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-rw-r--r--.gitignore1
-rw-r--r--Makefile3
-rw-r--r--SConstruct19
-rwxr-xr-xbin/mklib237
-rw-r--r--common.py2
-rw-r--r--configs/autoconf.in3
-rw-r--r--configs/darwin2
-rw-r--r--configs/default5
-rw-r--r--configs/linux-cell2
-rw-r--r--configs/linux-dri2
-rw-r--r--configs/linux-i9658
-rw-r--r--configs/linux-llvm2
-rw-r--r--configure.ac22
-rw-r--r--docs/GL3.txt62
-rw-r--r--docs/install.html9
-rw-r--r--docs/news.html6
-rw-r--r--docs/relnotes-7.6.1.html13
-rw-r--r--docs/relnotes-7.7.1.html48
-rw-r--r--docs/relnotes-7.7.html12
-rw-r--r--docs/relnotes-7.8.html3
-rw-r--r--docs/relnotes.html2
-rw-r--r--include/GL/gl.h2
-rw-r--r--include/GL/gl_mangle.h43
-rw-r--r--include/GL/glut.h9
-rw-r--r--progs/SConscript38
-rw-r--r--progs/SConstruct65
-rw-r--r--progs/demos/SConscript124
-rw-r--r--progs/demos/geartrain.c21
-rw-r--r--progs/demos/isosurf.c8
-rw-r--r--progs/demos/readpix.c9
-rw-r--r--progs/demos/terrain.c5
-rw-r--r--progs/demos/textures.c2
-rw-r--r--progs/egl/eglgears.c3
-rw-r--r--progs/egl/eglscreen.c3
-rw-r--r--progs/fp/SConscript15
-rw-r--r--progs/fp/fp-tri.c11
-rw-r--r--progs/fp/mov-imm.txt3
-rw-r--r--progs/fp/mov-param.txt4
-rw-r--r--progs/glsl/SConscript20
-rw-r--r--progs/glsl/shtest.c7
-rw-r--r--progs/glsl/texaaline.c6
-rw-r--r--progs/glsl/vert-tex.c9
-rw-r--r--progs/objviewer/.gitignore8
-rw-r--r--progs/osdemos/Makefile13
-rw-r--r--progs/perf/SConscript11
-rw-r--r--progs/perf/genmipmap.c6
-rw-r--r--progs/rbug/bin_to_bmp.c3
-rw-r--r--progs/rbug/simple_server.c4
-rw-r--r--progs/rbug/tex_dump.c3
-rw-r--r--progs/redbook/SConscript20
-rw-r--r--progs/redbook/aaindex.c8
-rw-r--r--progs/redbook/aapoly.c8
-rw-r--r--progs/redbook/aargb.c8
-rw-r--r--progs/redbook/accanti.c8
-rw-r--r--progs/redbook/accpersp.c14
-rw-r--r--progs/redbook/alpha.c6
-rw-r--r--progs/redbook/alpha3D.c8
-rw-r--r--progs/redbook/anti.c6
-rw-r--r--progs/redbook/bezcurve.c8
-rw-r--r--progs/redbook/bezmesh.c8
-rw-r--r--progs/redbook/checker.c8
-rw-r--r--progs/redbook/clip.c8
-rw-r--r--progs/redbook/colormat.c10
-rw-r--r--progs/redbook/cube.c8
-rw-r--r--progs/redbook/depthcue.c6
-rw-r--r--progs/redbook/dof.c12
-rw-r--r--progs/redbook/double.c12
-rw-r--r--progs/redbook/drawf.c8
-rw-r--r--progs/redbook/feedback.c14
-rw-r--r--progs/redbook/fog.c10
-rw-r--r--progs/redbook/fogindex.c6
-rw-r--r--progs/redbook/font.c12
-rw-r--r--progs/redbook/hello.c4
-rw-r--r--progs/redbook/image.c12
-rw-r--r--progs/redbook/light.c8
-rw-r--r--progs/redbook/lines.c8
-rw-r--r--progs/redbook/list.c6
-rw-r--r--progs/redbook/material.c6
-rw-r--r--progs/redbook/mipmap.c8
-rw-r--r--progs/redbook/model.c10
-rw-r--r--progs/redbook/movelight.c10
-rw-r--r--progs/redbook/nurbs.c6
-rw-r--r--progs/redbook/pickdepth.c12
-rw-r--r--progs/redbook/picksquare.c14
-rw-r--r--progs/redbook/plane.c8
-rw-r--r--progs/redbook/planet.c8
-rw-r--r--progs/redbook/polyoff.c25
-rw-r--r--progs/redbook/polys.c4
-rw-r--r--progs/redbook/quadric.c10
-rw-r--r--progs/redbook/robot.c8
-rw-r--r--progs/redbook/sccolorlight.c6
-rw-r--r--progs/redbook/scene.c6
-rw-r--r--progs/redbook/scenebamb.c6
-rw-r--r--progs/redbook/sceneflat.c6
-rw-r--r--progs/redbook/select.c18
-rw-r--r--progs/redbook/smooth.c10
-rw-r--r--progs/redbook/stencil.c6
-rw-r--r--progs/redbook/stroke.c8
-rw-r--r--progs/redbook/surface.c14
-rw-r--r--progs/redbook/teaambient.c6
-rw-r--r--progs/redbook/teapots.c8
-rw-r--r--progs/redbook/tess.c18
-rw-r--r--progs/redbook/tesswind.c18
-rw-r--r--progs/redbook/texbind.c10
-rw-r--r--progs/redbook/texgen.c10
-rw-r--r--progs/redbook/texprox.c6
-rw-r--r--progs/redbook/texsub.c10
-rw-r--r--progs/redbook/texturesurf.c8
-rw-r--r--progs/redbook/torus.c6
-rw-r--r--progs/redbook/trim.c12
-rw-r--r--progs/redbook/unproject.c8
-rw-r--r--progs/redbook/varray.c14
-rw-r--r--progs/redbook/wrap.c10
-rw-r--r--progs/samples/.gitignore1
-rw-r--r--progs/samples/SConscript20
-rw-r--r--progs/samples/olympic.c20
-rw-r--r--progs/samples/overlay.c18
-rw-r--r--progs/samples/rgbtoppm.c31
-rw-r--r--progs/samples/sphere.c30
-rw-r--r--progs/samples/star.c20
-rw-r--r--progs/samples/stretch.c20
-rw-r--r--progs/samples/wave.c2
-rw-r--r--progs/tests/Makefile2
-rw-r--r--progs/tests/SConscript22
-rw-r--r--progs/tests/bug_texstore_i8.c2
-rw-r--r--progs/tests/condrender.c242
-rw-r--r--progs/tests/crossbar.c2
-rw-r--r--progs/tests/cva.c8
-rw-r--r--progs/tests/drawbuffers2.c364
-rw-r--r--progs/tests/fptest1.c2
-rw-r--r--progs/tests/getprocaddress.c2
-rw-r--r--progs/tests/invert.c2
-rw-r--r--progs/tests/packedpixels.c2
-rw-r--r--progs/tests/quads.c3
-rw-r--r--progs/tests/scissor-viewport.c4
-rw-r--r--progs/tests/scissor.c4
-rw-r--r--progs/tests/stencilwrap.c2
-rw-r--r--progs/tests/tex1d.c2
-rw-r--r--progs/tests/unfilledclip.c2
-rw-r--r--progs/tests/vparray.c13
-rw-r--r--progs/tests/vpeval.c10
-rw-r--r--progs/trivial/.gitignore1
-rw-r--r--progs/trivial/Makefile1
-rw-r--r--progs/trivial/SConscript11
-rw-r--r--progs/trivial/clear-fbo-tex.c4
-rw-r--r--progs/trivial/createwin.c2
-rw-r--r--progs/trivial/dlist-begin-call-end.c2
-rw-r--r--progs/trivial/draw2arrays.c2
-rw-r--r--progs/trivial/drawarrays.c2
-rw-r--r--progs/trivial/tri-blend-max.c6
-rw-r--r--progs/trivial/tri-blend-min.c6
-rw-r--r--progs/trivial/tri-blend-revsub.c6
-rw-r--r--progs/trivial/tri-blend-sub.c6
-rw-r--r--progs/trivial/tri-blend.c6
-rw-r--r--progs/trivial/tri-fbo-tex.c3
-rw-r--r--progs/trivial/tri-fp.c2
-rw-r--r--progs/trivial/tri-logicop-none.c2
-rw-r--r--progs/trivial/tri-logicop-xor.c2
-rw-r--r--progs/trivial/tri-orig.c10
-rw-r--r--progs/trivial/tri-z.c6
-rw-r--r--progs/trivial/vbo-drawarrays.c2
-rw-r--r--progs/trivial/vbo-noninterleaved.c4
-rw-r--r--progs/trivial/vbo-tri.c131
-rw-r--r--progs/util/readtex.c20
-rw-r--r--progs/vp/SConscript11
-rw-r--r--progs/vp/add-param-imm.txt7
-rw-r--r--progs/vp/vp-tris.c3
-rw-r--r--progs/vpglsl/SConscript11
-rw-r--r--progs/wgl/SConscript14
-rw-r--r--progs/xdemos/corender.c2
-rw-r--r--progs/xdemos/glxinfo.c4
-rw-r--r--scons/custom.py167
-rw-r--r--scons/gallium.py155
-rw-r--r--scons/generic.py590
-rw-r--r--scons/mslib_sa.py8
-rw-r--r--scons/mslink_sa.py83
-rw-r--r--scons/msvc_sa.py103
-rw-r--r--src/gallium/Makefile.template6
-rw-r--r--src/gallium/SConscript24
-rw-r--r--src/gallium/auxiliary/Makefile181
-rw-r--r--src/gallium/auxiliary/SConscript185
-rw-r--r--src/gallium/auxiliary/cso_cache/Makefile11
-rw-r--r--src/gallium/auxiliary/cso_cache/SConscript11
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c40
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.h7
-rw-r--r--src/gallium/auxiliary/draw/Makefile46
-rw-r--r--src/gallium/auxiliary/draw/SConscript46
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c84
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h22
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.c338
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.h76
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c12
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aapoint.c12
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_clip.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_cull.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_offset.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_stipple.c5
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_wide_line.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_wide_point.c14
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h35
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.c9
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.h8
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch.c35
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c56
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_post_vs.c65
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_util.c16
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h1
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_varient.c5
-rw-r--r--src/gallium/auxiliary/gallivm/Makefile92
-rw-r--r--src/gallium/auxiliary/gallivm/SConscript16
-rw-r--r--src/gallium/auxiliary/gallivm/tgsitollvm.cpp4
-rw-r--r--src/gallium/auxiliary/indices/Makefile16
-rw-r--r--src/gallium/auxiliary/indices/SConscript28
-rw-r--r--src/gallium/auxiliary/pipebuffer/Makefile19
-rw-r--r--src/gallium/auxiliary/pipebuffer/SConscript19
-rw-r--r--src/gallium/auxiliary/rbug/Makefile14
-rw-r--r--src/gallium/auxiliary/rbug/SConscript14
-rw-r--r--src/gallium/auxiliary/rtasm/Makefile13
-rw-r--r--src/gallium/auxiliary/rtasm/SConscript13
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_execmem.c32
-rw-r--r--src/gallium/auxiliary/sct/Makefile9
-rw-r--r--src/gallium/auxiliary/sct/SConscript9
-rw-r--r--src/gallium/auxiliary/sct/sct.c453
-rw-r--r--src/gallium/auxiliary/sct/sct.h123
-rw-r--r--src/gallium/auxiliary/sct/usage.c61
-rw-r--r--src/gallium/auxiliary/tgsi/Makefile22
-rw-r--r--src/gallium/auxiliary/tgsi/SConscript23
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_build.c2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_dump.c94
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.c1898
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.h47
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_info.c30
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h23
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_parse.c22
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sanity.c287
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.c22
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.h1
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sse2.c2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.c380
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.c152
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.h94
-rw-r--r--src/gallium/auxiliary/translate/Makefile12
-rw-r--r--src/gallium/auxiliary/translate/SConscript12
-rw-r--r--src/gallium/auxiliary/util/Makefile48
-rw-r--r--src/gallium/auxiliary/util/SConscript61
-rw-r--r--src/gallium/auxiliary/util/u_bitmask.c32
-rw-r--r--src/gallium/auxiliary/util/u_debug.c33
-rw-r--r--src/gallium/auxiliary/util/u_debug.h2
-rw-r--r--src/gallium/auxiliary/util/u_debug_memory.c8
-rw-r--r--src/gallium/auxiliary/util/u_dl.h12
-rw-r--r--src/gallium/auxiliary/util/u_math.h12
-rw-r--r--src/gallium/auxiliary/util/u_network.c8
-rw-r--r--src/gallium/auxiliary/util/u_network.h2
-rw-r--r--src/gallium/auxiliary/util/u_prim.h35
-rw-r--r--src/gallium/auxiliary/util/u_stream_stdc.c2
-rw-r--r--src/gallium/auxiliary/util/u_upload_mgr.h2
-rw-r--r--src/gallium/auxiliary/vl/Makefile13
-rw-r--r--src/gallium/auxiliary/vl/SConscript13
-rw-r--r--src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c11
-rw-r--r--src/gallium/drivers/cell/ppu/cell_draw_arrays.c12
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_derived.c8
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_emit.c2
-rw-r--r--src/gallium/drivers/cell/spu/spu_exec.c2
-rw-r--r--src/gallium/drivers/i915/i915_buffer.c1
-rw-r--r--src/gallium/drivers/i915/i915_context.c2
-rw-r--r--src/gallium/drivers/i915/i915_state.c11
-rw-r--r--src/gallium/drivers/i915/i915_state_derived.c10
-rw-r--r--src/gallium/drivers/i965/Makefile74
-rw-r--r--src/gallium/drivers/i965/SConscript77
-rw-r--r--src/gallium/drivers/i965/brw_batchbuffer.c202
-rw-r--r--src/gallium/drivers/i965/brw_batchbuffer.h148
-rw-r--r--src/gallium/drivers/i965/brw_cc.c111
-rw-r--r--src/gallium/drivers/i965/brw_clip.c224
-rw-r--r--src/gallium/drivers/i965/brw_clip.h199
-rw-r--r--src/gallium/drivers/i965/brw_clip_line.c271
-rw-r--r--src/gallium/drivers/i965/brw_clip_point.c48
-rw-r--r--src/gallium/drivers/i965/brw_clip_state.c209
-rw-r--r--src/gallium/drivers/i965/brw_clip_tri.c595
-rw-r--r--src/gallium/drivers/i965/brw_clip_unfilled.c497
-rw-r--r--src/gallium/drivers/i965/brw_clip_util.c388
-rw-r--r--src/gallium/drivers/i965/brw_context.c154
-rw-r--r--src/gallium/drivers/i965/brw_context.h858
-rw-r--r--src/gallium/drivers/i965/brw_curbe.c390
-rw-r--r--src/gallium/drivers/i965/brw_debug.h43
-rw-r--r--src/gallium/drivers/i965/brw_defines.h847
-rw-r--r--src/gallium/drivers/i965/brw_disasm.c922
-rw-r--r--src/gallium/drivers/i965/brw_disasm.h36
-rw-r--r--src/gallium/drivers/i965/brw_draw.c291
-rw-r--r--src/gallium/drivers/i965/brw_draw.h39
-rw-r--r--src/gallium/drivers/i965/brw_draw_upload.c542
-rw-r--r--src/gallium/drivers/i965/brw_eu.c262
-rw-r--r--src/gallium/drivers/i965/brw_eu.h992
-rw-r--r--src/gallium/drivers/i965/brw_eu_debug.c94
-rw-r--r--src/gallium/drivers/i965/brw_eu_emit.c1433
-rw-r--r--src/gallium/drivers/i965/brw_eu_util.c126
-rw-r--r--src/gallium/drivers/i965/brw_gs.c216
-rw-r--r--src/gallium/drivers/i965/brw_gs.h76
-rw-r--r--src/gallium/drivers/i965/brw_gs_emit.c181
-rw-r--r--src/gallium/drivers/i965/brw_gs_state.c169
-rw-r--r--src/gallium/drivers/i965/brw_misc_state.c513
-rw-r--r--src/gallium/drivers/i965/brw_pipe_blend.c208
-rw-r--r--src/gallium/drivers/i965/brw_pipe_clear.c218
-rw-r--r--src/gallium/drivers/i965/brw_pipe_depth.c172
-rw-r--r--src/gallium/drivers/i965/brw_pipe_fb.c84
-rw-r--r--src/gallium/drivers/i965/brw_pipe_flush.c83
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-rw-r--r--src/gallium/drivers/i965/brw_pipe_query.c263
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-rwxr-xr-xsrc/gallium/drivers/i965/brw_structs_dump.py291
-rw-r--r--src/gallium/drivers/i965/brw_swtnl.c95
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-rw-r--r--src/gallium/drivers/i965/brw_urb.c263
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-rw-r--r--src/gallium/drivers/i965/brw_vs_emit.c1654
-rw-r--r--src/gallium/drivers/i965/brw_vs_state.c201
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-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_urb.c12
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c32
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_state.c19
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c16
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c13
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c23
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c54
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c17
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c24
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h15
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c5
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c28
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c13
-rw-r--r--src/mesa/drivers/dri/intel/intel_swapbuffers.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c7
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c4
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_state.c8
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_tex.c4
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_tris.c3
-rw-r--r--src/mesa/drivers/dri/mga/mgapixel.c24
-rw-r--r--src/mesa/drivers/dri/mga/mgastate.c10
-rw-r--r--src/mesa/drivers/dri/mga/mgatex.c4
-rw-r--r--src/mesa/drivers/dri/mga/mgatris.c3
-rw-r--r--src/mesa/drivers/dri/r128/r128_state.c8
-rw-r--r--src/mesa/drivers/dri/r128/r128_tex.c4
-rw-r--r--src/mesa/drivers/dri/r128/r128_tris.c3
-rw-r--r--src/mesa/drivers/dri/r200/r200_pixel.c16
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c8
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/memory_pool.c4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.c3
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.c11
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c30
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c9
-rw-r--r--src/mesa/drivers/dri/r300/r300_swtcl.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.c4
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c8
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c2
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c2
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.h1
-rw-r--r--src/mesa/drivers/dri/r600/r600_tex.c4
-rw-r--r--src/mesa/drivers/dri/r600/r600_texstate.c40
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c64
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.h3
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c5
-rw-r--r--src/mesa/drivers/dri/r600/r700_clear.c2
-rw-r--r--src/mesa/drivers/dri/r600/r700_fragprog.c22
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.c12
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.c8
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.h1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c5
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex.c4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c14
-rw-r--r--src/mesa/drivers/dri/savage/savageioctl.c16
-rw-r--r--src/mesa/drivers/dri/savage/savagetex.c4
-rw-r--r--src/mesa/drivers/dri/savage/savagetris.c3
-rw-r--r--src/mesa/drivers/dri/sis/sis_clear.c1
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.c2
-rw-r--r--src/mesa/drivers/dri/sis/sis_texstate.c8
-rw-r--r--src/mesa/drivers/dri/sis/sis_tris.c3
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_pixels.c8
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_render.c6
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tex.c2
-rw-r--r--src/mesa/drivers/dri/unichrome/via_ioctl.c1
-rw-r--r--src/mesa/drivers/dri/unichrome/via_state.c26
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tris.c3
-rw-r--r--src/mesa/drivers/glide/fxddtex.c5
-rw-r--r--src/mesa/drivers/osmesa/Makefile6
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c8
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c10
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c10
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c10
-rw-r--r--src/mesa/drivers/x11/xm_dd.c2
-rw-r--r--src/mesa/glapi/ARB_sync.xml4
-rw-r--r--src/mesa/glapi/EXT_draw_buffers2.xml49
-rw-r--r--src/mesa/glapi/Makefile4
-rw-r--r--src/mesa/glapi/NV_conditional_render.xml26
-rw-r--r--src/mesa/glapi/gl_API.xml5
-rw-r--r--src/mesa/glapi/glapi.c49
-rw-r--r--src/mesa/glapi/glapi_getproc.c2
-rw-r--r--src/mesa/glapi/glapidispatch.h74
-rw-r--r--src/mesa/glapi/glapioffsets.h34
-rw-r--r--src/mesa/glapi/glapitable.h24
-rw-r--r--src/mesa/glapi/glapitemp.h90
-rw-r--r--src/mesa/glapi/glprocs.h664
-rw-r--r--src/mesa/glapi/glthread.c10
-rw-r--r--src/mesa/main/api_exec.c13
-rw-r--r--src/mesa/main/attrib.c95
-rw-r--r--src/mesa/main/blend.c61
-rw-r--r--src/mesa/main/blend.h4
-rw-r--r--src/mesa/main/bufferobj.c42
-rw-r--r--src/mesa/main/bufferobj.h3
-rw-r--r--src/mesa/main/clear.c344
-rw-r--r--src/mesa/main/clear.h13
-rw-r--r--src/mesa/main/compiler.h2
-rw-r--r--src/mesa/main/condrender.c147
-rw-r--r--src/mesa/main/condrender.h45
-rw-r--r--src/mesa/main/dd.h7
-rw-r--r--src/mesa/main/dispatch.c4
-rw-r--r--src/mesa/main/dlist.c226
-rw-r--r--src/mesa/main/dlopen.c14
-rw-r--r--src/mesa/main/enable.c91
-rw-r--r--src/mesa/main/enable.h12
-rw-r--r--src/mesa/main/enums.c2035
-rw-r--r--src/mesa/main/extensions.c78
-rw-r--r--src/mesa/main/extensions.h7
-rw-r--r--src/mesa/main/ffvertex_prog.c2
-rw-r--r--src/mesa/main/formats.c1
-rw-r--r--src/mesa/main/get.c159
-rw-r--r--src/mesa/main/get.h12
-rw-r--r--src/mesa/main/get_gen.py97
-rw-r--r--src/mesa/main/getstring.c28
-rw-r--r--src/mesa/main/image.c6
-rw-r--r--src/mesa/main/imports.c10
-rw-r--r--src/mesa/main/imports.h4
-rw-r--r--src/mesa/main/macros.h6
-rw-r--r--src/mesa/main/mtypes.h18
-rw-r--r--src/mesa/main/queryobj.c23
-rw-r--r--src/mesa/main/queryobj.h10
-rw-r--r--src/mesa/main/remap_helper.h3126
-rw-r--r--src/mesa/main/texenvprogram.c6
-rw-r--r--src/mesa/main/texgetimage.c2
-rw-r--r--src/mesa/main/texobj.c8
-rw-r--r--src/mesa/main/texparam.c188
-rw-r--r--src/mesa/main/texparam.h12
-rw-r--r--src/mesa/main/texrender.c3
-rw-r--r--src/mesa/math/m_debug_norm.c2
-rw-r--r--src/mesa/shader/atifragshader.c8
-rw-r--r--src/mesa/shader/prog_execute.c34
-rw-r--r--src/mesa/shader/prog_optimize.c1
-rw-r--r--src/mesa/shader/prog_print.c8
-rw-r--r--src/mesa/shader/program_parse.tab.c598
-rw-r--r--src/mesa/shader/program_parse.tab.h2
-rw-r--r--src/mesa/shader/program_parse.y70
-rw-r--r--src/mesa/shader/program_parser.h6
-rw-r--r--src/mesa/shader/slang/slang_codegen.c15
-rw-r--r--src/mesa/shader/slang/slang_codegen.h1
-rw-r--r--src/mesa/shader/slang/slang_compile.c72
-rw-r--r--src/mesa/shader/slang/slang_compile_operation.c2
-rw-r--r--src/mesa/shader/slang/slang_emit.c26
-rw-r--r--src/mesa/sources.mak2
-rw-r--r--src/mesa/sparc/glapi_sparc.S36
-rw-r--r--src/mesa/state_tracker/st_atom_blend.c8
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c2
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c17
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c2
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c65
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c16
-rw-r--r--src/mesa/state_tracker/st_cb_condrender.c95
-rw-r--r--src/mesa/state_tracker/st_cb_condrender.h35
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c17
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.h21
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c2
-rw-r--r--src/mesa/state_tracker/st_context.c2
-rw-r--r--src/mesa/state_tracker/st_context.h2
-rw-r--r--src/mesa/state_tracker/st_draw.c140
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c3
-rw-r--r--src/mesa/state_tracker/st_extensions.c4
-rw-r--r--src/mesa/state_tracker/st_format.c5
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c3
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c39
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.h7
-rw-r--r--src/mesa/state_tracker/st_program.c64
-rw-r--r--src/mesa/state_tracker/st_program.h5
-rw-r--r--src/mesa/swrast/s_accum.c2
-rw-r--r--src/mesa/swrast/s_atifragshader.c2
-rw-r--r--src/mesa/swrast/s_bitmap.c4
-rw-r--r--src/mesa/swrast/s_blit.c4
-rw-r--r--src/mesa/swrast/s_clear.c54
-rw-r--r--src/mesa/swrast/s_context.c28
-rw-r--r--src/mesa/swrast/s_copypix.c4
-rw-r--r--src/mesa/swrast/s_drawpix.c4
-rw-r--r--src/mesa/swrast/s_masking.c20
-rw-r--r--src/mesa/swrast/s_masking.h2
-rw-r--r--src/mesa/swrast/s_span.c20
-rw-r--r--src/mesa/swrast/s_texfilter.c38
-rw-r--r--src/mesa/swrast/s_triangle.c14
-rw-r--r--src/mesa/swrast_setup/ss_tritmp.h6
-rw-r--r--src/mesa/tnl/t_draw.c4
-rw-r--r--src/mesa/tnl/t_vertex_generic.c2
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp.h9
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp2.h11
-rw-r--r--src/mesa/tnl_dd/t_dd_tritmp.h4
-rw-r--r--src/mesa/vf/vf_generic.c2
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S428
-rw-r--r--src/mesa/x86/gen_matypes.c14
-rw-r--r--src/mesa/x86/glapi_x86.S36
-rw-r--r--src/mesa/x86/rtasm/x86sse.c2
833 files changed, 51469 insertions, 10114 deletions
diff --git a/.gitignore b/.gitignore
index 1c3d44665e0..f43ff3766cb 100644
--- a/.gitignore
+++ b/.gitignore
@@ -4,6 +4,7 @@
*.ilk
*.o
*.obj
+*.os
*.pc
*.pdb
*.pyc
diff --git a/Makefile b/Makefile
index de303e02c21..eb8dcc1235a 100644
--- a/Makefile
+++ b/Makefile
@@ -105,6 +105,7 @@ irix6-n32-static \
irix6-o32 \
irix6-o32-static \
linux \
+linux-i965 \
linux-alpha \
linux-alpha-static \
linux-cell \
@@ -182,7 +183,7 @@ ultrix-gcc:
# Rules for making release tarballs
-VERSION=7.7-rc2
+VERSION=7.7
DIRECTORY = Mesa-$(VERSION)
LIB_NAME = MesaLib-$(VERSION)
DEMO_NAME = MesaDemos-$(VERSION)
diff --git a/SConstruct b/SConstruct
index 122b8cf916f..787ff6e2d6b 100644
--- a/SConstruct
+++ b/SConstruct
@@ -32,10 +32,10 @@ import common
default_statetrackers = 'mesa'
if common.default_platform in ('linux', 'freebsd', 'darwin'):
- default_drivers = 'softpipe,failover,svga,i915,trace,identity,llvmpipe'
+ default_drivers = 'softpipe,failover,svga,i915,i965,trace,identity,llvmpipe'
default_winsys = 'xlib'
elif common.default_platform in ('winddk',):
- default_drivers = 'softpipe,svga,i915,trace,identity'
+ default_drivers = 'softpipe,svga,i915,i965,trace,identity'
default_winsys = 'all'
else:
default_drivers = 'all'
@@ -46,9 +46,9 @@ common.AddOptions(opts)
opts.Add(ListVariable('statetrackers', 'state trackers to build', default_statetrackers,
['mesa', 'python', 'xorg']))
opts.Add(ListVariable('drivers', 'pipe drivers to build', default_drivers,
- ['softpipe', 'failover', 'svga', 'i915', 'cell', 'trace', 'r300', 'identity', 'llvmpipe']))
+ ['softpipe', 'failover', 'svga', 'i915', 'i965', 'trace', 'r300', 'identity', 'llvmpipe']))
opts.Add(ListVariable('winsys', 'winsys drivers to build', default_winsys,
- ['xlib', 'vmware', 'intel', 'gdi', 'radeon']))
+ ['xlib', 'vmware', 'intel', 'i965', 'gdi', 'radeon']))
opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
@@ -166,15 +166,18 @@ if env['platform'] != common.default_platform:
host_env = Environment(
# options are ignored
# default tool is used
+ tools = ['default', 'custom'],
toolpath = ['#scons'],
ENV = os.environ,
)
host_env['platform'] = common.default_platform
+ host_env['machine'] = common.default_machine
+ host_env['debug'] = env['debug']
SConscript(
'src/glsl/SConscript',
- variant_dir = env['build'] + '/host',
+ variant_dir = os.path.join(env['build'], 'host'),
duplicate = 0, # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
exports={'env':host_env},
)
@@ -184,3 +187,9 @@ SConscript(
variant_dir = env['build'],
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
)
+
+SConscript(
+ 'progs/SConscript',
+ variant_dir = os.path.join('progs', env['build']),
+ duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
+)
diff --git a/bin/mklib b/bin/mklib
index 3bec160b40c..0acaeb96eae 100755
--- a/bin/mklib
+++ b/bin/mklib
@@ -25,6 +25,112 @@
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+# Given a list of files, look for .a archives and unpack them.
+# Return the original list of files minus the .a files plus the unpacked files.
+expand_archives() {
+ FILES=$@
+ NEWFILES=""
+ for FILE in $FILES ; do
+ case $FILE in
+ *.a)
+ # extract the .o files from this .a archive
+ MEMBERS=`ar t $FILE`
+ ar x $FILE
+ NEWFILES="$NEWFILES $MEMBERS"
+ ;;
+ *)
+ # other file type, just add to list
+ NEWFILES="$NEWFILES $FILE"
+ ;;
+ esac
+ done
+ echo $NEWFILES
+}
+
+
+# Given a list of files, look for .a archives and return a list of all objects
+# in the .a archives.
+contents_of_archives() {
+ FILES=$@
+ NEWFILES=""
+ for FILE in $FILES ; do
+ case $FILE in
+ *.a)
+ # get list of members in this .a archive
+ MEMBERS=`ar t $FILE`
+ NEWFILES="$NEWFILES $MEMBERS"
+ ;;
+ *)
+ # skip other file types
+ ;;
+ esac
+ done
+ echo $NEWFILES
+}
+
+
+# Make static library with 'ar'
+# params:
+# options to ar
+# 1 or 0 to indicate if ranlib should be run
+# libname to make
+# list of object files
+# Return name of library we made
+# Example: "make_ar_static_lib -ru 1 libfoo.a foo.o bar.o"
+make_ar_static_lib() {
+ OPTS=$1
+ shift;
+ RANLIB=$1
+ shift;
+ LIBNAME=$1
+ shift;
+ OBJECTS=$@
+
+ # remove existing lib, if present
+ rm -f ${LIBNAME}
+
+ # make static lib
+ ar ${OPTS} ${LIBNAME} ${OBJECTS}
+
+ # run ranlib
+ if [ ${RANLIB} = 1 ] ; then
+ ranlib ${LIBNAME}
+ fi
+
+ echo ${LIBNAME}
+}
+
+
+# Print usage info.
+usage() {
+ echo 'Usage: mklib [options] objects'
+ echo 'Create a shared library from object files.'
+ echo ' -o LIBRARY specifies the name of the resulting library, without'
+ echo ' the leading "lib" or any suffix.'
+ echo ' (eg: "-o GL" might result in "libGL.so" being made)'
+ echo ' -major N specifies major version number (default is 1)'
+ echo ' -minor N specifies minor version number (default is 0)'
+ echo ' -patch N specifies patch version number (default is 0)'
+ echo ' -lLIBRARY specifies a dependency on LIBRARY'
+ echo ' -LDIR search in DIR for library dependencies at build time'
+ echo ' -RDIR search in DIR for library dependencies at run time'
+ echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
+ echo ' Not observed on all systems at this time.'
+ echo ' -ldflags OPT specify any additional linker flags in OPT'
+ echo ' -cplusplus link with C++ runtime'
+ echo ' -static make a static library (default is dynamic/shared)'
+ echo ' -dlopen make a shared library suitable for dynamic loading'
+ echo ' -install DIR put resulting library file(s) in DIR'
+ echo ' -arch ARCH override using `uname` to determine host system'
+ echo ' -archopt OPT specify an extra achitecture-specific option OPT'
+ echo ' -altopts OPTS alternate options to override all others'
+ echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
+ echo ' -exports FILE only export the symbols listed in FILE'
+ echo ' -id NAME Sets the id of the dylib (Darwin)'
+ echo ' -h, --help display this information and exit'
+}
+
+
#
# Option defaults
#
@@ -52,31 +158,7 @@ while true
do
case $1 in
'-h' | '--help')
- echo 'Usage: mklib [options] objects'
- echo 'Create a shared library from object files.'
- echo ' -o LIBRARY specifies the name of the resulting library, without'
- echo ' the leading "lib" or any suffix.'
- echo ' (eg: "-o GL" might result in "libGL.so" being made)'
- echo ' -major N specifies major version number (default is 1)'
- echo ' -minor N specifies minor version number (default is 0)'
- echo ' -patch N specifies patch version number (default is 0)'
- echo ' -lLIBRARY specifies a dependency on LIBRARY'
- echo ' -LDIR search in DIR for library dependencies at build time'
- echo ' -RDIR search in DIR for library dependencies at run time'
- echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
- echo ' Not observed on all systems at this time.'
- echo ' -ldflags OPT specify any additional linker flags in OPT'
- echo ' -cplusplus link with C++ runtime'
- echo ' -static make a static library (default is dynamic/shared)'
- echo ' -dlopen make a shared library suitable for dynamic loading'
- echo ' -install DIR put resulting library file(s) in DIR'
- echo ' -arch ARCH override using `uname` to determine host system'
- echo ' -archopt OPT specify an extra achitecture-specific option OPT'
- echo ' -altopts OPTS alternate options to override all others'
- echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
- echo ' -exports FILE only export the symbols listed in FILE'
- echo ' -id NAME Sets the id of the dylib (Darwin)'
- echo ' -h, --help display this information and exit'
+ usage
exit 1
;;
'-o')
@@ -197,11 +279,11 @@ fi
# Error checking
#
if [ "x${LIBNAME}" = "x" ] ; then
- echo "mklib: Error: no library name specified"
+ echo "mklib: Error: no library name specified (-h for help)"
exit 1
fi
if [ "x${OBJECTS}" = "x" ] ; then
- echo "mklib: Error: no object files specified"
+ echo "mklib: Error: no object files specified (-h for help)"
exit 1
fi
@@ -269,45 +351,24 @@ case $ARCH in
# finish up
FINAL_LIBS="${LIBNAME}"
elif [ $STATIC = 1 ] ; then
+ # make a static .a library
LIBNAME="lib${LIBNAME}.a" # prefix with "lib", suffix with ".a"
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}
- LINK="ar"
OPTS="-ru"
if [ "${ALTOPTS}" ] ; then
OPTS=${ALTOPTS}
fi
- rm -f ${LIBNAME}
- # expand any .a objects into constituent .o files.
- NEWOBJECTS=""
- DELETIA=""
- for OBJ in $OBJECTS ; do
- case $OBJ in
- *.a)
- # extract the .o files from this .a archive
- FILES=`ar t $OBJ`
- ar x $OBJ
- NEWOBJECTS="$NEWOBJECTS $FILES"
- # keep track of temporary .o files and delete them below
- DELETIA="$DELETIA $FILES"
- ;;
- *)
- # ordinary .o file
- NEWOBJECTS="$NEWOBJECTS $OBJ"
- ;;
- esac
- done
+ # expand .a into .o files
+ NEW_OBJECTS=`expand_archives $OBJECTS`
- # make lib
- ${LINK} ${OPTS} ${LIBNAME} ${NEWOBJECTS}
- ranlib ${LIBNAME}
+ # make static lib
+ FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
# remove temporary extracted .o files
- rm -f ${DELETIA}
-
- # finish up
- FINAL_LIBS=${LIBNAME}
+ rm -f `contents_of_archives $OBJECTS`
else
+ # make dynamic library
LIBNAME="lib${LIBNAME}" # prefix with "lib"
case $ARCH in 'Linux' | 'GNU' | GNU/*)
OPTS="-Xlinker -Bsymbolic -shared -Wl,-soname,${LIBNAME}.so.${MAJOR}"
@@ -368,9 +429,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making SunOS static library: " ${LIBNAME}
- rm -f ${LIBNAME}
- ar -ruv ${LIBNAME} ${OBJECTS}
- FINAL_LIBS=${LIBNAME}
+ FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
else
if [ $NOPREFIX = 0 ] ; then
LIBNAME="lib${LIBNAME}.so"
@@ -489,13 +548,19 @@ case $ARCH in
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
FINAL_LIBS=${LIBNAME}
elif [ $STATIC = 1 ] ; then
+ # make a static .a library
STLIB="lib${LIBNAME}.a"
echo "mklib: Making FreeBSD static library: " ${STLIB}
- rm -f ${STLIB}
- ar cq ${STLIB} ${OBJECTS}
- ranlib ${STLIB}
- FINAL_LIBS=${STLIB}
+
+ # expand .a into .o files
+ NEW_OBJECTS=`expand_archives $OBJECTS`
+
+ FINAL_LIBS=`make_ar_static_lib cq 1 ${STLIB} ${NEW_OBJECTS}`
+
+ # remove temporary extracted .o files
+ rm -f `contents_of_archives $OBJECTS`
else
+ # make dynamic library
SHLIB="lib${LIBNAME}.so.${MAJOR}"
OPTS="-shared -Wl,-soname,${SHLIB}"
if [ "${ALTOPTS}" ] ; then
@@ -513,10 +578,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}_pic.a"
echo "mklib: Making NetBSD PIC static library: " ${LIBNAME}
- rm -f ${LIBNAME}
- ar cq ${LIBNAME} ${OBJECTS}
- ranlib ${LIBNAME}
- FINAL_LIBS=${LIBNAME}
+ FINAL_LIBS=`make_ar_static_lib cq 1 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so.${MAJOR}.${MINOR}"
echo "mklib: Making NetBSD PIC shared library: " ${LIBNAME}
@@ -529,9 +591,7 @@ case $ARCH in
'IRIX' | 'IRIX64')
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
- rm -f ${LIBNAME}
- ar rc ${LIBNAME} ${OBJECTS}
- FINAL_LIBS=${LIBNAME}
+ FINAL_LIBS=`make_ar_static_lib rc 0 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
@@ -582,9 +642,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making HP-UX static library: " ${LIBNAME}
- rm -f ${LIBNAME}
- ar -ruv ${LIBNAME} ${OBJECTS}
- FINAL_LIBS=${LIBNAME}
+ FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
else
# HP uses a .2 for their current GL/GLU libraries
if [ ${LIBNAME} = "GL" -o ${LIBNAME} = "GLU" ] ; then
@@ -614,8 +672,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making AIX static library: " ${LIBNAME}
- ar -ruv ${X64} ${LIBNAME} ${OBJECTS}
- FINAL_LIBS=${LIBNAME}
+ FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
else
EXPFILE="lib${LIBNAME}.exp"
LIBNAME="lib${LIBNAME}.a" # shared objects are still stored in the .a libraries
@@ -666,9 +723,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making OSF/1 static library: " ${LIBNAME}
- rm -f ${LIBNAME}
- ar -ruv ${LIBNAME} ${OBJECTS}
- FINAL_LIBS=${LIBNAME}
+ FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
else
VERSION="${MAJOR}.${MINOR}"
LIBNAME="lib${LIBNAME}.so"
@@ -755,16 +810,14 @@ case $ARCH in
'LynxOS')
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making LynxOS static library: " ${LIBNAME}
- rm -f ${LIBNAME}
- ar ru ${LIBNAME} ${OBJECTS}
- FINAL_LIBS=${LIBNAME}
+ FINAL_LIBS=`make_ar_static_lib -ru 0 ${LIBNAME} ${OBJECTS}`
;;
'BeOS')
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making BeOS static library: " ${LIBNAME}
- ar -cru "${LIBNAME}" ${OBJECTS}
+ FINAL_LIBS=`make_ar_static_lib -cru 0 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so"
echo "mklib: Making BeOS shared library: " ${LIBNAME}
@@ -843,9 +896,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making AIX GCC static library: " ${LIBNAME}
- rm -f ${LIBNAME}
- ar ru ${LIBNAME} ${OBJECTS}
- FINAL_LIBS=${LIBNAME}
+ FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
echo "mklib: Making AIX GCC shared library: " ${LIBNAME}
@@ -866,9 +917,7 @@ case $ARCH in
fi
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making static library for Ultrix: " ${LIBNAME}
- rm -f ${LIBNAME}
- ar ru ${LIBNAME} ${OBJECTS}
- FINAL_LIBS="${LIBNAME}"
+ FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}`
;;
CYGWIN*)
@@ -888,17 +937,13 @@ case $ARCH in
LIBNAME="lib${LIBNAME}" # prefix with "lib"
if [ $STATIC = 1 ] ; then
- echo "mklib: Making" $ARCH "static library: " ${LIBNAME}.a
- LINK="ar"
+ LIBNAME=${LIBNAME}.a
+ echo "mklib: Making" $ARCH "static library: " ${LIBNAME}
OPTS="-ru"
if [ "${ALTOPTS}" ] ; then
OPTS=${ALTOPTS}
fi
- # make lib
- ${LINK} ${OPTS} ${LIBNAME}.a ${OBJECTS}
- ranlib ${LIBNAME}.a
- # finish up
- FINAL_LIBS=${LIBNAME}.a
+ FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${OBJECTS}`
else
OPTS="-shared -Wl,--enable-auto-image-base -Wl,-export-all -Wl,--out-implib=${LIBNAME}-${MAJOR}.dll.a"
if [ "${ALTOPTS}" ] ; then
@@ -936,9 +981,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making static library for example arch: " ${LIBNAME}
- rm -f ${LIBNAME}
- ar rv ${LIBNAME} ${OBJECTS}
- FINAL_LIBS="${LIBNAME}"
+ FINAL_LIBS=`make_ar_static_lib rv 0 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
echo "mklib: Making shared library for example arch: " ${LIBNAME}
diff --git a/common.py b/common.py
index 3b6bf52c035..101fc558f40 100644
--- a/common.py
+++ b/common.py
@@ -12,7 +12,7 @@ import platform as _platform
_platform_map = {
'linux2': 'linux',
- 'win32': 'winddk',
+ 'win32': 'windows',
}
default_platform = sys.platform
diff --git a/configs/autoconf.in b/configs/autoconf.in
index a7f3c9df926..b94d9bce469 100644
--- a/configs/autoconf.in
+++ b/configs/autoconf.in
@@ -66,12 +66,11 @@ SRC_DIRS = @SRC_DIRS@
GLU_DIRS = @GLU_DIRS@
DRIVER_DIRS = @DRIVER_DIRS@
GALLIUM_DIRS = @GALLIUM_DIRS@
-GALLIUM_AUXILIARY_DIRS = @GALLIUM_AUXILIARY_DIRS@
GALLIUM_DRIVERS_DIRS = @GALLIUM_DRIVERS_DIRS@
GALLIUM_WINSYS_DIRS = @GALLIUM_WINSYS_DIRS@
GALLIUM_WINSYS_DRM_DIRS = @GALLIUM_WINSYS_DRM_DIRS@
GALLIUM_STATE_TRACKERS_DIRS = @GALLIUM_STATE_TRACKERS_DIRS@
-GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
+GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
# Which subdirs under $(TOP)/progs/ to enter:
diff --git a/configs/darwin b/configs/darwin
index 824f71c0cc1..7556688fe6d 100644
--- a/configs/darwin
+++ b/configs/darwin
@@ -49,7 +49,7 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
# omit glw lib for now:
-SRC_DIRS = glx/x11 mesa glu glut/glx glew
+SRC_DIRS = glsl glx/x11 mesa gallium glu glut/glx glew
GLU_DIRS = sgi
DRIVER_DIRS = osmesa
#DRIVER_DIRS = dri
diff --git a/configs/default b/configs/default
index eb6123d1e0a..94beca4fa67 100644
--- a/configs/default
+++ b/configs/default
@@ -94,9 +94,8 @@ EGL_DRIVERS_DIRS = demo
# Gallium directories and
GALLIUM_DIRS = auxiliary drivers state_trackers
-GALLIUM_AUXILIARY_DIRS = rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices vl
-GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
-GALLIUM_DRIVERS_DIRS = softpipe failover svga i915 trace identity
+GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
+GALLIUM_DRIVERS_DIRS = softpipe failover svga i915 i965 trace identity
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
GALLIUM_WINSYS_DIRS = xlib egl_xlib
GALLIUM_WINSYS_DRM_DIRS =
diff --git a/configs/linux-cell b/configs/linux-cell
index 19d435fecce..221655c35dc 100644
--- a/configs/linux-cell
+++ b/configs/linux-cell
@@ -33,7 +33,7 @@ CFLAGS = $(OPT_FLAGS) -Wall -Winline -Wmissing-prototypes \
CXXFLAGS = $(CFLAGS)
# Omitting glw here:
-SRC_DIRS = gallium mesa gallium/winsys glu glut/glx glew
+SRC_DIRS = glsl mesa gallium gallium/winsys glu glut/glx glew
# Build no traditional Mesa drivers:
DRIVER_DIRS =
diff --git a/configs/linux-dri b/configs/linux-dri
index 0802543347a..cf1f4e19833 100644
--- a/configs/linux-dri
+++ b/configs/linux-dri
@@ -60,7 +60,7 @@ EGL_DRIVERS_DIRS = demo glx
DRIVER_DIRS = dri
WINDOW_SYSTEM = dri
GALLIUM_WINSYS_DIRS = drm
-GALLIUM_WINSYS_DRM_DIRS = vmware intel
+GALLIUM_WINSYS_DRM_DIRS = vmware intel i965
GALLIUM_STATE_TRACKERS_DIRS = egl
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon \
diff --git a/configs/linux-i965 b/configs/linux-i965
new file mode 100644
index 00000000000..e66abc347bb
--- /dev/null
+++ b/configs/linux-i965
@@ -0,0 +1,8 @@
+# Configuration for standalone mode i965 debug
+
+include $(TOP)/configs/linux-debug
+
+CONFIG_NAME = linux-i965
+
+GALLIUM_DRIVER_DIRS = i965
+GALLIUM_WINSYS_DIRS = drm/i965/xlib
diff --git a/configs/linux-llvm b/configs/linux-llvm
index 19b53cc5461..dbf7e3ed7a9 100644
--- a/configs/linux-llvm
+++ b/configs/linux-llvm
@@ -6,8 +6,6 @@ include $(TOP)/configs/linux
CONFIG_NAME = linux-llvm
-#GALLIUM_AUXILIARY_DIRS += gallivm
-
# Add llvmpipe driver
GALLIUM_DRIVERS_DIRS += llvmpipe
diff --git a/configure.ac b/configure.ac
index 6fa0a605e07..b2a969bc8c9 100644
--- a/configure.ac
+++ b/configure.ac
@@ -19,6 +19,7 @@ AC_CANONICAL_HOST
dnl Versions for external dependencies
LIBDRM_REQUIRED=2.4.15
+LIBDRM_RADEON_REQUIRED=2.4.17
DRI2PROTO_REQUIRED=1.99.3
dnl Check for progs
@@ -94,7 +95,7 @@ esac
dnl Add flags for gcc and g++
if test "x$GCC" = xyes; then
- CFLAGS="$CFLAGS -Wall -Wmissing-prototypes -std=c99 -ffast-math"
+ CFLAGS="$CFLAGS -Wall -Wmissing-prototypes -std=c99 -ffast-math -fvisibility=hidden"
# Work around aliasing bugs - developers should comment this out
CFLAGS="$CFLAGS -fno-strict-aliasing"
@@ -419,7 +420,6 @@ WINDOW_SYSTEM=""
GALLIUM_DIRS="auxiliary drivers state_trackers"
GALLIUM_WINSYS_DIRS=""
GALLIUM_WINSYS_DRM_DIRS=""
-GALLIUM_AUXILIARY_DIRS="rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices vl"
GALLIUM_DRIVERS_DIRS="softpipe failover trace identity"
GALLIUM_STATE_TRACKERS_DIRS=""
@@ -446,7 +446,6 @@ AC_SUBST([GALLIUM_DIRS])
AC_SUBST([GALLIUM_WINSYS_DIRS])
AC_SUBST([GALLIUM_WINSYS_DRM_DIRS])
AC_SUBST([GALLIUM_DRIVERS_DIRS])
-AC_SUBST([GALLIUM_AUXILIARY_DIRS])
AC_SUBST([GALLIUM_STATE_TRACKERS_DIRS])
AC_SUBST([RADEON_CFLAGS])
AC_SUBST([RADEON_LDFLAGS])
@@ -577,7 +576,7 @@ dri)
GL_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED dri2proto >= $DRI2PROTO_REQUIRED"
DRI_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED"
- PKG_CHECK_MODULES([LIBDRM_RADEON], [libdrm_radeon], HAVE_LIBDRM_RADEON=yes, HAVE_LIBDRM_RADEON=no)
+ PKG_CHECK_MODULES([LIBDRM_RADEON], [libdrm_radeon libdrm >= $LIBDRM_RADEON_REQUIRED], HAVE_LIBDRM_RADEON=yes, HAVE_LIBDRM_RADEON=no)
if test "$HAVE_LIBDRM_RADEON" = yes; then
RADEON_CFLAGS="-DHAVE_LIBDRM_RADEON=1 $LIBDRM_RADEON_CFLAGS"
@@ -1200,13 +1199,15 @@ dnl
dnl Gallium SVGA configuration
dnl
AC_ARG_ENABLE([gallium-svga],
- [AS_HELP_STRING([--disable-gallium-svga],
- [build gallium SVGA @<:@default=enabled@:>@])],
+ [AS_HELP_STRING([--enable-gallium-svga],
+ [build gallium SVGA @<:@default=disabled@:>@])],
[enable_gallium_svga="$enableval"],
- [enable_gallium_svga=yes])
+ [enable_gallium_svga=auto])
if test "x$enable_gallium_svga" = xyes; then
GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS vmware"
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS svga"
+elif test "x$enable_gallium_svga" = xauto; then
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS svga"
fi
dnl
@@ -1218,10 +1219,10 @@ AC_ARG_ENABLE([gallium-intel],
[enable_gallium_intel="$enableval"],
[enable_gallium_intel=auto])
if test "x$enable_gallium_intel" = xyes; then
- GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS intel"
- GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915"
+ GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS intel i965"
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915 i965"
elif test "x$enable_gallium_intel" = xauto; then
- GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915"
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915 i965"
fi
dnl
@@ -1303,7 +1304,6 @@ if echo "$SRC_DIRS" | grep 'gallium' >/dev/null 2>&1; then
echo " Gallium dirs: $GALLIUM_DIRS"
echo " Winsys dirs: $GALLIUM_WINSYS_DIRS"
echo " Winsys drm dirs:$GALLIUM_WINSYS_DRM_DIRS"
- echo " Auxiliary dirs: $GALLIUM_AUXILIARY_DIRS"
echo " Driver dirs: $GALLIUM_DRIVERS_DIRS"
echo " Trackers dirs: $GALLIUM_STATE_TRACKERS_DIRS"
else
diff --git a/docs/GL3.txt b/docs/GL3.txt
new file mode 100644
index 00000000000..f25459db48c
--- /dev/null
+++ b/docs/GL3.txt
@@ -0,0 +1,62 @@
+
+Status of OpenGL 3.x features in Mesa
+
+
+Note: when an item is marked as "DONE" it means all the core Mesa
+infrastructure is complete but it may be the case that few (if any) drivers
+implement the features.
+
+
+Feature Status
+----------------------------------------------------- ------------------------
+
+GL 3.0:
+
+GLSL changes (GL_EXT_gpu_shader4, etc) not started
+Conditional rendering (GL_NV_conditional_render) DONE (swrast only)
+Map buffer subranges (GL_APPLE_flush_buffer_range) not started
+Float textures, renderbuffers some infrastructure done
+Framebuffer objects (GL_EXT_framebuffer_object) DONE
+Half-float some infrastructure done
+Multisample blit DONE
+Non-normalized Integer texture/framebuffer formats not started
+1D/2D Texture arrays mostly done
+Packed depth/stencil formats DONE
+Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
+GL_EXT_texture_compression_rgtc not started
+Red and red/green texture formats Ian?
+Transform feedback (GL_EXT_transform_feedback) not started
+Vertex array objects (GL_APPLE_vertex_array_object) DONE
+sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
+glClearBuffer commands DONE, except for dispatch
+glGetStringi command DONE, except for dispatch
+
+
+GL 3.1:
+
+GLSL 1.30 and 1.40 not started
+Instanced drawing (GL_ARB_draw_instanced) not started
+Buffer copying (GL_ARB_copy_buffer) DONE
+Primitive restart (GL_NV_primitive_restart) not started
+16 vertex texture image units not started
+Texture buffer objs (GL_ARB_textur_buffer_object) not started
+Rectangular textures (GL_ARB_texture_rectangle) DONE
+Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
+Signed normalized texture formats not started
+
+
+GL 3.2:
+
+Core/compatibility profiles not started
+GLSL 1.50 not started
+Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
+BGRA vertex order (GL_ARB_vertex_array_bgra) DONE
+Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
+Frag shader coord (GL_ARB_fragment_coord_conventions) not started
+Provoking vertex (GL_ARB_provoking_vertex) DONE
+Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly?
+Multisample textures (GL_ARB_texture_multisample) not started
+Frag depth clamp (GL_ARB_depth_clamp) DONE
+Fence objects (GL_ARB_sync) DONE
+
+
diff --git a/docs/install.html b/docs/install.html
index 8c24cee7a3e..5aea92e0b51 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -352,19 +352,10 @@ by -debug for debug builds.
</p>
<p>
-The sample programs are built seperately. To build them do
-<pre>
- scons -C progs
-</pre>
-And the build output will be placed in progs/build/...
-</p>
-
-<p>
To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
</p>
<pre>
scons platform=windows toolchain=crossmingw machine=x86 statetrackers=mesa drivers=softpipe,trace winsys=gdi
- scons -C progs platform=windows toolchain=crossmingw machine=x86 -k
</pre>
<p>
This will create:
diff --git a/docs/news.html b/docs/news.html
index 2abec2e6354..0a0be715c1b 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -10,11 +10,15 @@
<H1>News</H1>
-<h2>November XX, 2009</h2>
+<h2>December 21, 2009</h2>
<p>
<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
release fixing issues found in the 7.6 release.
</p>
+<p>
+Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new
+development release.
+</p>
<h2>September 28, 2009</h2>
diff --git a/docs/relnotes-7.6.1.html b/docs/relnotes-7.6.1.html
index 7160168d989..1d0ecd2ac09 100644
--- a/docs/relnotes-7.6.1.html
+++ b/docs/relnotes-7.6.1.html
@@ -8,7 +8,7 @@
<body bgcolor="#eeeeee">
-<H1>Mesa 7.6.1 Release Notes, (date tbd)</H1>
+<H1>Mesa 7.6.1 Release Notes, 21 December 2009</H1>
<p>
Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6.
@@ -26,7 +26,15 @@ for DRI hardware acceleration.
<h2>MD5 checksums</h2>
<pre>
-tbd
+e80fabad2e3eb7990adae773d6aeacba MesaLib-7.6.1.tar.gz
+7db4617e9e10ad3aca1b64339fd71b7d MesaLib-7.6.1.tar.bz2
+dd3275dbf9833480d2e92d0c69b22abd MesaLib-7.6.1.zip
+f7fdcfe3c0f363e571c60f02f74368fb MesaDemos-7.6.1.tar.gz
+a4226f06732a02556fcf6be290b86dff MesaDemos-7.6.1.tar.bz2
+849425f356bd940726cebedfa79de176 MesaDemos-7.6.1.zip
+d40cc7c5e337a85b674e27a8e494f52f MesaGLUT-7.6.1.tar.gz
+ca9aecb91f05b1da9fd7d5eeb19d47d7 MesaGLUT-7.6.1.tar.bz2
+23fad8398004c977a1d8953079b72ca6 MesaGLUT-7.6.1.zip
</pre>
@@ -59,6 +67,7 @@ tbd
<li>Point sprite fixes for i915/945 driver.
<li>Fixed assorted memory leaks (usually on error paths)
<li>Fixed some GLSL compiler bugs (ex: 25579)
+<li>Assorted build fixes for BlueGene
</ul>
<h2>Changes</h2>
diff --git a/docs/relnotes-7.7.1.html b/docs/relnotes-7.7.1.html
new file mode 100644
index 00000000000..61a11675749
--- /dev/null
+++ b/docs/relnotes-7.7.1.html
@@ -0,0 +1,48 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.7.1 Release Notes / date tbd</H1>
+
+<p>
+Mesa 7.7.1 is a bug-fix release.
+</p>
+<p>
+Mesa 7.7.1 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+tbd
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li>tbd
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Assorted fixes to VMware SVGA gallium driver.
+<li>Fixed broken blending to multiple color buffers in swrast driver.
+<li>Allocate constants more tightly in GL_ARB_vertex/fragment parser.
+</ul>
+
+
+</body>
+</html>
diff --git a/docs/relnotes-7.7.html b/docs/relnotes-7.7.html
index 8c8f763b6f2..c1ed6546135 100644
--- a/docs/relnotes-7.7.html
+++ b/docs/relnotes-7.7.html
@@ -8,7 +8,7 @@
<body bgcolor="#eeeeee">
-<H1>Mesa 7.7 Release Notes / date TBD</H1>
+<H1>Mesa 7.7 Release Notes / 21 December 2009</H1>
<p>
Mesa 7.7 is a new development release.
@@ -28,7 +28,15 @@ for DRI hardware acceleration.
<h2>MD5 checksums</h2>
<pre>
-tbd
+395c9516edf1ad54b0934d8db15557bf MesaLib-7.7.tar.gz
+e3fa64a1508bc23dd9de9dd2cea7cfb1 MesaLib-7.7.tar.bz2
+e54903eb5e49c3969821fa16b32da245 MesaLib-7.7.zip
+53b5b6f78e55de170d43c98cb6aaab7e MesaDemos-7.7.tar.gz
+6fd616b27b9826d0faa23e08e05d9435 MesaDemos-7.7.tar.bz2
+240fe06159ad73d5e22c27033b66c80a MesaDemos-7.7.zip
+9fe11a904b2a9d8cd06cc52bc330b716 MesaGLUT-7.7.tar.gz
+e8dceed05a59a2d3c2619d7d734587e3 MesaGLUT-7.7.tar.bz2
+96af041d435349ee23ead4667ec36363 MesaGLUT-7.7.zip
</pre>
diff --git a/docs/relnotes-7.8.html b/docs/relnotes-7.8.html
index dc003566c76..717b96282c4 100644
--- a/docs/relnotes-7.8.html
+++ b/docs/relnotes-7.8.html
@@ -34,7 +34,8 @@ tbd
<h2>New features</h2>
<ul>
-<li>TBD
+<li>GL_NV_conditional_render extension (swrast driver only)
+<li>GL_EXT_draw_buffers2 extension (swrast driver only)
</ul>
diff --git a/docs/relnotes.html b/docs/relnotes.html
index d0d9b6e5b98..f1f95c5d3ca 100644
--- a/docs/relnotes.html
+++ b/docs/relnotes.html
@@ -13,7 +13,9 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
+<<<<<<< HEAD:docs/relnotes.html
<LI><A HREF="relnotes-7.8.html">7.8 release notes</A>
+<LI><A HREF="relnotes-7.7.1.html">7.7.1 release notes</A>
<LI><A HREF="relnotes-7.7.html">7.7 release notes</A>
<LI><A HREF="relnotes-7.6.1.html">7.6.1 release notes</A>
<LI><A HREF="relnotes-7.6.html">7.6 release notes</A>
diff --git a/include/GL/gl.h b/include/GL/gl.h
index 5f8bc2b708c..c163171dc76 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -85,7 +85,9 @@
* glut.h or gl.h.
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
+#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
+#endif
#include <windows.h>
#endif
diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
index 59f61497979..b292840f917 100644
--- a/include/GL/gl_mangle.h
+++ b/include/GL/gl_mangle.h
@@ -30,6 +30,7 @@
/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
#define glAccum MANGLE(Accum)
+#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
#define glActiveTextureARB MANGLE(ActiveTextureARB)
#define glActiveTexture MANGLE(ActiveTexture)
@@ -60,6 +61,7 @@
#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
+#define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV)
#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
#define glBindAttribLocation MANGLE(BindAttribLocation)
#define glBindBufferARB MANGLE(BindBufferARB)
@@ -93,6 +95,8 @@
#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
#define glBindVertexArray MANGLE(BindVertexArray)
#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
+#define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV)
+#define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV)
#define glBinormal3bEXT MANGLE(Binormal3bEXT)
#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
#define glBinormal3dEXT MANGLE(Binormal3dEXT)
@@ -126,6 +130,7 @@
#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
#define glBlitFramebuffer MANGLE(BlitFramebuffer)
+#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV)
#define glBufferDataARB MANGLE(BufferDataARB)
#define glBufferData MANGLE(BufferData)
#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
@@ -202,6 +207,7 @@
#define glColor4uiv MANGLE(Color4uiv)
#define glColor4us MANGLE(Color4us)
#define glColor4usv MANGLE(Color4usv)
+#define glColorFormatNV MANGLE(ColorFormatNV)
#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
@@ -276,6 +282,7 @@
#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
+#define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV)
#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT)
#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT)
#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
@@ -302,6 +309,7 @@
#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
#define glCreateShader MANGLE(CreateShader)
#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
+#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
#define glCullFace MANGLE(CullFace)
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
@@ -379,6 +387,7 @@
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
#define glDrawRangeElements MANGLE(DrawRangeElements)
#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
+#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
#define glEdgeFlag MANGLE(EdgeFlag)
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
@@ -408,6 +417,7 @@
#define glEndTransformFeedback MANGLE(EndTransformFeedback)
#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
+#define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV)
#define glEvalCoord1d MANGLE(EvalCoord1d)
#define glEvalCoord1dv MANGLE(EvalCoord1dv)
#define glEvalCoord1f MANGLE(EvalCoord1f)
@@ -445,6 +455,7 @@
#define glFogCoorddv MANGLE(FogCoorddv)
#define glFogCoordfEXT MANGLE(FogCoordfEXT)
#define glFogCoordf MANGLE(FogCoordf)
+#define glFogCoordFormatNV MANGLE(FogCoordFormatNV)
#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
#define glFogCoordfv MANGLE(FogCoordfv)
#define glFogCoordhNV MANGLE(FogCoordhNV)
@@ -544,6 +555,7 @@
#define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v)
#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
+#define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV)
#define glGetBufferPointervARB MANGLE(GetBufferPointervARB)
#define glGetBufferPointerv MANGLE(GetBufferPointerv)
#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
@@ -609,6 +621,8 @@
#define glGetInteger64v MANGLE(GetInteger64v)
#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
#define glGetIntegeri_v MANGLE(GetIntegeri_v)
+#define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV)
+#define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV)
#define glGetIntegerv MANGLE(GetIntegerv)
#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
@@ -651,6 +665,7 @@
#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
+#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV)
#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
@@ -761,6 +776,7 @@
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
#define glGetUniformLocation MANGLE(GetUniformLocation)
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
+#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
#define glGetUniformuiv MANGLE(GetUniformuiv)
#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
@@ -788,6 +804,10 @@
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
+#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV)
+#define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV)
+#define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV)
+#define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV)
#define glGetVideoi64vNV MANGLE(GetVideoi64vNV)
#define glGetVideoivNV MANGLE(GetVideoivNV)
#define glGetVideoui64vNV MANGLE(GetVideoui64vNV)
@@ -812,6 +832,7 @@
#define glIndexd MANGLE(Indexd)
#define glIndexdv MANGLE(Indexdv)
#define glIndexf MANGLE(Indexf)
+#define glIndexFormatNV MANGLE(IndexFormatNV)
#define glIndexFuncEXT MANGLE(IndexFuncEXT)
#define glIndexfv MANGLE(Indexfv)
#define glIndexi MANGLE(Indexi)
@@ -832,6 +853,7 @@
#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
#define glIsBufferARB MANGLE(IsBufferARB)
#define glIsBuffer MANGLE(IsBuffer)
+#define glIsBufferResidentNV MANGLE(IsBufferResidentNV)
#define glIsEnabledi MANGLE(IsEnabledi)
#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
#define glIsEnabled MANGLE(IsEnabled)
@@ -840,6 +862,7 @@
#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
#define glIsFramebuffer MANGLE(IsFramebuffer)
#define glIsList MANGLE(IsList)
+#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
#define glIsProgramARB MANGLE(IsProgramARB)
@@ -888,6 +911,8 @@
#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
#define glLockArraysEXT MANGLE(LockArraysEXT)
#define glLogicOp MANGLE(LogicOp)
+#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
+#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
#define glMap1d MANGLE(Map1d)
#define glMap1f MANGLE(Map1f)
#define glMap2d MANGLE(Map2d)
@@ -1060,6 +1085,8 @@
#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
+#define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV)
+#define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV)
#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
@@ -1091,6 +1118,7 @@
#define glNormal3iv MANGLE(Normal3iv)
#define glNormal3s MANGLE(Normal3s)
#define glNormal3sv MANGLE(Normal3sv)
+#define glNormalFormatNV MANGLE(NormalFormatNV)
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
#define glNormalPointer MANGLE(NormalPointer)
@@ -1234,6 +1262,8 @@
#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
+#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
+#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT)
#define glProvokingVertex MANGLE(ProvokingVertex)
@@ -1362,6 +1392,7 @@
#define glSecondaryColor3us MANGLE(SecondaryColor3us)
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
+#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
@@ -1475,6 +1506,7 @@
#define glTexCoord4iv MANGLE(TexCoord4iv)
#define glTexCoord4s MANGLE(TexCoord4s)
#define glTexCoord4sv MANGLE(TexCoord4sv)
+#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
#define glTexCoordPointer MANGLE(TexCoordPointer)
@@ -1513,6 +1545,7 @@
#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
#define glTexSubImage3D MANGLE(TexSubImage3D)
#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
+#define glTextureBarrierNV MANGLE(TextureBarrierNV)
#define glTextureBufferEXT MANGLE(TextureBufferEXT)
#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
#define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
@@ -1601,6 +1634,8 @@
#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
+#define glUniformui64NV MANGLE(Uniformui64NV)
+#define glUniformui64vNV MANGLE(Uniformui64vNV)
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
#define glUnmapBufferARB MANGLE(UnmapBufferARB)
#define glUnmapBuffer MANGLE(UnmapBuffer)
@@ -1609,6 +1644,7 @@
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
#define glUseProgram MANGLE(UseProgram)
#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
+#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
#define glValidateProgramARB MANGLE(ValidateProgramARB)
#define glValidateProgram MANGLE(ValidateProgram)
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
@@ -1762,6 +1798,7 @@
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
+#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
#define glVertexAttribI1i MANGLE(VertexAttribI1i)
#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
@@ -1802,6 +1839,7 @@
#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv)
#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
#define glVertexAttribI4usv MANGLE(VertexAttribI4usv)
+#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
@@ -1827,6 +1865,7 @@
#define glVertexBlendARB MANGLE(VertexBlendARB)
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
+#define glVertexFormatNV MANGLE(VertexFormatNV)
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
#define glVertexPointer MANGLE(VertexPointer)
@@ -1868,6 +1907,10 @@
#define glVertexWeighthNV MANGLE(VertexWeighthNV)
#define glVertexWeighthvNV MANGLE(VertexWeighthvNV)
#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
+#define glVideoCaptureNV MANGLE(VideoCaptureNV)
+#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
+#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
+#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
#define glViewport MANGLE(Viewport)
#define glWaitSync MANGLE(WaitSync)
#define glWeightbvARB MANGLE(WeightbvARB)
diff --git a/include/GL/glut.h b/include/GL/glut.h
index 9fdb9cfdfa9..d9fc938dc7a 100644
--- a/include/GL/glut.h
+++ b/include/GL/glut.h
@@ -452,8 +452,7 @@ GLUTAPI void GLUTAPIENTRY glutInit(int *argcp, char **argv);
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI void GLUTAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
-static void GLUTAPIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
-#define glutInit glutInit_ATEXIT_HACK
+#define glutInit(__argcp, __argv) __glutInitWithExit(__argcp, __argv, exit)
#endif
#endif
GLUTAPI void GLUTAPIENTRY glutInitDisplayMode(unsigned int mode);
@@ -469,8 +468,7 @@ GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title);
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
-static int GLUTAPIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
-#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
+#define glutCreateWindow(__title) __glutCreateWindowWithExit(__title, exit)
#endif
#endif
GLUTAPI int GLUTAPIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
@@ -515,8 +513,7 @@ GLUTAPI int GLUTAPIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int));
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI int GLUTAPIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
-static int GLUTAPIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); }
-#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
+#define glutCreateMenu(__func) __glutCreateMenuWithExit(__func, exit)
#endif
#endif
GLUTAPI void GLUTAPIENTRY glutDestroyMenu(int menu);
diff --git a/progs/SConscript b/progs/SConscript
index 66eaf9e5410..3b180d00bc2 100644
--- a/progs/SConscript
+++ b/progs/SConscript
@@ -1,5 +1,43 @@
SConscript([
'util/SConscript',
+])
+
+Import('*')
+
+progs_env = env.Clone()
+
+if progs_env['platform'] == 'windows':
+ progs_env.Append(CPPDEFINES = ['NOMINMAX'])
+ progs_env.Prepend(LIBS = [
+ 'winmm',
+ 'kernel32',
+ 'user32',
+ 'gdi32',
+ ])
+
+# OpenGL
+if progs_env['platform'] == 'windows':
+ progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
+else:
+ progs_env.Prepend(LIBS = ['GLU', 'GL'])
+
+# Glut
+progs_env.Prepend(LIBS = [glut])
+
+# GLEW
+progs_env.Prepend(LIBS = [glew])
+
+progs_env.Prepend(CPPPATH = [
+ '#progs/util',
+])
+
+progs_env.Prepend(LIBS = [
+ util,
+])
+
+Export('progs_env')
+
+SConscript([
'demos/SConscript',
'glsl/SConscript',
'redbook/SConscript',
diff --git a/progs/SConstruct b/progs/SConstruct
deleted file mode 100644
index 4d268cc6d7b..00000000000
--- a/progs/SConstruct
+++ /dev/null
@@ -1,65 +0,0 @@
-import os
-import os.path
-import sys
-
-env = Environment(
- tools = ['generic'],
- toolpath = ['../scons'],
- ENV = os.environ,
-)
-
-
-# Use Mesa's headers and libs
-if 1:
- build_topdir = 'build'
- build_subdir = env['platform']
- if env['machine'] != 'generic':
- build_subdir += '-' + env['machine']
- if env['debug']:
- build_subdir += "-debug"
- if env['profile']:
- build_subdir += "-profile"
- build_dir = os.path.join(build_topdir, build_subdir)
-
- env.Append(CPPDEFINES = ['GLEW_STATIC'])
- env.Append(CPPPATH = ['#../include'])
- env.Append(LIBPATH = [
- '#../' + build_dir + '/glew/',
- '#../' + build_dir + '/glut/glx',
- ])
-
-
-conf = Configure(env)
-
-# OpenGL
-if env['platform'] == 'windows':
- env.Prepend(LIBS = ['glu32', 'opengl32'])
-else:
- env.Prepend(LIBS = ['GLU', 'GL'])
-
-# Glut
-env['GLUT'] = False
-if conf.CheckCHeader('GL/glut.h'):
- if env['platform'] == 'windows':
- env['GLUT_LIB'] = 'glut32'
- else:
- env['GLUT_LIB'] = 'glut'
- env['GLUT'] = True
-
-# GLEW
-env['GLEW'] = False
-if conf.CheckCHeader('GL/glew.h'):
- env['GLEW_LIB'] = 'glew'
- env['GLEW'] = True
- env.Prepend(LIBS = ['glew'])
-
-conf.Finish()
-
-
-Export('env')
-
-SConscript(
- 'SConscript',
- build_dir = env['build'],
- duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
-)
diff --git a/progs/demos/SConscript b/progs/demos/SConscript
index f851870bcf3..742dd66f36f 100644
--- a/progs/demos/SConscript
+++ b/progs/demos/SConscript
@@ -1,84 +1,66 @@
Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = [
- util,
- '$GLUT_LIB'
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = ['NOMINMAX'])
- env.Prepend(LIBS = ['winmm'])
-
progs = [
- 'arbfplight',
- 'arbfslight',
- 'arbocclude',
- 'bounce',
- 'clearspd',
- 'copypix',
- 'cubemap',
- 'drawpix',
- 'engine',
- 'fbo_firecube',
- 'fire',
- 'fogcoord',
- 'fplight',
- 'fslight',
- 'gamma',
- 'gearbox',
- 'gears',
- 'geartrain',
- 'glinfo',
- 'gloss',
- 'gltestperf',
- 'ipers',
- 'isosurf',
- 'lodbias',
- 'morph3d',
- 'multiarb',
- 'paltex',
- 'pointblast',
- 'ray',
- 'readpix',
- 'reflect',
- 'renormal',
- 'shadowtex',
- 'singlebuffer',
- 'spectex',
- 'spriteblast',
- 'stex3d',
- 'teapot',
- 'terrain',
- 'tessdemo',
- 'texcyl',
- 'texenv',
- 'textures',
- 'trispd',
- 'tunnel',
- 'tunnel2',
- 'vao_demo',
- 'winpos',
- 'dinoshade',
- 'fbotexture',
- 'projtex',
+ 'arbfplight',
+ 'arbfslight',
+ 'arbocclude',
+ 'bounce',
+ 'clearspd',
+ 'copypix',
+ 'cubemap',
+ 'drawpix',
+ 'engine',
+ 'fbo_firecube',
+ 'fire',
+ 'fogcoord',
+ 'fplight',
+ 'fslight',
+ 'gamma',
+ 'gearbox',
+ 'gears',
+ 'geartrain',
+ 'glinfo',
+ 'gloss',
+ 'gltestperf',
+ 'ipers',
+ 'isosurf',
+ 'lodbias',
+ 'morph3d',
+ 'multiarb',
+ 'paltex',
+ 'pointblast',
+ 'ray',
+ 'readpix',
+ 'reflect',
+ 'renormal',
+ 'shadowtex',
+ 'singlebuffer',
+ 'spectex',
+ 'spriteblast',
+ 'stex3d',
+ 'teapot',
+ 'terrain',
+ 'tessdemo',
+ 'texcyl',
+ 'texenv',
+ 'textures',
+ 'trispd',
+ 'tunnel',
+ 'tunnel2',
+ 'vao_demo',
+ 'winpos',
+ 'dinoshade',
+ 'fbotexture',
+ 'projtex',
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '.c',
)
-env.Program(
+progs_env.Program(
target = 'rain',
source = [
'rain.cxx',
diff --git a/progs/demos/geartrain.c b/progs/demos/geartrain.c
index d2a195f39a2..00b6e78b724 100644
--- a/progs/demos/geartrain.c
+++ b/progs/demos/geartrain.c
@@ -25,6 +25,7 @@
*/
+#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include <GL/glut.h>
@@ -129,8 +130,10 @@ Clear_Buffers ()
static void
LoadTriplet (TDA A)
{
+ int result;
Clear_Buffers ();
- fscanf (mainfile, "%s %s %s %s", Buf1, Buf2, Buf3, Buf4);
+ result = fscanf (mainfile, "%s %s %s %s", Buf1, Buf2, Buf3, Buf4);
+ assert(result != EOF);
A[0] = atof (Buf2);
A[1] = atof (Buf3);
A[2] = atof (Buf4);
@@ -140,8 +143,10 @@ LoadTriplet (TDA A)
static void
LoadReal (float *a)
{
+ int result;
Clear_Buffers ();
- fscanf (mainfile, "%s %s", Buf1, Buf2);
+ result = fscanf (mainfile, "%s %s", Buf1, Buf2);
+ assert(result != EOF);
*a = atof (Buf2);
}
@@ -149,8 +154,10 @@ LoadReal (float *a)
static void
LoadInteger (int *a)
{
+ int result;
Clear_Buffers ();
- fscanf (mainfile, "%s %s", Buf1, Buf2);
+ result = fscanf (mainfile, "%s %s", Buf1, Buf2);
+ assert(result != EOF);
*a = atoi (Buf2);
}
@@ -158,8 +165,10 @@ LoadInteger (int *a)
static void
LoadText (char *a)
{
+ int result;
Clear_Buffers ();
- fscanf (mainfile, "%s %s", Buf1, Buf2);
+ result = fscanf (mainfile, "%s %s", Buf1, Buf2);
+ assert(result != EOF);
strcpy (a, Buf2);
}
@@ -177,8 +186,10 @@ getdata (char filename[])
do
{
+ int result;
Clear_Buffers ();
- fscanf (mainfile, "%s", Buf1);
+ result = fscanf (mainfile, "%s", Buf1);
+ (void) result;
if (ferror (mainfile))
{
printf ("\nError opening file !\n");
diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c
index 56781f68189..dbe4d8d172a 100644
--- a/progs/demos/isosurf.c
+++ b/progs/demos/isosurf.c
@@ -132,9 +132,11 @@ static void read_surface( char *filename )
numverts = 0;
while (!feof(f) && numverts<maxverts) {
- fscanf( f, "%f %f %f %f %f %f",
- &data[numverts][0], &data[numverts][1], &data[numverts][2],
- &data[numverts][3], &data[numverts][4], &data[numverts][5] );
+ int result;
+ result = fscanf( f, "%f %f %f %f %f %f",
+ &data[numverts][0], &data[numverts][1], &data[numverts][2],
+ &data[numverts][3], &data[numverts][4], &data[numverts][5] );
+ (void) result;
numverts++;
}
numverts--;
diff --git a/progs/demos/readpix.c b/progs/demos/readpix.c
index 05f89bb53ea..cc4e4902694 100644
--- a/progs/demos/readpix.c
+++ b/progs/demos/readpix.c
@@ -219,7 +219,7 @@ Display( void )
GLint reads = 0;
GLint endTime;
GLint startTime = glutGet(GLUT_ELAPSED_TIME);
- GLdouble seconds, pixelsPerSecond;
+ GLdouble seconds, mpixels, mpixelsPerSecond;
printf("Benchmarking...\n");
do {
glReadPixels(APosX, APosY, ImgWidth, ImgHeight,
@@ -228,9 +228,10 @@ Display( void )
endTime = glutGet(GLUT_ELAPSED_TIME);
} while (endTime - startTime < 4000); /* 4 seconds */
seconds = (double) (endTime - startTime) / 1000.0;
- pixelsPerSecond = reads * ImgWidth * ImgHeight / seconds;
- printf("Result: %d reads in %f seconds = %f pixels/sec\n",
- reads, seconds, pixelsPerSecond);
+ mpixels = reads * (ImgWidth * ImgHeight / (1000.0 * 1000.0));
+ mpixelsPerSecond = mpixels / seconds;
+ printf("Result: %d reads in %f seconds = %f Mpixels/sec\n",
+ reads, seconds, mpixelsPerSecond);
Benchmark = GL_FALSE;
}
else {
diff --git a/progs/demos/terrain.c b/progs/demos/terrain.c
index 627c3bfb57a..a72c8d3caea 100644
--- a/progs/demos/terrain.c
+++ b/progs/demos/terrain.c
@@ -8,6 +8,7 @@
* based on a Mikael SkiZoWalker's (MoDEL) / France ([email protected]) demo
*/
+#include <assert.h>
#include <stdio.h>
#include <math.h>
#include <stdlib.h>
@@ -559,12 +560,14 @@ loadpic(void)
FILE *FilePic;
int i, tmp;
GLenum gluerr;
+ size_t result;
if ((FilePic = fopen("terrain.dat", "r")) == NULL) {
fprintf(stderr, "Error loading terrain.dat\n");
exit(-1);
}
- fread(bufferter, 256 * 256, 1, FilePic);
+ result = fread(bufferter, 256 * 256, 1, FilePic);
+ assert(result == 1);
fclose(FilePic);
for (i = 0; i < (256 * 256); i++) {
diff --git a/progs/demos/textures.c b/progs/demos/textures.c
index 773d7378b19..1415ef1c43c 100644
--- a/progs/demos/textures.c
+++ b/progs/demos/textures.c
@@ -57,7 +57,7 @@ Idle(void)
{
Xrot = glutGet(GLUT_ELAPSED_TIME) * 0.02;
Yrot = glutGet(GLUT_ELAPSED_TIME) * 0.04;
- /*Zrot += 2.0;*/
+ /* Zrot += 2.0; */
glutPostRedisplay();
}
diff --git a/progs/egl/eglgears.c b/progs/egl/eglgears.c
index 052d0f9e25d..2d9b8cac7f7 100644
--- a/progs/egl/eglgears.c
+++ b/progs/egl/eglgears.c
@@ -374,7 +374,8 @@ main(int argc, char *argv[])
EGLint screenAttribs[10];
EGLModeMESA mode[MAX_MODES];
EGLScreenMESA screen;
- EGLint count, chosenMode;
+ EGLint count;
+ EGLint chosenMode = 0;
GLboolean printInfo = GL_FALSE;
EGLint width = 0, height = 0;
diff --git a/progs/egl/eglscreen.c b/progs/egl/eglscreen.c
index 47b3ce3366f..520f76ea036 100644
--- a/progs/egl/eglscreen.c
+++ b/progs/egl/eglscreen.c
@@ -52,7 +52,8 @@ main(int argc, char *argv[])
EGLint screenAttribs[10];
EGLModeMESA mode[MAX_MODES];
EGLScreenMESA screen;
- EGLint count, chosenMode;
+ EGLint count;
+ EGLint chosenMode = 0;
EGLint width = 0, height = 0;
d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
diff --git a/progs/fp/SConscript b/progs/fp/SConscript
index a78318542c1..113e11ab54e 100644
--- a/progs/fp/SConscript
+++ b/progs/fp/SConscript
@@ -1,15 +1,4 @@
-Import('env')
-
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = ['$GLUT_LIB'])
+Import('*')
progs = [
'fp-tri',
@@ -24,7 +13,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = [prog + '.c'],
)
diff --git a/progs/fp/fp-tri.c b/progs/fp/fp-tri.c
index 26af66ad84e..ed29a2d683d 100644
--- a/progs/fp/fp-tri.c
+++ b/progs/fp/fp-tri.c
@@ -176,6 +176,17 @@ static void Init( void )
}
+ {
+ const float Ambient[4] = { 0.0, 1.0, 0.0, 0.0 };
+ const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 };
+ const float Specular[4] = { 0.0, 0.0, 1.0, 0.0 };
+ const float Emission[4] = { 0.0, 0.0, 0.0, 1.0 };
+ glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Ambient);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Specular);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Emission);
+ }
+
glClearColor(.1, .3, .5, 0);
}
diff --git a/progs/fp/mov-imm.txt b/progs/fp/mov-imm.txt
new file mode 100644
index 00000000000..38e48079d09
--- /dev/null
+++ b/progs/fp/mov-imm.txt
@@ -0,0 +1,3 @@
+!!ARBfp1.0
+MOV result.color, {0.5, 0.8, 0.3, 1.0};
+END
diff --git a/progs/fp/mov-param.txt b/progs/fp/mov-param.txt
new file mode 100644
index 00000000000..13d82fe00b8
--- /dev/null
+++ b/progs/fp/mov-param.txt
@@ -0,0 +1,4 @@
+!!ARBfp1.0
+PARAM Diffuse = state.material.diffuse;
+MOV result.color, Diffuse;
+END
diff --git a/progs/glsl/SConscript b/progs/glsl/SConscript
index 7a4549cd705..8f2ebcf69c4 100644
--- a/progs/glsl/SConscript
+++ b/progs/glsl/SConscript
@@ -1,23 +1,5 @@
Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = [
- util,
- '$GLUT_LIB'
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = ['NOMINMAX'])
- env.Prepend(LIBS = ['winmm'])
-
progs = [
'array',
'bitmap',
@@ -48,7 +30,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '.c',
)
diff --git a/progs/glsl/shtest.c b/progs/glsl/shtest.c
index 9d76e018e37..e9800c307f3 100644
--- a/progs/glsl/shtest.c
+++ b/progs/glsl/shtest.c
@@ -492,9 +492,8 @@ ReadConfigFile(const char *filename, struct config_file *conf)
conf->num_uniforms = 0;
/* ugly but functional parser */
- while (!feof(f)) {
- fgets(line, sizeof(line), f);
- if (!feof(f) && line[0]) {
+ while (fgets(line, sizeof(line), f) != NULL) {
+ if (line[0]) {
if (strncmp(line, "vs ", 3) == 0) {
VertShaderFile = strdup(line + 3);
VertShaderFile[strlen(VertShaderFile) - 1] = 0;
@@ -627,7 +626,7 @@ Init(void)
NumAttribs = GetAttribs(Program, Attribs);
PrintAttribs(Attribs);
- /*assert(glGetError() == 0);*/
+ /* assert(glGetError() == 0); */
glClearColor(0.4f, 0.4f, 0.8f, 0.0f);
diff --git a/progs/glsl/texaaline.c b/progs/glsl/texaaline.c
index 4ad5a761c67..00edab73108 100644
--- a/progs/glsl/texaaline.c
+++ b/progs/glsl/texaaline.c
@@ -310,10 +310,8 @@ MakeMipmap(void)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- /*
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 5);
- */
+ /* glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4); */
+ /* glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 5); */
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
#undef SZ
diff --git a/progs/glsl/vert-tex.c b/progs/glsl/vert-tex.c
index 4c8bfa587aa..2b93c788889 100644
--- a/progs/glsl/vert-tex.c
+++ b/progs/glsl/vert-tex.c
@@ -40,15 +40,6 @@ static GLboolean Anim = GL_TRUE;
static GLboolean WireFrame = GL_TRUE;
static GLfloat xRot = -70.0f, yRot = 0.0f, zRot = 0.0f;
-
-/* value[0] = tex unit */
-static struct uniform_info Uniforms[] = {
- { "tex1", 1, GL_SAMPLER_2D, { 0, 0, 0, 0 }, -1 },
- END_OF_UNIFORMS
-};
-
-
-
static void
Idle(void)
{
diff --git a/progs/objviewer/.gitignore b/progs/objviewer/.gitignore
new file mode 100644
index 00000000000..ff094f833e4
--- /dev/null
+++ b/progs/objviewer/.gitignore
@@ -0,0 +1,8 @@
+extfuncs.h
+objview
+readtex.c
+readtex.h
+shaderutil.c
+shaderutil.h
+trackball.c
+trackball.h
diff --git a/progs/osdemos/Makefile b/progs/osdemos/Makefile
index 023ea02ae27..f53515cb0a7 100644
--- a/progs/osdemos/Makefile
+++ b/progs/osdemos/Makefile
@@ -5,7 +5,7 @@ include $(TOP)/configs/current
INCDIR = $(TOP)/include
-OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(OSMESA_LIB) $(APP_LIB_DEPS)
+OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -l$(OSMESA_LIB) $(APP_LIB_DEPS)
OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa16 -l$(GLU_LIB) \
-l$(GL_LIB) $(APP_LIB_DEPS)
@@ -13,12 +13,6 @@ OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa16 -l$(GLU_LIB) \
OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa32 -l$(GLU_LIB) \
-l$(GL_LIB) $(APP_LIB_DEPS)
-LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \
- $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
-
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
- $(APP_LIB_DEPS)
-
PROGS = \
osdemo \
ostest1
@@ -30,11 +24,6 @@ PROGS = \
.SUFFIXES: .c
-# make executable from .c file:
-.c: $(LIB_DEP) readtex.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(LIBS) -o $@
-
-
##### TARGETS #####
default: readtex.o $(PROGS)
diff --git a/progs/perf/SConscript b/progs/perf/SConscript
index a5ec9a7c2a0..691478ab64d 100644
--- a/progs/perf/SConscript
+++ b/progs/perf/SConscript
@@ -1,11 +1,4 @@
-Import('env')
-
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(LIBS = ['$GLUT_LIB'])
+Import('*')
progs = [
'copytex',
@@ -21,7 +14,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = [
prog + '.c',
diff --git a/progs/perf/genmipmap.c b/progs/perf/genmipmap.c
index 4b7d6ad155b..20e2fa34107 100644
--- a/progs/perf/genmipmap.c
+++ b/progs/perf/genmipmap.c
@@ -27,6 +27,7 @@
*/
#include <string.h>
+#include <stdio.h>
#include "glmain.h"
#include "common.h"
@@ -53,6 +54,11 @@ static const struct vertex vertices[1] = {
void
PerfInit(void)
{
+ if (!PerfExtensionSupported("GL_ARB_framebuffer_object")) {
+ printf("Sorry, this test requires GL_ARB_framebuffer_object\n");
+ exit(1);
+ }
+
/* setup VBO w/ vertex data */
glGenBuffersARB(1, &VBO);
glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
diff --git a/progs/rbug/bin_to_bmp.c b/progs/rbug/bin_to_bmp.c
index 03ff622fee7..49a5416787a 100644
--- a/progs/rbug/bin_to_bmp.c
+++ b/progs/rbug/bin_to_bmp.c
@@ -28,6 +28,7 @@
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_debug.h"
+#include "util/u_format.h"
#include "util/u_network.h"
#include "util/u_tile.h"
@@ -73,7 +74,7 @@ static void dump(unsigned width, unsigned height,
util_snprintf(filename, 512, "%s.bmp", pf_name(src_format));
- if (pf_is_compressed(src_format)) {
+ if (util_format_is_compressed(src_format)) {
debug_printf("skipping: %s\n", filename);
return;
}
diff --git a/progs/rbug/simple_server.c b/progs/rbug/simple_server.c
index 04380c33109..3a842c06c4e 100644
--- a/progs/rbug/simple_server.c
+++ b/progs/rbug/simple_server.c
@@ -29,7 +29,7 @@
#include "rbug/rbug.h"
-static void wait()
+static void rbug_wait()
{
int s = u_socket_listen_on_port(13370);
int c = u_socket_accept(s);
@@ -57,6 +57,6 @@ static void wait()
int main(int argc, char** argv)
{
- wait();
+ rbug_wait();
return 0;
}
diff --git a/progs/rbug/tex_dump.c b/progs/rbug/tex_dump.c
index f9e06ee994a..963f8eeedea 100644
--- a/progs/rbug/tex_dump.c
+++ b/progs/rbug/tex_dump.c
@@ -27,6 +27,7 @@
#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "util/u_debug.h"
+#include "util/u_format.h"
#include "util/u_network.h"
#include "util/u_tile.h"
#include "rbug/rbug.h"
@@ -49,7 +50,7 @@ static void dump(rbug_texture_t tex,
util_snprintf(filename, 512, "%llu_%s_%u.bmp",
(unsigned long long)tex, pf_name(info->format), mip);
- if (pf_is_compressed(info->format)) {
+ if (util_format_is_compressed(info->format)) {
debug_printf("skipping: %s\n", filename);
return;
}
diff --git a/progs/redbook/SConscript b/progs/redbook/SConscript
index 242cb6647fc..24d7cff1b67 100644
--- a/progs/redbook/SConscript
+++ b/progs/redbook/SConscript
@@ -1,23 +1,5 @@
Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = [
- util,
- '$GLUT_LIB'
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = ['NOMINMAX'])
- env.Prepend(LIBS = ['winmm'])
-
progs = [
'aaindex',
'aapoly',
@@ -85,7 +67,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '.c',
)
diff --git a/progs/redbook/aaindex.c b/progs/redbook/aaindex.c
index 7dbc7b4b9b2..6011ec44b67 100644
--- a/progs/redbook/aaindex.c
+++ b/progs/redbook/aaindex.c
@@ -56,7 +56,7 @@ static float rotAngle = 0.;
* at RAMP1START, and a blue color ramp starting
* at RAMP2START. The ramps must be a multiple of 16.
*/
-void init(void)
+static void init(void)
{
int i;
@@ -76,7 +76,7 @@ void init(void)
/* Draw 2 diagonal lines to form an X
*/
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -101,7 +101,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -117,7 +117,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'r':
diff --git a/progs/redbook/aapoly.c b/progs/redbook/aapoly.c
index 757f0f48c43..b7b2b270902 100644
--- a/progs/redbook/aapoly.c
+++ b/progs/redbook/aapoly.c
@@ -59,7 +59,7 @@ static void init(void)
#define NFACE 6
#define NVERT 8
-void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1,
+static void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1,
GLdouble z0, GLdouble z1)
{
static GLfloat v[8][3];
@@ -101,7 +101,7 @@ void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1,
/* Note: polygons must be drawn from front to back
* for proper blending.
*/
-void display(void)
+static void display(void)
{
if (polySmooth) {
glClear (GL_COLOR_BUFFER_BIT);
@@ -126,7 +126,7 @@ void display(void)
glFlush ();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -137,7 +137,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/redbook/aargb.c b/progs/redbook/aargb.c
index f51984170e6..0021b549c2e 100644
--- a/progs/redbook/aargb.c
+++ b/progs/redbook/aargb.c
@@ -51,7 +51,7 @@ static float rotAngle = 0.;
* blending, hint, and line width. Print out implementation
* specific info on line width granularity and width.
*/
-void init(void)
+static void init(void)
{
GLfloat values[2];
glGetFloatv (GL_LINE_WIDTH_GRANULARITY, values);
@@ -72,7 +72,7 @@ void init(void)
/* Draw 2 diagonal lines to form an X
*/
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -97,7 +97,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
@@ -113,7 +113,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'r':
diff --git a/progs/redbook/accanti.c b/progs/redbook/accanti.c
index 12ca16f7a52..d1b25678419 100644
--- a/progs/redbook/accanti.c
+++ b/progs/redbook/accanti.c
@@ -45,7 +45,7 @@
/* Initialize lighting and other values.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat mat_ambient[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -68,7 +68,7 @@ void myinit(void)
glClearAccum(0.0, 0.0, 0.0, 0.0);
}
-void displayObjects(void)
+static void displayObjects(void)
{
GLfloat torus_diffuse[] = { 0.7, 0.7, 0.0, 1.0 };
GLfloat cube_diffuse[] = { 0.0, 0.7, 0.7, 1.0 };
@@ -111,7 +111,7 @@ void displayObjects(void)
#define ACSIZE 8
-void display(void)
+static void display(void)
{
GLint viewport[4];
int jitter;
@@ -137,7 +137,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/accpersp.c b/progs/redbook/accpersp.c
index 46e369ae631..e172d0a917f 100644
--- a/progs/redbook/accpersp.c
+++ b/progs/redbook/accpersp.c
@@ -62,7 +62,7 @@
* probably want to insure that your ModelView matrix has been
* initialized to identity before calling accFrustum().
*/
-void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
+static void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
GLdouble top, GLdouble nnear, GLdouble ffar, GLdouble pixdx,
GLdouble pixdy, GLdouble eyedx, GLdouble eyedy, GLdouble focus)
{
@@ -99,7 +99,7 @@ void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
*
* Note that accPerspective() calls accFrustum().
*/
-void accPerspective(GLdouble fovy, GLdouble aspect,
+static void accPerspective(GLdouble fovy, GLdouble aspect,
GLdouble nnear, GLdouble ffar, GLdouble pixdx, GLdouble pixdy,
GLdouble eyedx, GLdouble eyedy, GLdouble focus)
{
@@ -119,7 +119,7 @@ void accPerspective(GLdouble fovy, GLdouble aspect,
/* Initialize lighting and other values.
*/
-void init(void)
+static void init(void)
{
GLfloat mat_ambient[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -141,7 +141,7 @@ void init(void)
glClearAccum(0.0, 0.0, 0.0, 0.0);
}
-void displayObjects(void)
+static void displayObjects(void)
{
GLfloat torus_diffuse[] = { 0.7, 0.7, 0.0, 1.0 };
GLfloat cube_diffuse[] = { 0.0, 0.7, 0.7, 1.0 };
@@ -185,7 +185,7 @@ void displayObjects(void)
#define ACSIZE 8
-void display(void)
+static void display(void)
{
GLint viewport[4];
int jitter;
@@ -205,13 +205,13 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/alpha.c b/progs/redbook/alpha.c
index 6eeb45b96f1..b77c65e2c83 100644
--- a/progs/redbook/alpha.c
+++ b/progs/redbook/alpha.c
@@ -80,7 +80,7 @@ static void drawRightTriangle(void)
glEnd();
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -96,7 +96,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -108,7 +108,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/redbook/alpha3D.c b/progs/redbook/alpha3D.c
index 6169bd162be..494b1879d22 100644
--- a/progs/redbook/alpha3D.c
+++ b/progs/redbook/alpha3D.c
@@ -80,7 +80,7 @@ static void init(void)
glEndList();
}
-void display(void)
+static void display(void)
{
GLfloat mat_solid[] = { 0.75, 0.75, 0.0, 1.0 };
GLfloat mat_zero[] = { 0.0, 0.0, 0.0, 1.0 };
@@ -113,7 +113,7 @@ void display(void)
glutSwapBuffers();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLint) w, (GLint) h);
glMatrixMode(GL_PROJECTION);
@@ -128,7 +128,7 @@ void reshape(int w, int h)
glLoadIdentity();
}
-void animate(void)
+static void animate(void)
{
static double t0 = -1.;
if (solidZ <= MINZ || transparentZ >= MAXZ)
@@ -150,7 +150,7 @@ void animate(void)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'a':
diff --git a/progs/redbook/anti.c b/progs/redbook/anti.c
index 9eab0bc3511..a97a3ebc948 100644
--- a/progs/redbook/anti.c
+++ b/progs/redbook/anti.c
@@ -49,7 +49,7 @@
* blending, hint, and line width. Print out implementation
* specific info on line width granularity and width.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat values[2];
glGetFloatv (GL_LINE_WIDTH_GRANULARITY, values);
@@ -73,7 +73,7 @@ void myinit(void)
/* display() draws an icosahedron with a large alpha value, 1.0.
*/
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor4f (1.0, 1.0, 1.0, 1.0);
@@ -81,7 +81,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/bezcurve.c b/progs/redbook/bezcurve.c
index 5dee440396b..60a9c680802 100644
--- a/progs/redbook/bezcurve.c
+++ b/progs/redbook/bezcurve.c
@@ -45,7 +45,7 @@ GLfloat ctrlpoints[4][3] = {
{ -4.0, -4.0, 0.0}, { -2.0, 4.0, 0.0},
{2.0, -4.0, 0.0}, {4.0, 4.0, 0.0}};
-void init(void)
+static void init(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -53,7 +53,7 @@ void init(void)
glEnable(GL_MAP1_VERTEX_3);
}
-void display(void)
+static void display(void)
{
int i;
@@ -73,7 +73,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -89,7 +89,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/bezmesh.c b/progs/redbook/bezmesh.c
index 55e7e827f2b..1abc7488bcb 100644
--- a/progs/redbook/bezmesh.c
+++ b/progs/redbook/bezmesh.c
@@ -68,7 +68,7 @@ GLfloat ctrlpoints[4][4][3] =
{1.5, 1.5, -1.0}}
};
-void
+static void
initlights(void)
{
GLfloat ambient[] =
@@ -93,7 +93,7 @@ initlights(void)
glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
}
-void
+static void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -104,7 +104,7 @@ display(void)
glFlush();
}
-void
+static void
myinit(void)
{
glClearColor(0.0, 0.0, 0.0, 1.0);
@@ -118,7 +118,7 @@ myinit(void)
initlights(); /* for lighted version only */
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/checker.c b/progs/redbook/checker.c
index 06cbae7dd7e..60e6f7b60c8 100644
--- a/progs/redbook/checker.c
+++ b/progs/redbook/checker.c
@@ -50,7 +50,7 @@
#define checkImageHeight 64
GLubyte checkImage[checkImageWidth][checkImageHeight][3];
-void makeCheckImage(void)
+static void makeCheckImage(void)
{
int i, j, c;
@@ -64,7 +64,7 @@ void makeCheckImage(void)
}
}
-void myinit(void)
+static void myinit(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glEnable(GL_DEPTH_TEST);
@@ -84,7 +84,7 @@ void myinit(void)
glShadeModel(GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_QUADS);
@@ -101,7 +101,7 @@ void display(void)
glutSwapBuffers();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/clip.c b/progs/redbook/clip.c
index 90816f2e278..85c464720db 100644
--- a/progs/redbook/clip.c
+++ b/progs/redbook/clip.c
@@ -42,13 +42,13 @@
#include <GL/glut.h>
#include <stdlib.h>
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
GLdouble eqn[4] = {0.0, 1.0, 0.0, 0.0};
GLdouble eqn2[4] = {1.0, 0.0, 0.0, 0.0};
@@ -73,7 +73,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -83,7 +83,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/colormat.c b/progs/redbook/colormat.c
index 9db4491bac5..d77fcb1ed46 100644
--- a/progs/redbook/colormat.c
+++ b/progs/redbook/colormat.c
@@ -49,7 +49,7 @@ GLfloat diffuseMaterial[4] = { 0.5, 0.5, 0.5, 1.0 };
/* Initialize material property, light source, lighting model,
* and depth buffer.
*/
-void init(void)
+static void init(void)
{
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
@@ -68,14 +68,14 @@ void init(void)
glEnable(GL_COLOR_MATERIAL);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSolidSphere(1.0, 20, 16);
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -91,7 +91,7 @@ void reshape (int w, int h)
}
/* ARGSUSED2 */
-void mouse(int button, int state, int x, int y)
+static void mouse(int button, int state, int x, int y)
{
switch (button) {
case GLUT_LEFT_BUTTON:
@@ -127,7 +127,7 @@ void mouse(int button, int state, int x, int y)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/cube.c b/progs/redbook/cube.c
index 5ecc6280f33..3c6becb2157 100644
--- a/progs/redbook/cube.c
+++ b/progs/redbook/cube.c
@@ -44,13 +44,13 @@
#include <GL/glut.h>
#include <stdlib.h>
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -62,7 +62,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -72,7 +72,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/depthcue.c b/progs/redbook/depthcue.c
index a3e5b743aa7..d4b604baf13 100644
--- a/progs/redbook/depthcue.c
+++ b/progs/redbook/depthcue.c
@@ -48,7 +48,7 @@
/* Initialize linear fog for depth cueing.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat fogColor[4] = {0.0, 0.0, 0.0, 1.0};
@@ -67,7 +67,7 @@ void myinit(void)
/* display() draws an icosahedron.
*/
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -75,7 +75,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/dof.c b/progs/redbook/dof.c
index 6673dc2d54f..8558f02deea 100644
--- a/progs/redbook/dof.c
+++ b/progs/redbook/dof.c
@@ -68,7 +68,7 @@
* probably want to insure that your ModelView matrix has been
* initialized to identity before calling accFrustum().
*/
-void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
+static void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
GLdouble top, GLdouble nnear, GLdouble ffar, GLdouble pixdx,
GLdouble pixdy, GLdouble eyedx, GLdouble eyedy, GLdouble focus)
{
@@ -105,7 +105,7 @@ void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
*
* Note that accPerspective() calls accFrustum().
*/
-void accPerspective(GLdouble fovy, GLdouble aspect,
+static void accPerspective(GLdouble fovy, GLdouble aspect,
GLdouble nnear, GLdouble ffar, GLdouble pixdx, GLdouble pixdy,
GLdouble eyedx, GLdouble eyedy, GLdouble focus)
{
@@ -123,7 +123,7 @@ void accPerspective(GLdouble fovy, GLdouble aspect,
pixdx, pixdy, eyedx, eyedy, focus);
}
-void myinit(void)
+static void myinit(void)
{
GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -155,7 +155,7 @@ void myinit(void)
glClearAccum(0.0, 0.0, 0.0, 0.0);
}
-void renderTeapot (GLfloat x, GLfloat y, GLfloat z,
+static void renderTeapot (GLfloat x, GLfloat y, GLfloat z,
GLfloat ambr, GLfloat ambg, GLfloat ambb,
GLfloat difr, GLfloat difg, GLfloat difb,
GLfloat specr, GLfloat specg, GLfloat specb, GLfloat shine)
@@ -182,7 +182,7 @@ void renderTeapot (GLfloat x, GLfloat y, GLfloat z,
* magnitude of the accPerspective() jitter; in this example, 0.33.
* In this example, the teapots are drawn 8 times. See jitter.h
*/
-void display(void)
+static void display(void)
{
int jitter;
GLint viewport[4];
@@ -214,7 +214,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
}
diff --git a/progs/redbook/double.c b/progs/redbook/double.c
index 3153c70cc1d..c4ead224dc8 100644
--- a/progs/redbook/double.c
+++ b/progs/redbook/double.c
@@ -47,7 +47,7 @@
static GLfloat spin = 0.0;
static GLdouble t0 = 0.;
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
@@ -59,12 +59,12 @@ void display(void)
glutSwapBuffers();
}
-GLdouble gettime(void)
+static GLdouble gettime(void)
{
return (GLdouble)(glutGet(GLUT_ELAPSED_TIME)) / 1000.;
}
-void spinDisplay(void)
+static void spinDisplay(void)
{
GLdouble t, dt;
t = gettime();
@@ -76,13 +76,13 @@ void spinDisplay(void)
glutPostRedisplay();
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -93,7 +93,7 @@ void reshape(int w, int h)
}
/* ARGSUSED2 */
-void mouse(int button, int state, int x, int y)
+static void mouse(int button, int state, int x, int y)
{
switch (button) {
case GLUT_LEFT_BUTTON:
diff --git a/progs/redbook/drawf.c b/progs/redbook/drawf.c
index 5bcccb6aeac..6c048be7844 100644
--- a/progs/redbook/drawf.c
+++ b/progs/redbook/drawf.c
@@ -48,13 +48,13 @@ GLubyte rasters[24] = {
0xff, 0x00, 0xff, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00,
0xff, 0xc0, 0xff, 0xc0};
-void init(void)
+static void init(void)
{
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
glClearColor (0.0, 0.0, 0.0, 0.0);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -65,7 +65,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -75,7 +75,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/feedback.c b/progs/redbook/feedback.c
index cc685d55d34..3c8c8cc7eaf 100644
--- a/progs/redbook/feedback.c
+++ b/progs/redbook/feedback.c
@@ -48,7 +48,7 @@
/* Initialize lighting.
*/
-void init(void)
+static void init(void)
{
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
@@ -58,7 +58,7 @@ void init(void)
* be clipped. If in feedback mode, a passthrough token
* is issued between the each primitive.
*/
-void drawGeometry (GLenum mode)
+static void drawGeometry (GLenum mode)
{
glBegin (GL_LINE_STRIP);
glNormal3f (0.0, 0.0, 1.0);
@@ -80,8 +80,8 @@ void drawGeometry (GLenum mode)
}
/* Write contents of one vertex to stdout. */
-void print3DcolorVertex (GLint size, GLint *count,
- GLfloat *buffer)
+static void print3DcolorVertex (GLint size, GLint *count,
+ GLfloat *buffer)
{
int i;
@@ -94,7 +94,7 @@ void print3DcolorVertex (GLint size, GLint *count,
}
/* Write contents of entire buffer. (Parse tokens!) */
-void printBuffer(GLint size, GLfloat *buffer)
+static void printBuffer(GLint size, GLfloat *buffer)
{
GLint count;
GLfloat token;
@@ -124,7 +124,7 @@ void printBuffer(GLint size, GLfloat *buffer)
}
}
-void display(void)
+static void display(void)
{
GLfloat feedBuffer[1024];
GLint size;
@@ -148,7 +148,7 @@ void display(void)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/fog.c b/progs/redbook/fog.c
index 14c7700eccf..4f4b8e3cc0a 100644
--- a/progs/redbook/fog.c
+++ b/progs/redbook/fog.c
@@ -52,7 +52,7 @@
GLint fogMode;
-void
+static void
selectFog(int mode)
{
switch(mode) {
@@ -73,7 +73,7 @@ selectFog(int mode)
/* Initialize z-buffer, projection matrix, light source,
* and lighting model. Do not specify a material property here.
*/
-void
+static void
myinit(void)
{
GLfloat position[] =
@@ -106,7 +106,7 @@ myinit(void)
}
}
-void
+static void
renderRedTeapot(GLfloat x, GLfloat y, GLfloat z)
{
float mat[4];
@@ -133,7 +133,7 @@ renderRedTeapot(GLfloat x, GLfloat y, GLfloat z)
/* display() draws 5 teapots at different z positions.
*/
-void
+static void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -145,7 +145,7 @@ display(void)
glFlush();
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/fogindex.c b/progs/redbook/fogindex.c
index b8bb691e288..6b5aa353caa 100644
--- a/progs/redbook/fogindex.c
+++ b/progs/redbook/fogindex.c
@@ -53,7 +53,7 @@
#define NUM_COLORS 32
#define RAMPSTART 16
-void
+static void
myinit(void)
{
int i;
@@ -77,7 +77,7 @@ myinit(void)
/* display() renders 3 cones at different z positions.
*/
-void
+static void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -104,7 +104,7 @@ display(void)
glFlush();
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/font.c b/progs/redbook/font.c
index 2d92e9b6003..c7a1035aa99 100644
--- a/progs/redbook/font.c
+++ b/progs/redbook/font.c
@@ -80,7 +80,7 @@ GLubyte letters[][13] = {
GLuint fontOffset;
-void makeRasterFont(void)
+static void makeRasterFont(void)
{
GLuint i, j;
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
@@ -96,13 +96,13 @@ void makeRasterFont(void)
glEndList();
}
-void init(void)
+static void init(void)
{
glShadeModel (GL_FLAT);
makeRasterFont();
}
-void printString(char *s)
+static void printString(char *s)
{
glPushAttrib (GL_LIST_BIT);
glListBase(fontOffset);
@@ -115,7 +115,7 @@ void printString(char *s)
* to call makeRasterFont() before you start making
* calls to printString().
*/
-void display(void)
+static void display(void)
{
GLfloat white[3] = { 1.0, 1.0, 1.0 };
@@ -129,7 +129,7 @@ void display(void)
glFlush ();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -139,7 +139,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/hello.c b/progs/redbook/hello.c
index fb3dae13252..84183b25b9f 100644
--- a/progs/redbook/hello.c
+++ b/progs/redbook/hello.c
@@ -42,7 +42,7 @@
#include <stdlib.h>
#include <GL/glut.h>
-void display(void)
+static void display(void)
{
/* clear all pixels */
glClear (GL_COLOR_BUFFER_BIT);
@@ -64,7 +64,7 @@ void display(void)
glFlush ();
}
-void init (void)
+static void init (void)
{
/* select clearing color */
glClearColor (0.0, 0.0, 0.0, 0.0);
diff --git a/progs/redbook/image.c b/progs/redbook/image.c
index dc1a7246eba..fa3b46f5ed4 100644
--- a/progs/redbook/image.c
+++ b/progs/redbook/image.c
@@ -58,7 +58,7 @@ GLubyte checkImage[checkImageHeight][checkImageWidth][3];
static GLdouble zoomFactor = 1.0;
static GLint height;
-void makeCheckImage(void)
+static void makeCheckImage(void)
{
int i, j, c;
@@ -72,7 +72,7 @@ void makeCheckImage(void)
}
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -80,7 +80,7 @@ void init(void)
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glRasterPos2i(0, 0);
@@ -89,7 +89,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
height = (GLint) h;
@@ -100,7 +100,7 @@ void reshape(int w, int h)
glLoadIdentity();
}
-void motion(int x, int y)
+static void motion(int x, int y)
{
static GLint screeny;
@@ -113,7 +113,7 @@ void motion(int x, int y)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'r':
diff --git a/progs/redbook/light.c b/progs/redbook/light.c
index 0eed85e10c2..9431dce508e 100644
--- a/progs/redbook/light.c
+++ b/progs/redbook/light.c
@@ -47,7 +47,7 @@
/* Initialize material property, light source, lighting model,
* and depth buffer.
*/
-void init(void)
+static void init(void)
{
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat mat_shininess[] = { 50.0 };
@@ -65,14 +65,14 @@ void init(void)
glEnable(GL_DEPTH_TEST);
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSolidSphere (1.0, 20, 16);
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -88,7 +88,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/lines.c b/progs/redbook/lines.c
index b34d4c418c6..9f12da9acfe 100644
--- a/progs/redbook/lines.c
+++ b/progs/redbook/lines.c
@@ -46,13 +46,13 @@
#define drawOneLine(x1,y1,x2,y2) glBegin(GL_LINES); \
glVertex2f ((x1),(y1)); glVertex2f ((x2),(y2)); glEnd();
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
int i;
@@ -104,7 +104,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -113,7 +113,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/list.c b/progs/redbook/list.c
index 3b4f44bd6da..5dea26fcad1 100644
--- a/progs/redbook/list.c
+++ b/progs/redbook/list.c
@@ -69,7 +69,7 @@ static void drawLine (void)
glEnd ();
}
-void display(void)
+static void display(void)
{
GLuint i;
@@ -82,7 +82,7 @@ void display(void)
glFlush ();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
@@ -97,7 +97,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/material.c b/progs/redbook/material.c
index f9a4fc59288..5edddd9ef84 100644
--- a/progs/redbook/material.c
+++ b/progs/redbook/material.c
@@ -49,7 +49,7 @@
/* Initialize z-buffer, projection matrix, light source,
* and lighting model. Do not specify a material property here.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -87,7 +87,7 @@ void myinit(void)
* glTranslatef() is used to move spheres to their appropriate locations.
*/
-void display(void)
+static void display(void)
{
GLfloat no_mat[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat mat_ambient[] = { 0.7, 0.7, 0.7, 1.0 };
@@ -260,7 +260,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/mipmap.c b/progs/redbook/mipmap.c
index d32dd725f4b..dadde055bef 100644
--- a/progs/redbook/mipmap.c
+++ b/progs/redbook/mipmap.c
@@ -54,7 +54,7 @@ GLubyte mipmapImage4[4][4][3];
GLubyte mipmapImage2[2][2][3];
GLubyte mipmapImage1[1][1][3];
-void makeImages(void)
+static void makeImages(void)
{
int i, j;
@@ -98,7 +98,7 @@ void makeImages(void)
mipmapImage1[0][0][2] = 255;
}
-void myinit(void)
+static void myinit(void)
{
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_LESS);
@@ -128,7 +128,7 @@ void myinit(void)
glEnable(GL_TEXTURE_2D);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_QUADS);
@@ -140,7 +140,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/model.c b/progs/redbook/model.c
index 8411ef355f1..f7c92f4f87c 100644
--- a/progs/redbook/model.c
+++ b/progs/redbook/model.c
@@ -42,13 +42,13 @@
#include <GL/glut.h>
#include <stdlib.h>
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void draw_triangle(void)
+static void draw_triangle(void)
{
glBegin (GL_LINE_LOOP);
glVertex2f(0.0, 25.0);
@@ -57,7 +57,7 @@ void draw_triangle(void)
glEnd();
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -86,7 +86,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -101,7 +101,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/movelight.c b/progs/redbook/movelight.c
index a108cad439a..93758a222a4 100644
--- a/progs/redbook/movelight.c
+++ b/progs/redbook/movelight.c
@@ -58,7 +58,7 @@ static int spin = 0;
/* Initialize material property, light source, lighting model,
* and depth buffer.
*/
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_SMOOTH);
@@ -72,7 +72,7 @@ void init(void)
* light at a new position in world coordinates. The cube
* represents the position of the light.
*/
-void display(void)
+static void display(void)
{
GLfloat position[] = { 0.0, 0.0, 1.5, 1.0 };
@@ -96,7 +96,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -107,7 +107,7 @@ void reshape (int w, int h)
}
/* ARGSUSED2 */
-void mouse(int button, int state, int x, int y)
+static void mouse(int button, int state, int x, int y)
{
switch (button) {
case GLUT_LEFT_BUTTON:
@@ -122,7 +122,7 @@ void mouse(int button, int state, int x, int y)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/nurbs.c b/progs/redbook/nurbs.c
index a7c6f0c696e..fe03ce667ed 100644
--- a/progs/redbook/nurbs.c
+++ b/progs/redbook/nurbs.c
@@ -89,7 +89,7 @@ GLUnurbsObj *theNurb;
/* Initialize material property, light source, lighting model,
* and depth buffer.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat mat_ambient[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat mat_diffuse[] = { 1.0, 0.2, 1.0, 1.0 };
@@ -122,7 +122,7 @@ void myinit(void)
gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -147,7 +147,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/pickdepth.c b/progs/redbook/pickdepth.c
index ad5bdc81994..91d44a38c0a 100644
--- a/progs/redbook/pickdepth.c
+++ b/progs/redbook/pickdepth.c
@@ -51,7 +51,7 @@
#include <stdio.h>
#include <GL/glut.h>
-void
+static void
myinit(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
@@ -65,7 +65,7 @@ myinit(void)
* each rectangle is given the same name. Note that
* each rectangle is drawn with a different z value.
*/
-void
+static void
drawRects(GLenum mode)
{
if (mode == GL_SELECT)
@@ -100,7 +100,7 @@ drawRects(GLenum mode)
/* processHits() prints out the contents of the
* selection array.
*/
-void
+static void
processHits(GLint hits, GLuint buffer[])
{
GLint i;
@@ -131,7 +131,7 @@ processHits(GLint hits, GLuint buffer[])
*/
#define BUFSIZE 512
-void
+static void
pickRects(int button, int state, int x, int y)
{
GLuint selectBuf[BUFSIZE];
@@ -164,7 +164,7 @@ pickRects(int button, int state, int x, int y)
processHits(hits, selectBuf);
}
-void
+static void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -172,7 +172,7 @@ display(void)
glutSwapBuffers();
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/picksquare.c b/progs/redbook/picksquare.c
index 636edc97b4b..cc092dbf538 100644
--- a/progs/redbook/picksquare.c
+++ b/progs/redbook/picksquare.c
@@ -49,7 +49,7 @@
int board[3][3]; /* amount of color for each square */
/* Clear color value for every square on the board */
-void init(void)
+static void init(void)
{
int i, j;
for (i = 0; i < 3; i++)
@@ -64,7 +64,7 @@ void init(void)
* square is determined by its position on the grid, and
* the value in the board[][] array.
*/
-void drawSquares(GLenum mode)
+static void drawSquares(GLenum mode)
{
GLuint i, j;
for (i = 0; i < 3; i++) {
@@ -85,7 +85,7 @@ void drawSquares(GLenum mode)
/* processHits prints out the contents of the
* selection array.
*/
-void processHits (GLint hits, GLuint buffer[])
+static void processHits (GLint hits, GLuint buffer[])
{
GLint i;
GLuint j, ii = 0, jj = 0, names, *ptr;
@@ -117,7 +117,7 @@ void processHits (GLint hits, GLuint buffer[])
*/
#define BUFSIZE 512
-void pickSquares(int button, int state, int x, int y)
+static void pickSquares(int button, int state, int x, int y)
{
GLuint selectBuf[BUFSIZE];
GLint hits;
@@ -152,14 +152,14 @@ void pickSquares(int button, int state, int x, int y)
glutPostRedisplay();
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
drawSquares (GL_RENDER);
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
@@ -170,7 +170,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/plane.c b/progs/redbook/plane.c
index dc17f7b2386..2c2e2d24d93 100644
--- a/progs/redbook/plane.c
+++ b/progs/redbook/plane.c
@@ -47,7 +47,7 @@
/* Initialize material property, light source, and lighting model.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat mat_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
/* mat_specular and mat_shininess are NOT default values */
@@ -75,7 +75,7 @@ void myinit(void)
glEnable(GL_DEPTH_TEST);
}
-void drawPlane(void)
+static void drawPlane(void)
{
glBegin (GL_QUADS);
glNormal3f (0.0, 0.0, 1.0);
@@ -104,7 +104,7 @@ void drawPlane(void)
glEnd();
}
-void display (void)
+static void display (void)
{
GLfloat infinite_light[] = { 1.0, 1.0, 1.0, 0.0 };
GLfloat local_light[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -125,7 +125,7 @@ void display (void)
glFlush ();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport (0, 0, w, h);
glMatrixMode (GL_PROJECTION);
diff --git a/progs/redbook/planet.c b/progs/redbook/planet.c
index e13672d3f63..cc428b4e427 100644
--- a/progs/redbook/planet.c
+++ b/progs/redbook/planet.c
@@ -47,13 +47,13 @@
static int year = 0, day = 0;
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -68,7 +68,7 @@ void display(void)
glutSwapBuffers();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -80,7 +80,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 'd':
diff --git a/progs/redbook/polyoff.c b/progs/redbook/polyoff.c
index de34b2e7675..0e0ce86ec91 100644
--- a/progs/redbook/polyoff.c
+++ b/progs/redbook/polyoff.c
@@ -60,7 +60,7 @@ GLboolean doubleBuffer;
/* display() draws two spheres, one with a gray, diffuse material,
* the other sphere with a magenta material with a specular highlight.
*/
-void display (void)
+static void display (void)
{
GLfloat gray[] = { 0.8, 0.8, 0.8, 1.0 };
GLfloat black[] = { 0.0, 0.0, 0.0, 1.0 };
@@ -108,7 +108,7 @@ void display (void)
* create display list with sphere
* initialize lighting and depth buffer
*/
-void gfxinit (void)
+static void gfxinit (void)
{
GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -134,7 +134,7 @@ void gfxinit (void)
}
/* call when window is resized */
-void reshape(int width, int height)
+static void reshape(int width, int height)
{
glViewport (0, 0, width, height);
glMatrixMode (GL_PROJECTION);
@@ -176,7 +176,7 @@ static void Benchmark( float xdiff, float ydiff )
/* call when mouse button is pressed */
/* ARGSUSED2 */
-void mouse(int button, int state, int x, int y) {
+static void mouse(int button, int state, int x, int y) {
switch (button) {
case GLUT_LEFT_BUTTON:
switch (state) {
@@ -213,7 +213,7 @@ void mouse(int button, int state, int x, int y) {
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 't':
@@ -268,20 +268,7 @@ void keyboard (unsigned char key, int x, int y)
fflush(stdout);
}
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-GLenum Args(int argc, char **argv)
+static GLenum Args(int argc, char **argv)
{
GLint i;
diff --git a/progs/redbook/polys.c b/progs/redbook/polys.c
index 409abd17531..eeffe2301ce 100644
--- a/progs/redbook/polys.c
+++ b/progs/redbook/polys.c
@@ -44,7 +44,7 @@
#include <stdlib.h>
#include <GL/glut.h>
-void display(void)
+static void display(void)
{
GLubyte fly[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x80, 0x01, 0xC0, 0x06, 0xC0, 0x03, 0x60, 0x04, 0x60, 0x06, 0x20,
@@ -89,7 +89,7 @@ void display(void)
glFlush ();
}
-void myinit (void)
+static void myinit (void)
{
/* clear background to black */
glClearColor (0.0, 0.0, 0.0, 0.0);
diff --git a/progs/redbook/quadric.c b/progs/redbook/quadric.c
index 7e99098304a..1cbd395e47b 100644
--- a/progs/redbook/quadric.c
+++ b/progs/redbook/quadric.c
@@ -54,7 +54,7 @@
GLuint startList;
-void CALLBACK errorCallback(GLenum errorCode)
+static void CALLBACK errorCallback(GLenum errorCode)
{
const GLubyte *estring;
@@ -63,7 +63,7 @@ void CALLBACK errorCallback(GLenum errorCode)
exit(0);
}
-void init(void)
+static void init(void)
{
GLUquadricObj *qobj;
GLfloat mat_ambient[] = { 0.5, 0.5, 0.5, 1.0 };
@@ -120,7 +120,7 @@ void init(void)
gluDeleteQuadric(qobj);
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
@@ -150,7 +150,7 @@ void display(void)
glFlush();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -166,7 +166,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/robot.c b/progs/redbook/robot.c
index 94e20ac71eb..c90b72ab3ea 100644
--- a/progs/redbook/robot.c
+++ b/progs/redbook/robot.c
@@ -47,13 +47,13 @@
static int shoulder = 0, elbow = 0;
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
glPushMatrix();
@@ -77,7 +77,7 @@ void display(void)
glutSwapBuffers();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -89,7 +89,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 's':
diff --git a/progs/redbook/sccolorlight.c b/progs/redbook/sccolorlight.c
index 0ea750e5846..d9e0a254e90 100644
--- a/progs/redbook/sccolorlight.c
+++ b/progs/redbook/sccolorlight.c
@@ -49,7 +49,7 @@
/* Initialize material property and light source.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat light_diffuse[] = { 1.0, 0.0, 1.0, 1.0 };
@@ -68,7 +68,7 @@ void myinit(void)
glEnable(GL_DEPTH_TEST);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix ();
@@ -95,7 +95,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/scene.c b/progs/redbook/scene.c
index c3abc727b78..6f336a8db46 100644
--- a/progs/redbook/scene.c
+++ b/progs/redbook/scene.c
@@ -48,7 +48,7 @@
/* Initialize material property and light source.
*/
-void myinit (void)
+static void myinit (void)
{
GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -67,7 +67,7 @@ void myinit (void)
glEnable(GL_DEPTH_TEST);
}
-void display (void)
+static void display (void)
{
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -95,7 +95,7 @@ void display (void)
glFlush ();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport (0, 0, w, h);
glMatrixMode (GL_PROJECTION);
diff --git a/progs/redbook/scenebamb.c b/progs/redbook/scenebamb.c
index e7264d2003f..ea605f8c737 100644
--- a/progs/redbook/scenebamb.c
+++ b/progs/redbook/scenebamb.c
@@ -47,7 +47,7 @@
/* Initialize light source and lighting.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat light_ambient[] = { 0.0, 0.0, 1.0, 1.0 };
GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -66,7 +66,7 @@ void myinit(void)
glEnable(GL_DEPTH_TEST);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -94,7 +94,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/sceneflat.c b/progs/redbook/sceneflat.c
index 10891fb9977..1b277334f5c 100644
--- a/progs/redbook/sceneflat.c
+++ b/progs/redbook/sceneflat.c
@@ -46,7 +46,7 @@
/* Initialize light source and shading model (GL_FLAT).
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -66,7 +66,7 @@ void myinit(void)
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -94,7 +94,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/select.c b/progs/redbook/select.c
index 928373b8796..537d5194d46 100644
--- a/progs/redbook/select.c
+++ b/progs/redbook/select.c
@@ -57,7 +57,7 @@
/* draw a triangle with vertices at (x1, y1), (x2, y2)
* and (x3, y3) at z units away from the origin.
*/
-void drawTriangle (GLfloat x1, GLfloat y1, GLfloat x2,
+static void drawTriangle (GLfloat x1, GLfloat y1, GLfloat x2,
GLfloat y2, GLfloat x3, GLfloat y3, GLfloat z)
{
glBegin (GL_TRIANGLES);
@@ -68,8 +68,8 @@ void drawTriangle (GLfloat x1, GLfloat y1, GLfloat x2,
}
/* draw a rectangular box with these outer x, y, and z values */
-void drawViewVolume (GLfloat x1, GLfloat x2, GLfloat y1,
- GLfloat y2, GLfloat z1, GLfloat z2)
+static void drawViewVolume (GLfloat x1, GLfloat x2, GLfloat y1,
+ GLfloat y2, GLfloat z1, GLfloat z2)
{
glColor3f (1.0, 1.0, 1.0);
glBegin (GL_LINE_LOOP);
@@ -101,7 +101,7 @@ void drawViewVolume (GLfloat x1, GLfloat x2, GLfloat y1,
/* drawScene draws 4 triangles and a wire frame
* which represents the viewing volume.
*/
-void drawScene (void)
+static void drawScene (void)
{
glMatrixMode (GL_PROJECTION);
glLoadIdentity ();
@@ -122,7 +122,7 @@ void drawScene (void)
/* processHits prints out the contents of the selection array
*/
-void processHits (GLint hits, GLuint buffer[])
+static void processHits (GLint hits, GLuint buffer[])
{
GLint i;
GLuint j, names, *ptr;
@@ -150,7 +150,7 @@ void processHits (GLint hits, GLuint buffer[])
*/
#define BUFSIZE 512
-void selectObjects(void)
+static void selectObjects(void)
{
GLuint selectBuf[BUFSIZE];
GLint hits;
@@ -181,13 +181,13 @@ void selectObjects(void)
processHits (hits, selectBuf);
}
-void init (void)
+static void init (void)
{
glEnable(GL_DEPTH_TEST);
glShadeModel(GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -197,7 +197,7 @@ void display(void)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/smooth.c b/progs/redbook/smooth.c
index 9d22fc90251..874033d5adf 100644
--- a/progs/redbook/smooth.c
+++ b/progs/redbook/smooth.c
@@ -43,13 +43,13 @@
#include <GL/glut.h>
#include <stdlib.h>
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_SMOOTH);
}
-void triangle(void)
+static void triangle(void)
{
glBegin (GL_TRIANGLES);
glColor3f (1.0, 0.0, 0.0);
@@ -61,14 +61,14 @@ void triangle(void)
glEnd();
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
triangle ();
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -81,7 +81,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/stencil.c b/progs/redbook/stencil.c
index b33e40a0307..5325abf8b77 100644
--- a/progs/redbook/stencil.c
+++ b/progs/redbook/stencil.c
@@ -64,7 +64,7 @@
#define YELLOWMAT 1
#define BLUEMAT 2
-void myinit (void)
+static void myinit (void)
{
GLfloat yellow_diffuse[] = { 0.7, 0.7, 0.0, 1.0 };
GLfloat yellow_specular[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -101,7 +101,7 @@ void myinit (void)
/* Draw a sphere in a diamond-shaped section in the
* middle of a window with 2 tori.
*/
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -132,7 +132,7 @@ void display(void)
/* Whenever the window is reshaped, redefine the
* coordinate system and redraw the stencil area.
*/
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/stroke.c b/progs/redbook/stroke.c
index 19b0391cbae..68b639abf4f 100644
--- a/progs/redbook/stroke.c
+++ b/progs/redbook/stroke.c
@@ -87,7 +87,7 @@ CP Sdata[] = {
/* drawLetter() interprets the instructions from the array
* for that letter and renders the letter with line segments.
*/
-void drawLetter(CP *l)
+static void drawLetter(CP *l)
{
glBegin(GL_LINE_STRIP);
for (;;) {
@@ -111,7 +111,7 @@ void drawLetter(CP *l)
}
/* Create a display list for each of 6 characters */
-void myinit (void)
+static void myinit (void)
{
GLuint base;
@@ -130,13 +130,13 @@ void myinit (void)
char *test1 = "A SPARE SERAPE APPEARS AS";
char *test2 = "APES PREPARE RARE PEPPERS";
-void printStrokedString(char *s)
+static void printStrokedString(char *s)
{
GLsizei len = (GLsizei) strlen(s);
glCallLists(len, GL_BYTE, (GLbyte *)s);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
diff --git a/progs/redbook/surface.c b/progs/redbook/surface.c
index e33ce14f4fc..f0c5ab0b47c 100644
--- a/progs/redbook/surface.c
+++ b/progs/redbook/surface.c
@@ -53,7 +53,7 @@ GLUnurbsObj *theNurb;
* Initializes the control points of the surface to a small hill.
* The control points range from -3 to +3 in x, y, and z
*/
-void init_surface(void)
+static void init_surface(void)
{
int u, v;
for (u = 0; u < 4; u++) {
@@ -71,7 +71,7 @@ void init_surface(void)
/* Initialize material property and depth buffer.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat mat_diffuse[] = { 0.7, 0.7, 0.7, 1.0 };
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -100,7 +100,7 @@ void myinit(void)
glTranslatef (0.0, 0.0, -5.0);
}
-void display(void)
+static void display(void)
{
GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
int i, j;
@@ -140,7 +140,7 @@ void display(void)
glutSwapBuffers();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
@@ -150,7 +150,7 @@ void reshape(int w, int h)
glMatrixMode(GL_MODELVIEW);
}
-void
+static void
menu(int value)
{
switch (value) {
@@ -171,7 +171,7 @@ menu(int value)
int down = 0, lastx;
/* ARGSUSED1 */
-void
+static void
motion(int x, int y)
{
if (down) {
@@ -182,7 +182,7 @@ motion(int x, int y)
}
/* ARGSUSED3 */
-void
+static void
mouse(int button, int state, int x, int y)
{
if (button == GLUT_LEFT_BUTTON) {
diff --git a/progs/redbook/teaambient.c b/progs/redbook/teaambient.c
index 53b5111752f..20ff1a4a33b 100644
--- a/progs/redbook/teaambient.c
+++ b/progs/redbook/teaambient.c
@@ -47,7 +47,7 @@
/* Initialize light source and lighting model.
*/
-void
+static void
myinit(void)
{
GLfloat light_ambient[] =
@@ -78,7 +78,7 @@ myinit(void)
glEnable(GL_DEPTH_TEST);
}
-void
+static void
display(void)
{
GLfloat low_ambient[] =
@@ -114,7 +114,7 @@ display(void)
glFlush();
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/teapots.c b/progs/redbook/teapots.c
index fb7aed380eb..102c18a3e33 100644
--- a/progs/redbook/teapots.c
+++ b/progs/redbook/teapots.c
@@ -49,7 +49,7 @@
* Initialize depth buffer, projection matrix, light source, and lighting
* model. Do not specify a material property here.
*/
-void
+static void
myinit(void)
{
GLfloat ambient[] =
@@ -83,7 +83,7 @@ myinit(void)
* Move object into position. Use 3rd through 12th parameters to specify the
* material property. Draw a teapot.
*/
-void
+static void
renderTeapot(GLfloat x, GLfloat y,
GLfloat ambr, GLfloat ambg, GLfloat ambb,
GLfloat difr, GLfloat difg, GLfloat difb,
@@ -117,7 +117,7 @@ renderTeapot(GLfloat x, GLfloat y,
* 3rd column: black, cyan, green, red, white, yellow plastic
* 4th column: black, cyan, green, red, white, yellow rubber
*/
-void
+static void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -173,7 +173,7 @@ display(void)
glFlush();
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/tess.c b/progs/redbook/tess.c
index 238a469aff2..0bf8a8eb986 100644
--- a/progs/redbook/tess.c
+++ b/progs/redbook/tess.c
@@ -61,7 +61,7 @@
GLuint startList;
-void display (void) {
+static void display (void) {
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
glCallList(startList);
@@ -69,12 +69,12 @@ void display (void) {
glFlush();
}
-void CALLBACK beginCallback(GLenum which)
+static void CALLBACK beginCallback(GLenum which)
{
glBegin(which);
}
-void CALLBACK errorCallback(GLenum errorCode)
+static void CALLBACK errorCallback(GLenum errorCode)
{
const GLubyte *estring;
@@ -83,12 +83,12 @@ void CALLBACK errorCallback(GLenum errorCode)
exit(0);
}
-void CALLBACK endCallback(void)
+static void CALLBACK endCallback(void)
{
glEnd();
}
-void CALLBACK vertexCallback(GLvoid *vertex)
+static void CALLBACK vertexCallback(GLvoid *vertex)
{
const GLdouble *pointer;
@@ -102,7 +102,7 @@ void CALLBACK vertexCallback(GLvoid *vertex)
* but weight[4] may be used to average color, normal, or texture
* coordinate data. In this program, color is weighted.
*/
-void CALLBACK combineCallback(GLdouble coords[3],
+static void CALLBACK combineCallback(GLdouble coords[3],
GLdouble *vertex_data[4],
GLfloat weight[4], GLdouble **dataOut )
{
@@ -122,7 +122,7 @@ void CALLBACK combineCallback(GLdouble coords[3],
*dataOut = vertex;
}
-void init (void)
+static void init (void)
{
GLUtesselator *tobj;
GLdouble rect[4][3] = {{50.0, 50.0, 0.0},
@@ -199,7 +199,7 @@ void init (void)
gluDeleteTess(tobj);
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -208,7 +208,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/tesswind.c b/progs/redbook/tesswind.c
index 7d00c9f907d..4729880a57e 100644
--- a/progs/redbook/tesswind.c
+++ b/progs/redbook/tesswind.c
@@ -61,7 +61,7 @@ GLuint list;
/* Make four display lists,
* each with a different tessellated object.
*/
-void makeNewLists (void) {
+static void makeNewLists (void) {
int i;
static GLdouble rects[12][3] =
{{ 50.0, 50.0, 0.0}, {300.0, 50.0, 0.0},
@@ -153,7 +153,7 @@ void makeNewLists (void) {
glEndList();
}
-void display (void) {
+static void display (void) {
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
glPushMatrix();
@@ -168,12 +168,12 @@ void display (void) {
glFlush();
}
-void CALLBACK beginCallback(GLenum which)
+static void CALLBACK beginCallback(GLenum which)
{
glBegin(which);
}
-void CALLBACK errorCallback(GLenum errorCode)
+static void CALLBACK errorCallback(GLenum errorCode)
{
const GLubyte *estring;
@@ -182,7 +182,7 @@ void CALLBACK errorCallback(GLenum errorCode)
exit(0);
}
-void CALLBACK endCallback(void)
+static void CALLBACK endCallback(void)
{
glEnd();
}
@@ -193,7 +193,7 @@ void CALLBACK endCallback(void)
* coordinate data.
*/
/* ARGSUSED */
-void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4],
+static void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4],
GLfloat weight[4], GLdouble **dataOut )
{
GLdouble *vertex;
@@ -205,7 +205,7 @@ void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4],
*dataOut = vertex;
}
-void init(void)
+static void init(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -226,7 +226,7 @@ void init(void)
makeNewLists();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -240,7 +240,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'w':
diff --git a/progs/redbook/texbind.c b/progs/redbook/texbind.c
index 6a828ab2bdf..b6404b32d8c 100644
--- a/progs/redbook/texbind.c
+++ b/progs/redbook/texbind.c
@@ -52,7 +52,7 @@ static GLubyte otherImage[checkImageHeight][checkImageWidth][4];
static GLuint texName[2];
-void makeCheckImages(void)
+static void makeCheckImages(void)
{
int i, j, c;
@@ -72,7 +72,7 @@ void makeCheckImages(void)
}
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -105,7 +105,7 @@ void init(void)
glEnable(GL_TEXTURE_2D);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBindTexture(GL_TEXTURE_2D, texName[0]);
@@ -125,7 +125,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -137,7 +137,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/texgen.c b/progs/redbook/texgen.c
index 7c1802a3be9..5cb97e5a43d 100644
--- a/progs/redbook/texgen.c
+++ b/progs/redbook/texgen.c
@@ -60,7 +60,7 @@ GLubyte stripeImage[4*stripeImageWidth];
static GLuint texName;
#endif
-void makeStripeImage(void)
+static void makeStripeImage(void)
{
int j;
@@ -79,7 +79,7 @@ static GLfloat *currentCoeff;
static GLenum currentPlane;
static GLint currentGenMode;
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glEnable(GL_DEPTH_TEST);
@@ -122,7 +122,7 @@ void init(void)
glMaterialf (GL_FRONT, GL_SHININESS, 64.0);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -136,7 +136,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -152,7 +152,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 'e':
diff --git a/progs/redbook/texprox.c b/progs/redbook/texprox.c
index 6f1e853facd..c2d699a71b2 100644
--- a/progs/redbook/texprox.c
+++ b/progs/redbook/texprox.c
@@ -53,7 +53,7 @@
#define GL_TEXTURE_INTERNAL_FORMAT GL_TEXTURE_COMPONENTS
#endif
-void init(void)
+static void init(void)
{
GLint proxyComponents;
@@ -84,12 +84,12 @@ void init(void)
putchar('\n');
}
-void display(void)
+static void display(void)
{
exit(0);
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
diff --git a/progs/redbook/texsub.c b/progs/redbook/texsub.c
index 4e829675aba..7827d5a45f3 100644
--- a/progs/redbook/texsub.c
+++ b/progs/redbook/texsub.c
@@ -58,7 +58,7 @@ static GLubyte subImage[subImageHeight][subImageWidth][4];
static GLuint texName;
-void makeCheckImages(void)
+static void makeCheckImages(void)
{
int i, j, c;
@@ -82,7 +82,7 @@ void makeCheckImages(void)
}
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -102,7 +102,7 @@ void init(void)
0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
@@ -123,7 +123,7 @@ void display(void)
glDisable(GL_TEXTURE_2D);
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -135,7 +135,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 's':
diff --git a/progs/redbook/texturesurf.c b/progs/redbook/texturesurf.c
index 0170070eaa5..2023072dba8 100644
--- a/progs/redbook/texturesurf.c
+++ b/progs/redbook/texturesurf.c
@@ -60,7 +60,7 @@ GLfloat ctrlpoints[4][4][3] = {
GLfloat texpts[2][2][2] = {{{0.0, 0.0}, {0.0, 1.0}},
{{1.0, 0.0}, {1.0, 1.0}}};
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
@@ -72,7 +72,7 @@ void display(void)
#define imageHeight 64
GLubyte image[3*imageWidth*imageHeight];
-void makeImage(void)
+static void makeImage(void)
{
int i, j;
float ti, tj;
@@ -89,7 +89,7 @@ void makeImage(void)
}
}
-void myinit(void)
+static void myinit(void)
{
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,
0, 1, 12, 4, &ctrlpoints[0][0][0]);
@@ -112,7 +112,7 @@ void myinit(void)
glShadeModel (GL_FLAT);
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/torus.c b/progs/redbook/torus.c
index 7ae4d41e263..a67d48e0f59 100644
--- a/progs/redbook/torus.c
+++ b/progs/redbook/torus.c
@@ -89,7 +89,7 @@ static void init(void)
}
/* Clear window and draw torus */
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -98,7 +98,7 @@ void display(void)
}
/* Handle window resize */
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -112,7 +112,7 @@ void reshape(int w, int h)
/* Rotate about x-axis when "x" typed; rotate about y-axis
when "y" typed; "i" returns torus to original view */
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'x':
diff --git a/progs/redbook/trim.c b/progs/redbook/trim.c
index f17674f6840..216f62a7c2f 100644
--- a/progs/redbook/trim.c
+++ b/progs/redbook/trim.c
@@ -59,7 +59,7 @@ GLUnurbsObj *theNurb;
* Initializes the control points of the surface to a small hill.
* The control points range from -3 to +3 in x, y, and z
*/
-void init_surface(void)
+static void init_surface(void)
{
int u, v;
for (u = 0; u < 4; u++) {
@@ -75,7 +75,7 @@ void init_surface(void)
}
}
-void nurbsError(GLenum errorCode)
+static void nurbsError(GLenum errorCode)
{
const GLubyte *estring;
@@ -86,7 +86,7 @@ void nurbsError(GLenum errorCode)
/* Initialize material property and depth buffer.
*/
-void init(void)
+static void init(void)
{
GLfloat mat_diffuse[] = { 0.7, 0.7, 0.7, 1.0 };
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -112,7 +112,7 @@ void init(void)
(GLvoid (CALLBACK*) ()) nurbsError);
}
-void display(void)
+static void display(void)
{
GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
GLfloat edgePt[5][2] = /* counter clockwise */
@@ -147,7 +147,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -160,7 +160,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/unproject.c b/progs/redbook/unproject.c
index 134c361bac5..6d1c7dbeded 100644
--- a/progs/redbook/unproject.c
+++ b/progs/redbook/unproject.c
@@ -45,14 +45,14 @@
#include <stdlib.h>
#include <stdio.h>
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glFlush();
}
/* Change these values for a different transformation */
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -62,7 +62,7 @@ void reshape(int w, int h)
glLoadIdentity();
}
-void mouse(int button, int state, int x, int y)
+static void mouse(int button, int state, int x, int y)
{
GLint viewport[4];
GLdouble mvmatrix[16], projmatrix[16];
@@ -98,7 +98,7 @@ void mouse(int button, int state, int x, int y)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/varray.c b/progs/redbook/varray.c
index b22e723e0ec..8ce39d77633 100644
--- a/progs/redbook/varray.c
+++ b/progs/redbook/varray.c
@@ -54,7 +54,7 @@
int setupMethod = POINTER;
int derefMethod = DRAWARRAY;
-void setupPointers(void)
+static void setupPointers(void)
{
static GLint vertices[] = {25, 25,
100, 325,
@@ -76,7 +76,7 @@ void setupPointers(void)
glColorPointer (3, GL_FLOAT, 0, colors);
}
-void setupInterleave(void)
+static void setupInterleave(void)
{
static GLfloat intertwined[] =
{1.0, 0.2, 1.0, 100.0, 100.0, 0.0,
@@ -89,14 +89,14 @@ void setupInterleave(void)
glInterleavedArrays (GL_C3F_V3F, 0, intertwined);
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_SMOOTH);
setupPointers ();
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
@@ -117,7 +117,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -126,7 +126,7 @@ void reshape (int w, int h)
}
/* ARGSUSED2 */
-void mouse (int button, int state, int x, int y)
+static void mouse (int button, int state, int x, int y)
{
switch (button) {
case GLUT_LEFT_BUTTON:
@@ -160,7 +160,7 @@ void mouse (int button, int state, int x, int y)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/wrap.c b/progs/redbook/wrap.c
index f9a1f162ab6..67749716e83 100644
--- a/progs/redbook/wrap.c
+++ b/progs/redbook/wrap.c
@@ -59,7 +59,7 @@ static GLubyte checkImage[checkImageHeight][checkImageWidth][4];
static GLuint texName;
#endif
-void makeCheckImage(void)
+static void makeCheckImage(void)
{
int i, j, c;
@@ -74,7 +74,7 @@ void makeCheckImage(void)
}
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -101,7 +101,7 @@ void init(void)
#endif
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
@@ -125,7 +125,7 @@ void display(void)
glDisable(GL_TEXTURE_2D);
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -137,7 +137,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 's':
diff --git a/progs/samples/.gitignore b/progs/samples/.gitignore
index f60d6e94eac..c15b886b884 100644
--- a/progs/samples/.gitignore
+++ b/progs/samples/.gitignore
@@ -36,6 +36,7 @@ prim
quad
readtex.c
readtex.h
+rgbtoppm
select
shape
sphere
diff --git a/progs/samples/SConscript b/progs/samples/SConscript
index 7a8a0d62d81..134dfa99807 100644
--- a/progs/samples/SConscript
+++ b/progs/samples/SConscript
@@ -1,23 +1,5 @@
Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = [
- util,
- '$GLUT_LIB'
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = ['NOMINMAX'])
- env.Prepend(LIBS = ['winmm'])
-
progs = [
'accum',
'bitmap1',
@@ -52,7 +34,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '.c',
)
diff --git a/progs/samples/olympic.c b/progs/samples/olympic.c
index 5385e487026..209a8c141b2 100644
--- a/progs/samples/olympic.c
+++ b/progs/samples/olympic.c
@@ -74,7 +74,7 @@ int iters[RINGS];
GLuint theTorus;
-void FillTorus(float rc, int numc, float rt, int numt)
+static void FillTorus(float rc, int numc, float rt, int numt)
{
int i, j, k;
double s, t;
@@ -106,7 +106,7 @@ void FillTorus(float rc, int numc, float rt, int numt)
}
}
-float Clamp(int iters_left, float t)
+static float Clamp(int iters_left, float t)
{
if (iters_left < 3) {
return 0.0;
@@ -114,7 +114,7 @@ float Clamp(int iters_left, float t)
return (iters_left-2)*t/iters_left;
}
-void DrawScene(void)
+static void DrawScene(void)
{
int i, j;
GLboolean goIdle;
@@ -172,7 +172,7 @@ void DrawScene(void)
}
}
-float MyRand(void)
+static float MyRand(void)
{
return 10.0 * ( (float) rand() / (float) RAND_MAX - 0.5 );
}
@@ -181,12 +181,12 @@ float MyRand(void)
#define GLUTCALLBACK
#endif
-void GLUTCALLBACK glut_post_redisplay_p(void)
+static void GLUTCALLBACK glut_post_redisplay_p(void)
{
glutPostRedisplay();
}
-void ReInit(void)
+static void ReInit(void)
{
int i;
float deviation;
@@ -206,7 +206,7 @@ void ReInit(void)
glutIdleFunc(glut_post_redisplay_p);
}
-void Init(void)
+static void Init(void)
{
float base, height;
float aspect, x, y;
@@ -312,13 +312,13 @@ void Init(void)
glMatrixMode(GL_MODELVIEW);
}
-void Reshape(int width, int height)
+static void Reshape(int width, int height)
{
glViewport(0, 0, width, height);
}
-void Key(unsigned char key, int x, int y)
+static void Key(unsigned char key, int x, int y)
{
switch (key) {
@@ -330,7 +330,7 @@ void Key(unsigned char key, int x, int y)
}
}
-GLenum Args(int argc, char **argv)
+static GLenum Args(int argc, char **argv)
{
GLint i;
diff --git a/progs/samples/overlay.c b/progs/samples/overlay.c
index 23b5a4793ba..6087cef2815 100644
--- a/progs/samples/overlay.c
+++ b/progs/samples/overlay.c
@@ -69,19 +69,19 @@ starRec stars[MAXSTARS];
float sinTable[MAXANGLES];
-float Sin(float angle)
+static float Sin(float angle)
{
return (sinTable[(GLint)angle]);
}
-float Cos(float angle)
+static float Cos(float angle)
{
return (sinTable[((GLint)angle+(MAXANGLES/4))%MAXANGLES]);
}
-void NewStar(GLint n, GLint d)
+static void NewStar(GLint n, GLint d)
{
if (rand()%4 == 0) {
@@ -103,7 +103,7 @@ void NewStar(GLint n, GLint d)
}
}
-void RotatePoint(float *x, float *y, float rotation)
+static void RotatePoint(float *x, float *y, float rotation)
{
float tmpX, tmpY;
@@ -113,7 +113,7 @@ void RotatePoint(float *x, float *y, float rotation)
*y = tmpY;
}
-void MoveStars(void)
+static void MoveStars(void)
{
float offset;
GLint n;
@@ -134,7 +134,7 @@ void MoveStars(void)
}
}
-GLenum StarPoint(GLint n)
+static GLenum StarPoint(GLint n)
{
float x0, y0, x1, y1, width;
GLint i;
@@ -182,7 +182,7 @@ GLenum StarPoint(GLint n)
}
}
-void ShowStars(void)
+static void ShowStars(void)
{
GLint n;
@@ -221,7 +221,7 @@ static void Init(void)
glDisable(GL_DITHER);
}
-void Reshape(int width, int height)
+static void Reshape(int width, int height)
{
windW = (GLint)width;
@@ -262,7 +262,7 @@ static void Key(unsigned char key, int x, int y)
}
}
-void Idle(void)
+static void Idle(void)
{
if (overlayInit == GL_FALSE) {
diff --git a/progs/samples/rgbtoppm.c b/progs/samples/rgbtoppm.c
index dcb74228dff..403578ef423 100644
--- a/progs/samples/rgbtoppm.c
+++ b/progs/samples/rgbtoppm.c
@@ -3,6 +3,7 @@
/* texload is a simplistic routine for reading an SGI .rgb image file. */
+#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -25,7 +26,7 @@ typedef struct _ImageRec {
int *rowSize;
} ImageRec;
-void
+static void
rgbtorgb(unsigned char *r,unsigned char *g,unsigned char *b,unsigned char *l,int n) {
while(n--) {
l[0] = r[0];
@@ -72,6 +73,7 @@ static ImageRec *ImageOpen(char *fileName)
ImageRec *image;
int swapFlag;
int x;
+ int result;
endianTest.testWord = 1;
if (endianTest.testByte[0] == 1) {
@@ -90,7 +92,8 @@ static ImageRec *ImageOpen(char *fileName)
return NULL;
}
- fread(image, 1, 12, image->file);
+ result = fread(image, 1, 12, image->file);
+ assert(result == 12);
if (swapFlag) {
ConvertShort(&image->imagic, 1);
@@ -117,8 +120,10 @@ static ImageRec *ImageOpen(char *fileName)
}
image->rleEnd = 512 + (2 * x);
fseek(image->file, 512, SEEK_SET);
- fread(image->rowStart, 1, x, image->file);
- fread(image->rowSize, 1, x, image->file);
+ result = fread(image->rowStart, 1, x, image->file);
+ assert(result == x);
+ result = fread(image->rowSize, 1, x, image->file);
+ assert(result == x);
if (swapFlag) {
ConvertUint(image->rowStart, x/(int) sizeof(unsigned));
ConvertUint((unsigned *)image->rowSize, x/(int) sizeof(int));
@@ -138,11 +143,13 @@ static void
ImageGetRow(ImageRec *image, unsigned char *buf, int y, int z) {
unsigned char *iPtr, *oPtr, pixel;
int count;
+ int result;
if ((image->type & 0xFF00) == 0x0100) {
fseek(image->file, (long) image->rowStart[y+z*image->ysize], SEEK_SET);
- fread(image->tmp, 1, (unsigned int)image->rowSize[y+z*image->ysize],
- image->file);
+ result = fread(image->tmp, 1, (unsigned int)image->rowSize[y+z*image->ysize],
+ image->file);
+ assert(result == (unsigned int)image->rowSize[y+z*image->ysize]);
iPtr = image->tmp;
oPtr = buf;
@@ -166,11 +173,13 @@ ImageGetRow(ImageRec *image, unsigned char *buf, int y, int z) {
} else {
fseek(image->file, 512+(y*image->xsize)+(z*image->xsize*image->ysize),
SEEK_SET);
- fread(buf, 1, image->xsize, image->file);
+ result = fread(buf, 1, image->xsize, image->file);
+ assert(result == image->xsize);
}
}
-GLubyte *
+#if 0
+static GLubyte *
read_alpha_texture(char *name, int *width, int *height)
{
unsigned char *base, *lptr;
@@ -199,8 +208,9 @@ read_alpha_texture(char *name, int *width, int *height)
return (unsigned char *) base;
}
+#endif
-GLubyte *
+static GLubyte *
read_rgb_texture(char *name, int *width, int *height)
{
unsigned char *base, *ptr;
@@ -261,7 +271,8 @@ read_rgb_texture(char *name, int *width, int *height)
int main(int argc, char **argv)
{
- int width, height;
+ int width = 0;
+ int height = 0;
GLubyte *data;
char buff[32];
int n;
diff --git a/progs/samples/sphere.c b/progs/samples/sphere.c
index 7d0508dee9f..23d4fe32c02 100644
--- a/progs/samples/sphere.c
+++ b/progs/samples/sphere.c
@@ -445,7 +445,7 @@ GLfloat identity[16] = {
};
-void BuildCylinder(int numEdges)
+static void BuildCylinder(int numEdges)
{
int i, top = 1.0, bottom = -1.0;
float x[100], y[100], angle;
@@ -481,7 +481,7 @@ void BuildCylinder(int numEdges)
glEndList();
}
-void BuildTorus(float rc, int numc, float rt, int numt)
+static void BuildTorus(float rc, int numc, float rt, int numt)
{
int i, j, k;
double s, t;
@@ -515,7 +515,7 @@ void BuildTorus(float rc, int numc, float rt, int numt)
glEndList();
}
-void BuildCage(void)
+static void BuildCage(void)
{
int i;
float inc;
@@ -609,7 +609,7 @@ void BuildCage(void)
glEndList();
}
-void BuildCube(void)
+static void BuildCube(void)
{
int i, j;
@@ -628,7 +628,7 @@ void BuildCube(void)
glEndList();
}
-void BuildLists(void)
+static void BuildLists(void)
{
cube = glGenLists(1);
@@ -646,7 +646,7 @@ void BuildLists(void)
genericObject = torus;
}
-void SetDefaultSettings(void)
+static void SetDefaultSettings(void)
{
magFilter = nnearest;
@@ -657,7 +657,7 @@ void SetDefaultSettings(void)
autoRotate = GL_TRUE;
}
-unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha)
+static unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha)
{
unsigned char *outData, *out_ptr, *in_ptr;
int i;
@@ -677,7 +677,7 @@ unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha)
return outData;
}
-void Init(void)
+static void Init(void)
{
float ambient[] = {0.0, 0.0, 0.0, 1.0};
float diffuse[] = {1.0, 1.0, 1.0, 1.0};
@@ -753,7 +753,7 @@ void Init(void)
BuildLists();
}
-void ReInit(void)
+static void ReInit(void)
{
if (genericObject == torus) {
glEnable(GL_DEPTH_TEST);
@@ -773,7 +773,7 @@ void ReInit(void)
glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, textureEnvironment);
}
-void Draw(void)
+static void Draw(void)
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
@@ -806,7 +806,7 @@ void Draw(void)
glutSwapBuffers();
}
-void Reshape(int width, int height)
+static void Reshape(int width, int height)
{
W = width;
H = height;
@@ -818,7 +818,7 @@ void Reshape(int width, int height)
glMatrixMode(GL_MODELVIEW);
}
-void Idle(void)
+static void Idle(void)
{
static double t0 = -1.;
double t, dt;
@@ -833,7 +833,7 @@ void Idle(void)
glutPostRedisplay();
}
-void Key2(int key, int x, int y)
+static void Key2(int key, int x, int y)
{
switch (key) {
@@ -863,7 +863,7 @@ void Key2(int key, int x, int y)
glutPostRedisplay();
}
-void Key(unsigned char key, int x, int y)
+static void Key(unsigned char key, int x, int y)
{
switch (key) {
@@ -950,7 +950,7 @@ void Key(unsigned char key, int x, int y)
glutPostRedisplay();
}
-GLenum Args(int argc, char **argv)
+static GLenum Args(int argc, char **argv)
{
GLint i;
diff --git a/progs/samples/star.c b/progs/samples/star.c
index 2cf470e2a2f..2c44ebfd49e 100644
--- a/progs/samples/star.c
+++ b/progs/samples/star.c
@@ -67,19 +67,19 @@ starRec stars[MAXSTARS];
float sinTable[MAXANGLES];
-float Sin(float angle)
+static float Sin(float angle)
{
return (sinTable[(GLint)angle]);
}
-float Cos(float angle)
+static float Cos(float angle)
{
return (sinTable[((GLint)angle+(MAXANGLES/4))%MAXANGLES]);
}
-void NewStar(GLint n, GLint d)
+static void NewStar(GLint n, GLint d)
{
if (rand()%4 == 0) {
@@ -101,7 +101,7 @@ void NewStar(GLint n, GLint d)
}
}
-void RotatePoint(float *x, float *y, float rotation)
+static void RotatePoint(float *x, float *y, float rotation)
{
float tmpX, tmpY;
@@ -111,7 +111,7 @@ void RotatePoint(float *x, float *y, float rotation)
*y = tmpY;
}
-void MoveStars(void)
+static void MoveStars(void)
{
float offset;
GLint n;
@@ -142,7 +142,7 @@ void MoveStars(void)
}
}
-GLenum StarPoint(GLint n)
+static GLenum StarPoint(GLint n)
{
float x0, y0, x1, y1, width;
GLint i;
@@ -190,7 +190,7 @@ GLenum StarPoint(GLint n)
}
}
-void ShowStars(void)
+static void ShowStars(void)
{
GLint n;
@@ -229,7 +229,7 @@ static void Init(void)
glDisable(GL_DITHER);
}
-void Reshape(int width, int height)
+static void Reshape(int width, int height)
{
windW = (GLint)width;
@@ -260,7 +260,7 @@ static void Key(unsigned char key, int x, int y)
}
}
-void Draw(void)
+static void Draw(void)
{
MoveStars();
@@ -307,7 +307,7 @@ static GLenum Args(int argc, char **argv)
#define GLUTCALLBACK
#endif
-void GLUTCALLBACK glut_post_redisplay_p(void)
+static void GLUTCALLBACK glut_post_redisplay_p(void)
{
glutPostRedisplay();
}
diff --git a/progs/samples/stretch.c b/progs/samples/stretch.c
index 1fd015d794a..11201dca230 100644
--- a/progs/samples/stretch.c
+++ b/progs/samples/stretch.c
@@ -67,7 +67,7 @@ int cCount, cIndex[2], cStep;
GLenum op = OP_NOOP;
-void DrawImage(void)
+static void DrawImage(void)
{
glRasterPos2i(0, 0);
@@ -84,7 +84,7 @@ void DrawImage(void)
image->data);
}
-void DrawPoint(void)
+static void DrawPoint(void)
{
int i;
@@ -102,7 +102,7 @@ void DrawPoint(void)
}
}
-void InitVList(void)
+static void InitVList(void)
{
vList[0].x = 0.0;
@@ -141,7 +141,7 @@ void InitVList(void)
vList[4].tY = cList[0].y / (float)imageSizeY;
}
-void ScaleImage(int sizeX, int sizeY)
+static void ScaleImage(int sizeX, int sizeY)
{
GLubyte *buf;
@@ -154,7 +154,7 @@ void ScaleImage(int sizeX, int sizeY)
image->sizeY = sizeY;
}
-void SetPoint(int x, int y)
+static void SetPoint(int x, int y)
{
cList[cCount].x = (float)x;
@@ -162,7 +162,7 @@ void SetPoint(int x, int y)
cCount++;
}
-void Stretch(void)
+static void Stretch(void)
{
glBegin(GL_TRIANGLES);
@@ -221,7 +221,7 @@ void Stretch(void)
}
}
-void Key(unsigned char key, int x, int y)
+static void Key(unsigned char key, int x, int y)
{
switch (key) {
@@ -245,7 +245,7 @@ void Key(unsigned char key, int x, int y)
glutPostRedisplay();
}
-void Mouse(int button, int state, int mouseX, int mouseY)
+static void Mouse(int button, int state, int mouseX, int mouseY)
{
if (state != GLUT_DOWN)
@@ -263,7 +263,7 @@ void Mouse(int button, int state, int mouseX, int mouseY)
glutPostRedisplay();
}
-void Animate(void)
+static void Animate(void)
{
static double t0 = -1.;
double t, dt;
@@ -322,7 +322,7 @@ static GLenum Args(int argc, char **argv)
#define GLUTCALLBACK
#endif
-void GLUTCALLBACK glut_post_redisplay_p(void)
+static void GLUTCALLBACK glut_post_redisplay_p(void)
{
glutPostRedisplay();
}
diff --git a/progs/samples/wave.c b/progs/samples/wave.c
index d3c4687459e..396a6943e33 100644
--- a/progs/samples/wave.c
+++ b/progs/samples/wave.c
@@ -92,7 +92,7 @@ GLubyte contourTexture2[] = {
#endif
-void GLUTCALLBACK glut_post_redisplay_p(void)
+static void GLUTCALLBACK glut_post_redisplay_p(void)
{
static double t0 = -1.;
double t, dt;
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 3e2541186b1..836396b2499 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -37,10 +37,12 @@ SOURCES = \
bug_3195.c \
bug_texstore_i8.c \
calibrate_rast.c \
+ condrender.c \
copypixrate.c \
crossbar.c \
cva.c \
drawbuffers.c \
+ drawbuffers2.c \
exactrast.c \
ext422square.c \
floattex.c \
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
index 3a0da62717c..e2c65382887 100644
--- a/progs/tests/SConscript
+++ b/progs/tests/SConscript
@@ -1,23 +1,5 @@
Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = [
- util,
- '$GLUT_LIB'
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = ['NOMINMAX'])
- env.Prepend(LIBS = ['winmm'])
-
linux_progs = [
'api_speed',
]
@@ -59,10 +41,12 @@ progs = [
'bug_3195',
'bug_texstore_i8',
'calibrate_rast',
+ 'condrender',
'copypixrate',
'crossbar',
'cva',
'drawbuffers',
+ 'drawbuffers2',
'exactrast',
'ext422square',
'fbotest1',
@@ -138,7 +122,7 @@ progs = [
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '.c',
)
diff --git a/progs/tests/bug_texstore_i8.c b/progs/tests/bug_texstore_i8.c
index 10e5eba7c5e..b070011bd2e 100644
--- a/progs/tests/bug_texstore_i8.c
+++ b/progs/tests/bug_texstore_i8.c
@@ -73,7 +73,7 @@ static void Init(void)
0,
sourceFormat,
GL_UNSIGNED_BYTE,
- //GL_UNSIGNED_INT,
+ /* GL_UNSIGNED_INT, */
tex2d);
glEnable(Target);
diff --git a/progs/tests/condrender.c b/progs/tests/condrender.c
new file mode 100644
index 00000000000..1db8a7c15af
--- /dev/null
+++ b/progs/tests/condrender.c
@@ -0,0 +1,242 @@
+/*
+ * Test GL_NV_conditional_render
+ *
+ * Brian Paul
+ * 30 Dec 2009
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+#define TEST_DISPLAY_LISTS 0
+
+static GLboolean Anim = GL_TRUE;
+static GLfloat Xpos = 0;
+static GLuint OccQuery;
+static GLint Win = 0;
+
+
+static void Idle(void)
+{
+ static int lastTime = 0;
+ static int sign = +1;
+ int time = glutGet(GLUT_ELAPSED_TIME);
+ float step;
+
+ if (lastTime == 0)
+ lastTime = time;
+ else if (time - lastTime < 20) /* 50Hz update */
+ return;
+
+ step = (time - lastTime) / 1000.0 * sign;
+ lastTime = time;
+
+ Xpos += step;
+
+ if (Xpos > 2.5) {
+ Xpos = 2.5;
+ sign = -1;
+ }
+ else if (Xpos < -2.5) {
+ Xpos = -2.5;
+ sign = +1;
+ }
+ glutPostRedisplay();
+}
+
+
+static void Display( void )
+{
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+
+ glEnable(GL_DEPTH_TEST);
+
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ glTranslatef( 0.0, 0.0, -15.0 );
+
+ /* draw the occluding polygons */
+ glColor3f(0, 0.6, 0.8);
+ glBegin(GL_QUADS);
+ glVertex2f(-1.6, -1.5);
+ glVertex2f(-0.4, -1.5);
+ glVertex2f(-0.4, 1.5);
+ glVertex2f(-1.6, 1.5);
+
+ glVertex2f( 0.4, -1.5);
+ glVertex2f( 1.6, -1.5);
+ glVertex2f( 1.6, 1.5);
+ glVertex2f( 0.4, 1.5);
+ glEnd();
+
+ /* draw the test polygon with occlusion testing */
+ glPushMatrix();
+ glTranslatef(Xpos, 0, -0.5);
+ glScalef(0.3, 0.3, 1.0);
+ glRotatef(-90.0 * Xpos, 0, 0, 1);
+
+#if TEST_DISPLAY_LISTS
+ glNewList(10, GL_COMPILE);
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, OccQuery);
+ glEndList();
+ glCallList(10);
+#else
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, OccQuery);
+#endif
+
+ glColorMask(0, 0, 0, 0);
+ glDepthMask(GL_FALSE);
+
+ glBegin(GL_POLYGON);
+ glVertex3f(-1, -1, 0);
+ glVertex3f( 1, -1, 0);
+ glVertex3f( 1, 1, 0);
+ glVertex3f(-1, 1, 0);
+ glEnd();
+
+#if TEST_DISPLAY_LISTS
+ glNewList(11, GL_COMPILE);
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+ glEndList();
+ glCallList(11);
+#else
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+#endif
+
+ glColorMask(1, 1, 1, 1);
+ glDepthMask(GL_TRUE);
+
+ /* Note: disable depth test here so that we'll always see the orange
+ * box, except when it's totally culled.
+ */
+ glDisable(GL_DEPTH_TEST);
+
+ glBeginConditionalRenderNV(OccQuery, GL_QUERY_WAIT_NV);
+ /* draw the orange rect, so we can see what's going on */
+ glColor3f(0.8, 0.5, 0);
+ glBegin(GL_POLYGON);
+ glVertex3f(-1, -1, 0);
+ glVertex3f( 1, -1, 0);
+ glVertex3f( 1, 1, 0);
+ glVertex3f(-1, 1, 0);
+ glEnd();
+ glEndConditionalRenderNV();
+
+ /* always draw white outline around orange box */
+ glColor3f(1.0, 1.0, 1.0);
+ glBegin(GL_LINE_LOOP);
+ glVertex3f(-1, -1, 0);
+ glVertex3f( 1, -1, 0);
+ glVertex3f( 1, 1, 0);
+ glVertex3f(-1, 1, 0);
+ glEnd();
+
+ glPopMatrix();
+
+ glutSwapBuffers();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ glDeleteQueriesARB(1, &OccQuery);
+ glutDestroyWindow(Win);
+ exit(0);
+ break;
+ case ' ':
+ Anim = !Anim;
+ if (Anim)
+ glutIdleFunc(Idle);
+ else
+ glutIdleFunc(NULL);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void SpecialKey( int key, int x, int y )
+{
+ const GLfloat step = 0.1;
+ (void) x;
+ (void) y;
+ switch (key) {
+ case GLUT_KEY_LEFT:
+ Xpos -= step;
+ break;
+ case GLUT_KEY_RIGHT:
+ Xpos += step;
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void Init( void )
+{
+ if (!glutExtensionSupported("GL_ARB_occlusion_query") ||
+ !glutExtensionSupported("GL_NV_conditional_render")) {
+ printf("Sorry, this demo requires the extensions:\n");
+ printf(" GL_ARB_occlusion_query\n");
+ printf(" GL_NV_conditional_render\n");
+ exit(-1);
+ }
+
+ glGenQueriesARB(1, &OccQuery);
+ assert(OccQuery > 0);
+}
+
+
+int main( int argc, char *argv[] )
+{
+ glutInitWindowSize( 400, 400 );
+ glutInit( &argc, argv );
+ glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
+ Win = glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutSpecialFunc( SpecialKey );
+ glutIdleFunc( Idle );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/crossbar.c b/progs/tests/crossbar.c
index bd8e05aee13..2988e209200 100644
--- a/progs/tests/crossbar.c
+++ b/progs/tests/crossbar.c
@@ -174,7 +174,7 @@ static void Init( void )
exit(1);
}
- printf("\nAll %u squares should be the same color.\n", NUM_TESTS + 1);
+ printf("\nAll %lu squares should be the same color.\n", (unsigned long) NUM_TESTS + 1);
(void) memset( temp, 0x00, sizeof( temp ) );
glBindTexture( GL_TEXTURE_2D, 1 );
diff --git a/progs/tests/cva.c b/progs/tests/cva.c
index 80483900cb7..02d1dcba2ec 100644
--- a/progs/tests/cva.c
+++ b/progs/tests/cva.c
@@ -39,7 +39,7 @@ GLboolean compiled = GL_TRUE;
GLboolean doubleBuffer = GL_TRUE;
-void init( void )
+static void init( void )
{
glClearColor( 0.0, 0.0, 0.0, 0.0 );
glShadeModel( GL_SMOOTH );
@@ -69,7 +69,7 @@ void init( void )
#endif
}
-void display( void )
+static void display( void )
{
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
@@ -81,7 +81,7 @@ void display( void )
}
}
-void keyboard( unsigned char key, int x, int y )
+static void keyboard( unsigned char key, int x, int y )
{
switch ( key ) {
case 27:
@@ -92,7 +92,7 @@ void keyboard( unsigned char key, int x, int y )
glutPostRedisplay();
}
-GLboolean args( int argc, char **argv )
+static GLboolean args( int argc, char **argv )
{
GLint i;
diff --git a/progs/tests/drawbuffers2.c b/progs/tests/drawbuffers2.c
new file mode 100644
index 00000000000..7b8cc5ca6a3
--- /dev/null
+++ b/progs/tests/drawbuffers2.c
@@ -0,0 +1,364 @@
+/*
+ * Test GL_ARB_draw_buffers2, GL_ARB_draw_buffers, GL_EXT_framebuffer_object
+ * and GLSL's gl_FragData[].
+ *
+ * We draw to two color buffers and show the left half of the first
+ * color buffer on the left side of the window, and show the right
+ * half of the second color buffer on the right side of the window.
+ *
+ * Different color masks are used for the two color buffers.
+ * Blending is enabled for the second buffer only.
+ *
+ * Brian Paul
+ * 31 Dec 2009
+ */
+
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+#include "extfuncs.h"
+
+static int Win;
+static int Width = 400, Height = 400;
+static GLuint FBobject, RBobjects[3];
+static GLfloat Xrot = 0.0, Yrot = 0.0;
+static GLuint Program;
+static GLboolean Anim = GL_TRUE;
+
+
+static void
+CheckError(int line)
+{
+ GLenum err = glGetError();
+ if (err) {
+ printf("GL Error 0x%x at line %d\n", (int) err, line);
+ }
+}
+
+
+static void
+Display(void)
+{
+ GLubyte *buffer = malloc(Width * Height * 4);
+ static const GLenum buffers[2] = {
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_COLOR_ATTACHMENT1_EXT
+ };
+
+ glUseProgram_func(Program);
+
+ glEnable(GL_DEPTH_TEST);
+
+ /* draw to user framebuffer */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBobject);
+
+ /* Clear color buffer 0 (blue) */
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* Clear color buffer 1 (1 - blue) */
+ glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ /* draw to two buffers w/ fragment shader */
+ glDrawBuffersARB(2, buffers);
+
+ /* different color masks for each buffer */
+ if (1) {
+ glColorMaskIndexedEXT(0, GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE);
+ glColorMaskIndexedEXT(1, GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE);
+ }
+
+ glPushMatrix();
+ glRotatef(Xrot, 1, 0, 0);
+ glRotatef(Yrot, 0, 1, 0);
+ glPushMatrix();
+ glTranslatef(1, 0, 0);
+ glutSolidTorus(1.0, 2.0, 10, 20);
+ glPopMatrix();
+ glPushMatrix();
+ glTranslatef(-1, 0, 0);
+ glRotatef(90, 1, 0, 0);
+ glutSolidTorus(1.0, 2.0, 10, 20);
+ glPopMatrix();
+ glPopMatrix();
+
+ /* restore default color masks */
+ glColorMaskIndexedEXT(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+ glColorMaskIndexedEXT(1, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+
+ /* read from user framebuffer */
+ /* left half = colorbuffer 0 */
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glPixelStorei(GL_PACK_ROW_LENGTH, Width);
+ glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
+ glReadPixels(0, 0, Width / 2, Height, GL_RGBA, GL_UNSIGNED_BYTE,
+ buffer);
+
+ /* right half = colorbuffer 1 */
+ glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ glPixelStorei(GL_PACK_SKIP_PIXELS, Width / 2);
+ glReadPixels(Width / 2, 0, Width - Width / 2, Height,
+ GL_RGBA, GL_UNSIGNED_BYTE,
+ buffer);
+
+ /* draw to window */
+ glUseProgram_func(0);
+ glDisable(GL_DEPTH_TEST);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glWindowPos2iARB(0, 0);
+ glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ free(buffer);
+ glutSwapBuffers();
+ CheckError(__LINE__);
+}
+
+
+static void
+Idle(void)
+{
+ Xrot = glutGet(GLUT_ELAPSED_TIME) * 0.05;
+ glutPostRedisplay();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ float ar = (float) width / (float) height;
+
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-ar, ar, -1.0, 1.0, 5.0, 35.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -20.0);
+
+ Width = width;
+ Height = height;
+
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT,
+ Width, Height);
+}
+
+
+static void
+CleanUp(void)
+{
+ glDeleteFramebuffersEXT(1, &FBobject);
+ glDeleteRenderbuffersEXT(3, RBobjects);
+ glutDestroyWindow(Win);
+ exit(0);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case ' ':
+ Anim = !Anim;
+ glutIdleFunc(Anim ? Idle : NULL);
+ break;
+ case 'x':
+ Xrot += 5.0;
+ break;
+ case 'X':
+ Xrot -= 5.0;
+ break;
+ case 'y':
+ Yrot += 5.0;
+ break;
+ case 'Y':
+ Yrot -= 5.0;
+ break;
+ case 27:
+ CleanUp();
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+CheckExtensions(void)
+{
+ const char *req[] = {
+ "GL_EXT_framebuffer_object",
+ "GL_ARB_draw_buffers",
+ "GL_EXT_draw_buffers2"
+ };
+
+ const char *version = (const char *) glGetString(GL_VERSION);
+ GLint numBuf;
+ GLint i;
+
+ for (i = 0; i < 3; i++) {
+ if (!glutExtensionSupported(req[i])) {
+ printf("Sorry, %s extension is required!\n", req[i]);
+ exit(1);
+ }
+ }
+ if (version[0] != '2') {
+ printf("Sorry, OpenGL 2.0 is required!\n");
+ exit(1);
+ }
+
+ glGetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, &numBuf);
+ printf("GL_MAX_DRAW_BUFFERS_ARB = %d\n", numBuf);
+ if (numBuf < 2) {
+ printf("Sorry, GL_MAX_DRAW_BUFFERS_ARB needs to be >= 2\n");
+ exit(1);
+ }
+
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+}
+
+
+static void
+SetupRenderbuffers(void)
+{
+ glGenFramebuffersEXT(1, &FBobject);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBobject);
+
+ glGenRenderbuffersEXT(3, RBobjects);
+
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT,
+ Width, Height);
+
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_RENDERBUFFER_EXT, RBobjects[0]);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
+ GL_RENDERBUFFER_EXT, RBobjects[1]);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
+ GL_RENDERBUFFER_EXT, RBobjects[2]);
+
+ CheckError(__LINE__);
+}
+
+
+static GLuint
+LoadAndCompileShader(GLenum target, const char *text)
+{
+ GLint stat;
+ GLuint shader = glCreateShader_func(target);
+ glShaderSource_func(shader, 1, (const GLchar **) &text, NULL);
+ glCompileShader_func(shader);
+ glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat);
+ if (!stat) {
+ GLchar log[1000];
+ GLsizei len;
+ glGetShaderInfoLog_func(shader, 1000, &len, log);
+ fprintf(stderr, "drawbuffers: problem compiling shader:\n%s\n", log);
+ exit(1);
+ }
+ return shader;
+}
+
+
+static void
+CheckLink(GLuint prog)
+{
+ GLint stat;
+ glGetProgramiv_func(prog, GL_LINK_STATUS, &stat);
+ if (!stat) {
+ GLchar log[1000];
+ GLsizei len;
+ glGetProgramInfoLog_func(prog, 1000, &len, log);
+ fprintf(stderr, "drawbuffers: shader link error:\n%s\n", log);
+ }
+}
+
+
+static void
+SetupShaders(void)
+{
+ /* emit same color to both draw buffers */
+ static const char *fragShaderText =
+ "void main() {\n"
+ " gl_FragData[0] = gl_Color; \n"
+ " gl_FragData[1] = gl_Color; \n"
+ "}\n";
+
+ GLuint fragShader;
+
+ fragShader = LoadAndCompileShader(GL_FRAGMENT_SHADER, fragShaderText);
+ Program = glCreateProgram_func();
+
+ glAttachShader_func(Program, fragShader);
+ glLinkProgram_func(Program);
+ CheckLink(Program);
+ glUseProgram_func(Program);
+}
+
+
+static void
+SetupLighting(void)
+{
+ static const GLfloat ambient[4] = { 0.0, 0.0, 0.0, 0.0 };
+ static const GLfloat diffuse[4] = { 1.0, 1.0, 1.0, 0.75 };
+
+ glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, ambient);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffuse);
+
+ glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0);
+ glEnable(GL_LIGHT0);
+ glEnable(GL_LIGHTING);
+}
+
+
+static void
+Init(void)
+{
+ CheckExtensions();
+ GetExtensionFuncs();
+ SetupRenderbuffers();
+ SetupShaders();
+ SetupLighting();
+ glEnable(GL_DEPTH_TEST);
+
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnableIndexedEXT(GL_BLEND, 1);
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(Width, Height);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ Win = glutCreateWindow(argv[0]);
+ glewInit();
+ glutIdleFunc(Anim ? Idle : NULL);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Display);
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/fptest1.c b/progs/tests/fptest1.c
index 2b8f8d0f5ec..1f30d5733e7 100644
--- a/progs/tests/fptest1.c
+++ b/progs/tests/fptest1.c
@@ -57,6 +57,7 @@ static void Key( unsigned char key, int x, int y )
static void Init( void )
{
+#if 0
static const char *prog0 =
"!!FP1.0\n"
"MUL o[COLR], R0, f[WPOS]; \n"
@@ -73,6 +74,7 @@ static void Init( void )
"MOV HC, H2; \n"
"END \n"
;
+#endif
/* masked updates, defines, declarations */
static const char *prog1 =
diff --git a/progs/tests/getprocaddress.c b/progs/tests/getprocaddress.c
index b905eeaf81b..e699baf44bc 100644
--- a/progs/tests/getprocaddress.c
+++ b/progs/tests/getprocaddress.c
@@ -1188,7 +1188,7 @@ exercise_buffer_objects(enum Map_Buffer_Usage usage)
GLuint bufferID;
GLint bufferMapped;
static GLubyte data[BUFFER_DATA_SIZE] = {0};
- float *dataPtr;
+ float *dataPtr = NULL;
/* Get the function pointers we need. These are from
* GL_ARB_vertex_buffer_object and are required in all
diff --git a/progs/tests/invert.c b/progs/tests/invert.c
index 3bc97a460b6..45001b44d07 100644
--- a/progs/tests/invert.c
+++ b/progs/tests/invert.c
@@ -165,7 +165,7 @@ static void Init( void )
"square should look upside-down.\n");
- image = LoadRGBImage( IMAGE_FILE, & img_width, & img_height,
+ image = LoadRGBImage( IMAGE_FILE, (GLint *) & img_width, (GLint *) & img_height,
& img_format );
if ( image == NULL ) {
printf( "Could not open image file \"%s\".\n", IMAGE_FILE );
diff --git a/progs/tests/packedpixels.c b/progs/tests/packedpixels.c
index c8884bb79f1..34df95549a6 100644
--- a/progs/tests/packedpixels.c
+++ b/progs/tests/packedpixels.c
@@ -273,7 +273,7 @@ Draw(void)
glTranslatef(2, (i + 1) * (h + 2), 0);
glRasterPos2i(8, 6);
sprintf(s, "Internal Texture Format [f/F]: %s (%d of %lu)",
- IntFormats[CurFormat].name, CurFormat + 1, NUM_INT_FORMATS);
+ IntFormats[CurFormat].name, CurFormat + 1, (unsigned long) NUM_INT_FORMATS);
PrintString(s);
glPopMatrix();
diff --git a/progs/tests/quads.c b/progs/tests/quads.c
index 2098b51ccd2..e5b9920b66d 100644
--- a/progs/tests/quads.c
+++ b/progs/tests/quads.c
@@ -17,7 +17,10 @@ static GLfloat Xrot = 40, Yrot = 0, Zrot = 0;
static GLboolean Anim = GL_TRUE;
static GLuint Vbuffer = 0;
+#if 1
+#else
static GLfloat buf[NUM_QUADS * 6 * 4];
+#endif
static GLboolean doSwapBuffers = GL_TRUE;
diff --git a/progs/tests/scissor-viewport.c b/progs/tests/scissor-viewport.c
index 582e65fb72b..4ef307b424e 100644
--- a/progs/tests/scissor-viewport.c
+++ b/progs/tests/scissor-viewport.c
@@ -104,7 +104,7 @@ static void draw(void)
glDisable(GL_SCISSOR_TEST);
- //glutSwapBuffers();
+ /* glutSwapBuffers(); */
glFlush();
}
@@ -120,7 +120,7 @@ int main(int argc, char **argv)
glutInitWindowPosition(100, 0);
glutInitWindowSize(prog.width, prog.height);
- //type = GLUT_RGB | GLUT_DOUBLE;
+ /* type = GLUT_RGB | GLUT_DOUBLE; */
type = GLUT_RGB | GLUT_SINGLE;
glutInitDisplayMode(type);
diff --git a/progs/tests/scissor.c b/progs/tests/scissor.c
index 2dfd2174e82..e5a68ffabd3 100644
--- a/progs/tests/scissor.c
+++ b/progs/tests/scissor.c
@@ -134,7 +134,7 @@ static void draw(void)
glDisable(GL_SCISSOR_TEST);
- //glutSwapBuffers();
+ /* glutSwapBuffers(); */
glFlush();
}
@@ -150,7 +150,7 @@ int main(int argc, char **argv)
glutInitWindowPosition(100, 0);
glutInitWindowSize(prog.width, prog.height);
- //type = GLUT_RGB | GLUT_DOUBLE;
+ /* type = GLUT_RGB | GLUT_DOUBLE; */
type = GLUT_RGB | GLUT_SINGLE;
glutInitDisplayMode(type);
diff --git a/progs/tests/stencilwrap.c b/progs/tests/stencilwrap.c
index 2e219fd8b50..d396fc2a533 100644
--- a/progs/tests/stencilwrap.c
+++ b/progs/tests/stencilwrap.c
@@ -257,7 +257,7 @@ static void Init( void )
* part of GL 1.4.
*/
- ver_str = glGetString( GL_VERSION );
+ ver_str = (char *) glGetString( GL_VERSION );
version = (ver_str == NULL) ? 1.0 : atof( ver_str );
wrapping = (glutExtensionSupported("GL_EXT_stencil_wrap") || (version >= 1.4));
diff --git a/progs/tests/tex1d.c b/progs/tests/tex1d.c
index 4abe1068c7b..7d67451c0da 100644
--- a/progs/tests/tex1d.c
+++ b/progs/tests/tex1d.c
@@ -39,11 +39,13 @@ static void draw( void )
+/*
static void idle( void )
{
Angle += 2.0;
glutPostRedisplay();
}
+*/
diff --git a/progs/tests/unfilledclip.c b/progs/tests/unfilledclip.c
index db6fffa3e89..331cbf2f6b1 100644
--- a/progs/tests/unfilledclip.c
+++ b/progs/tests/unfilledclip.c
@@ -31,6 +31,7 @@
static int win_width, win_height;
+#if 0
static void
line(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
{
@@ -39,6 +40,7 @@ line(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
glVertex2f(x2, y2);
glEnd();
}
+#endif
static void
line3(GLfloat x1, GLfloat y1, GLfloat z1, GLfloat x2, GLfloat y2, GLfloat z2)
diff --git a/progs/tests/vparray.c b/progs/tests/vparray.c
index af9b62d33e6..fe168c6cd56 100644
--- a/progs/tests/vparray.c
+++ b/progs/tests/vparray.c
@@ -37,13 +37,16 @@ static void read_surface( char *filename )
}
numverts = 0;
- while (!feof(f) && numverts < MAXVERTS) {
- fscanf( f, "%f %f %f %f %f %f",
- &data[numverts][0], &data[numverts][1], &data[numverts][2],
- &data[numverts][3], &data[numverts][4], &data[numverts][5] );
+ while (numverts < MAXVERTS) {
+ int result;
+ result = fscanf( f, "%f %f %f %f %f %f",
+ &data[numverts][0], &data[numverts][1], &data[numverts][2],
+ &data[numverts][3], &data[numverts][4], &data[numverts][5] );
+ if (result == EOF) {
+ break;
+ }
numverts++;
}
- numverts--;
printf("%d vertices, %d triangles\n", numverts, numverts-2);
printf("data = %p\n", (void *) data);
diff --git a/progs/tests/vpeval.c b/progs/tests/vpeval.c
index f07737f9736..3e8a732df59 100644
--- a/progs/tests/vpeval.c
+++ b/progs/tests/vpeval.c
@@ -94,16 +94,16 @@ GLfloat colorPoints[4][4][4] =
};
-void
+static void
initlights(void)
{
+#if 0 /* no lighting for now */
GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0};
GLfloat position[] = {0.0, 0.0, 2.0, 1.0};
GLfloat mat_diffuse[] = {0.6, 0.6, 0.6, 1.0};
GLfloat mat_specular[] = {1.0, 1.0, 1.0, 1.0};
GLfloat mat_shininess[] = {50.0};
-#if 0 /* no lighting for now */
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
@@ -116,7 +116,7 @@ initlights(void)
#endif
}
-void
+static void
display(void)
{
glClearColor(.3, .3, .3, 0);
@@ -130,7 +130,7 @@ display(void)
glFlush();
}
-void
+static void
myinit(int argc, char *argv[])
{
glClearColor(0.0, 0.0, 0.0, 1.0);
@@ -186,7 +186,7 @@ myinit(int argc, char *argv[])
}
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/trivial/.gitignore b/progs/trivial/.gitignore
index 4d6e405c500..4317eb607fe 100644
--- a/progs/trivial/.gitignore
+++ b/progs/trivial/.gitignore
@@ -147,6 +147,7 @@ vbo-drawarrays
vbo-drawelements
vbo-drawrange
vbo-noninterleaved
+vbo-tri
vp-array
vp-array-int
vp-clip
diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile
index 70728616d28..e15ec33ab59 100644
--- a/progs/trivial/Makefile
+++ b/progs/trivial/Makefile
@@ -153,6 +153,7 @@ SOURCES = \
tristrip-clip.c \
tristrip-flat.c \
tristrip.c \
+ vbo-tri.c \
vbo-drawarrays.c \
vbo-noninterleaved.c \
vbo-drawelements.c \
diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript
index 9a1f3575bdc..613383c77b1 100644
--- a/progs/trivial/SConscript
+++ b/progs/trivial/SConscript
@@ -1,11 +1,4 @@
-Import('env')
-
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(LIBS = ['$GLUT_LIB'])
+Import('*')
progs = [
'clear-fbo-tex',
@@ -154,7 +147,7 @@ progs = [
]
for prog in progs:
- prog = env.Program(
+ prog = progs_env.Program(
target = prog,
source = prog + '.c',
)
diff --git a/progs/trivial/clear-fbo-tex.c b/progs/trivial/clear-fbo-tex.c
index 238f634bf59..ff31706fd1c 100644
--- a/progs/trivial/clear-fbo-tex.c
+++ b/progs/trivial/clear-fbo-tex.c
@@ -102,8 +102,8 @@ static void Draw( void )
/* draw to texture image */
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
-// glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
-// glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ /* glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); */
+ /* glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); */
glViewport(0, 0, TexWidth, TexHeight);
diff --git a/progs/trivial/createwin.c b/progs/trivial/createwin.c
index 04a088642b8..93da30ee294 100644
--- a/progs/trivial/createwin.c
+++ b/progs/trivial/createwin.c
@@ -116,6 +116,6 @@ int main(int argc, char **argv)
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Draw);
-// glutMainLoop();
+ /* glutMainLoop(); */
return 0;
}
diff --git a/progs/trivial/dlist-begin-call-end.c b/progs/trivial/dlist-begin-call-end.c
index da3864a02a4..dbfaef3978f 100644
--- a/progs/trivial/dlist-begin-call-end.c
+++ b/progs/trivial/dlist-begin-call-end.c
@@ -49,7 +49,7 @@ static void Init(void)
*/
first_list = glGenLists(1);
glNewList(first_list, GL_COMPILE);
-// glColor3f(0,1,0);
+ /* glColor3f(0,1,0); */
glEndList();
diff --git a/progs/trivial/draw2arrays.c b/progs/trivial/draw2arrays.c
index 95a89981d3a..2345ae9e9ed 100644
--- a/progs/trivial/draw2arrays.c
+++ b/progs/trivial/draw2arrays.c
@@ -66,7 +66,7 @@ static void Display( void )
glEnable(GL_VERTEX_PROGRAM_ARB);
-// glDrawArrays( GL_TRIANGLES, 0, 3 );
+ /* glDrawArrays( GL_TRIANGLES, 0, 3 ); */
glDrawArrays( GL_TRIANGLES, 1, 3 );
glFlush();
diff --git a/progs/trivial/drawarrays.c b/progs/trivial/drawarrays.c
index 27d86682f75..f5c0a50f9a9 100644
--- a/progs/trivial/drawarrays.c
+++ b/progs/trivial/drawarrays.c
@@ -77,7 +77,7 @@ static void Display( void )
glEnable(GL_VERTEX_PROGRAM_ARB);
-// glDrawArrays( GL_TRIANGLES, 0, 3 );
+ /* glDrawArrays( GL_TRIANGLES, 0, 3 ); */
glDrawArrays( GL_TRIANGLES, 1, 3 );
glFlush();
diff --git a/progs/trivial/tri-blend-max.c b/progs/trivial/tri-blend-max.c
index b39f8f3f12a..b173dab8ec1 100644
--- a/progs/trivial/tri-blend-max.c
+++ b/progs/trivial/tri-blend-max.c
@@ -83,7 +83,7 @@ static void drawRightTriangle(void)
glDisable (GL_BLEND);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -99,7 +99,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -111,7 +111,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/trivial/tri-blend-min.c b/progs/trivial/tri-blend-min.c
index 656297c0ce0..629139acae7 100644
--- a/progs/trivial/tri-blend-min.c
+++ b/progs/trivial/tri-blend-min.c
@@ -83,7 +83,7 @@ static void drawRightTriangle(void)
glDisable (GL_BLEND);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -99,7 +99,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -111,7 +111,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/trivial/tri-blend-revsub.c b/progs/trivial/tri-blend-revsub.c
index fe225f1f4e0..ef1e92c85dc 100644
--- a/progs/trivial/tri-blend-revsub.c
+++ b/progs/trivial/tri-blend-revsub.c
@@ -83,7 +83,7 @@ static void drawRightTriangle(void)
glDisable (GL_BLEND);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -99,7 +99,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -111,7 +111,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/trivial/tri-blend-sub.c b/progs/trivial/tri-blend-sub.c
index cc1aeaf4a48..3c560ae6ef7 100644
--- a/progs/trivial/tri-blend-sub.c
+++ b/progs/trivial/tri-blend-sub.c
@@ -83,7 +83,7 @@ static void drawRightTriangle(void)
glDisable (GL_BLEND);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -99,7 +99,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -111,7 +111,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/trivial/tri-blend.c b/progs/trivial/tri-blend.c
index 58c451c9769..f41be89b097 100644
--- a/progs/trivial/tri-blend.c
+++ b/progs/trivial/tri-blend.c
@@ -81,7 +81,7 @@ static void drawRightTriangle(void)
glDisable (GL_BLEND);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -97,7 +97,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -109,7 +109,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/trivial/tri-fbo-tex.c b/progs/trivial/tri-fbo-tex.c
index 72b4cf3683d..8d1f871328d 100644
--- a/progs/trivial/tri-fbo-tex.c
+++ b/progs/trivial/tri-fbo-tex.c
@@ -189,9 +189,6 @@ Key(unsigned char key, int x, int y)
static void
Init(int argc, char *argv[])
{
- static const GLfloat mat[4] = { 1.0, 0.5, 0.5, 1.0 };
- GLint i;
-
if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
printf("GL_EXT_framebuffer_object not found!\n");
exit(0);
diff --git a/progs/trivial/tri-fp.c b/progs/trivial/tri-fp.c
index 8f933befd3d..6ecfef4d2ac 100644
--- a/progs/trivial/tri-fp.c
+++ b/progs/trivial/tri-fp.c
@@ -42,7 +42,7 @@ static void Init(void)
static const char *prog1 =
"!!ARBfp1.0\n"
"MOV result.color, fragment.texcoord[1];\n"
-// "MOV result.color, fragment.color;\n"
+ /* "MOV result.color, fragment.color;\n" */
"END\n";
diff --git a/progs/trivial/tri-logicop-none.c b/progs/trivial/tri-logicop-none.c
index 53c2614ac32..2b6a3d6f5c8 100644
--- a/progs/trivial/tri-logicop-none.c
+++ b/progs/trivial/tri-logicop-none.c
@@ -101,7 +101,7 @@ static void Draw(void)
glVertex3f( 0.5, -0.5, -30.0);
glEnd();
-// glLineWidth(12.0);
+ /* glLineWidth(12.0); */
/* Redraw parts of the lines:
*/
diff --git a/progs/trivial/tri-logicop-xor.c b/progs/trivial/tri-logicop-xor.c
index f018a851ace..b8207cd6d8a 100644
--- a/progs/trivial/tri-logicop-xor.c
+++ b/progs/trivial/tri-logicop-xor.c
@@ -105,7 +105,7 @@ static void Draw(void)
glVertex3f( 0.5, -0.5, -30.0);
glEnd();
-// glLineWidth(12.0);
+ /* glLineWidth(12.0); */
/* Redraw parts of the lines to remove them:
*/
diff --git a/progs/trivial/tri-orig.c b/progs/trivial/tri-orig.c
index d86d34c39de..f86ac52a026 100644
--- a/progs/trivial/tri-orig.c
+++ b/progs/trivial/tri-orig.c
@@ -51,7 +51,7 @@ static void Reshape(int width, int height)
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
-/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
glMatrixMode(GL_MODELVIEW);
}
@@ -74,11 +74,11 @@ static void Draw(void)
glBegin(GL_TRIANGLES);
glColor3f(0,0,.7);
- glVertex3f( 0.9, -0.9, -0.0);
+ glVertex3f( 0.9, -0.9, -30.0);
glColor3f(.8,0,0);
- glVertex3f( 0.9, 0.9, -0.0);
+ glVertex3f( 0.9, 0.9, -30.0);
glColor3f(0,.9,0);
- glVertex3f(-0.9, 0.0, -0.0);
+ glVertex3f(-0.9, 0.0, -30.0);
glEnd();
glFlush();
@@ -119,7 +119,7 @@ int main(int argc, char **argv)
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
- type = GLUT_RGB | GLUT_ALPHA;
+ type = GLUT_RGB;
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
diff --git a/progs/trivial/tri-z.c b/progs/trivial/tri-z.c
index 014aaa071a5..092249dd765 100644
--- a/progs/trivial/tri-z.c
+++ b/progs/trivial/tri-z.c
@@ -101,7 +101,7 @@ static void drawRightTriangle(void)
glEnd();
}
-void display(void)
+static void display(void)
{
printf("GL_CLEAR_DEPTH = %.2f, GL_DEPTH_FUNC = %s, DepthRange(%.1f, %.1f)\n",
clearVal, funcs[curFunc].str, minZ, maxZ);
@@ -124,7 +124,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -136,7 +136,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'n':
diff --git a/progs/trivial/vbo-drawarrays.c b/progs/trivial/vbo-drawarrays.c
index c29954b9033..cb26e841156 100644
--- a/progs/trivial/vbo-drawarrays.c
+++ b/progs/trivial/vbo-drawarrays.c
@@ -83,7 +83,7 @@ static void Display( void )
glEnable(GL_VERTEX_PROGRAM_ARB);
-// glDrawArrays( GL_TRIANGLES, 0, 3 );
+ /* glDrawArrays( GL_TRIANGLES, 0, 3 ); */
glDrawArrays( GL_TRIANGLES, 1, 3 );
glFlush();
diff --git a/progs/trivial/vbo-noninterleaved.c b/progs/trivial/vbo-noninterleaved.c
index 0672ca50ff1..f7c42a89818 100644
--- a/progs/trivial/vbo-noninterleaved.c
+++ b/progs/trivial/vbo-noninterleaved.c
@@ -87,8 +87,8 @@ static void Display( void )
glEnable(GL_VERTEX_PROGRAM_ARB);
-// glDrawArrays( GL_TRIANGLES, 0, 3 );
-// glDrawArrays( GL_TRIANGLES, 1, 3 );
+ /* glDrawArrays( GL_TRIANGLES, 0, 3 ); */
+ /* glDrawArrays( GL_TRIANGLES, 1, 3 ); */
glDrawArrays( GL_QUADS, 0, 4 );
glFlush();
diff --git a/progs/trivial/vbo-tri.c b/progs/trivial/vbo-tri.c
new file mode 100644
index 00000000000..d4cba14414c
--- /dev/null
+++ b/progs/trivial/vbo-tri.c
@@ -0,0 +1,131 @@
+/* Even simpler for many drivers than trivial/tri -- pass-through
+ * vertex shader and vertex data in a VBO.
+ */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+
+struct {
+ GLfloat pos[4];
+ GLfloat color[4];
+} verts[] =
+{
+ { { -0.9, -0.9, 0.0, 1.0 },
+ {.8,0,0, 1},
+ },
+
+ { { 0.9, -0.9, 0.0, 1.0 },
+ { 0, .9, 0, 1 },
+ },
+
+ { { 0, 0.9, 0.0, 1.0 },
+ {0,0,.7, 1},
+ },
+};
+
+GLuint arrayObj;
+
+static void Init( void )
+{
+ GLint errno;
+ GLuint prognum;
+
+ static const char *prog1 =
+ "!!ARBvp1.0\n"
+ "MOV result.color, vertex.color;\n"
+ "MOV result.position, vertex.position;\n"
+ "END\n";
+
+
+ glGenProgramsARB(1, &prognum);
+
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog1), (const GLubyte *) prog1);
+
+ assert(glIsProgramARB(prognum));
+ errno = glGetError();
+ printf("glGetError = %d\n", errno);
+ if (errno != GL_NO_ERROR)
+ {
+ GLint errorpos;
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
+ printf("errorpos: %d\n", errorpos);
+ printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ }
+
+
+ glEnableClientState( GL_VERTEX_ARRAY );
+ glEnableClientState( GL_COLOR_ARRAY );
+
+ glGenBuffersARB(1, &arrayObj);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_STATIC_DRAW_ARB);
+
+ glVertexPointer( 4, GL_FLOAT, sizeof(verts[0]), 0 );
+ glColorPointer( 4, GL_FLOAT, sizeof(verts[0]), (void *)(4*sizeof(float)) );
+}
+
+
+
+static void Display( void )
+{
+ glClearColor(0.3, 0.3, 0.3, 1);
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ glEnable(GL_VERTEX_PROGRAM_NV);
+ glDrawArrays( GL_TRIANGLES, 0, 3 );
+
+ glutSwapBuffers();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ /*glTranslatef( 0.0, 0.0, -15.0 );*/
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 250, 250 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
+ glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/util/readtex.c b/progs/util/readtex.c
index d1c50a494aa..f6f511481ca 100644
--- a/progs/util/readtex.c
+++ b/progs/util/readtex.c
@@ -9,6 +9,7 @@
#include <GL/gl.h>
#include <GL/glu.h>
+#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -89,6 +90,7 @@ static rawImageRec *RawImageOpen(const char *fileName)
rawImageRec *raw;
GLenum swapFlag;
int x;
+ size_t result;
endianTest.testWord = 1;
if (endianTest.testByte[0] == 1) {
@@ -114,7 +116,8 @@ static rawImageRec *RawImageOpen(const char *fileName)
}
}
- fread(raw, 1, 12, raw->file);
+ result = fread(raw, 1, 12, raw->file);
+ assert(result == 12);
if (swapFlag) {
ConvertShort(&raw->imagic, 1);
@@ -162,8 +165,10 @@ static rawImageRec *RawImageOpen(const char *fileName)
}
raw->rleEnd = 512 + (2 * x);
fseek(raw->file, 512, SEEK_SET);
- fread(raw->rowStart, 1, x, raw->file);
- fread(raw->rowSize, 1, x, raw->file);
+ result = fread(raw->rowStart, 1, x, raw->file);
+ assert(result == x);
+ result = fread(raw->rowSize, 1, x, raw->file);
+ assert(result == x);
if (swapFlag) {
ConvertLong(raw->rowStart, (long) (x/sizeof(GLuint)));
ConvertLong((GLuint *)raw->rowSize, (long) (x/sizeof(GLint)));
@@ -193,11 +198,13 @@ static void RawImageGetRow(rawImageRec *raw, unsigned char *buf, int y, int z)
{
unsigned char *iPtr, *oPtr, pixel;
int count, done = 0;
+ size_t result;
if ((raw->type & 0xFF00) == 0x0100) {
fseek(raw->file, (long) raw->rowStart[y+z*raw->sizeY], SEEK_SET);
- fread(raw->tmp, 1, (unsigned int)raw->rowSize[y+z*raw->sizeY],
- raw->file);
+ result = fread(raw->tmp, 1, (unsigned int)raw->rowSize[y+z*raw->sizeY],
+ raw->file);
+ assert(result == (unsigned int)raw->rowSize[y+z*raw->sizeY]);
iPtr = raw->tmp;
oPtr = buf;
@@ -222,7 +229,8 @@ static void RawImageGetRow(rawImageRec *raw, unsigned char *buf, int y, int z)
} else {
fseek(raw->file, 512+(y*raw->sizeX)+(z*raw->sizeX*raw->sizeY),
SEEK_SET);
- fread(buf, 1, raw->sizeX, raw->file);
+ result = fread(buf, 1, raw->sizeX, raw->file);
+ assert(result == raw->sizeX);
}
}
diff --git a/progs/vp/SConscript b/progs/vp/SConscript
index 640c5dd8470..787cb793af2 100644
--- a/progs/vp/SConscript
+++ b/progs/vp/SConscript
@@ -1,13 +1,6 @@
-Import('env')
+Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(LIBS = ['$GLUT_LIB'])
-
-env.Program(
+progs_env.Program(
target = 'vp-tris',
source = ['vp-tris.c'],
)
diff --git a/progs/vp/add-param-imm.txt b/progs/vp/add-param-imm.txt
new file mode 100644
index 00000000000..90bcf96528f
--- /dev/null
+++ b/progs/vp/add-param-imm.txt
@@ -0,0 +1,7 @@
+!!ARBvp1.0
+TEMP R0;
+PARAM Emission = state.material.emission;
+ADD R0, vertex.color, {-0.5}.x;
+ADD result.color, R0, Emission.w;
+MOV result.position, vertex.position;
+END
diff --git a/progs/vp/vp-tris.c b/progs/vp/vp-tris.c
index 29cd027b00c..09236c296f7 100644
--- a/progs/vp/vp-tris.c
+++ b/progs/vp/vp-tris.c
@@ -96,7 +96,8 @@ static void Init( void )
exit(1);
}
- sz = (GLuint) fread(buf, 1, sizeof(buf), f);
+ sz = (GLuint) fread(buf, 1, sizeof(buf) - 1, f);
+ buf[sizeof(buf) - 1] = '\0';
if (!feof(f)) {
fprintf(stderr, "file too long\n");
fclose(f);
diff --git a/progs/vpglsl/SConscript b/progs/vpglsl/SConscript
index 640c5dd8470..787cb793af2 100644
--- a/progs/vpglsl/SConscript
+++ b/progs/vpglsl/SConscript
@@ -1,13 +1,6 @@
-Import('env')
+Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(LIBS = ['$GLUT_LIB'])
-
-env.Program(
+progs_env.Program(
target = 'vp-tris',
source = ['vp-tris.c'],
)
diff --git a/progs/wgl/SConscript b/progs/wgl/SConscript
index 31f61676dec..248cc53a8d7 100644
--- a/progs/wgl/SConscript
+++ b/progs/wgl/SConscript
@@ -1,25 +1,17 @@
Import('*')
-if env['platform'] != 'windows':
+if progs_env['platform'] != 'windows':
Return()
-env = env.Clone()
-
-env.Append(LIBS = [
- 'kernel32',
- 'user32',
- 'gdi32',
-])
-
progs = [
'sharedtex_mt',
'wglthreads',
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '/' + prog + '.c',
)
-env.Program('wglinfo', ['wglinfo.c'])
+progs_env.Program('wglinfo', ['wglinfo.c'])
diff --git a/progs/xdemos/corender.c b/progs/xdemos/corender.c
index 8c705354829..640c902c136 100644
--- a/progs/xdemos/corender.c
+++ b/progs/xdemos/corender.c
@@ -187,7 +187,7 @@ redraw(Display *dpy)
* Without this glClear(), depth buffer for the second process
* is pretty much broken.
*/
- /*glClear(GL_DEPTH_BUFFER_BIT);*/
+ /* glClear(GL_DEPTH_BUFFER_BIT); */
glPushMatrix();
glTranslatef(1, 0, 0);
diff --git a/progs/xdemos/glxinfo.c b/progs/xdemos/glxinfo.c
index 23df82f6f90..30cd5680642 100644
--- a/progs/xdemos/glxinfo.c
+++ b/progs/xdemos/glxinfo.c
@@ -116,7 +116,7 @@ print_extension_list(const char *ext)
return;
width = indent;
- printf(indentString);
+ printf("%s", indentString);
i = j = 0;
while (1) {
if (ext[j] == ' ' || ext[j] == 0) {
@@ -126,7 +126,7 @@ print_extension_list(const char *ext)
/* start a new line */
printf("\n");
width = indent;
- printf(indentString);
+ printf("%s", indentString);
}
/* print the extension name between ext[i] and ext[j] */
while (i < j) {
diff --git a/scons/custom.py b/scons/custom.py
new file mode 100644
index 00000000000..572b963388a
--- /dev/null
+++ b/scons/custom.py
@@ -0,0 +1,167 @@
+"""custom
+
+Custom builders and methods.
+
+"""
+
+#
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+
+
+import os
+import os.path
+import re
+
+import SCons.Action
+import SCons.Builder
+import SCons.Scanner
+
+import fixes
+
+
+def quietCommandLines(env):
+ # Quiet command lines
+ # See also http://www.scons.org/wiki/HidingCommandLinesInOutput
+ env['ASCOMSTR'] = " Assembling $SOURCE ..."
+ env['ASPPCOMSTR'] = " Assembling $SOURCE ..."
+ env['CCCOMSTR'] = " Compiling $SOURCE ..."
+ env['SHCCCOMSTR'] = " Compiling $SOURCE ..."
+ env['CXXCOMSTR'] = " Compiling $SOURCE ..."
+ env['SHCXXCOMSTR'] = " Compiling $SOURCE ..."
+ env['ARCOMSTR'] = " Archiving $TARGET ..."
+ env['RANLIBCOMSTR'] = " Indexing $TARGET ..."
+ env['LINKCOMSTR'] = " Linking $TARGET ..."
+ env['SHLINKCOMSTR'] = " Linking $TARGET ..."
+ env['LDMODULECOMSTR'] = " Linking $TARGET ..."
+ env['SWIGCOMSTR'] = " Generating $TARGET ..."
+
+
+def createConvenienceLibBuilder(env):
+ """This is a utility function that creates the ConvenienceLibrary
+ Builder in an Environment if it is not there already.
+
+ If it is already there, we return the existing one.
+
+ Based on the stock StaticLibrary and SharedLibrary builders.
+ """
+
+ try:
+ convenience_lib = env['BUILDERS']['ConvenienceLibrary']
+ except KeyError:
+ action_list = [ SCons.Action.Action("$ARCOM", "$ARCOMSTR") ]
+ if env.Detect('ranlib'):
+ ranlib_action = SCons.Action.Action("$RANLIBCOM", "$RANLIBCOMSTR")
+ action_list.append(ranlib_action)
+
+ convenience_lib = SCons.Builder.Builder(action = action_list,
+ emitter = '$LIBEMITTER',
+ prefix = '$LIBPREFIX',
+ suffix = '$LIBSUFFIX',
+ src_suffix = '$SHOBJSUFFIX',
+ src_builder = 'SharedObject')
+ env['BUILDERS']['ConvenienceLibrary'] = convenience_lib
+
+ return convenience_lib
+
+
+# TODO: handle import statements with multiple modules
+# TODO: handle from import statements
+import_re = re.compile(r'^import\s+(\S+)$', re.M)
+
+def python_scan(node, env, path):
+ # http://www.scons.org/doc/0.98.5/HTML/scons-user/c2781.html#AEN2789
+ contents = node.get_contents()
+ source_dir = node.get_dir()
+ imports = import_re.findall(contents)
+ results = []
+ for imp in imports:
+ for dir in path:
+ file = os.path.join(str(dir), imp.replace('.', os.sep) + '.py')
+ if os.path.exists(file):
+ results.append(env.File(file))
+ break
+ file = os.path.join(str(dir), imp.replace('.', os.sep), '__init__.py')
+ if os.path.exists(file):
+ results.append(env.File(file))
+ break
+ return results
+
+python_scanner = SCons.Scanner.Scanner(function = python_scan, skeys = ['.py'])
+
+
+def code_generate(env, script, target, source, command):
+ """Method to simplify code generation via python scripts.
+
+ http://www.scons.org/wiki/UsingCodeGenerators
+ http://www.scons.org/doc/0.98.5/HTML/scons-user/c2768.html
+ """
+
+ # We're generating code using Python scripts, so we have to be
+ # careful with our scons elements. This entry represents
+ # the generator file *in the source directory*.
+ script_src = env.File(script).srcnode()
+
+ # This command creates generated code *in the build directory*.
+ command = command.replace('$SCRIPT', script_src.path)
+ code = env.Command(target, source, command)
+
+ # Explicitly mark that the generated code depends on the generator,
+ # and on implicitly imported python modules
+ path = (script_src.get_dir(),)
+ deps = [script_src]
+ deps += script_src.get_implicit_deps(env, python_scanner, path)
+ env.Depends(code, deps)
+
+ # Running the Python script causes .pyc files to be generated in the
+ # source directory. When we clean up, they should go too. So add side
+ # effects for .pyc files
+ for dep in deps:
+ pyc = env.File(str(dep) + 'c')
+ env.SideEffect(pyc, code)
+
+ return code
+
+
+def createCodeGenerateMethod(env):
+ env.Append(SCANNERS = python_scanner)
+ env.AddMethod(code_generate, 'CodeGenerate')
+
+
+def generate(env):
+ """Common environment generation code"""
+
+ if env.get('quiet', True):
+ quietCommandLines(env)
+
+ # Custom builders and methods
+ createConvenienceLibBuilder(env)
+ createCodeGenerateMethod(env)
+
+ # for debugging
+ #print env.Dump()
+
+
+def exists(env):
+ return 1
diff --git a/scons/gallium.py b/scons/gallium.py
index 5f149f95284..69a356908fb 100644
--- a/scons/gallium.py
+++ b/scons/gallium.py
@@ -38,116 +38,6 @@ import SCons.Action
import SCons.Builder
import SCons.Scanner
-import fixes
-
-
-def quietCommandLines(env):
- # Quiet command lines
- # See also http://www.scons.org/wiki/HidingCommandLinesInOutput
- env['ASCOMSTR'] = " Assembling $SOURCE ..."
- env['ASPPCOMSTR'] = " Assembling $SOURCE ..."
- env['CCCOMSTR'] = " Compiling $SOURCE ..."
- env['SHCCCOMSTR'] = " Compiling $SOURCE ..."
- env['CXXCOMSTR'] = " Compiling $SOURCE ..."
- env['SHCXXCOMSTR'] = " Compiling $SOURCE ..."
- env['ARCOMSTR'] = " Archiving $TARGET ..."
- env['RANLIBCOMSTR'] = " Indexing $TARGET ..."
- env['LINKCOMSTR'] = " Linking $TARGET ..."
- env['SHLINKCOMSTR'] = " Linking $TARGET ..."
- env['LDMODULECOMSTR'] = " Linking $TARGET ..."
- env['SWIGCOMSTR'] = " Generating $TARGET ..."
-
-
-def createConvenienceLibBuilder(env):
- """This is a utility function that creates the ConvenienceLibrary
- Builder in an Environment if it is not there already.
-
- If it is already there, we return the existing one.
-
- Based on the stock StaticLibrary and SharedLibrary builders.
- """
-
- try:
- convenience_lib = env['BUILDERS']['ConvenienceLibrary']
- except KeyError:
- action_list = [ SCons.Action.Action("$ARCOM", "$ARCOMSTR") ]
- if env.Detect('ranlib'):
- ranlib_action = SCons.Action.Action("$RANLIBCOM", "$RANLIBCOMSTR")
- action_list.append(ranlib_action)
-
- convenience_lib = SCons.Builder.Builder(action = action_list,
- emitter = '$LIBEMITTER',
- prefix = '$LIBPREFIX',
- suffix = '$LIBSUFFIX',
- src_suffix = '$SHOBJSUFFIX',
- src_builder = 'SharedObject')
- env['BUILDERS']['ConvenienceLibrary'] = convenience_lib
-
- return convenience_lib
-
-
-# TODO: handle import statements with multiple modules
-# TODO: handle from import statements
-import_re = re.compile(r'^import\s+(\S+)$', re.M)
-
-def python_scan(node, env, path):
- # http://www.scons.org/doc/0.98.5/HTML/scons-user/c2781.html#AEN2789
- contents = node.get_contents()
- source_dir = node.get_dir()
- imports = import_re.findall(contents)
- results = []
- for imp in imports:
- for dir in path:
- file = os.path.join(str(dir), imp.replace('.', os.sep) + '.py')
- if os.path.exists(file):
- results.append(env.File(file))
- break
- file = os.path.join(str(dir), imp.replace('.', os.sep), '__init__.py')
- if os.path.exists(file):
- results.append(env.File(file))
- break
- return results
-
-python_scanner = SCons.Scanner.Scanner(function = python_scan, skeys = ['.py'])
-
-
-def code_generate(env, script, target, source, command):
- """Method to simplify code generation via python scripts.
-
- http://www.scons.org/wiki/UsingCodeGenerators
- http://www.scons.org/doc/0.98.5/HTML/scons-user/c2768.html
- """
-
- # We're generating code using Python scripts, so we have to be
- # careful with our scons elements. This entry represents
- # the generator file *in the source directory*.
- script_src = env.File(script).srcnode()
-
- # This command creates generated code *in the build directory*.
- command = command.replace('$SCRIPT', script_src.path)
- code = env.Command(target, source, command)
-
- # Explicitly mark that the generated code depends on the generator,
- # and on implicitly imported python modules
- path = (script_src.get_dir(),)
- deps = [script_src]
- deps += script_src.get_implicit_deps(env, python_scanner, path)
- env.Depends(code, deps)
-
- # Running the Python script causes .pyc files to be generated in the
- # source directory. When we clean up, they should go too. So add side
- # effects for .pyc files
- for dep in deps:
- pyc = env.File(str(dep) + 'c')
- env.SideEffect(pyc, code)
-
- return code
-
-
-def createCodeGenerateMethod(env):
- env.Append(SCANNERS = python_scanner)
- env.AddMethod(code_generate, 'CodeGenerate')
-
def symlink(target, source, env):
target = str(target[0])
@@ -156,19 +46,34 @@ def symlink(target, source, env):
os.remove(target)
os.symlink(os.path.basename(source), target)
-def install_shared_library(env, source, version = ()):
- source = str(source[0])
+def install(env, source, subdir):
+ target_dir = os.path.join(env.Dir('#.').srcnode().abspath, env['build'], subdir)
+ env.Install(target_dir, source)
+
+def install_program(env, source):
+ install(env, source, 'bin')
+
+def install_shared_library(env, sources, version = ()):
+ install_dir = os.path.join(env.Dir('#.').srcnode().abspath, env['build'])
version = tuple(map(str, version))
- target_dir = os.path.join(env.Dir('#.').srcnode().abspath, env['build'], 'lib')
- target_name = '.'.join((str(source),) + version)
- last = env.InstallAs(os.path.join(target_dir, target_name), source)
- while len(version):
- version = version[:-1]
- target_name = '.'.join((str(source),) + version)
- action = SCons.Action.Action(symlink, "$TARGET -> $SOURCE")
- last = env.Command(os.path.join(target_dir, target_name), last, action)
+ if env['SHLIBSUFFIX'] == '.dll':
+ dlls = env.FindIxes(sources, 'SHLIBPREFIX', 'SHLIBSUFFIX')
+ install(env, dlls, 'bin')
+ libs = env.FindIxes(sources, 'LIBPREFIX', 'LIBSUFFIX')
+ install(env, libs, 'lib')
+ else:
+ for source in sources:
+ target_dir = os.path.join(install_dir, 'lib')
+ target_name = '.'.join((str(source),) + version)
+ last = env.InstallAs(os.path.join(target_dir, target_name), source)
+ while len(version):
+ version = version[:-1]
+ target_name = '.'.join((str(source),) + version)
+ action = SCons.Action.Action(symlink, "$TARGET -> $SOURCE")
+ last = env.Command(os.path.join(target_dir, target_name), last, action)
def createInstallMethods(env):
+ env.AddMethod(install_program, 'InstallProgram')
env.AddMethod(install_shared_library, 'InstallSharedLibrary')
@@ -194,9 +99,6 @@ def num_jobs():
def generate(env):
"""Common environment generation code"""
- if env.get('quiet', True):
- quietCommandLines(env)
-
# Toolchain
platform = env['platform']
if env['toolchain'] == 'default':
@@ -236,6 +138,8 @@ def generate(env):
env['build'] = build_dir
env.SConsignFile(os.path.join(build_dir, '.sconsign'))
env.CacheDir('build/cache')
+ env['CONFIGUREDIR'] = os.path.join(build_dir, 'conf')
+ env['CONFIGURELOG'] = os.path.join(os.path.abspath(build_dir), 'config.log')
# Parallel build
if env.GetOption('num_jobs') <= 1:
@@ -257,8 +161,6 @@ def generate(env):
#'UNICODE',
('_WIN32_WINNT', '0x0501'), # minimum required OS version
('WINVER', '0x0501'),
- # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx,
- 'WIN32_LEAN_AND_MEAN',
]
if msvc and env['toolchain'] != 'winddk':
cppdefines += [
@@ -534,8 +436,7 @@ def generate(env):
env.Append(LIBS = [])
# Custom builders and methods
- createConvenienceLibBuilder(env)
- createCodeGenerateMethod(env)
+ env.Tool('custom')
createInstallMethods(env)
# for debugging
diff --git a/scons/generic.py b/scons/generic.py
deleted file mode 100644
index 859bf2ae64e..00000000000
--- a/scons/generic.py
+++ /dev/null
@@ -1,590 +0,0 @@
-"""generic
-
-Generic tool that provides a commmon ground for all platforms.
-
-"""
-
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-
-
-import os
-import os.path
-import re
-import platform as _platform
-import sys
-
-import SCons.Action
-import SCons.Builder
-import SCons.Scanner
-
-
-def quietCommandLines(env):
- # Quiet command lines
- # See also http://www.scons.org/wiki/HidingCommandLinesInOutput
- env['CCCOMSTR'] = "Compiling $SOURCE ..."
- env['CXXCOMSTR'] = "Compiling $SOURCE ..."
- env['ARCOMSTR'] = "Archiving $TARGET ..."
- env['RANLIBCOMSTR'] = ""
- env['LINKCOMSTR'] = "Linking $TARGET ..."
-
-
-def createConvenienceLibBuilder(env):
- """This is a utility function that creates the ConvenienceLibrary
- Builder in an Environment if it is not there already.
-
- If it is already there, we return the existing one.
-
- Based on the stock StaticLibrary and SharedLibrary builders.
- """
-
- try:
- convenience_lib = env['BUILDERS']['ConvenienceLibrary']
- except KeyError:
- action_list = [ SCons.Action.Action("$ARCOM", "$ARCOMSTR") ]
- if env.Detect('ranlib'):
- ranlib_action = SCons.Action.Action("$RANLIBCOM", "$RANLIBCOMSTR")
- action_list.append(ranlib_action)
-
- convenience_lib = SCons.Builder.Builder(action = action_list,
- emitter = '$LIBEMITTER',
- prefix = '$LIBPREFIX',
- suffix = '$LIBSUFFIX',
- src_suffix = '$SHOBJSUFFIX',
- src_builder = 'SharedObject')
- env['BUILDERS']['ConvenienceLibrary'] = convenience_lib
-
- return convenience_lib
-
-
-# TODO: handle import statements with multiple modules
-# TODO: handle from import statements
-import_re = re.compile(r'^import\s+(\S+)$', re.M)
-
-def python_scan(node, env, path):
- # http://www.scons.org/doc/0.98.5/HTML/scons-user/c2781.html#AEN2789
- contents = node.get_contents()
- source_dir = node.get_dir()
- imports = import_re.findall(contents)
- results = []
- for imp in imports:
- for dir in path:
- file = os.path.join(str(dir), imp.replace('.', os.sep) + '.py')
- if os.path.exists(file):
- results.append(env.File(file))
- break
- file = os.path.join(str(dir), imp.replace('.', os.sep), '__init__.py')
- if os.path.exists(file):
- results.append(env.File(file))
- break
- return results
-
-python_scanner = SCons.Scanner.Scanner(function = python_scan, skeys = ['.py'])
-
-
-def code_generate(env, script, target, source, command):
- """Method to simplify code generation via python scripts.
-
- http://www.scons.org/wiki/UsingCodeGenerators
- http://www.scons.org/doc/0.98.5/HTML/scons-user/c2768.html
- """
-
- # We're generating code using Python scripts, so we have to be
- # careful with our scons elements. This entry represents
- # the generator file *in the source directory*.
- script_src = env.File(script).srcnode()
-
- # This command creates generated code *in the build directory*.
- command = command.replace('$SCRIPT', script_src.path)
- code = env.Command(target, source, command)
-
- # Explicitly mark that the generated code depends on the generator,
- # and on implicitly imported python modules
- path = (script_src.get_dir(),)
- deps = [script_src]
- deps += script_src.get_implicit_deps(env, python_scanner, path)
- env.Depends(code, deps)
-
- # Running the Python script causes .pyc files to be generated in the
- # source directory. When we clean up, they should go too. So add side
- # effects for .pyc files
- for dep in deps:
- pyc = env.File(str(dep) + 'c')
- env.SideEffect(pyc, code)
-
- return code
-
-
-def createCodeGenerateMethod(env):
- env.Append(SCANNERS = python_scanner)
- env.AddMethod(code_generate, 'CodeGenerate')
-
-
-def symlink(target, source, env):
- target = str(target[0])
- source = str(source[0])
- if os.path.islink(target) or os.path.exists(target):
- os.remove(target)
- os.symlink(os.path.basename(source), target)
-
-def install_shared_library(env, source, version = ()):
- source = str(source[0])
- version = tuple(map(str, version))
- target_dir = os.path.join(env.Dir('#.').srcnode().abspath, env['build'], 'lib')
- target_name = '.'.join((str(source),) + version)
- last = env.InstallAs(os.path.join(target_dir, target_name), source)
- while len(version):
- version = version[:-1]
- target_name = '.'.join((str(source),) + version)
- action = SCons.Action.Action(symlink, "$TARGET -> $SOURCE")
- last = env.Command(os.path.join(target_dir, target_name), last, action)
-
-def createInstallMethods(env):
- env.AddMethod(install_shared_library, 'InstallSharedLibrary')
-
-
-_platform_map = {
- 'linux2': 'linux',
- 'win32': 'windows',
-}
-
-
-_machine_map = {
- 'x86': 'x86',
- 'i386': 'x86',
- 'i486': 'x86',
- 'i586': 'x86',
- 'i686': 'x86',
- 'ppc': 'ppc',
- 'x86_64': 'x86_64',
-}
-
-
-_toolchain_map = {
- 'winddk': 'winddk',
- 'wince': 'wcesdk',
-}
-
-
-_bool_map = {
- 'y': 1,
- 'yes': 1,
- 't': 1,
- 'true': 1,
- '1': 1,
- 'on': 1,
- 'all': 1,
- 'n': 0,
- 'no': 0,
- 'f': 0,
- 'false': 0,
- '0': 0,
- 'off': 0,
- 'none': 0,
-}
-
-
-def num_jobs():
- try:
- return int(os.environ['NUMBER_OF_PROCESSORS'])
- except (ValueError, KeyError):
- pass
-
- try:
- return os.sysconf('SC_NPROCESSORS_ONLN')
- except (ValueError, OSError, AttributeError):
- pass
-
- try:
- return int(os.popen2("sysctl -n hw.ncpu")[1].read())
- except ValueError:
- pass
-
- return 1
-
-
-def generate(env):
- """Common environment generation code"""
-
- from SCons.Script import ARGUMENTS
-
- # FIXME: this is already too late
- #if env.get('quiet', False):
- # quietCommandLines(env)
-
-
- # Platform
- try:
- env['platform'] = ARGUMENTS['platform']
- except KeyError:
- env['platform'] = _platform_map.get(sys.platform, sys.platform)
-
- # Machine
- try:
- env['machine'] = ARGUMENTS['machine']
- except KeyError:
- env['machine'] = _machine_map.get(os.environ.get('PROCESSOR_ARCHITECTURE', _platform.machine()), 'generic')
-
- # Toolchain
- try:
- env['toolchain'] = ARGUMENTS['toolchain']
- except KeyError:
- if env['platform'] in ('windows', 'winddk', 'wince') and sys.platform != 'win32':
- env['toolchain'] = 'crossmingw'
- else:
- env['toolchain'] = _toolchain_map.get(env['platform'], 'default')
- if env['toolchain'] == 'crossmingw' and env['machine'] not in ('generic', 'x86'):
- env['machine'] = 'x86'
-
- try:
- env['MSVS_VERSION'] = ARGUMENTS['MSVS_VERSION']
- except KeyError:
- pass
-
- # Build type
- env['debug'] = _bool_map[ARGUMENTS.get('debug', 'no')]
- env['profile'] = _bool_map[ARGUMENTS.get('profile', 'no')]
-
- # Put build output in a separate dir, which depends on the current
- # configuration. See also http://www.scons.org/wiki/AdvancedBuildExample
- try:
- env['build'] = ARGUMENTS['build']
- except KeyError:
- build_topdir = 'build'
- build_subdir = env['platform']
- if env['machine'] != 'generic':
- build_subdir += '-' + env['machine']
- if env['debug']:
- build_subdir += "-debug"
- if env['profile']:
- build_subdir += "-profile"
- env['build'] = os.path.join(build_topdir, build_subdir)
- # Place the .sconsign file in the build dir too, to avoid issues with
- # different scons versions building the same source file
- env.SConsignFile(os.path.join(env['build'], '.sconsign'))
-
- # Parallel build
- if env.GetOption('num_jobs') <= 1:
- env.SetOption('num_jobs', num_jobs())
-
- # Summary
- print
- print ' platform=%s' % env['platform']
- print ' machine=%s' % env['machine']
- print ' toolchain=%s' % env['toolchain']
- print ' debug=%s' % ['no', 'yes'][env['debug']]
- print ' profile=%s' % ['no', 'yes'][env['profile']]
- print ' build=%s' % env['build']
- print ' %s jobs' % env.GetOption('num_jobs')
- print
-
- # Load tool chain
- env.Tool(env['toolchain'])
-
- env['gcc'] = 'gcc' in os.path.basename(env['CC']).split('-')
- env['msvc'] = env['CC'] == 'cl'
-
- # shortcuts
- debug = env['debug']
- machine = env['machine']
- platform = env['platform']
- x86 = env['machine'] == 'x86'
- ppc = env['machine'] == 'ppc'
- gcc = env['gcc']
- msvc = env['msvc']
-
- # C preprocessor options
- cppdefines = []
- if debug:
- cppdefines += ['DEBUG']
- else:
- cppdefines += ['NDEBUG']
- if env['profile']:
- cppdefines += ['PROFILE']
- if platform == 'windows':
- cppdefines += [
- 'WIN32',
- '_WINDOWS',
- #'_UNICODE',
- #'UNICODE',
- # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx,
- #'WIN32_LEAN_AND_MEAN',
- ]
- if msvc:
- cppdefines += [
- 'VC_EXTRALEAN',
- '_USE_MATH_DEFINES',
- '_CRT_SECURE_NO_WARNINGS',
- '_CRT_SECURE_NO_DEPRECATE',
- '_SCL_SECURE_NO_WARNINGS',
- '_SCL_SECURE_NO_DEPRECATE',
- ]
- if debug:
- cppdefines += ['_DEBUG']
- if platform == 'winddk':
- # Mimic WINDDK's builtin flags. See also:
- # - WINDDK's bin/makefile.new i386mk.inc for more info.
- # - buildchk_wxp_x86.log files, generated by the WINDDK's build
- # - http://alter.org.ua/docs/nt_kernel/vc8_proj/
- cppdefines += [
- ('_X86_', '1'),
- ('i386', '1'),
- 'STD_CALL',
- ('CONDITION_HANDLING', '1'),
- ('NT_INST', '0'),
- ('WIN32', '100'),
- ('_NT1X_', '100'),
- ('WINNT', '1'),
- ('_WIN32_WINNT', '0x0501'), # minimum required OS version
- ('WINVER', '0x0501'),
- ('_WIN32_IE', '0x0603'),
- ('WIN32_LEAN_AND_MEAN', '1'),
- ('DEVL', '1'),
- ('__BUILDMACHINE__', 'WinDDK'),
- ('FPO', '0'),
- ]
- if debug:
- cppdefines += [('DBG', 1)]
- if platform == 'wince':
- cppdefines += [
- '_CRT_SECURE_NO_DEPRECATE',
- '_USE_32BIT_TIME_T',
- 'UNICODE',
- '_UNICODE',
- ('UNDER_CE', '600'),
- ('_WIN32_WCE', '0x600'),
- 'WINCEOEM',
- 'WINCEINTERNAL',
- 'WIN32',
- 'STRICT',
- 'x86',
- '_X86_',
- 'INTERNATIONAL',
- ('INTLMSG_CODEPAGE', '1252'),
- ]
- env.Append(CPPDEFINES = cppdefines)
-
- # C preprocessor includes
- if platform == 'winddk':
- env.Append(CPPPATH = [
- env['SDK_INC_PATH'],
- env['DDK_INC_PATH'],
- env['WDM_INC_PATH'],
- env['CRT_INC_PATH'],
- ])
-
- # C compiler options
- cflags = [] # C
- cxxflags = [] # C++
- ccflags = [] # C & C++
- if gcc:
- if debug:
- ccflags += ['-O0', '-g3']
- elif env['toolchain'] == 'crossmingw':
- ccflags += ['-O0', '-g3'] # mingw 4.2.1 optimizer is broken
- else:
- ccflags += ['-O3', '-g0']
- if env['machine'] == 'x86':
- ccflags += [
- '-m32',
- #'-march=pentium4',
- '-mmmx', '-msse', '-msse2', # enable SIMD intrinsics
- #'-mfpmath=sse',
- ]
- if env['machine'] == 'x86_64':
- ccflags += ['-m64']
- # See also:
- # - http://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html
- ccflags += [
- '-Wall',
- '-Wmissing-field-initializers',
- '-Wpointer-arith',
- '-Wno-long-long',
- '-ffast-math',
- '-fmessage-length=0', # be nice to Eclipse
- ]
- cflags += [
- '-Werror=declaration-after-statement',
- '-Wmissing-prototypes',
- '-std=gnu99',
- ]
- if msvc:
- # See also:
- # - http://msdn.microsoft.com/en-us/library/19z1t1wy.aspx
- # - cl /?
- if debug:
- ccflags += [
- '/Od', # disable optimizations
- '/Oi', # enable intrinsic functions
- '/Oy-', # disable frame pointer omission
- '/GL-', # disable whole program optimization
- ]
- else:
- ccflags += [
- '/Ox', # maximum optimizations
- '/Oi', # enable intrinsic functions
- '/Ot', # favor code speed
- #'/fp:fast', # fast floating point
- ]
- ccflags += [
- '/W3', # warning level
- #'/Wp64', # enable 64 bit porting warnings
- ]
- if env['machine'] == 'x86':
- ccflags += [
- #'/QIfist', # Suppress _ftol
- #'/arch:SSE2', # use the SSE2 instructions
- ]
- if platform == 'windows':
- ccflags += [
- # TODO
- ]
- if platform == 'winddk':
- ccflags += [
- '/Zl', # omit default library name in .OBJ
- '/Zp8', # 8bytes struct member alignment
- '/Gy', # separate functions for linker
- '/Gm-', # disable minimal rebuild
- '/WX', # treat warnings as errors
- '/Gz', # __stdcall Calling convention
- '/GX-', # disable C++ EH
- '/GR-', # disable C++ RTTI
- '/GF', # enable read-only string pooling
- '/G6', # optimize for PPro, P-II, P-III
- '/Ze', # enable extensions
- '/Gi-', # disable incremental compilation
- '/QIfdiv-', # disable Pentium FDIV fix
- '/hotpatch', # prepares an image for hotpatching.
- #'/Z7', #enable old-style debug info
- ]
- if platform == 'wince':
- # See also C:\WINCE600\public\common\oak\misc\makefile.def
- ccflags += [
- '/Zl', # omit default library name in .OBJ
- '/GF', # enable read-only string pooling
- '/GR-', # disable C++ RTTI
- '/GS', # enable security checks
- # Allow disabling language conformance to maintain backward compat
- #'/Zc:wchar_t-', # don't force wchar_t as native type, instead of typedef
- #'/Zc:forScope-', # don't enforce Standard C++ for scoping rules
- #'/wd4867',
- #'/wd4430',
- #'/MT',
- #'/U_MT',
- ]
- # Automatic pdb generation
- # See http://scons.tigris.org/issues/show_bug.cgi?id=1656
- env.EnsureSConsVersion(0, 98, 0)
- env['PDB'] = '${TARGET.base}.pdb'
- env.Append(CCFLAGS = ccflags)
- env.Append(CFLAGS = cflags)
- env.Append(CXXFLAGS = cxxflags)
-
- if env['platform'] == 'windows' and msvc:
- # Choose the appropriate MSVC CRT
- # http://msdn.microsoft.com/en-us/library/2kzt1wy3.aspx
- if env['debug']:
- env.Append(CCFLAGS = ['/MTd'])
- env.Append(SHCCFLAGS = ['/LDd'])
- else:
- env.Append(CCFLAGS = ['/MT'])
- env.Append(SHCCFLAGS = ['/LD'])
-
- # Assembler options
- if gcc:
- if env['machine'] == 'x86':
- env.Append(ASFLAGS = ['-m32'])
- if env['machine'] == 'x86_64':
- env.Append(ASFLAGS = ['-m64'])
-
- # Linker options
- linkflags = []
- if gcc:
- if env['machine'] == 'x86':
- linkflags += ['-m32']
- if env['machine'] == 'x86_64':
- linkflags += ['-m64']
- if platform == 'windows' and msvc:
- # See also:
- # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx
- linkflags += [
- '/fixed:no',
- '/incremental:no',
- ]
- if platform == 'winddk':
- linkflags += [
- '/merge:_PAGE=PAGE',
- '/merge:_TEXT=.text',
- '/section:INIT,d',
- '/opt:ref',
- '/opt:icf',
- '/ignore:4198,4010,4037,4039,4065,4070,4078,4087,4089,4221',
- '/incremental:no',
- '/fullbuild',
- '/release',
- '/nodefaultlib',
- '/wx',
- '/debug',
- '/debugtype:cv',
- '/version:5.1',
- '/osversion:5.1',
- '/functionpadmin:5',
- '/safeseh',
- '/pdbcompress',
- '/stack:0x40000,0x1000',
- '/driver',
- '/align:0x80',
- '/subsystem:native,5.01',
- '/base:0x10000',
-
- '/entry:DrvEnableDriver',
- ]
- if env['debug'] or env['profile']:
- linkflags += [
- '/MAP', # http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx
- ]
- if platform == 'wince':
- linkflags += [
- '/nodefaultlib',
- #'/incremental:no',
- #'/fullbuild',
- '/entry:_DllMainCRTStartup',
- ]
- env.Append(LINKFLAGS = linkflags)
-
- # Default libs
- env.Append(LIBS = [])
-
- # Custom builders and methods
- createConvenienceLibBuilder(env)
- createCodeGenerateMethod(env)
- createInstallMethods(env)
-
- # for debugging
- #print env.Dump()
-
-
-def exists(env):
- return 1
diff --git a/scons/mslib_sa.py b/scons/mslib_sa.py
index 50d47ee37bd..bdc0dd92511 100644
--- a/scons/mslib_sa.py
+++ b/scons/mslib_sa.py
@@ -7,7 +7,7 @@ Based on SCons.Tool.mslib, without the MSVC detection.
"""
#
-# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation
+# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 The SCons Foundation
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
@@ -130,4 +130,8 @@ def generate(env):
def exists(env):
return env.Detect('lib') or env.Detect('link')
-# vim:set ts=4 sw=4 et:
+# Local Variables:
+# tab-width:4
+# indent-tabs-mode:nil
+# End:
+# vim: set expandtab tabstop=4 shiftwidth=4:
diff --git a/scons/mslink_sa.py b/scons/mslink_sa.py
index 53331def1aa..0ecdf24a929 100644
--- a/scons/mslink_sa.py
+++ b/scons/mslink_sa.py
@@ -7,7 +7,7 @@ Based on SCons.Tool.mslink, without the MSVS detection.
"""
#
-# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation
+# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 The SCons Foundation
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
@@ -45,9 +45,9 @@ def pdbGenerator(env, target, source, for_signature):
except (AttributeError, IndexError):
return None
-def windowsShlinkTargets(target, source, env, for_signature):
+def _dllTargets(target, source, env, for_signature, paramtp):
listCmd = []
- dll = env.FindIxes(target, 'SHLIBPREFIX', 'SHLIBSUFFIX')
+ dll = env.FindIxes(target, '%sPREFIX' % paramtp, '%sSUFFIX' % paramtp)
if dll: listCmd.append("/out:%s"%dll.get_string(for_signature))
implib = env.FindIxes(target, 'LIBPREFIX', 'LIBSUFFIX')
@@ -55,12 +55,15 @@ def windowsShlinkTargets(target, source, env, for_signature):
return listCmd
-def windowsShlinkSources(target, source, env, for_signature):
+def _dllSources(target, source, env, for_signature, paramtp):
listCmd = []
deffile = env.FindIxes(source, "WINDOWSDEFPREFIX", "WINDOWSDEFSUFFIX")
for src in source:
- if src == deffile:
+ # Check explicitly for a non-None deffile so that the __cmp__
+ # method of the base SCons.Util.Proxy class used for some Node
+ # proxies doesn't try to use a non-existent __dict__ attribute.
+ if deffile and src == deffile:
# Treat this source as a .def file.
listCmd.append("/def:%s" % src.get_string(for_signature))
else:
@@ -68,17 +71,32 @@ def windowsShlinkSources(target, source, env, for_signature):
listCmd.append(src)
return listCmd
-def windowsLibEmitter(target, source, env):
+def windowsShlinkTargets(target, source, env, for_signature):
+ return _dllTargets(target, source, env, for_signature, 'SHLIB')
+
+def windowsShlinkSources(target, source, env, for_signature):
+ return _dllSources(target, source, env, for_signature, 'SHLIB')
+
+def _windowsLdmodTargets(target, source, env, for_signature):
+ """Get targets for loadable modules."""
+ return _dllTargets(target, source, env, for_signature, 'LDMODULE')
+
+def _windowsLdmodSources(target, source, env, for_signature):
+ """Get sources for loadable modules."""
+ return _dllSources(target, source, env, for_signature, 'LDMODULE')
+
+def _dllEmitter(target, source, env, paramtp):
+ """Common implementation of dll emitter."""
SCons.Tool.msvc.validate_vars(env)
extratargets = []
extrasources = []
- dll = env.FindIxes(target, "SHLIBPREFIX", "SHLIBSUFFIX")
+ dll = env.FindIxes(target, '%sPREFIX' % paramtp, '%sSUFFIX' % paramtp)
no_import_lib = env.get('no_import_lib', 0)
if not dll:
- raise SCons.Errors.UserError, "A shared library should have exactly one target with the suffix: %s" % env.subst("$SHLIBSUFFIX")
+ raise SCons.Errors.UserError, 'A shared library should have exactly one target with the suffix: %s' % env.subst('$%sSUFFIX' % paramtp)
insert_def = env.subst("$WINDOWS_INSERT_DEF")
if not insert_def in ['', '0', 0] and \
@@ -87,7 +105,7 @@ def windowsLibEmitter(target, source, env):
# append a def file to the list of sources
extrasources.append(
env.ReplaceIxes(dll,
- "SHLIBPREFIX", "SHLIBSUFFIX",
+ '%sPREFIX' % paramtp, '%sSUFFIX' % paramtp,
"WINDOWSDEFPREFIX", "WINDOWSDEFSUFFIX"))
if env.has_key('PDB') and env['PDB']:
@@ -100,16 +118,27 @@ def windowsLibEmitter(target, source, env):
# Append an import library to the list of targets.
extratargets.append(
env.ReplaceIxes(dll,
- "SHLIBPREFIX", "SHLIBSUFFIX",
+ '%sPREFIX' % paramtp, '%sSUFFIX' % paramtp,
"LIBPREFIX", "LIBSUFFIX"))
# and .exp file is created if there are exports from a DLL
extratargets.append(
env.ReplaceIxes(dll,
- "SHLIBPREFIX", "SHLIBSUFFIX",
+ '%sPREFIX' % paramtp, '%sSUFFIX' % paramtp,
"WINDOWSEXPPREFIX", "WINDOWSEXPSUFFIX"))
return (target+extratargets, source+extrasources)
+def windowsLibEmitter(target, source, env):
+ return _dllEmitter(target, source, env, 'SHLIB')
+
+def ldmodEmitter(target, source, env):
+ """Emitter for loadable modules.
+
+ Loadable modules are identical to shared libraries on Windows, but building
+ them is subject to different parameters (LDMODULE*).
+ """
+ return _dllEmitter(target, source, env, 'LDMODULE')
+
def prog_emitter(target, source, env):
SCons.Tool.msvc.validate_vars(env)
@@ -138,8 +167,10 @@ def RegServerFunc(target, source, env):
regServerAction = SCons.Action.Action("$REGSVRCOM", "$REGSVRCOMSTR")
regServerCheck = SCons.Action.Action(RegServerFunc, None)
-shlibLinkAction = SCons.Action.Action('${TEMPFILE("$SHLINK $SHLINKFLAGS $_SHLINK_TARGETS $( $_LIBDIRFLAGS $) $_LIBFLAGS $_PDB $_SHLINK_SOURCES")}')
-compositeLinkAction = shlibLinkAction + regServerCheck
+shlibLinkAction = SCons.Action.Action('${TEMPFILE("$SHLINK $SHLINKFLAGS $_SHLINK_TARGETS $_LIBDIRFLAGS $_LIBFLAGS $_PDB $_SHLINK_SOURCES")}')
+compositeShLinkAction = shlibLinkAction + regServerCheck
+ldmodLinkAction = SCons.Action.Action('${TEMPFILE("$LDMODULE $LDMODULEFLAGS $_LDMODULE_TARGETS $_LIBDIRFLAGS $_LIBFLAGS $_PDB $_LDMODULE_SOURCES")}')
+compositeLdmodAction = ldmodLinkAction + regServerCheck
def generate(env):
"""Add Builders and construction variables for ar to an Environment."""
@@ -150,12 +181,12 @@ def generate(env):
env['SHLINKFLAGS'] = SCons.Util.CLVar('$LINKFLAGS /dll')
env['_SHLINK_TARGETS'] = windowsShlinkTargets
env['_SHLINK_SOURCES'] = windowsShlinkSources
- env['SHLINKCOM'] = compositeLinkAction
+ env['SHLINKCOM'] = compositeShLinkAction
env.Append(SHLIBEMITTER = [windowsLibEmitter])
env['LINK'] = 'link'
env['LINKFLAGS'] = SCons.Util.CLVar('/nologo')
env['_PDB'] = pdbGenerator
- env['LINKCOM'] = '${TEMPFILE("$LINK $LINKFLAGS /OUT:$TARGET.windows $( $_LIBDIRFLAGS $) $_LIBFLAGS $_PDB $SOURCES.windows")}'
+ env['LINKCOM'] = '${TEMPFILE("$LINK $LINKFLAGS /OUT:$TARGET.windows $_LIBDIRFLAGS $_LIBFLAGS $_PDB $SOURCES.windows")}'
env.Append(PROGEMITTER = [prog_emitter])
env['LIBDIRPREFIX']='/LIBPATH:'
env['LIBDIRSUFFIX']=''
@@ -184,19 +215,19 @@ def generate(env):
env['REGSVRFLAGS'] = '/s '
env['REGSVRCOM'] = '$REGSVR $REGSVRFLAGS ${TARGET.windows}'
- # For most platforms, a loadable module is the same as a shared
- # library. Platforms which are different can override these, but
- # setting them the same means that LoadableModule works everywhere.
+ # Loadable modules are on Windows the same as shared libraries, but they
+ # are subject to different build parameters (LDMODULE* variables).
+ # Therefore LDMODULE* variables correspond as much as possible to
+ # SHLINK*/SHLIB* ones.
SCons.Tool.createLoadableModuleBuilder(env)
env['LDMODULE'] = '$SHLINK'
env['LDMODULEPREFIX'] = '$SHLIBPREFIX'
env['LDMODULESUFFIX'] = '$SHLIBSUFFIX'
env['LDMODULEFLAGS'] = '$SHLINKFLAGS'
- # We can't use '$SHLINKCOM' here because that will stringify the
- # action list on expansion, and will then try to execute expanded
- # strings, with the upshot that it would try to execute RegServerFunc
- # as a command.
- env['LDMODULECOM'] = compositeLinkAction
+ env['_LDMODULE_TARGETS'] = _windowsLdmodTargets
+ env['_LDMODULE_SOURCES'] = _windowsLdmodSources
+ env['LDMODULEEMITTER'] = [ldmodEmitter]
+ env['LDMODULECOM'] = compositeLdmodAction
def exists(env):
platform = env.get('PLATFORM', '')
@@ -208,4 +239,8 @@ def exists(env):
return env.Detect('link')
return None
-# vim:set ts=4 sw=4 et:
+# Local Variables:
+# tab-width:4
+# indent-tabs-mode:nil
+# End:
+# vim: set expandtab tabstop=4 shiftwidth=4:
diff --git a/scons/msvc_sa.py b/scons/msvc_sa.py
index 136d3052656..a9136629203 100644
--- a/scons/msvc_sa.py
+++ b/scons/msvc_sa.py
@@ -7,7 +7,7 @@ Based on SCons.Tool.msvc, without the MSVS detection.
"""
#
-# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation
+# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 The SCons Foundation
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
@@ -40,6 +40,7 @@ import SCons.Platform.win32
import SCons.Tool
import SCons.Util
import SCons.Warnings
+import SCons.Scanner.RC
CSuffixes = ['.c', '.C']
CXXSuffixes = ['.cc', '.cpp', '.cxx', '.c++', '.C++']
@@ -97,47 +98,114 @@ pch_action = SCons.Action.Action('$PCHCOM', '$PCHCOMSTR')
pch_builder = SCons.Builder.Builder(action=pch_action, suffix='.pch',
emitter=pch_emitter,
source_scanner=SCons.Tool.SourceFileScanner)
+
+
+# Logic to build .rc files into .res files (resource files)
+res_scanner = SCons.Scanner.RC.RCScan()
res_action = SCons.Action.Action('$RCCOM', '$RCCOMSTR')
res_builder = SCons.Builder.Builder(action=res_action,
src_suffix='.rc',
suffix='.res',
src_builder=[],
- source_scanner=SCons.Tool.SourceFileScanner)
-SCons.Tool.SourceFileScanner.add_scanner('.rc', SCons.Defaults.CScan)
+ source_scanner=res_scanner)
+
+def msvc_batch_key(action, env, target, source):
+ """
+ Returns a key to identify unique batches of sources for compilation.
+
+ If batching is enabled (via the $MSVC_BATCH setting), then all
+ target+source pairs that use the same action, defined by the same
+ environment, and have the same target and source directories, will
+ be batched.
+
+ Returning None specifies that the specified target+source should not
+ be batched with other compilations.
+ """
+ b = env.subst('$MSVC_BATCH')
+ if b in (None, '', '0'):
+ # We're not using batching; return no key.
+ return None
+ t = target[0]
+ s = source[0]
+ if os.path.splitext(t.name)[0] != os.path.splitext(s.name)[0]:
+ # The base names are different, so this *must* be compiled
+ # separately; return no key.
+ return None
+ return (id(action), id(env), t.dir, s.dir)
+
+def msvc_output_flag(target, source, env, for_signature):
+ """
+ Returns the correct /Fo flag for batching.
+
+ If batching is disabled or there's only one source file, then we
+ return an /Fo string that specifies the target explicitly. Otherwise,
+ we return an /Fo string that just specifies the first target's
+ directory (where the Visual C/C++ compiler will put the .obj files).
+ """
+ b = env.subst('$MSVC_BATCH')
+ if b in (None, '', '0') or len(source) == 1:
+ return '/Fo$TARGET'
+ else:
+ # The Visual C/C++ compiler requires a \ at the end of the /Fo
+ # option to indicate an output directory. We use os.sep here so
+ # that the test(s) for this can be run on non-Windows systems
+ # without having a hard-coded backslash mess up command-line
+ # argument parsing.
+ return '/Fo${TARGET.dir}' + os.sep
+
+CAction = SCons.Action.Action("$CCCOM", "$CCCOMSTR",
+ batch_key=msvc_batch_key,
+ targets='$CHANGED_TARGETS')
+ShCAction = SCons.Action.Action("$SHCCCOM", "$SHCCCOMSTR",
+ batch_key=msvc_batch_key,
+ targets='$CHANGED_TARGETS')
+CXXAction = SCons.Action.Action("$CXXCOM", "$CXXCOMSTR",
+ batch_key=msvc_batch_key,
+ targets='$CHANGED_TARGETS')
+ShCXXAction = SCons.Action.Action("$SHCXXCOM", "$SHCXXCOMSTR",
+ batch_key=msvc_batch_key,
+ targets='$CHANGED_TARGETS')
def generate(env):
"""Add Builders and construction variables for MSVC++ to an Environment."""
static_obj, shared_obj = SCons.Tool.createObjBuilders(env)
+ # TODO(batch): shouldn't reach in to cmdgen this way; necessary
+ # for now to bypass the checks in Builder.DictCmdGenerator.__call__()
+ # and allow .cc and .cpp to be compiled in the same command line.
+ static_obj.cmdgen.source_ext_match = False
+ shared_obj.cmdgen.source_ext_match = False
+
for suffix in CSuffixes:
- static_obj.add_action(suffix, SCons.Defaults.CAction)
- shared_obj.add_action(suffix, SCons.Defaults.ShCAction)
+ static_obj.add_action(suffix, CAction)
+ shared_obj.add_action(suffix, ShCAction)
static_obj.add_emitter(suffix, static_object_emitter)
shared_obj.add_emitter(suffix, shared_object_emitter)
for suffix in CXXSuffixes:
- static_obj.add_action(suffix, SCons.Defaults.CXXAction)
- shared_obj.add_action(suffix, SCons.Defaults.ShCXXAction)
+ static_obj.add_action(suffix, CXXAction)
+ shared_obj.add_action(suffix, ShCXXAction)
static_obj.add_emitter(suffix, static_object_emitter)
shared_obj.add_emitter(suffix, shared_object_emitter)
env['CCPDBFLAGS'] = SCons.Util.CLVar(['${(PDB and "/Z7") or ""}'])
env['CCPCHFLAGS'] = SCons.Util.CLVar(['${(PCH and "/Yu%s /Fp%s"%(PCHSTOP or "",File(PCH))) or ""}'])
- env['CCCOMFLAGS'] = '$CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS /c $SOURCES /Fo$TARGET $CCPCHFLAGS $CCPDBFLAGS'
+ env['_MSVC_OUTPUT_FLAG'] = msvc_output_flag
+ env['_CCCOMCOM'] = '$CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS $CCPCHFLAGS $CCPDBFLAGS'
env['CC'] = 'cl'
env['CCFLAGS'] = SCons.Util.CLVar('/nologo')
env['CFLAGS'] = SCons.Util.CLVar('')
- env['CCCOM'] = '$CC $CFLAGS $CCFLAGS $CCCOMFLAGS'
+ env['CCCOM'] = '$CC $_MSVC_OUTPUT_FLAG /c $CHANGED_SOURCES $CFLAGS $CCFLAGS $_CCCOMCOM'
env['SHCC'] = '$CC'
env['SHCCFLAGS'] = SCons.Util.CLVar('$CCFLAGS')
env['SHCFLAGS'] = SCons.Util.CLVar('$CFLAGS')
- env['SHCCCOM'] = '$SHCC $SHCFLAGS $SHCCFLAGS $CCCOMFLAGS'
+ env['SHCCCOM'] = '$SHCC $_MSVC_OUTPUT_FLAG /c $CHANGED_SOURCES $SHCFLAGS $SHCCFLAGS $_CCCOMCOM'
env['CXX'] = '$CC'
- env['CXXFLAGS'] = SCons.Util.CLVar('$CCFLAGS $( /TP $)')
- env['CXXCOM'] = '$CXX $CXXFLAGS $CCCOMFLAGS'
+ env['CXXFLAGS'] = SCons.Util.CLVar('$( /TP $)')
+ env['CXXCOM'] = '$CXX $_MSVC_OUTPUT_FLAG /c $CHANGED_SOURCES $CXXFLAGS $CCFLAGS $_CCCOMCOM'
env['SHCXX'] = '$CXX'
env['SHCXXFLAGS'] = SCons.Util.CLVar('$CXXFLAGS')
- env['SHCXXCOM'] = '$SHCXX $SHCXXFLAGS $CCCOMFLAGS'
+ env['SHCXXCOM'] = '$SHCXX $_MSVC_OUTPUT_FLAG /c $CHANGED_SOURCES $SHCXXFLAGS $SHCCFLAGS $_CCCOMCOM'
env['CPPDEFPREFIX'] = '/D'
env['CPPDEFSUFFIX'] = ''
env['INCPREFIX'] = '/I'
@@ -148,6 +216,7 @@ def generate(env):
env['RC'] = 'rc'
env['RCFLAGS'] = SCons.Util.CLVar('')
+ env['RCSUFFIXES']=['.rc','.rc2']
env['RCCOM'] = '$RC $_CPPDEFFLAGS $_CPPINCFLAGS $RCFLAGS /fo$TARGET $SOURCES'
env['BUILDERS']['RES'] = res_builder
env['OBJPREFIX'] = ''
@@ -159,7 +228,7 @@ def generate(env):
env['CXXFILESUFFIX'] = '.cc'
env['PCHPDBFLAGS'] = SCons.Util.CLVar(['${(PDB and "/Yd") or ""}'])
- env['PCHCOM'] = '$CXX $CXXFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS /c $SOURCES /Fo${TARGETS[1]} /Yc$PCHSTOP /Fp${TARGETS[0]} $CCPDBFLAGS $PCHPDBFLAGS'
+ env['PCHCOM'] = '$CXX /Fo${TARGETS[1]} $CXXFLAGS $CCFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS /c $SOURCES /Yc$PCHSTOP /Fp${TARGETS[0]} $CCPDBFLAGS $PCHPDBFLAGS'
env['BUILDERS']['PCH'] = pch_builder
if not env.has_key('ENV'):
@@ -170,4 +239,8 @@ def generate(env):
def exists(env):
return env.Detect('cl')
-# vim:set ts=4 sw=4 et:
+# Local Variables:
+# tab-width:4
+# indent-tabs-mode:nil
+# End:
+# vim: set expandtab tabstop=4 shiftwidth=4:
diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template
index 63983c52201..136423513c6 100644
--- a/src/gallium/Makefile.template
+++ b/src/gallium/Makefile.template
@@ -54,13 +54,13 @@ install:
##### RULES #####
.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CXX) -c $(INCLUDES) $(DEFINES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
sinclude depend
diff --git a/src/gallium/SConscript b/src/gallium/SConscript
index 8be84cddbe7..eea32b1314b 100644
--- a/src/gallium/SConscript
+++ b/src/gallium/SConscript
@@ -2,29 +2,7 @@ import os
Import('*')
-env = env.Clone()
-
-auxiliaries = []
-
-Export('auxiliaries')
-
-
-if llvm:
- SConscript(['auxiliary/gallivm/SConscript'])
-
-SConscript([
- # NOTE: order matters!
- 'auxiliary/util/SConscript',
- 'auxiliary/rtasm/SConscript',
- 'auxiliary/tgsi/SConscript',
- 'auxiliary/cso_cache/SConscript',
- 'auxiliary/translate/SConscript',
- 'auxiliary/draw/SConscript',
- 'auxiliary/pipebuffer/SConscript',
- 'auxiliary/indices/SConscript',
- 'auxiliary/rbug/SConscript',
- 'auxiliary/vl/SConscript',
-])
+SConscript('auxiliary/SConscript')
for driver in env['drivers']:
SConscript(os.path.join('drivers', driver, 'SConscript'))
diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile
index 5446eb68a98..e3af41c6e04 100644
--- a/src/gallium/auxiliary/Makefile
+++ b/src/gallium/auxiliary/Makefile
@@ -1,12 +1,177 @@
-# src/gallium/auxiliary/Makefile
TOP = ../../..
include $(TOP)/configs/current
-SUBDIRS = $(GALLIUM_AUXILIARY_DIRS)
+LIBNAME = gallium
-default install clean:
- @for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE) $@) || exit 1; \
- fi \
- done
+C_SOURCES = \
+ cso_cache/cso_context.c \
+ cso_cache/cso_cache.c \
+ cso_cache/cso_hash.c \
+ draw/draw_context.c \
+ draw/draw_gs.c \
+ draw/draw_pipe.c \
+ draw/draw_pipe_aaline.c \
+ draw/draw_pipe_aapoint.c \
+ draw/draw_pipe_clip.c \
+ draw/draw_pipe_cull.c \
+ draw/draw_pipe_flatshade.c \
+ draw/draw_pipe_offset.c \
+ draw/draw_pipe_pstipple.c \
+ draw/draw_pipe_stipple.c \
+ draw/draw_pipe_twoside.c \
+ draw/draw_pipe_unfilled.c \
+ draw/draw_pipe_util.c \
+ draw/draw_pipe_validate.c \
+ draw/draw_pipe_vbuf.c \
+ draw/draw_pipe_wide_line.c \
+ draw/draw_pipe_wide_point.c \
+ draw/draw_pt.c \
+ draw/draw_pt_elts.c \
+ draw/draw_pt_emit.c \
+ draw/draw_pt_fetch.c \
+ draw/draw_pt_fetch_emit.c \
+ draw/draw_pt_fetch_shade_emit.c \
+ draw/draw_pt_fetch_shade_pipeline.c \
+ draw/draw_pt_post_vs.c \
+ draw/draw_pt_util.c \
+ draw/draw_pt_varray.c \
+ draw/draw_pt_vcache.c \
+ draw/draw_vertex.c \
+ draw/draw_vs.c \
+ draw/draw_vs_varient.c \
+ draw/draw_vs_aos.c \
+ draw/draw_vs_aos_io.c \
+ draw/draw_vs_aos_machine.c \
+ draw/draw_vs_exec.c \
+ draw/draw_vs_llvm.c \
+ draw/draw_vs_ppc.c \
+ draw/draw_vs_sse.c \
+ indices/u_indices_gen.c \
+ indices/u_unfilled_gen.c \
+ pipebuffer/pb_buffer_fenced.c \
+ pipebuffer/pb_buffer_malloc.c \
+ pipebuffer/pb_bufmgr_alt.c \
+ pipebuffer/pb_bufmgr_cache.c \
+ pipebuffer/pb_bufmgr_debug.c \
+ pipebuffer/pb_bufmgr_fenced.c \
+ pipebuffer/pb_bufmgr_mm.c \
+ pipebuffer/pb_bufmgr_ondemand.c \
+ pipebuffer/pb_bufmgr_pool.c \
+ pipebuffer/pb_bufmgr_slab.c \
+ pipebuffer/pb_validate.c \
+ rbug/rbug_connection.c \
+ rbug/rbug_core.c \
+ rbug/rbug_texture.c \
+ rbug/rbug_context.c \
+ rbug/rbug_shader.c \
+ rbug/rbug_demarshal.c \
+ rtasm/rtasm_cpu.c \
+ rtasm/rtasm_execmem.c \
+ rtasm/rtasm_x86sse.c \
+ rtasm/rtasm_ppc.c \
+ rtasm/rtasm_ppc_spe.c \
+ tgsi/tgsi_sanity.c \
+ tgsi/tgsi_build.c \
+ tgsi/tgsi_dump.c \
+ tgsi/tgsi_exec.c \
+ tgsi/tgsi_info.c \
+ tgsi/tgsi_iterate.c \
+ tgsi/tgsi_parse.c \
+ tgsi/tgsi_ppc.c \
+ tgsi/tgsi_scan.c \
+ tgsi/tgsi_sse2.c \
+ tgsi/tgsi_text.c \
+ tgsi/tgsi_transform.c \
+ tgsi/tgsi_ureg.c \
+ tgsi/tgsi_util.c \
+ translate/translate_generic.c \
+ translate/translate_sse.c \
+ translate/translate.c \
+ translate/translate_cache.c \
+ util/u_debug.c \
+ util/u_debug_dump.c \
+ util/u_debug_symbol.c \
+ util/u_debug_stack.c \
+ util/u_blit.c \
+ util/u_blitter.c \
+ util/u_cache.c \
+ util/u_cpu_detect.c \
+ util/u_dl.c \
+ util/u_draw_quad.c \
+ util/u_format.c \
+ util/u_format_access.c \
+ util/u_format_table.c \
+ util/u_gen_mipmap.c \
+ util/u_handle_table.c \
+ util/u_hash_table.c \
+ util/u_hash.c \
+ util/u_keymap.c \
+ util/u_linear.c \
+ util/u_network.c \
+ util/u_math.c \
+ util/u_mm.c \
+ util/u_rect.c \
+ util/u_simple_shaders.c \
+ util/u_snprintf.c \
+ util/u_stream_stdc.c \
+ util/u_stream_wd.c \
+ util/u_surface.c \
+ util/u_texture.c \
+ util/u_tile.c \
+ util/u_time.c \
+ util/u_timed_winsys.c \
+ util/u_upload_mgr.c \
+ util/u_simple_screen.c \
+ vl/vl_bitstream_parser.c \
+ vl/vl_mpeg12_mc_renderer.c \
+ vl/vl_compositor.c \
+ vl/vl_csc.c \
+ vl/vl_shader_build.c
+
+GALLIVM_SOURCES = \
+ gallivm/gallivm.cpp \
+ gallivm/gallivm_cpu.cpp \
+ gallivm/instructions.cpp \
+ gallivm/loweringpass.cpp \
+ gallivm/tgsitollvm.cpp \
+ gallivm/storage.cpp \
+ gallivm/storagesoa.cpp \
+ gallivm/instructionssoa.cpp
+
+INC_SOURCES = \
+ gallivm/gallivm_builtins.cpp \
+ gallivm/gallivmsoabuiltins.cpp
+
+# XXX: gallivm doesn't build correctly so disable for now
+#ifeq ($(MESA_LLVM),1)
+#DEFINES += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS
+#CPP_SOURCES += \
+# $(GALLIVM_SOURCES)
+#endif
+
+
+include ../Makefile.template
+
+
+gallivm/gallivm_builtins.cpp: gallivm/llvm_builtins.c
+ clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin
+ (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
+ rm temp1.bin
+
+gallivm/gallivmsoabuiltins.cpp: gallivm/soabuiltins.c
+ clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin
+ (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
+ rm temp2.bin
+
+
+indices/u_indices_gen.c: indices/u_indices_gen.py
+ python $< > $@
+
+indices/u_unfilled_gen.c: indices/u_unfilled_gen.py
+ python $< > $@
+
+util/u_format_table.c: util/u_format_table.py util/u_format_parse.py util/u_format.csv
+ python util/u_format_table.py util/u_format.csv > $@
+
+util/u_format_access.c: util/u_format_access.py util/u_format_parse.py util/u_format.csv
+ python util/u_format_access.py util/u_format.csv > $@
diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript
new file mode 100644
index 00000000000..782eb533863
--- /dev/null
+++ b/src/gallium/auxiliary/SConscript
@@ -0,0 +1,185 @@
+Import('*')
+
+from sys import executable as python_cmd
+
+env.Append(CPPPATH = [
+ 'indices',
+ 'util',
+])
+
+env.CodeGenerate(
+ target = 'indices/u_indices_gen.c',
+ script = 'indices/u_indices_gen.py',
+ source = [],
+ command = python_cmd + ' $SCRIPT > $TARGET'
+)
+
+env.CodeGenerate(
+ target = 'indices/u_unfilled_gen.c',
+ script = 'indices/u_unfilled_gen.py',
+ source = [],
+ command = python_cmd + ' $SCRIPT > $TARGET'
+)
+
+env.CodeGenerate(
+ target = 'util/u_format_table.c',
+ script = 'util/u_format_table.py',
+ source = ['util/u_format.csv'],
+ command = 'python $SCRIPT $SOURCE > $TARGET'
+)
+
+env.CodeGenerate(
+ target = 'util/u_format_access.c',
+ script = 'util/u_format_access.py',
+ source = ['util/u_format.csv'],
+ command = 'python $SCRIPT $SOURCE > $TARGET'
+)
+
+source = [
+ 'cso_cache/cso_context.c',
+ 'cso_cache/cso_cache.c',
+ 'cso_cache/cso_hash.c',
+ 'draw/draw_context.c',
+ 'draw/draw_pipe.c',
+ 'draw/draw_pipe_aaline.c',
+ 'draw/draw_pipe_aapoint.c',
+ 'draw/draw_pipe_clip.c',
+ 'draw/draw_pipe_cull.c',
+ 'draw/draw_pipe_flatshade.c',
+ 'draw/draw_pipe_offset.c',
+ 'draw/draw_pipe_pstipple.c',
+ 'draw/draw_pipe_stipple.c',
+ 'draw/draw_pipe_twoside.c',
+ 'draw/draw_pipe_unfilled.c',
+ 'draw/draw_pipe_util.c',
+ 'draw/draw_pipe_validate.c',
+ 'draw/draw_pipe_vbuf.c',
+ 'draw/draw_pipe_wide_line.c',
+ 'draw/draw_pipe_wide_point.c',
+ 'draw/draw_pt.c',
+ 'draw/draw_pt_elts.c',
+ 'draw/draw_pt_emit.c',
+ 'draw/draw_pt_fetch.c',
+ 'draw/draw_pt_fetch_emit.c',
+ 'draw/draw_pt_fetch_shade_emit.c',
+ 'draw/draw_pt_fetch_shade_pipeline.c',
+ 'draw/draw_pt_post_vs.c',
+ 'draw/draw_pt_util.c',
+ 'draw/draw_pt_varray.c',
+ 'draw/draw_pt_vcache.c',
+ 'draw/draw_vertex.c',
+ 'draw/draw_vs.c',
+ 'draw/draw_vs_aos.c',
+ 'draw/draw_vs_aos_io.c',
+ 'draw/draw_vs_aos_machine.c',
+ 'draw/draw_vs_exec.c',
+ 'draw/draw_vs_llvm.c',
+ 'draw/draw_vs_ppc.c',
+ 'draw/draw_vs_sse.c',
+ 'draw/draw_vs_varient.c',
+ 'draw/draw_gs.c',
+ #'indices/u_indices.c',
+ #'indices/u_unfilled_indices.c',
+ 'indices/u_indices_gen.c',
+ 'indices/u_unfilled_gen.c',
+ 'pipebuffer/pb_buffer_fenced.c',
+ 'pipebuffer/pb_buffer_malloc.c',
+ 'pipebuffer/pb_bufmgr_alt.c',
+ 'pipebuffer/pb_bufmgr_cache.c',
+ 'pipebuffer/pb_bufmgr_debug.c',
+ 'pipebuffer/pb_bufmgr_fenced.c',
+ 'pipebuffer/pb_bufmgr_mm.c',
+ 'pipebuffer/pb_bufmgr_ondemand.c',
+ 'pipebuffer/pb_bufmgr_pool.c',
+ 'pipebuffer/pb_bufmgr_slab.c',
+ 'pipebuffer/pb_validate.c',
+ 'rbug/rbug_core.c',
+ 'rbug/rbug_shader.c',
+ 'rbug/rbug_context.c',
+ 'rbug/rbug_texture.c',
+ 'rbug/rbug_demarshal.c',
+ 'rbug/rbug_connection.c',
+ 'rtasm/rtasm_cpu.c',
+ 'rtasm/rtasm_execmem.c',
+ 'rtasm/rtasm_x86sse.c',
+ 'rtasm/rtasm_ppc.c',
+ 'rtasm/rtasm_ppc_spe.c',
+ 'tgsi/tgsi_build.c',
+ 'tgsi/tgsi_dump.c',
+ 'tgsi/tgsi_dump_c.c',
+ 'tgsi/tgsi_exec.c',
+ 'tgsi/tgsi_info.c',
+ 'tgsi/tgsi_iterate.c',
+ 'tgsi/tgsi_parse.c',
+ 'tgsi/tgsi_sanity.c',
+ 'tgsi/tgsi_scan.c',
+ 'tgsi/tgsi_ppc.c',
+ 'tgsi/tgsi_sse2.c',
+ 'tgsi/tgsi_text.c',
+ 'tgsi/tgsi_transform.c',
+ 'tgsi/tgsi_ureg.c',
+ 'tgsi/tgsi_util.c',
+ 'translate/translate_generic.c',
+ 'translate/translate_sse.c',
+ 'translate/translate.c',
+ 'translate/translate_cache.c',
+ 'util/u_bitmask.c',
+ 'util/u_blit.c',
+ 'util/u_blitter.c',
+ 'util/u_cache.c',
+ 'util/u_cpu_detect.c',
+ 'util/u_debug.c',
+ 'util/u_debug_dump.c',
+ 'util/u_debug_memory.c',
+ 'util/u_debug_stack.c',
+ 'util/u_debug_symbol.c',
+ 'util/u_dl.c',
+ 'util/u_draw_quad.c',
+ 'util/u_format.c',
+ 'util/u_format_access.c',
+ 'util/u_format_table.c',
+ 'util/u_gen_mipmap.c',
+ 'util/u_handle_table.c',
+ 'util/u_hash.c',
+ 'util/u_hash_table.c',
+ 'util/u_keymap.c',
+ 'util/u_network.c',
+ 'util/u_math.c',
+ 'util/u_mm.c',
+ 'util/u_rect.c',
+ 'util/u_simple_shaders.c',
+ 'util/u_snprintf.c',
+ 'util/u_stream_stdc.c',
+ 'util/u_stream_wd.c',
+ 'util/u_surface.c',
+ 'util/u_texture.c',
+ 'util/u_tile.c',
+ 'util/u_time.c',
+ 'util/u_timed_winsys.c',
+ 'util/u_upload_mgr.c',
+ 'util/u_simple_screen.c',
+ 'vl/vl_bitstream_parser.c',
+ 'vl/vl_mpeg12_mc_renderer.c',
+ 'vl/vl_compositor.c',
+ 'vl/vl_csc.c',
+ 'vl/vl_shader_build.c',
+]
+
+if env['llvm']:
+ source += [
+ 'gallivm/gallivm.cpp',
+ 'gallivm/gallivm_cpu.cpp',
+ 'gallivm/instructions.cpp',
+ 'gallivm/loweringpass.cpp',
+ 'gallivm/tgsitollvm.cpp',
+ 'gallivm/storage.cpp',
+ 'gallivm/storagesoa.cpp',
+ 'gallivm/instructionssoa.cpp',
+ ]
+
+gallium = env.ConvenienceLibrary(
+ target = 'gallium',
+ source = source,
+)
+
+Export('gallium')
diff --git a/src/gallium/auxiliary/cso_cache/Makefile b/src/gallium/auxiliary/cso_cache/Makefile
deleted file mode 100644
index 8726afcd949..00000000000
--- a/src/gallium/auxiliary/cso_cache/Makefile
+++ /dev/null
@@ -1,11 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = cso_cache
-
-C_SOURCES = \
- cso_context.c \
- cso_cache.c \
- cso_hash.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/cso_cache/SConscript b/src/gallium/auxiliary/cso_cache/SConscript
deleted file mode 100644
index 651e68a191a..00000000000
--- a/src/gallium/auxiliary/cso_cache/SConscript
+++ /dev/null
@@ -1,11 +0,0 @@
-Import('*')
-
-cso_cache = env.ConvenienceLibrary(
- target = 'cso_cache',
- source = [
- 'cso_context.c',
- 'cso_cache.c',
- 'cso_hash.c',
- ])
-
-auxiliaries.insert(0, cso_cache)
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 80bd0c91db0..2b16332e143 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -42,6 +42,7 @@
#include "cso_cache/cso_context.h"
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_hash.h"
+#include "cso_context.h"
struct cso_context {
struct pipe_context *pipe;
@@ -85,8 +86,8 @@ struct cso_context {
void *blend, *blend_saved;
void *depth_stencil, *depth_stencil_saved;
void *rasterizer, *rasterizer_saved;
- void *fragment_shader, *fragment_shader_saved;
- void *vertex_shader, *vertex_shader_saved;
+ void *fragment_shader, *fragment_shader_saved, *geometry_shader;
+ void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved;
struct pipe_framebuffer_state fb, fb_saved;
struct pipe_viewport_state vp, vp_saved;
@@ -1027,3 +1028,38 @@ enum pipe_error cso_set_blend_color(struct cso_context *ctx,
}
return PIPE_OK;
}
+
+enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx,
+ void *handle)
+{
+ if (ctx->geometry_shader != handle) {
+ ctx->geometry_shader = handle;
+ ctx->pipe->bind_gs_state(ctx->pipe, handle);
+ }
+ return PIPE_OK;
+}
+
+void cso_delete_geometry_shader(struct cso_context *ctx, void *handle)
+{
+ if (handle == ctx->geometry_shader) {
+ /* unbind before deleting */
+ ctx->pipe->bind_gs_state(ctx->pipe, NULL);
+ ctx->geometry_shader = NULL;
+ }
+ ctx->pipe->delete_gs_state(ctx->pipe, handle);
+}
+
+void cso_save_geometry_shader(struct cso_context *ctx)
+{
+ assert(!ctx->geometry_shader_saved);
+ ctx->geometry_shader_saved = ctx->geometry_shader;
+}
+
+void cso_restore_geometry_shader(struct cso_context *ctx)
+{
+ if (ctx->geometry_shader_saved != ctx->geometry_shader) {
+ ctx->pipe->bind_gs_state(ctx->pipe, ctx->geometry_shader_saved);
+ ctx->geometry_shader = ctx->geometry_shader_saved;
+ }
+ ctx->geometry_shader_saved = NULL;
+}
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h
index e5b92177cfd..b9e313e32d6 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.h
+++ b/src/gallium/auxiliary/cso_cache/cso_context.h
@@ -146,6 +146,13 @@ void cso_save_vertex_shader(struct cso_context *cso);
void cso_restore_vertex_shader(struct cso_context *cso);
+enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx,
+ void *handle);
+void cso_delete_geometry_shader(struct cso_context *ctx, void *handle);
+void cso_save_geometry_shader(struct cso_context *cso);
+void cso_restore_geometry_shader(struct cso_context *cso);
+
+
enum pipe_error cso_set_framebuffer(struct cso_context *cso,
const struct pipe_framebuffer_state *fb);
diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile
deleted file mode 100644
index 5041dcc072b..00000000000
--- a/src/gallium/auxiliary/draw/Makefile
+++ /dev/null
@@ -1,46 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = draw
-
-C_SOURCES = \
- draw_context.c \
- draw_pipe.c \
- draw_pipe_aaline.c \
- draw_pipe_aapoint.c \
- draw_pipe_clip.c \
- draw_pipe_cull.c \
- draw_pipe_flatshade.c \
- draw_pipe_offset.c \
- draw_pipe_pstipple.c \
- draw_pipe_stipple.c \
- draw_pipe_twoside.c \
- draw_pipe_unfilled.c \
- draw_pipe_util.c \
- draw_pipe_validate.c \
- draw_pipe_vbuf.c \
- draw_pipe_wide_line.c \
- draw_pipe_wide_point.c \
- draw_pt.c \
- draw_pt_elts.c \
- draw_pt_emit.c \
- draw_pt_fetch.c \
- draw_pt_fetch_emit.c \
- draw_pt_fetch_shade_emit.c \
- draw_pt_fetch_shade_pipeline.c \
- draw_pt_post_vs.c \
- draw_pt_util.c \
- draw_pt_varray.c \
- draw_pt_vcache.c \
- draw_vertex.c \
- draw_vs.c \
- draw_vs_varient.c \
- draw_vs_aos.c \
- draw_vs_aos_io.c \
- draw_vs_aos_machine.c \
- draw_vs_exec.c \
- draw_vs_llvm.c \
- draw_vs_ppc.c \
- draw_vs_sse.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/draw/SConscript b/src/gallium/auxiliary/draw/SConscript
deleted file mode 100644
index 5f05aa324a5..00000000000
--- a/src/gallium/auxiliary/draw/SConscript
+++ /dev/null
@@ -1,46 +0,0 @@
-Import('*')
-
-draw = env.ConvenienceLibrary(
- target = 'draw',
- source = [
- 'draw_context.c',
- 'draw_pipe.c',
- 'draw_pipe_aaline.c',
- 'draw_pipe_aapoint.c',
- 'draw_pipe_clip.c',
- 'draw_pipe_cull.c',
- 'draw_pipe_flatshade.c',
- 'draw_pipe_offset.c',
- 'draw_pipe_pstipple.c',
- 'draw_pipe_stipple.c',
- 'draw_pipe_twoside.c',
- 'draw_pipe_unfilled.c',
- 'draw_pipe_util.c',
- 'draw_pipe_validate.c',
- 'draw_pipe_vbuf.c',
- 'draw_pipe_wide_line.c',
- 'draw_pipe_wide_point.c',
- 'draw_pt.c',
- 'draw_pt_elts.c',
- 'draw_pt_emit.c',
- 'draw_pt_fetch.c',
- 'draw_pt_fetch_emit.c',
- 'draw_pt_fetch_shade_emit.c',
- 'draw_pt_fetch_shade_pipeline.c',
- 'draw_pt_post_vs.c',
- 'draw_pt_util.c',
- 'draw_pt_varray.c',
- 'draw_pt_vcache.c',
- 'draw_vertex.c',
- 'draw_vs.c',
- 'draw_vs_aos.c',
- 'draw_vs_aos_io.c',
- 'draw_vs_aos_machine.c',
- 'draw_vs_exec.c',
- 'draw_vs_llvm.c',
- 'draw_vs_ppc.c',
- 'draw_vs_sse.c',
- 'draw_vs_varient.c'
- ])
-
-auxiliaries.insert(0, draw)
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index a4f1fcddc1a..667aa46b208 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -36,6 +36,7 @@
#include "draw_context.h"
#include "draw_vbuf.h"
#include "draw_vs.h"
+#include "draw_gs.h"
#include "draw_pt.h"
#include "draw_pipe.h"
@@ -67,6 +68,9 @@ struct draw_context *draw_create( void )
if (!draw_vs_init( draw ))
goto fail;
+ if (!draw_gs_init( draw ))
+ goto fail;
+
return draw;
fail:
@@ -231,11 +235,19 @@ draw_set_mapped_vertex_buffer(struct draw_context *draw,
void
draw_set_mapped_constant_buffer(struct draw_context *draw,
- const void *buffer,
+ unsigned shader_type,
+ const void *buffer,
unsigned size )
{
- draw->pt.user.constants = buffer;
- draw_vs_set_constants( draw, (const float (*)[4])buffer, size );
+ debug_assert(shader_type == PIPE_SHADER_VERTEX ||
+ shader_type == PIPE_SHADER_GEOMETRY);
+ if (shader_type == PIPE_SHADER_VERTEX) {
+ draw->pt.user.vs_constants = buffer;
+ draw_vs_set_constants( draw, (const float (*)[4])buffer, size );
+ } else if (shader_type == PIPE_SHADER_GEOMETRY) {
+ draw->pt.user.gs_constants = buffer;
+ draw_gs_set_constants( draw, (const float (*)[4])buffer, size );
+ }
}
@@ -298,7 +310,7 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable )
* a post-transformed vertex.
*
* With this function, drivers that use the draw module should have no reason
- * to track the current vertex shader.
+ * to track the current vertex/geometry shader.
*
* Note that the draw module may sometimes generate vertices with extra
* attributes (such as texcoords for AA lines). The driver can call this
@@ -309,43 +321,59 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable )
* work for the drivers.
*/
int
-draw_find_vs_output(const struct draw_context *draw,
- uint semantic_name, uint semantic_index)
+draw_find_shader_output(const struct draw_context *draw,
+ uint semantic_name, uint semantic_index)
{
const struct draw_vertex_shader *vs = draw->vs.vertex_shader;
+ const struct draw_geometry_shader *gs = draw->gs.geometry_shader;
uint i;
- for (i = 0; i < vs->info.num_outputs; i++) {
- if (vs->info.output_semantic_name[i] == semantic_name &&
- vs->info.output_semantic_index[i] == semantic_index)
+ const struct tgsi_shader_info *info = &vs->info;
+
+ if (gs)
+ info = &gs->info;
+
+ for (i = 0; i < info->num_outputs; i++) {
+ if (info->output_semantic_name[i] == semantic_name &&
+ info->output_semantic_index[i] == semantic_index)
return i;
}
/* XXX there may be more than one extra vertex attrib.
* For example, simulated gl_FragCoord and gl_PointCoord.
*/
- if (draw->extra_vp_outputs.semantic_name == semantic_name &&
- draw->extra_vp_outputs.semantic_index == semantic_index) {
- return draw->extra_vp_outputs.slot;
+ if (draw->extra_shader_outputs.semantic_name == semantic_name &&
+ draw->extra_shader_outputs.semantic_index == semantic_index) {
+ return draw->extra_shader_outputs.slot;
}
+
return 0;
}
/**
- * Return number of vertex shader outputs.
+ * Return number of the shader outputs.
+ *
+ * If geometry shader is present, its output will be returned,
+ * if not vertex shader is used.
*/
uint
-draw_num_vs_outputs(const struct draw_context *draw)
+draw_num_shader_outputs(const struct draw_context *draw)
{
uint count = draw->vs.vertex_shader->info.num_outputs;
- if (draw->extra_vp_outputs.slot > 0)
+
+ /* if geometry shader is present, its outputs go to te
+ * driver, not the vertex shaders */
+ if (draw->gs.geometry_shader)
+ count = draw->gs.geometry_shader->info.num_outputs;
+
+ if (draw->extra_shader_outputs.slot > 0)
count++;
return count;
}
/**
- * Provide TGSI sampler objects for vertex shaders that use texture fetches.
+ * Provide TGSI sampler objects for vertex/geometry shaders that use texture fetches.
* This might only be used by software drivers for the time being.
