diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index f0de711cedc..dfd00319309 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -560,12 +560,6 @@ brw_initialize_context_constants(struct brw_context *brw) .lower_ffma = true, }; - bool use_nir_default[MESA_SHADER_STAGES]; - use_nir_default[MESA_SHADER_VERTEX] = false; - use_nir_default[MESA_SHADER_GEOMETRY] = false; - use_nir_default[MESA_SHADER_FRAGMENT] = false; - use_nir_default[MESA_SHADER_COMPUTE] = false; - /* We want the GLSL compiler to emit code that uses condition codes */ for (int i = 0; i < MESA_SHADER_STAGES; i++) { ctx->Const.ShaderCompilerOptions[i].MaxIfDepth = brw->gen < 6 ? 16 : UINT_MAX; @@ -579,9 +573,6 @@ brw_initialize_context_constants(struct brw_context *brw) (i == MESA_SHADER_FRAGMENT); ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectUniform = false; ctx->Const.ShaderCompilerOptions[i].LowerClipDistance = true; - - if (brw_env_var_as_boolean("INTEL_USE_NIR", use_nir_default[i])) - ctx->Const.ShaderCompilerOptions[i].NirOptions = &nir_options; } ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = true; @@ -594,8 +585,14 @@ brw_initialize_context_constants(struct brw_context *brw) ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoIndirectOutput = true; ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoIndirectTemp = true; ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = false; + + if (brw_env_var_as_boolean("INTEL_USE_NIR", false)) + ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].NirOptions = &nir_options; } + if (brw_env_var_as_boolean("INTEL_USE_NIR", false)) + ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT].NirOptions = &nir_options; + /* ARB_viewport_array */ if (brw->gen >= 7 && ctx->API == API_OPENGL_CORE) { ctx->Const.MaxViewports = GEN7_NUM_VIEWPORTS; |