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-rw-r--r--docs/banner.html45
-rw-r--r--docs/contents.html30
-rw-r--r--docs/devinfo.html2
-rw-r--r--docs/dispatch.html2
-rw-r--r--docs/faq.html1
-rw-r--r--docs/install.html4
-rw-r--r--docs/llvmpipe.html8
-rw-r--r--docs/news.html5
-rw-r--r--docs/science.html3
-rw-r--r--docs/versions.html2
-rw-r--r--docs/vmware-guest.html2
11 files changed, 49 insertions, 55 deletions
diff --git a/docs/banner.html b/docs/banner.html
index 90147c0658e..2ec187bb9d4 100644
--- a/docs/banner.html
+++ b/docs/banner.html
@@ -3,26 +3,31 @@
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Banner</title>
- <style type="text/css" >
-<!--
-body { background: black; color: white }
-h1 {
-font: x-large sans-serif; text-align: center;
-height: 75px; margin-left: 100px; margin-right: 100px }
-.gears { width: 100px; height: 73px; float: left; background: url('gears.png') right no-repeat }
-div + .gears { float: right; background-position: left }
-/*
-This should happen in the future instead:
-h1 {
-border-left: 71px solid #c11800; border-right: 71px solid #00c130;
-border-top: 0px; border-bottom: 0px;
-border-image: url(gears.png) 100%; -webkit-border-image: url(gears.png) 100%;
-}
-*/
--->
-</style >
+ <style type="text/css">
+ <!--
+ body { background: black; color: white }
+ h1 {
+ font: x-large sans-serif; text-align: center;
+ height: 75px; margin-left: 100px; margin-right: 100px }
+ .gears { width: 100px; height: 73px; float: left; background: url('gears.png') right no-repeat }
+ div + .gears { float: right; background-position: left }
+ /*
+ This should happen in the future instead:
+ h1 {
+ border-left: 71px solid #c11800; border-right: 71px solid #00c130;
+ border-top: 0px; border-bottom: 0px;
+ border-image: url(gears.png) 100%; -webkit-border-image: url(gears.png) 100%;
+ }
+ */
+ -->
+ </style>
</head>
-<body ><div class="gears" ></div ><div class="gears" ></div ><h1 >The
-Mesa 3D Graphics Library</h1 >
+
+<body>
+
+<div class="gears"></div>
+<div class="gears"></div>
+<h1>The Mesa 3D Graphics Library</h1>
+
</body>
</html>
diff --git a/docs/contents.html b/docs/contents.html
index a255b256920..e7a23a6bcaf 100644
--- a/docs/contents.html
+++ b/docs/contents.html
@@ -5,21 +5,21 @@
<title>Contents</title>
<link rel="stylesheet" type="text/css" href="mesa.css">
-<!--Override a few values from the style sheet: -->
-<style type="text/css">
-<!--
-body {
- background-color: #cccccc;
- color: black;
-}
-a:link {
- color: #000;
-}
-a:visited {
- color: #000;
-}
--->
-</style>
+ <!--Override a few values from the style sheet: -->
+ <style type="text/css">
+ <!--
+ body {
+ background-color: #cccccc;
+ color: black;
+ }
+ a:link {
+ color: #000;
+ }
+ a:visited {
+ color: #000;
+ }
+ -->
+ </style>
</head>
<body>
diff --git a/docs/devinfo.html b/docs/devinfo.html
index c4b719469ce..855fbf41ec8 100644
--- a/docs/devinfo.html
+++ b/docs/devinfo.html
@@ -243,7 +243,5 @@ and
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
</p>
-
-
</body>
</html>
diff --git a/docs/dispatch.html b/docs/dispatch.html
index e80a480659b..e40b41a60bb 100644
--- a/docs/dispatch.html
+++ b/docs/dispatch.html
@@ -75,7 +75,7 @@ table.</li>
void glVertex3f(GLfloat x, GLfloat y, GLfloat z)
{
const struct _glapi_table * const dispatch = GET_DISPATCH();
-
+
(*dispatch-&gt;Vertex3f)(x, y, z);
}</pre></td></tr>
<tr><td>Sample dispatch function</td></tr></table>
diff --git a/docs/faq.html b/docs/faq.html
index bd7eb47e5c2..dbef6a58c29 100644
--- a/docs/faq.html
+++ b/docs/faq.html
@@ -393,6 +393,5 @@ In the mean time, a 3rd party <a href=
target="_parent">plug-in library</a> is available.