*/
void
@@ -355,6 +383,8 @@ draw_texture_samplers(struct draw_context *draw,
{
draw->vs.num_samplers = num_samplers;
draw->vs.samplers = samplers;
+ draw->gs.num_samplers = num_samplers;
+ draw->gs.samplers = samplers;
}
@@ -366,13 +396,6 @@ void draw_set_render( struct draw_context *draw,
draw->render = render;
}
-void draw_set_edgeflags( struct draw_context *draw,
- const unsigned *edgeflag )
-{
- draw->pt.user.edgeflag = edgeflag;
-}
-
-
/**
@@ -428,3 +451,18 @@ void draw_do_flush( struct draw_context *draw, unsigned flags )
draw->flushing = FALSE;
}
}
+
+
+int draw_current_shader_outputs(struct draw_context *draw)
+{
+ if (draw->gs.geometry_shader)
+ return draw->gs.num_gs_outputs;
+ return draw->vs.num_vs_outputs;
+}
+
+int draw_current_shader_position_output(struct draw_context *draw)
+{
+ if (draw->gs.geometry_shader)
+ return draw->gs.position_output;
+ return draw->vs.position_output;
+}
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index d529e4e9a27..b716209df29 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -45,6 +45,7 @@ struct pipe_context;
struct draw_context;
struct draw_stage;
struct draw_vertex_shader;
+struct draw_geometry_shader;
struct tgsi_sampler;
@@ -85,11 +86,11 @@ draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe
int
-draw_find_vs_output(const struct draw_context *draw,
- uint semantic_name, uint semantic_index);
+draw_find_shader_output(const struct draw_context *draw,
+ uint semantic_name, uint semantic_index);
uint
-draw_num_vs_outputs(const struct draw_context *draw);
+draw_num_shader_outputs(const struct draw_context *draw);
void
@@ -112,6 +113,17 @@ void draw_delete_vertex_shader(struct draw_context *draw,
struct draw_vertex_shader *dvs);
+/*
+ * Geometry shader functions
+ */
+struct draw_geometry_shader *
+draw_create_geometry_shader(struct draw_context *draw,
+ const struct pipe_shader_state *shader);
+void draw_bind_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dvs);
+void draw_delete_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dvs);
+
/*
* Vertex data functions
@@ -140,12 +152,10 @@ void draw_set_mapped_vertex_buffer(struct draw_context *draw,
unsigned attr, const void *buffer);
void draw_set_mapped_constant_buffer(struct draw_context *draw,
+ unsigned shader_type,
const void *buffer,
unsigned size );
-void draw_set_edgeflags( struct draw_context *draw,
- const unsigned *edgeflag );
-
/***********************************************************************
* draw_prim.c
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
new file mode 100644
index 00000000000..5db2e755423
--- /dev/null
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -0,0 +1,338 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMWare Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "draw_gs.h"
+
+#include "draw_private.h"
+#include "draw_context.h"
+
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_exec.h"
+
+#include "pipe/p_shader_tokens.h"
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#define MAX_PRIM_VERTICES 6
+/* fixme: move it from here */
+#define MAX_PRIMITIVES 64
+
+boolean
+draw_gs_init( struct draw_context *draw )
+{
+ draw->gs.machine = tgsi_exec_machine_create();
+ if (!draw->gs.machine)
+ return FALSE;
+
+ draw->gs.machine->Primitives = align_malloc(
+ MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector), 16);
+ if (!draw->gs.machine->Primitives)
+ return FALSE;
+ memset(draw->gs.machine->Primitives, 0,
+ MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector));
+
+ return TRUE;
+}
+
+
+void draw_gs_set_constants( struct draw_context *draw,
+ const float (*constants)[4],
+ unsigned size )
+{
+}
+
+
+struct draw_geometry_shader *
+draw_create_geometry_shader(struct draw_context *draw,
+ const struct pipe_shader_state *state)
+{
+ struct draw_geometry_shader *gs;
+ int i;
+
+ gs = CALLOC_STRUCT(draw_geometry_shader);
+
+ if (!gs)
+ return NULL;
+
+ gs->state = *state;
+ gs->state.tokens = tgsi_dup_tokens(state->tokens);
+ if (!gs->state.tokens) {
+ FREE(gs);
+ return NULL;
+ }
+
+ tgsi_scan_shader(state->tokens, &gs->info);
+
+ /* setup the defaults */
+ gs->input_primitive = PIPE_PRIM_TRIANGLES;
+ gs->output_primitive = PIPE_PRIM_TRIANGLE_STRIP;
+ gs->max_output_vertices = 32;
+
+ for (i = 0; i < gs->info.num_properties; ++i) {
+ if (gs->info.properties[i].name ==
+ TGSI_PROPERTY_GS_INPUT_PRIM)
+ gs->input_primitive = gs->info.properties[i].data[0];
+ else if (gs->info.properties[i].name ==
+ TGSI_PROPERTY_GS_OUTPUT_PRIM)
+ gs->output_primitive = gs->info.properties[i].data[0];
+ else if (gs->info.properties[i].name ==
+ TGSI_PROPERTY_GS_MAX_VERTICES)
+ gs->max_output_vertices = gs->info.properties[i].data[0];
+ }
+
+ gs->machine = draw->gs.machine;
+
+ if (gs)
+ {
+ uint i;
+ for (i = 0; i < gs->info.num_outputs; i++) {
+ if (gs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
+ gs->info.output_semantic_index[i] == 0)
+ gs->position_output = i;
+ }
+ }
+
+ return gs;
+}
+
+void draw_bind_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dgs)
+{
+ draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
+
+ if (dgs) {
+ draw->gs.geometry_shader = dgs;
+ draw->gs.num_gs_outputs = dgs->info.num_outputs;
+ draw->gs.position_output = dgs->position_output;
+ draw_geometry_shader_prepare(dgs, draw);
+ }
+ else {
+ draw->gs.geometry_shader = NULL;
+ draw->gs.num_gs_outputs = 0;
+ }
+}
+
+void draw_delete_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dgs)
+{
+ FREE(dgs);
+}
+
+static INLINE int num_vertices_for_prim(int prim)
+{
+ switch(prim) {
+ case PIPE_PRIM_POINTS:
+ return 1;
+ case PIPE_PRIM_LINES:
+ return 2;
+ case PIPE_PRIM_LINE_LOOP:
+ return 2;
+ case PIPE_PRIM_LINE_STRIP:
+ return 2;
+ case PIPE_PRIM_TRIANGLES:
+ return 3;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ return 3;
+ case PIPE_PRIM_TRIANGLE_FAN:
+ return 3;
+ case PIPE_PRIM_LINES_ADJACENCY:
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ return 4;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ return 6;
+ default:
+ assert(!"Bad geometry shader input");
+ return 0;
+ }
+}
+
+static void draw_fetch_geometry_input(struct draw_geometry_shader *shader,
+ int start_primitive,
+ int num_primitives,
+ const float (*input_ptr)[4],
+ unsigned input_vertex_stride,
+ unsigned inputs_from_vs)
+{
+ struct tgsi_exec_machine *machine = shader->machine;
+ unsigned slot, vs_slot, k, j;
+ unsigned num_vertices = num_vertices_for_prim(shader->input_primitive);
+ int idx = 0;
+
+ for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; slot++) {
+ /*debug_printf("Slot = %d (semantic = %d)\n", slot,
+ shader->info.input_semantic_name[slot]);*/
+ if (shader->info.input_semantic_name[slot] ==
+ TGSI_SEMANTIC_PRIMID) {
+ for (j = 0; j < num_primitives; ++j) {
+ machine->Inputs[idx].xyzw[0].f[j] = (float)start_primitive + j;
+ machine->Inputs[idx].xyzw[1].f[j] = (float)start_primitive + j;
+ machine->Inputs[idx].xyzw[2].f[j] = (float)start_primitive + j;
+ machine->Inputs[idx].xyzw[3].f[j] = (float)start_primitive + j;
+ }
+ ++idx;
+ } else {
+ for (j = 0; j < num_primitives; ++j) {
+ int vidx = idx;
+ const float (*prim_ptr)[4];
+ /*debug_printf(" %d) Prim (num_verts = %d)\n", start_primitive + j,
+ num_vertices);*/
+ prim_ptr = (const float (*)[4])(
+ (const char *)input_ptr +
+ (j * num_vertices * input_vertex_stride));
+
+ for (k = 0; k < num_vertices; ++k, ++vidx) {
+ const float (*input)[4];
+ input = (const float (*)[4])(
+ (const char *)prim_ptr + (k * input_vertex_stride));
+ vidx = k * TGSI_EXEC_MAX_INPUT_ATTRIBS + slot;
+ /*debug_printf("\t%d)(%d) Input vert:\n", vidx, k);*/
+#if 1
+ assert(!util_is_inf_or_nan(input[vs_slot][0]));
+ assert(!util_is_inf_or_nan(input[vs_slot][1]));
+ assert(!util_is_inf_or_nan(input[vs_slot][2]));
+ assert(!util_is_inf_or_nan(input[vs_slot][3]));
+#endif
+ machine->Inputs[vidx].xyzw[0].f[j] = input[vs_slot][0];
+ machine->Inputs[vidx].xyzw[1].f[j] = input[vs_slot][1];
+ machine->Inputs[vidx].xyzw[2].f[j] = input[vs_slot][2];
+ machine->Inputs[vidx].xyzw[3].f[j] = input[vs_slot][3];
+#if 0
+ debug_printf("\t\t%d %f %f %f %f\n", slot,
+ machine->Inputs[vidx].xyzw[0].f[j],
+ machine->Inputs[vidx].xyzw[1].f[j],
+ machine->Inputs[vidx].xyzw[2].f[j],
+ machine->Inputs[vidx].xyzw[3].f[j]);
+#endif
+ }
+ }
+ ++vs_slot;
+ idx += num_vertices;
+ }
+ }
+}
+
+static INLINE void
+draw_geometry_fetch_outputs(struct draw_geometry_shader *shader,
+ int num_primitives,
+ float (*output)[4],
+ unsigned vertex_size)
+{
+ struct tgsi_exec_machine *machine = shader->machine;
+ unsigned prim_idx, j, slot;
+
+ /* Unswizzle all output results.
+ */
+ /* FIXME: handle all the primitives produced by the gs, not just
+ * the first one
+ unsigned prim_count =
+ mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0];*/
+ for (prim_idx = 0; prim_idx < num_primitives; ++prim_idx) {
+ unsigned num_verts_per_prim = machine->Primitives[0];
+ for (j = 0; j < num_verts_per_prim; j++) {
+ int idx = (prim_idx * num_verts_per_prim + j) *
+ shader->info.num_outputs;
+#ifdef DEBUG_OUTPUTS
+ debug_printf("%d) Output vert:\n", idx);
+#endif
+ for (slot = 0; slot < shader->info.num_outputs; slot++) {
+ output[slot][0] = machine->Outputs[idx + slot].xyzw[0].f[prim_idx];
+ output[slot][1] = machine->Outputs[idx + slot].xyzw[1].f[prim_idx];
+ output[slot][2] = machine->Outputs[idx + slot].xyzw[2].f[prim_idx];
+ output[slot][3] = machine->Outputs[idx + slot].xyzw[3].f[prim_idx];
+#ifdef DEBUG_OUTPUTS
+ debug_printf("\t%d: %f %f %f %f\n", slot,
+ output[slot][0],
+ output[slot][1],
+ output[slot][2],
+ output[slot][3]);
+#endif
+ debug_assert(!util_is_inf_or_nan(output[slot][0]));
+ }
+ output = (float (*)[4])((char *)output + vertex_size);
+ }
+ }
+}
+
+void draw_geometry_shader_run(struct draw_geometry_shader *shader,
+ const float (*input)[4],
+ float (*output)[4],
+ const float (*constants)[4],
+ unsigned count,
+ unsigned input_stride,
+ unsigned vertex_size)
+{
+ struct tgsi_exec_machine *machine = shader->machine;
+ unsigned int i;
+ unsigned num_vertices = num_vertices_for_prim(shader->input_primitive);
+ unsigned num_primitives = count/num_vertices;
+ unsigned inputs_from_vs = 0;
+
+ machine->Consts = constants;
+
+ for (i = 0; i < shader->info.num_inputs; ++i) {
+ if (shader->info.input_semantic_name[i] != TGSI_SEMANTIC_PRIMID)
+ ++inputs_from_vs;
+ }
+
+ for (i = 0; i < num_primitives; ++i) {
+ unsigned int max_primitives = 1;
+
+ draw_fetch_geometry_input(shader, i, max_primitives, input,
+ input_stride, inputs_from_vs);
+
+ tgsi_set_exec_mask(machine,
+ 1,
+ max_primitives > 1,
+ max_primitives > 2,
+ max_primitives > 3);
+
+ /* run interpreter */
+ tgsi_exec_machine_run(machine);
+
+ draw_geometry_fetch_outputs(shader, max_primitives,
+ output, vertex_size);
+ }
+}
+
+void draw_geometry_shader_delete(struct draw_geometry_shader *shader)
+{
+ FREE((void*) shader->state.tokens);
+ FREE(shader);
+}
+
+void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
+ struct draw_context *draw)
+{
+ if (shader->machine->Tokens != shader->state.tokens) {
+ tgsi_exec_machine_bind_shader(shader->machine,
+ shader->state.tokens,
+ draw->gs.num_samplers,
+ draw->gs.samplers);
+ }
+}
diff --git a/src/gallium/auxiliary/draw/draw_gs.h b/src/gallium/auxiliary/draw/draw_gs.h
new file mode 100644
index 00000000000..d6a97d9c4ef
--- /dev/null
+++ b/src/gallium/auxiliary/draw/draw_gs.h
@@ -0,0 +1,76 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMWare Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef DRAW_GS_H
+#define DRAW_GS_H
+
+#include "draw_context.h"
+#include "draw_private.h"
+
+
+#define MAX_TGSI_PRIMITIVES 4
+
+struct draw_context;
+
+/**
+ * Private version of the compiled geometry shader
+ */
+struct draw_geometry_shader {
+ struct draw_context *draw;
+
+ struct tgsi_exec_machine *machine;
+
+ /* This member will disappear shortly:*/
+ struct pipe_shader_state state;
+
+ struct tgsi_shader_info info;
+ unsigned position_output;
+
+ unsigned max_output_vertices;
+ unsigned input_primitive;
+ unsigned output_primitive;
+
+ /* Extracted from shader:
+ */
+ const float (*immediates)[4];
+};
+
+void draw_geometry_shader_run(struct draw_geometry_shader *shader,
+ const float (*input)[4],
+ float (*output)[4],
+ const float (*constants)[4],
+ unsigned count,
+ unsigned input_stride,
+ unsigned output_stride);
+
+void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
+ struct draw_context *draw);
+
+void draw_geometry_shader_delete(struct draw_geometry_shader *shader);
+
+
+#endif
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index 14375426ed8..4585dcdb48a 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -660,13 +660,13 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header)
}
/* update vertex attrib info */
- aaline->tex_slot = draw->vs.num_vs_outputs;
- aaline->pos_slot = draw->vs.position_output;
+ aaline->tex_slot = draw_current_shader_outputs(draw);
+ aaline->pos_slot = draw_current_shader_position_output(draw);;
/* advertise the extra post-transformed vertex attribute */
- draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
- draw->extra_vp_outputs.semantic_index = aaline->fs->generic_attrib;
- draw->extra_vp_outputs.slot = aaline->tex_slot;
+ draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
+ draw->extra_shader_outputs.semantic_index = aaline->fs->generic_attrib;
+ draw->extra_shader_outputs.slot = aaline->tex_slot;
/* how many samplers? */
/* we'll use sampler/texture[pstip->sampler_unit] for the stipple */
@@ -707,7 +707,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags)
aaline->state.texture);
draw->suspend_flushing = FALSE;
- draw->extra_vp_outputs.slot = 0;
+ draw->extra_shader_outputs.slot = 0;
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
index 75130a8fb0e..d86717e5182 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
@@ -687,14 +687,14 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header)
bind_aapoint_fragment_shader(aapoint);
/* update vertex attrib info */
- aapoint->tex_slot = draw->vs.num_vs_outputs;
+ aapoint->tex_slot = draw_current_shader_outputs(draw);
assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */
- aapoint->pos_slot = draw->vs.position_output;
+ aapoint->pos_slot = draw_current_shader_position_output(draw);
- draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
- draw->extra_vp_outputs.semantic_index = aapoint->fs->generic_attrib;
- draw->extra_vp_outputs.slot = aapoint->tex_slot;
+ draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
+ draw->extra_shader_outputs.semantic_index = aapoint->fs->generic_attrib;
+ draw->extra_shader_outputs.slot = aapoint->tex_slot;
/* find psize slot in post-transform vertex */
aapoint->psize_slot = -1;
@@ -731,7 +731,7 @@ aapoint_flush(struct draw_stage *stage, unsigned flags)
aapoint->driver_bind_fs_state(pipe, aapoint->fs->driver_fs);
draw->suspend_flushing = FALSE;
- draw->extra_vp_outputs.slot = 0;
+ draw->extra_shader_outputs.slot = 0;
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index 0670268a196..205cda5eabe 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -114,8 +114,8 @@ static void interp( const struct clipper *clip,
const struct vertex_header *out,
const struct vertex_header *in )
{
- const unsigned nr_attrs = clip->stage.draw->vs.num_vs_outputs;
- const unsigned pos_attr = clip->stage.draw->vs.position_output;
+ const unsigned nr_attrs = draw_current_shader_outputs(clip->stage.draw);
+ const unsigned pos_attr = draw_current_shader_position_output(clip->stage.draw);
unsigned j;
/* Vertex header.
diff --git a/src/gallium/auxiliary/draw/draw_pipe_cull.c b/src/gallium/auxiliary/draw/draw_pipe_cull.c
index 0a70483858c..11b39db5990 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_cull.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_cull.c
@@ -55,7 +55,7 @@ static INLINE struct cull_stage *cull_stage( struct draw_stage *stage )
static void cull_tri( struct draw_stage *stage,
struct prim_header *header )
{
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
/* Window coords: */
const float *v0 = header->v[0]->data[pos];
diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c
index 40798a5d6e7..e829492423e 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_offset.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c
@@ -63,7 +63,7 @@ static INLINE struct offset_stage *offset_stage( struct draw_stage *stage )
static void do_offset_tri( struct draw_stage *stage,
struct prim_header *header )
{
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
struct offset_stage *offset = offset_stage(stage);
float inv_det = 1.0f / header->det;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_stipple.c b/src/gallium/auxiliary/draw/draw_pipe_stipple.c
index 6e921bac278..70fbab9ea76 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_stipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_stipple.c
@@ -73,7 +73,8 @@ screen_interp( struct draw_context *draw,
const struct vertex_header *v1 )
{
uint attr;
- for (attr = 0; attr < draw->vs.num_vs_outputs; attr++) {
+ int num_outputs = draw_current_shader_outputs(draw);
+ for (attr = 0; attr < num_outputs; attr++) {
const float *val0 = v0->data[attr];
const float *val1 = v1->data[attr];
float *newv = dst->data[attr];
@@ -121,7 +122,7 @@ stipple_line(struct draw_stage *stage, struct prim_header *header)
struct stipple_stage *stipple = stipple_stage(stage);
struct vertex_header *v0 = header->v[0];
struct vertex_header *v1 = header->v[1];
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
const float *pos0 = v0->data[pos];
const float *pos1 = v1->data[pos];
float start = 0;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
index f32cbef983d..3073c870825 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
@@ -59,7 +59,7 @@ static void wideline_line( struct draw_stage *stage,
struct prim_header *header )
{
/*const struct wideline_stage *wide = wideline_stage(stage);*/
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
const float half_width = 0.5f * stage->draw->rasterizer->line_width;
struct prim_header tri;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
index 7d76a7dbf39..8dc50c0ab43 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
@@ -112,7 +112,7 @@ static void set_texcoords(const struct widepoint_stage *wide,
if (wide->point_coord_fs_input >= 0) {
/* put gl_PointCoord into the extra vertex slot */
- uint slot = wide->stage.draw->extra_vp_outputs.slot;
+ uint slot = wide->stage.draw->extra_shader_outputs.slot;
v->data[slot][0] = tc[0];
v->data[slot][1] = tc[1];
v->data[slot][2] = 0.0F;
@@ -130,7 +130,7 @@ static void widepoint_point( struct draw_stage *stage,
struct prim_header *header )
{
const struct widepoint_stage *wide = widepoint_stage(stage);
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
const boolean sprite = (boolean) stage->draw->rasterizer->point_sprite;
float half_size;
float left_adj, right_adj, bot_adj, top_adj;
@@ -257,13 +257,13 @@ static void widepoint_first_point( struct draw_stage *stage,
wide->point_coord_fs_input = find_pntc_input_attrib(draw);
/* setup extra vp output (point coord implemented as a texcoord) */
- draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
- draw->extra_vp_outputs.semantic_index = 0;
- draw->extra_vp_outputs.slot = draw->vs.num_vs_outputs;
+ draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
+ draw->extra_shader_outputs.semantic_index = 0;
+ draw->extra_shader_outputs.slot = draw_current_shader_outputs(draw);
}
else {
wide->point_coord_fs_input = -1;
- draw->extra_vp_outputs.slot = 0;
+ draw->extra_shader_outputs.slot = 0;
}
wide->psize_slot = -1;
@@ -287,7 +287,7 @@ static void widepoint_flush( struct draw_stage *stage, unsigned flags )
{
stage->point = widepoint_first_point;
stage->next->flush( stage->next, flags );
- stage->draw->extra_vp_outputs.slot = 0;
+ stage->draw->extra_shader_outputs.slot = 0;
}
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 41fcb16a0a5..e49041556bd 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -142,8 +142,6 @@ struct draw_context
/* user-space vertex data, buffers */
struct {
- const unsigned *edgeflag;
-
/** vertex element/index buffer (ex: glDrawElements) */
const void *elts;
/** bytes per index (0, 1, 2 or 4) */
@@ -154,8 +152,9 @@ struct draw_context
/** vertex arrays */
const void *vbuffer[PIPE_MAX_ATTRIBS];
- /** constant buffer (for vertex shader) */
- const void *constants;
+ /** constant buffer (for vertex/geometry shader) */
+ const void *vs_constants;
+ const void *gs_constants;
} user;
boolean test_fse; /* enable FSE even though its not correct (eg for softpipe) */
@@ -184,6 +183,7 @@ struct draw_context
struct draw_vertex_shader *vertex_shader;
uint num_vs_outputs; /**< convenience, from vertex_shader */
uint position_output;
+ uint edgeflag_output;
/** TGSI program interpreter runtime state */
struct tgsi_exec_machine *machine;
@@ -212,6 +212,18 @@ struct draw_context
struct translate_cache *emit_cache;
} vs;
+ struct {
+ struct draw_geometry_shader *geometry_shader;
+ uint num_gs_outputs; /**< convenience, from geometry_shader */
+ uint position_output;
+
+ /** TGSI program interpreter runtime state */
+ struct tgsi_exec_machine *machine;
+
+ uint num_samplers;
+ struct tgsi_sampler **samplers;
+ } gs;
+
/* Clip derived state:
*/
float plane[12][4];
@@ -223,7 +235,7 @@ struct draw_context
uint semantic_name;
uint semantic_index;
int slot;
- } extra_vp_outputs;
+ } extra_shader_outputs;
unsigned reduced_prim;
@@ -246,6 +258,19 @@ void draw_vs_set_constants( struct draw_context *,
+/*******************************************************************************
+ * Geometry shading code:
+ */
+boolean draw_gs_init( struct draw_context *draw );
+void draw_gs_set_constants( struct draw_context *,
+ const float (*constants)[4],
+ unsigned size );
+
+/*******************************************************************************
+ * Common shading code:
+ */
+int draw_current_shader_outputs(struct draw_context *draw);
+int draw_current_shader_position_output(struct draw_context *draw);
/*******************************************************************************
* Vertex processing (was passthrough) code:
diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c
index 4865a2d8542..2801dbafe47 100644
--- a/src/gallium/auxiliary/draw/draw_pt.c
+++ b/src/gallium/auxiliary/draw/draw_pt.c
@@ -314,12 +314,3 @@ draw_arrays(struct draw_context *draw, unsigned prim,
/* drawing done here: */
draw_pt_arrays(draw, prim, start, count);
}
-
-boolean draw_pt_get_edgeflag( struct draw_context *draw,
- unsigned idx )
-{
- if (draw->pt.user.edgeflag)
- return (draw->pt.user.edgeflag[idx/32] & (1 << (idx%32))) != 0;
- else
- return 1;
-}
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h
index 7a17a9fb6b2..20edf7a227e 100644
--- a/src/gallium/auxiliary/draw/draw_pt.h
+++ b/src/gallium/auxiliary/draw/draw_pt.h
@@ -149,11 +149,6 @@ struct draw_pt_middle_end *draw_pt_middle_fse( struct draw_context *draw );
struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit(struct draw_context *draw);
-/* More helpers:
- */
-boolean draw_pt_get_edgeflag( struct draw_context *draw,
- unsigned idx );
-
/*******************************************************************************
* HW vertex emit:
@@ -217,7 +212,8 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
boolean bypass_clipping,
boolean bypass_viewport,
- boolean opengl );
+ boolean opengl,
+ boolean need_edgeflags );
struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw );
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c
index 65c3a34c347..305bfef4352 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c
@@ -42,11 +42,11 @@ struct pt_fetch {
struct translate *translate;
unsigned vertex_size;
- boolean need_edgeflags;
struct translate_cache *cache;
};
+
/* Perform the fetch from API vertex elements & vertex buffers, to a
* contiguous set of float[4] attributes as required for the
* vertex_shader->run_linear() method.
@@ -120,7 +120,12 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
fetch->translate = translate_cache_find(fetch->cache, &key);
{
- static struct vertex_header vh = { 0, 1, 0, UNDEFINED_VERTEX_ID, { .0f, .0f, .0f, .0f } };
+ static struct vertex_header vh = { 0,
+ 1,
+ 0,
+ UNDEFINED_VERTEX_ID,
+ { .0f, .0f, .0f, .0f } };
+
fetch->translate->set_buffer(fetch->translate,
draw->pt.nr_vertex_buffers,
&vh,
@@ -128,9 +133,6 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
}
}
- fetch->need_edgeflags = ((draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL ||
- draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) &&
- draw->pt.user.edgeflag);
}
@@ -158,17 +160,6 @@ void draw_pt_fetch_run( struct pt_fetch *fetch,
count,
verts );
- /* Edgeflags are hard to fit into a translate program, populate
- * them separately if required. In the setup above they are
- * defaulted to one, so only need this if there is reason to change
- * that default:
- */
- if (fetch->need_edgeflags) {
- for (i = 0; i < count; i++) {
- struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size);
- vh->edgeflag = draw_pt_get_edgeflag( draw, elts[i] );
- }
- }
}
@@ -193,18 +184,6 @@ void draw_pt_fetch_run_linear( struct pt_fetch *fetch,
start,
count,
verts );
-
- /* Edgeflags are hard to fit into a translate program, populate
- * them separately if required. In the setup above they are
- * defaulted to one, so only need this if there is reason to change
- * that default:
- */
- if (fetch->need_edgeflags) {
- for (i = 0; i < count; i++) {
- struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size);
- vh->edgeflag = draw_pt_get_edgeflag( draw, start + i );
- }
- }
}
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
index df6c265b7ec..1a9df4cac5d 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
@@ -32,6 +32,7 @@
#include "draw/draw_vertex.h"
#include "draw/draw_pt.h"
#include "draw/draw_vs.h"
+#include "draw/draw_gs.h"
#include "translate/translate.h"
@@ -85,9 +86,9 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
draw_pt_post_vs_prepare( fpme->post_vs,
(boolean)draw->bypass_clipping,
(boolean)(draw->identity_viewport ||
- draw->rasterizer->bypass_vs_clip_and_viewport),
- (boolean)draw->rasterizer->gl_rasterization_rules );
-
+ draw->rasterizer->bypass_vs_clip_and_viewport),
+ (boolean)draw->rasterizer->gl_rasterization_rules,
+ (draw->vs.edgeflag_output ? true : false) );
if (!(opt & PT_PIPELINE)) {
draw_pt_emit_prepare( fpme->emit,
@@ -119,7 +120,8 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
{
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
- struct draw_vertex_shader *shader = draw->vs.vertex_shader;
+ struct draw_vertex_shader *vshader = draw->vs.vertex_shader;
+ struct draw_geometry_shader *gshader = draw->gs.geometry_shader;
unsigned opt = fpme->opt;
unsigned alloc_count = align( fetch_count, 4 );
@@ -147,13 +149,21 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
*/
if (opt & PT_SHADE)
{
- shader->run_linear(shader,
- (const float (*)[4])pipeline_verts->data,
- ( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.constants,
- fetch_count,
- fpme->vertex_size,
- fpme->vertex_size);
+ vshader->run_linear(vshader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.vs_constants,
+ fetch_count,
+ fpme->vertex_size,
+ fpme->vertex_size);
+ if (gshader)
+ draw_geometry_shader_run(gshader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.gs_constants,
+ fetch_count,
+ fpme->vertex_size,
+ fpme->vertex_size);
}
if (draw_pt_post_vs_run( fpme->post_vs,
@@ -196,6 +206,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *shader = draw->vs.vertex_shader;
+ struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader;
unsigned opt = fpme->opt;
unsigned alloc_count = align( count, 4 );
@@ -226,10 +237,19 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
shader->run_linear(shader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.constants,
+ (const float (*)[4])draw->pt.user.vs_constants,
count,
fpme->vertex_size,
fpme->vertex_size);
+
+ if (geometry_shader)
+ draw_geometry_shader_run(geometry_shader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.gs_constants,
+ count,
+ fpme->vertex_size,
+ fpme->vertex_size);
}
if (draw_pt_post_vs_run( fpme->post_vs,
@@ -270,6 +290,7 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *shader = draw->vs.vertex_shader;
+ struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader;
unsigned opt = fpme->opt;
unsigned alloc_count = align( count, 4 );
@@ -296,10 +317,19 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle
shader->run_linear(shader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.constants,
+ (const float (*)[4])draw->pt.user.vs_constants,
count,
fpme->vertex_size,
fpme->vertex_size);
+
+ if (geometry_shader)
+ draw_geometry_shader_run(geometry_shader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.gs_constants,
+ count,
+ fpme->vertex_size,
+ fpme->vertex_size);
}
if (draw_pt_post_vs_run( fpme->post_vs,
diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
index 6c1cb48e8b8..55151823a14 100644
--- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c
+++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
@@ -100,7 +100,7 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs,
struct vertex_header *out = vertices;
const float *scale = pvs->draw->viewport.scale;
const float *trans = pvs->draw->viewport.translate;
- const unsigned pos = pvs->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(pvs->draw);
unsigned clipped = 0;
unsigned j;
@@ -147,6 +147,39 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs,
+/* As above plus edgeflags
+ */
+static boolean
+post_vs_cliptest_viewport_gl_edgeflag(struct pt_post_vs *pvs,
+ struct vertex_header *vertices,
+ unsigned count,
+ unsigned stride )
+{
+ unsigned j;
+ boolean needpipe;
+
+ needpipe = post_vs_cliptest_viewport_gl( pvs, vertices, count, stride);
+
+ /* If present, copy edgeflag VS output into vertex header.
+ * Otherwise, leave header as is.
+ */
+ if (pvs->draw->vs.edgeflag_output) {
+ struct vertex_header *out = vertices;
+ int ef = pvs->draw->vs.edgeflag_output;
+
+ for (j = 0; j < count; j++) {
+ const float *edgeflag = out->data[ef];
+ out->edgeflag = !(edgeflag[0] != 1.0f);
+ needpipe |= !out->edgeflag;
+ out = (struct vertex_header *)( (char *)out + stride );
+ }
+ }
+ return needpipe;
+}
+
+
+
+
/* If bypass_clipping is set, skip cliptest and rhw divide.
*/
static boolean post_vs_viewport( struct pt_post_vs *pvs,
@@ -157,7 +190,7 @@ static boolean post_vs_viewport( struct pt_post_vs *pvs,
struct vertex_header *out = vertices;
const float *scale = pvs->draw->viewport.scale;
const float *trans = pvs->draw->viewport.translate;
- const unsigned pos = pvs->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(pvs->draw);
unsigned j;
if (0) debug_printf("%s\n", __FUNCTION__);
@@ -201,17 +234,29 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
boolean bypass_clipping,
boolean bypass_viewport,
- boolean opengl )
+ boolean opengl,
+ boolean need_edgeflags )
{
- if (bypass_clipping) {
- if (bypass_viewport)
- pvs->run = post_vs_none;
- else
- pvs->run = post_vs_viewport;
+ if (!need_edgeflags) {
+ if (bypass_clipping) {
+ if (bypass_viewport)
+ pvs->run = post_vs_none;
+ else
+ pvs->run = post_vs_viewport;
+ }
+ else {
+ /* if (opengl) */
+ pvs->run = post_vs_cliptest_viewport_gl;
+ }
}
else {
- /* if (opengl) */
- pvs->run = post_vs_cliptest_viewport_gl;
+ /* If we need to copy edgeflags to the vertex header, it should
+ * mean we're running the primitive pipeline. Hence the bypass
+ * flags should be false.
+ */
+ assert(!bypass_clipping);
+ assert(!bypass_viewport);
+ pvs->run = post_vs_cliptest_viewport_gl_edgeflag;
}
}
diff --git a/src/gallium/auxiliary/draw/draw_pt_util.c b/src/gallium/auxiliary/draw/draw_pt_util.c
index b61fa291436..17c3b8cec26 100644
--- a/src/gallium/auxiliary/draw/draw_pt_util.c
+++ b/src/gallium/auxiliary/draw/draw_pt_util.c
@@ -50,16 +50,32 @@ void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr)
*first = 2;
*incr = 1;
break;
+ case PIPE_PRIM_LINES_ADJACENCY:
+ *first = 4;
+ *incr = 2;
+ break;
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ *first = 4;
+ *incr = 1;
+ break;
case PIPE_PRIM_TRIANGLES:
*first = 3;
*incr = 3;
break;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ *first = 6;
+ *incr = 3;
+ break;
case PIPE_PRIM_TRIANGLE_STRIP:
case PIPE_PRIM_TRIANGLE_FAN:
case PIPE_PRIM_POLYGON:
*first = 3;
*incr = 1;
break;
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ *first = 6;
+ *incr = 1;
+ break;
case PIPE_PRIM_QUADS:
*first = 4;
*incr = 4;
diff --git a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
index 010c7a18a7c..f0aec5febab 100644
--- a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
+++ b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
@@ -36,6 +36,10 @@ static void FUNC(struct draw_pt_front_end *frontend,
case PIPE_PRIM_TRIANGLE_STRIP:
case PIPE_PRIM_QUADS:
case PIPE_PRIM_QUAD_STRIP:
+ case PIPE_PRIM_LINES_ADJACENCY:
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
for (j = 0; j < count;) {
unsigned remaining = count - j;
unsigned nr = trim( MIN2(varray->driver_fetch_max, remaining), first, incr );
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index 790e89ed820..35536895326 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -101,6 +101,9 @@ draw_create_vertex_shader(struct draw_context *draw,
if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
vs->info.output_semantic_index[i] == 0)
vs->position_output = i;
+ else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_EDGEFLAG &&
+ vs->info.output_semantic_index[i] == 0)
+ vs->edgeflag_output = i;
}
}
@@ -120,6 +123,7 @@ draw_bind_vertex_shader(struct draw_context *draw,
draw->vs.vertex_shader = dvs;
draw->vs.num_vs_outputs = dvs->info.num_outputs;
draw->vs.position_output = dvs->position_output;
+ draw->vs.edgeflag_output = dvs->edgeflag_output;
dvs->prepare( dvs, draw );
}
else {
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index 89ae158751a..e3b807ebd0e 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -107,6 +107,7 @@ struct draw_vertex_shader {
struct tgsi_shader_info info;
unsigned position_output;
+ unsigned edgeflag_output;
/* Extracted from shader:
*/
diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c
index 7ee567d4789..d16692584e5 100644
--- a/src/gallium/auxiliary/draw/draw_vs_varient.c
+++ b/src/gallium/auxiliary/draw/draw_vs_varient.c
@@ -147,11 +147,12 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
vsvg->base.vs->run_linear( vsvg->base.vs,
temp_buffer,
temp_buffer,
- (const float (*)[4])vsvg->base.vs->draw->pt.user.constants,
+ (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants,
count,
temp_vertex_stride,
temp_vertex_stride);
+ /* FIXME: geometry shading? */
if (vsvg->base.key.clip) {
/* not really handling clipping, just do the rhw so we can
@@ -207,7 +208,7 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
vsvg->base.vs->run_linear( vsvg->base.vs,
temp_buffer,
temp_buffer,
- (const float (*)[4])vsvg->base.vs->draw->pt.user.constants,
+ (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants,
count,
temp_vertex_stride,
temp_vertex_stride);
diff --git a/src/gallium/auxiliary/gallivm/Makefile b/src/gallium/auxiliary/gallivm/Makefile
deleted file mode 100644
index 5a96d94ec37..00000000000
--- a/src/gallium/auxiliary/gallivm/Makefile
+++ /dev/null
@@ -1,92 +0,0 @@
-# -*-makefile-*-
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = gallivm
-
-
-GALLIVM_SOURCES = \
- gallivm.cpp \
- gallivm_cpu.cpp \
- instructions.cpp \
- loweringpass.cpp \
- tgsitollvm.cpp \
- storage.cpp \
- storagesoa.cpp \
- instructionssoa.cpp
-
-INC_SOURCES = gallivm_builtins.cpp gallivmsoabuiltins.cpp
-
-CPP_SOURCES = \
- $(GALLIVM_SOURCES)
-
-C_SOURCES =
-ASM_SOURCES =
-
-OBJECTS = $(C_SOURCES:.c=.o) \
- $(CPP_SOURCES:.cpp=.o) \
- $(ASM_SOURCES:.S=.o)
-
-### Include directories
-INCLUDES = \
- -I. \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/src/gallium/auxiliary \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/mesa \
- -I$(TOP)/include
-
-
-##### RULES #####
-
-.c.o:
- $(CC) -c $(INCLUDES) $(LLVM_CFLAGS) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.cpp.o:
- $(CXX) -c $(INCLUDES) $(LLVM_CXXFLAGS) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-##### TARGETS #####
-
-default:: depend symlinks $(LIBNAME)
-
-
-$(LIBNAME): $(OBJECTS) Makefile
- $(TOP)/bin/mklib -o $@ -static $(OBJECTS)
-
-
-depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(INC_SOURCES)
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \
- $(ASM_SOURCES) $(INC_SOURCES) 2> /dev/null
-
-
-gallivm_builtins.cpp: llvm_builtins.c
- clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin
- (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
- rm temp1.bin
-
-gallivmsoabuiltins.cpp: soabuiltins.c
- clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin
- (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
- rm temp2.bin
-
-# Emacs tags
-tags:
- etags `find . -name \*.[ch]` `find ../include`
-
-
-# Remove .o and backup files
-clean:
- -rm -f *.o */*.o *~ *.so *~ server/*.o
- -rm -f depend depend.bak
- -rm -f gallivm_builtins.cpp
- -rm -f gallivmsoabuiltins.cpp
-
-symlinks:
-
-
-include depend
diff --git a/src/gallium/auxiliary/gallivm/SConscript b/src/gallium/auxiliary/gallivm/SConscript
deleted file mode 100644
index c0aa51b90a9..00000000000
--- a/src/gallium/auxiliary/gallivm/SConscript
+++ /dev/null
@@ -1,16 +0,0 @@
-Import('*')
-
-gallivm = env.ConvenienceLibrary(
- target = 'gallivm',
- source = [
- 'gallivm.cpp',
- 'gallivm_cpu.cpp',
- 'instructions.cpp',
- 'loweringpass.cpp',
- 'tgsitollvm.cpp',
- 'storage.cpp',
- 'storagesoa.cpp',
- 'instructionssoa.cpp',
- ])
-
-auxiliaries.insert(0, gallivm)
diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
index 5cafe8c3f0c..8f7d3b71004 100644
--- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
+++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
@@ -552,7 +552,7 @@ translate_instruction(llvm::Module *module,
break;
case TGSI_OPCODE_SHL:
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
break;
case TGSI_OPCODE_AND:
break;
@@ -919,7 +919,7 @@ translate_instructionir(llvm::Module *module,
break;
case TGSI_OPCODE_SHL:
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
break;
case TGSI_OPCODE_AND:
break;
diff --git a/src/gallium/auxiliary/indices/Makefile b/src/gallium/auxiliary/indices/Makefile
deleted file mode 100644
index f2ebc3f410a..00000000000
--- a/src/gallium/auxiliary/indices/Makefile
+++ /dev/null
@@ -1,16 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = indices
-
-C_SOURCES = \
- u_indices_gen.c \
- u_unfilled_gen.c
-
-include ../../Makefile.template
-
-u_indices_gen.c: u_indices_gen.py
- python $< > $@
-
-u_unfilled_gen.c: u_unfilled_gen.py
- python $< > $@
diff --git a/src/gallium/auxiliary/indices/SConscript b/src/gallium/auxiliary/indices/SConscript
deleted file mode 100644
index 712e215534f..00000000000
--- a/src/gallium/auxiliary/indices/SConscript
+++ /dev/null
@@ -1,28 +0,0 @@
-Import('*')
-
-from sys import executable as python_cmd
-
-env.CodeGenerate(
- target = 'u_indices_gen.c',
- script = 'u_indices_gen.py',
- source = [],
- command = python_cmd + ' $SCRIPT > $TARGET'
-)
-
-env.CodeGenerate(
- target = 'u_unfilled_gen.c',
- script = 'u_unfilled_gen.py',
- source = [],
- command = python_cmd + ' $SCRIPT > $TARGET'
-)
-
-indices = env.ConvenienceLibrary(
- target = 'indices',
- source = [
-# 'u_indices.c',
-# 'u_unfilled_indices.c',
- 'u_indices_gen.c',
- 'u_unfilled_gen.c',
- ])
-
-auxiliaries.insert(0, indices)
diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile
deleted file mode 100644
index 1c00ba8d986..00000000000
--- a/src/gallium/auxiliary/pipebuffer/Makefile
+++ /dev/null
@@ -1,19 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = pipebuffer
-
-C_SOURCES = \
- pb_buffer_fenced.c \
- pb_buffer_malloc.c \
- pb_bufmgr_alt.c \
- pb_bufmgr_cache.c \
- pb_bufmgr_debug.c \
- pb_bufmgr_fenced.c \
- pb_bufmgr_mm.c \
- pb_bufmgr_ondemand.c \
- pb_bufmgr_pool.c \
- pb_bufmgr_slab.c \
- pb_validate.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/pipebuffer/SConscript b/src/gallium/auxiliary/pipebuffer/SConscript
deleted file mode 100644
index 8e9f06abe45..00000000000
--- a/src/gallium/auxiliary/pipebuffer/SConscript
+++ /dev/null
@@ -1,19 +0,0 @@
-Import('*')
-
-pipebuffer = env.ConvenienceLibrary(
- target = 'pipebuffer',
- source = [
- 'pb_buffer_fenced.c',
- 'pb_buffer_malloc.c',
- 'pb_bufmgr_alt.c',
- 'pb_bufmgr_cache.c',
- 'pb_bufmgr_debug.c',
- 'pb_bufmgr_fenced.c',
- 'pb_bufmgr_mm.c',
- 'pb_bufmgr_ondemand.c',
- 'pb_bufmgr_pool.c',
- 'pb_bufmgr_slab.c',
- 'pb_validate.c',
- ])
-
-auxiliaries.insert(0, pipebuffer)
diff --git a/src/gallium/auxiliary/rbug/Makefile b/src/gallium/auxiliary/rbug/Makefile
deleted file mode 100644
index cd12e8468fc..00000000000
--- a/src/gallium/auxiliary/rbug/Makefile
+++ /dev/null
@@ -1,14 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = rbug
-
-C_SOURCES = \
- rbug_connection.c \
- rbug_core.c \
- rbug_texture.c \
- rbug_context.c \
- rbug_shader.c \
- rbug_demarshal.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/rbug/SConscript b/src/gallium/auxiliary/rbug/SConscript
deleted file mode 100644
index 4a9afb45d3c..00000000000
--- a/src/gallium/auxiliary/rbug/SConscript
+++ /dev/null
@@ -1,14 +0,0 @@
-Import('*')
-
-rbug = env.ConvenienceLibrary(
- target = 'rbug',
- source = [
- 'rbug_core.c',
- 'rbug_shader.c',
- 'rbug_context.c',
- 'rbug_texture.c',
- 'rbug_demarshal.c',
- 'rbug_connection.c',
- ])
-
-auxiliaries.insert(0, rbug)
diff --git a/src/gallium/auxiliary/rtasm/Makefile b/src/gallium/auxiliary/rtasm/Makefile
deleted file mode 100644
index ab8ea464c6e..00000000000
--- a/src/gallium/auxiliary/rtasm/Makefile
+++ /dev/null
@@ -1,13 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = rtasm
-
-C_SOURCES = \
- rtasm_cpu.c \
- rtasm_execmem.c \
- rtasm_x86sse.c \
- rtasm_ppc.c \
- rtasm_ppc_spe.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/rtasm/SConscript b/src/gallium/auxiliary/rtasm/SConscript
deleted file mode 100644
index eb48368accb..00000000000
--- a/src/gallium/auxiliary/rtasm/SConscript
+++ /dev/null
@@ -1,13 +0,0 @@
-Import('*')
-
-rtasm = env.ConvenienceLibrary(
- target = 'rtasm',
- source = [
- 'rtasm_cpu.c',
- 'rtasm_execmem.c',
- 'rtasm_x86sse.c',
- 'rtasm_ppc.c',
- 'rtasm_ppc_spe.c',
- ])
-
-auxiliaries.insert(0, rtasm)
diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
index 01811d50114..ffed768f979 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
@@ -41,6 +41,12 @@
#define MAP_ANONYMOUS MAP_ANON
#endif
+#if defined(PIPE_OS_WINDOWS)
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN 1
+#endif
+#include <windows.h>
+#endif
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
@@ -118,7 +124,29 @@ rtasm_exec_free(void *addr)
}
-#else /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */
+#elif defined(PIPE_OS_WINDOWS)
+
+
+/*
+ * Avoid Data Execution Prevention.
+ */
+
+void *
+rtasm_exec_malloc(size_t size)
+{
+ return VirtualAlloc(NULL, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
+}
+
+
+void
+rtasm_exec_free(void *addr)
+{
+ VirtualFree(addr, 0, MEM_RELEASE);
+}
+
+
+#else
+
/*
* Just use regular memory.
@@ -138,4 +166,4 @@ rtasm_exec_free(void *addr)
}
-#endif /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */
+#endif
diff --git a/src/gallium/auxiliary/sct/Makefile b/src/gallium/auxiliary/sct/Makefile
deleted file mode 100644
index a7d111b6891..00000000000
--- a/src/gallium/auxiliary/sct/Makefile
+++ /dev/null
@@ -1,9 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = sct
-
-C_SOURCES = \
- sct.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/sct/SConscript b/src/gallium/auxiliary/sct/SConscript
deleted file mode 100644
index 76927d973f8..00000000000
--- a/src/gallium/auxiliary/sct/SConscript
+++ /dev/null
@@ -1,9 +0,0 @@
-Import('*')
-
-sct = env.ConvenienceLibrary(
- target = 'sct',
- source = [
- 'sct.c'
- ])
-
-auxiliaries.insert(0, sct)
diff --git a/src/gallium/auxiliary/sct/sct.c b/src/gallium/auxiliary/sct/sct.c
deleted file mode 100644
index 722d2b7e66e..00000000000
--- a/src/gallium/auxiliary/sct/sct.c
+++ /dev/null
@@ -1,453 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "util/u_memory.h"
-#include "pipe/p_state.h"
-#include "sct.h"
-
-
-struct texture_list
-{
- struct pipe_texture *texture;
- struct texture_list *next;
-};
-
-
-
-#define MAX_SURFACES ((PIPE_MAX_COLOR_BUFS) + 1)
-
-struct sct_context
-{
- const struct pipe_context *context;
-
- /** surfaces the context is drawing into */
- struct pipe_surface *surfaces[MAX_SURFACES];
-
- /** currently bound textures */
- struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
-
- /** previously bound textures, used but not flushed */
- struct texture_list *textures_used;
-
- boolean needs_flush;
-
- struct sct_context *next;
-};
-
-
-
-struct sct_surface
-{
- const struct pipe_surface *surface;
-
- /** list of contexts drawing to this surface */
- struct sct_context_list *contexts;
-
- struct sct_surface *next;
-};
-
-
-
-/**
- * Find the surface_info for the given pipe_surface
- */
-static struct sct_surface *
-find_surface_info(struct surface_context_tracker *sct,
- const struct pipe_surface *surface)
-{
- struct sct_surface *si;
- for (si = sct->surfaces; si; si = si->next)
- if (si->surface == surface)
- return si;
- return NULL;
-}
-
-
-/**
- * As above, but create new surface_info if surface is new.
- */
-static struct sct_surface *
-find_create_surface_info(struct surface_context_tracker *sct,
- const struct pipe_surface *surface)
-{
- struct sct_surface *si = find_surface_info(sct, surface);
- if (si)
- return si;
-
- /* alloc new */
- si = CALLOC_STRUCT(sct_surface);
- if (si) {
- si->surface = surface;
-
- /* insert at head */
- si->next = sct->surfaces;
- sct->surfaces = si;
- }
-
- return si;
-}
-
-
-/**
- * Find a context_info for the given context.
- */
-static struct sct_context *
-find_context_info(struct surface_context_tracker *sct,
- const struct pipe_context *context)
-{
- struct sct_context *ci;
- for (ci = sct->contexts; ci; ci = ci->next)
- if (ci->context == context)
- return ci;
- return NULL;
-}
-
-
-/**
- * As above, but create new context_info if context is new.
- */
-static struct sct_context *
-find_create_context_info(struct surface_context_tracker *sct,
- const struct pipe_context *context)
-{
- struct sct_context *ci = find_context_info(sct, context);
- if (ci)
- return ci;
-
- /* alloc new */
- ci = CALLOC_STRUCT(sct_context);
- if (ci) {
- ci->context = context;
-
- /* insert at head */
- ci->next = sct->contexts;
- sct->contexts = ci;
- }
-
- return ci;
-}
-
-
-/**
- * Is the context already bound to the surface?
- */
-static boolean
-find_surface_context(const struct sct_surface *si,
- const struct pipe_context *context)
-{
- const struct sct_context_list *cl;
- for (cl = si->contexts; cl; cl = cl->next) {
- if (cl->context == context) {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-
-/**
- * Add a context to the list of contexts associated with a surface.
- */
-static void
-add_context_to_surface(struct sct_surface *si,
- const struct pipe_context *context)
-{
- struct sct_context_list *cl = CALLOC_STRUCT(sct_context_list);
- if (cl) {
- cl->context = context;
- /* insert at head of list of contexts */
- cl->next = si->contexts;
- si->contexts = cl;
- }
-}
-
-
-/**
- * Remove a context from the list of contexts associated with a surface.
- */
-static void
-remove_context_from_surface(struct sct_surface *si,
- const struct pipe_context *context)
-{
- struct sct_context_list *prev = NULL, *curr, *next;
-
- for (curr = si->contexts; curr; curr = next) {
- if (curr->context == context) {
- /* remove */
- if (prev)
- prev->next = curr->next;
- else
- si->contexts = curr->next;
- next = curr->next;
- FREE(curr);
- }
- else {
- prev = curr;
- next = curr->next;
- }
- }
-}
-
-
-/**
- * Unbind context from surface.
- */
-static void
-unbind_context_surface(struct surface_context_tracker *sct,
- struct pipe_context *context,
- struct pipe_surface *surface)
-{
- struct sct_surface *si = find_surface_info(sct, surface);
- if (si) {
- remove_context_from_surface(si, context);
- }
-}
-
-
-/**
- * Bind context to a set of surfaces (color + Z).
- * Like MakeCurrent().
- */
-void
-sct_bind_surfaces(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint num_surf,
- struct pipe_surface **surfaces)
-{
- struct sct_context *ci = find_create_context_info(sct, context);
- uint i;
-
- if (!ci) {
- return; /* out of memory */
- }
-
- /* unbind currently bound surfaces */
- for (i = 0; i < MAX_SURFACES; i++) {
- if (ci->surfaces[i]) {
- unbind_context_surface(sct, context, ci->surfaces[i]);
- }
- }
-
- /* bind new surfaces */
- for (i = 0; i < num_surf; i++) {
- struct sct_surface *si = find_create_surface_info(sct, surfaces[i]);
- if (!find_surface_context(si, context)) {
- add_context_to_surface(si, context);
- }
- }
-}
-
-
-/**
- * Return list of contexts bound to a surface.
- */
-const struct sct_context_list *
-sct_get_surface_contexts(struct surface_context_tracker *sct,
- const struct pipe_surface *surface)
-{
- const struct sct_surface *si = find_surface_info(sct, surface);
- return si->contexts;
-}
-
-
-
-static boolean
-find_texture(const struct sct_context *ci,
- const struct pipe_texture *texture)
-{
- const struct texture_list *tl;
-
- for (tl = ci->textures_used; tl; tl = tl->next) {
- if (tl->texture == texture) {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-
-/**
- * Add the given texture to the context's list of used textures.
- */
-static void
-add_texture_used(struct sct_context *ci,
- struct pipe_texture *texture)
-{
- if (!find_texture(ci, texture)) {
- /* add to list */
- struct texture_list *tl = CALLOC_STRUCT(texture_list);
- if (tl) {
- pipe_texture_reference(&tl->texture, texture);
- /* insert at head */
- tl->next = ci->textures_used;
- ci->textures_used = tl;
- }
- }
-}
-
-
-/**
- * Bind a texture to a rendering context.
- */
-void
-sct_bind_texture(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint unit,
- struct pipe_texture *tex)
-{
- struct sct_context *ci = find_context_info(sct, context);
-
- if (ci->textures[unit] != tex) {
- /* put texture on the 'used' list */
- add_texture_used(ci, tex);
- /* bind new */
- pipe_texture_reference(&ci->textures[unit], tex);
- }
-}
-
-
-/**
- * Check if the given texture has been used by the rendering context
- * since the last call to sct_flush_textures().
- */
-boolean
-sct_is_texture_used(struct surface_context_tracker *sct,
- const struct pipe_context *context,
- const struct pipe_texture *texture)
-{
- const struct sct_context *ci = find_context_info(sct, context);
- return find_texture(ci, texture);
-}
-
-
-/**
- * To be called when the image contents of a texture are changed, such
- * as for gl[Copy]TexSubImage().
- * XXX this may not be needed
- */
-void
-sct_update_texture(struct pipe_texture *tex)
-{
-
-}
-
-
-/**
- * When a scene is flushed/rendered we can release the list of
- * used textures.
- */
-void
-sct_flush_textures(struct surface_context_tracker *sct,
- struct pipe_context *context)
-{
- struct sct_context *ci = find_context_info(sct, context);
- struct texture_list *tl, *next;
- uint i;
-
- for (tl = ci->textures_used; tl; tl = next) {
- next = tl->next;
- pipe_texture_reference(&tl->texture, NULL);
- FREE(tl);
- }
- ci->textures_used = NULL;
-
- /* put the currently bound textures on the 'used' list */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- add_texture_used(ci, ci->textures[i]);
- }
-}
-
-
-
-void
-sct_destroy_context(struct surface_context_tracker *sct,
- struct pipe_context *context)
-{
- /* XXX should we require an unbinding first? */
- {
- struct sct_surface *si;
- for (si = sct->surfaces; si; si = si->next) {
- remove_context_from_surface(si, context);
- }
- }
-
- /* remove context from context_info list */
- {
- struct sct_context *ci, *next, *prev = NULL;
- for (ci = sct->contexts; ci; ci = next) {
- next = ci->next;
- if (ci->context == context) {
- if (prev)
- prev->next = ci->next;
- else
- sct->contexts = ci->next;
- FREE(ci);
- }
- else {
- prev = ci;
- }
- }
- }
-
-}
-
-
-void
-sct_destroy_surface(struct surface_context_tracker *sct,
- struct pipe_surface *surface)
-{
- if (1) {
- /* debug/sanity: no context should be bound to surface */
- struct sct_context *ci;
- uint i;
- for (ci = sct->contexts; ci; ci = ci->next) {
- for (i = 0; i < MAX_SURFACES; i++) {
- assert(ci->surfaces[i] != surface);
- }
- }
- }
-
- /* remove surface from sct_surface list */
- {
- struct sct_surface *si, *next, *prev = NULL;
- for (si = sct->surfaces; si; si = next) {
- next = si->next;
- if (si->surface == surface) {
- /* unlink */
- if (prev)
- prev->next = si->next;
- else
- sct->surfaces = si->next;
- FREE(si);
- }
- else {
- prev = si;
- }
- }
- }
-}
diff --git a/src/gallium/auxiliary/sct/sct.h b/src/gallium/auxiliary/sct/sct.h
deleted file mode 100644
index cf7c4d3bdfd..00000000000
--- a/src/gallium/auxiliary/sct/sct.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Surface/Context Tracking
- *
- * For some drivers, we need to monitor the binding between contexts and
- * surfaces/textures.
- * This code may evolve quite a bit...
- */
-
-
-#ifndef SCT_H
-#define SCT_H
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-struct pipe_context;
-struct pipe_surface;
-
-struct sct_context;
-struct sct_surface;
-
-
-/**
- * Per-device info, basically
- */
-struct surface_context_tracker
-{
- struct sct_context *contexts;
- struct sct_surface *surfaces;
-};
-
-
-
-/**
- * Simple linked list of contexts
- */
-struct sct_context_list
-{
- const struct pipe_context *context;
- struct sct_context_list *next;
-};
-
-
-
-extern void
-sct_bind_surfaces(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint num_surf,
- struct pipe_surface **surfaces);
-
-
-extern void
-sct_bind_texture(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint unit,
- struct pipe_texture *texture);
-
-
-extern void
-sct_update_texture(struct pipe_texture *tex);
-
-
-extern boolean
-sct_is_texture_used(struct surface_context_tracker *sct,
- const struct pipe_context *context,
- const struct pipe_texture *texture);
-
-extern void
-sct_flush_textures(struct surface_context_tracker *sct,
- struct pipe_context *context);
-
-
-extern const struct sct_context_list *
-sct_get_surface_contexts(struct surface_context_tracker *sct,
- const struct pipe_surface *surf);
-
-
-extern void
-sct_destroy_context(struct surface_context_tracker *sct,
- struct pipe_context *context);
-
-
-extern void
-sct_destroy_surface(struct surface_context_tracker *sct,
- struct pipe_surface *surface);
-
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* SCT_H */
diff --git a/src/gallium/auxiliary/sct/usage.c b/src/gallium/auxiliary/sct/usage.c
deleted file mode 100644
index 6227f199628..00000000000
--- a/src/gallium/auxiliary/sct/usage.c
+++ /dev/null
@@ -1,61 +0,0 @@
-/* surface / context tracking */
-
-
-/*
-
-context A:
- render to texture T
-
-context B:
- texture from T
-
------------------------
-
-flush surface:
- which contexts are bound to the surface?
-
------------------------
-
-glTexSubImage():
- which contexts need to be flushed?
-
- */
-
-
-/*
-
-in MakeCurrent():
-
- call sct_bind_surfaces(context, list of surfaces) to update the
- dependencies between context and surfaces
-
-
-in SurfaceFlush(), or whatever it is in D3D:
-
- call sct_get_surface_contexts(surface) to get a list of contexts
- which are currently bound to the surface.
-
-
-
-in BindTexture():
-
- call sct_bind_texture(context, texture) to indicate that the texture
- is used in the scene.
-
-
-in glTexSubImage() or RenderToTexture():
-
- call sct_is_texture_used(context, texture) to determine if the texture
- has been used in the scene, but the scene's not flushed. If TRUE is
- returned it means the scene has to be rendered/flushed before the contents
- of the texture can be changed.
-
-
-in psb_scene_flush/terminate():
-
- call sct_flush_textures(context) to tell the SCT that the textures which
- were used in the scene can be released.
-
-
-
-*/
diff --git a/src/gallium/auxiliary/tgsi/Makefile b/src/gallium/auxiliary/tgsi/Makefile
deleted file mode 100644
index 5f0a580b096..00000000000
--- a/src/gallium/auxiliary/tgsi/Makefile
+++ /dev/null
@@ -1,22 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = tgsi
-
-C_SOURCES = \
- tgsi_sanity.c \
- tgsi_build.c \
- tgsi_dump.c \
- tgsi_exec.c \
- tgsi_info.c \
- tgsi_iterate.c \
- tgsi_parse.c \
- tgsi_ppc.c \
- tgsi_scan.c \
- tgsi_sse2.c \
- tgsi_text.c \
- tgsi_transform.c \
- tgsi_ureg.c \
- tgsi_util.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/tgsi/SConscript b/src/gallium/auxiliary/tgsi/SConscript
deleted file mode 100644
index b6bc2924f06..00000000000
--- a/src/gallium/auxiliary/tgsi/SConscript
+++ /dev/null
@@ -1,23 +0,0 @@
-Import('*')
-
-tgsi = env.ConvenienceLibrary(
- target = 'tgsi',
- source = [
- 'tgsi_build.c',
- 'tgsi_dump.c',
- 'tgsi_dump_c.c',
- 'tgsi_exec.c',
- 'tgsi_info.c',
- 'tgsi_iterate.c',
- 'tgsi_parse.c',
- 'tgsi_sanity.c',
- 'tgsi_scan.c',
- 'tgsi_ppc.c',
- 'tgsi_sse2.c',
- 'tgsi_text.c',
- 'tgsi_transform.c',
- 'tgsi_ureg.c',
- 'tgsi_util.c',
- ])
-
-auxiliaries.insert(0, tgsi)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c
index 92903fe57f3..de9cbc86305 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_build.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_build.c
@@ -1025,7 +1025,7 @@ tgsi_build_full_property(
size++;
*property = tgsi_build_property(
- TGSI_PROPERTY_GS_INPUT_PRIM,
+ full_prop->Property.PropertyName,
header );
assert( full_prop->Property.NrTokens <= 8 + 1 );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c
index ba1357697d1..e2e5394f86f 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c
@@ -121,12 +121,16 @@ static const char *semantic_names[] =
"PSIZE",
"GENERIC",
"NORMAL",
- "FACE"
+ "FACE",
+ "EDGEFLAG",
+ "PRIM_ID"
};
static const char *immediate_type_names[] =
{
- "FLT32"
+ "FLT32",
+ "UINT32",
+ "INT32"
};
static const char *swizzle_names[] =
@@ -173,13 +177,19 @@ static const char *primitive_names[] =
static void
-_dump_register(
+_dump_register_decl(
struct dump_ctx *ctx,
uint file,
int first,
int last )
{
ENM( file, file_names );
+
+ /* all geometry shader inputs are two dimensional */
+ if (file == TGSI_FILE_INPUT &&
+ ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY)
+ TXT("[]");
+
CHR( '[' );
SID( first );
if (first != last) {
@@ -190,6 +200,52 @@ _dump_register(
}
static void
+_dump_register_dst(
+ struct dump_ctx *ctx,
+ uint file,
+ int index)
+{
+ ENM( file, file_names );
+
+ CHR( '[' );
+ SID( index );
+ CHR( ']' );
+}
+
+
+static void
+_dump_register_src(
+ struct dump_ctx *ctx,
+ const struct tgsi_full_src_register *src )
+{
+ if (src->Register.Indirect) {
+ ENM( src->Register.File, file_names );
+ CHR( '[' );
+ ENM( src->Indirect.File, file_names );
+ CHR( '[' );
+ SID( src->Indirect.Index );
+ TXT( "]." );
+ ENM( src->Indirect.SwizzleX, swizzle_names );
+ if (src->Register.Index != 0) {
+ if (src->Register.Index > 0)
+ CHR( '+' );
+ SID( src->Register.Index );
+ }
+ CHR( ']' );
+ } else {
+ ENM( src->Register.File, file_names );
+ CHR( '[' );
+ SID( src->Register.Index );
+ CHR( ']' );
+ }
+ if (src->Register.Dimension) {
+ CHR( '[' );
+ SID( src->Dimension.Index );
+ CHR( ']' );
+ }
+}
+
+static void
_dump_register_ind(
struct dump_ctx *ctx,
uint file,
@@ -243,7 +299,7 @@ iter_declaration(
TXT( "DCL " );
- _dump_register(
+ _dump_register_decl(
ctx,
decl->Declaration.File,
decl->Range.First,
@@ -358,6 +414,12 @@ iter_immediate(
case TGSI_IMM_FLOAT32:
FLT( imm->u[i].Float );
break;
+ case TGSI_IMM_UINT32:
+ UID(imm->u[i].Uint);
+ break;
+ case TGSI_IMM_INT32:
+ SID(imm->u[i].Int);
+ break;
default:
assert( 0 );
}
@@ -434,10 +496,9 @@ iter_instruction(
dst->Indirect.SwizzleX );
}
else {
- _dump_register(
+ _dump_register_dst(
ctx,
dst->Register.File,
- dst->Register.Index,
dst->Register.Index );
}
_dump_writemask( ctx, dst->Register.WriteMask );
@@ -453,26 +514,11 @@ iter_instruction(
CHR( ' ' );
if (src->Register.Negate)
- TXT( "-(" );
+ CHR( '-' );
if (src->Register.Absolute)
CHR( '|' );
- if (src->Register.Indirect) {
- _dump_register_ind(
- ctx,
- src->Register.File,
- src->Register.Index,
- src->Indirect.File,
- src->Indirect.Index,
- src->Indirect.SwizzleX );
- }
- else {
- _dump_register(
- ctx,
- src->Register.File,
- src->Register.Index,
- src->Register.Index );
- }
+ _dump_register_src(ctx, src);
if (src->Register.SwizzleX != TGSI_SWIZZLE_X ||
src->Register.SwizzleY != TGSI_SWIZZLE_Y ||
@@ -487,8 +533,6 @@ iter_instruction(
if (src->Register.Absolute)
CHR( '|' );
- if (src->Register.Negate)
- CHR( ')' );
first_reg = FALSE;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index 717358620c5..f43233bdb49 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -2,6 +2,7 @@
*
* Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2009-2010 VMware, Inc. All rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -60,6 +61,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
+
#define FAST_MATH 1
#define TILE_TOP_LEFT 0
@@ -67,11 +69,329 @@
#define TILE_BOTTOM_LEFT 2
#define TILE_BOTTOM_RIGHT 3
+static void
+micro_abs(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = fabsf(src->f[0]);
+ dst->f[1] = fabsf(src->f[1]);
+ dst->f[2] = fabsf(src->f[2]);
+ dst->f[3] = fabsf(src->f[3]);
+}
+
+static void
+micro_arl(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = (int)floorf(src->f[0]);
+ dst->i[1] = (int)floorf(src->f[1]);
+ dst->i[2] = (int)floorf(src->f[2]);
+ dst->i[3] = (int)floorf(src->f[3]);
+}
+
+static void
+micro_arr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = (int)floorf(src->f[0] + 0.5f);
+ dst->i[1] = (int)floorf(src->f[1] + 0.5f);
+ dst->i[2] = (int)floorf(src->f[2] + 0.5f);
+ dst->i[3] = (int)floorf(src->f[3] + 0.5f);
+}
+
+static void
+micro_ceil(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = ceilf(src->f[0]);
+ dst->f[1] = ceilf(src->f[1]);
+ dst->f[2] = ceilf(src->f[2]);
+ dst->f[3] = ceilf(src->f[3]);
+}
+
+static void
+micro_cos(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = cosf(src->f[0]);
+ dst->f[1] = cosf(src->f[1]);
+ dst->f[2] = cosf(src->f[2]);
+ dst->f[3] = cosf(src->f[3]);
+}
+
+static void
+micro_ddx(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] =
+ dst->f[1] =
+ dst->f[2] =
+ dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT];
+}
+
+static void
+micro_ddy(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] =
+ dst->f[1] =
+ dst->f[2] =
+ dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT];
+}
+
+static void
+micro_exp2(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+#if FAST_MATH
+ dst->f[0] = util_fast_exp2(src->f[0]);
+ dst->f[1] = util_fast_exp2(src->f[1]);
+ dst->f[2] = util_fast_exp2(src->f[2]);
+ dst->f[3] = util_fast_exp2(src->f[3]);
+#else
+#if DEBUG
+ /* Inf is okay for this instruction, so clamp it to silence assertions. */
+ uint i;
+ union tgsi_exec_channel clamped;
+
+ for (i = 0; i < 4; i++) {
+ if (src->f[i] > 127.99999f) {
+ clamped.f[i] = 127.99999f;
+ } else if (src->f[i] < -126.99999f) {
+ clamped.f[i] = -126.99999f;
+ } else {
+ clamped.f[i] = src->f[i];
+ }
+ }
+ src = &clamped;
+#endif /* DEBUG */
+
+ dst->f[0] = powf(2.0f, src->f[0]);
+ dst->f[1] = powf(2.0f, src->f[1]);
+ dst->f[2] = powf(2.0f, src->f[2]);
+ dst->f[3] = powf(2.0f, src->f[3]);
+#endif /* FAST_MATH */
+}
+
+static void
+micro_flr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = floorf(src->f[0]);
+ dst->f[1] = floorf(src->f[1]);
+ dst->f[2] = floorf(src->f[2]);
+ dst->f[3] = floorf(src->f[3]);
+}
+
+static void
+micro_frc(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src->f[0] - floorf(src->f[0]);
+ dst->f[1] = src->f[1] - floorf(src->f[1]);
+ dst->f[2] = src->f[2] - floorf(src->f[2]);
+ dst->f[3] = src->f[3] - floorf(src->f[3]);
+}
+
+static void
+micro_iabs(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src->i[0] >= 0 ? src->i[0] : -src->i[0];
+ dst->i[1] = src->i[1] >= 0 ? src->i[1] : -src->i[1];
+ dst->i[2] = src->i[2] >= 0 ? src->i[2] : -src->i[2];
+ dst->i[3] = src->i[3] >= 0 ? src->i[3] : -src->i[3];
+}
+
+static void
+micro_ineg(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = -src->i[0];
+ dst->i[1] = -src->i[1];
+ dst->i[2] = -src->i[2];
+ dst->i[3] = -src->i[3];
+}
+
+static void
+micro_lg2(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+#if FAST_MATH
+ dst->f[0] = util_fast_log2(src->f[0]);
+ dst->f[1] = util_fast_log2(src->f[1]);
+ dst->f[2] = util_fast_log2(src->f[2]);
+ dst->f[3] = util_fast_log2(src->f[3]);
+#else
+ dst->f[0] = logf(src->f[0]) * 1.442695f;
+ dst->f[1] = logf(src->f[1]) * 1.442695f;
+ dst->f[2] = logf(src->f[2]) * 1.442695f;
+ dst->f[3] = logf(src->f[3]) * 1.442695f;
+#endif
+}
+
+static void
+micro_lrp(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] * (src[1].f[0] - src[2].f[0]) + src[2].f[0];
+ dst->f[1] = src[0].f[1] * (src[1].f[1] - src[2].f[1]) + src[2].f[1];
+ dst->f[2] = src[0].f[2] * (src[1].f[2] - src[2].f[2]) + src[2].f[2];
+ dst->f[3] = src[0].f[3] * (src[1].f[3] - src[2].f[3]) + src[2].f[3];
+}
+
+static void
+micro_mad(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] * src[1].f[0] + src[2].f[0];
+ dst->f[1] = src[0].f[1] * src[1].f[1] + src[2].f[1];
+ dst->f[2] = src[0].f[2] * src[1].f[2] + src[2].f[2];
+ dst->f[3] = src[0].f[3] * src[1].f[3] + src[2].f[3];
+}
+
+static void
+micro_mov(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src->u[0];
+ dst->u[1] = src->u[1];
+ dst->u[2] = src->u[2];
+ dst->u[3] = src->u[3];
+}
+
+static void
+micro_rcp(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = 1.0f / src->f[0];
+ dst->f[1] = 1.0f / src->f[1];
+ dst->f[2] = 1.0f / src->f[2];
+ dst->f[3] = 1.0f / src->f[3];
+}
+
+static void
+micro_rnd(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = floorf(src->f[0] + 0.5f);
+ dst->f[1] = floorf(src->f[1] + 0.5f);
+ dst->f[2] = floorf(src->f[2] + 0.5f);
+ dst->f[3] = floorf(src->f[3] + 0.5f);
+}
+
+static void
+micro_rsq(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = 1.0f / sqrtf(fabsf(src->f[0]));
+ dst->f[1] = 1.0f / sqrtf(fabsf(src->f[1]));
+ dst->f[2] = 1.0f / sqrtf(fabsf(src->f[2]));
+ dst->f[3] = 1.0f / sqrtf(fabsf(src->f[3]));
+}
+
+static void
+micro_seq(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] == src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] == src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] == src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] == src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sge(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] >= src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] >= src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] >= src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] >= src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sgn(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f;
+ dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f;
+ dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f;
+ dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f;
+}
+
+static void
+micro_sgt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] > src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] > src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] > src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] > src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sin(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = sinf(src->f[0]);
+ dst->f[1] = sinf(src->f[1]);
+ dst->f[2] = sinf(src->f[2]);
+ dst->f[3] = sinf(src->f[3]);
+}
+
+static void
+micro_sle(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] <= src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] <= src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] <= src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] <= src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_slt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] < src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] < src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] < src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] < src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sne(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] != src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] != src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] != src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] != src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_trunc(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = (float)(int)src->f[0];
+ dst->f[1] = (float)(int)src->f[1];
+ dst->f[2] = (float)(int)src->f[2];
+ dst->f[3] = (float)(int)src->f[3];
+}
+
+
#define CHAN_X 0
#define CHAN_Y 1
#define CHAN_Z 2
#define CHAN_W 3
+enum tgsi_exec_datatype {
+ TGSI_EXEC_DATA_FLOAT,
+ TGSI_EXEC_DATA_INT,
+ TGSI_EXEC_DATA_UINT
+};
+
/*
* Shorthand locations of various utility registers (_I = Index, _C = Channel)
*/
@@ -123,23 +443,19 @@
/** The execution mask depends on the conditional mask and the loop mask */
#define UPDATE_EXEC_MASK(MACH) \
- MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->FuncMask
+ MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->Switch.mask & MACH->FuncMask
static const union tgsi_exec_channel ZeroVec =
{ { 0.0, 0.0, 0.0, 0.0 } };
-#ifdef DEBUG
-static void
-check_inf_or_nan(const union tgsi_exec_channel *chan)
-{
- assert(!util_is_inf_or_nan(chan->f[0]));
- assert(!util_is_inf_or_nan(chan->f[1]));
- assert(!util_is_inf_or_nan(chan->f[2]));
- assert(!util_is_inf_or_nan(chan->f[3]));
-}
-#endif
+#define CHECK_INF_OR_NAN(chan) do {\
+ assert(!util_is_inf_or_nan((chan)->f[0]));\
+ assert(!util_is_inf_or_nan((chan)->f[1]));\
+ assert(!util_is_inf_or_nan((chan)->f[2]));\
+ assert(!util_is_inf_or_nan((chan)->f[3]));\
+ } while (0)
#ifdef DEBUG
@@ -292,6 +608,14 @@ tgsi_exec_machine_bind_shader(
* sizeof(struct tgsi_full_declaration));
maxDeclarations += 10;
}
+ if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_OUTPUT) {
+ unsigned reg;
+ for (reg = parse.FullToken.FullDeclaration.Range.First;
+ reg <= parse.FullToken.FullDeclaration.Range.Last;
+ ++reg) {
+ ++mach->NumOutputs;
+ }
+ }
memcpy(declarations + numDeclarations,
&parse.FullToken.FullDeclaration,
sizeof(declarations[0]));
@@ -372,6 +696,7 @@ tgsi_exec_machine_create( void )
memset(mach, 0, sizeof(*mach));
mach->Addrs = &mach->Temps[TGSI_EXEC_TEMP_ADDR];
+ mach->MaxGeometryShaderOutputs = TGSI_MAX_TOTAL_VERTICES;
mach->Predicates = &mach->Temps[TGSI_EXEC_TEMP_P0];
/* Setup constants. */
@@ -413,18 +738,6 @@ tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach)
align_free(mach);
}
-
-static void
-micro_abs(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = fabsf( src->f[0] );
- dst->f[1] = fabsf( src->f[1] );
- dst->f[2] = fabsf( src->f[2] );
- dst->f[3] = fabsf( src->f[3] );
-}
-
static void
micro_add(
union tgsi_exec_channel *dst,
@@ -437,76 +750,6 @@ micro_add(
dst->f[3] = src0->f[3] + src1->f[3];
}
-#if 0
-static void
-micro_iadd(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] + src1->i[0];
- dst->i[1] = src0->i[1] + src1->i[1];
- dst->i[2] = src0->i[2] + src1->i[2];
- dst->i[3] = src0->i[3] + src1->i[3];
-}
-#endif
-
-static void
-micro_and(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] & src1->u[0];
- dst->u[1] = src0->u[1] & src1->u[1];
- dst->u[2] = src0->u[2] & src1->u[2];
- dst->u[3] = src0->u[3] & src1->u[3];
-}
-
-static void
-micro_ceil(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = ceilf( src->f[0] );
- dst->f[1] = ceilf( src->f[1] );
- dst->f[2] = ceilf( src->f[2] );
- dst->f[3] = ceilf( src->f[3] );
-}
-
-static void
-micro_cos(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = cosf( src->f[0] );
- dst->f[1] = cosf( src->f[1] );
- dst->f[2] = cosf( src->f[2] );
- dst->f[3] = cosf( src->f[3] );
-}
-
-static void
-micro_ddx(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] =
- dst->f[1] =
- dst->f[2] =
- dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT];
-}
-
-static void
-micro_ddy(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] =
- dst->f[1] =
- dst->f[2] =
- dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT];
-}
-
static void
micro_div(
union tgsi_exec_channel *dst,
@@ -527,99 +770,6 @@ micro_div(
}
}
-#if 0
-static void
-micro_udiv(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] / src1->u[0];
- dst->u[1] = src0->u[1] / src1->u[1];
- dst->u[2] = src0->u[2] / src1->u[2];
- dst->u[3] = src0->u[3] / src1->u[3];
-}
-#endif
-
-static void
-micro_eq(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->f[0] = src0->f[0] == src1->f[0] ? src2->f[0] : src3->f[0];
- dst->f[1] = src0->f[1] == src1->f[1] ? src2->f[1] : src3->f[1];
- dst->f[2] = src0->f[2] == src1->f[2] ? src2->f[2] : src3->f[2];
- dst->f[3] = src0->f[3] == src1->f[3] ? src2->f[3] : src3->f[3];
-}
-
-#if 0
-static void
-micro_ieq(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->i[0] = src0->i[0] == src1->i[0] ? src2->i[0] : src3->i[0];
- dst->i[1] = src0->i[1] == src1->i[1] ? src2->i[1] : src3->i[1];
- dst->i[2] = src0->i[2] == src1->i[2] ? src2->i[2] : src3->i[2];
- dst->i[3] = src0->i[3] == src1->i[3] ? src2->i[3] : src3->i[3];
-}
-#endif
-
-static void
-micro_exp2(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src)
-{
-#if FAST_MATH
- dst->f[0] = util_fast_exp2( src->f[0] );
- dst->f[1] = util_fast_exp2( src->f[1] );
- dst->f[2] = util_fast_exp2( src->f[2] );
- dst->f[3] = util_fast_exp2( src->f[3] );
-#else
-
-#if DEBUG
- /* Inf is okay for this instruction, so clamp it to silence assertions. */
- uint i;
- union tgsi_exec_channel clamped;
-
- for (i = 0; i < 4; i++) {
- if (src->f[i] > 127.99999f) {
- clamped.f[i] = 127.99999f;
- } else if (src->f[i] < -126.99999f) {
- clamped.f[i] = -126.99999f;
- } else {
- clamped.f[i] = src->f[i];
- }
- }
- src = &clamped;
-#endif
-
- dst->f[0] = powf( 2.0f, src->f[0] );
- dst->f[1] = powf( 2.0f, src->f[1] );
- dst->f[2] = powf( 2.0f, src->f[2] );
- dst->f[3] = powf( 2.0f, src->f[3] );
-#endif
-}
-
-#if 0
-static void
-micro_f2ut(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->u[0] = (uint) src->f[0];
- dst->u[1] = (uint) src->f[1];
- dst->u[2] = (uint) src->f[2];
- dst->u[3] = (uint) src->f[3];
-}
-#endif
-
static void
micro_float_clamp(union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src)
@@ -647,71 +797,6 @@ micro_float_clamp(union tgsi_exec_channel *dst,
}
static void
-micro_flr(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = floorf( src->f[0] );
- dst->f[1] = floorf( src->f[1] );
- dst->f[2] = floorf( src->f[2] );
- dst->f[3] = floorf( src->f[3] );
-}
-
-static void
-micro_frc(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = src->f[0] - floorf( src->f[0] );
- dst->f[1] = src->f[1] - floorf( src->f[1] );
- dst->f[2] = src->f[2] - floorf( src->f[2] );
- dst->f[3] = src->f[3] - floorf( src->f[3] );
-}
-
-static void
-micro_i2f(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = (float) src->i[0];
- dst->f[1] = (float) src->i[1];
- dst->f[2] = (float) src->i[2];
- dst->f[3] = (float) src->i[3];
-}
-
-static void
-micro_lg2(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
-#if FAST_MATH
- dst->f[0] = util_fast_log2( src->f[0] );
- dst->f[1] = util_fast_log2( src->f[1] );
- dst->f[2] = util_fast_log2( src->f[2] );
- dst->f[3] = util_fast_log2( src->f[3] );
-#else
- dst->f[0] = logf( src->f[0] ) * 1.442695f;
- dst->f[1] = logf( src->f[1] ) * 1.442695f;
- dst->f[2] = logf( src->f[2] ) * 1.442695f;
- dst->f[3] = logf( src->f[3] ) * 1.442695f;
-#endif
-}
-
-static void
-micro_le(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->f[0] = src0->f[0] <= src1->f[0] ? src2->f[0] : src3->f[0];
- dst->f[1] = src0->f[1] <= src1->f[1] ? src2->f[1] : src3->f[1];
- dst->f[2] = src0->f[2] <= src1->f[2] ? src2->f[2] : src3->f[2];
- dst->f[3] = src0->f[3] <= src1->f[3] ? src2->f[3] : src3->f[3];
-}
-
-static void
micro_lt(
union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src0,
@@ -725,38 +810,6 @@ micro_lt(
dst->f[3] = src0->f[3] < src1->f[3] ? src2->f[3] : src3->f[3];
}
-#if 0
-static void
-micro_ilt(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->i[0] = src0->i[0] < src1->i[0] ? src2->i[0] : src3->i[0];
- dst->i[1] = src0->i[1] < src1->i[1] ? src2->i[1] : src3->i[1];
- dst->i[2] = src0->i[2] < src1->i[2] ? src2->i[2] : src3->i[2];
- dst->i[3] = src0->i[3] < src1->i[3] ? src2->i[3] : src3->i[3];
-}
-#endif
-
-#if 0
-static void
-micro_ult(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->u[0] = src0->u[0] < src1->u[0] ? src2->u[0] : src3->u[0];
- dst->u[1] = src0->u[1] < src1->u[1] ? src2->u[1] : src3->u[1];
- dst->u[2] = src0->u[2] < src1->u[2] ? src2->u[2] : src3->u[2];
- dst->u[3] = src0->u[3] < src1->u[3] ? src2->u[3] : src3->u[3];
-}
-#endif
-
static void
micro_max(
union tgsi_exec_channel *dst,
@@ -769,34 +822,6 @@ micro_max(
dst->f[3] = src0->f[3] > src1->f[3] ? src0->f[3] : src1->f[3];
}
-#if 0
-static void
-micro_imax(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] > src1->i[0] ? src0->i[0] : src1->i[0];
- dst->i[1] = src0->i[1] > src1->i[1] ? src0->i[1] : src1->i[1];
- dst->i[2] = src0->i[2] > src1->i[2] ? src0->i[2] : src1->i[2];
- dst->i[3] = src0->i[3] > src1->i[3] ? src0->i[3] : src1->i[3];
-}
-#endif
-
-#if 0
-static void
-micro_umax(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] > src1->u[0] ? src0->u[0] : src1->u[0];
- dst->u[1] = src0->u[1] > src1->u[1] ? src0->u[1] : src1->u[1];
- dst->u[2] = src0->u[2] > src1->u[2] ? src0->u[2] : src1->u[2];
- dst->u[3] = src0->u[3] > src1->u[3] ? src0->u[3] : src1->u[3];
-}
-#endif
-
static void
micro_min(
union tgsi_exec_channel *dst,
@@ -809,48 +834,6 @@ micro_min(
dst->f[3] = src0->f[3] < src1->f[3] ? src0->f[3] : src1->f[3];
}
-#if 0
-static void
-micro_imin(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] < src1->i[0] ? src0->i[0] : src1->i[0];
- dst->i[1] = src0->i[1] < src1->i[1] ? src0->i[1] : src1->i[1];
- dst->i[2] = src0->i[2] < src1->i[2] ? src0->i[2] : src1->i[2];
- dst->i[3] = src0->i[3] < src1->i[3] ? src0->i[3] : src1->i[3];
-}
-#endif
-
-#if 0
-static void
-micro_umin(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] < src1->u[0] ? src0->u[0] : src1->u[0];
- dst->u[1] = src0->u[1] < src1->u[1] ? src0->u[1] : src1->u[1];
- dst->u[2] = src0->u[2] < src1->u[2] ? src0->u[2] : src1->u[2];
- dst->u[3] = src0->u[3] < src1->u[3] ? src0->u[3] : src1->u[3];
-}
-#endif
-
-#if 0
-static void
-micro_umod(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] % src1->u[0];
- dst->u[1] = src0->u[1] % src1->u[1];
- dst->u[2] = src0->u[2] % src1->u[2];
- dst->u[3] = src0->u[3] % src1->u[3];
-}
-#endif
-
static void
micro_mul(
union tgsi_exec_channel *dst,
@@ -865,20 +848,6 @@ micro_mul(
#if 0
static void
-micro_imul(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] * src1->i[0];
- dst->i[1] = src0->i[1] * src1->i[1];
- dst->i[2] = src0->i[2] * src1->i[2];
- dst->i[3] = src0->i[3] * src1->i[3];
-}
-#endif
-
-#if 0
-static void
micro_imul64(
union tgsi_exec_channel *dst0,
union tgsi_exec_channel *dst1,
@@ -942,42 +911,6 @@ micro_neg(
dst->f[3] = -src->f[3];
}
-#if 0
-static void
-micro_ineg(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->i[0] = -src->i[0];
- dst->i[1] = -src->i[1];
- dst->i[2] = -src->i[2];
- dst->i[3] = -src->i[3];
-}
-#endif
-
-static void
-micro_not(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->u[0] = ~src->u[0];
- dst->u[1] = ~src->u[1];
- dst->u[2] = ~src->u[2];
- dst->u[3] = ~src->u[3];
-}
-
-static void
-micro_or(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] | src1->u[0];
- dst->u[1] = src0->u[1] | src1->u[1];
- dst->u[2] = src0->u[2] | src1->u[2];
- dst->u[3] = src0->u[3] | src1->u[3];
-}
-
static void
micro_pow(
union tgsi_exec_channel *dst,
@@ -998,88 +931,6 @@ micro_pow(
}
static void
-micro_rnd(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = floorf( src->f[0] + 0.5f );
- dst->f[1] = floorf( src->f[1] + 0.5f );
- dst->f[2] = floorf( src->f[2] + 0.5f );
- dst->f[3] = floorf( src->f[3] + 0.5f );
-}
-
-static void
-micro_sgn(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f;
- dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f;
- dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f;
- dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f;
-}
-
-static void
-micro_shl(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] << src1->i[0];
- dst->i[1] = src0->i[1] << src1->i[1];
- dst->i[2] = src0->i[2] << src1->i[2];
- dst->i[3] = src0->i[3] << src1->i[3];
-}
-
-static void
-micro_ishr(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] >> src1->i[0];
- dst->i[1] = src0->i[1] >> src1->i[1];
- dst->i[2] = src0->i[2] >> src1->i[2];
- dst->i[3] = src0->i[3] >> src1->i[3];
-}
-
-static void
-micro_trunc(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0 )
-{
- dst->f[0] = (float) (int) src0->f[0];
- dst->f[1] = (float) (int) src0->f[1];
- dst->f[2] = (float) (int) src0->f[2];
- dst->f[3] = (float) (int) src0->f[3];
-}
-
-#if 0
-static void
-micro_ushr(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] >> src1->u[0];
- dst->u[1] = src0->u[1] >> src1->u[1];
- dst->u[2] = src0->u[2] >> src1->u[2];
- dst->u[3] = src0->u[3] >> src1->u[3];
-}
-#endif
-
-static void
-micro_sin(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = sinf( src->f[0] );
- dst->f[1] = sinf( src->f[1] );
- dst->f[2] = sinf( src->f[2] );
- dst->f[3] = sinf( src->f[3] );
-}
-
-static void
micro_sqrt( union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src )
{
@@ -1101,31 +952,6 @@ micro_sub(
dst->f[3] = src0->f[3] - src1->f[3];
}
-#if 0
-static void
-micro_u2f(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = (float) src->u[0];
- dst->f[1] = (float) src->u[1];
- dst->f[2] = (float) src->u[2];
- dst->f[3] = (float) src->u[3];
-}
-#endif
-
-static void
-micro_xor(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] ^ src1->u[0];
- dst->u[1] = src0->u[1] ^ src1->u[1];
- dst->u[2] = src0->u[2] ^ src1->u[2];
- dst->u[3] = src0->u[3] ^ src1->u[3];
-}
-
static void
fetch_src_file_channel(
const struct tgsi_exec_machine *mach,
@@ -1224,11 +1050,11 @@ fetch_src_file_channel(
}
static void
-fetch_source(
- const struct tgsi_exec_machine *mach,
- union tgsi_exec_channel *chan,
- const struct tgsi_full_src_register *reg,
- const uint chan_index )
+fetch_source(const struct tgsi_exec_machine *mach,
+ union tgsi_exec_channel *chan,
+ const struct tgsi_full_src_register *reg,
+ const uint chan_index,
+ enum tgsi_exec_datatype src_datatype)
{
union tgsi_exec_channel index;
uint swizzle;
@@ -1277,10 +1103,10 @@ fetch_source(
&indir_index );
/* add value of address register to the offset */
- index.i[0] += (int) indir_index.f[0];
- index.i[1] += (int) indir_index.f[1];
- index.i[2] += (int) indir_index.f[2];
- index.i[3] += (int) indir_index.f[3];
+ index.i[0] += indir_index.i[0];
+ index.i[1] += indir_index.i[1];
+ index.i[2] += indir_index.i[2];
+ index.i[3] += indir_index.i[3];
/* for disabled execution channels, zero-out the index to
* avoid using a potential garbage value.
@@ -1357,10 +1183,10 @@ fetch_source(
&index2,
&indir_index );
- index.i[0] += (int) indir_index.f[0];
- index.i[1] += (int) indir_index.f[1];
- index.i[2] += (int) indir_index.f[2];
- index.i[3] += (int) indir_index.f[3];
+ index.i[0] += indir_index.i[0];
+ index.i[1] += indir_index.i[1];
+ index.i[2] += indir_index.i[2];
+ index.i[3] += indir_index.i[3];
/* for disabled execution channels, zero-out the index to
* avoid using a potential garbage value.
@@ -1385,32 +1211,30 @@ fetch_source(
&index,
chan );
- switch (tgsi_util_get_full_src_register_sign_mode( reg, chan_index )) {
- case TGSI_UTIL_SIGN_CLEAR:
- micro_abs( chan, chan );
- break;
-
- case TGSI_UTIL_SIGN_SET:
- micro_abs( chan, chan );
- micro_neg( chan, chan );
- break;
-
- case TGSI_UTIL_SIGN_TOGGLE:
- micro_neg( chan, chan );
- break;
+ if (reg->Register.Absolute) {
+ if (src_datatype == TGSI_EXEC_DATA_FLOAT) {
+ micro_abs(chan, chan);
+ } else {
+ micro_iabs(chan, chan);
+ }
+ }
- case TGSI_UTIL_SIGN_KEEP:
- break;
+ if (reg->Register.Negate) {
+ if (src_datatype == TGSI_EXEC_DATA_FLOAT) {
+ micro_neg(chan, chan);
+ } else {
+ micro_ineg(chan, chan);
+ }
}
}
static void
-store_dest(
- struct tgsi_exec_machine *mach,
- const union tgsi_exec_channel *chan,
- const struct tgsi_full_dst_register *reg,
- const struct tgsi_full_instruction *inst,
- uint chan_index )
+store_dest(struct tgsi_exec_machine *mach,
+ const union tgsi_exec_channel *chan,
+ const struct tgsi_full_dst_register *reg,
+ const struct tgsi_full_instruction *inst,
+ uint chan_index,
+ enum tgsi_exec_datatype dst_datatype)
{
uint i;
union tgsi_exec_channel null;
@@ -1419,9 +1243,9 @@ store_dest(
int offset = 0; /* indirection offset */
int index;
-#ifdef DEBUG
- check_inf_or_nan(chan);
-#endif
+ if (dst_datatype == TGSI_EXEC_DATA_FLOAT) {
+ CHECK_INF_OR_NAN(chan);
+ }
/* There is an extra source register that indirectly subscripts
* a register file. The direct index now becomes an offset
@@ -1456,7 +1280,7 @@ store_dest(
&indir_index );
/* save indirection offset */
- offset = (int) indir_index.f[0];
+ offset = indir_index.i[0];
}
switch (reg->Register.File) {
@@ -1468,6 +1292,15 @@ store_dest(
index = mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0]
+ reg->Register.Index;
dst = &mach->Outputs[offset + index].xyzw[chan_index];
+#if 0
+ if (TGSI_PROCESSOR_GEOMETRY == mach->Processor) {
+ fprintf(stderr, "STORING OUT[%d] mask(%d), = (", offset + index, execmask);
+ for (i = 0; i < QUAD_SIZE; i++)
+ if (execmask & (1 << i))
+ fprintf(stderr, "%f, ", chan->f[i]);
+ fprintf(stderr, ")\n");
+ }
+#endif
break;
case TGSI_FILE_TEMPORARY:
@@ -1577,10 +1410,10 @@ store_dest(
}
#define FETCH(VAL,INDEX,CHAN)\
- fetch_source (mach, VAL, &inst->Src[INDEX], CHAN)
+ fetch_source(mach, VAL, &inst->Src[INDEX], CHAN, TGSI_EXEC_DATA_FLOAT)
#define STORE(VAL,INDEX,CHAN)\
- store_dest (mach, VAL, &inst->Dst[INDEX], inst, CHAN )
+ store_dest(mach, VAL, &inst->Dst[INDEX], inst, CHAN, TGSI_EXEC_DATA_FLOAT)
/**
@@ -1638,6 +1471,35 @@ exec_kilp(struct tgsi_exec_machine *mach,
mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] |= kilmask;
}
+static void
+emit_vertex(struct tgsi_exec_machine *mach)
+{
+ /* FIXME: check for exec mask correctly
+ unsigned i;
+ for (i = 0; i < QUAD_SIZE; ++i) {
+ if ((mach->ExecMask & (1 << i)))
+ */
+ if (mach->ExecMask) {
+ mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += mach->NumOutputs;
+ mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++;
+ }
+}
+
+static void
+emit_primitive(struct tgsi_exec_machine *mach)
+{
+ unsigned *prim_count = &mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0];
+ /* FIXME: check for exec mask correctly
+ unsigned i;
+ for (i = 0; i < QUAD_SIZE; ++i) {
+ if ((mach->ExecMask & (1 << i)))
+ */
+ if (mach->ExecMask) {
+ ++(*prim_count);
+ debug_assert((*prim_count * mach->NumOutputs) < mach->MaxGeometryShaderOutputs);
+ mach->Primitives[*prim_count] = 0;
+ }
+}
/*
* Fetch a four texture samples using STR texture coordinates.
@@ -1908,7 +1770,7 @@ exec_declaration(struct tgsi_exec_machine *mach,
if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
assert(decl->Semantic.Index == 0);
assert(first == last);
- assert(mask = TGSI_WRITEMASK_XYZW);
+ assert(mask == TGSI_WRITEMASK_XYZW);
mach->Inputs[first] = mach->QuadPos;
} else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
@@ -1954,6 +1816,461 @@ exec_declaration(struct tgsi_exec_machine *mach,
}
}
+typedef void (* micro_op)(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src);
+
+static void
+exec_scalar_unary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ union tgsi_exec_channel src;
+ union tgsi_exec_channel dst;
+
+ fetch_source(mach, &src, &inst->Src[0], CHAN_X, src_datatype);
+ op(&dst, &src);
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst, &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_vector_unary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ struct tgsi_exec_vector dst;
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ union tgsi_exec_channel src;
+
+ fetch_source(mach, &src, &inst->Src[0], chan, src_datatype);
+ op(&dst.xyzw[chan], &src);
+ }
+ }
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_vector_binary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ struct tgsi_exec_vector dst;
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ union tgsi_exec_channel src[2];
+
+ fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype);
+ fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype);
+ op(&dst.xyzw[chan], src);
+ }
+ }
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_vector_trinary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ struct tgsi_exec_vector dst;
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ union tgsi_exec_channel src[3];
+
+ fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype);
+ fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype);
+ fetch_source(mach, &src[2], &inst->Src[2], chan, src_datatype);
+ op(&dst.xyzw[chan], src);
+ }
+ }
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_break(struct tgsi_exec_machine *mach)
+{
+ if (mach->BreakType == TGSI_EXEC_BREAK_INSIDE_LOOP) {
+ /* turn off loop channels for each enabled exec channel */
+ mach->LoopMask &= ~mach->ExecMask;
+ /* Todo: if mach->LoopMask == 0, jump to end of loop */
+ UPDATE_EXEC_MASK(mach);
+ } else {
+ assert(mach->BreakType == TGSI_EXEC_BREAK_INSIDE_SWITCH);
+
+ mach->Switch.mask = 0x0;
+
+ UPDATE_EXEC_MASK(mach);
+ }
+}
+
+static void
+exec_switch(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING);
+ assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK);
+
+ mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch;
+ fetch_source(mach, &mach->Switch.selector, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT);
+ mach->Switch.mask = 0x0;
+ mach->Switch.defaultMask = 0x0;
+
+ mach->BreakStack[mach->BreakStackTop++] = mach->BreakType;
+ mach->BreakType = TGSI_EXEC_BREAK_INSIDE_SWITCH;
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+exec_case(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask;
+ union tgsi_exec_channel src;
+ uint mask = 0;
+
+ fetch_source(mach, &src, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT);
+
+ if (mach->Switch.selector.u[0] == src.u[0]) {
+ mask |= 0x1;
+ }
+ if (mach->Switch.selector.u[1] == src.u[1]) {
+ mask |= 0x2;
+ }
+ if (mach->Switch.selector.u[2] == src.u[2]) {
+ mask |= 0x4;
+ }
+ if (mach->Switch.selector.u[3] == src.u[3]) {
+ mask |= 0x8;
+ }
+
+ mach->Switch.defaultMask |= mask;
+
+ mach->Switch.mask |= mask & prevMask;
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+exec_default(struct tgsi_exec_machine *mach)
+{
+ uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask;
+
+ mach->Switch.mask |= ~mach->Switch.defaultMask & prevMask;
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+exec_endswitch(struct tgsi_exec_machine *mach)
+{
+ mach->Switch = mach->SwitchStack[--mach->SwitchStackTop];
+ mach->BreakType = mach->BreakStack[--mach->BreakStackTop];
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+micro_i2f(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = (float)src->i[0];
+ dst->f[1] = (float)src->i[1];
+ dst->f[2] = (float)src->i[2];
+ dst->f[3] = (float)src->i[3];
+}
+
+static void
+micro_not(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = ~src->u[0];
+ dst->u[1] = ~src->u[1];
+ dst->u[2] = ~src->u[2];
+ dst->u[3] = ~src->u[3];
+}
+
+static void
+micro_shl(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] << src[1].u[0];
+ dst->u[1] = src[0].u[1] << src[1].u[1];
+ dst->u[2] = src[0].u[2] << src[1].u[2];
+ dst->u[3] = src[0].u[3] << src[1].u[3];
+}
+
+static void
+micro_and(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] & src[1].u[0];
+ dst->u[1] = src[0].u[1] & src[1].u[1];
+ dst->u[2] = src[0].u[2] & src[1].u[2];
+ dst->u[3] = src[0].u[3] & src[1].u[3];
+}
+
+static void
+micro_or(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] | src[1].u[0];
+ dst->u[1] = src[0].u[1] | src[1].u[1];
+ dst->u[2] = src[0].u[2] | src[1].u[2];
+ dst->u[3] = src[0].u[3] | src[1].u[3];
+}
+
+static void
+micro_xor(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] ^ src[1].u[0];
+ dst->u[1] = src[0].u[1] ^ src[1].u[1];
+ dst->u[2] = src[0].u[2] ^ src[1].u[2];
+ dst->u[3] = src[0].u[3] ^ src[1].u[3];
+}
+
+static void
+micro_f2i(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = (int)src->f[0];
+ dst->i[1] = (int)src->f[1];
+ dst->i[2] = (int)src->f[2];
+ dst->i[3] = (int)src->f[3];
+}
+
+static void
+micro_idiv(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] / src[1].i[0];
+ dst->i[1] = src[0].i[1] / src[1].i[1];
+ dst->i[2] = src[0].i[2] / src[1].i[2];
+ dst->i[3] = src[0].i[3] / src[1].i[3];
+}
+
+static void
+micro_imax(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] > src[1].i[0] ? src[0].i[0] : src[1].i[0];
+ dst->i[1] = src[0].i[1] > src[1].i[1] ? src[0].i[1] : src[1].i[1];
+ dst->i[2] = src[0].i[2] > src[1].i[2] ? src[0].i[2] : src[1].i[2];
+ dst->i[3] = src[0].i[3] > src[1].i[3] ? src[0].i[3] : src[1].i[3];
+}
+
+static void
+micro_imin(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] < src[1].i[0] ? src[0].i[0] : src[1].i[0];
+ dst->i[1] = src[0].i[1] < src[1].i[1] ? src[0].i[1] : src[1].i[1];
+ dst->i[2] = src[0].i[2] < src[1].i[2] ? src[0].i[2] : src[1].i[2];
+ dst->i[3] = src[0].i[3] < src[1].i[3] ? src[0].i[3] : src[1].i[3];
+}
+
+static void
+micro_isge(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] >= src[1].i[0] ? -1 : 0;
+ dst->i[1] = src[0].i[1] >= src[1].i[1] ? -1 : 0;
+ dst->i[2] = src[0].i[2] >= src[1].i[2] ? -1 : 0;
+ dst->i[3] = src[0].i[3] >= src[1].i[3] ? -1 : 0;
+}
+
+static void
+micro_ishr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] >> src[1].i[0];
+ dst->i[1] = src[0].i[1] >> src[1].i[1];
+ dst->i[2] = src[0].i[2] >> src[1].i[2];
+ dst->i[3] = src[0].i[3] >> src[1].i[3];
+}
+
+static void
+micro_islt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] < src[1].i[0] ? -1 : 0;
+ dst->i[1] = src[0].i[1] < src[1].i[1] ? -1 : 0;
+ dst->i[2] = src[0].i[2] < src[1].i[2] ? -1 : 0;
+ dst->i[3] = src[0].i[3] < src[1].i[3] ? -1 : 0;
+}
+
+static void
+micro_f2u(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = (uint)src->f[0];
+ dst->u[1] = (uint)src->f[1];
+ dst->u[2] = (uint)src->f[2];
+ dst->u[3] = (uint)src->f[3];
+}
+
+static void
+micro_u2f(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = (float)src->u[0];
+ dst->f[1] = (float)src->u[1];
+ dst->f[2] = (float)src->u[2];
+ dst->f[3] = (float)src->u[3];
+}
+
+static void
+micro_uadd(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] + src[1].u[0];
+ dst->u[1] = src[0].u[1] + src[1].u[1];
+ dst->u[2] = src[0].u[2] + src[1].u[2];
+ dst->u[3] = src[0].u[3] + src[1].u[3];
+}
+
+static void
+micro_udiv(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] / src[1].u[0];
+ dst->u[1] = src[0].u[1] / src[1].u[1];
+ dst->u[2] = src[0].u[2] / src[1].u[2];
+ dst->u[3] = src[0].u[3] / src[1].u[3];
+}
+
+static void
+micro_umad(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] * src[1].u[0] + src[2].u[0];
+ dst->u[1] = src[0].u[1] * src[1].u[1] + src[2].u[1];
+ dst->u[2] = src[0].u[2] * src[1].u[2] + src[2].u[2];
+ dst->u[3] = src[0].u[3] * src[1].u[3] + src[2].u[3];
+}
+
+static void
+micro_umax(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] > src[1].u[0] ? src[0].u[0] : src[1].u[0];
+ dst->u[1] = src[0].u[1] > src[1].u[1] ? src[0].u[1] : src[1].u[1];
+ dst->u[2] = src[0].u[2] > src[1].u[2] ? src[0].u[2] : src[1].u[2];
+ dst->u[3] = src[0].u[3] > src[1].u[3] ? src[0].u[3] : src[1].u[3];
+}
+
+static void
+micro_umin(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] < src[1].u[0] ? src[0].u[0] : src[1].u[0];
+ dst->u[1] = src[0].u[1] < src[1].u[1] ? src[0].u[1] : src[1].u[1];
+ dst->u[2] = src[0].u[2] < src[1].u[2] ? src[0].u[2] : src[1].u[2];
+ dst->u[3] = src[0].u[3] < src[1].u[3] ? src[0].u[3] : src[1].u[3];
+}
+
+static void
+micro_umod(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] % src[1].u[0];
+ dst->u[1] = src[0].u[1] % src[1].u[1];
+ dst->u[2] = src[0].u[2] % src[1].u[2];
+ dst->u[3] = src[0].u[3] % src[1].u[3];
+}
+
+static void
+micro_umul(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] * src[1].u[0];
+ dst->u[1] = src[0].u[1] * src[1].u[1];
+ dst->u[2] = src[0].u[2] * src[1].u[2];
+ dst->u[3] = src[0].u[3] * src[1].u[3];
+}
+
+static void
+micro_useq(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] == src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] == src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] == src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] == src[1].u[3] ? ~0 : 0;
+}
+
+static void
+micro_usge(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] >= src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] >= src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] >= src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] >= src[1].u[3] ? ~0 : 0;
+}
+
+static void
+micro_ushr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] >> src[1].u[0];
+ dst->u[1] = src[0].u[1] >> src[1].u[1];
+ dst->u[2] = src[0].u[2] >> src[1].u[2];
+ dst->u[3] = src[0].u[3] >> src[1].u[3];
+}
+
+static void
+micro_uslt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] < src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] < src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] < src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] < src[1].u[3] ? ~0 : 0;
+}
+
+static void
+micro_usne(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] != src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] != src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] != src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] != src[1].u[3] ? ~0 : 0;
+}
+
static void
exec_instruction(
struct tgsi_exec_machine *mach,
@@ -1968,23 +2285,11 @@ exec_instruction(
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ARL:
- case TGSI_OPCODE_FLR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_flr(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_arl, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_MOV:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH(&d[chan_index], 0, chan_index);
- }
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_mov, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_LIT:
@@ -2021,23 +2326,11 @@ exec_instruction(
break;
case TGSI_OPCODE_RCP:
- /* TGSI_OPCODE_RECIP */
- FETCH( &r[0], 0, CHAN_X );
- micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_rcp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_RSQ:
- /* TGSI_OPCODE_RECIPSQRT */
- FETCH( &r[0], 0, CHAN_X );
- micro_abs( &r[0], &r[0] );
- micro_sqrt( &r[0], &r[0] );
- micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_rsq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_EXP:
@@ -2208,41 +2501,15 @@ exec_instruction(
break;
case TGSI_OPCODE_SLT:
- /* TGSI_OPCODE_SETLT */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_lt(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_slt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SGE:
- /* TGSI_OPCODE_SETGE */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_le(&d[chan_index], &r[1], &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_sge, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_MAD:
- /* TGSI_OPCODE_MADD */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_mul( &r[0], &r[0], &r[1] );
- FETCH( &r[1], 2, chan_index );
- micro_add(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_trinary(mach, inst, micro_mad, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SUB:
@@ -2257,17 +2524,7 @@ exec_instruction(
break;
case TGSI_OPCODE_LRP:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH(&r[0], 0, chan_index);
- FETCH(&r[1], 1, chan_index);
- FETCH(&r[2], 2, chan_index);
- micro_sub( &r[1], &r[1], &r[2] );
- micro_mul( &r[0], &r[0], &r[1] );
- micro_add(&d[chan_index], &r[0], &r[2]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_trinary(mach, inst, micro_lrp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_CND:
@@ -2301,13 +2558,7 @@ exec_instruction(
break;
case TGSI_OPCODE_FRC:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_frc(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_frc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_CLAMP:
@@ -2323,33 +2574,20 @@ exec_instruction(
}
break;
+ case TGSI_OPCODE_FLR:
+ exec_vector_unary(mach, inst, micro_flr, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
+ break;
+
case TGSI_OPCODE_ROUND:
- case TGSI_OPCODE_ARR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_rnd(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_rnd, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_EX2:
- FETCH(&r[0], 0, CHAN_X);
-
- micro_exp2( &r[0], &r[0] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_exp2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_LG2:
- FETCH( &r[0], 0, CHAN_X );
- micro_lg2( &r[0], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_lg2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_POW:
@@ -2402,15 +2640,9 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_ABS:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH(&r[0], 0, chan_index);
- micro_abs(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
- break;
+ case TGSI_OPCODE_ABS:
+ exec_vector_unary(mach, inst, micro_abs, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
+ break;
case TGSI_OPCODE_RCC:
FETCH(&r[0], 0, CHAN_X);
@@ -2449,33 +2681,15 @@ exec_instruction(
break;
case TGSI_OPCODE_COS:
- FETCH(&r[0], 0, CHAN_X);
-
- micro_cos( &r[0], &r[0] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_cos, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_DDX:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_ddx(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_ddx, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_DDY:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_ddy(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_ddy, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_KILP:
@@ -2552,14 +2766,7 @@ exec_instruction(
break;
case TGSI_OPCODE_SEQ:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_seq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SFL:
@@ -2569,44 +2776,19 @@ exec_instruction(
break;
case TGSI_OPCODE_SGT:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_sgt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SIN:
- FETCH( &r[0], 0, CHAN_X );
- micro_sin( &r[0], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_sin, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SLE:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_sle, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SNE:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_sne, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_STR:
@@ -2711,6 +2893,10 @@ exec_instruction(
assert (0);
break;
+ case TGSI_OPCODE_ARR:
+ exec_vector_unary(mach, inst, micro_arr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT);
+ break;
+
case TGSI_OPCODE_BRA:
assert (0);
break;
@@ -2730,6 +2916,8 @@ exec_instruction(
mach->CallStack[mach->CallStackTop].CondStackTop = mach->CondStackTop;
mach->CallStack[mach->CallStackTop].LoopStackTop = mach->LoopStackTop;
mach->CallStack[mach->CallStackTop].ContStackTop = mach->ContStackTop;
+ mach->CallStack[mach->CallStackTop].SwitchStackTop = mach->SwitchStackTop;
+ mach->CallStack[mach->CallStackTop].BreakStackTop = mach->BreakStackTop;
/* note that PC was already incremented above */
mach->CallStack[mach->CallStackTop].ReturnAddr = *pc;
@@ -2737,12 +2925,17 @@ exec_instruction(
/* Second, push the Cond, Loop, Cont, Func stacks */
assert(mach->CondStackTop < TGSI_EXEC_MAX_COND_NESTING);
- mach->CondStack[mach->CondStackTop++] = mach->CondMask;
assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->ContStack[mach->ContStackTop++] = mach->ContMask;
+ assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING);
+ assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK);
assert(mach->FuncStackTop < TGSI_EXEC_MAX_CALL_NESTING);
+
+ mach->CondStack[mach->CondStackTop++] = mach->CondMask;
+ mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
+ mach->ContStack[mach->ContStackTop++] = mach->ContMask;
+ mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch;
+ mach->BreakStack[mach->BreakStackTop++] = mach->BreakType;
mach->FuncStack[mach->FuncStackTop++] = mach->FuncMask;
/* Finally, jump to the subroutine */
@@ -2775,6 +2968,12 @@ exec_instruction(
mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop;
mach->ContMask = mach->ContStack[mach->ContStackTop];
+ mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop;
+ mach->Switch = mach->SwitchStack[mach->SwitchStackTop];
+
+ mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop;
+ mach->BreakType = mach->BreakStack[mach->BreakStackTop];
+
assert(mach->FuncStackTop > 0);
mach->FuncMask = mach->FuncStack[--mach->FuncStackTop];
@@ -2785,14 +2984,7 @@ exec_instruction(
break;
case TGSI_OPCODE_SSG:
- /* TGSI_OPCODE_SGN */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_sgn(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_sgn, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_CMP:
@@ -2976,87 +3168,31 @@ exec_instruction(
break;
case TGSI_OPCODE_CEIL:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_ceil(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_ceil, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_I2F:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_i2f(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_i2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_INT);
break;
case TGSI_OPCODE_NOT:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_not(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_not, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_TRUNC:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_trunc(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_trunc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SHL:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_shl(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
- break;
-
- case TGSI_OPCODE_SHR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_ishr(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_shl, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_AND:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_and(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_and, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_OR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_or(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_or, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_MOD:
@@ -3064,14 +3200,7 @@ exec_instruction(
break;
case TGSI_OPCODE_XOR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_xor(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_xor, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_SAD:
@@ -3087,13 +3216,11 @@ exec_instruction(
break;
case TGSI_OPCODE_EMIT:
- mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += 16;
- mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++;
+ emit_vertex(mach);
break;
case TGSI_OPCODE_ENDPRIM:
- mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]++;
- mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]] = 0;
+ emit_primitive(mach);
break;
case TGSI_OPCODE_BGNFOR:
@@ -3122,11 +3249,15 @@ exec_instruction(
case TGSI_OPCODE_BGNLOOP:
/* push LoopMask and ContMasks */
assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->ContStack[mach->ContStackTop++] = mach->ContMask;
assert(mach->LoopLabelStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
+ assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK);
+
+ mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
+ mach->ContStack[mach->ContStackTop++] = mach->ContMask;
mach->LoopLabelStack[mach->LoopLabelStackTop++] = *pc - 1;
+ mach->BreakStack[mach->BreakStackTop++] = mach->BreakType;
+ mach->BreakType = TGSI_EXEC_BREAK_INSIDE_LOOP;
break;
case TGSI_OPCODE_ENDFOR:
@@ -3173,6 +3304,8 @@ exec_instruction(
--mach->LoopLabelStackTop;
assert(mach->LoopCounterStackTop > 0);
--mach->LoopCounterStackTop;
+
+ mach->BreakType = mach->BreakStack[--mach->BreakStackTop];
}
UPDATE_EXEC_MASK(mach);
break;
@@ -3196,15 +3329,14 @@ exec_instruction(
mach->ContMask = mach->ContStack[--mach->ContStackTop];
assert(mach->LoopLabelStackTop > 0);
--mach->LoopLabelStackTop;
+
+ mach->BreakType = mach->BreakStack[--mach->BreakStackTop];
}
UPDATE_EXEC_MASK(mach);
break;
case TGSI_OPCODE_BRK:
- /* turn off loop channels for each enabled exec channel */
- mach->LoopMask &= ~mach->ExecMask;
- /* Todo: if mach->LoopMask == 0, jump to end of loop */
- UPDATE_EXEC_MASK(mach);
+ exec_break(mach);
break;
case TGSI_OPCODE_CONT:
@@ -3235,6 +3367,12 @@ exec_instruction(
mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop;
mach->ContMask = mach->ContStack[mach->ContStackTop];
+ mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop;
+ mach->Switch = mach->SwitchStack[mach->SwitchStackTop];
+
+ mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop;
+ mach->BreakType = mach->BreakStack[mach->BreakStackTop];
+
assert(mach->FuncStackTop > 0);
mach->FuncMask = mach->FuncStack[--mach->FuncStackTop];
@@ -3246,11 +3384,135 @@ exec_instruction(
case TGSI_OPCODE_NOP:
break;
+ case TGSI_OPCODE_BREAKC:
+ FETCH(&r[0], 0, CHAN_X);
+ /* update CondMask */
+ if (r[0].u[0] && (mach->ExecMask & 0x1)) {
+ mach->LoopMask &= ~0x1;
+ }
+ if (r[0].u[1] && (mach->ExecMask & 0x2)) {
+ mach->LoopMask &= ~0x2;
+ }
+ if (r[0].u[2] && (mach->ExecMask & 0x4)) {
+ mach->LoopMask &= ~0x4;
+ }
+ if (r[0].u[3] && (mach->ExecMask & 0x8)) {
+ mach->LoopMask &= ~0x8;
+ }
+ /* Todo: if mach->LoopMask == 0, jump to end of loop */
+ UPDATE_EXEC_MASK(mach);
+ break;
+
+ case TGSI_OPCODE_F2I:
+ exec_vector_unary(mach, inst, micro_f2i, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT);
+ break;
+
+ case TGSI_OPCODE_IDIV:
+ exec_vector_binary(mach, inst, micro_idiv, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_IMAX:
+ exec_vector_binary(mach, inst, micro_imax, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_IMIN:
+ exec_vector_binary(mach, inst, micro_imin, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_INEG:
+ exec_vector_unary(mach, inst, micro_ineg, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_ISGE:
+ exec_vector_binary(mach, inst, micro_isge, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_ISHR:
+ exec_vector_binary(mach, inst, micro_ishr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_ISLT:
+ exec_vector_binary(mach, inst, micro_islt, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_F2U:
+ exec_vector_unary(mach, inst, micro_f2u, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT);
+ break;
+
+ case TGSI_OPCODE_U2F:
+ exec_vector_unary(mach, inst, micro_u2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UADD:
+ exec_vector_binary(mach, inst, micro_uadd, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UDIV:
+ exec_vector_binary(mach, inst, micro_udiv, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMAD:
+ exec_vector_trinary(mach, inst, micro_umad, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMAX:
+ exec_vector_binary(mach, inst, micro_umax, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMIN:
+ exec_vector_binary(mach, inst, micro_umin, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMOD:
+ exec_vector_binary(mach, inst, micro_umod, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMUL:
+ exec_vector_binary(mach, inst, micro_umul, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USEQ:
+ exec_vector_binary(mach, inst, micro_useq, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USGE:
+ exec_vector_binary(mach, inst, micro_usge, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USHR:
+ exec_vector_binary(mach, inst, micro_ushr, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USLT:
+ exec_vector_binary(mach, inst, micro_uslt, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USNE:
+ exec_vector_binary(mach, inst, micro_usne, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_SWITCH:
+ exec_switch(mach, inst);
+ break;
+
+ case TGSI_OPCODE_CASE:
+ exec_case(mach, inst);
+ break;
+
+ case TGSI_OPCODE_DEFAULT:
+ exec_default(mach);
+ break;
+
+ case TGSI_OPCODE_ENDSWITCH:
+ exec_endswitch(mach);
+ break;
+
default:
assert( 0 );
}
}
+
#define DEBUG_EXECUTION 0
@@ -3270,9 +3532,13 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
mach->FuncMask = 0xf;
mach->ExecMask = 0xf;
+ mach->Switch.mask = 0xf;
+
assert(mach->CondStackTop == 0);
assert(mach->LoopStackTop == 0);
assert(mach->ContStackTop == 0);
+ assert(mach->SwitchStackTop == 0);
+ assert(mach->BreakStackTop == 0);
assert(mach->CallStackTop == 0);
mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] = 0;
@@ -3329,11 +3595,11 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
if (j > 0) {
debug_printf(" ");
}
- debug_printf("(%6f, %6f, %6f, %6f)\n",
- temps[i].xyzw[0].f[j],
- temps[i].xyzw[1].f[j],
- temps[i].xyzw[2].f[j],
- temps[i].xyzw[3].f[j]);
+ debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n",
+ temps[i].xyzw[0].f[j], temps[i].xyzw[0].u[j],
+ temps[i].xyzw[1].f[j], temps[i].xyzw[1].u[j],
+ temps[i].xyzw[2].f[j], temps[i].xyzw[2].u[j],
+ temps[i].xyzw[3].f[j], temps[i].xyzw[3].u[j]);
}
}
}
@@ -3347,11 +3613,11 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
if (j > 0) {
debug_printf(" ");
}
- debug_printf("{%6f, %6f, %6f, %6f}\n",
- outputs[i].xyzw[0].f[j],
- outputs[i].xyzw[1].f[j],
- outputs[i].xyzw[2].f[j],
- outputs[i].xyzw[3].f[j]);
+ debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n",
+ outputs[i].xyzw[0].f[j], outputs[i].xyzw[0].u[j],
+ outputs[i].xyzw[1].f[j], outputs[i].xyzw[1].u[j],
+ outputs[i].xyzw[2].f[j], outputs[i].xyzw[2].u[j],
+ outputs[i].xyzw[3].f[j], outputs[i].xyzw[3].u[j]);
}
}
}
@@ -3373,6 +3639,8 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
assert(mach->CondStackTop == 0);
assert(mach->LoopStackTop == 0);
assert(mach->ContStackTop == 0);
+ assert(mach->SwitchStackTop == 0);
+ assert(mach->BreakStackTop == 0);
assert(mach->CallStackTop == 0);
return ~mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0];
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index fd94c1bc440..aa3a98d7f18 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -179,6 +179,7 @@ struct tgsi_exec_labels
#define TGSI_EXEC_MAX_COND_NESTING 32
#define TGSI_EXEC_MAX_LOOP_NESTING 32
+#define TGSI_EXEC_MAX_SWITCH_NESTING 32
#define TGSI_EXEC_MAX_CALL_NESTING 32
/* The maximum number of input attributes per vertex. For 2D
@@ -191,6 +192,14 @@ struct tgsi_exec_labels
*/
#define TGSI_EXEC_MAX_CONST_BUFFER 4096
+/* The maximum number of vertices per primitive */
+#define TGSI_MAX_PRIM_VERTICES 6
+
+/* The maximum number of primitives to be generated */
+#define TGSI_MAX_PRIMITIVES 64
+
+/* The maximum total number of vertices */
+#define TGSI_MAX_TOTAL_VERTICES (TGSI_MAX_PRIM_VERTICES * TGSI_MAX_PRIMITIVES * PIPE_MAX_ATTRIBS)
/** function call/activation record */
struct tgsi_call_record
@@ -198,10 +207,29 @@ struct tgsi_call_record
uint CondStackTop;
uint LoopStackTop;
uint ContStackTop;
+ int SwitchStackTop;
+ int BreakStackTop;
uint ReturnAddr;
};
+/* Switch-case block state. */
+struct tgsi_switch_record {
+ uint mask; /**< execution mask */
+ union tgsi_exec_channel selector; /**< a value case statements are compared to */
+ uint defaultMask; /**< non-execute mask for default case */
+};
+
+
+enum tgsi_break_type {
+ TGSI_EXEC_BREAK_INSIDE_LOOP,
+ TGSI_EXEC_BREAK_INSIDE_SWITCH
+};
+
+
+#define TGSI_EXEC_MAX_BREAK_STACK (TGSI_EXEC_MAX_LOOP_NESTING + TGSI_EXEC_MAX_SWITCH_NESTING)
+
+
/**
* Run-time virtual machine state for executing TGSI shader.
*/
@@ -214,8 +242,8 @@ struct tgsi_exec_machine
float Imms[TGSI_EXEC_NUM_IMMEDIATES][4];
- struct tgsi_exec_vector Inputs[PIPE_MAX_ATTRIBS];
- struct tgsi_exec_vector Outputs[PIPE_MAX_ATTRIBS];
+ struct tgsi_exec_vector Inputs[TGSI_MAX_PRIM_VERTICES * PIPE_MAX_ATTRIBS];
+ struct tgsi_exec_vector Outputs[TGSI_MAX_TOTAL_VERTICES];
struct tgsi_exec_vector *Addrs;
struct tgsi_exec_vector *Predicates;
@@ -229,6 +257,8 @@ struct tgsi_exec_machine
/* GEOMETRY processor only. */
unsigned *Primitives;
+ unsigned NumOutputs;
+ unsigned MaxGeometryShaderOutputs;
/* FRAGMENT processor only. */
const struct tgsi_interp_coef *InterpCoefs;
@@ -242,6 +272,12 @@ struct tgsi_exec_machine
uint FuncMask; /**< For function calls */
uint ExecMask; /**< = CondMask & LoopMask */
+ /* Current switch-case state. */
+ struct tgsi_switch_record Switch;
+
+ /* Current break type. */
+ enum tgsi_break_type BreakType;
+
/** Condition mask stack (for nested conditionals) */
uint CondStack[TGSI_EXEC_MAX_COND_NESTING];
int CondStackTop;
@@ -262,6 +298,13 @@ struct tgsi_exec_machine
uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING];
int ContStackTop;
+ /** Switch case stack */
+ struct tgsi_switch_record SwitchStack[TGSI_EXEC_MAX_SWITCH_NESTING];
+ int SwitchStackTop;
+
+ enum tgsi_break_type BreakStack[TGSI_EXEC_MAX_BREAK_STACK];
+ int BreakStackTop;
+
/** Function execution mask stack (for executing subroutine code) */
uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING];
int FuncStackTop;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c
index be375cabb8b..de0e09cdbae 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_info.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_info.c
@@ -119,7 +119,7 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
{ 1, 1, 0, 0, 0, 0, "NOT", TGSI_OPCODE_NOT },
{ 1, 1, 0, 0, 0, 0, "TRUNC", TGSI_OPCODE_TRUNC },
{ 1, 2, 0, 0, 0, 0, "SHL", TGSI_OPCODE_SHL },
- { 1, 2, 0, 0, 0, 0, "SHR", TGSI_OPCODE_SHR },
+ { 0, 0, 0, 0, 0, 0, "", 88 }, /* removed */
{ 1, 2, 0, 0, 0, 0, "AND", TGSI_OPCODE_AND },
{ 1, 2, 0, 0, 0, 0, "OR", TGSI_OPCODE_OR },
{ 1, 2, 0, 0, 0, 0, "MOD", TGSI_OPCODE_MOD },
@@ -149,7 +149,33 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
{ 0, 1, 0, 0, 0, 0, "BREAKC", TGSI_OPCODE_BREAKC },
{ 0, 1, 0, 0, 0, 0, "KIL", TGSI_OPCODE_KIL },
{ 0, 0, 0, 0, 0, 0, "END", TGSI_OPCODE_END },
- { 0, 0, 0, 0, 0, 0, "", 118 } /* removed */
+ { 0, 0, 0, 0, 0, 0, "", 118 }, /* removed */
+ { 1, 1, 0, 0, 0, 0, "F2I", TGSI_OPCODE_F2I },
+ { 1, 2, 0, 0, 0, 0, "IDIV", TGSI_OPCODE_IDIV },
+ { 1, 2, 0, 0, 0, 0, "IMAX", TGSI_OPCODE_IMAX },
+ { 1, 2, 0, 0, 0, 0, "IMIN", TGSI_OPCODE_IMIN },
+ { 1, 1, 0, 0, 0, 0, "INEG", TGSI_OPCODE_INEG },
+ { 1, 2, 0, 0, 0, 0, "ISGE", TGSI_OPCODE_ISGE },
+ { 1, 2, 0, 0, 0, 0, "ISHR", TGSI_OPCODE_ISHR },
+ { 1, 2, 0, 0, 0, 0, "ISLT", TGSI_OPCODE_ISLT },
+ { 1, 1, 0, 0, 0, 0, "F2U", TGSI_OPCODE_F2U },
+ { 1, 1, 0, 0, 0, 0, "U2F", TGSI_OPCODE_U2F },
+ { 1, 2, 0, 0, 0, 0, "UADD", TGSI_OPCODE_UADD },
+ { 1, 2, 0, 0, 0, 0, "UDIV", TGSI_OPCODE_UDIV },
+ { 1, 3, 0, 0, 0, 0, "UMAD", TGSI_OPCODE_UMAD },
+ { 1, 2, 0, 0, 0, 0, "UMAX", TGSI_OPCODE_UMAX },
+ { 1, 2, 0, 0, 0, 0, "UMIN", TGSI_OPCODE_UMIN },
+ { 1, 2, 0, 0, 0, 0, "UMOD", TGSI_OPCODE_UMOD },
+ { 1, 2, 0, 0, 0, 0, "UMUL", TGSI_OPCODE_UMUL },
+ { 1, 2, 0, 0, 0, 0, "USEQ", TGSI_OPCODE_USEQ },
+ { 1, 2, 0, 0, 0, 0, "USGE", TGSI_OPCODE_USGE },
+ { 1, 2, 0, 0, 0, 0, "USHR", TGSI_OPCODE_USHR },
+ { 1, 2, 0, 0, 0, 0, "USLT", TGSI_OPCODE_USLT },
+ { 1, 2, 0, 0, 0, 0, "USNE", TGSI_OPCODE_USNE },
+ { 0, 1, 0, 0, 0, 0, "SWITCH", TGSI_OPCODE_SWITCH },
+ { 0, 1, 0, 0, 0, 0, "CASE", TGSI_OPCODE_CASE },
+ { 0, 0, 0, 0, 0, 0, "DEFAULT", TGSI_OPCODE_DEFAULT },
+ { 0, 0, 0, 0, 0, 0, "ENDSWITCH", TGSI_OPCODE_ENDSWITCH }
};
const struct tgsi_opcode_info *
diff --git a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
index b34263da489..e4af15c156f 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
@@ -124,7 +124,6 @@ OP11(I2F)
OP11(NOT)
OP11(TRUNC)
OP12(SHL)
-OP12(SHR)
OP12(AND)
OP12(OR)
OP12(MOD)
@@ -146,6 +145,28 @@ OP01(IFC)
OP01(BREAKC)
OP01(KIL)
OP00(END)
+OP11(F2I)
+OP12(IDIV)
+OP12(IMAX)
+OP12(IMIN)
+OP11(INEG)
+OP12(ISGE)
+OP12(ISHR)
+OP12(ISLT)
+OP11(F2U)
+OP11(U2F)
+OP12(UADD)
+OP12(UDIV)
+OP13(UMAD)
+OP12(UMAX)
+OP12(UMIN)
+OP12(UMOD)
+OP12(UMUL)
+OP12(USEQ)
+OP12(USGE)
+OP12(USHR)
+OP12(USLT)
+OP12(USNE)
#undef OP00
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c
index fa65ecb9975..8c7062d850c 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c
@@ -119,17 +119,29 @@ tgsi_parse_token(
case TGSI_TOKEN_TYPE_IMMEDIATE:
{
struct tgsi_full_immediate *imm = &ctx->FullToken.FullImmediate;
+ uint imm_count;
memset(imm, 0, sizeof *imm);
copy_token(&imm->Immediate, &token);
+ imm_count = imm->Immediate.NrTokens - 1;
+
switch (imm->Immediate.DataType) {
case TGSI_IMM_FLOAT32:
- {
- uint imm_count = imm->Immediate.NrTokens - 1;
- for (i = 0; i < imm_count; i++) {
- next_token(ctx, &imm->u[i]);
- }
+ for (i = 0; i < imm_count; i++) {
+ next_token(ctx, &imm->u[i].Float);
+ }
+ break;
+
+ case TGSI_IMM_UINT32:
+ for (i = 0; i < imm_count; i++) {
+ next_token(ctx, &imm->u[i].Uint);
+ }
+ break;
+
+ case TGSI_IMM_INT32:
+ for (i = 0; i < imm_count; i++) {
+ next_token(ctx, &imm->u[i].Int);
}
break;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
index c27579e7942..9b0644465af 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
@@ -26,32 +26,112 @@
**************************************************************************/
#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_prim.h"
+#include "cso_cache/cso_hash.h"
#include "tgsi_sanity.h"
#include "tgsi_info.h"
#include "tgsi_iterate.h"
-typedef uint reg_flag;
-
-#define BITS_IN_REG_FLAG (sizeof( reg_flag ) * 8)
-
-#define MAX_REGISTERS 1024
-#define MAX_REG_FLAGS ((MAX_REGISTERS + BITS_IN_REG_FLAG - 1) / BITS_IN_REG_FLAG)
+typedef struct {
+ uint file : 28;
+ /* max 2 dimensions */
+ uint dimensions : 4;
+ uint indices[2];
+} scan_register;
struct sanity_check_ctx
{
struct tgsi_iterate_context iter;
+ struct cso_hash *regs_decl;
+ struct cso_hash *regs_used;
+ struct cso_hash *regs_ind_used;
- reg_flag regs_decl[TGSI_FILE_COUNT][MAX_REG_FLAGS];
- reg_flag regs_used[TGSI_FILE_COUNT][MAX_REG_FLAGS];
- boolean regs_ind_used[TGSI_FILE_COUNT];
uint num_imms;
uint num_instructions;
uint index_of_END;
uint errors;
uint warnings;
+ uint implied_array_size;
};
+static INLINE unsigned
+scan_register_key(const scan_register *reg)
+{
+ unsigned key = reg->file;
+ key |= (reg->indices[0] << 4);
+ key |= (reg->indices[1] << 18);
+
+ return key;
+}
+
+static void
+fill_scan_register1d(scan_register *reg,
+ uint file, uint index)
+{
+ reg->file = file;
+ reg->dimensions = 1;
+ reg->indices[0] = index;
+ reg->indices[1] = 0;
+}
+
+static void
+fill_scan_register2d(scan_register *reg,
+ uint file, uint index1, uint index2)
+{
+ reg->file = file;
+ reg->dimensions = 2;
+ reg->indices[0] = index1;
+ reg->indices[1] = index2;
+}
+
+static void
+scan_register_dst(scan_register *reg,
+ struct tgsi_full_dst_register *dst)
+{
+ fill_scan_register1d(reg,
+ dst->Register.File,
+ dst->Register.Index);
+}
+
+static void
+scan_register_src(scan_register *reg,
+ struct tgsi_full_src_register *src)
+{
+ if (src->Register.Dimension) {
+ /*FIXME: right now we don't support indirect
+ * multidimensional addressing */
+ debug_assert(!src->Dimension.Indirect);
+ fill_scan_register2d(reg,
+ src->Register.File,
+ src->Register.Index,
+ src->Dimension.Index);
+ } else {
+ fill_scan_register1d(reg,
+ src->Register.File,
+ src->Register.Index);
+ }
+}
+
+static scan_register *
+create_scan_register_src(struct tgsi_full_src_register *src)
+{
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ scan_register_src(reg, src);
+
+ return reg;
+}
+
+static scan_register *
+create_scan_register_dst(struct tgsi_full_dst_register *dst)
+{
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ scan_register_dst(reg, dst);
+
+ return reg;
+}
+
static void
report_error(
struct sanity_check_ctx *ctx,
@@ -99,12 +179,12 @@ check_file_name(
static boolean
is_register_declared(
struct sanity_check_ctx *ctx,
- uint file,
- int index )
+ const scan_register *reg)
{
- assert( index >= 0 && index < MAX_REGISTERS );
-
- return (ctx->regs_decl[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE;
+ void *data = cso_hash_find_data_from_template(
+ ctx->regs_decl, scan_register_key(reg),
+ (void*)reg, sizeof(scan_register));
+ return data ? TRUE : FALSE;
}
static boolean
@@ -112,23 +192,37 @@ is_any_register_declared(
struct sanity_check_ctx *ctx,
uint file )
{
- uint i;
+ struct cso_hash_iter iter =
+ cso_hash_first_node(ctx->regs_decl);
- for (i = 0; i < MAX_REG_FLAGS; i++)
- if (ctx->regs_decl[file][i])
+ while (!cso_hash_iter_is_null(iter)) {
+ scan_register *reg = (scan_register *)cso_hash_iter_data(iter);
+ if (reg->file == file)
return TRUE;
+ iter = cso_hash_iter_next(iter);
+ }
+
return FALSE;
}
static boolean
is_register_used(
struct sanity_check_ctx *ctx,
- uint file,
- int index )
+ scan_register *reg)
{
- assert( index < MAX_REGISTERS );
+ void *data = cso_hash_find_data_from_template(
+ ctx->regs_used, scan_register_key(reg),
+ reg, sizeof(scan_register));
+ return data ? TRUE : FALSE;
+}
- return (ctx->regs_used[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE;
+
+static boolean
+is_ind_register_used(
+ struct sanity_check_ctx *ctx,
+ scan_register *reg)
+{
+ return cso_hash_contains(ctx->regs_ind_used, reg->file);
}
static const char *file_names[TGSI_FILE_COUNT] =
@@ -148,31 +242,40 @@ static const char *file_names[TGSI_FILE_COUNT] =
static boolean
check_register_usage(
struct sanity_check_ctx *ctx,
- uint file,
- int index,
+ scan_register *reg,
const char *name,
boolean indirect_access )
{
- if (!check_file_name( ctx, file ))
+ if (!check_file_name( ctx, reg->file )) {
+ FREE(reg);
return FALSE;
+ }
if (indirect_access) {
/* Note that 'index' is an offset relative to the value of the
- * address register. No range checking done here.
- */
- if (!is_any_register_declared( ctx, file ))
- report_error( ctx, "%s: Undeclared %s register", file_names[file], name );
- ctx->regs_ind_used[file] = TRUE;
+ * address register. No range checking done here.*/
+ reg->indices[0] = 0;
+ reg->indices[1] = 0;
+ if (!is_any_register_declared( ctx, reg->file ))
+ report_error( ctx, "%s: Undeclared %s register", file_names[reg->file], name );
+ if (!is_ind_register_used(ctx, reg))
+ cso_hash_insert(ctx->regs_ind_used, reg->file, reg);
+ else
+ FREE(reg);
}
else {
- if (index < 0 || index >= MAX_REGISTERS) {
- report_error( ctx, "%s[%d]: Invalid %s index", file_names[file], index, name );
- return FALSE;
- }
-
- if (!is_register_declared( ctx, file, index ))
- report_error( ctx, "%s[%d]: Undeclared %s register", file_names[file], index, name );
- ctx->regs_used[file][index / BITS_IN_REG_FLAG] |= (1 << (index % BITS_IN_REG_FLAG));
+ if (!is_register_declared( ctx, reg )) {
+ if (reg->dimensions == 2)
+ report_error( ctx, "%s[%d][%d]: Undeclared %s register", file_names[reg->file],
+ reg->indices[0], reg->indices[1], name );
+ else
+ report_error( ctx, "%s[%d]: Undeclared %s register", file_names[reg->file],
+ reg->indices[0], name );
+ }
+ if (!is_register_used( ctx, reg ))
+ cso_hash_insert(ctx->regs_used, scan_register_key(reg), reg);
+ else
+ FREE(reg);
}
return TRUE;
}
@@ -210,33 +313,33 @@ iter_instruction(
* Mark the registers as used.
*/
for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
+ scan_register *reg = create_scan_register_dst(&inst->Dst[i]);
check_register_usage(
ctx,
- inst->Dst[i].Register.File,
- inst->Dst[i].Register.Index,
+ reg,
"destination",
FALSE );
}
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
+ scan_register *reg = create_scan_register_src(&inst->Src[i]);
check_register_usage(
ctx,
- inst->Src[i].Register.File,
- inst->Src[i].Register.Index,
+ reg,
"source",
(boolean)inst->Src[i].Register.Indirect );
if (inst->Src[i].Register.Indirect) {
- uint file;
- int index;
+ scan_register *ind_reg = MALLOC(sizeof(scan_register));
- file = inst->Src[i].Indirect.File;
- index = inst->Src[i].Indirect.Index;
+ fill_scan_register1d(ind_reg,
+ inst->Src[i].Indirect.File,
+ inst->Src[i].Indirect.Index);
check_register_usage(
ctx,
- file,
- index,
+ reg,
"indirect",
FALSE );
- if (!(file == TGSI_FILE_ADDRESS || file == TGSI_FILE_LOOP) || index != 0) {
+ if (!(reg->file == TGSI_FILE_ADDRESS || reg->file == TGSI_FILE_LOOP) ||
+ reg->indices[0] != 0) {
report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]");
}
}
@@ -266,6 +369,19 @@ iter_instruction(
return TRUE;
}
+static void
+check_and_declare(struct sanity_check_ctx *ctx,
+ scan_register *reg)
+{
+ if (is_register_declared( ctx, reg))
+ report_error( ctx, "%s[%u]: The same register declared more than once",
+ file_names[reg->file], reg->indices[0] );
+ cso_hash_insert(ctx->regs_decl,
+ scan_register_key(reg),
+ reg);
+}
+
+
static boolean
iter_declaration(
struct tgsi_iterate_context *iter,
@@ -287,9 +403,21 @@ iter_declaration(
if (!check_file_name( ctx, file ))
return TRUE;
for (i = decl->Range.First; i <= decl->Range.Last; i++) {
- if (is_register_declared( ctx, file, i ))
- report_error( ctx, "%s[%u]: The same register declared more than once", file_names[file], i );
- ctx->regs_decl[file][i / BITS_IN_REG_FLAG] |= (1 << (i % BITS_IN_REG_FLAG));
+ /* declared TGSI_FILE_INPUT's for geometry processor
+ * have an implied second dimension */
+ if (file == TGSI_FILE_INPUT &&
+ ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY) {
+ uint vert;
+ for (vert = 0; vert < ctx->implied_array_size; ++vert) {
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ fill_scan_register2d(reg, file, vert, i);
+ check_and_declare(ctx, reg);
+ }
+ } else {
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ fill_scan_register1d(reg, file, i);
+ check_and_declare(ctx, reg);
+ }
}
return TRUE;
@@ -301,8 +429,7 @@ iter_immediate(
struct tgsi_full_immediate *imm )
{
struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;
-
- assert( ctx->num_imms < MAX_REGISTERS );
+ scan_register *reg;
/* No immediates allowed after the first instruction.
*/
@@ -311,12 +438,16 @@ iter_immediate(
/* Mark the register as declared.
*/
- ctx->regs_decl[TGSI_FILE_IMMEDIATE][ctx->num_imms / BITS_IN_REG_FLAG] |= (1 << (ctx->num_imms % BITS_IN_REG_FLAG));
+ reg = MALLOC(sizeof(scan_register));
+ fill_scan_register1d(reg, TGSI_FILE_IMMEDIATE, ctx->num_imms);
+ cso_hash_insert(ctx->regs_decl, scan_register_key(reg), reg);
ctx->num_imms++;
/* Check data type validity.
*/
- if (imm->Immediate.DataType != TGSI_IMM_FLOAT32) {
+ if (imm->Immediate.DataType != TGSI_IMM_FLOAT32 &&
+ imm->Immediate.DataType != TGSI_IMM_UINT32 &&
+ imm->Immediate.DataType != TGSI_IMM_INT32) {
report_error( ctx, "(%u): Invalid immediate data type", imm->Immediate.DataType );
return TRUE;
}
@@ -330,8 +461,12 @@ iter_property(
struct tgsi_iterate_context *iter,
struct tgsi_full_property *prop )
{
- /*struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;*/
+ struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;
+ if (iter->processor.Processor == TGSI_PROCESSOR_GEOMETRY &&
+ prop->Property.PropertyName == TGSI_PROPERTY_GS_INPUT_PRIM) {
+ ctx->implied_array_size = u_vertices_per_prim(prop->u[0].Data);
+ }
return TRUE;
}
@@ -340,7 +475,6 @@ epilog(
struct tgsi_iterate_context *iter )
{
struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;
- uint file;
/* There must be an END instruction somewhere.
*/
@@ -350,13 +484,17 @@ epilog(
/* Check if all declared registers were used.
*/
- for (file = TGSI_FILE_NULL; file < TGSI_FILE_COUNT; file++) {
- uint i;
-
- for (i = 0; i < MAX_REGISTERS; i++) {
- if (is_register_declared( ctx, file, i ) && !is_register_used( ctx, file, i ) && !ctx->regs_ind_used[file]) {
- report_warning( ctx, "%s[%u]: Register never used", file_names[file], i );
+ {
+ struct cso_hash_iter iter =
+ cso_hash_first_node(ctx->regs_decl);
+
+ while (!cso_hash_iter_is_null(iter)) {
+ scan_register *reg = (scan_register *)cso_hash_iter_data(iter);
+ if (!is_register_used(ctx, reg) && !is_ind_register_used(ctx, reg)) {
+ report_warning( ctx, "%s[%u]: Register never used",
+ file_names[reg->file], reg->indices[0] );
}
+ iter = cso_hash_iter_next(iter);
}
}
@@ -368,6 +506,18 @@ epilog(
return TRUE;
}
+static void
+regs_hash_destroy(struct cso_hash *hash)
+{
+ struct cso_hash_iter iter = cso_hash_first_node(hash);
+ while (!cso_hash_iter_is_null(iter)) {
+ scan_register *reg = (scan_register *)cso_hash_iter_data(iter);
+ iter = cso_hash_erase(hash, iter);
+ FREE(reg);
+ }
+ cso_hash_delete(hash);
+}
+
boolean
tgsi_sanity_check(
const struct tgsi_token *tokens )
@@ -381,18 +531,23 @@ tgsi_sanity_check(
ctx.iter.iterate_property = iter_property;
ctx.iter.epilog = epilog;
- memset( ctx.regs_decl, 0, sizeof( ctx.regs_decl ) );
- memset( ctx.regs_used, 0, sizeof( ctx.regs_used ) );
- memset( ctx.regs_ind_used, 0, sizeof( ctx.regs_ind_used ) );
+ ctx.regs_decl = cso_hash_create();
+ ctx.regs_used = cso_hash_create();
+ ctx.regs_ind_used = cso_hash_create();
+
ctx.num_imms = 0;
ctx.num_instructions = 0;
ctx.index_of_END = ~0;
ctx.errors = 0;
ctx.warnings = 0;
+ ctx.implied_array_size = 0;
if (!tgsi_iterate_shader( tokens, &ctx.iter ))
return FALSE;
+ regs_hash_destroy(ctx.regs_decl);
+ regs_hash_destroy(ctx.regs_used);
+ regs_hash_destroy(ctx.regs_ind_used);
return ctx.errors == 0;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c
index 5f5c95bfbdb..a6cc773003a 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c
@@ -139,15 +139,19 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
info->num_outputs++;
- }
- /* special case */
- if (procType == TGSI_PROCESSOR_FRAGMENT &&
- file == TGSI_FILE_OUTPUT &&
- fulldecl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
- info->writes_z = TRUE;
+ /* extra info for special outputs */
+ if (procType == TGSI_PROCESSOR_FRAGMENT &&
+ fulldecl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
+ info->writes_z = TRUE;
+ }
+ if (procType == TGSI_PROCESSOR_VERTEX &&
+ fulldecl->Semantic.Name == TGSI_SEMANTIC_EDGEFLAG) {
+ info->writes_edgeflag = TRUE;
+ }
}
- }
+
+ }
}
break;
@@ -225,8 +229,8 @@ tgsi_is_passthrough_shader(const struct tgsi_token *tokens)
/* Do a whole bunch of checks for a simple move */
if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV ||
- src->Register.File != TGSI_FILE_INPUT ||
- src->Register.File != TGSI_FILE_SYSTEM_VALUE ||
+ (src->Register.File != TGSI_FILE_INPUT &&
+ src->Register.File != TGSI_FILE_SYSTEM_VALUE) ||
dst->Register.File != TGSI_FILE_OUTPUT ||
src->Register.Index != dst->Register.Index ||
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.h b/src/gallium/auxiliary/tgsi/tgsi_scan.h
index a1e8a4f6bb7..dae5376c24a 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.h
@@ -57,6 +57,7 @@ struct tgsi_shader_info
uint opcode_count[TGSI_OPCODE_LAST]; /**< opcode histogram */
boolean writes_z; /**< does fragment shader write Z value? */
+ boolean writes_edgeflag; /**< vertex shader outputs edgeflag */
boolean uses_kill; /**< KIL or KILP instruction used? */
boolean uses_fogcoord; /**< fragment shader uses fog coord? */
boolean uses_frontfacing; /**< fragment shader uses front/back-face flag? */
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
index d63c75dafb3..118059ace9c 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
@@ -2578,7 +2578,7 @@ emit_instruction(
return 0;
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
return 0;
break;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index f000958bfc0..9fcffeda368 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -27,7 +27,9 @@
#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "util/u_prim.h"
#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
#include "tgsi_text.h"
#include "tgsi_build.h"
#include "tgsi_info.h"
@@ -61,18 +63,20 @@ static boolean uprcase( char c )
}
/*
- * Ignore case of str1 and assume str2 is already uppercase.
+ * Ignore case of str1 and assume str1 is already uppercase.
* Return TRUE iff str1 and str2 are equal.
*/
static int
streq_nocase_uprcase(const char *str1,
const char *str2)
{
- while (*str1 && uprcase(*str1) == *str2) {
+ while (*str1 && *str2) {
+ if (*str1 != uprcase(*str2))
+ return FALSE;
str1++;
str2++;
}
- return *str1 == *str2;
+ return TRUE;
}
static boolean str_match_no_case( const char **pcur, const char *str )
@@ -193,11 +197,26 @@ struct translate_ctx
struct tgsi_token *tokens_cur;
struct tgsi_token *tokens_end;
struct tgsi_header *header;
+ unsigned processor : 4;
+ int implied_array_size : 5;
};
static void report_error( struct translate_ctx *ctx, const char *msg )
{
- debug_printf( "\nError: %s", msg );
+ int line = 1;
+ int column = 1;
+ const char *itr = ctx->text;
+
+ while (itr != ctx->cur) {
+ if (*itr == '\n') {
+ column = 1;
+ ++line;
+ }
+ ++column;
+ ++itr;
+ }
+
+ debug_printf( "\nTGSI asm error: %s [%d : %d] \n", msg, line, column );
}
/* Parse shader header.
@@ -229,6 +248,7 @@ static boolean parse_header( struct translate_ctx *ctx )
if (ctx->tokens_cur >= ctx->tokens_end)
return FALSE;
*(struct tgsi_processor *) ctx->tokens_cur++ = tgsi_build_processor( processor, ctx->header );
+ ctx->processor = processor;
return TRUE;
}
@@ -325,92 +345,36 @@ parse_opt_writemask(
return TRUE;
}
-/* <register_file_bracket> ::= <file> `['
- */
static boolean
-parse_register_file_bracket(
- struct translate_ctx *ctx,
- uint *file )
-{
- if (!parse_file( &ctx->cur, file )) {
- report_error( ctx, "Unknown register file" );
- return FALSE;
- }
- eat_opt_white( &ctx->cur );
- if (*ctx->cur != '[') {
- report_error( ctx, "Expected `['" );
- return FALSE;
- }
- ctx->cur++;
- return TRUE;
-}
+parse_register_dst( struct translate_ctx *ctx,
+ uint *file,
+ int *index );
-/* <register_file_bracket_index> ::= <register_file_bracket> <uint>
- */
-static boolean
-parse_register_file_bracket_index(
- struct translate_ctx *ctx,
- uint *file,
- int *index )
-{
- uint uindex;
+struct parsed_src_bracket {
+ int index;
- if (!parse_register_file_bracket( ctx, file ))
- return FALSE;
- eat_opt_white( &ctx->cur );
- if (!parse_uint( &ctx->cur, &uindex )) {
- report_error( ctx, "Expected literal unsigned integer" );
- return FALSE;
- }
- *index = (int) uindex;
- return TRUE;
-}
+ uint ind_file;
+ int ind_index;
+ uint ind_comp;
+};
-/* Parse destination register operand.
- * <register_dst> ::= <register_file_bracket_index> `]'
- */
-static boolean
-parse_register_dst(
- struct translate_ctx *ctx,
- uint *file,
- int *index )
-{
- if (!parse_register_file_bracket_index( ctx, file, index ))
- return FALSE;
- eat_opt_white( &ctx->cur );
- if (*ctx->cur != ']') {
- report_error( ctx, "Expected `]'" );
- return FALSE;
- }
- ctx->cur++;
- return TRUE;
-}
-/* Parse source register operand.
- * <register_src> ::= <register_file_bracket_index> `]' |
- * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' |
- * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' |
- * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]'
- */
static boolean
-parse_register_src(
+parse_register_src_bracket(
struct translate_ctx *ctx,
- uint *file,
- int *index,
- uint *ind_file,
- int *ind_index,
- uint *ind_comp)
+ struct parsed_src_bracket *brackets)
{
const char *cur;
uint uindex;
- *ind_comp = TGSI_SWIZZLE_X;
- if (!parse_register_file_bracket( ctx, file ))
- return FALSE;
+ memset(brackets, 0, sizeof(struct parsed_src_bracket));
+
eat_opt_white( &ctx->cur );
+
cur = ctx->cur;
- if (parse_file( &cur, ind_file )) {
- if (!parse_register_dst( ctx, ind_file, ind_index ))
+ if (parse_file( &cur, &brackets->ind_file )) {
+ if (!parse_register_dst( ctx, &brackets->ind_file,
+ &brackets->ind_index ))
return FALSE;
eat_opt_white( &ctx->cur );
@@ -420,16 +384,16 @@ parse_register_src(
switch (uprcase(*ctx->cur)) {
case 'X':
- *ind_comp = TGSI_SWIZZLE_X;
+ brackets->ind_comp = TGSI_SWIZZLE_X;
break;
case 'Y':
- *ind_comp = TGSI_SWIZZLE_Y;
+ brackets->ind_comp = TGSI_SWIZZLE_Y;
break;
case 'Z':
- *ind_comp = TGSI_SWIZZLE_Z;
+ brackets->ind_comp = TGSI_SWIZZLE_Z;
break;
case 'W':
- *ind_comp = TGSI_SWIZZLE_W;
+ brackets->ind_comp = TGSI_SWIZZLE_W;
break;
default:
report_error(ctx, "Expected indirect register swizzle component `x', `y', `z' or `w'");
@@ -450,12 +414,12 @@ parse_register_src(
return FALSE;
}
if (negate)
- *index = -(int) uindex;
+ brackets->index = -(int) uindex;
else
- *index = (int) uindex;
+ brackets->index = (int) uindex;
}
else {
- *index = 0;
+ brackets->index = 0;
}
}
else {
@@ -463,9 +427,9 @@ parse_register_src(
report_error( ctx, "Expected literal unsigned integer" );
return FALSE;
}
- *index = (int) uindex;
- *ind_file = TGSI_FILE_NULL;
- *ind_index = 0;
+ brackets->index = (int) uindex;
+ brackets->ind_file = TGSI_FILE_NULL;
+ brackets->ind_index = 0;
}
eat_opt_white( &ctx->cur );
if (*ctx->cur != ']') {
@@ -476,20 +440,123 @@ parse_register_src(
return TRUE;
}
-/* Parse register declaration.
- * <register_dcl> ::= <register_file_bracket_index> `]' |
- * <register_file_bracket_index> `..' <index> `]'
+static boolean
+parse_opt_register_src_bracket(
+ struct translate_ctx *ctx,
+ struct parsed_src_bracket *brackets,
+ int *parsed_brackets)
+{
+ const char *cur = ctx->cur;
+
+ *parsed_brackets = 0;
+
+ eat_opt_white( &cur );
+ if (cur[0] == '[') {
+ ++cur;
+ ctx->cur = cur;
+
+ if (!parse_register_src_bracket(ctx, brackets))
+ return FALSE;
+
+ *parsed_brackets = 1;
+ }
+
+ return TRUE;
+}
+
+/* <register_file_bracket> ::= <file> `['
*/
static boolean
-parse_register_dcl(
+parse_register_file_bracket(
+ struct translate_ctx *ctx,
+ uint *file )
+{
+ if (!parse_file( &ctx->cur, file )) {
+ report_error( ctx, "Unknown register file" );
+ return FALSE;
+ }
+ eat_opt_white( &ctx->cur );
+ if (*ctx->cur != '[') {
+ report_error( ctx, "Expected `['" );
+ return FALSE;
+ }
+ ctx->cur++;
+ return TRUE;
+}
+
+/* <register_file_bracket_index> ::= <register_file_bracket> <uint>
+ */
+static boolean
+parse_register_file_bracket_index(
+ struct translate_ctx *ctx,
+ uint *file,
+ int *index )
+{
+ uint uindex;
+
+ if (!parse_register_file_bracket( ctx, file ))
+ return FALSE;
+ eat_opt_white( &ctx->cur );
+ if (!parse_uint( &ctx->cur, &uindex )) {
+ report_error( ctx, "Expected literal unsigned integer" );
+ return FALSE;
+ }
+ *index = (int) uindex;
+ return TRUE;
+}
+
+/* Parse source register operand.
+ * <register_src> ::= <register_file_bracket_index> `]' |
+ * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' |
+ * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' |
+ * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]'
+ */
+static boolean
+parse_register_src(
struct translate_ctx *ctx,
uint *file,
- int *first,
- int *last )
+ struct parsed_src_bracket *brackets)
+{
+
+ brackets->ind_comp = TGSI_SWIZZLE_X;
+ if (!parse_register_file_bracket( ctx, file ))
+ return FALSE;
+ if (!parse_register_src_bracket( ctx, brackets ))
+ return FALSE;
+
+ return TRUE;
+}
+
+struct parsed_dcl_bracket {
+ uint first;
+ uint last;
+};
+
+static boolean
+parse_register_dcl_bracket(
+ struct translate_ctx *ctx,
+ struct parsed_dcl_bracket *bracket)
{
- if (!parse_register_file_bracket_index( ctx, file, first ))
+ uint uindex;
+ memset(bracket, 0, sizeof(struct parsed_dcl_bracket));
+
+ eat_opt_white( &ctx->cur );
+
+ if (!parse_uint( &ctx->cur, &uindex )) {
+ /* it can be an empty bracket [] which means its range
+ * is from 0 to some implied size */
+ if (ctx->cur[0] == ']' && ctx->implied_array_size != 0) {
+ bracket->first = 0;
+ bracket->last = ctx->implied_array_size - 1;
+ goto cleanup;
+ }
+ report_error( ctx, "Expected literal unsigned integer" );
return FALSE;
+ }
+ bracket->first = (int) uindex;
+
eat_opt_white( &ctx->cur );
+
if (ctx->cur[0] == '.' && ctx->cur[1] == '.') {
uint uindex;
@@ -499,12 +566,14 @@ parse_register_dcl(
report_error( ctx, "Expected literal integer" );
return FALSE;
}
- *last = (int) uindex;
+ bracket->last = (int) uindex;
eat_opt_white( &ctx->cur );
}
else {
- *last = *first;
+ bracket->last = bracket->first;
}
+
+cleanup:
if (*ctx->cur != ']') {
report_error( ctx, "Expected `]' or `..'" );
return FALSE;
@@ -513,6 +582,70 @@ parse_register_dcl(
return TRUE;
}
+/* Parse register declaration.
+ * <register_dcl> ::= <register_file_bracket_index> `]' |
+ * <register_file_bracket_index> `..' <index> `]'
+ */
+static boolean
+parse_register_dcl(
+ struct translate_ctx *ctx,
+ uint *file,
+ struct parsed_dcl_bracket *brackets,
+ int *num_brackets)
+{
+ const char *cur;
+
+ *num_brackets = 0;
+
+ if (!parse_register_file_bracket( ctx, file ))
+ return FALSE;
+ if (!parse_register_dcl_bracket( ctx, &brackets[0] ))
+ return FALSE;
+
+ *num_brackets = 1;
+
+ cur = ctx->cur;
+ eat_opt_white( &cur );
+
+ if (cur[0] == '[') {
+ ++cur;
+ ctx->cur = cur;
+ if (!parse_register_dcl_bracket( ctx, &brackets[1] ))
+ return FALSE;
+ /* for geometry shader we don't really care about
+ * the first brackets it's always the size of the
+ * input primitive. so we want to declare just
+ * the index relevant to the semantics which is in
+ * the second bracket */
+ if (ctx->processor == TGSI_PROCESSOR_GEOMETRY) {
+ brackets[0] = brackets[1];
+ }
+ *num_brackets = 2;
+ }
+
+ return TRUE;
+}
+
+
+/* Parse destination register operand.
+ * <register_dst> ::= <register_file_bracket_index> `]'
+ */
+static boolean
+parse_register_dst(
+ struct translate_ctx *ctx,
+ uint *file,
+ int *index )
+{
+ if (!parse_register_file_bracket_index( ctx, file, index ))
+ return FALSE;
+ eat_opt_white( &ctx->cur );
+ if (*ctx->cur != ']') {
+ report_error( ctx, "Expected `]'" );
+ return FALSE;
+ }
+ ctx->cur++;
+ return TRUE;
+}
static boolean
parse_dst_operand(
@@ -582,37 +715,44 @@ parse_src_operand(
struct tgsi_full_src_register *src )
{
uint file;
- int index;
- uint ind_file;
- int ind_index;
- uint ind_comp;
uint swizzle[4];
boolean parsed_swizzle;
+ struct parsed_src_bracket bracket[2];
+ int parsed_opt_brackets;
if (*ctx->cur == '-') {
ctx->cur++;
eat_opt_white( &ctx->cur );
src->Register.Negate = 1;
}
-
+
if (*ctx->cur == '|') {
ctx->cur++;
eat_opt_white( &ctx->cur );
src->Register.Absolute = 1;
}
- if (!parse_register_src(ctx, &file, &index, &ind_file, &ind_index, &ind_comp))
+ if (!parse_register_src(ctx, &file, &bracket[0]))
+ return FALSE;
+ if (!parse_opt_register_src_bracket(ctx, &bracket[1], &parsed_opt_brackets))
return FALSE;
+
src->Register.File = file;
- src->Register.Index = index;
- if (ind_file != TGSI_FILE_NULL) {
+ src->Register.Index = bracket[0].index;
+ if (bracket[0].ind_file != TGSI_FILE_NULL) {
src->Register.Indirect = 1;
- src->Indirect.File = ind_file;
- src->Indirect.Index = ind_index;
- src->Indirect.SwizzleX = ind_comp;
- src->Indirect.SwizzleY = ind_comp;
- src->Indirect.SwizzleZ = ind_comp;
- src->Indirect.SwizzleW = ind_comp;
+ src->Indirect.File = bracket[0].ind_file;
+ src->Indirect.Index = bracket[0].ind_index;
+ src->Indirect.SwizzleX = bracket[0].ind_comp;
+ src->Indirect.SwizzleY = bracket[0].ind_comp;
+ src->Indirect.SwizzleZ = bracket[0].ind_comp;
+ src->Indirect.SwizzleW = bracket[0].ind_comp;
+ }
+ if (parsed_opt_brackets) {
+ src->Register.Dimension = 1;
+ src->Dimension.Indirect = 0;
+ src->Dimension.Dimension = 0;
+ src->Dimension.Index = bracket[1].index;
}
/* Parse optional swizzle.
@@ -791,7 +931,9 @@ static const char *semantic_names[TGSI_SEMANTIC_COUNT] =
"PSIZE",
"GENERIC",
"NORMAL",
- "FACE"
+ "FACE",
+ "EDGEFLAG",
+ "PRIM_ID"
};
static const char *interpolate_names[TGSI_INTERPOLATE_COUNT] =
@@ -805,8 +947,8 @@ static boolean parse_declaration( struct translate_ctx *ctx )
{
struct tgsi_full_declaration decl;
uint file;
- int first;
- int last;
+ struct parsed_dcl_bracket brackets[2];
+ int num_brackets;
uint writemask;
const char *cur;
uint advance;
@@ -818,7 +960,7 @@ static boolean parse_declaration( struct translate_ctx *ctx )
report_error( ctx, "Syntax error" );
return FALSE;
}
- if (!parse_register_dcl( ctx, &file, &first, &last ))
+ if (!parse_register_dcl( ctx, &file, brackets, &num_brackets))
return FALSE;
if (!parse_opt_writemask( ctx, &writemask ))
return FALSE;
@@ -826,8 +968,8 @@ static boolean parse_declaration( struct translate_ctx *ctx )
decl = tgsi_default_full_declaration();
decl.Declaration.File = file;
decl.Declaration.UsageMask = writemask;
- decl.Range.First = first;
- decl.Range.Last = last;
+ decl.Range.First = brackets[0].first;
+ decl.Range.Last = brackets[0].last;
cur = ctx->cur;
eat_opt_white( &cur );
@@ -1027,7 +1169,7 @@ static boolean parse_property( struct translate_ctx *ctx )
}
for (property_name = 0; property_name < TGSI_PROPERTY_COUNT;
++property_name) {
- if (streq_nocase_uprcase(id, property_names[property_name])) {
+ if (streq_nocase_uprcase(property_names[property_name], id)) {
break;
}
}
@@ -1044,6 +1186,10 @@ static boolean parse_property( struct translate_ctx *ctx )
report_error( ctx, "Unknown primitive name as property!" );
return FALSE;
}
+ if (property_name == TGSI_PROPERTY_GS_INPUT_PRIM &&
+ ctx->processor == TGSI_PROCESSOR_GEOMETRY) {
+ ctx->implied_array_size = u_vertices_per_prim(values[0]);
+ }
break;
default:
if (!parse_uint(&ctx->cur, &values[0] )) {
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
index 1e730e53427..e64e2b731df 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
@@ -101,8 +101,13 @@ struct ureg_program
unsigned nr_outputs;
struct {
- float v[4];
+ union {
+ float f[4];
+ unsigned u[4];
+ int i[4];
+ } value;
unsigned nr;
+ unsigned type;
} immediate[UREG_MAX_IMMEDIATE];
unsigned nr_immediates;
@@ -486,22 +491,22 @@ struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg,
}
-
-
-static int match_or_expand_immediate( const float *v,
- unsigned nr,
- float *v2,
- unsigned *nr2,
- unsigned *swizzle )
+static int
+match_or_expand_immediate( const unsigned *v,
+ unsigned nr,
+ unsigned *v2,
+ unsigned *pnr2,
+ unsigned *swizzle )
{
+ unsigned nr2 = *pnr2;
unsigned i, j;
-
+
*swizzle = 0;
for (i = 0; i < nr; i++) {
boolean found = FALSE;
- for (j = 0; j < *nr2 && !found; j++) {
+ for (j = 0; j < nr2 && !found; j++) {
if (v[i] == v2[j]) {
*swizzle |= j << (i * 2);
found = TRUE;
@@ -509,24 +514,28 @@ static int match_or_expand_immediate( const float *v,
}
if (!found) {
- if (*nr2 >= 4)
+ if (nr2 >= 4) {
return FALSE;
+ }
- v2[*nr2] = v[i];
- *swizzle |= *nr2 << (i * 2);
- (*nr2)++;
+ v2[nr2] = v[i];
+ *swizzle |= nr2 << (i * 2);
+ nr2++;
}
}
+ /* Actually expand immediate only when fully succeeded.
+ */
+ *pnr2 = nr2;
return TRUE;
}
-
-
-struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg,
- const float *v,
- unsigned nr )
+static struct ureg_src
+decl_immediate( struct ureg_program *ureg,
+ const unsigned *v,
+ unsigned nr,
+ unsigned type )
{
unsigned i, j;
unsigned swizzle;
@@ -536,38 +545,82 @@ struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg,
*/
for (i = 0; i < ureg->nr_immediates; i++) {
- if (match_or_expand_immediate( v,
- nr,
- ureg->immediate[i].v,
- &ureg->immediate[i].nr,
- &swizzle ))
+ if (ureg->immediate[i].type != type) {
+ continue;
+ }
+ if (match_or_expand_immediate(v,
+ nr,
+ ureg->immediate[i].value.u,
+ &ureg->immediate[i].nr,
+ &swizzle)) {
goto out;
+ }
}
if (ureg->nr_immediates < UREG_MAX_IMMEDIATE) {
i = ureg->nr_immediates++;
- if (match_or_expand_immediate( v,
- nr,
- ureg->immediate[i].v,
- &ureg->immediate[i].nr,
- &swizzle ))
+ ureg->immediate[i].type = type;
+ if (match_or_expand_immediate(v,
+ nr,
+ ureg->immediate[i].value.u,
+ &ureg->immediate[i].nr,
+ &swizzle)) {
goto out;
+ }
}
- set_bad( ureg );
+ set_bad(ureg);
out:
/* Make sure that all referenced elements are from this immediate.
* Has the effect of making size-one immediates into scalars.
*/
- for (j = nr; j < 4; j++)
+ for (j = nr; j < 4; j++) {
swizzle |= (swizzle & 0x3) << (j * 2);
+ }
+
+ return ureg_swizzle(ureg_src_register(TGSI_FILE_IMMEDIATE, i),
+ (swizzle >> 0) & 0x3,
+ (swizzle >> 2) & 0x3,
+ (swizzle >> 4) & 0x3,
+ (swizzle >> 6) & 0x3);
+}
+
+
+struct ureg_src
+ureg_DECL_immediate( struct ureg_program *ureg,
+ const float *v,
+ unsigned nr )
+{
+ union {
+ float f[4];
+ unsigned u[4];
+ } fu;
+ unsigned int i;
+
+ for (i = 0; i < nr; i++) {
+ fu.f[i] = v[i];
+ }
+
+ return decl_immediate(ureg, fu.u, nr, TGSI_IMM_FLOAT32);
+}
+
- return ureg_swizzle( ureg_src_register( TGSI_FILE_IMMEDIATE, i ),
- (swizzle >> 0) & 0x3,
- (swizzle >> 2) & 0x3,
- (swizzle >> 4) & 0x3,
- (swizzle >> 6) & 0x3);
+struct ureg_src
+ureg_DECL_immediate_uint( struct ureg_program *ureg,
+ const unsigned *v,
+ unsigned nr )
+{
+ return decl_immediate(ureg, v, nr, TGSI_IMM_UINT32);
+}
+
+
+struct ureg_src
+ureg_DECL_immediate_int( struct ureg_program *ureg,
+ const int *v,
+ unsigned nr )
+{
+ return decl_immediate(ureg, (const unsigned *)v, nr, TGSI_IMM_INT32);
}
@@ -791,8 +844,8 @@ ureg_insn(struct ureg_program *ureg,
unsigned i;
boolean saturate;
boolean predicate;
- boolean negate;
- unsigned swizzle[4];
+ boolean negate = FALSE;
+ unsigned swizzle[4] = { 0 };
saturate = nr_dst ? dst[0].Saturate : FALSE;
predicate = nr_dst ? dst[0].Predicate : FALSE;
@@ -838,8 +891,8 @@ ureg_tex_insn(struct ureg_program *ureg,
unsigned i;
boolean saturate;
boolean predicate;
- boolean negate;
- unsigned swizzle[4];
+ boolean negate = FALSE;
+ unsigned swizzle[4] = { 0 };
saturate = nr_dst ? dst[0].Saturate : FALSE;
predicate = nr_dst ? dst[0].Predicate : FALSE;
@@ -955,21 +1008,23 @@ static void emit_decl_range( struct ureg_program *ureg,
out[1].decl_range.Last = first + count - 1;
}
-static void emit_immediate( struct ureg_program *ureg,
- const float *v )
+static void
+emit_immediate( struct ureg_program *ureg,
+ const unsigned *v,
+ unsigned type )
{
union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 5 );
out[0].value = 0;
out[0].imm.Type = TGSI_TOKEN_TYPE_IMMEDIATE;
out[0].imm.NrTokens = 5;
- out[0].imm.DataType = TGSI_IMM_FLOAT32;
+ out[0].imm.DataType = type;
out[0].imm.Padding = 0;
- out[1].imm_data.Float = v[0];
- out[2].imm_data.Float = v[1];
- out[3].imm_data.Float = v[2];
- out[4].imm_data.Float = v[3];
+ out[1].imm_data.Uint = v[0];
+ out[2].imm_data.Uint = v[1];
+ out[3].imm_data.Uint = v[2];
+ out[4].imm_data.Uint = v[3];
}
@@ -1055,7 +1110,8 @@ static void emit_decls( struct ureg_program *ureg )
for (i = 0; i < ureg->nr_immediates; i++) {
emit_immediate( ureg,
- ureg->immediate[i].v );
+ ureg->immediate[i].value.u,
+ ureg->immediate[i].type );
}
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
index 7e3e7bcf1d3..6f11273320a 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
@@ -148,6 +148,16 @@ ureg_DECL_immediate( struct ureg_program *,
unsigned nr );
struct ureg_src
+ureg_DECL_immediate_uint( struct ureg_program *,
+ const unsigned *v,
+ unsigned nr );
+
+struct ureg_src
+ureg_DECL_immediate_int( struct ureg_program *,
+ const int *v,
+ unsigned nr );
+
+struct ureg_src
ureg_DECL_constant( struct ureg_program *,
unsigned index );
@@ -221,6 +231,90 @@ ureg_imm1f( struct ureg_program *ureg,
return ureg_DECL_immediate( ureg, v, 1 );
}
+static INLINE struct ureg_src
+ureg_imm4u( struct ureg_program *ureg,
+ unsigned a, unsigned b,
+ unsigned c, unsigned d)
+{
+ unsigned v[4];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ v[3] = d;
+ return ureg_DECL_immediate_uint( ureg, v, 4 );
+}
+
+static INLINE struct ureg_src
+ureg_imm3u( struct ureg_program *ureg,
+ unsigned a, unsigned b,
+ unsigned c)
+{
+ unsigned v[3];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ return ureg_DECL_immediate_uint( ureg, v, 3 );
+}
+
+static INLINE struct ureg_src
+ureg_imm2u( struct ureg_program *ureg,
+ unsigned a, unsigned b)
+{
+ unsigned v[2];
+ v[0] = a;
+ v[1] = b;
+ return ureg_DECL_immediate_uint( ureg, v, 2 );
+}
+
+static INLINE struct ureg_src
+ureg_imm1u( struct ureg_program *ureg,
+ unsigned a)
+{
+ return ureg_DECL_immediate_uint( ureg, &a, 1 );
+}
+
+static INLINE struct ureg_src
+ureg_imm4i( struct ureg_program *ureg,
+ int a, int b,
+ int c, int d)
+{
+ int v[4];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ v[3] = d;
+ return ureg_DECL_immediate_int( ureg, v, 4 );
+}
+
+static INLINE struct ureg_src
+ureg_imm3i( struct ureg_program *ureg,
+ int a, int b,
+ int c)
+{
+ int v[3];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ return ureg_DECL_immediate_int( ureg, v, 3 );
+}
+
+static INLINE struct ureg_src
+ureg_imm2i( struct ureg_program *ureg,
+ int a, int b)
+{
+ int v[2];
+ v[0] = a;
+ v[1] = b;
+ return ureg_DECL_immediate_int( ureg, v, 2 );
+}
+
+static INLINE struct ureg_src
+ureg_imm1i( struct ureg_program *ureg,
+ int a)
+{
+ return ureg_DECL_immediate_int( ureg, &a, 1 );
+}
+
/***********************************************************************
* Functions for patching up labels
*/
diff --git a/src/gallium/auxiliary/translate/Makefile b/src/gallium/auxiliary/translate/Makefile
deleted file mode 100644
index 3c82f8ae037..00000000000
--- a/src/gallium/auxiliary/translate/Makefile
+++ /dev/null
@@ -1,12 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = translate
-
-C_SOURCES = \
- translate_generic.c \
- translate_sse.c \
- translate.c \
- translate_cache.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/translate/SConscript b/src/gallium/auxiliary/translate/SConscript
deleted file mode 100644
index 9553a675372..00000000000
--- a/src/gallium/auxiliary/translate/SConscript
+++ /dev/null
@@ -1,12 +0,0 @@
-Import('*')
-
-translate = env.ConvenienceLibrary(
- target = 'translate',
- source = [
- 'translate_generic.c',
- 'translate_sse.c',
- 'translate.c',
- 'translate_cache.c',
- ])
-
-auxiliaries.insert(0, translate)
diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile
deleted file mode 100644
index 3ed90fd1b70..00000000000
--- a/src/gallium/auxiliary/util/Makefile
+++ /dev/null
@@ -1,48 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = util
-
-C_SOURCES = \
- u_debug.c \
- u_debug_dump.c \
- u_debug_symbol.c \
- u_debug_stack.c \
- u_blit.c \
- u_blitter.c \
- u_cache.c \
- u_cpu_detect.c \
- u_dl.c \
- u_draw_quad.c \
- u_format.c \
- u_format_access.c \
- u_format_table.c \
- u_gen_mipmap.c \
- u_handle_table.c \
- u_hash_table.c \
- u_hash.c \
- u_keymap.c \
- u_linear.c \
- u_network.c \
- u_math.c \
- u_mm.c \
- u_rect.c \
- u_simple_shaders.c \
- u_snprintf.c \
- u_stream_stdc.c \
- u_stream_wd.c \
- u_surface.c \
- u_texture.c \
- u_tile.c \
- u_time.c \
- u_timed_winsys.c \
- u_upload_mgr.c \
- u_simple_screen.c
-
-include ../../Makefile.template
-
-u_format_table.c: u_format_table.py u_format_parse.py u_format.csv
- python u_format_table.py u_format.csv > $@
-
-u_format_access.c: u_format_access.py u_format_parse.py u_format.csv
- python u_format_access.py u_format.csv > $@
diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript
deleted file mode 100644
index 2a546d19dc0..00000000000
--- a/src/gallium/auxiliary/util/SConscript
+++ /dev/null
@@ -1,61 +0,0 @@
-Import('*')
-
-env.Clone()
-
-env.Append(CPPPATH = ['.'])
-
-env.CodeGenerate(
- target = 'u_format_table.c',
- script = 'u_format_table.py',
- source = ['u_format.csv'],
- command = 'python $SCRIPT $SOURCE > $TARGET'
-)
-
-env.CodeGenerate(
- target = 'u_format_access.c',
- script = 'u_format_access.py',
- source = ['u_format.csv'],
- command = 'python $SCRIPT $SOURCE > $TARGET'
-)
-
-util = env.ConvenienceLibrary(
- target = 'util',
- source = [
- 'u_bitmask.c',
- 'u_blit.c',
- 'u_blitter.c',
- 'u_cache.c',
- 'u_cpu_detect.c',
- 'u_debug.c',
- 'u_debug_dump.c',
- 'u_debug_memory.c',
- 'u_debug_stack.c',
- 'u_debug_symbol.c',
- 'u_dl.c',
- 'u_draw_quad.c',
- 'u_format.c',
- 'u_format_access.c',
- 'u_format_table.c',
- 'u_gen_mipmap.c',
- 'u_handle_table.c',
- 'u_hash.c',
- 'u_hash_table.c',
- 'u_keymap.c',
- 'u_network.c',
- 'u_math.c',
- 'u_mm.c',
- 'u_rect.c',
- 'u_simple_shaders.c',
- 'u_snprintf.c',
- 'u_stream_stdc.c',
- 'u_stream_wd.c',
- 'u_surface.c',
- 'u_texture.c',
- 'u_tile.c',
- 'u_time.c',
- 'u_timed_winsys.c',
- 'u_upload_mgr.c',
- 'u_simple_screen.c',
- ])
-
-auxiliaries.insert(0, util)
diff --git a/src/gallium/auxiliary/util/u_bitmask.c b/src/gallium/auxiliary/util/u_bitmask.c
index 77587c07ec0..23c93a3ebcb 100644
--- a/src/gallium/auxiliary/util/u_bitmask.c
+++ b/src/gallium/auxiliary/util/u_bitmask.c
@@ -97,12 +97,12 @@ util_bitmask_resize(struct util_bitmask *bm,
if(!minimum_size)
return FALSE;
- if(bm->size > minimum_size)
+ if(bm->size >= minimum_size)
return TRUE;
assert(bm->size % UTIL_BITMASK_BITS_PER_WORD == 0);
new_size = bm->size;
- while(!(new_size > minimum_size)) {
+ while(new_size < minimum_size) {
new_size *= 2;
/* Check integer overflow */
if(new_size < bm->size)
@@ -136,7 +136,7 @@ util_bitmask_filled_set(struct util_bitmask *bm,
unsigned index)
{
assert(bm->filled <= bm->size);
- assert(index <= bm->size);
+ assert(index < bm->size);
if(index == bm->filled) {
++bm->filled;
@@ -149,7 +149,7 @@ util_bitmask_filled_unset(struct util_bitmask *bm,
unsigned index)
{
assert(bm->filled <= bm->size);
- assert(index <= bm->size);
+ assert(index < bm->size);
if(index < bm->filled)
bm->filled = index;
@@ -182,7 +182,7 @@ util_bitmask_add(struct util_bitmask *bm)
mask = 1;
}
found:
-
+
/* grow the bitmask if necessary */
if(!util_bitmask_resize(bm, bm->filled))
return UTIL_BITMASK_INVALID_INDEX;
@@ -198,9 +198,9 @@ unsigned
util_bitmask_set(struct util_bitmask *bm,
unsigned index)
{
- unsigned word = index / UTIL_BITMASK_BITS_PER_WORD;
- unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD;
- util_bitmask_word mask = 1 << bit;
+ unsigned word;
+ unsigned bit;
+ util_bitmask_word mask;
assert(bm);
@@ -208,6 +208,10 @@ util_bitmask_set(struct util_bitmask *bm,
if(!util_bitmask_resize(bm, index))
return UTIL_BITMASK_INVALID_INDEX;
+ word = index / UTIL_BITMASK_BITS_PER_WORD;
+ bit = index % UTIL_BITMASK_BITS_PER_WORD;
+ mask = 1 << bit;
+
bm->words[word] |= mask;
util_bitmask_filled_set(bm, index);
@@ -220,15 +224,19 @@ void
util_bitmask_clear(struct util_bitmask *bm,
unsigned index)
{
- unsigned word = index / UTIL_BITMASK_BITS_PER_WORD;
- unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD;
- util_bitmask_word mask = 1 << bit;
+ unsigned word;
+ unsigned bit;
+ util_bitmask_word mask;
assert(bm);
if(index >= bm->size)
return;
+ word = index / UTIL_BITMASK_BITS_PER_WORD;
+ bit = index % UTIL_BITMASK_BITS_PER_WORD;
+ mask = 1 << bit;
+
bm->words[word] &= ~mask;
util_bitmask_filled_unset(bm, index);
@@ -250,7 +258,7 @@ util_bitmask_get(struct util_bitmask *bm,
return TRUE;
}
- if(index > bm->size)
+ if(index >= bm->size)
return FALSE;
if(bm->words[word] & mask) {
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c
index 27e0b0d1595..9b4e6ca2a73 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -70,6 +70,7 @@
#include "util/u_stream.h"
#include "util/u_math.h"
#include "util/u_tile.h"
+#include "util/u_prim.h"
#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
@@ -453,7 +454,8 @@ debug_dump_flags(const struct debug_named_value *names,
util_strncat(output, "|", sizeof(output));
else
first = 0;
- util_strncat(output, names->name, sizeof(output));
+ util_strncat(output, names->name, sizeof(output) - 1);
+ output[sizeof(output) - 1] = '\0';
value &= ~names->value;
}
++names;
@@ -466,7 +468,8 @@ debug_dump_flags(const struct debug_named_value *names,
first = 0;
util_snprintf(rest, sizeof(rest), "0x%08lx", value);
- util_strncat(output, rest, sizeof(output));
+ util_strncat(output, rest, sizeof(output) - 1);
+ output[sizeof(output) - 1] = '\0';
}
if(first)
@@ -601,6 +604,32 @@ const char *pf_name( enum pipe_format format )
}
+
+static const struct debug_named_value pipe_prim_names[] = {
+#ifdef DEBUG
+ DEBUG_NAMED_VALUE(PIPE_PRIM_POINTS),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_LINES),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_LOOP),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_STRIP),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLES),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_STRIP),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_FAN),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_QUADS),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_QUAD_STRIP),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_POLYGON),
+#endif
+ DEBUG_NAMED_VALUE_END
+};
+
+
+const char *u_prim_name( unsigned prim )
+{
+ return debug_dump_enum(pipe_prim_names, prim);
+}
+
+
+
+
#ifdef DEBUG
void debug_dump_image(const char *prefix,
unsigned format, unsigned cpp,
diff --git a/src/gallium/auxiliary/util/u_debug.h b/src/gallium/auxiliary/util/u_debug.h
index abd834c741a..facc30a5534 100644
--- a/src/gallium/auxiliary/util/u_debug.h
+++ b/src/gallium/auxiliary/util/u_debug.h
@@ -188,7 +188,7 @@ void _debug_assert_fail(const char *expr,
#ifdef DEBUG
#define debug_assert(expr) ((expr) ? (void)0 : _debug_assert_fail(#expr, __FILE__, __LINE__, __FUNCTION__))
#else
-#define debug_assert(expr) ((void)0)
+#define debug_assert(expr) do { } while (0 && (expr))
#endif
diff --git a/src/gallium/auxiliary/util/u_debug_memory.c b/src/gallium/auxiliary/util/u_debug_memory.c
index 7623cb93981..d6484f4ad51 100644
--- a/src/gallium/auxiliary/util/u_debug_memory.c
+++ b/src/gallium/auxiliary/util/u_debug_memory.c
@@ -297,9 +297,9 @@ debug_memory_end(unsigned long start_no)
if((start_no <= hdr->no && hdr->no < last_no) ||
(last_no < start_no && (hdr->no < last_no || start_no <= hdr->no))) {
- debug_printf("%s:%u:%s: %u bytes at %p not freed\n",
+ debug_printf("%s:%u:%s: %lu bytes at %p not freed\n",
hdr->file, hdr->line, hdr->function,
- hdr->size, ptr);
+ (unsigned long) hdr->size, ptr);
#if DEBUG_MEMORY_STACK
debug_backtrace_dump(hdr->backtrace, DEBUG_MEMORY_STACK);
#endif
@@ -315,8 +315,8 @@ debug_memory_end(unsigned long start_no)
}
if(total_size) {
- debug_printf("Total of %u KB of system memory apparently leaked\n",
- (total_size + 1023)/1024);
+ debug_printf("Total of %lu KB of system memory apparently leaked\n",
+ (unsigned long) (total_size + 1023)/1024);
}
else {
debug_printf("No memory leaks detected.\n");
diff --git a/src/gallium/auxiliary/util/u_dl.h b/src/gallium/auxiliary/util/u_dl.h
index 018b38543b0..85296c58af6 100644
--- a/src/gallium/auxiliary/util/u_dl.h
+++ b/src/gallium/auxiliary/util/u_dl.h
@@ -30,6 +30,18 @@
#define U_DL_H_
+#include "pipe/p_config.h"
+
+
+#if defined(PIPE_OS_WINDOWS)
+# define UTIL_DL_EXT ".dll"
+#elif defined(PIPE_OS_APPLE)
+# define UTIL_DL_EXT ".dylib"
+#else
+# define UTIL_DL_EXT ".so"
+#endif
+
+
struct util_dl_library;
diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h
index b76592d1ec6..b2969a210a7 100644
--- a/src/gallium/auxiliary/util/u_math.h
+++ b/src/gallium/auxiliary/util/u_math.h
@@ -583,6 +583,18 @@ do { \
#endif
+static INLINE uint32_t util_unsigned_fixed(float value, unsigned frac_bits)
+{
+ return value < 0 ? 0 : (uint32_t)(value * (1<<frac_bits));
+}
+
+static INLINE int32_t util_signed_fixed(float value, unsigned frac_bits)
+{
+ return (int32_t)(value * (1<<frac_bits));
+}
+
+
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/util/u_network.c b/src/gallium/auxiliary/util/u_network.c
index 6269c72e121..87ee0e47685 100644
--- a/src/gallium/auxiliary/util/u_network.c
+++ b/src/gallium/auxiliary/util/u_network.c
@@ -6,7 +6,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# include <winsock2.h>
# include <windows.h>
-#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
# include <sys/socket.h>
# include <netinet/in.h>
# include <unistd.h>
@@ -54,7 +54,7 @@ u_socket_close(int s)
if (s < 0)
return;
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
shutdown(s, SHUT_RDWR);
close(s);
#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
@@ -117,7 +117,7 @@ u_socket_connect(const char *hostname, uint16_t port)
if (!host)
return -1;
- memcpy((char *)&sa.sin_addr,host->h_addr,host->h_length);
+ memcpy((char *)&sa.sin_addr,host->h_addr_list[0],host->h_length);
sa.sin_family= host->h_addrtype;
sa.sin_port = htons(port);
@@ -169,7 +169,7 @@ u_socket_listen_on_port(uint16_t portnum)
void
u_socket_block(int s, boolean block)
{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
int old = fcntl(s, F_GETFL, 0);
if (old == -1)
return;
diff --git a/src/gallium/auxiliary/util/u_network.h b/src/gallium/auxiliary/util/u_network.h
index 0aa898b9676..187dcab86e7 100644
--- a/src/gallium/auxiliary/util/u_network.h
+++ b/src/gallium/auxiliary/util/u_network.h
@@ -6,7 +6,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# define PIPE_HAVE_SOCKETS
-#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
# define PIPE_HAVE_SOCKETS
#endif
diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h
index a9b533eea70..10a874f3416 100644
--- a/src/gallium/auxiliary/util/u_prim.h
+++ b/src/gallium/auxiliary/util/u_prim.h
@@ -135,4 +135,39 @@ static INLINE unsigned u_reduced_prim( unsigned pipe_prim )
}
}
+static INLINE unsigned
+u_vertices_per_prim(int primitive)
+{
+ switch(primitive) {
+ case PIPE_PRIM_POINTS:
+ return 1;
+ case PIPE_PRIM_LINES:
+ case PIPE_PRIM_LINE_LOOP:
+ case PIPE_PRIM_LINE_STRIP:
+ return 2;
+ case PIPE_PRIM_TRIANGLES:
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ case PIPE_PRIM_TRIANGLE_FAN:
+ return 3;
+ case PIPE_PRIM_LINES_ADJACENCY:
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ return 4;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ return 6;
+
+ /* following primitives should never be used
+ * with geometry shaders abd their size is
+ * undefined */
+ case PIPE_PRIM_POLYGON:
+ case PIPE_PRIM_QUADS:
+ case PIPE_PRIM_QUAD_STRIP:
+ default:
+ debug_printf("Unrecognized geometry shader primitive");
+ return 3;
+ }
+}
+
+const char *u_prim_name( unsigned pipe_prim );
+
#endif
diff --git a/src/gallium/auxiliary/util/u_stream_stdc.c b/src/gallium/auxiliary/util/u_stream_stdc.c
index 5cd05b29047..4d976d6dca4 100644
--- a/src/gallium/auxiliary/util/u_stream_stdc.c
+++ b/src/gallium/auxiliary/util/u_stream_stdc.c
@@ -32,7 +32,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
#include <stdio.h>
diff --git a/src/gallium/auxiliary/util/u_upload_mgr.h b/src/gallium/auxiliary/util/u_upload_mgr.h
index 745b5834af6..e158bed9d04 100644
--- a/src/gallium/auxiliary/util/u_upload_mgr.h
+++ b/src/gallium/auxiliary/util/u_upload_mgr.h
@@ -32,6 +32,8 @@
#ifndef U_UPLOAD_MGR_H
#define U_UPLOAD_MGR_H
+#include "pipe/p_defines.h"
+
struct pipe_screen;
struct pipe_buffer;
struct u_upload_mgr;
diff --git a/src/gallium/auxiliary/vl/Makefile b/src/gallium/auxiliary/vl/Makefile
deleted file mode 100644
index 4314c1e8d69..00000000000
--- a/src/gallium/auxiliary/vl/Makefile
+++ /dev/null
@@ -1,13 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = vl
-
-C_SOURCES = \
- vl_bitstream_parser.c \
- vl_mpeg12_mc_renderer.c \
- vl_compositor.c \
- vl_csc.c \
- vl_shader_build.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/vl/SConscript b/src/gallium/auxiliary/vl/SConscript
deleted file mode 100644
index aed69f5efed..00000000000
--- a/src/gallium/auxiliary/vl/SConscript
+++ /dev/null
@@ -1,13 +0,0 @@
-Import('*')
-
-vl = env.ConvenienceLibrary(
- target = 'vl',
- source = [
- 'vl_bitstream_parser.c',
- 'vl_mpeg12_mc_renderer.c',
- 'vl_compositor.c',
- 'vl_csc.c',
- 'vl_shader_build.c',
- ])
-
-auxiliaries.insert(0, vl)
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
index ab196c21f87..caf581aca60 100644
--- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
+++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
@@ -334,11 +334,13 @@ create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
@@ -442,11 +444,13 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
@@ -532,11 +536,13 @@ create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
@@ -658,11 +664,13 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
xfer_buffers_map(struct vl_mpeg12_mc_renderer *r)
@@ -1081,6 +1089,9 @@ gen_macroblock_verts(struct vl_mpeg12_mc_renderer *r,
assert(ycbcr_vb);
assert(pos < r->macroblocks_per_batch);
+ mo_vec[1].x = 0;
+ mo_vec[1].y = 0;
+
switch (mb->mb_type) {
case PIPE_MPEG12_MACROBLOCK_TYPE_BI:
{
diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
index 34fe1b1b641..3fa8b975d39 100644
--- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
+++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
@@ -59,7 +59,7 @@ cell_map_constant_buffers(struct cell_context *sp)
}
}
- draw_set_mapped_constant_buffer(sp->draw,
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX,
sp->mapped_constants[PIPE_SHADER_VERTEX],
sp->constants[PIPE_SHADER_VERTEX].buffer->size);
}
@@ -169,21 +169,11 @@ cell_draw_arrays(struct pipe_context *pipe, unsigned mode,
}
-static void
-cell_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags)
-{
- struct cell_context *cell = cell_context(pipe);
- draw_set_edgeflags(cell->draw, edgeflags);
-}
-
-
-
void
cell_init_draw_functions(struct cell_context *cell)
{
cell->pipe.draw_arrays = cell_draw_arrays;
cell->pipe.draw_elements = cell_draw_elements;
cell->pipe.draw_range_elements = cell_draw_range_elements;
- cell->pipe.set_edgeflags = cell_set_edgeflags;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_state_derived.c b/src/gallium/drivers/cell/ppu/cell_state_derived.c
index efc4f78364b..b723e794e71 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_derived.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_derived.c
@@ -66,7 +66,7 @@ calculate_vertex_layout( struct cell_context *cell )
vinfo->num_attribs = 0;
/* we always want to emit vertex pos */
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_POSITION, 0);
assert(src >= 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src);
@@ -82,14 +82,14 @@ calculate_vertex_layout( struct cell_context *cell )
break;
case TGSI_SEMANTIC_COLOR:
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_COLOR,
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_COLOR,
fs->info.input_semantic_index[i]);
assert(src >= 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
break;
case TGSI_SEMANTIC_FOG:
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_FOG, 0);
#if 1
if (src < 0) /* XXX temp hack, try demos/fogcoord.c with this */
src = 0;
@@ -100,7 +100,7 @@ calculate_vertex_layout( struct cell_context *cell )
case TGSI_SEMANTIC_GENERIC:
/* this includes texcoords and varying vars */
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_GENERIC,
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_GENERIC,
fs->info.input_semantic_index[i]);
assert(src >= 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index ac5fafec1ad..5b87286d4c5 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -331,7 +331,7 @@ cell_emit_state(struct cell_context *cell)
const struct draw_context *const draw = cell->draw;
struct cell_shader_info info;
- info.num_outputs = draw_num_vs_outputs(draw);
+ info.num_outputs = draw_num_shader_outputs(draw);
info.declarations = (uintptr_t) draw->vs.machine.Declarations;
info.num_declarations = draw->vs.machine.NumDeclarations;
info.instructions = (uintptr_t) draw->vs.machine.Instructions;
diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c
index 5ed330aa6ec..d86d8e09a51 100644
--- a/src/gallium/drivers/cell/spu/spu_exec.c
+++ b/src/gallium/drivers/cell/spu/spu_exec.c
@@ -1681,7 +1681,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
FETCH( &r[1], 1, chan_index );
diff --git a/src/gallium/drivers/i915/i915_buffer.c b/src/gallium/drivers/i915/i915_buffer.c
index effeba12972..669964770d4 100644
--- a/src/gallium/drivers/i915/i915_buffer.c
+++ b/src/gallium/drivers/i915/i915_buffer.c
@@ -111,6 +111,7 @@ i915_buffer_unmap(struct pipe_screen *screen,
{
struct i915_buffer *buf = i915_buffer(buffer);
assert(!buf->ibuf);
+ (void) buf;
}
static void
diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c
index 753f37e0951..89feeade756 100644
--- a/src/gallium/drivers/i915/i915_context.c
+++ b/src/gallium/drivers/i915/i915_context.c
@@ -84,7 +84,7 @@ i915_draw_range_elements(struct pipe_context *pipe,
}
- draw_set_mapped_constant_buffer(draw,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
i915->current.constants[PIPE_SHADER_VERTEX],
(i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
4 * sizeof(float)));
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c
index 9103847f1c5..1528afc8599 100644
--- a/src/gallium/drivers/i915/i915_state.c
+++ b/src/gallium/drivers/i915/i915_state.c
@@ -58,10 +58,10 @@ translate_wrap_mode(unsigned wrap)
return TEXCOORDMODE_CLAMP_EDGE;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
return TEXCOORDMODE_CLAMP_BORDER;
-/*
+ /*
case PIPE_TEX_WRAP_MIRRORED_REPEAT:
return TEXCOORDMODE_MIRROR;
-*/
+ */
default:
return TEXCOORDMODE_WRAP;
}
@@ -752,16 +752,9 @@ static void i915_set_vertex_elements(struct pipe_context *pipe,
}
-static void i915_set_edgeflags(struct pipe_context *pipe,
- const unsigned *bitfield)
-{
- /* TODO do something here */
-}
-
void
i915_init_state_functions( struct i915_context *i915 )
{
- i915->base.set_edgeflags = i915_set_edgeflags;
i915->base.create_blend_state = i915_create_blend_state;
i915->base.bind_blend_state = i915_bind_blend_state;
i915->base.delete_blend_state = i915_delete_blend_state;
diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c
index 178d4e8781d..03dd5091a61 100644
--- a/src/gallium/drivers/i915/i915_state_derived.c
+++ b/src/gallium/drivers/i915/i915_state_derived.c
@@ -84,7 +84,7 @@ static void calculate_vertex_layout( struct i915_context *i915 )
/* pos */
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0);
if (needW) {
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src);
vinfo.hwfmt[0] |= S4_VFMT_XYZW;
@@ -101,21 +101,21 @@ static void calculate_vertex_layout( struct i915_context *i915 )
/* primary color */
if (colors[0]) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 0);
draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src);
vinfo.hwfmt[0] |= S4_VFMT_COLOR;
}
/* secondary color */
if (colors[1]) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 1);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 1);
draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src);
vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG;
}
/* fog coord, not fog blend factor */
if (fog) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_FOG, 0);
draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
vinfo.hwfmt[0] |= S4_VFMT_FOG_PARAM;
}
@@ -125,7 +125,7 @@ static void calculate_vertex_layout( struct i915_context *i915 )
uint hwtc;
if (texCoords[i]) {
hwtc = TEXCOORDFMT_4D;
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
}
else {
diff --git a/src/gallium/drivers/i965/Makefile b/src/gallium/drivers/i965/Makefile
new file mode 100644
index 00000000000..95fd3cd69bd
--- /dev/null
+++ b/src/gallium/drivers/i965/Makefile
@@ -0,0 +1,74 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = i965
+
+C_SOURCES = \
+ brw_cc.c \
+ brw_clip.c \
+ brw_clip_line.c \
+ brw_clip_point.c \
+ brw_clip_state.c \
+ brw_clip_tri.c \
+ brw_clip_unfilled.c \
+ brw_clip_util.c \
+ brw_context.c \
+ brw_curbe.c \
+ brw_disasm.c \
+ brw_draw.c \
+ brw_draw_upload.c \
+ brw_eu.c \
+ brw_eu_debug.c \
+ brw_eu_emit.c \
+ brw_eu_util.c \
+ brw_gs.c \
+ brw_gs_emit.c \
+ brw_gs_state.c \
+ brw_misc_state.c \
+ brw_pipe_blend.c \
+ brw_pipe_depth.c \
+ brw_pipe_fb.c \
+ brw_pipe_query.c \
+ brw_pipe_shader.c \
+ brw_pipe_flush.c \
+ brw_pipe_misc.c \
+ brw_pipe_sampler.c \
+ brw_pipe_vertex.c \
+ brw_pipe_clear.c \
+ brw_pipe_rast.c \
+ brw_sf.c \
+ brw_sf_emit.c \
+ brw_sf_state.c \
+ brw_state_batch.c \
+ brw_state_debug.c \
+ brw_state_cache.c \
+ brw_state_upload.c \
+ brw_structs_dump.c \
+ brw_swtnl.c \
+ brw_urb.c \
+ brw_util.c \
+ brw_vs.c \
+ brw_vs_emit.c \
+ brw_vs_state.c \
+ brw_vs_surface_state.c \
+ brw_wm.c \
+ brw_wm_debug.c \
+ brw_wm_emit.c \
+ brw_wm_fp.c \
+ brw_wm_iz.c \
+ brw_wm_pass0.c \
+ brw_wm_pass1.c \
+ brw_wm_pass2.c \
+ brw_wm_sampler_state.c \
+ brw_wm_state.c \
+ brw_wm_surface_state.c \
+ brw_screen.c \
+ brw_screen_buffers.c \
+ brw_screen_tex_layout.c \
+ brw_screen_texture.c \
+ brw_screen_surface.c \
+ brw_batchbuffer.c \
+ brw_winsys_debug.c \
+ intel_decode.c
+
+include ../../Makefile.template
diff --git a/src/gallium/drivers/i965/SConscript b/src/gallium/drivers/i965/SConscript
new file mode 100644
index 00000000000..9c2faaf4b49
--- /dev/null
+++ b/src/gallium/drivers/i965/SConscript
@@ -0,0 +1,77 @@
+Import('*')
+
+env = env.Clone()
+
+i965 = env.ConvenienceLibrary(
+ target = 'i965',
+ source = [
+ 'brw_batchbuffer.c',
+ 'brw_cc.c',
+ 'brw_clip.c',
+ 'brw_clip_line.c',
+ 'brw_clip_point.c',
+ 'brw_clip_state.c',
+ 'brw_clip_tri.c',
+ 'brw_clip_unfilled.c',
+ 'brw_clip_util.c',
+ 'brw_context.c',
+ 'brw_curbe.c',
+ 'brw_disasm.c',
+ 'brw_draw.c',
+ 'brw_draw_upload.c',
+ 'brw_eu.c',
+ 'brw_eu_debug.c',
+ 'brw_eu_emit.c',
+ 'brw_eu_util.c',
+ 'brw_gs.c',
+ 'brw_gs_emit.c',
+ 'brw_gs_state.c',
+ 'brw_misc_state.c',
+ 'brw_pipe_blend.c',
+ 'brw_pipe_clear.c',
+ 'brw_pipe_depth.c',
+ 'brw_pipe_fb.c',
+ 'brw_pipe_flush.c',
+ 'brw_pipe_misc.c',
+ 'brw_pipe_query.c',
+ 'brw_pipe_rast.c',
+ 'brw_pipe_sampler.c',
+ 'brw_pipe_shader.c',
+ 'brw_pipe_vertex.c',
+ 'brw_screen_buffers.c',
+ 'brw_screen.c',
+ 'brw_screen_surface.c',
+ 'brw_screen_tex_layout.c',
+ 'brw_screen_texture.c',
+ 'brw_structs_dump.c',
+ 'brw_sf.c',
+ 'brw_sf_emit.c',
+ 'brw_sf_state.c',
+ 'brw_state_batch.c',
+ 'brw_state_cache.c',
+# 'brw_state_debug.c',
+ 'brw_state_upload.c',
+ 'brw_swtnl.c',
+ 'brw_urb.c',
+ 'brw_util.c',
+ 'brw_vs.c',
+ 'brw_vs_emit.c',
+ 'brw_vs_state.c',
+ 'brw_vs_surface_state.c',
+ 'brw_wm.c',
+# 'brw_wm_constant_buffer.c',
+ 'brw_wm_debug.c',
+ 'brw_wm_emit.c',
+ 'brw_wm_fp.c',
+# 'brw_wm_glsl.c',
+ 'brw_wm_iz.c',
+ 'brw_wm_pass0.c',
+ 'brw_wm_pass1.c',
+ 'brw_wm_pass2.c',
+ 'brw_wm_sampler_state.c',
+ 'brw_wm_state.c',
+ 'brw_wm_surface_state.c',
+ 'intel_decode.c',
+ ])
+
+Export('i965')
diff --git a/src/gallium/drivers/i965/brw_batchbuffer.c b/src/gallium/drivers/i965/brw_batchbuffer.c
new file mode 100644
index 00000000000..22607dc6083
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_batchbuffer.c
@@ -0,0 +1,202 @@
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "util/u_memory.h"
+
+#include "brw_batchbuffer.h"
+#include "brw_reg.h"
+#include "brw_winsys.h"
+#include "brw_debug.h"
+#include "brw_structs.h"
+
+#define ALWAYS_EMIT_MI_FLUSH 1
+
+enum pipe_error
+brw_batchbuffer_reset(struct brw_batchbuffer *batch)
+{
+ enum pipe_error ret;
+
+ ret = batch->sws->bo_alloc( batch->sws,
+ BRW_BUFFER_TYPE_BATCH,
+ BRW_BATCH_SIZE, 4096,
+ &batch->buf );
+ if (ret)
+ return ret;
+
+ batch->size = BRW_BATCH_SIZE;
+
+ /* With map_range semantics, the winsys can decide whether to
+ * inject a malloc'ed bounce buffer instead of mapping directly.
+ */
+ batch->map = batch->sws->bo_map(batch->buf,
+ BRW_DATA_BATCH_BUFFER,
+ 0, batch->size,
+ GL_TRUE,
+ GL_TRUE,
+ GL_TRUE);
+
+ batch->ptr = batch->map;
+ return PIPE_OK;
+}
+
+struct brw_batchbuffer *
+brw_batchbuffer_alloc(struct brw_winsys_screen *sws,
+ struct brw_chipset chipset)
+{
+ struct brw_batchbuffer *batch = CALLOC_STRUCT(brw_batchbuffer);
+
+ batch->sws = sws;
+ batch->chipset = chipset;
+ brw_batchbuffer_reset(batch);
+
+ return batch;
+}
+
+void
+brw_batchbuffer_free(struct brw_batchbuffer *batch)
+{
+ if (batch->map) {
+ batch->sws->bo_unmap(batch->buf);
+ batch->map = NULL;
+ }
+
+ bo_reference(&batch->buf, NULL);
+ FREE(batch);
+}
+
+
+void
+_brw_batchbuffer_flush(struct brw_batchbuffer *batch,
+ const char *file,
+ int line)
+{
+ GLuint used = batch->ptr - batch->map;
+
+ if (used == 0)
+ return;
+
+ /* Post-swap throttling done by the state tracker.
+ */
+
+ if (BRW_DEBUG & DEBUG_BATCH)
+ debug_printf("%s:%d: Batchbuffer flush with %db used\n",
+ file, line, used);
+
+ if (ALWAYS_EMIT_MI_FLUSH) {
+ *(GLuint *) (batch->ptr) = MI_FLUSH | BRW_FLUSH_STATE_CACHE;
+ batch->ptr += 4;
+ used = batch->ptr - batch->map;
+ }
+
+ /* Round batchbuffer usage to 2 DWORDs.
+ */
+ if ((used & 4) == 0) {
+ *(GLuint *) (batch->ptr) = 0; /* noop */
+ batch->ptr += 4;
+ used = batch->ptr - batch->map;
+ }
+
+ /* Mark the end of the buffer.
+ */
+ *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END;
+ batch->ptr += 4;
+ used = batch->ptr - batch->map;
+
+ batch->sws->bo_flush_range(batch->buf, 0, used);
+ batch->sws->bo_unmap(batch->buf);
+ batch->map = NULL;
+ batch->ptr = NULL;
+
+ batch->sws->bo_exec(batch->buf, used );
+
+ if (BRW_DEBUG & DEBUG_SYNC) {
+ /* Abuse map/unmap to achieve wait-for-fence.
+ *
+ * XXX: hide this inside the winsys and export a fence
+ * interface.
+ */
+ debug_printf("waiting for idle\n");
+ batch->sws->bo_wait_idle(batch->buf);
+ }
+
+ /* Reset the buffer:
+ */
+ brw_batchbuffer_reset(batch);
+}
+
+
+/* The OUT_RELOC() macro ends up here, generating a relocation within
+ * the batch buffer.
+ */
+enum pipe_error
+brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch,
+ struct brw_winsys_buffer *buffer,
+ uint32_t usage,
+ uint32_t delta)
+{
+ int ret;
+
+ if (batch->ptr - batch->map > batch->buf->size) {
+ debug_printf("bad relocation ptr %p map %p offset %d size %d\n",
+ batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size);
+
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+
+ ret = batch->sws->bo_emit_reloc(batch->buf,
+ usage,
+ delta,
+ batch->ptr - batch->map,
+ buffer);
+ if (ret != 0)
+ return ret;
+
+ /* bo_emit_reloc was resposible for writing a zero into the
+ * batchbuffer if necessary. Just need to update our pointer.
+ */
+ batch->ptr += 4;
+
+ return 0;
+}
+
+enum pipe_error
+brw_batchbuffer_data(struct brw_batchbuffer *batch,
+ const void *data, GLuint bytes,
+ enum cliprect_mode cliprect_mode)
+{
+ enum pipe_error ret;
+
+ assert((bytes & 3) == 0);
+
+ ret = brw_batchbuffer_require_space(batch, bytes);
+ if (ret)
+ return ret;
+
+ memcpy(batch->ptr, data, bytes);
+ batch->ptr += bytes;
+ return 0;
+}
diff --git a/src/gallium/drivers/i965/brw_batchbuffer.h b/src/gallium/drivers/i965/brw_batchbuffer.h
new file mode 100644
index 00000000000..7473f5bea4d
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_batchbuffer.h
@@ -0,0 +1,148 @@
+#ifndef BRW_BATCHBUFFER_H
+#define BRW_BATCHBUFFER_H
+
+#include "util/u_debug.h"
+
+#include "brw_types.h"
+#include "brw_winsys.h"
+#include "brw_reg.h"
+
+#define BATCH_SZ 16384
+#define BATCH_RESERVED 16
+
+/* All ignored:
+ */
+enum cliprect_mode {
+ IGNORE_CLIPRECTS,
+ LOOP_CLIPRECTS,
+ NO_LOOP_CLIPRECTS,
+ REFERENCES_CLIPRECTS
+};
+
+
+
+
+struct brw_batchbuffer {
+
+ struct brw_winsys_screen *sws;
+ struct brw_winsys_buffer *buf;
+ struct brw_chipset chipset;
+
+ /**
+ * Values exported to speed up the writing the batchbuffer,
+ * instead of having to go trough a accesor function for
+ * each dword written.
+ */
+ /*{@*/
+ uint8_t *map;
+ uint8_t *ptr;
+ size_t size;
+ struct {
+ uint8_t *end_ptr;
+ } emit;
+
+
+ size_t relocs;
+ size_t max_relocs;
+ /*@}*/
+};
+
+struct brw_batchbuffer *brw_batchbuffer_alloc( struct brw_winsys_screen *sws,
+ struct brw_chipset chipset );
+
+void brw_batchbuffer_free(struct brw_batchbuffer *batch);
+
+void _brw_batchbuffer_flush(struct brw_batchbuffer *batch,
+ const char *file, int line);
+
+
+enum pipe_error
+brw_batchbuffer_reset(struct brw_batchbuffer *batch);
+
+
+/* Unlike bmBufferData, this currently requires the buffer be mapped.
+ * Consider it a convenience function wrapping multple
+ * intel_buffer_dword() calls.
+ */
+int brw_batchbuffer_data(struct brw_batchbuffer *batch,
+ const void *data, GLuint bytes,
+ enum cliprect_mode cliprect_mode);
+
+
+int brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch,
+ struct brw_winsys_buffer *buffer,
+ enum brw_buffer_usage usage,
+ uint32_t offset);
+
+/* Inline functions - might actually be better off with these
+ * non-inlined. Certainly better off switching all command packets to
+ * be passed as structs rather than dwords, but that's a little bit of
+ * work...
+ */
+static INLINE GLint
+brw_batchbuffer_space(struct brw_batchbuffer *batch)
+{
+ return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map);
+}
+
+
+static INLINE void
+brw_batchbuffer_emit_dword(struct brw_batchbuffer *batch, GLuint dword)
+{
+ assert(batch->map);
+ assert(brw_batchbuffer_space(batch) >= 4);
+ *(GLuint *) (batch->ptr) = dword;
+ batch->ptr += 4;
+}
+
+static INLINE enum pipe_error
+brw_batchbuffer_require_space(struct brw_batchbuffer *batch,
+ GLuint sz)
+{
+ assert(sz < batch->size - 8);
+ if (brw_batchbuffer_space(batch) < sz) {
+ assert(0);
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+#ifdef DEBUG
+ batch->emit.end_ptr = batch->ptr + sz;
+#endif
+ return 0;
+}
+
+/* Here are the crusty old macros, to be removed:
+ */
+#define BEGIN_BATCH(n, cliprect_mode) do { \
+ brw_batchbuffer_require_space(brw->batch, (n)*4); \
+ } while (0)
+
+#define OUT_BATCH(d) brw_batchbuffer_emit_dword(brw->batch, d)
+
+#define OUT_RELOC(buf, usage, delta) do { \
+ assert((unsigned) (delta) < buf->size); \
+ brw_batchbuffer_emit_reloc(brw->batch, buf, \
+ usage, delta); \
+ } while (0)
+
+#ifdef DEBUG
+#define ADVANCE_BATCH() do { \
+ unsigned int _n = brw->batch->ptr - brw->batch->emit.end_ptr; \
+ if (_n != 0) { \
+ debug_printf("%s: %d too many bytes emitted to batch\n", \
+ __FUNCTION__, _n); \
+ abort(); \
+ } \
+ brw->batch->emit.end_ptr = NULL; \
+ } while(0)
+#else
+#define ADVANCE_BATCH()
+#endif
+
+static INLINE void
+brw_batchbuffer_emit_mi_flush(struct brw_batchbuffer *batch)
+{
+ brw_batchbuffer_require_space(batch, 4);
+ brw_batchbuffer_emit_dword(batch, MI_FLUSH);
+}
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_cc.c b/src/gallium/drivers/i965/brw_cc.c
new file mode 100644
index 00000000000..3e070f5591a
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_cc.c
@@ -0,0 +1,111 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+
+
+static enum pipe_error prepare_cc_vp( struct brw_context *brw )
+{
+ return brw_cache_data( &brw->cache,
+ BRW_CC_VP,
+ &brw->curr.ccv,
+ NULL, 0,
+ &brw->cc.reloc[CC_RELOC_VP].bo );
+}
+
+const struct brw_tracked_state brw_cc_vp = {
+ .dirty = {
+ .mesa = PIPE_NEW_VIEWPORT,
+ .brw = BRW_NEW_CONTEXT,
+ .cache = 0
+ },
+ .prepare = prepare_cc_vp
+};
+
+
+/* A long-winded way to OR two unsigned integers together:
+ */
+static INLINE struct brw_cc3
+combine_cc3( struct brw_cc3 a, struct brw_cc3 b )
+{
+ union { struct brw_cc3 cc3; unsigned i; } ca, cb;
+ ca.cc3 = a;
+ cb.cc3 = b;
+ ca.i |= cb.i;
+ return ca.cc3;
+}
+
+
+static int prepare_cc_unit( struct brw_context *brw )
+{
+ brw->cc.cc.cc0 = brw->curr.zstencil->cc0;
+ brw->cc.cc.cc1 = brw->curr.zstencil->cc1;
+ brw->cc.cc.cc2 = brw->curr.zstencil->cc2;
+ brw->cc.cc.cc3 = combine_cc3( brw->curr.zstencil->cc3, brw->curr.blend->cc3 );
+
+ brw->cc.cc.cc5 = brw->curr.blend->cc5;
+ brw->cc.cc.cc6 = brw->curr.blend->cc6;
+ brw->cc.cc.cc7 = brw->curr.zstencil->cc7;
+
+ return brw_cache_data_sz(&brw->cache, BRW_CC_UNIT,
+ &brw->cc.cc, sizeof(brw->cc.cc),
+ brw->cc.reloc, 1,
+ &brw->cc.state_bo);
+}
+
+const struct brw_tracked_state brw_cc_unit = {
+ .dirty = {
+ .mesa = PIPE_NEW_DEPTH_STENCIL_ALPHA | PIPE_NEW_BLEND,
+ .brw = 0,
+ .cache = CACHE_NEW_CC_VP
+ },
+ .prepare = prepare_cc_unit,
+};
+
+
+void brw_hw_cc_init( struct brw_context *brw )
+{
+ make_reloc(&brw->cc.reloc[0],
+ BRW_USAGE_STATE,
+ 0,
+ offsetof(struct brw_cc_unit_state, cc4),
+ NULL);
+}
+
+
+void brw_hw_cc_cleanup( struct brw_context *brw )
+{
+ bo_reference(&brw->cc.state_bo, NULL);
+ bo_reference(&brw->cc.reloc[0].bo, NULL);
+}
diff --git a/src/gallium/drivers/i965/brw_clip.c b/src/gallium/drivers/i965/brw_clip.c
new file mode 100644
index 00000000000..d67a1a62633
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip.c
@@ -0,0 +1,224 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "pipe/p_state.h"
+
+#include "util/u_math.h"
+
+#include "brw_screen.h"
+#include "brw_batchbuffer.h"
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_state.h"
+#include "brw_pipe_rast.h"
+#include "brw_clip.h"
+
+
+#define FRONT_UNFILLED_BIT 0x1
+#define BACK_UNFILLED_BIT 0x2
+
+
+static enum pipe_error
+compile_clip_prog( struct brw_context *brw,
+ struct brw_clip_prog_key *key,
+ struct brw_winsys_buffer **bo_out )
+{
+ enum pipe_error ret;
+ struct brw_clip_compile c;
+ const GLuint *program;
+ GLuint program_size;
+ GLuint delta;
+
+ memset(&c, 0, sizeof(c));
+
+ /* Begin the compilation:
+ */
+ brw_init_compile(brw, &c.func);
+
+ c.func.single_program_flow = 1;
+
+ c.chipset = brw->chipset;
+ c.key = *key;
+ c.need_ff_sync = c.chipset.is_igdng;
+
+ /* Need to locate the two positions present in vertex + header.
+ * These are currently hardcoded:
+ */
+ c.header_position_offset = ATTR_SIZE;
+
+ if (c.chipset.is_igdng)
+ delta = 3 * REG_SIZE;
+ else
+ delta = REG_SIZE;
+
+ c.offset_hpos = delta + c.key.output_hpos * ATTR_SIZE;
+
+ if (c.key.output_color0 != BRW_OUTPUT_NOT_PRESENT)
+ c.offset_color0 = delta + c.key.output_color0 * ATTR_SIZE;
+
+ if (c.key.output_color1 != BRW_OUTPUT_NOT_PRESENT)
+ c.offset_color1 = delta + c.key.output_color1 * ATTR_SIZE;
+
+ if (c.key.output_bfc0 != BRW_OUTPUT_NOT_PRESENT)
+ c.offset_bfc0 = delta + c.key.output_bfc0 * ATTR_SIZE;
+
+ if (c.key.output_bfc1 != BRW_OUTPUT_NOT_PRESENT)
+ c.offset_bfc1 = delta + c.key.output_bfc1 * ATTR_SIZE;
+
+ if (c.key.output_edgeflag != BRW_OUTPUT_NOT_PRESENT)
+ c.offset_edgeflag = delta + c.key.output_edgeflag * ATTR_SIZE;
+
+ if (BRW_IS_IGDNG(brw))
+ c.nr_regs = (c.key.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
+ else
+ c.nr_regs = (c.key.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
+
+ c.nr_bytes = c.nr_regs * REG_SIZE;
+
+ c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
+
+ /* For some reason the thread is spawned with only 4 channels
+ * unmasked.
+ */
+ brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
+
+
+ /* Would ideally have the option of producing a program which could
+ * do all three:
+ */
+ switch (key->primitive) {
+ case PIPE_PRIM_TRIANGLES:
+ if (key->do_unfilled)
+ brw_emit_unfilled_clip( &c );
+ else
+ brw_emit_tri_clip( &c );
+ break;
+ case PIPE_PRIM_LINES:
+ brw_emit_line_clip( &c );
+ break;
+ case PIPE_PRIM_POINTS:
+ brw_emit_point_clip( &c );
+ break;
+ default:
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+
+
+
+ /* get the program
+ */
+ ret = brw_get_program(&c.func, &program, &program_size);
+ if (ret)
+ return ret;
+
+ /* Upload
+ */
+ ret = brw_upload_cache( &brw->cache,
+ BRW_CLIP_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->clip.prog_data,
+ bo_out );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+/* Calculate interpolants for triangle and line rasterization.
+ */
+static enum pipe_error
+upload_clip_prog(struct brw_context *brw)
+{
+ const struct brw_vertex_shader *vs = brw->curr.vertex_shader;
+ struct brw_clip_prog_key key;
+ enum pipe_error ret;
+
+ /* Populate the key, starting from the almost-complete version from
+ * the rast state.
+ */
+
+ /* PIPE_NEW_RAST */
+ key = brw->curr.rast->clip_key;
+
+ /* BRW_NEW_REDUCED_PRIMITIVE */
+ key.primitive = brw->reduced_primitive;
+
+ /* XXX: if edgeflag is moved to a proper TGSI vs output, can remove
+ * dependency on CACHE_NEW_VS_PROG
+ */
+ /* CACHE_NEW_VS_PROG */
+ key.nr_attrs = brw->vs.prog_data->nr_outputs;
+
+ /* PIPE_NEW_VS */
+ key.output_hpos = vs->output_hpos;
+ key.output_color0 = vs->output_color0;
+ key.output_color1 = vs->output_color1;
+ key.output_bfc0 = vs->output_bfc0;
+ key.output_bfc1 = vs->output_bfc1;
+ key.output_edgeflag = vs->output_edgeflag;
+
+ /* PIPE_NEW_CLIP */
+ key.nr_userclip = brw->curr.ucp.nr;
+
+ /* Already cached?
+ */
+ if (brw_search_cache(&brw->cache, BRW_CLIP_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->clip.prog_data,
+ &brw->clip.prog_bo))
+ return PIPE_OK;
+
+ /* Compile new program:
+ */
+ ret = compile_clip_prog( brw, &key, &brw->clip.prog_bo );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+const struct brw_tracked_state brw_clip_prog = {
+ .dirty = {
+ .mesa = (PIPE_NEW_RAST |
+ PIPE_NEW_CLIP),
+ .brw = (BRW_NEW_REDUCED_PRIMITIVE),
+ .cache = CACHE_NEW_VS_PROG
+ },
+ .prepare = upload_clip_prog
+};
diff --git a/src/gallium/drivers/i965/brw_clip.h b/src/gallium/drivers/i965/brw_clip.h
new file mode 100644
index 00000000000..80e3a11a370
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip.h
@@ -0,0 +1,199 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#ifndef BRW_CLIP_H
+#define BRW_CLIP_H
+
+#include "pipe/p_state.h"
+#include "brw_reg.h"
+#include "brw_eu.h"
+
+#define MAX_VERTS (3+6+6)
+
+/* Note that if unfilled primitives are being emitted, we have to fix
+ * up polygon offset and flatshading at this point:
+ */
+struct brw_clip_prog_key {
+ GLuint nr_attrs:6;
+ GLuint primitive:4;
+ GLuint nr_userclip:3;
+ GLuint do_flat_shading:1;
+ GLuint do_unfilled:1;
+ GLuint fill_cw:2; /* includes cull information */
+ GLuint fill_ccw:2; /* includes cull information */
+ GLuint offset_cw:1;
+ GLuint offset_ccw:1;
+ GLuint copy_bfc_cw:1;
+ GLuint copy_bfc_ccw:1;
+ GLuint clip_mode:3;
+ GLuint output_hpos:6; /* not always zero? */
+
+ GLuint output_color0:6;
+ GLuint output_color1:6;
+ GLuint output_bfc0:6;
+ GLuint output_bfc1:6;
+ GLuint output_edgeflag:6;
+ GLuint pad1:2;
+
+ GLfloat offset_factor;
+ GLfloat offset_units;
+};
+
+struct brw_clip_prog_data {
+ GLuint curb_read_length; /* user planes? */
+ GLuint clip_mode;
+ GLuint urb_read_length;
+ GLuint total_grf;
+};
+
+#define CLIP_LINE 0
+#define CLIP_POINT 1
+#define CLIP_FILL 2
+#define CLIP_CULL 3
+
+
+#define PRIM_MASK (0x1f)
+
+struct brw_clip_compile {
+ struct brw_compile func;
+ struct brw_clip_prog_key key;
+ struct brw_clip_prog_data prog_data;
+
+ struct {
+ struct brw_reg R0;
+ struct brw_reg vertex[MAX_VERTS];
+
+ struct brw_reg t;
+ struct brw_reg t0, t1;
+ struct brw_reg dp0, dp1;
+
+ struct brw_reg dpPrev;
+ struct brw_reg dp;
+ struct brw_reg loopcount;
+ struct brw_reg nr_verts;
+ struct brw_reg planemask;
+
+ struct brw_reg inlist;
+ struct brw_reg outlist;
+ struct brw_reg freelist;
+
+ struct brw_reg dir;
+ struct brw_reg tmp0, tmp1;
+ struct brw_reg offset;
+
+ struct brw_reg fixed_planes;
+ struct brw_reg plane_equation;
+
+ struct brw_reg ff_sync;
+ } reg;
+
+ /* 3 different ways of expressing vertex size, including
+ * key.nr_attrs.
+ */
+ GLuint nr_regs;
+ GLuint nr_bytes;
+
+ GLuint first_tmp;
+ GLuint last_tmp;
+
+ GLboolean need_direction;
+ struct brw_chipset chipset;
+
+ GLuint last_mrf;
+
+ GLuint header_position_offset;
+ GLboolean need_ff_sync;
+
+ GLuint nr_color_attrs;
+ GLuint offset_color0;
+ GLuint offset_color1;
+ GLuint offset_bfc0;
+ GLuint offset_bfc1;
+
+ GLuint offset_hpos;
+ GLuint offset_edgeflag;
+};
+
+#define ATTR_SIZE (4*4)
+
+/* Points are only culled, so no need for a clip routine, however it
+ * works out easier to have a dummy one.
+ */
+void brw_emit_unfilled_clip( struct brw_clip_compile *c );
+void brw_emit_tri_clip( struct brw_clip_compile *c );
+void brw_emit_line_clip( struct brw_clip_compile *c );
+void brw_emit_point_clip( struct brw_clip_compile *c );
+
+/* brw_clip_tri.c, for use by the unfilled clip routine:
+ */
+void brw_clip_tri_init_vertices( struct brw_clip_compile *c );
+void brw_clip_tri_flat_shade( struct brw_clip_compile *c );
+void brw_clip_tri( struct brw_clip_compile *c );
+void brw_clip_tri_emit_polygon( struct brw_clip_compile *c );
+void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
+ GLuint nr_verts );
+
+
+/* Utils:
+ */
+
+void brw_clip_interp_vertex( struct brw_clip_compile *c,
+ struct brw_indirect dest_ptr,
+ struct brw_indirect v0_ptr, /* from */
+ struct brw_indirect v1_ptr, /* to */
+ struct brw_reg t0,
+ GLboolean force_edgeflag );
+
+void brw_clip_init_planes( struct brw_clip_compile *c );
+
+void brw_clip_emit_vue(struct brw_clip_compile *c,
+ struct brw_indirect vert,
+ GLboolean allocate,
+ GLboolean eot,
+ GLuint header);
+
+void brw_clip_kill_thread(struct brw_clip_compile *c);
+
+struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c );
+struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c );
+
+void brw_clip_copy_colors( struct brw_clip_compile *c,
+ GLuint to, GLuint from );
+
+void brw_clip_init_clipmask( struct brw_clip_compile *c );
+
+struct brw_reg get_tmp( struct brw_clip_compile *c );
+
+void brw_clip_project_position(struct brw_clip_compile *c,
+ struct brw_reg pos );
+void brw_clip_ff_sync(struct brw_clip_compile *c);
+void brw_clip_init_ff_sync(struct brw_clip_compile *c);
+#endif
diff --git a/src/gallium/drivers/i965/brw_clip_line.c b/src/gallium/drivers/i965/brw_clip_line.c
new file mode 100644
index 00000000000..54282d975ed
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_line.c
@@ -0,0 +1,271 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_debug.h"
+
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_clip.h"
+
+
+
+
+static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
+{
+ GLuint i = 0,j;
+
+ /* Register usage is static, precompute here:
+ */
+ c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
+
+ if (c->key.nr_userclip) {
+ c->reg.fixed_planes = brw_vec4_grf(i, 0);
+ i += (6 + c->key.nr_userclip + 1) / 2;
+
+ c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2;
+ }
+ else
+ c->prog_data.curb_read_length = 0;
+
+
+ /* Payload vertices plus space for more generated vertices:
+ */
+ for (j = 0; j < 4; j++) {
+ c->reg.vertex[j] = brw_vec4_grf(i, 0);
+ i += c->nr_regs;
+ }
+
+ c->reg.t = brw_vec1_grf(i, 0);
+ c->reg.t0 = brw_vec1_grf(i, 1);
+ c->reg.t1 = brw_vec1_grf(i, 2);
+ c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD);
+ c->reg.plane_equation = brw_vec4_grf(i, 4);
+ i++;
+
+ c->reg.dp0 = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */
+ c->reg.dp1 = brw_vec1_grf(i, 4);
+ i++;
+
+ if (!c->key.nr_userclip) {
+ c->reg.fixed_planes = brw_vec8_grf(i, 0);
+ i++;
+ }
+
+ if (c->need_ff_sync) {
+ c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
+ i++;
+ }
+
+ c->first_tmp = i;
+ c->last_tmp = i;
+
+ c->prog_data.urb_read_length = c->nr_regs; /* ? */
+ c->prog_data.total_grf = i;
+}
+
+
+
+/* Line clipping, more or less following the following algorithm:
+ *
+ * for (p=0;p<MAX_PLANES;p++) {
+ * if (clipmask & (1 << p)) {
+ * GLfloat dp0 = DOTPROD( vtx0, plane[p] );
+ * GLfloat dp1 = DOTPROD( vtx1, plane[p] );
+ *
+ * if (IS_NEGATIVE(dp1)) {
+ * GLfloat t = dp1 / (dp1 - dp0);
+ * if (t > t1) t1 = t;
+ * } else {
+ * GLfloat t = dp0 / (dp0 - dp1);
+ * if (t > t0) t0 = t;
+ * }
+ *
+ * if (t0 + t1 >= 1.0)
+ * return;
+ * }
+ * }
+ *
+ * interp( ctx, newvtx0, vtx0, vtx1, t0 );
+ * interp( ctx, newvtx1, vtx1, vtx0, t1 );
+ *
+ */
+static void clip_and_emit_line( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_indirect vtx0 = brw_indirect(0, 0);
+ struct brw_indirect vtx1 = brw_indirect(1, 0);
+ struct brw_indirect newvtx0 = brw_indirect(2, 0);
+ struct brw_indirect newvtx1 = brw_indirect(3, 0);
+ struct brw_indirect plane_ptr = brw_indirect(4, 0);
+ struct brw_instruction *plane_loop;
+ struct brw_instruction *plane_active;
+ struct brw_instruction *is_negative;
+ struct brw_instruction *is_neg2 = NULL;
+ struct brw_instruction *not_culled;
+ struct brw_reg v1_null_ud = retype(vec1(brw_null_reg()), BRW_REGISTER_TYPE_UD);
+
+ brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0]));
+ brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1]));
+ brw_MOV(p, get_addr_reg(newvtx0), brw_address(c->reg.vertex[2]));
+ brw_MOV(p, get_addr_reg(newvtx1), brw_address(c->reg.vertex[3]));
+ brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c));
+
+ /* Note: init t0, t1 together:
+ */
+ brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0));
+
+ brw_clip_init_planes(c);
+ brw_clip_init_clipmask(c);
+
+ /* -ve rhw workaround */
+ if (c->chipset.is_965) {
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
+ brw_imm_ud(1<<20));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(0x3f));
+ }
+
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ plane_loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ /* if (planemask & 1)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, v1_null_ud, c->reg.planemask, brw_imm_ud(1));
+
+ plane_active = brw_IF(p, BRW_EXECUTE_1);
+ {
+ if (c->key.nr_userclip)
+ brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0));
+ else
+ brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0));
+
+ /* dp = DP4(vtx->position, plane)
+ */
+ brw_DP4(p, vec4(c->reg.dp0), deref_4f(vtx0, c->offset_hpos), c->reg.plane_equation);
+
+ /* if (IS_NEGATIVE(dp1))
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
+ brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, c->offset_hpos), c->reg.plane_equation);
+ is_negative = brw_IF(p, BRW_EXECUTE_1);
+ {
+ /*
+ * Both can be negative on GM965/G965 due to RHW workaround
+ * if so, this object should be rejected.
+ */
+ if (c->chipset.is_965) {
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0));
+ is_neg2 = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, is_neg2);
+ }
+
+ brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1);
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 );
+ brw_MOV(p, c->reg.t1, c->reg.t);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+ is_negative = brw_ELSE(p, is_negative);
+ {
+ /* Coming back in. We know that both cannot be negative
+ * because the line would have been culled in that case.
+ */
+
+ /* If both are positive, do nothing */
+ /* Only on GM965/G965 */
+ if (c->chipset.is_965) {
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0));
+ is_neg2 = brw_IF(p, BRW_EXECUTE_1);
+ }
+
+ {
+ brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0);
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 );
+ brw_MOV(p, c->reg.t0, c->reg.t);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+
+ if (c->chipset.is_965) {
+ brw_ENDIF(p, is_neg2);
+ }
+ }
+ brw_ENDIF(p, is_negative);
+ }
+ brw_ENDIF(p, plane_active);
+
+ /* plane_ptr++;
+ */
+ brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c));
+
+ /* while (planemask>>=1) != 0
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
+ }
+ brw_WHILE(p, plane_loop);
+
+ brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1);
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0));
+ not_culled = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, FALSE);
+ brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, FALSE);
+
+ brw_clip_emit_vue(c, newvtx0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START);
+ brw_clip_emit_vue(c, newvtx1, 0, 1, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END);
+ }
+ brw_ENDIF(p, not_culled);
+ brw_clip_kill_thread(c);
+}
+
+
+
+void brw_emit_line_clip( struct brw_clip_compile *c )
+{
+ brw_clip_line_alloc_regs(c);
+ brw_clip_init_ff_sync(c);
+
+ if (c->key.do_flat_shading)
+ brw_clip_copy_colors(c, 0, 1);
+
+ clip_and_emit_line(c);
+}
diff --git a/src/gallium/drivers/i965/brw_clip_point.c b/src/gallium/drivers/i965/brw_clip_point.c
new file mode 100644
index 00000000000..e0a5330556d
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_point.c
@@ -0,0 +1,48 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_clip.h"
+
+
+/* Point clipping, nothing to do?
+ */
+void brw_emit_point_clip( struct brw_clip_compile *c )
+{
+ /* Send an empty message to kill the thread:
+ */
+ brw_clip_tri_alloc_regs(c, 0);
+ brw_clip_init_ff_sync(c);
+
+ brw_clip_kill_thread(c);
+}
diff --git a/src/gallium/drivers/i965/brw_clip_state.c b/src/gallium/drivers/i965/brw_clip_state.c
new file mode 100644
index 00000000000..5c3ccfd8d0d
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_state.c
@@ -0,0 +1,209 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_math.h"
+
+#include "brw_context.h"
+#include "brw_clip.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+struct brw_clip_unit_key {
+ unsigned int total_grf;
+ unsigned int urb_entry_read_length;
+ unsigned int curb_entry_read_length;
+ unsigned int clip_mode;
+
+ unsigned int curbe_offset;
+
+ unsigned int nr_urb_entries, urb_size;
+
+ GLboolean depth_clamp;
+};
+
+static void
+clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ /* CACHE_NEW_CLIP_PROG */
+ key->total_grf = brw->clip.prog_data->total_grf;
+ key->urb_entry_read_length = brw->clip.prog_data->urb_read_length;
+ key->curb_entry_read_length = brw->clip.prog_data->curb_read_length;
+ key->clip_mode = brw->clip.prog_data->clip_mode;
+
+ /* BRW_NEW_CURBE_OFFSETS */
+ key->curbe_offset = brw->curbe.clip_start;
+
+ /* BRW_NEW_URB_FENCE */
+ key->nr_urb_entries = brw->urb.nr_clip_entries;
+ key->urb_size = brw->urb.vsize;
+
+ /* */
+ key->depth_clamp = 0; /* XXX: add this to gallium: ctx->Transform.DepthClamp; */
+}
+
+static enum pipe_error
+clip_unit_create_from_key(struct brw_context *brw,
+ struct brw_clip_unit_key *key,
+ struct brw_winsys_reloc *reloc,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_clip_unit_state clip;
+ enum pipe_error ret;
+
+ memset(&clip, 0, sizeof(clip));
+
+ clip.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
+ /* reloc */
+ clip.thread0.kernel_start_pointer = 0;
+
+ clip.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
+ clip.thread1.single_program_flow = 1;
+
+ clip.thread3.urb_entry_read_length = key->urb_entry_read_length;
+ clip.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
+ clip.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
+ clip.thread3.dispatch_grf_start_reg = 1;
+ clip.thread3.urb_entry_read_offset = 0;
+
+ clip.thread4.nr_urb_entries = key->nr_urb_entries;
+ clip.thread4.urb_entry_allocation_size = key->urb_size - 1;
+ /* If we have enough clip URB entries to run two threads, do so.
+ */
+ if (key->nr_urb_entries >= 10) {
+ /* Half of the URB entries go to each thread, and it has to be an
+ * even number.
+ */
+ assert(key->nr_urb_entries % 2 == 0);
+
+ /* Although up to 16 concurrent Clip threads are allowed on IGDNG,
+ * only 2 threads can output VUEs at a time.
+ */
+ if (BRW_IS_IGDNG(brw))
+ clip.thread4.max_threads = 16 - 1;
+ else
+ clip.thread4.max_threads = 2 - 1;
+ } else {
+ assert(key->nr_urb_entries >= 5);
+ clip.thread4.max_threads = 1 - 1;
+ }
+
+ if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
+ clip.thread4.max_threads = 0;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ clip.thread4.stats_enable = 1;
+
+ clip.clip5.userclip_enable_flags = 0x7f;
+ clip.clip5.userclip_must_clip = 1;
+ clip.clip5.guard_band_enable = 0;
+ if (!key->depth_clamp)
+ clip.clip5.viewport_z_clip_enable = 1;
+ clip.clip5.viewport_xy_clip_enable = 1;
+ clip.clip5.vertex_position_space = BRW_CLIP_NDCSPACE;
+ clip.clip5.api_mode = BRW_CLIP_API_OGL;
+ clip.clip5.clip_mode = key->clip_mode;
+
+ if (BRW_IS_G4X(brw))
+ clip.clip5.negative_w_clip_test = 1;
+
+ clip.clip6.clipper_viewport_state_ptr = 0;
+ clip.viewport_xmin = -1;
+ clip.viewport_xmax = 1;
+ clip.viewport_ymin = -1;
+ clip.viewport_ymax = 1;
+
+ ret = brw_upload_cache(&brw->cache, BRW_CLIP_UNIT,
+ key, sizeof(*key),
+ reloc, 1,
+ &clip, sizeof(clip),
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+static int upload_clip_unit( struct brw_context *brw )
+{
+ struct brw_clip_unit_key key;
+ struct brw_winsys_reloc reloc[1];
+ unsigned grf_reg_count;
+ enum pipe_error ret;
+
+ clip_unit_populate_key(brw, &key);
+
+ grf_reg_count = align(key.total_grf, 16) / 16 - 1;
+
+ /* clip program relocation
+ *
+ * XXX: these reloc structs are long lived and only need to be
+ * updated when the bound BO changes. Hopefully the stuff mixed in
+ * in the delta's is non-orthogonal.
+ */
+ assert(brw->clip.prog_bo);
+ make_reloc(&reloc[0],
+ BRW_USAGE_STATE,
+ grf_reg_count << 1,
+ offsetof(struct brw_clip_unit_state, thread0),
+ brw->clip.prog_bo);
+
+
+ if (brw_search_cache(&brw->cache, BRW_CLIP_UNIT,
+ &key, sizeof(key),
+ reloc, 1,
+ NULL,
+ &brw->clip.state_bo))
+ return PIPE_OK;
+
+ /* Create new:
+ */
+ ret = clip_unit_create_from_key(brw, &key,
+ reloc,
+ &brw->clip.state_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_clip_unit = {
+ .dirty = {
+ .mesa = 0,
+ .brw = (BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_URB_FENCE),
+ .cache = CACHE_NEW_CLIP_PROG
+ },
+ .prepare = upload_clip_unit,
+};
diff --git a/src/gallium/drivers/i965/brw_clip_tri.c b/src/gallium/drivers/i965/brw_clip_tri.c
new file mode 100644
index 00000000000..4cde7294ea0
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_tri.c
@@ -0,0 +1,595 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_clip.h"
+
+static void release_tmps( struct brw_clip_compile *c )
+{
+ c->last_tmp = c->first_tmp;
+}
+
+
+void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
+ GLuint nr_verts )
+{
+ GLuint i = 0,j;
+
+ /* Register usage is static, precompute here:
+ */
+ c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
+
+ if (c->key.nr_userclip) {
+ c->reg.fixed_planes = brw_vec4_grf(i, 0);
+ i += (6 + c->key.nr_userclip + 1) / 2;
+
+ c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2;
+ }
+ else
+ c->prog_data.curb_read_length = 0;
+
+
+ /* Payload vertices plus space for more generated vertices:
+ */
+ for (j = 0; j < nr_verts; j++) {
+ c->reg.vertex[j] = brw_vec4_grf(i, 0);
+ i += c->nr_regs;
+ }
+
+ if (c->key.nr_attrs & 1) {
+ for (j = 0; j < 3; j++) {
+ GLuint delta = c->key.nr_attrs*16 + 32;
+
+ if (c->chipset.is_igdng)
+ delta = c->key.nr_attrs * 16 + 32 * 3;
+
+ brw_MOV(&c->func, byte_offset(c->reg.vertex[j], delta), brw_imm_f(0));
+ }
+ }
+
+ c->reg.t = brw_vec1_grf(i, 0);
+ c->reg.loopcount = retype(brw_vec1_grf(i, 1), BRW_REGISTER_TYPE_D);
+ c->reg.nr_verts = retype(brw_vec1_grf(i, 2), BRW_REGISTER_TYPE_UD);
+ c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD);
+ c->reg.plane_equation = brw_vec4_grf(i, 4);
+ i++;
+
+ c->reg.dpPrev = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */
+ c->reg.dp = brw_vec1_grf(i, 4);
+ i++;
+
+ c->reg.inlist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0);
+ i++;
+
+ c->reg.outlist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0);
+ i++;
+
+ c->reg.freelist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0);
+ i++;
+
+ if (!c->key.nr_userclip) {
+ c->reg.fixed_planes = brw_vec8_grf(i, 0);
+ i++;
+ }
+
+ if (c->key.do_unfilled) {
+ c->reg.dir = brw_vec4_grf(i, 0);
+ c->reg.offset = brw_vec4_grf(i, 4);
+ i++;
+ c->reg.tmp0 = brw_vec4_grf(i, 0);
+ c->reg.tmp1 = brw_vec4_grf(i, 4);
+ i++;
+ }
+
+ if (c->need_ff_sync) {
+ c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
+ i++;
+ }
+
+ c->first_tmp = i;
+ c->last_tmp = i;
+
+ c->prog_data.urb_read_length = c->nr_regs; /* ? */
+ c->prog_data.total_grf = i;
+}
+
+
+
+void brw_clip_tri_init_vertices( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */
+ struct brw_instruction *is_rev;
+
+ /* Initial list of indices for incoming vertexes:
+ */
+ brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK));
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_EQ,
+ tmp0,
+ brw_imm_ud(_3DPRIM_TRISTRIP_REVERSE));
+
+ /* XXX: Is there an easier way to do this? Need to reverse every
+ * second tristrip element: Can ignore sometimes?
+ */
+ is_rev = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_MOV(p, get_element(c->reg.inlist, 0), brw_address(c->reg.vertex[1]) );
+ brw_MOV(p, get_element(c->reg.inlist, 1), brw_address(c->reg.vertex[0]) );
+ if (c->need_direction)
+ brw_MOV(p, c->reg.dir, brw_imm_f(-1));
+ }
+ is_rev = brw_ELSE(p, is_rev);
+ {
+ brw_MOV(p, get_element(c->reg.inlist, 0), brw_address(c->reg.vertex[0]) );
+ brw_MOV(p, get_element(c->reg.inlist, 1), brw_address(c->reg.vertex[1]) );
+ if (c->need_direction)
+ brw_MOV(p, c->reg.dir, brw_imm_f(1));
+ }
+ brw_ENDIF(p, is_rev);
+
+ brw_MOV(p, get_element(c->reg.inlist, 2), brw_address(c->reg.vertex[2]) );
+ brw_MOV(p, brw_vec8_grf(c->reg.outlist.nr, 0), brw_imm_f(0));
+ brw_MOV(p, c->reg.nr_verts, brw_imm_ud(3));
+}
+
+
+
+void brw_clip_tri_flat_shade( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *is_poly;
+ struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */
+
+ brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK));
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_EQ,
+ tmp0,
+ brw_imm_ud(_3DPRIM_POLYGON));
+
+ is_poly = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_copy_colors(c, 1, 0);
+ brw_clip_copy_colors(c, 2, 0);
+ }
+ is_poly = brw_ELSE(p, is_poly);
+ {
+ brw_clip_copy_colors(c, 0, 2);
+ brw_clip_copy_colors(c, 1, 2);
+ }
+ brw_ENDIF(p, is_poly);
+}
+
+
+
+/* Use mesa's clipping algorithms, translated to GEN4 assembly.
+ */
+void brw_clip_tri( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_indirect vtx = brw_indirect(0, 0);
+ struct brw_indirect vtxPrev = brw_indirect(1, 0);
+ struct brw_indirect vtxOut = brw_indirect(2, 0);
+ struct brw_indirect plane_ptr = brw_indirect(3, 0);
+ struct brw_indirect inlist_ptr = brw_indirect(4, 0);
+ struct brw_indirect outlist_ptr = brw_indirect(5, 0);
+ struct brw_indirect freelist_ptr = brw_indirect(6, 0);
+ struct brw_instruction *plane_loop;
+ struct brw_instruction *plane_active;
+ struct brw_instruction *vertex_loop;
+ struct brw_instruction *next_test;
+ struct brw_instruction *prev_test;
+
+ brw_MOV(p, get_addr_reg(vtxPrev), brw_address(c->reg.vertex[2]) );
+ brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c));
+ brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist));
+ brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist));
+
+ brw_MOV(p, get_addr_reg(freelist_ptr), brw_address(c->reg.vertex[3]) );
+
+ plane_loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ /* if (planemask & 1)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, vec1(brw_null_reg()), c->reg.planemask, brw_imm_ud(1));
+
+ plane_active = brw_IF(p, BRW_EXECUTE_1);
+ {
+ /* vtxOut = freelist_ptr++
+ */
+ brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(freelist_ptr) );
+ brw_ADD(p, get_addr_reg(freelist_ptr), get_addr_reg(freelist_ptr), brw_imm_uw(c->nr_regs * REG_SIZE));
+
+ if (c->key.nr_userclip)
+ brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0));
+ else
+ brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0));
+
+ brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
+ brw_MOV(p, c->reg.nr_verts, brw_imm_ud(0));
+
+ vertex_loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ /* vtx = *input_ptr;
+ */
+ brw_MOV(p, get_addr_reg(vtx), deref_1uw(inlist_ptr, 0));
+
+ /* IS_NEGATIVE(prev) */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
+ brw_DP4(p, vec4(c->reg.dpPrev), deref_4f(vtxPrev, c->offset_hpos), c->reg.plane_equation);
+ prev_test = brw_IF(p, BRW_EXECUTE_1);
+ {
+ /* IS_POSITIVE(next)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_GE);
+ brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset_hpos), c->reg.plane_equation);
+ next_test = brw_IF(p, BRW_EXECUTE_1);
+ {
+
+ /* Coming back in.
+ */
+ brw_ADD(p, c->reg.t, c->reg.dpPrev, negate(c->reg.dp));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dpPrev);
+
+ /* If (vtxOut == 0) vtxOut = vtxPrev
+ */
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) );
+ brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtxPrev) );
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, GL_FALSE);
+
+ /* *outlist_ptr++ = vtxOut;
+ * nr_verts++;
+ * vtxOut = 0;
+ */
+ brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut));
+ brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
+ brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));
+ brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) );
+ }
+ brw_ENDIF(p, next_test);
+
+ }
+ prev_test = brw_ELSE(p, prev_test);
+ {
+ /* *outlist_ptr++ = vtxPrev;
+ * nr_verts++;
+ */
+ brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxPrev));
+ brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
+ brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));
+
+ /* IS_NEGATIVE(next)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
+ brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset_hpos), c->reg.plane_equation);
+ next_test = brw_IF(p, BRW_EXECUTE_1);
+ {
+ /* Going out of bounds. Avoid division by zero as we
+ * know dp != dpPrev from DIFFERENT_SIGNS, above.
+ */
+ brw_ADD(p, c->reg.t, c->reg.dp, negate(c->reg.dpPrev));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp);
+
+ /* If (vtxOut == 0) vtxOut = vtx
+ */
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) );
+ brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtx) );
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, GL_TRUE);
+
+ /* *outlist_ptr++ = vtxOut;
+ * nr_verts++;
+ * vtxOut = 0;
+ */
+ brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut));
+ brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
+ brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));
+ brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) );
+ }
+ brw_ENDIF(p, next_test);
+ }
+ brw_ENDIF(p, prev_test);
+
+ /* vtxPrev = vtx;
+ * inlist_ptr++;
+ */
+ brw_MOV(p, get_addr_reg(vtxPrev), get_addr_reg(vtx));
+ brw_ADD(p, get_addr_reg(inlist_ptr), get_addr_reg(inlist_ptr), brw_imm_uw(sizeof(short)));
+
+ /* while (--loopcount != 0)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
+ }
+ brw_WHILE(p, vertex_loop);
+
+ /* vtxPrev = *(outlist_ptr-1) OR: outlist[nr_verts-1]
+ * inlist = outlist
+ * inlist_ptr = &inlist[0]
+ * outlist_ptr = &outlist[0]
+ */
+ brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_w(-2));
+ brw_MOV(p, get_addr_reg(vtxPrev), deref_1uw(outlist_ptr, 0));
+ brw_MOV(p, brw_vec8_grf(c->reg.inlist.nr, 0), brw_vec8_grf(c->reg.outlist.nr, 0));
+ brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist));
+ brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist));
+ }
+ brw_ENDIF(p, plane_active);
+
+ /* plane_ptr++;
+ */
+ brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c));
+
+ /* nr_verts >= 3
+ */
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_GE,
+ c->reg.nr_verts,
+ brw_imm_ud(3));
+
+ /* && (planemask>>=1) != 0
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
+ }
+ brw_WHILE(p, plane_loop);
+}
+
+
+
+void brw_clip_tri_emit_polygon(struct brw_clip_compile *c)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *loop, *if_insn;
+
+ /* for (loopcount = nr_verts-2; loopcount > 0; loopcount--)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_G);
+ brw_ADD(p,
+ c->reg.loopcount,
+ c->reg.nr_verts,
+ brw_imm_d(-2));
+
+ if_insn = brw_IF(p, BRW_EXECUTE_1);
+ {
+ struct brw_indirect v0 = brw_indirect(0, 0);
+ struct brw_indirect vptr = brw_indirect(1, 0);
+
+ brw_MOV(p, get_addr_reg(vptr), brw_address(c->reg.inlist));
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0));
+
+ brw_clip_emit_vue(c, v0, 1, 0, ((_3DPRIM_TRIFAN << 2) | R02_PRIM_START));
+
+ brw_ADD(p, get_addr_reg(vptr), get_addr_reg(vptr), brw_imm_uw(2));
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0));
+
+ loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_TRIFAN << 2));
+
+ brw_ADD(p, get_addr_reg(vptr), get_addr_reg(vptr), brw_imm_uw(2));
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0));
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
+ }
+ brw_WHILE(p, loop);
+
+ brw_clip_emit_vue(c, v0, 0, 1, ((_3DPRIM_TRIFAN << 2) | R02_PRIM_END));
+ }
+ brw_ENDIF(p, if_insn);
+}
+
+static void do_clip_tri( struct brw_clip_compile *c )
+{
+ brw_clip_init_planes(c);
+
+ brw_clip_tri(c);
+}
+
+
+static void maybe_do_clip_tri( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *do_clip;
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, c->reg.planemask, brw_imm_ud(0));
+ do_clip = brw_IF(p, BRW_EXECUTE_1);
+ {
+ do_clip_tri(c);
+ }
+ brw_ENDIF(p, do_clip);
+}
+
+static void brw_clip_test( struct brw_clip_compile *c )
+{
+ struct brw_reg t = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
+ struct brw_reg t1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
+ struct brw_reg t2 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
+ struct brw_reg t3 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
+
+ struct brw_reg v0 = get_tmp(c);
+ struct brw_reg v1 = get_tmp(c);
+ struct brw_reg v2 = get_tmp(c);
+
+ struct brw_indirect vt0 = brw_indirect(0, 0);
+ struct brw_indirect vt1 = brw_indirect(1, 0);
+ struct brw_indirect vt2 = brw_indirect(2, 0);
+
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *is_outside;
+ struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */
+
+ brw_MOV(p, get_addr_reg(vt0), brw_address(c->reg.vertex[0]));
+ brw_MOV(p, get_addr_reg(vt1), brw_address(c->reg.vertex[1]));
+ brw_MOV(p, get_addr_reg(vt2), brw_address(c->reg.vertex[2]));
+ brw_MOV(p, v0, deref_4f(vt0, c->offset_hpos));
+ brw_MOV(p, v1, deref_4f(vt1, c->offset_hpos));
+ brw_MOV(p, v2, deref_4f(vt2, c->offset_hpos));
+ brw_AND(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(~0x3f));
+
+ /* test nearz, xmin, ymin plane */
+ /* clip.xyz < -clip.w */
+ brw_CMP(p, t1, BRW_CONDITIONAL_L, v0, negate(get_element(v0, 3)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, t2, BRW_CONDITIONAL_L, v1, negate(get_element(v1, 3)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, t3, BRW_CONDITIONAL_L, v2, negate(get_element(v2, 3)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* All vertices are outside of a plane, rejected */
+ brw_AND(p, t, t1, t2);
+ brw_AND(p, t, t, t3);
+ brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1));
+ brw_OR(p, tmp0, tmp0, get_element(t, 2));
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1));
+ is_outside = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, is_outside);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* some vertices are inside a plane, some are outside,need to clip */
+ brw_XOR(p, t, t1, t2);
+ brw_XOR(p, t1, t2, t3);
+ brw_OR(p, t, t, t1);
+ brw_AND(p, t, t, brw_imm_ud(0x1));
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 0), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<5)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 1), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<3)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 2), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<1)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* test farz, xmax, ymax plane */
+ /* clip.xyz > clip.w */
+ brw_CMP(p, t1, BRW_CONDITIONAL_G, v0, get_element(v0, 3));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, t2, BRW_CONDITIONAL_G, v1, get_element(v1, 3));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, t3, BRW_CONDITIONAL_G, v2, get_element(v2, 3));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* All vertices are outside of a plane, rejected */
+ brw_AND(p, t, t1, t2);
+ brw_AND(p, t, t, t3);
+ brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1));
+ brw_OR(p, tmp0, tmp0, get_element(t, 2));
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1));
+ is_outside = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, is_outside);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* some vertices are inside a plane, some are outside,need to clip */
+ brw_XOR(p, t, t1, t2);
+ brw_XOR(p, t1, t2, t3);
+ brw_OR(p, t, t, t1);
+ brw_AND(p, t, t, brw_imm_ud(0x1));
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 0), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<4)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 1), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<2)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 2), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<0)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ release_tmps(c);
+}
+
+
+void brw_emit_tri_clip( struct brw_clip_compile *c )
+{
+ struct brw_instruction *neg_rhw;
+ struct brw_compile *p = &c->func;
+ brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6);
+ brw_clip_tri_init_vertices(c);
+ brw_clip_init_clipmask(c);
+ brw_clip_init_ff_sync(c);
+
+ /* if -ve rhw workaround bit is set,
+ do cliptest */
+ if (c->chipset.is_965) {
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
+ brw_imm_ud(1<<20));
+ neg_rhw = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_test(c);
+ }
+ brw_ENDIF(p, neg_rhw);
+ }
+ /* Can't push into do_clip_tri because with polygon (or quad)
+ * flatshading, need to apply the flatshade here because we don't
+ * respect the PV when converting to trifan for emit:
+ */
+ if (c->key.do_flat_shading)
+ brw_clip_tri_flat_shade(c);
+
+ if ((c->key.clip_mode == BRW_CLIPMODE_NORMAL) ||
+ (c->key.clip_mode == BRW_CLIPMODE_KERNEL_CLIP))
+ do_clip_tri(c);
+ else
+ maybe_do_clip_tri(c);
+
+ brw_clip_tri_emit_polygon(c);
+
+ /* Send an empty message to kill the thread:
+ */
+ brw_clip_kill_thread(c);
+}
diff --git a/src/gallium/drivers/i965/brw_clip_unfilled.c b/src/gallium/drivers/i965/brw_clip_unfilled.c
new file mode 100644
index 00000000000..aec835b8cec
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_unfilled.c
@@ -0,0 +1,497 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_clip.h"
+
+
+
+/* This is performed against the original triangles, so no indirection
+ * required:
+BZZZT!
+ */
+static void compute_tri_direction( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg e = c->reg.tmp0;
+ struct brw_reg f = c->reg.tmp1;
+ struct brw_reg v0 = byte_offset(c->reg.vertex[0], c->offset_hpos);
+ struct brw_reg v1 = byte_offset(c->reg.vertex[1], c->offset_hpos);
+ struct brw_reg v2 = byte_offset(c->reg.vertex[2], c->offset_hpos);
+
+
+ struct brw_reg v0n = get_tmp(c);
+ struct brw_reg v1n = get_tmp(c);
+ struct brw_reg v2n = get_tmp(c);
+
+ /* Convert to NDC.
+ * NOTE: We can't modify the original vertex coordinates,
+ * as it may impact further operations.
+ * So, we have to keep normalized coordinates in temp registers.
+ *
+ * TBD-KC
+ * Try to optimize unnecessary MOV's.
+ */
+ brw_MOV(p, v0n, v0);
+ brw_MOV(p, v1n, v1);
+ brw_MOV(p, v2n, v2);
+
+ brw_clip_project_position(c, v0n);
+ brw_clip_project_position(c, v1n);
+ brw_clip_project_position(c, v2n);
+
+ /* Calculate the vectors of two edges of the triangle:
+ */
+ brw_ADD(p, e, v0n, negate(v2n));
+ brw_ADD(p, f, v1n, negate(v2n));
+
+ /* Take their crossproduct:
+ */
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ brw_MUL(p, vec4(brw_null_reg()), brw_swizzle(e, 1,2,0,3), brw_swizzle(f,2,0,1,3));
+ brw_MAC(p, vec4(e), negate(brw_swizzle(e, 2,0,1,3)), brw_swizzle(f,1,2,0,3));
+ brw_set_access_mode(p, BRW_ALIGN_1);
+
+ brw_MUL(p, c->reg.dir, c->reg.dir, vec4(e));
+}
+
+
+static void cull_direction( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *ccw;
+ GLuint conditional;
+
+ assert (!(c->key.fill_ccw == CLIP_CULL &&
+ c->key.fill_cw == CLIP_CULL));
+
+ if (c->key.fill_ccw == CLIP_CULL)
+ conditional = BRW_CONDITIONAL_GE;
+ else
+ conditional = BRW_CONDITIONAL_L;
+
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ conditional,
+ get_element(c->reg.dir, 2),
+ brw_imm_f(0));
+
+ ccw = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, ccw);
+}
+
+
+
+static void copy_bfc( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *ccw;
+ GLuint conditional;
+
+ /* Do we have any colors to copy?
+ */
+ if ((c->offset_color0 == 0 || c->offset_bfc0 == 0) &&
+ (c->offset_color1 == 0 || c->offset_bfc1 == 0))
+ return;
+
+ /* In some wierd degnerate cases we can end up testing the
+ * direction twice, once for culling and once for bfc copying. Oh
+ * well, that's what you get for setting wierd GL state.
+ */
+ if (c->key.copy_bfc_ccw)
+ conditional = BRW_CONDITIONAL_GE;
+ else
+ conditional = BRW_CONDITIONAL_L;
+
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ conditional,
+ get_element(c->reg.dir, 2),
+ brw_imm_f(0));
+
+ ccw = brw_IF(p, BRW_EXECUTE_1);
+ {
+ GLuint i;
+
+ for (i = 0; i < 3; i++) {
+ if (c->offset_color0 && c->offset_bfc0)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[i], c->offset_color0),
+ byte_offset(c->reg.vertex[i], c->offset_bfc0));
+
+ if (c->offset_color1 && c->offset_bfc1)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[i], c->offset_color0),
+ byte_offset(c->reg.vertex[i], c->offset_bfc0));
+ }
+ }
+ brw_ENDIF(p, ccw);
+}
+
+
+
+
+/*
+ GLfloat iz = 1.0 / dir.z;
+ GLfloat ac = dir.x * iz;
+ GLfloat bc = dir.y * iz;
+ offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE;
+ offset += MAX2( abs(ac), abs(bc) ) * ctx->Polygon.OffsetFactor;
+ offset *= MRD;
+*/
+static void compute_offset( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg off = c->reg.offset;
+ struct brw_reg dir = c->reg.dir;
+
+ brw_math_invert(p, get_element(off, 2), get_element(dir, 2));
+ brw_MUL(p, vec2(off), dir, get_element(off, 2));
+
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_GE,
+ brw_abs(get_element(off, 0)),
+ brw_abs(get_element(off, 1)));
+
+ brw_SEL(p, vec1(off), brw_abs(get_element(off, 0)), brw_abs(get_element(off, 1)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ brw_MUL(p, vec1(off), off, brw_imm_f(c->key.offset_factor));
+ brw_ADD(p, vec1(off), off, brw_imm_f(c->key.offset_units));
+}
+
+
+static void merge_edgeflags( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *is_poly;
+ struct brw_reg tmp0 = get_element_ud(c->reg.tmp0, 0);
+
+ brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK));
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_EQ,
+ tmp0,
+ brw_imm_ud(_3DPRIM_POLYGON));
+
+ /* Get away with using reg.vertex because we know that this is not
+ * a _3DPRIM_TRISTRIP_REVERSE:
+ */
+ is_poly = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_EQ);
+ brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<8));
+ brw_MOV(p, byte_offset(c->reg.vertex[0], c->offset_edgeflag), brw_imm_f(0));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_EQ);
+ brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<9));
+ brw_MOV(p, byte_offset(c->reg.vertex[2], c->offset_edgeflag), brw_imm_f(0));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+ brw_ENDIF(p, is_poly);
+}
+
+
+
+static void apply_one_offset( struct brw_clip_compile *c,
+ struct brw_indirect vert )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg z = deref_1f(vert, c->header_position_offset +
+ 2 * type_sz(BRW_REGISTER_TYPE_F));
+
+ brw_ADD(p, z, z, vec1(c->reg.offset));
+}
+
+
+
+/***********************************************************************
+ * Output clipped polygon as an unfilled primitive:
+ */
+static void emit_lines(struct brw_clip_compile *c,
+ GLboolean do_offset)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *loop;
+ struct brw_instruction *draw_edge;
+ struct brw_indirect v0 = brw_indirect(0, 0);
+ struct brw_indirect v1 = brw_indirect(1, 0);
+ struct brw_indirect v0ptr = brw_indirect(2, 0);
+ struct brw_indirect v1ptr = brw_indirect(3, 0);
+
+ /* Need a seperate loop for offset:
+ */
+ if (do_offset) {
+ brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
+ brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist));
+
+ loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0));
+ brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2));
+
+ apply_one_offset(c, v0);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_G);
+ brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
+ }
+ brw_WHILE(p, loop);
+ }
+
+ /* v1ptr = &inlist[nr_verts]
+ * *v1ptr = v0
+ */
+ brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
+ brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist));
+ brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v0ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW));
+ brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v1ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW));
+ brw_MOV(p, deref_1uw(v1ptr, 0), deref_1uw(v0ptr, 0));
+
+ loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0));
+ brw_MOV(p, get_addr_reg(v1), deref_1uw(v0ptr, 2));
+ brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2));
+
+ /* draw edge if edgeflag != 0 */
+ brw_CMP(p,
+ vec1(brw_null_reg()), BRW_CONDITIONAL_NZ,
+ deref_1f(v0, c->offset_edgeflag),
+ brw_imm_f(0));
+ draw_edge = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START);
+ brw_clip_emit_vue(c, v1, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END);
+ }
+ brw_ENDIF(p, draw_edge);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
+ }
+ brw_WHILE(p, loop);
+}
+
+
+
+static void emit_points(struct brw_clip_compile *c,
+ GLboolean do_offset )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *loop;
+ struct brw_instruction *draw_point;
+
+ struct brw_indirect v0 = brw_indirect(0, 0);
+ struct brw_indirect v0ptr = brw_indirect(2, 0);
+
+ brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
+ brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist));
+
+ loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0));
+ brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2));
+
+ /* draw if edgeflag != 0
+ */
+ brw_CMP(p,
+ vec1(brw_null_reg()), BRW_CONDITIONAL_NZ,
+ deref_1f(v0, c->offset_edgeflag),
+ brw_imm_f(0));
+ draw_point = brw_IF(p, BRW_EXECUTE_1);
+ {
+ if (do_offset)
+ apply_one_offset(c, v0);
+
+ brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END);
+ }
+ brw_ENDIF(p, draw_point);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
+ }
+ brw_WHILE(p, loop);
+}
+
+
+
+
+
+
+
+static void emit_primitives( struct brw_clip_compile *c,
+ GLuint mode,
+ GLboolean do_offset )
+{
+ switch (mode) {
+ case CLIP_FILL:
+ brw_clip_tri_emit_polygon(c);
+ break;
+
+ case CLIP_LINE:
+ emit_lines(c, do_offset);
+ break;
+
+ case CLIP_POINT:
+ emit_points(c, do_offset);
+ break;
+
+ case CLIP_CULL:
+ assert(0);
+ break;
+ }
+}
+
+
+
+static void emit_unfilled_primitives( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *ccw;
+
+ /* Direction culling has already been done.
+ */
+ if (c->key.fill_ccw != c->key.fill_cw &&
+ c->key.fill_ccw != CLIP_CULL &&
+ c->key.fill_cw != CLIP_CULL)
+ {
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_GE,
+ get_element(c->reg.dir, 2),
+ brw_imm_f(0));
+
+ ccw = brw_IF(p, BRW_EXECUTE_1);
+ {
+ emit_primitives(c, c->key.fill_ccw, c->key.offset_ccw);
+ }
+ ccw = brw_ELSE(p, ccw);
+ {
+ emit_primitives(c, c->key.fill_cw, c->key.offset_cw);
+ }
+ brw_ENDIF(p, ccw);
+ }
+ else if (c->key.fill_cw != CLIP_CULL) {
+ emit_primitives(c, c->key.fill_cw, c->key.offset_cw);
+ }
+ else if (c->key.fill_ccw != CLIP_CULL) {
+ emit_primitives(c, c->key.fill_ccw, c->key.offset_ccw);
+ }
+}
+
+
+
+
+static void check_nr_verts( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *if_insn;
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.nr_verts, brw_imm_d(3));
+ if_insn = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, if_insn);
+}
+
+
+void brw_emit_unfilled_clip( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *do_clip;
+
+
+ c->need_direction = ((c->key.offset_ccw || c->key.offset_cw) ||
+ (c->key.fill_ccw != c->key.fill_cw) ||
+ c->key.fill_ccw == CLIP_CULL ||
+ c->key.fill_cw == CLIP_CULL ||
+ c->key.copy_bfc_cw ||
+ c->key.copy_bfc_ccw);
+
+ brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6);
+ brw_clip_tri_init_vertices(c);
+ brw_clip_init_ff_sync(c);
+
+ assert(c->offset_edgeflag);
+
+ if (c->key.fill_ccw == CLIP_CULL &&
+ c->key.fill_cw == CLIP_CULL) {
+ brw_clip_kill_thread(c);
+ return;
+ }
+
+ merge_edgeflags(c);
+
+ /* Need to use the inlist indirection here:
+ */
+ if (c->need_direction)
+ compute_tri_direction(c);
+
+ if (c->key.fill_ccw == CLIP_CULL ||
+ c->key.fill_cw == CLIP_CULL)
+ cull_direction(c);
+
+ if (c->key.offset_ccw ||
+ c->key.offset_cw)
+ compute_offset(c);
+
+ if (c->key.copy_bfc_ccw ||
+ c->key.copy_bfc_cw)
+ copy_bfc(c);
+
+ /* Need to do this whether we clip or not:
+ */
+ if (c->key.do_flat_shading)
+ brw_clip_tri_flat_shade(c);
+
+ brw_clip_init_clipmask(c);
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, c->reg.planemask, brw_imm_ud(0));
+ do_clip = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_init_planes(c);
+ brw_clip_tri(c);
+ check_nr_verts(c);
+ }
+ brw_ENDIF(p, do_clip);
+
+ emit_unfilled_primitives(c);
+ brw_clip_kill_thread(c);
+}
+
+
+
diff --git a/src/gallium/drivers/i965/brw_clip_util.c b/src/gallium/drivers/i965/brw_clip_util.c
new file mode 100644
index 00000000000..97a57103105
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_util.c
@@ -0,0 +1,388 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_clip.h"
+
+
+
+
+struct brw_reg get_tmp( struct brw_clip_compile *c )
+{
+ struct brw_reg tmp = brw_vec4_grf(c->last_tmp, 0);
+
+ if (++c->last_tmp > c->prog_data.total_grf)
+ c->prog_data.total_grf = c->last_tmp;
+
+ return tmp;
+}
+
+static void release_tmp( struct brw_clip_compile *c, struct brw_reg tmp )
+{
+ if (tmp.nr == c->last_tmp-1)
+ c->last_tmp--;
+}
+
+
+static struct brw_reg make_plane_ud(GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ return brw_imm_ud((w<<24) | (z<<16) | (y<<8) | x);
+}
+
+
+void brw_clip_init_planes( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+
+ if (!c->key.nr_userclip) {
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 0), make_plane_ud( 0, 0, 0xff, 1));
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 1), make_plane_ud( 0, 0, 1, 1));
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 2), make_plane_ud( 0, 0xff, 0, 1));
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 3), make_plane_ud( 0, 1, 0, 1));
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 4), make_plane_ud(0xff, 0, 0, 1));
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 5), make_plane_ud( 1, 0, 0, 1));
+ }
+}
+
+
+
+#define W 3
+
+/* Project 'pos' to screen space (or back again), overwrite with results:
+ */
+void brw_clip_project_position(struct brw_clip_compile *c, struct brw_reg pos )
+{
+ struct brw_compile *p = &c->func;
+
+ /* calc rhw
+ */
+ brw_math_invert(p, get_element(pos, W), get_element(pos, W));
+
+ /* value.xyz *= value.rhw
+ */
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ brw_MUL(p, brw_writemask(pos, BRW_WRITEMASK_XYZ), pos, brw_swizzle1(pos, W));
+ brw_set_access_mode(p, BRW_ALIGN_1);
+}
+
+
+static void brw_clip_project_vertex( struct brw_clip_compile *c,
+ struct brw_indirect vert_addr )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = get_tmp(c);
+
+ /* Fixup position. Extract from the original vertex and re-project
+ * to screen space:
+ */
+ brw_MOV(p, tmp, deref_4f(vert_addr, c->offset_hpos));
+ brw_clip_project_position(c, tmp);
+ brw_MOV(p, deref_4f(vert_addr, c->header_position_offset), tmp);
+
+ release_tmp(c, tmp);
+}
+
+
+
+
+/* Interpolate between two vertices and put the result into a0.0.
+ * Increment a0.0 accordingly.
+ */
+void brw_clip_interp_vertex( struct brw_clip_compile *c,
+ struct brw_indirect dest_ptr,
+ struct brw_indirect v0_ptr, /* from */
+ struct brw_indirect v1_ptr, /* to */
+ struct brw_reg t0,
+ GLboolean force_edgeflag)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = get_tmp(c);
+ GLuint i;
+
+ /* Just copy the vertex header:
+ */
+ /*
+ * After CLIP stage, only first 256 bits of the VUE are read
+ * back on IGDNG, so needn't change it
+ */
+ brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);
+
+ /* Iterate over each attribute (could be done in pairs?)
+ */
+ for (i = 0; i < c->key.nr_attrs; i++) {
+ GLuint delta = i*16 + 32;
+
+ if (c->chipset.is_igdng)
+ delta = i * 16 + 32 * 3;
+
+ if (delta == c->offset_edgeflag) {
+ if (force_edgeflag)
+ brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1));
+ else
+ brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta));
+ }
+ else {
+ /* Interpolate:
+ *
+ * New = attr0 + t*attr1 - t*attr0
+ */
+ brw_MUL(p,
+ vec4(brw_null_reg()),
+ deref_4f(v1_ptr, delta),
+ t0);
+
+ brw_MAC(p,
+ tmp,
+ negate(deref_4f(v0_ptr, delta)),
+ t0);
+
+ brw_ADD(p,
+ deref_4f(dest_ptr, delta),
+ deref_4f(v0_ptr, delta),
+ tmp);
+ }
+ }
+
+ if (i & 1) {
+ GLuint delta = i*16 + 32;
+
+ if (c->chipset.is_igdng)
+ delta = i * 16 + 32 * 3;
+
+ brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
+ }
+
+ release_tmp(c, tmp);
+
+ /* Recreate the projected (NDC) coordinate in the new vertex
+ * header:
+ */
+ brw_clip_project_vertex(c, dest_ptr );
+}
+
+
+
+
+#define MAX_MRF 16
+
+void brw_clip_emit_vue(struct brw_clip_compile *c,
+ struct brw_indirect vert,
+ GLboolean allocate,
+ GLboolean eot,
+ GLuint header)
+{
+ struct brw_compile *p = &c->func;
+ GLuint start = c->last_mrf;
+
+ brw_clip_ff_sync(c);
+
+ assert(!(allocate && eot));
+
+ /* Cycle through mrf regs - probably futile as we have to wait for
+ * the allocation response anyway. Also, the order this function
+ * is invoked doesn't correspond to the order the instructions will
+ * be executed, so it won't have any effect in many cases.
+ */
+#if 0
+ if (start + c->nr_regs + 1 >= MAX_MRF)
+ start = 0;
+
+ c->last_mrf = start + c->nr_regs + 1;
+#endif
+
+ /* Copy the vertex from vertn into m1..mN+1:
+ */
+ brw_copy_from_indirect(p, brw_message_reg(start+1), vert, c->nr_regs);
+
+ /* Overwrite PrimType and PrimStart in the message header, for
+ * each vertex in turn:
+ */
+ brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header));
+
+
+ /* Send each vertex as a seperate write to the urb. This
+ * is different to the concept in brw_sf_emit.c, where
+ * subsequent writes are used to build up a single urb
+ * entry. Each of these writes instantiates a seperate
+ * urb entry - (I think... what about 'allocate'?)
+ */
+ brw_urb_WRITE(p,
+ allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
+ start,
+ c->reg.R0,
+ allocate,
+ 1, /* used */
+ c->nr_regs + 1, /* msg length */
+ allocate ? 1 : 0, /* response_length */
+ eot, /* eot */
+ 1, /* writes_complete */
+ 0, /* urb offset */
+ BRW_URB_SWIZZLE_NONE);
+}
+
+
+
+void brw_clip_kill_thread(struct brw_clip_compile *c)
+{
+ struct brw_compile *p = &c->func;
+
+ brw_clip_ff_sync(c);
+ /* Send an empty message to kill the thread and release any
+ * allocated urb entry:
+ */
+ brw_urb_WRITE(p,
+ retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
+ 0,
+ c->reg.R0,
+ 0, /* allocate */
+ 0, /* used */
+ 1, /* msg len */
+ 0, /* response len */
+ 1, /* eot */
+ 1, /* writes complete */
+ 0,
+ BRW_URB_SWIZZLE_NONE);
+}
+
+
+
+
+struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c )
+{
+ return brw_address(c->reg.fixed_planes);
+}
+
+
+struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c )
+{
+ if (c->key.nr_userclip) {
+ return brw_imm_uw(16);
+ }
+ else {
+ return brw_imm_uw(4);
+ }
+}
+
+
+/* If flatshading, distribute color from provoking vertex prior to
+ * clipping.
+ */
+void brw_clip_copy_colors( struct brw_clip_compile *c,
+ GLuint to, GLuint from )
+{
+ struct brw_compile *p = &c->func;
+
+ if (c->offset_color0)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[to], c->offset_color0),
+ byte_offset(c->reg.vertex[from], c->offset_color0));
+
+ if (c->offset_color1)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[to], c->offset_color1),
+ byte_offset(c->reg.vertex[from], c->offset_color1));
+
+ if (c->offset_bfc0)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[to], c->offset_bfc0),
+ byte_offset(c->reg.vertex[from], c->offset_bfc0));
+
+ if (c->offset_bfc1)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[to], c->offset_bfc1),
+ byte_offset(c->reg.vertex[from], c->offset_bfc1));
+}
+
+
+
+void brw_clip_init_clipmask( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg incoming = get_element_ud(c->reg.R0, 2);
+
+ /* Shift so that lowest outcode bit is rightmost:
+ */
+ brw_SHR(p, c->reg.planemask, incoming, brw_imm_ud(26));
+
+ if (c->key.nr_userclip) {
+ struct brw_reg tmp = retype(vec1(get_tmp(c)), BRW_REGISTER_TYPE_UD);
+
+ /* Rearrange userclip outcodes so that they come directly after
+ * the fixed plane bits.
+ */
+ brw_AND(p, tmp, incoming, brw_imm_ud(0x3f<<14));
+ brw_SHR(p, tmp, tmp, brw_imm_ud(8));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, tmp);
+
+ release_tmp(c, tmp);
+ }
+}
+
+void brw_clip_ff_sync(struct brw_clip_compile *c)
+{
+ if (c->need_ff_sync) {
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *need_ff_sync;
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
+ brw_AND(p, brw_null_reg(), c->reg.ff_sync, brw_imm_ud(0x1));
+ need_ff_sync = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_OR(p, c->reg.ff_sync, c->reg.ff_sync, brw_imm_ud(0x1));
+ brw_ff_sync(p,
+ c->reg.R0,
+ 0,
+ c->reg.R0,
+ 1,
+ 1, /* used */
+ 1, /* msg length */
+ 1, /* response length */
+ 0, /* eot */
+ 1, /* write compelete */
+ 0, /* urb offset */
+ BRW_URB_SWIZZLE_NONE);
+ }
+ brw_ENDIF(p, need_ff_sync);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+}
+
+void brw_clip_init_ff_sync(struct brw_clip_compile *c)
+{
+ if (c->need_ff_sync) {
+ struct brw_compile *p = &c->func;
+
+ brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_context.c b/src/gallium/drivers/i965/brw_context.c
new file mode 100644
index 00000000000..e67551882dc
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_context.c
@@ -0,0 +1,154 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "pipe/p_context.h"
+#include "util/u_simple_list.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_draw.h"
+#include "brw_state.h"
+#include "brw_batchbuffer.h"
+#include "brw_winsys.h"
+#include "brw_screen.h"
+
+
+static void brw_destroy_context( struct pipe_context *pipe )
+{
+ struct brw_context *brw = brw_context(pipe);
+ int i;
+
+ brw_context_flush( brw );
+ brw_batchbuffer_free( brw->batch );
+ brw_destroy_state(brw);
+
+ brw_draw_cleanup( brw );
+
+ brw_pipe_blend_cleanup( brw );
+ brw_pipe_depth_stencil_cleanup( brw );
+ brw_pipe_framebuffer_cleanup( brw );
+ brw_pipe_flush_cleanup( brw );
+ brw_pipe_misc_cleanup( brw );
+ brw_pipe_query_cleanup( brw );
+ brw_pipe_rast_cleanup( brw );
+ brw_pipe_sampler_cleanup( brw );
+ brw_pipe_shader_cleanup( brw );
+ brw_pipe_vertex_cleanup( brw );
+ brw_pipe_clear_cleanup( brw );
+
+ brw_hw_cc_cleanup( brw );
+
+
+ FREE(brw->wm.compile_data);
+
+ for (i = 0; i < brw->curr.fb.nr_cbufs; i++)
+ pipe_surface_reference(&brw->curr.fb.cbufs[i], NULL);
+ brw->curr.fb.nr_cbufs = 0;
+ pipe_surface_reference(&brw->curr.fb.zsbuf, NULL);
+
+ bo_reference(&brw->curbe.curbe_bo, NULL);
+ bo_reference(&brw->vs.prog_bo, NULL);
+ bo_reference(&brw->vs.state_bo, NULL);
+ bo_reference(&brw->vs.bind_bo, NULL);
+ bo_reference(&brw->gs.prog_bo, NULL);
+ bo_reference(&brw->gs.state_bo, NULL);
+ bo_reference(&brw->clip.prog_bo, NULL);
+ bo_reference(&brw->clip.state_bo, NULL);
+ bo_reference(&brw->clip.vp_bo, NULL);
+ bo_reference(&brw->sf.prog_bo, NULL);
+ bo_reference(&brw->sf.state_bo, NULL);
+ bo_reference(&brw->sf.vp_bo, NULL);
+
+ for (i = 0; i < Elements(brw->wm.sdc_bo); i++)
+ bo_reference(&brw->wm.sdc_bo[i], NULL);
+
+ bo_reference(&brw->wm.bind_bo, NULL);
+
+ for (i = 0; i < Elements(brw->wm.surf_bo); i++)
+ bo_reference(&brw->wm.surf_bo[i], NULL);
+
+ bo_reference(&brw->wm.sampler_bo, NULL);
+ bo_reference(&brw->wm.prog_bo, NULL);
+ bo_reference(&brw->wm.state_bo, NULL);
+}
+
+
+struct pipe_context *brw_create_context(struct pipe_screen *screen)
+{
+ struct brw_context *brw = (struct brw_context *) CALLOC_STRUCT(brw_context);
+
+ if (!brw) {
+ debug_printf("%s: failed to alloc context\n", __FUNCTION__);
+ return NULL;
+ }
+
+ brw->base.screen = screen;
+ brw->base.destroy = brw_destroy_context;
+ brw->sws = brw_screen(screen)->sws;
+ brw->chipset = brw_screen(screen)->chipset;
+
+ brw_pipe_blend_init( brw );
+ brw_pipe_depth_stencil_init( brw );
+ brw_pipe_framebuffer_init( brw );
+ brw_pipe_flush_init( brw );
+ brw_pipe_misc_init( brw );
+ brw_pipe_query_init( brw );
+ brw_pipe_rast_init( brw );
+ brw_pipe_sampler_init( brw );
+ brw_pipe_shader_init( brw );
+ brw_pipe_vertex_init( brw );
+ brw_pipe_clear_init( brw );
+
+ brw_hw_cc_init( brw );
+
+ brw_init_state( brw );
+ brw_draw_init( brw );
+
+ brw->state.dirty.mesa = ~0;
+ brw->state.dirty.brw = ~0;
+
+ brw->flags.always_emit_state = 0;
+
+ make_empty_list(&brw->query.active_head);
+
+ brw->batch = brw_batchbuffer_alloc( brw->sws, brw->chipset );
+ if (brw->batch == NULL)
+ goto fail;
+
+ return &brw->base;
+
+fail:
+ if (brw->batch)
+ brw_batchbuffer_free( brw->batch );
+ return NULL;
+}
+
diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h
new file mode 100644
index 00000000000..8c006bb95b2
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_context.h
@@ -0,0 +1,858 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef BRWCONTEXT_INC
+#define BRWCONTEXT_INC
+
+#include "brw_structs.h"
+#include "brw_winsys.h"
+#include "brw_reg.h"
+#include "pipe/p_state.h"
+#include "pipe/p_context.h"
+#include "tgsi/tgsi_scan.h"
+
+
+/* Glossary:
+ *
+ * URB - uniform resource buffer. A mid-sized buffer which is
+ * partitioned between the fixed function units and used for passing
+ * values (vertices, primitives, constants) between them.
+ *
+ * CURBE - constant URB entry. An urb region (entry) used to hold
+ * constant values which the fixed function units can be instructed to
+ * preload into the GRF when spawning a thread.
+ *
+ * VUE - vertex URB entry. An urb entry holding a vertex and usually
+ * a vertex header. The header contains control information and
+ * things like primitive type, Begin/end flags and clip codes.
+ *
+ * PUE - primitive URB entry. An urb entry produced by the setup (SF)
+ * unit holding rasterization and interpolation parameters.
+ *
+ * GRF - general register file. One of several register files
+ * addressable by programmed threads. The inputs (r0, payload, curbe,
+ * urb) of the thread are preloaded to this area before the thread is
+ * spawned. The registers are individually 8 dwords wide and suitable
+ * for general usage. Registers holding thread input values are not
+ * special and may be overwritten.
+ *
+ * MRF - message register file. Threads communicate (and terminate)
+ * by sending messages. Message parameters are placed in contiguous
+ * MRF registers. All program output is via these messages. URB
+ * entries are populated by sending a message to the shared URB
+ * function containing the new data, together with a control word,
+ * often an unmodified copy of R0.
+ *
+ * R0 - GRF register 0. Typically holds control information used when
+ * sending messages to other threads.
+ *
+ * EU or GEN4 EU: The name of the programmable subsystem of the
+ * i965 hardware. Threads are executed by the EU, the registers
+ * described above are part of the EU architecture.
+ *
+ * Fixed function units:
+ *
+ * CS - Command streamer. Notional first unit, little software
+ * interaction. Holds the URB entries used for constant data, ie the
+ * CURBEs.
+ *
+ * VF/VS - Vertex Fetch / Vertex Shader. The fixed function part of
+ * this unit is responsible for pulling vertices out of vertex buffers
+ * in vram and injecting them into the processing pipe as VUEs. If
+ * enabled, it first passes them to a VS thread which is a good place
+ * for the driver to implement any active vertex shader.
+ *
+ * GS - Geometry Shader. This corresponds to a new DX10 concept. If
+ * enabled, incoming strips etc are passed to GS threads in individual
+ * line/triangle/point units. The GS thread may perform arbitary
+ * computation and emit whatever primtives with whatever vertices it
+ * chooses. This makes GS an excellent place to implement GL's
+ * unfilled polygon modes, though of course it is capable of much
+ * more. Additionally, GS is used to translate away primitives not
+ * handled by latter units, including Quads and Lineloops.
+ *
+ * CS - Clipper. Mesa's clipping algorithms are imported to run on
+ * this unit. The fixed function part performs cliptesting against
+ * the 6 fixed clipplanes and makes decisions on whether or not the
+ * incoming primitive needs to be passed to a thread for clipping.
+ * User clip planes are handled via cooperation with the VS thread.
+ *
+ * SF - Strips Fans or Setup: Triangles are prepared for
+ * rasterization. Interpolation coefficients are calculated.
+ * Flatshading and two-side lighting usually performed here.
+ *
+ * WM - Windower. Interpolation of vertex attributes performed here.
+ * Fragment shader implemented here. SIMD aspects of EU taken full
+ * advantage of, as pixels are processed in blocks of 16.
+ *
+ * CC - Color Calculator. No EU threads associated with this unit.
+ * Handles blending and (presumably) depth and stencil testing.
+ */
+
+#define BRW_MAX_CURBE (32*16)
+
+
+/* Need a value to say a particular vertex shader output isn't
+ * present. Limits us to 63 outputs currently.
+ */
+#define BRW_OUTPUT_NOT_PRESENT ((1<<6)-1)
+
+
+struct brw_context;
+
+struct brw_depth_stencil_state {
+ /* Precalculated hardware state:
+ */
+ struct brw_cc0 cc0;
+ struct brw_cc1 cc1;
+ struct brw_cc2 cc2;
+ struct brw_cc3 cc3;
+ struct brw_cc7 cc7;
+
+ unsigned iz_lookup;
+};
+
+
+struct brw_blend_state {
+ /* Precalculated hardware state:
+ */
+ struct brw_cc2 cc2;
+ struct brw_cc3 cc3;
+ struct brw_cc5 cc5;
+ struct brw_cc6 cc6;
+
+ struct brw_surf_ss0 ss0;
+};
+
+
+struct brw_rasterizer_state;
+
+struct brw_immediate_data {
+ unsigned nr;
+ float (*data)[4];
+};
+
+struct brw_vertex_shader {
+ const struct tgsi_token *tokens;
+ struct brw_winsys_buffer *const_buffer; /** Program constant buffer/surface */
+
+ struct tgsi_shader_info info;
+ struct brw_immediate_data immediates;
+
+ GLuint has_flow_control:1;
+ GLuint use_const_buffer:1;
+
+ /* Offsets of special vertex shader outputs required for clipping.
+ */
+ GLuint output_hpos:6; /* not always zero? */
+ GLuint output_color0:6;
+ GLuint output_color1:6;
+ GLuint output_bfc0:6;
+ GLuint output_bfc1:6;
+ GLuint output_edgeflag:6;
+
+ unsigned id;
+};
+
+struct brw_fs_signature {
+ GLuint nr_inputs;
+ struct {
+ GLuint interp:3; /* TGSI_INTERPOLATE_x */
+ GLuint semantic:5; /* TGSI_SEMANTIC_x */
+ GLuint semantic_index:24;
+ } input[PIPE_MAX_SHADER_INPUTS];
+};
+
+#define brw_fs_signature_size(s) (offsetof(struct brw_fs_signature, input) + \
+ ((s)->nr_inputs * sizeof (s)->input[0]))
+
+
+struct brw_fragment_shader {
+ const struct tgsi_token *tokens;
+ struct tgsi_shader_info info;
+
+ struct brw_fs_signature signature;
+ struct brw_immediate_data immediates;
+
+ unsigned iz_lookup;
+ /*unsigned wm_lookup;*/
+
+ unsigned uses_depth:1;
+ unsigned has_flow_control:1;
+
+ unsigned id;
+ struct brw_winsys_buffer *const_buffer; /** Program constant buffer/surface */
+ GLboolean use_const_buffer;
+};
+
+
+struct brw_sampler {
+ struct brw_ss0 ss0;
+ struct brw_ss1 ss1;
+ float border_color[4];
+ struct brw_ss3 ss3;
+};
+
+
+
+#define PIPE_NEW_DEPTH_STENCIL_ALPHA 0x1
+#define PIPE_NEW_RAST 0x2
+#define PIPE_NEW_BLEND 0x4
+#define PIPE_NEW_VIEWPORT 0x8
+#define PIPE_NEW_SAMPLERS 0x10
+#define PIPE_NEW_VERTEX_BUFFER 0x20
+#define PIPE_NEW_VERTEX_ELEMENT 0x40
+#define PIPE_NEW_FRAGMENT_SHADER 0x80
+#define PIPE_NEW_VERTEX_SHADER 0x100
+#define PIPE_NEW_FRAGMENT_CONSTANTS 0x200
+#define PIPE_NEW_VERTEX_CONSTANTS 0x400
+#define PIPE_NEW_CLIP 0x800
+#define PIPE_NEW_INDEX_BUFFER 0x1000
+#define PIPE_NEW_INDEX_RANGE 0x2000
+#define PIPE_NEW_BLEND_COLOR 0x4000
+#define PIPE_NEW_POLYGON_STIPPLE 0x8000
+#define PIPE_NEW_FRAMEBUFFER_DIMENSIONS 0x10000
+#define PIPE_NEW_DEPTH_BUFFER 0x20000
+#define PIPE_NEW_COLOR_BUFFERS 0x40000
+#define PIPE_NEW_QUERY 0x80000
+#define PIPE_NEW_SCISSOR 0x100000
+#define PIPE_NEW_BOUND_TEXTURES 0x200000
+#define PIPE_NEW_NR_CBUFS 0x400000
+#define PIPE_NEW_FRAGMENT_SIGNATURE 0x800000
+
+
+
+#define BRW_NEW_URB_FENCE 0x1
+#define BRW_NEW_FRAGMENT_PROGRAM 0x2
+#define BRW_NEW_VERTEX_PROGRAM 0x4
+#define BRW_NEW_INPUT_DIMENSIONS 0x8
+#define BRW_NEW_CURBE_OFFSETS 0x10
+#define BRW_NEW_REDUCED_PRIMITIVE 0x20
+#define BRW_NEW_PRIMITIVE 0x40
+#define BRW_NEW_CONTEXT 0x80
+#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100
+#define BRW_NEW_PSP 0x800
+#define BRW_NEW_WM_SURFACES 0x1000
+#define BRW_NEW_xxx 0x2000 /* was FENCE */
+#define BRW_NEW_INDICES 0x4000
+
+/**
+ * Used for any batch entry with a relocated pointer that will be used
+ * by any 3D rendering. Need to re-emit these fresh in each
+ * batchbuffer as the referenced buffers may be relocated in the
+ * meantime.
