diff options
-rw-r--r-- | src/mesa/drivers/glide/fx.rc | 39 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxapi.c | 15 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxdd.c | 91 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxddspan.c | 726 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxddtex.c | 130 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxdrv.h | 102 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxglidew.h | 10 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxsetup.c | 603 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxtexman.c | 38 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxtris.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxvb.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxvbtmp.h | 38 |
12 files changed, 924 insertions, 882 deletions
diff --git a/src/mesa/drivers/glide/fx.rc b/src/mesa/drivers/glide/fx.rc new file mode 100644 index 00000000000..c90e8c58bfe --- /dev/null +++ b/src/mesa/drivers/glide/fx.rc @@ -0,0 +1,39 @@ +#include <windows.h> + +#define PRODNAME "Mesa 5.1" +#define CONTACTSTR "http://www.mesa3d.org" +#define HWSTR "3dfx Voodoo Banshee, Velocity 100/200, Voodoo3, Voodoo4, Voodoo5" +#define COPYRIGHTSTR "Copyright \251 Brian E. Paul" + +#define VERSIONSTR "5.1.0.1" +#define MANVERSION 5 +#define MANREVISION 1 +#define BUILD_NUMBER 1 + +VS_VERSION_INFO VERSIONINFO + FILEVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER + PRODUCTVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER + FILEFLAGSMASK 0x0030003FL + + FILEOS VOS_DOS_WINDOWS32 + FILETYPE VFT_DRV + FILESUBTYPE VFT2_DRV_INSTALLABLE +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "040904E4" + BEGIN + VALUE "FileDescription", PRODNAME + VALUE "FileVersion", VERSIONSTR + VALUE "LegalCopyright", COPYRIGHTSTR + VALUE "ProductName", PRODNAME + VALUE "Graphics Subsystem", HWSTR + VALUE "Contact", CONTACTSTR + END + END + BLOCK "VarFileInfo" + BEGIN + /* the following line should be extended for localized versions */ + VALUE "Translation", 0x409, 1252 + END +END diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c index 89b4a38a620..28b9059c195 100644 --- a/src/mesa/drivers/glide/fxapi.c +++ b/src/mesa/drivers/glide/fxapi.c @@ -1,4 +1,4 @@ -/* $Id: fxapi.c,v 1.38 2003/10/02 17:36:44 brianp Exp $ */ +/* $Id: fxapi.c,v 1.39 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -520,17 +520,20 @@ fxMesaCreateContext(GLuint win, fxInitPixelTables(fxMesa, useBGR); - fxMesa->width = FX_grSstScreenWidth(); - fxMesa->height = FX_grSstScreenHeight(); + /* screen */ + fxMesa->screen_width = FX_grSstScreenWidth(); + fxMesa->screen_height = FX_grSstScreenHeight(); + /* window inside screen */ + fxMesa->width = fxMesa->screen_width; + fxMesa->height = fxMesa->screen_height; + + /* scissor inside window */ fxMesa->clipMinX = 0; fxMesa->clipMaxX = fxMesa->width; fxMesa->clipMinY = 0; fxMesa->clipMaxY = fxMesa->height; - fxMesa->screen_width = fxMesa->width; - fxMesa->screen_height = fxMesa->height; - if (verbose) { char buf[80]; diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index 09844a6e2a8..a8109273db7 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -2,7 +2,7 @@ * fxDDReadPixels888 does not convert 8A8R8G8B into 5R5G5B */ -/* $Id: fxdd.c,v 1.100 2003/10/02 17:36:44 brianp Exp $ */ +/* $Id: fxdd.c,v 1.101 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -130,6 +130,21 @@ fxInitPixelTables(fxMesaContext fxMesa, GLboolean bgrOrder) } +/* + * Disable color by masking out R, G, B, A + */ +static void fxDisableColor (fxMesaContext fxMesa) +{ + if (fxMesa->colDepth != 16) { + /* 32bpp mode or 15bpp mode */ + fxMesa->Glide.grColorMaskExt(FXFALSE, FXFALSE, FXFALSE, FXFALSE); + } else { + /* 16 bpp mode */ + grColorMask(FXFALSE, FXFALSE); + } +} + + /**********************************************************************/ /***** Miscellaneous functions *****/ /**********************************************************************/ @@ -190,25 +205,31 @@ static void fxDDClear( GLcontext *ctx, __FUNCTION__, (int) x, (int) y, (int) width, (int) height ); } -/*jejeje*/ /* Need this check to respond to glScissor and clipping updates */ + /* should also take care of FX_NEW_COLOR_MASK, FX_NEW_STENCIL, depth? */ if (fxMesa->new_state & FX_NEW_SCISSOR) { - extern void fxSetupScissor(GLcontext * ctx); fxSetupScissor(ctx); + fxMesa->new_state &= ~FX_NEW_SCISSOR; } /* we can't clear accum buffers */ mask &= ~(DD_ACCUM_BIT); + /* + * As per GL spec, stencil masking should be obeyed when clearing + */ if (mask & DD_STENCIL_BIT) { if (!fxMesa->haveHwStencil || fxMesa->unitsState.stencilWriteMask != 0xff) { /* Napalm seems to have trouble with stencil write masks != 0xff */ /* do stencil clear in software */ - mask &= ~(DD_STENCIL_BIT); softwareMask |= DD_STENCIL_BIT; + mask &= ~(DD_STENCIL_BIT); } } + /* + * As per GL spec, color masking should be obeyed when clearing + */ if (ctx->Visual.greenBits != 8 && ctx->Visual.greenBits != 5) { /* can only do color masking if running in 24/32bpp on Napalm */ if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] || @@ -252,7 +273,7 @@ static void fxDDClear( GLcontext *ctx, switch (mask & ~DD_STENCIL_BIT) { case DD_BACK_LEFT_BIT | DD_DEPTH_BIT: /* back buffer & depth */ - fxColorMask(fxMesa, GL_TRUE); /* work around Voodoo3 bug */ + /* FX_grColorMaskv_NoLock(ctx, true4); */ /* work around Voodoo3 bug */ grDepthMask(FXTRUE); grRenderBuffer(GR_BUFFER_BACKBUFFER); if (stencil_size > 0) { @@ -264,7 +285,7 @@ static void fxDDClear( GLcontext *ctx, grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); - if (!ctx->Depth.Mask || !ctx->Depth.Test) { + if (!fxMesa->unitsState.depthTestEnabled) { grDepthMask(FXFALSE); } break; @@ -276,7 +297,7 @@ static void fxDDClear( GLcontext *ctx, /* clear depth */ grDepthMask(FXTRUE); grRenderBuffer(GR_BUFFER_BACKBUFFER); - fxColorMask(fxMesa, GL_FALSE); + fxDisableColor(fxMesa); if (stencil_size > 0) fxMesa->Glide.grBufferClearExt(fxMesa->clearC, fxMesa->clearA, @@ -286,7 +307,7 @@ static void fxDDClear( GLcontext *ctx, fxMesa->clearA, clearD); /* clear front */ - fxColorMask(fxMesa, GL_TRUE); + fxSetupColorMask(ctx); grRenderBuffer(GR_BUFFER_FRONTBUFFER); if (stencil_size > 0) fxMesa->Glide.grBufferClearExt(fxMesa->clearC, @@ -296,7 +317,7 @@ static void fxDDClear( GLcontext *ctx, grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); - if (!ctx->Depth.Mask || !ctx->Depth.Test) { + if (!fxMesa->unitsState.depthTestEnabled) { grDepthMask(FXFALSE); } break; @@ -312,7 +333,7 @@ static void fxDDClear( GLcontext *ctx, grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); - if (ctx->Depth.Mask && ctx->Depth.Test) { + if (fxMesa->unitsState.depthTestEnabled) { grDepthMask(FXTRUE); } break; @@ -328,7 +349,7 @@ static void fxDDClear( GLcontext *ctx, grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); - if (ctx->Depth.Mask && ctx->Depth.Test) { + if (fxMesa->unitsState.depthTestEnabled) { grDepthMask(FXTRUE); } break; @@ -353,7 +374,7 @@ static void fxDDClear( GLcontext *ctx, grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); - if (ctx->Depth.Mask && ctx->Depth.Test) { + if (fxMesa->unitsState.depthTestEnabled) { grDepthMask(FXTRUE); } break; @@ -380,14 +401,14 @@ static void fxDDClear( GLcontext *ctx, grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); - if (!ctx->Depth.Mask || !ctx->Depth.Mask) { + if (!fxMesa->unitsState.depthTestEnabled) { grDepthMask(FXFALSE); } break; case DD_DEPTH_BIT: /* just the depth buffer */ grRenderBuffer(GR_BUFFER_BACKBUFFER); - fxColorMask(fxMesa, GL_FALSE); + fxDisableColor(fxMesa); grDepthMask(FXTRUE); if (stencil_size > 0) fxMesa->Glide.grBufferClearExt(fxMesa->clearC, @@ -397,11 +418,13 @@ static void fxDDClear( GLcontext *ctx, grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); - fxColorMask(fxMesa, GL_TRUE); - if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT) + fxSetupColorMask(ctx); + if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT) { grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (!ctx->Depth.Test || !ctx->Depth.Mask) + } + if (!fxMesa->unitsState.depthTestEnabled) { grDepthMask(FXFALSE); + } break; default: /* clear no color buffers or depth buffer but might clear stencil */ @@ -409,16 +432,17 @@ static void fxDDClear( GLcontext *ctx, /* XXX need this RenderBuffer call to work around Glide bug */ grRenderBuffer(GR_BUFFER_BACKBUFFER); grDepthMask(FXFALSE); - fxColorMask(fxMesa, GL_FALSE); + fxDisableColor(fxMesa); fxMesa->Glide.grBufferClearExt(fxMesa->clearC, fxMesa->clearA, clearD, clearS); - if (ctx->Depth.Mask && ctx->Depth.Test) { + if (fxMesa->unitsState.depthTestEnabled) { grDepthMask(FXTRUE); } - fxColorMask(fxMesa, GL_TRUE); - if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT) + fxSetupColorMask(ctx); + if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT) { grRenderBuffer(GR_BUFFER_FRONTBUFFER); + } } } } @@ -456,7 +480,7 @@ fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode) grRenderBuffer(fxMesa->currentFB); } else if (mode == GL_NONE) { - fxColorMask(fxMesa, GL_FALSE); + fxDisableColor(fxMesa); } else { /* we'll need a software fallback */ @@ -1015,16 +1039,17 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa) fxMesa->unitsState.stencilWriteMask = 0xff; - fxColorMask(fxMesa, GL_TRUE); - if (fxMesa->haveDoubleBuffer) { - fxMesa->currentFB = GR_BUFFER_BACKBUFFER; - grRenderBuffer(GR_BUFFER_BACKBUFFER); - } - else { - fxMesa->currentFB = GR_BUFFER_FRONTBUFFER; - grRenderBuffer(GR_BUFFER_FRONTBUFFER); + if (fxMesa->colDepth != 16) { + /* 32bpp mode or 15bpp mode */ + fxMesa->Glide.grColorMaskExt(FXTRUE, FXTRUE, FXTRUE, fxMesa->haveHwAlpha); + } else { + /* 16 bpp mode */ + grColorMask(FXTRUE, fxMesa->haveHwAlpha); } + fxMesa->currentFB = fxMesa->haveDoubleBuffer ? GR_BUFFER_BACKBUFFER : GR_BUFFER_FRONTBUFFER; + grRenderBuffer(fxMesa->currentFB); + fxMesa->state = MALLOC(FX_grGetInteger(GR_GLIDE_STATE_SIZE)); fxMesa->fogTable = (GrFog_t *) MALLOC(FX_grGetInteger(GR_FOG_TABLE_ENTRIES) * sizeof(GrFog_t)); @@ -1212,6 +1237,7 @@ fx_check_IsInHardware(GLcontext * ctx) return FX_FALLBACK_TEXTURE_1D_3D; if (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_2D_BIT) { +#if 0 if (ctx->Texture.Unit[0].EnvMode == GL_BLEND && (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_2D_BIT || ctx->Texture.Unit[0].EnvColor[0] != 0 || @@ -1220,13 +1246,16 @@ fx_check_IsInHardware(GLcontext * ctx) ctx->Texture.Unit[0].EnvColor[3] != 1)) { return FX_FALLBACK_TEXTURE_ENV; } +#endif if (ctx->Texture.Unit[0]._Current->Image[0]->Border > 0) return FX_FALLBACK_TEXTURE_BORDER; } if (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_2D_BIT) { +#if 0 if (ctx->Texture.Unit[1].EnvMode == GL_BLEND) return FX_FALLBACK_TEXTURE_ENV; +#endif if (ctx->Texture.Unit[1]._Current->Image[0]->Border > 0) return FX_FALLBACK_TEXTURE_BORDER; } @@ -1264,10 +1293,12 @@ fx_check_IsInHardware(GLcontext * ctx) return FX_FALLBACK_TEXTURE_MULTI; } +#if 0 if ((ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_2D_BIT) && (ctx->Texture.Unit[0].EnvMode == GL_BLEND)) { return FX_FALLBACK_TEXTURE_ENV; } +#endif } return 0; diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c index 460126e86b1..c7d5021923a 100644 --- a/src/mesa/drivers/glide/fxddspan.c +++ b/src/mesa/drivers/glide/fxddspan.c @@ -1,11 +1,4 @@ -/* Hack alert: - * The performance hit is disastruous for SPAN functions. - * Should we use SpanRenderStart / SpanRenderFinish in `swrast.h' - * for locking / unlocking the LFB? - * Optimize and check endianess for `read_R8G8B8_pixels' - */ - -/* $Id: fxddspan.c,v 1.25 2003/10/02 17:36:44 brianp Exp $ */ +/* $Id: fxddspan.c,v 1.26 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -54,16 +47,6 @@ #include "fxglidew.h" #include "swrast/swrast.h" -#ifdef _MSC_VER -#ifdef _WIN32 -#pragma warning( disable : 4090 4022 ) -/* 4101 : "different 'const' qualifier" - * 4022 : "pointer mistmatch for actual parameter 'n' - */ -#endif -#endif - - #define writeRegionClipped(fxm,dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \ FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) @@ -91,435 +74,316 @@ /************************************************************************/ /***** Span functions *****/ /************************************************************************/ +#define TDFXPACKCOLOR1555( r, g, b, a ) \ + ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ + ((a) ? 0x8000 : 0)) +#define TDFXPACKCOLOR565( r, g, b ) \ + ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) +#define TDFXPACKCOLOR8888( r, g, b, a ) \ + (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) +/************************************************************************/ -static void -fxDDWriteRGBASpan(const GLcontext * ctx, - GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], const GLubyte mask[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint i; - GLint bottom = fxMesa->height - 1; +#define DBG 0 + + +#define LOCAL_VARS \ + GLuint pitch = info.strideInBytes; \ + GLuint height = fxMesa->height; \ + char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \ + GLuint p; \ + (void) buf; (void) p; + +#define CLIPPIXEL( _x, _y ) ( _x >= minx && _x < maxx && \ + _y >= miny && _y < maxy ) - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(...)\n", __FUNCTION__); - } +#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \ + if ( _y < miny || _y >= maxy ) { \ + _n1 = 0, _x1 = x; \ + } else { \ + _n1 = _n; \ + _x1 = _x; \ + if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx;\ + if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \ + } - if (mask) { - int span = 0; +#define Y_FLIP(_y) (height - _y - 1) - for (i = 0; i < n; i++) { - if (mask[i]) { - ++span; - } - else { - if (span > 0) { - LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x + i - span, - bottom - y, - /* GR_LFB_SRC_FMT_8888, */ span, /*1, */ 0, - (void *) rgba[i - span]); - span = 0; - } - } - } +#define HW_WRITE_LOCK() \ + fxMesaContext fxMesa = FX_CONTEXT(ctx); \ + GrLfbInfo_t info; \ + info.size = sizeof(GrLfbInfo_t); \ + if ( grLfbLock( GR_LFB_WRITE_ONLY, \ + fxMesa->currentFB, LFB_MODE, \ + GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { + +#define HW_WRITE_UNLOCK() \ + grLfbUnlock( GR_LFB_WRITE_ONLY, fxMesa->currentFB ); \ + } - if (span > 0) - LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x + n - span, bottom - y, - /* GR_LFB_SRC_FMT_8888, */ span, /*1, */ 0, - (void *) rgba[n - span]); - } - else - LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x, bottom - y, /* GR_LFB_SRC_FMT_8888, */ - n, /* 1, */ 0, (void *) rgba); -} +#define HW_READ_LOCK() \ + fxMesaContext fxMesa = FX_CONTEXT(ctx); \ + GrLfbInfo_t info; \ + info.size = sizeof(GrLfbInfo_t); \ + if ( grLfbLock( GR_LFB_READ_ONLY, fxMesa->currentFB, \ + LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { +#define HW_READ_UNLOCK() \ + grLfbUnlock( GR_LFB_READ_ONLY, fxMesa->currentFB ); \ + } -static void -fxDDWriteRGBSpan(const GLcontext * ctx, - GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], const GLubyte mask[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint i; - GLint bottom = fxMesa->height - 1; - GLubyte rgba[MAX_WIDTH][4]; +#define HW_WRITE_CLIPLOOP() \ + do { \ + int _nc = 1; /* numcliprects */ \ + while (_nc--) { \ + const int minx = fxMesa->clipMinX; \ + const int miny = fxMesa->clipMinY; \ + const int maxx = fxMesa->clipMaxX; \ + const int maxy = fxMesa->clipMaxY; - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(...)\n", __FUNCTION__); - } +#define HW_READ_CLIPLOOP() \ + do { \ + int _nc = 1; /* numcliprects */ \ + while (_nc--) { \ + const int minx = fxMesa->clipMinX; \ + const int miny = fxMesa->clipMinY; \ + const int maxx = fxMesa->clipMaxX; \ + const int maxy = fxMesa->clipMaxY; - if (mask) { - int span = 0; +#define HW_ENDCLIPLOOP() \ + } \ + } while (0) - for (i = 0; i < n; i++) { - if (mask[i]) { - rgba[span][RCOMP] = rgb[i][0]; - rgba[span][GCOMP] = rgb[i][1]; - rgba[span][BCOMP] = rgb[i][2]; - rgba[span][ACOMP] = 255; - ++span; - } - else { - if (span > 0) { - LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x + i - span, - bottom - y, - /*GR_LFB_SRC_FMT_8888, */ span, /* 1, */ 0, - (void *) rgba); - span = 0; - } - } - } - if (span > 0) - LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x + n - span, bottom - y, - /*GR_LFB_SRC_FMT_8888, */ span, /* 1, */ 0, - (void *) rgba); - } - else { - for (i = 0; i < n; i++) { - rgba[i][RCOMP] = rgb[i][0]; - rgba[i][GCOMP] = rgb[i][1]; - rgba[i][BCOMP] = rgb[i][2]; - rgba[i][ACOMP] = 255; - } +/* 16 bit, ARGB1555 color spanline and pixel functions */ - LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x, bottom - y, /* GR_LFB_SRC_FMT_8888, */ - n, /* 1, */ 0, (void *) rgba); - } -} +#undef LFB_MODE +#define LFB_MODE GR_LFBWRITEMODE_1555 +#undef BYTESPERPIXEL +#define BYTESPERPIXEL 2 -static void -fxDDWriteMonoRGBASpan(const GLcontext * ctx, - GLuint n, GLint x, GLint y, - const GLchan color[4], const GLubyte mask[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint i; - GLint bottom = fxMesa->height - 1; - GLuint data[MAX_WIDTH]; - GrColor_t gColor = FXCOLOR4(color); +#undef INIT_MONO_PIXEL +#define INIT_MONO_PIXEL(p, color) \ + p = TDFXPACKCOLOR1555( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] ) - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(...)