diff options
-rw-r--r-- | src/mesa/main/texstore.c | 11 | ||||
-rw-r--r-- | src/mesa/shader/shader_api.c | 7 |
2 files changed, 6 insertions, 12 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index a0ea245507d..97fdfd39b2a 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -380,12 +380,14 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, dst += srcWidth * 4; } + /* size after optional convolution */ + convWidth = srcWidth; + convHeight = srcHeight; + #if FEATURE_convolve /* do convolution */ { GLfloat *src = tempImage + img * (srcWidth * srcHeight * 4); - convWidth = srcWidth; - convHeight = srcHeight; if (dims == 1) { ASSERT(ctx->Pixel.Convolution1DEnabled); _mesa_convolve_1d_image(ctx, &convWidth, src, convImage); @@ -408,11 +410,6 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, const GLint logComponents = _mesa_components_in_format(logicalBaseFormat); const GLfloat *src = convImage; - - /* XXX: Both `convWidth' and `convHeight' are uninitialised -- windows compiler - * will issue warnings for the following line. - * Presumably this happens when `FEATURE_convolve' is defined to `0'. - */ GLfloat *dst = tempImage + img * (convWidth * convHeight * 4); for (row = 0; row < convHeight; row++) { _mesa_pack_rgba_span_float(ctx, convWidth, diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 6423c41c122..5c18e55dacf 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -509,7 +509,7 @@ _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, struct gl_shader_program *shProg; const GLint size = -1; /* unknown size */ GLint i, oldIndex; - GLenum datatype; + GLenum datatype = GL_FLOAT_VEC4; shProg = _mesa_lookup_shader_program_err(ctx, program, "glBindAttribLocation"); @@ -539,14 +539,11 @@ _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, oldIndex = -1; } - /* XXX: `datatype' is uninitialised at this point -- windows compiler - * will issue a warning for the following line. - */ - /* this will replace the current value if it's already in the list */ i = _mesa_add_attribute(shProg->Attributes, name, size, datatype, index); if (i < 0) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindAttribLocation"); + return; } if (shProg->VertexProgram && oldIndex >= 0 && oldIndex != index) { |