diff options
-rw-r--r-- | src/compiler/Makefile.sources | 1 | ||||
-rw-r--r-- | src/compiler/nir/meson.build | 1 | ||||
-rw-r--r-- | src/compiler/nir/nir.h | 2 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_clip_halfz.c | 77 | ||||
-rw-r--r-- | src/gallium/drivers/zink/zink_compiler.c | 55 |
5 files changed, 82 insertions, 54 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index c5c1dc62a6b..1b10e3e4bb7 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -242,6 +242,7 @@ NIR_FILES = \ nir/nir_lower_clamp_color_outputs.c \ nir/nir_lower_clip.c \ nir/nir_lower_clip_cull_distance_arrays.c \ + nir/nir_lower_clip_halfz.c \ nir/nir_lower_constant_initializers.c \ nir/nir_lower_double_ops.c \ nir/nir_lower_drawpixels.c \ diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build index 43a91769253..b35eb855282 100644 --- a/src/compiler/nir/meson.build +++ b/src/compiler/nir/meson.build @@ -123,6 +123,7 @@ files_libnir = files( 'nir_lower_clamp_color_outputs.c', 'nir_lower_clip.c', 'nir_lower_clip_cull_distance_arrays.c', + 'nir_lower_clip_halfz.c', 'nir_lower_constant_initializers.c', 'nir_lower_double_ops.c', 'nir_lower_drawpixels.c', diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 976fc59bff1..868fe09ca36 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -3633,6 +3633,8 @@ bool nir_lower_vars_to_scratch(nir_shader *shader, int size_threshold, glsl_type_size_align_func size_align); +void nir_lower_clip_halfz(nir_shader *shader); + void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint); void nir_gather_ssa_types(nir_function_impl *impl, diff --git a/src/compiler/nir/nir_lower_clip_halfz.c b/src/compiler/nir/nir_lower_clip_halfz.c new file mode 100644 index 00000000000..13b7a5b8f1e --- /dev/null +++ b/src/compiler/nir/nir_lower_clip_halfz.c @@ -0,0 +1,77 @@ +/* + * Copyright 2018-2019 Collabora Ltd. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "nir_builder.h" + +static void +lower_pos_write(nir_builder *b, struct nir_instr *instr) +{ + if (instr->type != nir_instr_type_intrinsic) + return; + + nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); + if (intr->intrinsic != nir_intrinsic_store_deref) + return; + + nir_variable *var = nir_intrinsic_get_var(intr, 0); + if (var->data.mode != nir_var_shader_out || + var->data.location != VARYING_SLOT_POS) + return; + + b->cursor = nir_before_instr(&intr->instr); + + nir_ssa_def *pos = nir_ssa_for_src(b, intr->src[1], 4); + nir_ssa_def *def = nir_vec4(b, + nir_channel(b, pos, 0), + nir_channel(b, pos, 1), + nir_fmul_imm(b, + nir_fadd(b, + nir_channel(b, pos, 2), + nir_channel(b, pos, 3)), + 0.5), + nir_channel(b, pos, 3)); + nir_instr_rewrite_src(&intr->instr, intr->src + 1, nir_src_for_ssa(def)); +} + +void +nir_lower_clip_halfz(nir_shader *shader) +{ + if (shader->info.stage != MESA_SHADER_VERTEX) + return; + + nir_foreach_function(function, shader) { + if (function->impl) { + nir_builder b; + nir_builder_init(&b, function->impl); + + nir_foreach_block(block, function->impl) { + nir_foreach_instr_safe(instr, block) { + lower_pos_write(&b, instr); + } + } + + nir_metadata_preserve(function->impl, nir_metadata_block_index | + nir_metadata_dominance); + } + } +} diff --git a/src/gallium/drivers/zink/zink_compiler.c b/src/gallium/drivers/zink/zink_compiler.c index 846efa85e2e..7a89dc1088a 100644 --- a/src/gallium/drivers/zink/zink_compiler.c +++ b/src/gallium/drivers/zink/zink_compiler.c @@ -116,59 +116,6 @@ lower_uniforms_to_ubo(nir_shader *shader) return progress; } -static void -lower_pos_write(nir_builder *b, struct nir_instr *instr) -{ - if (instr->type != nir_instr_type_intrinsic) - return; - - nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); - if (intr->intrinsic != nir_intrinsic_store_deref) - return; - - nir_variable *var = nir_intrinsic_get_var(intr, 0); - if (var->data.mode != nir_var_shader_out || - var->data.location != VARYING_SLOT_POS) - return; - - b->cursor = nir_before_instr(&intr->instr); - - nir_ssa_def *pos = nir_ssa_for_src(b, intr->src[1], 4); - nir_ssa_def *def = nir_vec4(b, - nir_channel(b, pos, 0), - nir_channel(b, pos, 1), - nir_fmul_imm(b, - nir_fadd(b, - nir_channel(b, pos, 2), - nir_channel(b, pos, 3)), - 0.5), - nir_channel(b, pos, 3)); - nir_instr_rewrite_src(&intr->instr, intr->src + 1, nir_src_for_ssa(def)); -} - -static void -lower_clip_halfz(nir_shader *s) -{ - if (s->info.stage != MESA_SHADER_VERTEX) - return; - - nir_foreach_function(function, s) { - if (function->impl) { - nir_builder b; - nir_builder_init(&b, function->impl); - - nir_foreach_block(block, function->impl) { - nir_foreach_instr_safe(instr, block) { - lower_pos_write(&b, instr); - } - } - - nir_metadata_preserve(function->impl, nir_metadata_block_index | - nir_metadata_dominance); - } - } -} - static bool lower_discard_if_instr(nir_intrinsic_instr *instr, nir_builder *b) { @@ -292,7 +239,7 @@ zink_compile_nir(struct zink_screen *screen, struct nir_shader *nir) struct zink_shader *ret = CALLOC_STRUCT(zink_shader); NIR_PASS_V(nir, lower_uniforms_to_ubo); - NIR_PASS_V(nir, lower_clip_halfz); + NIR_PASS_V(nir, nir_lower_clip_halfz); NIR_PASS_V(nir, nir_lower_regs_to_ssa); optimize_nir(nir); NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp); |