-/**
- * Map any drawing surfaces which aren't already mapped
- */
-void
-softpipe_map_surfaces(struct softpipe_context *sp)
-{
- unsigned i;
-
- for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
- sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
- }
-
- sp_tile_cache_map_surfaces(sp->zsbuf_cache);
-}
-
-
-/**
- * Unmap any mapped drawing surfaces
- */
-void
-softpipe_unmap_surfaces(struct softpipe_context *sp)
-{
- uint i;
-
- for (i = 0; i < sp->framebuffer.num_cbufs; i++)
- sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
- sp_flush_tile_cache(sp, sp->zsbuf_cache);
-
- for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
- sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
- }
- sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
-}
-
-
-static void softpipe_destroy( struct pipe_context *pipe )
-{
- struct softpipe_context *softpipe = softpipe_context( pipe );
- struct pipe_winsys *ws = pipe->winsys;
- uint i;
-
- draw_destroy( softpipe->draw );
-
- softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
- softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
- softpipe->quad.shade->destroy( softpipe->quad.shade );
- softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
- softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
- softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
- softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
- softpipe->quad.coverage->destroy( softpipe->quad.coverage );
- softpipe->quad.bufloop->destroy( softpipe->quad.bufloop );
- softpipe->quad.blend->destroy( softpipe->quad.blend );
- softpipe->quad.colormask->destroy( softpipe->quad.colormask );
- softpipe->quad.output->destroy( softpipe->quad.output );
-
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
- sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
- sp_destroy_tile_cache(softpipe->zsbuf_cache);
-
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- sp_destroy_tile_cache(softpipe->tex_cache[i]);
-
- for (i = 0; i < Elements(softpipe->constants); i++) {
- if (softpipe->constants[i].buffer) {
- pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
- }
- }
-
- FREE( softpipe );
-}
-
-
-struct pipe_context *
-softpipe_create( struct pipe_screen *screen,
- struct pipe_winsys *pipe_winsys,
- struct softpipe_winsys *softpipe_winsys )
-{
- struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
- uint i;
-
-#if defined(__i386__) || defined(__386__)
- softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
-#else
- softpipe->use_sse = FALSE;
-#endif
-
- softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
-
- softpipe->pipe.winsys = pipe_winsys;
- softpipe->pipe.screen = screen;
- softpipe->pipe.destroy = softpipe_destroy;
-
- /* state setters */
- softpipe->pipe.create_blend_state = softpipe_create_blend_state;
- softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
- softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
-
- softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
- softpipe->pipe.bind_sampler_state = softpipe_bind_sampler_state;
- softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
-
- softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
- softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state;
- softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
-
- softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
- softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
- softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
-
- softpipe->pipe.create_fs_state = softpipe_create_fs_state;
- softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
- softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
-
- softpipe->pipe.create_vs_state = softpipe_create_vs_state;
- softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
- softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
-
- softpipe->pipe.set_blend_color = softpipe_set_blend_color;
- softpipe->pipe.set_clip_state = softpipe_set_clip_state;
- softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
- softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
- softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
- softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
- softpipe->pipe.set_sampler_texture = softpipe_set_sampler_texture;
- softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
-
- softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer;
- softpipe->pipe.set_vertex_element = softpipe_set_vertex_element;
-
- softpipe->pipe.draw_arrays = softpipe_draw_arrays;
- softpipe->pipe.draw_elements = softpipe_draw_elements;
-
- softpipe->pipe.clear = softpipe_clear;
- softpipe->pipe.flush = softpipe_flush;
-
- softpipe_init_query_funcs( softpipe );
- softpipe_init_texture_funcs( softpipe );
-
- /*
- * Alloc caches for accessing drawing surfaces and textures.
- * Must be before quad stage setup!
- */
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
- softpipe->cbuf_cache[i] = sp_create_tile_cache();
- softpipe->zsbuf_cache = sp_create_tile_cache();
-
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- softpipe->tex_cache[i] = sp_create_tile_cache();
-
-
- /* setup quad rendering stages */
- softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
- softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
- softpipe->quad.shade = sp_quad_shade_stage(softpipe);
- softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
- softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
- softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
- softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
- softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
- softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);
- softpipe->quad.blend = sp_quad_blend_stage(softpipe);
- softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
- softpipe->quad.output = sp_quad_output_stage(softpipe);
-
- softpipe->winsys = softpipe_winsys;
-
- /*
- * Create drawing context and plug our rendering stage into it.
- */
- softpipe->draw = draw_create();
- assert(softpipe->draw);
- softpipe->setup = sp_draw_render_stage(softpipe);
-
- if (GETENV( "SP_VBUF" ) != NULL) {
- sp_init_vbuf(softpipe);
- }
- else {
- draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
- }
-
- /* plug in AA line/point stages */
- draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
- draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
-
-#if USE_DRAW_STAGE_PSTIPPLE
- /* Do polygon stipple w/ texture map + frag prog? */
- draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
-#endif
-
- sp_init_surface_functions(softpipe);
-
- return &softpipe->pipe;
-}
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Author:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "draw/draw_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_util.h"
+#include "sp_clear.h"
+#include "sp_context.h"
+#include "sp_flush.h"
+#include "sp_prim_setup.h"
+#include "sp_prim_vbuf.h"
+#include "sp_state.h"
+#include "sp_surface.h"
+#include "sp_tile_cache.h"
+#include "sp_texture.h"
+#include "sp_winsys.h"
+#include "sp_query.h"
+
+
+
+/**
+ * Map any drawing surfaces which aren't already mapped
+ */
+void
+softpipe_map_surfaces(struct softpipe_context *sp)
+{
+ unsigned i;
+
+ for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+ sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
+ }
+
+ sp_tile_cache_map_surfaces(sp->zsbuf_cache);
+}
+
+
+/**
+ * Unmap any mapped drawing surfaces
+ */
+void
+softpipe_unmap_surfaces(struct softpipe_context *sp)
+{
+ uint i;
+
+ for (i = 0; i < sp->framebuffer.num_cbufs; i++)
+ sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
+ sp_flush_tile_cache(sp, sp->zsbuf_cache);
+
+ for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+ sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
+ }
+ sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
+}
+
+
+static void softpipe_destroy( struct pipe_context *pipe )
+{
+ struct softpipe_context *softpipe = softpipe_context( pipe );
+ struct pipe_winsys *ws = pipe->winsys;
+ uint i;
+
+ draw_destroy( softpipe->draw );
+
+ softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
+ softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
+ softpipe->quad.shade->destroy( softpipe->quad.shade );
+ softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
+ softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
+ softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
+ softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
+ softpipe->quad.coverage->destroy( softpipe->quad.coverage );
+ softpipe->quad.bufloop->destroy( softpipe->quad.bufloop );
+ softpipe->quad.blend->destroy( softpipe->quad.blend );
+ softpipe->quad.colormask->destroy( softpipe->quad.colormask );
+ softpipe->quad.output->destroy( softpipe->quad.output );
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+ sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
+ sp_destroy_tile_cache(softpipe->zsbuf_cache);
+
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
+ sp_destroy_tile_cache(softpipe->tex_cache[i]);
+
+ for (i = 0; i < Elements(softpipe->constants); i++) {
+ if (softpipe->constants[i].buffer) {
+ pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
+ }
+ }
+
+ FREE( softpipe );
+}
+
+
+struct pipe_context *
+softpipe_create( struct pipe_screen *screen,
+ struct pipe_winsys *pipe_winsys,
+ struct softpipe_winsys *softpipe_winsys )
+{
+ struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
+ uint i;
+
+#if defined(__i386__) || defined(__386__)
+ softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
+#else
+ softpipe->use_sse = FALSE;
+#endif
+
+ softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
+
+ softpipe->pipe.winsys = pipe_winsys;
+ softpipe->pipe.screen = screen;
+ softpipe->pipe.destroy = softpipe_destroy;
+
+ /* state setters */
+ softpipe->pipe.create_blend_state = softpipe_create_blend_state;
+ softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
+ softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
+
+ softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
+ softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states;
+ softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
+
+ softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
+ softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state;
+ softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
+
+ softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
+ softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
+ softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
+
+ softpipe->pipe.create_fs_state = softpipe_create_fs_state;
+ softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
+ softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
+
+ softpipe->pipe.create_vs_state = softpipe_create_vs_state;
+ softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
+ softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
+
+ softpipe->pipe.set_blend_color = softpipe_set_blend_color;
+ softpipe->pipe.set_clip_state = softpipe_set_clip_state;
+ softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
+ softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
+ softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
+ softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
+ softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;
+ softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
+
+ softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer;
+ softpipe->pipe.set_vertex_element = softpipe_set_vertex_element;
+
+ softpipe->pipe.draw_arrays = softpipe_draw_arrays;
+ softpipe->pipe.draw_elements = softpipe_draw_elements;
+
+ softpipe->pipe.clear = softpipe_clear;
+ softpipe->pipe.flush = softpipe_flush;
+
+ softpipe_init_query_funcs( softpipe );
+ softpipe_init_texture_funcs( softpipe );
+
+ /*
+ * Alloc caches for accessing drawing surfaces and textures.
+ * Must be before quad stage setup!
+ */
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+ softpipe->cbuf_cache[i] = sp_create_tile_cache();
+ softpipe->zsbuf_cache = sp_create_tile_cache();
+
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
+ softpipe->tex_cache[i] = sp_create_tile_cache();
+
+
+ /* setup quad rendering stages */
+ softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
+ softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
+ softpipe->quad.shade = sp_quad_shade_stage(softpipe);
+ softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
+ softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
+ softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
+ softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
+ softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
+ softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);
+ softpipe->quad.blend = sp_quad_blend_stage(softpipe);
+ softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
+ softpipe->quad.output = sp_quad_output_stage(softpipe);
+
+ softpipe->winsys = softpipe_winsys;
+
+ /*
+ * Create drawing context and plug our rendering stage into it.
+ */
+ softpipe->draw = draw_create();
+ assert(softpipe->draw);
+ softpipe->setup = sp_draw_render_stage(softpipe);
+
+ if (GETENV( "SP_VBUF" ) != NULL) {
+ sp_init_vbuf(softpipe);
+ }
+ else {
+ draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
+ }
+
+ /* plug in AA line/point stages */
+ draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
+ draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
+
+#if USE_DRAW_STAGE_PSTIPPLE
+ /* Do polygon stipple w/ texture map + frag prog? */
+ draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
+#endif
+
+ sp_init_surface_functions(softpipe);
+
+ return &softpipe->pipe;
+}
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index feeafc70846..19e6cfaf02e 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -81,6 +81,9 @@ struct softpipe_context {
struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX];
unsigned dirty;
+ unsigned num_samplers;
+ unsigned num_textures;
+
/* Counter for occlusion queries. Note this supports overlapping
* queries.
*/
diff --git a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c
index 4ffeac35e16..318916fe301 100644
--- a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c
+++ b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c
@@ -72,7 +72,7 @@ alpha_test_quad(struct quad_stage *qs, struct quad_header *quad)
passMask = MASK_ALL;
break;
default:
- abort();
+ assert(0);
}
quad->mask &= passMask;
diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c
index 17f3ecd0b83..0b79cfa1ed2 100644
--- a/src/gallium/drivers/softpipe/sp_quad_blend.c
+++ b/src/gallium/drivers/softpipe/sp_quad_blend.c
@@ -392,7 +392,7 @@ blend_quad(struct quad_stage *qs, struct quad_header *quad)
assert(0); /* to do */
break;
default:
- abort();
+ assert(0);
}
/*
@@ -464,7 +464,7 @@ blend_quad(struct quad_stage *qs, struct quad_header *quad)
}
break;
default:
- abort();
+ assert(0);
}
@@ -716,7 +716,7 @@ blend_quad(struct quad_stage *qs, struct quad_header *quad)
VEC4_MAX(quadColor[3], source[3], dest[3]); /* A */
break;
default:
- abort();
+ assert(0);
}
/* pass blended quad to next stage */
diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
index a9a0754f279..a1859f98832 100644
--- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c
+++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
@@ -185,7 +185,7 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
zmask = MASK_ALL;
break;
default:
- abort();
+ assert(0);
}
quad->mask &= zmask;
diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c
index 1fbb2e38c4e..9198198db3d 100644
--- a/src/gallium/drivers/softpipe/sp_quad_fs.c
+++ b/src/gallium/drivers/softpipe/sp_quad_fs.c
@@ -1,208 +1,209 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Vertices are just an array of floats, with all the attributes
- * packed. We currently assume a layout like:
- *
- * attr[0][0..3] - window position
- * attr[1..n][0..3] - remaining attributes.
- *
- * Attributes are assumed to be 4 floats wide but are packed so that
- * all the enabled attributes run contiguously.
- */
-
-#include "pipe/p_util.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_shader_tokens.h"
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_headers.h"
-#include "sp_quad.h"
-#include "sp_texture.h"
-#include "sp_tex_sample.h"
-
-
-struct quad_shade_stage
-{
- struct quad_stage stage;
- struct tgsi_sampler samplers[PIPE_MAX_SAMPLERS];
- struct tgsi_exec_machine machine;
- struct tgsi_exec_vector *inputs, *outputs;
- int colorOutSlot, depthOutSlot;
-};
-
-
-/** cast wrapper */
-static INLINE struct quad_shade_stage *
-quad_shade_stage(struct quad_stage *qs)
-{
- return (struct quad_shade_stage *) qs;
-}
-
-
-
-/**
- * Execute fragment shader for the four fragments in the quad.
- */
-static void
-shade_quad(
- struct quad_stage *qs,
- struct quad_header *quad )
-{
- struct quad_shade_stage *qss = quad_shade_stage( qs );
- struct softpipe_context *softpipe = qs->softpipe;
- struct tgsi_exec_machine *machine = &qss->machine;
-
- /* Consts do not require 16 byte alignment. */
- machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
-
- machine->InterpCoefs = quad->coef;
-
- /* run shader */
- quad->mask &= softpipe->fs->run( softpipe->fs,
- &qss->machine,
- quad );
-
- /* store result color */
- if (qss->colorOutSlot >= 0) {
- /* XXX need to handle multiple color outputs someday */
- assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot]
- == TGSI_SEMANTIC_COLOR);
- memcpy(
- quad->outputs.color,
- &machine->Outputs[qss->colorOutSlot].xyzw[0].f[0],
- sizeof( quad->outputs.color ) );
- }
-
- /*
- * XXX the following code for updating quad->outputs.depth
- * isn't really needed if we did early z testing.
