diff options
-rw-r--r-- | src/intel/vulkan/anv_image.c | 22 |
1 files changed, 14 insertions, 8 deletions
diff --git a/src/intel/vulkan/anv_image.c b/src/intel/vulkan/anv_image.c index bebc1c0c433..c3057e24550 100644 --- a/src/intel/vulkan/anv_image.c +++ b/src/intel/vulkan/anv_image.c @@ -732,11 +732,17 @@ anv_CreateImageView(VkDevice _device, assert(range->layerCount > 0); assert(range->baseMipLevel < image->levels); - assert(image->usage & (VK_IMAGE_USAGE_SAMPLED_BIT | - VK_IMAGE_USAGE_STORAGE_BIT | - VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | - VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT | - VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)); + + const VkImageViewUsageCreateInfoKHR *usage_info = + vk_find_struct_const(pCreateInfo, IMAGE_VIEW_USAGE_CREATE_INFO_KHR); + VkImageUsageFlags view_usage = usage_info ? usage_info->usage : image->usage; + /* View usage should be a subset of image usage */ + assert((view_usage & ~image->usage) == 0); + assert(view_usage & (VK_IMAGE_USAGE_SAMPLED_BIT | + VK_IMAGE_USAGE_STORAGE_BIT | + VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | + VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT | + VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)); switch (image->type) { default: @@ -806,8 +812,8 @@ anv_CreateImageView(VkDevice _device, * allow compression so we can just use the texture surface state from the * view. */ - if (image->usage & VK_IMAGE_USAGE_SAMPLED_BIT || - (image->usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT && + if (view_usage & VK_IMAGE_USAGE_SAMPLED_BIT || + (view_usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT && !(iview->aspect_mask & VK_IMAGE_ASPECT_COLOR_BIT))) { iview->optimal_sampler_surface_state = alloc_surface_state(device); iview->general_sampler_surface_state = alloc_surface_state(device); @@ -853,7 +859,7 @@ anv_CreateImageView(VkDevice _device, } /* NOTE: This one needs to go last since it may stomp isl_view.format */ - if (image->usage & VK_IMAGE_USAGE_STORAGE_BIT) { + if (view_usage & VK_IMAGE_USAGE_STORAGE_BIT) { iview->storage_surface_state = alloc_surface_state(device); iview->writeonly_storage_surface_state = alloc_surface_state(device); |