\n", __FUNCTION__); - } +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ + TDFXPACKCOLOR1555( r, g, b, a ) - if (mask) { - int span = 0; +#define WRITE_PIXEL( _x, _y, p ) \ + *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p - for (i = 0; i < n; i++) { - if (mask[i]) { - data[span] = (GLuint) gColor; - ++span; - } - else { - if (span > 0) { - writeRegionClipped(fxMesa, fxMesa->currentFB, x + i - span, - bottom - y, GR_LFB_SRC_FMT_8888, span, 1, 0, - (void *) data); - span = 0; - } - } - } +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ + rgba[0] = FX_rgb_scale_5[(p >> 10) & 0x1F]; \ + rgba[1] = FX_rgb_scale_5[(p >> 5) & 0x1F]; \ + rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \ + rgba[3] = (p & 0x8000) ? 255 : 0; \ + } while (0) - if (span > 0) - writeRegionClipped(fxMesa, fxMesa->currentFB, x + n - span, - bottom - y, GR_LFB_SRC_FMT_8888, span, 1, 0, - (void *) data); - } - else { - for (i = 0; i < n; i++) { - data[i] = (GLuint) gColor; - } +#define TAG(x) tdfx##x##_ARGB1555 +#include "../dri/common/spantmp.h" - writeRegionClipped(fxMesa, fxMesa->currentFB, x, bottom - y, - GR_LFB_SRC_FMT_8888, n, 1, 0, (void *) data); - } -} +/* 16 bit, RGB565 color spanline and pixel functions */ + +#undef LFB_MODE +#define LFB_MODE GR_LFBWRITEMODE_565 + +#undef BYTESPERPIXEL +#define BYTESPERPIXEL 2 + +#undef INIT_MONO_PIXEL +#define INIT_MONO_PIXEL(p, color) \ + p = TDFXPACKCOLOR565( color[RCOMP], color[GCOMP], color[BCOMP] ) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ + TDFXPACKCOLOR565( r, g, b ) + +#define WRITE_PIXEL( _x, _y, p ) \ + *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p -#if 0 -static void -fxDDReadRGBASpan(const GLcontext * ctx, - GLuint n, GLint x, GLint y, GLubyte rgba[][4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLushort data[MAX_WIDTH]; - GLuint i; - GLint bottom = fxMesa->height - 1; +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ + rgba[0] = FX_rgb_scale_5[(p >> 11) & 0x1F]; \ + rgba[1] = FX_rgb_scale_6[(p >> 5) & 0x3F]; \ + rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \ + rgba[3] = 0xff; \ + } while (0) - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(...)\n", __FUNCTION__); - } +#define TAG(x) tdfx##x##_RGB565 +#include "../dri/common/spantmp.h" - assert(n < MAX_WIDTH); - FX_grLfbReadRegion(fxMesa->currentFB, x, bottom - y, n, 1, 0, data); +/* 32 bit, ARGB8888 color spanline and pixel functions */ - for (i = 0; i < n; i++) { - GLushort pixel = data[i]; - rgba[i][RCOMP] = FX_PixelToR[pixel]; - rgba[i][GCOMP] = FX_PixelToG[pixel]; - rgba[i][BCOMP] = FX_PixelToB[pixel]; - rgba[i][ACOMP] = 255; - } -} -#endif +#undef LFB_MODE +#define LFB_MODE GR_LFBWRITEMODE_8888 +#undef BYTESPERPIXEL +#define BYTESPERPIXEL 4 + +#undef INIT_MONO_PIXEL +#define INIT_MONO_PIXEL(p, color) \ + p = TDFXPACKCOLOR8888( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] ) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ + TDFXPACKCOLOR8888( r, g, b, a ) + +#define WRITE_PIXEL( _x, _y, p ) \ + *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ + rgba[0] = (p >> 16) & 0xff; \ + rgba[1] = (p >> 8) & 0xff; \ + rgba[2] = (p >> 0) & 0xff; \ + rgba[3] = (p >> 24) & 0xff; \ + } while (0) + +#define TAG(x) tdfx##x##_ARGB8888 +#include "../dri/common/spantmp.h" + + +/************************************************************************/ +/***** Span functions (optimized) *****/ +/************************************************************************/ /* - * Read a span of 16-bit RGB pixels. Note, we don't worry about cliprects + * Read a span of 15-bit RGB pixels. Note, we don't worry about cliprects * since OpenGL says obscured pixels have undefined values. */ -static void -read_R5G6B5_span(const GLcontext * ctx, - GLuint n, GLint x, GLint y, GLubyte rgba[][4]) +static void fxReadRGBASpan_ARGB1555 (const GLcontext * ctx, + GLuint n, + GLint x, GLint y, + GLubyte rgba[][4]) { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - BEGIN_BOARD_LOCK(); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */ - const GLushort *data16 = (const GLushort *) info.lfbPtr - + (winY - y) * srcStride + (winX + x); - const GLuint *data32 = (const GLuint *) data16; - GLuint i, j; - GLuint extraPixel = (n & 1); - n -= extraPixel; - for (i = j = 0; i < n; i += 2, j++) { - GLuint pixel = data32[j]; - GLuint pixel0 = pixel & 0xffff; - GLuint pixel1 = pixel >> 16; - rgba[i][RCOMP] = FX_PixelToR[pixel0]; - rgba[i][GCOMP] = FX_PixelToG[pixel0]; - rgba[i][BCOMP] = FX_PixelToB[pixel0]; - rgba[i][ACOMP] = 255; - rgba[i + 1][RCOMP] = FX_PixelToR[pixel1]; - rgba[i + 1][GCOMP] = FX_PixelToG[pixel1]; - rgba[i + 1][BCOMP] = FX_PixelToB[pixel1]; - rgba[i + 1][ACOMP] = 255; - } - if (extraPixel) { - GLushort pixel = data16[n]; - rgba[n][RCOMP] = FX_PixelToR[pixel]; - rgba[n][GCOMP] = FX_PixelToG[pixel]; - rgba[n][BCOMP] = FX_PixelToB[pixel]; - rgba[n][ACOMP] = 255; - } - - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); + fxMesaContext fxMesa = FX_CONTEXT(ctx); + GrLfbInfo_t info; + info.size = sizeof(GrLfbInfo_t); + if (grLfbLock(GR_LFB_READ_ONLY, fxMesa->currentFB, + GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { + const GLint winX = 0; + const GLint winY = fxMesa->height - 1; + const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr + + (winY - y) * info.strideInBytes + + (winX + x) * 2); + const GLuint *data32 = (const GLuint *) data16; + GLuint i, j; + GLuint extraPixel = (n & 1); + n -= extraPixel; + + for (i = j = 0; i < n; i += 2, j++) { + GLuint pixel = data32[j]; + rgba[i][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F]; + rgba[i][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F]; + rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F]; + rgba[i][3] = (pixel & 0x8000) ? 255 : 0; + rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 26) & 0x1F]; + rgba[i+1][1] = FX_rgb_scale_5[(pixel >> 21) & 0x1F]; + rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F]; + rgba[i+1][3] = (pixel & 0x80000000) ? 255 : 0; + } + if (extraPixel) { + GLushort pixel = data16[n]; + rgba[n][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F]; + rgba[n][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F]; + rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F]; + rgba[n][3] = (pixel & 0x8000) ? 255 : 0; + } + + grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); + } } /* - * Read a span of 15-bit RGB pixels. Note, we don't worry about cliprects + * Read a span of 16-bit RGB pixels. Note, we don't worry about cliprects * since OpenGL says obscured pixels have undefined values. */ -static void read_R5G5B5_span (const GLcontext * ctx, - GLuint n, - GLint x, GLint y, - GLubyte rgba[][4]) +static void fxReadRGBASpan_RGB565 (const GLcontext * ctx, + GLuint n, + GLint x, GLint y, + GLubyte rgba[][4]) { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - BEGIN_BOARD_LOCK(); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */ - const GLushort *data16 = (const GLushort *) info.lfbPtr - + (winY - y) * srcStride + (winX + x); - const GLuint *data32 = (const GLuint *) data16; - GLuint i, j; - GLuint extraPixel = (n & 1); - n -= extraPixel; - for (i = j = 0; i < n; i += 2, j++) { - GLuint pixel = data32[j]; - rgba[i][RCOMP] = FX_rgb_scale_5[ pixel & 0x1f]; - rgba[i][GCOMP] = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - rgba[i][BCOMP] = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - rgba[i][ACOMP] = (pixel & 0x8000) ? 255 : 0; - rgba[i + 1][RCOMP] = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - rgba[i + 1][GCOMP] = FX_rgb_scale_5[(pixel >> 21) & 0x1f]; - rgba[i + 1][BCOMP] = FX_rgb_scale_5[(pixel >> 26) & 0x1f]; - rgba[i + 1][ACOMP] = (pixel & 0x80000000) ? 255 : 0; - } - if (extraPixel) { - GLushort pixel = data16[n]; - rgba[n][RCOMP] = FX_rgb_scale_5[ pixel & 0x1f]; - rgba[n][GCOMP] = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - rgba[n][BCOMP] = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - rgba[n][ACOMP] = (pixel & 0x8000) ? 