diff options
-rw-r--r-- | src/mesa/main/teximage.c | 98 |
1 files changed, 38 insertions, 60 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 465da6b0469..cede1cce8d9 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1023,6 +1023,18 @@ _mesa_clear_texture_image(GLcontext *ctx, struct gl_texture_image *texImage) /** + * Return pointer to texture object for given target on current texture unit. + */ +static struct gl_texture_object * +get_current_tex_object(GLcontext *ctx, GLenum target) +{ + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + return _mesa_select_tex_object(ctx, texUnit, target); +} + + + +/** * This is the fallback for Driver.TestProxyTexImage(). Test the texture * level, width, height and depth against the ctx->Const limits for textures. * @@ -2164,7 +2176,6 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, if (target == GL_TEXTURE_1D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2177,8 +2188,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2278,7 +2288,6 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, (ctx->Extensions.MESA_texture_array && target == GL_TEXTURE_1D_ARRAY_EXT)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2292,8 +2301,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2389,7 +2397,6 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, (ctx->Extensions.MESA_texture_array && target == GL_TEXTURE_2D_ARRAY_EXT)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2402,8 +2409,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2486,7 +2492,6 @@ _mesa_TexSubImage1D( GLenum target, GLint level, const GLvoid *pixels ) { GLsizei postConvWidth = width; - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage = NULL; GET_CURRENT_CONTEXT(ctx); @@ -2514,8 +2519,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); assert(texObj); _mesa_lock_texture(ctx, texObj); @@ -2553,7 +2557,6 @@ _mesa_TexSubImage2D( GLenum target, GLint level, const GLvoid *pixels ) { GLsizei postConvWidth = width, postConvHeight = height; - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); @@ -2582,8 +2585,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, return; /* error was detected */ } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2621,7 +2623,6 @@ _mesa_TexSubImage3D( GLenum target, GLint level, GLenum format, GLenum type, const GLvoid *pixels ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); @@ -2642,8 +2643,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level, return; /* error was detected */ } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2684,7 +2684,6 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, GLint x, GLint y, GLsizei width, GLint border ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width; @@ -2711,8 +2710,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, postConvWidth, 1, border)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2756,7 +2754,6 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; @@ -2784,8 +2781,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, postConvWidth, postConvHeight, border)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2829,7 +2825,6 @@ void GLAPIENTRY _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width; @@ -2850,8 +2845,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 1, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2894,7 +2888,6 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; @@ -2912,8 +2905,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 2, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2959,7 +2951,6 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; @@ -2977,8 +2968,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 3, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3230,7 +3220,6 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, if (target == GL_TEXTURE_1D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error = compressed_texture_error_check(ctx, 1, target, level, @@ -3240,8 +3229,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3292,11 +3280,10 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3334,9 +3321,9 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; + GLenum error = compressed_texture_error_check(ctx, 2, target, level, internalFormat, width, height, 1, border, imageSize); if (error) { @@ -3344,8 +3331,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3398,11 +3384,10 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3437,7 +3422,6 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, if (target == GL_TEXTURE_3D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error = compressed_texture_error_check(ctx, 3, target, level, @@ -3447,8 +3431,8 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -3500,11 +3484,11 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); @@ -3526,7 +3510,6 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error; @@ -3542,8 +3525,7 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3582,7 +3564,6 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error; @@ -3599,8 +3580,7 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3640,7 +3620,6 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error; @@ -3656,8 +3635,7 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { |