diff options
-rw-r--r-- | SConstruct | 7 | ||||
-rw-r--r-- | configure.ac | 1 | ||||
-rw-r--r-- | docs/README.WIN32 | 16 | ||||
-rw-r--r-- | docs/install.html | 4 | ||||
-rw-r--r-- | m4/ax_python_module.m4 | 49 | ||||
-rw-r--r-- | src/mapi/glapi/gen/glX_XML.py | 55 | ||||
-rw-r--r-- | src/mapi/glapi/gen/glX_proto_common.py | 13 | ||||
-rw-r--r-- | src/mapi/glapi/gen/gl_XML.py | 217 |
8 files changed, 141 insertions, 221 deletions
diff --git a/SConstruct b/SConstruct index de735e94c34..0e10818ba17 100644 --- a/SConstruct +++ b/SConstruct @@ -59,13 +59,6 @@ else: Help(opts.GenerateHelpText(env)) -# fail early for a common error on windows -if env['gles']: - try: - import libxml2 - except ImportError: - raise SCons.Errors.UserError, "GLES requires libxml2-python to build" - ####################################################################### # Environment setup diff --git a/configure.ac b/configure.ac index 97d7dc5eaf1..1e5e49667cd 100644 --- a/configure.ac +++ b/configure.ac @@ -54,7 +54,6 @@ AM_PROG_CC_C_O AM_PROG_AS AC_CHECK_PROGS([MAKE], [gmake make]) AC_CHECK_PROGS([PYTHON2], [python2 python]) -AX_PYTHON_MODULE([libxml2], [needed]) AC_PROG_SED AC_PROG_MKDIR_P diff --git a/docs/README.WIN32 b/docs/README.WIN32 index 0cd007c8a9d..c8759f65b21 100644 --- a/docs/README.WIN32 +++ b/docs/README.WIN32 @@ -36,17 +36,15 @@ Recipe Building on windows requires several open-source packages. These are steps that work as of this writing. -1) install python 2.7 -2) install scons (latest) -3) install mingw, flex, and bison -4) install libxml2 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs - get libxml2-python-2.9.1.win-amd64-py2.7.exe -5) install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs +- install python 2.7 +- install scons (latest) +- install mingw, flex, and bison +- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe -6) install git -7) download mesa from git +- install git +- download mesa from git see http://www.mesa3d.org/repository.html -8) run scons +- run scons General ------- diff --git a/docs/install.html b/docs/install.html index 24492a786a4..5061eded056 100644 --- a/docs/install.html +++ b/docs/install.html @@ -44,10 +44,6 @@ On Windows with MinGW, install flex and bison with: </li> <li>python - Python is needed for building the Gallium components. Version 2.6.4 or later should work. -<br> -<br> -To build OpenGL ES 1.1 and 2.0 you'll also need -<a href="http://xmlsoft.org/sources/win32/python/libxml2-python-2.7.7.win32-py2.7.exe">libxml2-python</a>. </li> </ul> diff --git a/m4/ax_python_module.m4 b/m4/ax_python_module.m4 deleted file mode 100644 index 2e6670a0f50..00000000000 --- a/m4/ax_python_module.m4 +++ /dev/null @@ -1,49 +0,0 @@ -# =========================================================================== -# http://www.gnu.org/software/autoconf-archive/ax_python_module.html -# =========================================================================== -# -# SYNOPSIS -# -# AX_PYTHON_MODULE(modname[, fatal]) -# -# DESCRIPTION -# -# Checks for Python module. -# -# If fatal is non-empty then absence of a module will trigger an error. -# -# LICENSE -# -# Copyright (c) 2008 Andrew Collier -# -# Copying and distribution of this file, with or without modification, are -# permitted in any medium without royalty provided the copyright notice -# and this notice are preserved. This file is offered as-is, without any -# warranty. - -#serial 6 - -AU_ALIAS([AC_PYTHON_MODULE], [AX_PYTHON_MODULE]) -AC_DEFUN([AX_PYTHON_MODULE],[ - if test -z $PYTHON2; - then - PYTHON2="python" - fi - PYTHON_NAME=`basename $PYTHON2` - AC_MSG_CHECKING($PYTHON_NAME module: $1) - $PYTHON2 -c "import $1" 2>/dev/null - if test $? -eq 0; - then - AC_MSG_RESULT(yes) - eval AS_TR_CPP(HAVE_PYMOD_$1)=yes - else - AC_MSG_RESULT(no) - eval AS_TR_CPP(HAVE_PYMOD_$1)=no - # - if test -n "$2" - then - AC_MSG_ERROR(failed to find required module $1) - exit 1 - fi - fi -]) diff --git a/src/mapi/glapi/gen/glX_XML.py b/src/mapi/glapi/gen/glX_XML.py index 03a35b740eb..12ff291fc1b 100644 --- a/src/mapi/glapi/gen/glX_XML.py +++ b/src/mapi/glapi/gen/glX_XML.py @@ -33,29 +33,27 @@ import sys, getopt, string class glx_item_factory(gl_XML.gl_item_factory): """Factory to create GLX protocol oriented objects derived from gl_item.""" - def create_item(self, name, element, context): - if name == "function": - return glx_function(element, context) - elif name == "enum": - return glx_enum(element, context) - elif name == "api": - return glx_api(self) - else: - return gl_XML.gl_item_factory.create_item(self, name, element, context) + def create_function(self, element, context): + return glx_function(element, context) + + def create_enum(self, element, context, category): + return glx_enum(element, context, category) + + def create_api(self): + return glx_api(self) class glx_enum(gl_XML.gl_enum): - def __init__(self, element, context): - gl_XML.gl_enum.__init__(self, element, context) + def __init__(self, element, context, category): + gl_XML.gl_enum.__init__(self, element, context, category) self.functions = {} - child = element.children - while child: - if child.type == "element" and child.name == "size": - n = child.nsProp( "name", None ) - c = child.nsProp( "count", None ) - m = child.nsProp( "mode", None ) + for child in element.getchildren(): + if child.tag == "size": + n = child.get( "name" ) + c = child.get( "count" ) + m = child.get( "mode", "set" ) if not c: c = self.default_count @@ -70,8 +68,6 @@ class glx_enum(gl_XML.gl_enum): if not self.functions.has_key(n): self.functions[ n ] = [c, mode] - child = child.next - return @@ -120,10 +116,10 @@ class glx_function(gl_XML.gl_function): # appears after the function that it aliases. if not self.vectorequiv: - self.vectorequiv = element.nsProp("vectorequiv", None) + self.vectorequiv = element.get("vectorequiv") - name = element.nsProp("name", None) + name = element.get("name") if name == self.name: for param in self.parameters: self.parameters_by_name[ param.name ] = param @@ -135,12 +131,11 @@ class glx_function(gl_XML.gl_function): self.counter_list.append(param.counter) - child = element.children - while child: - if child.type == "element" and child.name == "glx": - rop = child.nsProp( 'rop', None ) - sop = child.nsProp( 'sop', None ) - vop = child.nsProp( 'vendorpriv', None ) + for child in element.getchildren(): + if child.tag == "glx": + rop = child.get( 'rop' ) + sop = child.get( 'sop' ) + vop = child.get( 'vendorpriv' ) if rop: self.glx_rop = int(rop) @@ -152,12 +147,12 @@ class glx_function(gl_XML.gl_function): self.glx_vendorpriv = int(vop) self.glx_vendorpriv_names.append(name) - self.img_reset = child.nsProp( 'img_reset', None ) + self.img_reset = child.get( 'img_reset' ) # The 'handcode' attribute can be one of 'true', # 'false', 'client', or 'server'. - handcode = child.nsProp( 'handcode', None ) + handcode = child.get( 'handcode', 'false' ) if handcode == "false": self.server_handcode = 0 self.client_handcode = 0 @@ -179,8 +174,6 @@ class glx_function(gl_XML.gl_function): self.reply_always_array = gl_XML.is_attr_true( child, 'always_array' ) self.dimensions_in_reply = gl_XML.is_attr_true( child, 'dimensions_in_reply' ) - child = child.next - # Do some validation of the GLX protocol information. As # new tests are discovered, they should be added here. diff --git a/src/mapi/glapi/gen/glX_proto_common.py b/src/mapi/glapi/gen/glX_proto_common.py index 86d9189a908..ae2c2d58117 100644 --- a/src/mapi/glapi/gen/glX_proto_common.py +++ b/src/mapi/glapi/gen/glX_proto_common.py @@ -32,18 +32,15 @@ import string class glx_proto_item_factory(glX_XML.glx_item_factory): """Factory to create GLX protocol oriented objects derived from gl_item.""" - def create_item(self, name, element, context): - if name == "type": - return glx_proto_type(element, context) - else: - return glX_XML.glx_item_factory.create_item(self, name, element, context) + def create_type(self, element, context, category): + return glx_proto_type(element, context, category) class glx_proto_type(gl_XML.gl_type): - def __init__(self, element, context): - gl_XML.gl_type.