255 : 0; - } + fxMesaContext fxMesa = FX_CONTEXT(ctx); + GrLfbInfo_t info; + info.size = sizeof(GrLfbInfo_t); + if (grLfbLock(GR_LFB_READ_ONLY, fxMesa->currentFB, + GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { + const GLint winX = 0; + const GLint winY = fxMesa->height - 1; + const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr + + (winY - y) * info.strideInBytes + + (winX + x) * 2); + const GLuint *data32 = (const GLuint *) data16; + GLuint i, j; + GLuint extraPixel = (n & 1); + n -= extraPixel; + + for (i = j = 0; i < n; i += 2, j++) { + GLuint pixel = data32[j]; +#if 0 + GLuint pixel0 = pixel & 0xffff; + GLuint pixel1 = pixel >> 16; + rgba[i][RCOMP] = FX_PixelToR[pixel0]; + rgba[i][GCOMP] = FX_PixelToG[pixel0]; + rgba[i][BCOMP] = FX_PixelToB[pixel0]; + rgba[i][ACOMP] = 255; + rgba[i + 1][RCOMP] = FX_PixelToR[pixel1]; + rgba[i + 1][GCOMP] = FX_PixelToG[pixel1]; + rgba[i + 1][BCOMP] = FX_PixelToB[pixel1]; + rgba[i + 1][ACOMP] = 255; +#else + rgba[i][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F]; + rgba[i][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F]; + rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F]; + rgba[i][3] = 255; + rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 27) & 0x1F]; + rgba[i+1][1] = FX_rgb_scale_6[(pixel >> 21) & 0x3F]; + rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F]; + rgba[i+1][3] = 255; +#endif + } + if (extraPixel) { + GLushort pixel = data16[n]; +#if 0 + rgba[n][RCOMP] = FX_PixelToR[pixel]; + rgba[n][GCOMP] = FX_PixelToG[pixel]; + rgba[n][BCOMP] = FX_PixelToB[pixel]; + rgba[n][ACOMP] = 255; +#else + rgba[n][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F]; + rgba[n][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F]; + rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F]; + rgba[n][3] = 255; +#endif + } - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); + grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); + } } /* * Read a span of 32-bit RGB pixels. Note, we don't worry about cliprects * since OpenGL says obscured pixels have undefined values. */ -static void read_R8G8B8_span (const GLcontext * ctx, - GLuint n, - GLint x, GLint y, - GLubyte rgba[][4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - BEGIN_BOARD_LOCK(); - grLfbReadRegion(fxMesa->currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba); - END_BOARD_LOCK(); -} - - -/************************************************************************/ -/***** Pixel functions *****/ -/************************************************************************/ - -static void -fxDDWriteRGBAPixels(const GLcontext * ctx, - GLuint n, const GLint x[], const GLint y[], - CONST GLubyte rgba[][4], const GLubyte mask[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint i; - GLint bottom = fxMesa->height - 1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(...)\n", __FUNCTION__); - } - - for (i = 0; i < n; i++) - if (mask[i]) - LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x[i], bottom - y[i], - 1, 1, (void *) rgba[i]); -} - -static void -fxDDWriteMonoRGBAPixels(const GLcontext * ctx, - GLuint n, const GLint x[], const GLint y[], - const GLchan color[4], const GLubyte mask[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint i; - GLint bottom = fxMesa->height - 1; - GrColor_t gColor = FXCOLOR4(color); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(...)\n", __FUNCTION__); - } - - for (i = 0; i < n; i++) - if (mask[i]) - writeRegionClipped(fxMesa, fxMesa->currentFB, x[i], bottom - y[i], - GR_LFB_SRC_FMT_8888, 1, 1, 0, (void *) &gColor); -} - - -static void -read_R5G6B5_pixels(const GLcontext * ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - BEGIN_BOARD_LOCK(); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */ - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - GLuint i; - for (i = 0; i < n; i++) { - if (mask[i]) { - const GLushort *data16 = (const GLushort *) info.lfbPtr - + (winY - y[i]) * srcStride + (winX + x[i]); - const GLushort pixel = *data16; - rgba[i][RCOMP] = FX_PixelToR[pixel]; - rgba[i][GCOMP] = FX_PixelToG[pixel]; - rgba[i][BCOMP] = FX_PixelToB[pixel]; - rgba[i][ACOMP] = 255; - } - } - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); -} - - -static void read_R5G5B5_pixels (const GLcontext * ctx, - GLuint n, - const GLint x[], const GLint y[], - GLubyte rgba[][4], - const GLubyte mask[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - BEGIN_BOARD_LOCK(); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */ - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - GLuint i; - for (i = 0; i < n; i++) { - if (mask[i]) { - const GLushort *data16 = (const GLushort *) info.lfbPtr - + (winY - y[i]) * srcStride + (winX + x[i]); - const GLushort pixel = *data16; - rgba[i][RCOMP] = FX_rgb_scale_5[ pixel & 0x1f]; - rgba[i][GCOMP] = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - rgba[i][BCOMP] = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - rgba[i][ACOMP] = (pixel & 0x8000) ? 255 : 0; - } - } - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); -} - - -static void -read_R8G8B8_pixels(const GLcontext * ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[]) +static void fxReadRGBASpan_ARGB8888 (const GLcontext * ctx, + GLuint n, + GLint x, GLint y, + GLubyte rgba[][4]) { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - BEGIN_BOARD_LOCK(); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint srcStride = info.strideInBytes / 4; /* stride in GLuints */ - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - GLuint i; - for (i = 0; i < n; i++) { - if (mask[i]) { - const GLuint *data32 = (const GLuint *) info.lfbPtr - + (winY - y[i]) * srcStride + (winX + x[i]); - const GLuint pixel = *data32; - *(GLuint *)&rgba[i][0] = pixel; - } - } - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); + /* Hack alert: WRONG! */ + fxMesaContext fxMesa = FX_CONTEXT(ctx); + grLfbReadRegion(fxMesa->currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba); } - /************************************************************************/ /***** Depth functions *****/ /************************************************************************/ @@ -753,45 +617,79 @@ void fxSetupDDSpanPointers(GLcontext * ctx) { struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx ); + fxMesaContext fxMesa = FX_CONTEXT(ctx); swdd->SetBuffer = fxDDSetBuffer; - swdd->WriteRGBASpan = fxDDWriteRGBASpan; - swdd->WriteRGBSpan = fxDDWriteRGBSpan; - swdd->WriteMonoRGBASpan = fxDDWriteMonoRGBASpan; - swdd->WriteRGBAPixels = fxDDWriteRGBAPixels; - swdd->WriteMonoRGBAPixels = fxDDWriteMonoRGBAPixels; - - /* swdd->ReadRGBASpan =fxDDReadRGBASpan; */ - { - fxMesaContext fxMesa = FX_CONTEXT(ctx); switch (fxMesa->colDepth) { case 15: - swdd->ReadRGBASpan = read_R5G5B5_span; - swdd->ReadRGBAPixels = read_R5G5B5_pixels; + swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB1555; + swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB1555; + swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB1555; + swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB1555; + swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB1555; + swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB1555; + swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB1555; + swdd->WriteDepthSpan = fxDDWriteDepthSpan; swdd->WriteDepthPixels = fxDDWriteDepthPixels; swdd->ReadDepthSpan = fxDDReadDepthSpan; swdd->ReadDepthPixels = fxDDReadDepthPixels; break; case 16: - swdd->ReadRGBASpan = read_R5G6B5_span; - swdd->ReadRGBAPixels = read_R5G6B5_pixels; + swdd->WriteRGBASpan = tdfxWriteRGBASpan_RGB565; + swdd->WriteRGBSpan = tdfxWriteRGBSpan_RGB565; + swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_RGB565; + swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_RGB565; + swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_RGB565; + swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_RGB565; + swdd->ReadRGBAPixels = tdfxReadRGBAPixels_RGB565; + swdd->WriteDepthSpan = fxDDWriteDepthSpan; swdd->WriteDepthPixels = fxDDWriteDepthPixels; swdd->ReadDepthSpan = fxDDReadDepthSpan; swdd->ReadDepthPixels = fxDDReadDepthPixels; break; case 32: - swdd->ReadRGBASpan = read_R8G8B8_span; - swdd->ReadRGBAPixels = read_R8G8B8_pixels; + swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB8888; + swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB8888; + swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB8888; + swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB8888; + swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB8888; + swdd->ReadRGBASpan = tdfxReadRGBASpan_ARGB8888; + swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB8888; + swdd->WriteDepthSpan = fxDDWriteDepth32Span; swdd->WriteDepthPixels = fxDDWriteDepth32Pixels; swdd->ReadDepthSpan = fxDDReadDepth32Span; swdd->ReadDepthPixels = fxDDReadDepth32Pixels; break; } - } + +#if 0 + if ( fxMesa->haveHwStencil ) { + swdd->WriteStencilSpan = write_stencil_span; + swdd->ReadStencilSpan = read_stencil_span; + swdd->WriteStencilPixels = write_stencil_pixels; + swdd->ReadStencilPixels = read_stencil_pixels; + } + + swdd->WriteDepthSpan = tdfxDDWriteDepthSpan; + swdd->WriteDepthPixels = tdfxDDWriteDepthPixels; + swdd->ReadDepthSpan = tdfxDDReadDepthSpan; + swdd->ReadDepthPixels = tdfxDDReadDepthPixels; + + swdd->WriteCI8Span = NULL; + swdd->WriteCI32Span = NULL; + swdd->WriteMonoCISpan = NULL; + swdd->WriteCI32Pixels = NULL; + swdd->WriteMonoCIPixels = NULL; + swdd->ReadCI32Span = NULL; + swdd->ReadCI32Pixels = NULL; + + swdd->SpanRenderStart = tdfxSpanRenderStart; /* BEGIN_BOARD_LOCK */ + swdd->SpanRenderFinish = tdfxSpanRenderFinish; /* END_BOARD_LOCK */ +#endif } diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 38a268922ae..3ae22b6070b 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -1,4 +1,4 @@ -/* $Id: fxddtex.c,v 1.48 2003/10/02 17:36:44 brianp Exp $ */ +/* $Id: fxddtex.c,v 1.49 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -41,6 +41,7 @@ #if defined(FX) #include "fxdrv.h" +#include "enums.h" #include "image.h" #include "teximage.h" #include "texformat.h" @@ -192,8 +193,10 @@ fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj, tfxTexInfo *ti; if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(%d, %x, %x, %x)\n", __FUNCTION__, - tObj->Name, (GLuint) tObj->DriverData, pname, param); + fprintf(stderr, "fxDDTexParam(%d, %x, %s, %s)\n", + tObj->Name, (GLuint) tObj->DriverData, + _mesa_lookup_enum_by_nr(pname), + _mesa_lookup_enum_by_nr(param)); } if (target != GL_TEXTURE_2D) @@ -279,6 +282,7 @@ fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj, case GL_MIRRORED_REPEAT: ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT; break; + case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ case GL_CLAMP: ti->sClamp = GR_TEXTURECLAMP_CLAMP; break; @@ -296,6 +300,7 @@ fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj, case GL_MIRRORED_REPEAT: ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT; break; + case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ case GL_CLAMP: ti->tClamp = GR_TEXTURECLAMP_CLAMP; break; @@ -625,125 +630,6 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, return 1; } -/* - * Given an OpenGL internal texture format, return the corresponding - * Glide internal texture format and base texture format. - */ -void -fxTexGetFormat(GLcontext *ctx, GLenum glformat, GrTextureFormat_t * tfmt, GLint * ifmt) /* [koolsmoky] */ -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLboolean allow32bpt = fxMesa->HaveTexFmt; - - switch (glformat) { - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - if (tfmt) - (*tfmt) = GR_TEXFMT_INTENSITY_8; - if (ifmt) - (*ifmt) = GL_LUMINANCE; - break; - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - if (tfmt) - (*tfmt) = GR_TEXFMT_ALPHA_INTENSITY_88; - if (ifmt) - (*ifmt) = GL_LUMINANCE_ALPHA; - break; - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - if (tfmt) - (*tfmt) = GR_TEXFMT_ALPHA_8; - if (ifmt) - (*ifmt) = GL_INTENSITY; - break; - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - if (tfmt) - (*tfmt) = GR_TEXFMT_ALPHA_8; - if (ifmt) - (*ifmt) = GL_ALPHA; - break; - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - if (tfmt) - (*tfmt) = GR_TEXFMT_RGB_565; - if (ifmt) - (*ifmt) = GL_RGB; - break; - case 3: - case GL_RGB: - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - if (tfmt) - (*tfmt) = allow32bpt ? GR_TEXFMT_ARGB_8888 : GR_TEXFMT_RGB_565; - if (ifmt) - (*ifmt) = GL_RGB; - break; - case GL_RGBA2: - case GL_RGBA4: - if (tfmt) - (*tfmt) = GR_TEXFMT_ARGB_4444; - if (ifmt) - (*ifmt) = GL_RGBA; - break; - case 4: - case GL_RGBA: - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - if (tfmt) - (*tfmt) = allow32bpt ? GR_TEXFMT_ARGB_8888 : GR_TEXFMT_ARGB_4444; - if (ifmt) - (*ifmt) = GL_RGBA; - break; - case GL_RGB5_A1: - if (tfmt) - (*tfmt) = GR_TEXFMT_ARGB_1555; - if (ifmt) - (*ifmt) = GL_RGBA; - break; - case GL_COLOR_INDEX: - case GL_COLOR_INDEX1_EXT: - case GL_COLOR_INDEX2_EXT: - case GL_COLOR_INDEX4_EXT: - case GL_COLOR_INDEX8_EXT: - case GL_COLOR_INDEX12_EXT: - case GL_COLOR_INDEX16_EXT: - if (tfmt) - (*tfmt) = GR_TEXFMT_P_8; - if (ifmt) - (*ifmt) = GL_RGBA; /* XXX why is this RGBA? */ - break; - default: - fprintf(stderr, "%s: ERROR: unsupported internalFormat (0x%x)\n", - __FUNCTION__, glformat); - fxCloseHardware(); - exit(-1); - break; - } -} - static GLboolean fxIsTexSupported(GLenum target, GLint internalFormat, const struct gl_texture_image *image) diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h index b404d52fa62..65c1e58ff25 100644 --- a/src/mesa/drivers/glide/fxdrv.h +++ b/src/mesa/drivers/glide/fxdrv.h @@ -1,4 +1,4 @@ -/* $Id: fxdrv.h,v 1.59 2003/10/02 17:36:44 brianp Exp $ */ +/* $Id: fxdrv.h,v 1.60 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -147,6 +147,90 @@ #define FX_UM_ALPHA_CONSTANT 0x08000000 +/* for Voodoo3/Banshee's grColorCombine() and grAlphaCombine() */ +struct tdfx_combine { + GrCombineFunction_t Function; /* Combine function */ + GrCombineFactor_t Factor; /* Combine scale factor */ + GrCombineLocal_t Local; /* Local combine source */ + GrCombineOther_t Other; /* Other combine source */ + FxBool Invert; /* Combine result inversion flag */ +}; + +/* for Voodoo3's grTexCombine() */ +struct tdfx_texcombine { + GrCombineFunction_t FunctionRGB; + GrCombineFactor_t FactorRGB; + GrCombineFunction_t FunctionAlpha; + GrCombineFactor_t FactorAlpha; + FxBool InvertRGB; + FxBool InvertAlpha; +}; + + +/* for Voodoo5's grColorCombineExt() */ +struct tdfx_combine_color_ext { + GrCCUColor_t SourceA; + GrCombineMode_t ModeA; + GrCCUColor_t SourceB; + GrCombineMode_t ModeB; + GrCCUColor_t SourceC; + FxBool InvertC; + GrCCUColor_t SourceD; + FxBool InvertD; + FxU32 Shift; + FxBool Invert; +}; + +/* for Voodoo5's grAlphaCombineExt() */ +struct tdfx_combine_alpha_ext { + GrACUColor_t SourceA; + GrCombineMode_t ModeA; + GrACUColor_t SourceB; + GrCombineMode_t ModeB; + GrACUColor_t SourceC; + FxBool InvertC; + GrACUColor_t SourceD; + FxBool InvertD; + FxU32 Shift; + FxBool Invert; +}; + +/* for Voodoo5's grTexColorCombineExt() */ +struct tdfx_color_texenv { + GrTCCUColor_t SourceA; + GrCombineMode_t ModeA; + GrTCCUColor_t SourceB; + GrCombineMode_t ModeB; + GrTCCUColor_t SourceC; + FxBool InvertC; + GrTCCUColor_t SourceD; + FxBool InvertD; + FxU32 Shift; + FxBool Invert; +}; + +/* for Voodoo5's grTexAlphaCombineExt() */ +struct tdfx_alpha_texenv { + GrTACUColor_t SourceA; + GrCombineMode_t ModeA; + GrTACUColor_t SourceB; + GrCombineMode_t ModeB; + GrTACUColor_t SourceC; + FxBool InvertC; + GrTCCUColor_t SourceD; + FxBool InvertD; + FxU32 Shift; + FxBool Invert; +}; + +/* Voodoo5's texture combine environment */ +struct tdfx_texcombine_ext { + struct tdfx_alpha_texenv Alpha; + struct tdfx_color_texenv Color; + GrColor_t EnvColor; +}; + + /* Memory range from startAddr to endAddr-1 */ @@ -570,9 +654,6 @@ extern int fxDDInitFxMesaContext(fxMesaContext fxMesa); extern void fxDDDestroyFxMesaContext(fxMesaContext fxMesa); -void fxColorMask (fxMesaContext fxMesa, GLboolean enable); - - extern void fxSetScissorValues(GLcontext * ctx); extern void fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, GLint where); @@ -580,6 +661,12 @@ extern void fxInitPixelTables(fxMesaContext fxMesa, GLboolean bgrOrder); extern void fxCheckIsInHardware(GLcontext *ctx); +/* fxsetup: + * semi-private functions + */ +void fxSetupScissor (GLcontext * ctx); +void fxSetupColorMask (GLcontext * ctx); + /* Flags for software fallback cases */ #define FX_FALLBACK_TEXTURE_1D_3D 0x0001 #define FX_FALLBACK_DRAW_BUFFER 0x0002 @@ -595,4 +682,11 @@ extern void fxCheckIsInHardware(GLcontext *ctx); extern GLuint fx_check_IsInHardware(GLcontext *ctx); +/* run-time debugging */ +#if FX_DEBUG +extern int TDFX_DEBUG; +#else +#define TDFX_DEBUG 0 +#endif + #endif diff --git a/src/mesa/drivers/glide/fxglidew.h b/src/mesa/drivers/glide/fxglidew.h index f6177e4ff58..324b5d99f0f 100644 --- a/src/mesa/drivers/glide/fxglidew.h +++ b/src/mesa/drivers/glide/fxglidew.h @@ -1,4 +1,4 @@ -/* $Id: fxglidew.h,v 1.16 2003/10/02 17:36:44 brianp Exp $ */ +/* $Id: fxglidew.h,v 1.17 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -216,12 +216,4 @@ extern FxBool