diff options
-rw-r--r-- | src/gallium/drivers/radeonsi/si_blit.c | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index 3cfd0114d51..1147b5b3e22 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -1096,11 +1096,30 @@ static void si_blit(struct pipe_context *ctx, const struct pipe_blit_info *info) { struct si_context *sctx = (struct si_context*)ctx; + struct r600_texture *rdst = (struct r600_texture *)info->dst.resource; if (do_hardware_msaa_resolve(ctx, info)) { return; } + /* Using SDMA for copying to a linear texture in GTT is much faster. + * This improves DRI PRIME performance. + * + * resource_copy_region can't do this yet, because dma_copy calls it + * on failure (recursion). + */ + if (rdst->surface.level[info->dst.level].mode == + RADEON_SURF_MODE_LINEAR_ALIGNED && + sctx->b.dma_copy && + util_can_blit_via_copy_region(info, false)) { + sctx->b.dma_copy(ctx, info->dst.resource, info->dst.level, + info->dst.box.x, info->dst.box.y, + info->dst.box.z, + info->src.resource, info->src.level, + &info->src.box); + return; + } + assert(util_blitter_is_blit_supported(sctx->blitter, info)); /* The driver doesn't decompress resources automatically while |