diff options
-rw-r--r-- | src/mesa/swrast/s_texfetch_tmp.h | 467 |
1 files changed, 10 insertions, 457 deletions
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h index 849f061dbc9..9c3033b14bb 100644 --- a/src/mesa/swrast/s_texfetch_tmp.h +++ b/src/mesa/swrast/s_texfetch_tmp.h @@ -69,12 +69,6 @@ #endif -/* MESA_FORMAT_Z_UNORM32 ***********************************************************/ - -/* Fetch depth texel from 1D, 2D or 3D 32-bit depth texture, - * returning 1 GLfloat. - * Note: no GLchan version of this function. - */ static void FETCH(Z_UNORM32)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -83,12 +77,6 @@ static void FETCH(Z_UNORM32)( const struct swrast_texture_image *texImage, } -/* MESA_FORMAT_Z_UNORM16 ***********************************************************/ - -/* Fetch depth texel from 1D, 2D or 3D 16-bit depth texture, - * returning 1 GLfloat. - * Note: no GLchan version of this function. - */ static void FETCH(Z_UNORM16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -97,11 +85,6 @@ static void FETCH(Z_UNORM16)(const struct swrast_texture_image *texImage, } - -/* MESA_FORMAT_RGBA_F32 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGBA_FLOAT32 texture, returning 4 GLfloats. - */ static void FETCH(RGBA_FLOAT32)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -113,13 +96,6 @@ static void FETCH(RGBA_FLOAT32)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGBA_F16 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGBA_FLOAT16 texture, - * returning 4 GLfloats. - */ static void FETCH(RGBA_FLOAT16)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -131,12 +107,6 @@ static void FETCH(RGBA_FLOAT16)( const struct swrast_texture_image *texImage, } - -/* MESA_FORMAT_RGB_F32 *******************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGB_FLOAT32 texture, - * returning 4 GLfloats. - */ static void FETCH(RGB_FLOAT32)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -148,13 +118,6 @@ static void FETCH(RGB_FLOAT32)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGB_F16 *******************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGB_FLOAT16 texture, - * returning 4 GLfloats. - */ static void FETCH(RGB_FLOAT16)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -166,13 +129,6 @@ static void FETCH(RGB_FLOAT16)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_ALPHA_F32 *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D ALPHA_FLOAT32 texture, - * returning 4 GLfloats. - */ static void FETCH(A_FLOAT32)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -184,13 +140,6 @@ static void FETCH(A_FLOAT32)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_ALPHA_F32 *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D ALPHA_FLOAT16 texture, - * returning 4 GLfloats. - */ static void FETCH(A_FLOAT16)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -202,13 +151,6 @@ static void FETCH(A_FLOAT16)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_LUMINANCE_F32 *************************************************/ - -/* Fetch texel from 1D, 2D or 3D LUMINANCE_FLOAT32 texture, - * returning 4 GLfloats. - */ static void FETCH(L_FLOAT32)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -220,13 +162,6 @@ static void FETCH(L_FLOAT32)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_LUMINANCE_F16 *************************************************/ - -/* Fetch texel from 1D, 2D or 3D LUMINANCE_FLOAT16 texture, - * returning 4 GLfloats. - */ static void FETCH(L_FLOAT16)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -238,13 +173,6 @@ static void FETCH(L_FLOAT16)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_LUMINANCE_ALPHA_F32 *******************************************/ - -/* Fetch texel from 1D, 2D or 3D LUMINANCE_ALPHA_FLOAT32 texture, - * returning 4 GLfloats. - */ static void FETCH(LA_FLOAT32)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -256,13 +184,6 @@ static void FETCH(LA_FLOAT32)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_LUMINANCE_ALPHA_F16 *******************************************/ - -/* Fetch texel from 1D, 2D or 3D LUMINANCE_ALPHA_FLOAT16 texture, - * returning 4 GLfloats. - */ static void FETCH(LA_FLOAT16)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -274,13 +195,6 @@ static void FETCH(LA_FLOAT16)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_INTENSITY_F32 *************************************************/ - -/* Fetch texel from 1D, 2D or 3D INTENSITY_FLOAT32 texture, - * returning 4 GLfloats. - */ static void FETCH(I_FLOAT32)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -292,13 +206,6 @@ static void FETCH(I_FLOAT32)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_INTENSITY_F16 *************************************************/ - -/* Fetch texel from 1D, 2D or 3D INTENSITY_FLOAT16 texture, - * returning 4 GLfloats. - */ static void FETCH(I_FLOAT16)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -310,13 +217,6 @@ static void FETCH(I_FLOAT16)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_R_FLOAT32 *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D R_FLOAT32 texture, - * returning 4 GLfloats. - */ static void FETCH(R_FLOAT32)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -328,13 +228,6 @@ static void FETCH(R_FLOAT32)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_R_FLOAT16 *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D R_FLOAT16 texture, - * returning 4 GLfloats. - */ static void FETCH(R_FLOAT16)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -346,13 +239,6 @@ static void FETCH(R_FLOAT16)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RG_FLOAT32 ****************************************************/ - -/* Fetch texel from 1D, 2D or 3D RG_FLOAT32 texture, - * returning 4 GLfloats. - */ static void FETCH(RG_FLOAT32)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -364,13 +250,6 @@ static void FETCH(RG_FLOAT32)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RG_FLOAT16 ****************************************************/ - -/* Fetch texel from 1D, 2D or 3D RG_FLOAT16 texture, - * returning 4 GLfloats. - */ static void FETCH(RG_FLOAT16)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -382,15 +261,6 @@ static void FETCH(RG_FLOAT16)( const struct swrast_texture_image *texImage, } - - -/* - * Begin Hardware formats - */ - -/* MESA_FORMAT_A8B8G8R8_UNORM ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgba8888 texture, return 4 GLfloats */ static void FETCH(A8B8G8R8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -402,13 +272,6 @@ static void FETCH(A8B8G8R8_UNORM)( const struct swrast_texture_image *texImage, } - - - - -/* MESA_FORMAT_RGBA888_REV ***************************************************/ - -/* Fetch texel from 1D, 2D or 3D abgr8888 texture, return 4 GLchans */ static void FETCH(R8G8B8A_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -420,11 +283,6 @@ static void FETCH(R8G8B8A_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_B8G8R8A8_UNORM ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb8888 texture, return 4 GLchans */ static void FETCH(B8G8R8A8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -436,11 +294,6 @@ static void FETCH(B8G8R8A8_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_A8R8G8B8_UNORM **************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb8888_rev texture, return 4 GLfloats */ static void FETCH(A8R8G8B8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -452,11 +305,6 @@ static void FETCH(A8R8G8B8_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_X8B8G8R8_UNORM ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgbx8888 texture, return 4 GLfloats */ static void FETCH(X8B8G8R8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -468,11 +316,6 @@ static void FETCH(X8B8G8R8_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGBX888_REV ***************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgbx8888_rev texture, return 4 GLchans */ static void FETCH(R8G8B8X8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -484,11 +327,6 @@ static void FETCH(R8G8B8X8_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_B8G8R8X8_UNORM ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */ static void FETCH(B8G8R8X8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -500,11 +338,6 @@ static void FETCH(B8G8R8X8_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_X8R8G8B8_UNORM **************************************************/ - -/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */ static void FETCH(X8R8G8B8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -516,11 +349,6 @@ static void FETCH(X8R8G8B8_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_BGR_UNORM8 ********************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */ static void FETCH(BGR_UNORM8)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -532,11 +360,6 @@ static void FETCH(BGR_UNORM8)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGB_UNORM8 ********************************************************/ - -/* Fetch texel from 1D, 2D or 3D bgr888 texture, return 4 GLchans */ static void FETCH(RGB_UNORM8)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -548,14 +371,6 @@ static void FETCH(RGB_UNORM8)( const struct swrast_texture_image *texImage, } - - -/* use color expansion like (g << 2) | (g >> 4) (does somewhat random rounding) - instead of slow (g << 2) * 255 / 252 (always rounds down) */ - -/* MESA_FORMAT_B5G6R5_UNORM ********************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgb565 texture, return 4 GLchans */ static void FETCH(B5G6R5_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -568,11 +383,6 @@ static void FETCH(B5G6R5_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_R5G6B5_UNORM ****************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgb565_rev texture, return 4 GLchans */ static void FETCH(R5G6B5_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -585,11 +395,6 @@ static void FETCH(R5G6B5_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_B4G4R4A4_UNORM ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */ static void FETCH(B4G4R4A4_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -602,11 +407,6 @@ static void FETCH(B4G4R4A4_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_A4R4G4B4_UNORM **************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb4444_rev texture, return 4 GLchans */ static void FETCH(A4R4G4B4_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -618,10 +418,6 @@ static void FETCH(A4R4G4B4_UNORM)( const struct swrast_texture_image *texImage, } - -/* MESA_FORMAT_A1B5G5R5_UNORM ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ static void FETCH(A1B5G5R5_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -634,10 +430,6 @@ static void FETCH(A1B5G5R5_UNORM)( const struct swrast_texture_image *texImage, } - -/* MESA_FORMAT_B5G5R5A1_UNORM ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ static void FETCH(B5G5R5A1_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -650,11 +442,6 @@ static void FETCH(B5G5R5A1_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_A1R5G5B5_UNORM **************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb1555_rev