FX_grSstControl(FxU32 code); -#if FX_DEBUG -extern int TDFX_DEBUG; -#else -#define TDFX_DEBUG 0 -#endif - - - #endif /* __FX_GLIDE_WARPER__ */ diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c index 9ebc603ae7a..2959fede15a 100644 --- a/src/mesa/drivers/glide/fxsetup.c +++ b/src/mesa/drivers/glide/fxsetup.c @@ -1,4 +1,4 @@ -/* $Id: fxsetup.c,v 1.40 2003/10/02 17:36:44 brianp Exp $ */ +/* $Id: fxsetup.c,v 1.41 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -79,19 +79,13 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj) else FX_smallLodLog2(ti->info) = FX_largeLodLog2(ti->info); -/*jejeje*/ -ti->baseLevelInternalFormat = tObj->Image[minl]->Format; -#if 0 - fxTexGetFormat(ctx, tObj->Image[minl]->TexFormat->BaseFormat, &(ti->info.format), - &(ti->baseLevelInternalFormat)); /* [koolsmoky] */ -#endif + ti->baseLevelInternalFormat = tObj->Image[minl]->Format; switch (tObj->WrapS) { case GL_MIRRORED_REPEAT: ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT; break; - case GL_CLAMP_TO_EDGE: - /* What's this really mean compared to GL_CLAMP? */ + case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ case GL_CLAMP: ti->sClamp = GR_TEXTURECLAMP_CLAMP; break; @@ -105,8 +99,7 @@ ti->baseLevelInternalFormat = tObj->Image[minl]->Format; case GL_MIRRORED_REPEAT: ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT; break; - case GL_CLAMP_TO_EDGE: - /* What's this really mean compared to GL_CLAMP? */ + case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ case GL_CLAMP: ti->tClamp = GR_TEXTURECLAMP_CLAMP; break; @@ -301,6 +294,10 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj) fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name); } +#if 1 /* [dBorca] Good... bad... I'm the guy with the gun! */ + ti->lastTimeUsed = fxMesa->texBindNumber; +#endif + /* Make sure we're not loaded incorrectly */ if (ti->isInTM) { if (ti->LODblend) { @@ -390,66 +387,84 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj) static void fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) { + struct tdfx_texcombine tex0, tex1; + if (TDFX_DEBUG & VERBOSE_DRIVER) { fprintf(stderr, "%s(%d, %d)\n", __FUNCTION__, tmu, LODblend); } + tex0.InvertRGB = FXFALSE; + tex0.InvertAlpha = FXFALSE; + tex1.InvertRGB = FXFALSE; + tex1.InvertAlpha = FXFALSE; + if (LODblend) { - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION, - FXFALSE, FXFALSE); - - if (fxMesa->haveTwoTMUs) - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION; + + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + fxMesa->tmuSrc = FX_TMU_SPLIT; } else { if (tmu != FX_TMU1) { - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - if (fxMesa->haveTwoTMUs) { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_ZERO, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_ZERO, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - } + tex0.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex0.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex0.FactorAlpha = GR_COMBINE_FACTOR_NONE; + + tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + fxMesa->tmuSrc = FX_TMU0; } else { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; /* GR_COMBINE_FUNCTION_SCALE_OTHER doesn't work ?!? */ - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE); + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; fxMesa->tmuSrc = FX_TMU1; } } + + grTexCombine(GR_TMU0, + tex0.FunctionRGB, + tex0.FactorRGB, + tex0.FunctionAlpha, + tex0.FactorAlpha, + tex0.InvertRGB, + tex0.InvertAlpha); + if (fxMesa->haveTwoTMUs) { + grTexCombine(GR_TMU1, + tex1.FunctionRGB, + tex1.FactorRGB, + tex1.FunctionAlpha, + tex1.FactorAlpha, + tex1.InvertRGB, + tex1.InvertAlpha); + } } static void fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset) { fxMesaContext fxMesa = FX_CONTEXT(ctx); + struct tdfx_combine alphaComb, colorComb; GrCombineLocal_t localc, locala; GLuint unitsmode; GLint ifmt; @@ -503,59 +518,115 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset) fprintf(stderr, "%s: envmode is %s\n", __FUNCTION__, _mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode)); + alphaComb.Local = locala; + alphaComb.Invert = FXFALSE; + colorComb.Local = localc; + colorComb.Invert = FXFALSE; + switch (ctx->Texture.Unit[textureset].EnvMode) { case GL_DECAL: - grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; - grColorCombine(GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_TEXTURE_ALPHA, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + colorComb.Function = GR_COMBINE_FUNCTION_BLEND; + colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; break; case GL_MODULATE: - grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); - - if (ifmt == GL_ALPHA) - grColorCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - localc, GR_COMBINE_OTHER_NONE, FXFALSE); - else - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; + alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; + + if (ifmt == GL_ALPHA) { + colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; + colorComb.Factor = GR_COMBINE_FACTOR_NONE; + colorComb.Other = GR_COMBINE_OTHER_NONE; + } else { + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; + } break; case GL_BLEND: - if (TDFX_DEBUG & VERBOSE_DRIVER) - fprintf(stderr, "%s: GL_BLEND not yet supported\n", __FUNCTION__); + /* + * XXX we can't do real GL_BLEND mode. These settings assume that + * the TexEnv color is black and incoming fragment color is white. + */ + if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { + /* Av = Af */ + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; + } + else if (ifmt == GL_INTENSITY) { + /* Av = Af * (1 - It) + Ac * It */ + /* XXX this is wrong */ + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; + } + else { + /* Av = Af * At */ + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; + alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; + } + if (ifmt == GL_ALPHA) { + colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; + colorComb.Factor = GR_COMBINE_FACTOR_NONE; + colorComb.Other = GR_COMBINE_OTHER_NONE; + } + else { + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_ONE; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; + colorComb.Invert = FXTRUE; + } + /* XXX return GL_FALSE for modes we don't support */ + if (TDFX_DEBUG & VERBOSE_DRIVER) { + fprintf(stderr, "%s: GL_BLEND not quite supported\n", __FUNCTION__); + } break; case GL_REPLACE: - if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE)) - grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); - else - grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); - - if (ifmt == GL_ALPHA) - grColorCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - localc, GR_COMBINE_OTHER_NONE, FXFALSE); - else - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE)) { + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; + } else { + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_ONE; + alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; + } + + if (ifmt == GL_ALPHA) { + colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; + colorComb.Factor = GR_COMBINE_FACTOR_NONE; + colorComb.Other = GR_COMBINE_OTHER_NONE; + } else { + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_ONE; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; + } break; default: - if (TDFX_DEBUG & VERBOSE_DRIVER) + if (TDFX_DEBUG & VERBOSE_DRIVER) { fprintf(stderr, "%s: %x Texture.EnvMode not yet supported\n", __FUNCTION__, ctx->Texture.Unit[textureset].EnvMode); - break; + } + return; } + + grAlphaCombine(alphaComb.Function, + alphaComb.Factor, + alphaComb.Local, + alphaComb.Other, + alphaComb.Invert); + grColorCombine(colorComb.Function, + colorComb.Factor, + colorComb.Local, + colorComb.Other, + colorComb.Invert); } #if 00 @@ -715,6 +786,8 @@ static void fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) { fxMesaContext fxMesa = FX_CONTEXT(ctx); + struct tdfx_combine alphaComb, colorComb; + struct tdfx_texcombine tex0, tex1; GrCombineLocal_t localc, locala; tfxTexInfo *ti0, *ti1; struct gl_texture_object *tObj0 = ctx->Texture.Unit[0].Current2D; @@ -769,6 +842,16 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) tmu1 = 0; } fxMesa->tmuSrc = FX_TMU_BOTH; + + tex0.InvertRGB = FXFALSE; + tex0.InvertAlpha = FXFALSE; + tex1.InvertRGB = FXFALSE; + tex1.InvertAlpha = FXFALSE; + alphaComb.Local = locala; + alphaComb.Invert = FXFALSE; + colorComb.Local = localc; + colorComb.Invert = FXFALSE; + switch (envmode) { case (FX_UM_E0_MODULATE | FX_UM_E1_MODULATE): { @@ -777,120 +860,111 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - if (isalpha[FX_TMU1]) - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_ZERO, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE); - else - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - - if (isalpha[FX_TMU0]) - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_ONE, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE); - else - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE); - - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); - - grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + if (isalpha[FX_TMU1]) { + tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + tex1.InvertRGB = FXTRUE; + } else { + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + } + + if (isalpha[FX_TMU0]) { + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; + } else { + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; + } + + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; + + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; + alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; break; } case (FX_UM_E0_REPLACE | FX_UM_E1_BLEND): /* Only for GLQuake */ if (tmu1 == FX_TMU1) { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE); - - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE); + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + tex1.InvertRGB = FXTRUE; + + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; } else { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_ONE_MINUS_LOCAL, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_ONE_MINUS_LOCAL, - FXFALSE, FXFALSE); + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL; } - grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_ONE; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; break; case (FX_UM_E0_REPLACE | FX_UM_E1_MODULATE): /* Quake 2 and 3 */ if (tmu1 == FX_TMU1) { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_ZERO, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXTRUE); - - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE); - + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + tex1.InvertAlpha = FXTRUE; + + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; } else { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE); + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; } - if (ti0->baseLevelInternalFormat == GL_RGB) - grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); - else - grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); - + if (ti0->baseLevelInternalFormat == GL_RGB) { + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; + } else { + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_ONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; + } - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_ONE; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; break; @@ -901,45 +975,69 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - if (isalpha[FX_TMU1]) - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_ZERO, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE); - else - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - - if (isalpha[FX_TMU0]) - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL, - GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE); - else - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL, - GR_COMBINE_FACTOR_ONE, - GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL, - GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE); - - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); - - grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + if (isalpha[FX_TMU1]) { + tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + tex1.InvertRGB = FXTRUE; + } else { + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + } + + if (isalpha[FX_TMU0]) { + tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; + } else { + tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; + } + + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; + + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; + alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; break; } default: fprintf(stderr, "%s: Unexpected dual texture mode encountered\n", __FUNCTION__); - break; + return; } + + grAlphaCombine(alphaComb.Function, + alphaComb.Factor, + alphaComb.Local, + alphaComb.Other, + alphaComb.Invert); + grColorCombine(colorComb.Function, + colorComb.Factor, + colorComb.Local, + colorComb.Other, + colorComb.Invert); + grTexCombine(GR_TMU0, + tex0.FunctionRGB, + tex0.FactorRGB, + tex0.FunctionAlpha, + tex0.FactorAlpha, + tex0.InvertRGB, + tex0.InvertAlpha); + grTexCombine(GR_TMU1, + tex1.FunctionRGB, + tex1.FactorRGB, + tex1.FunctionAlpha, + tex1.FactorAlpha, + tex1.InvertRGB, + tex1.InvertAlpha); } /************************* No Texture ***************************/ @@ -967,12 +1065,16 @@ fxSetupTextureNone_NoLock(GLcontext * ctx) localc = GR_COMBINE_LOCAL_CONSTANT; grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); + GR_COMBINE_FACTOR_NONE, + locala, + GR_COMBINE_OTHER_NONE, + FXFALSE); grColorCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - localc, GR_COMBINE_OTHER_NONE, FXFALSE); + GR_COMBINE_FACTOR_NONE, + localc, + GR_COMBINE_OTHER_NONE, + FXFALSE); fxMesa->lastUnitsMode = FX_UM_NONE; } @@ -1336,25 +1438,6 @@ fxSetupStencil (GLcontext * ctx) /**************************** Color Mask SetUp **************************/ /************************************************************************/ -void fxColorMask (fxMesaContext fxMesa, GLboolean enable) -{ -/* These are used in calls to FX_grColorMask() */ -static const FxBool false4[4] = { FXFALSE, FXFALSE, FXFALSE, FXFALSE }; -static const FxBool true4[4] = { FXTRUE, FXTRUE, FXTRUE, FXTRUE }; - - const FxBool *rgba = enable ? true4 : false4; - - if (fxMesa->colDepth != 16) { - /* 32bpp mode or 15bpp mode */ - fxMesa->Glide.grColorMaskExt(rgba[RCOMP], rgba[GCOMP], - rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha); - } - else { - /* 16 bpp mode */ - grColorMask(rgba[RCOMP] || rgba[GCOMP] || rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha); - } -} - void fxDDColorMask(GLcontext * ctx, GLboolean r, GLboolean g, GLboolean b, GLboolean a) @@ -1367,16 +1450,24 @@ fxDDColorMask(GLcontext * ctx, (void) a; } -static void +void fxSetupColorMask(GLcontext * ctx) { fxMesaContext fxMesa = FX_CONTEXT(ctx); - if (ctx->Color.DrawBuffer == GL_NONE) { - fxColorMask(fxMesa, GL_FALSE); + if (fxMesa->colDepth != 16) { + /* 32bpp mode or 15bpp mode */ + fxMesa->Glide.grColorMaskExt(ctx->Color.ColorMask[RCOMP], + ctx->Color.ColorMask[GCOMP], + ctx->Color.ColorMask[BCOMP], + ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha); } else { - fxColorMask(fxMesa, GL_TRUE); + /* 16 bpp mode */ + grColorMask(ctx->Color.ColorMask[RCOMP] || + ctx->Color.ColorMask[GCOMP] || + ctx->Color.ColorMask[BCOMP], + ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha); } } @@ -1453,30 +1544,34 @@ fxSetScissorValues(GLcontext * ctx) { fxMesaContext fxMesa = FX_CONTEXT(ctx); int xmin, xmax; - int ymin, ymax, check; + int ymin, ymax; if (ctx->Scissor.Enabled) { xmin = ctx->Scissor.X; xmax = ctx->Scissor.X + ctx->Scissor.Width; ymin = ctx->Scissor.Y; ymax = ctx->Scissor.Y + ctx->Scissor.Height; - check = 1; + + if (xmin < 0) + xmin = 0; + if (xmax > fxMesa->width) + xmax = fxMesa->width; + if (ymin < fxMesa->screen_height - fxMesa->height) + ymin = fxMesa->screen_height - fxMesa->height; + if (ymax > fxMesa->screen_height - 0) + ymax = fxMesa->screen_height - 0; } else { xmin = 0; ymin = 0; xmax = fxMesa->width; ymax = fxMesa->height; - check = 0; } - if (xmin < fxMesa->clipMinX) - xmin = fxMesa->clipMinX; - if (xmax > fxMesa->clipMaxX) - xmax = fxMesa->clipMaxX; - if (ymin < fxMesa->screen_height - fxMesa->clipMaxY) - ymin = fxMesa->screen_height - fxMesa->clipMaxY; - if (ymax > fxMesa->screen_height - fxMesa->clipMinY) - ymax = fxMesa->screen_height - fxMesa->clipMinY; + + fxMesa->clipMinX = xmin; + fxMesa->clipMinY = ymin; + fxMesa->clipMaxX = xmax; + fxMesa->clipMaxY = ymax; grClipWindow(xmin, ymin, xmax, ymax); } diff --git a/src/mesa/drivers/glide/fxtexman.c b/src/mesa/drivers/glide/fxtexman.c index 648649c0328..35b42051068 100644 --- a/src/mesa/drivers/glide/fxtexman.c +++ b/src/mesa/drivers/glide/fxtexman.c @@ -1,4 +1,4 @@ -/* $Id: fxtexman.c,v 1.17 2003/10/02 17:36:44 brianp Exp $ */ +/* $Id: fxtexman.c,v 1.18 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -45,6 +45,7 @@ #include "fxdrv.h" int texSwaps = 0; +static FxU32 