+ */
+#define BRW_NEW_BATCH 0x10000
+#define BRW_NEW_NR_WM_SURFACES 0x40000
+#define BRW_NEW_NR_VS_SURFACES 0x80000
+#define BRW_NEW_INDEX_BUFFER 0x100000
+
+struct brw_state_flags {
+ /** State update flags signalled by mesa internals */
+ GLuint mesa;
+ /**
+ * State update flags signalled as the result of brw_tracked_state updates
+ */
+ GLuint brw;
+ /** State update flags signalled by brw_state_cache.c searches */
+ GLuint cache;
+};
+
+
+
+/* Data about a particular attempt to compile a program. Note that
+ * there can be many of these, each in a different GL state
+ * corresponding to a different brw_wm_prog_key struct, with different
+ * compiled programs:
+ */
+struct brw_wm_prog_data {
+ GLuint curb_read_length;
+ GLuint urb_read_length;
+
+ GLuint first_curbe_grf;
+ GLuint total_grf;
+ GLuint total_scratch;
+
+ GLuint nr_params; /**< number of float params/constants */
+ GLboolean error;
+
+ /* Pointer to tracked values (only valid once
+ * _mesa_load_state_parameters has been called at runtime).
+ */
+ const GLfloat *param[BRW_MAX_CURBE];
+};
+
+struct brw_sf_prog_data {
+ GLuint urb_read_length;
+ GLuint total_grf;
+
+ /* Each vertex may have upto 12 attributes, 4 components each,
+ * except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11
+ * rows.
+ *
+ * Actually we use 4 for each, so call it 12 rows.
+ */
+ GLuint urb_entry_size;
+};
+
+
+struct brw_clip_prog_data;
+
+struct brw_gs_prog_data {
+ GLuint urb_read_length;
+ GLuint total_grf;
+};
+
+struct brw_vs_prog_data {
+ GLuint curb_read_length;
+ GLuint urb_read_length;
+ GLuint total_grf;
+
+ GLuint nr_outputs;
+ GLuint nr_inputs;
+
+ GLuint nr_params; /**< number of TGSI_FILE_CONSTANT's */
+
+ GLboolean writes_psiz;
+
+ /* Used for calculating urb partitions:
+ */
+ GLuint urb_entry_size;
+};
+
+
+/* Size == 0 if output either not written, or always [0,0,0,1]
+ */
+struct brw_vs_ouput_sizes {
+ GLubyte output_size[PIPE_MAX_SHADER_OUTPUTS];
+};
+
+
+/** Number of texture sampler units */
+#define BRW_MAX_TEX_UNIT 16
+
+/** Max number of render targets in a shader */
+#define BRW_MAX_DRAW_BUFFERS 4
+
+/**
+ * Size of our surface binding table for the WM.
+ * This contains pointers to the drawing surfaces and current texture
+ * objects and shader constant buffers (+2).
+ */
+#define BRW_WM_MAX_SURF (BRW_MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1)
+
+/**
+ * Helpers to convert drawing buffers, textures and constant buffers
+ * to surface binding table indexes, for WM.
+ */
+#define BTI_COLOR_BUF(d) (d)
+#define BTI_FRAGMENT_CONSTANTS (BRW_MAX_DRAW_BUFFERS)
+#define BTI_TEXTURE(t) (BRW_MAX_DRAW_BUFFERS + 1 + (t))
+
+/**
+ * Size of surface binding table for the VS.
+ * Only one constant buffer for now.
+ */
+#define BRW_VS_MAX_SURF 1
+
+/**
+ * Only a VS constant buffer
+ */
+#define SURF_INDEX_VERT_CONST_BUFFER 0
+
+
+/* Bit of a hack to align these with the winsys buffer_data_type enum.
+ */
+enum brw_cache_id {
+ BRW_CC_VP = BRW_DATA_GS_CC_VP,
+ BRW_CC_UNIT = BRW_DATA_GS_CC_UNIT,
+ BRW_WM_PROG = BRW_DATA_GS_WM_PROG,
+ BRW_SAMPLER_DEFAULT_COLOR = BRW_DATA_GS_SAMPLER_DEFAULT_COLOR,
+ BRW_SAMPLER = BRW_DATA_GS_SAMPLER,
+ BRW_WM_UNIT = BRW_DATA_GS_WM_UNIT,
+ BRW_SF_PROG = BRW_DATA_GS_SF_PROG,
+ BRW_SF_VP = BRW_DATA_GS_SF_VP,
+ BRW_SF_UNIT = BRW_DATA_GS_SF_UNIT,
+ BRW_VS_UNIT = BRW_DATA_GS_VS_UNIT,
+ BRW_VS_PROG = BRW_DATA_GS_VS_PROG,
+ BRW_GS_UNIT = BRW_DATA_GS_GS_UNIT,
+ BRW_GS_PROG = BRW_DATA_GS_GS_PROG,
+ BRW_CLIP_VP = BRW_DATA_GS_CLIP_VP,
+ BRW_CLIP_UNIT = BRW_DATA_GS_CLIP_UNIT,
+ BRW_CLIP_PROG = BRW_DATA_GS_CLIP_PROG,
+ BRW_SS_SURFACE = BRW_DATA_SS_SURFACE,
+ BRW_SS_SURF_BIND = BRW_DATA_SS_SURF_BIND,
+
+ BRW_MAX_CACHE
+};
+
+struct brw_cache_item {
+ /**
+ * Effectively part of the key, cache_id identifies what kind of state
+ * buffer is involved, and also which brw->state.dirty.cache flag should
+ * be set when this cache item is chosen.
+ */
+ enum brw_cache_id cache_id;
+ /** 32-bit hash of the key data */
+ GLuint hash;
+ GLuint key_size; /* for variable-sized keys */
+ const void *key;
+ struct brw_winsys_reloc *relocs;
+ GLuint nr_relocs;
+
+ struct brw_winsys_buffer *bo;
+ GLuint data_size;
+
+ struct brw_cache_item *next;
+};
+
+
+
+struct brw_cache {
+ struct brw_context *brw;
+ struct brw_winsys_screen *sws;
+
+ struct brw_cache_item **items;
+ GLuint size, n_items;
+
+ enum brw_buffer_type buffer_type;
+
+ GLuint key_size[BRW_MAX_CACHE]; /* for fixed-size keys */
+ GLuint aux_size[BRW_MAX_CACHE];
+ char *name[BRW_MAX_CACHE];
+
+
+ /* Record of the last BOs chosen for each cache_id. Used to set
+ * brw->state.dirty.cache when a new cache item is chosen.
+ */
+ struct brw_winsys_buffer *last_bo[BRW_MAX_CACHE];
+};
+
+
+struct brw_tracked_state {
+ struct brw_state_flags dirty;
+ int (*prepare)( struct brw_context *brw );
+ int (*emit)( struct brw_context *brw );
+};
+
+/* Flags for brw->state.cache.
+ */
+#define CACHE_NEW_CC_VP (1<<BRW_CC_VP)
+#define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT)
+#define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG)
+#define CACHE_NEW_SAMPLER_DEFAULT_COLOR (1<<BRW_SAMPLER_DEFAULT_COLOR)
+#define CACHE_NEW_SAMPLER (1<<BRW_SAMPLER)
+#define CACHE_NEW_WM_UNIT (1<<BRW_WM_UNIT)
+#define CACHE_NEW_SF_PROG (1<<BRW_SF_PROG)
+#define CACHE_NEW_SF_VP (1<<BRW_SF_VP)
+#define CACHE_NEW_SF_UNIT (1<<BRW_SF_UNIT)
+#define CACHE_NEW_VS_UNIT (1<<BRW_VS_UNIT)
+#define CACHE_NEW_VS_PROG (1<<BRW_VS_PROG)
+#define CACHE_NEW_GS_UNIT (1<<BRW_GS_UNIT)
+#define CACHE_NEW_GS_PROG (1<<BRW_GS_PROG)
+#define CACHE_NEW_CLIP_VP (1<<BRW_CLIP_VP)
+#define CACHE_NEW_CLIP_UNIT (1<<BRW_CLIP_UNIT)
+#define CACHE_NEW_CLIP_PROG (1<<BRW_CLIP_PROG)
+#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE)
+#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND)
+
+struct brw_cached_batch_item {
+ struct header *header;
+ GLuint sz;
+ struct brw_cached_batch_item *next;
+};
+
+
+
+/* Protect against a future where VERT_ATTRIB_MAX > 32. Wouldn't life
+ * be easier if C allowed arrays of packed elements?
+ */
+#define VS_INPUT_BITMASK_DWORDS ((PIPE_MAX_SHADER_INPUTS+31)/32)
+
+
+
+
+struct brw_vertex_info {
+ GLuint sizes[VS_INPUT_BITMASK_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */
+};
+
+
+struct brw_query_object {
+ /** Doubly linked list of active query objects in the context. */
+ struct brw_query_object *prev, *next;
+
+ /** Last query BO associated with this query. */
+ struct brw_winsys_buffer *bo;
+ /** First index in bo with query data for this object. */
+ int first_index;
+ /** Last index in bo with query data for this object. */
+ int last_index;
+
+ /* Total count of pixels from previous BOs */
+ uint64_t result;
+};
+
+#define CC_RELOC_VP 0
+
+
+/**
+ * brw_context is derived from pipe_context
+ */
+struct brw_context
+{
+ struct pipe_context base;
+ struct brw_chipset chipset;
+
+ struct brw_winsys_screen *sws;
+
+ struct brw_batchbuffer *batch;
+
+ GLuint primitive;
+ GLuint reduced_primitive;
+
+ /* Active state from the state tracker:
+ */
+ struct {
+ struct brw_vertex_shader *vertex_shader;
+ struct brw_fragment_shader *fragment_shader;
+ const struct brw_blend_state *blend;
+ const struct brw_rasterizer_state *rast;
+ const struct brw_depth_stencil_state *zstencil;
+
+ const struct brw_sampler *sampler[PIPE_MAX_SAMPLERS];
+ unsigned num_samplers;
+
+ struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
+ struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
+ unsigned num_vertex_elements;
+ unsigned num_textures;
+ unsigned num_vertex_buffers;
+
+ struct pipe_scissor_state scissor;
+ struct pipe_viewport_state viewport;
+ struct pipe_framebuffer_state fb;
+ struct pipe_clip_state ucp;
+ struct pipe_buffer *vertex_constants;
+ struct pipe_buffer *fragment_constants;
+
+ struct brw_blend_constant_color bcc;
+ struct brw_polygon_stipple bps;
+ struct brw_cc_viewport ccv;
+
+ /**
+ * Index buffer for this draw_prims call.
+ *
+ * Updates are signaled by PIPE_NEW_INDEX_BUFFER.
+ */
+ struct pipe_buffer *index_buffer;
+ unsigned index_size;
+
+ /* Updates are signalled by PIPE_NEW_INDEX_RANGE:
+ */
+ unsigned min_index;
+ unsigned max_index;
+
+ } curr;
+
+ struct {
+ struct brw_state_flags dirty;
+
+ /**
+ * List of buffers accumulated in brw_validate_state to receive
+ * dri_bo_check_aperture treatment before exec, so we can know if we
+ * should flush the batch and try again before emitting primitives.
+ *
+ * This can be a fixed number as we only have a limited number of
+ * objects referenced from the batchbuffer in a primitive emit,
+ * consisting of the vertex buffers, pipelined state pointers,
+ * the CURBE, the depth buffer, and a query BO.
+ */
+ struct brw_winsys_buffer *validated_bos[PIPE_MAX_SHADER_INPUTS + 16];
+ int validated_bo_count;
+ } state;
+
+ struct brw_cache cache; /** non-surface items */
+ struct brw_cache surface_cache; /* surface items */
+ struct brw_cached_batch_item *cached_batch_items;
+
+ struct {
+ struct u_upload_mgr *upload_vertex;
+ struct u_upload_mgr *upload_index;
+
+ /* Information on uploaded vertex buffers:
+ */
+ struct {
+ unsigned stride; /* in bytes between successive vertices */
+ unsigned offset; /* in bytes, of first vertex in bo */
+ unsigned vertex_count; /* count of valid vertices which may be accessed */
+ struct brw_winsys_buffer *bo;
+ } vb[PIPE_MAX_ATTRIBS];
+
+ unsigned nr_vb; /* currently the same as curr.num_vertex_buffers */
+ } vb;
+
+ struct {
+ /* Updates to these fields are signaled by BRW_NEW_INDEX_BUFFER. */
+ struct brw_winsys_buffer *bo;
+ unsigned int offset;
+ unsigned int size;
+ /* Offset to index buffer index to use in CMD_3D_PRIM so that we can
+ * avoid re-uploading the IB packet over and over if we're actually
+ * referencing the same index buffer.
+ */
+ unsigned int start_vertex_offset;
+ } ib;
+
+
+ /* BRW_NEW_URB_ALLOCATIONS:
+ */
+ struct {
+ GLuint vsize; /* vertex size plus header in urb registers */
+ GLuint csize; /* constant buffer size in urb registers */
+ GLuint sfsize; /* setup data size in urb registers */
+
+ GLboolean constrained;
+
+ GLuint nr_vs_entries;
+ GLuint nr_gs_entries;
+ GLuint nr_clip_entries;
+ GLuint nr_sf_entries;
+ GLuint nr_cs_entries;
+
+ GLuint vs_start;
+ GLuint gs_start;
+ GLuint clip_start;
+ GLuint sf_start;
+ GLuint cs_start;
+ } urb;
+
+
+ /* BRW_NEW_CURBE_OFFSETS:
+ */
+ struct {
+ GLuint wm_start; /**< pos of first wm const in CURBE buffer */
+ GLuint wm_size; /**< number of float[4] consts, multiple of 16 */
+ GLuint clip_start;
+ GLuint clip_size;
+ GLuint vs_start;
+ GLuint vs_size;
+ GLuint total_size;
+
+ struct brw_winsys_buffer *curbe_bo;
+ /** Offset within curbe_bo of space for current curbe entry */
+ GLuint curbe_offset;
+ /** Offset within curbe_bo of space for next curbe entry */
+ GLuint curbe_next_offset;
+
+ GLfloat *last_buf;
+ GLuint last_bufsz;
+ /**
+ * Whether we should create a new bo instead of reusing the old one
+ * (if we just dispatch the batch pointing at the old one.
+ */
+ GLboolean need_new_bo;
+ } curbe;
+
+ struct {
+ struct brw_vs_prog_data *prog_data;
+
+ struct brw_winsys_buffer *prog_bo;
+ struct brw_winsys_buffer *state_bo;
+
+ /** Binding table of pointers to surf_bo entries */
+ struct brw_winsys_buffer *bind_bo;
+ struct brw_winsys_buffer *surf_bo[BRW_VS_MAX_SURF];
+ GLuint nr_surfaces;
+ } vs;
+
+ struct {
+ struct brw_gs_prog_data *prog_data;
+
+ GLboolean prog_active;
+ struct brw_winsys_buffer *prog_bo;
+ struct brw_winsys_buffer *state_bo;
+ } gs;
+
+ struct {
+ struct brw_clip_prog_data *prog_data;
+
+ struct brw_winsys_buffer *prog_bo;
+ struct brw_winsys_buffer *state_bo;
+ struct brw_winsys_buffer *vp_bo;
+ } clip;
+
+
+ struct {
+ struct brw_sf_prog_data *prog_data;
+
+ struct brw_winsys_buffer *prog_bo;
+ struct brw_winsys_buffer *state_bo;
+ struct brw_winsys_buffer *vp_bo;
+ } sf;
+
+ struct {
+ struct brw_wm_prog_data *prog_data;
+ struct brw_wm_compile *compile_data;
+
+ /** Input sizes, calculated from active vertex program.
+ * One bit per fragment program input attribute.
+ */
+ /*GLbitfield input_size_masks[4];*/
+
+ /** Array of surface default colors (texture border color) */
+ struct brw_winsys_buffer *sdc_bo[BRW_MAX_TEX_UNIT];
+
+ GLuint render_surf;
+ GLuint nr_surfaces;
+
+ GLuint max_threads;
+ struct brw_winsys_buffer *scratch_bo;
+
+ GLuint sampler_count;
+ struct brw_winsys_buffer *sampler_bo;
+
+ /** Binding table of pointers to surf_bo entries */
+ struct brw_winsys_buffer *bind_bo;
+ struct brw_winsys_buffer *surf_bo[BRW_WM_MAX_SURF];
+
+ struct brw_winsys_buffer *prog_bo;
+ struct brw_winsys_buffer *state_bo;
+ } wm;
+
+
+ struct {
+ struct brw_winsys_buffer *state_bo;
+
+ struct brw_cc_unit_state cc;
+ struct brw_winsys_reloc reloc[1];
+ } cc;
+
+ struct {
+ struct brw_query_object active_head;
+ struct brw_winsys_buffer *bo;
+ int index;
+ GLboolean active;
+ int stats_wm;
+ } query;
+
+ struct {
+ unsigned always_emit_state:1;
+ unsigned always_flush_batch:1;
+ unsigned force_swtnl:1;
+ unsigned no_swtnl:1;
+ } flags;
+
+ /* Used to give every program string a unique id
+ */
+ GLuint program_id;
+};
+
+
+
+/*======================================================================
+ * brw_queryobj.c
+ */
+void brw_init_query(struct brw_context *brw);
+enum pipe_error brw_prepare_query_begin(struct brw_context *brw);
+void brw_emit_query_begin(struct brw_context *brw);
+void brw_emit_query_end(struct brw_context *brw);
+
+/*======================================================================
+ * brw_state_dump.c
+ */
+void brw_debug_batch(struct brw_context *intel);
+
+
+/*======================================================================
+ * brw_pipe_*.c
+ */
+void brw_pipe_blend_init( struct brw_context *brw );
+void brw_pipe_depth_stencil_init( struct brw_context *brw );
+void brw_pipe_framebuffer_init( struct brw_context *brw );
+void brw_pipe_flush_init( struct brw_context *brw );
+void brw_pipe_misc_init( struct brw_context *brw );
+void brw_pipe_query_init( struct brw_context *brw );
+void brw_pipe_rast_init( struct brw_context *brw );
+void brw_pipe_sampler_init( struct brw_context *brw );
+void brw_pipe_shader_init( struct brw_context *brw );
+void brw_pipe_vertex_init( struct brw_context *brw );
+void brw_pipe_clear_init( struct brw_context *brw );
+
+
+void brw_pipe_blend_cleanup( struct brw_context *brw );
+void brw_pipe_depth_stencil_cleanup( struct brw_context *brw );
+void brw_pipe_framebuffer_cleanup( struct brw_context *brw );
+void brw_pipe_flush_cleanup( struct brw_context *brw );
+void brw_pipe_misc_cleanup( struct brw_context *brw );
+void brw_pipe_query_cleanup( struct brw_context *brw );
+void brw_pipe_rast_cleanup( struct brw_context *brw );
+void brw_pipe_sampler_cleanup( struct brw_context *brw );
+void brw_pipe_shader_cleanup( struct brw_context *brw );
+void brw_pipe_vertex_cleanup( struct brw_context *brw );
+void brw_pipe_clear_cleanup( struct brw_context *brw );
+
+void brw_hw_cc_init( struct brw_context *brw );
+void brw_hw_cc_cleanup( struct brw_context *brw );
+
+
+
+void brw_context_flush( struct brw_context *brw );
+
+
+/* brw_urb.c
+ */
+int brw_upload_urb_fence(struct brw_context *brw);
+
+/* brw_curbe.c
+ */
+int brw_upload_cs_urb_state(struct brw_context *brw);
+
+
+/*======================================================================
+ * Inline conversion functions. These are better-typed than the
+ * macros used previously:
+ */
+static INLINE struct brw_context *
+brw_context( struct pipe_context *ctx )
+{
+ return (struct brw_context *)ctx;
+}
+
+
+#define BRW_IS_965(brw) ((brw)->chipset.is_965)
+#define BRW_IS_IGDNG(brw) ((brw)->chipset.is_igdng)
+#define BRW_IS_G4X(brw) ((brw)->chipset.is_g4x)
+
+
+#endif
+
diff --git a/src/gallium/drivers/i965/brw_curbe.c b/src/gallium/drivers/i965/brw_curbe.c
new file mode 100644
index 00000000000..3f031577d5a
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_curbe.c
@@ -0,0 +1,390 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "brw_batchbuffer.h"
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_state.h"
+#include "brw_util.h"
+#include "brw_debug.h"
+#include "brw_screen.h"
+
+
+/**
+ * Partition the CURBE between the various users of constant values:
+ * Note that vertex and fragment shaders can now fetch constants out
+ * of constant buffers. We no longer allocatea block of the GRF for
+ * constants. That greatly reduces the demand for space in the CURBE.
+ * Some of the comments within are dated...
+ */
+static int calculate_curbe_offsets( struct brw_context *brw )
+{
+ /* CACHE_NEW_WM_PROG */
+ const GLuint nr_fp_regs = brw->wm.prog_data->curb_read_length;
+
+ /* BRW_NEW_VERTEX_PROGRAM */
+ const GLuint nr_vp_regs = brw->vs.prog_data->curb_read_length;
+ GLuint nr_clip_regs = 0;
+ GLuint total_regs;
+
+ /* PIPE_NEW_CLIP */
+ if (brw->curr.ucp.nr) {
+ GLuint nr_planes = 6 + brw->curr.ucp.nr;
+ nr_clip_regs = (nr_planes * 4 + 15) / 16;
+ }
+
+
+ total_regs = nr_fp_regs + nr_vp_regs + nr_clip_regs;
+
+ /* When this is > 32, want to use a true constant buffer to hold
+ * the extra constants.
+ */
+ assert(total_regs <= 32);
+
+ /* Lazy resize:
+ */
+ if (nr_fp_regs > brw->curbe.wm_size ||
+ nr_vp_regs > brw->curbe.vs_size ||
+ nr_clip_regs != brw->curbe.clip_size ||
+ (total_regs < brw->curbe.total_size / 4 &&
+ brw->curbe.total_size > 16)) {
+
+ GLuint reg = 0;
+
+ /* Calculate a new layout:
+ */
+ reg = 0;
+ brw->curbe.wm_start = reg;
+ brw->curbe.wm_size = nr_fp_regs; reg += nr_fp_regs;
+ brw->curbe.clip_start = reg;
+ brw->curbe.clip_size = nr_clip_regs; reg += nr_clip_regs;
+ brw->curbe.vs_start = reg;
+ brw->curbe.vs_size = nr_vp_regs; reg += nr_vp_regs;
+ brw->curbe.total_size = reg;
+
+ if (BRW_DEBUG & DEBUG_CURBE)
+ debug_printf("curbe wm %d+%d clip %d+%d vs %d+%d\n",
+ brw->curbe.wm_start,
+ brw->curbe.wm_size,
+ brw->curbe.clip_start,
+ brw->curbe.clip_size,
+ brw->curbe.vs_start,
+ brw->curbe.vs_size );
+
+ brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS;
+ }
+
+ return 0;
+}
+
+
+const struct brw_tracked_state brw_curbe_offsets = {
+ .dirty = {
+ .mesa = PIPE_NEW_CLIP,
+ .brw = BRW_NEW_VERTEX_PROGRAM,
+ .cache = CACHE_NEW_WM_PROG
+ },
+ .prepare = calculate_curbe_offsets
+};
+
+
+
+
+/* Define the number of curbes within CS's urb allocation. Multiple
+ * urb entries -> multiple curbes. These will be used by
+ * fixed-function hardware in a double-buffering scheme to avoid a
+ * pipeline stall each time the contents of the curbe is changed.
+ */
+int brw_upload_cs_urb_state(struct brw_context *brw)
+{
+ struct brw_cs_urb_state cs_urb;
+ memset(&cs_urb, 0, sizeof(cs_urb));
+
+ /* It appears that this is the state packet for the CS unit, ie. the
+ * urb entries detailed here are housed in the CS range from the
+ * URB_FENCE command.
+ */
+ cs_urb.header.opcode = CMD_CS_URB_STATE;
+ cs_urb.header.length = sizeof(cs_urb)/4 - 2;
+
+ /* BRW_NEW_URB_FENCE */
+ cs_urb.bits0.nr_urb_entries = brw->urb.nr_cs_entries;
+ cs_urb.bits0.urb_entry_size = brw->urb.csize - 1;
+
+ assert(brw->urb.nr_cs_entries);
+ BRW_CACHED_BATCH_STRUCT(brw, &cs_urb);
+ return 0;
+}
+
+static GLfloat fixed_plane[6][4] = {
+ { 0, 0, -1, 1 },
+ { 0, 0, 1, 1 },
+ { 0, -1, 0, 1 },
+ { 0, 1, 0, 1 },
+ {-1, 0, 0, 1 },
+ { 1, 0, 0, 1 }
+};
+
+/* Upload a new set of constants. Too much variability to go into the
+ * cache mechanism, but maybe would benefit from a comparison against
+ * the current uploaded set of constants.
+ */
+static enum pipe_error prepare_curbe_buffer(struct brw_context *brw)
+{
+ struct pipe_screen *screen = brw->base.screen;
+ const GLuint sz = brw->curbe.total_size;
+ const GLuint bufsz = sz * 16 * sizeof(GLfloat);
+ enum pipe_error ret;
+ GLfloat *buf;
+ GLuint i;
+
+ if (sz == 0) {
+ if (brw->curbe.last_buf) {
+ free(brw->curbe.last_buf);
+ brw->curbe.last_buf = NULL;
+ brw->curbe.last_bufsz = 0;
+ }
+ return 0;
+ }
+
+ buf = (GLfloat *) CALLOC(bufsz, 1);
+
+ /* fragment shader constants */
+ if (brw->curbe.wm_size) {
+ const struct brw_fragment_shader *fs = brw->curr.fragment_shader;
+ GLuint offset = brw->curbe.wm_start * 16;
+ GLuint nr_immediate, nr_const;
+
+ nr_immediate = fs->immediates.nr;
+ if (nr_immediate) {
+ memcpy(&buf[offset],
+ fs->immediates.data,
+ nr_immediate * 4 * sizeof(float));
+
+ offset += nr_immediate * 4;
+ }
+
+ nr_const = fs->info.file_max[TGSI_FILE_CONSTANT] + 1;
+/* nr_const = brw->wm.prog_data->nr_params; */
+ if (nr_const) {
+ const GLfloat *value = screen->buffer_map( screen,
+ brw->curr.fragment_constants,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ memcpy(&buf[offset], value,
+ nr_const * 4 * sizeof(float));
+
+ screen->buffer_unmap( screen,
+ brw->curr.fragment_constants );
+ }
+ }
+
+
+ /* The clipplanes are actually delivered to both CLIP and VS units.
+ * VS uses them to calculate the outcode bitmasks.
+ */
+ if (brw->curbe.clip_size) {
+ GLuint offset = brw->curbe.clip_start * 16;
+ GLuint j;
+
+ /* If any planes are going this way, send them all this way:
+ */
+ for (i = 0; i < 6; i++) {
+ buf[offset + i * 4 + 0] = fixed_plane[i][0];
+ buf[offset + i * 4 + 1] = fixed_plane[i][1];
+ buf[offset + i * 4 + 2] = fixed_plane[i][2];
+ buf[offset + i * 4 + 3] = fixed_plane[i][3];
+ }
+
+ /* Clip planes:
+ */
+ assert(brw->curr.ucp.nr <= 6);
+ for (j = 0; j < brw->curr.ucp.nr; j++) {
+ buf[offset + i * 4 + 0] = brw->curr.ucp.ucp[j][0];
+ buf[offset + i * 4 + 1] = brw->curr.ucp.ucp[j][1];
+ buf[offset + i * 4 + 2] = brw->curr.ucp.ucp[j][2];
+ buf[offset + i * 4 + 3] = brw->curr.ucp.ucp[j][3];
+ i++;
+ }
+ }
+
+ /* vertex shader constants */
+ if (brw->curbe.vs_size) {
+ GLuint offset = brw->curbe.vs_start * 16;
+ const struct brw_vertex_shader *vs = brw->curr.vertex_shader;
+ GLuint nr_immediate, nr_const;
+
+ nr_immediate = vs->immediates.nr;
+ if (nr_immediate) {
+ memcpy(&buf[offset],
+ vs->immediates.data,
+ nr_immediate * 4 * sizeof(float));
+
+ offset += nr_immediate * 4;
+ }
+
+ nr_const = vs->info.file_max[TGSI_FILE_CONSTANT] + 1;
+ if (nr_const) {
+ /* XXX: note that constant buffers are currently *already* in
+ * buffer objects. If we want to keep on putting them into the
+ * curbe, makes sense to treat constbuf's specially with malloc.
+ */
+ const GLfloat *value = screen->buffer_map( screen,
+ brw->curr.vertex_constants,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ /* XXX: what if user's constant buffer is too small?
+ */
+ memcpy(&buf[offset], value, nr_const * 4 * sizeof(float));
+
+ screen->buffer_unmap( screen, brw->curr.vertex_constants );
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_CURBE) {
+ for (i = 0; i < sz*16; i+=4)
+ debug_printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4,
+ buf[i+0], buf[i+1], buf[i+2], buf[i+3]);
+
+ debug_printf("last_buf %p buf %p sz %d/%d cmp %d\n",
+ (void *)brw->curbe.last_buf, (void *)buf,
+ bufsz, brw->curbe.last_bufsz,
+ brw->curbe.last_buf ? memcmp(buf, brw->curbe.last_buf, bufsz) : -1);
+ }
+
+ if (brw->curbe.curbe_bo != NULL &&
+ brw->curbe.last_buf &&
+ bufsz == brw->curbe.last_bufsz &&
+ memcmp(buf, brw->curbe.last_buf, bufsz) == 0) {
+ /* constants have not changed */
+ FREE(buf);
+ }
+ else {
+ /* constants have changed */
+ FREE(brw->curbe.last_buf);
+
+ brw->curbe.last_buf = buf;
+ brw->curbe.last_bufsz = bufsz;
+
+ if (brw->curbe.curbe_bo != NULL &&
+ (brw->curbe.need_new_bo ||
+ brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size))
+ {
+ bo_reference(&brw->curbe.curbe_bo, NULL);
+ }
+
+ if (brw->curbe.curbe_bo == NULL) {
+ /* Allocate a single page for CURBE entries for this
+ * batchbuffer. They're generally around 64b. We will
+ * discard the curbe buffer after the batch is flushed to
+ * avoid synchronous updates.
+ */
+ ret = brw->sws->bo_alloc(brw->sws,
+ BRW_BUFFER_TYPE_CURBE,
+ 4096, 1 << 6,
+ &brw->curbe.curbe_bo);
+ if (ret)
+ return ret;
+
+ brw->curbe.curbe_next_offset = 0;
+ }
+
+ brw->curbe.curbe_offset = brw->curbe.curbe_next_offset;
+ brw->curbe.curbe_next_offset += bufsz;
+ brw->curbe.curbe_next_offset = align(brw->curbe.curbe_next_offset, 64);
+
+ /* Copy data to the buffer:
+ */
+ brw->sws->bo_subdata(brw->curbe.curbe_bo,
+ BRW_DATA_CONSTANT_BUFFER,
+ brw->curbe.curbe_offset,
+ bufsz,
+ buf,
+ NULL, 0);
+ }
+
+ brw_add_validated_bo(brw, brw->curbe.curbe_bo);
+
+ /* Because this provokes an action (ie copy the constants into the
+ * URB), it shouldn't be shortcircuited if identical to the
+ * previous time - because eg. the urb destination may have
+ * changed, or the urb contents different to last time.
+ *
+ * Note that the data referred to is actually copied internally,
+ * not just used in place according to passed pointer.
+ *
+ * It appears that the CS unit takes care of using each available
+ * URB entry (Const URB Entry == CURBE) in turn, and issuing
+ * flushes as necessary when doublebuffering of CURBEs isn't
+ * possible.
+ */
+
+ return 0;
+}
+
+static enum pipe_error emit_curbe_buffer(struct brw_context *brw)
+{
+ GLuint sz = brw->curbe.total_size;
+
+ BEGIN_BATCH(2, IGNORE_CLIPRECTS);
+ if (sz == 0) {
+ OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
+ OUT_BATCH(0);
+ } else {
+ OUT_BATCH((CMD_CONST_BUFFER << 16) | (1 << 8) | (2 - 2));
+ OUT_RELOC(brw->curbe.curbe_bo,
+ BRW_USAGE_STATE,
+ (sz - 1) + brw->curbe.curbe_offset);
+ }
+ ADVANCE_BATCH();
+ return 0;
+}
+
+const struct brw_tracked_state brw_curbe_buffer = {
+ .dirty = {
+ .mesa = (PIPE_NEW_FRAGMENT_CONSTANTS |
+ PIPE_NEW_VERTEX_CONSTANTS |
+ PIPE_NEW_CLIP),
+ .brw = (BRW_NEW_FRAGMENT_PROGRAM |
+ BRW_NEW_VERTEX_PROGRAM |
+ BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */
+ BRW_NEW_PSP | /* Implicit - hardware requires this, not used above */
+ BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_BATCH),
+ .cache = (CACHE_NEW_WM_PROG)
+ },
+ .prepare = prepare_curbe_buffer,
+ .emit = emit_curbe_buffer,
+};
+
diff --git a/src/gallium/drivers/i965/brw_debug.h b/src/gallium/drivers/i965/brw_debug.h
new file mode 100644
index 00000000000..ae8e9254a68
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_debug.h
@@ -0,0 +1,43 @@
+#ifndef BRW_DEBUG_H
+#define BRW_DEBUG_H
+
+/* ================================================================
+ * Debugging:
+ */
+
+#define DEBUG_TEXTURE 0x1
+#define DEBUG_STATE 0x2
+#define DEBUG_IOCTL 0x4
+#define DEBUG_BLIT 0x8
+#define DEBUG_CURBE 0x10
+#define DEBUG_FALLBACKS 0x20
+#define DEBUG_VERBOSE 0x40
+#define DEBUG_BATCH 0x80
+#define DEBUG_PIXEL 0x100
+#define DEBUG_WINSYS 0x200
+#define DEBUG_MIN_URB 0x400
+#define DEBUG_DISASSEM 0x800
+#define DEBUG_unused3 0x1000
+#define DEBUG_SYNC 0x2000
+#define DEBUG_PRIMS 0x4000
+#define DEBUG_VERTS 0x8000
+#define DEBUG_unused4 0x10000
+#define DEBUG_DMA 0x20000
+#define DEBUG_SANITY 0x40000
+#define DEBUG_SLEEP 0x80000
+#define DEBUG_STATS 0x100000
+#define DEBUG_unused5 0x200000
+#define DEBUG_SINGLE_THREAD 0x400000
+#define DEBUG_WM 0x800000
+#define DEBUG_URB 0x1000000
+#define DEBUG_VS 0x2000000
+
+#ifdef DEBUG
+extern int BRW_DEBUG;
+#else
+#define BRW_DEBUG 0
+#endif
+
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_defines.h b/src/gallium/drivers/i965/brw_defines.h
new file mode 100644
index 00000000000..e201ce4d7ce
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_defines.h
@@ -0,0 +1,847 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef BRW_DEFINES_H
+#define BRW_DEFINES_H
+
+/* 3D state:
+ */
+#define _3DOP_3DSTATE_PIPELINED 0x0
+#define _3DOP_3DSTATE_NONPIPELINED 0x1
+#define _3DOP_3DCONTROL 0x2
+#define _3DOP_3DPRIMITIVE 0x3
+
+#define _3DSTATE_PIPELINED_POINTERS 0x00
+#define _3DSTATE_BINDING_TABLE_POINTERS 0x01
+#define _3DSTATE_VERTEX_BUFFERS 0x08
+#define _3DSTATE_VERTEX_ELEMENTS 0x09
+#define _3DSTATE_INDEX_BUFFER 0x0A
+#define _3DSTATE_VF_STATISTICS 0x0B
+#define _3DSTATE_DRAWING_RECTANGLE 0x00
+#define _3DSTATE_CONSTANT_COLOR 0x01
+#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02
+#define _3DSTATE_CHROMA_KEY 0x04
+#define _3DSTATE_DEPTH_BUFFER 0x05
+#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06
+#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07
+#define _3DSTATE_LINE_STIPPLE 0x08
+#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
+#define _3DCONTROL 0x00
+
+#define PIPE_CONTROL_NOWRITE 0x00
+#define PIPE_CONTROL_WRITEIMMEDIATE 0x01
+#define PIPE_CONTROL_WRITEDEPTH 0x02
+#define PIPE_CONTROL_WRITETIMESTAMP 0x03
+
+#define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00
+#define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01
+
+#define _3DPRIM_POINTLIST 0x01
+#define _3DPRIM_LINELIST 0x02
+#define _3DPRIM_LINESTRIP 0x03
+#define _3DPRIM_TRILIST 0x04
+#define _3DPRIM_TRISTRIP 0x05
+#define _3DPRIM_TRIFAN 0x06
+#define _3DPRIM_QUADLIST 0x07
+#define _3DPRIM_QUADSTRIP 0x08
+#define _3DPRIM_LINELIST_ADJ 0x09
+#define _3DPRIM_LINESTRIP_ADJ 0x0A
+#define _3DPRIM_TRILIST_ADJ 0x0B
+#define _3DPRIM_TRISTRIP_ADJ 0x0C
+#define _3DPRIM_TRISTRIP_REVERSE 0x0D
+#define _3DPRIM_POLYGON 0x0E
+#define _3DPRIM_RECTLIST 0x0F
+#define _3DPRIM_LINELOOP 0x10
+#define _3DPRIM_POINTLIST_BF 0x11
+#define _3DPRIM_LINESTRIP_CONT 0x12
+#define _3DPRIM_LINESTRIP_BF 0x13
+#define _3DPRIM_LINESTRIP_CONT_BF 0x14
+#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
+
+#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
+#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1
+
+#define BRW_ANISORATIO_2 0
+#define BRW_ANISORATIO_4 1
+#define BRW_ANISORATIO_6 2
+#define BRW_ANISORATIO_8 3
+#define BRW_ANISORATIO_10 4
+#define BRW_ANISORATIO_12 5
+#define BRW_ANISORATIO_14 6
+#define BRW_ANISORATIO_16 7
+
+#define BRW_BLENDFACTOR_ONE 0x1
+#define BRW_BLENDFACTOR_SRC_COLOR 0x2
+#define BRW_BLENDFACTOR_SRC_ALPHA 0x3
+#define BRW_BLENDFACTOR_DST_ALPHA 0x4
+#define BRW_BLENDFACTOR_DST_COLOR 0x5
+#define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
+#define BRW_BLENDFACTOR_CONST_COLOR 0x7
+#define BRW_BLENDFACTOR_CONST_ALPHA 0x8
+#define BRW_BLENDFACTOR_SRC1_COLOR 0x9
+#define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A
+#define BRW_BLENDFACTOR_ZERO 0x11
+#define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12
+#define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13
+#define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14
+#define BRW_BLENDFACTOR_INV_DST_COLOR 0x15
+#define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17
+#define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18
+#define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19
+#define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
+
+#define BRW_BLENDFUNCTION_ADD 0
+#define BRW_BLENDFUNCTION_SUBTRACT 1
+#define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2
+#define BRW_BLENDFUNCTION_MIN 3
+#define BRW_BLENDFUNCTION_MAX 4
+
+#define BRW_ALPHATEST_FORMAT_UNORM8 0
+#define BRW_ALPHATEST_FORMAT_FLOAT32 1
+
+#define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0
+#define BRW_CHROMAKEY_REPLACE_BLACK 1
+
+#define BRW_CLIP_API_OGL 0
+#define BRW_CLIP_API_DX 1
+
+#define BRW_CLIPMODE_NORMAL 0
+#define BRW_CLIPMODE_CLIP_ALL 1
+#define BRW_CLIPMODE_CLIP_NON_REJECTED 2
+#define BRW_CLIPMODE_REJECT_ALL 3
+#define BRW_CLIPMODE_ACCEPT_ALL 4
+#define BRW_CLIPMODE_KERNEL_CLIP 5
+
+#define BRW_CLIP_NDCSPACE 0
+#define BRW_CLIP_SCREENSPACE 1
+
+#define BRW_COMPAREFUNCTION_ALWAYS 0
+#define BRW_COMPAREFUNCTION_NEVER 1
+#define BRW_COMPAREFUNCTION_LESS 2
+#define BRW_COMPAREFUNCTION_EQUAL 3
+#define BRW_COMPAREFUNCTION_LEQUAL 4
+#define BRW_COMPAREFUNCTION_GREATER 5
+#define BRW_COMPAREFUNCTION_NOTEQUAL 6
+#define BRW_COMPAREFUNCTION_GEQUAL 7
+
+#define BRW_COVERAGE_PIXELS_HALF 0
+#define BRW_COVERAGE_PIXELS_1 1
+#define BRW_COVERAGE_PIXELS_2 2
+#define BRW_COVERAGE_PIXELS_4 3
+
+#define BRW_CULLMODE_BOTH 0
+#define BRW_CULLMODE_NONE 1
+#define BRW_CULLMODE_FRONT 2
+#define BRW_CULLMODE_BACK 3
+
+#define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0
+#define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
+
+#define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
+#define BRW_DEPTHFORMAT_D32_FLOAT 1
+#define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2
+#define BRW_DEPTHFORMAT_D16_UNORM 5
+
+#define BRW_FLOATING_POINT_IEEE_754 0
+#define BRW_FLOATING_POINT_NON_IEEE_754 1
+
+#define BRW_FRONTWINDING_CW 0
+#define BRW_FRONTWINDING_CCW 1
+
+#define BRW_SPRITE_POINT_ENABLE 16
+
+#define BRW_INDEX_BYTE 0
+#define BRW_INDEX_WORD 1
+#define BRW_INDEX_DWORD 2
+
+#define BRW_LOGICOPFUNCTION_CLEAR 0
+#define BRW_LOGICOPFUNCTION_NOR 1
+#define BRW_LOGICOPFUNCTION_AND_INVERTED 2
+#define BRW_LOGICOPFUNCTION_COPY_INVERTED 3
+#define BRW_LOGICOPFUNCTION_AND_REVERSE 4
+#define BRW_LOGICOPFUNCTION_INVERT 5
+#define BRW_LOGICOPFUNCTION_XOR 6
+#define BRW_LOGICOPFUNCTION_NAND 7
+#define BRW_LOGICOPFUNCTION_AND 8
+#define BRW_LOGICOPFUNCTION_EQUIV 9
+#define BRW_LOGICOPFUNCTION_NOOP 10
+#define BRW_LOGICOPFUNCTION_OR_INVERTED 11
+#define BRW_LOGICOPFUNCTION_COPY 12
+#define BRW_LOGICOPFUNCTION_OR_REVERSE 13
+#define BRW_LOGICOPFUNCTION_OR 14
+#define BRW_LOGICOPFUNCTION_SET 15
+
+#define BRW_MAPFILTER_NEAREST 0x0
+#define BRW_MAPFILTER_LINEAR 0x1
+#define BRW_MAPFILTER_ANISOTROPIC 0x2
+
+#define BRW_MIPFILTER_NONE 0
+#define BRW_MIPFILTER_NEAREST 1
+#define BRW_MIPFILTER_LINEAR 3
+
+#define BRW_POLYGON_FRONT_FACING 0
+#define BRW_POLYGON_BACK_FACING 1
+
+#define BRW_PREFILTER_ALWAYS 0x0
+#define BRW_PREFILTER_NEVER 0x1
+#define BRW_PREFILTER_LESS 0x2
+#define BRW_PREFILTER_EQUAL 0x3
+#define BRW_PREFILTER_LEQUAL 0x4
+#define BRW_PREFILTER_GREATER 0x5
+#define BRW_PREFILTER_NOTEQUAL 0x6
+#define BRW_PREFILTER_GEQUAL 0x7
+
+#define BRW_PROVOKING_VERTEX_0 0
+#define BRW_PROVOKING_VERTEX_1 1
+#define BRW_PROVOKING_VERTEX_2 2
+
+#define BRW_RASTRULE_UPPER_LEFT 0
+#define BRW_RASTRULE_UPPER_RIGHT 1
+/* These are listed as "Reserved, but not seen as useful"
+ * in Intel documentation (page 212, "Point Rasterization Rule",
+ * section 7.4 "SF Pipeline State Summary", of document
+ * "Intel® 965 Express Chipset Family and Intel® G35 Express
+ * Chipset Graphics Controller Programmer's Reference Manual,
+ * Volume 2: 3D/Media", Revision 1.0b as of January 2008,
+ * available at
+ * http://intellinuxgraphics.org/documentation.html
+ * at the time of this writing).
+ *
+ * These appear to be supported on at least some
+ * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT
+ * is useful when using OpenGL to render to a FBO
+ * (which has the pixel coordinate Y orientation inverted
+ * with respect to the normal OpenGL pixel coordinate system).
+ */
+#define BRW_RASTRULE_LOWER_LEFT 2
+#define BRW_RASTRULE_LOWER_RIGHT 3
+
+#define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0
+#define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1
+#define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2
+
+#define BRW_STENCILOP_KEEP 0
+#define BRW_STENCILOP_ZERO 1
+#define BRW_STENCILOP_REPLACE 2
+#define BRW_STENCILOP_INCRSAT 3
+#define BRW_STENCILOP_DECRSAT 4
+#define BRW_STENCILOP_INCR 5
+#define BRW_STENCILOP_DECR 6
+#define BRW_STENCILOP_INVERT 7
+
+#define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0
+#define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1
+
+#define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
+#define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001
+#define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002
+#define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
+#define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
+#define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005
+#define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
+#define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
+#define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
+#define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040
+#define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041
+#define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042
+#define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043
+#define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044
+#define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045
+#define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046
+#define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
+#define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
+#define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082
+#define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083
+#define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
+#define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085
+#define BRW_SURFACEFORMAT_R32G32_SINT 0x086
+#define BRW_SURFACEFORMAT_R32G32_UINT 0x087
+#define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
+#define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
+#define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A
+#define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B
+#define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C
+#define BRW_SURFACEFORMAT_R64_FLOAT 0x08D
+#define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
+#define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
+#define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090
+#define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091
+#define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092
+#define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
+#define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
+#define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095
+#define BRW_SURFACEFORMAT_R32G32_USCALED 0x096
+#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
+#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
+#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
+#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
+#define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
+#define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
+#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
+#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
+#define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
+#define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
+#define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
+#define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC
+#define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD
+#define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE
+#define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF
+#define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0
+#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
+#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
+#define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
+#define BRW_SURFACEFORMAT_R32_SINT 0x0D6
+#define BRW_SURFACEFORMAT_R32_UINT 0x0D7
+#define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8
+#define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
+#define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
+#define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF
+#define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0
+#define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1
+#define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2
+#define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3
+#define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4
+#define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5
+#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
+#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
+#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
+#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
+#define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
+#define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
+#define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0
+#define BRW_SURFACEFORMAT_R32_UNORM 0x0F1
+#define BRW_SURFACEFORMAT_R32_SNORM 0x0F2
+#define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
+#define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
+#define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
+#define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6
+#define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7
+#define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8
+#define BRW_SURFACEFORMAT_R32_USCALED 0x0F9
+#define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100
+#define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
+#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
+#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
+#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
+#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
+#define BRW_SURFACEFORMAT_R8G8_UNORM 0x106
+#define BRW_SURFACEFORMAT_R8G8_SNORM 0x107
+#define BRW_SURFACEFORMAT_R8G8_SINT 0x108
+#define BRW_SURFACEFORMAT_R8G8_UINT 0x109
+#define BRW_SURFACEFORMAT_R16_UNORM 0x10A
+#define BRW_SURFACEFORMAT_R16_SNORM 0x10B
+#define BRW_SURFACEFORMAT_R16_SINT 0x10C
+#define BRW_SURFACEFORMAT_R16_UINT 0x10D
+#define BRW_SURFACEFORMAT_R16_FLOAT 0x10E
+#define BRW_SURFACEFORMAT_I16_UNORM 0x111
+#define BRW_SURFACEFORMAT_L16_UNORM 0x112
+#define BRW_SURFACEFORMAT_A16_UNORM 0x113
+#define BRW_SURFACEFORMAT_L8A8_UNORM 0x114
+#define BRW_SURFACEFORMAT_I16_FLOAT 0x115
+#define BRW_SURFACEFORMAT_L16_FLOAT 0x116
+#define BRW_SURFACEFORMAT_A16_FLOAT 0x117
+#define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118
+#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
+#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
+#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
+#define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C
+#define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D
+#define BRW_SURFACEFORMAT_R16_SSCALED 0x11E
+#define BRW_SURFACEFORMAT_R16_USCALED 0x11F
+#define BRW_SURFACEFORMAT_R8_UNORM 0x140
+#define BRW_SURFACEFORMAT_R8_SNORM 0x141
+#define BRW_SURFACEFORMAT_R8_SINT 0x142
+#define BRW_SURFACEFORMAT_R8_UINT 0x143
+#define BRW_SURFACEFORMAT_A8_UNORM 0x144
+#define BRW_SURFACEFORMAT_I8_UNORM 0x145
+#define BRW_SURFACEFORMAT_L8_UNORM 0x146
+#define BRW_SURFACEFORMAT_P4A4_UNORM 0x147
+#define BRW_SURFACEFORMAT_A4P4_UNORM 0x148
+#define BRW_SURFACEFORMAT_R8_SSCALED 0x149
+#define BRW_SURFACEFORMAT_R8_USCALED 0x14A
+#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
+#define BRW_SURFACEFORMAT_R1_UINT 0x181
+#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
+#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
+#define BRW_SURFACEFORMAT_BC1_UNORM 0x186
+#define BRW_SURFACEFORMAT_BC2_UNORM 0x187
+#define BRW_SURFACEFORMAT_BC3_UNORM 0x188
+#define BRW_SURFACEFORMAT_BC4_UNORM 0x189
+#define BRW_SURFACEFORMAT_BC5_UNORM 0x18A
+#define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
+#define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
+#define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
+#define BRW_SURFACEFORMAT_MONO8 0x18E
+#define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
+#define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190
+#define BRW_SURFACEFORMAT_DXT1_RGB 0x191
+#define BRW_SURFACEFORMAT_FXT1 0x192
+#define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193
+#define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194
+#define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195
+#define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196
+#define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
+#define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198
+#define BRW_SURFACEFORMAT_BC4_SNORM 0x199
+#define BRW_SURFACEFORMAT_BC5_SNORM 0x19A
+#define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C
+#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D
+#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
+#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F
+#define BRW_SURFACEFORMAT_INVALID 0xFFF
+
+#define BRW_SURFACERETURNFORMAT_FLOAT32 0
+#define BRW_SURFACERETURNFORMAT_S1 1
+
+#define BRW_SURFACE_1D 0
+#define BRW_SURFACE_2D 1
+#define BRW_SURFACE_3D 2
+#define BRW_SURFACE_CUBE 3
+#define BRW_SURFACE_BUFFER 4
+#define BRW_SURFACE_NULL 7
+
+#define BRW_TEXCOORDMODE_WRAP 0
+#define BRW_TEXCOORDMODE_MIRROR 1
+#define BRW_TEXCOORDMODE_CLAMP 2
+#define BRW_TEXCOORDMODE_CUBE 3
+#define BRW_TEXCOORDMODE_CLAMP_BORDER 4
+#define BRW_TEXCOORDMODE_MIRROR_ONCE 5
+
+#define BRW_THREAD_PRIORITY_NORMAL 0
+#define BRW_THREAD_PRIORITY_HIGH 1
+
+#define BRW_TILEWALK_XMAJOR 0
+#define BRW_TILEWALK_YMAJOR 1
+
+#define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0
+#define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1
+
+/* Execution Unit (EU) defines
+ */
+
+#define BRW_ALIGN_1 0
+#define BRW_ALIGN_16 1
+
+#define BRW_ADDRESS_DIRECT 0
+#define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1
+
+#define BRW_CHANNEL_X 0
+#define BRW_CHANNEL_Y 1
+#define BRW_CHANNEL_Z 2
+#define BRW_CHANNEL_W 3
+
+#define BRW_COMPRESSION_NONE 0
+#define BRW_COMPRESSION_2NDHALF 1
+#define BRW_COMPRESSION_COMPRESSED 2
+
+#define BRW_CONDITIONAL_NONE 0
+#define BRW_CONDITIONAL_Z 1
+#define BRW_CONDITIONAL_NZ 2
+#define BRW_CONDITIONAL_EQ 1 /* Z */
+#define BRW_CONDITIONAL_NEQ 2 /* NZ */
+#define BRW_CONDITIONAL_G 3
+#define BRW_CONDITIONAL_GE 4
+#define BRW_CONDITIONAL_L 5
+#define BRW_CONDITIONAL_LE 6
+#define BRW_CONDITIONAL_R 7
+#define BRW_CONDITIONAL_O 8
+#define BRW_CONDITIONAL_U 9
+
+#define BRW_DEBUG_NONE 0
+#define BRW_DEBUG_BREAKPOINT 1
+
+#define BRW_DEPENDENCY_NORMAL 0
+#define BRW_DEPENDENCY_NOTCLEARED 1
+#define BRW_DEPENDENCY_NOTCHECKED 2
+#define BRW_DEPENDENCY_DISABLE 3
+
+#define BRW_EXECUTE_1 0
+#define BRW_EXECUTE_2 1
+#define BRW_EXECUTE_4 2
+#define BRW_EXECUTE_8 3
+#define BRW_EXECUTE_16 4
+#define BRW_EXECUTE_32 5
+
+#define BRW_HORIZONTAL_STRIDE_0 0
+#define BRW_HORIZONTAL_STRIDE_1 1
+#define BRW_HORIZONTAL_STRIDE_2 2
+#define BRW_HORIZONTAL_STRIDE_4 3
+
+#define BRW_INSTRUCTION_NORMAL 0
+#define BRW_INSTRUCTION_SATURATE 1
+
+#define BRW_MASK_ENABLE 0
+#define BRW_MASK_DISABLE 1
+
+#define BRW_OPCODE_MOV 1
+#define BRW_OPCODE_SEL 2
+#define BRW_OPCODE_NOT 4
+#define BRW_OPCODE_AND 5
+#define BRW_OPCODE_OR 6
+#define BRW_OPCODE_XOR 7
+#define BRW_OPCODE_SHR 8
+#define BRW_OPCODE_SHL 9
+#define BRW_OPCODE_RSR 10
+#define BRW_OPCODE_RSL 11
+#define BRW_OPCODE_ASR 12
+#define BRW_OPCODE_CMP 16
+#define BRW_OPCODE_CMPN 17
+#define BRW_OPCODE_JMPI 32
+#define BRW_OPCODE_IF 34
+#define BRW_OPCODE_IFF 35
+#define BRW_OPCODE_ELSE 36
+#define BRW_OPCODE_ENDIF 37
+#define BRW_OPCODE_DO 38
+#define BRW_OPCODE_WHILE 39
+#define BRW_OPCODE_BREAK 40
+#define BRW_OPCODE_CONTINUE 41
+#define BRW_OPCODE_HALT 42
+#define BRW_OPCODE_MSAVE 44
+#define BRW_OPCODE_MRESTORE 45
+#define BRW_OPCODE_PUSH 46
+#define BRW_OPCODE_POP 47
+#define BRW_OPCODE_WAIT 48
+#define BRW_OPCODE_SEND 49
+#define BRW_OPCODE_ADD 64
+#define BRW_OPCODE_MUL 65
+#define BRW_OPCODE_AVG 66
+#define BRW_OPCODE_FRC 67
+#define BRW_OPCODE_RNDU 68
+#define BRW_OPCODE_RNDD 69
+#define BRW_OPCODE_RNDE 70
+#define BRW_OPCODE_RNDZ 71
+#define BRW_OPCODE_MAC 72
+#define BRW_OPCODE_MACH 73
+#define BRW_OPCODE_LZD 74
+#define BRW_OPCODE_SAD2 80
+#define BRW_OPCODE_SADA2 81
+#define BRW_OPCODE_DP4 84
+#define BRW_OPCODE_DPH 85
+#define BRW_OPCODE_DP3 86
+#define BRW_OPCODE_DP2 87
+#define BRW_OPCODE_DPA2 88
+#define BRW_OPCODE_LINE 89
+#define BRW_OPCODE_NOP 126
+
+#define BRW_PREDICATE_NONE 0
+#define BRW_PREDICATE_NORMAL 1
+#define BRW_PREDICATE_ALIGN1_ANYV 2
+#define BRW_PREDICATE_ALIGN1_ALLV 3
+#define BRW_PREDICATE_ALIGN1_ANY2H 4
+#define BRW_PREDICATE_ALIGN1_ALL2H 5
+#define BRW_PREDICATE_ALIGN1_ANY4H 6
+#define BRW_PREDICATE_ALIGN1_ALL4H 7
+#define BRW_PREDICATE_ALIGN1_ANY8H 8
+#define BRW_PREDICATE_ALIGN1_ALL8H 9
+#define BRW_PREDICATE_ALIGN1_ANY16H 10
+#define BRW_PREDICATE_ALIGN1_ALL16H 11
+#define BRW_PREDICATE_ALIGN16_REPLICATE_X 2
+#define BRW_PREDICATE_ALIGN16_REPLICATE_Y 3
+#define BRW_PREDICATE_ALIGN16_REPLICATE_Z 4
+#define BRW_PREDICATE_ALIGN16_REPLICATE_W 5
+#define BRW_PREDICATE_ALIGN16_ANY4H 6
+#define BRW_PREDICATE_ALIGN16_ALL4H 7
+
+#define BRW_ARCHITECTURE_REGISTER_FILE 0
+#define BRW_GENERAL_REGISTER_FILE 1
+#define BRW_MESSAGE_REGISTER_FILE 2
+#define BRW_IMMEDIATE_VALUE 3
+
+#define BRW_REGISTER_TYPE_UD 0
+#define BRW_REGISTER_TYPE_D 1
+#define BRW_REGISTER_TYPE_UW 2
+#define BRW_REGISTER_TYPE_W 3
+#define BRW_REGISTER_TYPE_UB 4
+#define BRW_REGISTER_TYPE_B 5
+#define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */
+#define BRW_REGISTER_TYPE_HF 6
+#define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */
+#define BRW_REGISTER_TYPE_F 7
+
+#define BRW_ARF_NULL 0x00
+#define BRW_ARF_ADDRESS 0x10
+#define BRW_ARF_ACCUMULATOR 0x20
+#define BRW_ARF_FLAG 0x30
+#define BRW_ARF_MASK 0x40
+#define BRW_ARF_MASK_STACK 0x50
+#define BRW_ARF_MASK_STACK_DEPTH 0x60
+#define BRW_ARF_STATE 0x70
+#define BRW_ARF_CONTROL 0x80
+#define BRW_ARF_NOTIFICATION_COUNT 0x90
+#define BRW_ARF_IP 0xA0
+
+#define BRW_AMASK 0
+#define BRW_IMASK 1
+#define BRW_LMASK 2
+#define BRW_CMASK 3
+
+
+
+#define BRW_THREAD_NORMAL 0
+#define BRW_THREAD_ATOMIC 1
+#define BRW_THREAD_SWITCH 2
+
+#define BRW_VERTICAL_STRIDE_0 0
+#define BRW_VERTICAL_STRIDE_1 1
+#define BRW_VERTICAL_STRIDE_2 2
+#define BRW_VERTICAL_STRIDE_4 3
+#define BRW_VERTICAL_STRIDE_8 4
+#define BRW_VERTICAL_STRIDE_16 5
+#define BRW_VERTICAL_STRIDE_32 6
+#define BRW_VERTICAL_STRIDE_64 7
+#define BRW_VERTICAL_STRIDE_128 8
+#define BRW_VERTICAL_STRIDE_256 9
+#define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
+
+#define BRW_WIDTH_1 0
+#define BRW_WIDTH_2 1
+#define BRW_WIDTH_4 2
+#define BRW_WIDTH_8 3
+#define BRW_WIDTH_16 4
+
+#define BRW_STATELESS_BUFFER_BOUNDARY_1K 0
+#define BRW_STATELESS_BUFFER_BOUNDARY_2K 1
+#define BRW_STATELESS_BUFFER_BOUNDARY_4K 2
+#define BRW_STATELESS_BUFFER_BOUNDARY_8K 3
+#define BRW_STATELESS_BUFFER_BOUNDARY_16K 4
+#define BRW_STATELESS_BUFFER_BOUNDARY_32K 5
+#define BRW_STATELESS_BUFFER_BOUNDARY_64K 6
+#define BRW_STATELESS_BUFFER_BOUNDARY_128K 7
+#define BRW_STATELESS_BUFFER_BOUNDARY_256K 8
+#define BRW_STATELESS_BUFFER_BOUNDARY_512K 9
+#define BRW_STATELESS_BUFFER_BOUNDARY_1M 10
+#define BRW_STATELESS_BUFFER_BOUNDARY_2M 11
+
+#define BRW_POLYGON_FACING_FRONT 0
+#define BRW_POLYGON_FACING_BACK 1
+
+#define BRW_MESSAGE_TARGET_NULL 0
+#define BRW_MESSAGE_TARGET_MATH 1
+#define BRW_MESSAGE_TARGET_SAMPLER 2
+#define BRW_MESSAGE_TARGET_GATEWAY 3
+#define BRW_MESSAGE_TARGET_DATAPORT_READ 4
+#define BRW_MESSAGE_TARGET_DATAPORT_WRITE 5
+#define BRW_MESSAGE_TARGET_URB 6
+#define BRW_MESSAGE_TARGET_THREAD_SPAWNER 7
+
+#define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0
+#define BRW_SAMPLER_RETURN_FORMAT_UINT32 2
+#define BRW_SAMPLER_RETURN_FORMAT_SINT32 3
+
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
+#define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
+#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO 2
+#define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3
+#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3
+#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3
+
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG 0
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_IGDNG 0
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG 0
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG 1
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_BIAS_IGDNG 1
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG 1
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_IGDNG 2
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_IGDNG 2
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD_IGDNG 2
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG 3
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE_IGDNG 3
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG 3
+
+/* for IGDNG only */
+#define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0
+#define BRW_SAMPLER_SIMD_MODE_SIMD8 1
+#define BRW_SAMPLER_SIMD_MODE_SIMD16 2
+#define BRW_SAMPLER_SIMD_MODE_SIMD32_64 3
+
+#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
+#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
+#define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2
+#define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3
+#define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4
+
+#define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
+#define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
+
+#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
+#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
+
+#define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
+#define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
+#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2
+#define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
+
+#define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0
+#define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1
+#define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
+
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
+
+#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
+#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
+#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2
+#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
+#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
+#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
+#define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
+
+#define BRW_MATH_FUNCTION_INV 1
+#define BRW_MATH_FUNCTION_LOG 2
+#define BRW_MATH_FUNCTION_EXP 3
+#define BRW_MATH_FUNCTION_SQRT 4
+#define BRW_MATH_FUNCTION_RSQ 5
+#define BRW_MATH_FUNCTION_SIN 6 /* was 7 */
+#define BRW_MATH_FUNCTION_COS 7 /* was 8 */
+#define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */
+#define BRW_MATH_FUNCTION_TAN 9
+#define BRW_MATH_FUNCTION_POW 10
+#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
+#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12
+#define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13
+
+#define BRW_MATH_INTEGER_UNSIGNED 0
+#define BRW_MATH_INTEGER_SIGNED 1
+
+#define BRW_MATH_PRECISION_FULL 0
+#define BRW_MATH_PRECISION_PARTIAL 1
+
+#define BRW_MATH_SATURATE_NONE 0
+#define BRW_MATH_SATURATE_SATURATE 1
+
+#define BRW_MATH_DATA_VECTOR 0
+#define BRW_MATH_DATA_SCALAR 1
+
+#define BRW_URB_OPCODE_WRITE 0
+
+#define BRW_URB_SWIZZLE_NONE 0
+#define BRW_URB_SWIZZLE_INTERLEAVE 1
+#define BRW_URB_SWIZZLE_TRANSPOSE 2
+
+#define BRW_SCRATCH_SPACE_SIZE_1K 0
+#define BRW_SCRATCH_SPACE_SIZE_2K 1
+#define BRW_SCRATCH_SPACE_SIZE_4K 2
+#define BRW_SCRATCH_SPACE_SIZE_8K 3
+#define BRW_SCRATCH_SPACE_SIZE_16K 4
+#define BRW_SCRATCH_SPACE_SIZE_32K 5
+#define BRW_SCRATCH_SPACE_SIZE_64K 6
+#define BRW_SCRATCH_SPACE_SIZE_128K 7
+#define BRW_SCRATCH_SPACE_SIZE_256K 8
+#define BRW_SCRATCH_SPACE_SIZE_512K 9
+#define BRW_SCRATCH_SPACE_SIZE_1M 10
+#define BRW_SCRATCH_SPACE_SIZE_2M 11
+
+
+
+
+#define CMD_URB_FENCE 0x6000
+#define CMD_CS_URB_STATE 0x6001
+#define CMD_CONST_BUFFER 0x6002
+
+#define CMD_STATE_BASE_ADDRESS 0x6101
+#define CMD_STATE_INSN_POINTER 0x6102
+#define CMD_PIPELINE_SELECT_965 0x6104
+#define CMD_PIPELINE_SELECT_GM45 0x6904
+
+#define CMD_PIPELINED_STATE_POINTERS 0x7800
+#define CMD_BINDING_TABLE_PTRS 0x7801
+
+#define CMD_VERTEX_BUFFER 0x7808
+# define BRW_VB0_INDEX_SHIFT 27
+# define BRW_VB0_ACCESS_VERTEXDATA (0 << 26)
+# define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26)
+# define BRW_VB0_PITCH_SHIFT 0
+
+#define CMD_VERTEX_ELEMENT 0x7809
+# define BRW_VE0_INDEX_SHIFT 27
+# define BRW_VE0_FORMAT_SHIFT 16
+# define BRW_VE0_VALID (1 << 26)
+# define BRW_VE0_SRC_OFFSET_SHIFT 0
+# define BRW_VE1_COMPONENT_NOSTORE 0
+# define BRW_VE1_COMPONENT_STORE_SRC 1
+# define BRW_VE1_COMPONENT_STORE_0 2
+# define BRW_VE1_COMPONENT_STORE_1_FLT 3
+# define BRW_VE1_COMPONENT_STORE_1_INT 4
+# define BRW_VE1_COMPONENT_STORE_VID 5
+# define BRW_VE1_COMPONENT_STORE_IID 6
+# define BRW_VE1_COMPONENT_STORE_PID 7
+# define BRW_VE1_COMPONENT_0_SHIFT 28
+# define BRW_VE1_COMPONENT_1_SHIFT 24
+# define BRW_VE1_COMPONENT_2_SHIFT 20
+# define BRW_VE1_COMPONENT_3_SHIFT 16
+# define BRW_VE1_DST_OFFSET_SHIFT 0
+
+#define CMD_INDEX_BUFFER 0x780a
+#define CMD_VF_STATISTICS_965 0x780b
+#define CMD_VF_STATISTICS_GM45 0x680b
+
+#define CMD_DRAW_RECT 0x7900
+#define CMD_BLEND_CONSTANT_COLOR 0x7901
+#define CMD_CHROMA_KEY 0x7904
+#define CMD_DEPTH_BUFFER 0x7905
+#define CMD_POLY_STIPPLE_OFFSET 0x7906
+#define CMD_POLY_STIPPLE_PATTERN 0x7907
+#define CMD_LINE_STIPPLE_PATTERN 0x7908
+#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
+#define CMD_AA_LINE_PARAMETERS 0x790a
+
+#define CMD_PIPE_CONTROL 0x7a00
+
+#define CMD_3D_PRIM 0x7b00
+
+#define CMD_MI_FLUSH 0x0200
+
+
+/* Various values from the R0 vertex header:
+ */
+#define R02_PRIM_END 0x1
+#define R02_PRIM_START 0x2
+
+#define URB_SIZES(brw) (BRW_IS_IGDNG(brw) ? 1024 : \
+ (BRW_IS_G4X(brw) ? 384 : 256)) /* 512 bit units */
+
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_disasm.c b/src/gallium/drivers/i965/brw_disasm.c
new file mode 100644
index 00000000000..65db27248b1
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_disasm.c
@@ -0,0 +1,922 @@
+/*
+ * Copyright © 2008 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <getopt.h>
+#include <unistd.h>
+#include <stdarg.h>
+
+#include "brw_disasm.h"
+#include "brw_structs.h"
+#include "brw_reg.h"
+#include "brw_defines.h"
+
+struct {
+ char *name;
+ int nsrc;
+ int ndst;
+} opcode[128] = {
+ [BRW_OPCODE_MOV] = { .name = "mov", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_FRC] = { .name = "frc", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDU] = { .name = "rndu", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDD] = { .name = "rndd", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDE] = { .name = "rnde", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDZ] = { .name = "rndz", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_NOT] = { .name = "not", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_LZD] = { .name = "lzd", .nsrc = 1, .ndst = 1 },
+
+ [BRW_OPCODE_MUL] = { .name = "mul", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_MAC] = { .name = "mac", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_MACH] = { .name = "mach", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_LINE] = { .name = "line", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SAD2] = { .name = "sad2", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SADA2] = { .name = "sada2", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DP4] = { .name = "dp4", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DPH] = { .name = "dph", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DP3] = { .name = "dp3", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DP2] = { .name = "dp2", .nsrc = 2, .ndst = 1 },
+
+ [BRW_OPCODE_AVG] = { .name = "avg", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_ADD] = { .name = "add", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SEL] = { .name = "sel", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_AND] = { .name = "and", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_OR] = { .name = "or", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_XOR] = { .name = "xor", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SHR] = { .name = "shr", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SHL] = { .name = "shl", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_ASR] = { .name = "asr", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_CMP] = { .name = "cmp", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_CMPN] = { .name = "cmpn", .nsrc = 2, .ndst = 1 },
+
+ [BRW_OPCODE_SEND] = { .name = "send", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_NOP] = { .name = "nop", .nsrc = 0, .ndst = 0 },
+ [BRW_OPCODE_JMPI] = { .name = "jmpi", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_IF] = { .name = "if", .nsrc = 2, .ndst = 0 },
+ [BRW_OPCODE_IFF] = { .name = "iff", .nsrc = 1, .ndst = 01 },
+ [BRW_OPCODE_WHILE] = { .name = "while", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_ELSE] = { .name = "else", .nsrc = 2, .ndst = 0 },
+ [BRW_OPCODE_BREAK] = { .name = "break", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_CONTINUE] = { .name = "cont", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_HALT] = { .name = "halt", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_MSAVE] = { .name = "msave", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_PUSH] = { .name = "push", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_MRESTORE] = { .name = "mrest", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_POP] = { .name = "pop", .nsrc = 2, .ndst = 0 },
+ [BRW_OPCODE_WAIT] = { .name = "wait", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_DO] = { .name = "do", .nsrc = 0, .ndst = 0 },
+ [BRW_OPCODE_ENDIF] = { .name = "endif", .nsrc = 2, .ndst = 0 },
+};
+
+char *conditional_modifier[16] = {
+ [BRW_CONDITIONAL_NONE] = "",
+ [BRW_CONDITIONAL_Z] = ".e",
+ [BRW_CONDITIONAL_NZ] = ".ne",
+ [BRW_CONDITIONAL_G] = ".g",
+ [BRW_CONDITIONAL_GE] = ".ge",
+ [BRW_CONDITIONAL_L] = ".l",
+ [BRW_CONDITIONAL_LE] = ".le",
+ [BRW_CONDITIONAL_R] = ".r",
+ [BRW_CONDITIONAL_O] = ".o",
+ [BRW_CONDITIONAL_U] = ".u",
+};
+
+char *negate[2] = {
+ [0] = "",
+ [1] = "-",
+};
+
+char *_abs[2] = {
+ [0] = "",
+ [1] = "(abs)",
+};
+
+char *vert_stride[16] = {
+ [0] = "0",
+ [1] = "1",
+ [2] = "2",
+ [3] = "4",
+ [4] = "8",
+ [5] = "16",
+ [6] = "32",
+ [15] = "VxH",
+};
+
+char *width[8] = {
+ [0] = "1",
+ [1] = "2",
+ [2] = "4",
+ [3] = "8",
+ [4] = "16",
+};
+
+char *horiz_stride[4] = {
+ [0] = "0",
+ [1] = "1",
+ [2] = "2",
+ [3] = "4"
+};
+
+char *chan_sel[4] = {
+ [0] = "x",
+ [1] = "y",
+ [2] = "z",
+ [3] = "w",
+};
+
+char *dest_condmod[16] = {
+ [0] = NULL
+};
+
+char *debug_ctrl[2] = {
+ [0] = "",
+ [1] = ".breakpoint"
+};
+
+char *saturate[2] = {
+ [0] = "",
+ [1] = ".sat"
+};
+
+char *exec_size[8] = {
+ [0] = "1",
+ [1] = "2",
+ [2] = "4",
+ [3] = "8",
+ [4] = "16",
+ [5] = "32"
+};
+
+char *pred_inv[2] = {
+ [0] = "+",
+ [1] = "-"
+};
+
+char *pred_ctrl_align16[16] = {
+ [1] = "",
+ [2] = ".x",
+ [3] = ".y",
+ [4] = ".z",
+ [5] = ".w",
+ [6] = ".any4h",
+ [7] = ".all4h",
+};
+
+char *pred_ctrl_align1[16] = {
+ [1] = "",
+ [2] = ".anyv",
+ [3] = ".allv",
+ [4] = ".any2h",
+ [5] = ".all2h",
+ [6] = ".any4h",
+ [7] = ".all4h",
+ [8] = ".any8h",
+ [9] = ".all8h",
+ [10] = ".any16h",
+ [11] = ".all16h",
+};
+
+char *thread_ctrl[4] = {
+ [0] = "",
+ [2] = "switch"
+};
+
+char *compr_ctrl[4] = {
+ [0] = "",
+ [1] = "sechalf",
+ [2] = "compr",
+};
+
+char *dep_ctrl[4] = {
+ [0] = "",
+ [1] = "NoDDClr",
+ [2] = "NoDDChk",
+ [3] = "NoDDClr,NoDDChk",
+};
+
+char *mask_ctrl[4] = {
+ [0] = "",
+ [1] = "nomask",
+};
+
+char *access_mode[2] = {
+ [0] = "align1",
+ [1] = "align16",
+};
+
+char *reg_encoding[8] = {
+ [0] = "UD",
+ [1] = "D",
+ [2] = "UW",
+ [3] = "W",
+ [4] = "UB",
+ [5] = "B",
+ [7] = "F"
+};
+
+char *imm_encoding[8] = {
+ [0] = "UD",
+ [1] = "D",
+ [2] = "UW",
+ [3] = "W",
+ [5] = "VF",
+ [5] = "V",
+ [7] = "F"
+};
+
+char *reg_file[4] = {
+ [0] = "A",
+ [1] = "g",
+ [2] = "m",
+ [3] = "imm",
+};
+
+char *writemask[16] = {
+ [0x0] = ".",
+ [0x1] = ".x",
+ [0x2] = ".y",
+ [0x3] = ".xy",
+ [0x4] = ".z",
+ [0x5] = ".xz",
+ [0x6] = ".yz",
+ [0x7] = ".xyz",
+ [0x8] = ".w",
+ [0x9] = ".xw",
+ [0xa] = ".yw",
+ [0xb] = ".xyw",
+ [0xc] = ".zw",
+ [0xd] = ".xzw",
+ [0xe] = ".yzw",
+ [0xf] = "",
+};
+
+char *end_of_thread[2] = {
+ [0] = "",
+ [1] = "EOT"
+};
+
+char *target_function[16] = {
+ [BRW_MESSAGE_TARGET_NULL] = "null",
+ [BRW_MESSAGE_TARGET_MATH] = "math",
+ [BRW_MESSAGE_TARGET_SAMPLER] = "sampler",
+ [BRW_MESSAGE_TARGET_GATEWAY] = "gateway",
+ [BRW_MESSAGE_TARGET_DATAPORT_READ] = "read",
+ [BRW_MESSAGE_TARGET_DATAPORT_WRITE] = "write",
+ [BRW_MESSAGE_TARGET_URB] = "urb",
+ [BRW_MESSAGE_TARGET_THREAD_SPAWNER] = "thread_spawner"
+};
+
+char *math_function[16] = {
+ [BRW_MATH_FUNCTION_INV] = "inv",
+ [BRW_MATH_FUNCTION_LOG] = "log",
+ [BRW_MATH_FUNCTION_EXP] = "exp",
+ [BRW_MATH_FUNCTION_SQRT] = "sqrt",
+ [BRW_MATH_FUNCTION_RSQ] = "rsq",
+ [BRW_MATH_FUNCTION_SIN] = "sin",
+ [BRW_MATH_FUNCTION_COS] = "cos",
+ [BRW_MATH_FUNCTION_SINCOS] = "sincos",
+ [BRW_MATH_FUNCTION_TAN] = "tan",
+ [BRW_MATH_FUNCTION_POW] = "pow",
+ [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER] = "intdivmod",
+ [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT] = "intmod",
+ [BRW_MATH_FUNCTION_INT_DIV_REMAINDER] = "intdiv",
+};
+
+char *math_saturate[2] = {
+ [0] = "",
+ [1] = "sat"
+};
+
+char *math_signed[2] = {
+ [0] = "",
+ [1] = "signed"
+};
+
+char *math_scalar[2] = {
+ [0] = "",
+ [1] = "scalar"
+};
+
+char *math_precision[2] = {
+ [0] = "",
+ [1] = "partial_precision"
+};
+
+char *urb_swizzle[4] = {
+ [BRW_URB_SWIZZLE_NONE] = "",
+ [BRW_URB_SWIZZLE_INTERLEAVE] = "interleave",
+ [BRW_URB_SWIZZLE_TRANSPOSE] = "transpose",
+};
+
+char *urb_allocate[2] = {
+ [0] = "",
+ [1] = "allocate"
+};
+
+char *urb_used[2] = {
+ [0] = "",
+ [1] = "used"
+};
+
+char *urb_complete[2] = {
+ [0] = "",
+ [1] = "complete"
+};
+
+char *sampler_target_format[4] = {
+ [0] = "F",
+ [2] = "UD",
+ [3] = "D"
+};
+
+
+static int column;
+
+static int string (FILE *file, char *string)
+{
+ fputs (string, file);
+ column += strlen (string);
+ return 0;
+}
+
+static int format (FILE *f, char *format, ...)
+{
+ char buf[1024];
+ va_list args;
+ va_start (args, format);
+
+ vsnprintf (buf, sizeof (buf) - 1, format, args);
+ string (f, buf);
+ return 0;
+}
+
+static int newline (FILE *f)
+{
+ putc ('\n', f);
+ column = 0;
+ return 0;
+}
+
+static int pad (FILE *f, int c)
+{
+ do
+ string (f, " ");
+ while (column < c);
+ return 0;
+}
+
+static int control (FILE *file, char *name, char *ctrl[], GLuint id, int *space)
+{
+ if (!ctrl[id]) {
+ fprintf (file, "*** invalid %s value %d ",
+ name, id);
+ return 1;
+ }
+ if (ctrl[id][0])
+ {
+ if (space && *space)
+ string (file, " ");
+ string (file, ctrl[id]);
+ if (space)
+ *space = 1;
+ }
+ return 0;
+}
+
+static int print_opcode (FILE *file, int id)
+{
+ if (!opcode[id].name) {
+ format (file, "*** invalid opcode value %d ", id);
+ return 1;
+ }
+ string (file, opcode[id].name);
+ return 0;
+}
+
+static int reg (FILE *file, GLuint _reg_file, GLuint _reg_nr)
+{
+ int err = 0;
+ if (_reg_file == BRW_ARCHITECTURE_REGISTER_FILE) {
+ switch (_reg_nr & 0xf0) {
+ case BRW_ARF_NULL:
+ string (file, "null");
+ return -1;
+ case BRW_ARF_ADDRESS:
+ format (file, "a%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_ACCUMULATOR:
+ format (file, "acc%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_MASK:
+ format (file, "mask%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_MASK_STACK:
+ format (file, "msd%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_STATE:
+ format (file, "sr%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_CONTROL:
+ format (file, "cr%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_NOTIFICATION_COUNT:
+ format (file, "n%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_IP:
+ string (file, "ip");
+ return -1;
+ break;
+ default:
+ format (file, "ARF%d", _reg_nr);
+ break;
+ }
+ } else {
+ err |= control (file, "src reg file", reg_file, _reg_file, NULL);
+ format (file, "%d", _reg_nr);
+ }
+ return err;
+}
+
+static int dest (FILE *file, const struct brw_instruction *inst)
+{
+ int err = 0;
+
+ if (inst->header.access_mode == BRW_ALIGN_1)
+ {
+ if (inst->bits1.da1.dest_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ err |= reg (file, inst->bits1.da1.dest_reg_file, inst->bits1.da1.dest_reg_nr);
+ if (err == -1)
+ return 0;
+ if (inst->bits1.da1.dest_subreg_nr)
+ format (file, ".%d", inst->bits1.da1.dest_subreg_nr);
+ format (file, "<%d>", inst->bits1.da1.dest_horiz_stride);
+ err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da1.dest_reg_type, NULL);
+ }
+ else
+ {
+ string (file, "g[a0");
+ if (inst->bits1.ia1.dest_subreg_nr)
+ format (file, ".%d", inst->bits1.ia1.dest_subreg_nr);
+ if (inst->bits1.ia1.dest_indirect_offset)
+ format (file, " %d", inst->bits1.ia1.dest_indirect_offset);
+ string (file, "]");
+ format (file, "<%d>", inst->bits1.ia1.dest_horiz_stride);
+ err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.ia1.dest_reg_type, NULL);
+ }
+ }
+ else
+ {
+ if (inst->bits1.da16.dest_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ err |= reg (file, inst->bits1.da16.dest_reg_file, inst->bits1.da16.dest_reg_nr);
+ if (err == -1)
+ return 0;
+ if (inst->bits1.da16.dest_subreg_nr)
+ format (file, ".%d", inst->bits1.da16.dest_subreg_nr);
+ string (file, "<1>");
+ err |= control (file, "writemask", writemask, inst->bits1.da16.dest_writemask, NULL);
+ err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da16.dest_reg_type, NULL);
+ }
+ else
+ {
+ err = 1;
+ string (file, "Indirect align16 address mode not supported");
+ }
+ }
+
+ return 0;
+}
+
+static int src_align1_region (FILE *file,
+ GLuint _vert_stride, GLuint _width, GLuint _horiz_stride)
+{
+ int err = 0;
+ string (file, "<");
+ err |= control (file, "vert stride", vert_stride, _vert_stride, NULL);
+ string (file, ",");
+ err |= control (file, "width", width, _width, NULL);
+ string (file, ",");
+ err |= control (file, "horiz_stride", horiz_stride, _horiz_stride, NULL);
+ string (file, ">");
+ return err;
+}
+
+static int src_da1 (FILE *file, GLuint type, GLuint _reg_file,
+ GLuint _vert_stride, GLuint _width, GLuint _horiz_stride,
+ GLuint reg_num, GLuint sub_reg_num, GLuint __abs, GLuint _negate)
+{
+ int err = 0;
+ err |= control (file, "negate", negate, _negate, NULL);
+ err |= control (file, "abs", _abs, __abs, NULL);
+
+ err |= reg (file, _reg_file, reg_num);
+ if (err == -1)
+ return 0;
+ if (sub_reg_num)
+ format (file, ".%d", sub_reg_num);
+ src_align1_region (file, _vert_stride, _width, _horiz_stride);
+ err |= control (file, "src reg encoding", reg_encoding, type, NULL);
+ return err;
+}
+
+static int src_ia1 (FILE *file,
+ GLuint type,
+ GLuint _reg_file,
+ GLint _addr_imm,
+ GLuint _addr_subreg_nr,
+ GLuint _negate,
+ GLuint __abs,
+ GLuint _addr_mode,
+ GLuint _horiz_stride,
+ GLuint _width,
+ GLuint _vert_stride)
+{
+ int err = 0;
+ err |= control (file, "negate", negate, _negate, NULL);
+ err |= control (file, "abs", _abs, __abs, NULL);
+
+ string (file, "g[a0");
+ if (_addr_subreg_nr)
+ format (file, ".%d", _addr_subreg_nr);
+ if (_addr_imm)
+ format (file, " %d", _addr_imm);
+ string (file, "]");
+ src_align1_region (file, _vert_stride, _width, _horiz_stride);
+ err |= control (file, "src reg encoding", reg_encoding, type, NULL);
+ return err;
+}
+
+static int src_da16 (FILE *file,
+ GLuint _reg_type,
+ GLuint _reg_file,
+ GLuint _vert_stride,
+ GLuint _reg_nr,
+ GLuint _subreg_nr,
+ GLuint __abs,
+ GLuint _negate,
+ GLuint swz_x,
+ GLuint swz_y,
+ GLuint swz_z,
+ GLuint swz_w)
+{
+ int err = 0;
+ err |= control (file, "negate", negate, _negate, NULL);
+ err |= control (file, "abs", _abs, __abs, NULL);
+
+ err |= reg (file, _reg_file, _reg_nr);
+ if (err == -1)
+ return 0;
+ if (_subreg_nr)
+ format (file, ".%d", _subreg_nr);
+ string (file, "<");
+ err |= control (file, "vert stride", vert_stride, _vert_stride, NULL);
+ string (file, ",1,1>");
+ err |= control (file, "src da16 reg type", reg_encoding, _reg_type, NULL);
+ /*
+ * Three kinds of swizzle display:
+ * identity - nothing printed
+ * 1->all - print the single channel
+ * 1->1 - print the mapping
+ */
+ if (swz_x == BRW_CHANNEL_X &&
+ swz_y == BRW_CHANNEL_Y &&
+ swz_z == BRW_CHANNEL_Z &&
+ swz_w == BRW_CHANNEL_W)
+ {
+ ;
+ }
+ else if (swz_x == swz_y && swz_x == swz_z && swz_x == swz_w)
+ {
+ string (file, ".");
+ err |= control (file, "channel select", chan_sel, swz_x, NULL);
+ }
+ else
+ {
+ string (file, ".");
+ err |= control (file, "channel select", chan_sel, swz_x, NULL);
+ err |= control (file, "channel select", chan_sel, swz_y, NULL);
+ err |= control (file, "channel select", chan_sel, swz_z, NULL);
+ err |= control (file, "channel select", chan_sel, swz_w, NULL);
+ }
+ return err;
+}
+
+
+static int imm (FILE *file, GLuint type, const struct brw_instruction *inst) {
+ switch (type) {
+ case BRW_REGISTER_TYPE_UD:
+ format (file, "0x%08xUD", inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_D:
+ format (file, "%dD", inst->bits3.d);
+ break;
+ case BRW_REGISTER_TYPE_UW:
+ format (file, "0x%04xUW", (uint16_t) inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_W:
+ format (file, "%dW", (int16_t) inst->bits3.d);
+ break;
+ case BRW_REGISTER_TYPE_UB:
+ format (file, "0x%02xUB", (int8_t) inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_VF:
+ format (file, "Vector Float");
+ break;
+ case BRW_REGISTER_TYPE_V:
+ format (file, "0x%08xV", inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_F:
+ format (file, "%-gF", inst->bits3.f);
+ }
+ return 0;
+}
+
+static int src0 (FILE *file, const struct brw_instruction *inst)
+{
+ if (inst->bits1.da1.src0_reg_file == BRW_IMMEDIATE_VALUE)
+ return imm (file, inst->bits1.da1.src0_reg_type,
+ inst);
+ else if (inst->header.access_mode == BRW_ALIGN_1)
+ {
+ if (inst->bits2.da1.src0_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da1 (file,
+ inst->bits1.da1.src0_reg_type,
+ inst->bits1.da1.src0_reg_file,
+ inst->bits2.da1.src0_vert_stride,
+ inst->bits2.da1.src0_width,
+ inst->bits2.da1.src0_horiz_stride,
+ inst->bits2.da1.src0_reg_nr,
+ inst->bits2.da1.src0_subreg_nr,
+ inst->bits2.da1.src0_abs,
+ inst->bits2.da1.src0_negate);
+ }
+ else
+ {
+ return src_ia1 (file,
+ inst->bits1.ia1.src0_reg_type,
+ inst->bits1.ia1.src0_reg_file,
+ inst->bits2.ia1.src0_indirect_offset,
+ inst->bits2.ia1.src0_subreg_nr,
+ inst->bits2.ia1.src0_negate,
+ inst->bits2.ia1.src0_abs,
+ inst->bits2.ia1.src0_address_mode,
+ inst->bits2.ia1.src0_horiz_stride,
+ inst->bits2.ia1.src0_width,
+ inst->bits2.ia1.src0_vert_stride);
+ }
+ }
+ else
+ {
+ if (inst->bits2.da16.src0_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da16 (file,
+ inst->bits1.da16.src0_reg_type,
+ inst->bits1.da16.src0_reg_file,
+ inst->bits2.da16.src0_vert_stride,
+ inst->bits2.da16.src0_reg_nr,
+ inst->bits2.da16.src0_subreg_nr,
+ inst->bits2.da16.src0_abs,
+ inst->bits2.da16.src0_negate,
+ inst->bits2.da16.src0_swz_x,
+ inst->bits2.da16.src0_swz_y,
+ inst->bits2.da16.src0_swz_z,
+ inst->bits2.da16.src0_swz_w);
+ }
+ else
+ {
+ string (file, "Indirect align16 address mode not supported");
+ return 1;
+ }
+ }
+}
+
+static int src1 (FILE *file, const struct brw_instruction *inst)
+{
+ if (inst->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE)
+ return imm (file, inst->bits1.da1.src1_reg_type,
+ inst);
+ else if (inst->header.access_mode == BRW_ALIGN_1)
+ {
+ if (inst->bits3.da1.src1_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da1 (file,
+ inst->bits1.da1.src1_reg_type,
+ inst->bits1.da1.src1_reg_file,
+ inst->bits3.da1.src1_vert_stride,
+ inst->bits3.da1.src1_width,
+ inst->bits3.da1.src1_horiz_stride,
+ inst->bits3.da1.src1_reg_nr,
+ inst->bits3.da1.src1_subreg_nr,
+ inst->bits3.da1.src1_abs,
+ inst->bits3.da1.src1_negate);
+ }
+ else
+ {
+ return src_ia1 (file,
+ inst->bits1.ia1.src1_reg_type,
+ inst->bits1.ia1.src1_reg_file,
+ inst->bits3.ia1.src1_indirect_offset,
+ inst->bits3.ia1.src1_subreg_nr,
+ inst->bits3.ia1.src1_negate,
+ inst->bits3.ia1.src1_abs,
+ inst->bits3.ia1.src1_address_mode,
+ inst->bits3.ia1.src1_horiz_stride,
+ inst->bits3.ia1.src1_width,
+ inst->bits3.ia1.src1_vert_stride);
+ }
+ }
+ else
+ {
+ if (inst->bits3.da16.src1_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da16 (file,
+ inst->bits1.da16.src1_reg_type,
+ inst->bits1.da16.src1_reg_file,
+ inst->bits3.da16.src1_vert_stride,
+ inst->bits3.da16.src1_reg_nr,
+ inst->bits3.da16.src1_subreg_nr,
+ inst->bits3.da16.src1_abs,
+ inst->bits3.da16.src1_negate,
+ inst->bits3.da16.src1_swz_x,
+ inst->bits3.da16.src1_swz_y,
+ inst->bits3.da16.src1_swz_z,
+ inst->bits3.da16.src1_swz_w);
+ }
+ else
+ {
+ string (file, "Indirect align16 address mode not supported");
+ return 1;
+ }
+ }
+}
+
+int brw_disasm_insn (FILE *file, const struct brw_instruction *inst)
+{
+ int err = 0;
+ int space = 0;
+
+ if (inst->header.predicate_control) {
+ string (file, "(");
+ err |= control (file, "predicate inverse", pred_inv, inst->header.predicate_inverse, NULL);
+ string (file, "f0");
+ if (inst->bits2.da1.flag_reg_nr)
+ format (file, ".%d", inst->bits2.da1.flag_reg_nr);
+ if (inst->header.access_mode == BRW_ALIGN_1)
+ err |= control (file, "predicate control align1", pred_ctrl_align1,
+ inst->header.predicate_control, NULL);
+ else
+ err |= control (file, "predicate control align16", pred_ctrl_align16,
+ inst->header.predicate_control, NULL);
+ string (file, ") ");
+ }
+
+ err |= print_opcode (file, inst->header.opcode);
+ err |= control (file, "saturate", saturate, inst->header.saturate, NULL);
+ err |= control (file, "debug control", debug_ctrl, inst->header.debug_control, NULL);
+
+ if (inst->header.opcode != BRW_OPCODE_SEND)
+ err |= control (file, "conditional modifier", conditional_modifier,
+ inst->header.destreg__conditionalmod, NULL);
+
+ if (inst->header.opcode != BRW_OPCODE_NOP) {
+ string (file, "(");
+ err |= control (file, "execution size", exec_size, inst->header.execution_size, NULL);
+ string (file, ")");
+ }
+
+ if (inst->header.opcode == BRW_OPCODE_SEND)
+ format (file, " %d", inst->header.destreg__conditionalmod);
+
+ if (opcode[inst->header.opcode].ndst > 0) {
+ pad (file, 16);
+ err |= dest (file, inst);
+ }
+ if (opcode[inst->header.opcode].nsrc > 0) {
+ pad (file, 32);
+ err |= src0 (file, inst);
+ }
+ if (opcode[inst->header.opcode].nsrc > 1) {
+ pad (file, 48);
+ err |= src1 (file, inst);
+ }
+
+ if (inst->header.opcode == BRW_OPCODE_SEND) {
+ newline (file);
+ pad (file, 16);
+ space = 0;
+ err |= control (file, "target function", target_function,
+ inst->bits3.generic.msg_target, &space);
+ switch (inst->bits3.generic.msg_target) {
+ case BRW_MESSAGE_TARGET_MATH:
+ err |= control (file, "math function", math_function,
+ inst->bits3.math.function, &space);
+ err |= control (file, "math saturate", math_saturate,
+ inst->bits3.math.saturate, &space);
+ err |= control (file, "math signed", math_signed,
+ inst->bits3.math.int_type, &space);
+ err |= control (file, "math scalar", math_scalar,
+ inst->bits3.math.data_type, &space);
+ err |= control (file, "math precision", math_precision,
+ inst->bits3.math.precision, &space);
+ break;
+ case BRW_MESSAGE_TARGET_SAMPLER:
+ format (file, " (%d, %d, ",
+ inst->bits3.sampler.binding_table_index,
+ inst->bits3.sampler.sampler);
+ err |= control (file, "sampler target format", sampler_target_format,
+ inst->bits3.sampler.return_format, NULL);
+ string (file, ")");
+ break;
+ case BRW_MESSAGE_TARGET_DATAPORT_WRITE:
+ format (file, " (%d, %d, %d, %d)",
+ inst->bits3.dp_write.binding_table_index,
+ (inst->bits3.dp_write.pixel_scoreboard_clear << 3) |
+ inst->bits3.dp_write.msg_control,
+ inst->bits3.dp_write.msg_type,
+ inst->bits3.dp_write.send_commit_msg);
+ break;
+ case BRW_MESSAGE_TARGET_URB:
+ format (file, " %d", inst->bits3.urb.offset);
+ space = 1;
+ err |= control (file, "urb swizzle", urb_swizzle,
+ inst->bits3.urb.swizzle_control, &space);
+ err |= control (file, "urb allocate", urb_allocate,
+ inst->bits3.urb.allocate, &space);
+ err |= control (file, "urb used", urb_used,
+ inst->bits3.urb.used, &space);
+ err |= control (file, "urb complete", urb_complete,
+ inst->bits3.urb.complete, &space);
+ break;
+ case BRW_MESSAGE_TARGET_THREAD_SPAWNER:
+ break;
+ default:
+ format (file, "unsupported target %d", inst->bits3.generic.msg_target);
+ break;
+ }
+ if (space)
+ string (file, " ");
+ format (file, "mlen %d",
+ inst->bits3.generic.msg_length);
+ format (file, " rlen %d",
+ inst->bits3.generic.response_length);
+ }
+ pad (file, 64);
+ if (inst->header.opcode != BRW_OPCODE_NOP) {
+ string (file, "{");
+ space = 1;
+ err |= control(file, "access mode", access_mode, inst->header.access_mode, &space);
+ err |= control (file, "mask control", mask_ctrl, inst->header.mask_control, &space);
+ err |= control (file, "dependency control", dep_ctrl, inst->header.dependency_control, &space);
+ err |= control (file, "compression control", compr_ctrl, inst->header.compression_control, &space);
+ err |= control (file, "thread control", thread_ctrl, inst->header.thread_control, &space);
+ if (inst->header.opcode == BRW_OPCODE_SEND)
+ err |= control (file, "end of thread", end_of_thread,
+ inst->bits3.generic.end_of_thread, &space);
+ if (space)
+ string (file, " ");
+ string (file, "}");
+ }
+ string (file, ";");
+ newline (file);
+ return err;
+}
+
+
+int brw_disasm (FILE *file,
+ const struct brw_instruction *inst,
+ unsigned count)
+{
+ int i, err;
+
+ for (i = 0; i < count; i++) {
+ err = brw_disasm_insn(stderr, &inst[i]);
+ if (err)
+ return err;
+ }
+
+ fprintf(file, "\n");
+ return 0;
+}
+
diff --git a/src/gallium/drivers/i965/brw_disasm.h b/src/gallium/drivers/i965/brw_disasm.h
new file mode 100644
index 00000000000..ba5b109c483
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_disasm.h
@@ -0,0 +1,36 @@
+/*
+ * Copyright © 2008 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#ifndef BRW_DISASM_H
+#define BRW_DISASM_H
+
+#include <stdio.h>
+
+struct brw_instruction;
+
+int brw_disasm_insn (FILE *file, const struct brw_instruction *inst);
+int brw_disasm (FILE *file,
+ const struct brw_instruction *inst,
+ unsigned count);
+
+#endif
+
diff --git a/src/gallium/drivers/i965/brw_draw.c b/src/gallium/drivers/i965/brw_draw.c
new file mode 100644
index 00000000000..852fd229828
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_draw.c
@@ -0,0 +1,291 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "util/u_prim.h"
+#include "util/u_upload_mgr.h"
+
+#include "brw_draw.h"
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_debug.h"
+#include "brw_screen.h"
+
+#include "brw_batchbuffer.h"
+
+
+static uint32_t prim_to_hw_prim[PIPE_PRIM_POLYGON+1] = {
+ _3DPRIM_POINTLIST,
+ _3DPRIM_LINELIST,
+ _3DPRIM_LINELOOP,
+ _3DPRIM_LINESTRIP,
+ _3DPRIM_TRILIST,
+ _3DPRIM_TRISTRIP,
+ _3DPRIM_TRIFAN,
+ _3DPRIM_QUADLIST,
+ _3DPRIM_QUADSTRIP,
+ _3DPRIM_POLYGON
+};
+
+
+
+/* When the primitive changes, set a state bit and re-validate. Not
+ * the nicest and would rather deal with this by having all the
+ * programs be immune to the active primitive (ie. cope with all
+ * possibilities). That may not be realistic however.
+ */
+static int brw_set_prim(struct brw_context *brw, unsigned prim )
+{
+
+ if (BRW_DEBUG & DEBUG_PRIMS)
+ debug_printf("PRIM: %s\n", u_prim_name(prim));
+
+ if (prim != brw->primitive) {
+ unsigned reduced_prim;
+
+ brw->primitive = prim;
+ brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;
+
+ reduced_prim = u_reduced_prim(prim);
+ if (reduced_prim != brw->reduced_primitive) {
+ brw->reduced_primitive = reduced_prim;
+ brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE;
+ }
+ }
+
+ return prim_to_hw_prim[prim];
+}
+
+
+
+static int brw_emit_prim(struct brw_context *brw,
+ unsigned start,
+ unsigned count,
+ boolean indexed,
+ uint32_t hw_prim)
+{
+ struct brw_3d_primitive prim_packet;
+ int ret;
+
+ if (BRW_DEBUG & DEBUG_PRIMS)
+ debug_printf("%s start %d count %d indexed %d hw_prim %d\n",
+ __FUNCTION__, start, count, indexed, hw_prim);
+
+ prim_packet.header.opcode = CMD_3D_PRIM;
+ prim_packet.header.length = sizeof(prim_packet)/4 - 2;
+ prim_packet.header.pad = 0;
+ prim_packet.header.topology = hw_prim;
+ prim_packet.header.indexed = indexed;
+
+ prim_packet.verts_per_instance = count;
+ prim_packet.start_vert_location = start;
+ if (indexed)
+ prim_packet.start_vert_location += brw->ib.start_vertex_offset;
+ prim_packet.instance_count = 1;
+ prim_packet.start_instance_location = 0;
+ prim_packet.base_vert_location = 0; /* prim->basevertex; XXX: add this to gallium */
+
+
+ /* If we're set to always flush, do it before and after the primitive emit.
+ * We want to catch both missed flushes that hurt instruction/state cache
+ * and missed flushes of the render cache as it heads to other parts of
+ * the besides the draw code.
+ */
+ if (0) {
+ BEGIN_BATCH(1, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_MI_FLUSH << 16) | BRW_FLUSH_STATE_CACHE);
+ ADVANCE_BATCH();
+ }
+ if (prim_packet.verts_per_instance) {
+ ret = brw_batchbuffer_data( brw->batch, &prim_packet,
+ sizeof(prim_packet), LOOP_CLIPRECTS);
+ if (ret)
+ return ret;
+ }
+ if (0) {
+ BEGIN_BATCH(1, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_MI_FLUSH << 16) | BRW_FLUSH_STATE_CACHE);
+ ADVANCE_BATCH();
+ }
+
+ return 0;
+}
+
+
+/* May fail if out of video memory for texture or vbo upload, or on
+ * fallback conditions.
+ */
+static int
+try_draw_range_elements(struct brw_context *brw,
+ struct pipe_buffer *index_buffer,
+ unsigned hw_prim,
+ unsigned start, unsigned count)
+{
+ int ret;
+
+ ret = brw_validate_state(brw);
+ if (ret)
+ return ret;
+
+ /* Check that we can fit our state in with our existing batchbuffer, or
+ * flush otherwise.
+ */
+ ret = brw->sws->check_aperture_space(brw->sws,
+ brw->state.validated_bos,
+ brw->state.validated_bo_count);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_state(brw);
+ if (ret)
+ return ret;
+
+ ret = brw_emit_prim(brw, start, count, index_buffer != NULL, hw_prim);
+ if (ret)
+ return ret;
+
+ if (brw->flags.always_flush_batch)
+ brw_context_flush( brw );
+
+ return 0;
+}
+
+
+static boolean
+brw_draw_range_elements(struct pipe_context *pipe,
+ struct pipe_buffer *index_buffer,
+ unsigned index_size,
+ unsigned min_index,
+ unsigned max_index,
+ unsigned mode, unsigned start, unsigned count)
+{
+ struct brw_context *brw = brw_context(pipe);
+ int ret;
+ uint32_t hw_prim;
+
+ hw_prim = brw_set_prim(brw, mode);
+
+ if (BRW_DEBUG & DEBUG_PRIMS)
+ debug_printf("PRIM: %s start %d count %d index_buffer %p\n",
+ u_prim_name(mode), start, count, (void *)index_buffer);
+
+ /* Potentially trigger upload of new index buffer.
+ *
+ * XXX: do we need to go through state validation to achieve this?
+ * Could just call upload code directly.
+ */
+ if (brw->curr.index_buffer != index_buffer ||
+ brw->curr.index_size != index_size) {
+ pipe_buffer_reference( &brw->curr.index_buffer, index_buffer );
+ brw->curr.index_size = index_size;
+ brw->state.dirty.mesa |= PIPE_NEW_INDEX_BUFFER;
+ }
+
+ /* XXX: do we really care?
+ */
+ if (brw->curr.min_index != min_index ||
+ brw->curr.max_index != max_index)
+ {
+ brw->curr.min_index = min_index;
+ brw->curr.max_index = max_index;
+ brw->state.dirty.mesa |= PIPE_NEW_INDEX_RANGE;
+ }
+
+
+ /* Make a first attempt at drawing:
+ */
+ ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count );
+
+ /* Otherwise, flush and retry:
+ */
+ if (ret != 0) {
+ brw_context_flush( brw );
+ ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count );
+ assert(ret == 0);
+ }
+
+ return TRUE;
+}
+
+static boolean
+brw_draw_elements(struct pipe_context *pipe,
+ struct pipe_buffer *index_buffer,
+ unsigned index_size,
+ unsigned mode,
+ unsigned start, unsigned count)
+{
+ return brw_draw_range_elements( pipe, index_buffer,
+ index_size,
+ 0, 0xffffffff,
+ mode,
+ start, count );
+}
+
+static boolean
+brw_draw_arrays(struct pipe_context *pipe, unsigned mode,
+ unsigned start, unsigned count)
+{
+ return brw_draw_elements(pipe, NULL, 0, mode, start, count);
+}
+
+
+
+boolean brw_draw_init( struct brw_context *brw )
+{
+ /* Register our drawing function:
+ */
+ brw->base.draw_arrays = brw_draw_arrays;
+ brw->base.draw_elements = brw_draw_elements;
+ brw->base.draw_range_elements = brw_draw_range_elements;
+
+ /* Create helpers for uploading data in user buffers:
+ */
+ brw->vb.upload_vertex = u_upload_create( brw->base.screen,
+ 128 * 1024,
+ 64,
+ PIPE_BUFFER_USAGE_VERTEX );
+ if (brw->vb.upload_vertex == NULL)
+ return FALSE;
+
+ brw->vb.upload_index = u_upload_create( brw->base.screen,
+ 32 * 1024,
+ 64,
+ PIPE_BUFFER_USAGE_INDEX );
+ if (brw->vb.upload_index == NULL)
+ return FALSE;
+
+ return TRUE;
+}
+
+void brw_draw_cleanup( struct brw_context *brw )
+{
+ u_upload_destroy( brw->vb.upload_vertex );
+ u_upload_destroy( brw->vb.upload_index );
+
+ bo_reference(&brw->ib.bo, NULL);
+}
diff --git a/src/gallium/drivers/i965/brw_draw.h b/src/gallium/drivers/i965/brw_draw.h
new file mode 100644
index 00000000000..8dc5dbce622
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_draw.h
@@ -0,0 +1,39 @@
+ /**************************************************************************
+ *
+ * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef BRW_DRAW_H
+#define BRW_DRAW_H
+
+#include "brw_types.h"
+
+struct brw_context;
+
+boolean brw_draw_init( struct brw_context *brw );
+void brw_draw_cleanup( struct brw_context *brw );
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_draw_upload.c b/src/gallium/drivers/i965/brw_draw_upload.c
new file mode 100644
index 00000000000..a27da5f1c17
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_draw_upload.c
@@ -0,0 +1,542 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "pipe/p_context.h"
+
+#include "util/u_upload_mgr.h"
+#include "util/u_math.h"
+
+#include "brw_draw.h"
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_screen.h"
+#include "brw_batchbuffer.h"
+#include "brw_debug.h"
+
+
+
+
+static unsigned brw_translate_surface_format( unsigned id )
+{
+ switch (id) {
+ case PIPE_FORMAT_R64_FLOAT:
+ return BRW_SURFACEFORMAT_R64_FLOAT;
+ case PIPE_FORMAT_R64G64_FLOAT:
+ return BRW_SURFACEFORMAT_R64G64_FLOAT;
+ case PIPE_FORMAT_R64G64B64_FLOAT:
+ return BRW_SURFACEFORMAT_R64G64B64_FLOAT;
+ case PIPE_FORMAT_R64G64B64A64_FLOAT:
+ return BRW_SURFACEFORMAT_R64G64B64A64_FLOAT;
+
+ case PIPE_FORMAT_R32_FLOAT:
+ return BRW_SURFACEFORMAT_R32_FLOAT;
+ case PIPE_FORMAT_R32G32_FLOAT:
+ return BRW_SURFACEFORMAT_R32G32_FLOAT;
+ case PIPE_FORMAT_R32G32B32_FLOAT:
+ return BRW_SURFACEFORMAT_R32G32B32_FLOAT;
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+
+ case PIPE_FORMAT_R32_UNORM:
+ return BRW_SURFACEFORMAT_R32_UNORM;
+ case PIPE_FORMAT_R32G32_UNORM:
+ return BRW_SURFACEFORMAT_R32G32_UNORM;
+ case PIPE_FORMAT_R32G32B32_UNORM:
+ return BRW_SURFACEFORMAT_R32G32B32_UNORM;
+ case PIPE_FORMAT_R32G32B32A32_UNORM:
+ return BRW_SURFACEFORMAT_R32G32B32A32_UNORM;
+
+ case PIPE_FORMAT_R32_USCALED:
+ return BRW_SURFACEFORMAT_R32_USCALED;
+ case PIPE_FORMAT_R32G32_USCALED:
+ return BRW_SURFACEFORMAT_R32G32_USCALED;
+ case PIPE_FORMAT_R32G32B32_USCALED:
+ return BRW_SURFACEFORMAT_R32G32B32_USCALED;
+ case PIPE_FORMAT_R32G32B32A32_USCALED:
+ return BRW_SURFACEFORMAT_R32G32B32A32_USCALED;
+
+ case PIPE_FORMAT_R32_SNORM:
+ return BRW_SURFACEFORMAT_R32_SNORM;
+ case PIPE_FORMAT_R32G32_SNORM:
+ return BRW_SURFACEFORMAT_R32G32_SNORM;
+ case PIPE_FORMAT_R32G32B32_SNORM:
+ return BRW_SURFACEFORMAT_R32G32B32_SNORM;
+ case PIPE_FORMAT_R32G32B32A32_SNORM:
+ return BRW_SURFACEFORMAT_R32G32B32A32_SNORM;
+
+ case PIPE_FORMAT_R32_SSCALED:
+ return BRW_SURFACEFORMAT_R32_SSCALED;
+ case PIPE_FORMAT_R32G32_SSCALED:
+ return BRW_SURFACEFORMAT_R32G32_SSCALED;
+ case PIPE_FORMAT_R32G32B32_SSCALED:
+ return BRW_SURFACEFORMAT_R32G32B32_SSCALED;
+ case PIPE_FORMAT_R32G32B32A32_SSCALED:
+ return BRW_SURFACEFORMAT_R32G32B32A32_SSCALED;
+
+ case PIPE_FORMAT_R16_UNORM:
+ return BRW_SURFACEFORMAT_R16_UNORM;
+ case PIPE_FORMAT_R16G16_UNORM:
+ return BRW_SURFACEFORMAT_R16G16_UNORM;
+ case PIPE_FORMAT_R16G16B16_UNORM:
+ return BRW_SURFACEFORMAT_R16G16B16_UNORM;
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ return BRW_SURFACEFORMAT_R16G16B16A16_UNORM;
+
+ case PIPE_FORMAT_R16_USCALED:
+ return BRW_SURFACEFORMAT_R16_USCALED;
+ case PIPE_FORMAT_R16G16_USCALED:
+ return BRW_SURFACEFORMAT_R16G16_USCALED;
+ case PIPE_FORMAT_R16G16B16_USCALED:
+ return BRW_SURFACEFORMAT_R16G16B16_USCALED;
+ case PIPE_FORMAT_R16G16B16A16_USCALED:
+ return BRW_SURFACEFORMAT_R16G16B16A16_USCALED;
+
+ case PIPE_FORMAT_R16_SNORM:
+ return BRW_SURFACEFORMAT_R16_SNORM;
+ case PIPE_FORMAT_R16G16_SNORM:
+ return BRW_SURFACEFORMAT_R16G16_SNORM;
+ case PIPE_FORMAT_R16G16B16_SNORM:
+ return BRW_SURFACEFORMAT_R16G16B16_SNORM;
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ return BRW_SURFACEFORMAT_R16G16B16A16_SNORM;
+
+ case PIPE_FORMAT_R16_SSCALED:
+ return BRW_SURFACEFORMAT_R16_SSCALED;
+ case PIPE_FORMAT_R16G16_SSCALED:
+ return BRW_SURFACEFORMAT_R16G16_SSCALED;
+ case PIPE_FORMAT_R16G16B16_SSCALED:
+ return BRW_SURFACEFORMAT_R16G16B16_SSCALED;
+ case PIPE_FORMAT_R16G16B16A16_SSCALED:
+ return BRW_SURFACEFORMAT_R16G16B16A16_SSCALED;
+
+ case PIPE_FORMAT_R8_UNORM:
+ return BRW_SURFACEFORMAT_R8_UNORM;
+ case PIPE_FORMAT_R8G8_UNORM:
+ return BRW_SURFACEFORMAT_R8G8_UNORM;
+ case PIPE_FORMAT_R8G8B8_UNORM:
+ return BRW_SURFACEFORMAT_R8G8B8_UNORM;
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
+
+ case PIPE_FORMAT_R8_USCALED:
+ return BRW_SURFACEFORMAT_R8_USCALED;
+ case PIPE_FORMAT_R8G8_USCALED:
+ return BRW_SURFACEFORMAT_R8G8_USCALED;
+ case PIPE_FORMAT_R8G8B8_USCALED:
+ return BRW_SURFACEFORMAT_R8G8B8_USCALED;
+ case PIPE_FORMAT_R8G8B8A8_USCALED:
+ return BRW_SURFACEFORMAT_R8G8B8A8_USCALED;
+
+ case PIPE_FORMAT_R8_SNORM:
+ return BRW_SURFACEFORMAT_R8_SNORM;
+ case PIPE_FORMAT_R8G8_SNORM:
+ return BRW_SURFACEFORMAT_R8G8_SNORM;
+ case PIPE_FORMAT_R8G8B8_SNORM:
+ return BRW_SURFACEFORMAT_R8G8B8_SNORM;
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
+ return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
+
+ case PIPE_FORMAT_R8_SSCALED:
+ return BRW_SURFACEFORMAT_R8_SSCALED;
+ case PIPE_FORMAT_R8G8_SSCALED:
+ return BRW_SURFACEFORMAT_R8G8_SSCALED;
+ case PIPE_FORMAT_R8G8B8_SSCALED:
+ return BRW_SURFACEFORMAT_R8G8B8_SSCALED;
+ case PIPE_FORMAT_R8G8B8A8_SSCALED:
+ return BRW_SURFACEFORMAT_R8G8B8A8_SSCALED;
+
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+static unsigned get_index_type(int type)
+{
+ switch (type) {
+ case 1: return BRW_INDEX_BYTE;
+ case 2: return BRW_INDEX_WORD;
+ case 4: return BRW_INDEX_DWORD;
+ default: assert(0); return 0;
+ }
+}
+
+
+static int brw_prepare_vertices(struct brw_context *brw)
+{
+ unsigned int min_index = brw->curr.min_index;
+ unsigned int max_index = brw->curr.max_index;
+ GLuint i;
+ int ret;
+
+ if (BRW_DEBUG & DEBUG_VERTS)
+ debug_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
+
+
+ for (i = 0; i < brw->curr.num_vertex_buffers; i++) {
+ struct pipe_vertex_buffer *vb = &brw->curr.vertex_buffer[i];
+ struct brw_winsys_buffer *bo;
+ struct pipe_buffer *upload_buf = NULL;
+ unsigned offset;
+
+ if (BRW_DEBUG & DEBUG_VERTS)
+ debug_printf("%s vb[%d] user:%d offset:0x%x sz:0x%x stride:0x%x\n",
+ __FUNCTION__, i,
+ brw_buffer_is_user_buffer(vb->buffer),
+ vb->buffer_offset,
+ vb->buffer->size,
+ vb->stride);
+
+ if (brw_buffer_is_user_buffer(vb->buffer)) {
+
+ /* XXX: simplify this. Stop the state trackers from generating
+ * zero-stride buffers & have them use additional constants (or
+ * add support for >1 constant buffer) instead.
+ */
+ unsigned size = (vb->stride == 0 ?
+ vb->buffer->size - vb->buffer_offset :
+ MAX2(vb->buffer->size - vb->buffer_offset,
+ vb->stride * (max_index + 1 - min_index)));
+
+ ret = u_upload_buffer( brw->vb.upload_vertex,
+ vb->buffer_offset + min_index * vb->stride,
+ size,
+ vb->buffer,
+ &offset,
+ &upload_buf );
+ if (ret)
+ return ret;
+
+ bo = brw_buffer(upload_buf)->bo;
+
+ assert(offset + size <= bo->size);
+ }
+ else
+ {
+ offset = vb->buffer_offset;
+ bo = brw_buffer(vb->buffer)->bo;
+ }
+
+ assert(offset < bo->size);
+
+ /* Set up post-upload info about this vertex buffer:
+ */
+ brw->vb.vb[i].offset = offset;
+ brw->vb.vb[i].stride = vb->stride;
+ brw->vb.vb[i].vertex_count = (vb->stride == 0 ?
+ 1 :
+ (bo->size - offset) / vb->stride);
+
+ bo_reference( &brw->vb.vb[i].bo, bo );
+
+ /* Don't need to retain this reference. We have a reference on
+ * the underlying winsys buffer:
+ */
+ pipe_buffer_reference( &upload_buf, NULL );
+ }
+
+ brw->vb.nr_vb = i;
+ brw_prepare_query_begin(brw);
+
+ for (i = 0; i < brw->vb.nr_vb; i++) {
+ brw_add_validated_bo(brw, brw->vb.vb[i].bo);
+ }
+
+ return 0;
+}
+
+static int brw_emit_vertex_buffers( struct brw_context *brw )
+{
+ int i;
+
+ /* If the VS doesn't read any inputs (calculating vertex position from
+ * a state variable for some reason, for example), just bail.
+ *
+ * The stale VB state stays in place, but they don't do anything unless
+ * a VE loads from them.
+ */
+ if (brw->vb.nr_vb == 0) {
+ if (BRW_DEBUG & DEBUG_VERTS)
+ debug_printf("%s: no active vertex buffers\n", __FUNCTION__);
+
+ return 0;
+ }
+
+ /* Emit VB state packets.
+ */
+ BEGIN_BATCH(1 + brw->vb.nr_vb * 4, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_VERTEX_BUFFER << 16) |
+ ((1 + brw->vb.nr_vb * 4) - 2));
+
+ for (i = 0; i < brw->vb.nr_vb; i++) {
+ OUT_BATCH((i << BRW_VB0_INDEX_SHIFT) |
+ BRW_VB0_ACCESS_VERTEXDATA |
+ (brw->vb.vb[i].stride << BRW_VB0_PITCH_SHIFT));
+ OUT_RELOC(brw->vb.vb[i].bo,
+ BRW_USAGE_VERTEX,
+ brw->vb.vb[i].offset);
+ if (BRW_IS_IGDNG(brw)) {
+ OUT_RELOC(brw->vb.vb[i].bo,
+ BRW_USAGE_VERTEX,
+ brw->vb.vb[i].bo->size - 1);
+ } else
+ OUT_BATCH(brw->vb.vb[i].stride ? brw->vb.vb[i].vertex_count : 0);
+ OUT_BATCH(0); /* Instance data step rate */
+ }
+ ADVANCE_BATCH();
+ return 0;
+}
+
+
+
+
+static int brw_emit_vertex_elements(struct brw_context *brw)
+{
+ GLuint nr = brw->curr.num_vertex_elements;
+ GLuint i;
+
+ brw_emit_query_begin(brw);
+
+ /* If the VS doesn't read any inputs (calculating vertex position from
+ * a state variable for some reason, for example), emit a single pad
+ * VERTEX_ELEMENT struct and bail.
+ *
+ * The stale VB state stays in place, but they don't do anything unless
+ * a VE loads from them.
+ */
+ if (nr == 0) {
+ BEGIN_BATCH(3, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
+ OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) |
+ BRW_VE0_VALID |
+ (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) |
+ (0 << BRW_VE0_SRC_OFFSET_SHIFT));
+ OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT));
+ ADVANCE_BATCH();
+ return 0;
+ }
+
+ /* Now emit vertex element (VEP) state packets.
+ *
+ */
+ BEGIN_BATCH(1 + nr * 2, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + nr * 2) - 2));
+ for (i = 0; i < nr; i++) {
+ const struct pipe_vertex_element *input = &brw->curr.vertex_element[i];
+ uint32_t format = brw_translate_surface_format( input->src_format );
+ uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC;
+ uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC;
+ uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
+ uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
+
+ switch (input->nr_components) {
+ case 0: comp0 = BRW_VE1_COMPONENT_STORE_0;
+ case 1: comp1 = BRW_VE1_COMPONENT_STORE_0;
+ case 2: comp2 = BRW_VE1_COMPONENT_STORE_0;
+ case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT;
+ break;
+ }
+
+ OUT_BATCH((input->vertex_buffer_index << BRW_VE0_INDEX_SHIFT) |
+ BRW_VE0_VALID |
+ (format << BRW_VE0_FORMAT_SHIFT) |
+ (input->src_offset << BRW_VE0_SRC_OFFSET_SHIFT));
+
+ if (BRW_IS_IGDNG(brw))
+ OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
+ (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (comp3 << BRW_VE1_COMPONENT_3_SHIFT));
+ else
+ OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
+ (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (comp3 << BRW_VE1_COMPONENT_3_SHIFT) |
+ ((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
+ }
+ ADVANCE_BATCH();
+ return 0;
+}
+
+
+static int brw_emit_vertices( struct brw_context *brw )
+{
+ int ret;
+
+ ret = brw_emit_vertex_buffers( brw );
+ if (ret)
+ return ret;
+
+ ret = brw_emit_vertex_elements( brw );
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+
+const struct brw_tracked_state brw_vertices = {
+ .dirty = {
+ .mesa = (PIPE_NEW_INDEX_RANGE |
+ PIPE_NEW_VERTEX_BUFFER),
+ .brw = BRW_NEW_BATCH,
+ .cache = 0,
+ },
+ .prepare = brw_prepare_vertices,
+ .emit = brw_emit_vertices,
+};
+
+
+static int brw_prepare_indices(struct brw_context *brw)
+{
+ struct pipe_buffer *index_buffer = brw->curr.index_buffer;
+ struct pipe_buffer *upload_buf = NULL;
+ struct brw_winsys_buffer *bo = NULL;
+ GLuint offset;
+ GLuint index_size;
+ GLuint ib_size;
+ int ret;
+
+ if (index_buffer == NULL)
+ return 0;
+
+ if (BRW_DEBUG & DEBUG_VERTS)
+ debug_printf("%s: index_size:%d index_buffer->size:%d\n",
+ __FUNCTION__,
+ brw->curr.index_size,
+ brw->curr.index_buffer->size);
+
+ ib_size = index_buffer->size;
+ index_size = brw->curr.index_size;
+
+ /* Turn userbuffer into a proper hardware buffer?
+ */
+ if (brw_buffer_is_user_buffer(index_buffer)) {
+
+ ret = u_upload_buffer( brw->vb.upload_index,
+ 0,
+ ib_size,
+ index_buffer,
+ &offset,
+ &upload_buf );
+ if (ret)
+ return ret;
+
+ bo = brw_buffer(upload_buf)->bo;
+
+ /* XXX: annotate the userbuffer with the upload information so
+ * that successive calls don't get re-uploaded.
+ */
+ }
+ else {
+ bo = brw_buffer(index_buffer)->bo;
+ ib_size = bo->size;
+ offset = 0;
+ }
+
+ /* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading the
+ * index buffer state when we're just moving the start index of our
+ * drawing.
+ *
+ * In gallium this will happen in the case where successive draw
+ * calls are made with (distinct?) userbuffers, but the upload_mgr
+ * places the data into a single winsys buffer.
+ *
+ * This statechange doesn't raise any state flags and is always
+ * just merged into the final draw packet:
+ */
+ if (1) {
+ assert((offset & (index_size - 1)) == 0);
+ brw->ib.start_vertex_offset = offset / index_size;
+ }
+
+ /* These statechanges trigger a new CMD_INDEX_BUFFER packet:
+ */
+ if (brw->ib.bo != bo ||
+ brw->ib.size != ib_size)
+ {
+ bo_reference(&brw->ib.bo, bo);
+ brw->ib.size = ib_size;
+ brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
+ }
+
+ pipe_buffer_reference( &upload_buf, NULL );
+ brw_add_validated_bo(brw, brw->ib.bo);
+ return 0;
+}
+
+const struct brw_tracked_state brw_indices = {
+ .dirty = {
+ .mesa = PIPE_NEW_INDEX_BUFFER,
+ .brw = 0,
+ .cache = 0,
+ },
+ .prepare = brw_prepare_indices,
+};
+
+static int brw_emit_index_buffer(struct brw_context *brw)
+{
+ /* Emit the indexbuffer packet:
+ */
+ if (brw->ib.bo)
+ {
+ struct brw_indexbuffer ib;
+
+ memset(&ib, 0, sizeof(ib));
+
+ ib.header.bits.opcode = CMD_INDEX_BUFFER;
+ ib.header.bits.length = sizeof(ib)/4 - 2;
+ ib.header.bits.index_format = get_index_type(brw->ib.size);
+ ib.header.bits.cut_index_enable = 0;
+
+ BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ OUT_BATCH( ib.header.dword );
+ OUT_RELOC(brw->ib.bo,
+ BRW_USAGE_VERTEX,
+ brw->ib.offset);
+ OUT_RELOC(brw->ib.bo,
+ BRW_USAGE_VERTEX,
+ brw->ib.offset + brw->ib.size - 1);
+ OUT_BATCH( 0 );
+ ADVANCE_BATCH();
+ }
+
+ return 0;
+}
+
+const struct brw_tracked_state brw_index_buffer = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER,
+ .cache = 0,
+ },
+ .emit = brw_emit_index_buffer,
+};
diff --git a/src/gallium/drivers/i965/brw_eu.c b/src/gallium/drivers/i965/brw_eu.c
new file mode 100644
index 00000000000..a8fcb5f97eb
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_eu.c
@@ -0,0 +1,262 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_memory.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_eu.h"
+
+
+
+/* How does predicate control work when execution_size != 8? Do I
+ * need to test/set for 0xffff when execution_size is 16?
+ */
+void brw_set_predicate_control_flag_value( struct brw_compile *p, GLuint value )
+{
+ p->current->header.predicate_control = BRW_PREDICATE_NONE;
+
+ if (value != 0xff) {
+ if (value != p->flag_value) {
+ brw_push_insn_state(p);
+ brw_MOV(p, brw_flag_reg(), brw_imm_uw(value));
+ p->flag_value = value;
+ brw_pop_insn_state(p);
+ }
+
+ p->current->header.predicate_control = BRW_PREDICATE_NORMAL;
+ }
+}
+
+void brw_set_predicate_control( struct brw_compile *p, GLuint pc )
+{
+ p->current->header.predicate_control = pc;
+}
+
+void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional )
+{
+ p->current->header.destreg__conditionalmod = conditional;
+}
+
+void brw_set_access_mode( struct brw_compile *p, GLuint access_mode )
+{
+ p->current->header.access_mode = access_mode;
+}
+
+void brw_set_compression_control( struct brw_compile *p, GLboolean compression_control )
+{
+ p->current->header.compression_control = compression_control;
+}
+
+void brw_set_mask_control( struct brw_compile *p, GLuint value )
+{
+ p->current->header.mask_control = value;
+}
+
+void brw_set_saturate( struct brw_compile *p, GLuint value )
+{
+ p->current->header.saturate = value;
+}
+
+void brw_push_insn_state( struct brw_compile *p )
+{
+ assert(p->current != &p->stack[BRW_EU_MAX_INSN_STACK-1]);
+ memcpy(p->current+1, p->current, sizeof(struct brw_instruction));
+ p->current++;
+}
+
+void brw_pop_insn_state( struct brw_compile *p )
+{
+ assert(p->current != p->stack);
+ p->current--;
+}
+
+
+/***********************************************************************
+ */
+void brw_init_compile( struct brw_context *brw, struct brw_compile *p )
+{
+ p->brw = brw;
+ p->nr_insn = 0;
+ p->current = p->stack;
+ memset(p->current, 0, sizeof(p->current[0]));
+
+ /* Some defaults?
+ */
+ brw_set_mask_control(p, BRW_MASK_ENABLE); /* what does this do? */
+ brw_set_saturate(p, 0);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_predicate_control_flag_value(p, 0xff);
+}
+
+
+enum pipe_error brw_get_program( struct brw_compile *p,
+ const GLuint **data,
+ GLuint *sz )
+{
+ GLuint i;
+
+ for (i = 0; i < 8; i++)
+ brw_NOP(p);
+
+ /* Is the generated program malformed for some reason?
+ */
+ if (p->error)
+ return PIPE_ERROR_BAD_INPUT;
+
+ *sz = p->nr_insn * sizeof(struct brw_instruction);
+ *data = (const GLuint *)p->store;
+ return PIPE_OK;
+}
+
+
+
+/**
+ * Subroutine calls require special attention.
+ * Mesa instructions may be expanded into multiple hardware instructions
+ * so the prog_instruction::BranchTarget field can't be used as an index
+ * into the hardware instructions.
+ *
+ * The BranchTarget field isn't needed, however. Mesa's GLSL compiler
+ * emits CAL and BGNSUB instructions with labels that can be used to map
+ * subroutine calls to actual subroutine code blocks.
+ *
+ * The structures and function here implement patching of CAL instructions
+ * so they jump to the right subroutine code...
+ */
+
+
+/**
+ * For each OPCODE_BGNSUB we create one of these.
+ */
+struct brw_eu_label
+{
+ GLuint label; /**< the label number */
+ GLuint position; /**< the position of the brw instruction for this label */
+ struct brw_eu_label *next; /**< next in linked list */
+};
+
+
+/**
+ * For each OPCODE_CAL we create one of these.
+ */
+struct brw_eu_call
+{
+ GLuint call_inst_pos; /**< location of the CAL instruction */
+ GLuint label;
+ struct brw_eu_call *next; /**< next in linked list */
+};
+
+
+/**
+ * Called for each OPCODE_BGNSUB.
+ */
+void
+brw_save_label(struct brw_compile *c, unsigned l, GLuint position)
+{
+ struct brw_eu_label *label = CALLOC_STRUCT(brw_eu_label);
+ label->label = l;
+ label->position = position;
+ label->next = c->first_label;
+ c->first_label = label;
+}
+
+
+/**
+ * Called for each OPCODE_CAL.
+ */
+void
+brw_save_call(struct brw_compile *c, GLuint label, GLuint call_pos)
+{
+ struct brw_eu_call *call = CALLOC_STRUCT(brw_eu_call);
+ call->call_inst_pos = call_pos;
+ call->label = label;
+ call->next = c->first_call;
+ c->first_call = call;
+}
+
+
+/**
+ * Lookup a label, return label's position/offset.
+ */
+static GLuint
+brw_lookup_label(struct brw_compile *c, unsigned l)
+{
+ const struct brw_eu_label *label;
+ for (label = c->first_label; label; label = label->next) {
+ if (l == label->label) {
+ return label->position;
+ }
+ }
+ abort(); /* should never happen */
+ return ~0;
+}
+
+
+/**
+ * When we're done generating code, this function is called to resolve
+ * subroutine calls.
+ */
+void
+brw_resolve_cals(struct brw_compile *c)
+{
+ const struct brw_eu_call *call;
+
+ for (call = c->first_call; call; call = call->next) {
+ const GLuint sub_loc = brw_lookup_label(c, call->label);
+ struct brw_instruction *brw_call_inst = &c->store[call->call_inst_pos];
+ struct brw_instruction *brw_sub_inst = &c->store[sub_loc];
+ GLint offset = brw_sub_inst - brw_call_inst;
+
+ /* patch brw_inst1 to point to brw_inst2 */
+ brw_set_src1(brw_call_inst, brw_imm_d(offset * 16));
+ }
+
+ /* free linked list of calls */
+ {
+ struct brw_eu_call *call, *next;
+ for (call = c->first_call; call; call = next) {
+ next = call->next;
+ FREE(call);
+ }
+ c->first_call = NULL;
+ }
+
+ /* free linked list of labels */
+ {
+ struct brw_eu_label *label, *next;
+ for (label = c->first_label; label; label = next) {
+ next = label->next;
+ FREE(label);
+ }
+ c->first_label = NULL;
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_eu.h b/src/gallium/drivers/i965/brw_eu.h
new file mode 100644
index 00000000000..af509b2e5f4
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_eu.h
@@ -0,0 +1,992 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef BRW_EU_H
+#define BRW_EU_H
+
+#include "util/u_debug.h"
+#include "pipe/p_defines.h"
+
+#include "brw_structs.h"
+#include "brw_defines.h"
+
+#define BRW_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<2) | ((c)<<4) | ((d)<<6))
+#define BRW_GET_SWZ(swz, idx) (((swz) >> ((idx)*2)) & 0x3)
+
+#define BRW_SWIZZLE_NOOP BRW_SWIZZLE4(0,1,2,3)
+#define BRW_SWIZZLE_XYZW BRW_SWIZZLE4(0,1,2,3)
+#define BRW_SWIZZLE_XXXX BRW_SWIZZLE4(0,0,0,0)
+#define BRW_SWIZZLE_XYXY BRW_SWIZZLE4(0,1,0,1)
+
+#define BRW_WRITEMASK_NONE 0x00
+#define BRW_WRITEMASK_X 0x01
+#define BRW_WRITEMASK_Y 0x02
+#define BRW_WRITEMASK_XY 0x03
+#define BRW_WRITEMASK_Z 0x04
+#define BRW_WRITEMASK_XZ 0x05
+#define BRW_WRITEMASK_YZ 0x06
+#define BRW_WRITEMASK_XYZ 0x07
+#define BRW_WRITEMASK_W 0x08
+#define BRW_WRITEMASK_XW 0x09
+#define BRW_WRITEMASK_YW 0x0A
+#define BRW_WRITEMASK_XYW 0x0B
+#define BRW_WRITEMASK_ZW 0x0C
+#define BRW_WRITEMASK_XZW 0x0D
+#define BRW_WRITEMASK_YZW 0x0E
+#define BRW_WRITEMASK_XYZW 0x0F
+
+
+#define REG_SIZE (8*4)
+
+
+/* These aren't hardware structs, just something useful for us to pass around:
+ *
+ * Align1 operation has a lot of control over input ranges. Used in
+ * WM programs to implement shaders decomposed into "channel serial"
+ * or "structure of array" form:
+ */
+struct brw_reg
+{
+ GLuint type:4;
+ GLuint file:2;
+ GLuint nr:8;
+ GLuint subnr:5; /* :1 in align16 */
+ GLuint negate:1; /* source only */
+ GLuint abs:1; /* source only */
+ GLuint vstride:4; /* source only */
+ GLuint width:3; /* src only, align1 only */
+ GLuint hstride:2; /* align1 only */
+ GLuint address_mode:1; /* relative addressing, hopefully! */
+ GLuint pad0:1;
+
+ union {
+ struct {
+ GLuint swizzle:8; /* src only, align16 only */
+ GLuint writemask:4; /* dest only, align16 only */
+ GLint indirect_offset:10; /* relative addressing offset */
+ GLuint pad1:10; /* two dwords total */
+ } bits;
+
+ GLfloat f;
+ GLint d;
+ GLuint ud;
+ } dw1;
+};
+
+
+struct brw_indirect {
+ GLuint addr_subnr:4;
+ GLint addr_offset:10;
+ GLuint pad:18;
+};
+
+
+struct brw_eu_label;
+struct brw_eu_call;
+
+
+
+#define BRW_EU_MAX_INSN_STACK 5
+#define BRW_EU_MAX_INSN 10000
+
+struct brw_compile {
+ struct brw_instruction store[BRW_EU_MAX_INSN];
+ GLuint nr_insn;
+
+ /* Allow clients to push/pop instruction state:
+ */
+ struct brw_instruction stack[BRW_EU_MAX_INSN_STACK];
+ struct brw_instruction *current;
+
+ GLuint flag_value;
+ GLboolean single_program_flow;
+ struct brw_context *brw;
+
+ struct brw_eu_label *first_label; /**< linked list of labels */
+ struct brw_eu_call *first_call; /**< linked list of CALs */
+
+ boolean error;
+};
+
+
+void
+brw_save_label(struct brw_compile *c, unsigned label, GLuint position);
+
+void
+brw_save_call(struct brw_compile *c, unsigned label, GLuint call_pos);
+
+void
+brw_resolve_cals(struct brw_compile *c);
+
+
+
+static INLINE int type_sz( GLuint type )
+{
+ switch( type ) {
+ case BRW_REGISTER_TYPE_UD:
+ case BRW_REGISTER_TYPE_D:
+ case BRW_REGISTER_TYPE_F:
+ return 4;
+ case BRW_REGISTER_TYPE_HF:
+ case BRW_REGISTER_TYPE_UW:
+ case BRW_REGISTER_TYPE_W:
+ return 2;
+ case BRW_REGISTER_TYPE_UB:
+ case BRW_REGISTER_TYPE_B:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+/**
+ * Construct a brw_reg.
+ * \param file one of the BRW_x_REGISTER_FILE values
+ * \param nr register number/index
+ * \param subnr register sub number
+ * \param type one of BRW_REGISTER_TYPE_x
+ * \param vstride one of BRW_VERTICAL_STRIDE_x
+ * \param width one of BRW_WIDTH_x
+ * \param hstride one of BRW_HORIZONTAL_STRIDE_x
+ * \param swizzle one of BRW_SWIZZLE_x
+ * \param writemask BRW_WRITEMASK_X/Y/Z/W bitfield
+ */
+static INLINE struct brw_reg brw_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr,
+ GLuint type,
+ GLuint vstride,
+ GLuint width,
+ GLuint hstride,
+ GLuint swizzle,
+ GLuint writemask )
+{
+ struct brw_reg reg;
+ if (type == BRW_GENERAL_REGISTER_FILE)
+ assert(nr < BRW_MAX_GRF);
+ else if (type == BRW_MESSAGE_REGISTER_FILE)
+ assert(nr < BRW_MAX_MRF);
+ else if (type == BRW_ARCHITECTURE_REGISTER_FILE)
+ assert(nr <= BRW_ARF_IP);
+
+ reg.type = type;
+ reg.file = file;
+ reg.nr = nr;
+ reg.subnr = subnr * type_sz(type);
+ reg.negate = 0;
+ reg.abs = 0;
+ reg.vstride = vstride;
+ reg.width = width;
+ reg.hstride = hstride;
+ reg.address_mode = BRW_ADDRESS_DIRECT;
+ reg.pad0 = 0;
+
+ /* Could do better: If the reg is r5.3<0;1,0>, we probably want to
+ * set swizzle and writemask to W, as the lower bits of subnr will
+ * be lost when converted to align16. This is probably too much to
+ * keep track of as you'd want it adjusted by suboffset(), etc.
+ * Perhaps fix up when converting to align16?
+ */
+ reg.dw1.bits.swizzle = swizzle;
+ reg.dw1.bits.writemask = writemask;
+ reg.dw1.bits.indirect_offset = 0;
+ reg.dw1.bits.pad1 = 0;
+ return reg;
+}
+
+/** Construct float[16] register */
+static INLINE struct brw_reg brw_vec16_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return brw_reg(file,
+ nr,
+ subnr,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_16,
+ BRW_WIDTH_16,
+ BRW_HORIZONTAL_STRIDE_1,
+ BRW_SWIZZLE_XYZW,
+ BRW_WRITEMASK_XYZW);
+}
+
+/** Construct float[8] register */
+static INLINE struct brw_reg brw_vec8_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return brw_reg(file,
+ nr,
+ subnr,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_8,
+ BRW_WIDTH_8,
+ BRW_HORIZONTAL_STRIDE_1,
+ BRW_SWIZZLE_XYZW,
+ BRW_WRITEMASK_XYZW);
+}
+
+/** Construct float[4] register */
+static INLINE struct brw_reg brw_vec4_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return brw_reg(file,
+ nr,
+ subnr,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_4,
+ BRW_WIDTH_4,
+ BRW_HORIZONTAL_STRIDE_1,
+ BRW_SWIZZLE_XYZW,
+ BRW_WRITEMASK_XYZW);
+}
+
+/** Construct float[2] register */
+static INLINE struct brw_reg brw_vec2_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return brw_reg(file,
+ nr,
+ subnr,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_2,
+ BRW_WIDTH_2,
+ BRW_HORIZONTAL_STRIDE_1,
+ BRW_SWIZZLE_XYXY,
+ BRW_WRITEMASK_XY);
+}
+
+/** Construct float[1] register */
+static INLINE struct brw_reg brw_vec1_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return brw_reg(file,
+ nr,
+ subnr,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_0,
+ BRW_WIDTH_1,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XXXX,
+ BRW_WRITEMASK_X);
+}
+
+
+static INLINE struct brw_reg retype( struct brw_reg reg,
+ GLuint type )
+{
+ reg.type = type;
+ return reg;
+}
+
+static INLINE struct brw_reg suboffset( struct brw_reg reg,
+ GLuint delta )
+{
+ reg.subnr += delta * type_sz(reg.type);
+ return reg;
+}
+
+
+static INLINE struct brw_reg offset( struct brw_reg reg,
+ GLuint delta )
+{
+ reg.nr += delta;
+ return reg;
+}
+
+
+static INLINE struct brw_reg byte_offset( struct brw_reg reg,
+ GLuint bytes )
+{
+ GLuint newoffset = reg.nr * REG_SIZE + reg.subnr + bytes;
+ reg.nr = newoffset / REG_SIZE;
+ reg.subnr = newoffset % REG_SIZE;
+ return reg;
+}
+
+
+/** Construct unsigned word[16] register */
+static INLINE struct brw_reg brw_uw16_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return suboffset(retype(brw_vec16_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
+}
+
+/** Construct unsigned word[8] register */
+static INLINE struct brw_reg brw_uw8_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return suboffset(retype(brw_vec8_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
+}
+
+/** Construct unsigned word[1] register */
+static INLINE struct brw_reg brw_uw1_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return suboffset(retype(brw_vec1_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
+}
+
+static INLINE struct brw_reg brw_imm_reg( GLuint type )
+{
+ return brw_reg( BRW_IMMEDIATE_VALUE,
+ 0,
+ 0,
+ type,
+ BRW_VERTICAL_STRIDE_0,
+ BRW_WIDTH_1,
+ BRW_HORIZONTAL_STRIDE_0,
+ 0,
+ 0);
+}
+
+/** Construct float immediate register */
+static INLINE struct brw_reg brw_imm_f( GLfloat f )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_F);
+ imm.dw1.f = f;
+ return imm;
+}
+
+/** Construct integer immediate register */
+static INLINE struct brw_reg brw_imm_d( GLint d )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_D);
+ imm.dw1.d = d;
+ return imm;
+}
+
+/** Construct uint immediate register */
+static INLINE struct brw_reg brw_imm_ud( GLuint ud )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UD);
+ imm.dw1.ud = ud;
+ return imm;
+}
+
+/** Construct ushort immediate register */
+static INLINE struct brw_reg brw_imm_uw( GLushort uw )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UW);
+ imm.dw1.ud = uw | (uw << 16);
+ return imm;
+}
+
+/** Construct short immediate register */
+static INLINE struct brw_reg brw_imm_w( GLshort w )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_W);
+ imm.dw1.d = w | (w << 16);
+ return imm;
+}
+
+/* brw_imm_b and brw_imm_ub aren't supported by hardware - the type
+ * numbers alias with _V and _VF below:
+ */
+
+/** Construct vector of eight signed half-byte values */
+static INLINE struct brw_reg brw_imm_v( GLuint v )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_V);
+ imm.vstride = BRW_VERTICAL_STRIDE_0;
+ imm.width = BRW_WIDTH_8;
+ imm.hstride = BRW_HORIZONTAL_STRIDE_1;
+ imm.dw1.ud = v;
+ return imm;
+}
+
+/** Construct vector of four 8-bit float values */
+static INLINE struct brw_reg brw_imm_vf( GLuint v )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF);
+ imm.vstride = BRW_VERTICAL_STRIDE_0;
+ imm.width = BRW_WIDTH_4;
+ imm.hstride = BRW_HORIZONTAL_STRIDE_1;
+ imm.dw1.ud = v;
+ return imm;
+}
+
+#define VF_ZERO 0x0
+#define VF_ONE 0x30
+#define VF_NEG (1<<7)
+
+static INLINE struct brw_reg brw_imm_vf4( GLuint v0,
+ GLuint v1,
+ GLuint v2,
+ GLuint v3)
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF);
+ imm.vstride = BRW_VERTICAL_STRIDE_0;
+ imm.width = BRW_WIDTH_4;
+ imm.hstride = BRW_HORIZONTAL_STRIDE_1;
+ imm.dw1.ud = ((v0 << 0) |
+ (v1 << 8) |
+ (v2 << 16) |
+ (v3 << 24));
+ return imm;
+}
+
+
+static INLINE struct brw_reg brw_address( struct brw_reg reg )
+{
+ return brw_imm_uw(reg.nr * REG_SIZE + reg.subnr);
+}
+
+/** Construct float[1] general-purpose register */
+static INLINE struct brw_reg brw_vec1_grf( GLuint nr, GLuint subnr )
+{
+ return brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+/** Construct float[2] general-purpose register */
+static INLINE struct brw_reg brw_vec2_grf( GLuint nr, GLuint subnr )
+{
+ return brw_vec2_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+/** Construct float[4] general-purpose register */
+static INLINE struct brw_reg brw_vec4_grf( GLuint nr, GLuint subnr )
+{
+ return brw_vec4_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+/** Construct float[8] general-purpose register */
+static INLINE struct brw_reg brw_vec8_grf( GLuint nr, GLuint subnr )
+{
+ return brw_vec8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+
+static INLINE struct brw_reg brw_uw8_grf( GLuint nr, GLuint subnr )
+{
+ return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+static INLINE struct brw_reg brw_uw16_grf( GLuint nr, GLuint subnr )
+{
+ return brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+
+/** Construct null register (usually used for setting condition codes) */
+static INLINE struct brw_reg brw_null_reg( void )
+{
+ return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_NULL,
+ 0);
+}
+
+static INLINE struct brw_reg brw_address_reg( GLuint subnr )
+{
+ return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_ADDRESS,
+ subnr);
+}
+
+/* If/else instructions break in align16 mode if writemask & swizzle
+ * aren't xyzw. This goes against the convention for other scalar
+ * regs:
+ */
+static INLINE struct brw_reg brw_ip_reg( void )
+{
+ return brw_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_IP,
+ 0,
+ BRW_REGISTER_TYPE_UD,
+ BRW_VERTICAL_STRIDE_4, /* ? */
+ BRW_WIDTH_1,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, /* NOTE! */
+ BRW_WRITEMASK_XYZW); /* NOTE! */
+}
+
+static INLINE struct brw_reg brw_acc_reg( void )
+{
+ return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_ACCUMULATOR,
+ 0);
+}
+
+
+static INLINE struct brw_reg brw_flag_reg( void )
+{
+ return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_FLAG,
+ 0);
+}
+
+
+static INLINE struct brw_reg brw_mask_reg( GLuint subnr )
+{
+ return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_MASK,
+ subnr);
+}
+
+static INLINE struct brw_reg brw_message_reg( GLuint nr )
+{
+ assert(nr < BRW_MAX_MRF);
+ return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE,
+ nr,
+ 0);
+}
+
+
+
+
+/* This is almost always called with a numeric constant argument, so
+ * make things easy to evaluate at compile time:
+ */
+static INLINE GLuint cvt( GLuint val )
+{
+ switch (val) {
+ case 0: return 0;
+ case 1: return 1;
+ case 2: return 2;
+ case 4: return 3;
+ case 8: return 4;
+ case 16: return 5;
+ case 32: return 6;
+ }
+ return 0;
+}
+
+static INLINE struct brw_reg stride( struct brw_reg reg,
+ GLuint vstride,
+ GLuint width,
+ GLuint hstride )
+{
+ reg.vstride = cvt(vstride);
+ reg.width = cvt(width) - 1;
+ reg.hstride = cvt(hstride);
+ return reg;
+}
+
+
+static INLINE struct brw_reg vec16( struct brw_reg reg )
+{
+ return stride(reg, 16,16,1);
+}
+
+static INLINE struct brw_reg vec8( struct brw_reg reg )
+{
+ return stride(reg, 8,8,1);
+}
+
+static INLINE struct brw_reg vec4( struct brw_reg reg )
+{
+ return stride(reg, 4,4,1);
+}
+
+static INLINE struct brw_reg vec2( struct brw_reg reg )
+{
+ return stride(reg, 2,2,1);
+}
+
+static INLINE struct brw_reg vec1( struct brw_reg reg )
+{
+ return stride(reg, 0,1,0);
+}
+
+
+static INLINE struct brw_reg get_element( struct brw_reg reg, GLuint elt )
+{
+ return vec1(suboffset(reg, elt));
+}
+
+static INLINE struct brw_reg get_element_ud( struct brw_reg reg, GLuint elt )
+{
+ return vec1(suboffset(retype(reg, BRW_REGISTER_TYPE_UD), elt));
+}
+
+
+static INLINE struct brw_reg brw_swizzle( struct brw_reg reg,
+ GLuint x,
+ GLuint y,
+ GLuint z,
+ GLuint w)
+{
+ reg.dw1.bits.swizzle = BRW_SWIZZLE4(BRW_GET_SWZ(reg.dw1.bits.swizzle, x),
+ BRW_GET_SWZ(reg.dw1.bits.swizzle, y),
+ BRW_GET_SWZ(reg.dw1.bits.swizzle, z),
+ BRW_GET_SWZ(reg.dw1.bits.swizzle, w));
+ return reg;
+}
+
+
+static INLINE struct brw_reg brw_swizzle1( struct brw_reg reg,
+ GLuint x )
+{
+ return brw_swizzle(reg, x, x, x, x);
+}
+
+static INLINE struct brw_reg brw_writemask( struct brw_reg reg,
+ GLuint mask )
+{
+ reg.dw1.bits.writemask &= mask;
+ return reg;
+}
+
+static INLINE struct brw_reg brw_set_writemask( struct brw_reg reg,
+ GLuint mask )
+{
+ reg.dw1.bits.writemask = mask;
+ return reg;
+}
+
+static INLINE struct brw_reg negate( struct brw_reg reg )
+{
+ reg.negate ^= 1;
+ return reg;
+}
+
+static INLINE struct brw_reg brw_abs( struct brw_reg reg )
+{
+ reg.abs = 1;
+ return reg;
+}
+
+/***********************************************************************
+ */
+static INLINE struct brw_reg brw_vec4_indirect( GLuint subnr,
+ GLint offset )
+{
+ struct brw_reg reg = brw_vec4_grf(0, 0);
+ reg.subnr = subnr;
+ reg.address_mode = BRW_ADDRESS_REGISTER_INDIRECT_REGISTER;
+ reg.dw1.bits.indirect_offset = offset;
+ return reg;
+}
+
+static INLINE struct brw_reg brw_vec1_indirect( GLuint subnr,
+ GLint offset )
+{
+ struct brw_reg reg = brw_vec1_grf(0, 0);
+ reg.subnr = subnr;
+ reg.address_mode = BRW_ADDRESS_REGISTER_INDIRECT_REGISTER;
+ reg.dw1.bits.indirect_offset = offset;
+ return reg;
+}
+
+static INLINE struct brw_reg deref_4f(struct brw_indirect ptr, GLint offset)
+{
+ return brw_vec4_indirect(ptr.addr_subnr, ptr.addr_offset + offset);
+}
+
+static INLINE struct brw_reg deref_1f(struct brw_indirect ptr, GLint offset)
+{
+ return brw_vec1_indirect(ptr.addr_subnr, ptr.addr_offset + offset);
+}
+
+static INLINE struct brw_reg deref_4b(struct brw_indirect ptr, GLint offset)
+{
+ return retype(deref_4f(ptr, offset), BRW_REGISTER_TYPE_B);
+}
+
+static INLINE struct brw_reg deref_1uw(struct brw_indirect ptr, GLint offset)
+{
+ return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UW);
+}
+
+static INLINE struct brw_reg deref_1d(struct brw_indirect ptr, GLint offset)
+{
+ return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_D);
+}
+
+static INLINE struct brw_reg deref_1ud(struct brw_indirect ptr, GLint offset)
+{
+ return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UD);
+}
+
+static INLINE struct brw_reg get_addr_reg(struct brw_indirect ptr)
+{
+ return brw_address_reg(ptr.addr_subnr);
+}
+
+static INLINE struct brw_indirect brw_indirect_offset( struct brw_indirect ptr, GLint offset )
+{
+ ptr.addr_offset += offset;
+ return ptr;
+}
+
+static INLINE struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offset )
+{
+ struct brw_indirect ptr;
+ ptr.addr_subnr = addr_subnr;
+ ptr.addr_offset = offset;
+ ptr.pad = 0;
+ return ptr;
+}
+
+/** Do two brw_regs refer to the same register? */
+static INLINE GLboolean
+brw_same_reg(struct brw_reg r1, struct brw_reg r2)
+{
+ return r1.file == r2.file && r1.nr == r2.nr;
+}
+
+static INLINE struct brw_instruction *current_insn( struct brw_compile *p)
+{
+ return &p->store[p->nr_insn];
+}
+
+void brw_pop_insn_state( struct brw_compile *p );
+void brw_push_insn_state( struct brw_compile *p );
+void brw_set_mask_control( struct brw_compile *p, GLuint value );
+void brw_set_saturate( struct brw_compile *p, GLuint value );
+void brw_set_access_mode( struct brw_compile *p, GLuint access_mode );
+void brw_set_compression_control( struct brw_compile *p, GLboolean control );
+void brw_set_predicate_control_flag_value( struct brw_compile *p, GLuint value );
+void brw_set_predicate_control( struct brw_compile *p, GLuint pc );
+void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional );
+
+void brw_init_compile( struct brw_context *, struct brw_compile *p );
+
+enum pipe_error brw_get_program( struct brw_compile *p,
+ const GLuint **program,
+ GLuint *sz );
+
+
+/* Helpers for regular instructions:
+ */
+#define ALU1(OP) \
+struct brw_instruction *brw_##OP(struct brw_compile *p, \
+ struct brw_reg dest, \
+ struct brw_reg src0);
+
+#define ALU2(OP) \
+struct brw_instruction *brw_##OP(struct brw_compile *p, \
+ struct brw_reg dest, \
+ struct brw_reg src0, \
+ struct brw_reg src1);
+
+ALU1(MOV)
+ALU2(SEL)
+ALU1(NOT)
+ALU2(AND)
+ALU2(OR)
+ALU2(XOR)
+ALU2(SHR)
+ALU2(SHL)
+ALU2(RSR)
+ALU2(RSL)
+ALU2(ASR)
+ALU2(JMPI)
+ALU2(ADD)
+ALU2(MUL)
+ALU1(FRC)
+ALU1(RNDD)
+ALU1(RNDZ)
+ALU2(MAC)
+ALU2(MACH)
+ALU1(LZD)
+ALU2(DP4)
+ALU2(DPH)
+ALU2(DP3)
+ALU2(DP2)
+ALU2(LINE)
+
+#undef ALU1
+#undef ALU2
+
+
+
+/* Helpers for SEND instruction:
+ */
+void brw_urb_WRITE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot,
+ GLboolean writes_complete,
+ GLuint offset,
+ GLuint swizzle);
+
+void brw_ff_sync(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot,
+ GLboolean writes_complete,
+ GLuint offset,
+ GLuint swizzle);
+
+void brw_fb_WRITE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLuint binding_table_index,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot);
+
+void brw_SAMPLE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLuint binding_table_index,
+ GLuint sampler,
+ GLuint writemask,
+ GLuint msg_type,
+ GLuint response_length,
+ GLuint msg_length,
+ GLboolean eot,
+ GLuint header_present,
+ GLuint simd_mode);
+
+void brw_math_16( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint function,
+ GLuint saturate,
+ GLuint msg_reg_nr,
+ struct brw_reg src,
+ GLuint precision );
+
+void brw_math( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint function,
+ GLuint saturate,
+ GLuint msg_reg_nr,
+ struct brw_reg src,
+ GLuint data_type,
+ GLuint precision );
+
+void brw_dp_READ_16( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint scratch_offset );
+
+void brw_dp_READ_4( struct brw_compile *p,
+ struct brw_reg dest,
+ GLboolean relAddr,
+ GLuint location,
+ GLuint bind_table_index );
+
+void brw_dp_READ_4_vs( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint oword,
+ GLboolean relAddr,
+ struct brw_reg addrReg,
+ GLuint location,
+ GLuint bind_table_index );
+
+void brw_dp_WRITE_16( struct brw_compile *p,
+ struct brw_reg src,
+ GLuint scratch_offset );
+
+/* If/else/endif. Works by manipulating the execution flags on each
+ * channel.
+ */
+struct brw_instruction *brw_IF(struct brw_compile *p,
+ GLuint execute_size);
+
+struct brw_instruction *brw_ELSE(struct brw_compile *p,
+ struct brw_instruction *if_insn);
+
+void brw_ENDIF(struct brw_compile *p,
+ struct brw_instruction *if_or_else_insn);
+
+
+/* DO/WHILE loops:
+ */
+struct brw_instruction *brw_DO(struct brw_compile *p,
+ GLuint execute_size);
+
+struct brw_instruction *brw_WHILE(struct brw_compile *p,
+ struct brw_instruction *patch_insn);
+
+struct brw_instruction *brw_BREAK(struct brw_compile *p);
+struct brw_instruction *brw_CONT(struct brw_compile *p);
+/* Forward jumps:
+ */
+void brw_land_fwd_jump(struct brw_compile *p,
+ struct brw_instruction *jmp_insn);
+
+
+
+void brw_NOP(struct brw_compile *p);
+
+/* Special case: there is never a destination, execution size will be
+ * taken from src0:
+ */
+void brw_CMP(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint conditional,
+ struct brw_reg src0,
+ struct brw_reg src1);
+
+void brw_print_reg( struct brw_reg reg );
+
+
+/***********************************************************************
+ * brw_eu_util.c:
+ */
+
+void brw_copy_indirect_to_indirect(struct brw_compile *p,
+ struct brw_indirect dst_ptr,
+ struct brw_indirect src_ptr,
+ GLuint count);
+
+void brw_copy_from_indirect(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_indirect ptr,
+ GLuint count);
+
+void brw_copy4(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src,
+ GLuint count);
+
+void brw_copy8(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src,
+ GLuint count);
+
+void brw_math_invert( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src);
+
+void brw_set_src1( struct brw_instruction *insn,
+ struct brw_reg reg );
+#endif
diff --git a/src/gallium/drivers/i965/brw_eu_debug.c b/src/gallium/drivers/i965/brw_eu_debug.c
new file mode 100644
index 00000000000..5989f5a04ee
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_eu_debug.c
@@ -0,0 +1,94 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_debug.h"
+
+#include "brw_eu.h"
+
+void brw_print_reg( struct brw_reg hwreg )
+{
+ static const char *file[] = {
+ "arf",
+ "grf",
+ "msg",
+ "imm"
+ };
+
+ static const char *type[] = {
+ "ud",
+ "d",
+ "uw",
+ "w",
+ "ub",
+ "vf",
+ "hf",
+ "f"
+ };
+
+ debug_printf("%s%s",
+ hwreg.abs ? "abs/" : "",
+ hwreg.negate ? "-" : "");
+
+ if (hwreg.file == BRW_GENERAL_REGISTER_FILE &&
+ hwreg.nr % 2 == 0 &&
+ hwreg.subnr == 0 &&
+ hwreg.vstride == BRW_VERTICAL_STRIDE_8 &&
+ hwreg.width == BRW_WIDTH_8 &&
+ hwreg.hstride == BRW_HORIZONTAL_STRIDE_1 &&
+ hwreg.type == BRW_REGISTER_TYPE_F) {
+ /* vector register */
+ debug_printf("vec%d", hwreg.nr);
+ }
+ else if (hwreg.file == BRW_GENERAL_REGISTER_FILE &&
+ hwreg.vstride == BRW_VERTICAL_STRIDE_0 &&
+ hwreg.width == BRW_WIDTH_1 &&
+ hwreg.hstride == BRW_HORIZONTAL_STRIDE_0 &&
+ hwreg.type == BRW_REGISTER_TYPE_F) {
+ /* "scalar" register */
+ debug_printf("scl%d.%d", hwreg.nr, hwreg.subnr / 4);
+ }
+ else if (hwreg.file == BRW_IMMEDIATE_VALUE) {
+ debug_printf("imm %f", hwreg.dw1.f);
+ }
+ else {
+ debug_printf("%s%d.%d<%d;%d,%d>:%s",
+ file[hwreg.file],
+ hwreg.nr,
+ hwreg.subnr / type_sz(hwreg.type),
+ hwreg.vstride ? (1<<(hwreg.vstride-1)) : 0,
+ 1<<hwreg.width,
+ hwreg.hstride ? (1<<(hwreg.hstride-1)) : 0,
+ type[hwreg.type]);
+ }
+}
+
+
+
diff --git a/src/gallium/drivers/i965/brw_eu_emit.c b/src/gallium/drivers/i965/brw_eu_emit.c
new file mode 100644
index 00000000000..00d8eaccbc4
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_eu_emit.c
@@ -0,0 +1,1433 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_debug.h"
+#include "brw_disasm.h"
+
+
+
+
+/***********************************************************************
+ * Internal helper for constructing instructions
+ */
+
+static void guess_execution_size( struct brw_instruction *insn,
+ struct brw_reg reg )
+{
+ if (reg.width == BRW_WIDTH_8 &&
+ insn->header.compression_control == BRW_COMPRESSION_COMPRESSED)
+ insn->header.execution_size = BRW_EXECUTE_16;
+ else
+ insn->header.execution_size = reg.width; /* note - definitions are compatible */
+}
+
+
+static void brw_set_dest( struct brw_instruction *insn,
+ struct brw_reg dest )
+{
+ if (dest.type != BRW_ARCHITECTURE_REGISTER_FILE)
+ assert(dest.nr < 128);
+
+ insn->bits1.da1.dest_reg_file = dest.file;
+ insn->bits1.da1.dest_reg_type = dest.type;
+ insn->bits1.da1.dest_address_mode = dest.address_mode;
+
+ if (dest.address_mode == BRW_ADDRESS_DIRECT) {
+ insn->bits1.da1.dest_reg_nr = dest.nr;
+
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ insn->bits1.da1.dest_subreg_nr = dest.subnr;
+ if (dest.hstride == BRW_HORIZONTAL_STRIDE_0)
+ dest.hstride = BRW_HORIZONTAL_STRIDE_1;
+ insn->bits1.da1.dest_horiz_stride = dest.hstride;
+ }
+ else {
+ insn->bits1.da16.dest_subreg_nr = dest.subnr / 16;
+ insn->bits1.da16.dest_writemask = dest.dw1.bits.writemask;
+ }
+ }
+ else {
+ insn->bits1.ia1.dest_subreg_nr = dest.subnr;
+
+ /* These are different sizes in align1 vs align16:
+ */
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ insn->bits1.ia1.dest_indirect_offset = dest.dw1.bits.indirect_offset;
+ if (dest.hstride == BRW_HORIZONTAL_STRIDE_0)
+ dest.hstride = BRW_HORIZONTAL_STRIDE_1;
+ insn->bits1.ia1.dest_horiz_stride = dest.hstride;
+ }
+ else {
+ insn->bits1.ia16.dest_indirect_offset = dest.dw1.bits.indirect_offset;
+ }
+ }
+
+ /* NEW: Set the execution size based on dest.width and
+ * insn->compression_control:
+ */
+ guess_execution_size(insn, dest);
+}
+
+static void brw_set_src0( struct brw_instruction *insn,
+ struct brw_reg reg )
+{
+ assert(reg.file != BRW_MESSAGE_REGISTER_FILE);
+
+ if (reg.type != BRW_ARCHITECTURE_REGISTER_FILE)
+ assert(reg.nr < 128);
+
+ insn->bits1.da1.src0_reg_file = reg.file;
+ insn->bits1.da1.src0_reg_type = reg.type;
+ insn->bits2.da1.src0_abs = reg.abs;
+ insn->bits2.da1.src0_negate = reg.negate;
+ insn->bits2.da1.src0_address_mode = reg.address_mode;
+
+ if (reg.file == BRW_IMMEDIATE_VALUE) {
+ insn->bits3.ud = reg.dw1.ud;
+
+ /* Required to set some fields in src1 as well:
+ */
+ insn->bits1.da1.src1_reg_file = 0; /* arf */
+ insn->bits1.da1.src1_reg_type = reg.type;
+ }
+ else
+ {
+ if (reg.address_mode == BRW_ADDRESS_DIRECT) {
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ insn->bits2.da1.src0_subreg_nr = reg.subnr;
+ insn->bits2.da1.src0_reg_nr = reg.nr;
+ }
+ else {
+ insn->bits2.da16.src0_subreg_nr = reg.subnr / 16;
+ insn->bits2.da16.src0_reg_nr = reg.nr;
+ }
+ }
+ else {
+ insn->bits2.ia1.src0_subreg_nr = reg.subnr;
+
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ insn->bits2.ia1.src0_indirect_offset = reg.dw1.bits.indirect_offset;
+ }
+ else {
+ insn->bits2.ia16.src0_subreg_nr = reg.dw1.bits.indirect_offset;
+ }
+ }
+
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ if (reg.width == BRW_WIDTH_1 &&
+ insn->header.execution_size == BRW_EXECUTE_1) {
+ insn->bits2.da1.src0_horiz_stride = BRW_HORIZONTAL_STRIDE_0;
+ insn->bits2.da1.src0_width = BRW_WIDTH_1;
+ insn->bits2.da1.src0_vert_stride = BRW_VERTICAL_STRIDE_0;
+ }
+ else {
+ insn->bits2.da1.src0_horiz_stride = reg.hstride;
+ insn->bits2.da1.src0_width = reg.width;
+ insn->bits2.da1.src0_vert_stride = reg.vstride;
+ }
+ }
+ else {
+ insn->bits2.da16.src0_swz_x = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_X);
+ insn->bits2.da16.src0_swz_y = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Y);
+ insn->bits2.da16.src0_swz_z = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Z);
+ insn->bits2.da16.src0_swz_w = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_W);
+
+ /* This is an oddity of the fact we're using the same
+ * descriptions for registers in align_16 as align_1:
+ */
+ if (reg.vstride == BRW_VERTICAL_STRIDE_8)
+ insn->bits2.da16.src0_vert_stride = BRW_VERTICAL_STRIDE_4;
+ else
+ insn->bits2.da16.src0_vert_stride = reg.vstride;
+ }
+ }
+}
+
+
+void brw_set_src1( struct brw_instruction *insn,
+ struct brw_reg reg )
+{
+ assert(reg.file != BRW_MESSAGE_REGISTER_FILE);
+
+ assert(reg.nr < 128);
+
+ insn->bits1.da1.src1_reg_file = reg.file;
+ insn->bits1.da1.src1_reg_type = reg.type;
+ insn->bits3.da1.src1_abs = reg.abs;
+ insn->bits3.da1.src1_negate = reg.negate;
+
+ /* Only src1 can be immediate in two-argument instructions.
+ */
+ assert(insn->bits1.da1.src0_reg_file != BRW_IMMEDIATE_VALUE);
+
+ if (reg.file == BRW_IMMEDIATE_VALUE) {
+ insn->bits3.ud = reg.dw1.ud;
+ }
+ else {
+ /* This is a hardware restriction, which may or may not be lifted
+ * in the future:
+ */
+ assert (reg.address_mode == BRW_ADDRESS_DIRECT);
+ /*assert (reg.file == BRW_GENERAL_REGISTER_FILE); */
+
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ insn->bits3.da1.src1_subreg_nr = reg.subnr;
+ insn->bits3.da1.src1_reg_nr = reg.nr;
+ }
+ else {
+ insn->bits3.da16.src1_subreg_nr = reg.subnr / 16;
+ insn->bits3.da16.src1_reg_nr = reg.nr;
+ }
+
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ if (reg.width == BRW_WIDTH_1 &&
+ insn->header.execution_size == BRW_EXECUTE_1) {
+ insn->bits3.da1.src1_horiz_stride = BRW_HORIZONTAL_STRIDE_0;
+ insn->bits3.da1.src1_width = BRW_WIDTH_1;
+ insn->bits3.da1.src1_vert_stride = BRW_VERTICAL_STRIDE_0;
+ }
+ else {
+ insn->bits3.da1.src1_horiz_stride = reg.hstride;
+ insn->bits3.da1.src1_width = reg.width;
+ insn->bits3.da1.src1_vert_stride = reg.vstride;
+ }
+ }
+ else {
+ insn->bits3.da16.src1_swz_x = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_X);
+ insn->bits3.da16.src1_swz_y = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Y);
+ insn->bits3.da16.src1_swz_z = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Z);
+ insn->bits3.da16.src1_swz_w = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_W);
+
+ /* This is an oddity of the fact we're using the same
+ * descriptions for registers in align_16 as align_1:
+ */
+ if (reg.vstride == BRW_VERTICAL_STRIDE_8)
+ insn->bits3.da16.src1_vert_stride = BRW_VERTICAL_STRIDE_4;
+ else
+ insn->bits3.da16.src1_vert_stride = reg.vstride;
+ }
+ }
+}
+
+
+
+static void brw_set_math_message( struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLuint msg_length,
+ GLuint response_length,
+ GLuint function,
+ GLuint integer_type,
+ GLboolean low_precision,
+ GLboolean saturate,
+ GLuint dataType )
+{
+ brw_set_src1(insn, brw_imm_d(0));
+
+ if (BRW_IS_IGDNG(brw)) {
+ insn->bits3.math_igdng.function = function;
+ insn->bits3.math_igdng.int_type = integer_type;
+ insn->bits3.math_igdng.precision = low_precision;
+ insn->bits3.math_igdng.saturate = saturate;
+ insn->bits3.math_igdng.data_type = dataType;
+ insn->bits3.math_igdng.snapshot = 0;
+ insn->bits3.math_igdng.header_present = 0;
+ insn->bits3.math_igdng.response_length = response_length;
+ insn->bits3.math_igdng.msg_length = msg_length;
+ insn->bits3.math_igdng.end_of_thread = 0;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_MATH;
+ insn->bits2.send_igdng.end_of_thread = 0;
+ } else {
+ insn->bits3.math.function = function;
+ insn->bits3.math.int_type = integer_type;
+ insn->bits3.math.precision = low_precision;
+ insn->bits3.math.saturate = saturate;
+ insn->bits3.math.data_type = dataType;
+ insn->bits3.math.response_length = response_length;
+ insn->bits3.math.msg_length = msg_length;
+ insn->bits3.math.msg_target = BRW_MESSAGE_TARGET_MATH;
+ insn->bits3.math.end_of_thread = 0;
+ }
+}
+
+
+static void brw_set_ff_sync_message( struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean end_of_thread,
+ GLboolean complete,
+ GLuint offset,
+ GLuint swizzle_control )
+{
+ brw_set_src1(insn, brw_imm_d(0));
+
+ insn->bits3.urb_igdng.opcode = 1;
+ insn->bits3.urb_igdng.offset = offset;
+ insn->bits3.urb_igdng.swizzle_control = swizzle_control;
+ insn->bits3.urb_igdng.allocate = allocate;
+ insn->bits3.urb_igdng.used = used;
+ insn->bits3.urb_igdng.complete = complete;
+ insn->bits3.urb_igdng.header_present = 1;
+ insn->bits3.urb_igdng.response_length = response_length;
+ insn->bits3.urb_igdng.msg_length = msg_length;
+ insn->bits3.urb_igdng.end_of_thread = end_of_thread;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB;
+ insn->bits2.send_igdng.end_of_thread = end_of_thread;
+}
+
+static void brw_set_urb_message( struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean end_of_thread,
+ GLboolean complete,
+ GLuint offset,
+ GLuint swizzle_control )
+{
+ brw_set_src1(insn, brw_imm_d(0));
+
+ if (BRW_IS_IGDNG(brw)) {
+ insn->bits3.urb_igdng.opcode = 0; /* ? */
+ insn->bits3.urb_igdng.offset = offset;
+ insn->bits3.urb_igdng.swizzle_control = swizzle_control;
+ insn->bits3.urb_igdng.allocate = allocate;
+ insn->bits3.urb_igdng.used = used; /* ? */
+ insn->bits3.urb_igdng.complete = complete;
+ insn->bits3.urb_igdng.header_present = 1;
+ insn->bits3.urb_igdng.response_length = response_length;
+ insn->bits3.urb_igdng.msg_length = msg_length;
+ insn->bits3.urb_igdng.end_of_thread = end_of_thread;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB;
+ insn->bits2.send_igdng.end_of_thread = end_of_thread;
+ } else {
+ insn->bits3.urb.opcode = 0; /* ? */
+ insn->bits3.urb.offset = offset;
+ insn->bits3.urb.swizzle_control = swizzle_control;
+ insn->bits3.urb.allocate = allocate;
+ insn->bits3.urb.used = used; /* ? */
+ insn->bits3.urb.complete = complete;
+ insn->bits3.urb.response_length = response_length;
+ insn->bits3.urb.msg_length = msg_length;
+ insn->bits3.urb.msg_target = BRW_MESSAGE_TARGET_URB;
+ insn->bits3.urb.end_of_thread = end_of_thread;
+ }
+}
+
+static void brw_set_dp_write_message( struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLuint binding_table_index,
+ GLuint msg_control,
+ GLuint msg_type,
+ GLuint msg_length,
+ GLuint pixel_scoreboard_clear,
+ GLuint response_length,
+ GLuint end_of_thread )
+{
+ brw_set_src1(insn, brw_imm_d(0));
+
+ if (BRW_IS_IGDNG(brw)) {
+ insn->bits3.dp_write_igdng.binding_table_index = binding_table_index;
+ insn->bits3.dp_write_igdng.msg_control = msg_control;
+ insn->bits3.dp_write_igdng.pixel_scoreboard_clear = pixel_scoreboard_clear;
+ insn->bits3.dp_write_igdng.msg_type = msg_type;
+ insn->bits3.dp_write_igdng.send_commit_msg = 0;
+ insn->bits3.dp_write_igdng.header_present = 1;
+ insn->bits3.dp_write_igdng.response_length = response_length;
+ insn->bits3.dp_write_igdng.msg_length = msg_length;
+ insn->bits3.dp_write_igdng.end_of_thread = end_of_thread;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_WRITE;
+ insn->bits2.send_igdng.end_of_thread = end_of_thread;
+ } else {
+ insn->bits3.dp_write.binding_table_index = binding_table_index;
+ insn->bits3.dp_write.msg_control = msg_control;
+ insn->bits3.dp_write.pixel_scoreboard_clear = pixel_scoreboard_clear;
+ insn->bits3.dp_write.msg_type = msg_type;
+ insn->bits3.dp_write.send_commit_msg = 0;
+ insn->bits3.dp_write.response_length = response_length;
+ insn->bits3.dp_write.msg_length = msg_length;
+ insn->bits3.dp_write.msg_target = BRW_MESSAGE_TARGET_DATAPORT_WRITE;
+ insn->bits3.dp_write.end_of_thread = end_of_thread;
+ }
+}
+
+static void brw_set_dp_read_message( struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLuint binding_table_index,
+ GLuint msg_control,
+ GLuint msg_type,
+ GLuint target_cache,
+ GLuint msg_length,
+ GLuint response_length,
+ GLuint end_of_thread )
+{
+ brw_set_src1(insn, brw_imm_d(0));
+
+ if (BRW_IS_IGDNG(brw)) {
+ insn->bits3.dp_read_igdng.binding_table_index = binding_table_index;
+ insn->bits3.dp_read_igdng.msg_control = msg_control;
+ insn->bits3.dp_read_igdng.msg_type = msg_type;
+ insn->bits3.dp_read_igdng.target_cache = target_cache;
+ insn->bits3.dp_read_igdng.header_present = 1;
+ insn->bits3.dp_read_igdng.response_length = response_length;
+ insn->bits3.dp_read_igdng.msg_length = msg_length;
+ insn->bits3.dp_read_igdng.pad1 = 0;
+ insn->bits3.dp_read_igdng.end_of_thread = end_of_thread;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_READ;
+ insn->bits2.send_igdng.end_of_thread = end_of_thread;
+ } else {
+ insn->bits3.dp_read.binding_table_index = binding_table_index; /*0:7*/
+ insn->bits3.dp_read.msg_control = msg_control; /*8:11*/
+ insn->bits3.dp_read.msg_type = msg_type; /*12:13*/
+ insn->bits3.dp_read.target_cache = target_cache; /*14:15*/
+ insn->bits3.dp_read.response_length = response_length; /*16:19*/
+ insn->bits3.dp_read.msg_length = msg_length; /*20:23*/
+ insn->bits3.dp_read.msg_target = BRW_MESSAGE_TARGET_DATAPORT_READ; /*24:27*/
+ insn->bits3.dp_read.pad1 = 0; /*28:30*/
+ insn->bits3.dp_read.end_of_thread = end_of_thread; /*31*/
+ }
+}
+
+static void brw_set_sampler_message(struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLuint binding_table_index,
+ GLuint sampler,
+ GLuint msg_type,
+ GLuint response_length,
+ GLuint msg_length,
+ GLboolean eot,
+ GLuint header_present,
+ GLuint simd_mode)
+{
+ assert(eot == 0);
+ brw_set_src1(insn, brw_imm_d(0));
+
+ if (BRW_IS_IGDNG(brw)) {
+ insn->bits3.sampler_igdng.binding_table_index = binding_table_index;
+ insn->bits3.sampler_igdng.sampler = sampler;
+ insn->bits3.sampler_igdng.msg_type = msg_type;
+ insn->bits3.sampler_igdng.simd_mode = simd_mode;
+ insn->bits3.sampler_igdng.header_present = header_present;
+ insn->bits3.sampler_igdng.response_length = response_length;
+ insn->bits3.sampler_igdng.msg_length = msg_length;
+ insn->bits3.sampler_igdng.end_of_thread = eot;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_SAMPLER;
+ insn->bits2.send_igdng.end_of_thread = eot;
+ } else if (BRW_IS_G4X(brw)) {
+ insn->bits3.sampler_g4x.binding_table_index = binding_table_index;
+ insn->bits3.sampler_g4x.sampler = sampler;
+ insn->bits3.sampler_g4x.msg_type = msg_type;
+ insn->bits3.sampler_g4x.response_length = response_length;
+ insn->bits3.sampler_g4x.msg_length = msg_length;
+ insn->bits3.sampler_g4x.end_of_thread = eot;
+ insn->bits3.sampler_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER;
+ } else {
+ insn->bits3.sampler.binding_table_index = binding_table_index;
+ insn->bits3.sampler.sampler = sampler;
+ insn->bits3.sampler.msg_type = msg_type;
+ insn->bits3.sampler.return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32;
+ insn->bits3.sampler.response_length = response_length;
+ insn->bits3.sampler.msg_length = msg_length;
+ insn->bits3.sampler.end_of_thread = eot;
+ insn->bits3.sampler.msg_target = BRW_MESSAGE_TARGET_SAMPLER;
+ }
+}
+
+
+
+static struct brw_instruction *next_insn( struct brw_compile *p,
+ GLuint opcode )
+{
+ struct brw_instruction *insn;
+
+ if (0 && (BRW_DEBUG & DEBUG_DISASSEM))
+ {
+ if (p->nr_insn)
+ brw_disasm_insn(stderr, &p->store[p->nr_insn-1]);
+ }
+
+ assert(p->nr_insn + 1 < BRW_EU_MAX_INSN);
+
+ insn = &p->store[p->nr_insn++];
+ memcpy(insn, p->current, sizeof(*insn));
+
+ /* Reset this one-shot flag:
+ */
+
+ if (p->current->header.destreg__conditionalmod) {
+ p->current->header.destreg__conditionalmod = 0;
+ p->current->header.predicate_control = BRW_PREDICATE_NORMAL;
+ }
+
+ insn->header.opcode = opcode;
+ return insn;
+}
+
+
+static struct brw_instruction *brw_alu1( struct brw_compile *p,
+ GLuint opcode,
+ struct brw_reg dest,
+ struct brw_reg src )
+{
+ struct brw_instruction *insn = next_insn(p, opcode);
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src);
+ return insn;
+}
+
+static struct brw_instruction *brw_alu2(struct brw_compile *p,
+ GLuint opcode,
+ struct brw_reg dest,
+ struct brw_reg src0,
+ struct brw_reg src1 )
+{
+ struct brw_instruction *insn = next_insn(p, opcode);
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_src1(insn, src1);
+ return insn;
+}
+
+
+/***********************************************************************
+ * Convenience routines.
+ */
+#define ALU1(OP) \
+struct brw_instruction *brw_##OP(struct brw_compile *p, \
+ struct brw_reg dest, \
+ struct brw_reg src0) \
+{ \
+ return brw_alu1(p, BRW_OPCODE_##OP, dest, src0); \
+}
+
+#define ALU2(OP) \
+struct brw_instruction *brw_##OP(struct brw_compile *p, \
+ struct brw_reg dest, \
+ struct brw_reg src0, \
+ struct brw_reg src1) \
+{ \
+ return brw_alu2(p, BRW_OPCODE_##OP, dest, src0, src1); \
+}
+
+
+ALU1(MOV)
+ALU2(SEL)
+ALU1(NOT)
+ALU2(AND)
+ALU2(OR)
+ALU2(XOR)
+ALU2(SHR)
+ALU2(SHL)
+ALU2(RSR)
+ALU2(RSL)
+ALU2(ASR)
+ALU2(ADD)
+ALU2(MUL)
+ALU1(FRC)
+ALU1(RNDD)
+ALU1(RNDZ)
+ALU2(MAC)
+ALU2(MACH)
+ALU1(LZD)
+ALU2(DP4)
+ALU2(DPH)
+ALU2(DP3)
+ALU2(DP2)
+ALU2(LINE)
+
+
+
+
+void brw_NOP(struct brw_compile *p)
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_NOP);
+ brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_src1(insn, brw_imm_ud(0x0));
+}
+
+
+
+
+
+/***********************************************************************
+ * Comparisons, if/else/endif
+ */
+
+struct brw_instruction *brw_JMPI(struct brw_compile *p,
+ struct brw_reg dest,
+ struct brw_reg src0,
+ struct brw_reg src1)
+{
+ struct brw_instruction *insn = brw_alu2(p, BRW_OPCODE_JMPI, dest, src0, src1);
+
+ insn->header.execution_size = 1;
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.mask_control = BRW_MASK_DISABLE;
+
+ p->current->header.predicate_control = BRW_PREDICATE_NONE;
+
+ return insn;
+}
+
+/* EU takes the value from the flag register and pushes it onto some
+ * sort of a stack (presumably merging with any flag value already on
+ * the stack). Within an if block, the flags at the top of the stack
+ * control execution on each channel of the unit, eg. on each of the
+ * 16 pixel values in our wm programs.
+ *
+ * When the matching 'else' instruction is reached (presumably by
+ * countdown of the instruction count patched in by our ELSE/ENDIF
+ * functions), the relevent flags are inverted.
+ *
+ * When the matching 'endif' instruction is reached, the flags are
+ * popped off. If the stack is now empty, normal execution resumes.
+ *
+ * No attempt is made to deal with stack overflow (14 elements?).
+ */
+struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size)
+{
+ struct brw_instruction *insn;
+
+ if (p->single_program_flow) {
+ assert(execute_size == BRW_EXECUTE_1);
+
+ insn = next_insn(p, BRW_OPCODE_ADD);
+ insn->header.predicate_inverse = 1;
+ } else {
+ insn = next_insn(p, BRW_OPCODE_IF);
+ }
+
+ /* Override the defaults for this instruction:
+ */
+ brw_set_dest(insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+
+ insn->header.execution_size = execute_size;
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.predicate_control = BRW_PREDICATE_NORMAL;
+ insn->header.mask_control = BRW_MASK_ENABLE;
+ if (!p->single_program_flow)
+ insn->header.thread_control = BRW_THREAD_SWITCH;
+
+ p->current->header.predicate_control = BRW_PREDICATE_NONE;
+
+ return insn;
+}
+
+
+struct brw_instruction *brw_ELSE(struct brw_compile *p,
+ struct brw_instruction *if_insn)
+{
+ struct brw_instruction *insn;
+ GLuint br = 1;
+
+ if (BRW_IS_IGDNG(p->brw))
+ br = 2;
+
+ if (p->single_program_flow) {
+ insn = next_insn(p, BRW_OPCODE_ADD);
+ } else {
+ insn = next_insn(p, BRW_OPCODE_ELSE);
+ }
+
+ brw_set_dest(insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = if_insn->header.execution_size;
+ insn->header.mask_control = BRW_MASK_ENABLE;
+ if (!p->single_program_flow)
+ insn->header.thread_control = BRW_THREAD_SWITCH;
+
+ /* Patch the if instruction to point at this instruction.
+ */
+ if (p->single_program_flow) {
+ assert(if_insn->header.opcode == BRW_OPCODE_ADD);
+
+ if_insn->bits3.ud = (insn - if_insn + 1) * 16;
+ } else {
+ assert(if_insn->header.opcode == BRW_OPCODE_IF);
+
+ if_insn->bits3.if_else.jump_count = br * (insn - if_insn);
+ if_insn->bits3.if_else.pop_count = 0;
+ if_insn->bits3.if_else.pad0 = 0;
+ }
+
+ return insn;
+}
+
+void brw_ENDIF(struct brw_compile *p,
+ struct brw_instruction *patch_insn)
+{
+ GLuint br = 1;
+
+ if (BRW_IS_IGDNG(p->brw))
+ br = 2;
+
+ if (p->single_program_flow) {
+ /* In single program flow mode, there's no need to execute an ENDIF,
+ * since we don't need to do any stack operations, and if we're executing
+ * currently, we want to just continue executing.
+ */
+ struct brw_instruction *next = &p->store[p->nr_insn];
+
+ assert(patch_insn->header.opcode == BRW_OPCODE_ADD);
+
+ patch_insn->bits3.ud = (next - patch_insn) * 16;
+ } else {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_ENDIF);
+
+ brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_src1(insn, brw_imm_d(0x0));
+
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = patch_insn->header.execution_size;
+ insn->header.mask_control = BRW_MASK_ENABLE;
+ insn->header.thread_control = BRW_THREAD_SWITCH;
+
+ assert(patch_insn->bits3.if_else.jump_count == 0);
+
+ /* Patch the if or else instructions to point at this or the next
+ * instruction respectively.
+ */
+ if (patch_insn->header.opcode == BRW_OPCODE_IF) {
+ /* Automagically turn it into an IFF:
+ */
+ patch_insn->header.opcode = BRW_OPCODE_IFF;
+ patch_insn->bits3.if_else.jump_count = br * (insn - patch_insn + 1);
+ patch_insn->bits3.if_else.pop_count = 0;
+ patch_insn->bits3.if_else.pad0 = 0;
+ } else if (patch_insn->header.opcode == BRW_OPCODE_ELSE) {
+ patch_insn->bits3.if_else.jump_count = br * (insn - patch_insn + 1);
+ patch_insn->bits3.if_else.pop_count = 1;
+ patch_insn->bits3.if_else.pad0 = 0;
+ } else {
+ assert(0);
+ }
+
+ /* Also pop item off the stack in the endif instruction:
+ */
+ insn->bits3.if_else.jump_count = 0;
+ insn->bits3.if_else.pop_count = 1;
+ insn->bits3.if_else.pad0 = 0;
+ }
+}
+
+struct brw_instruction *brw_BREAK(struct brw_compile *p)
+{
+ struct brw_instruction *insn;
+ insn = next_insn(p, BRW_OPCODE_BREAK);
+ brw_set_dest(insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = BRW_EXECUTE_8;
+ /* insn->header.mask_control = BRW_MASK_DISABLE; */
+ insn->bits3.if_else.pad0 = 0;
+ return insn;
+}
+
+struct brw_instruction *brw_CONT(struct brw_compile *p)
+{
+ struct brw_instruction *insn;
+ insn = next_insn(p, BRW_OPCODE_CONTINUE);
+ brw_set_dest(insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = BRW_EXECUTE_8;
+ /* insn->header.mask_control = BRW_MASK_DISABLE; */
+ insn->bits3.if_else.pad0 = 0;
+ return insn;
+}
+
+/* DO/WHILE loop:
+ */
+struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size)
+{
+ if (p->single_program_flow) {
+ return &p->store[p->nr_insn];
+ } else {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_DO);
+
+ /* Override the defaults for this instruction:
+ */
+ brw_set_dest(insn, brw_null_reg());
+ brw_set_src0(insn, brw_null_reg());
+ brw_set_src1(insn, brw_null_reg());
+
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = execute_size;
+ insn->header.predicate_control = BRW_PREDICATE_NONE;
+ /* insn->header.mask_control = BRW_MASK_ENABLE; */
+ /* insn->header.mask_control = BRW_MASK_DISABLE; */
+
+ return insn;
+ }
+}
+
+
+
+struct brw_instruction *brw_WHILE(struct brw_compile *p,
+ struct brw_instruction *do_insn)
+{
+ struct brw_instruction *insn;
+ GLuint br = 1;
+
+ if (BRW_IS_IGDNG(p->brw))
+ br = 2;
+
+ if (p->single_program_flow)
+ insn = next_insn(p, BRW_OPCODE_ADD);
+ else
+ insn = next_insn(p, BRW_OPCODE_WHILE);
+
+ brw_set_dest(insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+
+ if (p->single_program_flow) {
+ insn->header.execution_size = BRW_EXECUTE_1;
+
+ insn->bits3.d = (do_insn - insn) * 16;
+ } else {
+ insn->header.execution_size = do_insn->header.execution_size;
+
+ assert(do_insn->header.opcode == BRW_OPCODE_DO);
+ insn->bits3.if_else.jump_count = br * (do_insn - insn + 1);
+ insn->bits3.if_else.pop_count = 0;
+ insn->bits3.if_else.pad0 = 0;
+ }
+
+/* insn->header.mask_control = BRW_MASK_ENABLE; */
+
+ /* insn->header.mask_control = BRW_MASK_DISABLE; */
+ p->current->header.predicate_control = BRW_PREDICATE_NONE;
+ return insn;
+}
+
+
+/* FORWARD JUMPS:
+ */
+void brw_land_fwd_jump(struct brw_compile *p,
+ struct brw_instruction *jmp_insn)
+{
+ struct brw_instruction *landing = &p->store[p->nr_insn];
+ GLuint jmpi = 1;
+
+ if (BRW_IS_IGDNG(p->brw))
+ jmpi = 2;
+
+ assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI);
+ assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE);
+
+ jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1);
+}
+
+
+
+/* To integrate with the above, it makes sense that the comparison
+ * instruction should populate the flag register. It might be simpler
+ * just to use the flag reg for most WM tasks?
+ */
+void brw_CMP(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint conditional,
+ struct brw_reg src0,
+ struct brw_reg src1)
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_CMP);
+
+ insn->header.destreg__conditionalmod = conditional;
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_src1(insn, src1);
+
+/* guess_execution_size(insn, src0); */
+
+
+ /* Make it so that future instructions will use the computed flag
+ * value until brw_set_predicate_control_flag_value() is called
+ * again.
+ */
+ if (dest.file == BRW_ARCHITECTURE_REGISTER_FILE &&
+ dest.nr == 0) {
+ p->current->header.predicate_control = BRW_PREDICATE_NORMAL;
+ p->flag_value = 0xff;
+ }
+}
+
+
+
+/***********************************************************************
+ * Helpers for the various SEND message types:
+ */
+
+/** Extended math function, float[8].
+ */
+void brw_math( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint function,
+ GLuint saturate,
+ GLuint msg_reg_nr,
+ struct brw_reg src,
+ GLuint data_type,
+ GLuint precision )
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+ GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1;
+ GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1;
+
+ /* Example code doesn't set predicate_control for send
+ * instructions.
+ */
+ insn->header.predicate_control = 0;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src);
+ brw_set_math_message(p->brw,
+ insn,
+ msg_length, response_length,
+ function,
+ BRW_MATH_INTEGER_UNSIGNED,
+ precision,
+ saturate,
+ data_type);
+}
+
+/**
+ * Extended math function, float[16].
+ * Use 2 send instructions.
+ */
+void brw_math_16( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint function,
+ GLuint saturate,
+ GLuint msg_reg_nr,
+ struct brw_reg src,
+ GLuint precision )
+{
+ struct brw_instruction *insn;
+ GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1;
+ GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1;
+
+ /* First instruction:
+ */
+ brw_push_insn_state(p);
+ brw_set_predicate_control_flag_value(p, 0xff);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ insn = next_insn(p, BRW_OPCODE_SEND);
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src);
+ brw_set_math_message(p->brw,
+ insn,
+ msg_length, response_length,
+ function,
+ BRW_MATH_INTEGER_UNSIGNED,
+ precision,
+ saturate,
+ BRW_MATH_DATA_VECTOR);
+
+ /* Second instruction:
+ */
+ insn = next_insn(p, BRW_OPCODE_SEND);
+ insn->header.compression_control = BRW_COMPRESSION_2NDHALF;
+ insn->header.destreg__conditionalmod = msg_reg_nr+1;
+
+ brw_set_dest(insn, offset(dest,1));
+ brw_set_src0(insn, src);
+ brw_set_math_message(p->brw,
+ insn,
+ msg_length, response_length,
+ function,
+ BRW_MATH_INTEGER_UNSIGNED,
+ precision,
+ saturate,
+ BRW_MATH_DATA_VECTOR);
+
+ brw_pop_insn_state(p);
+}
+
+
+/**
+ * Write block of 16 dwords/floats to the data port Render Cache scratch buffer.
+ * Scratch offset should be a multiple of 64.
+ * Used for register spilling.
+ */
+void brw_dp_WRITE_16( struct brw_compile *p,
+ struct brw_reg src,
+ GLuint scratch_offset )
+{
+ GLuint msg_reg_nr = 1;
+ {
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ /* set message header global offset field (reg 0, element 2) */
+ brw_MOV(p,
+ retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_D),
+ brw_imm_d(scratch_offset));
+
+ brw_pop_insn_state(p);
+ }
+
+ {
+ GLuint msg_length = 3;
+ struct brw_reg dest = retype(brw_null_reg(), BRW_REGISTER_TYPE_UW);
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = 0; /* XXX */
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src);
+
+ brw_set_dp_write_message(p->brw,
+ insn,
+ 255, /* binding table index (255=stateless) */
+ BRW_DATAPORT_OWORD_BLOCK_4_OWORDS, /* msg_control */
+ BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE, /* msg_type */
+ msg_length,
+ 0, /* pixel scoreboard */
+ 0, /* response_length */
+ 0); /* eot */
+ }
+}
+
+
+/**
+ * Read block of 16 dwords/floats from the data port Render Cache scratch buffer.
+ * Scratch offset should be a multiple of 64.
+ * Used for register spilling.
+ */
+void brw_dp_READ_16( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint scratch_offset )
+{
+ GLuint msg_reg_nr = 1;
+ {
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+
+ /* set message header global offset field (reg 0, element 2) */
+ brw_MOV(p,
+ retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_D),
+ brw_imm_d(scratch_offset));
+
+ brw_pop_insn_state(p);
+ }
+
+ {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = 0; /* XXX */
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest); /* UW? */
+ brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW));
+
+ brw_set_dp_read_message(p->brw,
+ insn,
+ 255, /* binding table index (255=stateless) */
+ 3, /* msg_control (3 means 4 Owords) */
+ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */
+ 1, /* target cache (render/scratch) */
+ 1, /* msg_length */
+ 2, /* response_length */
+ 0); /* eot */
+ }
+}
+
+
+/**
+ * Read a float[4] vector from the data port Data Cache (const buffer).
+ * Location (in buffer) should be a multiple of 16.
+ * Used for fetching shader constants.
+ * If relAddr is true, we'll do an indirect fetch using the address register.
+ */
+void brw_dp_READ_4( struct brw_compile *p,
+ struct brw_reg dest,
+ GLboolean relAddr,
+ GLuint location,
+ GLuint bind_table_index )
+{
+ /* XXX: relAddr not implemented */
+ GLuint msg_reg_nr = 1;
+ {
+ struct brw_reg b;
+ brw_push_insn_state(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+
+ /* Setup MRF[1] with location/offset into const buffer */
+ b = brw_message_reg(msg_reg_nr);
+ b = retype(b, BRW_REGISTER_TYPE_UD);
+ /* XXX I think we're setting all the dwords of MRF[1] to 'location'.
+ * when the docs say only dword[2] should be set. Hmmm. But it works.
+ */
+ brw_MOV(p, b, brw_imm_ud(location));
+ brw_pop_insn_state(p);
+ }
+
+ {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = BRW_PREDICATE_NONE;
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+ insn->header.mask_control = BRW_MASK_DISABLE;
+
+ /* cast dest to a uword[8] vector */
+ dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW);
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, brw_null_reg());
+
+ brw_set_dp_read_message(p->brw,
+ insn,
+ bind_table_index,
+ 0, /* msg_control (0 means 1 Oword) */
+ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */
+ 0, /* source cache = data cache */
+ 1, /* msg_length */
+ 1, /* response_length (1 Oword) */
+ 0); /* eot */
+ }
+}
+
+
+/**
+ * Read float[4] constant(s) from VS constant buffer.
+ * For relative addressing, two float[4] constants will be read into 'dest'.
+ * Otherwise, one float[4] constant will be read into the lower half of 'dest'.
+ */
+void brw_dp_READ_4_vs(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint oword,
+ GLboolean relAddr,
+ struct brw_reg addrReg,
+ GLuint location,
+ GLuint bind_table_index)
+{
+ GLuint msg_reg_nr = 1;
+
+ assert(oword < 2);
+ /*
+ printf("vs const read msg, location %u, msg_reg_nr %d\n",
+ location, msg_reg_nr);
+ */
+
+ /* Setup MRF[1] with location/offset into const buffer */
+ {
+ struct brw_reg b;
+
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ /*brw_set_access_mode(p, BRW_ALIGN_16);*/
+
+ /* XXX I think we're setting all the dwords of MRF[1] to 'location'.
+ * when the docs say only dword[2] should be set. Hmmm. But it works.
+ */
+ b = brw_message_reg(msg_reg_nr);
+ b = retype(b, BRW_REGISTER_TYPE_UD);
+ /*b = get_element_ud(b, 2);*/
+ if (relAddr) {
+ brw_ADD(p, b, addrReg, brw_imm_ud(location));
+ }
+ else {
+ brw_MOV(p, b, brw_imm_ud(location));
+ }
+
+ brw_pop_insn_state(p);
+ }
+
+ {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = BRW_PREDICATE_NONE;
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+ insn->header.mask_control = BRW_MASK_DISABLE;
+ /*insn->header.access_mode = BRW_ALIGN_16;*/
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, brw_null_reg());
+
+ brw_set_dp_read_message(p->brw,
+ insn,
+ bind_table_index,
+ oword, /* 0 = lower Oword, 1 = upper Oword */
+ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */
+ 0, /* source cache = data cache */
+ 1, /* msg_length */
+ 1, /* response_length (1 Oword) */
+ 0); /* eot */
+ }
+}
+
+
+
+void brw_fb_WRITE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLuint binding_table_index,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot)
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = 0; /* XXX */
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_dp_write_message(p->brw,
+ insn,
+ binding_table_index,
+ BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE, /* msg_control */
+ BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE, /* msg_type */
+ msg_length,
+ 1, /* pixel scoreboard */
+ response_length,
+ eot);
+}
+
+
+/**
+ * Texture sample instruction.
+ * Note: the msg_type plus msg_length values determine exactly what kind
+ * of sampling operation is performed. See volume 4, page 161 of docs.
+ */
+void brw_SAMPLE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLuint binding_table_index,
+ GLuint sampler,
+ GLuint writemask,
+ GLuint msg_type,
+ GLuint response_length,
+ GLuint msg_length,
+ GLboolean eot,
+ GLuint header_present,
+ GLuint simd_mode)
+{
+ GLboolean need_stall = 0;
+
+ if (writemask == 0) {
+ /*debug_printf("%s: zero writemask??\n", __FUNCTION__); */
+ return;
+ }
+
+ /* Hardware doesn't do destination dependency checking on send
+ * instructions properly. Add a workaround which generates the
+ * dependency by other means. In practice it seems like this bug
+ * only crops up for texture samples, and only where registers are
+ * written by the send and then written again later without being
+ * read in between. Luckily for us, we already track that
+ * information and use it to modify the writemask for the
+ * instruction, so that is a guide for whether a workaround is
+ * needed.
+ */
+ if (writemask != BRW_WRITEMASK_XYZW) {
+ GLuint dst_offset = 0;
+ GLuint i, newmask = 0, len = 0;
+
+ for (i = 0; i < 4; i++) {
+ if (writemask & (1<<i))
+ break;
+ dst_offset += 2;
+ }
+ for (; i < 4; i++) {
+ if (!(writemask & (1<<i)))
+ break;
+ newmask |= 1<<i;
+ len++;
+ }
+
+ if (newmask != writemask) {
+ need_stall = 1;
+ /* debug_printf("need stall %x %x\n", newmask , writemask); */
+ }
+ else {
+ struct brw_reg m1 = brw_message_reg(msg_reg_nr);
+
+ newmask = ~newmask & BRW_WRITEMASK_XYZW;
+
+ brw_push_insn_state(p);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+
+ brw_MOV(p, m1, brw_vec8_grf(0,0));
+ brw_MOV(p, get_element_ud(m1, 2), brw_imm_ud(newmask << 12));
+
+ brw_pop_insn_state(p);
+
+ src0 = retype(brw_null_reg(), BRW_REGISTER_TYPE_UW);
+ dest = offset(dest, dst_offset);
+ response_length = len * 2;
+ }
+ }
+
+ {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = 0; /* XXX */
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_sampler_message(p->brw, insn,
+ binding_table_index,
+ sampler,
+ msg_type,
+ response_length,
+ msg_length,
+ eot,
+ header_present,
+ simd_mode);
+ }
+
+ if (need_stall) {
+ struct brw_reg reg = vec8(offset(dest, response_length-1));
+
+ /* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 }
+ */
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p, reg, reg);
+ brw_pop_insn_state(p);
+ }
+
+}
+
+/* All these variables are pretty confusing - we might be better off
+ * using bitmasks and macros for this, in the old style. Or perhaps
+ * just having the caller instantiate the fields in dword3 itself.
+ */
+void brw_urb_WRITE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot,
+ GLboolean writes_complete,
+ GLuint offset,
+ GLuint swizzle)
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ assert(msg_length < BRW_MAX_MRF);
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_src1(insn, brw_imm_d(0));
+
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_urb_message(p->brw,
+ insn,
+ allocate,
+ used,
+ msg_length,
+ response_length,
+ eot,
+ writes_complete,
+ offset,
+ swizzle);
+}
+
+void brw_ff_sync(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot,
+ GLboolean writes_complete,
+ GLuint offset,
+ GLuint swizzle)
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ assert(msg_length < 16);
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_src1(insn, brw_imm_d(0));
+
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_ff_sync_message(p->brw,
+ insn,
+ allocate,
+ used,
+ msg_length,
+ response_length,
+ eot,
+ writes_complete,
+ offset,
+ swizzle);
+}
diff --git a/src/gallium/drivers/i965/brw_eu_util.c b/src/gallium/drivers/i965/brw_eu_util.c
new file mode 100644
index 00000000000..5405cf17a4e
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_eu_util.c
@@ -0,0 +1,126 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_eu.h"
+
+
+void brw_math_invert( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src)
+{
+ brw_math( p,
+ dst,
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 0,
+ src,
+ BRW_MATH_PRECISION_FULL,
+ BRW_MATH_DATA_VECTOR );
+}
+
+
+
+void brw_copy4(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src,
+ GLuint count)
+{
+ GLuint i;
+
+ dst = vec4(dst);
+ src = vec4(src);
+
+ for (i = 0; i < count; i++)
+ {
+ GLuint delta = i*32;
+ brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta));
+ brw_MOV(p, byte_offset(dst, delta+16), byte_offset(src, delta+16));
+ }
+}
+
+
+void brw_copy8(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src,
+ GLuint count)
+{
+ GLuint i;
+
+ dst = vec8(dst);
+ src = vec8(src);
+
+ for (i = 0; i < count; i++)
+ {
+ GLuint delta = i*32;
+ brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta));
+ }
+}
+
+
+void brw_copy_indirect_to_indirect(struct brw_compile *p,
+ struct brw_indirect dst_ptr,
+ struct brw_indirect src_ptr,
+ GLuint count)
+{
+ GLuint i;
+
+ for (i = 0; i < count; i++)
+ {
+ GLuint delta = i*32;
+ brw_MOV(p, deref_4f(dst_ptr, delta), deref_4f(src_ptr, delta));
+ brw_MOV(p, deref_4f(dst_ptr, delta+16), deref_4f(src_ptr, delta+16));
+ }
+}
+
+
+void brw_copy_from_indirect(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_indirect ptr,
+ GLuint count)
+{
+ GLuint i;
+
+ dst = vec4(dst);
+
+ for (i = 0; i < count; i++)
+ {
+ GLuint delta = i*32;
+ brw_MOV(p, byte_offset(dst, delta), deref_4f(ptr, delta));
+ brw_MOV(p, byte_offset(dst, delta+16), deref_4f(ptr, delta+16));
+ }
+}
+
+
+
+
diff --git a/src/gallium/drivers/i965/brw_gs.c b/src/gallium/drivers/i965/brw_gs.c
new file mode 100644
index 00000000000..921b201bae2
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_gs.c
@@ -0,0 +1,216 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "brw_batchbuffer.h"
+
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_state.h"
+#include "brw_gs.h"
+
+
+
+static enum pipe_error compile_gs_prog( struct brw_context *brw,
+ struct brw_gs_prog_key *key,
+ struct brw_winsys_buffer **bo_out )
+{
+ struct brw_gs_compile c;
+ enum pipe_error ret;
+ const GLuint *program;
+ GLuint program_size;
+
+ memset(&c, 0, sizeof(c));
+
+ c.key = *key;
+ c.need_ff_sync = BRW_IS_IGDNG(brw);
+ /* Need to locate the two positions present in vertex + header.
+ * These are currently hardcoded:
+ */
+ c.nr_attrs = c.key.nr_attrs;
+
+ if (BRW_IS_IGDNG(brw))
+ c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
+ else
+ c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
+
+ c.nr_bytes = c.nr_regs * REG_SIZE;
+
+
+ /* Begin the compilation:
+ */
+ brw_init_compile(brw, &c.func);
+
+ c.func.single_program_flow = 1;
+
+ /* For some reason the thread is spawned with only 4 channels
+ * unmasked.
+ */
+ brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
+
+
+ /* Note that primitives which don't require a GS program have
+ * already been weeded out by this stage:
+ */
+ switch (key->primitive) {
+ case PIPE_PRIM_QUADS:
+ brw_gs_quads( &c );
+ break;
+ case PIPE_PRIM_QUAD_STRIP:
+ brw_gs_quad_strip( &c );
+ break;
+ case PIPE_PRIM_LINE_LOOP:
+ brw_gs_lines( &c );
+ break;
+ case PIPE_PRIM_LINES:
+ if (key->hint_gs_always)
+ brw_gs_lines( &c );
+ else {
+ return PIPE_OK;
+ }
+ break;
+ case PIPE_PRIM_TRIANGLES:
+ if (key->hint_gs_always)
+ brw_gs_tris( &c );
+ else {
+ return PIPE_OK;
+ }
+ break;
+ case PIPE_PRIM_POINTS:
+ if (key->hint_gs_always)
+ brw_gs_points( &c );
+ else {
+ return PIPE_OK;
+ }
+ break;
+ default:
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+
+ /* get the program
+ */
+ ret = brw_get_program(&c.func, &program, &program_size);
+ if (ret)
+ return ret;
+
+ /* Upload
+ */
+ ret = brw_upload_cache( &brw->cache, BRW_GS_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->gs.prog_data,
+ bo_out );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+static const unsigned gs_prim[PIPE_PRIM_MAX] = {
+ PIPE_PRIM_POINTS,
+ PIPE_PRIM_LINES,
+ PIPE_PRIM_LINE_LOOP,
+ PIPE_PRIM_LINES,
+ PIPE_PRIM_TRIANGLES,
+ PIPE_PRIM_TRIANGLES,
+ PIPE_PRIM_TRIANGLES,
+ PIPE_PRIM_QUADS,
+ PIPE_PRIM_QUAD_STRIP,
+ PIPE_PRIM_TRIANGLES
+};
+
+static void populate_key( struct brw_context *brw,
+ struct brw_gs_prog_key *key )
+{
+ const struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature;
+
+ memset(key, 0, sizeof(*key));
+
+ /* PIPE_NEW_FRAGMENT_SIGNATURE */
+ key->nr_attrs = sig->nr_inputs + 1;
+
+ /* BRW_NEW_PRIMITIVE */
+ key->primitive = gs_prim[brw->primitive];
+
+ key->hint_gs_always = 0; /* debug code? */
+
+ key->need_gs_prog = (key->hint_gs_always ||
+ brw->primitive == PIPE_PRIM_QUADS ||
+ brw->primitive == PIPE_PRIM_QUAD_STRIP ||
+ brw->primitive == PIPE_PRIM_LINE_LOOP);
+}
+
+/* Calculate interpolants for triangle and line rasterization.
+ */
+static int prepare_gs_prog(struct brw_context *brw)
+{
+ struct brw_gs_prog_key key;
+ enum pipe_error ret;
+
+ /* Populate the key:
+ */
+ populate_key(brw, &key);
+
+ if (brw->gs.prog_active != key.need_gs_prog) {
+ brw->state.dirty.cache |= CACHE_NEW_GS_PROG;
+ brw->gs.prog_active = key.need_gs_prog;
+ }
+
+ if (!brw->gs.prog_active)
+ return PIPE_OK;
+
+ if (brw_search_cache(&brw->cache, BRW_GS_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->gs.prog_data,
+ &brw->gs.prog_bo))
+ return PIPE_OK;
+
+ ret = compile_gs_prog( brw, &key, &brw->gs.prog_bo );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+const struct brw_tracked_state brw_gs_prog = {
+ .dirty = {
+ .mesa = PIPE_NEW_FRAGMENT_SIGNATURE,
+ .brw = BRW_NEW_PRIMITIVE,
+ .cache = 0,
+ },
+ .prepare = prepare_gs_prog
+};
diff --git a/src/gallium/drivers/i965/brw_gs.h b/src/gallium/drivers/i965/brw_gs.h
new file mode 100644
index 00000000000..6e616dcb875
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_gs.h
@@ -0,0 +1,76 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef BRW_GS_H
+#define BRW_GS_H
+
+
+#include "brw_context.h"
+#include "brw_eu.h"
+
+#define MAX_GS_VERTS (4)
+
+struct brw_gs_prog_key {
+ GLuint nr_attrs:8;
+ GLuint primitive:4;
+ GLuint hint_gs_always:1;
+ GLuint need_gs_prog:1;
+ GLuint pad:18;
+};
+
+struct brw_gs_compile {
+ struct brw_compile func;
+ struct brw_gs_prog_key key;
+ struct brw_gs_prog_data prog_data;
+
+ struct {
+ struct brw_reg R0;
+ struct brw_reg vertex[MAX_GS_VERTS];
+ } reg;
+
+ /* 3 different ways of expressing vertex size:
+ */
+ GLuint nr_attrs;
+ GLuint nr_regs;
+ GLuint nr_bytes;
+ GLboolean need_ff_sync;
+};
+
+#define ATTR_SIZE (4*4)
+
+void brw_gs_quads( struct brw_gs_compile *c );
+void brw_gs_quad_strip( struct brw_gs_compile *c );
+void brw_gs_tris( struct brw_gs_compile *c );
+void brw_gs_lines( struct brw_gs_compile *c );
+void brw_gs_points( struct brw_gs_compile *c );
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_gs_emit.c b/src/gallium/drivers/i965/brw_gs_emit.c
new file mode 100644
index 00000000000..fd8e2accedd
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_gs_emit.c
@@ -0,0 +1,181 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "brw_batchbuffer.h"
+
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_gs.h"
+
+static void brw_gs_alloc_regs( struct brw_gs_compile *c,
+ GLuint nr_verts )
+{
+ GLuint i = 0,j;
+
+ /* Register usage is static, precompute here:
+ */
+ c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
+
+ /* Payload vertices plus space for more generated vertices:
+ */
+ for (j = 0; j < nr_verts; j++) {
+ c->reg.vertex[j] = brw_vec4_grf(i, 0);
+ i += c->nr_regs;
+ }
+
+ c->prog_data.urb_read_length = c->nr_regs;
+ c->prog_data.total_grf = i;
+}
+
+
+static void brw_gs_emit_vue(struct brw_gs_compile *c,
+ struct brw_reg vert,
+ GLboolean last,
+ GLuint header)
+{
+ struct brw_compile *p = &c->func;
+ GLboolean allocate = !last;
+
+ /* Overwrite PrimType and PrimStart in the message header, for
+ * each vertex in turn:
+ */
+ brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header));
+
+ /* Copy the vertex from vertn into m1..mN+1:
+ */
+ brw_copy8(p, brw_message_reg(1), vert, c->nr_regs);
+
+ /* Send each vertex as a seperate write to the urb. This is
+ * different to the concept in brw_sf_emit.c, where subsequent
+ * writes are used to build up a single urb entry. Each of these
+ * writes instantiates a seperate urb entry, and a new one must be
+ * allocated each time.
+ */
+ brw_urb_WRITE(p,
+ allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
+ 0,
+ c->reg.R0,
+ allocate,
+ 1, /* used */
+ c->nr_regs + 1, /* msg length */
+ allocate ? 1 : 0, /* response length */
+ allocate ? 0 : 1, /* eot */
+ 1, /* writes_complete */
+ 0, /* urb offset */
+ BRW_URB_SWIZZLE_NONE);
+}
+
+static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim)
+{
+ struct brw_compile *p = &c->func;
+ brw_MOV(p, get_element_ud(c->reg.R0, 1), brw_imm_ud(num_prim));
+ brw_ff_sync(p,
+ c->reg.R0,
+ 0,
+ c->reg.R0,
+ 1,
+ 1, /* used */
+ 1, /* msg length */
+ 1, /* response length */
+ 0, /* eot */
+ 1, /* write compelete */
+ 0, /* urb offset */
+ BRW_URB_SWIZZLE_NONE);
+}
+
+
+void brw_gs_quads( struct brw_gs_compile *c )
+{
+ brw_gs_alloc_regs(c, 4);
+
+ /* Use polygons for correct edgeflag behaviour. Note that vertex 3
+ * is the PV for quads, but vertex 0 for polygons:
+ */
+ if (c->need_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+}
+
+void brw_gs_quad_strip( struct brw_gs_compile *c )
+{
+ brw_gs_alloc_regs(c, 4);
+
+ if (c->need_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+}
+
+void brw_gs_tris( struct brw_gs_compile *c )
+{
+ brw_gs_alloc_regs(c, 3);
+
+ if (c->need_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_TRILIST << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_TRILIST << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_TRILIST << 2) | R02_PRIM_END));
+}
+
+void brw_gs_lines( struct brw_gs_compile *c )
+{
+ brw_gs_alloc_regs(c, 2);
+
+ if (c->need_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END));
+}
+
+void brw_gs_points( struct brw_gs_compile *c )
+{
+ brw_gs_alloc_regs(c, 1);
+
+ if (c->need_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ brw_gs_emit_vue(c, c->reg.vertex[0], 1, ((_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END));
+}
+
+
+
+
+
+
+
+
diff --git a/src/gallium/drivers/i965/brw_gs_state.c b/src/gallium/drivers/i965/brw_gs_state.c
new file mode 100644
index 00000000000..b64ec286cea
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_gs_state.c
@@ -0,0 +1,169 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_math.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+struct brw_gs_unit_key {
+ unsigned int total_grf;
+ unsigned int urb_entry_read_length;
+
+ unsigned int curbe_offset;
+
+ unsigned int nr_urb_entries, urb_size;
+ GLboolean prog_active;
+};
+
+static void
+gs_unit_populate_key(struct brw_context *brw, struct brw_gs_unit_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ /* CACHE_NEW_GS_PROG */
+ key->prog_active = brw->gs.prog_active;
+ if (key->prog_active) {
+ key->total_grf = brw->gs.prog_data->total_grf;
+ key->urb_entry_read_length = brw->gs.prog_data->urb_read_length;
+ } else {
+ key->total_grf = 1;
+ key->urb_entry_read_length = 1;
+ }
+
+ /* BRW_NEW_CURBE_OFFSETS */
+ key->curbe_offset = brw->curbe.clip_start;
+
+ /* BRW_NEW_URB_FENCE */
+ key->nr_urb_entries = brw->urb.nr_gs_entries;
+ key->urb_size = brw->urb.vsize;
+}
+
+static enum pipe_error
+gs_unit_create_from_key(struct brw_context *brw,
+ struct brw_gs_unit_key *key,
+ struct brw_winsys_reloc *reloc,
+ unsigned nr_reloc,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_gs_unit_state gs;
+ enum pipe_error ret;
+
+
+ memset(&gs, 0, sizeof(gs));
+
+ /* reloc */
+ gs.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
+ gs.thread0.kernel_start_pointer = 0;
+
+ gs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
+ gs.thread1.single_program_flow = 1;
+
+ gs.thread3.dispatch_grf_start_reg = 1;
+ gs.thread3.const_urb_entry_read_offset = 0;
+ gs.thread3.const_urb_entry_read_length = 0;
+ gs.thread3.urb_entry_read_offset = 0;
+ gs.thread3.urb_entry_read_length = key->urb_entry_read_length;
+
+ gs.thread4.nr_urb_entries = key->nr_urb_entries;
+ gs.thread4.urb_entry_allocation_size = key->urb_size - 1;
+
+ if (key->nr_urb_entries >= 8)
+ gs.thread4.max_threads = 1;
+ else
+ gs.thread4.max_threads = 0;
+
+ if (BRW_IS_IGDNG(brw))
+ gs.thread4.rendering_enable = 1;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ gs.thread4.stats_enable = 1;
+
+ ret = brw_upload_cache(&brw->cache, BRW_GS_UNIT,
+ key, sizeof(*key),
+ reloc, nr_reloc,
+ &gs, sizeof(gs),
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+static enum pipe_error prepare_gs_unit(struct brw_context *brw)
+{
+ struct brw_gs_unit_key key;
+ enum pipe_error ret;
+ struct brw_winsys_reloc reloc[1];
+ unsigned nr_reloc = 0;
+ unsigned grf_reg_count;
+
+ gs_unit_populate_key(brw, &key);
+
+ grf_reg_count = (align(key.total_grf, 16) / 16 - 1);
+
+ /* GS program relocation */
+ if (key.prog_active) {
+ make_reloc(&reloc[nr_reloc++],
+ BRW_USAGE_STATE,
+ grf_reg_count << 1,
+ offsetof(struct brw_gs_unit_state, thread0),
+ brw->gs.prog_bo);
+ }
+
+ if (brw_search_cache(&brw->cache, BRW_GS_UNIT,
+ &key, sizeof(key),
+ reloc, nr_reloc,
+ NULL,
+ &brw->gs.state_bo))
+ return PIPE_OK;
+
+ ret = gs_unit_create_from_key(brw, &key,
+ reloc, nr_reloc,
+ &brw->gs.state_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_gs_unit = {
+ .dirty = {
+ .mesa = 0,
+ .brw = (BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_URB_FENCE),
+ .cache = CACHE_NEW_GS_PROG
+ },
+ .prepare = prepare_gs_unit,
+};
diff --git a/src/gallium/drivers/i965/brw_misc_state.c b/src/gallium/drivers/i965/brw_misc_state.c
new file mode 100644
index 00000000000..e4b24229db3
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_misc_state.c
@@ -0,0 +1,513 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+
+#include "brw_debug.h"
+#include "brw_batchbuffer.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_screen.h"
+#include "brw_pipe_rast.h"
+
+
+
+
+
+/***********************************************************************
+ * Blend color
+ */
+
+static int upload_blend_constant_color(struct brw_context *brw)
+{
+ BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bcc);
+ return 0;
+}
+
+
+const struct brw_tracked_state brw_blend_constant_color = {
+ .dirty = {
+ .mesa = PIPE_NEW_BLEND_COLOR,
+ .brw = 0,
+ .cache = 0
+ },
+ .emit = upload_blend_constant_color
+};
+
+/***********************************************************************
+ * Drawing rectangle - framebuffer dimensions
+ */
+static int upload_drawing_rect(struct brw_context *brw)
+{
+ BEGIN_BATCH(4, NO_LOOP_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965);
+ OUT_BATCH(0);
+ OUT_BATCH(((brw->curr.fb.width - 1) & 0xffff) |
+ ((brw->curr.fb.height - 1) << 16));
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ return 0;
+}
+
+const struct brw_tracked_state brw_drawing_rect = {
+ .dirty = {
+ .mesa = PIPE_NEW_FRAMEBUFFER_DIMENSIONS,
+ .brw = 0,
+ .cache = 0
+ },
+ .emit = upload_drawing_rect
+};
+
+
+/***********************************************************************
+ * Binding table pointers
+ */
+
+static int prepare_binding_table_pointers(struct brw_context *brw)
+{
+ brw_add_validated_bo(brw, brw->vs.bind_bo);
+ brw_add_validated_bo(brw, brw->wm.bind_bo);
+ return 0;
+}
+
+/**
+ * Upload the binding table pointers, which point each stage's array of surface
+ * state pointers.
+ *
+ * The binding table pointers are relative to the surface state base address,
+ * which is 0.
+ */
+static int upload_binding_table_pointers(struct brw_context *brw)
+{
+ BEGIN_BATCH(6, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
+ if (brw->vs.bind_bo != NULL)
+ OUT_RELOC(brw->vs.bind_bo,
+ BRW_USAGE_SAMPLER,
+ 0); /* vs */
+ else
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* gs */
+ OUT_BATCH(0); /* clip */
+ OUT_BATCH(0); /* sf */
+ OUT_RELOC(brw->wm.bind_bo,
+ BRW_USAGE_SAMPLER,
+ 0); /* wm/ps */
+ ADVANCE_BATCH();
+ return 0;
+}
+
+const struct brw_tracked_state brw_binding_table_pointers = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_BATCH,
+ .cache = CACHE_NEW_SURF_BIND,
+ },
+ .prepare = prepare_binding_table_pointers,
+ .emit = upload_binding_table_pointers,
+};
+
+
+/**********************************************************************
+ * Upload pointers to the per-stage state.
+ *
+ * The state pointers in this packet are all relative to the general state
+ * base address set by CMD_STATE_BASE_ADDRESS, which is 0.
+ */
+static int upload_pipelined_state_pointers(struct brw_context *brw )
+{
+ BEGIN_BATCH(7, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2));
+ OUT_RELOC(brw->vs.state_bo,
+ BRW_USAGE_STATE,
+ 0);
+ if (brw->gs.prog_active)
+ OUT_RELOC(brw->gs.state_bo,
+ BRW_USAGE_STATE,
+ 1);
+ else
+ OUT_BATCH(0);
+ OUT_RELOC(brw->clip.state_bo,
+ BRW_USAGE_STATE,
+ 1);
+ OUT_RELOC(brw->sf.state_bo,
+ BRW_USAGE_STATE,
+ 0);
+ OUT_RELOC(brw->wm.state_bo,
+ BRW_USAGE_STATE,
+ 0);
+ OUT_RELOC(brw->cc.state_bo,
+ BRW_USAGE_STATE,
+ 0);
+ ADVANCE_BATCH();
+
+ brw->state.dirty.brw |= BRW_NEW_PSP;
+ return 0;
+}
+
+
+static int prepare_psp_urb_cbs(struct brw_context *brw)
+{
+ brw_add_validated_bo(brw, brw->vs.state_bo);
+ brw_add_validated_bo(brw, brw->gs.state_bo);
+ brw_add_validated_bo(brw, brw->clip.state_bo);
+ brw_add_validated_bo(brw, brw->sf.state_bo);
+ brw_add_validated_bo(brw, brw->wm.state_bo);
+ brw_add_validated_bo(brw, brw->cc.state_bo);
+ return 0;
+}
+
+static int upload_psp_urb_cbs(struct brw_context *brw )
+{
+ int ret;
+
+ ret = upload_pipelined_state_pointers(brw);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_urb_fence(brw);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_cs_urb_state(brw);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+const struct brw_tracked_state brw_psp_urb_cbs = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_URB_FENCE | BRW_NEW_BATCH,
+ .cache = (CACHE_NEW_VS_UNIT |
+ CACHE_NEW_GS_UNIT |
+ CACHE_NEW_GS_PROG |
+ CACHE_NEW_CLIP_UNIT |
+ CACHE_NEW_SF_UNIT |
+ CACHE_NEW_WM_UNIT |
+ CACHE_NEW_CC_UNIT)
+ },
+ .prepare = prepare_psp_urb_cbs,
+ .emit = upload_psp_urb_cbs,
+};
+
+
+/***********************************************************************
+ * Depth buffer
+ */
+
+static int prepare_depthbuffer(struct brw_context *brw)
+{
+ struct pipe_surface *zsbuf = brw->curr.fb.zsbuf;
+
+ if (zsbuf)
+ brw_add_validated_bo(brw, brw_surface(zsbuf)->bo);
+
+ return 0;
+}
+
+static int emit_depthbuffer(struct brw_context *brw)
+{
+ struct pipe_surface *surface = brw->curr.fb.zsbuf;
+ unsigned int len = (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? 6 : 5;
+
+ if (surface == NULL) {
+ BEGIN_BATCH(len, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
+ (BRW_SURFACE_NULL << 29));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+
+ if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ OUT_BATCH(0);
+
+ ADVANCE_BATCH();
+ } else {
+ struct brw_winsys_buffer *bo;
+ unsigned int format;
+ unsigned int pitch;
+ unsigned int cpp;
+
+ switch (surface->format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ format = BRW_DEPTHFORMAT_D16_UNORM;
+ cpp = 2;
+ break;
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
+ cpp = 4;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ format = BRW_DEPTHFORMAT_D32_FLOAT;
+ cpp = 4;
+ break;
+ default:
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+
+ bo = brw_surface(surface)->bo;
+ pitch = brw_surface(surface)->pitch;
+
+ BEGIN_BATCH(len, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH(((pitch * cpp) - 1) |
+ (format << 18) |
+ (BRW_TILEWALK_YMAJOR << 26) |
+ ((surface->layout != PIPE_SURFACE_LAYOUT_LINEAR) << 27) |
+ (BRW_SURFACE_2D << 29));
+ OUT_RELOC(bo,
+ BRW_USAGE_DEPTH_BUFFER,
+ surface->offset);
+ OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
+ ((pitch - 1) << 6) |
+ ((surface->height - 1) << 19));
+ OUT_BATCH(0);
+
+ if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ OUT_BATCH(0);
+
+ ADVANCE_BATCH();
+ }
+
+ return 0;
+}
+
+const struct brw_tracked_state brw_depthbuffer = {
+ .dirty = {
+ .mesa = PIPE_NEW_DEPTH_BUFFER,
+ .brw = BRW_NEW_BATCH,
+ .cache = 0,
+ },
+ .prepare = prepare_depthbuffer,
+ .emit = emit_depthbuffer,
+};
+
+
+
+/***********************************************************************
+ * Polygon stipple packet
+ */
+
+static int upload_polygon_stipple(struct brw_context *brw)
+{
+ BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bps);
+ return 0;
+}
+
+const struct brw_tracked_state brw_polygon_stipple = {
+ .dirty = {
+ .mesa = PIPE_NEW_POLYGON_STIPPLE,
+ .brw = 0,
+ .cache = 0
+ },
+ .emit = upload_polygon_stipple
+};
+
+
+/***********************************************************************
+ * Line stipple packet
+ */
+
+static int upload_line_stipple(struct brw_context *brw)
+{
+ const struct brw_line_stipple *bls = &brw->curr.rast->bls;
+ if (bls->header.opcode) {
+ BRW_CACHED_BATCH_STRUCT(brw, bls);
+ }
+ return 0;
+}
+
+const struct brw_tracked_state brw_line_stipple = {
+ .dirty = {
+ .mesa = PIPE_NEW_RAST,
+ .brw = 0,
+ .cache = 0
+ },
+ .emit = upload_line_stipple
+};
+
+
+/***********************************************************************
+ * Misc invarient state packets
+ */
+
+static int upload_invarient_state( struct brw_context *brw )
+{
+ {
+ /* 0x61040000 Pipeline Select */
+ /* PipelineSelect : 0 */
+ struct brw_pipeline_select ps;
+
+ memset(&ps, 0, sizeof(ps));
+ if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ ps.header.opcode = CMD_PIPELINE_SELECT_GM45;
+ else
+ ps.header.opcode = CMD_PIPELINE_SELECT_965;
+ ps.header.pipeline_select = 0;
+ BRW_BATCH_STRUCT(brw, &ps);
+ }
+
+ {
+ struct brw_global_depth_offset_clamp gdo;
+ memset(&gdo, 0, sizeof(gdo));
+
+ /* Disable depth offset clamping.
+ */
+ gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP;
+ gdo.header.length = sizeof(gdo)/4 - 2;
+ gdo.depth_offset_clamp = 0.0;
+
+ BRW_BATCH_STRUCT(brw, &gdo);
+ }
+
+
+ /* 0x61020000 State Instruction Pointer */
+ {
+ struct brw_system_instruction_pointer sip;
+ memset(&sip, 0, sizeof(sip));
+
+ sip.header.opcode = CMD_STATE_INSN_POINTER;
+ sip.header.length = 0;
+ sip.bits0.pad = 0;
+ sip.bits0.system_instruction_pointer = 0;
+ BRW_BATCH_STRUCT(brw, &sip);
+ }
+
+ /* VF Statistics */
+ {
+ struct brw_vf_statistics vfs;
+ memset(&vfs, 0, sizeof(vfs));
+
+ if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ vfs.opcode = CMD_VF_STATISTICS_GM45;
+ else
+ vfs.opcode = CMD_VF_STATISTICS_965;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ vfs.statistics_enable = 1;
+
+ BRW_BATCH_STRUCT(brw, &vfs);
+ }
+
+ if (!BRW_IS_965(brw))
+ {
+ struct brw_aa_line_parameters balp;
+
+ /* use legacy aa line coverage computation */
+ memset(&balp, 0, sizeof(balp));
+ balp.header.opcode = CMD_AA_LINE_PARAMETERS;
+ balp.header.length = sizeof(balp) / 4 - 2;
+
+ BRW_BATCH_STRUCT(brw, &balp);
+ }
+
+ {
+ struct brw_polygon_stipple_offset bpso;
+
+ /* This is invarient state in gallium:
+ */
+ memset(&bpso, 0, sizeof(bpso));
+ bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
+ bpso.header.length = sizeof(bpso)/4-2;
+ bpso.bits0.y_offset = 0;
+ bpso.bits0.x_offset = 0;
+
+ BRW_BATCH_STRUCT(brw, &bpso);
+ }
+
+ return 0;
+}
+
+const struct brw_tracked_state brw_invarient_state = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_CONTEXT,
+ .cache = 0
+ },
+ .emit = upload_invarient_state
+};
+
+
+/***********************************************************************
+ * State base address
+ */
+
+/**
+ * Define the base addresses which some state is referenced from.
+ *
+ * This allows us to avoid having to emit relocations in many places for
+ * cached state, and instead emit pointers inside of large, mostly-static
+ * state pools. This comes at the expense of memory, and more expensive cache
+ * misses.
+ */
+static int upload_state_base_address( struct brw_context *brw )
+{
+ /* Output the structure (brw_state_base_address) directly to the
+ * batchbuffer, so we can emit relocations inline.
+ */
+ if (BRW_IS_IGDNG(brw)) {
+ BEGIN_BATCH(8, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2));
+ OUT_BATCH(1); /* General state base address */
+ OUT_BATCH(1); /* Surface state base address */
+ OUT_BATCH(1); /* Indirect object base address */
+ OUT_BATCH(1); /* Instruction base address */
+ OUT_BATCH(1); /* General state upper bound */
+ OUT_BATCH(1); /* Indirect object upper bound */
+ OUT_BATCH(1); /* Instruction access upper bound */
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(6, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2));
+ OUT_BATCH(1); /* General state base address */
+ OUT_BATCH(1); /* Surface state base address */
+ OUT_BATCH(1); /* Indirect object base address */
+ OUT_BATCH(1); /* General state upper bound */
+ OUT_BATCH(1); /* Indirect object upper bound */
+ ADVANCE_BATCH();
+ }
+ return 0;
+}
+
+const struct brw_tracked_state brw_state_base_address = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_CONTEXT,
+ .cache = 0,
+ },
+ .emit = upload_state_base_address
+};
diff --git a/src/gallium/drivers/i965/brw_pipe_blend.c b/src/gallium/drivers/i965/brw_pipe_blend.c
new file mode 100644
index 00000000000..b759a910b63
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_blend.c
@@ -0,0 +1,208 @@
+
+#include "util/u_memory.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+static int translate_logicop(unsigned logicop)
+{
+ switch (logicop) {
+ case PIPE_LOGICOP_CLEAR:
+ return BRW_LOGICOPFUNCTION_CLEAR;
+ case PIPE_LOGICOP_AND:
+ return BRW_LOGICOPFUNCTION_AND;
+ case PIPE_LOGICOP_AND_REVERSE:
+ return BRW_LOGICOPFUNCTION_AND_REVERSE;
+ case PIPE_LOGICOP_COPY:
+ return BRW_LOGICOPFUNCTION_COPY;
+ case PIPE_LOGICOP_COPY_INVERTED:
+ return BRW_LOGICOPFUNCTION_COPY_INVERTED;
+ case PIPE_LOGICOP_AND_INVERTED:
+ return BRW_LOGICOPFUNCTION_AND_INVERTED;
+ case PIPE_LOGICOP_NOOP:
+ return BRW_LOGICOPFUNCTION_NOOP;
+ case PIPE_LOGICOP_XOR:
+ return BRW_LOGICOPFUNCTION_XOR;
+ case PIPE_LOGICOP_OR:
+ return BRW_LOGICOPFUNCTION_OR;
+ case PIPE_LOGICOP_OR_INVERTED:
+ return BRW_LOGICOPFUNCTION_OR_INVERTED;
+ case PIPE_LOGICOP_NOR:
+ return BRW_LOGICOPFUNCTION_NOR;
+ case PIPE_LOGICOP_EQUIV:
+ return BRW_LOGICOPFUNCTION_EQUIV;
+ case PIPE_LOGICOP_INVERT:
+ return BRW_LOGICOPFUNCTION_INVERT;
+ case PIPE_LOGICOP_OR_REVERSE:
+ return BRW_LOGICOPFUNCTION_OR_REVERSE;
+ case PIPE_LOGICOP_NAND:
+ return BRW_LOGICOPFUNCTION_NAND;
+ case PIPE_LOGICOP_SET:
+ return BRW_LOGICOPFUNCTION_SET;
+ default:
+ assert(0);
+ return BRW_LOGICOPFUNCTION_SET;
+ }
+}
+
+
+static unsigned translate_blend_equation( unsigned mode )
+{
+ switch (mode) {
+ case PIPE_BLEND_ADD:
+ return BRW_BLENDFUNCTION_ADD;
+ case PIPE_BLEND_MIN:
+ return BRW_BLENDFUNCTION_MIN;
+ case PIPE_BLEND_MAX:
+ return BRW_BLENDFUNCTION_MAX;
+ case PIPE_BLEND_SUBTRACT:
+ return BRW_BLENDFUNCTION_SUBTRACT;
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ return BRW_BLENDFUNCTION_REVERSE_SUBTRACT;
+ default:
+ assert(0);
+ return BRW_BLENDFUNCTION_ADD;
+ }
+}
+
+static unsigned translate_blend_factor( unsigned factor )
+{
+ switch(factor) {
+ case PIPE_BLENDFACTOR_ZERO:
+ return BRW_BLENDFACTOR_ZERO;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ return BRW_BLENDFACTOR_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_ONE:
+ return BRW_BLENDFACTOR_ONE;
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ return BRW_BLENDFACTOR_SRC_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ return BRW_BLENDFACTOR_INV_SRC_COLOR;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ return BRW_BLENDFACTOR_DST_COLOR;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ return BRW_BLENDFACTOR_INV_DST_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ return BRW_BLENDFACTOR_INV_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ return BRW_BLENDFACTOR_DST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ return BRW_BLENDFACTOR_INV_DST_ALPHA;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ return BRW_BLENDFACTOR_SRC_ALPHA_SATURATE;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ return BRW_BLENDFACTOR_CONST_COLOR;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ return BRW_BLENDFACTOR_INV_CONST_COLOR;
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ return BRW_BLENDFACTOR_CONST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ return BRW_BLENDFACTOR_INV_CONST_ALPHA;
+ default:
+ assert(0);
+ return BRW_BLENDFACTOR_ZERO;
+ }
+}
+
+static void *brw_create_blend_state( struct pipe_context *pipe,
+ const struct pipe_blend_state *templ )
+{
+ struct brw_blend_state *blend = CALLOC_STRUCT(brw_blend_state);
+ if (blend == NULL)
+ return NULL;
+
+ if (templ->logicop_enable) {
+ blend->cc2.logicop_enable = 1;
+ blend->cc5.logicop_func = translate_logicop(templ->logicop_func);
+ }
+ else if (templ->blend_enable) {
+ blend->cc6.dest_blend_factor = translate_blend_factor(templ->rgb_dst_factor);
+ blend->cc6.src_blend_factor = translate_blend_factor(templ->rgb_src_factor);
+ blend->cc6.blend_function = translate_blend_equation(templ->rgb_func);
+
+ blend->cc5.ia_dest_blend_factor = translate_blend_factor(templ->alpha_dst_factor);
+ blend->cc5.ia_src_blend_factor = translate_blend_factor(templ->alpha_src_factor);
+ blend->cc5.ia_blend_function = translate_blend_equation(templ->alpha_func);
+
+ blend->cc3.blend_enable = 1;
+ blend->cc3.ia_blend_enable =
+ (blend->cc6.dest_blend_factor != blend->cc5.ia_dest_blend_factor ||
+ blend->cc6.src_blend_factor != blend->cc5.ia_src_blend_factor ||
+ blend->cc6.blend_function != blend->cc5.ia_blend_function);
+
+ /* Per-surface blend enables, currently just follow global
+ * state:
+ */
+ blend->ss0.color_blend = 1;
+ }
+
+ blend->cc5.dither_enable = templ->dither;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ blend->cc5.statistics_enable = 1;
+
+ /* Per-surface color mask -- just follow global state:
+ */
+ blend->ss0.writedisable_red = (templ->colormask & PIPE_MASK_R) ? 0 : 1;
+ blend->ss0.writedisable_green = (templ->colormask & PIPE_MASK_G) ? 0 : 1;
+ blend->ss0.writedisable_blue = (templ->colormask & PIPE_MASK_B) ? 0 : 1;
+ blend->ss0.writedisable_alpha = (templ->colormask & PIPE_MASK_A) ? 0 : 1;
+
+ return (void *)blend;
+}
+
+static void brw_bind_blend_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ brw->curr.blend = (const struct brw_blend_state *)cso;
+ brw->state.dirty.mesa |= PIPE_NEW_BLEND;
+}
+
+static void brw_delete_blend_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ assert((const void *)cso != (const void *)brw->curr.blend);
+ FREE(cso);
+}
+
+
+static void brw_set_blend_color(struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_blend_constant_color *bcc = &brw->curr.bcc;
+
+ bcc->blend_constant_color[0] = blend_color->color[0];
+ bcc->blend_constant_color[1] = blend_color->color[1];
+ bcc->blend_constant_color[2] = blend_color->color[2];
+ bcc->blend_constant_color[3] = blend_color->color[3];
+
+ brw->state.dirty.mesa |= PIPE_NEW_BLEND_COLOR;
+}
+
+
+void brw_pipe_blend_init( struct brw_context *brw )
+{
+ brw->base.set_blend_color = brw_set_blend_color;
+ brw->base.create_blend_state = brw_create_blend_state;
+ brw->base.bind_blend_state = brw_bind_blend_state;
+ brw->base.delete_blend_state = brw_delete_blend_state;
+
+ {
+ struct brw_blend_constant_color *bcc = &brw->curr.bcc;
+
+ memset(bcc, 0, sizeof(*bcc));
+ bcc->header.opcode = CMD_BLEND_CONSTANT_COLOR;
+ bcc->header.length = sizeof(*bcc)/4-2;
+ }
+
+}
+
+void brw_pipe_blend_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_clear.c b/src/gallium/drivers/i965/brw_pipe_clear.c
new file mode 100644
index 00000000000..452e1e89f93
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_clear.c
@@ -0,0 +1,218 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "util/u_pack_color.h"
+
+#include "pipe/p_state.h"
+
+#include "brw_batchbuffer.h"
+#include "brw_screen.h"
+#include "brw_context.h"
+
+#define MASK16 0xffff
+#define MASK24 0xffffff
+
+
+/**
+ * Use blitting to clear the renderbuffers named by 'flags'.
+ * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
+ * since that might include software renderbuffers or renderbuffers
+ * which we're clearing with triangles.
+ * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
+ */
+static enum pipe_error
+try_clear( struct brw_context *brw,
+ struct brw_surface *surface,
+ unsigned value )
+{
+ uint32_t BR13, CMD;
+ int x1 = 0;
+ int y1 = 0;
+ int x2 = surface->base.width;
+ int y2 = surface->base.height;
+ int pitch = surface->pitch;
+ int cpp = surface->cpp;
+
+ if (x2 == 0 || y2 == 0)
+ return 0;
+
+ debug_printf("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
+ __FUNCTION__,
+ (void *)surface->bo, pitch * cpp,
+ surface->base.offset,
+ x1, y1, x2 - x1, y2 - y1);
+
+ BR13 = 0xf0 << 16;
+ CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_RGB | XY_BLT_WRITE_ALPHA;
+
+ /* Setup the blit command */
+ if (cpp == 4) {
+ BR13 |= BR13_8888;
+ CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
+ }
+ else {
+ assert(cpp == 2);
+ BR13 |= BR13_565;
+ }
+
+ /* XXX: nasty hack for clearing depth buffers
+ */
+ if (surface->tiling == BRW_TILING_Y) {
+ x2 = pitch;
+ }
+
+ if (surface->tiling == BRW_TILING_X) {
+ CMD |= XY_DST_TILED;
+ pitch /= 4;
+ }
+
+ BR13 |= (pitch * cpp);
+
+ BEGIN_BATCH(6, 0);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((y1 << 16) | x1);
+ OUT_BATCH((y2 << 16) | x2);
+ OUT_RELOC(surface->bo,
+ BRW_USAGE_BLIT_DEST,
+ surface->base.offset);
+ OUT_BATCH(value);
+ ADVANCE_BATCH();
+
+ return 0;
+}
+
+
+
+
+static void color_clear(struct brw_context *brw,
+ struct brw_surface *bsurface,
+ const float *rgba )
+{
+ enum pipe_error ret;
+ union util_color value;
+
+ util_pack_color( rgba, bsurface->base.format, &value );
+
+ if (bsurface->cpp == 2)
+ value.ui |= value.ui << 16;
+
+ ret = try_clear( brw, bsurface, value.ui );
+
+ if (ret != 0) {
+ brw_context_flush( brw );
+ ret = try_clear( brw, bsurface, value.ui );
+ assert( ret == 0 );
+ }
+}
+
+static void zstencil_clear(struct brw_context *brw,
+ struct brw_surface *bsurface,
+ double depth,
+ unsigned stencil )
+{
+ enum pipe_error ret;
+ unsigned value;
+
+ switch (bsurface->base.format) {
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ value = ((unsigned)(depth * MASK24) & MASK24);
+ break;
+ case PIPE_FORMAT_Z16_UNORM:
+ value = ((unsigned)(depth * MASK16) & MASK16);
+ break;
+ default:
+ assert(0);
+ return;
+ }
+
+ switch (bsurface->base.format) {
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ value = value | (stencil << 24);
+ break;
+
+ case PIPE_FORMAT_Z16_UNORM:
+ value = value | (value << 16);
+ break;
+
+ default:
+ break;
+ }
+
+ ret = try_clear( brw, bsurface, value );
+
+ if (ret != 0) {
+ brw_context_flush( brw );
+ ret = try_clear( brw, bsurface, value );
+ assert( ret == 0 );
+ }
+}
+
+
+
+/**
+ * Clear the given surface to the specified value.
+ * No masking, no scissor (clear entire buffer).
+ */
+static void brw_clear(struct pipe_context *pipe,
+ unsigned buffers,
+ const float *rgba,
+ double depth,
+ unsigned stencil)
+{
+ struct brw_context *brw = brw_context( pipe );
+ int i;
+
+ if (buffers & PIPE_CLEAR_COLOR) {
+ for (i = 0; i < brw->curr.fb.nr_cbufs; i++) {
+ color_clear( brw,
+ brw_surface(brw->curr.fb.cbufs[i]),
+ rgba );
+ }
+ }
+
+ if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
+ if (brw->curr.fb.zsbuf) {
+ zstencil_clear( brw,
+ brw_surface(brw->curr.fb.zsbuf),
+ depth, stencil );
+ }
+ }
+}
+
+
+void brw_pipe_clear_init( struct brw_context *brw )
+{
+ brw->base.clear = brw_clear;
+}
+
+
+void brw_pipe_clear_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_depth.c b/src/gallium/drivers/i965/brw_pipe_depth.c
new file mode 100644
index 00000000000..e010d76e0d3
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_depth.c
@@ -0,0 +1,172 @@
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+
+/* XXX: Fixme - include this to get IZ_ defines
+ */
+#include "brw_wm.h"
+
+static unsigned brw_translate_compare_func(unsigned func)
+{
+ switch (func) {
+ case PIPE_FUNC_NEVER:
+ return BRW_COMPAREFUNCTION_NEVER;
+ case PIPE_FUNC_LESS:
+ return BRW_COMPAREFUNCTION_LESS;
+ case PIPE_FUNC_LEQUAL:
+ return BRW_COMPAREFUNCTION_LEQUAL;
+ case PIPE_FUNC_GREATER:
+ return BRW_COMPAREFUNCTION_GREATER;
+ case PIPE_FUNC_GEQUAL:
+ return BRW_COMPAREFUNCTION_GEQUAL;
+ case PIPE_FUNC_NOTEQUAL:
+ return BRW_COMPAREFUNCTION_NOTEQUAL;
+ case PIPE_FUNC_EQUAL:
+ return BRW_COMPAREFUNCTION_EQUAL;
+ case PIPE_FUNC_ALWAYS:
+ return BRW_COMPAREFUNCTION_ALWAYS;
+ default:
+ assert(0);
+ return BRW_COMPAREFUNCTION_ALWAYS;
+ }
+}
+
+static unsigned translate_stencil_op(unsigned op)
+{
+ switch (op) {
+ case PIPE_STENCIL_OP_KEEP:
+ return BRW_STENCILOP_KEEP;
+ case PIPE_STENCIL_OP_ZERO:
+ return BRW_STENCILOP_ZERO;
+ case PIPE_STENCIL_OP_REPLACE:
+ return BRW_STENCILOP_REPLACE;
+ case PIPE_STENCIL_OP_INCR:
+ return BRW_STENCILOP_INCRSAT;
+ case PIPE_STENCIL_OP_DECR:
+ return BRW_STENCILOP_DECRSAT;
+ case PIPE_STENCIL_OP_INCR_WRAP:
+ return BRW_STENCILOP_INCR;
+ case PIPE_STENCIL_OP_DECR_WRAP:
+ return BRW_STENCILOP_DECR;
+ case PIPE_STENCIL_OP_INVERT:
+ return BRW_STENCILOP_INVERT;
+ default:
+ assert(0);
+ return BRW_STENCILOP_ZERO;
+ }
+}
+
+static void create_bcc_state( struct brw_depth_stencil_state *zstencil,
+ const struct pipe_depth_stencil_alpha_state *templ )
+{
+ if (templ->stencil[0].enabled) {
+ zstencil->cc0.stencil_enable = 1;
+ zstencil->cc0.stencil_func =
+ brw_translate_compare_func(templ->stencil[0].func);
+ zstencil->cc0.stencil_fail_op =
+ translate_stencil_op(templ->stencil[0].fail_op);
+ zstencil->cc0.stencil_pass_depth_fail_op =
+ translate_stencil_op(templ->stencil[0].zfail_op);
+ zstencil->cc0.stencil_pass_depth_pass_op =
+ translate_stencil_op(templ->stencil[0].zpass_op);
+ zstencil->cc1.stencil_ref = templ->stencil[0].ref_value;
+ zstencil->cc1.stencil_write_mask = templ->stencil[0].writemask;
+ zstencil->cc1.stencil_test_mask = templ->stencil[0].valuemask;
+
+ if (templ->stencil[1].enabled) {
+ zstencil->cc0.bf_stencil_enable = 1;
+ zstencil->cc0.bf_stencil_func =
+ brw_translate_compare_func(templ->stencil[1].func);
+ zstencil->cc0.bf_stencil_fail_op =
+ translate_stencil_op(templ->stencil[1].fail_op);
+ zstencil->cc0.bf_stencil_pass_depth_fail_op =
+ translate_stencil_op(templ->stencil[1].zfail_op);
+ zstencil->cc0.bf_stencil_pass_depth_pass_op =
+ translate_stencil_op(templ->stencil[1].zpass_op);
+ zstencil->cc1.bf_stencil_ref = templ->stencil[1].ref_value;
+ zstencil->cc2.bf_stencil_write_mask = templ->stencil[1].writemask;
+ zstencil->cc2.bf_stencil_test_mask = templ->stencil[1].valuemask;
+ }
+
+ zstencil->cc0.stencil_write_enable = (zstencil->cc1.stencil_write_mask ||
+ zstencil->cc2.bf_stencil_write_mask);
+ }
+
+
+ if (templ->alpha.enabled) {
+ zstencil->cc3.alpha_test = 1;
+ zstencil->cc3.alpha_test_func = brw_translate_compare_func(templ->alpha.func);
+ zstencil->cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8;
+ zstencil->cc7.alpha_ref.ub[0] = float_to_ubyte(templ->alpha.ref_value);
+ }
+
+ if (templ->depth.enabled) {
+ zstencil->cc2.depth_test = 1;
+ zstencil->cc2.depth_test_function = brw_translate_compare_func(templ->depth.func);
+ zstencil->cc2.depth_write_enable = templ->depth.writemask;
+ }
+}
+
+static void create_wm_iz_state( struct brw_depth_stencil_state *zstencil )
+{
+ if (zstencil->cc3.alpha_test)
+ zstencil->iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT;
+
+ if (zstencil->cc2.depth_test)
+ zstencil->iz_lookup |= IZ_DEPTH_TEST_ENABLE_BIT;
+
+ if (zstencil->cc2.depth_write_enable)
+ zstencil->iz_lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
+
+ if (zstencil->cc0.stencil_enable)
+ zstencil->iz_lookup |= IZ_STENCIL_TEST_ENABLE_BIT;
+
+ if (zstencil->cc0.stencil_write_enable)
+ zstencil->iz_lookup |= IZ_STENCIL_WRITE_ENABLE_BIT;
+
+}
+
+
+static void *
+brw_create_depth_stencil_state( struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *templ )
+{
+ struct brw_depth_stencil_state *zstencil = CALLOC_STRUCT(brw_depth_stencil_state);
+
+ create_bcc_state( zstencil, templ );
+ create_wm_iz_state( zstencil );
+
+ return (void *)zstencil;
+}
+
+
+static void brw_bind_depth_stencil_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ brw->curr.zstencil = (const struct brw_depth_stencil_state *)cso;
+ brw->state.dirty.mesa |= PIPE_NEW_DEPTH_STENCIL_ALPHA;
+}
+
+static void brw_delete_depth_stencil_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ assert((const void *)cso != (const void *)brw->curr.zstencil);
+ FREE(cso);
+}
+
+
+void brw_pipe_depth_stencil_init( struct brw_context *brw )
+{
+ brw->base.create_depth_stencil_alpha_state = brw_create_depth_stencil_state;
+ brw->base.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state;
+ brw->base.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state;
+}
+
+void brw_pipe_depth_stencil_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_fb.c b/src/gallium/drivers/i965/brw_pipe_fb.c
new file mode 100644
index 00000000000..5d4e5025f97
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_fb.c
@@ -0,0 +1,84 @@
+#include "util/u_math.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+#include "brw_context.h"
+#include "brw_debug.h"
+
+/**
+ * called from intelDrawBuffer()
+ */
+static void brw_set_framebuffer_state( struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb )
+{
+ struct brw_context *brw = brw_context(pipe);
+ unsigned i;
+
+ /* Dimensions:
+ */
+ if (brw->curr.fb.width != fb->width ||
+ brw->curr.fb.height != fb->height) {
+ brw->curr.fb.width = fb->width;
+ brw->curr.fb.height = fb->height;
+ brw->state.dirty.mesa |= PIPE_NEW_FRAMEBUFFER_DIMENSIONS;
+ }
+
+ /* Z/Stencil
+ */
+ if (brw->curr.fb.zsbuf != fb->zsbuf) {
+ pipe_surface_reference(&brw->curr.fb.zsbuf, fb->zsbuf);
+ brw->state.dirty.mesa |= PIPE_NEW_DEPTH_BUFFER;
+ }
+
+ /* Color buffers:
+ */
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ if (brw->curr.fb.cbufs[i] != fb->cbufs[i]) {
+ brw->state.dirty.mesa |= PIPE_NEW_COLOR_BUFFERS;
+ pipe_surface_reference(&brw->curr.fb.cbufs[i], fb->cbufs[i]);
+ }
+ }
+
+ if (brw->curr.fb.nr_cbufs != fb->nr_cbufs) {
+ brw->curr.fb.nr_cbufs = MIN2(BRW_MAX_DRAW_BUFFERS, fb->nr_cbufs);
+ brw->state.dirty.mesa |= PIPE_NEW_NR_CBUFS;
+ }
+}
+
+
+static void brw_set_viewport_state( struct pipe_context *pipe,
+ const struct pipe_viewport_state *viewport )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->curr.viewport = *viewport;
+ brw->curr.ccv.min_depth = viewport->scale[2] * -1.0 + viewport->translate[2];
+ brw->curr.ccv.max_depth = viewport->scale[2] * 1.0 + viewport->translate[2];
+
+ if (0)
+ debug_printf("%s depth range %f .. %f\n",
+ __FUNCTION__,
+ brw->curr.ccv.min_depth,
+ brw->curr.ccv.max_depth);
+
+ brw->state.dirty.mesa |= PIPE_NEW_VIEWPORT;
+}
+
+
+void brw_pipe_framebuffer_init( struct brw_context *brw )
+{
+ brw->base.set_framebuffer_state = brw_set_framebuffer_state;
+ brw->base.set_viewport_state = brw_set_viewport_state;
+}
+
+void brw_pipe_framebuffer_cleanup( struct brw_context *brw )
+{
+ struct pipe_framebuffer_state *fb = &brw->curr.fb;
+ int i;
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ pipe_surface_reference(&fb->cbufs[i], NULL);
+ }
+
+ pipe_surface_reference(&fb->zsbuf, NULL);
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_flush.c b/src/gallium/drivers/i965/brw_pipe_flush.c
new file mode 100644
index 00000000000..fdc4814b221
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_flush.c
@@ -0,0 +1,83 @@
+
+#include "util/u_upload_mgr.h"
+
+#include "brw_context.h"
+#include "brw_screen.h"
+#include "brw_batchbuffer.h"
+
+
+
+/* All batchbuffer flushes must go through this function.
+ */
+void brw_context_flush( struct brw_context *brw )
+{
+ /*
+ *
+ */
+ brw_emit_query_end(brw);
+
+ /* Move to the end of the current upload buffer so that we'll force choosing
+ * a new buffer next time.
+ */
+ u_upload_flush( brw->vb.upload_vertex );
+ u_upload_flush( brw->vb.upload_index );
+
+ _brw_batchbuffer_flush( brw->batch, __FILE__, __LINE__ );
+
+ /* Mark all context state as needing to be re-emitted.
+ * This is probably not as severe as on 915, since almost all of our state
+ * is just in referenced buffers.
+ */
+ brw->state.dirty.brw |= BRW_NEW_CONTEXT;
+ brw->state.dirty.mesa |= ~0;
+ brw->state.dirty.brw |= ~0;
+ brw->state.dirty.cache |= ~0;
+
+ brw->curbe.need_new_bo = GL_TRUE;
+}
+
+static void
+brw_flush( struct pipe_context *pipe,
+ unsigned flags,
+ struct pipe_fence_handle **fence )
+{
+ brw_context_flush( brw_context( pipe ) );
+ if (fence)
+ *fence = NULL;
+}
+
+static unsigned brw_is_buffer_referenced(struct pipe_context *pipe,
+ struct pipe_buffer *buffer)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_screen *bscreen = brw_screen(brw->base.screen);
+
+ return brw_is_buffer_referenced_by_bo( bscreen,
+ buffer,
+ brw->batch->buf );
+}
+
+static unsigned brw_is_texture_referenced(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face,
+ unsigned level)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_screen *bscreen = brw_screen(brw->base.screen);
+
+ return brw_is_texture_referenced_by_bo( bscreen,
+ texture, face, level,
+ brw->batch->buf );
+}
+
+void brw_pipe_flush_init( struct brw_context *brw )
+{
+ brw->base.flush = brw_flush;
+ brw->base.is_buffer_referenced = brw_is_buffer_referenced;
+ brw->base.is_texture_referenced = brw_is_texture_referenced;
+}
+
+
+void brw_pipe_flush_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_misc.c b/src/gallium/drivers/i965/brw_pipe_misc.c
new file mode 100644
index 00000000000..30359078079
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_misc.c
@@ -0,0 +1,54 @@
+
+#include "brw_context.h"
+#include "brw_structs.h"
+#include "brw_defines.h"
+
+static void brw_set_polygon_stipple( struct pipe_context *pipe,
+ const struct pipe_poly_stipple *stip )
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_polygon_stipple *bps = &brw->curr.bps;
+ GLuint i;
+
+ memset(bps, 0, sizeof *bps);
+ bps->header.opcode = CMD_POLY_STIPPLE_PATTERN;
+ bps->header.length = sizeof *bps/4-2;
+
+ for (i = 0; i < 32; i++)
+ bps->stipple[i] = stip->stipple[i]; /* don't invert */
+
+ brw->state.dirty.mesa |= PIPE_NEW_POLYGON_STIPPLE;
+}
+
+
+static void brw_set_scissor_state( struct pipe_context *pipe,
+ const struct pipe_scissor_state *scissor )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->curr.scissor = *scissor;
+ brw->state.dirty.mesa |= PIPE_NEW_SCISSOR;
+}
+
+
+static void brw_set_clip_state( struct pipe_context *pipe,
+ const struct pipe_clip_state *clip )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->curr.ucp = *clip;
+ brw->state.dirty.mesa |= PIPE_NEW_CLIP;
+}
+
+
+void brw_pipe_misc_init( struct brw_context *brw )
+{
+ brw->base.set_polygon_stipple = brw_set_polygon_stipple;
+ brw->base.set_scissor_state = brw_set_scissor_state;
+ brw->base.set_clip_state = brw_set_clip_state;
+}
+
+
+void brw_pipe_misc_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_query.c b/src/gallium/drivers/i965/brw_pipe_query.c
new file mode 100644
index 00000000000..2eb862635cc
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_query.c
@@ -0,0 +1,263 @@
+/*
+ * Copyright © 2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <[email protected]>
+ *
+ */
+
+/** @file support for ARB_query_object
+ *
+ * ARB_query_object is implemented by using the PIPE_CONTROL command to stall
+ * execution on the completion of previous depth tests, and write the
+ * current PS_DEPTH_COUNT to a buffer object.
+ *
+ * We use before and after counts when drawing during a query so that
+ * we don't pick up other clients' query data in ours. To reduce overhead,
+ * a single BO is used to record the query data for all active queries at
+ * once. This also gives us a simple bound on how much batchbuffer space is
+ * required for handling queries, so that we can be sure that we won't
+ * have to emit a batchbuffer without getting the ending PS_DEPTH_COUNT.
+ */
+#include "util/u_simple_list.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_batchbuffer.h"
+#include "brw_reg.h"
+
+/** Waits on the query object's BO and totals the results for this query */
+static boolean
+brw_query_get_result(struct pipe_context *pipe,
+ struct pipe_query *q,
+ boolean wait,
+ uint64_t *result)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ /* Map and count the pixels from the current query BO */
+ if (query->bo) {
+ int i;
+ uint64_t *map;
+
+ if (brw->sws->bo_is_busy(query->bo) && !wait)
+ return FALSE;
+
+ map = bo_map_read(brw->sws, query->bo);
+ if (map == NULL)
+ return FALSE;
+
+ for (i = query->first_index; i <= query->last_index; i++) {
+ query->result += map[i * 2 + 1] - map[i * 2];
+ }
+
+ brw->sws->bo_unmap(query->bo);
+ bo_reference(&query->bo, NULL);
+ }
+
+ *result = query->result;
+ return TRUE;
+}
+
+static struct pipe_query *
+brw_query_create(struct pipe_context *pipe, unsigned type )
+{
+ struct brw_query_object *query;
+
+ switch (type) {
+ case PIPE_QUERY_OCCLUSION_COUNTER:
+ query = CALLOC_STRUCT( brw_query_object );
+ if (query == NULL)
+ return NULL;
+ return (struct pipe_query *)query;
+
+ default:
+ return NULL;
+ }
+}
+
+static void
+brw_query_destroy(struct pipe_context *pipe, struct pipe_query *q)
+{
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ bo_reference(&query->bo, NULL);
+ FREE(query);
+}
+
+static void
+brw_query_begin(struct pipe_context *pipe, struct pipe_query *q)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ /* Reset our driver's tracking of query state. */
+ bo_reference(&query->bo, NULL);
+ query->result = 0;
+ query->first_index = -1;
+ query->last_index = -1;
+
+ insert_at_head(&brw->query.active_head, query);
+ brw->query.stats_wm++;
+ brw->state.dirty.mesa |= PIPE_NEW_QUERY;
+}
+
+static void
+brw_query_end(struct pipe_context *pipe, struct pipe_query *q)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ /* Flush the batchbuffer in case it has writes to our query BO.
+ * Have later queries write to a new query BO so that further rendering
+ * doesn't delay the collection of our results.
+ */
+ if (query->bo) {
+ brw_emit_query_end(brw);
+ brw_context_flush( brw );
+
+ bo_reference(&brw->query.bo, NULL);
+ }
+
+ remove_from_list(query);
+ brw->query.stats_wm--;
+ brw->state.dirty.mesa |= PIPE_NEW_QUERY;
+}
+
+/***********************************************************************
+ * Internal functions and callbacks to implement queries
+ */
+
+/** Called to set up the query BO and account for its aperture space */
+enum pipe_error
+brw_prepare_query_begin(struct brw_context *brw)
+{
+ enum pipe_error ret;
+
+ /* Skip if we're not doing any queries. */
+ if (is_empty_list(&brw->query.active_head))
+ return PIPE_OK;
+
+ /* Get a new query BO if we're going to need it. */
+ if (brw->query.bo == NULL ||
+ brw->query.index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
+
+ ret = brw->sws->bo_alloc(brw->sws, BRW_BUFFER_TYPE_QUERY, 4096, 1,
+ &brw->query.bo);
+ if (ret)
+ return ret;
+
+ brw->query.index = 0;
+ }
+
+ brw_add_validated_bo(brw, brw->query.bo);
+
+ return PIPE_OK;
+}
+
+/** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */
+void
+brw_emit_query_begin(struct brw_context *brw)
+{
+ struct brw_query_object *query;
+
+ /* Skip if we're not doing any queries, or we've emitted the start. */
+ if (brw->query.active || is_empty_list(&brw->query.active_head))
+ return;
+
+ BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL |
+ PIPE_CONTROL_DEPTH_STALL |
+ PIPE_CONTROL_WRITE_DEPTH_COUNT);
+ /* This object could be mapped cacheable, but we don't have an exposed
+ * mechanism to support that. Since it's going uncached, tell GEM that
+ * we're writing to it. The usual clflush should be all that's required
+ * to pick up the results.
+ */
+ OUT_RELOC(brw->query.bo,
+ BRW_USAGE_QUERY_RESULT,
+ PIPE_CONTROL_GLOBAL_GTT_WRITE |
+ ((brw->query.index * 2) * sizeof(uint64_t)));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ foreach(query, &brw->query.active_head) {
+ if (query->bo != brw->query.bo) {
+ uint64_t tmp;
+
+ /* Propogate the results from this buffer to all of the
+ * active queries, as the bo is going away.
+ */
+ if (query->bo != NULL)
+ brw_query_get_result( &brw->base,
+ (struct pipe_query *)query,
+ FALSE,
+ &tmp );
+
+ bo_reference( &query->bo, brw->query.bo );
+ query->first_index = brw->query.index;
+ }
+ query->last_index = brw->query.index;
+ }
+ brw->query.active = GL_TRUE;
+}
+
+/** Called at batchbuffer flush to get an ending PS_DEPTH_COUNT */
+void
+brw_emit_query_end(struct brw_context *brw)
+{
+ if (!brw->query.active)
+ return;
+
+ BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL |
+ PIPE_CONTROL_DEPTH_STALL |
+ PIPE_CONTROL_WRITE_DEPTH_COUNT);
+ OUT_RELOC(brw->query.bo,
+ BRW_USAGE_QUERY_RESULT,
+ PIPE_CONTROL_GLOBAL_GTT_WRITE |
+ ((brw->query.index * 2 + 1) * sizeof(uint64_t)));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ brw->query.active = GL_FALSE;
+ brw->query.index++;
+}
+
+void brw_pipe_query_init( struct brw_context *brw )
+{
+ brw->base.create_query = brw_query_create;
+ brw->base.destroy_query = brw_query_destroy;
+ brw->base.begin_query = brw_query_begin;
+ brw->base.end_query = brw_query_end;
+ brw->base.get_query_result = brw_query_get_result;
+}
+
+
+void brw_pipe_query_cleanup( struct brw_context *brw )
+{
+ /* Unreference brw->query.bo ??
+ */
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_rast.c b/src/gallium/drivers/i965/brw_pipe_rast.c
new file mode 100644
index 00000000000..2117e91a9e4
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_rast.c
@@ -0,0 +1,161 @@
+
+#include "util/u_memory.h"
+#include "pipe/p_defines.h"
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_pipe_rast.h"
+#include "brw_wm.h"
+
+
+static unsigned translate_fill( unsigned fill )
+{
+ switch (fill) {
+ case PIPE_POLYGON_MODE_FILL:
+ return CLIP_FILL;
+ case PIPE_POLYGON_MODE_LINE:
+ return CLIP_LINE;
+ case PIPE_POLYGON_MODE_POINT:
+ return CLIP_POINT;
+ default:
+ assert(0);
+ return CLIP_FILL;
+ }
+}
+
+
+/* Calculates the key for triangle-mode clipping. Non-triangle
+ * clipping keys use much less information and are computed on the
+ * fly.
+ */
+static void
+calculate_clip_key_rast( const struct brw_context *brw,
+ const struct pipe_rasterizer_state *templ,
+ const struct brw_rasterizer_state *rast,
+ struct brw_clip_prog_key *key)
+{
+ memset(key, 0, sizeof *key);
+
+ if (brw->chipset.is_igdng)
+ key->clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
+ else
+ key->clip_mode = BRW_CLIPMODE_NORMAL;
+
+ key->do_flat_shading = templ->flatshade;
+
+ if (templ->cull_mode == PIPE_WINDING_BOTH) {
+ key->clip_mode = BRW_CLIPMODE_REJECT_ALL;
+ return;
+ }
+
+ key->fill_ccw = CLIP_CULL;
+ key->fill_cw = CLIP_CULL;
+
+ if (!(templ->cull_mode & PIPE_WINDING_CCW)) {
+ key->fill_ccw = translate_fill(templ->fill_ccw);
+ }
+
+ if (!(templ->cull_mode & PIPE_WINDING_CW)) {
+ key->fill_cw = translate_fill(templ->fill_cw);
+ }
+
+ if (key->fill_cw == CLIP_LINE ||
+ key->fill_ccw == CLIP_LINE ||
+ key->fill_cw == CLIP_POINT ||
+ key->fill_ccw == CLIP_POINT) {
+ key->do_unfilled = 1;
+ key->clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
+ }
+
+ key->offset_ccw = templ->offset_ccw;
+ key->offset_cw = templ->offset_cw;
+
+ if (templ->light_twoside && key->fill_cw != CLIP_CULL)
+ key->copy_bfc_cw = 1;
+
+ if (templ->light_twoside && key->fill_ccw != CLIP_CULL)
+ key->copy_bfc_ccw = 1;
+}
+
+
+static void
+calculate_line_stipple_rast( const struct pipe_rasterizer_state *templ,
+ struct brw_line_stipple *bls )
+{
+ GLfloat tmp = 1.0f / (templ->line_stipple_factor + 1);
+ GLint tmpi = tmp * (1<<13);
+
+ bls->header.opcode = CMD_LINE_STIPPLE_PATTERN;
+ bls->header.length = sizeof(*bls)/4 - 2;
+ bls->bits0.pattern = templ->line_stipple_pattern;
+ bls->bits1.repeat_count = templ->line_stipple_factor + 1;
+ bls->bits1.inverse_repeat_count = tmpi;
+}
+
+static void *brw_create_rasterizer_state( struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *templ )
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_rasterizer_state *rast;
+
+ rast = CALLOC_STRUCT(brw_rasterizer_state);
+ if (rast == NULL)
+ return NULL;
+
+ rast->templ = *templ;
+
+ calculate_clip_key_rast( brw, templ, rast, &rast->clip_key );
+
+ if (templ->line_stipple_enable)
+ calculate_line_stipple_rast( templ, &rast->bls );
+
+ /* Caclculate lookup value for WM IZ table.
+ */
+ if (templ->line_smooth) {
+ if (templ->fill_cw == PIPE_POLYGON_MODE_LINE &&
+ templ->fill_ccw == PIPE_POLYGON_MODE_LINE) {
+ rast->unfilled_aa_line = AA_ALWAYS;
+ }
+ else if (templ->fill_cw == PIPE_POLYGON_MODE_LINE ||
+ templ->fill_ccw == PIPE_POLYGON_MODE_LINE) {
+ rast->unfilled_aa_line = AA_SOMETIMES;
+ }
+ else {
+ rast->unfilled_aa_line = AA_NEVER;
+ }
+ }
+ else {
+ rast->unfilled_aa_line = AA_NEVER;
+ }
+
+ return (void *)rast;
+}
+
+
+static void brw_bind_rasterizer_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ brw->curr.rast = (const struct brw_rasterizer_state *)cso;
+ brw->state.dirty.mesa |= PIPE_NEW_RAST;
+}
+
+static void brw_delete_rasterizer_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ assert((const void *)cso != (const void *)brw->curr.rast);
+ FREE(cso);
+}
+
+
+
+void brw_pipe_rast_init( struct brw_context *brw )
+{
+ brw->base.create_rasterizer_state = brw_create_rasterizer_state;
+ brw->base.bind_rasterizer_state = brw_bind_rasterizer_state;
+ brw->base.delete_rasterizer_state = brw_delete_rasterizer_state;
+}
+
+void brw_pipe_rast_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_rast.h b/src/gallium/drivers/i965/brw_pipe_rast.h
new file mode 100644
index 00000000000..9354f01e18a
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_rast.h
@@ -0,0 +1,16 @@
+#ifndef BRW_PIPE_RAST_H
+#define BRW_PIPE_RAST_H
+
+#include "brw_clip.h"
+
+struct brw_rasterizer_state {
+ struct pipe_rasterizer_state templ; /* for draw module */
+
+ /* Precalculated hardware state:
+ */
+ struct brw_clip_prog_key clip_key;
+ struct brw_line_stipple bls;
+ unsigned unfilled_aa_line;
+};
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c
new file mode 100644
index 00000000000..5ddc63f57ec
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_sampler.c
@@ -0,0 +1,233 @@
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+
+
+/* The brw (and related graphics cores) do not support GL_CLAMP. The
+ * Intel drivers for "other operating systems" implement GL_CLAMP as
+ * GL_CLAMP_TO_EDGE, so the same is done here.
+ */
+static GLuint translate_wrap_mode( unsigned wrap )
+{
+ switch( wrap ) {
+ case PIPE_TEX_WRAP_REPEAT:
+ return BRW_TEXCOORDMODE_WRAP;
+
+ case PIPE_TEX_WRAP_CLAMP:
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ return BRW_TEXCOORDMODE_CLAMP;
+
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ return BRW_TEXCOORDMODE_CLAMP_BORDER;
+
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ return BRW_TEXCOORDMODE_MIRROR;
+
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ return BRW_TEXCOORDMODE_MIRROR_ONCE;
+
+ default:
+ return BRW_TEXCOORDMODE_WRAP;
+ }
+}
+
+static GLuint translate_img_filter( unsigned filter )
+{
+ switch (filter) {
+ case PIPE_TEX_FILTER_NEAREST:
+ return BRW_MAPFILTER_NEAREST;
+ case PIPE_TEX_FILTER_LINEAR:
+ return BRW_MAPFILTER_LINEAR;
+ case PIPE_TEX_FILTER_ANISO:
+ return BRW_MAPFILTER_ANISOTROPIC;
+ default:
+ assert(0);
+ return BRW_MAPFILTER_NEAREST;
+ }
+}
+
+static GLuint translate_mip_filter( unsigned filter )
+{
+ switch (filter) {
+ case PIPE_TEX_MIPFILTER_NONE:
+ return BRW_MIPFILTER_NONE;
+ case PIPE_TEX_MIPFILTER_NEAREST:
+ return BRW_MIPFILTER_NEAREST;
+ case PIPE_TEX_MIPFILTER_LINEAR:
+ return BRW_MIPFILTER_LINEAR;
+ default:
+ assert(0);
+ return BRW_MIPFILTER_NONE;
+ }
+}
+
+/* XXX: not sure why there are special translations for the shadow tex
+ * compare functions. In particular ALWAYS is translated to NEVER.
+ * Is this a hardware issue? Does i965 really suffer from this?
+ */
+static GLuint translate_shadow_compare_func( unsigned func )
+{
+ switch (func) {
+ case PIPE_FUNC_NEVER:
+ return BRW_COMPAREFUNCTION_ALWAYS;
+ case PIPE_FUNC_LESS:
+ return BRW_COMPAREFUNCTION_LEQUAL;
+ case PIPE_FUNC_LEQUAL:
+ return BRW_COMPAREFUNCTION_LESS;
+ case PIPE_FUNC_GREATER:
+ return BRW_COMPAREFUNCTION_GEQUAL;
+ case PIPE_FUNC_GEQUAL:
+ return BRW_COMPAREFUNCTION_GREATER;
+ case PIPE_FUNC_NOTEQUAL:
+ return BRW_COMPAREFUNCTION_EQUAL;
+ case PIPE_FUNC_EQUAL:
+ return BRW_COMPAREFUNCTION_NOTEQUAL;
+ case PIPE_FUNC_ALWAYS:
+ return BRW_COMPAREFUNCTION_NEVER;
+ default:
+ assert(0);
+ return BRW_COMPAREFUNCTION_NEVER;
+ }
+}
+
+
+
+
+static void *
+brw_create_sampler_state( struct pipe_context *pipe,
+ const struct pipe_sampler_state *template )
+{
+ struct brw_sampler *sampler = CALLOC_STRUCT(brw_sampler);
+
+ sampler->ss0.min_filter = translate_img_filter( template->min_img_filter );
+ sampler->ss0.mag_filter = translate_img_filter( template->mag_img_filter );
+ sampler->ss0.mip_filter = translate_mip_filter( template->min_mip_filter );
+
+
+ /* XXX: anisotropy logic slightly changed:
+ */
+ if (template->max_anisotropy > 1.0) {
+ sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC;
+ sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC;
+
+ if (template->max_anisotropy > 2.0) {
+ sampler->ss3.max_aniso = MIN2((template->max_anisotropy - 2) / 2,
+ BRW_ANISORATIO_16);
+ }
+ }
+
+ sampler->ss1.r_wrap_mode = translate_wrap_mode(template->wrap_r);
+ sampler->ss1.s_wrap_mode = translate_wrap_mode(template->wrap_s);
+ sampler->ss1.t_wrap_mode = translate_wrap_mode(template->wrap_t);
+
+ /* Set LOD bias:
+ */
+ sampler->ss0.lod_bias =
+ util_signed_fixed(CLAMP(template->lod_bias, -16, 15), 6);
+
+
+ sampler->ss0.lod_preclamp = 1; /* OpenGL mode */
+ sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */
+
+ /* Set shadow function:
+ */
+ if (template->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
+
+ /* Shadowing is "enabled" by emitting a particular sampler
+ * message (sample_c). So need to recompile WM program when
+ * shadow comparison is enabled on each/any texture unit.
+ */
+ sampler->ss0.shadow_function =
+ translate_shadow_compare_func(template->compare_func);
+ }
+
+ /* Set BaseMipLevel, MaxLOD, MinLOD:
+ */
+ sampler->ss0.base_level =
+ util_unsigned_fixed(0, 1);
+
+ sampler->ss1.max_lod =
+ util_unsigned_fixed(CLAMP(template->max_lod, 0, 13), 6);
+
+ sampler->ss1.min_lod =
+ util_unsigned_fixed(CLAMP(template->min_lod, 0, 13), 6);
+
+ return (void *)sampler;
+}
+
+static void brw_bind_sampler_state(struct pipe_context *pipe,
+ unsigned num, void **sampler)
+{
+ struct brw_context *brw = brw_context(pipe);
+ int i;
+
+ for (i = 0; i < num; i++)
+ brw->curr.sampler[i] = sampler[i];
+
+ for (i = num; i < brw->curr.num_samplers; i++)
+ brw->curr.sampler[i] = NULL;
+
+ brw->curr.num_samplers = num;
+ brw->state.dirty.mesa |= PIPE_NEW_SAMPLERS;
+}
+
+static void brw_delete_sampler_state(struct pipe_context *pipe,
+ void *cso)
+{
+ FREE(cso);
+}
+
+static void brw_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
+{
+ struct brw_context *brw = brw_context(pipe);
+ int i;
+
+ for (i = 0; i < num; i++)
+ pipe_texture_reference(&brw->curr.texture[i], texture[i]);
+
+ for (i = num; i < brw->curr.num_textures; i++)
+ pipe_texture_reference(&brw->curr.texture[i], NULL);
+
+ brw->curr.num_textures = num;
+ brw->state.dirty.mesa |= PIPE_NEW_BOUND_TEXTURES;
+}
+
+static void brw_set_vertex_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
+{
+}
+
+static void brw_bind_vertex_sampler_state(struct pipe_context *pipe,
+ unsigned num, void **sampler)
+{
+}
+
+
+void brw_pipe_sampler_init( struct brw_context *brw )
+{
+ brw->base.create_sampler_state = brw_create_sampler_state;
+ brw->base.delete_sampler_state = brw_delete_sampler_state;
+
+ brw->base.set_fragment_sampler_textures = brw_set_sampler_textures;
+ brw->base.bind_fragment_sampler_states = brw_bind_sampler_state;
+
+ brw->base.set_vertex_sampler_textures = brw_set_vertex_sampler_textures;
+ brw->base.bind_vertex_sampler_states = brw_bind_vertex_sampler_state;
+
+}
+void brw_pipe_sampler_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c
new file mode 100644
index 00000000000..bb32d90e331
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_shader.c
@@ -0,0 +1,303 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_memory.h"
+
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_scan.h"
+
+#include "brw_context.h"
+#include "brw_util.h"
+#include "brw_wm.h"
+
+
+/**
+ * Determine if the given shader uses complex features such as flow
+ * conditionals, loops, subroutines.
+ */
+static GLboolean has_flow_control(const struct tgsi_shader_info *info)
+{
+ return (info->opcode_count[TGSI_OPCODE_ARL] > 0 ||
+ info->opcode_count[TGSI_OPCODE_IF] > 0 ||
+ info->opcode_count[TGSI_OPCODE_ENDIF] > 0 || /* redundant - IF */
+ info->opcode_count[TGSI_OPCODE_CAL] > 0 ||
+ info->opcode_count[TGSI_OPCODE_BRK] > 0 || /* redundant - BGNLOOP */
+ info->opcode_count[TGSI_OPCODE_RET] > 0 || /* redundant - CAL */
+ info->opcode_count[TGSI_OPCODE_BGNLOOP] > 0);
+}
+
+
+static void scan_immediates(const struct tgsi_token *tokens,
+ const struct tgsi_shader_info *info,
+ struct brw_immediate_data *imm)
+{
+ struct tgsi_parse_context parse;
+ boolean done = FALSE;
+
+ imm->nr = 0;
+ imm->data = MALLOC(info->immediate_count * 4 * sizeof(float));
+
+ tgsi_parse_init( &parse, tokens );
+ while (!tgsi_parse_end_of_tokens( &parse ) && !done) {
+ tgsi_parse_token( &parse );
+
+ switch (parse.FullToken.Token.Type) {
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ break;
+
+ case TGSI_TOKEN_TYPE_IMMEDIATE: {
+ static const float id[4] = {0,0,0,1};
+ const float *value = &parse.FullToken.FullImmediate.u[0].Float;
+ unsigned size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1;
+ unsigned i;
+
+ for (i = 0; i < size; i++)
+ imm->data[imm->nr][i] = value[i];
+
+ for (; i < 4; i++)
+ imm->data[imm->nr][i] = id[i];
+
+ imm->nr++;
+ break;
+ }
+
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ done = 1;
+ break;
+ }
+ }
+}
+
+
+static void brw_bind_fs_state( struct pipe_context *pipe, void *prog )
+{
+ struct brw_fragment_shader *fs = (struct brw_fragment_shader *)prog;
+ struct brw_context *brw = brw_context(pipe);
+
+ if (brw->curr.fragment_shader == fs)
+ return;
+
+ if (brw->curr.fragment_shader == NULL ||
+ fs == NULL ||
+ memcmp(&brw->curr.fragment_shader->signature, &fs->signature,
+ brw_fs_signature_size(&fs->signature)) != 0) {
+ brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_SIGNATURE;
+ }
+
+ brw->curr.fragment_shader = fs;
+ brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_SHADER;
+}
+
+static void brw_bind_vs_state( struct pipe_context *pipe, void *prog )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->curr.vertex_shader = (struct brw_vertex_shader *)prog;
+ brw->state.dirty.mesa |= PIPE_NEW_VERTEX_SHADER;
+}
+
+
+
+static void *brw_create_fs_state( struct pipe_context *pipe,
+ const struct pipe_shader_state *shader )
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_fragment_shader *fs;
+ int i;
+
+ fs = CALLOC_STRUCT(brw_fragment_shader);
+ if (fs == NULL)
+ return NULL;
+
+ /* Duplicate tokens, scan shader
+ */
+ fs->id = brw->program_id++;
+ fs->has_flow_control = has_flow_control(&fs->info);
+
+ fs->tokens = tgsi_dup_tokens(shader->tokens);
+ if (fs->tokens == NULL)
+ goto fail;
+
+ tgsi_scan_shader(fs->tokens, &fs->info);
+ scan_immediates(fs->tokens, &fs->info, &fs->immediates);
+
+ fs->signature.nr_inputs = fs->info.num_inputs;
+ for (i = 0; i < fs->info.num_inputs; i++) {
+ fs->signature.input[i].interp = fs->info.input_interpolate[i];
+ fs->signature.input[i].semantic = fs->info.input_semantic_name[i];
+ fs->signature.input[i].semantic_index = fs->info.input_semantic_index[i];
+ }
+
+ for (i = 0; i < fs->info.num_inputs; i++)
+ if (fs->info.input_semantic_name[i] == TGSI_SEMANTIC_POSITION)
+ fs->uses_depth = 1;
+
+ if (fs->info.uses_kill)
+ fs->iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT;
+
+ if (fs->info.writes_z)
+ fs->iz_lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
+
+ return (void *)fs;
+
+fail:
+ FREE(fs);
+ return NULL;
+}
+
+
+static void *brw_create_vs_state( struct pipe_context *pipe,
+ const struct pipe_shader_state *shader )
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_vertex_shader *vs;
+ unsigned i;
+
+ vs = CALLOC_STRUCT(brw_vertex_shader);
+ if (vs == NULL)
+ return NULL;
+
+ /* Duplicate tokens, scan shader
+ */
+ vs->tokens = tgsi_dup_tokens(shader->tokens);
+ if (vs->tokens == NULL)
+ goto fail;
+
+ tgsi_scan_shader(vs->tokens, &vs->info);
+ scan_immediates(vs->tokens, &vs->info, &vs->immediates);
+
+ vs->id = brw->program_id++;
+ vs->has_flow_control = has_flow_control(&vs->info);
+
+ vs->output_hpos = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_color0 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_color1 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_bfc0 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_bfc1 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_edgeflag = BRW_OUTPUT_NOT_PRESENT;
+
+ for (i = 0; i < vs->info.num_outputs; i++) {
+ int index = vs->info.output_semantic_index[i];
+ switch (vs->info.output_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ vs->output_hpos = i;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ if (index == 0)
+ vs->output_color0 = i;
+ else
+ vs->output_color1 = i;
+ break;
+ case TGSI_SEMANTIC_BCOLOR:
+ if (index == 0)
+ vs->output_bfc0 = i;
+ else
+ vs->output_bfc1 = i;
+ break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ vs->output_edgeflag = i;
+ break;
+ }
+ }
+
+
+ /* Done:
+ */
+ return (void *)vs;
+
+fail:
+ FREE(vs);
+ return NULL;
+}
+
+
+static void brw_delete_fs_state( struct pipe_context *pipe, void *prog )
+{
+ struct brw_fragment_shader *fs = (struct brw_fragment_shader *)prog;
+
+ bo_reference(&fs->const_buffer, NULL);
+ FREE( (void *)fs->tokens );
+ FREE( fs );
+}
+
+
+static void brw_delete_vs_state( struct pipe_context *pipe, void *prog )
+{
+ struct brw_fragment_shader *vs = (struct brw_fragment_shader *)prog;
+
+ /* Delete draw shader
+ */
+ FREE( (void *)vs->tokens );
+ FREE( vs );
+}
+
+
+static void brw_set_constant_buffer(struct pipe_context *pipe,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ assert(index == 0);
+
+ if (shader == PIPE_SHADER_FRAGMENT) {
+ pipe_buffer_reference( &brw->curr.fragment_constants,
+ buf->buffer );
+
+ brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_CONSTANTS;
+ }
+ else {
+ pipe_buffer_reference( &brw->curr.vertex_constants,
+ buf->buffer );
+
+ brw->state.dirty.mesa |= PIPE_NEW_VERTEX_CONSTANTS;
+ }
+}
+
+
+void brw_pipe_shader_init( struct brw_context *brw )
+{
+ brw->base.set_constant_buffer = brw_set_constant_buffer;
+
+ brw->base.create_vs_state = brw_create_vs_state;
+ brw->base.bind_vs_state = brw_bind_vs_state;
+ brw->base.delete_vs_state = brw_delete_vs_state;
+
+ brw->base.create_fs_state = brw_create_fs_state;
+ brw->base.bind_fs_state = brw_bind_fs_state;
+ brw->base.delete_fs_state = brw_delete_fs_state;
+}
+
+void brw_pipe_shader_cleanup( struct brw_context *brw )
+{
+ pipe_buffer_reference( &brw->curr.fragment_constants, NULL );
+ pipe_buffer_reference( &brw->curr.vertex_constants, NULL );
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_vertex.c b/src/gallium/drivers/i965/brw_pipe_vertex.c
new file mode 100644
index 00000000000..e3c48e31493
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_vertex.c
@@ -0,0 +1,71 @@
+#include "brw_context.h"
+
+
+static void brw_set_vertex_elements( struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_element *elements )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ memcpy(brw->curr.vertex_element, elements, count * sizeof(elements[0]));
+ brw->curr.num_vertex_elements = count;
+
+ brw->state.dirty.mesa |= PIPE_NEW_VERTEX_ELEMENT;
+}
+
+
+static void brw_set_vertex_buffers(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_buffer *buffers)
+{
+ struct brw_context *brw = brw_context(pipe);
+ unsigned i;
+
+ /* Check for no change */
+ if (count == brw->curr.num_vertex_buffers &&
+ memcmp(brw->curr.vertex_buffer,
+ buffers,
+ count * sizeof buffers[0]) == 0)
+ return;
+
+ /* Adjust refcounts */
+ for (i = 0; i < count; i++)
+ pipe_buffer_reference(&brw->curr.vertex_buffer[i].buffer,
+ buffers[i].buffer);
+
+ for ( ; i < brw->curr.num_vertex_buffers; i++)
+ pipe_buffer_reference(&brw->curr.vertex_buffer[i].buffer,
+ NULL);
+
+ /* Copy remaining data */
+ memcpy(brw->curr.vertex_buffer, buffers, count * sizeof buffers[0]);
+ brw->curr.num_vertex_buffers = count;
+
+ brw->state.dirty.mesa |= PIPE_NEW_VERTEX_BUFFER;
+}
+
+
+void
+brw_pipe_vertex_init( struct brw_context *brw )
+{
+ brw->base.set_vertex_buffers = brw_set_vertex_buffers;
+ brw->base.set_vertex_elements = brw_set_vertex_elements;
+}
+
+
+void
+brw_pipe_vertex_cleanup( struct brw_context *brw )
+{
+
+ /* Release bound pipe vertex_buffers
+ */
+
+ /* Release some other stuff
+ */
+#if 0
+ for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
+ bo_reference(&brw->vb.inputs[i].bo, NULL);
+ brw->vb.inputs[i].bo = NULL;
+ }
+#endif
+}
diff --git a/src/gallium/drivers/i965/brw_reg.h b/src/gallium/drivers/i965/brw_reg.h
new file mode 100644
index 00000000000..a63403b6afd
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_reg.h
@@ -0,0 +1,115 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef BRW_REG_H
+#define BRW_REG_H
+
+#define CMD_MI (0x0 << 29)
+#define CMD_2D (0x2 << 29)
+#define CMD_3D (0x3 << 29)
+
+#define MI_NOOP (CMD_MI | 0)
+#define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23)
+#define MI_FLUSH (CMD_MI | (4 << 23))
+
+#define _3DSTATE_DRAWRECT_INFO_I965 (CMD_3D | (3 << 27) | (1 << 24) | 0x2)
+
+/** @{
+ *
+ * PIPE_CONTROL operation, a combination MI_FLUSH and register write with
+ * additional flushing control.
