diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/Makefile | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_state.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_state_upload.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_structs.h | 78 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 418 |
5 files changed, 503 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 4e807854696..651f09e5e0c 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -105,7 +105,8 @@ DRIVER_SOURCES = \ gen7_urb.c \ gen7_viewport_state.c \ gen7_vs_state.c \ - gen7_wm_state.c + gen7_wm_state.c \ + gen7_wm_surface_state.c \ C_SOURCES = \ $(COMMON_SOURCES) \ diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 527c28055c8..4bf4e854f81 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -128,7 +128,9 @@ extern const struct brw_tracked_state gen7_sol_state; extern const struct brw_tracked_state gen7_urb; extern const struct brw_tracked_state gen7_vs_state; extern const struct brw_tracked_state gen7_wm_constants; +extern const struct brw_tracked_state gen7_wm_constant_surface; extern const struct brw_tracked_state gen7_wm_state; +extern const struct brw_tracked_state gen7_wm_surfaces; /*********************************************************************** * brw_state.c diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 73aca316cb2..2ea2a0531f3 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -200,11 +200,11 @@ const struct brw_tracked_state *gen7_atoms[] = &brw_vs_constants, /* Before vs_surfaces and constant_buffer */ &brw_wm_constants, /* Before wm_surfaces and constant_buffer */ &gen6_vs_constants, /* Before vs_state */ - &gen7_wm_constants, /* Before wm_state */ + &gen7_wm_constants, /* Before wm_surfaces and constant_buffer */ &brw_vs_surfaces, /* must do before unit */ - &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */ - &brw_wm_surfaces, /* must do before samplers and unit */ + &gen7_wm_constant_surface, /* must do before wm surfaces/bind bo */ + &gen7_wm_surfaces, /* must do before samplers and unit */ &brw_wm_binding_table, &brw_wm_samplers, diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h index 8a5619a750e..730e7e22fc9 100644 --- a/src/mesa/drivers/dri/i965/brw_structs.h +++ b/src/mesa/drivers/dri/i965/brw_structs.h @@ -1178,6 +1178,8 @@ struct gen7_sf_clip_viewport { }; /* Documented in the subsystem/shared-functions/sampler chapter... + * + * vol5c Shared Functions - 1.13.4.1.1 */ struct brw_surface_state { @@ -1249,6 +1251,82 @@ struct brw_surface_state }; +/* volume 5c Shared Functions - 1.13.4.1.2 */ +struct gen7_surface_state +{ + struct { + GLuint cube_pos_z:1; + GLuint cube_neg_z:1; + GLuint cube_pos_y:1; + GLuint cube_neg_y:1; + GLuint cube_pos_x:1; + GLuint cube_neg_x:1; + GLuint pad2:2; + GLuint render_cache_read_write:1; + GLuint pad1:1; + GLuint surface_array_spacing:1; + GLuint vert_line_stride_ofs:1; + GLuint vert_line_stride:1; + GLuint tile_walk:1; + GLuint tiled_surface:1; + GLuint horizontal_alignment:1; + GLuint vertical_alignment:2; + GLuint surface_format:9; /**< BRW_SURFACEFORMAT_x */ + GLuint pad0:1; + GLuint is_array:1; + GLuint surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */ + } ss0; + + struct { + GLuint base_addr; + } ss1; + + struct { + GLuint width:14; + GLuint pad1:2; + GLuint height:14; + GLuint pad0:2; + } ss2; + + struct { + GLuint pitch:18; + GLuint pad:3; + GLuint depth:11; + } ss3; + + struct { + GLuint multisample_position_palette_index:3; + GLuint num_multisamples:3; + GLuint multisampled_surface_storage_format:1; + GLuint render_target_view_extent:11; + GLuint min_array_elt:11; + GLuint rotation:2; + GLuint pad0:1; + } ss4; + + struct { + GLuint mip_count:4; + GLuint min_lod:4; + GLuint pad1:12; + GLuint y_offset:4; + GLuint pad0:1; + GLuint x_offset:7; + } ss5; + + struct { + GLuint pad; /* Multisample Control Surface stuff */ + } ss6; + + struct { + GLuint resource_min_lod:12; + GLuint pad0:16; + GLuint alpha_clear_color:1; + GLuint blue_clear_color:1; + GLuint green_clear_color:1; + GLuint red_clear_color:1; + } ss7; +}; + struct brw_vertex_element_state { diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c new file mode 100644 index 00000000000..ff220255311 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -0,0 +1,418 @@ +/* + * Copyright © 2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ +#include "main/mtypes.h" +#include "main/samplerobj.h" +#include "main/texstore.h" +#include "program/prog_parameter.h" + +#include "intel_mipmap_tree.h" +#include "intel_batchbuffer.h" +#include "intel_tex.h" +#include "intel_fbo.