diff options
954 files changed, 33137 insertions, 16887 deletions
diff --git a/.gitignore b/.gitignore index 1c3d44665e0..f43ff3766cb 100644 --- a/.gitignore +++ b/.gitignore @@ -4,6 +4,7 @@ *.ilk *.o *.obj +*.os *.pc *.pdb *.pyc @@ -227,6 +227,7 @@ MAIN_FILES = \ $(DIRECTORY)/include/GL/wglext.h \ $(DIRECTORY)/include/GL/wmesa.h \ $(DIRECTORY)/src/glsl/Makefile \ + $(DIRECTORY)/src/glsl/Makefile.template \ $(DIRECTORY)/src/glsl/*/Makefile \ $(DIRECTORY)/src/glsl/*/SConscript \ $(DIRECTORY)/src/glsl/*/*.[ch] \ diff --git a/SConstruct b/SConstruct index 8e063e28078..5f6933eadff 100644 --- a/SConstruct +++ b/SConstruct @@ -46,7 +46,7 @@ common.AddOptions(opts) opts.Add(ListVariable('statetrackers', 'state trackers to build', default_statetrackers, ['mesa', 'python', 'xorg'])) opts.Add(ListVariable('drivers', 'pipe drivers to build', default_drivers, - ['softpipe', 'failover', 'svga', 'i915', 'i965', 'cell', 'trace', 'r300', 'identity', 'llvmpipe'])) + ['softpipe', 'failover', 'svga', 'i915', 'i965', 'trace', 'r300', 'identity', 'llvmpipe'])) opts.Add(ListVariable('winsys', 'winsys drivers to build', default_winsys, ['xlib', 'vmware', 'intel', 'i965', 'gdi', 'radeon'])) @@ -97,6 +97,9 @@ env.Append(CPPPATH = [ '#/src/gallium/drivers', ]) +if env['msvc']: + env.Append(CPPPATH = ['#include/c99']) + # Posix if platform in ('posix', 'linux', 'freebsd', 'darwin'): @@ -166,15 +169,18 @@ if env['platform'] != common.default_platform: host_env = Environment( # options are ignored # default tool is used + tools = ['default', 'custom'], toolpath = ['#scons'], ENV = os.environ, ) host_env['platform'] = common.default_platform + host_env['machine'] = common.default_machine + host_env['debug'] = env['debug'] SConscript( 'src/glsl/SConscript', - variant_dir = env['build'] + '/host', + variant_dir = os.path.join(env['build'], 'host'), duplicate = 0, # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html exports={'env':host_env}, ) @@ -184,3 +190,9 @@ SConscript( variant_dir = env['build'], duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html ) + +SConscript( + 'progs/SConscript', + variant_dir = os.path.join('progs', env['build']), + duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html +) diff --git a/bin/mklib b/bin/mklib index 3bec160b40c..9799a4ed277 100755 --- a/bin/mklib +++ b/bin/mklib @@ -25,6 +25,124 @@ # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# Given a list of files, look for .a archives and unpack them. +# Return the original list of files minus the .a files plus the unpacked files. +expand_archives() { + DIR=$1 + shift + FILES=$@ + NEWFILES="" + ORIG_DIR=`pwd` + mkdir -p "$DIR" + cd "$DIR" + for FILE in $FILES ; do + case $FILE in + *.a) + # extract the .o files from this .a archive + case $FILE in + /*) ;; + *) FILE="$ORIG_DIR/$FILE" ;; + esac + MEMBERS=`ar t $FILE` + ar x $FILE + for MEMBER in $MEMBERS ; do + NEWFILES="$NEWFILES $DIR/$MEMBER" + done + ;; + *) + # other file type, just add to list + NEWFILES="$NEWFILES $FILE" + ;; + esac + done + cd "$ORIG_DIR" + echo $NEWFILES +} + + +# Given a list of files, look for .a archives and return a list of all objects +# in the .a archives. +contents_of_archives() { + FILES=$@ + NEWFILES="" + for FILE in $FILES ; do + case $FILE in + *.a) + # get list of members in this .a archive + MEMBERS=`ar t $FILE` + NEWFILES="$NEWFILES $MEMBERS" + ;; + *) + # skip other file types + ;; + esac + done + echo $NEWFILES +} + + +# Make static library with 'ar' +# params: +# options to ar +# 1 or 0 to indicate if ranlib should be run +# libname to make +# list of object files +# Return name of library we made +# Example: "make_ar_static_lib -ru 1 libfoo.a foo.o bar.o" +make_ar_static_lib() { + OPTS=$1 + shift; + RANLIB=$1 + shift; + LIBNAME=$1 + shift; + OBJECTS=$@ + + # remove existing lib, if present + rm -f ${LIBNAME} + + # make static lib + ar ${OPTS} ${LIBNAME} ${OBJECTS} + + # run ranlib + if [ ${RANLIB} = 1 ] ; then + ranlib ${LIBNAME} + fi + + echo ${LIBNAME} +} + + +# Print usage info. +usage() { + echo 'Usage: mklib [options] objects' + echo 'Create a shared library from object files.' + echo ' -o LIBRARY specifies the name of the resulting library, without' + echo ' the leading "lib" or any suffix.' + echo ' (eg: "-o GL" might result in "libGL.so" being made)' + echo ' -major N specifies major version number (default is 1)' + echo ' -minor N specifies minor version number (default is 0)' + echo ' -patch N specifies patch version number (default is 0)' + echo ' -lLIBRARY specifies a dependency on LIBRARY' + echo ' -LDIR search in DIR for library dependencies at build time' + echo ' -RDIR search in DIR for library dependencies at run time' + echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)' + echo ' Not observed on all systems at this time.' + echo ' -ldflags OPT specify any additional linker flags in OPT' + echo ' -cplusplus link with C++ runtime' + echo ' -static make a static library (default is dynamic/shared)' + echo ' -dlopen make a shared library suitable for dynamic loading' + echo ' -install DIR put resulting library file(s) in DIR' + echo ' -arch ARCH override using `uname` to determine host system' + echo ' -archopt OPT specify an extra achitecture-specific option OPT' + echo ' -altopts OPTS alternate options to override all others' + echo " -noprefix don't prefix library name with 'lib' nor add any suffix" + echo ' -exports FILE only export the symbols listed in FILE' + echo ' -id NAME Sets the id of the dylib (Darwin)' + echo ' -h, --help display this information and exit' +} + + # # Option defaults # @@ -52,31 +170,7 @@ while true do case $1 in '-h' | '--help') - echo 'Usage: mklib [options] objects' - echo 'Create a shared library from object files.' - echo ' -o LIBRARY specifies the name of the resulting library, without' - echo ' the leading "lib" or any suffix.' - echo ' (eg: "-o GL" might result in "libGL.so" being made)' - echo ' -major N specifies major version number (default is 1)' - echo ' -minor N specifies minor version number (default is 0)' - echo ' -patch N specifies patch version number (default is 0)' - echo ' -lLIBRARY specifies a dependency on LIBRARY' - echo ' -LDIR search in DIR for library dependencies at build time' - echo ' -RDIR search in DIR for library dependencies at run time' - echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)' - echo ' Not observed on all systems at this time.' - echo ' -ldflags OPT specify any additional linker flags in OPT' - echo ' -cplusplus link with C++ runtime' - echo ' -static make a static library (default is dynamic/shared)' - echo ' -dlopen make a shared library suitable for dynamic loading' - echo ' -install DIR put resulting library file(s) in DIR' - echo ' -arch ARCH override using `uname` to determine host system' - echo ' -archopt OPT specify an extra achitecture-specific option OPT' - echo ' -altopts OPTS alternate options to override all others' - echo " -noprefix don't prefix library name with 'lib' nor add any suffix" - echo ' -exports FILE only export the symbols listed in FILE' - echo ' -id NAME Sets the id of the dylib (Darwin)' - echo ' -h, --help display this information and exit' + usage exit 1 ;; '-o') @@ -197,11 +291,11 @@ fi # Error checking # if [ "x${LIBNAME}" = "x" ] ; then - echo "mklib: Error: no library name specified" + echo "mklib: Error: no library name specified (-h for help)" exit 1 fi if [ "x${OBJECTS}" = "x" ] ; then - echo "mklib: Error: no object files specified" + echo "mklib: Error: no object files specified (-h for help)" exit 1 fi @@ -269,45 +363,24 @@ case $ARCH in # finish up FINAL_LIBS="${LIBNAME}" elif [ $STATIC = 1 ] ; then + # make a static .a library LIBNAME="lib${LIBNAME}.a" # prefix with "lib", suffix with ".a" echo "mklib: Making" $ARCH "static library: " ${LIBNAME} - LINK="ar" OPTS="-ru" if [ "${ALTOPTS}" ] ; then OPTS=${ALTOPTS} fi - rm -f ${LIBNAME} - # expand any .a objects into constituent .o files. - NEWOBJECTS="" - DELETIA="" - for OBJ in $OBJECTS ; do - case $OBJ in - *.a) - # extract the .o files from this .a archive - FILES=`ar t $OBJ` - ar x $OBJ - NEWOBJECTS="$NEWOBJECTS $FILES" - # keep track of temporary .o files and delete them below - DELETIA="$DELETIA $FILES" - ;; - *) - # ordinary .o file - NEWOBJECTS="$NEWOBJECTS $OBJ" - ;; - esac - done + # expand .a into .o files + NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS` - # make lib - ${LINK} ${OPTS} ${LIBNAME} ${NEWOBJECTS} - ranlib ${LIBNAME} + # make static lib + FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}` # remove temporary extracted .o files - rm -f ${DELETIA} - - # finish up - FINAL_LIBS=${LIBNAME} + rm -rf ${LIBNAME}.obj else + # make dynamic library LIBNAME="lib${LIBNAME}" # prefix with "lib" case $ARCH in 'Linux' | 'GNU' | GNU/*) OPTS="-Xlinker -Bsymbolic -shared -Wl,-soname,${LIBNAME}.so.${MAJOR}" @@ -368,9 +441,7 @@ case $ARCH in if [ $STATIC = 1 ] ; then LIBNAME="lib${LIBNAME}.a" echo "mklib: Making SunOS static library: " ${LIBNAME} - rm -f ${LIBNAME} - ar -ruv ${LIBNAME} ${OBJECTS} - FINAL_LIBS=${LIBNAME} + FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}` else if [ $NOPREFIX = 0 ] ; then LIBNAME="lib${LIBNAME}.so" @@ -489,13 +560,19 @@ case $ARCH in ${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS} FINAL_LIBS=${LIBNAME} elif [ $STATIC = 1 ] ; then + # make a static .a library STLIB="lib${LIBNAME}.a" echo "mklib: Making FreeBSD static library: " ${STLIB} - rm -f ${STLIB} - ar cq ${STLIB} ${OBJECTS} - ranlib ${STLIB} - FINAL_LIBS=${STLIB} + + # expand .a into .o files + NEW_OBJECTS=`expand_archives ${STLIB}.obj $OBJECTS` + + FINAL_LIBS=`make_ar_static_lib cq 1 ${STLIB} ${NEW_OBJECTS}` + + # remove temporary extracted .o files + rm -rf ${STLIB}.obj else + # make dynamic library SHLIB="lib${LIBNAME}.so.${MAJOR}" OPTS="-shared -Wl,-soname,${SHLIB}" if [ "${ALTOPTS}" ] ; then @@ -513,10 +590,7 @@ case $ARCH in if [ $STATIC = 1 ] ; then LIBNAME="lib${LIBNAME}_pic.a" echo "mklib: Making NetBSD PIC static library: " ${LIBNAME} - rm -f ${LIBNAME} - ar cq ${LIBNAME} ${OBJECTS} - ranlib ${LIBNAME} - FINAL_LIBS=${LIBNAME} + FINAL_LIBS=`make_ar_static_lib cq 1 ${LIBNAME} ${OBJECTS}` else LIBNAME="lib${LIBNAME}.so.${MAJOR}.${MINOR}" echo "mklib: Making NetBSD PIC shared library: " ${LIBNAME} @@ -529,9 +603,7 @@ case $ARCH in 'IRIX' | 'IRIX64') if [ $STATIC = 1 ] ; then LIBNAME="lib${LIBNAME}.a" - rm -f ${LIBNAME} - ar rc ${LIBNAME} ${OBJECTS} - FINAL_LIBS=${LIBNAME} + FINAL_LIBS=`make_ar_static_lib rc 0 ${LIBNAME} ${OBJECTS}` else LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so" @@ -582,9 +654,7 @@ case $ARCH in if [ $STATIC = 1 ] ; then LIBNAME="lib${LIBNAME}.a" echo "mklib: Making HP-UX static library: " ${LIBNAME} - rm -f ${LIBNAME} - ar -ruv ${LIBNAME} ${OBJECTS} - FINAL_LIBS=${LIBNAME} + FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}` else # HP uses a .2 for their current GL/GLU libraries if [ ${LIBNAME} = "GL" -o ${LIBNAME} = "GLU" ] ; then @@ -614,8 +684,7 @@ case $ARCH in if [ $STATIC = 1 ] ; then LIBNAME="lib${LIBNAME}.a" echo "mklib: Making AIX static library: " ${LIBNAME} - ar -ruv ${X64} ${LIBNAME} ${OBJECTS} - FINAL_LIBS=${LIBNAME} + FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}` else EXPFILE="lib${LIBNAME}.exp" LIBNAME="lib${LIBNAME}.a" # shared objects are still stored in the .a libraries @@ -666,9 +735,7 @@ case $ARCH in if [ $STATIC = 1 ] ; then LIBNAME="lib${LIBNAME}.a" echo "mklib: Making OSF/1 static library: " ${LIBNAME} - rm -f ${LIBNAME} - ar -ruv ${LIBNAME} ${OBJECTS} - FINAL_LIBS=${LIBNAME} + FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}` else VERSION="${MAJOR}.${MINOR}" LIBNAME="lib${LIBNAME}.so" @@ -755,16 +822,14 @@ case $ARCH in 'LynxOS') LIBNAME="lib${LIBNAME}.a" echo "mklib: Making LynxOS static library: " ${LIBNAME} - rm -f ${LIBNAME} - ar ru ${LIBNAME} ${OBJECTS} - FINAL_LIBS=${LIBNAME} + FINAL_LIBS=`make_ar_static_lib -ru 0 ${LIBNAME} ${OBJECTS}` ;; 'BeOS') if [ $STATIC = 1 ] ; then LIBNAME="lib${LIBNAME}.a" echo "mklib: Making BeOS static library: " ${LIBNAME} - ar -cru "${LIBNAME}" ${OBJECTS} + FINAL_LIBS=`make_ar_static_lib -cru 0 ${LIBNAME} ${OBJECTS}` else LIBNAME="lib${LIBNAME}.so" echo "mklib: Making BeOS shared library: " ${LIBNAME} @@ -843,9 +908,7 @@ case $ARCH in if [ $STATIC = 1 ] ; then LIBNAME="lib${LIBNAME}.a" echo "mklib: Making AIX GCC static library: " ${LIBNAME} - rm -f ${LIBNAME} - ar ru ${LIBNAME} ${OBJECTS} - FINAL_LIBS=${LIBNAME} + FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}` else LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so" echo "mklib: Making AIX GCC shared library: " ${LIBNAME} @@ -866,9 +929,7 @@ case $ARCH in fi LIBNAME="lib${LIBNAME}.a" echo "mklib: Making static library for Ultrix: " ${LIBNAME} - rm -f ${LIBNAME} - ar ru ${LIBNAME} ${OBJECTS} - FINAL_LIBS="${LIBNAME}" + FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}` ;; CYGWIN*) @@ -888,17 +949,13 @@ case $ARCH in LIBNAME="lib${LIBNAME}" # prefix with "lib" if [ $STATIC = 1 ] ; then - echo "mklib: Making" $ARCH "static library: " ${LIBNAME}.a - LINK="ar" + LIBNAME=${LIBNAME}.a + echo "mklib: Making" $ARCH "static library: " ${LIBNAME} OPTS="-ru" if [ "${ALTOPTS}" ] ; then OPTS=${ALTOPTS} fi - # make lib - ${LINK} ${OPTS} ${LIBNAME}.a ${OBJECTS} - ranlib ${LIBNAME}.a - # finish up - FINAL_LIBS=${LIBNAME}.a + FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${OBJECTS}` else OPTS="-shared -Wl,--enable-auto-image-base -Wl,-export-all -Wl,--out-implib=${LIBNAME}-${MAJOR}.dll.a" if [ "${ALTOPTS}" ] ; then @@ -936,9 +993,7 @@ case $ARCH in if [ $STATIC = 1 ] ; then LIBNAME="lib${LIBNAME}.a" echo "mklib: Making static library for example arch: " ${LIBNAME} - rm -f ${LIBNAME} - ar rv ${LIBNAME} ${OBJECTS} - FINAL_LIBS="${LIBNAME}" + FINAL_LIBS=`make_ar_static_lib rv 0 ${LIBNAME} ${OBJECTS}` else LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so" echo "mklib: Making shared library for example arch: " ${LIBNAME} diff --git a/configs/autoconf.in b/configs/autoconf.in index a7f3c9df926..c6d315e4d2e 100644 --- a/configs/autoconf.in +++ b/configs/autoconf.in @@ -22,6 +22,8 @@ LDFLAGS = @LDFLAGS@ EXTRA_LIB_PATH = @EXTRA_LIB_PATH@ RADEON_CFLAGS = @RADEON_CFLAGS@ RADEON_LDFLAGS = @RADEON_LDFLAGS@ +INTEL_LIBS = @INTEL_LIBS@ +INTEL_CFLAGS = @INTEL_CFLAGS@ # Assembler MESA_ASM_SOURCES = @MESA_ASM_SOURCES@ @@ -52,6 +54,7 @@ GLU_LIB_NAME = @GLU_LIB_NAME@ GLUT_LIB_NAME = @GLUT_LIB_NAME@ GLW_LIB_NAME = @GLW_LIB_NAME@ OSMESA_LIB_NAME = @OSMESA_LIB_NAME@ +EGL_LIB_NAME = @EGL_LIB_NAME@ # Globs used to install the lib and all symlinks GL_LIB_GLOB = @GL_LIB_GLOB@ @@ -59,19 +62,20 @@ GLU_LIB_GLOB = @GLU_LIB_GLOB@ GLUT_LIB_GLOB = @GLUT_LIB_GLOB@ GLW_LIB_GLOB = @GLW_LIB_GLOB@ OSMESA_LIB_GLOB = @OSMESA_LIB_GLOB@ +EGL_LIB_GLOB = @EGL_LIB_GLOB@ # Directories to build LIB_DIR = @LIB_DIR@ SRC_DIRS = @SRC_DIRS@ GLU_DIRS = @GLU_DIRS@ DRIVER_DIRS = @DRIVER_DIRS@ +EGL_DRIVERS_DIRS = @EGL_DRIVERS_DIRS@ GALLIUM_DIRS = @GALLIUM_DIRS@ -GALLIUM_AUXILIARY_DIRS = @GALLIUM_AUXILIARY_DIRS@ GALLIUM_DRIVERS_DIRS = @GALLIUM_DRIVERS_DIRS@ GALLIUM_WINSYS_DIRS = @GALLIUM_WINSYS_DIRS@ GALLIUM_WINSYS_DRM_DIRS = @GALLIUM_WINSYS_DRM_DIRS@ GALLIUM_STATE_TRACKERS_DIRS = @GALLIUM_STATE_TRACKERS_DIRS@ -GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a) +GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a) # Which subdirs under $(TOP)/progs/ to enter: @@ -80,6 +84,7 @@ PROGRAM_DIRS = @PROGRAM_DIRS@ # Driver specific build vars DRI_DIRS = @DRI_DIRS@ WINDOW_SYSTEM = @WINDOW_SYSTEM@ +EGL_DISPLAYS = @EGL_DISPLAYS@ USING_EGL = @USING_EGL@ # Dependencies diff --git a/configs/darwin b/configs/darwin index 25e8d057a92..7556688fe6d 100644 --- a/configs/darwin +++ b/configs/darwin @@ -49,7 +49,7 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm # omit glw lib for now: -SRC_DIRS = glsl glx/x11 mesa glu glut/glx glew +SRC_DIRS = glsl glx/x11 mesa gallium glu glut/glx glew GLU_DIRS = sgi DRIVER_DIRS = osmesa #DRIVER_DIRS = dri diff --git a/configs/default b/configs/default index 8a975982a8b..ec9670dd634 100644 --- a/configs/default +++ b/configs/default @@ -55,6 +55,7 @@ GLUT_LIB = glut GLEW_LIB = GLEW GLW_LIB = GLw OSMESA_LIB = OSMesa +EGL_LIB = EGL # Library names (actual file names) @@ -64,6 +65,7 @@ GLUT_LIB_NAME = lib$(GLUT_LIB).so GLEW_LIB_NAME = lib$(GLEW_LIB).a GLW_LIB_NAME = lib$(GLW_LIB).so OSMESA_LIB_NAME = lib$(OSMESA_LIB).so +EGL_LIB_NAME = lib$(EGL_LIB).so # globs used to install the lib and all symlinks GL_LIB_GLOB = $(GL_LIB_NAME)* @@ -71,6 +73,7 @@ GLU_LIB_GLOB = $(GLU_LIB_NAME)* GLUT_LIB_GLOB = $(GLUT_LIB_NAME)* GLW_LIB_GLOB = $(GLW_LIB_NAME)* OSMESA_LIB_GLOB = $(OSMESA_LIB_NAME)* +EGL_LIB_GLOB = $(EGL_LIB_NAME)* # Optional assembly language optimization files for libGL MESA_ASM_SOURCES = @@ -89,19 +92,20 @@ DRIVER_DIRS = x11 osmesa # Which subdirs under $(TOP)/progs/ to enter: PROGRAM_DIRS = demos redbook samples glsl objviewer xdemos -# EGL directories +# EGL drivers to build EGL_DRIVERS_DIRS = demo # Gallium directories and GALLIUM_DIRS = auxiliary drivers state_trackers -GALLIUM_AUXILIARY_DIRS = rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices vl -GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a) -GALLIUM_DRIVERS_DIRS = softpipe failover svga i915 i965 trace identity +GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a +GALLIUM_DRIVERS_DIRS = softpipe failover svga i915 i965 r300 trace identity GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a) GALLIUM_WINSYS_DIRS = xlib egl_xlib GALLIUM_WINSYS_DRM_DIRS = GALLIUM_STATE_TRACKERS_DIRS = glx +# native displays EGL should support +EGL_DISPLAYS = x11 # Library dependencies #EXTRA_LIB_PATH ?= diff --git a/configs/linux-cell b/configs/linux-cell index 19d435fecce..221655c35dc 100644 --- a/configs/linux-cell +++ b/configs/linux-cell @@ -33,7 +33,7 @@ CFLAGS = $(OPT_FLAGS) -Wall -Winline -Wmissing-prototypes \ CXXFLAGS = $(CFLAGS) # Omitting glw here: -SRC_DIRS = gallium mesa gallium/winsys glu glut/glx glew +SRC_DIRS = glsl mesa gallium gallium/winsys glu glut/glx glew # Build no traditional Mesa drivers: DRIVER_DIRS = diff --git a/configs/linux-debug b/configs/linux-debug index 8b0b3126db6..01763b1a30d 100644 --- a/configs/linux-debug +++ b/configs/linux-debug @@ -5,5 +5,5 @@ include $(TOP)/configs/linux CONFIG_NAME = linux-debug OPT_FLAGS = -g -CFLAGS += -ansi -pedantic +CFLAGS += -pedantic DEFINES += -DDEBUG -DDEBUG_MATH diff --git a/configs/linux-dri b/configs/linux-dri index cf1f4e19833..ff9bcc9396a 100644 --- a/configs/linux-dri +++ b/configs/linux-dri @@ -65,3 +65,9 @@ GALLIUM_STATE_TRACKERS_DIRS = egl DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon \ savage sis tdfx unichrome ffb swrast + +INTEL_LIBS = `pkg-config --libs libdrm_intel` +INTEL_CFLAGS = `pkg-config --cflags libdrm_intel` + +RADEON_LIBS = `pkg-config --libs libdrm_radeon` +RADEON_CFLAGS = `pkg-config --cflags libdrm_radeon` diff --git a/configs/linux-llvm b/configs/linux-llvm index 19b53cc5461..dbf7e3ed7a9 100644 --- a/configs/linux-llvm +++ b/configs/linux-llvm @@ -6,8 +6,6 @@ include $(TOP)/configs/linux CONFIG_NAME = linux-llvm -#GALLIUM_AUXILIARY_DIRS += gallivm - # Add llvmpipe driver GALLIUM_DRIVERS_DIRS += llvmpipe diff --git a/configure.ac b/configure.ac index d83dd4315b7..d01d0f18846 100644 --- a/configure.ac +++ b/configure.ac @@ -20,7 +20,8 @@ AC_CANONICAL_HOST dnl Versions for external dependencies LIBDRM_REQUIRED=2.4.15 LIBDRM_RADEON_REQUIRED=2.4.17 -DRI2PROTO_REQUIRED=1.99.3 +DRI2PROTO_REQUIRED=2.2 +GLPROTO_REQUIRED=1.4.11 dnl Check for progs AC_PROG_CPP @@ -95,7 +96,7 @@ esac dnl Add flags for gcc and g++ if test "x$GCC" = xyes; then - CFLAGS="$CFLAGS -Wall -Wmissing-prototypes -std=c99 -ffast-math" + CFLAGS="$CFLAGS -Wall -Wmissing-prototypes -std=c99 -ffast-math -fvisibility=hidden" # Work around aliasing bugs - developers should comment this out CFLAGS="$CFLAGS -fno-strict-aliasing" @@ -243,24 +244,28 @@ GLU_LIB_NAME='lib$(GLU_LIB).'${LIB_EXTENSION} GLUT_LIB_NAME='lib$(GLUT_LIB).'${LIB_EXTENSION} GLW_LIB_NAME='lib$(GLW_LIB).'${LIB_EXTENSION} OSMESA_LIB_NAME='lib$(OSMESA_LIB).'${LIB_EXTENSION} +EGL_LIB_NAME='lib$(EGL_LIB).'${LIB_EXTENSION} GL_LIB_GLOB='lib$(GL_LIB).*'${LIB_EXTENSION}'*' GLU_LIB_GLOB='lib$(GLU_LIB).*'${LIB_EXTENSION}'*' GLUT_LIB_GLOB='lib$(GLUT_LIB).*'${LIB_EXTENSION}'*' GLW_LIB_GLOB='lib$(GLW_LIB).*'${LIB_EXTENSION}'*' OSMESA_LIB_GLOB='lib$(OSMESA_LIB).*'${LIB_EXTENSION}'*' +EGL_LIB_GLOB='lib$(EGL_LIB).*'${LIB_EXTENSION}'*' AC_SUBST([GL_LIB_NAME]) AC_SUBST([GLU_LIB_NAME]) AC_SUBST([GLUT_LIB_NAME]) AC_SUBST([GLW_LIB_NAME]) AC_SUBST([OSMESA_LIB_NAME]) +AC_SUBST([EGL_LIB_NAME]) AC_SUBST([GL_LIB_GLOB]) AC_SUBST([GLU_LIB_GLOB]) AC_SUBST([GLUT_LIB_GLOB]) AC_SUBST([GLW_LIB_GLOB]) AC_SUBST([OSMESA_LIB_GLOB]) +AC_SUBST([EGL_LIB_GLOB]) dnl dnl Arch/platform-specific settings @@ -420,7 +425,6 @@ WINDOW_SYSTEM="" GALLIUM_DIRS="auxiliary drivers state_trackers" GALLIUM_WINSYS_DIRS="" GALLIUM_WINSYS_DRM_DIRS="" -GALLIUM_AUXILIARY_DIRS="rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices vl" GALLIUM_DRIVERS_DIRS="softpipe failover trace identity" GALLIUM_STATE_TRACKERS_DIRS="" @@ -447,10 +451,7 @@ AC_SUBST([GALLIUM_DIRS]) AC_SUBST([GALLIUM_WINSYS_DIRS]) AC_SUBST([GALLIUM_WINSYS_DRM_DIRS]) AC_SUBST([GALLIUM_DRIVERS_DIRS]) -AC_SUBST([GALLIUM_AUXILIARY_DIRS]) AC_SUBST([GALLIUM_STATE_TRACKERS_DIRS]) -AC_SUBST([RADEON_CFLAGS]) -AC_SUBST([RADEON_LDFLAGS]) dnl dnl User supplied program configuration @@ -575,16 +576,10 @@ dri) # Check for libdrm PKG_CHECK_MODULES([LIBDRM], [libdrm >= $LIBDRM_REQUIRED]) PKG_CHECK_MODULES([DRI2PROTO], [dri2proto >= $DRI2PROTO_REQUIRED]) - GL_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED dri2proto >= $DRI2PROTO_REQUIRED" + PKG_CHECK_MODULES([GLPROTO], [glproto >= $GLPROTO_REQUIRED]) + GL_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED dri2proto >= $DRI2PROTO_REQUIRED glproto >= $GLPROTO_REQUIRED" DRI_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED" - PKG_CHECK_MODULES([LIBDRM_RADEON], [libdrm_radeon libdrm >= $LIBDRM_RADEON_REQUIRED], HAVE_LIBDRM_RADEON=yes, HAVE_LIBDRM_RADEON=no) - - if test "$HAVE_LIBDRM_RADEON" = yes; then - RADEON_CFLAGS="-DHAVE_LIBDRM_RADEON=1 $LIBDRM_RADEON_CFLAGS" - RADEON_LDFLAGS=$LIBDRM_RADEON_LIBS - fi - # find the DRI deps for libGL if test "$x11_pkgconfig" = yes; then # add xcb modules if necessary @@ -804,6 +799,29 @@ AC_SUBST([DRI_DIRS]) AC_SUBST([EXPAT_INCLUDES]) AC_SUBST([DRI_LIB_DEPS]) +case $DRI_DIRS in +*i915*|*i965*) + PKG_CHECK_MODULES([INTEL], [libdrm_intel]) + ;; +esac + +case $DRI_DIRS in +*radeon*|*r200*|*r300*|*r600*) + PKG_CHECK_MODULES([LIBDRM_RADEON], + [libdrm_radeon libdrm >= $LIBDRM_RADEON_REQUIRED], + HAVE_LIBDRM_RADEON=yes, + HAVE_LIBDRM_RADEON=no) + + if test "$HAVE_LIBDRM_RADEON" = yes; then + RADEON_CFLAGS="-DHAVE_LIBDRM_RADEON=1 $LIBDRM_RADEON_CFLAGS" + RADEON_LDFLAGS=$LIBDRM_RADEON_LIBS + fi + ;; +esac +AC_SUBST([RADEON_CFLAGS]) +AC_SUBST([RADEON_LDFLAGS]) + + dnl dnl OSMesa configuration dnl @@ -888,17 +906,15 @@ AC_ARG_ENABLE([egl], [enable_egl=yes]) if test "x$enable_egl" = xyes; then SRC_DIRS="$SRC_DIRS egl" - - if test "$x11_pkgconfig" = yes; then - PKG_CHECK_MODULES([EGL], [x11]) - EGL_LIB_DEPS="$EGL_LIBS" - else - # should check these... - EGL_LIB_DEPS="$X_LIBS -lX11" + EGL_LIB_DEPS="$DLOPEN_LIBS -lpthread" + EGL_DRIVERS_DIRS="" + if test "$enable_static" != yes && test "$mesa_driver" != osmesa; then + # build egl_glx when libGL is built + EGL_DRIVERS_DIRS="glx" fi - EGL_LIB_DEPS="$EGL_LIB_DEPS $DLOPEN_LIBS" fi AC_SUBST([EGL_LIB_DEPS]) +AC_SUBST([EGL_DRIVERS_DIRS]) dnl dnl GLU configuration @@ -1146,7 +1162,7 @@ yes) dri) GALLIUM_STATE_TRACKERS_DIRS="dri" if test "x$enable_egl" = xyes; then - GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS egl" + GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS egl egl_g3d" fi # Have only tested st/xorg on 1.6.0 servers PKG_CHECK_MODULES(XORG, [xorg-server >= 1.6.0], @@ -1175,6 +1191,35 @@ yes) ;; esac +AC_ARG_WITH([egl-displays], + [AS_HELP_STRING([--with-egl-displays@<:@=DIRS...@:>@], + [comma delimited native displays libEGL supports, e.g. + "x11,kms" @<:@default=auto@:>@])], + [with_egl_displays="$withval"], + [with_egl_displays=yes]) + +EGL_DISPLAYS="" +case "$with_egl_displays" in +yes) + if test "x$enable_egl" = xyes && test "x$mesa_driver" != xosmesa; then + EGL_DISPLAYS="x11" + fi + ;; +*) + if test "x$enable_egl" != xyes; then + AC_MSG_ERROR([cannot build egl state tracker without EGL library]) + fi + # verify the requested driver directories exist + egl_displays=`IFS=', '; echo $with_egl_displays` + for dpy in $egl_displays; do + test -d "$srcdir/src/gallium/state_trackers/egl_g3d/$dpy" || \ + AC_MSG_ERROR([EGL display '$dpy' does't exist]) + done + EGL_DISPLAYS="$egl_displays" + ;; +esac +AC_SUBST([EGL_DISPLAYS]) + AC_ARG_WITH([xorg-driver-dir], [AS_HELP_STRING([--with-xorg-driver-dir=DIR], [Default xorg driver directory[[default=${libdir}/xorg/modules/drivers]]])], @@ -1234,10 +1279,12 @@ AC_ARG_ENABLE([gallium-radeon], [AS_HELP_STRING([--enable-gallium-radeon], [build gallium radeon @<:@default=disabled@:>@])], [enable_gallium_radeon="$enableval"], - [enable_gallium_radeon=no]) + [enable_gallium_radeon=auto]) if test "x$enable_gallium_radeon" = xyes; then GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS radeon" GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300" +elif test "x$enable_gallium_radeon" = xauto; then + GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300" fi dnl @@ -1306,7 +1353,6 @@ if echo "$SRC_DIRS" | grep 'gallium' >/dev/null 2>&1; then echo " Gallium dirs: $GALLIUM_DIRS" echo " Winsys dirs: $GALLIUM_WINSYS_DIRS" echo " Winsys drm dirs:$GALLIUM_WINSYS_DRM_DIRS" - echo " Auxiliary dirs: $GALLIUM_AUXILIARY_DIRS" echo " Driver dirs: $GALLIUM_DRIVERS_DIRS" echo " Trackers dirs: $GALLIUM_STATE_TRACKERS_DIRS" else diff --git a/docs/GL3.txt b/docs/GL3.txt new file mode 100644 index 00000000000..df3fd745498 --- /dev/null +++ b/docs/GL3.txt @@ -0,0 +1,69 @@ + +Status of OpenGL 3.x features in Mesa + + +Note: when an item is marked as "DONE" it means all the core Mesa +infrastructure is complete but it may be the case that few (if any) drivers +implement the features. + + +Feature Status +----------------------------------------------------- ------------------------ + +GL 3.0: + +GLSL changes (GL_EXT_gpu_shader4, etc) not started +Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe) +Map buffer subranges (GL_APPLE_flush_buffer_range) not started +Float textures, renderbuffers some infrastructure done +Framebuffer objects (GL_EXT_framebuffer_object) DONE +Half-float some infrastructure done +Multisample blit DONE +Non-normalized Integer texture/framebuffer formats not started +1D/2D Texture arrays mostly done +Packed depth/stencil formats DONE +Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE +GL_EXT_texture_compression_rgtc not started +Red and red/green texture formats Ian? +Transform feedback (GL_EXT_transform_feedback) not started +Vertex array objects (GL_APPLE_vertex_array_object) DONE +sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started +glClearBuffer commands DONE, except for dispatch +glGetStringi command DONE, except for dispatch +glTexParameterI, glGetTexParameterI commands DONE, except for dispatch +glVertexAttribI commands not started +glBindFragDataLocation, glGetFragDataLocation cmds not started +glBindBufferRange, glBindBufferBase commands not started + + +GL 3.1: + +GLSL 1.30 and 1.40 not started +Instanced drawing (GL_ARB_draw_instanced) not started +Buffer copying (GL_ARB_copy_buffer) DONE +Primitive restart (GL_NV_primitive_restart) not started +16 vertex texture image units not started +Texture buffer objs (GL_ARB_textur_buffer_object) not started +Rectangular textures (GL_ARB_texture_rectangle) DONE +Uniform buffer objs (GL_ARB_uniform_buffer_object) not started +Signed normalized texture formats not started + + +GL 3.2: + +Core/compatibility profiles not started +GLSL 1.50 not started +Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack) +BGRA vertex order (GL_ARB_vertex_array_bgra) DONE +Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE +Frag shader coord (GL_ARB_fragment_coord_conventions) not started +Provoking vertex (GL_ARB_provoking_vertex) DONE +Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly? +Multisample textures (GL_ARB_texture_multisample) not started +Frag depth clamp (GL_ARB_depth_clamp) DONE +Fence objects (GL_ARB_sync) DONE + + + +More info about these features and the work involved can be found at +http://dri.freedesktop.org/wiki/MissingFunctionality diff --git a/docs/install.html b/docs/install.html index 8c24cee7a3e..5aea92e0b51 100644 --- a/docs/install.html +++ b/docs/install.html @@ -352,19 +352,10 @@ by -debug for debug builds. </p> <p> -The sample programs are built seperately. To build them do -<pre> - scons -C progs -</pre> -And the build output will be placed in progs/build/... -</p> - -<p> To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do </p> <pre> scons platform=windows toolchain=crossmingw machine=x86 statetrackers=mesa drivers=softpipe,trace winsys=gdi - scons -C progs platform=windows toolchain=crossmingw machine=x86 -k </pre> <p> This will create: diff --git a/docs/news.html b/docs/news.html index 2abec2e6354..0a0be715c1b 100644 --- a/docs/news.html +++ b/docs/news.html @@ -10,11 +10,15 @@ <H1>News</H1> -<h2>November XX, 2009</h2> +<h2>December 21, 2009</h2> <p> <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix release fixing issues found in the 7.6 release. </p> +<p> +Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new +development release. +</p> <h2>September 28, 2009</h2> diff --git a/docs/relnotes-7.6.1.html b/docs/relnotes-7.6.1.html index 19d54041b28..1d0ecd2ac09 100644 --- a/docs/relnotes-7.6.1.html +++ b/docs/relnotes-7.6.1.html @@ -8,7 +8,7 @@ <body bgcolor="#eeeeee"> -<H1>Mesa 7.6.1 Release Notes, (date tbd)</H1> +<H1>Mesa 7.6.1 Release Notes, 21 December 2009</H1> <p> Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6. diff --git a/docs/relnotes-7.7.1.html b/docs/relnotes-7.7.1.html new file mode 100644 index 00000000000..b20c8a7724f --- /dev/null +++ b/docs/relnotes-7.7.1.html @@ -0,0 +1,50 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 7.7.1 Release Notes / date tbd</H1> + +<p> +Mesa 7.7.1 is a bug-fix release. +</p> +<p> +Mesa 7.7.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. +</p> +<p> +See the <a href="install.html">Compiling/Installing page</a> for prerequisites +for DRI hardware acceleration. +</p> + + +<h2>MD5 checksums</h2> +<pre> +tbd +</pre> + + +<h2>New features</h2> +<ul> +<li>tbd +</ul> + + +<h2>Bug fixes</h2> +<ul> +<li>Assorted fixes to VMware SVGA gallium driver. +<li>Fixed broken blending to multiple color buffers in swrast driver. +<li>Allocate constants more tightly in GL_ARB_vertex/fragment parser. +<li>Fixed mipmap generation bug caused by invalid viewport state. +<li>Gallium SSE codegen for XPD didn't always work. +</ul> + + +</body> +</html> diff --git a/docs/relnotes-7.7.html b/docs/relnotes-7.7.html index de980238e5c..c1ed6546135 100644 --- a/docs/relnotes-7.7.html +++ b/docs/relnotes-7.7.html @@ -8,7 +8,7 @@ <body bgcolor="#eeeeee"> -<H1>Mesa 7.7 Release Notes / date TBD</H1> +<H1>Mesa 7.7 Release Notes / 21 December 2009</H1> <p> Mesa 7.7 is a new development release. diff --git a/docs/relnotes-7.8.html b/docs/relnotes-7.8.html index dc003566c76..717b96282c4 100644 --- a/docs/relnotes-7.8.html +++ b/docs/relnotes-7.8.html @@ -34,7 +34,8 @@ tbd <h2>New features</h2> <ul> -<li>TBD +<li>GL_NV_conditional_render extension (swrast driver only) +<li>GL_EXT_draw_buffers2 extension (swrast driver only) </ul> diff --git a/docs/relnotes.html b/docs/relnotes.html index d0d9b6e5b98..f1f95c5d3ca 100644 --- a/docs/relnotes.html +++ b/docs/relnotes.html @@ -13,7 +13,9 @@ The release notes summarize what's new or changed in each Mesa release. </p> <UL> +<<<<<<< HEAD:docs/relnotes.html <LI><A HREF="relnotes-7.8.html">7.8 release notes</A> +<LI><A HREF="relnotes-7.7.1.html">7.7.1 release notes</A> <LI><A HREF="relnotes-7.7.html">7.7 release notes</A> <LI><A HREF="relnotes-7.6.1.html">7.6.1 release notes</A> <LI><A HREF="relnotes-7.6.html">7.6 release notes</A> diff --git a/include/EGL/eglplatform.h b/include/EGL/eglplatform.h index 9e83b600035..09abb5d844a 100644 --- a/include/EGL/eglplatform.h +++ b/include/EGL/eglplatform.h @@ -18,6 +18,11 @@ #include <stdint.h> #endif +#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +# define EGLAPI __attribute__((visibility("default"))) +# define EGLAPIENTRY +#endif + /* Macros used in EGL function prototype declarations. * * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); diff --git a/include/GL/gl.h b/include/GL/gl.h index 5f8bc2b708c..c163171dc76 100644 --- a/include/GL/gl.h +++ b/include/GL/gl.h @@ -85,7 +85,9 @@ * glut.h or gl.h. */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) +#ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN 1 +#endif #include <windows.h> #endif diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h index 59f61497979..b292840f917 100644 --- a/include/GL/gl_mangle.h +++ b/include/GL/gl_mangle.h @@ -30,6 +30,7 @@ /*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */ #define glAccum MANGLE(Accum) +#define glActiveProgramEXT MANGLE(ActiveProgramEXT) #define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT) #define glActiveTextureARB MANGLE(ActiveTextureARB) #define glActiveTexture MANGLE(ActiveTexture) @@ -60,6 +61,7 @@ #define glBeginTransformFeedback MANGLE(BeginTransformFeedback) #define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV) #define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT) +#define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV) #define glBindAttribLocationARB MANGLE(BindAttribLocationARB) #define glBindAttribLocation MANGLE(BindAttribLocation) #define glBindBufferARB MANGLE(BindBufferARB) @@ -93,6 +95,8 @@ #define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE) #define glBindVertexArray MANGLE(BindVertexArray) #define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT) +#define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV) +#define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV) #define glBinormal3bEXT MANGLE(Binormal3bEXT) #define glBinormal3bvEXT MANGLE(Binormal3bvEXT) #define glBinormal3dEXT MANGLE(Binormal3dEXT) @@ -126,6 +130,7 @@ #define glBlendFuncSeparate MANGLE(BlendFuncSeparate) #define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT) #define glBlitFramebuffer MANGLE(BlitFramebuffer) +#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV) #define glBufferDataARB MANGLE(BufferDataARB) #define glBufferData MANGLE(BufferData) #define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE) @@ -202,6 +207,7 @@ #define glColor4uiv MANGLE(Color4uiv) #define glColor4us MANGLE(Color4us) #define glColor4usv MANGLE(Color4usv) +#define glColorFormatNV MANGLE(ColorFormatNV) #define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI) #define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI) #define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI) @@ -276,6 +282,7 @@ #define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D) #define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT) #define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D) +#define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV) #define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT) #define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT) #define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT) @@ -302,6 +309,7 @@ #define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB) #define glCreateShader MANGLE(CreateShader) #define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB) +#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT) #define glCullFace MANGLE(CullFace) #define glCullParameterdvEXT MANGLE(CullParameterdvEXT) #define glCullParameterfvEXT MANGLE(CullParameterfvEXT) @@ -379,6 +387,7 @@ #define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT) #define glDrawRangeElements MANGLE(DrawRangeElements) #define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV) +#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV) #define glEdgeFlag MANGLE(EdgeFlag) #define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT) #define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM) @@ -408,6 +417,7 @@ #define glEndTransformFeedback MANGLE(EndTransformFeedback) #define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV) #define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT) +#define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV) #define glEvalCoord1d MANGLE(EvalCoord1d) #define glEvalCoord1dv MANGLE(EvalCoord1dv) #define glEvalCoord1f MANGLE(EvalCoord1f) @@ -445,6 +455,7 @@ #define glFogCoorddv MANGLE(FogCoorddv) #define glFogCoordfEXT MANGLE(FogCoordfEXT) #define glFogCoordf MANGLE(FogCoordf) +#define glFogCoordFormatNV MANGLE(FogCoordFormatNV) #define glFogCoordfvEXT MANGLE(FogCoordfvEXT) #define glFogCoordfv MANGLE(FogCoordfv) #define glFogCoordhNV MANGLE(FogCoordhNV) @@ -544,6 +555,7 @@ #define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v) #define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB) #define glGetBufferParameteriv MANGLE(GetBufferParameteriv) +#define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV) #define glGetBufferPointervARB MANGLE(GetBufferPointervARB) #define glGetBufferPointerv MANGLE(GetBufferPointerv) #define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB) @@ -609,6 +621,8 @@ #define glGetInteger64v MANGLE(GetInteger64v) #define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT) #define glGetIntegeri_v MANGLE(GetIntegeri_v) +#define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV) +#define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV) #define glGetIntegerv MANGLE(GetIntegerv) #define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT) #define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT) @@ -651,6 +665,7 @@ #define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT) #define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT) #define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT) +#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV) #define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT) #define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT) #define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT) @@ -761,6 +776,7 @@ #define glGetUniformLocationARB MANGLE(GetUniformLocationARB) #define glGetUniformLocation MANGLE(GetUniformLocation) #define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT) +#define glGetUniformui64vNV MANGLE(GetUniformui64vNV) #define glGetUniformuivEXT MANGLE(GetUniformuivEXT) #define glGetUniformuiv MANGLE(GetUniformuiv) #define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI) @@ -788,6 +804,10 @@ #define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB) #define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv) #define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV) +#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV) +#define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV) +#define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV) +#define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV) #define glGetVideoi64vNV MANGLE(GetVideoi64vNV) #define glGetVideoivNV MANGLE(GetVideoivNV) #define glGetVideoui64vNV MANGLE(GetVideoui64vNV) @@ -812,6 +832,7 @@ #define glIndexd MANGLE(Indexd) #define glIndexdv MANGLE(Indexdv) #define glIndexf MANGLE(Indexf) +#define glIndexFormatNV MANGLE(IndexFormatNV) #define glIndexFuncEXT MANGLE(IndexFuncEXT) #define glIndexfv MANGLE(Indexfv) #define glIndexi MANGLE(Indexi) @@ -832,6 +853,7 @@ #define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX) #define glIsBufferARB MANGLE(IsBufferARB) #define glIsBuffer MANGLE(IsBuffer) +#define glIsBufferResidentNV MANGLE(IsBufferResidentNV) #define glIsEnabledi MANGLE(IsEnabledi) #define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT) #define glIsEnabled MANGLE(IsEnabled) @@ -840,6 +862,7 @@ #define glIsFramebufferEXT MANGLE(IsFramebufferEXT) #define glIsFramebuffer MANGLE(IsFramebuffer) #define glIsList MANGLE(IsList) +#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV) #define glIsObjectBufferATI MANGLE(IsObjectBufferATI) #define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV) #define glIsProgramARB MANGLE(IsProgramARB) @@ -888,6 +911,8 @@ #define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf) #define glLockArraysEXT MANGLE(LockArraysEXT) #define glLogicOp MANGLE(LogicOp) +#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV) +#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV) #define glMap1d MANGLE(Map1d) #define glMap1f MANGLE(Map1f) #define glMap2d MANGLE(Map2d) @@ -1060,6 +1085,8 @@ #define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT) #define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT) #define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT) +#define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV) +#define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV) #define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT) #define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT) #define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT) @@ -1091,6 +1118,7 @@ #define glNormal3iv MANGLE(Normal3iv) #define glNormal3s MANGLE(Normal3s) #define glNormal3sv MANGLE(Normal3sv) +#define glNormalFormatNV MANGLE(NormalFormatNV) #define glNormalPointerEXT MANGLE(NormalPointerEXT) #define glNormalPointerListIBM MANGLE(NormalPointerListIBM) #define glNormalPointer MANGLE(NormalPointer) @@ -1234,6 +1262,8 @@ #define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT) #define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT) #define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT) +#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV) +#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV) #define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV) #define glProvokingVertexEXT MANGLE(ProvokingVertexEXT) #define glProvokingVertex MANGLE(ProvokingVertex) @@ -1362,6 +1392,7 @@ #define glSecondaryColor3us MANGLE(SecondaryColor3us) #define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT) #define glSecondaryColor3usv MANGLE(SecondaryColor3usv) +#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV) #define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT) #define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM) #define glSecondaryColorPointer MANGLE(SecondaryColorPointer) @@ -1475,6 +1506,7 @@ #define glTexCoord4iv MANGLE(TexCoord4iv) #define glTexCoord4s MANGLE(TexCoord4s) #define glTexCoord4sv MANGLE(TexCoord4sv) +#define glTexCoordFormatNV MANGLE(TexCoordFormatNV) #define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT) #define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM) #define glTexCoordPointer MANGLE(TexCoordPointer) @@ -1513,6 +1545,7 @@ #define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT) #define glTexSubImage3D MANGLE(TexSubImage3D) #define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS) +#define glTextureBarrierNV MANGLE(TextureBarrierNV) #define glTextureBufferEXT MANGLE(TextureBufferEXT) #define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS) #define glTextureImage1DEXT MANGLE(TextureImage1DEXT) @@ -1601,6 +1634,8 @@ #define glUniformMatrix4fv MANGLE(UniformMatrix4fv) #define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv) #define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv) +#define glUniformui64NV MANGLE(Uniformui64NV) +#define glUniformui64vNV MANGLE(Uniformui64vNV) #define glUnlockArraysEXT MANGLE(UnlockArraysEXT) #define glUnmapBufferARB MANGLE(UnmapBufferARB) #define glUnmapBuffer MANGLE(UnmapBuffer) @@ -1609,6 +1644,7 @@ #define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI) #define glUseProgram MANGLE(UseProgram) #define glUseProgramObjectARB MANGLE(UseProgramObjectARB) +#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT) #define glValidateProgramARB MANGLE(ValidateProgramARB) #define glValidateProgram MANGLE(ValidateProgram) #define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI) @@ -1762,6 +1798,7 @@ #define glVertexAttrib4usv MANGLE(VertexAttrib4usv) #define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI) #define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB) +#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV) #define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT) #define glVertexAttribI1i MANGLE(VertexAttribI1i) #define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT) @@ -1802,6 +1839,7 @@ #define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv) #define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT) #define glVertexAttribI4usv MANGLE(VertexAttribI4usv) +#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV) #define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT) #define glVertexAttribIPointer MANGLE(VertexAttribIPointer) #define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB) @@ -1827,6 +1865,7 @@ #define glVertexBlendARB MANGLE(VertexBlendARB) #define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI) #define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI) +#define glVertexFormatNV MANGLE(VertexFormatNV) #define glVertexPointerEXT MANGLE(VertexPointerEXT) #define glVertexPointerListIBM MANGLE(VertexPointerListIBM) #define glVertexPointer MANGLE(VertexPointer) @@ -1868,6 +1907,10 @@ #define glVertexWeighthNV MANGLE(VertexWeighthNV) #define glVertexWeighthvNV MANGLE(VertexWeighthvNV) #define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT) +#define glVideoCaptureNV MANGLE(VideoCaptureNV) +#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV) +#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV) +#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV) #define glViewport MANGLE(Viewport) #define glWaitSync MANGLE(WaitSync) #define glWeightbvARB MANGLE(WeightbvARB) diff --git a/include/GL/glew.h b/include/GL/glew.h index 7932a1ce199..04b8f7ed21f 100644 --- a/include/GL/glew.h +++ b/include/GL/glew.h @@ -80,7 +80,7 @@ #define __glew_h__ #define __GLEW_H__ -#if defined(__gl_h_) || defined(__GL_H__) +#if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H) #error gl.h included before glew.h #endif #if defined(__glext_h_) || defined(__GLEXT_H_) @@ -92,6 +92,7 @@ #define __gl_h_ #define __GL_H__ +#define __X_GL_H #define __glext_h_ #define __GLEXT_H_ #define __gl_ATI_h_ @@ -106,7 +107,7 @@ /* <windef.h> */ #ifndef APIENTRY #define GLEW_APIENTRY_DEFINED -# if defined(__MINGW32__) +# if defined(__MINGW32__) || defined(__CYGWIN__) # define APIENTRY __stdcall # elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) # define APIENTRY __stdcall @@ -115,14 +116,14 @@ # endif #endif #ifndef GLAPI -# if defined(__MINGW32__) +# if defined(__MINGW32__) || defined(__CYGWIN__) # define GLAPI extern # endif #endif /* <winnt.h> */ #ifndef CALLBACK #define GLEW_CALLBACK_DEFINED -# if defined(__MINGW32__) +# if defined(__MINGW32__) || defined(__CYGWIN__) # define CALLBACK __attribute__ ((__stdcall__)) # elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) # define CALLBACK __stdcall @@ -159,7 +160,7 @@ typedef _W64 int ptrdiff_t; #endif #ifndef GLAPI -# if defined(__MINGW32__) +# if defined(__MINGW32__) || defined(__CYGWIN__) # define GLAPI extern # else # define GLAPI WINGDIAPI @@ -246,12 +247,15 @@ typedef signed long long GLint64EXT; typedef unsigned long long GLuint64EXT; # endif #else -# if defined(__MINGW32__) +# if defined(__MINGW32__) || defined(__CYGWIN__) #include <inttypes.h> # endif typedef int64_t GLint64EXT; typedef uint64_t GLuint64EXT; #endif +typedef GLint64EXT GLint64; +typedef GLuint64EXT GLuint64; +typedef struct __GLsync *GLsync; #define GL_ACCUM 0x0100 #define GL_LOAD 0x0101 @@ -2094,8 +2098,6 @@ typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint, GLenum); typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum, GLuint, GLuint); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint, GLuint, const GLchar*); typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum, GLenum); typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum, GLint, GLfloat, GLint); @@ -2109,7 +2111,6 @@ typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void); typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void); typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum, GLuint, GLboolean*); typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint, const GLchar*); -typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum, GLuint, GLint*); typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum, GLuint); typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum, GLenum, GLint*); typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum, GLenum, GLuint*); @@ -2120,7 +2121,7 @@ typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint, GLenum, GLuint typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum, GLuint); typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum, GLenum, const GLint*); typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum, GLenum, const GLuint*); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint, GLsizei, const GLint*, GLenum); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint, GLsizei, const GLchar **, GLenum); typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint, GLuint); typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint, GLsizei, const GLuint*); typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint, GLuint, GLuint); @@ -2153,8 +2154,6 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint, GLint, GLenum #define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender) #define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback) -#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) -#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) #define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation) #define glClampColor GLEW_GET_FUN(__glewClampColor) #define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi) @@ -2168,7 +2167,6 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint, GLint, GLenum #define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback) #define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v) #define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation) -#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) #define glGetStringi GLEW_GET_FUN(__glewGetStringi) #define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv) #define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv) @@ -2214,6 +2212,97 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint, GLint, GLenum #endif /* GL_VERSION_3_0 */ +/* ----------------------------- GL_VERSION_3_1 ---------------------------- */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 + +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei); +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint); +typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum, GLenum, GLuint); + +#define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced) +#define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced) +#define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex) +#define glTexBuffer GLEW_GET_FUN(__glewTexBuffer) + +#define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1) + +#endif /* GL_VERSION_3_1 */ + +/* ----------------------------- GL_VERSION_3_2 ---------------------------- */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 + +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum, GLenum, GLint64 *); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum, GLuint, GLint64 *); + +#define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture) +#define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v) +#define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v) + +#define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2) + +#endif /* GL_VERSION_3_2 */ + /* -------------------------- GL_3DFX_multisample -------------------------- */ #ifndef GL_3DFX_multisample @@ -2253,6 +2342,111 @@ typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); #endif /* GL_3DFX_texture_compression_FXT1 */ +/* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */ + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +#define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD) +#define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD) +#define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD) +#define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD) + +#define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend) + +#endif /* GL_AMD_draw_buffers_blend */ + +/* ----------------------- GL_AMD_performance_monitor ---------------------- */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 + +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 + +typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void* data); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, char *counterString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, char *groupString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); + +#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD) +#define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD) +#define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD) +#define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD) +#define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD) +#define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD) +#define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD) +#define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD) +#define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD) +#define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD) +#define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD) + +#define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor) + +#endif /* GL_AMD_performance_monitor */ + +/* ------------------------ GL_AMD_texture_texture4 ------------------------ */ + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 + +#define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4) + +#endif /* GL_AMD_texture_texture4 */ + +/* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */ + +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 + +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 + +typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); + +#define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD) +#define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD) + +#define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator) + +#endif /* GL_AMD_vertex_shader_tessellator */ + +/* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */ + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 + +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 + +#define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil) + +#endif /* GL_APPLE_aux_depth_stencil */ + /* ------------------------ GL_APPLE_client_storage ------------------------ */ #ifndef GL_APPLE_client_storage @@ -2361,6 +2555,30 @@ typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, #endif /* GL_APPLE_flush_buffer_range */ +/* ----------------------- GL_APPLE_object_purgeable ----------------------- */ + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 + +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D + +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); + +#define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE) +#define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE) +#define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE) + +#define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable) + +#endif /* GL_APPLE_object_purgeable */ + /* ------------------------- GL_APPLE_pixel_buffer ------------------------- */ #ifndef GL_APPLE_pixel_buffer @@ -2372,6 +2590,31 @@ typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, #endif /* GL_APPLE_pixel_buffer */ +/* ---------------------------- GL_APPLE_rgb_422 --------------------------- */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 + +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_422_APPLE 0x8A1F + +#define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422) + +#endif /* GL_APPLE_rgb_422 */ + +/* --------------------------- GL_APPLE_row_bytes -------------------------- */ + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 + +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 + +#define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes) + +#endif /* GL_APPLE_row_bytes */ + /* ------------------------ GL_APPLE_specular_vector ----------------------- */ #ifndef GL_APPLE_specular_vector @@ -2462,6 +2705,42 @@ typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void #endif /* GL_APPLE_vertex_array_range */ +/* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */ + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 + +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 + +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); + +#define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE) +#define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE) +#define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE) +#define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE) +#define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE) +#define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE) +#define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE) + +#define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators) + +#endif /* GL_APPLE_vertex_program_evaluators */ + /* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */ #ifndef GL_APPLE_ycbcr_422 @@ -2494,6 +2773,31 @@ typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp) #endif /* GL_ARB_color_buffer_float */ +/* -------------------------- GL_ARB_compatibility ------------------------- */ + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 + +#define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility) + +#endif /* GL_ARB_compatibility */ + +/* --------------------------- GL_ARB_copy_buffer -------------------------- */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 + +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 + +typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); + +#define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData) + +#define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer) + +#endif /* GL_ARB_copy_buffer */ + /* ----------------------- GL_ARB_depth_buffer_float ----------------------- */ #ifndef GL_ARB_depth_buffer_float @@ -2507,6 +2811,17 @@ typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp) #endif /* GL_ARB_depth_buffer_float */ +/* --------------------------- GL_ARB_depth_clamp -------------------------- */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 + +#define GL_DEPTH_CLAMP 0x864F + +#define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp) + +#endif /* GL_ARB_depth_clamp */ + /* -------------------------- GL_ARB_depth_texture ------------------------- */ #ifndef GL_ARB_depth_texture @@ -2553,6 +2868,44 @@ typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bu #endif /* GL_ARB_draw_buffers */ +/* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); + +#define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB) +#define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB) +#define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB) +#define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB) + +#define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend) + +#endif /* GL_ARB_draw_buffers_blend */ + +/* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, void* indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void* indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei* count, GLenum type, GLvoid**indices, GLsizei primcount, GLint *basevertex); + +#define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex) +#define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex) +#define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex) +#define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex) + +#define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex) + +#endif /* GL_ARB_draw_elements_base_vertex */ + /* ------------------------- GL_ARB_draw_instanced ------------------------- */ #ifndef GL_ARB_draw_instanced @@ -2568,6 +2921,15 @@ typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsi #endif /* GL_ARB_draw_instanced */ +/* ------------------- GL_ARB_fragment_coord_conventions ------------------- */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 + +#define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions) + +#endif /* GL_ARB_fragment_coord_conventions */ + /* ------------------------ GL_ARB_fragment_program ------------------------ */ #ifndef GL_ARB_fragment_program @@ -2702,10 +3064,10 @@ typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target); @@ -2723,10 +3085,10 @@ typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum targ #define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) #define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) #define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) -#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) #define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) #define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) #define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) +#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) #define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers) #define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers) #define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap) @@ -3252,6 +3614,51 @@ typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, GLfloat* #endif /* GL_ARB_point_sprite */ +/* ------------------------ GL_ARB_provoking_vertex ------------------------ */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode); + +#define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex) + +#define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex) + +#endif /* GL_ARB_provoking_vertex */ + +/* ------------------------- GL_ARB_sample_shading ------------------------- */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 + +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 + +typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value); + +#define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB) + +#define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading) + +#endif /* GL_ARB_sample_shading */ + +/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F + +#define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map) + +#endif /* GL_ARB_seamless_cube_map */ + /* ------------------------- GL_ARB_shader_objects ------------------------- */ #ifndef GL_ARB_shader_objects @@ -3379,6 +3786,15 @@ typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj) #endif /* GL_ARB_shader_objects */ +/* ----------------------- GL_ARB_shader_texture_lod ----------------------- */ + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 + +#define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod) + +#endif /* GL_ARB_shader_texture_lod */ + /* ---------------------- GL_ARB_shading_language_100 ---------------------- */ #ifndef GL_ARB_shading_language_100 @@ -3414,6 +3830,47 @@ typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj) #endif /* GL_ARB_shadow_ambient */ +/* ------------------------------ GL_ARB_sync ------------------------------ */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 + +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF + +typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); +typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync); +typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values); +typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync); +typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); + +#define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync) +#define glDeleteSync GLEW_GET_FUN(__glewDeleteSync) +#define glFenceSync GLEW_GET_FUN(__glewFenceSync) +#define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v) +#define glGetSynciv GLEW_GET_FUN(__glewGetSynciv) +#define glIsSync GLEW_GET_FUN(__glewIsSync) +#define glWaitSync GLEW_GET_FUN(__glewWaitSync) + +#define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync) + +#endif /* GL_ARB_sync */ + /* ---------------------- GL_ARB_texture_border_clamp ---------------------- */ #ifndef GL_ARB_texture_border_clamp @@ -3517,6 +3974,23 @@ typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GL #endif /* GL_ARB_texture_cube_map */ +/* --------------------- GL_ARB_texture_cube_map_array --------------------- */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 + +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F + +#define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array) + +#endif /* GL_ARB_texture_cube_map_array */ + /* ------------------------- GL_ARB_texture_env_add ------------------------ */ #ifndef GL_ARB_texture_env_add @@ -3609,6 +4083,19 @@ typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GL #endif /* GL_ARB_texture_float */ +/* ------------------------- GL_ARB_texture_gather ------------------------- */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 + +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F + +#define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather) + +#endif /* GL_ARB_texture_gather */ + /* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */ #ifndef GL_ARB_texture_mirrored_repeat @@ -3620,6 +4107,47 @@ typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GL #endif /* GL_ARB_texture_mirrored_repeat */ +/* ----------------------- GL_ARB_texture_multisample ---------------------- */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 + +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 + +typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val); +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +#define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv) +#define glSampleMaski GLEW_GET_FUN(__glewSampleMaski) +#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample) +#define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample) + +#define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample) + +#endif /* GL_ARB_texture_multisample */ + /* -------------------- GL_ARB_texture_non_power_of_two -------------------- */ #ifndef GL_ARB_texture_non_power_of_two @@ -3629,6 +4157,15 @@ typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GL #endif /* GL_ARB_texture_non_power_of_two */ +/* ------------------------ GL_ARB_texture_query_lod ----------------------- */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 + +#define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod) + +#endif /* GL_ARB_texture_query_lod */ + /* ------------------------ GL_ARB_texture_rectangle ----------------------- */ #ifndef GL_ARB_texture_rectangle @@ -3651,6 +4188,8 @@ typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GL #define GL_ARB_texture_rg 1 #define GL_RED 0x1903 +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 #define GL_RG 0x8227 #define GL_RG_INTEGER 0x8228 #define GL_R8 0x8229 @@ -3702,6 +4241,82 @@ typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); #endif /* GL_ARB_transpose_matrix */ +/* ---------------------- GL_ARB_uniform_buffer_object --------------------- */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 + +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, char* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, char* uniformName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data); +typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const char* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const char** uniformNames, GLuint* uniformIndices); +typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); + +#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) +#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) +#define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName) +#define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv) +#define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName) +#define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv) +#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) +#define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex) +#define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices) +#define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding) + +#define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object) + +#endif /* GL_ARB_uniform_buffer_object */ + +/* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 + +#define GL_BGRA 0x80E1 + +#define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra) + +#endif /* GL_ARB_vertex_array_bgra */ + /* ----------------------- GL_ARB_vertex_array_object ---------------------- */ #ifndef GL_ARB_vertex_array_object @@ -4390,6 +5005,19 @@ typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); #endif /* GL_ATI_map_object_buffer */ +/* ----------------------------- GL_ATI_meminfo ---------------------------- */ + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 + +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD + +#define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo) + +#endif /* GL_ATI_meminfo */ + /* -------------------------- GL_ATI_pn_triangles -------------------------- */ #ifndef GL_ATI_pn_triangles @@ -5068,7 +5696,14 @@ typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, G typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); @@ -5076,8 +5711,10 @@ typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void* img); typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void* img); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum pname, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum pname, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params); typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param); typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); @@ -5102,7 +5739,8 @@ typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void* string); typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params); typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum pname, GLuint index, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, GLvoid** params); typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels); typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); @@ -5110,7 +5748,12 @@ typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params); typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params); typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLvoid** param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, GLvoid** param); typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode); typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); @@ -5157,6 +5800,7 @@ typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLen typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void* data, GLenum usage); typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); +typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); @@ -5228,6 +5872,17 @@ typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenu typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); #define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT) #define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT) @@ -5255,7 +5910,14 @@ typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); #define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT) #define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT) #define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT) +#define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT) +#define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT) +#define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT) #define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT) +#define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT) +#define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT) +#define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT) +#define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT) #define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT) #define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT) #define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT) @@ -5264,7 +5926,9 @@ typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); #define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT) #define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT) #define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT) +#define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT) #define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT) +#define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT) #define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT) #define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT) #define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT) @@ -5290,6 +5954,7 @@ typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); #define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT) #define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT) #define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT) +#define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT) #define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT) #define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT) #define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT) @@ -5297,7 +5962,12 @@ typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); #define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT) #define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT) #define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT) +#define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT) +#define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT) +#define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT) +#define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT) #define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT) +#define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT) #define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT) #define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT) #define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT) @@ -5344,6 +6014,7 @@ typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); #define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) #define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) #define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) +#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT) #define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) #define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT) #define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT) @@ -5415,6 +6086,17 @@ typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); #define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT) #define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT) #define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT) +#define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT) +#define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT) +#define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT) +#define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT) +#define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT) +#define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT) +#define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT) +#define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT) +#define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT) +#define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT) +#define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT) #define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access) @@ -6223,6 +6905,24 @@ typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat b #endif /* GL_EXT_polygon_offset */ +/* ------------------------ GL_EXT_provoking_vertex ------------------------ */ + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); + +#define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT) + +#define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex) + +#endif /* GL_EXT_provoking_vertex */ + /* ------------------------- GL_EXT_rescale_normal ------------------------- */ #ifndef GL_EXT_rescale_normal @@ -6302,6 +7002,25 @@ typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenu #endif /* GL_EXT_secondary_color */ +/* --------------------- GL_EXT_separate_shader_objects -------------------- */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 + +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D + +typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const char* string); +typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); + +#define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT) +#define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT) +#define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT) + +#define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects) + +#endif /* GL_EXT_separate_shader_objects */ + /* --------------------- GL_EXT_separate_specular_color -------------------- */ #ifndef GL_EXT_separate_specular_color @@ -6871,6 +7590,41 @@ typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); #endif /* GL_EXT_texture_shared_exponent */ +/* -------------------------- GL_EXT_texture_snorm ------------------------- */ + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 + +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B + +#define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm) + +#endif /* GL_EXT_texture_snorm */ + /* ------------------------- GL_EXT_texture_swizzle ------------------------ */ #ifndef GL_EXT_texture_swizzle @@ -7686,6 +8440,19 @@ typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void); #endif /* GL_NV_copy_depth_to_color */ +/* ---------------------------- GL_NV_copy_image --------------------------- */ + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 + +typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV) + +#define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image) + +#endif /* GL_NV_copy_image */ + /* ------------------------ GL_NV_depth_buffer_float ----------------------- */ #ifndef GL_NV_depth_buffer_float @@ -8229,6 +8996,15 @@ typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, #endif /* GL_NV_parameter_buffer_object */ +/* --------------------- GL_NV_parameter_buffer_object2 -------------------- */ + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 + +#define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2) + +#endif /* GL_NV_parameter_buffer_object2 */ + /* ------------------------- GL_NV_pixel_data_range ------------------------ */ #ifndef GL_NV_pixel_data_range @@ -8288,7 +9064,6 @@ typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); -typedef void (GLAPIENTRY * PFNGLVIDEOPARAMETERIVNVPROC) (GLuint video_slot, GLenum pname, const GLint* params); #define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) #define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) @@ -8296,7 +9071,6 @@ typedef void (GLAPIENTRY * PFNGLVIDEOPARAMETERIVNVPROC) (GLuint video_slot, GLen #define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV) #define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV) #define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV) -#define glVideoParameterivNV GLEW_GET_FUN(__glewVideoParameterivNV) #define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video) @@ -8426,6 +9200,49 @@ typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage #endif /* GL_NV_register_combiners2 */ +/* ------------------------ GL_NV_shader_buffer_load ----------------------- */ + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 + +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 + +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); + +#define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV) +#define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV) +#define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV) +#define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV) +#define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV) +#define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV) +#define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV) +#define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV) +#define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV) +#define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV) +#define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV) +#define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV) +#define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV) +#define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV) + +#define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load) + +#endif /* GL_NV_shader_buffer_load */ + /* -------------------------- GL_NV_texgen_emboss -------------------------- */ #ifndef GL_NV_texgen_emboss @@ -8451,6 +9268,19 @@ typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage #endif /* GL_NV_texgen_reflection */ +/* ------------------------- GL_NV_texture_barrier ------------------------- */ + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 + +typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void); + +#define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV) + +#define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier) + +#endif /* GL_NV_texture_barrier */ + /* --------------------- GL_NV_texture_compression_vtc --------------------- */ #ifndef GL_NV_texture_compression_vtc @@ -8707,6 +9537,36 @@ typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program #endif /* GL_NV_transform_feedback */ +/* ----------------------- GL_NV_transform_feedback2 ----------------------- */ + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 + +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 + +typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids); +typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); + +#define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV) +#define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV) +#define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV) +#define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV) +#define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV) +#define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV) +#define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV) + +#define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2) + +#endif /* GL_NV_transform_feedback2 */ + /* ------------------------ GL_NV_vertex_array_range ----------------------- */ #ifndef GL_NV_vertex_array_range @@ -8739,6 +9599,64 @@ typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void* p #endif /* GL_NV_vertex_array_range2 */ +/* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */ + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 + +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 + +typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]); +typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); + +#define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV) +#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV) +#define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV) +#define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV) +#define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV) +#define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV) +#define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV) +#define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV) +#define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV) +#define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV) +#define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV) +#define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV) + +#define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory) + +#endif /* GL_NV_vertex_buffer_unified_memory */ + /* -------------------------- GL_NV_vertex_program ------------------------- */ #ifndef GL_NV_vertex_program @@ -10460,8 +11378,6 @@ GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv; GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender; GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback; -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange; GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation; GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor; GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi; @@ -10475,7 +11391,6 @@ GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender; GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback; GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v; GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation; -GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v; GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi; GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv; GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv; @@ -10517,8 +11432,37 @@ GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv; GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv; GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer; +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced; +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex; +GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v; +GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v; + GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD; + +GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD; +GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD; + +GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD; +GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD; + GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE; GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE; GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE; @@ -10537,6 +11481,10 @@ GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE; GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE; GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE; +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE; + GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE; GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE; @@ -10549,10 +11497,30 @@ GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeA GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE; GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE; + GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB; +GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData; + GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex; + GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB; GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB; @@ -10563,10 +11531,10 @@ GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus; GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers; GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers; GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D; GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D; GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers; GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers; GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap; @@ -10675,6 +11643,10 @@ GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB; GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB; GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB; +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex; + +GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB; + GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB; GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB; GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB; @@ -10715,6 +11687,14 @@ GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB; GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB; GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB; +GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync; +GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync; +GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync; +GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v; +GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv; +GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync; +GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync; + GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB; GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB; @@ -10725,11 +11705,27 @@ GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB; GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB; +GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv; +GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski; +GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample; + GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB; GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB; GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB; GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB; +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv; +GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v; +GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex; +GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices; +GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding; + GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray; GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays; GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays; @@ -11004,7 +12000,14 @@ GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT; GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT; GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT; GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT; GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT; GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT; GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT; @@ -11013,7 +12016,9 @@ GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT; GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT; GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT; GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT; GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT; GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT; GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT; @@ -11039,6 +12044,7 @@ GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT; GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT; GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT; GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT; GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT; GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT; @@ -11046,7 +12052,12 @@ GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivE GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT; GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT; GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT; GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT; GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT; GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT; GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT; @@ -11093,6 +12104,7 @@ GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT; GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT; GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT; GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT; GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT; GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT; GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT; @@ -11164,6 +12176,17 @@ GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT; GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT; GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT; GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT; GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT; GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT; @@ -11309,6 +12332,8 @@ GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT; GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT; +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT; + GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT; GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT; @@ -11330,6 +12355,10 @@ GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT; GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT; GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT; +GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT; +GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT; + GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT; @@ -11491,6 +12520,8 @@ GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA; GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV; GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV; +GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV; + GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV; GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV; GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV; @@ -11612,7 +12643,6 @@ GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV; GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV; GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV; GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV; -GLEW_FUN_EXPORT PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV; GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; @@ -11634,6 +12664,23 @@ GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombin GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV; GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV; +GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV; +GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV; + +GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV; + GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV; GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV; GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV; @@ -11646,9 +12693,30 @@ GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV; GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV; GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV; +GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV; + GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV; GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV; +GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV; +GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV; +GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV; +GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV; +GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV; +GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV; + GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV; GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV; GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV; @@ -11866,26 +12934,43 @@ GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5; GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0; GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1; GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2; GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample; GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer; GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_performance_monitor; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_texture4; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_tessellator; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_aux_depth_stencil; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_object_purgeable; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_rgb_422; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_row_bytes; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators; GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_clamp; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_elements_base_vertex; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_coord_conventions; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader; @@ -11904,25 +12989,36 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_provoking_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sync; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map_array; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_gather; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_multisample; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_lod; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend; GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object; @@ -11938,6 +13034,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array; GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap; GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader; GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_meminfo; GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles; GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil; GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod; @@ -12000,9 +13097,11 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_provoking_vertex; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_shader_objects; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette; @@ -12033,6 +13132,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_snorm; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback; @@ -12065,6 +13165,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture; GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square; GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render; GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_image; GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float; GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp; GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped; @@ -12087,14 +13188,17 @@ GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint; GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query; GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil; GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2; GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range; GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite; GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video; GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart; GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners; GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_buffer_load; GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss; GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_barrier; GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc; GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4; GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal; @@ -12103,8 +13207,10 @@ GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader; GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2; GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3; GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback2; GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range; GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_buffer_unified_memory; GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program; GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1; GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2; @@ -12244,6 +13350,7 @@ GLEWAPI const GLubyte* glewGetString (GLenum name); #undef GLEW_APIENTRY_DEFINED #undef APIENTRY #undef GLAPIENTRY +#define GLAPIENTRY #endif #ifdef GLEW_CALLBACK_DEFINED diff --git a/include/GL/glut.h b/include/GL/glut.h index 9fdb9cfdfa9..d9fc938dc7a 100644 --- a/include/GL/glut.h +++ b/include/GL/glut.h @@ -452,8 +452,7 @@ GLUTAPI void GLUTAPIENTRY glutInit(int *argcp, char **argv); #if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) GLUTAPI void GLUTAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int)); #ifndef GLUT_BUILDING_LIB -static void GLUTAPIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); } -#define glutInit glutInit_ATEXIT_HACK +#define glutInit(__argcp, __argv) __glutInitWithExit(__argcp, __argv, exit) #endif #endif GLUTAPI void GLUTAPIENTRY glutInitDisplayMode(unsigned int mode); @@ -469,8 +468,7 @@ GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title); #if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int)); #ifndef GLUT_BUILDING_LIB -static int GLUTAPIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); } -#define glutCreateWindow glutCreateWindow_ATEXIT_HACK +#define glutCreateWindow(__title) __glutCreateWindowWithExit(__title, exit) #endif #endif GLUTAPI int GLUTAPIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height); @@ -515,8 +513,7 @@ GLUTAPI int GLUTAPIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int)); #if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) GLUTAPI int GLUTAPIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int)); #ifndef GLUT_BUILDING_LIB -static int GLUTAPIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); } -#define glutCreateMenu glutCreateMenu_ATEXIT_HACK +#define glutCreateMenu(__func) __glutCreateMenuWithExit(__func, exit) #endif #endif GLUTAPI void GLUTAPIENTRY glutDestroyMenu(int menu); diff --git a/include/GL/glx.h b/include/GL/glx.h index 28844014069..82b0f221146 100644 --- a/include/GL/glx.h +++ b/include/GL/glx.h @@ -186,6 +186,16 @@ typedef XID GLXWindow; typedef XID GLXPbuffer; +/* +** Events. +** __GLX_NUMBER_EVENTS is set to 17 to account for the BufferClobberSGIX +** event - this helps initialization if the server supports the pbuffer +** extension and the client doesn't. +*/ +#define GLX_PbufferClobber 0 +#define GLX_BufferSwapComplete 1 + +#define __GLX_NUMBER_EVENTS 17 extern XVisualInfo* glXChooseVisual( Display *dpy, int screen, int *attribList ); @@ -507,8 +517,17 @@ typedef struct { int count; /* if nonzero, at least this many more */ } GLXPbufferClobberEvent; +typedef struct { + int event_type; + GLXDrawable drawable; + int64_t ust; + int64_t msc; + int64_t sbc; +} GLXBufferSwapComplete; + typedef union __GLXEvent { GLXPbufferClobberEvent glxpbufferclobber; + GLXBufferSwapComplete glxbufferswapcomplete; long pad[24]; } GLXEvent; diff --git a/include/GL/glxew.h b/include/GL/glxew.h index a29030da3cb..f19e573f84d 100644 --- a/include/GL/glxew.h +++ b/include/GL/glxew.h @@ -362,6 +362,19 @@ typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBCo #endif /* GLX_ARB_create_context */ +/* --------------------- GLX_ARB_create_context_profile -------------------- */ + +#ifndef GLX_ARB_create_context_profile +#define GLX_ARB_create_context_profile 1 + +#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 + +#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile) + +#endif /* GLX_ARB_create_context_profile */ + /* ------------------------- GLX_ARB_fbconfig_float ------------------------ */ #ifndef GLX_ARB_fbconfig_float @@ -529,6 +542,22 @@ typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context #endif /* GLX_EXT_scene_marker */ +/* -------------------------- GLX_EXT_swap_control ------------------------- */ + +#ifndef GLX_EXT_swap_control +#define GLX_EXT_swap_control 1 + +#define GLX_SWAP_INTERVAL_EXT 0x20F1 +#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 + +typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval); + +#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT) + +#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control) + +#endif /* GLX_EXT_swap_control */ + /* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */ #ifndef GLX_EXT_texture_from_pixmap @@ -683,6 +712,19 @@ typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode); #endif /* GLX_MESA_set_3dfx_mode */ +/* --------------------------- GLX_NV_copy_image --------------------------- */ + +#ifndef GLX_NV_copy_image +#define GLX_NV_copy_image 1 + +typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV) + +#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image) + +#endif /* GLX_NV_copy_image */ + /* -------------------------- GLX_NV_float_buffer -------------------------- */ #ifndef GLX_NV_float_buffer @@ -1217,6 +1259,8 @@ extern PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT; extern PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT; extern PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT; +extern PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT; + extern PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT; extern PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT; @@ -1230,6 +1274,8 @@ extern PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA; extern PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA; +extern PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV; + extern PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV; extern PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV; @@ -1318,6 +1364,7 @@ GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_3; GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_4; GLXEW_EXPORT GLboolean __GLXEW_3DFX_multisample; GLXEW_EXPORT GLboolean __GLXEW_ARB_create_context; +GLXEW_EXPORT GLboolean __GLXEW_ARB_create_context_profile; GLXEW_EXPORT GLboolean __GLXEW_ARB_fbconfig_float; GLXEW_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB; GLXEW_EXPORT GLboolean __GLXEW_ARB_get_proc_address; @@ -1328,6 +1375,7 @@ GLXEW_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float; GLXEW_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB; GLXEW_EXPORT GLboolean __GLXEW_EXT_import_context; GLXEW_EXPORT GLboolean __GLXEW_EXT_scene_marker; +GLXEW_EXPORT GLboolean __GLXEW_EXT_swap_control; GLXEW_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap; GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_info; GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_rating; @@ -1336,6 +1384,7 @@ GLXEW_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer; GLXEW_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap; GLXEW_EXPORT GLboolean __GLXEW_MESA_release_buffers; GLXEW_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode; +GLXEW_EXPORT GLboolean __GLXEW_NV_copy_image; GLXEW_EXPORT GLboolean __GLXEW_NV_float_buffer; GLXEW_EXPORT GLboolean __GLXEW_NV_present_video; GLXEW_EXPORT GLboolean __GLXEW_NV_swap_group; diff --git a/include/GL/glxext.h b/include/GL/glxext.h index 9ac0592e053..36ee3665dfd 100644 --- a/include/GL/glxext.h +++ b/include/GL/glxext.h @@ -696,6 +696,14 @@ extern void glXJoinSwapGroupSGIX (Display *, GLXDrawable, GLXDrawable); typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); #endif +#ifndef GLX_INTEL_swap_event +#define GLX_INTEL_swap_event +#define GLX_BUFFER_SWAP_COMPLETE_MASK 0x10000000 +#define GLX_EXCHANGE_COMPLETE 0x8024 +#define GLX_BLIT_COMPLETE 0x8025 +#define GLX_FLIP_COMPLETE 0x8026 +#endif + #ifndef GLX_SGIX_swap_barrier #define GLX_SGIX_swap_barrier 1 #ifdef GLX_GLXEXT_PROTOTYPES diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h index 910c9166b5e..ec6238f8734 100644 --- a/include/GL/internal/dri_interface.h +++ b/include/GL/internal/dri_interface.h @@ -262,10 +262,22 @@ struct __DRItexBufferExtensionRec { * Used by drivers that implement DRI2 */ #define __DRI2_FLUSH "DRI2_Flush" -#define __DRI2_FLUSH_VERSION 1 +#define __DRI2_FLUSH_VERSION 2 struct __DRI2flushExtensionRec { __DRIextension base; void (*flush)(__DRIdrawable *drawable); + + /** + * Flush all rendering queue in the driver to the drm and + * invalidate all buffers. The driver will call out to + * getBuffers/getBuffersWithFormat before it starts rendering + * again. + * + * \param drawable the drawable to flush and invalidate + * + * \since 2 + */ + void (*flushInvalidate)(__DRIdrawable *drawable); }; diff --git a/include/GL/wglew.h b/include/GL/wglew.h index 2eaad3651ac..7c7a3804794 100644 --- a/include/GL/wglew.h +++ b/include/GL/wglew.h @@ -62,11 +62,12 @@ #define __wglext_h_ -#if !defined(APIENTRY) && !defined(__CYGWIN__) +#if !defined(WINAPI) # ifndef WIN32_LEAN_AND_MEAN # define WIN32_LEAN_AND_MEAN 1 # endif #include <windows.h> +# undef WIN32_LEAN_AND_MEAN #endif /* @@ -117,6 +118,46 @@ typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState #endif /* WGL_3DL_stereo_control */ +/* ------------------------ WGL_AMD_gpu_association ------------------------ */ + +#ifndef WGL_AMD_gpu_association +#define WGL_AMD_gpu_association 1 + +#define WGL_GPU_VENDOR_AMD 0x1F00 +#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 +#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define WGL_GPU_RAM_AMD 0x21A3 +#define WGL_GPU_CLOCK_AMD 0x21A4 +#define WGL_GPU_NUM_PIPES_AMD 0x21A5 +#define WGL_GPU_NUM_SIMD_AMD 0x21A6 +#define WGL_GPU_NUM_RB_AMD 0x21A7 +#define WGL_GPU_NUM_SPI_AMD 0x21A8 + +typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList); +typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); +typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids); +typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data); +typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); + +#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) +#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) +#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) +#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) +#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) +#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) +#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) +#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) +#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) + +#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) + +#endif /* WGL_AMD_gpu_association */ + /* ------------------------- WGL_ARB_buffer_region ------------------------- */ #ifndef WGL_ARB_buffer_region @@ -161,6 +202,19 @@ typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShar #endif /* WGL_ARB_create_context */ +/* --------------------- WGL_ARB_create_context_profile -------------------- */ + +#ifndef WGL_ARB_create_context_profile +#define WGL_ARB_create_context_profile 1 + +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 + +#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) + +#endif /* WGL_ARB_create_context_profile */ + /* ----------------------- WGL_ARB_extensions_string ----------------------- */ #ifndef WGL_ARB_extensions_string @@ -752,6 +806,19 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWO #endif /* WGL_I3D_swap_frame_usage */ +/* --------------------------- WGL_NV_copy_image --------------------------- */ + +#ifndef WGL_NV_copy_image +#define WGL_NV_copy_image 1 + +typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) + +#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) + +#endif /* WGL_NV_copy_image */ + /* -------------------------- WGL_NV_float_buffer -------------------------- */ #ifndef WGL_NV_float_buffer @@ -863,7 +930,7 @@ typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrie typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); -typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group); +typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier); typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); #define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) @@ -969,6 +1036,16 @@ struct WGLEWContextStruct WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; +WGLEW_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD; +WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD; +WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD; +WGLEW_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD; +WGLEW_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD; +WGLEW_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD; +WGLEW_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD; +WGLEW_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD; +WGLEW_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD; + WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; @@ -1054,6 +1131,8 @@ WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; +WGLEW_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV; + WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; @@ -1089,8 +1168,10 @@ WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample; WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control; +WGLEW_EXPORT GLboolean __WGLEW_AMD_gpu_association; WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region; WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context; +WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_profile; WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string; WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read; @@ -1117,6 +1198,7 @@ WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock; WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer; WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; +WGLEW_EXPORT GLboolean __WGLEW_NV_copy_image; WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer; WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity; WGLEW_EXPORT GLboolean __WGLEW_NV_present_video; diff --git a/include/VG/vgplatform.h b/include/VG/vgplatform.h index e4f269f6582..2c626a971e1 100644 --- a/include/VG/vgplatform.h +++ b/include/VG/vgplatform.h @@ -38,6 +38,11 @@ extern "C" {
#endif
+#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+# define VG_API_CALL __attribute__((visibility("default")))
+# define VGU_API_CALL __attribute__((visibility("default")))
+#endif
+
#ifndef VG_API_CALL
#if defined(OPENVG_STATIC_LIBRARY)
