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-rw-r--r--src/amd/common/ac_nir_to_llvm.c20
-rw-r--r--src/amd/common/ac_nir_to_llvm.h8
2 files changed, 18 insertions, 10 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 9d791e62213..93cf2bdafac 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -5634,12 +5634,12 @@ scan_shader_output_decl(struct radv_shader_context *ctx,
ctx->output_mask |= mask_attribs;
}
-static void
-handle_shader_output_decl(struct ac_llvm_context *ctx,
- struct ac_shader_abi *abi,
- struct nir_shader *nir,
- struct nir_variable *variable,
- gl_shader_stage stage)
+void
+ac_handle_shader_output_decl(struct ac_llvm_context *ctx,
+ struct ac_shader_abi *abi,
+ struct nir_shader *nir,
+ struct nir_variable *variable,
+ gl_shader_stage stage)
{
unsigned output_loc = variable->data.driver_location / 4;
unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
@@ -6754,8 +6754,8 @@ void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
ctx.main_function = LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx.ac.builder));
nir_foreach_variable(variable, &nir->outputs)
- handle_shader_output_decl(&ctx.ac, ctx.abi, nir, variable,
- ctx.stage);
+ ac_handle_shader_output_decl(&ctx.ac, ctx.abi, nir, variable,
+ ctx.stage);
ctx.defs = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
@@ -7250,8 +7250,8 @@ void ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
nir_foreach_variable(variable, &geom_shader->outputs) {
scan_shader_output_decl(&ctx, variable, geom_shader, MESA_SHADER_VERTEX);
- handle_shader_output_decl(&ctx.ac, &ctx.abi, geom_shader,
- variable, MESA_SHADER_VERTEX);
+ ac_handle_shader_output_decl(&ctx.ac, &ctx.abi, geom_shader,
+ variable, MESA_SHADER_VERTEX);
}
ac_gs_copy_shader_emit(&ctx);
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index 983189eb93a..7b64ad54fc5 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -34,6 +34,7 @@
struct ac_shader_binary;
struct ac_shader_config;
struct nir_shader;
+struct nir_variable;
struct radv_pipeline_layout;
struct ac_llvm_context;
@@ -235,6 +236,13 @@ void ac_lower_indirect_derefs(struct nir_shader *nir, enum chip_class);
void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
struct nir_shader *nir);
+void
+ac_handle_shader_output_decl(struct ac_llvm_context *ctx,
+ struct ac_shader_abi *abi,
+ struct nir_shader *nir,
+ struct nir_variable *variable,
+ gl_shader_stage stage);
+
bool ac_lower_subgroups(struct nir_shader *shader);
#endif /* AC_NIR_TO_LLVM_H */