diff options
-rw-r--r-- | src/glsl/builtins/ir/mix.ir | 2 | ||||
-rw-r--r-- | src/glsl/builtins/profiles/130.frag | 5 | ||||
-rw-r--r-- | src/glsl/builtins/profiles/130.vert | 5 |
3 files changed, 11 insertions, 1 deletions
diff --git a/src/glsl/builtins/ir/mix.ir b/src/glsl/builtins/ir/mix.ir index a31f0fa7086..70ae13c9f3f 100644 --- a/src/glsl/builtins/ir/mix.ir +++ b/src/glsl/builtins/ir/mix.ir @@ -53,7 +53,7 @@ (declare (in) float v1) (declare (in) float v2) (declare (in) bool a)) - ((assign (var_ref a) (var_ref v1) (var_ref v2)) + ((assign (var_ref a) (x) (var_ref v1) (var_ref v2)) (return (var_ref v1)))) (signature vec2 diff --git a/src/glsl/builtins/profiles/130.frag b/src/glsl/builtins/profiles/130.frag index bc0fededaa9..bb330324d74 100644 --- a/src/glsl/builtins/profiles/130.frag +++ b/src/glsl/builtins/profiles/130.frag @@ -270,6 +270,11 @@ vec2 mix(vec2 x, vec2 y, float a); vec3 mix(vec3 x, vec3 y, float a); vec4 mix(vec4 x, vec4 y, float a); +float mix(float x, float y, bool a); +vec2 mix(vec2 x, vec2 y, bvec2 a); +vec3 mix(vec3 x, vec3 y, bvec3 a); +vec4 mix(vec4 x, vec4 y, bvec4 a); + float step(float edge, float x); vec2 step(vec2 edge, vec2 x); vec3 step(vec3 edge, vec3 x); diff --git a/src/glsl/builtins/profiles/130.vert b/src/glsl/builtins/profiles/130.vert index 35585d5f950..618ecf29f64 100644 --- a/src/glsl/builtins/profiles/130.vert +++ b/src/glsl/builtins/profiles/130.vert @@ -270,6 +270,11 @@ vec2 mix(vec2 x, vec2 y, float a); vec3 mix(vec3 x, vec3 y, float a); vec4 mix(vec4 x, vec4 y, float a); +float mix(float x, float y, bool a); +vec2 mix(vec2 x, vec2 y, bvec2 a); +vec3 mix(vec3 x, vec3 y, bvec3 a); +vec4 mix(vec4 x, vec4 y, bvec4 a); + float step(float edge, float x); vec2 step(vec2 edge, vec2 x); vec3 step(vec3 edge, vec3 x); |