# define VG_API_CALL
diff --git a/include/c99/stdbool.h b/include/c99/stdbool.h new file mode 100644 index 00000000000..99a735dfa76 --- /dev/null +++ b/include/c99/stdbool.h @@ -0,0 +1,46 @@ +/************************************************************************** + * + * Copyright 2007-2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + +#ifndef _STDBOOL_H_ +#define _STDBOOL_H_ + +#ifndef __cplusplus + +#define false 0 +#define true 1 +#define bool _Bool + +/* For compilers that don't have the builtin _Bool type. */ +#if defined(_MSC_VER) || (__STDC_VERSION__ < 199901L && __GNUC__ < 3) +typedef unsigned char _Bool; +#endif + +#endif /* !__cplusplus */ + +#define __bool_true_false_are_defined 1 + +#endif /* !_STDBOOL_H_ */ diff --git a/include/c99/stdint.h b/include/c99/stdint.h new file mode 100644 index 00000000000..e3802135be8 --- /dev/null +++ b/include/c99/stdint.h @@ -0,0 +1,119 @@ +/************************************************************************** + * + * Copyright 2007-2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + +/* + * stdint.h -- + * + * Portable subset of C99's stdint.h. + * + * At the moment it only supports MSVC, given all other mainstream compilers + * already support C99. If this is necessary for other compilers then it + * might be worth to replace this with + * http://www.azillionmonkeys.com/qed/pstdint.h. + */ + +#ifndef _STDINT_H_ +#define _STDINT_H_ + + +#ifndef INT8_MAX +#define INT8_MAX 127 +#endif +#ifndef INT8_MIN +#define INT8_MIN -128 +#endif +#ifndef UINT8_MAX +#define UINT8_MAX 255 +#endif +#ifndef INT16_MAX +#define INT16_MAX 32767 +#endif +#ifndef INT16_MIN +#define INT16_MIN -32768 +#endif +#ifndef UINT16_MAX +#define UINT16_MAX 65535 +#endif +#ifndef INT32_MAX +#define INT32_MAX 2147483647 +#endif +#ifndef INT32_MIN +#define INT32_MIN -2147483648 +#endif +#ifndef UINT32_MAX +#define UINT32_MAX 4294967295U +#endif + +#ifndef INT8_C +#define INT8_C(__val) __val +#endif +#ifndef UINT8_C +#define UINT8_C(__val) __val +#endif +#ifndef INT16_C +#define INT16_C(__val) __val +#endif +#ifndef UINT16_C +#define UINT16_C(__val) __val +#endif +#ifndef INT32_C +#define INT32_C(__val) __val +#endif +#ifndef UINT32_C +#define UINT32_C(__val) __val##U +#endif + + +#if defined(_MSC_VER) + +typedef __int8 int8_t; +typedef unsigned __int8 uint8_t; +typedef __int16 int16_t; +typedef unsigned __int16 uint16_t; +#ifndef __eglplatform_h_ +typedef __int32 int32_t; +#endif +typedef unsigned __int32 uint32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; + +#if defined(_WIN64) +typedef __int64 intptr_t; +typedef unsigned __int64 uintptr_t; +#else +typedef __int32 intptr_t; +typedef unsigned __int32 uintptr_t; +#endif + +#define INT64_C(__val) __val##i64 +#define UINT64_C(__val) __val##ui64 + +#else +#error "Unsupported compiler" +#endif + +#endif /* _STDINT_H_ */ diff --git a/progs/SConscript b/progs/SConscript index 66eaf9e5410..3b180d00bc2 100644 --- a/progs/SConscript +++ b/progs/SConscript @@ -1,5 +1,43 @@ SConscript([ 'util/SConscript', +]) + +Import('*') + +progs_env = env.Clone() + +if progs_env['platform'] == 'windows': + progs_env.Append(CPPDEFINES = ['NOMINMAX']) + progs_env.Prepend(LIBS = [ + 'winmm', + 'kernel32', + 'user32', + 'gdi32', + ]) + +# OpenGL +if progs_env['platform'] == 'windows': + progs_env.Prepend(LIBS = ['glu32', 'opengl32']) +else: + progs_env.Prepend(LIBS = ['GLU', 'GL']) + +# Glut +progs_env.Prepend(LIBS = [glut]) + +# GLEW +progs_env.Prepend(LIBS = [glew]) + +progs_env.Prepend(CPPPATH = [ + '#progs/util', +]) + +progs_env.Prepend(LIBS = [ + util, +]) + +Export('progs_env') + +SConscript([ 'demos/SConscript', 'glsl/SConscript', 'redbook/SConscript', diff --git a/progs/SConstruct b/progs/SConstruct deleted file mode 100644 index 4d268cc6d7b..00000000000 --- a/progs/SConstruct +++ /dev/null @@ -1,65 +0,0 @@ -import os -import os.path -import sys - -env = Environment( - tools = ['generic'], - toolpath = ['../scons'], - ENV = os.environ, -) - - -# Use Mesa's headers and libs -if 1: - build_topdir = 'build' - build_subdir = env['platform'] - if env['machine'] != 'generic': - build_subdir += '-' + env['machine'] - if env['debug']: - build_subdir += "-debug" - if env['profile']: - build_subdir += "-profile" - build_dir = os.path.join(build_topdir, build_subdir) - - env.Append(CPPDEFINES = ['GLEW_STATIC']) - env.Append(CPPPATH = ['#../include']) - env.Append(LIBPATH = [ - '#../' + build_dir + '/glew/', - '#../' + build_dir + '/glut/glx', - ]) - - -conf = Configure(env) - -# OpenGL -if env['platform'] == 'windows': - env.Prepend(LIBS = ['glu32', 'opengl32']) -else: - env.Prepend(LIBS = ['GLU', 'GL']) - -# Glut -env['GLUT'] = False -if conf.CheckCHeader('GL/glut.h'): - if env['platform'] == 'windows': - env['GLUT_LIB'] = 'glut32' - else: - env['GLUT_LIB'] = 'glut' - env['GLUT'] = True - -# GLEW -env['GLEW'] = False -if conf.CheckCHeader('GL/glew.h'): - env['GLEW_LIB'] = 'glew' - env['GLEW'] = True - env.Prepend(LIBS = ['glew']) - -conf.Finish() - - -Export('env') - -SConscript( - 'SConscript', - build_dir = env['build'], - duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html -) diff --git a/progs/demos/SConscript b/progs/demos/SConscript index f851870bcf3..742dd66f36f 100644 --- a/progs/demos/SConscript +++ b/progs/demos/SConscript @@ -1,84 +1,66 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ - 'arbfplight', - 'arbfslight', - 'arbocclude', - 'bounce', - 'clearspd', - 'copypix', - 'cubemap', - 'drawpix', - 'engine', - 'fbo_firecube', - 'fire', - 'fogcoord', - 'fplight', - 'fslight', - 'gamma', - 'gearbox', - 'gears', - 'geartrain', - 'glinfo', - 'gloss', - 'gltestperf', - 'ipers', - 'isosurf', - 'lodbias', - 'morph3d', - 'multiarb', - 'paltex', - 'pointblast', - 'ray', - 'readpix', - 'reflect', - 'renormal', - 'shadowtex', - 'singlebuffer', - 'spectex', - 'spriteblast', - 'stex3d', - 'teapot', - 'terrain', - 'tessdemo', - 'texcyl', - 'texenv', - 'textures', - 'trispd', - 'tunnel', - 'tunnel2', - 'vao_demo', - 'winpos', - 'dinoshade', - 'fbotexture', - 'projtex', + 'arbfplight', + 'arbfslight', + 'arbocclude', + 'bounce', + 'clearspd', + 'copypix', + 'cubemap', + 'drawpix', + 'engine', + 'fbo_firecube', + 'fire', + 'fogcoord', + 'fplight', + 'fslight', + 'gamma', + 'gearbox', + 'gears', + 'geartrain', + 'glinfo', + 'gloss', + 'gltestperf', + 'ipers', + 'isosurf', + 'lodbias', + 'morph3d', + 'multiarb', + 'paltex', + 'pointblast', + 'ray', + 'readpix', + 'reflect', + 'renormal', + 'shadowtex', + 'singlebuffer', + 'spectex', + 'spriteblast', + 'stex3d', + 'teapot', + 'terrain', + 'tessdemo', + 'texcyl', + 'texenv', + 'textures', + 'trispd', + 'tunnel', + 'tunnel2', + 'vao_demo', + 'winpos', + 'dinoshade', + 'fbotexture', + 'projtex', ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) -env.Program( +progs_env.Program( target = 'rain', source = [ 'rain.cxx', diff --git a/progs/demos/engine.c b/progs/demos/engine.c index c54e3b8fb80..7e485111da7 100644 --- a/progs/demos/engine.c +++ b/progs/demos/engine.c @@ -120,7 +120,11 @@ static Engine Engines[NUM_ENGINES] = 0.3, /* CrankJournalRadius */ 0.4, /* CrankJournalLength */ 1.5, /* ConnectingRodLength */ - 0.1 /* ConnectingRodThickness */ + 0.1, /* ConnectingRodThickness */ + 0, /* CrankList */ + 0, /* ConnRodList */ + 0, /* PistonList */ + 0 /* BlockList */ }, { "Inline-4", @@ -136,7 +140,11 @@ static Engine Engines[NUM_ENGINES] = 0.3, /* CrankJournalRadius */ 0.4, /* CrankJournalLength */ 1.5, /* ConnectingRodLength */ - 0.1 /* ConnectingRodThickness */ + 0.1, /* ConnectingRodThickness */ + 0, /* CrankList */ + 0, /* ConnRodList */ + 0, /* PistonList */ + 0 /* BlockList */ }, { "Boxer-6", @@ -152,7 +160,11 @@ static Engine Engines[NUM_ENGINES] = 0.3, /* CrankJournalRadius */ 0.4, /* CrankJournalLength */ 1.5, /* ConnectingRodLength */ - 0.1 /* ConnectingRodThickness */ + 0.1, /* ConnectingRodThickness */ + 0, /* CrankList */ + 0, /* ConnRodList */ + 0, /* PistonList */ + 0 /* BlockList */ } }; diff --git a/progs/demos/fbotexture.c b/progs/demos/fbotexture.c index 56482663dc4..46bf1c5f6a2 100644 --- a/progs/demos/fbotexture.c +++ b/progs/demos/fbotexture.c @@ -14,7 +14,6 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> -#include <math.h> #include "extfuncs.h" /* For debug */ diff --git a/progs/demos/fire.c b/progs/demos/fire.c index 3db45418fad..bb912fb4473 100644 --- a/progs/demos/fire.c +++ b/progs/demos/fire.c @@ -6,6 +6,7 @@ * Humanware s.r.l. */ +#include <assert.h> #include <stdio.h> #include <stdlib.h> #include <math.h> @@ -725,8 +726,13 @@ main(int ac, char **av) maxage = 1.0 / dt; - if (ac == 2) + if (ac == 2) { np = atoi(av[1]); + if (np <= 0 || np > 1000000) { + fprintf(stderr, "Invalid input.\n"); + exit(-1); + } + } if (ac == 4) { WIDTH = atoi(av[2]); @@ -758,7 +764,9 @@ main(int ac, char **av) glFogfv(GL_FOG_COLOR, fogcolor); glFogf(GL_FOG_DENSITY, 0.1); + assert(np > 0); p = (part *) malloc(sizeof(part) * np); + assert(p); for (i = 0; i < np; i++) setnewpart(&p[i]); diff --git a/progs/demos/geartrain.c b/progs/demos/geartrain.c index d2a195f39a2..00b6e78b724 100644 --- a/progs/demos/geartrain.c +++ b/progs/demos/geartrain.c @@ -25,6 +25,7 @@ */ +#include <assert.h> #include <math.h> #include <stdlib.h> #include <GL/glut.h> @@ -129,8 +130,10 @@ Clear_Buffers () static void LoadTriplet (TDA A) { + int result; Clear_Buffers (); - fscanf (mainfile, "%s %s %s %s", Buf1, Buf2, Buf3, Buf4); + result = fscanf (mainfile, "%s %s %s %s", Buf1, Buf2, Buf3, Buf4); + assert(result != EOF); A[0] = atof (Buf2); A[1] = atof (Buf3); A[2] = atof (Buf4); @@ -140,8 +143,10 @@ LoadTriplet (TDA A) static void LoadReal (float *a) { + int result; Clear_Buffers (); - fscanf (mainfile, "%s %s", Buf1, Buf2); + result = fscanf (mainfile, "%s %s", Buf1, Buf2); + assert(result != EOF); *a = atof (Buf2); } @@ -149,8 +154,10 @@ LoadReal (float *a) static void LoadInteger (int *a) { + int result; Clear_Buffers (); - fscanf (mainfile, "%s %s", Buf1, Buf2); + result = fscanf (mainfile, "%s %s", Buf1, Buf2); + assert(result != EOF); *a = atoi (Buf2); } @@ -158,8 +165,10 @@ LoadInteger (int *a) static void LoadText (char *a) { + int result; Clear_Buffers (); - fscanf (mainfile, "%s %s", Buf1, Buf2); + result = fscanf (mainfile, "%s %s", Buf1, Buf2); + assert(result != EOF); strcpy (a, Buf2); } @@ -177,8 +186,10 @@ getdata (char filename[]) do { + int result; Clear_Buffers (); - fscanf (mainfile, "%s", Buf1); + result = fscanf (mainfile, "%s", Buf1); + (void) result; if (ferror (mainfile)) { printf ("\nError opening file !\n"); diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c index 56781f68189..a5b21ffb5c3 100644 --- a/progs/demos/isosurf.c +++ b/progs/demos/isosurf.c @@ -27,7 +27,6 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> -#include <string.h> #include <math.h> #ifdef _WIN32 #include <windows.h> @@ -132,9 +131,11 @@ static void read_surface( char *filename ) numverts = 0; while (!feof(f) && numverts<maxverts) { - fscanf( f, "%f %f %f %f %f %f", - &data[numverts][0], &data[numverts][1], &data[numverts][2], - &data[numverts][3], &data[numverts][4], &data[numverts][5] ); + int result; + result = fscanf( f, "%f %f %f %f %f %f", + &data[numverts][0], &data[numverts][1], &data[numverts][2], + &data[numverts][3], &data[numverts][4], &data[numverts][5] ); + (void) result; numverts++; } numverts--; diff --git a/progs/demos/morph3d.c b/progs/demos/morph3d.c index 0f8ac426f33..07458eb156f 100644 --- a/progs/demos/morph3d.c +++ b/progs/demos/morph3d.c @@ -137,7 +137,6 @@ So the angle is: #endif #include <GL/glut.h> #include <math.h> -#include <string.h> #define Scale 0.3 diff --git a/progs/demos/terrain.c b/progs/demos/terrain.c index 627c3bfb57a..a72c8d3caea 100644 --- a/progs/demos/terrain.c +++ b/progs/demos/terrain.c @@ -8,6 +8,7 @@ * based on a Mikael SkiZoWalker's (MoDEL) / France ([email protected]) demo */ +#include <assert.h> #include <stdio.h> #include <math.h> #include <stdlib.h> @@ -559,12 +560,14 @@ loadpic(void) FILE *FilePic; int i, tmp; GLenum gluerr; + size_t result; if ((FilePic = fopen("terrain.dat", "r")) == NULL) { fprintf(stderr, "Error loading terrain.dat\n"); exit(-1); } - fread(bufferter, 256 * 256, 1, FilePic); + result = fread(bufferter, 256 * 256, 1, FilePic); + assert(result == 1); fclose(FilePic); for (i = 0; i < (256 * 256); i++) { diff --git a/progs/egl/demo1.c b/progs/egl/demo1.c index 34a516e72fc..d892734ee55 100644 --- a/progs/egl/demo1.c +++ b/progs/egl/demo1.c @@ -114,6 +114,7 @@ main(int argc, char *argv[]) PrintConfigs(d, configs, numConfigs); + eglBindAPI(EGL_OPENGL_API); ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); if (ctx == EGL_NO_CONTEXT) { printf("failed to create context\n"); diff --git a/progs/egl/demo2.c b/progs/egl/demo2.c index 3994656721f..b9e92f62ac2 100644 --- a/progs/egl/demo2.c +++ b/progs/egl/demo2.c @@ -111,11 +111,7 @@ main(int argc, char *argv[]) EGL_HEIGHT, 500, EGL_NONE }; - const EGLint screenAttribs[] = { - EGL_WIDTH, 1024, - EGL_HEIGHT, 768, - EGL_NONE - }; + EGLint screenAttribs[32]; EGLModeMESA mode; EGLScreenMESA screen; EGLint count; @@ -149,6 +145,7 @@ main(int argc, char *argv[]) eglGetScreensMESA(d, &screen, 1, &count); eglGetModesMESA(d, screen, &mode, 1, &count); + eglBindAPI(EGL_OPENGL_API); ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); if (ctx == EGL_NO_CONTEXT) { printf("failed to create context\n"); @@ -169,6 +166,13 @@ main(int argc, char *argv[]) b = eglMakeCurrent(d, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + i = 0; + screenAttribs[i++] = EGL_WIDTH; + eglGetModeAttribMESA(d, mode, EGL_WIDTH, &screenAttribs[i++]); + screenAttribs[i++] = EGL_HEIGHT; + eglGetModeAttribMESA(d, mode, EGL_HEIGHT, &screenAttribs[i++]); + screenAttribs[i] = EGL_NONE; + screen_surf = eglCreateScreenSurfaceMESA(d, configs[0], screenAttribs); if (screen_surf == EGL_NO_SURFACE) { printf("failed to create screen surface\n"); diff --git a/progs/egl/demo3.c b/progs/egl/demo3.c index 0665fd0516e..64b9ee652cd 100644 --- a/progs/egl/demo3.c +++ b/progs/egl/demo3.c @@ -564,11 +564,8 @@ main(int argc, char *argv[]) EGLint numConfigs, count; EGLBoolean b; const GLubyte *bitmap; - const EGLint screenAttribs[] = { - EGL_WIDTH, 1024, - EGL_HEIGHT, 768, - EGL_NONE - }; + EGLint screenAttribs[32]; + EGLint i; EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); assert(d); @@ -590,12 +587,20 @@ main(int argc, char *argv[]) eglGetScreensMESA(d, &screen, 1, &count); eglGetModesMESA(d, screen, &mode, 1, &count); + eglBindAPI(EGL_OPENGL_API); ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); if (ctx == EGL_NO_CONTEXT) { printf("failed to create context\n"); return 0; } + i = 0; + screenAttribs[i++] = EGL_WIDTH; + eglGetModeAttribMESA(d, mode, EGL_WIDTH, &screenAttribs[i++]); + screenAttribs[i++] = EGL_HEIGHT; + eglGetModeAttribMESA(d, mode, EGL_HEIGHT, &screenAttribs[i++]); + screenAttribs[i] = EGL_NONE; + screen_surf = eglCreateScreenSurfaceMESA(d, configs[0], screenAttribs); if (screen_surf == EGL_NO_SURFACE) { printf("failed to create screen surface\n"); diff --git a/progs/egl/eglgears.c b/progs/egl/eglgears.c index 052d0f9e25d..63490953aee 100644 --- a/progs/egl/eglgears.c +++ b/progs/egl/eglgears.c @@ -374,7 +374,8 @@ main(int argc, char *argv[]) EGLint screenAttribs[10]; EGLModeMESA mode[MAX_MODES]; EGLScreenMESA screen; - EGLint count, chosenMode; + EGLint count; + EGLint chosenMode = 0; GLboolean printInfo = GL_FALSE; EGLint width = 0, height = 0; @@ -425,6 +426,7 @@ main(int argc, char *argv[]) } printf("eglgears: Using screen mode/size %d: %d x %d\n", chosenMode, width, height); + eglBindAPI(EGL_OPENGL_API); ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); if (ctx == EGL_NO_CONTEXT) { printf("eglgears: failed to create context\n"); diff --git a/progs/egl/eglscreen.c b/progs/egl/eglscreen.c index 47b3ce3366f..520f76ea036 100644 --- a/progs/egl/eglscreen.c +++ b/progs/egl/eglscreen.c @@ -52,7 +52,8 @@ main(int argc, char *argv[]) EGLint screenAttribs[10]; EGLModeMESA mode[MAX_MODES]; EGLScreenMESA screen; - EGLint count, chosenMode; + EGLint count; + EGLint chosenMode = 0; EGLint width = 0, height = 0; d = eglGetDisplay(EGL_DEFAULT_DISPLAY); diff --git a/progs/egl/egltri.c b/progs/egl/egltri.c index 9bbc3cddaf1..006e06eb03e 100644 --- a/progs/egl/egltri.c +++ b/progs/egl/egltri.c @@ -208,6 +208,7 @@ int main(int argc, char *argv[]) } printf("egltri: Using screen mode/size %d: %d x %d\n", chosenMode, width, height); + eglBindAPI(EGL_OPENGL_API); ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); if (ctx == EGL_NO_CONTEXT) { printf("egltri: failed to create context\n"); diff --git a/progs/egl/xegl_tri.c b/progs/egl/xegl_tri.c index 65f352ddfa9..1f1a005a210 100644 --- a/progs/egl/xegl_tri.c +++ b/progs/egl/xegl_tri.c @@ -120,6 +120,7 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, EGL_DEPTH_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE }; @@ -138,7 +139,8 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, scrnum = DefaultScreen( x_dpy ); root = RootWindow( x_dpy, scrnum ); - if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config\n"); exit(1); } diff --git a/progs/egl/xeglbindtex.c b/progs/egl/xeglbindtex.c index fdd9fe2b87b..de0ede92ca4 100644 --- a/progs/egl/xeglbindtex.c +++ b/progs/egl/xeglbindtex.c @@ -53,6 +53,7 @@ make_pbuffer(int width, int height) EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE, + EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE }; EGLint pbuf_attribs[] = { @@ -65,7 +66,8 @@ make_pbuffer(int width, int height) EGLConfig config; EGLint num_configs; - if (!eglChooseConfig(dpy, config_attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig(dpy, config_attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config for pbuffer\n"); exit(1); } @@ -77,8 +79,6 @@ make_pbuffer(int width, int height) printf("failed to allocate pbuffer\n"); exit(1); } - - glGenTextures(1, &tex_pbuf); } static void @@ -112,6 +112,8 @@ use_pbuffer(void) glTranslatef(0.0, 0.0, -5.0); glClearColor(0.2, 0.2, 0.2, 0.0); + + glGenTextures(1, &tex_pbuf); } } @@ -126,6 +128,7 @@ make_window(Display *x_dpy, const char *name, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_DEPTH_SIZE, 8, + EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE }; @@ -142,7 +145,8 @@ make_window(Display *x_dpy, const char *name, scrnum = DefaultScreen( x_dpy ); root = RootWindow( x_dpy, scrnum ); - if (!eglChooseConfig(dpy, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig(dpy, attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config\n"); exit(1); } diff --git a/progs/egl/xeglthreads.c b/progs/egl/xeglthreads.c index 508dbc09432..5787faecb90 100644 --- a/progs/egl/xeglthreads.c +++ b/progs/egl/xeglthreads.c @@ -467,6 +467,7 @@ create_window(struct winthread *wt, EGLContext shareCtx) EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, EGL_DEPTH_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE }; EGLConfig config; EGLint num_configs; @@ -484,7 +485,8 @@ create_window(struct winthread *wt, EGLContext shareCtx) scrnum = DefaultScreen(wt->Dpy); root = RootWindow(wt->Dpy, scrnum); - if (!eglChooseConfig(wt->Display, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig(wt->Display, attribs, &config, 1, &num_configs) || + !num_configs) { Error("Unable to choose an EGL config"); } diff --git a/progs/fp/Makefile b/progs/fp/Makefile index d77cd32b4df..681928cf260 100755 --- a/progs/fp/Makefile +++ b/progs/fp/Makefile @@ -17,7 +17,6 @@ SOURCES = \ tri-depth2.c \ tri-depthwrite.c \ tri-depthwrite2.c \ - tri-inv.c \ tri-param.c \ fp-tri.c diff --git a/progs/fp/SConscript b/progs/fp/SConscript index a78318542c1..e209161f321 100644 --- a/progs/fp/SConscript +++ b/progs/fp/SConscript @@ -1,15 +1,4 @@ -Import('env') - -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = ['$GLUT_LIB']) +Import('*') progs = [ 'fp-tri', @@ -17,14 +6,13 @@ progs = [ 'tri-depth2', 'tri-depthwrite', 'tri-depthwrite2', - 'tri-inv', 'tri-param', 'tri-tex', 'point-position', ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = [prog + '.c'], ) diff --git a/progs/fp/fp-tri.c b/progs/fp/fp-tri.c index ed29a2d683d..70676d4c400 100644 --- a/progs/fp/fp-tri.c +++ b/progs/fp/fp-tri.c @@ -73,7 +73,7 @@ static void Init( void ) GLuint Texture; GLint errno; GLuint prognum; - char buf[4096]; + char buf[50000]; GLuint sz; FILE *f; diff --git a/progs/fp/tri-inv.c b/progs/fp/tri-inv.c deleted file mode 100644 index 7e490fa61ca..00000000000 --- a/progs/fp/tri-inv.c +++ /dev/null @@ -1,111 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#include <GL/glew.h> -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "INV result.color, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!GLEW_ARB_fragment_program) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - break; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - glewInit(); - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/progs/glsl/SConscript b/progs/glsl/SConscript index 7a4549cd705..8f2ebcf69c4 100644 --- a/progs/glsl/SConscript +++ b/progs/glsl/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ 'array', 'bitmap', @@ -48,7 +30,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/glsl/convolutions.c b/progs/glsl/convolutions.c index 350e61bbdc5..fdfaf568a25 100644 --- a/progs/glsl/convolutions.c +++ b/progs/glsl/convolutions.c @@ -182,7 +182,7 @@ static void fillConvolution(GLint *k, static void setupConvolution() { GLint *kernel = (GLint*)malloc(sizeof(GLint) * 9); - GLfloat scale; + GLfloat scale = 0.0; GLfloat *vecKer = (GLfloat*)malloc(sizeof(GLfloat) * 9 * 4); GLuint loc; GLuint i; diff --git a/progs/glsl/shtest.c b/progs/glsl/shtest.c index 88315d74614..520eccfb6d8 100644 --- a/progs/glsl/shtest.c +++ b/progs/glsl/shtest.c @@ -29,7 +29,6 @@ #include <assert.h> -#include <string.h> #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -492,9 +491,8 @@ ReadConfigFile(const char *filename, struct config_file *conf) conf->num_uniforms = 0; /* ugly but functional parser */ - while (!feof(f)) { - fgets(line, sizeof(line), f); - if (!feof(f) && line[0]) { + while (fgets(line, sizeof(line), f) != NULL) { + if (line[0]) { if (strncmp(line, "vs ", 3) == 0) { VertShaderFile = strdup(line + 3); VertShaderFile[strlen(VertShaderFile) - 1] = 0; @@ -550,6 +548,10 @@ ReadConfigFile(const char *filename, struct config_file *conf) type = TypeFromName(typeName); + if (strlen(name) + 1 > sizeof(conf->uniforms[conf->num_uniforms].name)) { + fprintf(stderr, "string overflow\n"); + exit(1); + } strcpy(conf->uniforms[conf->num_uniforms].name, name); conf->uniforms[conf->num_uniforms].value[0] = v1; conf->uniforms[conf->num_uniforms].value[1] = v2; diff --git a/progs/glsl/vert-tex.c b/progs/glsl/vert-tex.c index 4c8bfa587aa..2b93c788889 100644 --- a/progs/glsl/vert-tex.c +++ b/progs/glsl/vert-tex.c @@ -40,15 +40,6 @@ static GLboolean Anim = GL_TRUE; static GLboolean WireFrame = GL_TRUE; static GLfloat xRot = -70.0f, yRot = 0.0f, zRot = 0.0f; - -/* value[0] = tex unit */ -static struct uniform_info Uniforms[] = { - { "tex1", 1, GL_SAMPLER_2D, { 0, 0, 0, 0 }, -1 }, - END_OF_UNIFORMS -}; - - - static void Idle(void) { diff --git a/progs/objviewer/.gitignore b/progs/objviewer/.gitignore new file mode 100644 index 00000000000..ff094f833e4 --- /dev/null +++ b/progs/objviewer/.gitignore @@ -0,0 +1,8 @@ +extfuncs.h +objview +readtex.c +readtex.h +shaderutil.c +shaderutil.h +trackball.c +trackball.h diff --git a/progs/openvg/demos/eglcommon.c b/progs/openvg/demos/eglcommon.c index bacd5685d75..0316e596c69 100644 --- a/progs/openvg/demos/eglcommon.c +++ b/progs/openvg/demos/eglcommon.c @@ -42,6 +42,7 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, EGL_NONE }; @@ -60,13 +61,13 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, scrnum = DefaultScreen( x_dpy ); root = RootWindow( x_dpy, scrnum ); - if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config\n"); exit(1); } assert(config); - assert(num_configs > 0); if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { printf("Error: eglGetConfigAttrib() failed\n"); diff --git a/progs/openvg/demos/lion.c b/progs/openvg/demos/lion.c index 7224fed399d..adb269bfd86 100644 --- a/progs/openvg/demos/lion.c +++ b/progs/openvg/demos/lion.c @@ -67,6 +67,7 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, EGL_NONE }; @@ -85,13 +86,13 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, scrnum = DefaultScreen( x_dpy ); root = RootWindow( x_dpy, scrnum ); - if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config\n"); exit(1); } assert(config); - assert(num_configs > 0); if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { printf("Error: eglGetConfigAttrib() failed\n"); diff --git a/progs/openvg/trivial/eglcommon.c b/progs/openvg/trivial/eglcommon.c index bacd5685d75..0316e596c69 100644 --- a/progs/openvg/trivial/eglcommon.c +++ b/progs/openvg/trivial/eglcommon.c @@ -42,6 +42,7 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, EGL_NONE }; @@ -60,13 +61,13 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, scrnum = DefaultScreen( x_dpy ); root = RootWindow( x_dpy, scrnum ); - if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config\n"); exit(1); } assert(config); - assert(num_configs > 0); if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { printf("Error: eglGetConfigAttrib() failed\n"); diff --git a/progs/perf/SConscript b/progs/perf/SConscript index a5ec9a7c2a0..691478ab64d 100644 --- a/progs/perf/SConscript +++ b/progs/perf/SConscript @@ -1,11 +1,4 @@ -Import('env') - -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) +Import('*') progs = [ 'copytex', @@ -21,7 +14,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = [ prog + '.c', diff --git a/progs/rbug/simple_server.c b/progs/rbug/simple_server.c index 04380c33109..3a842c06c4e 100644 --- a/progs/rbug/simple_server.c +++ b/progs/rbug/simple_server.c @@ -29,7 +29,7 @@ #include "rbug/rbug.h" -static void wait() +static void rbug_wait() { int s = u_socket_listen_on_port(13370); int c = u_socket_accept(s); @@ -57,6 +57,6 @@ static void wait() int main(int argc, char** argv) { - wait(); + rbug_wait(); return 0; } diff --git a/progs/redbook/SConscript b/progs/redbook/SConscript index 242cb6647fc..24d7cff1b67 100644 --- a/progs/redbook/SConscript +++ b/progs/redbook/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ 'aaindex', 'aapoly', @@ -85,7 +67,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/redbook/aapoly.c b/progs/redbook/aapoly.c index b7b2b270902..64d06b7b3da 100644 --- a/progs/redbook/aapoly.c +++ b/progs/redbook/aapoly.c @@ -45,7 +45,6 @@ #include <GL/glut.h> #include <stdlib.h> #include <stdio.h> -#include <string.h> GLboolean polySmooth = GL_TRUE; diff --git a/progs/samples/.gitignore b/progs/samples/.gitignore index f60d6e94eac..c15b886b884 100644 --- a/progs/samples/.gitignore +++ b/progs/samples/.gitignore @@ -36,6 +36,7 @@ prim quad readtex.c readtex.h +rgbtoppm select shape sphere diff --git a/progs/samples/SConscript b/progs/samples/SConscript index 7a8a0d62d81..134dfa99807 100644 --- a/progs/samples/SConscript +++ b/progs/samples/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ 'accum', 'bitmap1', @@ -52,7 +34,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/samples/olympic.c b/progs/samples/olympic.c index 5385e487026..209a8c141b2 100644 --- a/progs/samples/olympic.c +++ b/progs/samples/olympic.c @@ -74,7 +74,7 @@ int iters[RINGS]; GLuint theTorus; -void FillTorus(float rc, int numc, float rt, int numt) +static void FillTorus(float rc, int numc, float rt, int numt) { int i, j, k; double s, t; @@ -106,7 +106,7 @@ void FillTorus(float rc, int numc, float rt, int numt) } } -float Clamp(int iters_left, float t) +static float Clamp(int iters_left, float t) { if (iters_left < 3) { return 0.0; @@ -114,7 +114,7 @@ float Clamp(int iters_left, float t) return (iters_left-2)*t/iters_left; } -void DrawScene(void) +static void DrawScene(void) { int i, j; GLboolean goIdle; @@ -172,7 +172,7 @@ void DrawScene(void) } } -float MyRand(void) +static float MyRand(void) { return 10.0 * ( (float) rand() / (float) RAND_MAX - 0.5 ); } @@ -181,12 +181,12 @@ float MyRand(void) #define GLUTCALLBACK #endif -void GLUTCALLBACK glut_post_redisplay_p(void) +static void GLUTCALLBACK glut_post_redisplay_p(void) { glutPostRedisplay(); } -void ReInit(void) +static void ReInit(void) { int i; float deviation; @@ -206,7 +206,7 @@ void ReInit(void) glutIdleFunc(glut_post_redisplay_p); } -void Init(void) +static void Init(void) { float base, height; float aspect, x, y; @@ -312,13 +312,13 @@ void Init(void) glMatrixMode(GL_MODELVIEW); } -void Reshape(int width, int height) +static void Reshape(int width, int height) { glViewport(0, 0, width, height); } -void Key(unsigned char key, int x, int y) +static void Key(unsigned char key, int x, int y) { switch (key) { @@ -330,7 +330,7 @@ void Key(unsigned char key, int x, int y) } } -GLenum Args(int argc, char **argv) +static GLenum Args(int argc, char **argv) { GLint i; diff --git a/progs/samples/overlay.c b/progs/samples/overlay.c index 23b5a4793ba..6087cef2815 100644 --- a/progs/samples/overlay.c +++ b/progs/samples/overlay.c @@ -69,19 +69,19 @@ starRec stars[MAXSTARS]; float sinTable[MAXANGLES]; -float Sin(float angle) +static float Sin(float angle) { return (sinTable[(GLint)angle]); } -float Cos(float angle) +static float Cos(float angle) { return (sinTable[((GLint)angle+(MAXANGLES/4))%MAXANGLES]); } -void NewStar(GLint n, GLint d) +static void NewStar(GLint n, GLint d) { if (rand()%4 == 0) { @@ -103,7 +103,7 @@ void NewStar(GLint n, GLint d) } } -void RotatePoint(float *x, float *y, float rotation) +static void RotatePoint(float *x, float *y, float rotation) { float tmpX, tmpY; @@ -113,7 +113,7 @@ void RotatePoint(float *x, float *y, float rotation) *y = tmpY; } -void MoveStars(void) +static void MoveStars(void) { float offset; GLint n; @@ -134,7 +134,7 @@ void MoveStars(void) } } -GLenum StarPoint(GLint n) +static GLenum StarPoint(GLint n) { float x0, y0, x1, y1, width; GLint i; @@ -182,7 +182,7 @@ GLenum StarPoint(GLint n) } } -void ShowStars(void) +static void ShowStars(void) { GLint n; @@ -221,7 +221,7 @@ static void Init(void) glDisable(GL_DITHER); } -void Reshape(int width, int height) +static void Reshape(int width, int height) { windW = (GLint)width; @@ -262,7 +262,7 @@ static void Key(unsigned char key, int x, int y) } } -void Idle(void) +static void Idle(void) { if (overlayInit == GL_FALSE) { diff --git a/progs/samples/rgbtoppm.c b/progs/samples/rgbtoppm.c index dcb74228dff..403578ef423 100644 --- a/progs/samples/rgbtoppm.c +++ b/progs/samples/rgbtoppm.c @@ -3,6 +3,7 @@ /* texload is a simplistic routine for reading an SGI .rgb image file. */ +#include <assert.h> #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -25,7 +26,7 @@ typedef struct _ImageRec { int *rowSize; } ImageRec; -void +static void rgbtorgb(unsigned char *r,unsigned char *g,unsigned char *b,unsigned char *l,int n) { while(n--) { l[0] = r[0]; @@ -72,6 +73,7 @@ static ImageRec *ImageOpen(char *fileName) ImageRec *image; int swapFlag; int x; + int result; endianTest.testWord = 1; if (endianTest.testByte[0] == 1) { @@ -90,7 +92,8 @@ static ImageRec *ImageOpen(char *fileName) return NULL; } - fread(image, 1, 12, image->file); + result = fread(image, 1, 12, image->file); + assert(result == 12); if (swapFlag) { ConvertShort(&image->imagic, 1); @@ -117,8 +120,10 @@ static ImageRec *ImageOpen(char *fileName) } image->rleEnd = 512 + (2 * x); fseek(image->file, 512, SEEK_SET); - fread(image->rowStart, 1, x, image->file); - fread(image->rowSize, 1, x, image->file); + result = fread(image->rowStart, 1, x, image->file); + assert(result == x); + result = fread(image->rowSize, 1, x, image->file); + assert(result == x); if (swapFlag) { ConvertUint(image->rowStart, x/(int) sizeof(unsigned)); ConvertUint((unsigned *)image->rowSize, x/(int) sizeof(int)); @@ -138,11 +143,13 @@ static void ImageGetRow(ImageRec *image, unsigned char *buf, int y, int z) { unsigned char *iPtr, *oPtr, pixel; int count; + int result; if ((image->type & 0xFF00) == 0x0100) { fseek(image->file, (long) image->rowStart[y+z*image->ysize], SEEK_SET); - fread(image->tmp, 1, (unsigned int)image->rowSize[y+z*image->ysize], - image->file); + result = fread(image->tmp, 1, (unsigned int)image->rowSize[y+z*image->ysize], + image->file); + assert(result == (unsigned int)image->rowSize[y+z*image->ysize]); iPtr = image->tmp; oPtr = buf; @@ -166,11 +173,13 @@ ImageGetRow(ImageRec *image, unsigned char *buf, int y, int z) { } else { fseek(image->file, 512+(y*image->xsize)+(z*image->xsize*image->ysize), SEEK_SET); - fread(buf, 1, image->xsize, image->file); + result = fread(buf, 1, image->xsize, image->file); + assert(result == image->xsize); } } -GLubyte * +#if 0 +static GLubyte * read_alpha_texture(char *name, int *width, int *height) { unsigned char *base, *lptr; @@ -199,8 +208,9 @@ read_alpha_texture(char *name, int *width, int *height) return (unsigned char *) base; } +#endif -GLubyte * +static GLubyte * read_rgb_texture(char *name, int *width, int *height) { unsigned char *base, *ptr; @@ -261,7 +271,8 @@ read_rgb_texture(char *name, int *width, int *height) int main(int argc, char **argv) { - int width, height; + int width = 0; + int height = 0; GLubyte *data; char buff[32]; int n; diff --git a/progs/samples/sphere.c b/progs/samples/sphere.c index 7d0508dee9f..23d4fe32c02 100644 --- a/progs/samples/sphere.c +++ b/progs/samples/sphere.c @@ -445,7 +445,7 @@ GLfloat identity[16] = { }; -void BuildCylinder(int numEdges) +static void BuildCylinder(int numEdges) { int i, top = 1.0, bottom = -1.0; float x[100], y[100], angle; @@ -481,7 +481,7 @@ void BuildCylinder(int numEdges) glEndList(); } -void BuildTorus(float rc, int numc, float rt, int numt) +static void BuildTorus(float rc, int numc, float rt, int numt) { int i, j, k; double s, t; @@ -515,7 +515,7 @@ void BuildTorus(float rc, int numc, float rt, int numt) glEndList(); } -void BuildCage(void) +static void BuildCage(void) { int i; float inc; @@ -609,7 +609,7 @@ void BuildCage(void) glEndList(); } -void BuildCube(void) +static void BuildCube(void) { int i, j; @@ -628,7 +628,7 @@ void BuildCube(void) glEndList(); } -void BuildLists(void) +static void BuildLists(void) { cube = glGenLists(1); @@ -646,7 +646,7 @@ void BuildLists(void) genericObject = torus; } -void SetDefaultSettings(void) +static void SetDefaultSettings(void) { magFilter = nnearest; @@ -657,7 +657,7 @@ void SetDefaultSettings(void) autoRotate = GL_TRUE; } -unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha) +static unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha) { unsigned char *outData, *out_ptr, *in_ptr; int i; @@ -677,7 +677,7 @@ unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha) return outData; } -void Init(void) +static void Init(void) { float ambient[] = {0.0, 0.0, 0.0, 1.0}; float diffuse[] = {1.0, 1.0, 1.0, 1.0}; @@ -753,7 +753,7 @@ void Init(void) BuildLists(); } -void ReInit(void) +static void ReInit(void) { if (genericObject == torus) { glEnable(GL_DEPTH_TEST); @@ -773,7 +773,7 @@ void ReInit(void) glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, textureEnvironment); } -void Draw(void) +static void Draw(void) { glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); @@ -806,7 +806,7 @@ void Draw(void) glutSwapBuffers(); } -void Reshape(int width, int height) +static void Reshape(int width, int height) { W = width; H = height; @@ -818,7 +818,7 @@ void Reshape(int width, int height) glMatrixMode(GL_MODELVIEW); } -void Idle(void) +static void Idle(void) { static double t0 = -1.; double t, dt; @@ -833,7 +833,7 @@ void Idle(void) glutPostRedisplay(); } -void Key2(int key, int x, int y) +static void Key2(int key, int x, int y) { switch (key) { @@ -863,7 +863,7 @@ void Key2(int key, int x, int y) glutPostRedisplay(); } -void Key(unsigned char key, int x, int y) +static void Key(unsigned char key, int x, int y) { switch (key) { @@ -950,7 +950,7 @@ void Key(unsigned char key, int x, int y) glutPostRedisplay(); } -GLenum Args(int argc, char **argv) +static GLenum Args(int argc, char **argv) { GLint i; diff --git a/progs/samples/star.c b/progs/samples/star.c index 2cf470e2a2f..2c44ebfd49e 100644 --- a/progs/samples/star.c +++ b/progs/samples/star.c @@ -67,19 +67,19 @@ starRec stars[MAXSTARS]; float sinTable[MAXANGLES]; -float Sin(float angle) +static float Sin(float angle) { return (sinTable[(GLint)angle]); } -float Cos(float angle) +static float Cos(float angle) { return (sinTable[((GLint)angle+(MAXANGLES/4))%MAXANGLES]); } -void NewStar(GLint n, GLint d) +static void NewStar(GLint n, GLint d) { if (rand()%4 == 0) { @@ -101,7 +101,7 @@ void NewStar(GLint n, GLint d) } } -void RotatePoint(float *x, float *y, float rotation) +static void RotatePoint(float *x, float *y, float rotation) { float tmpX, tmpY; @@ -111,7 +111,7 @@ void RotatePoint(float *x, float *y, float rotation) *y = tmpY; } -void MoveStars(void) +static void MoveStars(void) { float offset; GLint n; @@ -142,7 +142,7 @@ void MoveStars(void) } } -GLenum StarPoint(GLint n) +static GLenum StarPoint(GLint n) { float x0, y0, x1, y1, width; GLint i; @@ -190,7 +190,7 @@ GLenum StarPoint(GLint n) } } -void ShowStars(void) +static void ShowStars(void) { GLint n; @@ -229,7 +229,7 @@ static void Init(void) glDisable(GL_DITHER); } -void Reshape(int width, int height) +static void Reshape(int width, int height) { windW = (GLint)width; @@ -260,7 +260,7 @@ static void Key(unsigned char key, int x, int y) } } -void Draw(void) +static void Draw(void) { MoveStars(); @@ -307,7 +307,7 @@ static GLenum Args(int argc, char **argv) #define GLUTCALLBACK #endif -void GLUTCALLBACK glut_post_redisplay_p(void) +static void GLUTCALLBACK glut_post_redisplay_p(void) { glutPostRedisplay(); } diff --git a/progs/samples/stretch.c b/progs/samples/stretch.c index 1fd015d794a..11201dca230 100644 --- a/progs/samples/stretch.c +++ b/progs/samples/stretch.c @@ -67,7 +67,7 @@ int cCount, cIndex[2], cStep; GLenum op = OP_NOOP; -void DrawImage(void) +static void DrawImage(void) { glRasterPos2i(0, 0); @@ -84,7 +84,7 @@ void DrawImage(void) image->data); } -void DrawPoint(void) +static void DrawPoint(void) { int i; @@ -102,7 +102,7 @@ void DrawPoint(void) } } -void InitVList(void) +static void InitVList(void) { vList[0].x = 0.0; @@ -141,7 +141,7 @@ void InitVList(void) vList[4].tY = cList[0].y / (float)imageSizeY; } -void ScaleImage(int sizeX, int sizeY) +static void ScaleImage(int sizeX, int sizeY) { GLubyte *buf; @@ -154,7 +154,7 @@ void ScaleImage(int sizeX, int sizeY) image->sizeY = sizeY; } -void SetPoint(int x, int y) +static void SetPoint(int x, int y) { cList[cCount].x = (float)x; @@ -162,7 +162,7 @@ void SetPoint(int x, int y) cCount++; } -void Stretch(void) +static void Stretch(void) { glBegin(GL_TRIANGLES); @@ -221,7 +221,7 @@ void Stretch(void) } } -void Key(unsigned char key, int x, int y) +static void Key(unsigned char key, int x, int y) { switch (key) { @@ -245,7 +245,7 @@ void Key(unsigned char key, int x, int y) glutPostRedisplay(); } -void Mouse(int button, int state, int mouseX, int mouseY) +static void Mouse(int button, int state, int mouseX, int mouseY) { if (state != GLUT_DOWN) @@ -263,7 +263,7 @@ void Mouse(int button, int state, int mouseX, int mouseY) glutPostRedisplay(); } -void Animate(void) +static void Animate(void) { static double t0 = -1.; double t, dt; @@ -322,7 +322,7 @@ static GLenum Args(int argc, char **argv) #define GLUTCALLBACK #endif -void GLUTCALLBACK glut_post_redisplay_p(void) +static void GLUTCALLBACK glut_post_redisplay_p(void) { glutPostRedisplay(); } diff --git a/progs/samples/wave.c b/progs/samples/wave.c index d3c4687459e..396a6943e33 100644 --- a/progs/samples/wave.c +++ b/progs/samples/wave.c @@ -92,7 +92,7 @@ GLubyte contourTexture2[] = { #endif -void GLUTCALLBACK glut_post_redisplay_p(void) +static void GLUTCALLBACK glut_post_redisplay_p(void) { static double t0 = -1.; double t, dt; diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 3e2541186b1..836396b2499 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -37,10 +37,12 @@ SOURCES = \ bug_3195.c \ bug_texstore_i8.c \ calibrate_rast.c \ + condrender.c \ copypixrate.c \ crossbar.c \ cva.c \ drawbuffers.c \ + drawbuffers2.c \ exactrast.c \ ext422square.c \ floattex.c \ diff --git a/progs/tests/SConscript b/progs/tests/SConscript index 3a0da62717c..e2c65382887 100644 --- a/progs/tests/SConscript +++ b/progs/tests/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - linux_progs = [ 'api_speed', ] @@ -59,10 +41,12 @@ progs = [ 'bug_3195', 'bug_texstore_i8', 'calibrate_rast', + 'condrender', 'copypixrate', 'crossbar', 'cva', 'drawbuffers', + 'drawbuffers2', 'exactrast', 'ext422square', 'fbotest1', @@ -138,7 +122,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/tests/condrender.c b/progs/tests/condrender.c new file mode 100644 index 00000000000..1db8a7c15af --- /dev/null +++ b/progs/tests/condrender.c @@ -0,0 +1,242 @@ +/* + * Test GL_NV_conditional_render + * + * Brian Paul + * 30 Dec 2009 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> + +#define TEST_DISPLAY_LISTS 0 + +static GLboolean Anim = GL_TRUE; +static GLfloat Xpos = 0; +static GLuint OccQuery; +static GLint Win = 0; + + +static void Idle(void) +{ + static int lastTime = 0; + static int sign = +1; + int time = glutGet(GLUT_ELAPSED_TIME); + float step; + + if (lastTime == 0) + lastTime = time; + else if (time - lastTime < 20) /* 50Hz update */ + return; + + step = (time - lastTime) / 1000.0 * sign; + lastTime = time; + + Xpos += step; + + if (Xpos > 2.5) { + Xpos = 2.5; + sign = -1; + } + else if (Xpos < -2.5) { + Xpos = -2.5; + sign = +1; + } + glutPostRedisplay(); +} + + +static void Display( void ) +{ + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_DEPTH_TEST); + + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + glTranslatef( 0.0, 0.0, -15.0 ); + + /* draw the occluding polygons */ + glColor3f(0, 0.6, 0.8); + glBegin(GL_QUADS); + glVertex2f(-1.6, -1.5); + glVertex2f(-0.4, -1.5); + glVertex2f(-0.4, 1.5); + glVertex2f(-1.6, 1.5); + + glVertex2f( 0.4, -1.5); + glVertex2f( 1.6, -1.5); + glVertex2f( 1.6, 1.5); + glVertex2f( 0.4, 1.5); + glEnd(); + + /* draw the test polygon with occlusion testing */ + glPushMatrix(); + glTranslatef(Xpos, 0, -0.5); + glScalef(0.3, 0.3, 1.0); + glRotatef(-90.0 * Xpos, 0, 0, 1); + +#if TEST_DISPLAY_LISTS + glNewList(10, GL_COMPILE); + glBeginQueryARB(GL_SAMPLES_PASSED_ARB, OccQuery); + glEndList(); + glCallList(10); +#else + glBeginQueryARB(GL_SAMPLES_PASSED_ARB, OccQuery); +#endif + + glColorMask(0, 0, 0, 0); + glDepthMask(GL_FALSE); + + glBegin(GL_POLYGON); + glVertex3f(-1, -1, 0); + glVertex3f( 1, -1, 0); + glVertex3f( 1, 1, 0); + glVertex3f(-1, 1, 0); + glEnd(); + +#if TEST_DISPLAY_LISTS + glNewList(11, GL_COMPILE); + glEndQueryARB(GL_SAMPLES_PASSED_ARB); + glEndList(); + glCallList(11); +#else + glEndQueryARB(GL_SAMPLES_PASSED_ARB); +#endif + + glColorMask(1, 1, 1, 1); + glDepthMask(GL_TRUE); + + /* Note: disable depth test here so that we'll always see the orange + * box, except when it's totally culled. + */ + glDisable(GL_DEPTH_TEST); + + glBeginConditionalRenderNV(OccQuery, GL_QUERY_WAIT_NV); + /* draw the orange rect, so we can see what's going on */ + glColor3f(0.8, 0.5, 0); + glBegin(GL_POLYGON); + glVertex3f(-1, -1, 0); + glVertex3f( 1, -1, 0); + glVertex3f( 1, 1, 0); + glVertex3f(-1, 1, 0); + glEnd(); + glEndConditionalRenderNV(); + + /* always draw white outline around orange box */ + glColor3f(1.0, 1.0, 1.0); + glBegin(GL_LINE_LOOP); + glVertex3f(-1, -1, 0); + glVertex3f( 1, -1, 0); + glVertex3f( 1, 1, 0); + glVertex3f(-1, 1, 0); + glEnd(); + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + glDeleteQueriesARB(1, &OccQuery); + glutDestroyWindow(Win); + exit(0); + break; + case ' ': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + } + glutPostRedisplay(); +} + + +static void SpecialKey( int key, int x, int y ) +{ + const GLfloat step = 0.1; + (void) x; + (void) y; + switch (key) { + case GLUT_KEY_LEFT: + Xpos -= step; + break; + case GLUT_KEY_RIGHT: + Xpos += step; + break; + } + glutPostRedisplay(); +} + + +static void Init( void ) +{ + if (!glutExtensionSupported("GL_ARB_occlusion_query") || + !glutExtensionSupported("GL_NV_conditional_render")) { + printf("Sorry, this demo requires the extensions:\n"); + printf(" GL_ARB_occlusion_query\n"); + printf(" GL_NV_conditional_render\n"); + exit(-1); + } + + glGenQueriesARB(1, &OccQuery); + assert(OccQuery > 0); +} + + +int main( int argc, char *argv[] ) +{ + glutInitWindowSize( 400, 400 ); + glutInit( &argc, argv ); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutSpecialFunc( SpecialKey ); + glutIdleFunc( Idle ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/drawbuffers2.c b/progs/tests/drawbuffers2.c new file mode 100644 index 00000000000..7b8cc5ca6a3 --- /dev/null +++ b/progs/tests/drawbuffers2.c @@ -0,0 +1,364 @@ +/* + * Test GL_ARB_draw_buffers2, GL_ARB_draw_buffers, GL_EXT_framebuffer_object + * and GLSL's gl_FragData[]. + * + * We draw to two color buffers and show the left half of the first + * color buffer on the left side of the window, and show the right + * half of the second color buffer on the right side of the window. + * + * Different color masks are used for the two color buffers. + * Blending is enabled for the second buffer only. + * + * Brian Paul + * 31 Dec 2009 + */ + + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> +#include "extfuncs.h" + +static int Win; +static int Width = 400, Height = 400; +static GLuint FBobject, RBobjects[3]; +static GLfloat Xrot = 0.0, Yrot = 0.0; +static GLuint Program; +static GLboolean Anim = GL_TRUE; + + +static void +CheckError(int line) +{ + GLenum err = glGetError(); + if (err) { + printf("GL Error 0x%x at line %d\n", (int) err, line); + } +} + + +static void +Display(void) +{ + GLubyte *buffer = malloc(Width * Height * 4); + static const GLenum buffers[2] = { + GL_COLOR_ATTACHMENT0_EXT, + GL_COLOR_ATTACHMENT1_EXT + }; + + glUseProgram_func(Program); + + glEnable(GL_DEPTH_TEST); + + /* draw to user framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBobject); + + /* Clear color buffer 0 (blue) */ + glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT); + glClear(GL_COLOR_BUFFER_BIT); + + /* Clear color buffer 1 (1 - blue) */ + glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); + glClear(GL_COLOR_BUFFER_BIT); + + glClear(GL_DEPTH_BUFFER_BIT); + + /* draw to two buffers w/ fragment shader */ + glDrawBuffersARB(2, buffers); + + /* different color masks for each buffer */ + if (1) { + glColorMaskIndexedEXT(0, GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE); + glColorMaskIndexedEXT(1, GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE); + } + + glPushMatrix(); + glRotatef(Xrot, 1, 0, 0); + glRotatef(Yrot, 0, 1, 0); + glPushMatrix(); + glTranslatef(1, 0, 0); + glutSolidTorus(1.0, 2.0, 10, 20); + glPopMatrix(); + glPushMatrix(); + glTranslatef(-1, 0, 0); + glRotatef(90, 1, 0, 0); + glutSolidTorus(1.0, 2.0, 10, 20); + glPopMatrix(); + glPopMatrix(); + + /* restore default color masks */ + glColorMaskIndexedEXT(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glColorMaskIndexedEXT(1, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + + /* read from user framebuffer */ + /* left half = colorbuffer 0 */ + glReadBuffer(GL_COLOR_ATTACHMENT0_EXT); + glPixelStorei(GL_PACK_ROW_LENGTH, Width); + glPixelStorei(GL_PACK_SKIP_PIXELS, 0); + glReadPixels(0, 0, Width / 2, Height, GL_RGBA, GL_UNSIGNED_BYTE, + buffer); + + /* right half = colorbuffer 1 */ + glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); + glPixelStorei(GL_PACK_SKIP_PIXELS, Width / 2); + glReadPixels(Width / 2, 0, Width - Width / 2, Height, + GL_RGBA, GL_UNSIGNED_BYTE, + buffer); + + /* draw to window */ + glUseProgram_func(0); + glDisable(GL_DEPTH_TEST); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glWindowPos2iARB(0, 0); + glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); + + free(buffer); + glutSwapBuffers(); + CheckError(__LINE__); +} + + +static void +Idle(void) +{ + Xrot = glutGet(GLUT_ELAPSED_TIME) * 0.05; + glutPostRedisplay(); +} + + +static void +Reshape(int width, int height) +{ + float ar = (float) width / (float) height; + + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1.0, 1.0, 5.0, 35.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -20.0); + + Width = width; + Height = height; + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, + Width, Height); +} + + +static void +CleanUp(void) +{ + glDeleteFramebuffersEXT(1, &FBobject); + glDeleteRenderbuffersEXT(3, RBobjects); + glutDestroyWindow(Win); + exit(0); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case ' ': + Anim = !Anim; + glutIdleFunc(Anim ? Idle : NULL); + break; + case 'x': + Xrot += 5.0; + break; + case 'X': + Xrot -= 5.0; + break; + case 'y': + Yrot += 5.0; + break; + case 'Y': + Yrot -= 5.0; + break; + case 27: + CleanUp(); + break; + } + glutPostRedisplay(); +} + + +static void +CheckExtensions(void) +{ + const char *req[] = { + "GL_EXT_framebuffer_object", + "GL_ARB_draw_buffers", + "GL_EXT_draw_buffers2" + }; + + const char *version = (const char *) glGetString(GL_VERSION); + GLint numBuf; + GLint i; + + for (i = 0; i < 3; i++) { + if (!glutExtensionSupported(req[i])) { + printf("Sorry, %s extension is required!\n", req[i]); + exit(1); + } + } + if (version[0] != '2') { + printf("Sorry, OpenGL 2.0 is required!\n"); + exit(1); + } + + glGetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, &numBuf); + printf("GL_MAX_DRAW_BUFFERS_ARB = %d\n", numBuf); + if (numBuf < 2) { + printf("Sorry, GL_MAX_DRAW_BUFFERS_ARB needs to be >= 2\n"); + exit(1); + } + + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); +} + + +static void +SetupRenderbuffers(void) +{ + glGenFramebuffersEXT(1, &FBobject); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBobject); + + glGenRenderbuffersEXT(3, RBobjects); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, + Width, Height); + + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + GL_RENDERBUFFER_EXT, RBobjects[0]); + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT, + GL_RENDERBUFFER_EXT, RBobjects[1]); + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, + GL_RENDERBUFFER_EXT, RBobjects[2]); + + CheckError(__LINE__); +} + + +static GLuint +LoadAndCompileShader(GLenum target, const char *text) +{ + GLint stat; + GLuint shader = glCreateShader_func(target); + glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); + glCompileShader_func(shader); + glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog_func(shader, 1000, &len, log); + fprintf(stderr, "drawbuffers: problem compiling shader:\n%s\n", log); + exit(1); + } + return shader; +} + + +static void +CheckLink(GLuint prog) +{ + GLint stat; + glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog_func(prog, 1000, &len, log); + fprintf(stderr, "drawbuffers: shader link error:\n%s\n", log); + } +} + + +static void +SetupShaders(void) +{ + /* emit same color to both draw buffers */ + static const char *fragShaderText = + "void main() {\n" + " gl_FragData[0] = gl_Color; \n" + " gl_FragData[1] = gl_Color; \n" + "}\n"; + + GLuint fragShader; + + fragShader = LoadAndCompileShader(GL_FRAGMENT_SHADER, fragShaderText); + Program = glCreateProgram_func(); + + glAttachShader_func(Program, fragShader); + glLinkProgram_func(Program); + CheckLink(Program); + glUseProgram_func(Program); +} + + +static void +SetupLighting(void) +{ + static const GLfloat ambient[4] = { 0.0, 0.0, 0.0, 0.0 }; + static const GLfloat diffuse[4] = { 1.0, 1.0, 1.0, 0.75 }; + + glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffuse); + + glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0); + glEnable(GL_LIGHT0); + glEnable(GL_LIGHTING); +} + + +static void +Init(void) +{ + CheckExtensions(); + GetExtensionFuncs(); + SetupRenderbuffers(); + SetupShaders(); + SetupLighting(); + glEnable(GL_DEPTH_TEST); + + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnableIndexedEXT(GL_BLEND, 1); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(Width, Height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutIdleFunc(Anim ? Idle : NULL); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Display); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/getprocaddress.c b/progs/tests/getprocaddress.c index b905eeaf81b..38ca7000df2 100644 --- a/progs/tests/getprocaddress.c +++ b/progs/tests/getprocaddress.c @@ -660,8 +660,8 @@ exercise_CompressedTextures(GLenum dimension) glGetTexLevelParameteriv(dimension, 0, GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, &queryCompressedSize); if (queryCompressedSize != sizeof(compressedTexture)) { - fprintf(stderr, "%s: compressed 3D texture changed size: expected %d, actual %d\n", - __FUNCTION__, sizeof(compressedTexture), queryCompressedSize); + fprintf(stderr, "%s: compressed 3D texture changed size: expected %lu, actual %d\n", + __FUNCTION__, (unsigned long) sizeof(compressedTexture), queryCompressedSize); return GL_FALSE; } (*GetCompressedTexImageARB)(dimension, 0, queryCompressedData); @@ -1188,7 +1188,7 @@ exercise_buffer_objects(enum Map_Buffer_Usage usage) GLuint bufferID; GLint bufferMapped; static GLubyte data[BUFFER_DATA_SIZE] = {0}; - float *dataPtr; + float *dataPtr = NULL; /* Get the function pointers we need. These are from * GL_ARB_vertex_buffer_object and are required in all diff --git a/progs/tests/interleave.c b/progs/tests/interleave.c index 47bf9dfbe5e..acf67d02c12 100644 --- a/progs/tests/interleave.c +++ b/progs/tests/interleave.c @@ -105,7 +105,7 @@ static const unsigned indicies[12] = { 1, 4, 2 }; -#define NONE { NULL, 0, 0, 0 } +#define NONE { NULL, 0, 0, 0, sizeof( NULL ) } #define V2F { v, 2, 2 * sizeof( GLfloat ), GL_FLOAT, sizeof( v[0] ) } #define V3F { v, 3, 3 * sizeof( GLfloat ), GL_FLOAT, sizeof( v[0] ) } #define V4F { v, 4, 4 * sizeof( GLfloat ), GL_FLOAT, sizeof( v[0] ) } diff --git a/progs/tests/texwrap.c b/progs/tests/texwrap.c index 92c8a2f14c2..39c55919dd2 100644 --- a/progs/tests/texwrap.c +++ b/progs/tests/texwrap.c @@ -71,7 +71,7 @@ static struct wrap_mode modes[] = { WRAP_EXT ( GL_MIRROR_CLAMP_TO_EDGE_EXT, "GL_ATI_texture_mirror_once", "GL_EXT_texture_mirror_clamp", 999.0 ), - { 0 } + { 0, NULL, GL_FALSE, 0.0, { NULL, NULL } } }; static void diff --git a/progs/tests/vparray.c b/progs/tests/vparray.c index af9b62d33e6..75160afd463 100644 --- a/progs/tests/vparray.c +++ b/progs/tests/vparray.c @@ -8,7 +8,6 @@ #include <assert.h> #include <stdio.h> -#include <string.h> #include <stdlib.h> #include <string.h> #include <math.h> @@ -37,13 +36,16 @@ static void read_surface( char *filename ) } numverts = 0; - while (!feof(f) && numverts < MAXVERTS) { - fscanf( f, "%f %f %f %f %f %f", - &data[numverts][0], &data[numverts][1], &data[numverts][2], - &data[numverts][3], &data[numverts][4], &data[numverts][5] ); + while (numverts < MAXVERTS) { + int result; + result = fscanf( f, "%f %f %f %f %f %f", + &data[numverts][0], &data[numverts][1], &data[numverts][2], + &data[numverts][3], &data[numverts][4], &data[numverts][5] ); + if (result == EOF) { + break; + } numverts++; } - numverts--; printf("%d vertices, %d triangles\n", numverts, numverts-2); printf("data = %p\n", (void *) data); @@ -180,7 +182,7 @@ static void init_program(void) static const GLfloat bias[4] = {1.0, 1.0, 1.0, 0.0}; if (!glutExtensionSupported("GL_NV_vertex_program")) { - printf("Sorry, this program requires GL_NV_vertex_program"); + printf("Sorry, this program requires GL_NV_vertex_program\n"); exit(1); } diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile index e15ec33ab59..5e08d603890 100644 --- a/progs/trivial/Makefile +++ b/progs/trivial/Makefile @@ -119,6 +119,7 @@ SOURCES = \ tri-lit-material.c \ tri-mask-tri.c \ tri-orig.c \ + tri-point-line-clipped.c \ tri-query.c \ tri-repeat.c \ tri-scissor-tri.c \ diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript index 9a1f3575bdc..e9ed1cb71e0 100644 --- a/progs/trivial/SConscript +++ b/progs/trivial/SConscript @@ -1,11 +1,4 @@ -Import('env') - -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) +Import('*') progs = [ 'clear-fbo-tex', @@ -103,6 +96,7 @@ progs = [ 'tri-logicop-xor', 'tri-mask-tri', 'tri-orig', + 'tri-point-line-clipped', 'tri-query', 'tri-repeat', 'tri-scissor-tri', @@ -154,7 +148,7 @@ progs = [ ] for prog in progs: - prog = env.Program( + prog = progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/trivial/tri-fbo-tex-mip.c b/progs/trivial/tri-fbo-tex-mip.c index 07443695011..df4725c7b4e 100644 --- a/progs/trivial/tri-fbo-tex-mip.c +++ b/progs/trivial/tri-fbo-tex-mip.c @@ -6,7 +6,6 @@ #include <assert.h> #include <stdio.h> #include <stdlib.h> -#include <string.h> #include <math.h> /* For debug */ diff --git a/progs/trivial/tri-fbo-tex.c b/progs/trivial/tri-fbo-tex.c index 8d1f871328d..eacb7d577be 100644 --- a/progs/trivial/tri-fbo-tex.c +++ b/progs/trivial/tri-fbo-tex.c @@ -6,8 +6,6 @@ #include <assert.h> #include <stdio.h> #include <stdlib.h> -#include <string.h> -#include <math.h> /* For debug */ diff --git a/progs/trivial/tri-point-line-clipped.c b/progs/trivial/tri-point-line-clipped.c new file mode 100644 index 00000000000..f8c1015f5f4 --- /dev/null +++ b/progs/trivial/tri-point-line-clipped.c @@ -0,0 +1,116 @@ +/** + * Test frustum/user clipping w/ glPolygonMode LINE/POINT. + * + * The bottom/left and bottom/right verts are outside the frustum and clipped. + * The top vertex is clipped by a user clipping plane. + * + * A filled gray reference triangle is shown underneath the points/lines. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <GL/glut.h> + + +static int win; + + +static void +ColorTri(void) +{ + glBegin(GL_TRIANGLES); + glColor3f(1, 0, 0); glVertex3f(-1.5, -0.8, 0.0); + glColor3f(0, 1, 0); glVertex3f( 1.5, -0.8, 0.0); + glColor3f(0, 0, 1); glVertex3f( 0.0, 0.9, 0.0); + glEnd(); +} + + +static void +GrayTri(void) +{ + glColor3f(0.3, 0.3, 0.3); + glBegin(GL_TRIANGLES); + glVertex3f(-1.5, -0.8, 0.0); + glVertex3f( 1.5, -0.8, 0.0); + glVertex3f( 0.0, 0.9, 0.0); + glEnd(); +} + + +static void +Draw(void) +{ + static const GLdouble plane[4] = { 0, -1.0, 0, 0.5 }; + + glClear(GL_COLOR_BUFFER_BIT); + + glPointSize(13.0); + glLineWidth(5.0); + + glClipPlane(GL_CLIP_PLANE0, plane); + glEnable(GL_CLIP_PLANE0); + + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + GrayTri(); + + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + ColorTri(); + + glPolygonMode(GL_FRONT_AND_BACK, GL_POINT); + ColorTri(); + + glutSwapBuffers(); +} + + +static void Reshape(int width, int height) +{ + glViewport(0, 0, (GLint)width, (GLint)height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); + glMatrixMode(GL_MODELVIEW); +} + + +static void +Key(unsigned char key, int x, int y) +{ + if (key == 27) { + glutDestroyWindow(win); + exit(0); + } + else { + glutPostRedisplay(); + } +} + + +static void +Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + fflush(stderr); +} + + +int +main(int argc, char **argv) +{ + glutInitWindowSize(300, 300); + glutInit(&argc, argv); + glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); + win = glutCreateWindow(*argv); + if (!win) { + return 1; + } + Init(); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/util/readtex.c b/progs/util/readtex.c index d1c50a494aa..f6f511481ca 100644 --- a/progs/util/readtex.c +++ b/progs/util/readtex.c @@ -9,6 +9,7 @@ #include <GL/gl.h> #include <GL/glu.h> +#include <assert.h> #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -89,6 +90,7 @@ static rawImageRec *RawImageOpen(const char *fileName) rawImageRec *raw; GLenum swapFlag; int x; + size_t result; endianTest.testWord = 1; if (endianTest.testByte[0] == 1) { @@ -114,7 +116,8 @@ static rawImageRec *RawImageOpen(const char *fileName) } } - fread(raw, 1, 12, raw->file); + result = fread(raw, 1, 12, raw->file); + assert(result == 12); if (swapFlag) { ConvertShort(&raw->imagic, 1); @@ -162,8 +165,10 @@ static rawImageRec *RawImageOpen(const char *fileName) } raw->rleEnd = 512 + (2 * x); fseek(raw->file, 512, SEEK_SET); - fread(raw->rowStart, 1, x, raw->file); - fread(raw->rowSize, 1, x, raw->file); + result = fread(raw->rowStart, 1, x, raw->file); + assert(result == x); + result = fread(raw->rowSize, 1, x, raw->file); + assert(result == x); if (swapFlag) { ConvertLong(raw->rowStart, (long) (x/sizeof(GLuint))); ConvertLong((GLuint *)raw->rowSize, (long) (x/sizeof(GLint))); @@ -193,11 +198,13 @@ static void RawImageGetRow(rawImageRec *raw, unsigned char *buf, int y, int z) { unsigned char *iPtr, *oPtr, pixel; int count, done = 0; + size_t result; if ((raw->type & 0xFF00) == 0x0100) { fseek(raw->file, (long) raw->rowStart[y+z*raw->sizeY], SEEK_SET); - fread(raw->tmp, 1, (unsigned int)raw->rowSize[y+z*raw->sizeY], - raw->file); + result = fread(raw->tmp, 1, (unsigned int)raw->rowSize[y+z*raw->sizeY], + raw->file); + assert(result == (unsigned int)raw->rowSize[y+z*raw->sizeY]); iPtr = raw->tmp; oPtr = buf; @@ -222,7 +229,8 @@ static void RawImageGetRow(rawImageRec *raw, unsigned char *buf, int y, int z) } else { fseek(raw->file, 512+(y*raw->sizeX)+(z*raw->sizeX*raw->sizeY), SEEK_SET); - fread(buf, 1, raw->sizeX, raw->file); + result = fread(buf, 1, raw->sizeX, raw->file); + assert(result == raw->sizeX); } } diff --git a/progs/vp/SConscript b/progs/vp/SConscript index 640c5dd8470..787cb793af2 100644 --- a/progs/vp/SConscript +++ b/progs/vp/SConscript @@ -1,13 +1,6 @@ -Import('env') +Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) - -env.Program( +progs_env.Program( target = 'vp-tris', source = ['vp-tris.c'], ) diff --git a/progs/vp/vp-tris.c b/progs/vp/vp-tris.c index 29cd027b00c..09236c296f7 100644 --- a/progs/vp/vp-tris.c +++ b/progs/vp/vp-tris.c @@ -96,7 +96,8 @@ static void Init( void ) exit(1); } - sz = (GLuint) fread(buf, 1, sizeof(buf), f); + sz = (GLuint) fread(buf, 1, sizeof(buf) - 1, f); + buf[sizeof(buf) - 1] = '\0'; if (!feof(f)) { fprintf(stderr, "file too long\n"); fclose(f); diff --git a/progs/vpglsl/SConscript b/progs/vpglsl/SConscript index 640c5dd8470..787cb793af2 100644 --- a/progs/vpglsl/SConscript +++ b/progs/vpglsl/SConscript @@ -1,13 +1,6 @@ -Import('env') +Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) - -env.Program( +progs_env.Program( target = 'vp-tris', source = ['vp-tris.c'], ) diff --git a/progs/wgl/SConscript b/progs/wgl/SConscript index 31f61676dec..248cc53a8d7 100644 --- a/progs/wgl/SConscript +++ b/progs/wgl/SConscript @@ -1,25 +1,17 @@ Import('*') -if env['platform'] != 'windows': +if progs_env['platform'] != 'windows': Return() -env = env.Clone() - -env.Append(LIBS = [ - 'kernel32', - 'user32', - 'gdi32', -]) - progs = [ 'sharedtex_mt', 'wglthreads', ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '/' + prog + '.c', ) -env.Program('wglinfo', ['wglinfo.c']) +progs_env.Program('wglinfo', ['wglinfo.c']) diff --git a/progs/xdemos/.gitignore b/progs/xdemos/.gitignore index 1b9b3a87c01..5ae0f5a0627 100644 --- a/progs/xdemos/.gitignore +++ b/progs/xdemos/.gitignore @@ -26,3 +26,4 @@ xdemo xfont xrotfontdemo yuvrect_client +msctest diff --git a/progs/xdemos/Makefile b/progs/xdemos/Makefile index 77f667978ce..f866a328656 100644 --- a/progs/xdemos/Makefile +++ b/progs/xdemos/Makefile @@ -29,6 +29,7 @@ PROGS = \ glxsnoop \ glxswapcontrol \ manywin \ + msctest \ multictx \ offset \ overlay \ diff --git a/progs/xdemos/corender.c b/progs/xdemos/corender.c index 640c902c136..e706f4b3da5 100644 --- a/progs/xdemos/corender.c +++ b/progs/xdemos/corender.c @@ -20,7 +20,6 @@ #include <math.h> #include <stdio.h> #include <stdlib.h> -#include <string.h> #include <X11/keysym.h> #include <unistd.h> #include "ipc.h" diff --git a/progs/xdemos/glsync.c b/progs/xdemos/glsync.c index da87306cf2a..c00ba9e4687 100644 --- a/progs/xdemos/glsync.c +++ b/progs/xdemos/glsync.c @@ -59,6 +59,7 @@ void (*video_sync_get)(); void (*video_sync)(); +void (*swap_interval)(); static int GLXExtensionSupported(Display *dpy, const char *extension) { @@ -84,12 +85,12 @@ static int GLXExtensionSupported(Display *dpy, const char *extension) extern char *optarg; extern int optind, opterr, optopt; -static char optstr[] = "w:h:s:v"; +static char optstr[] = "w:h:s:vi:"; enum sync_type { none = 0, sgi_video_sync, - buffer_swap, + buffer_swap }; static void usage(char *name) @@ -100,6 +101,7 @@ static void usage(char *name) printf("\t\tn: none\n"); printf("\t\ts: SGI video sync extension\n"); printf("\t\tb: buffer swap\n"); + printf("\t-i<swap interval>\n"); printf("\t-v: verbose (print count)\n"); exit(-1); } @@ -109,16 +111,28 @@ int main(int argc, char *argv[]) Display *disp; XVisualInfo *pvi; XSetWindowAttributes swa; - int attrib[14]; GLint last_val = -1, count = 0; Window winGL; GLXContext context; int dummy; Atom wmDelete; enum sync_type waitforsync = none; - int width = 500, height = 500, verbose = 0, - countonly = 0; + int width = 500, height = 500, verbose = 0, interval = 1; int c, i = 1; + int ret; + int attribs[] = { GLX_RGBA, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + None }; + int db_attribs[] = { GLX_RGBA, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DOUBLEBUFFER, + GLX_DEPTH_SIZE, 1, + None }; + XSizeHints sizehints; opterr = 0; while ((c = getopt(argc, argv, optstr)) != -1) { @@ -148,6 +162,9 @@ int main(int argc, char *argv[]) case 'v': verbose = 1; break; + case 'i': + interval = atoi(optarg); + break; default: usage(argv[0]); break; @@ -170,34 +187,17 @@ int main(int argc, char *argv[]) return -1; } - attrib[0] = GLX_RGBA; - attrib[1] = 1; - attrib[2] = GLX_RED_SIZE; - attrib[3] = 1; - attrib[4] = GLX_GREEN_SIZE; - attrib[5] = 1; - attrib[6] = GLX_BLUE_SIZE; - attrib[7] = 1; - if (waitforsync != buffer_swap) - attrib[8] = None; - else { - attrib[8] = GLX_DOUBLEBUFFER; - attrib[9] = 1; - attrib[10] = None; + if (waitforsync != buffer_swap) { + pvi = glXChooseVisual(disp, DefaultScreen(disp), attribs); + } else { + pvi = glXChooseVisual(disp, DefaultScreen(disp), db_attribs); } - pvi = glXChooseVisual(disp, DefaultScreen(disp), attrib); if (!pvi) { fprintf(stderr, "failed to choose visual, exiting\n"); return -1; } - context = glXCreateContext(disp, pvi, None, GL_TRUE); - if (!context) { - fprintf(stderr, "failed to create glx context\n"); - return -1; - } - pvi->screen = DefaultScreen(disp); swa.colormap = XCreateColormap(disp, RootWindow(disp, pvi->screen), @@ -217,24 +217,58 @@ int main(int argc, char *argv[]) wmDelete = XInternAtom(disp, "WM_DELETE_WINDOW", True); XSetWMProtocols(disp, winGL, &wmDelete, 1); + sizehints.x = 0; + sizehints.y = 0; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + + XSetNormalHints(disp, winGL, &sizehints); XSetStandardProperties(disp, winGL, "glsync test", "glsync text", - None, NULL, 0, NULL); + None, NULL, 0, &sizehints); - XMapRaised(disp, winGL); + context = glXCreateContext(disp, pvi, NULL, GL_TRUE); + if (!context) { + fprintf(stderr, "failed to create glx context\n"); + return -1; + } - glXMakeCurrent(disp, winGL, context); + XMapWindow(disp, winGL); + ret = glXMakeCurrent(disp, winGL, context); + if (ret) { + fprintf(stderr, "failed to make context current: %d\n", ret); + } video_sync_get = glXGetProcAddress((unsigned char *)"glXGetVideoSyncSGI"); video_sync = glXGetProcAddress((unsigned char *)"glXWaitVideoSyncSGI"); - if (!video_sync_get || !video_sync) { + swap_interval = glXGetProcAddress((unsigned char *)"glXSwapIntervalSGI"); + + if (!video_sync_get || !video_sync || !swap_interval) { fprintf(stderr, "failed to get sync functions\n"); return -1; } + if (waitforsync == buffer_swap) { + swap_interval(interval); + fprintf(stderr, "set swap interval to %d\n", interval); + } video_sync_get(&count); count++; + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); while (i++) { + /* Alternate colors to make tearing obvious */ + if (i & 1) { + glClearColor(1.0f, 1.0f, 1.0f, 1.0f); + glColor3f(1.0f, 1.0f, 1.0f); + } else { + glClearColor(1.0f, 0.0f, 0.0f, 0.0f); + glColor3f(1.0f, 0.0f, 0.0f); + } + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glRectf(0, 0, width, height); + /* Wait for vsync */ if (waitforsync == sgi_video_sync) { if (verbose) @@ -245,24 +279,19 @@ int main(int argc, char *argv[]) if (count == last_val) fprintf(stderr, "error: count didn't change: %d\n", count); last_val = count; + glFlush(); } else if (waitforsync == buffer_swap) { glXSwapBuffers(disp, winGL); + } else { + video_sync_get(&count); + sleep(1); + glFinish(); } - if (countonly) { - video_sync(2, 1, &count); + if (verbose) { + video_sync_get(&count); fprintf(stderr, "current count: %d\n", count); - sleep(1); - continue; } - - /* Alternate colors to make tearing obvious */ - if (i & 1) - glClearColor(1.0f, 1.0f, 1.0f, 1.0f); - else - glClearColor(1.0f, 0.0f, 0.0f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT); - glFlush(); } XDestroyWindow(disp, winGL); diff --git a/progs/xdemos/glxheads.c b/progs/xdemos/glxheads.c index b1a63d3d50c..edae0a3ef73 100644 --- a/progs/xdemos/glxheads.c +++ b/progs/xdemos/glxheads.c @@ -145,14 +145,40 @@ AddHead(const char *displayName) /* save the info for this head */ { struct head *h = &Heads[NumHeads]; + const char * tmp; + + if (strlen(displayName) + 1 > sizeof(h->DisplayName)) { + Error(displayName, "displayName string length overflow"); + return NULL; + } strcpy(h->DisplayName, displayName); + h->Dpy = dpy; h->Win = win; h->Context = ctx; h->Angle = 0.0; - strcpy(h->Version, (char *) glGetString(GL_VERSION)); - strcpy(h->Vendor, (char *) glGetString(GL_VENDOR)); - strcpy(h->Renderer, (char *) glGetString(GL_RENDERER)); + + tmp = (char *) glGetString(GL_VERSION); + if (strlen(tmp) + 1 > sizeof(h->Version)) { + Error(displayName, "GL_VERSION string length overflow"); + return NULL; + } + strcpy(h->Version, tmp); + + tmp = (char *) glGetString(GL_VENDOR); + if (strlen(tmp) + 1 > sizeof(h->Vendor)) { + Error(displayName, "GL_VENDOR string length overflow"); + return NULL; + } + strcpy(h->Vendor, tmp); + + tmp = (char *) glGetString(GL_RENDERER); + if (strlen(tmp) + 1 > sizeof(h->Renderer)) { + Error(displayName, "GL_RENDERER string length overflow"); + return NULL; + } + strcpy(h->Renderer, tmp); + NumHeads++; return &Heads[NumHeads-1]; } diff --git a/progs/xdemos/manywin.c b/progs/xdemos/manywin.c index ee357f32a40..8ad5c4fe49f 100644 --- a/progs/xdemos/manywin.c +++ b/progs/xdemos/manywin.c @@ -177,14 +177,40 @@ AddHead(const char *displayName, const char *name) /* save the info for this head */ { struct head *h = &Heads[NumHeads]; + const char * tmp; + + if (strlen(name) + 1 > sizeof(h->DisplayName)) { + Error(displayName, "name string overflow"); + return NULL; + } strcpy(h->DisplayName, name); + h->Dpy = dpy; h->Win = win; h->Context = ctx; h->Angle = 0.0; - strcpy(h->Version, (char *) glGetString(GL_VERSION)); - strcpy(h->Vendor, (char *) glGetString(GL_VENDOR)); - strcpy(h->Renderer, (char *) glGetString(GL_RENDERER)); + + tmp = (char *) glGetString(GL_VERSION); + if (strlen(tmp) + 1 > sizeof(h->Version)) { + Error(displayName, "GL_VERSION string overflow"); + return NULL; + } + strcpy(h->Version, tmp); + + tmp = (char *) glGetString(GL_VENDOR); + if (strlen(tmp) + 1 > sizeof(h->Vendor)) { + Error(displayName, "GL_VENDOR string overflow"); + return NULL; + } + strcpy(h->Vendor, tmp); + + tmp = (char *) glGetString(GL_RENDERER); + if (strlen(tmp) + 1 > sizeof(h->Renderer)) { + Error(displayName, "GL_RENDERER string overflow"); + return NULL; + } + strcpy(h->Renderer, tmp); + NumHeads++; return &Heads[NumHeads-1]; } @@ -374,6 +400,8 @@ main(int argc, char *argv[]) } if (n < 1) n = 1; + if (n > MAX_HEADS) + n = MAX_HEADS; printf("%d windows\n", n); for (i = 0; i < n; i++) { diff --git a/progs/xdemos/msctest.c b/progs/xdemos/msctest.c new file mode 100644 index 00000000000..001ecf04d6c --- /dev/null +++ b/progs/xdemos/msctest.c @@ -0,0 +1,202 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Jesse Barnes <[email protected]> + * + */ + +/** @file msctest.c + * Simple test for MSC functionality. + */ +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <unistd.h> +#include <GL/gl.h> +#include <GL/glu.h> +#include <GL/glx.h> +#include <GL/glxext.h> +#include <X11/X.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> + +void (*get_sync_values)(Display *dpy, Window winGL, int64_t *ust, int64_t *msc, int64_t *sbc); +void (*wait_sync)(Display *dpy, Window winGL, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc); + +static int GLXExtensionSupported(Display *dpy, const char *extension) +{ + const char *extensionsString, *client_extensions, *pos; + + extensionsString = glXQueryExtensionsString(dpy, DefaultScreen(dpy)); + client_extensions = glXGetClientString(dpy, GLX_EXTENSIONS); + + pos = strstr(extensionsString, extension); + + if (pos != NULL && (pos == extensionsString || pos[-1] == ' ') && + (pos[strlen(extension)] == ' ' || pos[strlen(extension)] == '\0')) + return 1; + + pos = strstr(client_extensions, extension); + + if (pos != NULL && (pos == extensionsString || pos[-1] == ' ') && + (pos[strlen(extension)] == ' ' || pos[strlen(extension)] == '\0')) + return 1; + + return 0; +} + +extern char *optarg; +extern int optind, opterr, optopt; +static char optstr[] = "v"; + +static void usage(char *name) +{ + printf("usage: %s\n", name); + exit(-1); +} + +int main(int argc, char *argv[]) +{ + Display *disp; + XVisualInfo *pvi; + XSetWindowAttributes swa; + int attrib[14]; + Window winGL; + GLXContext context; + int dummy; + Atom wmDelete; + int verbose = 0, width = 200, height = 200; + int c, i = 1; + int64_t ust, msc, sbc; + + opterr = 0; + while ((c = getopt(argc, argv, optstr)) != -1) { + switch (c) { + case 'v': + verbose = 1; + break; + default: + usage(argv[0]); + break; + } + } + + disp = XOpenDisplay(NULL); + if (!disp) { + fprintf(stderr, "failed to open display\n"); + return -1; + } + + if (!glXQueryExtension(disp, &dummy, &dummy)) { + fprintf(stderr, "glXQueryExtension failed\n"); + return -1; + } + + if (!GLXExtensionSupported(disp, "GLX_OML_sync_control")) { + fprintf(stderr, "GLX_OML_sync_control not supported, exiting\n"); + return -1; + } + + attrib[0] = GLX_RGBA; + attrib[1] = 1; + attrib[2] = GLX_RED_SIZE; + attrib[3] = 1; + attrib[4] = GLX_GREEN_SIZE; + attrib[5] = 1; + attrib[6] = GLX_BLUE_SIZE; + attrib[7] = 1; + attrib[8] = GLX_DOUBLEBUFFER; + attrib[9] = 1; + attrib[10] = None; + + pvi = glXChooseVisual(disp, DefaultScreen(disp), attrib); + if (!pvi) { + fprintf(stderr, "failed to choose visual, exiting\n"); + return -1; + } + + context = glXCreateContext(disp, pvi, None, GL_TRUE); + if (!context) { + fprintf(stderr, "failed to create glx context\n"); + return -1; + } + + pvi->screen = DefaultScreen(disp); + + swa.colormap = XCreateColormap(disp, RootWindow(disp, pvi->screen), + pvi->visual, AllocNone); + swa.border_pixel = 0; + swa.event_mask = ExposureMask | KeyPressMask | ButtonPressMask | + StructureNotifyMask; + winGL = XCreateWindow(disp, RootWindow(disp, pvi->screen), + 0, 0, + width, height, + 0, pvi->depth, InputOutput, pvi->visual, + CWBorderPixel | CWColormap | CWEventMask, &swa); + if (!winGL) { + fprintf(stderr, "window creation failed\n"); + return -1; + } + wmDelete = XInternAtom(disp, "WM_DELETE_WINDOW", True); + XSetWMProtocols(disp, winGL, &wmDelete, 1); + + XSetStandardProperties(disp, winGL, "msc test", "msc text", + None, NULL, 0, NULL); + + XMapRaised(disp, winGL); + + glXMakeCurrent(disp, winGL, context); + + get_sync_values = glXGetProcAddress((unsigned char *)"glXGetSyncValuesOML"); + wait_sync = glXGetProcAddress((unsigned char *)"glXWaitForMscOML"); + + if (!get_sync_values || !wait_sync) { + fprintf(stderr, "failed to get sync values function\n"); + return -1; + } + + while (i++) { + get_sync_values(disp, winGL, &ust, &msc, &sbc); + fprintf(stderr, "ust: %llu, msc: %llu, sbc: %llu\n", ust, msc, + sbc); + + /* Alternate colors to make tearing obvious */ + if (i & 1) + glClearColor(1.0f, 1.0f, 1.0f, 1.0f); + else + glClearColor(1.0f, 0.0f, 0.0f, 0.0f); + glClear(GL_COLOR_BUFFER_BIT); + glXSwapBuffers(disp, winGL); + wait_sync(disp, winGL, 0, 60, 0, &ust, &msc, &sbc); + fprintf(stderr, + "wait returned ust: %llu, msc: %llu, sbc: %llu\n", + ust, msc, sbc); + sleep(1); + } + + XDestroyWindow(disp, winGL); + glXDestroyContext(disp, context); + XCloseDisplay(disp); + + return 0; +} diff --git a/progs/xdemos/sharedtex_mt.c b/progs/xdemos/sharedtex_mt.c index f924448cc43..a90903adeca 100644 --- a/progs/xdemos/sharedtex_mt.c +++ b/progs/xdemos/sharedtex_mt.c @@ -174,6 +174,10 @@ AddWindow(Display *dpy, const char *displayName, int xpos, int ypos, { static int id = 0; struct window *h = &Windows[NumWindows]; + if (strlen(displayName) + 1 > sizeof(h->DisplayName)) { + Error(displayName, "string overflow"); + return NULL; + } strcpy(h->DisplayName, displayName); h->Dpy = dpy; h->Win = win; diff --git a/scons/custom.py b/scons/custom.py new file mode 100644 index 00000000000..572b963388a --- /dev/null +++ b/scons/custom.py @@ -0,0 +1,167 @@ +"""custom + +Custom builders and methods. + +""" + +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + + +import os +import os.path +import re + +import SCons.Action +import SCons.Builder +import SCons.Scanner + +import fixes + + +def quietCommandLines(env): + # Quiet command lines + # See also http://www.scons.org/wiki/HidingCommandLinesInOutput + env['ASCOMSTR'] = " Assembling $SOURCE ..." + env['ASPPCOMSTR'] = " Assembling $SOURCE ..." + env['CCCOMSTR'] = " Compiling $SOURCE ..." + env['SHCCCOMSTR'] = " Compiling $SOURCE ..." + env['CXXCOMSTR'] = " Compiling $SOURCE ..." + env['SHCXXCOMSTR'] = " Compiling $SOURCE ..." + env['ARCOMSTR'] = " Archiving $TARGET ..." + env['RANLIBCOMSTR'] = " Indexing $TARGET ..." + env['LINKCOMSTR'] = " Linking $TARGET ..." + env['SHLINKCOMSTR'] = " Linking $TARGET ..." + env['LDMODULECOMSTR'] = " Linking $TARGET ..." + env['SWIGCOMSTR'] = " Generating $TARGET ..." + + +def createConvenienceLibBuilder(env): + """This is a utility function that creates the ConvenienceLibrary + Builder in an Environment if it is not there already. + + If it is already there, we return the existing one. + + Based on the stock StaticLibrary and SharedLibrary builders. + """ + + try: + convenience_lib = env['BUILDERS']['ConvenienceLibrary'] + except KeyError: + action_list = [ SCons.Action.Action("$ARCOM", "$ARCOMSTR") ] + if env.Detect('ranlib'): + ranlib_action = SCons.Action.Action("$RANLIBCOM", "$RANLIBCOMSTR") + action_list.append(ranlib_action) + + convenience_lib = SCons.Builder.Builder(action = action_list, + emitter = '$LIBEMITTER', + prefix = '$LIBPREFIX', + suffix = '$LIBSUFFIX', + src_suffix = '$SHOBJSUFFIX', + src_builder = 'SharedObject') + env['BUILDERS']['ConvenienceLibrary'] = convenience_lib + + return convenience_lib + + +# TODO: handle import statements with multiple modules +# TODO: handle from import statements +import_re = re.compile(r'^import\s+(\S+)$', re.M) + +def python_scan(node, env, path): + # http://www.scons.org/doc/0.98.5/HTML/scons-user/c2781.html#AEN2789 + contents = node.get_contents() + source_dir = node.get_dir() + imports = import_re.findall(contents) + results = [] + for imp in imports: + for dir in path: + file = os.path.join(str(dir), imp.replace('.', os.sep) + '.py') + if os.path.exists(file): + results.append(env.File(file)) + break + file = os.path.join(str(dir), imp.replace('.', os.sep), '__init__.py') + if os.path.exists(file): + results.append(env.File(file)) + break + return results + +python_scanner = SCons.Scanner.Scanner(function = python_scan, skeys = ['.py']) + + +def code_generate(env, script, target, source, command): + """Method to simplify code generation via python scripts. + + http://www.scons.org/wiki/UsingCodeGenerators + http://www.scons.org/doc/0.98.5/HTML/scons-user/c2768.html + """ + + # We're generating code using Python scripts, so we have to be + # careful with our scons elements. This entry represents + # the generator file *in the source directory*. + script_src = env.File(script).srcnode() + + # This command creates generated code *in the build directory*. + command = command.replace('$SCRIPT', script_src.path) + code = env.Command(target, source, command) + + # Explicitly mark that the generated code depends on the generator, + # and on implicitly imported python modules + path = (script_src.get_dir(),) + deps = [script_src] + deps += script_src.get_implicit_deps(env, python_scanner, path) + env.Depends(code, deps) + + # Running the Python script causes .pyc files to be generated in the + # source directory. When we clean up, they should go too. So add side + # effects for .pyc files + for dep in deps: + pyc = env.File(str(dep) + 'c') + env.SideEffect(pyc, code) + + return code + + +def createCodeGenerateMethod(env): + env.Append(SCANNERS = python_scanner) + env.AddMethod(code_generate, 'CodeGenerate') + + +def generate(env): + """Common environment generation code""" + + if env.get('quiet', True): + quietCommandLines(env) + + # Custom builders and methods + createConvenienceLibBuilder(env) + createCodeGenerateMethod(env) + + # for debugging + #print env.Dump() + + +def exists(env): + return 1 diff --git a/scons/gallium.py b/scons/gallium.py index 5f149f95284..69a356908fb 100644 --- a/scons/gallium.py +++ b/scons/gallium.py @@ -38,116 +38,6 @@ import SCons.Action import SCons.Builder import SCons.Scanner -import fixes - - -def quietCommandLines(env): - # Quiet command lines - # See also http://www.scons.org/wiki/HidingCommandLinesInOutput - env['ASCOMSTR'] = " Assembling $SOURCE ..." - env['ASPPCOMSTR'] = " Assembling $SOURCE ..." - env['CCCOMSTR'] = " Compiling $SOURCE ..." - env['SHCCCOMSTR'] = " Compiling $SOURCE ..." - env['CXXCOMSTR'] = " Compiling $SOURCE ..." - env['SHCXXCOMSTR'] = " Compiling $SOURCE ..." - env['ARCOMSTR'] = " Archiving $TARGET ..." - env['RANLIBCOMSTR'] = " Indexing $TARGET ..." - env['LINKCOMSTR'] = " Linking $TARGET ..." - env['SHLINKCOMSTR'] = " Linking $TARGET ..." - env['LDMODULECOMSTR'] = " Linking $TARGET ..." - env['SWIGCOMSTR'] = " Generating $TARGET ..." - - -def createConvenienceLibBuilder(env): - """This is a utility function that creates the ConvenienceLibrary - Builder in an Environment if it is not there already. - - If it is already there, we return the existing one. - - Based on the stock StaticLibrary and SharedLibrary builders. - """ - - try: - convenience_lib = env['BUILDERS']['ConvenienceLibrary'] - except KeyError: - action_list = [ SCons.Action.Action("$ARCOM", "$ARCOMSTR") ] - if env.Detect('ranlib'): - ranlib_action = SCons.Action.Action("$RANLIBCOM", "$RANLIBCOMSTR") - action_list.append(ranlib_action) - - convenience_lib = SCons.Builder.Builder(action = action_list, - emitter = '$LIBEMITTER', - prefix = '$LIBPREFIX', - suffix = '$LIBSUFFIX', - src_suffix = '$SHOBJSUFFIX', - src_builder = 'SharedObject') - env['BUILDERS']['ConvenienceLibrary'] = convenience_lib - - return convenience_lib - - -# TODO: handle import statements with multiple modules -# TODO: handle from import statements -import_re = re.compile(r'^import\s+(\S+)$', re.M) - -def python_scan(node, env, path): - # http://www.scons.org/doc/0.98.5/HTML/scons-user/c2781.html#AEN2789 - contents = node.get_contents() - source_dir = node.get_dir() - imports = import_re.findall(contents) - results = [] - for imp in imports: - for dir in path: - file = os.path.join(str(dir), imp.replace('.', os.sep) + '.py') - if os.path.exists(file): - results.append(env.File(file)) - break - file = os.path.join(str(dir), imp.replace('.', os.sep), '__init__.py') - if os.path.exists(file): - results.append(env.File(file)) - break - return results - -python_scanner = SCons.Scanner.Scanner(function = python_scan, skeys = ['.py']) - - -def code_generate(env, script, target, source, command): - """Method to simplify code generation via python scripts. - - http://www.scons.org/wiki/UsingCodeGenerators - http://www.scons.org/doc/0.98.5/HTML/scons-user/c2768.html - """ - - # We're generating code using Python scripts, so we have to be - # careful with our scons elements. This entry represents - # the generator file *in the source directory*. - script_src = env.File(script).srcnode() - - # This command creates generated code *in the build directory*. - command = command.replace('$SCRIPT', script_src.path) - code = env.Command(target, source, command) - - # Explicitly mark that the generated code depends on the generator, - # and on implicitly imported python modules - path = (script_src.get_dir(),) - deps = [script_src] - deps += script_src.get_implicit_deps(env, python_scanner, path) - env.Depends(code, deps) - - # Running the Python script causes .pyc files to be generated in the - # source directory. When we clean up, they should go too. So add side - # effects for .pyc files - for dep in deps: - pyc = env.File(str(dep) + 'c') - env.SideEffect(pyc, code) - - return code - - -def createCodeGenerateMethod(env): - env.Append(SCANNERS = python_scanner) - env.AddMethod(code_generate, 'CodeGenerate') - def symlink(target, source, env): target = str(target[0]) @@ -156,19 +46,34 @@ def symlink(target, source, env): os.remove(target) os.symlink(os.path.basename(source), target) -def install_shared_library(env, source, version = ()): - source = str(source[0]) +def install(env, source, subdir): + target_dir = os.path.join(env.Dir('#.').srcnode().abspath, env['build'], subdir) + env.Install(target_dir, source) + +def install_program(env, source): + install(env, source, 'bin') + +def install_shared_library(env, sources, version = ()): + install_dir = os.path.join(env.Dir('#.').srcnode().abspath, env['build']) version = tuple(map(str, version)) - target_dir = os.path.join(env.Dir('#.').srcnode().abspath, env['build'], 'lib') - target_name = '.'.join((str(source),) + version) - last = env.InstallAs(os.path.join(target_dir, target_name), source) - while len(version): - version = version[:-1] - target_name = '.'.join((str(source),) + version) - action = SCons.Action.Action(symlink, "$TARGET -> $SOURCE") - last = env.Command(os.path.join(target_dir, target_name), last, action) + if env['SHLIBSUFFIX'] == '.dll': + dlls = env.FindIxes(sources, 'SHLIBPREFIX', 'SHLIBSUFFIX') + install(env, dlls, 'bin') + libs = env.FindIxes(sources, 'LIBPREFIX', 'LIBSUFFIX') + install(env, libs, 'lib') + else: + for source in sources: + target_dir = os.path.join(install_dir, 'lib') + target_name = '.'.join((str(source),) + version) + last = env.InstallAs(os.path.join(target_dir, target_name), source) + while len(version): + version = version[:-1] + target_name = '.'.join((str(source),) + version) + action = SCons.Action.Action(symlink, "$TARGET -> $SOURCE") + last = env.Command(os.path.join(target_dir, target_name), last, action) def createInstallMethods(env): + env.AddMethod(install_program, 'InstallProgram') env.AddMethod(install_shared_library, 'InstallSharedLibrary') @@ -194,9 +99,6 @@ def num_jobs(): def generate(env): """Common environment generation code""" - if env.get('quiet', True): - quietCommandLines(env) - # Toolchain platform = env['platform'] if env['toolchain'] == 'default': @@ -236,6 +138,8 @@ def generate(env): env['build'] = build_dir env.SConsignFile(os.path.join(build_dir, '.sconsign')) env.CacheDir('build/cache') + env['CONFIGUREDIR'] = os.path.join(build_dir, 'conf') + env['CONFIGURELOG'] = os.path.join(os.path.abspath(build_dir), 'config.log') # Parallel build if env.GetOption('num_jobs') <= 1: @@ -257,8 +161,6 @@ def generate(env): #'UNICODE', ('_WIN32_WINNT', '0x0501'), # minimum required OS version ('WINVER', '0x0501'), - # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx, - 'WIN32_LEAN_AND_MEAN', ] if msvc and env['toolchain'] != 'winddk': cppdefines += [ @@ -534,8 +436,7 @@ def generate(env): env.Append(LIBS = []) # Custom builders and methods - createConvenienceLibBuilder(env) - createCodeGenerateMethod(env) + env.Tool('custom') createInstallMethods(env) # for debugging diff --git a/scons/generic.py b/scons/generic.py deleted file mode 100644 index 859bf2ae64e..00000000000 --- a/scons/generic.py +++ /dev/null @@ -1,590 +0,0 @@ -"""generic - -Generic tool that provides a commmon ground for all platforms. - -""" - -# -# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the -# "Software"), to deal in the Software without restriction, including -# without limitation the rights to use, copy, modify, merge, publish, -# distribute, sub license, and/or sell copies of the Software, and to -# permit persons to whom the Software is furnished to do so, subject to -# the following conditions: -# -# The above copyright notice and this permission notice (including the -# next paragraph) shall be included in all copies or substantial portions -# of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR -# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -# - - -import os -import os.path -import re -import platform as _platform -import sys - -import SCons.Action -import SCons.Builder -import SCons.Scanner - - -def quietCommandLines(env): - # Quiet command lines - # See also http://www.scons.org/wiki/HidingCommandLinesInOutput - env['CCCOMSTR'] = "Compiling $SOURCE ..." - env['CXXCOMSTR'] = "Compiling $SOURCE ..." - env['ARCOMSTR'] = "Archiving $TARGET ..." - env['RANLIBCOMSTR'] = "" - env['LINKCOMSTR'] = "Linking $TARGET ..." - - -def createConvenienceLibBuilder(env): - """This is a utility function that creates the ConvenienceLibrary - Builder in an Environment if it is not there already. - - If it is already there, we return the existing one. - - Based on the stock StaticLibrary and SharedLibrary builders. - """ - - try: - convenience_lib = env['BUILDERS']['ConvenienceLibrary'] - except KeyError: - action_list = [ SCons.Action.Action("$ARCOM", "$ARCOMSTR") ] - if env.Detect('ranlib'): - ranlib_action = SCons.Action.Action("$RANLIBCOM", "$RANLIBCOMSTR") - action_list.append(ranlib_action) - - convenience_lib = SCons.Builder.Builder(action = action_list, - emitter = '$LIBEMITTER', - prefix = '$LIBPREFIX', - suffix = '$LIBSUFFIX', - src_suffix = '$SHOBJSUFFIX', - src_builder = 'SharedObject') - env['BUILDERS']['ConvenienceLibrary'] = convenience_lib - - return convenience_lib - - -# TODO: handle import statements with multiple modules -# TODO: handle from import statements -import_re = re.compile(r'^import\s+(\S+)$', re.M) - -def python_scan(node, env, path): - # http://www.scons.org/doc/0.98.5/HTML/scons-user/c2781.html#AEN2789 - contents = node.get_contents() - source_dir = node.get_dir() - imports = import_re.findall(contents) - results = [] - for imp in imports: - for dir in path: - file = os.path.join(str(dir), imp.replace('.', os.sep) + '.py') - if os.path.exists(file): - results.append(env.File(file)) - break - file = os.path.join(str(dir), imp.replace('.', os.sep), '__init__.py') - if os.path.exists(file): - results.append(env.File(file)) - break - return results - -python_scanner = SCons.Scanner.Scanner(function = python_scan, skeys = ['.py']) - - -def code_generate(env, script, target, source, command): - """Method to simplify code generation via python scripts. - - http://www.scons.org/wiki/UsingCodeGenerators - http://www.scons.org/doc/0.98.5/HTML/scons-user/c2768.html - """ - - # We're generating code using Python scripts, so we have to be - # careful with our scons elements. This entry represents - # the generator file *in the source directory*. - script_src = env.File(script).srcnode() - - # This command creates generated code *in the build directory*. - command = command.replace('$SCRIPT', script_src.path) - code = env.Command(target, source, command) - - # Explicitly mark that the generated code depends on the generator, - # and on implicitly imported python modules - path = (script_src.get_dir(),) - deps = [script_src] - deps += script_src.get_implicit_deps(env, python_scanner, path) - env.Depends(code, deps) - - # Running the Python script causes .pyc files to be generated in the - # source directory. When we clean up, they should go too. So add side - # effects for .pyc files - for dep in deps: - pyc = env.File(str(dep) + 'c') - env.SideEffect(pyc, code) - - return code - - -def createCodeGenerateMethod(env): - env.Append(SCANNERS = python_scanner) - env.AddMethod(code_generate, 'CodeGenerate') - - -def symlink(target, source, env): - target = str(target[0]) - source = str(source[0]) - if os.path.islink(target) or os.path.exists(target): - os.remove(target) - os.symlink(os.path.basename(source), target) - -def install_shared_library(env, source, version = ()): - source = str(source[0]) - version = tuple(map(str, version)) - target_dir = os.path.join(env.Dir('#.').srcnode().abspath, env['build'], 'lib') - target_name = '.'.join((str(source),) + version) - last = env.InstallAs(os.path.join(target_dir, target_name), source) - while len(version): - version = version[:-1] - target_name = '.'.join((str(source),) + version) - action = SCons.Action.Action(symlink, "$TARGET -> $SOURCE") - last = env.Command(os.path.join(target_dir, target_name), last, action) - -def createInstallMethods(env): - env.AddMethod(install_shared_library, 'InstallSharedLibrary') - - -_platform_map = { - 'linux2': 'linux', - 'win32': 'windows', -} - - -_machine_map = { - 'x86': 'x86', - 'i386': 'x86', - 'i486': 'x86', - 'i586': 'x86', - 'i686': 'x86', - 'ppc': 'ppc', - 'x86_64': 'x86_64', -} - - -_toolchain_map = { - 'winddk': 'winddk', - 'wince': 'wcesdk', -} - - -_bool_map = { - 'y': 1, - 'yes': 1, - 't': 1, - 'true': 1, - '1': 1, - 'on': 1, - 'all': 1, - 'n': 0, - 'no': 0, - 'f': 0, - 'false': 0, - '0': 0, - 'off': 0, - 'none': 0, -} - - -def num_jobs(): - try: - return int(os.environ['NUMBER_OF_PROCESSORS']) - except (ValueError, KeyError): - pass - - try: - return os.sysconf('SC_NPROCESSORS_ONLN') - except (ValueError, OSError, AttributeError): - pass - - try: - return int(os.popen2("sysctl -n hw.ncpu")[1].read()) - except ValueError: - pass - - return 1 - - -def generate(env): - """Common environment generation code""" - - from SCons.Script import ARGUMENTS - - # FIXME: this is already too late - #if env.get('quiet', False): - # quietCommandLines(env) - - - # Platform - try: - env['platform'] = ARGUMENTS['platform'] - except KeyError: - env['platform'] = _platform_map.get(sys.platform, sys.platform) - - # Machine - try: - env['machine'] = ARGUMENTS['machine'] - except KeyError: - env['machine'] = _machine_map.get(os.environ.get('PROCESSOR_ARCHITECTURE', _platform.machine()), 'generic') - - # Toolchain - try: - env['toolchain'] = ARGUMENTS['toolchain'] - except KeyError: - if env['platform'] in ('windows', 'winddk', 'wince') and sys.platform != 'win32': - env['toolchain'] = 'crossmingw' - else: - env['toolchain'] = _toolchain_map.get(env['platform'], 'default') - if env['toolchain'] == 'crossmingw' and env['machine'] not in ('generic', 'x86'): - env['machine'] = 'x86' - - try: - env['MSVS_VERSION'] = ARGUMENTS['MSVS_VERSION'] - except KeyError: - pass - - # Build type - env['debug'] = _bool_map[ARGUMENTS.get('debug', 'no')] - env['profile'] = _bool_map[ARGUMENTS.get('profile', 'no')] - - # Put build output in a separate dir, which depends on the current - # configuration. See also http://www.scons.org/wiki/AdvancedBuildExample - try: - env['build'] = ARGUMENTS['build'] - except KeyError: - build_topdir = 'build' - build_subdir = env['platform'] - if env['machine'] != 'generic': - build_subdir += '-' + env['machine'] - if env['debug']: - build_subdir += "-debug" - if env['profile']: - build_subdir += "-profile" - env['build'] = os.path.join(build_topdir, build_subdir) - # Place the .sconsign file in the build dir too, to avoid issues with - # different scons versions building the same source file - env.SConsignFile(os.path.join(env['build'], '.sconsign')) - - # Parallel build - if env.GetOption('num_jobs') <= 1: - env.SetOption('num_jobs', num_jobs()) - - # Summary - print - print ' platform=%s' % env['platform'] - print ' machine=%s' % env['machine'] - print ' toolchain=%s' % env['toolchain'] - print ' debug=%s' % ['no', 'yes'][env['debug']] - print ' profile=%s' % ['no', 'yes'][env['profile']] - print ' build=%s' % env['build'] - print ' %s jobs' % env.GetOption('num_jobs') - print - - # Load tool chain - env.Tool(env['toolchain']) - - env['gcc'] = 'gcc' in os.path.basename(env['CC']).split('-') - env['msvc'] = env['CC'] == 'cl' - - # shortcuts - debug = env['debug'] - machine = env['machine'] - platform = env['platform'] - x86 = env['machine'] == 'x86' - ppc = env['machine'] == 'ppc' - gcc = env['gcc'] - msvc = env['msvc'] - - # C preprocessor options - cppdefines = [] - if debug: - cppdefines += ['DEBUG'] - else: - cppdefines += ['NDEBUG'] - if env['profile']: - cppdefines += ['PROFILE'] - if platform == 'windows': - cppdefines += [ - 'WIN32', - '_WINDOWS', - #'_UNICODE', - #'UNICODE', - # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx, - #'WIN32_LEAN_AND_MEAN', - ] - if msvc: - cppdefines += [ - 'VC_EXTRALEAN', - '_USE_MATH_DEFINES', - '_CRT_SECURE_NO_WARNINGS', - '_CRT_SECURE_NO_DEPRECATE', - '_SCL_SECURE_NO_WARNINGS', - '_SCL_SECURE_NO_DEPRECATE', - ] - if debug: - cppdefines += ['_DEBUG'] - if platform == 'winddk': - # Mimic WINDDK's builtin flags. See also: - # - WINDDK's bin/makefile.new i386mk.inc for more info. - # - buildchk_wxp_x86.log files, generated by the WINDDK's build - # - http://alter.org.ua/docs/nt_kernel/vc8_proj/ - cppdefines += [ - ('_X86_', '1'), - ('i386', '1'), - 'STD_CALL', - ('CONDITION_HANDLING', '1'), - ('NT_INST', '0'), - ('WIN32', '100'), - ('_NT1X_', '100'), - ('WINNT', '1'), - ('_WIN32_WINNT', '0x0501'), # minimum required OS version - ('WINVER', '0x0501'), - ('_WIN32_IE', '0x0603'), - ('WIN32_LEAN_AND_MEAN', '1'), - ('DEVL', '1'), - ('__BUILDMACHINE__', 'WinDDK'), - ('FPO', '0'), - ] - if debug: - cppdefines += [('DBG', 1)] - if platform == 'wince': - cppdefines += [ - '_CRT_SECURE_NO_DEPRECATE', - '_USE_32BIT_TIME_T', - 'UNICODE', - '_UNICODE', - ('UNDER_CE', '600'), - ('_WIN32_WCE', '0x600'), - 'WINCEOEM', - 'WINCEINTERNAL', - 'WIN32', - 'STRICT', - 'x86', - '_X86_', - 'INTERNATIONAL', - ('INTLMSG_CODEPAGE', '1252'), - ] - env.Append(CPPDEFINES = cppdefines) - - # C preprocessor includes - if platform == 'winddk': - env.Append(CPPPATH = [ - env['SDK_INC_PATH'], - env['DDK_INC_PATH'], - env['WDM_INC_PATH'], - env['CRT_INC_PATH'], - ]) - - # C compiler options - cflags = [] # C - cxxflags = [] # C++ - ccflags = [] # C & C++ - if gcc: - if debug: - ccflags += ['-O0', '-g3'] - elif env['toolchain'] == 'crossmingw': - ccflags += ['-O0', '-g3'] # mingw 4.2.1 optimizer is broken - else: - ccflags += ['-O3', '-g0'] - if env['machine'] == 'x86': - ccflags += [ - '-m32', - #'-march=pentium4', - '-mmmx', '-msse', '-msse2', # enable SIMD intrinsics - #'-mfpmath=sse', - ] - if env['machine'] == 'x86_64': - ccflags += ['-m64'] - # See also: - # - http://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html - ccflags += [ - '-Wall', - '-Wmissing-field-initializers', - '-Wpointer-arith', - '-Wno-long-long', - '-ffast-math', - '-fmessage-length=0', # be nice to Eclipse - ] - cflags += [ - '-Werror=declaration-after-statement', - '-Wmissing-prototypes', - '-std=gnu99', - ] - if msvc: - # See also: - # - http://msdn.microsoft.com/en-us/library/19z1t1wy.aspx - # - cl /? - if debug: - ccflags += [ - '/Od', # disable optimizations - '/Oi', # enable intrinsic functions - '/Oy-', # disable frame pointer omission - '/GL-', # disable whole program optimization - ] - else: - ccflags += [ - '/Ox', # maximum optimizations - '/Oi', # enable intrinsic functions - '/Ot', # favor code speed - #'/fp:fast', # fast floating point - ] - ccflags += [ - '/W3', # warning level - #'/Wp64', # enable 64 bit porting warnings - ] - if env['machine'] == 'x86': - ccflags += [ - #'/QIfist', # Suppress _ftol - #'/arch:SSE2', # use the SSE2 instructions - ] - if platform == 'windows': - ccflags += [ - # TODO - ] - if platform == 'winddk': - ccflags += [ - '/Zl', # omit default library name in .OBJ - '/Zp8', # 8bytes struct member alignment - '/Gy', # separate functions for linker - '/Gm-', # disable minimal rebuild - '/WX', # treat warnings as errors - '/Gz', # __stdcall Calling convention - '/GX-', # disable C++ EH - '/GR-', # disable C++ RTTI - '/GF', # enable read-only string pooling - '/G6', # optimize for PPro, P-II, P-III - '/Ze', # enable extensions - '/Gi-', # disable incremental compilation - '/QIfdiv-', # disable Pentium FDIV fix - '/hotpatch', # prepares an image for hotpatching. - #'/Z7', #enable old-style debug info - ] - if platform == 'wince': - # See also C:\WINCE600\public\common\oak\misc\makefile.def - ccflags += [ - '/Zl', # omit default library name in .OBJ - '/GF', # enable read-only string pooling - '/GR-', # disable C++ RTTI - '/GS', # enable security checks - # Allow disabling language conformance to maintain backward compat - #'/Zc:wchar_t-', # don't force wchar_t as native type, instead of typedef - #'/Zc:forScope-', # don't enforce Standard C++ for scoping rules - #'/wd4867', - #'/wd4430', - #'/MT', - #'/U_MT', - ] - # Automatic pdb generation - # See http://scons.tigris.org/issues/show_bug.cgi?id=1656 - env.EnsureSConsVersion(0, 98, 0) - env['PDB'] = '${TARGET.base}.pdb' - env.Append(CCFLAGS = ccflags) - env.Append(CFLAGS = cflags) - env.Append(CXXFLAGS = cxxflags) - - if env['platform'] == 'windows' and msvc: - # Choose the appropriate MSVC CRT - # http://msdn.microsoft.com/en-us/library/2kzt1wy3.aspx - if env['debug']: - env.Append(CCFLAGS = ['/MTd']) - env.Append(SHCCFLAGS = ['/LDd']) - else: - env.Append(CCFLAGS = ['/MT']) - env.Append(SHCCFLAGS = ['/LD']) - - # Assembler options - if gcc: - if env['machine'] == 'x86': - env.Append(ASFLAGS = ['-m32']) - if env['machine'] == 'x86_64': - env.Append(ASFLAGS = ['-m64']) - - # Linker options - linkflags = [] - if gcc: - if env['machine'] == 'x86': - linkflags += ['-m32'] - if env['machine'] == 'x86_64': - linkflags += ['-m64'] - if platform == 'windows' and msvc: - # See also: - # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx - linkflags += [ - '/fixed:no', - '/incremental:no', - ] - if platform == 'winddk': - linkflags += [ - '/merge:_PAGE=PAGE', - '/merge:_TEXT=.text', - '/section:INIT,d', - '/opt:ref', - '/opt:icf', - '/ignore:4198,4010,4037,4039,4065,4070,4078,4087,4089,4221', - '/incremental:no', - '/fullbuild', - '/release', - '/nodefaultlib', - '/wx', - '/debug', - '/debugtype:cv', - '/version:5.1', - '/osversion:5.1', - '/functionpadmin:5', - '/safeseh', - '/pdbcompress', - '/stack:0x40000,0x1000', - '/driver', - '/align:0x80', - '/subsystem:native,5.01', - '/base:0x10000', - - '/entry:DrvEnableDriver', - ] - if env['debug'] or env['profile']: - linkflags += [ - '/MAP', # http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx - ] - if platform == 'wince': - linkflags += [ - '/nodefaultlib', - #'/incremental:no', - #'/fullbuild', - '/entry:_DllMainCRTStartup', - ] - env.Append(LINKFLAGS = linkflags) - - # Default libs - env.Append(LIBS = []) - - # Custom builders and methods - createConvenienceLibBuilder(env) - createCodeGenerateMethod(env) - createInstallMethods(env) - - # for debugging - #print env.Dump() - - -def exists(env): - return 1 diff --git a/scons/llvm.py b/scons/llvm.py index 7b266502907..37c503ec986 100644 --- a/scons/llvm.py +++ b/scons/llvm.py @@ -65,6 +65,7 @@ def generate(env): env.AppendUnique(CPPDEFINES = [ '__STDC_LIMIT_MACROS', '__STDC_CONSTANT_MACROS', + 'HAVE_STDINT_H', ]) env.Prepend(LIBPATH = [os.path.join(llvm_dir, 'lib')]) env.Prepend(LIBS = [ @@ -98,6 +99,16 @@ def generate(env): 'imagehlp', 'psapi', ]) + if env['msvc']: + # Some of the LLVM C headers use the inline keyword without + # defining it. + env.Append(CPPDEFINES = [('inline', '__inline')]) + if env['debug']: + # LLVM libraries are static, build with /MT, and they + # automatically link agains LIBCMT. When we're doing a + # debug build we'll be linking against LIBCMTD, so disable + # that. + env.Append(LINKFLAGS = ['/nodefaultlib:LIBCMT']) env['LLVM_VERSION'] = '2.6' return elif env.Detect('llvm-config'): diff --git a/scons/mslib_sa.py b/scons/mslib_sa.py index 50d47ee37bd..bdc0dd92511 100644 --- a/scons/mslib_sa.py +++ b/scons/mslib_sa.py @@ -7,7 +7,7 @@ Based on SCons.Tool.mslib, without the MSVC detection. """ # -# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation +# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 The SCons Foundation # # Permission is hereby granted, free of charge, to any person obtaining # a copy of this software and associated documentation files (the @@ -130,4 +130,8 @@ def generate(env): def exists(env): return env.Detect('lib') or env.Detect('link') -# vim:set ts=4 sw=4 et: +# Local Variables: +# tab-width:4 +# indent-tabs-mode:nil +# End: +# vim: set expandtab tabstop=4 shiftwidth=4: diff --git a/scons/mslink_sa.py b/scons/mslink_sa.py index 53331def1aa..0ecdf24a929 100644 --- a/scons/mslink_sa.py +++ b/scons/mslink_sa.py @@ -7,7 +7,7 @@ Based on SCons.Tool.mslink, without the MSVS detection. """ # -# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation +# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 The SCons Foundation # # Permission is hereby granted, free of charge, to any person obtaining # a copy of this software and associated documentation files (the @@ -45,9 +45,9 @@ def pdbGenerator(env, target, source, for_signature): except (AttributeError, IndexError): return None -def windowsShlinkTargets(target, source, env, for_signature): +def _dllTargets(target, source, env, for_signature, paramtp): listCmd = [] - dll = env.FindIxes(target, 'SHLIBPREFIX', 'SHLIBSUFFIX') + dll = env.FindIxes(target, '%sPREFIX' % paramtp, '%sSUFFIX' % paramtp) if dll: listCmd.append("/out:%s"%dll.get_string(for_signature)) implib = env.FindIxes(target, 'LIBPREFIX', 'LIBSUFFIX') @@ -55,12 +55,15 @@ def windowsShlinkTargets(target, source, env, for_signature): return listCmd -def windowsShlinkSources(target, source, env, for_signature): +def _dllSources(target, source, env, for_signature, paramtp): listCmd = [] deffile = env.FindIxes(source, "WINDOWSDEFPREFIX", "WINDOWSDEFSUFFIX") for src in source: - if src == deffile: + # Check explicitly for a non-None deffile so that the __cmp__ + # method of the base SCons.Util.Proxy class used for some Node + # proxies doesn't try to use a non-existent __dict__ attribute. + if deffile and src == deffile: # Treat this source as a .def file. listCmd.append("/def:%s" % src.get_string(for_signature)) else: @@ -68,17 +71,32 @@ def windowsShlinkSources(target, source, env, for_signature): listCmd.append(src) return listCmd -def windowsLibEmitter(target, source, env): +def windowsShlinkTargets(target, source, env, for_signature): + return _dllTargets(target, source, env, for_signature, 'SHLIB') + +def windowsShlinkSources(target, source, env, for_signature): + return _dllSources(target, source, env, for_signature, 'SHLIB') + +def _windowsLdmodTargets(target, source, env, for_signature): + """Get targets for loadable modules.""" + return _dllTargets(target, source, env, for_signature, 'LDMODULE') + +def _windowsLdmodSources(target, source, env, for_signature): + """Get sources for loadable modules.""" + return _dllSources(target, source, env, for_signature, 'LDMODULE') + +def _dllEmitter(target, source, env, paramtp): + """Common implementation of dll emitter.""" SCons.Tool.msvc.validate_vars(env) extratargets = [] extrasources = [] - dll = env.FindIxes(target, "SHLIBPREFIX", "SHLIBSUFFIX") + dll = env.FindIxes(target, '%sPREFIX' % paramtp, '%sSUFFIX' % paramtp) no_import_lib = env.get('no_import_lib', 0) if not dll: - raise SCons.Errors.UserError, "A shared library should have exactly one target with the suffix: %s" % env.subst("$SHLIBSUFFIX") + raise SCons.Errors.UserError, 'A shared library should have exactly one target with the suffix: %s' % env.subst('$%sSUFFIX' % paramtp) insert_def = env.subst("$WINDOWS_INSERT_DEF") if not insert_def in ['', '0', 0] and \ @@ -87,7 +105,7 @@ def windowsLibEmitter(target, source, env): # append a def file to the list of sources extrasources.append( env.ReplaceIxes(dll, - "SHLIBPREFIX", "SHLIBSUFFIX", + '%sPREFIX' % paramtp, '%sSUFFIX' % paramtp, "WINDOWSDEFPREFIX", "WINDOWSDEFSUFFIX")) if env.has_key('PDB') and env['PDB']: @@ -100,16 +118,27 @@ def windowsLibEmitter(target, source, env): # Append an import library to the list of targets. extratargets.append( env.ReplaceIxes(dll, - "SHLIBPREFIX", "SHLIBSUFFIX", + '%sPREFIX' % paramtp, '%sSUFFIX' % paramtp, "LIBPREFIX", "LIBSUFFIX")) # and .exp file is created if there are exports from a DLL extratargets.append( env.ReplaceIxes(dll, - "SHLIBPREFIX", "SHLIBSUFFIX", + '%sPREFIX' % paramtp, '%sSUFFIX' % paramtp, "WINDOWSEXPPREFIX", "WINDOWSEXPSUFFIX")) return (target+extratargets, source+extrasources) +def windowsLibEmitter(target, source, env): + return _dllEmitter(target, source, env, 'SHLIB') + +def ldmodEmitter(target, source, env): + """Emitter for loadable modules. + + Loadable modules are identical to shared libraries on Windows, but building + them is subject to different parameters (LDMODULE*). + """ + return _dllEmitter(target, source, env, 'LDMODULE') + def prog_emitter(target, source, env): SCons.Tool.msvc.validate_vars(env) @@ -138,8 +167,10 @@ def RegServerFunc(target, source, env): regServerAction = SCons.Action.Action("$REGSVRCOM", "$REGSVRCOMSTR") regServerCheck = SCons.Action.Action(RegServerFunc, None) -shlibLinkAction = SCons.Action.Action('${TEMPFILE("$SHLINK $SHLINKFLAGS $_SHLINK_TARGETS $( $_LIBDIRFLAGS $) $_LIBFLAGS $_PDB $_SHLINK_SOURCES")}') -compositeLinkAction = shlibLinkAction + regServerCheck +shlibLinkAction = SCons.Action.Action('${TEMPFILE("$SHLINK $SHLINKFLAGS $_SHLINK_TARGETS $_LIBDIRFLAGS $_LIBFLAGS $_PDB $_SHLINK_SOURCES")}') +compositeShLinkAction = shlibLinkAction + regServerCheck +ldmodLinkAction = SCons.Action.Action('${TEMPFILE("$LDMODULE $LDMODULEFLAGS $_LDMODULE_TARGETS $_LIBDIRFLAGS $_LIBFLAGS $_PDB $_LDMODULE_SOURCES")}') +compositeLdmodAction = ldmodLinkAction + regServerCheck def generate(env): """Add Builders and construction variables for ar to an Environment.""" @@ -150,12 +181,12 @@ def generate(env): env['SHLINKFLAGS'] = SCons.Util.CLVar('$LINKFLAGS /dll') env['_SHLINK_TARGETS'] = windowsShlinkTargets env['_SHLINK_SOURCES'] = windowsShlinkSources - env['SHLINKCOM'] = compositeLinkAction + env['SHLINKCOM'] = compositeShLinkAction env.Append(SHLIBEMITTER = [windowsLibEmitter]) env['LINK'] = 'link' env['LINKFLAGS'] = SCons.Util.CLVar('/nologo') env['_PDB'] = pdbGenerator - env['LINKCOM'] = '${TEMPFILE("$LINK $LINKFLAGS /OUT:$TARGET.windows $( $_LIBDIRFLAGS $) $_LIBFLAGS $_PDB $SOURCES.windows")}' + env['LINKCOM'] = '${TEMPFILE("$LINK $LINKFLAGS /OUT:$TARGET.windows $_LIBDIRFLAGS $_LIBFLAGS $_PDB $SOURCES.windows")}' env.Append(PROGEMITTER = [prog_emitter]) env['LIBDIRPREFIX']='/LIBPATH:' env['LIBDIRSUFFIX']='' @@ -184,19 +215,19 @@ def generate(env): env['REGSVRFLAGS'] = '/s ' env['REGSVRCOM'] = '$REGSVR $REGSVRFLAGS ${TARGET.windows}' - # For most platforms, a loadable module is the same as a shared - # library. Platforms which are different can override these, but - # setting them the same means that LoadableModule works everywhere. + # Loadable modules are on Windows the same as shared libraries, but they + # are subject to different build parameters (LDMODULE* variables). + # Therefore LDMODULE* variables correspond as much as possible to + # SHLINK*/SHLIB* ones. SCons.Tool.createLoadableModuleBuilder(env) env['LDMODULE'] = '$SHLINK' env['LDMODULEPREFIX'] = '$SHLIBPREFIX' env['LDMODULESUFFIX'] = '$SHLIBSUFFIX' env['LDMODULEFLAGS'] = '$SHLINKFLAGS' - # We can't use '$SHLINKCOM' here because that will stringify the - # action list on expansion, and will then try to execute expanded - # strings, with the upshot that it would try to execute RegServerFunc - # as a command. - env['LDMODULECOM'] = compositeLinkAction + env['_LDMODULE_TARGETS'] = _windowsLdmodTargets + env['_LDMODULE_SOURCES'] = _windowsLdmodSources + env['LDMODULEEMITTER'] = [ldmodEmitter] + env['LDMODULECOM'] = compositeLdmodAction def exists(env): platform = env.get('PLATFORM', '') @@ -208,4 +239,8 @@ def exists(env): return env.Detect('link') return None -# vim:set ts=4 sw=4 et: +# Local Variables: +# tab-width:4 +# indent-tabs-mode:nil +# End: +# vim: set expandtab tabstop=4 shiftwidth=4: diff --git a/scons/msvc_sa.py b/scons/msvc_sa.py index 136d3052656..a9136629203 100644 --- a/scons/msvc_sa.py +++ b/scons/msvc_sa.py @@ -7,7 +7,7 @@ Based on SCons.Tool.msvc, without the MSVS detection. """ # -# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation +# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 The SCons Foundation # # Permission is hereby granted, free of charge, to any person obtaining # a copy of this software and associated documentation files (the @@ -40,6 +40,7 @@ import SCons.Platform.win32 import SCons.Tool import SCons.Util import SCons.Warnings +import SCons.Scanner.RC CSuffixes = ['.c', '.C'] CXXSuffixes = ['.cc', '.cpp', '.cxx', '.c++', '.C++'] @@ -97,47 +98,114 @@ pch_action = SCons.Action.Action('$PCHCOM', '$PCHCOMSTR') pch_builder = SCons.Builder.Builder(action=pch_action, suffix='.pch', emitter=pch_emitter, source_scanner=SCons.Tool.SourceFileScanner) + + +# Logic to build .rc files into .res files (resource files) +res_scanner = SCons.Scanner.RC.RCScan() res_action = SCons.Action.Action('$RCCOM', '$RCCOMSTR') res_builder = SCons.Builder.Builder(action=res_action, src_suffix='.rc', suffix='.res', src_builder=[], - source_scanner=SCons.Tool.SourceFileScanner) -SCons.Tool.SourceFileScanner.add_scanner('.rc', SCons.Defaults.CScan) + source_scanner=res_scanner) + +def msvc_batch_key(action, env, target, source): + """ + Returns a key to identify unique batches of sources for compilation. + + If batching is enabled (via the $MSVC_BATCH setting), then all + target+source pairs that use the same action, defined by the same + environment, and have the same target and source directories, will + be batched. + + Returning None specifies that the specified target+source should not + be batched with other compilations. + """ + b = env.subst('$MSVC_BATCH') + if b in (None, '', '0'): + # We're not using batching; return no key. + return None + t = target[0] + s = source[0] + if os.path.splitext(t.name)[0] != os.path.splitext(s.name)[0]: + # The base names are different, so this *must* be compiled + # separately; return no key. + return None + return (id(action), id(env), t.dir, s.dir) + +def msvc_output_flag(target, source, env, for_signature): + """ + Returns the correct /Fo flag for batching. + + If batching is disabled or there's only one source file, then we + return an /Fo string that specifies the target explicitly. Otherwise, + we return an /Fo string that just specifies the first target's + directory (where the Visual C/C++ compiler will put the .obj files). + """ + b = env.subst('$MSVC_BATCH') + if b in (None, '', '0') or len(source) == 1: + return '/Fo$TARGET' + else: + # The Visual C/C++ compiler requires a \ at the end of the /Fo + # option to indicate an output directory. We use os.sep here so + # that the test(s) for this can be run on non-Windows systems + # without having a hard-coded backslash mess up command-line + # argument parsing. + return '/Fo${TARGET.dir}' + os.sep + +CAction = SCons.Action.Action("$CCCOM", "$CCCOMSTR", + batch_key=msvc_batch_key, + targets='$CHANGED_TARGETS') +ShCAction = SCons.Action.Action("$SHCCCOM", "$SHCCCOMSTR", + batch_key=msvc_batch_key, + targets='$CHANGED_TARGETS') +CXXAction = SCons.Action.Action("$CXXCOM", "$CXXCOMSTR", + batch_key=msvc_batch_key, + targets='$CHANGED_TARGETS') +ShCXXAction = SCons.Action.Action("$SHCXXCOM", "$SHCXXCOMSTR", + batch_key=msvc_batch_key, + targets='$CHANGED_TARGETS') def generate(env): """Add Builders and construction variables for MSVC++ to an Environment.""" static_obj, shared_obj = SCons.Tool.createObjBuilders(env) + # TODO(batch): shouldn't reach in to cmdgen this way; necessary + # for now to bypass the checks in Builder.DictCmdGenerator.__call__() + # and allow .cc and .cpp to be compiled in the same command line. + static_obj.cmdgen.source_ext_match = False + shared_obj.cmdgen.source_ext_match = False + for suffix in CSuffixes: - static_obj.add_action(suffix, SCons.Defaults.CAction) - shared_obj.add_action(suffix, SCons.Defaults.ShCAction) + static_obj.add_action(suffix, CAction) + shared_obj.add_action(suffix, ShCAction) static_obj.add_emitter(suffix, static_object_emitter) shared_obj.add_emitter(suffix, shared_object_emitter) for suffix in CXXSuffixes: - static_obj.add_action(suffix, SCons.Defaults.CXXAction) - shared_obj.add_action(suffix, SCons.Defaults.ShCXXAction) + static_obj.add_action(suffix, CXXAction) + shared_obj.add_action(suffix, ShCXXAction) static_obj.add_emitter(suffix, static_object_emitter) shared_obj.add_emitter(suffix, shared_object_emitter) env['CCPDBFLAGS'] = SCons.Util.CLVar(['${(PDB and "/Z7") or ""}']) env['CCPCHFLAGS'] = SCons.Util.CLVar(['${(PCH and "/Yu%s /Fp%s"%(PCHSTOP or "",File(PCH))) or ""}']) - env['CCCOMFLAGS'] = '$CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS /c $SOURCES /Fo$TARGET $CCPCHFLAGS $CCPDBFLAGS' + env['_MSVC_OUTPUT_FLAG'] = msvc_output_flag + env['_CCCOMCOM'] = '$CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS $CCPCHFLAGS $CCPDBFLAGS' env['CC'] = 'cl' env['CCFLAGS'] = SCons.Util.CLVar('/nologo') env['CFLAGS'] = SCons.Util.CLVar('') - env['CCCOM'] = '$CC $CFLAGS $CCFLAGS $CCCOMFLAGS' + env['CCCOM'] = '$CC $_MSVC_OUTPUT_FLAG /c $CHANGED_SOURCES $CFLAGS $CCFLAGS $_CCCOMCOM' env['SHCC'] = '$CC' env['SHCCFLAGS'] = SCons.Util.CLVar('$CCFLAGS') env['SHCFLAGS'] = SCons.Util.CLVar('$CFLAGS') - env['SHCCCOM'] = '$SHCC $SHCFLAGS $SHCCFLAGS $CCCOMFLAGS' + env['SHCCCOM'] = '$SHCC $_MSVC_OUTPUT_FLAG /c $CHANGED_SOURCES $SHCFLAGS $SHCCFLAGS $_CCCOMCOM' env['CXX'] = '$CC' - env['CXXFLAGS'] = SCons.Util.CLVar('$CCFLAGS $( /TP $)') - env['CXXCOM'] = '$CXX $CXXFLAGS $CCCOMFLAGS' + env['CXXFLAGS'] = SCons.Util.CLVar('$( /TP $)') + env['CXXCOM'] = '$CXX $_MSVC_OUTPUT_FLAG /c $CHANGED_SOURCES $CXXFLAGS $CCFLAGS $_CCCOMCOM' env['SHCXX'] = '$CXX' env['SHCXXFLAGS'] = SCons.Util.CLVar('$CXXFLAGS') - env['SHCXXCOM'] = '$SHCXX $SHCXXFLAGS $CCCOMFLAGS' + env['SHCXXCOM'] = '$SHCXX $_MSVC_OUTPUT_FLAG /c $CHANGED_SOURCES $SHCXXFLAGS $SHCCFLAGS $_CCCOMCOM' env['CPPDEFPREFIX'] = '/D' env['CPPDEFSUFFIX'] = '' env['INCPREFIX'] = '/I' @@ -148,6 +216,7 @@ def generate(env): env['RC'] = 'rc' env['RCFLAGS'] = SCons.Util.CLVar('') + env['RCSUFFIXES']=['.rc','.rc2'] env['RCCOM'] = '$RC $_CPPDEFFLAGS $_CPPINCFLAGS $RCFLAGS /fo$TARGET $SOURCES' env['BUILDERS']['RES'] = res_builder env['OBJPREFIX'] = '' @@ -159,7 +228,7 @@ def generate(env): env['CXXFILESUFFIX'] = '.cc' env['PCHPDBFLAGS'] = SCons.Util.CLVar(['${(PDB and "/Yd") or ""}']) - env['PCHCOM'] = '$CXX $CXXFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS /c $SOURCES /Fo${TARGETS[1]} /Yc$PCHSTOP /Fp${TARGETS[0]} $CCPDBFLAGS $PCHPDBFLAGS' + env['PCHCOM'] = '$CXX /Fo${TARGETS[1]} $CXXFLAGS $CCFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS /c $SOURCES /Yc$PCHSTOP /Fp${TARGETS[0]} $CCPDBFLAGS $PCHPDBFLAGS' env['BUILDERS']['PCH'] = pch_builder if not env.has_key('ENV'): @@ -170,4 +239,8 @@ def generate(env): def exists(env): return env.Detect('cl') -# vim:set ts=4 sw=4 et: +# Local Variables: +# tab-width:4 +# indent-tabs-mode:nil +# End: +# vim: set expandtab tabstop=4 shiftwidth=4: diff --git a/src/egl/drivers/dri/egldri.c b/src/egl/drivers/dri/egldri.c index 9e400be6248..ca6821dad06 100644 --- a/src/egl/drivers/dri/egldri.c +++ b/src/egl/drivers/dri/egldri.c @@ -675,13 +675,13 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen, drm_context_t * hHWContext) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { _eglLog(_EGL_WARNING, "drmCreateContext failed."); @@ -691,14 +691,14 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen, } #if 0 __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __glXFindDRIScreen(dpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { @@ -716,13 +716,13 @@ static GLboolean __eglDestroyContext( __DRInativeDisplay * ndpy, int screen, __DRIid context ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) drmDestroyContext(psp->fd, context); @@ -735,13 +735,13 @@ __eglCreateDrawable(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, drm_drawable_t * hHWDrawable) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateDrawable(psp->fd, hHWDrawable)) { _eglLog(_EGL_WARNING, "drmCreateDrawable failed."); @@ -756,13 +756,13 @@ static GLboolean __eglDestroyDrawable( __DRInativeDisplay * ndpy, int screen, __DRIid drawable ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) drmDestroyDrawable(psp->fd, drawable); @@ -778,7 +778,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, int* numBackClipRects, drm_clip_rect_t ** pBackClipRects ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; driSurface *surf = Lookup_driSurface((EGLSurface) drawable); pDRIScreen = __eglFindDRIScreen(ndpy, screen); @@ -786,7 +786,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; *X = 0; *Y = 0; *W = surf->Base.Width; @@ -807,7 +807,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, GLXDrawable drawable = (GLXDrawable) draw; drm_clip_rect_t * cliprect; Display* display = (Display*)dpy; - __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private; + __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private; if (drawable == 0) { return GL_FALSE; } diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c index 96292b0e9e8..7c6e8637a1c 100644 --- a/src/egl/drivers/glx/egl_glx.c +++ b/src/egl/drivers/glx/egl_glx.c @@ -899,7 +899,7 @@ GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) * Called from eglGetProcAddress() via drv->API.GetProcAddress(). */ static _EGLProc -GLX_eglGetProcAddress(const char *procname) +GLX_eglGetProcAddress(_EGLDriver *drv, const char *procname) { return (_EGLProc) glXGetProcAddress((const GLubyte *) procname); } diff --git a/src/egl/drivers/xdri/egl_xdri.c b/src/egl/drivers/xdri/egl_xdri.c index d2affc66dd4..8425b3d11ef 100644 --- a/src/egl/drivers/xdri/egl_xdri.c +++ b/src/egl/drivers/xdri/egl_xdri.c @@ -355,7 +355,7 @@ xdri_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy) * Called from eglGetProcAddress() via drv->API.GetProcAddress(). */ static _EGLProc -xdri_eglGetProcAddress(const char *procname) +xdri_eglGetProcAddress(_EGLDriver *drv, const char *procname) { /* the symbol is defined in libGL.so */ return (_EGLProc) _glapi_get_proc_address(procname); @@ -562,7 +562,7 @@ xdri_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw) struct xdri_egl_display *xdri_dpy = lookup_display(dpy); struct xdri_egl_surface *xdri_surf = lookup_surface(draw); - xdri_dpy->psc->driScreen->swapBuffers(xdri_surf->driDrawable); + xdri_dpy->psc->driScreen->swapBuffers(xdri_surf->driDrawable, 0, 0, 0); return EGL_TRUE; } diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile index c951b070f1f..ec326a845df 100644 --- a/src/egl/main/Makefile +++ b/src/egl/main/Makefile @@ -4,7 +4,10 @@ TOP = ../../.. include $(TOP)/configs/current -INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/mesa/glapi $(X11_INCLUDES) +EGL_MAJOR = 1 +EGL_MINOR = 0 + +INCLUDE_DIRS = -I$(TOP)/include HEADERS = \ eglcompiler.h \ @@ -43,7 +46,7 @@ SOURCES = \ OBJECTS = $(SOURCES:.c=.o) -# Undefined for now +# use dl*() to load drivers LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1 @@ -56,21 +59,21 @@ default: depend library # EGL Library -library: $(TOP)/$(LIB_DIR)/libEGL.so +library: $(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME) -$(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS) - $(MKLIB) -o EGL -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major 1 -minor 0 \ - -install $(TOP)/$(LIB_DIR) \ +$(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME): $(OBJECTS) + $(MKLIB) -o $(EGL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(EGL_MAJOR) -minor $(EGL_MINOR) \ + -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ $(EGL_LIB_DEPS) $(OBJECTS) install: default $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(MINSTALL) $(TOP)/$(LIB_DIR)/libEGL.so* $(DESTDIR)$(INSTALL_LIB_DIR) + $(MINSTALL) $(TOP)/$(LIB_DIR)/$(EGL_LIB_GLOB) \ + $(DESTDIR)$(INSTALL_LIB_DIR) clean: - -rm -f *.o *.so* - -rm -f core.