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-rw-r--r--src/gallium/include/pipe/p_inlines.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h
index 11ed46c7e72..72f5c1dc2a2 100644
--- a/src/gallium/include/pipe/p_inlines.h
+++ b/src/gallium/include/pipe/p_inlines.h
@@ -129,6 +129,37 @@ pipe_buffer_write(struct pipe_screen *screen,
}
}
+/**
+ * Special case for writing non-overlapping ranges.
+ *
+ * We can avoid GPU/CPU synchronization when writing range that has never
+ * been written before.
+ */
+static INLINE void
+pipe_buffer_write_nooverlap(struct pipe_screen *screen,
+ struct pipe_buffer *buf,
+ unsigned offset, unsigned size,
+ const void *data)
+{
+ void *map;
+
+ assert(offset < buf->size);
+ assert(offset + size <= buf->size);
+ assert(size);
+
+ map = pipe_buffer_map_range(screen, buf, offset, size,
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_FLUSH_EXPLICIT |
+ PIPE_BUFFER_USAGE_DISCARD |
+ PIPE_BUFFER_USAGE_UNSYNCHRONIZED);
+ assert(map);
+ if(map) {
+ memcpy((uint8_t *)map + offset, data, size);
+ pipe_buffer_flush_mapped_range(screen, buf, offset, size);
+ pipe_buffer_unmap(screen, buf);
+ }
+}
+
static INLINE void
pipe_buffer_read(struct pipe_screen *screen,
struct pipe_buffer *buf,