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_wm.h" + +static void +gen7_set_surface_tiling(struct gen7_surface_state *surf, uint32_t tiling) +{ + switch (tiling) { + case I915_TILING_NONE: + surf->ss0.tiled_surface = 0; + surf->ss0.tile_walk = 0; + break; + case I915_TILING_X: + surf->ss0.tiled_surface = 1; + surf->ss0.tile_walk = BRW_TILEWALK_XMAJOR; + break; + case I915_TILING_Y: + surf->ss0.tiled_surface = 1; + surf->ss0.tile_walk = BRW_TILEWALK_YMAJOR; + break; + } +} + +static void +gen7_update_texture_surface(struct gl_context *ctx, GLuint unit) +{ + struct brw_context *brw = brw_context(ctx); + struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; + struct intel_texture_object *intelObj = intel_texture_object(tObj); + struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; + struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); + const GLuint surf_index = SURF_INDEX_TEXTURE(unit); + struct gen7_surface_state *surf; + + surf = brw_state_batch(brw, sizeof(*surf), 32, + &brw->wm.surf_offset[surf_index]); + memset(surf, 0, sizeof(*surf)); + + surf->ss0.surface_type = translate_tex_target(tObj->Target); + surf->ss0.surface_format = translate_tex_format(firstImage->TexFormat, + firstImage->InternalFormat, + sampler->DepthMode, + sampler->sRGBDecode); + if (tObj->Target == GL_TEXTURE_CUBE_MAP) { + surf->ss0.cube_pos_x = 1; + surf->ss0.cube_pos_y = 1; + surf->ss0.cube_pos_z = 1; + surf->ss0.cube_neg_x = 1; + surf->ss0.cube_neg_y = 1; + surf->ss0.cube_neg_z = 1; + } + + gen7_set_surface_tiling(surf, intelObj->mt->region->tiling); + + /* ss0 remaining fields: + * - is_array + * - vertical_alignment + * - horizontal_alignment + * - vert_line_stride (exists on gen6 but we ignore it) + * - vert_line_stride_ofs (exists on gen6 but we ignore it) + * - surface_array_spacing + * - render_cache_read_write (exists on gen6 but ignored here) + */ + + surf->ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */ + + surf->ss2.width = firstImage->Width - 1; + surf->ss2.height = firstImage->Height - 1; + + surf->ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1; + surf->ss3.depth = firstImage->Depth - 1; + + /* ss4: ignored? */ + + surf->ss5.mip_count = intelObj->_MaxLevel - tObj->BaseLevel; + surf->ss5.min_lod = 0; + + /* ss5 remaining fields: + * - x_offset (N/A for textures?) + * - y_offset (ditto) + * - cache_control + */ + + /* Emit relocation to surface contents */ + drm_intel_bo_emit_reloc(brw->intel.batch.bo, + brw->wm.surf_offset[surf_index] + + offsetof(struct gen7_surface_state, ss1), + intelObj->mt->region->buffer, 0, + I915_GEM_DOMAIN_SAMPLER, 0); +} + +/** + * Create the constant buffer surface. Vertex/fragment shader constants will + * be read from this buffer with Data Port Read instructions/messages. + */ +static void +gen7_create_constant_surface(struct brw_context *brw, + drm_intel_bo *bo, + int width, + uint32_t *out_offset) +{ + const GLint w = width - 1; + struct gen7_surface_state *surf; + + surf = brw_state_batch(brw, sizeof(*surf), 32, out_offset); + memset(surf, 0, sizeof(*surf)); + + surf->ss0.surface_type = BRW_SURFACE_BUFFER; + surf->ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; + + surf->ss0.render_cache_read_write = 1; + + assert(bo); + surf->ss1.base_addr = bo->offset; /* reloc */ + + surf->ss2.width = w & 0x7f; /* bits 6:0 of size or width */ + surf->ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */ + surf->ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */ + surf->ss3.pitch = (width * 16) - 1; /* ignored?? */ + gen7_set_surface_tiling(surf, I915_TILING_NONE); /* tiling now allowed */ + + /* Emit relocation to surface contents. Section 5.1.1 of the gen4 + * bspec ("Data Cache") says that the data cache does not exist as + * a separate cache and is just the sampler cache. + */ + drm_intel_bo_emit_reloc(brw->intel.batch.bo, + (*out_offset + + offsetof(struct gen7_surface_state, ss1)), + bo, 0, + I915_GEM_DOMAIN_SAMPLER, 0); +} + +/** + * Updates surface / buffer for fragment shader constant buffer, if + * one is required. + * + * This consumes the state updates for the constant buffer, and produces + * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for + * inclusion in the binding table. + */ +static void upload_wm_constant_surface(struct brw_context *brw) +{ + GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + const struct gl_program_parameter_list *params = + fp->program.Base.Parameters; + + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (brw->wm.const_bo == 0) { + if (brw->wm.surf_offset[surf]) { + brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; + brw->wm.surf_offset[surf] = 0; + } + return; + } + + gen7_create_constant_surface(brw, brw->wm.const_bo, params->NumParameters, + &brw->wm.surf_offset[surf]); + brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; +} + +const struct brw_tracked_state gen7_wm_constant_surface = { + .dirty = { + .mesa = 0, + .brw = (BRW_NEW_WM_CONSTBUF | + BRW_NEW_BATCH), + .cache = 0 + }, + .emit = upload_wm_constant_surface, +}; + +static void +gen7_update_null_renderbuffer_surface(struct brw_context *brw, unsigned unit) +{ + struct gen7_surface_state *surf; + + surf = brw_state_batch(brw, sizeof(*surf), 32, + &brw->wm.surf_offset[unit]); + memset(surf, 0, sizeof(*surf)); + + surf->ss0.surface_type = BRW_SURFACE_NULL; + surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; +} + +/** + * Sets up a surface state structure to point at the given region. + * While it is only used for the front/back buffer currently, it should be + * usable for further buffers when doing ARB_draw_buffer support. + */ +static void +gen7_update_renderbuffer_surface(struct brw_context *brw, + struct gl_renderbuffer *rb, + unsigned int unit) +{ + struct intel_context *intel = &brw->intel; + struct gl_context *ctx = &intel->ctx; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + struct intel_region *region = irb->region; + struct gen7_surface_state *surf; + + surf = brw_state_batch(brw, sizeof(*surf), 32, + &brw->wm.surf_offset[unit]); + memset(surf, 0, sizeof(*surf)); + + switch (irb->Base.Format) { + case MESA_FORMAT_XRGB8888: + /* XRGB is handled as ARGB because the chips in this family + * cannot render to XRGB targets. This means that we have to + * mask writes to alpha (ala glColorMask) and reconfigure the + * alpha blending hardware to use GL_ONE (or GL_ZERO) for + * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is + * used. + */ + surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + break; + case MESA_FORMAT_INTENSITY_FLOAT32: + case MESA_FORMAT_LUMINANCE_FLOAT32: + /* For these formats, we just need to read/write the first + * channel into R, which is to say that we just treat them as + * GL_RED. + */ + surf->ss0.surface_format = BRW_SURFACEFORMAT_R32_FLOAT; + break; + case MESA_FORMAT_SARGB8: + /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB + surfaces to the blend/update as sRGB */ + if (ctx->Color.sRGBEnabled) + surf->ss0.surface_format = brw_format_for_mesa_format(irb->Base.Format); + else + surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + break; + default: + assert(brw_render_target_supported(irb->Base.Format)); + surf->ss0.surface_format = brw_format_for_mesa_format(irb->Base.Format); + } + + surf->ss0.surface_type = BRW_SURFACE_2D; + if (region->tiling == I915_TILING_NONE) { + surf->ss1.base_addr = (region->draw_x + + region->draw_y * region->pitch) * region->cpp; + } else { + uint32_t