- */
-
- /* store result Z */
- if (qss->depthOutSlot >= 0) {
- /* output[slot] is new Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i];
- }
- }
- else {
- /* copy input Z (which was interpolated by the executor) to output Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i];
- /* XXX not sure the above line is always correct. The following
- * might be better:
- quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i];
- */
- }
- }
-
- /* shader may cull fragments */
- if( quad->mask ) {
- qs->next->run( qs->next, quad );
- }
-}
-
-/**
- * Per-primitive (or per-begin?) setup
- */
-static void shade_begin(struct quad_stage *qs)
-{
- struct quad_shade_stage *qss = quad_shade_stage(qs);
- struct softpipe_context *softpipe = qs->softpipe;
- unsigned i;
-
- /* set TGSI sampler state that varies */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- qss->samplers[i].state = softpipe->sampler[i];
- qss->samplers[i].texture = softpipe->texture[i];
- }
-
- /* find output slots for depth, color */
- qss->colorOutSlot = -1;
- qss->depthOutSlot = -1;
- for (i = 0; i < qss->stage.softpipe->fs->info.num_outputs; i++) {
- switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- qss->depthOutSlot = i;
- break;
- case TGSI_SEMANTIC_COLOR:
- qss->colorOutSlot = i;
- break;
- }
- }
-
- softpipe->fs->prepare( softpipe->fs,
- &qss->machine,
- qss->samplers );
-
- qs->next->begin(qs->next);
-}
-
-
-static void shade_destroy(struct quad_stage *qs)
-{
- struct quad_shade_stage *qss = (struct quad_shade_stage *) qs;
-
- tgsi_exec_machine_free_data(&qss->machine);
- FREE( qss->inputs );
- FREE( qss->outputs );
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe )
-{
- struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage);
- uint i;
-
- /* allocate storage for program inputs/outputs, aligned to 16 bytes */
- qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16);
- qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16);
- qss->machine.Inputs = align16(qss->inputs);
- qss->machine.Outputs = align16(qss->outputs);
-
- qss->stage.softpipe = softpipe;
- qss->stage.begin = shade_begin;
- qss->stage.run = shade_quad;
- qss->stage.destroy = shade_destroy;
-
- /* set TGSI sampler state that's constant */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- assert(softpipe->tex_cache[i]);
- qss->samplers[i].get_samples = sp_get_samples;
- qss->samplers[i].pipe = &softpipe->pipe;
- qss->samplers[i].cache = softpipe->tex_cache[i];
- }
-
- tgsi_exec_machine_init( &qss->machine );
-
- return &qss->stage;
-}
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Vertices are just an array of floats, with all the attributes
+ * packed. We currently assume a layout like:
+ *
+ * attr[0][0..3] - window position
+ * attr[1..n][0..3] - remaining attributes.
+ *
+ * Attributes are assumed to be 4 floats wide but are packed so that
+ * all the enabled attributes run contiguously.
+ */
+
+#include "pipe/p_util.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_shader_tokens.h"
+
+#include "sp_context.h"
+#include "sp_state.h"
+#include "sp_headers.h"
+#include "sp_quad.h"
+#include "sp_texture.h"
+#include "sp_tex_sample.h"
+
+
+struct quad_shade_stage
+{
+ struct quad_stage stage;
+ struct tgsi_sampler samplers[PIPE_MAX_SAMPLERS];
+ struct tgsi_exec_machine machine;
+ struct tgsi_exec_vector *inputs, *outputs;
+ int colorOutSlot, depthOutSlot;
+};
+
+
+/** cast wrapper */
+static INLINE struct quad_shade_stage *
+quad_shade_stage(struct quad_stage *qs)
+{
+ return (struct quad_shade_stage *) qs;
+}
+
+
+
+/**
+ * Execute fragment shader for the four fragments in the quad.
+ */
+static void
+shade_quad(
+ struct quad_stage *qs,
+ struct quad_header *quad )
+{
+ struct quad_shade_stage *qss = quad_shade_stage( qs );
+ struct softpipe_context *softpipe = qs->softpipe;
+ struct tgsi_exec_machine *machine = &qss->machine;
+
+ /* Consts do not require 16 byte alignment. */
+ machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
+
+ machine->InterpCoefs = quad->coef;
+
+ /* run shader */
+ quad->mask &= softpipe->fs->run( softpipe->fs,
+ &qss->machine,
+ quad );
+
+ /* store result color */
+ if (qss->colorOutSlot >= 0) {
+ /* XXX need to handle multiple color outputs someday */
+ assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot]
+ == TGSI_SEMANTIC_COLOR);
+ memcpy(
+ quad->outputs.color,
+ &machine->Outputs[qss->colorOutSlot].xyzw[0].f[0],
+ sizeof( quad->outputs.color ) );
+ }
+
+ /*
+ * XXX the following code for updating quad->outputs.depth
+ * isn't really needed if we did early z testing.
+ */
+
+ /* store result Z */
+ if (qss->depthOutSlot >= 0) {
+ /* output[slot] is new Z */
+ uint i;
+ for (i = 0; i < 4; i++) {
+ quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i];
+ }
+ }
+ else {
+ /* copy input Z (which was interpolated by the executor) to output Z */
+ uint i;
+ for (i = 0; i < 4; i++) {
+ quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i];
+ /* XXX not sure the above line is always correct. The following
+ * might be better:
+ quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i];
+ */
+ }
+ }
+
+ /* shader may cull fragments */
+ if( quad->mask ) {
+ qs->next->run( qs->next, quad );
+ }
+}
+
+/**
+ * Per-primitive (or per-begin?) setup
+ */
+static void shade_begin(struct quad_stage *qs)
+{
+ struct quad_shade_stage *qss = quad_shade_stage(qs);
+ struct softpipe_context *softpipe = qs->softpipe;
+ unsigned i;
+ unsigned num = MAX2(softpipe->num_textures, softpipe->num_samplers);
+
+ /* set TGSI sampler state that varies */
+ for (i = 0; i < num; i++) {
+ qss->samplers[i].state = softpipe->sampler[i];
+ qss->samplers[i].texture = softpipe->texture[i];
+ }
+
+ /* find output slots for depth, color */
+ qss->colorOutSlot = -1;
+ qss->depthOutSlot = -1;
+ for (i = 0; i < qss->stage.softpipe->fs->info.num_outputs; i++) {
+ switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ qss->depthOutSlot = i;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ qss->colorOutSlot = i;
+ break;
+ }
+ }
+
+ softpipe->fs->prepare( softpipe->fs,
+ &qss->machine,
+ qss->samplers );
+
+ qs->next->begin(qs->next);
+}
+
+
+static void shade_destroy(struct quad_stage *qs)
+{
+ struct quad_shade_stage *qss = (struct quad_shade_stage *) qs;
+
+ tgsi_exec_machine_free_data(&qss->machine);
+ FREE( qss->inputs );
+ FREE( qss->outputs );
+ FREE( qs );
+}
+
+
+struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe )
+{
+ struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage);
+ uint i;
+
+ /* allocate storage for program inputs/outputs, aligned to 16 bytes */
+ qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16);
+ qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16);
+ qss->machine.Inputs = align16(qss->inputs);
+ qss->machine.Outputs = align16(qss->outputs);
+
+ qss->stage.softpipe = softpipe;
+ qss->stage.begin = shade_begin;
+ qss->stage.run = shade_quad;
+ qss->stage.destroy = shade_destroy;
+
+ /* set TGSI sampler state that's constant */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ assert(softpipe->tex_cache[i]);
+ qss->samplers[i].get_samples = sp_get_samples;
+ qss->samplers[i].pipe = &softpipe->pipe;
+ qss->samplers[i].cache = softpipe->tex_cache[i];
+ }
+
+ tgsi_exec_machine_init( &qss->machine );
+
+ return &qss->stage;
+}
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 3943d4ed2b5..45d159143f7 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -1,195 +1,195 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <[email protected]>
- */
-
-#ifndef SP_STATE_H
-#define SP_STATE_H
-
-#include "pipe/p_state.h"
-#include "tgsi/util/tgsi_scan.h"
-
-
-#define SP_NEW_VIEWPORT 0x1
-#define SP_NEW_RASTERIZER 0x2
-#define SP_NEW_FS 0x4
-#define SP_NEW_BLEND 0x8
-#define SP_NEW_CLIP 0x10
-#define SP_NEW_SCISSOR 0x20
-#define SP_NEW_STIPPLE 0x40
-#define SP_NEW_FRAMEBUFFER 0x80
-#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
-#define SP_NEW_CONSTANTS 0x200
-#define SP_NEW_SAMPLER 0x400
-#define SP_NEW_TEXTURE 0x800
-#define SP_NEW_VERTEX 0x1000
-#define SP_NEW_VS 0x2000
-#define SP_NEW_QUERY 0x4000
-
-
-struct tgsi_sampler;
-struct tgsi_exec_machine;
-
-
-/** Subclass of pipe_shader_state (though it doesn't really need to be).
- *
- * This is starting to look an awful lot like a quad pipeline stage...
- */
-struct sp_fragment_shader {
- struct pipe_shader_state shader;
-
- struct tgsi_shader_info info;
-
- void (*prepare)( const struct sp_fragment_shader *shader,
- struct tgsi_exec_machine *machine,
- struct tgsi_sampler *samplers);
-
- /* Run the shader - this interface will get cleaned up in the
- * future:
- */
- unsigned (*run)( const struct sp_fragment_shader *shader,
- struct tgsi_exec_machine *machine,
- struct quad_header *quad );
-
-
- void (*delete)( struct sp_fragment_shader * );
-};
-
-struct vertex_info;
-
-/** Subclass of pipe_shader_state */
-struct sp_vertex_shader {
- struct pipe_shader_state shader;
- struct draw_vertex_shader *draw_data;
-};
-
-
-
-void *
-softpipe_create_blend_state(struct pipe_context *,
- const struct pipe_blend_state *);
-void softpipe_bind_blend_state(struct pipe_context *,
- void *);
-void softpipe_delete_blend_state(struct pipe_context *,
- void *);
-
-void *
-softpipe_create_sampler_state(struct pipe_context *,
- const struct pipe_sampler_state *);
-void softpipe_bind_sampler_state(struct pipe_context *, unsigned, void *);
-void softpipe_delete_sampler_state(struct pipe_context *, void *);
-
-void *
-softpipe_create_depth_stencil_state(struct pipe_context *,
- const struct pipe_depth_stencil_alpha_state *);
-void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
-void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
-
-void *
-softpipe_create_rasterizer_state(struct pipe_context *,
- const struct pipe_rasterizer_state *);
-void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
-void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
-
-void softpipe_set_framebuffer_state( struct pipe_context *,
- const struct pipe_framebuffer_state * );
-
-void softpipe_set_blend_color( struct pipe_context *pipe,
- const struct pipe_blend_color *blend_color );
-
-void softpipe_set_clip_state( struct pipe_context *,
- const struct pipe_clip_state * );
-
-void softpipe_set_constant_buffer(struct pipe_context *,
- uint shader, uint index,
- const struct pipe_constant_buffer *buf);
-
-void *softpipe_create_fs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void softpipe_bind_fs_state(struct pipe_context *, void *);
-void softpipe_delete_fs_state(struct pipe_context *, void *);
-void *softpipe_create_vs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void softpipe_bind_vs_state(struct pipe_context *, void *);
-void softpipe_delete_vs_state(struct pipe_context *, void *);
-
-void softpipe_set_polygon_stipple( struct pipe_context *,
- const struct pipe_poly_stipple * );
-
-void softpipe_set_scissor_state( struct pipe_context *,
- const struct pipe_scissor_state * );
-
-void softpipe_set_sampler_texture( struct pipe_context *,
- unsigned unit,
- struct pipe_texture * );
-
-void softpipe_set_viewport_state( struct pipe_context *,
- const struct pipe_viewport_state * );
-
-void softpipe_set_vertex_element(struct pipe_context *,
- unsigned index,
- const struct pipe_vertex_element *);
-
-void softpipe_set_vertex_buffer(struct pipe_context *,
- unsigned index,
- const struct pipe_vertex_buffer *);
-
-
-void softpipe_update_derived( struct softpipe_context *softpipe );
-
-
-boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
- unsigned start, unsigned count);
-
-boolean softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count);
-
-
-void
-softpipe_map_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_unmap_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_map_texture_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
-
-
-struct vertex_info *
-softpipe_get_vertex_info(struct softpipe_context *softpipe);
-
-struct vertex_info *
-softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
-
-
-#endif
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Keith Whitwell <[email protected]>
+ */
+
+#ifndef SP_STATE_H
+#define SP_STATE_H
+
+#include "pipe/p_state.h"
+#include "tgsi/util/tgsi_scan.h"
+
+
+#define SP_NEW_VIEWPORT 0x1
+#define SP_NEW_RASTERIZER 0x2
+#define SP_NEW_FS 0x4
+#define SP_NEW_BLEND 0x8
+#define SP_NEW_CLIP 0x10
+#define SP_NEW_SCISSOR 0x20
+#define SP_NEW_STIPPLE 0x40
+#define SP_NEW_FRAMEBUFFER 0x80
+#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
+#define SP_NEW_CONSTANTS 0x200
+#define SP_NEW_SAMPLER 0x400
+#define SP_NEW_TEXTURE 0x800
+#define SP_NEW_VERTEX 0x1000
+#define SP_NEW_VS 0x2000
+#define SP_NEW_QUERY 0x4000
+
+
+struct tgsi_sampler;
+struct tgsi_exec_machine;
+
+
+/** Subclass of pipe_shader_state (though it doesn't really need to be).
+ *
+ * This is starting to look an awful lot like a quad pipeline stage...
