diff options
-rw-r--r-- | src/compiler/nir/nir_builtin_builder.c | 104 | ||||
-rw-r--r-- | src/compiler/nir/nir_builtin_builder.h | 6 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_tex.c | 117 |
3 files changed, 117 insertions, 110 deletions
diff --git a/src/compiler/nir/nir_builtin_builder.c b/src/compiler/nir/nir_builtin_builder.c index c27666949e9..d35542c50a9 100644 --- a/src/compiler/nir/nir_builtin_builder.c +++ b/src/compiler/nir/nir_builtin_builder.c @@ -325,3 +325,107 @@ nir_atan2(nir_builder *b, nir_ssa_def *y, nir_ssa_def *x) return nir_bcsel(b, nir_flt(b, nir_fmin(b, y, rcp_scaled_t), zero), nir_fneg(b, arc), arc); } + +nir_ssa_def * +nir_get_texture_size(nir_builder *b, nir_tex_instr *tex) +{ + b->cursor = nir_before_instr(&tex->instr); + + nir_tex_instr *txs; + + unsigned num_srcs = 1; /* One for the LOD */ + for (unsigned i = 0; i < tex->num_srcs; i++) { + if (tex->src[i].src_type == nir_tex_src_texture_deref || + tex->src[i].src_type == nir_tex_src_sampler_deref || + tex->src[i].src_type == nir_tex_src_texture_offset || + tex->src[i].src_type == nir_tex_src_sampler_offset || + tex->src[i].src_type == nir_tex_src_texture_handle || + tex->src[i].src_type == nir_tex_src_sampler_handle) + num_srcs++; + } + + txs = nir_tex_instr_create(b->shader, num_srcs); + txs->op = nir_texop_txs; + txs->sampler_dim = tex->sampler_dim; + txs->is_array = tex->is_array; + txs->is_shadow = tex->is_shadow; + txs->is_new_style_shadow = tex->is_new_style_shadow; + txs->texture_index = tex->texture_index; + txs->sampler_index = tex->sampler_index; + txs->dest_type = nir_type_int; + + unsigned idx = 0; + for (unsigned i = 0; i < tex->num_srcs; i++) { + if (tex->src[i].src_type == nir_tex_src_texture_deref || + tex->src[i].src_type == nir_tex_src_sampler_deref || + tex->src[i].src_type == nir_tex_src_texture_offset || + tex->src[i].src_type == nir_tex_src_sampler_offset || + tex->src[i].src_type == nir_tex_src_texture_handle || + tex->src[i].src_type == nir_tex_src_sampler_handle) { + nir_src_copy(&txs->src[idx].src, &tex->src[i].src, txs); + txs->src[idx].src_type = tex->src[i].src_type; + idx++; + } + } + /* Add in an LOD because some back-ends require it */ + txs->src[idx].src = nir_src_for_ssa(nir_imm_int(b, 0)); + txs->src[idx].src_type = nir_tex_src_lod; + + nir_ssa_dest_init(&txs->instr, &txs->dest, + nir_tex_instr_dest_size(txs), 32, NULL); + nir_builder_instr_insert(b, &txs->instr); + + return nir_i2f32(b, &txs->dest.ssa); +} + +nir_ssa_def * +nir_get_texture_lod(nir_builder *b, nir_tex_instr *tex) +{ + b->cursor = nir_before_instr(&tex->instr); + + nir_tex_instr *tql; + + unsigned num_srcs = 0; + for (unsigned i = 0; i < tex->num_srcs; i++) { + if (tex->src[i].src_type == nir_tex_src_coord || + tex->src[i].src_type == nir_tex_src_texture_deref || + tex->src[i].src_type == nir_tex_src_sampler_deref || + tex->src[i].src_type == nir_tex_src_texture_offset || + tex->src[i].src_type == nir_tex_src_sampler_offset || + tex->src[i].src_type == nir_tex_src_texture_handle || + tex->src[i].src_type == nir_tex_src_sampler_handle) + num_srcs++; + } + + tql = nir_tex_instr_create(b->shader, num_srcs); + tql->op = nir_texop_lod; + tql->coord_components = tex->coord_components; + tql->sampler_dim = tex->sampler_dim; + tql->is_array = tex->is_array; + tql->is_shadow = tex->is_shadow; + tql->is_new_style_shadow = tex->is_new_style_shadow; + tql->texture_index = tex->texture_index; + tql->sampler_index = tex->sampler_index; + tql->dest_type = nir_type_float; + + unsigned idx = 0; + for (unsigned i = 0; i < tex->num_srcs; i++) { + if (tex->src[i].src_type == nir_tex_src_coord || + tex->src[i].src_type == nir_tex_src_texture_deref || + tex->src[i].src_type == nir_tex_src_sampler_deref || + tex->src[i].src_type == nir_tex_src_texture_offset || + tex->src[i].src_type == nir_tex_src_sampler_offset || + tex->src[i].src_type == nir_tex_src_texture_handle || + tex->src[i].src_type == nir_tex_src_sampler_handle) { + nir_src_copy(&tql->src[idx].src, &tex->src[i].src, tql); + tql->src[idx].src_type = tex->src[i].src_type; + idx++; + } + } + + nir_ssa_dest_init(&tql->instr, &tql->dest, 2, 32, NULL); + nir_builder_instr_insert(b, &tql->instr); + + /* The LOD is the y component of the result */ + return nir_channel(b, &tql->dest.ssa, 1); +} diff --git a/src/compiler/nir/nir_builtin_builder.h b/src/compiler/nir/nir_builtin_builder.h index 0b4d1d0135e..5610d480452 100644 --- a/src/compiler/nir/nir_builtin_builder.h +++ b/src/compiler/nir/nir_builtin_builder.h @@ -49,6 +49,12 @@ nir_ssa_def* nir_upsample(nir_builder *b, nir_ssa_def *hi, nir_ssa_def *lo); nir_ssa_def* nir_atan(nir_builder *b, nir_ssa_def *y_over_x); nir_ssa_def* nir_atan2(nir_builder *b, nir_ssa_def *y, nir_ssa_def *x); +nir_ssa_def * +nir_get_texture_lod(nir_builder *b, nir_tex_instr *tex); + +nir_ssa_def * +nir_get_texture_size(nir_builder *b, nir_tex_instr *tex); + static inline nir_ssa_def * nir_nan_check2(nir_builder *b, nir_ssa_def *x, nir_ssa_def *y, nir_ssa_def *res) { diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c index 05b46b90252..6c8c6aa1164 100644 --- a/src/compiler/nir/nir_lower_tex.c +++ b/src/compiler/nir/nir_lower_tex.c @@ -37,6 +37,7 @@ #include "nir.h" #include "nir_builder.h" +#include "nir_builtin_builder.h" #include "nir_format_convert.h" static bool @@ -103,110 +104,6 @@ project_src(nir_builder *b, nir_tex_instr *tex) return true; } -static nir_ssa_def * -get_texture_size(nir_builder *b, nir_tex_instr *tex) -{ - b->cursor = nir_before_instr(&tex->instr); - - nir_tex_instr *txs; - - unsigned num_srcs = 1; /* One for the LOD */ - for (unsigned i = 0; i < tex->num_srcs; i++) { - if (tex->src[i].src_type == nir_tex_src_texture_deref || - tex->src[i].src_type == nir_tex_src_sampler_deref || - tex->src[i].src_type == nir_tex_src_texture_offset || - tex->src[i].src_type == nir_tex_src_sampler_offset || - tex->src[i].src_type == nir_tex_src_texture_handle || - tex->src[i].src_type == nir_tex_src_sampler_handle) - num_srcs++; - } - - txs = nir_tex_instr_create(b->shader, num_srcs); - txs->op = nir_texop_txs; - txs->sampler_dim = tex->sampler_dim; - txs->is_array = tex->is_array; - txs->is_shadow = tex->is_shadow; - txs->is_new_style_shadow = tex->is_new_style_shadow; - txs->texture_index = tex->texture_index; - txs->sampler_index = tex->sampler_index; - txs->dest_type = nir_type_int; - - unsigned idx = 0; - for (unsigned i = 0; i < tex->num_srcs; i++) { - if (tex->src[i].src_type == nir_tex_src_texture_deref || - tex->src[i].src_type == nir_tex_src_sampler_deref || - tex->src[i].src_type == nir_tex_src_texture_offset || - tex->src[i].src_type == nir_tex_src_sampler_offset || - tex->src[i].src_type == nir_tex_src_texture_handle || - tex->src[i].src_type == nir_tex_src_sampler_handle) { - nir_src_copy(&txs->src[idx].src, &tex->src[i].src, txs); - txs->src[idx].src_type = tex->src[i].src_type; - idx++; - } - } - /* Add in an LOD because some back-ends require it */ - txs->src[idx].src = nir_src_for_ssa(nir_imm_int(b, 0)); - txs->src[idx].src_type = nir_tex_src_lod; - - nir_ssa_dest_init(&txs->instr, &txs->dest, - nir_tex_instr_dest_size(txs), 32, NULL); - nir_builder_instr_insert(b, &txs->instr); - - return nir_i2f32(b, &txs->dest.ssa); -} - -static nir_ssa_def * -get_texture_lod(nir_builder *b, nir_tex_instr *tex) -{ - b->cursor = nir_before_instr(&tex->instr); - - nir_tex_instr *tql; - - unsigned num_srcs = 0; - for (unsigned i = 0; i < tex->num_srcs; i++) { - if (tex->src[i].src_type == nir_tex_src_coord || - tex->src[i].src_type == nir_tex_src_texture_deref || - tex->src[i].src_type == nir_tex_src_sampler_deref || - tex->src[i].src_type == nir_tex_src_texture_offset || - tex->src[i].src_type == nir_tex_src_sampler_offset || - tex->src[i].src_type == nir_tex_src_texture_handle || - tex->src[i].src_type == nir_tex_src_sampler_handle) - num_srcs++; - } - - tql = nir_tex_instr_create(b->shader, num_srcs); - tql->op = nir_texop_lod; - tql->coord_components = tex->coord_components; - tql->sampler_dim = tex->sampler_dim; - tql->is_array = tex->is_array; - tql->is_shadow = tex->is_shadow; - tql->is_new_style_shadow = tex->is_new_style_shadow; - tql->texture_index = tex->texture_index; - tql->sampler_index = tex->sampler_index; - tql->dest_type = nir_type_float; - - unsigned idx = 0; - for (unsigned i = 0; i < tex->num_srcs; i++) { - if (tex->src[i].src_type == nir_tex_src_coord || - tex->src[i].src_type == nir_tex_src_texture_deref || - tex->src[i].src_type == nir_tex_src_sampler_deref || - tex->src[i].src_type == nir_tex_src_texture_offset || - tex->src[i].src_type == nir_tex_src_sampler_offset || - tex->src[i].src_type == nir_tex_src_texture_handle || - tex->src[i].src_type == nir_tex_src_sampler_handle) { - nir_src_copy(&tql->src[idx].src, &tex->src[i].src, tql); - tql->src[idx].src_type = tex->src[i].src_type; - idx++; - } - } - - nir_ssa_dest_init(&tql->instr, &tql->dest, 2, 32, NULL); - nir_builder_instr_insert(b, &tql->instr); - - /* The LOD is the y component of the result */ - return nir_channel(b, &tql->dest.ssa, 1); -} - static bool lower_offset(nir_builder *b, nir_tex_instr *tex) { @@ -229,7 +126,7 @@ lower_offset(nir_builder *b, nir_tex_instr *tex) if (tex->sampler_dim == GLSL_SAMPLER_DIM_RECT) { offset_coord = nir_fadd(b, coord, nir_i2f32(b, offset)); } else { - nir_ssa_def *txs = get_texture_size(b, tex); + nir_ssa_def *txs = nir_get_texture_size(b, tex); nir_ssa_def *scale = nir_frcp(b, txs); offset_coord = nir_fadd(b, coord, @@ -271,7 +168,7 @@ lower_rect(nir_builder *b, nir_tex_instr *tex) */ tex->sampler_dim = GLSL_SAMPLER_DIM_2D; - nir_ssa_def *txs = get_texture_size(b, tex); + nir_ssa_def *txs = nir_get_texture_size(b, tex); nir_ssa_def *scale = nir_frcp(b, txs); /* Walk through the sources normalizing the requested arguments. */ @@ -297,7 +194,7 @@ lower_implicit_lod(nir_builder *b, nir_tex_instr *tex) b->cursor = nir_before_instr(&tex->instr); - nir_ssa_def *lod = get_texture_lod(b, tex); + nir_ssa_def *lod = nir_get_texture_lod(b, tex); int bias_idx = nir_tex_instr_src_index(tex, nir_tex_src_bias); if (bias_idx >= 0) { @@ -508,7 +405,7 @@ lower_gradient_cube_map(nir_builder *b, nir_tex_instr *tex) assert(tex->dest.is_ssa); /* Use textureSize() to get the width and height of LOD 0 */ - nir_ssa_def *size = get_texture_size(b, tex); + nir_ssa_def *size = nir_get_texture_size(b, tex); /* Cubemap texture lookups first generate a texture coordinate normalized * to [-1, 1] on the appropiate face. The appropiate face is determined @@ -675,7 +572,7 @@ lower_gradient(nir_builder *b, nir_tex_instr *tex) } nir_ssa_def *size = - nir_channels(b, get_texture_size(b, tex), component_mask); + nir_channels(b, nir_get_texture_size(b, tex), component_mask); /* Scale the gradients by width and height. Effectively, the incoming * gradients are s'(x,y), t'(x,y), and r'(x,y) from equation 3.19 in the @@ -737,7 +634,7 @@ saturate_src(nir_builder *b, nir_tex_instr *tex, unsigned sat_mask) /* non-normalized texture coords, so clamp to texture * size rather than [0.0, 1.0] */ - nir_ssa_def *txs = get_texture_size(b, tex); + nir_ssa_def *txs = nir_get_texture_size(b, tex); comp[j] = nir_fmax(b, comp[j], nir_imm_float(b, 0.0)); comp[j] = nir_fmin(b, comp[j], nir_channel(b, txs, j)); } else { |