diff options
-rw-r--r-- | src/mesa/drivers/dri/i915pipe/intel_fbo.c | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915pipe/intel_tex.c | 24 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915pipe/intel_tex.h | 24 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915pipe/intel_tex_copy.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915pipe/intel_tex_image.c | 36 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915pipe/intel_tex_subimage.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915pipe/intel_tex_validate.c | 28 |
7 files changed, 69 insertions, 69 deletions
diff --git a/src/mesa/drivers/dri/i915pipe/intel_fbo.c b/src/mesa/drivers/dri/i915pipe/intel_fbo.c index 061c6bfa1fb..2f1aa00038d 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_fbo.c +++ b/src/mesa/drivers/dri/i915pipe/intel_fbo.c @@ -532,7 +532,7 @@ intel_render_texture(GLcontext * ctx, struct gl_texture_image *newImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); - struct intel_texture_image *intel_image; + struct st_texture_image *st_image; GLuint imageOffset; (void) fb; @@ -558,26 +558,26 @@ intel_render_texture(GLcontext * ctx, irb->Base.RefCount); /* point the renderbufer's region to the texture image region */ - intel_image = intel_texture_image(newImage); - if (irb->region != intel_image->mt->region) { + st_image = st_texture_image(newImage); + if (irb->region != st_image->mt->region) { if (irb->region) intel->pipe->region_release(intel->pipe, &irb->region); - pipe_region_reference(&irb->region, intel_image->mt->region); + pipe_region_reference(&irb->region, st_image->mt->region); } /* compute offset of the particular 2D image within the texture region */ - imageOffset = st_miptree_image_offset(intel_image->mt, + imageOffset = st_miptree_image_offset(st_image->mt, att->CubeMapFace, att->TextureLevel); if (att->Texture->Target == GL_TEXTURE_3D) { - const GLuint *offsets = st_miptree_depth_offsets(intel_image->mt, + const GLuint *offsets = st_miptree_depth_offsets(st_image->mt, att->TextureLevel); imageOffset += offsets[att->Zoffset]; } /* store that offset in the region */ - intel_image->mt->region->draw_offset = imageOffset; + st_image->mt->region->draw_offset = imageOffset; /* update drawing region, etc */ intel_draw_buffer(ctx, fb); diff --git a/src/mesa/drivers/dri/i915pipe/intel_tex.c b/src/mesa/drivers/dri/i915pipe/intel_tex.c index c2f5727e6b4..94583cba974 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_tex.c +++ b/src/mesa/drivers/dri/i915pipe/intel_tex.c @@ -10,12 +10,12 @@ intelIsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj) { #if 0 struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); + struct st_texture_object *stObj = st_texture_object(texObj); return - intelObj->mt && - intelObj->mt->region && - intel_is_region_resident(intel, intelObj->mt->region); + stObj->mt && + stObj->mt->region && + intel_is_region_resident(intel, stObj->mt->region); #endif return 1; } @@ -27,14 +27,14 @@ intelNewTextureImage(GLcontext * ctx) { DBG("%s\n", __FUNCTION__); (void) ctx; - return (struct gl_texture_image *) CALLOC_STRUCT(intel_texture_image); + return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image); } static struct gl_texture_object * intelNewTextureObject(GLcontext * ctx, GLuint name, GLenum target) { - struct intel_texture_object *obj = CALLOC_STRUCT(intel_texture_object); + struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object); DBG("%s\n", __FUNCTION__); _mesa_initialize_texture_object(&obj->base, name, target); @@ -47,10 +47,10 @@ intelDeleteTextureObject(GLcontext *ctx, struct gl_texture_object *texObj) { struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); + struct st_texture_object *stObj = st_texture_object(texObj); - if (intelObj->mt) - st_miptree_release(intel->pipe, &intelObj->mt); + if (stObj->mt) + st_miptree_release(intel->pipe, &stObj->mt); _mesa_delete_texture_object(ctx, texObj); } @@ -60,12 +60,12 @@ static void intelFreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) { struct intel_context *intel = intel_context(ctx); - struct intel_texture_image *intelImage = intel_texture_image(texImage); + struct st_texture_image *stImage = st_texture_image(texImage); DBG("%s\n", __FUNCTION__); - if (intelImage->mt) { - st_miptree_release(intel->pipe, &intelImage->mt); + if (stImage->mt) { + st_miptree_release(intel->pipe, &stImage->mt); } if (texImage->Data) { diff --git a/src/mesa/drivers/dri/i915pipe/intel_tex.h b/src/mesa/drivers/dri/i915pipe/intel_tex.h index d90a80ffa9f..7a1cc919749 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_tex.h +++ b/src/mesa/drivers/dri/i915pipe/intel_tex.h @@ -32,7 +32,7 @@ #include "intel_context.h" #include "texmem.h" -struct intel_texture_object +struct st_texture_object { struct gl_texture_object base; /* The "parent" object */ @@ -58,7 +58,7 @@ struct intel_texture_object -struct intel_texture_image +struct st_texture_image { struct gl_texture_image base; @@ -67,8 +67,8 @@ struct intel_texture_image GLuint level; GLuint face; - /* If intelImage->mt != NULL, image data is stored here. - * Else if intelImage->base.Data != NULL, image is stored there. + /* If stImage->mt != NULL, image data is stored here. + * Else if stImage->base.Data != NULL, image is stored there. * Else there is no image data. */ struct pipe_mipmap_tree *mt; @@ -187,25 +187,25 @@ GLuint intel_finalize_mipmap_tree(GLcontext *ctx, #if 0 void intel_tex_map_images(struct pipe_context *pipe, - struct intel_texture_object *intelObj); + struct st_texture_object *stObj); void intel_tex_unmap_images(struct pipe_context *pipe, - struct intel_texture_object *intelObj); + struct st_texture_object *stObj); #endif int intel_compressed_num_bytes(GLuint mesaFormat); -static INLINE struct intel_texture_object * -intel_texture_object(struct gl_texture_object *obj) +static INLINE struct st_texture_object * +st_texture_object(struct gl_texture_object *obj) { - return (struct intel_texture_object *) obj; + return (struct st_texture_object *) obj; } -static INLINE struct intel_texture_image * -intel_texture_image(struct gl_texture_image *img) +static INLINE struct st_texture_image * +st_texture_image(struct gl_texture_image *img) { - return (struct intel_texture_image *) img; + return (struct st_texture_image *) img; } diff --git a/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c b/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c index 88cdee45838..b62aaaeebb2 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c +++ b/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c @@ -84,7 +84,7 @@ get_teximage_source(struct intel_context *intel, GLenum internalFormat) static GLboolean do_copy_texsubimage(struct intel_context *intel, - struct intel_texture_image *intelImage, + struct st_texture_image *intelImage, GLenum internalFormat, GLint dstx, GLint dsty, GLint x, GLint y, GLsizei width, GLsizei height) @@ -186,7 +186,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, &ctx->DefaultPacking, texObj, texImage); if (!do_copy_texsubimage(intel_context(ctx), - intel_texture_image(texImage), + st_texture_image(texImage), internalFormat, 0, 0, x, y, width, 1)) goto fail; @@ -223,7 +223,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, if (!do_copy_texsubimage(intel_context(ctx), - intel_texture_image(texImage), + st_texture_image(texImage), internalFormat, 0, 0, x, y, width, height)) goto fail; @@ -256,7 +256,7 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, */ if (!do_copy_texsubimage(intel_context(ctx), - intel_texture_image(texImage), + st_texture_image(texImage), internalFormat, xoffset, 0, x, y, width, 1)) { #if 0 _swrast_copy_texsubimage1d(ctx, target, level, xoffset, x, y, width); @@ -285,7 +285,7 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, */ if (!do_copy_texsubimage(intel_context(ctx), - intel_texture_image(texImage), + st_texture_image(texImage), internalFormat, xoffset, yoffset, x, y, width, height)) { #if 0 diff --git a/src/mesa/drivers/dri/i915pipe/intel_tex_image.c b/src/mesa/drivers/dri/i915pipe/intel_tex_image.c index ea7b26b7f1e..2825df37f6e 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_tex_image.c +++ b/src/mesa/drivers/dri/i915pipe/intel_tex_image.c @@ -61,9 +61,9 @@ logbase2(int n) * saving is worth it. */ static void -guess_and_alloc_mipmap_tree(struct intel_context *intel, - struct intel_texture_object *intelObj, - struct intel_texture_image *intelImage) +guess_and_alloc_mipmap_tree(struct pipe_context *pipe, + struct st_texture_object *intelObj, + struct st_texture_image *intelImage) { GLuint firstLevel; GLuint lastLevel; @@ -125,7 +125,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, assert(!intelObj->mt); if (intelImage->base.IsCompressed) comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); - intelObj->mt = st_miptree_create(intel->pipe, + intelObj->mt = st_miptree_create(pipe, intelObj->base.Target, intelImage->base.InternalFormat, firstLevel, @@ -190,7 +190,7 @@ check_pbo_format(GLint internalFormat, */ static GLboolean try_pbo_upload(struct intel_context *intel, - struct intel_texture_image *intelImage, + struct st_texture_image *intelImage, const struct gl_pixelstore_attrib *unpack, GLint internalFormat, GLint width, GLint height, @@ -250,7 +250,7 @@ try_pbo_upload(struct intel_context *intel, static GLboolean try_pbo_zcopy(struct intel_context *intel, - struct intel_texture_image *intelImage, + struct st_texture_image *intelImage, const struct gl_pixelstore_attrib *unpack, GLint internalFormat, GLint width, GLint height, @@ -277,8 +277,8 @@ intelTexImage(GLcontext * ctx, struct gl_texture_image *texImage, GLsizei imageSize, int compressed) { struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); - struct intel_texture_image *intelImage = intel_texture_image(texImage); + struct st_texture_object *intelObj = st_texture_object(texObj); + struct st_texture_image *intelImage = st_texture_image(texImage); GLint postConvWidth = width; GLint postConvHeight = height; GLint texelBytes, sizeInBytes; @@ -352,7 +352,7 @@ intelTexImage(GLcontext * ctx, } if (!intelObj->mt) { - guess_and_alloc_mipmap_tree(intel, intelObj, intelImage); + guess_and_alloc_mipmap_tree(intel->pipe, intelObj, intelImage); if (!intelObj->mt) { DBG("guess_and_alloc_mipmap_tree: failed\n"); } @@ -572,7 +572,7 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level, struct gl_texture_image *texImage, int compressed) { struct intel_context *intel = intel_context(ctx); - struct intel_texture_image *intelImage = intel_texture_image(texImage); + struct st_texture_image *intelImage = st_texture_image(texImage); /* Map */ if (intelImage->mt) { @@ -647,18 +647,18 @@ intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, struct intel_context *intel = (struct intel_context*) ((__DRIcontextPrivate*)pDRICtx->private)->driverPrivate; struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname); - struct intel_texture_object *intelObj = intel_texture_object(tObj); + struct st_texture_object *stObj = st_texture_object(tObj); - if (!intelObj) + if (!stObj) return; - if (intelObj->mt) - st_miptree_release(intel->pipe, &intelObj->mt); + if (stObj->mt) + st_miptree_release(intel->pipe, &stObj->mt); - intelObj->imageOverride = GL_TRUE; - intelObj->depthOverride = depth; - intelObj->pitchOverride = pitch; + stObj->imageOverride = GL_TRUE; + stObj->depthOverride = depth; + stObj->pitchOverride = pitch; if (offset) - intelObj->textureOffset = offset; + stObj->textureOffset = offset; } diff --git a/src/mesa/drivers/dri/i915pipe/intel_tex_subimage.c b/src/mesa/drivers/dri/i915pipe/intel_tex_subimage.c index 27b56e907d6..c5aab96ea7f 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/i915pipe/intel_tex_subimage.c @@ -52,7 +52,7 @@ intelTexSubimage(GLcontext * ctx, struct gl_texture_image *texImage) { struct intel_context *intel = intel_context(ctx); - struct intel_texture_image *intelImage = intel_texture_image(texImage); + struct st_texture_image *intelImage = st_texture_image(texImage); GLuint dstRowStride; DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, diff --git a/src/mesa/drivers/dri/i915pipe/intel_tex_validate.c b/src/mesa/drivers/dri/i915pipe/intel_tex_validate.c index 2083a2434d8..d0631a88f19 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_tex_validate.c +++ b/src/mesa/drivers/dri/i915pipe/intel_tex_validate.c @@ -14,7 +14,7 @@ * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. */ static void -intel_calculate_first_last_level(struct intel_texture_object *intelObj) +intel_calculate_first_last_level(struct st_texture_object *intelObj) { struct gl_texture_object *tObj = &intelObj->base; const struct gl_texture_image *const baseImage = @@ -64,8 +64,8 @@ intel_calculate_first_last_level(struct intel_texture_object *intelObj) static void copy_image_data_to_tree(struct pipe_context *pipe, - struct intel_texture_object *intelObj, - struct intel_texture_image *intelImage) + struct st_texture_object *intelObj, + struct st_texture_image *intelImage) { if (intelImage->mt) { /* Copy potentially with the blitter: @@ -106,13 +106,13 @@ intel_finalize_mipmap_tree(GLcontext *ctx, GLboolean *needFlush) { struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; - struct intel_texture_object *intelObj = intel_texture_object(tObj); + struct st_texture_object *intelObj = st_texture_object(tObj); int comp_byte = 0; int cpp; GLuint face, i; GLuint nr_faces = 0; - struct intel_texture_image *firstImage; + struct st_texture_image *firstImage; *needFlush = GL_FALSE; @@ -124,7 +124,7 @@ intel_finalize_mipmap_tree(GLcontext *ctx, */ intel_calculate_first_last_level(intelObj); firstImage = - intel_texture_image(intelObj->base.Image[0][intelObj->firstLevel]); + st_texture_image(intelObj->base.Image[0][intelObj->firstLevel]); /* Fallback case: */ @@ -201,8 +201,8 @@ intel_finalize_mipmap_tree(GLcontext *ctx, nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; for (face = 0; face < nr_faces; face++) { for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) { - struct intel_texture_image *intelImage = - intel_texture_image(intelObj->base.Image[face][i]); + struct st_texture_image *intelImage = + st_texture_image(intelObj->base.Image[face][i]); /* Need to import images in main memory or held in other trees. */ @@ -225,7 +225,7 @@ intel_finalize_mipmap_tree(GLcontext *ctx, #if 0 /* unused? */ void intel_tex_map_images(struct pipe_context *pipe, - struct intel_texture_object *intelObj) + struct st_texture_object *intelObj) { GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; GLuint face, i; @@ -234,8 +234,8 @@ intel_tex_map_images(struct pipe_context *pipe, for (face = 0; face < nr_faces; face++) { for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) { - struct intel_texture_image *intelImage = - intel_texture_image(intelObj->base.Image[face][i]); + struct st_texture_image *intelImage = + st_texture_image(intelObj->base.Image[face][i]); if (intelImage->mt) { intelImage->base.Data = @@ -257,15 +257,15 @@ intel_tex_map_images(struct pipe_context *pipe, void intel_tex_unmap_images(struct pipe_context *pipe, - struct intel_texture_object *intelObj) + struct st_texture_object *intelObj) { GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; GLuint face, i; for (face = 0; face < nr_faces; face++) { for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) { - struct intel_texture_image *intelImage = - intel_texture_image(intelObj->base.Image[face][i]); + struct st_texture_image *intelImage = + st_texture_image(intelObj->base.Image[face][i]); if (intelImage->mt) { st_miptree_image_unmap(pipe, intelImage->mt); |