+ */
+struct sp_fragment_shader {
+ struct pipe_shader_state shader;
+
+ struct tgsi_shader_info info;
+
+ void (*prepare)( const struct sp_fragment_shader *shader,
+ struct tgsi_exec_machine *machine,
+ struct tgsi_sampler *samplers);
+
+ /* Run the shader - this interface will get cleaned up in the
+ * future:
+ */
+ unsigned (*run)( const struct sp_fragment_shader *shader,
+ struct tgsi_exec_machine *machine,
+ struct quad_header *quad );
+
+
+ void (*delete)( struct sp_fragment_shader * );
+};
+
+struct vertex_info;
+
+/** Subclass of pipe_shader_state */
+struct sp_vertex_shader {
+ struct pipe_shader_state shader;
+ struct draw_vertex_shader *draw_data;
+};
+
+
+
+void *
+softpipe_create_blend_state(struct pipe_context *,
+ const struct pipe_blend_state *);
+void softpipe_bind_blend_state(struct pipe_context *,
+ void *);
+void softpipe_delete_blend_state(struct pipe_context *,
+ void *);
+
+void *
+softpipe_create_sampler_state(struct pipe_context *,
+ const struct pipe_sampler_state *);
+void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
+void softpipe_delete_sampler_state(struct pipe_context *, void *);
+
+void *
+softpipe_create_depth_stencil_state(struct pipe_context *,
+ const struct pipe_depth_stencil_alpha_state *);
+void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
+void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
+
+void *
+softpipe_create_rasterizer_state(struct pipe_context *,
+ const struct pipe_rasterizer_state *);
+void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
+void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
+
+void softpipe_set_framebuffer_state( struct pipe_context *,
+ const struct pipe_framebuffer_state * );
+
+void softpipe_set_blend_color( struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color );
+
+void softpipe_set_clip_state( struct pipe_context *,
+ const struct pipe_clip_state * );
+
+void softpipe_set_constant_buffer(struct pipe_context *,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf);
+
+void *softpipe_create_fs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void softpipe_bind_fs_state(struct pipe_context *, void *);
+void softpipe_delete_fs_state(struct pipe_context *, void *);
+void *softpipe_create_vs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void softpipe_bind_vs_state(struct pipe_context *, void *);
+void softpipe_delete_vs_state(struct pipe_context *, void *);
+
+void softpipe_set_polygon_stipple( struct pipe_context *,
+ const struct pipe_poly_stipple * );
+
+void softpipe_set_scissor_state( struct pipe_context *,
+ const struct pipe_scissor_state * );
+
+void softpipe_set_sampler_textures( struct pipe_context *,
+ unsigned num,
+ struct pipe_texture ** );
+
+void softpipe_set_viewport_state( struct pipe_context *,
+ const struct pipe_viewport_state * );
+
+void softpipe_set_vertex_element(struct pipe_context *,
+ unsigned index,
+ const struct pipe_vertex_element *);
+
+void softpipe_set_vertex_buffer(struct pipe_context *,
+ unsigned index,
+ const struct pipe_vertex_buffer *);
+
+
+void softpipe_update_derived( struct softpipe_context *softpipe );
+
+
+boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
+ unsigned start, unsigned count);
+
+boolean softpipe_draw_elements(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count);
+
+
+void
+softpipe_map_surfaces(struct softpipe_context *sp);
+
+void
+softpipe_unmap_surfaces(struct softpipe_context *sp);
+
+void
+softpipe_map_texture_surfaces(struct softpipe_context *sp);
+
+void
+softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
+
+
+struct vertex_info *
+softpipe_get_vertex_info(struct softpipe_context *softpipe);
+
+struct vertex_info *
+softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
+
+
+#endif
diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c
index eb641ed321d..4eefd1d61f5 100644
--- a/src/gallium/drivers/softpipe/sp_state_fs.c
+++ b/src/gallium/drivers/softpipe/sp_state_fs.c
@@ -120,7 +120,8 @@ softpipe_bind_vs_state(struct pipe_context *pipe, void *vs)
softpipe->vs = (const struct sp_vertex_shader *)vs;
- draw_bind_vertex_shader(softpipe->draw, softpipe->vs->draw_data);
+ draw_bind_vertex_shader(softpipe->draw,
+ (softpipe->vs ? softpipe->vs->draw_data : NULL));
softpipe->dirty |= SP_NEW_VS;
}
diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c
index 1d6dd17d1d9..033288a0aa3 100644
--- a/src/gallium/drivers/softpipe/sp_state_sampler.c
+++ b/src/gallium/drivers/softpipe/sp_state_sampler.c
@@ -50,45 +50,69 @@ softpipe_create_sampler_state(struct pipe_context *pipe,
return mem_dup(sampler, sizeof(*sampler));
}
+
void
-softpipe_bind_sampler_state(struct pipe_context *pipe,
- unsigned unit, void *sampler)
+softpipe_bind_sampler_states(struct pipe_context *pipe,
+ unsigned num, void **sampler)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ unsigned i;
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == softpipe->num_samplers &&
+ !memcmp(softpipe->sampler, sampler, num * sizeof(void *)))
+ return;
draw_flush(softpipe->draw);
- assert(unit < PIPE_MAX_SAMPLERS);
- softpipe->sampler[unit] = (struct pipe_sampler_state *)sampler;
+ for (i = 0; i < num; ++i)
+ softpipe->sampler[i] = sampler[i];
+ for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
+ softpipe->sampler[i] = NULL;
+
+ softpipe->num_samplers = num;
softpipe->dirty |= SP_NEW_SAMPLER;
}
void
-softpipe_delete_sampler_state(struct pipe_context *pipe,
- void *sampler)
+softpipe_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num, struct pipe_texture **texture)
{
- FREE( sampler );
-}
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+ uint i;
+ assert(num <= PIPE_MAX_SAMPLERS);
-void
-softpipe_set_sampler_texture(struct pipe_context *pipe,
- unsigned unit,
- struct pipe_texture *texture)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
+ /* Check for no-op */
+ if (num == softpipe->num_textures &&
+ !memcmp(softpipe->texture, texture, num * sizeof(struct pipe_texture *)))
+ return;
draw_flush(softpipe->draw);
- assert(unit < PIPE_MAX_SAMPLERS);
- pipe_texture_reference(&softpipe->texture[unit], texture);
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ struct pipe_texture *tex = i < num ? texture[i] : NULL;
+
+ pipe_texture_reference(&softpipe->texture[i], tex);
+ sp_tile_cache_set_texture(pipe, softpipe->tex_cache[i], tex);
+ }
- sp_tile_cache_set_texture(pipe, softpipe->tex_cache[unit], texture);
+ softpipe->num_textures = num;
softpipe->dirty |= SP_NEW_TEXTURE;
}
+void
+softpipe_delete_sampler_state(struct pipe_context *pipe,
+ void *sampler)
+{
+ FREE( sampler );
+}
+
+
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 0ced585c7f3..34da6356d70 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -714,6 +714,7 @@ sp_get_samples_2d_common(struct tgsi_sampler *sampler,
}
break;
case PIPE_TEX_FILTER_LINEAR:
+ case PIPE_TEX_FILTER_ANISO:
for (j = 0; j < QUAD_SIZE; j++) {
float tx[4][4], a, b;
int x0, y0, x1, y1, c;
@@ -846,6 +847,7 @@ sp_get_samples_3d(struct tgsi_sampler *sampler,
}
break;
case PIPE_TEX_FILTER_LINEAR:
+ case PIPE_TEX_FILTER_ANISO:
for (j = 0; j < QUAD_SIZE; j++) {
float texel0[4][4], texel1[4][4];
float xw, yw, zw; /* interpolation weights */
@@ -972,6 +974,7 @@ sp_get_samples_rect(struct tgsi_sampler *sampler,
}
break;
case PIPE_TEX_FILTER_LINEAR:
+ case PIPE_TEX_FILTER_ANISO:
for (j = 0; j < QUAD_SIZE; j++) {
float tx[4][4], a, b;
int x0, y0, x1, y1, c;
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index c605ed925b2..bbf2d80308e 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -1,202 +1,202 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- * Michel Dänzer <[email protected]>
- */
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
-#include "pipe/p_winsys.h"
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_texture.h"
-#include "sp_tile_cache.h"
-
-
-/* Simple, maximally packed layout.
- */
-
-static unsigned minify( unsigned d )
-{
- return MAX2(1, d>>1);
-}
-
-
-static void
-softpipe_texture_layout(struct softpipe_texture * spt)
-{
- struct pipe_texture *pt = &spt->base;
- unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
-
- spt->buffer_size = 0;
-
- for (level = 0; level <= pt->last_level; level++) {
- pt->width[level] = width;
- pt->height[level] = height;
- pt->depth[level] = depth;
-
- spt->level_offset[level] = spt->buffer_size;
-
- spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) *
- ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
- width * pt->cpp;
-
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
- }
-}
-
-
-static struct pipe_texture *
-softpipe_texture_create_screen(struct pipe_screen *screen,
- const struct pipe_texture *templat)
-{
- struct pipe_winsys *ws = screen->winsys;
- struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
- if (!spt)
- return NULL;
-
- spt->base = *templat;
- spt->base.refcount = 1;
- spt->base.screen = screen;
-
- softpipe_texture_layout(spt);
-
- spt->buffer = ws->buffer_create(ws, 32,
- PIPE_BUFFER_USAGE_PIXEL,
- spt->buffer_size);
- if (!spt->buffer) {
- FREE(spt);
- return NULL;
- }
-
- assert(spt->base.refcount == 1);
-
- return &spt->base;
-}
-
-
-static void
-softpipe_texture_release_screen(struct pipe_screen *screen,
- struct pipe_texture **pt)
-{
- if (!*pt)
- return;
-
- /*
- DBG("%s %p refcount will be %d\n",
- __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
- */
- if (--(*pt)->refcount <= 0) {
- struct softpipe_texture *spt = softpipe_texture(*pt);
-
- /*
- DBG("%s deleting %p\n", __FUNCTION__, (void *) spt);
- */
-
- pipe_buffer_reference(screen->winsys, &spt->buffer, NULL);
-
- FREE(spt);
- }
- *pt = NULL;
-}
-
-
-static struct pipe_surface *
-softpipe_get_tex_surface_screen(struct pipe_screen *screen,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
-{
- struct pipe_winsys *ws = screen->winsys;
- struct softpipe_texture *spt = softpipe_texture(pt);
- struct pipe_surface *ps;
-
- assert(level <= pt->last_level);
-
- ps = ws->surface_alloc(ws);
- if (ps) {
- assert(ps->refcount);
- assert(ps->winsys);
- pipe_buffer_reference(ws, &ps->buffer, spt->buffer);
- ps->format = pt->format;
- ps->cpp = pt->cpp;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->pitch = ps->width;
- ps->offset = spt->level_offset[level];
-
- if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
- ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
- (pt->compressed ? ps->height/4 : ps->height) *
- ps->width * ps->cpp;
- }
- else {
- assert(face == 0);
- assert(zslice == 0);
- }
- }
- return ps;
-}
-
-
-static void
-softpipe_texture_update(struct pipe_context *pipe,
- struct pipe_texture *texture)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
- uint unit;
- for (unit = 0; unit < PIPE_MAX_SAMPLERS; unit++) {
- if (softpipe->texture[unit] == texture) {
- sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]);
- }
- }
-}
-
-
-void
-softpipe_init_texture_funcs( struct softpipe_context *softpipe )
-{
- softpipe->pipe.texture_update = softpipe_texture_update;
-}
-
-
-void
-softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
-{
- screen->texture_create = softpipe_texture_create_screen;
- screen->texture_release = softpipe_texture_release_screen;
- screen->get_tex_surface = softpipe_get_tex_surface_screen;
-}
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ * Michel Dänzer <[email protected]>
+ */
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_util.h"
+#include "pipe/p_winsys.h"
+
+#include "sp_context.h"
+#include "sp_state.h"
+#include "sp_texture.h"
+#include "sp_tile_cache.h"
+
+
+/* Simple, maximally packed layout.
+ */
+
+static unsigned minify( unsigned d )
+{
+ return MAX2(1, d>>1);
+}
+
+
+static void
+softpipe_texture_layout(struct softpipe_texture * spt)
+{
+ struct pipe_texture *pt = &spt->base;
+ unsigned level;
+ unsigned width = pt->width[0];
+ unsigned height = pt->height[0];
+ unsigned depth = pt->depth[0];
+
+ spt->buffer_size = 0;
+
+ for (level = 0; level <= pt->last_level; level++) {
+ pt->width[level] = width;
+ pt->height[level] = height;
+ pt->depth[level] = depth;
+
+ spt->level_offset[level] = spt->buffer_size;
+
+ spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) *
+ ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
+ width * pt->cpp;
+
+ width = minify(width);
+ height = minify(height);
+ depth = minify(depth);
+ }
+}
+
+
+static struct pipe_texture *
+softpipe_texture_create_screen(struct pipe_screen *screen,
+ const struct pipe_texture *templat)
+{
+ struct pipe_winsys *ws = screen->winsys;
+ struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
+ if (!spt)
+ return NULL;
+
+ spt->base = *templat;
+ spt->base.refcount = 1;
+ spt->base.screen = screen;
+
+ softpipe_texture_layout(spt);
+
+ spt->buffer = ws->buffer_create(ws, 32,
+ PIPE_BUFFER_USAGE_PIXEL,
+ spt->buffer_size);
+ if (!spt->buffer) {
+ FREE(spt);
+ return NULL;
+ }
+
+ assert(spt->base.refcount == 1);
+
+ return &spt->base;
+}
+
+
+static void
+softpipe_texture_release_screen(struct pipe_screen *screen,
+ struct pipe_texture **pt)
+{
+ if (!*pt)
+ return;
+
+ /*
+ DBG("%s %p refcount will be %d\n",
+ __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
+ */
+ if (--(*pt)->refcount <= 0) {
+ struct softpipe_texture *spt = softpipe_texture(*pt);
+
+ /*
+ DBG("%s deleting %p\n", __FUNCTION__, (void *) spt);
+ */
+
+ pipe_buffer_reference(screen->winsys, &spt->buffer, NULL);
+
+ FREE(spt);
+ }
+ *pt = NULL;
+}
+
+
+static struct pipe_surface *
+softpipe_get_tex_surface_screen(struct pipe_screen *screen,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice)
+{
+ struct pipe_winsys *ws = screen->winsys;
+ struct softpipe_texture *spt = softpipe_texture(pt);
+ struct pipe_surface *ps;
+
+ assert(level <= pt->last_level);
+
+ ps = ws->surface_alloc(ws);
+ if (ps) {
+ assert(ps->refcount);
+ assert(ps->winsys);
+ pipe_buffer_reference(ws, &ps->buffer, spt->buffer);
+ ps->format = pt->format;
+ ps->cpp = pt->cpp;
+ ps->width = pt->width[level];
+ ps->height = pt->height[level];
+ ps->pitch = ps->width;
+ ps->offset = spt->level_offset[level];
+
+ if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
+ ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
+ (pt->compressed ? ps->height/4 : ps->height) *
+ ps->width * ps->cpp;
+ }
+ else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+ }
+ return ps;
+}
+
+
+static void
+softpipe_texture_update(struct pipe_context *pipe,
+ struct pipe_texture *texture)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+ uint unit;
+ for (unit = 0; unit < softpipe->num_textures; unit++) {
+ if (softpipe->texture[unit] == texture) {
+ sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]);
+ }
+ }
+}
+
+
+void
+softpipe_init_texture_funcs( struct softpipe_context *softpipe )
+{
+ softpipe->pipe.texture_update = softpipe_texture_update;
+}
+
+
+void
+softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
+{
+ screen->texture_create = softpipe_texture_create_screen;
+ screen->texture_release = softpipe_texture_release_screen;
+ screen->get_tex_surface = softpipe_get_tex_surface_screen;
+}
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 1501b52f3e5..b64948f0f3b 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -100,7 +100,7 @@ struct pipe_context {
void * (*create_sampler_state)(struct pipe_context *,
const struct pipe_sampler_state *);
- void (*bind_sampler_state)(struct pipe_context *, unsigned unit, void *);
+ void (*bind_sampler_states)(struct pipe_context *, unsigned num, void **);
void (*delete_sampler_state)(struct pipe_context *, void *);
void * (*create_rasterizer_state)(struct pipe_context *,
@@ -148,9 +148,9 @@ struct pipe_context {
/* Currently a sampler is constrained to sample from a single texture:
*/
- void (*set_sampler_texture)( struct pipe_context *,
- unsigned sampler,
- struct pipe_texture * );
+ void (*set_sampler_textures)( struct pipe_context *,
+ unsigned num,
+ struct pipe_texture ** );
void (*set_viewport_state)( struct pipe_context *,
const struct pipe_viewport_state * );
diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/include/pipe/p_debug.h
index 2a11627b365..f45363f3558 100644
--- a/src/gallium/include/pipe/p_debug.h
+++ b/src/gallium/include/pipe/p_debug.h
@@ -41,6 +41,8 @@
#include <stdarg.h>
+#include "p_compiler.h"
+
#ifdef __cplusplus
extern "C" {
@@ -58,8 +60,22 @@ extern "C" {
#endif
+/**
+ * Print debug messages.
+ *
+ * A debug message will be printed regardless of the DEBUG/NDEBUG macros.
+ *
+ * The actual channel used to output debug message is platform specific. To
+ * avoid misformating or truncation, follow these rules of thumb:
+ * - output whole lines
+ * - avoid outputing large strings (512 bytes is the current maximum length
+ * that is guaranteed to be printed in all platforms)
+ */
void debug_printf(const char *format, ...);
+/**
+ * @sa debug_printf
+ */
void debug_vprintf(const char *format, va_list ap);
void debug_assert_fail(const char *expr, const char *file, unsigned line);
@@ -79,6 +95,68 @@ void debug_assert_fail(const char *expr, const char *file, unsigned line);
#define assert(expr) debug_assert(expr)
+/**
+ * Set a channel's debug mask.
+ *
+ * uuid is just a random 32 bit integer that uniquely identifies the debugging
+ * channel.
+ *
+ * @note Due to current implementation issues, make sure the lower 8 bits of
+ * UUID are unique.
+ */
+void debug_mask_set(uint32_t uuid, uint32_t mask);
+
+
+uint32_t debug_mask_get(uint32_t uuid);
+
+
+/**
+ * Conditional debug output.
+ *
+ * This is just a generalization of the debug filtering mechanism used
+ * throughout Gallium.
+ *
+ * You use this function as:
+ *
+ * @code
+ * #define MYDRIVER_UUID 0x12345678 // random 32 bit identifier
+ *
+ * static inline mydriver_debug(uint32_t what, const char *format, ...)
+ * {
+ * #ifdef DEBUG
+ * va_list ap;
+ * va_start(ap, format);
+ * debug_mask_vprintf(MYDRIVER_UUID, what, format, ap);
+ * va_end(ap);
+ * #endif
+ * }
+ *
+ * ...