__init__(self, element, context) + def __init__(self, element, context, category): + gl_XML.gl_type.__init__(self, element, context, category) - self.glx_name = element.nsProp( "glx_name", None ) + self.glx_name = element.get( "glx_name" ) return diff --git a/src/mapi/glapi/gen/gl_XML.py b/src/mapi/glapi/gen/gl_XML.py index 3bbc794398f..1a2bc2b9112 100644 --- a/src/mapi/glapi/gen/gl_XML.py +++ b/src/mapi/glapi/gen/gl_XML.py @@ -26,20 +26,19 @@ # Ian Romanick <[email protected]> from decimal import Decimal -import libxml2 +import xml.etree.ElementTree as ET import re, sys, string +import os.path import typeexpr def parse_GL_API( file_name, factory = None ): - doc = libxml2.readFile( file_name, None, libxml2.XML_PARSE_XINCLUDE + libxml2.XML_PARSE_NOBLANKS + libxml2.XML_PARSE_DTDVALID + libxml2.XML_PARSE_DTDATTR + libxml2.XML_PARSE_DTDLOAD + libxml2.XML_PARSE_NOENT ) - ret = doc.xincludeProcess() if not factory: factory = gl_item_factory() - api = factory.create_item( "api", None, None ) - api.process_element( doc ) + api = factory.create_api() + api.parse_file( file_name ) # After the XML has been processed, we need to go back and assign # dispatch offsets to the functions that request that their offsets @@ -51,12 +50,10 @@ def parse_GL_API( file_name, factory = None ): func.offset = api.next_offset; api.next_offset += 1 - doc.freeDoc() - return api -def is_attr_true( element, name ): +def is_attr_true( element, name, default = "false" ): """Read a name value from an element's attributes. The value read from the attribute list must be either 'true' or @@ -64,7 +61,7 @@ def is_attr_true( element, name ): value is 'true', non-zero will be returned. An exception will be raised for any other value.""" - value = element.nsProp( name, None ) + value = element.get( name, default ) if value == "true": return 1 elif value == "false": @@ -254,8 +251,8 @@ class gl_print_base(object): def real_function_name(element): - name = element.nsProp( "name", None ) - alias = element.nsProp( "alias", None ) + name = element.get( "name" ) + alias = element.get( "alias" ) if alias: return alias @@ -324,21 +321,22 @@ def create_parameter_string(parameters, include_names): class gl_item(object): - def __init__(self, element, context): + def __init__(self, element, context, category): self.context = context - self.name = element.nsProp( "name", None ) - self.category = real_category_name( element.parent.nsProp( "name", None ) ) + self.name = element.get( "name" ) + self.category = real_category_name( category ) + return class gl_type( gl_item ): - def __init__(self, element, context): - gl_item.__init__(self, element, context) - self.size = int( element.nsProp( "size", None ), 0 ) + def __init__(self, element, context, category): + gl_item.__init__(self, element, context, category) + self.size = int( element.get( "size" ), 0 ) te = typeexpr.type_expression( None ) tn = typeexpr.type_node() - tn.size = int( element.nsProp( "size", None ), 0 ) + tn.size = int( element.get( "size" ), 0 ) tn.integer = not is_attr_true( element, "float" ) tn.unsigned = is_attr_true( element, "unsigned" ) tn.pointer = is_attr_true( element, "pointer" ) @@ -354,11 +352,11 @@ class gl_type( gl_item ): class gl_enum( gl_item ): - def __init__(self, element, context): - gl_item.__init__(self, element, context) - self.value = int( element.nsProp( "value", None ), 0 ) + def __init__(self, element, context, category): + gl_item.__init__(self, element, context, category) + self.value = int( element.get( "value" ), 0 ) - temp = element.nsProp( "count", None ) + temp = element.get( "count" ) if not temp or temp == "?": self.default_count = -1 else: @@ -404,12 +402,12 @@ class gl_enum( gl_item ): class gl_parameter(object): def __init__(self, element, context): - self.name = element.nsProp( "name", None ) + self.name = element.get( "name" ) - ts = element.nsProp( "type", None ) + ts = element.get( "type" ) self.type_expr = typeexpr.type_expression( ts, context ) - temp = element.nsProp( "variable_param", None ) + temp = element.get( "variable_param" ) if temp: self.count_parameter_list = temp.split( ' ' ) else: @@ -420,7 +418,7 @@ class gl_parameter(object): # statement will throw an exception, and the except block will # take over. - c = element.nsProp( "count", None ) + c = element.get( "count" ) try: count = int(c) self.count = count @@ -430,7 +428,7 @@ class gl_parameter(object): self.count = 0 self.counter = c - self.count_scale = int(element.nsProp( "count_scale", None )) + self.count_scale = int(element.get( "count_scale", "1" )) elements = (count * self.count_scale) if elements == 1: @@ -450,19 +448,19 @@ class gl_parameter(object): # Pixel data has special parameters. - self.width = element.nsProp('img_width', None) - self.height = element.nsProp('img_height', None) - self.depth = element.nsProp('img_depth', None) - self.extent = element.nsProp('img_extent', None) + self.width = element.get('img_width') + self.height = element.get('img_height') + self.depth = element.get('img_depth') + self.extent = element.get('img_extent') - self.img_xoff = element.nsProp('img_xoff', None) - self.img_yoff = element.nsProp('img_yoff', None) - self.img_zoff = element.nsProp('img_zoff', None) - self.img_woff = element.nsProp('img_woff', None) + self.img_xoff = element.get('img_xoff') + self.img_yoff = element.get('img_yoff') + self.img_zoff = element.get('img_zoff') + self.img_woff = element.get('img_woff') - self.img_format = element.nsProp('img_format', None) - self.img_type = element.nsProp('img_type', None) - self.img_target = element.nsProp('img_target', None) + self.img_format = element.get('img_format') + self.img_type = element.get('img_type') + self.img_target = element.get('img_target') self.img_pad_dimensions = is_attr_true( element, 'img_pad_dimensions' ) self.img_null_flag = is_attr_true( element, 'img_null_flag' ) @@ -648,17 +646,17 @@ class gl_function( gl_item ): def process_element(self, element): - name = element.nsProp( "name", None ) - alias = element.nsProp( "alias", None ) + name = element.get( "name" ) + alias = element.get( "alias" ) - if is_attr_true(element, "static_dispatch"): + if is_attr_true(element, "static_dispatch", "true"): self.static_entry_points.append(name) self.entry_points.append( name ) self.entry_point_api_map[name] = {} for api in ('es1', 'es2'): - version_str = element.nsProp(api, None) + version_str = element.get(api, 'none') assert version_str is not None if version_str != 'none': version_decimal = Decimal(version_str) @@ -667,15 +665,15 @@ class gl_function( gl_item ): version_decimal < self.api_map[api]: self.api_map[api] = version_decimal - exec_flavor = element.nsProp('exec', None) + exec_flavor = element.get('exec') if exec_flavor: self.exec_flavor = exec_flavor - deprecated = element.nsProp('deprecated', None) + deprecated = element.get('deprecated', 'none') if deprecated != 'none': self.deprecated = Decimal(deprecated) - if not is_attr_true(element, 'desktop'): + if not is_attr_true(element, 'desktop', 'true'): self.desktop = False if alias: @@ -686,7 +684,7 @@ class gl_function( gl_item ): # Only try to set the offset when a non-alias entry-point # is being processed. - offset = element.nsProp( "offset", None ) + offset = element.get( "offset" ) if offset: try: o = int( offset ) @@ -712,16 +710,12 @@ class gl_function( gl_item ): parameters = [] return_type = "void" - child = element.children - while child: - if child.type == "element": - if child.name == "return": - return_type = child.nsProp( "type", None ) - elif child.name == "param": - param = self.context.factory.create_item( "parameter", child, self.context) - parameters.append( param ) - - child = child.next + for child in element.getchildren(): + if child.tag == "return": + return_type = child.get( "type", "void" ) + elif child.tag == "param": + param = self.context.factory.create_parameter(child, self.context) + parameters.append( param ) if self.initialized: @@ -746,7 +740,7 @@ class gl_function( gl_item ): if param.is_image(): self.images.append( param ) - if element.children: + if element.getchildren(): self.initialized = 1 self.entry_point_parameters[name] = parameters else: @@ -848,19 +842,20 @@ class