texture, return 4 GLchans */ static void FETCH(A1R5G5B5_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -667,11 +454,6 @@ static void FETCH(A1R5G5B5_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_B10G10R10A2_UNORM ***************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb2101010 texture, return 4 GLchans */ static void FETCH(B10G10R10A2_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -684,11 +466,6 @@ static void FETCH(B10G10R10A2_UNORM)( const struct swrast_texture_image *texImag } - - -/* MESA_FORMAT_R8G8_UNORM **********************************************************/ - -/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */ static void FETCH(R8G8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -700,11 +477,6 @@ static void FETCH(R8G8_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_G8R8_UNORM ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D rg88_rev texture, return 4 GLchans */ static void FETCH(G8R8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -716,11 +488,6 @@ static void FETCH(G8R8_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_L4A4_UNORM **********************************************************/ - -/* Fetch texel from 1D, 2D or 3D al44 texture, return 4 GLchans */ static void FETCH(L4A4_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -732,11 +499,6 @@ static void FETCH(L4A4_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_L8A8_UNORM **********************************************************/ - -/* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */ static void FETCH(L8A8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -748,11 +510,6 @@ static void FETCH(L8A8_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_R_UNORM8 ************************************************************/ - -/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */ static void FETCH(R_UNORM8)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { @@ -764,11 +521,6 @@ static void FETCH(R_UNORM8)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_R_UNORM16 ***********************************************************/ - -/* Fetch texel from 1D, 2D or 3D r16 texture, return 4 GLchans */ static void FETCH(R_UNORM16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { @@ -780,11 +532,6 @@ static void FETCH(R_UNORM16)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_A8L8_UNORM ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D al88_rev texture, return 4 GLchans */ static void FETCH(A8L8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -796,11 +543,6 @@ static void FETCH(A8L8_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_R16G16_UNORM ********************************************************/ - -/* Fetch texel from 1D, 2D or 3D rg1616 texture, return 4 GLchans */ static void FETCH(R16G16_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -812,11 +554,6 @@ static void FETCH(R16G16_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_G16R16_UNORM ****************************************************/ - -/* Fetch texel from 1D, 2D or 3D rg1616_rev texture, return 4 GLchans */ static void FETCH(G16R16_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -828,11 +565,6 @@ static void FETCH(G16R16_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_L16A16_UNORM ********************************************************/ - -/* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */ static void FETCH(L16A16_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -844,11 +576,6 @@ static void FETCH(L16A16_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_A16L16_UNORM ****************************************************/ - -/* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */ static void FETCH(A16L16_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -860,11 +587,6 @@ static void FETCH(A16L16_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_B2G3R3_UNORM ********************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */ static void FETCH(B2G3R3_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -877,11 +599,6 @@ static void FETCH(B2G3R3_UNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_A_UNORM8 ************************************************************/ - -/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */ static void FETCH(A_UNORM8)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -893,11 +610,6 @@ static void FETCH(A_UNORM8)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_A_UNORM16 ************************************************************/ - -/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */ static void FETCH(A_UNORM16)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -909,11 +621,6 @@ static void FETCH(A_UNORM16)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_L_UNORM8 ************************************************************/ - -/* Fetch texel from 1D, 2D or 3D l8 texture, return 4 GLchans */ static void FETCH(L_UNORM8)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -925,11 +632,6 @@ static void FETCH(L_UNORM8)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_L_UNORM16 ***********************************************************/ - -/* Fetch texel from 1D, 2D or 3D l16 texture, return 4 GLchans */ static void FETCH(L_UNORM16)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -941,11 +643,6 @@ static void FETCH(L_UNORM16)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_I_UNORM8 ************************************************************/ - -/* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */ static void FETCH(I_UNORM8)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -957,11 +654,6 @@ static void FETCH(I_UNORM8)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_I_UNORM16 ***********************************************************/ - -/* Fetch texel from 1D, 2D or 3D i16 texture, return 4 GLchans */ static void FETCH(I_UNORM16)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -973,10 +665,6 @@ static void FETCH(I_UNORM16)( const struct swrast_texture_image *texImage, } - - -/* Fetch texel from 1D, 2D or 3D BGR_SRGB8 texture, return 4 GLfloats */ -/* Note: component order is same as for MESA_FORMAT_BGR_UNORM8 */ static void FETCH(BGR_SRGB8)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -988,8 +676,6 @@ static void FETCH(BGR_SRGB8)(const struct swrast_texture_image *texImage, } - -/* Fetch texel from 1D, 2D or 3D A8B8G8R8_SRGB texture, return 4 GLfloats */ static void FETCH(A8B8G8R8_SRGB)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1001,8 +687,6 @@ static void FETCH(A8B8G8R8_SRGB)(const struct swrast_texture_image *texImage, } - -/* Fetch texel from 1D, 2D or 3D B8G8R8A8_SRGB texture, return 4 GLfloats */ static void FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1014,8 +698,6 @@ static void FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage, } - -/* Fetch texel from 1D, 2D or 3D R8G8B8A8_SRGB texture, return 4 GLfloats */ static void FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1027,7 +709,6 @@ static void FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage, } -/* Fetch texel from 1D, 2D or 3D R8G8B8A8_SRGB texture, return 4 GLfloats */ static void FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1039,7 +720,6 @@ static void FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage, } -/* Fetch texel from 1D, 2D or 3D L_SRGB8 texture, return 4 GLfloats */ static void FETCH(L_SRGB8)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1051,8 +731,6 @@ static void FETCH(L_SRGB8)(const struct swrast_texture_image *texImage, } - -/* Fetch texel from 1D, 2D or 3D L8A8_SRGB texture, return 4 GLfloats */ static void FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1064,10 +742,6 @@ static void FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGBA_SINT8 **************************************************/ - static void FETCH(rgba_int8)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) @@ -1080,10 +754,6 @@ FETCH(rgba_int8)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGBA_SINT16 **************************************************/ - static void FETCH(rgba_int16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) @@ -1096,10 +766,6 @@ FETCH(rgba_int16)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGBA_SINT32 **************************************************/ - static void FETCH(rgba_int32)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) @@ -1112,10 +778,6 @@ FETCH(rgba_int32)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGBA_UINT8 **************************************************/ - static void FETCH(rgba_uint8)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) @@ -1128,10 +790,6 @@ FETCH(rgba_uint8)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGBA_UINT16 **************************************************/ - static void FETCH(rgba_uint16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) @@ -1144,10 +802,6 @@ FETCH(rgba_uint16)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGBA_UINT32 **************************************************/ - static void FETCH(rgba_uint32)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) @@ -1160,12 +814,10 @@ FETCH(rgba_uint32)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_DUDV8 ********************************************************/ - -/* this format by definition produces 0,0,0,1 as rgba values, - however we'll return the dudv values as rg and fix up elsewhere */ +/** + * This format by definition produces 0,0,0,1 as rgba values, + * however we'll return the dudv values as rg and fix up elsewhere. + */ static void FETCH(DUDV8)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1177,8 +829,6 @@ static void FETCH(DUDV8)(const struct swrast_texture_image *texImage, } -/* MESA_FORMAT_R_SNORM8 ***********************************************/ - static void FETCH(R_SNORM8)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1190,10 +840,6 @@ static void FETCH(R_SNORM8)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_A_SNORM8 ***********************************************/ - static void FETCH(A_SNORM8)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1205,10 +851,6 @@ static void FETCH(A_SNORM8)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_L_SNORM8 ***********************************************/ - static void FETCH(L_SNORM8)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1220,10 +862,6 @@ static void FETCH(L_SNORM8)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_I_SNORM8 ***********************************************/ - static void FETCH(I_SNORM8)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1235,10 +873,6 @@ static void FETCH(I_SNORM8)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_R8G8_SNORM ***********************************************/ - static void FETCH(R8G8_SNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1250,10 +884,6 @@ static void FETCH(R8G8_SNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_L8A8_SNORM ***********************************************/ - static void FETCH(L8A8_SNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1265,10 +895,6 @@ static void FETCH(L8A8_SNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_X8B8G8R8_SNORM ***********************************************/ - static void FETCH(X8B8G8R8_SNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1280,10 +906,6 @@ static void FETCH(X8B8G8R8_SNORM)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_A8B8G8R8_SNORM ***********************************************/ - static void FETCH(A8B8G8R8_SNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1295,7 +917,6 @@ static void FETCH(A8B8G8R8_SNORM)( const struct swrast_texture_image *texImage, } - static void FETCH(R8G8B8A8_SNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1307,11 +928,6 @@ static void FETCH(R8G8B8A8_SNORM)( const struct swrast_texture_image *texImage, } - - - -/* MESA_FORMAT_R_SNORM16 ***********************************************/ - static void FETCH(R_SNORM16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1324,10 +940,6 @@ FETCH(R_SNORM16)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_A_SNORM16 ***********************************************/ - static void FETCH(A_SNORM16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1340,10 +952,6 @@ FETCH(A_SNORM16)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_L_SNORM16 ***********************************************/ - static void FETCH(L_SNORM16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1356,10 +964,6 @@ FETCH(L_SNORM16)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_I_SNORM16 ***********************************************/ - static void FETCH(I_SNORM16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1372,10 +976,6 @@ FETCH(I_SNORM16)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_G16R16_SNORM ***********************************************/ - static void FETCH(R16G16_SNORM)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1388,10 +988,6 @@ FETCH(R16G16_SNORM)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_LA_SNORM16 ***********************************************/ - static void FETCH(LA_SNORM16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1404,10 +1000,6 @@ FETCH(LA_SNORM16)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGB_SNORM16 ***********************************************/ - static void FETCH(RGB_SNORM16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1420,10 +1012,6 @@ FETCH(RGB_SNORM16)(const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_RGBA_SNORM16 ***********************************************/ - static void FETCH(RGBA_SNORM16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1436,11 +1024,6 @@ FETCH(RGBA_SNORM16)(const struct swrast_texture_image *texImage, } - - - -/* MESA_FORMAT_RGBA_UNORM16 ***********************************************/ - static void FETCH(rgba_16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1453,9 +1036,6 @@ FETCH(rgba_16)(const struct swrast_texture_image *texImage, } - -/* MESA_FORMAT_XBGR.... **********************************************/ - static void FETCH(RGBX_UNORM16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1467,6 +1047,7 @@ FETCH(RGBX_UNORM16)(const struct swrast_texture_image *texImage, texel[ACOMP] = 1.0f; } + static void FETCH(RGBX_FLOAT16)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1478,6 +1059,7 @@ FETCH(RGBX_FLOAT16)(const struct swrast_texture_image *texImage, texel[ACOMP] = 1.0f; } + static void FETCH(RGBX_FLOAT32)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) @@ -1489,14 +1071,9 @@ FETCH(RGBX_FLOAT32)(const struct swrast_texture_image *texImage, texel[ACOMP] = 1.0f; } -/* XXX other XBGR formats need to be implemented here */ - - -/* MESA_FORMAT_YCBCR *********************************************************/ - -/* Fetch texel from 1D, 2D or 3D ycbcr texture, return 4 GLfloats. - * We convert YCbCr to RGB here. +/** + * Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. */ static void FETCH(YCBCR)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) @@ -1521,12 +1098,8 @@ static void FETCH(YCBCR)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_YCBCR_REV *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D ycbcr_rev texture, return 4 GLfloats. - * We convert YCbCr to RGB here. +/** + * Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. */ static void FETCH(YCBCR_REV)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) @@ -1551,10 +1124,6 @@ static void FETCH(YCBCR_REV)( const struct swrast_texture_image *texImage, } - - -/* MESA_TEXFORMAT_Z24_S8 ***************************************************/ - static void FETCH(S8_UINT_Z24_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1569,10 +1138,6 @@ static void FETCH(S8_UINT_Z24_UNORM)( const struct swrast_texture_image *texImag } - - -/* MESA_TEXFORMAT_S8_Z24 ***************************************************/ - static void FETCH(Z24_UNORM_S8_UINT)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1587,10 +1152,6 @@ static void FETCH(Z24_UNORM_S8_UINT)( const struct swrast_texture_image *texImag } - - -/* MESA_FORMAT_RGB9_E5 ******************************************************/ - static void FETCH(R9G9B9E5_FLOAT)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1600,10 +1161,6 @@ static void FETCH(R9G9B9E5_FLOAT)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_R11G11B10_FLOAT *********************************************/ - static void FETCH(R11G11B10_FLOAT)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1613,10 +1170,6 @@ static void FETCH(R11G11B10_FLOAT)( const struct swrast_texture_image *texImage, } - - -/* MESA_FORMAT_Z32_FLOAT_S8X24_UINT ***********************************************/ - static void FETCH(Z32_FLOAT_S8X24_UINT)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { |