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-rw-r--r--src/compiler/nir/nir.h2
-rw-r--r--src/compiler/nir/nir_lower_indirect_derefs.c12
2 files changed, 7 insertions, 7 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 255c3a03d72..098094552bf 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2185,7 +2185,7 @@ void nir_lower_var_copies(nir_shader *shader);
bool nir_lower_global_vars_to_local(nir_shader *shader);
-bool nir_lower_indirect_derefs(nir_shader *shader, uint32_t mode_mask);
+bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
bool nir_lower_locals_to_regs(nir_shader *shader);
diff --git a/src/compiler/nir/nir_lower_indirect_derefs.c b/src/compiler/nir/nir_lower_indirect_derefs.c
index 62b8c84a956..a69dd612565 100644
--- a/src/compiler/nir/nir_lower_indirect_derefs.c
+++ b/src/compiler/nir/nir_lower_indirect_derefs.c
@@ -161,7 +161,7 @@ deref_has_indirect(nir_deref_var *deref)
struct lower_indirect_state {
nir_builder builder;
- uint32_t mode_mask;
+ nir_variable_mode modes;
bool progress;
};
@@ -183,7 +183,7 @@ lower_indirect_block(nir_block *block, void *void_state)
continue;
/* Only lower variables whose mode is in the mask */
- if (!(state->mode_mask & (1 << intrin->variables[0]->var->data.mode)))
+ if (!(state->modes & intrin->variables[0]->var->data.mode))
continue;
state->builder.cursor = nir_before_instr(&intrin->instr);
@@ -206,12 +206,12 @@ lower_indirect_block(nir_block *block, void *void_state)
}
static bool
-lower_indirects_impl(nir_function_impl *impl, uint32_t mode_mask)
+lower_indirects_impl(nir_function_impl *impl, nir_variable_mode modes)
{
struct lower_indirect_state state;
state.progress = false;
- state.mode_mask = mode_mask;
+ state.modes = modes;
nir_builder_init(&state.builder, impl);
nir_foreach_block(impl, lower_indirect_block, &state);
@@ -228,13 +228,13 @@ lower_indirects_impl(nir_function_impl *impl, uint32_t mode_mask)
* that does a binary search on the array index.
*/
bool
-nir_lower_indirect_derefs(nir_shader *shader, uint32_t mode_mask)
+nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes)
{
bool progress = false;
nir_foreach_function(shader, function) {
if (function->impl)
- progress = lower_indirects_impl(function->impl, mode_mask) || progress;
+ progress = lower_indirects_impl(function->impl, modes) || progress;
}
return progress;