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-rw-r--r--src/compiler/glsl/ast.h5
-rw-r--r--src/compiler/glsl/ast_type.cpp2
-rw-r--r--src/compiler/glsl/glsl_parser.yy45
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp2
-rw-r--r--src/compiler/glsl/glsl_parser_extras.h2
-rw-r--r--src/compiler/shader_enums.h26
-rw-r--r--src/mesa/main/mtypes.h5
7 files changed, 87 insertions, 0 deletions
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index 75018a062e7..4c648d05fcf 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -596,6 +596,11 @@ struct ast_type_qualifier {
unsigned subroutine:1; /**< Is this marked 'subroutine' */
unsigned subroutine_def:1; /**< Is this marked 'subroutine' with a list of types */
/** \} */
+
+ /** \name Qualifiers for GL_KHR_blend_equation_advanced */
+ /** \{ */
+ unsigned blend_support:1; /**< Are there any blend_support_ qualifiers */
+ /** \} */
}
/** \brief Set of flags, accessed by name. */
q;
diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp
index cabc698f3b9..f3f6b29369b 100644
--- a/src/compiler/glsl/ast_type.cpp
+++ b/src/compiler/glsl/ast_type.cpp
@@ -414,6 +414,8 @@ ast_type_qualifier::merge_out_qualifier(YYLTYPE *loc,
valid_out_mask.flags.q.xfb_buffer = 1;
valid_out_mask.flags.q.explicit_xfb_stride = 1;
valid_out_mask.flags.q.xfb_stride = 1;
+ } else if (state->stage == MESA_SHADER_FRAGMENT) {
+ valid_out_mask.flags.q.blend_support = 1;
} else {
_mesa_glsl_error(loc, state, "out layout qualifiers only valid in "
"geometry, tessellation and vertex shaders");
diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy
index f2853da0848..4043dae5e1a 100644
--- a/src/compiler/glsl/glsl_parser.yy
+++ b/src/compiler/glsl/glsl_parser.yy
@@ -1447,6 +1447,51 @@ layout_qualifier_id:
}
if (!$$.flags.i) {
+ static const struct {
+ const char *s;
+ uint32_t mask;
+ } map[] = {
+ { "blend_support_multiply", BLEND_MULTIPLY },
+ { "blend_support_screen", BLEND_SCREEN },
+ { "blend_support_overlay", BLEND_OVERLAY },
+ { "blend_support_darken", BLEND_DARKEN },
+ { "blend_support_lighten", BLEND_LIGHTEN },
+ { "blend_support_colordodge", BLEND_COLORDODGE },
+ { "blend_support_colorburn", BLEND_COLORBURN },
+ { "blend_support_hardlight", BLEND_HARDLIGHT },
+ { "blend_support_softlight", BLEND_SOFTLIGHT },
+ { "blend_support_difference", BLEND_DIFFERENCE },
+ { "blend_support_exclusion", BLEND_EXCLUSION },
+ { "blend_support_hsl_hue", BLEND_HSL_HUE },
+ { "blend_support_hsl_saturation", BLEND_HSL_SATURATION },
+ { "blend_support_hsl_color", BLEND_HSL_COLOR },
+ { "blend_support_hsl_luminosity", BLEND_HSL_LUMINOSITY },
+ { "blend_support_all_equations", BLEND_ALL },
+ };
+ for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
+ if (match_layout_qualifier($1, map[i].s, state) == 0) {
+ $$.flags.q.blend_support = 1;
+ state->fs_blend_support |= map[i].mask;
+ break;
+ }
+ }
+
+ if ($$.flags.i &&
+ !state->KHR_blend_equation_advanced_enable &&
+ !state->is_version(0, 320)) {
+ _mesa_glsl_error(& @1, state,
+ "advanced blending layout qualifiers require "
+ "ESSL 3.20 or KHR_blend_equation_advanced");
+ }
+
+ if ($$.flags.i && state->stage != MESA_SHADER_FRAGMENT) {
+ _mesa_glsl_error(& @1, state,
+ "advanced blending layout qualifiers only "
+ "valid in fragment shaders");
+ }
+ }
+
+ if (!$$.flags.i) {
_mesa_glsl_error(& @1, state, "unrecognized layout identifier "
"`%s'", $1);
YYERROR;
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 1ca49b385a7..2337eaea248 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -292,6 +292,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->in_qualifier = new(this) ast_type_qualifier();
this->out_qualifier = new(this) ast_type_qualifier();
this->fs_early_fragment_tests = false;
+ this->fs_blend_support = 0;
memset(this->atomic_counter_offsets, 0,
sizeof(this->atomic_counter_offsets));
this->allow_extension_directive_midshader =
@@ -1765,6 +1766,7 @@ set_shader_inout_layout(struct gl_shader *shader,
shader->info.ARB_fragment_coord_conventions_enable =
state->ARB_fragment_coord_conventions_enable;
shader->info.EarlyFragmentTests = state->fs_early_fragment_tests;
+ shader->info.BlendSupport = state->fs_blend_support;
break;
default:
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index ad29149093a..f8136092494 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -746,6 +746,8 @@ struct _mesa_glsl_parse_state {
bool fs_early_fragment_tests;
+ unsigned fs_blend_support;
+
/**
* For tessellation control shaders, size of the most recently seen output
* declaration that was a sized array, or 0 if no sized output array
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index a69905cb7d4..e128b172c20 100644
--- a/src/compiler/shader_enums.h
+++ b/src/compiler/shader_enums.h
@@ -559,6 +559,32 @@ enum gl_buffer_access_qualifier
ACCESS_VOLATILE = 4,
};
+/**
+ * \brief Blend support qualifiers
+ */
+enum gl_advanced_blend_mode
+{
+ BLEND_NONE = 0x0000,
+
+ BLEND_MULTIPLY = 0x0001,
+ BLEND_SCREEN = 0x0002,
+ BLEND_OVERLAY = 0x0004,
+ BLEND_DARKEN = 0x0008,
+ BLEND_LIGHTEN = 0x0010,
+ BLEND_COLORDODGE = 0x0020,
+ BLEND_COLORBURN = 0x0040,
+ BLEND_HARDLIGHT = 0x0080,
+ BLEND_SOFTLIGHT = 0x0100,
+ BLEND_DIFFERENCE = 0x0200,
+ BLEND_EXCLUSION = 0x0400,
+ BLEND_HSL_HUE = 0x0800,
+ BLEND_HSL_SATURATION = 0x1000,
+ BLEND_HSL_COLOR = 0x2000,
+ BLEND_HSL_LUMINOSITY = 0x4000,
+
+ BLEND_ALL = 0x7fff,
+};
+
#ifdef __cplusplus
} /* extern "C" */
#endif
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index ec608e2ba60..3d9e26032d9 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2319,6 +2319,11 @@ struct gl_shader_info
bool EarlyFragmentTests;
/**
+ * A bitmask of gl_advanced_blend_mode values
+ */
+ GLbitfield BlendSupport;
+
+ /**
* Compute shader state from ARB_compute_shader layout qualifiers.
*/
struct {