diff options
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_draw.c | 26 |
1 files changed, 9 insertions, 17 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index 2b270072e2e..eb7ed403f1c 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -39,15 +39,13 @@ * Shaders */ -static void si_shader_es(struct pipe_context *ctx, struct si_shader *shader) +static void si_shader_es(struct si_shader *shader) { - struct si_context *sctx = (struct si_context *)ctx; struct si_pm4_state *pm4; unsigned num_sgprs, num_user_sgprs; unsigned vgpr_comp_cnt; uint64_t va; - si_pm4_delete_state(sctx, es, shader->pm4); pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state); if (pm4 == NULL) @@ -77,9 +75,8 @@ static void si_shader_es(struct pipe_context *ctx, struct si_shader *shader) S_00B32C_USER_SGPR(num_user_sgprs)); } -static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader) +static void si_shader_gs(struct si_shader *shader) { - struct si_context *sctx = (struct si_context *)ctx; unsigned gs_vert_itemsize = shader->selector->info.num_outputs * (16 >> 2); unsigned gs_max_vert_out = shader->selector->gs_max_out_vertices; unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out; @@ -91,7 +88,6 @@ static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader) /* The GSVS_RING_ITEMSIZE register takes 15 bits */ assert(gsvs_itemsize < (1 << 15)); - si_pm4_delete_state(sctx, gs, shader->pm4); pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state); if (pm4 == NULL) @@ -147,16 +143,14 @@ static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader) S_00B22C_USER_SGPR(num_user_sgprs)); } -static void si_shader_vs(struct pipe_context *ctx, struct si_shader *shader) +static void si_shader_vs(struct si_shader *shader) { - struct si_context *sctx = (struct si_context *)ctx; struct tgsi_shader_info *info = &shader->selector->info; struct si_pm4_state *pm4; unsigned num_sgprs, num_user_sgprs; unsigned nparams, i, vgpr_comp_cnt; uint64_t va; - si_pm4_delete_state(sctx, vs, shader->pm4); pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state); if (pm4 == NULL) @@ -226,9 +220,8 @@ static void si_shader_vs(struct pipe_context *ctx, struct si_shader *shader) S_00B12C_SO_EN(!!shader->selector->so.num_outputs)); } -static void si_shader_ps(struct pipe_context *ctx, struct si_shader *shader) +static void si_shader_ps(struct si_shader *shader) { - struct si_context *sctx = (struct si_context *)ctx; struct tgsi_shader_info *info = &shader->selector->info; struct si_pm4_state *pm4; unsigned i, spi_ps_in_control; @@ -236,7 +229,6 @@ static void si_shader_ps(struct pipe_context *ctx, struct si_shader *shader) unsigned spi_baryc_cntl = 0, spi_ps_input_ena; uint64_t va; - si_pm4_delete_state(sctx, ps, shader->pm4); pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state); if (pm4 == NULL) @@ -608,8 +600,8 @@ static void si_update_derived_state(struct si_context *sctx) si_shader_select(ctx, sctx->gs_shader); if (!sctx->gs_shader->current->pm4) { - si_shader_gs(ctx, sctx->gs_shader->current); - si_shader_vs(ctx, sctx->gs_shader->current->gs_copy_shader); + si_shader_gs(sctx->gs_shader->current); + si_shader_vs(sctx->gs_shader->current->gs_copy_shader); } si_pm4_bind_state(sctx, gs, sctx->gs_shader->current->pm4); @@ -620,7 +612,7 @@ static void si_update_derived_state(struct si_context *sctx) si_shader_select(ctx, sctx->vs_shader); if (!sctx->vs_shader->current->pm4) - si_shader_es(ctx, sctx->vs_shader->current); + si_shader_es(sctx->vs_shader->current); si_pm4_bind_state(sctx, es, sctx->vs_shader->current->pm4); @@ -649,7 +641,7 @@ static void si_update_derived_state(struct si_context *sctx) si_shader_select(ctx, sctx->vs_shader); if (!sctx->vs_shader->current->pm4) - si_shader_vs(ctx, sctx->vs_shader->current); + si_shader_vs(sctx->vs_shader->current); si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4); @@ -680,7 +672,7 @@ static void si_update_derived_state(struct si_context *sctx) } if (!sctx->ps_shader->current->pm4) - si_shader_ps(ctx, sctx->ps_shader->current); + si_shader_ps(sctx->ps_shader->current); si_pm4_bind_state(sctx, ps, sctx->ps_shader->current->pm4); |