* + -rm -f *.o -rm -f depend depend.bak @@ -82,5 +85,5 @@ depend: $(SOURCES) $(HEADERS) $(SOURCES) $(HEADERS) > /dev/null 2>/dev/null -include depend +-include depend # DO NOT DELETE diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c index 14cc5fa6137..26e0602453a 100644 --- a/src/egl/main/eglapi.c +++ b/src/egl/main/eglapi.c @@ -716,7 +716,8 @@ void (* EGLAPIENTRY eglGetProcAddress(const char *procname))() /* now loop over drivers to query their procs */ for (i = 0; i < _eglGlobal.NumDrivers; i++) { - _EGLProc p = _eglGlobal.Drivers[i]->API.GetProcAddress(procname); + _EGLDriver *drv = _eglGlobal.Drivers[i]; + _EGLProc p = drv->API.GetProcAddress(drv, procname); if (p) return p; } diff --git a/src/egl/main/eglapi.h b/src/egl/main/eglapi.h index aa0abe3eb6b..080f2155e3a 100644 --- a/src/egl/main/eglapi.h +++ b/src/egl/main/eglapi.h @@ -44,7 +44,7 @@ typedef const char *(*QueryString_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint n typedef EGLBoolean (*WaitClient_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx); typedef EGLBoolean (*WaitNative_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine); -typedef _EGLProc (*GetProcAddress_t)(const char *procname); +typedef _EGLProc (*GetProcAddress_t)(_EGLDriver *drv, const char *procname); diff --git a/src/egl/main/eglcompiler.h b/src/egl/main/eglcompiler.h index 6b639b75c66..f7c93f14ce2 100644 --- a/src/egl/main/eglcompiler.h +++ b/src/egl/main/eglcompiler.h @@ -61,4 +61,14 @@ #endif +/** + * Function visibility + */ +#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +# define PUBLIC __attribute__((visibility("default"))) +#else +# define PUBLIC +#endif + + #endif /* EGLCOMPILER_INCLUDED */ diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c index 31d69a77080..4d149603ae5 100644 --- a/src/egl/main/eglconfig.c +++ b/src/egl/main/eglconfig.c @@ -324,6 +324,7 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching) mask = EGL_PBUFFER_BIT | EGL_PIXMAP_BIT | EGL_WINDOW_BIT | + EGL_SCREEN_BIT_MESA | /* XXX should check the extension */ EGL_VG_COLORSPACE_LINEAR_BIT | EGL_VG_ALPHA_FORMAT_PRE_BIT | EGL_MULTISAMPLE_RESOLVE_BOX_BIT | diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h index 6b8a259984e..799bf4ee242 100644 --- a/src/egl/main/eglconfig.h +++ b/src/egl/main/eglconfig.h @@ -91,11 +91,11 @@ _eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val) } -extern void +PUBLIC void _eglInitConfig(_EGLConfig *config, EGLint id); -extern EGLConfig +PUBLIC EGLConfig _eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf); @@ -144,24 +144,24 @@ _eglGetConfigHandle(_EGLConfig *conf) } -extern EGLBoolean +PUBLIC EGLBoolean _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching); -extern EGLBoolean +PUBLIC EGLBoolean _eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria); -extern EGLBoolean +PUBLIC EGLBoolean _eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list); -extern EGLint +PUBLIC EGLint _eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2, const _EGLConfig *criteria, EGLBoolean compare_id); -extern void +PUBLIC void _eglSortConfigs(const _EGLConfig **configs, EGLint count, EGLint (*compare)(const _EGLConfig *, const _EGLConfig *, void *), diff --git a/src/egl/main/eglconfigutil.h b/src/egl/main/eglconfigutil.h index 8c923ee206a..9f8906dedb6 100644 --- a/src/egl/main/eglconfigutil.h +++ b/src/egl/main/eglconfigutil.h @@ -7,16 +7,16 @@ #include "eglconfig.h" -extern void +PUBLIC void _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode); -extern EGLBoolean +PUBLIC EGLBoolean _eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m, EGLint conformant, EGLint renderable_type); -extern EGLBoolean +PUBLIC EGLBoolean _eglFillInConfigs( _EGLConfig *configs, EGLenum fb_format, EGLenum fb_type, const uint8_t * depth_bits, const uint8_t * stencil_bits, diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h index 45c7b4717b7..cb9e3f4a892 100644 --- a/src/egl/main/eglcontext.h +++ b/src/egl/main/eglcontext.h @@ -30,7 +30,7 @@ struct _egl_context }; -extern EGLBoolean +PUBLIC EGLBoolean _eglInitContext(_EGLDriver *drv, _EGLContext *ctx, _EGLConfig *config, const EGLint *attrib_list); @@ -47,7 +47,7 @@ extern EGLBoolean _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value); -extern EGLBoolean +PUBLIC EGLBoolean _eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx); diff --git a/src/egl/main/eglcurrent.h b/src/egl/main/eglcurrent.h index 9503e0aba08..c4478b38914 100644 --- a/src/egl/main/eglcurrent.h +++ b/src/egl/main/eglcurrent.h @@ -60,7 +60,7 @@ _eglConvertApiFromIndex(EGLint idx) } -extern _EGLThreadInfo * +PUBLIC _EGLThreadInfo * _eglGetCurrentThread(void); @@ -72,19 +72,19 @@ extern EGLBoolean _eglIsCurrentThreadDummy(void); -extern _EGLContext * +PUBLIC _EGLContext * _eglGetCurrentContext(void); -extern _EGLDisplay * +PUBLIC _EGLDisplay * _eglGetCurrentDisplay(void); -extern _EGLSurface * +PUBLIC _EGLSurface * _eglGetCurrentSurface(EGLint readdraw); -extern EGLBoolean +PUBLIC EGLBoolean _eglError(EGLint errCode, const char *msg); diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index ea4e35a8b3f..4f619e53710 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -78,11 +78,11 @@ extern _EGLDisplay * _eglFindDisplay(NativeDisplayType nativeDisplay); -extern void +PUBLIC void _eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *dpy); -extern void +PUBLIC void _eglCleanupDisplay(_EGLDisplay *disp); diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h index 6c848eb35ea..59bd1954aa8 100644 --- a/src/egl/main/egldriver.h +++ b/src/egl/main/egldriver.h @@ -25,7 +25,8 @@ struct _egl_driver }; -extern _EGLDriver *_eglMain(const char *args); +PUBLIC _EGLDriver * +_eglMain(const char *args); extern const char * @@ -48,11 +49,11 @@ extern _EGLDriver * _eglLookupDriver(EGLDisplay d); -extern void +PUBLIC void _eglInitDriverFallbacks(_EGLDriver *drv); -extern EGLint +PUBLIC EGLint _eglFindAPIs(void); diff --git a/src/egl/main/egllog.h b/src/egl/main/egllog.h index 83c8bb72a6e..3a99bfea4b7 100644 --- a/src/egl/main/egllog.h +++ b/src/egl/main/egllog.h @@ -12,15 +12,15 @@ typedef void (*_EGLLogProc)(EGLint level, const char *msg); -extern void +PUBLIC void _eglSetLogProc(_EGLLogProc logger); -extern void +PUBLIC void _eglSetLogLevel(EGLint level); -extern void +PUBLIC void _eglLog(EGLint level, const char *fmtStr, ...); diff --git a/src/egl/main/eglmode.h b/src/egl/main/eglmode.h index af7c2c56d33..a089a5e1943 100644 --- a/src/egl/main/eglmode.h +++ b/src/egl/main/eglmode.h @@ -29,7 +29,7 @@ extern _EGLMode * _eglLookupMode(EGLModeMESA mode, _EGLDisplay *dpy); -extern _EGLMode * +PUBLIC _EGLMode * _eglAddNewMode(_EGLScreen *screen, EGLint width, EGLint height, EGLint refreshRate, const char *name); diff --git a/src/egl/main/eglscreen.h b/src/egl/main/eglscreen.h index 8860a2aa7f6..d52e5388c34 100644 --- a/src/egl/main/eglscreen.h +++ b/src/egl/main/eglscreen.h @@ -30,7 +30,7 @@ extern EGLScreenMESA _eglAllocScreenHandle(void); -extern void +PUBLIC void _eglInitScreen(_EGLScreen *screen); @@ -38,7 +38,7 @@ extern _EGLScreen * _eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *dpy); -extern void +PUBLIC void _eglAddScreen(_EGLDisplay *display, _EGLScreen *screen); @@ -83,7 +83,7 @@ extern void _eglDestroyScreenModes(_EGLScreen *scrn); -extern void +PUBLIC void _eglDestroyScreen(_EGLScreen *scrn); diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h index b75fa9c3686..dacdf7e63ce 100644 --- a/src/egl/main/eglsurface.h +++ b/src/egl/main/eglsurface.h @@ -40,7 +40,7 @@ struct _egl_surface }; -extern EGLBoolean +PUBLIC EGLBoolean _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, _EGLConfig *config, const EGLint *attrib_list); diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template index 63983c52201..136423513c6 100644 --- a/src/gallium/Makefile.template +++ b/src/gallium/Makefile.template @@ -54,13 +54,13 @@ install: ##### RULES ##### .c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ .cpp.o: - $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CXX) -c $(INCLUDES) $(DEFINES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@ .S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ sinclude depend diff --git a/src/gallium/SConscript b/src/gallium/SConscript index 8be84cddbe7..eea32b1314b 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -2,29 +2,7 @@ import os Import('*') -env = env.Clone() - -auxiliaries = [] - -Export('auxiliaries') - - -if llvm: - SConscript(['auxiliary/gallivm/SConscript']) - -SConscript([ - # NOTE: order matters! - 'auxiliary/util/SConscript', - 'auxiliary/rtasm/SConscript', - 'auxiliary/tgsi/SConscript', - 'auxiliary/cso_cache/SConscript', - 'auxiliary/translate/SConscript', - 'auxiliary/draw/SConscript', - 'auxiliary/pipebuffer/SConscript', - 'auxiliary/indices/SConscript', - 'auxiliary/rbug/SConscript', - 'auxiliary/vl/SConscript', -]) +SConscript('auxiliary/SConscript') for driver in env['drivers']: SConscript(os.path.join('drivers', driver, 'SConscript')) diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index 5446eb68a98..e3af41c6e04 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -1,12 +1,177 @@ -# src/gallium/auxiliary/Makefile TOP = ../../.. include $(TOP)/configs/current -SUBDIRS = $(GALLIUM_AUXILIARY_DIRS) +LIBNAME = gallium -default install clean: - @for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE) $@) || exit 1; \ - fi \ - done +C_SOURCES = \ + cso_cache/cso_context.c \ + cso_cache/cso_cache.c \ + cso_cache/cso_hash.c \ + draw/draw_context.c \ + draw/draw_gs.c \ + draw/draw_pipe.c \ + draw/draw_pipe_aaline.c \ + draw/draw_pipe_aapoint.c \ + draw/draw_pipe_clip.c \ + draw/draw_pipe_cull.c \ + draw/draw_pipe_flatshade.c \ + draw/draw_pipe_offset.c \ + draw/draw_pipe_pstipple.c \ + draw/draw_pipe_stipple.c \ + draw/draw_pipe_twoside.c \ + draw/draw_pipe_unfilled.c \ + draw/draw_pipe_util.c \ + draw/draw_pipe_validate.c \ + draw/draw_pipe_vbuf.c \ + draw/draw_pipe_wide_line.c \ + draw/draw_pipe_wide_point.c \ + draw/draw_pt.c \ + draw/draw_pt_elts.c \ + draw/draw_pt_emit.c \ + draw/draw_pt_fetch.c \ + draw/draw_pt_fetch_emit.c \ + draw/draw_pt_fetch_shade_emit.c \ + draw/draw_pt_fetch_shade_pipeline.c \ + draw/draw_pt_post_vs.c \ + draw/draw_pt_util.c \ + draw/draw_pt_varray.c \ + draw/draw_pt_vcache.c \ + draw/draw_vertex.c \ + draw/draw_vs.c \ + draw/draw_vs_varient.c \ + draw/draw_vs_aos.c \ + draw/draw_vs_aos_io.c \ + draw/draw_vs_aos_machine.c \ + draw/draw_vs_exec.c \ + draw/draw_vs_llvm.c \ + draw/draw_vs_ppc.c \ + draw/draw_vs_sse.c \ + indices/u_indices_gen.c \ + indices/u_unfilled_gen.c \ + pipebuffer/pb_buffer_fenced.c \ + pipebuffer/pb_buffer_malloc.c \ + pipebuffer/pb_bufmgr_alt.c \ + pipebuffer/pb_bufmgr_cache.c \ + pipebuffer/pb_bufmgr_debug.c \ + pipebuffer/pb_bufmgr_fenced.c \ + pipebuffer/pb_bufmgr_mm.c \ + pipebuffer/pb_bufmgr_ondemand.c \ + pipebuffer/pb_bufmgr_pool.c \ + pipebuffer/pb_bufmgr_slab.c \ + pipebuffer/pb_validate.c \ + rbug/rbug_connection.c \ + rbug/rbug_core.c \ + rbug/rbug_texture.c \ + rbug/rbug_context.c \ + rbug/rbug_shader.c \ + rbug/rbug_demarshal.c \ + rtasm/rtasm_cpu.c \ + rtasm/rtasm_execmem.c \ + rtasm/rtasm_x86sse.c \ + rtasm/rtasm_ppc.c \ + rtasm/rtasm_ppc_spe.c \ + tgsi/tgsi_sanity.c \ + tgsi/tgsi_build.c \ + tgsi/tgsi_dump.c \ + tgsi/tgsi_exec.c \ + tgsi/tgsi_info.c \ + tgsi/tgsi_iterate.c \ + tgsi/tgsi_parse.c \ + tgsi/tgsi_ppc.c \ + tgsi/tgsi_scan.c \ + tgsi/tgsi_sse2.c \ + tgsi/tgsi_text.c \ + tgsi/tgsi_transform.c \ + tgsi/tgsi_ureg.c \ + tgsi/tgsi_util.c \ + translate/translate_generic.c \ + translate/translate_sse.c \ + translate/translate.c \ + translate/translate_cache.c \ + util/u_debug.c \ + util/u_debug_dump.c \ + util/u_debug_symbol.c \ + util/u_debug_stack.c \ + util/u_blit.c \ + util/u_blitter.c \ + util/u_cache.c \ + util/u_cpu_detect.c \ + util/u_dl.c \ + util/u_draw_quad.c \ + util/u_format.c \ + util/u_format_access.c \ + util/u_format_table.c \ + util/u_gen_mipmap.c \ + util/u_handle_table.c \ + util/u_hash_table.c \ + util/u_hash.c \ + util/u_keymap.c \ + util/u_linear.c \ + util/u_network.c \ + util/u_math.c \ + util/u_mm.c \ + util/u_rect.c \ + util/u_simple_shaders.c \ + util/u_snprintf.c \ + util/u_stream_stdc.c \ + util/u_stream_wd.c \ + util/u_surface.c \ + util/u_texture.c \ + util/u_tile.c \ + util/u_time.c \ + util/u_timed_winsys.c \ + util/u_upload_mgr.c \ + util/u_simple_screen.c \ + vl/vl_bitstream_parser.c \ + vl/vl_mpeg12_mc_renderer.c \ + vl/vl_compositor.c \ + vl/vl_csc.c \ + vl/vl_shader_build.c + +GALLIVM_SOURCES = \ + gallivm/gallivm.cpp \ + gallivm/gallivm_cpu.cpp \ + gallivm/instructions.cpp \ + gallivm/loweringpass.cpp \ + gallivm/tgsitollvm.cpp \ + gallivm/storage.cpp \ + gallivm/storagesoa.cpp \ + gallivm/instructionssoa.cpp + +INC_SOURCES = \ + gallivm/gallivm_builtins.cpp \ + gallivm/gallivmsoabuiltins.cpp + +# XXX: gallivm doesn't build correctly so disable for now +#ifeq ($(MESA_LLVM),1) +#DEFINES += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS +#CPP_SOURCES += \ +# $(GALLIVM_SOURCES) +#endif + + +include ../Makefile.template + + +gallivm/gallivm_builtins.cpp: gallivm/llvm_builtins.c + clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin + (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ + rm temp1.bin + +gallivm/gallivmsoabuiltins.cpp: gallivm/soabuiltins.c + clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin + (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ + rm temp2.bin + + +indices/u_indices_gen.c: indices/u_indices_gen.py + python $< > $@ + +indices/u_unfilled_gen.c: indices/u_unfilled_gen.py + python $< > $@ + +util/u_format_table.c: util/u_format_table.py util/u_format_parse.py util/u_format.csv + python util/u_format_table.py util/u_format.csv > $@ + +util/u_format_access.c: util/u_format_access.py util/u_format_parse.py util/u_format.csv + python util/u_format_access.py util/u_format.csv > $@ diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript new file mode 100644 index 00000000000..782eb533863 --- /dev/null +++ b/src/gallium/auxiliary/SConscript @@ -0,0 +1,185 @@ +Import('*') + +from sys import executable as python_cmd + +env.Append(CPPPATH = [ + 'indices', + 'util', +]) + +env.CodeGenerate( + target = 'indices/u_indices_gen.c', + script = 'indices/u_indices_gen.py', + source = [], + command = python_cmd + ' $SCRIPT > $TARGET' +) + +env.CodeGenerate( + target = 'indices/u_unfilled_gen.c', + script = 'indices/u_unfilled_gen.py', + source = [], + command = python_cmd + ' $SCRIPT > $TARGET' +) + +env.CodeGenerate( + target = 'util/u_format_table.c', + script = 'util/u_format_table.py', + source = ['util/u_format.csv'], + command = 'python $SCRIPT $SOURCE > $TARGET' +) + +env.CodeGenerate( + target = 'util/u_format_access.c', + script = 'util/u_format_access.py', + source = ['util/u_format.csv'], + command = 'python $SCRIPT $SOURCE > $TARGET' +) + +source = [ + 'cso_cache/cso_context.c', + 'cso_cache/cso_cache.c', + 'cso_cache/cso_hash.c', + 'draw/draw_context.c', + 'draw/draw_pipe.c', + 'draw/draw_pipe_aaline.c', + 'draw/draw_pipe_aapoint.c', + 'draw/draw_pipe_clip.c', + 'draw/draw_pipe_cull.c', + 'draw/draw_pipe_flatshade.c', + 'draw/draw_pipe_offset.c', + 'draw/draw_pipe_pstipple.c', + 'draw/draw_pipe_stipple.c', + 'draw/draw_pipe_twoside.c', + 'draw/draw_pipe_unfilled.c', + 'draw/draw_pipe_util.c', + 'draw/draw_pipe_validate.c', + 'draw/draw_pipe_vbuf.c', + 'draw/draw_pipe_wide_line.c', + 'draw/draw_pipe_wide_point.c', + 'draw/draw_pt.c', + 'draw/draw_pt_elts.c', + 'draw/draw_pt_emit.c', + 'draw/draw_pt_fetch.c', + 'draw/draw_pt_fetch_emit.c', + 'draw/draw_pt_fetch_shade_emit.c', + 'draw/draw_pt_fetch_shade_pipeline.c', + 'draw/draw_pt_post_vs.c', + 'draw/draw_pt_util.c', + 'draw/draw_pt_varray.c', + 'draw/draw_pt_vcache.c', + 'draw/draw_vertex.c', + 'draw/draw_vs.c', + 'draw/draw_vs_aos.c', + 'draw/draw_vs_aos_io.c', + 'draw/draw_vs_aos_machine.c', + 'draw/draw_vs_exec.c', + 'draw/draw_vs_llvm.c', + 'draw/draw_vs_ppc.c', + 'draw/draw_vs_sse.c', + 'draw/draw_vs_varient.c', + 'draw/draw_gs.c', + #'indices/u_indices.c', + #'indices/u_unfilled_indices.c', + 'indices/u_indices_gen.c', + 'indices/u_unfilled_gen.c', + 'pipebuffer/pb_buffer_fenced.c', + 'pipebuffer/pb_buffer_malloc.c', + 'pipebuffer/pb_bufmgr_alt.c', + 'pipebuffer/pb_bufmgr_cache.c', + 'pipebuffer/pb_bufmgr_debug.c', + 'pipebuffer/pb_bufmgr_fenced.c', + 'pipebuffer/pb_bufmgr_mm.c', + 'pipebuffer/pb_bufmgr_ondemand.c', + 'pipebuffer/pb_bufmgr_pool.c', + 'pipebuffer/pb_bufmgr_slab.c', + 'pipebuffer/pb_validate.c', + 'rbug/rbug_core.c', + 'rbug/rbug_shader.c', + 'rbug/rbug_context.c', + 'rbug/rbug_texture.c', + 'rbug/rbug_demarshal.c', + 'rbug/rbug_connection.c', + 'rtasm/rtasm_cpu.c', + 'rtasm/rtasm_execmem.c', + 'rtasm/rtasm_x86sse.c', + 'rtasm/rtasm_ppc.c', + 'rtasm/rtasm_ppc_spe.c', + 'tgsi/tgsi_build.c', + 'tgsi/tgsi_dump.c', + 'tgsi/tgsi_dump_c.c', + 'tgsi/tgsi_exec.c', + 'tgsi/tgsi_info.c', + 'tgsi/tgsi_iterate.c', + 'tgsi/tgsi_parse.c', + 'tgsi/tgsi_sanity.c', + 'tgsi/tgsi_scan.c', + 'tgsi/tgsi_ppc.c', + 'tgsi/tgsi_sse2.c', + 'tgsi/tgsi_text.c', + 'tgsi/tgsi_transform.c', + 'tgsi/tgsi_ureg.c', + 'tgsi/tgsi_util.c', + 'translate/translate_generic.c', + 'translate/translate_sse.c', + 'translate/translate.c', + 'translate/translate_cache.c', + 'util/u_bitmask.c', + 'util/u_blit.c', + 'util/u_blitter.c', + 'util/u_cache.c', + 'util/u_cpu_detect.c', + 'util/u_debug.c', + 'util/u_debug_dump.c', + 'util/u_debug_memory.c', + 'util/u_debug_stack.c', + 'util/u_debug_symbol.c', + 'util/u_dl.c', + 'util/u_draw_quad.c', + 'util/u_format.c', + 'util/u_format_access.c', + 'util/u_format_table.c', + 'util/u_gen_mipmap.c', + 'util/u_handle_table.c', + 'util/u_hash.c', + 'util/u_hash_table.c', + 'util/u_keymap.c', + 'util/u_network.c', + 'util/u_math.c', + 'util/u_mm.c', + 'util/u_rect.c', + 'util/u_simple_shaders.c', + 'util/u_snprintf.c', + 'util/u_stream_stdc.c', + 'util/u_stream_wd.c', + 'util/u_surface.c', + 'util/u_texture.c', + 'util/u_tile.c', + 'util/u_time.c', + 'util/u_timed_winsys.c', + 'util/u_upload_mgr.c', + 'util/u_simple_screen.c', + 'vl/vl_bitstream_parser.c', + 'vl/vl_mpeg12_mc_renderer.c', + 'vl/vl_compositor.c', + 'vl/vl_csc.c', + 'vl/vl_shader_build.c', +] + +if env['llvm']: + source += [ + 'gallivm/gallivm.cpp', + 'gallivm/gallivm_cpu.cpp', + 'gallivm/instructions.cpp', + 'gallivm/loweringpass.cpp', + 'gallivm/tgsitollvm.cpp', + 'gallivm/storage.cpp', + 'gallivm/storagesoa.cpp', + 'gallivm/instructionssoa.cpp', + ] + +gallium = env.ConvenienceLibrary( + target = 'gallium', + source = source, +) + +Export('gallium') diff --git a/src/gallium/auxiliary/cso_cache/Makefile b/src/gallium/auxiliary/cso_cache/Makefile deleted file mode 100644 index 8726afcd949..00000000000 --- a/src/gallium/auxiliary/cso_cache/Makefile +++ /dev/null @@ -1,11 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = cso_cache - -C_SOURCES = \ - cso_context.c \ - cso_cache.c \ - cso_hash.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/cso_cache/SConscript b/src/gallium/auxiliary/cso_cache/SConscript deleted file mode 100644 index 651e68a191a..00000000000 --- a/src/gallium/auxiliary/cso_cache/SConscript +++ /dev/null @@ -1,11 +0,0 @@ -Import('*') - -cso_cache = env.ConvenienceLibrary( - target = 'cso_cache', - source = [ - 'cso_context.c', - 'cso_cache.c', - 'cso_hash.c', - ]) - -auxiliaries.insert(0, cso_cache) diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index 80bd0c91db0..2b16332e143 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -42,6 +42,7 @@ #include "cso_cache/cso_context.h" #include "cso_cache/cso_cache.h" #include "cso_cache/cso_hash.h" +#include "cso_context.h" struct cso_context { struct pipe_context *pipe; @@ -85,8 +86,8 @@ struct cso_context { void *blend, *blend_saved; void *depth_stencil, *depth_stencil_saved; void *rasterizer, *rasterizer_saved; - void *fragment_shader, *fragment_shader_saved; - void *vertex_shader, *vertex_shader_saved; + void *fragment_shader, *fragment_shader_saved, *geometry_shader; + void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved; struct pipe_framebuffer_state fb, fb_saved; struct pipe_viewport_state vp, vp_saved; @@ -1027,3 +1028,38 @@ enum pipe_error cso_set_blend_color(struct cso_context *ctx, } return PIPE_OK; } + +enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx, + void *handle) +{ + if (ctx->geometry_shader != handle) { + ctx->geometry_shader = handle; + ctx->pipe->bind_gs_state(ctx->pipe, handle); + } + return PIPE_OK; +} + +void cso_delete_geometry_shader(struct cso_context *ctx, void *handle) +{ + if (handle == ctx->geometry_shader) { + /* unbind before deleting */ + ctx->pipe->bind_gs_state(ctx->pipe, NULL); + ctx->geometry_shader = NULL; + } + ctx->pipe->delete_gs_state(ctx->pipe, handle); +} + +void cso_save_geometry_shader(struct cso_context *ctx) +{ + assert(!ctx->geometry_shader_saved); + ctx->geometry_shader_saved = ctx->geometry_shader; +} + +void cso_restore_geometry_shader(struct cso_context *ctx) +{ + if (ctx->geometry_shader_saved != ctx->geometry_shader) { + ctx->pipe->bind_gs_state(ctx->pipe, ctx->geometry_shader_saved); + ctx->geometry_shader = ctx->geometry_shader_saved; + } + ctx->geometry_shader_saved = NULL; +} diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index e5b92177cfd..b9e313e32d6 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -146,6 +146,13 @@ void cso_save_vertex_shader(struct cso_context *cso); void cso_restore_vertex_shader(struct cso_context *cso); +enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx, + void *handle); +void cso_delete_geometry_shader(struct cso_context *ctx, void *handle); +void cso_save_geometry_shader(struct cso_context *cso); +void cso_restore_geometry_shader(struct cso_context *cso); + + enum pipe_error cso_set_framebuffer(struct cso_context *cso, const struct pipe_framebuffer_state *fb); diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile deleted file mode 100644 index 5041dcc072b..00000000000 --- a/src/gallium/auxiliary/draw/Makefile +++ /dev/null @@ -1,46 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = draw - -C_SOURCES = \ - draw_context.c \ - draw_pipe.c \ - draw_pipe_aaline.c \ - draw_pipe_aapoint.c \ - draw_pipe_clip.c \ - draw_pipe_cull.c \ - draw_pipe_flatshade.c \ - draw_pipe_offset.c \ - draw_pipe_pstipple.c \ - draw_pipe_stipple.c \ - draw_pipe_twoside.c \ - draw_pipe_unfilled.c \ - draw_pipe_util.c \ - draw_pipe_validate.c \ - draw_pipe_vbuf.c \ - draw_pipe_wide_line.c \ - draw_pipe_wide_point.c \ - draw_pt.c \ - draw_pt_elts.c \ - draw_pt_emit.c \ - draw_pt_fetch.c \ - draw_pt_fetch_emit.c \ - draw_pt_fetch_shade_emit.c \ - draw_pt_fetch_shade_pipeline.c \ - draw_pt_post_vs.c \ - draw_pt_util.c \ - draw_pt_varray.c \ - draw_pt_vcache.c \ - draw_vertex.c \ - draw_vs.c \ - draw_vs_varient.c \ - draw_vs_aos.c \ - draw_vs_aos_io.c \ - draw_vs_aos_machine.c \ - draw_vs_exec.c \ - draw_vs_llvm.c \ - draw_vs_ppc.c \ - draw_vs_sse.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/draw/SConscript b/src/gallium/auxiliary/draw/SConscript deleted file mode 100644 index 5f05aa324a5..00000000000 --- a/src/gallium/auxiliary/draw/SConscript +++ /dev/null @@ -1,46 +0,0 @@ -Import('*') - -draw = env.ConvenienceLibrary( - target = 'draw', - source = [ - 'draw_context.c', - 'draw_pipe.c', - 'draw_pipe_aaline.c', - 'draw_pipe_aapoint.c', - 'draw_pipe_clip.c', - 'draw_pipe_cull.c', - 'draw_pipe_flatshade.c', - 'draw_pipe_offset.c', - 'draw_pipe_pstipple.c', - 'draw_pipe_stipple.c', - 'draw_pipe_twoside.c', - 'draw_pipe_unfilled.c', - 'draw_pipe_util.c', - 'draw_pipe_validate.c', - 'draw_pipe_vbuf.c', - 'draw_pipe_wide_line.c', - 'draw_pipe_wide_point.c', - 'draw_pt.c', - 'draw_pt_elts.c', - 'draw_pt_emit.c', - 'draw_pt_fetch.c', - 'draw_pt_fetch_emit.c', - 'draw_pt_fetch_shade_emit.c', - 'draw_pt_fetch_shade_pipeline.c', - 'draw_pt_post_vs.c', - 'draw_pt_util.c', - 'draw_pt_varray.c', - 'draw_pt_vcache.c', - 'draw_vertex.c', - 'draw_vs.c', - 'draw_vs_aos.c', - 'draw_vs_aos_io.c', - 'draw_vs_aos_machine.c', - 'draw_vs_exec.c', - 'draw_vs_llvm.c', - 'draw_vs_ppc.c', - 'draw_vs_sse.c', - 'draw_vs_varient.c' - ]) - -auxiliaries.insert(0, draw) diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index cc5f7f01059..667aa46b208 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -36,6 +36,7 @@ #include "draw_context.h" #include "draw_vbuf.h" #include "draw_vs.h" +#include "draw_gs.h" #include "draw_pt.h" #include "draw_pipe.h" @@ -67,6 +68,9 @@ struct draw_context *draw_create( void ) if (!draw_vs_init( draw )) goto fail; + if (!draw_gs_init( draw )) + goto fail; + return draw; fail: @@ -231,11 +235,19 @@ draw_set_mapped_vertex_buffer(struct draw_context *draw, void draw_set_mapped_constant_buffer(struct draw_context *draw, - const void *buffer, + unsigned shader_type, + const void *buffer, unsigned size ) { - draw->pt.user.constants = buffer; - draw_vs_set_constants( draw, (const float (*)[4])buffer, size ); + debug_assert(shader_type == PIPE_SHADER_VERTEX || + shader_type == PIPE_SHADER_GEOMETRY); + if (shader_type == PIPE_SHADER_VERTEX) { + draw->pt.user.vs_constants = buffer; + draw_vs_set_constants( draw, (const float (*)[4])buffer, size ); + } else if (shader_type == PIPE_SHADER_GEOMETRY) { + draw->pt.user.gs_constants = buffer; + draw_gs_set_constants( draw, (const float (*)[4])buffer, size ); + } } @@ -298,7 +310,7 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable ) * a post-transformed vertex. * * With this function, drivers that use the draw module should have no reason - * to track the current vertex shader. + * to track the current vertex/geometry shader. * * Note that the draw module may sometimes generate vertices with extra * attributes (such as texcoords for AA lines). The driver can call this @@ -309,43 +321,59 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable ) * work for the drivers. */ int -draw_find_vs_output(const struct draw_context *draw, - uint semantic_name, uint semantic_index) +draw_find_shader_output(const struct draw_context *draw, + uint semantic_name, uint semantic_index) { const struct draw_vertex_shader *vs = draw->vs.vertex_shader; + const struct draw_geometry_shader *gs = draw->gs.geometry_shader; uint i; - for (i = 0; i < vs->info.num_outputs; i++) { - if (vs->info.output_semantic_name[i] == semantic_name && - vs->info.output_semantic_index[i] == semantic_index) + const struct tgsi_shader_info *info = &vs->info; + + if (gs) + info = &gs->info; + + for (i = 0; i < info->num_outputs; i++) { + if (info->output_semantic_name[i] == semantic_name && + info->output_semantic_index[i] == semantic_index) return i; } /* XXX there may be more than one extra vertex attrib. * For example, simulated gl_FragCoord and gl_PointCoord. */ - if (draw->extra_vp_outputs.semantic_name == semantic_name && - draw->extra_vp_outputs.semantic_index == semantic_index) { - return draw->extra_vp_outputs.slot; + if (draw->extra_shader_outputs.semantic_name == semantic_name && + draw->extra_shader_outputs.semantic_index == semantic_index) { + return draw->extra_shader_outputs.slot; } + return 0; } /** - * Return number of vertex shader outputs. + * Return number of the shader outputs. + * + * If geometry shader is present, its output will be returned, + * if not vertex shader is used. */ uint -draw_num_vs_outputs(const struct draw_context *draw) +draw_num_shader_outputs(const struct draw_context *draw) { uint count = draw->vs.vertex_shader->info.num_outputs; - if (draw->extra_vp_outputs.slot > 0) + + /* if geometry shader is present, its outputs go to te + * driver, not the vertex shaders */ + if (draw->gs.geometry_shader) + count = draw->gs.geometry_shader->info.num_outputs; + + if (draw->extra_shader_outputs.slot > 0) count++; return count; } /** - * Provide TGSI sampler objects for vertex shaders that use texture fetches. + * Provide TGSI sampler objects for vertex/geometry shaders that use texture fetches. * This might only be used by software drivers for the time being. */ void @@ -355,6 +383,8 @@ draw_texture_samplers(struct draw_context *draw, { draw->vs.num_samplers = num_samplers; draw->vs.samplers = samplers; + draw->gs.num_samplers = num_samplers; + draw->gs.samplers = samplers; } @@ -421,3 +451,18 @@ void draw_do_flush( struct draw_context *draw, unsigned flags ) draw->flushing = FALSE; } } + + +int draw_current_shader_outputs(struct draw_context *draw) +{ + if (draw->gs.geometry_shader) + return draw->gs.num_gs_outputs; + return draw->vs.num_vs_outputs; +} + +int draw_current_shader_position_output(struct draw_context *draw) +{ + if (draw->gs.geometry_shader) + return draw->gs.position_output; + return draw->vs.position_output; +} diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index 465b8f10c6c..8a64c06efcd 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -45,6 +45,7 @@ struct pipe_context; struct draw_context; struct draw_stage; struct draw_vertex_shader; +struct draw_geometry_shader; struct tgsi_sampler; @@ -85,11 +86,11 @@ draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe int -draw_find_vs_output(const struct draw_context *draw, - uint semantic_name, uint semantic_index); +draw_find_shader_output(const struct draw_context *draw, + uint semantic_name, uint semantic_index); uint -draw_num_vs_outputs(const struct draw_context *draw); +draw_num_shader_outputs(const struct draw_context *draw); void @@ -112,6 +113,17 @@ void draw_delete_vertex_shader(struct draw_context *draw, struct draw_vertex_shader *dvs); +/* + * Geometry shader functions + */ +struct draw_geometry_shader * +draw_create_geometry_shader(struct draw_context *draw, + const struct pipe_shader_state *shader); +void draw_bind_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dvs); +void draw_delete_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dvs); + /* * Vertex data functions @@ -140,6 +152,7 @@ void draw_set_mapped_vertex_buffer(struct draw_context *draw, unsigned attr, const void *buffer); void draw_set_mapped_constant_buffer(struct draw_context *draw, + unsigned shader_type, const void *buffer, unsigned size ); @@ -151,6 +164,14 @@ void draw_set_mapped_constant_buffer(struct draw_context *draw, void draw_arrays(struct draw_context *draw, unsigned prim, unsigned start, unsigned count); +void +draw_arrays_instanced(struct draw_context *draw, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + void draw_flush(struct draw_context *draw); diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c new file mode 100644 index 00000000000..5db2e755423 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -0,0 +1,338 @@ +/************************************************************************** + * + * Copyright 2009 VMWare Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "draw_gs.h" + +#include "draw_private.h" +#include "draw_context.h" + +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_exec.h" + +#include "pipe/p_shader_tokens.h" + +#include "util/u_math.h" +#include "util/u_memory.h" + +#define MAX_PRIM_VERTICES 6 +/* fixme: move it from here */ +#define MAX_PRIMITIVES 64 + +boolean +draw_gs_init( struct draw_context *draw ) +{ + draw->gs.machine = tgsi_exec_machine_create(); + if (!draw->gs.machine) + return FALSE; + + draw->gs.machine->Primitives = align_malloc( + MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector), 16); + if (!draw->gs.machine->Primitives) + return FALSE; + memset(draw->gs.machine->Primitives, 0, + MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector)); + + return TRUE; +} + + +void draw_gs_set_constants( struct draw_context *draw, + const float (*constants)[4], + unsigned size ) +{ +} + + +struct draw_geometry_shader * +draw_create_geometry_shader(struct draw_context *draw, + const struct pipe_shader_state *state) +{ + struct draw_geometry_shader *gs; + int i; + + gs = CALLOC_STRUCT(draw_geometry_shader); + + if (!gs) + return NULL; + + gs->state = *state; + gs->state.tokens = tgsi_dup_tokens(state->tokens); + if (!gs->state.tokens) { + FREE(gs); + return NULL; + } + + tgsi_scan_shader(state->tokens, &gs->info); + + /* setup the defaults */ + gs->input_primitive = PIPE_PRIM_TRIANGLES; + gs->output_primitive = PIPE_PRIM_TRIANGLE_STRIP; + gs->max_output_vertices = 32; + + for (i = 0; i < gs->info.num_properties; ++i) { + if (gs->info.properties[i].name == + TGSI_PROPERTY_GS_INPUT_PRIM) + gs->input_primitive = gs->info.properties[i].data[0]; + else if (gs->info.properties[i].name == + TGSI_PROPERTY_GS_OUTPUT_PRIM) + gs->output_primitive = gs->info.properties[i].data[0]; + else if (gs->info.properties[i].name == + TGSI_PROPERTY_GS_MAX_VERTICES) + gs->max_output_vertices = gs->info.properties[i].data[0]; + } + + gs->machine = draw->gs.machine; + + if (gs) + { + uint i; + for (i = 0; i < gs->info.num_outputs; i++) { + if (gs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION && + gs->info.output_semantic_index[i] == 0) + gs->position_output = i; + } + } + + return gs; +} + +void draw_bind_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dgs) +{ + draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); + + if (dgs) { + draw->gs.geometry_shader = dgs; + draw->gs.num_gs_outputs = dgs->info.num_outputs; + draw->gs.position_output = dgs->position_output; + draw_geometry_shader_prepare(dgs, draw); + } + else { + draw->gs.geometry_shader = NULL; + draw->gs.num_gs_outputs = 0; + } +} + +void draw_delete_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dgs) +{ + FREE(dgs); +} + +static INLINE int num_vertices_for_prim(int prim) +{ + switch(prim) { + case PIPE_PRIM_POINTS: + return 1; + case PIPE_PRIM_LINES: + return 2; + case PIPE_PRIM_LINE_LOOP: + return 2; + case PIPE_PRIM_LINE_STRIP: + return 2; + case PIPE_PRIM_TRIANGLES: + return 3; + case PIPE_PRIM_TRIANGLE_STRIP: + return 3; + case PIPE_PRIM_TRIANGLE_FAN: + return 3; + case PIPE_PRIM_LINES_ADJACENCY: + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + return 4; + case PIPE_PRIM_TRIANGLES_ADJACENCY: + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: + return 6; + default: + assert(!"Bad geometry shader input"); + return 0; + } +} + +static void draw_fetch_geometry_input(struct draw_geometry_shader *shader, + int start_primitive, + int num_primitives, + const float (*input_ptr)[4], + unsigned input_vertex_stride, + unsigned inputs_from_vs) +{ + struct tgsi_exec_machine *machine = shader->machine; + unsigned slot, vs_slot, k, j; + unsigned num_vertices = num_vertices_for_prim(shader->input_primitive); + int idx = 0; + + for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; slot++) { + /*debug_printf("Slot = %d (semantic = %d)\n", slot, + shader->info.input_semantic_name[slot]);*/ + if (shader->info.input_semantic_name[slot] == + TGSI_SEMANTIC_PRIMID) { + for (j = 0; j < num_primitives; ++j) { + machine->Inputs[idx].xyzw[0].f[j] = (float)start_primitive + j; + machine->Inputs[idx].xyzw[1].f[j] = (float)start_primitive + j; + machine->Inputs[idx].xyzw[2].f[j] = (float)start_primitive + j; + machine->Inputs[idx].xyzw[3].f[j] = (float)start_primitive + j; + } + ++idx; + } else { + for (j = 0; j < num_primitives; ++j) { + int vidx = idx; + const float (*prim_ptr)[4]; + /*debug_printf(" %d) Prim (num_verts = %d)\n", start_primitive + j, + num_vertices);*/ + prim_ptr = (const float (*)[4])( + (const char *)input_ptr + + (j * num_vertices * input_vertex_stride)); + + for (k = 0; k < num_vertices; ++k, ++vidx) { + const float (*input)[4]; + input = (const float (*)[4])( + (const char *)prim_ptr + (k * input_vertex_stride)); + vidx = k * TGSI_EXEC_MAX_INPUT_ATTRIBS + slot; + /*debug_printf("\t%d)(%d) Input vert:\n", vidx, k);*/ +#if 1 + assert(!util_is_inf_or_nan(input[vs_slot][0])); + assert(!util_is_inf_or_nan(input[vs_slot][1])); + assert(!util_is_inf_or_nan(input[vs_slot][2])); + assert(!util_is_inf_or_nan(input[vs_slot][3])); +#endif + machine->Inputs[vidx].xyzw[0].f[j] = input[vs_slot][0]; + machine->Inputs[vidx].xyzw[1].f[j] = input[vs_slot][1]; + machine->Inputs[vidx].xyzw[2].f[j] = input[vs_slot][2]; + machine->Inputs[vidx].xyzw[3].f[j] = input[vs_slot][3]; +#if 0 + debug_printf("\t\t%d %f %f %f %f\n", slot, + machine->Inputs[vidx].xyzw[0].f[j], + machine->Inputs[vidx].xyzw[1].f[j], + machine->Inputs[vidx].xyzw[2].f[j], + machine->Inputs[vidx].xyzw[3].f[j]); +#endif + } + } + ++vs_slot; + idx += num_vertices; + } + } +} + +static INLINE void +draw_geometry_fetch_outputs(struct draw_geometry_shader *shader, + int num_primitives, + float (*output)[4], + unsigned vertex_size) +{ + struct tgsi_exec_machine *machine = shader->machine; + unsigned prim_idx, j, slot; + + /* Unswizzle all output results. + */ + /* FIXME: handle all the primitives produced by the gs, not just + * the first one + unsigned prim_count = + mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0];*/ + for (prim_idx = 0; prim_idx < num_primitives; ++prim_idx) { + unsigned num_verts_per_prim = machine->Primitives[0]; + for (j = 0; j < num_verts_per_prim; j++) { + int idx = (prim_idx * num_verts_per_prim + j) * + shader->info.num_outputs; +#ifdef DEBUG_OUTPUTS + debug_printf("%d) Output vert:\n", idx); +#endif + for (slot = 0; slot < shader->info.num_outputs; slot++) { + output[slot][0] = machine->Outputs[idx + slot].xyzw[0].f[prim_idx]; + output[slot][1] = machine->Outputs[idx + slot].xyzw[1].f[prim_idx]; + output[slot][2] = machine->Outputs[idx + slot].xyzw[2].f[prim_idx]; + output[slot][3] = machine->Outputs[idx + slot].xyzw[3].f[prim_idx]; +#ifdef DEBUG_OUTPUTS + debug_printf("\t%d: %f %f %f %f\n", slot, + output[slot][0], + output[slot][1], + output[slot][2], + output[slot][3]); +#endif + debug_assert(!util_is_inf_or_nan(output[slot][0])); + } + output = (float (*)[4])((char *)output + vertex_size); + } + } +} + +void draw_geometry_shader_run(struct draw_geometry_shader *shader, + const float (*input)[4], + float (*output)[4], + const float (*constants)[4], + unsigned count, + unsigned input_stride, + unsigned vertex_size) +{ + struct tgsi_exec_machine *machine = shader->machine; + unsigned int i; + unsigned num_vertices = num_vertices_for_prim(shader->input_primitive); + unsigned num_primitives = count/num_vertices; + unsigned inputs_from_vs = 0; + + machine->Consts = constants; + + for (i = 0; i < shader->info.num_inputs; ++i) { + if (shader->info.input_semantic_name[i] != TGSI_SEMANTIC_PRIMID) + ++inputs_from_vs; + } + + for (i = 0; i < num_primitives; ++i) { + unsigned int max_primitives = 1; + + draw_fetch_geometry_input(shader, i, max_primitives, input, + input_stride, inputs_from_vs); + + tgsi_set_exec_mask(machine, + 1, + max_primitives > 1, + max_primitives > 2, + max_primitives > 3); + + /* run interpreter */ + tgsi_exec_machine_run(machine); + + draw_geometry_fetch_outputs(shader, max_primitives, + output, vertex_size); + } +} + +void draw_geometry_shader_delete(struct draw_geometry_shader *shader) +{ + FREE((void*) shader->state.tokens); + FREE(shader); +} + +void draw_geometry_shader_prepare(struct draw_geometry_shader *shader, + struct draw_context *draw) +{ + if (shader->machine->Tokens != shader->state.tokens) { + tgsi_exec_machine_bind_shader(shader->machine, + shader->state.tokens, + draw->gs.num_samplers, + draw->gs.samplers); + } +} diff --git a/src/gallium/auxiliary/draw/draw_gs.h b/src/gallium/auxiliary/draw/draw_gs.h new file mode 100644 index 00000000000..d6a97d9c4ef --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_gs.h @@ -0,0 +1,76 @@ +/************************************************************************** + * + * Copyright 2009 VMWare Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef DRAW_GS_H +#define DRAW_GS_H + +#include "draw_context.h" +#include "draw_private.h" + + +#define MAX_TGSI_PRIMITIVES 4 + +struct draw_context; + +/** + * Private version of the compiled geometry shader + */ +struct draw_geometry_shader { + struct draw_context *draw; + + struct tgsi_exec_machine *machine; + + /* This member will disappear shortly:*/ + struct pipe_shader_state state; + + struct tgsi_shader_info info; + unsigned position_output; + + unsigned max_output_vertices; + unsigned input_primitive; + unsigned output_primitive; + + /* Extracted from shader: + */ + const float (*immediates)[4]; +}; + +void draw_geometry_shader_run(struct draw_geometry_shader *shader, + const float (*input)[4], + float (*output)[4], + const float (*constants)[4], + unsigned count, + unsigned input_stride, + unsigned output_stride); + +void draw_geometry_shader_prepare(struct draw_geometry_shader *shader, + struct draw_context *draw); + +void draw_geometry_shader_delete(struct draw_geometry_shader *shader); + + +#endif diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 14375426ed8..4585dcdb48a 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -660,13 +660,13 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header) } /* update vertex attrib info */ - aaline->tex_slot = draw->vs.num_vs_outputs; - aaline->pos_slot = draw->vs.position_output; + aaline->tex_slot = draw_current_shader_outputs(draw); + aaline->pos_slot = draw_current_shader_position_output(draw);; /* advertise the extra post-transformed vertex attribute */ - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = aaline->fs->generic_attrib; - draw->extra_vp_outputs.slot = aaline->tex_slot; + draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_shader_outputs.semantic_index = aaline->fs->generic_attrib; + draw->extra_shader_outputs.slot = aaline->tex_slot; /* how many samplers? */ /* we'll use sampler/texture[pstip->sampler_unit] for the stipple */ @@ -707,7 +707,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags) aaline->state.texture); draw->suspend_flushing = FALSE; - draw->extra_vp_outputs.slot = 0; + draw->extra_shader_outputs.slot = 0; } diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c index 75130a8fb0e..d86717e5182 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c @@ -687,14 +687,14 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header) bind_aapoint_fragment_shader(aapoint); /* update vertex attrib info */ - aapoint->tex_slot = draw->vs.num_vs_outputs; + aapoint->tex_slot = draw_current_shader_outputs(draw); assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */ - aapoint->pos_slot = draw->vs.position_output; + aapoint->pos_slot = draw_current_shader_position_output(draw); - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = aapoint->fs->generic_attrib; - draw->extra_vp_outputs.slot = aapoint->tex_slot; + draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_shader_outputs.semantic_index = aapoint->fs->generic_attrib; + draw->extra_shader_outputs.slot = aapoint->tex_slot; /* find psize slot in post-transform vertex */ aapoint->psize_slot = -1; @@ -731,7 +731,7 @@ aapoint_flush(struct draw_stage *stage, unsigned flags) aapoint->driver_bind_fs_state(pipe, aapoint->fs->driver_fs); draw->suspend_flushing = FALSE; - draw->extra_vp_outputs.slot = 0; + draw->extra_shader_outputs.slot = 0; } diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c index 0670268a196..51a6115ebf5 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_clip.c +++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c @@ -55,7 +55,7 @@ -struct clipper { +struct clip_stage { struct draw_stage stage; /**< base class */ /* Basically duplicate some of the flatshading logic here: @@ -70,9 +70,9 @@ struct clipper { /* This is a bit confusing: */ -static INLINE struct clipper *clipper_stage( struct draw_stage *stage ) +static INLINE struct clip_stage *clip_stage( struct draw_stage *stage ) { - return (struct clipper *)stage; + return (struct clip_stage *)stage; } @@ -92,11 +92,12 @@ static void interp_attr( float *fdst, fdst[3] = LINTERP( t, fout[3], fin[3] ); } + static void copy_colors( struct draw_stage *stage, struct vertex_header *dst, const struct vertex_header *src ) { - const struct clipper *clipper = clipper_stage(stage); + const struct clip_stage *clipper = clip_stage(stage); uint i; for (i = 0; i < clipper->num_color_attribs; i++) { const uint attr = clipper->color_attribs[i]; @@ -108,14 +109,14 @@ static void copy_colors( struct draw_stage *stage, /* Interpolate between two vertices to produce a third. */ -static void interp( const struct clipper *clip, +static void interp( const struct clip_stage *clip, struct vertex_header *dst, float t, const struct vertex_header *out, const struct vertex_header *in ) { - const unsigned nr_attrs = clip->stage.draw->vs.num_vs_outputs; - const unsigned pos_attr = clip->stage.draw->vs.position_output; + const unsigned nr_attrs = draw_current_shader_outputs(clip->stage.draw); + const unsigned pos_attr = draw_current_shader_position_output(clip->stage.draw); unsigned j; /* Vertex header. @@ -179,7 +180,7 @@ static void emit_poly( struct draw_stage *stage, header.v[2] = inlist[0]; /* keep in v[2] for flatshading */ if (i == n-1) - header.flags |= edge_last; + header.flags |= edge_last; if (0) { const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; @@ -200,13 +201,14 @@ static void emit_poly( struct draw_stage *stage, } } + static INLINE float dot4(const float *a, const float *b) { - return (a[0]*b[0] + - a[1]*b[1] + - a[2]*b[2] + - a[3]*b[3]); + return (a[0] * b[0] + + a[1] * b[1] + + a[2] * b[2] + + a[3] * b[3]); } @@ -217,7 +219,7 @@ do_clip_tri( struct draw_stage *stage, struct prim_header *header, unsigned clipmask ) { - struct clipper *clipper = clipper_stage( stage ); + struct clip_stage *clipper = clip_stage( stage ); struct vertex_header *a[MAX_CLIPPED_VERTICES]; struct vertex_header *b[MAX_CLIPPED_VERTICES]; struct vertex_header **inlist = a; @@ -280,6 +282,7 @@ do_clip_tri( struct draw_stage *stage, dp_prev = dp; } + /* swap in/out lists */ { struct vertex_header **tmp = inlist; inlist = outlist; @@ -291,15 +294,11 @@ do_clip_tri( struct draw_stage *stage, /* If flat-shading, copy color to new provoking vertex. */ if (clipper->flat && inlist[0] != header->v[2]) { - if (1) { - inlist[0] = dup_vert(stage, inlist[0], tmpnr++); - } + inlist[0] = dup_vert(stage, inlist[0], tmpnr++); copy_colors(stage, inlist[0], header->v[2]); } - - /* Emit the polygon as triangles to the setup stage: */ if (n >= 3) @@ -314,7 +313,7 @@ do_clip_line( struct draw_stage *stage, struct prim_header *header, unsigned clipmask ) { - const struct clipper *clipper = clipper_stage( stage ); + const struct clip_stage *clipper = clip_stage( stage ); struct vertex_header *v0 = header->v[0]; struct vertex_header *v1 = header->v[1]; const float *pos0 = v0->clip; @@ -416,13 +415,14 @@ clip_tri( struct draw_stage *stage, } } + /* Update state. Could further delay this until we hit the first * primitive that really requires clipping. */ static void clip_init_state( struct draw_stage *stage ) { - struct clipper *clipper = clipper_stage( stage ); + struct clip_stage *clipper = clip_stage( stage ); clipper->flat = stage->draw->rasterizer->flatshade ? TRUE : FALSE; @@ -488,7 +488,7 @@ static void clip_destroy( struct draw_stage *stage ) */ struct draw_stage *draw_clip_stage( struct draw_context *draw ) { - struct clipper *clipper = CALLOC_STRUCT(clipper); + struct clip_stage *clipper = CALLOC_STRUCT(clip_stage); if (clipper == NULL) goto fail; diff --git a/src/gallium/auxiliary/draw/draw_pipe_cull.c b/src/gallium/auxiliary/draw/draw_pipe_cull.c index 0a70483858c..11b39db5990 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_cull.c +++ b/src/gallium/auxiliary/draw/draw_pipe_cull.c @@ -55,7 +55,7 @@ static INLINE struct cull_stage *cull_stage( struct draw_stage *stage ) static void cull_tri( struct draw_stage *stage, struct prim_header *header ) { - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); /* Window coords: */ const float *v0 = header->v[0]->data[pos]; diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c index 40798a5d6e7..e829492423e 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_offset.c +++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c @@ -63,7 +63,7 @@ static INLINE struct offset_stage *offset_stage( struct draw_stage *stage ) static void do_offset_tri( struct draw_stage *stage, struct prim_header *header ) { - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); struct offset_stage *offset = offset_stage(stage); float inv_det = 1.0f / header->det; diff --git a/src/gallium/auxiliary/draw/draw_pipe_stipple.c b/src/gallium/auxiliary/draw/draw_pipe_stipple.c index 6e921bac278..70fbab9ea76 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_stipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_stipple.c @@ -73,7 +73,8 @@ screen_interp( struct draw_context *draw, const struct vertex_header *v1 ) { uint attr; - for (attr = 0; attr < draw->vs.num_vs_outputs; attr++) { + int num_outputs = draw_current_shader_outputs(draw); + for (attr = 0; attr < num_outputs; attr++) { const float *val0 = v0->data[attr]; const float *val1 = v1->data[attr]; float *newv = dst->data[attr]; @@ -121,7 +122,7 @@ stipple_line(struct draw_stage *stage, struct prim_header *header) struct stipple_stage *stipple = stipple_stage(stage); struct vertex_header *v0 = header->v[0]; struct vertex_header *v1 = header->v[1]; - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); const float *pos0 = v0->data[pos]; const float *pos1 = v1->data[pos]; float start = 0; diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index 1a5269c0de9..d40c0352401 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -138,7 +138,7 @@ emit_vertex( struct vbuf_stage *vbuf, /* Note: we really do want data[0] here, not data[pos]: */ vbuf->translate->set_buffer(vbuf->translate, 0, vertex->data[0], 0); - vbuf->translate->run(vbuf->translate, 0, 1, vbuf->vertex_ptr); + vbuf->translate->run(vbuf->translate, 0, 1, 0, vbuf->vertex_ptr); if (0) draw_dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr); @@ -271,10 +271,12 @@ vbuf_start_prim( struct vbuf_stage *vbuf, uint prim ) emit_sz = 0; break; } - + + hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL; hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; hw_key.element[i].input_buffer = src_buffer; hw_key.element[i].input_offset = src_offset; + hw_key.element[i].instance_divisor = 0; hw_key.element[i].output_format = output_format; hw_key.element[i].output_offset = dst_offset; diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c index f32cbef983d..3073c870825 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c @@ -59,7 +59,7 @@ static void wideline_line( struct draw_stage *stage, struct prim_header *header ) { /*const struct wideline_stage *wide = wideline_stage(stage);*/ - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); const float half_width = 0.5f * stage->draw->rasterizer->line_width; struct prim_header tri; diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c index 7d76a7dbf39..8dc50c0ab43 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c @@ -112,7 +112,7 @@ static void set_texcoords(const struct widepoint_stage *wide, if (wide->point_coord_fs_input >= 0) { /* put gl_PointCoord into the extra vertex slot */ - uint slot = wide->stage.draw->extra_vp_outputs.slot; + uint slot = wide->stage.draw->extra_shader_outputs.slot; v->data[slot][0] = tc[0]; v->data[slot][1] = tc[1]; v->data[slot][2] = 0.0F; @@ -130,7 +130,7 @@ static void widepoint_point( struct draw_stage *stage, struct prim_header *header ) { const struct widepoint_stage *wide = widepoint_stage(stage); - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); const boolean sprite = (boolean) stage->draw->rasterizer->point_sprite; float half_size; float left_adj, right_adj, bot_adj, top_adj; @@ -257,13 +257,13 @@ static void widepoint_first_point( struct draw_stage *stage, wide->point_coord_fs_input = find_pntc_input_attrib(draw); /* setup extra vp output (point coord implemented as a texcoord) */ - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = 0; - draw->extra_vp_outputs.slot = draw->vs.num_vs_outputs; + draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_shader_outputs.semantic_index = 0; + draw->extra_shader_outputs.slot = draw_current_shader_outputs(draw); } else { wide->point_coord_fs_input = -1; - draw->extra_vp_outputs.slot = 0; + draw->extra_shader_outputs.slot = 0; } wide->psize_slot = -1; @@ -287,7 +287,7 @@ static void widepoint_flush( struct draw_stage *stage, unsigned flags ) { stage->point = widepoint_first_point; stage->next->flush( stage->next, flags ); - stage->draw->extra_vp_outputs.slot = 0; + stage->draw->extra_shader_outputs.slot = 0; } diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 3850cede1e8..d5e1c0ce2a2 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -152,8 +152,9 @@ struct draw_context /** vertex arrays */ const void *vbuffer[PIPE_MAX_ATTRIBS]; - /** constant buffer (for vertex shader) */ - const void *constants; + /** constant buffer (for vertex/geometry shader) */ + const void *vs_constants; + const void *gs_constants; } user; boolean test_fse; /* enable FSE even though its not correct (eg for softpipe) */ @@ -171,6 +172,8 @@ struct draw_context boolean force_passthrough; /**< never clip or shade */ + boolean dump_vs; + double mrd; /**< minimum resolvable depth value, for polygon offset */ /* pipe state that we need: */ @@ -211,6 +214,18 @@ struct draw_context struct translate_cache *emit_cache; } vs; + struct { + struct draw_geometry_shader *geometry_shader; + uint num_gs_outputs; /**< convenience, from geometry_shader */ + uint position_output; + + /** TGSI program interpreter runtime state */ + struct tgsi_exec_machine *machine; + + uint num_samplers; + struct tgsi_sampler **samplers; + } gs; + /* Clip derived state: */ float plane[12][4]; @@ -222,10 +237,12 @@ struct draw_context uint semantic_name; uint semantic_index; int slot; - } extra_vp_outputs; + } extra_shader_outputs; unsigned reduced_prim; + unsigned instance_id; + void *driver_private; }; @@ -245,6 +262,19 @@ void draw_vs_set_constants( struct draw_context *, +/******************************************************************************* + * Geometry shading code: + */ +boolean draw_gs_init( struct draw_context *draw ); +void draw_gs_set_constants( struct draw_context *, + const float (*constants)[4], + unsigned size ); + +/******************************************************************************* + * Common shading code: + */ +int draw_current_shader_outputs(struct draw_context *draw); +int draw_current_shader_position_output(struct draw_context *draw); /******************************************************************************* * Vertex processing (was passthrough) code: diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index 2801dbafe47..a5ddec52863 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -280,20 +280,33 @@ void draw_arrays(struct draw_context *draw, unsigned prim, unsigned start, unsigned count) { - unsigned reduced_prim = u_reduced_prim(prim); + draw_arrays_instanced(draw, prim, start, count, 0, 1); +} + +void +draw_arrays_instanced(struct draw_context *draw, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ + unsigned reduced_prim = u_reduced_prim(mode); + unsigned instance; + if (reduced_prim != draw->reduced_prim) { - draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); + draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); draw->reduced_prim = reduced_prim; } if (0) - draw_print_arrays(draw, prim, start, MIN2(count, 20)); + draw_print_arrays(draw, mode, start, MIN2(count, 20)); #if 0 { int i; - debug_printf("draw_arrays(prim=%u start=%u count=%u):\n", - prim, start, count); + debug_printf("draw_arrays(mode=%u start=%u