texBoundMask; #define FX_2MB_SPLIT 0x200000 @@ -120,30 +121,37 @@ fxTMNewRangeNode(fxMesaContext fxMesa, FxU32 start, FxU32 end) fxCloseHardware(); exit(-1); } - result->next = NULL; } result->startAddr = start; result->endAddr = end; return result; } +#if 1 +#define fxTMDeleteRangeNode(fxMesa, range) \ + do { \ + range->next = fxMesa->tmPool; \ + fxMesa->tmPool = range; \ + } while (0); +#else static void fxTMDeleteRangeNode(fxMesaContext fxMesa, MemRange * range) { range->next = fxMesa->tmPool; fxMesa->tmPool = range; } +#endif static void fxTMUInit(fxMesaContext fxMesa, int tmu) { MemRange *tmn, *last; - FxU32 start, end, blockstart, blockend, boundary; + FxU32 start, end, blockstart, blockend, chunk; start = grTexMinAddress(tmu); end = grTexMaxAddress(tmu); - boundary = (fxMesa->type >= GR_SSTTYPE_Banshee) ? (end - start) : FX_2MB_SPLIT; + chunk = (fxMesa->type >= GR_SSTTYPE_Banshee) ? (end - start) : FX_2MB_SPLIT; if (fxMesa->verbose) { fprintf(stderr, "Voodoo %s configuration:\n", @@ -152,7 +160,7 @@ fxTMUInit(fxMesaContext fxMesa, int tmu) (unsigned int) start); fprintf(stderr, "Voodoo Higher texture memory address (%u)\n", (unsigned int) end); - fprintf(stderr, "Voodoo Splitting Texture memory in %luMB blocks:\n", boundary >> 20); + fprintf(stderr, "Voodoo Splitting Texture memory in %luMB blocks:\n", chunk >> 20); } fxMesa->freeTexMem[tmu] = end - start; @@ -161,16 +169,18 @@ fxTMUInit(fxMesaContext fxMesa, int tmu) last = 0; blockstart = start; while (blockstart < end) { - if (blockstart + boundary > end) + if (blockstart + chunk > end) blockend = end; else - blockend = blockstart + boundary; + blockend = blockstart + chunk; if (fxMesa->verbose) fprintf(stderr, "Voodoo %07u-%07u\n", (unsigned int) blockstart, (unsigned int) blockend); tmn = fxTMNewRangeNode(fxMesa, blockstart, blockend); + tmn->next = NULL; + if (last) last->next = tmn; @@ -178,7 +188,7 @@ fxTMUInit(fxMesaContext fxMesa, int tmu) fxMesa->tmFree[tmu] = tmn; last = tmn; - blockstart += boundary; + blockstart += chunk; } } @@ -229,7 +239,6 @@ static void fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range) { MemRange *tmp, *prev; - FxU32 boundary = (fxMesa->type >= GR_SSTTYPE_Banshee) ? -1 : (FX_2MB_SPLIT - 1); if (range->startAddr == range->endAddr) { fxTMDeleteRangeNode(fxMesa, range); @@ -252,7 +261,7 @@ fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range) range->next = tmp; if (tmp) { if (range->endAddr == tmp->startAddr - && tmp->startAddr & boundary) { + && tmp->startAddr & texBoundMask) { /* Combine */ tmp->startAddr = range->startAddr; fxTMDeleteRangeNode(fxMesa, range); @@ -261,7 +270,7 @@ fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range) } if (prev) { if (prev->endAddr == range->startAddr - && range->startAddr & boundary) { + && range->startAddr & texBoundMask) { /* Combine */ prev->endAddr = range->endAddr; prev->next = range->next; @@ -312,7 +321,7 @@ fxTMFindOldestObject(fxMesaContext fxMesa, int tmu) } /* examine priority */ - if (obj->Priority < lowestPriority) { + if (tmp->Priority < lowestPriority) { lowestPriority = tmp->Priority; lowestPriorityObj = tmp; } @@ -320,8 +329,7 @@ fxTMFindOldestObject(fxMesaContext fxMesa, int tmu) tmp = tmp->Next; } - if (lowestPriority < 1.0) { - ASSERT(lowestPriorityObj); + if (lowestPriorityObj != NULL) { if (TDFX_DEBUG & VERBOSE_TEXTURE) { fprintf(stderr, "fxTMFindOldestObject: %d pri=%f\n", lowestPriorityObj->Name, lowestPriority); } @@ -753,6 +761,8 @@ fxTMInit(fxMesaContext fxMesa) if (fxMesa->haveTwoTMUs) fxTMUInit(fxMesa, FX_TMU1); + + texBoundMask = (fxMesa->type >= GR_SSTTYPE_Banshee) ? -1 : (FX_2MB_SPLIT - 1); } void diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c index 3c6f51a3264..4eb536a813c 100644 --- a/src/mesa/drivers/glide/fxtris.c +++ b/src/mesa/drivers/glide/fxtris.c @@ -1,4 +1,4 @@ -/* $Id: fxtris.c,v 1.24 2003/10/02 17:36:44 brianp Exp $ */ +/* $Id: fxtris.c,v 1.25 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -1097,8 +1097,6 @@ static GLenum reduced_prim[GL_POLYGON+1] = { */ static void fxRasterPrimitive( GLcontext *ctx, GLenum prim ) { - extern void fxSetupCull (GLcontext *ctx); - fxMesaContext fxMesa = FX_CONTEXT( ctx ); fxMesa->raster_primitive = prim; @@ -1176,7 +1174,7 @@ void fxCheckIsInHardware( GLcontext *ctx ) if (newfallback) { if (oldfallback == 0) { if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! begin SW 0x08%x %s\n", newfallback, getFallbackString(newfallback)); + fprintf(stderr, "Voodoo ! begin SW 0x%08x %s\n", newfallback, getFallbackString(newfallback)); } _swsetup_Wakeup( ctx ); } @@ -1197,7 +1195,7 @@ void fxCheckIsInHardware( GLcontext *ctx ) fxChooseVertexState(ctx); fxDDChooseRenderState(ctx); if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! end SW 0x08%x %s\n", oldfallback, getFallbackString(oldfallback)); + fprintf(stderr, "Voodoo ! end SW 0x%08x %s\n", oldfallback, getFallbackString(oldfallback)); } } } diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c index da9108b7ba0..857093b5c96 100644 --- a/src/mesa/drivers/glide/fxvb.c +++ b/src/mesa/drivers/glide/fxvb.c @@ -1,4 +1,4 @@ -/* $Id: fxvb.c,v 1.19 2003/10/02 17:36:45 brianp Exp $ */ +/* $Id: fxvb.c,v 1.20 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -118,7 +118,7 @@ static void interp_extras( GLcontext *ctx, GET_COLOR(VB->ColorPtr[1], dst), GET_COLOR(VB->ColorPtr[1], out), GET_COLOR(VB->ColorPtr[1], in) ); -#if 0 /* [dBorca] leaving disabled for now */ +#if 1 /* [dBorca] GL_EXT_separate_specular_color */ if (VB->SecondaryColorPtr[1]) { INTERP_3CHAN( t, GET_COLOR(VB->SecondaryColorPtr[1], dst), @@ -143,7 +143,7 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) if (VB->ColorPtr[1]) { COPY_CHAN4( GET_COLOR(VB->ColorPtr[1], dst), GET_COLOR(VB->ColorPtr[1], src) ); -#if 0 /* [dBorca] leaving disabled for now */ +#if 1 /* [dBorca] GL_EXT_separate_specular_color */ if (VB->SecondaryColorPtr[1]) { COPY_CHAN4( GET_COLOR(VB->SecondaryColorPtr[1], dst), GET_COLOR(VB->SecondaryColorPtr[1], src) ); diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h index d1a022ff5e4..306a47c9b30 100644 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ b/src/mesa/drivers/glide/fxvbtmp.h @@ -1,4 +1,4 @@ -/* $Id: fxvbtmp.h,v 1.13 2003/10/02 17:36:45 brianp Exp $ */ +/* $Id: fxvbtmp.h,v 1.14 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -29,6 +29,10 @@ */ +#define VIEWPORT_X(dst,x) dst = s[0] * x + s[12] +#define VIEWPORT_Y(dst,y) dst = s[5] * y + s[13] +#define VIEWPORT_Z(dst,z) dst = s[10] * z + s[14] + static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, void *dest ) @@ -89,9 +93,9 @@ static void TAG(emit)( GLcontext *ctx, if (IND & SETUP_XYZW) { if (mask[i] == 0) { /* unclipped */ - v->x = s[0] * proj[0][0] + s[12]; - v->y = s[5] * proj[0][1] + s[13]; - v->ooz = s[10] * proj[0][2] + s[14]; + VIEWPORT_X(v->x, proj[0][0]); + VIEWPORT_Y(v->y, proj[0][1]); + VIEWPORT_Z(v->ooz, proj[0][2]); v->oow = proj[0][3]; } else { /* clipped */ @@ -122,32 +126,24 @@ static void TAG(emit)( GLcontext *ctx, } if (IND & SETUP_TMU0) { GLfloat w = v->oow; + v->tmuvtx[0].sow = tc0[0][0] * u0scale * w; + v->tmuvtx[0].tow = tc0[0][1] * v0scale * w; if (IND & SETUP_PTEX) { - v->tmuvtx[0].sow = tc0[0][0] * u0scale * w; - v->tmuvtx[0].tow = tc0[0][1] * v0scale * w; v->tmuvtx[0].oow = w; if (tc0_size == 4) - v->tmuvtx[0].oow = tc0[0][3] * w; - } - else { - v->tmuvtx[0].sow = tc0[0][0] * u0scale * w; - v->tmuvtx[0].tow = tc0[0][1] * v0scale * w; + v->tmuvtx[0].oow *= tc0[0][3]; } tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride); } if (IND & SETUP_TMU1) { GLfloat w = v->oow; + v->tmuvtx[1].sow = tc1[0][0] * u1scale * w; + v->tmuvtx[1].tow = tc1[0][1] * v1scale * w; if (IND & SETUP_PTEX) { - v->tmuvtx[1].sow = tc1[0][0] * u1scale * w; - v->tmuvtx[1].tow = tc1[0][1] * v1scale * w; v->tmuvtx[1].oow = w; if (tc1_size == 4) - v->tmuvtx[1].oow = tc1[0][3] * w; + v->tmuvtx[1].oow *= tc1[0][3]; } - else { - v->tmuvtx[1].sow = tc1[0][0] * u1scale * w; - v->tmuvtx[1].tow = tc1[0][1] * v1scale * w; - } tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride); } } @@ -197,9 +193,9 @@ static void TAG(interp)( GLcontext *ctx, const GLfloat wout = 1.0F / out->oow; const GLfloat win = 1.0F / in->oow; - dst->x = s[0] * dstclip[0] * oow + s[12]; - dst->y = s[5] * dstclip[1] * oow + s[13]; - dst->ooz = s[10] * dstclip[2] * oow + s[14]; + VIEWPORT_X(dst->x, dstclip[0] * oow); + VIEWPORT_Y(dst->y, dstclip[1] * oow); + VIEWPORT_Z(dst->ooz, dstclip[2] * oow); dst->oow = oow; if (IND & SETUP_SNAP) { |