+ */
+#define _3DSTATE_PIPE_CONTROL (CMD_3D | (3 << 27) | (2 << 24) | 2)
+#define PIPE_CONTROL_NO_WRITE (0 << 14)
+#define PIPE_CONTROL_WRITE_IMMEDIATE (1 << 14)
+#define PIPE_CONTROL_WRITE_DEPTH_COUNT (2 << 14)
+#define PIPE_CONTROL_WRITE_TIMESTAMP (3 << 14)
+#define PIPE_CONTROL_DEPTH_STALL (1 << 13)
+#define PIPE_CONTROL_WRITE_FLUSH (1 << 12)
+#define PIPE_CONTROL_INSTRUCTION_FLUSH (1 << 11)
+#define PIPE_CONTROL_INTERRUPT_ENABLE (1 << 8)
+#define PIPE_CONTROL_PPGTT_WRITE (0 << 2)
+#define PIPE_CONTROL_GLOBAL_GTT_WRITE (1 << 2)
+
+/** @} */
+
+#define XY_SETUP_BLT_CMD (CMD_2D | (0x01 << 22) | 6)
+#define XY_COLOR_BLT_CMD (CMD_2D | (0x50 << 22) | 4)
+#define XY_SRC_COPY_BLT_CMD (CMD_2D | (0x53 << 22) | 6)
+
+/* BR00 */
+#define XY_BLT_WRITE_ALPHA (1 << 21)
+#define XY_BLT_WRITE_RGB (1 << 20)
+#define XY_SRC_TILED (1 << 15)
+#define XY_DST_TILED (1 << 11)
+
+/* BR13 */
+#define BR13_565 (0x1 << 24)
+#define BR13_8888 (0x3 << 24)
+
+#define FENCE_LINEAR 0
+#define FENCE_XMAJOR 1
+#define FENCE_YMAJOR 2
+
+
+
+/* PCI IDs
+ */
+#define PCI_CHIP_I965_G 0x29A2
+#define PCI_CHIP_I965_Q 0x2992
+#define PCI_CHIP_I965_G_1 0x2982
+#define PCI_CHIP_I946_GZ 0x2972
+#define PCI_CHIP_I965_GM 0x2A02
+#define PCI_CHIP_I965_GME 0x2A12
+
+#define PCI_CHIP_GM45_GM 0x2A42
+
+#define PCI_CHIP_IGD_E_G 0x2E02
+#define PCI_CHIP_Q45_G 0x2E12
+#define PCI_CHIP_G45_G 0x2E22
+#define PCI_CHIP_G41_G 0x2E32
+#define PCI_CHIP_B43_G 0x2E42
+
+#define PCI_CHIP_ILD_G 0x0042
+#define PCI_CHIP_ILM_G 0x0046
+
+struct brw_chipset {
+ unsigned pci_id:16;
+ unsigned is_965:1;
+ unsigned is_igdng:1;
+ unsigned is_g4x:1;
+ unsigned pad:13;
+};
+
+
+/* XXX: hacks
+ */
+#define VERT_RESULT_HPOS 0 /* not always true */
+#define VERT_RESULT_PSIZ 10000 /* disabled */
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c
new file mode 100644
index 00000000000..0ecacac9a3a
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen.c
@@ -0,0 +1,403 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_inlines.h"
+#include "util/u_memory.h"
+#include "util/u_string.h"
+
+#include "brw_reg.h"
+#include "brw_context.h"
+#include "brw_screen.h"
+#include "brw_winsys.h"
+#include "brw_debug.h"
+
+#ifdef DEBUG
+static const struct debug_named_value debug_names[] = {
+ { "tex", DEBUG_TEXTURE},
+ { "state", DEBUG_STATE},
+ { "ioctl", DEBUG_IOCTL},
+ { "blit", DEBUG_BLIT},
+ { "curbe", DEBUG_CURBE},
+ { "fall", DEBUG_FALLBACKS},
+ { "verb", DEBUG_VERBOSE},
+ { "bat", DEBUG_BATCH},
+ { "pix", DEBUG_PIXEL},
+ { "wins", DEBUG_WINSYS},
+ { "min", DEBUG_MIN_URB},
+ { "dis", DEBUG_DISASSEM},
+ { "sync", DEBUG_SYNC},
+ { "prim", DEBUG_PRIMS },
+ { "vert", DEBUG_VERTS },
+ { "dma", DEBUG_DMA },
+ { "san", DEBUG_SANITY },
+ { "sleep", DEBUG_SLEEP },
+ { "stats", DEBUG_STATS },
+ { "sing", DEBUG_SINGLE_THREAD },
+ { "thre", DEBUG_SINGLE_THREAD },
+ { "wm", DEBUG_WM },
+ { "urb", DEBUG_URB },
+ { "vs", DEBUG_VS },
+ { NULL, 0 }
+};
+
+static const struct debug_named_value dump_names[] = {
+ { "asm", DUMP_ASM},
+ { "state", DUMP_STATE},
+ { "batch", DUMP_BATCH},
+ { NULL, 0 }
+};
+
+int BRW_DEBUG = 0;
+int BRW_DUMP = 0;
+
+#endif
+
+
+/*
+ * Probe functions
+ */
+
+
+static const char *
+brw_get_vendor(struct pipe_screen *screen)
+{
+ return "VMware, Inc.";
+}
+
+static const char *
+brw_get_name(struct pipe_screen *screen)
+{
+ static char buffer[128];
+ const char *chipset;
+
+ switch (brw_screen(screen)->chipset.pci_id) {
+ case PCI_CHIP_I965_G:
+ chipset = "I965_G";
+ break;
+ case PCI_CHIP_I965_Q:
+ chipset = "I965_Q";
+ break;
+ case PCI_CHIP_I965_G_1:
+ chipset = "I965_G_1";
+ break;
+ case PCI_CHIP_I946_GZ:
+ chipset = "I946_GZ";
+ break;
+ case PCI_CHIP_I965_GM:
+ chipset = "I965_GM";
+ break;
+ case PCI_CHIP_I965_GME:
+ chipset = "I965_GME";
+ break;
+ case PCI_CHIP_GM45_GM:
+ chipset = "GM45_GM";
+ break;
+ case PCI_CHIP_IGD_E_G:
+ chipset = "IGD_E_G";
+ break;
+ case PCI_CHIP_Q45_G:
+ chipset = "Q45_G";
+ break;
+ case PCI_CHIP_G45_G:
+ chipset = "G45_G";
+ break;
+ case PCI_CHIP_G41_G:
+ chipset = "G41_G";
+ break;
+ case PCI_CHIP_B43_G:
+ chipset = "B43_G";
+ break;
+ case PCI_CHIP_ILD_G:
+ chipset = "ILD_G";
+ break;
+ case PCI_CHIP_ILM_G:
+ chipset = "ILM_G";
+ break;
+ }
+
+ util_snprintf(buffer, sizeof(buffer), "i965 (chipset: %s)", chipset);
+ return buffer;
+}
+
+static int
+brw_get_param(struct pipe_screen *screen, int param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ return 8;
+ case PIPE_CAP_NPOT_TEXTURES:
+ return 1;
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ return 1;
+ case PIPE_CAP_GLSL:
+ return 0;
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ return 0;
+ case PIPE_CAP_POINT_SPRITE:
+ return 0;
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 1;
+ case PIPE_CAP_OCCLUSION_QUERY:
+ return 0;
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ return 1;
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ return 11; /* max 1024x1024 */
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ return 8; /* max 128x128x128 */
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return 11; /* max 1024x1024 */
+ default:
+ return 0;
+ }
+}
+
+static float
+brw_get_paramf(struct pipe_screen *screen, int param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_LINE_WIDTH:
+ /* fall-through */
+ case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ return 7.5;
+
+ case PIPE_CAP_MAX_POINT_WIDTH:
+ /* fall-through */
+ case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ return 255.0;
+
+ case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ return 4.0;
+
+ case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ return 16.0;
+
+ default:
+ return 0;
+ }
+}
+
+static boolean
+brw_is_format_supported(struct pipe_screen *screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags)
+{
+ static const enum pipe_format tex_supported[] = {
+ PIPE_FORMAT_L8_UNORM,
+ PIPE_FORMAT_I8_UNORM,
+ PIPE_FORMAT_A8_UNORM,
+ PIPE_FORMAT_L16_UNORM,
+ /*PIPE_FORMAT_I16_UNORM,*/
+ /*PIPE_FORMAT_A16_UNORM,*/
+ PIPE_FORMAT_A8L8_UNORM,
+ PIPE_FORMAT_R5G6B5_UNORM,
+ PIPE_FORMAT_A1R5G5B5_UNORM,
+ PIPE_FORMAT_A4R4G4B4_UNORM,
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ /* video */
+ PIPE_FORMAT_YCBCR,
+ PIPE_FORMAT_YCBCR_REV,
+ /* compressed */
+ /*PIPE_FORMAT_FXT1_RGBA,*/
+ PIPE_FORMAT_DXT1_RGB,
+ PIPE_FORMAT_DXT1_RGBA,
+ PIPE_FORMAT_DXT3_RGBA,
+ PIPE_FORMAT_DXT5_RGBA,
+ /* sRGB */
+ PIPE_FORMAT_R8G8B8A8_SRGB,
+ PIPE_FORMAT_A8L8_SRGB,
+ PIPE_FORMAT_L8_SRGB,
+ PIPE_FORMAT_DXT1_SRGB,
+ /* depth */
+ PIPE_FORMAT_Z32_FLOAT,
+ PIPE_FORMAT_X8Z24_UNORM,
+ PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_FORMAT_Z16_UNORM,
+ /* signed */
+ PIPE_FORMAT_R8G8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ PIPE_FORMAT_NONE /* list terminator */
+ };
+ static const enum pipe_format render_supported[] = {
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_FORMAT_R5G6B5_UNORM,
+ PIPE_FORMAT_NONE /* list terminator */
+ };
+ static const enum pipe_format depth_supported[] = {
+ PIPE_FORMAT_Z32_FLOAT,
+ PIPE_FORMAT_X8Z24_UNORM,
+ PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_FORMAT_Z16_UNORM,
+ PIPE_FORMAT_NONE /* list terminator */
+ };
+ const enum pipe_format *list;
+ uint i;
+
+ if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL)
+ list = depth_supported;
+ else if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
+ list = render_supported;
+ else
+ list = tex_supported;
+
+ for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
+ if (list[i] == format)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+/*
+ * Fence functions
+ */
+
+
+static void
+brw_fence_reference(struct pipe_screen *screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+}
+
+static int
+brw_fence_signalled(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flags)
+{
+ return 0; /* XXX shouldn't this be a boolean? */
+}
+
+static int
+brw_fence_finish(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flags)
+{
+ return 0;
+}
+
+
+/*
+ * Generic functions
+ */
+
+
+static void
+brw_destroy_screen(struct pipe_screen *screen)
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+
+ if (bscreen->sws)
+ bscreen->sws->destroy(bscreen->sws);
+
+ FREE(bscreen);
+}
+
+/**
+ * Create a new brw_screen object
+ */
+struct pipe_screen *
+brw_create_screen(struct brw_winsys_screen *sws, uint pci_id)
+{
+ struct brw_screen *bscreen;
+ struct brw_chipset chipset;
+
+#ifdef DEBUG
+ BRW_DEBUG = debug_get_flags_option("BRW_DEBUG", debug_names, 0);
+ BRW_DEBUG |= debug_get_flags_option("INTEL_DEBUG", debug_names, 0);
+ BRW_DEBUG |= DEBUG_STATS | DEBUG_MIN_URB | DEBUG_WM;
+
+ BRW_DUMP = debug_get_flags_option("BRW_DUMP", dump_names, 0);
+#endif
+
+ memset(&chipset, 0, sizeof chipset);
+
+ chipset.pci_id = pci_id;
+
+ switch (pci_id) {
+ case PCI_CHIP_I965_G:
+ case PCI_CHIP_I965_Q:
+ case PCI_CHIP_I965_G_1:
+ case PCI_CHIP_I946_GZ:
+ case PCI_CHIP_I965_GM:
+ case PCI_CHIP_I965_GME:
+ chipset.is_965 = TRUE;
+ break;
+
+ case PCI_CHIP_GM45_GM:
+ case PCI_CHIP_IGD_E_G:
+ case PCI_CHIP_Q45_G:
+ case PCI_CHIP_G45_G:
+ case PCI_CHIP_G41_G:
+ case PCI_CHIP_B43_G:
+ chipset.is_g4x = TRUE;
+ break;
+
+ case PCI_CHIP_ILD_G:
+ case PCI_CHIP_ILM_G:
+ chipset.is_igdng = TRUE;
+ break;
+
+ default:
+ debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
+ __FUNCTION__, pci_id);
+ return NULL;
+ }
+
+
+ bscreen = CALLOC_STRUCT(brw_screen);
+ if (!bscreen)
+ return NULL;
+
+ bscreen->chipset = chipset;
+ bscreen->sws = sws;
+ bscreen->base.winsys = NULL;
+ bscreen->base.destroy = brw_destroy_screen;
+ bscreen->base.get_name = brw_get_name;
+ bscreen->base.get_vendor = brw_get_vendor;
+ bscreen->base.get_param = brw_get_param;
+ bscreen->base.get_paramf = brw_get_paramf;
+ bscreen->base.is_format_supported = brw_is_format_supported;
+ bscreen->base.fence_reference = brw_fence_reference;
+ bscreen->base.fence_signalled = brw_fence_signalled;
+ bscreen->base.fence_finish = brw_fence_finish;
+
+ brw_screen_tex_init(bscreen);
+ brw_screen_tex_surface_init(bscreen);
+ brw_screen_buffer_init(bscreen);
+
+ bscreen->no_tiling = debug_get_option("BRW_NO_TILING", FALSE) != NULL;
+
+
+ return &bscreen->base;
+}
diff --git a/src/gallium/drivers/i965/brw_screen.h b/src/gallium/drivers/i965/brw_screen.h
new file mode 100644
index 00000000000..7226d9228b7
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen.h
@@ -0,0 +1,199 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef BRW_SCREEN_H
+#define BRW_SCREEN_H
+
+#include "pipe/p_state.h"
+#include "pipe/p_screen.h"
+
+#include "brw_reg.h"
+#include "brw_structs.h"
+
+struct brw_winsys_screen;
+
+
+/**
+ * Subclass of pipe_screen
+ */
+struct brw_screen
+{
+ struct pipe_screen base;
+ struct brw_chipset chipset;
+ struct brw_winsys_screen *sws;
+ boolean no_tiling;
+};
+
+/**
+ * Subclass of pipe_transfer
+ */
+struct brw_transfer
+{
+ struct pipe_transfer base;
+
+ unsigned offset;
+};
+
+struct brw_buffer
+{
+ struct pipe_buffer base;
+
+ /* One of either bo or user_buffer will be non-null, depending on
+ * whether this is a hardware or user buffer.
+ */
+ struct brw_winsys_buffer *bo;
+ void *user_buffer;
+
+ /* Mapped pointer??
+ */
+ void *ptr;
+};
+
+
+union brw_surface_id {
+ struct {
+ unsigned face:3;
+ unsigned zslice:13;
+ unsigned level:16;
+ } bits;
+ unsigned value;
+};
+
+
+struct brw_surface
+{
+ struct pipe_surface base;
+
+ union brw_surface_id id;
+ unsigned cpp;
+ unsigned pitch;
+ unsigned draw_offset;
+ unsigned tiling;
+
+ struct brw_surface_state ss;
+ struct brw_winsys_buffer *bo;
+ struct brw_surface *next, *prev;
+};
+
+
+
+struct brw_texture
+{
+ struct pipe_texture base;
+ struct brw_winsys_buffer *bo;
+ struct brw_surface_state ss;
+
+ unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
+
+ boolean compressed;
+ unsigned brw_target;
+ unsigned pitch;
+ unsigned tiling;
+ unsigned cpp;
+ unsigned total_height;
+
+ struct brw_surface views[2];
+};
+
+
+
+/*
+ * Cast wrappers
+ */
+static INLINE struct brw_screen *
+brw_screen(struct pipe_screen *pscreen)
+{
+ return (struct brw_screen *) pscreen;
+}
+
+static INLINE struct brw_transfer *
+brw_transfer(struct pipe_transfer *transfer)
+{
+ return (struct brw_transfer *)transfer;
+}
+
+static INLINE struct brw_surface *
+brw_surface(struct pipe_surface *surface)
+{
+ return (struct brw_surface *)surface;
+}
+
+static INLINE struct brw_buffer *
+brw_buffer(struct pipe_buffer *buffer)
+{
+ return (struct brw_buffer *)buffer;
+}
+
+static INLINE struct brw_texture *
+brw_texture(struct pipe_texture *texture)
+{
+ return (struct brw_texture *)texture;
+}
+
+
+/* Pipe buffer helpers
+ */
+static INLINE boolean
+brw_buffer_is_user_buffer( const struct pipe_buffer *buf )
+{
+ return ((const struct brw_buffer *)buf)->user_buffer != NULL;
+}
+
+unsigned
+brw_surface_pitch( const struct pipe_surface *surface );
+
+/***********************************************************************
+ * Internal functions
+ */
+GLboolean brw_texture_layout(struct brw_screen *brw_screen,
+ struct brw_texture *tex );
+
+void brw_update_texture( struct brw_screen *brw_screen,
+ struct brw_texture *tex );
+
+
+void brw_screen_tex_init( struct brw_screen *brw_screen );
+void brw_screen_tex_surface_init( struct brw_screen *brw_screen );
+
+void brw_screen_buffer_init(struct brw_screen *brw_screen);
+
+
+boolean brw_is_texture_referenced_by_bo( struct brw_screen *brw_screen,
+ struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ struct brw_winsys_buffer *bo );
+
+boolean brw_is_buffer_referenced_by_bo( struct brw_screen *brw_screen,
+ struct pipe_buffer *buffer,
+ struct brw_winsys_buffer *bo );
+
+
+
+#endif /* BRW_SCREEN_H */
diff --git a/src/gallium/drivers/i965/brw_screen_buffers.c b/src/gallium/drivers/i965/brw_screen_buffers.c
new file mode 100644
index 00000000000..d8141a3f5b9
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen_buffers.c
@@ -0,0 +1,202 @@
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+
+#include "brw_screen.h"
+#include "brw_winsys.h"
+
+
+
+static void *
+brw_buffer_map_range( struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned offset,
+ unsigned length,
+ unsigned usage )
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_winsys_screen *sws = bscreen->sws;
+ struct brw_buffer *buf = brw_buffer( buffer );
+
+ if (buf->user_buffer)
+ return buf->user_buffer;
+
+ return sws->bo_map( buf->bo,
+ BRW_DATA_OTHER,
+ offset,
+ length,
+ (usage & PIPE_BUFFER_USAGE_CPU_WRITE) ? TRUE : FALSE,
+ (usage & PIPE_BUFFER_USAGE_DISCARD) ? TRUE : FALSE,
+ (usage & PIPE_BUFFER_USAGE_FLUSH_EXPLICIT) ? TRUE : FALSE);
+}
+
+static void *
+brw_buffer_map( struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned usage )
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_winsys_screen *sws = bscreen->sws;
+ struct brw_buffer *buf = brw_buffer( buffer );
+
+ if (buf->user_buffer)
+ return buf->user_buffer;
+
+ return sws->bo_map( buf->bo,
+ BRW_DATA_OTHER,
+ 0,
+ buf->base.size,
+ (usage & PIPE_BUFFER_USAGE_CPU_WRITE) ? TRUE : FALSE,
+ FALSE,
+ FALSE);
+}
+
+
+static void
+brw_buffer_flush_mapped_range( struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned offset,
+ unsigned length )
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_winsys_screen *sws = bscreen->sws;
+ struct brw_buffer *buf = brw_buffer( buffer );
+
+ if (buf->user_buffer)
+ return;
+
+ sws->bo_flush_range( buf->bo,
+ offset,
+ length );
+}
+
+
+static void
+brw_buffer_unmap( struct pipe_screen *screen,
+ struct pipe_buffer *buffer )
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_winsys_screen *sws = bscreen->sws;
+ struct brw_buffer *buf = brw_buffer( buffer );
+
+ if (buf->bo)
+ sws->bo_unmap(buf->bo);
+}
+
+static void
+brw_buffer_destroy( struct pipe_buffer *buffer )
+{
+ struct brw_buffer *buf = brw_buffer( buffer );
+
+ assert(!p_atomic_read(&buffer->reference.count));
+
+ bo_reference(&buf->bo, NULL);
+ FREE(buf);
+}
+
+
+static struct pipe_buffer *
+brw_buffer_create(struct pipe_screen *screen,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_winsys_screen *sws = bscreen->sws;
+ struct brw_buffer *buf;
+ unsigned buffer_type;
+ enum pipe_error ret;
+
+ buf = CALLOC_STRUCT(brw_buffer);
+ if (!buf)
+ return NULL;
+
+ pipe_reference_init(&buf->base.reference, 1);
+ buf->base.screen = screen;
+ buf->base.alignment = alignment;
+ buf->base.usage = usage;
+ buf->base.size = size;
+
+ switch (usage & (PIPE_BUFFER_USAGE_VERTEX |
+ PIPE_BUFFER_USAGE_INDEX |
+ PIPE_BUFFER_USAGE_PIXEL |
+ PIPE_BUFFER_USAGE_CONSTANT))
+ {
+ case PIPE_BUFFER_USAGE_VERTEX:
+ case PIPE_BUFFER_USAGE_INDEX:
+ case (PIPE_BUFFER_USAGE_VERTEX|PIPE_BUFFER_USAGE_INDEX):
+ buffer_type = BRW_BUFFER_TYPE_VERTEX;
+ break;
+
+ case PIPE_BUFFER_USAGE_PIXEL:
+ buffer_type = BRW_BUFFER_TYPE_PIXEL;
+ break;
+
+ case PIPE_BUFFER_USAGE_CONSTANT:
+ buffer_type = BRW_BUFFER_TYPE_SHADER_CONSTANTS;
+ break;
+
+ default:
+ buffer_type = BRW_BUFFER_TYPE_GENERIC;
+ break;
+ }
+
+ ret = sws->bo_alloc( sws, buffer_type,
+ size, alignment,
+ &buf->bo );
+ if (ret != PIPE_OK)
+ return NULL;
+
+ return &buf->base;
+}
+
+
+static struct pipe_buffer *
+brw_user_buffer_create(struct pipe_screen *screen,
+ void *ptr,
+ unsigned bytes)
+{
+ struct brw_buffer *buf;
+
+ buf = CALLOC_STRUCT(brw_buffer);
+ if (!buf)
+ return NULL;
+
+ buf->user_buffer = ptr;
+
+ pipe_reference_init(&buf->base.reference, 1);
+ buf->base.screen = screen;
+ buf->base.alignment = 1;
+ buf->base.usage = 0;
+ buf->base.size = bytes;
+
+ return &buf->base;
+}
+
+
+boolean brw_is_buffer_referenced_by_bo( struct brw_screen *brw_screen,
+ struct pipe_buffer *buffer,
+ struct brw_winsys_buffer *bo )
+{
+ struct brw_buffer *buf = brw_buffer(buffer);
+ if (buf->bo == NULL)
+ return FALSE;
+
+ return brw_screen->sws->bo_references( bo, buf->bo );
+}
+
+
+void brw_screen_buffer_init(struct brw_screen *brw_screen)
+{
+ brw_screen->base.buffer_create = brw_buffer_create;
+ brw_screen->base.user_buffer_create = brw_user_buffer_create;
+ brw_screen->base.buffer_map = brw_buffer_map;
+ brw_screen->base.buffer_map_range = brw_buffer_map_range;
+ brw_screen->base.buffer_flush_mapped_range = brw_buffer_flush_mapped_range;
+ brw_screen->base.buffer_unmap = brw_buffer_unmap;
+ brw_screen->base.buffer_destroy = brw_buffer_destroy;
+}
diff --git a/src/gallium/drivers/i965/brw_screen_surface.c b/src/gallium/drivers/i965/brw_screen_surface.c
new file mode 100644
index 00000000000..e2b9954e596
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen_surface.c
@@ -0,0 +1,262 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
+#include "util/u_math.h"
+
+#include "pipe/p_screen.h"
+#include "brw_screen.h"
+#include "brw_defines.h"
+#include "brw_winsys.h"
+
+enum {
+ BRW_VIEW_LINEAR,
+ BRW_VIEW_IN_PLACE
+};
+
+
+static boolean need_linear_view( struct brw_screen *brw_screen,
+ struct brw_texture *brw_texture,
+ union brw_surface_id id,
+ unsigned usage )
+{
+#if 0
+ /* XXX: what about IDGNG?
+ */
+ if (!BRW_IS_G4X(brw->brw_screen->pci_id))
+ {
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
+
+ /* The original gen4 hardware couldn't set up WM surfaces pointing
+ * at an offset within a tile, which can happen when rendering to
+ * anything but the base level of a texture or the +X face/0 depth.
+ * This was fixed with the 4 Series hardware.
+ *
+ * For these original chips, you would have to make the depth and
+ * color destination surfaces include information on the texture
+ * type, LOD, face, and various limits to use them as a destination.
+ *
+ * This is easy in Gallium as surfaces are all backed by
+ * textures, but there's also a nasty requirement that the depth
+ * and the color surfaces all be of the same LOD, which is
+ * harder to get around as we can't look at a surface in
+ * isolation and decide if it's legal.
+ *
+ * Instead, end up being pessimistic and say that for i965,
+ * ... ??
+ */
+ if (brw_tex->tiling != I915_TILING_NONE &&
+ (brw_tex_image_offset(brw_tex, face, level, zslize) & 4095)) {
+ if (BRW_DEBUG & DEBUG_VIEW)
+ debug_printf("%s: need surface view for non-aligned tex image\n",
+ __FUNCTION__);
+ return GL_TRUE;
+ }
+ }
+#endif
+
+ /* Tiled 3d textures don't have subsets that look like 2d surfaces:
+ */
+
+ /* Everything else should be fine to render to in-place:
+ */
+ return GL_FALSE;
+}
+
+/* Look at all texture views and figure out if any of them need to be
+ * back-copied into the texture for sampling
+ */
+void brw_update_texture( struct brw_screen *brw_screen,
+ struct brw_texture *tex )
+{
+ /* currently nothing to do */
+}
+
+
+/* Create a new surface with linear layout to serve as a render-target
+ * where it would be illegal (perhaps due to tiling constraints) to do
+ * this in-place.
+ *
+ * Currently not implmented, not sure if it's needed.
+ */
+static struct brw_surface *create_linear_view( struct brw_screen *brw_screen,
+ struct brw_texture *tex,
+ union brw_surface_id id,
+ unsigned usage )
+{
+ return NULL;
+}
+
+
+/* Create a pipe_surface that just points directly into the existing
+ * texture's storage.
+ */
+static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen,
+ struct brw_texture *tex,
+ union brw_surface_id id,
+ unsigned usage )
+{
+ struct brw_surface *surface;
+
+ surface = CALLOC_STRUCT(brw_surface);
+ if (surface == NULL)
+ return NULL;
+
+ pipe_reference_init(&surface->base.reference, 1);
+
+ /* XXX: ignoring render-to-slice-of-3d-texture
+ */
+ assert(id.bits.zslice == 0);
+
+ surface->base.format = tex->base.format;
+ surface->base.width = u_minify(tex->base.width0, id.bits.level);
+ surface->base.height = u_minify(tex->base.height0, id.bits.level);
+ surface->base.offset = tex->image_offset[id.bits.level][id.bits.face];
+ surface->base.usage = usage;
+ surface->base.zslice = id.bits.zslice;
+ surface->base.face = id.bits.face;
+ surface->base.level = id.bits.level;
+ surface->id = id;
+ surface->cpp = tex->cpp;
+ surface->pitch = tex->pitch;
+ surface->tiling = tex->tiling;
+
+ bo_reference( &surface->bo, tex->bo );
+ pipe_texture_reference( &surface->base.texture, &tex->base );
+
+ surface->ss.ss0.surface_format = tex->ss.ss0.surface_format;
+ surface->ss.ss0.surface_type = BRW_SURFACE_2D;
+
+ if (tex->tiling == BRW_TILING_NONE) {
+ surface->ss.ss1.base_addr = surface->base.offset;
+ } else {
+ uint32_t tile_offset = surface->base.offset % 4096;
+
+ surface->ss.ss1.base_addr = surface->base.offset - tile_offset;
+
+ if (brw_screen->chipset.is_g4x) {
+ if (tex->tiling == BRW_TILING_X) {
+ /* Note that the low bits of these fields are missing, so
+ * there's the possibility of getting in trouble.
+ */
+ surface->ss.ss5.x_offset = (tile_offset % 512) / tex->cpp / 4;
+ surface->ss.ss5.y_offset = tile_offset / 512 / 2;
+ } else {
+ surface->ss.ss5.x_offset = (tile_offset % 128) / tex->cpp / 4;
+ surface->ss.ss5.y_offset = tile_offset / 128 / 2;
+ }
+ }
+ else {
+ assert(tile_offset == 0);
+ }
+ }
+
+#if 0
+ if (region_bo != NULL)
+ surface->ss.ss1.base_addr += region_bo->offset; /* reloc */
+#endif
+
+ surface->ss.ss2.width = surface->base.width - 1;
+ surface->ss.ss2.height = surface->base.height - 1;
+ surface->ss.ss3.tiled_surface = tex->ss.ss3.tiled_surface;
+ surface->ss.ss3.tile_walk = tex->ss.ss3.tile_walk;
+ surface->ss.ss3.pitch = tex->ss.ss3.pitch;
+
+ return surface;
+}
+
+/* Get a surface which is view into a texture
+ */
+static struct pipe_surface *brw_get_tex_surface(struct pipe_screen *screen,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level,
+ unsigned zslice,
+ unsigned usage )
+{
+ struct brw_texture *tex = brw_texture(pt);
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_surface *surface;
+ union brw_surface_id id;
+ int type;
+
+ id.bits.face = face;
+ id.bits.level = level;
+ id.bits.zslice = zslice;
+
+ if (need_linear_view(bscreen, tex, id, usage))
+ type = BRW_VIEW_LINEAR;
+ else
+ type = BRW_VIEW_IN_PLACE;
+
+
+ foreach (surface, &tex->views[type]) {
+ if (id.value == surface->id.value)
+ return &surface->base;
+ }
+
+ switch (type) {
+ case BRW_VIEW_LINEAR:
+ surface = create_linear_view( bscreen, tex, id, usage );
+ break;
+ case BRW_VIEW_IN_PLACE:
+ surface = create_in_place_view( bscreen, tex, id, usage );
+ break;
+ default:
+ return NULL;
+ }
+
+ insert_at_head( &tex->views[type], surface );
+ return &surface->base;
+}
+
+
+static void brw_tex_surface_destroy( struct pipe_surface *surf )
+{
+ struct brw_surface *surface = brw_surface(surf);
+
+ /* Unreference texture, shared buffer:
+ */
+ remove_from_list(surface);
+ bo_reference(&surface->bo, NULL);
+ pipe_texture_reference( &surface->base.texture, NULL );
+
+
+ FREE(surface);
+}
+
+
+void brw_screen_tex_surface_init( struct brw_screen *brw_screen )
+{
+ brw_screen->base.get_tex_surface = brw_get_tex_surface;
+ brw_screen->base.tex_surface_destroy = brw_tex_surface_destroy;
+}
diff --git a/src/gallium/drivers/i965/brw_screen_tex_layout.c b/src/gallium/drivers/i965/brw_screen_tex_layout.c
new file mode 100644
index 00000000000..894f4bea401
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen_tex_layout.c
@@ -0,0 +1,414 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+
+#include "pipe/p_format.h"
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "brw_screen.h"
+#include "brw_debug.h"
+#include "brw_winsys.h"
+
+/* Code to layout images in a mipmap tree for i965.
+ */
+
+static int
+brw_tex_pitch_align (struct brw_texture *tex,
+ int pitch)
+{
+ if (!tex->compressed) {
+ int pitch_align;
+
+ switch (tex->tiling) {
+ case BRW_TILING_X:
+ pitch_align = 512;
+ break;
+ case BRW_TILING_Y:
+ pitch_align = 128;
+ break;
+ default:
+ /* XXX: Untiled pitch alignment of 64 bytes for now to allow
+ * render-to-texture to work in all cases. This should
+ * probably be replaced at some point by some scheme to only
+ * do this when really necessary, for example standalone
+ * render target views.
+ */
+ pitch_align = 64;
+ break;
+ }
+
+ pitch = align(pitch * tex->cpp, pitch_align);
+ pitch /= tex->cpp;
+ }
+
+ return pitch;
+}
+
+
+static void
+brw_tex_alignment_unit(enum pipe_format pf,
+ GLuint *w, GLuint *h)
+{
+ switch (pf) {
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_DXT1_SRGB:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ *w = 4;
+ *h = 4;
+ break;
+
+ default:
+ *w = 4;
+ *h = 2;
+ break;
+ }
+}
+
+
+static void
+brw_tex_set_level_info(struct brw_texture *tex,
+ GLuint level,
+ GLuint nr_images,
+ GLuint x, GLuint y,
+ GLuint w, GLuint h, GLuint d)
+{
+
+ if (BRW_DEBUG & DEBUG_TEXTURE)
+ debug_printf("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
+ level, w, h, d, x, y, tex->level_offset[level]);
+
+ assert(tex->image_offset[level] == NULL);
+ assert(nr_images >= 1);
+
+ tex->level_offset[level] = (x + y * tex->pitch) * tex->cpp;
+ tex->nr_images[level] = nr_images;
+
+ tex->image_offset[level] = MALLOC(nr_images * sizeof(GLuint));
+ tex->image_offset[level][0] = 0;
+}
+
+
+static void
+brw_tex_set_image_offset(struct brw_texture *tex,
+ GLuint level, GLuint img,
+ GLuint x, GLuint y,
+ GLuint offset)
+{
+ assert((x == 0 && y == 0) || img != 0 || level != 0);
+ assert(img < tex->nr_images[level]);
+
+ if (BRW_DEBUG & DEBUG_TEXTURE)
+ debug_printf("%s level %d img %d pos %d,%d image_offset %x\n",
+ __FUNCTION__, level, img, x, y,
+ tex->image_offset[level][img]);
+
+ tex->image_offset[level][img] = (x + y * tex->pitch) * tex->cpp + offset;
+}
+
+
+
+static void brw_layout_2d( struct brw_texture *tex )
+{
+ GLuint align_h = 2, align_w = 4;
+ GLuint level;
+ GLuint x = 0;
+ GLuint y = 0;
+ GLuint width = tex->base.width0;
+ GLuint height = tex->base.height0;
+
+ tex->pitch = tex->base.width0;
+ brw_tex_alignment_unit(tex->base.format, &align_w, &align_h);
+
+ if (tex->compressed) {
+ tex->pitch = align(tex->base.width0, align_w);
+ }
+
+ /* May need to adjust pitch to accomodate the placement of
+ * the 2nd mipmap. This occurs when the alignment
+ * constraints of mipmap placement push the right edge of the
+ * 2nd mipmap out past the width of its parent.
+ */
+ if (tex->base.last_level > 0) {
+ GLuint mip1_width;
+
+ if (tex->compressed) {
+ mip1_width = (align(u_minify(tex->base.width0, 1), align_w) +
+ align(u_minify(tex->base.width0, 2), align_w));
+ } else {
+ mip1_width = (align(u_minify(tex->base.width0, 1), align_w) +
+ u_minify(tex->base.width0, 2));
+ }
+
+ if (mip1_width > tex->pitch) {
+ tex->pitch = mip1_width;
+ }
+ }
+
+ /* Pitch must be a whole number of dwords, even though we
+ * express it in texels.
+ */
+ tex->pitch = brw_tex_pitch_align (tex, tex->pitch);
+ tex->total_height = 0;
+
+ for ( level = 0 ; level <= tex->base.last_level ; level++ ) {
+ GLuint img_height;
+
+ brw_tex_set_level_info(tex, level, 1, x, y, width, height, 1);
+
+ if (tex->compressed)
+ img_height = MAX2(1, height/4);
+ else
+ img_height = align(height, align_h);
+
+
+ /* Because the images are packed better, the final offset
+ * might not be the maximal one:
+ */
+ tex->total_height = MAX2(tex->total_height, y + img_height);
+
+ /* Layout_below: step right after second mipmap.
+ */
+ if (level == 1) {
+ x += align(width, align_w);
+ }
+ else {
+ y += img_height;
+ }
+
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ }
+}
+
+
+static boolean
+brw_layout_cubemap_idgng( struct brw_texture *tex )
+{
+ GLuint align_h = 2, align_w = 4;
+ GLuint level;
+ GLuint x = 0;
+ GLuint y = 0;
+ GLuint width = tex->base.width0;
+ GLuint height = tex->base.height0;
+ GLuint qpitch = 0;
+ GLuint y_pitch = 0;
+
+ tex->pitch = tex->base.width0;
+ brw_tex_alignment_unit(tex->base.format, &align_w, &align_h);
+ y_pitch = align(height, align_h);
+
+ if (tex->compressed) {
+ tex->pitch = align(tex->base.width0, align_w);
+ }
+
+ if (tex->base.last_level != 0) {
+ GLuint mip1_width;
+
+ if (tex->compressed) {
+ mip1_width = (align(u_minify(tex->base.width0, 1), align_w) +
+ align(u_minify(tex->base.width0, 2), align_w));
+ } else {
+ mip1_width = (align(u_minify(tex->base.width0, 1), align_w) +
+ u_minify(tex->base.width0, 2));
+ }
+
+ if (mip1_width > tex->pitch) {
+ tex->pitch = mip1_width;
+ }
+ }
+
+ tex->pitch = brw_tex_pitch_align(tex, tex->pitch);
+
+ if (tex->compressed) {
+ qpitch = ((y_pitch +
+ align(u_minify(y_pitch, 1), align_h) +
+ 11 * align_h) / 4) * tex->pitch * tex->cpp;
+
+ tex->total_height = ((y_pitch +
+ align(u_minify(y_pitch, 1), align_h) +
+ 11 * align_h) / 4) * 6;
+ } else {
+ qpitch = (y_pitch +
+ align(u_minify(y_pitch, 1), align_h) +
+ 11 * align_h) * tex->pitch * tex->cpp;
+
+ tex->total_height = (y_pitch +
+ align(u_minify(y_pitch, 1), align_h) +
+ 11 * align_h) * 6;
+ }
+
+ for (level = 0; level <= tex->base.last_level; level++) {
+ GLuint img_height;
+ GLuint nr_images = 6;
+ GLuint q = 0;
+
+ brw_tex_set_level_info(tex, level, nr_images, x, y, width, height, 1);
+
+ for (q = 0; q < nr_images; q++)
+ brw_tex_set_image_offset(tex, level, q, x, y, q * qpitch);
+
+ if (tex->compressed)
+ img_height = MAX2(1, height/4);
+ else
+ img_height = align(height, align_h);
+
+ if (level == 1) {
+ x += align(width, align_w);
+ }
+ else {
+ y += img_height;
+ }
+
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ }
+
+ return TRUE;
+}
+
+
+static boolean
+brw_layout_3d_cube( struct brw_texture *tex )
+{
+ GLuint width = tex->base.width0;
+ GLuint height = tex->base.height0;
+ GLuint depth = tex->base.depth0;
+ GLuint pack_x_pitch, pack_x_nr;
+ GLuint pack_y_pitch;
+ GLuint level;
+ GLuint align_h = 2;
+ GLuint align_w = 4;
+
+ tex->total_height = 0;
+ brw_tex_alignment_unit(tex->base.format, &align_w, &align_h);
+
+ if (tex->compressed) {
+ tex->pitch = align(width, align_w);
+ pack_y_pitch = (height + 3) / 4;
+ } else {
+ tex->pitch = brw_tex_pitch_align(tex, tex->base.width0);
+ pack_y_pitch = align(tex->base.height0, align_h);
+ }
+
+ pack_x_pitch = width;
+ pack_x_nr = 1;
+
+ for (level = 0 ; level <= tex->base.last_level ; level++) {
+ GLuint nr_images = tex->base.target == PIPE_TEXTURE_3D ? depth : 6;
+ GLint x = 0;
+ GLint y = 0;
+ GLint q, j;
+
+ brw_tex_set_level_info(tex, level, nr_images,
+ 0, tex->total_height,
+ width, height, depth);
+
+ for (q = 0; q < nr_images;) {
+ for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) {
+ brw_tex_set_image_offset(tex, level, q, x, y, 0);
+ x += pack_x_pitch;
+ }
+
+ x = 0;
+ y += pack_y_pitch;
+ }
+
+
+ tex->total_height += y;
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
+
+ if (tex->compressed) {
+ pack_y_pitch = (height + 3) / 4;
+
+ if (pack_x_pitch > align(width, align_w)) {
+ pack_x_pitch = align(width, align_w);
+ pack_x_nr <<= 1;
+ }
+ } else {
+ if (pack_x_pitch > 4) {
+ pack_x_pitch >>= 1;
+ pack_x_nr <<= 1;
+ assert(pack_x_pitch * pack_x_nr <= tex->pitch);
+ }
+
+ if (pack_y_pitch > 2) {
+ pack_y_pitch >>= 1;
+ pack_y_pitch = align(pack_y_pitch, align_h);
+ }
+ }
+ }
+
+ /* The 965's sampler lays cachelines out according to how accesses
+ * in the texture surfaces run, so they may be "vertical" through
+ * memory. As a result, the docs say in Surface Padding Requirements:
+ * Sampling Engine Surfaces that two extra rows of padding are required.
+ */
+ if (tex->base.target == PIPE_TEXTURE_CUBE)
+ tex->total_height += 2;
+
+ return TRUE;
+}
+
+
+
+GLboolean brw_texture_layout(struct brw_screen *brw_screen,
+ struct brw_texture *tex )
+{
+ switch (tex->base.target) {
+ case PIPE_TEXTURE_CUBE:
+ if (brw_screen->chipset.is_igdng)
+ brw_layout_cubemap_idgng( tex );
+ else
+ brw_layout_3d_cube( tex );
+ break;
+
+ case PIPE_TEXTURE_3D:
+ brw_layout_3d_cube( tex );
+ break;
+
+ default:
+ brw_layout_2d( tex );
+ break;
+ }
+
+ if (BRW_DEBUG & DEBUG_TEXTURE)
+ debug_printf("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
+ tex->pitch,
+ tex->total_height,
+ tex->cpp,
+ tex->pitch * tex->total_height * tex->cpp );
+
+ return GL_TRUE;
+}
diff --git a/src/gallium/drivers/i965/brw_screen_texture.c b/src/gallium/drivers/i965/brw_screen_texture.c
new file mode 100644
index 00000000000..feb9d5f7657
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen_texture.c
@@ -0,0 +1,573 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
+#include "util/u_format.h"
+
+#include "brw_screen.h"
+#include "brw_defines.h"
+#include "brw_structs.h"
+#include "brw_winsys.h"
+
+
+
+static GLuint translate_tex_target( unsigned target )
+{
+ switch (target) {
+ case PIPE_TEXTURE_1D:
+ return BRW_SURFACE_1D;
+
+ case PIPE_TEXTURE_2D:
+ return BRW_SURFACE_2D;
+
+ case PIPE_TEXTURE_3D:
+ return BRW_SURFACE_3D;
+
+ case PIPE_TEXTURE_CUBE:
+ return BRW_SURFACE_CUBE;
+
+ default:
+ assert(0);
+ return BRW_SURFACE_1D;
+ }
+}
+
+
+static GLuint translate_tex_format( enum pipe_format pf )
+{
+ switch( pf ) {
+ case PIPE_FORMAT_L8_UNORM:
+ return BRW_SURFACEFORMAT_L8_UNORM;
+
+ case PIPE_FORMAT_I8_UNORM:
+ return BRW_SURFACEFORMAT_I8_UNORM;
+
+ case PIPE_FORMAT_A8_UNORM:
+ return BRW_SURFACEFORMAT_A8_UNORM;
+
+ case PIPE_FORMAT_L16_UNORM:
+ return BRW_SURFACEFORMAT_L16_UNORM;
+
+ /* XXX: Add these to gallium
+ case PIPE_FORMAT_I16_UNORM:
+ return BRW_SURFACEFORMAT_I16_UNORM;
+
+ case PIPE_FORMAT_A16_UNORM:
+ return BRW_SURFACEFORMAT_A16_UNORM;
+ */
+
+ case PIPE_FORMAT_A8L8_UNORM:
+ return BRW_SURFACEFORMAT_L8A8_UNORM;
+
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ return BRW_SURFACEFORMAT_B5G6R5_UNORM;
+
+ case PIPE_FORMAT_A1R5G5B5_UNORM:
+ return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
+
+ case PIPE_FORMAT_A4R4G4B4_UNORM:
+ return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
+
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ return BRW_SURFACEFORMAT_R8G8B8X8_UNORM;
+
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+
+ /*
+ * Video formats
+ */
+
+ case PIPE_FORMAT_YCBCR_REV:
+ return BRW_SURFACEFORMAT_YCRCB_NORMAL;
+
+ case PIPE_FORMAT_YCBCR:
+ return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
+
+ /*
+ * Compressed formats.
+ */
+ /* XXX: Add FXT to gallium?
+ case PIPE_FORMAT_FXT1_RGBA:
+ return BRW_SURFACEFORMAT_FXT1;
+ */
+
+ case PIPE_FORMAT_DXT1_RGB:
+ return BRW_SURFACEFORMAT_DXT1_RGB;
+
+ case PIPE_FORMAT_DXT1_RGBA:
+ return BRW_SURFACEFORMAT_BC1_UNORM;
+
+ case PIPE_FORMAT_DXT3_RGBA:
+ return BRW_SURFACEFORMAT_BC2_UNORM;
+
+ case PIPE_FORMAT_DXT5_RGBA:
+ return BRW_SURFACEFORMAT_BC3_UNORM;
+
+ /*
+ * sRGB formats
+ */
+
+ case PIPE_FORMAT_R8G8B8A8_SRGB:
+ return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
+
+ case PIPE_FORMAT_A8L8_SRGB:
+ return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
+
+ case PIPE_FORMAT_L8_SRGB:
+ return BRW_SURFACEFORMAT_L8_UNORM_SRGB;
+
+ case PIPE_FORMAT_DXT1_SRGB:
+ return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
+
+ /*
+ * Depth formats
+ */
+
+ case PIPE_FORMAT_Z16_UNORM:
+ return BRW_SURFACEFORMAT_I16_UNORM;
+
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ return BRW_SURFACEFORMAT_I24X8_UNORM;
+
+ case PIPE_FORMAT_Z32_FLOAT:
+ return BRW_SURFACEFORMAT_I32_FLOAT;
+
+ /* XXX: presumably for bump mapping. Add this to mesa state
+ * tracker?
+ *
+ * XXX: Add flipped versions of these formats to Gallium.
+ */
+ case PIPE_FORMAT_R8G8_SNORM:
+ return BRW_SURFACEFORMAT_R8G8_SNORM;
+
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
+ return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
+
+ default:
+ return BRW_SURFACEFORMAT_INVALID;
+ }
+}
+
+
+
+
+
+static struct pipe_texture *brw_texture_create( struct pipe_screen *screen,
+ const struct pipe_texture *templ )
+
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_texture *tex;
+ enum brw_buffer_type buffer_type;
+ enum pipe_error ret;
+
+ tex = CALLOC_STRUCT(brw_texture);
+ if (tex == NULL)
+ return NULL;
+
+ memcpy(&tex->base, templ, sizeof *templ);
+ pipe_reference_init(&tex->base.reference, 1);
+ tex->base.screen = screen;
+
+ /* XXX: compressed textures need special treatment here
+ */
+ tex->cpp = util_format_get_blocksize(tex->base.format);
+ tex->compressed = util_format_is_compressed(tex->base.format);
+
+ make_empty_list(&tex->views[0]);
+ make_empty_list(&tex->views[1]);
+
+ /* XXX: No tiling with compressed textures??
+ */
+ if (tex->compressed == 0 &&
+ !bscreen->no_tiling)
+ {
+ if (bscreen->chipset.is_965 &&
+ util_format_is_depth_or_stencil(templ->format))
+ tex->tiling = BRW_TILING_Y;
+ else
+ tex->tiling = BRW_TILING_X;
+ }
+ else {
+ tex->tiling = BRW_TILING_NONE;
+ }
+
+
+
+
+ if (!brw_texture_layout( bscreen, tex ))
+ goto fail;
+
+
+ if (templ->tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_PRIMARY)) {
+ buffer_type = BRW_BUFFER_TYPE_SCANOUT;
+ }
+ else {
+ buffer_type = BRW_BUFFER_TYPE_TEXTURE;
+ }
+
+ ret = bscreen->sws->bo_alloc( bscreen->sws,
+ buffer_type,
+ tex->pitch * tex->total_height * tex->cpp,
+ 64,
+ &tex->bo );
+ if (ret)
+ goto fail;
+
+ tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
+ tex->ss.ss0.surface_format = translate_tex_format(tex->base.format);
+ assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID);
+
+ /* This is ok for all textures with channel width 8bit or less:
+ */
+/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
+
+
+ /* XXX: what happens when tex->bo->offset changes???
+ */
+ tex->ss.ss1.base_addr = 0; /* reloc */
+ tex->ss.ss2.mip_count = tex->base.last_level;
+ tex->ss.ss2.width = tex->base.width0 - 1;
+ tex->ss.ss2.height = tex->base.height0 - 1;
+
+ switch (tex->tiling) {
+ case BRW_TILING_NONE:
+ tex->ss.ss3.tiled_surface = 0;
+ tex->ss.ss3.tile_walk = 0;
+ break;
+ case BRW_TILING_X:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
+ break;
+ case BRW_TILING_Y:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
+ break;
+ }
+
+ tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
+ tex->ss.ss3.depth = tex->base.depth0 - 1;
+
+ tex->ss.ss4.min_lod = 0;
+
+ if (tex->base.target == PIPE_TEXTURE_CUBE) {
+ tex->ss.ss0.cube_pos_x = 1;
+ tex->ss.ss0.cube_pos_y = 1;
+ tex->ss.ss0.cube_pos_z = 1;
+ tex->ss.ss0.cube_neg_x = 1;
+ tex->ss.ss0.cube_neg_y = 1;
+ tex->ss.ss0.cube_neg_z = 1;
+ }
+
+ return &tex->base;
+
+fail:
+ bo_reference(&tex->bo, NULL);
+ FREE(tex);
+ return NULL;
+}
+
+static struct pipe_texture *brw_texture_blanket(struct pipe_screen *screen,
+ const struct pipe_texture *templ,
+ const unsigned *stride,
+ struct pipe_buffer *buffer)
+{
+ return NULL;
+}
+
+static void brw_texture_destroy(struct pipe_texture *pt)
+{
+ struct brw_texture *tex = brw_texture(pt);
+ bo_reference(&tex->bo, NULL);
+ FREE(pt);
+}
+
+
+static boolean brw_is_format_supported( struct pipe_screen *screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags )
+{
+ return translate_tex_format(format) != BRW_SURFACEFORMAT_INVALID;
+}
+
+
+boolean brw_is_texture_referenced_by_bo( struct brw_screen *brw_screen,
+ struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ struct brw_winsys_buffer *bo )
+{
+ struct brw_texture *tex = brw_texture(texture);
+ struct brw_surface *surf;
+ int i;
+
+ /* XXX: this is subject to false positives if the underlying
+ * texture BO is referenced, we can't tell whether the sub-region
+ * we care about participates in that.
+ */
+ if (brw_screen->sws->bo_references( bo, tex->bo ))
+ return TRUE;
+
+ /* Find any view on this texture for this face/level and see if it
+ * is referenced:
+ */
+ for (i = 0; i < 2; i++) {
+ foreach (surf, &tex->views[i]) {
+ if (surf->bo == tex->bo)
+ continue;
+
+ if (surf->id.bits.face != face ||
+ surf->id.bits.level != level)
+ continue;
+
+ if (brw_screen->sws->bo_references( bo, surf->bo))
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+
+/*
+ * Transfer functions
+ */
+
+static struct pipe_transfer*
+brw_get_tex_transfer(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage, unsigned x, unsigned y,
+ unsigned w, unsigned h)
+{
+ struct brw_texture *tex = brw_texture(texture);
+ struct brw_transfer *trans;
+ unsigned offset; /* in bytes */
+
+ if (texture->target == PIPE_TEXTURE_CUBE) {
+ offset = tex->image_offset[level][face];
+ } else if (texture->target == PIPE_TEXTURE_3D) {
+ offset = tex->image_offset[level][zslice];
+ } else {
+ offset = tex->image_offset[level][0];
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+
+ trans = CALLOC_STRUCT(brw_transfer);
+ if (trans) {
+ pipe_texture_reference(&trans->base.texture, texture);
+ trans->base.x = x;
+ trans->base.y = y;
+ trans->base.width = w;
+ trans->base.height = h;
+ trans->base.stride = tex->pitch * tex->cpp;
+ trans->offset = offset;
+ trans->base.usage = usage;
+ }
+ return &trans->base;
+}
+
+static void *
+brw_transfer_map(struct pipe_screen *screen,
+ struct pipe_transfer *transfer)
+{
+ struct brw_texture *tex = brw_texture(transfer->texture);
+ struct brw_winsys_screen *sws = brw_screen(screen)->sws;
+ char *map;
+ unsigned usage = transfer->usage;
+
+ map = sws->bo_map(tex->bo,
+ BRW_DATA_OTHER,
+ 0,
+ tex->bo->size,
+ (usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE,
+ (usage & 0) ? TRUE : FALSE,
+ (usage & 0) ? TRUE : FALSE);
+
+ if (!map)
+ return NULL;
+
+ /* XXX: blocksize and compressed textures
+ */
+ return map + brw_transfer(transfer)->offset +
+ transfer->y /* / transfer->block.height */ * transfer->stride +
+ transfer->x /* / transfer->block.width */ * brw_texture(transfer->texture)->cpp;
+}
+
+static void
+brw_transfer_unmap(struct pipe_screen *screen,
+ struct pipe_transfer *transfer)
+{
+ struct brw_texture *tex = brw_texture(transfer->texture);
+ struct brw_winsys_screen *sws = brw_screen(screen)->sws;
+
+ sws->bo_unmap(tex->bo);
+}
+
+static void
+brw_tex_transfer_destroy(struct pipe_transfer *trans)
+{
+ pipe_texture_reference(&trans->texture, NULL);
+ FREE(trans);
+}
+
+
+/*
+ * Functions exported to the winsys
+ */
+
+boolean brw_texture_get_winsys_buffer(struct pipe_texture *texture,
+ struct brw_winsys_buffer **buffer,
+ unsigned *stride)
+{
+ struct brw_texture *tex = brw_texture(texture);
+
+ *buffer = tex->bo;
+ if (stride)
+ *stride = tex->pitch * tex->cpp;
+
+ return TRUE;
+}
+
+struct pipe_texture *
+brw_texture_blanket_winsys_buffer(struct pipe_screen *screen,
+ const struct pipe_texture *templ,
+ unsigned pitch,
+ unsigned tiling,
+ struct brw_winsys_buffer *buffer)
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_texture *tex;
+
+ if (templ->target != PIPE_TEXTURE_2D ||
+ templ->last_level != 0 ||
+ templ->depth0 != 1)
+ return NULL;
+
+ if (util_format_is_compressed(templ->format))
+ return NULL;
+
+ tex = CALLOC_STRUCT(brw_texture);
+ if (!tex)
+ return NULL;
+
+ memcpy(&tex->base, templ, sizeof *templ);
+ pipe_reference_init(&tex->base.reference, 1);
+ tex->base.screen = screen;
+
+ /* XXX: cpp vs. blocksize
+ */
+ tex->cpp = util_format_get_blocksize(tex->base.format);
+ tex->tiling = tiling;
+
+ make_empty_list(&tex->views[0]);
+ make_empty_list(&tex->views[1]);
+
+ if (!brw_texture_layout(bscreen, tex))
+ goto fail;
+
+ /* XXX Maybe some more checks? */
+ if ((pitch / tex->cpp) < tex->pitch)
+ goto fail;
+
+ tex->pitch = pitch / tex->cpp;
+
+ tex->bo = buffer;
+
+ /* fix this warning */
+#if 0
+ if (tex->size > buffer->size)
+ goto fail;
+#endif
+
+ tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
+ tex->ss.ss0.surface_format = translate_tex_format(tex->base.format);
+ assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID);
+
+ /* This is ok for all textures with channel width 8bit or less:
+ */
+/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
+
+
+ /* XXX: what happens when tex->bo->offset changes???
+ */
+ tex->ss.ss1.base_addr = 0; /* reloc */
+ tex->ss.ss2.mip_count = tex->base.last_level;
+ tex->ss.ss2.width = tex->base.width0 - 1;
+ tex->ss.ss2.height = tex->base.height0 - 1;
+
+ switch (tex->tiling) {
+ case BRW_TILING_NONE:
+ tex->ss.ss3.tiled_surface = 0;
+ tex->ss.ss3.tile_walk = 0;
+ break;
+ case BRW_TILING_X:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
+ break;
+ case BRW_TILING_Y:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
+ break;
+ }
+
+ tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
+ tex->ss.ss3.depth = tex->base.depth0 - 1;
+
+ tex->ss.ss4.min_lod = 0;
+
+ return &tex->base;
+
+fail:
+ FREE(tex);
+ return NULL;
+}
+
+void brw_screen_tex_init( struct brw_screen *brw_screen )
+{
+ brw_screen->base.is_format_supported = brw_is_format_supported;
+ brw_screen->base.texture_create = brw_texture_create;
+ brw_screen->base.texture_destroy = brw_texture_destroy;
+ brw_screen->base.texture_blanket = brw_texture_blanket;
+ brw_screen->base.get_tex_transfer = brw_get_tex_transfer;
+ brw_screen->base.transfer_map = brw_transfer_map;
+ brw_screen->base.transfer_unmap = brw_transfer_unmap;
+ brw_screen->base.tex_transfer_destroy = brw_tex_transfer_destroy;
+}
diff --git a/src/gallium/drivers/i965/brw_sf.c b/src/gallium/drivers/i965/brw_sf.c
new file mode 100644
index 00000000000..e1986a9dbbd
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_sf.c
@@ -0,0 +1,216 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "pipe/p_state.h"
+
+#include "brw_batchbuffer.h"
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_pipe_rast.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_sf.h"
+#include "brw_state.h"
+
+static enum pipe_error compile_sf_prog( struct brw_context *brw,
+ struct brw_sf_prog_key *key,
+ struct brw_winsys_buffer **bo_out )
+{
+ enum pipe_error ret;
+ struct brw_sf_compile c;
+ const GLuint *program;
+ GLuint program_size;
+
+ memset(&c, 0, sizeof(c));
+
+ /* Begin the compilation:
+ */
+ brw_init_compile(brw, &c.func);
+
+ c.key = *key;
+ c.nr_attrs = c.key.nr_attrs;
+ c.nr_attr_regs = (c.nr_attrs+1)/2;
+ c.nr_setup_attrs = c.key.nr_attrs;
+ c.nr_setup_regs = (c.nr_setup_attrs+1)/2;
+
+ c.prog_data.urb_read_length = c.nr_attr_regs;
+ c.prog_data.urb_entry_size = c.nr_setup_regs * 2;
+
+ /* Special case when there are no attributes to setup.
+ *
+ * XXX: should be able to set nr_setup_attrs to nr_attrs-1 -- but
+ * breaks vp-tris.c
+ */
+ if (c.nr_attrs - 1 == 0) {
+ c.nr_verts = 0;
+ brw_emit_null_setup( &c );
+ }
+ else {
+ /* Which primitive? Or all three?
+ */
+ switch (key->primitive) {
+ case SF_TRIANGLES:
+ c.nr_verts = 3;
+ brw_emit_tri_setup( &c, GL_TRUE );
+ break;
+ case SF_LINES:
+ c.nr_verts = 2;
+ brw_emit_line_setup( &c, GL_TRUE );
+ break;
+ case SF_POINTS:
+ c.nr_verts = 1;
+ if (key->do_point_sprite)
+ brw_emit_point_sprite_setup( &c, GL_TRUE );
+ else
+ brw_emit_point_setup( &c, GL_TRUE );
+ break;
+ case SF_UNFILLED_TRIS:
+ c.nr_verts = 3;
+ brw_emit_anyprim_setup( &c );
+ break;
+ default:
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+ }
+
+ /* get the program
+ */
+ ret = brw_get_program(&c.func, &program, &program_size);
+ if (ret)
+ return ret;
+
+ /* Upload
+ */
+ ret = brw_upload_cache( &brw->cache, BRW_SF_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->sf.prog_data,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+/* Calculate interpolants for triangle and line rasterization.
+ */
+static enum pipe_error upload_sf_prog(struct brw_context *brw)
+{
+ const struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature;
+ struct brw_sf_prog_key key;
+ enum pipe_error ret;
+ unsigned i;
+
+ memset(&key, 0, sizeof(key));
+
+ /* Populate the key, noting state dependencies:
+ */
+
+ /* XXX: Add one to account for the position input.
+ */
+ /* PIPE_NEW_FRAGMENT_SIGNATURE */
+ key.nr_attrs = sig->nr_inputs + 1;
+
+
+ /* XXX: why is position required to be linear? why do we care
+ * about it at all?
+ */
+ key.linear_attrs = 1; /* position -- but why? */
+
+ for (i = 0; i < sig->nr_inputs; i++) {
+ switch (sig->input[i].interp) {
+ case TGSI_INTERPOLATE_CONSTANT:
+ break;
+ case TGSI_INTERPOLATE_LINEAR:
+ key.linear_attrs |= 1 << (i+1);
+ break;
+ case TGSI_INTERPOLATE_PERSPECTIVE:
+ key.persp_attrs |= 1 << (i+1);
+ break;
+ }
+ }
+
+ /* BRW_NEW_REDUCED_PRIMITIVE */
+ switch (brw->reduced_primitive) {
+ case PIPE_PRIM_TRIANGLES:
+ /* PIPE_NEW_RAST
+ */
+ if (brw->curr.rast->templ.fill_cw != PIPE_POLYGON_MODE_FILL ||
+ brw->curr.rast->templ.fill_ccw != PIPE_POLYGON_MODE_FILL)
+ key.primitive = SF_UNFILLED_TRIS;
+ else
+ key.primitive = SF_TRIANGLES;
+ break;
+ case PIPE_PRIM_LINES:
+ key.primitive = SF_LINES;
+ break;
+ case PIPE_PRIM_POINTS:
+ key.primitive = SF_POINTS;
+ break;
+ }
+
+ key.do_point_sprite = brw->curr.rast->templ.point_sprite;
+ key.sprite_origin_lower_left = 0; /* XXX: ctx->Point.SpriteOrigin - fix rast state */
+ key.do_flat_shading = brw->curr.rast->templ.flatshade;
+ key.do_twoside_color = brw->curr.rast->templ.light_twoside;
+
+ if (key.do_twoside_color) {
+ key.frontface_ccw = (brw->curr.rast->templ.front_winding ==
+ PIPE_WINDING_CCW);
+ }
+
+ if (brw_search_cache(&brw->cache, BRW_SF_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->sf.prog_data,
+ &brw->sf.prog_bo))
+ return PIPE_OK;
+
+ ret = compile_sf_prog( brw, &key, &brw->sf.prog_bo );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+const struct brw_tracked_state brw_sf_prog = {
+ .dirty = {
+ .mesa = (PIPE_NEW_RAST | PIPE_NEW_FRAGMENT_SIGNATURE),
+ .brw = (BRW_NEW_REDUCED_PRIMITIVE),
+ .cache = 0
+ },
+ .prepare = upload_sf_prog
+};
+
diff --git a/src/gallium/drivers/i965/brw_sf.h b/src/gallium/drivers/i965/brw_sf.h
new file mode 100644
index 00000000000..a895c7d2f6a
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_sf.h
@@ -0,0 +1,122 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef BRW_SF_H
+#define BRW_SF_H
+
+
+#include "brw_context.h"
+#include "brw_eu.h"
+
+
+#define SF_POINTS 0
+#define SF_LINES 1
+#define SF_TRIANGLES 2
+#define SF_UNFILLED_TRIS 3
+
+struct brw_sf_prog_key {
+
+ /* Bitmask of linear and perspective interpolated inputs, 0..nr
+ */
+ GLuint persp_attrs:32;
+ GLuint linear_attrs:32;
+ GLuint point_coord_replace_attrs:32;
+
+ GLuint nr_attrs:8;
+ GLuint primitive:2;
+ GLuint do_twoside_color:1;
+ GLuint do_flat_shading:1;
+ GLuint frontface_ccw:1;
+ GLuint do_point_sprite:1;
+ GLuint sprite_origin_lower_left:1;
+ GLuint pad:17;
+
+ GLuint attr_col0:8;
+ GLuint attr_col1:8;
+ GLuint attr_bfc0:8;
+ GLuint attr_bfc1:8;
+};
+
+struct brw_sf_point_tex {
+ GLboolean CoordReplace;
+};
+
+struct brw_sf_compile {
+ struct brw_compile func;
+ struct brw_sf_prog_key key;
+ struct brw_sf_prog_data prog_data;
+
+ struct brw_reg pv;
+ struct brw_reg det;
+ struct brw_reg dx0;
+ struct brw_reg dx2;
+ struct brw_reg dy0;
+ struct brw_reg dy2;
+
+ /* z and 1/w passed in seperately:
+ */
+ struct brw_reg z[3];
+ struct brw_reg inv_w[3];
+
+ /* The vertices:
+ */
+ struct brw_reg vert[3];
+
+ /* Temporaries, allocated after last vertex reg.
+ */
+ struct brw_reg inv_det;
+ struct brw_reg a1_sub_a0;
+ struct brw_reg a2_sub_a0;
+ struct brw_reg tmp;
+
+ struct brw_reg m1Cx;
+ struct brw_reg m2Cy;
+ struct brw_reg m3C0;
+
+ GLuint nr_verts;
+ GLuint nr_attrs;
+ GLuint nr_attr_regs;
+ GLuint nr_setup_attrs;
+ GLuint nr_setup_regs;
+
+ GLuint point_coord_replace_mask;
+};
+
+
+void brw_emit_null_setup( struct brw_sf_compile *c );
+void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_anyprim_setup( struct brw_sf_compile *c );
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_sf_emit.c b/src/gallium/drivers/i965/brw_sf_emit.c
new file mode 100644
index 00000000000..3b85725e368
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_sf_emit.c
@@ -0,0 +1,765 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "brw_batchbuffer.h"
+
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_sf.h"
+
+
+static struct brw_reg get_vert_attr(struct brw_sf_compile *c,
+ struct brw_reg vert,
+ GLuint attr)
+{
+ GLuint off = attr / 2;
+ GLuint sub = attr % 2;
+
+ return brw_vec4_grf(vert.nr + off, sub * 4);
+}
+
+
+/***********************************************************************
+ * Twoside lighting
+ */
+static void copy_bfc( struct brw_sf_compile *c,
+ struct brw_reg vert )
+{
+ struct brw_compile *p = &c->func;
+
+ if (c->key.attr_col0 && c->key.attr_bfc0)
+ brw_MOV(p,
+ get_vert_attr(c, vert, c->key.attr_col0),
+ get_vert_attr(c, vert, c->key.attr_bfc0));
+
+ if (c->key.attr_col1 && c->key.attr_bfc1)
+ brw_MOV(p,
+ get_vert_attr(c, vert, c->key.attr_col1),
+ get_vert_attr(c, vert, c->key.attr_bfc1));
+}
+
+
+static void do_twoside_color( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *if_insn;
+ GLuint backface_conditional = c->key.frontface_ccw ? BRW_CONDITIONAL_G : BRW_CONDITIONAL_L;
+
+ /* Already done in clip program:
+ */
+ if (c->key.primitive == SF_UNFILLED_TRIS)
+ return;
+
+ /* XXX: What happens if BFC isn't present? This could only happen
+ * for user-supplied vertex programs, as t_vp_build.c always does
+ * the right thing.
+ */
+ if (!(c->key.attr_col0 && c->key.attr_bfc0) &&
+ !(c->key.attr_col1 && c->key.attr_bfc1))
+ return;
+
+ /* Need to use BRW_EXECUTE_4 and also do an 4-wide compare in order
+ * to get all channels active inside the IF. In the clipping code
+ * we run with NoMask, so it's not an option and we can use
+ * BRW_EXECUTE_1 for all comparisions.
+ */
+ brw_push_insn_state(p);
+ brw_CMP(p, vec4(brw_null_reg()), backface_conditional, c->det, brw_imm_f(0));
+ if_insn = brw_IF(p, BRW_EXECUTE_4);
+ {
+ switch (c->nr_verts) {
+ case 3: copy_bfc(c, c->vert[2]);
+ case 2: copy_bfc(c, c->vert[1]);
+ case 1: copy_bfc(c, c->vert[0]);
+ }
+ }
+ brw_ENDIF(p, if_insn);
+ brw_pop_insn_state(p);
+}
+
+
+
+/***********************************************************************
+ * Flat shading
+ */
+
+#define VERT_RESULT_COLOR_BITS ((1<<VERT_RESULT_COL0) | \
+ (1<<VERT_RESULT_COL1))
+
+static void copy_colors( struct brw_sf_compile *c,
+ struct brw_reg dst,
+ struct brw_reg src)
+{
+ struct brw_compile *p = &c->func;
+
+ if (c->key.attr_col0)
+ brw_MOV(p,
+ get_vert_attr(c, dst, c->key.attr_col0),
+ get_vert_attr(c, src, c->key.attr_col0));
+
+ if (c->key.attr_col1)
+ brw_MOV(p,
+ get_vert_attr(c, dst, c->key.attr_col1),
+ get_vert_attr(c, src, c->key.attr_col1));
+
+}
+
+
+
+/* Need to use a computed jump to copy flatshaded attributes as the
+ * vertices are ordered according to y-coordinate before reaching this
+ * point, so the PV could be anywhere.
+ */
+static void do_flatshade_triangle( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg ip = brw_ip_reg();
+ GLuint jmpi = 1;
+ GLuint nr = 0;
+
+ if (c->key.attr_col0)
+ nr++;
+
+ if (c->key.attr_col1)
+ nr++;
+
+ if (nr == 0)
+ return;
+
+ /* Already done in clip program:
+ */
+ if (c->key.primitive == SF_UNFILLED_TRIS)
+ return;
+
+ if (BRW_IS_IGDNG(p->brw))
+ jmpi = 2;
+
+ brw_push_insn_state(p);
+
+ brw_MUL(p, c->pv, c->pv, brw_imm_d(jmpi*(nr*2+1)));
+ brw_JMPI(p, ip, ip, c->pv);
+
+ copy_colors(c, c->vert[1], c->vert[0]);
+ copy_colors(c, c->vert[2], c->vert[0]);
+ brw_JMPI(p, ip, ip, brw_imm_d(jmpi*(nr*4+1)));
+
+ copy_colors(c, c->vert[0], c->vert[1]);
+ copy_colors(c, c->vert[2], c->vert[1]);
+ brw_JMPI(p, ip, ip, brw_imm_d(jmpi*nr*2));
+
+ copy_colors(c, c->vert[0], c->vert[2]);
+ copy_colors(c, c->vert[1], c->vert[2]);
+
+ brw_pop_insn_state(p);
+}
+
+
+static void do_flatshade_line( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg ip = brw_ip_reg();
+ GLuint jmpi = 1;
+ GLuint nr = 0;
+
+ if (c->key.attr_col0)
+ nr++;
+
+ if (c->key.attr_col1)
+ nr++;
+
+ if (nr == 0)
+ return;
+
+ /* Already done in clip program:
+ */
+ if (c->key.primitive == SF_UNFILLED_TRIS)
+ return;
+
+ if (BRW_IS_IGDNG(p->brw))
+ jmpi = 2;
+
+ brw_push_insn_state(p);
+
+ brw_MUL(p, c->pv, c->pv, brw_imm_d(jmpi*(nr+1)));
+ brw_JMPI(p, ip, ip, c->pv);
+ copy_colors(c, c->vert[1], c->vert[0]);
+
+ brw_JMPI(p, ip, ip, brw_imm_ud(jmpi*nr));
+ copy_colors(c, c->vert[0], c->vert[1]);
+
+ brw_pop_insn_state(p);
+}
+
+
+
+/***********************************************************************
+ * Triangle setup.
+ */
+
+
+static void alloc_regs( struct brw_sf_compile *c )
+{
+ GLuint reg, i;
+
+ /* Values computed by fixed function unit:
+ */
+ c->pv = retype(brw_vec1_grf(1, 1), BRW_REGISTER_TYPE_D);
+ c->det = brw_vec1_grf(1, 2);
+ c->dx0 = brw_vec1_grf(1, 3);
+ c->dx2 = brw_vec1_grf(1, 4);
+ c->dy0 = brw_vec1_grf(1, 5);
+ c->dy2 = brw_vec1_grf(1, 6);
+
+ /* z and 1/w passed in seperately:
+ */
+ c->z[0] = brw_vec1_grf(2, 0);
+ c->inv_w[0] = brw_vec1_grf(2, 1);
+ c->z[1] = brw_vec1_grf(2, 2);
+ c->inv_w[1] = brw_vec1_grf(2, 3);
+ c->z[2] = brw_vec1_grf(2, 4);
+ c->inv_w[2] = brw_vec1_grf(2, 5);
+
+ /* The vertices:
+ */
+ reg = 3;
+ for (i = 0; i < c->nr_verts; i++) {
+ c->vert[i] = brw_vec8_grf(reg, 0);
+ reg += c->nr_attr_regs;
+ }
+
+ /* Temporaries, allocated after last vertex reg.
+ */
+ c->inv_det = brw_vec1_grf(reg, 0); reg++;
+ c->a1_sub_a0 = brw_vec8_grf(reg, 0); reg++;
+ c->a2_sub_a0 = brw_vec8_grf(reg, 0); reg++;
+ c->tmp = brw_vec8_grf(reg, 0); reg++;
+
+ /* Note grf allocation:
+ */
+ c->prog_data.total_grf = reg;
+
+
+ /* Outputs of this program - interpolation coefficients for
+ * rasterization:
+ */
+ c->m1Cx = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 1, 0);
+ c->m2Cy = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 2, 0);
+ c->m3C0 = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 3, 0);
+}
+
+
+static void copy_z_inv_w( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+ brw_push_insn_state(p);
+
+ /* Copy both scalars with a single MOV:
+ */
+ for (i = 0; i < c->nr_verts; i++)
+ brw_MOV(p, vec2(suboffset(c->vert[i], 2)), vec2(c->z[i]));
+
+ brw_pop_insn_state(p);
+}
+
+
+static void invert_det( struct brw_sf_compile *c)
+{
+ /* Looks like we invert all 8 elements just to get 1/det in
+ * position 2 !?!
+ */
+ brw_math(&c->func,
+ c->inv_det,
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 0,
+ c->det,
+ BRW_MATH_DATA_SCALAR,
+ BRW_MATH_PRECISION_FULL);
+
+}
+
+
+/* Two attributes packed into a wide register. Figure out if either
+ * or both of them need linear/perspective interpolation. Constant
+ * regs are left as-is.
+ */
+static GLboolean calculate_masks( struct brw_sf_compile *c,
+ GLuint reg,
+ GLushort *pc,
+ GLushort *pc_persp,
+ GLushort *pc_linear)
+{
+ GLboolean is_last_attr = (reg == c->nr_setup_regs - 1);
+ GLuint persp_mask = c->key.persp_attrs;
+ GLuint linear_mask = (c->key.persp_attrs | c->key.linear_attrs);
+
+ *pc_persp = 0;
+ *pc_linear = 0;
+ *pc = 0xf;
+
+ if (persp_mask & (1 << (reg*2)))
+ *pc_persp = 0xf;
+
+ if (linear_mask & (1 << (reg*2)))
+ *pc_linear = 0xf;
+
+ /* Maybe only processs one attribute on the final round:
+ */
+ if (reg*2+1 < c->nr_setup_attrs) {
+ *pc |= 0xf0;
+
+ if (persp_mask & (1 << (reg*2+1)))
+ *pc_persp |= 0xf0;
+
+ if (linear_mask & (1 << (reg*2+1)))
+ *pc_linear |= 0xf0;
+ }
+
+ return is_last_attr;
+}
+
+
+void brw_emit_null_setup( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+
+ /* m0 is implicitly copied from r0 in the send instruction:
+ */
+ brw_urb_WRITE(p,
+ brw_null_reg(),
+ 0,
+ brw_vec8_grf(0, 0), /* r0, will be copied to m0 */
+ 0, /* allocate */
+ 1, /* used */
+ 1, /* msg len */
+ 0, /* response len */
+ 1, /* eot */
+ 1, /* writes complete */
+ 0, /* offset */
+ BRW_URB_SWIZZLE_TRANSPOSE);
+}
+
+void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate)
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+ c->nr_verts = 3;
+
+ if (allocate)
+ alloc_regs(c);
+
+ invert_det(c);
+ copy_z_inv_w(c);
+
+ if (c->key.do_twoside_color)
+ do_twoside_color(c);
+
+ if (c->key.do_flat_shading)
+ do_flatshade_triangle(c);
+
+
+ for (i = 0; i < c->nr_setup_regs; i++)
+ {
+ /* Pair of incoming attributes:
+ */
+ struct brw_reg a0 = offset(c->vert[0], i);
+ struct brw_reg a1 = offset(c->vert[1], i);
+ struct brw_reg a2 = offset(c->vert[2], i);
+ GLushort pc, pc_persp, pc_linear;
+ GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+
+ if (pc_persp)
+ {
+ brw_set_predicate_control_flag_value(p, pc_persp);
+ brw_MUL(p, a0, a0, c->inv_w[0]);
+ brw_MUL(p, a1, a1, c->inv_w[1]);
+ brw_MUL(p, a2, a2, c->inv_w[2]);
+ }
+
+
+ /* Calculate coefficients for interpolated values:
+ */
+ if (pc_linear)
+ {
+ brw_set_predicate_control_flag_value(p, pc_linear);
+
+ brw_ADD(p, c->a1_sub_a0, a1, negate(a0));
+ brw_ADD(p, c->a2_sub_a0, a2, negate(a0));
+
+ /* calculate dA/dx
+ */
+ brw_MUL(p, brw_null_reg(), c->a1_sub_a0, c->dy2);
+ brw_MAC(p, c->tmp, c->a2_sub_a0, negate(c->dy0));
+ brw_MUL(p, c->m1Cx, c->tmp, c->inv_det);
+
+ /* calculate dA/dy
+ */
+ brw_MUL(p, brw_null_reg(), c->a2_sub_a0, c->dx0);
+ brw_MAC(p, c->tmp, c->a1_sub_a0, negate(c->dx2));
+ brw_MUL(p, c->m2Cy, c->tmp, c->inv_det);
+ }
+
+ {
+ brw_set_predicate_control_flag_value(p, pc);
+ /* start point for interpolation
+ */
+ brw_MOV(p, c->m3C0, a0);
+
+ /* Copy m0..m3 to URB. m0 is implicitly copied from r0 in
+ * the send instruction:
+ */
+ brw_urb_WRITE(p,
+ brw_null_reg(),
+ 0,
+ brw_vec8_grf(0, 0), /* r0, will be copied to m0 */
+ 0, /* allocate */
+ 1, /* used */
+ 4, /* msg len */
+ 0, /* response len */
+ last, /* eot */
+ last, /* writes complete */
+ i*4, /* offset */
+ BRW_URB_SWIZZLE_TRANSPOSE); /* XXX: Swizzle control "SF to windower" */
+ }
+ }
+}
+
+
+
+void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate)
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+
+ c->nr_verts = 2;
+
+ if (allocate)
+ alloc_regs(c);
+
+ invert_det(c);
+ copy_z_inv_w(c);
+
+ if (c->key.do_flat_shading)
+ do_flatshade_line(c);
+
+ for (i = 0; i < c->nr_setup_regs; i++)
+ {
+ /* Pair of incoming attributes:
+ */
+ struct brw_reg a0 = offset(c->vert[0], i);
+ struct brw_reg a1 = offset(c->vert[1], i);
+ GLushort pc, pc_persp, pc_linear;
+ GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+
+ if (pc_persp)
+ {
+ brw_set_predicate_control_flag_value(p, pc_persp);
+ brw_MUL(p, a0, a0, c->inv_w[0]);
+ brw_MUL(p, a1, a1, c->inv_w[1]);
+ }
+
+ /* Calculate coefficients for position, color:
+ */
+ if (pc_linear) {
+ brw_set_predicate_control_flag_value(p, pc_linear);
+
+ brw_ADD(p, c->a1_sub_a0, a1, negate(a0));
+
+ brw_MUL(p, c->tmp, c->a1_sub_a0, c->dx0);
+ brw_MUL(p, c->m1Cx, c->tmp, c->inv_det);
+
+ brw_MUL(p, c->tmp, c->a1_sub_a0, c->dy0);
+ brw_MUL(p, c->m2Cy, c->tmp, c->inv_det);
+ }
+
+ {
+ brw_set_predicate_control_flag_value(p, pc);
+
+ /* start point for interpolation
+ */
+ brw_MOV(p, c->m3C0, a0);
+
+ /* Copy m0..m3 to URB.
+ */
+ brw_urb_WRITE(p,
+ brw_null_reg(),
+ 0,
+ brw_vec8_grf(0, 0),
+ 0, /* allocate */
+ 1, /* used */
+ 4, /* msg len */
+ 0, /* response len */
+ last, /* eot */
+ last, /* writes complete */
+ i*4, /* urb destination offset */
+ BRW_URB_SWIZZLE_TRANSPOSE);
+ }
+ }
+}
+
+void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+ c->nr_verts = 1;
+
+ if (allocate)
+ alloc_regs(c);
+
+ copy_z_inv_w(c);
+
+ for (i = 0; i < c->nr_setup_regs; i++)
+ {
+ /* XXX: only seems to check point_coord_replace_attrs for every
+ * second attribute?!?
+ */
+ boolean coord_replace = !!(c->key.point_coord_replace_attrs & (1<<(2*i)));
+ struct brw_reg a0 = offset(c->vert[0], i);
+ GLushort pc, pc_persp, pc_linear;
+ GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+
+ if (pc_persp)
+ {
+ if (coord_replace) {
+ brw_set_predicate_control_flag_value(p, pc_persp);
+ brw_MUL(p, a0, a0, c->inv_w[0]);
+ }
+ }
+
+ if (coord_replace) {
+ /* Caculate 1.0/PointWidth */
+ brw_math(&c->func,
+ c->tmp,
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 0,
+ c->dx0,
+ BRW_MATH_DATA_SCALAR,
+ BRW_MATH_PRECISION_FULL);
+
+ if (c->key.sprite_origin_lower_left) {
+ brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]);
+ brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0));
+ brw_MUL(p, c->m2Cy, c->tmp, negate(c->inv_w[0]));
+ brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0));
+ }
+ else {
+ brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]);
+ brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0));
+ brw_MUL(p, c->m2Cy, c->tmp, c->inv_w[0]);
+ brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0));
+ }
+ }
+ else {
+ brw_MOV(p, c->m1Cx, brw_imm_ud(0));
+ brw_MOV(p, c->m2Cy, brw_imm_ud(0));
+ }
+
+ {
+ brw_set_predicate_control_flag_value(p, pc);
+ if (coord_replace) {
+ if (c->key.sprite_origin_lower_left) {
+ brw_MUL(p, c->m3C0, c->inv_w[0], brw_imm_f(1.0));
+ brw_MOV(p, vec1(suboffset(c->m3C0, 0)), brw_imm_f(0.0));
+ }
+ else {
+ brw_MOV(p, c->m3C0, brw_imm_f(0.0));
+ }
+ }
+ else {
+ brw_MOV(p, c->m3C0, a0); /* constant value */
+ }
+
+ /* Copy m0..m3 to URB.
+ */
+ brw_urb_WRITE(p,
+ brw_null_reg(),
+ 0,
+ brw_vec8_grf(0, 0),
+ 0, /* allocate */
+ 1, /* used */
+ 4, /* msg len */
+ 0, /* response len */
+ last, /* eot */
+ last, /* writes complete */
+ i*4, /* urb destination offset */
+ BRW_URB_SWIZZLE_TRANSPOSE);
+ }
+ }
+}
+
+/* Points setup - several simplifications as all attributes are
+ * constant across the face of the point (point sprites excluded!)
+ */
+void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate)
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+ c->nr_verts = 1;
+
+ if (allocate)
+ alloc_regs(c);
+
+ copy_z_inv_w(c);
+
+ brw_MOV(p, c->m1Cx, brw_imm_ud(0)); /* zero - move out of loop */
+ brw_MOV(p, c->m2Cy, brw_imm_ud(0)); /* zero - move out of loop */
+
+ for (i = 0; i < c->nr_setup_regs; i++)
+ {
+ struct brw_reg a0 = offset(c->vert[0], i);
+ GLushort pc, pc_persp, pc_linear;
+ GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+
+ if (pc_persp)
+ {
+ /* This seems odd as the values are all constant, but the
+ * fragment shader will be expecting it:
+ */
+ brw_set_predicate_control_flag_value(p, pc_persp);
+ brw_MUL(p, a0, a0, c->inv_w[0]);
+ }
+
+
+ /* The delta values are always zero, just send the starting
+ * coordinate. Again, this is to fit in with the interpolation
+ * code in the fragment shader.
+ */
+ {
+ brw_set_predicate_control_flag_value(p, pc);
+
+ brw_MOV(p, c->m3C0, a0); /* constant value */
+
+ /* Copy m0..m3 to URB.
+ */
+ brw_urb_WRITE(p,
+ brw_null_reg(),
+ 0,
+ brw_vec8_grf(0, 0),
+ 0, /* allocate */
+ 1, /* used */
+ 4, /* msg len */
+ 0, /* response len */
+ last, /* eot */
+ last, /* writes complete */
+ i*4, /* urb destination offset */
+ BRW_URB_SWIZZLE_TRANSPOSE);
+ }
+ }
+}
+
+void brw_emit_anyprim_setup( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg ip = brw_ip_reg();
+ struct brw_reg payload_prim = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0);
+ struct brw_reg payload_attr = get_element_ud(brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0), 0);
+ struct brw_reg primmask;
+ struct brw_instruction *jmp;
+ struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
+
+ GLuint saveflag;
+
+ c->nr_verts = 3;
+ alloc_regs(c);
+
+ primmask = retype(get_element(c->tmp, 0), BRW_REGISTER_TYPE_UD);
+
+ brw_MOV(p, primmask, brw_imm_ud(1));
+ brw_SHL(p, primmask, primmask, payload_prim);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
+ brw_AND(p, v1_null_ud, primmask, brw_imm_ud((1<<_3DPRIM_TRILIST) |
+ (1<<_3DPRIM_TRISTRIP) |
+ (1<<_3DPRIM_TRIFAN) |
+ (1<<_3DPRIM_TRISTRIP_REVERSE) |
+ (1<<_3DPRIM_POLYGON) |
+ (1<<_3DPRIM_RECTLIST) |
+ (1<<_3DPRIM_TRIFAN_NOSTIPPLE)));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
+ {
+ saveflag = p->flag_value;
+ brw_push_insn_state(p);
+ brw_emit_tri_setup( c, GL_FALSE );
+ brw_pop_insn_state(p);
+ p->flag_value = saveflag;
+ /* note - thread killed in subroutine, so must
+ * restore the flag which is changed when building
+ * the subroutine. fix #13240
+ */
+ }
+ brw_land_fwd_jump(p, jmp);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
+ brw_AND(p, v1_null_ud, primmask, brw_imm_ud((1<<_3DPRIM_LINELIST) |
+ (1<<_3DPRIM_LINESTRIP) |
+ (1<<_3DPRIM_LINELOOP) |
+ (1<<_3DPRIM_LINESTRIP_CONT) |
+ (1<<_3DPRIM_LINESTRIP_BF) |
+ (1<<_3DPRIM_LINESTRIP_CONT_BF)));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
+ {
+ saveflag = p->flag_value;
+ brw_push_insn_state(p);
+ brw_emit_line_setup( c, GL_FALSE );
+ brw_pop_insn_state(p);
+ p->flag_value = saveflag;
+ /* note - thread killed in subroutine */
+ }
+ brw_land_fwd_jump(p, jmp);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
+ brw_AND(p, v1_null_ud, payload_attr, brw_imm_ud(1<<BRW_SPRITE_POINT_ENABLE));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
+ {
+ saveflag = p->flag_value;
+ brw_push_insn_state(p);
+ brw_emit_point_sprite_setup( c, GL_FALSE );
+ brw_pop_insn_state(p);
+ p->flag_value = saveflag;
+ }
+ brw_land_fwd_jump(p, jmp);
+
+ brw_emit_point_setup( c, GL_FALSE );
+}
+
+
+
+
diff --git a/src/gallium/drivers/i965/brw_sf_state.c b/src/gallium/drivers/i965/brw_sf_state.c
new file mode 100644
index 00000000000..25dc2b52e07
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_sf_state.c
@@ -0,0 +1,333 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_math.h"
+
+#include "pipe/p_state.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+#include "brw_pipe_rast.h"
+
+static enum pipe_error upload_sf_vp(struct brw_context *brw)
+{
+ const struct pipe_viewport_state *vp = &brw->curr.viewport;
+ const struct pipe_scissor_state *scissor = &brw->curr.scissor;
+ struct brw_sf_viewport sfv;
+ enum pipe_error ret;
+
+ memset(&sfv, 0, sizeof(sfv));
+
+ /* PIPE_NEW_VIEWPORT, PIPE_NEW_SCISSOR */
+
+ sfv.viewport.m00 = vp->scale[0];
+ sfv.viewport.m11 = vp->scale[1];
+ sfv.viewport.m22 = vp->scale[2];
+ sfv.viewport.m30 = vp->translate[0];
+ sfv.viewport.m31 = vp->translate[1];
+ sfv.viewport.m32 = vp->translate[2];
+
+ sfv.scissor.xmin = scissor->minx;
+ sfv.scissor.xmax = scissor->maxx - 1; /* ? */
+ sfv.scissor.ymin = scissor->miny;
+ sfv.scissor.ymax = scissor->maxy - 1; /* ? */
+
+ ret = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0,
+ &brw->sf.vp_bo );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_sf_vp = {
+ .dirty = {
+ .mesa = (PIPE_NEW_VIEWPORT |
+ PIPE_NEW_SCISSOR),
+ .brw = 0,
+ .cache = 0
+ },
+ .prepare = upload_sf_vp
+};
+
+struct brw_sf_unit_key {
+ unsigned int total_grf;
+ unsigned int urb_entry_read_length;
+ unsigned int nr_urb_entries, urb_size, sfsize;
+
+ unsigned scissor:1;
+ unsigned line_smooth:1;
+ unsigned point_sprite:1;
+ unsigned point_attenuated:1;
+ unsigned front_face:2;
+ unsigned cull_mode:2;
+ unsigned flatshade_first:1;
+ unsigned gl_rasterization_rules:1;
+ unsigned line_last_pixel_enable:1;
+ float line_width;
+ float point_size;
+};
+
+static void
+sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
+{
+ const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ;
+ memset(key, 0, sizeof(*key));
+
+ /* CACHE_NEW_SF_PROG */
+ key->total_grf = brw->sf.prog_data->total_grf;
+ key->urb_entry_read_length = brw->sf.prog_data->urb_read_length;
+
+ /* BRW_NEW_URB_FENCE */
+ key->nr_urb_entries = brw->urb.nr_sf_entries;
+ key->urb_size = brw->urb.vsize;
+ key->sfsize = brw->urb.sfsize;
+
+ /* PIPE_NEW_RAST */
+ key->scissor = rast->scissor;
+ key->front_face = rast->front_winding;
+ key->cull_mode = rast->cull_mode;
+ key->line_smooth = rast->line_smooth;
+ key->line_width = rast->line_width;
+ key->flatshade_first = rast->flatshade_first;
+ key->line_last_pixel_enable = rast->line_last_pixel;
+ key->gl_rasterization_rules = rast->gl_rasterization_rules;
+
+ key->point_sprite = rast->point_sprite;
+ key->point_attenuated = rast->point_size_per_vertex;
+
+ key->point_size = CLAMP(rast->point_size,
+ rast->point_size_min,
+ rast->point_size_max);
+}
+
+static enum pipe_error
+sf_unit_create_from_key(struct brw_context *brw,
+ struct brw_sf_unit_key *key,
+ struct brw_winsys_reloc *reloc,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_sf_unit_state sf;
+ enum pipe_error ret;
+ int chipset_max_threads;
+ memset(&sf, 0, sizeof(sf));
+
+ sf.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
+ /* reloc */
+ sf.thread0.kernel_start_pointer = 0;
+
+ sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
+
+ sf.thread3.dispatch_grf_start_reg = 3;
+
+ if (BRW_IS_IGDNG(brw))
+ sf.thread3.urb_entry_read_offset = 3;
+ else
+ sf.thread3.urb_entry_read_offset = 1;
+
+ sf.thread3.urb_entry_read_length = key->urb_entry_read_length;
+
+ sf.thread4.nr_urb_entries = key->nr_urb_entries;
+ sf.thread4.urb_entry_allocation_size = key->sfsize - 1;
+
+ /* Each SF thread produces 1 PUE, and there can be up to 24(Pre-IGDNG) or
+ * 48(IGDNG) threads
+ */
+ if (BRW_IS_IGDNG(brw))
+ chipset_max_threads = 48;
+ else
+ chipset_max_threads = 24;
+
+ sf.thread4.max_threads = MIN2(chipset_max_threads, key->nr_urb_entries) - 1;
+
+ if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
+ sf.thread4.max_threads = 0;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ sf.thread4.stats_enable = 1;
+
+ /* CACHE_NEW_SF_VP */
+ /* reloc */
+ sf.sf5.sf_viewport_state_offset = 0;
+
+ sf.sf5.viewport_transform = 1;
+
+ if (key->scissor)
+ sf.sf6.scissor = 1;
+
+ if (key->front_face == PIPE_WINDING_CCW)
+ sf.sf5.front_winding = BRW_FRONTWINDING_CCW;
+ else
+ sf.sf5.front_winding = BRW_FRONTWINDING_CW;
+
+ switch (key->cull_mode) {
+ case PIPE_WINDING_CCW:
+ case PIPE_WINDING_CW:
+ sf.sf6.cull_mode = (key->front_face == key->cull_mode ?
+ BRW_CULLMODE_FRONT :
+ BRW_CULLMODE_BACK);
+ break;
+ case PIPE_WINDING_BOTH:
+ sf.sf6.cull_mode = BRW_CULLMODE_BOTH;
+ break;
+ case PIPE_WINDING_NONE:
+ sf.sf6.cull_mode = BRW_CULLMODE_NONE;
+ break;
+ default:
+ assert(0);
+ sf.sf6.cull_mode = BRW_CULLMODE_NONE;
+ break;
+ }
+
+ /* _NEW_LINE */
+ /* XXX use ctx->Const.Min/MaxLineWidth here */
+ sf.sf6.line_width = CLAMP(key->line_width, 1.0, 5.0) * (1<<1);
+
+ sf.sf6.line_endcap_aa_region_width = 1;
+ if (key->line_smooth)
+ sf.sf6.aa_enable = 1;
+ else if (sf.sf6.line_width <= 0x2)
+ sf.sf6.line_width = 0;
+
+ /* XXX: gl_rasterization_rules? something else?
+ */
+ sf.sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT;
+ sf.sf6.point_rast_rule = BRW_RASTRULE_LOWER_RIGHT;
+ sf.sf6.point_rast_rule = 1;
+
+ /* XXX clamp max depends on AA vs. non-AA */
+
+ /* _NEW_POINT */
+ sf.sf7.sprite_point = key->point_sprite;
+ sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3);
+ sf.sf7.use_point_size_state = !key->point_attenuated;
+ sf.sf7.aa_line_distance_mode = 0;
+
+ /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
+ */
+ if (!key->flatshade_first) {
+ sf.sf7.trifan_pv = 2;
+ sf.sf7.linestrip_pv = 1;
+ sf.sf7.tristrip_pv = 2;
+ } else {
+ sf.sf7.trifan_pv = 1;
+ sf.sf7.linestrip_pv = 0;
+ sf.sf7.tristrip_pv = 0;
+ }
+
+ sf.sf7.line_last_pixel_enable = key->line_last_pixel_enable;
+
+ /* Set bias for OpenGL rasterization rules:
+ */
+ if (key->gl_rasterization_rules) {
+ sf.sf6.dest_org_vbias = 0x8;
+ sf.sf6.dest_org_hbias = 0x8;
+ }
+ else {
+ sf.sf6.dest_org_vbias = 0x0;
+ sf.sf6.dest_org_hbias = 0x0;
+ }
+
+ ret = brw_upload_cache(&brw->cache, BRW_SF_UNIT,
+ key, sizeof(*key),
+ reloc, 2,
+ &sf, sizeof(sf),
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+
+ return PIPE_OK;
+}
+
+static enum pipe_error upload_sf_unit( struct brw_context *brw )
+{
+ struct brw_sf_unit_key key;
+ struct brw_winsys_reloc reloc[2];
+ unsigned total_grf;
+ unsigned viewport_transform;
+ unsigned front_winding;
+ enum pipe_error ret;
+
+ sf_unit_populate_key(brw, &key);
+
+ /* XXX: cut this crap and pre calculate the key:
+ */
+ total_grf = (align(key.total_grf, 16) / 16 - 1);
+ viewport_transform = 1;
+ front_winding = (key.front_face == PIPE_WINDING_CCW ?
+ BRW_FRONTWINDING_CCW :
+ BRW_FRONTWINDING_CW);
+
+ /* Emit SF program relocation */
+ make_reloc(&reloc[0],
+ BRW_USAGE_STATE,
+ total_grf << 1,
+ offsetof(struct brw_sf_unit_state, thread0),
+ brw->sf.prog_bo);
+
+ /* Emit SF viewport relocation */
+ make_reloc(&reloc[1],
+ BRW_USAGE_STATE,
+ front_winding | (viewport_transform << 1),
+ offsetof(struct brw_sf_unit_state, sf5),
+ brw->sf.vp_bo);
+
+
+ if (brw_search_cache(&brw->cache, BRW_SF_UNIT,
+ &key, sizeof(key),
+ reloc, 2,
+ NULL,
+ &brw->sf.state_bo))
+ return PIPE_OK;
+
+
+ ret = sf_unit_create_from_key(brw, &key,
+ reloc,
+ &brw->sf.state_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_sf_unit = {
+ .dirty = {
+ .mesa = (PIPE_NEW_RAST),
+ .brw = BRW_NEW_URB_FENCE,
+ .cache = (CACHE_NEW_SF_VP |
+ CACHE_NEW_SF_PROG)
+ },
+ .prepare = upload_sf_unit,
+};
diff --git a/src/gallium/drivers/i965/brw_state.h b/src/gallium/drivers/i965/brw_state.h
new file mode 100644
index 00000000000..d2bbd0123d1
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_state.h
@@ -0,0 +1,174 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef BRW_STATE_H
+#define BRW_STATE_H
+
+#include "pipe/p_defines.h"
+#include "util/u_memory.h"
+
+#include "brw_context.h"
+
+static INLINE void
+brw_add_validated_bo(struct brw_context *brw, struct brw_winsys_buffer *bo)
+{
+ assert(brw->state.validated_bo_count < Elements(brw->state.validated_bos));
+
+ if (bo != NULL) {
+ bo_reference( &brw->state.validated_bos[brw->state.validated_bo_count++],
+ bo );
+ }
+}
+
+const struct brw_tracked_state brw_blend_constant_color;
+const struct brw_tracked_state brw_cc_unit;
+const struct brw_tracked_state brw_cc_vp;
+const struct brw_tracked_state brw_clip_prog;
+const struct brw_tracked_state brw_clip_unit;
+const struct brw_tracked_state brw_curbe_buffer;
+const struct brw_tracked_state brw_curbe_offsets;
+const struct brw_tracked_state brw_invarient_state;
+const struct brw_tracked_state brw_gs_prog;
+const struct brw_tracked_state brw_gs_unit;
+const struct brw_tracked_state brw_line_stipple;
+const struct brw_tracked_state brw_aa_line_parameters;
+const struct brw_tracked_state brw_pipelined_state_pointers;
+const struct brw_tracked_state brw_binding_table_pointers;
+const struct brw_tracked_state brw_depthbuffer;
+const struct brw_tracked_state brw_polygon_stipple;
+const struct brw_tracked_state brw_program_parameters;
+const struct brw_tracked_state brw_recalculate_urb_fence;
+const struct brw_tracked_state brw_sf_prog;
+const struct brw_tracked_state brw_sf_unit;
+const struct brw_tracked_state brw_sf_vp;
+const struct brw_tracked_state brw_state_base_address;
+const struct brw_tracked_state brw_urb_fence;
+const struct brw_tracked_state brw_vertex_state;
+const struct brw_tracked_state brw_vs_surfaces;
+const struct brw_tracked_state brw_vs_prog;
+const struct brw_tracked_state brw_vs_unit;
+const struct brw_tracked_state brw_wm_input_sizes;
+const struct brw_tracked_state brw_wm_prog;
+const struct brw_tracked_state brw_wm_samplers;
+const struct brw_tracked_state brw_wm_constant_surface;
+const struct brw_tracked_state brw_wm_surfaces;
+const struct brw_tracked_state brw_wm_unit;
+
+const struct brw_tracked_state brw_psp_urb_cbs;
+
+const struct brw_tracked_state brw_pipe_control;
+
+const struct brw_tracked_state brw_drawing_rect;
+const struct brw_tracked_state brw_indices;
+const struct brw_tracked_state brw_vertices;
+const struct brw_tracked_state brw_index_buffer;
+
+
+/***********************************************************************
+ * brw_state.c
+ */
+int brw_validate_state(struct brw_context *brw);
+int brw_upload_state(struct brw_context *brw);
+void brw_init_state(struct brw_context *brw);
+void brw_destroy_state(struct brw_context *brw);
+
+/***********************************************************************
+ * brw_state_cache.c
+ */
+enum pipe_error brw_cache_data(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ struct brw_winsys_buffer **bo_out );
+
+enum pipe_error brw_cache_data_sz(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ GLuint data_size,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ struct brw_winsys_buffer **bo_out);
+
+enum pipe_error brw_upload_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_sz,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ const void *data,
+ GLuint data_sz,
+ const void *aux,
+ void *aux_return ,
+ struct brw_winsys_buffer **bo_out);
+
+boolean brw_search_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ void *aux_return,
+ struct brw_winsys_buffer **bo_out);
+
+void brw_state_cache_check_size( struct brw_context *brw );
+
+void brw_init_caches( struct brw_context *brw );
+void brw_destroy_caches( struct brw_context *brw );
+void brw_state_cache_bo_delete(struct brw_cache *cache, struct brw_winsys_buffer *bo);
+
+/***********************************************************************
+ * brw_state_batch.c
+ */
+#define BRW_BATCH_STRUCT(brw, s) brw_batchbuffer_data( brw->batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS)
+#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) )
+
+GLboolean brw_cached_batch_struct( struct brw_context *brw,
+ const void *data,
+ GLuint sz );
+void brw_destroy_batch_cache( struct brw_context *brw );
+void brw_clear_batch_cache( struct brw_context *brw );
+
+/***********************************************************************
+ * brw_wm_surface_state.c
+ */
+
+/***********************************************************************
+ * brw_state_debug.c
+ */
+void brw_update_dirty_counts( unsigned mesa,
+ unsigned brw,
+ unsigned cache );
+
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_state_batch.c b/src/gallium/drivers/i965/brw_state_batch.c
new file mode 100644
index 00000000000..7d212e5c247
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_state_batch.c
@@ -0,0 +1,98 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+
+#include "brw_state.h"
+#include "brw_batchbuffer.h"
+
+
+
+/* A facility similar to the data caching code above, which aims to
+ * prevent identical commands being issued repeatedly.
+ */
+GLboolean brw_cached_batch_struct( struct brw_context *brw,
+ const void *data,
+ GLuint sz )
+{
+ struct brw_cached_batch_item *item = brw->cached_batch_items;
+ struct header *newheader = (struct header *)data;
+
+ if (brw->flags.always_emit_state) {
+ brw_batchbuffer_data(brw->batch, data, sz, IGNORE_CLIPRECTS);
+ return GL_TRUE;
+ }
+
+ while (item) {
+ if (item->header->opcode == newheader->opcode) {
+ if (item->sz == sz && memcmp(item->header, newheader, sz) == 0)
+ return GL_FALSE;
+ if (item->sz != sz) {
+ FREE(item->header);
+ item->header = MALLOC(sz);
+ item->sz = sz;
+ }
+ goto emit;
+ }
+ item = item->next;
+ }
+
+ assert(!item);
+ item = CALLOC_STRUCT(brw_cached_batch_item);
+ item->header = MALLOC(sz);
+ item->sz = sz;
+ item->next = brw->cached_batch_items;
+ brw->cached_batch_items = item;
+
+ emit:
+ memcpy(item->header, newheader, sz);
+ brw_batchbuffer_data(brw->batch, data, sz, IGNORE_CLIPRECTS);
+ return GL_TRUE;
+}
+
+void brw_clear_batch_cache( struct brw_context *brw )
+{
+ struct brw_cached_batch_item *item = brw->cached_batch_items;
+
+ while (item) {
+ struct brw_cached_batch_item *next = item->next;
+ free((void *)item->header);
+ free(item);
+ item = next;
+ }
+
+ brw->cached_batch_items = NULL;
+}
+
+void brw_destroy_batch_cache( struct brw_context *brw )
+{
+ brw_clear_batch_cache(brw);
+}
diff --git a/src/gallium/drivers/i965/brw_state_cache.c b/src/gallium/drivers/i965/brw_state_cache.c
new file mode 100644
index 00000000000..16b643ceb28
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_state_cache.c
@@ -0,0 +1,617 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+/** @file brw_state_cache.c
+ *
+ * This file implements a simple static state cache for 965. The consumers
+ * can query the hash table of state using a cache_id, opaque key data,
+ * and list of buffers that will be used in relocations, and receive the
+ * corresponding state buffer object of state (plus associated auxiliary
+ * data) in return.
+ *
+ * The inner workings are a simple hash table based on a CRC of the key data.
+ * The cache_id and relocation target buffers associated with the state
+ * buffer are included as auxiliary key data, but are not part of the hash
+ * value (this should be fixed, but will likely be fixed instead by making
+ * consumers use structured keys).
+ *
+ * Replacement is not implemented. Instead, when the cache gets too big, at
+ * a safe point (unlock) we throw out all of the cache data and let it
+ * regenerate for the next rendering operation.
+ *
+ * The reloc structs need to be included as key data, otherwise the
+ * non-unique values stuffed in the offset in key data through
+ * brw_cache_data() may result in successful probe for state buffers
+ * even when the buffer being referenced doesn't match. The result would be
+ * that the same state cache entry is used twice for different buffers,
+ * only one of the two buffers referenced gets put into the offset, and the
+ * incorrect program is run for the other instance.
+ */
+#include "util/u_memory.h"
+
+#include "brw_debug.h"
+#include "brw_state.h"
+#include "brw_batchbuffer.h"
+
+/* XXX: Fixme - have to include these to get the sizes of the prog_key
+ * structs:
+ */
+#include "brw_wm.h"
+#include "brw_vs.h"
+#include "brw_clip.h"
+#include "brw_sf.h"
+#include "brw_gs.h"
+
+
+static GLuint
+hash_key(const void *key, GLuint key_size,
+ struct brw_winsys_reloc *relocs, GLuint nr_relocs)
+{
+ GLuint *ikey = (GLuint *)key;
+ GLuint hash = 0, i;
+
+ assert(key_size % 4 == 0);
+
+ /* I'm sure this can be improved on:
+ */
+ for (i = 0; i < key_size/4; i++) {
+ hash ^= ikey[i];
+ hash = (hash << 5) | (hash >> 27);
+ }
+
+ /* Include the BO pointers as key data as well */
+ ikey = (GLuint *)relocs;
+ key_size = nr_relocs * sizeof(struct brw_winsys_reloc);
+ for (i = 0; i < key_size/4; i++) {
+ hash ^= ikey[i];
+ hash = (hash << 5) | (hash >> 27);
+ }
+
+ return hash;
+}
+
+
+/**
+ * Marks a new buffer as being chosen for the given cache id.
+ */
+static void
+update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id,
+ struct brw_winsys_buffer *bo)
+{
+ if (bo == cache->last_bo[cache_id])
+ return; /* no change */
+
+ bo_reference( &cache->last_bo[cache_id], bo );
+
+ cache->brw->state.dirty.cache |= 1 << cache_id;
+}
+
+
+static struct brw_cache_item *
+search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
+ GLuint hash, const void *key, GLuint key_size,
+ struct brw_winsys_reloc *relocs, GLuint nr_relocs)
+{
+ struct brw_cache_item *c;
+
+#if 0
+ int bucketcount = 0;
+
+ for (c = cache->items[hash % cache->size]; c; c = c->next)
+ bucketcount++;
+
+ debug_printf("bucket %d/%d = %d/%d items\n", hash % cache->size,
+ cache->size, bucketcount, cache->n_items);
+#endif
+
+ for (c = cache->items[hash % cache->size]; c; c = c->next) {
+ if (c->cache_id == cache_id &&
+ c->hash == hash &&
+ c->key_size == key_size &&
+ memcmp(c->key, key, key_size) == 0 &&
+ c->nr_relocs == nr_relocs &&
+ memcmp(c->relocs, relocs, nr_relocs * sizeof *relocs) == 0)
+ return c;
+ }
+
+ return NULL;
+}
+
+
+static void
+rehash(struct brw_cache *cache)
+{
+ struct brw_cache_item **items;
+ struct brw_cache_item *c, *next;
+ GLuint size, i;
+
+ size = cache->size * 3;
+ items = (struct brw_cache_item**) CALLOC(size, sizeof(*items));
+
+ for (i = 0; i < cache->size; i++)
+ for (c = cache->items[i]; c; c = next) {
+ next = c->next;
+ c->next = items[c->hash % size];
+ items[c->hash % size] = c;
+ }
+
+ FREE(cache->items);
+ cache->items = items;
+ cache->size = size;
+}
+
+
+/**
+ * Returns the buffer object matching cache_id and key, or NULL.
+ */
+boolean
+brw_search_cache(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ void *aux_return,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_cache_item *item;
+ GLuint hash = hash_key(key, key_size, relocs, nr_relocs);
+
+ item = search_cache(cache, cache_id, hash, key, key_size,
+ relocs, nr_relocs);
+
+ if (item) {
+ if (aux_return)
+ *(void **)aux_return = (void *)((char *)item->key + item->key_size);
+
+ update_cache_last(cache, cache_id, item->bo);
+ bo_reference(bo_out, item->bo);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+enum pipe_error
+brw_upload_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ const void *data,
+ GLuint data_size,
+ const void *aux,
+ void *aux_return,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
+ GLuint hash = hash_key(key, key_size, relocs, nr_relocs);
+ GLuint relocs_size = nr_relocs * sizeof relocs[0];
+ GLuint aux_size = cache->aux_size[cache_id];
+ enum pipe_error ret;
+ void *tmp;
+ int i;
+
+ /* Create the buffer object to contain the data. For now, use a
+ * single buffer type to describe all cached state atoms. Later,
+ * may want to take advantage of hardware distinctions between
+ * these various entities.
+ */
+ ret = cache->sws->bo_alloc(cache->sws,
+ cache->buffer_type,
+ data_size, 1 << 6,
+ bo_out);
+ if (ret)
+ return ret;
+
+
+ /* Set up the memory containing the key, aux_data, and relocs */
+ tmp = MALLOC(key_size + aux_size + relocs_size);
+
+ memcpy(tmp, key, key_size);
+ memcpy((char *)tmp + key_size, aux, cache->aux_size[cache_id]);
+ memcpy((char *)tmp + key_size + aux_size, relocs, relocs_size);
+ for (i = 0; i < nr_relocs; i++) {
+ p_atomic_inc(&relocs[i].bo->reference.count);
+ }
+
+ item->cache_id = cache_id;
+ item->key = tmp;
+ item->hash = hash;
+ item->key_size = key_size;
+ item->relocs = (struct brw_winsys_reloc *)((char *)tmp + key_size + aux_size);
+ item->nr_relocs = nr_relocs;
+ bo_reference( &item->bo, *bo_out );
+ item->data_size = data_size;
+
+ if (cache->n_items > cache->size * 1.5)
+ rehash(cache);
+
+ hash %= cache->size;
+ item->next = cache->items[hash];
+ cache->items[hash] = item;
+ cache->n_items++;
+
+ if (aux_return) {
+ assert(cache->aux_size[cache_id]);
+ *(void **)aux_return = (void *)((char *)item->key + item->key_size);
+ }
+
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("upload %s: %d bytes to cache id %d\n",
+ cache->name[cache_id],
+ data_size, cache_id);
+
+ /* Copy data to the buffer */
+ ret = cache->sws->bo_subdata(item->bo,
+ cache_id,
+ 0, data_size, data,
+ relocs, nr_relocs);
+ if (ret)
+ return ret;
+
+ update_cache_last(cache, cache_id, item->bo);
+
+ return PIPE_OK;
+}
+
+
+/**
+ * This doesn't really work with aux data. Use search/upload instead
+ */
+enum pipe_error
+brw_cache_data_sz(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ GLuint data_size,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_cache_item *item;
+ GLuint hash = hash_key(data, data_size, relocs, nr_relocs);
+
+ item = search_cache(cache, cache_id, hash, data, data_size,
+ relocs, nr_relocs);
+ if (item) {
+ update_cache_last(cache, cache_id, item->bo);
+
+ bo_reference(bo_out, item->bo);
+ return PIPE_OK;
+ }
+
+ return brw_upload_cache(cache, cache_id,
+ data, data_size,
+ relocs, nr_relocs,
+ data, data_size,
+ NULL, NULL,
+ bo_out);
+}
+
+
+/**
+ * Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
+ *
+ * If nr_relocs is nonzero, brw_search_cache()/brw_upload_cache() would be
+ * better to use, as the potentially changing offsets in the data-used-as-key
+ * will result in excessive cache misses.
+ *
+ * XXX: above is no longer true -- can we remove some code?
+ */
+enum pipe_error
+brw_cache_data(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ struct brw_winsys_buffer **bo_out)
+{
+ return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id],
+ relocs, nr_relocs, bo_out);
+}
+
+
+static void
+brw_init_cache_id(struct brw_cache *cache,
+ const char *name,
+ enum brw_cache_id id,
+ GLuint key_size,
+ GLuint aux_size)
+{
+ cache->name[id] = strdup(name);
+ cache->key_size[id] = key_size;
+ cache->aux_size[id] = aux_size;
+}
+
+
+static void
+brw_init_general_state_cache(struct brw_context *brw)
+{
+ struct brw_cache *cache = &brw->cache;
+
+ cache->brw = brw;
+ cache->sws = brw->sws;
+
+ cache->buffer_type = BRW_BUFFER_TYPE_GENERAL_STATE;
+
+ cache->size = 7;
+ cache->n_items = 0;
+ cache->items = (struct brw_cache_item **)
+ CALLOC(cache->size, sizeof(struct brw_cache_item));
+
+ brw_init_cache_id(cache,
+ "CC_VP",
+ BRW_CC_VP,
+ sizeof(struct brw_cc_viewport),
+ 0);
+
+ brw_init_cache_id(cache,
+ "CC_UNIT",
+ BRW_CC_UNIT,
+ sizeof(struct brw_cc_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "WM_PROG",
+ BRW_WM_PROG,
+ sizeof(struct brw_wm_prog_key),
+ sizeof(struct brw_wm_prog_data));
+
+ brw_init_cache_id(cache,
+ "SAMPLER_DEFAULT_COLOR",
+ BRW_SAMPLER_DEFAULT_COLOR,
+ sizeof(struct brw_sampler_default_color),
+ 0);
+
+ brw_init_cache_id(cache,
+ "SAMPLER",
+ BRW_SAMPLER,
+ 0, /* variable key/data size */
+ 0);
+
+ brw_init_cache_id(cache,
+ "WM_UNIT",
+ BRW_WM_UNIT,
+ sizeof(struct brw_wm_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "SF_PROG",
+ BRW_SF_PROG,
+ sizeof(struct brw_sf_prog_key),
+ sizeof(struct brw_sf_prog_data));
+
+ brw_init_cache_id(cache,
+ "SF_VP",
+ BRW_SF_VP,
+ sizeof(struct brw_sf_viewport),
+ 0);
+
+ brw_init_cache_id(cache,
+ "SF_UNIT",
+ BRW_SF_UNIT,
+ sizeof(struct brw_sf_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "VS_UNIT",
+ BRW_VS_UNIT,
+ sizeof(struct brw_vs_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "VS_PROG",
+ BRW_VS_PROG,
+ sizeof(struct brw_vs_prog_key),
+ sizeof(struct brw_vs_prog_data));
+
+ brw_init_cache_id(cache,
+ "CLIP_UNIT",
+ BRW_CLIP_UNIT,
+ sizeof(struct brw_clip_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "CLIP_PROG",
+ BRW_CLIP_PROG,
+ sizeof(struct brw_clip_prog_key),
+ sizeof(struct brw_clip_prog_data));
+
+ brw_init_cache_id(cache,
+ "GS_UNIT",
+ BRW_GS_UNIT,
+ sizeof(struct brw_gs_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "GS_PROG",
+ BRW_GS_PROG,
+ sizeof(struct brw_gs_prog_key),
+ sizeof(struct brw_gs_prog_data));
+}
+
+
+static void
+brw_init_surface_state_cache(struct brw_context *brw)
+{
+ struct brw_cache *cache = &brw->surface_cache;
+
+ cache->brw = brw;
+ cache->sws = brw->sws;
+
+ cache->buffer_type = BRW_BUFFER_TYPE_SURFACE_STATE;
+
+ cache->size = 7;
+ cache->n_items = 0;
+ cache->items = (struct brw_cache_item **)
+ CALLOC(cache->size, sizeof(struct brw_cache_item));
+
+ brw_init_cache_id(cache,
+ "SS_SURFACE",
+ BRW_SS_SURFACE,
+ sizeof(struct brw_surface_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "SS_SURF_BIND",
+ BRW_SS_SURF_BIND,
+ 0,
+ 0);
+}
+
+
+void
+brw_init_caches(struct brw_context *brw)
+{
+ brw_init_general_state_cache(brw);
+ brw_init_surface_state_cache(brw);
+}
+
+
+static void
+brw_clear_cache(struct brw_context *brw, struct brw_cache *cache)
+{
+ struct brw_cache_item *c, *next;
+ GLuint i;
+
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("%s\n", __FUNCTION__);
+
+ for (i = 0; i < cache->size; i++) {
+ for (c = cache->items[i]; c; c = next) {
+ int j;
+
+ next = c->next;
+
+ for (j = 0; j < c->nr_relocs; j++)
+ bo_reference(&c->relocs[j].bo, NULL);
+
+ bo_reference(&c->bo, NULL);
+ FREE((void *)c->key);
+ FREE(c);
+ }
+ cache->items[i] = NULL;
+ }
+
+ cache->n_items = 0;
+
+ if (brw->curbe.last_buf) {
+ FREE(brw->curbe.last_buf);
+ brw->curbe.last_buf = NULL;
+ }
+
+ brw->state.dirty.mesa |= ~0;
+ brw->state.dirty.brw |= ~0;
+ brw->state.dirty.cache |= ~0;
+}
+
+/* Clear all entries from the cache that point to the given bo.
+ *
+ * This lets us release memory for reuse earlier for known-dead buffers,
+ * at the cost of walking the entire hash table.
+ */
+void
+brw_state_cache_bo_delete(struct brw_cache *cache, struct brw_winsys_buffer *bo)
+{
+ struct brw_cache_item **prev;
+ GLuint i;
+
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("%s\n", __FUNCTION__);
+
+ for (i = 0; i < cache->size; i++) {
+ for (prev = &cache->items[i]; *prev;) {
+ struct brw_cache_item *c = *prev;
+
+ if (cache->sws->bo_references(c->bo, bo)) {
+ int j;
+
+ *prev = c->next;
+
+ for (j = 0; j < c->nr_relocs; j++)
+ bo_reference(&c->relocs[j].bo, NULL);
+
+ bo_reference(&c->bo, NULL);
+
+ FREE((void *)c->key);
+ FREE(c);
+ cache->n_items--;
+ } else {
+ prev = &c->next;
+ }
+ }
+ }
+}
+
+void
+brw_state_cache_check_size(struct brw_context *brw)
+{
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items);
+
+ /* un-tuned guess. We've got around 20 state objects for a total of around
+ * 32k, so 1000 of them is around 1.5MB.
+ */
+ if (brw->cache.n_items > 1000)
+ brw_clear_cache(brw, &brw->cache);
+
+ if (brw->surface_cache.n_items > 1000)
+ brw_clear_cache(brw, &brw->surface_cache);
+}
+
+
+static void
+brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache)
+{
+ GLuint i;
+
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("%s\n", __FUNCTION__);
+
+ brw_clear_cache(brw, cache);
+ for (i = 0; i < BRW_MAX_CACHE; i++) {
+ bo_reference(&cache->last_bo[i], NULL);
+ FREE(cache->name[i]);
+ }
+ FREE(cache->items);
+ cache->items = NULL;
+ cache->size = 0;
+}
+
+
+void
+brw_destroy_caches(struct brw_context *brw)
+{
+ brw_destroy_cache(brw, &brw->cache);
+ brw_destroy_cache(brw, &brw->surface_cache);
+}
diff --git a/src/gallium/drivers/i965/brw_state_debug.c b/src/gallium/drivers/i965/brw_state_debug.c
new file mode 100644
index 00000000000..049c278c93e
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_state_debug.c
@@ -0,0 +1,153 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+
+
+
+#include "brw_context.h"
+#include "brw_state.h"
+
+
+struct dirty_bit_map {
+ uint32_t bit;
+ char *name;
+ uint32_t count;
+};
+
+#define DEFINE_BIT(name) {name, #name, 0}
+
+static struct dirty_bit_map mesa_bits[] = {
+ DEFINE_BIT(PIPE_NEW_DEPTH_STENCIL_ALPHA),
+ DEFINE_BIT(PIPE_NEW_RAST),
+ DEFINE_BIT(PIPE_NEW_BLEND),
+ DEFINE_BIT(PIPE_NEW_VIEWPORT),
+ DEFINE_BIT(PIPE_NEW_SAMPLERS),
+ DEFINE_BIT(PIPE_NEW_VERTEX_BUFFER),
+ DEFINE_BIT(PIPE_NEW_VERTEX_ELEMENT),
+ DEFINE_BIT(PIPE_NEW_FRAGMENT_SHADER),
+ DEFINE_BIT(PIPE_NEW_VERTEX_SHADER),
+ DEFINE_BIT(PIPE_NEW_FRAGMENT_CONSTANTS),
+ DEFINE_BIT(PIPE_NEW_VERTEX_CONSTANTS),
+ DEFINE_BIT(PIPE_NEW_CLIP),
+ DEFINE_BIT(PIPE_NEW_INDEX_BUFFER),
+ DEFINE_BIT(PIPE_NEW_INDEX_RANGE),
+ DEFINE_BIT(PIPE_NEW_BLEND_COLOR),
+ DEFINE_BIT(PIPE_NEW_POLYGON_STIPPLE),
+ DEFINE_BIT(PIPE_NEW_FRAMEBUFFER_DIMENSIONS),
+ DEFINE_BIT(PIPE_NEW_DEPTH_BUFFER),
+ DEFINE_BIT(PIPE_NEW_COLOR_BUFFERS),
+ DEFINE_BIT(PIPE_NEW_QUERY),
+ DEFINE_BIT(PIPE_NEW_SCISSOR),
+ DEFINE_BIT(PIPE_NEW_BOUND_TEXTURES),
+ DEFINE_BIT(PIPE_NEW_NR_CBUFS),
+ {0, 0, 0}
+};
+
+static struct dirty_bit_map brw_bits[] = {
+ DEFINE_BIT(BRW_NEW_URB_FENCE),
+ DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
+ DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
+ DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
+ DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
+ DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
+ DEFINE_BIT(BRW_NEW_PRIMITIVE),
+ DEFINE_BIT(BRW_NEW_CONTEXT),
+ DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
+ DEFINE_BIT(BRW_NEW_PSP),
+ DEFINE_BIT(BRW_NEW_WM_SURFACES),
+ DEFINE_BIT(BRW_NEW_xxx),
+ DEFINE_BIT(BRW_NEW_INDICES),
+ {0, 0, 0}
+};
+
+static struct dirty_bit_map cache_bits[] = {
+ DEFINE_BIT(CACHE_NEW_CC_VP),
+ DEFINE_BIT(CACHE_NEW_CC_UNIT),
+ DEFINE_BIT(CACHE_NEW_WM_PROG),
+ DEFINE_BIT(CACHE_NEW_SAMPLER_DEFAULT_COLOR),
+ DEFINE_BIT(CACHE_NEW_SAMPLER),
+ DEFINE_BIT(CACHE_NEW_WM_UNIT),
+ DEFINE_BIT(CACHE_NEW_SF_PROG),
+ DEFINE_BIT(CACHE_NEW_SF_VP),
+ DEFINE_BIT(CACHE_NEW_SF_UNIT),
+ DEFINE_BIT(CACHE_NEW_VS_UNIT),
+ DEFINE_BIT(CACHE_NEW_VS_PROG),
+ DEFINE_BIT(CACHE_NEW_GS_UNIT),
+ DEFINE_BIT(CACHE_NEW_GS_PROG),
+ DEFINE_BIT(CACHE_NEW_CLIP_VP),
+ DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
+ DEFINE_BIT(CACHE_NEW_CLIP_PROG),
+ DEFINE_BIT(CACHE_NEW_SURFACE),
+ DEFINE_BIT(CACHE_NEW_SURF_BIND),
+ {0, 0, 0}
+};
+
+
+static void
+brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
+{
+ int i;
+
+ for (i = 0; i < 32; i++) {
+ if (bit_map[i].bit == 0)
+ return;
+
+ if (bit_map[i].bit & bits)
+ bit_map[i].count++;
+ }
+}
+
+static void
+brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
+{
+ int i;
+
+ for (i = 0; i < 32; i++) {
+ if (bit_map[i].bit == 0)
+ return;
+
+ debug_printf("0x%08x: %12d (%s)\n",
+ bit_map[i].bit, bit_map[i].count, bit_map[i].name);
+ }
+}
+
+void
+brw_update_dirty_counts( unsigned mesa,
+ unsigned brw,
+ unsigned cache )
+{
+ static int dirty_count = 0;
+
+ brw_update_dirty_count(mesa_bits, mesa);
+ brw_update_dirty_count(brw_bits, brw);
+ brw_update_dirty_count(cache_bits, cache);
+ if (dirty_count++ % 1000 == 0) {
+ brw_print_dirty_count(mesa_bits, mesa);
+ brw_print_dirty_count(brw_bits, brw);
+ brw_print_dirty_count(cache_bits, cache);
+ debug_printf("\n");
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_state_upload.c b/src/gallium/drivers/i965/brw_state_upload.c
new file mode 100644
index 00000000000..f8b91eff816
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_state_upload.c
@@ -0,0 +1,270 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_batchbuffer.h"
+#include "brw_debug.h"
+
+const struct brw_tracked_state *atoms[] =
+{
+/* &brw_wm_input_sizes, */
+ &brw_vs_prog,
+ &brw_gs_prog,
+ &brw_clip_prog,
+ &brw_sf_prog,
+ &brw_wm_prog,
+
+ /* Once all the programs are done, we know how large urb entry
+ * sizes need to be and can decide if we need to change the urb
+ * layout.
+ */
+ &brw_curbe_offsets,
+ &brw_recalculate_urb_fence,
+
+ &brw_cc_vp,
+ &brw_cc_unit,
+
+ &brw_vs_surfaces, /* must do before unit */
+ /*&brw_wm_constant_surface,*/ /* must do before wm surfaces/bind bo */
+ &brw_wm_surfaces, /* must do before samplers and unit */
+ &brw_wm_samplers,
+
+ &brw_wm_unit,
+ &brw_sf_vp,
+ &brw_sf_unit,
+ &brw_vs_unit, /* always required, enabled or not */
+ &brw_clip_unit,
+ &brw_gs_unit,
+
+ /* Command packets:
+ */
+ &brw_invarient_state,
+ &brw_state_base_address,
+
+ &brw_binding_table_pointers,
+ &brw_blend_constant_color,
+
+ &brw_depthbuffer,
+ &brw_polygon_stipple,
+ &brw_line_stipple,
+
+ &brw_psp_urb_cbs,
+
+ &brw_drawing_rect,
+ &brw_indices,
+ &brw_index_buffer,
+ &brw_vertices,
+
+ &brw_curbe_buffer
+};
+
+
+void brw_init_state( struct brw_context *brw )
+{
+ brw_init_caches(brw);
+}
+
+
+void brw_destroy_state( struct brw_context *brw )
+{
+ brw_destroy_caches(brw);
+ brw_destroy_batch_cache(brw);
+}
+
+/***********************************************************************
+ */
+
+static GLboolean check_state( const struct brw_state_flags *a,
+ const struct brw_state_flags *b )
+{
+ return ((a->mesa & b->mesa) ||
+ (a->brw & b->brw) ||
+ (a->cache & b->cache));
+}
+
+static void accumulate_state( struct brw_state_flags *a,
+ const struct brw_state_flags *b )
+{
+ a->mesa |= b->mesa;
+ a->brw |= b->brw;
+ a->cache |= b->cache;
+}
+
+
+static void xor_states( struct brw_state_flags *result,
+ const struct brw_state_flags *a,
+ const struct brw_state_flags *b )
+{
+ result->mesa = a->mesa ^ b->mesa;
+ result->brw = a->brw ^ b->brw;
+ result->cache = a->cache ^ b->cache;
+}
+
+static void
+brw_clear_validated_bos(struct brw_context *brw)
+{
+ int i;
+
+ /* Clear the last round of validated bos */
+ for (i = 0; i < brw->state.validated_bo_count; i++) {
+ bo_reference(&brw->state.validated_bos[i], NULL);
+ }
+ brw->state.validated_bo_count = 0;
+}
+
+
+/***********************************************************************
+ * Emit all state:
+ */
+enum pipe_error brw_validate_state( struct brw_context *brw )
+{
+ struct brw_state_flags *state = &brw->state.dirty;
+ GLuint i;
+ int ret;
+
+ brw_clear_validated_bos(brw);
+ brw_add_validated_bo(brw, brw->batch->buf);
+
+ if (brw->flags.always_emit_state) {
+ state->mesa |= ~0;
+ state->brw |= ~0;
+ state->cache |= ~0;
+ }
+
+ if (state->mesa == 0 &&
+ state->cache == 0 &&
+ state->brw == 0)
+ return 0;
+
+ if (brw->state.dirty.brw & BRW_NEW_CONTEXT)
+ brw_clear_batch_cache(brw);
+
+ /* do prepare stage for all atoms */
+ for (i = 0; i < Elements(atoms); i++) {
+ const struct brw_tracked_state *atom = atoms[i];
+
+ if (check_state(state, &atom->dirty)) {
+ if (atom->prepare) {
+ ret = atom->prepare(brw);
+ if (ret)
+ return ret;
+ }
+ }
+ }
+
+ /* Make sure that the textures which are referenced by the current
+ * brw fragment program are actually present/valid.
+ * If this fails, we can experience GPU lock-ups.
+ */
+ {
+ const struct brw_fragment_shader *fp = brw->curr.fragment_shader;
+ if (fp) {
+ assert(fp->info.file_max[TGSI_FILE_SAMPLER] < (int)brw->curr.num_samplers);
+ /*assert(fp->info.texture_max <= brw->curr.num_textures);*/
+ }
+ }
+
+ return 0;
+}
+
+
+enum pipe_error brw_upload_state(struct brw_context *brw)
+{
+ struct brw_state_flags *state = &brw->state.dirty;
+ int ret;
+ int i;
+
+ brw_clear_validated_bos(brw);
+
+ if (BRW_DEBUG) {
+ /* Debug version which enforces various sanity checks on the
+ * state flags which are generated and checked to help ensure
+ * state atoms are ordered correctly in the list.
+ */
+ struct brw_state_flags examined, prev;
+ memset(&examined, 0, sizeof(examined));
+ prev = *state;
+
+ for (i = 0; i < Elements(atoms); i++) {
+ const struct brw_tracked_state *atom = atoms[i];
+ struct brw_state_flags generated;
+
+ assert(atom->dirty.mesa ||
+ atom->dirty.brw ||
+ atom->dirty.cache);
+
+ if (check_state(state, &atom->dirty)) {
+ if (atom->emit) {
+ ret = atom->emit( brw );
+ if (ret)
+ return ret;
+ }
+ }
+
+ accumulate_state(&examined, &atom->dirty);
+
+ /* generated = (prev ^ state)
+ * if (examined & generated)
+ * fail;
+ */
+ xor_states(&generated, &prev, state);
+ assert(!check_state(&examined, &generated));
+ prev = *state;
+ }
+ }
+ else {
+ for (i = 0; i < Elements(atoms); i++) {
+ const struct brw_tracked_state *atom = atoms[i];
+
+ if (check_state(state, &atom->dirty)) {
+ if (atom->emit) {
+ ret = atom->emit( brw );
+ if (ret)
+ return ret;
+ }
+ }
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_STATE) {
+ brw_update_dirty_counts( state->mesa,
+ state->brw,
+ state->cache );
+ }
+
+ /* Clear dirty flags:
+ */
+ memset(state, 0, sizeof(*state));
+ return 0;
+}
diff --git a/src/gallium/drivers/i965/brw_structs.h b/src/gallium/drivers/i965/brw_structs.h
new file mode 100644
index 00000000000..bf10bc04de7
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_structs.h
@@ -0,0 +1,1576 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef BRW_STRUCTS_H
+#define BRW_STRUCTS_H
+
+#include "brw_types.h"
+
+/** Number of general purpose registers (VS, WM, etc) */
+#define BRW_MAX_GRF 128
+
+/** Number of message register file registers */
+#define BRW_MAX_MRF 16
+
+
+/* Command packets:
+ */
+struct header
+{
+ GLuint length:16;
+ GLuint opcode:16;
+};
+
+
+union header_union
+{
+ struct header bits;
+ GLuint dword;
+};
+
+struct brw_3d_control
+{
+ struct
+ {
+ GLuint length:8;
+ GLuint notify_enable:1;
+ GLuint pad:3;
+ GLuint wc_flush_enable:1;
+ GLuint depth_stall_enable:1;
+ GLuint operation:2;
+ GLuint opcode:16;
+ } header;
+
+ struct
+ {
+ GLuint pad:2;
+ GLuint dest_addr_type:1;
+ GLuint dest_addr:29;
+ } dest;
+
+ GLuint dword2;
+ GLuint dword3;
+};
+
+
+struct brw_3d_primitive
+{
+ struct
+ {
+ GLuint length:8;
+ GLuint pad:2;
+ GLuint topology:5;
+ GLuint indexed:1;
+ GLuint opcode:16;
+ } header;
+
+ GLuint verts_per_instance;
+ GLuint start_vert_location;
+ GLuint instance_count;
+ GLuint start_instance_location;
+ GLuint base_vert_location;
+};
+
+/* These seem to be passed around as function args, so it works out
+ * better to keep them as #defines:
+ */
+#define BRW_FLUSH_READ_CACHE 0x1
+#define BRW_FLUSH_STATE_CACHE 0x2
+#define BRW_INHIBIT_FLUSH_RENDER_CACHE 0x4
+#define BRW_FLUSH_SNAPSHOT_COUNTERS 0x8
+
+struct brw_mi_flush
+{
+ GLuint flags:4;
+ GLuint pad:12;
+ GLuint opcode:16;
+};
+
+struct brw_vf_statistics
+{
+ GLuint statistics_enable:1;
+ GLuint pad:15;
+ GLuint opcode:16;
+};
+
+
+
+struct brw_binding_table_pointers
+{
+ struct header header;
+ GLuint vs;
+ GLuint gs;
+ GLuint clp;
+ GLuint sf;
+ GLuint wm;
+};
+
+
+struct brw_blend_constant_color
+{
+ struct header header;
+ GLfloat blend_constant_color[4];
+};
+
+
+struct brw_depthbuffer
+{
+ union header_union header;
+
+ union {
+ struct {
+ GLuint pitch:18;
+ GLuint format:3;
+ GLuint pad:2;
+ GLuint software_tiled_rendering_mode:2;
+ GLuint depth_offset_disable:1;
+ GLuint tile_walk:1;
+ GLuint tiled_surface:1;
+ GLuint pad2:1;
+ GLuint surface_type:3;
+ } bits;
+ GLuint dword;
+ } dword1;
+
+ GLuint dword2_base_addr;
+
+ union {
+ struct {
+ GLuint pad:1;
+ GLuint mipmap_layout:1;
+ GLuint lod:4;
+ GLuint width:13;
+ GLuint height:13;
+ } bits;
+ GLuint dword;
+ } dword3;
+
+ union {
+ struct {
+ GLuint pad:10;
+ GLuint min_array_element:11;
+ GLuint depth:11;
+ } bits;
+ GLuint dword;
+ } dword4;
+};
+
+struct brw_depthbuffer_g4x
+{
+ union header_union header;
+
+ union {
+ struct {
+ GLuint pitch:18;
+ GLuint format:3;
+ GLuint pad:2;
+ GLuint software_tiled_rendering_mode:2;
+ GLuint depth_offset_disable:1;
+ GLuint tile_walk:1;
+ GLuint tiled_surface:1;
+ GLuint pad2:1;
+ GLuint surface_type:3;
+ } bits;
+ GLuint dword;
+ } dword1;
+
+ GLuint dword2_base_addr;
+
+ union {
+ struct {
+ GLuint pad:1;
+ GLuint mipmap_layout:1;
+ GLuint lod:4;
+ GLuint width:13;
+ GLuint height:13;
+ } bits;
+ GLuint dword;
+ } dword3;
+
+ union {
+ struct {
+ GLuint pad:10;
+ GLuint min_array_element:11;
+ GLuint depth:11;
+ } bits;
+ GLuint dword;
+ } dword4;
+
+ union {
+ struct {
+ GLuint xoffset:16;
+ GLuint yoffset:16;
+ } bits;
+ GLuint dword;
+ } dword5; /* NEW in Integrated Graphics Device */
+};
+
+struct brw_drawrect
+{
+ struct header header;
+ GLuint xmin:16;
+ GLuint ymin:16;
+ GLuint xmax:16;
+ GLuint ymax:16;
+ GLuint xorg:16;
+ GLuint yorg:16;
+};
+
+
+
+
+struct brw_global_depth_offset_clamp
+{
+ struct header header;
+ GLfloat depth_offset_clamp;
+};
+
+struct brw_indexbuffer
+{
+ union {
+ struct
+ {
+ GLuint length:8;
+ GLuint index_format:2;
+ GLuint cut_index_enable:1;
+ GLuint pad:5;
+ GLuint opcode:16;
+ } bits;
+ GLuint dword;
+
+ } header;
+
+ GLuint buffer_start;
+ GLuint buffer_end;
+};
+
+/* NEW in Integrated Graphics Device */
+struct brw_aa_line_parameters
+{
+ struct header header;
+
+ struct {
+ GLuint aa_coverage_scope:8;
+ GLuint pad0:8;
+ GLuint aa_coverage_bias:8;
+ GLuint pad1:8;
+ } bits0;
+
+ struct {
+ GLuint aa_coverage_endcap_slope:8;
+ GLuint pad0:8;
+ GLuint aa_coverage_endcap_bias:8;
+ GLuint pad1:8;
+ } bits1;
+};
+
+struct brw_line_stipple
+{
+ struct header header;
+
+ struct
+ {
+ GLuint pattern:16;
+ GLuint pad:16;
+ } bits0;
+
+ struct
+ {
+ GLuint repeat_count:9;
+ GLuint pad:7;
+ GLuint inverse_repeat_count:16;
+ } bits1;
+};
+
+
+struct brw_pipelined_state_pointers
+{
+ struct header header;
+
+ struct {
+ GLuint pad:5;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
+ } vs;
+
+ struct
+ {
+ GLuint enable:1;
+ GLuint pad:4;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
+ } gs;
+
+ struct
+ {
+ GLuint enable:1;
+ GLuint pad:4;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
+ } clp;
+
+ struct
+ {
+ GLuint pad:5;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
+ } sf;
+
+ struct
+ {
+ GLuint pad:5;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
+ } wm;
+
+ struct
+ {
+ GLuint pad:5;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE. KW: check me! */
+ } cc;
+};
+
+
+struct brw_polygon_stipple_offset
+{
+ struct header header;
+
+ struct {
+ GLuint y_offset:5;
+ GLuint pad:3;
+ GLuint x_offset:5;
+ GLuint pad0:19;
+ } bits0;
+};
+
+
+
+struct brw_polygon_stipple
+{
+ struct header header;
+ GLuint stipple[32];
+};
+
+
+
+struct brw_pipeline_select
+{
+ struct
+ {
+ GLuint pipeline_select:1;
+ GLuint pad:15;
+ GLuint opcode:16;
+ } header;
+};
+
+
+struct brw_pipe_control
+{
+ struct
+ {
+ GLuint length:8;
+ GLuint notify_enable:1;
+ GLuint texture_cache_flush_enable:1;
+ GLuint indirect_state_pointers_disable:1;
+ GLuint instruction_state_cache_flush_enable:1;
+ GLuint write_cache_flush_enable:1;
+ GLuint depth_stall_enable:1;
+ GLuint post_sync_operation:2;
+
+ GLuint opcode:16;
+ } header;
+
+ struct
+ {
+ GLuint pad:2;
+ GLuint dest_addr_type:1;
+ GLuint dest_addr:29;
+ } bits1;
+
+ GLuint data0;
+ GLuint data1;
+};
+
+
+struct brw_urb_fence
+{
+ struct
+ {
+ GLuint length:8;
+ GLuint vs_realloc:1;
+ GLuint gs_realloc:1;
+ GLuint clp_realloc:1;
+ GLuint sf_realloc:1;
+ GLuint vfe_realloc:1;
+ GLuint cs_realloc:1;
+ GLuint pad:2;
+ GLuint opcode:16;
+ } header;
+
+ struct
+ {
+ GLuint vs_fence:10;
+ GLuint gs_fence:10;
+ GLuint clp_fence:10;
+ GLuint pad:2;
+ } bits0;
+
+ struct
+ {
+ GLuint sf_fence:10;
+ GLuint vf_fence:10;
+ GLuint cs_fence:11;
+ GLuint pad:1;
+ } bits1;
+};
+
+struct brw_cs_urb_state
+{
+ struct header header;
+
+ struct
+ {
+ GLuint nr_urb_entries:3;
+ GLuint pad:1;
+ GLuint urb_entry_size:5;
+ GLuint pad0:23;
+ } bits0;
+};
+
+struct brw_constant_buffer
+{
+ struct
+ {
+ GLuint length:8;
+ GLuint valid:1;
+ GLuint pad:7;
+ GLuint opcode:16;
+ } header;
+
+ struct
+ {
+ GLuint buffer_length:6;
+ GLuint buffer_address:26;
+ } bits0;
+};
+
+struct brw_state_base_address
+{
+ struct header header;
+
+ struct
+ {
+ GLuint modify_enable:1;
+ GLuint pad:4;
+ GLuint general_state_address:27;
+ } bits0;
+
+ struct
+ {
+ GLuint modify_enable:1;
+ GLuint pad:4;
+ GLuint surface_state_address:27;
+ } bits1;
+
+ struct
+ {
+ GLuint modify_enable:1;
+ GLuint pad:4;
+ GLuint indirect_object_state_address:27;
+ } bits2;
+
+ struct
+ {
+ GLuint modify_enable:1;
+ GLuint pad:11;
+ GLuint general_state_upper_bound:20;
+ } bits3;
+
+ struct
+ {
+ GLuint modify_enable:1;
+ GLuint pad:11;
+ GLuint indirect_object_state_upper_bound:20;
+ } bits4;
+};
+
+struct brw_state_prefetch
+{
+ struct header header;
+
+ struct
+ {
+ GLuint prefetch_count:3;
+ GLuint pad:3;
+ GLuint prefetch_pointer:26;
+ } bits0;
+};
+
+struct brw_system_instruction_pointer
+{
+ struct header header;
+
+ struct
+ {
+ GLuint pad:4;
+ GLuint system_instruction_pointer:28;
+ } bits0;
+};
+
+
+
+
+/* State structs for the various fixed function units:
+ */
+
+
+struct thread0
+{
+ GLuint pad0:1;
+ GLuint grf_reg_count:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer:26; /* Offset from GENERAL_STATE_BASE */
+};
+
+struct thread1
+{
+ GLuint ext_halt_exception_enable:1;
+ GLuint sw_exception_enable:1;
+ GLuint mask_stack_exception_enable:1;
+ GLuint timeout_exception_enable:1;
+ GLuint illegal_op_exception_enable:1;
+ GLuint pad0:3;
+ GLuint depth_coef_urb_read_offset:6; /* WM only */
+ GLuint pad1:2;
+ GLuint floating_point_mode:1;
+ GLuint thread_priority:1;
+ GLuint binding_table_entry_count:8;
+ GLuint pad3:5;
+ GLuint single_program_flow:1;
+};
+
+struct thread2
+{
+ GLuint per_thread_scratch_space:4;
+ GLuint pad0:6;
+ GLuint scratch_space_base_pointer:22;
+};
+
+
+struct thread3
+{
+ GLuint dispatch_grf_start_reg:4;
+ GLuint urb_entry_read_offset:6;
+ GLuint pad0:1;
+ GLuint urb_entry_read_length:6;
+ GLuint pad1:1;
+ GLuint const_urb_entry_read_offset:6;
+ GLuint pad2:1;
+ GLuint const_urb_entry_read_length:6;
+ GLuint pad3:1;
+};
+
+
+
+struct brw_clip_unit_state
+{
+ struct thread0 thread0;
+ struct
+ {
+ GLuint pad0:7;
+ GLuint sw_exception_enable:1;
+ GLuint pad1:3;
+ GLuint mask_stack_exception_enable:1;
+ GLuint pad2:1;
+ GLuint illegal_op_exception_enable:1;
+ GLuint pad3:2;
+ GLuint floating_point_mode:1;
+ GLuint thread_priority:1;
+ GLuint binding_table_entry_count:8;
+ GLuint pad4:5;
+ GLuint single_program_flow:1;
+ } thread1;
+
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:9;
+ GLuint gs_output_stats:1; /* not always */
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:5; /* may be less */
+ GLuint pad3:2;
+ } thread4;
+
+ struct
+ {
+ GLuint pad0:13;
+ GLuint clip_mode:3;
+ GLuint userclip_enable_flags:8;
+ GLuint userclip_must_clip:1;
+ GLuint negative_w_clip_test:1;
+ GLuint guard_band_enable:1;
+ GLuint viewport_z_clip_enable:1;
+ GLuint viewport_xy_clip_enable:1;
+ GLuint vertex_position_space:1;
+ GLuint api_mode:1;
+ GLuint pad2:1;
+ } clip5;
+
+ struct
+ {
+ GLuint pad0:5;
+ GLuint clipper_viewport_state_ptr:27;
+ } clip6;
+
+
+ GLfloat viewport_xmin;
+ GLfloat viewport_xmax;
+ GLfloat viewport_ymin;
+ GLfloat viewport_ymax;
+};
+
+
+
+struct brw_cc_unit_state
+{
+ struct brw_cc0
+ {
+ GLuint pad0:3;
+ GLuint bf_stencil_pass_depth_pass_op:3;
+ GLuint bf_stencil_pass_depth_fail_op:3;
+ GLuint bf_stencil_fail_op:3;
+ GLuint bf_stencil_func:3;
+ GLuint bf_stencil_enable:1;
+ GLuint pad1:2;
+ GLuint stencil_write_enable:1;
+ GLuint stencil_pass_depth_pass_op:3;
+ GLuint stencil_pass_depth_fail_op:3;
+ GLuint stencil_fail_op:3;
+ GLuint stencil_func:3;
+ GLuint stencil_enable:1;
+ } cc0;
+
+
+ struct brw_cc1
+ {
+ GLuint bf_stencil_ref:8;
+ GLuint stencil_write_mask:8;
+ GLuint stencil_test_mask:8;
+ GLuint stencil_ref:8;
+ } cc1;
+
+
+ struct brw_cc2
+ {
+ GLuint logicop_enable:1;
+ GLuint pad0:10;
+ GLuint depth_write_enable:1;
+ GLuint depth_test_function:3;
+ GLuint depth_test:1;
+ GLuint bf_stencil_write_mask:8;
+ GLuint bf_stencil_test_mask:8;
+ } cc2;
+
+
+ struct brw_cc3
+ {
+ GLuint pad0:8;
+ GLuint alpha_test_func:3;
+ GLuint alpha_test:1;
+ GLuint blend_enable:1;
+ GLuint ia_blend_enable:1;
+ GLuint pad1:1;
+ GLuint alpha_test_format:1;
+ GLuint pad2:16;
+ } cc3;
+
+ struct brw_cc4
+ {
+ GLuint pad0:5;
+ GLuint cc_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */
+ } cc4;
+
+ struct brw_cc5
+ {
+ GLuint pad0:2;
+ GLuint ia_dest_blend_factor:5;
+ GLuint ia_src_blend_factor:5;
+ GLuint ia_blend_function:3;
+ GLuint statistics_enable:1;
+ GLuint logicop_func:4;
+ GLuint pad1:11;
+ GLuint dither_enable:1;
+ } cc5;
+
+ struct brw_cc6
+ {
+ GLuint clamp_post_alpha_blend:1;
+ GLuint clamp_pre_alpha_blend:1;
+ GLuint clamp_range:2;
+ GLuint pad0:11;
+ GLuint y_dither_offset:2;
+ GLuint x_dither_offset:2;
+ GLuint dest_blend_factor:5;
+ GLuint src_blend_factor:5;
+ GLuint blend_function:3;
+ } cc6;
+
+ struct brw_cc7 {
+ union {
+ GLfloat f;
+ GLubyte ub[4];
+ } alpha_ref;
+ } cc7;
+};
+
+
+
+struct brw_sf_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:10;
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:6;
+ GLuint pad3:1;
+ } thread4;
+
+ struct
+ {
+ GLuint front_winding:1;
+ GLuint viewport_transform:1;
+ GLuint pad0:3;
+ GLuint sf_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */
+ } sf5;
+
+ struct
+ {
+ GLuint pad0:9;
+ GLuint dest_org_vbias:4;
+ GLuint dest_org_hbias:4;
+ GLuint scissor:1;
+ GLuint disable_2x2_trifilter:1;
+ GLuint disable_zero_pix_trifilter:1;
+ GLuint point_rast_rule:2;
+ GLuint line_endcap_aa_region_width:2;
+ GLuint line_width:4;
+ GLuint fast_scissor_disable:1;
+ GLuint cull_mode:2;
+ GLuint aa_enable:1;
+ } sf6;
+
+ struct
+ {
+ GLuint point_size:11;
+ GLuint use_point_size_state:1;
+ GLuint subpixel_precision:1;
+ GLuint sprite_point:1;
+ GLuint pad0:10;
+ GLuint aa_line_distance_mode:1;
+ GLuint trifan_pv:2;
+ GLuint linestrip_pv:2;
+ GLuint tristrip_pv:2;
+ GLuint line_last_pixel_enable:1;
+ } sf7;
+
+};
+
+
+struct brw_gs_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:8;
+ GLuint rendering_enable:1; /* for IGDNG */
+ GLuint pad4:1;
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:5;
+ GLuint pad3:2;
+ } thread4;
+
+ struct
+ {
+ GLuint sampler_count:3;
+ GLuint pad0:2;
+ GLuint sampler_state_pointer:27;
+ } gs5;
+
+
+ struct
+ {
+ GLuint max_vp_index:4;
+ GLuint pad0:12;
+ GLuint svbi_post_inc_value:10;
+ GLuint pad1:1;
+ GLuint svbi_post_inc_enable:1;
+ GLuint svbi_payload:1;
+ GLuint discard_adjaceny:1;
+ GLuint reorder_enable:1;
+ GLuint pad2:1;
+ } gs6;
+};
+
+
+struct brw_vs_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:10;
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:6;
+ GLuint pad3:1;
+ } thread4;
+
+ struct
+ {
+ GLuint sampler_count:3;
+ GLuint pad0:2;
+ GLuint sampler_state_pointer:27;
+ } vs5;
+
+ struct
+ {
+ GLuint vs_enable:1;
+ GLuint vert_cache_disable:1;
+ GLuint pad0:30;
+ } vs6;
+};
+
+
+struct brw_wm_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct {
+ GLuint stats_enable:1;
+ GLuint depth_buffer_clear:1;
+ GLuint sampler_count:3;
+ GLuint sampler_state_pointer:27;
+ } wm4;
+
+ struct
+ {
+ GLuint enable_8_pix:1;
+ GLuint enable_16_pix:1;
+ GLuint enable_32_pix:1;
+ GLuint enable_con_32_pix:1;
+ GLuint enable_con_64_pix:1;
+ GLuint pad0:5;
+ GLuint legacy_global_depth_bias:1;
+ GLuint line_stipple:1;
+ GLuint depth_offset:1;
+ GLuint polygon_stipple:1;
+ GLuint line_aa_region_width:2;
+ GLuint line_endcap_aa_region_width:2;
+ GLuint early_depth_test:1;
+ GLuint thread_dispatch_enable:1;
+ GLuint program_uses_depth:1;
+ GLuint program_computes_depth:1;
+ GLuint program_uses_killpixel:1;
+ GLuint legacy_line_rast: 1;
+ GLuint transposed_urb_read_enable:1;
+ GLuint max_threads:7;
+ } wm5;
+
+ GLfloat global_depth_offset_constant;
+ GLfloat global_depth_offset_scale;
+
+ /* for IGDNG only */
+ struct {
+ GLuint pad0:1;
+ GLuint grf_reg_count_1:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer_1:26;
+ } wm8;
+
+ struct {
+ GLuint pad0:1;
+ GLuint grf_reg_count_2:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer_2:26;
+ } wm9;
+
+ struct {
+ GLuint pad0:1;
+ GLuint grf_reg_count_3:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer_3:26;
+ } wm10;
+};
+
+struct brw_sampler_default_color {
+ GLfloat color[4];
+};
+
+struct brw_sampler_state
+{
+
+ struct brw_ss0
+ {
+ GLuint shadow_function:3;
+ GLuint lod_bias:11;
+ GLuint min_filter:3;
+ GLuint mag_filter:3;
+ GLuint mip_filter:2;
+ GLuint base_level:5;
+ GLuint pad:1;
+ GLuint lod_preclamp:1;
+ GLuint default_color_mode:1;
+ GLuint pad0:1;
+ GLuint disable:1;
+ } ss0;
+
+ struct brw_ss1
+ {
+ GLuint r_wrap_mode:3;
+ GLuint t_wrap_mode:3;
+ GLuint s_wrap_mode:3;
+ GLuint pad:3;
+ GLuint max_lod:10;
+ GLuint min_lod:10;
+ } ss1;
+
+
+ struct brw_ss2
+ {
+ GLuint pad:5;
+ GLuint default_color_pointer:27;
+ } ss2;
+
+ struct brw_ss3
+ {
+ GLuint pad:19;
+ GLuint max_aniso:3;
+ GLuint chroma_key_mode:1;
+ GLuint chroma_key_index:2;
+ GLuint chroma_key_enable:1;
+ GLuint monochrome_filter_width:3;
+ GLuint monochrome_filter_height:3;
+ } ss3;
+};
+
+
+struct brw_clipper_viewport
+{
+ GLfloat xmin;
+ GLfloat xmax;
+ GLfloat ymin;
+ GLfloat ymax;
+};
+
+struct brw_cc_viewport
+{
+ GLfloat min_depth;
+ GLfloat max_depth;
+};
+
+struct brw_sf_viewport
+{
+ struct {
+ GLfloat m00;
+ GLfloat m11;
+ GLfloat m22;
+ GLfloat m30;
+ GLfloat m31;
+ GLfloat m32;
+ } viewport;
+
+ /* scissor coordinates are inclusive */
+ struct {
+ GLshort xmin;
+ GLshort ymin;
+ GLshort xmax;
+ GLshort ymax;
+ } scissor;
+};
+
+/* Documented in the subsystem/shared-functions/sampler chapter...
+ */
+struct brw_surface_state
+{
+ struct brw_surf_ss0 {
+ GLuint cube_pos_z:1;
+ GLuint cube_neg_z:1;
+ GLuint cube_pos_y:1;
+ GLuint cube_neg_y:1;
+ GLuint cube_pos_x:1;
+ GLuint cube_neg_x:1;
+ GLuint pad:4;
+ GLuint mipmap_layout_mode:1;
+ GLuint vert_line_stride_ofs:1;
+ GLuint vert_line_stride:1;
+ GLuint color_blend:1;
+ GLuint writedisable_blue:1;
+ GLuint writedisable_green:1;
+ GLuint writedisable_red:1;
+ GLuint writedisable_alpha:1;
+ GLuint surface_format:9; /**< BRW_SURFACEFORMAT_x */
+ GLuint data_return_format:1;
+ GLuint pad0:1;
+ GLuint surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */
+ } ss0;
+
+ struct brw_surf_ss1 {
+ GLuint base_addr;
+ } ss1;
+
+ struct brw_surf_ss2 {
+ GLuint pad:2;
+ GLuint mip_count:4;
+ GLuint width:13;
+ GLuint height:13;
+ } ss2;
+
+ struct brw_surf_ss3 {
+ GLuint tile_walk:1;
+ GLuint tiled_surface:1;
+ GLuint pad:1;
+ GLuint pitch:18;
+ GLuint depth:11;
+ } ss3;
+
+ struct brw_surf_ss4 {
+ GLuint multisample_position_palette_index:3;
+ GLuint pad1:1;
+ GLuint num_multisamples:3;
+ GLuint pad0:1;
+ GLuint render_target_view_extent:9;
+ GLuint min_array_elt:11;
+ GLuint min_lod:4;
+ } ss4;
+
+ struct brw_surf_ss5 {
+ GLuint pad1:16;
+ GLuint llc_mapping:1;
+ GLuint mlc_mapping:1;
+ GLuint gfdt:1;
+ GLuint gfdt_src:1;
+ GLuint y_offset:4;
+ GLuint pad0:1;
+ GLuint x_offset:7;
+ } ss5; /* New in G4X */
+
+};
+
+
+
+struct brw_vertex_buffer_state
+{
+ struct {
+ GLuint pitch:11;
+ GLuint pad:15;
+ GLuint access_type:1;
+ GLuint vb_index:5;
+ } vb0;
+
+ GLuint start_addr;
+ GLuint max_index;
+#if 1
+ GLuint instance_data_step_rate; /* not included for sequential/random vertices? */
+#endif
+};
+
+#define BRW_VBP_MAX 17
+
+struct brw_vb_array_state {
+ struct header header;
+ struct brw_vertex_buffer_state vb[BRW_VBP_MAX];
+};
+
+
+struct brw_vertex_element_state
+{
+ struct
+ {
+ GLuint src_offset:11;
+ GLuint pad:5;
+ GLuint src_format:9;
+ GLuint pad0:1;
+ GLuint valid:1;
+ GLuint vertex_buffer_index:5;
+ } ve0;
+
+ struct
+ {
+ GLuint dst_offset:8;
+ GLuint pad:8;
+ GLuint vfcomponent3:4;
+ GLuint vfcomponent2:4;
+ GLuint vfcomponent1:4;
+ GLuint vfcomponent0:4;
+ } ve1;
+};
+
+#define BRW_VEP_MAX 18
+
+struct brw_vertex_element_packet {
+ struct header header;
+ struct brw_vertex_element_state ve[BRW_VEP_MAX]; /* note: less than _TNL_ATTRIB_MAX */
+};
+
+
+struct brw_urb_immediate {
+ GLuint opcode:4;
+ GLuint offset:6;
+ GLuint swizzle_control:2;
+ GLuint pad:1;
+ GLuint allocate:1;
+ GLuint used:1;
+ GLuint complete:1;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+};
+
+/* Instruction format for the execution units:
+ */
+
+struct brw_instruction
+{
+ struct
+ {
+ GLuint opcode:7;
+ GLuint pad:1;
+ GLuint access_mode:1;
+ GLuint mask_control:1;
+ GLuint dependency_control:2;
+ GLuint compression_control:2;
+ GLuint thread_control:2;
+ GLuint predicate_control:4;
+ GLuint predicate_inverse:1;
+ GLuint execution_size:3;
+ GLuint destreg__conditionalmod:4; /* destreg - send, conditionalmod - others */
+ GLuint pad0:2;
+ GLuint debug_control:1;
+ GLuint saturate:1;
+ } header;
+
+ union {
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint src1_reg_file:2;
+ GLuint src1_reg_type:3;
+ GLuint pad:1;
+ GLuint dest_subreg_nr:5;
+ GLuint dest_reg_nr:8;
+ GLuint dest_horiz_stride:2;
+ GLuint dest_address_mode:1;
+ } da1;
+
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint src1_reg_file:2; /* 0x00000c00 */
+ GLuint src1_reg_type:3; /* 0x00007000 */
+ GLuint pad:1;
+ GLint dest_indirect_offset:10; /* offset against the deref'd address reg */
+ GLuint dest_subreg_nr:3; /* subnr for the address reg a0.x */
+ GLuint dest_horiz_stride:2;
+ GLuint dest_address_mode:1;
+ } ia1;
+
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint src1_reg_file:2;
+ GLuint src1_reg_type:3;
+ GLuint pad:1;
+ GLuint dest_writemask:4;
+ GLuint dest_subreg_nr:1;
+ GLuint dest_reg_nr:8;
+ GLuint pad1:2;
+ GLuint dest_address_mode:1;
+ } da16;
+
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint pad0:6;
+ GLuint dest_writemask:4;
+ GLint dest_indirect_offset:6;
+ GLuint dest_subreg_nr:3;
+ GLuint pad1:2;
+ GLuint dest_address_mode:1;
+ } ia16;
+ } bits1;
+
+
+ union {
+ struct
+ {
+ GLuint src0_subreg_nr:5;
+ GLuint src0_reg_nr:8;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_horiz_stride:2;
+ GLuint src0_width:3;
+ GLuint src0_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad:6;
+ } da1;
+
+ struct
+ {
+ GLint src0_indirect_offset:10;
+ GLuint src0_subreg_nr:3;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_horiz_stride:2;
+ GLuint src0_width:3;
+ GLuint src0_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad:6;
+ } ia1;
+
+ struct
+ {
+ GLuint src0_swz_x:2;
+ GLuint src0_swz_y:2;
+ GLuint src0_subreg_nr:1;
+ GLuint src0_reg_nr:8;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_swz_z:2;
+ GLuint src0_swz_w:2;
+ GLuint pad0:1;
+ GLuint src0_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad1:6;
+ } da16;
+
+ struct
+ {
+ GLuint src0_swz_x:2;
+ GLuint src0_swz_y:2;
+ GLint src0_indirect_offset:6;
+ GLuint src0_subreg_nr:3;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_swz_z:2;
+ GLuint src0_swz_w:2;
+ GLuint pad0:1;
+ GLuint src0_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad1:6;
+ } ia16;
+
+ struct
+ {
+ GLuint pad:26;
+ GLuint end_of_thread:1;
+ GLuint pad1:1;
+ GLuint sfid:4;
+ } send_igdng; /* for IGDNG only */
+
+ } bits2;
+
+ union
+ {
+ struct
+ {
+ GLuint src1_subreg_nr:5;
+ GLuint src1_reg_nr:8;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint src1_address_mode:1;
+ GLuint src1_horiz_stride:2;
+ GLuint src1_width:3;
+ GLuint src1_vert_stride:4;
+ GLuint pad0:7;
+ } da1;
+
+ struct
+ {
+ GLuint src1_swz_x:2;
+ GLuint src1_swz_y:2;
+ GLuint src1_subreg_nr:1;
+ GLuint src1_reg_nr:8;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint src1_address_mode:1;
+ GLuint src1_swz_z:2;
+ GLuint src1_swz_w:2;
+ GLuint pad1:1;
+ GLuint src1_vert_stride:4;
+ GLuint pad2:7;
+ } da16;
+
+ struct
+ {
+ GLint src1_indirect_offset:10;
+ GLuint src1_subreg_nr:3;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint src1_address_mode:1;
+ GLuint src1_horiz_stride:2;
+ GLuint src1_width:3;
+ GLuint src1_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad1:6;
+ } ia1;
+
+ struct
+ {
+ GLuint src1_swz_x:2;
+ GLuint src1_swz_y:2;
+ GLint src1_indirect_offset:6;
+ GLuint src1_subreg_nr:3;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint pad0:1;
+ GLuint src1_swz_z:2;
+ GLuint src1_swz_w:2;
+ GLuint pad1:1;
+ GLuint src1_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad2:6;
+ } ia16;
+
+
+ struct
+ {
+ GLint jump_count:16; /* note: signed */
+ GLuint pop_count:4;
+ GLuint pad0:12;
+ } if_else;
+
+ struct {
+ GLuint function:4;
+ GLuint int_type:1;
+ GLuint precision:1;
+ GLuint saturate:1;
+ GLuint data_type:1;
+ GLuint pad0:8;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } math;
+
+ struct {
+ GLuint function:4;
+ GLuint int_type:1;
+ GLuint precision:1;
+ GLuint saturate:1;
+ GLuint data_type:1;
+ GLuint snapshot:1;
+ GLuint pad0:10;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } math_igdng;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint sampler:4;
+ GLuint return_format:2;
+ GLuint msg_type:2;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } sampler;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint sampler:4;
+ GLuint msg_type:4;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } sampler_g4x;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint sampler:4;
+ GLuint msg_type:4;
+ GLuint simd_mode:2;
+ GLuint pad0:1;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } sampler_igdng;
+
+ struct brw_urb_immediate urb;
+
+ struct {
+ GLuint opcode:4;
+ GLuint offset:6;
+ GLuint swizzle_control:2;
+ GLuint pad:1;
+ GLuint allocate:1;
+ GLuint used:1;
+ GLuint complete:1;
+ GLuint pad0:3;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } urb_igdng;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:4;
+ GLuint msg_type:2;
+ GLuint target_cache:2;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } dp_read;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint msg_type:3;
+ GLuint target_cache:2;
+ GLuint pad0:3;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } dp_read_igdng;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint pixel_scoreboard_clear:1;
+ GLuint msg_type:3;
+ GLuint send_commit_msg:1;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } dp_write;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint pixel_scoreboard_clear:1;
+ GLuint msg_type:3;
+ GLuint send_commit_msg:1;
+ GLuint pad0:3;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } dp_write_igdng;
+
+ struct {
+ GLuint pad:16;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } generic;
+
+ struct {
+ GLuint pad:19;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } generic_igdng;
+
+ GLint d;
+ GLuint ud;
+ float f;
+ } bits3;
+};
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_structs_dump.c b/src/gallium/drivers/i965/brw_structs_dump.c
new file mode 100644
index 00000000000..cd40fc6d618
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_structs_dump.c
@@ -0,0 +1,1247 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Dump i965 data structures.
+ *
+ * Generated automatically from brw_structs.h by brw_structs_dump.py.
+ */
+
+#include "util/u_debug.h"
+
+#include "brw_types.h"
+#include "brw_structs.h"
+#include "brw_structs_dump.h"
+
+void
+brw_dump_3d_control(const struct brw_3d_control *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.notify_enable = 0x%x\n", (*ptr).header.notify_enable);
+ debug_printf("\t\t.header.wc_flush_enable = 0x%x\n", (*ptr).header.wc_flush_enable);
+ debug_printf("\t\t.header.depth_stall_enable = 0x%x\n", (*ptr).header.depth_stall_enable);
+ debug_printf("\t\t.header.operation = 0x%x\n", (*ptr).header.operation);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.dest.dest_addr_type = 0x%x\n", (*ptr).dest.dest_addr_type);
+ debug_printf("\t\t.dest.dest_addr = 0x%x\n", (*ptr).dest.dest_addr);
+ debug_printf("\t\t.dword2 = 0x%x\n", (*ptr).dword2);
+ debug_printf("\t\t.dword3 = 0x%x\n", (*ptr).dword3);
+}
+
+void
+brw_dump_3d_primitive(const struct brw_3d_primitive *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.topology = 0x%x\n", (*ptr).header.topology);
+ debug_printf("\t\t.header.indexed = 0x%x\n", (*ptr).header.indexed);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.verts_per_instance = 0x%x\n", (*ptr).verts_per_instance);
+ debug_printf("\t\t.start_vert_location = 0x%x\n", (*ptr).start_vert_location);
+ debug_printf("\t\t.instance_count = 0x%x\n", (*ptr).instance_count);
+ debug_printf("\t\t.start_instance_location = 0x%x\n", (*ptr).start_instance_location);
+ debug_printf("\t\t.base_vert_location = 0x%x\n", (*ptr).base_vert_location);
+}
+
+void
+brw_dump_aa_line_parameters(const struct brw_aa_line_parameters *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.aa_coverage_scope = 0x%x\n", (*ptr).bits0.aa_coverage_scope);
+ debug_printf("\t\t.bits0.aa_coverage_bias = 0x%x\n", (*ptr).bits0.aa_coverage_bias);
+ debug_printf("\t\t.bits1.aa_coverage_endcap_slope = 0x%x\n", (*ptr).bits1.aa_coverage_endcap_slope);
+ debug_printf("\t\t.bits1.aa_coverage_endcap_bias = 0x%x\n", (*ptr).bits1.aa_coverage_endcap_bias);
+}
+
+void
+brw_dump_binding_table_pointers(const struct brw_binding_table_pointers *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.vs = 0x%x\n", (*ptr).vs);
+ debug_printf("\t\t.gs = 0x%x\n", (*ptr).gs);
+ debug_printf("\t\t.clp = 0x%x\n", (*ptr).clp);
+ debug_printf("\t\t.sf = 0x%x\n", (*ptr).sf);
+ debug_printf("\t\t.wm = 0x%x\n", (*ptr).wm);
+}
+
+void
+brw_dump_blend_constant_color(const struct brw_blend_constant_color *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.blend_constant_color[0] = %f\n", (*ptr).blend_constant_color[0]);
+ debug_printf("\t\t.blend_constant_color[1] = %f\n", (*ptr).blend_constant_color[1]);
+ debug_printf("\t\t.blend_constant_color[2] = %f\n", (*ptr).blend_constant_color[2]);
+ debug_printf("\t\t.blend_constant_color[3] = %f\n", (*ptr).blend_constant_color[3]);
+}
+
+void
+brw_dump_cc0(const struct brw_cc0 *ptr)
+{
+ debug_printf("\t\t.bf_stencil_pass_depth_pass_op = 0x%x\n", (*ptr).bf_stencil_pass_depth_pass_op);
+ debug_printf("\t\t.bf_stencil_pass_depth_fail_op = 0x%x\n", (*ptr).bf_stencil_pass_depth_fail_op);
+ debug_printf("\t\t.bf_stencil_fail_op = 0x%x\n", (*ptr).bf_stencil_fail_op);
+ debug_printf("\t\t.bf_stencil_func = 0x%x\n", (*ptr).bf_stencil_func);
+ debug_printf("\t\t.bf_stencil_enable = 0x%x\n", (*ptr).bf_stencil_enable);
+ debug_printf("\t\t.stencil_write_enable = 0x%x\n", (*ptr).stencil_write_enable);
+ debug_printf("\t\t.stencil_pass_depth_pass_op = 0x%x\n", (*ptr).stencil_pass_depth_pass_op);
+ debug_printf("\t\t.stencil_pass_depth_fail_op = 0x%x\n", (*ptr).stencil_pass_depth_fail_op);
+ debug_printf("\t\t.stencil_fail_op = 0x%x\n", (*ptr).stencil_fail_op);
+ debug_printf("\t\t.stencil_func = 0x%x\n", (*ptr).stencil_func);
+ debug_printf("\t\t.stencil_enable = 0x%x\n", (*ptr).stencil_enable);
+}
+
+void
+brw_dump_cc1(const struct brw_cc1 *ptr)
+{
+ debug_printf("\t\t.bf_stencil_ref = 0x%x\n", (*ptr).bf_stencil_ref);
+ debug_printf("\t\t.stencil_write_mask = 0x%x\n", (*ptr).stencil_write_mask);
+ debug_printf("\t\t.stencil_test_mask = 0x%x\n", (*ptr).stencil_test_mask);
+ debug_printf("\t\t.stencil_ref = 0x%x\n", (*ptr).stencil_ref);
+}
+
+void
+brw_dump_cc2(const struct brw_cc2 *ptr)
+{
+ debug_printf("\t\t.logicop_enable = 0x%x\n", (*ptr).logicop_enable);
+ debug_printf("\t\t.depth_write_enable = 0x%x\n", (*ptr).depth_write_enable);
+ debug_printf("\t\t.depth_test_function = 0x%x\n", (*ptr).depth_test_function);
+ debug_printf("\t\t.depth_test = 0x%x\n", (*ptr).depth_test);
+ debug_printf("\t\t.bf_stencil_write_mask = 0x%x\n", (*ptr).bf_stencil_write_mask);
+ debug_printf("\t\t.bf_stencil_test_mask = 0x%x\n", (*ptr).bf_stencil_test_mask);
+}
+
+void
+brw_dump_cc3(const struct brw_cc3 *ptr)
+{
+ debug_printf("\t\t.alpha_test_func = 0x%x\n", (*ptr).alpha_test_func);
+ debug_printf("\t\t.alpha_test = 0x%x\n", (*ptr).alpha_test);
+ debug_printf("\t\t.blend_enable = 0x%x\n", (*ptr).blend_enable);
+ debug_printf("\t\t.ia_blend_enable = 0x%x\n", (*ptr).ia_blend_enable);
+ debug_printf("\t\t.alpha_test_format = 0x%x\n", (*ptr).alpha_test_format);
+}
+
+void
+brw_dump_cc4(const struct brw_cc4 *ptr)
+{
+ debug_printf("\t\t.cc_viewport_state_offset = 0x%x\n", (*ptr).cc_viewport_state_offset);
+}
+
+void
+brw_dump_cc5(const struct brw_cc5 *ptr)
+{
+ debug_printf("\t\t.ia_dest_blend_factor = 0x%x\n", (*ptr).ia_dest_blend_factor);
+ debug_printf("\t\t.ia_src_blend_factor = 0x%x\n", (*ptr).ia_src_blend_factor);
+ debug_printf("\t\t.ia_blend_function = 0x%x\n", (*ptr).ia_blend_function);
+ debug_printf("\t\t.statistics_enable = 0x%x\n", (*ptr).statistics_enable);
+ debug_printf("\t\t.logicop_func = 0x%x\n", (*ptr).logicop_func);
+ debug_printf("\t\t.dither_enable = 0x%x\n", (*ptr).dither_enable);
+}
+
+void
+brw_dump_cc6(const struct brw_cc6 *ptr)
+{
+ debug_printf("\t\t.clamp_post_alpha_blend = 0x%x\n", (*ptr).clamp_post_alpha_blend);
+ debug_printf("\t\t.clamp_pre_alpha_blend = 0x%x\n", (*ptr).clamp_pre_alpha_blend);
+ debug_printf("\t\t.clamp_range = 0x%x\n", (*ptr).clamp_range);
+ debug_printf("\t\t.y_dither_offset = 0x%x\n", (*ptr).y_dither_offset);
+ debug_printf("\t\t.x_dither_offset = 0x%x\n", (*ptr).x_dither_offset);
+ debug_printf("\t\t.dest_blend_factor = 0x%x\n", (*ptr).dest_blend_factor);
+ debug_printf("\t\t.src_blend_factor = 0x%x\n", (*ptr).src_blend_factor);
+ debug_printf("\t\t.blend_function = 0x%x\n", (*ptr).blend_function);
+}
+
+void
+brw_dump_cc7(const struct brw_cc7 *ptr)
+{
+ debug_printf("\t\t.alpha_ref.f = %f\n", (*ptr).alpha_ref.f);
+ debug_printf("\t\t.alpha_ref.ub[0] = 0x%x\n", (*ptr).alpha_ref.ub[0]);
+ debug_printf("\t\t.alpha_ref.ub[1] = 0x%x\n", (*ptr).alpha_ref.ub[1]);
+ debug_printf("\t\t.alpha_ref.ub[2] = 0x%x\n", (*ptr).alpha_ref.ub[2]);
+ debug_printf("\t\t.alpha_ref.ub[3] = 0x%x\n", (*ptr).alpha_ref.ub[3]);
+}
+
+void
+brw_dump_cc_unit_state(const struct brw_cc_unit_state *ptr)
+{
+ debug_printf("\t\t.cc0.bf_stencil_pass_depth_pass_op = 0x%x\n", (*ptr).cc0.bf_stencil_pass_depth_pass_op);
+ debug_printf("\t\t.cc0.bf_stencil_pass_depth_fail_op = 0x%x\n", (*ptr).cc0.bf_stencil_pass_depth_fail_op);
+ debug_printf("\t\t.cc0.bf_stencil_fail_op = 0x%x\n", (*ptr).cc0.bf_stencil_fail_op);
+ debug_printf("\t\t.cc0.bf_stencil_func = 0x%x\n", (*ptr).cc0.bf_stencil_func);
+ debug_printf("\t\t.cc0.bf_stencil_enable = 0x%x\n", (*ptr).cc0.bf_stencil_enable);
+ debug_printf("\t\t.cc0.stencil_write_enable = 0x%x\n", (*ptr).cc0.stencil_write_enable);
+ debug_printf("\t\t.cc0.stencil_pass_depth_pass_op = 0x%x\n", (*ptr).cc0.stencil_pass_depth_pass_op);
+ debug_printf("\t\t.cc0.stencil_pass_depth_fail_op = 0x%x\n", (*ptr).cc0.stencil_pass_depth_fail_op);
+ debug_printf("\t\t.cc0.stencil_fail_op = 0x%x\n", (*ptr).cc0.stencil_fail_op);
+ debug_printf("\t\t.cc0.stencil_func = 0x%x\n", (*ptr).cc0.stencil_func);
+ debug_printf("\t\t.cc0.stencil_enable = 0x%x\n", (*ptr).cc0.stencil_enable);
+ debug_printf("\t\t.cc1.bf_stencil_ref = 0x%x\n", (*ptr).cc1.bf_stencil_ref);
+ debug_printf("\t\t.cc1.stencil_write_mask = 0x%x\n", (*ptr).cc1.stencil_write_mask);
+ debug_printf("\t\t.cc1.stencil_test_mask = 0x%x\n", (*ptr).cc1.stencil_test_mask);
+ debug_printf("\t\t.cc1.stencil_ref = 0x%x\n", (*ptr).cc1.stencil_ref);
+ debug_printf("\t\t.cc2.logicop_enable = 0x%x\n", (*ptr).cc2.logicop_enable);
+ debug_printf("\t\t.cc2.depth_write_enable = 0x%x\n", (*ptr).cc2.depth_write_enable);
+ debug_printf("\t\t.cc2.depth_test_function = 0x%x\n", (*ptr).cc2.depth_test_function);
+ debug_printf("\t\t.cc2.depth_test = 0x%x\n", (*ptr).cc2.depth_test);
+ debug_printf("\t\t.cc2.bf_stencil_write_mask = 0x%x\n", (*ptr).cc2.bf_stencil_write_mask);
+ debug_printf("\t\t.cc2.bf_stencil_test_mask = 0x%x\n", (*ptr).cc2.bf_stencil_test_mask);
+ debug_printf("\t\t.cc3.alpha_test_func = 0x%x\n", (*ptr).cc3.alpha_test_func);
+ debug_printf("\t\t.cc3.alpha_test = 0x%x\n", (*ptr).cc3.alpha_test);
+ debug_printf("\t\t.cc3.blend_enable = 0x%x\n", (*ptr).cc3.blend_enable);
+ debug_printf("\t\t.cc3.ia_blend_enable = 0x%x\n", (*ptr).cc3.ia_blend_enable);
+ debug_printf("\t\t.cc3.alpha_test_format = 0x%x\n", (*ptr).cc3.alpha_test_format);
+ debug_printf("\t\t.cc4.cc_viewport_state_offset = 0x%x\n", (*ptr).cc4.cc_viewport_state_offset);
+ debug_printf("\t\t.cc5.ia_dest_blend_factor = 0x%x\n", (*ptr).cc5.ia_dest_blend_factor);
+ debug_printf("\t\t.cc5.ia_src_blend_factor = 0x%x\n", (*ptr).cc5.ia_src_blend_factor);
+ debug_printf("\t\t.cc5.ia_blend_function = 0x%x\n", (*ptr).cc5.ia_blend_function);
+ debug_printf("\t\t.cc5.statistics_enable = 0x%x\n", (*ptr).cc5.statistics_enable);
+ debug_printf("\t\t.cc5.logicop_func = 0x%x\n", (*ptr).cc5.logicop_func);
+ debug_printf("\t\t.cc5.dither_enable = 0x%x\n", (*ptr).cc5.dither_enable);
+ debug_printf("\t\t.cc6.clamp_post_alpha_blend = 0x%x\n", (*ptr).cc6.clamp_post_alpha_blend);
+ debug_printf("\t\t.cc6.clamp_pre_alpha_blend = 0x%x\n", (*ptr).cc6.clamp_pre_alpha_blend);
+ debug_printf("\t\t.cc6.clamp_range = 0x%x\n", (*ptr).cc6.clamp_range);
+ debug_printf("\t\t.cc6.y_dither_offset = 0x%x\n", (*ptr).cc6.y_dither_offset);
+ debug_printf("\t\t.cc6.x_dither_offset = 0x%x\n", (*ptr).cc6.x_dither_offset);
+ debug_printf("\t\t.cc6.dest_blend_factor = 0x%x\n", (*ptr).cc6.dest_blend_factor);
+ debug_printf("\t\t.cc6.src_blend_factor = 0x%x\n", (*ptr).cc6.src_blend_factor);
+ debug_printf("\t\t.cc6.blend_function = 0x%x\n", (*ptr).cc6.blend_function);
+ debug_printf("\t\t.cc7.alpha_ref.f = %f\n", (*ptr).cc7.alpha_ref.f);
+ debug_printf("\t\t.cc7.alpha_ref.ub[0] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[0]);
+ debug_printf("\t\t.cc7.alpha_ref.ub[1] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[1]);
+ debug_printf("\t\t.cc7.alpha_ref.ub[2] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[2]);
+ debug_printf("\t\t.cc7.alpha_ref.ub[3] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[3]);
+}
+
+void
+brw_dump_cc_viewport(const struct brw_cc_viewport *ptr)
+{
+ debug_printf("\t\t.min_depth = %f\n", (*ptr).min_depth);
+ debug_printf("\t\t.max_depth = %f\n", (*ptr).max_depth);
+}
+
+void
+brw_dump_clip_unit_state(const struct brw_clip_unit_state *ptr)
+{
+ debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count);
+ debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer);
+ debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable);
+ debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable);
+ debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable);
+ debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode);
+ debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority);
+ debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count);
+ debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow);
+ debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space);
+ debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer);
+ debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg);
+ debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset);
+ debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length);
+ debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset);
+ debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length);
+ debug_printf("\t\t.thread4.gs_output_stats = 0x%x\n", (*ptr).thread4.gs_output_stats);
+ debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable);
+ debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries);
+ debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size);
+ debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads);
+ debug_printf("\t\t.clip5.clip_mode = 0x%x\n", (*ptr).clip5.clip_mode);
+ debug_printf("\t\t.clip5.userclip_enable_flags = 0x%x\n", (*ptr).clip5.userclip_enable_flags);
+ debug_printf("\t\t.clip5.userclip_must_clip = 0x%x\n", (*ptr).clip5.userclip_must_clip);
+ debug_printf("\t\t.clip5.negative_w_clip_test = 0x%x\n", (*ptr).clip5.negative_w_clip_test);
+ debug_printf("\t\t.clip5.guard_band_enable = 0x%x\n", (*ptr).clip5.guard_band_enable);
+ debug_printf("\t\t.clip5.viewport_z_clip_enable = 0x%x\n", (*ptr).clip5.viewport_z_clip_enable);
+ debug_printf("\t\t.clip5.viewport_xy_clip_enable = 0x%x\n", (*ptr).clip5.viewport_xy_clip_enable);
+ debug_printf("\t\t.clip5.vertex_position_space = 0x%x\n", (*ptr).clip5.vertex_position_space);
+ debug_printf("\t\t.clip5.api_mode = 0x%x\n", (*ptr).clip5.api_mode);
+ debug_printf("\t\t.clip6.clipper_viewport_state_ptr = 0x%x\n", (*ptr).clip6.clipper_viewport_state_ptr);
+ debug_printf("\t\t.viewport_xmin = %f\n", (*ptr).viewport_xmin);
+ debug_printf("\t\t.viewport_xmax = %f\n", (*ptr).viewport_xmax);
+ debug_printf("\t\t.viewport_ymin = %f\n", (*ptr).viewport_ymin);
+ debug_printf("\t\t.viewport_ymax = %f\n", (*ptr).viewport_ymax);
+}
+
+void
+brw_dump_clipper_viewport(const struct brw_clipper_viewport *ptr)
+{
+ debug_printf("\t\t.xmin = %f\n", (*ptr).xmin);
+ debug_printf("\t\t.xmax = %f\n", (*ptr).xmax);
+ debug_printf("\t\t.ymin = %f\n", (*ptr).ymin);
+ debug_printf("\t\t.ymax = %f\n", (*ptr).ymax);
+}
+
+void
+brw_dump_constant_buffer(const struct brw_constant_buffer *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.valid = 0x%x\n", (*ptr).header.valid);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.buffer_length = 0x%x\n", (*ptr).bits0.buffer_length);
+ debug_printf("\t\t.bits0.buffer_address = 0x%x\n", (*ptr).bits0.buffer_address);
+}
+
+void
+brw_dump_cs_urb_state(const struct brw_cs_urb_state *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.nr_urb_entries = 0x%x\n", (*ptr).bits0.nr_urb_entries);
+ debug_printf("\t\t.bits0.urb_entry_size = 0x%x\n", (*ptr).bits0.urb_entry_size);
+}
+
+void
+brw_dump_depthbuffer(const struct brw_depthbuffer *ptr)
+{
+ debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length);
+ debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode);
+ debug_printf("\t\t.dword1.bits.pitch = 0x%x\n", (*ptr).dword1.bits.pitch);
+ debug_printf("\t\t.dword1.bits.format = 0x%x\n", (*ptr).dword1.bits.format);
+ debug_printf("\t\t.dword1.bits.software_tiled_rendering_mode = 0x%x\n", (*ptr).dword1.bits.software_tiled_rendering_mode);
+ debug_printf("\t\t.dword1.bits.depth_offset_disable = 0x%x\n", (*ptr).dword1.bits.depth_offset_disable);
+ debug_printf("\t\t.dword1.bits.tile_walk = 0x%x\n", (*ptr).dword1.bits.tile_walk);
+ debug_printf("\t\t.dword1.bits.tiled_surface = 0x%x\n", (*ptr).dword1.bits.tiled_surface);
+ debug_printf("\t\t.dword1.bits.surface_type = 0x%x\n", (*ptr).dword1.bits.surface_type);
+ debug_printf("\t\t.dword2_base_addr = 0x%x\n", (*ptr).dword2_base_addr);
+ debug_printf("\t\t.dword3.bits.mipmap_layout = 0x%x\n", (*ptr).dword3.bits.mipmap_layout);
+ debug_printf("\t\t.dword3.bits.lod = 0x%x\n", (*ptr).dword3.bits.lod);
+ debug_printf("\t\t.dword3.bits.width = 0x%x\n", (*ptr).dword3.bits.width);
+ debug_printf("\t\t.dword3.bits.height = 0x%x\n", (*ptr).dword3.bits.height);
+ debug_printf("\t\t.dword4.bits.min_array_element = 0x%x\n", (*ptr).dword4.bits.min_array_element);
+ debug_printf("\t\t.dword4.bits.depth = 0x%x\n", (*ptr).dword4.bits.depth);
+}
+
+void
+brw_dump_depthbuffer_g4x(const struct brw_depthbuffer_g4x *ptr)
+{
+ debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length);
+ debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode);
+ debug_printf("\t\t.dword1.bits.pitch = 0x%x\n", (*ptr).dword1.bits.pitch);
+ debug_printf("\t\t.dword1.bits.format = 0x%x\n", (*ptr).dword1.bits.format);
+ debug_printf("\t\t.dword1.bits.software_tiled_rendering_mode = 0x%x\n", (*ptr).dword1.bits.software_tiled_rendering_mode);
+ debug_printf("\t\t.dword1.bits.depth_offset_disable = 0x%x\n", (*ptr).dword1.bits.depth_offset_disable);
+ debug_printf("\t\t.dword1.bits.tile_walk = 0x%x\n", (*ptr).dword1.bits.tile_walk);
+ debug_printf("\t\t.dword1.bits.tiled_surface = 0x%x\n", (*ptr).dword1.bits.tiled_surface);
+ debug_printf("\t\t.dword1.bits.surface_type = 0x%x\n", (*ptr).dword1.bits.surface_type);
+ debug_printf("\t\t.dword2_base_addr = 0x%x\n", (*ptr).dword2_base_addr);
+ debug_printf("\t\t.dword3.bits.mipmap_layout = 0x%x\n", (*ptr).dword3.bits.mipmap_layout);
+ debug_printf("\t\t.dword3.bits.lod = 0x%x\n", (*ptr).dword3.bits.lod);
+ debug_printf("\t\t.dword3.bits.width = 0x%x\n", (*ptr).dword3.bits.width);
+ debug_printf("\t\t.dword3.bits.height = 0x%x\n", (*ptr).dword3.bits.height);
+ debug_printf("\t\t.dword4.bits.min_array_element = 0x%x\n", (*ptr).dword4.bits.min_array_element);
+ debug_printf("\t\t.dword4.bits.depth = 0x%x\n", (*ptr).dword4.bits.depth);
+ debug_printf("\t\t.dword5.bits.xoffset = 0x%x\n", (*ptr).dword5.bits.xoffset);
+ debug_printf("\t\t.dword5.bits.yoffset = 0x%x\n", (*ptr).dword5.bits.yoffset);
+}
+
+void
+brw_dump_drawrect(const struct brw_drawrect *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.xmin = 0x%x\n", (*ptr).xmin);
+ debug_printf("\t\t.ymin = 0x%x\n", (*ptr).ymin);
+ debug_printf("\t\t.xmax = 0x%x\n", (*ptr).xmax);
+ debug_printf("\t\t.ymax = 0x%x\n", (*ptr).ymax);
+ debug_printf("\t\t.xorg = 0x%x\n", (*ptr).xorg);
+ debug_printf("\t\t.yorg = 0x%x\n", (*ptr).yorg);
+}
+
+void
+brw_dump_global_depth_offset_clamp(const struct brw_global_depth_offset_clamp *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.depth_offset_clamp = %f\n", (*ptr).depth_offset_clamp);
+}
+
+void
+brw_dump_gs_unit_state(const struct brw_gs_unit_state *ptr)
+{
+ debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count);
+ debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer);
+ debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable);
+ debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable);
+ debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable);
+ debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable);
+ debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable);
+ debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset);
+ debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode);
+ debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority);
+ debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count);
+ debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow);
+ debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space);
+ debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer);
+ debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg);
+ debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset);
+ debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length);
+ debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset);
+ debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length);
+ debug_printf("\t\t.thread4.rendering_enable = 0x%x\n", (*ptr).thread4.rendering_enable);
+ debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable);
+ debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries);
+ debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size);
+ debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads);
+ debug_printf("\t\t.gs5.sampler_count = 0x%x\n", (*ptr).gs5.sampler_count);
+ debug_printf("\t\t.gs5.sampler_state_pointer = 0x%x\n", (*ptr).gs5.sampler_state_pointer);
+ debug_printf("\t\t.gs6.max_vp_index = 0x%x\n", (*ptr).gs6.max_vp_index);
+ debug_printf("\t\t.gs6.svbi_post_inc_value = 0x%x\n", (*ptr).gs6.svbi_post_inc_value);
+ debug_printf("\t\t.gs6.svbi_post_inc_enable = 0x%x\n", (*ptr).gs6.svbi_post_inc_enable);
+ debug_printf("\t\t.gs6.svbi_payload = 0x%x\n", (*ptr).gs6.svbi_payload);
+ debug_printf("\t\t.gs6.discard_adjaceny = 0x%x\n", (*ptr).gs6.discard_adjaceny);
+ debug_printf("\t\t.gs6.reorder_enable = 0x%x\n", (*ptr).gs6.reorder_enable);
+}
+
+void
+brw_dump_indexbuffer(const struct brw_indexbuffer *ptr)
+{
+ debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length);
+ debug_printf("\t\t.header.bits.index_format = 0x%x\n", (*ptr).header.bits.index_format);
+ debug_printf("\t\t.header.bits.cut_index_enable = 0x%x\n", (*ptr).header.bits.cut_index_enable);
+ debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode);
+ debug_printf("\t\t.buffer_start = 0x%x\n", (*ptr).buffer_start);
+ debug_printf("\t\t.buffer_end = 0x%x\n", (*ptr).buffer_end);
+}
+
+void
+brw_dump_line_stipple(const struct brw_line_stipple *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.pattern = 0x%x\n", (*ptr).bits0.pattern);
+ debug_printf("\t\t.bits1.repeat_count = 0x%x\n", (*ptr).bits1.repeat_count);
+ debug_printf("\t\t.bits1.inverse_repeat_count = 0x%x\n", (*ptr).bits1.inverse_repeat_count);
+}
+
+void
+brw_dump_mi_flush(const struct brw_mi_flush *ptr)
+{
+ debug_printf("\t\t.flags = 0x%x\n", (*ptr).flags);
+ debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode);
+}
+
+void
+brw_dump_pipe_control(const struct brw_pipe_control *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.notify_enable = 0x%x\n", (*ptr).header.notify_enable);
+ debug_printf("\t\t.header.texture_cache_flush_enable = 0x%x\n", (*ptr).header.texture_cache_flush_enable);
+ debug_printf("\t\t.header.indirect_state_pointers_disable = 0x%x\n", (*ptr).header.indirect_state_pointers_disable);
+ debug_printf("\t\t.header.instruction_state_cache_flush_enable = 0x%x\n", (*ptr).header.instruction_state_cache_flush_enable);
+ debug_printf("\t\t.header.write_cache_flush_enable = 0x%x\n", (*ptr).header.write_cache_flush_enable);
+ debug_printf("\t\t.header.depth_stall_enable = 0x%x\n", (*ptr).header.depth_stall_enable);
+ debug_printf("\t\t.header.post_sync_operation = 0x%x\n", (*ptr).header.post_sync_operation);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits1.dest_addr_type = 0x%x\n", (*ptr).bits1.dest_addr_type);
+ debug_printf("\t\t.bits1.dest_addr = 0x%x\n", (*ptr).bits1.dest_addr);
+ debug_printf("\t\t.data0 = 0x%x\n", (*ptr).data0);
+ debug_printf("\t\t.data1 = 0x%x\n", (*ptr).data1);
+}
+
+void
+brw_dump_pipeline_select(const struct brw_pipeline_select *ptr)
+{
+ debug_printf("\t\t.header.pipeline_select = 0x%x\n", (*ptr).header.pipeline_select);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+}
+
+void
+brw_dump_pipelined_state_pointers(const struct brw_pipelined_state_pointers *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.vs.offset = 0x%x\n", (*ptr).vs.offset);
+ debug_printf("\t\t.gs.enable = 0x%x\n", (*ptr).gs.enable);
+ debug_printf("\t\t.gs.offset = 0x%x\n", (*ptr).gs.offset);
+ debug_printf("\t\t.clp.enable = 0x%x\n", (*ptr).clp.enable);
+ debug_printf("\t\t.clp.offset = 0x%x\n", (*ptr).clp.offset);
+ debug_printf("\t\t.sf.offset = 0x%x\n", (*ptr).sf.offset);
+ debug_printf("\t\t.wm.offset = 0x%x\n", (*ptr).wm.offset);
+ debug_printf("\t\t.cc.offset = 0x%x\n", (*ptr).cc.offset);
+}
+
+void
+brw_dump_polygon_stipple(const struct brw_polygon_stipple *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.stipple[0] = 0x%x\n", (*ptr).stipple[0]);
+ debug_printf("\t\t.stipple[1] = 0x%x\n", (*ptr).stipple[1]);
+ debug_printf("\t\t.stipple[2] = 0x%x\n", (*ptr).stipple[2]);
+ debug_printf("\t\t.stipple[3] = 0x%x\n", (*ptr).stipple[3]);
+ debug_printf("\t\t.stipple[4] = 0x%x\n", (*ptr).stipple[4]);
+ debug_printf("\t\t.stipple[5] = 0x%x\n", (*ptr).stipple[5]);
+ debug_printf("\t\t.stipple[6] = 0x%x\n", (*ptr).stipple[6]);
+ debug_printf("\t\t.stipple[7] = 0x%x\n", (*ptr).stipple[7]);
+ debug_printf("\t\t.stipple[8] = 0x%x\n", (*ptr).stipple[8]);
+ debug_printf("\t\t.stipple[9] = 0x%x\n", (*ptr).stipple[9]);
+ debug_printf("\t\t.stipple[10] = 0x%x\n", (*ptr).stipple[10]);
+ debug_printf("\t\t.stipple[11] = 0x%x\n", (*ptr).stipple[11]);
+ debug_printf("\t\t.stipple[12] = 0x%x\n", (*ptr).stipple[12]);
+ debug_printf("\t\t.stipple[13] = 0x%x\n", (*ptr).stipple[13]);
+ debug_printf("\t\t.stipple[14] = 0x%x\n", (*ptr).stipple[14]);
+ debug_printf("\t\t.stipple[15] = 0x%x\n", (*ptr).stipple[15]);
+ debug_printf("\t\t.stipple[16] = 0x%x\n", (*ptr).stipple[16]);
+ debug_printf("\t\t.stipple[17] = 0x%x\n", (*ptr).stipple[17]);
+ debug_printf("\t\t.stipple[18] = 0x%x\n", (*ptr).stipple[18]);
+ debug_printf("\t\t.stipple[19] = 0x%x\n", (*ptr).stipple[19]);
+ debug_printf("\t\t.stipple[20] = 0x%x\n", (*ptr).stipple[20]);
+ debug_printf("\t\t.stipple[21] = 0x%x\n", (*ptr).stipple[21]);
+ debug_printf("\t\t.stipple[22] = 0x%x\n", (*ptr).stipple[22]);
+ debug_printf("\t\t.stipple[23] = 0x%x\n", (*ptr).stipple[23]);
+ debug_printf("\t\t.stipple[24] = 0x%x\n", (*ptr).stipple[24]);
+ debug_printf("\t\t.stipple[25] = 0x%x\n", (*ptr).stipple[25]);
+ debug_printf("\t\t.stipple[26] = 0x%x\n", (*ptr).stipple[26]);
+ debug_printf("\t\t.stipple[27] = 0x%x\n", (*ptr).stipple[27]);
+ debug_printf("\t\t.stipple[28] = 0x%x\n", (*ptr).stipple[28]);
+ debug_printf("\t\t.stipple[29] = 0x%x\n", (*ptr).stipple[29]);
+ debug_printf("\t\t.stipple[30] = 0x%x\n", (*ptr).stipple[30]);
+ debug_printf("\t\t.stipple[31] = 0x%x\n", (*ptr).stipple[31]);
+}
+
+void
+brw_dump_polygon_stipple_offset(const struct brw_polygon_stipple_offset *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.y_offset = 0x%x\n", (*ptr).bits0.y_offset);
+ debug_printf("\t\t.bits0.x_offset = 0x%x\n", (*ptr).bits0.x_offset);
+}
+
+void
+brw_dump_sampler_default_color(const struct brw_sampler_default_color *ptr)
+{
+ debug_printf("\t\t.color[0] = %f\n", (*ptr).color[0]);
+ debug_printf("\t\t.color[1] = %f\n", (*ptr).color[1]);
+ debug_printf("\t\t.color[2] = %f\n", (*ptr).color[2]);
+ debug_printf("\t\t.color[3] = %f\n", (*ptr).color[3]);
+}
+
+void
+brw_dump_sampler_state(const struct brw_sampler_state *ptr)
+{
+ debug_printf("\t\t.ss0.shadow_function = 0x%x\n", (*ptr).ss0.shadow_function);
+ debug_printf("\t\t.ss0.lod_bias = 0x%x\n", (*ptr).ss0.lod_bias);
+ debug_printf("\t\t.ss0.min_filter = 0x%x\n", (*ptr).ss0.min_filter);
+ debug_printf("\t\t.ss0.mag_filter = 0x%x\n", (*ptr).ss0.mag_filter);
+ debug_printf("\t\t.ss0.mip_filter = 0x%x\n", (*ptr).ss0.mip_filter);
+ debug_printf("\t\t.ss0.base_level = 0x%x\n", (*ptr).ss0.base_level);
+ debug_printf("\t\t.ss0.lod_preclamp = 0x%x\n", (*ptr).ss0.lod_preclamp);
+ debug_printf("\t\t.ss0.default_color_mode = 0x%x\n", (*ptr).ss0.default_color_mode);
+ debug_printf("\t\t.ss0.disable = 0x%x\n", (*ptr).ss0.disable);
+ debug_printf("\t\t.ss1.r_wrap_mode = 0x%x\n", (*ptr).ss1.r_wrap_mode);
+ debug_printf("\t\t.ss1.t_wrap_mode = 0x%x\n", (*ptr).ss1.t_wrap_mode);
+ debug_printf("\t\t.ss1.s_wrap_mode = 0x%x\n", (*ptr).ss1.s_wrap_mode);
+ debug_printf("\t\t.ss1.max_lod = 0x%x\n", (*ptr).ss1.max_lod);
+ debug_printf("\t\t.ss1.min_lod = 0x%x\n", (*ptr).ss1.min_lod);
+ debug_printf("\t\t.ss2.default_color_pointer = 0x%x\n", (*ptr).ss2.default_color_pointer);
+ debug_printf("\t\t.ss3.max_aniso = 0x%x\n", (*ptr).ss3.max_aniso);
+ debug_printf("\t\t.ss3.chroma_key_mode = 0x%x\n", (*ptr).ss3.chroma_key_mode);
+ debug_printf("\t\t.ss3.chroma_key_index = 0x%x\n", (*ptr).ss3.chroma_key_index);
+ debug_printf("\t\t.ss3.chroma_key_enable = 0x%x\n", (*ptr).ss3.chroma_key_enable);
+ debug_printf("\t\t.ss3.monochrome_filter_width = 0x%x\n", (*ptr).ss3.monochrome_filter_width);
+ debug_printf("\t\t.ss3.monochrome_filter_height = 0x%x\n", (*ptr).ss3.monochrome_filter_height);
+}
+
+void
+brw_dump_sf_unit_state(const struct brw_sf_unit_state *ptr)
+{
+ debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count);
+ debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer);
+ debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable);
+ debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable);
+ debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable);
+ debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable);
+ debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable);
+ debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset);
+ debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode);
+ debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority);
+ debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count);
+ debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow);
+ debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space);
+ debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer);
+ debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg);
+ debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset);
+ debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length);
+ debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset);
+ debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length);
+ debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable);
+ debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries);
+ debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size);
+ debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads);
+ debug_printf("\t\t.sf5.front_winding = 0x%x\n", (*ptr).sf5.front_winding);
+ debug_printf("\t\t.sf5.viewport_transform = 0x%x\n", (*ptr).sf5.viewport_transform);
+ debug_printf("\t\t.sf5.sf_viewport_state_offset = 0x%x\n", (*ptr).sf5.sf_viewport_state_offset);
+ debug_printf("\t\t.sf6.dest_org_vbias = 0x%x\n", (*ptr).sf6.dest_org_vbias);
+ debug_printf("\t\t.sf6.dest_org_hbias = 0x%x\n", (*ptr).sf6.dest_org_hbias);
+ debug_printf("\t\t.sf6.scissor = 0x%x\n", (*ptr).sf6.scissor);
+ debug_printf("\t\t.sf6.disable_2x2_trifilter = 0x%x\n", (*ptr).sf6.disable_2x2_trifilter);
+ debug_printf("\t\t.sf6.disable_zero_pix_trifilter = 0x%x\n", (*ptr).sf6.disable_zero_pix_trifilter);
+ debug_printf("\t\t.sf6.point_rast_rule = 0x%x\n", (*ptr).sf6.point_rast_rule);
+ debug_printf("\t\t.sf6.line_endcap_aa_region_width = 0x%x\n", (*ptr).sf6.line_endcap_aa_region_width);
+ debug_printf("\t\t.sf6.line_width = 0x%x\n", (*ptr).sf6.line_width);
+ debug_printf("\t\t.sf6.fast_scissor_disable = 0x%x\n", (*ptr).sf6.fast_scissor_disable);
+ debug_printf("\t\t.sf6.cull_mode = 0x%x\n", (*ptr).sf6.cull_mode);
+ debug_printf("\t\t.sf6.aa_enable = 0x%x\n", (*ptr).sf6.aa_enable);
+ debug_printf("\t\t.sf7.point_size = 0x%x\n", (*ptr).sf7.point_size);
+ debug_printf("\t\t.sf7.use_point_size_state = 0x%x\n", (*ptr).sf7.use_point_size_state);
+ debug_printf("\t\t.sf7.subpixel_precision = 0x%x\n", (*ptr).sf7.subpixel_precision);
+ debug_printf("\t\t.sf7.sprite_point = 0x%x\n", (*ptr).sf7.sprite_point);
+ debug_printf("\t\t.sf7.aa_line_distance_mode = 0x%x\n", (*ptr).sf7.aa_line_distance_mode);
+ debug_printf("\t\t.sf7.trifan_pv = 0x%x\n", (*ptr).sf7.trifan_pv);
+ debug_printf("\t\t.sf7.linestrip_pv = 0x%x\n", (*ptr).sf7.linestrip_pv);
+ debug_printf("\t\t.sf7.tristrip_pv = 0x%x\n", (*ptr).sf7.tristrip_pv);
+ debug_printf("\t\t.sf7.line_last_pixel_enable = 0x%x\n", (*ptr).sf7.line_last_pixel_enable);
+}
+
+void
+brw_dump_sf_viewport(const struct brw_sf_viewport *ptr)
+{
+ debug_printf("\t\t.viewport.m00 = %f\n", (*ptr).viewport.m00);
+ debug_printf("\t\t.viewport.m11 = %f\n", (*ptr).viewport.m11);
+ debug_printf("\t\t.viewport.m22 = %f\n", (*ptr).viewport.m22);
+ debug_printf("\t\t.viewport.m30 = %f\n", (*ptr).viewport.m30);
+ debug_printf("\t\t.viewport.m31 = %f\n", (*ptr).viewport.m31);
+ debug_printf("\t\t.viewport.m32 = %f\n", (*ptr).viewport.m32);
+ debug_printf("\t\t.scissor.xmin = 0x%x\n", (*ptr).scissor.xmin);
+ debug_printf("\t\t.scissor.ymin = 0x%x\n", (*ptr).scissor.ymin);
+ debug_printf("\t\t.scissor.xmax = 0x%x\n", (*ptr).scissor.xmax);
+ debug_printf("\t\t.scissor.ymax = 0x%x\n", (*ptr).scissor.ymax);
+}
+
+void
+brw_dump_ss0(const struct brw_ss0 *ptr)
+{
+ debug_printf("\t\t.shadow_function = 0x%x\n", (*ptr).shadow_function);
+ debug_printf("\t\t.lod_bias = 0x%x\n", (*ptr).lod_bias);
+ debug_printf("\t\t.min_filter = 0x%x\n", (*ptr).min_filter);
+ debug_printf("\t\t.mag_filter = 0x%x\n", (*ptr).mag_filter);
+ debug_printf("\t\t.mip_filter = 0x%x\n", (*ptr).mip_filter);
+ debug_printf("\t\t.base_level = 0x%x\n", (*ptr).base_level);
+ debug_printf("\t\t.lod_preclamp = 0x%x\n", (*ptr).lod_preclamp);
+ debug_printf("\t\t.default_color_mode = 0x%x\n", (*ptr).default_color_mode);
+ debug_printf("\t\t.disable = 0x%x\n", (*ptr).disable);
+}
+
+void
+brw_dump_ss1(const struct brw_ss1 *ptr)
+{
+ debug_printf("\t\t.r_wrap_mode = 0x%x\n", (*ptr).r_wrap_mode);
+ debug_printf("\t\t.t_wrap_mode = 0x%x\n", (*ptr).t_wrap_mode);
+ debug_printf("\t\t.s_wrap_mode = 0x%x\n", (*ptr).s_wrap_mode);
+ debug_printf("\t\t.max_lod = 0x%x\n", (*ptr).max_lod);
+ debug_printf("\t\t.min_lod = 0x%x\n", (*ptr).min_lod);
+}
+
+void
+brw_dump_ss2(const struct brw_ss2 *ptr)
+{
+ debug_printf("\t\t.default_color_pointer = 0x%x\n", (*ptr).default_color_pointer);
+}
+
+void
+brw_dump_ss3(const struct brw_ss3 *ptr)
+{
+ debug_printf("\t\t.max_aniso = 0x%x\n", (*ptr).max_aniso);
+ debug_printf("\t\t.chroma_key_mode = 0x%x\n", (*ptr).chroma_key_mode);
+ debug_printf("\t\t.chroma_key_index = 0x%x\n", (*ptr).chroma_key_index);
+ debug_printf("\t\t.chroma_key_enable = 0x%x\n", (*ptr).chroma_key_enable);
+ debug_printf("\t\t.monochrome_filter_width = 0x%x\n", (*ptr).monochrome_filter_width);
+ debug_printf("\t\t.monochrome_filter_height = 0x%x\n", (*ptr).monochrome_filter_height);
+}
+
+void
+brw_dump_state_base_address(const struct brw_state_base_address *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.modify_enable = 0x%x\n", (*ptr).bits0.modify_enable);
+ debug_printf("\t\t.bits0.general_state_address = 0x%x\n", (*ptr).bits0.general_state_address);
+ debug_printf("\t\t.bits1.modify_enable = 0x%x\n", (*ptr).bits1.modify_enable);
+ debug_printf("\t\t.bits1.surface_state_address = 0x%x\n", (*ptr).bits1.surface_state_address);
+ debug_printf("\t\t.bits2.modify_enable = 0x%x\n", (*ptr).bits2.modify_enable);
+ debug_printf("\t\t.bits2.indirect_object_state_address = 0x%x\n", (*ptr).bits2.indirect_object_state_address);
+ debug_printf("\t\t.bits3.modify_enable = 0x%x\n", (*ptr).bits3.modify_enable);
+ debug_printf("\t\t.bits3.general_state_upper_bound = 0x%x\n", (*ptr).bits3.general_state_upper_bound);
+ debug_printf("\t\t.bits4.modify_enable = 0x%x\n", (*ptr).bits4.modify_enable);
+ debug_printf("\t\t.bits4.indirect_object_state_upper_bound = 0x%x\n", (*ptr).bits4.indirect_object_state_upper_bound);
+}
+
+void
+brw_dump_state_prefetch(const struct brw_state_prefetch *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.prefetch_count = 0x%x\n", (*ptr).bits0.prefetch_count);
+ debug_printf("\t\t.bits0.prefetch_pointer = 0x%x\n", (*ptr).bits0.prefetch_pointer);
+}
+
+void
+brw_dump_surf_ss0(const struct brw_surf_ss0 *ptr)
+{
+ debug_printf("\t\t.cube_pos_z = 0x%x\n", (*ptr).cube_pos_z);
+ debug_printf("\t\t.cube_neg_z = 0x%x\n", (*ptr).cube_neg_z);
+ debug_printf("\t\t.cube_pos_y = 0x%x\n", (*ptr).cube_pos_y);
+ debug_printf("\t\t.cube_neg_y = 0x%x\n", (*ptr).cube_neg_y);
+ debug_printf("\t\t.cube_pos_x = 0x%x\n", (*ptr).cube_pos_x);
+ debug_printf("\t\t.cube_neg_x = 0x%x\n", (*ptr).cube_neg_x);
+ debug_printf("\t\t.mipmap_layout_mode = 0x%x\n", (*ptr).mipmap_layout_mode);
+ debug_printf("\t\t.vert_line_stride_ofs = 0x%x\n", (*ptr).vert_line_stride_ofs);
+ debug_printf("\t\t.vert_line_stride = 0x%x\n", (*ptr).vert_line_stride);
+ debug_printf("\t\t.color_blend = 0x%x\n", (*ptr).color_blend);
+ debug_printf("\t\t.writedisable_blue = 0x%x\n", (*ptr).writedisable_blue);
+ debug_printf("\t\t.writedisable_green = 0x%x\n", (*ptr).writedisable_green);
+ debug_printf("\t\t.writedisable_red = 0x%x\n", (*ptr).writedisable_red);
+ debug_printf("\t\t.writedisable_alpha = 0x%x\n", (*ptr).writedisable_alpha);
+ debug_printf("\t\t.surface_format = 0x%x\n", (*ptr).surface_format);
+ debug_printf("\t\t.data_return_format = 0x%x\n", (*ptr).data_return_format);
+ debug_printf("\t\t.surface_type = 0x%x\n", (*ptr).surface_type);
+}
+
+void
+brw_dump_surf_ss1(const struct brw_surf_ss1 *ptr)
+{
+ debug_printf("\t\t.base_addr = 0x%x\n", (*ptr).base_addr);
+}
+
+void
+brw_dump_surf_ss2(const struct brw_surf_ss2 *ptr)
+{
+ debug_printf("\t\t.mip_count = 0x%x\n", (*ptr).mip_count);
+ debug_printf("\t\t.width = 0x%x\n", (*ptr).width);
+ debug_printf("\t\t.height = 0x%x\n", (*ptr).height);
+}
+
+void
+brw_dump_surf_ss3(const struct brw_surf_ss3 *ptr)
+{
+ debug_printf("\t\t.tile_walk = 0x%x\n", (*ptr).tile_walk);
+ debug_printf("\t\t.tiled_surface = 0x%x\n", (*ptr).tiled_surface);
+ debug_printf("\t\t.pitch = 0x%x\n", (*ptr).pitch);
+ debug_printf("\t\t.depth = 0x%x\n", (*ptr).depth);
+}
+
+void
+brw_dump_surf_ss4(const struct brw_surf_ss4 *ptr)
+{
+ debug_printf("\t\t.multisample_position_palette_index = 0x%x\n", (*ptr).multisample_position_palette_index);
+ debug_printf("\t\t.num_multisamples = 0x%x\n", (*ptr).num_multisamples);
+ debug_printf("\t\t.render_target_view_extent = 0x%x\n", (*ptr).render_target_view_extent);
+ debug_printf("\t\t.min_array_elt = 0x%x\n", (*ptr).min_array_elt);
+ debug_printf("\t\t.min_lod = 0x%x\n", (*ptr).min_lod);
+}
+
+void
+brw_dump_surf_ss5(const struct brw_surf_ss5 *ptr)
+{
+ debug_printf("\t\t.llc_mapping = 0x%x\n", (*ptr).llc_mapping);
+ debug_printf("\t\t.mlc_mapping = 0x%x\n", (*ptr).mlc_mapping);
+ debug_printf("\t\t.gfdt = 0x%x\n", (*ptr).gfdt);
+ debug_printf("\t\t.gfdt_src = 0x%x\n", (*ptr).gfdt_src);
+ debug_printf("\t\t.y_offset = 0x%x\n", (*ptr).y_offset);
+ debug_printf("\t\t.x_offset = 0x%x\n", (*ptr).x_offset);
+}
+
+void
+brw_dump_surface_state(const struct brw_surface_state *ptr)
+{
+ debug_printf("\t\t.ss0.cube_pos_z = 0x%x\n", (*ptr).ss0.cube_pos_z);
+ debug_printf("\t\t.ss0.cube_neg_z = 0x%x\n", (*ptr).ss0.cube_neg_z);
+ debug_printf("\t\t.ss0.cube_pos_y = 0x%x\n", (*ptr).ss0.cube_pos_y);
+ debug_printf("\t\t.ss0.cube_neg_y = 0x%x\n", (*ptr).ss0.cube_neg_y);
+ debug_printf("\t\t.ss0.cube_pos_x = 0x%x\n", (*ptr).ss0.cube_pos_x);
+ debug_printf("\t\t.ss0.cube_neg_x = 0x%x\n", (*ptr).ss0.cube_neg_x);
+ debug_printf("\t\t.ss0.mipmap_layout_mode = 0x%x\n", (*ptr).ss0.mipmap_layout_mode);
+ debug_printf("\t\t.ss0.vert_line_stride_ofs = 0x%x\n", (*ptr).ss0.vert_line_stride_ofs);
+ debug_printf("\t\t.ss0.vert_line_stride = 0x%x\n", (*ptr).ss0.vert_line_stride);
+ debug_printf("\t\t.ss0.color_blend = 0x%x\n", (*ptr).ss0.color_blend);
+ debug_printf("\t\t.ss0.writedisable_blue = 0x%x\n", (*ptr).ss0.writedisable_blue);
+ debug_printf("\t\t.ss0.writedisable_green = 0x%x\n", (*ptr).ss0.writedisable_green);
+ debug_printf("\t\t.ss0.writedisable_red = 0x%x\n", (*ptr).ss0.writedisable_red);
+ debug_printf("\t\t.ss0.writedisable_alpha = 0x%x\n", (*ptr).ss0.writedisable_alpha);
+ debug_printf("\t\t.ss0.surface_format = 0x%x\n", (*ptr).ss0.surface_format);
+ debug_printf("\t\t.ss0.data_return_format = 0x%x\n", (*ptr).ss0.data_return_format);
+ debug_printf("\t\t.ss0.surface_type = 0x%x\n", (*ptr).ss0.surface_type);
+ debug_printf("\t\t.ss1.base_addr = 0x%x\n", (*ptr).ss1.base_addr);
+ debug_printf("\t\t.ss2.mip_count = 0x%x\n", (*ptr).ss2.mip_count);
+ debug_printf("\t\t.ss2.width = 0x%x\n", (*ptr).ss2.width);
+ debug_printf("\t\t.ss2.height = 0x%x\n", (*ptr).ss2.height);
+ debug_printf("\t\t.ss3.tile_walk = 0x%x\n", (*ptr).ss3.tile_walk);
+ debug_printf("\t\t.ss3.tiled_surface = 0x%x\n", (*ptr).ss3.tiled_surface);
+ debug_printf("\t\t.ss3.pitch = 0x%x\n", (*ptr).ss3.pitch);
+ debug_printf("\t\t.ss3.depth = 0x%x\n", (*ptr).ss3.depth);
+ debug_printf("\t\t.ss4.multisample_position_palette_index = 0x%x\n", (*ptr).ss4.multisample_position_palette_index);
+ debug_printf("\t\t.ss4.num_multisamples = 0x%x\n", (*ptr).ss4.num_multisamples);
+ debug_printf("\t\t.ss4.render_target_view_extent = 0x%x\n", (*ptr).ss4.render_target_view_extent);
+ debug_printf("\t\t.ss4.min_array_elt = 0x%x\n", (*ptr).ss4.min_array_elt);
+ debug_printf("\t\t.ss4.min_lod = 0x%x\n", (*ptr).ss4.min_lod);
+ debug_printf("\t\t.ss5.llc_mapping = 0x%x\n", (*ptr).ss5.llc_mapping);
+ debug_printf("\t\t.ss5.mlc_mapping = 0x%x\n", (*ptr).ss5.mlc_mapping);
+ debug_printf("\t\t.ss5.gfdt = 0x%x\n", (*ptr).ss5.gfdt);
+ debug_printf("\t\t.ss5.gfdt_src = 0x%x\n", (*ptr).ss5.gfdt_src);
+ debug_printf("\t\t.ss5.y_offset = 0x%x\n", (*ptr).ss5.y_offset);
+ debug_printf("\t\t.ss5.x_offset = 0x%x\n", (*ptr).ss5.x_offset);
+}
+
+void
+brw_dump_system_instruction_pointer(const struct brw_system_instruction_pointer *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.system_instruction_pointer = 0x%x\n", (*ptr).bits0.system_instruction_pointer);
+}
+
+void
+brw_dump_urb_fence(const struct brw_urb_fence *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.vs_realloc = 0x%x\n", (*ptr).header.vs_realloc);
+ debug_printf("\t\t.header.gs_realloc = 0x%x\n", (*ptr).header.gs_realloc);
+ debug_printf("\t\t.header.clp_realloc = 0x%x\n", (*ptr).header.clp_realloc);
+ debug_printf("\t\t.header.sf_realloc = 0x%x\n", (*ptr).header.sf_realloc);
+ debug_printf("\t\t.header.vfe_realloc = 0x%x\n", (*ptr).header.vfe_realloc);
+ debug_printf("\t\t.header.cs_realloc = 0x%x\n", (*ptr).header.cs_realloc);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.vs_fence = 0x%x\n", (*ptr).bits0.vs_fence);
+ debug_printf("\t\t.bits0.gs_fence = 0x%x\n", (*ptr).bits0.gs_fence);
+ debug_printf("\t\t.bits0.clp_fence = 0x%x\n", (*ptr).bits0.clp_fence);
+ debug_printf("\t\t.bits1.sf_fence = 0x%x\n", (*ptr).bits1.sf_fence);
+ debug_printf("\t\t.bits1.vf_fence = 0x%x\n", (*ptr).bits1.vf_fence);
+ debug_printf("\t\t.bits1.cs_fence = 0x%x\n", (*ptr).bits1.cs_fence);
+}
+
+void
+brw_dump_urb_immediate(const struct brw_urb_immediate *ptr)
+{
+ debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode);
+ debug_printf("\t\t.offset = 0x%x\n", (*ptr).offset);
+ debug_printf("\t\t.swizzle_control = 0x%x\n", (*ptr).swizzle_control);
+ debug_printf("\t\t.allocate = 0x%x\n", (*ptr).allocate);
+ debug_printf("\t\t.used = 0x%x\n", (*ptr).used);
+ debug_printf("\t\t.complete = 0x%x\n", (*ptr).complete);
+ debug_printf("\t\t.response_length = 0x%x\n", (*ptr).response_length);
+ debug_printf("\t\t.msg_length = 0x%x\n", (*ptr).msg_length);
+ debug_printf("\t\t.msg_target = 0x%x\n", (*ptr).msg_target);
+ debug_printf("\t\t.end_of_thread = 0x%x\n", (*ptr).end_of_thread);
+}
+
+void
+brw_dump_vb_array_state(const struct brw_vb_array_state *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.vb[0].vb0.pitch = 0x%x\n", (*ptr).vb[0].vb0.pitch);
+ debug_printf("\t\t.vb[0].vb0.access_type = 0x%x\n", (*ptr).vb[0].vb0.access_type);
+ debug_printf("\t\t.vb[0].vb0.vb_index = 0x%x\n", (*ptr).vb[0].vb0.vb_index);
+ debug_printf("\t\t.vb[0].start_addr = 0x%x\n", (*ptr).vb[0].start_addr);
+ debug_printf("\t\t.vb[0].max_index = 0x%x\n", (*ptr).vb[0].max_index);
+ debug_printf("\t\t.vb[0].instance_data_step_rate = 0x%x\n", (*ptr).vb[0].instance_data_step_rate);
+ debug_printf("\t\t.vb[1].vb0.pitch = 0x%x\n", (*ptr).vb[1].vb0.pitch);
+ debug_printf("\t\t.vb[1].vb0.access_type = 0x%x\n", (*ptr).vb[1].vb0.access_type);
+ debug_printf("\t\t.vb[1].vb0.vb_index = 0x%x\n", (*ptr).vb[1].vb0.vb_index);
+ debug_printf("\t\t.vb[1].start_addr = 0x%x\n", (*ptr).vb[1].start_addr);
+ debug_printf("\t\t.vb[1].max_index = 0x%x\n", (*ptr).vb[1].max_index);
+ debug_printf("\t\t.vb[1].instance_data_step_rate = 0x%x\n", (*ptr).vb[1].instance_data_step_rate);
+ debug_printf("\t\t.vb[2].vb0.pitch = 0x%x\n", (*ptr).vb[2].vb0.pitch);
+ debug_printf("\t\t.vb[2].vb0.access_type = 0x%x\n", (*ptr).vb[2].vb0.access_type);
+ debug_printf("\t\t.vb[2].vb0.vb_index = 0x%x\n", (*ptr).vb[2].vb0.vb_index);
+ debug_printf("\t\t.vb[2].start_addr = 0x%x\n", (*ptr).vb[2].start_addr);
+ debug_printf("\t\t.vb[2].max_index = 0x%x\n", (*ptr).vb[2].max_index);
+ debug_printf("\t\t.vb[2].instance_data_step_rate = 0x%x\n", (*ptr).vb[2].instance_data_step_rate);
+ debug_printf("\t\t.vb[3].vb0.pitch = 0x%x\n", (*ptr).vb[3].vb0.pitch);
+ debug_printf("\t\t.vb[3].vb0.access_type = 0x%x\n", (*ptr).vb[3].vb0.access_type);
+ debug_printf("\t\t.vb[3].vb0.vb_index = 0x%x\n", (*ptr).vb[3].vb0.vb_index);
+ debug_printf("\t\t.vb[3].start_addr = 0x%x\n", (*ptr).vb[3].start_addr);
+ debug_printf("\t\t.vb[3].max_index = 0x%x\n", (*ptr).vb[3].max_index);
+ debug_printf("\t\t.vb[3].instance_data_step_rate = 0x%x\n", (*ptr).vb[3].instance_data_step_rate);
+ debug_printf("\t\t.vb[4].vb0.pitch = 0x%x\n", (*ptr).vb[4].vb0.pitch);
+ debug_printf("\t\t.vb[4].vb0.access_type = 0x%x\n", (*ptr).vb[4].vb0.access_type);
+ debug_printf("\t\t.vb[4].vb0.vb_index = 0x%x\n", (*ptr).vb[4].vb0.vb_index);
+ debug_printf("\t\t.vb[4].start_addr = 0x%x\n", (*ptr).vb[4].start_addr);
+ debug_printf("\t\t.vb[4].max_index = 0x%x\n", (*ptr).vb[4].max_index);
+ debug_printf("\t\t.vb[4].instance_data_step_rate = 0x%x\n", (*ptr).vb[4].instance_data_step_rate);
+ debug_printf("\t\t.vb[5].vb0.pitch = 0x%x\n", (*ptr).vb[5].vb0.pitch);
+ debug_printf("\t\t.vb[5].vb0.access_type = 0x%x\n", (*ptr).vb[5].vb0.access_type);
+ debug_printf("\t\t.vb[5].vb0.vb_index = 0x%x\n", (*ptr).vb[5].vb0.vb_index);
+ debug_printf("\t\t.vb[5].start_addr = 0x%x\n", (*ptr).vb[5].start_addr);
+ debug_printf("\t\t.vb[5].max_index = 0x%x\n", (*ptr).vb[5].max_index);
+ debug_printf("\t\t.vb[5].instance_data_step_rate = 0x%x\n", (*ptr).vb[5].instance_data_step_rate);
+ debug_printf("\t\t.vb[6].vb0.pitch = 0x%x\n", (*ptr).vb[6].vb0.pitch);
+ debug_printf("\t\t.vb[6].vb0.access_type = 0x%x\n", (*ptr).vb[6].vb0.access_type);
+ debug_printf("\t\t.vb[6].vb0.vb_index = 0x%x\n", (*ptr).vb[6].vb0.vb_index);
+ debug_printf("\t\t.vb[6].start_addr = 0x%x\n", (*ptr).vb[6].start_addr);
+ debug_printf("\t\t.vb[6].max_index = 0x%x\n", (*ptr).vb[6].max_index);
+ debug_printf("\t\t.vb[6].instance_data_step_rate = 0x%x\n", (*ptr).vb[6].instance_data_step_rate);
+ debug_printf("\t\t.vb[7].vb0.pitch = 0x%x\n", (*ptr).vb[7].vb0.pitch);
+ debug_printf("\t\t.vb[7].vb0.access_type = 0x%x\n", (*ptr).vb[7].vb0.access_type);
+ debug_printf("\t\t.vb[7].vb0.vb_index = 0x%x\n", (*ptr).vb[7].vb0.vb_index);
+ debug_printf("\t\t.vb[7].start_addr = 0x%x\n", (*ptr).vb[7].start_addr);
+ debug_printf("\t\t.vb[7].max_index = 0x%x\n", (*ptr).vb[7].max_index);
+ debug_printf("\t\t.vb[7].instance_data_step_rate = 0x%x\n", (*ptr).vb[7].instance_data_step_rate);
+ debug_printf("\t\t.vb[8].vb0.pitch = 0x%x\n", (*ptr).vb[8].vb0.pitch);
+ debug_printf("\t\t.vb[8].vb0.access_type = 0x%x\n", (*ptr).vb[8].vb0.access_type);
+ debug_printf("\t\t.vb[8].vb0.vb_index = 0x%x\n", (*ptr).vb[8].vb0.vb_index);
+ debug_printf("\t\t.vb[8].start_addr = 0x%x\n", (*ptr).vb[8].start_addr);
+ debug_printf("\t\t.vb[8].max_index = 0x%x\n", (*ptr).vb[8].max_index);
+ debug_printf("\t\t.vb[8].instance_data_step_rate = 0x%x\n", (*ptr).vb[8].instance_data_step_rate);
+ debug_printf("\t\t.vb[9].vb0.pitch = 0x%x\n", (*ptr).vb[9].vb0.pitch);
+ debug_printf("\t\t.vb[9].vb0.access_type = 0x%x\n", (*ptr).vb[9].vb0.access_type);
+ debug_printf("\t\t.vb[9].vb0.vb_index = 0x%x\n", (*ptr).vb[9].vb0.vb_index);
+ debug_printf("\t\t.vb[9].start_addr = 0x%x\n", (*ptr).vb[9].start_addr);
+ debug_printf("\t\t.vb[9].max_index = 0x%x\n", (*ptr).vb[9].max_index);
+ debug_printf("\t\t.vb[9].instance_data_step_rate = 0x%x\n", (*ptr).vb[9].instance_data_step_rate);
+ debug_printf("\t\t.vb[10].vb0.pitch = 0x%x\n", (*ptr).vb[10].vb0.pitch);
+ debug_printf("\t\t.vb[10].vb0.access_type = 0x%x\n", (*ptr).vb[10].vb0.access_type);
+ debug_printf("\t\t.vb[10].vb0.vb_index = 0x%x\n", (*ptr).vb[10].vb0.vb_index);
+ debug_printf("\t\t.vb[10].start_addr = 0x%x\n", (*ptr).vb[10].start_addr);
+ debug_printf("\t\t.vb[10].max_index = 0x%x\n", (*ptr).vb[10].max_index);
+ debug_printf("\t\t.vb[10].instance_data_step_rate = 0x%x\n", (*ptr).vb[10].instance_data_step_rate);
+ debug_printf("\t\t.vb[11].vb0.pitch = 0x%x\n", (*ptr).vb[11].vb0.pitch);
+ debug_printf("\t\t.vb[11].vb0.access_type = 0x%x\n", (*ptr).vb[11].vb0.access_type);
+ debug_printf("\t\t.vb[11].vb0.vb_index = 0x%x\n", (*ptr).vb[11].vb0.vb_index);
+ debug_printf("\t\t.vb[11].start_addr = 0x%x\n", (*ptr).vb[11].start_addr);
+ debug_printf("\t\t.vb[11].max_index = 0x%x\n", (*ptr).vb[11].max_index);
+ debug_printf("\t\t.vb[11].instance_data_step_rate = 0x%x\n", (*ptr).vb[11].instance_data_step_rate);
+ debug_printf("\t\t.vb[12].vb0.pitch = 0x%x\n", (*ptr).vb[12].vb0.pitch);
+ debug_printf("\t\t.vb[12].vb0.access_type = 0x%x\n", (*ptr).vb[12].vb0.access_type);
+ debug_printf("\t\t.vb[12].vb0.vb_index = 0x%x\n", (*ptr).vb[12].vb0.vb_index);
+ debug_printf("\t\t.vb[12].start_addr = 0x%x\n", (*ptr).vb[12].start_addr);
+ debug_printf("\t\t.vb[12].max_index = 0x%x\n", (*ptr).vb[12].max_index);
+ debug_printf("\t\t.vb[12].instance_data_step_rate = 0x%x\n", (*ptr).vb[12].instance_data_step_rate);
+ debug_printf("\t\t.vb[13].vb0.pitch = 0x%x\n", (*ptr).vb[13].vb0.pitch);
+ debug_printf("\t\t.vb[13].vb0.access_type = 0x%x\n", (*ptr).vb[13].vb0.access_type);
+ debug_printf("\t\t.vb[13].vb0.vb_index = 0x%x\n", (*ptr).vb[13].vb0.vb_index);
+ debug_printf("\t\t.vb[13].start_addr = 0x%x\n", (*ptr).vb[13].start_addr);
+ debug_printf("\t\t.vb[13].max_index = 0x%x\n", (*ptr).vb[13].max_index);
+ debug_printf("\t\t.vb[13].instance_data_step_rate = 0x%x\n", (*ptr).vb[13].instance_data_step_rate);
+ debug_printf("\t\t.vb[14].vb0.pitch = 0x%x\n", (*ptr).vb[14].vb0.pitch);
+ debug_printf("\t\t.vb[14].vb0.access_type = 0x%x\n", (*ptr).vb[14].vb0.access_type);
+ debug_printf("\t\t.vb[14].vb0.vb_index = 0x%x\n", (*ptr).vb[14].vb0.vb_index);
+ debug_printf("\t\t.vb[14].start_addr = 0x%x\n", (*ptr).vb[14].start_addr);
+ debug_printf("\t\t.vb[14].max_index = 0x%x\n", (*ptr).vb[14].max_index);
+ debug_printf("\t\t.vb[14].instance_data_step_rate = 0x%x\n", (*ptr).vb[14].instance_data_step_rate);
+ debug_printf("\t\t.vb[15].vb0.pitch = 0x%x\n", (*ptr).vb[15].vb0.pitch);
+ debug_printf("\t\t.vb[15].vb0.access_type = 0x%x\n", (*ptr).vb[15].vb0.access_type);
+ debug_printf("\t\t.vb[15].vb0.vb_index = 0x%x\n", (*ptr).vb[15].vb0.vb_index);
+ debug_printf("\t\t.vb[15].start_addr = 0x%x\n", (*ptr).vb[15].start_addr);
+ debug_printf("\t\t.vb[15].max_index = 0x%x\n", (*ptr).vb[15].max_index);
+ debug_printf("\t\t.vb[15].instance_data_step_rate = 0x%x\n", (*ptr).vb[15].instance_data_step_rate);
+ debug_printf("\t\t.vb[16].vb0.pitch = 0x%x\n", (*ptr).vb[16].vb0.pitch);
+ debug_printf("\t\t.vb[16].vb0.access_type = 0x%x\n", (*ptr).vb[16].vb0.access_type);
+ debug_printf("\t\t.vb[16].vb0.vb_index = 0x%x\n", (*ptr).vb[16].vb0.vb_index);
+ debug_printf("\t\t.vb[16].start_addr = 0x%x\n", (*ptr).vb[16].start_addr);
+ debug_printf("\t\t.vb[16].max_index = 0x%x\n", (*ptr).vb[16].max_index);
+ debug_printf("\t\t.vb[16].instance_data_step_rate = 0x%x\n", (*ptr).vb[16].instance_data_step_rate);
+}
+
+void
+brw_dump_vertex_buffer_state(const struct brw_vertex_buffer_state *ptr)
+{
+ debug_printf("\t\t.vb0.pitch = 0x%x\n", (*ptr).vb0.pitch);
+ debug_printf("\t\t.vb0.access_type = 0x%x\n", (*ptr).vb0.access_type);
+ debug_printf("\t\t.vb0.vb_index = 0x%x\n", (*ptr).vb0.vb_index);
+ debug_printf("\t\t.start_addr = 0x%x\n", (*ptr).start_addr);
+ debug_printf("\t\t.max_index = 0x%x\n", (*ptr).max_index);
+ debug_printf("\t\t.instance_data_step_rate = 0x%x\n", (*ptr).instance_data_step_rate);
+}
+
+void
+brw_dump_vertex_element_packet(const struct brw_vertex_element_packet *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.ve[0].ve0.src_offset = 0x%x\n", (*ptr).ve[0].ve0.src_offset);
+ debug_printf("\t\t.ve[0].ve0.src_format = 0x%x\n", (*ptr).ve[0].ve0.src_format);
+ debug_printf("\t\t.ve[0].ve0.valid = 0x%x\n", (*ptr).ve[0].ve0.valid);
+ debug_printf("\t\t.ve[0].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[0].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[0].ve1.dst_offset = 0x%x\n", (*ptr).ve[0].ve1.dst_offset);
+ debug_printf("\t\t.ve[0].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[0].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[0].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[0].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[1].ve0.src_offset = 0x%x\n", (*ptr).ve[1].ve0.src_offset);
+ debug_printf("\t\t.ve[1].ve0.src_format = 0x%x\n", (*ptr).ve[1].ve0.src_format);
+ debug_printf("\t\t.ve[1].ve0.valid = 0x%x\n", (*ptr).ve[1].ve0.valid);
+ debug_printf("\t\t.ve[1].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[1].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[1].ve1.dst_offset = 0x%x\n", (*ptr).ve[1].ve1.dst_offset);
+ debug_printf("\t\t.ve[1].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[1].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[1].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[1].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[2].ve0.src_offset = 0x%x\n", (*ptr).ve[2].ve0.src_offset);
+ debug_printf("\t\t.ve[2].ve0.src_format = 0x%x\n", (*ptr).ve[2].ve0.src_format);
+ debug_printf("\t\t.ve[2].ve0.valid = 0x%x\n", (*ptr).ve[2].ve0.valid);
+ debug_printf("\t\t.ve[2].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[2].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[2].ve1.dst_offset = 0x%x\n", (*ptr).ve[2].ve1.dst_offset);
+ debug_printf("\t\t.ve[2].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[2].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[2].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[2].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[3].ve0.src_offset = 0x%x\n", (*ptr).ve[3].ve0.src_offset);
+ debug_printf("\t\t.ve[3].ve0.src_format = 0x%x\n", (*ptr).ve[3].ve0.src_format);
+ debug_printf("\t\t.ve[3].ve0.valid = 0x%x\n", (*ptr).ve[3].ve0.valid);
+ debug_printf("\t\t.ve[3].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[3].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[3].ve1.dst_offset = 0x%x\n", (*ptr).ve[3].ve1.dst_offset);
+ debug_printf("\t\t.ve[3].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[3].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[3].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[3].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[4].ve0.src_offset = 0x%x\n", (*ptr).ve[4].ve0.src_offset);
+ debug_printf("\t\t.ve[4].ve0.src_format = 0x%x\n", (*ptr).ve[4].ve0.src_format);
+ debug_printf("\t\t.ve[4].ve0.valid = 0x%x\n", (*ptr).ve[4].ve0.valid);
+ debug_printf("\t\t.ve[4].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[4].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[4].ve1.dst_offset = 0x%x\n", (*ptr).ve[4].ve1.dst_offset);
+ debug_printf("\t\t.ve[4].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[4].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[4].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[4].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[5].ve0.src_offset = 0x%x\n", (*ptr).ve[5].ve0.src_offset);
+ debug_printf("\t\t.ve[5].ve0.src_format = 0x%x\n", (*ptr).ve[5].ve0.src_format);
+ debug_printf("\t\t.ve[5].ve0.valid = 0x%x\n", (*ptr).ve[5].ve0.valid);
+ debug_printf("\t\t.ve[5].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[5].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[5].ve1.dst_offset = 0x%x\n", (*ptr).ve[5].ve1.dst_offset);
+ debug_printf("\t\t.ve[5].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[5].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[5].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[5].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[6].ve0.src_offset = 0x%x\n", (*ptr).ve[6].ve0.src_offset);
+ debug_printf("\t\t.ve[6].ve0.src_format = 0x%x\n", (*ptr).ve[6].ve0.src_format);
+ debug_printf("\t\t.ve[6].ve0.valid = 0x%x\n", (*ptr).ve[6].ve0.valid);
+ debug_printf("\t\t.ve[6].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[6].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[6].ve1.dst_offset = 0x%x\n", (*ptr).ve[6].ve1.dst_offset);
+ debug_printf("\t\t.ve[6].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[6].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[6].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[6].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[7].ve0.src_offset = 0x%x\n", (*ptr).ve[7].ve0.src_offset);
+ debug_printf("\t\t.ve[7].ve0.src_format = 0x%x\n", (*ptr).ve[7].ve0.src_format);
+ debug_printf("\t\t.ve[7].ve0.valid = 0x%x\n", (*ptr).ve[7].ve0.valid);
+ debug_printf("\t\t.ve[7].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[7].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[7].ve1.dst_offset = 0x%x\n", (*ptr).ve[7].ve1.dst_offset);
+ debug_printf("\t\t.ve[7].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[7].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[7].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[7].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[8].ve0.src_offset = 0x%x\n", (*ptr).ve[8].ve0.src_offset);
+ debug_printf("\t\t.ve[8].ve0.src_format = 0x%x\n", (*ptr).ve[8].ve0.src_format);
+ debug_printf("\t\t.ve[8].ve0.valid = 0x%x\n", (*ptr).ve[8].ve0.valid);
+ debug_printf("\t\t.ve[8].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[8].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[8].ve1.dst_offset = 0x%x\n", (*ptr).ve[8].ve1.dst_offset);
+ debug_printf("\t\t.ve[8].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[8].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[8].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[8].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[9].ve0.src_offset = 0x%x\n", (*ptr).ve[9].ve0.src_offset);
+ debug_printf("\t\t.ve[9].ve0.src_format = 0x%x\n", (*ptr).ve[9].ve0.src_format);
+ debug_printf("\t\t.ve[9].ve0.valid = 0x%x\n", (*ptr).ve[9].ve0.valid);
+ debug_printf("\t\t.ve[9].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[9].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[9].ve1.dst_offset = 0x%x\n", (*ptr).ve[9].ve1.dst_offset);
+ debug_printf("\t\t.ve[9].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[9].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[9].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[9].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[10].ve0.src_offset = 0x%x\n", (*ptr).ve[10].ve0.src_offset);
+ debug_printf("\t\t.ve[10].ve0.src_format = 0x%x\n", (*ptr).ve[10].ve0.src_format);
+ debug_printf("\t\t.ve[10].ve0.valid = 0x%x\n", (*ptr).ve[10].ve0.valid);
+ debug_printf("\t\t.ve[10].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[10].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[10].ve1.dst_offset = 0x%x\n", (*ptr).ve[10].ve1.dst_offset);
+ debug_printf("\t\t.ve[10].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[10].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[10].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[10].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[11].ve0.src_offset = 0x%x\n", (*ptr).ve[11].ve0.src_offset);
+ debug_printf("\t\t.ve[11].ve0.src_format = 0x%x\n", (*ptr).ve[11].ve0.src_format);
+ debug_printf("\t\t.ve[11].ve0.valid = 0x%x\n", (*ptr).ve[11].ve0.valid);
+ debug_printf("\t\t.ve[11].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[11].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[11].ve1.dst_offset = 0x%x\n", (*ptr).ve[11].ve1.dst_offset);
+ debug_printf("\t\t.ve[11].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[11].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[11].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[11].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[12].ve0.src_offset = 0x%x\n", (*ptr).ve[12].ve0.src_offset);
+ debug_printf("\t\t.ve[12].ve0.src_format = 0x%x\n", (*ptr).ve[12].ve0.src_format);
+ debug_printf("\t\t.ve[12].ve0.valid = 0x%x\n", (*ptr).ve[12].ve0.valid);
+ debug_printf("\t\t.ve[12].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[12].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[12].ve1.dst_offset = 0x%x\n", (*ptr).ve[12].ve1.dst_offset);
+ debug_printf("\t\t.ve[12].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[12].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[12].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[12].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[13].ve0.src_offset = 0x%x\n", (*ptr).ve[13].ve0.src_offset);
+ debug_printf("\t\t.ve[13].ve0.src_format = 0x%x\n", (*ptr).ve[13].ve0.src_format);
+ debug_printf("\t\t.ve[13].ve0.valid = 0x%x\n", (*ptr).ve[13].ve0.valid);
+ debug_printf("\t\t.ve[13].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[13].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[13].ve1.dst_offset = 0x%x\n", (*ptr).ve[13].ve1.dst_offset);
+ debug_printf("\t\t.ve[13].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[13].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[13].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[13].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[14].ve0.src_offset = 0x%x\n", (*ptr).ve[14].ve0.src_offset);
+ debug_printf("\t\t.ve[14].ve0.src_format = 0x%x\n", (*ptr).ve[14].ve0.src_format);
+ debug_printf("\t\t.ve[14].ve0.valid = 0x%x\n", (*ptr).ve[14].ve0.valid);
+ debug_printf("\t\t.ve[14].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[14].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[14].ve1.dst_offset = 0x%x\n", (*ptr).ve[14].ve1.dst_offset);
+ debug_printf("\t\t.ve[14].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[14].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[14].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[14].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[15].ve0.src_offset = 0x%x\n", (*ptr).ve[15].ve0.src_offset);
+ debug_printf("\t\t.ve[15].ve0.src_format = 0x%x\n", (*ptr).ve[15].ve0.src_format);
+ debug_printf("\t\t.ve[15].ve0.valid = 0x%x\n", (*ptr).ve[15].ve0.valid);
+ debug_printf("\t\t.ve[15].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[15].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[15].ve1.dst_offset = 0x%x\n", (*ptr).ve[15].ve1.dst_offset);
+ debug_printf("\t\t.ve[15].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[15].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[15].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[15].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[16].ve0.src_offset = 0x%x\n", (*ptr).ve[16].ve0.src_offset);
+ debug_printf("\t\t.ve[16].ve0.src_format = 0x%x\n", (*ptr).ve[16].ve0.src_format);
+ debug_printf("\t\t.ve[16].ve0.valid = 0x%x\n", (*ptr).ve[16].ve0.valid);
+ debug_printf("\t\t.ve[16].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[16].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[16].ve1.dst_offset = 0x%x\n", (*ptr).ve[16].ve1.dst_offset);
+ debug_printf("\t\t.ve[16].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[16].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[16].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[16].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[17].ve0.src_offset = 0x%x\n", (*ptr).ve[17].ve0.src_offset);
+ debug_printf("\t\t.ve[17].ve0.src_format = 0x%x\n", (*ptr).ve[17].ve0.src_format);
+ debug_printf("\t\t.ve[17].ve0.valid = 0x%x\n", (*ptr).ve[17].ve0.valid);
+ debug_printf("\t\t.ve[17].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[17].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[17].ve1.dst_offset = 0x%x\n", (*ptr).ve[17].ve1.dst_offset);
+ debug_printf("\t\t.ve[17].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[17].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[17].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[17].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent0);
+}
+
+void
+brw_dump_vertex_element_state(const struct brw_vertex_element_state *ptr)
+{
+ debug_printf("\t\t.ve0.src_offset = 0x%x\n", (*ptr).ve0.src_offset);
+ debug_printf("\t\t.ve0.src_format = 0x%x\n", (*ptr).ve0.src_format);
+ debug_printf("\t\t.ve0.valid = 0x%x\n", (*ptr).ve0.valid);
+ debug_printf("\t\t.ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve1.dst_offset = 0x%x\n", (*ptr).ve1.dst_offset);
+ debug_printf("\t\t.ve1.vfcomponent3 = 0x%x\n", (*ptr).ve1.vfcomponent3);
+ debug_printf("\t\t.ve1.vfcomponent2 = 0x%x\n", (*ptr).ve1.vfcomponent2);
+ debug_printf("\t\t.ve1.vfcomponent1 = 0x%x\n", (*ptr).ve1.vfcomponent1);
+ debug_printf("\t\t.ve1.vfcomponent0 = 0x%x\n", (*ptr).ve1.vfcomponent0);
+}
+
+void
+brw_dump_vf_statistics(const struct brw_vf_statistics *ptr)
+{
+ debug_printf("\t\t.statistics_enable = 0x%x\n", (*ptr).statistics_enable);
+ debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode);
+}
+
+void
+brw_dump_vs_unit_state(const struct brw_vs_unit_state *ptr)
+{
+ debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count);
+ debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer);
+ debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable);
+ debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable);
+ debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable);
+ debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable);
+ debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable);
+ debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset);
+ debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode);
+ debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority);
+ debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count);
+ debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow);
+ debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space);
+ debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer);
+ debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg);
+ debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset);
+ debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length);
+ debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset);
+ debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length);
+ debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable);
+ debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries);
+ debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size);
+ debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads);
+ debug_printf("\t\t.vs5.sampler_count = 0x%x\n", (*ptr).vs5.sampler_count);
+ debug_printf("\t\t.vs5.sampler_state_pointer = 0x%x\n", (*ptr).vs5.sampler_state_pointer);
+ debug_printf("\t\t.vs6.vs_enable = 0x%x\n", (*ptr).vs6.vs_enable);
+ debug_printf("\t\t.vs6.vert_cache_disable = 0x%x\n", (*ptr).vs6.vert_cache_disable);
+}
+
+void
+brw_dump_wm_unit_state(const struct brw_wm_unit_state *ptr)
+{
+ debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count);
+ debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer);
+ debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable);
+ debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable);
+ debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable);
+ debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable);
+ debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable);
+ debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset);
+ debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode);
+ debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority);
+ debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count);
+ debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow);
+ debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space);
+ debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer);
+ debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg);
+ debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset);
+ debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length);
+ debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset);
+ debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length);
+ debug_printf("\t\t.wm4.stats_enable = 0x%x\n", (*ptr).wm4.stats_enable);
+ debug_printf("\t\t.wm4.depth_buffer_clear = 0x%x\n", (*ptr).wm4.depth_buffer_clear);
+ debug_printf("\t\t.wm4.sampler_count = 0x%x\n", (*ptr).wm4.sampler_count);
+ debug_printf("\t\t.wm4.sampler_state_pointer = 0x%x\n", (*ptr).wm4.sampler_state_pointer);
+ debug_printf("\t\t.wm5.enable_8_pix = 0x%x\n", (*ptr).wm5.enable_8_pix);
+ debug_printf("\t\t.wm5.enable_16_pix = 0x%x\n", (*ptr).wm5.enable_16_pix);
+ debug_printf("\t\t.wm5.enable_32_pix = 0x%x\n", (*ptr).wm5.enable_32_pix);
+ debug_printf("\t\t.wm5.enable_con_32_pix = 0x%x\n", (*ptr).wm5.enable_con_32_pix);
+ debug_printf("\t\t.wm5.enable_con_64_pix = 0x%x\n", (*ptr).wm5.enable_con_64_pix);
+ debug_printf("\t\t.wm5.legacy_global_depth_bias = 0x%x\n", (*ptr).wm5.legacy_global_depth_bias);
+ debug_printf("\t\t.wm5.line_stipple = 0x%x\n", (*ptr).wm5.line_stipple);
+ debug_printf("\t\t.wm5.depth_offset = 0x%x\n", (*ptr).wm5.depth_offset);
+ debug_printf("\t\t.wm5.polygon_stipple = 0x%x\n", (*ptr).wm5.polygon_stipple);
+ debug_printf("\t\t.wm5.line_aa_region_width = 0x%x\n", (*ptr).wm5.line_aa_region_width);
+ debug_printf("\t\t.wm5.line_endcap_aa_region_width = 0x%x\n", (*ptr).wm5.line_endcap_aa_region_width);
+ debug_printf("\t\t.wm5.early_depth_test = 0x%x\n", (*ptr).wm5.early_depth_test);
+ debug_printf("\t\t.wm5.thread_dispatch_enable = 0x%x\n", (*ptr).wm5.thread_dispatch_enable);
+ debug_printf("\t\t.wm5.program_uses_depth = 0x%x\n", (*ptr).wm5.program_uses_depth);
+ debug_printf("\t\t.wm5.program_computes_depth = 0x%x\n", (*ptr).wm5.program_computes_depth);
+ debug_printf("\t\t.wm5.program_uses_killpixel = 0x%x\n", (*ptr).wm5.program_uses_killpixel);
+ debug_printf("\t\t.wm5.legacy_line_rast = 0x%x\n", (*ptr).wm5.legacy_line_rast);
+ debug_printf("\t\t.wm5.transposed_urb_read_enable = 0x%x\n", (*ptr).wm5.transposed_urb_read_enable);
+ debug_printf("\t\t.wm5.max_threads = 0x%x\n", (*ptr).wm5.max_threads);
+ debug_printf("\t\t.global_depth_offset_constant = %f\n", (*ptr).global_depth_offset_constant);
+ debug_printf("\t\t.global_depth_offset_scale = %f\n", (*ptr).global_depth_offset_scale);
+ debug_printf("\t\t.wm8.grf_reg_count_1 = 0x%x\n", (*ptr).wm8.grf_reg_count_1);
+ debug_printf("\t\t.wm8.kernel_start_pointer_1 = 0x%x\n", (*ptr).wm8.kernel_start_pointer_1);
+ debug_printf("\t\t.wm9.grf_reg_count_2 = 0x%x\n", (*ptr).wm9.grf_reg_count_2);
+ debug_printf("\t\t.wm9.kernel_start_pointer_2 = 0x%x\n", (*ptr).wm9.kernel_start_pointer_2);
+ debug_printf("\t\t.wm10.grf_reg_count_3 = 0x%x\n", (*ptr).wm10.grf_reg_count_3);
+ debug_printf("\t\t.wm10.kernel_start_pointer_3 = 0x%x\n", (*ptr).wm10.kernel_start_pointer_3);
+}
+
diff --git a/src/gallium/drivers/i965/brw_structs_dump.h b/src/gallium/drivers/i965/brw_structs_dump.h
new file mode 100644
index 00000000000..7c02dbfe33f
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_structs_dump.h
@@ -0,0 +1,276 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Dump i965 data structures.
+ *
+ * Generated automatically from brw_structs.h by brw_structs_dump.py.
+ */
+
+#ifndef BRW_STRUCTS_DUMP_H
+#define BRW_STRUCTS_DUMP_H
+
+struct brw_3d_control;
+struct brw_3d_primitive;
+struct brw_aa_line_parameters;
+struct brw_binding_table_pointers;
+struct brw_blend_constant_color;
+struct brw_cc0;
+struct brw_cc1;
+struct brw_cc2;
+struct brw_cc3;
+struct brw_cc4;
+struct brw_cc5;
+struct brw_cc6;
+struct brw_cc7;
+struct brw_cc_unit_state;
+struct brw_cc_viewport;
+struct brw_clip_unit_state;
+struct brw_clipper_viewport;
+struct brw_constant_buffer;
+struct brw_cs_urb_state;
+struct brw_depthbuffer;
+struct brw_depthbuffer_g4x;
+struct brw_drawrect;
+struct brw_global_depth_offset_clamp;
+struct brw_gs_unit_state;
+struct brw_indexbuffer;
+struct brw_line_stipple;
+struct brw_mi_flush;
+struct brw_pipe_control;
+struct brw_pipeline_select;
+struct brw_pipelined_state_pointers;
+struct brw_polygon_stipple;
+struct brw_polygon_stipple_offset;
+struct brw_sampler_default_color;
+struct brw_sampler_state;
+struct brw_sf_unit_state;
+struct brw_sf_viewport;
+struct brw_ss0;
+struct brw_ss1;
+struct brw_ss2;
+struct brw_ss3;
+struct brw_state_base_address;
+struct brw_state_prefetch;
+struct brw_surf_ss0;
+struct brw_surf_ss1;
+struct brw_surf_ss2;
+struct brw_surf_ss3;
+struct brw_surf_ss4;
+struct brw_surf_ss5;
+struct brw_surface_state;
+struct brw_system_instruction_pointer;
+struct brw_urb_fence;
+struct brw_urb_immediate;
+struct brw_vb_array_state;
+struct brw_vertex_buffer_state;
+struct brw_vertex_element_packet;
+struct brw_vertex_element_state;
+struct brw_vf_statistics;
+struct brw_vs_unit_state;
+struct brw_wm_unit_state;
+
+void
+brw_dump_3d_control(const struct brw_3d_control *ptr);
+
+void
+brw_dump_3d_primitive(const struct brw_3d_primitive *ptr);
+
+void
+brw_dump_aa_line_parameters(const struct brw_aa_line_parameters *ptr);
+
+void
+brw_dump_binding_table_pointers(const struct brw_binding_table_pointers *ptr);
+
+void
+brw_dump_blend_constant_color(const struct brw_blend_constant_color *ptr);
+
+void
+brw_dump_cc0(const struct brw_cc0 *ptr);
+
+void
+brw_dump_cc1(const struct brw_cc1 *ptr);
+
+void
+brw_dump_cc2(const struct brw_cc2 *ptr);
+
+void
+brw_dump_cc3(const struct brw_cc3 *ptr);
+
+void
+brw_dump_cc4(const struct brw_cc4 *ptr);
+
+void
+brw_dump_cc5(const struct brw_cc5 *ptr);
+
+void
+brw_dump_cc6(const struct brw_cc6 *ptr);
+
+void
+brw_dump_cc7(const struct brw_cc7 *ptr);
+
+void
+brw_dump_cc_unit_state(const struct brw_cc_unit_state *ptr);
+
+void
+brw_dump_cc_viewport(const struct brw_cc_viewport *ptr);
+
+void
+brw_dump_clip_unit_state(const struct brw_clip_unit_state *ptr);
+
+void
+brw_dump_clipper_viewport(const struct brw_clipper_viewport *ptr);
+
+void
+brw_dump_constant_buffer(const struct brw_constant_buffer *ptr);
+
+void
+brw_dump_cs_urb_state(const struct brw_cs_urb_state *ptr);
+
+void
+brw_dump_depthbuffer(const struct brw_depthbuffer *ptr);
+
+void
+brw_dump_depthbuffer_g4x(const struct brw_depthbuffer_g4x *ptr);
+
+void
+brw_dump_drawrect(const struct brw_drawrect *ptr);
+
+void
+brw_dump_global_depth_offset_clamp(const struct brw_global_depth_offset_clamp *ptr);
+
+void
+brw_dump_gs_unit_state(const struct brw_gs_unit_state *ptr);
+
+void
+brw_dump_indexbuffer(const struct brw_indexbuffer *ptr);
+
+void
+brw_dump_line_stipple(const struct brw_line_stipple *ptr);
+
+void
+brw_dump_mi_flush(const struct brw_mi_flush *ptr);
+
+void
+brw_dump_pipe_control(const struct brw_pipe_control *ptr);
+
+void
+brw_dump_pipeline_select(const struct brw_pipeline_select *ptr);
+
+void
+brw_dump_pipelined_state_pointers(const struct brw_pipelined_state_pointers *ptr);
+
+void
+brw_dump_polygon_stipple(const struct brw_polygon_stipple *ptr);
+
+void
+brw_dump_polygon_stipple_offset(const struct brw_polygon_stipple_offset *ptr);
+
+void
+brw_dump_sampler_default_color(const struct brw_sampler_default_color *ptr);
+
+void
+brw_dump_sampler_state(const struct brw_sampler_state *ptr);
+
+void
+brw_dump_sf_unit_state(const struct brw_sf_unit_state *ptr);
+
+void
+brw_dump_sf_viewport(const struct brw_sf_viewport *ptr);
+
+void
+brw_dump_ss0(const struct brw_ss0 *ptr);
+
+void
+brw_dump_ss1(const struct brw_ss1 *ptr);
+
+void
+brw_dump_ss2(const struct brw_ss2 *ptr);
+
+void
+brw_dump_ss3(const struct brw_ss3 *ptr);
+
+void
+brw_dump_state_base_address(const struct brw_state_base_address *ptr);
+
+void
+brw_dump_state_prefetch(const struct brw_state_prefetch *ptr);
+
+void
+brw_dump_surf_ss0(const struct brw_surf_ss0 *ptr);
+
+void
+brw_dump_surf_ss1(const struct brw_surf_ss1 *ptr);
+
+void
+brw_dump_surf_ss2(const struct brw_surf_ss2 *ptr);
+
+void
+brw_dump_surf_ss3(const struct brw_surf_ss3 *ptr);
+
+void
+brw_dump_surf_ss4(const struct brw_surf_ss4 *ptr);
+
+void
+brw_dump_surf_ss5(const struct brw_surf_ss5 *ptr);
+
+void
+brw_dump_surface_state(const struct brw_surface_state *ptr);
+
+void
+brw_dump_system_instruction_pointer(const struct brw_system_instruction_pointer *ptr);
+
+void
+brw_dump_urb_fence(const struct brw_urb_fence *ptr);
+
+void
+brw_dump_urb_immediate(const struct brw_urb_immediate *ptr);
+
+void
+brw_dump_vb_array_state(const struct brw_vb_array_state *ptr);
+
+void
+brw_dump_vertex_buffer_state(const struct brw_vertex_buffer_state *ptr);
+
+void
+brw_dump_vertex_element_packet(const struct brw_vertex_element_packet *ptr);
+
+void
+brw_dump_vertex_element_state(const struct brw_vertex_element_state *ptr);
+
+void
+brw_dump_vf_statistics(const struct brw_vf_statistics *ptr);
+
+void
+brw_dump_vs_unit_state(const struct brw_vs_unit_state *ptr);
+
+void
+brw_dump_wm_unit_state(const struct brw_wm_unit_state *ptr);
+
+
+#endif /* BRW_STRUCTS_DUMP_H */
diff --git a/src/gallium/drivers/i965/brw_structs_dump.py b/src/gallium/drivers/i965/brw_structs_dump.py
new file mode 100755
index 00000000000..6dba49ad911
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_structs_dump.py
@@ -0,0 +1,291 @@
+#!/usr/bin/env python
+'''
+Generates dumpers for the i965 state strucutures using pygccxml.
+
+Run as
+
+ PYTHONPATH=/path/to/pygccxml-1.0.0 python brw_structs_dump.py
+
+Jose Fonseca <[email protected]>
+'''
+
+copyright = '''
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+ '''
+
+import os
+import sys
+import re
+
+from pygccxml import parser
+from pygccxml import declarations
+
+from pygccxml.declarations import algorithm
+from pygccxml.declarations import decl_visitor
+from pygccxml.declarations import type_traits
+from pygccxml.declarations import type_visitor
+
+
+enums = True
+
+
+def vars_filter(variable):
+ name = variable.name
+ return not re.match('^pad\d*', name) and name != 'dword'
+
+
+class decl_dumper_t(decl_visitor.decl_visitor_t):
+
+ def __init__(self, stream, instance = '', decl = None):
+ decl_visitor.decl_visitor_t.__init__(self)
+ self.stream = stream
+ self._instance = instance
+ self.decl = decl
+
+ def clone(self):
+ return decl_dumper_t(self.stream, self._instance, self.decl)
+
+ def visit_class(self):
+ class_ = self.decl
+ assert self.decl.class_type in ('struct', 'union')
+
+ for variable in class_.variables(recursive = False):
+ if vars_filter(variable):
+ dump_type(self.stream, self._instance + '.' + variable.name, variable.type)
+
+ def visit_enumeration(self):
+ if enums:
+ self.stream.write(' switch(%s) {\n' % ("(*ptr)" + self._instance,))
+ for name, value in self.decl.values:
+ self.stream.write(' case %s:\n' % (name,))
+ self.stream.write(' debug_printf("\\t\\t%s = %s\\n");\n' % (self._instance, name))
+ self.stream.write(' break;\n')
+ self.stream.write(' default:\n')
+ self.stream.write(' debug_printf("\\t\\t%s = %%i\\n", %s);\n' % (self._instance, "(*ptr)" + self._instance))
+ self.stream.write(' break;\n')
+ self.stream.write(' }\n')
+ else:
+ self.stream.write(' debug_printf("\\t\\t%s = %%i\\n", %s);\n' % (self._instance, "(*ptr)" + self._instance))
+
+
+def dump_decl(stream, instance, decl):
+ dumper = decl_dumper_t(stream, instance, decl)
+ algorithm.apply_visitor(dumper, decl)
+
+
+class type_dumper_t(type_visitor.type_visitor_t):
+
+ def __init__(self, stream, instance, type_):
+ type_visitor.type_visitor_t.__init__(self)
+ self.stream = stream
+ self.instance = instance
+ self.type = type_
+
+ def clone(self):
+ return type_dumper_t(self.instance, self.type)
+
+ def visit_bool(self):
+ self.print_instance('%i')
+
+ def visit_char(self):
+ #self.print_instance('%i')
+ self.print_instance('0x%x')
+
+ def visit_unsigned_char(self):
+ #self.print_instance('%u')
+ self.print_instance('0x%x')
+
+ def visit_signed_char(self):
+ #self.print_instance('%i')
+ self.print_instance('0x%x')
+
+ def visit_wchar(self):
+ self.print_instance('0x%x')
+
+ def visit_short_int(self):
+ #self.print_instance('%i')
+ self.print_instance('0x%x')
+
+ def visit_short_unsigned_int(self):
+ #self.print_instance('%u')
+ self.print_instance('0x%x')
+
+ def visit_int(self):
+ #self.print_instance('%i')
+ self.print_instance('0x%x')
+
+ def visit_unsigned_int(self):
+ #self.print_instance('%u')
+ self.print_instance('0x%x')
+
+ def visit_long_int(self):
+ #self.print_instance('%li')
+ self.print_instance('0x%lx')
+
+ def visit_long_unsigned_int(self):
+ #self.print_instance('%lu')
+ self.print_instance('%0xlx')
+
+ def visit_long_long_int(self):
+ #self.print_instance('%lli')
+ self.print_instance('%0xllx')
+
+ def visit_long_long_unsigned_int(self):
+ #self.print_instance('%llu')
+ self.print_instance('0x%llx')
+
+ def visit_float(self):
+ self.print_instance('%f')
+
+ def visit_double(self):
+ self.print_instance('%f')
+
+ def visit_array(self):
+ for i in range(type_traits.array_size(self.type)):
+ dump_type(self.stream, self.instance + '[%i]' % i, type_traits.base_type(self.type))
+
+ def visit_pointer(self):
+ self.print_instance('%p')
+
+ def visit_declarated(self):
+ #stream.write('decl = %r\n' % self.type.decl_string)
+ decl = type_traits.remove_declarated(self.type)
+ dump_decl(self.stream, self.instance, decl)
+
+ def print_instance(self, format):
+ self.stream.write(' debug_printf("\\t\\t%s = %s\\n", %s);\n' % (self.instance, format, "(*ptr)" + self.instance))
+
+
+
+def dump_type(stream, instance, type_):
+ type_ = type_traits.remove_alias(type_)
+ visitor = type_dumper_t(stream, instance, type_)
+ algorithm.apply_visitor(visitor, type_)
+
+
+def dump_struct_interface(stream, class_, suffix = ';'):
+ name = class_.name
+ assert name.startswith('brw_');
+ name = name[:4] + 'dump_' + name[4:]
+ stream.write('void\n')
+ stream.write('%s(const struct %s *ptr)%s\n' % (name, class_.name, suffix))
+
+
+def dump_struct_implementation(stream, decls, class_):
+ dump_struct_interface(stream, class_, suffix = '')
+ stream.write('{\n')
+ dump_decl(stream, '', class_)
+ stream.write('}\n')
+ stream.write('\n')
+
+
+def dump_header(stream):
+ stream.write(copyright.strip() + '\n')
+ stream.write('\n')
+ stream.write('/**\n')
+ stream.write(' * @file\n')
+ stream.write(' * Dump i965 data structures.\n')
+ stream.write(' *\n')
+ stream.write(' * Generated automatically from brw_structs.h by brw_structs_dump.py.\n')
+ stream.write(' */\n')
+ stream.write('\n')
+
+
+def dump_interfaces(decls, global_ns, names):
+ stream = open('brw_structs_dump.h', 'wt')
+
+ dump_header(stream)
+
+ stream.write('#ifndef BRW_STRUCTS_DUMP_H\n')
+ stream.write('#define BRW_STRUCTS_DUMP_H\n')
+ stream.write('\n')
+
+ for name in names:
+ stream.write('struct %s;\n' % (name,))
+ stream.write('\n')
+
+ for name in names:
+ (class_,) = global_ns.classes(name = name)
+ dump_struct_interface(stream, class_)
+ stream.write('\n')
+ stream.write('\n')
+
+ stream.write('#endif /* BRW_STRUCTS_DUMP_H */\n')
+
+
+def dump_implementations(decls, global_ns, names):
+ stream = open('brw_structs_dump.c', 'wt')
+
+ dump_header(stream)
+
+ stream.write('#include "util/u_debug.h"\n')
+ stream.write('\n')
+ stream.write('#include "brw_types.h"\n')
+ stream.write('#include "brw_structs.h"\n')
+ stream.write('#include "brw_structs_dump.h"\n')
+ stream.write('\n')
+
+ for name in names:
+ (class_,) = global_ns.classes(name = name)
+ dump_struct_implementation(stream, decls, class_)
+
+
+def decl_filter(decl):
+ '''Filter the declarations we're interested in'''
+ name = decl.name
+ return name.startswith('brw_') and name not in ('brw_instruction',)
+
+
+def main():
+
+ config = parser.config_t(
+ include_paths = [
+ '../../include',
+ ],
+ compiler = 'gcc',
+ )
+
+ headers = [
+ 'brw_types.h',
+ 'brw_structs.h',
+ ]
+
+ decls = parser.parse(headers, config, parser.COMPILATION_MODE.ALL_AT_ONCE)
+ global_ns = declarations.get_global_namespace(decls)
+
+ names = []
+ for class_ in global_ns.classes(decl_filter):
+ names.append(class_.name)
+ names.sort()
+
+ dump_interfaces(decls, global_ns, names)
+ dump_implementations(decls, global_ns, names)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/src/gallium/drivers/i965/brw_swtnl.c b/src/gallium/drivers/i965/brw_swtnl.c
new file mode 100644
index 00000000000..464013e7c40
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_swtnl.c
@@ -0,0 +1,95 @@
+
+#include "brw_context.h"
+#include "brw_pipe_rast.h"
+
+
+static GLboolean need_swtnl( struct brw_context *brw )
+{
+ const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ;
+
+ /* If we don't require strict OpenGL conformance, never
+ * use fallbacks. If we're forcing fallbacks, always
+ * use fallfacks.
+ */
+ if (brw->flags.no_swtnl)
+ return FALSE;
+
+ if (brw->flags.force_swtnl)
+ return TRUE;
+
+ /* Exceeding hw limits on number of VS inputs?
+ */
+ if (brw->curr.num_vertex_elements == 0 ||
+ brw->curr.num_vertex_elements >= BRW_VEP_MAX) {
+ return TRUE;
+ }
+
+ /* Position array with zero stride?
+ *
+ * XXX: position isn't always at zero...
+ * XXX: eliminate zero-stride arrays
+ */
+ {
+ int ve0_vb = brw->curr.vertex_element[0].vertex_buffer_index;
+
+ if (brw->curr.vertex_buffer[ve0_vb].stride == 0)
+ return TRUE;
+ }
+
+ /* XXX: short-circuit
+ */
+ return FALSE;
+
+ if (brw->reduced_primitive == PIPE_PRIM_TRIANGLES) {
+ if (rast->poly_smooth)
+ return TRUE;
+
+ }
+
+ if (brw->reduced_primitive == PIPE_PRIM_LINES ||
+ (brw->reduced_primitive == PIPE_PRIM_TRIANGLES &&
+ (rast->fill_cw == PIPE_POLYGON_MODE_LINE ||
+ rast->fill_ccw == PIPE_POLYGON_MODE_LINE)))
+ {
+ /* BRW hardware will do AA lines, but they are non-conformant it
+ * seems. TBD whether we keep this fallback:
+ */
+ if (rast->line_smooth)
+ return TRUE;
+
+ /* XXX: was a fallback in mesa (gs doesn't get enough
+ * information to know when to reset stipple counter), but there
+ * must be a way around it.
+ */
+ if (rast->line_stipple_enable &&
+ (brw->reduced_primitive == PIPE_PRIM_TRIANGLES ||
+ brw->primitive == PIPE_PRIM_LINE_LOOP ||
+ brw->primitive == PIPE_PRIM_LINE_STRIP))
+ return TRUE;
+ }
+
+
+ if (brw->reduced_primitive == PIPE_PRIM_POINTS ||
+ (brw->reduced_primitive == PIPE_PRIM_TRIANGLES &&
+ (rast->fill_cw == PIPE_POLYGON_MODE_POINT ||
+ rast->fill_ccw == PIPE_POLYGON_MODE_POINT)))
+ {
+ if (rast->point_smooth)
+ return TRUE;
+ }
+
+ /* BRW hardware doesn't handle CLAMP texturing correctly;
+ * brw_wm_sampler_state:translate_wrap_mode() treats CLAMP
+ * as CLAMP_TO_EDGE instead. If we're using CLAMP, and
+ * we want strict conformance, force the fallback.
+ *
+ * XXX: need a workaround for this.
+ */
+
+ /* Nothing stopping us from the fast path now */
+ return FALSE;
+}
+
+
+
+
diff --git a/src/gallium/drivers/i965/brw_types.h b/src/gallium/drivers/i965/brw_types.h
new file mode 100644
index 00000000000..89e08a5c804
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_types.h
@@ -0,0 +1,21 @@
+#ifndef BRW_TYPES_H
+#define BRW_TYPES_H
+
+#include "pipe/p_compiler.h"
+
+typedef uint32_t GLuint;
+typedef uint8_t GLubyte;
+typedef uint16_t GLushort;
+typedef int32_t GLint;
+typedef int8_t GLbyte;
+typedef int16_t GLshort;
+typedef float GLfloat;
+
+/* no GLenum, translate all away */
+
+typedef uint8_t GLboolean;
+
+#define GL_FALSE FALSE
+#define GL_TRUE TRUE
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_urb.c b/src/gallium/drivers/i965/brw_urb.c
new file mode 100644
index 00000000000..907ec56c6ca
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_urb.c
@@ -0,0 +1,263 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+
+#include "brw_batchbuffer.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+#define VS 0
+#define GS 1
+#define CLP 2
+#define SF 3
+#define CS 4
+
+/** @file brw_urb.c
+ *
+ * Manages the division of the URB space between the various fixed-function
+ * units.
+ *
+ * See the Thread Initiation Management section of the GEN4 B-Spec, and
+ * the individual *_STATE structures for restrictions on numbers of
+ * entries and threads.
+ */
+
+/*
+ * Generally, a unit requires a min_nr_entries based on how many entries
+ * it produces before the downstream unit gets unblocked and can use and
+ * dereference some of its handles.
+ *
+ * The SF unit preallocates a PUE at the start of thread dispatch, and only
+ * uses that one. So it requires one entry per thread.
+ *
+ * For CLIP, the SF unit will hold the previous primitive while the
+ * next is getting assembled, meaning that linestrips require 3 CLIP VUEs
+ * (vertices) to ensure continued processing, trifans require 4, and tristrips
+ * require 5. There can be 1 or 2 threads, and each has the same requirement.
+ *
+ * GS has the same requirement as CLIP, but it never handles tristrips,
+ * so we can lower the minimum to 4 for the POLYGONs (trifans) it produces.
+ * We only run it single-threaded.
+ *
+ * For VS, the number of entries may be 8, 12, 16, or 32 (or 64 on G4X).
+ * Each thread processes 2 preallocated VUEs (vertices) at a time, and they
+ * get streamed down as soon as threads processing earlier vertices get
+ * theirs accepted.
+ *
+ * Each unit will take the number of URB entries we give it (based on the
+ * entry size calculated in brw_vs_emit.c for VUEs, brw_sf_emit.c for PUEs,
+ * and brw_curbe.c for the CURBEs) and decide its maximum number of
+ * threads it can support based on that. in brw_*_state.c.
+ *
+ * XXX: Are the min_entry_size numbers useful?
+ * XXX: Verify min_nr_entries, esp for VS.
+ * XXX: Verify SF min_entry_size.
+ */
+static const struct urb_limits {
+ GLuint min_nr_entries;
+ GLuint preferred_nr_entries;
+ GLuint min_entry_size;
+ GLuint max_entry_size;
+} limits[CS+1] = {
+ { 16, 32, 1, 5 }, /* vs */
+ { 4, 8, 1, 5 }, /* gs */
+ { 5, 10, 1, 5 }, /* clp */
+ { 1, 8, 1, 12 }, /* sf */
+ { 1, 4, 1, 32 } /* cs */
+};
+
+
+static GLboolean check_urb_layout( struct brw_context *brw )
+{
+ brw->urb.vs_start = 0;
+ brw->urb.gs_start = brw->urb.nr_vs_entries * brw->urb.vsize;
+ brw->urb.clip_start = brw->urb.gs_start + brw->urb.nr_gs_entries * brw->urb.vsize;
+ brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize;
+ brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize;
+
+ return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= URB_SIZES(brw);
+}
+
+/* Most minimal update, forces re-emit of URB fence packet after GS
+ * unit turned on/off.
+ */
+static int recalculate_urb_fence( struct brw_context *brw )
+{
+ GLuint csize = brw->curbe.total_size;
+ GLuint vsize = brw->vs.prog_data->urb_entry_size;
+ GLuint sfsize = brw->sf.prog_data->urb_entry_size;
+
+ if (csize < limits[CS].min_entry_size)
+ csize = limits[CS].min_entry_size;
+
+ if (vsize < limits[VS].min_entry_size)
+ vsize = limits[VS].min_entry_size;
+
+ if (sfsize < limits[SF].min_entry_size)
+ sfsize = limits[SF].min_entry_size;
+
+ if (brw->urb.vsize < vsize ||
+ brw->urb.sfsize < sfsize ||
+ brw->urb.csize < csize ||
+ (brw->urb.constrained && (brw->urb.vsize > vsize ||
+ brw->urb.sfsize > sfsize ||
+ brw->urb.csize > csize))) {
+
+
+ brw->urb.csize = csize;
+ brw->urb.sfsize = sfsize;
+ brw->urb.vsize = vsize;
+
+ brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
+ brw->urb.nr_gs_entries = limits[GS].preferred_nr_entries;
+ brw->urb.nr_clip_entries = limits[CLP].preferred_nr_entries;
+ brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
+ brw->urb.nr_cs_entries = limits[CS].preferred_nr_entries;
+
+ brw->urb.constrained = 0;
+
+ if (BRW_IS_IGDNG(brw)) {
+ brw->urb.nr_vs_entries = 128;
+ brw->urb.nr_sf_entries = 48;
+ if (check_urb_layout(brw)) {
+ goto done;
+ } else {
+ brw->urb.constrained = 1;
+ brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
+ brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
+ }
+ } else if (BRW_IS_G4X(brw)) {
+ brw->urb.nr_vs_entries = 64;
+ if (check_urb_layout(brw)) {
+ goto done;
+ } else {
+ brw->urb.constrained = 1;
+ brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_MIN_URB) {
+ brw->urb.nr_vs_entries = limits[VS].min_nr_entries;
+ brw->urb.nr_gs_entries = limits[GS].min_nr_entries;
+ brw->urb.nr_clip_entries = limits[CLP].min_nr_entries;
+ brw->urb.nr_sf_entries = limits[SF].min_nr_entries;
+ brw->urb.nr_cs_entries = limits[CS].min_nr_entries;
+ brw->urb.constrained = 1;
+ }
+
+ if (!check_urb_layout(brw)) {
+ brw->urb.nr_vs_entries = limits[VS].min_nr_entries;
+ brw->urb.nr_gs_entries = limits[GS].min_nr_entries;
+ brw->urb.nr_clip_entries = limits[CLP].min_nr_entries;
+ brw->urb.nr_sf_entries = limits[SF].min_nr_entries;
+ brw->urb.nr_cs_entries = limits[CS].min_nr_entries;
+
+ /* Mark us as operating with constrained nr_entries, so that next
+ * time we recalculate we'll resize the fences in the hope of
+ * escaping constrained mode and getting back to normal performance.
+ */
+ brw->urb.constrained = 1;
+
+ if (!check_urb_layout(brw)) {
+ /* This is impossible, given the maximal sizes of urb
+ * entries and the values for minimum nr of entries
+ * provided above.
+ */
+ debug_printf("couldn't calculate URB layout!\n");
+ exit(1);
+ }
+
+ if (BRW_DEBUG & (DEBUG_URB|DEBUG_FALLBACKS))
+ debug_printf("URB CONSTRAINED\n");
+ }
+
+done:
+ if (BRW_DEBUG & DEBUG_URB)
+ debug_printf("URB fence: %d ..VS.. %d ..GS.. %d ..CLP.. %d ..SF.. %d ..CS.. %d\n",
+ brw->urb.vs_start,
+ brw->urb.gs_start,
+ brw->urb.clip_start,
+ brw->urb.sf_start,
+ brw->urb.cs_start,
+ URB_SIZES(brw));
+
+ brw->state.dirty.brw |= BRW_NEW_URB_FENCE;
+ }
+
+ return 0;
+}
+
+
+const struct brw_tracked_state brw_recalculate_urb_fence = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_CURBE_OFFSETS,
+ .cache = (CACHE_NEW_VS_PROG |
+ CACHE_NEW_SF_PROG)
+ },
+ .prepare = recalculate_urb_fence
+};
+
+
+
+
+
+int brw_upload_urb_fence(struct brw_context *brw)
+{
+ struct brw_urb_fence uf;
+ memset(&uf, 0, sizeof(uf));
+
+ uf.header.opcode = CMD_URB_FENCE;
+ uf.header.length = sizeof(uf)/4-2;
+ uf.header.vs_realloc = 1;
+ uf.header.gs_realloc = 1;
+ uf.header.clp_realloc = 1;
+ uf.header.sf_realloc = 1;
+ uf.header.vfe_realloc = 1;
+ uf.header.cs_realloc = 1;
+
+ /* The ordering below is correct, not the layout in the
+ * instruction.
+ *
+ * There are 256/384 urb reg pairs in total.
+ */
+ uf.bits0.vs_fence = brw->urb.gs_start;
+ uf.bits0.gs_fence = brw->urb.clip_start;
+ uf.bits0.clp_fence = brw->urb.sf_start;
+ uf.bits1.sf_fence = brw->urb.cs_start;
+ uf.bits1.cs_fence = URB_SIZES(brw);
+
+ BRW_BATCH_STRUCT(brw, &uf);
+ return 0;
+}
diff --git a/src/gallium/drivers/i965/brw_util.c b/src/gallium/drivers/i965/brw_util.c
new file mode 100644
index 00000000000..458058d668d
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_util.c
@@ -0,0 +1,38 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "brw_util.h"
+#include "brw_defines.h"
+
+
+
+
diff --git a/src/gallium/drivers/i965/brw_util.h b/src/gallium/drivers/i965/brw_util.h
new file mode 100644
index 00000000000..b5f9a36e7bc
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_util.h
@@ -0,0 +1,44 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef BRW_UTIL_H
+#define BRW_UTIL_H
+
+#include "brw_types.h"
+
+extern GLuint brw_count_bits( GLuint val );
+extern GLuint brw_translate_blend_factor( unsigned factor );
+extern GLuint brw_translate_blend_equation( unsigned mode );
+
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_vs.c b/src/gallium/drivers/i965/brw_vs.c
new file mode 100644
index 00000000000..e3ea5a3a135
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_vs.c
@@ -0,0 +1,131 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "tgsi/tgsi_dump.h"
+
+#include "brw_context.h"
+#include "brw_vs.h"
+#include "brw_util.h"
+#include "brw_state.h"
+#include "brw_pipe_rast.h"
+
+
+
+static enum pipe_error do_vs_prog( struct brw_context *brw,
+ struct brw_vertex_shader *vp,
+ struct brw_vs_prog_key *key,
+ struct brw_winsys_buffer **bo_out)
+{
+ enum pipe_error ret;
+ GLuint program_size;
+ const GLuint *program;
+ struct brw_vs_compile c;
+
+ memset(&c, 0, sizeof(c));
+ memcpy(&c.key, key, sizeof(*key));
+
+ brw_init_compile(brw, &c.func);
+ c.vp = vp;
+
+ c.prog_data.nr_outputs = vp->info.num_outputs;
+ c.prog_data.nr_inputs = vp->info.num_inputs;
+
+ if (1)
+ tgsi_dump(c.vp->tokens, 0);
+
+ /* Emit GEN4 code.
+ */
+ brw_vs_emit(&c);
+
+ /* get the program
+ */
+ ret = brw_get_program(&c.func, &program, &program_size);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_cache( &brw->cache, BRW_VS_PROG,
+ &c.key, brw_vs_prog_key_size(&c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->vs.prog_data,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+static enum pipe_error brw_upload_vs_prog(struct brw_context *brw)
+{
+ struct brw_vs_prog_key key;
+ struct brw_vertex_shader *vp = brw->curr.vertex_shader;
+ struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature;
+ enum pipe_error ret;
+
+ memset(&key, 0, sizeof(key));
+
+ key.program_string_id = vp->id;
+ key.nr_userclip = brw->curr.ucp.nr;
+
+ memcpy(&key.fs_signature, sig, brw_fs_signature_size(sig));
+
+
+ /* Make an early check for the key.
