diff options
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_line.c | 242 |
1 files changed, 213 insertions, 29 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c index 930207ae33a..15662031178 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_line.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c @@ -243,6 +243,11 @@ print_line(struct lp_setup_context *setup, } +static INLINE boolean sign(float x){ + return x >= 0; +} + + static void lp_setup_line( struct lp_setup_context *setup, const float (*v1)[4], @@ -251,7 +256,7 @@ lp_setup_line( struct lp_setup_context *setup, struct lp_scene *scene = lp_setup_get_current_scene(setup); struct lp_rast_triangle *line; float oneoverarea; - float half_width = setup->line_width / 2; + float width = MAX2(1.0, setup->line_width); int minx, maxx, miny, maxy; int ix0, ix1, iy0, iy1; unsigned tri_bytes; @@ -260,7 +265,25 @@ lp_setup_line( struct lp_setup_context *setup, int i; int nr_planes = 4; boolean opaque; - + + /* linewidth should be interpreted as integer */ + int fixed_width = subpixel_snap(round(width)); + + float xdiamond_offset=0; + float ydiamond_offset=0; + float xdiamond_offset_end=0; + float ydiamond_offset_end=0; + + float x1diff; + float y1diff; + float x2diff; + float y2diff; + + boolean draw_start; + boolean draw_end; + boolean will_draw_start; + boolean will_draw_end; + if (0) print_line(setup, v1, v2); @@ -278,21 +301,76 @@ lp_setup_line( struct lp_setup_context *setup, if (!line) return; -#ifndef DEBUG +#ifdef DEBUG line->v[0][0] = v1[0][0]; line->v[1][0] = v2[0][0]; line->v[0][1] = v1[0][1]; line->v[1][1] = v2[0][1]; #endif - /* pre-calculation(based on given vertices) to determine if line is - * more horizontal or more vertical - */ line->dx = v1[0][0] - v2[0][0]; line->dy = v1[0][1] - v2[0][1]; - - /* x-major line */ + +/* X-MAJOR LINE */ if (fabsf(line->dx) >= fabsf(line->dy)) { + + x1diff = v1[0][0] - (float) floor(v1[0][0]) - 0.5; + y1diff = v1[0][1] - (float) floor(v1[0][1]) - 0.5; + x2diff = v2[0][0] - (float) floor(v2[0][0]) - 0.5; + y2diff = v2[0][1] - (float) floor(v2[0][1]) - 0.5; + + if (y2diff==-0.5 && line->dy<0){ + y2diff = 0.5; + } + + /* + * Diamond exit rule test for starting point + */ + if (fabsf(x1diff) + fabsf(y1diff) < 0.5) { + draw_start = TRUE; + } + else if (sign(x1diff) == sign(-line->dx)) { + draw_start = FALSE; + } + else if (sign(-y1diff) != sign(line->dy)) { + draw_start = TRUE; + } + else { + /* do intersection test */ + float yintersect = v1[0][1] + x1diff*((float)line->dy/(float)line->dx); + if (yintersect < ceil(v1[0][1]) && yintersect > floor(v1[0][1])){ + draw_start = TRUE; + } + else draw_start = FALSE; + } + + + /* + * Diamond exit rule test for ending point + */ + if (fabsf(x2diff) + fabsf(y2diff) < 0.5) { + draw_end = FALSE; + } + else if (sign(x2diff) != sign(-line->dx)) { + draw_end = FALSE; + } + else if (sign(-y2diff) == sign(line->dy)) { + draw_end = TRUE; + } + else { + /* do intersection test */ + float yintersect = v2[0][1] + x2diff*((float)line->dy/(float)line->dx); + if (yintersect < ceil(v2[0][1]) && yintersect > floor(v2[0][1])){ + draw_end = TRUE; + } + else draw_end = FALSE; + } + + /* Are we already drawing start/end? + */ + will_draw_start = sign(-x1diff) != sign(line->dx); + will_draw_end = (sign(x2diff) == sign(-line->dx)) || x2diff==0; + if (line->dx < 0) { /* if v2 is to the right of v1, swap pointers */ const float (*temp)[4] = v1; @@ -300,21 +378,102 @@ lp_setup_line( struct lp_setup_context *setup, v2 = temp; line->dx = -line->dx; line->dy = -line->dy; + /* Otherwise shift planes appropriately */ + if (will_draw_start != draw_start) { + xdiamond_offset_end = - x1diff - 0.5; + ydiamond_offset_end = xdiamond_offset_end*(float)line->dy/(float)line->dx; + + } + if (will_draw_end != draw_end) { + xdiamond_offset = - x2diff - 0.5; + ydiamond_offset = xdiamond_offset*(float)line->dy/(float)line->dx; + } + } - + else{ + /* Otherwise shift planes appropriately */ + if (will_draw_start != draw_start) { + xdiamond_offset = - x1diff + 0.5; + ydiamond_offset = xdiamond_offset*(float)line->dy/(float)line->dx; + } + if (will_draw_end != draw_end) { + xdiamond_offset_end = - x2diff + 0.5; + ydiamond_offset_end = xdiamond_offset_end*(float)line->dy/(float)line->dx; + } + } + /* x/y positions in fixed point */ - x[0] = subpixel_snap(v1[0][0] - setup->pixel_offset); - x[1] = subpixel_snap(v2[0][0] - setup->pixel_offset); - x[2] = subpixel_snap(v2[0][0] - setup->pixel_offset); - x[3] = subpixel_snap(v1[0][0] - setup->pixel_offset); + x[0] = subpixel_snap(v1[0][0] + xdiamond_offset - setup->pixel_offset); + x[1] = subpixel_snap(v2[0][0] + xdiamond_offset_end - setup->pixel_offset); + x[2] = subpixel_snap(v2[0][0] + xdiamond_offset_end - setup->pixel_offset); + x[3] = subpixel_snap(v1[0][0] + xdiamond_offset - setup->pixel_offset); + + y[0] = subpixel_snap(v1[0][1] + ydiamond_offset - setup->pixel_offset) - fixed_width/2; + y[1] = subpixel_snap(v2[0][1] + ydiamond_offset_end - setup->pixel_offset) - fixed_width/2; + y[2] = subpixel_snap(v2[0][1] + ydiamond_offset_end - setup->pixel_offset) + fixed_width/2; + y[3] = subpixel_snap(v1[0][1] + ydiamond_offset - setup->pixel_offset) + fixed_width/2; - y[0] = subpixel_snap(v1[0][1] - half_width - setup->pixel_offset); - y[1] = subpixel_snap(v2[0][1] - half_width - setup->pixel_offset); - y[2] = subpixel_snap(v2[0][1] + half_width - setup->pixel_offset); - y[3] = subpixel_snap(v1[0][1] + half_width - setup->pixel_offset); } + + else{ - /* y-major line */ +/* Y-MAJOR LINE */ + x1diff = v1[0][0] - (float) floor(v1[0][0]) - 0.5; + y1diff = v1[0][1] - (float) floor(v1[0][1]) - 0.5; + x2diff = v2[0][0] - (float) floor(v2[0][0]) - 0.5; + y2diff = v2[0][1] - (float) floor(v2[0][1]) - 0.5; + + if (x2diff==-0.5 && line->dx<0){ + x2diff = 0.5; + } + +/* + * Diamond exit rule test for starting point + */ + if (fabsf(x1diff) + fabsf(y1diff) < 0.5) { + draw_start = TRUE; + } + else if (sign(-y1diff) == sign(line->dy)) { + draw_start = FALSE; + } + else if (sign(x1diff) != sign(-line->dx)) { + draw_start = TRUE; + } + else { + /* do intersection test */ + float xintersect = v1[0][0] + y1diff*((float)line->dx/(float)line->dy); + if (xintersect < ceil(v1[0][0]) && xintersect > floor(v1[0][0])){ + draw_start = TRUE; + } + else draw_start = FALSE; + } + + /* + * Diamond exit rule test for ending point + */ + if (fabsf(x2diff) + fabsf(y2diff) < 0.5) { + draw_end = FALSE; + } + else if (sign(-y2diff) != sign(line->dy) ) { + draw_end = FALSE; + } + else if (sign(x2diff) == sign(-line->dx) ) { + draw_end = TRUE; + } + else { + /* do intersection test */ + float xintersect = v2[0][0] + y2diff*((float)line->dx/(float)line->dy); + if (xintersect < ceil(v2[0][0]) && xintersect > floor(v2[0][0])){ + draw_end = TRUE; + } + else draw_end = FALSE; + } + + /* Are we already drawing start/end? + */ + will_draw_start = sign(y1diff) == sign(line->dy); + will_draw_end = (sign(-y2diff) == sign(line->dy)) || y2diff==0; + if (line->dy > 0) { /* if v2 is on top of v1, swap pointers */ const float (*temp)[4] = v1; @@ -322,19 +481,44 @@ lp_setup_line( struct lp_setup_context *setup, v2 = temp; line->dx = -line->dx; line->dy = -line->dy; + + /* Otherwise shift planes appropriately */ + if (will_draw_start != draw_start) { + ydiamond_offset_end = - y1diff + 0.5; + xdiamond_offset_end = ydiamond_offset_end*(float)line->dx/(float)line->dy; + } + if (will_draw_end != draw_end) { + ydiamond_offset = - y2diff + 0.5; + xdiamond_offset = ydiamond_offset*(float)line->dx/(float)line->dy; + } + } + + else{ + /* Otherwise shift planes appropriately */ + if (will_draw_start != draw_start) { + ydiamond_offset = - y1diff - 0.5; + xdiamond_offset = ydiamond_offset*(float)line->dx/(float)line->dy; + + } + if (will_draw_end != draw_end) { + ydiamond_offset_end = - y2diff - 0.5; + xdiamond_offset_end = ydiamond_offset_end*(float)line->dx/(float)line->dy; + } } - x[0] = subpixel_snap(v1[0][0] - half_width - setup->pixel_offset); - x[1] = subpixel_snap(v2[0][0] - half_width - setup->pixel_offset); - x[2] = subpixel_snap(v2[0][0] + half_width - setup->pixel_offset); - x[3] = subpixel_snap(v1[0][0] + half_width - setup->pixel_offset); + /* x/y positions in fixed point */ + x[0] = subpixel_snap(v1[0][0] + xdiamond_offset - setup->pixel_offset) - fixed_width/2; + x[1] = subpixel_snap(v2[0][0] + xdiamond_offset_end - setup->pixel_offset) - fixed_width/2; + x[2] = subpixel_snap(v2[0][0] + xdiamond_offset_end - setup->pixel_offset) + fixed_width/2; + x[3] = subpixel_snap(v1[0][0] + xdiamond_offset - setup->pixel_offset) + fixed_width/2; - y[0] = subpixel_snap(v1[0][1] - setup->pixel_offset); - y[1] = subpixel_snap(v2[0][1] - setup->pixel_offset); - y[2] = subpixel_snap(v2[0][1] - setup->pixel_offset); - y[3] = subpixel_snap(v1[0][1] - setup->pixel_offset); + y[0] = subpixel_snap(v1[0][1] + ydiamond_offset - setup->pixel_offset); + y[1] = subpixel_snap(v2[0][1] + ydiamond_offset_end - setup->pixel_offset); + y[2] = subpixel_snap(v2[0][1] + ydiamond_offset_end - setup->pixel_offset); + y[3] = subpixel_snap(v1[0][1] + ydiamond_offset - setup->pixel_offset); } + /* calculate the deltas */ line->plane[0].dcdy = x[0] - x[1]; line->plane[1].dcdy = x[1] - x[2]; @@ -361,8 +545,8 @@ lp_setup_line( struct lp_setup_context *setup, minx = (MIN4(x[0], x[1], x[2], x[3]) + (FIXED_ONE-1)) >> FIXED_ORDER; maxx = (MAX4(x[0], x[1], x[2], x[3]) + (FIXED_ONE-1)) >> FIXED_ORDER; - miny = (MIN4(y[0], y[1], y[3], y[3]) + (FIXED_ONE-1) + adj) >> FIXED_ORDER; - maxy = (MAX4(y[0], y[1], y[3], y[3]) + (FIXED_ONE-1) + adj) >> FIXED_ORDER; + miny = (MIN4(y[0], y[1], y[2], y[3]) + (FIXED_ONE-1) + adj) >> FIXED_ORDER; + maxy = (MAX4(y[0], y[1], y[2], y[3]) + (FIXED_ONE-1) + adj) >> FIXED_ORDER; } if (setup->scissor_test) { @@ -526,7 +710,7 @@ lp_setup_line( struct lp_setup_context *setup, /* - * All fields of 'tri' are now set. The remaining code here is + * All fields of 'line' are now set. The remaining code here is * concerned with binning. */ |