+ *
+ * debug_mask_set(MYDRIVER_UUID,
+ * MYDRIVER_DEBUG_THIS |
+ * MYDRIVER_DEBUG_THAT |
+ * ... );
+ *
+ * ...
+ *
+ * mydriver_debug(MYDRIVER_DEBUG_THIS,
+ * "this and this happened\n");
+ *
+ * mydriver_debug(MYDRIVER_DEBUG_THAT,
+ * "that = %f\n", that);
+ * ...
+ * @endcode
+ *
+ * You can also define several variants of mydriver_debug, with hardcoded what.
+ * Note that although macros with variable number of arguments would accomplish
+ * more in less code, they are not portable.
+ */
+void debug_mask_vprintf(uint32_t uuid,
+ uint32_t what,
+ const char *format,
+ va_list ap);
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 0c662d65179..bc938ba2538 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -152,7 +152,7 @@ enum pipe_texture_target {
*/
#define PIPE_TEX_FILTER_NEAREST 0
#define PIPE_TEX_FILTER_LINEAR 1
-/* #define PIPE_TEX_FILTER_ANISO 2 */
+#define PIPE_TEX_FILTER_ANISO 2
#define PIPE_TEX_COMPARE_NONE 0
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 0a6145a6bfd..210169f54f2 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -42,15 +42,17 @@ struct tgsi_token
unsigned Extended : 1; /* BOOL */
};
-#define TGSI_FILE_NULL 0
-#define TGSI_FILE_CONSTANT 1
-#define TGSI_FILE_INPUT 2
-#define TGSI_FILE_OUTPUT 3
-#define TGSI_FILE_TEMPORARY 4
-#define TGSI_FILE_SAMPLER 5
-#define TGSI_FILE_ADDRESS 6
-#define TGSI_FILE_IMMEDIATE 7
-#define TGSI_FILE_COUNT 8 /**< how many TGSI_FILE_ types */
+enum tgsi_file_type {
+ TGSI_FILE_NULL =0,
+ TGSI_FILE_CONSTANT =1,
+ TGSI_FILE_INPUT =2,
+ TGSI_FILE_OUTPUT =3,
+ TGSI_FILE_TEMPORARY =4,
+ TGSI_FILE_SAMPLER =5,
+ TGSI_FILE_ADDRESS =6,
+ TGSI_FILE_IMMEDIATE =7,
+ TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */
+};
#define TGSI_DECLARE_RANGE 0
@@ -225,6 +227,7 @@ struct tgsi_immediate_float32
#define TGSI_OPCODE_STR 51
#define TGSI_OPCODE_TEX 52
#define TGSI_OPCODE_TXD 53
+#define TGSI_OPCODE_TXP 134
#define TGSI_OPCODE_UP2H 54
#define TGSI_OPCODE_UP2US 55
#define TGSI_OPCODE_UP4B 56
@@ -339,7 +342,7 @@ struct tgsi_immediate_float32
* ps_1_1
*/
#define TGSI_OPCODE_TEXCOORD TGSI_OPCODE_NOP
-#define TGSI_OPCODE_TEXKILL TGSI_OPCODE_KIL
+#define TGSI_OPCODE_TEXKILL TGSI_OPCODE_KILP
#define TGSI_OPCODE_TEXBEM 107
#define TGSI_OPCODE_TEXBEML 108
#define TGSI_OPCODE_TEXREG2AR 109
@@ -419,7 +422,7 @@ struct tgsi_immediate_float32
#define TGSI_OPCODE_KIL 132 /* unpredicated kill */
#define TGSI_OPCODE_END 133 /* aka HALT */
-#define TGSI_OPCODE_LAST 134
+#define TGSI_OPCODE_LAST 135
#define TGSI_SAT_NONE 0 /* do not saturate */
#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */
@@ -652,9 +655,6 @@ struct tgsi_src_register_ext
*
* NegateX, NegateY, NegateZ and NegateW negate individual components of the
* source register.
- *
- * ExtDivide specifies which component is used to divide all components of the
- * source register.
*/
struct tgsi_src_register_ext_swz
@@ -668,8 +668,7 @@ struct tgsi_src_register_ext_swz
unsigned NegateY : 1; /* BOOL */
unsigned NegateZ : 1; /* BOOL */
unsigned NegateW : 1; /* BOOL */
- unsigned ExtDivide : 4; /* TGSI_EXTSWIZZLE_ */
- unsigned Padding : 3;
+ unsigned Padding : 7;
unsigned Extended : 1; /* BOOL */
};
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 5fab41acbd4..e338a27383c 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -108,6 +108,7 @@ struct pipe_rasterizer_state
unsigned line_stipple_enable:1;
unsigned line_stipple_factor:8; /**< [1..256] actually */
unsigned line_stipple_pattern:16;
+ unsigned line_last_pixel:1;
unsigned bypass_clipping:1;
unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */
@@ -154,7 +155,7 @@ struct pipe_clip_state
struct pipe_constant_buffer
{
struct pipe_buffer *buffer;
- unsigned size; /** in bytes */
+ unsigned size; /** in bytes (XXX: redundant!) */
};
@@ -248,6 +249,7 @@ struct pipe_sampler_state
unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */
unsigned compare_func:3; /**< PIPE_FUNC_x */
unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */
+ unsigned prefilter:4; /**< Wierd sampling state exposed by some api's */
float shadow_ambient; /**< shadow test fail color/intensity */
float lod_bias; /**< LOD/lambda bias */
float min_lod, max_lod; /**< LOD clamp range, after bias */
@@ -281,8 +283,6 @@ struct pipe_surface
*/
struct pipe_texture
{
- /* Effectively the key:
- */
enum pipe_texture_target target; /**< PIPE_TEXTURE_x */
enum pipe_format format; /**< PIPE_FORMAT_x */
diff --git a/src/gallium/include/pipe/p_util.h b/src/gallium/include/pipe/p_util.h
index 3b32ba1d248..ef36ce75f7d 100644
--- a/src/gallium/include/pipe/p_util.h
+++ b/src/gallium/include/pipe/p_util.h
@@ -54,7 +54,12 @@ EngFreeMem(
static INLINE void *
MALLOC( unsigned size )
{
+#ifdef WINCE
+ /* TODO: Need to abstract this */
+ return malloc( size );
+#else
return EngAllocMem( 0, size, 'D3AG' );
+#endif
}
static INLINE void *
@@ -71,7 +76,12 @@ static INLINE void
FREE( void *ptr )
{
if( ptr ) {
+#ifdef WINCE
+ /* TODO: Need to abstract this */
+ free( ptr );
+#else
EngFreeMem( ptr );
+#endif
}
}
diff --git a/src/gallium/include/pipe/p_winsys.h b/src/gallium/include/pipe/p_winsys.h
index e784c92491b..1383bd0544a 100644
--- a/src/gallium/include/pipe/p_winsys.h
+++ b/src/gallium/include/pipe/p_winsys.h
@@ -104,13 +104,36 @@ struct pipe_winsys
* usage is a bitmask of PIPE_BUFFER_USAGE_PIXEL/VERTEX/INDEX/CONSTANT. This
* usage argument is only an optimization hint, not a guarantee, therefore
* proper behavior must be observed in all circumstances.
+ *
+ * alignment indicates the client's alignment requirements, eg for
+ * SSE instructions.
*/
struct pipe_buffer *(*buffer_create)( struct pipe_winsys *sws,
- unsigned alignment,
- unsigned usage,
- unsigned size );
+ unsigned alignment,
+ unsigned usage,
+ unsigned size );
- /** Create a buffer that wraps user-space data */
+ /**
+ * Create a buffer that wraps user-space data.
+ *
+ * Effectively this schedules a delayed call to buffer_create
+ * followed by an upload of the data at *some point in the future*,
+ * or perhaps never. Basically the allocate/upload is delayed
+ * until the buffer is actually passed to hardware.
+ *
+ * The intention is to provide a quick way to turn regular data
+ * into a buffer, and secondly to avoid a copy operation if that
+ * data subsequently turns out to be only accessed by the CPU.
+ *
+ * Common example is OpenGL vertex buffers that are subsequently
+ * processed either by software TNL in the driver or by passing to
+ * hardware.
+ *
+ * XXX: What happens if the delayed call to buffer_create() fails?
+ *
+ * Note that ptr may be accessed at any time upto the time when the
+ * buffer is destroyed, so the data must not be freed before then.
+ */
struct pipe_buffer *(*user_buffer_create)(struct pipe_winsys *sws,
void *ptr,
unsigned bytes);
diff --git a/src/gallium/winsys/SConscript b/src/gallium/winsys/SConscript
index 635a68eea2c..f18d3bd2f8e 100644
--- a/src/gallium/winsys/SConscript
+++ b/src/gallium/winsys/SConscript
@@ -5,7 +5,7 @@ if dri:
'dri/SConscript',
])
-if 'xlib' in env['drivers'] and not dri:
+if 'xlib' in env['winsys'] and not dri:
SConscript([
'xlib/SConscript',
])
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index a77c3de6c79..678e4ad0e82 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -161,6 +161,7 @@ STATETRACKER_SOURCES = [
'state_tracker/st_extensions.c',
'state_tracker/st_format.c',
'state_tracker/st_framebuffer.c',
+ 'state_tracker/st_gen_mipmap.c',
'state_tracker/st_mesa_to_tgsi.c',
'state_tracker/st_program.c',
'state_tracker/st_texture.c',
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 5c96be92165..f15e4045278 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1214,19 +1214,30 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
img->Width = width;
img->Height = height;
img->Depth = depth;
+
img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */
- img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
- img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */
img->WidthLog2 = logbase2(img->Width2);
- if (height == 1) /* 1-D texture */
+
+ if (height == 1) { /* 1-D texture */
+ img->Height2 = 1;
img->HeightLog2 = 0;
- else
+ }
+ else {
+ img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
img->HeightLog2 = logbase2(img->Height2);
- if (depth == 1) /* 2-D texture */
+ }
+
+ if (depth == 1) { /* 2-D texture */
+ img->Depth2 = 1;
img->DepthLog2 = 0;
- else
+ }
+ else {
+ img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */
img->DepthLog2 = logbase2(img->Depth2);
+ }
+
img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
+
img->IsCompressed = GL_FALSE;
img->CompressedSize = 0;
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index b6b3c88b145..e385b9d9973 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -3910,8 +3910,11 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
program->Base.NumNativeTexIndirections = ap.Base.NumTexIndirections;
program->Base.InputsRead = ap.Base.InputsRead;
program->Base.OutputsWritten = ap.Base.OutputsWritten;
- for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
+ for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) {
program->Base.TexturesUsed[i] = ap.TexturesUsed[i];
+ if (ap.TexturesUsed[i])
+ program->Base.SamplersUsed |= (1 << i);
+ }
program->Base.ShadowSamplers = ap.ShadowSamplers;
program->FogOption = ap.FogOption;
program->UsesKill = ap.UsesKill;
diff --git a/src/mesa/sources b/src/mesa/sources
index f0bf7b31fbc..e3d5f228493 100644
--- a/src/mesa/sources
+++ b/src/mesa/sources
@@ -184,7 +184,6 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_readpixels.c \
state_tracker/st_cb_strings.c \
state_tracker/st_cb_texture.c \
- state_tracker/st_cache.c \
state_tracker/st_context.c \
state_tracker/st_debug.c \
state_tracker/st_draw.c \
diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c
index 2a9d2091536..6c13fc81415 100644
--- a/src/mesa/state_tracker/st_atom_blend.c
+++ b/src/mesa/state_tracker/st_atom_blend.c
@@ -33,11 +33,11 @@
#include "st_context.h"
-#include "st_cache.h"
#include "st_atom.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
+#include "cso_cache/cso_context.h"
/**
@@ -155,44 +155,43 @@ translate_logicop(GLenum logicop)
static void
update_blend( struct st_context *st )
{
- struct pipe_blend_state blend;
- const struct cso_blend *cso;
+ struct pipe_blend_state *blend = &st->state.blend;
- memset(&blend, 0, sizeof(blend));
+ memset(blend, 0, sizeof(*blend));
if (st->ctx->Color.ColorLogicOpEnabled ||
(st->ctx->Color.BlendEnabled &&
st->ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) {
/* logicop enabled */
- blend.logicop_enable = 1;
- blend.logicop_func = translate_logicop(st->ctx->Color.LogicOp);
+ blend->logicop_enable = 1;
+ blend->logicop_func = translate_logicop(st->ctx->Color.LogicOp);
}
else if (st->ctx->Color.BlendEnabled) {
/* blending enabled */
- blend.blend_enable = 1;
+ blend->blend_enable = 1;
- blend.rgb_func = translate_blend(st->ctx->Color.BlendEquationRGB);
+ blend->rgb_func = translate_blend(st->ctx->Color.BlendEquationRGB);
if (st->ctx->Color.BlendEquationRGB == GL_MIN ||
st->ctx->Color.BlendEquationRGB == GL_MAX) {
/* Min/max are special */
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
}
else {
- blend.rgb_src_factor = translate_blend(st->ctx->Color.BlendSrcRGB);
- blend.rgb_dst_factor = translate_blend(st->ctx->Color.BlendDstRGB);
+ blend->rgb_src_factor = translate_blend(st->ctx->Color.BlendSrcRGB);
+ blend->rgb_dst_factor = translate_blend(st->ctx->Color.BlendDstRGB);
}
- blend.alpha_func = translate_blend(st->ctx->Color.BlendEquationA);
+ blend->alpha_func = translate_blend(st->ctx->Color.BlendEquationA);
if (st->ctx->Color.BlendEquationA == GL_MIN ||
st->ctx->Color.BlendEquationA == GL_MAX) {
/* Min/max are special */
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
+ blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
}
else {
- blend.alpha_src_factor = translate_blend(st->ctx->Color.BlendSrcA);
- blend.alpha_dst_factor = translate_blend(st->ctx->Color.BlendDstA);
+ blend->alpha_src_factor = translate_blend(st->ctx->Color.BlendSrcA);
+ blend->alpha_dst_factor = translate_blend(st->ctx->Color.BlendDstA);
}
}
else {
@@ -201,25 +200,18 @@ update_blend( struct st_context *st )
/* Colormask - maybe reverse these bits? */
if (st->ctx->Color.ColorMask[0])
- blend.colormask |= PIPE_MASK_R;
+ blend->colormask |= PIPE_MASK_R;
if (st->ctx->Color.ColorMask[1])
- blend.colormask |= PIPE_MASK_G;
+ blend->colormask |= PIPE_MASK_G;
if (st->ctx->Color.ColorMask[2])
- blend.colormask |= PIPE_MASK_B;
+ blend->colormask |= PIPE_MASK_B;
if (st->ctx->Color.ColorMask[3])
- blend.colormask |= PIPE_MASK_A;
+ blend->colormask |= PIPE_MASK_A;
if (st->ctx->Color.DitherFlag)
- blend.dither = 1;
+ blend->dither = 1;
- cso = st_cached_blend_state(st, &blend);
-
- if (st->state.blend != cso) {
- /* state has changed */
- st->state.blend = cso;
- /* bind new state */
- st->pipe->bind_blend_state(st->pipe, cso->data);
- }
+ cso_set_blend(st->cso_context, blend);
if (memcmp(st->ctx->Color.BlendColor, &st->state.blend_color, 4 * sizeof(GLfloat)) != 0) {
/* state has changed */
diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c
index 7aecdbfbcc0..827ad3b548b 100644
--- a/src/mesa/state_tracker/st_atom_depth.c
+++ b/src/mesa/state_tracker/st_atom_depth.c
@@ -34,10 +34,10 @@
#include "st_context.h"
-#include "st_cache.h"
#include "st_atom.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
+#include "cso_cache/cso_context.h"
/**
@@ -93,53 +93,47 @@ gl_stencil_op_to_pipe(GLenum func)
static void
update_depth_stencil_alpha(struct st_context *st)
{
- struct pipe_depth_stencil_alpha_state depth_stencil;