count=%u):\n", + mode, start, count); tgsi_dump(draw->vs.vertex_shader->state.tokens, 0); debug_printf("Elements:\n"); for (i = 0; i < draw->pt.nr_vertex_elements; i++) { @@ -311,6 +324,8 @@ draw_arrays(struct draw_context *draw, unsigned prim, } #endif - /* drawing done here: */ - draw_pt_arrays(draw, prim, start, count); + for (instance = 0; instance < instanceCount; instance++) { + draw->instance_id = instance + startInstance; + draw_pt_arrays(draw, mode, start, count); + } } diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h index 20edf7a227e..d5e0d92a605 100644 --- a/src/gallium/auxiliary/draw/draw_pt.h +++ b/src/gallium/auxiliary/draw/draw_pt.h @@ -183,7 +183,8 @@ struct pt_emit *draw_pt_emit_create( struct draw_context *draw ); struct pt_fetch; void draw_pt_fetch_prepare( struct pt_fetch *fetch, unsigned vertex_input_count, - unsigned vertex_size ); + unsigned vertex_size, + unsigned instance_id_index ); void draw_pt_fetch_run( struct pt_fetch *fetch, const unsigned *elts, diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c index 064e16c295c..4fb53276bbe 100644 --- a/src/gallium/auxiliary/draw/draw_pt_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_emit.c @@ -121,10 +121,12 @@ void draw_pt_emit_prepare( struct pt_emit *emit, emit_sz = 0; break; } - + + hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL; hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; hw_key.element[i].input_buffer = src_buffer; hw_key.element[i].input_offset = src_offset; + hw_key.element[i].instance_divisor = 0; hw_key.element[i].output_format = output_format; hw_key.element[i].output_offset = dst_offset; @@ -204,6 +206,7 @@ void draw_pt_emit( struct pt_emit *emit, translate->run( translate, 0, vertex_count, + draw->instance_id, hw_verts ); render->unmap_vertices( render, @@ -263,6 +266,7 @@ void draw_pt_emit_linear(struct pt_emit *emit, translate->run(translate, 0, count, + draw->instance_id, hw_verts); if (0) { diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c index 305bfef4352..55e7a7b81ad 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c @@ -58,12 +58,14 @@ struct pt_fetch { */ void draw_pt_fetch_prepare( struct pt_fetch *fetch, unsigned vs_input_count, - unsigned vertex_size ) + unsigned vertex_size, + unsigned instance_id_index ) { struct draw_context *draw = fetch->draw; unsigned nr_inputs; - unsigned i, nr = 0; + unsigned i, nr = 0, ei = 0; unsigned dst_offset = 0; + unsigned num_extra_inputs = 0; struct translate_key key; fetch->vertex_size = vertex_size; @@ -78,9 +80,11 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch, { /* Need to set header->vertex_id = 0xffff somehow. */ + key.element[nr].type = TRANSLATE_ELEMENT_NORMAL; key.element[nr].input_format = PIPE_FORMAT_R32_FLOAT; key.element[nr].input_buffer = draw->pt.nr_vertex_buffers; key.element[nr].input_offset = 0; + key.element[nr].instance_divisor = 0; key.element[nr].output_format = PIPE_FORMAT_R32_FLOAT; key.element[nr].output_offset = dst_offset; dst_offset += 1 * sizeof(float); @@ -91,19 +95,36 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch, */ dst_offset += 4 * sizeof(float); } - - assert( draw->pt.nr_vertex_elements >= vs_input_count ); - nr_inputs = MIN2( vs_input_count, draw->pt.nr_vertex_elements ); + if (instance_id_index != ~0) { + num_extra_inputs++; + } + + assert(draw->pt.nr_vertex_elements + num_extra_inputs >= vs_input_count); + + nr_inputs = MIN2(vs_input_count, draw->pt.nr_vertex_elements + num_extra_inputs); for (i = 0; i < nr_inputs; i++) { - key.element[nr].input_format = draw->pt.vertex_element[i].src_format; - key.element[nr].input_buffer = draw->pt.vertex_element[i].vertex_buffer_index; - key.element[nr].input_offset = draw->pt.vertex_element[i].src_offset; - key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - key.element[nr].output_offset = dst_offset; + if (i == instance_id_index) { + key.element[nr].type = TRANSLATE_ELEMENT_INSTANCE_ID; + key.element[nr].input_format = PIPE_FORMAT_R32_USCALED; + key.element[nr].output_format = PIPE_FORMAT_R32_USCALED; + key.element[nr].output_offset = dst_offset; + + dst_offset += sizeof(uint); + } else { + key.element[nr].type = TRANSLATE_ELEMENT_NORMAL; + key.element[nr].input_format = draw->pt.vertex_element[ei].src_format; + key.element[nr].input_buffer = draw->pt.vertex_element[ei].vertex_buffer_index; + key.element[nr].input_offset = draw->pt.vertex_element[ei].src_offset; + key.element[nr].instance_divisor = draw->pt.vertex_element[ei].instance_divisor; + key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + key.element[nr].output_offset = dst_offset; + + ei++; + dst_offset += 4 * sizeof(float); + } - dst_offset += 4 * sizeof(float); nr++; } @@ -158,6 +179,7 @@ void draw_pt_fetch_run( struct pt_fetch *fetch, translate->run_elts( translate, elts, count, + draw->instance_id, verts ); } @@ -183,6 +205,7 @@ void draw_pt_fetch_run_linear( struct pt_fetch *fetch, translate->run( translate, start, count, + draw->instance_id, verts ); } diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c index e7fe6b3b768..2a604470e9a 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c @@ -166,9 +166,11 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle, continue; } + key.element[i].type = TRANSLATE_ELEMENT_NORMAL; key.element[i].input_format = input_format; key.element[i].input_buffer = input_buffer; key.element[i].input_offset = input_offset; + key.element[i].instance_divisor = src->instance_divisor; key.element[i].output_format = output_format; key.element[i].output_offset = dst_offset; @@ -256,6 +258,7 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle, feme->translate->run_elts( feme->translate, fetch_elts, fetch_count, + draw->instance_id, hw_verts ); if (0) { @@ -314,6 +317,7 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle, feme->translate->run( feme->translate, start, count, + draw->instance_id, hw_verts ); if (0) { @@ -374,6 +378,7 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle, feme->translate->run( feme->translate, start, count, + draw->instance_id, hw_verts ); draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) ); diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index 932113783d0..279f4eec635 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -32,6 +32,7 @@ #include "draw/draw_vertex.h" #include "draw/draw_pt.h" #include "draw/draw_vs.h" +#include "draw/draw_gs.h" #include "translate/translate.h" @@ -58,6 +59,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; struct draw_vertex_shader *vs = draw->vs.vertex_shader; + unsigned i; + boolean instance_id_index = ~0; /* Add one to num_outputs because the pipeline occasionally tags on * an additional texcoord, eg for AA lines. @@ -65,6 +68,15 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, unsigned nr = MAX2( vs->info.num_inputs, vs->info.num_outputs + 1 ); + /* Scan for instanceID system value. + */ + for (i = 0; i < vs->info.num_inputs; i++) { + if (vs->info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) { + instance_id_index = i; + break; + } + } + fpme->prim = prim; fpme->opt = opt; @@ -78,7 +90,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, draw_pt_fetch_prepare( fpme->fetch, vs->info.num_inputs, - fpme->vertex_size ); + fpme->vertex_size, + instance_id_index ); /* XXX: it's not really gl rasterization rules we care about here, * but gl vs dx9 clip spaces. */ @@ -119,7 +132,8 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, { struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; - struct draw_vertex_shader *shader = draw->vs.vertex_shader; + struct draw_vertex_shader *vshader = draw->vs.vertex_shader; + struct draw_geometry_shader *gshader = draw->gs.geometry_shader; unsigned opt = fpme->opt; unsigned alloc_count = align( fetch_count, 4 ); @@ -147,13 +161,21 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, */ if (opt & PT_SHADE) { - shader->run_linear(shader, - (const float (*)[4])pipeline_verts->data, - ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, - fetch_count, - fpme->vertex_size, - fpme->vertex_size); + vshader->run_linear(vshader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.vs_constants, + fetch_count, + fpme->vertex_size, + fpme->vertex_size); + if (gshader) + draw_geometry_shader_run(gshader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.gs_constants, + fetch_count, + fpme->vertex_size, + fpme->vertex_size); } if (draw_pt_post_vs_run( fpme->post_vs, @@ -196,6 +218,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; struct draw_vertex_shader *shader = draw->vs.vertex_shader; + struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader; unsigned opt = fpme->opt; unsigned alloc_count = align( count, 4 ); @@ -226,10 +249,19 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, shader->run_linear(shader, (const float (*)[4])pipeline_verts->data, ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, + (const float (*)[4])draw->pt.user.vs_constants, count, fpme->vertex_size, fpme->vertex_size); + + if (geometry_shader) + draw_geometry_shader_run(geometry_shader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.gs_constants, + count, + fpme->vertex_size, + fpme->vertex_size); } if (draw_pt_post_vs_run( fpme->post_vs, @@ -270,6 +302,7 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; struct draw_vertex_shader *shader = draw->vs.vertex_shader; + struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader; unsigned opt = fpme->opt; unsigned alloc_count = align( count, 4 ); @@ -296,10 +329,19 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle shader->run_linear(shader, (const float (*)[4])pipeline_verts->data, ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, + (const float (*)[4])draw->pt.user.vs_constants, count, fpme->vertex_size, fpme->vertex_size); + + if (geometry_shader) + draw_geometry_shader_run(geometry_shader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.gs_constants, + count, + fpme->vertex_size, + fpme->vertex_size); } if (draw_pt_post_vs_run( fpme->post_vs, diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c index 9dfb47837e0..55151823a14 100644 --- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c +++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c @@ -100,7 +100,7 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs, struct vertex_header *out = vertices; const float *scale = pvs->draw->viewport.scale; const float *trans = pvs->draw->viewport.translate; - const unsigned pos = pvs->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(pvs->draw); unsigned clipped = 0; unsigned j; @@ -190,7 +190,7 @@ static boolean post_vs_viewport( struct pt_post_vs *pvs, struct vertex_header *out = vertices; const float *scale = pvs->draw->viewport.scale; const float *trans = pvs->draw->viewport.translate; - const unsigned pos = pvs->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(pvs->draw); unsigned j; if (0) debug_printf("%s\n", __FUNCTION__); diff --git a/src/gallium/auxiliary/draw/draw_pt_util.c b/src/gallium/auxiliary/draw/draw_pt_util.c index b61fa291436..17c3b8cec26 100644 --- a/src/gallium/auxiliary/draw/draw_pt_util.c +++ b/src/gallium/auxiliary/draw/draw_pt_util.c @@ -50,16 +50,32 @@ void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr) *first = 2; *incr = 1; break; + case PIPE_PRIM_LINES_ADJACENCY: + *first = 4; + *incr = 2; + break; + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + *first = 4; + *incr = 1; + break; case PIPE_PRIM_TRIANGLES: *first = 3; *incr = 3; break; + case PIPE_PRIM_TRIANGLES_ADJACENCY: + *first = 6; + *incr = 3; + break; case PIPE_PRIM_TRIANGLE_STRIP: case PIPE_PRIM_TRIANGLE_FAN: case PIPE_PRIM_POLYGON: *first = 3; *incr = 1; break; + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: + *first = 6; + *incr = 1; + break; case PIPE_PRIM_QUADS: *first = 4; *incr = 4; diff --git a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h index 010c7a18a7c..f0aec5febab 100644 --- a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h +++ b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h @@ -36,6 +36,10 @@ static void FUNC(struct draw_pt_front_end *frontend, case PIPE_PRIM_TRIANGLE_STRIP: case PIPE_PRIM_QUADS: case PIPE_PRIM_QUAD_STRIP: + case PIPE_PRIM_LINES_ADJACENCY: + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + case PIPE_PRIM_TRIANGLES_ADJACENCY: + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: for (j = 0; j < count;) { unsigned remaining = count - j; unsigned nr = trim( MIN2(varray->driver_fetch_max, remaining), first, incr ); diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index 35536895326..60b4dd97042 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -83,6 +83,10 @@ draw_create_vertex_shader(struct draw_context *draw, { struct draw_vertex_shader *vs; + if (draw->dump_vs) { + tgsi_dump(shader->tokens, 0); + } + vs = draw_create_vs_llvm( draw, shader ); if (!vs) { vs = draw_create_vs_sse( draw, shader ); @@ -152,6 +156,8 @@ draw_delete_vertex_shader(struct draw_context *draw, boolean draw_vs_init( struct draw_context *draw ) { + draw->dump_vs = debug_get_bool_option("GALLIUM_DUMP_VS", FALSE); + draw->vs.machine = tgsi_exec_machine_create(); if (!draw->vs.machine) return FALSE; diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h index e3b807ebd0e..00036cfe68b 100644 --- a/src/gallium/auxiliary/draw/draw_vs.h +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -43,6 +43,7 @@ struct draw_varient_input enum pipe_format format; unsigned buffer; unsigned offset; + unsigned instance_divisor; }; struct draw_varient_output diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c index ad184bd696d..da9f3e3d35c 100644 --- a/src/gallium/auxiliary/draw/draw_vs_ppc.c +++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c @@ -98,9 +98,9 @@ vs_ppc_run_linear( struct draw_vertex_shader *base, /* loop over verts */ for (i = 0; i < count; i += MAX_VERTICES) { const uint max_vertices = MIN2(MAX_VERTICES, count - i); - float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4] ALIGN16_ATTRIB; - float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4] ALIGN16_ATTRIB; - float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4]; + PIPE_ALIGN_VAR(16) float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4]; + PIPE_ALIGN_VAR(16) float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4]; uint attr; /* convert (up to) four input verts to SoA format */ diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c index 7ee567d4789..9f40030f39f 100644 --- a/src/gallium/auxiliary/draw/draw_vs_varient.c +++ b/src/gallium/auxiliary/draw/draw_vs_varient.c @@ -142,16 +142,18 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient, vsvg->fetch->run_elts( vsvg->fetch, elts, count, + vsvg->draw->instance_id, temp_buffer ); vsvg->base.vs->run_linear( vsvg->base.vs, temp_buffer, temp_buffer, - (const float (*)[4])vsvg->base.vs->draw->pt.user.constants, + (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants, count, temp_vertex_stride, temp_vertex_stride); + /* FIXME: geometry shading? */ if (vsvg->base.key.clip) { /* not really handling clipping, just do the rhw so we can @@ -180,6 +182,7 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient, vsvg->emit->run( vsvg->emit, 0, count, + vsvg->draw->instance_id, output_buffer ); FREE(temp_buffer); @@ -202,12 +205,13 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient, vsvg->fetch->run( vsvg->fetch, start, count, + vsvg->draw->instance_id, temp_buffer ); vsvg->base.vs->run_linear( vsvg->base.vs, temp_buffer, temp_buffer, - (const float (*)[4])vsvg->base.vs->draw->pt.user.constants, + (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants, count, temp_vertex_stride, temp_vertex_stride); @@ -238,6 +242,7 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient, vsvg->emit->run( vsvg->emit, 0, count, + vsvg->draw->instance_id, output_buffer ); FREE(temp_buffer); @@ -280,9 +285,11 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, fetch.nr_elements = key->nr_inputs; fetch.output_stride = vsvg->temp_vertex_stride; for (i = 0; i < key->nr_inputs; i++) { + fetch.element[i].type = TRANSLATE_ELEMENT_NORMAL; fetch.element[i].input_format = key->element[i].in.format; fetch.element[i].input_buffer = key->element[i].in.buffer; fetch.element[i].input_offset = key->element[i].in.offset; + fetch.element[i].instance_divisor = 0; fetch.element[i].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; fetch.element[i].output_offset = i * 4 * sizeof(float); assert(fetch.element[i].output_offset < fetch.output_stride); @@ -294,17 +301,21 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, for (i = 0; i < key->nr_outputs; i++) { if (key->element[i].out.format != EMIT_1F_PSIZE) { + emit.element[i].type = TRANSLATE_ELEMENT_NORMAL; emit.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; emit.element[i].input_buffer = 0; emit.element[i].input_offset = key->element[i].out.vs_output * 4 * sizeof(float); + emit.element[i].instance_divisor = 0; emit.element[i].output_format = draw_translate_vinfo_format(key->element[i].out.format); emit.element[i].output_offset = key->element[i].out.offset; assert(emit.element[i].input_offset <= fetch.output_stride); } else { + emit.element[i].type = TRANSLATE_ELEMENT_NORMAL; emit.element[i].input_format = PIPE_FORMAT_R32_FLOAT; emit.element[i].input_buffer = 1; emit.element[i].input_offset = 0; + emit.element[i].instance_divisor = 0; emit.element[i].output_format = PIPE_FORMAT_R32_FLOAT; emit.element[i].output_offset = key->element[i].out.offset; } diff --git a/src/gallium/auxiliary/gallivm/Makefile b/src/gallium/auxiliary/gallivm/Makefile deleted file mode 100644 index 5a96d94ec37..00000000000 --- a/src/gallium/auxiliary/gallivm/Makefile +++ /dev/null @@ -1,92 +0,0 @@ -# -*-makefile-*- -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = gallivm - - -GALLIVM_SOURCES = \ - gallivm.cpp \ - gallivm_cpu.cpp \ - instructions.cpp \ - loweringpass.cpp \ - tgsitollvm.cpp \ - storage.cpp \ - storagesoa.cpp \ - instructionssoa.cpp - -INC_SOURCES = gallivm_builtins.cpp gallivmsoabuiltins.cpp - -CPP_SOURCES = \ - $(GALLIVM_SOURCES) - -C_SOURCES = -ASM_SOURCES = - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(CPP_SOURCES:.cpp=.o) \ - $(ASM_SOURCES:.S=.o) - -### Include directories -INCLUDES = \ - -I. \ - -I$(TOP)/src/gallium/drivers \ - -I$(TOP)/src/gallium/auxiliary \ - -I$(TOP)/src/gallium/include \ - -I$(TOP)/src/mesa \ - -I$(TOP)/include - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(LLVM_CFLAGS) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.cpp.o: - $(CXX) -c $(INCLUDES) $(LLVM_CXXFLAGS) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -##### TARGETS ##### - -default:: depend symlinks $(LIBNAME) - - -$(LIBNAME): $(OBJECTS) Makefile - $(TOP)/bin/mklib -o $@ -static $(OBJECTS) - - -depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(INC_SOURCES) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \ - $(ASM_SOURCES) $(INC_SOURCES) 2> /dev/null - - -gallivm_builtins.cpp: llvm_builtins.c - clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin - (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ - rm temp1.bin - -gallivmsoabuiltins.cpp: soabuiltins.c - clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin - (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ - rm temp2.bin - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Remove .o and backup files -clean: - -rm -f *.o */*.o *~ *.so *~ server/*.o - -rm -f depend depend.bak - -rm -f gallivm_builtins.cpp - -rm -f gallivmsoabuiltins.cpp - -symlinks: - - -include depend diff --git a/src/gallium/auxiliary/gallivm/SConscript b/src/gallium/auxiliary/gallivm/SConscript deleted file mode 100644 index c0aa51b90a9..00000000000 --- a/src/gallium/auxiliary/gallivm/SConscript +++ /dev/null @@ -1,16 +0,0 @@ -Import('*') - -gallivm = env.ConvenienceLibrary( - target = 'gallivm', - source = [ - 'gallivm.cpp', - 'gallivm_cpu.cpp', - 'instructions.cpp', - 'loweringpass.cpp', - 'tgsitollvm.cpp', - 'storage.cpp', - 'storagesoa.cpp', - 'instructionssoa.cpp', - ]) - -auxiliaries.insert(0, gallivm) diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp index 5cafe8c3f0c..8f7d3b71004 100644 --- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp +++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp @@ -552,7 +552,7 @@ translate_instruction(llvm::Module *module, break; case TGSI_OPCODE_SHL: break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: break; case TGSI_OPCODE_AND: break; @@ -919,7 +919,7 @@ translate_instructionir(llvm::Module *module, break; case TGSI_OPCODE_SHL: break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: break; case TGSI_OPCODE_AND: break; diff --git a/src/gallium/auxiliary/indices/Makefile b/src/gallium/auxiliary/indices/Makefile deleted file mode 100644 index f2ebc3f410a..00000000000 --- a/src/gallium/auxiliary/indices/Makefile +++ /dev/null @@ -1,16 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = indices - -C_SOURCES = \ - u_indices_gen.c \ - u_unfilled_gen.c - -include ../../Makefile.template - -u_indices_gen.c: u_indices_gen.py - python $< > $@ - -u_unfilled_gen.c: u_unfilled_gen.py - python $< > $@ diff --git a/src/gallium/auxiliary/indices/SConscript b/src/gallium/auxiliary/indices/SConscript deleted file mode 100644 index 712e215534f..00000000000 --- a/src/gallium/auxiliary/indices/SConscript +++ /dev/null @@ -1,28 +0,0 @@ -Import('*') - -from sys import executable as python_cmd - -env.CodeGenerate( - target = 'u_indices_gen.c', - script = 'u_indices_gen.py', - source = [], - command = python_cmd + ' $SCRIPT > $TARGET' -) - -env.CodeGenerate( - target = 'u_unfilled_gen.c', - script = 'u_unfilled_gen.py', - source = [], - command = python_cmd + ' $SCRIPT > $TARGET' -) - -indices = env.ConvenienceLibrary( - target = 'indices', - source = [ -# 'u_indices.c', -# 'u_unfilled_indices.c', - 'u_indices_gen.c', - 'u_unfilled_gen.c', - ]) - -auxiliaries.insert(0, indices) diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile deleted file mode 100644 index 1c00ba8d986..00000000000 --- a/src/gallium/auxiliary/pipebuffer/Makefile +++ /dev/null @@ -1,19 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = pipebuffer - -C_SOURCES = \ - pb_buffer_fenced.c \ - pb_buffer_malloc.c \ - pb_bufmgr_alt.c \ - pb_bufmgr_cache.c \ - pb_bufmgr_debug.c \ - pb_bufmgr_fenced.c \ - pb_bufmgr_mm.c \ - pb_bufmgr_ondemand.c \ - pb_bufmgr_pool.c \ - pb_bufmgr_slab.c \ - pb_validate.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/pipebuffer/SConscript b/src/gallium/auxiliary/pipebuffer/SConscript deleted file mode 100644 index 8e9f06abe45..00000000000 --- a/src/gallium/auxiliary/pipebuffer/SConscript +++ /dev/null @@ -1,19 +0,0 @@ -Import('*') - -pipebuffer = env.ConvenienceLibrary( - target = 'pipebuffer', - source = [ - 'pb_buffer_fenced.c', - 'pb_buffer_malloc.c', - 'pb_bufmgr_alt.c', - 'pb_bufmgr_cache.c', - 'pb_bufmgr_debug.c', - 'pb_bufmgr_fenced.c', - 'pb_bufmgr_mm.c', - 'pb_bufmgr_ondemand.c', - 'pb_bufmgr_pool.c', - 'pb_bufmgr_slab.c', - 'pb_validate.c', - ]) - -auxiliaries.insert(0, pipebuffer) diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index a9375abd218..a4b78f14943 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -80,27 +80,11 @@ struct fenced_buffer_list */ struct fenced_buffer { - /* - * Immutable members. - */ - struct pb_buffer base; + struct pb_buffer *buffer; - struct fenced_buffer_list *list; - - /** - * Protected by fenced_buffer_list::mutex - */ - struct list_head head; - /** - * Following members are mutable and protected by this mutex. - * - * You may lock this mutex alone, or lock it with fenced_buffer_list::mutex - * held, but in order to prevent deadlocks you must never lock - * fenced_buffer_list::mutex with this mutex held. - */ - pipe_mutex mutex; + /* FIXME: protect access with mutex */ /** * A bitmask of PIPE_BUFFER_USAGE_CPU/GPU_READ/WRITE describing the current @@ -112,6 +96,9 @@ struct fenced_buffer struct pb_validate *vl; unsigned validation_flags; struct pipe_fence_handle *fence; + + struct list_head head; + struct fenced_buffer_list *list; }; @@ -123,24 +110,15 @@ fenced_buffer(struct pb_buffer *buf) } -/** - * Add the buffer to the fenced list. - * - * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this - * order before calling this function. - * - * Reference count should be incremented before calling this function. - */ static INLINE void -fenced_buffer_add_locked(struct fenced_buffer_list *fenced_list, - struct fenced_buffer *fenced_buf) +_fenced_buffer_add(struct fenced_buffer *fenced_buf) { + struct fenced_buffer_list *fenced_list = fenced_buf->list; + assert(pipe_is_referenced(&fenced_buf->base.base.reference)); assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE); assert(fenced_buf->fence); - /* TODO: Move the reference count increment here */ - #ifdef DEBUG LIST_DEL(&fenced_buf->head); assert(fenced_list->numUnfenced); @@ -152,16 +130,32 @@ fenced_buffer_add_locked(struct fenced_buffer_list *fenced_list, /** - * Remove the buffer from the fenced list. - * - * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this - * order before calling this function. - * - * Reference count should be decremented after calling this function. + * Actually destroy the buffer. */ static INLINE void -fenced_buffer_remove_locked(struct fenced_buffer_list *fenced_list, - struct fenced_buffer *fenced_buf) +_fenced_buffer_destroy(struct fenced_buffer *fenced_buf) +{ + struct fenced_buffer_list *fenced_list = fenced_buf->list; + + assert(!pipe_is_referenced(&fenced_buf->base.base.reference)); + assert(!fenced_buf->fence); +#ifdef DEBUG + assert(fenced_buf->head.prev); + assert(fenced_buf->head.next); + LIST_DEL(&fenced_buf->head); + assert(fenced_list->numUnfenced); + --fenced_list->numUnfenced; +#else + (void)fenced_list; +#endif + pb_reference(&fenced_buf->buffer, NULL); + FREE(fenced_buf); +} + + +static INLINE void +_fenced_buffer_remove(struct fenced_buffer_list *fenced_list, + struct fenced_buffer *fenced_buf) { struct pb_fence_ops *ops = fenced_list->ops; @@ -183,53 +177,37 @@ fenced_buffer_remove_locked(struct fenced_buffer_list *fenced_list, ++fenced_list->numUnfenced; #endif - /* TODO: Move the reference count decrement and destruction here */ + /** + * FIXME!!! + */ + + if(!pipe_is_referenced(&fenced_buf->base.base.reference)) + _fenced_buffer_destroy(fenced_buf); } -/** - * Wait for the fence to expire, and remove it from the fenced list. - * - * fenced_buffer::mutex must be held. fenced_buffer_list::mutex must not be - * held -- it will - */ static INLINE enum pipe_error -fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, - struct fenced_buffer *fenced_buf) +_fenced_buffer_finish(struct fenced_buffer *fenced_buf) { + struct fenced_buffer_list *fenced_list = fenced_buf->list; struct pb_fence_ops *ops = fenced_list->ops; - enum pipe_error ret = PIPE_ERROR; #if 0 debug_warning("waiting for GPU"); #endif - assert(pipe_is_referenced(&fenced_buf->base.base.reference)); assert(fenced_buf->fence); - - /* Acquire the global lock */ - pipe_mutex_unlock(fenced_buf->mutex); - pipe_mutex_lock(fenced_list->mutex); - pipe_mutex_lock(fenced_buf->mutex); - if(fenced_buf->fence) { - if(ops->fence_finish(ops, fenced_buf->fence, 0) == 0) { - /* Remove from the fenced list */ - /* TODO: remove consequents */ - fenced_buffer_remove_locked(fenced_list, fenced_buf); - - p_atomic_dec(&fenced_buf->base.base.reference.count); - assert(pipe_is_referenced(&fenced_buf->base.base.reference)); - - fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE; - - ret = PIPE_OK; + if(ops->fence_finish(ops, fenced_buf->fence, 0) != 0) { + return PIPE_ERROR; } + /* Remove from the fenced list */ + /* TODO: remove consequents */ + _fenced_buffer_remove(fenced_list, fenced_buf); } - pipe_mutex_unlock(fenced_list->mutex); - - return ret; + fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE; + return PIPE_OK; } @@ -237,7 +215,7 @@ fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, * Free as many fenced buffers from the list head as possible. */ static void -fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list, +_fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, int wait) { struct pb_fence_ops *ops = fenced_list->ops; @@ -251,30 +229,21 @@ fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list, while(curr != &fenced_list->delayed) { fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); - pipe_mutex_lock(fenced_buf->mutex); - if(fenced_buf->fence != prev_fence) { int signaled; if (wait) signaled = ops->fence_finish(ops, fenced_buf->fence, 0); else signaled = ops->fence_signalled(ops, fenced_buf->fence, 0); - if (signaled != 0) { - pipe_mutex_unlock(fenced_buf->mutex); + if (signaled != 0) break; - } prev_fence = fenced_buf->fence; } else { assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0); } - fenced_buffer_remove_locked(fenced_list, fenced_buf); - pipe_mutex_unlock(fenced_buf->mutex); - - pb_buf = &fenced_buf->base; - pb_reference(&pb_buf, NULL); - + _fenced_buffer_remove(fenced_list, fenced_buf); curr = next; next = curr->next; @@ -288,25 +257,30 @@ fenced_buffer_destroy(struct pb_buffer *buf) struct fenced_buffer *fenced_buf = fenced_buffer(buf); struct fenced_buffer_list *fenced_list = fenced_buf->list; - assert(!pipe_is_referenced(&fenced_buf->base.base.reference)); - assert(!fenced_buf->fence); - -#ifdef DEBUG pipe_mutex_lock(fenced_list->mutex); - assert(fenced_buf->head.prev); - assert(fenced_buf->head.next); - LIST_DEL(&fenced_buf->head); - assert(fenced_list->numUnfenced); - --fenced_list->numUnfenced; + assert(!pipe_is_referenced(&fenced_buf->base.base.reference)); + if (fenced_buf->fence) { + struct pb_fence_ops *ops = fenced_list->ops; + if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) { + struct list_head *curr, *prev; + curr = &fenced_buf->head; + prev = curr->prev; + do { + fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); + assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0); + _fenced_buffer_remove(fenced_list, fenced_buf); + curr = prev; + prev = curr->prev; + } while (curr != &fenced_list->delayed); + } + else { + /* delay destruction */ + } + } + else { + _fenced_buffer_destroy(fenced_buf); + } pipe_mutex_unlock(fenced_list->mutex); -#else - (void)fenced_list; -#endif - - pb_reference(&fenced_buf->buffer, NULL); - - pipe_mutex_destroy(fenced_buf->mutex); - FREE(fenced_buf); } @@ -317,23 +291,24 @@ fenced_buffer_map(struct pb_buffer *buf, struct fenced_buffer *fenced_buf = fenced_buffer(buf); struct fenced_buffer_list *fenced_list = fenced_buf->list; struct pb_fence_ops *ops = fenced_list->ops; - void *map = NULL; - - pipe_mutex_lock(fenced_buf->mutex); + void *map; assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE)); /* Serialize writes */ if((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) || ((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) && (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) { - if((flags & PIPE_BUFFER_USAGE_DONTBLOCK) && - ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) { + if(flags & PIPE_BUFFER_USAGE_DONTBLOCK) { /* Don't wait for the GPU to finish writing */ - goto finish; + if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) + _fenced_buffer_remove(fenced_list, fenced_buf); + else + return NULL; + } + else { + /* Wait for the GPU to finish writing */ + _fenced_buffer_finish(fenced_buf); } - - /* Wait for the GPU to finish writing */ - fenced_buffer_finish_locked(fenced_list, fenced_buf); } #if 0 @@ -350,9 +325,6 @@ fenced_buffer_map(struct pb_buffer *buf, fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE; } -finish: - pipe_mutex_unlock(fenced_buf->mutex); - return map; } @@ -361,9 +333,6 @@ static void fenced_buffer_unmap(struct pb_buffer *buf) { struct fenced_buffer *fenced_buf = fenced_buffer(buf); - - pipe_mutex_lock(fenced_buf->mutex); - assert(fenced_buf->mapcount); if(fenced_buf->mapcount) { pb_unmap(fenced_buf->buffer); @@ -371,8 +340,6 @@ fenced_buffer_unmap(struct pb_buffer *buf) if(!fenced_buf->mapcount) fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE; } - - pipe_mutex_unlock(fenced_buf->mutex); } @@ -384,14 +351,11 @@ fenced_buffer_validate(struct pb_buffer *buf, struct fenced_buffer *fenced_buf = fenced_buffer(buf); enum pipe_error ret; - pipe_mutex_lock(fenced_buf->mutex); - if(!vl) { /* invalidate */ fenced_buf->vl = NULL; fenced_buf->validation_flags = 0; - ret = PIPE_OK; - goto finish; + return PIPE_OK; } assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE); @@ -399,17 +363,14 @@ fenced_buffer_validate(struct pb_buffer *buf, flags &= PIPE_BUFFER_USAGE_GPU_READ_WRITE; /* Buffer cannot be validated in two different lists */ - if(fenced_buf->vl && fenced_buf->vl != vl) { - ret = PIPE_ERROR_RETRY; - goto finish; - } + if(fenced_buf->vl && fenced_buf->vl != vl) + return PIPE_ERROR_RETRY; #if 0 /* Do not validate if buffer is still mapped */ if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { /* TODO: wait for the thread that mapped the buffer to unmap it */ - ret = PIPE_ERROR_RETRY; - goto finish; + return PIPE_ERROR_RETRY; } /* Final sanity checking */ assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE)); @@ -419,21 +380,17 @@ fenced_buffer_validate(struct pb_buffer *buf, if(fenced_buf->vl == vl && (fenced_buf->validation_flags & flags) == flags) { /* Nothing to do -- buffer already validated */ - ret = PIPE_OK; - goto finish; + return PIPE_OK; } ret = pb_validate(fenced_buf->buffer, vl, flags); if (ret != PIPE_OK) - goto finish; + return ret; fenced_buf->vl = vl; fenced_buf->validation_flags |= flags; -finish: - pipe_mutex_unlock(fenced_buf->mutex); - - return ret; + return PIPE_OK; } @@ -448,36 +405,29 @@ fenced_buffer_fence(struct pb_buffer *buf, fenced_buf = fenced_buffer(buf); fenced_list = fenced_buf->list; ops = fenced_list->ops; - - pipe_mutex_lock(fenced_list->mutex); - pipe_mutex_lock(fenced_buf->mutex); - - assert(pipe_is_referenced(&fenced_buf->base.base.reference)); - - if(fence != fenced_buf->fence) { - assert(fenced_buf->vl); - assert(fenced_buf->validation_flags); - - if (fenced_buf->fence) { - fenced_buffer_remove_locked(fenced_list, fenced_buf); - p_atomic_dec(&fenced_buf->base.base.reference.count); - assert(pipe_is_referenced(&fenced_buf->base.base.reference)); - } - if (fence) { - ops->fence_reference(ops, &fenced_buf->fence, fence); - fenced_buf->flags |= fenced_buf->validation_flags; - p_atomic_inc(&fenced_buf->base.base.reference.count); - fenced_buffer_add_locked(fenced_list, fenced_buf); - } - - pb_fence(fenced_buf->buffer, fence); - fenced_buf->vl = NULL; - fenced_buf->validation_flags = 0; + if(fence == fenced_buf->fence) { + /* Nothing to do */ + return; } - pipe_mutex_unlock(fenced_buf->mutex); + assert(fenced_buf->vl); + assert(fenced_buf->validation_flags); + + pipe_mutex_lock(fenced_list->mutex); + if (fenced_buf->fence) + _fenced_buffer_remove(fenced_list, fenced_buf); + if (fence) { + ops->fence_reference(ops, &fenced_buf->fence, fence); + fenced_buf->flags |= fenced_buf->validation_flags; + _fenced_buffer_add(fenced_buf); + } pipe_mutex_unlock(fenced_list->mutex); + + pb_fence(fenced_buf->buffer, fence); + + fenced_buf->vl = NULL; + fenced_buf->validation_flags = 0; } @@ -487,7 +437,6 @@ fenced_buffer_get_base_buffer(struct pb_buffer *buf, pb_size *offset) { struct fenced_buffer *fenced_buf = fenced_buffer(buf); - /* NOTE: accesses immutable members only -- mutex not necessary */ pb_get_base_buffer(fenced_buf->buffer, base_buf, offset); } @@ -527,8 +476,6 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list, buf->buffer = buffer; buf->list = fenced_list; - pipe_mutex_init(buf->mutex); - #ifdef DEBUG pipe_mutex_lock(fenced_list->mutex); LIST_ADDTAIL(&buf->head, &fenced_list->unfenced); @@ -570,7 +517,7 @@ fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, int wait) { pipe_mutex_lock(fenced_list->mutex); - fenced_buffer_list_check_free_locked(fenced_list, wait); + _fenced_buffer_list_check_free(fenced_list, wait); pipe_mutex_unlock(fenced_list->mutex); } @@ -592,13 +539,11 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list) next = curr->next; while(curr != &fenced_list->unfenced) { fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); - pipe_mutex_lock(fenced_buf->mutex); assert(!fenced_buf->fence); debug_printf("%10p %7u %7u\n", (void *) fenced_buf, fenced_buf->base.base.size, p_atomic_read(&fenced_buf->base.base.reference.count)); - pipe_mutex_unlock(fenced_buf->mutex); curr = next; next = curr->next; } @@ -608,7 +553,6 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list) while(curr != &fenced_list->delayed) { int signaled; fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); - pipe_mutex_lock(fenced_buf->mutex); signaled = ops->fence_signalled(ops, fenced_buf->fence, 0); debug_printf("%10p %7u %7u %10p %s\n", (void *) fenced_buf, @@ -616,7 +560,6 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list) p_atomic_read(&fenced_buf->base.base.reference.count), (void *) fenced_buf->fence, signaled == 0 ? "y" : "n"); - pipe_mutex_unlock(fenced_buf->mutex); curr = next; next = curr->next; } @@ -637,8 +580,8 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list) #if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) sched_yield(); #endif + _fenced_buffer_list_check_free(fenced_list, 1); pipe_mutex_lock(fenced_list->mutex); - fenced_buffer_list_check_free_locked(fenced_list, 1); } #ifdef DEBUG @@ -646,7 +589,6 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list) #endif pipe_mutex_unlock(fenced_list->mutex); - pipe_mutex_destroy(fenced_list->mutex); fenced_list->ops->destroy(fenced_list->ops); diff --git a/src/gallium/auxiliary/rbug/Makefile b/src/gallium/auxiliary/rbug/Makefile deleted file mode 100644 index cd12e8468fc..00000000000 --- a/src/gallium/auxiliary/rbug/Makefile +++ /dev/null @@ -1,14 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = rbug - -C_SOURCES = \ - rbug_connection.c \ - rbug_core.c \ - rbug_texture.c \ - rbug_context.c \ - rbug_shader.c \ - rbug_demarshal.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/rbug/SConscript b/src/gallium/auxiliary/rbug/SConscript deleted file mode 100644 index 4a9afb45d3c..00000000000 --- a/src/gallium/auxiliary/rbug/SConscript +++ /dev/null @@ -1,14 +0,0 @@ -Import('*') - -rbug = env.ConvenienceLibrary( - target = 'rbug', - source = [ - 'rbug_core.c', - 'rbug_shader.c', - 'rbug_context.c', - 'rbug_texture.c', - 'rbug_demarshal.c', - 'rbug_connection.c', - ]) - -auxiliaries.insert(0, rbug) diff --git a/src/gallium/auxiliary/rbug/rbug_context.h b/src/gallium/auxiliary/rbug/rbug_context.h index da61c2365b0..03126d6b123 100644 --- a/src/gallium/auxiliary/rbug/rbug_context.h +++ b/src/gallium/auxiliary/rbug/rbug_context.h @@ -46,7 +46,7 @@ typedef enum RBUG_BLOCK_BEFORE = 1, RBUG_BLOCK_AFTER = 2, RBUG_BLOCK_RULE = 4, - RBUG_BLOCK_MASK = 7, + RBUG_BLOCK_MASK = 7 } rbug_block_t; struct rbug_proto_context_list diff --git a/src/gallium/auxiliary/rbug/rbug_proto.h b/src/gallium/auxiliary/rbug/rbug_proto.h index d273be0166d..4f3eb75dc4d 100644 --- a/src/gallium/auxiliary/rbug/rbug_proto.h +++ b/src/gallium/auxiliary/rbug/rbug_proto.h @@ -65,7 +65,7 @@ enum rbug_opcode RBUG_OP_SHADER_DISABLE = 770, RBUG_OP_SHADER_REPLACE = 771, RBUG_OP_SHADER_LIST_REPLY = -768, - RBUG_OP_SHADER_INFO_REPLY = -769, + RBUG_OP_SHADER_INFO_REPLY = -769 }; /** diff --git a/src/gallium/auxiliary/rtasm/Makefile b/src/gallium/auxiliary/rtasm/Makefile deleted file mode 100644 index ab8ea464c6e..00000000000 --- a/src/gallium/auxiliary/rtasm/Makefile +++ /dev/null @@ -1,13 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = rtasm - -C_SOURCES = \ - rtasm_cpu.c \ - rtasm_execmem.c \ - rtasm_x86sse.c \ - rtasm_ppc.c \ - rtasm_ppc_spe.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/rtasm/SConscript b/src/gallium/auxiliary/rtasm/SConscript deleted file mode 100644 index eb48368accb..00000000000 --- a/src/gallium/auxiliary/rtasm/SConscript +++ /dev/null @@ -1,13 +0,0 @@ -Import('*') - -rtasm = env.ConvenienceLibrary( - target = 'rtasm', - source = [ - 'rtasm_cpu.c', - 'rtasm_execmem.c', - 'rtasm_x86sse.c', - 'rtasm_ppc.c', - 'rtasm_ppc_spe.c', - ]) - -auxiliaries.insert(0, rtasm) diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c index 01811d50114..ffed768f979 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c +++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c @@ -41,6 +41,12 @@ #define MAP_ANONYMOUS MAP_ANON #endif +#if defined(PIPE_OS_WINDOWS) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include <windows.h> +#endif #if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) @@ -118,7 +124,29 @@ rtasm_exec_free(void *addr) } -#else /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */ +#elif defined(PIPE_OS_WINDOWS) + + +/* + * Avoid Data Execution Prevention. + */ + +void * +rtasm_exec_malloc(size_t size) +{ + return VirtualAlloc(NULL, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE); +} + + +void +rtasm_exec_free(void *addr) +{ + VirtualFree(addr, 0, MEM_RELEASE); +} + + +#else + /* * Just use regular memory. @@ -138,4 +166,4 @@ rtasm_exec_free(void *addr) } -#endif /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */ +#endif diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c index 1acf3c373eb..f675427d987 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c @@ -673,6 +673,13 @@ void x86_and( struct x86_function *p, emit_op_modrm( p, 0x23, 0x21, dst, src ); } +void x86_div( struct x86_function *p, + struct x86_reg src ) +{ + assert(src.file == file_REG32 && src.mod == mod_REG); + emit_op_modrm(p, 0xf7, 0, x86_make_reg(file_REG32, 6), src); +} + /*********************************************************************** diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h index 731a6517968..f7612d416a0 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h @@ -244,6 +244,7 @@ void x86_sub( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_test( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_xor( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_sahf( struct x86_function *p ); +void x86_div( struct x86_function *p, struct x86_reg src ); void x86_cdecl_caller_push_regs( struct x86_function *p ); diff --git a/src/gallium/auxiliary/sct/Makefile b/src/gallium/auxiliary/sct/Makefile deleted file mode 100644 index a7d111b6891..00000000000 --- a/src/gallium/auxiliary/sct/Makefile +++ /dev/null @@ -1,9 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = sct - -C_SOURCES = \ - sct.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/sct/SConscript b/src/gallium/auxiliary/sct/SConscript deleted file mode 100644 index 76927d973f8..00000000000 --- a/src/gallium/auxiliary/sct/SConscript +++ /dev/null @@ -1,9 +0,0 @@ -Import('*') - -sct = env.ConvenienceLibrary( - target = 'sct', - source = [ - 'sct.c' - ]) - -auxiliaries.insert(0, sct) diff --git a/src/gallium/auxiliary/sct/sct.c b/src/gallium/auxiliary/sct/sct.c deleted file mode 100644 index 722d2b7e66e..00000000000 --- a/src/gallium/auxiliary/sct/sct.c +++ /dev/null @@ -1,453 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "util/u_memory.h" -#include "pipe/p_state.h" -#include "sct.h" - - -struct texture_list -{ - struct pipe_texture *texture; - struct texture_list *next; -}; - - - -#define MAX_SURFACES ((PIPE_MAX_COLOR_BUFS) + 1) - -struct sct_context -{ - const struct pipe_context *context; - - /** surfaces the context is drawing into */ - struct pipe_surface *surfaces[MAX_SURFACES]; - - /** currently bound textures */ - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; - - /** previously bound textures, used but not flushed */ - struct texture_list *textures_used; - - boolean needs_flush; - - struct sct_context *next; -}; - - - -struct sct_surface -{ - const struct pipe_surface *surface; - - /** list of contexts drawing to this surface */ - struct sct_context_list *contexts; - - struct sct_surface *next; -}; - - - -/** - * Find the surface_info for the given pipe_surface - */ -static struct sct_surface * -find_surface_info(struct surface_context_tracker *sct, - const struct pipe_surface *surface) -{ - struct sct_surface *si; - for (si = sct->surfaces; si; si = si->next) - if (si->surface == surface) - return si; - return NULL; -} - - -/** - * As above, but create new surface_info if surface is new. - */ -static struct sct_surface * -find_create_surface_info(struct surface_context_tracker *sct, - const struct pipe_surface *surface) -{ - struct sct_surface *si = find_surface_info(sct, surface); - if (si) - return si; - - /* alloc new */ - si = CALLOC_STRUCT(sct_surface); - if (si) { - si->surface = surface; - - /* insert at head */ - si->next = sct->surfaces; - sct->surfaces = si; - } - - return si; -} - - -/** - * Find a context_info for the given context. - */ -static struct sct_context * -find_context_info(struct surface_context_tracker *sct, - const struct pipe_context *context) -{ - struct sct_context *ci; - for (ci = sct->contexts; ci; ci = ci->next) - if (ci->context == context) - return ci; - return NULL; -} - - -/** - * As above, but create new context_info if context is new. - */ -static struct sct_context * -find_create_context_info(struct surface_context_tracker *sct, - const struct pipe_context *context) -{ - struct sct_context *ci = find_context_info(sct, context); - if (ci) - return ci; - - /* alloc new */ - ci = CALLOC_STRUCT(sct_context); - if (ci) { - ci->context = context; - - /* insert at head */ - ci->next = sct->contexts; - sct->contexts = ci; - } - - return ci; -} - - -/** - * Is the context already bound to the surface? - */ -static boolean -find_surface_context(const struct sct_surface *si, - const struct pipe_context *context) -{ - const struct sct_context_list *cl; - for (cl = si->contexts; cl; cl = cl->next) { - if (cl->context == context) { - return TRUE; - } - } - return FALSE; -} - - -/** - * Add a context to the list of contexts associated with a surface. - */ -static void -add_context_to_surface(struct sct_surface *si, - const struct pipe_context *context) -{ - struct sct_context_list *cl = CALLOC_STRUCT(sct_context_list); - if (cl) { - cl->context = context; - /* insert at head of list of contexts */ - cl->next = si->contexts; - si->contexts = cl; - } -} - - -/** - * Remove a context from the list of contexts associated with a surface. - */ -static void -remove_context_from_surface(struct sct_surface *si, - const struct pipe_context *context) -{ - struct sct_context_list *prev = NULL, *curr, *next; - - for (curr = si->contexts; curr; curr = next) { - if (curr->context == context) { - /* remove */ - if (prev) - prev->next = curr->next; - else - si->contexts = curr->next; - next = curr->next; - FREE(curr); - } - else { - prev = curr; - next = curr->next; - } - } -} - - -/** - * Unbind context from surface. - */ -static void -unbind_context_surface(struct surface_context_tracker *sct, - struct pipe_context *context, - struct pipe_surface *surface) -{ - struct sct_surface *si = find_surface_info(sct, surface); - if (si) { - remove_context_from_surface(si, context); - } -} - - -/** - * Bind context to a set of surfaces (color + Z). - * Like MakeCurrent(). - */ -void -sct_bind_surfaces(struct surface_context_tracker *sct, - struct pipe_context *context, - uint num_surf, - struct pipe_surface **surfaces) -{ - struct sct_context *ci = find_create_context_info(sct, context); - uint i; - - if (!ci) { - return; /* out of memory */ - } - - /* unbind currently bound surfaces */ - for (i = 0; i < MAX_SURFACES; i++) { - if (ci->surfaces[i]) { - unbind_context_surface(sct, context, ci->surfaces[i]); - } - } - - /* bind new surfaces */ - for (i = 0; i < num_surf; i++) { - struct sct_surface *si = find_create_surface_info(sct, surfaces[i]); - if (!find_surface_context(si, context)) { - add_context_to_surface(si, context); - } - } -} - - -/** - * Return list of contexts bound to a surface. - */ -const struct sct_context_list * -sct_get_surface_contexts(struct surface_context_tracker *sct, - const struct pipe_surface *surface) -{ - const struct sct_surface *si = find_surface_info(sct, surface); - return si->contexts; -} - - - -static boolean -find_texture(const struct sct_context *ci, - const struct pipe_texture *texture) -{ - const struct texture_list *tl; - - for (tl = ci->textures_used; tl; tl = tl->next) { - if (tl->texture == texture) { - return TRUE; - } - } - return FALSE; -} - - -/** - * Add the given texture to the context's list of used textures. - */ -static void -add_texture_used(struct sct_context *ci, - struct pipe_texture *texture) -{ - if (!find_texture(ci, texture)) { - /* add to list */ - struct texture_list *tl = CALLOC_STRUCT(texture_list); - if (tl) { - pipe_texture_reference(&tl->texture, texture); - /* insert at head */ - tl->next = ci->textures_used; - ci->textures_used = tl; - } - } -} - - -/** - * Bind a texture to a rendering context. - */ -void -sct_bind_texture(struct surface_context_tracker *sct, - struct pipe_context *context, - uint unit, - struct pipe_texture *tex) -{ - struct sct_context *ci = find_context_info(sct, context); - - if (ci->textures[unit] != tex) { - /* put texture on the 'used' list */ - add_texture_used(ci, tex); - /* bind new */ - pipe_texture_reference(&ci->textures[unit], tex); - } -} - - -/** - * Check if the given texture has been used by the rendering context - * since the last call to sct_flush_textures(). - */ -boolean -sct_is_texture_used(struct surface_context_tracker *sct, - const struct pipe_context *context, - const struct pipe_texture *texture) -{ - const struct sct_context *ci = find_context_info(sct, context); - return find_texture(ci, texture); -} - - -/** - * To be called when the image contents of a texture are changed, such - * as for gl[Copy]TexSubImage(). - * XXX this may not be needed - */ -void -sct_update_texture(struct pipe_texture *tex) -{ - -} - - -/** - * When a scene is flushed/rendered we can release the list of - * used textures. - */ -void -sct_flush_textures(struct surface_context_tracker *sct, - struct pipe_context *context) -{ - struct sct_context *ci = find_context_info(sct, context); - struct texture_list *tl, *next; - uint i; - - for (tl = ci->textures_used; tl; tl = next) { - next = tl->next; - pipe_texture_reference(&tl->texture, NULL); - FREE(tl); - } - ci->textures_used = NULL; - - /* put the currently bound textures on the 'used' list */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - add_texture_used(ci, ci->textures[i]); - } -} - - - -void -sct_destroy_context(struct surface_context_tracker *sct, - struct pipe_context *context) -{ - /* XXX should we require an unbinding first? */ - { - struct sct_surface *si; - for (si = sct->surfaces; si; si = si->next) { - remove_context_from_surface(si, context); - } - } - - /* remove context from context_info list */ - { - struct sct_context *ci, *next, *prev = NULL; - for (ci = sct->contexts; ci; ci = next) { - next = ci->next; - if (ci->context == context) { - if (prev) - prev->next = ci->next; - else - sct->contexts = ci->next; - FREE(ci); - } - else { - prev = ci; - } - } - } - -} - - -void -sct_destroy_surface(struct surface_context_tracker *sct, - struct pipe_surface *surface) -{ - if (1) { - /* debug/sanity: no context should be bound to surface */ - struct sct_context *ci; - uint i; - for (ci = sct->contexts; ci; ci = ci->next) { - for (i = 0; i < MAX_SURFACES; i++) { - assert(ci->surfaces[i] != surface); - } - } - } - - /* remove surface from sct_surface list */ - { - struct sct_surface *si, *next, *prev = NULL; - for (si = sct->surfaces; si; si = next) { - next = si->next; - if (si->surface == surface) { - /* unlink */ - if (prev) - prev->next = si->next; - else - sct->surfaces = si->next; - FREE(si); - } - else { - prev = si; - } - } - } -} diff --git a/src/gallium/auxiliary/sct/sct.h b/src/gallium/auxiliary/sct/sct.h deleted file mode 100644 index cf7c4d3bdfd..00000000000 --- a/src/gallium/auxiliary/sct/sct.h +++ /dev/null @@ -1,123 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Surface/Context Tracking - * - * For some drivers, we need to monitor the binding between contexts and - * surfaces/textures. - * This code may evolve quite a bit... - */ - - -#ifndef SCT_H -#define SCT_H - - -#ifdef __cplusplus -extern "C" { -#endif - - -struct pipe_context; -struct pipe_surface; - -struct sct_context; -struct sct_surface; - - -/** - * Per-device info, basically - */ -struct surface_context_tracker -{ - struct sct_context *contexts; - struct sct_surface *surfaces; -}; - - - -/** - * Simple linked list of contexts - */ -struct sct_context_list -{ - const struct pipe_context *context; - struct sct_context_list *next; -}; - - - -extern void -sct_bind_surfaces(struct surface_context_tracker *sct, - struct pipe_context *context, - uint num_surf, - struct pipe_surface **surfaces); - - -extern void -sct_bind_texture(struct surface_context_tracker *sct, - struct pipe_context *context, - uint unit, - struct pipe_texture *texture); - - -extern void -sct_update_texture(struct pipe_texture *tex); - - -extern boolean -sct_is_texture_used(struct surface_context_tracker *sct, - const struct pipe_context *context, - const struct pipe_texture *texture); - -extern void -sct_flush_textures(struct surface_context_tracker *sct, - struct pipe_context *context); - - -extern const struct sct_context_list * -sct_get_surface_contexts(struct surface_context_tracker *sct, - const struct pipe_surface *surf); - - -extern void -sct_destroy_context(struct surface_context_tracker *sct, - struct pipe_context *context); - - -extern void -sct_destroy_surface(struct surface_context_tracker *sct, - struct pipe_surface *surface); - - - -#ifdef __cplusplus -} -#endif - -#endif /* SCT_H */ diff --git a/src/gallium/auxiliary/sct/usage.c b/src/gallium/auxiliary/sct/usage.c deleted file mode 100644 index 6227f199628..00000000000 --- a/src/gallium/auxiliary/sct/usage.c +++ /dev/null @@ -1,61 +0,0 @@ -/* surface / context tracking */ - - -/* - -context A: - render to texture T - -context B: - texture from T - ------------------------ - -flush surface: - which contexts are bound to the surface? - ------------------------ - -glTexSubImage(): - which contexts need to be flushed? - - */ - - -/* - -in MakeCurrent(): - - call sct_bind_surfaces(context, list of surfaces) to update the - dependencies between context and surfaces - - -in SurfaceFlush(), or whatever it is in D3D: - - call sct_get_surface_contexts(surface) to get a list of contexts - which are currently bound to the surface. - - - -in BindTexture(): - - call sct_bind_texture(context, texture) to indicate that the texture - is used in the scene. - - -in glTexSubImage() or RenderToTexture(): - - call sct_is_texture_used(context, texture) to determine if the texture - has been used in the scene, but the scene's not flushed. If TRUE is - returned it means the scene has to be rendered/flushed before the contents - of the texture can be changed. - - -in psb_scene_flush/terminate(): - - call sct_flush_textures(context) to tell the SCT that the textures which - were used in the scene can be released. - - - -*/ diff --git a/src/gallium/auxiliary/tgsi/Makefile b/src/gallium/auxiliary/tgsi/Makefile deleted file mode 100644 index 5f0a580b096..00000000000 --- a/src/gallium/auxiliary/tgsi/Makefile +++ /dev/null @@ -1,22 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = tgsi - -C_SOURCES = \ - tgsi_sanity.c \ - tgsi_build.c \ - tgsi_dump.c \ - tgsi_exec.c \ - tgsi_info.c \ - tgsi_iterate.c \ - tgsi_parse.c \ - tgsi_ppc.c \ - tgsi_scan.c \ - tgsi_sse2.c \ - tgsi_text.c \ - tgsi_transform.c \ - tgsi_ureg.c \ - tgsi_util.