+ */
+ if (brw_search_cache(&brw->cache, BRW_VS_PROG,
+ &key, brw_vs_prog_key_size(&key),
+ NULL, 0,
+ &brw->vs.prog_data,
+ &brw->vs.prog_bo))
+ return PIPE_OK;
+
+ ret = do_vs_prog(brw, vp, &key, &brw->vs.prog_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+/* See brw_vs.c:
+ */
+const struct brw_tracked_state brw_vs_prog = {
+ .dirty = {
+ .mesa = (PIPE_NEW_CLIP |
+ PIPE_NEW_RAST |
+ PIPE_NEW_FRAGMENT_SIGNATURE),
+ .brw = BRW_NEW_VERTEX_PROGRAM,
+ .cache = 0
+ },
+ .prepare = brw_upload_vs_prog
+};
diff --git a/src/gallium/drivers/i965/brw_vs.h b/src/gallium/drivers/i965/brw_vs.h
new file mode 100644
index 00000000000..944d88c84cc
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_vs.h
@@ -0,0 +1,106 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef BRW_VS_H
+#define BRW_VS_H
+
+
+#include "brw_context.h"
+#include "brw_eu.h"
+
+
+struct brw_vs_prog_key {
+ GLuint program_string_id;
+ GLuint nr_userclip:4;
+ GLuint pad:26;
+ struct brw_fs_signature fs_signature;
+};
+
+#define brw_vs_prog_key_size(s) (offsetof(struct brw_vs_prog_key, fs_signature) + \
+ brw_fs_signature_size(&(s)->fs_signature))
+
+
+#define MAX_IF_DEPTH 32
+#define MAX_LOOP_DEPTH 32
+
+struct brw_vs_compile {
+ struct brw_compile func;
+ struct brw_vs_prog_key key;
+ struct brw_vs_prog_data prog_data;
+ struct brw_chipset chipset;
+
+ struct brw_vertex_shader *vp;
+
+ GLuint nr_inputs;
+ GLuint nr_outputs;
+ GLuint nr_immediates;
+ GLfloat immediate[128][4];
+
+ GLuint overflow_grf_start;
+ GLuint overflow_count;
+
+ GLuint first_tmp;
+ GLuint last_tmp;
+
+ struct brw_reg r0;
+ struct brw_reg r1;
+ struct brw_reg regs[TGSI_FILE_COUNT][128];
+ struct brw_reg tmp;
+ struct brw_reg stack;
+
+ struct {
+ GLboolean used_in_src;
+ struct brw_reg reg;
+ } output_regs[128];
+
+ struct brw_reg userplane[6];
+
+ /** we may need up to 3 constants per instruction (if use_const_buffer) */
+ struct {
+ GLint index;
+ struct brw_reg reg;
+ } current_const[3];
+
+ struct brw_instruction *if_inst[MAX_IF_DEPTH];
+ struct brw_instruction *loop_inst[MAX_LOOP_DEPTH];
+ GLuint insn;
+ GLuint if_depth;
+ GLuint loop_depth;
+ GLuint end_offset;
+
+ struct brw_indirect stack_index;
+};
+
+
+void brw_vs_emit( struct brw_vs_compile *c );
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_vs_emit.c b/src/gallium/drivers/i965/brw_vs_emit.c
new file mode 100644
index 00000000000..8a16205d2f6
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_vs_emit.c
@@ -0,0 +1,1654 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "pipe/p_shader_tokens.h"
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_info.h"
+
+#include "brw_context.h"
+#include "brw_vs.h"
+#include "brw_debug.h"
+#include "brw_disasm.h"
+
+/* Choose one of the 4 vec4's which can be packed into each 16-wide reg.
+ */
+static INLINE struct brw_reg brw_vec4_grf_repeat( GLuint reg, GLuint slot )
+{
+ int nr = reg + slot/2;
+ int subnr = (slot%2) * 4;
+
+ return stride(brw_vec4_grf(nr, subnr), 0, 4, 1);
+}
+
+
+static struct brw_reg get_tmp( struct brw_vs_compile *c )
+{
+ struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0);
+
+ if (++c->last_tmp > c->prog_data.total_grf)
+ c->prog_data.total_grf = c->last_tmp;
+
+ return tmp;
+}
+
+static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp )
+{
+ if (tmp.nr == c->last_tmp-1)
+ c->last_tmp--;
+}
+
+static void release_tmps( struct brw_vs_compile *c )
+{
+ c->last_tmp = c->first_tmp;
+}
+
+
+static boolean is_position_output( struct brw_vs_compile *c,
+ unsigned vs_output )
+{
+ const struct brw_vertex_shader *vs = c->vp;
+ unsigned semantic = vs->info.output_semantic_name[vs_output];
+ unsigned index = vs->info.output_semantic_index[vs_output];
+
+ return (semantic == TGSI_SEMANTIC_POSITION &&
+ index == 0);
+}
+
+
+static boolean find_output_slot( struct brw_vs_compile *c,
+ unsigned vs_output,
+ unsigned *fs_input_slot )
+{
+ const struct brw_vertex_shader *vs = c->vp;
+ unsigned semantic = vs->info.output_semantic_name[vs_output];
+ unsigned index = vs->info.output_semantic_index[vs_output];
+ unsigned i;
+
+ for (i = 0; i < c->key.fs_signature.nr_inputs; i++) {
+ if (c->key.fs_signature.input[i].semantic == semantic &&
+ c->key.fs_signature.input[i].semantic_index == index) {
+ *fs_input_slot = i;
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+
+/**
+ * Preallocate GRF register before code emit.
+ * Do things as simply as possible. Allocate and populate all regs
+ * ahead of time.
+ */
+static void brw_vs_alloc_regs( struct brw_vs_compile *c )
+{
+ GLuint i, reg = 0, subreg = 0, mrf;
+ int attributes_in_vue;
+
+ /* Determine whether to use a real constant buffer or use a block
+ * of GRF registers for constants. The later is faster but only
+ * works if everything fits in the GRF.
+ * XXX this heuristic/check may need some fine tuning...
+ */
+ if (c->vp->info.file_max[TGSI_FILE_CONSTANT] + 1 +
+ c->vp->info.file_max[TGSI_FILE_IMMEDIATE] + 1 +
+ c->vp->info.file_max[TGSI_FILE_TEMPORARY] + 1 + 21 > BRW_MAX_GRF)
+ c->vp->use_const_buffer = GL_TRUE;
+ else {
+ /* XXX: immediates can go elsewhere if necessary:
+ */
+ assert(c->vp->info.file_max[TGSI_FILE_IMMEDIATE] + 1 +
+ c->vp->info.file_max[TGSI_FILE_TEMPORARY] + 1 + 21 <= BRW_MAX_GRF);
+
+ c->vp->use_const_buffer = GL_FALSE;
+ }
+
+ /*printf("use_const_buffer = %d\n", c->vp->use_const_buffer);*/
+
+ /* r0 -- reserved as usual
+ */
+ c->r0 = brw_vec8_grf(reg, 0);
+ reg++;
+
+ /* User clip planes from curbe:
+ */
+ if (c->key.nr_userclip) {
+ /* Skip over fixed planes: Or never read them into vs unit?
+ */
+ subreg += 6;
+
+ for (i = 0; i < c->key.nr_userclip; i++, subreg++) {
+ c->userplane[i] =
+ stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1);
+ }
+
+ /* Deal with curbe alignment:
+ */
+ subreg = align(subreg, 2);
+ /*reg += ((6 + c->key.nr_userclip + 3) / 4) * 2;*/
+ }
+
+
+ /* Immediates: always in the curbe.
+ *
+ * XXX: Can try to encode some immediates as brw immediates
+ * XXX: Make sure ureg sets minimal immediate size and respect it
+ * here.
+ */
+ for (i = 0; i < c->vp->info.immediate_count; i++, subreg++) {
+ c->regs[TGSI_FILE_IMMEDIATE][i] =
+ stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1);
+ }
+ c->prog_data.nr_params = c->vp->info.immediate_count * 4;
+
+
+ /* Vertex constant buffer.
+ *
+ * Constants from the buffer can be either cached in the curbe or
+ * loaded as needed from the actual constant buffer.
+ */
+ if (!c->vp->use_const_buffer) {
+ GLuint nr_params = c->vp->info.file_max[TGSI_FILE_CONSTANT] + 1;
+
+ for (i = 0; i < nr_params; i++, subreg++) {
+ c->regs[TGSI_FILE_CONSTANT][i] =
+ stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1);
+ }
+
+ c->prog_data.nr_params += nr_params * 4;
+ }
+
+ /* All regs allocated
+ */
+ reg += (subreg + 1) / 2;
+ c->prog_data.curb_read_length = reg - 1;
+
+
+ /* Allocate input regs:
+ */
+ c->nr_inputs = c->vp->info.num_inputs;
+ for (i = 0; i < c->nr_inputs; i++) {
+ c->regs[TGSI_FILE_INPUT][i] = brw_vec8_grf(reg, 0);
+ reg++;
+ }
+
+ /* If there are no inputs, we'll still be reading one attribute's worth
+ * because it's required -- see urb_read_length setting.
+ */
+ if (c->nr_inputs == 0)
+ reg++;
+
+
+
+ /* Allocate outputs. The non-position outputs go straight into message regs.
+ */
+ c->nr_outputs = c->prog_data.nr_outputs;
+
+ if (c->chipset.is_igdng)
+ mrf = 8;
+ else
+ mrf = 4;
+
+
+ if (c->key.fs_signature.nr_inputs > BRW_MAX_MRF) {
+ c->overflow_grf_start = reg;
+ c->overflow_count = c->key.fs_signature.nr_inputs - BRW_MAX_MRF;
+ reg += c->overflow_count;
+ }
+
+ /* XXX: need to access vertex output semantics here:
+ */
+ for (i = 0; i < c->nr_outputs; i++) {
+ unsigned slot;
+
+ /* XXX: Put output position in slot zero always. Clipper, etc,
+ * need access to this reg.
+ */
+ if (is_position_output(c, i)) {
+ c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(reg, 0); /* copy to mrf 0 */
+ reg++;
+ }
+ else if (find_output_slot(c, i, &slot)) {
+
+ if (0 /* is_psize_output(c, i) */ ) {
+ /* c->psize_out.grf = reg; */
+ /* c->psize_out.mrf = i; */
+ }
+
+ /* The first (16-4) outputs can go straight into the message regs.
+ */
+ if (slot + mrf < BRW_MAX_MRF) {
+ c->regs[TGSI_FILE_OUTPUT][i] = brw_message_reg(slot + mrf);
+ }
+ else {
+ int grf = c->overflow_grf_start + slot - BRW_MAX_MRF;
+ c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(grf, 0);
+ }
+ }
+ else {
+ c->regs[TGSI_FILE_OUTPUT][i] = brw_null_reg();
+ }
+ }
+
+ /* Allocate program temporaries:
+ */
+
+ for (i = 0; i < c->vp->info.file_max[TGSI_FILE_TEMPORARY]+1; i++) {
+ c->regs[TGSI_FILE_TEMPORARY][i] = brw_vec8_grf(reg, 0);
+ reg++;
+ }
+
+ /* Address reg(s). Don't try to use the internal address reg until
+ * deref time.
+ */
+ for (i = 0; i < c->vp->info.file_max[TGSI_FILE_ADDRESS]+1; i++) {
+ c->regs[TGSI_FILE_ADDRESS][i] = brw_reg(BRW_GENERAL_REGISTER_FILE,
+ reg,
+ 0,
+ BRW_REGISTER_TYPE_D,
+ BRW_VERTICAL_STRIDE_8,
+ BRW_WIDTH_8,
+ BRW_HORIZONTAL_STRIDE_1,
+ BRW_SWIZZLE_XXXX,
+ BRW_WRITEMASK_X);
+ reg++;
+ }
+
+ if (c->vp->use_const_buffer) {
+ for (i = 0; i < 3; i++) {
+ c->current_const[i].index = -1;
+ c->current_const[i].reg = brw_vec8_grf(reg, 0);
+ reg++;
+ }
+ }
+
+#if 0
+ for (i = 0; i < 128; i++) {
+ if (c->output_regs[i].used_in_src) {
+ c->output_regs[i].reg = brw_vec8_grf(reg, 0);
+ reg++;
+ }
+ }
+#endif
+
+ if (c->vp->has_flow_control) {
+ c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg, 0);
+ reg += 2;
+ }
+
+ /* Some opcodes need an internal temporary:
+ */
+ c->first_tmp = reg;
+ c->last_tmp = reg; /* for allocation purposes */
+
+ /* Each input reg holds data from two vertices. The
+ * urb_read_length is the number of registers read from *each*
+ * vertex urb, so is half the amount:
+ */
+ c->prog_data.urb_read_length = (c->nr_inputs + 1) / 2;
+
+ /* Setting this field to 0 leads to undefined behavior according to the
+ * the VS_STATE docs. Our VUEs will always have at least one attribute
+ * sitting in them, even if it's padding.
+ */
+ if (c->prog_data.urb_read_length == 0)
+ c->prog_data.urb_read_length = 1;
+
+ /* The VS VUEs are shared by VF (outputting our inputs) and VS, so size
+ * them to fit the biggest thing they need to.
+ */
+ attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs);
+
+ if (c->chipset.is_igdng)
+ c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4;
+ else
+ c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4;
+
+ c->prog_data.total_grf = reg;
+
+ if (BRW_DEBUG & DEBUG_VS) {
+ debug_printf("%s NumAddrRegs %d\n", __FUNCTION__,
+ c->vp->info.file_max[TGSI_FILE_ADDRESS]+1);
+ debug_printf("%s NumTemps %d\n", __FUNCTION__,
+ c->vp->info.file_max[TGSI_FILE_TEMPORARY]+1);
+ debug_printf("%s reg = %d\n", __FUNCTION__, reg);
+ }
+}
+
+
+/**
+ * If an instruction uses a temp reg both as a src and the dest, we
+ * sometimes need to allocate an intermediate temporary.
+ */
+static void unalias1( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ void (*func)( struct brw_vs_compile *,
+ struct brw_reg,
+ struct brw_reg ))
+{
+ if (dst.file == arg0.file && dst.nr == arg0.nr) {
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
+ func(c, tmp, arg0);
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+ else {
+ func(c, dst, arg0);
+ }
+}
+
+/**
+ * \sa unalias2
+ * Checkes if 2-operand instruction needs an intermediate temporary.
+ */
+static void unalias2( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ void (*func)( struct brw_vs_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg ))
+{
+ if ((dst.file == arg0.file && dst.nr == arg0.nr) ||
+ (dst.file == arg1.file && dst.nr == arg1.nr)) {
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
+ func(c, tmp, arg0, arg1);
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+ else {
+ func(c, dst, arg0, arg1);
+ }
+}
+
+/**
+ * \sa unalias2
+ * Checkes if 3-operand instruction needs an intermediate temporary.
+ */
+static void unalias3( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ struct brw_reg arg2,
+ void (*func)( struct brw_vs_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg ))
+{
+ if ((dst.file == arg0.file && dst.nr == arg0.nr) ||
+ (dst.file == arg1.file && dst.nr == arg1.nr) ||
+ (dst.file == arg2.file && dst.nr == arg2.nr)) {
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
+ func(c, tmp, arg0, arg1, arg2);
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+ else {
+ func(c, dst, arg0, arg1, arg2);
+ }
+}
+
+static void emit_sop( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ GLuint cond)
+{
+ brw_MOV(p, dst, brw_imm_f(0.0f));
+ brw_CMP(p, brw_null_reg(), cond, arg0, arg1);
+ brw_MOV(p, dst, brw_imm_f(1.0f));
+ brw_set_predicate_control_flag_value(p, 0xff);
+}
+
+static void emit_seq( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_EQ);
+}
+
+static void emit_sne( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_NEQ);
+}
+static void emit_slt( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_L);
+}
+
+static void emit_sle( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_LE);
+}
+
+static void emit_sgt( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_G);
+}
+
+static void emit_sge( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_GE);
+}
+
+static void emit_max( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1);
+ brw_SEL(p, dst, arg1, arg0);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+}
+
+static void emit_min( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1);
+ brw_SEL(p, dst, arg0, arg1);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+}
+
+
+static void emit_math1( struct brw_vs_compile *c,
+ GLuint function,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ GLuint precision)
+{
+ /* There are various odd behaviours with SEND on the simulator. In
+ * addition there are documented issues with the fact that the GEN4
+ * processor doesn't do dependency control properly on SEND
+ * results. So, on balance, this kludge to get around failures
+ * with writemasked math results looks like it might be necessary
+ * whether that turns out to be a simulator bug or not:
+ */
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = dst;
+ GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf ||
+ dst.file != BRW_GENERAL_REGISTER_FILE);
+
+ if (need_tmp)
+ tmp = get_tmp(c);
+
+ brw_math(p,
+ tmp,
+ function,
+ BRW_MATH_SATURATE_NONE,
+ 2,
+ arg0,
+ BRW_MATH_DATA_SCALAR,
+ precision);
+
+ if (need_tmp) {
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+}
+
+
+static void emit_math2( struct brw_vs_compile *c,
+ GLuint function,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ GLuint precision)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = dst;
+ GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf ||
+ dst.file != BRW_GENERAL_REGISTER_FILE);
+
+ if (need_tmp)
+ tmp = get_tmp(c);
+
+ brw_MOV(p, brw_message_reg(3), arg1);
+
+ brw_math(p,
+ tmp,
+ function,
+ BRW_MATH_SATURATE_NONE,
+ 2,
+ arg0,
+ BRW_MATH_DATA_SCALAR,
+ precision);
+
+ if (need_tmp) {
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+}
+
+
+static void emit_exp_noalias( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0 )
+{
+ struct brw_compile *p = &c->func;
+
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_X) {
+ struct brw_reg tmp = get_tmp(c);
+ struct brw_reg tmp_d = retype(tmp, BRW_REGISTER_TYPE_D);
+
+ /* tmp_d = floor(arg0.x) */
+ brw_RNDD(p, tmp_d, brw_swizzle1(arg0, 0));
+
+ /* result[0] = 2.0 ^ tmp */
+
+ /* Adjust exponent for floating point:
+ * exp += 127
+ */
+ brw_ADD(p, brw_writemask(tmp_d, BRW_WRITEMASK_X), tmp_d, brw_imm_d(127));
+
+ /* Install exponent and sign.
+ * Excess drops off the edge:
+ */
+ brw_SHL(p, brw_writemask(retype(dst, BRW_REGISTER_TYPE_D), BRW_WRITEMASK_X),
+ tmp_d, brw_imm_d(23));
+
+ release_tmp(c, tmp);
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_Y) {
+ /* result[1] = arg0.x - floor(arg0.x) */
+ brw_FRC(p, brw_writemask(dst, BRW_WRITEMASK_Y), brw_swizzle1(arg0, 0));
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z) {
+ /* As with the LOG instruction, we might be better off just
+ * doing a taylor expansion here, seeing as we have to do all
+ * the prep work.
+ *
+ * If mathbox partial precision is too low, consider also:
+ * result[3] = result[0] * EXP(result[1])
+ */
+ emit_math1(c,
+ BRW_MATH_FUNCTION_EXP,
+ brw_writemask(dst, BRW_WRITEMASK_Z),
+ brw_swizzle1(arg0, 0),
+ BRW_MATH_PRECISION_FULL);
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_W) {
+ /* result[3] = 1.0; */
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_W), brw_imm_f(1));
+ }
+}
+
+
+static void emit_log_noalias( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0 )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = dst;
+ struct brw_reg tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD);
+ struct brw_reg arg0_ud = retype(arg0, BRW_REGISTER_TYPE_UD);
+ GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf ||
+ dst.file != BRW_GENERAL_REGISTER_FILE);
+
+ if (need_tmp) {
+ tmp = get_tmp(c);
+ tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD);
+ }
+
+ /* Perform mant = frexpf(fabsf(x), &exp), adjust exp and mnt
+ * according to spec:
+ *
+ * These almost look likey they could be joined up, but not really
+ * practical:
+ *
+ * result[0].f = (x.i & ((1<<31)-1) >> 23) - 127
+ * result[1].i = (x.i & ((1<<23)-1) + (127<<23)
+ */
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_XZ) {
+ brw_AND(p,
+ brw_writemask(tmp_ud, BRW_WRITEMASK_X),
+ brw_swizzle1(arg0_ud, 0),
+ brw_imm_ud((1U<<31)-1));
+
+ brw_SHR(p,
+ brw_writemask(tmp_ud, BRW_WRITEMASK_X),
+ tmp_ud,
+ brw_imm_ud(23));
+
+ brw_ADD(p,
+ brw_writemask(tmp, BRW_WRITEMASK_X),
+ retype(tmp_ud, BRW_REGISTER_TYPE_D), /* does it matter? */
+ brw_imm_d(-127));
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_YZ) {
+ brw_AND(p,
+ brw_writemask(tmp_ud, BRW_WRITEMASK_Y),
+ brw_swizzle1(arg0_ud, 0),
+ brw_imm_ud((1<<23)-1));
+
+ brw_OR(p,
+ brw_writemask(tmp_ud, BRW_WRITEMASK_Y),
+ tmp_ud,
+ brw_imm_ud(127<<23));
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z) {
+ /* result[2] = result[0] + LOG2(result[1]); */
+
+ /* Why bother? The above is just a hint how to do this with a
+ * taylor series. Maybe we *should* use a taylor series as by
+ * the time all the above has been done it's almost certainly
+ * quicker than calling the mathbox, even with low precision.
+ *
+ * Options are:
+ * - result[0] + mathbox.LOG2(result[1])
+ * - mathbox.LOG2(arg0.x)
+ * - result[0] + inline_taylor_approx(result[1])
+ */
+ emit_math1(c,
+ BRW_MATH_FUNCTION_LOG,
+ brw_writemask(tmp, BRW_WRITEMASK_Z),
+ brw_swizzle1(tmp, 1),
+ BRW_MATH_PRECISION_FULL);
+
+ brw_ADD(p,
+ brw_writemask(tmp, BRW_WRITEMASK_Z),
+ brw_swizzle1(tmp, 2),
+ brw_swizzle1(tmp, 0));
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_W) {
+ /* result[3] = 1.0; */
+ brw_MOV(p, brw_writemask(tmp, BRW_WRITEMASK_W), brw_imm_f(1));
+ }
+
+ if (need_tmp) {
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+}
+
+
+/* Need to unalias - consider swizzles: r0 = DST r0.xxxx r1
+ */
+static void emit_dst_noalias( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1)
+{
+ struct brw_compile *p = &c->func;
+
+ /* There must be a better way to do this:
+ */
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_X)
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_X), brw_imm_f(1.0));
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_Y)
+ brw_MUL(p, brw_writemask(dst, BRW_WRITEMASK_Y), arg0, arg1);
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z)
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_Z), arg0);
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_W)
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_W), arg1);
+}
+
+
+static void emit_xpd( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg t,
+ struct brw_reg u)
+{
+ brw_MUL(p, brw_null_reg(), brw_swizzle(t, 1,2,0,3), brw_swizzle(u,2,0,1,3));
+ brw_MAC(p, dst, negate(brw_swizzle(t, 2,0,1,3)), brw_swizzle(u,1,2,0,3));
+}
+
+
+static void emit_lit_noalias( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0 )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *if_insn;
+ struct brw_reg tmp = dst;
+ GLboolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE);
+
+ if (need_tmp)
+ tmp = get_tmp(c);
+
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_YZ), brw_imm_f(0));
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_XW), brw_imm_f(1));
+
+ /* Need to use BRW_EXECUTE_8 and also do an 8-wide compare in order
+ * to get all channels active inside the IF. In the clipping code
+ * we run with NoMask, so it's not an option and we can use
+ * BRW_EXECUTE_1 for all comparisions.
+ */
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, brw_swizzle1(arg0,0), brw_imm_f(0));
+ if_insn = brw_IF(p, BRW_EXECUTE_8);
+ {
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_Y), brw_swizzle1(arg0,0));
+
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, brw_swizzle1(arg0,1), brw_imm_f(0));
+ brw_MOV(p, brw_writemask(tmp, BRW_WRITEMASK_Z), brw_swizzle1(arg0,1));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ emit_math2(c,
+ BRW_MATH_FUNCTION_POW,
+ brw_writemask(dst, BRW_WRITEMASK_Z),
+ brw_swizzle1(tmp, 2),
+ brw_swizzle1(arg0, 3),
+ BRW_MATH_PRECISION_PARTIAL);
+ }
+
+ brw_ENDIF(p, if_insn);
+
+ release_tmp(c, tmp);
+}
+
+static void emit_lrp_noalias(struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ struct brw_reg arg2)
+{
+ struct brw_compile *p = &c->func;
+
+ brw_ADD(p, dst, negate(arg0), brw_imm_f(1.0));
+ brw_MUL(p, brw_null_reg(), dst, arg2);
+ brw_MAC(p, dst, arg0, arg1);
+}
+
+/** 3 or 4-component vector normalization */
+static void emit_nrm( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ int num_comps)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = get_tmp(c);
+
+ /* tmp = dot(arg0, arg0) */
+ if (num_comps == 3)
+ brw_DP3(p, tmp, arg0, arg0);
+ else
+ brw_DP4(p, tmp, arg0, arg0);
+
+ /* tmp = 1 / sqrt(tmp) */
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, tmp, tmp, BRW_MATH_PRECISION_FULL);
+
+ /* dst = arg0 * tmp */
+ brw_MUL(p, dst, arg0, tmp);
+
+ release_tmp(c, tmp);
+}
+
+
+static struct brw_reg
+get_constant(struct brw_vs_compile *c,
+ GLuint argIndex,
+ GLuint index,
+ GLboolean relAddr)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg const_reg;
+ struct brw_reg const2_reg;
+
+ assert(argIndex < 3);
+
+ if (c->current_const[argIndex].index != index || relAddr) {
+ struct brw_reg addrReg = c->regs[TGSI_FILE_ADDRESS][0];
+
+ c->current_const[argIndex].index = index;
+
+#if 0
+ printf(" fetch const[%d] for arg %d into reg %d\n",
+ src.Index, argIndex, c->current_const[argIndex].reg.nr);
+#endif
+ /* need to fetch the constant now */
+ brw_dp_READ_4_vs(p,
+ c->current_const[argIndex].reg,/* writeback dest */
+ 0, /* oword */
+ relAddr, /* relative indexing? */
+ addrReg, /* address register */
+ 16 * index, /* byte offset */
+ SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
+ );
+
+ if (relAddr) {
+ /* second read */
+ const2_reg = get_tmp(c);
+
+ /* use upper half of address reg for second read */
+ addrReg = stride(addrReg, 0, 4, 0);
+ addrReg.subnr = 16;
+
+ brw_dp_READ_4_vs(p,
+ const2_reg, /* writeback dest */
+ 1, /* oword */
+ relAddr, /* relative indexing? */
+ addrReg, /* address register */
+ 16 * index, /* byte offset */
+ SURF_INDEX_VERT_CONST_BUFFER
+ );
+ }
+ }
+
+ const_reg = c->current_const[argIndex].reg;
+
+ if (relAddr) {
+ /* merge the two Owords into the constant register */
+ /* const_reg[7..4] = const2_reg[7..4] */
+ brw_MOV(p,
+ suboffset(stride(const_reg, 0, 4, 1), 4),
+ suboffset(stride(const2_reg, 0, 4, 1), 4));
+ release_tmp(c, const2_reg);
+ }
+ else {
+ /* replicate lower four floats into upper half (to get XYZWXYZW) */
+ const_reg = stride(const_reg, 0, 4, 0);
+ const_reg.subnr = 0;
+ }
+
+ return const_reg;
+}
+
+
+
+/* TODO: relative addressing!
+ */
+static struct brw_reg get_reg( struct brw_vs_compile *c,
+ enum tgsi_file_type file,
+ GLuint index )
+{
+ switch (file) {
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_INPUT:
+ case TGSI_FILE_OUTPUT:
+ case TGSI_FILE_CONSTANT:
+ assert(c->regs[file][index].nr != 0);
+ return c->regs[file][index];
+
+ case TGSI_FILE_ADDRESS:
+ assert(index == 0);
+ return c->regs[file][index];
+
+ case TGSI_FILE_NULL: /* undef values */
+ return brw_null_reg();
+
+ default:
+ assert(0);
+ return brw_null_reg();
+ }
+}
+
+
+/**
+ * Indirect addressing: get reg[[arg] + offset].
+ */
+static struct brw_reg deref( struct brw_vs_compile *c,
+ struct brw_reg arg,
+ GLint offset)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = vec4(get_tmp(c));
+ struct brw_reg addr_reg = c->regs[TGSI_FILE_ADDRESS][0];
+ struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_UW);
+ GLuint byte_offset = arg.nr * 32 + arg.subnr + offset * 16;
+ struct brw_reg indirect = brw_vec4_indirect(0,0);
+
+ {
+ brw_push_insn_state(p);
+ brw_set_access_mode(p, BRW_ALIGN_1);
+
+ /* This is pretty clunky - load the address register twice and
+ * fetch each 4-dword value in turn. There must be a way to do
+ * this in a single pass, but I couldn't get it to work.
+ */
+ brw_ADD(p, brw_address_reg(0), vp_address, brw_imm_d(byte_offset));
+ brw_MOV(p, tmp, indirect);
+
+ brw_ADD(p, brw_address_reg(0), suboffset(vp_address, 8), brw_imm_d(byte_offset));
+ brw_MOV(p, suboffset(tmp, 4), indirect);
+
+ brw_pop_insn_state(p);
+ }
+
+ /* NOTE: tmp not released */
+ return vec8(tmp);
+}
+
+
+/**
+ * Get brw reg corresponding to the instruction's [argIndex] src reg.
+ * TODO: relative addressing!
+ */
+static struct brw_reg
+get_src_reg( struct brw_vs_compile *c,
+ GLuint argIndex,
+ GLuint file,
+ GLint index,
+ GLboolean relAddr )
+{
+
+ switch (file) {
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_INPUT:
+ case TGSI_FILE_OUTPUT:
+ if (relAddr) {
+ return deref(c, c->regs[file][0], index);
+ }
+ else {
+ assert(c->regs[file][index].nr != 0);
+ return c->regs[file][index];
+ }
+
+ case TGSI_FILE_IMMEDIATE:
+ return c->regs[file][index];
+
+ case TGSI_FILE_CONSTANT:
+ if (c->vp->use_const_buffer) {
+ return get_constant(c, argIndex, index, relAddr);
+ }
+ else if (relAddr) {
+ return deref(c, c->regs[TGSI_FILE_CONSTANT][0], index);
+ }
+ else {
+ assert(c->regs[TGSI_FILE_CONSTANT][index].nr != 0);
+ return c->regs[TGSI_FILE_CONSTANT][index];
+ }
+ case TGSI_FILE_ADDRESS:
+ assert(index == 0);
+ return c->regs[file][index];
+
+ case TGSI_FILE_NULL:
+ /* this is a normal case since we loop over all three src args */
+ return brw_null_reg();
+
+ default:
+ assert(0);
+ return brw_null_reg();
+ }
+}
+
+
+static void emit_arl( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0 )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = dst;
+ GLboolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE);
+
+ if (need_tmp)
+ tmp = get_tmp(c);
+
+ brw_RNDD(p, tmp, arg0); /* tmp = round(arg0) */
+ brw_MUL(p, dst, tmp, brw_imm_d(16)); /* dst = tmp * 16 */
+
+ if (need_tmp)
+ release_tmp(c, tmp);
+}
+
+
+/**
+ * Return the brw reg for the given instruction's src argument.
+ */
+static struct brw_reg get_arg( struct brw_vs_compile *c,
+ const struct tgsi_full_src_register *src,
+ GLuint argIndex )
+{
+ struct brw_reg reg;
+
+ if (src->Register.File == TGSI_FILE_NULL)
+ return brw_null_reg();
+
+ reg = get_src_reg(c, argIndex,
+ src->Register.File,
+ src->Register.Index,
+ src->Register.Indirect);
+
+ /* Convert 3-bit swizzle to 2-bit.
+ */
+ reg.dw1.bits.swizzle = BRW_SWIZZLE4(src->Register.SwizzleX,
+ src->Register.SwizzleY,
+ src->Register.SwizzleZ,
+ src->Register.SwizzleW);
+
+ reg.negate = src->Register.Negate ? 1 : 0;
+
+ /* XXX: abs, absneg
+ */
+
+ return reg;
+}
+
+
+/**
+ * Get brw register for the given program dest register.
+ */
+static struct brw_reg get_dst( struct brw_vs_compile *c,
+ unsigned file,
+ unsigned index,
+ unsigned writemask )
+{
+ struct brw_reg reg;
+
+ switch (file) {
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_OUTPUT:
+ assert(c->regs[file][index].nr != 0);
+ reg = c->regs[file][index];
+ break;
+ case TGSI_FILE_ADDRESS:
+ assert(index == 0);
+ reg = c->regs[file][index];
+ break;
+ case TGSI_FILE_NULL:
+ /* we may hit this for OPCODE_END, OPCODE_KIL, etc */
+ reg = brw_null_reg();
+ break;
+ default:
+ assert(0);
+ reg = brw_null_reg();
+ }
+
+ reg.dw1.bits.writemask = writemask;
+
+ return reg;
+}
+
+
+
+
+/**
+ * Post-vertex-program processing. Send the results to the URB.
+ */
+static void emit_vertex_write( struct brw_vs_compile *c)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg m0 = brw_message_reg(0);
+ struct brw_reg pos = c->regs[TGSI_FILE_OUTPUT][VERT_RESULT_HPOS];
+ struct brw_reg ndc;
+ int eot;
+ int i;
+ GLuint len_vertext_header = 2;
+
+ /* Build ndc coords */
+ ndc = get_tmp(c);
+ /* ndc = 1.0 / pos.w */
+ emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL);
+ /* ndc.xyz = pos * ndc */
+ brw_MUL(p, brw_writemask(ndc, BRW_WRITEMASK_XYZ), pos, ndc);
+
+ /* Update the header for point size, user clipping flags, and -ve rhw
+ * workaround.
+ */
+ if (c->prog_data.writes_psiz ||
+ c->key.nr_userclip ||
+ c->chipset.is_965)
+ {
+ struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
+ GLuint i;
+
+ brw_MOV(p, header1, brw_imm_ud(0));
+
+ brw_set_access_mode(p, BRW_ALIGN_16);
+
+ if (c->prog_data.writes_psiz) {
+ struct brw_reg psiz = c->regs[TGSI_FILE_OUTPUT][VERT_RESULT_PSIZ];
+ brw_MUL(p, brw_writemask(header1, BRW_WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11));
+ brw_AND(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8));
+ }
+
+ for (i = 0; i < c->key.nr_userclip; i++) {
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
+ brw_DP4(p, brw_null_reg(), pos, c->userplane[i]);
+ brw_OR(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(1<<i));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+
+ /* i965 clipping workaround:
+ * 1) Test for -ve rhw
+ * 2) If set,
+ * set ndc = (0,0,0,0)
+ * set ucp[6] = 1
+ *
+ * Later, clipping will detect ucp[6] and ensure the primitive is
+ * clipped against all fixed planes.
+ */
+ if (c->chipset.is_965) {
+ brw_CMP(p,
+ vec8(brw_null_reg()),
+ BRW_CONDITIONAL_L,
+ brw_swizzle1(ndc, 3),
+ brw_imm_f(0));
+
+ brw_OR(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(1<<6));
+ brw_MOV(p, ndc, brw_imm_f(0));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+
+ brw_set_access_mode(p, BRW_ALIGN_1); /* why? */
+ brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), header1);
+ brw_set_access_mode(p, BRW_ALIGN_16);
+
+ release_tmp(c, header1);
+ }
+ else {
+ brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), brw_imm_ud(0));
+ }
+
+ /* Emit the (interleaved) headers for the two vertices - an 8-reg
+ * of zeros followed by two sets of NDC coordinates:
+ */
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_MOV(p, offset(m0, 2), ndc);
+
+ if (c->chipset.is_igdng) {
+ /* There are 20 DWs (D0-D19) in VUE vertex header on IGDNG */
+ brw_MOV(p, offset(m0, 3), pos); /* a portion of vertex header */
+ /* m4, m5 contain the distances from vertex to the user clip planeXXX.
+ * Seems it is useless for us.
+ * m6 is used for aligning, so that the remainder of vertex element is
+ * reg-aligned.
+ */
+ brw_MOV(p, offset(m0, 7), pos); /* the remainder of vertex element */
+ len_vertext_header = 6;
+ } else {
+ brw_MOV(p, offset(m0, 3), pos);
+ len_vertext_header = 2;
+ }
+
+ eot = (c->overflow_count == 0);
+
+ brw_urb_WRITE(p,
+ brw_null_reg(), /* dest */
+ 0, /* starting mrf reg nr */
+ c->r0, /* src */
+ 0, /* allocate */
+ 1, /* used */
+ MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */
+ 0, /* response len */
+ eot, /* eot */
+ eot, /* writes complete */
+ 0, /* urb destination offset */
+ BRW_URB_SWIZZLE_INTERLEAVE);
+
+ /* Not all of the vertex outputs/results fit into the MRF.
+ * Move the overflowed attributes from the GRF to the MRF and
+ * issue another brw_urb_WRITE().
+ */
+ for (i = 0; i < c->overflow_count; i += BRW_MAX_MRF) {
+ unsigned nr = MIN2(c->overflow_count - i, BRW_MAX_MRF);
+ GLuint j;
+
+ eot = (i + nr >= c->overflow_count);
+
+ /* XXX I'm not 100% sure about which MRF regs to use here. Starting
+ * at mrf[4] atm...
+ */
+ for (j = 0; j < nr; j++) {
+ brw_MOV(p, brw_message_reg(4+j),
+ brw_vec8_grf(c->overflow_grf_start + i + j, 0));
+ }
+
+ brw_urb_WRITE(p,
+ brw_null_reg(), /* dest */
+ 4, /* starting mrf reg nr */
+ c->r0, /* src */
+ 0, /* allocate */
+ 1, /* used */
+ nr+1, /* msg len */
+ 0, /* response len */
+ eot, /* eot */
+ eot, /* writes complete */
+ i-1, /* urb destination offset */
+ BRW_URB_SWIZZLE_INTERLEAVE);
+ }
+}
+
+
+/**
+ * Called after code generation to resolve subroutine calls and the
+ * END instruction.
+ * \param end_inst points to brw code for END instruction
+ * \param last_inst points to last instruction emitted before vertex write
+ */
+static void
+post_vs_emit( struct brw_vs_compile *c,
+ struct brw_instruction *end_inst,
+ struct brw_instruction *last_inst )
+{
+ GLint offset;
+
+ brw_resolve_cals(&c->func);
+
+ /* patch up the END code to jump past subroutines, etc */
+ offset = last_inst - end_inst;
+ if (offset > 1) {
+ brw_set_src1(end_inst, brw_imm_d(offset * 16));
+ } else {
+ end_inst->header.opcode = BRW_OPCODE_NOP;
+ }
+}
+
+static uint32_t
+get_predicate(const struct tgsi_full_instruction *inst)
+{
+ /* XXX: disabling for now
+ */
+#if 0
+ if (inst->dst.CondMask == COND_TR)
+ return BRW_PREDICATE_NONE;
+
+ /* All of GLSL only produces predicates for COND_NE and one channel per
+ * vector. Fail badly if someone starts doing something else, as it might
+ * mean infinite looping or something.
+ *
+ * We'd like to support all the condition codes, but our hardware doesn't
+ * quite match the Mesa IR, which is modeled after the NV extensions. For
+ * those, the instruction may update the condition codes or not, then any
+ * later instruction may use one of those condition codes. For gen4, the
+ * instruction may update the flags register based on one of the condition
+ * codes output by the instruction, and then further instructions may
+ * predicate on that. We can probably support this, but it won't
+ * necessarily be easy.
+ */
+/* assert(inst->dst.CondMask == COND_NE); */
+
+ switch (inst->dst.CondSwizzle) {
+ case SWIZZLE_XXXX:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_X;
+ case SWIZZLE_YYYY:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_Y;
+ case SWIZZLE_ZZZZ:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_Z;
+ case SWIZZLE_WWWW:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_W;
+ default:
+ debug_printf("Unexpected predicate: 0x%08x\n",
+ inst->dst.CondMask);
+ return BRW_PREDICATE_NORMAL;
+ }
+#else
+ return BRW_PREDICATE_NORMAL;
+#endif
+}
+
+static void emit_insn(struct brw_vs_compile *c,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned opcode = inst->Instruction.Opcode;
+ unsigned label = inst->Label.Label;
+ struct brw_compile *p = &c->func;
+ struct brw_reg args[3], dst;
+ GLuint i;
+
+#if 0
+ printf("%d: ", insn);
+ _mesa_print_instruction(inst);
+#endif
+
+ /* Get argument regs.
+ */
+ for (i = 0; i < 3; i++) {
+ args[i] = get_arg(c, &inst->Src[i], i);
+ }
+
+ /* Get dest regs. Note that it is possible for a reg to be both
+ * dst and arg, given the static allocation of registers. So
+ * care needs to be taken emitting multi-operation instructions.
+ */
+ dst = get_dst(c,
+ inst->Dst[0].Register.File,
+ inst->Dst[0].Register.Index,
+ inst->Dst[0].Register.WriteMask);
+
+ /* XXX: saturate
+ */
+ if (inst->Instruction.Saturate != TGSI_SAT_NONE) {
+ debug_printf("Unsupported saturate in vertex shader");
+ }
+
+ switch (opcode) {
+ case TGSI_OPCODE_ABS:
+ brw_MOV(p, dst, brw_abs(args[0]));
+ break;
+ case TGSI_OPCODE_ADD:
+ brw_ADD(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_COS:
+ emit_math1(c, BRW_MATH_FUNCTION_COS, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_DP3:
+ brw_DP3(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_DP4:
+ brw_DP4(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_DPH:
+ brw_DPH(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_NRM:
+ emit_nrm(c, dst, args[0], 3);
+ break;
+ case TGSI_OPCODE_NRM4:
+ emit_nrm(c, dst, args[0], 4);
+ break;
+ case TGSI_OPCODE_DST:
+ unalias2(c, dst, args[0], args[1], emit_dst_noalias);
+ break;
+ case TGSI_OPCODE_EXP:
+ unalias1(c, dst, args[0], emit_exp_noalias);
+ break;
+ case TGSI_OPCODE_EX2:
+ emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_ARL:
+ emit_arl(c, dst, args[0]);
+ break;
+ case TGSI_OPCODE_FLR:
+ brw_RNDD(p, dst, args[0]);
+ break;
+ case TGSI_OPCODE_FRC:
+ brw_FRC(p, dst, args[0]);
+ break;
+ case TGSI_OPCODE_LOG:
+ unalias1(c, dst, args[0], emit_log_noalias);
+ break;
+ case TGSI_OPCODE_LG2:
+ emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_LIT:
+ unalias1(c, dst, args[0], emit_lit_noalias);
+ break;
+ case TGSI_OPCODE_LRP:
+ unalias3(c, dst, args[0], args[1], args[2], emit_lrp_noalias);
+ break;
+ case TGSI_OPCODE_MAD:
+ brw_MOV(p, brw_acc_reg(), args[2]);
+ brw_MAC(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_MAX:
+ emit_max(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_MIN:
+ emit_min(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_MOV:
+ brw_MOV(p, dst, args[0]);
+ break;
+ case TGSI_OPCODE_MUL:
+ brw_MUL(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_POW:
+ emit_math2(c, BRW_MATH_FUNCTION_POW, dst, args[0], args[1], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_RCP:
+ emit_math1(c, BRW_MATH_FUNCTION_INV, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_RSQ:
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst,
+ brw_swizzle(args[0], 0,0,0,0), BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_SEQ:
+ emit_seq(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SIN:
+ emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_SNE:
+ emit_sne(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SGE:
+ emit_sge(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SGT:
+ emit_sgt(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SLT:
+ emit_slt(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SLE:
+ emit_sle(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SUB:
+ brw_ADD(p, dst, args[0], negate(args[1]));
+ break;
+ case TGSI_OPCODE_TRUNC:
+ /* round toward zero */
+ brw_RNDZ(p, dst, args[0]);
+ break;
+ case TGSI_OPCODE_XPD:
+ emit_xpd(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_IF:
+ assert(c->if_depth < MAX_IF_DEPTH);
+ c->if_inst[c->if_depth] = brw_IF(p, BRW_EXECUTE_8);
+ /* Note that brw_IF smashes the predicate_control field. */
+ c->if_inst[c->if_depth]->header.predicate_control = get_predicate(inst);
+ c->if_depth++;
+ break;
+ case TGSI_OPCODE_ELSE:
+ c->if_inst[c->if_depth-1] = brw_ELSE(p, c->if_inst[c->if_depth-1]);
+ break;
+ case TGSI_OPCODE_ENDIF:
+ assert(c->if_depth > 0);
+ brw_ENDIF(p, c->if_inst[--c->if_depth]);
+ break;
+ case TGSI_OPCODE_BGNLOOP:
+ c->loop_inst[c->loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
+ break;
+ case TGSI_OPCODE_BRK:
+ brw_set_predicate_control(p, get_predicate(inst));
+ brw_BREAK(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case TGSI_OPCODE_CONT:
+ brw_set_predicate_control(p, get_predicate(inst));
+ brw_CONT(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case TGSI_OPCODE_ENDLOOP:
+ {
+ struct brw_instruction *inst0, *inst1;
+ GLuint br = 1;
+
+ c->loop_depth--;
+
+ if (c->chipset.is_igdng)
+ br = 2;
+
+ inst0 = inst1 = brw_WHILE(p, c->loop_inst[c->loop_depth]);
+ /* patch all the BREAK/CONT instructions from last BEGINLOOP */
+ while (inst0 > c->loop_inst[c->loop_depth]) {
+ inst0--;
+ if (inst0->header.opcode == TGSI_OPCODE_BRK) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
+ inst0->bits3.if_else.pop_count = 0;
+ }
+ else if (inst0->header.opcode == TGSI_OPCODE_CONT) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ inst0->bits3.if_else.pop_count = 0;
+ }
+ }
+ }
+ break;
+ case TGSI_OPCODE_BRA:
+ brw_set_predicate_control(p, get_predicate(inst));
+ brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case TGSI_OPCODE_CAL:
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_ADD(p, deref_1d(c->stack_index, 0), brw_ip_reg(), brw_imm_d(3*16));
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ brw_ADD(p, get_addr_reg(c->stack_index),
+ get_addr_reg(c->stack_index), brw_imm_d(4));
+ brw_save_call(p, label, p->nr_insn);
+ brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
+ break;
+ case TGSI_OPCODE_RET:
+ brw_ADD(p, get_addr_reg(c->stack_index),
+ get_addr_reg(c->stack_index), brw_imm_d(-4));
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_MOV(p, brw_ip_reg(), deref_1d(c->stack_index, 0));
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ break;
+ case TGSI_OPCODE_END:
+ c->end_offset = p->nr_insn;
+ /* this instruction will get patched later to jump past subroutine
+ * code, etc.
+ */
+ brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
+ break;
+ case TGSI_OPCODE_BGNSUB:
+ brw_save_label(p, p->nr_insn, p->nr_insn);
+ break;
+ case TGSI_OPCODE_ENDSUB:
+ /* no-op */
+ break;
+ default:
+ debug_printf("Unsupported opcode %i (%s) in vertex shader",
+ opcode,
+ tgsi_get_opcode_name(opcode));
+ }
+
+ /* Set the predication update on the last instruction of the native
+ * instruction sequence.
+ *
+ * This would be problematic if it was set on a math instruction,
+ * but that shouldn't be the case with the current GLSL compiler.
+ */
+#if 0
+ /* XXX: disabled
+ */
+ if (inst->CondUpdate) {
+ struct brw_instruction *hw_insn = &p->store[p->nr_insn - 1];
+
+ assert(hw_insn->header.destreg__conditionalmod == 0);
+ hw_insn->header.destreg__conditionalmod = BRW_CONDITIONAL_NZ;
+ }
+#endif
+
+ release_tmps(c);
+}
+
+
+/* Emit the vertex program instructions here.
+ */
+void brw_vs_emit(struct brw_vs_compile *c)
+{
+ struct brw_compile *p = &c->func;
+ const struct tgsi_token *tokens = c->vp->tokens;
+ struct brw_instruction *end_inst, *last_inst;
+ struct tgsi_parse_context parse;
+ struct tgsi_full_instruction *inst;
+
+ if (BRW_DEBUG & DEBUG_VS)
+ tgsi_dump(c->vp->tokens, 0);
+
+ c->stack_index = brw_indirect(0, 0);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_access_mode(p, BRW_ALIGN_16);
+
+
+ /* Static register allocation
+ */
+ brw_vs_alloc_regs(c);
+
+ if (c->vp->has_flow_control) {
+ brw_MOV(p, get_addr_reg(c->stack_index), brw_address(c->stack));
+ }
+
+ /* Instructions
+ */
+ tgsi_parse_init( &parse, tokens );
+ while( !tgsi_parse_end_of_tokens( &parse ) ) {
+ tgsi_parse_token( &parse );
+
+ switch( parse.FullToken.Token.Type ) {
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+ break;
+
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ inst = &parse.FullToken.FullInstruction;
+ emit_insn( c, inst );
+ break;
+
+ default:
+ assert( 0 );
+ }
+ }
+ tgsi_parse_free( &parse );
+
+ end_inst = &p->store[c->end_offset];
+ last_inst = &p->store[p->nr_insn];
+
+ /* The END instruction will be patched to jump to this code */
+ emit_vertex_write(c);
+
+ post_vs_emit(c, end_inst, last_inst);
+
+ if (BRW_DEBUG & DEBUG_VS) {
+ debug_printf("vs-native:\n");
+ brw_disasm(stderr, p->store, p->nr_insn);
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_vs_state.c b/src/gallium/drivers/i965/brw_vs_state.c
new file mode 100644
index 00000000000..dadbb622e4d
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_vs_state.c
@@ -0,0 +1,201 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_math.h"
+
+
+#include "brw_debug.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+
+struct brw_vs_unit_key {
+ unsigned int total_grf;
+ unsigned int urb_entry_read_length;
+ unsigned int curb_entry_read_length;
+
+ unsigned int curbe_offset;
+
+ unsigned int nr_urb_entries, urb_size;
+
+ unsigned int nr_surfaces;
+};
+
+static void
+vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ /* CACHE_NEW_VS_PROG */
+ key->total_grf = brw->vs.prog_data->total_grf;
+ key->urb_entry_read_length = brw->vs.prog_data->urb_read_length;
+ key->curb_entry_read_length = brw->vs.prog_data->curb_read_length;
+
+ /* BRW_NEW_URB_FENCE */
+ key->nr_urb_entries = brw->urb.nr_vs_entries;
+ key->urb_size = brw->urb.vsize;
+
+ /* BRW_NEW_NR_VS_SURFACES */
+ key->nr_surfaces = brw->vs.nr_surfaces;
+
+ /* PIPE_NEW_CLIP */
+ if (brw->curr.ucp.nr) {
+ /* Note that we read in the userclip planes as well, hence
+ * clip_start:
+ */
+ key->curbe_offset = brw->curbe.clip_start;
+ }
+ else {
+ key->curbe_offset = brw->curbe.vs_start;
+ }
+}
+
+static enum pipe_error
+vs_unit_create_from_key(struct brw_context *brw,
+ struct brw_vs_unit_key *key,
+ struct brw_winsys_reloc *reloc,
+ struct brw_winsys_buffer **bo_out)
+{
+ enum pipe_error ret;
+ struct brw_vs_unit_state vs;
+ int chipset_max_threads;
+
+ memset(&vs, 0, sizeof(vs));
+
+ vs.thread0.kernel_start_pointer = 0; /* reloc */
+ vs.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
+ vs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
+ /* Choosing multiple program flow means that we may get 2-vertex threads,
+ * which will have the channel mask for dwords 4-7 enabled in the thread,
+ * and those dwords will be written to the second URB handle when we
+ * brw_urb_WRITE() results.
+ */
+ vs.thread1.single_program_flow = 0;
+
+ if (BRW_IS_IGDNG(brw))
+ vs.thread1.binding_table_entry_count = 0; /* hardware requirement */
+ else
+ vs.thread1.binding_table_entry_count = key->nr_surfaces;
+
+ vs.thread3.urb_entry_read_length = key->urb_entry_read_length;
+ vs.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
+ vs.thread3.dispatch_grf_start_reg = 1;
+ vs.thread3.urb_entry_read_offset = 0;
+ vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
+
+ if (BRW_IS_IGDNG(brw))
+ vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2;
+ else
+ vs.thread4.nr_urb_entries = key->nr_urb_entries;
+
+ vs.thread4.urb_entry_allocation_size = key->urb_size - 1;
+
+ if (BRW_IS_IGDNG(brw))
+ chipset_max_threads = 72;
+ else if (BRW_IS_G4X(brw))
+ chipset_max_threads = 32;
+ else
+ chipset_max_threads = 16;
+
+ vs.thread4.max_threads = CLAMP(key->nr_urb_entries / 2,
+ 1, chipset_max_threads) - 1;
+
+ if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
+ vs.thread4.max_threads = 0;
+
+ /* No samplers for ARB_vp programs:
+ */
+ /* It has to be set to 0 for IGDNG
+ */
+ vs.vs5.sampler_count = 0;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ vs.thread4.stats_enable = 1;
+
+ /* Vertex program always enabled:
+ */
+ vs.vs6.vs_enable = 1;
+
+ ret = brw_upload_cache(&brw->cache, BRW_VS_UNIT,
+ key, sizeof(*key),
+ reloc, 1,
+ &vs, sizeof(vs),
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+static int prepare_vs_unit(struct brw_context *brw)
+{
+ struct brw_vs_unit_key key;
+ enum pipe_error ret;
+ struct brw_winsys_reloc reloc[1];
+ unsigned grf_reg_count;
+
+ vs_unit_populate_key(brw, &key);
+
+ grf_reg_count = (align(key.total_grf, 16) / 16 - 1);
+
+ /* Emit VS program relocation */
+ make_reloc(&reloc[0],
+ BRW_USAGE_STATE,
+ grf_reg_count << 1,
+ offsetof(struct brw_vs_unit_state, thread0),
+ brw->vs.prog_bo);
+
+
+ if (brw_search_cache(&brw->cache, BRW_VS_UNIT,
+ &key, sizeof(key),
+ reloc, 1,
+ NULL,
+ &brw->vs.state_bo))
+ return PIPE_OK;
+
+ ret = vs_unit_create_from_key(brw, &key, reloc, &brw->vs.state_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_vs_unit = {
+ .dirty = {
+ .mesa = (PIPE_NEW_CLIP),
+ .brw = (BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_NR_VS_SURFACES |
+ BRW_NEW_URB_FENCE),
+ .cache = CACHE_NEW_VS_PROG
+ },
+ .prepare = prepare_vs_unit,
+};
diff --git a/src/gallium/drivers/i965/brw_vs_surface_state.c b/src/gallium/drivers/i965/brw_vs_surface_state.c
new file mode 100644
index 00000000000..177a5170d23
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_vs_surface_state.c
@@ -0,0 +1,232 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_winsys.h"
+
+/* XXX: disabled true constant buffer functionality
+ */
+
+
+/* Creates a new VS constant buffer reflecting the current VS program's
+ * constants, if needed by the VS program.
+ *
+ * Otherwise, constants go through the CURBEs using the brw_constant_buffer
+ * state atom.
+ */
+#if 0
+static struct brw_winsys_buffer *
+brw_vs_update_constant_buffer(struct brw_context *brw)
+{
+ /* XXX: true constant buffers
+ */
+ struct brw_vertex_program *vp =
+ (struct brw_vertex_program *) brw->vertex_program;
+ const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
+ const int size = params->NumParameters * 4 * sizeof(GLfloat);
+ drm_intel_bo *const_buffer;
+
+ /* BRW_NEW_VERTEX_PROGRAM */
+ if (!vp->use_const_buffer)
+ return NULL;
+
+ const_buffer = brw->sws->bo_alloc(brw->sws,
+ BRW_BUFFER_TYPE_SHADER_CONSTANTS,
+ size, 64);
+
+ /* _NEW_PROGRAM_CONSTANTS */
+ brw->sws->bo_subdata(const_buffer, 0, size, params->ParameterValues,
+ NULL, 0);
+
+ return const_buffer;
+}
+#endif
+
+/**
+ * Update the surface state for a VS constant buffer.
+ *
+ * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer.
+ */
+#if 0
+static void
+brw_update_vs_constant_surface( struct brw_context *brw,
+ GLuint surf)
+{
+ struct brw_surface_key key;
+ struct pipe_buffer *cb = brw->curr.vs_constants;
+ enum pipe_error ret;
+
+ assert(surf == 0);
+
+ /* If we're in this state update atom, we need to update VS constants, so
+ * free the old buffer and create a new one for the new contents.
+ */
+ ret = brw_vs_update_constant_buffer(brw, &vp->const_buffer);
+ if (ret)
+ return ret;
+
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (vp->const_buffer == NULL) {
+ bo_reference(brw->vs.surf_bo[surf], NULL);
+ return PIPE_OK;
+ }
+
+ memset(&key, 0, sizeof(key));
+
+ key.format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ key.bo = vp->const_buffer;
+ key.depthmode = GL_NONE;
+ key.pitch = params->NumParameters;
+ key.width = params->NumParameters;
+ key.height = 1;
+ key.depth = 1;
+ key.cpp = 16;
+
+ /*
+ printf("%s:\n", __FUNCTION__);
+ printf(" width %d height %d depth %d cpp %d pitch %d\n",
+ key.width, key.height, key.depth, key.cpp, key.pitch);
+ */
+
+ if (brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL,
+ &brw->vs.surf_bo[surf]))
+ return PIPE_OK;
+
+ ret = brw_create_constant_surface(brw, &key
+ &brw->vs.surf_bo[surf]);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+#endif
+
+
+/**
+ * Constructs the binding table for the VS surface state.
+ */
+static enum pipe_error
+brw_vs_get_binding_table(struct brw_context *brw,
+ struct brw_winsys_buffer **bo_out)
+{
+#if 0
+ static GLuint data[BRW_VS_MAX_SURF]; /* always zero */
+ struct brw_winsys_reloc reloc[BRW_VS_MAX_SURF];
+ int i;
+
+ /* Emit binding table relocations to surface state */
+ for (i = 0; i < BRW_VS_MAX_SURF; i++) {
+ make_reloc(&reloc[i],
+ BRW_USAGE_STATE,
+ 0,
+ i * 4,
+ brw->vs.surf_bo[i]);
+ }
+
+ ret = brw_cache_data( &brw->surface_cache,
+ BRW_SS_SURF_BIND,
+ NULL, 0,
+ reloc, nr_reloc,
+ data, sizeof data,
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ FREE(data);
+ return PIPE_OK;
+#else
+ return PIPE_OK;
+#endif
+}
+
+/**
+ * Vertex shader surfaces (constant buffer).
+ *
+ * This consumes the state updates for the constant buffer needing
+ * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and
+ * CACHE_NEW_SURF_BIND for the binding table upload.
+ */
+static enum pipe_error prepare_vs_surfaces(struct brw_context *brw )
+{
+ enum pipe_error ret;
+
+#if 0
+ int i;
+ int nr_surfaces = 0;
+
+ brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER);
+
+ for (i = 0; i < BRW_VS_MAX_SURF; i++) {
+ if (brw->vs.surf_bo[i] != NULL) {
+ nr_surfaces = i + 1;
+ }
+ }
+
+ if (brw->vs.nr_surfaces != nr_surfaces) {
+ brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES;
+ brw->vs.nr_surfaces = nr_surfaces;
+ }
+#endif
+
+ /* Note that we don't end up updating the bind_bo if we don't have a
+ * surface to be pointing at. This should be relatively harmless, as it
+ * just slightly increases our working set size.
+ */
+ if (brw->vs.nr_surfaces != 0) {
+ ret = brw_vs_get_binding_table(brw, &brw->vs.bind_bo);
+ if (ret)
+ return ret;
+ }
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_vs_surfaces = {
+ .dirty = {
+ .mesa = (PIPE_NEW_VERTEX_CONSTANTS |
+ PIPE_NEW_VERTEX_SHADER),
+ .brw = 0,
+ .cache = 0
+ },
+ .prepare = prepare_vs_surfaces,
+};
+
+
+
diff --git a/src/gallium/drivers/i965/brw_winsys.h b/src/gallium/drivers/i965/brw_winsys.h
new file mode 100644
index 00000000000..a242e31218a
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_winsys.h
@@ -0,0 +1,309 @@
+/**************************************************************************
+ *
+ * Copyright © 2009 Jakob Bornecrantz
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef BRW_WINSYS_H
+#define BRW_WINSYS_H
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_refcnt.h"
+
+struct brw_winsys;
+struct pipe_fence_handle;
+
+/* Not sure why the winsys needs this:
+ */
+#define BRW_BATCH_SIZE (32*1024)
+
+struct brw_winsys_screen;
+
+/* Need a tiny bit of information inside the abstract buffer struct:
+ */
+struct brw_winsys_buffer {
+ struct pipe_reference reference;
+ struct brw_winsys_screen *sws;
+ unsigned size;
+};
+
+
+/* Should be possible to validate usages above against buffer creation
+ * types, below:
+ */
+enum brw_buffer_type
+{
+ BRW_BUFFER_TYPE_TEXTURE,
+ BRW_BUFFER_TYPE_SCANOUT, /**< a texture used for scanning out from */
+ BRW_BUFFER_TYPE_VERTEX,
+ BRW_BUFFER_TYPE_CURBE,
+ BRW_BUFFER_TYPE_QUERY,
+ BRW_BUFFER_TYPE_SHADER_CONSTANTS,
+ BRW_BUFFER_TYPE_SHADER_SCRATCH,
+ BRW_BUFFER_TYPE_BATCH,
+ BRW_BUFFER_TYPE_GENERAL_STATE,
+ BRW_BUFFER_TYPE_SURFACE_STATE,
+ BRW_BUFFER_TYPE_PIXEL, /* image uploads, pbo's, etc */
+ BRW_BUFFER_TYPE_GENERIC, /* unknown */
+ BRW_BUFFER_TYPE_MAX /* Count of possible values */
+};
+
+
+/* Describe the usage of a particular buffer in a relocation. The DRM
+ * winsys will translate these back to GEM read/write domain flags.
+ */
+enum brw_buffer_usage {
+ BRW_USAGE_STATE, /* INSTRUCTION, 0 */
+ BRW_USAGE_QUERY_RESULT, /* INSTRUCTION, INSTRUCTION */
+ BRW_USAGE_RENDER_TARGET, /* RENDER, 0 */
+ BRW_USAGE_DEPTH_BUFFER, /* RENDER, RENDER */
+ BRW_USAGE_BLIT_SOURCE, /* RENDER, 0 */
+ BRW_USAGE_BLIT_DEST, /* RENDER, RENDER */
+ BRW_USAGE_SAMPLER, /* SAMPLER, 0 */
+ BRW_USAGE_VERTEX, /* VERTEX, 0 */
+ BRW_USAGE_SCRATCH, /* 0, 0 */
+ BRW_USAGE_MAX
+};
+
+enum brw_buffer_data_type {
+ BRW_DATA_GS_CC_VP,
+ BRW_DATA_GS_CC_UNIT,
+ BRW_DATA_GS_WM_PROG,
+ BRW_DATA_GS_SAMPLER_DEFAULT_COLOR,
+ BRW_DATA_GS_SAMPLER,
+ BRW_DATA_GS_WM_UNIT,
+ BRW_DATA_GS_SF_PROG,
+ BRW_DATA_GS_SF_VP,
+ BRW_DATA_GS_SF_UNIT,
+ BRW_DATA_GS_VS_UNIT,
+ BRW_DATA_GS_VS_PROG,
+ BRW_DATA_GS_GS_UNIT,
+ BRW_DATA_GS_GS_PROG,
+ BRW_DATA_GS_CLIP_VP,
+ BRW_DATA_GS_CLIP_UNIT,
+ BRW_DATA_GS_CLIP_PROG,
+ BRW_DATA_SS_SURFACE,
+ BRW_DATA_SS_SURF_BIND,
+ BRW_DATA_CONSTANT_BUFFER,
+ BRW_DATA_BATCH_BUFFER,
+ BRW_DATA_OTHER,
+ BRW_DATA_MAX
+};
+
+
+/* Matches the i915_drm definitions:
+ */
+#define BRW_TILING_NONE 0
+#define BRW_TILING_X 1
+#define BRW_TILING_Y 2
+
+
+/* Relocations to be applied with subdata in a call to sws->bo_subdata, below.
+ *
+ * Effectively this encodes:
+ *
+ * (unsigned *)(subdata + offset) = bo->offset + delta
+ */
+struct brw_winsys_reloc {
+ enum brw_buffer_usage usage; /* debug only */
+ unsigned delta;
+ unsigned offset;
+ struct brw_winsys_buffer *bo;
+};
+
+static INLINE void make_reloc(struct brw_winsys_reloc *reloc,
+ enum brw_buffer_usage usage,
+ unsigned delta,
+ unsigned offset,
+ struct brw_winsys_buffer *bo)
+{
+ reloc->usage = usage;
+ reloc->delta = delta;
+ reloc->offset = offset;
+ reloc->bo = bo; /* Note - note taking a reference yet */
+}
+
+
+
+struct brw_winsys_screen {
+
+
+ /**
+ * Buffer functions.
+ */
+
+ /*@{*/
+ /**
+ * Create a buffer.
+ */
+ enum pipe_error (*bo_alloc)(struct brw_winsys_screen *sws,
+ enum brw_buffer_type type,
+ unsigned size,
+ unsigned alignment,
+ struct brw_winsys_buffer **bo_out);
+
+ /* Destroy a buffer when our refcount goes to zero:
+ */
+ void (*bo_destroy)(struct brw_winsys_buffer *buffer);
+
+ /* delta -- added to b2->offset, and written into buffer
+ * offset -- location above value is written to within buffer
+ */
+ enum pipe_error (*bo_emit_reloc)(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_usage usage,
+ unsigned delta,
+ unsigned offset,
+ struct brw_winsys_buffer *b2);
+
+ enum pipe_error (*bo_exec)(struct brw_winsys_buffer *buffer,
+ unsigned bytes_used);
+
+ enum pipe_error (*bo_subdata)(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ size_t offset,
+ size_t size,
+ const void *data,
+ const struct brw_winsys_reloc *reloc,
+ unsigned nr_reloc );
+
+ boolean (*bo_is_busy)(struct brw_winsys_buffer *buffer);
+ boolean (*bo_references)(struct brw_winsys_buffer *a,
+ struct brw_winsys_buffer *b);
+
+ /* XXX: couldn't this be handled by returning true/false on
+ * bo_emit_reloc?
+ */
+ enum pipe_error (*check_aperture_space)(struct brw_winsys_screen *iws,
+ struct brw_winsys_buffer **buffers,
+ unsigned count);
+
+ /**
+ * Map a buffer.
+ */
+ void *(*bo_map)(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ unsigned offset,
+ unsigned length,
+ boolean write,
+ boolean discard,
+ boolean flush_explicit);
+
+ void (*bo_flush_range)(struct brw_winsys_buffer *buffer,
+ unsigned offset,
+ unsigned length);
+
+ /**
+ * Unmap a buffer.
+ */
+ void (*bo_unmap)(struct brw_winsys_buffer *buffer);
+ /*@}*/
+
+
+ /* Wait for buffer to go idle. Similar to map+unmap, but doesn't
+ * mark buffer contents as dirty.
+ */
+ void (*bo_wait_idle)(struct brw_winsys_buffer *buffer);
+
+ /**
+ * Destroy the winsys.
+ */
+ void (*destroy)(struct brw_winsys_screen *iws);
+};
+
+static INLINE void *
+bo_map_read(struct brw_winsys_screen *sws, struct brw_winsys_buffer *buf)
+{
+ return sws->bo_map( buf,
+ BRW_DATA_OTHER,
+ 0, buf->size,
+ FALSE, FALSE, FALSE );
+}
+
+static INLINE void
+bo_reference(struct brw_winsys_buffer **ptr, struct brw_winsys_buffer *buf)
+{
+ struct brw_winsys_buffer *old_buf = *ptr;
+
+ if (pipe_reference(&(*ptr)->reference, &buf->reference))
+ old_buf->sws->bo_destroy(old_buf);
+
+ *ptr = buf;
+}
+
+
+/**
+ * Create brw pipe_screen.
+ */
+struct pipe_screen *brw_create_screen(struct brw_winsys_screen *iws, unsigned pci_id);
+
+/**
+ * Create a brw pipe_context.
+ */
+struct pipe_context *brw_create_context(struct pipe_screen *screen);
+
+/**
+ * Get the brw_winsys buffer backing the texture.
+ *
+ * TODO UGLY
+ */
+struct pipe_texture;
+boolean brw_texture_get_winsys_buffer(struct pipe_texture *texture,
+ struct brw_winsys_buffer **buffer,
+ unsigned *stride);
+
+/**
+ * Wrap a brw_winsys buffer with a texture blanket.
+ *
+ * TODO UGLY
+ */
+struct pipe_texture *
+brw_texture_blanket_winsys_buffer(struct pipe_screen *screen,
+ const struct pipe_texture *template,
+ unsigned pitch,
+ unsigned tiling,
+ struct brw_winsys_buffer *buffer);
+
+
+/*************************************************************************
+ * Cooperative dumping between winsys and driver. TODO: make this
+ * driver-only by wrapping calls to winsys->bo_subdata().
+ */
+
+#ifdef DEBUG
+extern int BRW_DUMP;
+#else
+#define BRW_DUMP 0
+#endif
+
+#define DUMP_ASM 0x1
+#define DUMP_STATE 0x2
+#define DUMP_BATCH 0x4
+
+void brw_dump_data( unsigned pci_id,
+ enum brw_buffer_data_type data_type,
+ unsigned offset,
+ const void *data,
+ size_t size );
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_winsys_debug.c b/src/gallium/drivers/i965/brw_winsys_debug.c
new file mode 100644
index 00000000000..f8f6a539bc9
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_winsys_debug.c
@@ -0,0 +1,87 @@
+#include "brw_winsys.h"
+#include "brw_disasm.h"
+#include "brw_structs_dump.h"
+#include "brw_structs.h"
+#include "intel_decode.h"
+
+
+void brw_dump_data( unsigned pci_id,
+ enum brw_buffer_data_type data_type,
+ unsigned offset,
+ const void *data,
+ size_t size )
+{
+ if (BRW_DUMP & DUMP_ASM) {
+ switch (data_type) {
+ case BRW_DATA_GS_WM_PROG:
+ case BRW_DATA_GS_SF_PROG:
+ case BRW_DATA_GS_VS_PROG:
+ case BRW_DATA_GS_GS_PROG:
+ case BRW_DATA_GS_CLIP_PROG:
+ brw_disasm( stderr, data, size / sizeof(struct brw_instruction) );
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (BRW_DUMP & DUMP_STATE) {
+ switch (data_type) {
+ case BRW_DATA_GS_CC_VP:
+ brw_dump_cc_viewport( data );
+ break;
+ case BRW_DATA_GS_CC_UNIT:
+ brw_dump_cc_unit_state( data );
+ break;
+ case BRW_DATA_GS_SAMPLER_DEFAULT_COLOR:
+ brw_dump_sampler_default_color( data );
+ break;
+ case BRW_DATA_GS_SAMPLER:
+ brw_dump_sampler_state( data );
+ break;
+ case BRW_DATA_GS_WM_UNIT:
+ brw_dump_wm_unit_state( data );
+ break;
+ case BRW_DATA_GS_SF_VP:
+ brw_dump_sf_viewport( data );
+ break;
+ case BRW_DATA_GS_SF_UNIT:
+ brw_dump_sf_unit_state( data );
+ break;
+ case BRW_DATA_GS_VS_UNIT:
+ brw_dump_vs_unit_state( data );
+ break;
+ case BRW_DATA_GS_GS_UNIT:
+ brw_dump_gs_unit_state( data );
+ break;
+ case BRW_DATA_GS_CLIP_VP:
+ brw_dump_clipper_viewport( data );
+ break;
+ case BRW_DATA_GS_CLIP_UNIT:
+ brw_dump_clip_unit_state( data );
+ break;
+ case BRW_DATA_SS_SURFACE:
+ brw_dump_surface_state( data );
+ break;
+ case BRW_DATA_SS_SURF_BIND:
+ break;
+ case BRW_DATA_OTHER:
+ break;
+ case BRW_DATA_CONSTANT_BUFFER:
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (BRW_DUMP & DUMP_BATCH) {
+ switch (data_type) {
+ case BRW_DATA_BATCH_BUFFER:
+ intel_decode(data, size / 4, offset, pci_id);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
diff --git a/src/gallium/drivers/i965/brw_wm.c b/src/gallium/drivers/i965/brw_wm.c
new file mode 100644
index 00000000000..fdf820a9aae
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm.c
@@ -0,0 +1,319 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+#include "tgsi/tgsi_info.h"
+
+#include "brw_context.h"
+#include "brw_screen.h"
+#include "brw_util.h"
+#include "brw_wm.h"
+#include "brw_state.h"
+#include "brw_debug.h"
+#include "brw_pipe_rast.h"
+
+
+/** Return number of src args for given instruction */
+GLuint brw_wm_nr_args( GLuint opcode )
+{
+ switch (opcode) {
+ case WM_FRONTFACING:
+ case WM_PIXELXY:
+ return 0;
+ case WM_CINTERP:
+ case WM_WPOSXY:
+ case WM_DELTAXY:
+ return 1;
+ case WM_LINTERP:
+ case WM_PIXELW:
+ return 2;
+ case WM_FB_WRITE:
+ case WM_PINTERP:
+ return 3;
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXP:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXD:
+ /* sampler arg is held as a field in the instruction, not in an
+ * actual register:
+ */
+ return tgsi_get_opcode_info(opcode)->num_src - 1;
+
+ default:
+ assert(opcode < MAX_OPCODE);
+ return tgsi_get_opcode_info(opcode)->num_src;
+ }
+}
+
+
+GLuint brw_wm_is_scalar_result( GLuint opcode )
+{
+ switch (opcode) {
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_LG2:
+ case TGSI_OPCODE_POW:
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ:
+ case TGSI_OPCODE_SIN:
+ case TGSI_OPCODE_DP3:
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_DPH:
+ case TGSI_OPCODE_DST:
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+
+/**
+ * Do GPU code generation for shaders without flow control. Shaders
+ * without flow control instructions can more readily be analysed for
+ * SSA-style optimizations.
+ */
+static void
+brw_wm_linear_shader_emit(struct brw_context *brw, struct brw_wm_compile *c)
+{
+ /* Augment fragment program. Add instructions for pre- and
+ * post-fragment-program tasks such as interpolation and fogging.
+ */
+ brw_wm_pass_fp(c);
+
+ /* Translate to intermediate representation. Build register usage
+ * chains.
+ */
+ brw_wm_pass0(c);
+
+ /* Dead code removal.
+ */
+ brw_wm_pass1(c);
+
+ /* Register allocation.
+ * Divide by two because we operate on 16 pixels at a time and require
+ * two GRF entries for each logical shader register.
+ */
+ c->grf_limit = BRW_WM_MAX_GRF / 2;
+
+ brw_wm_pass2(c);
+
+ /* how many general-purpose registers are used */
+ c->prog_data.total_grf = c->max_wm_grf;
+
+ /* Scratch space is used for register spilling */
+ if (c->last_scratch) {
+ c->prog_data.total_scratch = c->last_scratch + 0x40;
+ }
+ else {
+ c->prog_data.total_scratch = 0;
+ }
+
+ /* Emit GEN4 code.
+ */
+ brw_wm_emit(c);
+}
+
+
+/**
+ * All Mesa program -> GPU code generation goes through this function.
+ * Depending on the instructions used (i.e. flow control instructions)
+ * we'll use one of two code generators.
+ */
+static enum pipe_error do_wm_prog( struct brw_context *brw,
+ struct brw_fragment_shader *fp,
+ struct brw_wm_prog_key *key,
+ struct brw_winsys_buffer **bo_out)
+{
+ enum pipe_error ret;
+ struct brw_wm_compile *c;
+ const GLuint *program;
+ GLuint program_size;
+
+ if (brw->wm.compile_data == NULL) {
+ brw->wm.compile_data = MALLOC(sizeof(*brw->wm.compile_data));
+ if (!brw->wm.compile_data)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+
+ c = brw->wm.compile_data;
+ memset(c, 0, sizeof *c);
+
+ c->key = *key;
+ c->fp = fp;
+ c->env_param = NULL; /*brw->intel.ctx.FragmentProgram.Parameters;*/
+
+ brw_init_compile(brw, &c->func);
+
+ /*
+ * Shader which use GLSL features such as flow control are handled
+ * differently from "simple" shaders.
+ */
+ if (fp->has_flow_control) {
+ c->dispatch_width = 8;
+ /* XXX: GLSL support
+ */
+ exit(1);
+ /* brw_wm_branching_shader_emit(brw, c); */
+ }
+ else {
+ c->dispatch_width = 16;
+ brw_wm_linear_shader_emit(brw, c);
+ }
+
+ if (BRW_DEBUG & DEBUG_WM)
+ debug_printf("\n");
+
+ /* get the program
+ */
+ ret = brw_get_program(&c->func, &program, &program_size);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_cache( &brw->cache, BRW_WM_PROG,
+ &c->key, sizeof(c->key),
+ NULL, 0,
+ program, program_size,
+ &c->prog_data,
+ &brw->wm.prog_data,
+ bo_out );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+
+static void brw_wm_populate_key( struct brw_context *brw,
+ struct brw_wm_prog_key *key )
+{
+ unsigned lookup, line_aa;
+ unsigned i;
+
+ memset(key, 0, sizeof(*key));
+
+ /* PIPE_NEW_FRAGMENT_SHADER
+ * PIPE_NEW_DEPTH_STENCIL_ALPHA
+ */
+ lookup = (brw->curr.zstencil->iz_lookup |
+ brw->curr.fragment_shader->iz_lookup);
+
+
+ /* PIPE_NEW_RAST
+ * BRW_NEW_REDUCED_PRIMITIVE
+ */
+ switch (brw->reduced_primitive) {
+ case PIPE_PRIM_POINTS:
+ line_aa = AA_NEVER;
+ break;
+ case PIPE_PRIM_LINES:
+ line_aa = (brw->curr.rast->templ.line_smooth ?
+ AA_ALWAYS : AA_NEVER);
+ break;
+ default:
+ line_aa = brw->curr.rast->unfilled_aa_line;
+ break;
+ }
+
+ brw_wm_lookup_iz(line_aa,
+ lookup,
+ brw->curr.fragment_shader->uses_depth,
+ key);
+
+ /* PIPE_NEW_RAST */
+ key->flat_shade = brw->curr.rast->templ.flatshade;
+
+
+ /* PIPE_NEW_BOUND_TEXTURES */
+ for (i = 0; i < brw->curr.num_textures; i++) {
+ const struct brw_texture *tex = brw_texture(brw->curr.texture[i]);
+
+ if (tex->base.format == PIPE_FORMAT_YCBCR)
+ key->yuvtex_mask |= 1 << i;
+
+ if (tex->base.format == PIPE_FORMAT_YCBCR_REV)
+ key->yuvtex_swap_mask |= 1 << i;
+
+ /* XXX: shadow texture
+ */
+ /* key->shadowtex_mask |= 1<<i; */
+ }
+
+ /* CACHE_NEW_VS_PROG */
+ key->vp_nr_outputs = brw->vs.prog_data->nr_outputs;
+
+ key->nr_cbufs = brw->curr.fb.nr_cbufs;
+
+ key->nr_inputs = brw->curr.fragment_shader->info.num_inputs;
+
+ /* The unique fragment program ID */
+ key->program_string_id = brw->curr.fragment_shader->id;
+}
+
+
+static enum pipe_error brw_prepare_wm_prog(struct brw_context *brw)
+{
+ struct brw_wm_prog_key key;
+ struct brw_fragment_shader *fs = brw->curr.fragment_shader;
+ enum pipe_error ret;
+
+ brw_wm_populate_key(brw, &key);
+
+ /* Make an early check for the key.
+ */
+ if (brw_search_cache(&brw->cache, BRW_WM_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->wm.prog_data,
+ &brw->wm.prog_bo))
+ return PIPE_OK;
+
+ ret = do_wm_prog(brw, fs, &key, &brw->wm.prog_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+const struct brw_tracked_state brw_wm_prog = {
+ .dirty = {
+ .mesa = (PIPE_NEW_FRAGMENT_SHADER |
+ PIPE_NEW_DEPTH_STENCIL_ALPHA |
+ PIPE_NEW_RAST |
+ PIPE_NEW_NR_CBUFS |
+ PIPE_NEW_BOUND_TEXTURES),
+ .brw = (BRW_NEW_WM_INPUT_DIMENSIONS |
+ BRW_NEW_REDUCED_PRIMITIVE),
+ .cache = CACHE_NEW_VS_PROG,
+ },
+ .prepare = brw_prepare_wm_prog
+};
+
diff --git a/src/gallium/drivers/i965/brw_wm.h b/src/gallium/drivers/i965/brw_wm.h
new file mode 100644
index 00000000000..f1ca9f63696
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm.h
@@ -0,0 +1,344 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef BRW_WM_H
+#define BRW_WM_H
+
+#include "brw_context.h"
+#include "brw_eu.h"
+
+#define SATURATE (1<<5)
+
+/* A big lookup table is used to figure out which and how many
+ * additional regs will inserted before the main payload in the WM
+ * program execution. These mainly relate to depth and stencil
+ * processing and the early-depth-test optimization.
+ */
+#define IZ_PS_KILL_ALPHATEST_BIT 0x1
+#define IZ_PS_COMPUTES_DEPTH_BIT 0x2
+#define IZ_DEPTH_WRITE_ENABLE_BIT 0x4
+#define IZ_DEPTH_TEST_ENABLE_BIT 0x8
+#define IZ_STENCIL_WRITE_ENABLE_BIT 0x10
+#define IZ_STENCIL_TEST_ENABLE_BIT 0x20
+#define IZ_BIT_MAX 0x40
+
+#define AA_NEVER 0
+#define AA_SOMETIMES 1
+#define AA_ALWAYS 2
+
+struct brw_wm_prog_key {
+ GLuint source_depth_reg:3;
+ GLuint aa_dest_stencil_reg:3;
+ GLuint dest_depth_reg:3;
+ GLuint nr_depth_regs:3;
+ GLuint computes_depth:1;
+ GLuint source_depth_to_render_target:1;
+ GLuint flat_shade:1;
+ GLuint runtime_check_aads_emit:1;
+
+ GLuint shadowtex_mask:16;
+ GLuint yuvtex_mask:16;
+ GLuint yuvtex_swap_mask:16; /* UV swaped */
+
+ GLuint vp_nr_outputs:6;
+ GLuint nr_inputs:6;
+ GLuint nr_cbufs:3;
+ GLuint has_flow_control:1;
+
+ GLuint program_string_id;
+};
+
+
+/* A bit of a glossary:
+ *
+ * brw_wm_value: A computed value or program input. Values are
+ * constant, they are created once and are never modified. When a
+ * fragment program register is written or overwritten, new values are
+ * created fresh, preserving the rule that values are constant.
+ *
+ * brw_wm_ref: A reference to a value. Wherever a value used is by an
+ * instruction or as a program output, that is tracked with an
+ * instance of this struct. All references to a value occur after it
+ * is created. After the last reference, a value is dead and can be
+ * discarded.
+ *
+ * brw_wm_grf: Represents a physical hardware register. May be either
+ * empty or hold a value. Register allocation is the process of
+ * assigning values to grf registers. This occurs in pass2 and the
+ * brw_wm_grf struct is not used before that.
+ *
+ * Fragment program registers: These are time-varying constructs that
+ * are hard to reason about and which we translate away in pass0. A
+ * single fragment program register element (eg. temp[0].x) will be
+ * translated to one or more brw_wm_value structs, one for each time
+ * that temp[0].x is written to during the program.
+ */
+
+
+
+/* Used in pass2 to track register allocation.
+ */
+struct brw_wm_grf {
+ struct brw_wm_value *value;
+ GLuint nextuse;
+};
+
+struct brw_wm_value {
+ struct brw_reg hw_reg; /* emitted to this reg, may not always be there */
+ struct brw_wm_ref *lastuse;
+ struct brw_wm_grf *resident;
+ GLuint contributes_to_output:1;
+ GLuint spill_slot:16; /* if non-zero, spill immediately after calculation */
+};
+
+struct brw_wm_ref {
+ struct brw_reg hw_reg; /* nr filled in in pass2, everything else, pass0 */
+ struct brw_wm_value *value;
+ struct brw_wm_ref *prevuse;
+ GLuint unspill_reg:7; /* unspill to reg */
+ GLuint emitted:1;
+ GLuint insn:24;
+};
+
+struct brw_wm_instruction {
+ struct brw_wm_value *dst[4];
+ struct brw_wm_ref *src[3][4];
+ GLuint opcode:8;
+ GLuint saturate:1;
+ GLuint writemask:4;
+ GLuint sampler:4;
+ GLuint tex_unit:4; /* texture/sampler unit for texture instructions */
+ GLuint target:4; /* TGSI_TEXTURE_x for texture instructions,
+ * target binding table index for FB_WRITE
+ */
+ GLuint eot:1; /* End of thread indicator for FB_WRITE*/
+};
+
+
+#define BRW_WM_MAX_INSN 2048
+#define BRW_WM_MAX_GRF 128 /* hardware limit */
+#define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4)
+#define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12)
+#define BRW_WM_MAX_PARAM 256
+#define BRW_WM_MAX_CONST 256
+#define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS
+#define BRW_WM_MAX_SUBROUTINE 16
+
+
+/* New opcodes to track internal operations required for WM unit.
+ * These are added early so that the registers used can be tracked,
+ * freed and reused like those of other instructions.
+ */
+#define MAX_OPCODE TGSI_OPCODE_LAST
+#define WM_PIXELXY (MAX_OPCODE)
+#define WM_DELTAXY (MAX_OPCODE + 1)
+#define WM_PIXELW (MAX_OPCODE + 2)
+#define WM_LINTERP (MAX_OPCODE + 3)
+#define WM_PINTERP (MAX_OPCODE + 4)
+#define WM_CINTERP (MAX_OPCODE + 5)
+#define WM_WPOSXY (MAX_OPCODE + 6)
+#define WM_FB_WRITE (MAX_OPCODE + 7)
+#define WM_FRONTFACING (MAX_OPCODE + 8)
+#define MAX_WM_OPCODE (MAX_OPCODE + 9)
+
+#define BRW_FILE_PAYLOAD (TGSI_FILE_COUNT)
+#define PAYLOAD_DEPTH (PIPE_MAX_SHADER_INPUTS) /* ?? */
+
+#define X 0
+#define Y 1
+#define Z 2
+#define W 3
+
+
+struct brw_fp_src {
+ unsigned file:4;
+ unsigned index:16;
+ unsigned swizzle:8;
+ unsigned indirect:1;
+ unsigned negate:1;
+ unsigned abs:1;
+};
+
+struct brw_fp_dst {
+ unsigned file:4;
+ unsigned index:16;
+ unsigned writemask:4;
+ unsigned indirect:1;
+ unsigned saturate:1;
+};
+
+struct brw_fp_instruction {
+ struct brw_fp_dst dst;
+ struct brw_fp_src src[3];
+ unsigned opcode:8;
+ unsigned target:8; /* XXX: special usage for FB_WRITE */
+ unsigned tex_unit:4;
+ unsigned sampler:4;
+ unsigned pad:8;
+};
+
+
+struct brw_wm_compile {
+ struct brw_compile func;
+ struct brw_wm_prog_key key;
+ struct brw_wm_prog_data prog_data;
+
+ struct brw_fragment_shader *fp;
+
+ GLfloat (*env_param)[4];
+
+ enum {
+ START,
+ PASS2_DONE
+ } state;
+
+ /* Initial pass - translate fp instructions to fp instructions,
+ * simplifying and adding instructions for interpolation and
+ * framebuffer writes.
+ */
+ struct {
+ GLfloat v[4];
+ unsigned nr;
+ } immediate[BRW_WM_MAX_CONST+3];
+ GLuint nr_immediates;
+
+ struct brw_fp_instruction fp_instructions[BRW_WM_MAX_INSN];
+ GLuint nr_fp_insns;
+ GLuint fp_temp;
+ GLuint fp_interp_emitted;
+ GLuint fp_fragcolor_emitted;
+ GLuint fp_first_internal_temp;
+
+ struct brw_fp_src fp_pixel_xy;
+ struct brw_fp_src fp_delta_xy;
+ struct brw_fp_src fp_pixel_w;
+
+
+ /* Subsequent passes using SSA representation:
+ */
+ struct brw_wm_value vreg[BRW_WM_MAX_VREG];
+ GLuint nr_vreg;
+
+ struct brw_wm_value creg[BRW_WM_MAX_PARAM];
+ GLuint nr_creg;
+
+ struct {
+ struct brw_wm_value depth[4]; /* includes r0/r1 */
+ struct brw_wm_value input_interp[PIPE_MAX_SHADER_INPUTS];
+ } payload;
+
+
+ const struct brw_wm_ref *pass0_fp_reg[BRW_FILE_PAYLOAD+1][256][4];
+
+ struct brw_wm_ref undef_ref;
+ struct brw_wm_value undef_value;
+
+ struct brw_wm_ref refs[BRW_WM_MAX_REF];
+ GLuint nr_refs;
+
+ struct brw_wm_instruction instruction[BRW_WM_MAX_INSN];
+ GLuint nr_insns;
+
+ struct brw_wm_grf pass2_grf[BRW_WM_MAX_GRF/2];
+
+ GLuint grf_limit;
+ GLuint max_wm_grf;
+ GLuint last_scratch;
+
+ GLuint cur_inst; /**< index of current instruction */
+
+ GLboolean out_of_regs; /**< ran out of GRF registers? */
+
+ /** Mapping from Mesa registers to hardware registers */
+ struct {
+ GLboolean inited;
+ struct brw_reg reg;
+ } wm_regs[BRW_FILE_PAYLOAD+1][256][4];
+
+ GLboolean used_grf[BRW_WM_MAX_GRF];
+ GLuint first_free_grf;
+ struct brw_reg stack;
+ struct brw_reg emit_mask_reg;
+ GLuint tmp_regs[BRW_WM_MAX_GRF];
+ GLuint tmp_index;
+ GLuint tmp_max;
+ GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
+ GLuint dispatch_width;
+
+ /** we may need up to 3 constants per instruction (if use_const_buffer) */
+ struct {
+ GLint index;
+ struct brw_reg reg;
+ } current_const[3];
+
+ GLuint error;
+};
+
+
+GLuint brw_wm_nr_args( GLuint opcode );
+GLuint brw_wm_is_scalar_result( GLuint opcode );
+
+int brw_wm_pass_fp( struct brw_wm_compile *c );
+void brw_wm_pass0( struct brw_wm_compile *c );
+void brw_wm_pass1( struct brw_wm_compile *c );
+void brw_wm_pass2( struct brw_wm_compile *c );
+void brw_wm_emit( struct brw_wm_compile *c );
+
+void brw_wm_print_value( struct brw_wm_compile *c,
+ struct brw_wm_value *value );
+
+void brw_wm_print_ref( struct brw_wm_compile *c,
+ struct brw_wm_ref *ref );
+
+void brw_wm_print_insn( struct brw_wm_compile *c,
+ struct brw_wm_instruction *inst );
+
+void brw_wm_print_program( struct brw_wm_compile *c,
+ const char *stage );
+
+void brw_wm_print_fp_program( struct brw_wm_compile *c,
+ const char *stage );
+
+void brw_wm_lookup_iz( GLuint line_aa,
+ GLuint lookup,
+ GLboolean ps_uses_depth,
+ struct brw_wm_prog_key *key );
+
+void brw_wm_branching_shader_emit(struct brw_context *brw, struct brw_wm_compile *c);
+
+void emit_ddxy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLboolean is_ddx,
+ const struct brw_reg *arg0);
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_wm_constant_buffer.c b/src/gallium/drivers/i965/brw_wm_constant_buffer.c
new file mode 100644
index 00000000000..6434c6acf73
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_constant_buffer.c
@@ -0,0 +1,165 @@
+/* XXX: Constant buffers disabled
+ */
+
+
+/**
+ * Create the constant buffer surface. Vertex/fragment shader constants will be
+ * read from this buffer with Data Port Read instructions/messages.
+ */
+enum pipe_error
+brw_create_constant_surface( struct brw_context *brw,
+ struct brw_surface_key *key,
+ struct brw_winsys_buffer **bo_out )
+{
+ const GLint w = key->width - 1;
+ struct brw_winsys_buffer *bo;
+ struct brw_winsys_reloc reloc[1];
+ enum pipe_error ret;
+
+ /* Emit relocation to surface contents */
+ make_reloc(&reloc[0],
+ BRW_USAGE_SAMPLER,
+ 0,
+ offsetof(struct brw_surface_state, ss1),
+ key->bo);
+
+
+ memset(&surf, 0, sizeof(surf));
+
+ surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ surf.ss0.surface_type = BRW_SURFACE_BUFFER;
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+
+ surf.ss1.base_addr = 0; /* reloc */
+
+ surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */
+ surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
+ surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
+ surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */
+ brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */
+
+ ret = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
+ key, sizeof(*key),
+ reloc, Elements(reloc),
+ &surf, sizeof(surf),
+ NULL, NULL,
+ &bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+
+/**
+ * Update the surface state for a WM constant buffer.
+ * The constant buffer will be (re)allocated here if needed.
+ */
+static enum pipe_error
+brw_update_wm_constant_surface( struct brw_context *brw,
+ GLuint surf)
+{
+ struct brw_surface_key key;
+ struct brw_fragment_shader *fp = brw->curr.fragment_shader;
+ struct pipe_buffer *cbuf = brw->curr.fragment_constants;
+ int pitch = cbuf->size / (4 * sizeof(float));
+ enum pipe_error ret;
+
+ /* If we're in this state update atom, we need to update WM constants, so
+ * free the old buffer and create a new one for the new contents.
+ */
+ ret = brw_wm_update_constant_buffer(brw, &fp->const_buffer);
+ if (ret)
+ return ret;
+
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (cbuf == NULL) {
+ bo_reference(&brw->wm.surf_bo[surf], NULL);
+ return PIPE_OK;
+ }
+
+ memset(&key, 0, sizeof(key));
+
+ key.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ key.ss0.surface_type = BRW_SURFACE_BUFFER;
+ key.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+
+ key.bo = brw_buffer(cbuf)->bo;
+
+ key.ss2.width = (pitch-1) & 0x7f; /* bits 6:0 of size or width */
+ key.ss2.height = ((pitch-1) >> 7) & 0x1fff; /* bits 19:7 of size or width */
+ key.ss3.depth = ((pitch-1) >> 20) & 0x7f; /* bits 26:20 of size or width */
+ key.ss3.pitch = (pitch * 4 * sizeof(float)) - 1; /* ignored?? */
+ brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */
+
+
+ /*
+ printf("%s:\n", __FUNCTION__);
+ printf(" width %d height %d depth %d cpp %d pitch %d\n",
+ key.width, key.height, key.depth, key.cpp, key.pitch);
+ */
+
+ if (brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, 1,
+ NULL,
+ &brw->wm.surf_bo[surf]))
+ return PIPE_OK;
+
+ ret = brw_create_constant_surface(brw, &key, &brw->wm.surf_bo[surf]);
+ if (ret)
+ return ret;
+
+ brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
+ return PIPE_OK;
+}
+
+/**
+ * Updates surface / buffer for fragment shader constant buffer, if
+ * one is required.
+ *
+ * This consumes the state updates for the constant buffer, and produces
+ * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for
+ * inclusion in the binding table.
+ */
+static enum pipe_error prepare_wm_constant_surface(struct brw_context *brw )
+{
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
+
+ ret = brw_wm_update_constant_buffer(brw,
+ &fp->const_buffer);
+ if (ret)
+ return ret;
+
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (fp->const_buffer == 0) {
+ if (brw->wm.surf_bo[surf] != NULL) {
+ bo_reference(&brw->wm.surf_bo[surf], NULL);
+ brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
+ }
+ return PIPE_OK;
+ }
+
+ ret = brw_update_wm_constant_surface(ctx, surf);
+ if (ret)
+ return ret;
+
+ return PIPE_OK
+}
+
+const struct brw_tracked_state brw_wm_constant_surface = {
+ .dirty = {
+ .mesa = (_NEW_PROGRAM_CONSTANTS),
+ .brw = (BRW_NEW_FRAGMENT_PROGRAM),
+ .cache = 0
+ },
+ .prepare = prepare_wm_constant_surface,
+};
diff --git a/src/gallium/drivers/i965/brw_wm_debug.c b/src/gallium/drivers/i965/brw_wm_debug.c
new file mode 100644
index 00000000000..3d11fa074cc
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_debug.c
@@ -0,0 +1,256 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "tgsi/tgsi_info.h"
+
+#include "brw_context.h"
+#include "brw_wm.h"
+
+static void print_writemask( unsigned writemask )
+{
+ if (writemask != BRW_WRITEMASK_XYZW)
+ debug_printf(".%s%s%s%s",
+ (writemask & BRW_WRITEMASK_X) ? "x" : "",
+ (writemask & BRW_WRITEMASK_Y) ? "y" : "",
+ (writemask & BRW_WRITEMASK_Z) ? "z" : "",
+ (writemask & BRW_WRITEMASK_W) ? "w" : "");
+}
+
+static void print_swizzle( unsigned swizzle )
+{
+ char *swz = "xyzw";
+ if (swizzle != BRW_SWIZZLE_XYZW)
+ debug_printf(".%c%c%c%c",
+ swz[BRW_GET_SWZ(swizzle, X)],
+ swz[BRW_GET_SWZ(swizzle, Y)],
+ swz[BRW_GET_SWZ(swizzle, Z)],
+ swz[BRW_GET_SWZ(swizzle, W)]);
+}
+
+static void print_opcode( unsigned opcode )
+{
+ switch (opcode) {
+ case WM_PIXELXY:
+ debug_printf("PIXELXY");
+ break;
+ case WM_DELTAXY:
+ debug_printf("DELTAXY");
+ break;
+ case WM_PIXELW:
+ debug_printf("PIXELW");
+ break;
+ case WM_WPOSXY:
+ debug_printf("WPOSXY");
+ break;
+ case WM_PINTERP:
+ debug_printf("PINTERP");
+ break;
+ case WM_LINTERP:
+ debug_printf("LINTERP");
+ break;
+ case WM_CINTERP:
+ debug_printf("CINTERP");
+ break;
+ case WM_FB_WRITE:
+ debug_printf("FB_WRITE");
+ break;
+ case WM_FRONTFACING:
+ debug_printf("FRONTFACING");
+ break;
+ default:
+ debug_printf("%s", tgsi_get_opcode_info(opcode)->mnemonic);
+ break;
+ }
+}
+
+void brw_wm_print_value( struct brw_wm_compile *c,
+ struct brw_wm_value *value )
+{
+ assert(value);
+ if (c->state >= PASS2_DONE)
+ brw_print_reg(value->hw_reg);
+ else if( value == &c->undef_value )
+ debug_printf("undef");
+ else if( value - c->vreg >= 0 &&
+ value - c->vreg < BRW_WM_MAX_VREG)
+ debug_printf("r%d", value - c->vreg);
+ else if (value - c->creg >= 0 &&
+ value - c->creg < BRW_WM_MAX_PARAM)
+ debug_printf("c%d", value - c->creg);
+ else if (value - c->payload.input_interp >= 0 &&
+ value - c->payload.input_interp < PIPE_MAX_SHADER_INPUTS)
+ debug_printf("i%d", value - c->payload.input_interp);
+ else if (value - c->payload.depth >= 0 &&
+ value - c->payload.depth < PIPE_MAX_SHADER_INPUTS)
+ debug_printf("d%d", value - c->payload.depth);
+ else
+ debug_printf("?");
+}
+
+void brw_wm_print_ref( struct brw_wm_compile *c,
+ struct brw_wm_ref *ref )
+{
+ struct brw_reg hw_reg = ref->hw_reg;
+
+ if (ref->unspill_reg)
+ debug_printf("UNSPILL(%x)/", ref->value->spill_slot);
+
+ if (c->state >= PASS2_DONE)
+ brw_print_reg(ref->hw_reg);
+ else {
+ debug_printf("%s", hw_reg.negate ? "-" : "");
+ debug_printf("%s", hw_reg.abs ? "abs/" : "");
+ brw_wm_print_value(c, ref->value);
+ if ((hw_reg.nr&1) || hw_reg.subnr) {
+ debug_printf("->%d.%d", (hw_reg.nr&1), hw_reg.subnr);
+ }
+ }
+}
+
+void brw_wm_print_insn( struct brw_wm_compile *c,
+ struct brw_wm_instruction *inst )
+{
+ GLuint i, arg;
+ GLuint nr_args = brw_wm_nr_args(inst->opcode);
+
+ debug_printf("[");
+ for (i = 0; i < 4; i++) {
+ if (inst->dst[i]) {
+ brw_wm_print_value(c, inst->dst[i]);
+ if (inst->dst[i]->spill_slot)
+ debug_printf("/SPILL(%x)",inst->dst[i]->spill_slot);
+ }
+ else
+ debug_printf("#");
+ if (i < 3)
+ debug_printf(",");
+ }
+ debug_printf("]");
+ print_writemask(inst->writemask);
+
+ debug_printf(" = ");
+ print_opcode(inst->opcode);
+
+ if (inst->saturate)
+ debug_printf("_SAT");
+
+ for (arg = 0; arg < nr_args; arg++) {
+
+ debug_printf(" [");
+
+ for (i = 0; i < 4; i++) {
+ if (inst->src[arg][i]) {
+ brw_wm_print_ref(c, inst->src[arg][i]);
+ }
+ else
+ debug_printf("%%");
+
+ if (i < 3)
+ debug_printf(",");
+ else
+ debug_printf("]");
+ }
+ }
+ debug_printf("\n");
+}
+
+void brw_wm_print_program( struct brw_wm_compile *c,
+ const char *stage )
+{
+ GLuint insn;
+
+ debug_printf("%s:\n", stage);
+ for (insn = 0; insn < c->nr_insns; insn++)
+ brw_wm_print_insn(c, &c->instruction[insn]);
+ debug_printf("\n");
+}
+
+static const char *file_strings[TGSI_FILE_COUNT+1] = {
+ "NULL",
+ "CONST",
+ "IN",
+ "OUT",
+ "TEMP",
+ "SAMPLER",
+ "ADDR",
+ "IMM",
+ "LOOP",
+ "PAYLOAD"
+};
+
+static void brw_wm_print_fp_insn( struct brw_wm_compile *c,
+ struct brw_fp_instruction *inst )
+{
+ GLuint i;
+ GLuint nr_args = brw_wm_nr_args(inst->opcode);
+
+ print_opcode(inst->opcode);
+ if (inst->dst.saturate)
+ debug_printf("_SAT");
+ debug_printf(" ");
+
+ if (inst->dst.indirect)
+ debug_printf("[");
+
+ debug_printf("%s[%d]",
+ file_strings[inst->dst.file],
+ inst->dst.index );
+ print_writemask(inst->dst.writemask);
+
+ if (inst->dst.indirect)
+ debug_printf("]");
+
+ debug_printf(nr_args ? ", " : "\n");
+
+ for (i = 0; i < nr_args; i++) {
+ debug_printf("%s%s%s[%d]%s",
+ inst->src[i].negate ? "-" : "",
+ inst->src[i].abs ? "ABS(" : "",
+ file_strings[inst->src[i].file],
+ inst->src[i].index,
+ inst->src[i].abs ? ")" : "");
+ print_swizzle(inst->src[i].swizzle);
+ debug_printf("%s", i == nr_args - 1 ? "\n" : ", ");
+ }
+}
+
+
+void brw_wm_print_fp_program( struct brw_wm_compile *c,
+ const char *stage )
+{
+ GLuint insn;
+
+ debug_printf("%s:\n", stage);
+ for (insn = 0; insn < c->nr_fp_insns; insn++)
+ brw_wm_print_fp_insn(c, &c->fp_instructions[insn]);
+ debug_printf("\n");
+}
+
diff --git a/src/gallium/drivers/i965/brw_wm_emit.c b/src/gallium/drivers/i965/brw_wm_emit.c
new file mode 100644
index 00000000000..7e57d0306bc
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_emit.c
@@ -0,0 +1,1521 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_math.h"
+#include "tgsi/tgsi_info.h"
+
+#include "brw_context.h"
+#include "brw_wm.h"
+#include "brw_debug.h"
+#include "brw_disasm.h"
+
+/* Not quite sure how correct this is - need to understand horiz
+ * vs. vertical strides a little better.
+ */
+static INLINE struct brw_reg sechalf( struct brw_reg reg )
+{
+ if (reg.vstride)
+ reg.nr++;
+ return reg;
+}
+
+/* Payload R0:
+ *
+ * R0.0 -- pixel mask, one bit for each of 4 pixels in 4 quads,
+ * corresponding to each of the 16 execution channels.
+ * R0.1..8 -- ?
+ * R1.0 -- triangle vertex 0.X
+ * R1.1 -- triangle vertex 0.Y
+ * R1.2 -- quad 0 x,y coords (2 packed uwords)
+ * R1.3 -- quad 1 x,y coords (2 packed uwords)
+ * R1.4 -- quad 2 x,y coords (2 packed uwords)
+ * R1.5 -- quad 3 x,y coords (2 packed uwords)
+ * R1.6 -- ?
+ * R1.7 -- ?
+ * R1.8 -- ?
+ */
+
+
+static void emit_pixel_xy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask)
+{
+ struct brw_reg r1 = brw_vec1_grf(1, 0);
+ struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ /* Calculate pixel centers by adding 1 or 0 to each of the
+ * micro-tile coordinates passed in r1.
+ */
+ if (mask & BRW_WRITEMASK_X) {
+ brw_ADD(p,
+ vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)),
+ stride(suboffset(r1_uw, 4), 2, 4, 0),
+ brw_imm_v(0x10101010));
+ }
+
+ if (mask & BRW_WRITEMASK_Y) {
+ brw_ADD(p,
+ vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)),
+ stride(suboffset(r1_uw,5), 2, 4, 0),
+ brw_imm_v(0x11001100));
+ }
+
+ brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED);
+}
+
+
+
+static void emit_delta_xy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
+{
+ struct brw_reg r1 = brw_vec1_grf(1, 0);
+
+ /* Calc delta X,Y by subtracting origin in r1 from the pixel
+ * centers.
+ */
+ if (mask & BRW_WRITEMASK_X) {
+ brw_ADD(p,
+ dst[0],
+ retype(arg0[0], BRW_REGISTER_TYPE_UW),
+ negate(r1));
+ }
+
+ if (mask & BRW_WRITEMASK_Y) {
+ brw_ADD(p,
+ dst[1],
+ retype(arg0[1], BRW_REGISTER_TYPE_UW),
+ negate(suboffset(r1,1)));
+
+ }
+}
+
+static void emit_wpos_xy(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
+{
+ struct brw_compile *p = &c->func;
+
+ if (mask & BRW_WRITEMASK_X) {
+ /* X' = X */
+ brw_MOV(p,
+ dst[0],
+ retype(arg0[0], BRW_REGISTER_TYPE_W));
+ }
+
+ /* XXX: is this needed any more, or is this a NOOP?
+ */
+ if (mask & BRW_WRITEMASK_Y) {
+#if 0
+ /* Y' = height - 1 - Y */
+ brw_ADD(p,
+ dst[1],
+ negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
+ brw_imm_d(c->key.drawable_height - 1));
+#else
+ brw_MOV(p,
+ dst[0],
+ retype(arg0[0], BRW_REGISTER_TYPE_W));
+#endif
+ }
+}
+
+
+static void emit_pixel_w( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas)
+{
+ /* Don't need this if all you are doing is interpolating color, for
+ * instance.
+ */
+ if (mask & BRW_WRITEMASK_W) {
+ struct brw_reg interp3 = brw_vec1_grf(arg0[0].nr+1, 4);
+
+ /* Calc 1/w - just linterp wpos[3] optimized by putting the
+ * result straight into a message reg.
+ */
+ brw_LINE(p, brw_null_reg(), interp3, deltas[0]);
+ brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), deltas[1]);
+
+ /* Calc w */
+ brw_math_16( p, dst[3],
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 2, brw_null_reg(),
+ BRW_MATH_PRECISION_FULL);
+ }
+}
+
+
+
+static void emit_linterp( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas )
+{
+ struct brw_reg interp[4];
+ GLuint nr = arg0[0].nr;
+ GLuint i;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
+ brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
+ }
+ }
+}
+
+
+static void emit_pinterp( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas,
+ const struct brw_reg *w)
+{
+ struct brw_reg interp[4];
+ GLuint nr = arg0[0].nr;
+ GLuint i;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
+ brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
+ }
+ }
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MUL(p, dst[i], dst[i], w[3]);
+ }
+ }
+}
+
+
+static void emit_cinterp( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0 )
+{
+ struct brw_reg interp[4];
+ GLuint nr = arg0[0].nr;
+ GLuint i;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MOV(p, dst[i], suboffset(interp[i],3)); /* TODO: optimize away like other moves */
+ }
+ }
+}
+
+/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
+static void emit_frontfacing( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask )
+{
+ struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
+ GLuint i;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MOV(p, dst[i], brw_imm_f(0.0));
+ }
+ }
+
+ /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
+ * us front face
+ */
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31));
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MOV(p, dst[i], brw_imm_f(1.0));
+ }
+ }
+ brw_set_predicate_control_flag_value(p, 0xff);
+}
+
+/* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input
+ * looking like:
+ *
+ * arg0: q0.tl q0.tr q0.bl q0.br q1.tl q1.tr q1.bl q1.br
+ *
+ * and we're trying to produce:
+ *
+ * DDX DDY
+ * dst: (q0.tr - q0.tl) (q0.tl - q0.bl)
+ * (q0.tr - q0.tl) (q0.tr - q0.br)
+ * (q0.br - q0.bl) (q0.tl - q0.bl)
+ * (q0.br - q0.bl) (q0.tr - q0.br)
+ * (q1.tr - q1.tl) (q1.tl - q1.bl)
+ * (q1.tr - q1.tl) (q1.tr - q1.br)
+ * (q1.br - q1.bl) (q1.tl - q1.bl)
+ * (q1.br - q1.bl) (q1.tr - q1.br)
+ *
+ * and add two more quads if in 16-pixel dispatch mode.
+ *
+ * For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result
+ * for each pair, and vertstride = 2 jumps us 2 elements after processing a
+ * pair. But for DDY, it's harder, as we want to produce the pairs swizzled
+ * between each other. We could probably do it like ddx and swizzle the right
+ * order later, but bail for now and just produce
+ * ((q0.tl - q0.bl)x4 (q1.tl - q1.bl)x4)
+ */
+void emit_ddxy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLboolean is_ddx,
+ const struct brw_reg *arg0)
+{
+ int i;
+ struct brw_reg src0, src1;
+
+ if (mask & SATURATE)
+ brw_set_saturate(p, 1);
+ for (i = 0; i < 4; i++ ) {
+ if (mask & (1<<i)) {
+ if (is_ddx) {
+ src0 = brw_reg(arg0[i].file, arg0[i].nr, 1,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_2,
+ BRW_WIDTH_2,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW);
+ src1 = brw_reg(arg0[i].file, arg0[i].nr, 0,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_2,
+ BRW_WIDTH_2,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW);
+ } else {
+ src0 = brw_reg(arg0[i].file, arg0[i].nr, 0,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_4,
+ BRW_WIDTH_4,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW);
+ src1 = brw_reg(arg0[i].file, arg0[i].nr, 2,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_4,
+ BRW_WIDTH_4,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW);
+ }
+ brw_ADD(p, dst[i], src0, negate(src1));
+ }
+ }
+ if (mask & SATURATE)
+ brw_set_saturate(p, 0);
+}
+
+static void emit_alu1( struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0 )
+{
+ GLuint i;
+
+ if (mask & SATURATE)
+ brw_set_saturate(p, 1);
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ func(p, dst[i], arg0[i]);
+ }
+ }
+
+ if (mask & SATURATE)
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_alu2( struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ GLuint i;
+
+ if (mask & SATURATE)
+ brw_set_saturate(p, 1);
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ func(p, dst[i], arg0[i], arg1[i]);
+ }
+ }
+
+ if (mask & SATURATE)
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_mad( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2 )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MUL(p, dst[i], arg0[i], arg1[i]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_ADD(p, dst[i], dst[i], arg2[i]);
+ brw_set_saturate(p, 0);
+ }
+ }
+}
+
+static void emit_trunc( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_RNDZ(p, dst[i], arg0[i]);
+ }
+ }
+}
+
+static void emit_lrp( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2 )
+{
+ GLuint i;
+
+ /* Uses dst as a temporary:
+ */
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ /* Can I use the LINE instruction for this?
+ */
+ brw_ADD(p, dst[i], negate(arg0[i]), brw_imm_f(1.0));
+ brw_MUL(p, brw_null_reg(), dst[i], arg2[i]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MAC(p, dst[i], arg0[i], arg1[i]);
+ brw_set_saturate(p, 0);
+ }
+ }
+}
+
+static void emit_sop( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLuint cond,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MOV(p, dst[i], brw_imm_f(0));
+ brw_CMP(p, brw_null_reg(), cond, arg0[i], arg1[i]);
+ brw_MOV(p, dst[i], brw_imm_f(1.0));
+ brw_set_predicate_control_flag_value(p, 0xff);
+ }
+ }
+}
+
+static void emit_slt( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_L, arg0, arg1);
+}
+
+static void emit_sle( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_LE, arg0, arg1);
+}
+
+static void emit_sgt( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_G, arg0, arg1);
+}
+
+static void emit_sge( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_GE, arg0, arg1);
+}
+
+static void emit_seq( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_EQ, arg0, arg1);
+}
+
+static void emit_sne( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_NEQ, arg0, arg1);
+}
+
+static void emit_cmp( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2 )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg2[i]);
+ brw_set_saturate(p, 0);
+
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], brw_imm_f(0));
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg1[i]);
+ brw_set_saturate(p, 0);
+ brw_set_predicate_control_flag_value(p, 0xff);
+ }
+ }
+}
+
+static void emit_max( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg0[i]);
+ brw_set_saturate(p, 0);
+
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], arg1[i]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg1[i]);
+ brw_set_saturate(p, 0);
+ brw_set_predicate_control_flag_value(p, 0xff);
+ }
+ }
+}
+
+static void emit_min( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg1[i]);
+ brw_set_saturate(p, 0);
+
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], arg1[i]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg0[i]);
+ brw_set_saturate(p, 0);
+ brw_set_predicate_control_flag_value(p, 0xff);
+ }
+ }
+}
+
+
+static void emit_dp3( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return; /* Do not emit dead code */
+
+ assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW));
+
+ brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
+ brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]);
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_dp4( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return; /* Do not emit dead code */
+
+ assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW));
+
+ brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
+ brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
+ brw_MAC(p, brw_null_reg(), arg0[2], arg1[2]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MAC(p, dst[dst_chan], arg0[3], arg1[3]);
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_dph( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ const int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return; /* Do not emit dead code */
+
+ assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW));
+
+ brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
+ brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
+ brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_ADD(p, dst[dst_chan], dst[dst_chan], arg1[3]);
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_xpd( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ GLuint i;
+
+ assert(!(mask & BRW_WRITEMASK_W) == BRW_WRITEMASK_X);
+
+ for (i = 0 ; i < 3; i++) {
+ if (mask & (1<<i)) {
+ GLuint i2 = (i+2)%3;
+ GLuint i1 = (i+1)%3;
+
+ brw_MUL(p, brw_null_reg(), negate(arg0[i2]), arg1[i1]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MAC(p, dst[i], arg0[i1], arg1[i2]);
+ brw_set_saturate(p, 0);
+ }
+ }
+}
+
+
+static void emit_math1( struct brw_compile *p,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0 )
+{
+ int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return; /* Do not emit dead code */
+
+ assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW));
+
+ brw_MOV(p, brw_message_reg(2), arg0[0]);
+
+ /* Send two messages to perform all 16 operations:
+ */
+ brw_math_16(p,
+ dst[dst_chan],
+ function,
+ (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ 2,
+ brw_null_reg(),
+ BRW_MATH_PRECISION_FULL);
+}
+
+
+static void emit_math2( struct brw_compile *p,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
+{
+ int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return; /* Do not emit dead code */
+
+ assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW));
+
+ brw_push_insn_state(p);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p, brw_message_reg(2), arg0[0]);
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p, brw_message_reg(4), sechalf(arg0[0]));
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p, brw_message_reg(3), arg1[0]);
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p, brw_message_reg(5), sechalf(arg1[0]));
+
+
+ /* Send two messages to perform all 16 operations:
+ */
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_math(p,
+ dst[dst_chan],
+ function,
+ (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ 2,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_math(p,
+ offset(dst[dst_chan],1),
+ function,
+ (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ 4,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+
+ brw_pop_insn_state(p);
+}
+
+
+
+static void emit_tex( struct brw_wm_compile *c,
+ const struct brw_wm_instruction *inst,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *coord,
+ GLuint sampler)
+{
+ struct brw_compile *p = &c->func;
+ GLuint msgLength, responseLength;
+ GLuint i, nr;
+ GLuint emit;
+ GLuint msg_type;
+ GLboolean shadow = FALSE;
+
+ /* How many input regs are there?
+ */
+ switch (inst->target) {
+ case TGSI_TEXTURE_1D:
+ emit = BRW_WRITEMASK_X;
+ nr = 1;
+ break;
+ case TGSI_TEXTURE_SHADOW1D:
+ emit = BRW_WRITEMASK_XW;
+ nr = 4;
+ shadow = TRUE;
+ break;
+ case TGSI_TEXTURE_2D:
+ emit = BRW_WRITEMASK_XY;
+ nr = 2;
+ break;
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ emit = BRW_WRITEMASK_XYW;
+ nr = 4;
+ shadow = TRUE;
+ break;
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_CUBE:
+ emit = BRW_WRITEMASK_XYZ;
+ nr = 3;
+ break;
+ default:
+ /* unexpected target */
+ abort();
+ }
+
+ msgLength = 1;
+
+ for (i = 0; i < nr; i++) {
+ static const GLuint swz[4] = {0,1,2,2};
+ if (emit & (1<<i))
+ brw_MOV(p, brw_message_reg(msgLength+1), coord[swz[i]]);
+ else
+ brw_MOV(p, brw_message_reg(msgLength+1), brw_imm_f(0));
+ msgLength += 2;
+ }
+
+ responseLength = 8; /* always */
+
+ if (BRW_IS_IGDNG(p->brw)) {
+ if (shadow)
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG;
+ } else {
+ if (shadow)
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE;
+ }
+
+ brw_SAMPLE(p,
+ retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
+ 1,
+ retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
+ BTI_TEXTURE(inst->tex_unit),
+ sampler, /* sampler index */
+ inst->writemask,
+ msg_type,
+ responseLength,
+ msgLength,
+ 0,
+ 1,
+ BRW_SAMPLER_SIMD_MODE_SIMD16);
+}
+
+
+static void emit_txb( struct brw_wm_compile *c,
+ const struct brw_wm_instruction *inst,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *coord,
+ GLuint sampler )
+{
+ struct brw_compile *p = &c->func;
+ GLuint msgLength;
+ GLuint msg_type;
+ /* Shadow ignored for txb.
+ */
+ switch (inst->target) {
+ case TGSI_TEXTURE_1D:
+ case TGSI_TEXTURE_SHADOW1D:
+ brw_MOV(p, brw_message_reg(2), coord[0]);
+ brw_MOV(p, brw_message_reg(4), brw_imm_f(0));
+ brw_MOV(p, brw_message_reg(6), brw_imm_f(0));
+ break;
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_RECT:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ brw_MOV(p, brw_message_reg(2), coord[0]);
+ brw_MOV(p, brw_message_reg(4), coord[1]);
+ brw_MOV(p, brw_message_reg(6), brw_imm_f(0));
+ break;
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_CUBE:
+ brw_MOV(p, brw_message_reg(2), coord[0]);
+ brw_MOV(p, brw_message_reg(4), coord[1]);
+ brw_MOV(p, brw_message_reg(6), coord[2]);
+ break;
+ default:
+ /* unexpected target */
+ abort();
+ }
+
+ brw_MOV(p, brw_message_reg(8), coord[3]);
+ msgLength = 9;
+
+ if (BRW_IS_IGDNG(p->brw))
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
+
+ brw_SAMPLE(p,
+ retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
+ 1,
+ retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
+ BTI_TEXTURE(inst->tex_unit),
+ sampler, /* sampler index */
+ inst->writemask,
+ msg_type,
+ 8, /* responseLength */
+ msgLength,
+ 0,
+ 1,
+ BRW_SAMPLER_SIMD_MODE_SIMD16);
+}
+
+
+static void emit_lit( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0 )
+{
+ assert((mask & BRW_WRITEMASK_XW) == 0);
+
+ if (mask & BRW_WRITEMASK_Y) {
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[1], arg0[0]);
+ brw_set_saturate(p, 0);
+ }
+
+ if (mask & BRW_WRITEMASK_Z) {
+ emit_math2(p, BRW_MATH_FUNCTION_POW,
+ &dst[2],
+ BRW_WRITEMASK_X | (mask & SATURATE),
+ &arg0[1],
+ &arg0[3]);
+ }
+
+ /* Ordinarily you'd use an iff statement to skip or shortcircuit
+ * some of the POW calculations above, but 16-wide iff statements
+ * seem to lock c1 hardware, so this is a nasty workaround:
+ */
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_LE, arg0[0], brw_imm_f(0));
+ {
+ if (mask & BRW_WRITEMASK_Y)
+ brw_MOV(p, dst[1], brw_imm_f(0));
+
+ if (mask & BRW_WRITEMASK_Z)
+ brw_MOV(p, dst[2], brw_imm_f(0));
+ }
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+}
+
+
+/* Kill pixel - set execution mask to zero for those pixels which
+ * fail.
+ */
+static void emit_kil( struct brw_wm_compile *c,
+ struct brw_reg *arg0)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+ GLuint i;
+
+ /* XXX - usually won't need 4 compares!
+ */
+ for (i = 0; i < 4; i++) {
+ brw_push_insn_state(p);
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], brw_imm_f(0));
+ brw_set_predicate_control_flag_value(p, 0xff);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_AND(p, r0uw, brw_flag_reg(), r0uw);
+ brw_pop_insn_state(p);
+ }
+}
+
+/* KILLP kills the pixels that are currently executing, not based on a test
+ * of the arguments.
+ */
+static void emit_killp( struct brw_wm_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
+ brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
+ brw_pop_insn_state(p);
+}
+
+static void fire_fb_write( struct brw_wm_compile *c,
+ GLuint base_reg,
+ GLuint nr,
+ GLuint target,
+ GLuint eot )
+{
+ struct brw_compile *p = &c->func;
+
+ /* Pass through control information:
+ */
+/* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
+ {
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p,
+ brw_message_reg(base_reg + 1),
+ brw_vec8_grf(1, 0));
+ brw_pop_insn_state(p);
+ }
+
+ /* Send framebuffer write message: */
+/* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */
+ brw_fb_WRITE(p,
+ retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW),
+ base_reg,
+ retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
+ target,
+ nr,
+ 0,
+ eot);
+}
+
+
+static void emit_aa( struct brw_wm_compile *c,
+ struct brw_reg *arg1,
+ GLuint reg )
+{
+ struct brw_compile *p = &c->func;
+ GLuint comp = c->key.aa_dest_stencil_reg / 2;
+ GLuint off = c->key.aa_dest_stencil_reg % 2;
+ struct brw_reg aa = offset(arg1[comp], off);
+
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE); /* ?? */
+ brw_MOV(p, brw_message_reg(reg), aa);
+ brw_pop_insn_state(p);
+}
+
+
+/* Post-fragment-program processing. Send the results to the
+ * framebuffer.
+ * \param arg0 the fragment color
+ * \param arg1 the pass-through depth value
+ * \param arg2 the shader-computed depth value
+ */
+static void emit_fb_write( struct brw_wm_compile *c,
+ struct brw_reg *arg0,
+ struct brw_reg *arg1,
+ struct brw_reg *arg2,
+ GLuint target,
+ GLuint eot)
+{
+ struct brw_compile *p = &c->func;
+ GLuint nr = 2;
+ GLuint channel;
+
+ /* Reserve a space for AA - may not be needed:
+ */
+ if (c->key.aa_dest_stencil_reg)
+ nr += 1;
+
+ /* I don't really understand how this achieves the color interleave
+ * (ie RGBARGBA) in the result: [Do the saturation here]
+ */
+ {
+ brw_push_insn_state(p);
+
+ for (channel = 0; channel < 4; channel++) {
+ /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
+ /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p,
+ brw_message_reg(nr + channel),
+ arg0[channel]);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p,
+ brw_message_reg(nr + channel + 4),
+ sechalf(arg0[channel]));
+ }
+
+ /* skip over the regs populated above:
+ */
+ nr += 8;
+
+ brw_pop_insn_state(p);
+ }
+
+ if (c->key.source_depth_to_render_target)
+ {
+ if (c->key.computes_depth)
+ brw_MOV(p, brw_message_reg(nr), arg2[2]);
+ else
+ brw_MOV(p, brw_message_reg(nr), arg1[1]); /* ? */
+
+ nr += 2;
+ }
+
+ if (c->key.dest_depth_reg)
+ {
+ GLuint comp = c->key.dest_depth_reg / 2;
+ GLuint off = c->key.dest_depth_reg % 2;
+
+ if (off != 0) {
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1));
+ /* 2nd half? */
+ brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]);
+ brw_pop_insn_state(p);
+ }
+ else {
+ brw_MOV(p, brw_message_reg(nr), arg1[comp]);
+ }
+ nr += 2;
+ }
+
+ if (!c->key.runtime_check_aads_emit) {
+ if (c->key.aa_dest_stencil_reg)
+ emit_aa(c, arg1, 2);
+
+ fire_fb_write(c, 0, nr, target, eot);
+ }
+ else {
+ struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
+ struct brw_reg ip = brw_ip_reg();
+ struct brw_instruction *jmp;
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
+ brw_AND(p,
+ v1_null_ud,
+ get_element_ud(brw_vec8_grf(1,0), 6),
+ brw_imm_ud(1<<26));
+
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
+ {
+ emit_aa(c, arg1, 2);
+ fire_fb_write(c, 0, nr, target, eot);
+ /* note - thread killed in subroutine */
+ }
+ brw_land_fwd_jump(p, jmp);
+
+ /* ELSE: Shuffle up one register to fill in the hole left for AA:
+ */
+ fire_fb_write(c, 1, nr-1, target, eot);
+ }
+}
+
+
+/**
+ * Move a GPR to scratch memory.
+ */
+static void emit_spill( struct brw_wm_compile *c,
+ struct brw_reg reg,
+ GLuint slot )
+{
+ struct brw_compile *p = &c->func;
+
+ /*
+ mov (16) m2.0<1>:ud r2.0<8;8,1>:ud { Align1 Compr }
+ */
+ brw_MOV(p, brw_message_reg(2), reg);
+
+ /*
+ mov (1) r0.2<1>:d 0x00000080:d { Align1 NoMask }
+ send (16) null.0<1>:uw m1 r0.0<8;8,1>:uw 0x053003ff:ud { Align1 }
+ */
+ brw_dp_WRITE_16(p,
+ retype(vec16(brw_vec8_grf(0, 0)), BRW_REGISTER_TYPE_UW),
+ slot);
+}
+
+
+/**
+ * Load a GPR from scratch memory.
+ */
+static void emit_unspill( struct brw_wm_compile *c,
+ struct brw_reg reg,
+ GLuint slot )
+{
+ struct brw_compile *p = &c->func;
+
+ /* Slot 0 is the undef value.
+ */
+ if (slot == 0) {
+ brw_MOV(p, reg, brw_imm_f(0));
+ return;
+ }
+
+ /*
+ mov (1) r0.2<1>:d 0x000000c0:d { Align1 NoMask }
+ send (16) r110.0<1>:uw m1 r0.0<8;8,1>:uw 0x041243ff:ud { Align1 }
+ */
+
+ brw_dp_READ_16(p,
+ retype(vec16(reg), BRW_REGISTER_TYPE_UW),
+ slot);
+}
+
+
+/**
+ * Retrieve up to 4 GEN4 register pairs for the given wm reg:
+ * Args with unspill_reg != 0 will be loaded from scratch memory.
+ */
+static void get_argument_regs( struct brw_wm_compile *c,
+ struct brw_wm_ref *arg[],
+ struct brw_reg *regs )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (arg[i]) {
+ if (arg[i]->unspill_reg)
+ emit_unspill(c,
+ brw_vec8_grf(arg[i]->unspill_reg, 0),
+ arg[i]->value->spill_slot);
+
+ regs[i] = arg[i]->hw_reg;
+ }
+ else {
+ regs[i] = brw_null_reg();
+ }
+ }
+}
+
+
+/**
+ * For values that have a spill_slot!=0, write those regs to scratch memory.
+ */
+static void spill_values( struct brw_wm_compile *c,
+ struct brw_wm_value *values,
+ GLuint nr )
+{
+ GLuint i;
+
+ for (i = 0; i < nr; i++)
+ if (values[i].spill_slot)
+ emit_spill(c, values[i].hw_reg, values[i].spill_slot);
+}
+
+
+/* Emit the fragment program instructions here.
+ */
+void brw_wm_emit( struct brw_wm_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ GLuint insn;
+
+ brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED);
+
+ /* Check if any of the payload regs need to be spilled:
+ */
+ spill_values(c, c->payload.depth, 4);
+ spill_values(c, c->creg, c->nr_creg);
+ spill_values(c, c->payload.input_interp, PIPE_MAX_SHADER_INPUTS);
+
+
+ for (insn = 0; insn < c->nr_insns; insn++) {
+
+ struct brw_wm_instruction *inst = &c->instruction[insn];
+ struct brw_reg args[3][4], dst[4];
+ GLuint i, dst_flags;
+
+ /* Get argument regs:
+ */
+ for (i = 0; i < 3; i++)
+ get_argument_regs(c, inst->src[i], args[i]);
+
+ /* Get dest regs:
+ */
+ for (i = 0; i < 4; i++)
+ if (inst->dst[i])
+ dst[i] = inst->dst[i]->hw_reg;
+ else
+ dst[i] = brw_null_reg();
+
+ /* Flags
+ */
+ dst_flags = inst->writemask;
+ if (inst->saturate)
+ dst_flags |= SATURATE;
+
+ switch (inst->opcode) {
+ /* Generated instructions for calculating triangle interpolants:
+ */
+ case WM_PIXELXY:
+ emit_pixel_xy(p, dst, dst_flags);
+ break;
+
+ case WM_DELTAXY:
+ emit_delta_xy(p, dst, dst_flags, args[0]);
+ break;
+
+ case WM_WPOSXY:
+ emit_wpos_xy(c, dst, dst_flags, args[0]);
+ break;
+
+ case WM_PIXELW:
+ emit_pixel_w(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case WM_LINTERP:
+ emit_linterp(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case WM_PINTERP:
+ emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]);
+ break;
+
+ case WM_CINTERP:
+ emit_cinterp(p, dst, dst_flags, args[0]);
+ break;
+
+ case WM_FB_WRITE:
+ emit_fb_write(c, args[0], args[1], args[2], inst->target, inst->eot);
+ break;
+
+ case WM_FRONTFACING:
+ emit_frontfacing(p, dst, dst_flags);
+ break;
+
+ /* Straightforward arithmetic:
+ */
+ case TGSI_OPCODE_ADD:
+ emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_FRC:
+ emit_alu1(p, brw_FRC, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_FLR:
+ emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_DDX:
+ emit_ddxy(p, dst, dst_flags, GL_TRUE, args[0]);
+ break;
+
+ case TGSI_OPCODE_DDY:
+ emit_ddxy(p, dst, dst_flags, GL_FALSE, args[0]);
+ break;
+
+ case TGSI_OPCODE_DP3:
+ emit_dp3(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_DP4:
+ emit_dp4(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_DPH:
+ emit_dph(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_TRUNC:
+ emit_trunc(p, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_LRP:
+ emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
+ break;
+
+ case TGSI_OPCODE_MAD:
+ emit_mad(p, dst, dst_flags, args[0], args[1], args[2]);
+ break;
+
+ case TGSI_OPCODE_MOV:
+ emit_alu1(p, brw_MOV, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_MUL:
+ emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_XPD:
+ emit_xpd(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ /* Higher math functions:
+ */
+ case TGSI_OPCODE_RCP:
+ emit_math1(p, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_RSQ:
+ emit_math1(p, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_SIN:
+ emit_math1(p, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_COS:
+ emit_math1(p, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_EX2:
+ emit_math1(p, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_LG2:
+ emit_math1(p, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_SCS:
+ /* There is an scs math function, but it would need some
+ * fixup for 16-element execution.
+ */
+ if (dst_flags & BRW_WRITEMASK_X)
+ emit_math1(p, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|BRW_WRITEMASK_X, args[0]);
+ if (dst_flags & BRW_WRITEMASK_Y)
+ emit_math1(p, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|BRW_WRITEMASK_X, args[0]);
+ break;
+
+ case TGSI_OPCODE_POW:
+ emit_math2(p, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]);
+ break;
+
+ /* Comparisons:
+ */
+ case TGSI_OPCODE_CMP:
+ emit_cmp(p, dst, dst_flags, args[0], args[1], args[2]);
+ break;
+
+ case TGSI_OPCODE_MAX:
+ emit_max(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_MIN:
+ emit_min(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_SLT:
+ emit_slt(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_SLE:
+ emit_sle(p, dst, dst_flags, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SGT:
+ emit_sgt(p, dst, dst_flags, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SGE:
+ emit_sge(p, dst, dst_flags, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SEQ:
+ emit_seq(p, dst, dst_flags, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SNE:
+ emit_sne(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_LIT:
+ emit_lit(p, dst, dst_flags, args[0]);
+ break;
+
+ /* Texturing operations:
+ */
+ case TGSI_OPCODE_TEX:
+ emit_tex(c, inst, dst, dst_flags, args[0], inst->sampler);
+ break;
+
+ case TGSI_OPCODE_TXB:
+ emit_txb(c, inst, dst, dst_flags, args[0], inst->sampler);
+ break;
+
+ case TGSI_OPCODE_KIL:
+ emit_kil(c, args[0]);
+ break;
+
+ case TGSI_OPCODE_KILP:
+ emit_killp(c);
+ break;
+
+ default:
+ debug_printf("Unsupported opcode %i (%s) in fragment shader\n",
+ inst->opcode,
+ tgsi_get_opcode_info(inst->opcode)->mnemonic);
+ }
+
+ for (i = 0; i < 4; i++)
+ if (inst->dst[i] && inst->dst[i]->spill_slot)
+ emit_spill(c,
+ inst->dst[i]->hw_reg,
+ inst->dst[i]->spill_slot);
+ }
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ debug_printf("wm-native:\n");
+ brw_disasm(stderr, p->store, p->nr_insn);
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_wm_fp.c b/src/gallium/drivers/i965/brw_wm_fp.c
new file mode 100644
index 00000000000..9c5b527f897
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_fp.c
@@ -0,0 +1,1224 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "pipe/p_shader_tokens.h"
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_info.h"
+#include "tgsi/tgsi_util.h"
+
+#include "brw_wm.h"
+#include "brw_util.h"
+#include "brw_debug.h"
+
+
+/***********************************************************************
+ * Source regs
+ */
+
+static struct brw_fp_src src_reg(GLuint file, GLuint idx)
+{
+ struct brw_fp_src reg;
+ reg.file = file;
+ reg.index = idx;
+ reg.swizzle = BRW_SWIZZLE_XYZW;
+ reg.indirect = 0;
+ reg.negate = 0;
+ reg.abs = 0;
+ return reg;
+}
+
+static struct brw_fp_src src_reg_from_dst(struct brw_fp_dst dst)
+{
+ return src_reg(dst.file, dst.index);
+}
+
+static struct brw_fp_src src_undef( void )
+{
+ return src_reg(TGSI_FILE_NULL, 0);
+}
+
+static GLboolean src_is_undef(struct brw_fp_src src)
+{
+ return src.file == TGSI_FILE_NULL;
+}
+
+static struct brw_fp_src src_swizzle( struct brw_fp_src reg, int x, int y, int z, int w )
+{
+ unsigned swz = reg.swizzle;
+
+ reg.swizzle = ( BRW_GET_SWZ(swz, x) << 0 |
+ BRW_GET_SWZ(swz, y) << 2 |
+ BRW_GET_SWZ(swz, z) << 4 |
+ BRW_GET_SWZ(swz, w) << 6 );
+
+ return reg;
+}
+
+static struct brw_fp_src src_scalar( struct brw_fp_src reg, int x )
+{
+ return src_swizzle(reg, x, x, x, x);
+}
+
+static struct brw_fp_src src_abs( struct brw_fp_src src )
+{
+ src.negate = 0;
+ src.abs = 1;
+ return src;
+}
+
+static struct brw_fp_src src_negate( struct brw_fp_src src )
+{
+ src.negate = 1;
+ src.abs = 0;
+ return src;
+}
+
+
+static int match_or_expand_immediate( const float *v,
+ unsigned nr,
+ float *v2,
+ unsigned *nr2,
+ unsigned *swizzle )
+{
+ unsigned i, j;
+
+ *swizzle = 0;
+
+ for (i = 0; i < nr; i++) {
+ boolean found = FALSE;
+
+ for (j = 0; j < *nr2 && !found; j++) {
+ if (v[i] == v2[j]) {
+ *swizzle |= j << (i * 2);
+ found = TRUE;
+ }
+ }
+
+ if (!found) {
+ if (*nr2 >= 4)
+ return FALSE;
+
+ v2[*nr2] = v[i];
+ *swizzle |= *nr2 << (i * 2);
+ (*nr2)++;
+ }
+ }
+
+ return TRUE;
+}
+
+
+
+/* Internally generated immediates: overkill...
+ */
+static struct brw_fp_src src_imm( struct brw_wm_compile *c,
+ const GLfloat *v,
+ unsigned nr)
+{
+ unsigned i, j;
+ unsigned swizzle;
+
+ /* Could do a first pass where we examine all existing immediates
+ * without expanding.
+ */
+
+ for (i = 0; i < c->nr_immediates; i++) {
+ if (match_or_expand_immediate( v,
+ nr,
+ c->immediate[i].v,
+ &c->immediate[i].nr,
+ &swizzle ))
+ goto out;
+ }
+
+ if (c->nr_immediates < Elements(c->immediate)) {
+ i = c->nr_immediates++;
+ if (match_or_expand_immediate( v,
+ nr,
+ c->immediate[i].v,
+ &c->immediate[i].nr,
+ &swizzle ))
+ goto out;
+ }
+
+ c->error = 1;
+ return src_undef();
+
+out:
+ /* Make sure that all referenced elements are from this immediate.
+ * Has the effect of making size-one immediates into scalars.
+ */
+ for (j = nr; j < 4; j++)
+ swizzle |= (swizzle & 0x3) << (j * 2);
+
+ return src_swizzle( src_reg( TGSI_FILE_IMMEDIATE, i ),
+ BRW_GET_SWZ(swizzle, X),
+ BRW_GET_SWZ(swizzle, Y),
+ BRW_GET_SWZ(swizzle, Z),
+ BRW_GET_SWZ(swizzle, W) );
+}
+
+
+
+static struct brw_fp_src src_imm1f( struct brw_wm_compile *c,
+ GLfloat f )
+{
+ return src_imm(c, &f, 1);
+}
+
+static struct brw_fp_src src_imm4f( struct brw_wm_compile *c,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w)
+{
+ GLfloat f[4] = {x,y,z,w};
+ return src_imm(c, f, 4);
+}
+
+
+
+/***********************************************************************
+ * Dest regs
+ */
+
+static struct brw_fp_dst dst_reg(GLuint file, GLuint idx)
+{
+ struct brw_fp_dst reg;
+ reg.file = file;
+ reg.index = idx;
+ reg.writemask = BRW_WRITEMASK_XYZW;
+ reg.indirect = 0;
+ reg.saturate = 0;
+ return reg;
+}
+
+static struct brw_fp_dst dst_mask( struct brw_fp_dst reg, int mask )
+{
+ reg.writemask &= mask;
+ return reg;
+}
+
+static struct brw_fp_dst dst_undef( void )
+{
+ return dst_reg(TGSI_FILE_NULL, 0);
+}
+
+static boolean dst_is_undef( struct brw_fp_dst dst )
+{
+ return dst.file == TGSI_FILE_NULL;
+}
+
+static struct brw_fp_dst dst_saturate( struct brw_fp_dst reg, boolean flag )
+{
+ reg.saturate = flag;
+ return reg;
+}
+
+static struct brw_fp_dst get_temp( struct brw_wm_compile *c )
+{
+ int bit = ffs( ~c->fp_temp );
+
+ if (!bit) {
+ debug_printf("%s: out of temporaries\n", __FILE__);
+ }
+
+ c->fp_temp |= 1<<(bit-1);
+ return dst_reg(TGSI_FILE_TEMPORARY, c->fp_first_internal_temp+(bit-1));
+}
+
+
+static void release_temp( struct brw_wm_compile *c, struct brw_fp_dst temp )
+{
+ c->fp_temp &= ~(1 << (temp.index - c->fp_first_internal_temp));
+}
+
+
+/***********************************************************************
+ * Instructions
+ */
+
+static struct brw_fp_instruction *get_fp_inst(struct brw_wm_compile *c)
+{
+ return &c->fp_instructions[c->nr_fp_insns++];
+}
+
+static struct brw_fp_instruction * emit_tex_op(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ GLuint tex_unit,
+ GLuint target,
+ GLuint sampler,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1,
+ struct brw_fp_src src2 )
+{
+ struct brw_fp_instruction *inst = get_fp_inst(c);
+
+ if (tex_unit || target)
+ assert(op == TGSI_OPCODE_TXP ||
+ op == TGSI_OPCODE_TXB ||
+ op == TGSI_OPCODE_TEX ||
+ op == WM_FB_WRITE);
+
+ inst->opcode = op;
+ inst->dst = dest;
+ inst->tex_unit = tex_unit;
+ inst->target = target;
+ inst->sampler = sampler;
+ inst->src[0] = src0;
+ inst->src[1] = src1;
+ inst->src[2] = src2;
+
+ return inst;
+}
+
+
+static INLINE void emit_op3(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1,
+ struct brw_fp_src src2 )
+{
+ emit_tex_op(c, op, dest, 0, 0, 0, src0, src1, src2);
+}
+
+
+static INLINE void emit_op2(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1)
+{
+ emit_tex_op(c, op, dest, 0, 0, 0, src0, src1, src_undef());
+}
+
+static INLINE void emit_op1(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ struct brw_fp_src src0)
+{
+ emit_tex_op(c, op, dest, 0, 0, 0, src0, src_undef(), src_undef());
+}
+
+static INLINE void emit_op0(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest)
+{
+ emit_tex_op(c, op, dest, 0, 0, 0, src_undef(), src_undef(), src_undef());
+}
+
+
+
+/* Many opcodes produce the same value across all the result channels.
+ * We'd rather not have to support that splatting in the opcode implementations,
+ * and brw_wm_pass*.c wants to optimize them out by shuffling references around
+ * anyway. We can easily get both by emitting the opcode to one channel, and
+ * then MOVing it to the others, which brw_wm_pass*.c already understands.
+ */
+static void emit_scalar_insn(struct brw_wm_compile *c,
+ unsigned opcode,
+ struct brw_fp_dst dst,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1,
+ struct brw_fp_src src2 )
+{
+ unsigned first_chan = ffs(dst.writemask) - 1;
+ unsigned first_mask = 1 << first_chan;
+
+ if (dst.writemask == 0)
+ return;
+
+ emit_op3( c, opcode,
+ dst_mask(dst, first_mask),
+ src0, src1, src2 );
+
+ if (dst.writemask != first_mask) {
+ emit_op1(c, TGSI_OPCODE_MOV,
+ dst_mask(dst, ~first_mask),
+ src_scalar(src_reg_from_dst(dst), first_chan));
+ }
+}
+
+
+/***********************************************************************
+ * Special instructions for interpolation and other tasks
+ */
+
+static struct brw_fp_src get_pixel_xy( struct brw_wm_compile *c )
+{
+ if (src_is_undef(c->fp_pixel_xy)) {
+ struct brw_fp_dst pixel_xy = get_temp(c);
+ struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH);
+
+
+ /* Emit the out calculations, and hold onto the results. Use
+ * two instructions as a temporary is required.
+ */
+ /* pixel_xy.xy = PIXELXY payload[0];
+ */
+ emit_op1(c,
+ WM_PIXELXY,
+ dst_mask(pixel_xy, BRW_WRITEMASK_XY),
+ payload_r0_depth);
+
+ c->fp_pixel_xy = src_reg_from_dst(pixel_xy);
+ }
+
+ return c->fp_pixel_xy;
+}
+
+static struct brw_fp_src get_delta_xy( struct brw_wm_compile *c )
+{
+ if (src_is_undef(c->fp_delta_xy)) {
+ struct brw_fp_dst delta_xy = get_temp(c);
+ struct brw_fp_src pixel_xy = get_pixel_xy(c);
+ struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH);
+
+ /* deltas.xy = DELTAXY pixel_xy, payload[0]
+ */
+ emit_op3(c,
+ WM_DELTAXY,
+ dst_mask(delta_xy, BRW_WRITEMASK_XY),
+ pixel_xy,
+ payload_r0_depth,
+ src_undef());
+
+ c->fp_delta_xy = src_reg_from_dst(delta_xy);
+ }
+
+ return c->fp_delta_xy;
+}
+
+static struct brw_fp_src get_pixel_w( struct brw_wm_compile *c )
+{
+ if (src_is_undef(c->fp_pixel_w)) {
+ struct brw_fp_dst pixel_w = get_temp(c);
+ struct brw_fp_src deltas = get_delta_xy(c);
+
+ /* XXX: assuming position is always first -- valid?
+ */
+ struct brw_fp_src interp_wpos = src_reg(BRW_FILE_PAYLOAD, 0);
+
+ /* deltas.xyw = DELTAS2 deltas.xy, payload.interp_wpos.x
+ */
+ emit_op3(c,
+ WM_PIXELW,
+ dst_mask(pixel_w, BRW_WRITEMASK_W),
+ interp_wpos,
+ deltas,
+ src_undef());
+
+
+ c->fp_pixel_w = src_reg_from_dst(pixel_w);
+ }
+
+ return c->fp_pixel_w;
+}
+
+
+/***********************************************************************
+ * Emit INTERP instructions ahead of first use of each attrib.
+ */
+
+static void emit_interp( struct brw_wm_compile *c,
+ GLuint idx,
+ GLuint semantic,
+ GLuint interp_mode )
+{
+ struct brw_fp_dst dst = dst_reg(TGSI_FILE_INPUT, idx);
+ struct brw_fp_src interp = src_reg(BRW_FILE_PAYLOAD, idx);
+ struct brw_fp_src deltas = get_delta_xy(c);
+
+ /* Need to use PINTERP on attributes which have been
+ * multiplied by 1/W in the SF program, and LINTERP on those
+ * which have not:
+ */
+ switch (semantic) {
+ case TGSI_SEMANTIC_POSITION:
+ /* Have to treat wpos.xy specially:
+ */
+ emit_op1(c,
+ WM_WPOSXY,
+ dst_mask(dst, BRW_WRITEMASK_XY),
+ get_pixel_xy(c));
+
+ /* TGSI_FILE_INPUT.attr.xyzw = INTERP payload.interp[attr].x, deltas.xyw
+ */
+ emit_op2(c,
+ WM_LINTERP,
+ dst_mask(dst, BRW_WRITEMASK_ZW),
+ interp,
+ deltas);
+ break;
+
+ case TGSI_SEMANTIC_COLOR:
+ if (c->key.flat_shade) {
+ emit_op1(c,
+ WM_CINTERP,
+ dst,
+ interp);
+ }
+ else if (interp_mode == TGSI_INTERPOLATE_LINEAR) {
+ emit_op2(c,
+ WM_LINTERP,
+ dst,
+ interp,
+ deltas);
+ }
+ else {
+ emit_op3(c,
+ WM_PINTERP,
+ dst,
+ interp,
+ deltas,
+ get_pixel_w(c));
+ }
+
+ break;
+
+ case TGSI_SEMANTIC_FOG:
+ /* Interpolate the fog coordinate */
+ emit_op3(c,
+ WM_PINTERP,
+ dst_mask(dst, BRW_WRITEMASK_X),
+ interp,
+ deltas,
+ get_pixel_w(c));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_YZ),
+ src_imm1f(c, 0.0));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src_imm1f(c, 1.0));
+ break;
+
+ case TGSI_SEMANTIC_FACE:
+ /* XXX review/test this case */
+ emit_op0(c,
+ WM_FRONTFACING,
+ dst_mask(dst, BRW_WRITEMASK_X));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_YZ),
+ src_imm1f(c, 0.0));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src_imm1f(c, 1.0));
+ break;
+
+ case TGSI_SEMANTIC_PSIZE:
+ /* XXX review/test this case */
+ emit_op3(c,
+ WM_PINTERP,
+ dst_mask(dst, BRW_WRITEMASK_XY),
+ interp,
+ deltas,
+ get_pixel_w(c));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_Z),
+ src_imm1f(c, 0.0f));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src_imm1f(c, 1.0f));
+ break;
+
+ default:
+ switch (interp_mode) {
+ case TGSI_INTERPOLATE_CONSTANT:
+ emit_op1(c,
+ WM_CINTERP,
+ dst,
+ interp);
+ break;
+
+ case TGSI_INTERPOLATE_LINEAR:
+ emit_op2(c,
+ WM_LINTERP,
+ dst,
+ interp,
+ deltas);
+ break;
+
+ case TGSI_INTERPOLATE_PERSPECTIVE:
+ emit_op3(c,
+ WM_PINTERP,
+ dst,
+ interp,
+ deltas,
+ get_pixel_w(c));
+ break;
+ }
+ break;
+ }
+}
+
+
+/***********************************************************************
+ * Expand various instructions here to simpler forms.
+ */
+static void precalc_dst( struct brw_wm_compile *c,
+ struct brw_fp_dst dst,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1 )
+{
+ if (dst.writemask & BRW_WRITEMASK_Y) {
+ /* dst.y = mul src0.y, src1.y
+ */
+ emit_op2(c,
+ TGSI_OPCODE_MUL,
+ dst_mask(dst, BRW_WRITEMASK_Y),
+ src0,
+ src1);
+ }
+
+ if (dst.writemask & BRW_WRITEMASK_XZ) {
+ /* dst.z = mov src0.zzzz
+ */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_Z),
+ src_scalar(src0, Z));
+
+ /* dst.x = imm1f(1.0)
+ */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_saturate(dst_mask(dst, BRW_WRITEMASK_X), 0),
+ src_imm1f(c, 1.0));
+ }
+ if (dst.writemask & BRW_WRITEMASK_W) {
+ /* dst.w = mov src1.w
+ */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src1);
+ }
+}
+
+
+static void precalc_lit( struct brw_wm_compile *c,
+ struct brw_fp_dst dst,
+ struct brw_fp_src src0 )
+{
+ if (dst.writemask & BRW_WRITEMASK_XW) {
+ /* dst.xw = imm(1.0f)
+ */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_saturate(dst_mask(dst, BRW_WRITEMASK_XW), 0),
+ src_imm1f(c, 1.0f));
+ }
+
+ if (dst.writemask & BRW_WRITEMASK_YZ) {
+ emit_op1(c,
+ TGSI_OPCODE_LIT,
+ dst_mask(dst, BRW_WRITEMASK_YZ),
+ src0);
+ }
+}
+
+
+/**
+ * Some TEX instructions require extra code, cube map coordinate
+ * normalization, or coordinate scaling for RECT textures, etc.
+ * This function emits those extra instructions and the TEX
+ * instruction itself.
+ */
+static void precalc_tex( struct brw_wm_compile *c,
+ struct brw_fp_dst dst,
+ unsigned target,
+ unsigned unit,
+ struct brw_fp_src src0,
+ struct brw_fp_src sampler )
+{
+ struct brw_fp_src coord = src_undef();
+ struct brw_fp_dst tmp = dst_undef();
+
+ assert(unit < BRW_MAX_TEX_UNIT);
+
+ /* Cubemap: find longest component of coord vector and normalize
+ * it.
+ */
+ if (target == TGSI_TEXTURE_CUBE) {
+ struct brw_fp_src tmpsrc;
+
+ tmp = get_temp(c);
+ tmpsrc = src_reg_from_dst(tmp);
+
+ /* tmp = abs(src0) */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ tmp,
+ src_abs(src0));
+
+ /* tmp.X = MAX(tmp.X, tmp.Y) */
+ emit_op2(c, TGSI_OPCODE_MAX,
+ dst_mask(tmp, BRW_WRITEMASK_X),
+ src_scalar(tmpsrc, X),
+ src_scalar(tmpsrc, Y));
+
+ /* tmp.X = MAX(tmp.X, tmp.Z) */
+ emit_op2(c, TGSI_OPCODE_MAX,
+ dst_mask(tmp, BRW_WRITEMASK_X),
+ tmpsrc,
+ src_scalar(tmpsrc, Z));
+
+ /* tmp.X = 1 / tmp.X */
+ emit_op1(c, TGSI_OPCODE_RCP,
+ dst_mask(tmp, BRW_WRITEMASK_X),
+ tmpsrc);
+
+ /* tmp = src0 * tmp.xxxx */
+ emit_op2(c, TGSI_OPCODE_MUL,
+ tmp,
+ src0,
+ src_scalar(tmpsrc, X));
+
+ coord = tmpsrc;
+ }
+ else if (target == TGSI_TEXTURE_RECT ||
+ target == TGSI_TEXTURE_SHADOWRECT) {
+ /* XXX: need a mechanism for internally generated constants.
+ */
+ coord = src0;
+ }
+ else {
+ coord = src0;
+ }
+
+ /* Need to emit YUV texture conversions by hand. Probably need to
+ * do this here - the alternative is in brw_wm_emit.c, but the
+ * conversion requires allocating a temporary variable which we
+ * don't have the facility to do that late in the compilation.
+ */
+ if (c->key.yuvtex_mask & (1 << unit)) {
+ /* convert ycbcr to RGBA */
+ GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit);
+ struct brw_fp_dst tmp = get_temp(c);
+ struct brw_fp_src tmpsrc = src_reg_from_dst(tmp);
+ struct brw_fp_src C0 = src_imm4f( c, -.5, -.0625, -.5, 1.164 );
+ struct brw_fp_src C1 = src_imm4f( c, 1.596, -0.813, 2.018, -.391 );
+
+ /* tmp = TEX ...
+ */
+ emit_tex_op(c,
+ TGSI_OPCODE_TEX,
+ dst_saturate(tmp, dst.saturate),
+ unit,
+ target,
+ sampler.index,
+ coord,
+ src_undef(),
+ src_undef());
+
+ /* tmp.xyz = ADD TMP, C0
+ */
+ emit_op2(c, TGSI_OPCODE_ADD,
+ dst_mask(tmp, BRW_WRITEMASK_XYZ),
+ tmpsrc,
+ C0);
+
+ /* YUV.y = MUL YUV.y, C0.w
+ */
+ emit_op2(c, TGSI_OPCODE_MUL,
+ dst_mask(tmp, BRW_WRITEMASK_Y),
+ tmpsrc,
+ src_scalar(C0, W));
+
+ /*
+ * if (UV swaped)
+ * RGB.xyz = MAD YUV.zzx, C1, YUV.y
+ * else
+ * RGB.xyz = MAD YUV.xxz, C1, YUV.y
+ */
+
+ emit_op3(c, TGSI_OPCODE_MAD,
+ dst_mask(dst, BRW_WRITEMASK_XYZ),
+ ( swap_uv ?
+ src_swizzle(tmpsrc, Z,Z,X,X) :
+ src_swizzle(tmpsrc, X,X,Z,Z)),
+ C1,
+ src_scalar(tmpsrc, Y));
+
+ /* RGB.y = MAD YUV.z, C1.w, RGB.y
+ */
+ emit_op3(c,
+ TGSI_OPCODE_MAD,
+ dst_mask(dst, BRW_WRITEMASK_Y),
+ src_scalar(tmpsrc, Z),
+ src_scalar(C1, W),
+ src_scalar(src_reg_from_dst(dst), Y));
+
+ release_temp(c, tmp);
+ }
+ else {
+ /* ordinary RGBA tex instruction */
+ emit_tex_op(c,
+ TGSI_OPCODE_TEX,
+ dst,
+ unit,
+ target,
+ sampler.index,
+ coord,
+ src_undef(),
+ src_undef());
+ }
+
+ /* XXX: add GL_EXT_texture_swizzle support to gallium -- by
+ * generating shader varients in mesa state tracker.
+ */
+
+ /* Release this temp if we ended up allocating it:
+ */
+ if (!dst_is_undef(tmp))
+ release_temp(c, tmp);
+}
+
+
+/**
+ * Check if the given TXP instruction really needs the divide-by-W step.
+ */
+static GLboolean projtex( struct brw_wm_compile *c,
+ unsigned target,
+ struct brw_fp_src src )
+{
+ /* Only try to detect the simplest cases. Could detect (later)
+ * cases where we are trying to emit code like RCP {1.0}, MUL x,
+ * {1.0}, and so on.
+ *
+ * More complex cases than this typically only arise from
+ * user-provided fragment programs anyway:
+ */
+ if (target == TGSI_TEXTURE_CUBE)
+ return GL_FALSE; /* ut2004 gun rendering !?! */
+
+ if (src.file == TGSI_FILE_INPUT &&
+ BRW_GET_SWZ(src.swizzle, W) == W &&
+ c->fp->info.input_interpolate[src.index] != TGSI_INTERPOLATE_PERSPECTIVE)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Emit code for TXP.
+ */
+static void precalc_txp( struct brw_wm_compile *c,
+ struct brw_fp_dst dst,
+ unsigned target,
+ unsigned unit,
+ struct brw_fp_src src0,
+ struct brw_fp_src sampler )
+{
+ if (projtex(c, target, src0)) {
+ struct brw_fp_dst tmp = get_temp(c);
+
+ /* tmp0.w = RCP inst.arg[0][3]
+ */
+ emit_op1(c,
+ TGSI_OPCODE_RCP,
+ dst_mask(tmp, BRW_WRITEMASK_W),
+ src_scalar(src0, W));
+
+ /* tmp0.xyz = MUL inst.arg[0], tmp0.wwww
+ */
+ emit_op2(c,
+ TGSI_OPCODE_MUL,
+ dst_mask(tmp, BRW_WRITEMASK_XYZ),
+ src0,
+ src_scalar(src_reg_from_dst(tmp), W));
+
+ /* dst = TEX tmp0
+ */
+ precalc_tex(c,
+ dst,
+ target,
+ unit,
+ src_reg_from_dst(tmp),
+ sampler );
+
+ release_temp(c, tmp);
+ }
+ else
+ {
+ /* dst = TEX src0
+ */
+ precalc_tex(c, dst, target, unit, src0, sampler);
+ }
+}
+
+
+/* XXX: note this returns a src_reg.
+ */
+static struct brw_fp_src
+find_output_by_semantic( struct brw_wm_compile *c,
+ unsigned semantic,
+ unsigned index )
+{
+ const struct tgsi_shader_info *info = &c->fp->info;
+ unsigned i;
+
+ for (i = 0; i < info->num_outputs; i++)
+ if (info->output_semantic_name[i] == semantic &&
+ info->output_semantic_index[i] == index)
+ return src_reg( TGSI_FILE_OUTPUT, i );
+
+ /* If not found, return some arbitrary immediate value:
+ *
+ * XXX: this is a good idea but immediates are up generating extra
+ * curbe entries atm, as they would have in the original driver.
+ */
+ return src_reg( TGSI_FILE_OUTPUT, 0 ); /* src_imm1f(c, 1.0); */
+}
+
+
+static void emit_fb_write( struct brw_wm_compile *c )
+{
+ struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH);
+ struct brw_fp_src outdepth = find_output_by_semantic(c, TGSI_SEMANTIC_POSITION, 0);
+ GLuint i;
+
+
+ outdepth = src_scalar(outdepth, Z);
+
+ for (i = 0 ; i < c->key.nr_cbufs; i++) {
+ struct brw_fp_src outcolor;
+
+ outcolor = find_output_by_semantic(c, TGSI_SEMANTIC_COLOR, i);
+
+ /* Use emit_tex_op so that we can specify the inst->target
+ * field, which is abused to contain the FB write target and the
+ * EOT marker
+ */
+ emit_tex_op(c, WM_FB_WRITE,
+ dst_undef(),
+ (i == c->key.nr_cbufs - 1), /* EOT */
+ i,
+ 0, /* no sampler */
+ outcolor,
+ payload_r0_depth,
+ outdepth);
+ }
+}
+
+
+static struct brw_fp_dst translate_dst( struct brw_wm_compile *c,
+ const struct tgsi_full_dst_register *dst,
+ unsigned saturate )
+{
+ struct brw_fp_dst out;
+
+ out.file = dst->Register.File;
+ out.index = dst->Register.Index;
+ out.writemask = dst->Register.WriteMask;
+ out.indirect = dst->Register.Indirect;
+ out.saturate = (saturate == TGSI_SAT_ZERO_ONE);
+
+ if (out.indirect) {
+ assert(dst->Indirect.File == TGSI_FILE_ADDRESS);
+ assert(dst->Indirect.Index == 0);
+ }
+
+ return out;
+}
+
+
+static struct brw_fp_src translate_src( struct brw_wm_compile *c,
+ const struct tgsi_full_src_register *src )
+{
+ struct brw_fp_src out;
+
+ out.file = src->Register.File;
+ out.index = src->Register.Index;
+ out.indirect = src->Register.Indirect;
+
+ out.swizzle = ((src->Register.SwizzleX << 0) |
+ (src->Register.SwizzleY << 2) |
+ (src->Register.SwizzleZ << 4) |
+ (src->Register.SwizzleW << 6));
+
+ switch (tgsi_util_get_full_src_register_sign_mode( src, 0 )) {
+ case TGSI_UTIL_SIGN_CLEAR:
+ out.abs = 1;
+ out.negate = 0;
+ break;
+
+ case TGSI_UTIL_SIGN_SET:
+ out.abs = 1;
+ out.negate = 1;
+ break;
+
+ case TGSI_UTIL_SIGN_TOGGLE:
+ out.abs = 0;
+ out.negate = 1;
+ break;
+
+ case TGSI_UTIL_SIGN_KEEP:
+ default:
+ out.abs = 0;
+ out.negate = 0;
+ break;
+ }
+
+ if (out.indirect) {
+ assert(src->Indirect.File == TGSI_FILE_ADDRESS);
+ assert(src->Indirect.Index == 0);
+ }
+
+ return out;
+}
+
+
+
+static void emit_insn( struct brw_wm_compile *c,
+ const struct tgsi_full_instruction *inst )
+{
+ unsigned opcode = inst->Instruction.Opcode;
+ struct brw_fp_dst dst;
+ struct brw_fp_src src[3];
+ int i;
+
+ dst = translate_dst( c, &inst->Dst[0],
+ inst->Instruction.Saturate );
+
+ for (i = 0; i < inst->Instruction.NumSrcRegs; i++)
+ src[i] = translate_src( c, &inst->Src[i] );
+
+ switch (opcode) {
+ case TGSI_OPCODE_ABS:
+ emit_op1(c, TGSI_OPCODE_MOV,
+ dst,
+ src_abs(src[0]));
+ break;
+
+ case TGSI_OPCODE_SUB:
+ emit_op2(c, TGSI_OPCODE_ADD,
+ dst,
+ src[0],
+ src_negate(src[1]));
+ break;
+
+ case TGSI_OPCODE_SCS:
+ emit_op1(c, TGSI_OPCODE_SCS,
+ dst_mask(dst, BRW_WRITEMASK_XY),
+ src[0]);
+ break;
+
+ case TGSI_OPCODE_DST:
+ precalc_dst(c, dst, src[0], src[1]);
+ break;
+
+ case TGSI_OPCODE_LIT:
+ precalc_lit(c, dst, src[0]);
+ break;
+
+ case TGSI_OPCODE_TEX:
+ precalc_tex(c, dst,
+ inst->Texture.Texture,
+ src[1].index, /* use sampler unit for tex idx */
+ src[0], /* coord */
+ src[1]); /* sampler */
+ break;
+
+ case TGSI_OPCODE_TXP:
+ precalc_txp(c, dst,
+ inst->Texture.Texture,
+ src[1].index, /* use sampler unit for tex idx */
+ src[0], /* coord */
+ src[1]); /* sampler */
+ break;
+
+ case TGSI_OPCODE_TXB:
+ /* XXX: TXB not done
+ */
+ precalc_tex(c, dst,
+ inst->Texture.Texture,
+ src[1].index, /* use sampler unit for tex idx*/
+ src[0],
+ src[1]);
+ break;
+
+ case TGSI_OPCODE_XPD:
+ emit_op2(c, TGSI_OPCODE_XPD,
+ dst_mask(dst, BRW_WRITEMASK_XYZ),
+ src[0],
+ src[1]);
+ break;
+
+ case TGSI_OPCODE_KIL:
+ emit_op1(c, TGSI_OPCODE_KIL,
+ dst_mask(dst_undef(), 0),
+ src[0]);
+ break;
+
+ case TGSI_OPCODE_END:
+ emit_fb_write(c);
+ break;
+ default:
+ if (!c->key.has_flow_control &&
+ brw_wm_is_scalar_result(opcode))
+ emit_scalar_insn(c, opcode, dst, src[0], src[1], src[2]);
+ else
+ emit_op3(c, opcode, dst, src[0], src[1], src[2]);
+ break;
+ }
+}
+
+/**
+ * Initial pass for fragment program code generation.
+ * This function is used by both the GLSL and non-GLSL paths.
+ */
+int brw_wm_pass_fp( struct brw_wm_compile *c )
+{
+ struct brw_fragment_shader *fs = c->fp;
+ struct tgsi_parse_context parse;
+ struct tgsi_full_instruction *inst;
+ struct tgsi_full_declaration *decl;
+ const float *imm;
+ GLuint size;
+ GLuint i;
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ debug_printf("pre-fp:\n");
+ tgsi_dump(fs->tokens, 0);
+ }
+
+ c->fp_pixel_xy = src_undef();
+ c->fp_delta_xy = src_undef();
+ c->fp_pixel_w = src_undef();
+ c->nr_fp_insns = 0;
+ c->nr_immediates = 0;
+
+
+ /* Loop over all instructions doing assorted simplifications and
+ * transformations.
+ */
+ tgsi_parse_init( &parse, fs->tokens );
+ while( !tgsi_parse_end_of_tokens( &parse ) ) {
+ tgsi_parse_token( &parse );
+
+ switch( parse.FullToken.Token.Type ) {
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ /* Turn intput declarations into special WM_* instructions.
+ *
+ * XXX: For non-branching shaders, consider deferring variable
+ * initialization as late as possible to minimize register
+ * usage. This is how the original BRW driver worked.
+ *
+ * In a branching shader, must preamble instructions at decl
+ * time, as instruction order in the shader does not
+ * correspond to the order instructions are executed in the
+ * wild.
+ *
+ * This is where special instructions such as WM_CINTERP,
+ * WM_LINTERP, WM_PINTERP and WM_WPOSXY are emitted to
+ * compute shader inputs from the payload registers and pixel
+ * position.
+ */
+ decl = &parse.FullToken.FullDeclaration;
+ if( decl->Declaration.File == TGSI_FILE_INPUT ) {
+ unsigned first, last, mask;
+ unsigned attrib;
+
+ first = decl->Range.First;
+ last = decl->Range.Last;
+ mask = decl->Declaration.UsageMask;
+
+ for (attrib = first; attrib <= last; attrib++) {
+ emit_interp(c,
+ attrib,
+ decl->Semantic.Name,
+ decl->Declaration.Interpolate );
+ }
+ }
+
+ break;
+
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+ /* Unlike VS programs we can probably manage fine encoding
+ * immediate values directly into the emitted EU
+ * instructions, as we probably only need to reference one
+ * float value per instruction. Just save the data for now
+ * and use directly later.
+ */
+ i = c->nr_immediates++;
+ imm = &parse.FullToken.FullImmediate.u[i].Float;
+ size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1;
+
+ if (c->nr_immediates >= BRW_WM_MAX_CONST)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ for (i = 0; i < size; i++)
+ c->immediate[c->nr_immediates].v[i] = imm[i];
+
+ for (; i < 4; i++)
+ c->immediate[c->nr_immediates].v[i] = 0.0;
+
+ c->immediate[c->nr_immediates].nr = size;
+ c->nr_immediates++;
+ break;
+
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ inst = &parse.FullToken.FullInstruction;
+ emit_insn(c, inst);
+ break;
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_fp_program( c, "pass_fp" );
+ debug_printf("\n");
+ }
+
+ return c->error;
+}
+
diff --git a/src/gallium/drivers/i965/brw_wm_glsl.c b/src/gallium/drivers/i965/brw_wm_glsl.c
new file mode 100644
index 00000000000..3b3afc39d3c
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_glsl.c
@@ -0,0 +1,2032 @@
+#include "util/u_math.h"
+
+
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_wm.h"
+
+
+static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ GLuint component);
+
+
+static void
+reclaim_temps(struct brw_wm_compile *c);
+
+
+/** Mark GRF register as used. */
+static void
+prealloc_grf(struct brw_wm_compile *c, int r)
+{
+ c->used_grf[r] = GL_TRUE;
+}
+
+
+/** Mark given GRF register as not in use. */
+static void
+release_grf(struct brw_wm_compile *c, int r)
+{
+ /*assert(c->used_grf[r]);*/
+ c->used_grf[r] = GL_FALSE;
+ c->first_free_grf = MIN2(c->first_free_grf, r);
+}
+
+
+/** Return index of a free GRF, mark it as used. */
+static int
+alloc_grf(struct brw_wm_compile *c)
+{
+ GLuint r;
+ for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
+ if (!c->used_grf[r]) {
+ c->used_grf[r] = GL_TRUE;
+ c->first_free_grf = r + 1; /* a guess */
+ return r;
+ }
+ }
+
+ /* no free temps, try to reclaim some */
+ reclaim_temps(c);
+ c->first_free_grf = 0;
+
+ /* try alloc again */
+ for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
+ if (!c->used_grf[r]) {
+ c->used_grf[r] = GL_TRUE;
+ c->first_free_grf = r + 1; /* a guess */
+ return r;
+ }
+ }
+
+ for (r = 0; r < BRW_WM_MAX_GRF; r++) {
+ assert(c->used_grf[r]);
+ }
+
+ /* really, no free GRF regs found */
+ if (!c->out_of_regs) {
+ /* print warning once per compilation */
+ debug_printf("%s: ran out of registers for fragment program", __FUNCTION__);
+ c->out_of_regs = GL_TRUE;
+ }
+
+ return -1;
+}
+
+
+/** Return number of GRF registers used */
+static int
+num_grf_used(const struct brw_wm_compile *c)
+{
+ int r;
+ for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--)
+ if (c->used_grf[r])
+ return r + 1;
+ return 0;
+}
+
+
+
+/**
+ * Record the mapping of a Mesa register to a hardware register.
+ */
+static void set_reg(struct brw_wm_compile *c, int file, int index,
+ int component, struct brw_reg reg)
+{
+ c->wm_regs[file][index][component].reg = reg;
+ c->wm_regs[file][index][component].inited = GL_TRUE;
+}
+
+static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
+{
+ struct brw_reg reg;
+
+ /* if we need to allocate another temp, grow the tmp_regs[] array */
+ if (c->tmp_index == c->tmp_max) {
+ int r = alloc_grf(c);
+ if (r < 0) {
+ /*printf("Out of temps in %s\n", __FUNCTION__);*/
+ r = 50; /* XXX random register! */
+ }
+ c->tmp_regs[ c->tmp_max++ ] = r;
+ }
+
+ /* form the GRF register */
+ reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
+ /*printf("alloc_temp %d\n", reg.nr);*/
+ assert(reg.nr < BRW_WM_MAX_GRF);
+ return reg;
+
+}
+
+/**
+ * Save current temp register info.
+ * There must be a matching call to release_tmps().
+ */
+static int mark_tmps(struct brw_wm_compile *c)
+{
+ return c->tmp_index;
+}
+
+static struct brw_reg lookup_tmp( struct brw_wm_compile *c, int index )
+{
+ return brw_vec8_grf( c->tmp_regs[ index ], 0 );
+}
+
+static void release_tmps(struct brw_wm_compile *c, int mark)
+{
+ c->tmp_index = mark;
+}
+
+/**
+ * Convert Mesa src register to brw register.
+ *
+ * Since we're running in SOA mode each Mesa register corresponds to four
+ * hardware registers. We allocate the hardware registers as needed here.
+ *
+ * \param file register file, one of PROGRAM_x
+ * \param index register number
+ * \param component src component (X=0, Y=1, Z=2, W=3)
+ * \param nr not used?!?
+ * \param neg negate value?
+ * \param abs take absolute value?
+ */
+static struct brw_reg
+get_reg(struct brw_wm_compile *c, int file, int index, int component,
+ int nr, GLuint neg, GLuint abs)
+{
+ struct brw_reg reg;
+ switch (file) {
+ case TGSI_FILE_NULL:
+ return brw_null_reg();
+
+ case TGSI_FILE_CONSTANT:
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_INPUT:
+ case TGSI_FILE_OUTPUT:
+ case BRW_FILE_PAYLOAD:
+ break;
+
+ default:
+ debug_printf("%s: Unexpected file type\n", __FUNCTION__);
+ return brw_null_reg();
+ }
+
+ assert(index < 256);
+ assert(component < 4);
+
+ /* see if we've already allocated a HW register for this Mesa register */
+ if (c->wm_regs[file][index][component].inited) {
+ /* yes, re-use */
+ reg = c->wm_regs[file][index][component].reg;
+ }
+ else {
+ /* no, allocate new register */
+ int grf = alloc_grf(c);
+ /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/
+ if (grf < 0) {
+ /* totally out of temps */
+ grf = 51; /* XXX random register! */
+ }
+
+ reg = brw_vec8_grf(grf, 0);
+ /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/
+
+ set_reg(c, file, index, component, reg);
+ }
+
+ if (neg & (1 << component)) {
+ reg = negate(reg);
+ }
+ if (abs)
+ reg = brw_abs(reg);
+ return reg;
+}
+
+
+
+
+/**
+ * Find first/last instruction that references each temporary register.
+ */
+GLboolean
+_mesa_find_temp_intervals(const struct prog_instruction *instructions,
+ GLuint numInstructions,
+ GLint intBegin[MAX_PROGRAM_TEMPS],
+ GLint intEnd[MAX_PROGRAM_TEMPS])
+{
+ struct loop_info
+ {
+ GLuint Start, End; /**< Start, end instructions of loop */
+ };
+ struct loop_info loopStack[MAX_LOOP_NESTING];
+ GLuint loopStackDepth = 0;
+ GLuint i;
+
+ for (i = 0; i < MAX_PROGRAM_TEMPS; i++){
+ intBegin[i] = intEnd[i] = -1;
+ }
+
+ /* Scan instructions looking for temporary registers */
+ for (i = 0; i < numInstructions; i++) {
+ const struct prog_instruction *inst = instructions + i;
+ if (inst->Opcode == OPCODE_BGNLOOP) {
+ loopStack[loopStackDepth].Start = i;
+ loopStack[loopStackDepth].End = inst->BranchTarget;
+ loopStackDepth++;
+ }
+ else if (inst->Opcode == OPCODE_ENDLOOP) {
+ loopStackDepth--;
+ }
+ else if (inst->Opcode == OPCODE_CAL) {
+ return GL_FALSE;
+ }
+ else {
+ const GLuint numSrc = 3;
+ GLuint j;
+ for (j = 0; j < numSrc; j++) {
+ if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
+ const GLuint index = inst->SrcReg[j].Index;
+ if (inst->SrcReg[j].RelAddr)
+ return GL_FALSE;
+ update_interval(intBegin, intEnd, index, i);
+ if (loopStackDepth > 0) {
+ /* extend temp register's interval to end of loop */
+ GLuint loopEnd = loopStack[loopStackDepth - 1].End;
+ update_interval(intBegin, intEnd, index, loopEnd);
+ }
+ }
+ }
+ if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ const GLuint index = inst->DstReg.Index;
+ if (inst->DstReg.RelAddr)
+ return GL_FALSE;
+ update_interval(intBegin, intEnd, index, i);
+ if (loopStackDepth > 0) {
+ /* extend temp register's interval to end of loop */
+ GLuint loopEnd = loopStack[loopStackDepth - 1].End;
+ update_interval(intBegin, intEnd, index, loopEnd);
+ }
+ }
+ }
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * This is called if we run out of GRF registers. Examine the live intervals
+ * of temp regs in the program and free those which won't be used again.
+ */
+static void
+reclaim_temps(struct brw_wm_compile *c)
+{
+ GLint intBegin[BRW_WM_MAX_TEMPS];
+ GLint intEnd[BRW_WM_MAX_TEMPS];
+ int index;
+
+ /*printf("Reclaim temps:\n");*/
+
+ _mesa_find_temp_intervals(c->fp_instructions, c->nr_fp_insns,
+ intBegin, intEnd);
+
+ for (index = 0; index < BRW_WM_MAX_TEMPS; index++) {
+ if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) {
+ /* program temp[i] can be freed */
+ int component;
+ /*printf(" temp[%d] is dead\n", index);*/
+ for (component = 0; component < 4; component++) {
+ if (c->wm_regs[TGSI_FILE_TEMPORARY][index][component].inited) {
+ int r = c->wm_regs[TGSI_FILE_TEMPORARY][index][component].reg.nr;
+ release_grf(c, r);
+ /*
+ printf(" Reclaim temp %d, reg %d at inst %d\n",
+ index, r, c->cur_inst);
+ */
+ c->wm_regs[TGSI_FILE_TEMPORARY][index][component].inited = GL_FALSE;
+ }
+ }
+ }
+ }
+}
+
+
+
+
+/**
+ * Preallocate registers. This sets up the Mesa to hardware register
+ * mapping for certain registers, such as constants (uniforms/state vars)
+ * and shader inputs.
+ */
+static void prealloc_reg(struct brw_wm_compile *c)
+{
+ int i, j;
+ struct brw_reg reg;
+ int urb_read_length = 0;
+ GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted;
+ GLuint reg_index = 0;
+
+ memset(c->used_grf, GL_FALSE, sizeof(c->used_grf));
+ c->first_free_grf = 0;
+
+ for (i = 0; i < 4; i++) {
+ if (i < c->key.nr_depth_regs)
+ reg = brw_vec8_grf(i * 2, 0);
+ else
+ reg = brw_vec8_grf(0, 0);
+ set_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, i, reg);
+ }
+ reg_index += 2 * c->key.nr_depth_regs;
+
+ /* constants */
+ {
+ const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters;
+ const GLuint nr_temps = c->fp->program.Base.NumTemporaries;
+
+ /* use a real constant buffer, or just use a section of the GRF? */
+ /* XXX this heuristic may need adjustment... */
+ if ((nr_params + nr_temps) * 4 + reg_index > 80)
+ c->fp->use_const_buffer = GL_TRUE;
+ else
+ c->fp->use_const_buffer = GL_FALSE;
+ /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/
+
+ if (c->fp->use_const_buffer) {
+ /* We'll use a real constant buffer and fetch constants from
+ * it with a dataport read message.
+ */
+
+ /* number of float constants in CURBE */
+ c->prog_data.nr_params = 0;
+ }
+ else {
+ const struct gl_program_parameter_list *plist =
+ c->fp->program.Base.Parameters;
+ int index = 0;
+
+ /* number of float constants in CURBE */
+ c->prog_data.nr_params = 4 * nr_params;
+
+ /* loop over program constants (float[4]) */
+ for (i = 0; i < nr_params; i++) {
+ /* loop over XYZW channels */
+ for (j = 0; j < 4; j++, index++) {
+ reg = brw_vec1_grf(reg_index + index / 8, index % 8);
+ /* Save pointer to parameter/constant value.
+ * Constants will be copied in prepare_constant_buffer()
+ */
+ c->prog_data.param[index] = &plist->ParameterValues[i][j];
+ set_reg(c, TGSI_FILE_STATE_VAR, i, j, reg);
+ }
+ }
+ /* number of constant regs used (each reg is float[8]) */
+ c->nr_creg = 2 * ((4 * nr_params + 15) / 16);
+ reg_index += c->nr_creg;
+ }
+ }
+
+ /* fragment shader inputs */
+ for (i = 0; i < VERT_RESULT_MAX; i++) {
+ int fp_input;
+
+ if (i >= VERT_RESULT_VAR0)
+ fp_input = i - VERT_RESULT_VAR0 + FRAG_ATTRIB_VAR0;
+ else if (i <= VERT_RESULT_TEX7)
+ fp_input = i;
+ else
+ fp_input = -1;
+
+ if (fp_input >= 0 && inputs & (1 << fp_input)) {
+ urb_read_length = reg_index;
+ reg = brw_vec8_grf(reg_index, 0);
+ for (j = 0; j < 4; j++)
+ set_reg(c, TGSI_FILE_PAYLOAD, fp_input, j, reg);
+ }
+ if (c->key.nr_vp_outputs > i) {
+ reg_index += 2;
+ }
+ }
+
+ c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2;
+ c->prog_data.urb_read_length = urb_read_length;
+ c->prog_data.curb_read_length = c->nr_creg;
+ c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
+ reg_index++;
+ c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
+ reg_index += 2;
+
+ /* mark GRF regs [0..reg_index-1] as in-use */
+ for (i = 0; i < reg_index; i++)
+ prealloc_grf(c, i);
+
+ /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */
+ prealloc_grf(c, 126);
+ prealloc_grf(c, 127);
+
+ for (i = 0; i < c->nr_fp_insns; i++) {
+ const struct brw_fp_instruction *inst = &c->fp_instructions[i];
+ struct brw_reg dst[4];
+
+ switch (inst->Opcode) {
+ case OPCODE_TEX:
+ case OPCODE_TXB:
+ /* Allocate the channels of texture results contiguously,
+ * since they are written out that way by the sampler unit.
+ */
+ for (j = 0; j < 4; j++) {
+ dst[j] = get_dst_reg(c, inst, j);
+ if (j != 0)
+ assert(dst[j].nr == dst[j - 1].nr + 1);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ /* An instruction may reference up to three constants.
+ * They'll be found in these registers.
+ * XXX alloc these on demand!
+ */
+ if (c->fp->use_const_buffer) {
+ for (i = 0; i < 3; i++) {
+ c->current_const[i].index = -1;
+ c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0);
+ }
+ }
+#if 0
+ printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer);
+ printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index);
+#endif
+}
+
+
+/**
+ * Check if any of the instruction's src registers are constants, uniforms,
+ * or statevars. If so, fetch any constants that we don't already have in
+ * the three GRF slots.
+ */
+static void fetch_constants(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+ /* loop over instruction src regs */
+ for (i = 0; i < 3; i++) {
+ const struct prog_src_register *src = &inst->SrcReg[i];
+ if (src->File == TGSI_FILE_IMMEDIATE ||
+ src->File == TGSI_FILE_CONSTANT) {
+ c->current_const[i].index = src->Index;
+
+#if 0
+ printf(" fetch const[%d] for arg %d into reg %d\n",
+ src->Index, i, c->current_const[i].reg.nr);
+#endif
+
+ /* need to fetch the constant now */
+ brw_dp_READ_4(p,
+ c->current_const[i].reg, /* writeback dest */
+ src->RelAddr, /* relative indexing? */
+ 16 * src->Index, /* byte offset */
+ SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */
+ );
+ }
+ }
+}
+
+
+/**
+ * Convert Mesa dst register to brw register.
+ */
+static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ GLuint component)
+{
+ const int nr = 1;
+ return get_reg(c, inst->DstReg.File, inst->DstReg.Index, component, nr,
+ 0, 0);
+}
+
+
+static struct brw_reg
+get_src_reg_const(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ GLuint srcRegIndex, GLuint component)
+{
+ /* We should have already fetched the constant from the constant
+ * buffer in fetch_constants(). Now we just have to return a
+ * register description that extracts the needed component and
+ * smears it across all eight vector components.
+ */
+ const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
+ struct brw_reg const_reg;
+
+ assert(component < 4);
+ assert(srcRegIndex < 3);
+ assert(c->current_const[srcRegIndex].index != -1);
+ const_reg = c->current_const[srcRegIndex].reg;
+
+ /* extract desired float from the const_reg, and smear */
+ const_reg = stride(const_reg, 0, 1, 0);
+ const_reg.subnr = component * 4;
+
+ if (src->Negate)
+ const_reg = negate(const_reg);
+ if (src->Abs)
+ const_reg = brw_abs(const_reg);
+
+#if 0
+ printf(" form const[%d].%d for arg %d, reg %d\n",
+ c->current_const[srcRegIndex].index,
+ component,
+ srcRegIndex,
+ const_reg.nr);
+#endif
+
+ return const_reg;
+}
+
+
+/**
+ * Convert Mesa src register to brw register.
+ */
+static struct brw_reg get_src_reg(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ GLuint srcRegIndex, GLuint channel)
+{
+ const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
+ const GLuint nr = 1;
+ const GLuint component = BRW_GET_SWZ(src->Swizzle, channel);
+
+ /* Extended swizzle terms */
+ if (component == SWIZZLE_ZERO) {
+ return brw_imm_f(0.0F);
+ }
+ else if (component == SWIZZLE_ONE) {
+ return brw_imm_f(1.0F);
+ }
+
+ if (c->fp->use_const_buffer &&
+ (src->File == TGSI_FILE_STATE_VAR ||
+ src->File == TGSI_FILE_CONSTANT ||
+ src->File == TGSI_FILE_UNIFORM)) {
+ return get_src_reg_const(c, inst, srcRegIndex, component);
+ }
+ else {
+ /* other type of source register */
+ return get_reg(c, src->File, src->Index, component, nr,
+ src->Negate, src->Abs);
+ }
+}
+
+
+/**
+ * Same as \sa get_src_reg() but if the register is a immediate, emit
+ * a brw_reg encoding the immediate.
+ * Note that a brw instruction only allows one src operand to be a immediate.
+ * For instructions with more than one operand, only the second can be a
+ * immediate. This means that we treat some immediates as constants
+ * (which why TGSI_FILE_IMMEDIATE is checked in fetch_constants()).
+ *
+ */
+static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ GLuint srcRegIndex, GLuint channel)
+{
+ const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
+ if (src->File == TGSI_FILE_IMMEDIATE) {
+ /* an immediate */
+ const int component = BRW_GET_SWZ(src->Swizzle, channel);
+ const GLfloat *param =
+ c->fp->program.Base.Parameters->ParameterValues[src->Index];
+ GLfloat value = param[component];
+ if (src->Negate)
+ value = -value;
+ if (src->Abs)
+ value = FABSF(value);
+#if 0
+ printf(" form immed value %f for chan %d\n", value, channel);
+#endif
+ return brw_imm_f(value);
+ }
+ else {
+ return get_src_reg(c, inst, srcRegIndex, channel);
+ }
+}
+
+
+/**
+ * Subroutines are minimal support for resusable instruction sequences.
+ * They are implemented as simply as possible to minimise overhead: there
+ * is no explicit support for communication between the caller and callee
+ * other than saving the return address in a temporary register, nor is
+ * there any automatic local storage. This implies that great care is
+ * required before attempting reentrancy or any kind of nested
+ * subroutine invocations.
+ */
+static void invoke_subroutine( struct brw_wm_compile *c,
+ enum _subroutine subroutine,
+ void (*emit)( struct brw_wm_compile * ) )
+{
+ struct brw_compile *p = &c->func;
+
+ assert( subroutine < BRW_WM_MAX_SUBROUTINE );
+
+ if( c->subroutines[ subroutine ] ) {
+ /* subroutine previously emitted: reuse existing instructions */
+
+ int mark = mark_tmps( c );
+ struct brw_reg return_address = retype( alloc_tmp( c ),
+ BRW_REGISTER_TYPE_UD );
+ int here = p->nr_insn;
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 2 << 4 ) );
+
+ brw_ADD( p, brw_ip_reg(), brw_ip_reg(),
+ brw_imm_d( ( c->subroutines[ subroutine ] -
+ here - 1 ) << 4 ) );
+ brw_pop_insn_state(p);
+
+ release_tmps( c, mark );
+ } else {
+ /* previously unused subroutine: emit, and mark for later reuse */
+
+ int mark = mark_tmps( c );
+ struct brw_reg return_address = retype( alloc_tmp( c ),
+ BRW_REGISTER_TYPE_UD );
+ struct brw_instruction *calc;
+ int base = p->nr_insn;
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ calc = brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 0 ) );
+ brw_pop_insn_state(p);
+
+ c->subroutines[ subroutine ] = p->nr_insn;
+
+ emit( c );
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_MOV( p, brw_ip_reg(), return_address );
+ brw_pop_insn_state(p);
+
+ brw_set_src1( calc, brw_imm_ud( ( p->nr_insn - base ) << 4 ) );
+
+ release_tmps( c, mark );
+ }
+}
+
+static void emit_trunc( struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ struct brw_reg src, dst;
+ dst = get_dst_reg(c, inst, i);
+ src = get_src_reg(c, inst, 0, i);
+ brw_RNDZ(p, dst, src);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+static void emit_mov( struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ struct brw_reg src, dst;
+ dst = get_dst_reg(c, inst, i);
+ /* XXX some moves from immediate value don't work reliably!!! */
+ /*src = get_src_reg_imm(c, inst, 0, i);*/
+ src = get_src_reg(c, inst, 0, i);
+ brw_MOV(p, dst, src);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+static void emit_pixel_xy(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_reg r1 = brw_vec1_grf(1, 0);
+ struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
+
+ struct brw_reg dst0, dst1;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+
+ dst0 = get_dst_reg(c, inst, 0);
+ dst1 = get_dst_reg(c, inst, 1);
+ /* Calculate pixel centers by adding 1 or 0 to each of the
+ * micro-tile coordinates passed in r1.
+ */
+ if (mask & WRITEMASK_X) {
+ brw_ADD(p,
+ vec8(retype(dst0, BRW_REGISTER_TYPE_UW)),
+ stride(suboffset(r1_uw, 4), 2, 4, 0),
+ brw_imm_v(0x10101010));
+ }
+
+ if (mask & WRITEMASK_Y) {
+ brw_ADD(p,
+ vec8(retype(dst1, BRW_REGISTER_TYPE_UW)),
+ stride(suboffset(r1_uw, 5), 2, 4, 0),
+ brw_imm_v(0x11001100));
+ }
+}
+
+static void emit_delta_xy(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_reg r1 = brw_vec1_grf(1, 0);
+ struct brw_reg dst0, dst1, src0, src1;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+
+ dst0 = get_dst_reg(c, inst, 0);
+ dst1 = get_dst_reg(c, inst, 1);
+ src0 = get_src_reg(c, inst, 0, 0);
+ src1 = get_src_reg(c, inst, 0, 1);
+ /* Calc delta X,Y by subtracting origin in r1 from the pixel
+ * centers.
+ */
+ if (mask & WRITEMASK_X) {
+ brw_ADD(p,
+ dst0,
+ retype(src0, BRW_REGISTER_TYPE_UW),
+ negate(r1));
+ }
+
+ if (mask & WRITEMASK_Y) {
+ brw_ADD(p,
+ dst1,
+ retype(src1, BRW_REGISTER_TYPE_UW),
+ negate(suboffset(r1,1)));
+
+ }
+}
+
+static void fire_fb_write( struct brw_wm_compile *c,
+ GLuint base_reg,
+ GLuint nr,
+ GLuint target,
+ GLuint eot)
+{
+ struct brw_compile *p = &c->func;
+ /* Pass through control information:
+ */
+ /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
+ {
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
+ brw_MOV(p,
+ brw_message_reg(base_reg + 1),
+ brw_vec8_grf(1, 0));
+ brw_pop_insn_state(p);
+ }
+ /* Send framebuffer write message: */
+ brw_fb_WRITE(p,
+ retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW),
+ base_reg,
+ retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
+ target,
+ nr,
+ 0,
+ eot);
+}
+
+static void emit_fb_write(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ int nr = 2;
+ int channel;
+ GLuint target, eot;
+ struct brw_reg src0;
+
+ /* Reserve a space for AA - may not be needed:
+ */
+ if (c->key.aa_dest_stencil_reg)
+ nr += 1;
+
+ brw_push_insn_state(p);
+ for (channel = 0; channel < 4; channel++) {
+ src0 = get_src_reg(c, inst, 0, channel);
+ /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
+ /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
+ brw_MOV(p, brw_message_reg(nr + channel), src0);
+ }
+ /* skip over the regs populated above: */
+ nr += 8;
+ brw_pop_insn_state(p);
+
+ if (c->key.source_depth_to_render_target) {
+ if (c->key.computes_depth) {
+ src0 = get_src_reg(c, inst, 2, 2);
+ brw_MOV(p, brw_message_reg(nr), src0);
+ }
+ else {
+ src0 = get_src_reg(c, inst, 1, 1);
+ brw_MOV(p, brw_message_reg(nr), src0);
+ }
+
+ nr += 2;
+ }
+
+ if (c->key.dest_depth_reg) {
+ const GLuint comp = c->key.dest_depth_reg / 2;
+ const GLuint off = c->key.dest_depth_reg % 2;
+
+ if (off != 0) {
+ /* XXX this code needs review/testing */
+ struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp);
+ struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1);
+
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1));
+ /* 2nd half? */
+ brw_MOV(p, brw_message_reg(nr+1), arg1_1);
+ brw_pop_insn_state(p);
+ }
+ else
+ {
+ struct brw_reg src = get_src_reg(c, inst, 1, 1);
+ brw_MOV(p, brw_message_reg(nr), src);
+ }
+ nr += 2;
+ }
+
+ target = inst->Aux >> 1;
+ eot = inst->Aux & 1;
+ fire_fb_write(c, 0, nr, target, eot);
+}
+
+static void emit_pixel_w( struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ if (mask & WRITEMASK_W) {
+ struct brw_reg dst, src0, delta0, delta1;
+ struct brw_reg interp3;
+
+ dst = get_dst_reg(c, inst, 3);
+ src0 = get_src_reg(c, inst, 0, 0);
+ delta0 = get_src_reg(c, inst, 1, 0);
+ delta1 = get_src_reg(c, inst, 1, 1);
+
+ interp3 = brw_vec1_grf(src0.nr+1, 4);
+ /* Calc 1/w - just linterp wpos[3] optimized by putting the
+ * result straight into a message reg.
+ */
+ brw_LINE(p, brw_null_reg(), interp3, delta0);
+ brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), delta1);
+
+ /* Calc w */
+ brw_math_16( p, dst,
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 2, brw_null_reg(),
+ BRW_MATH_PRECISION_FULL);
+ }
+}
+
+static void emit_linterp(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ struct brw_reg interp[4];
+ struct brw_reg dst, delta0, delta1;
+ struct brw_reg src0;
+ GLuint nr, i;
+
+ src0 = get_src_reg(c, inst, 0, 0);
+ delta0 = get_src_reg(c, inst, 1, 0);
+ delta1 = get_src_reg(c, inst, 1, 1);
+ nr = src0.nr;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for(i = 0; i < 4; i++ ) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ brw_LINE(p, brw_null_reg(), interp[i], delta0);
+ brw_MAC(p, dst, suboffset(interp[i],1), delta1);
+ }
+ }
+}
+
+static void emit_cinterp(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+
+ struct brw_reg interp[4];
+ struct brw_reg dst, src0;
+ GLuint nr, i;
+
+ src0 = get_src_reg(c, inst, 0, 0);
+ nr = src0.nr;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for(i = 0; i < 4; i++ ) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ brw_MOV(p, dst, suboffset(interp[i],3));
+ }
+ }
+}
+
+static void emit_pinterp(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+
+ struct brw_reg interp[4];
+ struct brw_reg dst, delta0, delta1;
+ struct brw_reg src0, w;
+ GLuint nr, i;
+
+ src0 = get_src_reg(c, inst, 0, 0);
+ delta0 = get_src_reg(c, inst, 1, 0);
+ delta1 = get_src_reg(c, inst, 1, 1);
+ w = get_src_reg(c, inst, 2, 3);
+ nr = src0.nr;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for(i = 0; i < 4; i++ ) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ brw_LINE(p, brw_null_reg(), interp[i], delta0);
+ brw_MAC(p, dst, suboffset(interp[i],1),
+ delta1);
+ brw_MUL(p, dst, dst, w);
+ }
+ }
+}
+
+/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
+static void emit_frontfacing(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
+ struct brw_reg dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ brw_MOV(p, dst, brw_imm_f(0.0));
+ }
+ }
+
+ /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
+ * us front face
+ */
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31));
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ brw_MOV(p, dst, brw_imm_f(1.0));
+ }
+ }
+ brw_set_predicate_control_flag_value(p, 0xff);
+}
+
+static void emit_xpd(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ for (i = 0; i < 4; i++) {
+ GLuint i2 = (i+2)%3;
+ GLuint i1 = (i+1)%3;
+ if (mask & (1<<i)) {
+ struct brw_reg src0, src1, dst;
+ dst = get_dst_reg(c, inst, i);
+ src0 = negate(get_src_reg(c, inst, 0, i2));
+ src1 = get_src_reg_imm(c, inst, 1, i1);
+ brw_MUL(p, brw_null_reg(), src0, src1);
+ src0 = get_src_reg(c, inst, 0, i1);
+ src1 = get_src_reg_imm(c, inst, 1, i2);
+ brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
+ brw_MAC(p, dst, src0, src1);
+ brw_set_saturate(p, 0);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+static void emit_dp3(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_reg src0[3], src1[3], dst;
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
+ for (i = 0; i < 3; i++) {
+ src0[i] = get_src_reg(c, inst, 0, i);
+ src1[i] = get_src_reg_imm(c, inst, 1, i);
+ }
+
+ dst = get_dst_reg(c, inst, dst_chan);
+ brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
+ brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_MAC(p, dst, src0[2], src1[2]);
+ brw_set_saturate(p, 0);
+}
+
+static void emit_dp4(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_reg src0[4], src1[4], dst;
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
+ for (i = 0; i < 4; i++) {
+ src0[i] = get_src_reg(c, inst, 0, i);
+ src1[i] = get_src_reg_imm(c, inst, 1, i);
+ }
+ dst = get_dst_reg(c, inst, dst_chan);
+ brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
+ brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
+ brw_MAC(p, brw_null_reg(), src0[2], src1[2]);
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_MAC(p, dst, src0[3], src1[3]);
+ brw_set_saturate(p, 0);
+}
+
+static void emit_dph(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_reg src0[4], src1[4], dst;
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
+ for (i = 0; i < 4; i++) {
+ src0[i] = get_src_reg(c, inst, 0, i);
+ src1[i] = get_src_reg_imm(c, inst, 1, i);
+ }
+ dst = get_dst_reg(c, inst, dst_chan);
+ brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
+ brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
+ brw_MAC(p, dst, src0[2], src1[2]);
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_ADD(p, dst, dst, src1[3]);
+ brw_set_saturate(p, 0);
+}
+
+/**
+ * Emit a scalar instruction, like RCP, RSQ, LOG, EXP.
+ * Note that the result of the function is smeared across the dest
+ * register's X, Y, Z and W channels (subject to writemasking of course).
+ */
+static void emit_math1(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst, GLuint func)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
+ /* Get first component of source register */
+ dst = get_dst_reg(c, inst, dst_chan);
+ src0 = get_src_reg(c, inst, 0, 0);
+
+ brw_MOV(p, brw_message_reg(2), src0);
+ brw_math(p,
+ dst,
+ func,
+ (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ 2,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+}
+
+static void emit_rcp(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_INV);
+}
+
+static void emit_rsq(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ);
+}
+
+static void emit_sin(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_SIN);
+}
+
+static void emit_cos(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_COS);
+}
+
+static void emit_ex2(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_EXP);
+}
+
+static void emit_lg2(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_LOG);
+}
+
+static void emit_add(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, src1, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg(c, inst, 0, i);
+ src1 = get_src_reg_imm(c, inst, 1, i);
+ brw_ADD(p, dst, src0, src1);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+static void emit_arl(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, addr_reg;
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ addr_reg = brw_uw8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_ADDRESS, 0);
+ src0 = get_src_reg(c, inst, 0, 0); /* channel 0 */
+ brw_MOV(p, addr_reg, src0);
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_mul(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, src1, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg(c, inst, 0, i);
+ src1 = get_src_reg_imm(c, inst, 1, i);
+ brw_MUL(p, dst, src0, src1);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+static void emit_frc(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg_imm(c, inst, 0, i);
+ brw_FRC(p, dst, src0);
+ }
+ }
+ if (inst->SaturateMode != SATURATE_OFF)
+ brw_set_saturate(p, 0);
+}
+
+static void emit_flr(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg_imm(c, inst, 0, i);
+ brw_RNDD(p, dst, src0);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_min_max(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ const GLuint mask = inst->DstReg.WriteMask;
+ const int mark = mark_tmps(c);
+ int i;
+ brw_push_insn_state(p);
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ struct brw_reg real_dst = get_dst_reg(c, inst, i);
+ struct brw_reg src0 = get_src_reg(c, inst, 0, i);
+ struct brw_reg src1 = get_src_reg(c, inst, 1, i);
+ struct brw_reg dst;
+ /* if dst==src0 or dst==src1 we need to use a temp reg */
+ GLboolean use_temp = brw_same_reg(dst, src0) ||
+ brw_same_reg(dst, src1);
+ if (use_temp)
+ dst = alloc_tmp(c);
+ else
+ dst = real_dst;
+
+ /*
+ printf(" Min/max: dst %d src0 %d src1 %d\n",
+ dst.nr, src0.nr, src1.nr);
+ */
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_MOV(p, dst, src0);
+ brw_set_saturate(p, 0);
+
+ if (inst->Opcode == OPCODE_MIN)
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, src1, src0);
+ else
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, src1, src0);
+
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
+ brw_MOV(p, dst, src1);
+ brw_set_saturate(p, 0);
+ brw_set_predicate_control_flag_value(p, 0xff);
+ if (use_temp)
+ brw_MOV(p, real_dst, dst);
+ }
+ }
+ brw_pop_insn_state(p);
+ release_tmps(c, mark);
+}
+
+static void emit_pow(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg dst, src0, src1;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
+ dst = get_dst_reg(c, inst, dst_chan);
+ src0 = get_src_reg_imm(c, inst, 0, 0);
+ src1 = get_src_reg_imm(c, inst, 1, 0);
+
+ brw_MOV(p, brw_message_reg(2), src0);
+ brw_MOV(p, brw_message_reg(3), src1);
+
+ brw_math(p,
+ dst,
+ BRW_MATH_FUNCTION_POW,
+ (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ 2,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+}
+
+static void emit_lrp(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ struct brw_reg dst, tmp1, tmp2, src0, src1, src2;
+ int i;
+ int mark = mark_tmps(c);
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg(c, inst, 0, i);
+
+ src1 = get_src_reg_imm(c, inst, 1, i);
+
+ if (src1.nr == dst.nr) {
+ tmp1 = alloc_tmp(c);
+ brw_MOV(p, tmp1, src1);
+ } else
+ tmp1 = src1;
+
+ src2 = get_src_reg(c, inst, 2, i);
+ if (src2.nr == dst.nr) {
+ tmp2 = alloc_tmp(c);
+ brw_MOV(p, tmp2, src2);
+ } else
+ tmp2 = src2;
+
+ brw_ADD(p, dst, negate(src0), brw_imm_f(1.0));
+ brw_MUL(p, brw_null_reg(), dst, tmp2);
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_MAC(p, dst, src0, tmp1);
+ brw_set_saturate(p, 0);
+ }
+ release_tmps(c, mark);
+ }
+}
+
+/**
+ * For GLSL shaders, this KIL will be unconditional.
+ * It may be contained inside an IF/ENDIF structure of course.
+ */
+static void emit_kil(struct brw_wm_compile *c)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_AND(p, depth, c->emit_mask_reg, depth);
+ brw_pop_insn_state(p);
+}
+
+static void emit_mad(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ struct brw_reg dst, src0, src1, src2;
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg(c, inst, 0, i);
+ src1 = get_src_reg_imm(c, inst, 1, i);
+ src2 = get_src_reg_imm(c, inst, 2, i);
+ brw_MUL(p, dst, src0, src1);
+
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_ADD(p, dst, dst, src2);
+ brw_set_saturate(p, 0);
+ }
+ }
+}
+
+static void emit_sop(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst, GLuint cond)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ struct brw_reg dst, src0, src1;
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg(c, inst, 0, i);
+ src1 = get_src_reg_imm(c, inst, 1, i);
+ brw_push_insn_state(p);
+ brw_CMP(p, brw_null_reg(), cond, src0, src1);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_MOV(p, dst, brw_imm_f(0.0));
+ brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
+ brw_MOV(p, dst, brw_imm_f(1.0));
+ brw_pop_insn_state(p);
+ }
+ }
+}
+
+static void emit_slt(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_L);
+}
+
+static void emit_sle(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_LE);
+}
+
+static void emit_sgt(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_G);
+}
+
+static void emit_sge(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_GE);
+}
+
+static void emit_seq(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_EQ);
+}
+
+static void emit_sne(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_NEQ);
+}
+
+static INLINE struct brw_reg high_words( struct brw_reg reg )
+{
+ return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
+ 0, 8, 2 );
+}
+
+static INLINE struct brw_reg low_words( struct brw_reg reg )
+{
+ return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 );
+}
+
+static INLINE struct brw_reg even_bytes( struct brw_reg reg )
+{
+ return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 );
+}
+
+static INLINE struct brw_reg odd_bytes( struct brw_reg reg )
+{
+ return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ),
+ 0, 16, 2 );
+}
+
+
+
+static void emit_wpos_xy(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ struct brw_reg src0[2], dst[2];
+
+ dst[0] = get_dst_reg(c, inst, 0);
+ dst[1] = get_dst_reg(c, inst, 1);
+
+ src0[0] = get_src_reg(c, inst, 0, 0);
+ src0[1] = get_src_reg(c, inst, 0, 1);
+
+ /* Calculate the pixel offset from window bottom left into destination
+ * X and Y channels.
+ */
+ if (mask & WRITEMASK_X) {
+ /* X' = X */
+ brw_MOV(p,
+ dst[0],
+ retype(src0[0], BRW_REGISTER_TYPE_W));
+ }
+
+ if (mask & WRITEMASK_Y) {
+ /* Y' = height - 1 - Y */
+ brw_ADD(p,
+ dst[1],
+ negate(retype(src0[1], BRW_REGISTER_TYPE_W)),
+ brw_imm_d(c->key.drawable_height - 1));
+ }
+}
+
+/* TODO
+ BIAS on SIMD8 not working yet...
+ */
+static void emit_txb(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg dst[4], src[4], payload_reg;
+ /* Note: tex_unit was already looked up through SamplerTextures[] */
+ const GLuint unit = inst->tex_unit;
+ GLuint i;
+ GLuint msg_type;
+
+ assert(unit < BRW_MAX_TEX_UNIT);
+
+ payload_reg = get_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0);
+
+ for (i = 0; i < 4; i++)
+ dst[i] = get_dst_reg(c, inst, i);
+ for (i = 0; i < 4; i++)
+ src[i] = get_src_reg(c, inst, 0, i);
+
+ switch (inst->tex_target) {
+ case TEXTURE_1D_INDEX:
+ brw_MOV(p, brw_message_reg(2), src[0]); /* s coord */
+ brw_MOV(p, brw_message_reg(3), brw_imm_f(0)); /* t coord */
+ brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); /* r coord */
+ break;
+ case TEXTURE_2D_INDEX:
+ case TEXTURE_RECT_INDEX:
+ brw_MOV(p, brw_message_reg(2), src[0]);
+ brw_MOV(p, brw_message_reg(3), src[1]);
+ brw_MOV(p, brw_message_reg(4), brw_imm_f(0));
+ break;
+ case TEXTURE_3D_INDEX:
+ case TEXTURE_CUBE_INDEX:
+ brw_MOV(p, brw_message_reg(2), src[0]);
+ brw_MOV(p, brw_message_reg(3), src[1]);
+ brw_MOV(p, brw_message_reg(4), src[2]);
+ break;
+ default:
+ /* invalid target */
+ abort();
+ }
+ brw_MOV(p, brw_message_reg(5), src[3]); /* bias */
+ brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); /* ref (unused?) */
+
+ if (BRW_IS_IGDNG(p->brw)) {
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG;
+ } else {
+ /* Does it work well on SIMD8? */
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
+ }
+
+ brw_SAMPLE(p,
+ retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
+ 1, /* msg_reg_nr */
+ retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
+ SURF_INDEX_TEXTURE(unit),
+ unit, /* sampler */
+ inst->DstReg.WriteMask, /* writemask */
+ msg_type, /* msg_type */
+ 4, /* response_length */
+ 4, /* msg_length */
+ 0, /* eot */
+ 1,
+ BRW_SAMPLER_SIMD_MODE_SIMD8);
+}
+
+
+static void emit_tex(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg dst[4], src[4], payload_reg;
+ /* Note: tex_unit was already looked up through SamplerTextures[] */
+ const GLuint unit = inst->tex_unit;
+ GLuint msg_len;
+ GLuint i, nr;
+ GLuint emit;
+ GLboolean shadow = (c->key.shadowtex_mask & (1<<unit)) ? 1 : 0;
+ GLuint msg_type;
+
+ assert(unit < BRW_MAX_TEX_UNIT);
+
+ payload_reg = get_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0);
+
+ for (i = 0; i < 4; i++)
+ dst[i] = get_dst_reg(c, inst, i);
+ for (i = 0; i < 4; i++)
+ src[i] = get_src_reg(c, inst, 0, i);
+
+ switch (inst->tex_target) {
+ case TEXTURE_1D_INDEX:
+ emit = WRITEMASK_X;
+ nr = 1;
+ break;
+ case TEXTURE_2D_INDEX:
+ case TEXTURE_RECT_INDEX:
+ emit = WRITEMASK_XY;
+ nr = 2;
+ break;
+ case TEXTURE_3D_INDEX:
+ case TEXTURE_CUBE_INDEX:
+ emit = WRITEMASK_XYZ;
+ nr = 3;
+ break;
+ default:
+ /* invalid target */
+ abort();
+ }
+ msg_len = 1;
+
+ /* move/load S, T, R coords */
+ for (i = 0; i < nr; i++) {
+ static const GLuint swz[4] = {0,1,2,2};
+ if (emit & (1<<i))
+ brw_MOV(p, brw_message_reg(msg_len+1), src[swz[i]]);
+ else
+ brw_MOV(p, brw_message_reg(msg_len+1), brw_imm_f(0));
+ msg_len += 1;
+ }
+
+ if (shadow) {
+ brw_MOV(p, brw_message_reg(5), brw_imm_f(0)); /* lod / bias */
+ brw_MOV(p, brw_message_reg(6), src[2]); /* ref value / R coord */
+ }
+
+ if (BRW_IS_IGDNG(p->brw)) {
+ if (shadow)
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG;
+ } else {
+ /* Does it work for shadow on SIMD8 ? */
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE;
+ }
+
+ brw_SAMPLE(p,
+ retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
+ 1, /* msg_reg_nr */
+ retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
+ SURF_INDEX_TEXTURE(unit),
+ unit, /* sampler */
+ inst->DstReg.WriteMask, /* writemask */
+ msg_type, /* msg_type */
+ 4, /* response_length */
+ shadow ? 6 : 4, /* msg_length */
+ 0, /* eot */
+ 1,
+ BRW_SAMPLER_SIMD_MODE_SIMD8);
+
+ if (shadow)
+ brw_MOV(p, dst[3], brw_imm_f(1.0));
+}
+
+
+/**
+ * Resolve subroutine calls after code emit is done.
+ */
+static void post_wm_emit( struct brw_wm_compile *c )
+{
+ brw_resolve_cals(&c->func);
+}
+
+static void
+get_argument_regs(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ int index,
+ struct brw_reg *regs,
+ int mask)
+{
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1 << i))
+ regs[i] = get_src_reg(c, inst, index, i);
+ }
+}
+
+static void brw_wm_emit_branching_shader(struct brw_context *brw, struct brw_wm_compile *c)
+{
+#define MAX_IF_DEPTH 32
+#define MAX_LOOP_DEPTH 32
+ struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
+ GLuint i, if_depth = 0, loop_depth = 0;
+ struct brw_compile *p = &c->func;
+ struct brw_indirect stack_index = brw_indirect(0, 0);
+
+ c->out_of_regs = GL_FALSE;
+
+ prealloc_reg(c);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
+
+ for (i = 0; i < c->nr_fp_insns; i++) {
+ const struct brw_fp_instruction *inst = &c->fp_instructions[i];
+ int dst_flags;
+ struct brw_reg args[3][4], dst[4];
+ int j;
+
+ c->cur_inst = i;
+
+#if 0
+ debug_printf("Inst %d: ", i);
+ _mesa_print_instruction(inst);
+#endif
+
+ /* fetch any constants that this instruction needs */
+ if (c->fp->use_const_buffer)
+ fetch_constants(c, inst);
+
+ if (inst->CondUpdate)
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ else
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+
+ dst_flags = inst->DstReg.WriteMask;
+ if (inst->SaturateMode == SATURATE_ZERO_ONE)
+ dst_flags |= SATURATE;
+
+ switch (inst->Opcode) {
+ case WM_PIXELXY:
+ emit_pixel_xy(c, inst);
+ break;
+ case WM_DELTAXY:
+ emit_delta_xy(c, inst);
+ break;
+ case WM_PIXELW:
+ emit_pixel_w(c, inst);
+ break;
+ case WM_LINTERP:
+ emit_linterp(c, inst);
+ break;
+ case WM_PINTERP:
+ emit_pinterp(c, inst);
+ break;
+ case WM_CINTERP:
+ emit_cinterp(c, inst);
+ break;
+ case WM_WPOSXY:
+ emit_wpos_xy(c, inst);
+ break;
+ case WM_FB_WRITE:
+ emit_fb_write(c, inst);
+ break;
+ case WM_FRONTFACING:
+ emit_frontfacing(c, inst);
+ break;
+ case OPCODE_ADD:
+ emit_add(c, inst);
+ break;
+ case OPCODE_ARL:
+ emit_arl(c, inst);
+ break;
+ case OPCODE_FRC:
+ emit_frc(c, inst);
+ break;
+ case OPCODE_FLR:
+ emit_flr(c, inst);
+ break;
+ case OPCODE_LRP:
+ emit_lrp(c, inst);
+ break;
+ case OPCODE_TRUNC:
+ emit_trunc(c, inst);
+ break;
+ case OPCODE_MOV:
+ emit_mov(c, inst);
+ break;
+ case OPCODE_DP3:
+ emit_dp3(c, inst);
+ break;
+ case OPCODE_DP4:
+ emit_dp4(c, inst);
+ break;
+ case OPCODE_XPD:
+ emit_xpd(c, inst);
+ break;
+ case OPCODE_DPH:
+ emit_dph(c, inst);
+ break;
+ case OPCODE_RCP:
+ emit_rcp(c, inst);
+ break;
+ case OPCODE_RSQ:
+ emit_rsq(c, inst);
+ break;
+ case OPCODE_SIN:
+ emit_sin(c, inst);
+ break;
+ case OPCODE_COS:
+ emit_cos(c, inst);
+ break;
+ case OPCODE_EX2:
+ emit_ex2(c, inst);
+ break;
+ case OPCODE_LG2:
+ emit_lg2(c, inst);
+ break;
+ case OPCODE_MIN:
+ case OPCODE_MAX:
+ emit_min_max(c, inst);
+ break;
+ case OPCODE_DDX:
+ case OPCODE_DDY:
+ for (j = 0; j < 4; j++) {
+ if (inst->DstReg.WriteMask & (1 << j))
+ dst[j] = get_dst_reg(c, inst, j);
+ else
+ dst[j] = brw_null_reg();
+ }
+ get_argument_regs(c, inst, 0, args[0], WRITEMASK_XYZW);
+ emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX),
+ args[0]);
+ break;
+ case OPCODE_SLT:
+ emit_slt(c, inst);
+ break;
+ case OPCODE_SLE:
+ emit_sle(c, inst);
+ break;
+ case OPCODE_SGT:
+ emit_sgt(c, inst);
+ break;
+ case OPCODE_SGE:
+ emit_sge(c, inst);
+ break;
+ case OPCODE_SEQ:
+ emit_seq(c, inst);
+ break;
+ case OPCODE_SNE:
+ emit_sne(c, inst);
+ break;
+ case OPCODE_MUL:
+ emit_mul(c, inst);
+ break;
+ case OPCODE_POW:
+ emit_pow(c, inst);
+ break;
+ case OPCODE_MAD:
+ emit_mad(c, inst);
+ break;
+ case OPCODE_TEX:
+ emit_tex(c, inst);
+ break;
+ case OPCODE_TXB:
+ emit_txb(c, inst);
+ break;
+ case OPCODE_KIL_NV:
+ emit_kil(c);
+ break;
+ case OPCODE_IF:
+ assert(if_depth < MAX_IF_DEPTH);
+ if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
+ break;
+ case OPCODE_ELSE:
+ if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
+ break;
+ case OPCODE_ENDIF:
+ assert(if_depth > 0);
+ brw_ENDIF(p, if_inst[--if_depth]);
+ break;
+ case OPCODE_BGNSUB:
+ brw_save_label(p, inst->Comment, p->nr_insn);
+ break;
+ case OPCODE_ENDSUB:
+ /* no-op */
+ break;
+ case OPCODE_CAL:
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_ADD(p, deref_1ud(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16));
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ brw_ADD(p, get_addr_reg(stack_index),
+ get_addr_reg(stack_index), brw_imm_d(4));
+ brw_save_call(&c->func, inst->label, p->nr_insn);
+ brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
+ brw_pop_insn_state(p);
+ break;
+
+ case OPCODE_RET:
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_ADD(p, get_addr_reg(stack_index),
+ get_addr_reg(stack_index), brw_imm_d(-4));
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_MOV(p, brw_ip_reg(), deref_1ud(stack_index, 0));
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ brw_pop_insn_state(p);
+
+ break;
+ case OPCODE_BGNLOOP:
+ /* XXX may need to invalidate the current_constant regs */
+ loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
+ break;
+ case OPCODE_BRK:
+ brw_BREAK(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case OPCODE_CONT:
+ brw_CONT(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case OPCODE_ENDLOOP:
+ {
+ struct brw_instruction *inst0, *inst1;
+ GLuint br = 1;
+
+ if (BRW_IS_IGDNG(brw))
+ br = 2;
+
+ loop_depth--;
+ inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
+ /* patch all the BREAK/CONT instructions from last BGNLOOP */
+ while (inst0 > loop_inst[loop_depth]) {
+ inst0--;
+ if (inst0->header.opcode == BRW_OPCODE_BREAK) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
+ inst0->bits3.if_else.pop_count = 0;
+ }
+ else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ inst0->bits3.if_else.pop_count = 0;
+ }
+ }
+ }
+ break;
+ default:
+ debug_printf("unsupported IR in fragment shader %d\n",
+ inst->Opcode);
+ }
+
+ if (inst->CondUpdate)
+ brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
+ else
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+ post_wm_emit(c);
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ debug_printf("wm-native:\n");
+ brw_disasm(stderr, p->store, p->nr_insn);
+ }
+}
+
+/**
+ * Do GPU code generation for shaders that use GLSL features such as
+ * flow control. Other shaders will be compiled with the
+ */
+void brw_wm_branching_shader_emit(struct brw_context *brw, struct brw_wm_compile *c)
+{
+ if (BRW_DEBUG & DEBUG_WM) {
+ debug_printf("%s:\n", __FUNCTION__);
+ }
+
+ /* initial instruction translation/simplification */
+ brw_wm_pass_fp(c);
+
+ /* actual code generation */
+ brw_wm_emit_branching_shader(brw, c);
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_program(c, "brw_wm_branching_shader_emit done");
+ }
+
+ c->prog_data.total_grf = num_grf_used(c);
+ c->prog_data.total_scratch = 0;
+}
diff --git a/src/gallium/drivers/i965/brw_wm_iz.c b/src/gallium/drivers/i965/brw_wm_iz.c
new file mode 100644
index 00000000000..6f1e9fcc3c1
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_iz.c
@@ -0,0 +1,156 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "brw_wm.h"
+
+
+#undef P /* prompted depth */
+#undef C /* computed */
+#undef N /* non-promoted? */
+
+#define P 0
+#define C 1
+#define N 2
+
+const struct {
+ GLuint mode:2;
+ GLuint sd_present:1;
+ GLuint sd_to_rt:1;
+ GLuint dd_present:1;
+ GLuint ds_present:1;
+} wm_iz_table[IZ_BIT_MAX] =
+{
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 0 },
+ { N, 0, 1, 0, 0 },
+ { N, 0, 1, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { C, 0, 1, 1, 0 },
+ { C, 0, 1, 1, 0 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 0 },
+ { C, 0, 1, 1, 0 },
+ { C, 0, 1, 1, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 0 },
+ { N, 0, 1, 0, 0 },
+ { N, 0, 1, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { C, 0, 1, 1, 0 },
+ { C, 0, 1, 1, 0 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 0 },
+ { C, 0, 1, 1, 0 },
+ { C, 0, 1, 1, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 1 },
+ { N, 0, 1, 0, 1 },
+ { N, 0, 1, 0, 1 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { C, 0, 1, 1, 1 },
+ { C, 0, 1, 1, 1 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 1 },
+ { C, 0, 1, 1, 1 },
+ { C, 0, 1, 1, 1 },
+ { P, 0, 0, 0, 0 },
+ { C, 0, 0, 0, 1 },
+ { P, 0, 0, 0, 0 },
+ { C, 0, 1, 0, 1 },
+ { P, 0, 0, 0, 0 },
+ { C, 1, 1, 0, 1 },
+ { C, 0, 1, 0, 1 },
+ { C, 0, 1, 0, 1 },
+ { P, 0, 0, 0, 0 },
+ { C, 1, 1, 1, 1 },
+ { C, 0, 1, 1, 1 },
+ { C, 0, 1, 1, 1 },
+ { P, 0, 0, 0, 0 },
+ { C, 1, 1, 1, 1 },
+ { C, 0, 1, 1, 1 },
+ { C, 0, 1, 1, 1 }
+};
+
+/**
+ * \param line_aa AA_NEVER, AA_ALWAYS or AA_SOMETIMES
+ * \param lookup bitmask of IZ_* flags
+ */
+void brw_wm_lookup_iz( GLuint line_aa,
+ GLuint lookup,
+ GLboolean ps_uses_depth,
+ struct brw_wm_prog_key *key )
+{
+ GLuint reg = 2;
+
+ assert (lookup < IZ_BIT_MAX);
+
+ if (lookup & IZ_PS_COMPUTES_DEPTH_BIT)
+ key->computes_depth = 1;
+
+ if (wm_iz_table[lookup].sd_present || ps_uses_depth) {
+ key->source_depth_reg = reg;
+ reg += 2;
+ }
+
+ if (wm_iz_table[lookup].sd_to_rt)
+ key->source_depth_to_render_target = 1;
+
+ if (wm_iz_table[lookup].ds_present || line_aa != AA_NEVER) {
+ key->aa_dest_stencil_reg = reg;
+ key->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present &&
+ line_aa == AA_SOMETIMES);
+ reg++;
+ }
+
+ if (wm_iz_table[lookup].dd_present) {
+ key->dest_depth_reg = reg;
+ reg+=2;
+ }
+
+ key->nr_depth_regs = (reg+1)/2;
+}
+
diff --git a/src/gallium/drivers/i965/brw_wm_pass0.c b/src/gallium/drivers/i965/brw_wm_pass0.c
new file mode 100644
index 00000000000..0bacad2b0f0
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_pass0.c
@@ -0,0 +1,366 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "brw_debug.h"
+#include "brw_wm.h"
+
+
+
+/***********************************************************************
+ */
+
+static struct brw_wm_ref *get_ref( struct brw_wm_compile *c )
+{
+ assert(c->nr_refs < BRW_WM_MAX_REF);
+ return &c->refs[c->nr_refs++];
+}
+
+static struct brw_wm_value *get_value( struct brw_wm_compile *c)
+{
+ assert(c->nr_refs < BRW_WM_MAX_VREG);
+ return &c->vreg[c->nr_vreg++];
+}
+
+/** return pointer to a newly allocated instruction */
+static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c )
+{
+ assert(c->nr_insns < BRW_WM_MAX_INSN);
+ return &c->instruction[c->nr_insns++];
+}
+
+/***********************************************************************
+ */
+
+/** Init the "undef" register */
+static void pass0_init_undef( struct brw_wm_compile *c)
+{
+ struct brw_wm_ref *ref = &c->undef_ref;
+ ref->value = &c->undef_value;
+ ref->hw_reg = brw_vec8_grf(0, 0);
+ ref->insn = 0;
+ ref->prevuse = NULL;
+}
+
+/** Set a FP register to a value */
+static void pass0_set_fpreg_value( struct brw_wm_compile *c,
+ GLuint file,
+ GLuint idx,
+ GLuint component,
+ struct brw_wm_value *value )
+{
+ struct brw_wm_ref *ref = get_ref(c);
+ ref->value = value;
+ ref->hw_reg = brw_vec8_grf(0, 0);
+ ref->insn = 0;
+ ref->prevuse = NULL;
+ c->pass0_fp_reg[file][idx][component] = ref;
+}
+
+/** Set a FP register to a ref */
+static void pass0_set_fpreg_ref( struct brw_wm_compile *c,
+ GLuint file,
+ GLuint idx,
+ GLuint component,
+ const struct brw_wm_ref *src_ref )
+{
+ c->pass0_fp_reg[file][idx][component] = src_ref;
+}
+
+static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c,
+ unsigned idx,
+ unsigned component)
+{
+ GLuint i = idx * 4 + component;
+
+ if (i >= BRW_WM_MAX_PARAM) {
+ debug_printf("%s: out of params\n", __FUNCTION__);
+ c->prog_data.error = 1;
+ return NULL;
+ }
+ else {
+ struct brw_wm_ref *ref = get_ref(c);
+
+ c->nr_creg = MAX2(c->nr_creg, (i+16)/16);
+
+ /* Push the offsets into hw_reg. These will be added to the
+ * real register numbers once one is allocated in pass2.
+ */
+ ref->hw_reg = brw_vec1_grf((i&8)?1:0, i%8);
+ ref->value = &c->creg[i/16];
+ ref->insn = 0;
+ ref->prevuse = NULL;
+
+ return ref;
+ }
+}
+
+
+
+
+/* Lookup our internal registers
+ */
+static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c,
+ GLuint file,
+ GLuint idx,
+ GLuint component )
+{
+ const struct brw_wm_ref *ref = c->pass0_fp_reg[file][idx][component];
+
+ if (!ref) {
+ switch (file) {
+ case TGSI_FILE_INPUT:
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_OUTPUT:
+ case BRW_FILE_PAYLOAD:
+ /* should already be done?? */
+ break;
+
+ case TGSI_FILE_CONSTANT:
+ ref = get_param_ref(c,
+ c->fp->info.immediate_count + idx,
+ component);
+ break;
+
+ case TGSI_FILE_IMMEDIATE:
+ ref = get_param_ref(c,
+ idx,
+ component);
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ c->pass0_fp_reg[file][idx][component] = ref;
+ }
+
+ if (!ref)
+ ref = &c->undef_ref;
+
+ return ref;
+}
+
+
+
+/***********************************************************************
+ * Straight translation to internal instruction format
+ */
+
+static void pass0_set_dst( struct brw_wm_compile *c,
+ struct brw_wm_instruction *out,
+ const struct brw_fp_instruction *inst,
+ GLuint writemask )
+{
+ const struct brw_fp_dst dst = inst->dst;
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (writemask & (1<<i)) {
+ out->dst[i] = get_value(c);
+ pass0_set_fpreg_value(c, dst.file, dst.index, i, out->dst[i]);
+ }
+ }
+
+ out->writemask = writemask;
+}
+
+
+static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c,
+ struct brw_fp_src src,
+ GLuint i )
+{
+ return pass0_get_reg(c, src.file, src.index, BRW_GET_SWZ(src.swizzle,i));
+}
+
+
+static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c,
+ struct brw_fp_src src,
+ GLuint i,
+ struct brw_wm_instruction *insn)
+{
+ const struct brw_wm_ref *ref = get_fp_src_reg_ref(c, src, i);
+ struct brw_wm_ref *newref = get_ref(c);
+
+ newref->value = ref->value;
+ newref->hw_reg = ref->hw_reg;
+
+ if (insn) {
+ newref->insn = insn - c->instruction;
+ newref->prevuse = newref->value->lastuse;
+ newref->value->lastuse = newref;
+ }
+
+ if (src.negate)
+ newref->hw_reg.negate ^= 1;
+
+ if (src.abs) {
+ newref->hw_reg.negate = 0;
+ newref->hw_reg.abs = 1;
+ }
+
+ return newref;
+}
+
+
+static void
+translate_insn(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_wm_instruction *out = get_instruction(c);
+ GLuint writemask = inst->dst.writemask;
+ GLuint nr_args = brw_wm_nr_args(inst->opcode);
+ GLuint i, j;
+
+ /* Copy some data out of the instruction
+ */
+ out->opcode = inst->opcode;
+ out->saturate = inst->dst.saturate;
+ out->tex_unit = inst->tex_unit;
+ out->target = inst->target;
+
+ /* Nasty hack:
+ */
+ out->eot = (inst->opcode == WM_FB_WRITE &&
+ inst->tex_unit != 0);
+
+
+ /* Args:
+ */
+ for (i = 0; i < nr_args; i++) {
+ for (j = 0; j < 4; j++) {
+ out->src[i][j] = get_new_ref(c, inst->src[i], j, out);
+ }
+ }
+
+ /* Dst:
+ */
+ pass0_set_dst(c, out, inst, writemask);
+}
+
+
+
+/***********************************************************************
+ * Optimize moves and swizzles away:
+ */
+static void pass0_precalc_mov( struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst )
+{
+ const struct brw_fp_dst dst = inst->dst;
+ GLuint writemask = dst.writemask;
+ struct brw_wm_ref *refs[4];
+ GLuint i;
+
+ /* Get the effect of a MOV by manipulating our register table:
+ * First get all refs, then assign refs. This ensures that "in-place"
+ * swizzles such as:
+ * MOV t, t.xxyx
+ * are handled correctly. Previously, these two steps were done in
+ * one loop and the above case was incorrectly handled.
+ */
+ for (i = 0; i < 4; i++) {
+ refs[i] = get_new_ref(c, inst->src[0], i, NULL);
+ }
+ for (i = 0; i < 4; i++) {
+ if (writemask & (1 << i)) {
+ pass0_set_fpreg_ref( c, dst.file, dst.index, i, refs[i]);
+ }
+ }
+}
+
+
+/* Initialize payload "registers".
+ */
+static void pass0_init_payload( struct brw_wm_compile *c )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ GLuint j = i >= c->key.nr_depth_regs ? 0 : i;
+ pass0_set_fpreg_value( c, BRW_FILE_PAYLOAD, PAYLOAD_DEPTH, i,
+ &c->payload.depth[j] );
+ }
+
+ for (i = 0; i < c->key.nr_inputs; i++)
+ pass0_set_fpreg_value( c, BRW_FILE_PAYLOAD, i, 0,
+ &c->payload.input_interp[i] );
+}
+
+
+/***********************************************************************
+ * PASS 0
+ *
+ * Work forwards to give each calculated value a unique number. Where
+ * an instruction produces duplicate values (eg DP3), all are given
+ * the same number.
+ *
+ * Translate away swizzling and eliminate non-saturating moves.
+ *
+ * Translate instructions from our fp_instruction structs to our
+ * internal brw_wm_instruction representation.
+ */
+void brw_wm_pass0( struct brw_wm_compile *c )
+{
+ GLuint insn;
+
+ c->nr_vreg = 0;
+ c->nr_insns = 0;
+
+ pass0_init_undef(c);
+ pass0_init_payload(c);
+
+ for (insn = 0; insn < c->nr_fp_insns; insn++) {
+ const struct brw_fp_instruction *inst = &c->fp_instructions[insn];
+
+ /* Optimize away moves, otherwise emit translated instruction:
+ */
+ switch (inst->opcode) {
+ case TGSI_OPCODE_MOV:
+ if (!inst->dst.saturate) {
+ pass0_precalc_mov(c, inst);
+ }
+ else {
+ translate_insn(c, inst);
+ }
+ break;
+ default:
+ translate_insn(c, inst);
+ break;
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_program(c, "pass0");
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_wm_pass1.c b/src/gallium/drivers/i965/brw_wm_pass1.c
new file mode 100644
index 00000000000..005747f00ba
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_pass1.c
@@ -0,0 +1,292 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "brw_wm.h"
+#include "brw_debug.h"
+
+
+static GLuint get_tracked_mask(struct brw_wm_compile *c,
+ struct brw_wm_instruction *inst)
+{
+ GLuint i;
+ for (i = 0; i < 4; i++) {
+ if (inst->writemask & (1<<i)) {
+ if (!inst->dst[i]->contributes_to_output) {
+ inst->writemask &= ~(1<<i);
+ inst->dst[i] = 0;
+ }
+ }
+ }
+
+ return inst->writemask;
+}
+
+/* Remove a reference from a value's usage chain.
+ */
+static void unlink_ref(struct brw_wm_ref *ref)
+{
+ struct brw_wm_value *value = ref->value;
+
+ if (ref == value->lastuse) {
+ value->lastuse = ref->prevuse;
+ }
+ else {
+ struct brw_wm_ref *i = value->lastuse;
+ while (i->prevuse != ref) i = i->prevuse;
+ i->prevuse = ref->prevuse;
+ }
+}
+
+static void track_arg(struct brw_wm_compile *c,
+ struct brw_wm_instruction *inst,
+ GLuint arg,
+ GLuint readmask)
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ struct brw_wm_ref *ref = inst->src[arg][i];
+ if (ref) {
+ if (readmask & (1<<i)) {
+ ref->value->contributes_to_output = 1;
+ }
+ else {
+ unlink_ref(ref);
+ inst->src[arg][i] = NULL;
+ }
+ }
+ }
+}
+
+static GLuint get_texcoord_mask( GLuint tex_idx )
+{
+ switch (tex_idx) {
+ case TGSI_TEXTURE_1D:
+ return BRW_WRITEMASK_X;
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_RECT:
+ return BRW_WRITEMASK_XY;
+ case TGSI_TEXTURE_3D:
+ return BRW_WRITEMASK_XYZ;
+ case TGSI_TEXTURE_CUBE:
+ return BRW_WRITEMASK_XYZ;
+
+ case TGSI_TEXTURE_SHADOW1D:
+ return BRW_WRITEMASK_XZ;
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ return BRW_WRITEMASK_XYZ;
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+
+/* Step two: Basically this is dead code elimination.
+ *
+ * Iterate backwards over instructions, noting which values
+ * contribute to the final result. Adjust writemasks to only
+ * calculate these values.
+ */
+void brw_wm_pass1( struct brw_wm_compile *c )
+{
+ GLint insn;
+
+ for (insn = c->nr_insns-1; insn >= 0; insn--) {
+ struct brw_wm_instruction *inst = &c->instruction[insn];
+ GLuint writemask;
+ GLuint read0, read1, read2;
+
+ if (inst->opcode == TGSI_OPCODE_KIL) {
+ track_arg(c, inst, 0, BRW_WRITEMASK_XYZW); /* All args contribute to final */
+ continue;
+ }
+
+ if (inst->opcode == WM_FB_WRITE) {
+ track_arg(c, inst, 0, BRW_WRITEMASK_XYZW);
+ track_arg(c, inst, 1, BRW_WRITEMASK_XYZW);
+ if (c->key.source_depth_to_render_target &&
+ c->key.computes_depth)
+ track_arg(c, inst, 2, BRW_WRITEMASK_Z);
+ else
+ track_arg(c, inst, 2, 0);
+ continue;
+ }
+
+ /* Lookup all the registers which were written by this
+ * instruction and get a mask of those that contribute to the output:
+ */
+ writemask = get_tracked_mask(c, inst);
+ if (!writemask) {
+ GLuint arg;
+ for (arg = 0; arg < 3; arg++)
+ track_arg(c, inst, arg, 0);
+ continue;
+ }
+
+ read0 = 0;
+ read1 = 0;
+ read2 = 0;
+
+ /* Mark all inputs which contribute to the marked outputs:
+ */
+ switch (inst->opcode) {
+ case TGSI_OPCODE_ABS:
+ case TGSI_OPCODE_FLR:
+ case TGSI_OPCODE_FRC:
+ case TGSI_OPCODE_MOV:
+ case TGSI_OPCODE_TRUNC:
+ read0 = writemask;
+ break;
+
+ case TGSI_OPCODE_SUB:
+ case TGSI_OPCODE_SLT:
+ case TGSI_OPCODE_SLE:
+ case TGSI_OPCODE_SGE:
+ case TGSI_OPCODE_SGT:
+ case TGSI_OPCODE_SEQ:
+ case TGSI_OPCODE_SNE:
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_MAX:
+ case TGSI_OPCODE_MIN:
+ case TGSI_OPCODE_MUL:
+ read0 = writemask;
+ read1 = writemask;
+ break;
+
+ case TGSI_OPCODE_DDX:
+ case TGSI_OPCODE_DDY:
+ read0 = writemask;
+ break;
+
+ case TGSI_OPCODE_MAD:
+ case TGSI_OPCODE_CMP:
+ case TGSI_OPCODE_LRP:
+ read0 = writemask;
+ read1 = writemask;
+ read2 = writemask;
+ break;
+
+ case TGSI_OPCODE_XPD:
+ if (writemask & BRW_WRITEMASK_X) read0 |= BRW_WRITEMASK_YZ;
+ if (writemask & BRW_WRITEMASK_Y) read0 |= BRW_WRITEMASK_XZ;
+ if (writemask & BRW_WRITEMASK_Z) read0 |= BRW_WRITEMASK_XY;
+ read1 = read0;
+ break;
+
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_LG2:
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ:
+ case TGSI_OPCODE_SIN:
+ case TGSI_OPCODE_SCS:
+ case WM_CINTERP:
+ case WM_PIXELXY:
+ read0 = BRW_WRITEMASK_X;
+ break;
+
+ case TGSI_OPCODE_POW:
+ read0 = BRW_WRITEMASK_X;
+ read1 = BRW_WRITEMASK_X;
+ break;
+
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXP:
+ read0 = get_texcoord_mask(inst->target);
+ break;
+
+ case TGSI_OPCODE_TXB:
+ read0 = get_texcoord_mask(inst->target) | BRW_WRITEMASK_W;
+ break;
+
+ case WM_WPOSXY:
+ read0 = writemask & BRW_WRITEMASK_XY;
+ break;
+
+ case WM_DELTAXY:
+ read0 = writemask & BRW_WRITEMASK_XY;
+ read1 = BRW_WRITEMASK_X;
+ break;
+
+ case WM_PIXELW:
+ read0 = BRW_WRITEMASK_X;
+ read1 = BRW_WRITEMASK_XY;
+ break;
+
+ case WM_LINTERP:
+ read0 = BRW_WRITEMASK_X;
+ read1 = BRW_WRITEMASK_XY;
+ break;
+
+ case WM_PINTERP:
+ read0 = BRW_WRITEMASK_X; /* interpolant */
+ read1 = BRW_WRITEMASK_XY; /* deltas */
+ read2 = BRW_WRITEMASK_W; /* pixel w */
+ break;
+
+ case TGSI_OPCODE_DP3:
+ read0 = BRW_WRITEMASK_XYZ;
+ read1 = BRW_WRITEMASK_XYZ;
+ break;
+
+ case TGSI_OPCODE_DPH:
+ read0 = BRW_WRITEMASK_XYZ;
+ read1 = BRW_WRITEMASK_XYZW;
+ break;
+
+ case TGSI_OPCODE_DP4:
+ read0 = BRW_WRITEMASK_XYZW;
+ read1 = BRW_WRITEMASK_XYZW;
+ break;
+
+ case TGSI_OPCODE_LIT:
+ read0 = BRW_WRITEMASK_XYW;
+ break;
+
+ case TGSI_OPCODE_DST:
+ case WM_FRONTFACING:
+ case TGSI_OPCODE_KILP:
+ default:
+ break;
+ }
+
+ track_arg(c, inst, 0, read0);
+ track_arg(c, inst, 1, read1);
+ track_arg(c, inst, 2, read2);
+ }
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_program(c, "pass1");
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_wm_pass2.c b/src/gallium/drivers/i965/brw_wm_pass2.c
new file mode 100644
index 00000000000..19248b45195
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_pass2.c
@@ -0,0 +1,334 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+
+#include "brw_debug.h"
+#include "brw_wm.h"
+
+
+/* Use these to force spilling so that that functionality can be
+ * tested with known-good examples rather than having to construct new
+ * tests.
+ */
+#define TEST_PAYLOAD_SPILLS 0
+#define TEST_DST_SPILLS 0
+
+static void spill_value(struct brw_wm_compile *c,
+ struct brw_wm_value *value);
+
+static void prealloc_reg(struct brw_wm_compile *c,
+ struct brw_wm_value *value,
+ GLuint reg)
+{
+ if (value->lastuse) {
+ /* Set nextuse to zero, it will be corrected by
+ * update_register_usage().
+ */
+ c->pass2_grf[reg].value = value;
+ c->pass2_grf[reg].nextuse = 0;
+
+ value->resident = &c->pass2_grf[reg];
+ value->hw_reg = brw_vec8_grf(reg*2, 0);
+
+ if (TEST_PAYLOAD_SPILLS)
+ spill_value(c, value);
+ }
+}
+
+
+/* Initialize all the register values. Do the initial setup
+ * calculations for interpolants.
+ */
+static void init_registers( struct brw_wm_compile *c )
+{
+ GLuint reg = 0;
+ GLuint j;
+
+ for (j = 0; j < c->grf_limit; j++)
+ c->pass2_grf[j].nextuse = BRW_WM_MAX_INSN;
+
+ /* Pre-allocate incoming payload regs:
+ */
+ for (j = 0; j < c->key.nr_depth_regs; j++)
+ prealloc_reg(c, &c->payload.depth[j], reg++);
+
+ for (j = 0; j < c->nr_creg; j++)
+ prealloc_reg(c, &c->creg[j], reg++);
+
+ reg++; /* XXX: skip over position output */
+
+ /* XXX: currently just hope the VS outputs line up with FS inputs:
+ */
+ for (j = 0; j < c->key.nr_inputs; j++)
+ prealloc_reg(c, &c->payload.input_interp[j], reg++);
+
+ c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2;
+ c->prog_data.urb_read_length = (c->key.nr_inputs + 1) * 2;
+ c->prog_data.curb_read_length = c->nr_creg * 2;
+
+ /* Note this allocation:
+ */
+ c->max_wm_grf = reg * 2;
+}
+
+
+/* Update the nextuse value for each register in our file.
+ */
+static void update_register_usage(struct brw_wm_compile *c,
+ GLuint thisinsn)
+{
+ GLuint i;
+
+ for (i = 1; i < c->grf_limit; i++) {
+ struct brw_wm_grf *grf = &c->pass2_grf[i];
+
+ /* Only search those which can change:
+ */
+ if (grf->nextuse < thisinsn) {
+ const struct brw_wm_ref *ref = grf->value->lastuse;
+
+ /* Has last use of value been passed?
+ */
+ if (ref->insn < thisinsn) {
+ grf->value->resident = 0;
+ grf->value = 0;
+ grf->nextuse = BRW_WM_MAX_INSN;
+ }
+ else {
+ /* Else loop through chain to update:
+ */
+ while (ref->prevuse && ref->prevuse->insn >= thisinsn)
+ ref = ref->prevuse;
+
+ grf->nextuse = ref->insn;
+ }
+ }
+ }
+}
+
+
+static void spill_value(struct brw_wm_compile *c,
+ struct brw_wm_value *value)
+{
+ /* Allocate a spill slot. Note that allocations start from 0x40 -
+ * the first slot is reserved to mean "undef" in brw_wm_emit.c
+ */
+ if (!value->spill_slot) {
+ c->last_scratch += 0x40;
+ value->spill_slot = c->last_scratch;
+ }
+
+ /* The spill will be done in brw_wm_emit.c immediately after the
+ * value is calculated, so we can just take this reg without any
+ * further work.
+ */
+ value->resident->value = NULL;
+ value->resident->nextuse = BRW_WM_MAX_INSN;
+ value->resident = NULL;
+}
+
+
+
+/* Search for contiguous region with the most distant nearest
+ * member. Free regs count as very distant.
+ *
+ * TODO: implement spill-to-reg so that we can rearrange discontigous
+ * free regs and then spill the oldest non-free regs in sequence.
+ * This would mean inserting instructions in this pass.
+ */
+static GLuint search_contiguous_regs(struct brw_wm_compile *c,
+ GLuint nr,
+ GLuint thisinsn)
+{
+ struct brw_wm_grf *grf = c->pass2_grf;
+ GLuint furthest = 0;
+ GLuint reg = 0;
+ GLuint i, j;
+
+ /* Start search at 1: r0 is special and can't be used or spilled.
+ */
+ for (i = 1; i < c->grf_limit && furthest < BRW_WM_MAX_INSN; i++) {
+ GLuint group_nextuse = BRW_WM_MAX_INSN;
+
+ for (j = 0; j < nr; j++) {
+ if (grf[i+j].nextuse < group_nextuse)
+ group_nextuse = grf[i+j].nextuse;
+ }
+
+ if (group_nextuse > furthest) {
+ furthest = group_nextuse;
+ reg = i;
+ }
+ }
+
+ assert(furthest != thisinsn);
+
+ /* Any non-empty regs will need to be spilled:
+ */
+ for (j = 0; j < nr; j++)
+ if (grf[reg+j].value)
+ spill_value(c, grf[reg+j].value);
+
+ return reg;
+}
+
+
+static void alloc_contiguous_dest(struct brw_wm_compile *c,
+ struct brw_wm_value *dst[],
+ GLuint nr,
+ GLuint thisinsn)
+{
+ GLuint reg = search_contiguous_regs(c, nr, thisinsn);
+ GLuint i;
+
+ for (i = 0; i < nr; i++) {
+ if (!dst[i]) {
+ /* Need to grab a dummy value in TEX case. Don't introduce
+ * it into the tracking scheme.
+ */
+ dst[i] = &c->vreg[c->nr_vreg++];
+ }
+ else {
+ assert(!dst[i]->resident);
+ assert(c->pass2_grf[reg+i].nextuse != thisinsn);
+
+ c->pass2_grf[reg+i].value = dst[i];
+ c->pass2_grf[reg+i].nextuse = thisinsn;
+
+ dst[i]->resident = &c->pass2_grf[reg+i];
+ }
+
+ dst[i]->hw_reg = brw_vec8_grf((reg+i)*2, 0);
+ }
+
+ if ((reg+nr)*2 > c->max_wm_grf)
+ c->max_wm_grf = (reg+nr) * 2;
+}
+
+
+static void load_args(struct brw_wm_compile *c,
+ struct brw_wm_instruction *inst)
+{
+ GLuint thisinsn = inst - c->instruction;
+ GLuint i,j;
+
+ for (i = 0; i < 3; i++) {
+ for (j = 0; j < 4; j++) {
+ struct brw_wm_ref *ref = inst->src[i][j];
+
+ if (ref) {
+ if (!ref->value->resident) {
+ /* Need to bring the value in from scratch space. The code for
+ * this will be done in brw_wm_emit.c, here we just do the
+ * register allocation and mark the ref as requiring a fill.
+ */
+ GLuint reg = search_contiguous_regs(c, 1, thisinsn);
+
+ c->pass2_grf[reg].value = ref->value;
+ c->pass2_grf[reg].nextuse = thisinsn;
+
+ ref->value->resident = &c->pass2_grf[reg];
+
+ /* Note that a fill is required:
+ */
+ ref->unspill_reg = reg*2;
+ }
+
+ /* Adjust the hw_reg to point at the value's current location:
+ */
+ assert(ref->value == ref->value->resident->value);
+ ref->hw_reg.nr += (ref->value->resident - c->pass2_grf) * 2;
+ }
+ }
+ }
+}
+
+
+
+/* Step 3: Work forwards once again. Perform register allocations,
+ * taking into account instructions like TEX which require contiguous
+ * result registers. Where necessary spill registers to scratch space
+ * and reload later.
+ */
+void brw_wm_pass2( struct brw_wm_compile *c )
+{
+ GLuint insn;
+ GLuint i;
+
+ init_registers(c);
+
+ for (insn = 0; insn < c->nr_insns; insn++) {
+ struct brw_wm_instruction *inst = &c->instruction[insn];
+
+ /* Update registers' nextuse values:
+ */
+ update_register_usage(c, insn);
+
+ /* May need to unspill some args.
+ */
+ load_args(c, inst);
+
+ /* Allocate registers to hold results:
+ */
+ switch (inst->opcode) {
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXP:
+ alloc_contiguous_dest(c, inst->dst, 4, insn);
+ break;
+
+ default:
+ for (i = 0; i < 4; i++) {
+ if (inst->writemask & (1<<i)) {
+ assert(inst->dst[i]);
+ alloc_contiguous_dest(c, &inst->dst[i], 1, insn);
+ }
+ }
+ break;
+ }
+
+ if (TEST_DST_SPILLS && inst->opcode != WM_PIXELXY) {
+ for (i = 0; i < 4; i++)
+ if (inst->dst[i])
+ spill_value(c, inst->dst[i]);
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_program(c, "pass2");
+ }
+
+ c->state = PASS2_DONE;
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_program(c, "pass2/done");
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_wm_sampler_state.c b/src/gallium/drivers/i965/brw_wm_sampler_state.c
new file mode 100644
index 00000000000..a8bc31c9cef
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_sampler_state.c
@@ -0,0 +1,229 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_math.h"
+#include "util/u_format.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_screen.h"
+
+
+/* Samplers aren't strictly wm state from the hardware's perspective,
+ * but that is the only situation in which we use them in this driver.
+ */
+
+
+
+static enum pipe_error
+upload_default_color( struct brw_context *brw,
+ const GLfloat *color,
+ struct brw_winsys_buffer **bo_out )
+{
+ struct brw_sampler_default_color sdc;
+ enum pipe_error ret;
+
+ COPY_4V(sdc.color, color);
+
+ ret = brw_cache_data( &brw->cache, BRW_SAMPLER_DEFAULT_COLOR, &sdc,
+ NULL, 0, bo_out );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+struct wm_sampler_key {
+ int sampler_count;
+ struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT];
+};
+
+
+/** Sets up the cache key for sampler state for all texture units */
+static void
+brw_wm_sampler_populate_key(struct brw_context *brw,
+ struct wm_sampler_key *key)
+{
+ int i;
+
+ memset(key, 0, sizeof(*key));
+
+ key->sampler_count = MIN2(brw->curr.num_textures,
+ brw->curr.num_samplers);
+
+ for (i = 0; i < key->sampler_count; i++) {
+ const struct brw_texture *tex = brw_texture(brw->curr.texture[i]);
+ const struct brw_sampler *sampler = brw->curr.sampler[i];
+ struct brw_sampler_state *entry = &key->sampler[i];
+
+ entry->ss0 = sampler->ss0;
+ entry->ss1 = sampler->ss1;
+ entry->ss2.default_color_pointer = 0; /* reloc */
+ entry->ss3 = sampler->ss3;
+
+ /* Cube-maps on 965 and later must use the same wrap mode for all 3
+ * coordinate dimensions. Futher, only CUBE and CLAMP are valid.
+ */
+ if (tex->base.target == PIPE_TEXTURE_CUBE) {
+ if (FALSE &&
+ (sampler->ss0.min_filter != BRW_MAPFILTER_NEAREST ||
+ sampler->ss0.mag_filter != BRW_MAPFILTER_NEAREST)) {
+ entry->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE;
+ entry->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE;
+ entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE;
+ } else {
+ entry->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+ entry->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+ entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+ }
+ } else if (tex->base.target == PIPE_TEXTURE_1D) {
+ /* There's a bug in 1D texture sampling - it actually pays
+ * attention to the wrap_t value, though it should not.
+ * Override the wrap_t value here to GL_REPEAT to keep
+ * any nonexistent border pixels from floating in.
+ */
+ entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_WRAP;
+ }
+ }
+}
+
+
+static enum pipe_error
+brw_wm_sampler_update_default_colors(struct brw_context *brw)
+{
+ enum pipe_error ret;
+ int nr = MIN2(brw->curr.num_textures,
+ brw->curr.num_samplers);
+ int i;
+
+ for (i = 0; i < nr; i++) {
+ const struct brw_texture *tex = brw_texture(brw->curr.texture[i]);
+ const struct brw_sampler *sampler = brw->curr.sampler[i];
+ const float *bc;
+
+ if (util_format_is_depth_or_stencil(tex->base.format)) {
+ float bordercolor[4] = {
+ sampler->border_color[0],
+ sampler->border_color[0],
+ sampler->border_color[0],
+ sampler->border_color[0]
+ };
+
+ bc = bordercolor;
+ }
+ else {
+ bc = sampler->border_color;
+ }
+
+ /* GL specs that border color for depth textures is taken from the
+ * R channel, while the hardware uses A. Spam R into all the
+ * channels for safety.
+ */
+ ret = upload_default_color(brw,
+ bc,
+ &brw->wm.sdc_bo[i]);
+ if (ret)
+ return ret;
+ }
+
+ return PIPE_OK;
+}
+
+
+
+/* All samplers must be uploaded in a single contiguous array.
+ */
+static int upload_wm_samplers( struct brw_context *brw )
+{
+ struct wm_sampler_key key;
+ struct brw_winsys_reloc reloc[BRW_MAX_TEX_UNIT];
+ enum pipe_error ret;
+ int i;
+
+ brw_wm_sampler_update_default_colors(brw);
+ brw_wm_sampler_populate_key(brw, &key);
+
+ if (brw->wm.sampler_count != key.sampler_count) {
+ brw->wm.sampler_count = key.sampler_count;
+ brw->state.dirty.cache |= CACHE_NEW_SAMPLER;
+ }
+
+ if (brw->wm.sampler_count == 0) {
+ bo_reference(&brw->wm.sampler_bo, NULL);
+ return PIPE_OK;
+ }
+
+ /* Emit SDC relocations */
+ for (i = 0; i < key.sampler_count; i++) {
+ make_reloc( &reloc[i],
+ BRW_USAGE_SAMPLER,
+ 0,
+ i * sizeof(struct brw_sampler_state) +
+ offsetof(struct brw_sampler_state, ss2),
+ brw->wm.sdc_bo[i]);
+ }
+
+
+ if (brw_search_cache(&brw->cache, BRW_SAMPLER,
+ &key, sizeof(key),
+ reloc, key.sampler_count,
+ NULL,
+ &brw->wm.sampler_bo))
+ return PIPE_OK;
+
+ /* If we didnt find it in the cache, compute the state and put it in the
+ * cache.
+ */
+ ret = brw_upload_cache(&brw->cache, BRW_SAMPLER,
+ &key, sizeof(key),
+ reloc, key.sampler_count,
+ &key.sampler, sizeof(key.sampler),
+ NULL, NULL,
+ &brw->wm.sampler_bo);
+ if (ret)
+ return ret;
+
+
+ return 0;
+}
+
+const struct brw_tracked_state brw_wm_samplers = {
+ .dirty = {
+ .mesa = PIPE_NEW_BOUND_TEXTURES | PIPE_NEW_SAMPLERS,
+ .brw = 0,
+ .cache = 0
+ },
+ .prepare = upload_wm_samplers,
+};
+
+
diff --git a/src/gallium/drivers/i965/brw_wm_state.c b/src/gallium/drivers/i965/brw_wm_state.c
new file mode 100644
index 00000000000..ee970ac75bc
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_state.c
@@ -0,0 +1,339 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "util/u_math.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_wm.h"
+#include "brw_debug.h"
+#include "brw_pipe_rast.h"
+
+/***********************************************************************
+ * WM unit - fragment programs and rasterization
+ */
+
+struct brw_wm_unit_key {
+ unsigned int total_grf, total_scratch;
+ unsigned int urb_entry_read_length;
+ unsigned int curb_entry_read_length;
+ unsigned int dispatch_grf_start_reg;
+
+ unsigned int curbe_offset;
+ unsigned int urb_size;
+
+ unsigned int max_threads;
+
+ unsigned int nr_surfaces, sampler_count;
+ GLboolean uses_depth, computes_depth, uses_kill, has_flow_control;
+ GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable;
+ GLfloat offset_units, offset_factor;
+};
+
+static void
+wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
+{
+ const struct brw_fragment_shader *fp = brw->curr.fragment_shader;
+
+ memset(key, 0, sizeof(*key));
+
+ if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
+ key->max_threads = 1;
+ else {
+ /* WM maximum threads is number of EUs times number of threads per EU. */
+ if (BRW_IS_IGDNG(brw))
+ key->max_threads = 12 * 6;
+ else if (BRW_IS_G4X(brw))
+ key->max_threads = 10 * 5;
+ else
+ key->max_threads = 8 * 4;
+ }
+
+ /* CACHE_NEW_WM_PROG */
+ key->total_grf = brw->wm.prog_data->total_grf;
+ key->urb_entry_read_length = brw->wm.prog_data->urb_read_length;
+ key->curb_entry_read_length = brw->wm.prog_data->curb_read_length;
+ key->dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf;
+ key->total_scratch = align(brw->wm.prog_data->total_scratch, 1024);
+
+ /* BRW_NEW_URB_FENCE */
+ key->urb_size = brw->urb.vsize;
+
+ /* BRW_NEW_CURBE_OFFSETS */
+ key->curbe_offset = brw->curbe.wm_start;
+
+ /* BRW_NEW_NR_SURFACEs */
+ key->nr_surfaces = brw->wm.nr_surfaces;
+
+ /* CACHE_NEW_SAMPLER */
+ key->sampler_count = brw->wm.sampler_count;
+
+ /* PIPE_NEW_RAST */
+ key->polygon_stipple = brw->curr.rast->templ.poly_stipple_enable;
+
+ /* PIPE_NEW_FRAGMENT_PROGRAM */
+ key->uses_depth = fp->uses_depth;
+ key->computes_depth = fp->info.writes_z;
+
+ /* PIPE_NEW_DEPTH_BUFFER
+ *
+ * Override for NULL depthbuffer case, required by the Pixel Shader Computed
+ * Depth field.
+ */
+ if (brw->curr.fb.zsbuf == NULL)
+ key->computes_depth = 0;
+
+ /* PIPE_NEW_DEPTH_STENCIL_ALPHA */
+ key->uses_kill = (fp->info.uses_kill ||
+ brw->curr.zstencil->cc3.alpha_test);
+
+ key->has_flow_control = fp->has_flow_control;
+
+ /* temporary sanity check assertion */
+ assert(fp->has_flow_control == 0);
+
+ /* PIPE_NEW_QUERY */
+ key->stats_wm = (brw->query.stats_wm != 0);
+
+ /* PIPE_NEW_RAST */
+ key->line_stipple = brw->curr.rast->templ.line_stipple_enable;
+
+
+ key->offset_enable = (brw->curr.rast->templ.offset_cw ||
+ brw->curr.rast->templ.offset_ccw);
+
+ key->offset_units = brw->curr.rast->templ.offset_units;
+ key->offset_factor = brw->curr.rast->templ.offset_scale;
+}
+
+/**
+ * Setup wm hardware state. See page 225 of Volume 2
+ */
+static enum pipe_error
+wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
+ struct brw_winsys_reloc *reloc,
+ unsigned nr_reloc,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_wm_unit_state wm;
+ enum pipe_error ret;
+
+ memset(&wm, 0, sizeof(wm));
+
+ wm.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
+ wm.thread0.kernel_start_pointer = 0; /* reloc */
+ wm.thread1.depth_coef_urb_read_offset = 1;
+ wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
+
+ if (BRW_IS_IGDNG(brw))
+ wm.thread1.binding_table_entry_count = 0; /* hardware requirement */
+ else
+ wm.thread1.binding_table_entry_count = key->nr_surfaces;
+
+ if (key->total_scratch != 0) {
+ wm.thread2.scratch_space_base_pointer = 0; /* reloc */
+ wm.thread2.per_thread_scratch_space = key->total_scratch / 1024 - 1;
+ } else {
+ wm.thread2.scratch_space_base_pointer = 0;
+ wm.thread2.per_thread_scratch_space = 0;
+ }
+
+ wm.thread3.dispatch_grf_start_reg = key->dispatch_grf_start_reg;
+ wm.thread3.urb_entry_read_length = key->urb_entry_read_length;
+ wm.thread3.urb_entry_read_offset = 0;
+ wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
+ wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
+
+ if (BRW_IS_IGDNG(brw))
+ wm.wm4.sampler_count = 0; /* hardware requirement */
+ else
+ wm.wm4.sampler_count = (key->sampler_count + 1) / 4;
+
+ /* reloc */
+ wm.wm4.sampler_state_pointer = 0;
+
+ wm.wm5.program_uses_depth = key->uses_depth;
+ wm.wm5.program_computes_depth = key->computes_depth;
+ wm.wm5.program_uses_killpixel = key->uses_kill;
+
+ if (key->has_flow_control)
+ wm.wm5.enable_8_pix = 1;
+ else
+ wm.wm5.enable_16_pix = 1;
+
+ wm.wm5.max_threads = key->max_threads - 1;
+ wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */
+ wm.wm5.legacy_line_rast = 0;
+ wm.wm5.legacy_global_depth_bias = 0;
+ wm.wm5.early_depth_test = 1; /* never need to disable */
+ wm.wm5.line_aa_region_width = 0;
+ wm.wm5.line_endcap_aa_region_width = 1;
+
+ wm.wm5.polygon_stipple = key->polygon_stipple;
+
+ if (key->offset_enable) {
+ wm.wm5.depth_offset = 1;
+ /* Something wierd going on with legacy_global_depth_bias,
+ * offset_constant, scaling and MRD. This value passes glean
+ * but gives some odd results elsewere (eg. the
+ * quad-offset-units test).
+ */
+ wm.global_depth_offset_constant = key->offset_units * 2;
+
+ /* This is the only value that passes glean:
+ */
+ wm.global_depth_offset_scale = key->offset_factor;
+ }
+
+ wm.wm5.line_stipple = key->line_stipple;
+
+ if ((BRW_DEBUG & DEBUG_STATS) || key->stats_wm)
+ wm.wm4.stats_enable = 1;
+
+ ret = brw_upload_cache(&brw->cache, BRW_WM_UNIT,
+ key, sizeof(*key),
+ reloc, nr_reloc,
+ &wm, sizeof(wm),
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+static enum pipe_error upload_wm_unit( struct brw_context *brw )
+{
+ struct brw_wm_unit_key key;
+ struct brw_winsys_reloc reloc[3];
+ unsigned nr_reloc = 0;
+ enum pipe_error ret;
+ unsigned grf_reg_count;
+ unsigned per_thread_scratch_space;
+ unsigned stats_enable;
+ unsigned sampler_count;
+
+ wm_unit_populate_key(brw, &key);
+
+
+ /* Allocate the necessary scratch space if we haven't already. Don't
+ * bother reducing the allocation later, since we use scratch so
+ * rarely.
+ */
+ assert(key.total_scratch <= 12 * 1024);
+ if (key.total_scratch) {
+ GLuint total = key.total_scratch * key.max_threads;
+
+ /* Do we need a new buffer:
+ */
+ if (brw->wm.scratch_bo && total > brw->wm.scratch_bo->size)
+ bo_reference(&brw->wm.scratch_bo, NULL);
+
+ if (brw->wm.scratch_bo == NULL) {
+ ret = brw->sws->bo_alloc(brw->sws,
+ BRW_BUFFER_TYPE_SHADER_SCRATCH,
+ total,
+ 4096,
+ &brw->wm.scratch_bo);
+ if (ret)
+ return ret;
+ }
+ }
+
+
+ /* XXX: temporary:
+ */
+ grf_reg_count = (align(key.total_grf, 16) / 16 - 1);
+ per_thread_scratch_space = key.total_scratch / 1024 - 1;
+ stats_enable = (BRW_DEBUG & DEBUG_STATS) || key.stats_wm;
+ sampler_count = BRW_IS_IGDNG(brw) ? 0 :(key.sampler_count + 1) / 4;
+
+ /* Emit WM program relocation */
+ make_reloc(&reloc[nr_reloc++],
+ BRW_USAGE_STATE,
+ grf_reg_count << 1,
+ offsetof(struct brw_wm_unit_state, thread0),
+ brw->wm.prog_bo);
+
+ /* Emit scratch space relocation */
+ if (key.total_scratch != 0) {
+ make_reloc(&reloc[nr_reloc++],
+ BRW_USAGE_SCRATCH,
+ per_thread_scratch_space,
+ offsetof(struct brw_wm_unit_state, thread2),
+ brw->wm.scratch_bo);
+ }
+
+ /* Emit sampler state relocation */
+ if (key.sampler_count != 0) {
+ make_reloc(&reloc[nr_reloc++],
+ BRW_USAGE_STATE,
+ stats_enable | (sampler_count << 2),
+ offsetof(struct brw_wm_unit_state, wm4),
+ brw->wm.sampler_bo);
+ }
+
+
+ if (brw_search_cache(&brw->cache, BRW_WM_UNIT,
+ &key, sizeof(key),
+ reloc, nr_reloc,
+ NULL,
+ &brw->wm.state_bo))
+ return PIPE_OK;
+
+ ret = wm_unit_create_from_key(brw, &key,
+ reloc, nr_reloc,
+ &brw->wm.state_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_wm_unit = {
+ .dirty = {
+ .mesa = (PIPE_NEW_FRAGMENT_SHADER |
+ PIPE_NEW_DEPTH_BUFFER |
+ PIPE_NEW_RAST |
+ PIPE_NEW_DEPTH_STENCIL_ALPHA |
+ PIPE_NEW_QUERY),
+
+ .brw = (BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_NR_WM_SURFACES),
+
+ .cache = (CACHE_NEW_WM_PROG |
+ CACHE_NEW_SAMPLER)
+ },
+ .prepare = upload_wm_unit,
+};
+
diff --git a/src/gallium/drivers/i965/brw_wm_surface_state.c b/src/gallium/drivers/i965/brw_wm_surface_state.c
new file mode 100644
index 00000000000..f92b8198ed3
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_surface_state.c
@@ -0,0 +1,294 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "pipe/p_format.h"
+
+#include "brw_batchbuffer.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_screen.h"
+
+
+
+
+static enum pipe_error
+brw_update_texture_surface( struct brw_context *brw,
+ struct brw_texture *tex,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_winsys_reloc reloc[1];
+ enum pipe_error ret;
+
+ /* Emit relocation to surface contents */
+ make_reloc(&reloc[0],
+ BRW_USAGE_SAMPLER,
+ 0,
+ offsetof(struct brw_surface_state, ss1),
+ tex->bo);
+
+ if (brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &tex->ss, sizeof tex->ss,
+ reloc, Elements(reloc),
+ NULL,
+ bo_out))
+ return PIPE_OK;
+
+ ret = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
+ &tex->ss, sizeof tex->ss,
+ reloc, Elements(reloc),
+ &tex->ss, sizeof tex->ss,
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+
+
+
+
+
+
+/**
+ * Sets up a surface state structure to point at the given region.
+ * While it is only used for the front/back buffer currently, it should be
+ * usable for further buffers when doing ARB_draw_buffer support.
+ */
+static enum pipe_error
+brw_update_render_surface(struct brw_context *brw,
+ struct brw_surface *surface,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_surf_ss0 blend_ss0 = brw->curr.blend->ss0;
+ struct brw_surface_state ss;
+ struct brw_winsys_reloc reloc[1];
+ enum pipe_error ret;
+
+ /* XXX: we will only be rendering to this surface:
+ */
+ make_reloc(&reloc[0],
+ BRW_USAGE_RENDER_TARGET,
+ 0,
+ offsetof(struct brw_surface_state, ss1),
+ surface->bo);
+
+ /* Surfaces are potentially shared between contexts, so can't
+ * scribble the in-place ss0 value in the surface.
+ */
+ memcpy(&ss, &surface->ss, sizeof ss);
+
+ ss.ss0.color_blend = blend_ss0.color_blend;
+ ss.ss0.writedisable_blue = blend_ss0.writedisable_blue;
+ ss.ss0.writedisable_green = blend_ss0.writedisable_green;
+ ss.ss0.writedisable_red = blend_ss0.writedisable_red;
+ ss.ss0.writedisable_alpha = blend_ss0.writedisable_alpha;
+
+ if (brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &ss, sizeof(ss),
+ reloc, Elements(reloc),
+ NULL,
+ bo_out))
+ return PIPE_OK;
+
+ ret = brw_upload_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &ss, sizeof ss,
+ reloc, Elements(reloc),
+ &ss, sizeof ss,
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+/**
+ * Constructs the binding table for the WM surface state, which maps unit
+ * numbers to surface state objects.
+ */
+static enum pipe_error
+brw_wm_get_binding_table(struct brw_context *brw,
+ struct brw_winsys_buffer **bo_out )
+{
+ enum pipe_error ret;
+ struct brw_winsys_reloc reloc[BRW_WM_MAX_SURF];
+ uint32_t data[BRW_WM_MAX_SURF];
+ GLuint nr_relocs = 0;
+ GLuint data_size = brw->wm.nr_surfaces * sizeof data[0];
+ int i;
+
+ assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF);
+ assert(brw->wm.nr_surfaces > 0);
+
+ /* Emit binding table relocations to surface state
+ */
+ for (i = 0; i < brw->wm.nr_surfaces; i++) {
+ if (brw->wm.surf_bo[i]) {
+ make_reloc(&reloc[nr_relocs++],
+ BRW_USAGE_STATE,
+ 0,
+ i * sizeof(GLuint),
+ brw->wm.surf_bo[i]);
+ }
+ }
+
+ /* Note there is no key for this search beyond the values in the
+ * relocation array:
+ */
+ if (brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ reloc, nr_relocs,
+ NULL,
+ bo_out))
+ return PIPE_OK;
+
+ /* Upload zero data, will all be overwitten with relocation
+ * offsets:
+ */
+ for (i = 0; i < brw->wm.nr_surfaces; i++)
+ data[i] = 0;
+
+ ret = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ reloc, nr_relocs,
+ data, data_size,
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+static enum pipe_error prepare_wm_surfaces(struct brw_context *brw )
+{
+ enum pipe_error ret;
+ int nr_surfaces = 0;
+ GLuint i;
+
+ /* PIPE_NEW_COLOR_BUFFERS | PIPE_NEW_BLEND
+ *
+ * Update surfaces for drawing buffers. Mixes in colormask and
+ * blend state.
+ *
+ * XXX: no color buffer case
+ */
+ for (i = 0; i < brw->curr.fb.nr_cbufs; i++) {
+ ret = brw_update_render_surface(brw,
+ brw_surface(brw->curr.fb.cbufs[i]),
+ &brw->wm.surf_bo[BTI_COLOR_BUF(i)]);
+ if (ret)
+ return ret;
+
+ nr_surfaces = BTI_COLOR_BUF(i) + 1;
+ }
+
+
+
+ /* PIPE_NEW_FRAGMENT_CONSTANTS
+ */
+#if 0
+ if (brw->curr.fragment_constants) {
+ ret = brw_update_fragment_constant_surface(
+ brw,
+ brw->curr.fragment_constants,
+ &brw->wm.surf_bo[BTI_FRAGMENT_CONSTANTS]);
+
+ if (ret)
+ return ret;
+
+ nr_surfaces = BTI_FRAGMENT_CONSTANTS + 1;
+ }
+ else {
+ bo_reference(&brw->wm.surf_bo[SURF_FRAG_CONSTANTS], NULL);
+ }
+#endif
+
+
+ /* PIPE_NEW_TEXTURE
+ */
+ for (i = 0; i < brw->curr.num_textures; i++) {
+ ret = brw_update_texture_surface(brw,
+ brw_texture(brw->curr.texture[i]),
+ &brw->wm.surf_bo[BTI_TEXTURE(i)]);
+ if (ret)
+ return ret;
+
+ nr_surfaces = BTI_TEXTURE(i) + 1;
+ }
+
+ /* Clear any inactive entries:
+ */
+ for (i = brw->curr.fb.nr_cbufs; i < BRW_MAX_DRAW_BUFFERS; i++)
+ bo_reference(&brw->wm.surf_bo[BTI_COLOR_BUF(i)], NULL);
+
+ if (!brw->curr.fragment_constants)
+ bo_reference(&brw->wm.surf_bo[BTI_FRAGMENT_CONSTANTS], NULL);
+
+ /* XXX: no pipe_max_textures define?? */
+ for (i = brw->curr.num_textures; i < PIPE_MAX_SAMPLERS; i++)
+ bo_reference(&brw->wm.surf_bo[BTI_TEXTURE(i)], NULL);
+
+ if (brw->wm.nr_surfaces != nr_surfaces) {
+ brw->wm.nr_surfaces = nr_surfaces;
+ brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
+ }
+
+ ret = brw_wm_get_binding_table(brw, &brw->wm.bind_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_wm_surfaces = {
+ .dirty = {
+ .mesa = (PIPE_NEW_COLOR_BUFFERS |
+ PIPE_NEW_BOUND_TEXTURES |
+ PIPE_NEW_FRAGMENT_CONSTANTS |
+ PIPE_NEW_BLEND),
+ .brw = (BRW_NEW_CONTEXT |
+ BRW_NEW_WM_SURFACES),
+ .cache = 0
+ },
+ .prepare = prepare_wm_surfaces,
+};
+
+
+
diff --git a/src/gallium/drivers/i965/intel_decode.c b/src/gallium/drivers/i965/intel_decode.c
new file mode 100644
index 00000000000..3166958bad3
--- /dev/null
+++ b/src/gallium/drivers/i965/intel_decode.c
@@ -0,0 +1,1790 @@
+/* -*- c-basic-offset: 4 -*- */
+/*
+ * Copyright © 2007 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <[email protected]>
+ *
+ */
+
+/** @file intel_decode.c
+ * This file contains code to print out batchbuffer contents in a
+ * human-readable format.
+ *
+ * The current version only supports i915 packets, and only pretty-prints a
+ * subset of them. The intention is for it to make just a best attempt to
+ * decode, but never crash in the process.
+ */
+
+#include <stdio.h>
+#include <stdarg.h>
+#include <string.h>
+#include <inttypes.h>
+
+#include "intel_decode.h"
+
+/*#include "intel_chipset.h"*/
+#define IS_965(x) 1 /* XXX */
+#define IS_9XX(x) 1 /* XXX */
+
+#define BUFFER_FAIL(_count, _len, _name) do { \
+ fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
+ (_name), (_count), (_len)); \
+ (*failures)++; \
+ return count; \
+} while (0)
+
+static FILE *out;
+static uint32_t saved_s2 = 0, saved_s4 = 0;
+static char saved_s2_set = 0, saved_s4_set = 0;
+
+static float
+int_as_float(uint32_t intval)
+{
+ union intfloat {
+ uint32_t i;
+ float f;
+ } uval;
+
+ uval.i = intval;
+ return uval.f;
+}
+
+static void
+instr_out(const uint32_t *data, uint32_t hw_offset, unsigned int index,
+ char *fmt, ...)
+{
+ va_list va;
+
+ fprintf(out, "0x%08x: 0x%08x:%s ", hw_offset + index * 4, data[index],
+ index == 0 ? "" : " ");
+ va_start(va, fmt);
+ vfprintf(out, fmt, va);
+ va_end(va);
+}
+
+
+static int
+decode_mi(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ unsigned int opcode;
+
+ struct {
+ uint32_t opcode;
+ int len_mask;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_mi[] = {
+ { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
+ { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
+ { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
+ { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
+ { 0x04, 0, 1, 1, "MI_FLUSH" },
+ { 0x22, 0, 3, 3, "MI_LOAD_REGISTER_IMM" },
+ { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
+ { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
+ { 0x00, 0, 1, 1, "MI_NOOP" },
+ { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
+ { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
+ { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
+ { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
+ { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
+ { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
+ { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
+ { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
+ };
+
+
+ for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
+ opcode++) {
+ if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
+ unsigned int len = 1, i;
+
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name);
+ if (opcodes_mi[opcode].max_len > 1) {
+ len = (data[0] & opcodes_mi[opcode].len_mask) + 2;
+ if (len < opcodes_mi[opcode].min_len ||
+ len > opcodes_mi[opcode].max_len)
+ {
+ fprintf(out, "Bad length (%d) in %s, [%d, %d]\n",
+ len, opcodes_mi[opcode].name,
+ opcodes_mi[opcode].min_len,
+ opcodes_mi[opcode].max_len);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_mi[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+static int
+decode_2d(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ unsigned int opcode, len;
+ char *format = NULL;
+
+ struct {
+ uint32_t opcode;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_2d[] = {
+ { 0x40, 5, 5, "COLOR_BLT" },
+ { 0x43, 6, 6, "SRC_COPY_BLT" },
+ { 0x01, 8, 8, "XY_SETUP_BLT" },
+ { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
+ { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
+ { 0x24, 2, 2, "XY_PIXEL_BLT" },
+ { 0x25, 3, 3, "XY_SCANLINES_BLT" },
+ { 0x26, 4, 4, "Y_TEXT_BLT" },
+ { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
+ { 0x50, 6, 6, "XY_COLOR_BLT" },
+ { 0x51, 6, 6, "XY_PAT_BLT" },
+ { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
+ { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
+ { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
+ { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
+ { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
+ { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
+ { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
+ { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
+ { 0x55, 9, 9, "XY_FULL_BLT" },
+ { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
+ { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
+ { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
+ { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
+ { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
+ };
+
+ switch ((data[0] & 0x1fc00000) >> 22) {
+ case 0x50:
+ instr_out(data, hw_offset, 0,
+ "XY_COLOR_BLT (rgb %sabled, alpha %sabled, dst tile %d)\n",
+ (data[0] & (1 << 20)) ? "en" : "dis",
+ (data[0] & (1 << 21)) ? "en" : "dis",
+ (data[0] >> 11) & 1);
+
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 6)
+ fprintf(out, "Bad count in XY_COLOR_BLT\n");
+ if (count < 6)
+ BUFFER_FAIL(count, len, "XY_COLOR_BLT");
+
+ switch ((data[1] >> 24) & 0x3) {
+ case 0:
+ format="8";
+ break;
+ case 1:
+ format="565";
+ break;
+ case 2:
+ format="1555";
+ break;
+ case 3:
+ format="8888";
+ break;
+ }
+
+ instr_out(data, hw_offset, 1, "format %s, pitch %d, "
+ "clipping %sabled\n", format,
+ (short)(data[1] & 0xffff),
+ data[1] & (1 << 30) ? "en" : "dis");
+ instr_out(data, hw_offset, 2, "(%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ instr_out(data, hw_offset, 3, "(%d,%d)\n",
+ data[3] & 0xffff, data[3] >> 16);
+ instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
+ instr_out(data, hw_offset, 5, "color\n");
+ return len;
+ case 0x53:
+ instr_out(data, hw_offset, 0,
+ "XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled, "
+ "src tile %d, dst tile %d)\n",
+ (data[0] & (1 << 20)) ? "en" : "dis",
+ (data[0] & (1 << 21)) ? "en" : "dis",
+ (data[0] >> 15) & 1,
+ (data[0] >> 11) & 1);
+
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 8)
+ fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
+ if (count < 8)
+ BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
+
+ switch ((data[1] >> 24) & 0x3) {
+ case 0:
+ format="8";
+ break;
+ case 1:
+ format="565";
+ break;
+ case 2:
+ format="1555";
+ break;
+ case 3:
+ format="8888";
+ break;
+ }
+
+ instr_out(data, hw_offset, 1, "format %s, dst pitch %d, "
+ "clipping %sabled\n", format,
+ (short)(data[1] & 0xffff),
+ data[1] & (1 << 30) ? "en" : "dis");
+ instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
+ data[3] & 0xffff, data[3] >> 16);
+ instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
+ instr_out(data, hw_offset, 5, "src (%d,%d)\n",
+ data[5] & 0xffff, data[5] >> 16);
+ instr_out(data, hw_offset, 6, "src pitch %d\n",
+ (short)(data[6] & 0xffff));
+ instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
+ return len;
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
+ opcode++) {
+ if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
+ unsigned int i;
+
+ len = 1;
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name);
+ if (opcodes_2d[opcode].max_len > 1) {
+ len = (data[0] & 0x000000ff) + 2;
+ if (len < opcodes_2d[opcode].min_len ||
+ len > opcodes_2d[opcode].max_len)
+ {
+ fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_2d[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+static int
+decode_3d_1c(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ switch ((data[0] & 0x00f80000) >> 19) {
+ case 0x11:
+ instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n");
+ return 1;
+ case 0x10:
+ instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
+ return 1;
+ case 0x01:
+ instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
+ return 1;
+ case 0x0a:
+ instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
+ return 1;
+ case 0x05:
+ instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
+ return 1;
+ }
+
+ instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+/** Sets the string dstname to describe the destination of the PS instruction */
+static void
+i915_get_instruction_dst(const uint32_t *data, int i, char *dstname, int do_mask)
+{
+ uint32_t a0 = data[i];
+ int dst_nr = (a0 >> 14) & 0xf;
+ char dstmask[8];
+ char *sat;
+
+ if (do_mask) {
+ if (((a0 >> 10) & 0xf) == 0xf) {
+ dstmask[0] = 0;
+ } else {
+ int dstmask_index = 0;
+
+ dstmask[dstmask_index++] = '.';
+ if (a0 & (1 << 10))
+ dstmask[dstmask_index++] = 'x';
+ if (a0 & (1 << 11))
+ dstmask[dstmask_index++] = 'y';
+ if (a0 & (1 << 12))
+ dstmask[dstmask_index++] = 'z';
+ if (a0 & (1 << 13))
+ dstmask[dstmask_index++] = 'w';
+ dstmask[dstmask_index++] = 0;
+ }
+
+ if (a0 & (1 << 22))
+ sat = ".sat";
+ else
+ sat = "";
+ } else {
+ dstmask[0] = 0;
+ sat = "";
+ }
+
+ switch ((a0 >> 19) & 0x7) {
+ case 0:
+ if (dst_nr > 15)
+ fprintf(out, "bad destination reg R%d\n", dst_nr);
+ sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
+ break;
+ case 4:
+ if (dst_nr > 0)
+ fprintf(out, "bad destination reg oC%d\n", dst_nr);
+ sprintf(dstname, "oC%s%s", dstmask, sat);
+ break;
+ case 5:
+ if (dst_nr > 0)
+ fprintf(out, "bad destination reg oD%d\n", dst_nr);
+ sprintf(dstname, "oD%s%s", dstmask, sat);
+ break;
+ case 6:
+ if (dst_nr > 2)
+ fprintf(out, "bad destination reg U%d\n", dst_nr);
+ sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
+ break;
+ default:
+ sprintf(dstname, "RESERVED");
+ break;
+ }
+}
+
+static char *
+i915_get_channel_swizzle(uint32_t select)
+{
+ switch (select & 0x7) {
+ case 0:
+ return (select & 8) ? "-x" : "x";
+ case 1:
+ return (select & 8) ? "-y" : "y";
+ case 2:
+ return (select & 8) ? "-z" : "z";
+ case 3:
+ return (select & 8) ? "-w" : "w";
+ case 4:
+ return (select & 8) ? "-0" : "0";
+ case 5:
+ return (select & 8) ? "-1" : "1";
+ default:
+ return (select & 8) ? "-bad" : "bad";
+ }
+}
+
+static void
+i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
+{
+ switch (src_type) {
+ case 0:
+ sprintf(name, "R%d", src_nr);
+ if (src_nr > 15)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 1:
+ if (src_nr < 8)
+ sprintf(name, "T%d", src_nr);
+ else if (src_nr == 8)
+ sprintf(name, "DIFFUSE");
+ else if (src_nr == 9)
+ sprintf(name, "SPECULAR");
+ else if (src_nr == 10)
+ sprintf(name, "FOG");
+ else {
+ fprintf(out, "bad src reg T%d\n", src_nr);
+ sprintf(name, "RESERVED");
+ }
+ break;
+ case 2:
+ sprintf(name, "C%d", src_nr);
+ if (src_nr > 31)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 4:
+ sprintf(name, "oC");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oC%d\n", src_nr);
+ break;
+ case 5:
+ sprintf(name, "oD");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oD%d\n", src_nr);
+ break;
+ case 6:
+ sprintf(name, "U%d", src_nr);
+ if (src_nr > 2)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ default:
+ fprintf(out, "bad src reg type %d\n", src_type);
+ sprintf(name, "RESERVED");
+ break;
+ }
+}
+
+static void
+i915_get_instruction_src0(const uint32_t *data, int i, char *srcname)
+{
+ uint32_t a0 = data[i];
+ uint32_t a1 = data[i + 1];
+ int src_nr = (a0 >> 2) & 0x1f;
+ char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
+ char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
+ char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
+ char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void
+i915_get_instruction_src1(const uint32_t *data, int i, char *srcname)
+{
+ uint32_t a1 = data[i + 1];
+ uint32_t a2 = data[i + 2];
+ int src_nr = (a1 >> 8) & 0x1f;
+ char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
+ char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
+ char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
+ char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void
+i915_get_instruction_src2(const uint32_t *data, int i, char *srcname)
+{
+ uint32_t a2 = data[i + 2];
+ int src_nr = (a2 >> 16) & 0x1f;
+ char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
+ char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
+ char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
+ char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void
+i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
+{
+ switch (src_type) {
+ case 0:
+ sprintf(name, "R%d", src_nr);
+ if (src_nr > 15)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 1:
+ if (src_nr < 8)
+ sprintf(name, "T%d", src_nr);
+ else if (src_nr == 8)
+ sprintf(name, "DIFFUSE");
+ else if (src_nr == 9)
+ sprintf(name, "SPECULAR");
+ else if (src_nr == 10)
+ sprintf(name, "FOG");
+ else {
+ fprintf(out, "bad src reg T%d\n", src_nr);
+ sprintf(name, "RESERVED");
+ }
+ break;
+ case 4:
+ sprintf(name, "oC");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oC%d\n", src_nr);
+ break;
+ case 5:
+ sprintf(name, "oD");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oD%d\n", src_nr);
+ break;
+ default:
+ fprintf(out, "bad src reg type %d\n", src_type);
+ sprintf(name, "RESERVED");
+ break;
+ }
+}
+
+static void
+i915_decode_alu1(const uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix, char *op_name)
+{
+ char dst[100], src0[100];
+
+ i915_get_instruction_dst(data, i, dst, 1);
+ i915_get_instruction_src0(data, i, src0);
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
+ op_name, dst, src0);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_alu2(const uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix, char *op_name)
+{
+ char dst[100], src0[100], src1[100];
+
+ i915_get_instruction_dst(data, i, dst, 1);
+ i915_get_instruction_src0(data, i, src0);
+ i915_get_instruction_src1(data, i, src1);
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
+ op_name, dst, src0, src1);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_alu3(const uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix, char *op_name)
+{
+ char dst[100], src0[100], src1[100], src2[100];
+
+ i915_get_instruction_dst(data, i, dst, 1);
+ i915_get_instruction_src0(data, i, src0);
+ i915_get_instruction_src1(data, i, src1);
+ i915_get_instruction_src2(data, i, src2);
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
+ op_name, dst, src0, src1, src2);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_tex(const uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix,
+ char *tex_name)
+{
+ uint32_t t0 = data[i];
+ uint32_t t1 = data[i + 1];
+ char dst_name[100];
+ char addr_name[100];
+ int sampler_nr;
+
+ i915_get_instruction_dst(data, i, dst_name, 0);
+ i915_get_instruction_addr((t1 >> 24) & 0x7,
+ (t1 >> 17) & 0xf,
+ addr_name);
+ sampler_nr = t0 & 0xf;
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
+ tex_name, dst_name, sampler_nr, addr_name);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_dcl(const uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
+{
+ uint32_t d0 = data[i];
+ char *sampletype;
+ int dcl_nr = (d0 >> 14) & 0xf;
+ char *dcl_x = d0 & (1 << 10) ? "x" : "";
+ char *dcl_y = d0 & (1 << 11) ? "y" : "";
+ char *dcl_z = d0 & (1 << 12) ? "z" : "";
+ char *dcl_w = d0 & (1 << 13) ? "w" : "";
+ char dcl_mask[10];
+
+ switch ((d0 >> 19) & 0x3) {
+ case 1:
+ sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
+ if (strcmp(dcl_mask, ".") == 0)
+ fprintf(out, "bad (empty) dcl mask\n");
+
+ if (dcl_nr > 10)
+ fprintf(out, "bad T%d dcl register number\n", dcl_nr);
+ if (dcl_nr < 8) {
+ if (strcmp(dcl_mask, ".x") != 0 &&
+ strcmp(dcl_mask, ".xy") != 0 &&
+ strcmp(dcl_mask, ".xz") != 0 &&
+ strcmp(dcl_mask, ".w") != 0 &&
+ strcmp(dcl_mask, ".xyzw") != 0) {
+ fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, dcl_mask);
+ }
+ instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n", instr_prefix,
+ dcl_nr, dcl_mask);
+ } else {
+ if (strcmp(dcl_mask, ".xz") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
+ else if (strcmp(dcl_mask, ".xw") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
+ else if (strcmp(dcl_mask, ".xzw") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
+
+ if (dcl_nr == 8) {
+ instr_out(data, hw_offset, i++, "%s: DCL DIFFUSE%s\n", instr_prefix,
+ dcl_mask);
+ } else if (dcl_nr == 9) {
+ instr_out(data, hw_offset, i++, "%s: DCL SPECULAR%s\n", instr_prefix,
+ dcl_mask);
+ } else if (dcl_nr == 10) {
+ instr_out(data, hw_offset, i++, "%s: DCL FOG%s\n", instr_prefix,
+ dcl_mask);
+ }
+ }
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ case 3:
+ switch ((d0 >> 22) & 0x3) {
+ case 0:
+ sampletype = "2D";
+ break;
+ case 1:
+ sampletype = "CUBE";
+ break;
+ case 2:
+ sampletype = "3D";
+ break;
+ default:
+ sampletype = "RESERVED";
+ break;
+ }
+ if (dcl_nr > 15)
+ fprintf(out, "bad S%d dcl register number\n", dcl_nr);
+ instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n", instr_prefix,
+ dcl_nr, sampletype);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ default:
+ instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n", instr_prefix, dcl_nr);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ }
+}
+
+static void
+i915_decode_instruction(const uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix)
+{
+ switch ((data[i] >> 24) & 0x1f) {
+ case 0x0:
+ instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ case 0x01:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
+ break;
+ case 0x02:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
+ break;
+ case 0x03:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
+ break;
+ case 0x04:
+ i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
+ break;
+ case 0x05:
+ i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
+ break;
+ case 0x06:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
+ break;
+ case 0x07:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
+ break;
+ case 0x08:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
+ break;
+ case 0x09:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
+ break;
+ case 0x0a:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
+ break;
+ case 0x0b:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
+ break;
+ case 0x0c:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
+ break;
+ case 0x0d:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
+ break;
+ case 0x0e:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
+ break;
+ case 0x0f:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
+ break;
+ case 0x10:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
+ break;
+ case 0x11:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
+ break;
+ case 0x12:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
+ break;
+ case 0x13:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
+ break;
+ case 0x14:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
+ break;
+ case 0x15:
+ i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
+ break;
+ case 0x16:
+ i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
+ break;
+ case 0x17:
+ i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
+ break;
+ case 0x19:
+ i915_decode_dcl(data, hw_offset, i, instr_prefix);
+ break;
+ default:
+ instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ }
+}
+
+static int
+decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830)
+{
+ unsigned int len, i, c, opcode, word, map, sampler, instr;
+ char *format;
+
+ struct {
+ uint32_t opcode;
+ int i830_only;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_3d_1d[] = {
+ { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
+ { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
+ { 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
+ { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
+ { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
+ { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
+ { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
+ { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
+ { 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
+ { 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
+ { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
+ { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
+ { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
+ { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
+ { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
+ { 0x81, 0, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" },
+ { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
+ { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
+ { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
+ { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
+ { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
+ { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
+ };
+
+ switch ((data[0] & 0x00ff0000) >> 16) {
+ case 0x07:
+ /* This instruction is unusual. A 0 length means just 1 DWORD instead of
+ * 2. The 0 length is specified in one place to be unsupported, but
+ * stated to be required in another, and 0 length LOAD_INDIRECTs appear
+ * to cause no harm at least.
