summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--src/glsl/builtin_function.cpp120
1 files changed, 120 insertions, 0 deletions
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp
index 490210cf9c9..f65f91f6b79 100644
--- a/src/glsl/builtin_function.cpp
+++ b/src/glsl/builtin_function.cpp
@@ -2550,6 +2550,54 @@ static const char *builtin_refract =
"))\n"
""
;
+static const char *builtin_round =
+ "((function round\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 round_even (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char *builtin_roundEven =
+ "((function roundEven\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 round_even (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
static const char *builtin_shadow1D =
"((function shadow1D\n"
" (signature vec4\n"
@@ -13267,6 +13315,40 @@ static const char *prototypes_for_130_frag =
" (parameters\n"
" (declare (in) vec4 x))\n"
" ()))\n"
+ "(function round\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function roundEven\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
"(function ceil\n"
" (signature float\n"
" (parameters\n"
@@ -15876,6 +15958,8 @@ static const char *functions_for_130_frag [] = {
builtin_radians,
builtin_reflect,
builtin_refract,
+ builtin_round,
+ builtin_roundEven,
builtin_shadow1D,
builtin_shadow1DLod,
builtin_shadow1DProj,
@@ -16348,6 +16432,40 @@ static const char *prototypes_for_130_vert =
" (parameters\n"
" (declare (in) vec4 x))\n"
" ()))\n"
+ "(function round\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function roundEven\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
"(function ceil\n"
" (signature float\n"
" (parameters\n"
@@ -18908,6 +19026,8 @@ static const char *functions_for_130_vert [] = {
builtin_radians,
builtin_reflect,
builtin_refract,
+ builtin_round,
+ builtin_roundEven,
builtin_shadow1D,
builtin_shadow1DLod,
builtin_shadow1DProj,