gl_function( gl_item ): class gl_item_factory(object): """Factory to create objects derived from gl_item.""" - def create_item(self, item_name, element, context): - if item_name == "function": - return gl_function(element, context) - if item_name == "type": - return gl_type(element, context) - elif item_name == "enum": - return gl_enum(element, context) - elif item_name == "parameter": - return gl_parameter(element, context) - elif item_name == "api": - return gl_api(self) - else: - return None + def create_function(self, element, context): + return gl_function(element, context) + + def create_type(self, element, context, category): + return gl_type(element, context, category) + + def create_enum(self, element, context, category): + return gl_enum(element, context, category) + + def create_parameter(self, element, context): + return gl_parameter(element, context) + + def create_api(self): + return gl_api(self) class gl_api(object): @@ -903,66 +898,64 @@ class gl_api(object): self.functions_by_name = functions_by_name - def process_element(self, doc): - element = doc.children - while element.type != "element" or element.name != "OpenGLAPI": - element = element.next - if element: - self.process_OpenGLAPI(element) - return + def parse_file(self, file_name): + doc = ET.parse( file_name ) + self.process_element(file_name, doc) - def process_OpenGLAPI(self, element): - child = element.children - while child: - if child.type == "element": - if child.name == "category": - self.process_category( child ) - elif child.name == "OpenGLAPI": - self.process_OpenGLAPI( child ) + def process_element(self, file_name, doc): + element = doc.getroot() + if element.tag == "OpenGLAPI": + self.process_OpenGLAPI(file_name, element) + return + - child = child.next + def process_OpenGLAPI(self, file_name, element): + for child in element.getchildren(): + if child.tag == "category": + self.process_category( child ) + elif child.tag == "OpenGLAPI": + self.process_OpenGLAPI( file_name, child ) + elif child.tag == '{http://www.w3.org/2001/XInclude}include': + href = child.get('href') + href = os.path.join(os.path.dirname(file_name), href) + self.parse_file(href) return def process_category(self, cat): - cat_name = cat.nsProp( "name", None ) - cat_number = cat.nsProp( "number", None ) + cat_name = cat.get( "name" ) + cat_number = cat.get( "number" ) [cat_type, key] = classify_category(cat_name, cat_number) self.categories[cat_type][key] = [cat_name, cat_number] - child = cat.children - while child: - if child.type == "element": - if child.name == "function": - func_name = real_function_name( child ) - - temp_name = child.nsProp( "name", None ) - self.category_dict[ temp_name ] = [cat_name, cat_number] - - if self.functions_by_name.has_key( func_name ): - func = self.functions_by_name[ func_name ] - func.process_element( child ) - else: - func = self.factory.create_item( "function", child, self ) - self.functions_by_name[ func_name ] = func + for child in cat.getchildren(): + if child.tag == "function": + func_name = real_function_name( child ) - if func.offset >= self.next_offset: - self.next_offset = func.offset + 1 + temp_name = child.get( "name" ) + self.category_dict[ temp_name ] = [cat_name, cat_number] + if self.functions_by_name.has_key( func_name ): + func = self.functions_by_name[ func_name ] + func.process_element( child ) + else: + func = self.factory.create_function( child, self ) + self.functions_by_name[ func_name ] = func - elif child.name == "enum": - enum = self.factory.create_item( "enum", child, self ) - self.enums_by_name[ enum.name ] = enum - elif child.name == "type": - t = self.factory.create_item( "type", child, self ) - self.types_by_name[ "GL" + t.name ] = t + if func.offset >= self.next_offset: + self.next_offset = func.offset + 1 - child = child.next + elif child.tag == "enum": + enum = self.factory.create_enum( child, self, cat_name ) + self.enums_by_name[ enum.name ] = enum + elif child.tag == "type": + t = self.factory.create_type( child, self, cat_name ) + self.types_by_name[ "GL" + t.name ] = t return |