+ */
+ instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
+ len = (data[0] & 0x000000ff) + 1;
+ i = 1;
+ if (data[0] & (0x01 << 8)) {
+ if (i + 2 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "SIS.0\n");
+ instr_out(data, hw_offset, i++, "SIS.1\n");
+ }
+ if (data[0] & (0x02 << 8)) {
+ if (i + 1 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "DIS.0\n");
+ }
+ if (data[0] & (0x04 << 8)) {
+ if (i + 2 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "SSB.0\n");
+ instr_out(data, hw_offset, i++, "SSB.1\n");
+ }
+ if (data[0] & (0x08 << 8)) {
+ if (i + 2 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "MSB.0\n");
+ instr_out(data, hw_offset, i++, "MSB.1\n");
+ }
+ if (data[0] & (0x10 << 8)) {
+ if (i + 2 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "PSP.0\n");
+ instr_out(data, hw_offset, i++, "PSP.1\n");
+ }
+ if (data[0] & (0x20 << 8)) {
+ if (i + 2 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "PSC.0\n");
+ instr_out(data, hw_offset, i++, "PSC.1\n");
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
+ (*failures)++;
+ return len;
+ }
+ return len;
+ case 0x04:
+ instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
+ len = (data[0] & 0x0000000f) + 2;
+ i = 1;
+ for (word = 0; word <= 7; word++) {
+ if (data[0] & (1 << (4 + word))) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
+
+ /* save vertex state for decode */
+ if (word == 2) {
+ saved_s2_set = 1;
+ saved_s2 = data[i];
+ }
+ if (word == 4) {
+ saved_s4_set = 1;
+ saved_s4 = data[i];
+ }
+
+ instr_out(data, hw_offset, i++, "S%d\n", word);
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
+ (*failures)++;
+ }
+ return len;
+ case 0x00:
+ instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
+ len = (data[0] & 0x0000003f) + 2;
+ instr_out(data, hw_offset, 1, "mask\n");
+
+ i = 2;
+ for (map = 0; map <= 15; map++) {
+ if (data[1] & (1 << map)) {
+ if (i + 3 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
+ instr_out(data, hw_offset, i++, "map %d MS2\n", map);
+ instr_out(data, hw_offset, i++, "map %d MS3\n", map);
+ instr_out(data, hw_offset, i++, "map %d MS4\n", map);
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
+ (*failures)++;
+ return len;
+ }
+ return len;
+ case 0x06:
+ instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
+ len = (data[0] & 0x000000ff) + 2;
+
+ i = 2;
+ for (c = 0; c <= 31; c++) {
+ if (data[1] & (1 << c)) {
+ if (i + 4 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS");
+ instr_out(data, hw_offset, i, "C%d.X = %f\n",
+ c, int_as_float(data[i]));
+ i++;
+ instr_out(data, hw_offset, i, "C%d.Y = %f\n",
+ c, int_as_float(data[i]));
+ i++;
+ instr_out(data, hw_offset, i, "C%d.Z = %f\n",
+ c, int_as_float(data[i]));
+ i++;
+ instr_out(data, hw_offset, i, "C%d.W = %f\n",
+ c, int_as_float(data[i]));
+ i++;
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
+ (*failures)++;
+ }
+ return len;
+ case 0x05:
+ instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
+ len = (data[0] & 0x000000ff) + 2;
+ if ((len - 1) % 3 != 0 || len > 370) {
+ fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
+ (*failures)++;
+ }
+ i = 1;
+ for (instr = 0; instr < (len - 1) / 3; instr++) {
+ char instr_prefix[10];
+
+ if (i + 3 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_PROGRAM");
+ sprintf(instr_prefix, "PS%03d", instr);
+ i915_decode_instruction(data, hw_offset, i, instr_prefix);
+ i += 3;
+ }
+ return len;
+ case 0x01:
+ if (i830)
+ break;
+ instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
+ instr_out(data, hw_offset, 1, "mask\n");
+ len = (data[0] & 0x0000003f) + 2;
+ i = 2;
+ for (sampler = 0; sampler <= 15; sampler++) {
+ if (data[1] & (1 << sampler)) {
+ if (i + 3 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE");
+ instr_out(data, hw_offset, i++, "sampler %d SS2\n",
+ sampler);
+ instr_out(data, hw_offset, i++, "sampler %d SS3\n",
+ sampler);
+ instr_out(data, hw_offset, i++, "sampler %d SS4\n",
+ sampler);
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
+ (*failures)++;
+ }
+ return len;
+ case 0x85:
+ len = (data[0] & 0x0000000f) + 2;
+
+ if (len != 2)
+ fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
+ if (count < 2)
+ BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_DEST_BUFFER_VARIABLES\n");
+
+ switch ((data[1] >> 8) & 0xf) {
+ case 0x0: format = "g8"; break;
+ case 0x1: format = "x1r5g5b5"; break;
+ case 0x2: format = "r5g6b5"; break;
+ case 0x3: format = "a8r8g8b8"; break;
+ case 0x4: format = "ycrcb_swapy"; break;
+ case 0x5: format = "ycrcb_normal"; break;
+ case 0x6: format = "ycrcb_swapuv"; break;
+ case 0x7: format = "ycrcb_swapuvy"; break;
+ case 0x8: format = "a4r4g4b4"; break;
+ case 0x9: format = "a1r5g5b5"; break;
+ case 0xa: format = "a2r10g10b10"; break;
+ default: format = "BAD"; break;
+ }
+ instr_out(data, hw_offset, 1, "%s format, early Z %sabled\n",
+ format,
+ (data[1] & (1 << 31)) ? "en" : "dis");
+ return len;
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]);
+ opcode++)
+ {
+ if (opcodes_3d_1d[opcode].i830_only && !i830)
+ continue;
+
+ if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) {
+ len = 1;
+
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name);
+ if (opcodes_3d_1d[opcode].max_len > 1) {
+ len = (data[0] & 0x0000ffff) + 2;
+ if (len < opcodes_3d_1d[opcode].min_len ||
+ len > opcodes_3d_1d[opcode].max_len)
+ {
+ fprintf(out, "Bad count in %s\n",
+ opcodes_3d_1d[opcode].name);
+ (*failures)++;
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+static int
+decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset,
+ int *failures)
+{
+ char immediate = (data[0] & (1 << 23)) == 0;
+ unsigned int len, i;
+ char *primtype;
+
+ switch ((data[0] >> 18) & 0xf) {
+ case 0x0: primtype = "TRILIST"; break;
+ case 0x1: primtype = "TRISTRIP"; break;
+ case 0x2: primtype = "TRISTRIP_REVERSE"; break;
+ case 0x3: primtype = "TRIFAN"; break;
+ case 0x4: primtype = "POLYGON"; break;
+ case 0x5: primtype = "LINELIST"; break;
+ case 0x6: primtype = "LINESTRIP"; break;
+ case 0x7: primtype = "RECTLIST"; break;
+ case 0x8: primtype = "POINTLIST"; break;
+ case 0x9: primtype = "DIB"; break;
+ case 0xa: primtype = "CLEAR_RECT"; break;
+ default: primtype = "unknown"; break;
+ }
+
+ /* XXX: 3DPRIM_DIB not supported */
+ if (immediate) {
+ len = (data[0] & 0x0003ffff) + 2;
+ instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype);
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
+ if (!saved_s2_set || !saved_s4_set) {
+ fprintf(out, "unknown vertex format\n");
+ for (i = 1; i < len; i++) {
+ instr_out(data, hw_offset, i,
+ " vertex data (%f float)\n",
+ int_as_float(data[i]));
+ }
+ } else {
+ unsigned int vertex = 0;
+ for (i = 1; i < len;) {
+ unsigned int tc;
+
+#define VERTEX_OUT(fmt, ...) do { \
+ if (i < len) \
+ instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
+ else \
+ fprintf(out, " missing data in V%d\n", vertex); \
+ i++; \
+} while (0)
+
+ VERTEX_OUT("X = %f", int_as_float(data[i]));
+ VERTEX_OUT("Y = %f", int_as_float(data[i]));
+ switch (saved_s4 >> 6 & 0x7) {
+ case 0x1:
+ VERTEX_OUT("Z = %f", int_as_float(data[i]));
+ break;
+ case 0x2:
+ VERTEX_OUT("Z = %f", int_as_float(data[i]));
+ VERTEX_OUT("W = %f", int_as_float(data[i]));
+ break;
+ case 0x3:
+ break;
+ case 0x4:
+ VERTEX_OUT("W = %f", int_as_float(data[i]));
+ break;
+ default:
+ fprintf(out, "bad S4 position mask\n");
+ }
+
+ if (saved_s4 & (1 << 10)) {
+ VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
+ "B=0x%02x)",
+ data[i] >> 24,
+ (data[i] >> 16) & 0xff,
+ (data[i] >> 8) & 0xff,
+ data[i] & 0xff);
+ }
+ if (saved_s4 & (1 << 11)) {
+ VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
+ "B=0x%02x)",
+ data[i] >> 24,
+ (data[i] >> 16) & 0xff,
+ (data[i] >> 8) & 0xff,
+ data[i] & 0xff);
+ }
+ if (saved_s4 & (1 << 12))
+ VERTEX_OUT("width = 0x%08x)", data[i]);
+
+ for (tc = 0; tc <= 7; tc++) {
+ switch ((saved_s2 >> (tc * 4)) & 0xf) {
+ case 0x0:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x1:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x2:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x3:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x4:
+ VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
+ break;
+ case 0x5:
+ VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
+ VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]);
+ break;
+ case 0xf:
+ break;
+ default:
+ fprintf(out, "bad S2.T%d format\n", tc);
+ }
+ }
+ vertex++;
+ }
+ }
+ } else {
+ /* indirect vertices */
+ len = data[0] & 0x0000ffff; /* index count */
+ if (data[0] & (1 << 17)) {
+ /* random vertex access */
+ if (count < (len + 1) / 2 + 1) {
+ BUFFER_FAIL(count, (len + 1) / 2 + 1,
+ "3DPRIMITIVE random indirect");
+ }
+ instr_out(data, hw_offset, 0,
+ "3DPRIMITIVE random indirect %s (%d)\n", primtype, len);
+ if (len == 0) {
+ /* vertex indices continue until 0xffff is found */
+ for (i = 1; i < count; i++) {
+ if ((data[i] & 0xffff) == 0xffff) {
+ instr_out(data, hw_offset, i,
+ " indices: (terminator)\n");
+ return i;
+ } else if ((data[i] >> 16) == 0xffff) {
+ instr_out(data, hw_offset, i,
+ " indices: 0x%04x, "
+ "(terminator)\n",
+ data[i] & 0xffff);
+ return i;
+ } else {
+ instr_out(data, hw_offset, i,
+ " indices: 0x%04x, 0x%04x\n",
+ data[i] & 0xffff, data[i] >> 16);
+ }
+ }
+ fprintf(out,
+ "3DPRIMITIVE: no terminator found in index buffer\n");
+ (*failures)++;
+ return count;
+ } else {
+ /* fixed size vertex index buffer */
+ for (i = 0; i < len; i += 2) {
+ if (i * 2 == len - 1) {
+ instr_out(data, hw_offset, i,
+ " indices: 0x%04x\n",
+ data[i] & 0xffff);
+ } else {
+ instr_out(data, hw_offset, i,
+ " indices: 0x%04x, 0x%04x\n",
+ data[i] & 0xffff, data[i] >> 16);
+ }
+ }
+ }
+ return (len + 1) / 2 + 1;
+ } else {
+ /* sequential vertex access */
+ if (count < 2)
+ BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect");
+ instr_out(data, hw_offset, 0,
+ "3DPRIMITIVE sequential indirect %s, %d starting from "
+ "%d\n", primtype, len, data[1] & 0xffff);
+ instr_out(data, hw_offset, 1, " start\n");
+ return 2;
+ }
+ }
+
+ return len;
+}
+
+static int
+decode_3d(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ unsigned int opcode;
+
+ struct {
+ uint32_t opcode;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_3d[] = {
+ { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
+ { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
+ { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
+ { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
+ { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
+ { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
+ { 0x0d, 1, 1, "3DSTATE_MODES_4" },
+ { 0x0c, 1, 1, "3DSTATE_MODES_5" },
+ { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
+ };
+
+ switch ((data[0] & 0x1f000000) >> 24) {
+ case 0x1f:
+ return decode_3d_primitive(data, count, hw_offset, failures);
+ case 0x1d:
+ return decode_3d_1d(data, count, hw_offset, failures, 0);
+ case 0x1c:
+ return decode_3d_1c(data, count, hw_offset, failures);
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
+ opcode++) {
+ if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
+ unsigned int len = 1, i;
+
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
+ if (opcodes_3d[opcode].max_len > 1) {
+ len = (data[0] & 0xff) + 2;
+ if (len < opcodes_3d[opcode].min_len ||
+ len > opcodes_3d[opcode].max_len)
+ {
+ fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+static const char *
+get_965_surfacetype(unsigned int surfacetype)
+{
+ switch (surfacetype) {
+ case 0: return "1D";
+ case 1: return "2D";
+ case 2: return "3D";
+ case 3: return "CUBE";
+ case 4: return "BUFFER";
+ case 7: return "NULL";
+ default: return "unknown";
+ }
+}
+
+static const char *
+get_965_depthformat(unsigned int depthformat)
+{
+ switch (depthformat) {
+ case 0: return "s8_z24float";
+ case 1: return "z32float";
+ case 2: return "z24s8";
+ case 5: return "z16";
+ default: return "unknown";
+ }
+}
+
+static const char *
+get_965_element_component(uint32_t data, int component)
+{
+ uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
+
+ switch (component_control) {
+ case 0:
+ return "nostore";
+ case 1:
+ switch (component) {
+ case 0: return "X";
+ case 1: return "Y";
+ case 2: return "Z";
+ case 3: return "W";
+ default: return "fail";
+ }
+ case 2:
+ return "0.0";
+ case 3:
+ return "1.0";
+ case 4:
+ return "0x1";
+ case 5:
+ return "VID";
+ default:
+ return "fail";
+ }
+}
+
+static const char *
+get_965_prim_type(uint32_t data)
+{
+ uint32_t primtype = (data >> 10) & 0x1f;
+
+ switch (primtype) {
+ case 0x01: return "point list";
+ case 0x02: return "line list";
+ case 0x03: return "line strip";
+ case 0x04: return "tri list";
+ case 0x05: return "tri strip";
+ case 0x06: return "tri fan";
+ case 0x07: return "quad list";
+ case 0x08: return "quad strip";
+ case 0x09: return "line list adj";
+ case 0x0a: return "line strip adj";
+ case 0x0b: return "tri list adj";
+ case 0x0c: return "tri strip adj";
+ case 0x0d: return "tri strip reverse";
+ case 0x0e: return "polygon";
+ case 0x0f: return "rect list";
+ case 0x10: return "line loop";
+ case 0x11: return "point list bf";
+ case 0x12: return "line strip cont";
+ case 0x13: return "line strip bf";
+ case 0x14: return "line strip cont bf";
+ case 0x15: return "tri fan no stipple";
+ default: return "fail";
+ }
+}
+
+static int
+decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ unsigned int opcode, len;
+ int i;
+
+ struct {
+ uint32_t opcode;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_3d[] = {
+ { 0x6000, 3, 3, "URB_FENCE" },
+ { 0x6001, 2, 2, "CS_URB_STATE" },
+ { 0x6002, 2, 2, "CONSTANT_BUFFER" },
+ { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
+ { 0x6102, 2, 2 , "STATE_SIP" },
+ { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
+ { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
+ { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
+ { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
+ { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
+ { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
+ { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
+ { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
+ { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
+ { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
+ { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
+ { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
+ { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
+ { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
+ { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
+ { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
+ { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
+ { 0x7b00, 6, 6, "3DPRIMITIVE" },
+ };
+
+ len = (data[0] & 0x0000ffff) + 2;
+
+ switch ((data[0] & 0xffff0000) >> 16) {
+ case 0x6101:
+ if (len != 6)
+ fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
+ if (count < 6)
+ BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
+
+ instr_out(data, hw_offset, 0,
+ "STATE_BASE_ADDRESS\n");
+
+ if (data[1] & 1) {
+ instr_out(data, hw_offset, 1, "General state at 0x%08x\n",
+ data[1] & ~1);
+ } else
+ instr_out(data, hw_offset, 1, "General state not updated\n");
+
+ if (data[2] & 1) {
+ instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n",
+ data[2] & ~1);
+ } else
+ instr_out(data, hw_offset, 2, "Surface state not updated\n");
+
+ if (data[3] & 1) {
+ instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n",
+ data[3] & ~1);
+ } else
+ instr_out(data, hw_offset, 3, "Indirect state not updated\n");
+
+ if (data[4] & 1) {
+ instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n",
+ data[4] & ~1);
+ } else
+ instr_out(data, hw_offset, 4, "General state not updated\n");
+
+ if (data[5] & 1) {
+ instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n",
+ data[5] & ~1);
+ } else
+ instr_out(data, hw_offset, 5, "Indirect state not updated\n");
+
+ return len;
+ case 0x7800:
+ if (len != 7)
+ fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
+ if (count < 7)
+ BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_PIPELINED_POINTERS\n");
+ instr_out(data, hw_offset, 1, "VS state\n");
+ instr_out(data, hw_offset, 2, "GS state\n");
+ instr_out(data, hw_offset, 3, "Clip state\n");
+ instr_out(data, hw_offset, 4, "SF state\n");
+ instr_out(data, hw_offset, 5, "WM state\n");
+ instr_out(data, hw_offset, 6, "CC state\n");
+ return len;
+ case 0x7801:
+ if (len != 6)
+ fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
+ if (count < 6)
+ BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_BINDING_TABLE_POINTERS\n");
+ instr_out(data, hw_offset, 1, "VS binding table\n");
+ instr_out(data, hw_offset, 2, "GS binding table\n");
+ instr_out(data, hw_offset, 3, "Clip binding table\n");
+ instr_out(data, hw_offset, 4, "SF binding table\n");
+ instr_out(data, hw_offset, 5, "WM binding table\n");
+
+ return len;
+
+ case 0x7808:
+ len = (data[0] & 0xff) + 2;
+ if ((len - 1) % 4 != 0)
+ fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
+ instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
+
+ for (i = 1; i < len;) {
+ instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n",
+ data[i] >> 27,
+ data[i] & (1 << 26) ? "random" : "sequential",
+ data[i] & 0x07ff);
+ i++;
+ instr_out(data, hw_offset, i++, "buffer address\n");
+ instr_out(data, hw_offset, i++, "max index\n");
+ instr_out(data, hw_offset, i++, "mbz\n");
+ }
+ return len;
+
+ case 0x7809:
+ len = (data[0] & 0xff) + 2;
+ if ((len + 1) % 2 != 0)
+ fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
+ instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
+
+ for (i = 1; i < len;) {
+ instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, "
+ "src offset 0x%04x bytes\n",
+ data[i] >> 27,
+ data[i] & (1 << 26) ? "" : "in",
+ (data[i] >> 16) & 0x1ff,
+ data[i] & 0x07ff);
+ i++;
+ instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
+ "dst offset 0x%02x bytes\n",
+ get_965_element_component(data[i], 0),
+ get_965_element_component(data[i], 1),
+ get_965_element_component(data[i], 2),
+ get_965_element_component(data[i], 3),
+ (data[i] & 0xff) * 4);
+ i++;
+ }
+ return len;
+
+ case 0x780a:
+ len = (data[0] & 0xff) + 2;
+ if (len != 3)
+ fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
+ instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
+ instr_out(data, hw_offset, 1, "beginning buffer address\n");
+ instr_out(data, hw_offset, 2, "ending buffer address\n");
+ return len;
+
+ case 0x7900:
+ if (len != 4)
+ fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
+ if (count < 4)
+ BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_DRAWING_RECTANGLE\n");
+ instr_out(data, hw_offset, 1, "top left: %d,%d\n",
+ data[1] & 0xffff,
+ (data[1] >> 16) & 0xffff);
+ instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
+ data[2] & 0xffff,
+ (data[2] >> 16) & 0xffff);
+ instr_out(data, hw_offset, 3, "origin: %d,%d\n",
+ (int)data[3] & 0xffff,
+ ((int)data[3] >> 16) & 0xffff);
+
+ return len;
+
+ case 0x7905:
+ if (len != 5 && len != 6)
+ fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_DEPTH_BUFFER\n");
+ instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n",
+ get_965_surfacetype(data[1] >> 29),
+ get_965_depthformat((data[1] >> 18) & 0x7),
+ (data[1] & 0x0001ffff) + 1,
+ data[1] & (1 << 27) ? "" : "not ");
+ instr_out(data, hw_offset, 2, "depth offset\n");
+ instr_out(data, hw_offset, 3, "%dx%d\n",
+ ((data[3] & 0x0007ffc0) >> 6) + 1,
+ ((data[3] & 0xfff80000) >> 19) + 1);
+ instr_out(data, hw_offset, 4, "volume depth\n");
+ if (len == 6)
+ instr_out(data, hw_offset, 5, "\n");
+
+ return len;
+
+ case 0x7b00:
+ len = (data[0] & 0xff) + 2;
+ if (len != 6)
+ fprintf(out, "Bad count in 3DPRIMITIVE\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DPRIMITIVE");
+
+ instr_out(data, hw_offset, 0,
+ "3DPRIMITIVE: %s %s\n",
+ get_965_prim_type(data[0]),
+ (data[0] & (1 << 15)) ? "random" : "sequential");
+ instr_out(data, hw_offset, 1, "vertex count\n");
+ instr_out(data, hw_offset, 2, "start vertex\n");
+ instr_out(data, hw_offset, 3, "instance count\n");
+ instr_out(data, hw_offset, 4, "start instance\n");
+ instr_out(data, hw_offset, 5, "index bias\n");
+ return len;
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
+ opcode++) {
+ if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) {
+ unsigned int i;
+ len = 1;
+
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
+ if (opcodes_3d[opcode].max_len > 1) {
+ len = (data[0] & 0xff) + 2;
+ if (len < opcodes_3d[opcode].min_len ||
+ len > opcodes_3d[opcode].max_len)
+ {
+ fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+static int
+decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ unsigned int opcode;
+
+ struct {
+ uint32_t opcode;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_3d[] = {
+ { 0x02, 1, 1, "3DSTATE_MODES_3" },
+ { 0x03, 1, 1, "3DSTATE_ENABLES_1"},
+ { 0x04, 1, 1, "3DSTATE_ENABLES_2"},
+ { 0x05, 1, 1, "3DSTATE_VFT0"},
+ { 0x06, 1, 1, "3DSTATE_AA"},
+ { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
+ { 0x08, 1, 1, "3DSTATE_MODES_1" },
+ { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
+ { 0x0a, 1, 1, "3DSTATE_VFT1"},
+ { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
+ { 0x0c, 1, 1, "3DSTATE_MODES_5" },
+ { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
+ { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
+ { 0x0f, 1, 1, "3DSTATE_MODES_2" },
+ { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
+ { 0x16, 1, 1, "3DSTATE_MODES_4" },
+ };
+
+ switch ((data[0] & 0x1f000000) >> 24) {
+ case 0x1f:
+ return decode_3d_primitive(data, count, hw_offset, failures);
+ case 0x1d:
+ return decode_3d_1d(data, count, hw_offset, failures, 1);
+ case 0x1c:
+ return decode_3d_1c(data, count, hw_offset, failures);
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
+ opcode++) {
+ if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
+ unsigned int len = 1, i;
+
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
+ if (opcodes_3d[opcode].max_len > 1) {
+ len = (data[0] & 0xff) + 2;
+ if (len < opcodes_3d[opcode].min_len ||
+ len > opcodes_3d[opcode].max_len)
+ {
+ fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+/**
+ * Decodes an i830-i915 batch buffer, writing the output to stdout.
+ *
+ * \param data batch buffer contents
+ * \param count number of DWORDs to decode in the batch buffer
+ * \param hw_offset hardware address for the buffer
+ */
+int
+intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid)
+{
+ int index = 0;
+ int failures = 0;
+
+ out = stderr;
+
+ while (index < count) {
+ switch ((data[index] & 0xe0000000) >> 29) {
+ case 0x0:
+ index += decode_mi(data + index, count - index,
+ hw_offset + index * 4, &failures);
+ break;
+ case 0x2:
+ index += decode_2d(data + index, count - index,
+ hw_offset + index * 4, &failures);
+ break;
+ case 0x3:
+ if (IS_965(devid)) {
+ index += decode_3d_965(data + index, count - index,
+ hw_offset + index * 4, &failures);
+ } else if (IS_9XX(devid)) {
+ index += decode_3d(data + index, count - index,
+ hw_offset + index * 4, &failures);
+ } else {
+ index += decode_3d_i830(data + index, count - index,
+ hw_offset + index * 4, &failures);
+ }
+ break;
+ default:
+ instr_out(data, hw_offset, index, "UNKNOWN\n");
+ failures++;
+ index++;
+ break;
+ }
+ fflush(out);
+ }
+
+ return failures;
+}
+
+void intel_decode_context_reset(void)
+{
+ saved_s2_set = 0;
+ saved_s4_set = 1;
+}
+
diff --git a/src/gallium/drivers/i965/intel_decode.h b/src/gallium/drivers/i965/intel_decode.h
new file mode 100644
index 00000000000..7683097b869
--- /dev/null
+++ b/src/gallium/drivers/i965/intel_decode.h
@@ -0,0 +1,29 @@
+/*
+ * Copyright © 2007 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <[email protected]>
+ *
+ */
+
+int intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid);
+void intel_decode_context_reset(void);
diff --git a/src/gallium/drivers/i965/intel_structs.h b/src/gallium/drivers/i965/intel_structs.h
new file mode 100644
index 00000000000..522e3bd92c2
--- /dev/null
+++ b/src/gallium/drivers/i965/intel_structs.h
@@ -0,0 +1,132 @@
+#ifndef INTEL_STRUCTS_H
+#define INTEL_STRUCTS_H
+
+struct br0 {
+ GLuint length:8;
+ GLuint pad0:3;
+ GLuint dst_tiled:1;
+ GLuint pad1:8;
+ GLuint write_rgb:1;
+ GLuint write_alpha:1;
+ GLuint opcode:7;
+ GLuint client:3;
+};
+
+
+struct br13 {
+ GLint dest_pitch:16;
+ GLuint rop:8;
+ GLuint color_depth:2;
+ GLuint pad1:3;
+ GLuint mono_source_transparency:1;
+ GLuint clipping_enable:1;
+ GLuint pad0:1;
+};
+
+
+
+/* This is an attempt to move some of the 2D interaction in this
+ * driver to using structs for packets rather than a bunch of #defines
+ * and dwords.
+ */
+struct xy_color_blit {
+ struct br0 br0;
+ struct br13 br13;
+
+ struct {
+ GLuint dest_x1:16;
+ GLuint dest_y1:16;
+ } dw2;
+
+ struct {
+ GLuint dest_x2:16;
+ GLuint dest_y2:16;
+ } dw3;
+
+ GLuint dest_base_addr;
+ GLuint color;
+};
+
+struct xy_src_copy_blit {
+ struct br0 br0;
+ struct br13 br13;
+
+ struct {
+ GLuint dest_x1:16;
+ GLuint dest_y1:16;
+ } dw2;
+
+ struct {
+ GLuint dest_x2:16;
+ GLuint dest_y2:16;
+ } dw3;
+
+ GLuint dest_base_addr;
+
+ struct {
+ GLuint src_x1:16;
+ GLuint src_y1:16;
+ } dw5;
+
+ struct {
+ GLint src_pitch:16;
+ GLuint pad:16;
+ } dw6;
+
+ GLuint src_base_addr;
+};
+
+struct xy_setup_blit {
+ struct br0 br0;
+ struct br13 br13;
+
+ struct {
+ GLuint clip_x1:16;
+ GLuint clip_y1:16;
+ } dw2;
+
+ struct {
+ GLuint clip_x2:16;
+ GLuint clip_y2:16;
+ } dw3;
+
+ GLuint dest_base_addr;
+ GLuint background_color;
+ GLuint foreground_color;
+ GLuint pattern_base_addr;
+};
+
+
+struct xy_text_immediate_blit {
+ struct {
+ GLuint length:8;
+ GLuint pad2:3;
+ GLuint dst_tiled:1;
+ GLuint pad1:4;
+ GLuint byte_packed:1;
+ GLuint pad0:5;
+ GLuint opcode:7;
+ GLuint client:3;
+ } dw0;
+
+ struct {
+ GLuint dest_x1:16;
+ GLuint dest_y1:16;
+ } dw1;
+
+ struct {
+ GLuint dest_x2:16;
+ GLuint dest_y2:16;
+ } dw2;
+
+ /* Src bitmap data follows as inline dwords.
+ */
+};
+
+
+#define CLIENT_2D 0x2
+#define OPCODE_XY_SETUP_BLT 0x1
+#define OPCODE_XY_COLOR_BLT 0x50
+#define OPCODE_XY_TEXT_IMMEDIATE_BLT 0x31
+
+#endif
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c
index 37f2700fa14..9f5b4e63236 100644
--- a/src/gallium/drivers/identity/id_context.c
+++ b/src/gallium/drivers/identity/id_context.c
@@ -46,17 +46,6 @@ identity_destroy(struct pipe_context *_pipe)
}
static void
-identity_set_edgeflags(struct pipe_context *_pipe,
- const unsigned *bitfield)
-{
- struct identity_context *id_pipe = identity_context(_pipe);
- struct pipe_context *pipe = id_pipe->pipe;
-
- pipe->set_edgeflags(pipe,
- bitfield);
-}
-
-static void
identity_draw_arrays(struct pipe_context *_pipe,
unsigned prim,
unsigned start,
@@ -707,7 +696,6 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.draw = NULL;
id_pipe->base.destroy = identity_destroy;
- id_pipe->base.set_edgeflags = identity_set_edgeflags;
id_pipe->base.draw_arrays = identity_draw_arrays;
id_pipe->base.draw_elements = identity_draw_elements;
id_pipe->base.draw_range_elements = identity_draw_range_elements;
diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript
index 3bd2e700138..3ca676647c7 100644
--- a/src/gallium/drivers/llvmpipe/SConscript
+++ b/src/gallium/drivers/llvmpipe/SConscript
@@ -9,6 +9,8 @@ if not env.has_key('LLVM_VERSION'):
env.Tool('udis86')
+env.Append(CPPPATH = ['.'])
+
env.CodeGenerate(
target = 'lp_tile_soa.c',
script = 'lp_tile_soa.py',
@@ -74,21 +76,19 @@ llvmpipe = env.ConvenienceLibrary(
env = env.Clone()
-env.Prepend(LIBS = [llvmpipe] + auxiliaries)
+env.Prepend(LIBS = [llvmpipe] + gallium)
-env.Program(
- target = 'lp_test_format',
- source = ['lp_test_format.c', 'lp_test_main.c'],
-)
+tests = [
+ 'format',
+ 'blend',
+ 'conv',
+]
-env.Program(
- target = 'lp_test_blend',
- source = ['lp_test_blend.c', 'lp_test_main.c'],
-)
-
-env.Program(
- target = 'lp_test_conv',
- source = ['lp_test_conv.c', 'lp_test_main.c'],
-)
+for test in tests:
+ target = env.Program(
+ target = 'lp_test_' + test,
+ source = ['lp_test_' + test + '.c', 'lp_test_main.c'],
+ )
+ env.InstallProgram(target)
Export('llvmpipe')
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
index d14f468ba93..ced7b9c11d7 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
@@ -142,7 +142,7 @@ lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld,
enum lp_build_blend_swizzle {
LP_BUILD_BLEND_SWIZZLE_RGBA = 0,
- LP_BUILD_BLEND_SWIZZLE_AAAA = 1,
+ LP_BUILD_BLEND_SWIZZLE_AAAA = 1
};
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_flow.c b/src/gallium/drivers/llvmpipe/lp_bld_flow.c
index dcc25fbff86..25c10af29f0 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_flow.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_flow.c
@@ -47,7 +47,7 @@
*/
enum lp_build_flow_construct_kind {
lP_BUILD_FLOW_SCOPE,
- LP_BUILD_FLOW_SKIP,
+ LP_BUILD_FLOW_SKIP
};
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c
index 5836e0173f9..10e82f120bb 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c
@@ -130,7 +130,7 @@ lp_build_unpack_rgba_aos(LLVMBuilderRef builder,
shifted = LLVMBuildLShr(builder, packed, LLVMConstVector(shifts, 4), "");
masked = LLVMBuildAnd(builder, shifted, LLVMConstVector(masks, 4), "");
- // UIToFP can't be expressed in SSE2
+ /* UIToFP can't be expressed in SSE2 */
casted = LLVMBuildSIToFP(builder, masked, LLVMVectorType(LLVMFloatType(), 4), "");
if (normalized)
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c
index a67c70ff25a..61b033c9fcf 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c
@@ -321,7 +321,7 @@ emit_tex( struct lp_build_tgsi_soa_context *bld,
{
const uint unit = inst->Src[1].Register.Index;
LLVMValueRef lodbias;
- LLVMValueRef oow;
+ LLVMValueRef oow = NULL;
LLVMValueRef coords[3];
unsigned num_coords;
unsigned i;
@@ -446,7 +446,12 @@ emit_instruction(
{
unsigned chan_index;
LLVMValueRef src0, src1, src2;
- LLVMValueRef tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ LLVMValueRef tmp0, tmp1, tmp2;
+ LLVMValueRef tmp3 = NULL;
+ LLVMValueRef tmp4 = NULL;
+ LLVMValueRef tmp5 = NULL;
+ LLVMValueRef tmp6 = NULL;
+ LLVMValueRef tmp7 = NULL;
LLVMValueRef res;
LLVMValueRef dst0[NUM_CHANNELS];
@@ -1310,7 +1315,7 @@ emit_instruction(
return 0;
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
/* deprecated? */
assert(0);
return 0;
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index 679e2442743..37587d4f792 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -140,6 +140,7 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe,
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
unsigned i;
+ /* check if any of the bound drawing surfaces are this texture */
if(llvmpipe->dirty_render_cache) {
for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
if(llvmpipe->framebuffer.cbufs[i] &&
@@ -150,6 +151,13 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe,
llvmpipe->framebuffer.zsbuf->texture == texture)
return PIPE_REFERENCED_FOR_WRITE;
}
+
+ /* check if any of the tex_cache textures are this texture */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ if (llvmpipe->tex_cache[i] &&
+ llvmpipe->tex_cache[i]->texture == texture)
+ return PIPE_REFERENCED_FOR_READ;
+ }
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
if (llvmpipe->vertex_tex_cache[i] &&
llvmpipe->vertex_tex_cache[i]->texture == texture)
@@ -226,8 +234,6 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays;
llvmpipe->pipe.draw_elements = llvmpipe_draw_elements;
llvmpipe->pipe.draw_range_elements = llvmpipe_draw_range_elements;
- llvmpipe->pipe.set_edgeflags = llvmpipe_set_edgeflags;
-
llvmpipe->pipe.clear = llvmpipe_clear;
llvmpipe->pipe.flush = llvmpipe_flush;
diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
index 57ce5b17a23..c152b4413fc 100644
--- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
+++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
@@ -103,7 +103,7 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
draw_arrays(draw, mode, start, count);
/*
- * unmap vertex/index buffers - will cause draw module to flush
+ * unmap vertex/index buffers
*/
for (i = 0; i < lp->num_vertex_buffers; i++) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
@@ -112,6 +112,12 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
draw_set_mapped_element_buffer(draw, 0, NULL);
}
+ /*
+ * TODO: Flush only when a user vertex/index buffer is present
+ * (or even better, modify draw module to do this
+ * internally when this condition is seen?)
+ */
+ draw_flush(draw);
/* Note: leave drawing surfaces mapped */
@@ -131,10 +137,3 @@ llvmpipe_draw_elements(struct pipe_context *pipe,
mode, start, count );
}
-
-void
-llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags)
-{
- struct llvmpipe_context *lp = llvmpipe_context(pipe);
- draw_set_edgeflags(lp->draw, edgeflags);
-}
diff --git a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
index 4abff4ecccc..e8e2e2524ac 100644
--- a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
+++ b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
@@ -128,6 +128,7 @@ lp_vbuf_unmap_vertices(struct vbuf_render *vbr,
{
struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size );
+ (void) cvbr;
/* do nothing */
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h
index 28578535866..3e482cb9047 100644
--- a/src/gallium/drivers/llvmpipe/lp_state.h
+++ b/src/gallium/drivers/llvmpipe/lp_state.h
@@ -213,10 +213,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count);
void
-llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
-
-
-void
llvmpipe_map_transfers(struct llvmpipe_context *lp);
void
diff --git a/src/gallium/drivers/llvmpipe/lp_state_blend.c b/src/gallium/drivers/llvmpipe/lp_state_blend.c
index b2e75d3b14e..a94cd05ef20 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_blend.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_blend.c
@@ -34,6 +34,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_debug_dump.h"
+#include "draw/draw_context.h"
#include "lp_screen.h"
#include "lp_context.h"
#include "lp_state.h"
@@ -51,6 +52,11 @@ void llvmpipe_bind_blend_state( struct pipe_context *pipe,
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ if (llvmpipe->blend == blend)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
llvmpipe->blend = blend;
llvmpipe->dirty |= LP_NEW_BLEND;
@@ -69,6 +75,11 @@ void llvmpipe_set_blend_color( struct pipe_context *pipe,
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
unsigned i, j;
+ if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color);
if(!llvmpipe->jit_context.blend_color)
@@ -99,7 +110,12 @@ llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe,
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- llvmpipe->depth_stencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil;
+ if (llvmpipe->depth_stencil == depth_stencil)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
+ llvmpipe->depth_stencil = depth_stencil;
if(llvmpipe->depth_stencil)
llvmpipe->jit_context.alpha_ref_value = llvmpipe->depth_stencil->alpha.ref_value;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c
index e703964aaa8..acfd7be5f74 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_derived.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c
@@ -66,7 +66,7 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe)
/* compute vertex layout now */
const struct lp_fragment_shader *lpfs = llvmpipe->fs;
struct vertex_info *vinfo_vbuf = &llvmpipe->vertex_info_vbuf;
- const uint num = draw_num_vs_outputs(llvmpipe->draw);
+ const uint num = draw_current_shader_outputs(llvmpipe->draw);
uint i;
/* Tell draw_vbuf to simply emit the whole post-xform vertex
@@ -116,13 +116,13 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe)
}
/* this includes texcoords and varying vars */
- src = draw_find_vs_output(llvmpipe->draw,
+ src = draw_find_shader_output(llvmpipe->draw,
lpfs->info.input_semantic_name[i],
lpfs->info.input_semantic_index[i]);
draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src);
}
- llvmpipe->psize_slot = draw_find_vs_output(llvmpipe->draw,
+ llvmpipe->psize_slot = draw_find_shader_output(llvmpipe->draw,
TGSI_SEMANTIC_PSIZE, 0);
if (llvmpipe->psize_slot > 0) {
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT,
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 22683ff8b42..f2b8c362644 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -673,7 +673,12 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- llvmpipe->fs = (struct lp_fragment_shader *) fs;
+ if (llvmpipe->fs == fs)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
+ llvmpipe->fs = fs;
llvmpipe->dirty |= LP_NEW_FS;
}
@@ -688,6 +693,7 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
struct lp_fragment_shader_variant *variant;
assert(fs != llvmpipe->fs);
+ (void) llvmpipe;
variant = shader->variants;
while(variant) {
@@ -723,8 +729,7 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe,
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
- if(shader == PIPE_SHADER_VERTEX)
- draw_flush(llvmpipe->draw);
+ draw_flush(llvmpipe->draw);
/* note: reference counting */
pipe_buffer_reference(&llvmpipe->constants[shader].buffer, buffer);
@@ -734,7 +739,8 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe,
}
if(shader == PIPE_SHADER_VERTEX) {
- draw_set_mapped_constant_buffer(llvmpipe->draw, data, size);
+ draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX,
+ data, size);
}
llvmpipe->dirty |= LP_NEW_CONSTANTS;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
index 4561c6b8456..aa3b5a3f91e 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
@@ -41,14 +41,17 @@ llvmpipe_create_rasterizer_state(struct pipe_context *pipe,
}
void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe,
- void *setup)
+ void *rasterizer)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ if (llvmpipe->rasterizer == rasterizer)
+ return;
+
/* pass-through to draw module */
- draw_set_rasterizer_state(llvmpipe->draw, setup);
+ draw_set_rasterizer_state(llvmpipe->draw, rasterizer);
- llvmpipe->rasterizer = (struct pipe_rasterizer_state *)setup;
+ llvmpipe->rasterizer = rasterizer;
llvmpipe->dirty |= LP_NEW_RASTERIZER;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c
index ba970cac985..e37ff04f3df 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c
@@ -51,6 +51,8 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
struct llvmpipe_context *lp = llvmpipe_context(pipe);
uint i;
+ draw_flush(lp->draw);
+
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
/* check if changing cbuf */
if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) {
diff --git a/src/gallium/drivers/llvmpipe/lp_state_vs.c b/src/gallium/drivers/llvmpipe/lp_state_vs.c
index 8a761648e7e..884e3878e62 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_vs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_vs.c
@@ -70,14 +70,18 @@ fail:
void
-llvmpipe_bind_vs_state(struct pipe_context *pipe, void *vs)
+llvmpipe_bind_vs_state(struct pipe_context *pipe, void *_vs)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs;
- llvmpipe->vs = (const struct lp_vertex_shader *)vs;
+ if (llvmpipe->vs == vs)
+ return;
- draw_bind_vertex_shader(llvmpipe->draw,
- (llvmpipe->vs ? llvmpipe->vs->draw_data : NULL));
+ draw_bind_vertex_shader(llvmpipe->draw,
+ vs ? vs->draw_data : NULL);
+
+ llvmpipe->vs = vs;
llvmpipe->dirty |= LP_NEW_VS;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c
index 968c7a2d4aa..faddfb96779 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_conv.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c
@@ -330,7 +330,7 @@ test_one(unsigned verbose,
fprintf(stderr, "conv.bc written\n");
fprintf(stderr, "Invoke as \"llc -o - conv.bc\"\n");
firsttime = FALSE;
- //abort();
+ /* abort(); */
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.h b/src/gallium/drivers/llvmpipe/lp_tex_cache.h
index 9fa6c368125..05fded78e16 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_cache.h
+++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.h
@@ -115,7 +115,7 @@ extern const struct llvmpipe_cached_tex_tile *
lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
union tex_tile_address addr );
-static INLINE const union tex_tile_address
+static INLINE union tex_tile_address
tex_tile_address( unsigned x,
unsigned y,
unsigned z,
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
index 0d01c07fb5e..68520fa4f09 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
@@ -1085,7 +1085,7 @@ lp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler,
const struct pipe_sampler_state *sampler = samp->sampler;
unsigned level0, level1, j, imgFilter;
int width, height;
- float levelBlend;
+ float levelBlend = 0.0f;
choose_mipmap_levels(tgsi_sampler, s, t, p,
lodbias,
@@ -1241,7 +1241,7 @@ lp_get_samples_3d(struct tgsi_sampler *tgsi_sampler,
/* get/map pipe_surfaces corresponding to 3D tex slices */
unsigned level0, level1, j, imgFilter;
int width, height, depth;
- float levelBlend;
+ float levelBlend = 0.0f;
const uint face = 0;
choose_mipmap_levels(tgsi_sampler, s, t, p,
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.h b/src/gallium/drivers/llvmpipe/lp_tile_soa.h
index 040b01865dd..19d00b58d37 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_soa.h
+++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.h
@@ -29,7 +29,7 @@
#define LP_TILE_SOA_H
#include "pipe/p_compiler.h"
-#include "tgsi/tgsi_exec.h" // for NUM_CHANNELS
+#include "tgsi/tgsi_exec.h" /* for NUM_CHANNELS */
#ifdef __cplusplus
diff --git a/src/gallium/drivers/llvmpipe/lp_winsys.h b/src/gallium/drivers/llvmpipe/lp_winsys.h
index 595481c2cbc..74b472b6531 100644
--- a/src/gallium/drivers/llvmpipe/lp_winsys.h
+++ b/src/gallium/drivers/llvmpipe/lp_winsys.h
@@ -35,7 +35,7 @@
#define LP_WINSYS_H
-#include "pipe/p_compiler.h" // for boolean
+#include "pipe/p_compiler.h" /* for boolean */
#include "pipe/p_format.h"
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c
index e4cf91c005c..0437af3725c 100644
--- a/src/gallium/drivers/nouveau/nouveau_screen.c
+++ b/src/gallium/drivers/nouveau/nouveau_screen.c
@@ -31,7 +31,7 @@ nouveau_screen_bo_skel(struct pipe_screen *pscreen, struct nouveau_bo *bo,
unsigned alignment, unsigned usage, unsigned size)
{
struct pipe_buffer *pb;
-
+
pb = CALLOC(1, sizeof(struct pipe_buffer)+sizeof(struct nouveau_bo *));
if (!pb) {
nouveau_bo_ref(NULL, &bo);
@@ -239,5 +239,6 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev)
void
nouveau_screen_fini(struct nouveau_screen *screen)
{
+ nouveau_channel_free(&screen->channel);
}
diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h
index 42c77e5e778..4c3e08a43f5 100644
--- a/src/gallium/drivers/nouveau/nouveau_winsys.h
+++ b/src/gallium/drivers/nouveau/nouveau_winsys.h
@@ -23,6 +23,9 @@
#define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17)
#define NOUVEAU_BUFFER_USAGE_TRANSFER (1 << 18)
+/* use along with GPU_WRITE for 2D-only writes */
+#define NOUVEAU_BUFFER_USAGE_NO_RENDER (1 << 19)
+
extern struct pipe_screen *
nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c
index 10d984ace9b..770733a4a17 100644
--- a/src/gallium/drivers/nv04/nv04_context.c
+++ b/src/gallium/drivers/nv04/nv04_context.c
@@ -27,35 +27,30 @@ nv04_destroy(struct pipe_context *pipe)
FREE(nv04);
}
-static void
-nv04_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
-}
-
static boolean
nv04_init_hwctx(struct nv04_context *nv04)
{
// requires a valid handle
-// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1);
+// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1);
// OUT_RING(0);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1);
OUT_RING(0);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
OUT_RING(0x40182800);
// OUT_RING(1<<20/*no cull*/);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
// OUT_RING(0x24|(1<<6)|(1<<8));
OUT_RING(0x120001a4);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FORMAT, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1);
OUT_RING(0x332213a1);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FILTER, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1);
OUT_RING(0x11001010);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1);
OUT_RING(0x0);
-// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1);
+// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1);
// OUT_RING(SCREEN_OFFSET);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1);
OUT_RING(0xff000000);
@@ -83,7 +78,6 @@ nv04_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv04->pipe.winsys = ws;
nv04->pipe.screen = pscreen;
nv04->pipe.destroy = nv04_destroy;
- nv04->pipe.set_edgeflags = nv04_set_edgeflags;
nv04->pipe.draw_arrays = nv04_draw_arrays;
nv04->pipe.draw_elements = nv04_draw_elements;
nv04->pipe.clear = nv04_clear;
diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c
index 0cce71ad1de..c152b52119a 100644
--- a/src/gallium/drivers/nv04/nv04_fragtex.c
+++ b/src/gallium/drivers/nv04/nv04_fragtex.c
@@ -4,7 +4,7 @@
#define _(m,tf) \
{ \
PIPE_FORMAT_##m, \
- NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \
+ NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \
}
struct nv04_texture_format {
@@ -53,14 +53,14 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit)
return;
}
- nv04->fragtex.format = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER
- | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER
+ nv04->fragtex.format = NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER
+ | NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER
| nv04_fragtex_format(pt->format)
- | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT )
- | ( log2i(pt->width0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT )
- | ( log2i(pt->height0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT )
- | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE
- | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE
+ | ( (pt->last_level + 1) << NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT )
+ | ( log2i(pt->width0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT )
+ | ( log2i(pt->height0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT )
+ | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE
+ | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE
;
}
diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c
index f6458232ae5..25395edfd71 100644
--- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c
+++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c
@@ -93,7 +93,7 @@ nv04_vbuf_render_set_primitive( struct vbuf_render *render,
static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5)
{
- BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49);
+ BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49);
OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
@@ -105,7 +105,7 @@ static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buf
static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2)
{
- BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25);
+ BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25);
OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
@@ -114,7 +114,7 @@ static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buff
static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3)
{
- BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33);
+ BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33);
OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
@@ -166,11 +166,11 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con
if (numvert<3)
break;
- BEGIN_RING( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 );
+ BEGIN_RING( fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 );
for(j = 0; j<numvert; j++)
OUT_RINGp( buffer + VERTEX_SIZE * indices [i+j], 8 );
- BEGIN_RING_NI( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2 );
+ BEGIN_RING_NI( fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 );
for(j = 0; j<numtri/2; j++ )
OUT_RING(striptbl[j]);
if (numtri%2)
@@ -185,7 +185,7 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const
struct nv04_context* nv04 = render->nv04;
int i,j;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8);
OUT_RINGp(buffer + VERTEX_SIZE * indices[0], 8);
for(i = 1; i<nr_indices; i+=14)
@@ -195,12 +195,12 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const
if (numvert < 3)
break;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8);
for(j=0;j<numvert;j++)
OUT_RINGp( buffer + VERTEX_SIZE * indices[ i+j ], 8 );
- BEGIN_RING_NI(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2);
+ BEGIN_RING_NI(fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2);
for(j = 0; j<numtri/2; j++)
OUT_RING(fantbl[j]);
if (numtri%2)
diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c
index 170ce3eb7e5..7c5b6e8229a 100644
--- a/src/gallium/drivers/nv04/nv04_screen.c
+++ b/src/gallium/drivers/nv04/nv04_screen.c
@@ -119,6 +119,8 @@ nv04_screen_destroy(struct pipe_screen *pscreen)
nouveau_grobj_free(&screen->fahrenheit);
nv04_surface_2d_takedown(&screen->eng2d);
+ nouveau_screen_fini(&screen->base);
+
FREE(pscreen);
}
@@ -163,10 +165,10 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
fahrenheit_class = 0;
sub3d_class = 0;
} else if (dev->chipset >= 0x10) {
- fahrenheit_class = NV10_DX5_TEXTURED_TRIANGLE;
+ fahrenheit_class = NV10_TEXTURED_TRIANGLE;
sub3d_class = NV10_CONTEXT_SURFACES_3D;
} else {
- fahrenheit_class=NV04_DX5_TEXTURED_TRIANGLE;
+ fahrenheit_class=NV04_TEXTURED_TRIANGLE;
sub3d_class = NV04_CONTEXT_SURFACES_3D;
}
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c
index ef3005db5fc..e3dc4c5bf44 100644
--- a/src/gallium/drivers/nv04/nv04_state.c
+++ b/src/gallium/drivers/nv04/nv04_state.c
@@ -50,28 +50,28 @@ wrap_mode(unsigned wrap) {
switch (wrap) {
case PIPE_TEX_WRAP_REPEAT:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT;
break;
case PIPE_TEX_WRAP_MIRROR_REPEAT:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT;
break;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE;
break;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER;
break;
case PIPE_TEX_WRAP_CLAMP:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
break;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
case PIPE_TEX_WRAP_MIRROR_CLAMP:
default:
NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
}
- return ret >> NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT;
+ return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT;
}
static void *
@@ -84,20 +84,20 @@ nv04_sampler_state_create(struct pipe_context *pipe,
ss = MALLOC(sizeof(struct nv04_sampler_state));
- ss->format = ((wrap_mode(cso->wrap_s) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) |
- (wrap_mode(cso->wrap_t) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT));
+ ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) |
+ (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT));
if (cso->max_anisotropy > 1.0) {
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE;
}
switch (cso->mag_img_filter) {
case PIPE_TEX_FILTER_LINEAR:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR;
break;
case PIPE_TEX_FILTER_NEAREST:
default:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST;
break;
}
@@ -105,14 +105,14 @@ nv04_sampler_state_create(struct pipe_context *pipe,
case PIPE_TEX_FILTER_LINEAR:
switch (cso->min_mip_filter) {
case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
break;
case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
break;
case PIPE_TEX_MIPFILTER_NONE:
default:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR;
break;
}
break;
@@ -120,14 +120,14 @@ nv04_sampler_state_create(struct pipe_context *pipe,
default:
switch (cso->min_mip_filter) {
case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
break;
case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
break;
case PIPE_TEX_MIPFILTER_NONE:
default:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST;
break;
}
break;
@@ -181,7 +181,7 @@ nv04_rasterizer_state_create(struct pipe_context *pipe,
*/
rs = MALLOC(sizeof(struct nv04_rasterizer_state));
- rs->blend = cso->flatshade ? NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD;
+ rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD;
return (void *)rs;
}
@@ -229,16 +229,16 @@ nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe,
hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state));
hw->control = float_to_ubyte(cso->alpha.ref_value);
- hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT );
- hw->control |= cso->alpha.enabled ? NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE : 0;
- hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN;
- hw->control |= cso->depth.enabled ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT) : 0;
- hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT );
- hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module
- hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE;
- hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE;
- hw->control |= cso->depth.writemask ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT) : 0;
- hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format
+ hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT );
+ hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0;
+ hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN;
+ hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0;
+ hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT );
+ hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module
+ hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE;
+ hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE;
+ hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0;
+ hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format
return (void *)hw;
}
@@ -377,7 +377,7 @@ nv04_set_scissor_state(struct pipe_context *pipe,
/* struct nv04_context *nv04 = nv04_context(pipe);
// XXX
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2);
OUT_RING (((s->maxx - s->minx) << 16) | s->minx);
OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/
}
diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c
index eb2c1c57c67..bd98ae091fd 100644
--- a/src/gallium/drivers/nv04/nv04_state_emit.c
+++ b/src/gallium/drivers/nv04/nv04_state_emit.c
@@ -58,7 +58,7 @@ static void nv04_emit_control(struct nv04_context* nv04)
{
uint32_t control = nv04->dsa->control;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
OUT_RING(control);
}
@@ -75,7 +75,7 @@ static void nv04_emit_blend(struct nv04_context* nv04)
blend|=(nv04_blend_func(nv04->blend->b_src)<<24);
blend|=(nv04_blend_func(nv04->blend->b_dst)<<28);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
OUT_RING(blend);
}
@@ -84,7 +84,7 @@ static void nv04_emit_sampler(struct nv04_context *nv04, int unit)
struct nv04_miptree *nv04mt = nv04->tex_miptree[unit];
struct pipe_texture *pt = &nv04mt->base;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 3);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3);
OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
OUT_RING(nv04->sampler[unit]->filter);
@@ -163,7 +163,7 @@ nv04_emit_hw_state(struct nv04_context *nv04)
if (nv04->dirty & NV04_NEW_CONTROL) {
nv04->dirty &= ~NV04_NEW_CONTROL;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
OUT_RING(nv04->dsa->control);
}
@@ -218,7 +218,7 @@ nv04_emit_hw_state(struct nv04_context *nv04)
if (!(nv04->fp_samplers & (1 << i)))
continue;
struct nv04_miptree *nv04mt = nv04->tex_miptree[i];
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 2);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2);
OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
}
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c
index 12df7fd1997..b24a9cee5ae 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.c
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.c
@@ -77,7 +77,7 @@ nv04_scaled_image_format(enum pipe_format format)
}
static INLINE unsigned
-nv04_swizzle_bits(unsigned x, unsigned y)
+nv04_swizzle_bits_square(unsigned x, unsigned y)
{
unsigned u = (x & 0x001) << 0 |
(x & 0x002) << 1 |
@@ -107,6 +107,15 @@ nv04_swizzle_bits(unsigned x, unsigned y)
return v | u;
}
+/* rectangular swizzled textures are linear concatenations of swizzled square tiles */
+static INLINE unsigned
+nv04_swizzle_bits(unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ unsigned s = MIN2(w, h);
+ unsigned m = s - 1;
+ return (((x | y) & ~m) * s) | nv04_swizzle_bits_square(x & m, y & m);
+}
+
static int
nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
struct pipe_surface *dst, int dx, int dy,
@@ -158,20 +167,19 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
for (x = 0; x < w; x += sub_w) {
sub_w = MIN2(sub_w, w - x);
- /* Must be 64-byte aligned */
- assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * util_format_get_blocksize(dst->texture->format)) & 63));
+ assert(!(dst->offset & 63));
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1);
- OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * util_format_get_blocksize(dst->texture->format),
+ OUT_RELOCl(chan, dst_bo, dst->offset,
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9);
OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE);
OUT_RING (chan, nv04_scaled_image_format(src->format));
OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY);
- OUT_RING (chan, 0);
+ OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT));
OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w);
- OUT_RING (chan, 0);
+ OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT));
OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w);
OUT_RING (chan, 1 << 20);
OUT_RING (chan, 1 << 20);
@@ -491,3 +499,49 @@ nv04_surface_2d_init(struct nouveau_screen *screen)
ctx->fill = nv04_surface_fill;
return ctx;
}
+
+struct nv04_surface*
+nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns)
+{
+ int temp_flags;
+
+ // printf("creating temp, flags is %i!\n", flags);
+
+ if(ns->base.usage & PIPE_BUFFER_USAGE_DISCARD)
+ {
+ temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ;
+ ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_DISCARD;
+ }
+ else
+ {
+ temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE;
+ ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_GPU_READ;
+ }
+
+ struct nv40_screen* screen = (struct nv40_screen*)pscreen;
+ ns->base.usage = PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE;
+
+ struct pipe_texture templ;
+ memset(&templ, 0, sizeof(templ));
+ templ.format = ns->base.texture->format;
+ templ.target = PIPE_TEXTURE_2D;
+ templ.width0 = ns->base.width;
+ templ.height0 = ns->base.height;
+ templ.depth0 = 1;
+ templ.last_level = 0;
+
+ // TODO: this is probably wrong and we should specifically handle multisampling somehow once it is implemented
+ templ.nr_samples = ns->base.texture->nr_samples;
+
+ templ.tex_usage = ns->base.texture->tex_usage | PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ struct pipe_texture* temp_tex = pscreen->texture_create(pscreen, &templ);
+ struct nv04_surface* temp_ns = (struct nv04_surface*)pscreen->get_tex_surface(pscreen, temp_tex, 0, 0, 0, temp_flags);
+ temp_ns->backing = ns;
+
+ if(ns->base.usage & PIPE_BUFFER_USAGE_GPU_READ)
+ eng2d->copy(eng2d, &temp_ns->backing->base, 0, 0, &ns->base, 0, 0, ns->base.width, ns->base.height);
+
+ return temp_ns;
+}
+
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h
index 02b3f56ba8b..ce696a11a39 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.h
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.h
@@ -4,6 +4,7 @@
struct nv04_surface {
struct pipe_surface base;
unsigned pitch;
+ struct nv04_surface* backing;
};
struct nv04_surface_2d {
@@ -30,4 +31,7 @@ nv04_surface_2d_init(struct nouveau_screen *screen);
void
nv04_surface_2d_takedown(struct nv04_surface_2d **);
+struct nv04_surface*
+nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns);
+
#endif
diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c
index 8446073ae80..2dd2e146a8f 100644
--- a/src/gallium/drivers/nv04/nv04_transfer.c
+++ b/src/gallium/drivers/nv04/nv04_transfer.c
@@ -16,14 +16,14 @@ struct nv04_transfer {
};
static void
-nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width0 = u_minify(pt->width0, level);
- template->height0 = u_minify(pt->height0, level);
+ template->width0 = width;
+ template->height0 = height;
template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -71,7 +71,7 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv04_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv04_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -80,6 +80,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv04_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
face, level, zslice,
pipe_transfer_buffer_flags(&tx->base));
@@ -105,8 +107,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -130,9 +132,9 @@ nv04_transfer_del(struct pipe_transfer *ptx)
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -151,8 +153,10 @@ nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c
index 704fae8c6c9..34847718145 100644
--- a/src/gallium/drivers/nv04/nv04_vbo.c
+++ b/src/gallium/drivers/nv04/nv04_vbo.c
@@ -45,7 +45,7 @@ void nv04_draw_elements( struct pipe_context *pipe,
draw_set_mapped_element_buffer(draw, 0, NULL);
}
- draw_set_mapped_constant_buffer(draw,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
nv04->constbuf[PIPE_SHADER_VERTEX],
nv04->constbuf_nr[PIPE_SHADER_VERTEX]);
diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c
index 65a22b175e1..0dadeb03dd3 100644
--- a/src/gallium/drivers/nv10/nv10_context.c
+++ b/src/gallium/drivers/nv10/nv10_context.c
@@ -252,11 +252,6 @@ static void nv10_init_hwctx(struct nv10_context *nv10)
FIRE_RING (NULL);
}
-static void
-nv10_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
-}
-
struct pipe_context *
nv10_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -276,7 +271,6 @@ nv10_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv10->pipe.winsys = ws;
nv10->pipe.screen = pscreen;
nv10->pipe.destroy = nv10_destroy;
- nv10->pipe.set_edgeflags = nv10_set_edgeflags;
nv10->pipe.draw_arrays = nv10_draw_arrays;
nv10->pipe.draw_elements = nv10_draw_elements;
nv10->pipe.clear = nv10_clear;
diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c
index ee5901e743e..6a39ddeaacb 100644
--- a/src/gallium/drivers/nv10/nv10_screen.c
+++ b/src/gallium/drivers/nv10/nv10_screen.c
@@ -115,6 +115,9 @@ nv10_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->celsius);
+ nv04_surface_2d_takedown(&screen->eng2d);
+
+ nouveau_screen_fini(&screen->base);
FREE(pscreen);
}
diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c
index c664973e904..eb04af9782e 100644
--- a/src/gallium/drivers/nv10/nv10_transfer.c
+++ b/src/gallium/drivers/nv10/nv10_transfer.c
@@ -16,14 +16,14 @@ struct nv10_transfer {
};
static void
-nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width0 = u_minify(pt->width0, level);
- template->height0 = u_minify(pt->height0, level);
+ template->width0 = width;
+ template->height0 = height;
template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -71,7 +71,7 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv10_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv10_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -80,6 +80,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv10_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
face, level, zslice,
pipe_transfer_buffer_flags(&tx->base));
@@ -105,8 +107,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -130,9 +132,9 @@ nv10_transfer_del(struct pipe_transfer *ptx)
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -151,8 +153,10 @@ nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c
index 230f2e6d39e..9180c72c9b0 100644
--- a/src/gallium/drivers/nv10/nv10_vbo.c
+++ b/src/gallium/drivers/nv10/nv10_vbo.c
@@ -45,6 +45,7 @@ void nv10_draw_elements( struct pipe_context *pipe,
}
draw_set_mapped_constant_buffer(draw,
+ PIPE_SHADER_VERTEX,
nv10->constbuf[PIPE_SHADER_VERTEX],
nv10->constbuf_nr[PIPE_SHADER_VERTEX]);
diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c
index 276db8b57b6..6a147a4159c 100644
--- a/src/gallium/drivers/nv20/nv20_context.c
+++ b/src/gallium/drivers/nv20/nv20_context.c
@@ -375,11 +375,6 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
FIRE_RING (NULL);
}
-static void
-nv20_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
-}
-
struct pipe_context *
nv20_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -399,7 +394,6 @@ nv20_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv20->pipe.winsys = ws;
nv20->pipe.screen = pscreen;
nv20->pipe.destroy = nv20_destroy;
- nv20->pipe.set_edgeflags = nv20_set_edgeflags;
nv20->pipe.draw_arrays = nv20_draw_arrays;
nv20->pipe.draw_elements = nv20_draw_elements;
nv20->pipe.clear = nv20_clear;
diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c
index d1291a92e0a..8f7538e7f57 100644
--- a/src/gallium/drivers/nv20/nv20_miptree.c
+++ b/src/gallium/drivers/nv20/nv20_miptree.c
@@ -6,6 +6,7 @@
#include "nv20_context.h"
#include "nv20_screen.h"
+#include "../nv04/nv04_surface_2d.h"
static void
nv20_miptree_layout(struct nv20_miptree *nv20mt)
@@ -127,6 +128,12 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
+ * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
+ * This also happens for small mipmaps of large textures. */
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
nv20_miptree_layout(mt);
mt->buffer = screen->buffer_create(screen, 256, buf_usage, mt->total_size);
@@ -183,12 +190,27 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
ns->base.offset = nv20mt->level[level].image_offset[0];
}
+ /* create a linear temporary that we can render into if necessary.
+ * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
+ * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
+ if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
+ return &nv04_surface_wrap_for_render(screen, ((struct nv20_screen*)screen)->eng2d, ns)->base;
+
return &ns->base;
}
static void
nv20_miptree_surface_destroy(struct pipe_surface *ps)
{
+ struct nv04_surface* ns = (struct nv04_surface*)ps;
+ if(ns->backing)
+ {
+ struct nv20_screen* screen = (struct nv20_screen*)ps->texture->screen;
+ if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+ screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
+ nv20_miptree_surface_destroy(&ns->backing->base);
+ }
+
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c
index 4eeacd1afd5..a0973f1ebdc 100644
--- a/src/gallium/drivers/nv20/nv20_screen.c
+++ b/src/gallium/drivers/nv20/nv20_screen.c
@@ -115,6 +115,9 @@ nv20_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->kelvin);
+ nv04_surface_2d_takedown(&screen->eng2d);
+
+ nouveau_screen_fini(&screen->base);
FREE(pscreen);
}
diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c
index 0122b1c2cdb..63cba1f4122 100644
--- a/src/gallium/drivers/nv20/nv20_state_emit.c
+++ b/src/gallium/drivers/nv20/nv20_state_emit.c
@@ -228,7 +228,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
}
/* always do position */ {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_POSITION, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src);
vinfo->hwfmt[0] |= (1 << 0);
}
@@ -237,19 +237,19 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 4; i < 6; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i - 3));
}
if (colors[0]) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
vinfo->hwfmt[0] |= (1 << 3);
}
if (colors[1]) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 1);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 1);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
vinfo->hwfmt[0] |= (1 << 4);
}
@@ -258,7 +258,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 6; i < 10; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i - 1));
}
@@ -267,7 +267,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 0; i < 4; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i + 9));
}
@@ -276,13 +276,13 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 10; i < 12; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i + 3));
}
if (fog) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_FOG, 0);
draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << 15);
}
diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c
index 69b79c809f4..699773e8e6f 100644
--- a/src/gallium/drivers/nv20/nv20_transfer.c
+++ b/src/gallium/drivers/nv20/nv20_transfer.c
@@ -16,14 +16,14 @@ struct nv20_transfer {
};
static void
-nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width0 = u_minify(pt->width0, level);
- template->height0 = u_minify(pt->height0, level);
+ template->width0 = width;
+ template->height0 = height;
template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -71,7 +71,7 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv20_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv20_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -80,6 +80,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv20_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
face, level, zslice,
pipe_transfer_buffer_flags(&tx->base));
@@ -105,8 +107,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -126,13 +128,13 @@ nv20_transfer_del(struct pipe_transfer *ptx)
dst = pscreen->get_tex_surface(pscreen, ptx->texture,
ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER);
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -151,8 +153,10 @@ nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c
index 2f5e12233f9..52991a0d856 100644
--- a/src/gallium/drivers/nv20/nv20_vbo.c
+++ b/src/gallium/drivers/nv20/nv20_vbo.c
@@ -45,7 +45,7 @@ void nv20_draw_elements( struct pipe_context *pipe,
draw_set_mapped_element_buffer(draw, 0, NULL);
}
- draw_set_mapped_constant_buffer(draw,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
nv20->constbuf[PIPE_SHADER_VERTEX],
nv20->constbuf_nr[PIPE_SHADER_VERTEX]);
diff --git a/src/gallium/drivers/nv20/nv20_vertprog.c b/src/gallium/drivers/nv20/nv20_vertprog.c
index 9e8aab9754a..7886c2af7e6 100644
--- a/src/gallium/drivers/nv20/nv20_vertprog.c
+++ b/src/gallium/drivers/nv20/nv20_vertprog.c
@@ -530,6 +530,9 @@ nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc,
return FALSE;
}
break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ NOUVEAU_ERR("cannot handle edgeflag output\n");
+ return FALSE;
default:
NOUVEAU_ERR("bad output semantic\n");
return FALSE;
diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c
index 46a821a48b1..38b39159f19 100644
--- a/src/gallium/drivers/nv30/nv30_context.c
+++ b/src/gallium/drivers/nv30/nv30_context.c
@@ -25,6 +25,12 @@ static void
nv30_destroy(struct pipe_context *pipe)
{
struct nv30_context *nv30 = nv30_context(pipe);
+ unsigned i;
+
+ for (i = 0; i < NV30_STATE_MAX; i++) {
+ if (nv30->state.hw[i])
+ so_ref(NULL, &nv30->state.hw[i]);
+ }
if (nv30->draw)
draw_destroy(nv30->draw);
diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h
index 17f86605906..e175dfa0c40 100644
--- a/src/gallium/drivers/nv30/nv30_context.h
+++ b/src/gallium/drivers/nv30/nv30_context.h
@@ -144,7 +144,6 @@ struct nv30_context {
unsigned vtxbuf_nr;
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
unsigned vtxelt_nr;
- const unsigned *edgeflags;
};
static INLINE struct nv30_context *
diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c
index 40965a97723..d1ff18e2dfb 100644
--- a/src/gallium/drivers/nv30/nv30_fragprog.c
+++ b/src/gallium/drivers/nv30/nv30_fragprog.c
@@ -435,10 +435,11 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
arith(fpc, sat, ADD, dst, mask, src[0], src[1], none);
break;
case TGSI_OPCODE_CMP:
- tmp = temp(fpc);
- arith(fpc, sat, MOV, dst, mask, src[2], none, none);
+ tmp = nv30_sr(NV30SR_NONE, 0);
tmp.cc_update = 1;
arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none);
+ dst.cc_test = NV30_VP_INST_COND_GE;
+ arith(fpc, sat, MOV, dst, mask, src[2], none, none);
dst.cc_test = NV30_VP_INST_COND_LT;
arith(fpc, sat, MOV, dst, mask, src[1], none, none);
break;
@@ -517,13 +518,28 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
arith(fpc, sat, RSQ, dst, mask, abs(swz(src[0], X, X, X, X)), none, none);
break;
case TGSI_OPCODE_SCS:
- if (mask & MASK_X) {
- arith(fpc, sat, COS, dst, MASK_X,
- swz(src[0], X, X, X, X), none, none);
+ /* avoid overwriting the source */
+ if(src[0].swz[SWZ_X] != SWZ_X)
+ {
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
- if (mask & MASK_Y) {
- arith(fpc, sat, SIN, dst, MASK_Y,
- swz(src[0], X, X, X, X), none, none);
+ else
+ {
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
break;
case TGSI_OPCODE_SIN:
@@ -870,6 +886,12 @@ void
nv30_fragprog_destroy(struct nv30_context *nv30,
struct nv30_fragment_program *fp)
{
+ if (fp->buffer)
+ pipe_buffer_reference(&fp->buffer, NULL);
+
+ if (fp->so)
+ so_ref(NULL, &fp->so);
+
if (fp->insn_len)
FREE(fp->insn);
}
diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c
index ce95d9700f6..8fbba38e78f 100644
--- a/src/gallium/drivers/nv30/nv30_miptree.c
+++ b/src/gallium/drivers/nv30/nv30_miptree.c
@@ -5,6 +5,7 @@
#include "util/u_math.h"
#include "nv30_context.h"
+#include "../nv04/nv04_surface_2d.h"
static void
nv30_miptree_layout(struct nv30_miptree *nv30mt)
@@ -108,6 +109,12 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
+ * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
+ * This also happens for small mipmaps of large textures. */
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
nv30_miptree_layout(mt);
mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage,
@@ -196,12 +203,27 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
ns->base.offset = nv30mt->level[level].image_offset[0];
}
+ /* create a linear temporary that we can render into if necessary.
+ * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
+ * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
+ if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
+ return &nv04_surface_wrap_for_render(pscreen, ((struct nv30_screen*)pscreen)->eng2d, ns)->base;
+
return &ns->base;
}
static void
nv30_miptree_surface_del(struct pipe_surface *ps)
{
+ struct nv04_surface* ns = (struct nv04_surface*)ps;
+ if(ns->backing)
+ {
+ struct nv30_screen* screen = (struct nv30_screen*)ps->texture->screen;
+ if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+ screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
+ nv30_miptree_surface_del(&ns->backing->base);
+ }
+
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c
index 7cd36902eb4..760467f7367 100644
--- a/src/gallium/drivers/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nv30/nv30_screen.c
@@ -156,6 +156,12 @@ static void
nv30_screen_destroy(struct pipe_screen *pscreen)
{
struct nv30_screen *screen = nv30_screen(pscreen);
+ unsigned i;
+
+ for (i = 0; i < NV30_STATE_MAX; i++) {
+ if (screen->state[i])
+ so_ref(NULL, &screen->state[i]);
+ }
nouveau_resource_free(&screen->vp_exec_heap);
nouveau_resource_free(&screen->vp_data_heap);
@@ -163,6 +169,9 @@ nv30_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->query);
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->rankine);
+ nv04_surface_2d_takedown(&screen->eng2d);
+
+ nouveau_screen_fini(&screen->base);
FREE(pscreen);
}
diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c
index 3f802d92416..e6321b480f6 100644
--- a/src/gallium/drivers/nv30/nv30_state.c
+++ b/src/gallium/drivers/nv30/nv30_state.c
@@ -672,16 +672,6 @@ nv30_set_vertex_elements(struct pipe_context *pipe, unsigned count,
/*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
}
-static void
-nv30_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
- struct nv30_context *nv30 = nv30_context(pipe);
-
- nv30->edgeflags = bitfield;
- nv30->dirty |= NV30_NEW_ARRAYS;
- /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
-}
-
void
nv30_init_state_functions(struct nv30_context *nv30)
{
@@ -721,7 +711,6 @@ nv30_init_state_functions(struct nv30_context *nv30)
nv30->pipe.set_scissor_state = nv30_set_scissor_state;
nv30->pipe.set_viewport_state = nv30_set_viewport_state;
- nv30->pipe.set_edgeflags = nv30_set_edgeflags;
nv30->pipe.set_vertex_buffers = nv30_set_vertex_buffers;
nv30->pipe.set_vertex_elements = nv30_set_vertex_elements;
}
diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c
index 2255a02caed..65598991c68 100644
--- a/src/gallium/drivers/nv30/nv30_transfer.c
+++ b/src/gallium/drivers/nv30/nv30_transfer.c
@@ -16,14 +16,14 @@ struct nv30_transfer {
};
static void
-nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width0 = u_minify(pt->width0, level);
- template->height0 = u_minify(pt->height0, level);
+ template->width0 = width;
+ template->height0 = height;
template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -71,7 +71,7 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv30_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv30_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -80,6 +80,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv30_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
0, 0, 0,
pipe_transfer_buffer_flags(&tx->base));
@@ -105,8 +107,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -126,13 +128,13 @@ nv30_transfer_del(struct pipe_transfer *ptx)
dst = pscreen->get_tex_surface(pscreen, ptx->texture,
ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER);
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -151,8 +153,10 @@ nv30_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c
index d359f71f434..0e620b67a28 100644
--- a/src/gallium/drivers/nv30/nv30_vbo.c
+++ b/src/gallium/drivers/nv30/nv30_vbo.c
@@ -481,11 +481,6 @@ nv30_vbo_validate(struct nv30_context *nv30)
unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
int hw;
- if (nv30->edgeflags) {
- /*nv30->fallback_swtnl |= NV30_NEW_ARRAYS;*/
- return FALSE;
- }
-
vtxbuf = so_new(20, 18);
so_method(vtxbuf, rankine, NV34TCL_VTXBUF_ADDRESS(0), nv30->vtxelt_nr);
vtxfmt = so_new(17, 0);
diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c
index 36ac8299f0c..5d609846229 100644
--- a/src/gallium/drivers/nv30/nv30_vertprog.c
+++ b/src/gallium/drivers/nv30/nv30_vertprog.c
@@ -530,6 +530,9 @@ nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc,
return FALSE;
}
break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ NOUVEAU_ERR("cannot handle edgeflag output\n");
+ return FALSE;
default:
NOUVEAU_ERR("bad output semantic\n");
return FALSE;
diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c
index eb9cce4c786..d56c7a6b49c 100644
--- a/src/gallium/drivers/nv40/nv40_context.c
+++ b/src/gallium/drivers/nv40/nv40_context.c
@@ -25,6 +25,12 @@ static void
nv40_destroy(struct pipe_context *pipe)
{
struct nv40_context *nv40 = nv40_context(pipe);
+ unsigned i;
+
+ for (i = 0; i < NV40_STATE_MAX; i++) {
+ if (nv40->state.hw[i])
+ so_ref(NULL, &nv40->state.hw[i]);
+ }
if (nv40->draw)
draw_destroy(nv40->draw);
diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h
index d12b9d88cbb..112f017e8a9 100644
--- a/src/gallium/drivers/nv40/nv40_context.h
+++ b/src/gallium/drivers/nv40/nv40_context.h
@@ -159,7 +159,6 @@ struct nv40_context {
unsigned vtxbuf_nr;
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
unsigned vtxelt_nr;
- const unsigned *edgeflags;
};
static INLINE struct nv40_context *
diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c
index 38aba92a14b..e5b9f4a5c8d 100644
--- a/src/gallium/drivers/nv40/nv40_draw.c
+++ b/src/gallium/drivers/nv40/nv40_draw.c
@@ -261,7 +261,8 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
map = pipe_buffer_map(pscreen,
nv40->constbuf[PIPE_SHADER_VERTEX],
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(nv40->draw, map, nr);
+ draw_set_mapped_constant_buffer(nv40->draw, PIPE_SHADER_VERTEX,
+ map, nr);
}
draw_arrays(nv40->draw, mode, start, count);
@@ -283,7 +284,7 @@ static INLINE void
emit_attrib(struct nv40_context *nv40, unsigned hw, unsigned emit,
unsigned semantic, unsigned index)
{
- unsigned draw_out = draw_find_vs_output(nv40->draw, semantic, index);
+ unsigned draw_out = draw_find_shader_output(nv40->draw, semantic, index);
unsigned a = nv40->swtnl.nr_attribs++;
nv40->swtnl.hw[a] = hw;
diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c
index 1bf16726d10..bb9c85cc434 100644
--- a/src/gallium/drivers/nv40/nv40_fragprog.c
+++ b/src/gallium/drivers/nv40/nv40_fragprog.c
@@ -149,7 +149,7 @@ emit_src(struct nv40_fpc *fpc, int pos, struct nv40_sreg src)
sizeof(uint32_t) * 4);
}
- sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT);
+ sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT);
break;
case NV40SR_NONE:
sr |= (NV40_FP_REG_TYPE_INPUT << NV40_FP_REG_TYPE_SHIFT);
@@ -445,10 +445,11 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
arith(fpc, sat, ADD, dst, mask, src[0], src[1], none);
break;
case TGSI_OPCODE_CMP:
- tmp = temp(fpc);
- arith(fpc, sat, MOV, dst, mask, src[2], none, none);
+ tmp = nv40_sr(NV40SR_NONE, 0);
tmp.cc_update = 1;
arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none);
+ dst.cc_test = NV40_VP_INST_COND_GE;
+ arith(fpc, sat, MOV, dst, mask, src[2], none, none);
dst.cc_test = NV40_VP_INST_COND_LT;
arith(fpc, sat, MOV, dst, mask, src[1], none, none);
break;
@@ -573,13 +574,28 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
neg(swz(tmp, X, X, X, X)), none, none);
break;
case TGSI_OPCODE_SCS:
- if (mask & MASK_X) {
- arith(fpc, sat, COS, dst, MASK_X,
- swz(src[0], X, X, X, X), none, none);
+ /* avoid overwriting the source */
+ if(src[0].swz[SWZ_X] != SWZ_X)
+ {
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
- if (mask & MASK_Y) {
- arith(fpc, sat, SIN, dst, MASK_Y,
- swz(src[0], X, X, X, X), none, none);
+ else
+ {
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
break;
case TGSI_OPCODE_SEQ:
@@ -752,7 +768,7 @@ nv40_fragprog_prepare(struct nv40_fpc *fpc)
{
struct tgsi_full_immediate *imm;
float vals[4];
-
+
imm = &p.FullToken.FullImmediate;
assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32);
assert(fpc->nr_imm < MAX_IMM);
@@ -836,7 +852,7 @@ nv40_fragprog_translate(struct nv40_context *nv40,
fp->insn[fpc->inst_offset + 1] = 0x00000000;
fp->insn[fpc->inst_offset + 2] = 0x00000000;
fp->insn[fpc->inst_offset + 3] = 0x00000000;
-
+
fp->translated = TRUE;
out_err:
tgsi_parse_free(&parse);
@@ -917,7 +933,7 @@ nv40_fragprog_validate(struct nv40_context *nv40)
update_constants:
if (fp->nr_consts) {
float *map;
-
+
map = pipe_buffer_map(pscreen, constbuf,
PIPE_BUFFER_USAGE_CPU_READ);
for (i = 0; i < fp->nr_consts; i++) {
@@ -948,6 +964,12 @@ void
nv40_fragprog_destroy(struct nv40_context *nv40,
struct nv40_fragment_program *fp)
{
+ if (fp->buffer)
+ pipe_buffer_reference(&fp->buffer, NULL);
+
+ if (fp->so)
+ so_ref(NULL, &fp->so);
+
if (fp->insn_len)
FREE(fp->insn);
}
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c
index b974e68a077..89bd155ff49 100644
--- a/src/gallium/drivers/nv40/nv40_miptree.c
+++ b/src/gallium/drivers/nv40/nv40_miptree.c
@@ -5,6 +5,7 @@
#include "util/u_math.h"
#include "nv40_context.h"
+#include "../nv04/nv04_surface_2d.h"
@@ -105,6 +106,12 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
+ * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
+ * This also happens for small mipmaps of large textures. */
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
nv40_miptree_layout(mt);
mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size);
@@ -191,12 +198,27 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
ns->base.offset = mt->level[level].image_offset[0];
}
+ /* create a linear temporary that we can render into if necessary.
+ * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
+ * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
+ if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
+ return &nv04_surface_wrap_for_render(pscreen, ((struct nv40_screen*)pscreen)->eng2d, ns)->base;
+
return &ns->base;
}
static void
nv40_miptree_surface_del(struct pipe_surface *ps)
{
+ struct nv04_surface* ns = (struct nv04_surface*)ps;
+ if(ns->backing)
+ {
+ struct nv40_screen* screen = (struct nv40_screen*)ps->texture->screen;
+ if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+ screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
+ nv40_miptree_surface_del(&ns->backing->base);
+ }
+
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c
index bd13dfddd1c..d01e7128051 100644
--- a/src/gallium/drivers/nv40/nv40_screen.c
+++ b/src/gallium/drivers/nv40/nv40_screen.c
@@ -140,6 +140,12 @@ static void
nv40_screen_destroy(struct pipe_screen *pscreen)
{
struct nv40_screen *screen = nv40_screen(pscreen);
+ unsigned i;
+
+ for (i = 0; i < NV40_STATE_MAX; i++) {
+ if (screen->state[i])
+ so_ref(NULL, &screen->state[i]);
+ }
nouveau_resource_free(&screen->vp_exec_heap);
nouveau_resource_free(&screen->vp_data_heap);
@@ -147,6 +153,7 @@ nv40_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->query);
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->curie);
+ nv04_surface_2d_takedown(&screen->eng2d);
nouveau_screen_fini(&screen->base);
diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c
index bc34e32a4b9..ed55d29affd 100644
--- a/src/gallium/drivers/nv40/nv40_state.c
+++ b/src/gallium/drivers/nv40/nv40_state.c
@@ -687,16 +687,6 @@ nv40_set_vertex_elements(struct pipe_context *pipe, unsigned count,
nv40->draw_dirty |= NV40_NEW_ARRAYS;
}
-static void
-nv40_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
- struct nv40_context *nv40 = nv40_context(pipe);
-
- nv40->edgeflags = bitfield;
- nv40->dirty |= NV40_NEW_ARRAYS;
- nv40->draw_dirty |= NV40_NEW_ARRAYS;
-}
-
void
nv40_init_state_functions(struct nv40_context *nv40)
{
@@ -736,7 +726,6 @@ nv40_init_state_functions(struct nv40_context *nv40)
nv40->pipe.set_scissor_state = nv40_set_scissor_state;
nv40->pipe.set_viewport_state = nv40_set_viewport_state;
- nv40->pipe.set_edgeflags = nv40_set_edgeflags;
nv40->pipe.set_vertex_buffers = nv40_set_vertex_buffers;
nv40->pipe.set_vertex_elements = nv40_set_vertex_elements;
}
diff --git a/src/gallium/drivers/nv40/nv40_state_emit.c b/src/gallium/drivers/nv40/nv40_state_emit.c
index ba0fbcb26a9..789ed16126a 100644
--- a/src/gallium/drivers/nv40/nv40_state_emit.c
+++ b/src/gallium/drivers/nv40/nv40_state_emit.c
@@ -168,7 +168,6 @@ nv40_state_validate_swtnl(struct nv40_context *nv40)
draw_set_viewport_state(draw, &nv40->viewport);
if (nv40->draw_dirty & NV40_NEW_ARRAYS) {
- draw_set_edgeflags(draw, nv40->edgeflags);
draw_set_vertex_buffers(draw, nv40->vtxbuf_nr, nv40->vtxbuf);
draw_set_vertex_elements(draw, nv40->vtxelt_nr, nv40->vtxelt);
}
diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c
index b084a38b482..791ee6823d3 100644
--- a/src/gallium/drivers/nv40/nv40_transfer.c
+++ b/src/gallium/drivers/nv40/nv40_transfer.c
@@ -16,14 +16,14 @@ struct nv40_transfer {
};
static void
-nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width0 = u_minify(pt->width0, level);
- template->height0 = u_minify(pt->height0, level);
+ template->width0 = width;
+ template->height0 = height;
template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -71,7 +71,7 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv40_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv40_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -80,6 +80,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv40_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
0, 0, 0,
pipe_transfer_buffer_flags(&tx->base));
@@ -105,8 +107,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -126,13 +128,13 @@ nv40_transfer_del(struct pipe_transfer *ptx)
dst = pscreen->get_tex_surface(pscreen, ptx->texture,
ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER);
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -151,8 +153,10 @@ nv40_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c
index eecdf01915f..d45de15000b 100644
--- a/src/gallium/drivers/nv40/nv40_vbo.c
+++ b/src/gallium/drivers/nv40/nv40_vbo.c
@@ -481,11 +481,6 @@ nv40_vbo_validate(struct nv40_context *nv40)
unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
int hw;
- if (nv40->edgeflags) {
- nv40->fallback_swtnl |= NV40_NEW_ARRAYS;
- return FALSE;
- }
-
vtxbuf = so_new(20, 18);
so_method(vtxbuf, curie, NV40TCL_VTXBUF_ADDRESS(0), nv40->vtxelt_nr);
vtxfmt = so_new(17, 0);
diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c
index 55835ee644c..d9fc31006f5 100644
--- a/src/gallium/drivers/nv40/nv40_vertprog.c
+++ b/src/gallium/drivers/nv40/nv40_vertprog.c
@@ -621,6 +621,10 @@ nv40_vertprog_parse_decl_output(struct nv40_vpc *vpc,
return FALSE;
}
break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ /* not really an error just a fallback */
+ NOUVEAU_ERR("cannot handle edgeflag output\n");
+ return FALSE;
default:
NOUVEAU_ERR("bad output semantic\n");
return FALSE;
diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c
index 219e7a78623..5997456e4c9 100644
--- a/src/gallium/drivers/nv50/nv50_context.c
+++ b/src/gallium/drivers/nv50/nv50_context.c
@@ -43,16 +43,44 @@ nv50_destroy(struct pipe_context *pipe)
{
struct nv50_context *nv50 = nv50_context(pipe);
+ if (nv50->state.fb)
+ so_ref(NULL, &nv50->state.fb);
+ if (nv50->state.blend)
+ so_ref(NULL, &nv50->state.blend);
+ if (nv50->state.blend_colour)
+ so_ref(NULL, &nv50->state.blend_colour);
+ if (nv50->state.zsa)
+ so_ref(NULL, &nv50->state.zsa);
+ if (nv50->state.rast)
+ so_ref(NULL, &nv50->state.rast);
+ if (nv50->state.stipple)
+ so_ref(NULL, &nv50->state.stipple);
+ if (nv50->state.scissor)
+ so_ref(NULL, &nv50->state.scissor);
+ if (nv50->state.viewport)
+ so_ref(NULL, &nv50->state.viewport);
+ if (nv50->state.tsc_upload)
+ so_ref(NULL, &nv50->state.tsc_upload);
+ if (nv50->state.tic_upload)
+ so_ref(NULL, &nv50->state.tic_upload);
+ if (nv50->state.vertprog)
+ so_ref(NULL, &nv50->state.vertprog);
+ if (nv50->state.fragprog)
+ so_ref(NULL, &nv50->state.fragprog);
+ if (nv50->state.programs)
+ so_ref(NULL, &nv50->state.programs);
+ if (nv50->state.vtxfmt)
+ so_ref(NULL, &nv50->state.vtxfmt);
+ if (nv50->state.vtxbuf)
+ so_ref(NULL, &nv50->state.vtxbuf);
+ if (nv50->state.vtxattr)
+ so_ref(NULL, &nv50->state.vtxattr);
+
draw_destroy(nv50->draw);
FREE(nv50);
}
-static void
-nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
-}
-
struct pipe_context *
nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -71,7 +99,6 @@ nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv50->pipe.destroy = nv50_destroy;
- nv50->pipe.set_edgeflags = nv50_set_edgeflags;
nv50->pipe.draw_arrays = nv50_draw_arrays;
nv50->pipe.draw_elements = nv50_draw_elements;
nv50->pipe.clear = nv50_clear;
diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c
index 04b345bcf37..2d0b1818ef6 100644
--- a/src/gallium/drivers/nv50/nv50_program.c
+++ b/src/gallium/drivers/nv50/nv50_program.c
@@ -154,26 +154,17 @@ struct nv50_pc {
int if_lvl, loop_lvl;
unsigned loop_pos[NV50_MAX_LOOP_NESTING];
+ unsigned *insn_pos; /* actual program offset of each TGSI insn */
+ boolean in_subroutine;
+
/* current instruction and total number of insns */
unsigned insn_cur;
unsigned insn_nr;
boolean allow32;
-};
-
-static INLINE struct nv50_reg *
-reg_instance(struct nv50_pc *pc, struct nv50_reg *reg)
-{
- struct nv50_reg *ri;
- assert(pc->reg_instance_nr < 16);
- ri = &pc->reg_instances[pc->reg_instance_nr++];
- if (reg) {
- *ri = *reg;
- reg->mod = 0;
- }
- return ri;
-}
+ uint8_t edgeflag_out;
+};
static INLINE void
ctor_reg(struct nv50_reg *reg, unsigned type, int index, int hw)
@@ -253,6 +244,21 @@ alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg)
assert(0);
}
+static INLINE struct nv50_reg *
+reg_instance(struct nv50_pc *pc, struct nv50_reg *reg)
+{
+ struct nv50_reg *ri;
+
+ assert(pc->reg_instance_nr < 16);
+ ri = &pc->reg_instances[pc->reg_instance_nr++];
+ if (reg) {
+ alloc_reg(pc, reg);
+ *ri = *reg;
+ reg->mod = 0;
+ }
+ return ri;
+}
+
/* XXX: For shaders that aren't executed linearly (e.g. shaders that
* contain loops), we need to assign all hw regs to TGSI TEMPs early,
* lest we risk temp_temps overwriting regs alloc'd "later".
@@ -279,22 +285,6 @@ alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst)
return NULL;
}
-/* Assign the hw of the discarded temporary register src
- * to the tgsi register dst and free src.
- */
-static void
-assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
-{
- assert(src->index == -1 && src->hw != -1);
-
- if (dst->hw != -1)
- pc->r_temp[dst->hw] = NULL;
- pc->r_temp[src->hw] = dst;
- dst->hw = src->hw;
-
- FREE(src);
-}
-
/* release the hardware resource held by r */
static void
release_hw(struct nv50_pc *pc, struct nv50_reg *r)
@@ -451,10 +441,19 @@ is_immd(struct nv50_program_exec *e)
return FALSE;
}
+static boolean
+is_join(struct nv50_program_exec *e)
+{
+ if (is_long(e) && (e->inst[1] & 3) == 2)
+ return TRUE;
+ return FALSE;
+}
+
static INLINE void
set_pred(struct nv50_pc *pc, unsigned pred, unsigned idx,
struct nv50_program_exec *e)
{
+ assert(!is_immd(e));
set_long(pc, e);
e->inst[1] &= ~((0x1f << 7) | (0x3 << 12));
e->inst[1] |= (pred << 7) | (idx << 12);
@@ -497,15 +496,6 @@ set_dst(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_program_exec *e)
static INLINE void
set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e)
{
- union {
- float f;
- uint32_t ui;
- } u;
- u.ui = pc->immd_buf[imm->hw];
-
- u.f = (imm->mod & NV50_MOD_ABS) ? fabsf(u.f) : u.f;
- u.f = (imm->mod & NV50_MOD_NEG) ? -u.f : u.f;
-
set_long(pc, e);
/* XXX: can't be predicated - bits overlap; cases where both
* are required should be avoided by using pc->allow32 */
@@ -513,8 +503,8 @@ set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e)
set_pred_wr(pc, 0, 0, e);
e->inst[1] |= 0x00000002 | 0x00000001;
- e->inst[0] |= (u.ui & 0x3f) << 16;
- e->inst[1] |= (u.ui >> 6) << 2;
+ e->inst[0] |= (pc->immd_buf[imm->hw] & 0x3f) << 16;
+ e->inst[1] |= (pc->immd_buf[imm->hw] >> 6) << 2;
}
static INLINE void
@@ -663,6 +653,7 @@ set_data(struct nv50_pc *pc, struct nv50_reg *src, unsigned m, unsigned s,
e->inst[1] |= (((src->type == P_IMMD) ? 0 : 1) << 22);
}
+/* Never apply nv50_reg::mod in emit_mov, or carefully check the code !!! */
static void
emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
@@ -715,6 +706,34 @@ emit_mov_immdval(struct nv50_pc *pc, struct nv50_reg *dst, float f)
FREE(imm);
}
+/* Assign the hw of the discarded temporary register src
+ * to the tgsi register dst and free src.
+ */
+static void
+assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
+{
+ assert(src->index == -1 && src->hw != -1);
+
+ if (pc->if_lvl || pc->loop_lvl ||
+ (dst->type != P_TEMP) ||
+ (src->hw < pc->result_nr * 4 &&
+ pc->p->type == PIPE_SHADER_FRAGMENT) ||
+ pc->p->info.opcode_count[TGSI_OPCODE_CAL] ||
+ pc->p->info.opcode_count[TGSI_OPCODE_BRA]) {
+
+ emit_mov(pc, dst, src);
+ free_temp(pc, src);
+ return;
+ }
+
+ if (dst->hw != -1)
+ pc->r_temp[dst->hw] = NULL;
+ pc->r_temp[src->hw] = dst;
+ dst->hw = src->hw;
+
+ FREE(src);
+}
+
static void
emit_nop(struct nv50_pc *pc)
{
@@ -886,7 +905,7 @@ emit_mul(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
set_dst(pc, dst, e);
set_src_0(pc, src0, e);
if (src1->type == P_IMMD && !is_long(e)) {
- if (src0->mod & NV50_MOD_NEG)
+ if (src0->mod ^ src1->mod)
e->inst[0] |= 0x00008000;
set_immd(pc, src1, e);
} else {
@@ -997,6 +1016,8 @@ emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
op != TGSI_OPCODE_XOR)
assert(!"invalid bit op");
+ assert(!(src0->mod | src1->mod));
+
if (src1->type == P_IMMD && src0->type == P_TEMP && pc->allow32) {
set_immd(pc, src1, e);
if (op == TGSI_OPCODE_OR)
@@ -1048,6 +1069,14 @@ emit_msb(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
src2->mod ^= NV50_MOD_NEG;
}
+#define NV50_FLOP_RCP 0
+#define NV50_FLOP_RSQ 2
+#define NV50_FLOP_LG2 3
+#define NV50_FLOP_SIN 4
+#define NV50_FLOP_COS 5
+#define NV50_FLOP_EX2 6
+
+/* rcp, rsqrt, lg2 support neg and abs */
static void
emit_flop(struct nv50_pc *pc, unsigned sub,
struct nv50_reg *dst, struct nv50_reg *src)
@@ -1055,17 +1084,20 @@ emit_flop(struct nv50_pc *pc, unsigned sub,
struct nv50_program_exec *e = exec(pc);
e->inst[0] |= 0x90000000;
- if (sub) {
+ if (sub || src->mod) {
set_long(pc, e);
e->inst[1] |= (sub << 29);
}
set_dst(pc, dst, e);
+ set_src_0_restricted(pc, src, e);
- if (sub == 0 || sub == 2)
- set_src_0_restricted(pc, src, e);
- else
- set_src_0(pc, src, e);
+ assert(!src->mod || sub < 4);
+
+ if (src->mod & NV50_MOD_NEG)
+ e->inst[1] |= 0x04000000;
+ if (src->mod & NV50_MOD_ABS)
+ e->inst[1] |= 0x00100000;
emit(pc, e);
}
@@ -1082,6 +1114,11 @@ emit_preex2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
set_long(pc, e);
e->inst[1] |= (6 << 29) | 0x00004000;
+ if (src->mod & NV50_MOD_NEG)
+ e->inst[1] |= 0x04000000;
+ if (src->mod & NV50_MOD_ABS)
+ e->inst[1] |= 0x00100000;
+
emit(pc, e);
}
@@ -1097,6 +1134,11 @@ emit_precossin(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
set_long(pc, e);
e->inst[1] |= (6 << 29);
+ if (src->mod & NV50_MOD_NEG)
+ e->inst[1] |= 0x04000000;
+ if (src->mod & NV50_MOD_ABS)
+ e->inst[1] |= 0x00100000;
+
emit(pc, e);
}
@@ -1231,10 +1273,10 @@ emit_pow(struct nv50_pc *pc, struct nv50_reg *dst,
{
struct nv50_reg *temp = alloc_temp(pc, NULL);
- emit_flop(pc, 3, temp, v);
+ emit_flop(pc, NV50_FLOP_LG2, temp, v);
emit_mul(pc, temp, temp, e);
emit_preex2(pc, temp, temp);
- emit_flop(pc, 6, dst, temp);
+ emit_flop(pc, NV50_FLOP_EX2, dst, temp);
free_temp(pc, temp);
}
@@ -1336,66 +1378,53 @@ emit_kil(struct nv50_pc *pc, struct nv50_reg *src)
}
static struct nv50_program_exec *
-emit_breakaddr(struct nv50_pc *pc)
+emit_control_flow(struct nv50_pc *pc, unsigned op, int pred, unsigned cc)
{
struct nv50_program_exec *e = exec(pc);
- e->inst[0] = 0x40000002;
+ e->inst[0] = (op << 28) | 2;
set_long(pc, e);
+ if (pred >= 0)
+ set_pred(pc, cc, pred, e);
emit(pc, e);
return e;
}
-static void
-emit_break(struct nv50_pc *pc, int pred, unsigned cc)
+static INLINE struct nv50_program_exec *
+emit_breakaddr(struct nv50_pc *pc)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] = 0x50000002;
- set_long(pc, e);
- if (pred >= 0)
- set_pred(pc, cc, pred, e);
+ return emit_control_flow(pc, 0x4, -1, 0);
+}
- emit(pc, e);
+static INLINE void
+emit_break(struct nv50_pc *pc, int pred, unsigned cc)
+{
+ emit_control_flow(pc, 0x5, pred, cc);
}
-static struct nv50_program_exec *
+static INLINE struct nv50_program_exec *
emit_joinat(struct nv50_pc *pc)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] = 0xa0000002;
- set_long(pc, e);
-
- emit(pc, e);
- return e;
+ return emit_control_flow(pc, 0xa, -1, 0);
}
-static struct nv50_program_exec *
+static INLINE struct nv50_program_exec *
emit_branch(struct nv50_pc *pc, int pred, unsigned cc)
{
- struct nv50_program_exec *e = exec(pc);
+ return emit_control_flow(pc, 0x1, pred, cc);
+}
- e->inst[0] = 0x10000002;
- set_long(pc, e);
- if (pred >= 0)
- set_pred(pc, cc, pred, e);
- emit(pc, e);
- return pc->p->exec_tail;
+static INLINE struct nv50_program_exec *
+emit_call(struct nv50_pc *pc, int pred, unsigned cc)
+{
+ return emit_control_flow(pc, 0x2, pred, cc);
}
-static void
+static INLINE void
emit_ret(struct nv50_pc *pc, int pred, unsigned cc)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] = 0x30000002;
- set_long(pc, e);
- if (pred >= 0)
- set_pred(pc, cc, pred, e);
-
- emit(pc, e);
+ emit_control_flow(pc, 0x3, pred, cc);
}
#define QOP_ADD 0
@@ -1458,7 +1487,7 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
if (arg == 4) /* there is no textureProj(samplerCubeShadow) */
emit_mov(pc, t[3], src[3]);
- emit_flop(pc, 0, t[2], t[2]);
+ emit_flop(pc, NV50_FLOP_RCP, t[2], t[2]);
emit_mul(pc, t[0], src[0], t[2]);
emit_mul(pc, t[1], src[1], t[2]);
@@ -1476,7 +1505,7 @@ load_proj_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
t[3]->rhw = src[3]->rhw;
emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID));
- emit_flop(pc, 0, t[3], t[3]);
+ emit_flop(pc, NV50_FLOP_RCP, t[3], t[3]);
for (c = 0; c < dim; ++c) {
t[c]->rhw = src[c]->rhw;
@@ -1490,7 +1519,7 @@ load_proj_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
/* XXX: for some reason the blob sometimes uses MAD
* (mad f32 $rX $rY $rZ neg $r63)
*/
- emit_flop(pc, 0, t[3], src[3]);
+ emit_flop(pc, NV50_FLOP_RCP, t[3], src[3]);
for (c = 0; c < dim; ++c)
emit_mul(pc, t[c], src[c], t[3]);
if (arg != dim) /* depth reference value */
@@ -1537,7 +1566,13 @@ emit_texlod_sequence(struct nv50_pc *pc, struct nv50_reg *tlod,
struct nv50_reg *src, struct nv50_program_exec *tex)
{
struct nv50_program_exec *join_at;
- unsigned i, target = pc->p->exec_size + 7 * 2;
+ unsigned i, target = pc->p->exec_size + 9 * 2;
+
+ if (pc->p->type != PIPE_SHADER_FRAGMENT) {
+ emit(pc, tex);
+ return;
+ }
+ pc->allow32 = FALSE;
/* Subtract lod of each pixel from lod of top left pixel, jump
* texlod insn if result is 0, then repeat for 2 other pixels.
@@ -1663,6 +1698,7 @@ emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
emit(pc, e);
} else
if (bias_lod < 0) {
+ assert(pc->p->type == PIPE_SHADER_FRAGMENT);
e->inst[0] |= arg << 22;
e->inst[1] |= 0x20000000; /* texbias */
emit_mov(pc, t[arg], src[3]);
@@ -1702,8 +1738,8 @@ emit_ddx(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
assert(src->type == P_TEMP);
- e->inst[0] = 0xc0140000;
- e->inst[1] = 0x89800000;
+ e->inst[0] = (src->mod & NV50_MOD_NEG) ? 0xc0240000 : 0xc0140000;
+ e->inst[1] = (src->mod & NV50_MOD_NEG) ? 0x86400000 : 0x89800000;
set_long(pc, e);
set_dst(pc, dst, e);
set_src_0(pc, src, e);
@@ -1715,25 +1751,16 @@ emit_ddx(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
static void
emit_ddy(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
- struct nv50_reg *r = src;
struct nv50_program_exec *e = exec(pc);
assert(src->type == P_TEMP);
- if (!(src->mod & NV50_MOD_NEG)) { /* ! double negation */
- r = alloc_temp(pc, NULL);
- emit_neg(pc, r, src);
- }
-
- e->inst[0] = 0xc0150000;
- e->inst[1] = 0x8a400000;
+ e->inst[0] = (src->mod & NV50_MOD_NEG) ? 0xc0250000 : 0xc0150000;
+ e->inst[1] = (src->mod & NV50_MOD_NEG) ? 0x85800000 : 0x8a400000;
set_long(pc, e);
set_dst(pc, dst, e);
- set_src_0(pc, r, e);
- set_src_2(pc, r, e);
-
- if (r != src)
- free_temp(pc, r);
+ set_src_0(pc, src, e);
+ set_src_2(pc, src, e);
emit(pc, e);
}
@@ -1791,19 +1818,24 @@ static boolean
negate_supported(const struct tgsi_full_instruction *insn, int i)
{
switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_DDX:
case TGSI_OPCODE_DDY:
case TGSI_OPCODE_DP3:
case TGSI_OPCODE_DP4:
- case TGSI_OPCODE_MUL:
+ case TGSI_OPCODE_EX2:
case TGSI_OPCODE_KIL:
- case TGSI_OPCODE_ADD:
- case TGSI_OPCODE_SUB:
+ case TGSI_OPCODE_LG2:
case TGSI_OPCODE_MAD:
- return TRUE;
+ case TGSI_OPCODE_MUL:
case TGSI_OPCODE_POW:
- if (i == 1)
- return TRUE;
- return FALSE;
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ: /* ignored, RSQ = rsqrt(abs(src.x)) */
+ case TGSI_OPCODE_SCS:
+ case TGSI_OPCODE_SIN:
+ case TGSI_OPCODE_SUB:
+ return TRUE;
default:
return FALSE;
}
@@ -1828,7 +1860,9 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c)
case TGSI_OPCODE_DST:
return mask & (c ? 0xa : 0x6);
case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_EXP:
case TGSI_OPCODE_LG2:
+ case TGSI_OPCODE_LOG:
case TGSI_OPCODE_POW:
case TGSI_OPCODE_RCP:
case TGSI_OPCODE_RSQ:
@@ -2050,6 +2084,8 @@ nv50_tgsi_dst_revdep(unsigned op, int s, int c)
assert(0);
return 0x0;
}
+ case TGSI_OPCODE_EXP:
+ case TGSI_OPCODE_LOG:
case TGSI_OPCODE_LIT:
case TGSI_OPCODE_SCS:
case TGSI_OPCODE_TEX:
@@ -2090,6 +2126,8 @@ nv50_kill_branch(struct nv50_pc *pc)
if (pc->if_insn[lvl]->next != pc->p->exec_tail)
return FALSE;
+ if (is_immd(pc->p->exec_tail))
+ return FALSE;
/* if ccode == 'true', the BRA is from an ELSE and the predicate
* reg may no longer be valid, since we currently always use $p0
@@ -2223,10 +2261,22 @@ nv50_program_tx_insn(struct nv50_pc *pc,
pc->loop_pos[pc->loop_lvl++] = pc->p->exec_size;
terminate_mbb(pc);
break;
+ case TGSI_OPCODE_BGNSUB:
+ assert(!pc->in_subroutine);
+ pc->in_subroutine = TRUE;
+ /* probably not necessary, but align to 8 byte boundary */
+ if (!is_long(pc->p->exec_tail))
+ convert_to_long(pc, pc->p->exec_tail);
+ break;
case TGSI_OPCODE_BRK:
assert(pc->loop_lvl > 0);
emit_break(pc, -1, 0);
break;
+ case TGSI_OPCODE_CAL:
+ assert(inst->Label.Label < pc->insn_nr);
+ emit_call(pc, -1, 0)->param.index = inst->Label.Label;
+ /* replaced by actual offset in nv50_program_fixup_insns */
+ break;
case TGSI_OPCODE_CEIL:
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
@@ -2247,17 +2297,22 @@ nv50_program_tx_insn(struct nv50_pc *pc,
set_pred(pc, 0x6, 1, pc->p->exec_tail); /* @NSF */
}
break;
+ case TGSI_OPCODE_CONT:
+ assert(pc->loop_lvl > 0);
+ emit_branch(pc, -1, 0)->param.index =
+ pc->loop_pos[pc->loop_lvl - 1];
+ break;
case TGSI_OPCODE_COS:
if (mask & 8) {
emit_precossin(pc, temp, src[0][3]);
- emit_flop(pc, 5, dst[3], temp);
+ emit_flop(pc, NV50_FLOP_COS, dst[3], temp);
if (!(mask &= 7))
break;
if (temp == dst[3])
temp = brdc = temp_temp(pc);
}
emit_precossin(pc, temp, src[0][0]);
- emit_flop(pc, 5, brdc, temp);
+ emit_flop(pc, NV50_FLOP_COS, brdc, temp);
break;
case TGSI_OPCODE_DDX:
for (c = 0; c < 4; c++) {
@@ -2329,9 +2384,40 @@ nv50_program_tx_insn(struct nv50_pc *pc,
pc->loop_brka[pc->loop_lvl]->param.index = pc->p->exec_size;
terminate_mbb(pc);
break;
+ case TGSI_OPCODE_ENDSUB:
+ assert(pc->in_subroutine);
+ pc->in_subroutine = FALSE;
+ break;
case TGSI_OPCODE_EX2:
emit_preex2(pc, temp, src[0][0]);
- emit_flop(pc, 6, brdc, temp);
+ emit_flop(pc, NV50_FLOP_EX2, brdc, temp);
+ break;
+ case TGSI_OPCODE_EXP:
+ {
+ struct nv50_reg *t[2];
+
+ assert(!temp);
+ t[0] = temp_temp(pc);
+ t[1] = temp_temp(pc);
+
+ if (mask & 0x6)
+ emit_mov(pc, t[0], src[0][0]);
+ if (mask & 0x3)
+ emit_flr(pc, t[1], src[0][0]);
+
+ if (mask & (1 << 1))
+ emit_sub(pc, dst[1], t[0], t[1]);
+ if (mask & (1 << 0)) {
+ emit_preex2(pc, t[1], t[1]);
+ emit_flop(pc, NV50_FLOP_EX2, dst[0], t[1]);
+ }
+ if (mask & (1 << 2)) {
+ emit_preex2(pc, t[0], t[0]);
+ emit_flop(pc, NV50_FLOP_EX2, dst[2], t[0]);
+ }
+ if (mask & (1 << 3))
+ emit_mov_immdval(pc, dst[3], 1.0f);
+ }
break;
case TGSI_OPCODE_FLR:
for (c = 0; c < 4; c++) {
@@ -2371,7 +2457,35 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_lit(pc, &dst[0], mask, &src[0][0]);
break;
case TGSI_OPCODE_LG2:
- emit_flop(pc, 3, brdc, src[0][0]);
+ emit_flop(pc, NV50_FLOP_LG2, brdc, src[0][0]);
+ break;
+ case TGSI_OPCODE_LOG:
+ {
+ struct nv50_reg *t[2];
+
+ t[0] = temp_temp(pc);
+ if (mask & (1 << 1))
+ t[1] = temp_temp(pc);
+ else
+ t[1] = t[0];
+
+ emit_abs(pc, t[0], src[0][0]);
+ emit_flop(pc, NV50_FLOP_LG2, t[1], t[0]);
+ if (mask & (1 << 2))
+ emit_mov(pc, dst[2], t[1]);
+ emit_flr(pc, t[1], t[1]);
+ if (mask & (1 << 0))
+ emit_mov(pc, dst[0], t[1]);
+ if (mask & (1 << 1)) {
+ t[1]->mod = NV50_MOD_NEG;
+ emit_preex2(pc, t[1], t[1]);
+ t[1]->mod = 0;
+ emit_flop(pc, NV50_FLOP_EX2, t[1], t[1]);
+ emit_mul(pc, dst[1], t[0], t[1]);
+ }
+ if (mask & (1 << 3))
+ emit_mov_immdval(pc, dst[3], 1.0f);
+ }
break;
case TGSI_OPCODE_LRP:
temp = temp_temp(pc);
@@ -2421,24 +2535,25 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_pow(pc, brdc, src[0][0], src[1][0]);
break;
case TGSI_OPCODE_RCP:
- emit_flop(pc, 0, brdc, src[0][0]);
+ emit_flop(pc, NV50_FLOP_RCP, brdc, src[0][0]);
break;
case TGSI_OPCODE_RET:
- if (pc->p->type == PIPE_SHADER_FRAGMENT)
+ if (pc->p->type == PIPE_SHADER_FRAGMENT && !pc->in_subroutine)
nv50_fp_move_results(pc);
emit_ret(pc, -1, 0);
break;
case TGSI_OPCODE_RSQ:
- emit_flop(pc, 2, brdc, src[0][0]);
+ src[0][0]->mod |= NV50_MOD_ABS;
+ emit_flop(pc, NV50_FLOP_RSQ, brdc, src[0][0]);
break;
case TGSI_OPCODE_SCS:
temp = temp_temp(pc);
if (mask & 3)
emit_precossin(pc, temp, src[0][0]);
if (mask & (1 << 0))
- emit_flop(pc, 5, dst[0], temp);
+ emit_flop(pc, NV50_FLOP_COS, dst[0], temp);
if (mask & (1 << 1))
- emit_flop(pc, 4, dst[1], temp);
+ emit_flop(pc, NV50_FLOP_SIN, dst[1], temp);
if (mask & (1 << 2))
emit_mov_immdval(pc, dst[2], 0.0);
if (mask & (1 << 3))
@@ -2447,14 +2562,14 @@ nv50_program_tx_insn(struct nv50_pc *pc,
case TGSI_OPCODE_SIN:
if (mask & 8) {
emit_precossin(pc, temp, src[0][3]);
- emit_flop(pc, 4, dst[3], temp);
+ emit_flop(pc, NV50_FLOP_SIN, dst[3], temp);
if (!(mask &= 7))
break;
if (temp == dst[3])
temp = brdc = temp_temp(pc);
}
emit_precossin(pc, temp, src[0][0]);
- emit_flop(pc, 4, brdc, temp);
+ emit_flop(pc, NV50_FLOP_SIN, brdc, temp);
break;
case TGSI_OPCODE_SLT:
case TGSI_OPCODE_SGE:
@@ -2518,6 +2633,17 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_mov_immdval(pc, dst[3], 1.0);
break;
case TGSI_OPCODE_END:
+ if (pc->p->type == PIPE_SHADER_FRAGMENT)
+ nv50_fp_move_results(pc);
+
+ /* last insn must be long so it can have the exit bit set */
+ if (!is_long(pc->p->exec_tail))
+ convert_to_long(pc, pc->p->exec_tail);
+ else
+ if (is_immd(pc->p->exec_tail) || is_join(pc->p->exec_tail))
+ emit_nop(pc);
+
+ pc->p->exec_tail->inst[1] |= 1; /* set exit bit */
break;
default:
NOUVEAU_ERR("invalid opcode %d\n", inst->Instruction.Opcode);
@@ -2562,10 +2688,16 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn)
mask = dst->WriteMask;
if (dst->File == TGSI_FILE_TEMPORARY)
- reg = pc->temp;
+ reg = pc->temp;
else
- if (dst->File == TGSI_FILE_OUTPUT)
- reg = pc->result;
+ if (dst->File == TGSI_FILE_OUTPUT) {
+ reg = pc->result;
+
+ if (insn->Instruction.Opcode == TGSI_OPCODE_MOV &&
+ dst->Index == pc->edgeflag_out &&
+ insn->Src[0].Register.File == TGSI_FILE_INPUT)
+ pc->p->cfg.edgeflag_in = insn->Src[0].Register.Index;
+ }
if (reg) {
for (c = 0; c < 4; c++) {
@@ -2732,7 +2864,7 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
pc->r_brdc = NULL;
- if (!deqs)
+ if (!deqs || (!rdep[0] && !rdep[1] && !rdep[2] && !rdep[3]))
return nv50_program_tx_insn(pc, &insn);
deqs = nv50_revdep_reorder(m, rdep);
@@ -2783,7 +2915,7 @@ load_interpolant(struct nv50_pc *pc, struct nv50_reg *reg)
iv->rhw = popcnt4(pc->p->cfg.regs[1] >> 24) - 1;
emit_interp(pc, iv, NULL, mode & INTERP_CENTROID);
- emit_flop(pc, 0, iv, iv);
+ emit_flop(pc, NV50_FLOP_RCP, iv, iv);
/* XXX: when loading interpolants dynamically, move these
* to the program head, or make sure it can't be skipped.
@@ -2864,6 +2996,9 @@ nv50_program_tx_prep(struct nv50_pc *pc)
if (p->cfg.io_nr > first)
p->cfg.io_nr = first;
break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ pc->edgeflag_out = first;
+ break;
/*
case TGSI_SEMANTIC_CLIP_DISTANCE:
p->cfg.clpd = MIN2(p->cfg.clpd, first);
@@ -3112,6 +3247,8 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p)
p->cfg.two_side[0].hw = 0x40;
p->cfg.two_side[1].hw = 0x40;
+ p->cfg.edgeflag_in = pc->edgeflag_out = 0xff;
+
switch (p->type) {
case PIPE_SHADER_VERTEX:
p->cfg.psiz = 0x40;
@@ -3200,16 +3337,6 @@ nv50_program_fixup_insns(struct nv50_pc *pc)
if (e->param.index >= 0 && !e->param.mask)
bra_list[n++] = e;
- /* last instruction must be long so it can have the exit bit set */
- if (!is_long(pc->p->exec_tail))
- convert_to_long(pc, pc->p->exec_tail);
- /* set exit bit */
- pc->p->exec_tail->inst[1] |= 1;
-
- /* !immd on exit insn simultaneously means !join */
- assert(!is_immd(pc->p->exec_head));
- assert(!is_immd(pc->p->exec_tail));
-
/* Make sure we don't have any single 32 bit instructions. */
for (e = pc->p->exec_head, pos = 0; e; e = e->next) {
pos += is_long(e) ? 2 : 1;
@@ -3218,12 +3345,24 @@ nv50_program_fixup_insns(struct nv50_pc *pc)
for (i = 0; i < n; ++i)
if (bra_list[i]->param.index >= pos)
bra_list[i]->param.index += 1;
+ for (i = 0; i < pc->insn_nr; ++i)
+ if (pc->insn_pos[i] >= pos)
+ pc->insn_pos[i] += 1;
convert_to_long(pc, e);
++pos;
}
}
FREE(bra_list);
+
+ if (!pc->p->info.opcode_count[TGSI_OPCODE_CAL])
+ return;
+
+ /* fill in CALL offsets */
+ for (e = pc->p->exec_head; e; e = e->next) {
+ if ((e->inst[0] & 2) && (e->inst[0] >> 28) == 0x2)
+ e->param.index = pc->insn_pos[e->param.index];
+ }
}
static boolean
@@ -3245,19 +3384,20 @@ nv50_program_tx(struct nv50_program *p)
if (ret == FALSE)
goto out_cleanup;
+ pc->insn_pos = MALLOC(pc->insn_nr * sizeof(unsigned));
+
tgsi_parse_init(&parse, pc->p->pipe.tokens);
while (!tgsi_parse_end_of_tokens(&parse)) {
const union tgsi_full_token *tok = &parse.FullToken;
- /* don't allow half insn/immd on first and last instruction */
+ /* previously allow32 was FALSE for first & last instruction */
pc->allow32 = TRUE;
- if (pc->insn_cur == 0 || pc->insn_cur + 2 == pc->insn_nr)
- pc->allow32 = FALSE;
tgsi_parse_token(&parse);
switch (tok->Token.Type) {
case TGSI_TOKEN_TYPE_INSTRUCTION:
+ pc->insn_pos[pc->insn_cur] = pc->p->exec_size;
++pc->insn_cur;
ret = nv50_tgsi_insn(pc, tok);
if (ret == FALSE)
@@ -3268,9 +3408,6 @@ nv50_program_tx(struct nv50_program *p)
}
}
- if (pc->p->type == PIPE_SHADER_FRAGMENT)
- nv50_fp_move_results(pc);
-
nv50_program_fixup_insns(pc);
p->param_nr = pc->param_nr * 4;
@@ -3488,7 +3625,7 @@ nv50_fragprog_validate(struct nv50_context *nv50)
so_data (so, p->cfg.high_temp);
so_method(so, tesla, NV50TCL_FP_RESULT_COUNT, 1);
so_data (so, p->cfg.high_result);
- so_method(so, tesla, NV50TCL_FP_CTRL_UNK19A8, 1);
+ so_method(so, tesla, NV50TCL_FP_CONTROL, 1);
so_data (so, p->cfg.regs[2]);
so_method(so, tesla, NV50TCL_FP_CTRL_UNK196C, 1);
so_data (so, p->cfg.regs[3]);
@@ -3660,7 +3797,7 @@ nv50_linkage_validate(struct nv50_context *nv50)
so_method(so, tesla, NV50TCL_FP_INTERPOLANT_CTRL, 1);
so_data (so, reg[4]);
- so_method(so, tesla, 0x1540, 4);
+ so_method(so, tesla, NV50TCL_NOPERSPECTIVE_BITMAP(0), 4);
so_datap (so, lin, 4);
if (nv50->rasterizer->pipe.point_sprite) {
diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h
index 4a90c372ce3..461fec1d89c 100644
--- a/src/gallium/drivers/nv50/nv50_program.h
+++ b/src/gallium/drivers/nv50/nv50_program.h
@@ -58,6 +58,7 @@ struct nv50_program {
/* VP only */
uint8_t clpd, clpd_nr;
uint8_t psiz;
+ uint8_t edgeflag_in;
} cfg;
};
diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c
index 268c9823f7d..5d9e18218ae 100644
--- a/src/gallium/drivers/nv50/nv50_query.c
+++ b/src/gallium/drivers/nv50/nv50_query.c
@@ -77,9 +77,9 @@ nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_query *q = nv50_query(pq);
- BEGIN_RING(chan, tesla, 0x1530, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_RESET, 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, tesla, 0x1514, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_ENABLE, 1);
OUT_RING (chan, 1);
q->ready = FALSE;
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index d443ca3ad06..7e039ea82ec 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -128,7 +128,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param)
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
return 1;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
- return 0;
+ return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case NOUVEAU_CAP_HW_VTXBUF:
@@ -165,6 +165,21 @@ static void
nv50_screen_destroy(struct pipe_screen *pscreen)
{
struct nv50_screen *screen = nv50_screen(pscreen);
+ unsigned i;
+
+ for (i = 0; i < 2; i++) {
+ if (screen->constbuf_parm[i])
+ nouveau_bo_ref(NULL, &screen->constbuf_parm[i]);
+ }
+
+ if (screen->constbuf_misc[0])
+ nouveau_bo_ref(NULL, &screen->constbuf_misc[0]);
+ if (screen->tic)
+ nouveau_bo_ref(NULL, &screen->tic);
+ if (screen->tsc)
+ nouveau_bo_ref(NULL, &screen->tsc);
+ if (screen->static_init)
+ so_ref(NULL, &screen->static_init);
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->tesla);
@@ -231,8 +246,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
break;
case 0x80:
case 0x90:
- /* this stupid name should be corrected. */
- tesla_class = NV54TCL;
+ tesla_class = NV84TCL;
break;
case 0xa0:
switch (chipset) {
@@ -242,7 +256,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
tesla_class = NVA0TCL;
break;
default:
- tesla_class = 0x8597;
+ tesla_class = NVA8TCL;
break;
}
break;
@@ -287,7 +301,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_data (so, chan->vram->handle);
so_method(so, screen->eng2d, NV50_2D_OPERATION, 1);
so_data (so, NV50_2D_OPERATION_SRCCOPY);
- so_method(so, screen->eng2d, 0x0290, 1);
+ so_method(so, screen->eng2d, NV50_2D_CLIP_ENABLE, 1);
so_data (so, 0);
so_method(so, screen->eng2d, 0x0888, 1);
so_data (so, 1);
@@ -297,34 +311,33 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
/* Static tesla init */
so = so_new(256, 20);
- so_method(so, screen->tesla, 0x1558, 1);
- so_data (so, 1);
+ so_method(so, screen->tesla, NV50TCL_COND_MODE, 1);
+ so_data (so, NV50TCL_COND_MODE_ALWAYS);
so_method(so, screen->tesla, NV50TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
- so_method(so, screen->tesla, NV50TCL_DMA_UNK0(0),
- NV50TCL_DMA_UNK0__SIZE);
- for (i = 0; i < NV50TCL_DMA_UNK0__SIZE; i++)
+ so_method(so, screen->tesla, NV50TCL_DMA_ZETA, 11);
+ for (i = 0; i < 11; i++)
so_data(so, chan->vram->handle);
- so_method(so, screen->tesla, NV50TCL_DMA_UNK1(0),
- NV50TCL_DMA_UNK1__SIZE);
- for (i = 0; i < NV50TCL_DMA_UNK1__SIZE; i++)
+ so_method(so, screen->tesla, NV50TCL_DMA_COLOR(0),
+ NV50TCL_DMA_COLOR__SIZE);
+ for (i = 0; i < NV50TCL_DMA_COLOR__SIZE; i++)
so_data(so, chan->vram->handle);
- so_method(so, screen->tesla, 0x121c, 1);
+ so_method(so, screen->tesla, NV50TCL_RT_CONTROL, 1);
so_data (so, 1);
/* activate all 32 lanes (threads) in a warp */
- so_method(so, screen->tesla, 0x19a0, 1);
+ so_method(so, screen->tesla, NV50TCL_WARP_HALVES, 1);
so_data (so, 0x2);
so_method(so, screen->tesla, 0x1400, 1);
so_data (so, 0xf);
/* max TIC (bits 4:8) & TSC (ignored) bindings, per program type */
- so_method(so, screen->tesla, 0x13b4, 1);
+ so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(0), 1);
so_data (so, 0x54);
- so_method(so, screen->tesla, 0x13bc, 1);
+ so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(2), 1);
so_data (so, 0x54);
/* origin is top left (set to 1 for bottom left) */
- so_method(so, screen->tesla, 0x13ac, 1);
+ so_method(so, screen->tesla, NV50TCL_Y_ORIGIN_BOTTOM, 1);
so_data (so, 0);
so_method(so, screen->tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1);
so_data (so, 8);
@@ -360,7 +373,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
// B = buffer ID (maybe more than 1 byte)
// N = CB index used in shader instruction
// P = program type (0 = VP, 2 = GP, 3 = FP)
- so_method(so, screen->tesla, 0x1694, 1);
+ so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x000BBNP1);
*/
@@ -424,23 +437,26 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
/* Vertex array limits - max them out */
for (i = 0; i < 16; i++) {
- so_method(so, screen->tesla, NV50TCL_UNK1080_OFFSET_HIGH(i), 2);
+ so_method(so, screen->tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2);
so_data (so, 0x000000ff);
so_data (so, 0xffffffff);
}
- so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR, 2);
+ so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR(0), 2);
so_data (so, fui(0.0));
so_data (so, fui(1.0));
/* no dynamic combination of TIC & TSC entries => only BIND_TIC used */
- so_method(so, screen->tesla, 0x1234, 1);
+ so_method(so, screen->tesla, NV50TCL_LINKED_TSC, 1);
so_data (so, 1);
/* activate first scissor rectangle */
- so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE, 1);
+ so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE(0), 1);
so_data (so, 1);
+ so_method(so, screen->tesla, NV50TCL_EDGEFLAG_ENABLE, 1);
+ so_data (so, 1); /* default edgeflag to TRUE */
+
so_emit(chan, so);
so_ref (so, &screen->static_init);
so_ref (NULL, &so);
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index 88aef52d08c..30b2b0f91bf 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -295,7 +295,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe,
so_method(so, tesla, NV50TCL_SHADE_MODEL, 1);
so_data (so, cso->flatshade ? NV50TCL_SHADE_MODEL_FLAT :
NV50TCL_SHADE_MODEL_SMOOTH);
- so_method(so, tesla, 0x1684, 1);
+ so_method(so, tesla, NV50TCL_PROVOKING_VERTEX_LAST, 1);
so_data (so, cso->flatshade_first ? 0 : 1);
so_method(so, tesla, NV50TCL_VERTEX_TWO_SIDE_ENABLE, 1);
@@ -392,7 +392,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe,
so_method(so, tesla, NV50TCL_POLYGON_OFFSET_FACTOR, 1);
so_data (so, fui(cso->offset_scale));
so_method(so, tesla, NV50TCL_POLYGON_OFFSET_UNITS, 1);
- so_data (so, fui(cso->offset_units));
+ so_data (so, fui(cso->offset_units * 2.0f));
}
rso->pipe = *cso;
@@ -439,9 +439,8 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe,
so_data (so, 0);
}
- /* XXX: keep hex values until header is updated (names reversed) */
if (cso->stencil[0].enabled) {
- so_method(so, tesla, 0x1380, 8);
+ so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 8);
so_data (so, 1);
so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
@@ -451,23 +450,23 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe,
so_data (so, cso->stencil[0].writemask);
so_data (so, cso->stencil[0].valuemask);
} else {
- so_method(so, tesla, 0x1380, 1);
+ so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 1);
so_data (so, 0);
}
if (cso->stencil[1].enabled) {
- so_method(so, tesla, 0x1594, 5);
+ so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 5);
so_data (so, 1);
so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
so_data (so, nvgl_comparison_op(cso->stencil[1].func));
- so_method(so, tesla, 0x0f54, 3);
+ so_method(so, tesla, NV50TCL_STENCIL_BACK_FUNC_REF, 3);
so_data (so, cso->stencil[1].ref_value);
so_data (so, cso->stencil[1].writemask);
so_data (so, cso->stencil[1].valuemask);
} else {
- so_method(so, tesla, 0x1594, 1);
+ so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 1);
so_data (so, 0);
}
diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c
index 871e8097b65..c8bdf9dc276 100644
--- a/src/gallium/drivers/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nv50/nv50_state_validate.c
@@ -41,7 +41,7 @@ nv50_state_validate_fb(struct nv50_context *nv50)
* FP result 0 always goes to RT[0], bits 4 - 6 are ignored.
* Ambiguous assignment results in no rendering (no DATA_ERROR).
*/
- so_method(so, tesla, 0x121c, 1);
+ so_method(so, tesla, NV50TCL_RT_CONTROL, 1);
so_data (so, fb->nr_cbufs |
(0 << 4) | (1 << 7) | (2 << 10) | (3 << 13) |
(4 << 16) | (5 << 19) | (6 << 22) | (7 << 25));
@@ -87,7 +87,7 @@ nv50_state_validate_fb(struct nv50_context *nv50)
level[fb->cbufs[i]->level].tile_mode << 4);
so_data(so, 0x00000000);
- so_method(so, tesla, 0x1224, 1);
+ so_method(so, tesla, NV50TCL_RT_ARRAY_MODE, 1);
so_data (so, 1);
}
@@ -124,22 +124,22 @@ nv50_state_validate_fb(struct nv50_context *nv50)
level[fb->zsbuf->level].tile_mode << 4);
so_data(so, 0x00000000);
- so_method(so, tesla, 0x1538, 1);
+ so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1);
so_data (so, 1);
so_method(so, tesla, NV50TCL_ZETA_HORIZ, 3);
so_data (so, fb->zsbuf->width);
so_data (so, fb->zsbuf->height);
so_data (so, 0x00010001);
} else {
- so_method(so, tesla, 0x1538, 1);
+ so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1);
so_data (so, 0);
}
- so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ, 2);
+ so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ(0), 2);
so_data (so, w << 16);
so_data (so, h << 16);
/* set window lower left corner */
- so_method(so, tesla, NV50TCL_WINDOW_LEFT, 2);
+ so_method(so, tesla, NV50TCL_WINDOW_OFFSET_X, 2);
so_data (so, 0);
so_data (so, 0);
/* set screen scissor rectangle */
@@ -325,7 +325,7 @@ nv50_state_validate(struct nv50_context *nv50)
nv50->state.scissor_enabled = rast->scissor;
so = so_new(3, 0);
- so_method(so, tesla, NV50TCL_SCISSOR_HORIZ, 2);
+ so_method(so, tesla, NV50TCL_SCISSOR_HORIZ(0), 2);
if (nv50->state.scissor_enabled) {
so_data(so, (s->maxx << 16) | s->minx);
so_data(so, (s->maxy << 16) | s->miny);
@@ -355,11 +355,11 @@ scissor_uptodate:
so = so_new(14, 0);
if (!bypass) {
- so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE(0), 3);
+ so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE_X(0), 3);
so_data (so, fui(nv50->viewport.translate[0]));
so_data (so, fui(nv50->viewport.translate[1]));
so_data (so, fui(nv50->viewport.translate[2]));
- so_method(so, tesla, NV50TCL_VIEWPORT_SCALE(0), 3);
+ so_method(so, tesla, NV50TCL_VIEWPORT_SCALE_X(0), 3);
so_data (so, fui(nv50->viewport.scale[0]));
so_data (so, fui(nv50->viewport.scale[1]));
so_data (so, fui(nv50->viewport.scale[2]));
@@ -440,7 +440,7 @@ void nv50_so_init_sifc(struct nv50_context *nv50,
so_data (so, 1);
so_reloc (so, bo, offset, reloc | NOUVEAU_BO_HIGH, 0, 0);
so_reloc (so, bo, offset, reloc | NOUVEAU_BO_LOW, 0, 0);
- so_method(so, eng2d, NV50_2D_SIFC_UNK0800, 2);
+ so_method(so, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2);
so_data (so, 0);
so_data (so, NV50_2D_SIFC_FORMAT_R8_UNORM);
so_method(so, eng2d, NV50_2D_SIFC_WIDTH, 10);
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index 79655fc08d5..6378132979e 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -176,11 +176,11 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
if (ret)
return;
- BEGIN_RING(chan, eng2d, 0x0580, 3);
- OUT_RING (chan, 4);
+ BEGIN_RING(chan, eng2d, NV50_2D_DRAW_SHAPE, 3);
+ OUT_RING (chan, NV50_2D_DRAW_SHAPE_RECTANGLES);
OUT_RING (chan, format);
OUT_RING (chan, value);
- BEGIN_RING(chan, eng2d, NV50_2D_RECT_X1, 4);
+ BEGIN_RING(chan, eng2d, NV50_2D_DRAW_POINT32_X(0), 4);
OUT_RING (chan, destx);
OUT_RING (chan, desty);
OUT_RING (chan, width);
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
index 4d9afa6fedc..a2f1db2914c 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.c
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -47,7 +47,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1);
+ NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1);
OUT_RING (chan, src_pitch);
src_offset += (sy * src_pitch) + (sx * cpp);
} else {
@@ -66,7 +66,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1);
+ NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1);
OUT_RING (chan, dst_pitch);
dst_offset += (dy * dst_pitch) + (dx * cpp);
} else {
@@ -89,7 +89,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
OUT_RELOCh(chan, src_bo, src_offset, src_reloc);
OUT_RELOCh(chan, dst_bo, dst_offset, dst_reloc);
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2);
+ NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2);
OUT_RELOCl(chan, src_bo, src_offset, src_reloc);
OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc);
if (src_bo->tile_flags) {
@@ -107,7 +107,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
dst_offset += (line_count * dst_pitch);
}
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4);
+ NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4);
OUT_RING (chan, width * cpp);
OUT_RING (chan, line_count);
OUT_RING (chan, 0x00000101);
@@ -291,7 +291,7 @@ nv50_upload_sifc(struct nv50_context *nv50,
/* NV50_2D_OPERATION_SRCCOPY assumed already set */
- BEGIN_RING(chan, eng2d, NV50_2D_SIFC_UNK0800, 2);
+ BEGIN_RING(chan, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2);
OUT_RING (chan, 0);
OUT_RING (chan, src_format);
BEGIN_RING(chan, eng2d, NV50_2D_SIFC_WIDTH, 10);
@@ -334,6 +334,6 @@ nv50_upload_sifc(struct nv50_context *nv50,
src += src_pitch;
}
- BEGIN_RING(chan, tesla, 0x1440, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_CODE_CB_FLUSH, 1);
OUT_RING (chan, 0);
}
diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c
index ca8608e9871..df18c2dd20a 100644
--- a/src/gallium/drivers/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nv50/nv50_vbo.c
@@ -99,19 +99,19 @@ nv50_vbo_size_to_hw(unsigned size, unsigned nr_c)
{
static const uint32_t hw_values[] = {
0, 0, 0, 0,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16_16,
0, 0, 0, 0,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32_32 };
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32_32 };
/* we'd also have R11G11B10 and R10G10B10A2 */
@@ -200,7 +200,7 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map,
return nv50_push_elements_u08(nv50, map, count);
if (count & 1) {
- BEGIN_RING(chan, tesla, 0x15e8, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1);
OUT_RING (chan, map[0]);
map++;
count--;
@@ -210,7 +210,7 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map,
unsigned nr = count > 2046 ? 2046 : count;
int i;
- BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1);
for (i = 0; i < nr; i += 2)
OUT_RING (chan, (map[i + 1] << 16) | map[i]);
@@ -233,7 +233,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map,
return nv50_push_elements_u16(nv50, map, count);
if (count & 1) {
- BEGIN_RING(chan, tesla, 0x15e8, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1);
OUT_RING (chan, map[0]);
map++;
count--;
@@ -243,7 +243,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map,
unsigned nr = count > 2046 ? 2046 : count;
int i;
- BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1);
for (i = 0; i < nr; i += 2)
OUT_RING (chan, (map[i + 1] << 16) | map[i]);
@@ -268,7 +268,7 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map,
while (count) {
unsigned nr = count > 2047 ? 2047 : count;
- BEGIN_RING(chan, tesla, 0x400015e8, nr);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32 | 0x40000000, nr);
OUT_RINGp (chan, map, nr);
count -= nr;
@@ -376,6 +376,10 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib,
so_data (so, fui(v[1]));
break;
case 1:
+ if (attrib == nv50->vertprog->cfg.edgeflag_in) {
+ so_method(so, tesla, NV50TCL_EDGEFLAG_ENABLE, 1);
+ so_data (so, v[0] ? 1 : 0);
+ }
so_method(so, tesla, NV50TCL_VTX_ATTR_1F(attrib), 1);
so_data (so, fui(v[0]));
break;
@@ -405,6 +409,9 @@ nv50_vbo_validate(struct nv50_context *nv50)
!(nv50->vtxbuf[i].buffer->usage & PIPE_BUFFER_USAGE_VERTEX))
nv50->vbo_fifo = 0xffff;
+ if (nv50->vertprog->cfg.edgeflag_in < 16)
+ nv50->vbo_fifo = 0xffff; /* vertprog can't set edgeflag */
+
n_ve = MAX2(nv50->vtxelt_nr, nv50->state.vtxelt_nr);
vtxattr = NULL;
@@ -449,7 +456,7 @@ nv50_vbo_validate(struct nv50_context *nv50)
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
/* vertex array limits */
- so_method(vtxbuf, tesla, 0x1080 + (i * 8), 2);
+ so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2);
so_reloc (vtxbuf, bo, vb->buffer->size - 1,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
NOUVEAU_BO_HIGH, 0, 0);
@@ -483,6 +490,9 @@ struct nv50_vbo_emitctx
unsigned nr_ve;
unsigned vtx_dwords;
unsigned vtx_max;
+
+ float edgeflag;
+ unsigned ve_edgeflag;
};
static INLINE void
@@ -626,6 +636,9 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit,
if (nv50_map_vbufs(nv50) == FALSE)
return FALSE;
+ emit->ve_edgeflag = nv50->vertprog->cfg.edgeflag_in;
+
+ emit->edgeflag = 0.5f;
emit->nr_ve = 0;
emit->vtx_dwords = 0;
@@ -648,7 +661,8 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit,
desc = util_format_description(ve->src_format);
assert(desc);
- size = util_format_get_component_bits(ve->src_format, UTIL_FORMAT_COLORSPACE_RGB, 0);
+ size = util_format_get_component_bits(
+ ve->src_format, UTIL_FORMAT_COLORSPACE_RGB, 0);
assert(ve->nr_components > 0 && ve->nr_components <= 4);
@@ -690,10 +704,31 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit,
}
emit->vtx_max = 512 / emit->vtx_dwords;
+ if (emit->ve_edgeflag < 16)
+ emit->vtx_max = 1;
return TRUE;
}
+static INLINE void
+set_edgeflag(struct nouveau_channel *chan,
+ struct nouveau_grobj *tesla,
+ struct nv50_vbo_emitctx *emit, uint32_t index)
+{
+ unsigned i = emit->ve_edgeflag;
+
+ if (i < 16) {
+ float f = *((float *)(emit->map[i] + index * emit->stride[i]));
+
+ if (emit->edgeflag != f) {
+ emit->edgeflag = f;
+
+ BEGIN_RING(chan, tesla, 0x15e4, 1);
+ OUT_RING (chan, f ? 1 : 0);
+ }
+ }
+}
+
static boolean
nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count)
{
@@ -708,6 +743,8 @@ nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count)
unsigned i, dw, nr = MIN2(count, emit.vtx_max);
dw = nr * emit.vtx_dwords;
+ set_edgeflag(chan, tesla, &emit, 0); /* nr will be 1 */
+
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
for (i = 0; i < nr; ++i)
emit_vtx_next(chan, &emit);
@@ -733,6 +770,8 @@ nv50_push_elements_u32(struct nv50_context *nv50, uint32_t *map, unsigned count)
unsigned i, dw, nr = MIN2(count, emit.vtx_max);
dw = nr * emit.vtx_dwords;
+ set_edgeflag(chan, tesla, &emit, *map);
+
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
for (i = 0; i < nr; ++i)
emit_vtx(chan, &emit, *map++);
@@ -758,6 +797,8 @@ nv50_push_elements_u16(struct nv50_context *nv50, uint16_t *map, unsigned count)
unsigned i, dw, nr = MIN2(count, emit.vtx_max);
dw = nr * emit.vtx_dwords;
+ set_edgeflag(chan, tesla, &emit, *map);
+
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
for (i = 0; i < nr; ++i)
emit_vtx(chan, &emit, *map++);
@@ -783,6 +824,8 @@ nv50_push_elements_u08(struct nv50_context *nv50, uint8_t *map, unsigned count)
unsigned i, dw, nr = MIN2(count, emit.vtx_max);
dw = nr * emit.vtx_dwords;
+ set_edgeflag(chan, tesla, &emit, *map);
+
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
for (i = 0; i < nr; ++i)
emit_vtx(chan, &emit, *map++);
diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript
index 0d2de17be93..183aa17f9b3 100644
--- a/src/gallium/drivers/r300/SConscript
+++ b/src/gallium/drivers/r300/SConscript
@@ -4,7 +4,12 @@ r300compiler = SConscript('#/src/mesa/drivers/dri/r300/compiler/SConscript')
env = env.Clone()
# add the paths for r300compiler
-env.Append(CPPPATH = ['#/src/mesa/drivers/dri/r300/compiler', '#/include', '#/src/mesa'])
+env.Append(CPPPATH = [
+ '#/src/mesa/drivers/dri/r300/compiler',
+ '#/src/gallium/winsys/drm/radeon/core',
+ '#/include',
+ '#/src/mesa',
+])
r300 = env.ConvenienceLibrary(
target = 'r300',
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 199ce3a945d..1dc9216a7b2 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -997,7 +997,7 @@ validate:
goto validate;
}
} else {
- // debug_printf("No VBO while emitting dirty state!\n");
+ /* debug_printf("No VBO while emitting dirty state!\n"); */
}
if (!r300->winsys->validate(r300->winsys)) {
r300->context.flush(&r300->context, 0, NULL);
@@ -1129,7 +1129,7 @@ validate:
*/
/* Finally, emit the VBO. */
- //r300_emit_vertex_buffer(r300);
+ /* r300_emit_vertex_buffer(r300); */
r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index d8d08fbe264..0aa1da07f8b 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -2638,7 +2638,7 @@ enum {
VE_COND_MUX_GTE = 25,
VE_SET_GREATER_THAN = 26,
VE_SET_EQUAL = 27,
- VE_SET_NOT_EQUAL = 28,
+ VE_SET_NOT_EQUAL = 28
};
enum {
@@ -2672,20 +2672,20 @@ enum {
ME_PRED_SET_CLR = 25,
ME_PRED_SET_INV = 26,
ME_PRED_SET_POP = 27,
- ME_PRED_SET_RESTORE = 28,
+ ME_PRED_SET_RESTORE = 28
};
enum {
/* R3XX */
PVS_MACRO_OP_2CLK_MADD = 0,
- PVS_MACRO_OP_2CLK_M2X_ADD = 1,
+ PVS_MACRO_OP_2CLK_M2X_ADD = 1
};
enum {
PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */
PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */
PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */
- PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */
+ PVS_SRC_REG_ALT_TEMPORARY = 3 /* Alternate Intermediate Storage */
};
enum {
@@ -2694,7 +2694,7 @@ enum {
PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */
PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */
PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */
- PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */
+ PVS_DST_REG_INPUT = 5 /* Output Memory & Replicate X to all channels */
};
enum {
@@ -2703,7 +2703,7 @@ enum {
PVS_SRC_SELECT_Z = 2, /* Select Z Component */
PVS_SRC_SELECT_W = 3, /* Select W Component */
PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */
- PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */
+ PVS_SRC_SELECT_FORCE_1 = 5 /* Force Component to 1.0 */
};
/* PVS Opcode & Destination Operand Description */
@@ -2742,7 +2742,7 @@ enum {
PVS_DST_ADDR_SEL_MASK = 0x3,
PVS_DST_ADDR_SEL_SHIFT = 29,
PVS_DST_ADDR_MODE_0_MASK = 0x1,
- PVS_DST_ADDR_MODE_0_SHIFT = 31,
+ PVS_DST_ADDR_MODE_0_SHIFT = 31
};
/* PVS Source Operand Description */
@@ -2777,7 +2777,7 @@ enum {
PVS_SRC_ADDR_SEL_MASK = 0x3,
PVS_SRC_ADDR_SEL_SHIFT = 29,
PVS_SRC_ADDR_MODE_1_MASK = 0x0,
- PVS_SRC_ADDR_MODE_1_SHIFT = 32,
+ PVS_SRC_ADDR_MODE_1_SHIFT = 32
};
/*\}*/
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 87ad30ac30b..a4ac9ad9a7b 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -337,8 +337,9 @@ void r300_swtcl_draw_arrays(struct pipe_context* pipe,
draw_set_mapped_element_buffer(r300->draw, 0, NULL);
draw_set_mapped_constant_buffer(r300->draw,
- r300->shader_constants[PIPE_SHADER_VERTEX].constants,
- r300->shader_constants[PIPE_SHADER_VERTEX].count *
+ PIPE_SHADER_VERTEX,
+ r300->shader_constants[PIPE_SHADER_VERTEX].constants,
+ r300->shader_constants[PIPE_SHADER_VERTEX].count *
(sizeof(float) * 4));
draw_arrays(r300->draw, mode, start, count);
@@ -361,6 +362,7 @@ void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
int i;
+ void* indices;
if (!u_trim_pipe_prim(mode, &count)) {
return;
@@ -377,12 +379,13 @@ void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
draw_set_mapped_vertex_buffer(r300->draw, i, buf);
}
- void* indices = pipe_buffer_map(pipe->screen, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ indices = pipe_buffer_map(pipe->screen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer_range(r300->draw, indexSize,
minIndex, maxIndex, indices);
draw_set_mapped_constant_buffer(r300->draw,
+ PIPE_SHADER_VERTEX,
r300->shader_constants[PIPE_SHADER_VERTEX].constants,
r300->shader_constants[PIPE_SHADER_VERTEX].count *
(sizeof(float) * 4));
@@ -472,7 +475,7 @@ static void* r300_render_map_vertices(struct vbuf_render* render)
r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
PIPE_BUFFER_USAGE_CPU_WRITE);
- return (r300render->vbo_ptr + r300render->vbo_offset);
+ return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
}
static void r300_render_unmap_vertices(struct vbuf_render* render,
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 8bcd6c50608..49072462ec3 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -283,13 +283,6 @@ static void r300_delete_dsa_state(struct pipe_context* pipe,
FREE(state);
}
-static void r300_set_edgeflags(struct pipe_context* pipe,
- const unsigned* bitfield)
-{
- /* XXX you know it's bad when i915 has this blank too */
- /* XXX and even worse, I have no idea WTF the bitfield is */
-}
-
static void r300_set_scissor_regs(const struct pipe_scissor_state* state,
struct r300_scissor_regs *scissor,
boolean is_r500)
@@ -850,8 +843,6 @@ void r300_init_state_functions(struct r300_context* r300)
r300->context.bind_depth_stencil_alpha_state = r300_bind_dsa_state;
r300->context.delete_depth_stencil_alpha_state = r300_delete_dsa_state;
- r300->context.set_edgeflags = r300_set_edgeflags;
-
r300->context.set_framebuffer_state = r300_set_framebuffer_state;
r300->context.create_fs_state = r300_create_fs_state;
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 29bc701a86e..727ae7ade6d 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -71,9 +71,9 @@ static void r300_draw_emit_attrib(struct r300_context* r300,
struct tgsi_shader_info* info = &r300->vs->info;
int output;
- output = draw_find_vs_output(r300->draw,
- info->output_semantic_name[index],
- info->output_semantic_index[index]);
+ output = draw_find_shader_output(r300->draw,
+ info->output_semantic_name[index],
+ info->output_semantic_index[index]);
draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output);
}
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
index 096cdb20bbe..a792c2cf989 100644
--- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
@@ -120,7 +120,7 @@ static unsigned translate_opcode(unsigned opcode)
/* case TGSI_OPCODE_NOT: return RC_OPCODE_NOT; */
/* case TGSI_OPCODE_TRUNC: return RC_OPCODE_TRUNC; */
/* case TGSI_OPCODE_SHL: return RC_OPCODE_SHL; */
- /* case TGSI_OPCODE_SHR: return RC_OPCODE_SHR; */
+ /* case TGSI_OPCODE_ISHR: return RC_OPCODE_SHR; */
/* case TGSI_OPCODE_AND: return RC_OPCODE_AND; */
/* case TGSI_OPCODE_OR: return RC_OPCODE_OR; */
/* case TGSI_OPCODE_MOD: return RC_OPCODE_MOD; */
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index fa207c939ca..c4ed0d712f9 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -77,6 +77,11 @@ static void r300_shader_read_vs_outputs(
vs_outputs->fog = i;
break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ assert(index == 0);
+ fprintf(stderr, "r300 VP: cannot handle edgeflag output\n");
+ assert(0);
+ break;
default:
assert(0);
}
diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c
index f98087deb8c..5f130453c39 100644
--- a/src/gallium/drivers/softpipe/sp_clear.c
+++ b/src/gallium/drivers/softpipe/sp_clear.c
@@ -36,6 +36,7 @@
#include "util/u_pack_color.h"
#include "sp_clear.h"
#include "sp_context.h"
+#include "sp_query.h"
#include "sp_tile_cache.h"
@@ -55,6 +56,9 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
if (softpipe->no_rast)
return;
+ if (!softpipe_check_render_cond(softpipe))
+ return;
+
#if 0
softpipe_update_derived(softpipe); /* not needed?? */
#endif
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index f8bf3e9974e..f3ac6760db5 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -176,6 +176,19 @@ softpipe_is_buffer_referenced( struct pipe_context *pipe,
}
+static void
+softpipe_render_condition( struct pipe_context *pipe,
+ struct pipe_query *query,
+ uint mode )
+{
+ struct softpipe_context *softpipe = softpipe_context( pipe );
+
+ softpipe->render_cond_query = query;
+ softpipe->render_cond_mode = mode;
+}
+
+
+
struct pipe_context *
softpipe_create( struct pipe_screen *screen )
{
@@ -191,6 +204,7 @@ softpipe_create( struct pipe_screen *screen )
#endif
softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
+ softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE );
softpipe->pipe.winsys = screen->winsys;
softpipe->pipe.screen = screen;
@@ -222,6 +236,10 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
+ softpipe->pipe.create_gs_state = softpipe_create_gs_state;
+ softpipe->pipe.bind_gs_state = softpipe_bind_gs_state;
+ softpipe->pipe.delete_gs_state = softpipe_delete_gs_state;
+
softpipe->pipe.set_blend_color = softpipe_set_blend_color;
softpipe->pipe.set_clip_state = softpipe_set_clip_state;
softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
@@ -238,8 +256,6 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.draw_arrays = softpipe_draw_arrays;
softpipe->pipe.draw_elements = softpipe_draw_elements;
softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
- softpipe->pipe.set_edgeflags = softpipe_set_edgeflags;
-
softpipe->pipe.clear = softpipe_clear;
softpipe->pipe.flush = softpipe_flush;
@@ -249,6 +265,8 @@ softpipe_create( struct pipe_screen *screen )
softpipe_init_query_funcs( softpipe );
+ softpipe->pipe.render_condition = softpipe_render_condition;
+
/*
* Alloc caches for accessing drawing surfaces and textures.
* Must be before quad stage setup!
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index 8ce20c5744c..73fa744f9d4 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -58,6 +58,7 @@ struct softpipe_context {
struct pipe_rasterizer_state *rasterizer;
struct sp_fragment_shader *fs;
struct sp_vertex_shader *vs;
+ struct sp_geometry_shader *gs;
/** Other rendering state */
struct pipe_blend_color blend_color;
@@ -115,6 +116,10 @@ struct softpipe_context {
unsigned line_stipple_counter;
+ /** Conditional query object and mode */
+ struct pipe_query *render_cond_query;
+ uint render_cond_mode;
+
/** Software quad rendering pipeline */
struct {
struct quad_stage *shade;
@@ -147,6 +152,7 @@ struct softpipe_context {
unsigned use_sse : 1;
unsigned dump_fs : 1;
+ unsigned dump_gs : 1;
unsigned no_rast : 1;
};
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index 70a92fd4c6b..3826a9e41a6 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -38,6 +38,7 @@
#include "util/u_prim.h"
#include "sp_context.h"
+#include "sp_query.h"
#include "sp_state.h"
#include "draw/draw_context.h"
@@ -48,7 +49,7 @@ static void
softpipe_map_constant_buffers(struct softpipe_context *sp)
{
struct pipe_winsys *ws = sp->pipe.winsys;
- uint i, size;
+ uint i, vssize, gssize;
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
if (sp->constants[i].buffer && sp->constants[i].buffer->size)
@@ -57,13 +58,21 @@ softpipe_map_constant_buffers(struct softpipe_context *sp)
}
if (sp->constants[PIPE_SHADER_VERTEX].buffer)
- size = sp->constants[PIPE_SHADER_VERTEX].buffer->size;
+ vssize = sp->constants[PIPE_SHADER_VERTEX].buffer->size;
else
- size = 0;
+ vssize = 0;
- draw_set_mapped_constant_buffer(sp->draw,
+ if (sp->constants[PIPE_SHADER_GEOMETRY].buffer)
+ gssize = sp->constants[PIPE_SHADER_GEOMETRY].buffer->size;
+ else
+ gssize = 0;
+
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX,
sp->mapped_constants[PIPE_SHADER_VERTEX],
- size);
+ vssize);
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY,
+ sp->mapped_constants[PIPE_SHADER_GEOMETRY],
+ gssize);
}
@@ -78,9 +87,10 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
*/
draw_flush(sp->draw);
- draw_set_mapped_constant_buffer(sp->draw, NULL, 0);
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, NULL, 0);
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, NULL, 0);
- for (i = 0; i < 2; i++) {
+ for (i = 0; i < PIPE_SHADER_TYPES; i++) {
if (sp->constants[i].buffer && sp->constants[i].buffer->size)
ws->buffer_unmap(ws, sp->constants[i].buffer);
sp->mapped_constants[i] = NULL;
@@ -113,6 +123,9 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
struct draw_context *draw = sp->draw;
unsigned i;
+ if (!softpipe_check_render_cond(sp))
+ return TRUE;
+
sp->reduced_api_prim = u_reduced_prim(mode);
if (sp->dirty)
@@ -182,11 +195,3 @@ softpipe_draw_elements(struct pipe_context *pipe,
0, 0xffffffff,
mode, start, count );
}
-
-
-void
-softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags)
-{
- struct softpipe_context *sp = softpipe_context(pipe);
- draw_set_edgeflags(sp->draw, edgeflags);
-}
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index 5fbac06a535..7f573aef3c3 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -128,6 +128,7 @@ sp_vbuf_unmap_vertices(struct vbuf_render *vbr,
{
struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size );
+ (void) cvbr;
/* do nothing */
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c
index fe6b6cec353..d9babe81dad 100644
--- a/src/gallium/drivers/softpipe/sp_quad_blend.c
+++ b/src/gallium/drivers/softpipe/sp_quad_blend.c
@@ -229,7 +229,7 @@ blend_quad(struct quad_stage *qs,
static const float zero[4] = { 0, 0, 0, 0 };
static const float one[4] = { 1, 1, 1, 1 };
struct softpipe_context *softpipe = qs->softpipe;
- float source[4][QUAD_SIZE];
+ float source[4][QUAD_SIZE] = { { 0 } };
/*
* Compute src/first term RGB
diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c
index 379cf4ad064..4ef5d9f7b1d 100644
--- a/src/gallium/drivers/softpipe/sp_query.c
+++ b/src/gallium/drivers/softpipe/sp_query.c
@@ -99,6 +99,32 @@ softpipe_get_query_result(struct pipe_context *pipe,
}
+/**
+ * Called by rendering function to check rendering is conditional.
+ * \return TRUE if we should render, FALSE if we should skip rendering
+ */
+boolean
+softpipe_check_render_cond(struct softpipe_context *sp)
+{
+ struct pipe_context *pipe = &sp->pipe;
+ boolean b, wait;
+ uint64_t result;
+
+ if (!sp->render_cond_query) {
+ return TRUE; /* no query predicate, draw normally */
+ }
+
+ wait = (sp->render_cond_mode == PIPE_RENDER_COND_WAIT ||
+ sp->render_cond_mode == PIPE_RENDER_COND_BY_REGION_WAIT);
+
+ b = pipe->get_query_result(pipe, sp->render_cond_query, wait, &result);
+ if (b)
+ return result > 0;
+ else
+ return TRUE;
+}
+
+
void softpipe_init_query_funcs(struct softpipe_context *softpipe )
{
softpipe->pipe.create_query = softpipe_create_query;
diff --git a/src/gallium/drivers/softpipe/sp_query.h b/src/gallium/drivers/softpipe/sp_query.h
index 05060a45759..736c033897e 100644
--- a/src/gallium/drivers/softpipe/sp_query.h
+++ b/src/gallium/drivers/softpipe/sp_query.h
@@ -32,6 +32,10 @@
#ifndef SP_QUERY_H
#define SP_QUERY_H
+extern boolean
+softpipe_check_render_cond(struct softpipe_context *sp);
+
+
struct softpipe_context;
extern void softpipe_init_query_funcs(struct softpipe_context * );
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index 615581b95f9..3da75364c5d 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -1268,7 +1268,7 @@ void sp_setup_prepare( struct setup_context *setup )
}
/* Note: nr_attrs is only used for debugging (vertex printing) */
- setup->nr_vertex_attrs = draw_num_vs_outputs(sp->draw);
+ setup->nr_vertex_attrs = draw_num_shader_outputs(sp->draw);
sp->quad.first->begin( sp->quad.first );
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 7a614223871..9b18dac67bd 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -50,6 +50,7 @@
#define SP_NEW_VERTEX 0x1000
#define SP_NEW_VS 0x2000
#define SP_NEW_QUERY 0x4000
+#define SP_NEW_GS 0x8000
struct tgsi_sampler;
@@ -90,6 +91,11 @@ struct sp_vertex_shader {
int max_sampler; /* -1 if no samplers */
};
+/** Subclass of pipe_shader_state */
+struct sp_geometry_shader {
+ struct pipe_shader_state shader;
+ struct draw_geometry_shader *draw_data;
+};
void *
@@ -143,6 +149,10 @@ void *softpipe_create_vs_state(struct pipe_context *,
const struct pipe_shader_state *);
void softpipe_bind_vs_state(struct pipe_context *, void *);
void softpipe_delete_vs_state(struct pipe_context *, void *);
+void *softpipe_create_gs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void softpipe_bind_gs_state(struct pipe_context *, void *);
+void softpipe_delete_gs_state(struct pipe_context *, void *);
void softpipe_set_polygon_stipple( struct pipe_context *,
const struct pipe_poly_stipple * );
@@ -190,10 +200,6 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count);
void
-softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
-
-
-void
softpipe_map_transfers(struct softpipe_context *sp);
void
diff --git a/src/gallium/drivers/softpipe/sp_state_blend.c b/src/gallium/drivers/softpipe/sp_state_blend.c
index efed082f823..95ab3234337 100644
--- a/src/gallium/drivers/softpipe/sp_state_blend.c
+++ b/src/gallium/drivers/softpipe/sp_state_blend.c
@@ -29,6 +29,7 @@
*/
#include "util/u_memory.h"
+#include "draw/draw_context.h"
#include "sp_context.h"
#include "sp_state.h"
@@ -45,6 +46,8 @@ void softpipe_bind_blend_state( struct pipe_context *pipe,
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ draw_flush(softpipe->draw);
+
softpipe->blend = (struct pipe_blend_state *)blend;
softpipe->dirty |= SP_NEW_BLEND;
@@ -62,6 +65,8 @@ void softpipe_set_blend_color( struct pipe_context *pipe,
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ draw_flush(softpipe->draw);
+
softpipe->blend_color = *blend_color;
softpipe->dirty |= SP_NEW_BLEND;
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index c24a737d07b..f6856a5f691 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -67,7 +67,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
/* compute vertex layout now */
const struct sp_fragment_shader *spfs = softpipe->fs;
struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf;
- const uint num = draw_num_vs_outputs(softpipe->draw);
+ const uint num = draw_current_shader_outputs(softpipe->draw);
uint i;
/* Tell draw_vbuf to simply emit the whole post-xform vertex
@@ -117,13 +117,13 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
}
/* this includes texcoords and varying vars */
- src = draw_find_vs_output(softpipe->draw,
- spfs->info.input_semantic_name[i],
- spfs->info.input_semantic_index[i]);
+ src = draw_find_shader_output(softpipe->draw,
+ spfs->info.input_semantic_name[i],
+ spfs->info.input_semantic_index[i]);
draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src);
}
- softpipe->psize_slot = draw_find_vs_output(softpipe->draw,
+ softpipe->psize_slot = draw_find_shader_output(softpipe->draw,
TGSI_SEMANTIC_PSIZE, 0);
if (softpipe->psize_slot > 0) {
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT,
diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c
index b41f7e8ab72..aa12bb215a8 100644
--- a/src/gallium/drivers/softpipe/sp_state_fs.c
+++ b/src/gallium/drivers/softpipe/sp_state_fs.c
@@ -69,7 +69,14 @@ softpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
- softpipe->fs = (struct sp_fragment_shader *) fs;
+ draw_flush(softpipe->draw);
+
+ if (softpipe->fs == fs)
+ return;
+
+ draw_flush(softpipe->draw);
+
+ softpipe->fs = fs;
softpipe->dirty |= SP_NEW_FS;
}
@@ -159,9 +166,75 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
+ draw_flush(softpipe->draw);
+
/* note: reference counting */
pipe_buffer_reference(&softpipe->constants[shader].buffer,
buf ? buf->buffer : NULL);
softpipe->dirty |= SP_NEW_CONSTANTS;
}
+
+void *
+softpipe_create_gs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *templ)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+ struct sp_geometry_shader *state;
+
+ state = CALLOC_STRUCT(sp_geometry_shader);
+ if (state == NULL )
+ goto fail;
+
+ /* debug */
+ if (softpipe->dump_gs)
+ tgsi_dump(templ->tokens, 0);
+
+ /* copy shader tokens, the ones passed in will go away.
+ */
+ state->shader.tokens = tgsi_dup_tokens(templ->tokens);
+ if (state->shader.tokens == NULL)
+ goto fail;
+
+ state->draw_data = draw_create_geometry_shader(softpipe->draw, templ);
+ if (state->draw_data == NULL)
+ goto fail;
+
+ return state;
+
+fail:
+ if (state) {
+ FREE( (void *)state->shader.tokens );
+ FREE( state->draw_data );
+ FREE( state );
+ }
+ return NULL;
+}
+
+
+void
+softpipe_bind_gs_state(struct pipe_context *pipe, void *gs)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+
+ softpipe->gs = (struct sp_geometry_shader *)gs;
+
+ draw_bind_geometry_shader(softpipe->draw,
+ (softpipe->gs ? softpipe->gs->draw_data : NULL));
+
+ softpipe->dirty |= SP_NEW_GS;
+}
+
+
+void
+softpipe_delete_gs_state(struct pipe_context *pipe, void *gs)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+
+ struct sp_geometry_shader *state =
+ (struct sp_geometry_shader *)gs;
+
+ draw_delete_geometry_shader(softpipe->draw,
+ (state) ? state->draw_data : 0);
+ FREE(state);
+}
diff --git a/src/gallium/drivers/softpipe/sp_state_rasterizer.c b/src/gallium/drivers/softpipe/sp_state_rasterizer.c
index 87b72196838..a5b00336d44 100644
--- a/src/gallium/drivers/softpipe/sp_state_rasterizer.c
+++ b/src/gallium/drivers/softpipe/sp_state_rasterizer.c
@@ -41,14 +41,17 @@ softpipe_create_rasterizer_state(struct pipe_context *pipe,
}
void softpipe_bind_rasterizer_state(struct pipe_context *pipe,
- void *setup)
+ void *rasterizer)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ if (softpipe->rasterizer == rasterizer)
+ return;
+
/* pass-through to draw module */
- draw_set_rasterizer_state(softpipe->draw, setup);
+ draw_set_rasterizer_state(softpipe->draw, rasterizer);
- softpipe->rasterizer = (struct pipe_rasterizer_state *)setup;
+ softpipe->rasterizer = rasterizer;
softpipe->dirty |= SP_NEW_RASTERIZER;
}
diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c
index a518248bb18..f6154109ea8 100644
--- a/src/gallium/drivers/softpipe/sp_state_surface.c
+++ b/src/gallium/drivers/softpipe/sp_state_surface.c
@@ -51,6 +51,8 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
struct softpipe_context *sp = softpipe_context(pipe);
uint i;
+ draw_flush(sp->draw);
+
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
/* check if changing cbuf */
if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) {
diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c
index c3de12b4a39..af99c9de37c 100644
--- a/src/gallium/drivers/svga/svga_context.c
+++ b/src/gallium/drivers/svga/svga_context.c
@@ -29,6 +29,7 @@
#include "pipe/p_inlines.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
+#include "util/u_bitmask.h"
#include "util/u_upload_mgr.h"
#include "svga_context.h"
@@ -61,6 +62,9 @@ static void svga_destroy( struct pipe_context *pipe )
u_upload_destroy( svga->upload_vb );
u_upload_destroy( svga->upload_ib );
+ util_bitmask_destroy( svga->vs_bm );
+ util_bitmask_destroy( svga->fs_bm );
+
for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader)
pipe_buffer_reference( &svga->curr.cb[shader], NULL );
@@ -130,7 +134,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen )
svga = CALLOC_STRUCT(svga_context);
if (svga == NULL)
- goto error1;
+ goto no_svga;
svga->pipe.winsys = screen->winsys;
svga->pipe.screen = screen;
@@ -142,7 +146,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen )
svga->swc = svgascreen->sws->context_create(svgascreen->sws);
if(!svga->swc)
- goto error2;
+ goto no_swc;
svga_init_blend_functions(svga);
svga_init_blit_functions(svga);
@@ -165,32 +169,40 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen )
svga->debug.disable_shader = debug_get_num_option("SVGA_DISABLE_SHADER", ~0);
if (!svga_init_swtnl(svga))
- goto error3;
+ goto no_swtnl;
+
+ svga->fs_bm = util_bitmask_create();
+ if (svga->fs_bm == NULL)
+ goto no_fs_bm;
+
+ svga->vs_bm = util_bitmask_create();
+ if (svga->vs_bm == NULL)
+ goto no_vs_bm;
svga->upload_ib = u_upload_create( svga->pipe.screen,
32 * 1024,
16,
PIPE_BUFFER_USAGE_INDEX );
if (svga->upload_ib == NULL)
- goto error4;
+ goto no_upload_ib;
svga->upload_vb = u_upload_create( svga->pipe.screen,
128 * 1024,
16,
PIPE_BUFFER_USAGE_VERTEX );
if (svga->upload_vb == NULL)
- goto error5;
+ goto no_upload_vb;
svga->hwtnl = svga_hwtnl_create( svga,
svga->upload_ib,
svga->swc );
if (svga->hwtnl == NULL)
- goto error6;
+ goto no_hwtnl;
ret = svga_emit_initial_state( svga );
if (ret)
- goto error7;
+ goto no_state;
/* Avoid shortcircuiting state with initial value of zero.
*/
@@ -209,19 +221,23 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen )
return &svga->pipe;
-error7:
+no_state:
svga_hwtnl_destroy( svga->hwtnl );
-error6:
+no_hwtnl:
u_upload_destroy( svga->upload_vb );
-error5:
+no_upload_vb:
u_upload_destroy( svga->upload_ib );
-error4:
+no_upload_ib:
+ util_bitmask_destroy( svga->vs_bm );
+no_vs_bm:
+ util_bitmask_destroy( svga->fs_bm );
+no_fs_bm:
svga_destroy_swtnl(svga);
-error3:
+no_swtnl:
svga->swc->destroy(svga->swc);
-error2:
+no_swc:
FREE(svga);
-error1:
+no_svga:
return NULL;
}
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index 8e7b5b3da11..fa7f6cb3bb9 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -41,6 +41,7 @@
struct draw_vertex_shader;
struct svga_shader_result;
struct SVGACmdMemory;
+struct util_bitmask;
struct u_upload_mgr;
@@ -202,8 +203,6 @@ struct svga_state
struct pipe_clip_state clip;
struct pipe_viewport_state viewport;
- const unsigned *edgeflags;
-
unsigned num_samplers;
unsigned num_textures;
unsigned num_vertex_elements;
@@ -321,12 +320,14 @@ struct svga_context
boolean new_vdecl;
} swtnl;
+ /* Bitmask of used shader IDs */
+ struct util_bitmask *fs_bm;
+ struct util_bitmask *vs_bm;
+
struct {
unsigned dirty[4];
unsigned texture_timestamp;
- unsigned next_fs_id;
- unsigned next_vs_id;
/* Internally generated shaders:
*/
@@ -380,9 +381,8 @@ struct svga_context
#define SVGA_NEW_NEED_SWTNL 0x400000
#define SVGA_NEW_FS_RESULT 0x800000
#define SVGA_NEW_VS_RESULT 0x1000000
-#define SVGA_NEW_EDGEFLAGS 0x2000000
-#define SVGA_NEW_ZERO_STRIDE 0x4000000
-#define SVGA_NEW_TEXTURE_FLAGS 0x8000000
+#define SVGA_NEW_ZERO_STRIDE 0x2000000
+#define SVGA_NEW_TEXTURE_FLAGS 0x4000000
diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c
index 8db40d0fd57..ca73cf9d5a3 100644
--- a/src/gallium/drivers/svga/svga_draw.c
+++ b/src/gallium/drivers/svga/svga_draw.c
@@ -164,7 +164,8 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl )
}
SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n",
- svga_surface(svga->curr.framebuffer.cbufs[0])->handle,
+ svga->curr.framebuffer.cbufs[0] ?
+ svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL,
hwtnl->cmd.prim_count);
ret = SVGA3D_BeginDrawPrimitives(swc,
diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c
index e3be840d920..a461a86dd31 100644
--- a/src/gallium/drivers/svga/svga_pipe_fs.c
+++ b/src/gallium/drivers/svga/svga_pipe_fs.c
@@ -26,6 +26,7 @@
#include "pipe/p_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_bitmask.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_text.h"
@@ -107,6 +108,8 @@ void svga_delete_fs_state(struct pipe_context *pipe, void *shader)
assert(ret == PIPE_OK);
}
+ util_bitmask_clear( svga->fs_bm, result->id );
+
svga_destroy_shader_result( result );
}
diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c
index 28e2787e0d3..42f290d162a 100644
--- a/src/gallium/drivers/svga/svga_pipe_vertex.c
+++ b/src/gallium/drivers/svga/svga_pipe_vertex.c
@@ -84,18 +84,6 @@ static void svga_set_vertex_elements(struct pipe_context *pipe,
}
-static void svga_set_edgeflags(struct pipe_context *pipe,
- const unsigned *bitfield)
-{
- struct svga_context *svga = svga_context(pipe);
-
- if (bitfield != NULL || svga->curr.edgeflags != NULL) {
- svga->curr.edgeflags = bitfield;
- svga->dirty |= SVGA_NEW_EDGEFLAGS;
- }
-}
-
-
void svga_cleanup_vertex_state( struct svga_context *svga )
{
unsigned i;
@@ -109,7 +97,6 @@ void svga_init_vertex_functions( struct svga_context *svga )
{
svga->pipe.set_vertex_buffers = svga_set_vertex_buffers;
svga->pipe.set_vertex_elements = svga_set_vertex_elements;
- svga->pipe.set_edgeflags = svga_set_edgeflags;
}
diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c
index c104c41f5f8..e82d10c2595 100644
--- a/src/gallium/drivers/svga/svga_pipe_vs.c
+++ b/src/gallium/drivers/svga/svga_pipe_vs.c
@@ -27,6 +27,7 @@
#include "pipe/p_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_bitmask.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_text.h"
@@ -172,6 +173,8 @@ static void svga_delete_vs_state(struct pipe_context *pipe, void *shader)
assert(ret == PIPE_OK);
}
+ util_bitmask_clear( svga->vs_bm, result->id );
+
svga_destroy_shader_result( result );
}
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index 6ec38ed3e45..1902b0106ba 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -26,6 +26,7 @@
#include "pipe/p_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
+#include "util/u_bitmask.h"
#include "svga_context.h"
#include "svga_state.h"
@@ -74,9 +75,12 @@ static enum pipe_error compile_fs( struct svga_context *svga,
goto fail;
}
+ result->id = util_bitmask_add(svga->fs_bm);
+ if(result->id == UTIL_BITMASK_INVALID_INDEX)
+ goto fail;
ret = SVGA3D_DefineShader(svga->swc,
- svga->state.next_fs_id,
+ result->id,
SVGA3D_SHADERTYPE_PS,
result->tokens,
result->nr_tokens * sizeof result->tokens[0]);
@@ -84,14 +88,16 @@ static enum pipe_error compile_fs( struct svga_context *svga,
goto fail;
*out_result = result;
- result->id = svga->state.next_fs_id++;
result->next = fs->base.results;
fs->base.results = result;
return PIPE_OK;
fail:
- if (result)
+ if (result) {
+ if (result->id != UTIL_BITMASK_INVALID_INDEX)
+ util_bitmask_clear( svga->fs_bm, result->id );
svga_destroy_shader_result( result );
+ }
return ret;
}
@@ -116,7 +122,7 @@ fail:
*/
static int emit_white_fs( struct svga_context *svga )
{
- int ret;
+ int ret = PIPE_ERROR;
/* ps_3_0
* def c0, 1.000000, 0.000000, 0.000000, 1.000000
@@ -137,16 +143,26 @@ static int emit_white_fs( struct svga_context *svga )
0x0000ffff,
};
+ assert(SVGA3D_INVALID_ID == UTIL_BITMASK_INVALID_INDEX);
+ svga->state.white_fs_id = util_bitmask_add(svga->fs_bm);
+ if(svga->state.white_fs_id == SVGA3D_INVALID_ID)
+ goto no_fs_id;
+
ret = SVGA3D_DefineShader(svga->swc,
- svga->state.next_fs_id,
+ svga->state.white_fs_id,
SVGA3D_SHADERTYPE_PS,
white_tokens,
sizeof(white_tokens));
if (ret)
- return ret;
+ goto no_definition;
- svga->state.white_fs_id = svga->state.next_fs_id++;
return 0;
+
+no_definition:
+ util_bitmask_clear(svga->fs_bm, svga->state.white_fs_id);
+ svga->state.white_fs_id = SVGA3D_INVALID_ID;
+no_fs_id:
+ return ret;
}
@@ -251,12 +267,14 @@ static int emit_hw_fs( struct svga_context *svga,
assert(id != SVGA3D_INVALID_ID);
- if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) {
- ret = SVGA3D_SetShader(svga->swc,
- SVGA3D_SHADERTYPE_PS,
- id );
- if (ret)
- return ret;
+ if (result != svga->state.hw_draw.fs) {
+ if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) {
+ ret = SVGA3D_SetShader(svga->swc,
+ SVGA3D_SHADERTYPE_PS,
+ id );
+ if (ret)
+ return ret;
+ }
svga->dirty |= SVGA_NEW_FS_RESULT;
svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT] = id;
diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c
index 00201b8091d..3c35a8579f7 100644
--- a/src/gallium/drivers/svga/svga_state_need_swtnl.c
+++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c
@@ -108,6 +108,7 @@ static int update_need_pipeline( struct svga_context *svga,
{
boolean need_pipeline = FALSE;
+ struct svga_vertex_shader *vs = svga->curr.vs;
/* SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE
*/
@@ -119,11 +120,9 @@ static int update_need_pipeline( struct svga_context *svga,
need_pipeline = TRUE;
}
- /* SVGA_NEW_EDGEFLAGS
+ /* EDGEFLAGS
*/
- if (svga->curr.rast->hw_unfilled != PIPE_POLYGON_MODE_FILL &&
- svga->curr.reduced_prim == PIPE_PRIM_TRIANGLES &&
- svga->curr.edgeflags != NULL) {
+ if (vs->base.info.writes_edgeflag) {
SVGA_DBG(DEBUG_SWTNL, "%s: edgeflags\n", __FUNCTION__);
need_pipeline = TRUE;
}
@@ -150,6 +149,7 @@ struct svga_tracked_state svga_update_need_pipeline =
"need pipeline",
(SVGA_NEW_RAST |
SVGA_NEW_CLIP |
+ SVGA_NEW_VS |
SVGA_NEW_REDUCED_PRIMITIVE),
update_need_pipeline
};
diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c
index 44b7ceb4fa4..7e34c0a9804 100644
--- a/src/gallium/drivers/svga/svga_state_vs.c
+++ b/src/gallium/drivers/svga/svga_state_vs.c
@@ -27,6 +27,7 @@
#include "pipe/p_defines.h"
#include "util/u_format.h"
#include "util/u_math.h"
+#include "util/u_bitmask.h"
#include "translate/translate.h"
#include "svga_context.h"
@@ -78,8 +79,12 @@ static enum pipe_error compile_vs( struct svga_context *svga,
goto fail;
}
+ result->id = util_bitmask_add(svga->vs_bm);
+ if(result->id == UTIL_BITMASK_INVALID_INDEX)
+ goto fail;
+
ret = SVGA3D_DefineShader(svga->swc,
- svga->state.next_vs_id,
+ result->id,
SVGA3D_SHADERTYPE_VS,
result->tokens,
result->nr_tokens * sizeof result->tokens[0]);
@@ -87,14 +92,16 @@ static enum pipe_error compile_vs( struct svga_context *svga,
goto fail;
*out_result = result;
- result->id = svga->state.next_vs_id++;
result->next = vs->base.results;
vs->base.results = result;
return PIPE_OK;
fail:
- if (result)
+ if (result) {
+ if (result->id != UTIL_BITMASK_INVALID_INDEX)
+ util_bitmask_clear( svga->vs_bm, result->id );
svga_destroy_shader_result( result );
+ }
return ret;
}
@@ -142,12 +149,14 @@ static int emit_hw_vs( struct svga_context *svga,
id = result->id;
}
- if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) {
- ret = SVGA3D_SetShader(svga->swc,
- SVGA3D_SHADERTYPE_VS,
- id );
- if (ret)
- return ret;
+ if (result != svga->state.hw_draw.vs) {
+ if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) {
+ ret = SVGA3D_SetShader(svga->swc,
+ SVGA3D_SHADERTYPE_VS,
+ id );
+ if (ret)
+ return ret;
+ }
svga->dirty |= SVGA_NEW_VS_RESULT;
svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX] = id;
diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c
index 8b14c913f72..7655121bec1 100644
--- a/src/gallium/drivers/svga/svga_swtnl_draw.c
+++ b/src/gallium/drivers/svga/svga_swtnl_draw.c
@@ -90,7 +90,7 @@ svga_swtnl_draw_range_elements(struct svga_context *svga,
PIPE_BUFFER_USAGE_CPU_READ);
assert(map);
draw_set_mapped_constant_buffer(
- draw,
+ draw, PIPE_SHADER_VERTEX,
map,
svga->curr.cb[PIPE_SHADER_VERTEX]->size);
}
diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c
index 16163121131..94b6ccc62dd 100644
--- a/src/gallium/drivers/svga/svga_swtnl_state.c
+++ b/src/gallium/drivers/svga/svga_swtnl_state.c
@@ -120,10 +120,6 @@ static int update_swtnl_draw( struct svga_context *svga,
draw_set_mrd(svga->swtnl.draw,
svga->curr.depthscale);
- if (dirty & SVGA_NEW_EDGEFLAGS)
- draw_set_edgeflags( svga->swtnl.draw,
- svga->curr.edgeflags );
-
return 0;
}
@@ -138,8 +134,7 @@ struct svga_tracked_state svga_update_swtnl_draw =
SVGA_NEW_VIEWPORT |
SVGA_NEW_RAST |
SVGA_NEW_FRAME_BUFFER |
- SVGA_NEW_REDUCED_PRIMITIVE |
- SVGA_NEW_EDGEFLAGS),
+ SVGA_NEW_REDUCED_PRIMITIVE),
update_swtnl_draw
};
@@ -161,7 +156,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga )
memset(vdecl, 0, sizeof(vdecl));
/* always add position */
- src = draw_find_vs_output(draw, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(draw, TGSI_SEMANTIC_POSITION, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src);
vinfo->attrib[0].emit = EMIT_4F;
vdecl[0].array.offset = offset;
@@ -174,7 +169,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga )
for (i = 0; i < fs->base.info.num_inputs; i++) {
unsigned name = fs->base.info.input_semantic_name[i];
unsigned index = fs->base.info.input_semantic_index[i];
- src = draw_find_vs_output(draw, name, index);
+ src = draw_find_shader_output(draw, name, index);
vdecl[nr_decls].array.offset = offset;
vdecl[nr_decls].identity.usageIndex = fs->base.info.input_semantic_index[i];
diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c
index b8ef137c015..0cd620189b7 100644
--- a/src/gallium/drivers/svga/svga_tgsi.c
+++ b/src/gallium/drivers/svga/svga_tgsi.c
@@ -31,6 +31,7 @@
#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_scan.h"
#include "util/u_memory.h"
+#include "util/u_bitmask.h"
#include "svgadump/svga_shader_dump.h"
@@ -221,6 +222,7 @@ svga_tgsi_translate( const struct svga_shader *shader,
result->tokens = (const unsigned *)emit.buf;
result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned);
memcpy(&result->key, &key, sizeof key);
+ result->id = UTIL_BITMASK_INVALID_INDEX;
if (SVGA_DEBUG & DEBUG_TGSI)
{
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
index 1670da8bfa9..dc5eb8fc606 100644
--- a/src/gallium/drivers/svga/svga_tgsi_insn.c
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -2109,7 +2109,7 @@ static boolean svga_emit_instruction( struct svga_shader_emitter *emit,
case TGSI_OPCODE_I2F:
case TGSI_OPCODE_NOT:
case TGSI_OPCODE_SHL:
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
case TGSI_OPCODE_XOR:
return FALSE;
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c
index e6d4a74e868..d59fb89a58c 100644
--- a/src/gallium/drivers/svga/svgadump/svga_dump.c
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.c
@@ -1444,6 +1444,312 @@ dump_SVGA3dCmdBlitSurfaceToScreen(const SVGA3dCmdBlitSurfaceToScreen *cmd)
void
+svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size)
+{
+ const uint8_t *body = (const uint8_t *)data;
+ const uint8_t *next = body + size;
+
+ switch(cmd_id) {
+ case SVGA_3D_CMD_SURFACE_DEFINE:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n");
+ {
+ const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body;
+ dump_SVGA3dCmdDefineSurface(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dSize) <= next) {
+ dump_SVGA3dSize((const SVGA3dSize *)body);
+ body += sizeof(SVGA3dSize);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_DESTROY:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n");
+ {
+ const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body;
+ dump_SVGA3dCmdDestroySurface(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_COPY:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n");
+ {
+ const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body;
+ dump_SVGA3dCmdSurfaceCopy(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dCopyBox) <= next) {
+ dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body);
+ body += sizeof(SVGA3dCopyBox);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_STRETCHBLT:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n");
+ {
+ const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body;
+ dump_SVGA3dCmdSurfaceStretchBlt(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_DMA:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n");
+ {
+ const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body;
+ dump_SVGA3dCmdSurfaceDMA(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dCopyBox) <= next) {
+ dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body);
+ body += sizeof(SVGA3dCopyBox);
+ }
+ while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) {
+ dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body);
+ body += sizeof(SVGA3dCmdSurfaceDMASuffix);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_CONTEXT_DEFINE:
+ _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n");
+ {
+ const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body;
+ dump_SVGA3dCmdDefineContext(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_CONTEXT_DESTROY:
+ _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n");
+ {
+ const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body;
+ dump_SVGA3dCmdDestroyContext(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETTRANSFORM:
+ _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n");
+ {
+ const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body;
+ dump_SVGA3dCmdSetTransform(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETZRANGE:
+ _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n");
+ {
+ const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body;
+ dump_SVGA3dCmdSetZRange(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETRENDERSTATE:
+ _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n");
+ {
+ const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body;
+ dump_SVGA3dCmdSetRenderState(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dRenderState) <= next) {
+ dump_SVGA3dRenderState((const SVGA3dRenderState *)body);
+ body += sizeof(SVGA3dRenderState);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SETRENDERTARGET:
+ _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n");
+ {
+ const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body;
+ dump_SVGA3dCmdSetRenderTarget(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETTEXTURESTATE:
+ _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n");
+ {
+ const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body;
+ dump_SVGA3dCmdSetTextureState(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dTextureState) <= next) {
+ dump_SVGA3dTextureState((const SVGA3dTextureState *)body);
+ body += sizeof(SVGA3dTextureState);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SETMATERIAL:
+ _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n");
+ {
+ const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body;
+ dump_SVGA3dCmdSetMaterial(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETLIGHTDATA:
+ _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n");
+ {
+ const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body;
+ dump_SVGA3dCmdSetLightData(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETLIGHTENABLED:
+ _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n");
+ {
+ const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body;
+ dump_SVGA3dCmdSetLightEnabled(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETVIEWPORT:
+ _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n");
+ {
+ const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body;
+ dump_SVGA3dCmdSetViewport(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETCLIPPLANE:
+ _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n");
+ {
+ const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body;
+ dump_SVGA3dCmdSetClipPlane(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_CLEAR:
+ _debug_printf("\tSVGA_3D_CMD_CLEAR\n");
+ {
+ const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body;
+ dump_SVGA3dCmdClear(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dRect) <= next) {
+ dump_SVGA3dRect((const SVGA3dRect *)body);
+ body += sizeof(SVGA3dRect);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_PRESENT:
+ _debug_printf("\tSVGA_3D_CMD_PRESENT\n");
+ {
+ const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body;
+ dump_SVGA3dCmdPresent(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dCopyRect) <= next) {
+ dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body);
+ body += sizeof(SVGA3dCopyRect);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SHADER_DEFINE:
+ _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n");
+ {
+ const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body;
+ dump_SVGA3dCmdDefineShader(cmd);
+ body = (const uint8_t *)&cmd[1];
+ svga_shader_dump((const uint32_t *)body,
+ (unsigned)(next - body)/sizeof(uint32_t),
+ FALSE );
+ body = next;
+ }
+ break;
+ case SVGA_3D_CMD_SHADER_DESTROY:
+ _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n");
+ {
+ const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body;
+ dump_SVGA3dCmdDestroyShader(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SET_SHADER:
+ _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n");
+ {
+ const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body;
+ dump_SVGA3dCmdSetShader(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SET_SHADER_CONST:
+ _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n");
+ {
+ const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body;
+ dump_SVGA3dCmdSetShaderConst(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_DRAW_PRIMITIVES:
+ _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n");
+ {
+ const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body;
+ unsigned i, j;
+ dump_SVGA3dCmdDrawPrimitives(cmd);
+ body = (const uint8_t *)&cmd[1];
+ for(i = 0; i < cmd->numVertexDecls; ++i) {
+ dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body);
+ body += sizeof(SVGA3dVertexDecl);
+ }
+ for(j = 0; j < cmd->numRanges; ++j) {
+ dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body);
+ body += sizeof(SVGA3dPrimitiveRange);
+ }
+ while(body + sizeof(SVGA3dVertexDivisor) <= next) {
+ dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body);
+ body += sizeof(SVGA3dVertexDivisor);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SETSCISSORRECT:
+ _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n");
+ {
+ const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body;
+ dump_SVGA3dCmdSetScissorRect(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_BEGIN_QUERY:
+ _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n");
+ {
+ const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body;
+ dump_SVGA3dCmdBeginQuery(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_END_QUERY:
+ _debug_printf("\tSVGA_3D_CMD_END_QUERY\n");
+ {
+ const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body;
+ dump_SVGA3dCmdEndQuery(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_WAIT_FOR_QUERY:
+ _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n");
+ {
+ const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body;
+ dump_SVGA3dCmdWaitForQuery(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN:
+ _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n");
+ {
+ const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body;
+ dump_SVGA3dCmdBlitSurfaceToScreen(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGASignedRect) <= next) {
+ dump_SVGASignedRect((const SVGASignedRect *)body);
+ body += sizeof(SVGASignedRect);
+ }
+ }
+ break;
+ default:
+ _debug_printf("\t0x%08x\n", cmd_id);
+ break;
+ }
+
+ while(body + sizeof(uint32_t) <= next) {
+ _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
+ body += sizeof(uint32_t);
+ }
+ while(body + sizeof(uint32_t) <= next)
+ _debug_printf("\t\t0x%02x\n", *body++);
+}
+
+
+void
svga_dump_commands(const void *commands, uint32_t size)
{
const uint8_t *next = commands;
@@ -1458,307 +1764,11 @@ svga_dump_commands(const void *commands, uint32_t size)
const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next;
const uint8_t *body = (const uint8_t *)&header[1];
- next = (const uint8_t *)body + header->size;
+ next = body + header->size;
if(next > last)
break;
- switch(cmd_id) {
- case SVGA_3D_CMD_SURFACE_DEFINE:
- _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n");
- {
- const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body;
- dump_SVGA3dCmdDefineSurface(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dSize) <= next) {
- dump_SVGA3dSize((const SVGA3dSize *)body);
- body += sizeof(SVGA3dSize);
- }
- }
- break;
- case SVGA_3D_CMD_SURFACE_DESTROY:
- _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n");
- {
- const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body;
- dump_SVGA3dCmdDestroySurface(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SURFACE_COPY:
- _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n");
- {
- const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body;
- dump_SVGA3dCmdSurfaceCopy(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dCopyBox) <= next) {
- dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body);
- body += sizeof(SVGA3dCopyBox);
- }
- }
- break;
- case SVGA_3D_CMD_SURFACE_STRETCHBLT:
- _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n");
- {
- const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body;
- dump_SVGA3dCmdSurfaceStretchBlt(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SURFACE_DMA:
- _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n");
- {
- const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body;
- dump_SVGA3dCmdSurfaceDMA(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dCopyBox) <= next) {
- dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body);
- body += sizeof(SVGA3dCopyBox);
- }
- while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) {
- dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body);
- body += sizeof(SVGA3dCmdSurfaceDMASuffix);
- }
- }
- break;
- case SVGA_3D_CMD_CONTEXT_DEFINE:
- _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n");
- {
- const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body;
- dump_SVGA3dCmdDefineContext(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_CONTEXT_DESTROY:
- _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n");
- {
- const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body;
- dump_SVGA3dCmdDestroyContext(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETTRANSFORM:
- _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n");
- {
- const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body;
- dump_SVGA3dCmdSetTransform(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETZRANGE:
- _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n");
- {
- const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body;
- dump_SVGA3dCmdSetZRange(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETRENDERSTATE:
- _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n");
- {
- const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body;
- dump_SVGA3dCmdSetRenderState(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dRenderState) <= next) {
- dump_SVGA3dRenderState((const SVGA3dRenderState *)body);
- body += sizeof(SVGA3dRenderState);
- }
- }
- break;
- case SVGA_3D_CMD_SETRENDERTARGET:
- _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n");
- {
- const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body;
- dump_SVGA3dCmdSetRenderTarget(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETTEXTURESTATE:
- _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n");
- {
- const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body;
- dump_SVGA3dCmdSetTextureState(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dTextureState) <= next) {
- dump_SVGA3dTextureState((const SVGA3dTextureState *)body);
- body += sizeof(SVGA3dTextureState);
- }
- }
- break;
- case SVGA_3D_CMD_SETMATERIAL:
- _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n");
- {
- const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body;
- dump_SVGA3dCmdSetMaterial(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETLIGHTDATA:
- _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n");
- {
- const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body;
- dump_SVGA3dCmdSetLightData(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETLIGHTENABLED:
- _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n");
- {
- const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body;
- dump_SVGA3dCmdSetLightEnabled(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETVIEWPORT:
- _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n");
- {
- const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body;
- dump_SVGA3dCmdSetViewport(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETCLIPPLANE:
- _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n");
- {
- const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body;
- dump_SVGA3dCmdSetClipPlane(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_CLEAR:
- _debug_printf("\tSVGA_3D_CMD_CLEAR\n");
- {
- const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body;
- dump_SVGA3dCmdClear(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dRect) <= next) {
- dump_SVGA3dRect((const SVGA3dRect *)body);
- body += sizeof(SVGA3dRect);
- }
- }
- break;
- case SVGA_3D_CMD_PRESENT:
- _debug_printf("\tSVGA_3D_CMD_PRESENT\n");
- {
- const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body;
- dump_SVGA3dCmdPresent(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dCopyRect) <= next) {
- dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body);
- body += sizeof(SVGA3dCopyRect);
- }
- }
- break;
- case SVGA_3D_CMD_SHADER_DEFINE:
- _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n");
- {
- const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body;
- dump_SVGA3dCmdDefineShader(cmd);
- body = (const uint8_t *)&cmd[1];
- svga_shader_dump((const uint32_t *)body,
- (unsigned)(next - body)/sizeof(uint32_t),
- FALSE );
- body = next;
- }
- break;
- case SVGA_3D_CMD_SHADER_DESTROY:
- _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n");
- {
- const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body;
- dump_SVGA3dCmdDestroyShader(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SET_SHADER:
- _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n");
- {
- const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body;
- dump_SVGA3dCmdSetShader(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SET_SHADER_CONST:
- _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n");
- {
- const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body;
- dump_SVGA3dCmdSetShaderConst(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_DRAW_PRIMITIVES:
- _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n");
- {
- const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body;
- unsigned i, j;
- dump_SVGA3dCmdDrawPrimitives(cmd);
- body = (const uint8_t *)&cmd[1];
- for(i = 0; i < cmd->numVertexDecls; ++i) {
- dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body);
- body += sizeof(SVGA3dVertexDecl);
- }
- for(j = 0; j < cmd->numRanges; ++j) {
- dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body);
- body += sizeof(SVGA3dPrimitiveRange);
- }
- while(body + sizeof(SVGA3dVertexDivisor) <= next) {
- dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body);
- body += sizeof(SVGA3dVertexDivisor);
- }
- }
- break;
- case SVGA_3D_CMD_SETSCISSORRECT:
- _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n");
- {
- const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body;
- dump_SVGA3dCmdSetScissorRect(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_BEGIN_QUERY:
- _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n");
- {
- const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body;
- dump_SVGA3dCmdBeginQuery(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_END_QUERY:
- _debug_printf("\tSVGA_3D_CMD_END_QUERY\n");
- {
- const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body;
- dump_SVGA3dCmdEndQuery(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_WAIT_FOR_QUERY:
- _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n");
- {
- const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body;
- dump_SVGA3dCmdWaitForQuery(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN:
- _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n");
- {
- const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body;
- dump_SVGA3dCmdBlitSurfaceToScreen(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGASignedRect) <= next) {
- dump_SVGASignedRect((const SVGASignedRect *)body);
- body += sizeof(SVGASignedRect);
- }
- }
- break;
- default:
- _debug_printf("\t0x%08x\n", cmd_id);
- break;
- }
-
- while(body + sizeof(uint32_t) <= next) {
- _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
- body += sizeof(uint32_t);
- }
- while(body + sizeof(uint32_t) <= next)
- _debug_printf("\t\t0x%02x\n", *body++);
+ svga_dump_command(cmd_id, body, header->size);
}
else if(cmd_id == SVGA_CMD_FENCE) {
_debug_printf("\tSVGA_CMD_FENCE\n");
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.h b/src/gallium/drivers/svga/svgadump/svga_dump.h
index 69a87020875..ca0154361cc 100644
--- a/src/gallium/drivers/svga/svgadump/svga_dump.h
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.h
@@ -28,6 +28,9 @@
#include "pipe/p_compiler.h"
+void
+svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size);
+
void
svga_dump_commands(const void *commands, uint32_t size);
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py
index a1ada29ef84..0bc0b3ae317 100755
--- a/src/gallium/drivers/svga/svgadump/svga_dump.py
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.py
@@ -208,6 +208,56 @@ cmds = [
def dump_cmds():
print r'''
void
+svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size)
+{
+ const uint8_t *body = (const uint8_t *)data;
+ const uint8_t *next = body + size;
+'''
+ print ' switch(cmd_id) {'
+ indexes = 'ijklmn'
+ for id, header, body, footer in cmds:
+ print ' case %s:' % id
+ print ' _debug_printf("\\t%s\\n");' % id
+ print ' {'
+ print ' const %s *cmd = (const %s *)body;' % (header, header)
+ if len(body):
+ print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';'
+ print ' dump_%s(cmd);' % header
+ print ' body = (const uint8_t *)&cmd[1];'
+ for i in range(len(body)):
+ struct, count = body[i]
+ idx = indexes[i]
+ print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx)
+ print ' dump_%s((const %s *)body);' % (struct, struct)
+ print ' body += sizeof(%s);' % struct
+ print ' }'
+ if footer is not None:
+ print ' while(body + sizeof(%s) <= next) {' % footer
+ print ' dump_%s((const %s *)body);' % (footer, footer)
+ print ' body += sizeof(%s);' % footer
+ print ' }'
+ if id == 'SVGA_3D_CMD_SHADER_DEFINE':
+ print ' svga_shader_dump((const uint32_t *)body,'
+ print ' (unsigned)(next - body)/sizeof(uint32_t),'
+ print ' FALSE);'
+ print ' body = next;'
+ print ' }'
+ print ' break;'
+ print ' default:'
+ print ' _debug_printf("\\t0x%08x\\n", cmd_id);'
+ print ' break;'
+ print ' }'
+ print r'''
+ while(body + sizeof(uint32_t) <= next) {
+ _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
+ body += sizeof(uint32_t);
+ }
+ while(body + sizeof(uint32_t) <= next)
+ _debug_printf("\t\t0x%02x\n", *body++);
+}
+'''
+ print r'''
+void
svga_dump_commands(const void *commands, uint32_t size)
{
const uint8_t *next = commands;
@@ -222,51 +272,11 @@ svga_dump_commands(const void *commands, uint32_t size)
const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next;
const uint8_t *body = (const uint8_t *)&header[1];
- next = (const uint8_t *)body + header->size;
+ next = body + header->size;
if(next > last)
break;
-'''
- print ' switch(cmd_id) {'
- indexes = 'ijklmn'
- for id, header, body, footer in cmds:
- print ' case %s:' % id
- print ' _debug_printf("\\t%s\\n");' % id
- print ' {'
- print ' const %s *cmd = (const %s *)body;' % (header, header)
- if len(body):
- print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';'
- print ' dump_%s(cmd);' % header
- print ' body = (const uint8_t *)&cmd[1];'
- for i in range(len(body)):
- struct, count = body[i]
- idx = indexes[i]
- print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx)
- print ' dump_%s((const %s *)body);' % (struct, struct)
- print ' body += sizeof(%s);' % struct
- print ' }'
- if footer is not None:
- print ' while(body + sizeof(%s) <= next) {' % footer
- print ' dump_%s((const %s *)body);' % (footer, footer)
- print ' body += sizeof(%s);' % footer
- print ' }'
- if id == 'SVGA_3D_CMD_SHADER_DEFINE':
- print ' sh_svga_dump((const uint32_t *)body, (unsigned)(next - body)/sizeof(uint32_t));'
- print ' body = next;'
- print ' }'
- print ' break;'
- print ' default:'
- print ' _debug_printf("\\t0x%08x\\n", cmd_id);'
- print ' break;'
- print ' }'
-
- print r'''
- while(body + sizeof(uint32_t) <= next) {
- _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
- body += sizeof(uint32_t);
- }
- while(body + sizeof(uint32_t) <= next)
- _debug_printf("\t\t0x%02x\n", *body++);
+ svga_dump_command(cmd_id, body, header->size);
}
else if(cmd_id == SVGA_CMD_FENCE) {
_debug_printf("\tSVGA_CMD_FENCE\n");
diff --git a/src/gallium/drivers/trace/README b/src/gallium/drivers/trace/README
index 1000c31e49a..203c3851bc3 100644
--- a/src/gallium/drivers/trace/README
+++ b/src/gallium/drivers/trace/README
@@ -24,11 +24,10 @@ ensure the right libGL.so is being picked by doing
ldd progs/trivial/tri
-== Traceing ==
+== Tracing ==
-For traceing then do
+For tracing then do
- export XMESA_TRACE=y
GALLIUM_TRACE=tri.trace progs/trivial/tri
which should create a tri.trace file, which is an XML file. You can view copying
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index 82d0911d361..075e4f9a0b2 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -52,6 +52,7 @@ trace_buffer_unwrap(struct trace_context *tr_ctx,
assert(tr_buf->buffer);
assert(tr_buf->buffer->screen == tr_scr->screen);
+ (void) tr_scr;
return tr_buf->buffer;
}
@@ -90,30 +91,12 @@ trace_surface_unwrap(struct trace_context *tr_ctx,
assert(tr_surf->surface);
assert(tr_surf->surface->texture->screen == tr_scr->screen);
+ (void) tr_scr;
return tr_surf->surface;
}
static INLINE void
-trace_context_set_edgeflags(struct pipe_context *_pipe,
- const unsigned *bitfield)
-{
- struct trace_context *tr_ctx = trace_context(_pipe);
- struct pipe_context *pipe = tr_ctx->pipe;
-
- trace_dump_call_begin("pipe_context", "set_edgeflags");
-
- trace_dump_arg(ptr, pipe);
- /* FIXME: we don't know how big this array is */
- trace_dump_arg(ptr, bitfield);
-
- pipe->set_edgeflags(pipe, bitfield);
-
- trace_dump_call_end();
-}
-
-
-static INLINE void
trace_context_draw_block(struct trace_context *tr_ctx, int flag)
{
int k;
@@ -1283,7 +1266,6 @@ trace_context_create(struct pipe_screen *_screen,
tr_ctx->base.winsys = _screen->winsys;
tr_ctx->base.screen = _screen;
tr_ctx->base.destroy = trace_context_destroy;
- tr_ctx->base.set_edgeflags = trace_context_set_edgeflags;
tr_ctx->base.draw_arrays = trace_context_draw_arrays;
tr_ctx->base.draw_elements = trace_context_draw_elements;
tr_ctx->base.draw_range_elements = trace_context_draw_range_elements;
diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c
index 7e2ccbcfdc5..0f45e211a32 100644
--- a/src/gallium/drivers/trace/tr_dump.c
+++ b/src/gallium/drivers/trace/tr_dump.c
@@ -40,7 +40,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
#include <stdlib.h>
#endif
@@ -258,7 +258,7 @@ boolean trace_dump_trace_begin()
trace_dump_writes("<?xml-stylesheet type='text/xsl' href='trace.xsl'?>\n");
trace_dump_writes("<trace version='0.1'>\n");
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
/* Linux applications rarely cleanup GL / Gallium resources so catch
* application exit here */
atexit(trace_dump_trace_close);
diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c
index c31b1d86986..0546aad9b50 100644
--- a/src/gallium/drivers/trace/tr_rbug.c
+++ b/src/gallium/drivers/trace/tr_rbug.c
@@ -45,7 +45,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# define sleep Sleep
-#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
+#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_APPLE)
void usleep(int);
# define sleep usleep
#else
@@ -180,7 +180,7 @@ static int
trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
{
struct trace_screen *tr_scr = tr_rbug->tr_scr;
- struct trace_texture *tr_tex;
+ struct trace_texture *tr_tex = NULL;
struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header;
struct tr_list *ptr;
struct pipe_texture *t;
@@ -223,7 +223,7 @@ trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header,
struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header;
struct trace_screen *tr_scr = tr_rbug->tr_scr;
- struct trace_texture *tr_tex;
+ struct trace_texture *tr_tex = NULL;
struct tr_list *ptr;
struct pipe_screen *screen = tr_scr->screen;
diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c
index ac20a47af1e..117503aaff6 100644
--- a/src/gallium/drivers/trace/tr_screen.c
+++ b/src/gallium/drivers/trace/tr_screen.c
@@ -426,7 +426,7 @@ trace_screen_transfer_unmap(struct pipe_screen *_screen,
struct pipe_transfer *transfer = tr_trans->transfer;
if(tr_trans->map) {
- size_t size = util_format_get_nblocksy(transfer->texture->format, transfer->width) * transfer->stride;
+ size_t size = util_format_get_nblocksy(transfer->texture->format, transfer->height) * transfer->stride;
trace_dump_call_begin("pipe_screen", "transfer_write");
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 564c35f7895..d2f8085b421 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -57,14 +57,6 @@ struct pipe_context {
void (*destroy)( struct pipe_context * );
-
- /* Possible interface for setting edgeflags. These aren't really
- * vertex elements, so don't fit there.
- */
- void (*set_edgeflags)( struct pipe_context *,
- const unsigned *bitfield );
-
-
/**
* VBO drawing (return false on fallbacks (temporary??))
*/
@@ -92,6 +84,14 @@ struct pipe_context {
unsigned count);
/*@}*/
+ /**
+ * Predicate subsequent rendering on occlusion query result
+ * \param query the query predicate, or NULL if no predicate
+ * \param mode one of PIPE_COND_RENDER_x
+ */
+ void (*render_condition)( struct pipe_context *pipe,
+ struct pipe_query *query,
+ uint mode );
/**
* Query objects
@@ -150,6 +150,12 @@ struct pipe_context {
const struct pipe_shader_state *);
void (*bind_vs_state)(struct pipe_context *, void *);
void (*delete_vs_state)(struct pipe_context *, void *);
+
+ void * (*create_gs_state)(struct pipe_context *,
+ const struct pipe_shader_state *);
+ void (*bind_gs_state)(struct pipe_context *, void *);
+ void (*delete_gs_state)(struct pipe_context *, void *);
+
/*@}*/
/**
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index fe1390d765f..c3b1e634ffc 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -321,23 +321,28 @@ enum pipe_transfer_usage {
*/
#define PIPE_SHADER_VERTEX 0
#define PIPE_SHADER_FRAGMENT 1
-#define PIPE_SHADER_TYPES 2
+#define PIPE_SHADER_GEOMETRY 2
+#define PIPE_SHADER_TYPES 3
/**
* Primitive types:
*/
-#define PIPE_PRIM_POINTS 0
-#define PIPE_PRIM_LINES 1
-#define PIPE_PRIM_LINE_LOOP 2
-#define PIPE_PRIM_LINE_STRIP 3
-#define PIPE_PRIM_TRIANGLES 4
-#define PIPE_PRIM_TRIANGLE_STRIP 5
-#define PIPE_PRIM_TRIANGLE_FAN 6
-#define PIPE_PRIM_QUADS 7
-#define PIPE_PRIM_QUAD_STRIP 8
-#define PIPE_PRIM_POLYGON 9
-#define PIPE_PRIM_MAX 10
+#define PIPE_PRIM_POINTS 0
+#define PIPE_PRIM_LINES 1
+#define PIPE_PRIM_LINE_LOOP 2
+#define PIPE_PRIM_LINE_STRIP 3
+#define PIPE_PRIM_TRIANGLES 4
+#define PIPE_PRIM_TRIANGLE_STRIP 5
+#define PIPE_PRIM_TRIANGLE_FAN 6
+#define PIPE_PRIM_QUADS 7
+#define PIPE_PRIM_QUAD_STRIP 8
+#define PIPE_PRIM_POLYGON 9
+#define PIPE_PRIM_LINES_ADJACENCY 10
+#define PIPE_PRIM_LINE_STRIP_ADJACENCY 11
+#define PIPE_PRIM_TRIANGLES_ADJACENCY 12
+#define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13
+#define PIPE_PRIM_MAX 14
/**
@@ -350,6 +355,15 @@ enum pipe_transfer_usage {
/**
+ * Conditional rendering modes
+ */
+#define PIPE_RENDER_COND_WAIT 0
+#define PIPE_RENDER_COND_NO_WAIT 1
+#define PIPE_RENDER_COND_BY_REGION_WAIT 2
+#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3
+
+
+/**
* Point sprite coord modes
*/
#define PIPE_SPRITE_COORD_NONE 0
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 79f3d3f0566..550e2abc32a 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -121,15 +121,17 @@ struct tgsi_declaration_range
unsigned Last : 16; /**< UINT */
};
-#define TGSI_SEMANTIC_POSITION 0
-#define TGSI_SEMANTIC_COLOR 1
-#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
-#define TGSI_SEMANTIC_FOG 3
-#define TGSI_SEMANTIC_PSIZE 4
-#define TGSI_SEMANTIC_GENERIC 5
-#define TGSI_SEMANTIC_NORMAL 6
-#define TGSI_SEMANTIC_FACE 7
-#define TGSI_SEMANTIC_COUNT 8 /**< number of semantic values */
+#define TGSI_SEMANTIC_POSITION 0
+#define TGSI_SEMANTIC_COLOR 1
+#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
+#define TGSI_SEMANTIC_FOG 3
+#define TGSI_SEMANTIC_PSIZE 4
+#define TGSI_SEMANTIC_GENERIC 5
+#define TGSI_SEMANTIC_NORMAL 6
+#define TGSI_SEMANTIC_FACE 7
+#define TGSI_SEMANTIC_EDGEFLAG 8
+#define TGSI_SEMANTIC_PRIMID 9
+#define TGSI_SEMANTIC_COUNT 10 /**< number of semantic values */
struct tgsi_declaration_semantic
{
@@ -139,6 +141,8 @@ struct tgsi_declaration_semantic
};
#define TGSI_IMM_FLOAT32 0
+#define TGSI_IMM_UINT32 1
+#define TGSI_IMM_INT32 2
struct tgsi_immediate
{
@@ -151,6 +155,8 @@ struct tgsi_immediate
union tgsi_immediate_data
{
float Float;
+ unsigned Uint;
+ int Int;
};
#define TGSI_PROPERTY_GS_INPUT_PRIM 0
@@ -262,7 +268,7 @@ struct tgsi_property_data {
#define TGSI_OPCODE_NOT 85
#define TGSI_OPCODE_TRUNC 86
#define TGSI_OPCODE_SHL 87
-#define TGSI_OPCODE_SHR 88
+ /* gap */
#define TGSI_OPCODE_AND 89
#define TGSI_OPCODE_OR 90
#define TGSI_OPCODE_MOD 91
@@ -287,7 +293,33 @@ struct tgsi_property_data {
#define TGSI_OPCODE_KIL 116 /* conditional kill */
#define TGSI_OPCODE_END 117 /* aka HALT */
/* gap */
-#define TGSI_OPCODE_LAST 119
+#define TGSI_OPCODE_F2I 119
+#define TGSI_OPCODE_IDIV 120
+#define TGSI_OPCODE_IMAX 121
+#define TGSI_OPCODE_IMIN 122
+#define TGSI_OPCODE_INEG 123
+#define TGSI_OPCODE_ISGE 124
+#define TGSI_OPCODE_ISHR 125
+#define TGSI_OPCODE_ISLT 126
+#define TGSI_OPCODE_F2U 127
+#define TGSI_OPCODE_U2F 128
+#define TGSI_OPCODE_UADD 129
+#define TGSI_OPCODE_UDIV 130
+#define TGSI_OPCODE_UMAD 131
+#define TGSI_OPCODE_UMAX 132
+#define TGSI_OPCODE_UMIN 133
+#define TGSI_OPCODE_UMOD 134
+#define TGSI_OPCODE_UMUL 135
+#define TGSI_OPCODE_USEQ 136
+#define TGSI_OPCODE_USGE 137
+#define TGSI_OPCODE_USHR 138
+#define TGSI_OPCODE_USLT 139
+#define TGSI_OPCODE_USNE 140
+#define TGSI_OPCODE_SWITCH 141
+#define TGSI_OPCODE_CASE 142
+#define TGSI_OPCODE_DEFAULT 143
+#define TGSI_OPCODE_ENDSWITCH 144
+#define TGSI_OPCODE_LAST 145
#define TGSI_SAT_NONE 0 /* do not saturate */
#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */
diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c
index 0b60b5be059..d55aa51b82d 100644
--- a/src/gallium/state_trackers/egl/egl_surface.c
+++ b/src/gallium/state_trackers/egl/egl_surface.c
@@ -171,9 +171,9 @@ drm_takedown_shown_screen(_EGLDisplay *dpy, struct drm_screen *screen)
drmModeSetCrtc(
dev->drmFD,
screen->crtcID,
- 0, // FD
+ 0, /* FD */
0, 0,
- NULL, 0, // List of output ids
+ NULL, 0, /* List of output ids */
NULL);
drmModeRmFB(dev->drmFD, screen->fbID);
diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c
index 745803c7eb0..9345b0f4908 100644
--- a/src/gallium/state_trackers/egl/egl_tracker.c
+++ b/src/gallium/state_trackers/egl/egl_tracker.c
@@ -152,6 +152,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor)
int num_screens = 0;
EGLint i;
int fd;
+ _EGLConfig *config;
dev = (struct drm_device *) calloc(1, sizeof(struct drm_device));
if (!dev)
@@ -206,7 +207,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor)
disp->DriverData = dev;
/* for now we only have one config */
- _EGLConfig *config = calloc(1, sizeof(*config));
+ config = calloc(1, sizeof(*config));
memset(config, 1, sizeof(*config));
_eglInitConfig(config, 1);
_eglSetConfigAttrib(config, EGL_RED_SIZE, 8);
diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c
index f2881b9a31e..228ac9a20e9 100644
--- a/src/gallium/state_trackers/glx/xlib/glx_api.c
+++ b/src/gallium/state_trackers/glx/xlib/glx_api.c
@@ -644,6 +644,7 @@ register_with_display(Display *dpy)
XExtCodes *c = XAddExtension(dpy);
ext = dpy->ext_procs; /* new extension is at head of list */
assert(c->extension == ext->codes.extension);
+ (void) c;
ext->name = _mesa_strdup(extName);
ext->close_display = close_display_callback;
}
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index c76dfb31d2b..1783bc504d9 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -67,6 +67,10 @@
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
+#include "trace/tr_screen.h"
+#include "trace/tr_context.h"
+#include "trace/tr_texture.h"
+
#include "xm_winsys.h"
#include <GL/glx.h>
@@ -87,6 +91,8 @@ void xmesa_set_driver( const struct xm_driver *templ )
*/
pipe_mutex _xmesa_lock;
+static struct pipe_screen *_screen = NULL;
+static struct pipe_screen *screen = NULL;
/**********************************************************************/
@@ -754,7 +760,7 @@ PUBLIC
XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
{
static GLboolean firstTime = GL_TRUE;
- static struct pipe_screen *screen = NULL;
+ struct pipe_context *_pipe = NULL;
struct pipe_context *pipe = NULL;
XMesaContext c;
GLcontext *mesaCtx;
@@ -762,7 +768,8 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
if (firstTime) {
pipe_mutex_init(_xmesa_lock);
- screen = driver.create_pipe_screen();
+ _screen = driver.create_pipe_screen();
+ screen = trace_screen_create( _screen );
firstTime = GL_FALSE;
}
@@ -781,9 +788,11 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
if (screen == NULL)
goto fail;
- pipe = driver.create_pipe_context(screen, (void *) c);
- if (pipe == NULL)
+ _pipe = driver.create_pipe_context(_screen, (void *) c);
+ if (_pipe == NULL)
goto fail;
+ pipe = trace_context_create(screen, _pipe);
+ pipe->priv = c;
c->st = st_create_context(pipe,
&v->mesa_visual,
@@ -1110,6 +1119,12 @@ void XMesaSwapBuffers( XMesaBuffer b )
st_swapbuffers(b->stfb, &frontLeftSurf, NULL);
if (frontLeftSurf) {
+ if (_screen != screen) {
+ struct trace_surface *tr_surf = trace_surface( frontLeftSurf );
+ struct pipe_surface *surf = tr_surf->surface;
+ frontLeftSurf = surf;
+ }
+
driver.display_surface(b, frontLeftSurf);
}
diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript
index ec385e7c447..d4fdd43688f 100644
--- a/src/gallium/state_trackers/python/SConscript
+++ b/src/gallium/state_trackers/python/SConscript
@@ -38,10 +38,12 @@ if 'python' in env['statetrackers']:
],
)
+ env['no_import_lib'] = 1
+
env.SharedLibrary(
target = '_gallium',
source = [
'st_hardpipe_winsys.c',
],
- LIBS = [pyst, softpipe, trace] + auxiliaries + env['LIBS'],
+ LIBS = [pyst, softpipe, trace] + gallium + env['LIBS'],
)
diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i
index 8e323f4896d..96b13c2258e 100644
--- a/src/gallium/state_trackers/python/gallium.i
+++ b/src/gallium/state_trackers/python/gallium.i
@@ -46,6 +46,7 @@
#include "util/u_draw_quad.h"
#include "util/u_tile.h"
#include "util/u_math.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_text.h"
#include "tgsi/tgsi_dump.h"
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index 9728207d9c7..84ce1a41e6d 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -52,11 +52,16 @@ struct st_context {
cso_set_blend($self->cso, state);
}
- void set_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) {
cso_single_sampler($self->cso, index, state);
cso_single_sampler_done($self->cso);
}
+ void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ cso_single_vertex_sampler($self->cso, index, state);
+ cso_single_vertex_sampler_done($self->cso);
+ }
+
void set_rasterizer( const struct pipe_rasterizer_state *state ) {
cso_set_rasterizer($self->cso, state);
}
@@ -103,6 +108,25 @@ struct st_context {
$self->vs = vs;
}
+ void set_geometry_shader( const struct pipe_shader_state *state ) {
+ void *gs;
+
+ if(!state) {
+ cso_set_geometry_shader_handle($self->cso, NULL);
+ return;
+ }
+
+ gs = $self->pipe->create_gs_state($self->pipe, state);
+ if(!gs)
+ return;
+
+ if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK)
+ return;
+
+ cso_delete_geometry_shader($self->cso, $self->gs);
+ $self->gs = gs;
+ }
+
/*
* Parameter-like state (or properties)
*/
@@ -142,14 +166,24 @@ struct st_context {
cso_set_viewport($self->cso, state);
}
- void set_sampler_texture(unsigned index,
- struct pipe_texture *texture) {
+ void set_fragment_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
if(!texture)
texture = $self->default_texture;
- pipe_texture_reference(&$self->sampler_textures[index], texture);
- $self->pipe->set_fragment_sampler_textures($self->pipe,
+ pipe_texture_reference(&$self->fragment_sampler_textures[index], texture);
+ $self->pipe->set_fragment_sampler_textures($self->pipe,
PIPE_MAX_SAMPLERS,
- $self->sampler_textures);
+ $self->fragment_sampler_textures);
+ }
+
+ void set_vertex_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
+ if(!texture)
+ texture = $self->default_texture;
+ pipe_texture_reference(&$self->vertex_sampler_textures[index], texture);
+ $self->pipe->set_vertex_sampler_textures($self->pipe,
+ PIPE_MAX_VERTEX_SAMPLERS,
+ $self->vertex_sampler_textures);
}
void set_vertex_buffer(unsigned index,
diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i
index 1de7f86a3c7..761587dc533 100644
--- a/src/gallium/state_trackers/python/p_texture.i
+++ b/src/gallium/state_trackers/python/p_texture.i
@@ -132,8 +132,8 @@ struct st_surface
struct pipe_transfer *transfer;
unsigned stride;
- stride = pf_get_stride(texture->format, w);
- *LENGTH = pf_get_nblocksy(texture->format, h) * stride;
+ stride = util_format_get_stride(texture->format, w);
+ *LENGTH = util_format_get_nblocksy(texture->format, h) * stride;
*STRING = (char *) malloc(*LENGTH);
if(!*STRING)
return;
@@ -159,9 +159,9 @@ struct st_surface
struct pipe_transfer *transfer;
if(stride == 0)
- stride = pf_get_stride(texture->format, w);
+ stride = util_format_get_stride(texture->format, w);
- if(LENGTH < pf_get_nblocksy(texture->format, h) * stride)
+ if(LENGTH < util_format_get_nblocksy(texture->format, h) * stride)
SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size");
transfer = screen->get_tex_transfer(screen,
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index b32eafe23fb..a68709f5cf3 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -52,10 +52,10 @@ def make_image(surface, x=None, y=None, w=None, h=None):
w = surface.width - x
if h is None:
h = surface.height - y
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
+ data = surface.get_tile_rgba8(x, y, surface.width, surface.height)
import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1)
return outimage
def save_image(filename, surface, x=None, y=None, w=None, h=None):
@@ -278,9 +278,9 @@ class Screen(Object):
def texture_create(self, templat):
return self.real.texture_create(
format = templat.format,
- width = templat.width0,
- height = templat.height0,
- depth = templat.depth0,
+ width = templat.width,
+ height = templat.height,
+ depth = templat.depth,
last_level = templat.last_level,
target = templat.target,
tex_usage = templat.tex_usage,
@@ -387,9 +387,13 @@ class Context(Object):
def delete_sampler_state(self, state):
pass
+ def bind_vertex_sampler_states(self, num_states, states):
+ for i in range(num_states):
+ self.real.set_vertex_sampler(i, states[i])
+
def bind_fragment_sampler_states(self, num_states, states):
for i in range(num_states):
- self.real.set_sampler(i, states[i])
+ self.real.set_fragment_sampler(i, states[i])
def create_rasterizer_state(self, state):
return state
@@ -487,7 +491,11 @@ class Context(Object):
def set_fragment_sampler_textures(self, num_textures, textures):
for i in range(num_textures):
- self.real.set_sampler_texture(i, textures[i])
+ self.real.set_fragment_sampler_texture(i, textures[i])
+
+ def set_vertex_sampler_textures(self, num_textures, textures):
+ for i in range(num_textures):
+ self.real.set_vertex_sampler_texture(i, textures[i])
def set_vertex_buffers(self, num_buffers, buffers):
self.vbufs = buffers[0:num_buffers]
@@ -507,10 +515,6 @@ class Context(Object):
self.real.set_vertex_element(i, elements[i])
self.real.set_vertex_elements(num_elements)
- def set_edgeflags(self, bitfield):
- # FIXME
- pass
-
def dump_vertices(self, start, count):
if not self.interpreter.verbosity(2):
return
diff --git a/src/gallium/state_trackers/python/samples/gs.py b/src/gallium/state_trackers/python/samples/gs.py
new file mode 100644
index 00000000000..1ceead5f17c
--- /dev/null
+++ b/src/gallium/state_trackers/python/samples/gs.py
@@ -0,0 +1,254 @@
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+from gallium import *
+
+
+def make_image(surface):
+ data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
+
+ import Image
+ outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ return outimage
+
+def save_image(filename, surface):
+ outimage = make_image(surface)
+ outimage.save(filename, "PNG")
+
+def show_image(surface):
+ outimage = make_image(surface)
+
+ import Tkinter as tk
+ from PIL import Image, ImageTk
+ root = tk.Tk()
+
+ root.title('background image')
+
+ image1 = ImageTk.PhotoImage(outimage)
+ w = image1.width()
+ h = image1.height()
+ x = 100
+ y = 100
+ root.geometry("%dx%d+%d+%d" % (w, h, x, y))
+ panel1 = tk.Label(root, image=image1)
+ panel1.pack(side='top', fill='both', expand='yes')
+ panel1.image = image1
+ root.mainloop()
+
+
+def test(dev):
+ ctx = dev.context_create()
+
+ width = 255
+ height = 255
+ minz = 0.0
+ maxz = 1.0
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ depth_stencil_alpha.depth.enabled = 1
+ depth_stencil_alpha.depth.writemask = 1
+ depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ rasterizer.scissor = 1
+ ctx.set_rasterizer(rasterizer)
+
+ # viewport
+ viewport = Viewport()
+ scale = FloatArray(4)
+ scale[0] = width / 2.0
+ scale[1] = -height / 2.0
+ scale[2] = (maxz - minz) / 2.0
+ scale[3] = 1.0
+ viewport.scale = scale
+ translate = FloatArray(4)
+ translate[0] = width / 2.0
+ translate[1] = height / 2.0
+ translate[2] = (maxz - minz) / 2.0
+ translate[3] = 0.0
+ viewport.translate = translate
+ ctx.set_viewport(viewport)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ ctx.set_sampler(0, sampler)
+
+ # scissor
+ scissor = Scissor()
+ scissor.minx = 0
+ scissor.miny = 0
+ scissor.maxx = width
+ scissor.maxy = height
+ ctx.set_scissor(scissor)
+
+ clip = Clip()
+ clip.nr = 0
+ ctx.set_clip(clip)
+
+ # framebuffer
+ cbuf = dev.texture_create(
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ width, height,
+ tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET,
+ ).get_surface()
+ zbuf = dev.texture_create(
+ PIPE_FORMAT_Z16_UNORM,
+ width, height,
+ tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
+ ).get_surface()
+ fb = Framebuffer()
+ fb.width = width
+ fb.height = height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, cbuf)
+ fb.set_zsbuf(zbuf)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.0
+ rgba[1] = 0.0
+ rgba[2] = 0.0
+ rgba[3] = 0.0
+ ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff)
+
+ # vertex shader
+ vs = Shader('''
+ VERT
+ DCL IN[0], POSITION, CONSTANT
+ DCL IN[1], COLOR, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:MOV OUT[1], IN[1]
+ 2:END
+ ''')
+ ctx.set_vertex_shader(vs)
+
+ gs = Shader('''
+ GEOM
+ PROPERTY GS_INPUT_PRIMITIVE TRIANGLES
+ PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP
+ DCL IN[][0], POSITION, CONSTANT
+ DCL IN[][1], COLOR, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0][0]
+ 1:MOV OUT[1], IN[0][1]
+ 2:EMIT
+ 3:MOV OUT[0], IN[1][0]
+ 4:MOV OUT[1], IN[1][1]
+ 5:EMIT
+ 6:MOV OUT[0], IN[2][0]
+ 7:MOV OUT[1], IN[2][1]
+ 8:EMIT
+ 9:ENDPRIM
+ 10:END
+ ''')
+ ctx.set_geometry_shader(gs)
+
+ # fragment shader
+ fs = Shader('''
+ FRAG
+ DCL IN[0], COLOR, LINEAR
+ DCL OUT[0], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:END
+ ''')
+ ctx.set_fragment_shader(fs)
+
+ nverts = 3
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ verts[ 0] = 0.0 # x1
+ verts[ 1] = 0.8 # y1
+ verts[ 2] = 0.2 # z1
+ verts[ 3] = 1.0 # w1
+ verts[ 4] = 1.0 # r1
+ verts[ 5] = 0.0 # g1
+ verts[ 6] = 0.0 # b1
+ verts[ 7] = 1.0 # a1
+ verts[ 8] = -0.8 # x2
+ verts[ 9] = -0.8 # y2
+ verts[10] = 0.5 # z2
+ verts[11] = 1.0 # w2
+ verts[12] = 0.0 # r2
+ verts[13] = 1.0 # g2
+ verts[14] = 0.0 # b2
+ verts[15] = 1.0 # a2
+ verts[16] = 0.8 # x3
+ verts[17] = -0.8 # y3
+ verts[18] = 0.8 # z3
+ verts[19] = 1.0 # w3
+ verts[20] = 0.0 # r3
+ verts[21] = 0.0 # g3
+ verts[22] = 1.0 # b3
+ verts[23] = 1.0 # a3
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ show_image(cbuf)
+ #show_image(zbuf)
+ #save_image('cbuf.png', cbuf)
+ #save_image('zbuf.png', zbuf)
+
+
+
+def main():
+ dev = Device()
+ test(dev)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py
index 87acf60366d..af80426dc6c 100644
--- a/src/gallium/state_trackers/python/samples/tri.py
+++ b/src/gallium/state_trackers/python/samples/tri.py
@@ -118,7 +118,7 @@ def test(dev):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index 10c7ecbd78f..d144af2447d 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -135,7 +135,9 @@ st_context_destroy(struct st_context *st_ctx)
st_ctx->pipe->destroy(st_ctx->pipe);
for(i = 0; i < PIPE_MAX_SAMPLERS; ++i)
- pipe_texture_reference(&st_ctx->sampler_textures[i], NULL);
+ pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL);
+ for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
+ pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL);
pipe_texture_reference(&st_ctx->default_texture, NULL);
FREE(st_ctx);
@@ -276,9 +278,12 @@ st_context_create(struct st_device *st_dev)
}
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- pipe_texture_reference(&st_ctx->sampler_textures[i], st_ctx->default_texture);
+ pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture);
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
+ pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture);
- cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->sampler_textures);
+ cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures);
+ cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures);
}
/* vertex shader */
diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h
index a246b6a1f25..f786e134118 100644
--- a/src/gallium/state_trackers/python/st_device.h
+++ b/src/gallium/state_trackers/python/st_device.h
@@ -57,9 +57,11 @@ struct st_context {
void *vs;
void *fs;
+ void *gs;
struct pipe_texture *default_texture;
- struct pipe_texture *sampler_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *fragment_sampler_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *vertex_sampler_textures[PIPE_MAX_VERTEX_SAMPLERS];
unsigned num_vertex_buffers;
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
index 35673b3ec92..eed6cdd1e64 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
@@ -96,7 +96,7 @@ def test(dev, name):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
index 5be1ca80f30..41bebd0604a 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
@@ -96,7 +96,7 @@ def test(dev, name):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
diff --git a/src/gallium/state_trackers/python/tests/texture_render.py b/src/gallium/state_trackers/python/tests/texture_render.py
index 8a2db9dbcff..79287f2cace 100755
--- a/src/gallium/state_trackers/python/tests/texture_render.py
+++ b/src/gallium/state_trackers/python/tests/texture_render.py
@@ -144,8 +144,8 @@ class TextureTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
- ctx.set_sampler_texture(0, src_texture)
+ ctx.set_fragment_sampler(0, sampler)
+ ctx.set_fragment_sampler_texture(0, src_texture)
# framebuffer
cbuf_tex = dev.texture_create(
diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py
index 92a6c4dfb9f..520961c8051 100755
--- a/src/gallium/state_trackers/python/tests/texture_sample.py
+++ b/src/gallium/state_trackers/python/tests/texture_sample.py
@@ -169,7 +169,7 @@ class TextureColorSampleTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# texture
texture = dev.texture_create(
@@ -189,7 +189,7 @@ class TextureColorSampleTest(TestCase):
zslice = zslice,
).sample_rgba(expected_rgba)
- ctx.set_sampler_texture(0, texture)
+ ctx.set_fragment_sampler_texture(0, texture)
# framebuffer
cbuf_tex = dev.texture_create(
@@ -359,7 +359,7 @@ class TextureDepthSampleTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# texture
texture = dev.texture_create(
@@ -379,7 +379,7 @@ class TextureDepthSampleTest(TestCase):
zslice = zslice,
).sample_rgba(expected_rgba)
- ctx.set_sampler_texture(0, texture)
+ ctx.set_fragment_sampler_texture(0, texture)
# framebuffer
cbuf_tex = dev.texture_create(
diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile
index b8c805b06c4..fc97bf51f8f 100644
--- a/src/gallium/state_trackers/vega/Makefile
+++ b/src/gallium/state_trackers/vega/Makefile
@@ -61,14 +61,7 @@ VG_MINOR = 0
VG_TINY = 0
GALLIUM_LIBS = \
- $(GALLIUM)/src/gallium/auxiliary/pipebuffer/libpipebuffer.a \
- $(GALLIUM)/src/gallium/auxiliary/sct/libsct.a \
- $(GALLIUM)/src/gallium/auxiliary/draw/libdraw.a \
- $(GALLIUM)/src/gallium/auxiliary/rtasm/librtasm.a \
- $(GALLIUM)/src/gallium/auxiliary/translate/libtranslate.a \
- $(GALLIUM)/src/gallium/auxiliary/cso_cache/libcso_cache.a \
- $(GALLIUM)/src/gallium/auxiliary/util/libutil.a \
- $(GALLIUM)/src/gallium/auxiliary/tgsi/libtgsi.a
+ $(GALLIUM)/src/gallium/auxiliary/libgallium.a
.SUFFIXES : .cpp
diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c
index a6b7a2bb93a..15ac1900f4b 100644
--- a/src/gallium/state_trackers/vega/api_path.c
+++ b/src/gallium/state_trackers/vega/api_path.c
@@ -164,8 +164,7 @@ void vgAppendPathData(VGPath dstPath,
return;
}
for (i = 0; i < numSegments; ++i) {
- if (pathSegments[i] < VG_CLOSE_PATH ||
- pathSegments[i] > VG_LCWARC_TO_REL) {
+ if (pathSegments[i] > VG_LCWARC_TO_REL) {
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
return;
}
diff --git a/src/gallium/state_trackers/vega/arc.c b/src/gallium/state_trackers/vega/arc.c
index 8b04d21ea76..2d123408702 100644
--- a/src/gallium/state_trackers/vega/arc.c
+++ b/src/gallium/state_trackers/vega/arc.c
@@ -528,7 +528,6 @@ static INLINE int num_beziers_needed(struct arc *arc)
double threshold = 0.05;
VGboolean found = VG_FALSE;
int n = 1;
- int i;
double min_eta, max_eta;
min_eta = MIN2(arc->eta1, arc->eta2);
@@ -538,6 +537,7 @@ static INLINE int num_beziers_needed(struct arc *arc)
double d_eta = (max_eta - min_eta) / n;
if (d_eta <= 0.5 * M_PI) {
double eta_b = min_eta;
+ int i;
found = VG_TRUE;
for (i = 0; found && (i < n); ++i) {
double etaA = eta_b;
diff --git a/src/gallium/state_trackers/vega/bezier.c b/src/gallium/state_trackers/vega/bezier.c
index 0d5504004cc..5769e8ea868 100644
--- a/src/gallium/state_trackers/vega/bezier.c
+++ b/src/gallium/state_trackers/vega/bezier.c
@@ -256,7 +256,6 @@ static enum shift_result good_offset(const struct bezier *b1,
const float max_dist_normal = threshold*offset;
const float spacing = 0.25;
float i;
-
for (i = spacing; i < 0.99; i += spacing) {
float p1[2],p2[2], d, l;
float normal[2];
diff --git a/src/gallium/state_trackers/vega/stroker.c b/src/gallium/state_trackers/vega/stroker.c
index 1b92d2b5c62..68a52029db0 100644
--- a/src/gallium/state_trackers/vega/stroker.c
+++ b/src/gallium/state_trackers/vega/stroker.c
@@ -476,7 +476,7 @@ static enum intersection_type line_intersect(const VGfloat *l1,
const VGfloat *l2,
float *intersection_point)
{
- VGfloat isect[2];
+ VGfloat isect[2] = { 0 };
enum intersection_type type;
VGboolean dx_zero, ldx_zero;
@@ -649,7 +649,7 @@ static void create_joins(struct stroker *stroker,
VGfloat prev_line[] = {stroker->back2_x, stroker->back2_y,
stroker->back1_x, stroker->back1_y};
- VGfloat isect[2];
+ VGfloat isect[2] = { 0 };
enum intersection_type type = line_intersect(prev_line, next_line, isect);
if (join == SquareJoin) {
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript
index b05944a33b3..352c087475e 100644
--- a/src/gallium/state_trackers/wgl/SConscript
+++ b/src/gallium/state_trackers/wgl/SConscript
@@ -11,10 +11,11 @@ if env['platform'] in ['windows']:
'.',
])
- env.Append(CPPDEFINES = [
+ env.AppendUnique(CPPDEFINES = [
'_GDI32_', # prevent wgl* being declared __declspec(dllimport)
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
'WIN32_THREADS', # use Win32 thread API
+ 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
])
sources = [
diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c
index c776faa53f8..650d2c0d1db 100644
--- a/src/gallium/state_trackers/xorg/xorg_crtc.c
+++ b/src/gallium/state_trackers/xorg/xorg_crtc.c
@@ -71,6 +71,8 @@ struct crtc_private
static void
crtc_dpms(xf86CrtcPtr crtc, int mode)
{
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
+
switch (mode) {
case DPMSModeOn:
case DPMSModeStandby:
@@ -121,7 +123,8 @@ crtc_set_mode_major(xf86CrtcPtr crtc, DisplayModePtr mode,
drm_mode.vrefresh = mode->VRefresh;
if (!mode->name)
xf86SetModeDefaultName(mode);
- strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN);
+ strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN - 1);
+ drm_mode.name[DRM_DISPLAY_MODE_LEN - 1] = '\0';
ret = drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y,
&drm_connector->connector_id, 1, &drm_mode);
@@ -147,18 +150,23 @@ crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green, CARD16 * blue,
static void *
crtc_shadow_allocate(xf86CrtcPtr crtc, int width, int height)
{
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
+
return NULL;
}
static PixmapPtr
crtc_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height)
{
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
+
return NULL;
}
static void
crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data)
{
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
}
/*
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index 53915958914..b02fe68f313 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -181,8 +181,7 @@ drv_crtc_resize(ScrnInfoPtr pScrn, int width, int height)
if (!pScreen->ModifyPixmapHeader(rootPixmap, width, height, -1, -1, -1, NULL))
return FALSE;
- /* HW dependent - FIXME */
- pScrn->displayWidth = pScrn->virtualX;
+ pScrn->displayWidth = rootPixmap->devKind / (rootPixmap->drawable.bitsPerPixel / 8);
/* now create new frontbuffer */
return ms->create_front_buffer(pScrn) && ms->bind_front_buffer(pScrn);
@@ -220,6 +219,12 @@ static Bool
drv_init_resource_management(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
+ /*
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ Bool fbAccessDisabled;
+ CARD8 *fbstart;
+ */
if (ms->screen || ms->kms)
return TRUE;
@@ -249,9 +254,19 @@ static Bool
drv_close_resource_management(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
+ int i;
- if (ms->screen)
+ if (ms->screen) {
+ assert(ms->ctx == NULL);
+
+ for (i = 0; i < XORG_NR_FENCES; i++) {
+ if (ms->fence[i]) {
+ ms->screen->fence_finish(ms->screen, ms->fence[i], 0);
+ ms->screen->fence_reference(ms->screen, &ms->fence[i], NULL);
+ }
+ }
ms->screen->destroy(ms->screen);
+ }
ms->screen = NULL;
if (ms->api && ms->api->destroy)
@@ -461,7 +476,7 @@ static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
* quite small. Let us get a fair way ahead of hardware before
* throttling.
*/
- for (j = 0; j < XORG_NR_FENCES; j++)
+ for (j = 0; j < XORG_NR_FENCES - 1; j++)
ms->screen->fence_reference(ms->screen,
&ms->fence[j],
ms->fence[j+1]);
@@ -480,7 +495,7 @@ static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
if (num_cliprects) {
drmModeClip *clip = alloca(num_cliprects * sizeof(drmModeClip));
BoxPtr rect = REGION_RECTS(dirty);
- int i;
+ int i, ret;
/* XXX no need for copy? */
for (i = 0; i < num_cliprects; i++, rect++) {
@@ -491,7 +506,11 @@ static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
}
/* TODO query connector property to see if this is needed */
- drmModeDirtyFB(ms->fd, ms->fb_id, clip, num_cliprects);
+ ret = drmModeDirtyFB(ms->fd, ms->fb_id, clip, num_cliprects);
+ if (ret) {
+ debug_printf("%s: failed to send dirty (%i, %s)\n",
+ __func__, ret, strerror(-ret));
+ }
DamageEmpty(ms->damage);
}
@@ -837,6 +856,7 @@ drv_create_front_buffer_ga3d(ScrnInfoPtr pScrn)
modesettingPtr ms = modesettingPTR(pScrn);
unsigned handle, stride;
struct pipe_texture *tex;
+ int ret;
ms->noEvict = TRUE;
@@ -850,16 +870,21 @@ drv_create_front_buffer_ga3d(ScrnInfoPtr pScrn)
tex,
&stride,
&handle))
- return FALSE;
+ goto err_destroy;
- drmModeAddFB(ms->fd,
- pScrn->virtualX,
- pScrn->virtualY,
- pScrn->depth,
- pScrn->bitsPerPixel,
- stride,
- handle,
- &ms->fb_id);
+ ret = drmModeAddFB(ms->fd,
+ pScrn->virtualX,
+ pScrn->virtualY,
+ pScrn->depth,
+ pScrn->bitsPerPixel,
+ stride,
+ handle,
+ &ms->fb_id);
+ if (ret) {
+ debug_printf("%s: failed to create framebuffer (%i, %s)",
+ __func__, ret, strerror(-ret));
+ goto err_destroy;
+ }
pScrn->frameX0 = 0;
pScrn->frameY0 = 0;
@@ -869,6 +894,10 @@ drv_create_front_buffer_ga3d(ScrnInfoPtr pScrn)
pipe_texture_reference(&tex, NULL);
return TRUE;
+
+err_destroy:
+ pipe_texture_reference(&tex, NULL);
+ return FALSE;
}
static Bool
@@ -898,6 +927,14 @@ static Bool
drv_destroy_front_buffer_kms(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+
+ /* XXX Do something with the rootPixmap.
+ * This currently works fine but if we are getting crashes in
+ * the fb functions after VT switches maybe look more into it.
+ */
+ (void)rootPixmap;
if (!ms->root_bo)
return TRUE;
@@ -914,6 +951,7 @@ drv_create_front_buffer_kms(ScrnInfoPtr pScrn)
unsigned handle, stride;
struct kms_bo *bo;
unsigned attr[8];
+ int ret;
attr[0] = KMS_BO_TYPE;
attr[1] = KMS_BO_TYPE_SCANOUT;
@@ -932,14 +970,19 @@ drv_create_front_buffer_kms(ScrnInfoPtr pScrn)
if (kms_bo_get_prop(bo, KMS_HANDLE, &handle))
goto err_destroy;
- drmModeAddFB(ms->fd,
- pScrn->virtualX,
- pScrn->virtualY,
- pScrn->depth,
- pScrn->bitsPerPixel,
- stride,
- handle,
- &ms->fb_id);
+ ret = drmModeAddFB(ms->fd,
+ pScrn->virtualX,
+ pScrn->virtualY,
+ pScrn->depth,
+ pScrn->bitsPerPixel,
+ stride,
+ handle,
+ &ms->fb_id);
+ if (ret) {
+ debug_printf("%s: failed to create framebuffer (%i, %s)",
+ __func__, ret, strerror(-ret));
+ goto err_destroy;
+ }
pScrn->frameX0 = 0;
pScrn->frameY0 = 0;
@@ -966,7 +1009,7 @@ drv_bind_front_buffer_kms(ScrnInfoPtr pScrn)
return FALSE;
if (kms_bo_map(ms->root_bo, &ptr))
- return FALSE;
+ goto err_destroy;
pScreen->ModifyPixmapHeader(rootPixmap,
pScreen->width,
@@ -976,6 +1019,10 @@ drv_bind_front_buffer_kms(ScrnInfoPtr pScrn)
stride,
ptr);
return TRUE;
+
+err_destroy:
+ kms_bo_destroy(&ms->root_bo);
+ return FALSE;
}
#endif /* HAVE_LIBKMS */
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index 1769c12e808..aa68570b9c0 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -344,6 +344,9 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg)
#if DEBUG_PRINT
debug_printf("ExaPrepareSolid(0x%x)\n", fg);
#endif
+ if (!exa->accel)
+ return FALSE;
+
if (!exa->pipe)
XORG_FALLBACK("accle not enabled");
@@ -362,7 +365,7 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg)
XORG_FALLBACK("format %s", pf_name(priv->tex->format));
}
- return exa->accel && xorg_solid_bind_state(exa, priv, fg);
+ return xorg_solid_bind_state(exa, priv, fg);
}
static void
@@ -418,6 +421,10 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
#if DEBUG_PRINT
debug_printf("ExaPrepareCopy\n");
#endif
+
+ if (!exa->accel)
+ return FALSE;
+
if (!exa->pipe)
XORG_FALLBACK("accle not enabled");
@@ -491,7 +498,7 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
}
- return exa->accel;
+ return TRUE;
}
static void
@@ -509,6 +516,7 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY,
#endif
debug_assert(priv == exa->copy.dst);
+ (void) priv;
if (exa->copy.use_surface_copy) {
/* XXX: consider exposing >1 box in surface_copy interface.
@@ -599,15 +607,19 @@ ExaCheckComposite(int op,
ScrnInfoPtr pScrn = xf86Screens[pDstPicture->pDrawable->pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
struct exa_context *exa = ms->exa;
- boolean accelerated = xorg_composite_accelerated(op,
- pSrcPicture,
- pMaskPicture,
- pDstPicture);
+
#if DEBUG_PRINT
debug_printf("ExaCheckComposite(%d, %p, %p, %p) = %d\n",
op, pSrcPicture, pMaskPicture, pDstPicture, accelerated);
#endif
- return exa->accel && accelerated;
+
+ if (!exa->accel)
+ return FALSE;
+
+ return xorg_composite_accelerated(op,
+ pSrcPicture,
+ pMaskPicture,
+ pDstPicture);
}
@@ -621,6 +633,9 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture,
struct exa_context *exa = ms->exa;
struct exa_pixmap_priv *priv;
+ if (!exa->accel)
+ return FALSE;
+
#if DEBUG_PRINT
debug_printf("ExaPrepareComposite(%d, src=0x%p, mask=0x%p, dst=0x%p)\n",
op, pSrcPicture, pMaskPicture, pDstPicture);
@@ -679,8 +694,7 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture,
render_format_name(pMaskPicture->format));
}
- return exa->accel &&
- xorg_composite_bind_state(exa, op, pSrcPicture, pMaskPicture,
+ return xorg_composite_bind_state(exa, op, pSrcPicture, pMaskPicture,
pDstPicture,
pSrc ? exaGetPixmapDriverPrivate(pSrc) : NULL,
pMask ? exaGetPixmapDriverPrivate(pMask) : NULL,
@@ -1006,6 +1020,9 @@ xorg_exa_close(ScrnInfoPtr pScrn)
if (exa->pipe)
exa->pipe->destroy(exa->pipe);
+ exa->pipe = NULL;
+ /* Since this was shared be proper with the pointer */
+ ms->ctx = NULL;
exaDriverFini(pScrn->pScreen);
xfree(exa);
diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
index 89b794a09ac..bed17caab77 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
@@ -47,22 +47,22 @@ static void
print_fs_traits(int fs_traits)
{
const char *strings[] = {
- "FS_COMPOSITE", /* = 1 << 0 */
- "FS_MASK", /* = 1 << 1 */
- "FS_SOLID_FILL", /* = 1 << 2 */
- "FS_LINGRAD_FILL", /* = 1 << 3 */
- "FS_RADGRAD_FILL", /* = 1 << 4 */
- "FS_CA_FULL", /* = 1 << 5 - src.rgba * mask.rgba */
- "FS_CA_SRCALPHA", /* = 1 << 6 - src.aaaa * mask.rgba */
- "FS_YUV", /* = 1 << 7 */
- "FS_SRC_REPEAT_NONE", /* = 1 << 8 */
- "FS_MASK_REPEAT_NONE",/* = 1 << 9 */
- "FS_SRC_SWIZZLE_RGB", /* = 1 << 10 */
- "FS_MASK_SWIZZLE_RGB",/* = 1 << 11 */
- "FS_SRC_SET_ALPHA", /* = 1 << 12 */
- "FS_MASK_SET_ALPHA", /* = 1 << 13 */
- "FS_SRC_LUMINANCE", /* = 1 << 14 */
- "FS_MASK_LUMINANCE", /* = 1 << 15 */
+ "FS_COMPOSITE", /* = 1 << 0, */
+ "FS_MASK", /* = 1 << 1, */
+ "FS_SOLID_FILL", /* = 1 << 2, */
+ "FS_LINGRAD_FILL", /* = 1 << 3, */
+ "FS_RADGRAD_FILL", /* = 1 << 4, */
+ "FS_CA_FULL", /* = 1 << 5, */ /* src.rgba * mask.rgba */
+ "FS_CA_SRCALPHA", /* = 1 << 6, */ /* src.aaaa * mask.rgba */
+ "FS_YUV", /* = 1 << 7, */
+ "FS_SRC_REPEAT_NONE", /* = 1 << 8, */
+ "FS_MASK_REPEAT_NONE",/* = 1 << 9, */
+ "FS_SRC_SWIZZLE_RGB", /* = 1 << 10, */
+ "FS_MASK_SWIZZLE_RGB",/* = 1 << 11, */
+ "FS_SRC_SET_ALPHA", /* = 1 << 12, */
+ "FS_MASK_SET_ALPHA", /* = 1 << 13, */
+ "FS_SRC_LUMINANCE", /* = 1 << 14, */
+ "FS_MASK_LUMINANCE", /* = 1 << 15, */
};
int i, k;
debug_printf("%s: ", __func__);
@@ -492,6 +492,7 @@ create_fs(struct pipe_context *pipe,
/* it has to be either a fill, a composite op or a yuv conversion */
debug_assert((is_fill ^ is_composite) ^ is_yuv);
+ (void) is_yuv;
out = ureg_DECL_output(ureg,
TGSI_SEMANTIC_COLOR,
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c
index ba15f8a7845..d80f341e6c2 100644
--- a/src/gallium/state_trackers/xorg/xorg_renderer.c
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.c
@@ -438,6 +438,7 @@ void renderer_copy_prepare(struct xorg_renderer *r,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_RENDER_TARGET,
0));
+ (void) screen;
/* set misc state we care about */
diff --git a/src/gallium/winsys/drm/SConscript b/src/gallium/winsys/drm/SConscript
index 9f7b383d2d3..66b73a8bf93 100644
--- a/src/gallium/winsys/drm/SConscript
+++ b/src/gallium/winsys/drm/SConscript
@@ -58,6 +58,11 @@ if env['dri']:
'intel/SConscript',
])
+ if 'i965' in env['winsys']:
+ SConscript([
+ 'i965/SConscript',
+ ])
+
if 'radeon' in env['winsys']:
SConscript([
'radeon/SConscript',
diff --git a/src/gallium/winsys/drm/i965/Makefile b/src/gallium/winsys/drm/i965/Makefile
new file mode 100644
index 00000000000..d8feef6824a
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/Makefile
@@ -0,0 +1,12 @@
+# src/gallium/winsys/drm/intel/Makefile
+TOP = ../../../../..
+include $(TOP)/configs/current
+
+SUBDIRS = gem $(GALLIUM_STATE_TRACKERS_DIRS)
+
+default install clean:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
+ fi \
+ done
diff --git a/src/gallium/winsys/drm/i965/SConscript b/src/gallium/winsys/drm/i965/SConscript
new file mode 100644
index 00000000000..50d7b75ed68
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/SConscript
@@ -0,0 +1,7 @@
+Import('*')
+
+SConscript(['gem/SConscript',])
+
+if 'mesa' in env['statetrackers']:
+
+ SConscript(['dri/SConscript'])
diff --git a/src/gallium/winsys/drm/i965/dri/Makefile b/src/gallium/winsys/drm/i965/dri/Makefile
new file mode 100644
index 00000000000..f7e81eed87b
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/dri/Makefile
@@ -0,0 +1,26 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = i965_dri.so
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
+ $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/identity/libidentity.a \
+ $(TOP)/src/gallium/drivers/i965/libi965.a
+
+
+DRIVER_SOURCES =
+
+C_SOURCES = \
+ $(COMMON_GALLIUM_SOURCES) \
+ $(DRIVER_SOURCES)
+
+include ../../Makefile.template
+
+DRI_LIB_DEPS += -ldrm_intel
+
+symlinks: $(TOP)/$(LIB_DIR)/gallium
+ @rm -f $(TOP)/$(LIB_DIR)/gallium/i965_dri.so
diff --git a/src/gallium/winsys/drm/i965/dri/SConscript b/src/gallium/winsys/drm/i965/dri/SConscript
new file mode 100644
index 00000000000..a99533fd245
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/dri/SConscript
@@ -0,0 +1,19 @@
+Import('*')
+
+env = drienv.Clone()
+
+env.ParseConfig('pkg-config --cflags --libs libdrm_intel')
+
+drivers = [
+ st_dri,
+ i965drm,
+ i965,
+ trace,
+]
+
+env.LoadableModule(
+ target ='i965_dri.so',
+ source = COMMON_GALLIUM_SOURCES,
+ LIBS = drivers + mesa + gallium + env['LIBS'],
+ SHLIBPREFIX = '',
+)
diff --git a/src/gallium/winsys/drm/i965/egl/Makefile b/src/gallium/winsys/drm/i965/egl/Makefile
new file mode 100644
index 00000000000..a1b32eb2a79
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/egl/Makefile
@@ -0,0 +1,29 @@
+TOP = ../../../../../..
+GALLIUMDIR = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = EGL_i965.so
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
+ $(GALLIUMDIR)/winsys/drm/i965/gem/libi965drm.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/i965/libi965.a
+
+DRIVER_SOURCES =
+
+C_SOURCES = \
+ $(COMMON_GALLIUM_SOURCES) \
+ $(DRIVER_SOURCES)
+
+DRIVER_EXTRAS = -ldrm_intel
+
+ASM_SOURCES =
+
+DRIVER_DEFINES = -I../gem $(shell pkg-config libdrm --atleast-version=2.3.1 \
+ && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
+
+include ../../Makefile.template
+
+symlinks:
diff --git a/src/gallium/winsys/drm/i965/gem/Makefile b/src/gallium/winsys/drm/i965/gem/Makefile
new file mode 100644
index 00000000000..6a7497b6be3
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/gem/Makefile
@@ -0,0 +1,14 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = i965drm
+
+C_SOURCES = \
+ i965_drm_buffer.c \
+ i965_drm_api.c
+
+LIBRARY_INCLUDES = $(shell pkg-config libdrm --cflags-only-I)
+
+LIBRARY_DEFINES = $(shell pkg-config libdrm --cflags-only-other)
+
+include ../../../../Makefile.template
diff --git a/src/gallium/winsys/drm/i965/gem/SConscript b/src/gallium/winsys/drm/i965/gem/SConscript
new file mode 100644
index 00000000000..6256ec6eaf0
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/gem/SConscript
@@ -0,0 +1,15 @@
+Import('*')
+
+env = drienv.Clone()
+
+i965drm_sources = [
+ 'i965_drm_api.c',
+ 'i965_drm_buffer.c',
+]
+
+i965drm = env.ConvenienceLibrary(
+ target ='i965drm',
+ source = i965drm_sources,
+)
+
+Export('i965drm')
diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c
new file mode 100644
index 00000000000..fc9678d2b62
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c
@@ -0,0 +1,243 @@
+
+#include <stdio.h>
+#include "state_tracker/drm_api.h"
+
+#include "i965_drm_winsys.h"
+#include "util/u_memory.h"
+
+#include "i965/brw_context.h" /* XXX: shouldn't be doing this */
+#include "i965/brw_screen.h" /* XXX: shouldn't be doing this */
+
+#include "trace/tr_drm.h"
+
+/*
+ * Helper functions
+ */
+
+
+static void
+i965_libdrm_get_device_id(unsigned int *device_id)
+{
+ char path[512];
+ FILE *file;
+ void *shutup_gcc;
+
+ /*
+ * FIXME: Fix this up to use a drm ioctl or whatever.
+ */
+
+ snprintf(path, sizeof(path), "/sys/class/drm/card0/device/device");
+ file = fopen(path, "r");
+ if (!file) {
+ return;
+ }
+
+ shutup_gcc = fgets(path, sizeof(path), file);
+ sscanf(path, "%x", device_id);
+ fclose(file);
+}
+
+static struct i965_libdrm_buffer *
+i965_libdrm_buffer_from_handle(struct i965_libdrm_winsys *idws,
+ const char* name, unsigned handle)
+{
+ struct i965_libdrm_buffer *buf = CALLOC_STRUCT(i965_libdrm_buffer);
+ uint32_t swizzle = 0;
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (!buf)
+ return NULL;
+ pipe_reference_init(&buf->base.reference, 1);
+ buf->bo = drm_intel_bo_gem_create_from_name(idws->gem, name, handle);
+ buf->base.size = buf->bo->size;
+ buf->base.sws = &idws->base;
+ buf->flinked = TRUE;
+ buf->flink = handle;
+
+
+ if (!buf->bo)
+ goto err;
+
+ drm_intel_bo_get_tiling(buf->bo, &buf->tiling, &swizzle);
+ if (buf->tiling != 0)
+ buf->map_gtt = TRUE;
+
+ return buf;
+
+err:
+ FREE(buf);
+ return NULL;
+}
+
+
+/*
+ * Exported functions
+ */
+
+
+static struct pipe_texture *
+i965_libdrm_texture_from_shared_handle(struct drm_api *api,
+ struct pipe_screen *screen,
+ struct pipe_texture *template,
+ const char* name,
+ unsigned pitch,
+ unsigned handle)
+{
+ /* XXX: this is silly -- there should be a way to get directly from
+ * the "drm_api" struct to ourselves, without peering into
+ * unrelated code:
+ */
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(brw_screen(screen)->sws);
+ struct i965_libdrm_buffer *buffer;
+
+ if (BRW_DUMP)
+ debug_printf("%s %s pitch %d handle 0x%x\n", __FUNCTION__,
+ name, pitch, handle);
+
+ buffer = i965_libdrm_buffer_from_handle(idws, name, handle);
+ if (!buffer)
+ return NULL;
+
+ return brw_texture_blanket_winsys_buffer(screen, template, pitch,
+ buffer->tiling,
+ &buffer->base);
+}
+
+
+static boolean
+i965_libdrm_shared_handle_from_texture(struct drm_api *api,
+ struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned *pitch,
+ unsigned *handle)
+{
+ struct i965_libdrm_buffer *buf = NULL;
+ struct brw_winsys_buffer *buffer = NULL;
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (!brw_texture_get_winsys_buffer(texture, &buffer, pitch))
+ return FALSE;
+
+ buf = i965_libdrm_buffer(buffer);
+ if (!buf->flinked) {
+ if (drm_intel_bo_flink(buf->bo, &buf->flink))
+ return FALSE;
+ buf->flinked = TRUE;
+ }
+
+ *handle = buf->flink;
+
+ if (BRW_DUMP)
+ debug_printf(" -> pitch %d handle 0x%x\n", *pitch, *handle);
+
+ return TRUE;
+}
+
+static boolean
+i965_libdrm_local_handle_from_texture(struct drm_api *api,
+ struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned *pitch,
+ unsigned *handle)
+{
+ struct brw_winsys_buffer *buffer = NULL;
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (!brw_texture_get_winsys_buffer(texture, &buffer, pitch))
+ return FALSE;
+
+ *handle = i965_libdrm_buffer(buffer)->bo->handle;
+
+ if (BRW_DUMP)
+ debug_printf(" -> pitch %d handle 0x%x\n", *pitch, *handle);
+
+ return TRUE;
+}
+
+static void
+i965_libdrm_winsys_destroy(struct brw_winsys_screen *iws)
+{
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(iws);
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ drm_intel_bufmgr_destroy(idws->gem);
+
+ FREE(idws);
+}
+
+static struct pipe_screen *
+i965_libdrm_create_screen(struct drm_api *api, int drmFD,
+ struct drm_create_screen_arg *arg)
+{
+ struct i965_libdrm_winsys *idws;
+ unsigned int deviceID;
+
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (arg != NULL) {
+ switch(arg->mode) {
+ case DRM_CREATE_NORMAL:
+ break;
+ default:
+ return NULL;
+ }
+ }
+
+ idws = CALLOC_STRUCT(i965_libdrm_winsys);
+ if (!idws)
+ return NULL;
+
+ i965_libdrm_get_device_id(&deviceID);
+
+ i965_libdrm_winsys_init_buffer_functions(idws);
+
+ idws->fd = drmFD;
+ idws->id = deviceID;
+
+ idws->base.destroy = i965_libdrm_winsys_destroy;
+
+ idws->gem = drm_intel_bufmgr_gem_init(idws->fd, BRW_BATCH_SIZE);
+ drm_intel_bufmgr_gem_enable_reuse(idws->gem);
+
+ idws->send_cmd = !debug_get_bool_option("BRW_NO_HW", FALSE);
+
+ return brw_create_screen(&idws->base, deviceID);
+}
+
+static struct pipe_context *
+i965_libdrm_create_context(struct drm_api *api, struct pipe_screen *screen)
+{
+ return brw_create_context(screen);
+}
+
+static void
+destroy(struct drm_api *api)
+{
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+}
+
+struct drm_api i965_libdrm_api =
+{
+ .create_context = i965_libdrm_create_context,
+ .create_screen = i965_libdrm_create_screen,
+ .texture_from_shared_handle = i965_libdrm_texture_from_shared_handle,
+ .shared_handle_from_texture = i965_libdrm_shared_handle_from_texture,
+ .local_handle_from_texture = i965_libdrm_local_handle_from_texture,
+ .destroy = destroy,
+};
+
+struct drm_api *
+drm_api_create()
+{
+ return trace_drm_create(&i965_libdrm_api);
+}
diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c b/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c
new file mode 100644
index 00000000000..a4a72b372dd
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c
@@ -0,0 +1,427 @@
+
+#include "i965_drm_winsys.h"
+#include "util/u_memory.h"
+
+#include "i915_drm.h"
+#include "intel_bufmgr.h"
+
+
+
+const char *names[BRW_BUFFER_TYPE_MAX] = {
+ "TEXTURE",
+ "SCANOUT",
+ "VERTEX",
+ "CURBE",
+ "QUERY",
+ "SHADER_CONSTANTS",
+ "WM_SCRATCH",
+ "BATCH",
+ "GENERAL_STATE",
+ "SURFACE_STATE",
+ "PIXEL",
+ "GENERIC",
+};
+
+const char *usages[BRW_USAGE_MAX] = {
+ "STATE",
+ "QUERY_RESULT",
+ "RENDER_TARGET",
+ "DEPTH_BUFFER",
+ "BLIT_SOURCE",
+ "BLIT_DEST",
+ "SAMPLER",
+ "VERTEX",
+ "SCRATCH"
+};
+
+
+const char *data_types[BRW_DATA_MAX] =
+{
+ "GS: CC_VP",
+ "GS: CC_UNIT",
+ "GS: WM_PROG",
+ "GS: SAMPLER_DEFAULT_COLOR",
+ "GS: SAMPLER",
+ "GS: WM_UNIT",
+ "GS: SF_PROG",
+ "GS: SF_VP",
+ "GS: SF_UNIT",
+ "GS: VS_UNIT",
+ "GS: VS_PROG",
+ "GS: GS_UNIT",
+ "GS: GS_PROG",
+ "GS: CLIP_VP",
+ "GS: CLIP_UNIT",
+ "GS: CLIP_PROG",
+ "SS: SURFACE",
+ "SS: SURF_BIND",
+ "CONSTANT DATA",
+ "BATCH DATA",
+ "(untyped)"
+};
+
+static enum pipe_error
+i965_libdrm_bo_alloc(struct brw_winsys_screen *sws,
+ enum brw_buffer_type type,
+ unsigned size,
+ unsigned alignment,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(sws);
+ struct i965_libdrm_buffer *buf;
+
+ if (BRW_DUMP)
+ debug_printf("%s type %s sz %d align %d\n",
+ __FUNCTION__, names[type], size, alignment );
+
+ buf = CALLOC_STRUCT(i965_libdrm_buffer);
+ if (!buf)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ switch (type) {
+ case BRW_BUFFER_TYPE_TEXTURE:
+/* case BRW_BUFFER_TYPE_SCANOUT:*/
+ case BRW_BUFFER_TYPE_VERTEX:
+ case BRW_BUFFER_TYPE_CURBE:
+ case BRW_BUFFER_TYPE_QUERY:
+ case BRW_BUFFER_TYPE_SHADER_CONSTANTS:
+ case BRW_BUFFER_TYPE_SHADER_SCRATCH:
+ case BRW_BUFFER_TYPE_BATCH:
+ case BRW_BUFFER_TYPE_GENERAL_STATE:
+ case BRW_BUFFER_TYPE_SURFACE_STATE:
+ case BRW_BUFFER_TYPE_PIXEL:
+ case BRW_BUFFER_TYPE_GENERIC:
+ break;
+ case BRW_BUFFER_TYPE_SCANOUT:
+ buf->map_gtt = TRUE;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ buf->bo = drm_intel_bo_alloc(idws->gem,
+ names[type],
+ size,
+ alignment);
+
+ if (!buf->bo)
+ goto err;
+
+ pipe_reference_init(&buf->base.reference, 1);
+ buf->base.size = size;
+ buf->base.sws = sws;
+
+ *bo_out = &buf->base;
+ return PIPE_OK;
+
+err:
+ assert(0);
+ FREE(buf);
+ return PIPE_ERROR_OUT_OF_MEMORY;
+}
+
+static void
+i965_libdrm_bo_destroy(struct brw_winsys_buffer *buffer)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ drm_intel_bo_unreference(buf->bo);
+ FREE(buffer);
+}
+
+static enum pipe_error
+i965_libdrm_bo_emit_reloc(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_usage usage,
+ unsigned delta,
+ unsigned offset,
+ struct brw_winsys_buffer *buffer2)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ struct i965_libdrm_buffer *buf2 = i965_libdrm_buffer(buffer2);
+ int read, write;
+ int ret;
+
+ if (BRW_DUMP)
+ debug_printf("%s buf %p offset %x delta %x buf2 %p/%s/%s\n",
+ __FUNCTION__, (void *)buffer,
+ offset, delta,
+ (void *)buffer2, names[buf2->data_type], usages[usage]);
+
+ switch (usage) {
+ case BRW_USAGE_STATE:
+ read = I915_GEM_DOMAIN_INSTRUCTION;
+ write = 0;
+ break;
+ case BRW_USAGE_QUERY_RESULT:
+ read = I915_GEM_DOMAIN_INSTRUCTION;
+ write = I915_GEM_DOMAIN_INSTRUCTION;
+ break;
+ case BRW_USAGE_RENDER_TARGET:
+ read = I915_GEM_DOMAIN_RENDER;
+ write = 0;
+ break;
+ case BRW_USAGE_DEPTH_BUFFER:
+ read = I915_GEM_DOMAIN_RENDER;
+ write = I915_GEM_DOMAIN_RENDER;
+ break;
+ case BRW_USAGE_BLIT_SOURCE:
+ read = 0;
+ write = I915_GEM_DOMAIN_RENDER;
+ break;
+ case BRW_USAGE_BLIT_DEST:
+ read = I915_GEM_DOMAIN_RENDER;
+ write = I915_GEM_DOMAIN_RENDER;
+ break;
+ case BRW_USAGE_SAMPLER:
+ read = I915_GEM_DOMAIN_SAMPLER;
+ write = 0;
+ break;
+ case BRW_USAGE_VERTEX:
+ read = I915_GEM_DOMAIN_VERTEX;
+ write = 0;
+ break;
+ case BRW_USAGE_SCRATCH:
+ read = 0;
+ write = 0;
+ break;
+ default:
+ assert(0);
+ return -1;
+ }
+
+ /* Needed??
+ ((uint32_t *)buf->bo->virtual)[offset/4] = (delta +
+ buf2->bo->offset);
+ */
+
+ ret = dri_bo_emit_reloc( buf->bo, read, write, delta, offset, buf2->bo );
+ if (ret)
+ return -1;
+
+ return 0;
+}
+
+static enum pipe_error
+i965_libdrm_bo_exec(struct brw_winsys_buffer *buffer,
+ unsigned bytes_used)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(buffer->sws);
+ int ret;
+
+ if (BRW_DUMP)
+ debug_printf("execute buffer %p, bytes %d\n", (void *)buffer, bytes_used);
+
+ if (idws->send_cmd) {
+ ret = dri_bo_exec(buf->bo, bytes_used, NULL, 0, 0);
+ if (ret)
+ return PIPE_ERROR;
+ }
+
+ return PIPE_OK;
+}
+
+static enum pipe_error
+i965_libdrm_bo_subdata(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ size_t offset,
+ size_t size,
+ const void *data,
+ const struct brw_winsys_reloc *reloc,
+ unsigned nr_reloc)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(buffer->sws);
+ int ret, i;
+
+ (void)data_type;
+
+ if (BRW_DUMP)
+ debug_printf("%s buf %p off %d sz %d %s relocs: %d\n",
+ __FUNCTION__,
+ (void *)buffer, offset, size,
+ data_types[data_type],
+ nr_reloc);
+
+ if (BRW_DUMP)
+ brw_dump_data( idws->id,
+ data_type,
+ buf->bo->offset + offset,
+ data, size );
+
+ /* XXX: use bo_map_gtt/memcpy/unmap_gtt under some circumstances???
+ */
+ ret = drm_intel_bo_subdata(buf->bo, offset, size, (void*)data);
+ if (ret)
+ return PIPE_ERROR;
+
+ for (i = 0; i < nr_reloc; i++) {
+ i965_libdrm_bo_emit_reloc(buffer, reloc[i].usage, reloc[i].delta,
+ reloc[i].offset, reloc[i].bo);
+ }
+
+ return PIPE_OK;
+}
+
+static boolean
+i965_libdrm_bo_is_busy(struct brw_winsys_buffer *buffer)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ boolean ret;
+
+ if (BRW_DUMP)
+ debug_printf("%s %p\n", __FUNCTION__, (void *)buffer);
+
+ ret = drm_intel_bo_busy(buf->bo);
+
+ if (BRW_DUMP)
+ debug_printf(" --> %d\n", ret);
+
+ return ret;
+}
+
+static boolean
+i965_libdrm_bo_references(struct brw_winsys_buffer *a,
+ struct brw_winsys_buffer *b)
+{
+ struct i965_libdrm_buffer *bufa = i965_libdrm_buffer(a);
+ struct i965_libdrm_buffer *bufb = i965_libdrm_buffer(b);
+ boolean ret;
+
+ if (BRW_DUMP)
+ debug_printf("%s %p %p\n", __FUNCTION__, (void *)a, (void *)b);
+
+ ret = drm_intel_bo_references(bufa->bo, bufb->bo);
+
+ if (BRW_DUMP)
+ debug_printf(" --> %d\n", ret);
+
+ return ret;
+}
+
+/* XXX: couldn't this be handled by returning true/false on
+ * bo_emit_reloc?
+ */
+static enum pipe_error
+i965_libdrm_check_aperture_space(struct brw_winsys_screen *iws,
+ struct brw_winsys_buffer **buffers,
+ unsigned count)
+{
+ static drm_intel_bo *bos[128];
+ int i;
+ int ret;
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (count > Elements(bos)) {
+ assert(0);
+ return FALSE;
+ }
+
+ for (i = 0; i < count; i++)
+ bos[i] = i965_libdrm_buffer(buffers[i])->bo;
+
+ /* XXX: converting from ??? to pipe_error:
+ */
+ ret = dri_bufmgr_check_aperture_space(bos, count);
+
+ if (BRW_DUMP)
+ debug_printf(" --> %d (ok == %d)\n", ret, PIPE_OK);
+
+ return ret;
+}
+
+static void *
+i965_libdrm_bo_map(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ unsigned offset,
+ unsigned length,
+ boolean write,
+ boolean discard,
+ boolean flush_explicit)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ int ret;
+
+
+ if (BRW_DUMP)
+ debug_printf("%s %p %s %s\n", __FUNCTION__, (void *)buffer,
+ write ? "read/write" : "read",
+ write ? data_types[data_type] : "");
+
+ if (!buf->map_count) {
+ if (buf->map_gtt) {
+ ret = drm_intel_gem_bo_map_gtt(buf->bo);
+ if (ret)
+ return NULL;
+ }
+ else {
+ ret = drm_intel_bo_map(buf->bo, write);
+ if (ret)
+ return NULL;
+ }
+ }
+
+ buf->data_type = data_type;
+ buf->map_count++;
+ return buf->bo->virtual;
+}
+
+static void
+i965_libdrm_bo_flush_range(struct brw_winsys_buffer *buffer,
+ unsigned offset,
+ unsigned length)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(buffer->sws);
+
+ if (BRW_DUMP)
+ debug_printf("%s %s offset %d len %d\n", __FUNCTION__,
+ data_types[buf->data_type],
+ offset, length);
+
+ if (BRW_DUMP)
+ brw_dump_data( idws->id,
+ buf->data_type,
+ buf->bo->offset + offset,
+ buf->bo->virtual + offset,
+ length );
+}
+
+static void
+i965_libdrm_bo_unmap(struct brw_winsys_buffer *buffer)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (--buf->map_count > 0)
+ return;
+
+ if (buf->map_gtt)
+ drm_intel_gem_bo_unmap_gtt(buf->bo);
+ else
+ drm_intel_bo_unmap(buf->bo);
+}
+
+void
+i965_libdrm_winsys_init_buffer_functions(struct i965_libdrm_winsys *idws)
+{
+ idws->base.bo_alloc = i965_libdrm_bo_alloc;
+ idws->base.bo_destroy = i965_libdrm_bo_destroy;
+ idws->base.bo_emit_reloc = i965_libdrm_bo_emit_reloc;
+ idws->base.bo_exec = i965_libdrm_bo_exec;
+ idws->base.bo_subdata = i965_libdrm_bo_subdata;
+ idws->base.bo_is_busy = i965_libdrm_bo_is_busy;
+ idws->base.bo_references = i965_libdrm_bo_references;
+ idws->base.check_aperture_space = i965_libdrm_check_aperture_space;
+ idws->base.bo_map = i965_libdrm_bo_map;
+ idws->base.bo_flush_range = i965_libdrm_bo_flush_range;
+ idws->base.bo_unmap = i965_libdrm_bo_unmap;
+}
diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_winsys.h b/src/gallium/winsys/drm/i965/gem/i965_drm_winsys.h
new file mode 100644
index 00000000000..c6a7d4a8c51
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/gem/i965_drm_winsys.h
@@ -0,0 +1,64 @@
+
+#ifndef INTEL_DRM_WINSYS_H
+#define INTEL_DRM_WINSYS_H
+
+#include "i965/brw_winsys.h"
+
+#include "drm.h"
+#include "intel_bufmgr.h"
+
+
+
+/*
+ * Winsys
+ */
+
+
+struct i965_libdrm_winsys
+{
+ struct brw_winsys_screen base;
+ drm_intel_bufmgr *gem;
+
+ boolean send_cmd;
+
+ int fd; /**< Drm file discriptor */
+
+ unsigned id;
+};
+
+static INLINE struct i965_libdrm_winsys *
+i965_libdrm_winsys(struct brw_winsys_screen *iws)
+{
+ return (struct i965_libdrm_winsys *)iws;
+}
+
+struct i965_libdrm_winsys *i965_libdrm_winsys_create(int fd, unsigned pci_id);
+
+void i965_libdrm_winsys_init_buffer_functions(struct i965_libdrm_winsys *idws);
+
+
+/* Buffer.
+ */
+struct i965_libdrm_buffer {
+ struct brw_winsys_buffer base;
+
+ drm_intel_bo *bo;
+
+ void *ptr;
+ unsigned map_count;
+ unsigned data_type; /* valid while mapped */
+ unsigned tiling;
+
+ boolean map_gtt;
+ boolean flinked;
+ unsigned flink;
+};
+
+static INLINE struct i965_libdrm_buffer *
+i965_libdrm_buffer(struct brw_winsys_buffer *buffer)
+{
+ return (struct i965_libdrm_buffer *)buffer;
+}
+
+
+#endif
diff --git a/src/gallium/winsys/drm/i965/xlib/Makefile b/src/gallium/winsys/drm/i965/xlib/Makefile
new file mode 100644
index 00000000000..0efa0ca6f9a
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/xlib/Makefile
@@ -0,0 +1,97 @@
+# src/gallium/winsys/xlib/Makefile
+
+# This makefile produces a "stand-alone" libGL.so which is based on
+# Xlib (no DRI HW acceleration)
+
+
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+
+GL_MAJOR = 1
+GL_MINOR = 5
+GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY)
+
+
+INCLUDE_DIRS = \
+ -I$(TOP)/include \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/src/mesa/main \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/drivers \
+ -I$(TOP)/src/gallium/drivers/i965 \
+ -I$(TOP)/src/gallium/drivers/i965/include \
+ -I$(TOP)/src/gallium/state_trackers/glx/xlib \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I/usr/include/drm
+
+XLIB_WINSYS_SOURCES = \
+ xlib_i965.c \
+
+
+
+XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o)
+
+
+
+LIBS = \
+ $(TOP)/src/gallium/drivers/i965/libi965.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/state_trackers/glx/xlib/libxlib.a \
+ $(TOP)/src/mesa/libglapi.a \
+ $(TOP)/src/mesa/libmesagallium.a \
+ $(GALLIUM_AUXILIARIES)
+
+# $(TOP)/src/gallium/drivers/i965/lib/libi9xx.a \
+
+.SUFFIXES : .cpp
+
+.c.o:
+ $(CC) -c $(INCLUDE_DIRS) $(DEFINES) $(CFLAGS) $< -o $@
+
+.cpp.o:
+ $(CXX) -c $(INCLUDE_DIRS) $(DEFINES) $(CXXFLAGS) $< -o $@
+
+
+
+default: $(TOP)/$(LIB_DIR)/gallium $(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME)
+
+$(TOP)/$(LIB_DIR)/gallium:
+ @ mkdir -p $(TOP)/$(LIB_DIR)/gallium
+
+# Make the libGL.so library
+$(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) Makefile
+ $(TOP)/bin/mklib -o $(GL_LIB) \
+ -linker "$(CC)" \
+ -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
+ -install $(TOP)/$(LIB_DIR)/gallium \
+ $(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \
+ -Wl,--start-group $(LIBS) -Wl,--end-group $(GL_LIB_DEPS)
+
+
+depend: $(XLIB_WINSYS_SOURCES)
+ @ echo "running $(MKDEP)"
+ @ rm -f depend # workaround oops on gutsy?!?
+ @ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(XLIB_WINSYS_SOURCES) \
+ > /dev/null 2>/dev/null
+
+
+install: default
+ $(INSTALL) -d $(INSTALL_DIR)/include/GL
+ $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL
+ @if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
+ fi
+
+
+# Emacs tags
+tags:
+ etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h
+
+clean:
+ -rm -f *.o
+
+
+include depend
diff --git a/src/gallium/winsys/drm/i965/xlib/xlib_i965.c b/src/gallium/winsys/drm/i965/xlib/xlib_i965.c
new file mode 100644
index 00000000000..d2b9a1ab311
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/xlib/xlib_i965.c
@@ -0,0 +1,522 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell
+ * Brian Paul
+ */
+
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "pipe/p_error.h"
+#include "pipe/p_context.h"
+
+#include "xm_winsys.h"
+
+#include "i965/brw_winsys.h"
+#include "i965/brw_screen.h"
+#include "i965/brw_reg.h"
+#include "i965/brw_structs_dump.h"
+
+#define MAX_VRAM (128*1024*1024)
+
+
+
+extern int brw_disasm (FILE *file,
+ const struct brw_instruction *inst,
+ unsigned count );
+
+extern int intel_decode(const uint32_t *data,
+ int count,
+ uint32_t hw_offset,
+ uint32_t devid);
+
+struct xlib_brw_buffer
+{
+ struct brw_winsys_buffer base;
+ char *virtual;
+ unsigned offset;
+ unsigned type;
+ int map_count;
+ boolean modified;
+};
+
+
+/**
+ * Subclass of brw_winsys_screen for Xlib winsys
+ */
+struct xlib_brw_winsys
+{
+ struct brw_winsys_screen base;
+ struct brw_chipset chipset;
+
+ unsigned size;
+ unsigned used;
+};
+
+static struct xlib_brw_winsys *
+xlib_brw_winsys( struct brw_winsys_screen *screen )
+{
+ return (struct xlib_brw_winsys *)screen;
+}
+
+
+static struct xlib_brw_buffer *
+xlib_brw_buffer( struct brw_winsys_buffer *buffer )
+{
+ return (struct xlib_brw_buffer *)buffer;
+}
+
+
+
+const char *names[BRW_BUFFER_TYPE_MAX] = {
+ "TEXTURE",
+ "SCANOUT",
+ "VERTEX",
+ "CURBE",
+ "QUERY",
+ "SHADER_CONSTANTS",
+ "WM_SCRATCH",
+ "BATCH",
+ "GENERAL_STATE",
+ "SURFACE_STATE",
+ "PIXEL",
+ "GENERIC",
+};
+
+const char *usages[BRW_USAGE_MAX] = {
+ "STATE",
+ "QUERY_RESULT",
+ "RENDER_TARGET",
+ "DEPTH_BUFFER",
+ "BLIT_SOURCE",
+ "BLIT_DEST",
+ "SAMPLER",
+ "VERTEX",
+ "SCRATCH"
+};
+
+
+const char *data_types[BRW_DATA_MAX] =
+{
+ "GS: CC_VP",
+ "GS: CC_UNIT",
+ "GS: WM_PROG",
+ "GS: SAMPLER_DEFAULT_COLOR",
+ "GS: SAMPLER",
+ "GS: WM_UNIT",
+ "GS: SF_PROG",
+ "GS: SF_VP",
+ "GS: SF_UNIT",
+ "GS: VS_UNIT",
+ "GS: VS_PROG",
+ "GS: GS_UNIT",
+ "GS: GS_PROG",
+ "GS: CLIP_VP",
+ "GS: CLIP_UNIT",
+ "GS: CLIP_PROG",
+ "SS: SURFACE",
+ "SS: SURF_BIND",
+ "CONSTANT DATA",
+ "BATCH DATA",
+ "(untyped)"
+};
+
+
+static enum pipe_error
+xlib_brw_bo_alloc( struct brw_winsys_screen *sws,
+ enum brw_buffer_type type,
+ unsigned size,
+ unsigned alignment,
+ struct brw_winsys_buffer **bo_out )
+{
+ struct xlib_brw_winsys *xbw = xlib_brw_winsys(sws);
+ struct xlib_brw_buffer *buf;
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s type %s sz %d align %d\n",
+ __FUNCTION__, names[type], size, alignment );
+
+ buf = CALLOC_STRUCT(xlib_brw_buffer);
+ if (!buf)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ pipe_reference_init(&buf->base.reference, 1);
+
+ buf->offset = align(xbw->used, alignment);
+ buf->type = type;
+ buf->virtual = MALLOC(size);
+ buf->base.size = size;
+ buf->base.sws = sws;
+
+ xbw->used = align(xbw->used, alignment) + size;
+ if (xbw->used > MAX_VRAM)
+ goto err;
+
+ /* XXX: possibly rentrant call to bo_destroy:
+ */
+ bo_reference(bo_out, &buf->base);
+ return PIPE_OK;
+
+err:
+ assert(0);
+ FREE(buf->virtual);
+ FREE(buf);
+ return PIPE_ERROR_OUT_OF_MEMORY;
+}
+
+static void
+xlib_brw_bo_destroy( struct brw_winsys_buffer *buffer )
+{
+ struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer);
+
+ FREE(buf);
+}
+
+static int
+xlib_brw_bo_emit_reloc( struct brw_winsys_buffer *buffer,
+ enum brw_buffer_usage usage,
+ unsigned delta,
+ unsigned offset,
+ struct brw_winsys_buffer *buffer2)
+{
+ struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer);
+ struct xlib_brw_buffer *buf2 = xlib_brw_buffer(buffer2);
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s buf %p offset %x val %x + %x buf2 %p/%s/%s\n",
+ __FUNCTION__, (void *)buffer, offset,
+ buf2->offset, delta,
+ (void *)buffer2, names[buf2->type], usages[usage]);
+
+ *(uint32_t *)(buf->virtual + offset) = buf2->offset + delta;
+
+ return 0;
+}
+
+static int
+xlib_brw_bo_exec( struct brw_winsys_buffer *buffer,
+ unsigned bytes_used )
+{
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("execute buffer %p, bytes %d\n", (void *)buffer, bytes_used);
+
+ return 0;
+}
+
+
+
+
+static int
+xlib_brw_bo_subdata(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ size_t offset,
+ size_t size,
+ const void *data,
+ const struct brw_winsys_reloc *reloc,
+ unsigned nr_relocs)
+{
+ struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer);
+ struct xlib_brw_winsys *xbw = xlib_brw_winsys(buffer->sws);
+ unsigned i;
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s buf %p off %d sz %d %s relocs: %d\n",
+ __FUNCTION__,
+ (void *)buffer, offset, size,
+ data_types[data_type],
+ nr_relocs);
+
+ assert(buf->base.size >= offset + size);
+ memcpy(buf->virtual + offset, data, size);
+
+ /* Apply the relocations:
+ */
+ for (i = 0; i < nr_relocs; i++) {
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("\treloc[%d] usage %s off %d value %x+%x\n",
+ i, usages[reloc[i].usage], reloc[i].offset,
+ xlib_brw_buffer(reloc[i].bo)->offset, reloc[i].delta);
+
+ *(unsigned *)(buf->virtual + offset + reloc[i].offset) =
+ xlib_brw_buffer(reloc[i].bo)->offset + reloc[i].delta;
+ }
+
+ if (BRW_DUMP)
+ brw_dump_data( xbw->chipset.pci_id,
+ data_type,
+ buf->offset + offset,
+ buf->virtual + offset, size );
+
+
+ return 0;
+}
+
+
+static boolean
+xlib_brw_bo_is_busy(struct brw_winsys_buffer *buffer)
+{
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s %p\n", __FUNCTION__, (void *)buffer);
+ return TRUE;
+}
+
+static boolean
+xlib_brw_bo_references(struct brw_winsys_buffer *a,
+ struct brw_winsys_buffer *b)
+{
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s %p %p\n", __FUNCTION__, (void *)a, (void *)b);
+ return TRUE;
+}
+
+static enum pipe_error
+xlib_brw_check_aperture_space( struct brw_winsys_screen *iws,
+ struct brw_winsys_buffer **buffers,
+ unsigned count )
+{
+ unsigned tot_size = 0;
+ unsigned i;
+
+ for (i = 0; i < count; i++)
+ tot_size += buffers[i]->size;
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s %d bufs, tot_size: %d kb\n",
+ __FUNCTION__, count,
+ (tot_size + 1023) / 1024);
+
+ return PIPE_OK;
+}
+
+static void *
+xlib_brw_bo_map(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ unsigned offset,
+ unsigned length,
+ boolean write,
+ boolean discard,
+ boolean explicit)
+{
+ struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer);
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s %p %s %s\n", __FUNCTION__, (void *)buffer,
+ write ? "read/write" : "read",
+ write ? data_types[data_type] : "");
+
+ if (write)
+ buf->modified = 1;
+
+ buf->map_count++;
+ return buf->virtual;
+}
+
+
+static void
+xlib_brw_bo_flush_range( struct brw_winsys_buffer *buffer,
+ unsigned offset,
+ unsigned length )
+{
+}
+
+
+static void
+xlib_brw_bo_unmap(struct brw_winsys_buffer *buffer)
+{
+ struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer);
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s %p\n", __FUNCTION__, (void *)buffer);
+
+ --buf->map_count;
+ assert(buf->map_count >= 0);
+
+ if (buf->map_count == 0 &&
+ buf->modified) {
+
+ buf->modified = 0;
+
+ /* Consider dumping new buffer contents here, using the
+ * flush-range info to minimize verbosity.