</p>
-
</body>
</html>
diff --git a/docs/install.html b/docs/install.html
index c7995c860a8..948d147f19e 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -117,8 +117,8 @@ To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler tool
This will create:
</p>
<ul>
-<li>build/windows-x86-debug/mesa/drivers/windows/gdi/opengl32.dll &mdash; Mesa + swrast, binary compatible with Windows's opengl32.dll
-<li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll &mdash; Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
+<li>build/windows-x86-debug/mesa/drivers/windows/gdi/opengl32.dll &mdash; Mesa + swrast, binary compatible with Windows's opengl32.dll
+<li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll &mdash; Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
</ul>
<p>
Put them all in the same directory to test them.
diff --git a/docs/llvmpipe.html b/docs/llvmpipe.html
index 9fc9674ce1f..cf4512ffc45 100644
--- a/docs/llvmpipe.html
+++ b/docs/llvmpipe.html
@@ -25,11 +25,11 @@ It's the fastest software rasterizer for Mesa.
<ul>
<li>
- <p>An x86 or amd64 processor; 64-bit mode recommended.</p
+ <p>An x86 or amd64 processor; 64-bit mode recommended.</p>
<p>
Support for SSE2 is strongly encouraged. Support for SSSE3 and SSE4.1 will
yield the most efficient code. The fewer features the CPU has the more
- likely is that you run into underperforming, buggy, or incomplete code.
+ likely is that you run into underperforming, buggy, or incomplete code.
</p>
<p>
See /proc/cpuinfo to know what your CPU supports.
@@ -75,8 +75,6 @@ It's the fastest software rasterizer for Mesa.
</ul>
-
-
<h1>Building</h1>
To build everything on Linux invoke scons as:
@@ -187,7 +185,7 @@ for posterior analysis, e.g.:
<li>
When looking to this code by the first time start in lp_state_fs.c, and
then skim through the lp_bld_* functions called in there, and the comments
- at the top of the lp_bld_*.c functions.
+ at the top of the lp_bld_*.c functions.
</li>
<li>
The driver-independent parts of the LLVM / Gallium code are found in
diff --git a/docs/news.html b/docs/news.html
index 70dcf19fc9f..b6b82671c0e 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -612,7 +612,6 @@ eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
</pre>
-
<h2>January 16, 2004</h2>
<p>
@@ -639,7 +638,6 @@ and primarily just incorporates bug fixes.
</pre>
-
<h2>December 28, 2003</h2>
<p>
@@ -731,7 +729,6 @@ a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
</pre>
-
<h2>September 5, 2003</h2>
<p>
@@ -766,7 +763,6 @@ Mesa 5.0.2 has been released. This is a stable, bug-fix release.
</pre>
-
<h2>June 2003</h2>
<p>
@@ -780,7 +776,6 @@ holds the Mesa 5.0.x code which will be abandoned at some point.
</p>
-
<h2>March 30, 2003</h2>
<p>
diff --git a/docs/science.html b/docs/science.html
index 9834cfd2407..c701db3e328 100644
--- a/docs/science.html
+++ b/docs/science.html
@@ -63,7 +63,8 @@
modeling
</li><li><a href="http://www.cyberbotics.com/" target="_parent">Webots</a> - 3-D mobile
robot simulator
-</li></ul>
+ </li>
+</ul>
</body>
diff --git a/docs/versions.html b/docs/versions.html
index 4dc51ccf33b..1993cec54ff 100644
--- a/docs/versions.html
+++ b/docs/versions.html
@@ -593,7 +593,7 @@ New:
<li>v0.22 of 3Dfx Glide driver
<li>more X86 assembly language optimizations
<li>faster blending for some modes
-<li>XMesaSetFXmode() to switch between 3Dfx window and full-screen mode
+<li>XMesaSetFXmode() to switch between 3Dfx window and full-screen mode
<li>added preliminary thread support
<li>added GLX_MESA_copy_sub_buffer extension
<li>some clipping optimizations
diff --git a/docs/vmware-guest.html b/docs/vmware-guest.html
index 1fe4a059fa9..abb904c4378 100644
--- a/docs/vmware-guest.html
+++ b/docs/vmware-guest.html
@@ -194,7 +194,5 @@ If you don't see this, try setting this environment variable:
then rerun glxinfo and examine the output for error messages.
</p>
-
-
</body>
</html>