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-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index 4ab618ad736..83ba50e39ed 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -142,6 +142,10 @@ intel_map_texture_image(struct gl_context *ctx,
struct intel_mipmap_tree *mt = intel_image->mt;
unsigned int bw, bh;
+ /* Check that our caller wasn't confused about how to map a 1D texture. */
+ assert(tex_image->TexObject->Target != GL_TEXTURE_1D_ARRAY ||
+ h == 1);
+
if (intel_image->stencil_rb) {
/*
* The texture has packed depth/stencil format, but uses separate