+ */
+ }
+}
+
+
+static void
+xlib_brw_bo_wait_idle( struct brw_winsys_buffer *buffer )
+{
+}
+
+
+static void
+xlib_brw_winsys_destroy( struct brw_winsys_screen *sws )
+{
+ struct xlib_brw_winsys *xbw = xlib_brw_winsys(sws);
+
+ FREE(xbw);
+}
+
+static struct brw_winsys_screen *
+xlib_create_brw_winsys_screen( void )
+{
+ struct xlib_brw_winsys *ws;
+
+ ws = CALLOC_STRUCT(xlib_brw_winsys);
+ if (!ws)
+ return NULL;
+
+ ws->used = 0;
+
+ ws->base.destroy = xlib_brw_winsys_destroy;
+ ws->base.bo_alloc = xlib_brw_bo_alloc;
+ ws->base.bo_destroy = xlib_brw_bo_destroy;
+ ws->base.bo_emit_reloc = xlib_brw_bo_emit_reloc;
+ ws->base.bo_exec = xlib_brw_bo_exec;
+ ws->base.bo_subdata = xlib_brw_bo_subdata;
+ ws->base.bo_is_busy = xlib_brw_bo_is_busy;
+ ws->base.bo_references = xlib_brw_bo_references;
+ ws->base.check_aperture_space = xlib_brw_check_aperture_space;
+ ws->base.bo_map = xlib_brw_bo_map;
+ ws->base.bo_flush_range = xlib_brw_bo_flush_range;
+ ws->base.bo_unmap = xlib_brw_bo_unmap;
+ ws->base.bo_wait_idle = xlib_brw_bo_wait_idle;
+
+ return &ws->base;
+}
+
+
+/***********************************************************************
+ * Implementation of Xlib co-state-tracker's winsys interface
+ */
+
+static void
+xlib_i965_display_surface(struct xmesa_buffer *xm_buffer,
+ struct pipe_surface *surf)
+{
+ struct brw_surface *surface = brw_surface(surf);
+ struct xlib_brw_buffer *bo = xlib_brw_buffer(surface->bo);
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s offset %x+%x sz %dx%d\n", __FUNCTION__,
+ bo->offset,
+ surface->draw_offset,
+ surf->width,
+ surf->height);
+}
+
+static void
+xlib_i965_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf,
+ void *context_private)
+{
+ xlib_i965_display_surface(NULL, surf);
+}
+
+
+static struct pipe_screen *
+xlib_create_i965_screen( void )
+{
+ struct brw_winsys_screen *winsys;
+ struct pipe_screen *screen;
+
+ winsys = xlib_create_brw_winsys_screen();
+ if (winsys == NULL)
+ return NULL;
+
+ screen = brw_create_screen(winsys, PCI_CHIP_GM45_GM);
+ if (screen == NULL)
+ goto fail;
+
+ xlib_brw_winsys(winsys)->chipset = brw_screen(screen)->chipset;
+
+ screen->flush_frontbuffer = xlib_i965_flush_frontbuffer;
+ return screen;
+
+fail:
+ if (winsys)
+ winsys->destroy( winsys );
+
+ return NULL;
+}
+
+
+static struct pipe_context *
+xlib_create_i965_context( struct pipe_screen *screen,
+ void *context_private )
+{
+ struct pipe_context *pipe;
+
+ pipe = brw_create_context(screen);
+ if (pipe == NULL)
+ goto fail;
+
+ pipe->priv = context_private;
+ return pipe;
+
+fail:
+ /* Free stuff here */
+ return NULL;
+}
+
+
+
+
+struct xm_driver xlib_i965_driver =
+{
+ .create_pipe_screen = xlib_create_i965_screen,
+ .create_pipe_context = xlib_create_i965_context,
+ .display_surface = xlib_i965_display_surface
+};
+
+
+/* Register this driver at library load:
+ */
+static void _init( void ) __attribute__((constructor));
+static void _init( void )
+{
+ xmesa_set_driver( &xlib_i965_driver );
+}
+
+
+
+/***********************************************************************
+ *
+ * Butt-ugly hack to convince the linker not to throw away public GL
+ * symbols (they are all referenced from getprocaddress, I guess).
+ */
+extern void (*linker_foo(const unsigned char *procName))();
+extern void (*glXGetProcAddress(const unsigned char *procName))();
+
+extern void (*linker_foo(const unsigned char *procName))()
+{
+ return glXGetProcAddress(procName);
+}
diff --git a/src/gallium/winsys/drm/i965/xorg/Makefile b/src/gallium/winsys/drm/i965/xorg/Makefile
new file mode 100644
index 00000000000..d91d0006efd
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/xorg/Makefile
@@ -0,0 +1,57 @@
+TARGET = modesetting_drv.so
+CFILES = $(wildcard ./*.c)
+OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
+TOP = ../../../../../..
+
+include $(TOP)/configs/current
+
+INCLUDES = \
+ $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \
+ -I../gem \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/drivers \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/include \
+ -I$(TOP)/src/egl/main
+
+LIBS = \
+ $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \
+ $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \
+ $(TOP)/src/gallium/drivers/i965/libi965.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(GALLIUM_AUXILIARIES)
+
+DRIVER_DEFINES = \
+ -DHAVE_CONFIG_H
+
+
+#############################################
+
+
+
+all default: $(TARGET)
+
+$(TARGET): $(OBJECTS) Makefile $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a $(LIBS)
+ $(TOP)/bin/mklib -noprefix -o $@ \
+ $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel
+
+clean:
+ rm -rf $(OBJECTS) $(TARGET)
+
+install:
+ $(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+
+
+##############################################
+
+
+.c.o:
+ $(CC) -c $(CFLAGS) $(INCLUDES) $(DRIVER_DEFINES) $< -o $@
+
+
+##############################################
+
+.PHONY = all clean install
diff --git a/src/gallium/winsys/drm/i965/xorg/intel_xorg.c b/src/gallium/winsys/drm/i965/xorg/intel_xorg.c
new file mode 100644
index 00000000000..ac691cb76b3
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/xorg/intel_xorg.c
@@ -0,0 +1,147 @@
+/*
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Author: Alan Hourihane <[email protected]>
+ * Author: Jakob Bornecrantz <[email protected]>
+ *
+ */
+
+#include "../../../../state_trackers/xorg/xorg_winsys.h"
+
+static void intel_xorg_identify(int flags);
+static Bool intel_xorg_pci_probe(DriverPtr driver,
+ int entity_num,
+ struct pci_device *device,
+ intptr_t match_data);
+
+static const struct pci_id_match intel_xorg_device_match[] = {
+ {0x8086, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0},
+ {0, 0, 0},
+};
+
+static SymTabRec intel_xorg_chipsets[] = {
+ {PCI_MATCH_ANY, "Intel Graphics Device"},
+ {-1, NULL}
+};
+
+static PciChipsets intel_xorg_pci_devices[] = {
+ {PCI_MATCH_ANY, PCI_MATCH_ANY, NULL},
+ {-1, -1, NULL}
+};
+
+static XF86ModuleVersionInfo intel_xorg_version = {
+ "modesetting",
+ MODULEVENDORSTRING,
+ MODINFOSTRING1,
+ MODINFOSTRING2,
+ XORG_VERSION_CURRENT,
+ 0, 1, 0, /* major, minor, patch */
+ ABI_CLASS_VIDEODRV,
+ ABI_VIDEODRV_VERSION,
+ MOD_CLASS_VIDEODRV,
+ {0, 0, 0, 0}
+};
+
+/*
+ * Xorg driver exported structures
+ */
+
+_X_EXPORT DriverRec modesetting = {
+ 1,
+ "modesetting",
+ intel_xorg_identify,
+ NULL,
+ xorg_tracker_available_options,
+ NULL,
+ 0,
+ NULL,
+ intel_xorg_device_match,
+ intel_xorg_pci_probe
+};
+
+static MODULESETUPPROTO(intel_xorg_setup);
+
+_X_EXPORT XF86ModuleData modesettingModuleData = {
+ &intel_xorg_version,
+ intel_xorg_setup,
+ NULL
+};
+
+/*
+ * Xorg driver functions
+ */
+
+static pointer
+intel_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin)
+{
+ static Bool setupDone = 0;
+
+ /* This module should be loaded only once, but check to be sure.
+ */
+ if (!setupDone) {
+ setupDone = 1;
+ xf86AddDriver(&modesetting, module, HaveDriverFuncs);
+
+ /*
+ * The return value must be non-NULL on success even though there
+ * is no TearDownProc.
+ */
+ return (pointer) 1;
+ } else {
+ if (errmaj)
+ *errmaj = LDR_ONCEONLY;
+ return NULL;
+ }
+}
+
+static void
+intel_xorg_identify(int flags)
+{
+ xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers",
+ intel_xorg_chipsets);
+}
+
+static Bool
+intel_xorg_pci_probe(DriverPtr driver,
+ int entity_num, struct pci_device *device, intptr_t match_data)
+{
+ ScrnInfoPtr scrn = NULL;
+ EntityInfoPtr entity;
+
+ scrn = xf86ConfigPciEntity(scrn, 0, entity_num, intel_xorg_pci_devices,
+ NULL, NULL, NULL, NULL, NULL);
+ if (scrn != NULL) {
+ scrn->driverVersion = 1;
+ scrn->driverName = "i965";
+ scrn->name = "modesetting";
+ scrn->Probe = NULL;
+
+ entity = xf86GetEntityInfo(entity_num);
+
+ /* Use all the functions from the xorg tracker */
+ xorg_tracker_set_functions(scrn);
+ }
+ return scrn != NULL;
+}
diff --git a/src/gallium/winsys/drm/intel/dri/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile
index c0ecd9680e2..26aae4122eb 100644
--- a/src/gallium/winsys/drm/intel/dri/Makefile
+++ b/src/gallium/winsys/drm/intel/dri/Makefile
@@ -24,4 +24,3 @@ DRI_LIB_DEPS += -ldrm_intel
symlinks: $(TOP)/$(LIB_DIR)/gallium
@rm -f $(TOP)/$(LIB_DIR)/gallium/i965_dri.so
- ln -s i915_dri.so $(TOP)/$(LIB_DIR)/gallium/i965_dri.so
diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript
index b1b654d9f8b..104e987083f 100644
--- a/src/gallium/winsys/drm/intel/dri/SConscript
+++ b/src/gallium/winsys/drm/intel/dri/SConscript
@@ -15,6 +15,6 @@ drivers = [
env.LoadableModule(
target ='i915_dri.so',
source = COMMON_GALLIUM_SOURCES,
- LIBS = drivers + mesa + auxiliaries + env['LIBS'],
+ LIBS = drivers + mesa + gallium + env['LIBS'],
SHLIBPREFIX = '',
)
diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
index 9ed570ff6e4..5ed2a10af1c 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
@@ -32,6 +32,7 @@ intel_drm_get_device_id(unsigned int *device_id)
}
shutup_gcc = fgets(path, sizeof(path), file);
+ (void) shutup_gcc;
sscanf(path, "%x", device_id);
fclose(file);
}
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
index dec7c065036..05194fc52a2 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
@@ -206,7 +206,7 @@ static boolean radeon_shared_handle_from_texture(struct drm_api *api,
int retval, fd;
struct drm_gem_flink flink;
struct radeon_pipe_buffer* radeon_buffer;
- struct pipe_buffer *buffer;
+ struct pipe_buffer *buffer = NULL;
if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) {
return FALSE;
@@ -239,7 +239,7 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api,
unsigned *stride,
unsigned *handle)
{
- struct pipe_buffer *buffer;
+ struct pipe_buffer *buffer = NULL;
if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) {
return FALSE;
}
diff --git a/src/gallium/winsys/drm/radeon/dri/SConscript b/src/gallium/winsys/drm/radeon/dri/SConscript
index aea987a3aca..c4989d1b595 100644
--- a/src/gallium/winsys/drm/radeon/dri/SConscript
+++ b/src/gallium/winsys/drm/radeon/dri/SConscript
@@ -13,5 +13,5 @@ drivers = [
env.SharedLibrary(
target ='radeon_dri.so',
source = COMMON_GALLIUM_SOURCES,
- LIBS = st_dri + radeonwinsys + mesa + drivers + auxiliaries + env['LIBS'],
+ LIBS = st_dri + radeonwinsys + mesa + drivers + gallium + env['LIBS'],
)
diff --git a/src/gallium/winsys/drm/radeon/python/SConscript b/src/gallium/winsys/drm/radeon/python/SConscript
index 3200fd8d1b0..91cae986975 100644
--- a/src/gallium/winsys/drm/radeon/python/SConscript
+++ b/src/gallium/winsys/drm/radeon/python/SConscript
@@ -29,5 +29,5 @@ if env['platform'] == 'linux':
env.SharedLibrary(
target ='_gallium',
source = sources,
- LIBS = [pyst] + drivers + auxiliaries + env['LIBS'],
+ LIBS = [pyst] + drivers + gallium + env['LIBS'],
)
diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/winsys/drm/radeon/xorg/Makefile
index 9fa16dab24c..0eb1b3988f3 100644
--- a/src/gallium/winsys/drm/radeon/xorg/Makefile
+++ b/src/gallium/winsys/drm/radeon/xorg/Makefile
@@ -1,11 +1,16 @@
-TARGET = modesetting_drv.so
-CFILES = $(wildcard ./*.c)
-OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
-GALLIUMDIR = ../../../..
TOP = ../../../../../..
+
+GALLIUMDIR = $(TOP)/src/gallium
+
+TARGET = radeong_drv.so
+
+CFILES = $(wildcard ./*.c)
+
include ${TOP}/configs/current
+OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
+
CFLAGS = -DHAVE_CONFIG_H \
-g -Wall -Wimplicit-function-declaration -fPIC \
$(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \
@@ -24,16 +29,21 @@ LIBS = \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(GALLIUM_AUXILIARIES)
+TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET)
#############################################
+all default: $(TARGET) $(TARGET_STAGING)
-
-all default: $(TARGET)
-
-$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a
+$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS)
$(TOP)/bin/mklib -noprefix -o $@ \
$(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_radeon
+$(TOP)/$(LIB_DIR)/gallium:
+ mkdir -p $@
+
+$(TARGET_STAGING): $(TARGET) $(TOP)/$(LIB_DIR)/gallium
+ $(INSTALL) $(TARGET) $(TOP)/$(LIB_DIR)/gallium
+
clean:
rm -rf $(OBJECTS) $(TARGET)
diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
index 837f2aa8fec..bb76cc03499 100644
--- a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
+++ b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
@@ -53,7 +53,7 @@ static PciChipsets radeon_xorg_pci_devices[] = {
};
static XF86ModuleVersionInfo radeon_xorg_version = {
- "modesetting",
+ "radeong",
MODULEVENDORSTRING,
MODINFOSTRING1,
MODINFOSTRING2,
@@ -69,9 +69,9 @@ static XF86ModuleVersionInfo radeon_xorg_version = {
* Xorg driver exported structures
*/
-_X_EXPORT DriverRec modesetting = {
+_X_EXPORT DriverRec radeong = {
1,
- "modesetting",
+ "radeong",
radeon_xorg_identify,
NULL,
xorg_tracker_available_options,
@@ -84,7 +84,7 @@ _X_EXPORT DriverRec modesetting = {
static MODULESETUPPROTO(radeon_xorg_setup);
-_X_EXPORT XF86ModuleData modesettingModuleData = {
+_X_EXPORT XF86ModuleData radeongModuleData = {
&radeon_xorg_version,
radeon_xorg_setup,
NULL
@@ -103,7 +103,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin)
*/
if (!setupDone) {
setupDone = 1;
- xf86AddDriver(&modesetting, module, HaveDriverFuncs);
+ xf86AddDriver(&radeong, module, HaveDriverFuncs);
/*
* The return value must be non-NULL on success even though there
@@ -120,7 +120,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin)
static void
radeon_xorg_identify(int flags)
{
- xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers",
+ xf86PrintChipsets("radeong", "Driver for Radeon Gallium with KMS",
radeon_xorg_chipsets);
}
@@ -135,8 +135,8 @@ radeon_xorg_pci_probe(DriverPtr driver,
NULL, NULL, NULL, NULL, NULL);
if (scrn != NULL) {
scrn->driverVersion = 1;
- scrn->driverName = "radeon";
- scrn->name = "modesetting";
+ scrn->driverName = "radeong";
+ scrn->name = "radeong";
scrn->Probe = NULL;
entity = xf86GetEntityInfo(entity_num);
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c
index 51e455f9254..ccd0b418a16 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c
@@ -468,6 +468,15 @@ vmw_ioctl_init(struct vmw_winsys_screen *vws)
VMW_FUNC;
memset(&gp_arg, 0, sizeof(gp_arg));
+ gp_arg.param = DRM_VMW_PARAM_3D;
+ ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM,
+ &gp_arg, sizeof(gp_arg));
+ if (ret || gp_arg.value == 0) {
+ debug_printf("No 3D enabled (%i, %s)\n", ret, strerror(-ret));
+ goto out_err1;
+ }
+
+ memset(&gp_arg, 0, sizeof(gp_arg));
gp_arg.param = DRM_VMW_PARAM_FIFO_OFFSET;
ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM,
&gp_arg, sizeof(gp_arg));
diff --git a/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h b/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h
index 89bbf17ce99..2be7e1249b6 100644
--- a/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h
+++ b/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h
@@ -25,28 +25,32 @@
*
**************************************************************************/
-#ifndef _VMWGFX_DRM_H_
-#define _VMWGFX_DRM_H_
+#ifndef __VMWGFX_DRM_H__
+#define __VMWGFX_DRM_H__
#define DRM_VMW_MAX_SURFACE_FACES 6
#define DRM_VMW_MAX_MIP_LEVELS 24
#define DRM_VMW_EXT_NAME_LEN 128
-#define DRM_VMW_GET_PARAM 1
-#define DRM_VMW_EXTENSION 2
-#define DRM_VMW_CREATE_CONTEXT 3
-#define DRM_VMW_UNREF_CONTEXT 4
-#define DRM_VMW_CREATE_SURFACE 5
-#define DRM_VMW_UNREF_SURFACE 6
-#define DRM_VMW_REF_SURFACE 7
-#define DRM_VMW_EXECBUF 8
-#define DRM_VMW_ALLOC_DMABUF 9
-#define DRM_VMW_UNREF_DMABUF 10
-#define DRM_VMW_FIFO_DEBUG 11
-#define DRM_VMW_FENCE_WAIT 12
-#define DRM_VMW_OVERLAY 13
-#define DRM_VMW_CURSOR_BYPASS 14
+#define DRM_VMW_GET_PARAM 0
+#define DRM_VMW_ALLOC_DMABUF 1
+#define DRM_VMW_UNREF_DMABUF 2
+#define DRM_VMW_CURSOR_BYPASS 3
+/* guarded by DRM_VMW_PARAM_NUM_STREAMS != 0*/
+#define DRM_VMW_CONTROL_STREAM 4
+#define DRM_VMW_CLAIM_STREAM 5
+#define DRM_VMW_UNREF_STREAM 6
+/* guarded by DRM_VMW_PARAM_3D == 1 */
+#define DRM_VMW_CREATE_CONTEXT 7
+#define DRM_VMW_UNREF_CONTEXT 8
+#define DRM_VMW_CREATE_SURFACE 9
+#define DRM_VMW_UNREF_SURFACE 10
+#define DRM_VMW_REF_SURFACE 11
+#define DRM_VMW_EXECBUF 12
+#define DRM_VMW_FIFO_DEBUG 13
+#define DRM_VMW_FENCE_WAIT 14
+
/*************************************************************************/
/**
@@ -60,8 +64,11 @@
* Does the driver support the overlay ioctl.
*/
-#define DRM_VMW_PARAM_FIFO_OFFSET 0
-#define DRM_VMW_PARAM_OVERLAY_IOCTL 1
+#define DRM_VMW_PARAM_NUM_STREAMS 0
+#define DRM_VMW_PARAM_NUM_FREE_STREAMS 1
+#define DRM_VMW_PARAM_3D 2
+#define DRM_VMW_PARAM_FIFO_OFFSET 3
+
/**
* struct drm_vmw_getparam_arg
@@ -444,7 +451,7 @@ struct drm_vmw_fence_wait_arg {
/*************************************************************************/
/**
- * DRM_VMW_OVERLAY - Control overlays.
+ * DRM_VMW_CONTROL_STREAM - Control overlays, aka streams.
*
* This IOCTL controls the overlay units of the svga device.
* The SVGA overlay units does not work like regular hardware units in
@@ -469,7 +476,7 @@ struct drm_vmw_rect {
};
/**
- * struct drm_vmw_overlay_arg
+ * struct drm_vmw_control_stream_arg
*
* @stream_id: Stearm to control
* @enabled: If false all following arguments are ignored.
@@ -483,10 +490,10 @@ struct drm_vmw_rect {
* @src: Source rect, must be within the defined area above.
* @dst: Destination rect, x and y may be negative.
*
- * Argument to the DRM_VMW_OVERLAY Ioctl.
+ * Argument to the DRM_VMW_CONTROL_STREAM Ioctl.
*/
-struct drm_vmw_overlay_arg {
+struct drm_vmw_control_stream_arg {
uint32_t stream_id;
uint32_t enabled;
@@ -537,4 +544,31 @@ struct drm_vmw_cursor_bypass_arg {
int32_t yhot;
};
+/*************************************************************************/
+/**
+ * DRM_VMW_CLAIM_STREAM - Claim a single stream.
+ */
+
+/**
+ * struct drm_vmw_context_arg
+ *
+ * @stream_id: Device unique context ID.
+ *
+ * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
+ * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
+ */
+
+struct drm_vmw_stream_arg {
+ uint32_t stream_id;
+ uint32_t pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_UNREF_STREAM - Unclaim a stream.
+ *
+ * Return a single stream that was claimed by this process. Also makes
+ * sure that the stream has been stopped.
+ */
+
#endif
diff --git a/src/gallium/winsys/drm/vmware/dri/SConscript b/src/gallium/winsys/drm/vmware/dri/SConscript
index 1019f577a5f..84319f91ff1 100644
--- a/src/gallium/winsys/drm/vmware/dri/SConscript
+++ b/src/gallium/winsys/drm/vmware/dri/SConscript
@@ -48,7 +48,7 @@ if env['platform'] == 'linux':
svgadrm,
svga,
mesa,
- auxiliaries,
+ gallium,
])
# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions
diff --git a/src/gallium/winsys/drm/vmware/xorg/SConscript b/src/gallium/winsys/drm/vmware/xorg/SConscript
index b8968e7137b..1e5d8ff7fed 100644
--- a/src/gallium/winsys/drm/vmware/xorg/SConscript
+++ b/src/gallium/winsys/drm/vmware/xorg/SConscript
@@ -38,12 +38,13 @@ if env['platform'] == 'linux':
st_xorg,
svgadrm,
svga,
- auxiliaries,
+ gallium,
])
sources = [
'vmw_ioctl.c',
'vmw_screen.c',
+ 'vmw_video.c',
'vmw_xorg.c',
]
diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h b/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h
index 7265f767a53..3efe851a4be 100644
--- a/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h
+++ b/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h
@@ -73,8 +73,6 @@ void vmw_video_stop_all(ScrnInfoPtr pScrn, struct vmw_driver *vmw);
* vmw_ioctl.c
*/
-int vmw_ioctl_supports_overlay(struct vmw_driver *vmw);
-
int vmw_ioctl_cursor_bypass(struct vmw_driver *vmw, int xhot, int yhot);
struct vmw_dma_buffer * vmw_ioctl_buffer_create(struct vmw_driver *vmw,
@@ -90,5 +88,14 @@ void vmw_ioctl_buffer_unmap(struct vmw_driver *vmw,
void vmw_ioctl_buffer_destroy(struct vmw_driver *vmw,
struct vmw_dma_buffer *buf);
+int vmw_ioctl_supports_streams(struct vmw_driver *vmw);
+
+int vmw_ioctl_num_streams(struct vmw_driver *vmw,
+ uint32_t *ntot, uint32_t *nfree);
+
+int vmw_ioctl_unref_stream(struct vmw_driver *vmw, uint32_t stream_id);
+
+int vmw_ioctl_claim_stream(struct vmw_driver *vmw, uint32_t *out);
+
#endif
diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c b/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c
index 0d1a0fcee63..ab2b5fadc49 100644
--- a/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c
+++ b/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c
@@ -75,12 +75,12 @@ vmw_ioctl_get_param(struct vmw_driver *vmw, uint32_t param, uint64_t *out)
}
int
-vmw_ioctl_supports_overlay(struct vmw_driver *vmw)
+vmw_ioctl_supports_streams(struct vmw_driver *vmw)
{
uint64_t value;
int ret;
- ret = vmw_ioctl_get_param(vmw, DRM_VMW_PARAM_OVERLAY_IOCTL, &value);
+ ret = vmw_ioctl_get_param(vmw, DRM_VMW_PARAM_NUM_STREAMS, &value);
if (ret)
return ret;
@@ -88,6 +88,58 @@ vmw_ioctl_supports_overlay(struct vmw_driver *vmw)
}
int
+vmw_ioctl_num_streams(struct vmw_driver *vmw,
+ uint32_t *ntot, uint32_t *nfree)
+{
+ uint64_t v1, v2;
+ int ret;
+
+ ret = vmw_ioctl_get_param(vmw, DRM_VMW_PARAM_NUM_STREAMS, &v1);
+ if (ret)
+ return ret;
+
+ ret = vmw_ioctl_get_param(vmw, DRM_VMW_PARAM_NUM_FREE_STREAMS, &v2);
+ if (ret)
+ return ret;
+
+ *ntot = (uint32_t)v1;
+ *nfree = (uint32_t)v2;
+
+ return 0;
+}
+
+int
+vmw_ioctl_claim_stream(struct vmw_driver *vmw, uint32_t *out)
+{
+ struct drm_vmw_stream_arg s_arg;
+ int ret;
+
+ ret = drmCommandRead(vmw->fd, DRM_VMW_CLAIM_STREAM,
+ &s_arg, sizeof(s_arg));
+
+ if (ret)
+ return -1;
+
+ *out = s_arg.stream_id;
+ return 0;
+}
+
+int
+vmw_ioctl_unref_stream(struct vmw_driver *vmw, uint32_t stream_id)
+{
+ struct drm_vmw_stream_arg s_arg;
+ int ret;
+
+ memset(&s_arg, 0, sizeof(s_arg));
+ s_arg.stream_id = stream_id;
+
+ ret = drmCommandRead(vmw->fd, DRM_VMW_CLAIM_STREAM,
+ &s_arg, sizeof(s_arg));
+
+ return 0;
+}
+
+int
vmw_ioctl_cursor_bypass(struct vmw_driver *vmw, int xhot, int yhot)
{
struct drm_vmw_cursor_bypass_arg arg;
diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_video.c b/src/gallium/winsys/drm/vmware/xorg/vmw_video.c
index 5674e4f3529..b065b96346a 100644
--- a/src/gallium/winsys/drm/vmware/xorg/vmw_video.c
+++ b/src/gallium/winsys/drm/vmware/xorg/vmw_video.c
@@ -273,11 +273,17 @@ vmw_video_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw)
XF86VideoAdaptorPtr *overlayAdaptors, *newAdaptors = NULL;
XF86VideoAdaptorPtr newAdaptor = NULL;
int numAdaptors;
+ unsigned int ntot, nfree;
debug_printf("%s: enter\n", __func__);
- if (vmw_ioctl_supports_overlay(vmw) != 0) {
- debug_printf("No overlay ioctl support\n");
+ if (vmw_ioctl_num_streams(vmw, &ntot, &nfree) != 0) {
+ debug_printf("No stream ioctl support\n");
+ return FALSE;
+ }
+
+ if (nfree == 0) {
+ debug_printf("No free streams\n");
return FALSE;
}
@@ -353,6 +359,7 @@ vmw_video_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw)
for (i = 0; i < VMWARE_VID_NUM_PORTS; ++i) {
/* make sure the port is stoped as well */
vmw_xv_stop_video(pScrn, &video->port[i], TRUE);
+ vmw_ioctl_unref_stream(vmw, video->port[i].streamId);
}
/* XXX: I'm sure this function is missing code for turning off Xv */
@@ -448,7 +455,7 @@ vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_driver *vmw)
adaptor->pPortPrivates = video->port_ptr;
for (i = 0; i < VMWARE_VID_NUM_PORTS; ++i) {
- video->port[i].streamId = i;
+ vmw_ioctl_claim_stream(vmw, &video->port[i].streamId);
video->port[i].play = vmw_video_port_init;
video->port[i].flags = SVGA_VIDEO_FLAG_COLORKEY;
video->port[i].colorKey = VMWARE_VIDEO_COLORKEY;
@@ -577,7 +584,7 @@ vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port,
short height, RegionPtr clipBoxes)
{
struct vmw_driver *vmw = vmw_driver(pScrn);
- struct drm_vmw_overlay_arg arg;
+ struct drm_vmw_control_stream_arg arg;
unsigned short w, h;
int size;
int ret;
@@ -636,7 +643,7 @@ vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port,
}
}
- ret = drmCommandWrite(vmw->fd, DRM_VMW_OVERLAY, &arg, sizeof(arg));
+ ret = drmCommandWrite(vmw->fd, DRM_VMW_CONTROL_STREAM, &arg, sizeof(arg));
if (ret) {
vmw_video_port_cleanup(pScrn, port);
return XvBadAlloc;
@@ -846,7 +853,7 @@ vmw_xv_stop_video(ScrnInfoPtr pScrn, pointer data, Bool cleanup)
{
struct vmw_driver *vmw = vmw_driver(pScrn);
struct vmw_video_port *port = data;
- struct drm_vmw_overlay_arg arg;
+ struct drm_vmw_control_stream_arg arg;
int ret;
debug_printf("%s: cleanup is %s\n", __func__, cleanup ? "TRUE" : "FALSE");
@@ -862,7 +869,7 @@ vmw_xv_stop_video(ScrnInfoPtr pScrn, pointer data, Bool cleanup)
arg.stream_id = port->streamId;
arg.enabled = FALSE;
- ret = drmCommandWrite(vmw->fd, DRM_VMW_OVERLAY, &arg, sizeof(arg));
+ ret = drmCommandWrite(vmw->fd, DRM_VMW_CONTROL_STREAM, &arg, sizeof(arg));
assert(ret == 0);
vmw_video_port_cleanup(pScrn, port);
diff --git a/src/gallium/winsys/g3dvl/nouveau/Makefile b/src/gallium/winsys/g3dvl/nouveau/Makefile
index 2997f6b79ce..3965bd949f4 100644
--- a/src/gallium/winsys/g3dvl/nouveau/Makefile
+++ b/src/gallium/winsys/g3dvl/nouveau/Makefile
@@ -19,11 +19,7 @@ CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \
LDFLAGS += -L${DRMDIR}/lib \
-L${DRIDIR}/lib \
-L${GALLIUMDIR}/winsys/drm/nouveau/common \
- -L${GALLIUMDIR}/auxiliary/draw \
- -L${GALLIUMDIR}/auxiliary/tgsi \
- -L${GALLIUMDIR}/auxiliary/translate \
- -L${GALLIUMDIR}/auxiliary/rtasm \
- -L${GALLIUMDIR}/auxiliary/cso_cache \
+ -L${GALLIUMDIR}/auxiliary \
-L${GALLIUMDIR}/drivers/nv04 \
-L${GALLIUMDIR}/drivers/nv10 \
-L${GALLIUMDIR}/drivers/nv20 \
@@ -31,7 +27,7 @@ LDFLAGS += -L${DRMDIR}/lib \
-L${GALLIUMDIR}/drivers/nv40 \
-L${GALLIUMDIR}/drivers/nv50
-LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lm
+LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -lgallium -lm
#############################################
diff --git a/src/gallium/winsys/g3dvl/xlib/Makefile b/src/gallium/winsys/g3dvl/xlib/Makefile
index cf765ef51a5..9877660a276 100644
--- a/src/gallium/winsys/g3dvl/xlib/Makefile
+++ b/src/gallium/winsys/g3dvl/xlib/Makefile
@@ -25,13 +25,7 @@ SOURCES = xsp_winsys.c
OBJECTS = $(SOURCES:.c=.o) $(TOP)/src/gallium/state_trackers/xorg/xvmc/*.o
LIBS = $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
- $(TOP)/src/gallium/auxiliary/vl/libvl.a \
- $(TOP)/src/gallium/auxiliary/tgsi/libtgsi.a \
- $(TOP)/src/gallium/auxiliary/draw/libdraw.a \
- $(TOP)/src/gallium/auxiliary/translate/libtranslate.a \
- $(TOP)/src/gallium/auxiliary/cso_cache/libcso_cache.a \
- $(TOP)/src/gallium/auxiliary/rtasm/librtasm.a \
- $(TOP)/src/gallium/auxiliary/util/libutil.a
+ $(TOP)/src/gallium/auxiliary/libgallium.a
.c.o:
$(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@
diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript
index 74f6b2fd475..4cbc86f3311 100644
--- a/src/gallium/winsys/gdi/SConscript
+++ b/src/gallium/winsys/gdi/SConscript
@@ -42,8 +42,10 @@ if env['platform'] == 'windows':
drivers += [trace]
+ env['no_import_lib'] = 1
+
env.SharedLibrary(
target ='opengl32',
source = sources,
- LIBS = wgl + glapi + mesa + drivers + auxiliaries + glsl + env['LIBS'],
+ LIBS = wgl + glapi + mesa + drivers + gallium + glsl + env['LIBS'],
)
diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile
index 3dc38a78e45..9482e8f9b11 100644
--- a/src/gallium/winsys/xlib/Makefile
+++ b/src/gallium/winsys/xlib/Makefile
@@ -23,17 +23,14 @@ INCLUDE_DIRS = \
-I$(TOP)/src/gallium/auxiliary
DEFINES += \
- -DGALLIUM_SOFTPIPE \
- -DGALLIUM_TRACE \
- -DGALLIUM_BRW
+ -DGALLIUM_SOFTPIPE
#-DGALLIUM_CELL will be defined by the config */
XLIB_WINSYS_SOURCES = \
xlib.c \
xlib_cell.c \
xlib_llvmpipe.c \
- xlib_softpipe.c \
- xlib_trace.c
+ xlib_softpipe.c
XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o)
@@ -84,11 +81,11 @@ depend: $(XLIB_WINSYS_SOURCES)
install: default
- $(INSTALL) -d $(INSTALL_DIR)/include/GL
- $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
- $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GL
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(DESTDIR)$(INSTALL_DIR)/include/GL
@if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \
- $(MINSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libGL* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR); \
fi
diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript
index dfe550f733b..713841aeb1b 100644
--- a/src/gallium/winsys/xlib/SConscript
+++ b/src/gallium/winsys/xlib/SConscript
@@ -22,7 +22,7 @@ if env['platform'] == 'linux' \
'xlib.c',
]
- drivers = []
+ drivers = [trace]
if 'softpipe' in env['drivers']:
env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
@@ -42,16 +42,11 @@ if env['platform'] == 'linux' \
sources += ['xlib_cell.c']
drivers += [cell]
- if 'trace' in env['drivers']:
- env.Append(CPPDEFINES = 'GALLIUM_TRACE')
- sources += ['xlib_trace.c']
- drivers += [trace]
-
# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions
libgl = env.SharedLibrary(
target ='GL',
source = sources,
- LIBS = st_xlib + glapi + mesa + drivers + auxiliaries + env['LIBS'],
+ LIBS = st_xlib + glapi + mesa + glsl + drivers + gallium + env['LIBS'],
)
env.InstallSharedLibrary(libgl, version=(1, 5))
diff --git a/src/gallium/winsys/xlib/xlib.c b/src/gallium/winsys/xlib/xlib.c
index 163cc8863cb..6dbe05f193e 100644
--- a/src/gallium/winsys/xlib/xlib.c
+++ b/src/gallium/winsys/xlib/xlib.c
@@ -42,7 +42,6 @@
*/
enum mode {
- MODE_TRACE,
MODE_CELL,
MODE_LLVMPIPE,
MODE_SOFTPIPE
@@ -51,9 +50,6 @@ enum mode {
static enum mode get_mode()
{
- if (getenv("XMESA_TRACE"))
- return MODE_TRACE;
-
#ifdef GALLIUM_CELL
if (!getenv("GALLIUM_NOCELL"))
return MODE_CELL;
@@ -73,11 +69,6 @@ static void _init( void )
enum mode xlib_mode = get_mode();
switch (xlib_mode) {
- case MODE_TRACE:
-#if defined(GALLIUM_TRACE) && defined(GALLIUM_SOFTPIPE)
- xmesa_set_driver( &xlib_trace_driver );
-#endif
- break;
case MODE_CELL:
#if defined(GALLIUM_CELL)
xmesa_set_driver( &xlib_cell_driver );
diff --git a/src/gallium/winsys/xlib/xlib.h b/src/gallium/winsys/xlib/xlib.h
index f0855035f77..8e091d0c084 100644
--- a/src/gallium/winsys/xlib/xlib.h
+++ b/src/gallium/winsys/xlib/xlib.h
@@ -5,7 +5,6 @@
#include "pipe/p_compiler.h"
#include "xm_winsys.h"
-extern struct xm_driver xlib_trace_driver;
extern struct xm_driver xlib_softpipe_driver;
extern struct xm_driver xlib_llvmpipe_driver;
extern struct xm_driver xlib_cell_driver;
diff --git a/src/gallium/winsys/xlib/xlib_brw_context.c b/src/gallium/winsys/xlib/xlib_brw_context.c
new file mode 100644
index 00000000000..fc9addd09e3
--- /dev/null
+++ b/src/gallium/winsys/xlib/xlib_brw_context.c
@@ -0,0 +1,209 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell
+ * Brian Paul
+ */
+
+
+/* #include "glxheader.h" */
+/* #include "xmesaP.h" */
+
+#include "pipe/internal/p_winsys_screen.h"
+#include "pipe/p_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "i965simple/brw_winsys.h"
+#include "xlib_brw_aub.h"
+#include "xlib_brw.h"
+
+
+
+
+#define XBCWS_BATCHBUFFER_SIZE 1024
+
+
+/* The backend to the brw driver (ie struct brw_winsys) is actually a
+ * per-context entity.
+ */
+struct xlib_brw_context_winsys {
+ struct brw_winsys brw_context_winsys; /**< batch buffer funcs */
+ struct aub_context *aub;
+
+ struct pipe_winsys *pipe_winsys;
+
+ unsigned batch_data[XBCWS_BATCHBUFFER_SIZE];
+ unsigned batch_nr;
+ unsigned batch_size;
+ unsigned batch_alloc;
+};
+
+
+/* Turn a brw_winsys into an xlib_brw_context_winsys:
+ */
+static inline struct xlib_brw_context_winsys *
+xlib_brw_context_winsys( struct brw_winsys *sws )
+{
+ return (struct xlib_brw_context_winsys *)sws;
+}
+
+
+/* Simple batchbuffer interface:
+ */
+
+static unsigned *xbcws_batch_start( struct brw_winsys *sws,
+ unsigned dwords,
+ unsigned relocs )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ if (xbcws->batch_size < xbcws->batch_nr + dwords)
+ return NULL;
+
+ xbcws->batch_alloc = xbcws->batch_nr + dwords;
+ return (void *)1; /* not a valid pointer! */
+}
+
+static void xbcws_batch_dword( struct brw_winsys *sws,
+ unsigned dword )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ assert(xbcws->batch_nr < xbcws->batch_alloc);
+ xbcws->batch_data[xbcws->batch_nr++] = dword;
+}
+
+static void xbcws_batch_reloc( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned access_flags,
+ unsigned delta )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ assert(xbcws->batch_nr < xbcws->batch_alloc);
+ xbcws->batch_data[xbcws->batch_nr++] =
+ ( xlib_brw_get_buffer_offset( NULL, buf, access_flags ) +
+ delta );
+}
+
+static void xbcws_batch_end( struct brw_winsys *sws )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ assert(xbcws->batch_nr <= xbcws->batch_alloc);
+ xbcws->batch_alloc = 0;
+}
+
+static void xbcws_batch_flush( struct brw_winsys *sws,
+ struct pipe_fence_handle **fence )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+ assert(xbcws->batch_nr <= xbcws->batch_size);
+
+ if (xbcws->batch_nr) {
+ xlib_brw_commands_aub( xbcws->pipe_winsys,
+ xbcws->batch_data,
+ xbcws->batch_nr );
+ }
+
+ xbcws->batch_nr = 0;
+}
+
+
+
+/* Really a per-device function, just pass through:
+ */
+static unsigned xbcws_get_buffer_offset( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned access_flags )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ return xlib_brw_get_buffer_offset( xbcws->pipe_winsys,
+ buf,
+ access_flags );
+}
+
+
+/* Really a per-device function, just pass through:
+ */
+static void xbcws_buffer_subdata_typed( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned long offset,
+ unsigned long size,
+ const void *data,
+ unsigned data_type )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ xlib_brw_buffer_subdata_typed( xbcws->pipe_winsys,
+ buf,
+ offset,
+ size,
+ data,
+ data_type );
+}
+
+
+/**
+ * Create i965 hardware rendering context, but plugged into a
+ * dump-to-aubfile backend.
+ */
+struct pipe_context *
+xlib_create_brw_context( struct pipe_screen *screen,
+ void *unused )
+{
+ struct xlib_brw_context_winsys *xbcws = CALLOC_STRUCT( xlib_brw_context_winsys );
+
+ /* Fill in this struct with callbacks that i965simple will need to
+ * communicate with the window system, buffer manager, etc.
+ */
+ xbcws->brw_context_winsys.batch_start = xbcws_batch_start;
+ xbcws->brw_context_winsys.batch_dword = xbcws_batch_dword;
+ xbcws->brw_context_winsys.batch_reloc = xbcws_batch_reloc;
+ xbcws->brw_context_winsys.batch_end = xbcws_batch_end;
+ xbcws->brw_context_winsys.batch_flush = xbcws_batch_flush;
+ xbcws->brw_context_winsys.buffer_subdata_typed = xbcws_buffer_subdata_typed;
+ xbcws->brw_context_winsys.get_buffer_offset = xbcws_get_buffer_offset;
+
+ xbcws->pipe_winsys = screen->winsys; /* redundant */
+
+ xbcws->batch_size = XBCWS_BATCHBUFFER_SIZE;
+
+ /* Create the i965simple context:
+ */
+#ifdef GALLIUM_CELL
+ return NULL;
+#else
+ return brw_create( screen,
+ &xbcws->brw_context_winsys,
+ 0 );
+#endif
+}
diff --git a/src/gallium/winsys/xlib/xlib_trace.c b/src/gallium/winsys/xlib/xlib_trace.c
deleted file mode 100644
index dbea655ab45..00000000000
--- a/src/gallium/winsys/xlib/xlib_trace.c
+++ /dev/null
@@ -1,113 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell
- * Brian Paul
- */
-
-
-#include "xlib.h"
-
-#include "trace/tr_screen.h"
-#include "trace/tr_context.h"
-#include "trace/tr_texture.h"
-
-#include "pipe/p_screen.h"
-
-
-
-static struct pipe_screen *
-xlib_create_trace_screen( void )
-{
- struct pipe_screen *screen, *trace_screen;
-
- screen = xlib_softpipe_driver.create_pipe_screen();
- if (screen == NULL)
- goto fail;
-
- /* Wrap it:
- */
- trace_screen = trace_screen_create(screen);
- if (trace_screen == NULL)
- goto fail;
-
- return trace_screen;
-
-fail:
- if (screen)
- screen->destroy( screen );
- return NULL;
-}
-
-static struct pipe_context *
-xlib_create_trace_context( struct pipe_screen *_screen,
- void *priv )
-{
- struct trace_screen *tr_scr = trace_screen( _screen );
- struct pipe_screen *screen = tr_scr->screen;
- struct pipe_context *pipe, *trace_pipe;
-
- pipe = xlib_softpipe_driver.create_pipe_context( screen, priv );
- if (pipe == NULL)
- goto fail;
-
- /* Wrap it:
- */
- trace_pipe = trace_context_create(_screen, pipe);
- if (trace_pipe == NULL)
- goto fail;
-
- trace_pipe->priv = priv;
-
- return trace_pipe;
-
-fail:
- if (pipe)
- pipe->destroy( pipe );
- return NULL;
-}
-
-static void
-xlib_trace_display_surface( struct xmesa_buffer *buffer,
- struct pipe_surface *_surf )
-{
- struct trace_surface *tr_surf = trace_surface( _surf );
- struct pipe_surface *surf = tr_surf->surface;
-
- xlib_softpipe_driver.display_surface( buffer, surf );
-}
-
-
-struct xm_driver xlib_trace_driver =
-{
- .create_pipe_screen = xlib_create_trace_screen,
- .create_pipe_context = xlib_create_trace_context,
- .display_surface = xlib_trace_display_surface,
-};
diff --git a/src/glew/SConscript b/src/glew/SConscript
index 1161be6e633..1d7dbb9b78f 100644
--- a/src/glew/SConscript
+++ b/src/glew/SConscript
@@ -1,29 +1,12 @@
Import('*')
-if env['platform'] not in ['windows', 'linux']:
- Return()
-
+# Shared environment settings
env = env.Clone()
-env.Append(CPPDEFINES = [
- 'GLEW_BUILD',
- 'GLEW_STATIC',
- #'GLEW_MX', # Multiple Rendering Contexts support
-])
-
env.PrependUnique(CPPPATH = [
'#/include',
])
-glew = env.StaticLibrary(
- target = 'glew',
- source = [
- 'glew.c',
- ],
-)
-
-env = env.Clone()
-
if env['platform'] == 'windows':
env.PrependUnique(LIBS = [
'glu32',
@@ -37,14 +20,46 @@ else:
'GL',
'X11',
])
-env.Prepend(LIBS = [glew])
-env.Program(
+# Library specific environment settings
+lib_env = env.Clone()
+
+lib_env.Append(CPPDEFINES = [
+ 'GLEW_BUILD',
+ #'GLEW_STATIC',
+ #'GLEW_MX', # Multiple Rendering Contexts support
+])
+
+if lib_env['platform'] == 'windows':
+ target = 'glew'
+else:
+ target = 'GLEW'
+
+glew = lib_env.SharedLibrary(
+ target = target,
+ source = [
+ 'glew.c',
+ ],
+)
+
+env.InstallSharedLibrary(glew, version=(1, 5))
+
+if lib_env['platform'] == 'windows':
+ glew = lib_env.FindIxes(glew, 'LIBPREFIX', 'LIBSUFFIX')
+
+# Program specific environment settings
+prog_env = env.Clone()
+
+prog_env.Prepend(LIBS = [glew])
+
+prog_env.Program(
target = 'glewinfo',
source = ['glewinfo.c'],
)
-env.Program(
+prog_env.Program(
target = 'visualinfo',
source = ['visualinfo.c'],
)
+
+Export('glew')
diff --git a/src/glsl/SConscript b/src/glsl/SConscript
index 6f1f81b199a..8e18626c404 100644
--- a/src/glsl/SConscript
+++ b/src/glsl/SConscript
@@ -18,11 +18,12 @@ sources = [
'pp/sl_pp_process.c',
'pp/sl_pp_purify.c',
'pp/sl_pp_token.c',
+ 'pp/sl_pp_token_util.c',
'pp/sl_pp_version.c',
'cl/sl_cl_parse.c',
]
-glsl = env.StaticLibrary(
+glsl = env.ConvenienceLibrary(
target = 'glsl',
source = sources,
)
diff --git a/src/glsl/apps/.gitignore b/src/glsl/apps/.gitignore
new file mode 100644
index 00000000000..7e011ce7a16
--- /dev/null
+++ b/src/glsl/apps/.gitignore
@@ -0,0 +1,5 @@
+compile
+process
+purify
+tokenise
+version
diff --git a/src/glsl/cl/sl_cl_parse.c b/src/glsl/cl/sl_cl_parse.c
index 5dddf434e15..e9b3707ac12 100644
--- a/src/glsl/cl/sl_cl_parse.c
+++ b/src/glsl/cl/sl_cl_parse.c
@@ -454,6 +454,8 @@ _fetch_token(struct parse_context *ctx,
case SL_PP_EOF:
ctx->tokens_read++;
break;
+ default:
+ ; /* no-op */
}
}
return &ctx->tokens[pos];
diff --git a/src/glsl/pp/Makefile b/src/glsl/pp/Makefile
index 819079f6258..fda1c4202ba 100644
--- a/src/glsl/pp/Makefile
+++ b/src/glsl/pp/Makefile
@@ -20,6 +20,7 @@ C_SOURCES = \
sl_pp_process.c \
sl_pp_purify.c \
sl_pp_token.c \
+ sl_pp_token_util.c \
sl_pp_version.c
include ../Makefile.template
diff --git a/src/glsl/pp/sl_pp_process.c b/src/glsl/pp/sl_pp_process.c
index 563ea948e70..f89986dd8ef 100644
--- a/src/glsl/pp/sl_pp_process.c
+++ b/src/glsl/pp/sl_pp_process.c
@@ -146,6 +146,9 @@ sl_pp_process_get(struct sl_pp_context *context,
found_eof = 1;
found_eol = 1;
break;
+
+ default:
+ break;
}
}
diff --git a/src/glsl/pp/sl_pp_token_util.c b/src/glsl/pp/sl_pp_token_util.c
new file mode 100644
index 00000000000..c85263d9a11
--- /dev/null
+++ b/src/glsl/pp/sl_pp_token_util.c
@@ -0,0 +1,182 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <assert.h>
+#include <stdlib.h>
+#include "sl_pp_token_util.h"
+
+
+int
+sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_context *context)
+{
+ buffer->context = context;
+ buffer->size = 0;
+ buffer->capacity = 64;
+ buffer->tokens = malloc(buffer->capacity * sizeof(struct sl_pp_token_info));
+ if (!buffer->tokens) {
+ return -1;
+ }
+ return 0;
+}
+
+void
+sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer)
+{
+ free(buffer->tokens);
+}
+
+int
+sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_token_info *out)
+{
+ /* Pop from stack first if not empty. */
+ if (buffer->size) {
+ *out = buffer->tokens[--buffer->size];
+ return 0;
+ }
+
+ assert(buffer->context);
+ return sl_pp_token_get(buffer->context, out);
+}
+
+void
+sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer,
+ const struct sl_pp_token_info *in)
+{
+ /* Resize if needed. */
+ if (buffer->size == buffer->capacity) {
+ buffer->capacity += 64;
+ buffer->tokens = realloc(buffer->tokens,
+ buffer->capacity * sizeof(struct sl_pp_token_info));
+ assert(buffer->tokens);
+ }
+
+ /* Push token on stack. */
+ buffer->tokens[buffer->size++] = *in;
+}
+
+int
+sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_token_info *out)
+{
+ if (sl_pp_token_buffer_get(buffer, out)) {
+ return -1;
+ }
+
+ while (out->token == SL_PP_WHITESPACE) {
+ if (sl_pp_token_buffer_get(buffer, out)) {
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+
+
+int
+sl_pp_token_peek_init(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_buffer *buffer)
+{
+ peek->buffer = buffer;
+ peek->size = 0;
+ peek->capacity = 64;
+ peek->tokens = malloc(peek->capacity * sizeof(struct sl_pp_token_info));
+ if (!peek->tokens) {
+ return -1;
+ }
+ return 0;
+}
+
+void
+sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek)
+{
+ /* Abort. */
+ while (peek->size) {
+ sl_pp_token_buffer_unget(peek->buffer, &peek->tokens[--peek->size]);
+ }
+ free(peek->tokens);
+}
+
+int
+sl_pp_token_peek_get(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_info *out)
+{
+ /* Get token from buffer. */
+ if (sl_pp_token_buffer_get(peek->buffer, out)) {
+ return -1;
+ }
+
+ /* Save it. */
+ if (peek->size == peek->capacity) {
+ peek->capacity += 64;
+ peek->tokens = realloc(peek->tokens,
+ peek->capacity * sizeof(struct sl_pp_token_info));
+ assert(peek->tokens);
+ }
+ peek->tokens[peek->size++] = *out;
+ return 0;
+}
+
+void
+sl_pp_token_peek_commit(struct sl_pp_token_peek *peek)
+{
+ peek->size = 0;
+}
+
+int
+sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek,
+ struct sl_pp_token_buffer *buffer)
+{
+ unsigned int i;
+
+ if (sl_pp_token_buffer_init(buffer, NULL)) {
+ return -1;
+ }
+ for (i = peek->size; i > 0; i--) {
+ sl_pp_token_buffer_unget(buffer, &peek->tokens[i - 1]);
+ }
+ return 0;
+}
+
+int
+sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_info *out)
+{
+ if (sl_pp_token_peek_get(peek, out)) {
+ return -1;
+ }
+
+ while (out->token == SL_PP_WHITESPACE) {
+ if (sl_pp_token_peek_get(peek, out)) {
+ return -1;
+ }
+ }
+
+ return 0;
+}
diff --git a/src/glsl/pp/sl_pp_token_util.h b/src/glsl/pp/sl_pp_token_util.h
index 1685d243a5b..2a668ad0a84 100644
--- a/src/glsl/pp/sl_pp_token_util.h
+++ b/src/glsl/pp/sl_pp_token_util.h
@@ -46,72 +46,24 @@ struct sl_pp_token_buffer {
struct sl_pp_token_info *tokens;
};
-static int
+int
sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer,
- struct sl_pp_context *context)
-{
- buffer->context = context;
- buffer->size = 0;
- buffer->capacity = 64;
- buffer->tokens = malloc(buffer->capacity * sizeof(struct sl_pp_token_info));
- if (!buffer->tokens) {
- return -1;
- }
- return 0;
-}
-
-static void
-sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer)
-{
- free(buffer->tokens);
-}
-
-static int
+ struct sl_pp_context *context);
+
+void
+sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer);
+
+int
sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer,
- struct sl_pp_token_info *out)
-{
- /* Pop from stack first if not empty. */
- if (buffer->size) {
- *out = buffer->tokens[--buffer->size];
- return 0;
- }
-
- assert(buffer->context);
- return sl_pp_token_get(buffer->context, out);
-}
-
-static void
-sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer,
- const struct sl_pp_token_info *in)
-{
- /* Resize if needed. */
- if (buffer->size == buffer->capacity) {
- buffer->capacity += 64;
- buffer->tokens = realloc(buffer->tokens,
- buffer->capacity * sizeof(struct sl_pp_token_info));
- assert(buffer->tokens);
- }
-
- /* Push token on stack. */
- buffer->tokens[buffer->size++] = *in;
-}
-
-static int
-sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer,
- struct sl_pp_token_info *out)
-{
- if (sl_pp_token_buffer_get(buffer, out)) {
- return -1;
- }
+ struct sl_pp_token_info *out);
- while (out->token == SL_PP_WHITESPACE) {
- if (sl_pp_token_buffer_get(buffer, out)) {
- return -1;
- }
- }
+void
+sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer,
+ const struct sl_pp_token_info *in);
- return 0;
-}
+int
+sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_token_info *out);
/*
@@ -126,86 +78,26 @@ struct sl_pp_token_peek {
struct sl_pp_token_info *tokens;
};
-static int
+int
sl_pp_token_peek_init(struct sl_pp_token_peek *peek,
- struct sl_pp_token_buffer *buffer)
-{
- peek->buffer = buffer;
- peek->size = 0;
- peek->capacity = 64;
- peek->tokens = malloc(peek->capacity * sizeof(struct sl_pp_token_info));
- if (!peek->tokens) {
- return -1;
- }
- return 0;
-}
-
-static void
-sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek)
-{
- /* Abort. */
- while (peek->size) {
- sl_pp_token_buffer_unget(peek->buffer, &peek->tokens[--peek->size]);
- }
- free(peek->tokens);
-}
-
-static int
+ struct sl_pp_token_buffer *buffer);
+
+void
+sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek);
+
+int
sl_pp_token_peek_get(struct sl_pp_token_peek *peek,
- struct sl_pp_token_info *out)
-{
- /* Get token from buffer. */
- if (sl_pp_token_buffer_get(peek->buffer, out)) {
- return -1;
- }
-
- /* Save it. */
- if (peek->size == peek->capacity) {
- peek->capacity += 64;
- peek->tokens = realloc(peek->tokens,
- peek->capacity * sizeof(struct sl_pp_token_info));
- assert(peek->tokens);
- }
- peek->tokens[peek->size++] = *out;
- return 0;
-}
-
-static void
-sl_pp_token_peek_commit(struct sl_pp_token_peek *peek)
-{
- peek->size = 0;
-}
-
-static int
+ struct sl_pp_token_info *out);
+
+void
+sl_pp_token_peek_commit(struct sl_pp_token_peek *peek);
+
+int
sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek,
- struct sl_pp_token_buffer *buffer)
-{
- unsigned int i;
-
- if (sl_pp_token_buffer_init(buffer, NULL)) {
- return -1;
- }
- for (i = peek->size; i > 0; i--) {
- sl_pp_token_buffer_unget(buffer, &peek->tokens[i - 1]);
- }
- return 0;
-}
-
-static int
+ struct sl_pp_token_buffer *buffer);
+
+int
sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek,
- struct sl_pp_token_info *out)
-{
- if (sl_pp_token_peek_get(peek, out)) {
- return -1;
- }
-
- while (out->token == SL_PP_WHITESPACE) {
- if (sl_pp_token_peek_get(peek, out)) {
- return -1;
- }
- }
-
- return 0;
-}
+ struct sl_pp_token_info *out);
#endif /* SL_PP_TOKEN_UTIL_H */
diff --git a/src/glu/sgi/libnurbs/internals/arcsorter.h b/src/glu/sgi/libnurbs/internals/arcsorter.h
index d72dd1e86ce..a55df926772 100644
--- a/src/glu/sgi/libnurbs/internals/arcsorter.h
+++ b/src/glu/sgi/libnurbs/internals/arcsorter.h
@@ -37,7 +37,6 @@
#define __gluarcsorter_h_
#include "sorter.h"
-#include "arcsorter.h"
class Arc;
class Subdivider;
diff --git a/src/glu/sgi/libnurbs/internals/displaylist.h b/src/glu/sgi/libnurbs/internals/displaylist.h
index 22cbec37870..d009a42513e 100644
--- a/src/glu/sgi/libnurbs/internals/displaylist.h
+++ b/src/glu/sgi/libnurbs/internals/displaylist.h
@@ -59,6 +59,7 @@ Dlnode::Dlnode( PFVS _work, void *_arg, PFVS _cleanup )
work = _work;
arg = _arg;
cleanup = _cleanup;
+ next = 0;
}
class DisplayList {
diff --git a/src/glu/sgi/libnurbs/internals/gridvertex.h b/src/glu/sgi/libnurbs/internals/gridvertex.h
index 36a65c7bdd3..2e27436ef81 100644
--- a/src/glu/sgi/libnurbs/internals/gridvertex.h
+++ b/src/glu/sgi/libnurbs/internals/gridvertex.h
@@ -38,7 +38,7 @@
struct GridVertex {
long gparam[2];
- GridVertex( void ) {}
+ GridVertex( void ) { gparam[0] = 0, gparam[1] = 0; }
GridVertex( long u, long v ) { gparam[0] = u, gparam[1] = v; }
void set( long u, long v ) { gparam[0] = u, gparam[1] = v; }
long nextu() { return gparam[0]++; }
diff --git a/src/glu/sgi/libnurbs/internals/knotvector.cc b/src/glu/sgi/libnurbs/internals/knotvector.cc
index 9eb5cbace94..dcbf0067d85 100644
--- a/src/glu/sgi/libnurbs/internals/knotvector.cc
+++ b/src/glu/sgi/libnurbs/internals/knotvector.cc
@@ -61,6 +61,9 @@ void Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knot
Knotvector::Knotvector( void )
{
+ knotcount = 0;
+ stride = 0;
+ order = 0;
knotlist = 0;
}
diff --git a/src/glu/sgi/libnurbs/internals/reader.h b/src/glu/sgi/libnurbs/internals/reader.h
index 8a8dcebb501..cae6cada468 100644
--- a/src/glu/sgi/libnurbs/internals/reader.h
+++ b/src/glu/sgi/libnurbs/internals/reader.h
@@ -64,7 +64,7 @@ struct O_curve : public PooledObj {
int save; /* 1 if in display list */
long nuid;
O_curve() { next = 0; used = 0; owner = 0;
- curve.o_pwlcurve = 0; }
+ curve.o_pwlcurve = 0; curvetype = ct_none; save = 0; nuid = 0; }
};
struct O_nurbscurve : public PooledObj {
@@ -77,7 +77,7 @@ struct O_nurbscurve : public PooledObj {
int save; /* 1 if in display list */
O_curve * owner; /* owning curve */
O_nurbscurve( long _type )
- { type = _type; owner = 0; next = 0; used = 0; }
+ { bezier_curves = 0; type = _type; tesselation = 0; method = 0; next = 0; used = 0; save = 0; owner = 0; }
};
class O_pwlcurve : public PooledObj {
@@ -95,7 +95,7 @@ struct O_trim : public PooledObj {
O_curve *o_curve; /* closed trim loop */
O_trim * next; /* next loop along trim */
int save; /* 1 if in display list */
- O_trim() { next = 0; o_curve = 0; }
+ O_trim() { next = 0; o_curve = 0; save = 0; }
};
struct O_nurbssurface : public PooledObj {
@@ -106,7 +106,7 @@ struct O_nurbssurface : public PooledObj {
int save; /* 1 if in display list */
int used; /* 1 if prev called in block */
O_nurbssurface( long _type )
- { type = _type; owner = 0; next = 0; used = 0; }
+ { bezier_patches = 0; type = _type; owner = 0; next = 0; save = 0; used = 0; }
};
struct O_surface : public PooledObj {
@@ -114,7 +114,7 @@ struct O_surface : public PooledObj {
O_trim * o_trim; /* list of trim loops */
int save; /* 1 if in display list */
long nuid;
- O_surface() { o_trim = 0; o_nurbssurface = 0; }
+ O_surface() { o_trim = 0; o_nurbssurface = 0; save = 0; nuid = 0; }
};
struct Property : public PooledObj {
@@ -123,9 +123,9 @@ struct Property : public PooledObj {
REAL value;
int save; /* 1 if in display list */
Property( long _type, long _tag, INREAL _value )
- { type = _type; tag = _tag; value = (REAL) _value; }
+ { type = _type; tag = _tag; value = (REAL) _value; save = 0; }
Property( long _tag, INREAL _value )
- { type = 0; tag = _tag; value = (REAL) _value; }
+ { type = 0; tag = _tag; value = (REAL) _value; save = 0; }
};
class NurbsTessellator;
diff --git a/src/glu/sgi/libnurbs/internals/subdivider.cc b/src/glu/sgi/libnurbs/internals/subdivider.cc
index cc0b5147065..ccddc270ff9 100644
--- a/src/glu/sgi/libnurbs/internals/subdivider.cc
+++ b/src/glu/sgi/libnurbs/internals/subdivider.cc
@@ -531,16 +531,18 @@ Subdivider::nonSamplingSplit(
patchlist.pspec[param].range[1] ) * 0.5;
split( source, left, right, param, mid );
Patchlist subpatchlist( patchlist, param, mid );
- if( left.isnonempty() )
+ if( left.isnonempty() ) {
if( subpatchlist.cullCheck() == CULL_TRIVIAL_REJECT )
freejarcs( left );
else
nonSamplingSplit( left, subpatchlist, subdivisions-1, param );
- if( right.isnonempty() )
+ }
+ if( right.isnonempty() ) {
if( patchlist.cullCheck() == CULL_TRIVIAL_REJECT )
freejarcs( right );
else
nonSamplingSplit( right, patchlist, subdivisions-1, param );
+ }
} else {
// make bbox calls
diff --git a/src/glu/sgi/libnurbs/internals/varray.cc b/src/glu/sgi/libnurbs/internals/varray.cc
index 31cc73a9d08..1cb235443ad 100644
--- a/src/glu/sgi/libnurbs/internals/varray.cc
+++ b/src/glu/sgi/libnurbs/internals/varray.cc
@@ -53,8 +53,16 @@ inline long sgn( REAL x )
Varray::Varray( void )
{
+ int i;
+
varray = 0;
size = 0;
+ numquads = 0;
+
+ for (i = 0; i < 1000; i++) {
+ vval[i] = 0;
+ voffset[i] = 0;
+ }
}
Varray::~Varray( void )
diff --git a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
index 74450352d8c..d942db7287e 100644
--- a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
@@ -309,6 +309,8 @@ directedLine::directedLine()
nextPolygon = NULL;
rootBit = 0;/*important to initilzae to 0 meaning not root yet*/
rootLink = NULL;
+ direction = INCREASING;
+ sline = NULL;
}
directedLine::~directedLine()
@@ -791,22 +793,30 @@ directedLine* readAllPolygons(char* filename)
{
Int i,j;
FILE* fp = fopen(filename, "r");
- assert(fp);
Int nPolygons;
- fscanf(fp, "%i", &nPolygons);
+ int result;
+
+ assert(fp);
+ result = fscanf(fp, "%i", &nPolygons);
+ assert(result != EOF);
directedLine *ret = NULL;
for(i=0; i<nPolygons; i++)
{
Int nEdges;
- fscanf(fp, "%i", &nEdges);
- Real vert[2][2];
+ result = fscanf(fp, "%i", &nEdges);
+ assert(result != EOF);
+ Real vert[2][2] = { { 0 } };
Real VV[2][2];
/*the first two vertices*/
- fscanf(fp, "%f", &(vert[0][0]));
- fscanf(fp, "%f", &(vert[0][1]));
- fscanf(fp, "%f", &(vert[1][0]));
- fscanf(fp, "%f", &(vert[1][1]));
+ result = fscanf(fp, "%f", &(vert[0][0]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[0][1]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[1][0]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[1][1]));
+ assert(result != EOF);
VV[1][0] = vert[0][0];
VV[1][1] = vert[0][1];
sampledLine *sLine = new sampledLine(2, vert);
@@ -818,8 +828,10 @@ thisPoly->rootLinkSet(NULL);
{
vert[0][0]=vert[1][0];
vert[0][1]=vert[1][1];
- fscanf(fp, "%f", &(vert[1][0]));
- fscanf(fp, "%f", &(vert[1][1]));
+ result = fscanf(fp, "%f", &(vert[1][0]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[1][1]));
+ assert(result != EOF);
sLine = new sampledLine(2,vert);
dLine = new directedLine(INCREASING, sLine);
dLine->rootLinkSet(thisPoly);
diff --git a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc b/src/glu/sgi/libnurbs/nurbtess/monoChain.cc
index 814bf32fae0..b17b9405c1a 100644
--- a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/monoChain.cc
@@ -127,6 +127,7 @@ monoChain::monoChain(directedLine* cHead, directedLine* cTail)
current = chainTail;
isKey = 0;
+ keyY = 0;
}
//insert a new line between prev and this
diff --git a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
index 297c6299766..e097461ac5e 100644
--- a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
@@ -111,8 +111,8 @@ Int isCusp(directedLine *v)
else if(A[1] > B[1] && C[1] > B[1])
return 1;
- if(isAbove(v, v) && isAbove(v, v->getPrev()) ||
- isBelow(v, v) && isBelow(v, v->getPrev()))
+ if((isAbove(v, v) && isAbove(v, v->getPrev())) ||
+ (isBelow(v, v) && isBelow(v, v->getPrev())))
return 1;
else
return 0;
diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
index e12f88bab12..2e70f839363 100644
--- a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
@@ -207,7 +207,7 @@ void sampleBotRightWithGridLine(Real* botVertex,
return;
}
- Int segIndexMono, segIndexPass;
+ Int segIndexMono = 0, segIndexPass;
findBotRightSegment(rightChain,
rightEnd,
rightCorner,
@@ -293,7 +293,7 @@ void sampleBotLeftWithGridLine(Real* botVertex,
return;
}
- Int segIndexPass, segIndexMono;
+ Int segIndexPass, segIndexMono = 0;
findBotLeftSegment(leftChain, leftEnd, leftCorner, grid->get_u_value(leftU), segIndexMono, segIndexPass);
sampleBotLeftWithGridLinePost(botVertex,
diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
index b7b929623a2..951e937c45f 100644
--- a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
@@ -172,7 +172,7 @@ void sampleTopRightWithGridLine(Real* topVertex,
return;
}
- Int segIndexSmall, segIndexLarge;
+ Int segIndexSmall = 0, segIndexLarge;
findTopRightSegment(rightChain,
rightStart,
rightEnd,
@@ -294,7 +294,7 @@ void sampleTopLeftWithGridLine(Real* topVertex,
primStream* pStream
)
{
- Int segIndexSmall, segIndexLarge;
+ Int segIndexSmall = 0, segIndexLarge;
//if left chain is empty, then there is only one top vertex with one grid
// line
if(leftEnd < leftStart) {
diff --git a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc b/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
index 6253a7c09d3..89f6c6e23fe 100644
--- a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
@@ -107,6 +107,9 @@ sampledLine::sampledLine(Real pt1[2], Real pt2[2])
//needs tp call init to setup
sampledLine::sampledLine()
{
+ npoints = 0;
+ points = NULL;
+ next = NULL;
}
//warning: ONLY pointer is copies!!!
diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript
index 938fec03df2..5234e6d58ac 100644
--- a/src/glut/glx/SConscript
+++ b/src/glut/glx/SConscript
@@ -2,11 +2,6 @@ Import('*')
env = env.Clone()
-if env['platform'] != 'windows':
- Return()
-
-target = 'glut32'
-
env.Replace(CPPDEFINES = [
'BUILD_GLUT32',
'GLUT_BUILDING_LIB',
@@ -18,14 +13,6 @@ env.AppendUnique(CPPPATH = [
'#/include',
])
-env.PrependUnique(LIBS = [
- 'winmm',
- 'gdi32',
- 'user32',
- 'opengl32',
- 'glu32',
-])
-
sources = [
'glut_bitmap.c',
'glut_bwidth.c',
@@ -61,12 +48,6 @@ sources = [
'glut_warp.c',
'glut_win.c',
'glut_winmisc.c',
-
- 'win32_glx.c',
- 'win32_menu.c',
- 'win32_util.c',
- 'win32_winproc.c',
- 'win32_x11.c',
'glut_8x13.c',
'glut_9x15.c',
@@ -77,11 +58,52 @@ sources = [
'glut_roman.c',
'glut_tr10.c',
'glut_tr24.c',
-
- 'glut.def',
]
-env.SharedLibrary(
+if env['platform'] == 'windows':
+ env.PrependUnique(LIBS = [
+ 'winmm',
+ 'gdi32',
+ 'user32',
+ 'opengl32',
+ 'glu32',
+ ])
+ target = 'glut32'
+ sources += [
+ 'win32_glx.c',
+ 'win32_menu.c',
+ 'win32_util.c',
+ 'win32_winproc.c',
+ 'win32_x11.c',
+ 'glut.def',
+ ]
+else:
+ env.PrependUnique(LIBS = [
+ 'GLU',
+ 'GL',
+ 'X11',
+ 'Xext',
+ 'Xmu',
+ 'Xi',
+ ])
+ target = 'glut'
+ sources += [
+ 'glut_fcb.c',
+ 'glut_menu.c',
+ 'glut_menu2.c',
+ 'glut_glxext.c',
+ 'layerutil.c',
+ ]
+
+
+glut = env.SharedLibrary(
target = target,
source = sources,
)
+
+env.InstallSharedLibrary(glut, version=(3, 7, 1))
+
+if env['platform'] == 'windows':
+ glut = env.FindIxes(glut, 'LIBPREFIX', 'LIBSUFFIX')
+
+Export('glut')
diff --git a/src/glut/glx/capturexfont.c b/src/glut/glx/capturexfont.c
index b99e7930564..fd63fb7c49f 100644
--- a/src/glut/glx/capturexfont.c
+++ b/src/glut/glx/capturexfont.c
@@ -321,6 +321,7 @@ captureXFont(Display * dpy, Font font, char *xfont, char *name)
}
}
printf("};\n\n");
+ printf("GLUTAPI const BitmapFontRec %s;\n", name);
printf("const BitmapFontRec %s = {\n", name);
printf("\"%s\",\n", xfont);
printf("%d,\n", last - first + 1);
diff --git a/src/glut/glx/glut_8x13.c b/src/glut/glx/glut_8x13.c
index 843c63d35ae..f4e18eb0a45 100644
--- a/src/glut/glx/glut_8x13.c
+++ b/src/glut/glx/glut_8x13.c
@@ -2064,6 +2064,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmap8By13;
const BitmapFontRec glutBitmap8By13 = {
"-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1",
256,
diff --git a/src/glut/glx/glut_9x15.c b/src/glut/glx/glut_9x15.c
index 2d5c004e47a..7dbec124d09 100644
--- a/src/glut/glx/glut_9x15.c
+++ b/src/glut/glx/glut_9x15.c
@@ -2066,6 +2066,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmap9By15;
const BitmapFontRec glutBitmap9By15 = {
"-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1",
256,
diff --git a/src/glut/glx/glut_hel10.c b/src/glut/glx/glut_hel10.c
index 703cef38f26..3de1750ce6c 100644
--- a/src/glut/glx/glut_hel10.c
+++ b/src/glut/glx/glut_hel10.c
@@ -1769,6 +1769,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapHelvetica10;
const BitmapFontRec glutBitmapHelvetica10 = {
"-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1",
224,
diff --git a/src/glut/glx/glut_hel12.c b/src/glut/glx/glut_hel12.c
index 68aed8a2bd6..e6f1bbb5e26 100644
--- a/src/glut/glx/glut_hel12.c
+++ b/src/glut/glx/glut_hel12.c
@@ -1779,6 +1779,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapHelvetica12;
const BitmapFontRec glutBitmapHelvetica12 = {
"-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1",
224,
diff --git a/src/glut/glx/glut_hel18.c b/src/glut/glx/glut_hel18.c
index f0800843e8e..3ddcefd6421 100644
--- a/src/glut/glx/glut_hel18.c
+++ b/src/glut/glx/glut_hel18.c
@@ -1888,6 +1888,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapHelvetica18;
const BitmapFontRec glutBitmapHelvetica18 = {
"-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1",
224,
diff --git a/src/glut/glx/glut_menu.c b/src/glut/glx/glut_menu.c
index 4c4a5ae7503..d136823c54f 100644
--- a/src/glut/glx/glut_menu.c
+++ b/src/glut/glx/glut_menu.c
@@ -225,6 +225,7 @@ menuVisualSetup(void)
if (!status) {
XFreeColormap(__glutDisplay, menuColormap);
free(placeHolders);
+ placeHolders = NULL;
continue;
}
}
@@ -241,6 +242,7 @@ menuVisualSetup(void)
XFreeColormap(__glutDisplay, menuColormap);
if (placeHolders) {
free(placeHolders);
+ placeHolders = NULL;
}
continue;
}
@@ -252,6 +254,7 @@ menuVisualSetup(void)
XFreeColormap(__glutDisplay, menuColormap);
if (placeHolders) {
free(placeHolders);
+ placeHolders = NULL;
}
continue;
}
@@ -263,6 +266,7 @@ menuVisualSetup(void)
XFreeColormap(__glutDisplay, menuColormap);
if (placeHolders) {
free(placeHolders);
+ placeHolders = NULL;
}
continue;
}
@@ -271,6 +275,7 @@ menuVisualSetup(void)
XFreeColors(__glutDisplay, menuColormap,
placeHolders, numPlaceHolders, 0);
free(placeHolders);
+ placeHolders = NULL;
}
menuWhite = color.pixel;
menuVisual = visual->vinfo.visual;
diff --git a/src/glut/glx/glut_mroman.c b/src/glut/glx/glut_mroman.c
index a29f043b4a8..08f879a5112 100644
--- a/src/glut/glx/glut_mroman.c
+++ b/src/glut/glx/glut_mroman.c
@@ -1,7 +1,9 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutStrokeMonoRoman XXX
#include "glutstroke.h"
+#undef glutStrokeMonoRoman
/* char: 33 '!' */
@@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = {
{ 2, char127, 52.381, 104.762 },
};
-StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 };
+GLUTAPI const StrokeFontRec glutStrokeMonoRoman;
+const StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 };
diff --git a/src/glut/glx/glut_roman.c b/src/glut/glx/glut_roman.c
index af2b4ec956d..95b9f8160f1 100644
--- a/src/glut/glx/glut_roman.c
+++ b/src/glut/glx/glut_roman.c
@@ -1,7 +1,9 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutStrokeRoman XXX
#include "glutstroke.h"
+#undef glutStrokeRoman
/* char: 33 '!' */
@@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = {
{ 2, char127, 33.3333, 66.6667 },
};
-StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 };
+GLUTAPI const StrokeFontRec glutStrokeRoman;
+const StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 };
diff --git a/src/glut/glx/glut_tr10.c b/src/glut/glx/glut_tr10.c
index 0fac8070ca5..dbf5ebde5e0 100644
--- a/src/glut/glx/glut_tr10.c
+++ b/src/glut/glx/glut_tr10.c
@@ -1768,6 +1768,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapTimesRoman10;
const BitmapFontRec glutBitmapTimesRoman10 = {
"-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1",
224,
diff --git a/src/glut/glx/glut_tr24.c b/src/glut/glx/glut_tr24.c
index 22b0e516035..5db9d36e197 100644
--- a/src/glut/glx/glut_tr24.c
+++ b/src/glut/glx/glut_tr24.c
@@ -2051,6 +2051,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapTimesRoman24;
const BitmapFontRec glutBitmapTimesRoman24 = {
"-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1",
224,
diff --git a/src/glut/glx/glutstroke.h b/src/glut/glx/glutstroke.h
index 74b60314aa2..d6eac7aa516 100644
--- a/src/glut/glx/glutstroke.h
+++ b/src/glut/glx/glutstroke.h
@@ -7,6 +7,10 @@
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
+#define GLUT_NO_LIB_PRAGMA /* Avoid auto library linking when building
+ the GLUT library itself. */
+#include <GL/glut.h>
+
#if defined(_MSC_VER)
#pragma warning (disable:4244) /* disable bogus conversion warnings */
#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c
index e144ed3e1f9..dad04470a00 100644
--- a/src/glx/x11/dri2.c
+++ b/src/glx/x11/dri2.c
@@ -31,6 +31,8 @@
*/
+#ifdef GLX_DIRECT_RENDERING
+
#define NEED_REPLIES
#include <X11/Xlibint.h>
#include <X11/extensions/Xext.h>
@@ -377,3 +379,5 @@ DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region,
UnlockDisplay(dpy);
SyncHandle();
}
+
+#endif /* GLX_DIRECT_RENDERING */
diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c
index 4f7acb6cc32..88487b6c962 100644
--- a/src/glx/x11/dri_glx.c
+++ b/src/glx/x11/dri_glx.c
@@ -280,8 +280,6 @@ static const __DRIextension *loader_extensions[] = {
NULL
};
-#ifndef GLX_USE_APPLEGL
-
/**
* Perform the required libGL-side initialization and call the client-side
* driver's \c __driCreateNewScreen function.
@@ -475,17 +473,6 @@ CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc,
return NULL;
}
-#else /* !GLX_USE_APPLEGL */
-
-static void *
-CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc,
- __GLXDRIdisplayPrivate * driDpy)
-{
- return NULL;
-}
-
-#endif /* !GLX_USE_APPLEGL */
-
static void
driDestroyContext(__GLXDRIcontext * context,
__GLXscreenConfigs * psc, Display * dpy)
diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c
index daa9076471a..d1c68dd02e1 100644
--- a/src/glx/x11/glxcmds.c
+++ b/src/glx/x11/glxcmds.c
@@ -2575,7 +2575,7 @@ glXAllocateMemoryMESA(Display * dpy, int scrn,
(void) readFreq;
(void) writeFreq;
(void) priority;
-#endif /* GLX_DIRECT_RENDERING */
+#endif /* __DRI_ALLOCATE */
return NULL;
}
@@ -2594,7 +2594,7 @@ glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer)
(void) dpy;
(void) scrn;
(void) pointer;
-#endif /* GLX_DIRECT_RENDERING */
+#endif /* __DRI_ALLOCATE */
}
diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c
index f1e3e161bec..fae1bd9fa62 100644
--- a/src/glx/x11/glxcurrent.c
+++ b/src/glx/x11/glxcurrent.c
@@ -475,13 +475,6 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
IndirectAPI = __glXNewIndirectAPI();
_glapi_set_dispatch(IndirectAPI);
-#ifdef GLX_USE_APPLEGL
- do {
- extern void XAppleDRIUseIndirectDispatch(void);
- XAppleDRIUseIndirectDispatch();
- } while (0);
-#endif
-
state = (__GLXattribute *) (gc->client_state_private);
gc->currentContextTag = reply.contextTag;
diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c
index e5553cbf76c..5633a3e4a29 100644
--- a/src/glx/x11/glxext.c
+++ b/src/glx/x11/glxext.c
@@ -150,8 +150,9 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv)
#ifdef GLX_DIRECT_RENDERING
if (psc->driver_configs) {
- for (unsigned int i = 0; psc->driver_configs[i]; i++)
- free((__DRIconfig *) psc->driver_configs[i]);
+ unsigned int j;
+ for (j = 0; psc->driver_configs[j]; j++)
+ free((__DRIconfig *) psc->driver_configs[j]);
free(psc->driver_configs);
psc->driver_configs = NULL;
}
diff --git a/src/glx/x11/xf86dri.h b/src/glx/x11/xf86dri.h
index f2d0dd54355..ba266003f70 100644
--- a/src/glx/x11/xf86dri.h
+++ b/src/glx/x11/xf86dri.h
@@ -115,6 +115,10 @@ Bool XF86DRIGetDeviceInfo(Display * dpy, int screen,
int *fbSize, int *fbStride, int *devPrivateSize,
void **pDevPrivate);
+Bool XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable);
+
+Bool XF86DRICloseFullScreen(Display * dpy, int screen, Drawable drawable);
+
_XFUNCPROTOEND
#endif /* _XF86DRI_SERVER_ */
#endif /* _XF86DRI_H_ */
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index f4e0b98570d..9c933adcf7d 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -38,6 +38,7 @@ if env['platform'] != 'winddk':
'main/clear.c',
'main/clip.c',
'main/colortab.c',
+ 'main/condrender.c',
'main/context.c',
'main/convolve.c',
'main/cpuinfo.c',
@@ -161,6 +162,7 @@ if env['platform'] != 'winddk':
'state_tracker/st_cb_blit.c',
'state_tracker/st_cb_bufferobjects.c',
'state_tracker/st_cb_clear.c',
+ 'state_tracker/st_cb_condrender.c',
'state_tracker/st_cb_flush.c',
'state_tracker/st_cb_drawpixels.c',
'state_tracker/st_cb_fbo.c',
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 9b271f85e92..5c5e17820d6 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -264,11 +264,23 @@ _mesa_init_driver_state(GLcontext *ctx)
ctx->Color.BlendDstRGB,
ctx->Color.BlendSrcA, ctx->Color.BlendDstA);
- ctx->Driver.ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ if (ctx->Driver.ColorMaskIndexed) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ ctx->Driver.ColorMaskIndexed(ctx, i,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
+ }
+ else {
+ ctx->Driver.ColorMask(ctx,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode);
ctx->Driver.DepthFunc(ctx, ctx->Depth.Func);
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 39b0ab13c6b..c4dbfa6d7d9 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -107,11 +107,11 @@ struct save_state
GLboolean AlphaEnabled;
/** META_BLEND */
- GLboolean BlendEnabled;
+ GLbitfield BlendEnabled;
GLboolean ColorLogicOpEnabled;
/** META_COLOR_MASK */
- GLubyte ColorMask[4];
+ GLubyte ColorMask[MAX_DRAW_BUFFERS][4];
/** META_DEPTH_TEST */
struct gl_depthbuffer_attrib Depth;
@@ -335,19 +335,29 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_BLEND) {
save->BlendEnabled = ctx->Color.BlendEnabled;
- if (ctx->Color.BlendEnabled)
- _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
+ if (ctx->Color.BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
+ }
+ }
save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled;
if (ctx->Color.ColorLogicOpEnabled)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE);
}
if (state & META_COLOR_MASK) {
- COPY_4V(save->ColorMask, ctx->Color.ColorMask);
- if (!ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3])
+ memcpy(save->ColorMask, ctx->Color.ColorMask,
+ sizeof(ctx->Color.ColorMask));
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3])
_mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
}
@@ -566,16 +576,38 @@ _mesa_meta_end(GLcontext *ctx)
}
if (state & META_BLEND) {
- if (ctx->Color.BlendEnabled != save->BlendEnabled)
- _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled);
+ if (ctx->Color.BlendEnabled != save->BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1));
+ }
+ }
if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled);
}
if (state & META_COLOR_MASK) {
- if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask))
- _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1],
- save->ColorMask[2], save->ColorMask[3]);
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) {
+ if (i == 0) {
+ _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1],
+ save->ColorMask[i][2], save->ColorMask[i][3]);
+ }
+ else {
+ _mesa_ColorMaskIndexed(i,
+ save->ColorMask[i][0],
+ save->ColorMask[i][1],
+ save->ColorMask[i][2],
+ save->ColorMask[i][3]);
+ }
+ }
+ }
}
if (state & META_DEPTH_TEST) {
@@ -2170,6 +2202,9 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
_mesa_meta_begin(ctx, META_ALL);
+ if (original_active_unit != 0)
+ _mesa_BindTexture(target, texObj->Name);
+
if (mipmap->ArrayObj == 0) {
/* one-time setup */
@@ -2289,9 +2324,6 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
/* texture is already locked, unlock now */
_mesa_unlock_texture(ctx, texObj);
- if (original_active_unit != 0)
- _mesa_BindTexture(target, texObj->Name);
-
for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) {
const struct gl_texture_image *srcImage;
const GLuint srcLevel = dstLevel - 1;
diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
index 93593403c13..62a3269d171 100644
--- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c
+++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
@@ -407,10 +407,10 @@ dfbClear( GLcontext *ctx, GLbitfield mask )
#define BUFFER_BIT_MASK (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT | \
BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT )
if (mask & BUFFER_BIT_MASK &&
- ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3])
+ ctx->Color.ColorMask[0][0] &&
+ ctx->Color.ColorMask[0][1] &&
+ ctx->Color.ColorMask[0][2] &&
+ ctx->Color.ColorMask[0][3])
{
DFBRegion clip;
GLubyte a, r, g, b;
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index da81ec9de51..547f18a009e 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -167,7 +167,7 @@ static int driBindContext(__DRIcontext *pcp,
__DRIdrawable *pdp,
__DRIdrawable *prp)
{
- __DRIscreenPrivate *psp;
+ __DRIscreenPrivate *psp = NULL;
/* Bind the drawable to the context */
diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c
index d785c157181..e7dd960ba16 100644
--- a/src/mesa/drivers/dri/ffb/ffb_tris.c
+++ b/src/mesa/drivers/dri/ffb/ffb_tris.c
@@ -352,7 +352,7 @@ static struct {
#define LOCAL_VARS(n) \
ffbContextPtr fmesa = FFB_CONTEXT(ctx); \
__DRIdrawablePrivate *dPriv = fmesa->driDrawable; \
- ffb_color color[n]; \
+ ffb_color color[n] = { { 0 } }; \
(void) color; (void) dPriv;
/***********************************************************************
diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c
index 59272f9bc91..bdd1c86ab71 100644
--- a/src/mesa/drivers/dri/gamma/gamma_state.c
+++ b/src/mesa/drivers/dri/gamma/gamma_state.c
@@ -813,10 +813,10 @@ static void gammaUpdateMasks( GLcontext *ctx )
GLuint mask = gammaPackColor( gmesa->gammaScreen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if (gmesa->gammaScreen->cpp == 2) mask |= mask << 16;
diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c
index 0dad250e4d8..694e5eba5bb 100644
--- a/src/mesa/drivers/dri/gamma/gamma_tex.c
+++ b/src/mesa/drivers/dri/gamma/gamma_tex.c
@@ -145,7 +145,7 @@ static void gammaTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- gammaSetTexBorderColor( gmesa, t, tObj->BorderColor );
+ gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -349,7 +349,7 @@ static void gammaBindTexture( GLcontext *ctx, GLenum target,
gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT );
gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias );
- gammaSetTexBorderColor( gmesa, t, tObj->BorderColor );
+ gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f );
}
}
diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c
index 2f6978f5aae..e764644a6c1 100644
--- a/src/mesa/drivers/dri/i810/i810tex.c
+++ b/src/mesa/drivers/dri/i810/i810tex.c
@@ -210,7 +210,7 @@ i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj )
i810SetTexWrapping( t, texObj->WrapS, texObj->WrapT );
/*i830SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );*/
i810SetTexFilter( imesa, t, texObj->MinFilter, texObj->MagFilter, bias );
- i810SetTexBorderColor( t, texObj->BorderColor );
+ i810SetTexBorderColor( t, texObj->BorderColor.f );
}
return t;
@@ -251,7 +251,7 @@ static void i810TexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- i810SetTexBorderColor( t, tObj->BorderColor );
+ i810SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/i810/i810tex.h b/src/mesa/drivers/dri/i810/i810tex.h
index d9809270308..28958dcb4b2 100644
--- a/src/mesa/drivers/dri/i810/i810tex.h
+++ b/src/mesa/drivers/dri/i810/i810tex.h
@@ -29,7 +29,6 @@
#include "main/mtypes.h"
#include "main/mm.h"
-#include "i810context.h"
#include "i810_3d_reg.h"
#include "texmem.h"
diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c
index b508496fb69..213ba541cee 100644
--- a/src/mesa/drivers/dri/i810/i810tris.c
+++ b/src/mesa/drivers/dri/i810/i810tris.c
@@ -270,7 +270,8 @@ do { \
#define LOCAL_VARS(n) \
i810ContextPtr imesa = I810_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = (imesa->vertex_size == 4 ? 3 : 4); \
GLboolean havespec = (imesa->vertex_size > 4); \
(void) color; (void) spec; (void) coloroffset; (void) havespec;
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index 645ebe30577..acda7e70de0 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -620,7 +620,7 @@ i830LineWidth(GLcontext * ctx, GLfloat widthf)
DBG("%s\n", __FUNCTION__);
width = (int) (widthf * 2);
- CLAMP_SELF(width, 1, 15);
+ width = CLAMP(width, 1, 15);
state5 = i830->state.Ctx[I830_CTXREG_STATE5] & ~FIXED_LINE_WIDTH_MASK;
state5 |= (ENABLE_FIXED_LINE_WIDTH | FIXED_LINE_WIDTH(width));
@@ -639,7 +639,7 @@ i830PointSize(GLcontext * ctx, GLfloat size)
DBG("%s\n", __FUNCTION__);
- CLAMP_SELF(point_size, 1, 256);
+ point_size = CLAMP(point_size, 1, 256);
I830_STATECHANGE(i830, I830_UPLOAD_CTX);
i830->state.Ctx[I830_CTXREG_STATE5] &= ~FIXED_POINT_WIDTH_MASK;
i830->state.Ctx[I830_CTXREG_STATE5] |= (ENABLE_FIXED_POINT_WIDTH |
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index 27c5aa1e085..7525f9f2e05 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -304,10 +304,10 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
}
/* convert border color from float to ubyte */
- CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]);
+ CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]);
state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3],
border[0],
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index 9e4d3180360..a273bd28ea1 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -663,7 +663,7 @@ upload_program(struct i915_fragment_program *p)
A0_MOV,
get_result_vector(p, inst),
get_result_flags(inst), 0,
- swizzle(src0, ZERO, ZERO, ZERO, ZERO), 0, 0);
+ swizzle(tmp, ZERO, ZERO, ZERO, ZERO), 0, 0);
case OPCODE_POW:
src0 = src_vector(p, &inst->SrcReg[0], program);
diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c
index e7908bd48fc..3902c690970 100644
--- a/src/mesa/drivers/dri/i915/i915_program.c
+++ b/src/mesa/drivers/dri/i915/i915_program.c
@@ -245,7 +245,7 @@ GLuint i915_emit_texld( struct i915_fragment_program *p,
}
else {
assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST);
- assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
+ assert(dest == UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
/* Can't use unsaved temps for coords, as the phase boundary would result
* in the contents becoming undefined.
*/
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index cc98d125dbc..9d7a9e1dfea 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -571,7 +571,7 @@ i915LineWidth(GLcontext * ctx, GLfloat widthf)
DBG("%s\n", __FUNCTION__);
width = (int) (widthf * 2);
- CLAMP_SELF(width, 1, 0xf);
+ width = CLAMP(width, 1, 0xf);
lis4 |= width << S4_LINE_WIDTH_SHIFT;
if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) {
@@ -589,7 +589,7 @@ i915PointSize(GLcontext * ctx, GLfloat size)
DBG("%s\n", __FUNCTION__);
- CLAMP_SELF(point_size, 1, 255);
+ point_size = CLAMP(point_size, 1, 255);
lis4 |= point_size << S4_POINT_WIDTH_SHIFT;
if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) {
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 2b03331a004..3ee4c8653a9 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -139,6 +139,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
GLuint *state = i915->state.Tex[unit], format, pitch;
GLint lodbias, aniso = 0;
GLubyte border[4];
+ GLfloat maxlod;
memset(state, 0, sizeof(state));
@@ -176,18 +177,9 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
pitch = intelObj->pitchOverride;
} else {
- GLuint dst_x, dst_y;
-
- intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0,
- &dst_x, &dst_y);
-
dri_bo_reference(intelObj->mt->region->buffer);
i915->state.tex_buffer[unit] = intelObj->mt->region->buffer;
- /* XXX: This calculation is probably broken for tiled images with
- * a non-page-aligned offset.
- */
- i915->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) *
- intelObj->mt->cpp;
+ i915->state.tex_offset[unit] = 0; /* Always the origin of the miptree */
format = translate_texture_format(firstImage->TexFormat,
firstImage->InternalFormat,
@@ -205,10 +197,15 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_MS3] |= MS3_TILE_WALK;
}
+ /* We get one field with fraction bits for the maximum addressable
+ * (lowest resolution) LOD. Use it to cover both MAX_LEVEL and
+ * MAX_LOD.
+ */
+ maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
state[I915_TEXREG_MS4] =
((((pitch / 4) - 1) << MS4_PITCH_SHIFT) |
MS4_CUBE_FACE_ENA_MASK |
- (U_FIXED(CLAMP(tObj->MaxLod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) |
+ (U_FIXED(CLAMP(maxlod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) |
((firstImage->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
@@ -351,10 +348,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
}
/* convert border color from float to ubyte */
- CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]);
+ CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
/* GL specs that border color for depth textures is taken from the
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index ba6be9796e1..9f7635a9538 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -611,7 +611,7 @@ i915_state_draw_region(struct intel_context *intel,
* the value of this bit, the pipeline needs to be MI_FLUSHed. And it
* can only be set when a depth buffer is already defined.
*/
- if (IS_945(intel->intelScreen->deviceID) && intel->use_early_z &&
+ if (intel->is_945 && intel->use_early_z &&
depth_region->tiling != I915_TILING_NONE)
value |= CLASSIC_EARLY_DEPTH;
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c
index 410052b3c2b..ec209391ab4 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -117,7 +117,7 @@ intelDmaPrimitive(struct intel_context *intel, GLenum prim)
intel_set_prim(intel, hw_prim[prim]);
}
-static inline GLuint intel_get_vb_max(struct intel_context *intel)
+static INLINE GLuint intel_get_vb_max(struct intel_context *intel)
{
GLuint ret;
@@ -129,7 +129,7 @@ static inline GLuint intel_get_vb_max(struct intel_context *intel)
return ret;
}
-static inline GLuint intel_get_current_max(struct intel_context *intel)
+static INLINE GLuint intel_get_current_max(struct intel_context *intel)
{
if (intel->intelScreen->no_vbo)
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 8a3ab39bc28..63c5ae96dc7 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -221,7 +221,7 @@ void intel_flush_prim(struct intel_context *intel)
intel->prim.count = 0;
offset = intel->prim.start_offset;
intel->prim.start_offset = intel->prim.current_offset;
- if (!IS_9XX(intel->intelScreen->deviceID))
+ if (!intel->gen >= 3)
intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128);
intel->prim.flush = NULL;
@@ -251,7 +251,7 @@ void intel_flush_prim(struct intel_context *intel)
intel->vertex_size * 4);
#endif
- if (IS_9XX(intel->intelScreen->deviceID)) {
+ if (intel->gen >= 3) {
BEGIN_BATCH(5, LOOP_CLIPRECTS);
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
I1_LOAD_S(0) | I1_LOAD_S(1) | 1);
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index ab301b9a3a0..bac1c3a49c3 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -158,9 +158,9 @@ cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key)
/* If the renderbuffer is XRGB, we have to frob the blend function to
* force the destination alpha to 1.0. This means replacing GL_DST_ALPHA
- * with GL_ONE and GL_ONE_MINUS_DST_ALPAH with GL_ZERO.
+ * with GL_ONE and GL_ONE_MINUS_DST_ALPHA with GL_ZERO.
*/
- if (ctx->Visual.alphaBits == 0) {
+ if (ctx->DrawBuffer->Visual.alphaBits == 0) {
key->blend_src_rgb = fix_xRGB_alpha(key->blend_src_rgb);
key->blend_src_a = fix_xRGB_alpha(key->blend_src_a);
key->blend_dst_rgb = fix_xRGB_alpha(key->blend_dst_rgb);
diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c
index dbd10a52974..af1d975de95 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.c
+++ b/src/mesa/drivers/dri/i965/brw_clip.c
@@ -50,6 +50,7 @@
static void compile_clip_prog( struct brw_context *brw,
struct brw_clip_prog_key *key )
{
+ struct intel_context *intel = &brw->intel;
struct brw_clip_compile c;
const GLuint *program;
GLuint program_size;
@@ -65,14 +66,13 @@ static void compile_clip_prog( struct brw_context *brw,
c.func.single_program_flow = 1;
c.key = *key;
- c.need_ff_sync = BRW_IS_IGDNG(brw);
/* Need to locate the two positions present in vertex + header.
* These are currently hardcoded:
*/
c.header_position_offset = ATTR_SIZE;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
delta = 3 * REG_SIZE;
else
delta = REG_SIZE;
@@ -85,7 +85,7 @@ static void compile_clip_prog( struct brw_context *brw,
c.nr_attrs = brw_count_bits(c.key.attrs);
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
else
c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
@@ -143,7 +143,8 @@ static void compile_clip_prog( struct brw_context *brw,
*/
static void upload_clip_prog(struct brw_context *brw)
{
- GLcontext *ctx = &brw->intel.ctx;
+ struct intel_context *intel = &brw->intel;
+ GLcontext *ctx = &intel->ctx;
struct brw_clip_prog_key key;
memset(&key, 0, sizeof(key));
@@ -160,7 +161,7 @@ static void upload_clip_prog(struct brw_context *brw)
/* _NEW_TRANSFORM */
key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
else
key.clip_mode = BRW_CLIPMODE_NORMAL;
diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h
index 1c6825510a2..d71bac7f617 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.h
+++ b/src/mesa/drivers/dri/i965/brw_clip.h
@@ -118,7 +118,6 @@ struct brw_clip_compile {
GLuint header_position_offset;
GLuint offset[VERT_ATTRIB_MAX];
- GLboolean need_ff_sync;
};
#define ATTR_SIZE (4*4)
diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c
index fa9648f50f3..afc0b110494 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_line.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_line.c
@@ -46,6 +46,7 @@
static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
GLuint i = 0,j;
/* Register usage is static, precompute here:
@@ -85,7 +86,7 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
i++;
}
- if (c->need_ff_sync) {
+ if (intel->needs_ff_sync) {
c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
i++;
}
@@ -126,6 +127,7 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
static void clip_and_emit_line( struct brw_clip_compile *c )
{
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
struct brw_indirect vtx0 = brw_indirect(0, 0);
struct brw_indirect vtx1 = brw_indirect(1, 0);
struct brw_indirect newvtx0 = brw_indirect(2, 0);
@@ -152,7 +154,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_clip_init_clipmask(c);
/* -ve rhw workaround */
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
@@ -189,7 +191,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
* Both can be negative on GM965/G965 due to RHW workaround
* if so, this object should be rejected.
*/
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0));
is_neg2 = brw_IF(p, BRW_EXECUTE_1);
{
@@ -214,7 +216,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
/* If both are positive, do nothing */
/* Only on GM965/G965 */
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0));
is_neg2 = brw_IF(p, BRW_EXECUTE_1);
}
@@ -229,7 +231,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_ENDIF(p, is_neg2);
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c
index 234b3744bfc..c8f24a94e4d 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_state.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_state.c
@@ -74,6 +74,7 @@ static dri_bo *
clip_unit_create_from_key(struct brw_context *brw,
struct brw_clip_unit_key *key)
{
+ struct intel_context *intel = &brw->intel;
struct brw_clip_unit_state clip;
dri_bo *bo;
@@ -105,7 +106,7 @@ clip_unit_create_from_key(struct brw_context *brw,
/* Although up to 16 concurrent Clip threads are allowed on IGDNG,
* only 2 threads can output VUEs at a time.
*/
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
clip.thread4.max_threads = 16 - 1;
else
clip.thread4.max_threads = 2 - 1;
@@ -130,7 +131,7 @@ clip_unit_create_from_key(struct brw_context *brw,
clip.clip5.api_mode = BRW_CLIP_API_OGL;
clip.clip5.clip_mode = key->clip_mode;
- if (BRW_IS_G4X(brw))
+ if (intel->is_g4x)
clip.clip5.negative_w_clip_test = 1;
clip.clip6.clipper_viewport_state_ptr = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c
index cf79224be43..cfbb8f2686a 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_tri.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c
@@ -51,6 +51,7 @@ static void release_tmps( struct brw_clip_compile *c )
void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
GLuint nr_verts )
{
+ struct intel_context *intel = &c->func.brw->intel;
GLuint i = 0,j;
/* Register usage is static, precompute here:
@@ -78,7 +79,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
for (j = 0; j < 3; j++) {
GLuint delta = c->nr_attrs*16 + 32;
- if (BRW_IS_IGDNG(c->func.brw))
+ if (intel->is_ironlake)
delta = c->nr_attrs * 16 + 32 * 3;
brw_MOV(&c->func, byte_offset(c->reg.vertex[j], delta), brw_imm_f(0));
@@ -119,7 +120,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
i++;
}
- if (c->need_ff_sync) {
+ if (intel->needs_ff_sync) {
c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
i++;
}
@@ -571,6 +572,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
{
struct brw_instruction *neg_rhw;
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6);
brw_clip_tri_init_vertices(c);
brw_clip_init_clipmask(c);
@@ -578,7 +580,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
/* if -ve rhw workaround bit is set,
do cliptest */
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c
index 5a73abdfee9..86fed59fa4b 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_util.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_util.c
@@ -135,6 +135,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
GLboolean force_edgeflag)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
struct brw_reg tmp = get_tmp(c);
GLuint i;
@@ -142,7 +143,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
*/
/*
* After CLIP stage, only first 256 bits of the VUE are read
- * back on IGDNG, so needn't change it
+ * back on Ironlake, so needn't change it
*/
brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);
@@ -151,7 +152,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
for (i = 0; i < c->nr_attrs; i++) {
GLuint delta = i*16 + 32;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
delta = i * 16 + 32 * 3;
if (delta == c->offset[VERT_RESULT_EDGE]) {
@@ -185,7 +186,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
if (i & 1) {
GLuint delta = i*16 + 32;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
delta = i * 16 + 32 * 3;
brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
@@ -359,7 +360,9 @@ void brw_clip_init_clipmask( struct brw_clip_compile *c )
void brw_clip_ff_sync(struct brw_clip_compile *c)
{
- if (c->need_ff_sync) {
+ struct intel_context *intel = &c->func.brw->intel;
+
+ if (intel->needs_ff_sync) {
struct brw_compile *p = &c->func;
struct brw_instruction *need_ff_sync;
@@ -388,7 +391,9 @@ void brw_clip_ff_sync(struct brw_clip_compile *c)
void brw_clip_init_ff_sync(struct brw_clip_compile *c)
{
- if (c->need_ff_sync) {
+ struct intel_context *intel = &c->func.brw->intel;
+
+ if (intel->needs_ff_sync) {
struct brw_compile *p = &c->func;
brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 78bea829493..d8af2c512ba 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -158,6 +158,38 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
MIN2(ctx->Const.FragmentProgram.MaxNativeParameters,
ctx->Const.FragmentProgram.MaxEnvParams);
+ if (intel->is_ironlake || intel->is_g4x) {
+ brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_GM45;
+ brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45;
+ brw->has_surface_tile_offset = GL_TRUE;
+ brw->has_compr4 = GL_TRUE;
+ brw->has_aa_line_parameters = GL_TRUE;
+ } else {
+ brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_965;
+ brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_965;
+ }
+
+ /* WM maximum threads is number of EUs times number of threads per EU. */
+ if (intel->is_ironlake) {
+ brw->urb.size = 1024;
+ brw->vs_max_threads = 72;
+ brw->wm_max_threads = 12 * 6;
+ } else if (intel->is_g4x) {
+ brw->urb.size = 384;
+ brw->vs_max_threads = 32;
+ brw->wm_max_threads = 10 * 5;
+ } else {
+ brw->urb.size = 256;
+ brw->vs_max_threads = 16;
+ brw->wm_max_threads = 8 * 4;
+ brw->has_negative_rhw_bug = GL_TRUE;
+ }
+
+ if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) {
+ brw->vs_max_threads = 1;
+ brw->wm_max_threads = 1;
+ }
+
brw_init_state( brw );
brw->state.dirty.mesa = ~0;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index e73e21433c5..ea5503e2fe1 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -438,7 +438,11 @@ struct brw_context
GLuint primitive;
GLboolean emit_state_always;
-
+ GLboolean has_surface_tile_offset;
+ GLboolean has_compr4;
+ GLboolean has_negative_rhw_bug;
+ GLboolean has_aa_line_parameters;
+;
struct {
struct brw_state_flags dirty;
@@ -514,6 +518,12 @@ struct brw_context
*/
GLuint next_free_page;
+ /* hw-dependent 3DSTATE_VF_STATISTICS opcode */
+ uint32_t CMD_VF_STATISTICS;
+ /* hw-dependent 3DSTATE_PIPELINE_SELECT opcode */
+ uint32_t CMD_PIPELINE_SELECT;
+ int vs_max_threads;
+ int wm_max_threads;
/* BRW_NEW_URB_ALLOCATIONS:
*/
@@ -541,6 +551,7 @@ struct brw_context
GLuint clip_start;
GLuint sf_start;
GLuint cs_start;
+ GLuint size; /* Hardware URB size, in KB. */
} urb;
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index c19510bbd42..ea0d7e05d41 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -832,12 +832,4 @@
#include "intel_chipset.h"
-#define BRW_IS_G4X(brw) (IS_G4X((brw)->intel.intelScreen->deviceID))
-#define BRW_IS_IGDNG(brw) (IS_IGDNG((brw)->intel.intelScreen->deviceID))
-#define BRW_IS_965(brw) (!(BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)))
-#define CMD_PIPELINE_SELECT(brw) ((BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965)
-#define CMD_VF_STATISTICS(brw) ((BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965)
-#define URB_SIZES(brw) (BRW_IS_IGDNG(brw) ? 1024 : \
- (BRW_IS_G4X(brw) ? 384 : 256)) /* 512 bit units */
-
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c
index 9fef230507f..a8f6b993ac3 100644
--- a/src/mesa/drivers/dri/i965/brw_disasm.c
+++ b/src/mesa/drivers/dri/i965/brw_disasm.c
@@ -239,7 +239,7 @@ char *imm_encoding[8] = {
[2] = "UW",
[3] = "W",
[5] = "VF",
- [5] = "V",
+ [6] = "V",
[7] = "F"
};
@@ -365,6 +365,7 @@ static int format (FILE *f, char *format, ...)
va_start (args, format);
vsnprintf (buf, sizeof (buf) - 1, format, args);
+ va_end (args);
string (f, buf);
return 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 7c796dae936..2c9902c90f0 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -527,7 +527,7 @@ static void brw_emit_vertices(struct brw_context *brw)
OUT_RELOC(input->bo,
I915_GEM_DOMAIN_VERTEX, 0,
input->offset);
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
OUT_RELOC(input->bo,
I915_GEM_DOMAIN_VERTEX, 0,
input->bo->size - 1);
@@ -563,7 +563,7 @@ static void brw_emit_vertices(struct brw_context *brw)
(format << BRW_VE0_FORMAT_SHIFT) |
(0 << BRW_VE0_SRC_OFFSET_SHIFT));
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
(comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
(comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 7ceabba288a..8d6ac008396 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -199,7 +199,7 @@ void brw_set_src1( struct brw_instruction *insn,
* in the future:
*/
assert (reg.address_mode == BRW_ADDRESS_DIRECT);
- //assert (reg.file == BRW_GENERAL_REGISTER_FILE);
+ /* assert (reg.file == BRW_GENERAL_REGISTER_FILE); */
if (insn->header.access_mode == BRW_ALIGN_1) {
insn->bits3.da1.src1_subreg_nr = reg.subnr;
@@ -252,9 +252,10 @@ static void brw_set_math_message( struct brw_context *brw,
GLboolean saturate,
GLuint dataType )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.math_igdng.function = function;
insn->bits3.math_igdng.int_type = integer_type;
insn->bits3.math_igdng.precision = low_precision;
@@ -319,9 +320,10 @@ static void brw_set_urb_message( struct brw_context *brw,
GLuint offset,
GLuint swizzle_control )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.urb_igdng.opcode = 0; /* ? */
insn->bits3.urb_igdng.offset = offset;
insn->bits3.urb_igdng.swizzle_control = swizzle_control;
@@ -358,9 +360,10 @@ static void brw_set_dp_write_message( struct brw_context *brw,
GLuint response_length,
GLuint end_of_thread )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.dp_write_igdng.binding_table_index = binding_table_index;
insn->bits3.dp_write_igdng.msg_control = msg_control;
insn->bits3.dp_write_igdng.pixel_scoreboard_clear = pixel_scoreboard_clear;
@@ -395,9 +398,10 @@ static void brw_set_dp_read_message( struct brw_context *brw,
GLuint response_length,
GLuint end_of_thread )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.dp_read_igdng.binding_table_index = binding_table_index;
insn->bits3.dp_read_igdng.msg_control = msg_control;
insn->bits3.dp_read_igdng.msg_type = msg_type;
@@ -433,10 +437,11 @@ static void brw_set_sampler_message(struct brw_context *brw,
GLuint header_present,
GLuint simd_mode)
{
+ struct intel_context *intel = &brw->intel;
assert(eot == 0);
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.sampler_igdng.binding_table_index = binding_table_index;
insn->bits3.sampler_igdng.sampler = sampler;
insn->bits3.sampler_igdng.msg_type = msg_type;
@@ -447,7 +452,7 @@ static void brw_set_sampler_message(struct brw_context *brw,
insn->bits3.sampler_igdng.end_of_thread = eot;
insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_SAMPLER;
insn->bits2.send_igdng.end_of_thread = eot;
- } else if (BRW_IS_G4X(brw)) {
+ } else if (intel->is_g4x) {
insn->bits3.sampler_g4x.binding_table_index = binding_table_index;
insn->bits3.sampler_g4x.sampler = sampler;
insn->bits3.sampler_g4x.msg_type = msg_type;
@@ -648,10 +653,11 @@ struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size)
struct brw_instruction *brw_ELSE(struct brw_compile *p,
struct brw_instruction *if_insn)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
br = 2;
if (p->single_program_flow) {
@@ -690,9 +696,10 @@ struct brw_instruction *brw_ELSE(struct brw_compile *p,
void brw_ENDIF(struct brw_compile *p,
struct brw_instruction *patch_insn)
{
+ struct intel_context *intel = &p->brw->intel;
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
br = 2;
if (p->single_program_flow) {
@@ -803,10 +810,11 @@ struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size)
struct brw_instruction *brw_WHILE(struct brw_compile *p,
struct brw_instruction *do_insn)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
br = 2;
if (p->single_program_flow)
@@ -846,14 +854,15 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p,
void brw_land_fwd_jump(struct brw_compile *p,
struct brw_instruction *jmp_insn)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *landing = &p->store[p->nr_insn];
GLuint jmpi = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
jmpi = 2;
assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI);
- assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE);
+ assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE);
jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1);
}
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index 562a17844b4..fe5c1ae2791 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -47,7 +47,6 @@
static GLboolean do_check_fallback(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
GLcontext *ctx = &brw->intel.ctx;
GLuint i;
@@ -86,8 +85,7 @@ static GLboolean do_check_fallback(struct brw_context *brw)
}
/* _NEW_BUFFERS */
- if (IS_965(intel->intelScreen->deviceID) &&
- !IS_G4X(intel->intelScreen->deviceID)) {
+ if (!brw->has_surface_tile_offset) {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 610b6c35e2a..1bc3eccf49d 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -47,6 +47,7 @@
static void compile_gs_prog( struct brw_context *brw,
struct brw_gs_prog_key *key )
{
+ struct intel_context *intel = &brw->intel;
struct brw_gs_compile c;
const GLuint *program;
GLuint program_size;
@@ -54,13 +55,12 @@ static void compile_gs_prog( struct brw_context *brw,
memset(&c, 0, sizeof(c));
c.key = *key;
- c.need_ff_sync = BRW_IS_IGDNG(brw);
/* Need to locate the two positions present in vertex + header.
* These are currently hardcoded:
*/
c.nr_attrs = brw_count_bits(c.key.attrs);
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
else
c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
diff --git a/src/mesa/drivers/dri/i965/brw_gs.h b/src/mesa/drivers/dri/i965/brw_gs.h
index 010c1c23521..813b8d447ae 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.h
+++ b/src/mesa/drivers/dri/i965/brw_gs.h
@@ -63,7 +63,6 @@ struct brw_gs_compile {
GLuint nr_attrs;
GLuint nr_regs;
GLuint nr_bytes;
- GLboolean need_ff_sync;
};
#define ATTR_SIZE (4*4)
diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c
index 0fc5b02c619..a81b972ef4b 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c
@@ -122,12 +122,14 @@ static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim)
void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 4);
/* Use polygons for correct edgeflag behaviour. Note that vertex 3
* is the PV for quads, but vertex 0 for polygons:
*/
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
if (key->pv_first) {
brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
@@ -145,9 +147,11 @@ void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key )
void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 4);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
if (key->pv_first) {
brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
@@ -165,9 +169,11 @@ void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key )
void brw_gs_tris( struct brw_gs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 3);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_TRILIST << 2) | R02_PRIM_START));
brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_TRILIST << 2));
@@ -176,9 +182,11 @@ void brw_gs_tris( struct brw_gs_compile *c )
void brw_gs_lines( struct brw_gs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 2);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START));
brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END));
@@ -186,9 +194,11 @@ void brw_gs_lines( struct brw_gs_compile *c )
void brw_gs_points( struct brw_gs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 1);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
brw_gs_emit_vue(c, c->reg.vertex[0], 1, ((_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END));
}
diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c
index ed9d2ffe605..1af5790a676 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_state.c
@@ -72,6 +72,7 @@ gs_unit_populate_key(struct brw_context *brw, struct brw_gs_unit_key *key)
static dri_bo *
gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key)
{
+ struct intel_context *intel = &brw->intel;
struct brw_gs_unit_state gs;
dri_bo *bo;
@@ -98,7 +99,7 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key)
else
gs.thread4.max_threads = 0;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
gs.thread4.rendering_enable = 1;
if (INTEL_DEBUG & DEBUG_STATS)
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 4b0d5983360..d437b1e0309 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -212,7 +212,7 @@ static void emit_depthbuffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct intel_region *region = brw->state.depth_region;
- unsigned int len = (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? 6 : 5;
+ unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5;
if (region == NULL) {
BEGIN_BATCH(len, IGNORE_CLIPRECTS);
@@ -223,7 +223,7 @@ static void emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(0);
OUT_BATCH(0);
- if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ if (intel->is_g4x || intel->is_ironlake)
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -262,7 +262,7 @@ static void emit_depthbuffer(struct brw_context *brw)
((region->height - 1) << 19));
OUT_BATCH(0);
- if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ if (intel->is_g4x || intel->is_ironlake)
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -374,8 +374,8 @@ const struct brw_tracked_state brw_polygon_stipple_offset = {
static void upload_aa_line_parameters(struct brw_context *brw)
{
struct brw_aa_line_parameters balp;
-
- if (BRW_IS_965(brw))
+
+ if (!brw->has_aa_line_parameters)
return;
/* use legacy aa line coverage computation */
@@ -444,7 +444,7 @@ static void upload_invarient_state( struct brw_context *brw )
struct brw_pipeline_select ps;
memset(&ps, 0, sizeof(ps));
- ps.header.opcode = CMD_PIPELINE_SELECT(brw);
+ ps.header.opcode = brw->CMD_PIPELINE_SELECT;
ps.header.pipeline_select = 0;
BRW_BATCH_STRUCT(brw, &ps);
}
@@ -480,7 +480,7 @@ static void upload_invarient_state( struct brw_context *brw )
struct brw_vf_statistics vfs;
memset(&vfs, 0, sizeof(vfs));
- vfs.opcode = CMD_VF_STATISTICS(brw);
+ vfs.opcode = brw->CMD_VF_STATISTICS;
if (INTEL_DEBUG & DEBUG_STATS)
vfs.statistics_enable = 1;
@@ -512,7 +512,7 @@ static void upload_state_base_address( struct brw_context *brw )
/* Output the structure (brw_state_base_address) directly to the
* batchbuffer, so we can emit relocations inline.
*/
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
BEGIN_BATCH(8, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2));
OUT_BATCH(1); /* General state base address */
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c
index 3eae41ee742..bb08055e3bb 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c
@@ -149,6 +149,7 @@ static void copy_colors( struct brw_sf_compile *c,
static void do_flatshade_triangle( struct brw_sf_compile *c )
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
struct brw_reg ip = brw_ip_reg();
GLuint nr = brw_count_bits(c->key.attrs & VERT_RESULT_COLOR_BITS);
GLuint jmpi = 1;
@@ -161,7 +162,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c )
if (c->key.primitive == SF_UNFILLED_TRIS)
return;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
jmpi = 2;
brw_push_insn_state(p);
@@ -187,6 +188,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c )
static void do_flatshade_line( struct brw_sf_compile *c )
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
struct brw_reg ip = brw_ip_reg();
GLuint nr = brw_count_bits(c->key.attrs & VERT_RESULT_COLOR_BITS);
GLuint jmpi = 1;
@@ -199,7 +201,7 @@ static void do_flatshade_line( struct brw_sf_compile *c )
if (c->key.primitive == SF_UNFILLED_TRIS)
return;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
jmpi = 2;
brw_push_insn_state(p);
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index bb69435ec0a..09223b7cfb1 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -165,6 +165,7 @@ static dri_bo *
sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
dri_bo **reloc_bufs)
{
+ struct intel_context *intel = &brw->intel;
struct brw_sf_unit_state sf;
dri_bo *bo;
int chipset_max_threads;
@@ -177,7 +178,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
sf.thread3.dispatch_grf_start_reg = 3;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
sf.thread3.urb_entry_read_offset = 3;
else
sf.thread3.urb_entry_read_offset = 1;
@@ -187,10 +188,10 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
sf.thread4.nr_urb_entries = key->nr_urb_entries;
sf.thread4.urb_entry_allocation_size = key->sfsize - 1;
- /* Each SF thread produces 1 PUE, and there can be up to 24(Pre-IGDNG) or
- * 48(IGDNG) threads
+ /* Each SF thread produces 1 PUE, and there can be up to 24 (Pre-Ironlake) or
+ * 48 (Ironlake) threads.
*/
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
chipset_max_threads = 48;
else
chipset_max_threads = 24;
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index b129b1f1c3f..14d5319796a 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -35,7 +35,7 @@
#include "brw_context.h"
-static inline void
+static INLINE void
brw_add_validated_bo(struct brw_context *brw, dri_bo *bo)
{
assert(brw->state.validated_bo_count < ARRAY_SIZE(brw->state.validated_bos));
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index e59e52ed861..64a9535282b 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -49,7 +49,7 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
switch (mt->target) {
case GL_TEXTURE_CUBE_MAP:
- if (IS_IGDNG(intel->intelScreen->deviceID)) {
+ if (intel->is_ironlake) {
GLuint align_h = 2, align_w = 4;
GLuint level;
GLuint x = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c
index 8c6f4355a6e..f2cdb203b85 100644
--- a/src/mesa/drivers/dri/i965/brw_urb.c
+++ b/src/mesa/drivers/dri/i965/brw_urb.c
@@ -105,7 +105,8 @@ static GLboolean check_urb_layout( struct brw_context *brw )
brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize;
brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize;
- return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= URB_SIZES(brw);
+ return brw->urb.cs_start + brw->urb.nr_cs_entries *
+ brw->urb.csize <= brw->urb.size;
}
/* Most minimal update, forces re-emit of URB fence packet after GS
@@ -113,6 +114,7 @@ static GLboolean check_urb_layout( struct brw_context *brw )
*/
static void recalculate_urb_fence( struct brw_context *brw )
{
+ struct intel_context *intel = &brw->intel;
GLuint csize = brw->curbe.total_size;
GLuint vsize = brw->vs.prog_data->urb_entry_size;
GLuint sfsize = brw->sf.prog_data->urb_entry_size;
@@ -146,7 +148,7 @@ static void recalculate_urb_fence( struct brw_context *brw )
brw->urb.constrained = 0;
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
brw->urb.nr_vs_entries = 128;
brw->urb.nr_sf_entries = 48;
if (check_urb_layout(brw)) {
@@ -156,7 +158,7 @@ static void recalculate_urb_fence( struct brw_context *brw )
brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
}
- } else if (BRW_IS_G4X(brw)) {
+ } else if (intel->is_g4x) {
brw->urb.nr_vs_entries = 64;
if (check_urb_layout(brw)) {
goto done;
@@ -200,7 +202,7 @@ done:
brw->urb.clip_start,
brw->urb.sf_start,
brw->urb.cs_start,
- URB_SIZES(brw));
+ brw->urb.size);
brw->state.dirty.brw |= BRW_NEW_URB_FENCE;
}
@@ -244,7 +246,7 @@ void brw_upload_urb_fence(struct brw_context *brw)
uf.bits0.gs_fence = brw->urb.clip_start;
uf.bits0.clp_fence = brw->urb.sf_start;
uf.bits1.sf_fence = brw->urb.cs_start;
- uf.bits1.cs_fence = URB_SIZES(brw);
+ uf.bits1.cs_fence = brw->urb.size;
BRW_BATCH_STRUCT(brw, &uf);
}
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 00efd3443d1..1b84dd505f6 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -67,6 +67,7 @@ static void release_tmps( struct brw_vs_compile *c )
*/
static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
GLuint i, reg = 0, mrf;
int attributes_in_vue;
@@ -141,7 +142,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
c->first_output = reg;
c->first_overflow_output = 0;
- if (BRW_IS_IGDNG(c->func.brw))
+ if (intel->is_ironlake)
mrf = 8;
else
mrf = 4;
@@ -238,7 +239,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
*/
attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs);
- if (BRW_IS_IGDNG(c->func.brw))
+ if (intel->is_ironlake)
c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4;
else
c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4;
@@ -392,6 +393,17 @@ static void emit_sge( struct brw_vs_compile *c,
emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_GE);
}
+static void emit_cmp( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ struct brw_reg arg2 )
+{
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, brw_imm_f(0));
+ brw_SEL(p, dst, arg1, arg2);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+}
+
static void emit_max( struct brw_compile *p,
struct brw_reg dst,
struct brw_reg arg0,
@@ -1102,6 +1114,8 @@ static void emit_swz( struct brw_vs_compile *c,
static void emit_vertex_write( struct brw_vs_compile *c)
{
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
+ struct intel_context *intel = &brw->intel;
struct brw_reg m0 = brw_message_reg(0);
struct brw_reg pos = c->regs[PROGRAM_OUTPUT][VERT_RESULT_HPOS];
struct brw_reg ndc;
@@ -1125,7 +1139,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* workaround.
*/
if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) ||
- c->key.nr_userclip || BRW_IS_965(p->brw))
+ c->key.nr_userclip || brw->has_negative_rhw_bug)
{
struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -1156,7 +1170,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* Later, clipping will detect ucp[6] and ensure the primitive is
* clipped against all fixed planes.
*/
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p,
vec8(brw_null_reg()),
BRW_CONDITIONAL_L,
@@ -1184,8 +1198,8 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_set_access_mode(p, BRW_ALIGN_1);
brw_MOV(p, offset(m0, 2), ndc);
- if (BRW_IS_IGDNG(p->brw)) {
- /* There are 20 DWs (D0-D19) in VUE vertex header on IGDNG */
+ if (intel->is_ironlake) {
+ /* There are 20 DWs (D0-D19) in VUE vertex header on Ironlake */
brw_MOV(p, offset(m0, 3), pos); /* a portion of vertex header */
/* m4, m5 contain the distances from vertex to the user clip planeXXX.
* Seems it is useless for us.
@@ -1348,6 +1362,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
#define MAX_LOOP_DEPTH 32
struct brw_compile *p = &c->func;
struct brw_context *brw = p->brw;
+ struct intel_context *intel = &brw->intel;
const GLuint nr_insns = c->vp->program.Base.NumInstructions;
GLuint insn, if_depth = 0, loop_depth = 0;
GLuint end_offset = 0;
@@ -1485,6 +1500,9 @@ void brw_vs_emit(struct brw_vs_compile *c )
brw_MOV(p, brw_acc_reg(), args[2]);
brw_MAC(p, dst, args[0], args[1]);
break;
+ case OPCODE_CMP:
+ emit_cmp(p, dst, args[0], args[1], args[2]);
+ break;
case OPCODE_MAX:
emit_max(p, dst, args[0], args[1]);
break;
@@ -1578,7 +1596,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
loop_depth--;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
br = 2;
inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index 7285466645b..345ffa7ee11 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -82,9 +82,9 @@ vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key)
static dri_bo *
vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
{
+ struct intel_context *intel = &brw->intel;
struct brw_vs_unit_state vs;
dri_bo *bo;
- int chipset_max_threads;
memset(&vs, 0, sizeof(vs));
@@ -98,7 +98,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
*/
vs.thread1.single_program_flow = 0;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
vs.thread1.binding_table_entry_count = 0; /* hardware requirement */
else
vs.thread1.binding_table_entry_count = key->nr_surfaces;
@@ -109,7 +109,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
vs.thread3.urb_entry_read_offset = 0;
vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
switch (key->nr_urb_entries) {
case 8:
case 12:
@@ -135,7 +135,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
case 32:
break;
case 64:
- assert(BRW_IS_G4X(brw));
+ assert(intel->is_g4x);
break;
default:
assert(0);
@@ -145,17 +145,8 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
vs.thread4.urb_entry_allocation_size = key->urb_size - 1;
- if (BRW_IS_IGDNG(brw))
- chipset_max_threads = 72;
- else if (BRW_IS_G4X(brw))
- chipset_max_threads = 32;
- else
- chipset_max_threads = 16;
vs.thread4.max_threads = CLAMP(key->nr_urb_entries / 2,
- 1, chipset_max_threads) - 1;
-
- if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
- vs.thread4.max_threads = 0;
+ 1, brw->vs_max_threads) - 1;
/* No samplers for ARB_vp programs:
*/
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 5390fd25849..cc1052f757c 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -830,6 +830,7 @@ void emit_tex(struct brw_wm_compile *c,
GLboolean shadow)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
struct brw_reg dst_retyped;
GLuint cur_mrf = 2, response_length;
GLuint i, nr_texcoords;
@@ -873,7 +874,7 @@ void emit_tex(struct brw_wm_compile *c,
}
/* Pre-Ironlake, the 8-wide sampler always took u,v,r. */
- if (!BRW_IS_IGDNG(p->brw) && c->dispatch_width == 8)
+ if (!intel->is_ironlake && c->dispatch_width == 8)
nr_texcoords = 3;
/* For shadow comparisons, we have to supply u,v,r. */
@@ -891,7 +892,7 @@ void emit_tex(struct brw_wm_compile *c,
/* Fill in the shadow comparison reference value. */
if (shadow) {
- if (BRW_IS_IGDNG(p->brw)) {
+ if (intel->is_ironlake) {
/* Fill in the cube map array index value. */
brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
cur_mrf += mrf_per_channel;
@@ -904,7 +905,7 @@ void emit_tex(struct brw_wm_compile *c,
cur_mrf += mrf_per_channel;
}
- if (BRW_IS_IGDNG(p->brw)) {
+ if (intel->is_ironlake) {
if (shadow)
msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG;
else
@@ -944,6 +945,7 @@ void emit_txb(struct brw_wm_compile *c,
GLuint sampler)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
GLuint msgLength;
GLuint msg_type;
GLuint mrf_per_channel;
@@ -955,8 +957,8 @@ void emit_txb(struct brw_wm_compile *c,
* undefined, and trust the execution mask to keep the undefined pixels
* from mattering.
*/
- if (c->dispatch_width == 16 || !BRW_IS_IGDNG(p->brw)) {
- if (BRW_IS_IGDNG(p->brw))
+ if (c->dispatch_width == 16 || !intel->is_ironlake) {
+ if (intel->is_ironlake)
msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG;
else
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
@@ -1084,7 +1086,7 @@ static void emit_kil_nv( struct brw_wm_compile *c )
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
brw_pop_insn_state(p);
}
@@ -1174,7 +1176,7 @@ void emit_fb_write(struct brw_wm_compile *c,
brw_push_insn_state(p);
for (channel = 0; channel < 4; channel++) {
- if (c->dispatch_width == 16 && (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))) {
+ if (c->dispatch_width == 16 && brw->has_compr4) {
/* By setting the high bit of the MRF register number, we indicate
* that we want COMPR4 mode - instead of doing the usual destination
* + 1 for the second half we get destination + 4.
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index e8c2cb66ec3..fde83eea620 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -743,7 +743,7 @@ static void emit_kil(struct brw_wm_compile *c)
struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
brw_AND(p, depth, c->emit_mask_reg, depth);
brw_pop_insn_state(p);
}
@@ -1826,6 +1826,7 @@ get_argument_regs(struct brw_wm_compile *c,
static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
{
+ struct intel_context *intel = &brw->intel;
#define MAX_IF_DEPTH 32
#define MAX_LOOP_DEPTH 32
struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
@@ -1876,10 +1877,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
else
brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
- dst_flags = inst->DstReg.WriteMask;
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
- dst_flags |= SATURATE;
-
switch (inst->Opcode) {
case WM_PIXELXY:
emit_pixel_xy(c, dst, dst_flags);
@@ -2043,6 +2040,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
break;
case OPCODE_ELSE:
+ assert(if_depth > 0);
if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
break;
case OPCODE_ENDIF:
@@ -2096,9 +2094,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
struct brw_instruction *inst0, *inst1;
GLuint br = 1;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
br = 2;
-
+
+ assert(loop_depth > 0);
loop_depth--;
inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
/* patch all the BREAK/CONT instructions from last BGNLOOP */
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index aa2e5195881..ad267a4e6ae 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -262,10 +262,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
dri_bo_unreference(brw->wm.sdc_bo[unit]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
float bordercolor[4] = {
- texObj->BorderColor[0],
- texObj->BorderColor[0],
- texObj->BorderColor[0],
- texObj->BorderColor[0]
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0]
};
/* GL specs that border color for depth textures is taken from the
* R channel, while the hardware uses A. Spam R into all the
@@ -274,7 +274,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor);
} else {
brw->wm.sdc_bo[unit] = upload_default_color(brw,
- texObj->BorderColor);
+ texObj->BorderColor.f);
}
key->sampler_count = unit + 1;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index f89ed9bce70..d3373ea79e8 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -49,8 +49,6 @@ struct brw_wm_unit_key {
unsigned int curbe_offset;
unsigned int urb_size;
- unsigned int max_threads;
-
unsigned int nr_surfaces, sampler_count;
GLboolean uses_depth, computes_depth, uses_kill, is_glsl;
GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable;
@@ -67,18 +65,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
memset(key, 0, sizeof(*key));
- if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
- key->max_threads = 1;
- else {
- /* WM maximum threads is number of EUs times number of threads per EU. */
- if (BRW_IS_IGDNG(brw))
- key->max_threads = 12 * 6;
- else if (BRW_IS_G4X(brw))
- key->max_threads = 10 * 5;
- else
- key->max_threads = 8 * 4;
- }
-
/* CACHE_NEW_WM_PROG */
key->total_grf = brw->wm.prog_data->total_grf;
key->urb_entry_read_length = brw->wm.prog_data->urb_read_length;
@@ -140,6 +126,7 @@ static dri_bo *
wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
dri_bo **reloc_bufs)
{
+ struct intel_context *intel = &brw->intel;
struct brw_wm_unit_state wm;
dri_bo *bo;
@@ -150,7 +137,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
wm.thread1.depth_coef_urb_read_offset = 1;
wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
wm.thread1.binding_table_entry_count = 0; /* hardware requirement */
else
wm.thread1.binding_table_entry_count = key->nr_surfaces;
@@ -170,7 +157,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
wm.wm4.sampler_count = 0; /* hardware requirement */
else
wm.wm4.sampler_count = (key->sampler_count + 1) / 4;
@@ -191,7 +178,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
else
wm.wm5.enable_16_pix = 1;
- wm.wm5.max_threads = key->max_threads - 1;
+ wm.wm5.max_threads = brw->wm_max_threads - 1;
wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */
wm.wm5.legacy_line_rast = 0;
wm.wm5.legacy_global_depth_bias = 0;
@@ -268,7 +255,7 @@ static void upload_wm_unit( struct brw_context *brw )
*/
assert(key.total_scratch <= 12 * 1024);
if (key.total_scratch) {
- GLuint total = key.total_scratch * key.max_threads;
+ GLuint total = key.total_scratch * brw->wm_max_threads;
if (brw->wm.scratch_bo && total > brw->wm.scratch_bo->size) {
dri_bo_unreference(brw->wm.scratch_bo);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 3f9b1fbfdc6..9db434c5962 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -522,7 +522,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
GLubyte color_mask[4];
GLboolean color_blend;
uint32_t tiling;
- uint32_t draw_offset;
+ uint32_t draw_x;
+ uint32_t draw_y;
} key;
memset(&key, 0, sizeof(key));
@@ -564,7 +565,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
}
key.pitch = region->pitch;
key.cpp = region->cpp;
- key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */
+ key.draw_x = region->draw_x;
+ key.draw_y = region->draw_y;
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
@@ -572,16 +574,17 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.width = 1;
key.height = 1;
key.cpp = 4;
- key.draw_offset = 0;
+ key.draw_x = 0;
+ key.draw_y = 0;
}
/* _NEW_COLOR */
- memcpy(key.color_mask, ctx->Color.ColorMask,
+ memcpy(key.color_mask, ctx->Color.ColorMask[0],
sizeof(key.color_mask));
/* As mentioned above, disable writes to the alpha component when the
* renderbuffer is XRGB.
*/
- if (ctx->Visual.alphaBits == 0)
+ if (ctx->DrawBuffer->Visual.alphaBits == 0)
key.color_mask[3] = GL_FALSE;
key.color_blend = (!ctx->Color._LogicOpEnabled &&
@@ -602,25 +605,32 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss0.surface_format = key.surface_format;
surf.ss0.surface_type = key.surface_type;
if (key.tiling == I915_TILING_NONE) {
- surf.ss1.base_addr = key.draw_offset;
+ surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp;
} else {
- uint32_t tile_offset = key.draw_offset % 4096;
-
- surf.ss1.base_addr = key.draw_offset - tile_offset;
-
- assert(BRW_IS_G4X(brw) || tile_offset == 0);
- if (BRW_IS_G4X(brw)) {
- if (key.tiling == I915_TILING_X) {
- /* Note that the low bits of these fields are missing, so
- * there's the possibility of getting in trouble.
- */
- surf.ss5.x_offset = (tile_offset % 512) / key.cpp / 4;
- surf.ss5.y_offset = tile_offset / 512 / 2;
- } else {
- surf.ss5.x_offset = (tile_offset % 128) / key.cpp / 4;
- surf.ss5.y_offset = tile_offset / 128 / 2;
- }
+ uint32_t tile_base, tile_x, tile_y;
+ uint32_t pitch = key.pitch * key.cpp;
+
+ if (key.tiling == I915_TILING_X) {
+ tile_x = key.draw_x % (512 / key.cpp);
+ tile_y = key.draw_y % 8;
+ tile_base = ((key.draw_y / 8) * (8 * pitch));
+ tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096;
+ } else {
+ /* Y */
+ tile_x = key.draw_x % (128 / key.cpp);
+ tile_y = key.draw_y % 32;
+ tile_base = ((key.draw_y / 32) * (32 * pitch));
+ tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
}
+ assert(BRW_IS_G4X(brw) || (tile_x == 0 && tile_y == 0));
+ assert(tile_x % 4 == 0);
+ assert(tile_y % 2 == 0);
+ /* Note that the low bits of these fields are missing, so
+ * there's the possibility of getting in trouble.
+ */
+ surf.ss1.base_addr = tile_base;
+ surf.ss5.x_offset = tile_x / 4;
+ surf.ss5.y_offset = tile_y / 2;
}
if (region_bo != NULL)
surf.ss1.base_addr += region_bo->offset; /* reloc */
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index cdf1408cd33..da9beba030d 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -52,7 +52,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
{
struct intel_context *intel;
- const intelScreenPrivate *intelScreen;
DBG("%s\n", __FUNCTION__);
@@ -62,8 +61,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
if (!intel)
return;
- intelScreen = intel->intelScreen;
-
/* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
* should work regardless.
*/
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 6b12d484d85..97d56e4e67e 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -191,10 +191,15 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
return;
}
- /*
- * How many color buffers are we drawing into?
+ /* How many color buffers are we drawing into?
+ *
+ * If there are zero buffers or the buffer is too big, don't configure any
+ * regions for hardware drawing. We'll fallback to software below. Not
+ * having regions set makes some of the software fallback paths faster.
*/
- if (fb->_NumColorDrawBuffers == 0) {
+ if ((fb->Width > ctx->Const.MaxRenderbufferSize)
+ || (fb->Height > ctx->Const.MaxRenderbufferSize)
+ || (fb->_NumColorDrawBuffers == 0)) {
/* writing to 0 */
colorRegions[0] = NULL;
intel->constant_cliprect = GL_TRUE;
@@ -286,6 +291,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
}
+ /* If we have a (packed) stencil buffer attached but no depth buffer,
+ * we still need to set up the shared depth/stencil state so we can use it.
+ */
+ if (depthRegion == NULL && irbStencil && irbStencil->region)
+ depthRegion = irbStencil->region;
+
/*
* Update depth and stencil test state
*/
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index f682ee3de5b..956f2339ff0 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -68,7 +68,7 @@ static void
intelClear(GLcontext *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
- const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
+ const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]);
GLbitfield tri_mask = 0;
GLbitfield blit_mask = 0;
GLbitfield swrast_mask = 0;
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 1434ae530be..eccba5bd23c 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -68,7 +68,7 @@ int INTEL_DEBUG = (0);
#endif
-#define DRIVER_DATE "20090712 2009Q2 RC3"
+#define DRIVER_DATE "20091221 DEVELOPMENT"
#define DRIVER_DATE_GEM "GEM " DRIVER_DATE
@@ -598,7 +598,6 @@ intelInitContext(struct intel_context *intel,
GLcontext *shareCtx = (GLcontext *) sharedContextPrivate;
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
- int fthrottle_mode;
int bo_reuse_mode;
if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx,
@@ -613,12 +612,25 @@ intelInitContext(struct intel_context *intel,
intel->sarea = intelScreen->sarea;
intel->driContext = driContextPriv;
- if (IS_965(intel->intelScreen->deviceID))
+ if (IS_965(intel->intelScreen->deviceID)) {
intel->gen = 4;
- else if (IS_9XX(intel->intelScreen->deviceID))
+ } else if (IS_9XX(intel->intelScreen->deviceID)) {
intel->gen = 3;
- else
+ if (IS_945(intel->intelScreen->deviceID)) {
+ intel->is_945 = GL_TRUE;
+ }
+ } else {
intel->gen = 2;
+ }
+
+ if (IS_IGDNG(intel->intelScreen->deviceID)) {
+ intel->is_ironlake = GL_TRUE;
+ intel->needs_ff_sync = GL_TRUE;
+ intel->has_luminance_srgb = GL_TRUE;
+ } else if (IS_G4X(intel->intelScreen->deviceID)) {
+ intel->has_luminance_srgb = GL_TRUE;
+ intel->is_g4x = GL_TRUE;
+ }
/* Dri stuff */
intel->hHWContext = driContextPriv->hHWContext;
@@ -727,8 +739,6 @@ intelInitContext(struct intel_context *intel,
intel->RenderIndex = ~0;
- fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode");
-
if (intel->gen >= 4 && !intel->intelScreen->irq_active) {
_mesa_printf("IRQs not active. Exiting\n");
exit(1);
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 481202c971b..09e8223bc7e 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -176,6 +176,13 @@ struct intel_context
* Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
*/
int gen;
+ GLboolean needs_ff_sync;
+ GLboolean is_ironlake;
+ GLboolean is_g4x;
+ GLboolean is_945;
+ GLboolean has_luminance_srgb;
+
+ int urb_size;
struct intel_region *front_region;
struct intel_region *back_region;
@@ -328,14 +335,14 @@ extern char *__progname;
#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
#define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
-static inline uint32_t
+static INLINE uint32_t
U_FIXED(float value, uint32_t frac_bits)
{
value *= (1 << frac_bits);
return value < 0 ? 0 : value;
}
-static inline uint32_t
+static INLINE uint32_t
S_FIXED(float value, uint32_t frac_bits)
{
return value * (1 << frac_bits);
@@ -539,7 +546,7 @@ is_power_of_two(uint32_t value)
return (value & (value - 1)) == 0;
}
-static inline void
+static INLINE void
intel_bo_map_gtt_preferred(struct intel_context *intel,
drm_intel_bo *bo,
GLboolean write)
@@ -550,7 +557,7 @@ intel_bo_map_gtt_preferred(struct intel_context *intel,
drm_intel_bo_map(bo, write);
}
-static inline void
+static INLINE void
intel_bo_unmap_gtt_preferred(struct intel_context *intel,
drm_intel_bo *bo)
{
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 86dc42cc510..5ac5ce10afb 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -196,11 +196,10 @@ intelInitExtensions(GLcontext *ctx)
*/
driInitExtensions(ctx, card_extensions, GL_FALSE);
- if (IS_965(intel->intelScreen->deviceID))
+ if (intel->gen >= 4)
driInitExtensions(ctx, brw_extensions, GL_FALSE);
- if (IS_915(intel->intelScreen->deviceID)
- || IS_945(intel->intelScreen->deviceID)) {
+ if (intel->gen == 3) {
driInitExtensions(ctx, i915_extensions, GL_FALSE);
if (driQueryOptionb(&intel->optionCache, "fragment_shader"))
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 608f75b8240..32c43ae1858 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -398,8 +398,6 @@ static GLboolean
intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
- gl_format texFormat;
-
if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGBA8 texture OK\n");
@@ -429,14 +427,13 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
DBG("Render to DEPTH_STENCIL texture OK\n");
}
else {
- DBG("Render to texture BAD FORMAT %d\n", texImage->TexFormat);
+ DBG("Render to texture BAD FORMAT %s\n",
+ _mesa_get_format_name(texImage->TexFormat));
return GL_FALSE;
}
irb->Base.Format = texImage->TexFormat;
- texFormat = texImage->TexFormat;
-
irb->Base.InternalFormat = texImage->InternalFormat;
irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat);
irb->Base.Width = texImage->Width;
@@ -594,11 +591,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
intel_get_renderbuffer(fb, BUFFER_STENCIL);
int i;
- if (stencilRb && stencilRb != depthRb) {
- /* we only support combined depth/stencil buffers, not separate
- * stencil buffers.
- */
- fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ if (depthRb && stencilRb && stencilRb != depthRb) {
+ if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE &&
+ ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE &&
+ (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Texture->Name ==
+ ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Texture->Name)) {
+ /* OK */
+ } else {
+ /* we only support combined depth/stencil buffers, not separate
+ * stencil buffers.
+ */
+ DBG("Only supports combined depth/stencil (found %s, %s)\n",
+ depthRb ? _mesa_get_format_name(depthRb->Base.Format): "NULL",
+ stencilRb ? _mesa_get_format_name(stencilRb->Base.Format): "NULL");
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ }
}
for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
@@ -609,6 +616,7 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
continue;
if (irb == NULL) {
+ DBG("software rendering renderbuffer\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
continue;
}
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 6a565f80cf4..82e4150c6a9 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -87,7 +87,7 @@ intel_miptree_create_internal(struct intel_context *intel,
mt->pitch = 0;
#ifdef I915
- if (IS_945(intel->intelScreen->deviceID))
+ if (intel->is_945)
ok = i945_miptree_layout(intel, mt, tiling);
else
ok = i915_miptree_layout(intel, mt, tiling);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index 993e427a992..5142f3dcd99 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -88,10 +88,10 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one)
return GL_FALSE;
}
- if (!(ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3])) {
+ if (!(ctx->Color.ColorMask[0][0] &&
+ ctx->Color.ColorMask[0][1] &&
+ ctx->Color.ColorMask[0][2] &&
+ ctx->Color.ColorMask[0][3])) {
DBG("fallback due to color masking\n");
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 668697cb5eb..f23f94f35e4 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -32,6 +32,7 @@
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/bufferobj.h"
+#include "main/polygon.h"
#include "main/pixelstore.h"
#include "main/polygon.h"
#include "main/state.h"
@@ -165,7 +166,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
* Returns the low Y value of the vertical range given, flipped according to
* whether the framebuffer is or not.
*/
-static inline int
+static INLINE int
y_flip(struct gl_framebuffer *fb, int y, int height)
{
if (fb->Name != 0)
@@ -503,6 +504,7 @@ intel_texture_bitmap(GLcontext * ctx,
meta_restore_fragment_program(&intel->meta);
meta_restore_vertex_program(&intel->meta);
+ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
_mesa_PopClientAttrib();
_mesa_PopAttrib();
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index 622aaa22d67..689a00cb00b 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -83,10 +83,10 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Texture._EnabledUnits ||
ctx->FragmentProgram._Enabled ||
ctx->Color.BlendEnabled);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 9b382e36225..b870e9315e0 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -69,7 +69,6 @@ intel_stencil_drawpixels(GLcontext * ctx,
GLfloat vertices[4][2];
struct intel_renderbuffer *irb;
struct intel_renderbuffer *depth_irb;
- struct gl_renderbuffer *rb;
struct gl_pixelstore_attrib old_unpack;
GLstencil *stencil_pixels;
int row, y1, y2;
@@ -170,7 +169,6 @@ intel_stencil_drawpixels(GLcontext * ctx,
*/
depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
irb = intel_create_renderbuffer(MESA_FORMAT_ARGB8888);
- rb = &irb->Base;
irb->Base.Width = depth_irb->Base.Width;
irb->Base.Height = depth_irb->Base.Height;
intel_renderbuffer_set_region(irb, depth_irb->region);
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 2c5a884a9b4..a3d676741a1 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -57,7 +57,6 @@
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
/* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
* DRI_CONF_BO_REUSE_ALL
@@ -99,7 +98,7 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 12;
+const GLuint __driNConfigOptions = 11;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
@@ -606,7 +605,6 @@ static GLboolean
intel_init_bufmgr(intelScreenPrivate *intelScreen)
{
int gem_kernel = 0;
- GLboolean gem_supported;
struct drm_i915_getparam gp;
__DRIscreenPrivate *spriv = intelScreen->driScrnPriv;
int num_fences = 0;
@@ -621,13 +619,8 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen)
/* If we've got a new enough DDX that's initializing GEM and giving us
* object handles for the shared buffers, use that.
*/
- if (intelScreen->driScrnPriv->dri2.enabled)
- gem_supported = GL_TRUE;
- else if (intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
- gem_kernel &&
- intelScreen->front.bo_handle != -1)
- gem_supported = GL_TRUE;
- else {
+ if (!intelScreen->driScrnPriv->dri2.enabled &&
+ intelScreen->driScrnPriv->ddx_version.minor < 9) {
fprintf(stderr, "[%s:%u] Error initializing GEM.\n",
__func__, __LINE__);
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.c b/src/mesa/drivers/dri/intel/intel_swapbuffers.c
index 7d035b9f6e4..5ae12407187 100644
--- a/src/mesa/drivers/dri/intel/intel_swapbuffers.c
+++ b/src/mesa/drivers/dri/intel/intel_swapbuffers.c
@@ -56,7 +56,7 @@ intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv)
.y2 = sarea->planeB_y + sarea->planeB_h };
GLint areaA = driIntersectArea( drw_rect, planeA_rect );
GLint areaB = driIntersectArea( drw_rect, planeB_rect );
- GLuint flags = dPriv->vblFlags;
+ GLuint flags;
/* Update vblank info
*/
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 767d04d2f4b..ef5aed32f31 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -109,7 +109,7 @@ do_copy_texsubimage(struct intel_context *intel,
return GL_FALSE;
}
- // intelFlush(ctx);
+ /* intelFlush(ctx); */
LOCK_HARDWARE(intel);
{
drm_intel_bo *dst_bo = intel_region_buffer(intel,
@@ -160,13 +160,14 @@ do_copy_texsubimage(struct intel_context *intel,
intelImage->mt->cpp,
src_pitch,
src->buffer,
- src->draw_offset,
+ 0,
src->tiling,
intelImage->mt->pitch,
dst_bo,
0,
intelImage->mt->region->tiling,
- x, y, image_x + dstx, image_y + dsty,
+ src->draw_x + x, src->draw_y + y,
+ image_x + dstx, image_y + dsty,
width, height,
GL_COPY)) {
UNLOCK_HARDWARE(intel);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index 87efb72cc51..a7c6c45ffe4 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -173,13 +173,13 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
return MESA_FORMAT_SARGB8;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
- if (IS_G4X(intel->intelScreen->deviceID))
+ if (intel->has_luminance_srgb)
return MESA_FORMAT_SL8;
else
return MESA_FORMAT_SARGB8;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- if (IS_G4X(intel->intelScreen->deviceID))
+ if (intel->has_luminance_srgb)
return MESA_FORMAT_SLA8;
else
return MESA_FORMAT_SARGB8;
diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c
index 3a023187ce7..902905de71e 100644
--- a/src/mesa/drivers/dri/mach64/mach64_state.c
+++ b/src/mesa/drivers/dri/mach64/mach64_state.c
@@ -527,10 +527,10 @@ static void mach64UpdateMasks( GLcontext *ctx )
/* mach64 can't color mask with alpha blending enabled */
if ( !ctx->Color.BlendEnabled ) {
mask = mach64PackColor( mmesa->mach64Screen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
}
if ( mmesa->setup.dp_write_mask != mask ) {
diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c
index 72917ee13bf..6627d3c38a0 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tex.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tex.c
@@ -130,7 +130,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj )
mach64SetTexWrap( t, texObj->WrapS, texObj->WrapT );
mach64SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- mach64SetTexBorderColor( t, texObj->BorderColor );
+ mach64SetTexBorderColor( t, texObj->BorderColor.f );
return t;
}
@@ -470,7 +470,7 @@ static void mach64DDTexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
if ( t->base.bound ) FLUSH_BATCH( mmesa );
- mach64SetTexBorderColor( t, tObj->BorderColor );
+ mach64SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/mach64/mach64_tris.c b/src/mesa/drivers/dri/mach64/mach64_tris.c
index f2e8e2e3ae8..c2a0adfef02 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tris.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tris.c
@@ -1297,7 +1297,8 @@ do { \
#define LOCAL_VARS(n) \
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint vertex_size = mmesa->vertex_size; \
const GLuint xyoffset = 9; \
const GLuint coloroffset = 8; \
diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c
index 977dfa0b760..05b30ba61e2 100644
--- a/src/mesa/drivers/dri/mga/mgapixel.c
+++ b/src/mesa/drivers/dri/mga/mgapixel.c
@@ -134,10 +134,10 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits
) &&
@@ -150,10 +150,10 @@ static GLboolean
check_depth_per_fragment_ops( const GLcontext *ctx )
{
return ( ctx->Current.RasterPosValid &&
- ctx->Color.ColorMask[RCOMP] == 0 &&
- ctx->Color.ColorMask[BCOMP] == 0 &&
- ctx->Color.ColorMask[GCOMP] == 0 &&
- ctx->Color.ColorMask[ACOMP] == 0 &&
+ ctx->Color.ColorMask[0][RCOMP] == 0 &&
+ ctx->Color.ColorMask[0][BCOMP] == 0 &&
+ ctx->Color.ColorMask[0][GCOMP] == 0 &&
+ ctx->Color.ColorMask[0][ACOMP] == 0 &&
ctx->Pixel.ZoomX == 1.0F &&
( ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F ) );
}
@@ -525,10 +525,10 @@ mgaTryDrawPixels( GLcontext *ctx,
mmesa->mgaScreen->backOffset);
planemask = mgaPackColor(cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (cpp == 2)
planemask |= planemask << 16;
diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c
index 7c830ec0974..1e51057534b 100644
--- a/src/mesa/drivers/dri/mga/mgastate.c
+++ b/src/mesa/drivers/dri/mga/mgastate.c
@@ -374,13 +374,11 @@ static void mgaDDColorMask(GLcontext *ctx,
{
mgaContextPtr mmesa = MGA_CONTEXT( ctx );
mgaScreenPrivate *mgaScreen = mmesa->mgaScreen;
-
-
GLuint mask = mgaPackColor(mgaScreen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (mgaScreen->cpp == 2)
mask = mask | (mask << 16);
diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c
index 9163371b332..62a9317cd48 100644
--- a/src/mesa/drivers/dri/mga/mgatex.c
+++ b/src/mesa/drivers/dri/mga/mgatex.c
@@ -332,7 +332,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj )
mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT );
mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
- mgaSetTexBorderColor( t, tObj->BorderColor );
+ mgaSetTexBorderColor( t, tObj->BorderColor.f );
}
return( t );
@@ -461,7 +461,7 @@ mgaTexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
FLUSH_BATCH(mmesa);
- mgaSetTexBorderColor(t, tObj->BorderColor);
+ mgaSetTexBorderColor(t, tObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c
index b93a21c3acf..c1bcd4b8531 100644
--- a/src/mesa/drivers/dri/mga/mgatris.c
+++ b/src/mesa/drivers/dri/mga/mgatris.c
@@ -397,7 +397,8 @@ do { \
#define LOCAL_VARS(n) \
mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
(void) color; (void) spec;
diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c
index 4ae7bf5b97d..ac175d59ec3 100644
--- a/src/mesa/drivers/dri/r128/r128_state.c
+++ b/src/mesa/drivers/dri/r128/r128_state.c
@@ -702,10 +702,10 @@ static void r128UpdateMasks( GLcontext *ctx )
r128ContextPtr rmesa = R128_CONTEXT(ctx);
GLuint mask = r128PackColor( rmesa->r128Screen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if ( rmesa->setup.plane_3d_mask_c != mask ) {
rmesa->setup.plane_3d_mask_c = mask;
diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c
index 0a1207fb89f..f1be7cc1c4f 100644
--- a/src/mesa/drivers/dri/r128/r128_tex.c
+++ b/src/mesa/drivers/dri/r128/r128_tex.c
@@ -169,7 +169,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj )
r128SetTexWrap( t, texObj->WrapS, texObj->WrapT );
r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- r128SetTexBorderColor( t, texObj->BorderColor );
+ r128SetTexBorderColor( t, texObj->BorderColor.f );
}
return t;
@@ -535,7 +535,7 @@ static void r128TexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
if ( t->base.bound ) FLUSH_BATCH( rmesa );
- r128SetTexBorderColor( t, tObj->BorderColor );
+ r128SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c
index 448e34e047c..86d4717b050 100644
--- a/src/mesa/drivers/dri/r128/r128_tris.c
+++ b/src/mesa/drivers/dri/r128/r128_tris.c
@@ -216,7 +216,8 @@ do { \
#define LOCAL_VARS(n) \
r128ContextPtr rmesa = R128_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = rmesa->coloroffset; \
GLuint specoffset = rmesa->specoffset; \
GLboolean havespec = (rmesa->specoffset != 0); \
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c
index 95773871e02..94e43c7d66f 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.c
+++ b/src/mesa/drivers/dri/r200/r200_pixel.c
@@ -88,10 +88,10 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits
) &&
@@ -400,10 +400,10 @@ r200TryDrawPixels( GLcontext *ctx,
case GL_RGBA:
case GL_BGRA:
planemask = radeonPackColor(cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (cpp == 2)
planemask |= planemask << 16;
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 6d99c039ded..529cb622640 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -721,10 +721,10 @@ static void r200ColorMask( GLcontext *ctx,
if (!rrb)
return;
mask = radeonPackColor( rrb->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if (!(r && g && b && a))
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index a4177215537..5b87ba6ccdf 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -378,7 +378,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r200SetTexBorderColor( t, texObj->BorderColor );
+ r200SetTexBorderColor( t, texObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -470,7 +470,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx,
r200SetTexWrap( t, t->base.WrapS, t->base.WrapT, t->base.WrapR );
r200SetTexMaxAnisotropy( t, t->base.MaxAnisotropy );
r200SetTexFilter(t, t->base.MinFilter, t->base.MagFilter);
- r200SetTexBorderColor(t, t->base.BorderColor);
+ r200SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.c b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
index 37aa2b65798..76c7c60d8f5 100644
--- a/src/mesa/drivers/dri/r300/compiler/memory_pool.c
+++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
@@ -71,12 +71,14 @@ static void refill_pool(struct memory_pool * pool)
void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes)
{
if (bytes < POOL_LARGE_ALLOC) {
+ void * ptr;
+
if (pool->head + bytes > pool->end)
refill_pool(pool);
assert(pool->head + bytes <= pool->end);
- void * ptr = pool->head;
+ ptr = pool->head;
pool->head += bytes;
pool->head = (unsigned char*)(((unsigned long)pool->head + POOL_ALIGN - 1) & ~(POOL_ALIGN - 1));
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
index 1a3d8bb6412..853b2becd1b 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
@@ -143,7 +143,8 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da
for(index = 0; index < c->Count; ++index) {
if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) {
- for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) {
+ unsigned comp;
+ for(comp = 0; comp < c->Constants[index].Size; ++comp) {
if (c->Constants[index].u.Immediate[comp] == data) {
*swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp);
return index;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
index c0e7a7f7a02..41ea23ee327 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
@@ -232,12 +232,16 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou
void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input)
{
unsigned tempregi = rc_find_free_temporary(c);
+ struct rc_instruction * inst_rcp;
+ struct rc_instruction * inst_mul;
+ struct rc_instruction * inst_mad;
+ struct rc_instruction * inst;
c->Program.InputsRead &= ~(1 << wpos);
c->Program.InputsRead |= 1 << new_input;
/* perspective divide */
- struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions);
+ inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions);
inst_rcp->U.I.Opcode = RC_OPCODE_RCP;
inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -248,7 +252,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_rcp->U.I.SrcReg[0].Index = new_input;
inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW;
- struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp);
+ inst_mul = rc_insert_new_instruction(c, inst_rcp);
inst_mul->U.I.Opcode = RC_OPCODE_MUL;
inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -263,7 +267,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
/* viewport transformation */
- struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul);
+ inst_mad = rc_insert_new_instruction(c, inst_mul);
inst_mad->U.I.Opcode = RC_OPCODE_MAD;
inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -282,7 +286,6 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index;
inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO);
- struct rc_instruction * inst;
for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) {
const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode);
unsigned i;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index ced66af1eb5..b5c08aea49e 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -267,9 +267,9 @@ static void transform_LIT(struct radeon_compiler* c,
temp = inst->U.I.DstReg.Index;
srctemp = srcreg(RC_FILE_TEMPORARY, temp);
- // tmp.x = max(0.0, Src.x);
- // tmp.y = max(0.0, Src.y);
- // tmp.w = clamp(Src.z, -128+eps, 128-eps);
+ /* tmp.x = max(0.0, Src.x); */
+ /* tmp.y = max(0.0, Src.y); */
+ /* tmp.w = clamp(Src.z, -128+eps, 128-eps); */
emit2(c, inst->Prev, RC_OPCODE_MAX, 0,
dstregtmpmask(temp, RC_MASK_XYW),
inst->U.I.SrcReg[0],
@@ -280,7 +280,7 @@ static void transform_LIT(struct radeon_compiler* c,
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
negate(srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle)));
- // tmp.w = Pow(tmp.y, tmp.w)
+ /* tmp.w = Pow(tmp.y, tmp.w) */
emit1(c, inst->Prev, RC_OPCODE_LG2, 0,
dstregtmpmask(temp, RC_MASK_W),
swizzle(srctemp, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y));
@@ -292,14 +292,14 @@ static void transform_LIT(struct radeon_compiler* c,
dstregtmpmask(temp, RC_MASK_W),
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W));
- // tmp.z = (tmp.x > 0) ? tmp.w : 0.0
+ /* tmp.z = (tmp.x > 0) ? tmp.w : 0.0 */
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode,
dstregtmpmask(temp, RC_MASK_Z),
negate(swizzle(srctemp, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)),
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
builtin_zero);
- // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0
+ /* tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 */
emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode,
dstregtmpmask(temp, RC_MASK_XYW),
swizzle(srctemp, RC_SWIZZLE_ONE, RC_SWIZZLE_X, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE));
@@ -533,16 +533,16 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants)
{
static const float SinCosConsts[2][4] = {
{
- 1.273239545, // 4/PI
- -0.405284735, // -4/(PI*PI)
- 3.141592654, // PI
- 0.2225 // weight
+ 1.273239545, /* 4/PI */
+ -0.405284735, /* -4/(PI*PI) */
+ 3.141592654, /* PI */
+ 0.2225 /* weight */
},
{
0.75,
0.5,
- 0.159154943, // 1/(2*PI)
- 6.283185307 // 2*PI
+ 0.159154943, /* 1/(2*PI) */
+ 6.283185307 /* 2*PI */
}
};
int i;
@@ -602,9 +602,9 @@ int radeonTransformTrigSimple(struct radeon_compiler* c,
sincos_constants(c, constants);
if (inst->U.I.Opcode == RC_OPCODE_COS) {
- // MAD tmp.x, src, 1/(2*PI), 0.75
- // FRC tmp.x, tmp.x
- // MAD tmp.z, tmp.x, 2*PI, -PI
+ /* MAD tmp.x, src, 1/(2*PI), 0.75 */
+ /* FRC tmp.x, tmp.x */
+ /* MAD tmp.z, tmp.x, 2*PI, -PI */
emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W),
swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X),
swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z),
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 3759ca2bea7..15aeaf05148 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -117,7 +117,7 @@ GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes)
if (first_free_texcoord > 8) {
fprintf(stderr, "\tout of free texcoords\n");
- _mesa_exit(-1);
+ exit(-1);
}
return ret;
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index da0a9dfb4cf..f90bfd4f4f2 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1311,7 +1311,7 @@ static void r300SetupTextures(GLcontext * ctx)
fprintf(stderr,
"Aiiee ! mtu=%d is greater than R300_MAX_TEXTURE_UNITS=%d\n",
mtu, R300_MAX_TEXTURE_UNITS);
- _mesa_exit(-1);
+ exit(-1);
}
/* We cannot let disabled tmu offsets pass DRM */
@@ -1768,9 +1768,10 @@ static void r300ResetHwState(r300ContextPtr r300)
radeon_firevertices(&r300->radeon);
r300ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
r300DepthMask(ctx, ctx->Depth.Mask);
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c
index 383c8a274b5..93983cee205 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.c
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.c
@@ -215,7 +215,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
if (first_free_tex >= ctx->Const.MaxTextureUnits) {
fprintf(stderr, "\tout of free texcoords to write fog coordinate\n");
- _mesa_exit(-1);
+ exit(-1);
}
R300_NEWPRIM(rmesa);
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index ac3d5b1bec3..963f648cb14 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -215,7 +215,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r300SetTexBorderColor(t, texObj->BorderColor);
+ r300SetTexBorderColor(t, texObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -307,7 +307,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
/* Initialize hardware state */
r300UpdateTexWrap(t);
r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
- r300SetTexBorderColor(t, t->base.BorderColor);
+ r300SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index d4a728381e4..78ff54574f6 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -181,9 +181,9 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X16),
},
{
- R300_EASY_TX_FORMAT(X, X, X, ONE, X24_Y8),
- R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8),
- R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X24_Y8),
+ R300_EASY_TX_FORMAT(Y, Y, Y, ONE, X24_Y8),
+ R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8),
+ R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, Y, X24_Y8),
},
{
R300_EASY_TX_FORMAT(X, X, X, ONE, X32),
@@ -256,7 +256,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
if (txformat < 0) {
_mesa_problem(rmesa->radeon.glCtx, "%s: Invalid format %s",
__FUNCTION__, _mesa_get_format_name(firstImage->TexFormat));
- _mesa_exit(1);
+ exit(1);
}
t->pp_txformat = (uint32_t) txformat;
}
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index c2f96af2c12..aa98a049aa4 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -365,7 +365,7 @@ static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_ver
break;
default:
fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
- _mesa_exit(-1);
+ exit(-1);
}
}
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 45bbc3c071e..8f6264aaa2d 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -99,6 +99,7 @@ static const struct dri_extension card_extensions[] = {
{"GL_ARB_depth_clamp", NULL},
{"GL_ARB_depth_texture", NULL},
{"GL_ARB_fragment_program", NULL},
+ {"GL_ARB_fragment_program_shadow", NULL},
{"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
{"GL_ARB_multitexture", NULL},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
@@ -163,6 +164,7 @@ static const struct dri_extension gl_20_extension[] = {
#else
{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
#endif /* R600_ENABLE_GLSL_TEST */
+ {NULL, NULL}
};
static const struct tnl_pipeline_stage *r600_pipeline[] = {
diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h
index 394fd757d4b..94662ab5479 100644
--- a/src/mesa/drivers/dri/r600/r600_context.h
+++ b/src/mesa/drivers/dri/r600/r600_context.h
@@ -108,6 +108,7 @@ typedef struct StreamDesc
GLint size; //number of data element
GLenum type; //data element type
GLsizei stride;
+ GLenum format; // GL_RGBA,GLBGRA
struct radeon_bo *bo;
GLint bo_offset;
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c
index 9d83a64e220..f745fe3e8a6 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.c
+++ b/src/mesa/drivers/dri/r600/r600_tex.c
@@ -305,7 +305,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r600SetTexBorderColor(t, texObj->BorderColor);
+ r600SetTexBorderColor(t, texObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -391,7 +391,7 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx,
r600SetTexDefaultState(t);
r600UpdateTexWrap(t);
r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
- r600SetTexBorderColor(t, t->base.BorderColor);
+ r600SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index 2a4a6e6ee14..ae252c995be 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -91,7 +91,7 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
- FORMAT_COMP_X_shift, FORMAT_COMP_Z_mask);
+ FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
@@ -626,6 +626,31 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
return GL_TRUE;
}
+static GLuint r600_translate_shadow_func(GLenum func)
+{
+ switch (func) {
+ case GL_NEVER:
+ return SQ_TEX_DEPTH_COMPARE_NEVER;
+ case GL_LESS:
+ return SQ_TEX_DEPTH_COMPARE_LESS;
+ case GL_LEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
+ case GL_GREATER:
+ return SQ_TEX_DEPTH_COMPARE_GREATER;
+ case GL_GEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
+ case GL_NOTEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
+ case GL_EQUAL:
+ return SQ_TEX_DEPTH_COMPARE_EQUAL;
+ case GL_ALWAYS:
+ return SQ_TEX_DEPTH_COMPARE_ALWAYS;
+ default:
+ WARN_ONCE("Unknown shadow compare function! %d", func);
+ return 0;
+ }
+}
+
void r600SetDepthTexMode(struct gl_texture_object *tObj)
{
radeonTexObjPtr t;
@@ -706,11 +731,22 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1,
TEX_HEIGHT_shift, TEX_HEIGHT_mask);
+ t->SQ_TEX_RESOURCE2 = get_base_teximage_offset(t) / 256;
+
if ((t->maxLod - t->minLod) > 0) {
- t->SQ_TEX_RESOURCE3 = t->mt->levels[t->minLod].size / 256;
+ t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256;
SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask);
SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask);
}
+ if(texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB)
+ {
+ SETfield(t->SQ_TEX_SAMPLER0, r600_translate_shadow_func(texObj->CompareFunc), DEPTH_COMPARE_FUNCTION_shift, DEPTH_COMPARE_FUNCTION_mask);
+ }
+ else
+ {
+ CLEARfield(t->SQ_TEX_SAMPLER0, DEPTH_COMPARE_FUNCTION_mask);
+ }
+
}
/**
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 51692a11ffb..0ff16b4dddc 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -891,6 +891,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
GLubyte element,
GLuint _signed,
GLboolean normalize,
+ GLenum format,
VTX_FETCH_METHOD * pFetchMethod)
{
GLuint client_size_inbyte;
@@ -939,10 +940,21 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
vfetch_instruction_ptr->m_Word0.f.src_sel_x = SQ_SEL_X;
vfetch_instruction_ptr->m_Word0.f.mega_fetch_count = mega_fetch_count;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+ if(format == GL_BGRA)
+ {
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_Z;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_X;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+ }
+ else
+ {
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+
+ }
vfetch_instruction_ptr->m_Word1.f.use_const_fields = 1;
vfetch_instruction_ptr->m_Word1.f.data_format = data_format;
@@ -4385,7 +4397,10 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L;
break;
default:
- pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE;
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_C;
+ else
+ pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE;
}
pAsm->is_tex = GL_TRUE;
@@ -4431,11 +4446,46 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->S[0].src.swizzlew = SQ_SEL_Y;
}
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ {
+ /* compare value goes to w chan ? */
+ pAsm->S[0].src.swizzlew = SQ_SEL_Z;
+ }
+
if ( GL_FALSE == next_ins(pAsm) )
{
return GL_FALSE;
}
+ /* add ARB shadow ambient but clamp to 0..1 */
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ {
+ /* ADD_SAT dst, dst, ambient[texunit] */
+ pAsm->D.dst.opcode = SQ_OP2_INST_ADD;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ pAsm->D2.dst2.SaturateMode = 1;
+
+ pAsm->S[0].src.rtype = pAsm->D.dst.rtype;
+ pAsm->S[0].src.reg = pAsm->D.dst.reg;
+ noswizzle_PVSSRC(&(pAsm->S[0].src));
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ pAsm->S[1].src.rtype = SRC_REG_CONSTANT;
+ pAsm->S[1].src.reg = pAsm->shadow_regs[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit];
+ noswizzle_PVSSRC(&(pAsm->S[1].src));
+ noneg_PVSSRC(&(pAsm->S[1].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ }
+
return GL_TRUE;
}
@@ -5717,11 +5767,11 @@ GLboolean AssembleInstr(GLuint uiFirstInst,
return GL_FALSE;
break;
- case OPCODE_IF :
+ case OPCODE_IF:
{
GLboolean bHasElse = GL_FALSE;
- if(pILInst[pILInst[i].BranchTarget - 1].Opcode == OPCODE_ELSE)
+ if(pILInst[pILInst[i].BranchTarget].Opcode == OPCODE_ELSE)
{
bHasElse = GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h
index dbd9860f7d0..56baf5b0d91 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.h
+++ b/src/mesa/drivers/dri/r600/r700_assembler.h
@@ -487,6 +487,8 @@ typedef struct r700_AssemblerBase
GLuint unVetTexBits;
+ GLuint shadow_regs[R700_MAX_TEXTURE_UNITS];
+
} r700_AssemblerBase;
//Internal use
@@ -531,6 +533,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
GLubyte element,
GLuint _signed,
GLboolean normalize,
+ GLenum format,
VTX_FETCH_METHOD * pFetchMethod);
GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm);
GLuint gethelpr(r700_AssemblerBase* pAsm);
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index c124e02184f..3bc2d2ba02b 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -57,14 +57,11 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
radeonTexObj *t = r700->textures[i];
- uint32_t offset;
if (t) {
if (!t->image_override) {
bo = t->mt->bo;
- offset = get_base_teximage_offset(t);
} else {
bo = t->bo;
- offset = 0;
}
if (bo) {
@@ -93,7 +90,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
bo,
- offset,
+ r700->textures[i]->SQ_TEX_RESOURCE2,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
bo,
diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c
index 526d3843d16..c0ac54a8445 100644
--- a/src/mesa/drivers/dri/r600/r700_clear.c
+++ b/src/mesa/drivers/dri/r600/r700_clear.c
@@ -50,7 +50,7 @@ void r700Clear(GLcontext * ctx, GLbitfield mask)
{
context_t *context = R700_CONTEXT(ctx);
__DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
- const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
+ const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]);
GLbitfield swrast_mask = 0, tri_mask = 0;
int i;
struct gl_framebuffer *fb = ctx->DrawBuffer;
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c
index ce2d9fdf79e..84d51e66069 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.c
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.c
@@ -362,8 +362,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
{
GLuint number_of_colors_exported;
GLboolean z_enabled = GL_FALSE;
- GLuint unBit;
+ GLuint unBit, shadow_unit;
int i;
+ struct prog_instruction *inst;
+ gl_state_index shadow_ambient[STATE_LENGTH]
+ = { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0};
//Init_Program
Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) );
@@ -373,6 +376,23 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
insert_wpos_code(ctx, mesa_fp);
}
+ /* add/map consts for ARB_shadow_ambient */
+ if(mesa_fp->Base.ShadowSamplers)
+ {
+ inst = mesa_fp->Base.Instructions;
+ for (i = 0; i < mesa_fp->Base.NumInstructions; i++)
+ {
+ if(inst->TexShadow == 1)
+ {
+ shadow_unit = inst->TexSrcUnit;
+ shadow_ambient[2] = shadow_unit;
+ fp->r700AsmCode.shadow_regs[shadow_unit] =
+ _mesa_add_state_reference(mesa_fp->Base.Parameters, shadow_ambient);
+ }
+ inst++;
+ }
+ }
+
Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx);
if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) )
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index 7b1fa732246..fc6fb29fd6f 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -705,6 +705,10 @@ static void r700UpdateCulling(GLcontext * ctx)
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */
break;
}
+
+ /* Winding is inverted when rendering to FBO */
+ if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
+ r700->PA_SU_SC_MODE_CNTL.u32All ^= FACE_bit;
}
static void r700UpdateLineStipple(GLcontext * ctx)
@@ -1720,10 +1724,10 @@ void r700InitState(GLcontext * ctx) //-------------------
r700InitSQConfig(ctx);
r700ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
r700DepthMask(ctx, ctx->Depth.Mask);
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index 90fac078ff0..782f151f5ac 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -188,7 +188,8 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions2(
context->stream_desc[i].size,
context->stream_desc[i].element,
context->stream_desc[i]._signed,
- context->stream_desc[i].normalize,
+ context->stream_desc[i].normalize,
+ context->stream_desc[i].format,
&vtxFetchMethod);
}
@@ -319,6 +320,7 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
vp->aos_desc[i].size = context->stream_desc[i].size;
vp->aos_desc[i].stride = context->stream_desc[i].stride;
vp->aos_desc[i].type = context->stream_desc[i].type;
+ vp->aos_desc[i].format = context->stream_desc[i].format;
}
if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
@@ -395,7 +397,8 @@ void r700SelectVertexShader(GLcontext *ctx)
match = GL_TRUE;
for(i=0; i<context->nNumActiveAos; i++)
{
- if (vp->aos_desc[i].size != context->stream_desc[i].size)
+ if (vp->aos_desc[i].size != context->stream_desc[i].size ||
+ vp->aos_desc[i].format != context->stream_desc[i].format)
{
match = GL_FALSE;
break;
@@ -498,6 +501,7 @@ static void r700TranslateAttrib(GLcontext *ctx, GLuint unLoc, int count, const s
pStreamDesc->size = input->Size;
pStreamDesc->dst_loc = context->nNumActiveAos;
pStreamDesc->element = unLoc;
+ pStreamDesc->format = input->Format;
switch (pStreamDesc->type)
{ //GetSurfaceFormat
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.h b/src/mesa/drivers/dri/r600/r700_vertprog.h
index 00824c29d32..645c9ac84aa 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.h
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.h
@@ -39,6 +39,7 @@ typedef struct ArrayDesc //TEMP
GLint size; //number of data element
GLenum type; //data element type
GLsizei stride;
+ GLenum format; //GL_RGBA or GL_BGRA
} ArrayDesc;
struct r700_vertex_program
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index 2a2b16a54bd..c0b3165ddad 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -1230,7 +1230,7 @@ int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller)
fprintf(stderr, "drmRadeonCmdBuffer: %d. Kernel failed to "
"parse or rejected command stream. See dmesg "
"for more info.\n", ret);
- _mesa_exit(ret);
+ exit(ret);
}
return ret;
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index a7f347202a1..033f26db2a1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -452,7 +452,10 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
radeon_bo_unmap(image->mt->bo);
radeon_miptree_unreference(&image->mt);
- } else {
+ } else if (image->base.Data) {
+ /* This condition should be removed, it's here to workaround
+ * a segfault when mapping textures during software fallbacks.
+ */
const uint32_t srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width);
uint32_t rows = image->base.Height * image->base.Depth;
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index f6c733ab209..1fcb5452047 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -521,10 +521,10 @@ static void radeonColorMask( GLcontext *ctx,
return;
mask = radeonPackColor( rrb->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) {
RADEON_STATECHANGE( rmesa, msk );
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index 749ab75f201..14163f13af4 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -341,7 +341,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- radeonSetTexBorderColor( t, texObj->BorderColor );
+ radeonSetTexBorderColor( t, texObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -428,7 +428,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
radeonSetTexWrap( t, t->base.WrapS, t->base.WrapT );
radeonSetTexMaxAnisotropy( t, t->base.MaxAnisotropy );
radeonSetTexFilter( t, t->base.MinFilter, t->base.MagFilter );
- radeonSetTexBorderColor( t, t->base.BorderColor );
+ radeonSetTexBorderColor( t, t->base.BorderColor.f );
return &t->base;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 28690325d12..03178116c1a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -472,6 +472,19 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx,
case GL_RGBA32F_ARB:
return MESA_FORMAT_RGBA_FLOAT32;
+#ifdef RADEON_R300
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ return MESA_FORMAT_Z16;
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ return MESA_FORMAT_S8_Z24;
+ else
+ return MESA_FORMAT_Z16;
+#else
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT24:
@@ -479,6 +492,7 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx,
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
return MESA_FORMAT_S8_Z24;
+#endif
/* EXT_texture_sRGB */
case GL_SRGB:
diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c
index 948ed18419e..706fc97935a 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.c
+++ b/src/mesa/drivers/dri/savage/savageioctl.c
@@ -337,6 +337,8 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask )
GLint ch = ctx->DrawBuffer->_Ymax - cy;
/* XXX FIX ME: the cx,cy,cw,ch vars are currently ignored! */
+ (void) ch;
+ (void) cw;
if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG)
fprintf (stderr, "%s\n", __FUNCTION__);
@@ -358,15 +360,15 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask )
depthMask = 0;
switch (imesa->savageScreen->cpp) {
case 2:
- colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[2]);
+ colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0][0],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][2]);
break;
case 4:
- colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[3],
- ctx->Color.ColorMask[2],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[0]);
+ colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[0][3],
+ ctx->Color.ColorMask[0][2],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][0]);
break;
}
diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c
index 6c97bb6c702..97598f599e5 100644
--- a/src/mesa/drivers/dri/savage/savagetex.c
+++ b/src/mesa/drivers/dri/savage/savagetex.c
@@ -507,7 +507,7 @@ savageAllocTexObj( struct gl_texture_object *texObj )
savageSetTexWrapping(t,texObj->WrapS,texObj->WrapT);
savageSetTexFilter(t,texObj->MinFilter,texObj->MagFilter);
- savageSetTexBorderColor(t,texObj->BorderColor);
+ savageSetTexBorderColor(t,texObj->BorderColor.f);
}
return t;
@@ -2044,7 +2044,7 @@ static void savageTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- savageSetTexBorderColor(t,tObj->BorderColor);
+ savageSetTexBorderColor(t,tObj->BorderColor.f);
break;
default:
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c
index e9529d19391..9a92541ef7e 100644
--- a/src/mesa/drivers/dri/savage/savagetris.c
+++ b/src/mesa/drivers/dri/savage/savagetris.c
@@ -435,7 +435,8 @@ do { \
#define LOCAL_VARS(n) \
savageContextPtr imesa = SAVAGE_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = \
((imesa->skip & SAVAGE_SKIP_W) ? 3 : 4); \
GLboolean specoffset = \
diff --git a/src/mesa/drivers/dri/sis/sis_clear.c b/src/mesa/drivers/dri/sis/sis_clear.c
index 323383da62a..d358ef62dc7 100644
--- a/src/mesa/drivers/dri/sis/sis_clear.c
+++ b/src/mesa/drivers/dri/sis/sis_clear.c
@@ -393,7 +393,6 @@ sis_clear_z_stencil_buffer( GLcontext * ctx, GLbitfield mask,
GLint x, GLint y, GLint width, GLint height )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
- int cmd;
mWait3DCmdQueue (8);
MMIO(REG_SRC_PITCH, (smesa->zFormat == SiS_ZFORMAT_Z16) ?
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index f501e7ad2e9..346e8c55687 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -83,6 +83,7 @@ static struct dri_extension card_extensions[] =
{ NULL, NULL }
};
+#if 0
static struct dri_extension card_extensions_6326[] =
{
/*{ "GL_ARB_texture_border_clamp", NULL },*/
@@ -90,6 +91,7 @@ static struct dri_extension card_extensions_6326[] =
/*{ "GL_MESA_ycbcr_texture", NULL },*/
{ NULL, NULL }
};
+#endif
static const struct dri_debug_control debug_control[] =
{
diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c
index a507173b218..4c22a10cf7e 100644
--- a/src/mesa/drivers/dri/sis/sis_texstate.c
+++ b/src/mesa/drivers/dri/sis/sis_texstate.c
@@ -457,10 +457,10 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj,
{
GLubyte c[4];
- CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor[3]);
+ CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor.f[3]);
current->texture[hw_unit].hwTextureBorderColor =
PACK_COLOR_8888(c[3], c[0], c[1], c[2]);
diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c
index 3cf10007b58..4690274c3c0 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.c
+++ b/src/mesa/drivers/dri/sis/sis_tris.c
@@ -430,7 +430,8 @@ do { \
#define LOCAL_VARS(n) \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = smesa->coloroffset; \
GLuint specoffset = smesa->specoffset; \
(void) color; (void) spec; (void) coloroffset; (void) specoffset;
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
index 18729d5ae08..a3b1775e900 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
@@ -611,10 +611,10 @@ tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y,
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits ||
fxMesa->Fallback)
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c
index 2cd8e12d955..79d63f72acc 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_render.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c
@@ -76,8 +76,8 @@ static void tdfxClear( GLcontext *ctx, GLbitfield mask )
if (fxMesa->glCtx->Visual.redBits != 8) {
/* can only do color masking if running in 24/32bpp on Napalm */
- if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] ||
- ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) {
+ if (ctx->Color.ColorMask[0][RCOMP] != ctx->Color.ColorMask[0][GCOMP] ||
+ ctx->Color.ColorMask[0][GCOMP] != ctx->Color.ColorMask[0][BCOMP]) {
softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT));
mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT);
}
@@ -721,7 +721,7 @@ void tdfxEmitHwStateLocked( tdfxContextPtr fxMesa )
fxMesa->Glide.grColorMask( fxMesa->Color.ColorMask[RCOMP] ||
fxMesa->Color.ColorMask[GCOMP] ||
fxMesa->Color.ColorMask[BCOMP],
- /*fxMesa->Color.ColorMask[ACOMP]*/GL_FALSE/*[dBorca] no-no*/ );
+ /*fxMesa->Color.ColorMask[0][ACOMP]*/GL_FALSE/*[dBorca] no-no*/ );
}
fxMesa->dirty &= ~TDFX_UPLOAD_COLOR_MASK;
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
index 0aa09e733be..e31ae97b023 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
@@ -1572,7 +1572,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target,
tdfxTexInfo *ti;
tdfxMipMapLevel *mml;
gl_format mesaFormat;
- GLuint compressedSize;
+ GLuint compressedSize = 0;
if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) {
fprintf(stderr, "tdfxCompressedTexImage2D: id=%d int 0x%x %dx%d\n",
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c
index b34c133600a..91c94fa377d 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.c
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c
@@ -885,7 +885,6 @@ void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags)
}
else if (vmesa->numClipRects) {
drm_clip_rect_t *pbox = vmesa->pClipRects;
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
for (i = 0; i < vmesa->numClipRects; i++) {
drm_clip_rect_t b;
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index 840e4e42da9..16982309525 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -891,10 +891,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx)
if (texObj->Image[0][texObj->BaseLevel]->Border > 0) {
vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T);
vmesa->regHTXnTBC[0] =
- PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]),
- FLOAT_TO_UBYTE(texObj->BorderColor[1]),
- FLOAT_TO_UBYTE(texObj->BorderColor[2]));
- vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]);
+ PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[1]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[2]));
+ vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]);
}
if (texUnit0->LodBias != 0.0f) {
@@ -924,10 +924,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx)
if (texObj->Image[0][texObj->BaseLevel]->Border > 0) {
vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T);
vmesa->regHTXnTBC[1] =
- PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]),
- FLOAT_TO_UBYTE(texObj->BorderColor[1]),
- FLOAT_TO_UBYTE(texObj->BorderColor[2]));
- vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]);
+ PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[1]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[2]));
+ vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]);
}
@@ -1238,12 +1238,12 @@ static void viaChooseColorState(GLcontext *ctx)
else
vmesa->regHROP = HC_HROP_P;
- vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[2]);
- vmesa->regHROP |= ctx->Color.ColorMask[3];
+ vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0][0],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][2]);
+ vmesa->regHROP |= ctx->Color.ColorMask[0][3];
- if (ctx->Color.ColorMask[3])
+ if (ctx->Color.ColorMask[0][3])
vmesa->regEnable |= HC_HenAW_MASK;
else
vmesa->regEnable &= ~HC_HenAW_MASK;
diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c
index ab457d41dc8..01359d51ea6 100644
--- a/src/mesa/drivers/dri/unichrome/via_tris.c
+++ b/src/mesa/drivers/dri/unichrome/via_tris.c
@@ -330,7 +330,8 @@ do { \
#define LOCAL_VARS(n) \
struct via_context *vmesa = VIA_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = vmesa->coloroffset; \
GLuint specoffset = vmesa->specoffset; \
(void)color; (void)spec; (void)coloroffset; (void)specoffset;
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index a863b028adc..9dd4f1e9c37 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -275,8 +275,9 @@ fxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname,
/* apply any lod biasing right now */
if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
GLfloat bias = *param;
- CLAMP_SELF(bias, -ctx->Const.MaxTextureLodBias,
- ctx->Const.MaxTextureLodBias - 0.25);
+ bias = CLAMP(bias,
+ -ctx->Const.MaxTextureLodBias,
+ ctx->Const.MaxTextureLodBias - 0.25);
grTexLodBiasValue(GR_TMU0, bias);
diff --git a/src/mesa/drivers/osmesa/Makefile b/src/mesa/drivers/osmesa/Makefile
index 92d41494665..9010bbd130a 100644
--- a/src/mesa/drivers/osmesa/Makefile
+++ b/src/mesa/drivers/osmesa/Makefile
@@ -21,7 +21,11 @@ INCLUDE_DIRS = \
# Standalone osmesa needs to be linked with core Mesa APIs
ifeq ($(DRIVER_DIRS), osmesa)
-CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a
+CORE_MESA = \
+ $(TOP)/src/mesa/libmesa.a \
+ $(TOP)/src/mesa/libglapi.a \
+ $(TOP)/src/glsl/cl/libglslcl.a \
+ $(TOP)/src/glsl/pp/libglslpp.a
else
CORE_MESA =
endif
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 8929b22af16..76c825a0904 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -301,10 +301,10 @@ static void clear(GLcontext *ctx, GLbitfield mask)
/* Let swrast do all the work if the masks are not set to
* clear all channels. */
- if (ctx->Color.ColorMask[0] != 0xff ||
- ctx->Color.ColorMask[1] != 0xff ||
- ctx->Color.ColorMask[2] != 0xff ||
- ctx->Color.ColorMask[3] != 0xff) {
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3]) {
_swrast_Clear(ctx, mask);
return;
}
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
index d5fa6428006..7b202dfda70 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
@@ -269,7 +269,7 @@ void gld_Clear_DX7(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -427,10 +427,10 @@ void gld_NEW_COLOR(
/*
// Color mask - unsupported by DX7
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX7_DEV(SetRenderState(gld->pDev, D3DRENDERSTATE_COLORWRITEENABLE, dwFlags));
*/
}
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
index 7afa9190cdf..7eeb9db2d15 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
@@ -269,7 +269,7 @@ void gld_Clear_DX8(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -426,10 +426,10 @@ void gld_NEW_COLOR(
_GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest));
// Color mask
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags));
}
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
index c191564d6eb..0558462dea0 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
@@ -269,7 +269,7 @@ void gld_Clear_DX9(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -424,10 +424,10 @@ void gld_NEW_COLOR(
_GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest));
// Color mask
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags));
}
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index a27d7045abe..df04e3a1011 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -381,7 +381,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers)
{
if (ctx->DrawBuffer->Name == 0) {
/* this is a window system framebuffer */
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/ARB_sync.xml
index 37f474980cf..4e4eebac32a 100644
--- a/src/mesa/glapi/ARB_sync.xml
+++ b/src/mesa/glapi/ARB_sync.xml
@@ -33,8 +33,10 @@
<enum name="WAIT_FAILED" value="0x911D"/>
<enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/>
- <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
+ <!-- Not really an enum:
+ <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
+ -->
<function name="FenceSync" offset="assign">
diff --git a/src/mesa/glapi/EXT_draw_buffers2.xml b/src/mesa/glapi/EXT_draw_buffers2.xml
new file mode 100644
index 00000000000..efbe61f74ed
--- /dev/null
+++ b/src/mesa/glapi/EXT_draw_buffers2.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_EXT_draw_buffers2" number="340">
+
+ <function name="ColorMaskIndexedEXT" offset="assign">
+ <param name="buf" type="GLuint"/>
+ <param name="r" type="GLboolean"/>
+ <param name="g" type="GLboolean"/>
+ <param name="b" type="GLboolean"/>
+ <param name="a" type="GLboolean"/>
+ </function>
+
+ <function name="GetBooleanIndexedvEXT" offset="assign">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLboolean *"/>
+ </function>
+
+ <function name="GetIntegerIndexedvEXT" offset="assign">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLint *"/>
+ </function>
+
+ <function name="EnableIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="DisableIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name ="IsEnabledIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index 71bef68ea5f..4db0ff1425e 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -56,10 +56,12 @@ API_XML = gl_API.xml \
ARB_sync.xml \
ARB_vertex_array_object.xml \
APPLE_vertex_array_object.xml \
+ EXT_draw_buffers2.xml \
EXT_framebuffer_object.xml \
EXT_packed_depth_stencil.xml \
EXT_provoking_vertex.xml \
- EXT_texture_array.xml
+ EXT_texture_array.xml \
+ NV_conditional_render.xml
COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py
COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
diff --git a/src/mesa/glapi/NV_conditional_render.xml b/src/mesa/glapi/NV_conditional_render.xml
new file mode 100644
index 00000000000..8bb31dd1fc9
--- /dev/null
+++ b/src/mesa/glapi/NV_conditional_render.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_NV_condtitional_render" number="346">
+
+ <enum name="QUERY_WAIT_NV" value="0x8E13"/>
+ <enum name="QUERY_NO_WAIT_NV" value="0x8E14"/>
+ <enum name="QUERY_BY_REGION_WAIT_NV" value="0x8E15"/>
+ <enum name="QUERY_BY_REGION_NO_WAIT_NV" value="0x8E16"/>
+
+ <function name="BeginConditionalRenderNV" offset="assign">
+ <param name="query" type="GLuint"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="EndConditionalRenderNV" offset="assign">
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 34c7746e1ba..75d2f3c4383 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -7962,6 +7962,8 @@
<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
@@ -12242,6 +12244,9 @@
<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+
<category name="GL_APPLE_flush_buffer_range" number="321">
<enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12">
<size name="GetBufferParameteriv" mode="get"/>
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index e36fccb354c..84e5a8270a0 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -73,7 +73,6 @@
#include "glapioffsets.h"
#include "glapitable.h"
-
/***** BEGIN NO-OP DISPATCH *****/
static GLboolean WarnFlag = GL_FALSE;
@@ -97,22 +96,19 @@ _glapi_set_warning_func( _glapi_warning_func func )
warning_func = func;
}
-static GLboolean
-warn(void)
+static int
+warn(const char *func)
{
#if !defined(_WIN32_WCE)
if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
&& warning_func) {
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
+ warning_func(NULL, "GL User Error: called without context: %s", func);
}
-#else
- return GL_FALSE;
#endif
+ return 0;
}
+#ifdef DEBUG
#define KEYWORD1 static
#define KEYWORD1_ALT static
@@ -122,27 +118,34 @@ warn(void)
#define F NULL
#define DISPATCH(func, args, msg) \
- if (warn()) { \
- warning_func(NULL, "GL User Error: called without context: %s", #func); \
- }
+ warn(#func);
#define RETURN_DISPATCH(func, args, msg) \
- if (warn()) { \
- warning_func(NULL, "GL User Error: called without context: %s", #func); \
- } \
- return 0
+ return warn(#func);
+
+#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
+
+#else
+
+static void
+NoOpGeneric(void)
+{
+ if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
+ && warning_func) {
+ warning_func(NULL, "GL User Error: calling GL function");
+ }
+}
+
+#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric
+
+#endif
#define DISPATCH_TABLE_NAME __glapi_noop_table
#define UNUSED_TABLE_NAME __unused_noop_functions
-#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
-
static GLint NoOpUnused(void)
{
- if (warn()) {
- warning_func(NULL, "GL User Error: calling extension function without a current context\n");
- }
- return 0;
+ return warn("extension function");
}
#include "glapitemp.h"
@@ -237,7 +240,7 @@ PUBLIC void *_glapi_Context = NULL;
* We should call this periodically from a function such as glXMakeCurrent
* in order to test if multiple threads are being used.
*/
-void
+PUBLIC void
_glapi_check_multithread(void)
{
#if defined(THREADS) && !defined(GLX_USE_TLS)
diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c
index ed443c12c89..1401c1cb586 100644
--- a/src/mesa/glapi/glapi_getproc.c
+++ b/src/mesa/glapi/glapi_getproc.c
@@ -530,7 +530,7 @@ _glapi_get_proc_offset(const char *funcName)
* in the name of static functions, try generating a new API entrypoint on
* the fly with assembly language.
*/
-_glapi_proc
+PUBLIC _glapi_proc
_glapi_get_proc_address(const char *funcName)
{
struct _glapi_function * entry;
diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h
index d6ba92824a1..51ae7feaf6f 100644
--- a/src/mesa/glapi/glapidispatch.h
+++ b/src/mesa/glapi/glapidispatch.h
@@ -2422,6 +2422,30 @@
#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters
#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT)
#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters
+#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT)
+#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn)
+#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters
+#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT)
+#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn)
+#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters
+#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT)
+#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters
+#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT)
+#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters
+#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT)
+#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters
+#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT)
+#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters
+#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV)
+#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters
+#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV)
+#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn)
#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters
#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT)
#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn)
@@ -2449,7 +2473,7 @@
#else
-#define driDispatchRemapTable_size 387
+#define driDispatchRemapTable_size 395
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2831,14 +2855,22 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define BufferParameteriAPPLE_remap_index 376
#define FlushMappedBufferRangeAPPLE_remap_index 377
#define FramebufferTextureLayerEXT_remap_index 378
-#define ProvokingVertexEXT_remap_index 379
-#define GetTexParameterPointervAPPLE_remap_index 380
-#define TextureRangeAPPLE_remap_index 381
-#define StencilFuncSeparateATI_remap_index 382
-#define ProgramEnvParameters4fvEXT_remap_index 383
-#define ProgramLocalParameters4fvEXT_remap_index 384
-#define GetQueryObjecti64vEXT_remap_index 385
-#define GetQueryObjectui64vEXT_remap_index 386
+#define ColorMaskIndexedEXT_remap_index 379
+#define DisableIndexedEXT_remap_index 380
+#define EnableIndexedEXT_remap_index 381
+#define GetBooleanIndexedvEXT_remap_index 382
+#define GetIntegerIndexedvEXT_remap_index 383
+#define IsEnabledIndexedEXT_remap_index 384
+#define BeginConditionalRenderNV_remap_index 385
+#define EndConditionalRenderNV_remap_index 386
+#define ProvokingVertexEXT_remap_index 387
+#define GetTexParameterPointervAPPLE_remap_index 388
+#define TextureRangeAPPLE_remap_index 389
+#define StencilFuncSeparateATI_remap_index 390
+#define ProgramEnvParameters4fvEXT_remap_index 391
+#define ProgramLocalParameters4fvEXT_remap_index 392
+#define GetQueryObjecti64vEXT_remap_index 393
+#define GetQueryObjectui64vEXT_remap_index 394
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3977,6 +4009,30 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters)
#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index])
#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters)
+#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index])
+#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn)
+#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters)
+#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index])
+#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn)
+#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters)
+#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index])
+#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters)
+#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index])
+#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters)
+#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index])
+#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters)
+#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index])
+#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters)
+#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index])
+#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters)
+#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index])
+#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn)
#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters)
#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index])
#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn)
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index 3d10260a057..c5d367f6f29 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -821,15 +821,23 @@
#define _gloffset_BufferParameteriAPPLE 784
#define _gloffset_FlushMappedBufferRangeAPPLE 785
#define _gloffset_FramebufferTextureLayerEXT 786
-#define _gloffset_ProvokingVertexEXT 787
-#define _gloffset_GetTexParameterPointervAPPLE 788
-#define _gloffset_TextureRangeAPPLE 789
-#define _gloffset_StencilFuncSeparateATI 790
-#define _gloffset_ProgramEnvParameters4fvEXT 791
-#define _gloffset_ProgramLocalParameters4fvEXT 792
-#define _gloffset_GetQueryObjecti64vEXT 793
-#define _gloffset_GetQueryObjectui64vEXT 794
-#define _gloffset_FIRST_DYNAMIC 795
+#define _gloffset_ColorMaskIndexedEXT 787
+#define _gloffset_DisableIndexedEXT 788
+#define _gloffset_EnableIndexedEXT 789
+#define _gloffset_GetBooleanIndexedvEXT 790
+#define _gloffset_GetIntegerIndexedvEXT 791
+#define _gloffset_IsEnabledIndexedEXT 792
+#define _gloffset_BeginConditionalRenderNV 793
+#define _gloffset_EndConditionalRenderNV 794
+#define _gloffset_ProvokingVertexEXT 795
+#define _gloffset_GetTexParameterPointervAPPLE 796
+#define _gloffset_TextureRangeAPPLE 797
+#define _gloffset_StencilFuncSeparateATI 798
+#define _gloffset_ProgramEnvParameters4fvEXT 799
+#define _gloffset_ProgramLocalParameters4fvEXT 800
+#define _gloffset_GetQueryObjecti64vEXT 801
+#define _gloffset_GetQueryObjectui64vEXT 802
+#define _gloffset_FIRST_DYNAMIC 803
#else
@@ -1212,6 +1220,14 @@
#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
+#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
+#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
+#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
+#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
+#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
+#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
+#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
+#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 4f9e53b62d6..0c5b46d04b4 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -827,14 +827,22 @@ struct _glapi_table
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 787 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 788 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 789 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 790 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 791 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 792 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 793 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 794 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 795 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 796 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 797 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 798 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 799 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 800 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 801 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 802 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 319a4ab55bd..96b2ac72682 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -5677,6 +5677,46 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
}
+KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
+}
+
KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
{
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
@@ -5687,51 +5727,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6537,14 +6577,22 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_784),
TABLE_ENTRY(_dispatch_stub_785),
TABLE_ENTRY(FramebufferTextureLayerEXT),
+ TABLE_ENTRY(ColorMaskIndexedEXT),
+ TABLE_ENTRY(DisableIndexedEXT),
+ TABLE_ENTRY(EnableIndexedEXT),
+ TABLE_ENTRY(GetBooleanIndexedvEXT),
+ TABLE_ENTRY(GetIntegerIndexedvEXT),
+ TABLE_ENTRY(IsEnabledIndexedEXT),
+ TABLE_ENTRY(BeginConditionalRenderNV),
+ TABLE_ENTRY(EndConditionalRenderNV),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_788),
- TABLE_ENTRY(_dispatch_stub_789),
- TABLE_ENTRY(_dispatch_stub_790),
- TABLE_ENTRY(_dispatch_stub_791),
- TABLE_ENTRY(_dispatch_stub_792),
- TABLE_ENTRY(_dispatch_stub_793),
- TABLE_ENTRY(_dispatch_stub_794),
+ TABLE_ENTRY(_dispatch_stub_796),
+ TABLE_ENTRY(_dispatch_stub_797),
+ TABLE_ENTRY(_dispatch_stub_798),
+ TABLE_ENTRY(_dispatch_stub_799),
+ TABLE_ENTRY(_dispatch_stub_800),
+ TABLE_ENTRY(_dispatch_stub_801),
+ TABLE_ENTRY(_dispatch_stub_802),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index 1ad7e843370..b590a7c41d1 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -839,6 +839,14 @@ static const char gl_string_table[] =
"glBufferParameteriAPPLE\0"
"glFlushMappedBufferRangeAPPLE\0"
"glFramebufferTextureLayerEXT\0"
+ "glColorMaskIndexedEXT\0"
+ "glDisableIndexedEXT\0"
+ "glEnableIndexedEXT\0"
+ "glGetBooleanIndexedvEXT\0"
+ "glGetIntegerIndexedvEXT\0"
+ "glIsEnabledIndexedEXT\0"
+ "glBeginConditionalRenderNV\0"
+ "glEndConditionalRenderNV\0"
"glProvokingVertexEXT\0"
"glGetTexParameterPointervAPPLE\0"
"glTextureRangeAPPLE\0"
@@ -1196,13 +1204,13 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_783 mgl_dispatch_stub_783
#define gl_dispatch_stub_784 mgl_dispatch_stub_784
#define gl_dispatch_stub_785 mgl_dispatch_stub_785
-#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_789 mgl_dispatch_stub_789
-#define gl_dispatch_stub_790 mgl_dispatch_stub_790
-#define gl_dispatch_stub_791 mgl_dispatch_stub_791
-#define gl_dispatch_stub_792 mgl_dispatch_stub_792
-#define gl_dispatch_stub_793 mgl_dispatch_stub_793
-#define gl_dispatch_stub_794 mgl_dispatch_stub_794
+#define gl_dispatch_stub_796 mgl_dispatch_stub_796
+#define gl_dispatch_stub_797 mgl_dispatch_stub_797
+#define gl_dispatch_stub_798 mgl_dispatch_stub_798
+#define gl_dispatch_stub_799 mgl_dispatch_stub_799
+#define gl_dispatch_stub_800 mgl_dispatch_stub_800
+#define gl_dispatch_stub_801 mgl_dispatch_stub_801
+#define gl_dispatch_stub_802 mgl_dispatch_stub_802
#endif /* USE_MGL_NAMESPACE */
@@ -1250,13 +1258,13 @@ void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA);
void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_798(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_799(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_800(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_801(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_802(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2047,316 +2055,324 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE),
NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
- NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE),
- NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE),
- NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17955, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
- NAME_FUNC_OFFSET(17991, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(18007, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(18026, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18044, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18065, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18106, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18128, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18151, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(18170, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(18190, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(18209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(18229, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(18248, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(18268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(18287, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(18307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(18326, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(18346, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(18366, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(18387, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(18407, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(18428, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18448, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18469, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18493, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18511, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18531, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18549, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18561, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18574, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18586, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18599, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18619, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18643, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18657, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18674, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18689, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18707, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18721, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18738, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18753, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18771, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18785, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18802, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18817, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18835, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18849, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18866, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18881, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18899, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18913, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18945, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18963, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18977, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18994, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(19009, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(19027, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(19041, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(19058, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(19073, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(19091, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(19105, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(19122, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(19137, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(19155, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(19172, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(19192, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(19209, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19235, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19264, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(19279, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(19297, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(19316, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(19337, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(19353, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19377, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(19422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(19441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(19466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19780, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19798, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(19824, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(13867, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT),
+ NAME_FUNC_OFFSET(13889, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT),
+ NAME_FUNC_OFFSET(13909, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT),
+ NAME_FUNC_OFFSET(13928, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT),
+ NAME_FUNC_OFFSET(13952, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT),
+ NAME_FUNC_OFFSET(13976, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT),
+ NAME_FUNC_OFFSET(13998, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV),
+ NAME_FUNC_OFFSET(14025, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV),
+ NAME_FUNC_OFFSET(14050, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(14071, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_GetTexParameterPointervAPPLE),
+ NAME_FUNC_OFFSET(14102, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_TextureRangeAPPLE),
+ NAME_FUNC_OFFSET(14122, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(14147, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(14176, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(14207, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(14231, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(14256, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(14274, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(14291, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(14307, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(14332, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(14352, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(14372, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(14395, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(14418, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(14438, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(14455, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(14472, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(14487, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(14511, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(14530, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(14549, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(14565, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14584, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14607, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14623, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14639, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14666, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14693, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14713, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14732, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14751, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14781, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14811, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14841, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14871, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14890, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14913, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14938, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14963, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14990, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(15018, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(15045, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(15073, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(15102, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(15131, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(15157, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(15188, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(15219, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(15243, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(15266, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(15284, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(15313, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(15342, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(15357, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(15383, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(15409, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(15424, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(15436, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(15456, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(15473, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(15489, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(15508, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(15531, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(15547, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(15569, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15587, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15606, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15624, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15643, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15661, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15680, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15698, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15717, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15735, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15754, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15772, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15791, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15809, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15828, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15846, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15865, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15883, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15902, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15920, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15939, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15957, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15976, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15994, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(16013, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(16031, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(16050, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(16068, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(16087, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(16105, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(16124, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(16142, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(16161, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(16184, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(16207, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(16230, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(16253, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(16276, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(16293, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(16316, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(16339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(16362, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(16388, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(16414, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(16440, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(16464, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16491, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16517, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(16537, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(16557, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(16577, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16600, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16624, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16647, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16671, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16688, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16706, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16723, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16741, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16758, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16776, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16793, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16811, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16828, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16846, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16863, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16881, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16898, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16916, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16933, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16951, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16968, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16986, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(17005, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(17024, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(17043, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(17062, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(17082, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(17102, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(17122, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(17140, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(17157, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(17175, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(17192, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(17210, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(17228, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(17245, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(17263, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(17282, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(17301, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(17320, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(17342, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(17355, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(17368, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(17384, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(17400, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(17413, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(17436, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(17456, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(17475, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(17486, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(17498, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(17512, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(17525, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(17541, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(17552, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(17565, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17584, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17604, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17617, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17627, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17643, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17662, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17680, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17701, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17716, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17731, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17745, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17760, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17772, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17785, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17797, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17810, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17822, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17835, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17847, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17860, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17872, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17885, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17897, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17910, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17922, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17935, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17947, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17960, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17979, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17998, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(18017, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(18030, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(18048, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(18069, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(18087, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(18107, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(18121, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(18138, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
+ NAME_FUNC_OFFSET(18174, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(18190, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(18209, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18227, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18248, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18270, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18289, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18311, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18334, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(18353, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(18373, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(18392, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(18412, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(18431, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(18451, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(18470, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(18490, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(18509, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(18529, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(18549, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(18570, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(18590, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(18611, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18631, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18652, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18676, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18694, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18714, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18732, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18744, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18757, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18769, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18782, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18802, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18826, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18840, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18857, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18872, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18890, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18904, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18921, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18936, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18954, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18968, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18985, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(19000, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(19018, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(19032, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(19049, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(19064, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(19082, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(19096, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(19113, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(19128, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(19146, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(19160, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(19177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(19192, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(19210, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(19224, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(19241, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(19256, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(19274, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(19288, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(19305, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19320, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19338, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(19355, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(19375, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(19392, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19418, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19447, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(19462, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(19480, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(19499, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(19520, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(19536, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19560, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19587, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(19605, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(19624, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(19649, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19670, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19692, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19718, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19741, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19764, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19787, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19805, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19824, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19841, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19879, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19908, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19924, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19941, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19963, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19981, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(20007, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c
index 737fd4d6a84..f480edff4e8 100644
--- a/src/mesa/glapi/glthread.c
+++ b/src/mesa/glapi/glthread.c
@@ -69,7 +69,7 @@
*/
#ifdef PTHREADS
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return (unsigned long) pthread_self();
@@ -123,7 +123,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
#define USE_LOCK_FOR_KEY /* undef this to try a version without
lock for the global key... */
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
abort(); /* XXX not implemented yet */
@@ -201,7 +201,7 @@ void InsteadOf_exit(int nCode)
DWORD dwErr=GetLastError();
}
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return GetCurrentThreadId();
@@ -251,7 +251,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
*/
#ifdef BEOS_THREADS
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return (unsigned long) find_thread(NULL);
@@ -293,7 +293,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
* no-op functions
*/
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return 0;
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 1559984f43a..c2d8a7fb972 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -51,6 +51,7 @@
#include "clear.h"
#include "clip.h"
#include "colortab.h"
+#include "condrender.h"
#include "context.h"
#include "convolve.h"
#include "depth.h"
@@ -746,4 +747,16 @@ _mesa_init_exec_table(struct _glapi_table *exec)
/* GL_ARB_vertex_array_object */
SET_BindVertexArray(exec, _mesa_BindVertexArray);
SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
+
+ /* GL_EXT_draw_buffers2 */
+ SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
+ SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
+ SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
+ SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
+ SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
+ SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
+
+ /* GL_NV_conditional_render */
+ SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
+ SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
}
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 246c5521b7d..0641b98b3b7 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -499,7 +499,17 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
}
TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST);
- TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND);
+ if (ctx->Color.BlendEnabled != enable->Blend) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1));
+ }
+ }
for (i=0;i<MAX_CLIP_PLANES;i++) {
const GLuint mask = 1 << i;
@@ -825,7 +835,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate)
_mesa_BindTexture(target, obj->Name);
- _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor);
+ _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f);
_mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT);
@@ -906,6 +916,7 @@ _mesa_PopAttrib(void)
case GL_COLOR_BUFFER_BIT:
{
const struct gl_colorbuffer_attrib *color;
+
color = (const struct gl_colorbuffer_attrib *) attr->data;
_mesa_ClearIndex((GLfloat) color->ClearIndex);
_mesa_ClearColor(color->ClearColor[0],
@@ -913,10 +924,22 @@ _mesa_PopAttrib(void)
color->ClearColor[2],
color->ClearColor[3]);
_mesa_IndexMask(color->IndexMask);
- _mesa_ColorMask((GLboolean) (color->ColorMask[0] != 0),
- (GLboolean) (color->ColorMask[1] != 0),
- (GLboolean) (color->ColorMask[2] != 0),
- (GLboolean) (color->ColorMask[3] != 0));
+ if (!ctx->Extensions.EXT_draw_buffers2) {
+ _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0),
+ (GLboolean) (color->ColorMask[0][1] != 0),
+ (GLboolean) (color->ColorMask[0][2] != 0),
+ (GLboolean) (color->ColorMask[0][3] != 0));
+ }
+ else {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_ColorMaskIndexed(i,
+ (GLboolean) (color->ColorMask[i][0] != 0),
+ (GLboolean) (color->ColorMask[i][1] != 0),
+ (GLboolean) (color->ColorMask[i][2] != 0),
+ (GLboolean) (color->ColorMask[i][3] != 0));
+ }
+ }
{
/* Need to determine if more than one color output is
* specified. If so, call glDrawBuffersARB, else call
@@ -948,7 +971,18 @@ _mesa_PopAttrib(void)
}
_mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled);
_mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef);
- _mesa_set_enable(ctx, GL_BLEND, color->BlendEnabled);
+ if (ctx->Color.BlendEnabled != color->BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i,
+ (color->BlendEnabled >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1));
+ }
+ }
_mesa_BlendFuncSeparateEXT(color->BlendSrcRGB,
color->BlendDstRGB,
color->BlendSrcA,
@@ -1043,22 +1077,39 @@ _mesa_PopAttrib(void)
_math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
for (i = 0; i < ctx->Const.MaxLights; i++) {
- const struct gl_light *l = &light->Light[i];
+ const struct gl_light *l = &light->Light[i];
_mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled);
- _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
- _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
- _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
- _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
- _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
- _mesa_light(ctx, i, GL_SPOT_EXPONENT, &l->SpotExponent);
- _mesa_light(ctx, i, GL_SPOT_CUTOFF, &l->SpotCutoff);
- _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION,
- &l->ConstantAttenuation);
- _mesa_light(ctx, i, GL_LINEAR_ATTENUATION,
- &l->LinearAttenuation);
- _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION,
- &l->QuadraticAttenuation);
- }
+ _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
+ _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
+ _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
+ _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
+ _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotExponent;
+ _mesa_light(ctx, i, GL_SPOT_EXPONENT, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotCutoff;
+ _mesa_light(ctx, i, GL_SPOT_CUTOFF, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->ConstantAttenuation;
+ _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->LinearAttenuation;
+ _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->QuadraticAttenuation;
+ _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p);
+ }
+ }
/* light model */
_mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT,
light->Model.Ambient);
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 830e3b2e517..b8170dd4686 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -484,6 +484,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
{
GET_CURRENT_CONTEXT(ctx);
GLubyte tmp[4];
+ GLuint i;
+ GLboolean flushed;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
@@ -497,14 +499,58 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
tmp[BCOMP] = blue ? 0xff : 0x0;
tmp[ACOMP] = alpha ? 0xff : 0x0;
- if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask))
+ flushed = GL_FALSE;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) {
+ if (!flushed) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ }
+ flushed = GL_TRUE;
+ COPY_4UBV(ctx->Color.ColorMask[i], tmp);
+ }
+ }
+
+ if (ctx->Driver.ColorMask)
+ ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
+}
+
+
+/**
+ * For GL_EXT_draw_buffers2 and GL3
+ */
+void GLAPIENTRY
+_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha )
+{
+ GLubyte tmp[4];
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n",
+ buf, red, green, blue, alpha);
+
+ if (buf >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf);
+ return;
+ }
+
+ /* Shouldn't have any information about channel depth in core mesa
+ * -- should probably store these as the native booleans:
+ */
+ tmp[RCOMP] = red ? 0xff : 0x0;
+ tmp[GCOMP] = green ? 0xff : 0x0;
+ tmp[BCOMP] = blue ? 0xff : 0x0;
+ tmp[ACOMP] = alpha ? 0xff : 0x0;
+
+ if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf]))
return;
FLUSH_VERTICES(ctx, _NEW_COLOR);
- COPY_4UBV(ctx->Color.ColorMask, tmp);
+ COPY_4UBV(ctx->Color.ColorMask[buf], tmp);
- if (ctx->Driver.ColorMask)
- ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
+ if (ctx->Driver.ColorMaskIndexed)
+ ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha);
}
@@ -555,16 +601,13 @@ void _mesa_init_color( GLcontext * ctx )
{
/* Color buffer group */
ctx->Color.IndexMask = ~0u;
- ctx->Color.ColorMask[0] = 0xff;
- ctx->Color.ColorMask[1] = 0xff;
- ctx->Color.ColorMask[2] = 0xff;
- ctx->Color.ColorMask[3] = 0xff;
+ memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask));
ctx->Color.ClearIndex = 0;
ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
ctx->Color.AlphaEnabled = GL_FALSE;
ctx->Color.AlphaFunc = GL_ALWAYS;
ctx->Color.AlphaRef = 0;
- ctx->Color.BlendEnabled = GL_FALSE;
+ ctx->Color.BlendEnabled = 0x0;
ctx->Color.BlendSrcRGB = GL_ONE;
ctx->Color.BlendDstRGB = GL_ZERO;
ctx->Color.BlendSrcA = GL_ONE;
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
index 5c0f2783a73..b4fd7470ebe 100644
--- a/src/mesa/main/blend.h
+++ b/src/mesa/main/blend.h
@@ -72,6 +72,10 @@ extern void GLAPIENTRY
_mesa_ColorMask( GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha );
+extern void GLAPIENTRY
+_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha );
+
extern void GLAPIENTRY
_mesa_ClampColorARB(GLenum target, GLenum clamp);
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 52c4995b0ad..9e765b21d2f 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1389,6 +1389,48 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
}
+/**
+ * New in GL 3.2
+ * This is pretty much a duplicate of GetBufferParameteriv() but the
+ * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
+ */
+void GLAPIENTRY
+_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ bufObj = get_buffer(ctx, target);
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" );
+ return;
+ }
+ if (!_mesa_is_bufferobj(bufObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" );
+ return;
+ }
+
+ switch (pname) {
+ case GL_BUFFER_SIZE_ARB:
+ *params = bufObj->Size;
+ break;
+ case GL_BUFFER_USAGE_ARB:
+ *params = bufObj->Usage;
+ break;
+ case GL_BUFFER_ACCESS_ARB:
+ *params = simplified_access_mode(bufObj->AccessFlags);
+ break;
+ case GL_BUFFER_MAPPED_ARB:
+ *params = _mesa_bufferobj_mapped(bufObj);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)");
+ return;
+ }
+}
+
+
void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
{
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 9f732ec0c07..2931962ac08 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -155,6 +155,9 @@ extern void GLAPIENTRY
_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
extern void GLAPIENTRY
+_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
+
+extern void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);
extern void GLAPIENTRY
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 63388f42ee4..4a3c1116586 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -34,6 +34,7 @@
#include "clear.h"
#include "context.h"
#include "colormac.h"
+#include "enums.h"
#include "state.h"
@@ -182,3 +183,346 @@ _mesa_Clear( GLbitfield mask )
ctx->Driver.Clear(ctx, bufferMask);
}
}
+
+
+/** Returned by make_color_buffer_mask() for errors */
+#define INVALID_MASK ~0x0
+
+
+/**
+ * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of
+ * BUFFER_BIT_x values.
+ * Return INVALID_MASK if the drawbuffer value is invalid.
+ */
+static GLbitfield
+make_color_buffer_mask(GLcontext *ctx, GLint drawbuffer)
+{
+ const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment;
+ GLbitfield mask = 0x0;
+
+ switch (drawbuffer) {
+ case GL_FRONT:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ break;
+ case GL_BACK:
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ case GL_LEFT:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ break;
+ case GL_RIGHT:
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ case GL_FRONT_AND_BACK:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ default:
+ if (drawbuffer < 0 || drawbuffer >= ctx->Const.MaxDrawBuffers) {
+ mask = INVALID_MASK;
+ }
+ else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) {
+ mask |= (BUFFER_BIT_COLOR0 << drawbuffer);
+ }
+ }
+
+ return mask;
+}
+
+
+
+/**
+ * New in GL 3.0
+ * Clear signed integer color buffer or stencil buffer (not depth).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferiv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_STENCIL:
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else {
+ /* Save current stencil clear value, set to 'value', do the
+ * stencil clear and restore the clear value.
+ * XXX in the future we may have a new ctx->Driver.ClearBuffer()
+ * hook instead.
+ */
+ const GLuint clearSave = ctx->Stencil.Clear;
+ ctx->Stencil.Clear = *value;
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, *value);
+ ctx->Driver.Clear(ctx, BUFFER_BIT_STENCIL);
+ ctx->Stencil.Clear = clearSave;
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, clearSave);
+ }
+ break;
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ /* XXX note: we're putting the integer clear values into the
+ * floating point state var. This will not always work. We'll
+ * need a new ctx->Driver.ClearBuffer() hook....
+ */
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear unsigned integer color buffer (not depth, not stencil).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferuiv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ /* XXX note: we're putting the uint clear values into the
+ * floating point state var. This will not always work. We'll
+ * need a new ctx->Driver.ClearBuffer() hook....
+ */
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear fixed-pt or float color buffer or depth buffer (not stencil).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_DEPTH:
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else {
+ /* Save current depth clear value, set to 'value', do the
+ * depth clear and restore the clear value.
+ * XXX in the future we may have a new ctx->Driver.ClearBuffer()
+ * hook instead.
+ */
+ const GLfloat clearSave = ctx->Depth.Clear;
+ ctx->Depth.Clear = *value;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, *value);
+ ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH);
+ ctx->Depth.Clear = clearSave;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, clearSave);
+ }
+ /* clear depth buffer to value */
+ break;
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear depth/stencil buffer only.
+ */
+void GLAPIENTRY
+_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfi()");
+ return;
+ }
+
+ if (buffer != GL_DEPTH_STENCIL) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfi(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ {
+ /* save current clear values */
+ const GLfloat clearDepthSave = ctx->Depth.Clear;
+ const GLuint clearStencilSave = ctx->Stencil.Clear;
+
+ /* set new clear values */
+ ctx->Depth.Clear = depth;
+ ctx->Stencil.Clear = stencil;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, depth);
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, stencil);
+
+ /* clear buffers */
+ ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
+
+ /* restore */
+ ctx->Depth.Clear = clearDepthSave;
+ ctx->Stencil.Clear = clearStencilSave;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, clearDepthSave);
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, clearStencilSave);
+ }
+}
diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h
index 9a54ba14bcc..4c78eeda488 100644
--- a/src/mesa/main/clear.h
+++ b/src/mesa/main/clear.h
@@ -41,4 +41,17 @@ extern void GLAPIENTRY
_mesa_Clear( GLbitfield mask );
+extern void GLAPIENTRY
+_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil);
+
#endif
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 87c3b2e5621..4eb249b4af1 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -234,7 +234,7 @@ extern "C" {
#elif defined(__APPLE__)
#include <CoreFoundation/CFByteOrder.h>
#define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x )
-#elif defined(_AIX)
+#elif (defined(_AIX) || defined(__blrts))
#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \
((x & 0x0000ff00) << 8) | \
((x & 0x00ff0000) >> 8) | \
diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c
new file mode 100644
index 00000000000..8d9a91d5478
--- /dev/null
+++ b/src/mesa/main/condrender.c
@@ -0,0 +1,147 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file condrender.c
+ * Conditional rendering functions
+ *
+ * \author Brian Paul
+ */
+
+#include "glheader.h"
+#include "condrender.h"
+#include "enums.h"
+#include "queryobj.h"
+
+
+void GLAPIENTRY
+_mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
+{
+ struct gl_query_object *q;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.NV_conditional_render || ctx->Query.CondRenderQuery) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()");
+ return;
+ }
+
+ ASSERT(ctx->Query.CondRenderMode == GL_NONE);
+
+ switch (mode) {
+ case GL_QUERY_WAIT:
+ case GL_QUERY_NO_WAIT:
+ case GL_QUERY_BY_REGION_WAIT:
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ /* OK */
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBeginConditionalRender(mode=%s)",
+ _mesa_lookup_enum_by_nr(mode));
+ return;
+ }
+
+ q = _mesa_lookup_query_object(ctx, queryId);
+ if (!q) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBeginConditionalRender(bad queryId=%u)", queryId);
+ return;
+ }
+ ASSERT(q->Id == queryId);
+
+ if (q->Target != GL_SAMPLES_PASSED) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()");
+ return;
+ }
+
+ ctx->Query.CondRenderQuery = q;
+ ctx->Query.CondRenderMode = mode;
+
+ if (ctx->Driver.BeginConditionalRender)
+ ctx->Driver.BeginConditionalRender(ctx, q, mode);
+}
+
+
+void APIENTRY
+_mesa_EndConditionalRender(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ FLUSH_VERTICES(ctx, 0x0);
+
+ if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()");
+ return;
+ }
+
+ if (ctx->Driver.EndConditionalRender)
+ ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery);
+
+ ctx->Query.CondRenderQuery = NULL;
+ ctx->Query.CondRenderMode = GL_NONE;
+}
+
+
+/**
+ * This function is called by software rendering commands (all point,
+ * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and
+ * glBitmap, glBlitFramebuffer) to determine if subsequent drawing
+ * commands should be
+ * executed or discarded depending on the current conditional
+ * rendering state. Ideally, this check would be implemented by the
+ * GPU when doing hardware rendering. XXX should this function be
+ * called via a new driver hook?
+ *
+ * \return GL_TRUE if we should render, GL_FALSE if we should discard
+ */
+GLboolean
+_mesa_check_conditional_render(GLcontext *ctx)
+{
+ struct gl_query_object *q = ctx->Query.CondRenderQuery;
+
+ if (!q) {
+ /* no query in progress - draw normally */
+ return GL_TRUE;
+ }
+
+ switch (ctx->Query.CondRenderMode) {
+ case GL_QUERY_BY_REGION_WAIT:
+ /* fall-through */
+ case GL_QUERY_WAIT:
+ if (!q->Ready) {
+ ctx->Driver.WaitQuery(ctx, q);
+ }
+ return q->Result > 0;
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ /* fall-through */
+ case GL_QUERY_NO_WAIT:
+ return q->Ready ? (q->Result > 0) : GL_TRUE;
+ default:
+ _mesa_problem(ctx, "Bad cond render mode %s in "
+ " _mesa_check_conditional_render()",
+ _mesa_lookup_enum_by_nr(ctx->Query.CondRenderMode));
+ return GL_TRUE;
+ }
+}
diff --git a/src/mesa/main/condrender.h b/src/mesa/main/condrender.h
new file mode 100644
index 00000000000..d55e9805fe9
--- /dev/null
+++ b/src/mesa/main/condrender.h
@@ -0,0 +1,45 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef CONDRENDER_H
+#define CONDRENDER_H
+
+
+#include "glheader.h"
+#include "context.h"
+
+
+extern void GLAPIENTRY
+_mesa_BeginConditionalRender(GLuint queryId, GLenum mode);
+
+extern void APIENTRY
+_mesa_EndConditionalRender(void);
+
+extern GLboolean
+_mesa_check_conditional_render(GLcontext *ctx);
+
+
+#endif /* CONDRENDER_H */
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 6dadf5c079b..e99e87d9059 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -625,6 +625,8 @@ struct dd_function_table {
/** Enable and disable writing of frame buffer color components */
void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask,
GLboolean bmask, GLboolean amask );
+ void (*ColorMaskIndexed)(GLcontext *ctx, GLuint buf, GLboolean rmask,
+ GLboolean gmask, GLboolean bmask, GLboolean amask);
/** Cause a material color to track the current color */
void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode);
/** Specify whether front- or back-facing facets can be culled */
@@ -1014,6 +1016,11 @@ struct dd_function_table {
GLbitfield, GLuint64);
/*@}*/
#endif
+
+ /** GL_NV_conditional_render */
+ void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q,
+ GLenum mode);
+ void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q);
};
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
index 97d213e8e1f..eb0d1ff8a7b 100644
--- a/src/mesa/main/dispatch.c
+++ b/src/mesa/main/dispatch.c
@@ -37,8 +37,6 @@
* \author Brian Paul <[email protected]>
*/
-#ifndef GLX_USE_APPLEGL
-
#include "main/glheader.h"
#include "main/compiler.h"
#include "glapi/glapi.h"
@@ -92,5 +90,3 @@
#include "glapi/glapitemp.h"
#endif /* USE_X86_ASM */
-
-#endif /* !GLX_USE_APPLEGL */
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index b692c335a73..21a8216254b 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -218,8 +218,13 @@ typedef enum
OPCODE_CLEAR_DEPTH,
OPCODE_CLEAR_INDEX,
OPCODE_CLEAR_STENCIL,
+ OPCODE_CLEAR_BUFFER_IV,
+ OPCODE_CLEAR_BUFFER_UIV,
+ OPCODE_CLEAR_BUFFER_FV,
+ OPCODE_CLEAR_BUFFER_FI,
OPCODE_CLIP_PLANE,
OPCODE_COLOR_MASK,
+ OPCODE_COLOR_MASK_INDEXED,
OPCODE_COLOR_MATERIAL,
OPCODE_COLOR_TABLE,
OPCODE_COLOR_TABLE_PARAMETER_FV,
@@ -244,9 +249,11 @@ typedef enum
OPCODE_DEPTH_MASK,
OPCODE_DEPTH_RANGE,
OPCODE_DISABLE,
+ OPCODE_DISABLE_INDEXED,
OPCODE_DRAW_BUFFER,
OPCODE_DRAW_PIXELS,
OPCODE_ENABLE,
+ OPCODE_ENABLE_INDEXED,
OPCODE_EVALMESH1,
OPCODE_EVALMESH2,
OPCODE_FOG,
@@ -1231,6 +1238,110 @@ save_Clear(GLbitfield mask)
static void GLAPIENTRY
+save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].i = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].i = value[1];
+ n[5].i = value[2];
+ n[6].i = value[3];
+ }
+ else {
+ n[4].i = 0;
+ n[5].i = 0;
+ n[6].i = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].ui = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].ui = value[1];
+ n[5].ui = value[2];
+ n[6].ui = value[3];
+ }
+ else {
+ n[4].ui = 0;
+ n[5].ui = 0;
+ n[6].ui = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].f = value[1];
+ n[5].f = value[2];
+ n[6].f = value[3];
+ }
+ else {
+ n[4].f = 0.0F;
+ n[5].f = 0.0F;
+ n[6].f = 0.0F;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = depth;
+ n[4].i = stencil;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
+ }
+}
+
+
+static void GLAPIENTRY
save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1358,6 +1469,27 @@ save_ColorMask(GLboolean red, GLboolean green,
static void GLAPIENTRY
+save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5);
+ if (n) {
+ n[1].ui = buf;
+ n[2].b = red;
+ n[3].b = green;
+ n[4].b = blue;
+ n[5].b = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
+ }
+}
+
+
+static void GLAPIENTRY
save_ColorMaterial(GLenum face, GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1916,6 +2048,23 @@ save_Disable(GLenum cap)
static void GLAPIENTRY
+save_DisableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DisableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
+static void GLAPIENTRY
save_DrawBuffer(GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1974,6 +2123,24 @@ save_Enable(GLenum cap)
static void GLAPIENTRY
+save_EnableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EnableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
+
+static void GLAPIENTRY
save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6596,6 +6763,39 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_CLEAR:
CALL_Clear(ctx->Exec, (n[1].bf));
break;
+ case OPCODE_CLEAR_BUFFER_IV:
+ {
+ GLint value[4];
+ value[0] = n[3].i;
+ value[1] = n[4].i;
+ value[2] = n[5].i;
+ value[3] = n[6].i;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_UIV:
+ {
+ GLuint value[4];
+ value[0] = n[3].ui;
+ value[1] = n[4].ui;
+ value[2] = n[5].ui;
+ value[3] = n[6].ui;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FV:
+ {
+ GLfloat value[4];
+ value[0] = n[3].f;
+ value[1] = n[4].f;
+ value[2] = n[5].f;
+ value[3] = n[6].f;
+ /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FI:
+ /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
+ break;
case OPCODE_CLEAR_COLOR:
CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
break;
@@ -6624,6 +6824,10 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_COLOR_MASK:
CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b));
break;
+ case OPCODE_COLOR_MASK_INDEXED:
+ CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b,
+ n[4].b, n[5].b));
+ break;
case OPCODE_COLOR_MATERIAL:
CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e));
break;
@@ -6766,6 +6970,9 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_DISABLE:
CALL_Disable(ctx->Exec, (n[1].e));
break;
+ case OPCODE_DISABLE_INDEXED:
+ CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
case OPCODE_DRAW_BUFFER:
CALL_DrawBuffer(ctx->Exec, (n[1].e));
break;
@@ -6781,6 +6988,9 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_ENABLE:
CALL_Enable(ctx->Exec, (n[1].e));
break;
+ case OPCODE_ENABLE_INDEXED:
+ CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
case OPCODE_EVALMESH1:
CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i));
break;
@@ -8540,6 +8750,7 @@ _mesa_init_save_table(struct _glapi_table *table)
SET_ClearStencil(table, save_ClearStencil);
SET_ClipPlane(table, save_ClipPlane);
SET_ColorMask(table, save_ColorMask);
+ SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed);
SET_ColorMaterial(table, save_ColorMaterial);
SET_CopyPixels(table, save_CopyPixels);
SET_CullFace(table, save_CullFace);
@@ -8548,9 +8759,11 @@ _mesa_init_save_table(struct _glapi_table *table)
SET_DepthMask(table, save_DepthMask);
SET_DepthRange(table, save_DepthRange);
SET_Disable(table, save_Disable);
+ SET_DisableIndexedEXT(table, save_DisableIndexed);
SET_DrawBuffer(table, save_DrawBuffer);
SET_DrawPixels(table, save_DrawPixels);
SET_Enable(table, save_Enable);
+ SET_EnableIndexedEXT(table, save_EnableIndexed);
SET_EndList(table, _mesa_EndList);
SET_EvalMesh1(table, save_EvalMesh1);
SET_EvalMesh2(table, save_EvalMesh2);
@@ -9094,6 +9307,19 @@ _mesa_init_save_table(struct _glapi_table *table)
/* 364. GL_EXT_provoking_vertex */
SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
+
+ /* GL 3.0 */
+#if 0
+ SET_ClearBufferiv(table, save_ClearBufferiv);
+ SET_ClearBufferuiv(table, save_ClearBufferuiv);
+ SET_ClearBufferfv(table, save_ClearBufferfv);
+ SET_ClearBufferfi(table, save_ClearBufferfi);
+#else
+ (void) save_ClearBufferiv;
+ (void) save_ClearBufferuiv;
+ (void) save_ClearBufferfv;
+ (void) save_ClearBufferfi;
+#endif
}
diff --git a/src/mesa/main/dlopen.c b/src/mesa/main/dlopen.c
index 414cfad8e26..81e032081db 100644
--- a/src/mesa/main/dlopen.c
+++ b/src/mesa/main/dlopen.c
@@ -31,7 +31,7 @@
#include "compiler.h"
#include "dlopen.h"
-#if defined(_GNU_SOURCE) && !defined(__MINGW32__)
+#if defined(_GNU_SOURCE) && !defined(__MINGW32__) && !defined(__blrts)
#include <dlfcn.h>
#endif
#if defined(_WIN32)
@@ -46,7 +46,9 @@
void *
_mesa_dlopen(const char *libname, int flags)
{
-#if defined(_GNU_SOURCE)
+#if defined(__blrts)
+ return NULL;
+#elif defined(_GNU_SOURCE)
flags = RTLD_LAZY | RTLD_GLOBAL; /* Overriding flags at this time */
return dlopen(libname, flags);
#elif defined(__MINGW32__)
@@ -65,7 +67,9 @@ _mesa_dlopen(const char *libname, int flags)
GenericFunc
_mesa_dlsym(void *handle, const char *fname)
{
-#if defined(__DJGPP__)
+#if defined(__blrts)
+ return (GenericFunc) NULL;
+#elif defined(__DJGPP__)
/* need '_' prefix on symbol names */
char fname2[1000];
fname2[0] = '_';
@@ -88,7 +92,9 @@ _mesa_dlsym(void *handle, const char *fname)
void
_mesa_dlclose(void *handle)
{
-#if defined(_GNU_SOURCE)
+#if defined(__blrts)
+ (void) handle;
+#elif defined(_GNU_SOURCE)
dlclose(handle);
#elif defined(__MINGW32__)
FreeLibrary(handle);
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 12ce14c5d04..cd6e881ad2d 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -278,10 +278,13 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
ctx->Eval.AutoNormal = state;
break;
case GL_BLEND:
- if (ctx->Color.BlendEnabled == state)
- return;
- FLUSH_VERTICES(ctx, _NEW_COLOR);
- ctx->Color.BlendEnabled = state;
+ {
+ GLbitfield newEnabled = state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
+ if (newEnabled != ctx->Color.BlendEnabled) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ ctx->Color.BlendEnabled = newEnabled;
+ }
+ }
break;
#if FEATURE_userclip
case GL_CLIP_PLANE0:
@@ -1020,6 +1023,84 @@ _mesa_Disable( GLenum cap )
}
+
+/**
+ * Enable/disable an indexed state var.
+ */
+void
+_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state)
+{
+ ASSERT(state == 0 || state == 1);
+ switch (cap) {
+ case GL_BLEND:
+ if (!ctx->Extensions.EXT_draw_buffers2) {
+ goto bad_cap_error;
+ }
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
+ state ? "glEnableIndexed" : "glDisableIndexed", index);
+ return;
+ }
+ if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ if (state)
+ ctx->Color.BlendEnabled |= (1 << index);
+ else
+ ctx->Color.BlendEnabled &= ~(1 << index);
+ }
+ break;
+ default:
+ goto bad_cap_error;
+ }
+ return;
+
+bad_cap_error:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
+ state ? "glEnablei" : "glDisablei",
+ _mesa_lookup_enum_by_nr(cap));
+}
+
+
+void GLAPIENTRY
+_mesa_DisableIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ _mesa_set_enablei(ctx, cap, index, GL_FALSE);
+}
+
+
+void GLAPIENTRY
+_mesa_EnableIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ _mesa_set_enablei(ctx, cap, index, GL_TRUE);
+}
+
+
+GLboolean GLAPIENTRY
+_mesa_IsEnabledIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ switch (cap) {
+ case GL_BLEND:
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
+ index);
+ return GL_FALSE;
+ }
+ return (ctx->Color.BlendEnabled >> index) & 1;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
+ _mesa_lookup_enum_by_nr(cap));
+ return GL_FALSE;
+ }
+}
+
+
+
+
#undef CHECK_EXTENSION
#define CHECK_EXTENSION(EXTNAME) \
if (!ctx->Extensions.EXTNAME) { \
@@ -1066,7 +1147,7 @@ _mesa_IsEnabled( GLenum cap )
case GL_AUTO_NORMAL:
return ctx->Eval.AutoNormal;
case GL_BLEND:
- return ctx->Color.BlendEnabled;
+ return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
case GL_CLIP_PLANE0:
case GL_CLIP_PLANE1:
case GL_CLIP_PLANE2:
diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h
index 25c90b0275a..24e3181a8ba 100644
--- a/src/mesa/main/enable.h
+++ b/src/mesa/main/enable.h
@@ -47,6 +47,18 @@ _mesa_Enable( GLenum cap );
extern GLboolean GLAPIENTRY
_mesa_IsEnabled( GLenum cap );
+extern void
+_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state);
+
+extern void GLAPIENTRY
+_mesa_DisableIndexed( GLenum cap, GLuint index );
+
+extern void GLAPIENTRY
+_mesa_EnableIndexed( GLenum cap, GLuint index );
+
+extern GLboolean GLAPIENTRY
+_mesa_IsEnabledIndexed( GLenum cap, GLuint index );
+
extern void GLAPIENTRY
_mesa_EnableClientState( GLenum cap );
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index f9f4bc78535..2273138d238 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -1326,12 +1326,16 @@ LONGSTRING static const char enum_string_table[] =
"GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0"
"GL_QUAD_MESH_SUN\0"
"GL_QUAD_STRIP\0"
+ "GL_QUERY_BY_REGION_NO_WAIT_NV\0"
+ "GL_QUERY_BY_REGION_WAIT_NV\0"
"GL_QUERY_COUNTER_BITS\0"
"GL_QUERY_COUNTER_BITS_ARB\0"
+ "GL_QUERY_NO_WAIT_NV\0"
"GL_QUERY_RESULT\0"
"GL_QUERY_RESULT_ARB\0"
"GL_QUERY_RESULT_AVAILABLE\0"
"GL_QUERY_RESULT_AVAILABLE_ARB\0"
+ "GL_QUERY_WAIT_NV\0"
"GL_R\0"
"GL_R3_G3_B2\0"
"GL_RASTER_POSITION_UNCLIPPED_IBM\0"
@@ -1787,7 +1791,6 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_WRAP_S\0"
"GL_TEXTURE_WRAP_T\0"
"GL_TIMEOUT_EXPIRED\0"
- "GL_TIMEOUT_IGNORED\0"
"GL_TIME_ELAPSED_EXT\0"
"GL_TRACK_MATRIX_NV\0"
"GL_TRACK_MATRIX_TRANSFORM_NV\0"
@@ -1919,7 +1922,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1881] =
+static const enum_elt all_enums[1884] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -3211,608 +3214,611 @@ static const enum_elt all_enums[1881] =
{ 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
{ 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */
{ 28484, 0x00000008 }, /* GL_QUAD_STRIP */
- { 28498, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 28520, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 28546, 0x00008866 }, /* GL_QUERY_RESULT */
- { 28562, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 28582, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 28608, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 28638, 0x00002002 }, /* GL_R */
- { 28643, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 28655, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 28688, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28703, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28723, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 28751, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28783, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28807, 0x000088B8 }, /* GL_READ_ONLY */
- { 28820, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28837, 0x000088BA }, /* GL_READ_WRITE */
- { 28851, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28869, 0x00001903 }, /* GL_RED */
- { 28876, 0x00008016 }, /* GL_REDUCE */
- { 28886, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28900, 0x00000D15 }, /* GL_RED_BIAS */
- { 28912, 0x00000D52 }, /* GL_RED_BITS */
- { 28924, 0x00000D14 }, /* GL_RED_SCALE */
- { 28937, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28955, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28977, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28998, 0x00001C00 }, /* GL_RENDER */
- { 29008, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 29024, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 29051, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 29075, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 29103, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 29129, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 29156, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 29176, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 29203, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 29226, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 29253, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 29285, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 29321, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 29346, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 29370, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 29398, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 29427, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 29449, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 29475, 0x00001F01 }, /* GL_RENDERER */
- { 29487, 0x00000C40 }, /* GL_RENDER_MODE */
- { 29502, 0x00002901 }, /* GL_REPEAT */
- { 29512, 0x00001E01 }, /* GL_REPLACE */
- { 29523, 0x00008062 }, /* GL_REPLACE_EXT */
- { 29538, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 29561, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 29579, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 29601, 0x00000102 }, /* GL_RETURN */
- { 29611, 0x00001907 }, /* GL_RGB */
- { 29618, 0x00008052 }, /* GL_RGB10 */
- { 29627, 0x00008059 }, /* GL_RGB10_A2 */
- { 29639, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 29655, 0x00008052 }, /* GL_RGB10_EXT */
- { 29668, 0x00008053 }, /* GL_RGB12 */
- { 29677, 0x00008053 }, /* GL_RGB12_EXT */
- { 29690, 0x00008054 }, /* GL_RGB16 */
- { 29699, 0x00008054 }, /* GL_RGB16_EXT */
- { 29712, 0x0000804E }, /* GL_RGB2_EXT */
- { 29724, 0x0000804F }, /* GL_RGB4 */
- { 29732, 0x0000804F }, /* GL_RGB4_EXT */
- { 29744, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 29757, 0x00008050 }, /* GL_RGB5 */
- { 29765, 0x00008057 }, /* GL_RGB5_A1 */
- { 29776, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29791, 0x00008050 }, /* GL_RGB5_EXT */
- { 29803, 0x00008051 }, /* GL_RGB8 */
- { 29811, 0x00008051 }, /* GL_RGB8_EXT */
- { 29823, 0x00001908 }, /* GL_RGBA */
- { 29831, 0x0000805A }, /* GL_RGBA12 */
- { 29841, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29855, 0x0000805B }, /* GL_RGBA16 */
- { 29865, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29879, 0x00008055 }, /* GL_RGBA2 */
- { 29888, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29901, 0x00008056 }, /* GL_RGBA4 */
- { 29910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 29929, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29942, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29956, 0x00008058 }, /* GL_RGBA8 */
- { 29965, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29978, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29993, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 30011, 0x00000C31 }, /* GL_RGBA_MODE */
- { 30024, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 30037, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 30051, 0x000083A0 }, /* GL_RGB_S3TC */
- { 30063, 0x00008573 }, /* GL_RGB_SCALE */
- { 30076, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 30093, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 30110, 0x00000407 }, /* GL_RIGHT */
- { 30119, 0x00002000 }, /* GL_S */
- { 30124, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 30138, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 30159, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 30173, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 30194, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 30208, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 30224, 0x000080A9 }, /* GL_SAMPLES */
- { 30235, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 30251, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 30266, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 30284, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 30306, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 30334, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 30366, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 30389, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 30416, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 30434, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 30457, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 30479, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 30498, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 30521, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 30547, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 30577, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 30602, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 30631, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 30646, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 30661, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 30677, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 30702, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 30742, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30786, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 30819, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30849, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30881, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 30911, 0x00001C02 }, /* GL_SELECT */
- { 30921, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 30949, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30974, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30990, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 31017, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 31048, 0x0000150F }, /* GL_SET */
- { 31055, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 31076, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 31100, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 31115, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 31130, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 31158, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 31181, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 31211, 0x00001601 }, /* GL_SHININESS */
- { 31224, 0x00001402 }, /* GL_SHORT */
- { 31233, 0x00009119 }, /* GL_SIGNALED */
- { 31245, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 31266, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 31282, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 31302, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 31321, 0x00008C46 }, /* GL_SLUMINANCE */
- { 31335, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 31350, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 31372, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 31392, 0x00001D01 }, /* GL_SMOOTH */
- { 31402, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 31435, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 31462, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 31495, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 31522, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 31539, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 31560, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 31581, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 31596, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 31615, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 31634, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 31651, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 31672, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 31693, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 31708, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 31727, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 31746, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 31763, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 31784, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31805, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 31820, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 31839, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31858, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31878, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31896, 0x00001202 }, /* GL_SPECULAR */
- { 31908, 0x00002402 }, /* GL_SPHERE_MAP */
- { 31922, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 31937, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 31955, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 31972, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31986, 0x00008580 }, /* GL_SRC0_RGB */
- { 31998, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 32012, 0x00008581 }, /* GL_SRC1_RGB */
- { 32024, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 32038, 0x00008582 }, /* GL_SRC2_RGB */
- { 32050, 0x00000302 }, /* GL_SRC_ALPHA */
- { 32063, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 32085, 0x00000300 }, /* GL_SRC_COLOR */
- { 32098, 0x00008C40 }, /* GL_SRGB */
- { 32106, 0x00008C41 }, /* GL_SRGB8 */
- { 32115, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 32131, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 32145, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 32163, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 32182, 0x000088E6 }, /* GL_STATIC_COPY */
- { 32197, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 32216, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 32231, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 32250, 0x000088E5 }, /* GL_STATIC_READ */
- { 32265, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 32284, 0x00001802 }, /* GL_STENCIL */
- { 32295, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 32317, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 32343, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 32364, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 32389, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 32410, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 32435, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 32467, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 32503, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 32535, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 32571, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 32591, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 32618, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 32644, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 32660, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 32682, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 32705, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 32721, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 32737, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 32754, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 32772, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 32791, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 32814, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 32836, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 32854, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 32876, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 32894, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 32916, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 32937, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 32964, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 32991, 0x00000B97 }, /* GL_STENCIL_REF */
- { 33006, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 33022, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 33051, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 33073, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 33094, 0x00000C33 }, /* GL_STEREO */
- { 33104, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 33128, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 33153, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 33177, 0x000088E2 }, /* GL_STREAM_COPY */
- { 33192, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 33211, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 33226, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 33245, 0x000088E1 }, /* GL_STREAM_READ */
- { 33260, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 33279, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 33296, 0x000084E7 }, /* GL_SUBTRACT */
- { 33308, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 33324, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 33342, 0x00009116 }, /* GL_SYNC_FENCE */
- { 33356, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 33370, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 33397, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 33427, 0x00009114 }, /* GL_SYNC_STATUS */
- { 33442, 0x00002001 }, /* GL_T */
- { 33447, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 33462, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 33481, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 33497, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 33512, 0x00002A27 }, /* GL_T2F_V3F */
- { 33523, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 33542, 0x00002A28 }, /* GL_T4F_V4F */
- { 33553, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 33576, 0x00001702 }, /* GL_TEXTURE */
- { 33587, 0x000084C0 }, /* GL_TEXTURE0 */
- { 33599, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 33615, 0x000084C1 }, /* GL_TEXTURE1 */
- { 33627, 0x000084CA }, /* GL_TEXTURE10 */
- { 33640, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 33657, 0x000084CB }, /* GL_TEXTURE11 */
- { 33670, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 33687, 0x000084CC }, /* GL_TEXTURE12 */
- { 33700, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 33717, 0x000084CD }, /* GL_TEXTURE13 */
- { 33730, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 33747, 0x000084CE }, /* GL_TEXTURE14 */
- { 33760, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 33777, 0x000084CF }, /* GL_TEXTURE15 */
- { 33790, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 33807, 0x000084D0 }, /* GL_TEXTURE16 */
- { 33820, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 33837, 0x000084D1 }, /* GL_TEXTURE17 */
- { 33850, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 33867, 0x000084D2 }, /* GL_TEXTURE18 */
- { 33880, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 33897, 0x000084D3 }, /* GL_TEXTURE19 */
- { 33910, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 33927, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 33943, 0x000084C2 }, /* GL_TEXTURE2 */
- { 33955, 0x000084D4 }, /* GL_TEXTURE20 */
- { 33968, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 33985, 0x000084D5 }, /* GL_TEXTURE21 */
- { 33998, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 34015, 0x000084D6 }, /* GL_TEXTURE22 */
- { 34028, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 34045, 0x000084D7 }, /* GL_TEXTURE23 */
- { 34058, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 34075, 0x000084D8 }, /* GL_TEXTURE24 */
- { 34088, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 34105, 0x000084D9 }, /* GL_TEXTURE25 */
- { 34118, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 34135, 0x000084DA }, /* GL_TEXTURE26 */
- { 34148, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 34165, 0x000084DB }, /* GL_TEXTURE27 */
- { 34178, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 34195, 0x000084DC }, /* GL_TEXTURE28 */
- { 34208, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 34225, 0x000084DD }, /* GL_TEXTURE29 */
- { 34238, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 34255, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 34271, 0x000084C3 }, /* GL_TEXTURE3 */
- { 34283, 0x000084DE }, /* GL_TEXTURE30 */
- { 34296, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 34313, 0x000084DF }, /* GL_TEXTURE31 */
- { 34326, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 34343, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 34359, 0x000084C4 }, /* GL_TEXTURE4 */
- { 34371, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 34387, 0x000084C5 }, /* GL_TEXTURE5 */
- { 34399, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 34415, 0x000084C6 }, /* GL_TEXTURE6 */
- { 34427, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 34443, 0x000084C7 }, /* GL_TEXTURE7 */
- { 34455, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 34471, 0x000084C8 }, /* GL_TEXTURE8 */
- { 34483, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 34499, 0x000084C9 }, /* GL_TEXTURE9 */
- { 34511, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 34527, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 34541, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 34565, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 34579, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 34603, 0x0000806F }, /* GL_TEXTURE_3D */
- { 34617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 34639, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 34665, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 34687, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 34709, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 34741, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 34763, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 34795, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 34817, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 34845, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 34877, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 34910, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 34942, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 34957, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 34978, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 35003, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 35021, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 35045, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 35076, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 35106, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 35136, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 35171, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 35202, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 35240, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 35267, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 35299, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 35333, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 35357, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 35385, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 35409, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 35437, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 35470, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 35494, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 35516, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 35538, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 35564, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 35598, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 35631, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 35668, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 35696, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 35728, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 35751, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 35789, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 35831, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 35862, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 35890, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 35920, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 35948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 35968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 35992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 36023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 36058, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 36089, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 36124, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 36155, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 36190, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 36221, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 36256, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 36287, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 36322, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 36353, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 36388, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 36417, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 36434, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 36456, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 36482, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 36497, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 36518, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 36538, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 36564, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 36584, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 36601, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 36618, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 36635, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 36652, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 36677, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 36699, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 36725, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 36743, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 36769, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 36795, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 36825, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 36852, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 36877, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 36897, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 36921, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 36948, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 36975, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 37002, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 37028, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 37058, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 37080, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 37098, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 37128, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 37156, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 37184, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 37212, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 37233, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 37252, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 37274, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 37293, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 37313, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 37343, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 37374, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 37399, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 37423, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 37443, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 37467, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 37487, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 37510, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 37534, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 37562, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 37592, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 37617, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 37651, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 37668, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 37686, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 37704, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 37722, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 37741, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */
- { 37760, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 37780, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 37799, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 37828, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 37845, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 37871, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 37901, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 37933, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 37963, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 37997, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 38013, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 38044, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 38079, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 38107, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 38139, 0x00000004 }, /* GL_TRIANGLES */
- { 38152, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 38168, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 38189, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 38207, 0x00000001 }, /* GL_TRUE */
- { 38215, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 38235, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 38258, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 38278, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 38299, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 38321, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 38343, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 38363, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 38384, 0x00009118 }, /* GL_UNSIGNALED */
- { 38398, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 38415, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 38442, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 38465, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 38481, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 38508, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 38529, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 38554, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 38578, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 38609, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 38633, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 38661, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 38684, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 38702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 38732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 38758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 38788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 38814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 38838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 38866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 38894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 38921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 38953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 38984, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 38998, 0x00002A20 }, /* GL_V2F */
- { 39005, 0x00002A21 }, /* GL_V3F */
- { 39012, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 39031, 0x00001F00 }, /* GL_VENDOR */
- { 39041, 0x00001F02 }, /* GL_VERSION */
- { 39052, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 39068, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 39092, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 39122, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 39153, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 39188, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 39212, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 39233, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 39256, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 39277, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 39304, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 39332, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 39360, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 39388, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 39416, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 39444, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 39472, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 39499, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 39526, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 39553, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 39580, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 39607, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 39634, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 39661, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 39688, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 39715, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 39753, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 39795, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 39826, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 39861, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 39895, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 39933, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 39964, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 39999, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 40027, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 40059, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 40089, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 40123, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 40151, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 40183, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 40203, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 40225, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 40254, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 40275, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 40304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 40337, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 40369, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 40396, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 40427, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 40457, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 40474, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 40495, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 40522, 0x00000BA2 }, /* GL_VIEWPORT */
- { 40534, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 40550, 0x0000911D }, /* GL_WAIT_FAILED */
- { 40565, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 40585, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 40616, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 40651, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 40679, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 40704, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 40731, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 40756, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 40780, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 40799, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 40813, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 40831, 0x00001506 }, /* GL_XOR */
- { 40838, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 40857, 0x00008757 }, /* GL_YCBCR_MESA */
- { 40871, 0x00000000 }, /* GL_ZERO */
- { 40879, 0x00000D16 }, /* GL_ZOOM_X */
- { 40889, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 28498, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 28528, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 28555, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28577, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28603, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 28623, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28639, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28659, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28685, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28715, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 28732, 0x00002002 }, /* GL_R */
+ { 28737, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28749, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28782, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28817, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 28845, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28877, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28901, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28914, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28931, 0x000088BA }, /* GL_READ_WRITE */
+ { 28945, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28963, 0x00001903 }, /* GL_RED */
+ { 28970, 0x00008016 }, /* GL_REDUCE */
+ { 28980, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28994, 0x00000D15 }, /* GL_RED_BIAS */
+ { 29006, 0x00000D52 }, /* GL_RED_BITS */
+ { 29018, 0x00000D14 }, /* GL_RED_SCALE */
+ { 29031, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 29049, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 29071, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 29092, 0x00001C00 }, /* GL_RENDER */
+ { 29102, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 29118, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 29145, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 29169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 29197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 29223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 29250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 29270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 29297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 29320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 29347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 29379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 29415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 29440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 29464, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 29492, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 29521, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 29543, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 29569, 0x00001F01 }, /* GL_RENDERER */
+ { 29581, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 29596, 0x00002901 }, /* GL_REPEAT */
+ { 29606, 0x00001E01 }, /* GL_REPLACE */
+ { 29617, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 29632, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 29655, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 29673, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 29695, 0x00000102 }, /* GL_RETURN */
+ { 29705, 0x00001907 }, /* GL_RGB */
+ { 29712, 0x00008052 }, /* GL_RGB10 */
+ { 29721, 0x00008059 }, /* GL_RGB10_A2 */
+ { 29733, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29749, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29762, 0x00008053 }, /* GL_RGB12 */
+ { 29771, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29784, 0x00008054 }, /* GL_RGB16 */
+ { 29793, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29806, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29818, 0x0000804F }, /* GL_RGB4 */
+ { 29826, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29838, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29851, 0x00008050 }, /* GL_RGB5 */
+ { 29859, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29870, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29885, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29897, 0x00008051 }, /* GL_RGB8 */
+ { 29905, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29917, 0x00001908 }, /* GL_RGBA */
+ { 29925, 0x0000805A }, /* GL_RGBA12 */
+ { 29935, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29949, 0x0000805B }, /* GL_RGBA16 */
+ { 29959, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29973, 0x00008055 }, /* GL_RGBA2 */
+ { 29982, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29995, 0x00008056 }, /* GL_RGBA4 */
+ { 30004, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 30023, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 30036, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 30050, 0x00008058 }, /* GL_RGBA8 */
+ { 30059, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 30072, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 30087, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 30105, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 30118, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 30131, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 30145, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 30157, 0x00008573 }, /* GL_RGB_SCALE */
+ { 30170, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 30187, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 30204, 0x00000407 }, /* GL_RIGHT */
+ { 30213, 0x00002000 }, /* GL_S */
+ { 30218, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 30232, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 30253, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 30267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 30288, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 30302, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 30318, 0x000080A9 }, /* GL_SAMPLES */
+ { 30329, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 30345, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 30360, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 30378, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 30400, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 30428, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 30460, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 30483, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 30510, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 30528, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 30551, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 30573, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 30592, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 30615, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 30641, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 30671, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 30696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 30725, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30740, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30755, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30771, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30796, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30836, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30880, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30913, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30943, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30975, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 31005, 0x00001C02 }, /* GL_SELECT */
+ { 31015, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 31043, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 31068, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 31084, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 31111, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 31142, 0x0000150F }, /* GL_SET */
+ { 31149, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 31170, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 31194, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 31209, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 31224, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 31252, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 31275, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 31305, 0x00001601 }, /* GL_SHININESS */
+ { 31318, 0x00001402 }, /* GL_SHORT */
+ { 31327, 0x00009119 }, /* GL_SIGNALED */
+ { 31339, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 31360, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 31376, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 31396, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 31415, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 31429, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 31444, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 31466, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 31486, 0x00001D01 }, /* GL_SMOOTH */
+ { 31496, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 31529, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 31556, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 31589, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 31616, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 31633, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 31654, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 31675, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 31690, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 31709, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 31728, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 31745, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31766, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31787, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31802, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31821, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31840, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31857, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31878, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31899, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31914, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31933, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31952, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31972, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 31990, 0x00001202 }, /* GL_SPECULAR */
+ { 32002, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 32016, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 32031, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 32049, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 32066, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 32080, 0x00008580 }, /* GL_SRC0_RGB */
+ { 32092, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 32106, 0x00008581 }, /* GL_SRC1_RGB */
+ { 32118, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 32132, 0x00008582 }, /* GL_SRC2_RGB */
+ { 32144, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 32157, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 32179, 0x00000300 }, /* GL_SRC_COLOR */
+ { 32192, 0x00008C40 }, /* GL_SRGB */
+ { 32200, 0x00008C41 }, /* GL_SRGB8 */
+ { 32209, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 32225, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 32239, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 32257, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 32276, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 32291, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 32310, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 32325, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 32344, 0x000088E5 }, /* GL_STATIC_READ */
+ { 32359, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 32378, 0x00001802 }, /* GL_STENCIL */
+ { 32389, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 32411, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 32437, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 32458, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 32483, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 32504, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 32529, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 32561, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 32597, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 32629, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 32665, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 32685, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 32712, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 32738, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32754, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32776, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32799, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32815, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32831, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32848, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 32866, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 32885, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32908, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32930, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 32948, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32970, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 32988, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 33010, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 33031, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 33058, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 33085, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 33100, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 33116, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 33145, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 33167, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 33188, 0x00000C33 }, /* GL_STEREO */
+ { 33198, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 33222, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 33247, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 33271, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 33286, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 33305, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 33320, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 33339, 0x000088E1 }, /* GL_STREAM_READ */
+ { 33354, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 33373, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 33390, 0x000084E7 }, /* GL_SUBTRACT */
+ { 33402, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 33418, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 33436, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 33450, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 33464, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 33491, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 33521, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 33536, 0x00002001 }, /* GL_T */
+ { 33541, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 33556, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 33575, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 33591, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 33606, 0x00002A27 }, /* GL_T2F_V3F */
+ { 33617, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 33636, 0x00002A28 }, /* GL_T4F_V4F */
+ { 33647, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 33670, 0x00001702 }, /* GL_TEXTURE */
+ { 33681, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 33693, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 33709, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 33721, 0x000084CA }, /* GL_TEXTURE10 */
+ { 33734, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 33751, 0x000084CB }, /* GL_TEXTURE11 */
+ { 33764, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 33781, 0x000084CC }, /* GL_TEXTURE12 */
+ { 33794, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 33811, 0x000084CD }, /* GL_TEXTURE13 */
+ { 33824, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 33841, 0x000084CE }, /* GL_TEXTURE14 */
+ { 33854, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 33871, 0x000084CF }, /* GL_TEXTURE15 */
+ { 33884, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 33901, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 33914, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 33931, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 33944, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 33961, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 33974, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 33991, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 34004, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 34021, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 34037, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 34049, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 34062, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 34079, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 34092, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 34109, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 34122, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 34139, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 34152, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 34169, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 34182, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 34199, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 34212, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 34229, 0x000084DA }, /* GL_TEXTURE26 */
+ { 34242, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 34259, 0x000084DB }, /* GL_TEXTURE27 */
+ { 34272, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 34289, 0x000084DC }, /* GL_TEXTURE28 */
+ { 34302, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 34319, 0x000084DD }, /* GL_TEXTURE29 */
+ { 34332, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 34349, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 34365, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 34377, 0x000084DE }, /* GL_TEXTURE30 */
+ { 34390, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 34407, 0x000084DF }, /* GL_TEXTURE31 */
+ { 34420, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 34437, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 34453, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 34465, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 34481, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 34493, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 34509, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 34521, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 34537, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 34549, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 34565, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 34577, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 34593, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 34605, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 34621, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 34635, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 34659, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 34673, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 34697, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 34711, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 34733, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 34759, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 34781, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 34803, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 34835, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 34857, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 34889, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 34911, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 34939, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 34971, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 35004, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 35036, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 35051, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 35072, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 35097, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 35115, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 35139, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 35170, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 35200, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 35230, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 35265, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 35296, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 35334, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 35361, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 35393, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 35427, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 35451, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 35479, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 35503, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 35531, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 35564, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 35588, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 35610, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 35632, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 35658, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 35692, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 35725, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 35762, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 35790, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 35822, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 35845, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 35883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 35925, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 35956, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 35984, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 36014, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 36042, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 36062, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 36086, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 36117, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 36152, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 36183, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 36218, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 36249, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 36284, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 36315, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 36350, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 36381, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 36416, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 36447, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 36482, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 36511, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 36528, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 36550, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 36576, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 36591, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 36612, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 36632, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 36658, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 36678, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 36695, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 36712, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 36729, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 36746, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 36771, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 36793, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 36819, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 36837, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 36863, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 36889, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 36919, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 36946, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 36971, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 36991, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 37015, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 37042, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 37069, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 37096, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 37122, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 37152, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 37174, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 37192, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 37222, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 37250, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 37278, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 37306, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 37327, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 37346, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 37368, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 37387, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 37407, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 37437, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 37468, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 37493, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 37517, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 37537, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 37561, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 37581, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 37604, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 37628, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 37656, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 37686, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 37711, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 37745, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 37762, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 38214, 0x00000004 }, /* GL_TRIANGLES */
+ { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 38282, 0x00000001 }, /* GL_TRUE */
+ { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 38459, 0x00009118 }, /* GL_UNSIGNALED */
+ { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 39073, 0x00002A20 }, /* GL_V2F */
+ { 39080, 0x00002A21 }, /* GL_V3F */
+ { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 39106, 0x00001F00 }, /* GL_VENDOR */
+ { 39116, 0x00001F02 }, /* GL_VERSION */
+ { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 40597, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 40625, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 40906, 0x00001506 }, /* GL_XOR */
+ { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 40932, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 40946, 0x00000000 }, /* GL_ZERO */
+ { 40954, 0x00000D16 }, /* GL_ZOOM_X */
+ { 40964, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1347] =
+static const unsigned reduced_enums[1350] =
{
479, /* GL_FALSE */
701, /* GL_LINES */
703, /* GL_LINE_LOOP */
710, /* GL_LINE_STRIP */
- 1766, /* GL_TRIANGLES */
- 1769, /* GL_TRIANGLE_STRIP */
- 1767, /* GL_TRIANGLE_FAN */
+ 1769, /* GL_TRIANGLES */
+ 1772, /* GL_TRIANGLE_STRIP */
+ 1770, /* GL_TRIANGLE_FAN */
1285, /* GL_QUADS */
1289, /* GL_QUAD_STRIP */
1171, /* GL_POLYGON */
@@ -3822,7 +3828,7 @@ static const unsigned reduced_enums[1347] =
509, /* GL_FOG_BIT */
8, /* GL_ACCUM */
720, /* GL_LOAD */
- 1344, /* GL_RETURN */
+ 1348, /* GL_RETURN */
1004, /* GL_MULT */
23, /* GL_ADD */
1020, /* GL_NEVER */
@@ -3833,15 +3839,15 @@ static const unsigned reduced_enums[1347] =
1035, /* GL_NOTEQUAL */
598, /* GL_GEQUAL */
47, /* GL_ALWAYS */
- 1485, /* GL_SRC_COLOR */
+ 1489, /* GL_SRC_COLOR */
1065, /* GL_ONE_MINUS_SRC_COLOR */
- 1483, /* GL_SRC_ALPHA */
+ 1487, /* GL_SRC_ALPHA */
1064, /* GL_ONE_MINUS_SRC_ALPHA */
448, /* GL_DST_ALPHA */
1062, /* GL_ONE_MINUS_DST_ALPHA */
449, /* GL_DST_COLOR */
1063, /* GL_ONE_MINUS_DST_COLOR */
- 1484, /* GL_SRC_ALPHA_SATURATE */
+ 1488, /* GL_SRC_ALPHA_SATURATE */
586, /* GL_FRONT_LEFT */
587, /* GL_FRONT_RIGHT */
69, /* GL_BACK_LEFT */
@@ -3849,7 +3855,7 @@ static const unsigned reduced_enums[1347] =
583, /* GL_FRONT */
68, /* GL_BACK */
676, /* GL_LEFT */
- 1386, /* GL_RIGHT */
+ 1390, /* GL_RIGHT */
584, /* GL_FRONT_AND_BACK */
63, /* GL_AUX0 */
64, /* GL_AUX1 */
@@ -3858,8 +3864,8 @@ static const unsigned reduced_enums[1347] =
665, /* GL_INVALID_ENUM */
669, /* GL_INVALID_VALUE */
668, /* GL_INVALID_OPERATION */
- 1490, /* GL_STACK_OVERFLOW */
- 1491, /* GL_STACK_UNDERFLOW */
+ 1494, /* GL_STACK_OVERFLOW */
+ 1495, /* GL_STACK_UNDERFLOW */
1090, /* GL_OUT_OF_MEMORY */
666, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
@@ -3918,7 +3924,7 @@ static const unsigned reduced_enums[1347] =
692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
693, /* GL_LIGHT_MODEL_TWO_SIDE */
689, /* GL_LIGHT_MODEL_AMBIENT */
- 1432, /* GL_SHADE_MODEL */
+ 1436, /* GL_SHADE_MODEL */
193, /* GL_COLOR_MATERIAL_FACE */
194, /* GL_COLOR_MATERIAL_PARAMETER */
192, /* GL_COLOR_MATERIAL */
@@ -3935,24 +3941,24 @@ static const unsigned reduced_enums[1347] =
358, /* GL_DEPTH_CLEAR_VALUE */
369, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1530, /* GL_STENCIL_TEST */
- 1514, /* GL_STENCIL_CLEAR_VALUE */
- 1516, /* GL_STENCIL_FUNC */
- 1532, /* GL_STENCIL_VALUE_MASK */
- 1515, /* GL_STENCIL_FAIL */
- 1527, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1528, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1529, /* GL_STENCIL_REF */
- 1533, /* GL_STENCIL_WRITEMASK */
+ 1534, /* GL_STENCIL_TEST */
+ 1518, /* GL_STENCIL_CLEAR_VALUE */
+ 1520, /* GL_STENCIL_FUNC */
+ 1536, /* GL_STENCIL_VALUE_MASK */
+ 1519, /* GL_STENCIL_FAIL */
+ 1531, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1532, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1533, /* GL_STENCIL_REF */
+ 1537, /* GL_STENCIL_WRITEMASK */
853, /* GL_MATRIX_MODE */
1025, /* GL_NORMALIZE */
- 1861, /* GL_VIEWPORT */
+ 1864, /* GL_VIEWPORT */
999, /* GL_MODELVIEW_STACK_DEPTH */
1263, /* GL_PROJECTION_STACK_DEPTH */
- 1740, /* GL_TEXTURE_STACK_DEPTH */
+ 1744, /* GL_TEXTURE_STACK_DEPTH */
997, /* GL_MODELVIEW_MATRIX */
1262, /* GL_PROJECTION_MATRIX */
- 1723, /* GL_TEXTURE_MATRIX */
+ 1727, /* GL_TEXTURE_MATRIX */
61, /* GL_ATTRIB_STACK_DEPTH */
136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
@@ -3967,27 +3973,27 @@ static const unsigned reduced_enums[1347] =
191, /* GL_COLOR_LOGIC_OP */
67, /* GL_AUX_BUFFERS */
394, /* GL_DRAW_BUFFER */
- 1299, /* GL_READ_BUFFER */
- 1413, /* GL_SCISSOR_BOX */
- 1414, /* GL_SCISSOR_TEST */
+ 1303, /* GL_READ_BUFFER */
+ 1417, /* GL_SCISSOR_BOX */
+ 1418, /* GL_SCISSOR_TEST */
638, /* GL_INDEX_CLEAR_VALUE */
643, /* GL_INDEX_WRITEMASK */
188, /* GL_COLOR_CLEAR_VALUE */
230, /* GL_COLOR_WRITEMASK */
640, /* GL_INDEX_MODE */
- 1379, /* GL_RGBA_MODE */
+ 1383, /* GL_RGBA_MODE */
393, /* GL_DOUBLEBUFFER */
- 1534, /* GL_STEREO */
- 1337, /* GL_RENDER_MODE */
+ 1538, /* GL_STEREO */
+ 1341, /* GL_RENDER_MODE */
1111, /* GL_PERSPECTIVE_CORRECTION_HINT */
1164, /* GL_POINT_SMOOTH_HINT */
706, /* GL_LINE_SMOOTH_HINT */
1181, /* GL_POLYGON_SMOOTH_HINT */
529, /* GL_FOG_HINT */
- 1704, /* GL_TEXTURE_GEN_S */
- 1705, /* GL_TEXTURE_GEN_T */
- 1703, /* GL_TEXTURE_GEN_R */
- 1702, /* GL_TEXTURE_GEN_Q */
+ 1708, /* GL_TEXTURE_GEN_S */
+ 1709, /* GL_TEXTURE_GEN_T */
+ 1707, /* GL_TEXTURE_GEN_R */
+ 1706, /* GL_TEXTURE_GEN_Q */
1124, /* GL_PIXEL_MAP_I_TO_I */
1130, /* GL_PIXEL_MAP_S_TO_S */
1126, /* GL_PIXEL_MAP_I_TO_R */
@@ -4008,12 +4014,12 @@ static const unsigned reduced_enums[1347] =
1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */
1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */
1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1778, /* GL_UNPACK_SWAP_BYTES */
- 1773, /* GL_UNPACK_LSB_FIRST */
- 1774, /* GL_UNPACK_ROW_LENGTH */
- 1777, /* GL_UNPACK_SKIP_ROWS */
- 1776, /* GL_UNPACK_SKIP_PIXELS */
- 1771, /* GL_UNPACK_ALIGNMENT */
+ 1781, /* GL_UNPACK_SWAP_BYTES */
+ 1776, /* GL_UNPACK_LSB_FIRST */
+ 1777, /* GL_UNPACK_ROW_LENGTH */
+ 1780, /* GL_UNPACK_SKIP_ROWS */
+ 1779, /* GL_UNPACK_SKIP_PIXELS */
+ 1774, /* GL_UNPACK_ALIGNMENT */
1099, /* GL_PACK_SWAP_BYTES */
1094, /* GL_PACK_LSB_FIRST */
1095, /* GL_PACK_ROW_LENGTH */
@@ -4024,10 +4030,10 @@ static const unsigned reduced_enums[1347] =
805, /* GL_MAP_STENCIL */
642, /* GL_INDEX_SHIFT */
641, /* GL_INDEX_OFFSET */
- 1313, /* GL_RED_SCALE */
- 1311, /* GL_RED_BIAS */
- 1879, /* GL_ZOOM_X */
- 1880, /* GL_ZOOM_Y */
+ 1317, /* GL_RED_SCALE */
+ 1315, /* GL_RED_BIAS */
+ 1882, /* GL_ZOOM_X */
+ 1883, /* GL_ZOOM_Y */
603, /* GL_GREEN_SCALE */
601, /* GL_GREEN_BIAS */
93, /* GL_BLUE_SCALE */
@@ -4048,14 +4054,14 @@ static const unsigned reduced_enums[1347] =
933, /* GL_MAX_TEXTURE_STACK_DEPTH */
947, /* GL_MAX_VIEWPORT_DIMS */
859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1544, /* GL_SUBPIXEL_BITS */
+ 1548, /* GL_SUBPIXEL_BITS */
637, /* GL_INDEX_BITS */
- 1312, /* GL_RED_BITS */
+ 1316, /* GL_RED_BITS */
602, /* GL_GREEN_BITS */
92, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
352, /* GL_DEPTH_BITS */
- 1512, /* GL_STENCIL_BITS */
+ 1516, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
@@ -4084,39 +4090,39 @@ static const unsigned reduced_enums[1347] =
748, /* GL_MAP1_GRID_SEGMENTS */
774, /* GL_MAP2_GRID_DOMAIN */
775, /* GL_MAP2_GRID_SEGMENTS */
- 1627, /* GL_TEXTURE_1D */
- 1629, /* GL_TEXTURE_2D */
+ 1631, /* GL_TEXTURE_1D */
+ 1633, /* GL_TEXTURE_2D */
482, /* GL_FEEDBACK_BUFFER_POINTER */
483, /* GL_FEEDBACK_BUFFER_SIZE */
484, /* GL_FEEDBACK_BUFFER_TYPE */
- 1423, /* GL_SELECTION_BUFFER_POINTER */
- 1424, /* GL_SELECTION_BUFFER_SIZE */
- 1746, /* GL_TEXTURE_WIDTH */
- 1709, /* GL_TEXTURE_HEIGHT */
- 1664, /* GL_TEXTURE_COMPONENTS */
- 1648, /* GL_TEXTURE_BORDER_COLOR */
- 1647, /* GL_TEXTURE_BORDER */
+ 1427, /* GL_SELECTION_BUFFER_POINTER */
+ 1428, /* GL_SELECTION_BUFFER_SIZE */
+ 1750, /* GL_TEXTURE_WIDTH */
+ 1713, /* GL_TEXTURE_HEIGHT */
+ 1668, /* GL_TEXTURE_COMPONENTS */
+ 1652, /* GL_TEXTURE_BORDER_COLOR */
+ 1651, /* GL_TEXTURE_BORDER */
385, /* GL_DONT_CARE */
480, /* GL_FASTEST */
1021, /* GL_NICEST */
48, /* GL_AMBIENT */
382, /* GL_DIFFUSE */
- 1472, /* GL_SPECULAR */
+ 1476, /* GL_SPECULAR */
1185, /* GL_POSITION */
- 1475, /* GL_SPOT_DIRECTION */
- 1476, /* GL_SPOT_EXPONENT */
- 1474, /* GL_SPOT_CUTOFF */
+ 1479, /* GL_SPOT_DIRECTION */
+ 1480, /* GL_SPOT_EXPONENT */
+ 1478, /* GL_SPOT_CUTOFF */
275, /* GL_CONSTANT_ATTENUATION */
696, /* GL_LINEAR_ATTENUATION */
1284, /* GL_QUADRATIC_ATTENUATION */
244, /* GL_COMPILE */
245, /* GL_COMPILE_AND_EXECUTE */
120, /* GL_BYTE */
- 1780, /* GL_UNSIGNED_BYTE */
- 1437, /* GL_SHORT */
- 1792, /* GL_UNSIGNED_SHORT */
+ 1783, /* GL_UNSIGNED_BYTE */
+ 1441, /* GL_SHORT */
+ 1795, /* GL_UNSIGNED_SHORT */
645, /* GL_INT */
- 1783, /* GL_UNSIGNED_INT */
+ 1786, /* GL_UNSIGNED_INT */
489, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
@@ -4128,7 +4134,7 @@ static const unsigned reduced_enums[1347] =
299, /* GL_COPY */
51, /* GL_AND_INVERTED */
1023, /* GL_NOOP */
- 1875, /* GL_XOR */
+ 1878, /* GL_XOR */
1086, /* GL_OR */
1024, /* GL_NOR */
470, /* GL_EQUIV */
@@ -4137,58 +4143,58 @@ static const unsigned reduced_enums[1347] =
300, /* GL_COPY_INVERTED */
1088, /* GL_OR_INVERTED */
1014, /* GL_NAND */
- 1428, /* GL_SET */
+ 1432, /* GL_SET */
467, /* GL_EMISSION */
- 1436, /* GL_SHININESS */
+ 1440, /* GL_SHININESS */
49, /* GL_AMBIENT_AND_DIFFUSE */
190, /* GL_COLOR_INDEXES */
964, /* GL_MODELVIEW */
1261, /* GL_PROJECTION */
- 1562, /* GL_TEXTURE */
+ 1566, /* GL_TEXTURE */
147, /* GL_COLOR */
346, /* GL_DEPTH */
- 1498, /* GL_STENCIL */
+ 1502, /* GL_STENCIL */
189, /* GL_COLOR_INDEX */
- 1517, /* GL_STENCIL_INDEX */
+ 1521, /* GL_STENCIL_INDEX */
359, /* GL_DEPTH_COMPONENT */
- 1308, /* GL_RED */
+ 1312, /* GL_RED */
600, /* GL_GREEN */
90, /* GL_BLUE */
31, /* GL_ALPHA */
- 1345, /* GL_RGB */
- 1364, /* GL_RGBA */
+ 1349, /* GL_RGB */
+ 1368, /* GL_RGBA */
724, /* GL_LUMINANCE */
745, /* GL_LUMINANCE_ALPHA */
73, /* GL_BITMAP */
1141, /* GL_POINT */
694, /* GL_LINE */
485, /* GL_FILL */
- 1317, /* GL_RENDER */
+ 1321, /* GL_RENDER */
481, /* GL_FEEDBACK */
- 1422, /* GL_SELECT */
+ 1426, /* GL_SELECT */
488, /* GL_FLAT */
- 1447, /* GL_SMOOTH */
+ 1451, /* GL_SMOOTH */
673, /* GL_KEEP */
- 1339, /* GL_REPLACE */
+ 1343, /* GL_REPLACE */
627, /* GL_INCR */
342, /* GL_DECR */
- 1807, /* GL_VENDOR */
- 1336, /* GL_RENDERER */
- 1808, /* GL_VERSION */
+ 1810, /* GL_VENDOR */
+ 1340, /* GL_RENDERER */
+ 1811, /* GL_VERSION */
474, /* GL_EXTENSIONS */
- 1387, /* GL_S */
- 1553, /* GL_T */
- 1296, /* GL_R */
+ 1391, /* GL_S */
+ 1557, /* GL_T */
+ 1300, /* GL_R */
1283, /* GL_Q */
1000, /* GL_MODULATE */
341, /* GL_DECAL */
- 1699, /* GL_TEXTURE_ENV_MODE */
- 1698, /* GL_TEXTURE_ENV_COLOR */
- 1697, /* GL_TEXTURE_ENV */
+ 1703, /* GL_TEXTURE_ENV_MODE */
+ 1702, /* GL_TEXTURE_ENV_COLOR */
+ 1701, /* GL_TEXTURE_ENV */
475, /* GL_EYE_LINEAR */
1047, /* GL_OBJECT_LINEAR */
- 1473, /* GL_SPHERE_MAP */
- 1701, /* GL_TEXTURE_GEN_MODE */
+ 1477, /* GL_SPHERE_MAP */
+ 1705, /* GL_TEXTURE_GEN_MODE */
1049, /* GL_OBJECT_PLANE */
476, /* GL_EYE_PLANE */
1015, /* GL_NEAREST */
@@ -4197,30 +4203,30 @@ static const unsigned reduced_enums[1347] =
700, /* GL_LINEAR_MIPMAP_NEAREST */
1018, /* GL_NEAREST_MIPMAP_LINEAR */
699, /* GL_LINEAR_MIPMAP_LINEAR */
- 1722, /* GL_TEXTURE_MAG_FILTER */
- 1730, /* GL_TEXTURE_MIN_FILTER */
- 1748, /* GL_TEXTURE_WRAP_S */
- 1749, /* GL_TEXTURE_WRAP_T */
+ 1726, /* GL_TEXTURE_MAG_FILTER */
+ 1734, /* GL_TEXTURE_MIN_FILTER */
+ 1752, /* GL_TEXTURE_WRAP_S */
+ 1753, /* GL_TEXTURE_WRAP_T */
126, /* GL_CLAMP */
- 1338, /* GL_REPEAT */
+ 1342, /* GL_REPEAT */
1179, /* GL_POLYGON_OFFSET_UNITS */
1178, /* GL_POLYGON_OFFSET_POINT */
1177, /* GL_POLYGON_OFFSET_LINE */
- 1297, /* GL_R3_G3_B2 */
- 1804, /* GL_V2F */
- 1805, /* GL_V3F */
+ 1301, /* GL_R3_G3_B2 */
+ 1807, /* GL_V2F */
+ 1808, /* GL_V3F */
123, /* GL_C4UB_V2F */
124, /* GL_C4UB_V3F */
121, /* GL_C3F_V3F */
1012, /* GL_N3F_V3F */
122, /* GL_C4F_N3F_V3F */
- 1558, /* GL_T2F_V3F */
- 1560, /* GL_T4F_V4F */
- 1556, /* GL_T2F_C4UB_V3F */
- 1554, /* GL_T2F_C3F_V3F */
- 1557, /* GL_T2F_N3F_V3F */
- 1555, /* GL_T2F_C4F_N3F_V3F */
- 1559, /* GL_T4F_C4F_N3F_V4F */
+ 1562, /* GL_T2F_V3F */
+ 1564, /* GL_T4F_V4F */
+ 1560, /* GL_T2F_C4UB_V3F */
+ 1558, /* GL_T2F_C3F_V3F */
+ 1561, /* GL_T2F_N3F_V3F */
+ 1559, /* GL_T2F_C4F_N3F_V3F */
+ 1563, /* GL_T4F_C4F_N3F_V4F */
139, /* GL_CLIP_PLANE0 */
140, /* GL_CLIP_PLANE1 */
141, /* GL_CLIP_PLANE2 */
@@ -4249,11 +4255,11 @@ static const unsigned reduced_enums[1347] =
590, /* GL_FUNC_REVERSE_SUBTRACT */
280, /* GL_CONVOLUTION_1D */
281, /* GL_CONVOLUTION_2D */
- 1425, /* GL_SEPARABLE_2D */
+ 1429, /* GL_SEPARABLE_2D */
284, /* GL_CONVOLUTION_BORDER_MODE */
288, /* GL_CONVOLUTION_FILTER_SCALE */
286, /* GL_CONVOLUTION_FILTER_BIAS */
- 1309, /* GL_REDUCE */
+ 1313, /* GL_REDUCE */
290, /* GL_CONVOLUTION_FORMAT */
294, /* GL_CONVOLUTION_WIDTH */
292, /* GL_CONVOLUTION_HEIGHT */
@@ -4280,16 +4286,16 @@ static const unsigned reduced_enums[1347] =
949, /* GL_MINMAX */
951, /* GL_MINMAX_FORMAT */
953, /* GL_MINMAX_SINK */
- 1561, /* GL_TABLE_TOO_LARGE_EXT */
- 1782, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1794, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1796, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1789, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1784, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1565, /* GL_TABLE_TOO_LARGE_EXT */
+ 1785, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1792, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1787, /* GL_UNSIGNED_INT_10_10_10_2 */
1176, /* GL_POLYGON_OFFSET_FILL */
1175, /* GL_POLYGON_OFFSET_FACTOR */
1174, /* GL_POLYGON_OFFSET_BIAS */
- 1342, /* GL_RESCALE_NORMAL */
+ 1346, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
@@ -4309,53 +4315,53 @@ static const unsigned reduced_enums[1347] =
653, /* GL_INTENSITY8 */
647, /* GL_INTENSITY12 */
649, /* GL_INTENSITY16 */
- 1354, /* GL_RGB2_EXT */
- 1355, /* GL_RGB4 */
- 1358, /* GL_RGB5 */
- 1362, /* GL_RGB8 */
- 1346, /* GL_RGB10 */
- 1350, /* GL_RGB12 */
- 1352, /* GL_RGB16 */
- 1369, /* GL_RGBA2 */
- 1371, /* GL_RGBA4 */
- 1359, /* GL_RGB5_A1 */
- 1375, /* GL_RGBA8 */
- 1347, /* GL_RGB10_A2 */
- 1365, /* GL_RGBA12 */
- 1367, /* GL_RGBA16 */
- 1737, /* GL_TEXTURE_RED_SIZE */
- 1707, /* GL_TEXTURE_GREEN_SIZE */
- 1645, /* GL_TEXTURE_BLUE_SIZE */
- 1632, /* GL_TEXTURE_ALPHA_SIZE */
- 1720, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1711, /* GL_TEXTURE_INTENSITY_SIZE */
- 1340, /* GL_REPLACE_EXT */
+ 1358, /* GL_RGB2_EXT */
+ 1359, /* GL_RGB4 */
+ 1362, /* GL_RGB5 */
+ 1366, /* GL_RGB8 */
+ 1350, /* GL_RGB10 */
+ 1354, /* GL_RGB12 */
+ 1356, /* GL_RGB16 */
+ 1373, /* GL_RGBA2 */
+ 1375, /* GL_RGBA4 */
+ 1363, /* GL_RGB5_A1 */
+ 1379, /* GL_RGBA8 */
+ 1351, /* GL_RGB10_A2 */
+ 1369, /* GL_RGBA12 */
+ 1371, /* GL_RGBA16 */
+ 1741, /* GL_TEXTURE_RED_SIZE */
+ 1711, /* GL_TEXTURE_GREEN_SIZE */
+ 1649, /* GL_TEXTURE_BLUE_SIZE */
+ 1636, /* GL_TEXTURE_ALPHA_SIZE */
+ 1724, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1715, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1344, /* GL_REPLACE_EXT */
1271, /* GL_PROXY_TEXTURE_1D */
1274, /* GL_PROXY_TEXTURE_2D */
- 1744, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1732, /* GL_TEXTURE_PRIORITY */
- 1739, /* GL_TEXTURE_RESIDENT */
- 1635, /* GL_TEXTURE_BINDING_1D */
- 1637, /* GL_TEXTURE_BINDING_2D */
- 1639, /* GL_TEXTURE_BINDING_3D */
+ 1748, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1736, /* GL_TEXTURE_PRIORITY */
+ 1743, /* GL_TEXTURE_RESIDENT */
+ 1639, /* GL_TEXTURE_BINDING_1D */
+ 1641, /* GL_TEXTURE_BINDING_2D */
+ 1643, /* GL_TEXTURE_BINDING_3D */
1096, /* GL_PACK_SKIP_IMAGES */
1092, /* GL_PACK_IMAGE_HEIGHT */
- 1775, /* GL_UNPACK_SKIP_IMAGES */
- 1772, /* GL_UNPACK_IMAGE_HEIGHT */
- 1631, /* GL_TEXTURE_3D */
+ 1778, /* GL_UNPACK_SKIP_IMAGES */
+ 1775, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1635, /* GL_TEXTURE_3D */
1277, /* GL_PROXY_TEXTURE_3D */
- 1694, /* GL_TEXTURE_DEPTH */
- 1747, /* GL_TEXTURE_WRAP_R */
+ 1698, /* GL_TEXTURE_DEPTH */
+ 1751, /* GL_TEXTURE_WRAP_R */
856, /* GL_MAX_3D_TEXTURE_SIZE */
- 1809, /* GL_VERTEX_ARRAY */
+ 1812, /* GL_VERTEX_ARRAY */
1026, /* GL_NORMAL_ARRAY */
148, /* GL_COLOR_ARRAY */
631, /* GL_INDEX_ARRAY */
- 1672, /* GL_TEXTURE_COORD_ARRAY */
+ 1676, /* GL_TEXTURE_COORD_ARRAY */
459, /* GL_EDGE_FLAG_ARRAY */
- 1815, /* GL_VERTEX_ARRAY_SIZE */
- 1817, /* GL_VERTEX_ARRAY_TYPE */
- 1816, /* GL_VERTEX_ARRAY_STRIDE */
+ 1818, /* GL_VERTEX_ARRAY_SIZE */
+ 1820, /* GL_VERTEX_ARRAY_TYPE */
+ 1819, /* GL_VERTEX_ARRAY_STRIDE */
1031, /* GL_NORMAL_ARRAY_TYPE */
1030, /* GL_NORMAL_ARRAY_STRIDE */
152, /* GL_COLOR_ARRAY_SIZE */
@@ -4363,24 +4369,24 @@ static const unsigned reduced_enums[1347] =
153, /* GL_COLOR_ARRAY_STRIDE */
636, /* GL_INDEX_ARRAY_TYPE */
635, /* GL_INDEX_ARRAY_STRIDE */
- 1676, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1678, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1677, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 1680, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
463, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1814, /* GL_VERTEX_ARRAY_POINTER */
+ 1817, /* GL_VERTEX_ARRAY_POINTER */
1029, /* GL_NORMAL_ARRAY_POINTER */
151, /* GL_COLOR_ARRAY_POINTER */
634, /* GL_INDEX_ARRAY_POINTER */
- 1675, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 1679, /* GL_TEXTURE_COORD_ARRAY_POINTER */
462, /* GL_EDGE_FLAG_ARRAY_POINTER */
1005, /* GL_MULTISAMPLE */
- 1399, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1401, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1406, /* GL_SAMPLE_COVERAGE */
- 1403, /* GL_SAMPLE_BUFFERS */
- 1394, /* GL_SAMPLES */
- 1410, /* GL_SAMPLE_COVERAGE_VALUE */
- 1408, /* GL_SAMPLE_COVERAGE_INVERT */
+ 1403, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1405, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1410, /* GL_SAMPLE_COVERAGE */
+ 1407, /* GL_SAMPLE_BUFFERS */
+ 1398, /* GL_SAMPLES */
+ 1414, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1412, /* GL_SAMPLE_COVERAGE_INVERT */
195, /* GL_COLOR_MATRIX */
197, /* GL_COLOR_MATRIX_STACK_DEPTH */
865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
@@ -4392,9 +4398,9 @@ static const unsigned reduced_enums[1347] =
1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1655, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1659, /* GL_TEXTURE_COLOR_TABLE_SGI */
1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1657, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 1661, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
80, /* GL_BLEND_DST_RGB */
89, /* GL_BLEND_SRC_RGB */
79, /* GL_BLEND_DST_ALPHA */
@@ -4419,7 +4425,7 @@ static const unsigned reduced_enums[1347] =
72, /* GL_BGRA */
879, /* GL_MAX_ELEMENTS_VERTICES */
878, /* GL_MAX_ELEMENTS_INDICES */
- 1710, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 1714, /* GL_TEXTURE_INDEX_SIZE_EXT */
145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
1158, /* GL_POINT_SIZE_MIN */
1154, /* GL_POINT_SIZE_MAX */
@@ -4427,52 +4433,52 @@ static const unsigned reduced_enums[1347] =
1144, /* GL_POINT_DISTANCE_ATTENUATION */
127, /* GL_CLAMP_TO_BORDER */
130, /* GL_CLAMP_TO_EDGE */
- 1731, /* GL_TEXTURE_MIN_LOD */
- 1729, /* GL_TEXTURE_MAX_LOD */
- 1634, /* GL_TEXTURE_BASE_LEVEL */
- 1728, /* GL_TEXTURE_MAX_LEVEL */
+ 1735, /* GL_TEXTURE_MIN_LOD */
+ 1733, /* GL_TEXTURE_MAX_LOD */
+ 1638, /* GL_TEXTURE_BASE_LEVEL */
+ 1732, /* GL_TEXTURE_MAX_LEVEL */
624, /* GL_IGNORE_BORDER_HP */
276, /* GL_CONSTANT_BORDER_HP */
- 1341, /* GL_REPLICATE_BORDER_HP */
+ 1345, /* GL_REPLICATE_BORDER_HP */
282, /* GL_CONVOLUTION_BORDER_COLOR */
1055, /* GL_OCCLUSION_TEST_HP */
1056, /* GL_OCCLUSION_TEST_RESULT_HP */
697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1649, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1651, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1653, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1654, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1652, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1650, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1653, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1655, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1657, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1658, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1656, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1654, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1718, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1719, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1717, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1722, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1723, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1721, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
594, /* GL_GENERATE_MIPMAP */
595, /* GL_GENERATE_MIPMAP_HINT */
532, /* GL_FOG_OFFSET_SGIX */
533, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1663, /* GL_TEXTURE_COMPARE_SGIX */
- 1662, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1714, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1706, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 1667, /* GL_TEXTURE_COMPARE_SGIX */
+ 1666, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1718, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1710, /* GL_TEXTURE_GEQUAL_R_SGIX */
360, /* GL_DEPTH_COMPONENT16 */
363, /* GL_DEPTH_COMPONENT24 */
366, /* GL_DEPTH_COMPONENT32 */
306, /* GL_CULL_VERTEX_EXT */
308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1872, /* GL_WRAP_BORDER_SUN */
- 1656, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 1875, /* GL_WRAP_BORDER_SUN */
+ 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
690, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1440, /* GL_SINGLE_COLOR */
- 1426, /* GL_SEPARATE_SPECULAR_COLOR */
- 1435, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 1444, /* GL_SINGLE_COLOR */
+ 1430, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1439, /* GL_SHARED_TEXTURE_PALETTE_EXT */
543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
@@ -4485,23 +4491,23 @@ static const unsigned reduced_enums[1347] =
580, /* GL_FRAMEBUFFER_UNDEFINED */
373, /* GL_DEPTH_STENCIL_ATTACHMENT */
630, /* GL_INDEX */
- 1781, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1797, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1798, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1795, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1793, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1790, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1788, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1726, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1727, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1725, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1800, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
956, /* GL_MIRRORED_REPEAT */
- 1382, /* GL_RGB_S3TC */
- 1357, /* GL_RGB4_S3TC */
- 1380, /* GL_RGBA_S3TC */
- 1374, /* GL_RGBA4_S3TC */
- 1378, /* GL_RGBA_DXT5_S3TC */
- 1372, /* GL_RGBA4_DXT5_S3TC */
+ 1386, /* GL_RGB_S3TC */
+ 1361, /* GL_RGB4_S3TC */
+ 1384, /* GL_RGBA_S3TC */
+ 1378, /* GL_RGBA4_S3TC */
+ 1382, /* GL_RGBA_DXT5_S3TC */
+ 1376, /* GL_RGBA4_DXT5_S3TC */
264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
@@ -4519,54 +4525,54 @@ static const unsigned reduced_enums[1347] =
513, /* GL_FOG_COORDINATE_ARRAY */
199, /* GL_COLOR_SUM */
332, /* GL_CURRENT_SECONDARY_COLOR */
- 1419, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1421, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1420, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1418, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1415, /* GL_SECONDARY_COLOR_ARRAY */
+ 1423, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1425, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1424, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1422, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1419, /* GL_SECONDARY_COLOR_ARRAY */
330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1563, /* GL_TEXTURE0 */
- 1565, /* GL_TEXTURE1 */
- 1587, /* GL_TEXTURE2 */
- 1609, /* GL_TEXTURE3 */
- 1615, /* GL_TEXTURE4 */
- 1617, /* GL_TEXTURE5 */
- 1619, /* GL_TEXTURE6 */
- 1621, /* GL_TEXTURE7 */
- 1623, /* GL_TEXTURE8 */
- 1625, /* GL_TEXTURE9 */
- 1566, /* GL_TEXTURE10 */
- 1568, /* GL_TEXTURE11 */
- 1570, /* GL_TEXTURE12 */
- 1572, /* GL_TEXTURE13 */
- 1574, /* GL_TEXTURE14 */
- 1576, /* GL_TEXTURE15 */
- 1578, /* GL_TEXTURE16 */
- 1580, /* GL_TEXTURE17 */
- 1582, /* GL_TEXTURE18 */
- 1584, /* GL_TEXTURE19 */
- 1588, /* GL_TEXTURE20 */
- 1590, /* GL_TEXTURE21 */
- 1592, /* GL_TEXTURE22 */
- 1594, /* GL_TEXTURE23 */
- 1596, /* GL_TEXTURE24 */
- 1598, /* GL_TEXTURE25 */
- 1600, /* GL_TEXTURE26 */
- 1602, /* GL_TEXTURE27 */
- 1604, /* GL_TEXTURE28 */
- 1606, /* GL_TEXTURE29 */
- 1610, /* GL_TEXTURE30 */
- 1612, /* GL_TEXTURE31 */
+ 1567, /* GL_TEXTURE0 */
+ 1569, /* GL_TEXTURE1 */
+ 1591, /* GL_TEXTURE2 */
+ 1613, /* GL_TEXTURE3 */
+ 1619, /* GL_TEXTURE4 */
+ 1621, /* GL_TEXTURE5 */
+ 1623, /* GL_TEXTURE6 */
+ 1625, /* GL_TEXTURE7 */
+ 1627, /* GL_TEXTURE8 */
+ 1629, /* GL_TEXTURE9 */
+ 1570, /* GL_TEXTURE10 */
+ 1572, /* GL_TEXTURE11 */
+ 1574, /* GL_TEXTURE12 */
+ 1576, /* GL_TEXTURE13 */
+ 1578, /* GL_TEXTURE14 */
+ 1580, /* GL_TEXTURE15 */
+ 1582, /* GL_TEXTURE16 */
+ 1584, /* GL_TEXTURE17 */
+ 1586, /* GL_TEXTURE18 */
+ 1588, /* GL_TEXTURE19 */
+ 1592, /* GL_TEXTURE20 */
+ 1594, /* GL_TEXTURE21 */
+ 1596, /* GL_TEXTURE22 */
+ 1598, /* GL_TEXTURE23 */
+ 1600, /* GL_TEXTURE24 */
+ 1602, /* GL_TEXTURE25 */
+ 1604, /* GL_TEXTURE26 */
+ 1606, /* GL_TEXTURE27 */
+ 1608, /* GL_TEXTURE28 */
+ 1610, /* GL_TEXTURE29 */
+ 1614, /* GL_TEXTURE30 */
+ 1616, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
133, /* GL_CLIENT_ACTIVE_TEXTURE */
934, /* GL_MAX_TEXTURE_UNITS */
- 1759, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1762, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1764, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1756, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1545, /* GL_SUBTRACT */
+ 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1759, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1549, /* GL_SUBTRACT */
919, /* GL_MAX_RENDERBUFFER_SIZE */
247, /* GL_COMPRESSED_ALPHA */
251, /* GL_COMPRESSED_LUMINANCE */
@@ -4574,18 +4580,18 @@ static const unsigned reduced_enums[1347] =
249, /* GL_COMPRESSED_INTENSITY */
255, /* GL_COMPRESSED_RGB */
256, /* GL_COMPRESSED_RGBA */
- 1670, /* GL_TEXTURE_COMPRESSION_HINT */
- 1735, /* GL_TEXTURE_RECTANGLE_ARB */
- 1642, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1674, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1739, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1646, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
372, /* GL_DEPTH_STENCIL */
- 1785, /* GL_UNSIGNED_INT_24_8 */
+ 1788, /* GL_UNSIGNED_INT_24_8 */
930, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1724, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1700, /* GL_TEXTURE_FILTER_CONTROL */
- 1715, /* GL_TEXTURE_LOD_BIAS */
+ 1704, /* GL_TEXTURE_FILTER_CONTROL */
+ 1719, /* GL_TEXTURE_LOD_BIAS */
232, /* GL_COMBINE4 */
924, /* GL_MAX_SHININESS_NV */
925, /* GL_MAX_SPOT_EXPONENT_NV */
@@ -4593,15 +4599,15 @@ static const unsigned reduced_enums[1347] =
343, /* GL_DECR_WRAP */
976, /* GL_MODELVIEW1_ARB */
1032, /* GL_NORMAL_MAP */
- 1314, /* GL_REFLECTION_MAP */
- 1679, /* GL_TEXTURE_CUBE_MAP */
- 1640, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1687, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1681, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1689, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1683, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1318, /* GL_REFLECTION_MAP */
+ 1683, /* GL_TEXTURE_CUBE_MAP */
+ 1644, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1693, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1687, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1695, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1689, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
1279, /* GL_PROXY_TEXTURE_CUBE_MAP */
873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */
@@ -4611,20 +4617,20 @@ static const unsigned reduced_enums[1347] =
231, /* GL_COMBINE */
238, /* GL_COMBINE_RGB */
233, /* GL_COMBINE_ALPHA */
- 1383, /* GL_RGB_SCALE */
+ 1387, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
656, /* GL_INTERPOLATE */
271, /* GL_CONSTANT */
1227, /* GL_PRIMARY_COLOR */
1224, /* GL_PREVIOUS */
- 1455, /* GL_SOURCE0_RGB */
- 1461, /* GL_SOURCE1_RGB */
- 1467, /* GL_SOURCE2_RGB */
- 1471, /* GL_SOURCE3_RGB_NV */
- 1452, /* GL_SOURCE0_ALPHA */
- 1458, /* GL_SOURCE1_ALPHA */
- 1464, /* GL_SOURCE2_ALPHA */
- 1470, /* GL_SOURCE3_ALPHA_NV */
+ 1459, /* GL_SOURCE0_RGB */
+ 1465, /* GL_SOURCE1_RGB */
+ 1471, /* GL_SOURCE2_RGB */
+ 1475, /* GL_SOURCE3_RGB_NV */
+ 1456, /* GL_SOURCE0_ALPHA */
+ 1462, /* GL_SOURCE1_ALPHA */
+ 1468, /* GL_SOURCE2_ALPHA */
+ 1474, /* GL_SOURCE3_ALPHA_NV */
1069, /* GL_OPERAND0_RGB */
1075, /* GL_OPERAND1_RGB */
1081, /* GL_OPERAND2_RGB */
@@ -4633,32 +4639,32 @@ static const unsigned reduced_enums[1347] =
1072, /* GL_OPERAND1_ALPHA */
1078, /* GL_OPERAND2_ALPHA */
1084, /* GL_OPERAND3_ALPHA_NV */
- 1810, /* GL_VERTEX_ARRAY_BINDING */
- 1733, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1734, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 1876, /* GL_YCBCR_422_APPLE */
- 1799, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1801, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1743, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1536, /* GL_STORAGE_PRIVATE_APPLE */
- 1535, /* GL_STORAGE_CACHED_APPLE */
- 1537, /* GL_STORAGE_SHARED_APPLE */
- 1442, /* GL_SLICE_ACCUM_SUN */
+ 1813, /* GL_VERTEX_ARRAY_BINDING */
+ 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1879, /* GL_YCBCR_422_APPLE */
+ 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1540, /* GL_STORAGE_PRIVATE_APPLE */
+ 1539, /* GL_STORAGE_CACHED_APPLE */
+ 1541, /* GL_STORAGE_SHARED_APPLE */
+ 1446, /* GL_SLICE_ACCUM_SUN */
1288, /* GL_QUAD_MESH_SUN */
- 1768, /* GL_TRIANGLE_MESH_SUN */
- 1849, /* GL_VERTEX_PROGRAM_ARB */
- 1860, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1836, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1842, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1844, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1846, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 1771, /* GL_TRIANGLE_MESH_SUN */
+ 1852, /* GL_VERTEX_PROGRAM_ARB */
+ 1863, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
334, /* GL_CURRENT_VERTEX_ATTRIB */
1240, /* GL_PROGRAM_LENGTH_ARB */
1254, /* GL_PROGRAM_STRING_ARB */
998, /* GL_MODELVIEW_PROJECTION_NV */
623, /* GL_IDENTITY_NV */
670, /* GL_INVERSE_NV */
- 1761, /* GL_TRANSPOSE_NV */
+ 1764, /* GL_TRANSPOSE_NV */
671, /* GL_INVERSE_TRANSPOSE_NV */
903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
902, /* GL_MAX_PROGRAM_MATRICES_ARB */
@@ -4672,33 +4678,33 @@ static const unsigned reduced_enums[1347] =
845, /* GL_MATRIX7_NV */
318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
315, /* GL_CURRENT_MATRIX_ARB */
- 1852, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1855, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */
1252, /* GL_PROGRAM_PARAMETER_NV */
- 1840, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
1256, /* GL_PROGRAM_TARGET_NV */
1253, /* GL_PROGRAM_RESIDENT_NV */
- 1753, /* GL_TRACK_MATRIX_NV */
- 1754, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1850, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1756, /* GL_TRACK_MATRIX_NV */
+ 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */
1234, /* GL_PROGRAM_ERROR_POSITION_ARB */
356, /* GL_DEPTH_CLAMP */
- 1818, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1825, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1826, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1827, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1828, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1829, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1830, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1831, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1832, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1833, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1819, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1820, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1821, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1822, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1823, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1824, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
@@ -4731,27 +4737,27 @@ static const unsigned reduced_enums[1347] =
788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1668, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1665, /* GL_TEXTURE_COMPRESSED */
+ 1672, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1669, /* GL_TEXTURE_COMPRESSED */
1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
269, /* GL_COMPRESSED_TEXTURE_FORMATS */
946, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1871, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1848, /* GL_VERTEX_BLEND_ARB */
+ 1874, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1851, /* GL_VERTEX_BLEND_ARB */
336, /* GL_CURRENT_WEIGHT_ARB */
- 1870, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1869, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1868, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1867, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1864, /* GL_WEIGHT_ARRAY_ARB */
+ 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1867, /* GL_WEIGHT_ARRAY_ARB */
386, /* GL_DOT3_RGB */
387, /* GL_DOT3_RGBA */
263, /* GL_COMPRESSED_RGB_FXT1_3DFX */
258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
1006, /* GL_MULTISAMPLE_3DFX */
- 1404, /* GL_SAMPLE_BUFFERS_3DFX */
- 1395, /* GL_SAMPLES_3DFX */
+ 1408, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1399, /* GL_SAMPLES_3DFX */
987, /* GL_MODELVIEW2_ARB */
990, /* GL_MODELVIEW3_ARB */
991, /* GL_MODELVIEW4_ARB */
@@ -4789,7 +4795,7 @@ static const unsigned reduced_enums[1347] =
1001, /* GL_MODULATE_ADD_ATI */
1002, /* GL_MODULATE_SIGNED_ADD_ATI */
1003, /* GL_MODULATE_SUBTRACT_ATI */
- 1877, /* GL_YCBCR_MESA */
+ 1880, /* GL_YCBCR_MESA */
1093, /* GL_PACK_INVERT_MESA */
339, /* GL_DEBUG_OBJECT_MESA */
340, /* GL_DEBUG_PRINT_MESA */
@@ -4804,10 +4810,10 @@ static const unsigned reduced_enums[1347] =
450, /* GL_DU8DV8_ATI */
114, /* GL_BUMP_ENVMAP_ATI */
118, /* GL_BUMP_TARGET_ATI */
- 1503, /* GL_STENCIL_BACK_FUNC */
- 1501, /* GL_STENCIL_BACK_FAIL */
- 1505, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1507, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 1507, /* GL_STENCIL_BACK_FUNC */
+ 1505, /* GL_STENCIL_BACK_FAIL */
+ 1509, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1511, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
536, /* GL_FRAGMENT_PROGRAM_ARB */
1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
@@ -4849,20 +4855,20 @@ static const unsigned reduced_enums[1347] =
852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1695, /* GL_TEXTURE_DEPTH_SIZE */
+ 1699, /* GL_TEXTURE_DEPTH_SIZE */
379, /* GL_DEPTH_TEXTURE_MODE */
- 1660, /* GL_TEXTURE_COMPARE_MODE */
- 1658, /* GL_TEXTURE_COMPARE_FUNC */
+ 1664, /* GL_TEXTURE_COMPARE_MODE */
+ 1662, /* GL_TEXTURE_COMPARE_FUNC */
242, /* GL_COMPARE_R_TO_TEXTURE */
1165, /* GL_POINT_SPRITE */
296, /* GL_COORD_REPLACE */
1169, /* GL_POINT_SPRITE_R_MODE_NV */
- 1290, /* GL_QUERY_COUNTER_BITS */
+ 1292, /* GL_QUERY_COUNTER_BITS */
323, /* GL_CURRENT_QUERY */
- 1292, /* GL_QUERY_RESULT */
- 1294, /* GL_QUERY_RESULT_AVAILABLE */
+ 1295, /* GL_QUERY_RESULT */
+ 1297, /* GL_QUERY_RESULT_AVAILABLE */
940, /* GL_MAX_VERTEX_ATTRIBS */
- 1838, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
926, /* GL_MAX_TEXTURE_COORDS */
@@ -4870,23 +4876,23 @@ static const unsigned reduced_enums[1347] =
1236, /* GL_PROGRAM_ERROR_STRING_ARB */
1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */
1237, /* GL_PROGRAM_FORMAT_ARB */
- 1745, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 1749, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
354, /* GL_DEPTH_BOUNDS_TEST_EXT */
353, /* GL_DEPTH_BOUNDS_EXT */
53, /* GL_ARRAY_BUFFER */
464, /* GL_ELEMENT_ARRAY_BUFFER */
54, /* GL_ARRAY_BUFFER_BINDING */
465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1812, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
149, /* GL_COLOR_ARRAY_BUFFER_BINDING */
632, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1673, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 1677, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1416, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1865, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1834, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */
898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
@@ -4910,14 +4916,14 @@ static const unsigned reduced_enums[1347] =
899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1758, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1304, /* GL_READ_ONLY */
- 1873, /* GL_WRITE_ONLY */
- 1306, /* GL_READ_WRITE */
+ 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1308, /* GL_READ_ONLY */
+ 1876, /* GL_WRITE_ONLY */
+ 1310, /* GL_READ_WRITE */
102, /* GL_BUFFER_ACCESS */
105, /* GL_BUFFER_MAPPED */
107, /* GL_BUFFER_MAP_POINTER */
- 1752, /* GL_TIME_ELAPSED_EXT */
+ 1755, /* GL_TIME_ELAPSED_EXT */
808, /* GL_MATRIX0_ARB */
820, /* GL_MATRIX1_ARB */
832, /* GL_MATRIX2_ARB */
@@ -4950,12 +4956,12 @@ static const unsigned reduced_enums[1347] =
831, /* GL_MATRIX29_ARB */
834, /* GL_MATRIX30_ARB */
835, /* GL_MATRIX31_ARB */
- 1540, /* GL_STREAM_DRAW */
- 1542, /* GL_STREAM_READ */
- 1538, /* GL_STREAM_COPY */
- 1494, /* GL_STATIC_DRAW */
- 1496, /* GL_STATIC_READ */
- 1492, /* GL_STATIC_COPY */
+ 1544, /* GL_STREAM_DRAW */
+ 1546, /* GL_STREAM_READ */
+ 1542, /* GL_STREAM_COPY */
+ 1498, /* GL_STATIC_DRAW */
+ 1500, /* GL_STATIC_READ */
+ 1496, /* GL_STATIC_COPY */
454, /* GL_DYNAMIC_DRAW */
456, /* GL_DYNAMIC_READ */
452, /* GL_DYNAMIC_COPY */
@@ -4964,30 +4970,30 @@ static const unsigned reduced_enums[1347] =
1134, /* GL_PIXEL_PACK_BUFFER_BINDING */
1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
347, /* GL_DEPTH24_STENCIL8 */
- 1741, /* GL_TEXTURE_STENCIL_SIZE */
- 1693, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1745, /* GL_TEXTURE_STENCIL_SIZE */
+ 1697, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1531, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1535, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1397, /* GL_SAMPLES_PASSED */
+ 1401, /* GL_SAMPLES_PASSED */
109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
537, /* GL_FRAGMENT_SHADER */
- 1858, /* GL_VERTEX_SHADER */
+ 1861, /* GL_VERTEX_SHADER */
1250, /* GL_PROGRAM_OBJECT_ARB */
- 1429, /* GL_SHADER_OBJECT_ARB */
+ 1433, /* GL_SHADER_OBJECT_ARB */
882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
938, /* GL_MAX_VARYING_FLOATS */
942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
1053, /* GL_OBJECT_TYPE_ARB */
- 1431, /* GL_SHADER_TYPE */
+ 1435, /* GL_SHADER_TYPE */
502, /* GL_FLOAT_VEC2 */
504, /* GL_FLOAT_VEC3 */
506, /* GL_FLOAT_VEC4 */
@@ -5001,12 +5007,12 @@ static const unsigned reduced_enums[1347] =
490, /* GL_FLOAT_MAT2 */
494, /* GL_FLOAT_MAT3 */
498, /* GL_FLOAT_MAT4 */
- 1388, /* GL_SAMPLER_1D */
- 1390, /* GL_SAMPLER_2D */
- 1392, /* GL_SAMPLER_3D */
- 1393, /* GL_SAMPLER_CUBE */
- 1389, /* GL_SAMPLER_1D_SHADOW */
- 1391, /* GL_SAMPLER_2D_SHADOW */
+ 1392, /* GL_SAMPLER_1D */
+ 1394, /* GL_SAMPLER_2D */
+ 1396, /* GL_SAMPLER_3D */
+ 1397, /* GL_SAMPLER_CUBE */
+ 1393, /* GL_SAMPLER_1D_SHADOW */
+ 1395, /* GL_SAMPLER_2D_SHADOW */
492, /* GL_FLOAT_MAT2x3 */
493, /* GL_FLOAT_MAT2x4 */
496, /* GL_FLOAT_MAT3x2 */
@@ -5016,16 +5022,16 @@ static const unsigned reduced_enums[1347] =
345, /* GL_DELETE_STATUS */
246, /* GL_COMPILE_STATUS */
715, /* GL_LINK_STATUS */
- 1806, /* GL_VALIDATE_STATUS */
+ 1809, /* GL_VALIDATE_STATUS */
644, /* GL_INFO_LOG_LENGTH */
56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1430, /* GL_SHADER_SOURCE_LENGTH */
+ 1434, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1433, /* GL_SHADING_LANGUAGE_VERSION */
+ 1437, /* GL_SHADING_LANGUAGE_VERSION */
322, /* GL_CURRENT_PROGRAM */
1102, /* GL_PALETTE4_RGB8_OES */
1104, /* GL_PALETTE4_RGBA8_OES */
@@ -5039,37 +5045,37 @@ static const unsigned reduced_enums[1347] =
1106, /* GL_PALETTE8_RGB5_A1_OES */
626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1791, /* GL_UNSIGNED_NORMALIZED */
- 1628, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1794, /* GL_UNSIGNED_NORMALIZED */
+ 1632, /* GL_TEXTURE_1D_ARRAY_EXT */
1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1630, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1634, /* GL_TEXTURE_2D_ARRAY_EXT */
1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1636, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1638, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1486, /* GL_SRGB */
- 1487, /* GL_SRGB8 */
- 1489, /* GL_SRGB_ALPHA */
- 1488, /* GL_SRGB8_ALPHA8 */
- 1446, /* GL_SLUMINANCE_ALPHA */
- 1445, /* GL_SLUMINANCE8_ALPHA8 */
- 1443, /* GL_SLUMINANCE */
- 1444, /* GL_SLUMINANCE8 */
+ 1640, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1642, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1490, /* GL_SRGB */
+ 1491, /* GL_SRGB8 */
+ 1493, /* GL_SRGB_ALPHA */
+ 1492, /* GL_SRGB8_ALPHA8 */
+ 1450, /* GL_SLUMINANCE_ALPHA */
+ 1449, /* GL_SLUMINANCE8_ALPHA8 */
+ 1447, /* GL_SLUMINANCE */
+ 1448, /* GL_SLUMINANCE8 */
267, /* GL_COMPRESSED_SRGB */
268, /* GL_COMPRESSED_SRGB_ALPHA */
265, /* GL_COMPRESSED_SLUMINANCE */
266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
1167, /* GL_POINT_SPRITE_COORD_ORIGIN */
723, /* GL_LOWER_LEFT */
- 1803, /* GL_UPPER_LEFT */
- 1509, /* GL_STENCIL_BACK_REF */
- 1510, /* GL_STENCIL_BACK_VALUE_MASK */
- 1511, /* GL_STENCIL_BACK_WRITEMASK */
+ 1806, /* GL_UPPER_LEFT */
+ 1513, /* GL_STENCIL_BACK_REF */
+ 1514, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1515, /* GL_STENCIL_BACK_WRITEMASK */
444, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1320, /* GL_RENDERBUFFER_BINDING */
- 1300, /* GL_READ_FRAMEBUFFER */
+ 1324, /* GL_RENDERBUFFER_BINDING */
+ 1304, /* GL_READ_FRAMEBUFFER */
443, /* GL_DRAW_FRAMEBUFFER */
- 1301, /* GL_READ_FRAMEBUFFER_BINDING */
- 1331, /* GL_RENDERBUFFER_SAMPLES */
+ 1305, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1335, /* GL_RENDERBUFFER_SAMPLES */
549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
@@ -5103,56 +5109,59 @@ static const unsigned reduced_enums[1347] =
166, /* GL_COLOR_ATTACHMENT14 */
168, /* GL_COLOR_ATTACHMENT15 */
349, /* GL_DEPTH_ATTACHMENT */
- 1499, /* GL_STENCIL_ATTACHMENT */
+ 1503, /* GL_STENCIL_ATTACHMENT */
540, /* GL_FRAMEBUFFER */
- 1318, /* GL_RENDERBUFFER */
- 1334, /* GL_RENDERBUFFER_WIDTH */
- 1326, /* GL_RENDERBUFFER_HEIGHT */
- 1328, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1526, /* GL_STENCIL_INDEX_EXT */
- 1518, /* GL_STENCIL_INDEX1 */
- 1522, /* GL_STENCIL_INDEX4 */
- 1524, /* GL_STENCIL_INDEX8 */
- 1519, /* GL_STENCIL_INDEX16 */
- 1330, /* GL_RENDERBUFFER_RED_SIZE */
- 1325, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1322, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1319, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1323, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1333, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 1322, /* GL_RENDERBUFFER */
+ 1338, /* GL_RENDERBUFFER_WIDTH */
+ 1330, /* GL_RENDERBUFFER_HEIGHT */
+ 1332, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1530, /* GL_STENCIL_INDEX_EXT */
+ 1522, /* GL_STENCIL_INDEX1 */
+ 1526, /* GL_STENCIL_INDEX4 */
+ 1528, /* GL_STENCIL_INDEX8 */
+ 1523, /* GL_STENCIL_INDEX16 */
+ 1334, /* GL_RENDERBUFFER_RED_SIZE */
+ 1329, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1326, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1323, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1327, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1337, /* GL_RENDERBUFFER_STENCIL_SIZE */
575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
921, /* GL_MAX_SAMPLES */
+ 1299, /* GL_QUERY_WAIT_NV */
+ 1294, /* GL_QUERY_NO_WAIT_NV */
+ 1291, /* GL_QUERY_BY_REGION_WAIT_NV */
+ 1290, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
486, /* GL_FIRST_VERTEX_CONVENTION */
674, /* GL_LAST_VERTEX_CONVENTION */
1264, /* GL_PROVOKING_VERTEX */
302, /* GL_COPY_READ_BUFFER */
303, /* GL_COPY_WRITE_BUFFER */
- 1381, /* GL_RGBA_SNORM */
- 1377, /* GL_RGBA8_SNORM */
- 1439, /* GL_SIGNED_NORMALIZED */
+ 1385, /* GL_RGBA_SNORM */
+ 1381, /* GL_RGBA8_SNORM */
+ 1443, /* GL_SIGNED_NORMALIZED */
923, /* GL_MAX_SERVER_WAIT_TIMEOUT */
1052, /* GL_OBJECT_TYPE */
- 1547, /* GL_SYNC_CONDITION */
- 1552, /* GL_SYNC_STATUS */
- 1549, /* GL_SYNC_FLAGS */
- 1548, /* GL_SYNC_FENCE */
- 1551, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 1779, /* GL_UNSIGNALED */
- 1438, /* GL_SIGNALED */
+ 1551, /* GL_SYNC_CONDITION */
+ 1556, /* GL_SYNC_STATUS */
+ 1553, /* GL_SYNC_FLAGS */
+ 1552, /* GL_SYNC_FENCE */
+ 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 1782, /* GL_UNSIGNALED */
+ 1442, /* GL_SIGNALED */
46, /* GL_ALREADY_SIGNALED */
- 1750, /* GL_TIMEOUT_EXPIRED */
+ 1754, /* GL_TIMEOUT_EXPIRED */
270, /* GL_CONDITION_SATISFIED */
- 1863, /* GL_WAIT_FAILED */
+ 1866, /* GL_WAIT_FAILED */
471, /* GL_EVAL_BIT */
- 1298, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
717, /* GL_LIST_BIT */
- 1644, /* GL_TEXTURE_BIT */
- 1412, /* GL_SCISSOR_BIT */
+ 1648, /* GL_TEXTURE_BIT */
+ 1416, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
1008, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
- 1751, /* GL_TIMEOUT_IGNORED */
};
typedef int (*cfunc)(const void *, const void *);
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 2138bfe40ef..5fc0b1cfde2 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -103,6 +103,7 @@ static const struct {
{ OFF, "GL_EXT_convolution", F(EXT_convolution) },
{ ON, "GL_EXT_copy_texture", F(EXT_copy_texture) },
{ OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) },
+ { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) },
{ ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) },
{ OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) },
{ OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) },
@@ -166,6 +167,7 @@ static const struct {
{ OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
{ ON, "GL_MESA_window_pos", F(ARB_window_pos) },
{ OFF, "GL_NV_blend_square", F(NV_blend_square) },
+ { OFF, "GL_NV_conditional_render", F(NV_conditional_render) },
{ OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) },
{ OFF, "GL_NV_fragment_program", F(NV_fragment_program) },
{ OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) },
@@ -269,6 +271,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.EXT_blend_subtract = GL_TRUE;
ctx->Extensions.EXT_convolution = GL_TRUE;
ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
+ ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
ctx->Extensions.EXT_fog_coord = GL_TRUE;
#if FEATURE_EXT_framebuffer_object
ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
@@ -309,6 +312,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.MESA_texture_array = GL_TRUE;
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
ctx->Extensions.NV_blend_square = GL_TRUE;
+ ctx->Extensions.NV_conditional_render = GL_TRUE;
/*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
ctx->Extensions.NV_point_sprite = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
@@ -523,19 +527,33 @@ _mesa_disable_extension( GLcontext *ctx, const char *name )
/**
+ * Check if the i-th extension is enabled.
