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diff --git a/docs/relnotes/18.1.4.html b/docs/relnotes/18.1.4.html new file mode 100644 index 00000000000..da842103ee2 --- /dev/null +++ b/docs/relnotes/18.1.4.html @@ -0,0 +1,150 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 18.1.4 Release Notes / July 13 2018</h1> + +<p> +Mesa 18.1.4 is a bug fix release which fixes bugs found since the 18.1.3 release. +</p> +<p> +Mesa 18.1.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +TBD +</pre> + + +<h2>New features</h2> + +<p>None</p> + +<h2>Bug fixes</h2> +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106906">Bug 106906</a> - Failed to recongnize keyword “sampler2DRect” and "sampler2DRectShadow"</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106928">Bug 106928</a> - When starting a match Rocket League crashes on "Go"</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107193">Bug 107193</a> - piglit.spec.arb_compute_shader.linker.bug-93840 fails</li> + +</ul> + +<h2>Changes</h2> +<p>Adam Jackson (1):</p> +<ul> + <li>glx: Don't allow glXMakeContextCurrent() with only one valid drawable</li> +</ul> + +<p>Dave Airlie (1):</p> +<ul> + <li>r600/sb: cleanup if_conversion iterator to be legal C++</li> +</ul> + +<p>Dylan Baker (2):</p> +<ul> + <li>docs: Add SHA256 sums to notes for 18.1.3</li> + <li>Bump version for release</li> +</ul> + +<p>Iago Toral Quiroga (3):</p> +<ul> + <li>anv/cmd_buffer: make descriptors dirty when emitting base state address</li> + <li>anv/cmd_buffer: clean dirty push constants flag after emitting push constants</li> + <li>anv/cmd_buffer: never shrink the push constant buffer size</li> +</ul> + +<p>Ian Romanick (4):</p> +<ul> + <li>i965/vec4: Don't cmod propagate from CMP to ADD if the writemask isn't compatible</li> + <li>intel/compiler: Relax mixed type restriction for saturating immediates</li> + <li>i965/vec4: Properly handle sign(-abs(x))</li> + <li>i965/fs: Properly handle sign(-abs(x))</li> +</ul> + +<p>Jason Ekstrand (3):</p> +<ul> + <li>intel/fs: Split instructions low to high in lower_simd_width</li> + <li>anv: Be more careful about hashing pipeline layouts</li> + <li>intel/fs: Mark LINTERP opcode as writing accumulator on platforms without PLN</li> +</ul> + +<p>Jose Maria Casanova Crespo (3):</p> +<ul> + <li>i965/fs: Register allocator shoudn't use grf127 for sends dest</li> + <li>intel/compiler: grf127 can not be dest when src and dest overlap in send</li> + <li>i965/fs: unspills shoudn't use grf127 as dest since Gen8+</li> +</ul> + +<p>Lionel Landwerlin (1):</p> +<ul> + <li>i965: fix clear color bo address relocation</li> +</ul> + +<p>Marek Olšák (3):</p> +<ul> + <li>radeonsi: fix memory exhaustion issue with DCC statistics gathering with DRI2</li> + <li>glsl/cache: save and restore ExternalSamplersUsed</li> + <li>st/dri: fix a crash in server_wait_sync</li> +</ul> + +<p>Neil Roberts (1):</p> +<ul> + <li>i965: Fix output register sizes when variable ranges are interleaved</li> +</ul> + +<p>Rhys Perry (1):</p> +<ul> + <li>nvc0/ir: fix TargetNVC0::insnCanLoadOffset()</li> +</ul> + +<p>Roland Scheidegger (1):</p> +<ul> + <li>r600/sb: fix crash in fold_alu_op3</li> +</ul> + +<p>Ross Burton (1):</p> +<ul> + <li>egl: fix build race in automake</li> +</ul> + +<p>Samuel Pitoiset (1):</p> +<ul> + <li>radv: fix emitting the view index on GFX9</li> +</ul> + +<p>Timothy Arceri (2):</p> +<ul> + <li>glsl: skip comparison opt when adding vars of different size</li> + <li>nir: fix selection of loop terminator when two or more have the same limit</li> +</ul> + +<p>zhaowei yuan (1):</p> +<ul> + <li>glsl: Treat sampler2DRect and sampler2DRectShadow as reserved in ES2</li> +</ul> + +</div> +</body> +</html> |