- const struct cso_depth_stencil_alpha *cso;
+ struct pipe_depth_stencil_alpha_state *dsa = &st->state.depth_stencil;
- memset(&depth_stencil, 0, sizeof(depth_stencil));
+ memset(dsa, 0, sizeof(*dsa));
- depth_stencil.depth.enabled = st->ctx->Depth.Test;
- depth_stencil.depth.writemask = st->ctx->Depth.Mask;
- depth_stencil.depth.func = st_compare_func_to_pipe(st->ctx->Depth.Func);
+ dsa->depth.enabled = st->ctx->Depth.Test;
+ dsa->depth.writemask = st->ctx->Depth.Mask;
+ dsa->depth.func = st_compare_func_to_pipe(st->ctx->Depth.Func);
if (st->ctx->Query.CurrentOcclusionObject &&
st->ctx->Query.CurrentOcclusionObject->Active)
- depth_stencil.depth.occlusion_count = 1;
+ dsa->depth.occlusion_count = 1;
if (st->ctx->Stencil.Enabled) {
- depth_stencil.stencil[0].enabled = 1;
- depth_stencil.stencil[0].func = st_compare_func_to_pipe(st->ctx->Stencil.Function[0]);
- depth_stencil.stencil[0].fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[0]);
- depth_stencil.stencil[0].zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[0]);
- depth_stencil.stencil[0].zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[0]);
- depth_stencil.stencil[0].ref_value = st->ctx->Stencil.Ref[0] & 0xff;
- depth_stencil.stencil[0].value_mask = st->ctx->Stencil.ValueMask[0] & 0xff;
- depth_stencil.stencil[0].write_mask = st->ctx->Stencil.WriteMask[0] & 0xff;
+ dsa->stencil[0].enabled = 1;
+ dsa->stencil[0].func = st_compare_func_to_pipe(st->ctx->Stencil.Function[0]);
+ dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[0]);
+ dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[0]);
+ dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[0]);
+ dsa->stencil[0].ref_value = st->ctx->Stencil.Ref[0] & 0xff;
+ dsa->stencil[0].value_mask = st->ctx->Stencil.ValueMask[0] & 0xff;
+ dsa->stencil[0].write_mask = st->ctx->Stencil.WriteMask[0] & 0xff;
if (st->ctx->Stencil.TestTwoSide) {
- depth_stencil.stencil[1].enabled = 1;
- depth_stencil.stencil[1].func = st_compare_func_to_pipe(st->ctx->Stencil.Function[1]);
- depth_stencil.stencil[1].fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[1]);
- depth_stencil.stencil[1].zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[1]);
- depth_stencil.stencil[1].zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[1]);
- depth_stencil.stencil[1].ref_value = st->ctx->Stencil.Ref[1] & 0xff;
- depth_stencil.stencil[1].value_mask = st->ctx->Stencil.ValueMask[1] & 0xff;
- depth_stencil.stencil[1].write_mask = st->ctx->Stencil.WriteMask[1] & 0xff;
+ dsa->stencil[1].enabled = 1;
+ dsa->stencil[1].func = st_compare_func_to_pipe(st->ctx->Stencil.Function[1]);
+ dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[1]);
+ dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[1]);
+ dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[1]);
+ dsa->stencil[1].ref_value = st->ctx->Stencil.Ref[1] & 0xff;
+ dsa->stencil[1].value_mask = st->ctx->Stencil.ValueMask[1] & 0xff;
+ dsa->stencil[1].write_mask = st->ctx->Stencil.WriteMask[1] & 0xff;
}
}
if (st->ctx->Color.AlphaEnabled) {
- depth_stencil.alpha.enabled = 1;
- depth_stencil.alpha.func = st_compare_func_to_pipe(st->ctx->Color.AlphaFunc);
- depth_stencil.alpha.ref = st->ctx->Color.AlphaRef;
+ dsa->alpha.enabled = 1;
+ dsa->alpha.func = st_compare_func_to_pipe(st->ctx->Color.AlphaFunc);
+ dsa->alpha.ref = st->ctx->Color.AlphaRef;
}
- cso = st_cached_depth_stencil_alpha_state(st, &depth_stencil);
- if (st->state.depth_stencil != cso) {
- /* state has changed */
- st->state.depth_stencil = cso;
- st->pipe->bind_depth_stencil_alpha_state(st->pipe, cso->data); /* bind new state */
- }
+ cso_set_depth_stencil_alpha(st->cso_context, dsa);
}
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index 229839d8b2c..77cef9236bb 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -32,10 +32,11 @@
#include "main/macros.h"
#include "st_context.h"
-#include "st_cache.h"
+#include "st_atom.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "st_atom.h"
+#include "cso_cache/cso_context.h"
+
static GLuint translate_fill( GLenum mode )
{
@@ -72,22 +73,21 @@ static GLboolean get_offset_flag( GLuint fill_mode,
static void update_raster_state( struct st_context *st )
{
GLcontext *ctx = st->ctx;
- struct pipe_rasterizer_state raster;
- const struct cso_rasterizer *cso;
+ struct pipe_rasterizer_state *raster = &st->state.rasterizer;
const struct gl_vertex_program *vertProg = ctx->VertexProgram._Current;
uint i;
- memset(&raster, 0, sizeof(raster));
+ memset(raster, 0, sizeof(*raster));
- raster.origin_lower_left = 1; /* Always true for OpenGL */
+ raster->origin_lower_left = 1; /* Always true for OpenGL */
/* _NEW_POLYGON, _NEW_BUFFERS
*/
{
if (ctx->Polygon.FrontFace == GL_CCW)
- raster.front_winding = PIPE_WINDING_CCW;
+ raster->front_winding = PIPE_WINDING_CCW;
else
- raster.front_winding = PIPE_WINDING_CW;
+ raster->front_winding = PIPE_WINDING_CW;
/* XXX
* I think the intention here is that user-created framebuffer objects
@@ -96,13 +96,13 @@ static void update_raster_state( struct st_context *st )
* But this is an implementation/driver-specific artifact - remove...
*/
if (ctx->DrawBuffer && ctx->DrawBuffer->Name != 0)
- raster.front_winding ^= PIPE_WINDING_BOTH;
+ raster->front_winding ^= PIPE_WINDING_BOTH;
}
/* _NEW_LIGHT
*/
if (ctx->Light.ShadeModel == GL_FLAT)
- raster.flatshade = 1;
+ raster->flatshade = 1;
/* _NEW_LIGHT | _NEW_PROGRAM
*
@@ -113,28 +113,28 @@ static void update_raster_state( struct st_context *st )
if (ctx->VertexProgram._Current) {
if (ctx->VertexProgram._Enabled) {
/* user-defined program */
- raster.light_twoside = ctx->VertexProgram.TwoSideEnabled;
+ raster->light_twoside = ctx->VertexProgram.TwoSideEnabled;
}
else {
/* TNL-generated program */
- raster.light_twoside = ctx->Light.Enabled && ctx->Light.Model.TwoSide;
+ raster->light_twoside = ctx->Light.Enabled && ctx->Light.Model.TwoSide;
}
}
else if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
- raster.light_twoside = 1;
+ raster->light_twoside = 1;
}
/* _NEW_POLYGON
*/
if (ctx->Polygon.CullFlag) {
if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) {
- raster.cull_mode = PIPE_WINDING_BOTH;
+ raster->cull_mode = PIPE_WINDING_BOTH;
}
else if (ctx->Polygon.CullFaceMode == GL_FRONT) {
- raster.cull_mode = raster.front_winding;
+ raster->cull_mode = raster->front_winding;
}
else {
- raster.cull_mode = raster.front_winding ^ PIPE_WINDING_BOTH;
+ raster->cull_mode = raster->front_winding ^ PIPE_WINDING_BOTH;
}
}
@@ -144,23 +144,23 @@ static void update_raster_state( struct st_context *st )
GLuint fill_front = translate_fill( ctx->Polygon.FrontMode );
GLuint fill_back = translate_fill( ctx->Polygon.BackMode );
- if (raster.front_winding == PIPE_WINDING_CW) {
- raster.fill_cw = fill_front;
- raster.fill_ccw = fill_back;
+ if (raster->front_winding == PIPE_WINDING_CW) {
+ raster->fill_cw = fill_front;
+ raster->fill_ccw = fill_back;
}
else {
- raster.fill_cw = fill_back;
- raster.fill_ccw = fill_front;
+ raster->fill_cw = fill_back;
+ raster->fill_ccw = fill_front;
}
/* Simplify when culling is active:
*/
- if (raster.cull_mode & PIPE_WINDING_CW) {
- raster.fill_cw = raster.fill_ccw;
+ if (raster->cull_mode & PIPE_WINDING_CW) {
+ raster->fill_cw = raster->fill_ccw;
}
- if (raster.cull_mode & PIPE_WINDING_CCW) {
- raster.fill_ccw = raster.fill_cw;
+ if (raster->cull_mode & PIPE_WINDING_CCW) {
+ raster->fill_ccw = raster->fill_cw;
}
}
@@ -168,95 +168,91 @@ static void update_raster_state( struct st_context *st )
*/
if (ctx->Polygon.OffsetUnits != 0.0 ||
ctx->Polygon.OffsetFactor != 0.0) {
- raster.offset_cw = get_offset_flag( raster.fill_cw, &ctx->Polygon );
- raster.offset_ccw = get_offset_flag( raster.fill_ccw, &ctx->Polygon );
- raster.offset_units = ctx->Polygon.OffsetUnits;
- raster.offset_scale = ctx->Polygon.OffsetFactor;
+ raster->offset_cw = get_offset_flag( raster->fill_cw, &ctx->Polygon );
+ raster->offset_ccw = get_offset_flag( raster->fill_ccw, &ctx->Polygon );
+ raster->offset_units = ctx->Polygon.OffsetUnits;
+ raster->offset_scale = ctx->Polygon.OffsetFactor;
}
if (ctx->Polygon.SmoothFlag)
- raster.poly_smooth = 1;
+ raster->poly_smooth = 1;
if (ctx->Polygon.StippleFlag)
- raster.poly_stipple_enable = 1;
+ raster->poly_stipple_enable = 1;
/* _NEW_BUFFERS, _NEW_POLYGON
*/
- if (raster.fill_cw != PIPE_POLYGON_MODE_FILL ||
- raster.fill_ccw != PIPE_POLYGON_MODE_FILL)
+ if (raster->fill_cw != PIPE_POLYGON_MODE_FILL ||
+ raster->fill_ccw != PIPE_POLYGON_MODE_FILL)
{
GLfloat mrd = (ctx->DrawBuffer ?
ctx->DrawBuffer->_MRD :
1.0);
- raster.offset_units = ctx->Polygon.OffsetFactor * mrd;
- raster.offset_scale = (ctx->Polygon.OffsetUnits * mrd *
+ raster->offset_units = ctx->Polygon.OffsetFactor * mrd;
+ raster->offset_scale = (ctx->Polygon.OffsetUnits * mrd *
st->polygon_offset_scale);
}
/* _NEW_POINT
*/
- raster.point_size = ctx->Point.Size;
- raster.point_smooth = ctx->Point.SmoothFlag;
- raster.point_sprite = ctx->Point.PointSprite;
+ raster->point_size = ctx->Point.Size;
+ raster->point_smooth = ctx->Point.SmoothFlag;
+ raster->point_sprite = ctx->Point.PointSprite;
for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
if (ctx->Point.CoordReplace[i]) {
if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT)
- raster.sprite_coord_mode[i] = PIPE_SPRITE_COORD_UPPER_LEFT;
+ raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_UPPER_LEFT;
else
- raster.sprite_coord_mode[i] = PIPE_SPRITE_COORD_LOWER_LEFT;
+ raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_LOWER_LEFT;
}
else {
- raster.sprite_coord_mode[i] = PIPE_SPRITE_COORD_NONE;
+ raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_NONE;
}
}
if (vertProg) {
if (vertProg->Base.Id == 0) {
if (vertProg->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) {
/* generated program which emits point size */
- raster.point_size_per_vertex = TRUE;
+ raster->point_size_per_vertex = TRUE;
}
}
else if (ctx->VertexProgram.PointSizeEnabled) {
/* user-defined program and GL_VERTEX_PROGRAM_POINT_SIZE set */
- raster.point_size_per_vertex = ctx->VertexProgram.PointSizeEnabled;
+ raster->point_size_per_vertex = ctx->VertexProgram.PointSizeEnabled;
}
}
/* _NEW_LINE
*/
- raster.line_smooth = ctx->Line.SmoothFlag;
+ raster->line_smooth = ctx->Line.SmoothFlag;
if (ctx->Line.SmoothFlag) {
- raster.line_width = CLAMP(ctx->Line.Width,
+ raster->line_width = CLAMP(ctx->Line.Width,
ctx->Const.MinLineWidthAA,
ctx->Const.MaxLineWidthAA);
}
else {
- raster.line_width = CLAMP(ctx->Line.Width,
+ raster->line_width = CLAMP(ctx->Line.Width,
ctx->Const.MinLineWidth,
ctx->Const.MaxLineWidth);
}
- raster.line_stipple_enable = ctx->Line.StippleFlag;
- raster.line_stipple_pattern = ctx->Line.StipplePattern;
+ raster->line_stipple_enable = ctx->Line.StippleFlag;
+ raster->line_stipple_pattern = ctx->Line.StipplePattern;
/* GL stipple factor is in [1,256], remap to [0, 255] here */
- raster.line_stipple_factor = ctx->Line.StippleFactor - 1;
+ raster->line_stipple_factor = ctx->Line.StippleFactor - 1;
/* _NEW_MULTISAMPLE */
if (ctx->Multisample.Enabled)
- raster.multisample = 1;
+ raster->multisample = 1;
/* _NEW_SCISSOR */
if (ctx->Scissor.Enabled)
- raster.scissor = 1;
+ raster->scissor = 1;
- cso = st_cached_rasterizer_state(st, &raster);
- if (st->state.rasterizer != cso) {
- st->state.rasterizer = cso;
- st->pipe->bind_rasterizer_state(st->pipe, cso->data);
- }
+ cso_set_rasterizer(st->cso_context, raster);
}
const struct st_tracked_state st_update_rasterizer = {
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index 92263cb6881..5787a7492c6 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -33,11 +33,11 @@
#include "st_context.h"
-#include "st_cache.h"
#include "st_atom.h"
#include "st_program.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
+#include "cso_cache/cso_context.h"
/**
@@ -120,12 +120,13 @@ update_samplers(struct st_context *st)
const struct st_fragment_program *fs = st->fp;
GLuint su;
+ st->state.num_samplers = 0;
+
/* loop over sampler units (aka tex image units) */
for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) {
- struct pipe_sampler_state sampler;
- const struct cso_sampler *cso;
+ struct pipe_sampler_state *sampler = st->state.samplers + su;
- memset(&sampler, 0, sizeof(sampler));
+ memset(sampler, 0, sizeof(*sampler));
if (fs->Base.Base.SamplersUsed & (1 << su)) {
GLuint texUnit = fs->Base.Base.SamplerUnits[su];
@@ -134,51 +135,56 @@ update_samplers(struct st_context *st)
assert(texobj);
- sampler.wrap_s = gl_wrap_to_sp(texobj->WrapS);
- sampler.wrap_t = gl_wrap_to_sp(texobj->WrapT);
- sampler.wrap_r = gl_wrap_to_sp(texobj->WrapR);
+ sampler->wrap_s = gl_wrap_to_sp(texobj->WrapS);
+ sampler->wrap_t = gl_wrap_to_sp(texobj->WrapT);
+ sampler->wrap_r = gl_wrap_to_sp(texobj->WrapR);
- sampler.min_img_filter = gl_filter_to_img_filter(texobj->MinFilter);
- sampler.min_mip_filter = gl_filter_to_mip_filter(texobj->MinFilter);
- sampler.mag_img_filter = gl_filter_to_img_filter(texobj->MagFilter);
+ sampler->min_img_filter = gl_filter_to_img_filter(texobj->MinFilter);
+ sampler->min_mip_filter = gl_filter_to_mip_filter(texobj->MinFilter);
+ sampler->mag_img_filter = gl_filter_to_img_filter(texobj->MagFilter);
if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB)
- sampler.normalized_coords = 1;
+ sampler->normalized_coords = 1;
- sampler.lod_bias = st->ctx->Texture.Unit[su].LodBias;
+ sampler->lod_bias = st->ctx->Texture.Unit[su].LodBias;
#if 1
- sampler.min_lod = (texobj->MinLod) < 0.0 ? 0.0 : texobj->MinLod;
- sampler.max_lod = texobj->MaxLod;
+ sampler->min_lod = (texobj->MinLod) < 0.0 ? 0.0 : texobj->MinLod;
+ sampler->max_lod = texobj->MaxLod;
#else
/* min/max lod should really be as follows (untested).