+ */
+static GLboolean
+extension_enabled(GLcontext *ctx, GLuint index)
+{
+ const GLboolean *base = (const GLboolean *) &ctx->Extensions;
+ if (!default_extensions[index].flag_offset ||
+ *(base + default_extensions[index].flag_offset)) {
+ return GL_TRUE;
+ }
+ else {
+ return GL_FALSE;
+ }
+}
+
+
+/**
* Test if the named extension is enabled in this context.
*/
GLboolean
_mesa_extension_is_enabled( GLcontext *ctx, const char *name )
{
- const GLboolean *base = (const GLboolean *) &ctx->Extensions;
GLuint i;
for (i = 0 ; i < Elements(default_extensions) ; i++) {
if (_mesa_strcmp(default_extensions[i].name, name) == 0) {
- if (!default_extensions[i].flag_offset)
- return GL_TRUE;
- return *(base + default_extensions[i].flag_offset);
+ return extension_enabled(ctx, i);
}
}
return GL_FALSE;
@@ -643,7 +661,6 @@ _mesa_init_extensions( GLcontext *ctx )
GLubyte *
_mesa_make_extension_string( GLcontext *ctx )
{
- const GLboolean *base = (const GLboolean *) &ctx->Extensions;
const char *extraExt = get_extension_override(ctx);
GLuint extStrLen = 0;
char *s;
@@ -651,8 +668,7 @@ _mesa_make_extension_string( GLcontext *ctx )
/* first, compute length of the extension string */
for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (!default_extensions[i].flag_offset ||
- *(base + default_extensions[i].flag_offset)) {
+ if (extension_enabled(ctx, i)) {
extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1;
}
}
@@ -668,8 +684,7 @@ _mesa_make_extension_string( GLcontext *ctx )
/* second, build the extension string */
extStrLen = 0;
for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (!default_extensions[i].flag_offset ||
- *(base + default_extensions[i].flag_offset)) {
+ if (extension_enabled(ctx, i)) {
GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name);
_mesa_memcpy(s + extStrLen, default_extensions[i].name, len);
extStrLen += len;
@@ -688,3 +703,48 @@ _mesa_make_extension_string( GLcontext *ctx )
return (GLubyte *) s;
}
+
+
+/**
+ * Return number of enabled extensions.
+ */
+GLuint
+_mesa_get_extension_count(GLcontext *ctx)
+{
+ GLuint i;
+
+ /* only count once */
+ if (!ctx->Extensions.Count) {
+ for (i = 0; i < Elements(default_extensions); i++) {
+ if (extension_enabled(ctx, i)) {
+ ctx->Extensions.Count++;
+ }
+ }
+ }
+
+ if (0)
+ _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count,
+ Elements(default_extensions));
+
+ return ctx->Extensions.Count;
+}
+
+
+/**
+ * Return name of i-th enabled extension
+ */
+const GLubyte *
+_mesa_get_enabled_extension(GLcontext *ctx, GLuint index)
+{
+ GLuint i;
+
+ for (i = 0; i < Elements(default_extensions); i++) {
+ if (extension_enabled(ctx, i)) {
+ if (index == 0)
+ return (const GLubyte *) default_extensions[i].name;
+ index--;
+ }
+ }
+
+ return NULL;
+}
diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h
index 05ad859a27e..a25472440d6 100644
--- a/src/mesa/main/extensions.h
+++ b/src/mesa/main/extensions.h
@@ -64,6 +64,13 @@ extern void _mesa_init_extensions(GLcontext *ctx);
extern GLubyte *_mesa_make_extension_string(GLcontext *ctx);
+extern GLuint
+_mesa_get_extension_count(GLcontext *ctx);
+
+extern const GLubyte *
+_mesa_get_enabled_extension(GLcontext *ctx, GLuint index);
+
+
#else
/** No-op */
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 5cfa898031e..2d1db29cbfe 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -357,7 +357,7 @@ static struct ureg get_temp( struct tnl_program *p )
int bit = _mesa_ffs( ~p->temp_in_use );
if (!bit) {
_mesa_problem(NULL, "%s: out of temporaries\n", __FILE__);
- _mesa_exit(1);
+ exit(1);
}
if ((GLuint) bit > p->program->Base.NumTemporaries)
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 329b7950745..5983f00e2dd 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -910,6 +910,7 @@ _mesa_test_formats(void)
GLuint t = info->RedBits + info->GreenBits
+ info->BlueBits + info->AlphaBits;
assert(t / 8 == info->BytesPerBlock);
+ (void) t;
}
}
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 3d32649bade..618b5411cc9 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -132,7 +132,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = ctx->Color.BlendEnabled;
+ params[0] = (ctx->Color.BlendEnabled & 1);
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_BOOLEAN(ctx->Color.BlendDstRGB);
@@ -210,10 +210,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ENUM_TO_BOOLEAN(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
- params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
- params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
- params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
+ params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = ctx->Polygon.CullFlag;
@@ -1899,6 +1899,9 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(ARB_sync, "GetBooleanv");
params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx));
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -1967,7 +1970,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_FLOAT(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_FLOAT((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB);
@@ -2045,10 +2048,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = (GLfloat)(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
- params[1] = (GLfloat)(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
- params[2] = (GLfloat)(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
- params[3] = (GLfloat)(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
+ params[0] = (GLfloat)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = (GLfloat)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = (GLfloat)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = (GLfloat)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.CullFlag);
@@ -3734,6 +3737,9 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(ARB_sync, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = (GLfloat)(_mesa_get_extension_count(ctx));
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
}
@@ -3802,7 +3808,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ctx->DrawBuffer->Visual.numAuxBuffers;
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_INT(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_INT((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_INT(ctx->Color.BlendDstRGB);
@@ -3880,10 +3886,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ENUM_TO_INT(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0;
- params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0;
- params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0;
- params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0;
+ params[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0;
+ params[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0;
+ params[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0;
+ params[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0;
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_INT(ctx->Polygon.CullFlag);
@@ -5569,6 +5575,9 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(ARB_sync, "GetIntegerv");
params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = _mesa_get_extension_count(ctx);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}
@@ -5638,7 +5647,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_INT64((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB);
@@ -5716,10 +5725,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
- params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
- params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
- params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
+ params[0] = (GLint64)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = (GLint64)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = (GLint64)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = (GLint64)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag);
@@ -7405,6 +7414,9 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
CHECK_EXT1(ARB_sync, "GetInteger64v");
params[0] = ctx->Const.MaxServerWaitTimeout;
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = (GLint64)(_mesa_get_extension_count(ctx));
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname);
}
@@ -7434,3 +7446,110 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
params[i] = (GLdouble) values[i];
}
+void GLAPIENTRY
+_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ }
+ params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1));
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ }
+ params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
+ params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
+ params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
+ params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname);
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ }
+ params[0] = ((ctx->Color.BlendEnabled >> index) & 1);
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ }
+ params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0;
+ params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0;
+ params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0;
+ params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname);
+ }
+}
+
+#if FEATURE_ARB_sync
+void GLAPIENTRY
+_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ }
+ params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1));
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ }
+ params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
+ params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
+ params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
+ params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname);
+ }
+}
+#endif /* FEATURE_ARB_sync */
+
diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h
index 77a9a7d04b4..cc426fc0f61 100644
--- a/src/mesa/main/get.h
+++ b/src/mesa/main/get.h
@@ -51,11 +51,23 @@ extern void GLAPIENTRY
_mesa_GetInteger64v( GLenum pname, GLint64 *params );
extern void GLAPIENTRY
+_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params );
+
+extern void GLAPIENTRY
+_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params );
+
+extern void GLAPIENTRY
+_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params );
+
+extern void GLAPIENTRY
_mesa_GetPointerv( GLenum pname, GLvoid **params );
extern const GLubyte * GLAPIENTRY
_mesa_GetString( GLenum name );
+extern const GLubyte * GLAPIENTRY
+_mesa_GetStringi(GLenum name, GLuint index);
+
extern GLenum GLAPIENTRY
_mesa_GetError( void );
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 01170a42a72..7540661187f 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -82,7 +82,7 @@ StateVars = [
( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", None ),
( "GL_AUX_BUFFERS", GLint, ["ctx->DrawBuffer->Visual.numAuxBuffers"],
"", None ),
- ( "GL_BLEND", GLboolean, ["ctx->Color.BlendEnabled"], "", None ),
+ ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", None ),
( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ),
( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ),
( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ),
@@ -126,10 +126,10 @@ StateVars = [
( "GL_COLOR_MATERIAL_PARAMETER", GLenum,
["ctx->Light.ColorMaterialMode"], "", None ),
( "GL_COLOR_WRITEMASK", GLint,
- [ "ctx->Color.ColorMask[RCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[GCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[BCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[ACOMP] ? 1 : 0" ], "", None ),
+ [ "ctx->Color.ColorMask[0][RCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][GCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][BCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", None ),
( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ),
( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ),
( "GL_CURRENT_COLOR", GLfloatN,
@@ -1030,9 +1030,27 @@ StateVars = [
# GL_ARB_sync
( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "",
["ARB_sync"] ),
+
+ # GL3
+ ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ),
+]
+
+
+# These are queried via glGetIntegetIndexdvEXT() or glGetIntegeri_v()
+IndexedStateVars = [
+ ( "GL_BLEND", GLint, ["((ctx->Color.BlendEnabled >> index) & 1)"],
+ "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ),
+ ( "GL_COLOR_WRITEMASK", GLint,
+ [ "ctx->Color.ColorMask[index][RCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][GCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][BCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][ACOMP] ? 1 : 0" ],
+ "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ),
+ # XXX more to come...
]
+
def ConversionFunc(fromType, toType):
"""Return the name of the macro to convert between two data types."""
if fromType == toType:
@@ -1059,7 +1077,7 @@ def ConversionFunc(fromType, toType):
return fromStr + "_TO_" + toStr
-def EmitGetFunction(stateVars, returnType):
+def EmitGetFunction(stateVars, returnType, indexed):
"""Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv."""
assert (returnType == GLboolean or
returnType == GLint or
@@ -1068,22 +1086,35 @@ def EmitGetFunction(stateVars, returnType):
strType = TypeStrings[returnType]
# Capitalize first letter of return type
- if returnType == GLint:
- function = "GetIntegerv"
- elif returnType == GLboolean:
- function = "GetBooleanv"
- elif returnType == GLfloat:
- function = "GetFloatv"
- elif returnType == GLint64:
- function = "GetInteger64v"
+ if indexed:
+ if returnType == GLint:
+ function = "GetIntegerIndexedv"
+ elif returnType == GLboolean:
+ function = "GetBooleanIndexedv"
+ elif returnType == GLint64:
+ function = "GetInteger64Indexedv"
+ else:
+ function = "Foo"
else:
- abort()
+ if returnType == GLint:
+ function = "GetIntegerv"
+ elif returnType == GLboolean:
+ function = "GetBooleanv"
+ elif returnType == GLfloat:
+ function = "GetFloatv"
+ elif returnType == GLint64:
+ function = "GetInteger64v"
+ else:
+ abort()
if returnType == GLint64:
print "#if FEATURE_ARB_sync"
print "void GLAPIENTRY"
- print "_mesa_%s( GLenum pname, %s *params )" % (function, strType)
+ if indexed:
+ print "_mesa_%s( GLenum pname, GLuint index, %s *params )" % (function, strType)
+ else:
+ print "_mesa_%s( GLenum pname, %s *params )" % (function, strType)
print "{"
print " GET_CURRENT_CONTEXT(ctx);"
print " ASSERT_OUTSIDE_BEGIN_END(ctx);"
@@ -1094,13 +1125,20 @@ def EmitGetFunction(stateVars, returnType):
print " if (ctx->NewState)"
print " _mesa_update_state(ctx);"
print ""
- print " if (ctx->Driver.%s &&" % function
- print " ctx->Driver.%s(ctx, pname, params))" % function
- print " return;"
- print ""
+ if indexed == 0:
+ print " if (ctx->Driver.%s &&" % function
+ print " ctx->Driver.%s(ctx, pname, params))" % function
+ print " return;"
+ print ""
print " switch (pname) {"
- for (name, varType, state, optionalCode, extensions) in stateVars:
+ for state in stateVars:
+ if indexed:
+ (name, varType, state, indexMax, extensions) = state
+ optionalCode = 0
+ else:
+ (name, varType, state, optionalCode, extensions) = state
+ indexMax = 0
print " case " + name + ":"
if extensions:
if len(extensions) == 1:
@@ -1116,6 +1154,11 @@ def EmitGetFunction(stateVars, returnType):
assert len(extensions) == 4
print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' %
(extensions[0], extensions[1], extensions[2], extensions[3], function))
+ if indexMax:
+ print (' if (index >= %s) {' % indexMax)
+ print (' _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(index=%%u), index", pname);' % function)
+ print (' }')
+
conversion = ConversionFunc(varType, returnType)
if optionalCode:
optionalCode = string.replace(optionalCode, "CONVERSION", conversion);
@@ -1249,9 +1292,13 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
EmitHeader()
# XXX Maybe sort the StateVars list
-EmitGetFunction(StateVars, GLboolean)
-EmitGetFunction(StateVars, GLfloat)
-EmitGetFunction(StateVars, GLint)
-EmitGetFunction(StateVars, GLint64)
+EmitGetFunction(StateVars, GLboolean, 0)
+EmitGetFunction(StateVars, GLfloat, 0)
+EmitGetFunction(StateVars, GLint, 0)
+EmitGetFunction(StateVars, GLint64, 0)
EmitGetDoublev()
+EmitGetFunction(IndexedStateVars, GLboolean, 1)
+EmitGetFunction(IndexedStateVars, GLint, 1)
+EmitGetFunction(IndexedStateVars, GLint64, 1)
+
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index 6599ed9698d..cac5eef1cb6 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -184,6 +184,34 @@ _mesa_GetString( GLenum name )
/**
+ * GL3
+ */
+const GLubyte * GLAPIENTRY
+_mesa_GetStringi(GLenum name, GLuint index)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx)
+ return NULL;
+
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
+
+ switch (name) {
+ case GL_EXTENSIONS:
+ if (index >= _mesa_get_extension_count(ctx)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
+ return (const GLubyte *) 0;
+ }
+ return _mesa_get_enabled_extension(ctx, index);
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ return (const GLubyte *) 0;
+ }
+}
+
+
+
+/**
* Return pointer-valued state, such as a vertex array pointer.
*
* \param pname names state to be queried
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 139e56a96be..fc278bb8afa 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -33,6 +33,7 @@
#include "glheader.h"
#include "colormac.h"
#include "context.h"
+#include "enums.h"
#include "image.h"
#include "imports.h"
#include "macros.h"
@@ -3228,6 +3229,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
srcFormat == GL_RGBA ||
srcFormat == GL_BGRA ||
srcFormat == GL_ABGR_EXT ||
+ srcFormat == GL_DU8DV8_ATI ||
srcFormat == GL_DUDV_ATI);
ASSERT(srcType == GL_UNSIGNED_BYTE ||
@@ -3343,6 +3345,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
aComp = 0;
stride = 4;
break;
+ case GL_DU8DV8_ATI:
case GL_DUDV_ATI:
redIndex = 0;
greenIndex = 1;
@@ -3351,7 +3354,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
stride = 2;
break;
default:
- _mesa_problem(NULL, "bad srcFormat in extract float data");
+ _mesa_problem(NULL, "bad srcFormat %s in extract float data",
+ _mesa_lookup_enum_by_nr(srcFormat));
return;
}
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index f2ef84f35c1..def045269c5 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -1239,13 +1239,3 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
}
/*@}*/
-
-
-/**
- * Wrapper for exit().
- */
-void
-_mesa_exit( int status )
-{
- exit(status);
-}
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 7d4012a8560..b01fe5b0ab9 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -618,10 +618,6 @@ _mesa_error( __GLcontext *ctx, GLenum error, const char *fmtString, ... );
extern void
_mesa_debug( const __GLcontext *ctx, const char *fmtString, ... );
-extern void
-_mesa_exit( int status );
-
-
#ifdef __cplusplus
}
#endif
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index f0ea463fb92..55578adf836 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -626,12 +626,6 @@ do { \
/** Clamp X to [MIN,MAX] */
#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
-/** Assign X to CLAMP(X, MIN, MAX) */
-#define CLAMP_SELF(x, mn, mx) \
- ( (x)<(mn) ? ((x) = (mn)) : ((x)>(mx) ? ((x)=(mx)) : (x)) )
-
-
-
/** Minimum of two values: */
#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b52c84b491a..01ad246504a 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -564,7 +564,7 @@ struct gl_colorbuffer_attrib
GLclampf ClearColor[4]; /**< Color to use for glClear */
GLuint IndexMask; /**< Color index write mask */
- GLubyte ColorMask[4]; /**< Each flag is 0xff or 0x0 */
+ GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */
GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */
@@ -581,7 +581,7 @@ struct gl_colorbuffer_attrib
* \name Blending
*/
/*@{*/
- GLboolean BlendEnabled; /**< Blending enabled flag */
+ GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */
GLenum BlendSrcRGB; /**< Blending source operator */
GLenum BlendDstRGB; /**< Blending destination operator */
GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */
@@ -1217,7 +1217,11 @@ struct gl_texture_object
GLuint Name; /**< the user-visible texture object ID */
GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */
GLfloat Priority; /**< in [0,1] */
- GLfloat BorderColor[4]; /**< unclamped */
+ union {
+ GLfloat f[4];
+ GLuint ui[4];
+ GLint i[4];
+ } BorderColor; /**< Interpreted according to texture format */
GLenum WrapS; /**< S-axis texture image wrap mode */
GLenum WrapT; /**< T-axis texture image wrap mode */
GLenum WrapR; /**< R-axis texture image wrap mode */
@@ -1899,6 +1903,10 @@ struct gl_query_state
struct _mesa_HashTable *QueryObjects;
struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */
struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */
+
+ /** GL_NV_conditional_render */
+ struct gl_query_object *CondRenderQuery;
+ GLenum CondRenderMode;
};
@@ -2434,6 +2442,7 @@ struct gl_extensions
GLboolean EXT_compiled_vertex_array;
GLboolean EXT_copy_texture;
GLboolean EXT_depth_bounds_test;
+ GLboolean EXT_draw_buffers2;
GLboolean EXT_draw_range_elements;
GLboolean EXT_fog_coord;
GLboolean EXT_framebuffer_blit;
@@ -2491,6 +2500,7 @@ struct gl_extensions
GLboolean MESA_texture_array;
GLboolean MESA_texture_signed_rgba;
GLboolean NV_blend_square;
+ GLboolean NV_conditional_render;
GLboolean NV_fragment_program;
GLboolean NV_fragment_program_option;
GLboolean NV_light_max_exponent;
@@ -2511,6 +2521,8 @@ struct gl_extensions
GLboolean S3_s3tc;
/** The extension string */
const GLubyte *String;
+ /** Number of supported extensions */
+ GLuint Count;
};
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index f6eb4ee7e1b..387a82fc9df 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -118,15 +118,6 @@ _mesa_delete_query(GLcontext *ctx, struct gl_query_object *q)
}
-static struct gl_query_object *
-lookup_query_object(GLcontext *ctx, GLuint id)
-{
- return (struct gl_query_object *)
- _mesa_HashLookup(ctx->Query.QueryObjects, id);
-}
-
-
-
void
_mesa_init_query_object_functions(struct dd_function_table *driver)
{
@@ -196,7 +187,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
if (ids[i] > 0) {
- struct gl_query_object *q = lookup_query_object(ctx, ids[i]);
+ struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
if (q) {
ASSERT(!q->Active); /* should be caught earlier */
_mesa_HashRemove(ctx->Query.QueryObjects, ids[i]);
@@ -213,7 +204,7 @@ _mesa_IsQueryARB(GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- if (id && lookup_query_object(ctx, id))
+ if (id && _mesa_lookup_query_object(ctx, id))
return GL_TRUE;
else
return GL_FALSE;
@@ -260,7 +251,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id)
return;
}
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q) {
/* create new object */
q = ctx->Driver.NewQueryObject(ctx, id);
@@ -386,7 +377,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -426,7 +417,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -469,7 +460,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -506,7 +497,7 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h
index 6cf3c76d74d..ba8b5dd0029 100644
--- a/src/mesa/main/queryobj.h
+++ b/src/mesa/main/queryobj.h
@@ -28,6 +28,7 @@
#include "main/mtypes.h"
+#include "main/hash.h"
#if FEATURE_queryobj
@@ -42,6 +43,15 @@
(driver)->CheckQuery = impl ## CheckQuery; \
} while (0)
+
+static INLINE struct gl_query_object *
+_mesa_lookup_query_object(GLcontext *ctx, GLuint id)
+{
+ return (struct gl_query_object *)
+ _mesa_HashLookup(ctx->Query.QueryObjects, id);
+}
+
+
extern void GLAPIENTRY
_mesa_GenQueriesARB(GLsizei n, GLuint *ids);
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index c80a524b4f0..fe2bebd96cc 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -605,3722 +605,3754 @@ static const char _mesa_function_pool[] =
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4074]: BeginConditionalRenderNV (will be remapped) */
+ "ii\0"
+ "glBeginConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[4105]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4136]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4135]: PointSize (offset 173) */
+ /* _mesa_function_pool[4166]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4181]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4181]: PopName (offset 200) */
+ /* _mesa_function_pool[4212]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[4224]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[4251]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[4275]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[4301]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[4346]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[4394]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[4409]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[4436]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[4461]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4480]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4502]: Indexub (offset 315) */
+ /* _mesa_function_pool[4533]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[4515]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[4546]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[4561]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[4580]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[4608]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[4634]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[4660]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[4685]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[4711]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4734]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[4753]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[4751]: Scaled (offset 301) */
+ /* _mesa_function_pool[4782]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[4765]: Scalef (offset 302) */
+ /* _mesa_function_pool[4796]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[4810]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[4848]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[4900]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[4916]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[4971]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[4985]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[5002]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5029]: Rotated (offset 299) */
+ /* _mesa_function_pool[5060]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[5076]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[5069]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[5100]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[5122]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[5137]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5166]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[5159]: Color4iv (offset 32) */
+ /* _mesa_function_pool[5190]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[5173]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[5204]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[5194]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[5225]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5246]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[5271]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[5316]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[5329]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[5360]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5380]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[5440]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[5485]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[5512]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[5545]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[5578]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[5572]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[5603]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[5621]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[5646]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5673]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[5715]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[5724]: GenLists (offset 5) */
+ /* _mesa_function_pool[5755]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[5769]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[5804]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[5838]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[5865]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[5893]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5928]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[5956]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[5976]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[5965]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[5996]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[5985]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6016]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6011]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6042]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6039]: Scissor (offset 176) */
+ /* _mesa_function_pool[6070]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[6055]: Fogf (offset 153) */
+ /* _mesa_function_pool[6086]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[6066]: GetCombinerOutputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6097]: GetCombinerOutputParameterfvNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[6105]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[6136]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[6149]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[6180]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[6190]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[6221]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[6206]: Color4usv (offset 40) */
+ /* _mesa_function_pool[6237]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[6221]: Fogi (offset 155) */
+ /* _mesa_function_pool[6252]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[6232]: DepthRange (offset 288) */
+ /* _mesa_function_pool[6263]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[6280]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[6298]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[6327]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[6344]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[6331]: Color4ui (offset 37) */
+ /* _mesa_function_pool[6362]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[6379]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[6367]: Color3usv (offset 24) */
+ /* _mesa_function_pool[6398]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[6413]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[6433]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6450]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[6499]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[6516]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[6535]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[6554]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[6585]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[6637]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[6654]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[6703]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6759]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[6790]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[6813]: Color4us (offset 39) */
+ /* _mesa_function_pool[6844]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[6861]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[6920]: Color3bv (offset 10) */
+ /* _mesa_function_pool[6951]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[6965]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[7020]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7066]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[7096]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[7133]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7162]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[7204]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[7257]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[7272]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[7294]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[7324]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[7371]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[7384]: ColorTable (offset 339) */
+ /* _mesa_function_pool[7415]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[7437]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[7468]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[7457]: Accum (offset 213) */
+ /* _mesa_function_pool[7488]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[7469]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[7500]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[7521]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[7553]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[7578]: Finish (offset 216) */
+ /* _mesa_function_pool[7609]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[7620]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[7613]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[7644]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[7662]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[7674]: HintPGI (dynamic) */
+ /* _mesa_function_pool[7705]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[7719]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[7746]: Color4s (offset 33) */
+ /* _mesa_function_pool[7777]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[7762]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[7793]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[7787]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[7818]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[7805]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[7836]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[7822]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[7853]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[7837]: CullParameterdvEXT (will be remapped) */
+ /* _mesa_function_pool[7868]: CullParameterdvEXT (will be remapped) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[7862]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[7893]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[7899]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7930]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7928]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[7959]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[7985]: Color4i (offset 31) */
+ /* _mesa_function_pool[8016]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[8001]: Color4f (offset 29) */
+ /* _mesa_function_pool[8032]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[8017]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[8048]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[8035]: Color4d (offset 27) */
+ /* _mesa_function_pool[8066]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[8051]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[8082]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[8067]: Color4b (offset 25) */
+ /* _mesa_function_pool[8098]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[8083]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[8114]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[8100]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[8131]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[8130]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[8161]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[8148]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[8179]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[8206]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[8237]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[8227]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[8258]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[8277]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[8306]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[8268]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[8328]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[8284]: EndList (offset 1) */
+ /* _mesa_function_pool[8344]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[8356]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[8380]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[8410]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[8444]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[8462]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[8453]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[8513]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[8472]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[8532]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[8487]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[8547]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[8515]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[8575]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[8571]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[8631]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[8599]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[8659]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[8617]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[8677]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[8665]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[8725]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8704]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[8764]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[8782]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[8774]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[8834]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[8868]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[8896]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[8942]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[8908]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[8968]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[8983]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[8950]: Color3us (offset 23) */
+ /* _mesa_function_pool[9010]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[9026]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[9061]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[9044]: End (offset 43) */
+ /* _mesa_function_pool[9104]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[9112]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[9137]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[9163]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[9193]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[9238]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[9224]: Color3ub (offset 19) */
+ /* _mesa_function_pool[9284]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9300]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[9332]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[9357]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[9392]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[9355]: Color3ui (offset 21) */
+ /* _mesa_function_pool[9415]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[9431]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[9448]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[9494]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[9521]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[9497]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[9557]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[9573]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[9609]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[9652]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[9685]: GetIntegerIndexedvEXT (will be remapped) */
+ "iip\0"
+ "glGetIntegerIndexedvEXT\0"
+ "\0"
+ /* _mesa_function_pool[9714]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[9760]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[9793]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[9817]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[9842]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[9895]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[9863]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[9952]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[9990]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[10015]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10058]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[10122]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[10077]: GetError (offset 261) */
+ /* _mesa_function_pool[10166]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[10179]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[10198]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[10126]: Indexdv (offset 45) */
+ /* _mesa_function_pool[10215]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[10228]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[10195]: Normal3s (offset 60) */
+ /* _mesa_function_pool[10284]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[10211]: PushName (offset 201) */
+ /* _mesa_function_pool[10300]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[10314]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[10359]: CullParameterfvEXT (will be remapped) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[10295]: Normal3i (offset 58) */
+ /* _mesa_function_pool[10384]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[10311]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[10400]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[10346]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[10435]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[10403]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[10492]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[10446]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[10535]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[10475]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[10564]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[10525]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[10614]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[10559]: Normal3b (offset 52) */
+ /* _mesa_function_pool[10648]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[10575]: Normal3d (offset 54) */
+ /* _mesa_function_pool[10664]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[10591]: Normal3f (offset 56) */
+ /* _mesa_function_pool[10680]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[10607]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[10696]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[10652]: Indexi (offset 48) */
+ /* _mesa_function_pool[10741]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[10664]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[10753]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[10692]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[10781]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[10713]: DeformationMap3dSGIX (dynamic) */
+ /* _mesa_function_pool[10802]: DeformationMap3dSGIX (dynamic) */
"iddiiddiiddiip\0"
"glDeformationMap3dSGIX\0"
"\0"
- /* _mesa_function_pool[10752]: DepthMask (offset 211) */
+ /* _mesa_function_pool[10841]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[10767]: IsShader (will be remapped) */
+ /* _mesa_function_pool[10856]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[10781]: Indexf (offset 46) */
+ /* _mesa_function_pool[10870]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[10793]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[10882]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[10831]: Indexd (offset 44) */
+ /* _mesa_function_pool[10920]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[10843]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[10932]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[10864]: StencilOp (offset 244) */
+ /* _mesa_function_pool[10953]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[10881]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[10970]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[10903]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[10992]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[10948]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[11037]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[10964]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[11053]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[11010]: Indexs (offset 50) */
+ /* _mesa_function_pool[11099]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[11022]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[11111]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[11042]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[11131]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[11064]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[11153]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[11102]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[11191]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[11134]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[11223]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[11161]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[11250]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[11176]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[11265]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[11193]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[11282]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[11208]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11261]: Color4bv (offset 26) */
+ /* _mesa_function_pool[11350]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[11275]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[11364]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[11297]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[11386]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[11345]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[11434]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[11370]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[11459]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[11418]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[11507]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[11442]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[11531]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[11477]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[11566]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[11495]: LogicOp (offset 242) */
+ /* _mesa_function_pool[11584]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[11508]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[11597]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[11532]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[11621]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[11547]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[11636]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[11623]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[11712]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[11640]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[11729]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[11660]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[11749]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[11687]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[11776]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[11732]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[11821]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[11747]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[11836]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11779]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[11868]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[11807]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[11896]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[11831]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[11920]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[11892]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[11981]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[11916]: GenTextures (offset 328) */
+ /* _mesa_function_pool[12005]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[11951]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[12040]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[11968]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[12057]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[12024]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[12113]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[12063]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[12152]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[12096]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[12185]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[12118]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12207]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12146]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[12235]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[12164]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[12253]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[12182]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[12271]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[12197]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[12286]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[12213]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[12302]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[12230]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[12319]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[12254]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[12343]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[12271]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[12360]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[12326]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[12415]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[12341]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[12430]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[12360]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[12449]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[12389]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[12478]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[12432]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[12521]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[12476]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[12565]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[12492]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[12581]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[12526]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[12615]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[12555]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[12644]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[12600]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12689]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12656]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[12745]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[12677]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[12766]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[12707]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[12796]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[12742]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[12831]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[12761]: Flush (offset 217) */
+ /* _mesa_function_pool[12850]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[12771]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[12860]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[12786]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[12875]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[12808]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[12897]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[12826]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[12915]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[12869]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[12958]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[12893]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[12982]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[12909]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[12998]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[12927]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[13016]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[12969]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[13058]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[12991]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[13080]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[13011]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[13100]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[13052]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[13141]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[13107]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[13196]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[13125]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[13214]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[13149]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[13238]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[13167]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[13256]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[13185]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[13274]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[13239]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[13328]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[13281]: Color4ub (offset 35) */
+ /* _mesa_function_pool[13370]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[13298]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[13387]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[13318]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[13407]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[13347]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[13436]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[13365]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[13454]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[13425]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[13514]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[13444]: Indexiv (offset 49) */
+ /* _mesa_function_pool[13533]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[13457]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[13546]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[13475]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[13564]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[13519]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[13608]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[13579]: Frustum (offset 289) */
+ /* _mesa_function_pool[13668]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[13597]: GetString (offset 275) */
+ /* _mesa_function_pool[13686]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[13612]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[13701]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[13638]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[13727]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[13653]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[13742]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[13671]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[13760]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[13701]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[13790]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[13719]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[13808]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[13764]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[13853]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[13808]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[13897]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[13851]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[13940]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[13892]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[13981]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[13920]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[14009]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[13955]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[14044]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[13973]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[14062]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[14004]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[14093]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14038]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[14127]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[14063]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[14152]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[14119]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[14208]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[14138]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[14227]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[14154]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[14243]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[14202]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[14291]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[14248]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[14337]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[14265]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[14354]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[14292]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[14381]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14319]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[14408]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14356]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[14445]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[14376]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[14465]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[14397]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[14486]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[14424]: Rectd (offset 86) */
+ /* _mesa_function_pool[14513]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[14438]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[14527]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14464]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[14553]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[14501]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[14590]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[14548]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[14637]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[14567]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[14656]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[14612]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[14701]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14637]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14726]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[14667]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[14756]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[14714]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[14803]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[14762]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[14851]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[14820]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[14909]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[14854]: Lightfv (offset 160) */
+ /* _mesa_function_pool[14943]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[14869]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[14958]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[14885]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[14974]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[14905]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[14994]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[14927]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[15016]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[14970]: Color4fv (offset 30) */
+ /* _mesa_function_pool[15059]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[14984]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[15073]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[15029]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[15118]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[15066]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[15155]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[15087]: Rects (offset 92) */
+ /* _mesa_function_pool[15176]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[15101]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15190]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15135]: Lightiv (offset 162) */
+ /* _mesa_function_pool[15224]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[15150]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[15239]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[15194]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[15283]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[15242]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[15331]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[15267]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[15356]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[15291]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[15380]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[15336]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[15425]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[15379]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15468]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[15405]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[15494]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[15431]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[15520]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[15449]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[15538]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[15492]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[15581]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[15546]: Rectdv (offset 87) */
+ /* _mesa_function_pool[15635]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[15559]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[15648]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[15585]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[15674]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15644]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[15733]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[15672]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[15761]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[15717]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[15806]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[15744]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[15833]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[15771]: Materialiv (offset 172) */
+ /* _mesa_function_pool[15860]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[15789]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[15878]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[15811]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[15900]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[15846]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[15935]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[15892]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[15981]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[15945]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[16034]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[15991]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[16080]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[16009]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[16098]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[16073]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[16162]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[16100]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[16189]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[16127]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[16216]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[16155]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[16244]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[16193]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[16282]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[16211]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[16300]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[16235]: TexGeni (offset 192) */
+ /* _mesa_function_pool[16324]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[16250]: TexGenf (offset 190) */
+ /* _mesa_function_pool[16339]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[16265]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[16354]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[16298]: TexGend (offset 188) */
+ /* _mesa_function_pool[16387]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[16313]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[16402]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[16340]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[16429]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[16363]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[16452]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[16382]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[16471]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[16409]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[16498]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[16463]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[16552]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[16487]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[16576]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[16513]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[16602]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[16542]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[16631]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[16566]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[16655]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[16613]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[16702]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[16663]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[16752]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[16684]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[16773]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[16711]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[16800]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[16745]: Color4sv (offset 34) */
+ /* _mesa_function_pool[16834]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[16759]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[16848]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[16789]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[16878]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[16821]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[16910]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[16856]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[16945]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[16872]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[16961]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[16905]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[16994]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[16963]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[17052]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[17019]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[17108]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[17049]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[17138]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[17069]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[17158]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[17088]: Color3dv (offset 12) */
+ /* _mesa_function_pool[17177]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[17102]: IsTexture (offset 330) */
+ /* _mesa_function_pool[17191]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[17132]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[17221]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[17155]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[17244]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[17196]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[17285]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[17231]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[17320]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[17250]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[17339]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[17289]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[17378]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[17319]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[17408]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[17351]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[17440]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[17380]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[17469]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[17396]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[17485]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[17438]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[17527]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[17456]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[17545]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[17482]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17571]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17531]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[17620]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[17549]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[17638]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[17594]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[17683]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[17628]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[17717]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[17652]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[17741]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[17691]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[17780]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[17720]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[17809]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[17738]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[17827]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[17781]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[17870]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[17801]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[17890]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[17869]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[17958]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[17924]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[18013]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[17962]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[18051]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[17996]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[18085]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[18044]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[18133]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[18072]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[18161]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[18125]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[18214]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[18146]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[18235]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[18173]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[18262]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[18205]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[18294]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[18229]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[18318]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[18255]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[18344]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[18277]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[18366]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[18295]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[18384]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[18318]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[18407]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[18345]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[18434]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[18395]: Color3s (offset 17) */
+ /* _mesa_function_pool[18484]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[18410]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[18499]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[18444]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[18533]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[18497]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[18586]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[18516]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[18605]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[18540]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18629]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[18584]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[18673]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[18607]: Color3i (offset 15) */
+ /* _mesa_function_pool[18696]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[18622]: FrontFace (offset 157) */
+ /* _mesa_function_pool[18711]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[18637]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[18726]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[18655]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[18744]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[18703]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[18792]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[18721]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[18810]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[18764]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[18853]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[18814]: Color3b (offset 9) */
+ /* _mesa_function_pool[18903]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[18829]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[18918]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[18873]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[18962]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[18897]: Color3f (offset 13) */
+ /* _mesa_function_pool[18986]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[18912]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[19001]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[18932]: Color3d (offset 11) */
+ /* _mesa_function_pool[19021]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[18947]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[19036]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[18962]: Lightf (offset 159) */
+ /* _mesa_function_pool[19051]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[18976]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[19065]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[19002]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[19091]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[19018]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[19107]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[19039]: Lighti (offset 161) */
+ /* _mesa_function_pool[19128]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[19053]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[19142]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[19084]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[19173]: GetBooleanIndexedvEXT (will be remapped) */
+ "iip\0"
+ "glGetBooleanIndexedvEXT\0"
+ "\0"
+ /* _mesa_function_pool[19202]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[19169]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[19287]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[19204]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[19322]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[19249]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[19367]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[19284]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[19402]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[19301]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[19419]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[19318]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[19436]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[19335]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19453]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19378]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[19496]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[19409]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[19527]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[19464]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[19582]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[19490]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[19608]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[19535]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[19653]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[19562]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[19680]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[19584]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[19702]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[19611]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[19729]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[19640]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[19758]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[19663]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[19781]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[19682]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[19800]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[19709]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[19827]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[19727]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[19845]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[19772]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[19890]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[19815]: ClearColor (offset 206) */
+ /* _mesa_function_pool[19933]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[19834]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[19952]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[19853]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[19971]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[19902]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[20020]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[19929]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[20047]: IsEnabledIndexedEXT (will be remapped) */
+ "ii\0"
+ "glIsEnabledIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[20073]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[19945]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[20089]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[19993]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[20137]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[20013]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[20157]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[20061]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[20205]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[20085]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[20229]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[20126]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[20270]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[20158]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[20302]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[20176]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[20320]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[20268]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[20412]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[20299]: Bitmap (offset 8) */
+ /* _mesa_function_pool[20443]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[20317]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[20461]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[20362]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[20506]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[20393]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[20537]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[20429]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[20573]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[20472]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[20616]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[20504]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[20648]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[20519]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[20663]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[20537]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[20681]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[20577]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[20721]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[20604]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[20748]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[20623]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[20767]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[20671]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[20815]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[20706]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[20850]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[20733]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[20877]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[20757]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[20901]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[20791]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[20935]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[20843]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[20987]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[20862]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[21006]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[20893]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[21037]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[20931]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[21075]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[20951]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21095]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21022]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[21166]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[21044]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[21188]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[21064]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[21208]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[21118]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[21262]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[21171]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[21315]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[21216]: Map1d (offset 220) */
+ /* _mesa_function_pool[21360]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[21232]: Map1f (offset 221) */
+ /* _mesa_function_pool[21376]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[21248]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[21392]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[21307]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[21451]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[21343]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[21487]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[21367]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[21511]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[21388]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[21532]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[21419]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[21563]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[21458]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[21602]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[21480]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[21624]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[21534]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[21678]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[21555]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[21699]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[21601]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[21745]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[21616]: Fogiv (offset 156) */
+ /* _mesa_function_pool[21760]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[21628]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[21772]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[21645]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[21789]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[21681]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[21825]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[21702]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[21846]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[21729]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[21873]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[21753]: Rotatef (offset 300) */
+ /* _mesa_function_pool[21897]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[21769]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[21913]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[21811]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[21955]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[21827]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[21971]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[21843]: Clear (offset 203) */
+ /* _mesa_function_pool[21987]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[21854]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[21998]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[21870]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[22014]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[21897]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[22041]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[21931]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[22075]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[21947]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[22091]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[22003]: Ortho (offset 296) */
+ /* _mesa_function_pool[22147]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[22019]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[22163]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[22040]: ListBase (offset 6) */
+ /* _mesa_function_pool[22184]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[22054]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[22198]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[22070]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[22214]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[22126]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[22270]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[22218]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[22362]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[22275]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[22419]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[22291]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[22435]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[22317]: Rectiv (offset 91) */
+ /* _mesa_function_pool[22461]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[22330]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[22474]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[22368]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[22512]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[22395]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[22539]: EndConditionalRenderNV (will be remapped) */
+ "\0"
+ "glEndConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[22566]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[22418]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[22589]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[22437]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[22608]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[22456]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[22627]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[22476]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[22647]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[22522]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[22693]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[22537]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[22708]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[22582]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[22753]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[22627]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[22798]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[22673]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[22844]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[22688]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[22859]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[22736]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[22907]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[22771]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[22942]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[22814]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[22985]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[22831]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[23002]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[22874]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23045]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22921]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[23092]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[23009]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[23180]: DisableIndexedEXT (will be remapped) */
+ "ii\0"
+ "glDisableIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[23204]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[23054]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[23249]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[23086]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[23281]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[23101]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[23296]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[23127]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[23322]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[23152]: LineWidth (offset 168) */
+ /* _mesa_function_pool[23347]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[23167]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[23362]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[23198]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[23393]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[23236]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[23431]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[23256]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[23451]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[23277]: TexGendv (offset 189) */
+ /* _mesa_function_pool[23472]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[23293]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[23488]: EnableIndexedEXT (will be remapped) */
+ "ii\0"
+ "glEnableIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[23511]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[23318]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[23536]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[23339]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[23557]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[23373]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[23591]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[23400]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[23618]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[23423]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[23641]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[23449]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[23667]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[23513]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[23731]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[23539]: MultiModeDrawArraysIBM (will be remapped) */
+ /* _mesa_function_pool[23757]: MultiModeDrawArraysIBM (will be remapped) */
"pppii\0"
"glMultiModeDrawArraysIBM\0"
"\0"
- /* _mesa_function_pool[23571]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[23789]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[23615]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[23833]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[23646]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[23864]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[23683]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[23901]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[23704]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[23922]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[23726]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[23944]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[23747]: CallList (offset 2) */
+ /* _mesa_function_pool[23965]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[23761]: Materialfv (offset 170) */
+ /* _mesa_function_pool[23979]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[23779]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[23997]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[23796]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[24014]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[23828]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[24046]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[23873]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[24091]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[23921]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[24139]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[23966]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[24184]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[23984]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[24202]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[24037]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[24255]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[24068]: Color3iv (offset 16) */
+ /* _mesa_function_pool[24286]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[24082]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[24300]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[24116]: DrawElements (offset 311) */
+ /* _mesa_function_pool[24334]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[24137]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[24355]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[24163]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[24381]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[24200]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[24418]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[24260]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[24478]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[24303]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[24521]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[24358]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[24576]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[24381]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[24599]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[24454]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[24672]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[24477]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[24695]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[24508]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[24726]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[24545]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[24763]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[24562]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[24780]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[24578]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[24796]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[24598]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[24816]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[24612]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[24830]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[24631]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[24849]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[24651]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[24869]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[24700]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[24918]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[24746]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[24964]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[24765]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[24983]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[24791]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[25009]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[24834]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[25052]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[24879]: Map2d (offset 222) */
+ /* _mesa_function_pool[25097]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[24899]: Map2f (offset 223) */
+ /* _mesa_function_pool[25117]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[24919]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[25137]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[24944]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[25162]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[24961]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[25179]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[24990]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[25208]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[25015]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[25233]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[25038]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[25256]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[25055]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[25273]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[25072]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[25290]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[25089]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[25307]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[25107]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[25325]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[25133]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[25351]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[25189]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[25407]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[25208]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[25426]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[25225]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[25443]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[25256]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[25474]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[25296]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[25514]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[25322]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[25540]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[25353]: Materialf (offset 169) */
+ /* _mesa_function_pool[25571]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[25370]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[25588]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[25415]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[25633]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[25440]: Materiali (offset 171) */
+ /* _mesa_function_pool[25658]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[25457]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[25675]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[25483]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[25701]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[25518]: Indexsv (offset 51) */
+ /* _mesa_function_pool[25736]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[25531]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[25749]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[25576]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[25794]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[25595]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[25813]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[25612]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[25830]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[25645]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[25863]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[25663]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[25881]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[25700]: Translated (offset 303) */
+ /* _mesa_function_pool[25918]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[25718]: Translatef (offset 304) */
+ /* _mesa_function_pool[25936]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[25736]: StencilMask (offset 209) */
+ /* _mesa_function_pool[25954]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[25753]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[25971]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[25773]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[25991]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[25791]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[26009]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[25817]: IsList (offset 287) */
+ /* _mesa_function_pool[26035]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[25829]: IsSync (will be remapped) */
+ /* _mesa_function_pool[26047]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[25841]: RenderMode (offset 196) */
+ /* _mesa_function_pool[26059]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[25857]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[26075]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[25890]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[26108]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[25942]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[26160]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[25979]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[26197]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[26007]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[26225]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[26049]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[26267]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[26092]: LoadName (offset 198) */
+ /* _mesa_function_pool[26310]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[26106]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[26324]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[26133]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[26351]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[26151]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[26369]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[26185]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[26403]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[26236]: CullFace (offset 152) */
+ /* _mesa_function_pool[26454]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[26250]: BindTexture (offset 307) */
+ /* _mesa_function_pool[26468]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[26285]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[26503]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[26312]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[26530]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[26358]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[26576]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[26384]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[26602]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[26403]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[26621]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[26423]: Rectsv (offset 93) */
+ /* _mesa_function_pool[26641]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[26436]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[26654]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[26463]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[26681]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[26521]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[26739]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[26547]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[26765]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[26610]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[26828]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[26665]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[26883]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[26692]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[26910]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[26713]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[26931]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[26735]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[26953]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[26763]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[26981]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[26787]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[27005]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[26832]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[27050]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[26851]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[27069]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[26878]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[27096]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[26894]: Recti (offset 90) */
+ /* _mesa_function_pool[27112]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[26908]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[27126]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[26947]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[27165]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[26976]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[27194]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[27015]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[27233]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[27037]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[27255]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[27058]: Rectf (offset 88) */
+ /* _mesa_function_pool[27276]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[27072]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[27290]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[27095]: Indexfv (offset 47) */
+ /* _mesa_function_pool[27313]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[27108]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[27326]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[27154]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[27372]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[27206]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[27424]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[27241]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[27459]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[27261]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[27479]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[27288]: IndexMask (offset 212) */
+ /* _mesa_function_pool[27506]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[27303]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[27521]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[27340]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[27558]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[27383]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[27601]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[27399]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[27617]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[27425]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[27643]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[27444]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[27662]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[27466]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[27684]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[27485]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[27703]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[27502]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[27720]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[27529]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[27747]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[27543]: Fogfv (offset 154) */
+ /* _mesa_function_pool[27761]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[27555]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[27773]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[27589]: InitNames (offset 197) */
+ /* _mesa_function_pool[27807]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[27603]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[27821]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[27618]: Minmax (offset 368) */
+ /* _mesa_function_pool[27836]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[27644]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[27862]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[27663]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[27881]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[27682]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[27900]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[27714]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[27932]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[27736]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[27954]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[27766]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[27984]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[27786]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[28004]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[27804]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[28022]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[27841]: Hint (offset 158) */
+ /* _mesa_function_pool[28059]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[27852]: Color4dv (offset 28) */
+ /* _mesa_function_pool[28070]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[27866]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[28084]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[27909]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[28127]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[27938]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[28156]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[27993]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[28211]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[28043]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[28261]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[28061]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[28279]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[28112]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[28330]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[28159]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[28377]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[28183]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[28401]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[28214]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[28432]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[28229]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[28447]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[28264]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[28482]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[28281]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[28499]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[28301]: Begin (offset 7) */
+ /* _mesa_function_pool[28519]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[28312]: LightModeli (offset 165) */
+ /* _mesa_function_pool[28530]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[28330]: Rectfv (offset 89) */
+ /* _mesa_function_pool[28548]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[28343]: LightModelf (offset 163) */
+ /* _mesa_function_pool[28561]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[28361]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[28579]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[28386]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[28604]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[28404]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[28622]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[28440]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[28658]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[28466]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[28684]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[28489]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[28707]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[28528]: Disable (offset 214) */
+ /* _mesa_function_pool[28746]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[28541]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[28759]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[28586]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[28804]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[28652]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[28870]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[28680]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[28898]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[28707]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[28925]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[28741]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[28959]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[28760]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[28978]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[28802]: ColorMask (offset 210) */
+ /* _mesa_function_pool[29020]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[28820]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[29038]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[28845]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[29063]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[28864]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[29082]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[28894]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[29112]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[28927]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[29145]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[28949]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[29167]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[28967]: Enable (offset 215) */
+ /* _mesa_function_pool[29185]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[28979]: LineStipple (offset 167) */
+ /* _mesa_function_pool[29197]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[28997]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[29215]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[29023]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[29241]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[29053]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[29271]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[29080]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[29298]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[29134]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[29352]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[29177]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29395]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[29210]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[29428]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[29236]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[29454]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[29251]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[29469]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[29282]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[29500]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[29303]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[29521]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[29333]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[29551]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[29373]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[29591]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[29410]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[29628]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[29434]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29652]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29459]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[29677]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[29480]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[29698]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4334,392 +4366,400 @@ static const struct {
GLint remap_index;
} MESA_remap_table_functions[] = {
{ 1461, AttachShader_remap_index },
- { 8704, CreateProgram_remap_index },
- { 20158, CreateShader_remap_index },
- { 22418, DeleteProgram_remap_index },
- { 16193, DeleteShader_remap_index },
- { 20604, DetachShader_remap_index },
- { 15717, GetAttachedShaders_remap_index },
- { 4244, GetProgramInfoLog_remap_index },
+ { 8764, CreateProgram_remap_index },
+ { 20302, CreateShader_remap_index },
+ { 22589, DeleteProgram_remap_index },
+ { 16282, DeleteShader_remap_index },
+ { 20748, DetachShader_remap_index },
+ { 15806, GetAttachedShaders_remap_index },
+ { 4275, GetProgramInfoLog_remap_index },
{ 361, GetProgramiv_remap_index },
- { 5547, GetShaderInfoLog_remap_index },
- { 27425, GetShaderiv_remap_index },
- { 11732, IsProgram_remap_index },
- { 10767, IsShader_remap_index },
- { 8808, StencilFuncSeparate_remap_index },
+ { 5578, GetShaderInfoLog_remap_index },
+ { 27643, GetShaderiv_remap_index },
+ { 11821, IsProgram_remap_index },
+ { 10856, IsShader_remap_index },
+ { 8868, StencilFuncSeparate_remap_index },
{ 3487, StencilMaskSeparate_remap_index },
- { 6623, StencilOpSeparate_remap_index },
- { 19535, UniformMatrix2x3fv_remap_index },
+ { 6654, StencilOpSeparate_remap_index },
+ { 19653, UniformMatrix2x3fv_remap_index },
{ 2615, UniformMatrix2x4fv_remap_index },
- { 29053, UniformMatrix3x2fv_remap_index },
- { 26851, UniformMatrix3x4fv_remap_index },
- { 14265, UniformMatrix4x2fv_remap_index },
+ { 29271, UniformMatrix3x2fv_remap_index },
+ { 27069, UniformMatrix3x4fv_remap_index },
+ { 14354, UniformMatrix4x2fv_remap_index },
{ 2937, UniformMatrix4x3fv_remap_index },
- { 8722, LoadTransposeMatrixdARB_remap_index },
- { 27154, LoadTransposeMatrixfARB_remap_index },
- { 4817, MultTransposeMatrixdARB_remap_index },
- { 20791, MultTransposeMatrixfARB_remap_index },
+ { 8782, LoadTransposeMatrixdARB_remap_index },
+ { 27372, LoadTransposeMatrixfARB_remap_index },
+ { 4848, MultTransposeMatrixdARB_remap_index },
+ { 20935, MultTransposeMatrixfARB_remap_index },
{ 172, SampleCoverageARB_remap_index },
- { 4971, CompressedTexImage1DARB_remap_index },
- { 21248, CompressedTexImage2DARB_remap_index },
+ { 5002, CompressedTexImage1DARB_remap_index },
+ { 21392, CompressedTexImage2DARB_remap_index },
{ 3550, CompressedTexImage3DARB_remap_index },
- { 16009, CompressedTexSubImage1DARB_remap_index },
+ { 16098, CompressedTexSubImage1DARB_remap_index },
{ 1880, CompressedTexSubImage2DARB_remap_index },
- { 17801, CompressedTexSubImage3DARB_remap_index },
- { 25133, GetCompressedTexImageARB_remap_index },
+ { 17890, CompressedTexSubImage3DARB_remap_index },
+ { 25351, GetCompressedTexImageARB_remap_index },
{ 3395, DisableVertexAttribArrayARB_remap_index },
- { 26463, EnableVertexAttribArrayARB_remap_index },
- { 28229, GetProgramEnvParameterdvARB_remap_index },
- { 20671, GetProgramEnvParameterfvARB_remap_index },
- { 24163, GetProgramLocalParameterdvARB_remap_index },
- { 7065, GetProgramLocalParameterfvARB_remap_index },
- { 16100, GetProgramStringARB_remap_index },
- { 24358, GetProgramivARB_remap_index },
- { 17996, GetVertexAttribdvARB_remap_index },
- { 14154, GetVertexAttribfvARB_remap_index },
- { 8617, GetVertexAttribivARB_remap_index },
- { 16905, ProgramEnvParameter4dARB_remap_index },
- { 22218, ProgramEnvParameter4dvARB_remap_index },
- { 14762, ProgramEnvParameter4fARB_remap_index },
- { 7928, ProgramEnvParameter4fvARB_remap_index },
+ { 26681, EnableVertexAttribArrayARB_remap_index },
+ { 28447, GetProgramEnvParameterdvARB_remap_index },
+ { 20815, GetProgramEnvParameterfvARB_remap_index },
+ { 24381, GetProgramLocalParameterdvARB_remap_index },
+ { 7096, GetProgramLocalParameterfvARB_remap_index },
+ { 16189, GetProgramStringARB_remap_index },
+ { 24576, GetProgramivARB_remap_index },
+ { 18085, GetVertexAttribdvARB_remap_index },
+ { 14243, GetVertexAttribfvARB_remap_index },
+ { 8677, GetVertexAttribivARB_remap_index },
+ { 16994, ProgramEnvParameter4dARB_remap_index },
+ { 22362, ProgramEnvParameter4dvARB_remap_index },
+ { 14851, ProgramEnvParameter4fARB_remap_index },
+ { 7959, ProgramEnvParameter4fvARB_remap_index },
{ 3513, ProgramLocalParameter4dARB_remap_index },
- { 11442, ProgramLocalParameter4dvARB_remap_index },
- { 25942, ProgramLocalParameter4fARB_remap_index },
- { 22736, ProgramLocalParameter4fvARB_remap_index },
- { 24919, ProgramStringARB_remap_index },
- { 17155, VertexAttrib1dARB_remap_index },
- { 13808, VertexAttrib1dvARB_remap_index },
+ { 11531, ProgramLocalParameter4dvARB_remap_index },
+ { 26160, ProgramLocalParameter4fARB_remap_index },
+ { 22907, ProgramLocalParameter4fvARB_remap_index },
+ { 25137, ProgramStringARB_remap_index },
+ { 17244, VertexAttrib1dARB_remap_index },
+ { 13897, VertexAttrib1dvARB_remap_index },
{ 3688, VertexAttrib1fARB_remap_index },
- { 29134, VertexAttrib1fvARB_remap_index },
- { 6149, VertexAttrib1sARB_remap_index },
+ { 29352, VertexAttrib1fvARB_remap_index },
+ { 6180, VertexAttrib1sARB_remap_index },
{ 2054, VertexAttrib1svARB_remap_index },
- { 13239, VertexAttrib2dARB_remap_index },
- { 15336, VertexAttrib2dvARB_remap_index },
+ { 13328, VertexAttrib2dARB_remap_index },
+ { 15425, VertexAttrib2dvARB_remap_index },
{ 1480, VertexAttrib2fARB_remap_index },
- { 15449, VertexAttrib2fvARB_remap_index },
- { 28760, VertexAttrib2sARB_remap_index },
- { 27866, VertexAttrib2svARB_remap_index },
- { 9926, VertexAttrib3dARB_remap_index },
- { 7631, VertexAttrib3dvARB_remap_index },
+ { 15538, VertexAttrib2fvARB_remap_index },
+ { 28978, VertexAttrib2sARB_remap_index },
+ { 28084, VertexAttrib2svARB_remap_index },
+ { 10015, VertexAttrib3dARB_remap_index },
+ { 7662, VertexAttrib3dvARB_remap_index },
{ 1567, VertexAttrib3fARB_remap_index },
- { 19772, VertexAttrib3fvARB_remap_index },
- { 24791, VertexAttrib3sARB_remap_index },
- { 17738, VertexAttrib3svARB_remap_index },
- { 4270, VertexAttrib4NbvARB_remap_index },
- { 15672, VertexAttrib4NivARB_remap_index },
- { 19727, VertexAttrib4NsvARB_remap_index },
- { 20623, VertexAttrib4NubARB_remap_index },
- { 28112, VertexAttrib4NubvARB_remap_index },
- { 16566, VertexAttrib4NuivARB_remap_index },
+ { 19890, VertexAttrib3fvARB_remap_index },
+ { 25009, VertexAttrib3sARB_remap_index },
+ { 17827, VertexAttrib3svARB_remap_index },
+ { 4301, VertexAttrib4NbvARB_remap_index },
+ { 15761, VertexAttrib4NivARB_remap_index },
+ { 19845, VertexAttrib4NsvARB_remap_index },
+ { 20767, VertexAttrib4NubARB_remap_index },
+ { 28330, VertexAttrib4NubvARB_remap_index },
+ { 16655, VertexAttrib4NuivARB_remap_index },
{ 2810, VertexAttrib4NusvARB_remap_index },
- { 9549, VertexAttrib4bvARB_remap_index },
- { 23571, VertexAttrib4dARB_remap_index },
- { 18721, VertexAttrib4dvARB_remap_index },
- { 10033, VertexAttrib4fARB_remap_index },
- { 10403, VertexAttrib4fvARB_remap_index },
- { 9001, VertexAttrib4ivARB_remap_index },
- { 15150, VertexAttrib4sARB_remap_index },
- { 27340, VertexAttrib4svARB_remap_index },
- { 14567, VertexAttrib4ubvARB_remap_index },
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+ { 16576, VertexAttribs1fvNV_remap_index },
+ { 29428, VertexAttribs1svNV_remap_index },
+ { 9137, VertexAttribs2dvNV_remap_index },
+ { 22435, VertexAttribs2fvNV_remap_index },
+ { 15494, VertexAttribs2svNV_remap_index },
+ { 4608, VertexAttribs3dvNV_remap_index },
{ 1977, VertexAttribs3fvNV_remap_index },
- { 26358, VertexAttribs3svNV_remap_index },
- { 23513, VertexAttribs4dvNV_remap_index },
- { 4603, VertexAttribs4fvNV_remap_index },
- { 28997, VertexAttribs4svNV_remap_index },
- { 26106, VertexAttribs4ubvNV_remap_index },
- { 23615, GetTexBumpParameterfvATI_remap_index },
- { 29251, GetTexBumpParameterivATI_remap_index },
- { 16127, TexBumpParameterfvATI_remap_index },
- { 18044, TexBumpParameterivATI_remap_index },
- { 13671, AlphaFragmentOp1ATI_remap_index },
- { 9592, AlphaFragmentOp2ATI_remap_index },
- { 21645, AlphaFragmentOp3ATI_remap_index },
- { 26285, BeginFragmentShaderATI_remap_index },
- { 27502, BindFragmentShaderATI_remap_index },
- { 20862, ColorFragmentOp1ATI_remap_index },
+ { 26576, VertexAttribs3svNV_remap_index },
+ { 23731, VertexAttribs4dvNV_remap_index },
+ { 4634, VertexAttribs4fvNV_remap_index },
+ { 29215, VertexAttribs4svNV_remap_index },
+ { 26324, VertexAttribs4ubvNV_remap_index },
+ { 23833, GetTexBumpParameterfvATI_remap_index },
+ { 29469, GetTexBumpParameterivATI_remap_index },
+ { 16216, TexBumpParameterfvATI_remap_index },
+ { 18133, TexBumpParameterivATI_remap_index },
+ { 13760, AlphaFragmentOp1ATI_remap_index },
+ { 9652, AlphaFragmentOp2ATI_remap_index },
+ { 21789, AlphaFragmentOp3ATI_remap_index },
+ { 26503, BeginFragmentShaderATI_remap_index },
+ { 27720, BindFragmentShaderATI_remap_index },
+ { 21006, ColorFragmentOp1ATI_remap_index },
{ 3823, ColorFragmentOp2ATI_remap_index },
- { 27804, ColorFragmentOp3ATI_remap_index },
- { 4722, DeleteFragmentShaderATI_remap_index },
- { 29434, EndFragmentShaderATI_remap_index },
- { 28680, GenFragmentShadersATI_remap_index },
- { 22395, PassTexCoordATI_remap_index },
- { 5965, SampleMapATI_remap_index },
- { 5738, SetFragmentShaderConstantATI_remap_index },
+ { 28022, ColorFragmentOp3ATI_remap_index },
+ { 4753, DeleteFragmentShaderATI_remap_index },
+ { 29652, EndFragmentShaderATI_remap_index },
+ { 28898, GenFragmentShadersATI_remap_index },
+ { 22566, PassTexCoordATI_remap_index },
+ { 5996, SampleMapATI_remap_index },
+ { 5769, SetFragmentShaderConstantATI_remap_index },
{ 319, PointParameteriNV_remap_index },
- { 12432, PointParameterivNV_remap_index },
- { 25296, ActiveStencilFaceEXT_remap_index },
- { 24137, BindVertexArrayAPPLE_remap_index },
+ { 12521, PointParameterivNV_remap_index },
+ { 25514, ActiveStencilFaceEXT_remap_index },
+ { 24355, BindVertexArrayAPPLE_remap_index },
{ 2522, DeleteVertexArraysAPPLE_remap_index },
- { 15744, GenVertexArraysAPPLE_remap_index },
- { 20537, IsVertexArrayAPPLE_remap_index },
+ { 15833, GenVertexArraysAPPLE_remap_index },
+ { 20681, IsVertexArrayAPPLE_remap_index },
{ 775, GetProgramNamedParameterdvNV_remap_index },
{ 3128, GetProgramNamedParameterfvNV_remap_index },
- { 23646, ProgramNamedParameter4dNV_remap_index },
- { 12707, ProgramNamedParameter4dvNV_remap_index },
- { 7862, ProgramNamedParameter4fNV_remap_index },
- { 10311, ProgramNamedParameter4fvNV_remap_index },
- { 21367, DepthBoundsEXT_remap_index },
+ { 23864, ProgramNamedParameter4dNV_remap_index },
+ { 12796, ProgramNamedParameter4dvNV_remap_index },
+ { 7893, ProgramNamedParameter4fNV_remap_index },
+ { 10400, ProgramNamedParameter4fvNV_remap_index },
+ { 21511, DepthBoundsEXT_remap_index },
{ 1043, BlendEquationSeparateEXT_remap_index },
- { 12826, BindFramebufferEXT_remap_index },
- { 22582, BindRenderbufferEXT_remap_index },
- { 8515, CheckFramebufferStatusEXT_remap_index },
- { 19853, DeleteFramebuffersEXT_remap_index },
- { 28061, DeleteRenderbuffersEXT_remap_index },
- { 11831, FramebufferRenderbufferEXT_remap_index },
- { 11968, FramebufferTexture1DEXT_remap_index },
- { 10139, FramebufferTexture2DEXT_remap_index },
- { 9806, FramebufferTexture3DEXT_remap_index },
- { 20429, GenFramebuffersEXT_remap_index },
- { 15291, GenRenderbuffersEXT_remap_index },
- { 5684, GenerateMipmapEXT_remap_index },
- { 19084, GetFramebufferAttachmentParameterivEXT_remap_index },
- { 28586, GetRenderbufferParameterivEXT_remap_index },
- { 17924, IsFramebufferEXT_remap_index },
- { 29333, IsRenderbufferEXT_remap_index },
- { 7173, RenderbufferStorageEXT_remap_index },
+ { 12915, BindFramebufferEXT_remap_index },
+ { 22753, BindRenderbufferEXT_remap_index },
+ { 8575, CheckFramebufferStatusEXT_remap_index },
+ { 19971, DeleteFramebuffersEXT_remap_index },
+ { 28279, DeleteRenderbuffersEXT_remap_index },
+ { 11920, FramebufferRenderbufferEXT_remap_index },
+ { 12057, FramebufferTexture1DEXT_remap_index },
+ { 10228, FramebufferTexture2DEXT_remap_index },
+ { 9895, FramebufferTexture3DEXT_remap_index },
+ { 20573, GenFramebuffersEXT_remap_index },
+ { 15380, GenRenderbuffersEXT_remap_index },
+ { 5715, GenerateMipmapEXT_remap_index },
+ { 19202, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 28804, GetRenderbufferParameterivEXT_remap_index },
+ { 18013, IsFramebufferEXT_remap_index },
+ { 29551, IsRenderbufferEXT_remap_index },
+ { 7204, RenderbufferStorageEXT_remap_index },
{ 651, BlitFramebufferEXT_remap_index },
- { 12526, BufferParameteriAPPLE_remap_index },
- { 16821, FlushMappedBufferRangeAPPLE_remap_index },
+ { 12615, BufferParameteriAPPLE_remap_index },
+ { 16910, FlushMappedBufferRangeAPPLE_remap_index },
{ 2701, FramebufferTextureLayerEXT_remap_index },
- { 26007, ProvokingVertexEXT_remap_index },
- { 9461, GetTexParameterPointervAPPLE_remap_index },
- { 4405, TextureRangeAPPLE_remap_index },
- { 25322, StencilFuncSeparateATI_remap_index },
- { 15811, ProgramEnvParameters4fvEXT_remap_index },
- { 15029, ProgramLocalParameters4fvEXT_remap_index },
- { 12360, GetQueryObjecti64vEXT_remap_index },
- { 9103, GetQueryObjectui64vEXT_remap_index },
+ { 8277, ColorMaskIndexedEXT_remap_index },
+ { 23180, DisableIndexedEXT_remap_index },
+ { 23488, EnableIndexedEXT_remap_index },
+ { 19173, GetBooleanIndexedvEXT_remap_index },
+ { 9685, GetIntegerIndexedvEXT_remap_index },
+ { 20047, IsEnabledIndexedEXT_remap_index },
+ { 4074, BeginConditionalRenderNV_remap_index },
+ { 22539, EndConditionalRenderNV_remap_index },
+ { 26225, ProvokingVertexEXT_remap_index },
+ { 9521, GetTexParameterPointervAPPLE_remap_index },
+ { 4436, TextureRangeAPPLE_remap_index },
+ { 25540, StencilFuncSeparateATI_remap_index },
+ { 15900, ProgramEnvParameters4fvEXT_remap_index },
+ { 15118, ProgramLocalParameters4fvEXT_remap_index },
+ { 12449, GetQueryObjecti64vEXT_remap_index },
+ { 9163, GetQueryObjectui64vEXT_remap_index },
{ -1, -1 }
};
@@ -4728,108 +4768,108 @@ static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
{ 2440, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 9863, _gloffset_BlendEquation },
+ { 9952, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 14927, _gloffset_ColorSubTable },
- { 27993, _gloffset_CopyColorSubTable },
+ { 15016, _gloffset_ColorSubTable },
+ { 28211, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
{ 213, _gloffset_ConvolutionFilter1D },
{ 2284, _gloffset_CopyConvolutionFilter1D },
{ 3624, _gloffset_GetConvolutionParameteriv },
- { 7522, _gloffset_ConvolutionFilter2D },
- { 7688, _gloffset_ConvolutionParameteriv },
- { 8148, _gloffset_ConvolutionParameterfv },
- { 18072, _gloffset_GetSeparableFilter },
- { 21118, _gloffset_SeparableFilter2D },
- { 21947, _gloffset_ConvolutionParameteri },
- { 22070, _gloffset_ConvolutionParameterf },
- { 23449, _gloffset_GetConvolutionParameterfv },
- { 24303, _gloffset_GetConvolutionFilter },
- { 26547, _gloffset_CopyConvolutionFilter2D },
+ { 7553, _gloffset_ConvolutionFilter2D },
+ { 7719, _gloffset_ConvolutionParameteriv },
+ { 8179, _gloffset_ConvolutionParameterfv },
+ { 18161, _gloffset_GetSeparableFilter },
+ { 21262, _gloffset_SeparableFilter2D },
+ { 22091, _gloffset_ConvolutionParameteri },
+ { 22214, _gloffset_ConvolutionParameterf },
+ { 23667, _gloffset_GetConvolutionParameterfv },
+ { 24521, _gloffset_GetConvolutionFilter },
+ { 26765, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 13185, _gloffset_CopyTexSubImage3D },
- { 14667, _gloffset_CopyTexImage2D },
- { 21555, _gloffset_CopyTexImage1D },
- { 23984, _gloffset_CopyTexSubImage2D },
- { 26185, _gloffset_CopyTexSubImage1D },
+ { 13274, _gloffset_CopyTexSubImage3D },
+ { 14756, _gloffset_CopyTexImage2D },
+ { 21699, _gloffset_CopyTexImage1D },
+ { 24202, _gloffset_CopyTexSubImage2D },
+ { 26403, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 8402, _gloffset_DrawRangeElements },
+ { 8462, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
{ 812, _gloffset_Histogram },
{ 3088, _gloffset_ResetHistogram },
- { 8774, _gloffset_GetMinmax },
- { 13519, _gloffset_GetHistogramParameterfv },
- { 21480, _gloffset_GetMinmaxParameteriv },
- { 23339, _gloffset_ResetMinmax },
- { 24200, _gloffset_GetHistogramParameteriv },
- { 25256, _gloffset_GetHistogram },
- { 27618, _gloffset_Minmax },
- { 29080, _gloffset_GetMinmaxParameterfv },
+ { 8834, _gloffset_GetMinmax },
+ { 13608, _gloffset_GetHistogramParameterfv },
+ { 21624, _gloffset_GetMinmaxParameteriv },
+ { 23557, _gloffset_ResetMinmax },
+ { 24418, _gloffset_GetHistogramParameteriv },
+ { 25474, _gloffset_GetHistogram },
+ { 27836, _gloffset_Minmax },
+ { 29298, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 7384, _gloffset_ColorTable },
- { 13365, _gloffset_GetColorTable },
- { 20176, _gloffset_GetColorTableParameterfv },
- { 22126, _gloffset_GetColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 6105, _gloffset_TexSubImage1D },
- { 9388, _gloffset_TexSubImage2D },
+ { 6136, _gloffset_TexSubImage1D },
+ { 9448, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
{ 1658, _gloffset_TexImage3D },
- { 19945, _gloffset_TexSubImage3D },
+ { 20089, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
{ 2964, _gloffset_PrioritizeTextures },
- { 6554, _gloffset_AreTexturesResident },
- { 11916, _gloffset_GenTextures },
- { 13851, _gloffset_DeleteTextures },
- { 17102, _gloffset_IsTexture },
- { 26250, _gloffset_BindTexture },
+ { 6585, _gloffset_AreTexturesResident },
+ { 12005, _gloffset_GenTextures },
+ { 13940, _gloffset_DeleteTextures },
+ { 17191, _gloffset_IsTexture },
+ { 26468, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 21307, _gloffset_ArrayElement },
- { 27206, _gloffset_GetPointerv },
- { 28707, _gloffset_DrawArrays },
+ { 21451, _gloffset_ArrayElement },
+ { 27424, _gloffset_GetPointerv },
+ { 28925, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 6672, _gloffset_ColorTableParameteriv },
- { 7384, _gloffset_ColorTable },
- { 13365, _gloffset_GetColorTable },
- { 13475, _gloffset_CopyColorTable },
- { 16963, _gloffset_ColorTableParameterfv },
- { 20176, _gloffset_GetColorTableParameterfv },
- { 22126, _gloffset_GetColorTableParameteriv },
+ { 6703, _gloffset_ColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 13564, _gloffset_CopyColorTable },
+ { 17052, _gloffset_ColorTableParameterfv },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
{ 381, _gloffset_MultiTexCoord3sARB },
{ 613, _gloffset_ActiveTextureARB },
{ 3761, _gloffset_MultiTexCoord1fvARB },
- { 5240, _gloffset_MultiTexCoord3dARB },
- { 5285, _gloffset_MultiTexCoord2iARB },
- { 5409, _gloffset_MultiTexCoord2svARB },
- { 7340, _gloffset_MultiTexCoord2fARB },
- { 9133, _gloffset_MultiTexCoord3fvARB },
- { 9625, _gloffset_MultiTexCoord4sARB },
- { 10225, _gloffset_MultiTexCoord2dvARB },
- { 10607, _gloffset_MultiTexCoord1svARB },
- { 10903, _gloffset_MultiTexCoord3svARB },
- { 10964, _gloffset_MultiTexCoord4iARB },
- { 11687, _gloffset_MultiTexCoord3iARB },
- { 12389, _gloffset_MultiTexCoord1dARB },
- { 12555, _gloffset_MultiTexCoord3dvARB },
- { 13719, _gloffset_MultiTexCoord3ivARB },
- { 13764, _gloffset_MultiTexCoord2sARB },
- { 14984, _gloffset_MultiTexCoord4ivARB },
- { 16613, _gloffset_ClientActiveTextureARB },
- { 18829, _gloffset_MultiTexCoord2dARB },
- { 19204, _gloffset_MultiTexCoord4dvARB },
- { 19490, _gloffset_MultiTexCoord4fvARB },
- { 20317, _gloffset_MultiTexCoord3fARB },
- { 22627, _gloffset_MultiTexCoord4dARB },
- { 22831, _gloffset_MultiTexCoord1sARB },
- { 23009, _gloffset_MultiTexCoord1dvARB },
- { 23828, _gloffset_MultiTexCoord1ivARB },
- { 23921, _gloffset_MultiTexCoord2ivARB },
- { 24260, _gloffset_MultiTexCoord1iARB },
- { 25531, _gloffset_MultiTexCoord4svARB },
- { 26049, _gloffset_MultiTexCoord1fARB },
- { 26312, _gloffset_MultiTexCoord4fARB },
- { 28541, _gloffset_MultiTexCoord2fvARB },
+ { 5271, _gloffset_MultiTexCoord3dARB },
+ { 5316, _gloffset_MultiTexCoord2iARB },
+ { 5440, _gloffset_MultiTexCoord2svARB },
+ { 7371, _gloffset_MultiTexCoord2fARB },
+ { 9193, _gloffset_MultiTexCoord3fvARB },
+ { 9714, _gloffset_MultiTexCoord4sARB },
+ { 10314, _gloffset_MultiTexCoord2dvARB },
+ { 10696, _gloffset_MultiTexCoord1svARB },
+ { 10992, _gloffset_MultiTexCoord3svARB },
+ { 11053, _gloffset_MultiTexCoord4iARB },
+ { 11776, _gloffset_MultiTexCoord3iARB },
+ { 12478, _gloffset_MultiTexCoord1dARB },
+ { 12644, _gloffset_MultiTexCoord3dvARB },
+ { 13808, _gloffset_MultiTexCoord3ivARB },
+ { 13853, _gloffset_MultiTexCoord2sARB },
+ { 15073, _gloffset_MultiTexCoord4ivARB },
+ { 16702, _gloffset_ClientActiveTextureARB },
+ { 18918, _gloffset_MultiTexCoord2dARB },
+ { 19322, _gloffset_MultiTexCoord4dvARB },
+ { 19608, _gloffset_MultiTexCoord4fvARB },
+ { 20461, _gloffset_MultiTexCoord3fARB },
+ { 22798, _gloffset_MultiTexCoord4dARB },
+ { 23002, _gloffset_MultiTexCoord1sARB },
+ { 23204, _gloffset_MultiTexCoord1dvARB },
+ { 24046, _gloffset_MultiTexCoord1ivARB },
+ { 24139, _gloffset_MultiTexCoord2ivARB },
+ { 24478, _gloffset_MultiTexCoord1iARB },
+ { 25749, _gloffset_MultiTexCoord4svARB },
+ { 26267, _gloffset_MultiTexCoord1fARB },
+ { 26530, _gloffset_MultiTexCoord4fARB },
+ { 28759, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -4837,7 +4877,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 8206, -1 }, /* TbufferMask3DFX */
+ { 8237, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -4901,10 +4941,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
{ 3339, -1 }, /* MatrixIndexusvARB */
- { 11508, -1 }, /* MatrixIndexuivARB */
- { 12677, -1 }, /* MatrixIndexPointerARB */
- { 17351, -1 }, /* CurrentPaletteMatrixARB */
- { 20061, -1 }, /* MatrixIndexubvARB */
+ { 11597, -1 }, /* MatrixIndexuivARB */
+ { 12766, -1 }, /* MatrixIndexPointerARB */
+ { 17440, -1 }, /* CurrentPaletteMatrixARB */
+ { 20205, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -4975,15 +5015,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
{ 2226, -1 }, /* WeightubvARB */
- { 5572, -1 }, /* WeightivARB */
- { 9728, -1 }, /* WeightPointerARB */
- { 12146, -1 }, /* WeightfvARB */
- { 15431, -1 }, /* WeightbvARB */
- { 18497, -1 }, /* WeightusvARB */
- { 21044, -1 }, /* VertexBlendARB */
- { 26133, -1 }, /* WeightsvARB */
- { 28043, -1 }, /* WeightdvARB */
- { 28741, -1 }, /* WeightuivARB */
+ { 5603, -1 }, /* WeightivARB */
+ { 9817, -1 }, /* WeightPointerARB */
+ { 12235, -1 }, /* WeightfvARB */
+ { 15520, -1 }, /* WeightbvARB */
+ { 18586, -1 }, /* WeightusvARB */
+ { 21188, -1 }, /* VertexBlendARB */
+ { 26351, -1 }, /* WeightsvARB */
+ { 28261, -1 }, /* WeightdvARB */
+ { 28959, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5074,15 +5114,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 9863, _gloffset_BlendEquation },
+ { 9952, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 14927, _gloffset_ColorSubTable },
- { 27993, _gloffset_CopyColorSubTable },
+ { 15016, _gloffset_ColorSubTable },
+ { 28211, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5099,55 +5139,55 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = {
{ 213, _gloffset_ConvolutionFilter1D },
{ 2284, _gloffset_CopyConvolutionFilter1D },
{ 3624, _gloffset_GetConvolutionParameteriv },
- { 7522, _gloffset_ConvolutionFilter2D },
- { 7688, _gloffset_ConvolutionParameteriv },
- { 8148, _gloffset_ConvolutionParameterfv },
- { 18072, _gloffset_GetSeparableFilter },
- { 21118, _gloffset_SeparableFilter2D },
- { 21947, _gloffset_ConvolutionParameteri },
- { 22070, _gloffset_ConvolutionParameterf },
- { 23449, _gloffset_GetConvolutionParameterfv },
- { 24303, _gloffset_GetConvolutionFilter },
- { 26547, _gloffset_CopyConvolutionFilter2D },
+ { 7553, _gloffset_ConvolutionFilter2D },
+ { 7719, _gloffset_ConvolutionParameteriv },
+ { 8179, _gloffset_ConvolutionParameterfv },
+ { 18161, _gloffset_GetSeparableFilter },
+ { 21262, _gloffset_SeparableFilter2D },
+ { 22091, _gloffset_ConvolutionParameteri },
+ { 22214, _gloffset_ConvolutionParameterf },
+ { 23667, _gloffset_GetConvolutionParameterfv },
+ { 24521, _gloffset_GetConvolutionFilter },
+ { 26765, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 9272, -1 }, /* TangentPointerEXT */
- { 11022, -1 }, /* Binormal3ivEXT */
- { 11640, -1 }, /* Tangent3sEXT */
- { 12742, -1 }, /* Tangent3fvEXT */
- { 16363, -1 }, /* Tangent3dvEXT */
- { 17049, -1 }, /* Binormal3bvEXT */
- { 18125, -1 }, /* Binormal3dEXT */
- { 19993, -1 }, /* Tangent3fEXT */
- { 22019, -1 }, /* Binormal3sEXT */
- { 22437, -1 }, /* Tangent3ivEXT */
- { 22456, -1 }, /* Tangent3dEXT */
- { 23236, -1 }, /* Binormal3svEXT */
- { 23726, -1 }, /* Binormal3fEXT */
- { 24578, -1 }, /* Binormal3dvEXT */
- { 25753, -1 }, /* Tangent3iEXT */
- { 26832, -1 }, /* Tangent3bvEXT */
- { 27241, -1 }, /* Tangent3bEXT */
- { 27766, -1 }, /* Binormal3fvEXT */
- { 28440, -1 }, /* BinormalPointerEXT */
- { 28845, -1 }, /* Tangent3svEXT */
- { 29282, -1 }, /* Binormal3bEXT */
- { 29459, -1 }, /* Binormal3iEXT */
+ { 9332, -1 }, /* TangentPointerEXT */
+ { 11111, -1 }, /* Binormal3ivEXT */
+ { 11729, -1 }, /* Tangent3sEXT */
+ { 12831, -1 }, /* Tangent3fvEXT */
+ { 16452, -1 }, /* Tangent3dvEXT */
+ { 17138, -1 }, /* Binormal3bvEXT */
+ { 18214, -1 }, /* Binormal3dEXT */
+ { 20137, -1 }, /* Tangent3fEXT */
+ { 22163, -1 }, /* Binormal3sEXT */
+ { 22608, -1 }, /* Tangent3ivEXT */
+ { 22627, -1 }, /* Tangent3dEXT */
+ { 23431, -1 }, /* Binormal3svEXT */
+ { 23944, -1 }, /* Binormal3fEXT */
+ { 24796, -1 }, /* Binormal3dvEXT */
+ { 25971, -1 }, /* Tangent3iEXT */
+ { 27050, -1 }, /* Tangent3bvEXT */
+ { 27459, -1 }, /* Tangent3bEXT */
+ { 27984, -1 }, /* Binormal3fvEXT */
+ { 28658, -1 }, /* BinormalPointerEXT */
+ { 29063, -1 }, /* Tangent3svEXT */
+ { 29500, -1 }, /* Binormal3bEXT */
+ { 29677, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 13185, _gloffset_CopyTexSubImage3D },
- { 14667, _gloffset_CopyTexImage2D },
- { 21555, _gloffset_CopyTexImage1D },
- { 23984, _gloffset_CopyTexSubImage2D },
- { 26185, _gloffset_CopyTexSubImage1D },
+ { 13274, _gloffset_CopyTexSubImage3D },
+ { 14756, _gloffset_CopyTexImage2D },
+ { 21699, _gloffset_CopyTexImage1D },
+ { 24202, _gloffset_CopyTexSubImage2D },
+ { 26403, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
@@ -5166,9 +5206,16 @@ static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = {
};
#endif
+#if defined(need_GL_EXT_draw_buffers2)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 8402, _gloffset_DrawRangeElements },
+ { 8462, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5212,37 +5259,37 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[]
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
{ 812, _gloffset_Histogram },
{ 3088, _gloffset_ResetHistogram },
- { 8774, _gloffset_GetMinmax },
- { 13519, _gloffset_GetHistogramParameterfv },
- { 21480, _gloffset_GetMinmaxParameteriv },
- { 23339, _gloffset_ResetMinmax },
- { 24200, _gloffset_GetHistogramParameteriv },
- { 25256, _gloffset_GetHistogram },
- { 27618, _gloffset_Minmax },
- { 29080, _gloffset_GetMinmaxParameterfv },
+ { 8834, _gloffset_GetMinmax },
+ { 13608, _gloffset_GetHistogramParameterfv },
+ { 21624, _gloffset_GetMinmaxParameteriv },
+ { 23557, _gloffset_ResetMinmax },
+ { 24418, _gloffset_GetHistogramParameteriv },
+ { 25474, _gloffset_GetHistogram },
+ { 27836, _gloffset_Minmax },
+ { 29298, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 10090, -1 }, /* IndexFuncEXT */
+ { 10179, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 18584, -1 }, /* IndexMaterialEXT */
+ { 18673, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 23256, -1 }, /* ApplyTextureEXT */
- { 23293, -1 }, /* TextureMaterialEXT */
- { 23318, -1 }, /* TextureLightEXT */
+ { 23451, -1 }, /* ApplyTextureEXT */
+ { 23511, -1 }, /* TextureMaterialEXT */
+ { 23536, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5263,20 +5310,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 7384, _gloffset_ColorTable },
- { 13365, _gloffset_GetColorTable },
- { 20176, _gloffset_GetColorTableParameterfv },
- { 22126, _gloffset_GetColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 9513, -1 }, /* PixelTransformParameterfvEXT */
- { 19169, -1 }, /* PixelTransformParameterfEXT */
- { 19249, -1 }, /* PixelTransformParameteriEXT */
- { 28404, -1 }, /* PixelTransformParameterivEXT */
+ { 9573, -1 }, /* PixelTransformParameterfvEXT */
+ { 19287, -1 }, /* PixelTransformParameterfEXT */
+ { 19367, -1 }, /* PixelTransformParameteriEXT */
+ { 28622, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5318,8 +5365,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 6105, _gloffset_TexSubImage1D },
- { 9388, _gloffset_TexSubImage2D },
+ { 6136, _gloffset_TexSubImage1D },
+ { 9448, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
@@ -5327,7 +5374,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
{ 1658, _gloffset_TexImage3D },
- { 19945, _gloffset_TexSubImage3D },
+ { 20089, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5342,18 +5389,18 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
{ 2964, _gloffset_PrioritizeTextures },
- { 6554, _gloffset_AreTexturesResident },
- { 11916, _gloffset_GenTextures },
- { 13851, _gloffset_DeleteTextures },
- { 17102, _gloffset_IsTexture },
- { 26250, _gloffset_BindTexture },
+ { 6585, _gloffset_AreTexturesResident },
+ { 12005, _gloffset_GenTextures },
+ { 13940, _gloffset_DeleteTextures },
+ { 17191, _gloffset_IsTexture },
+ { 26468, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 12096, -1 }, /* TextureNormalEXT */
+ { 12185, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5368,18 +5415,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 21307, _gloffset_ArrayElement },
- { 27206, _gloffset_GetPointerv },
- { 28707, _gloffset_DrawArrays },
+ { 21451, _gloffset_ArrayElement },
+ { 27424, _gloffset_GetPointerv },
+ { 28925, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 17132, -1 }, /* VertexWeightfvEXT */
- { 23704, -1 }, /* VertexWeightfEXT */
- { 25225, -1 }, /* VertexWeightPointerEXT */
+ { 17221, -1 }, /* VertexWeightfvEXT */
+ { 23922, -1 }, /* VertexWeightfEXT */
+ { 25443, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
@@ -5388,10 +5435,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
{ 2157, -1 }, /* GetImageTransformParameterfvHP */
{ 3305, -1 }, /* ImageTransformParameterfHP */
- { 8966, -1 }, /* ImageTransformParameterfvHP */
- { 10525, -1 }, /* ImageTransformParameteriHP */
- { 10793, -1 }, /* GetImageTransformParameterivHP */
- { 17196, -1 }, /* ImageTransformParameterivHP */
+ { 9026, -1 }, /* ImageTransformParameterfvHP */
+ { 10614, -1 }, /* ImageTransformParameteriHP */
+ { 10882, -1 }, /* GetImageTransformParameterivHP */
+ { 17285, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5406,13 +5453,13 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
{ 3857, -1 }, /* SecondaryColorPointerListIBM */
- { 5106, -1 }, /* NormalPointerListIBM */
- { 6728, -1 }, /* FogCoordPointerListIBM */
- { 7035, -1 }, /* VertexPointerListIBM */
- { 10446, -1 }, /* ColorPointerListIBM */
- { 11747, -1 }, /* TexCoordPointerListIBM */
- { 12118, -1 }, /* IndexPointerListIBM */
- { 29023, -1 }, /* EdgeFlagPointerListIBM */
+ { 5137, -1 }, /* NormalPointerListIBM */
+ { 6759, -1 }, /* FogCoordPointerListIBM */
+ { 7066, -1 }, /* VertexPointerListIBM */
+ { 10535, -1 }, /* ColorPointerListIBM */
+ { 11836, -1 }, /* TexCoordPointerListIBM */
+ { 12207, -1 }, /* IndexPointerListIBM */
+ { 29241, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5426,10 +5473,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 11134, -1 }, /* VertexPointervINTEL */
- { 13612, -1 }, /* ColorPointervINTEL */
- { 26521, -1 }, /* NormalPointervINTEL */
- { 26947, -1 }, /* TexCoordPointervINTEL */
+ { 11223, -1 }, /* VertexPointervINTEL */
+ { 13701, -1 }, /* ColorPointervINTEL */
+ { 26739, -1 }, /* NormalPointervINTEL */
+ { 27165, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -5446,7 +5493,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
{ 1522, -1 }, /* GetDebugLogLengthMESA */
{ 3063, -1 }, /* ClearDebugLogMESA */
{ 4018, -1 }, /* GetDebugLogMESA */
- { 27399, -1 }, /* CreateDebugObjectMESA */
+ { 27617, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -5458,17 +5505,24 @@ static const struct gl_function_remap GL_MESA_window_pos_functions[] = {
};
#endif
+#if defined(need_GL_NV_condtitional_render)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 5773, -1 }, /* GetMapAttribParameterivNV */
- { 7490, -1 }, /* MapControlPointsNV */
- { 7589, -1 }, /* MapParameterfvNV */
- { 9371, -1 }, /* EvalMapsNV */
- { 15101, -1 }, /* GetMapAttribParameterfvNV */
- { 15267, -1 }, /* MapParameterivNV */
- { 21870, -1 }, /* GetMapParameterivNV */
- { 22368, -1 }, /* GetMapParameterfvNV */
- { 25857, -1 }, /* GetMapControlPointsNV */
+ { 5804, -1 }, /* GetMapAttribParameterivNV */
+ { 7521, -1 }, /* MapControlPointsNV */
+ { 7620, -1 }, /* MapParameterfvNV */
+ { 9431, -1 }, /* EvalMapsNV */
+ { 15190, -1 }, /* GetMapAttribParameterfvNV */
+ { 15356, -1 }, /* MapParameterivNV */
+ { 22014, -1 }, /* GetMapParameterivNV */
+ { 22512, -1 }, /* GetMapParameterfvNV */
+ { 26075, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -5503,8 +5557,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 14004, -1 }, /* CombinerStageParameterfvNV */
- { 14319, -1 }, /* GetCombinerStageParameterfvNV */
+ { 14093, -1 }, /* CombinerStageParameterfvNV */
+ { 14408, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -5525,23 +5579,23 @@ static const struct gl_function_remap GL_NV_vertex_program_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 7674, -1 }, /* HintPGI */
+ { 7705, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 14292, -1 }, /* GetDetailTexFuncSGIS */
- { 14612, -1 }, /* DetailTexFuncSGIS */
+ { 14381, -1 }, /* GetDetailTexFuncSGIS */
+ { 14701, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 23966, -1 }, /* FogFuncSGIS */
- { 24631, -1 }, /* GetFogFuncSGIS */
+ { 24184, -1 }, /* FogFuncSGIS */
+ { 24849, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5569,8 +5623,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 5834, -1 }, /* GetSharpenTexFuncSGIS */
- { 19464, -1 }, /* SharpenTexFuncSGIS */
+ { 5865, -1 }, /* GetSharpenTexFuncSGIS */
+ { 19582, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5578,22 +5632,22 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
{ 894, -1 }, /* TexImage4DSGIS */
- { 13920, -1 }, /* TexSubImage4DSGIS */
+ { 14009, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 13318, -1 }, /* TextureColorMaskSGIS */
+ { 13407, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 6011, -1 }, /* GetTexFilterFuncSGIS */
- { 14438, -1 }, /* TexFilterFuncSGIS */
+ { 6042, -1 }, /* GetTexFilterFuncSGIS */
+ { 14527, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5602,17 +5656,17 @@ static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
static const struct gl_function_remap GL_SGIX_async_functions[] = {
{ 3014, -1 }, /* AsyncMarkerSGIX */
{ 3997, -1 }, /* FinishAsyncSGIX */
- { 4703, -1 }, /* PollAsyncSGIX */
- { 19611, -1 }, /* DeleteAsyncMarkersSGIX */
- { 19640, -1 }, /* IsAsyncMarkerSGIX */
- { 28820, -1 }, /* GenAsyncMarkersSGIX */
+ { 4734, -1 }, /* PollAsyncSGIX */
+ { 19729, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 19758, -1 }, /* IsAsyncMarkerSGIX */
+ { 29038, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 6382, -1 }, /* FlushRasterSGIX */
+ { 6413, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
@@ -5621,36 +5675,36 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
{ 2410, -1 }, /* FragmentMaterialfvSGIX */
{ 2906, -1 }, /* FragmentLightModelivSGIX */
- { 4654, -1 }, /* FragmentLightiSGIX */
- { 5514, -1 }, /* GetFragmentMaterialfvSGIX */
- { 7102, -1 }, /* FragmentMaterialfSGIX */
- { 7263, -1 }, /* GetFragmentLightivSGIX */
- { 8100, -1 }, /* FragmentLightModeliSGIX */
- { 9434, -1 }, /* FragmentLightivSGIX */
- { 9671, -1 }, /* GetFragmentMaterialivSGIX */
- { 17019, -1 }, /* FragmentLightModelfSGIX */
- { 17319, -1 }, /* FragmentColorMaterialSGIX */
- { 17691, -1 }, /* FragmentMaterialiSGIX */
- { 18912, -1 }, /* LightEnviSGIX */
- { 20268, -1 }, /* FragmentLightModelfvSGIX */
- { 20577, -1 }, /* FragmentLightfvSGIX */
- { 25107, -1 }, /* FragmentLightfSGIX */
- { 27736, -1 }, /* GetFragmentLightfvSGIX */
- { 29303, -1 }, /* FragmentMaterialivSGIX */
+ { 4685, -1 }, /* FragmentLightiSGIX */
+ { 5545, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 7133, -1 }, /* FragmentMaterialfSGIX */
+ { 7294, -1 }, /* GetFragmentLightivSGIX */
+ { 8131, -1 }, /* FragmentLightModeliSGIX */
+ { 9494, -1 }, /* FragmentLightivSGIX */
+ { 9760, -1 }, /* GetFragmentMaterialivSGIX */
+ { 17108, -1 }, /* FragmentLightModelfSGIX */
+ { 17408, -1 }, /* FragmentColorMaterialSGIX */
+ { 17780, -1 }, /* FragmentMaterialiSGIX */
+ { 19001, -1 }, /* LightEnviSGIX */
+ { 20412, -1 }, /* FragmentLightModelfvSGIX */
+ { 20721, -1 }, /* FragmentLightfvSGIX */
+ { 25325, -1 }, /* FragmentLightfSGIX */
+ { 27954, -1 }, /* GetFragmentLightfvSGIX */
+ { 29521, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 19663, -1 }, /* FrameZoomSGIX */
+ { 19781, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 25415, -1 }, /* IglooInterfaceSGIX */
+ { 25633, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
@@ -5658,11 +5712,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
{ 2573, -1 }, /* ReadInstrumentsSGIX */
- { 5590, -1 }, /* PollInstrumentsSGIX */
- { 9332, -1 }, /* GetInstrumentsSGIX */
- { 11345, -1 }, /* StartInstrumentsSGIX */
- { 14038, -1 }, /* StopInstrumentsSGIX */
- { 15644, -1 }, /* InstrumentsBufferSGIX */
+ { 5621, -1 }, /* PollInstrumentsSGIX */
+ { 9392, -1 }, /* GetInstrumentsSGIX */
+ { 11434, -1 }, /* StartInstrumentsSGIX */
+ { 14127, -1 }, /* StopInstrumentsSGIX */
+ { 15733, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
@@ -5671,10 +5725,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
{ 1125, -1 }, /* ListParameterfSGIX */
{ 2763, -1 }, /* GetListParameterfvSGIX */
- { 15559, -1 }, /* ListParameteriSGIX */
- { 16313, -1 }, /* ListParameterfvSGIX */
- { 18318, -1 }, /* ListParameterivSGIX */
- { 28864, -1 }, /* GetListParameterivSGIX */
+ { 15648, -1 }, /* ListParameteriSGIX */
+ { 16402, -1 }, /* ListParameterfvSGIX */
+ { 18407, -1 }, /* ListParameterivSGIX */
+ { 29082, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -5689,53 +5743,53 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
{ 3251, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 10713, -1 }, /* DeformationMap3dSGIX */
- { 14138, -1 }, /* DeformSGIX */
- { 21419, -1 }, /* DeformationMap3fSGIX */
+ { 10802, -1 }, /* DeformationMap3dSGIX */
+ { 14227, -1 }, /* DeformSGIX */
+ { 21563, -1 }, /* DeformationMap3fSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 12869, -1 }, /* ReferencePlaneSGIX */
+ { 12958, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 8487, -1 }, /* SpriteParameterfvSGIX */
- { 18146, -1 }, /* SpriteParameteriSGIX */
- { 23373, -1 }, /* SpriteParameterfSGIX */
- { 25979, -1 }, /* SpriteParameterivSGIX */
+ { 8547, -1 }, /* SpriteParameterfvSGIX */
+ { 18235, -1 }, /* SpriteParameteriSGIX */
+ { 23591, -1 }, /* SpriteParameterfSGIX */
+ { 26197, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 18205, -1 }, /* TagSampleBufferSGIX */
+ { 18294, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 6672, _gloffset_ColorTableParameteriv },
- { 7384, _gloffset_ColorTable },
- { 13365, _gloffset_GetColorTable },
- { 13475, _gloffset_CopyColorTable },
- { 16963, _gloffset_ColorTableParameterfv },
- { 20176, _gloffset_GetColorTableParameterfv },
- { 22126, _gloffset_GetColorTableParameteriv },
+ { 6703, _gloffset_ColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 13564, _gloffset_CopyColorTable },
+ { 17052, _gloffset_ColorTableParameterfv },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 27714, -1 }, /* FinishTextureSUNX */
+ { 27932, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
@@ -5743,20 +5797,20 @@ static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
{ 3035, -1 }, /* GlobalAlphaFactorubSUN */
- { 4193, -1 }, /* GlobalAlphaFactoriSUN */
- { 5615, -1 }, /* GlobalAlphaFactordSUN */
- { 8571, -1 }, /* GlobalAlphaFactoruiSUN */
- { 8923, -1 }, /* GlobalAlphaFactorbSUN */
- { 11660, -1 }, /* GlobalAlphaFactorfSUN */
- { 11779, -1 }, /* GlobalAlphaFactorusSUN */
- { 19902, -1 }, /* GlobalAlphaFactorsSUN */
+ { 4224, -1 }, /* GlobalAlphaFactoriSUN */
+ { 5646, -1 }, /* GlobalAlphaFactordSUN */
+ { 8631, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 8983, -1 }, /* GlobalAlphaFactorbSUN */
+ { 11749, -1 }, /* GlobalAlphaFactorfSUN */
+ { 11868, -1 }, /* GlobalAlphaFactorusSUN */
+ { 20020, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 25791, -1 }, /* DrawMeshArraysSUN */
+ { 26009, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
@@ -5764,12 +5818,12 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
{ 3971, -1 }, /* ReplacementCodeubSUN */
- { 5454, -1 }, /* ReplacementCodeubvSUN */
- { 16684, -1 }, /* ReplacementCodeusvSUN */
- { 16872, -1 }, /* ReplacementCodePointerSUN */
- { 18229, -1 }, /* ReplacementCodeusSUN */
- { 18976, -1 }, /* ReplacementCodeuiSUN */
- { 26436, -1 }, /* ReplacementCodeuivSUN */
+ { 5485, -1 }, /* ReplacementCodeubvSUN */
+ { 16773, -1 }, /* ReplacementCodeusvSUN */
+ { 16961, -1 }, /* ReplacementCodePointerSUN */
+ { 18318, -1 }, /* ReplacementCodeusSUN */
+ { 19065, -1 }, /* ReplacementCodeuiSUN */
+ { 26654, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
@@ -5783,39 +5837,39 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
{ 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
{ 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
{ 2642, -1 }, /* Color4ubVertex3fvSUN */
- { 4074, -1 }, /* Color4ubVertex3fSUN */
- { 4150, -1 }, /* TexCoord2fVertex3fSUN */
- { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 7899, -1 }, /* Color3fVertex3fSUN */
- { 8882, -1 }, /* Color3fVertex3fvSUN */
- { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 11208, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 12600, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 13011, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 14063, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 14397, -1 }, /* Color4ubVertex2fvSUN */
- { 14637, -1 }, /* Normal3fVertex3fSUN */
- { 15585, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 15846, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 16513, -1 }, /* TexCoord2fVertex3fvSUN */
- { 17289, -1 }, /* Color4ubVertex2fSUN */
- { 17482, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 19335, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 19682, -1 }, /* Normal3fVertex3fvSUN */
- { 20085, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 20951, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 21171, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 22874, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 24082, -1 }, /* TexCoord4fVertex4fSUN */
- { 24508, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 24834, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 24961, -1 }, /* TexCoord4fVertex4fvSUN */
- { 25663, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 4105, -1 }, /* Color4ubVertex3fSUN */
+ { 4181, -1 }, /* TexCoord2fVertex3fSUN */
+ { 4480, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 4810, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 5380, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 6450, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 7162, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 7930, -1 }, /* Color3fVertex3fSUN */
+ { 8942, -1 }, /* Color3fVertex3fvSUN */
+ { 9357, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 10058, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 11297, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 12689, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 13100, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 14152, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 14486, -1 }, /* Color4ubVertex2fvSUN */
+ { 14726, -1 }, /* Normal3fVertex3fSUN */
+ { 15674, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 15935, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 16602, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 17378, -1 }, /* Color4ubVertex2fSUN */
+ { 17571, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 19453, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 19800, -1 }, /* Normal3fVertex3fvSUN */
+ { 20229, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 21095, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 21315, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 23045, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 24300, -1 }, /* TexCoord4fVertex4fSUN */
+ { 24726, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 25052, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 25179, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 25881, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -5826,37 +5880,37 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
{ 381, _gloffset_MultiTexCoord3sARB },
{ 613, _gloffset_ActiveTextureARB },
{ 3761, _gloffset_MultiTexCoord1fvARB },
- { 5240, _gloffset_MultiTexCoord3dARB },
- { 5285, _gloffset_MultiTexCoord2iARB },
- { 5409, _gloffset_MultiTexCoord2svARB },
- { 7340, _gloffset_MultiTexCoord2fARB },
- { 9133, _gloffset_MultiTexCoord3fvARB },
- { 9625, _gloffset_MultiTexCoord4sARB },
- { 10225, _gloffset_MultiTexCoord2dvARB },
- { 10607, _gloffset_MultiTexCoord1svARB },
- { 10903, _gloffset_MultiTexCoord3svARB },
- { 10964, _gloffset_MultiTexCoord4iARB },
- { 11687, _gloffset_MultiTexCoord3iARB },
- { 12389, _gloffset_MultiTexCoord1dARB },
- { 12555, _gloffset_MultiTexCoord3dvARB },
- { 13719, _gloffset_MultiTexCoord3ivARB },
- { 13764, _gloffset_MultiTexCoord2sARB },
- { 14984, _gloffset_MultiTexCoord4ivARB },
- { 16613, _gloffset_ClientActiveTextureARB },
- { 18829, _gloffset_MultiTexCoord2dARB },
- { 19204, _gloffset_MultiTexCoord4dvARB },
- { 19490, _gloffset_MultiTexCoord4fvARB },
- { 20317, _gloffset_MultiTexCoord3fARB },
- { 22627, _gloffset_MultiTexCoord4dARB },
- { 22831, _gloffset_MultiTexCoord1sARB },
- { 23009, _gloffset_MultiTexCoord1dvARB },
- { 23828, _gloffset_MultiTexCoord1ivARB },
- { 23921, _gloffset_MultiTexCoord2ivARB },
- { 24260, _gloffset_MultiTexCoord1iARB },
- { 25531, _gloffset_MultiTexCoord4svARB },
- { 26049, _gloffset_MultiTexCoord1fARB },
- { 26312, _gloffset_MultiTexCoord4fARB },
- { 28541, _gloffset_MultiTexCoord2fvARB },
+ { 5271, _gloffset_MultiTexCoord3dARB },
+ { 5316, _gloffset_MultiTexCoord2iARB },
+ { 5440, _gloffset_MultiTexCoord2svARB },
+ { 7371, _gloffset_MultiTexCoord2fARB },
+ { 9193, _gloffset_MultiTexCoord3fvARB },
+ { 9714, _gloffset_MultiTexCoord4sARB },
+ { 10314, _gloffset_MultiTexCoord2dvARB },
+ { 10696, _gloffset_MultiTexCoord1svARB },
+ { 10992, _gloffset_MultiTexCoord3svARB },
+ { 11053, _gloffset_MultiTexCoord4iARB },
+ { 11776, _gloffset_MultiTexCoord3iARB },
+ { 12478, _gloffset_MultiTexCoord1dARB },
+ { 12644, _gloffset_MultiTexCoord3dvARB },
+ { 13808, _gloffset_MultiTexCoord3ivARB },
+ { 13853, _gloffset_MultiTexCoord2sARB },
+ { 15073, _gloffset_MultiTexCoord4ivARB },
+ { 16702, _gloffset_ClientActiveTextureARB },
+ { 18918, _gloffset_MultiTexCoord2dARB },
+ { 19322, _gloffset_MultiTexCoord4dvARB },
+ { 19608, _gloffset_MultiTexCoord4fvARB },
+ { 20461, _gloffset_MultiTexCoord3fARB },
+ { 22798, _gloffset_MultiTexCoord4dARB },
+ { 23002, _gloffset_MultiTexCoord1sARB },
+ { 23204, _gloffset_MultiTexCoord1dvARB },
+ { 24046, _gloffset_MultiTexCoord1ivARB },
+ { 24139, _gloffset_MultiTexCoord2ivARB },
+ { 24478, _gloffset_MultiTexCoord1iARB },
+ { 25749, _gloffset_MultiTexCoord4svARB },
+ { 26267, _gloffset_MultiTexCoord1fARB },
+ { 26530, _gloffset_MultiTexCoord4fARB },
+ { 28759, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index f439d4addb3..499b7330d0a 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -606,7 +606,7 @@ static struct ureg get_temp( struct texenv_fragment_program *p )
if (!bit) {
_mesa_problem(NULL, "%s: out of temporaries\n", __FILE__);
- _mesa_exit(1);
+ exit(1);
}
if ((GLuint) bit > p->program->Base.NumTemporaries)
@@ -634,7 +634,7 @@ static struct ureg get_tex_temp( struct texenv_fragment_program *p )
if (!bit) {
_mesa_problem(NULL, "%s: out of temporaries\n", __FILE__);
- _mesa_exit(1);
+ exit(1);
}
if ((GLuint) bit > p->program->Base.NumTemporaries)
@@ -1040,8 +1040,6 @@ static struct ureg emit_combine( struct texenv_fragment_program *p,
assert(nr <= MAX_COMBINER_TERMS);
- tmp = undef; /* silence warning (bug 5318) */
-
for (i = 0; i < nr; i++)
src[i] = emit_combine_source( p, mask, unit, opt[i].Source, opt[i].Operand );
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index bd7cc8d2780..d786c41d2eb 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -103,7 +103,7 @@ get_tex_color_index(GLcontext *ctx, GLuint dimensions,
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
- GLuint indexRow[MAX_WIDTH];
+ GLuint indexRow[MAX_WIDTH] = { 0 };
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 09fe7b85ba0..7f0a246025a 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -228,10 +228,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
dest->Target = src->Target;
dest->Name = src->Name;
dest->Priority = src->Priority;
- dest->BorderColor[0] = src->BorderColor[0];
- dest->BorderColor[1] = src->BorderColor[1];
- dest->BorderColor[2] = src->BorderColor[2];
- dest->BorderColor[3] = src->BorderColor[3];
+ dest->BorderColor.f[0] = src->BorderColor.f[0];
+ dest->BorderColor.f[1] = src->BorderColor.f[1];
+ dest->BorderColor.f[2] = src->BorderColor.f[2];
+ dest->BorderColor.f[3] = src->BorderColor.f[3];
dest->WrapS = src->WrapS;
dest->WrapT = src->WrapT;
dest->WrapR = src->WrapR;
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index db4c7a5edad..d917e21e744 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -78,17 +78,19 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
/**
* Get current texture object for given target.
- * Return NULL if any error.
+ * Return NULL if any error (and record the error).
* Note that this is different from _mesa_select_tex_object() in that proxy
* targets are not accepted.
+ * Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
-get_texobj(GLcontext *ctx, GLenum target)
+get_texobj(GLcontext *ctx, GLenum target, GLboolean get)
{
struct gl_texture_unit *texUnit;
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "gl%sTexParameter(current unit)", get ? "Get" : "");
return NULL;
}
@@ -125,7 +127,8 @@ get_texobj(GLcontext *ctx, GLenum target)
;
}
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "gl%sTexParameter(target)", get ? "Get" : "");
return NULL;
}
@@ -508,10 +511,10 @@ set_tex_parameterf(GLcontext *ctx,
case GL_TEXTURE_BORDER_COLOR:
flush(ctx, texObj);
- texObj->BorderColor[RCOMP] = params[0];
- texObj->BorderColor[GCOMP] = params[1];
- texObj->BorderColor[BCOMP] = params[2];
- texObj->BorderColor[ACOMP] = params[3];
+ texObj->BorderColor.f[RCOMP] = params[0];
+ texObj->BorderColor.f[GCOMP] = params[1];
+ texObj->BorderColor.f[BCOMP] = params[2];
+ texObj->BorderColor.f[ACOMP] = params[3];
return GL_TRUE;
default:
@@ -529,7 +532,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -577,7 +580,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -635,7 +638,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -679,7 +682,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -728,6 +731,68 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
}
+/**
+ * Set tex parameter to integer value(s). Primarily intended to set
+ * integer-valued texture border color (for integer-valued textures).
+ * New in GL 3.0.
+ */
+void GLAPIENTRY
+_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the integer-valued border color */
+ COPY_4V(texObj->BorderColor.i, params);
+ break;
+ default:
+ _mesa_TexParameteriv(target, pname, params);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIiv() yet */
+}
+
+
+/**
+ * Set tex parameter to unsigned integer value(s). Primarily intended to set
+ * uint-valued texture border color (for integer-valued textures).
+ * New in GL 3.0
+ */
+void GLAPIENTRY
+_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the unsigned integer-valued border color */
+ COPY_4V(texObj->BorderColor.ui, params);
+ break;
+ default:
+ _mesa_TexParameteriv(target, pname, (const GLint *) params);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIuiv() yet */
+}
+
+
+
+
void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params )
@@ -978,25 +1043,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *obj;
GLboolean error = GL_FALSE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexParameterfv(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- obj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!obj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
+ obj = get_texobj(ctx, target, GL_TRUE);
+ if (!obj)
return;
- }
_mesa_lock_texture(ctx, obj);
switch (pname) {
@@ -1016,10 +1070,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
*params = ENUM_TO_FLOAT(obj->WrapR);
break;
case GL_TEXTURE_BORDER_COLOR:
- params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
- params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
- params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
- params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
+ params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
+ params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
+ params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
+ params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
break;
case GL_TEXTURE_RESIDENT:
{
@@ -1145,26 +1199,16 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *obj;
GLboolean error = GL_FALSE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexParameteriv(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- obj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!obj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
- return;
- }
+ obj = get_texobj(ctx, target, GL_TRUE);
+ if (!obj)
+ return;
+ _mesa_lock_texture(ctx, obj);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = (GLint) obj->MagFilter;
@@ -1184,10 +1228,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
case GL_TEXTURE_BORDER_COLOR:
{
GLfloat b[4];
- b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
- b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
- b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
- b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
+ b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
+ b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
+ b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
+ b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
params[0] = FLOAT_TO_INT(b[0]);
params[1] = FLOAT_TO_INT(b[1]);
params[2] = FLOAT_TO_INT(b[2]);
@@ -1315,3 +1359,53 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
_mesa_unlock_texture(ctx, obj);
}
+
+
+/** New in GL 3.0 */
+void GLAPIENTRY
+_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_TRUE);
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, texObj->BorderColor.i);
+ break;
+ default:
+ _mesa_GetTexParameteriv(target, pname, params);
+ }
+}
+
+
+/** New in GL 3.0 */
+void GLAPIENTRY
+_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_TRUE);
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, texObj->BorderColor.i);
+ break;
+ default:
+ {
+ GLint ip[4];
+ _mesa_GetTexParameteriv(target, pname, ip);
+ params[0] = ip[0];
+ if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
+ pname == GL_TEXTURE_CROP_RECT_OES) {
+ params[1] = ip[1];
+ params[2] = ip[2];
+ params[3] = ip[3];
+ }
+ }
+ }
+}
diff --git a/src/mesa/main/texparam.h b/src/mesa/main/texparam.h
index 454b96350ee..19b4116c0b6 100644
--- a/src/mesa/main/texparam.h
+++ b/src/mesa/main/texparam.h
@@ -44,6 +44,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params );
extern void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params );
+extern void GLAPIENTRY
+_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params);
extern void GLAPIENTRY
@@ -60,4 +65,11 @@ extern void GLAPIENTRY
_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params );
+extern void GLAPIENTRY
+_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params);
+
+extern void GLAPIENTRY
+_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params);
+
+
#endif /* TEXPARAM_H */
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index e2432be6ca4..cf603d46d86 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -467,7 +467,6 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att)
{
struct texture_renderbuffer *trb
= (struct texture_renderbuffer *) att->Renderbuffer;
- gl_format texFormat;
(void) ctx;
ASSERT(trb);
@@ -490,8 +489,6 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att)
trb->Zoffset = att->Zoffset;
}
- texFormat = trb->TexImage->TexFormat;
-
trb->Base.Width = trb->TexImage->Width;
trb->Base.Height = trb->TexImage->Height;
trb->Base.InternalFormat = trb->TexImage->InternalFormat;
diff --git a/src/mesa/math/m_debug_norm.c b/src/mesa/math/m_debug_norm.c
index 89c632e7d59..f9b26d80471 100644
--- a/src/mesa/math/m_debug_norm.c
+++ b/src/mesa/math/m_debug_norm.c
@@ -230,7 +230,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles )
case VAR:
break;
default:
- _mesa_exit(1);
+ exit(1);
}
}
}
diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/shader/atifragshader.c
index ac087d415c5..e04a05b22ff 100644
--- a/src/mesa/shader/atifragshader.c
+++ b/src/mesa/shader/atifragshader.c
@@ -290,9 +290,11 @@ _mesa_DeleteFragmentShaderATI(GLuint id)
/* The ID is immediately available for re-use now */
_mesa_HashRemove(ctx->Shared->ATIShaders, id);
- prog->RefCount--;
- if (prog->RefCount <= 0) {
- _mesa_free(prog);
+ if (prog) {
+ prog->RefCount--;
+ if (prog->RefCount <= 0) {
+ _mesa_free(prog);
+ }
}
}
}
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 038ce0b4f00..7f034520cd4 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -684,9 +684,13 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_BGNLOOP:
/* no-op */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDLOOP);
break;
case OPCODE_ENDLOOP:
/* subtract 1 here since pc is incremented by for(pc) loop */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_BGNLOOP);
pc = inst->BranchTarget - 1; /* go to matching BNGLOOP */
break;
case OPCODE_BGNSUB: /* begin subroutine */
@@ -694,12 +698,26 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_ENDSUB: /* end subroutine */
break;
case OPCODE_BRA: /* branch (conditional) */
- /* fall-through */
+ if (eval_condition(machine, inst)) {
+ /* take branch */
+ /* Subtract 1 here since we'll do pc++ below */
+ pc = inst->BranchTarget - 1;
+ }
+ break;
case OPCODE_BRK: /* break out of loop (conditional) */
- /* fall-through */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDLOOP);
+ if (eval_condition(machine, inst)) {
+ /* break out of loop */
+ /* pc++ at end of for-loop will put us after the ENDLOOP inst */
+ pc = inst->BranchTarget;
+ }
+ break;
case OPCODE_CONT: /* continue loop (conditional) */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDLOOP);
if (eval_condition(machine, inst)) {
- /* take branch */
+ /* continue at ENDLOOP */
/* Subtract 1 here since we'll do pc++ at end of for-loop */
pc = inst->BranchTarget - 1;
}
@@ -892,6 +910,10 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_IF:
{
GLboolean cond;
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ELSE ||
+ program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDIF);
/* eval condition */
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
GLfloat a[4];
@@ -911,14 +933,16 @@ _mesa_execute_program(GLcontext * ctx,
else {
/* go to the instruction after ELSE or ENDIF */
assert(inst->BranchTarget >= 0);
- pc = inst->BranchTarget - 1;
+ pc = inst->BranchTarget;
}
}
break;
case OPCODE_ELSE:
/* goto ENDIF */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDIF);
assert(inst->BranchTarget >= 0);
- pc = inst->BranchTarget - 1;
+ pc = inst->BranchTarget;
break;
case OPCODE_ENDIF:
/* nothing */
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index 4fe351251e8..83d119e031e 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -111,7 +111,6 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags)
if (removeCount > 0) {
GLint removeStart = removeEnd - removeCount + 1;
_mesa_delete_instructions(prog, removeStart, removeCount);
- removeStart = removeCount = 0; /* reset removal info */
}
return totalRemoved;
}
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 52c102cbaa3..9f9789e010c 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -821,8 +821,10 @@ _mesa_print_program(const struct gl_program *prog)
/**
- * Return binary representation of value (as a string).
+ * Return binary representation of 64-bit value (as a string).
* Insert a comma to separate each group of 8 bits.
+ * Note we return a pointer to local static storage so this is not
+ * re-entrant, etc.
* XXX move to imports.[ch] if useful elsewhere.
*/
static const char *
@@ -831,7 +833,7 @@ binary(GLbitfield64 val)
static char buf[80];
GLint i, len = 0;
for (i = 63; i >= 0; --i) {
- if (val & (1 << i))
+ if (val & (1ULL << i))
buf[len++] = '1';
else if (len > 0 || i == 0)
buf[len++] = '0';
@@ -855,7 +857,7 @@ _mesa_fprint_program_parameters(FILE *f,
_mesa_fprintf(f, "InputsRead: 0x%x (0b%s)\n",
prog->InputsRead, binary(prog->InputsRead));
- _mesa_fprintf(f, "OutputsWritten: 0x%x (0b%s)\n",
+ _mesa_fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n",
prog->OutputsWritten, binary(prog->OutputsWritten));
_mesa_fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
_mesa_fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index d4f84294884..a1e69b84509 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -145,6 +145,9 @@ static void init_src_reg(struct asm_src_register *r);
static void set_src_reg(struct asm_src_register *r,
gl_register_file file, GLint index);
+static void set_src_reg_swz(struct asm_src_register *r,
+ gl_register_file file, GLint index, GLuint swizzle);
+
static void asm_instruction_set_operands(struct asm_instruction *inst,
const struct prog_dst_register *dst, const struct asm_src_register *src0,
const struct asm_src_register *src1, const struct asm_src_register *src2);
@@ -185,7 +188,7 @@ static struct asm_instruction *asm_instruction_copy_ctor(
/* Line 189 of yacc.c */
-#line 189 "program_parse.tab.c"
+#line 192 "program_parse.tab.c"
/* Enabling traces. */
#ifndef YYDEBUG
@@ -327,7 +330,7 @@ typedef union YYSTYPE
{
/* Line 214 of yacc.c */
-#line 122 "program_parse.y"
+#line 125 "program_parse.y"
struct asm_instruction *inst;
struct asm_symbol *sym;
@@ -356,7 +359,7 @@ typedef union YYSTYPE
/* Line 214 of yacc.c */
-#line 360 "program_parse.tab.c"
+#line 363 "program_parse.tab.c"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
@@ -380,14 +383,14 @@ typedef struct YYLTYPE
/* Copy the second part of user declarations. */
/* Line 264 of yacc.c */
-#line 267 "program_parse.y"
+#line 270 "program_parse.y"
extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param,
void *yyscanner);
/* Line 264 of yacc.c */
-#line 391 "program_parse.tab.c"
+#line 394 "program_parse.tab.c"
#ifdef short
# undef short
@@ -788,35 +791,35 @@ static const yytype_int16 yyrhs[] =
/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
static const yytype_uint16 yyrline[] =
{
- 0, 274, 274, 277, 285, 297, 298, 301, 325, 326,
- 329, 344, 347, 352, 359, 360, 361, 362, 363, 364,
- 365, 368, 369, 370, 373, 379, 385, 391, 398, 404,
- 411, 455, 460, 470, 514, 520, 521, 522, 523, 524,
- 525, 526, 527, 528, 529, 530, 531, 534, 546, 554,
- 571, 578, 595, 606, 626, 651, 658, 691, 698, 713,
- 768, 809, 818, 839, 848, 852, 881, 900, 900, 902,
- 909, 921, 922, 923, 926, 940, 954, 974, 985, 997,
- 999, 1000, 1001, 1002, 1005, 1005, 1005, 1005, 1006, 1009,
- 1013, 1018, 1025, 1032, 1039, 1062, 1085, 1086, 1087, 1088,
- 1089, 1090, 1093, 1112, 1116, 1122, 1126, 1130, 1134, 1143,
- 1152, 1156, 1161, 1167, 1178, 1178, 1179, 1181, 1185, 1189,
- 1193, 1199, 1199, 1201, 1218, 1243, 1246, 1257, 1263, 1269,
- 1270, 1277, 1283, 1289, 1297, 1303, 1309, 1317, 1323, 1329,
- 1337, 1338, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348,
- 1349, 1350, 1351, 1354, 1363, 1367, 1371, 1377, 1386, 1390,
- 1394, 1403, 1407, 1413, 1419, 1426, 1431, 1439, 1449, 1451,
- 1459, 1465, 1469, 1473, 1479, 1490, 1499, 1503, 1508, 1512,
- 1516, 1520, 1526, 1533, 1537, 1543, 1551, 1562, 1569, 1573,
- 1579, 1589, 1600, 1604, 1622, 1631, 1634, 1640, 1644, 1648,
- 1654, 1665, 1670, 1675, 1680, 1685, 1690, 1698, 1701, 1706,
- 1719, 1727, 1738, 1746, 1746, 1748, 1748, 1750, 1760, 1765,
- 1772, 1782, 1791, 1796, 1803, 1813, 1823, 1835, 1835, 1836,
- 1836, 1838, 1848, 1856, 1866, 1874, 1882, 1891, 1902, 1906,
- 1912, 1913, 1914, 1917, 1917, 1920, 1955, 1959, 1959, 1962,
- 1969, 1978, 1992, 2001, 2010, 2014, 2023, 2032, 2043, 2050,
- 2055, 2064, 2076, 2079, 2088, 2099, 2100, 2101, 2104, 2105,
- 2106, 2109, 2110, 2113, 2114, 2117, 2118, 2121, 2132, 2143,
- 2154, 2180, 2181
+ 0, 277, 277, 280, 288, 300, 301, 304, 328, 329,
+ 332, 347, 350, 355, 362, 363, 364, 365, 366, 367,
+ 368, 371, 372, 373, 376, 382, 388, 394, 401, 407,
+ 414, 458, 463, 473, 517, 523, 524, 525, 526, 527,
+ 528, 529, 530, 531, 532, 533, 534, 537, 549, 557,
+ 574, 581, 600, 611, 631, 656, 663, 696, 703, 718,
+ 773, 816, 825, 846, 856, 860, 889, 908, 908, 910,
+ 917, 929, 930, 931, 934, 948, 962, 982, 993, 1005,
+ 1007, 1008, 1009, 1010, 1013, 1013, 1013, 1013, 1014, 1017,
+ 1021, 1026, 1033, 1040, 1047, 1070, 1093, 1094, 1095, 1096,
+ 1097, 1098, 1101, 1120, 1124, 1130, 1134, 1138, 1142, 1151,
+ 1160, 1164, 1169, 1175, 1186, 1186, 1187, 1189, 1193, 1197,
+ 1201, 1207, 1207, 1209, 1227, 1253, 1256, 1267, 1273, 1279,
+ 1280, 1287, 1293, 1299, 1307, 1313, 1319, 1327, 1333, 1339,
+ 1347, 1348, 1351, 1352, 1353, 1354, 1355, 1356, 1357, 1358,
+ 1359, 1360, 1361, 1364, 1373, 1377, 1381, 1387, 1396, 1400,
+ 1404, 1413, 1417, 1423, 1429, 1436, 1441, 1449, 1459, 1461,
+ 1469, 1475, 1479, 1483, 1489, 1500, 1509, 1513, 1518, 1522,
+ 1526, 1530, 1536, 1543, 1547, 1553, 1561, 1572, 1579, 1583,
+ 1589, 1599, 1610, 1614, 1632, 1641, 1644, 1650, 1654, 1658,
+ 1664, 1675, 1680, 1685, 1690, 1695, 1700, 1708, 1711, 1716,
+ 1729, 1737, 1748, 1756, 1756, 1758, 1758, 1760, 1770, 1775,
+ 1782, 1792, 1801, 1806, 1813, 1823, 1833, 1845, 1845, 1846,
+ 1846, 1848, 1858, 1866, 1876, 1884, 1892, 1901, 1912, 1916,
+ 1922, 1923, 1924, 1927, 1927, 1930, 1965, 1969, 1969, 1972,
+ 1979, 1988, 2002, 2011, 2020, 2024, 2033, 2042, 2053, 2060,
+ 2065, 2074, 2086, 2089, 2098, 2109, 2110, 2111, 2114, 2115,
+ 2116, 2119, 2120, 2123, 2124, 2127, 2128, 2131, 2142, 2153,
+ 2164, 2190, 2191
};
#endif
@@ -2125,7 +2128,7 @@ yyreduce:
case 3:
/* Line 1455 of yacc.c */
-#line 278 "program_parse.y"
+#line 281 "program_parse.y"
{
if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header");
@@ -2138,7 +2141,7 @@ yyreduce:
case 4:
/* Line 1455 of yacc.c */
-#line 286 "program_parse.y"
+#line 289 "program_parse.y"
{
if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header");
@@ -2153,7 +2156,7 @@ yyreduce:
case 7:
/* Line 1455 of yacc.c */
-#line 302 "program_parse.y"
+#line 305 "program_parse.y"
{
int valid = 0;
@@ -2180,7 +2183,7 @@ yyreduce:
case 10:
/* Line 1455 of yacc.c */
-#line 330 "program_parse.y"
+#line 333 "program_parse.y"
{
if ((yyvsp[(1) - (2)].inst) != NULL) {
if (state->inst_tail == NULL) {
@@ -2200,7 +2203,7 @@ yyreduce:
case 12:
/* Line 1455 of yacc.c */
-#line 348 "program_parse.y"
+#line 351 "program_parse.y"
{
(yyval.inst) = (yyvsp[(1) - (1)].inst);
state->prog->NumAluInstructions++;
@@ -2210,7 +2213,7 @@ yyreduce:
case 13:
/* Line 1455 of yacc.c */
-#line 353 "program_parse.y"
+#line 356 "program_parse.y"
{
(yyval.inst) = (yyvsp[(1) - (1)].inst);
state->prog->NumTexInstructions++;
@@ -2220,7 +2223,7 @@ yyreduce:
case 24:
/* Line 1455 of yacc.c */
-#line 374 "program_parse.y"
+#line 377 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2229,7 +2232,7 @@ yyreduce:
case 25:
/* Line 1455 of yacc.c */
-#line 380 "program_parse.y"
+#line 383 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2238,7 +2241,7 @@ yyreduce:
case 26:
/* Line 1455 of yacc.c */
-#line 386 "program_parse.y"
+#line 389 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2247,7 +2250,7 @@ yyreduce:
case 27:
/* Line 1455 of yacc.c */
-#line 392 "program_parse.y"
+#line 395 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL);
;}
@@ -2256,7 +2259,7 @@ yyreduce:
case 28:
/* Line 1455 of yacc.c */
-#line 399 "program_parse.y"
+#line 402 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL);
;}
@@ -2265,7 +2268,7 @@ yyreduce:
case 29:
/* Line 1455 of yacc.c */
-#line 406 "program_parse.y"
+#line 409 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg));
;}
@@ -2274,7 +2277,7 @@ yyreduce:
case 30:
/* Line 1455 of yacc.c */
-#line 412 "program_parse.y"
+#line 415 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL);
if ((yyval.inst) != NULL) {
@@ -2321,7 +2324,7 @@ yyreduce:
case 31:
/* Line 1455 of yacc.c */
-#line 456 "program_parse.y"
+#line 459 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL);
state->fragment.UsesKill = 1;
@@ -2331,7 +2334,7 @@ yyreduce:
case 32:
/* Line 1455 of yacc.c */
-#line 461 "program_parse.y"
+#line 464 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL);
(yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask;
@@ -2344,7 +2347,7 @@ yyreduce:
case 33:
/* Line 1455 of yacc.c */
-#line 471 "program_parse.y"
+#line 474 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg));
if ((yyval.inst) != NULL) {
@@ -2391,7 +2394,7 @@ yyreduce:
case 34:
/* Line 1455 of yacc.c */
-#line 515 "program_parse.y"
+#line 518 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (2)].integer);
;}
@@ -2400,91 +2403,91 @@ yyreduce:
case 35:
/* Line 1455 of yacc.c */
-#line 520 "program_parse.y"
+#line 523 "program_parse.y"
{ (yyval.integer) = TEXTURE_1D_INDEX; ;}
break;
case 36:
/* Line 1455 of yacc.c */
-#line 521 "program_parse.y"
+#line 524 "program_parse.y"
{ (yyval.integer) = TEXTURE_2D_INDEX; ;}
break;
case 37:
/* Line 1455 of yacc.c */
-#line 522 "program_parse.y"
+#line 525 "program_parse.y"
{ (yyval.integer) = TEXTURE_3D_INDEX; ;}
break;
case 38:
/* Line 1455 of yacc.c */
-#line 523 "program_parse.y"
+#line 526 "program_parse.y"
{ (yyval.integer) = TEXTURE_CUBE_INDEX; ;}
break;
case 39:
/* Line 1455 of yacc.c */
-#line 524 "program_parse.y"
+#line 527 "program_parse.y"
{ (yyval.integer) = TEXTURE_RECT_INDEX; ;}
break;
case 40:
/* Line 1455 of yacc.c */
-#line 525 "program_parse.y"
+#line 528 "program_parse.y"
{ (yyval.integer) = -TEXTURE_1D_INDEX; ;}
break;
case 41:
/* Line 1455 of yacc.c */
-#line 526 "program_parse.y"
+#line 529 "program_parse.y"
{ (yyval.integer) = -TEXTURE_2D_INDEX; ;}
break;
case 42:
/* Line 1455 of yacc.c */
-#line 527 "program_parse.y"
+#line 530 "program_parse.y"
{ (yyval.integer) = -TEXTURE_RECT_INDEX; ;}
break;
case 43:
/* Line 1455 of yacc.c */
-#line 528 "program_parse.y"
+#line 531 "program_parse.y"
{ (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;}
break;
case 44:
/* Line 1455 of yacc.c */
-#line 529 "program_parse.y"
+#line 532 "program_parse.y"
{ (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;}
break;
case 45:
/* Line 1455 of yacc.c */
-#line 530 "program_parse.y"
+#line 533 "program_parse.y"
{ (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;}
break;
case 46:
/* Line 1455 of yacc.c */
-#line 531 "program_parse.y"
+#line 534 "program_parse.y"
{ (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;}
break;
case 47:
/* Line 1455 of yacc.c */
-#line 535 "program_parse.y"
+#line 538 "program_parse.y"
{
/* FIXME: Is this correct? Should the extenedSwizzle be applied
* FIXME: to the existing swizzle?
@@ -2499,7 +2502,7 @@ yyreduce:
case 48:
/* Line 1455 of yacc.c */
-#line 547 "program_parse.y"
+#line 550 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(2) - (2)].src_reg);
@@ -2512,7 +2515,7 @@ yyreduce:
case 49:
/* Line 1455 of yacc.c */
-#line 555 "program_parse.y"
+#line 558 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(3) - (4)].src_reg);
@@ -2532,7 +2535,7 @@ yyreduce:
case 50:
/* Line 1455 of yacc.c */
-#line 572 "program_parse.y"
+#line 575 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(1) - (2)].src_reg);
@@ -2544,7 +2547,7 @@ yyreduce:
case 51:
/* Line 1455 of yacc.c */
-#line 579 "program_parse.y"
+#line 582 "program_parse.y"
{
struct asm_symbol temp_sym;
@@ -2557,14 +2560,16 @@ yyreduce:
temp_sym.param_binding_begin = ~0;
initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector));
- set_src_reg(& (yyval.src_reg), PROGRAM_CONSTANT, temp_sym.param_binding_begin);
+ set_src_reg_swz(& (yyval.src_reg), PROGRAM_CONSTANT,
+ temp_sym.param_binding_begin,
+ temp_sym.param_binding_swizzle);
;}
break;
case 52:
/* Line 1455 of yacc.c */
-#line 596 "program_parse.y"
+#line 601 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(2) - (3)].src_reg);
@@ -2580,7 +2585,7 @@ yyreduce:
case 53:
/* Line 1455 of yacc.c */
-#line 607 "program_parse.y"
+#line 612 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(3) - (5)].src_reg);
@@ -2602,7 +2607,7 @@ yyreduce:
case 54:
/* Line 1455 of yacc.c */
-#line 627 "program_parse.y"
+#line 632 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg);
(yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask;
@@ -2630,7 +2635,7 @@ yyreduce:
case 55:
/* Line 1455 of yacc.c */
-#line 652 "program_parse.y"
+#line 657 "program_parse.y"
{
set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0);
(yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask;
@@ -2640,7 +2645,7 @@ yyreduce:
case 56:
/* Line 1455 of yacc.c */
-#line 659 "program_parse.y"
+#line 664 "program_parse.y"
{
const unsigned xyzw_valid =
((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0)
@@ -2676,7 +2681,7 @@ yyreduce:
case 57:
/* Line 1455 of yacc.c */
-#line 692 "program_parse.y"
+#line 697 "program_parse.y"
{
(yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle);
(yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0;
@@ -2686,7 +2691,7 @@ yyreduce:
case 58:
/* Line 1455 of yacc.c */
-#line 699 "program_parse.y"
+#line 704 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector");
@@ -2706,7 +2711,7 @@ yyreduce:
case 59:
/* Line 1455 of yacc.c */
-#line 714 "program_parse.y"
+#line 719 "program_parse.y"
{
char s;
@@ -2764,7 +2769,7 @@ yyreduce:
case 60:
/* Line 1455 of yacc.c */
-#line 769 "program_parse.y"
+#line 774 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -2789,7 +2794,9 @@ yyreduce:
set_src_reg(& (yyval.src_reg), PROGRAM_TEMPORARY, s->temp_binding);
break;
case at_param:
- set_src_reg(& (yyval.src_reg), s->param_binding_type, s->param_binding_begin);
+ set_src_reg_swz(& (yyval.src_reg), s->param_binding_type,
+ s->param_binding_begin,
+ s->param_binding_swizzle);
break;
case at_attrib:
set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, s->attrib_binding);
@@ -2810,7 +2817,7 @@ yyreduce:
case 61:
/* Line 1455 of yacc.c */
-#line 810 "program_parse.y"
+#line 817 "program_parse.y"
{
set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib));
state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index);
@@ -2824,7 +2831,7 @@ yyreduce:
case 62:
/* Line 1455 of yacc.c */
-#line 819 "program_parse.y"
+#line 826 "program_parse.y"
{
if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr
&& ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) {
@@ -2850,19 +2857,20 @@ yyreduce:
case 63:
/* Line 1455 of yacc.c */
-#line 840 "program_parse.y"
+#line 847 "program_parse.y"
{
gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL)
? (yyvsp[(1) - (1)].temp_sym).param_binding_type
: PROGRAM_CONSTANT;
- set_src_reg(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin);
+ set_src_reg_swz(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin,
+ (yyvsp[(1) - (1)].temp_sym).param_binding_swizzle);
;}
break;
case 64:
/* Line 1455 of yacc.c */
-#line 849 "program_parse.y"
+#line 857 "program_parse.y"
{
set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result));
;}
@@ -2871,7 +2879,7 @@ yyreduce:
case 65:
/* Line 1455 of yacc.c */
-#line 853 "program_parse.y"
+#line 861 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -2903,7 +2911,7 @@ yyreduce:
case 66:
/* Line 1455 of yacc.c */
-#line 882 "program_parse.y"
+#line 890 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -2925,7 +2933,7 @@ yyreduce:
case 69:
/* Line 1455 of yacc.c */
-#line 903 "program_parse.y"
+#line 911 "program_parse.y"
{
init_src_reg(& (yyval.src_reg));
(yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer);
@@ -2935,7 +2943,7 @@ yyreduce:
case 70:
/* Line 1455 of yacc.c */
-#line 910 "program_parse.y"
+#line 918 "program_parse.y"
{
/* FINISHME: Add support for multiple address registers.
*/
@@ -2950,28 +2958,28 @@ yyreduce:
case 71:
/* Line 1455 of yacc.c */
-#line 921 "program_parse.y"
+#line 929 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 72:
/* Line 1455 of yacc.c */
-#line 922 "program_parse.y"
+#line 930 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (2)].integer); ;}
break;
case 73:
/* Line 1455 of yacc.c */
-#line 923 "program_parse.y"
+#line 931 "program_parse.y"
{ (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;}
break;
case 74:
/* Line 1455 of yacc.c */
-#line 927 "program_parse.y"
+#line 935 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) {
char s[100];
@@ -2988,7 +2996,7 @@ yyreduce:
case 75:
/* Line 1455 of yacc.c */
-#line 941 "program_parse.y"
+#line 949 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) {
char s[100];
@@ -3005,7 +3013,7 @@ yyreduce:
case 76:
/* Line 1455 of yacc.c */
-#line 955 "program_parse.y"
+#line 963 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -3028,7 +3036,7 @@ yyreduce:
case 77:
/* Line 1455 of yacc.c */
-#line 975 "program_parse.y"
+#line 983 "program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector");
@@ -3042,7 +3050,7 @@ yyreduce:
case 78:
/* Line 1455 of yacc.c */
-#line 986 "program_parse.y"
+#line 994 "program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state,
@@ -3057,21 +3065,21 @@ yyreduce:
case 83:
/* Line 1455 of yacc.c */
-#line 1002 "program_parse.y"
+#line 1010 "program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 88:
/* Line 1455 of yacc.c */
-#line 1006 "program_parse.y"
+#line 1014 "program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 89:
/* Line 1455 of yacc.c */
-#line 1010 "program_parse.y"
+#line 1018 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
@@ -3080,7 +3088,7 @@ yyreduce:
case 90:
/* Line 1455 of yacc.c */
-#line 1014 "program_parse.y"
+#line 1022 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
@@ -3089,7 +3097,7 @@ yyreduce:
case 91:
/* Line 1455 of yacc.c */
-#line 1018 "program_parse.y"
+#line 1026 "program_parse.y"
{
(yyval.dst_reg).CondMask = COND_TR;
(yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP;
@@ -3100,7 +3108,7 @@ yyreduce:
case 92:
/* Line 1455 of yacc.c */
-#line 1026 "program_parse.y"
+#line 1034 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3110,7 +3118,7 @@ yyreduce:
case 93:
/* Line 1455 of yacc.c */
-#line 1033 "program_parse.y"
+#line 1041 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3120,7 +3128,7 @@ yyreduce:
case 94:
/* Line 1455 of yacc.c */
-#line 1040 "program_parse.y"
+#line 1048 "program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3146,7 +3154,7 @@ yyreduce:
case 95:
/* Line 1455 of yacc.c */
-#line 1063 "program_parse.y"
+#line 1071 "program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3172,7 +3180,7 @@ yyreduce:
case 102:
/* Line 1455 of yacc.c */
-#line 1094 "program_parse.y"
+#line 1102 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)]));
@@ -3194,7 +3202,7 @@ yyreduce:
case 103:
/* Line 1455 of yacc.c */
-#line 1113 "program_parse.y"
+#line 1121 "program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
@@ -3203,7 +3211,7 @@ yyreduce:
case 104:
/* Line 1455 of yacc.c */
-#line 1117 "program_parse.y"
+#line 1125 "program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
@@ -3212,7 +3220,7 @@ yyreduce:
case 105:
/* Line 1455 of yacc.c */
-#line 1123 "program_parse.y"
+#line 1131 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_POS;
;}
@@ -3221,7 +3229,7 @@ yyreduce:
case 106:
/* Line 1455 of yacc.c */
-#line 1127 "program_parse.y"
+#line 1135 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_WEIGHT;
;}
@@ -3230,7 +3238,7 @@ yyreduce:
case 107:
/* Line 1455 of yacc.c */
-#line 1131 "program_parse.y"
+#line 1139 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_NORMAL;
;}
@@ -3239,7 +3247,7 @@ yyreduce:
case 108:
/* Line 1455 of yacc.c */
-#line 1135 "program_parse.y"
+#line 1143 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_secondary_color) {
yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported");
@@ -3253,7 +3261,7 @@ yyreduce:
case 109:
/* Line 1455 of yacc.c */
-#line 1144 "program_parse.y"
+#line 1152 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_fog_coord) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported");
@@ -3267,7 +3275,7 @@ yyreduce:
case 110:
/* Line 1455 of yacc.c */
-#line 1153 "program_parse.y"
+#line 1161 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3276,7 +3284,7 @@ yyreduce:
case 111:
/* Line 1455 of yacc.c */
-#line 1157 "program_parse.y"
+#line 1165 "program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -3286,7 +3294,7 @@ yyreduce:
case 112:
/* Line 1455 of yacc.c */
-#line 1162 "program_parse.y"
+#line 1170 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer);
;}
@@ -3295,7 +3303,7 @@ yyreduce:
case 113:
/* Line 1455 of yacc.c */
-#line 1168 "program_parse.y"
+#line 1176 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference");
@@ -3309,7 +3317,7 @@ yyreduce:
case 117:
/* Line 1455 of yacc.c */
-#line 1182 "program_parse.y"
+#line 1190 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_WPOS;
;}
@@ -3318,7 +3326,7 @@ yyreduce:
case 118:
/* Line 1455 of yacc.c */
-#line 1186 "program_parse.y"
+#line 1194 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3327,7 +3335,7 @@ yyreduce:
case 119:
/* Line 1455 of yacc.c */
-#line 1190 "program_parse.y"
+#line 1198 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_FOGC;
;}
@@ -3336,7 +3344,7 @@ yyreduce:
case 120:
/* Line 1455 of yacc.c */
-#line 1194 "program_parse.y"
+#line 1202 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3345,7 +3353,7 @@ yyreduce:
case 123:
/* Line 1455 of yacc.c */
-#line 1202 "program_parse.y"
+#line 1210 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)]));
@@ -3357,6 +3365,7 @@ yyreduce:
s->param_binding_type = (yyvsp[(3) - (3)].temp_sym).param_binding_type;
s->param_binding_begin = (yyvsp[(3) - (3)].temp_sym).param_binding_begin;
s->param_binding_length = (yyvsp[(3) - (3)].temp_sym).param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 0;
}
;}
@@ -3365,7 +3374,7 @@ yyreduce:
case 124:
/* Line 1455 of yacc.c */
-#line 1219 "program_parse.y"
+#line 1228 "program_parse.y"
{
if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) {
free((yyvsp[(2) - (6)].string));
@@ -3383,6 +3392,7 @@ yyreduce:
s->param_binding_type = (yyvsp[(6) - (6)].temp_sym).param_binding_type;
s->param_binding_begin = (yyvsp[(6) - (6)].temp_sym).param_binding_begin;
s->param_binding_length = (yyvsp[(6) - (6)].temp_sym).param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 1;
}
}
@@ -3392,7 +3402,7 @@ yyreduce:
case 125:
/* Line 1455 of yacc.c */
-#line 1243 "program_parse.y"
+#line 1253 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -3401,7 +3411,7 @@ yyreduce:
case 126:
/* Line 1455 of yacc.c */
-#line 1247 "program_parse.y"
+#line 1257 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size");
@@ -3415,7 +3425,7 @@ yyreduce:
case 127:
/* Line 1455 of yacc.c */
-#line 1258 "program_parse.y"
+#line 1268 "program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym);
;}
@@ -3424,7 +3434,7 @@ yyreduce:
case 128:
/* Line 1455 of yacc.c */
-#line 1264 "program_parse.y"
+#line 1274 "program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym);
;}
@@ -3433,7 +3443,7 @@ yyreduce:
case 130:
/* Line 1455 of yacc.c */
-#line 1271 "program_parse.y"
+#line 1281 "program_parse.y"
{
(yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length;
(yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym);
@@ -3443,7 +3453,7 @@ yyreduce:
case 131:
/* Line 1455 of yacc.c */
-#line 1278 "program_parse.y"
+#line 1288 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3454,7 +3464,7 @@ yyreduce:
case 132:
/* Line 1455 of yacc.c */
-#line 1284 "program_parse.y"
+#line 1294 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3465,7 +3475,7 @@ yyreduce:
case 133:
/* Line 1455 of yacc.c */
-#line 1290 "program_parse.y"
+#line 1300 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3476,7 +3486,7 @@ yyreduce:
case 134:
/* Line 1455 of yacc.c */
-#line 1298 "program_parse.y"
+#line 1308 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3487,7 +3497,7 @@ yyreduce:
case 135:
/* Line 1455 of yacc.c */
-#line 1304 "program_parse.y"
+#line 1314 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3498,7 +3508,7 @@ yyreduce:
case 136:
/* Line 1455 of yacc.c */
-#line 1310 "program_parse.y"
+#line 1320 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3509,7 +3519,7 @@ yyreduce:
case 137:
/* Line 1455 of yacc.c */
-#line 1318 "program_parse.y"
+#line 1328 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3520,7 +3530,7 @@ yyreduce:
case 138:
/* Line 1455 of yacc.c */
-#line 1324 "program_parse.y"
+#line 1334 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3531,7 +3541,7 @@ yyreduce:
case 139:
/* Line 1455 of yacc.c */
-#line 1330 "program_parse.y"
+#line 1340 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3542,98 +3552,98 @@ yyreduce:
case 140:
/* Line 1455 of yacc.c */
-#line 1337 "program_parse.y"
+#line 1347 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;}
break;
case 141:
/* Line 1455 of yacc.c */
-#line 1338 "program_parse.y"
+#line 1348 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 142:
/* Line 1455 of yacc.c */
-#line 1341 "program_parse.y"
+#line 1351 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 143:
/* Line 1455 of yacc.c */
-#line 1342 "program_parse.y"
+#line 1352 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 144:
/* Line 1455 of yacc.c */
-#line 1343 "program_parse.y"
+#line 1353 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 145:
/* Line 1455 of yacc.c */
-#line 1344 "program_parse.y"
+#line 1354 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 146:
/* Line 1455 of yacc.c */
-#line 1345 "program_parse.y"
+#line 1355 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 147:
/* Line 1455 of yacc.c */
-#line 1346 "program_parse.y"
+#line 1356 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 148:
/* Line 1455 of yacc.c */
-#line 1347 "program_parse.y"
+#line 1357 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 149:
/* Line 1455 of yacc.c */
-#line 1348 "program_parse.y"
+#line 1358 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 150:
/* Line 1455 of yacc.c */
-#line 1349 "program_parse.y"
+#line 1359 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 151:
/* Line 1455 of yacc.c */
-#line 1350 "program_parse.y"
+#line 1360 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 152:
/* Line 1455 of yacc.c */
-#line 1351 "program_parse.y"
+#line 1361 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 153:
/* Line 1455 of yacc.c */
-#line 1355 "program_parse.y"
+#line 1365 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_MATERIAL;
@@ -3645,7 +3655,7 @@ yyreduce:
case 154:
/* Line 1455 of yacc.c */
-#line 1364 "program_parse.y"
+#line 1374 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -3654,7 +3664,7 @@ yyreduce:
case 155:
/* Line 1455 of yacc.c */
-#line 1368 "program_parse.y"
+#line 1378 "program_parse.y"
{
(yyval.integer) = STATE_EMISSION;
;}
@@ -3663,7 +3673,7 @@ yyreduce:
case 156:
/* Line 1455 of yacc.c */
-#line 1372 "program_parse.y"
+#line 1382 "program_parse.y"
{
(yyval.integer) = STATE_SHININESS;
;}
@@ -3672,7 +3682,7 @@ yyreduce:
case 157:
/* Line 1455 of yacc.c */
-#line 1378 "program_parse.y"
+#line 1388 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHT;
@@ -3684,7 +3694,7 @@ yyreduce:
case 158:
/* Line 1455 of yacc.c */
-#line 1387 "program_parse.y"
+#line 1397 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -3693,7 +3703,7 @@ yyreduce:
case 159:
/* Line 1455 of yacc.c */
-#line 1391 "program_parse.y"
+#line 1401 "program_parse.y"
{
(yyval.integer) = STATE_POSITION;
;}
@@ -3702,7 +3712,7 @@ yyreduce:
case 160:
/* Line 1455 of yacc.c */
-#line 1395 "program_parse.y"
+#line 1405 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_point_parameters) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported");
@@ -3716,7 +3726,7 @@ yyreduce:
case 161:
/* Line 1455 of yacc.c */
-#line 1404 "program_parse.y"
+#line 1414 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (2)].integer);
;}
@@ -3725,7 +3735,7 @@ yyreduce:
case 162:
/* Line 1455 of yacc.c */
-#line 1408 "program_parse.y"
+#line 1418 "program_parse.y"
{
(yyval.integer) = STATE_HALF_VECTOR;
;}
@@ -3734,7 +3744,7 @@ yyreduce:
case 163:
/* Line 1455 of yacc.c */
-#line 1414 "program_parse.y"
+#line 1424 "program_parse.y"
{
(yyval.integer) = STATE_SPOT_DIRECTION;
;}
@@ -3743,7 +3753,7 @@ yyreduce:
case 164:
/* Line 1455 of yacc.c */
-#line 1420 "program_parse.y"
+#line 1430 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (2)].state)[1];
@@ -3753,7 +3763,7 @@ yyreduce:
case 165:
/* Line 1455 of yacc.c */
-#line 1427 "program_parse.y"
+#line 1437 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT;
@@ -3763,7 +3773,7 @@ yyreduce:
case 166:
/* Line 1455 of yacc.c */
-#line 1432 "program_parse.y"
+#line 1442 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR;
@@ -3774,7 +3784,7 @@ yyreduce:
case 167:
/* Line 1455 of yacc.c */
-#line 1440 "program_parse.y"
+#line 1450 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTPROD;
@@ -3787,7 +3797,7 @@ yyreduce:
case 169:
/* Line 1455 of yacc.c */
-#line 1452 "program_parse.y"
+#line 1462 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(3) - (3)].integer);
@@ -3798,7 +3808,7 @@ yyreduce:
case 170:
/* Line 1455 of yacc.c */
-#line 1460 "program_parse.y"
+#line 1470 "program_parse.y"
{
(yyval.integer) = STATE_TEXENV_COLOR;
;}
@@ -3807,7 +3817,7 @@ yyreduce:
case 171:
/* Line 1455 of yacc.c */
-#line 1466 "program_parse.y"
+#line 1476 "program_parse.y"
{
(yyval.integer) = STATE_AMBIENT;
;}
@@ -3816,7 +3826,7 @@ yyreduce:
case 172:
/* Line 1455 of yacc.c */
-#line 1470 "program_parse.y"
+#line 1480 "program_parse.y"
{
(yyval.integer) = STATE_DIFFUSE;
;}
@@ -3825,7 +3835,7 @@ yyreduce:
case 173:
/* Line 1455 of yacc.c */
-#line 1474 "program_parse.y"
+#line 1484 "program_parse.y"
{
(yyval.integer) = STATE_SPECULAR;
;}
@@ -3834,7 +3844,7 @@ yyreduce:
case 174:
/* Line 1455 of yacc.c */
-#line 1480 "program_parse.y"
+#line 1490 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector");
@@ -3848,7 +3858,7 @@ yyreduce:
case 175:
/* Line 1455 of yacc.c */
-#line 1491 "program_parse.y"
+#line 1501 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_TEXGEN;
@@ -3860,7 +3870,7 @@ yyreduce:
case 176:
/* Line 1455 of yacc.c */
-#line 1500 "program_parse.y"
+#line 1510 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S;
;}
@@ -3869,7 +3879,7 @@ yyreduce:
case 177:
/* Line 1455 of yacc.c */
-#line 1504 "program_parse.y"
+#line 1514 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_OBJECT_S;
;}
@@ -3878,7 +3888,7 @@ yyreduce:
case 178:
/* Line 1455 of yacc.c */
-#line 1509 "program_parse.y"
+#line 1519 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S;
;}
@@ -3887,7 +3897,7 @@ yyreduce:
case 179:
/* Line 1455 of yacc.c */
-#line 1513 "program_parse.y"
+#line 1523 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S;
;}
@@ -3896,7 +3906,7 @@ yyreduce:
case 180:
/* Line 1455 of yacc.c */
-#line 1517 "program_parse.y"
+#line 1527 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S;
;}
@@ -3905,7 +3915,7 @@ yyreduce:
case 181:
/* Line 1455 of yacc.c */
-#line 1521 "program_parse.y"
+#line 1531 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S;
;}
@@ -3914,7 +3924,7 @@ yyreduce:
case 182:
/* Line 1455 of yacc.c */
-#line 1527 "program_parse.y"
+#line 1537 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3924,7 +3934,7 @@ yyreduce:
case 183:
/* Line 1455 of yacc.c */
-#line 1534 "program_parse.y"
+#line 1544 "program_parse.y"
{
(yyval.integer) = STATE_FOG_COLOR;
;}
@@ -3933,7 +3943,7 @@ yyreduce:
case 184:
/* Line 1455 of yacc.c */
-#line 1538 "program_parse.y"
+#line 1548 "program_parse.y"
{
(yyval.integer) = STATE_FOG_PARAMS;
;}
@@ -3942,7 +3952,7 @@ yyreduce:
case 185:
/* Line 1455 of yacc.c */
-#line 1544 "program_parse.y"
+#line 1554 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_CLIPPLANE;
@@ -3953,7 +3963,7 @@ yyreduce:
case 186:
/* Line 1455 of yacc.c */
-#line 1552 "program_parse.y"
+#line 1562 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector");
@@ -3967,7 +3977,7 @@ yyreduce:
case 187:
/* Line 1455 of yacc.c */
-#line 1563 "program_parse.y"
+#line 1573 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3977,7 +3987,7 @@ yyreduce:
case 188:
/* Line 1455 of yacc.c */
-#line 1570 "program_parse.y"
+#line 1580 "program_parse.y"
{
(yyval.integer) = STATE_POINT_SIZE;
;}
@@ -3986,7 +3996,7 @@ yyreduce:
case 189:
/* Line 1455 of yacc.c */
-#line 1574 "program_parse.y"
+#line 1584 "program_parse.y"
{
(yyval.integer) = STATE_POINT_ATTENUATION;
;}
@@ -3995,7 +4005,7 @@ yyreduce:
case 190:
/* Line 1455 of yacc.c */
-#line 1580 "program_parse.y"
+#line 1590 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (5)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (5)].state)[1];
@@ -4008,7 +4018,7 @@ yyreduce:
case 191:
/* Line 1455 of yacc.c */
-#line 1590 "program_parse.y"
+#line 1600 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (2)].state)[1];
@@ -4021,7 +4031,7 @@ yyreduce:
case 192:
/* Line 1455 of yacc.c */
-#line 1600 "program_parse.y"
+#line 1610 "program_parse.y"
{
(yyval.state)[2] = 0;
(yyval.state)[3] = 3;
@@ -4031,7 +4041,7 @@ yyreduce:
case 193:
/* Line 1455 of yacc.c */
-#line 1605 "program_parse.y"
+#line 1615 "program_parse.y"
{
/* It seems logical that the matrix row range specifier would have
* to specify a range or more than one row (i.e., $5 > $3).
@@ -4052,7 +4062,7 @@ yyreduce:
case 194:
/* Line 1455 of yacc.c */
-#line 1623 "program_parse.y"
+#line 1633 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (3)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (3)].state)[1];
@@ -4063,7 +4073,7 @@ yyreduce:
case 195:
/* Line 1455 of yacc.c */
-#line 1631 "program_parse.y"
+#line 1641 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4072,7 +4082,7 @@ yyreduce:
case 196:
/* Line 1455 of yacc.c */
-#line 1635 "program_parse.y"
+#line 1645 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -4081,7 +4091,7 @@ yyreduce:
case 197:
/* Line 1455 of yacc.c */
-#line 1641 "program_parse.y"
+#line 1651 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVERSE;
;}
@@ -4090,7 +4100,7 @@ yyreduce:
case 198:
/* Line 1455 of yacc.c */
-#line 1645 "program_parse.y"
+#line 1655 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_TRANSPOSE;
;}
@@ -4099,7 +4109,7 @@ yyreduce:
case 199:
/* Line 1455 of yacc.c */
-#line 1649 "program_parse.y"
+#line 1659 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVTRANS;
;}
@@ -4108,7 +4118,7 @@ yyreduce:
case 200:
/* Line 1455 of yacc.c */
-#line 1655 "program_parse.y"
+#line 1665 "program_parse.y"
{
if ((yyvsp[(1) - (1)].integer) > 3) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference");
@@ -4122,7 +4132,7 @@ yyreduce:
case 201:
/* Line 1455 of yacc.c */
-#line 1666 "program_parse.y"
+#line 1676 "program_parse.y"
{
(yyval.state)[0] = STATE_MODELVIEW_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4132,7 +4142,7 @@ yyreduce:
case 202:
/* Line 1455 of yacc.c */
-#line 1671 "program_parse.y"
+#line 1681 "program_parse.y"
{
(yyval.state)[0] = STATE_PROJECTION_MATRIX;
(yyval.state)[1] = 0;
@@ -4142,7 +4152,7 @@ yyreduce:
case 203:
/* Line 1455 of yacc.c */
-#line 1676 "program_parse.y"
+#line 1686 "program_parse.y"
{
(yyval.state)[0] = STATE_MVP_MATRIX;
(yyval.state)[1] = 0;
@@ -4152,7 +4162,7 @@ yyreduce:
case 204:
/* Line 1455 of yacc.c */
-#line 1681 "program_parse.y"
+#line 1691 "program_parse.y"
{
(yyval.state)[0] = STATE_TEXTURE_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4162,7 +4172,7 @@ yyreduce:
case 205:
/* Line 1455 of yacc.c */
-#line 1686 "program_parse.y"
+#line 1696 "program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -4172,7 +4182,7 @@ yyreduce:
case 206:
/* Line 1455 of yacc.c */
-#line 1691 "program_parse.y"
+#line 1701 "program_parse.y"
{
(yyval.state)[0] = STATE_PROGRAM_MATRIX;
(yyval.state)[1] = (yyvsp[(3) - (4)].integer);
@@ -4182,7 +4192,7 @@ yyreduce:
case 207:
/* Line 1455 of yacc.c */
-#line 1698 "program_parse.y"
+#line 1708 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4191,7 +4201,7 @@ yyreduce:
case 208:
/* Line 1455 of yacc.c */
-#line 1702 "program_parse.y"
+#line 1712 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (3)].integer);
;}
@@ -4200,7 +4210,7 @@ yyreduce:
case 209:
/* Line 1455 of yacc.c */
-#line 1707 "program_parse.y"
+#line 1717 "program_parse.y"
{
/* Since GL_ARB_vertex_blend isn't supported, only modelview matrix
* zero is valid.
@@ -4217,7 +4227,7 @@ yyreduce:
case 210:
/* Line 1455 of yacc.c */
-#line 1720 "program_parse.y"
+#line 1730 "program_parse.y"
{
/* Since GL_ARB_matrix_palette isn't supported, just let any value
* through here. The error will be generated later.
@@ -4229,7 +4239,7 @@ yyreduce:
case 211:
/* Line 1455 of yacc.c */
-#line 1728 "program_parse.y"
+#line 1738 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector");
@@ -4243,7 +4253,7 @@ yyreduce:
case 212:
/* Line 1455 of yacc.c */
-#line 1739 "program_parse.y"
+#line 1749 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_DEPTH_RANGE;
@@ -4253,7 +4263,7 @@ yyreduce:
case 217:
/* Line 1455 of yacc.c */
-#line 1751 "program_parse.y"
+#line 1761 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4266,7 +4276,7 @@ yyreduce:
case 218:
/* Line 1455 of yacc.c */
-#line 1761 "program_parse.y"
+#line 1771 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4276,7 +4286,7 @@ yyreduce:
case 219:
/* Line 1455 of yacc.c */
-#line 1766 "program_parse.y"
+#line 1776 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4286,7 +4296,7 @@ yyreduce:
case 220:
/* Line 1455 of yacc.c */
-#line 1773 "program_parse.y"
+#line 1783 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4299,7 +4309,7 @@ yyreduce:
case 221:
/* Line 1455 of yacc.c */
-#line 1783 "program_parse.y"
+#line 1793 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4312,7 +4322,7 @@ yyreduce:
case 222:
/* Line 1455 of yacc.c */
-#line 1792 "program_parse.y"
+#line 1802 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4322,7 +4332,7 @@ yyreduce:
case 223:
/* Line 1455 of yacc.c */
-#line 1797 "program_parse.y"
+#line 1807 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4332,7 +4342,7 @@ yyreduce:
case 224:
/* Line 1455 of yacc.c */
-#line 1804 "program_parse.y"
+#line 1814 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4345,7 +4355,7 @@ yyreduce:
case 225:
/* Line 1455 of yacc.c */
-#line 1814 "program_parse.y"
+#line 1824 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference");
@@ -4358,7 +4368,7 @@ yyreduce:
case 226:
/* Line 1455 of yacc.c */
-#line 1824 "program_parse.y"
+#line 1834 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference");
@@ -4371,7 +4381,7 @@ yyreduce:
case 231:
/* Line 1455 of yacc.c */
-#line 1839 "program_parse.y"
+#line 1849 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4384,7 +4394,7 @@ yyreduce:
case 232:
/* Line 1455 of yacc.c */
-#line 1849 "program_parse.y"
+#line 1859 "program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4397,7 +4407,7 @@ yyreduce:
case 233:
/* Line 1455 of yacc.c */
-#line 1857 "program_parse.y"
+#line 1867 "program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer);
@@ -4410,7 +4420,7 @@ yyreduce:
case 234:
/* Line 1455 of yacc.c */
-#line 1867 "program_parse.y"
+#line 1877 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (3)].real);
@@ -4423,7 +4433,7 @@ yyreduce:
case 235:
/* Line 1455 of yacc.c */
-#line 1875 "program_parse.y"
+#line 1885 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (5)].real);
@@ -4436,7 +4446,7 @@ yyreduce:
case 236:
/* Line 1455 of yacc.c */
-#line 1884 "program_parse.y"
+#line 1894 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (7)].real);
@@ -4449,7 +4459,7 @@ yyreduce:
case 237:
/* Line 1455 of yacc.c */
-#line 1893 "program_parse.y"
+#line 1903 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (9)].real);
@@ -4462,7 +4472,7 @@ yyreduce:
case 238:
/* Line 1455 of yacc.c */
-#line 1903 "program_parse.y"
+#line 1913 "program_parse.y"
{
(yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real);
;}
@@ -4471,7 +4481,7 @@ yyreduce:
case 239:
/* Line 1455 of yacc.c */
-#line 1907 "program_parse.y"
+#line 1917 "program_parse.y"
{
(yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer));
;}
@@ -4480,35 +4490,35 @@ yyreduce:
case 240:
/* Line 1455 of yacc.c */
-#line 1912 "program_parse.y"
+#line 1922 "program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 241:
/* Line 1455 of yacc.c */
-#line 1913 "program_parse.y"
+#line 1923 "program_parse.y"
{ (yyval.negate) = TRUE; ;}
break;
case 242:
/* Line 1455 of yacc.c */
-#line 1914 "program_parse.y"
+#line 1924 "program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 243:
/* Line 1455 of yacc.c */
-#line 1917 "program_parse.y"
+#line 1927 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (2)].integer); ;}
break;
case 245:
/* Line 1455 of yacc.c */
-#line 1921 "program_parse.y"
+#line 1931 "program_parse.y"
{
/* NV_fragment_program_option defines the size qualifiers in a
* fairly broken way. "SHORT" or "LONG" can optionally be used
@@ -4547,7 +4557,7 @@ yyreduce:
case 246:
/* Line 1455 of yacc.c */
-#line 1955 "program_parse.y"
+#line 1965 "program_parse.y"
{
;}
break;
@@ -4555,14 +4565,14 @@ yyreduce:
case 247:
/* Line 1455 of yacc.c */
-#line 1959 "program_parse.y"
+#line 1969 "program_parse.y"
{ (yyval.integer) = (yyvsp[(1) - (1)].integer); ;}
break;
case 249:
/* Line 1455 of yacc.c */
-#line 1963 "program_parse.y"
+#line 1973 "program_parse.y"
{
if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) {
free((yyvsp[(3) - (3)].string));
@@ -4574,7 +4584,7 @@ yyreduce:
case 250:
/* Line 1455 of yacc.c */
-#line 1970 "program_parse.y"
+#line 1980 "program_parse.y"
{
if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) {
free((yyvsp[(1) - (1)].string));
@@ -4586,7 +4596,7 @@ yyreduce:
case 251:
/* Line 1455 of yacc.c */
-#line 1979 "program_parse.y"
+#line 1989 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)]));
@@ -4603,7 +4613,7 @@ yyreduce:
case 252:
/* Line 1455 of yacc.c */
-#line 1993 "program_parse.y"
+#line 2003 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_HPOS;
@@ -4617,7 +4627,7 @@ yyreduce:
case 253:
/* Line 1455 of yacc.c */
-#line 2002 "program_parse.y"
+#line 2012 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_FOGC;
@@ -4631,7 +4641,7 @@ yyreduce:
case 254:
/* Line 1455 of yacc.c */
-#line 2011 "program_parse.y"
+#line 2021 "program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (2)].result);
;}
@@ -4640,7 +4650,7 @@ yyreduce:
case 255:
/* Line 1455 of yacc.c */
-#line 2015 "program_parse.y"
+#line 2025 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_PSIZ;
@@ -4654,7 +4664,7 @@ yyreduce:
case 256:
/* Line 1455 of yacc.c */
-#line 2024 "program_parse.y"
+#line 2034 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer);
@@ -4668,7 +4678,7 @@ yyreduce:
case 257:
/* Line 1455 of yacc.c */
-#line 2033 "program_parse.y"
+#line 2043 "program_parse.y"
{
if (state->mode == ARB_fragment) {
(yyval.result) = FRAG_RESULT_DEPTH;
@@ -4682,7 +4692,7 @@ yyreduce:
case 258:
/* Line 1455 of yacc.c */
-#line 2044 "program_parse.y"
+#line 2054 "program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer);
;}
@@ -4691,7 +4701,7 @@ yyreduce:
case 259:
/* Line 1455 of yacc.c */
-#line 2050 "program_parse.y"
+#line 2060 "program_parse.y"
{
(yyval.integer) = (state->mode == ARB_vertex)
? VERT_RESULT_COL0
@@ -4702,7 +4712,7 @@ yyreduce:
case 260:
/* Line 1455 of yacc.c */
-#line 2056 "program_parse.y"
+#line 2066 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_COL0;
@@ -4716,7 +4726,7 @@ yyreduce:
case 261:
/* Line 1455 of yacc.c */
-#line 2065 "program_parse.y"
+#line 2075 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_BFC0;
@@ -4730,7 +4740,7 @@ yyreduce:
case 262:
/* Line 1455 of yacc.c */
-#line 2076 "program_parse.y"
+#line 2086 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4739,7 +4749,7 @@ yyreduce:
case 263:
/* Line 1455 of yacc.c */
-#line 2080 "program_parse.y"
+#line 2090 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 0;
@@ -4753,7 +4763,7 @@ yyreduce:
case 264:
/* Line 1455 of yacc.c */
-#line 2089 "program_parse.y"
+#line 2099 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 1;
@@ -4767,91 +4777,91 @@ yyreduce:
case 265:
/* Line 1455 of yacc.c */
-#line 2099 "program_parse.y"
+#line 2109 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 266:
/* Line 1455 of yacc.c */
-#line 2100 "program_parse.y"
+#line 2110 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 267:
/* Line 1455 of yacc.c */
-#line 2101 "program_parse.y"
+#line 2111 "program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 268:
/* Line 1455 of yacc.c */
-#line 2104 "program_parse.y"
+#line 2114 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 269:
/* Line 1455 of yacc.c */
-#line 2105 "program_parse.y"
+#line 2115 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 270:
/* Line 1455 of yacc.c */
-#line 2106 "program_parse.y"
+#line 2116 "program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 271:
/* Line 1455 of yacc.c */
-#line 2109 "program_parse.y"
+#line 2119 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 272:
/* Line 1455 of yacc.c */
-#line 2110 "program_parse.y"
+#line 2120 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 273:
/* Line 1455 of yacc.c */
-#line 2113 "program_parse.y"
+#line 2123 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 274:
/* Line 1455 of yacc.c */
-#line 2114 "program_parse.y"
+#line 2124 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 275:
/* Line 1455 of yacc.c */
-#line 2117 "program_parse.y"
+#line 2127 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 276:
/* Line 1455 of yacc.c */
-#line 2118 "program_parse.y"
+#line 2128 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 277:
/* Line 1455 of yacc.c */
-#line 2122 "program_parse.y"
+#line 2132 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector");
@@ -4865,7 +4875,7 @@ yyreduce:
case 278:
/* Line 1455 of yacc.c */
-#line 2133 "program_parse.y"
+#line 2143 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector");
@@ -4879,7 +4889,7 @@ yyreduce:
case 279:
/* Line 1455 of yacc.c */
-#line 2144 "program_parse.y"
+#line 2154 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector");
@@ -4893,7 +4903,7 @@ yyreduce:
case 280:
/* Line 1455 of yacc.c */
-#line 2155 "program_parse.y"
+#line 2165 "program_parse.y"
{
struct asm_symbol *exist = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string));
@@ -4922,7 +4932,7 @@ yyreduce:
/* Line 1455 of yacc.c */
-#line 4926 "program_parse.tab.c"
+#line 4936 "program_parse.tab.c"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -5141,7 +5151,7 @@ yyreturn:
/* Line 1675 of yacc.c */
-#line 2184 "program_parse.y"
+#line 2194 "program_parse.y"
void
@@ -5271,19 +5281,29 @@ init_src_reg(struct asm_src_register *r)
}
-/** Like init_src_reg() but set the File and Index fields. */
+/** Like init_src_reg() but set the File and Index fields.
+ * \return GL_TRUE if a valid src register, GL_FALSE otherwise
+ */
void
set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index)
{
+ set_src_reg_swz(r, file, index, SWIZZLE_XYZW);
+}
+
+
+void
+set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
+ GLuint swizzle)
+{
const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
const GLint minIndex = -(1 << INST_INDEX_BITS);
+ ASSERT(file < PROGRAM_FILE_MAX);
ASSERT(index >= minIndex);
ASSERT(index <= maxIndex);
- ASSERT(file < PROGRAM_FILE_MAX);
memset(r, 0, sizeof(*r));
r->Base.File = file;
r->Base.Index = index;
- r->Base.Swizzle = SWIZZLE_NOOP;
+ r->Base.Swizzle = swizzle;
r->Symbol = NULL;
}
@@ -5415,15 +5435,20 @@ initialize_symbol_from_state(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
+
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -5463,15 +5488,19 @@ initialize_symbol_from_param(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -5479,20 +5508,29 @@ initialize_symbol_from_param(struct gl_program *prog,
}
+/**
+ * Put a float/vector constant/literal into the parameter list.
+ * \param param_var returns info about the parameter/constant's location,
+ * binding, type, etc.
+ * \param vec the vector/constant to add
+ * \return index of the constant in the parameter list.
+ */
int
initialize_symbol_from_const(struct gl_program *prog,
struct asm_symbol *param_var,
const struct asm_vector *vec)
{
- const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT,
- NULL, vec->count, GL_NONE, vec->data,
- NULL, 0x0);
+ unsigned swizzle;
+ const int idx = _mesa_add_unnamed_constant(prog->Parameters,
+ vec->data, vec->count, &swizzle);
param_var->type = at_param;
param_var->param_binding_type = PROGRAM_CONSTANT;
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = swizzle;
+ }
param_var->param_binding_length++;
return idx;
diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h
index 406100c859c..d8712b72684 100644
--- a/src/mesa/shader/program_parse.tab.h
+++ b/src/mesa/shader/program_parse.tab.h
@@ -154,7 +154,7 @@ typedef union YYSTYPE
{
/* Line 1676 of yacc.c */
-#line 122 "program_parse.y"
+#line 125 "program_parse.y"
struct asm_instruction *inst;
struct asm_symbol *sym;
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 8ca6f9805b8..b40b216d658 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -74,6 +74,9 @@ static void init_src_reg(struct asm_src_register *r);
static void set_src_reg(struct asm_src_register *r,
gl_register_file file, GLint index);
+static void set_src_reg_swz(struct asm_src_register *r,
+ gl_register_file file, GLint index, GLuint swizzle);
+
static void asm_instruction_set_operands(struct asm_instruction *inst,
const struct prog_dst_register *dst, const struct asm_src_register *src0,
const struct asm_src_register *src1, const struct asm_src_register *src2);
@@ -588,7 +591,9 @@ scalarUse: srcReg scalarSuffix
temp_sym.param_binding_begin = ~0;
initialize_symbol_from_const(state->prog, & temp_sym, & $1);
- set_src_reg(& $$, PROGRAM_CONSTANT, temp_sym.param_binding_begin);
+ set_src_reg_swz(& $$, PROGRAM_CONSTANT,
+ temp_sym.param_binding_begin,
+ temp_sym.param_binding_swizzle);
}
;
@@ -790,7 +795,9 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding);
break;
case at_param:
- set_src_reg(& $$, s->param_binding_type, s->param_binding_begin);
+ set_src_reg_swz(& $$, s->param_binding_type,
+ s->param_binding_begin,
+ s->param_binding_swizzle);
break;
case at_attrib:
set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding);
@@ -841,7 +848,8 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
gl_register_file file = ($1.name != NULL)
? $1.param_binding_type
: PROGRAM_CONSTANT;
- set_src_reg(& $$, file, $1.param_binding_begin);
+ set_src_reg_swz(& $$, file, $1.param_binding_begin,
+ $1.param_binding_swizzle);
}
;
@@ -1210,6 +1218,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit
s->param_binding_type = $3.param_binding_type;
s->param_binding_begin = $3.param_binding_begin;
s->param_binding_length = $3.param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 0;
}
}
@@ -1233,6 +1242,7 @@ PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit
s->param_binding_type = $6.param_binding_type;
s->param_binding_begin = $6.param_binding_begin;
s->param_binding_length = $6.param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 1;
}
}
@@ -2287,7 +2297,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index)
const GLint maxIndex = 1 << INST_INDEX_BITS;
const GLint minIndex = 0;
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
+ (void) maxIndex;
ASSERT(file == PROGRAM_TEMPORARY ||
file == PROGRAM_ADDRESS ||
file == PROGRAM_OUTPUT);
@@ -2310,19 +2322,31 @@ init_src_reg(struct asm_src_register *r)
}
-/** Like init_src_reg() but set the File and Index fields. */
+/** Like init_src_reg() but set the File and Index fields.
+ * \return GL_TRUE if a valid src register, GL_FALSE otherwise
+ */
void
set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index)
{
+ set_src_reg_swz(r, file, index, SWIZZLE_XYZW);
+}
+
+
+void
+set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
+ GLuint swizzle)
+{
const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
const GLint minIndex = -(1 << INST_INDEX_BITS);
+ ASSERT(file < PROGRAM_FILE_MAX);
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
- ASSERT(file < PROGRAM_FILE_MAX);
+ (void) maxIndex;
memset(r, 0, sizeof(*r));
r->Base.File = file;
r->Base.Index = index;
- r->Base.Swizzle = SWIZZLE_NOOP;
+ r->Base.Swizzle = swizzle;
r->Symbol = NULL;
}
@@ -2454,15 +2478,20 @@ initialize_symbol_from_state(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
+
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -2502,15 +2531,19 @@ initialize_symbol_from_param(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -2518,20 +2551,29 @@ initialize_symbol_from_param(struct gl_program *prog,
}
+/**
+ * Put a float/vector constant/literal into the parameter list.
+ * \param param_var returns info about the parameter/constant's location,
+ * binding, type, etc.
+ * \param vec the vector/constant to add
+ * \return index of the constant in the parameter list.
+ */
int
initialize_symbol_from_const(struct gl_program *prog,
struct asm_symbol *param_var,
const struct asm_vector *vec)
{
- const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT,
- NULL, vec->count, GL_NONE, vec->data,
- NULL, 0x0);
+ unsigned swizzle;
+ const int idx = _mesa_add_unnamed_constant(prog->Parameters,
+ vec->data, vec->count, &swizzle);
param_var->type = at_param;
param_var->param_binding_type = PROGRAM_CONSTANT;
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = swizzle;
+ }
param_var->param_binding_length++;
return idx;
diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h
index c170948f73a..69396ca2c0f 100644
--- a/src/mesa/shader/program_parser.h
+++ b/src/mesa/shader/program_parser.h
@@ -56,6 +56,12 @@ struct asm_symbol {
*/
unsigned param_binding_begin;
+ /**
+ * Constants put into the parameter list may be swizzled. This
+ * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W)
+ */
+ unsigned param_binding_swizzle;
+
/* This is how many entries in the the program_parameter_list we take up
* with our state tokens or constants. Note that this is _not_ the same as
* the number of param registers we eventually use.
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index ee5a50ca82e..372a9acdd03 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3763,6 +3763,14 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
#endif
}
+ if (var->type.qualifier == SLANG_QUAL_UNIFORM &&
+ !A->allow_uniform_initializers) {
+ slang_info_log_error(A->log,
+ "initializer for uniform %s not allowed",
+ varName);
+ return NULL;
+ }
+
/* IR for the variable we're initializing */
varRef = new_var(A, var);
if (!varRef) {
@@ -4241,14 +4249,15 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
if (oper->children[0].type == SLANG_OPER_IDENTIFIER) {
/* Check that var is writeable */
+ const char *varName = (char *) oper->children[0].a_id;
slang_variable *var
= _slang_variable_locate(oper->children[0].locals,
oper->children[0].a_id, GL_TRUE);
if (!var) {
- slang_info_log_error(A->log, "undefined variable '%s'",
- (char *) oper->children[0].a_id);
+ slang_info_log_error(A->log, "undefined variable '%s'", varName);
return NULL;
}
+
if (var->type.qualifier == SLANG_QUAL_CONST ||
var->type.qualifier == SLANG_QUAL_ATTRIBUTE ||
var->type.qualifier == SLANG_QUAL_UNIFORM ||
@@ -4256,7 +4265,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) {
slang_info_log_error(A->log,
"illegal assignment to read-only variable '%s'",
- (char *) oper->children[0].a_id);
+ varName);
return NULL;
}
diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h
index ee3be55a459..461633fe346 100644
--- a/src/mesa/shader/slang/slang_codegen.h
+++ b/src/mesa/shader/slang/slang_codegen.h
@@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_
struct gl_sl_pragmas *pragmas;
slang_var_table *vartable;
slang_info_log *log;
+ GLboolean allow_uniform_initializers;
/* current loop stack */
const slang_operation *LoopOperStack[MAX_LOOP_DEPTH];
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 26ae453f0be..6499cfcb2fe 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2143,6 +2143,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
if (C->global_scope) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
+ A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@@ -2162,6 +2163,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
if (var->initializer != NULL) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
+ A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@@ -2519,6 +2521,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
A.vartable = o.vartable;
A.EmitContReturn = ctx->Shader.EmitContReturn;
A.log = C->L;
+ A.allow_uniform_initializers = C->version > 110;
/* main() takes no parameters */
if (mainFunc->param_count > 0) {
@@ -2579,7 +2582,6 @@ compile_with_grammar(const char *source,
slang_info_log *infolog,
slang_code_unit *builtin,
struct gl_shader *shader,
- const struct gl_extensions *extensions,
struct gl_sl_pragmas *pragmas,
unsigned int shader_type,
unsigned int parsing_builtin)
@@ -2592,7 +2594,8 @@ compile_with_grammar(const char *source,
unsigned int maxVersion;
int result;
char errmsg[200] = "";
- unsigned int errline = 0;
+
+ assert(shader_type == 1 || shader_type == 2);
memset(&options, 0, sizeof(options));
@@ -2711,7 +2714,6 @@ compile_object(const char *source,
slang_unit_type type,
slang_info_log *infolog,
struct gl_shader *shader,
- const struct gl_extensions *extensions,
struct gl_sl_pragmas *pragmas)
{
slang_code_unit *builtins = NULL;
@@ -2792,11 +2794,8 @@ compile_object(const char *source,
}
/* disable language extensions */
-#if NEW_SLANG /* allow-built-ins */
- parsing_builtin = 1;
-#else
parsing_builtin = 0;
-#endif
+
builtins = object->builtin;
}
@@ -2807,40 +2806,12 @@ compile_object(const char *source,
infolog,
builtins,
shader,
- extensions,
pragmas,
shader_type,
parsing_builtin);
}
-static GLboolean
-compile_shader(GLcontext *ctx, slang_code_object * object,
- slang_unit_type type, slang_info_log * infolog,
- struct gl_shader *shader)
-{
-#if 0 /* for debug */
- _mesa_printf("********* COMPILE SHADER ***********\n");
- _mesa_printf("%s\n", shader->Source);
- _mesa_printf("************************************\n");
-#endif
-
- assert(shader->Program);
-
- _slang_code_object_dtr(object);
- _slang_code_object_ctr(object);
-
- return compile_object(shader->Source,
- object,
- type,
- infolog,
- shader,
- &ctx->Extensions,
- &shader->Pragmas);
-}
-
-
-
GLboolean
_slang_compile(GLcontext *ctx, struct gl_shader *shader)
{
@@ -2848,6 +2819,7 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
slang_info_log info_log;
slang_code_object obj;
slang_unit_type type;
+ GLenum progTarget;
if (shader->Type == GL_VERTEX_SHADER) {
type = SLANG_UNIT_VERTEX_SHADER;
@@ -2864,22 +2836,28 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
shader->Main = GL_FALSE;
- if (!shader->Program) {
- GLenum progTarget;
- if (shader->Type == GL_VERTEX_SHADER)
- progTarget = GL_VERTEX_PROGRAM_ARB;
- else
- progTarget = GL_FRAGMENT_PROGRAM_ARB;
- shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1);
- shader->Program->Parameters = _mesa_new_parameter_list();
- shader->Program->Varying = _mesa_new_parameter_list();
- shader->Program->Attributes = _mesa_new_parameter_list();
- }
+ /* free the shader's old instructions, etc */
+ _mesa_reference_program(ctx, &shader->Program, NULL);
+
+ /* allocate new GPU program, parameter lists, etc. */
+ if (shader->Type == GL_VERTEX_SHADER)
+ progTarget = GL_VERTEX_PROGRAM_ARB;
+ else
+ progTarget = GL_FRAGMENT_PROGRAM_ARB;
+ shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1);
+ shader->Program->Parameters = _mesa_new_parameter_list();
+ shader->Program->Varying = _mesa_new_parameter_list();
+ shader->Program->Attributes = _mesa_new_parameter_list();
slang_info_log_construct(&info_log);
_slang_code_object_ctr(&obj);
- success = compile_shader(ctx, &obj, type, &info_log, shader);
+ success = compile_object(shader->Source,
+ &obj,
+ type,
+ &info_log,
+ shader,
+ &shader->Pragmas);
/* free shader's prev info log */
if (shader->InfoLog) {
diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c
index 3e2bdbc91ff..3a15d9d3ab5 100644
--- a/src/mesa/shader/slang/slang_compile_operation.c
+++ b/src/mesa/shader/slang/slang_compile_operation.c
@@ -46,12 +46,14 @@ slang_operation_construct(slang_operation * oper)
oper->literal_size = 1;
oper->array_constructor = GL_FALSE;
oper->a_id = SLANG_ATOM_NULL;
+ oper->a_obj = SLANG_ATOM_NULL;
oper->locals = _slang_variable_scope_new(NULL);
if (oper->locals == NULL)
return GL_FALSE;
_slang_variable_scope_ctr(oper->locals);
oper->fun = NULL;
oper->var = NULL;
+ oper->label = NULL;
return GL_TRUE;
}
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 99eb254cee0..ce3f6ab7ea2 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -1728,6 +1728,7 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
if (!inst) {
return NULL;
}
+ prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions - 1;
}
else {
/* jump to endif instruction */
@@ -1737,8 +1738,8 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
}
inst_comment(inst, "else");
inst->DstReg.CondMask = COND_TR; /* always branch */
+ prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions;
}
- prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions;
emit(emitInfo, n->Children[2]);
}
else {
@@ -1753,8 +1754,14 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
}
}
- if (n->Children[2]) {
- prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions;
+ if (elseInstLoc) {
+ /* point ELSE instruction BranchTarget at ENDIF */
+ if (emitInfo->EmitHighLevelInstructions) {
+ prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions - 1;
+ }
+ else {
+ prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions;
+ }
}
return NULL;
}
@@ -1814,7 +1821,7 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n)
/* Done emitting loop code. Now walk over the loop's linked list of
* BREAK and CONT nodes, filling in their BranchTarget fields (which
- * will point to the ENDLOOP+1 or BGNLOOP instructions, respectively).
+ * will point to the corresponding ENDLOOP instruction.
*/
for (ir = n->List; ir; ir = ir->List) {
struct prog_instruction *inst = prog->Instructions + ir->InstLocation;
@@ -1823,8 +1830,13 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n)
ir->Opcode == IR_BREAK_IF_TRUE) {
assert(inst->Opcode == OPCODE_BRK ||
inst->Opcode == OPCODE_BRA);
- /* go to instruction after end of loop */
- inst->BranchTarget = endInstLoc + 1;
+ /* go to instruction at end of loop */
+ if (emitInfo->EmitHighLevelInstructions) {
+ inst->BranchTarget = endInstLoc;
+ }
+ else {
+ inst->BranchTarget = endInstLoc + 1;
+ }
}
else {
assert(ir->Opcode == IR_CONT ||
@@ -1942,7 +1954,7 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
}
emitInfo->prog->Instructions[ifInstLoc].BranchTarget
- = emitInfo->prog->NumInstructions;
+ = emitInfo->prog->NumInstructions - 1;
return inst;
}
}
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak
index a7a3b9a7f97..bd1fe9bc4bb 100644
--- a/src/mesa/sources.mak
+++ b/src/mesa/sources.mak
@@ -15,6 +15,7 @@ MAIN_SOURCES = \
main/clear.c \
main/clip.c \
main/colortab.c \
+ main/condrender.c \
main/context.c \
main/convolve.c \
main/cpuinfo.c \
@@ -190,6 +191,7 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_blit.c \
state_tracker/st_cb_bufferobjects.c \
state_tracker/st_cb_clear.c \
+ state_tracker/st_cb_condrender.c \
state_tracker/st_cb_flush.c \
state_tracker/st_cb_drawpixels.c \
state_tracker/st_cb_fbo.c \
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index 731ff2b823f..9b0f8027ebb 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -1014,21 +1014,29 @@ gl_dispatch_functions_start:
GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE)
HIDDEN(gl_dispatch_stub_785)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
+ GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT)
+ GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT)
+ GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT)
+ GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT)
+ GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT)
+ GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT)
+ GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV)
+ GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV)
GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
- GL_STUB(gl_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE)
- HIDDEN(gl_dispatch_stub_788)
- GL_STUB(gl_dispatch_stub_789, _gloffset_TextureRangeAPPLE)
- HIDDEN(gl_dispatch_stub_789)
- GL_STUB(gl_dispatch_stub_790, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_790)
- GL_STUB(gl_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_791)
- GL_STUB(gl_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_792)
- GL_STUB(gl_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT)
- HIDDEN(gl_dispatch_stub_793)
- GL_STUB(gl_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT)
- HIDDEN(gl_dispatch_stub_794)
+ GL_STUB(gl_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE)
+ HIDDEN(gl_dispatch_stub_796)
+ GL_STUB(gl_dispatch_stub_797, _gloffset_TextureRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_797)
+ GL_STUB(gl_dispatch_stub_798, _gloffset_StencilFuncSeparateATI)
+ HIDDEN(gl_dispatch_stub_798)
+ GL_STUB(gl_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_799)
+ GL_STUB(gl_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_800)
+ GL_STUB(gl_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_801)
+ GL_STUB(gl_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_802)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c
index 35c09c3e08f..43e62c29f3e 100644
--- a/src/mesa/state_tracker/st_atom_blend.c
+++ b/src/mesa/state_tracker/st_atom_blend.c
@@ -200,13 +200,13 @@ update_blend( struct st_context *st )
}
/* Colormask - maybe reverse these bits? */
- if (st->ctx->Color.ColorMask[0])
+ if (st->ctx->Color.ColorMask[0][0])
blend->colormask |= PIPE_MASK_R;
- if (st->ctx->Color.ColorMask[1])
+ if (st->ctx->Color.ColorMask[0][1])
blend->colormask |= PIPE_MASK_G;
- if (st->ctx->Color.ColorMask[2])
+ if (st->ctx->Color.ColorMask[0][2])
blend->colormask |= PIPE_MASK_B;
- if (st->ctx->Color.ColorMask[3])
+ if (st->ctx->Color.ColorMask[0][3])
blend->colormask |= PIPE_MASK_A;
if (st->ctx->Color.DitherFlag)
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index d6e3a3e5610..e1d6fa9ecad 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -208,7 +208,7 @@ update_samplers(struct st_context *st)
assert(sampler->min_lod <= sampler->max_lod);
}
- xlate_border_color(texobj->BorderColor,
+ xlate_border_color(texobj->BorderColor.f,
teximg ? teximg->_BaseFormat : GL_RGBA,
sampler->border_color);
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 09baff875bc..46c8cbb3098 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -106,7 +106,18 @@ find_translated_vp(struct st_context *st,
/* Nothing in our key yet. This will change:
*/
memset(&key, 0, sizeof key);
- key.dummy = 0;
+
+ /* When this is true, we will add an extra input to the vertex
+ * shader translation (for edgeflags), an extra output with
+ * edgeflag semantics, and extend the vertex shader to pass through
+ * the input to the output. We'll need to use similar logic to set
+ * up the extra vertex_element input for edgeflags.
+ * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
+ */
+ key.passthrough_edgeflags = (st->vertdata_edgeflags && (
+ st->ctx->Polygon.FrontMode != GL_FILL ||
+ st->ctx->Polygon.BackMode != GL_FILL));
+
/* Do we need to throw away old translations after a change in the
* GL program string?
@@ -218,8 +229,8 @@ update_vp( struct st_context *st )
const struct st_tracked_state st_update_vp = {
"st_update_vp", /* name */
{ /* dirty */
- 0, /* mesa */
- ST_NEW_VERTEX_PROGRAM /* st */
+ _NEW_POLYGON, /* mesa */
+ ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */
},
update_vp /* update */
};
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index a6b9765452a..da7b97d3253 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -229,7 +229,7 @@ accum_return(GLcontext *ctx, GLfloat value,
{
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
- const GLubyte *colormask = ctx->Color.ColorMask;
+ const GLubyte *colormask = ctx->Color.ColorMask[0];
enum pipe_transfer_usage usage;
struct pipe_transfer *color_trans;
size_t stride = acc_strb->stride;
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 63196afba9c..0102d8a6f7d 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -103,6 +103,17 @@ st_bufferobj_subdata(GLcontext *ctx,
ASSERT(size >= 0);
ASSERT(offset + size <= obj->Size);
+ if (!size)
+ return;
+
+ /*
+ * According to ARB_vertex_buffer_object specification, if data is null,
+ * then the contents of the buffer object's data store is undefined. We just
+ * ignore, and leave it unchanged.
+ */
+ if (!data)
+ return;
+
st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer,
offset, size, data);
}
@@ -125,6 +136,9 @@ st_bufferobj_get_subdata(GLcontext *ctx,
ASSERT(size >= 0);
ASSERT(offset + size <= obj->Size);
+ if (!size)
+ return;
+
st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer,
offset, size, data);
}
@@ -170,15 +184,19 @@ st_bufferobj_data(GLcontext *ctx,
pipe_buffer_reference( &st_obj->buffer, NULL );
- st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size );
+ if (size != 0) {
+ st_obj->buffer = pipe_buffer_create(pipe->screen, 32, buffer_usage, size);
+
+ if (!st_obj->buffer) {
+ return GL_FALSE;
+ }
- if (!st_obj->buffer) {
- return GL_FALSE;
+ if (data)
+ st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
+ size, data);
+ return GL_TRUE;
}
- if (data)
- st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
- size, data);
return GL_TRUE;
}
@@ -219,6 +237,13 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
/**
+ * Dummy data whose's pointer is used for zero length ranges.
+ */
+static long
+st_bufferobj_zero_length_range = 0;
+
+
+/**
* Called via glMapBufferRange().
*/
static void *
@@ -253,14 +278,26 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
assert(offset < obj->Size);
assert(offset + length <= obj->Size);
- obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ /*
+ * We go out of way here to hide the degenerate yet valid case of zero
+ * length range from the pipe driver.
+ */
+ if (!length) {
+ obj->Pointer = &st_bufferobj_zero_length_range;
+ }
+ else {
+ obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ if (obj->Pointer) {
+ obj->Pointer = (ubyte *) obj->Pointer + offset;
+ }
+ }
+
if (obj->Pointer) {
- obj->Pointer = (ubyte *) obj->Pointer + offset;
obj->Offset = offset;
obj->Length = length;
obj->AccessFlags = access;
}
-
+
return obj->Pointer;
}
@@ -278,6 +315,9 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
assert(length >= 0);
assert(offset + length <= obj->Length);
+ if (!length)
+ return;
+
pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer,
obj->Offset + offset, length);
}
@@ -292,7 +332,9 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+ if(obj->Length)
+ pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
@@ -315,6 +357,9 @@ st_copy_buffer_subdata(GLcontext *ctx,
struct st_buffer_object *dstObj = st_buffer_object(dst);
ubyte *srcPtr, *dstPtr;
+ if(!size)
+ return;
+
/* buffer should not already be mapped */
assert(!src->Pointer);
assert(!dst->Pointer);
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 72b30e7c043..192d765f453 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -232,13 +232,13 @@ clear_with_quad(GLcontext *ctx,
blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
if (color) {
- if (ctx->Color.ColorMask[0])
+ if (ctx->Color.ColorMask[0][0])
blend.colormask |= PIPE_MASK_R;
- if (ctx->Color.ColorMask[1])
+ if (ctx->Color.ColorMask[0][1])
blend.colormask |= PIPE_MASK_G;
- if (ctx->Color.ColorMask[2])
+ if (ctx->Color.ColorMask[0][2])
blend.colormask |= PIPE_MASK_B;
- if (ctx->Color.ColorMask[3])
+ if (ctx->Color.ColorMask[0][3])
blend.colormask |= PIPE_MASK_A;
if (st->ctx->Color.DitherFlag)
blend.dither = 1;
@@ -300,10 +300,10 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
ctx->Scissor.Height < rb->Height))
return TRUE;
- if (!ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3])
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3])
return TRUE;
return FALSE;
diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c
new file mode 100644
index 00000000000..780b40c2065
--- /dev/null
+++ b/src/mesa/state_tracker/st_cb_condrender.c
@@ -0,0 +1,95 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * glBegin/EndCondtionalRender functions
+ *
+ * \author Brian Paul
+ */
+
+
+#include "main/imports.h"
+#include "main/context.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "st_context.h"
+#include "st_cb_queryobj.h"
+#include "st_cb_condrender.h"
+
+
+/**
+ * Called via ctx->Driver.BeginConditionalRender()
+ */
+static void
+st_BeginConditionalRender(GLcontext *ctx, struct gl_query_object *q,
+ GLenum mode)
+{
+ struct st_query_object *stq = st_query_object(q);
+ struct pipe_context *pipe = ctx->st->pipe;
+ uint m;
+
+ switch (mode) {
+ case GL_QUERY_WAIT:
+ m = PIPE_RENDER_COND_WAIT;
+ break;
+ case GL_QUERY_NO_WAIT:
+ m = PIPE_RENDER_COND_NO_WAIT;
+ break;
+ case GL_QUERY_BY_REGION_WAIT:
+ m = PIPE_RENDER_COND_BY_REGION_WAIT;
+ break;
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ m = PIPE_RENDER_COND_BY_REGION_NO_WAIT;
+ break;
+ default:
+ assert(0 && "bad mode in st_BeginConditionalRender");
+ }
+
+ pipe->render_condition(pipe, stq->pq, m);
+}
+
+
+/**
+ * Called via ctx->Driver.BeginConditionalRender()
+ */
+static void
+st_EndConditionalRender(GLcontext *ctx, struct gl_query_object *q)
+{
+ struct pipe_context *pipe = ctx->st->pipe;
+ (void) q;
+ pipe->render_condition(pipe, NULL, 0);
+}
+
+
+
+void st_init_cond_render_functions(struct dd_function_table *functions)
+{
+ functions->BeginConditionalRender = st_BeginConditionalRender;
+ functions->EndConditionalRender = st_EndConditionalRender;
+}
diff --git a/src/mesa/state_tracker/st_cb_condrender.h b/src/mesa/state_tracker/st_cb_condrender.h
new file mode 100644
index 00000000000..891f1cbcd8c
--- /dev/null
+++ b/src/mesa/state_tracker/st_cb_condrender.h
@@ -0,0 +1,35 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ST_CB_CONDRENDER_H
+#define ST_CB_CONDRENDER_H
+
+
+extern void st_init_cond_render_functions(struct dd_function_table *functions);
+
+
+#endif
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index dcf4c38eb61..10629e92254 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -44,23 +44,6 @@
#include "st_public.h"
-struct st_query_object
-{
- struct gl_query_object base;
- struct pipe_query *pq;
-};
-
-
-/**
- * Cast wrapper
- */
-static struct st_query_object *
-st_query_object(struct gl_query_object *q)
-{
- return (struct st_query_object *) q;
-}
-
-
static struct gl_query_object *
st_NewQueryObject(GLcontext *ctx, GLuint id)
{
diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h
index 9220a212b60..fa256b71824 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.h
+++ b/src/mesa/state_tracker/st_cb_queryobj.h
@@ -29,6 +29,27 @@
#define ST_CB_QUERYOBJ_H
+/**
+ * Subclass of gl_query_object
+ */
+struct st_query_object
+{
+ struct gl_query_object base;
+ struct pipe_query *pq;
+};
+
+
+/**
+ * Cast wrapper
+ */
+static INLINE struct st_query_object *
+st_query_object(struct gl_query_object *q)
+{
+ return (struct st_query_object *) q;
+}
+
+
+
extern void
st_init_query_functions(struct dd_function_table *functions);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 6e1ecb1c502..0cec23f2b3c 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1090,7 +1090,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
done:
_mesa_unmap_teximage_pbo(ctx, packing);
- if (stImage->pt) {
+ if (stImage->pt && texImage->Data) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index d18a25ab514..e4f18c842ca 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -43,6 +43,7 @@
#include "st_cb_blit.h"
#include "st_cb_bufferobjects.h"
#include "st_cb_clear.h"
+#include "st_cb_condrender.h"
#if FEATURE_drawpix
#include "st_cb_drawpixels.h"
#include "st_cb_rasterpos.h"
@@ -337,6 +338,7 @@ void st_init_driver_functions(struct dd_function_table *functions)
#if FEATURE_queryobj
st_init_query_functions(functions);
#endif
+ st_init_cond_render_functions(functions);
st_init_readpixels_functions(functions);
st_init_texture_functions(functions);
st_init_flush_functions(functions);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index b7607286583..831909a3f8f 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -55,6 +55,7 @@ struct bitmap_cache;
#define ST_NEW_FRAGMENT_PROGRAM 0x2
#define ST_NEW_VERTEX_PROGRAM 0x4
#define ST_NEW_FRAMEBUFFER 0x8
+#define ST_NEW_EDGEFLAGS_DATA 0x10
struct st_state_flags {
@@ -120,6 +121,7 @@ struct st_context
struct st_state_flags dirty;
GLboolean missing_textures;
+ GLboolean vertdata_edgeflags;
/** Mapping from VERT_RESULT_x to post-transformed vertex slot */
const GLuint *vertex_result_to_slot;
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index e13ae57a0ec..e54f21be600 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -217,59 +217,7 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
}
-/*
- * If edge flags are needed, setup an bitvector of flags and call
- * pipe->set_edgeflags().
- * XXX memleak: need to free the returned pointer at some point
- */
-static void *
-setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
- const struct gl_client_array *array)
-{
- struct pipe_context *pipe = ctx->st->pipe;
-
- if ((primMode == GL_TRIANGLES ||
- primMode == GL_QUADS ||
- primMode == GL_POLYGON) &&
- (ctx->Polygon.FrontMode != GL_FILL ||
- ctx->Polygon.BackMode != GL_FILL)) {
- /* need edge flags */
- GLint i;
- unsigned *vec;
- struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
- ubyte *map;
-
- if (!stobj || stobj->Base.Name == 0) {
- /* edge flags are not in a VBO */
- return NULL;
- }
-
- vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32));
- if (!vec)
- return NULL;
- map = pipe_buffer_map(pipe->screen, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
- map = ADD_POINTERS(map, array->Ptr);
-
- for (i = 0; i < count; i++) {
- if (*((float *) map))
- vec[i/32] |= 1 << (i % 32);
-
- map += array->StrideB;
- }
-
- pipe_buffer_unmap(pipe->screen, stobj->buffer);
-
- pipe->set_edgeflags(pipe, vec);
-
- return vec;
- }
- else {
- /* edge flags not needed */
- pipe->set_edgeflags(pipe, NULL);
- return NULL;
- }
-}
/**
@@ -279,6 +227,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
*/
static GLboolean
is_interleaved_arrays(const struct st_vertex_program *vp,
+ const struct st_vp_varient *vpv,
const struct gl_client_array **arrays,
GLboolean *userSpace)
{
@@ -288,7 +237,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
GLuint num_client_arrays = 0;
const GLubyte *client_addr = NULL;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
@@ -321,7 +270,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
}
}
- *userSpace = (num_client_arrays == vp->num_inputs);
+ *userSpace = (num_client_arrays == vpv->num_inputs);
/* printf("user space: %d (%d %d)\n", (int) *userSpace,num_client_arrays,vp->num_inputs); */
return GL_TRUE;
@@ -333,15 +282,16 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
*/
static void
get_arrays_bounds(const struct st_vertex_program *vp,
- const struct gl_client_array **arrays,
- GLuint max_index,
- const GLubyte **low, const GLubyte **high)
+ const struct st_vp_varient *vpv,
+ const struct gl_client_array **arrays,
+ GLuint max_index,
+ const GLubyte **low, const GLubyte **high)
{
const GLubyte *low_addr = NULL;
const GLubyte *high_addr = NULL;
GLuint attr;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
const GLint stride = arrays[mesaAttr]->StrideB;
const GLubyte *start = arrays[mesaAttr]->Ptr;
@@ -373,6 +323,7 @@ get_arrays_bounds(const struct st_vertex_program *vp,
static void
setup_interleaved_attribs(GLcontext *ctx,
const struct st_vertex_program *vp,
+ const struct st_vp_varient *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean userSpace,
@@ -381,9 +332,9 @@ setup_interleaved_attribs(GLcontext *ctx,
{
struct pipe_context *pipe = ctx->st->pipe;
GLuint attr;
- const GLubyte *offset0;
+ const GLubyte *offset0 = NULL;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
struct st_buffer_object *stobj = st_buffer_object(bufobj);
@@ -394,7 +345,7 @@ setup_interleaved_attribs(GLcontext *ctx,
if (attr == 0) {
const GLubyte *low, *high;
- get_arrays_bounds(vp, arrays, max_index, &low, &high);
+ get_arrays_bounds(vp, vpv, arrays, max_index, &low, &high);
/*printf("buffer range: %p %p %d\n", low, high, high-low);*/
offset0 = low;
@@ -435,6 +386,7 @@ setup_interleaved_attribs(GLcontext *ctx,
static void
setup_non_interleaved_attribs(GLcontext *ctx,
const struct st_vertex_program *vp,
+ const struct st_vp_varient *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean *userSpace,
@@ -444,7 +396,7 @@ setup_non_interleaved_attribs(GLcontext *ctx,
struct pipe_context *pipe = ctx->st->pipe;
GLuint attr;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
GLsizei stride = arrays[mesaAttr]->StrideB;
@@ -538,6 +490,20 @@ check_uniforms(GLcontext *ctx)
}
+static unsigned translate_prim( GLcontext *ctx,
+ unsigned prim )
+{
+ /* Avoid quadstrips if it's easy to do so:
+ */
+ if (prim == GL_QUAD_STRIP &&
+ ctx->Light.ShadeModel != GL_FLAT &&
+ ctx->Polygon.FrontMode == GL_FILL &&
+ ctx->Polygon.BackMode == GL_FILL)
+ prim = GL_TRIANGLE_STRIP;
+
+ return prim;
+}
+
/**
* This function gets plugged into the VBO module and is called when
* we have something to render.
@@ -555,25 +521,36 @@ st_draw_vbo(GLcontext *ctx,
{
struct pipe_context *pipe = ctx->st->pipe;
const struct st_vertex_program *vp;
+ const struct st_vp_varient *vpv;
const struct pipe_shader_state *vs;
struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
GLuint attr;
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
unsigned num_vbuffers, num_velements;
- GLboolean userSpace;
+ GLboolean userSpace = GL_FALSE;
+ GLboolean vertDataEdgeFlags;
/* Gallium probably doesn't want this in some cases. */
if (!index_bounds_valid)
- vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
+ if (!vbo_all_varyings_in_vbos(arrays))
+ vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
/* sanity check for pointer arithmetic below */
assert(sizeof(arrays[0]->Ptr[0]) == 1);
+ vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
+ arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
+ if (vertDataEdgeFlags != ctx->st->vertdata_edgeflags) {
+ ctx->st->vertdata_edgeflags = vertDataEdgeFlags;
+ ctx->st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
+ }
+
st_validate_state(ctx->st);
/* must get these after state validation! */
vp = ctx->st->vp;
- vs = &ctx->st->vp_varient->state;
+ vpv = ctx->st->vp_varient;
+ vs = &vpv->state;
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
@@ -586,21 +563,21 @@ st_draw_vbo(GLcontext *ctx,
/*
* Setup the vbuffer[] and velements[] arrays.
*/
- if (is_interleaved_arrays(vp, arrays, &userSpace)) {
+ if (is_interleaved_arrays(vp, vpv, arrays, &userSpace)) {
/*printf("Draw interleaved\n");*/
- setup_interleaved_attribs(ctx, vp, arrays, max_index, userSpace,
+ setup_interleaved_attribs(ctx, vp, vpv, arrays, max_index, userSpace,
vbuffer, velements);
num_vbuffers = 1;
- num_velements = vp->num_inputs;
+ num_velements = vpv->num_inputs;
if (num_velements == 0)
num_vbuffers = 0;
}
else {
/*printf("Draw non-interleaved\n");*/
- setup_non_interleaved_attribs(ctx, vp, arrays, max_index,
+ setup_non_interleaved_attribs(ctx, vp, vpv, arrays, max_index,
&userSpace, vbuffer, velements);
- num_vbuffers = vp->num_inputs;
- num_velements = vp->num_inputs;
+ num_vbuffers = vpv->num_inputs;
+ num_velements = vpv->num_inputs;
}
#if 0
@@ -633,6 +610,7 @@ st_draw_vbo(GLcontext *ctx,
struct gl_buffer_object *bufobj = ib->obj;
struct pipe_buffer *indexBuf = NULL;
unsigned indexSize, indexOffset, i;
+ unsigned prim;
switch (ib->type) {
case GL_UNSIGNED_INT:
@@ -671,24 +649,20 @@ st_draw_vbo(GLcontext *ctx,
* through to driver & draw module. These interfaces still
* need a bit of work...
*/
- setup_edgeflags(ctx, prims[i].mode,
- prims[i].start + indexOffset, prims[i].count,
- arrays[VERT_ATTRIB_EDGEFLAG]);
+ prim = translate_prim( ctx, prims[i].mode );
pipe->draw_range_elements(pipe, indexBuf, indexSize,
min_index,
max_index,
- prims[i].mode,
+ prim,
prims[i].start + indexOffset, prims[i].count);
}
else {
for (i = 0; i < nr_prims; i++) {
- setup_edgeflags(ctx, prims[i].mode,
- prims[i].start + indexOffset, prims[i].count,
- arrays[VERT_ATTRIB_EDGEFLAG]);
+ prim = translate_prim( ctx, prims[i].mode );
pipe->draw_elements(pipe, indexBuf, indexSize,
- prims[i].mode,
+ prim,
prims[i].start + indexOffset, prims[i].count);
}
}
@@ -698,12 +672,12 @@ st_draw_vbo(GLcontext *ctx,
else {
/* non-indexed */
GLuint i;
+ GLuint prim;
+
for (i = 0; i < nr_prims; i++) {
- setup_edgeflags(ctx, prims[i].mode,
- prims[i].start, prims[i].count,
- arrays[VERT_ATTRIB_EDGEFLAG]);
+ prim = translate_prim( ctx, prims[i].mode );
- pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
+ pipe->draw_arrays(pipe, prim, prims[i].start, prims[i].count);
}
}
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index d793f820bc3..cfc0caac983 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -241,7 +241,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
mapped_constants = pipe_buffer_map(pipe->screen,
st->state.constants[PIPE_SHADER_VERTEX].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(st->draw, mapped_constants,
+ draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX,
+ mapped_constants,
st->state.constants[PIPE_SHADER_VERTEX].buffer->size);
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index ef3cbc53ee0..35e08749df7 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -306,4 +306,8 @@ void st_init_extensions(struct st_context *st)
/* we support always support GL_EXT_framebuffer_blit */
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
}
+
+ if (st->pipe->render_condition) {
+ ctx->Extensions.NV_conditional_render = GL_TRUE;
+ }
}
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index a06621d2b73..d00b67a279e 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -93,7 +93,8 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) {
pinfo->datatype = GL_UNSIGNED_SHORT;
}
- else if (format == PIPE_FORMAT_S8Z24_UNORM) {
+ else if (format == PIPE_FORMAT_S8Z24_UNORM ||
+ format == PIPE_FORMAT_Z24S8_UNORM) {
pinfo->datatype = GL_UNSIGNED_INT_24_8;
}
else {
@@ -285,6 +286,8 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat)
return MESA_FORMAT_ARGB8888;
case PIPE_FORMAT_X8R8G8B8_UNORM:
return MESA_FORMAT_XRGB8888;
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ return MESA_FORMAT_ARGB8888_REV;
case PIPE_FORMAT_A1R5G5B5_UNORM:
return MESA_FORMAT_ARGB1555;
case PIPE_FORMAT_A4R4G4B4_UNORM:
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 5a433dd7b90..2c283d464ae 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -225,6 +225,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
/* find expected last mipmap level */
lastLevel = compute_num_levels(ctx, texObj, target) - 1;
+ if (lastLevel == 0)
+ return;
+
if (pt->last_level < lastLevel) {
/* The current gallium texture doesn't have space for all the
* mipmap levels we need to generate. So allocate a new texture.
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 1611d53e2fe..5c9be46a776 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -718,6 +718,16 @@ emit_face_var( struct st_translate *t,
t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]] = ureg_src(face_temp);
}
+static void
+emit_edgeflags( struct st_translate *t,
+ const struct gl_program *program )
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_dst edge_dst = t->outputs[t->outputMapping[VERT_RESULT_EDGE]];
+ struct ureg_src edge_src = t->inputs[t->inputMapping[VERT_ATTRIB_EDGEFLAG]];
+
+ ureg_MOV( ureg, edge_dst, edge_src );
+}
/**
* Translate Mesa program to TGSI format.
@@ -738,10 +748,11 @@ emit_face_var( struct st_translate *t,
*
* \return array of translated tokens, caller's responsibility to free
*/
-const struct tgsi_token *
+enum pipe_error
st_translate_mesa_program(
GLcontext *ctx,
uint procType,
+ struct ureg_program *ureg,
const struct gl_program *program,
GLuint numInputs,
const GLuint inputMapping[],
@@ -751,11 +762,10 @@ st_translate_mesa_program(
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputSemanticName[],
- const ubyte outputSemanticIndex[] )
+ const ubyte outputSemanticIndex[],
+ boolean passthrough_edgeflags )
{
struct st_translate translate, *t;
- struct ureg_program *ureg;
- const struct tgsi_token *tokens = NULL;
unsigned i;
t = &translate;
@@ -764,11 +774,7 @@ st_translate_mesa_program(
t->procType = procType;
t->inputMapping = inputMapping;
t->outputMapping = outputMapping;
- t->ureg = ureg_create( procType );
- if (t->ureg == NULL)
- return NULL;
-
- ureg = t->ureg;
+ t->ureg = ureg;
/*_mesa_print_program(program);*/
@@ -828,6 +834,8 @@ st_translate_mesa_program(
outputSemanticName[i],
outputSemanticIndex[i] );
}
+ if (passthrough_edgeflags)
+ emit_edgeflags( t, program );
}
/* Declare address register.
@@ -899,8 +907,7 @@ st_translate_mesa_program(
t->insn[t->labels[i].branch_target] );
}
- tokens = ureg_get_tokens( ureg, NULL );
- ureg_destroy( ureg );
+ return PIPE_OK;
out:
FREE(t->insn);
@@ -909,17 +916,9 @@ out:
if (t->error) {
debug_printf("%s: translate error flag set\n", __FUNCTION__);
- FREE((void *)tokens);
- tokens = NULL;
- }
-
- if (!tokens) {
- debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
- _mesa_print_program(program);
- debug_assert(0);
}
- return tokens;
+ return PIPE_ERROR_OUT_OF_MEMORY;
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index dc0362fe790..e3c5bd1d94d 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -30,6 +30,7 @@
#define ST_MESA_TO_TGSI_H
#include "main/mtypes.h"
+#include "tgsi/tgsi_ureg.h"
#if defined __cplusplus
@@ -39,10 +40,11 @@ extern "C" {
struct tgsi_token;
struct gl_program;
-const struct tgsi_token *
+enum pipe_error
st_translate_mesa_program(
GLcontext *ctx,
uint procType,
+ struct ureg_program *ureg,
const struct gl_program *program,
GLuint numInputs,
const GLuint inputMapping[],
@@ -52,7 +54,8 @@ st_translate_mesa_program(
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputSemanticName[],
- const ubyte outputSemanticIndex[] );
+ const ubyte outputSemanticIndex[],
+ boolean passthrough_edgeflags );
void
st_free_tokens(const struct tgsi_token *tokens);
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 5c81a033f9c..6a869fae904 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -102,6 +102,8 @@ st_prepare_vertex_program(struct st_context *st,
if (stvp->Base.IsPositionInvariant)
_mesa_insert_mvp_code(st->ctx, &stvp->Base);
+ assert(stvp->Base.Base.NumInstructions > 1);
+
/*
* Determine number of inputs, the mappings between VERT_ATTRIB_x
* and TGSI generic input indexes, plus input attrib semantic info.
@@ -113,6 +115,9 @@ st_prepare_vertex_program(struct st_context *st,
stvp->num_inputs++;
}
}
+ /* bit of a hack, presetup potentially unused edgeflag input */
+ stvp->input_to_index[VERT_ATTRIB_EDGEFLAG] = stvp->num_inputs;
+ stvp->index_to_input[stvp->num_inputs] = VERT_ATTRIB_EDGEFLAG;
/* Compute mapping of vertex program outputs to slots.
*/
@@ -182,6 +187,10 @@ st_prepare_vertex_program(struct st_context *st,
}
}
}
+ /* similar hack to above, presetup potentially unused edgeflag output */
+ stvp->result_to_output[VERT_RESULT_EDGE] = stvp->num_outputs;
+ stvp->output_semantic_name[stvp->num_outputs] = TGSI_SEMANTIC_EDGEFLAG;
+ stvp->output_semantic_index[stvp->num_outputs] = 0;
}
@@ -192,22 +201,47 @@ st_translate_vertex_program(struct st_context *st,
{
struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
struct pipe_context *pipe = st->pipe;
+ struct ureg_program *ureg;
+ enum pipe_error error;
+ unsigned num_outputs;
+
+ ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
+ if (ureg == NULL)
+ return NULL;
+
+ vpv->num_inputs = stvp->num_inputs;
+ num_outputs = stvp->num_outputs;
+ if (key->passthrough_edgeflags) {
+ vpv->num_inputs++;
+ num_outputs++;
+ }
- vpv->state.tokens =
+ error =
st_translate_mesa_program(st->ctx,
TGSI_PROCESSOR_VERTEX,
+ ureg,
&stvp->Base.Base,
/* inputs */
- stvp->num_inputs,
+ vpv->num_inputs,
stvp->input_to_index,
NULL, /* input semantic name */
NULL, /* input semantic index */
NULL,
/* outputs */
- stvp->num_outputs,
+ num_outputs,
stvp->result_to_output,
stvp->output_semantic_name,
- stvp->output_semantic_index );
+ stvp->output_semantic_index,
+ key->passthrough_edgeflags );
+
+ if (error)
+ goto fail;
+
+ vpv->state.tokens = ureg_get_tokens( ureg, NULL );
+ if (!vpv->state.tokens)
+ goto fail;
+
+ ureg_destroy( ureg );
vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->state);
@@ -222,6 +256,14 @@ st_translate_vertex_program(struct st_context *st,
}
return vpv;
+
+fail:
+ debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
+ _mesa_print_program(&stvp->Base.Base);
+ debug_assert(0);
+
+ ureg_destroy( ureg );
+ return NULL;
}
@@ -242,7 +284,9 @@ st_translate_fragment_program(struct st_context *st,
GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
GLuint interpMode[16]; /* XXX size? */
GLuint attr;
+ enum pipe_error error;
const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
+ struct ureg_program *ureg;
GLuint vslot = 0;
uint fs_num_inputs = 0;
@@ -377,9 +421,15 @@ st_translate_fragment_program(struct st_context *st,
if (!inputMapping)
inputMapping = defaultInputMapping;
- stfp->state.tokens =
+ ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return;
+
+
+ error =
st_translate_mesa_program(st->ctx,
TGSI_PROCESSOR_FRAGMENT,
+ ureg,
&stfp->Base.Base,
/* inputs */
fs_num_inputs,
@@ -391,8 +441,10 @@ st_translate_fragment_program(struct st_context *st,
fs_num_outputs,
outputMapping,
fs_output_semantic_name,
- fs_output_semantic_index );
+ fs_output_semantic_index, FALSE );
+ stfp->state.tokens = ureg_get_tokens( ureg, NULL );
+ ureg_destroy( ureg );
stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state);
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index 88aadbd7510..6b9a9226df5 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -73,7 +73,7 @@ struct st_fragment_program
struct st_vp_varient_key
{
- char dummy; /* currently unused */
+ boolean passthrough_edgeflags;
};
@@ -100,6 +100,9 @@ struct st_vp_varient
/** Next in linked list */
struct st_vp_varient *next;
+
+ /** similar to that in st_vertex_program, but with information about edgeflags too */
+ GLuint num_inputs;
};
diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c
index c6c7dbf5cf0..2d8c361e5d7 100644
--- a/src/mesa/swrast/s_accum.c
+++ b/src/mesa/swrast/s_accum.c
@@ -528,7 +528,7 @@ accum_return(GLcontext *ctx, GLfloat value,
for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) {
struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer];
if (masking) {
- _swrast_mask_rgba_span(ctx, rb, &span);
+ _swrast_mask_rgba_span(ctx, rb, &span, buffer);
}
rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL);
}
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index 5fefae6c42b..e88ff191239 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -279,7 +279,7 @@ handle_sample_op(GLcontext * ctx, struct atifs_machine *machine,
/* sample from unit idx using texinst->src as coords */
GLuint swizzle = texinst->swizzle;
GLuint coord_source = texinst->src;
- GLfloat tex_coords[4];
+ GLfloat tex_coords[4] = { 0 };
if (coord_source >= GL_TEXTURE0_ARB && coord_source <= GL_TEXTURE7_ARB) {
coord_source -= GL_TEXTURE0_ARB;
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c
index 3dbdf2a61a8..46c63aa6458 100644
--- a/src/mesa/swrast/s_bitmap.c
+++ b/src/mesa/swrast/s_bitmap.c
@@ -30,6 +30,7 @@
#include "main/glheader.h"
#include "main/bufferobj.h"
+#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/pixel.h"
@@ -56,6 +57,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
ASSERT(ctx->RenderMode == GL_RENDER);
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap);
if (!bitmap)
return;
diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c
index 8303e4debc7..f73ac78ae26 100644
--- a/src/mesa/swrast/s_blit.c
+++ b/src/mesa/swrast/s_blit.c
@@ -24,6 +24,7 @@
#include "main/glheader.h"
+#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
#include "s_context.h"
@@ -567,6 +568,9 @@ _swrast_BlitFramebuffer(GLcontext *ctx,
};
GLint i;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't clear */
+
if (!ctx->DrawBuffer->_NumColorDrawBuffers)
return;
diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c
index 002718ded85..21167a64b3d 100644
--- a/src/mesa/swrast/s_clear.c
+++ b/src/mesa/swrast/s_clear.c
@@ -24,6 +24,7 @@
#include "main/glheader.h"
#include "main/colormac.h"
+#include "main/condrender.h"
#include "main/formats.h"
#include "main/macros.h"
#include "main/imports.h"
@@ -40,7 +41,8 @@
* Clear the color buffer when glColorMask is in effect.
*/
static void
-clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
+clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint buf)
{
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
@@ -95,7 +97,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
for (i = 0; i < height; i++) {
span.x = x;
span.y = y + i;
- _swrast_mask_rgba_span(ctx, rb, &span);
+ _swrast_mask_rgba_span(ctx, rb, &span, buf);
/* write masked row */
rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL);
}
@@ -145,7 +147,7 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
* Clear an rgba color buffer without channel masking.
*/
static void
-clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
+clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint buf)
{
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
@@ -158,10 +160,10 @@ clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
ASSERT(ctx->Visual.rgbMode);
- ASSERT(ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3]);
+ ASSERT(ctx->Color.ColorMask[buf][0] &&
+ ctx->Color.ColorMask[buf][1] &&
+ ctx->Color.ColorMask[buf][2] &&
+ ctx->Color.ColorMask[buf][3]);
ASSERT(rb->PutMonoRow);
@@ -246,43 +248,24 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
static void
clear_color_buffers(GLcontext *ctx)
{
- GLboolean masking;
GLuint buf;
- if (ctx->Visual.rgbMode) {
- if (ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3]) {
- masking = GL_FALSE;
- }
- else {
- masking = GL_TRUE;
- }
- }
- else {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
- const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1;
- if ((ctx->Color.IndexMask & indexMask) == indexMask) {
- masking = GL_FALSE;
- }
- else {
- masking = GL_TRUE;
- }
- }
-
for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf];
if (ctx->Visual.rgbMode) {
- if (masking) {
- clear_rgba_buffer_with_masking(ctx, rb);
+ if (ctx->Color.ColorMask[buf][0] == 0 ||
+ ctx->Color.ColorMask[buf][1] == 0 ||
+ ctx->Color.ColorMask[buf][2] == 0 ||
+ ctx->Color.ColorMask[buf][3] == 0) {
+ clear_rgba_buffer_with_masking(ctx, rb, buf);
}
else {
- clear_rgba_buffer(ctx, rb);
+ clear_rgba_buffer(ctx, rb, buf);
}
}
else {
- if (masking) {
+ const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1;
+ if ((ctx->Color.IndexMask & indexMask) != indexMask) {
clear_ci_buffer_with_masking(ctx, rb);
}
else {
@@ -318,6 +301,9 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers)
}
#endif
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't clear */
+
swrast_render_start(ctx);
/* do software clearing here */
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index abf00085651..f9092c215a7 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -55,6 +55,7 @@ _swrast_update_rasterflags( GLcontext *ctx )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLbitfield rasterMask = 0;
+ GLuint i;
if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT;
if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT;
@@ -63,8 +64,15 @@ _swrast_update_rasterflags( GLcontext *ctx )
if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT;
if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT;
if (ctx->Visual.rgbMode) {
- const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
- if (colorMask != 0xffffffff) rasterMask |= MASKING_BIT;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!ctx->Color.ColorMask[i][0] ||
+ !ctx->Color.ColorMask[i][1] ||
+ !ctx->Color.ColorMask[i][2] ||
+ !ctx->Color.ColorMask[i][3]) {
+ rasterMask |= MASKING_BIT;
+ break;
+ }
+ }
if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT;
if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT;
}
@@ -92,13 +100,23 @@ _swrast_update_rasterflags( GLcontext *ctx )
/* more than one color buffer designated for writing (or zero buffers) */
rasterMask |= MULTI_DRAW_BIT;
}
- else if (ctx->Visual.rgbMode && *((GLuint *) ctx->Color.ColorMask) == 0) {
- rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */
- }
else if (!ctx->Visual.rgbMode && ctx->Color.IndexMask==0) {
rasterMask |= MULTI_DRAW_BIT; /* all color index bits disabled */
}
+ if (ctx->Visual.rgbMode) {
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (ctx->Color.ColorMask[i][0] +
+ ctx->Color.ColorMask[i][1] +
+ ctx->Color.ColorMask[i][2] +
+ ctx->Color.ColorMask[i][3] == 0) {
+ rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */
+ break;
+ }
+ }
+ }
+
+
if (ctx->FragmentProgram._Current) {
rasterMask |= FRAGPROG_BIT;
}
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index 5ecfb1e90a9..986b6aff4f0 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -26,6 +26,7 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/colormac.h"
+#include "main/condrender.h"
#include "main/convolve.h"
#include "main/histogram.h"
#include "main/image.h"
@@ -901,6 +902,9 @@ _swrast_CopyPixels( GLcontext *ctx,
SWcontext *swrast = SWRAST_CONTEXT(ctx);
swrast_render_start(ctx);
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't copy */
+
if (swrast->NewState)
_swrast_validate_derived( ctx );
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 6970b2e9cb5..55a4c4c3c61 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -25,6 +25,7 @@
#include "main/glheader.h"
#include "main/bufferobj.h"
+#include "main/condrender.h"
#include "main/context.h"
#include "main/convolve.h"
#include "main/image.h"
@@ -831,6 +832,9 @@ _swrast_DrawPixels( GLcontext *ctx,
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLboolean save_vp_override = ctx->VertexProgram._Overriden;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
/* We are creating fragments directly, without going through vertex
* programs.
*
diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c
index df779b07392..69c2feb6da8 100644
--- a/src/mesa/swrast/s_masking.c
+++ b/src/mesa/swrast/s_masking.c
@@ -41,7 +41,7 @@
*/
void
_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- SWspan *span)
+ SWspan *span, GLuint buf)
{
const GLuint n = span->end;
void *rbPixels;
@@ -58,7 +58,7 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
*/
if (span->array->ChanType == GL_UNSIGNED_BYTE) {
/* treat 4xGLubyte as 1xGLuint */
- const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask);
+ const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask[buf]);
const GLuint dstMask = ~srcMask;
const GLuint *dst = (const GLuint *) rbPixels;
GLuint *src = (GLuint *) span->array->rgba8;
@@ -70,10 +70,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
/* 2-byte components */
/* XXX try to use 64-bit arithmetic someday */
- const GLushort rMask = ctx->Color.ColorMask[RCOMP] ? 0xffff : 0x0;
- const GLushort gMask = ctx->Color.ColorMask[GCOMP] ? 0xffff : 0x0;
- const GLushort bMask = ctx->Color.ColorMask[BCOMP] ? 0xffff : 0x0;
- const GLushort aMask = ctx->Color.ColorMask[ACOMP] ? 0xffff : 0x0;
+ const GLushort rMask = ctx->Color.ColorMask[buf][RCOMP] ? 0xffff : 0x0;
+ const GLushort gMask = ctx->Color.ColorMask[buf][GCOMP] ? 0xffff : 0x0;
+ const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0;
+ const GLushort aMask = ctx->Color.ColorMask[buf][ACOMP] ? 0xffff : 0x0;
const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels;
GLushort (*src)[4] = span->array->rgba16;
GLuint i;
@@ -86,10 +86,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
}
else {
/* 4-byte components */
- const GLuint rMask = ctx->Color.ColorMask[RCOMP] ? ~0x0 : 0x0;
- const GLuint gMask = ctx->Color.ColorMask[GCOMP] ? ~0x0 : 0x0;
- const GLuint bMask = ctx->Color.ColorMask[BCOMP] ? ~0x0 : 0x0;
- const GLuint aMask = ctx->Color.ColorMask[ACOMP] ? ~0x0 : 0x0;
+ const GLuint rMask = ctx->Color.ColorMask[buf][RCOMP] ? ~0x0 : 0x0;
+ const GLuint gMask = ctx->Color.ColorMask[buf][GCOMP] ? ~0x0 : 0x0;
+ const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0;
+ const GLuint aMask = ctx->Color.ColorMask[buf][ACOMP] ? ~0x0 : 0x0;
const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels;
GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[FRAG_ATTRIB_COL0];
GLuint i;
diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h
index 3260ca34e32..fed47f8cfbe 100644
--- a/src/mesa/swrast/s_masking.h
+++ b/src/mesa/swrast/s_masking.h
@@ -32,7 +32,7 @@
extern void
_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- SWspan *span);
+ SWspan *span, GLuint buf);
extern void
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index d36c8132f63..4ea9547cd92 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1278,7 +1278,7 @@ void
_swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
{
const SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const GLuint colorMask = *((GLuint *) ctx->Color.ColorMask);
+ const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask;
const GLbitfield origInterpMask = span->interpMask;
const GLbitfield origArrayMask = span->arrayMask;
const GLbitfield origArrayAttribs = span->arrayAttribs;
@@ -1389,7 +1389,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
/* We had to wait until now to check for glColorMask(0,0,0,0) because of
* the occlusion test.
*/
- if (colorMask == 0x0) {
+ if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) {
/* no colors to write */
goto end;
}
@@ -1479,12 +1479,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
if (ctx->Color._LogicOpEnabled) {
_swrast_logicop_rgba_span(ctx, rb, span);
}
- else if (ctx->Color.BlendEnabled) {
+ else if ((ctx->Color.BlendEnabled >> buf) & 1) {
_swrast_blend_span(ctx, rb, span);
}
- if (colorMask != 0xffffffff) {
- _swrast_mask_rgba_span(ctx, rb, span);
+ if (colorMask[buf] != 0xffffffff) {
+ _swrast_mask_rgba_span(ctx, rb, span, buf);
}
if (span->arrayMask & SPAN_XY) {
@@ -1766,9 +1766,7 @@ _swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb,
/**
- * Get RGBA pixels from the given renderbuffer. Put the pixel colors into
- * the span's specular color arrays. The specular color arrays should no
- * longer be needed by time this function is called.
+ * Get RGBA pixels from the given renderbuffer.
* Used by blending, logicop and masking functions.
* \return pointer to the colors we read.
*/
@@ -1779,10 +1777,8 @@ _swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb,
const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType);
void *rbPixels;
- /*
- * Point rbPixels to a temporary space (use specular color arrays).
- */
- rbPixels = span->array->attribs[FRAG_ATTRIB_COL1];
+ /* Point rbPixels to a temporary space */
+ rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1];
/* Get destination values from renderbuffer */
if (span->arrayMask & SPAN_XY) {
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 0bb988e3ef9..76b65cc755e 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -747,28 +747,28 @@ get_border_color(const struct gl_texture_object *tObj,
{
switch (img->_BaseFormat) {
case GL_RGB:
- rgba[0] = tObj->BorderColor[0];
- rgba[1] = tObj->BorderColor[1];
- rgba[2] = tObj->BorderColor[2];
+ rgba[0] = tObj->BorderColor.f[0];
+ rgba[1] = tObj->BorderColor.f[1];
+ rgba[2] = tObj->BorderColor.f[2];
rgba[3] = 1.0F;
break;
case GL_ALPHA:
rgba[0] = rgba[1] = rgba[2] = 0.0;
- rgba[3] = tObj->BorderColor[3];
+ rgba[3] = tObj->BorderColor.f[3];
break;
case GL_LUMINANCE:
- rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0];
+ rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0];
rgba[3] = 1.0;
break;
case GL_LUMINANCE_ALPHA:
- rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0];
- rgba[3] = tObj->BorderColor[3];
+ rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0];
+ rgba[3] = tObj->BorderColor.f[3];
break;
case GL_INTENSITY:
- rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor[0];
+ rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0];
break;
default:
- COPY_4V(rgba, tObj->BorderColor);
+ COPY_4V(rgba, tObj->BorderColor.f);
}
}
@@ -2331,7 +2331,7 @@ sample_2d_array_linear(GLcontext *ctx,
array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth);
if (array < 0 || array >= depth) {
- COPY_4V(rgba, tObj->BorderColor);
+ COPY_4V(rgba, tObj->BorderColor.f);
}
else {
if (img->Border) {
@@ -3002,7 +3002,7 @@ sample_depth_texture( GLcontext *ctx,
img->FetchTexelf(img, col, row, slice, &depthSample);
}
else {
- depthSample = tObj->BorderColor[0];
+ depthSample = tObj->BorderColor.f[0];
}
result = shadow_compare(function, texcoords[i][compare_coord],
@@ -3053,21 +3053,21 @@ sample_depth_texture( GLcontext *ctx,
}
if (slice < 0 || slice >= (GLint) depth) {
- depth00 = tObj->BorderColor[0];
- depth01 = tObj->BorderColor[0];
- depth10 = tObj->BorderColor[0];
- depth11 = tObj->BorderColor[0];
+ depth00 = tObj->BorderColor.f[0];
+ depth01 = tObj->BorderColor.f[0];
+ depth10 = tObj->BorderColor.f[0];
+ depth11 = tObj->BorderColor.f[0];
}
else {
/* get four depth samples from the texture */
if (useBorderTexel & (I0BIT | J0BIT)) {
- depth00 = tObj->BorderColor[0];
+ depth00 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i0, j0, slice, &depth00);
}
if (useBorderTexel & (I1BIT | J0BIT)) {
- depth10 = tObj->BorderColor[0];
+ depth10 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i1, j0, slice, &depth10);
@@ -3075,13 +3075,13 @@ sample_depth_texture( GLcontext *ctx,
if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) {
if (useBorderTexel & (I0BIT | J1BIT)) {
- depth01 = tObj->BorderColor[0];
+ depth01 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i0, j1, slice, &depth01);
}
if (useBorderTexel & (I1BIT | J1BIT)) {
- depth11 = tObj->BorderColor[0];
+ depth11 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i1, j1, slice, &depth11);
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index d80a6761f40..11184b72ce3 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -553,6 +553,9 @@ affine_span(GLcontext *ctx, SWspan *span,
info.format = texImg->TexFormat; \
info.filter = obj->MinFilter; \
info.envmode = unit->EnvMode; \
+ info.er = 0; \
+ info.eg = 0; \
+ info.eb = 0; \
span.arrayMask |= SPAN_RGBA; \
\
if (info.envmode == GL_BLEND) { \
@@ -815,6 +818,9 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
info.format = texImg->TexFormat; \
info.filter = obj->MinFilter; \
info.envmode = unit->EnvMode; \
+ info.er = 0; \
+ info.eg = 0; \
+ info.eb = 0; \
\
if (info.envmode == GL_BLEND) { \
/* potential off-by-one error here? (1.0f -> 2048 -> 0) */ \
@@ -1024,10 +1030,10 @@ _swrast_choose_triangle( GLcontext *ctx )
ctx->Depth.Func == GL_LESS &&
!ctx->Stencil._Enabled) {
if ((rgbmode &&
- ctx->Color.ColorMask[0] == 0 &&
- ctx->Color.ColorMask[1] == 0 &&
- ctx->Color.ColorMask[2] == 0 &&
- ctx->Color.ColorMask[3] == 0)
+ ctx->Color.ColorMask[0][0] == 0 &&
+ ctx->Color.ColorMask[0][1] == 0 &&
+ ctx->Color.ColorMask[0][2] == 0 &&
+ ctx->Color.ColorMask[0][3] == 0)
||
(!rgbmode && ctx->Color.IndexMask == 0)) {
USE(occlusion_zless_triangle);
diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h
index 17f38639563..8484aab5a93 100644
--- a/src/mesa/swrast_setup/ss_tritmp.h
+++ b/src/mesa/swrast_setup/ss_tritmp.h
@@ -41,9 +41,9 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
GLenum mode = GL_FILL;
GLuint facing = 0;
GLchan saved_color[3][4];
- GLfloat saved_col0[3][4];
- GLfloat saved_spec[3][4];
- GLfloat saved_index[3];
+ GLfloat saved_col0[3][4] = { { 0 } };
+ GLfloat saved_spec[3][4] = { { 0 } };
+ GLfloat saved_index[3] = { 0 };
v[0] = &verts[e0];
v[1] = &verts[e1];
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index 1c7c733883c..d31b29b9b40 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -26,6 +26,7 @@
*/
#include "main/glheader.h"
+#include "main/condrender.h"
#include "main/context.h"
#include "main/imports.h"
#include "main/state.h"
@@ -386,6 +387,9 @@ void _tnl_draw_prims( GLcontext *ctx,
GLuint max_basevertex = prim->basevertex;
GLuint i;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
for (i = 1; i < nr_prims; i++)
max_basevertex = MAX2(max_basevertex, prim[i].basevertex);
diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c
index fa34d11d7bd..99ddace73d1 100644
--- a/src/mesa/tnl/t_vertex_generic.c
+++ b/src/mesa/tnl/t_vertex_generic.c
@@ -210,7 +210,7 @@ static INLINE void insert_3f_xyw_err( const struct tnl_clipspace_attr *a, GLubyt
{
(void) a; (void) v; (void) in;
DEBUG_INSERT;
- _mesa_exit(1);
+ exit(1);
}
static INLINE void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index e5885782c7a..2424204b886 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -241,6 +241,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS(nr+1);
tmp = TAG(emit_verts)( ctx, j, nr, tmp );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
+ (void) tmp;
}
else {
TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) );
@@ -254,6 +255,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS(2);
tmp = TAG(emit_verts)( ctx, start+1, 1, tmp );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
+ (void) tmp;
}
FLUSH();
@@ -358,6 +360,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS( nr );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
+ (void) tmp;
currentsz = dmasz;
}
@@ -397,6 +400,7 @@ static void TAG(render_poly_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS( nr );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
+ (void) tmp;
currentsz = dmasz;
}
@@ -634,6 +638,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx,
/* Send v1, v2, v3
*/
tmp = EMIT_VERTS(ctx, j + 1, 3, tmp);
+ (void) tmp;
}
}
else {
@@ -820,6 +825,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS(nr+1);
tmp = TAG(emit_elts)( ctx, elts+j, nr, tmp );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+ (void) tmp;
}
else {
TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) );
@@ -833,6 +839,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS(2);
tmp = TAG(emit_elts)( ctx, elts+start+1, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+ (void) tmp;
}
FLUSH();
@@ -946,6 +953,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS( nr );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+ (void) tmp;
FLUSH();
currentsz = dmasz;
}
@@ -983,6 +991,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS( nr );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+ (void) tmp;
FLUSH();
currentsz = dmasz;
}
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp2.h b/src/mesa/tnl_dd/t_dd_dmatmp2.h
index 2380c49fdf4..cd225b6343e 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp2.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp2.h
@@ -266,6 +266,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
if (j + nr < count) {
ELT_TYPE *dest = ALLOC_ELTS( nr );
dest = TAG(emit_consecutive_elts)( ctx, dest, j, nr );
+ (void) dest;
j += nr - 1;
CLOSE_ELTS();
}
@@ -273,6 +274,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
ELT_TYPE *dest = ALLOC_ELTS( nr + 1 );
dest = TAG(emit_consecutive_elts)( ctx, dest, j, nr );
dest = TAG(emit_consecutive_elts)( ctx, dest, start, 1 );
+ (void) dest;
j += nr;
CLOSE_ELTS();
}
@@ -554,6 +556,7 @@ static void TAG(render_points_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -590,6 +593,7 @@ static void TAG(render_lines_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
@@ -621,6 +625,7 @@ static void TAG(render_line_strip_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -671,6 +676,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
j += nr - 1;
if (j + 1 >= count && (flags & PRIM_END)) {
dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
+ (void) dest;
}
CLOSE_ELTS();
}
@@ -703,6 +709,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -734,6 +741,7 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -759,6 +767,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr - 1 );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -785,6 +794,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr - 1 );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -843,6 +853,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h
index 8574fe618b5..6acd837317f 100644
--- a/src/mesa/tnl_dd/t_dd_tritmp.h
+++ b/src/mesa/tnl_dd/t_dd_tritmp.h
@@ -132,7 +132,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
VERTEX *v[3];
GLfloat offset = 0;
- GLfloat z[3];
+ GLfloat z[3] = { 0 };
GLenum mode = GL_FILL;
GLuint facing = 0;
LOCAL_VARS(3);
@@ -395,7 +395,7 @@ static void TAG(quadr)( GLcontext *ctx,
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
VERTEX *v[4];
GLfloat offset = 0;
- GLfloat z[4];
+ GLfloat z[4] = { 0 };
GLenum mode = GL_FILL;
GLuint facing = 0;
LOCAL_VARS(4);
diff --git a/src/mesa/vf/vf_generic.c b/src/mesa/vf/vf_generic.c
index baa00af29a6..0af8893c302 100644
--- a/src/mesa/vf/vf_generic.c
+++ b/src/mesa/vf/vf_generic.c
@@ -211,7 +211,7 @@ static INLINE void insert_3f_xyw_4( const struct vf_attr *a, GLubyte *v, const G
static INLINE void insert_3f_xyw_err( const struct vf_attr *a, GLubyte *v, const GLfloat *in )
{
(void) a; (void) v; (void) in;
- _mesa_exit(1);
+ exit(1);
}
static INLINE void insert_3f_3( const struct vf_attr *a, GLubyte *v, const GLfloat *in )
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index 134cff7ca46..bc83b5a0bd5 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -29800,16 +29800,24 @@ GL_PREFIX(FramebufferTextureLayerEXT):
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
.p2align 4,,15
- .globl GL_PREFIX(ProvokingVertexEXT)
- .type GL_PREFIX(ProvokingVertexEXT), @function
-GL_PREFIX(ProvokingVertexEXT):
+ .globl GL_PREFIX(ColorMaskIndexedEXT)
+ .type GL_PREFIX(ColorMaskIndexedEXT), @function
+GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 6296(%rax), %r11
jmp *%r11
@@ -29821,18 +29829,25 @@ GL_PREFIX(ProvokingVertexEXT):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 6296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
+ .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_788)
- .type GL_PREFIX(_dispatch_stub_788), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_788))
-GL_PREFIX(_dispatch_stub_788):
+ .globl GL_PREFIX(DisableIndexedEXT)
+ .type GL_PREFIX(DisableIndexedEXT), @function
+GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6304(%rax), %r11
@@ -29840,9 +29855,9 @@ GL_PREFIX(_dispatch_stub_788):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6304(%rax), %r11
@@ -29856,21 +29871,20 @@ GL_PREFIX(_dispatch_stub_788):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788)
+ .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_789)
- .type GL_PREFIX(_dispatch_stub_789), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_789))
-GL_PREFIX(_dispatch_stub_789):
+ .globl GL_PREFIX(EnableIndexedEXT)
+ .type GL_PREFIX(EnableIndexedEXT), @function
+GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6312(%rax), %r11
@@ -29878,9 +29892,9 @@ GL_PREFIX(_dispatch_stub_789):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6312(%rax), %r11
@@ -29894,21 +29908,20 @@ GL_PREFIX(_dispatch_stub_789):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789)
+ .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_790)
- .type GL_PREFIX(_dispatch_stub_790), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_790))
-GL_PREFIX(_dispatch_stub_790):
+ .globl GL_PREFIX(GetBooleanIndexedvEXT)
+ .type GL_PREFIX(GetBooleanIndexedvEXT), @function
+GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6320(%rax), %r11
@@ -29917,6 +29930,289 @@ GL_PREFIX(_dispatch_stub_790):
pushq %rdi
pushq %rsi
pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetIntegerIndexedvEXT)
+ .type GL_PREFIX(GetIntegerIndexedvEXT), @function
+GL_PREFIX(GetIntegerIndexedvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsEnabledIndexedEXT)
+ .type GL_PREFIX(IsEnabledIndexedEXT), @function
+GL_PREFIX(IsEnabledIndexedEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BeginConditionalRenderNV)
+ .type GL_PREFIX(BeginConditionalRenderNV), @function
+GL_PREFIX(BeginConditionalRenderNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6344(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EndConditionalRenderNV)
+ .type GL_PREFIX(EndConditionalRenderNV), @function
+GL_PREFIX(EndConditionalRenderNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 6352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6352(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 6352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProvokingVertexEXT)
+ .type GL_PREFIX(ProvokingVertexEXT), @function
+GL_PREFIX(ProvokingVertexEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6360(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_796)
+ .type GL_PREFIX(_dispatch_stub_796), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_796))
+GL_PREFIX(_dispatch_stub_796):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6368(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6368(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6368(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6368(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_797)
+ .type GL_PREFIX(_dispatch_stub_797), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_797))
+GL_PREFIX(_dispatch_stub_797):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6376(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6376(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6376(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6376(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_798)
+ .type GL_PREFIX(_dispatch_stub_798), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_798))
+GL_PREFIX(_dispatch_stub_798):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
@@ -29925,13 +30221,13 @@ GL_PREFIX(_dispatch_stub_790):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29945,19 +30241,19 @@ GL_PREFIX(_dispatch_stub_790):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790)
+ .size GL_PREFIX(_dispatch_stub_798), .-GL_PREFIX(_dispatch_stub_798)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_791)
- .type GL_PREFIX(_dispatch_stub_791), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_791))
-GL_PREFIX(_dispatch_stub_791):
+ .globl GL_PREFIX(_dispatch_stub_799)
+ .type GL_PREFIX(_dispatch_stub_799), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_799))
+GL_PREFIX(_dispatch_stub_799):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29971,13 +30267,13 @@ GL_PREFIX(_dispatch_stub_791):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29991,19 +30287,19 @@ GL_PREFIX(_dispatch_stub_791):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791)
+ .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_792)
- .type GL_PREFIX(_dispatch_stub_792), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_792))
-GL_PREFIX(_dispatch_stub_792):
+ .globl GL_PREFIX(_dispatch_stub_800)
+ .type GL_PREFIX(_dispatch_stub_800), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_800))
+GL_PREFIX(_dispatch_stub_800):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30017,13 +30313,13 @@ GL_PREFIX(_dispatch_stub_792):
popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30037,19 +30333,19 @@ GL_PREFIX(_dispatch_stub_792):
popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792)
+ .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_793)
- .type GL_PREFIX(_dispatch_stub_793), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_793))
-GL_PREFIX(_dispatch_stub_793):
+ .globl GL_PREFIX(_dispatch_stub_801)
+ .type GL_PREFIX(_dispatch_stub_801), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_801))
+GL_PREFIX(_dispatch_stub_801):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30059,13 +30355,13 @@ GL_PREFIX(_dispatch_stub_793):
popq %rdx
popq %rsi
popq %rdi
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30075,19 +30371,19 @@ GL_PREFIX(_dispatch_stub_793):
popq %rdx
popq %rsi
popq %rdi
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793)
+ .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_794)
- .type GL_PREFIX(_dispatch_stub_794), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_794))
-GL_PREFIX(_dispatch_stub_794):
+ .globl GL_PREFIX(_dispatch_stub_802)
+ .type GL_PREFIX(_dispatch_stub_802), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_802))
+GL_PREFIX(_dispatch_stub_802):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30097,13 +30393,13 @@ GL_PREFIX(_dispatch_stub_794):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30113,10 +30409,10 @@ GL_PREFIX(_dispatch_stub_794):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_794), .-GL_PREFIX(_dispatch_stub_794)
+ .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c
index 0d7e0f1f98b..14cfa910aaf 100644
--- a/src/mesa/x86/gen_matypes.c
+++ b/src/mesa/x86/gen_matypes.c
@@ -61,21 +61,11 @@ do { \
printf( "\n" ); \
} while (0)
-#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
#define OFFSET( s, t, m ) \
- printf( "#define %s\t%ld\n", s, offsetof( t, m ) );
-#else
-#define OFFSET( s, t, m ) \
- printf( "#define %s\t%d\n", s, offsetof( t, m ) );
-#endif
+ printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) );
-#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
-#define SIZEOF( s, t ) \
- printf( "#define %s\t%ld\n", s, sizeof(t) );
-#else
#define SIZEOF( s, t ) \
- printf( "#define %s\t%d\n", s, sizeof(t) );
-#endif
+ printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) );
#define DEFINE( s, d ) \
printf( "#define %s\t0x%x\n", s, d );
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 0da924c37f2..6668852514c 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -968,21 +968,29 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12)
HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+ GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0)
GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12))
- GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12))
- GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16))
- GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16))
- GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16))
- GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12))
- GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12))
+ GL_STUB(_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_796@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
+ GL_STUB(_dispatch_stub_797, _gloffset_TextureRangeAPPLE, _dispatch_stub_797@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
+ GL_STUB(_dispatch_stub_798, _gloffset_StencilFuncSeparateATI, _dispatch_stub_798@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16))
+ GL_STUB(_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_799@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16))
+ GL_STUB(_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_800@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@16))
+ GL_STUB(_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_801@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12))
+ GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
diff --git a/src/mesa/x86/rtasm/x86sse.c b/src/mesa/x86/rtasm/x86sse.c
index 5aedf5b04be..647be995c12 100644
--- a/src/mesa/x86/rtasm/x86sse.c
+++ b/src/mesa/x86/rtasm/x86sse.c
@@ -7,10 +7,12 @@
#define DISASSEM 0
#define X86_TWOB 0x0f
+#if 0
static unsigned char *cptr( void (*label)() )
{
return (unsigned char *)(unsigned long)label;
}
+#endif
static void do_realloc( struct x86_function *p )