tile_base, tile_x, tile_y; + uint32_t pitch = region->pitch * region->cpp; + + if (region->tiling == I915_TILING_X) { + tile_x = region->draw_x % (512 / region->cpp); + tile_y = region->draw_y % 8; + tile_base = ((region->draw_y / 8) * (8 * pitch)); + tile_base += (region->draw_x - tile_x) / (512 / region->cpp) * 4096; + } else { + /* Y */ + tile_x = region->draw_x % (128 / region->cpp); + tile_y = region->draw_y % 32; + tile_base = ((region->draw_y / 32) * (32 * pitch)); + tile_base += (region->draw_x - tile_x) / (128 / region->cpp) * 4096; + } + assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0)); + assert(tile_x % 4 == 0); + assert(tile_y % 2 == 0); + /* Note that the low bits of these fields are missing, so + * there's the possibility of getting in trouble. + */ + surf->ss1.base_addr = tile_base; + surf->ss5.x_offset = tile_x / 4; + surf->ss5.y_offset = tile_y / 2; + } + surf->ss1.base_addr += region->buffer->offset; /* reloc */ + + surf->ss2.width = rb->Width - 1; + surf->ss2.height = rb->Height - 1; + gen7_set_surface_tiling(surf, region->tiling); + surf->ss3.pitch = (region->pitch * region->cpp) - 1; + + drm_intel_bo_emit_reloc(brw->intel.batch.bo, + brw->wm.surf_offset[unit] + + offsetof(struct gen7_surface_state, ss1), + region->buffer, + surf->ss1.base_addr - region->buffer->offset, + I915_GEM_DOMAIN_RENDER, + I915_GEM_DOMAIN_RENDER); +} + +static void +prepare_wm_surfaces(struct brw_context *brw) +{ + struct gl_context *ctx = &brw->intel.ctx; + int i; + int nr_surfaces = 0; + + if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) { + for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + struct intel_region *region = irb ? irb->region : NULL; + + if (region == NULL || region->buffer == NULL) { + brw->intel.Fallback = GL_TRUE; /* boolean, not bitfield */ + return; + } + + brw_add_validated_bo(brw, region->buffer); + nr_surfaces = SURF_INDEX_DRAW(i) + 1; + } + } + + if (brw->wm.const_bo) { + brw_add_validated_bo(brw, brw->wm.const_bo); + nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1; + } + + for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { + const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; + struct gl_texture_object *tObj = texUnit->_Current; + struct intel_texture_object *intelObj = intel_texture_object(tObj); + + if (texUnit->_ReallyEnabled) { + brw_add_validated_bo(brw, intelObj->mt->region->buffer); + nr_surfaces = SURF_INDEX_TEXTURE(i) + 1; + } + } + + /* Have to update this in our prepare, since the unit's prepare + * relies on it. + */ + if (brw->wm.nr_surfaces != nr_surfaces) { + brw->wm.nr_surfaces = nr_surfaces; + brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES; + } +} + +/** + * Constructs the set of surface state objects pointed to by the + * binding table. + */ +static void +upload_wm_surfaces(struct brw_context *brw) +{ + struct gl_context *ctx = &brw->intel.ctx; + GLuint i; + + /* _NEW_BUFFERS | _NEW_COLOR */ + /* Update surfaces for drawing buffers */ + if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) { + for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { + if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) { + gen7_update_renderbuffer_surface(brw, + ctx->DrawBuffer->_ColorDrawBuffers[i], i); + } else { + gen7_update_null_renderbuffer_surface(brw, i); + } + } + } else { + gen7_update_null_renderbuffer_surface(brw, 0); + } + + /* Update surfaces for textures */ + for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { + const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; + const GLuint surf = SURF_INDEX_TEXTURE(i); + + /* _NEW_TEXTURE */ + if (texUnit->_ReallyEnabled) { + gen7_update_texture_surface(ctx, i); + } else { + brw->wm.surf_offset[surf] = 0; + } + } + + brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; +} + +const struct brw_tracked_state gen7_wm_surfaces = { + .dirty = { + .mesa = (_NEW_COLOR | + _NEW_TEXTURE | + _NEW_BUFFERS), + .brw = BRW_NEW_BATCH, + .cache = 0 + }, + .prepare = prepare_wm_surfaces, + .emit = upload_wm_surfaces, +}; |