diff options
-rw-r--r-- | src/gallium/drivers/i915simple/i915_context.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/i915simple/i915_state.c | 10 | ||||
-rw-r--r-- | src/gallium/drivers/i915simple/i915_state_sampler.c | 84 |
3 files changed, 79 insertions, 17 deletions
diff --git a/src/gallium/drivers/i915simple/i915_context.h b/src/gallium/drivers/i915simple/i915_context.h index 2ee0381648d..892a88fd2cc 100644 --- a/src/gallium/drivers/i915simple/i915_context.h +++ b/src/gallium/drivers/i915simple/i915_context.h @@ -178,6 +178,8 @@ struct i915_rasterizer_state { struct i915_sampler_state { unsigned state[3]; const struct pipe_sampler_state *templ; + unsigned minlod; + unsigned maxlod; }; diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915simple/i915_state.c index 39d5d5e9d65..dbb33f26955 100644 --- a/src/gallium/drivers/i915simple/i915_state.c +++ b/src/gallium/drivers/i915simple/i915_state.c @@ -251,11 +251,17 @@ i915_create_sampler_state(struct pipe_context *pipe, if (sampler->normalized_coords) cso->state[1] |= SS3_NORMALIZED_COORDS; - if (0) /* XXX not tested yet */ { int minlod = (int) (16.0 * sampler->min_lod); + int maxlod = (int) (16.0 * sampler->max_lod); minlod = CLAMP(minlod, 0, 16 * 11); - cso->state[1] |= (minlod << SS3_MIN_LOD_SHIFT); + maxlod = CLAMP(maxlod, 0, 16 * 11); + + if (minlod > maxlod) + maxlod = minlod; + + cso->minlod = minlod; + cso->maxlod = maxlod; } { diff --git a/src/gallium/drivers/i915simple/i915_state_sampler.c b/src/gallium/drivers/i915simple/i915_state_sampler.c index 982eec4a1b0..fbdc1a3b68c 100644 --- a/src/gallium/drivers/i915simple/i915_state_sampler.c +++ b/src/gallium/drivers/i915simple/i915_state_sampler.c @@ -35,6 +35,35 @@ #include "i915_state.h" +/* + * A note about min_lod & max_lod. + * + * There is a circular dependancy between the sampler state + * and the map state to be submitted to hw. + * + * Two condition must be meet: + * min_lod =< max_lod == true + * max_lod =< last_level == true + * + * + * This is all fine and dandy if it where for the fact that max_lod + * is set on the map state instead of the sampler state. That is + * the max_lod we submit on map is: + * max_lod = MIN2(last_level, max_lod); + * + * So we need to update the map state when we change samplers and + * we need to be change the sampler state when map state is changed. + * The first part is done by calling i915_update_texture in + * i915_update_samplers and the second part is done else where in + * code tracking the state changes. + */ + +static void +i915_update_texture(struct i915_context *i915, + uint unit, + const struct i915_texture *tex, + const struct i915_sampler_state *sampler, + uint state[6]); /** * Compute i915 texture sampling state. * @@ -50,6 +79,7 @@ static void update_sampler(struct i915_context *i915, unsigned state[3] ) { const struct pipe_texture *pt = &tex->base; + unsigned minlod, lastlod; /* Need to do this after updating the maps, which call the * intel_finalize_mipmap_tree and hence can update firstLevel: @@ -95,6 +125,15 @@ static void update_sampler(struct i915_context *i915, } #endif + /* See note at the top of file */ + minlod = sampler->minlod; + lastlod = pt->last_level << 4; + + if (lastlod < minlod) { + minlod = lastlod; + } + + state[1] |= (sampler->minlod << SS3_MIN_LOD_SHIFT); state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT); } @@ -112,18 +151,23 @@ void i915_update_samplers( struct i915_context *i915 ) /* could also examine the fragment program? */ if (i915->texture[unit]) { update_sampler( i915, - unit, - i915->sampler[unit], /* sampler state */ - i915->texture[unit], /* texture */ - i915->current.sampler[unit] /* the result */ - ); - - i915->current.sampler_enable_nr++; - i915->current.sampler_enable_flags |= (1 << unit); + unit, + i915->sampler[unit], /* sampler state */ + i915->texture[unit], /* texture */ + i915->current.sampler[unit] /* the result */ + ); + i915_update_texture( i915, + unit, + i915->texture[unit], /* texture */ + i915->sampler[unit], /* sampler state */ + i915->current.texbuffer[unit] ); + + i915->current.sampler_enable_nr++; + i915->current.sampler_enable_flags |= (1 << unit); } } - i915->hardware_dirty |= I915_HW_SAMPLER; + i915->hardware_dirty |= I915_HW_SAMPLER | I915_HW_MAP; } @@ -179,14 +223,17 @@ translate_texture_format(enum pipe_format pipeFormat) static void -i915_update_texture(struct i915_context *i915, uint unit, +i915_update_texture(struct i915_context *i915, + uint unit, + const struct i915_texture *tex, + const struct i915_sampler_state *sampler, uint state[6]) { - const struct i915_texture *tex = i915->texture[unit]; const struct pipe_texture *pt = &tex->base; uint format, pitch; const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; const uint num_levels = pt->last_level; + unsigned max_lod = num_levels * 4; assert(tex); assert(width); @@ -207,16 +254,19 @@ i915_update_texture(struct i915_context *i915, uint unit, | MS3_USE_FENCE_REGS); /* - * XXX sampler->max_lod should be used to program the MAX_LOD field below. - * Also, when min_filter != mag_filter and there's just one mipmap level, + * XXX When min_filter != mag_filter and there's just one mipmap level, * set max_lod = 1 to make sure i915 chooses between min/mag filtering. */ + /* See note at the top of file */ + if (max_lod > (sampler->maxlod >> 2)) + max_lod = sampler->maxlod >> 2; + /* MS4 state */ state[1] = ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK - | ((num_levels * 4) << MS4_MAX_LOD_SHIFT) + | ((max_lod) << MS4_MAX_LOD_SHIFT) | ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT)); } @@ -231,7 +281,11 @@ i915_update_textures(struct i915_context *i915) /* determine unit enable/disable by looking for a bound texture */ /* could also examine the fragment program? */ if (i915->texture[unit]) { - i915_update_texture(i915, unit, i915->current.texbuffer[unit]); + i915_update_texture( i915, + unit, + i915->texture[unit], /* texture */ + i915->sampler[unit], /* sampler state */ + i915->current.texbuffer[unit] ); } } |