* Also, calculate_first_last_level() needs to be overhauled
* since today's hardware had real support for LOD clamping.
*/
- sampler.min_lod = MAX2(texobj->BaseLevel, texobj->MinLod);
- sampler.max_lod = MIN2(texobj->MaxLevel, texobj->MaxLod);
+ sampler->min_lod = MAX2(texobj->BaseLevel, texobj->MinLod);
+ sampler->max_lod = MIN2(texobj->MaxLevel, texobj->MaxLod);
#endif
- sampler.max_anisotropy = texobj->MaxAnisotropy;
+ sampler->max_anisotropy = texobj->MaxAnisotropy;
+ if (sampler->max_anisotropy > 1.0) {
+ sampler->min_img_filter = PIPE_TEX_FILTER_ANISO;
+ sampler->mag_img_filter = PIPE_TEX_FILTER_ANISO;
+ }
/* only care about ARB_shadow, not SGI shadow */
if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) {
- sampler.compare = 1;
- sampler.compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE;
- sampler.compare_func
+ sampler->compare = 1;
+ sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE;
+ sampler->compare_func
= st_compare_func_to_pipe(texobj->CompareFunc);
}
- /* XXX more sampler state here */
- }
+ st->state.num_samplers = su + 1;
- cso = st_cached_sampler_state(st, &sampler);
+ /* XXX more sampler state here */
- if (cso != st->state.sampler[su]) {
- /* state has changed */
- st->state.sampler[su] = cso;
- st->pipe->bind_sampler_state(st->pipe, su, cso->data);
+ cso_single_sampler(st->cso_context, su, sampler);
+ }
+ else {
+ cso_single_sampler(st->cso_context, su, NULL);
}
}
+
+ cso_single_sampler_done(st->cso_context);
}
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 10c131d5549..07266884930 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -43,10 +43,9 @@
#include "pipe/p_context.h"
#include "pipe/p_shader_tokens.h"
-#include "cso_cache/cso_cache.h"
+#include "cso_cache/cso_context.h"
#include "st_context.h"
-#include "st_cache.h"
#include "st_atom.h"
#include "st_program.h"
#include "st_atom_shader.h"
@@ -70,9 +69,6 @@ struct translated_vertex_program
/** Maps VERT_RESULT_x to slot */
GLuint output_to_slot[VERT_RESULT_MAX];
- /** The program in TGSI format */
- struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
-
/** Pointer to the translated vertex program */
struct st_vertex_program *vp;
@@ -158,7 +154,7 @@ find_translated_vp(struct st_context *st,
/*
* Translate fragment program if needed.
*/
- if (!stfp->cso) {
+ if (!stfp->state.tokens) {
GLuint inAttr, numIn = 0;
for (inAttr = 0; inAttr < FRAG_ATTRIB_MAX; inAttr++) {
@@ -175,11 +171,7 @@ find_translated_vp(struct st_context *st,
assert(stfp->Base.Base.NumInstructions > 1);
- (void) st_translate_fragment_program(st, stfp,
- stfp->input_to_slot,
- stfp->tokens,
- ST_MAX_SHADER_TOKENS);
- assert(stfp->cso);
+ st_translate_fragment_program(st, stfp, stfp->input_to_slot);
}
@@ -261,12 +253,8 @@ find_translated_vp(struct st_context *st,
assert(stvp->Base.Base.NumInstructions > 1);
- st_translate_vertex_program(st, stvp,
- xvp->output_to_slot,
- xvp->tokens,
- ST_MAX_SHADER_TOKENS);
+ st_translate_vertex_program(st, stvp, xvp->output_to_slot);
- assert(stvp->cso);
xvp->vp = stvp;
/* translated VP is up to date now */
@@ -296,12 +284,10 @@ update_linkage( struct st_context *st )
xvp = find_translated_vp(st, stvp, stfp);
st->vp = stvp;
- st->state.vs = xvp->vp;
- st->pipe->bind_vs_state(st->pipe, st->state.vs->cso->data);
-
st->fp = stfp;
- st->state.fs = stfp->cso;
- st->pipe->bind_fs_state(st->pipe, st->state.fs->data);
+
+ st->pipe->bind_vs_state(st->pipe, stvp->driver_shader);
+ st->pipe->bind_fs_state(st->pipe, stfp->driver_shader);
st->vertex_result_to_slot = xvp->output_to_slot;
}
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 697d2cdfb44..e53a897637c 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -37,6 +37,7 @@
#include "st_texture.h"
#include "st_cb_texture.h"
#include "pipe/p_context.h"
+#include "pipe/p_inlines.h"
/**
@@ -51,6 +52,8 @@ update_textures(struct st_context *st)
struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
GLuint unit;
+ st->state.num_textures = 0;
+
for (unit = 0; unit < st->ctx->Const.MaxTextureCoordUnits; unit++) {
const GLuint su = fprog->Base.SamplerUnits[unit];
struct gl_texture_object *texObj = st->ctx->Texture.Unit[su]._Current;
@@ -62,6 +65,8 @@ update_textures(struct st_context *st)
retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush);
/* XXX retval indicates whether there's a texture border */
+
+ st->state.num_textures = unit + 1;
}
/* XXX: need to ensure that textures are unbound/removed from
@@ -70,18 +75,16 @@ update_textures(struct st_context *st)
*/
pt = st_get_stobj_texture(stObj);
-
- if (st->state.sampler_texture[unit] != pt) {
- st->state.sampler_texture[unit] = pt;
- st->pipe->set_sampler_texture(st->pipe, unit, pt);
- }
+ pipe_texture_reference(&st->state.sampler_texture[unit], pt);
if (stObj && stObj->dirtyData) {
st->pipe->texture_update(st->pipe, pt);
stObj->dirtyData = GL_FALSE;
}
-
}
+
+ st->pipe->set_sampler_textures(st->pipe, st->state.num_textures,
+ st->state.sampler_texture);
}
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 663c4f205d8..f1fddc4e026 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -35,7 +35,6 @@
#include "main/macros.h"
#include "st_context.h"
-#include "st_cache.h"
#include "st_cb_accum.h"
#include "st_cb_fbo.h"
#include "st_draw.h"
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index e712fd84cd5..cc8a136292d 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -35,7 +35,6 @@
#include "main/macros.h"
#include "shader/prog_instruction.h"
#include "st_atom.h"
-#include "st_cache.h"
#include "st_context.h"
#include "st_cb_accum.h"
#include "st_cb_clear.h"
@@ -50,6 +49,8 @@
#include "pipe/p_defines.h"
#include "pipe/p_winsys.h"
+#include "cso_cache/cso_context.h"
+
@@ -157,8 +158,7 @@ make_frag_shader(struct st_context *st)
p->OutputsWritten = (1 << FRAG_RESULT_COLR);
stfp = (struct st_fragment_program *) p;
- st_translate_fragment_program(st, stfp, NULL,
- stfp->tokens, ST_MAX_SHADER_TOKENS);
+ st_translate_fragment_program(st, stfp, NULL);
return stfp;
}
@@ -206,9 +206,10 @@ make_vertex_shader(struct st_context *st)
(1 << VERT_RESULT_HPOS));
stvp = (struct st_vertex_program *) p;
- st_translate_vertex_program(st, stvp, NULL,
- stvp->tokens, ST_MAX_SHADER_TOKENS);
+ st_translate_vertex_program(st, stvp, NULL);
+#if 0
assert(stvp->cso);
+#endif
return stvp;
}
@@ -284,7 +285,6 @@ clear_with_quad(GLcontext *ctx,
/* blend state: RGBA masking */
{
struct pipe_blend_state blend;
- const struct cso_blend *cso;
memset(&blend, 0, sizeof(blend));
if (color) {
if (ctx->Color.ColorMask[0])
@@ -298,14 +298,12 @@ clear_with_quad(GLcontext *ctx,
if (st->ctx->Color.DitherFlag)
blend.dither = 1;
}
- cso = st_cached_blend_state(st, &blend);
- pipe->bind_blend_state(pipe, cso->data);
+ cso_set_blend(st->cso_context, &blend);
}
/* depth_stencil state: always pass/set to ref value */
{
struct pipe_depth_stencil_alpha_state depth_stencil;
- const struct cso_depth_stencil_alpha *cso;
memset(&depth_stencil, 0, sizeof(depth_stencil));
if (depth) {
depth_stencil.depth.enabled = 1;
@@ -323,14 +321,13 @@ clear_with_quad(GLcontext *ctx,
depth_stencil.stencil[0].value_mask = 0xff;
depth_stencil.stencil[0].write_mask = ctx->Stencil.WriteMask[0] & 0xff;
}
- cso = st_cached_depth_stencil_alpha_state(st, &depth_stencil);
- pipe->bind_depth_stencil_alpha_state(pipe, cso->data);
+
+ cso_set_depth_stencil_alpha(st->cso_context, &depth_stencil);
}
/* rasterizer state: nothing */
{
struct pipe_rasterizer_state raster;
- const struct cso_rasterizer *cso;
memset(&raster, 0, sizeof(raster));
#if 0
/* don't do per-pixel scissor; we'll just draw a PIPE_PRIM_QUAD
@@ -339,8 +336,7 @@ clear_with_quad(GLcontext *ctx,
if (ctx->Scissor.Enabled)
raster.scissor = 1;
#endif
- cso = st_cached_rasterizer_state(st, &raster);
- pipe->bind_rasterizer_state(pipe, cso->data);
+ cso_set_rasterizer(st->cso_context, &raster);
}
/* fragment shader state: color pass-through program */
@@ -349,7 +345,7 @@ clear_with_quad(GLcontext *ctx,
if (!stfp) {
stfp = make_frag_shader(st);
}
- pipe->bind_fs_state(pipe, stfp->cso->data);
+ pipe->bind_fs_state(pipe, stfp->driver_shader);
}
/* vertex shader state: color/position pass-through */
@@ -358,7 +354,7 @@ clear_with_quad(GLcontext *ctx,
if (!stvp) {
stvp = make_vertex_shader(st);
}
- pipe->bind_vs_state(pipe, stvp->cso->data);
+ pipe->bind_vs_state(pipe, stvp->driver_shader);
}
/* viewport state: viewport matching window dims */
@@ -380,16 +376,19 @@ clear_with_quad(GLcontext *ctx,
/* draw quad matching scissor rect (XXX verify coord round-off) */
draw_quad(ctx, x0, y0, x1, y1, ctx->Depth.Clear, ctx->Color.ClearColor);
+#if 0
+ /* Can't depend on old state objects still existing -- may have
+ * been deleted to make room in the hash, etc. (Should get
+ * fixed...)
+ */
+ st_invalidate_state(ctx, _NEW_COLOR | _NEW_DEPTH | _NEW_STENCIL);
+#else
/* Restore pipe state */
- pipe->bind_blend_state(pipe, st->state.blend->data);
- pipe->bind_depth_stencil_alpha_state(pipe, st->state.depth_stencil->data);
- pipe->bind_fs_state(pipe, st->state.fs->data);
- pipe->bind_vs_state(pipe, st->state.vs->cso->data);
- pipe->bind_rasterizer_state(pipe, st->state.rasterizer->data);
+ cso_set_rasterizer(st->cso_context, &st->state.rasterizer);
+ pipe->bind_fs_state(pipe, st->fp->driver_shader);
+ pipe->bind_vs_state(pipe, st->vp->driver_shader);
+#endif
pipe->set_viewport_state(pipe, &st->state.viewport);
- /* OR:
- st_invalidate_state(ctx, _NEW_COLOR | _NEW_DEPTH | _NEW_STENCIL);
- */
}
@@ -545,6 +544,15 @@ clear_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
/* simple clear of whole buffer */
GLuint clearValue = ctx->Stencil.Clear;
+
+ switch (strb->surface->format) {
+ case PIPE_FORMAT_S8Z24_UNORM:
+ clearValue <<= 24;
+ break;
+ default:
+ ; /* no-op, stencil value is in least significant bits */
+ }
+
ctx->st->pipe->clear(ctx->st->pipe, strb->surface, clearValue);
}
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 65c9fda9cb6..18ec9645c44 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -41,7 +41,6 @@
#include "st_context.h"
#include "st_atom.h"
#include "st_atom_constbuf.h"
-#include "st_cache.h"
#include "st_draw.h"
#include "st_program.h"
#include "st_cb_drawpixels.h"
@@ -58,6 +57,7 @@
#include "pipe/p_winsys.h"
#include "util/p_tile.h"
#include "shader/prog_instruction.h"
+#include "cso_cache/cso_context.h"
/**
@@ -159,8 +159,7 @@ make_bitmap_fragment_program(GLcontext *ctx)
stfp = (struct st_fragment_program *) p;
stfp->Base.UsesKill = GL_TRUE;
- st_translate_fragment_program(ctx->st, stfp, NULL,
- stfp->tokens, ST_MAX_SHADER_TOKENS);
+ st_translate_fragment_program(ctx->st, stfp, NULL);
return stfp;
}
@@ -204,8 +203,7 @@ combined_bitmap_fragment_program(GLcontext *ctx)
#endif
/* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp, NULL,
- stfp->tokens, ST_MAX_SHADER_TOKENS);
+ st_translate_fragment_program(st, stfp, NULL);
/* save new program, update serial numbers */
st->bitmap.user_prog_sn = st->fp->serialNo;
@@ -266,8 +264,7 @@ combined_drawpix_fragment_program(GLcontext *ctx)
#endif
/* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp, NULL,
- stfp->tokens, ST_MAX_SHADER_TOKENS);
+ st_translate_fragment_program(st, stfp, NULL);
/* save new program, update serial numbers */
st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo;
@@ -343,8 +340,7 @@ make_fragment_shader_z(struct st_context *st)
p->OutputsWritten = (1 << FRAG_RESULT_COLR) | (1 << FRAG_RESULT_DEPR);
stfp = (struct st_fragment_program *) p;
- st_translate_fragment_program(st, stfp, NULL,
- stfp->tokens, ST_MAX_SHADER_TOKENS);
+ st_translate_fragment_program(st, stfp, NULL);
return stfp;
}
@@ -421,8 +417,7 @@ st_make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor)
}
stvp = (struct st_vertex_program *) p;
- st_translate_vertex_program(st, stvp, NULL,
- stvp->tokens, ST_MAX_SHADER_TOKENS);
+ st_translate_vertex_program(st, stvp, NULL);
progs[passColor] = stvp;
@@ -641,8 +636,9 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
const GLfloat *color,
GLboolean invertTex)
{
- const GLuint unit = 0;
+ struct st_context *st = ctx->st;
struct pipe_context *pipe = ctx->st->pipe;
+ struct cso_context *cso = ctx->st->cso_context;
GLfloat x0, y0, x1, y1;
GLuint maxSize;
@@ -657,24 +653,23 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
/* setup state: just scissor */
{
struct pipe_rasterizer_state setup;
- const struct cso_rasterizer *cso;
memset(&setup, 0, sizeof(setup));
if (ctx->Scissor.Enabled)
setup.scissor = 1;
- cso = st_cached_rasterizer_state(ctx->st, &setup);
- pipe->bind_rasterizer_state(pipe, cso->data);
+
+ cso_set_rasterizer(cso, &setup);
}
/* fragment shader state: TEX lookup program */
- pipe->bind_fs_state(pipe, stfp->cso->data);
+ pipe->bind_fs_state(pipe, stfp->driver_shader);
/* vertex shader state: position + texcoord pass-through */
- pipe->bind_vs_state(pipe, stvp->cso->data);
+ pipe->bind_vs_state(pipe, stvp->driver_shader);
+
/* texture sampling state: */
{
struct pipe_sampler_state sampler;
- const struct cso_sampler *cso;
memset(&sampler, 0, sizeof(sampler));
sampler.wrap_s = PIPE_TEX_WRAP_CLAMP;
sampler.wrap_t = PIPE_TEX_WRAP_CLAMP;
@@ -683,8 +678,9 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
sampler.normalized_coords = 1;
- cso = st_cached_sampler_state(ctx->st, &sampler);
- pipe->bind_sampler_state(pipe, unit, cso->data);
+
+ cso_single_sampler(cso, 0, &sampler);
+ cso_single_sampler_done(cso);
}
/* viewport state: viewport matching window dims */
@@ -705,7 +701,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
/* texture state: */
{
- pipe->set_sampler_texture(pipe, unit, pt);
+ pipe->set_sampler_textures(pipe, 1, &pt);
}
/* Compute window coords (y=0=bottom) with pixel zoom.
