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-rw-r--r-- | src/gallium/docs/source/context.rst | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst index 1b045fa6ec0..13dd606173e 100644 --- a/src/gallium/docs/source/context.rst +++ b/src/gallium/docs/source/context.rst @@ -231,12 +231,16 @@ If a surface includes several layers then all layers will be cleared. ``clear_render_target`` clears a single color rendertarget with the specified color value. While it is only possible to clear one surface at a time (which can include several layers), this surface need not be bound to the framebuffer. +If render_condition_enabled is false, any current rendering condition is ignored +and the clear will be unconditional. ``clear_depth_stencil`` clears a single depth, stencil or depth/stencil surface with the specified depth and stencil values (for combined depth/stencil buffers, it is also possible to only clear one or the other part). While it is only possible to clear one surface at a time (which can include several layers), this surface need not be bound to the framebuffer. +If render_condition_enabled is false, any current rendering condition is ignored +and the clear will be unconditional. ``clear_texture`` clears a non-PIPE_BUFFER resource's specified level and bounding box with a clear value provided in that resource's native |