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-rw-r--r--src/intel/vulkan/anv_blorp.c88
-rw-r--r--src/intel/vulkan/genX_cmd_buffer.c10
2 files changed, 18 insertions, 80 deletions
diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c
index d0e859f09d0..4904ee3a5fc 100644
--- a/src/intel/vulkan/anv_blorp.c
+++ b/src/intel/vulkan/anv_blorp.c
@@ -1094,80 +1094,6 @@ enum subpass_stage {
};
static bool
-attachment_needs_flush(struct anv_cmd_buffer *cmd_buffer,
- struct anv_render_pass_attachment *att,
- enum subpass_stage stage)
-{
- struct anv_render_pass *pass = cmd_buffer->state.pass;
- const uint32_t subpass_idx = anv_get_subpass_id(&cmd_buffer->state);
-
- /* We handle this subpass specially based on the current stage */
- enum anv_subpass_usage usage = att->subpass_usage[subpass_idx];
- switch (stage) {
- case SUBPASS_STAGE_LOAD:
- if (usage & (ANV_SUBPASS_USAGE_INPUT | ANV_SUBPASS_USAGE_RESOLVE_SRC))
- return true;
- break;
-
- case SUBPASS_STAGE_DRAW:
- if (usage & ANV_SUBPASS_USAGE_RESOLVE_SRC)
- return true;
- break;
-
- default:
- break;
- }
-
- for (uint32_t s = subpass_idx + 1; s < pass->subpass_count; s++) {
- usage = att->subpass_usage[s];
-
- /* If this attachment is going to be used as an input in this or any
- * future subpass, then we need to flush its cache and invalidate the
- * texture cache.
- */
- if (att->subpass_usage[s] & ANV_SUBPASS_USAGE_INPUT)
- return true;
-
- if (usage & (ANV_SUBPASS_USAGE_DRAW | ANV_SUBPASS_USAGE_RESOLVE_DST)) {
- /* We found another subpass that draws to this attachment. We'll
- * wait to resolve until then.
- */
- return false;
- }
- }
-
- return false;
-}
-
-static void
-anv_cmd_buffer_flush_attachments(struct anv_cmd_buffer *cmd_buffer,
- enum subpass_stage stage)
-{
- struct anv_subpass *subpass = cmd_buffer->state.subpass;
- struct anv_render_pass *pass = cmd_buffer->state.pass;
-
- for (uint32_t i = 0; i < subpass->color_count; ++i) {
- uint32_t att = subpass->color_attachments[i].attachment;
- assert(att < pass->attachment_count);
- if (attachment_needs_flush(cmd_buffer, &pass->attachments[att], stage)) {
- cmd_buffer->state.pending_pipe_bits |=
- ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT |
- ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT;
- }
- }
-
- if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
- uint32_t att = subpass->depth_stencil_attachment.attachment;
- assert(att < pass->attachment_count);
- if (attachment_needs_flush(cmd_buffer, &pass->attachments[att], stage)) {
- cmd_buffer->state.pending_pipe_bits |=
- ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT |
- ANV_PIPE_DEPTH_CACHE_FLUSH_BIT;
- }
- }
-}
-
-static bool
subpass_needs_clear(const struct anv_cmd_buffer *cmd_buffer)
{
const struct anv_cmd_state *cmd_state = &cmd_buffer->state;
@@ -1351,8 +1277,6 @@ anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer)
}
blorp_batch_finish(&batch);
-
- anv_cmd_buffer_flush_attachments(cmd_buffer, SUBPASS_STAGE_LOAD);
}
static void
@@ -1593,9 +1517,15 @@ anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer)
subpass->color_attachments[i].attachment);
}
- anv_cmd_buffer_flush_attachments(cmd_buffer, SUBPASS_STAGE_DRAW);
-
if (subpass->has_resolve) {
+ /* We are about to do some MSAA resolves. We need to flush so that the
+ * result of writes to the MSAA color attachments show up in the sampler
+ * when we blit to the single-sampled resolve target.
+ */
+ cmd_buffer->state.pending_pipe_bits |=
+ ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT |
+ ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT;
+
for (uint32_t i = 0; i < subpass->color_count; ++i) {
uint32_t src_att = subpass->color_attachments[i].attachment;
uint32_t dst_att = subpass->resolve_attachments[i].attachment;
@@ -1633,8 +1563,6 @@ anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer)
ccs_resolve_attachment(cmd_buffer, &batch, dst_att);
}
-
- anv_cmd_buffer_flush_attachments(cmd_buffer, SUBPASS_STAGE_RESOLVE);
}
blorp_batch_finish(&batch);
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index aa80b1f85e1..f94b308f995 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -2504,6 +2504,9 @@ void genX(CmdBeginRenderPass)(
genX(flush_pipeline_select_3d)(cmd_buffer);
genX(cmd_buffer_set_subpass)(cmd_buffer, pass->subpasses);
+
+ cmd_buffer->state.pending_pipe_bits |=
+ cmd_buffer->state.pass->subpass_flushes[0];
}
void genX(CmdNextSubpass)(
@@ -2524,6 +2527,10 @@ void genX(CmdNextSubpass)(
cmd_buffer_subpass_transition_layouts(cmd_buffer, true);
genX(cmd_buffer_set_subpass)(cmd_buffer, cmd_buffer->state.subpass + 1);
+
+ uint32_t subpass_id = anv_get_subpass_id(&cmd_buffer->state);
+ cmd_buffer->state.pending_pipe_bits |=
+ cmd_buffer->state.pass->subpass_flushes[subpass_id];
}
void genX(CmdEndRenderPass)(
@@ -2540,6 +2547,9 @@ void genX(CmdEndRenderPass)(
*/
cmd_buffer_subpass_transition_layouts(cmd_buffer, true);
+ cmd_buffer->state.pending_pipe_bits |=
+ cmd_buffer->state.pass->subpass_flushes[cmd_buffer->state.pass->subpass_count];
+
cmd_buffer->state.hiz_enabled = false;
#ifndef NDEBUG