@@ -724,12 +720,25 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
draw_quad(ctx, x0, y0, z, x1, y1, invertTex);
/* restore GL state */
- pipe->bind_rasterizer_state(pipe, ctx->st->state.rasterizer->data);
- pipe->bind_fs_state(pipe, ctx->st->state.fs->data);
- pipe->bind_vs_state(pipe, ctx->st->state.vs->cso->data);
- pipe->set_sampler_texture(pipe, unit, ctx->st->state.sampler_texture[unit]);
- pipe->bind_sampler_state(pipe, unit, ctx->st->state.sampler[unit]->data);
+ pipe->set_sampler_textures(pipe, ctx->st->state.num_textures,
+ ctx->st->state.sampler_texture);
+
pipe->set_viewport_state(pipe, &ctx->st->state.viewport);
+
+#if 0
+ /* Can't depend on old state objects still existing -- may have
+ * been deleted to make room in the hash, etc. (Should get
+ * fixed...)
+ */
+ st_invalidate_state(ctx, _NEW_COLOR | _NEW_TEXTURE);
+#else
+ /* restore state */
+ pipe->bind_fs_state(pipe, st->fp->driver_shader);
+ pipe->bind_vs_state(pipe, st->vp->driver_shader);
+ cso_set_rasterizer(cso, &st->state.rasterizer);
+ cso_set_samplers(cso, PIPE_MAX_SAMPLERS,
+ (const struct pipe_sampler_state **) st->state.sampler_list);
+#endif
}
@@ -797,10 +806,10 @@ compatible_formats(GLenum format, GLenum type, enum pipe_format pipeFormat)
static GLboolean
any_fragment_ops(const struct st_context *st)
{
- if (st->state.depth_stencil->state.alpha.enabled ||
- st->state.blend->state.blend_enable ||
- st->state.blend->state.logicop_enable ||
- st->state.depth_stencil->state.depth.enabled)
+ if (st->state.depth_stencil.alpha.enabled ||
+ st->state.depth_stencil.depth.enabled ||
+ st->state.blend.blend_enable ||
+ st->state.blend.logicop_enable)
/* XXX more checks */
return GL_TRUE;
else
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 61d4f4c41c6..4dc76f19b10 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -168,11 +168,13 @@ static void st_program_string_notify( GLcontext *ctx,
stfp->serialNo++;
+#if 0
if (stfp->cso) {
/* free the TGSI code */
// cso_delete(stfp->vs);
stfp->cso = NULL;
}
+#endif
stfp->param_state = stfp->Base.Base.Parameters->StateFlags;
@@ -184,13 +186,14 @@ static void st_program_string_notify( GLcontext *ctx,
stvp->serialNo++;
+#if 0
if (stvp->cso) {
/* free the CSO data */
st->pipe->delete_vs_state(st->pipe, stvp->cso->data);
FREE((void *) stvp->cso);
stvp->cso = NULL;
}
-
+#endif
if (stvp->draw_shader) {
draw_delete_vertex_shader(st->draw, stvp->draw_shader);
stvp->draw_shader = NULL;
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 1ba31733120..d4731c77373 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -529,7 +529,8 @@ st_TexImage(GLcontext * ctx,
texImage->RowStride = postConvWidth;
}
- assert(texImage->RowStride == postConvWidth);
+ /* we'll set RowStride elsewhere when the texture is a "mapped" state */
+ /*assert(texImage->RowStride == postConvWidth);*/
}
/* Release the reference to a potentially orphaned buffer.
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 09e389f9dc7..5458ab420e4 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -56,6 +56,7 @@
#include "pipe/p_inlines.h"
#include "draw/draw_context.h"
#include "cso_cache/cso_cache.h"
+#include "cso_cache/cso_context.h"
/**
@@ -78,6 +79,7 @@ void st_invalidate_state(GLcontext * ctx, GLuint new_state)
static struct st_context *
st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
{
+ uint i;
struct st_context *st = CALLOC_STRUCT( st_context );
ctx->st = st;
@@ -93,12 +95,15 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
st->dirty.mesa = ~0;
st->dirty.st = ~0;
- st->cache = cso_cache_create();
+ st->cso_context = cso_create_context(pipe);
st_init_atoms( st );
st_init_draw( st );
st_init_generate_mipmap(st);
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
+ st->state.sampler_list[i] = &st->state.samplers[i];
+
/* we want all vertex data to be placed in buffer objects */
vbo_use_buffer_objects(ctx);
@@ -149,7 +154,7 @@ static void st_destroy_context_priv( struct st_context *st )
_vbo_DestroyContext(st->ctx);
- cso_cache_delete( st->cache );
+ cso_destroy_context(st->cso_context);
_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 1fbf9721e79..e81aebba3d2 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -74,14 +74,11 @@ struct st_context
* Other state is just parameter values.
*/
struct {
- const struct cso_alpha_test *alpha_test;
- const struct cso_blend *blend;
- const struct cso_sampler *sampler[PIPE_MAX_SAMPLERS];
- const struct cso_depth_stencil_alpha *depth_stencil;
- const struct cso_rasterizer *rasterizer;
- const struct cso_fragment_shader *fs;
- struct st_vertex_program *vs;
-
+ struct pipe_blend_state blend;
+ struct pipe_depth_stencil_alpha_state depth_stencil;
+ struct pipe_rasterizer_state rasterizer;
+ struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS];
struct pipe_blend_color blend_color;
struct pipe_clip_state clip;
struct pipe_constant_buffer constants[2];
@@ -90,6 +87,9 @@ struct st_context
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_viewport_state viewport;
+
+ GLuint num_samplers;
+ GLuint num_textures;
} state;
struct {
@@ -148,6 +148,10 @@ struct st_context
/** For gen/render mipmap feature */
struct {
+ struct pipe_blend_state blend;
+ struct pipe_depth_stencil_alpha_state depthstencil;
+ struct pipe_rasterizer_state rasterizer;
+
void *blend_cso;
void *depthstencil_cso;
void *rasterizer_cso;
@@ -155,7 +159,7 @@ struct st_context
struct st_vertex_program *stvp;
} gen_mipmap;
- struct cso_cache *cache;
+ struct cso_context *cso_context;
};
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index 5888bcb98a3..9c13010da85 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -53,15 +53,15 @@ st_print_current(void)
int i;
printf("Vertex Transform Inputs:\n");
- for (i = 0; i < st->state.vs->cso->state.num_inputs; i++) {
+ for (i = 0; i < st->vp->state.num_inputs; i++) {
printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
}
- tgsi_dump( st->state.vs->cso->state.tokens, 0 );
+ tgsi_dump( st->vp->state.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
- tgsi_dump( st->state.fs->state.tokens, 0 );
+ tgsi_dump( st->fp->state.tokens, 0 );
if (st->fp->Base.Base.Parameters)
_mesa_print_parameter_list(st->fp->Base.Base.Parameters);
}
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 1c0fa8c6aad..98504e46c1a 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -36,7 +36,6 @@
#include "vbo/vbo.h"
#include "st_atom.h"
-#include "st_cache.h"
#include "st_context.h"
#include "st_cb_bufferobjects.h"
#include "st_draw.h"
@@ -219,7 +218,7 @@ st_draw_vbo(GLcontext *ctx,
/* must get these after state validation! */
vp = ctx->st->vp;
- vs = &ctx->st->state.vs->cso->state;
+ vs = &ctx->st->vp->state;
/* loop over TGSI shader inputs to determine vertex buffer
* and attribute info
@@ -481,10 +480,10 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* must get these after state validation! */
vp = ctx->st->vp;
- vs = &ctx->st->state.vs->cso->state;
+ vs = &st->vp->state;
- if (!st->state.vs->draw_shader) {
- st->state.vs->draw_shader = draw_create_vertex_shader(draw, vs);
+ if (!st->vp->draw_shader) {
+ st->vp->draw_shader = draw_create_vertex_shader(draw, vs);
}
/*
@@ -496,8 +495,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
assert(draw);
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
- draw_set_rasterizer_state(draw, &st->state.rasterizer->state);
- draw_bind_vertex_shader(draw, st->state.vs->draw_shader);
+ draw_set_rasterizer_state(draw, &st->state.rasterizer);
+ draw_bind_vertex_shader(draw, st->vp->draw_shader);
set_feedback_vertex_format(ctx);
/* loop over TGSI shader inputs to determine vertex buffer
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 841d77abbc7..9c4e1032efe 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -38,6 +38,7 @@
#include "pipe/p_inlines.h"
#include "pipe/p_winsys.h"
#include "cso_cache/cso_cache.h"
+#include "cso_cache/cso_context.h"
#include "st_context.h"
#include "st_draw.h"
@@ -89,8 +90,7 @@ make_tex_fragment_program(GLcontext *ctx)
stfp = (struct st_fragment_program *) p;
- st_translate_fragment_program(ctx->st, stfp, NULL,
- stfp->tokens, ST_MAX_SHADER_TOKENS);
+ st_translate_fragment_program(ctx->st, stfp, NULL);
return stfp;
}
@@ -118,6 +118,7 @@ st_init_generate_mipmap(struct st_context *st)
blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
blend.colormask = PIPE_MASK_RGBA;
+ st->gen_mipmap.blend = blend;
st->gen_mipmap.blend_cso = pipe->create_blend_state(pipe, &blend);
memset(&depthstencil, 0, sizeof(depthstencil));
@@ -257,14 +258,14 @@ st_render_mipmap(struct st_context *st,
sampler.normalized_coords = 1;
- /* bind CSOs */
- pipe->bind_blend_state(pipe, st->gen_mipmap.blend_cso);
- pipe->bind_depth_stencil_alpha_state(pipe, st->gen_mipmap.depthstencil_cso);
- pipe->bind_rasterizer_state(pipe, st->gen_mipmap.rasterizer_cso);
+ /* bind state */
+ cso_set_blend(st->cso_context, &st->gen_mipmap.blend);
+ cso_set_depth_stencil_alpha(st->cso_context, &st->gen_mipmap.depthstencil);
+ cso_set_rasterizer(st->cso_context, &st->gen_mipmap.rasterizer);
/* bind shaders */
- pipe->bind_fs_state(pipe, st->gen_mipmap.stfp->cso->data);
- pipe->bind_vs_state(pipe, st->gen_mipmap.stvp->cso->data);
+ pipe->bind_fs_state(pipe, st->gen_mipmap.stfp->driver_shader);
+ pipe->bind_vs_state(pipe, st->gen_mipmap.stvp->driver_shader);
/*
* XXX for small mipmap levels, it may be faster to use the software
@@ -284,7 +285,7 @@ st_render_mipmap(struct st_context *st,
*/
sampler.min_lod = sampler.max_lod = srcLevel;
sampler_cso = pipe->create_sampler_state(pipe, &sampler);
- pipe->bind_sampler_state(pipe, 0, sampler_cso);
+ pipe->bind_sampler_states(pipe, 1, &sampler_cso);
simple_viewport(pipe, pt->width[dstLevel], pt->height[dstLevel]);
@@ -293,7 +294,7 @@ st_render_mipmap(struct st_context *st,
* the right mipmap level.
*/
/*pt->first_level = srcLevel;*/
- pipe->set_sampler_texture(pipe, 0, pt);
+ pipe->set_sampler_textures(pipe, 1, &pt);
draw_quad(st->ctx);
@@ -304,16 +305,18 @@ st_render_mipmap(struct st_context *st,
/*pt->first_level = first_level_save;*/
/* restore pipe state */
- if (st->state.rasterizer)
- pipe->bind_rasterizer_state(pipe, st->state.rasterizer->data);
- if (st->state.fs)
- pipe->bind_fs_state(pipe, st->state.fs->data);
- if (st->state.vs)
- pipe->bind_vs_state(pipe, st->state.vs->cso->data);
- if (st->state.sampler[0])
- pipe->bind_sampler_state(pipe, 0, st->state.sampler[0]->data);
- pipe->set_sampler_texture(pipe, 0, st->state.sampler_texture[0]);
+#if 0
+ cso_set_rasterizer(st->cso_context, &st->state.rasterizer);
+ cso_set_samplers(st->cso_context, st->state.samplers_list);
+ pipe->bind_fs_state(pipe, st->fp->shader_program);
+ pipe->bind_vs_state(pipe, st->vp->shader_program);
+ pipe->set_sampler_textures(pipe, st->state.num_textures,
+ st->state.sampler_texture);
pipe->set_viewport_state(pipe, &st->state.viewport);
+#else
+ /* XXX is this sufficient? */
+ st_invalidate_state(st->ctx, _NEW_COLOR | _NEW_TEXTURE);
+#endif
return TRUE;
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 97206752af3..f3cfda0bfbb 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -513,10 +513,9 @@ compile_instruction(
case OPCODE_TXP:
/* texture lookup with divide by Q component */
/* convert to TEX w/ special flag for division */
- fullinst->Instruction.Opcode = TGSI_OPCODE_TEX;
+ fullinst->Instruction.Opcode = TGSI_OPCODE_TXP;
fullinst->Instruction.NumSrcRegs = 2;
fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
- fullinst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtDivide = TGSI_EXTSWIZZLE_W;
fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
break;
@@ -683,8 +682,9 @@ find_temporaries(const struct gl_program *program,
* \param tokens array to store translated tokens in
* \param maxTokens size of the tokens array
*
+ * \return number of tokens placed in 'tokens' buffer, or zero if error
*/
-GLboolean
+GLuint
tgsi_translate_mesa_program(
uint procType,
const struct gl_program *program,
@@ -918,6 +918,6 @@ tgsi_translate_mesa_program(
maxTokens - ti );
}
- return GL_TRUE;
+ return ti;
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index 3ababf13397..63fc855b535 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -39,7 +39,7 @@ extern "C" {
struct tgsi_token;
struct gl_program;
-GLboolean
+GLuint
tgsi_translate_mesa_program(
uint procType,
const struct gl_program *program,
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index aa252c845ad..0f8784e132e 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -42,15 +42,29 @@
#include "tgsi/util/tgsi_dump.h"
#include "st_context.h"
-#include "st_cache.h"
#include "st_atom.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
+#include "cso_cache/cso_context.h"
#define TGSI_DEBUG 0
+/** XXX we should use the version of this from p_util.h but including
+ * that header causes symbol collisions.
+ */
+static INLINE void *
+mem_dup(const void *src, uint size)
+{
+ void *dup = MALLOC(size);
+ if (dup)
+ memcpy(dup, src, size);
+ return dup;
+}
+
+
+
/**
* Translate a Mesa vertex shader into a TGSI shader.
* \param outputMapping to map vertex program output registers to TGSI
@@ -61,15 +75,15 @@
void
st_translate_vertex_program(struct st_context *st,
struct st_vertex_program *stvp,
- const GLuint outputMapping[],
- struct tgsi_token *tokensOut,
- GLuint maxTokens)
+ const GLuint outputMapping[])
{
+ struct pipe_context *pipe = st->pipe;
+ struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
GLuint defaultOutputMapping[VERT_RESULT_MAX];
struct pipe_shader_state vs;
- const struct cso_vertex_shader *cso;
GLuint attr, i;
GLuint num_generic = 0;
+ GLuint num_tokens;
memset(&vs, 0, sizeof(vs));
@@ -240,7 +254,7 @@ st_translate_vertex_program(struct st_context *st,
/* XXX: fix static allocation of tokens:
*/
- tgsi_translate_mesa_program( TGSI_PROCESSOR_VERTEX,
+ num_tokens = tgsi_translate_mesa_program( TGSI_PROCESSOR_VERTEX,
&stvp->Base.Base,
/* inputs */
vs.num_inputs,
@@ -252,20 +266,21 @@ st_translate_vertex_program(struct st_context *st,
vs.num_outputs,
outputMapping,
vs.output_semantic_name,
- vs.output_semantic_index,
+ vs.output_semantic_index,
/* tokenized result */
- tokensOut, maxTokens);
+ tokens, ST_MAX_SHADER_TOKENS);
- vs.tokens = tokensOut;
+ vs.tokens = (struct tgsi_token *)
+ mem_dup(tokens, num_tokens * sizeof(tokens[0]));
- cso = st_cached_vs_state(st, &vs);
- stvp->cso = cso;
+ stvp->state = vs; /* struct copy */
+ stvp->driver_shader = pipe->create_vs_state(pipe, &vs);
if (0)
_mesa_print_program(&stvp->Base.Base);
if (TGSI_DEBUG)
- tgsi_dump( tokensOut, 0 );
+ tgsi_dump( vs.tokens, 0 );
}
@@ -280,10 +295,10 @@ st_translate_vertex_program(struct st_context *st,
const struct cso_fragment_shader *
st_translate_fragment_program(struct st_context *st,
struct st_fragment_program *stfp,
- const GLuint inputMapping[],
- struct tgsi_token *tokensOut,
- GLuint maxTokens)
+ const GLuint inputMapping[])
{
+ struct pipe_context *pipe = st->pipe;
+ struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
GLuint outputMapping[FRAG_RESULT_MAX];
GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
struct pipe_shader_state fs;
@@ -293,6 +308,7 @@ st_translate_fragment_program(struct st_context *st,
const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
GLuint vslot = 0;
GLuint num_generic = 0;
+ GLuint num_tokens;
memset(&fs, 0, sizeof(fs));
@@ -401,7 +417,7 @@ st_translate_fragment_program(struct st_context *st,
/* XXX: fix static allocation of tokens:
*/
- tgsi_translate_mesa_program( TGSI_PROCESSOR_FRAGMENT,
+ num_tokens = tgsi_translate_mesa_program( TGSI_PROCESSOR_FRAGMENT,
&stfp->Base.Base,
/* inputs */
fs.num_inputs,
@@ -415,18 +431,19 @@ st_translate_fragment_program(struct st_context *st,
fs.output_semantic_name,
fs.output_semantic_index,
/* tokenized result */
- tokensOut, maxTokens);
+ tokens, ST_MAX_SHADER_TOKENS);
- fs.tokens = tokensOut;
+ fs.tokens = (struct tgsi_token *)
+ mem_dup(tokens, num_tokens * sizeof(tokens[0]));
- cso = st_cached_fs_state(st, &fs);
- stfp->cso = cso;
+ stfp->state = fs; /* struct copy */
+ stfp->driver_shader = pipe->create_fs_state(pipe, &fs);
if (0)
_mesa_print_program(&stfp->Base.Base);
if (TGSI_DEBUG)
- tgsi_dump( tokensOut, 0/*TGSI_DUMP_VERBOSE*/ );
+ tgsi_dump( fs.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
return cso;
}
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index 31558af6ced..78786dcbb61 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -60,11 +60,8 @@ struct st_fragment_program
/** map FP input back to VP output */
GLuint input_map[PIPE_MAX_SHADER_INPUTS];
- /** The program in TGSI format */
- struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
-
- /** Pointer to the corresponding cached shader */
- const struct cso_fragment_shader *cso;
+ struct pipe_shader_state state;
+ struct pipe_shader_state *driver_shader;
GLuint param_state;
@@ -88,11 +85,8 @@ struct st_vertex_program
/** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
- /** The program in TGSI format */
- struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
-
- /** Pointer to the corresponding cached shader */
- const struct cso_vertex_shader *cso;
+ struct pipe_shader_state state;
+ struct pipe_shader_state *driver_shader;
/** For using our private draw module (glRasterPos) */
struct draw_vertex_shader *draw_shader;
@@ -122,16 +116,12 @@ st_vertex_program( struct gl_vertex_program *vp )
extern const struct cso_fragment_shader *
st_translate_fragment_program(struct st_context *st,
struct st_fragment_program *fp,
- const GLuint inputMapping[],
- struct tgsi_token *tokens,
- GLuint maxTokens);
+ const GLuint inputMapping[]);
extern void
st_translate_vertex_program(struct st_context *st,
struct st_vertex_program *vp,
- const GLuint vert_output_to_slot[],
- struct tgsi_token *tokens,
- GLuint maxTokens);
+ const GLuint vert_output_to_slot[]);
#endif
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index b7f4d8a3075..35dc0e768f5 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -309,16 +309,23 @@ static void vbo_exec_fixup_vertex( GLcontext *ctx,
GLuint attr, GLuint sz )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+ static const GLfloat id[4] = { 0, 0, 0, 1 };
int i;
- if (sz > exec->vtx.attrsz[attr]) {
+ if (exec->vtx.prim_count == 0) {
+ GLfloat *current = (GLfloat *)vbo_context(ctx)->currval[attr].Ptr;
+ exec->vtx.attrptr[attr] = current;
+ memcpy(current, id, sizeof(id));
+ ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
+ return;
+ }
+ else if (sz > exec->vtx.attrsz[attr]) {
/* New size is larger. Need to flush existing vertices and get
* an enlarged vertex format.
*/
vbo_exec_wrap_upgrade_vertex( exec, attr, sz );
}
else if (sz < exec->vtx.active_sz[attr]) {
- static const GLfloat id[4] = { 0, 0, 0, 1 };
/* New size is smaller - just need to fill in some
* zeros. Don't need to flush or wrap.
diff --git a/winddk.py b/winddk.py
index 845cf90a9a4..c112329cd69 100644
--- a/winddk.py
+++ b/winddk.py
@@ -64,24 +64,23 @@ def get_winddk_paths(env, version=None):
if 'BASEDIR' in os.environ:
WINDDKdir = os.environ['BASEDIR']
else:
- #WINDDKdir = "C:\\WINDDK\\3790.1830"
- WINDDKdir = "C:/WINDDK/3790.1830"
+ WINDDKdir = "C:\\WINDDK\\3790.1830"
exe_paths.append( os.path.join(WINDDKdir, 'bin') )
- exe_paths.append( os.path.join(WINDDKdir, 'bin/x86') )
- include_paths.append( os.path.join(WINDDKdir, 'inc/wxp') )
+ exe_paths.append( os.path.join(WINDDKdir, 'bin', 'x86') )
+ include_paths.append( os.path.join(WINDDKdir, 'inc', 'wxp') )
lib_paths.append( os.path.join(WINDDKdir, 'lib') )
target_os = 'wxp'
target_cpu = 'i386'
env['SDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', target_os)
- env['CRT_INC_PATH'] = os.path.join(WINDDKdir, 'inc/crt')
- env['DDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc/ddk', target_os)
- env['WDM_INC_PATH'] = os.path.join(WINDDKdir, 'inc/ddk/wdm', target_os)
+ env['CRT_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'crt')
+ env['DDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', target_os)
+ env['WDM_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', 'wdm', target_os)
env['SDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu)
- env['CRT_LIB_PATH'] = os.path.join(WINDDKdir, 'lib/crt', target_cpu)
+ env['CRT_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', 'crt', target_cpu)
env['DDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu)
env['WDM_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu)
@@ -90,6 +89,105 @@ def get_winddk_paths(env, version=None):
exe_path = string.join(exe_paths, os.pathsep )
return (include_path, lib_path, exe_path)
+def set_winddk_flags(env):
+ """Mimic WINDDK's builtin flags.
+
+ See also:
+ - WINDDK's bin/makefile.new i386mk.inc for more info.
+ - buildchk_wxp_x86.log files, generated by the WINDDK's build
+ - http://alter.org.ua/docs/nt_kernel/vc8_proj/
+ """
+
+ cppdefines = [
+ ('_X86_', '1'),
+ ('i386', '1'),
+ 'STD_CALL',
+ ('CONDITION_HANDLING', '1'),
+ ('NT_INST', '0'),
+ ('WIN32', '100'),
+ ('_NT1X_', '100'),
+ ('WINNT', '1'),
+ ('_WIN32_WINNT', '0x0501'), # minimum required OS version
+ ('WINVER', '0x0501'),
+ ('_WIN32_IE', '0x0603'),
+ ('WIN32_LEAN_AND_MEAN', '1'),
+ ('DEVL', '1'),
+ ('__BUILDMACHINE__', 'WinDDK'),
+ ('FPO', '0'),
+ ]
+ if env.get('DEBUG', False):
+ cppdefines += [
+ ('DBG', 1),
+ ]
+ env.Append(CPPDEFINES = cppdefines)
+
+ # See also:
+ # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx
+ # - cl /?
+ cflags = [
+ '/Zl', # omit default library name in .OBJ
+ '/Zp8', # 8bytes struct member alignment
+ '/Gy', # separate functions for linker
+ '/Gm-', # disable minimal rebuild
+ '/W3', # warning level
+ '/WX', # treat warnings as errors
+ '/Gz', # __stdcall Calling convention
+ '/GX-', # disable C++ EH
+ '/GR-', # disable C++ RTTI
+ '/GF', # enable read-only string pooling
+ '/GS', # enable security checks
+ '/G6', # optimize for PPro, P-II, P-III
+ '/Ze', # enable extensions
+ #'/Gi-', # ???
+ '/QIfdiv-', # disable Pentium FDIV fix
+ #'/hotpatch', # ???
+ #'/Z7', #enable old-style debug info
+ ]
+ if env.get('debug', False):
+ cflags += [
+ '/Od', # disable optimizations
+ '/Oi', # enable intrinsic functions
+ '/Oy-', # disable frame pointer omission
+ ]
+ else:
+ cflags += [
+ '/Ox', # maximum optimizations
+ '/Oi', # enable intrinsic functions
+ '/Os', # favor code space
+ ]
+ env.Append(CFLAGS = cflags)
+ env.Append(CXXFLAGS = cflags)
+
+ # See also:
+ # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx
+ env.Append(LINKFLAGS = [
+ '/merge:_PAGE=PAGE',
+ '/merge:_TEXT=.text',
+ '/section:INIT,d',
+ '/opt:ref',
+ '/opt:icf',
+ '/ignore:4198,4010,4037,4039,4065,4070,4078,4087,4089,4221',
+ '/incremental:no',
+ '/fullbuild',
+ '/release',
+ '/nodefaultlib',
+ '/wx',
+ '/debug',
+ '/debugtype:cv',
+ '/version:5.1',
+ '/osversion:5.1',
+ '/functionpadmin:5',
+ '/safeseh',
+ '/pdbcompress',
+ '/stack:0x40000,0x1000',
+ '/driver',
+ '/align:0x80',
+ '/subsystem:native,5.01',
+ '/base:0x10000',
+
+ '/entry:DrvEnableDriver',
+ ])
+
def validate_vars(env):
"""Validate the PCH and PCHSTOP construction variables."""
if env.has_key('PCH') and env['PCH']:
@@ -201,17 +299,6 @@ def generate(env):
env['SHOBJPREFIX'] = '$OBJPREFIX'
env['SHOBJSUFFIX'] = '$OBJSUFFIX'
- try:
- include_path, lib_path, exe_path = get_winddk_paths(env)
-
- # since other tools can set these, we just make sure that the
- # relevant stuff from MSVS is in there somewhere.
- env.PrependENVPath('INCLUDE', include_path)
- env.PrependENVPath('LIB', lib_path)
- env.PrependENVPath('PATH', exe_path)
- except (SCons.Util.RegError, SCons.Errors.InternalError):
- pass
-
env['CFILESUFFIX'] = '.c'
env['CXXFILESUFFIX'] = '.cc'
@@ -227,53 +314,24 @@ def generate(env):
SCons.Tool.mslink.generate(env)
- # See also:
- # - WINDDK's bin/makefile.new i386mk.inc for more info.
- # - http://alter.org.ua/docs/nt_kernel/vc8_proj/
- env.Append(CPPDEFINES = [
- 'WIN32',
- '_WINDOWS',
- ('i386', '1'),
- ('_X86_', '1'),
- 'STD_CALL',
- ('CONDITION_HANDLING', '1'),
- ('NT_INST', '0'),
- ('_NT1X_', '100'),
- ('WINNT', '1'),
- ('_WIN32_WINNT', '0x0500'), # minimum required OS version
- ('WIN32_LEAN_AND_MEAN', '1'),
- ('DEVL', '1'),
- ('FPO', '1'),
- ])
- cflags = [
- '/GF', # Enable String Pooling
- '/GX-', # Disable C++ Exceptions
- '/Zp8', # 8bytes struct member alignment
- #'/GS-', # No Buffer Security Check
- '/GR-', # Disable Run-Time Type Info
- '/Gz', # __stdcall Calling convention
- ]
- env.Append(CFLAGS = cflags)
- env.Append(CXXFLAGS = cflags)
-
- env.Append(LINKFLAGS = [
- '/DEBUG',
- '/NODEFAULTLIB',
- '/SUBSYSTEM:NATIVE',
- '/INCREMENTAL:NO',
- #'/DRIVER',
-
- #'-subsystem:native,4.00',
- '-base:0x10000',
-
- '-entry:DrvEnableDriver',
- ])
+ set_winddk_flags(env)
if not env.has_key('ENV'):
env['ENV'] = {}
- if not env['ENV'].has_key('SystemRoot'): # required for dlls in the winsxs folders
- env['ENV']['SystemRoot'] = SCons.Platform.win32.get_system_root()
+
+ try:
+ include_path, lib_path, exe_path = get_winddk_paths(env)
+
+ # since other tools can set these, we just make sure that the
+ # relevant stuff from WINDDK is in there somewhere.
+ env.PrependENVPath('INCLUDE', include_path)
+ env.PrependENVPath('LIB', lib_path)
+ env.PrependENVPath('PATH', exe_path)
+ except (SCons.Util.RegError, SCons.Errors.InternalError):
+ pass
+
def exists(env):
return env.Detect('cl')
+# vim:set sw=4 et: