diff options
-rw-r--r-- | src/mesa/main/formats.c | 257 | ||||
-rw-r--r-- | src/mesa/main/formats.h | 7 | ||||
-rw-r--r-- | src/mesa/main/mipmap.c | 1 | ||||
-rw-r--r-- | src/mesa/main/texformat.c | 179 | ||||
-rw-r--r-- | src/mesa/main/texformat.h | 4 |
5 files changed, 168 insertions, 280 deletions
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index e38c51772d5..d3c8b1213b8 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -734,109 +734,182 @@ _mesa_test_formats(void) } + /** - * XXX possible replacement for _mesa_format_to_type_and_comps() - * Used for mipmap generation. + * Return datatype and number of components per texel for the given gl_format. + * Only used for mipmap generation code. */ void -_mesa_format_to_type_and_comps2(gl_format format, - GLenum *datatype, GLuint *comps) +_mesa_format_to_type_and_comps(gl_format format, + GLenum *datatype, GLuint *comps) { - const struct gl_format_info *info = _mesa_get_format_info(format); - - /* We use a bunch of heuristics here. If this gets too ugly we could - * just encode the info the in the gl_format_info structures. - */ - if (info->BaseFormat == GL_RGB || - info->BaseFormat == GL_RGBA || - info->BaseFormat == GL_ALPHA) { - *comps = ((info->RedBits > 0) + - (info->GreenBits > 0) + - (info->BlueBits > 0) + - (info->AlphaBits > 0)); - - if (info->DataType== GL_FLOAT) { - if (info->RedBits == 32) - *datatype = GL_FLOAT; - else - *datatype = GL_HALF_FLOAT; - } - else if (info->GreenBits == 3) { - *datatype = GL_UNSIGNED_BYTE_3_3_2; - } - else if (info->GreenBits == 4) { - *datatype = GL_UNSIGNED_SHORT_4_4_4_4; - } - else if (info->GreenBits == 6) { - *datatype = GL_UNSIGNED_SHORT_5_6_5; - } - else if (info->GreenBits == 5) { - *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV; - } - else if (info->RedBits == 8) { - *datatype = GL_UNSIGNED_BYTE; - } - else { - ASSERT(info->RedBits == 16); - *datatype = GL_UNSIGNED_SHORT; - } - } - else if (info->BaseFormat == GL_LUMINANCE || - info->BaseFormat == GL_LUMINANCE_ALPHA) { - *comps = ((info->LuminanceBits > 0) + - (info->AlphaBits > 0)); - if (info->LuminanceBits == 8) { - *datatype = GL_UNSIGNED_BYTE; - } - else if (info->LuminanceBits == 16) { - *datatype = GL_UNSIGNED_SHORT; - } - else { - *datatype = GL_FLOAT; - } - } - else if (info->BaseFormat == GL_INTENSITY) { - *comps = 1; - if (info->IntensityBits == 8) { - *datatype = GL_UNSIGNED_BYTE; - } - else if (info->IntensityBits == 16) { - *datatype = GL_UNSIGNED_SHORT; - } - else { - *datatype = GL_FLOAT; - } - } - else if (info->BaseFormat == GL_COLOR_INDEX) { - *comps = 1; + switch (format) { + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB8888_REV: + *datatype = GL_UNSIGNED_BYTE; + *comps = 4; + return; + case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR888: + *datatype = GL_UNSIGNED_BYTE; + *comps = 3; + return; + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGB565_REV: + *datatype = GL_UNSIGNED_SHORT_5_6_5; + *comps = 3; + return; + + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB4444_REV: + *datatype = GL_UNSIGNED_SHORT_4_4_4_4; + *comps = 4; + return; + + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_ARGB1555_REV: + *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV; + *comps = 4; + return; + + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + *datatype = GL_UNSIGNED_BYTE; + *comps = 2; + return; + case MESA_FORMAT_RGB332: + *datatype = GL_UNSIGNED_BYTE_3_3_2; + *comps = 3; + return; + + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_CI8: *datatype = GL_UNSIGNED_BYTE; - } - else if (info->BaseFormat == GL_DEPTH_COMPONENT) { - *comps = 1; - if (info->DepthBits == 16) { - *datatype = GL_UNSIGNED_SHORT; - } - else { - ASSERT(info->DepthBits == 32); - *datatype = GL_UNSIGNED_INT; - } - } - else if (info->BaseFormat == GL_DEPTH_STENCIL) { *comps = 1; - *datatype = GL_UNSIGNED_INT; - } - else if (info->BaseFormat == GL_YCBCR_MESA) { + return; + + case MESA_FORMAT_YCBCR: + case MESA_FORMAT_YCBCR_REV: + *datatype = GL_UNSIGNED_SHORT; *comps = 2; + return; + + case MESA_FORMAT_Z24_S8: + *datatype = GL_UNSIGNED_INT; + *comps = 1; /* XXX OK? */ + return; + + case MESA_FORMAT_S8_Z24: + *datatype = GL_UNSIGNED_INT; + *comps = 1; /* XXX OK? */ + return; + + case MESA_FORMAT_Z16: *datatype = GL_UNSIGNED_SHORT; - } - else if (info->BaseFormat == GL_DUDV_ATI) { + *comps = 1; + return; + + case MESA_FORMAT_Z32: + *datatype = GL_UNSIGNED_INT; + *comps = 1; + return; + + case MESA_FORMAT_DUDV8: + *datatype = GL_BYTE; *comps = 2; + return; + + case MESA_FORMAT_SIGNED_RGBA8888: + case MESA_FORMAT_SIGNED_RGBA8888_REV: *datatype = GL_BYTE; - } - else { - /* any other formats? */ - ASSERT(0); + *comps = 4; + return; + +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 3; + return; + case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SARGB8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 4; + return; + case MESA_FORMAT_SL8: + *datatype = GL_UNSIGNED_BYTE; *comps = 1; + return; + case MESA_FORMAT_SLA8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 2; + return; +#endif + +#if FEATURE_texture_fxt1 + case MESA_FORMAT_RGB_FXT1: + case MESA_FORMAT_RGBA_FXT1: +#endif +#if FEATURE_texture_s3tc + case MESA_FORMAT_RGB_DXT1: + case MESA_FORMAT_RGBA_DXT1: + case MESA_FORMAT_RGBA_DXT3: + case MESA_FORMAT_RGBA_DXT5: +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: +#endif + /* XXX generate error instead? */ *datatype = GL_UNSIGNED_BYTE; + *comps = 0; + return; +#endif + + case MESA_FORMAT_RGBA_FLOAT32: + *datatype = GL_FLOAT; + *comps = 4; + return; + case MESA_FORMAT_RGBA_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 4; + return; + case MESA_FORMAT_RGB_FLOAT32: + *datatype = GL_FLOAT; + *comps = 3; + return; + case MESA_FORMAT_RGB_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 3; + return; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + *datatype = GL_FLOAT; + *comps = 2; + return; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 2; + return; + case MESA_FORMAT_ALPHA_FLOAT32: + case MESA_FORMAT_LUMINANCE_FLOAT32: + case MESA_FORMAT_INTENSITY_FLOAT32: + *datatype = GL_FLOAT; + *comps = 1; + return; + case MESA_FORMAT_ALPHA_FLOAT16: + case MESA_FORMAT_LUMINANCE_FLOAT16: + case MESA_FORMAT_INTENSITY_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 1; + return; + + default: + _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps"); + *datatype = 0; + *comps = 1; } } diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 723e237a579..6aebb85f2be 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -152,10 +152,6 @@ _mesa_get_format_base_format(gl_format format); extern GLboolean _mesa_is_format_compressed(gl_format format); -extern void -_mesa_format_to_type_and_comps2(gl_format format, - GLenum *datatype, GLuint *comps); - extern GLuint _mesa_format_image_size(gl_format format, GLsizei width, GLsizei height, GLsizei depth); @@ -163,6 +159,9 @@ _mesa_format_image_size(gl_format format, GLsizei width, extern GLint _mesa_format_row_stride(gl_format format, GLsizei width); +extern void +_mesa_format_to_type_and_comps(gl_format format, + GLenum *datatype, GLuint *comps); extern void _mesa_test_formats(void); diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index e24e7285c36..694d593330b 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -31,7 +31,6 @@ #include "formats.h" #include "mipmap.h" #include "texcompress.h" -#include "texformat.h" #include "teximage.h" #include "texstore.h" #include "image.h" diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index b1ae3240503..038dc0bb506 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -362,182 +362,3 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, return MESA_FORMAT_NONE; } - - -/** - * Return datatype and number of components per texel for the given gl_format. - */ -void -_mesa_format_to_type_and_comps(gl_format format, - GLenum *datatype, GLuint *comps) -{ - switch (format) { - case MESA_FORMAT_RGBA8888: - case MESA_FORMAT_RGBA8888_REV: - case MESA_FORMAT_ARGB8888: - case MESA_FORMAT_ARGB8888_REV: - *datatype = CHAN_TYPE; - *comps = 4; - return; - case MESA_FORMAT_RGB888: - case MESA_FORMAT_BGR888: - *datatype = GL_UNSIGNED_BYTE; - *comps = 3; - return; - case MESA_FORMAT_RGB565: - case MESA_FORMAT_RGB565_REV: - *datatype = GL_UNSIGNED_SHORT_5_6_5; - *comps = 3; - return; - - case MESA_FORMAT_ARGB4444: - case MESA_FORMAT_ARGB4444_REV: - *datatype = GL_UNSIGNED_SHORT_4_4_4_4; - *comps = 4; - return; - - case MESA_FORMAT_ARGB1555: - case MESA_FORMAT_ARGB1555_REV: - *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV; - *comps = 4; - return; - - case MESA_FORMAT_AL88: - case MESA_FORMAT_AL88_REV: - *datatype = GL_UNSIGNED_BYTE; - *comps = 2; - return; - case MESA_FORMAT_RGB332: - *datatype = GL_UNSIGNED_BYTE_3_3_2; - *comps = 3; - return; - - case MESA_FORMAT_A8: - case MESA_FORMAT_L8: - case MESA_FORMAT_I8: - case MESA_FORMAT_CI8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 1; - return; - - case MESA_FORMAT_YCBCR: - case MESA_FORMAT_YCBCR_REV: - *datatype = GL_UNSIGNED_SHORT; - *comps = 2; - return; - - case MESA_FORMAT_Z24_S8: - *datatype = GL_UNSIGNED_INT; - *comps = 1; /* XXX OK? */ - return; - - case MESA_FORMAT_S8_Z24: - *datatype = GL_UNSIGNED_INT; - *comps = 1; /* XXX OK? */ - return; - - case MESA_FORMAT_Z16: - *datatype = GL_UNSIGNED_SHORT; - *comps = 1; - return; - - case MESA_FORMAT_Z32: - *datatype = GL_UNSIGNED_INT; - *comps = 1; - return; - - case MESA_FORMAT_DUDV8: - *datatype = GL_BYTE; - *comps = 2; - return; - - case MESA_FORMAT_SIGNED_RGBA8888: - case MESA_FORMAT_SIGNED_RGBA8888_REV: - *datatype = GL_BYTE; - *comps = 4; - return; - -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 3; - return; - case MESA_FORMAT_SRGBA8: - case MESA_FORMAT_SARGB8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 4; - return; - case MESA_FORMAT_SL8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 1; - return; - case MESA_FORMAT_SLA8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 2; - return; -#endif - -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - /* XXX generate error instead? */ - *datatype = GL_UNSIGNED_BYTE; - *comps = 0; - return; -#endif - - case MESA_FORMAT_RGBA_FLOAT32: - *datatype = GL_FLOAT; - *comps = 4; - return; - case MESA_FORMAT_RGBA_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 4; - return; - case MESA_FORMAT_RGB_FLOAT32: - *datatype = GL_FLOAT; - *comps = 3; - return; - case MESA_FORMAT_RGB_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 3; - return; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: - *datatype = GL_FLOAT; - *comps = 2; - return; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 2; - return; - case MESA_FORMAT_ALPHA_FLOAT32: - case MESA_FORMAT_LUMINANCE_FLOAT32: - case MESA_FORMAT_INTENSITY_FLOAT32: - *datatype = GL_FLOAT; - *comps = 1; - return; - case MESA_FORMAT_ALPHA_FLOAT16: - case MESA_FORMAT_LUMINANCE_FLOAT16: - case MESA_FORMAT_INTENSITY_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 1; - return; - - default: - _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps"); - *datatype = 0; - *comps = 1; - } -} diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 0711b67da13..bda5fd6d8ce 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -36,8 +36,4 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ); -extern void -_mesa_format_to_type_and_comps(gl_format format, - GLenum *datatype, GLuint *comps); - #endif |