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/tgsi/SConscript b/src/gallium/auxiliary/tgsi/SConscript deleted file mode 100644 index b6bc2924f06..00000000000 --- a/src/gallium/auxiliary/tgsi/SConscript +++ /dev/null @@ -1,23 +0,0 @@ -Import('*') - -tgsi = env.ConvenienceLibrary( - target = 'tgsi', - source = [ - 'tgsi_build.c', - 'tgsi_dump.c', - 'tgsi_dump_c.c', - 'tgsi_exec.c', - 'tgsi_info.c', - 'tgsi_iterate.c', - 'tgsi_parse.c', - 'tgsi_sanity.c', - 'tgsi_scan.c', - 'tgsi_ppc.c', - 'tgsi_sse2.c', - 'tgsi_text.c', - 'tgsi_transform.c', - 'tgsi_ureg.c', - 'tgsi_util.c', - ]) - -auxiliaries.insert(0, tgsi) diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c index 92903fe57f3..de9cbc86305 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.c +++ b/src/gallium/auxiliary/tgsi/tgsi_build.c @@ -1025,7 +1025,7 @@ tgsi_build_full_property( size++; *property = tgsi_build_property( - TGSI_PROPERTY_GS_INPUT_PRIM, + full_prop->Property.PropertyName, header ); assert( full_prop->Property.NrTokens <= 8 + 1 ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c index 5e7e5d2ff9c..d7ff262f30a 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c @@ -122,12 +122,16 @@ static const char *semantic_names[] = "GENERIC", "NORMAL", "FACE", - "EDGEFLAG" + "EDGEFLAG", + "PRIM_ID", + "INSTANCEID" }; static const char *immediate_type_names[] = { - "FLT32" + "FLT32", + "UINT32", + "INT32" }; static const char *swizzle_names[] = @@ -174,13 +178,19 @@ static const char *primitive_names[] = static void -_dump_register( +_dump_register_decl( struct dump_ctx *ctx, uint file, int first, int last ) { ENM( file, file_names ); + + /* all geometry shader inputs are two dimensional */ + if (file == TGSI_FILE_INPUT && + ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY) + TXT("[]"); + CHR( '[' ); SID( first ); if (first != last) { @@ -191,6 +201,52 @@ _dump_register( } static void +_dump_register_dst( + struct dump_ctx *ctx, + uint file, + int index) +{ + ENM( file, file_names ); + + CHR( '[' ); + SID( index ); + CHR( ']' ); +} + + +static void +_dump_register_src( + struct dump_ctx *ctx, + const struct tgsi_full_src_register *src ) +{ + if (src->Register.Indirect) { + ENM( src->Register.File, file_names ); + CHR( '[' ); + ENM( src->Indirect.File, file_names ); + CHR( '[' ); + SID( src->Indirect.Index ); + TXT( "]." ); + ENM( src->Indirect.SwizzleX, swizzle_names ); + if (src->Register.Index != 0) { + if (src->Register.Index > 0) + CHR( '+' ); + SID( src->Register.Index ); + } + CHR( ']' ); + } else { + ENM( src->Register.File, file_names ); + CHR( '[' ); + SID( src->Register.Index ); + CHR( ']' ); + } + if (src->Register.Dimension) { + CHR( '[' ); + SID( src->Dimension.Index ); + CHR( ']' ); + } +} + +static void _dump_register_ind( struct dump_ctx *ctx, uint file, @@ -244,7 +300,7 @@ iter_declaration( TXT( "DCL " ); - _dump_register( + _dump_register_decl( ctx, decl->Declaration.File, decl->Range.First, @@ -359,6 +415,12 @@ iter_immediate( case TGSI_IMM_FLOAT32: FLT( imm->u[i].Float ); break; + case TGSI_IMM_UINT32: + UID(imm->u[i].Uint); + break; + case TGSI_IMM_INT32: + SID(imm->u[i].Int); + break; default: assert( 0 ); } @@ -435,10 +497,9 @@ iter_instruction( dst->Indirect.SwizzleX ); } else { - _dump_register( + _dump_register_dst( ctx, dst->Register.File, - dst->Register.Index, dst->Register.Index ); } _dump_writemask( ctx, dst->Register.WriteMask ); @@ -454,26 +515,11 @@ iter_instruction( CHR( ' ' ); if (src->Register.Negate) - TXT( "-(" ); + CHR( '-' ); if (src->Register.Absolute) CHR( '|' ); - if (src->Register.Indirect) { - _dump_register_ind( - ctx, - src->Register.File, - src->Register.Index, - src->Indirect.File, - src->Indirect.Index, - src->Indirect.SwizzleX ); - } - else { - _dump_register( - ctx, - src->Register.File, - src->Register.Index, - src->Register.Index ); - } + _dump_register_src(ctx, src); if (src->Register.SwizzleX != TGSI_SWIZZLE_X || src->Register.SwizzleY != TGSI_SWIZZLE_Y || @@ -488,8 +534,6 @@ iter_instruction( if (src->Register.Absolute) CHR( '|' ); - if (src->Register.Negate) - CHR( ')' ); first_reg = FALSE; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index 123117cb0a3..118a638ab48 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -60,6 +61,7 @@ #include "util/u_memory.h" #include "util/u_math.h" + #define FAST_MATH 1 #define TILE_TOP_LEFT 0 @@ -67,11 +69,329 @@ #define TILE_BOTTOM_LEFT 2 #define TILE_BOTTOM_RIGHT 3 +static void +micro_abs(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = fabsf(src->f[0]); + dst->f[1] = fabsf(src->f[1]); + dst->f[2] = fabsf(src->f[2]); + dst->f[3] = fabsf(src->f[3]); +} + +static void +micro_arl(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)floorf(src->f[0]); + dst->i[1] = (int)floorf(src->f[1]); + dst->i[2] = (int)floorf(src->f[2]); + dst->i[3] = (int)floorf(src->f[3]); +} + +static void +micro_arr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)floorf(src->f[0] + 0.5f); + dst->i[1] = (int)floorf(src->f[1] + 0.5f); + dst->i[2] = (int)floorf(src->f[2] + 0.5f); + dst->i[3] = (int)floorf(src->f[3] + 0.5f); +} + +static void +micro_ceil(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = ceilf(src->f[0]); + dst->f[1] = ceilf(src->f[1]); + dst->f[2] = ceilf(src->f[2]); + dst->f[3] = ceilf(src->f[3]); +} + +static void +micro_cos(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = cosf(src->f[0]); + dst->f[1] = cosf(src->f[1]); + dst->f[2] = cosf(src->f[2]); + dst->f[3] = cosf(src->f[3]); +} + +static void +micro_ddx(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = + dst->f[1] = + dst->f[2] = + dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT]; +} + +static void +micro_ddy(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = + dst->f[1] = + dst->f[2] = + dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT]; +} + +static void +micro_exp2(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ +#if FAST_MATH + dst->f[0] = util_fast_exp2(src->f[0]); + dst->f[1] = util_fast_exp2(src->f[1]); + dst->f[2] = util_fast_exp2(src->f[2]); + dst->f[3] = util_fast_exp2(src->f[3]); +#else +#if DEBUG + /* Inf is okay for this instruction, so clamp it to silence assertions. */ + uint i; + union tgsi_exec_channel clamped; + + for (i = 0; i < 4; i++) { + if (src->f[i] > 127.99999f) { + clamped.f[i] = 127.99999f; + } else if (src->f[i] < -126.99999f) { + clamped.f[i] = -126.99999f; + } else { + clamped.f[i] = src->f[i]; + } + } + src = &clamped; +#endif /* DEBUG */ + + dst->f[0] = powf(2.0f, src->f[0]); + dst->f[1] = powf(2.0f, src->f[1]); + dst->f[2] = powf(2.0f, src->f[2]); + dst->f[3] = powf(2.0f, src->f[3]); +#endif /* FAST_MATH */ +} + +static void +micro_flr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = floorf(src->f[0]); + dst->f[1] = floorf(src->f[1]); + dst->f[2] = floorf(src->f[2]); + dst->f[3] = floorf(src->f[3]); +} + +static void +micro_frc(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src->f[0] - floorf(src->f[0]); + dst->f[1] = src->f[1] - floorf(src->f[1]); + dst->f[2] = src->f[2] - floorf(src->f[2]); + dst->f[3] = src->f[3] - floorf(src->f[3]); +} + +static void +micro_iabs(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src->i[0] >= 0 ? src->i[0] : -src->i[0]; + dst->i[1] = src->i[1] >= 0 ? src->i[1] : -src->i[1]; + dst->i[2] = src->i[2] >= 0 ? src->i[2] : -src->i[2]; + dst->i[3] = src->i[3] >= 0 ? src->i[3] : -src->i[3]; +} + +static void +micro_ineg(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = -src->i[0]; + dst->i[1] = -src->i[1]; + dst->i[2] = -src->i[2]; + dst->i[3] = -src->i[3]; +} + +static void +micro_lg2(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ +#if FAST_MATH + dst->f[0] = util_fast_log2(src->f[0]); + dst->f[1] = util_fast_log2(src->f[1]); + dst->f[2] = util_fast_log2(src->f[2]); + dst->f[3] = util_fast_log2(src->f[3]); +#else + dst->f[0] = logf(src->f[0]) * 1.442695f; + dst->f[1] = logf(src->f[1]) * 1.442695f; + dst->f[2] = logf(src->f[2]) * 1.442695f; + dst->f[3] = logf(src->f[3]) * 1.442695f; +#endif +} + +static void +micro_lrp(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] * (src[1].f[0] - src[2].f[0]) + src[2].f[0]; + dst->f[1] = src[0].f[1] * (src[1].f[1] - src[2].f[1]) + src[2].f[1]; + dst->f[2] = src[0].f[2] * (src[1].f[2] - src[2].f[2]) + src[2].f[2]; + dst->f[3] = src[0].f[3] * (src[1].f[3] - src[2].f[3]) + src[2].f[3]; +} + +static void +micro_mad(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] * src[1].f[0] + src[2].f[0]; + dst->f[1] = src[0].f[1] * src[1].f[1] + src[2].f[1]; + dst->f[2] = src[0].f[2] * src[1].f[2] + src[2].f[2]; + dst->f[3] = src[0].f[3] * src[1].f[3] + src[2].f[3]; +} + +static void +micro_mov(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src->u[0]; + dst->u[1] = src->u[1]; + dst->u[2] = src->u[2]; + dst->u[3] = src->u[3]; +} + +static void +micro_rcp(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = 1.0f / src->f[0]; + dst->f[1] = 1.0f / src->f[1]; + dst->f[2] = 1.0f / src->f[2]; + dst->f[3] = 1.0f / src->f[3]; +} + +static void +micro_rnd(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = floorf(src->f[0] + 0.5f); + dst->f[1] = floorf(src->f[1] + 0.5f); + dst->f[2] = floorf(src->f[2] + 0.5f); + dst->f[3] = floorf(src->f[3] + 0.5f); +} + +static void +micro_rsq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = 1.0f / sqrtf(fabsf(src->f[0])); + dst->f[1] = 1.0f / sqrtf(fabsf(src->f[1])); + dst->f[2] = 1.0f / sqrtf(fabsf(src->f[2])); + dst->f[3] = 1.0f / sqrtf(fabsf(src->f[3])); +} + +static void +micro_seq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] == src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] == src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] == src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] == src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] >= src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] >= src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] >= src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] >= src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sgn(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f; + dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f; + dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f; + dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f; +} + +static void +micro_sgt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] > src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] > src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] > src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] > src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = sinf(src->f[0]); + dst->f[1] = sinf(src->f[1]); + dst->f[2] = sinf(src->f[2]); + dst->f[3] = sinf(src->f[3]); +} + +static void +micro_sle(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] <= src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] <= src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] <= src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] <= src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_slt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] < src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] < src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] < src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] < src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sne(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] != src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] != src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] != src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] != src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_trunc(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)(int)src->f[0]; + dst->f[1] = (float)(int)src->f[1]; + dst->f[2] = (float)(int)src->f[2]; + dst->f[3] = (float)(int)src->f[3]; +} + + #define CHAN_X 0 #define CHAN_Y 1 #define CHAN_Z 2 #define CHAN_W 3 +enum tgsi_exec_datatype { + TGSI_EXEC_DATA_FLOAT, + TGSI_EXEC_DATA_INT, + TGSI_EXEC_DATA_UINT +}; + /* * Shorthand locations of various utility registers (_I = Index, _C = Channel) */ @@ -123,23 +443,19 @@ /** The execution mask depends on the conditional mask and the loop mask */ #define UPDATE_EXEC_MASK(MACH) \ - MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->FuncMask + MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->Switch.mask & MACH->FuncMask static const union tgsi_exec_channel ZeroVec = { { 0.0, 0.0, 0.0, 0.0 } }; -#ifdef DEBUG -static void -check_inf_or_nan(const union tgsi_exec_channel *chan) -{ - assert(!util_is_inf_or_nan(chan->f[0])); - assert(!util_is_inf_or_nan(chan->f[1])); - assert(!util_is_inf_or_nan(chan->f[2])); - assert(!util_is_inf_or_nan(chan->f[3])); -} -#endif +#define CHECK_INF_OR_NAN(chan) do {\ + assert(!util_is_inf_or_nan((chan)->f[0]));\ + assert(!util_is_inf_or_nan((chan)->f[1]));\ + assert(!util_is_inf_or_nan((chan)->f[2]));\ + assert(!util_is_inf_or_nan((chan)->f[3]));\ + } while (0) #ifdef DEBUG @@ -292,6 +608,14 @@ tgsi_exec_machine_bind_shader( * sizeof(struct tgsi_full_declaration)); maxDeclarations += 10; } + if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_OUTPUT) { + unsigned reg; + for (reg = parse.FullToken.FullDeclaration.Range.First; + reg <= parse.FullToken.FullDeclaration.Range.Last; + ++reg) { + ++mach->NumOutputs; + } + } memcpy(declarations + numDeclarations, &parse.FullToken.FullDeclaration, sizeof(declarations[0])); @@ -372,6 +696,7 @@ tgsi_exec_machine_create( void ) memset(mach, 0, sizeof(*mach)); mach->Addrs = &mach->Temps[TGSI_EXEC_TEMP_ADDR]; + mach->MaxGeometryShaderOutputs = TGSI_MAX_TOTAL_VERTICES; mach->Predicates = &mach->Temps[TGSI_EXEC_TEMP_P0]; /* Setup constants. */ @@ -413,18 +738,6 @@ tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach) align_free(mach); } - -static void -micro_abs( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = fabsf( src->f[0] ); - dst->f[1] = fabsf( src->f[1] ); - dst->f[2] = fabsf( src->f[2] ); - dst->f[3] = fabsf( src->f[3] ); -} - static void micro_add( union tgsi_exec_channel *dst, @@ -437,76 +750,6 @@ micro_add( dst->f[3] = src0->f[3] + src1->f[3]; } -#if 0 -static void -micro_iadd( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] + src1->i[0]; - dst->i[1] = src0->i[1] + src1->i[1]; - dst->i[2] = src0->i[2] + src1->i[2]; - dst->i[3] = src0->i[3] + src1->i[3]; -} -#endif - -static void -micro_and( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] & src1->u[0]; - dst->u[1] = src0->u[1] & src1->u[1]; - dst->u[2] = src0->u[2] & src1->u[2]; - dst->u[3] = src0->u[3] & src1->u[3]; -} - -static void -micro_ceil( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = ceilf( src->f[0] ); - dst->f[1] = ceilf( src->f[1] ); - dst->f[2] = ceilf( src->f[2] ); - dst->f[3] = ceilf( src->f[3] ); -} - -static void -micro_cos( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = cosf( src->f[0] ); - dst->f[1] = cosf( src->f[1] ); - dst->f[2] = cosf( src->f[2] ); - dst->f[3] = cosf( src->f[3] ); -} - -static void -micro_ddx( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = - dst->f[1] = - dst->f[2] = - dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT]; -} - -static void -micro_ddy( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = - dst->f[1] = - dst->f[2] = - dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT]; -} - static void micro_div( union tgsi_exec_channel *dst, @@ -527,99 +770,6 @@ micro_div( } } -#if 0 -static void -micro_udiv( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] / src1->u[0]; - dst->u[1] = src0->u[1] / src1->u[1]; - dst->u[2] = src0->u[2] / src1->u[2]; - dst->u[3] = src0->u[3] / src1->u[3]; -} -#endif - -static void -micro_eq( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->f[0] = src0->f[0] == src1->f[0] ? src2->f[0] : src3->f[0]; - dst->f[1] = src0->f[1] == src1->f[1] ? src2->f[1] : src3->f[1]; - dst->f[2] = src0->f[2] == src1->f[2] ? src2->f[2] : src3->f[2]; - dst->f[3] = src0->f[3] == src1->f[3] ? src2->f[3] : src3->f[3]; -} - -#if 0 -static void -micro_ieq( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->i[0] = src0->i[0] == src1->i[0] ? src2->i[0] : src3->i[0]; - dst->i[1] = src0->i[1] == src1->i[1] ? src2->i[1] : src3->i[1]; - dst->i[2] = src0->i[2] == src1->i[2] ? src2->i[2] : src3->i[2]; - dst->i[3] = src0->i[3] == src1->i[3] ? src2->i[3] : src3->i[3]; -} -#endif - -static void -micro_exp2( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src) -{ -#if FAST_MATH - dst->f[0] = util_fast_exp2( src->f[0] ); - dst->f[1] = util_fast_exp2( src->f[1] ); - dst->f[2] = util_fast_exp2( src->f[2] ); - dst->f[3] = util_fast_exp2( src->f[3] ); -#else - -#if DEBUG - /* Inf is okay for this instruction, so clamp it to silence assertions. */ - uint i; - union tgsi_exec_channel clamped; - - for (i = 0; i < 4; i++) { - if (src->f[i] > 127.99999f) { - clamped.f[i] = 127.99999f; - } else if (src->f[i] < -126.99999f) { - clamped.f[i] = -126.99999f; - } else { - clamped.f[i] = src->f[i]; - } - } - src = &clamped; -#endif - - dst->f[0] = powf( 2.0f, src->f[0] ); - dst->f[1] = powf( 2.0f, src->f[1] ); - dst->f[2] = powf( 2.0f, src->f[2] ); - dst->f[3] = powf( 2.0f, src->f[3] ); -#endif -} - -#if 0 -static void -micro_f2ut( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->u[0] = (uint) src->f[0]; - dst->u[1] = (uint) src->f[1]; - dst->u[2] = (uint) src->f[2]; - dst->u[3] = (uint) src->f[3]; -} -#endif - static void micro_float_clamp(union tgsi_exec_channel *dst, const union tgsi_exec_channel *src) @@ -647,71 +797,6 @@ micro_float_clamp(union tgsi_exec_channel *dst, } static void -micro_flr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = floorf( src->f[0] ); - dst->f[1] = floorf( src->f[1] ); - dst->f[2] = floorf( src->f[2] ); - dst->f[3] = floorf( src->f[3] ); -} - -static void -micro_frc( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = src->f[0] - floorf( src->f[0] ); - dst->f[1] = src->f[1] - floorf( src->f[1] ); - dst->f[2] = src->f[2] - floorf( src->f[2] ); - dst->f[3] = src->f[3] - floorf( src->f[3] ); -} - -static void -micro_i2f( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = (float) src->i[0]; - dst->f[1] = (float) src->i[1]; - dst->f[2] = (float) src->i[2]; - dst->f[3] = (float) src->i[3]; -} - -static void -micro_lg2( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ -#if FAST_MATH - dst->f[0] = util_fast_log2( src->f[0] ); - dst->f[1] = util_fast_log2( src->f[1] ); - dst->f[2] = util_fast_log2( src->f[2] ); - dst->f[3] = util_fast_log2( src->f[3] ); -#else - dst->f[0] = logf( src->f[0] ) * 1.442695f; - dst->f[1] = logf( src->f[1] ) * 1.442695f; - dst->f[2] = logf( src->f[2] ) * 1.442695f; - dst->f[3] = logf( src->f[3] ) * 1.442695f; -#endif -} - -static void -micro_le( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->f[0] = src0->f[0] <= src1->f[0] ? src2->f[0] : src3->f[0]; - dst->f[1] = src0->f[1] <= src1->f[1] ? src2->f[1] : src3->f[1]; - dst->f[2] = src0->f[2] <= src1->f[2] ? src2->f[2] : src3->f[2]; - dst->f[3] = src0->f[3] <= src1->f[3] ? src2->f[3] : src3->f[3]; -} - -static void micro_lt( union tgsi_exec_channel *dst, const union tgsi_exec_channel *src0, @@ -725,38 +810,6 @@ micro_lt( dst->f[3] = src0->f[3] < src1->f[3] ? src2->f[3] : src3->f[3]; } -#if 0 -static void -micro_ilt( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->i[0] = src0->i[0] < src1->i[0] ? src2->i[0] : src3->i[0]; - dst->i[1] = src0->i[1] < src1->i[1] ? src2->i[1] : src3->i[1]; - dst->i[2] = src0->i[2] < src1->i[2] ? src2->i[2] : src3->i[2]; - dst->i[3] = src0->i[3] < src1->i[3] ? src2->i[3] : src3->i[3]; -} -#endif - -#if 0 -static void -micro_ult( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->u[0] = src0->u[0] < src1->u[0] ? src2->u[0] : src3->u[0]; - dst->u[1] = src0->u[1] < src1->u[1] ? src2->u[1] : src3->u[1]; - dst->u[2] = src0->u[2] < src1->u[2] ? src2->u[2] : src3->u[2]; - dst->u[3] = src0->u[3] < src1->u[3] ? src2->u[3] : src3->u[3]; -} -#endif - static void micro_max( union tgsi_exec_channel *dst, @@ -769,34 +822,6 @@ micro_max( dst->f[3] = src0->f[3] > src1->f[3] ? src0->f[3] : src1->f[3]; } -#if 0 -static void -micro_imax( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] > src1->i[0] ? src0->i[0] : src1->i[0]; - dst->i[1] = src0->i[1] > src1->i[1] ? src0->i[1] : src1->i[1]; - dst->i[2] = src0->i[2] > src1->i[2] ? src0->i[2] : src1->i[2]; - dst->i[3] = src0->i[3] > src1->i[3] ? src0->i[3] : src1->i[3]; -} -#endif - -#if 0 -static void -micro_umax( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] > src1->u[0] ? src0->u[0] : src1->u[0]; - dst->u[1] = src0->u[1] > src1->u[1] ? src0->u[1] : src1->u[1]; - dst->u[2] = src0->u[2] > src1->u[2] ? src0->u[2] : src1->u[2]; - dst->u[3] = src0->u[3] > src1->u[3] ? src0->u[3] : src1->u[3]; -} -#endif - static void micro_min( union tgsi_exec_channel *dst, @@ -809,48 +834,6 @@ micro_min( dst->f[3] = src0->f[3] < src1->f[3] ? src0->f[3] : src1->f[3]; } -#if 0 -static void -micro_imin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] < src1->i[0] ? src0->i[0] : src1->i[0]; - dst->i[1] = src0->i[1] < src1->i[1] ? src0->i[1] : src1->i[1]; - dst->i[2] = src0->i[2] < src1->i[2] ? src0->i[2] : src1->i[2]; - dst->i[3] = src0->i[3] < src1->i[3] ? src0->i[3] : src1->i[3]; -} -#endif - -#if 0 -static void -micro_umin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] < src1->u[0] ? src0->u[0] : src1->u[0]; - dst->u[1] = src0->u[1] < src1->u[1] ? src0->u[1] : src1->u[1]; - dst->u[2] = src0->u[2] < src1->u[2] ? src0->u[2] : src1->u[2]; - dst->u[3] = src0->u[3] < src1->u[3] ? src0->u[3] : src1->u[3]; -} -#endif - -#if 0 -static void -micro_umod( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] % src1->u[0]; - dst->u[1] = src0->u[1] % src1->u[1]; - dst->u[2] = src0->u[2] % src1->u[2]; - dst->u[3] = src0->u[3] % src1->u[3]; -} -#endif - static void micro_mul( union tgsi_exec_channel *dst, @@ -865,20 +848,6 @@ micro_mul( #if 0 static void -micro_imul( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] * src1->i[0]; - dst->i[1] = src0->i[1] * src1->i[1]; - dst->i[2] = src0->i[2] * src1->i[2]; - dst->i[3] = src0->i[3] * src1->i[3]; -} -#endif - -#if 0 -static void micro_imul64( union tgsi_exec_channel *dst0, union tgsi_exec_channel *dst1, @@ -942,42 +911,6 @@ micro_neg( dst->f[3] = -src->f[3]; } -#if 0 -static void -micro_ineg( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->i[0] = -src->i[0]; - dst->i[1] = -src->i[1]; - dst->i[2] = -src->i[2]; - dst->i[3] = -src->i[3]; -} -#endif - -static void -micro_not( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->u[0] = ~src->u[0]; - dst->u[1] = ~src->u[1]; - dst->u[2] = ~src->u[2]; - dst->u[3] = ~src->u[3]; -} - -static void -micro_or( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] | src1->u[0]; - dst->u[1] = src0->u[1] | src1->u[1]; - dst->u[2] = src0->u[2] | src1->u[2]; - dst->u[3] = src0->u[3] | src1->u[3]; -} - static void micro_pow( union tgsi_exec_channel *dst, @@ -998,88 +931,6 @@ micro_pow( } static void -micro_rnd( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = floorf( src->f[0] + 0.5f ); - dst->f[1] = floorf( src->f[1] + 0.5f ); - dst->f[2] = floorf( src->f[2] + 0.5f ); - dst->f[3] = floorf( src->f[3] + 0.5f ); -} - -static void -micro_sgn( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f; - dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f; - dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f; - dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f; -} - -static void -micro_shl( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] << src1->i[0]; - dst->i[1] = src0->i[1] << src1->i[1]; - dst->i[2] = src0->i[2] << src1->i[2]; - dst->i[3] = src0->i[3] << src1->i[3]; -} - -static void -micro_ishr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] >> src1->i[0]; - dst->i[1] = src0->i[1] >> src1->i[1]; - dst->i[2] = src0->i[2] >> src1->i[2]; - dst->i[3] = src0->i[3] >> src1->i[3]; -} - -static void -micro_trunc( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0 ) -{ - dst->f[0] = (float) (int) src0->f[0]; - dst->f[1] = (float) (int) src0->f[1]; - dst->f[2] = (float) (int) src0->f[2]; - dst->f[3] = (float) (int) src0->f[3]; -} - -#if 0 -static void -micro_ushr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] >> src1->u[0]; - dst->u[1] = src0->u[1] >> src1->u[1]; - dst->u[2] = src0->u[2] >> src1->u[2]; - dst->u[3] = src0->u[3] >> src1->u[3]; -} -#endif - -static void -micro_sin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = sinf( src->f[0] ); - dst->f[1] = sinf( src->f[1] ); - dst->f[2] = sinf( src->f[2] ); - dst->f[3] = sinf( src->f[3] ); -} - -static void micro_sqrt( union tgsi_exec_channel *dst, const union tgsi_exec_channel *src ) { @@ -1101,31 +952,6 @@ micro_sub( dst->f[3] = src0->f[3] - src1->f[3]; } -#if 0 -static void -micro_u2f( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = (float) src->u[0]; - dst->f[1] = (float) src->u[1]; - dst->f[2] = (float) src->u[2]; - dst->f[3] = (float) src->u[3]; -} -#endif - -static void -micro_xor( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] ^ src1->u[0]; - dst->u[1] = src0->u[1] ^ src1->u[1]; - dst->u[2] = src0->u[2] ^ src1->u[2]; - dst->u[3] = src0->u[3] ^ src1->u[3]; -} - static void fetch_src_file_channel( const struct tgsi_exec_machine *mach, @@ -1215,20 +1041,28 @@ fetch_src_file_channel( default: assert( 0 ); + chan->u[0] = 0; + chan->u[1] = 0; + chan->u[2] = 0; + chan->u[3] = 0; } break; default: assert( 0 ); + chan->u[0] = 0; + chan->u[1] = 0; + chan->u[2] = 0; + chan->u[3] = 0; } } static void -fetch_source( - const struct tgsi_exec_machine *mach, - union tgsi_exec_channel *chan, - const struct tgsi_full_src_register *reg, - const uint chan_index ) +fetch_source(const struct tgsi_exec_machine *mach, + union tgsi_exec_channel *chan, + const struct tgsi_full_src_register *reg, + const uint chan_index, + enum tgsi_exec_datatype src_datatype) { union tgsi_exec_channel index; uint swizzle; @@ -1277,10 +1111,10 @@ fetch_source( &indir_index ); /* add value of address register to the offset */ - index.i[0] += (int) indir_index.f[0]; - index.i[1] += (int) indir_index.f[1]; - index.i[2] += (int) indir_index.f[2]; - index.i[3] += (int) indir_index.f[3]; + index.i[0] += indir_index.i[0]; + index.i[1] += indir_index.i[1]; + index.i[2] += indir_index.i[2]; + index.i[3] += indir_index.i[3]; /* for disabled execution channels, zero-out the index to * avoid using a potential garbage value. @@ -1357,10 +1191,10 @@ fetch_source( &index2, &indir_index ); - index.i[0] += (int) indir_index.f[0]; - index.i[1] += (int) indir_index.f[1]; - index.i[2] += (int) indir_index.f[2]; - index.i[3] += (int) indir_index.f[3]; + index.i[0] += indir_index.i[0]; + index.i[1] += indir_index.i[1]; + index.i[2] += indir_index.i[2]; + index.i[3] += indir_index.i[3]; /* for disabled execution channels, zero-out the index to * avoid using a potential garbage value. @@ -1385,32 +1219,30 @@ fetch_source( &index, chan ); - switch (tgsi_util_get_full_src_register_sign_mode( reg, chan_index )) { - case TGSI_UTIL_SIGN_CLEAR: - micro_abs( chan, chan ); - break; - - case TGSI_UTIL_SIGN_SET: - micro_abs( chan, chan ); - micro_neg( chan, chan ); - break; - - case TGSI_UTIL_SIGN_TOGGLE: - micro_neg( chan, chan ); - break; + if (reg->Register.Absolute) { + if (src_datatype == TGSI_EXEC_DATA_FLOAT) { + micro_abs(chan, chan); + } else { + micro_iabs(chan, chan); + } + } - case TGSI_UTIL_SIGN_KEEP: - break; + if (reg->Register.Negate) { + if (src_datatype == TGSI_EXEC_DATA_FLOAT) { + micro_neg(chan, chan); + } else { + micro_ineg(chan, chan); + } } } static void -store_dest( - struct tgsi_exec_machine *mach, - const union tgsi_exec_channel *chan, - const struct tgsi_full_dst_register *reg, - const struct tgsi_full_instruction *inst, - uint chan_index ) +store_dest(struct tgsi_exec_machine *mach, + const union tgsi_exec_channel *chan, + const struct tgsi_full_dst_register *reg, + const struct tgsi_full_instruction *inst, + uint chan_index, + enum tgsi_exec_datatype dst_datatype) { uint i; union tgsi_exec_channel null; @@ -1419,9 +1251,9 @@ store_dest( int offset = 0; /* indirection offset */ int index; -#ifdef DEBUG - check_inf_or_nan(chan); -#endif + if (dst_datatype == TGSI_EXEC_DATA_FLOAT) { + CHECK_INF_OR_NAN(chan); + } /* There is an extra source register that indirectly subscripts * a register file. The direct index now becomes an offset @@ -1456,7 +1288,7 @@ store_dest( &indir_index ); /* save indirection offset */ - offset = (int) indir_index.f[0]; + offset = indir_index.i[0]; } switch (reg->Register.File) { @@ -1468,6 +1300,15 @@ store_dest( index = mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] + reg->Register.Index; dst = &mach->Outputs[offset + index].xyzw[chan_index]; +#if 0 + if (TGSI_PROCESSOR_GEOMETRY == mach->Processor) { + fprintf(stderr, "STORING OUT[%d] mask(%d), = (", offset + index, execmask); + for (i = 0; i < QUAD_SIZE; i++) + if (execmask & (1 << i)) + fprintf(stderr, "%f, ", chan->f[i]); + fprintf(stderr, ")\n"); + } +#endif break; case TGSI_FILE_TEMPORARY: @@ -1577,10 +1418,10 @@ store_dest( } #define FETCH(VAL,INDEX,CHAN)\ - fetch_source (mach, VAL, &inst->Src[INDEX], CHAN) + fetch_source(mach, VAL, &inst->Src[INDEX], CHAN, TGSI_EXEC_DATA_FLOAT) #define STORE(VAL,INDEX,CHAN)\ - store_dest (mach, VAL, &inst->Dst[INDEX], inst, CHAN ) + store_dest(mach, VAL, &inst->Dst[INDEX], inst, CHAN, TGSI_EXEC_DATA_FLOAT) /** @@ -1638,6 +1479,35 @@ exec_kilp(struct tgsi_exec_machine *mach, mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] |= kilmask; } +static void +emit_vertex(struct tgsi_exec_machine *mach) +{ + /* FIXME: check for exec mask correctly + unsigned i; + for (i = 0; i < QUAD_SIZE; ++i) { + if ((mach->ExecMask & (1 << i))) + */ + if (mach->ExecMask) { + mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += mach->NumOutputs; + mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++; + } +} + +static void +emit_primitive(struct tgsi_exec_machine *mach) +{ + unsigned *prim_count = &mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]; + /* FIXME: check for exec mask correctly + unsigned i; + for (i = 0; i < QUAD_SIZE; ++i) { + if ((mach->ExecMask & (1 << i))) + */ + if (mach->ExecMask) { + ++(*prim_count); + debug_assert((*prim_count * mach->NumOutputs) < mach->MaxGeometryShaderOutputs); + mach->Primitives[*prim_count] = 0; + } +} /* * Fetch a four texture samples using STR texture coordinates. @@ -1647,7 +1517,8 @@ fetch_texel( struct tgsi_sampler *sampler, const union tgsi_exec_channel *s, const union tgsi_exec_channel *t, const union tgsi_exec_channel *p, - float lodbias, /* XXX should be float[4] */ + const union tgsi_exec_channel *c0, + enum tgsi_sampler_control control, union tgsi_exec_channel *r, union tgsi_exec_channel *g, union tgsi_exec_channel *b, @@ -1656,7 +1527,7 @@ fetch_texel( struct tgsi_sampler *sampler, uint j; float rgba[NUM_CHANNELS][QUAD_SIZE]; - sampler->get_samples(sampler, s->f, t->f, p->f, lodbias, rgba); + sampler->get_samples(sampler, s->f, t->f, p->f, c0->f, control, rgba); for (j = 0; j < 4; j++) { r->f[j] = rgba[0][j]; @@ -1667,102 +1538,95 @@ fetch_texel( struct tgsi_sampler *sampler, } +#define TEX_MODIFIER_NONE 0 +#define TEX_MODIFIER_PROJECTED 1 +#define TEX_MODIFIER_LOD_BIAS 2 +#define TEX_MODIFIER_EXPLICIT_LOD 3 + + static void exec_tex(struct tgsi_exec_machine *mach, const struct tgsi_full_instruction *inst, - boolean biasLod, - boolean projected) + uint modifier) { const uint unit = inst->Src[1].Register.Index; union tgsi_exec_channel r[4]; + const union tgsi_exec_channel *lod = &ZeroVec; + enum tgsi_sampler_control control; uint chan_index; - float lodBias; - /* debug_printf("Sampler %u unit %u\n", sampler, unit); */ + if (modifier != TEX_MODIFIER_NONE) { + FETCH(&r[3], 0, CHAN_W); + if (modifier != TEX_MODIFIER_PROJECTED) { + lod = &r[3]; + } + } + + if (modifier == TEX_MODIFIER_EXPLICIT_LOD) { + control = tgsi_sampler_lod_explicit; + } else { + control = tgsi_sampler_lod_bias; + } switch (inst->Texture.Texture) { case TGSI_TEXTURE_1D: case TGSI_TEXTURE_SHADOW1D: - FETCH(&r[0], 0, CHAN_X); - if (projected) { - FETCH(&r[1], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[1] ); - } - - if (biasLod) { - FETCH(&r[1], 0, CHAN_W); - lodBias = r[2].f[0]; + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); } - else - lodBias = 0.0; fetch_texel(mach->Samplers[unit], - &r[0], &ZeroVec, &ZeroVec, lodBias, /* S, T, P, BIAS */ - &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ + &r[0], &ZeroVec, &ZeroVec, lod, /* S, T, P, LOD */ + control, + &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; case TGSI_TEXTURE_2D: case TGSI_TEXTURE_RECT: case TGSI_TEXTURE_SHADOW2D: case TGSI_TEXTURE_SHADOWRECT: - FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 0, CHAN_Y); FETCH(&r[2], 0, CHAN_Z); - if (projected) { - FETCH(&r[3], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[3] ); - micro_div( &r[1], &r[1], &r[3] ); - micro_div( &r[2], &r[2], &r[3] ); - } - - if (biasLod) { - FETCH(&r[3], 0, CHAN_W); - lodBias = r[3].f[0]; + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); + micro_div(&r[1], &r[1], &r[3]); + micro_div(&r[2], &r[2], &r[3]); } - else - lodBias = 0.0; fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], lodBias, /* inputs */ + &r[0], &r[1], &r[2], lod, /* S, T, P, LOD */ + control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_3D: case TGSI_TEXTURE_CUBE: - FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 0, CHAN_Y); FETCH(&r[2], 0, CHAN_Z); - if (projected) { - FETCH(&r[3], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[3] ); - micro_div( &r[1], &r[1], &r[3] ); - micro_div( &r[2], &r[2], &r[3] ); + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); + micro_div(&r[1], &r[1], &r[3]); + micro_div(&r[2], &r[2], &r[3]); } - if (biasLod) { - FETCH(&r[3], 0, CHAN_W); - lodBias = r[3].f[0]; - } - else - lodBias = 0.0; - fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], lodBias, + &r[0], &r[1], &r[2], lod, + control, &r[0], &r[1], &r[2], &r[3]); break; default: - assert (0); + assert(0); } - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[chan_index], 0, chan_index ); + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&r[chan_index], 0, chan_index); } } @@ -1785,8 +1649,9 @@ exec_txd(struct tgsi_exec_machine *mach, FETCH(&r[0], 0, CHAN_X); fetch_texel(mach->Samplers[unit], - &r[0], &ZeroVec, &ZeroVec, 0.0f, /* S, T, P, BIAS */ - &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ + &r[0], &ZeroVec, &ZeroVec, &ZeroVec, /* S, T, P, BIAS */ + tgsi_sampler_lod_bias, + &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; case TGSI_TEXTURE_2D: @@ -1799,8 +1664,9 @@ exec_txd(struct tgsi_exec_machine *mach, FETCH(&r[2], 0, CHAN_Z); fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], 0.0f, /* inputs */ - &r[0], &r[1], &r[2], &r[3]); /* outputs */ + &r[0], &r[1], &r[2], &ZeroVec, /* inputs */ + tgsi_sampler_lod_bias, + &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_3D: @@ -1811,7 +1677,8 @@ exec_txd(struct tgsi_exec_machine *mach, FETCH(&r[2], 0, CHAN_Z); fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], 0.0f, + &r[0], &r[1], &r[2], &ZeroVec, + tgsi_sampler_lod_bias, &r[0], &r[1], &r[2], &r[3]); break; @@ -1908,7 +1775,7 @@ exec_declaration(struct tgsi_exec_machine *mach, if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) { assert(decl->Semantic.Index == 0); assert(first == last); - assert(mask = TGSI_WRITEMASK_XYZW); + assert(mask == TGSI_WRITEMASK_XYZW); mach->Inputs[first] = mach->QuadPos; } else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) { @@ -1954,6 +1821,585 @@ exec_declaration(struct tgsi_exec_machine *mach, } } +typedef void (* micro_op)(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src); + +static void +exec_scalar_unary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + union tgsi_exec_channel src; + union tgsi_exec_channel dst; + + fetch_source(mach, &src, &inst->Src[0], CHAN_X, src_datatype); + op(&dst, &src); + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst, &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_unary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src; + + fetch_source(mach, &src, &inst->Src[0], chan, src_datatype); + op(&dst.xyzw[chan], &src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_binary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src[2]; + + fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype); + fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype); + op(&dst.xyzw[chan], src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_trinary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src[3]; + + fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype); + fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype); + fetch_source(mach, &src[2], &inst->Src[2], chan, src_datatype); + op(&dst.xyzw[chan], src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_dp3(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + for (chan = CHAN_Y; chan <= CHAN_Z; chan++) { + fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + } + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp4(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + for (chan = CHAN_Y; chan <= CHAN_W; chan++) { + fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + } + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp2a(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[0], arg); + + fetch_source(mach, &arg[1], &inst->Src[2], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_add(&arg[0], &arg[0], &arg[1]); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dph(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[0], arg); + + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_W, TGSI_EXEC_DATA_FLOAT); + micro_add(&arg[0], &arg[0], &arg[1]); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp2(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_break(struct tgsi_exec_machine *mach) +{ + if (mach->BreakType == TGSI_EXEC_BREAK_INSIDE_LOOP) { + /* turn off loop channels for each enabled exec channel */ + mach->LoopMask &= ~mach->ExecMask; + /* Todo: if mach->LoopMask == 0, jump to end of loop */ + UPDATE_EXEC_MASK(mach); + } else { + assert(mach->BreakType == TGSI_EXEC_BREAK_INSIDE_SWITCH); + + mach->Switch.mask = 0x0; + + UPDATE_EXEC_MASK(mach); + } +} + +static void +exec_switch(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); + + mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch; + fetch_source(mach, &mach->Switch.selector, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT); + mach->Switch.mask = 0x0; + mach->Switch.defaultMask = 0x0; + + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; + mach->BreakType = TGSI_EXEC_BREAK_INSIDE_SWITCH; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_case(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask; + union tgsi_exec_channel src; + uint mask = 0; + + fetch_source(mach, &src, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT); + + if (mach->Switch.selector.u[0] == src.u[0]) { + mask |= 0x1; + } + if (mach->Switch.selector.u[1] == src.u[1]) { + mask |= 0x2; + } + if (mach->Switch.selector.u[2] == src.u[2]) { + mask |= 0x4; + } + if (mach->Switch.selector.u[3] == src.u[3]) { + mask |= 0x8; + } + + mach->Switch.defaultMask |= mask; + + mach->Switch.mask |= mask & prevMask; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_default(struct tgsi_exec_machine *mach) +{ + uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask; + + mach->Switch.mask |= ~mach->Switch.defaultMask & prevMask; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_endswitch(struct tgsi_exec_machine *mach) +{ + mach->Switch = mach->SwitchStack[--mach->SwitchStackTop]; + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; + + UPDATE_EXEC_MASK(mach); +} + +static void +micro_i2f(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)src->i[0]; + dst->f[1] = (float)src->i[1]; + dst->f[2] = (float)src->i[2]; + dst->f[3] = (float)src->i[3]; +} + +static void +micro_not(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = ~src->u[0]; + dst->u[1] = ~src->u[1]; + dst->u[2] = ~src->u[2]; + dst->u[3] = ~src->u[3]; +} + +static void +micro_shl(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] << src[1].u[0]; + dst->u[1] = src[0].u[1] << src[1].u[1]; + dst->u[2] = src[0].u[2] << src[1].u[2]; + dst->u[3] = src[0].u[3] << src[1].u[3]; +} + +static void +micro_and(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] & src[1].u[0]; + dst->u[1] = src[0].u[1] & src[1].u[1]; + dst->u[2] = src[0].u[2] & src[1].u[2]; + dst->u[3] = src[0].u[3] & src[1].u[3]; +} + +static void +micro_or(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] | src[1].u[0]; + dst->u[1] = src[0].u[1] | src[1].u[1]; + dst->u[2] = src[0].u[2] | src[1].u[2]; + dst->u[3] = src[0].u[3] | src[1].u[3]; +} + +static void +micro_xor(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] ^ src[1].u[0]; + dst->u[1] = src[0].u[1] ^ src[1].u[1]; + dst->u[2] = src[0].u[2] ^ src[1].u[2]; + dst->u[3] = src[0].u[3] ^ src[1].u[3]; +} + +static void +micro_f2i(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)src->f[0]; + dst->i[1] = (int)src->f[1]; + dst->i[2] = (int)src->f[2]; + dst->i[3] = (int)src->f[3]; +} + +static void +micro_idiv(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] / src[1].i[0]; + dst->i[1] = src[0].i[1] / src[1].i[1]; + dst->i[2] = src[0].i[2] / src[1].i[2]; + dst->i[3] = src[0].i[3] / src[1].i[3]; +} + +static void +micro_imax(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] > src[1].i[0] ? src[0].i[0] : src[1].i[0]; + dst->i[1] = src[0].i[1] > src[1].i[1] ? src[0].i[1] : src[1].i[1]; + dst->i[2] = src[0].i[2] > src[1].i[2] ? src[0].i[2] : src[1].i[2]; + dst->i[3] = src[0].i[3] > src[1].i[3] ? src[0].i[3] : src[1].i[3]; +} + +static void +micro_imin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] < src[1].i[0] ? src[0].i[0] : src[1].i[0]; + dst->i[1] = src[0].i[1] < src[1].i[1] ? src[0].i[1] : src[1].i[1]; + dst->i[2] = src[0].i[2] < src[1].i[2] ? src[0].i[2] : src[1].i[2]; + dst->i[3] = src[0].i[3] < src[1].i[3] ? src[0].i[3] : src[1].i[3]; +} + +static void +micro_isge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] >= src[1].i[0] ? -1 : 0; + dst->i[1] = src[0].i[1] >= src[1].i[1] ? -1 : 0; + dst->i[2] = src[0].i[2] >= src[1].i[2] ? -1 : 0; + dst->i[3] = src[0].i[3] >= src[1].i[3] ? -1 : 0; +} + +static void +micro_ishr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] >> src[1].i[0]; + dst->i[1] = src[0].i[1] >> src[1].i[1]; + dst->i[2] = src[0].i[2] >> src[1].i[2]; + dst->i[3] = src[0].i[3] >> src[1].i[3]; +} + +static void +micro_islt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] < src[1].i[0] ? -1 : 0; + dst->i[1] = src[0].i[1] < src[1].i[1] ? -1 : 0; + dst->i[2] = src[0].i[2] < src[1].i[2] ? -1 : 0; + dst->i[3] = src[0].i[3] < src[1].i[3] ? -1 : 0; +} + +static void +micro_f2u(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = (uint)src->f[0]; + dst->u[1] = (uint)src->f[1]; + dst->u[2] = (uint)src->f[2]; + dst->u[3] = (uint)src->f[3]; +} + +static void +micro_u2f(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)src->u[0]; + dst->f[1] = (float)src->u[1]; + dst->f[2] = (float)src->u[2]; + dst->f[3] = (float)src->u[3]; +} + +static void +micro_uadd(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] + src[1].u[0]; + dst->u[1] = src[0].u[1] + src[1].u[1]; + dst->u[2] = src[0].u[2] + src[1].u[2]; + dst->u[3] = src[0].u[3] + src[1].u[3]; +} + +static void +micro_udiv(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] / src[1].u[0]; + dst->u[1] = src[0].u[1] / src[1].u[1]; + dst->u[2] = src[0].u[2] / src[1].u[2]; + dst->u[3] = src[0].u[3] / src[1].u[3]; +} + +static void +micro_umad(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] * src[1].u[0] + src[2].u[0]; + dst->u[1] = src[0].u[1] * src[1].u[1] + src[2].u[1]; + dst->u[2] = src[0].u[2] * src[1].u[2] + src[2].u[2]; + dst->u[3] = src[0].u[3] * src[1].u[3] + src[2].u[3]; +} + +static void +micro_umax(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] > src[1].u[0] ? src[0].u[0] : src[1].u[0]; + dst->u[1] = src[0].u[1] > src[1].u[1] ? src[0].u[1] : src[1].u[1]; + dst->u[2] = src[0].u[2] > src[1].u[2] ? src[0].u[2] : src[1].u[2]; + dst->u[3] = src[0].u[3] > src[1].u[3] ? src[0].u[3] : src[1].u[3]; +} + +static void +micro_umin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] < src[1].u[0] ? src[0].u[0] : src[1].u[0]; + dst->u[1] = src[0].u[1] < src[1].u[1] ? src[0].u[1] : src[1].u[1]; + dst->u[2] = src[0].u[2] < src[1].u[2] ? src[0].u[2] : src[1].u[2]; + dst->u[3] = src[0].u[3] < src[1].u[3] ? src[0].u[3] : src[1].u[3]; +} + +static void +micro_umod(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] % src[1].u[0]; + dst->u[1] = src[0].u[1] % src[1].u[1]; + dst->u[2] = src[0].u[2] % src[1].u[2]; + dst->u[3] = src[0].u[3] % src[1].u[3]; +} + +static void +micro_umul(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] * src[1].u[0]; + dst->u[1] = src[0].u[1] * src[1].u[1]; + dst->u[2] = src[0].u[2] * src[1].u[2]; + dst->u[3] = src[0].u[3] * src[1].u[3]; +} + +static void +micro_useq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] == src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] == src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] == src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] == src[1].u[3] ? ~0 : 0; +} + +static void +micro_usge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] >= src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] >= src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] >= src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] >= src[1].u[3] ? ~0 : 0; +} + +static void +micro_ushr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] >> src[1].u[0]; + dst->u[1] = src[0].u[1] >> src[1].u[1]; + dst->u[2] = src[0].u[2] >> src[1].u[2]; + dst->u[3] = src[0].u[3] >> src[1].u[3]; +} + +static void +micro_uslt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] < src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] < src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] < src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] < src[1].u[3] ? ~0 : 0; +} + +static void +micro_usne(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] != src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] != src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] != src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] != src[1].u[3] ? ~0 : 0; +} + static void exec_instruction( struct tgsi_exec_machine *mach, @@ -1968,23 +2414,11 @@ exec_instruction( switch (inst->Instruction.Opcode) { case TGSI_OPCODE_ARL: - case TGSI_OPCODE_FLR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_flr(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_arl, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_MOV: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&d[chan_index], 0, chan_index); - } - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_mov, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_LIT: @@ -2021,23 +2455,11 @@ exec_instruction( break; case TGSI_OPCODE_RCP: - /* TGSI_OPCODE_RECIP */ - FETCH( &r[0], 0, CHAN_X ); - micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_rcp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_RSQ: - /* TGSI_OPCODE_RECIPSQRT */ - FETCH( &r[0], 0, CHAN_X ); - micro_abs( &r[0], &r[0] ); - micro_sqrt( &r[0], &r[0] ); - micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_rsq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_EXP: @@ -2104,54 +2526,11 @@ exec_instruction( break; case TGSI_OPCODE_DP3: - /* TGSI_OPCODE_DOT3 */ - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Z ); - FETCH( &r[2], 1, CHAN_Z ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp3(mach, inst); break; - case TGSI_OPCODE_DP4: - /* TGSI_OPCODE_DOT4 */ - FETCH(&r[0], 0, CHAN_X); - FETCH(&r[1], 1, CHAN_X); - - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Y); - FETCH(&r[2], 1, CHAN_Y); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Z); - FETCH(&r[2], 1, CHAN_Z); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_W); - FETCH(&r[2], 1, CHAN_W); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + case TGSI_OPCODE_DP4: + exec_dp4(mach, inst); break; case TGSI_OPCODE_DST: @@ -2208,41 +2587,15 @@ exec_instruction( break; case TGSI_OPCODE_SLT: - /* TGSI_OPCODE_SETLT */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_lt(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_slt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SGE: - /* TGSI_OPCODE_SETGE */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le(&d[chan_index], &r[1], &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sge, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_MAD: - /* TGSI_OPCODE_MADD */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_mul( &r[0], &r[0], &r[1] ); - FETCH( &r[1], 2, chan_index ); - micro_add(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_trinary(mach, inst, micro_mad, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SUB: @@ -2257,17 +2610,7 @@ exec_instruction( break; case TGSI_OPCODE_LRP: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&r[0], 0, chan_index); - FETCH(&r[1], 1, chan_index); - FETCH(&r[2], 2, chan_index); - micro_sub( &r[1], &r[1], &r[2] ); - micro_mul( &r[0], &r[0], &r[1] ); - micro_add(&d[chan_index], &r[0], &r[2]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_trinary(mach, inst, micro_lrp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CND: @@ -2283,31 +2626,11 @@ exec_instruction( break; case TGSI_OPCODE_DP2A: - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH( &r[2], 2, CHAN_X ); - micro_add( &r[0], &r[0], &r[2] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp2a(mach, inst); break; case TGSI_OPCODE_FRC: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_frc(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_frc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CLAMP: @@ -2323,33 +2646,20 @@ exec_instruction( } break; + case TGSI_OPCODE_FLR: + exec_vector_unary(mach, inst, micro_flr, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); + break; + case TGSI_OPCODE_ROUND: - case TGSI_OPCODE_ARR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_rnd(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_rnd, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_EX2: - FETCH(&r[0], 0, CHAN_X); - - micro_exp2( &r[0], &r[0] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_exp2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_LG2: - FETCH( &r[0], 0, CHAN_X ); - micro_lg2( &r[0], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_lg2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_POW: @@ -2402,15 +2712,9 @@ exec_instruction( } break; - case TGSI_OPCODE_ABS: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&r[0], 0, chan_index); - micro_abs(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } - break; + case TGSI_OPCODE_ABS: + exec_vector_unary(mach, inst, micro_abs, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); + break; case TGSI_OPCODE_RCC: FETCH(&r[0], 0, CHAN_X); @@ -2422,60 +2726,19 @@ exec_instruction( break; case TGSI_OPCODE_DPH: - FETCH(&r[0], 0, CHAN_X); - FETCH(&r[1], 1, CHAN_X); - - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Y); - FETCH(&r[2], 1, CHAN_Y); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Z); - FETCH(&r[2], 1, CHAN_Z); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 1, CHAN_W); - - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dph(mach, inst); break; case TGSI_OPCODE_COS: - FETCH(&r[0], 0, CHAN_X); - - micro_cos( &r[0], &r[0] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_cos, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_DDX: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ddx(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_ddx, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_DDY: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ddy(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_ddy, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_KILP: @@ -2552,14 +2815,7 @@ exec_instruction( break; case TGSI_OPCODE_SEQ: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_seq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SFL: @@ -2569,44 +2825,19 @@ exec_instruction( break; case TGSI_OPCODE_SGT: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sgt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SIN: - FETCH( &r[0], 0, CHAN_X ); - micro_sin( &r[0], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_sin, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SLE: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sle, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SNE: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sne, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_STR: @@ -2619,14 +2850,14 @@ exec_instruction( /* simple texture lookup */ /* src[0] = texcoord */ /* src[1] = sampler unit */ - exec_tex(mach, inst, FALSE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_NONE); break; case TGSI_OPCODE_TXB: /* Texture lookup with lod bias */ /* src[0] = texcoord (src[0].w = LOD bias) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, TRUE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_LOD_BIAS); break; case TGSI_OPCODE_TXD: @@ -2642,14 +2873,14 @@ exec_instruction( /* Texture lookup with explit LOD */ /* src[0] = texcoord (src[0].w = LOD) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, TRUE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_EXPLICIT_LOD); break; case TGSI_OPCODE_TXP: /* Texture lookup with projection */ /* src[0] = texcoord (src[0].w = projection) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, FALSE, TRUE); + exec_tex(mach, inst, TEX_MODIFIER_PROJECTED); break; case TGSI_OPCODE_UP2H: @@ -2711,6 +2942,10 @@ exec_instruction( assert (0); break; + case TGSI_OPCODE_ARR: + exec_vector_unary(mach, inst, micro_arr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); + break; + case TGSI_OPCODE_BRA: assert (0); break; @@ -2730,6 +2965,8 @@ exec_instruction( mach->CallStack[mach->CallStackTop].CondStackTop = mach->CondStackTop; mach->CallStack[mach->CallStackTop].LoopStackTop = mach->LoopStackTop; mach->CallStack[mach->CallStackTop].ContStackTop = mach->ContStackTop; + mach->CallStack[mach->CallStackTop].SwitchStackTop = mach->SwitchStackTop; + mach->CallStack[mach->CallStackTop].BreakStackTop = mach->BreakStackTop; /* note that PC was already incremented above */ mach->CallStack[mach->CallStackTop].ReturnAddr = *pc; @@ -2737,12 +2974,17 @@ exec_instruction( /* Second, push the Cond, Loop, Cont, Func stacks */ assert(mach->CondStackTop < TGSI_EXEC_MAX_COND_NESTING); - mach->CondStack[mach->CondStackTop++] = mach->CondMask; assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->ContStack[mach->ContStackTop++] = mach->ContMask; + assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); assert(mach->FuncStackTop < TGSI_EXEC_MAX_CALL_NESTING); + + mach->CondStack[mach->CondStackTop++] = mach->CondMask; + mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; + mach->ContStack[mach->ContStackTop++] = mach->ContMask; + mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch; + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; mach->FuncStack[mach->FuncStackTop++] = mach->FuncMask; /* Finally, jump to the subroutine */ @@ -2775,6 +3017,12 @@ exec_instruction( mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop; mach->ContMask = mach->ContStack[mach->ContStackTop]; + mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop; + mach->Switch = mach->SwitchStack[mach->SwitchStackTop]; + + mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop; + mach->BreakType = mach->BreakStack[mach->BreakStackTop]; + assert(mach->FuncStackTop > 0); mach->FuncMask = mach->FuncStack[--mach->FuncStackTop]; @@ -2785,14 +3033,7 @@ exec_instruction( break; case TGSI_OPCODE_SSG: - /* TGSI_OPCODE_SGN */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_sgn(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_sgn, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CMP: @@ -2899,18 +3140,7 @@ exec_instruction( break; case TGSI_OPCODE_DP2: - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp2(mach, inst); break; case TGSI_OPCODE_IF: @@ -2976,87 +3206,31 @@ exec_instruction( break; case TGSI_OPCODE_CEIL: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ceil(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_ceil, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_I2F: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_i2f(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_i2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_INT); break; case TGSI_OPCODE_NOT: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_not(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_not, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_TRUNC: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_trunc(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_trunc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SHL: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_shl(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } - break; - - case TGSI_OPCODE_SHR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_ishr(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_shl, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_AND: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_and(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_and, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_OR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_or(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_or, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_MOD: @@ -3064,14 +3238,7 @@ exec_instruction( break; case TGSI_OPCODE_XOR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_xor(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_xor, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_SAD: @@ -3087,13 +3254,11 @@ exec_instruction( break; case TGSI_OPCODE_EMIT: - mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += 16; - mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++; + emit_vertex(mach); break; case TGSI_OPCODE_ENDPRIM: - mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]++; - mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]] = 0; + emit_primitive(mach); break; case TGSI_OPCODE_BGNFOR: @@ -3122,11 +3287,15 @@ exec_instruction( case TGSI_OPCODE_BGNLOOP: /* push LoopMask and ContMasks */ assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->ContStack[mach->ContStackTop++] = mach->ContMask; assert(mach->LoopLabelStackTop < TGSI_EXEC_MAX_LOOP_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); + + mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; + mach->ContStack[mach->ContStackTop++] = mach->ContMask; mach->LoopLabelStack[mach->LoopLabelStackTop++] = *pc - 1; + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; + mach->BreakType = TGSI_EXEC_BREAK_INSIDE_LOOP; break; case TGSI_OPCODE_ENDFOR: @@ -3173,6 +3342,8 @@ exec_instruction( --mach->LoopLabelStackTop; assert(mach->LoopCounterStackTop > 0); --mach->LoopCounterStackTop; + + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; } UPDATE_EXEC_MASK(mach); break; @@ -3196,15 +3367,14 @@ exec_instruction( mach->ContMask = mach->ContStack[--mach->ContStackTop]; assert(mach->LoopLabelStackTop > 0); --mach->LoopLabelStackTop; + + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; } UPDATE_EXEC_MASK(mach); break; case TGSI_OPCODE_BRK: - /* turn off loop channels for each enabled exec channel */ - mach->LoopMask &= ~mach->ExecMask; - /* Todo: if mach->LoopMask == 0, jump to end of loop */ - UPDATE_EXEC_MASK(mach); + exec_break(mach); break; case TGSI_OPCODE_CONT: @@ -3235,6 +3405,12 @@ exec_instruction( mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop; mach->ContMask = mach->ContStack[mach->ContStackTop]; + mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop; + mach->Switch = mach->SwitchStack[mach->SwitchStackTop]; + + mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop; + mach->BreakType = mach->BreakStack[mach->BreakStackTop]; + assert(mach->FuncStackTop > 0); mach->FuncMask = mach->FuncStack[--mach->FuncStackTop]; @@ -3265,11 +3441,116 @@ exec_instruction( UPDATE_EXEC_MASK(mach); break; + case TGSI_OPCODE_F2I: + exec_vector_unary(mach, inst, micro_f2i, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); + break; + + case TGSI_OPCODE_IDIV: + exec_vector_binary(mach, inst, micro_idiv, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_IMAX: + exec_vector_binary(mach, inst, micro_imax, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_IMIN: + exec_vector_binary(mach, inst, micro_imin, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_INEG: + exec_vector_unary(mach, inst, micro_ineg, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISGE: + exec_vector_binary(mach, inst, micro_isge, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISHR: + exec_vector_binary(mach, inst, micro_ishr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISLT: + exec_vector_binary(mach, inst, micro_islt, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_F2U: + exec_vector_unary(mach, inst, micro_f2u, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT); + break; + + case TGSI_OPCODE_U2F: + exec_vector_unary(mach, inst, micro_u2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UADD: + exec_vector_binary(mach, inst, micro_uadd, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UDIV: + exec_vector_binary(mach, inst, micro_udiv, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMAD: + exec_vector_trinary(mach, inst, micro_umad, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMAX: + exec_vector_binary(mach, inst, micro_umax, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMIN: + exec_vector_binary(mach, inst, micro_umin, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMOD: + exec_vector_binary(mach, inst, micro_umod, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMUL: + exec_vector_binary(mach, inst, micro_umul, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USEQ: + exec_vector_binary(mach, inst, micro_useq, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USGE: + exec_vector_binary(mach, inst, micro_usge, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USHR: + exec_vector_binary(mach, inst, micro_ushr, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USLT: + exec_vector_binary(mach, inst, micro_uslt, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USNE: + exec_vector_binary(mach, inst, micro_usne, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_SWITCH: + exec_switch(mach, inst); + break; + + case TGSI_OPCODE_CASE: + exec_case(mach, inst); + break; + + case TGSI_OPCODE_DEFAULT: + exec_default(mach); + break; + + case TGSI_OPCODE_ENDSWITCH: + exec_endswitch(mach); + break; + default: assert( 0 ); } } + #define DEBUG_EXECUTION 0 @@ -3289,9 +3570,13 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) mach->FuncMask = 0xf; mach->ExecMask = 0xf; + mach->Switch.mask = 0xf; + assert(mach->CondStackTop == 0); assert(mach->LoopStackTop == 0); assert(mach->ContStackTop == 0); + assert(mach->SwitchStackTop == 0); + assert(mach->BreakStackTop == 0); assert(mach->CallStackTop == 0); mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] = 0; @@ -3348,11 +3633,11 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) if (j > 0) { debug_printf(" "); } - debug_printf("(%6f, %6f, %6f, %6f)\n", - temps[i].xyzw[0].f[j], - temps[i].xyzw[1].f[j], - temps[i].xyzw[2].f[j], - temps[i].xyzw[3].f[j]); + debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n", + temps[i].xyzw[0].f[j], temps[i].xyzw[0].u[j], + temps[i].xyzw[1].f[j], temps[i].xyzw[1].u[j], + temps[i].xyzw[2].f[j], temps[i].xyzw[2].u[j], + temps[i].xyzw[3].f[j], temps[i].xyzw[3].u[j]); } } } @@ -3366,11 +3651,11 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) if (j > 0) { debug_printf(" "); } - debug_printf("{%6f, %6f, %6f, %6f}\n", - outputs[i].xyzw[0].f[j], - outputs[i].xyzw[1].f[j], - outputs[i].xyzw[2].f[j], - outputs[i].xyzw[3].f[j]); + debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n", + outputs[i].xyzw[0].f[j], outputs[i].xyzw[0].u[j], + outputs[i].xyzw[1].f[j], outputs[i].xyzw[1].u[j], + outputs[i].xyzw[2].f[j], outputs[i].xyzw[2].u[j], + outputs[i].xyzw[3].f[j], outputs[i].xyzw[3].u[j]); } } } @@ -3392,6 +3677,8 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) assert(mach->CondStackTop == 0); assert(mach->LoopStackTop == 0); assert(mach->ContStackTop == 0); + assert(mach->SwitchStackTop == 0); + assert(mach->BreakStackTop == 0); assert(mach->CallStackTop == 0); return ~mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0]; diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h index fd94c1bc440..59e3b445cc3 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.h +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -35,11 +36,13 @@ extern "C" { #endif + #define MAX_LABELS (4 * 1024) /**< basically, max instructions */ #define NUM_CHANNELS 4 /* R,G,B,A */ #define QUAD_SIZE 4 /* 4 pixel/quad */ + /** * Registers may be treated as float, signed int or unsigned int. */ @@ -69,6 +72,11 @@ struct tgsi_interp_coef float dady[NUM_CHANNELS]; }; +enum tgsi_sampler_control { + tgsi_sampler_lod_bias, + tgsi_sampler_lod_explicit +}; + /** * Information for sampling textures, which must be implemented * by code outside the TGSI executor. @@ -80,7 +88,8 @@ struct tgsi_sampler const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]); }; @@ -179,6 +188,7 @@ struct tgsi_exec_labels #define TGSI_EXEC_MAX_COND_NESTING 32 #define TGSI_EXEC_MAX_LOOP_NESTING 32 +#define TGSI_EXEC_MAX_SWITCH_NESTING 32 #define TGSI_EXEC_MAX_CALL_NESTING 32 /* The maximum number of input attributes per vertex. For 2D @@ -191,6 +201,14 @@ struct tgsi_exec_labels */ #define TGSI_EXEC_MAX_CONST_BUFFER 4096 +/* The maximum number of vertices per primitive */ +#define TGSI_MAX_PRIM_VERTICES 6 + +/* The maximum number of primitives to be generated */ +#define TGSI_MAX_PRIMITIVES 64 + +/* The maximum total number of vertices */ +#define TGSI_MAX_TOTAL_VERTICES (TGSI_MAX_PRIM_VERTICES * TGSI_MAX_PRIMITIVES * PIPE_MAX_ATTRIBS) /** function call/activation record */ struct tgsi_call_record @@ -198,10 +216,29 @@ struct tgsi_call_record uint CondStackTop; uint LoopStackTop; uint ContStackTop; + int SwitchStackTop; + int BreakStackTop; uint ReturnAddr; }; +/* Switch-case block state. */ +struct tgsi_switch_record { + uint mask; /**< execution mask */ + union tgsi_exec_channel selector; /**< a value case statements are compared to */ + uint defaultMask; /**< non-execute mask for default case */ +}; + + +enum tgsi_break_type { + TGSI_EXEC_BREAK_INSIDE_LOOP, + TGSI_EXEC_BREAK_INSIDE_SWITCH +}; + + +#define TGSI_EXEC_MAX_BREAK_STACK (TGSI_EXEC_MAX_LOOP_NESTING + TGSI_EXEC_MAX_SWITCH_NESTING) + + /** * Run-time virtual machine state for executing TGSI shader. */ @@ -214,8 +251,8 @@ struct tgsi_exec_machine float Imms[TGSI_EXEC_NUM_IMMEDIATES][4]; - struct tgsi_exec_vector Inputs[PIPE_MAX_ATTRIBS]; - struct tgsi_exec_vector Outputs[PIPE_MAX_ATTRIBS]; + struct tgsi_exec_vector Inputs[TGSI_MAX_PRIM_VERTICES * PIPE_MAX_ATTRIBS]; + struct tgsi_exec_vector Outputs[TGSI_MAX_TOTAL_VERTICES]; struct tgsi_exec_vector *Addrs; struct tgsi_exec_vector *Predicates; @@ -229,6 +266,8 @@ struct tgsi_exec_machine /* GEOMETRY processor only. */ unsigned *Primitives; + unsigned NumOutputs; + unsigned MaxGeometryShaderOutputs; /* FRAGMENT processor only. */ const struct tgsi_interp_coef *InterpCoefs; @@ -242,6 +281,12 @@ struct tgsi_exec_machine uint FuncMask; /**< For function calls */ uint ExecMask; /**< = CondMask & LoopMask */ + /* Current switch-case state. */ + struct tgsi_switch_record Switch; + + /* Current break type. */ + enum tgsi_break_type BreakType; + /** Condition mask stack (for nested conditionals) */ uint CondStack[TGSI_EXEC_MAX_COND_NESTING]; int CondStackTop; @@ -262,6 +307,13 @@ struct tgsi_exec_machine uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING]; int ContStackTop; + /** Switch case stack */ + struct tgsi_switch_record SwitchStack[TGSI_EXEC_MAX_SWITCH_NESTING]; + int SwitchStackTop; + + enum tgsi_break_type BreakStack[TGSI_EXEC_MAX_BREAK_STACK]; + int BreakStackTop; + /** Function execution mask stack (for executing subroutine code) */ uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING]; int FuncStackTop; diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c index be375cabb8b..de0e09cdbae 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_info.c +++ b/src/gallium/auxiliary/tgsi/tgsi_info.c @@ -119,7 +119,7 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = { 1, 1, 0, 0, 0, 0, "NOT", TGSI_OPCODE_NOT }, { 1, 1, 0, 0, 0, 0, "TRUNC", TGSI_OPCODE_TRUNC }, { 1, 2, 0, 0, 0, 0, "SHL", TGSI_OPCODE_SHL }, - { 1, 2, 0, 0, 0, 0, "SHR", TGSI_OPCODE_SHR }, + { 0, 0, 0, 0, 0, 0, "", 88 }, /* removed */ { 1, 2, 0, 0, 0, 0, "AND", TGSI_OPCODE_AND }, { 1, 2, 0, 0, 0, 0, "OR", TGSI_OPCODE_OR }, { 1, 2, 0, 0, 0, 0, "MOD", TGSI_OPCODE_MOD }, @@ -149,7 +149,33 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = { 0, 1, 0, 0, 0, 0, "BREAKC", TGSI_OPCODE_BREAKC }, { 0, 1, 0, 0, 0, 0, "KIL", TGSI_OPCODE_KIL }, { 0, 0, 0, 0, 0, 0, "END", TGSI_OPCODE_END }, - { 0, 0, 0, 0, 0, 0, "", 118 } /* removed */ + { 0, 0, 0, 0, 0, 0, "", 118 }, /* removed */ + { 1, 1, 0, 0, 0, 0, "F2I", TGSI_OPCODE_F2I }, + { 1, 2, 0, 0, 0, 0, "IDIV", TGSI_OPCODE_IDIV }, + { 1, 2, 0, 0, 0, 0, "IMAX", TGSI_OPCODE_IMAX }, + { 1, 2, 0, 0, 0, 0, "IMIN", TGSI_OPCODE_IMIN }, + { 1, 1, 0, 0, 0, 0, "INEG", TGSI_OPCODE_INEG }, + { 1, 2, 0, 0, 0, 0, "ISGE", TGSI_OPCODE_ISGE }, + { 1, 2, 0, 0, 0, 0, "ISHR", TGSI_OPCODE_ISHR }, + { 1, 2, 0, 0, 0, 0, "ISLT", TGSI_OPCODE_ISLT }, + { 1, 1, 0, 0, 0, 0, "F2U", TGSI_OPCODE_F2U }, + { 1, 1, 0, 0, 0, 0, "U2F", TGSI_OPCODE_U2F }, + { 1, 2, 0, 0, 0, 0, "UADD", TGSI_OPCODE_UADD }, + { 1, 2, 0, 0, 0, 0, "UDIV", TGSI_OPCODE_UDIV }, + { 1, 3, 0, 0, 0, 0, "UMAD", TGSI_OPCODE_UMAD }, + { 1, 2, 0, 0, 0, 0, "UMAX", TGSI_OPCODE_UMAX }, + { 1, 2, 0, 0, 0, 0, "UMIN", TGSI_OPCODE_UMIN }, + { 1, 2, 0, 0, 0, 0, "UMOD", TGSI_OPCODE_UMOD }, + { 1, 2, 0, 0, 0, 0, "UMUL", TGSI_OPCODE_UMUL }, + { 1, 2, 0, 0, 0, 0, "USEQ", TGSI_OPCODE_USEQ }, + { 1, 2, 0, 0, 0, 0, "USGE", TGSI_OPCODE_USGE }, + { 1, 2, 0, 0, 0, 0, "USHR", TGSI_OPCODE_USHR }, + { 1, 2, 0, 0, 0, 0, "USLT", TGSI_OPCODE_USLT }, + { 1, 2, 0, 0, 0, 0, "USNE", TGSI_OPCODE_USNE }, + { 0, 1, 0, 0, 0, 0, "SWITCH", TGSI_OPCODE_SWITCH }, + { 0, 1, 0, 0, 0, 0, "CASE", TGSI_OPCODE_CASE }, + { 0, 0, 0, 0, 0, 0, "DEFAULT", TGSI_OPCODE_DEFAULT }, + { 0, 0, 0, 0, 0, 0, "ENDSWITCH", TGSI_OPCODE_ENDSWITCH } }; const struct tgsi_opcode_info * diff --git a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h index b34263da489..e4af15c156f 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h +++ b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h @@ -124,7 +124,6 @@ OP11(I2F) OP11(NOT) OP11(TRUNC) OP12(SHL) -OP12(SHR) OP12(AND) OP12(OR) OP12(MOD) @@ -146,6 +145,28 @@ OP01(IFC) OP01(BREAKC) OP01(KIL) OP00(END) +OP11(F2I) +OP12(IDIV) +OP12(IMAX) +OP12(IMIN) +OP11(INEG) +OP12(ISGE) +OP12(ISHR) +OP12(ISLT) +OP11(F2U) +OP11(U2F) +OP12(UADD) +OP12(UDIV) +OP13(UMAD) +OP12(UMAX) +OP12(UMIN) +OP12(UMOD) +OP12(UMUL) +OP12(USEQ) +OP12(USGE) +OP12(USHR) +OP12(USLT) +OP12(USNE) #undef OP00 diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c index fa65ecb9975..8c7062d850c 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c @@ -119,17 +119,29 @@ tgsi_parse_token( case TGSI_TOKEN_TYPE_IMMEDIATE: { struct tgsi_full_immediate *imm = &ctx->FullToken.FullImmediate; + uint imm_count; memset(imm, 0, sizeof *imm); copy_token(&imm->Immediate, &token); + imm_count = imm->Immediate.NrTokens - 1; + switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: - { - uint imm_count = imm->Immediate.NrTokens - 1; - for (i = 0; i < imm_count; i++) { - next_token(ctx, &imm->u[i]); - } + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Float); + } + break; + + case TGSI_IMM_UINT32: + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Uint); + } + break; + + case TGSI_IMM_INT32: + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Int); } break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c index 138d2d095bb..ad553c71a57 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c @@ -51,7 +51,8 @@ * Since it's pretty much impossible to form PPC vector immediates, load * them from memory here: */ -const float ppc_builtin_constants[] ALIGN16_ATTRIB = { +PIPE_ALIGN_VAR(16) const float +ppc_builtin_constants[] = { 1.0f, -128.0f, 128.0, 0.0 }; diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index c27579e7942..e1e4f97967d 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -26,32 +26,112 @@ **************************************************************************/ #include "util/u_debug.h" +#include "util/u_memory.h" +#include "util/u_prim.h" +#include "cso_cache/cso_hash.h" #include "tgsi_sanity.h" #include "tgsi_info.h" #include "tgsi_iterate.h" -typedef uint reg_flag; - -#define BITS_IN_REG_FLAG (sizeof( reg_flag ) * 8) - -#define MAX_REGISTERS 1024 -#define MAX_REG_FLAGS ((MAX_REGISTERS + BITS_IN_REG_FLAG - 1) / BITS_IN_REG_FLAG) +typedef struct { + uint file : 28; + /* max 2 dimensions */ + uint dimensions : 4; + uint indices[2]; +} scan_register; struct sanity_check_ctx { struct tgsi_iterate_context iter; + struct cso_hash *regs_decl; + struct cso_hash *regs_used; + struct cso_hash *regs_ind_used; - reg_flag regs_decl[TGSI_FILE_COUNT][MAX_REG_FLAGS]; - reg_flag regs_used[TGSI_FILE_COUNT][MAX_REG_FLAGS]; - boolean regs_ind_used[TGSI_FILE_COUNT]; uint num_imms; uint num_instructions; uint index_of_END; uint errors; uint warnings; + uint implied_array_size; }; +static INLINE unsigned +scan_register_key(const scan_register *reg) +{ + unsigned key = reg->file; + key |= (reg->indices[0] << 4); + key |= (reg->indices[1] << 18); + + return key; +} + +static void +fill_scan_register1d(scan_register *reg, + uint file, uint index) +{ + reg->file = file; + reg->dimensions = 1; + reg->indices[0] = index; + reg->indices[1] = 0; +} + +static void +fill_scan_register2d(scan_register *reg, + uint file, uint index1, uint index2) +{ + reg->file = file; + reg->dimensions = 2; + reg->indices[0] = index1; + reg->indices[1] = index2; +} + +static void +scan_register_dst(scan_register *reg, + struct tgsi_full_dst_register *dst) +{ + fill_scan_register1d(reg, + dst->Register.File, + dst->Register.Index); +} + +static void +scan_register_src(scan_register *reg, + struct tgsi_full_src_register *src) +{ + if (src->Register.Dimension) { + /*FIXME: right now we don't support indirect + * multidimensional addressing */ + debug_assert(!src->Dimension.Indirect); + fill_scan_register2d(reg, + src->Register.File, + src->Register.Index, + src->Dimension.Index); + } else { + fill_scan_register1d(reg, + src->Register.File, + src->Register.Index); + } +} + +static scan_register * +create_scan_register_src(struct tgsi_full_src_register *src) +{ + scan_register *reg = MALLOC(sizeof(scan_register)); + scan_register_src(reg, src); + + return reg; +} + +static scan_register * +create_scan_register_dst(struct tgsi_full_dst_register *dst) +{ + scan_register *reg = MALLOC(sizeof(scan_register)); + scan_register_dst(reg, dst); + + return reg; +} + static void report_error( struct sanity_check_ctx *ctx, @@ -99,12 +179,12 @@ check_file_name( static boolean is_register_declared( struct sanity_check_ctx *ctx, - uint file, - int index ) + const scan_register *reg) { - assert( index >= 0 && index < MAX_REGISTERS ); - - return (ctx->regs_decl[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE; + void *data = cso_hash_find_data_from_template( + ctx->regs_decl, scan_register_key(reg), + (void*)reg, sizeof(scan_register)); + return data ? TRUE : FALSE; } static boolean @@ -112,23 +192,37 @@ is_any_register_declared( struct sanity_check_ctx *ctx, uint file ) { - uint i; + struct cso_hash_iter iter = + cso_hash_first_node(ctx->regs_decl); - for (i = 0; i < MAX_REG_FLAGS; i++) - if (ctx->regs_decl[file][i]) + while (!cso_hash_iter_is_null(iter)) { + scan_register *reg = (scan_register *)cso_hash_iter_data(iter); + if (reg->file == file) return TRUE; + iter = cso_hash_iter_next(iter); + } + return FALSE; } static boolean is_register_used( struct sanity_check_ctx *ctx, - uint file, - int index ) + scan_register *reg) { - assert( index < MAX_REGISTERS ); + void *data = cso_hash_find_data_from_template( + ctx->regs_used, scan_register_key(reg), + reg, sizeof(scan_register)); + return data ? TRUE : FALSE; +} + - return (ctx->regs_used[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE; +static boolean +is_ind_register_used( + struct sanity_check_ctx *ctx, + scan_register *reg) +{ + return cso_hash_contains(ctx->regs_ind_used, reg->file); } static const char *file_names[TGSI_FILE_COUNT] = @@ -148,31 +242,42 @@ static const char *file_names[TGSI_FILE_COUNT] = static boolean check_register_usage( struct sanity_check_ctx *ctx, - uint file, - int index, + scan_register *reg, const char *name, boolean indirect_access ) { - if (!check_file_name( ctx, file )) + if (!check_file_name( ctx, reg->file )) { + FREE(reg); return FALSE; + } if (indirect_access) { /* Note that 'index' is an offset relative to the value of the - * address register. No range checking done here. - */ - if (!is_any_register_declared( ctx, file )) - report_error( ctx, "%s: Undeclared %s register", file_names[file], name ); - ctx->regs_ind_used[file] = TRUE; + * address register. No range checking done here.*/ + reg->indices[0] = 0; + reg->indices[1] = 0; + if (!is_any_register_declared( ctx, reg->file )) + report_error( ctx, "%s: Undeclared %s register", file_names[reg->file], name ); + if (!is_ind_register_used(ctx, reg)) + cso_hash_insert(ctx->regs_ind_used, reg->file, reg); + else + FREE(reg); } else { - if (index < 0 || index >= MAX_REGISTERS) { - report_error( ctx, "%s[%d]: Invalid %s index", file_names[file], index, name ); - return FALSE; + if (!is_register_declared( ctx, reg )) { + if (reg->dimensions == 2) { + report_error( ctx, "%s[%d][%d]: Undeclared %s register", file_names[reg->file], + reg->indices[0], reg->indices[1], name ); + } + else { + report_error( ctx, "%s[%d]: Undeclared %s register", file_names[reg->file], + reg->indices[0], name ); + } } - - if (!is_register_declared( ctx, file, index )) - report_error( ctx, "%s[%d]: Undeclared %s register", file_names[file], index, name ); - ctx->regs_used[file][index / BITS_IN_REG_FLAG] |= (1 << (index % BITS_IN_REG_FLAG)); + if (!is_register_used( ctx, reg )) + cso_hash_insert(ctx->regs_used, scan_register_key(reg), reg); + else + FREE(reg); } return TRUE; } @@ -210,35 +315,35 @@ iter_instruction( * Mark the registers as used. */ for (i = 0; i < inst->Instruction.NumDstRegs; i++) { + scan_register *reg = create_scan_register_dst(&inst->Dst[i]); check_register_usage( ctx, - inst->Dst[i].Register.File, - inst->Dst[i].Register.Index, + reg, "destination", FALSE ); } for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { + scan_register *reg = create_scan_register_src(&inst->Src[i]); check_register_usage( ctx, - inst->Src[i].Register.File, - inst->Src[i].Register.Index, + reg, "source", (boolean)inst->Src[i].Register.Indirect ); if (inst->Src[i].Register.Indirect) { - uint file; - int index; + scan_register *ind_reg = MALLOC(sizeof(scan_register)); - file = inst->Src[i].Indirect.File; - index = inst->Src[i].Indirect.Index; + fill_scan_register1d(ind_reg, + inst->Src[i].Indirect.File, + inst->Src[i].Indirect.Index); + if (!(ind_reg->file == TGSI_FILE_ADDRESS || ind_reg->file == TGSI_FILE_LOOP) || + ind_reg->indices[0] != 0) { + report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]"); + } check_register_usage( ctx, - file, - index, + ind_reg, "indirect", FALSE ); - if (!(file == TGSI_FILE_ADDRESS || file == TGSI_FILE_LOOP) || index != 0) { - report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]"); - } } } @@ -266,6 +371,19 @@ iter_instruction( return TRUE; } +static void +check_and_declare(struct sanity_check_ctx *ctx, + scan_register *reg) +{ + if (is_register_declared( ctx, reg)) + report_error( ctx, "%s[%u]: The same register declared more than once", + file_names[reg->file], reg->indices[0] ); + cso_hash_insert(ctx->regs_decl, + scan_register_key(reg), + reg); +} + + static boolean iter_declaration( struct tgsi_iterate_context *iter, @@ -287,9 +405,21 @@ iter_declaration( if (!check_file_name( ctx, file )) return TRUE; for (i = decl->Range.First; i <= decl->Range.Last; i++) { - if (is_register_declared( ctx, file, i )) - report_error( ctx, "%s[%u]: The same register declared more than once", file_names[file], i ); - ctx->regs_decl[file][i / BITS_IN_REG_FLAG] |= (1 << (i % BITS_IN_REG_FLAG)); + /* declared TGSI_FILE_INPUT's for geometry processor + * have an implied second dimension */ + if (file == TGSI_FILE_INPUT && + ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY) { + uint vert; + for (vert = 0; vert < ctx->implied_array_size; ++vert) { + scan_register *reg = MALLOC(sizeof(scan_register)); + fill_scan_register2d(reg, file, vert, i); + check_and_declare(ctx, reg); + } + } else { + scan_register *reg = MALLOC(sizeof(scan_register)); + fill_scan_register1d(reg, file, i); + check_and_declare(ctx, reg); + } } return TRUE; @@ -301,8 +431,7 @@ iter_immediate( struct tgsi_full_immediate *imm ) { struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter; - - assert( ctx->num_imms < MAX_REGISTERS ); + scan_register *reg; /* No immediates allowed after the first instruction. */ @@ -311,12 +440,16 @@ iter_immediate( /* Mark the register as declared. */ - ctx->regs_decl[TGSI_FILE_IMMEDIATE][ctx->num_imms / BITS_IN_REG_FLAG] |= (1 << (ctx->num_imms % BITS_IN_REG_FLAG)); + reg = MALLOC(sizeof(scan_register)); + fill_scan_register1d(reg, TGSI_FILE_IMMEDIATE, ctx->num_imms); + cso_hash_insert(ctx->regs_decl, scan_register_key(reg), reg); ctx->num_imms++; /* Check data type validity. */ - if (imm->Immediate.DataType != TGSI_IMM_FLOAT32) { + if (imm->Immediate.DataType != TGSI_IMM_FLOAT32 && + imm->Immediate.DataType != TGSI_IMM_UINT32 && + imm->Immediate.DataType != TGSI_IMM_INT32) { report_error( ctx, "(%u): Invalid immediate data type", imm->Immediate.DataType ); return TRUE; } @@ -330,8 +463,12 @@ iter_property( struct tgsi_iterate_context *iter, struct tgsi_full_property *prop ) { - /*struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;*/ + struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter; + if (iter->processor.Processor == TGSI_PROCESSOR_GEOMETRY && + prop->Property.PropertyName == TGSI_PROPERTY_GS_INPUT_PRIM) { + ctx->implied_array_size = u_vertices_per_prim(prop->u[0].Data); + } return TRUE; } @@ -340,7 +477,6 @@ epilog( struct tgsi_iterate_context *iter ) { struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter; - uint file; /* There must be an END instruction somewhere. */ @@ -350,13 +486,17 @@ epilog( /* Check if all declared registers were used. */ - for (file = TGSI_FILE_NULL; file < TGSI_FILE_COUNT; file++) { - uint i; - - for (i = 0; i < MAX_REGISTERS; i++) { - if (is_register_declared( ctx, file, i ) && !is_register_used( ctx, file, i ) && !ctx->regs_ind_used[file]) { - report_warning( ctx, "%s[%u]: Register never used", file_names[file], i ); + { + struct cso_hash_iter iter = + cso_hash_first_node(ctx->regs_decl); + + while (!cso_hash_iter_is_null(iter)) { + scan_register *reg = (scan_register *)cso_hash_iter_data(iter); + if (!is_register_used(ctx, reg) && !is_ind_register_used(ctx, reg)) { + report_warning( ctx, "%s[%u]: Register never used", + file_names[reg->file], reg->indices[0] ); } + iter = cso_hash_iter_next(iter); } } @@ -368,6 +508,19 @@ epilog( return TRUE; } +static void +regs_hash_destroy(struct cso_hash *hash) +{ + struct cso_hash_iter iter = cso_hash_first_node(hash); + while (!cso_hash_iter_is_null(iter)) { + scan_register *reg = (scan_register *)cso_hash_iter_data(iter); + iter = cso_hash_erase(hash, iter); + assert(reg->file < TGSI_FILE_COUNT); + FREE(reg); + } + cso_hash_delete(hash); +} + boolean tgsi_sanity_check( const struct tgsi_token *tokens ) @@ -381,18 +534,23 @@ tgsi_sanity_check( ctx.iter.iterate_property = iter_property; ctx.iter.epilog = epilog; - memset( ctx.regs_decl, 0, sizeof( ctx.regs_decl ) ); - memset( ctx.regs_used, 0, sizeof( ctx.regs_used ) ); - memset( ctx.regs_ind_used, 0, sizeof( ctx.regs_ind_used ) ); + ctx.regs_decl = cso_hash_create(); + ctx.regs_used = cso_hash_create(); + ctx.regs_ind_used = cso_hash_create(); + ctx.num_imms = 0; ctx.num_instructions = 0; ctx.index_of_END = ~0; ctx.errors = 0; ctx.warnings = 0; + ctx.implied_array_size = 0; if (!tgsi_iterate_shader( tokens, &ctx.iter )) return FALSE; + regs_hash_destroy(ctx.regs_decl); + regs_hash_destroy(ctx.regs_used); + regs_hash_destroy(ctx.regs_ind_used); return ctx.errors == 0; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c index 0f48b0dc3a1..a6cc773003a 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.c +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c @@ -229,8 +229,8 @@ tgsi_is_passthrough_shader(const struct tgsi_token *tokens) /* Do a whole bunch of checks for a simple move */ if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV || - src->Register.File != TGSI_FILE_INPUT || - src->Register.File != TGSI_FILE_SYSTEM_VALUE || + (src->Register.File != TGSI_FILE_INPUT && + src->Register.File != TGSI_FILE_SYSTEM_VALUE) || dst->Register.File != TGSI_FILE_OUTPUT || src->Register.Index != dst->Register.Index || diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index d63c75dafb3..a85cc4659e0 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -1418,13 +1419,13 @@ fetch_texel( struct tgsi_sampler **sampler, sampler, *sampler, store ); - debug_printf("lodbias %f\n", store[12]); - for (j = 0; j < 4; j++) - debug_printf("sample %d texcoord %f %f\n", + debug_printf("sample %d texcoord %f %f %f lodbias %f\n", j, store[0+j], - store[4+j]); + store[4+j], + store[8 + j], + store[12 + j]); #endif { @@ -1433,7 +1434,8 @@ fetch_texel( struct tgsi_sampler **sampler, &store[0], /* s */ &store[4], /* t */ &store[8], /* r */ - store[12], /* lodbias */ + &store[12], /* lodbias */ + tgsi_sampler_lod_bias, rgba); /* results */ memcpy( store, rgba, 16 * sizeof(float)); @@ -2144,40 +2146,50 @@ emit_instruction( break; case TGSI_OPCODE_XPD: + /* Note: we do all stores after all operands have been fetched + * to avoid src/dst register aliasing issues for an instruction + * such as: XPD TEMP[2].xyz, TEMP[0], TEMP[2]; + */ if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) || IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) ) { - FETCH( func, *inst, 1, 1, CHAN_Z ); - FETCH( func, *inst, 3, 0, CHAN_Z ); + FETCH( func, *inst, 1, 1, CHAN_Z ); /* xmm[1] = src[1].z */ + FETCH( func, *inst, 3, 0, CHAN_Z ); /* xmm[3] = src[0].z */ } if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) || IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) ) { - FETCH( func, *inst, 0, 0, CHAN_Y ); - FETCH( func, *inst, 4, 1, CHAN_Y ); + FETCH( func, *inst, 0, 0, CHAN_Y ); /* xmm[0] = src[0].y */ + FETCH( func, *inst, 4, 1, CHAN_Y ); /* xmm[4] = src[1].y */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) { - emit_MOV( func, 2, 0 ); - emit_mul( func, 2, 1 ); - emit_MOV( func, 5, 3 ); - emit_mul( func, 5, 4 ); - emit_sub( func, 2, 5 ); - STORE( func, *inst, 2, 0, CHAN_X ); + emit_MOV( func, 7, 0 ); /* xmm[7] = xmm[0] */ + emit_mul( func, 7, 1 ); /* xmm[7] = xmm[2] * xmm[1] */ + emit_MOV( func, 5, 3 ); /* xmm[5] = xmm[3] */ + emit_mul( func, 5, 4 ); /* xmm[5] = xmm[5] * xmm[4] */ + emit_sub( func, 7, 5 ); /* xmm[7] = xmm[2] - xmm[5] */ + /* store xmm[7] in dst.x below */ } if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) || IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) ) { - FETCH( func, *inst, 2, 1, CHAN_X ); - FETCH( func, *inst, 5, 0, CHAN_X ); + FETCH( func, *inst, 2, 1, CHAN_X ); /* xmm[2] = src[1].x */ + FETCH( func, *inst, 5, 0, CHAN_X ); /* xmm[5] = src[0].x */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) { - emit_mul( func, 3, 2 ); - emit_mul( func, 1, 5 ); - emit_sub( func, 3, 1 ); - STORE( func, *inst, 3, 0, CHAN_Y ); + emit_mul( func, 3, 2 ); /* xmm[3] = xmm[3] * xmm[2] */ + emit_mul( func, 1, 5 ); /* xmm[1] = xmm[1] * xmm[5] */ + emit_sub( func, 3, 1 ); /* xmm[3] = xmm[3] - xmm[1] */ + /* store xmm[3] in dst.y below */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) { - emit_mul( func, 5, 4 ); - emit_mul( func, 0, 2 ); - emit_sub( func, 5, 0 ); - STORE( func, *inst, 5, 0, CHAN_Z ); + emit_mul( func, 5, 4 ); /* xmm[5] = xmm[5] * xmm[4] */ + emit_mul( func, 0, 2 ); /* xmm[0] = xmm[0] * xmm[2] */ + emit_sub( func, 5, 0 ); /* xmm[5] = xmm[5] - xmm[0] */ + STORE( func, *inst, 5, 0, CHAN_Z ); /* dst.z = xmm[5] */ + } + IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) { + STORE( func, *inst, 7, 0, CHAN_X ); /* dst.x = xmm[7] */ + } + IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) { + STORE( func, *inst, 3, 0, CHAN_Y ); /* dst.y = xmm[3] */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_W ) { emit_tempf( @@ -2506,7 +2518,7 @@ emit_instruction( break; case TGSI_OPCODE_TXL: - emit_tex( func, inst, TRUE, FALSE ); + return 0; break; case TGSI_OPCODE_TXP: @@ -2578,7 +2590,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: return 0; break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index f000958bfc0..9fcffeda368 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -27,7 +27,9 @@ #include "util/u_debug.h" #include "util/u_memory.h" +#include "util/u_prim.h" #include "pipe/p_defines.h" +#include "pipe/p_inlines.h" #include "tgsi_text.h" #include "tgsi_build.h" #include "tgsi_info.h" @@ -61,18 +63,20 @@ static boolean uprcase( char c ) } /* - * Ignore case of str1 and assume str2 is already uppercase. + * Ignore case of str1 and assume str1 is already uppercase. * Return TRUE iff str1 and str2 are equal. */ static int streq_nocase_uprcase(const char *str1, const char *str2) { - while (*str1 && uprcase(*str1) == *str2) { + while (*str1 && *str2) { + if (*str1 != uprcase(*str2)) + return FALSE; str1++; str2++; } - return *str1 == *str2; + return TRUE; } static boolean str_match_no_case( const char **pcur, const char *str ) @@ -193,11 +197,26 @@ struct translate_ctx struct tgsi_token *tokens_cur; struct tgsi_token *tokens_end; struct tgsi_header *header; + unsigned processor : 4; + int implied_array_size : 5; }; static void report_error( struct translate_ctx *ctx, const char *msg ) { - debug_printf( "\nError: %s", msg ); + int line = 1; + int column = 1; + const char *itr = ctx->text; + + while (itr != ctx->cur) { + if (*itr == '\n') { + column = 1; + ++line; + } + ++column; + ++itr; + } + + debug_printf( "\nTGSI asm error: %s [%d : %d] \n", msg, line, column ); } /* Parse shader header. @@ -229,6 +248,7 @@ static boolean parse_header( struct translate_ctx *ctx ) if (ctx->tokens_cur >= ctx->tokens_end) return FALSE; *(struct tgsi_processor *) ctx->tokens_cur++ = tgsi_build_processor( processor, ctx->header ); + ctx->processor = processor; return TRUE; } @@ -325,92 +345,36 @@ parse_opt_writemask( return TRUE; } -/* <register_file_bracket> ::= <file> `[' - */ static boolean -parse_register_file_bracket( - struct translate_ctx *ctx, - uint *file ) -{ - if (!parse_file( &ctx->cur, file )) { - report_error( ctx, "Unknown register file" ); - return FALSE; - } - eat_opt_white( &ctx->cur ); - if (*ctx->cur != '[') { - report_error( ctx, "Expected `['" ); - return FALSE; - } - ctx->cur++; - return TRUE; -} +parse_register_dst( struct translate_ctx *ctx, + uint *file, + int *index ); -/* <register_file_bracket_index> ::= <register_file_bracket> <uint> - */ -static boolean -parse_register_file_bracket_index( - struct translate_ctx *ctx, - uint *file, - int *index ) -{ - uint uindex; +struct parsed_src_bracket { + int index; - if (!parse_register_file_bracket( ctx, file )) - return FALSE; - eat_opt_white( &ctx->cur ); - if (!parse_uint( &ctx->cur, &uindex )) { - report_error( ctx, "Expected literal unsigned integer" ); - return FALSE; - } - *index = (int) uindex; - return TRUE; -} + uint ind_file; + int ind_index; + uint ind_comp; +}; -/* Parse destination register operand. - * <register_dst> ::= <register_file_bracket_index> `]' - */ -static boolean -parse_register_dst( - struct translate_ctx *ctx, - uint *file, - int *index ) -{ - if (!parse_register_file_bracket_index( ctx, file, index )) - return FALSE; - eat_opt_white( &ctx->cur ); - if (*ctx->cur != ']') { - report_error( ctx, "Expected `]'" ); - return FALSE; - } - ctx->cur++; - return TRUE; -} -/* Parse source register operand. - * <register_src> ::= <register_file_bracket_index> `]' | - * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' | - * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' | - * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]' - */ static boolean -parse_register_src( +parse_register_src_bracket( struct translate_ctx *ctx, - uint *file, - int *index, - uint *ind_file, - int *ind_index, - uint *ind_comp) + struct parsed_src_bracket *brackets) { const char *cur; uint uindex; - *ind_comp = TGSI_SWIZZLE_X; - if (!parse_register_file_bracket( ctx, file )) - return FALSE; + memset(brackets, 0, sizeof(struct parsed_src_bracket)); + eat_opt_white( &ctx->cur ); + cur = ctx->cur; - if (parse_file( &cur, ind_file )) { - if (!parse_register_dst( ctx, ind_file, ind_index )) + if (parse_file( &cur, &brackets->ind_file )) { + if (!parse_register_dst( ctx, &brackets->ind_file, + &brackets->ind_index )) return FALSE; eat_opt_white( &ctx->cur ); @@ -420,16 +384,16 @@ parse_register_src( switch (uprcase(*ctx->cur)) { case 'X': - *ind_comp = TGSI_SWIZZLE_X; + brackets->ind_comp = TGSI_SWIZZLE_X; break; case 'Y': - *ind_comp = TGSI_SWIZZLE_Y; + brackets->ind_comp = TGSI_SWIZZLE_Y; break; case 'Z': - *ind_comp = TGSI_SWIZZLE_Z; + brackets->ind_comp = TGSI_SWIZZLE_Z; break; case 'W': - *ind_comp = TGSI_SWIZZLE_W; + brackets->ind_comp = TGSI_SWIZZLE_W; break; default: report_error(ctx, "Expected indirect register swizzle component `x', `y', `z' or `w'"); @@ -450,12 +414,12 @@ parse_register_src( return FALSE; } if (negate) - *index = -(int) uindex; + brackets->index = -(int) uindex; else - *index = (int) uindex; + brackets->index = (int) uindex; } else { - *index = 0; + brackets->index = 0; } } else { @@ -463,9 +427,9 @@ parse_register_src( report_error( ctx, "Expected literal unsigned integer" ); return FALSE; } - *index = (int) uindex; - *ind_file = TGSI_FILE_NULL; - *ind_index = 0; + brackets->index = (int) uindex; + brackets->ind_file = TGSI_FILE_NULL; + brackets->ind_index = 0; } eat_opt_white( &ctx->cur ); if (*ctx->cur != ']') { @@ -476,20 +440,123 @@ parse_register_src( return TRUE; } -/* Parse register declaration. - * <register_dcl> ::= <register_file_bracket_index> `]' | - * <register_file_bracket_index> `..' <index> `]' +static boolean +parse_opt_register_src_bracket( + struct translate_ctx *ctx, + struct parsed_src_bracket *brackets, + int *parsed_brackets) +{ + const char *cur = ctx->cur; + + *parsed_brackets = 0; + + eat_opt_white( &cur ); + if (cur[0] == '[') { + ++cur; + ctx->cur = cur; + + if (!parse_register_src_bracket(ctx, brackets)) + return FALSE; + + *parsed_brackets = 1; + } + + return TRUE; +} + +/* <register_file_bracket> ::= <file> `[' */ static boolean -parse_register_dcl( +parse_register_file_bracket( + struct translate_ctx *ctx, + uint *file ) +{ + if (!parse_file( &ctx->cur, file )) { + report_error( ctx, "Unknown register file" ); + return FALSE; + } + eat_opt_white( &ctx->cur ); + if (*ctx->cur != '[') { + report_error( ctx, "Expected `['" ); + return FALSE; + } + ctx->cur++; + return TRUE; +} + +/* <register_file_bracket_index> ::= <register_file_bracket> <uint> + */ +static boolean +parse_register_file_bracket_index( + struct translate_ctx *ctx, + uint *file, + int *index ) +{ + uint uindex; + + if (!parse_register_file_bracket( ctx, file )) + return FALSE; + eat_opt_white( &ctx->cur ); + if (!parse_uint( &ctx->cur, &uindex )) { + report_error( ctx, "Expected literal unsigned integer" ); + return FALSE; + } + *index = (int) uindex; + return TRUE; +} + +/* Parse source register operand. + * <register_src> ::= <register_file_bracket_index> `]' | + * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' | + * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' | + * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]' + */ +static boolean +parse_register_src( struct translate_ctx *ctx, uint *file, - int *first, - int *last ) + struct parsed_src_bracket *brackets) +{ + + brackets->ind_comp = TGSI_SWIZZLE_X; + if (!parse_register_file_bracket( ctx, file )) + return FALSE; + if (!parse_register_src_bracket( ctx, brackets )) + return FALSE; + + return TRUE; +} + +struct parsed_dcl_bracket { + uint first; + uint last; +}; + +static boolean +parse_register_dcl_bracket( + struct translate_ctx *ctx, + struct parsed_dcl_bracket *bracket) { - if (!parse_register_file_bracket_index( ctx, file, first )) + uint uindex; + memset(bracket, 0, sizeof(struct parsed_dcl_bracket)); + + eat_opt_white( &ctx->cur ); + + if (!parse_uint( &ctx->cur, &uindex )) { + /* it can be an empty bracket [] which means its range + * is from 0 to some implied size */ + if (ctx->cur[0] == ']' && ctx->implied_array_size != 0) { + bracket->first = 0; + bracket->last = ctx->implied_array_size - 1; + goto cleanup; + } + report_error( ctx, "Expected literal unsigned integer" ); return FALSE; + } + bracket->first = (int) uindex; + eat_opt_white( &ctx->cur ); + if (ctx->cur[0] == '.' && ctx->cur[1] == '.') { uint uindex; @@ -499,12 +566,14 @@ parse_register_dcl( report_error( ctx, "Expected literal integer" ); return FALSE; } - *last = (int) uindex; + bracket->last = (int) uindex; eat_opt_white( &ctx->cur ); } else { - *last = *first; + bracket->last = bracket->first; } + +cleanup: if (*ctx->cur != ']') { report_error( ctx, "Expected `]' or `..'" ); return FALSE; @@ -513,6 +582,70 @@ parse_register_dcl( return TRUE; } +/* Parse register declaration. + * <register_dcl> ::= <register_file_bracket_index> `]' | + * <register_file_bracket_index> `..' <index> `]' + */ +static boolean +parse_register_dcl( + struct translate_ctx *ctx, + uint *file, + struct parsed_dcl_bracket *brackets, + int *num_brackets) +{ + const char *cur; + + *num_brackets = 0; + + if (!parse_register_file_bracket( ctx, file )) + return FALSE; + if (!parse_register_dcl_bracket( ctx, &brackets[0] )) + return FALSE; + + *num_brackets = 1; + + cur = ctx->cur; + eat_opt_white( &cur ); + + if (cur[0] == '[') { + ++cur; + ctx->cur = cur; + if (!parse_register_dcl_bracket( ctx, &brackets[1] )) + return FALSE; + /* for geometry shader we don't really care about + * the first brackets it's always the size of the + * input primitive. so we want to declare just + * the index relevant to the semantics which is in + * the second bracket */ + if (ctx->processor == TGSI_PROCESSOR_GEOMETRY) { + brackets[0] = brackets[1]; + } + *num_brackets = 2; + } + + return TRUE; +} + + +/* Parse destination register operand. + * <register_dst> ::= <register_file_bracket_index> `]' + */ +static boolean +parse_register_dst( + struct translate_ctx *ctx, + uint *file, + int *index ) +{ + if (!parse_register_file_bracket_index( ctx, file, index )) + return FALSE; + eat_opt_white( &ctx->cur ); + if (*ctx->cur != ']') { + report_error( ctx, "Expected `]'" ); + return FALSE; + } + ctx->cur++; + return TRUE; +} static boolean parse_dst_operand( @@ -582,37 +715,44 @@ parse_src_operand( struct tgsi_full_src_register *src ) { uint file; - int index; - uint ind_file; - int ind_index; - uint ind_comp; uint swizzle[4]; boolean parsed_swizzle; + struct parsed_src_bracket bracket[2]; + int parsed_opt_brackets; if (*ctx->cur == '-') { ctx->cur++; eat_opt_white( &ctx->cur ); src->Register.Negate = 1; } - + if (*ctx->cur == '|') { ctx->cur++; eat_opt_white( &ctx->cur ); src->Register.Absolute = 1; } - if (!parse_register_src(ctx, &file, &index, &ind_file, &ind_index, &ind_comp)) + if (!parse_register_src(ctx, &file, &bracket[0])) + return FALSE; + if (!parse_opt_register_src_bracket(ctx, &bracket[1], &parsed_opt_brackets)) return FALSE; + src->Register.File = file; - src->Register.Index = index; - if (ind_file != TGSI_FILE_NULL) { + src->Register.Index = bracket[0].index; + if (bracket[0].ind_file != TGSI_FILE_NULL) { src->Register.Indirect = 1; - src->Indirect.File = ind_file; - src->Indirect.Index = ind_index; - src->Indirect.SwizzleX = ind_comp; - src->Indirect.SwizzleY = ind_comp; - src->Indirect.SwizzleZ = ind_comp; - src->Indirect.SwizzleW = ind_comp; + src->Indirect.File = bracket[0].ind_file; + src->Indirect.Index = bracket[0].ind_index; + src->Indirect.SwizzleX = bracket[0].ind_comp; + src->Indirect.SwizzleY = bracket[0].ind_comp; + src->Indirect.SwizzleZ = bracket[0].ind_comp; + src->Indirect.SwizzleW = bracket[0].ind_comp; + } + if (parsed_opt_brackets) { + src->Register.Dimension = 1; + src->Dimension.Indirect = 0; + src->Dimension.Dimension = 0; + src->Dimension.Index = bracket[1].index; } /* Parse optional swizzle. @@ -791,7 +931,9 @@ static const char *semantic_names[TGSI_SEMANTIC_COUNT] = "PSIZE", "GENERIC", "NORMAL", - "FACE" + "FACE", + "EDGEFLAG", + "PRIM_ID" }; static const char *interpolate_names[TGSI_INTERPOLATE_COUNT] = @@ -805,8 +947,8 @@ static boolean parse_declaration( struct translate_ctx *ctx ) { struct tgsi_full_declaration decl; uint file; - int first; - int last; + struct parsed_dcl_bracket brackets[2]; + int num_brackets; uint writemask; const char *cur; uint advance; @@ -818,7 +960,7 @@ static boolean parse_declaration( struct translate_ctx *ctx ) report_error( ctx, "Syntax error" ); return FALSE; } - if (!parse_register_dcl( ctx, &file, &first, &last )) + if (!parse_register_dcl( ctx, &file, brackets, &num_brackets)) return FALSE; if (!parse_opt_writemask( ctx, &writemask )) return FALSE; @@ -826,8 +968,8 @@ static boolean parse_declaration( struct translate_ctx *ctx ) decl = tgsi_default_full_declaration(); decl.Declaration.File = file; decl.Declaration.UsageMask = writemask; - decl.Range.First = first; - decl.Range.Last = last; + decl.Range.First = brackets[0].first; + decl.Range.Last = brackets[0].last; cur = ctx->cur; eat_opt_white( &cur ); @@ -1027,7 +1169,7 @@ static boolean parse_property( struct translate_ctx *ctx ) } for (property_name = 0; property_name < TGSI_PROPERTY_COUNT; ++property_name) { - if (streq_nocase_uprcase(id, property_names[property_name])) { + if (streq_nocase_uprcase(property_names[property_name], id)) { break; } } @@ -1044,6 +1186,10 @@ static boolean parse_property( struct translate_ctx *ctx ) report_error( ctx, "Unknown primitive name as property!" ); return FALSE; } + if (property_name == TGSI_PROPERTY_GS_INPUT_PRIM && + ctx->processor == TGSI_PROCESSOR_GEOMETRY) { + ctx->implied_array_size = u_vertices_per_prim(values[0]); + } break; default: if (!parse_uint(&ctx->cur, &values[0] )) { diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c index 1e730e53427..2b51672b8ea 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c @@ -64,6 +64,7 @@ struct ureg_tokens { }; #define UREG_MAX_INPUT PIPE_MAX_ATTRIBS +#define UREG_MAX_SYSTEM_VALUE PIPE_MAX_ATTRIBS #define UREG_MAX_OUTPUT PIPE_MAX_ATTRIBS #define UREG_MAX_CONSTANT_RANGE 32 #define UREG_MAX_IMMEDIATE 32 @@ -95,14 +96,26 @@ struct ureg_program unsigned nr_gs_inputs; struct { + unsigned index; + unsigned semantic_name; + unsigned semantic_index; + } system_value[UREG_MAX_SYSTEM_VALUE]; + unsigned nr_system_values; + + struct { unsigned semantic_name; unsigned semantic_index; } output[UREG_MAX_OUTPUT]; unsigned nr_outputs; struct { - float v[4]; + union { + float f[4]; + unsigned u[4]; + int i[4]; + } value; unsigned nr; + unsigned type; } immediate[UREG_MAX_IMMEDIATE]; unsigned nr_immediates; @@ -299,6 +312,25 @@ ureg_DECL_gs_input(struct ureg_program *ureg, } +struct ureg_src +ureg_DECL_system_value(struct ureg_program *ureg, + unsigned index, + unsigned semantic_name, + unsigned semantic_index) +{ + if (ureg->nr_system_values < UREG_MAX_SYSTEM_VALUE) { + ureg->system_value[ureg->nr_system_values].index = index; + ureg->system_value[ureg->nr_system_values].semantic_name = semantic_name; + ureg->system_value[ureg->nr_system_values].semantic_index = semantic_index; + ureg->nr_system_values++; + } else { + set_bad(ureg); + } + + return ureg_src_register(TGSI_FILE_SYSTEM_VALUE, index); +} + + struct ureg_dst ureg_DECL_output( struct ureg_program *ureg, unsigned name, @@ -486,22 +518,22 @@ struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg, } - - -static int match_or_expand_immediate( const float *v, - unsigned nr, - float *v2, - unsigned *nr2, - unsigned *swizzle ) +static int +match_or_expand_immediate( const unsigned *v, + unsigned nr, + unsigned *v2, + unsigned *pnr2, + unsigned *swizzle ) { + unsigned nr2 = *pnr2; unsigned i, j; - + *swizzle = 0; for (i = 0; i < nr; i++) { boolean found = FALSE; - for (j = 0; j < *nr2 && !found; j++) { + for (j = 0; j < nr2 && !found; j++) { if (v[i] == v2[j]) { *swizzle |= j << (i * 2); found = TRUE; @@ -509,24 +541,28 @@ static int match_or_expand_immediate( const float *v, } if (!found) { - if (*nr2 >= 4) + if (nr2 >= 4) { return FALSE; + } - v2[*nr2] = v[i]; - *swizzle |= *nr2 << (i * 2); - (*nr2)++; + v2[nr2] = v[i]; + *swizzle |= nr2 << (i * 2); + nr2++; } } + /* Actually expand immediate only when fully succeeded. + */ + *pnr2 = nr2; return TRUE; } - - -struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg, - const float *v, - unsigned nr ) +static struct ureg_src +decl_immediate( struct ureg_program *ureg, + const unsigned *v, + unsigned nr, + unsigned type ) { unsigned i, j; unsigned swizzle; @@ -536,38 +572,82 @@ struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg, */ for (i = 0; i < ureg->nr_immediates; i++) { - if (match_or_expand_immediate( v, - nr, - ureg->immediate[i].v, - &ureg->immediate[i].nr, - &swizzle )) + if (ureg->immediate[i].type != type) { + continue; + } + if (match_or_expand_immediate(v, + nr, + ureg->immediate[i].value.u, + &ureg->immediate[i].nr, + &swizzle)) { goto out; + } } if (ureg->nr_immediates < UREG_MAX_IMMEDIATE) { i = ureg->nr_immediates++; - if (match_or_expand_immediate( v, - nr, - ureg->immediate[i].v, - &ureg->immediate[i].nr, - &swizzle )) + ureg->immediate[i].type = type; + if (match_or_expand_immediate(v, + nr, + ureg->immediate[i].value.u, + &ureg->immediate[i].nr, + &swizzle)) { goto out; + } } - set_bad( ureg ); + set_bad(ureg); out: /* Make sure that all referenced elements are from this immediate. * Has the effect of making size-one immediates into scalars. */ - for (j = nr; j < 4; j++) + for (j = nr; j < 4; j++) { swizzle |= (swizzle & 0x3) << (j * 2); + } - return ureg_swizzle( ureg_src_register( TGSI_FILE_IMMEDIATE, i ), - (swizzle >> 0) & 0x3, - (swizzle >> 2) & 0x3, - (swizzle >> 4) & 0x3, - (swizzle >> 6) & 0x3); + return ureg_swizzle(ureg_src_register(TGSI_FILE_IMMEDIATE, i), + (swizzle >> 0) & 0x3, + (swizzle >> 2) & 0x3, + (swizzle >> 4) & 0x3, + (swizzle >> 6) & 0x3); +} + + +struct ureg_src +ureg_DECL_immediate( struct ureg_program *ureg, + const float *v, + unsigned nr ) +{ + union { + float f[4]; + unsigned u[4]; + } fu; + unsigned int i; + + for (i = 0; i < nr; i++) { + fu.f[i] = v[i]; + } + + return decl_immediate(ureg, fu.u, nr, TGSI_IMM_FLOAT32); +} + + +struct ureg_src +ureg_DECL_immediate_uint( struct ureg_program *ureg, + const unsigned *v, + unsigned nr ) +{ + return decl_immediate(ureg, v, nr, TGSI_IMM_UINT32); +} + + +struct ureg_src +ureg_DECL_immediate_int( struct ureg_program *ureg, + const int *v, + unsigned nr ) +{ + return decl_immediate(ureg, (const unsigned *)v, nr, TGSI_IMM_INT32); } @@ -791,8 +871,8 @@ ureg_insn(struct ureg_program *ureg, unsigned i; boolean saturate; boolean predicate; - boolean negate; - unsigned swizzle[4]; + boolean negate = FALSE; + unsigned swizzle[4] = { 0 }; saturate = nr_dst ? dst[0].Saturate : FALSE; predicate = nr_dst ? dst[0].Predicate : FALSE; @@ -838,8 +918,8 @@ ureg_tex_insn(struct ureg_program *ureg, unsigned i; boolean saturate; boolean predicate; - boolean negate; - unsigned swizzle[4]; + boolean negate = FALSE; + unsigned swizzle[4] = { 0 }; saturate = nr_dst ? dst[0].Saturate : FALSE; predicate = nr_dst ? dst[0].Predicate : FALSE; @@ -955,21 +1035,23 @@ static void emit_decl_range( struct ureg_program *ureg, out[1].decl_range.Last = first + count - 1; } -static void emit_immediate( struct ureg_program *ureg, - const float *v ) +static void +emit_immediate( struct ureg_program *ureg, + const unsigned *v, + unsigned type ) { union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 5 ); out[0].value = 0; out[0].imm.Type = TGSI_TOKEN_TYPE_IMMEDIATE; out[0].imm.NrTokens = 5; - out[0].imm.DataType = TGSI_IMM_FLOAT32; + out[0].imm.DataType = type; out[0].imm.Padding = 0; - out[1].imm_data.Float = v[0]; - out[2].imm_data.Float = v[1]; - out[3].imm_data.Float = v[2]; - out[4].imm_data.Float = v[3]; + out[1].imm_data.Uint = v[0]; + out[2].imm_data.Uint = v[1]; + out[3].imm_data.Uint = v[2]; + out[4].imm_data.Uint = v[3]; } @@ -1003,6 +1085,15 @@ static void emit_decls( struct ureg_program *ureg ) } } + for (i = 0; i < ureg->nr_system_values; i++) { + emit_decl(ureg, + TGSI_FILE_SYSTEM_VALUE, + ureg->system_value[i].index, + ureg->system_value[i].semantic_name, + ureg->system_value[i].semantic_index, + TGSI_INTERPOLATE_CONSTANT); + } + for (i = 0; i < ureg->nr_outputs; i++) { emit_decl( ureg, TGSI_FILE_OUTPUT, @@ -1055,7 +1146,8 @@ static void emit_decls( struct ureg_program *ureg ) for (i = 0; i < ureg->nr_immediates; i++) { emit_immediate( ureg, - ureg->immediate[i].v ); + ureg->immediate[i].value.u, + ureg->immediate[i].type ); } } diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h index 7e3e7bcf1d3..38e2fd8d0a9 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h @@ -137,6 +137,12 @@ struct ureg_src ureg_DECL_gs_input(struct ureg_program *, unsigned index); +struct ureg_src +ureg_DECL_system_value(struct ureg_program *, + unsigned index, + unsigned semantic_name, + unsigned semantic_index); + struct ureg_dst ureg_DECL_output( struct ureg_program *, unsigned semantic_name, @@ -148,6 +154,16 @@ ureg_DECL_immediate( struct ureg_program *, unsigned nr ); struct ureg_src +ureg_DECL_immediate_uint( struct ureg_program *, + const unsigned *v, + unsigned nr ); + +struct ureg_src +ureg_DECL_immediate_int( struct ureg_program *, + const int *v, + unsigned nr ); + +struct ureg_src ureg_DECL_constant( struct ureg_program *, unsigned index ); @@ -221,6 +237,90 @@ ureg_imm1f( struct ureg_program *ureg, return ureg_DECL_immediate( ureg, v, 1 ); } +static INLINE struct ureg_src +ureg_imm4u( struct ureg_program *ureg, + unsigned a, unsigned b, + unsigned c, unsigned d) +{ + unsigned v[4]; + v[0] = a; + v[1] = b; + v[2] = c; + v[3] = d; + return ureg_DECL_immediate_uint( ureg, v, 4 ); +} + +static INLINE struct ureg_src +ureg_imm3u( struct ureg_program *ureg, + unsigned a, unsigned b, + unsigned c) +{ + unsigned v[3]; + v[0] = a; + v[1] = b; + v[2] = c; + return ureg_DECL_immediate_uint( ureg, v, 3 ); +} + +static INLINE struct ureg_src +ureg_imm2u( struct ureg_program *ureg, + unsigned a, unsigned b) +{ + unsigned v[2]; + v[0] = a; + v[1] = b; + return ureg_DECL_immediate_uint( ureg, v, 2 ); +} + +static INLINE struct ureg_src +ureg_imm1u( struct ureg_program *ureg, + unsigned a) +{ + return ureg_DECL_immediate_uint( ureg, &a, 1 ); +} + +static INLINE struct ureg_src +ureg_imm4i( struct ureg_program *ureg, + int a, int b, + int c, int d) +{ + int v[4]; + v[0] = a; + v[1] = b; + v[2] = c; + v[3] = d; + return ureg_DECL_immediate_int( ureg, v, 4 ); +} + +static INLINE struct ureg_src +ureg_imm3i( struct ureg_program *ureg, + int a, int b, + int c) +{ + int v[3]; + v[0] = a; + v[1] = b; + v[2] = c; + return ureg_DECL_immediate_int( ureg, v, 3 ); +} + +static INLINE struct ureg_src +ureg_imm2i( struct ureg_program *ureg, + int a, int b) +{ + int v[2]; + v[0] = a; + v[1] = b; + return ureg_DECL_immediate_int( ureg, v, 2 ); +} + +static INLINE struct ureg_src +ureg_imm1i( struct ureg_program *ureg, + int a) +{ + return ureg_DECL_immediate_int( ureg, &a, 1 ); +} + /*********************************************************************** * Functions for patching up labels */ diff --git a/src/gallium/auxiliary/translate/Makefile b/src/gallium/auxiliary/translate/Makefile deleted file mode 100644 index 3c82f8ae037..00000000000 --- a/src/gallium/auxiliary/translate/Makefile +++ /dev/null @@ -1,12 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = translate - -C_SOURCES = \ - translate_generic.c \ - translate_sse.c \ - translate.c \ - translate_cache.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/translate/SConscript b/src/gallium/auxiliary/translate/SConscript deleted file mode 100644 index 9553a675372..00000000000 --- a/src/gallium/auxiliary/translate/SConscript +++ /dev/null @@ -1,12 +0,0 @@ -Import('*') - -translate = env.ConvenienceLibrary( - target = 'translate', - source = [ - 'translate_generic.c', - 'translate_sse.c', - 'translate.c', - 'translate_cache.c', - ]) - -auxiliaries.insert(0, translate) diff --git a/src/gallium/auxiliary/translate/translate.h b/src/gallium/auxiliary/translate/translate.h index 34526eb0617..54ed2c1a4be 100644 --- a/src/gallium/auxiliary/translate/translate.h +++ b/src/gallium/auxiliary/translate/translate.h @@ -44,12 +44,19 @@ #include "pipe/p_format.h" #include "pipe/p_state.h" +enum translate_element_type { + TRANSLATE_ELEMENT_NORMAL, + TRANSLATE_ELEMENT_INSTANCE_ID +}; + struct translate_element { + enum translate_element_type type; enum pipe_format input_format; enum pipe_format output_format; unsigned input_buffer:8; unsigned input_offset:24; + unsigned instance_divisor; unsigned output_offset; }; @@ -74,11 +81,13 @@ struct translate { void (PIPE_CDECL *run_elts)( struct translate *, const unsigned *elts, unsigned count, + unsigned instance_id, void *output_buffer); void (PIPE_CDECL *run)( struct translate *, unsigned start, unsigned count, + unsigned instance_id, void *output_buffer); }; @@ -103,8 +112,13 @@ static INLINE int translate_keysize( const struct translate_key *key ) static INLINE int translate_key_compare( const struct translate_key *a, const struct translate_key *b ) { - int keysize = translate_keysize(a); - return memcmp(a, b, keysize); + int keysize_a = translate_keysize(a); + int keysize_b = translate_keysize(b); + + if (keysize_a != keysize_b) { + return keysize_a - keysize_b; + } + return memcmp(a, b, keysize_a); } diff --git a/src/gallium/auxiliary/translate/translate_generic.c b/src/gallium/auxiliary/translate/translate_generic.c index 266e7ee81e6..24727d49888 100644 --- a/src/gallium/auxiliary/translate/translate_generic.c +++ b/src/gallium/auxiliary/translate/translate_generic.c @@ -46,9 +46,12 @@ struct translate_generic { struct translate translate; struct { + enum translate_element_type type; + fetch_func fetch; unsigned buffer; unsigned input_offset; + unsigned instance_divisor; emit_func emit; unsigned output_offset; @@ -568,6 +571,7 @@ static emit_func get_emit_func( enum pipe_format format ) static void PIPE_CDECL generic_run_elts( struct translate *translate, const unsigned *elts, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_generic *tg = translate_generic(translate); @@ -583,13 +587,20 @@ static void PIPE_CDECL generic_run_elts( struct translate *translate, for (attr = 0; attr < nr_attrs; attr++) { float data[4]; - - const char *src = (tg->attrib[attr].input_ptr + - tg->attrib[attr].input_stride * elt); + const char *src; char *dst = (vert + tg->attrib[attr].output_offset); + if (tg->attrib[attr].instance_divisor) { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * + (instance_id / tg->attrib[attr].instance_divisor); + } else { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * elt; + } + tg->attrib[attr].fetch( src, data ); if (0) debug_printf("vert %d/%d attr %d: %f %f %f %f\n", @@ -607,6 +618,7 @@ static void PIPE_CDECL generic_run_elts( struct translate *translate, static void PIPE_CDECL generic_run( struct translate *translate, unsigned start, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_generic *tg = translate_generic(translate); @@ -623,13 +635,25 @@ static void PIPE_CDECL generic_run( struct translate *translate, for (attr = 0; attr < nr_attrs; attr++) { float data[4]; - const char *src = (tg->attrib[attr].input_ptr + - tg->attrib[attr].input_stride * elt); - char *dst = (vert + tg->attrib[attr].output_offset); - tg->attrib[attr].fetch( src, data ); + if (tg->attrib[attr].type == TRANSLATE_ELEMENT_NORMAL) { + const char *src; + + if (tg->attrib[attr].instance_divisor) { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * + (instance_id / tg->attrib[attr].instance_divisor); + } else { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * elt; + } + + tg->attrib[attr].fetch( src, data ); + } else { + data[0] = (float)instance_id; + } if (0) debug_printf("vert %d attr %d: %f %f %f %f\n", i, attr, data[0], data[1], data[2], data[3]); @@ -683,10 +707,12 @@ struct translate *translate_generic_create( const struct translate_key *key ) tg->translate.run = generic_run; for (i = 0; i < key->nr_elements; i++) { + tg->attrib[i].type = key->element[i].type; tg->attrib[i].fetch = get_fetch_func(key->element[i].input_format); tg->attrib[i].buffer = key->element[i].input_buffer; tg->attrib[i].input_offset = key->element[i].input_offset; + tg->attrib[i].instance_divisor = key->element[i].instance_divisor; tg->attrib[i].emit = get_emit_func(key->element[i].output_format); tg->attrib[i].output_offset = key->element[i].output_offset; diff --git a/src/gallium/auxiliary/translate/translate_sse.c b/src/gallium/auxiliary/translate/translate_sse.c index b62db8d8f33..c13e7427387 100644 --- a/src/gallium/auxiliary/translate/translate_sse.c +++ b/src/gallium/auxiliary/translate/translate_sse.c @@ -49,19 +49,29 @@ typedef void (PIPE_CDECL *run_func)( struct translate *translate, unsigned start, unsigned count, - void *output_buffer ); + unsigned instance_id, + void *output_buffer); typedef void (PIPE_CDECL *run_elts_func)( struct translate *translate, const unsigned *elts, unsigned count, - void *output_buffer ); + unsigned instance_id, + void *output_buffer); struct translate_buffer { const void *base_ptr; unsigned stride; - void *ptr; /* updated per vertex */ }; +struct translate_buffer_varient { + unsigned buffer_index; + unsigned instance_divisor; + void *ptr; /* updated either per vertex or per instance */ +}; + + +#define ELEMENT_BUFFER_INSTANCE_ID 1001 + struct translate_sse { struct translate translate; @@ -81,6 +91,16 @@ struct translate_sse { struct translate_buffer buffer[PIPE_MAX_ATTRIBS]; unsigned nr_buffers; + /* Multiple buffer varients can map to a single buffer. */ + struct translate_buffer_varient buffer_varient[PIPE_MAX_ATTRIBS]; + unsigned nr_buffer_varients; + + /* Multiple elements can map to a single buffer varient. */ + unsigned element_to_buffer_varient[PIPE_MAX_ATTRIBS]; + + boolean use_instancing; + unsigned instance_id; + run_func gen_run; run_elts_func gen_run_elts; @@ -359,32 +379,61 @@ static boolean init_inputs( struct translate_sse *p, boolean linear ) { unsigned i; - if (linear) { - for (i = 0; i < p->nr_buffers; i++) { + struct x86_reg instance_id = x86_make_disp(p->machine_EDX, + get_offset(p, &p->instance_id)); + + for (i = 0; i < p->nr_buffer_varients; i++) { + struct translate_buffer_varient *varient = &p->buffer_varient[i]; + struct translate_buffer *buffer = &p->buffer[varient->buffer_index]; + + if (linear || varient->instance_divisor) { struct x86_reg buf_stride = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].stride)); + get_offset(p, &buffer->stride)); struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].ptr)); + get_offset(p, &varient->ptr)); struct x86_reg buf_base_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].base_ptr)); + get_offset(p, &buffer->base_ptr)); struct x86_reg elt = p->idx_EBX; - struct x86_reg tmp = p->tmp_EAX; - + struct x86_reg tmp_EAX = p->tmp_EAX; /* Calculate pointer to first attrib: + * base_ptr + stride * index, where index depends on instance divisor */ - x86_mov(p->func, tmp, buf_stride); - x86_imul(p->func, tmp, elt); - x86_add(p->func, tmp, buf_base_ptr); + if (varient->instance_divisor) { + /* Our index is instance ID divided by instance divisor. + */ + x86_mov(p->func, tmp_EAX, instance_id); + + if (varient->instance_divisor != 1) { + struct x86_reg tmp_EDX = p->machine_EDX; + struct x86_reg tmp_ECX = p->outbuf_ECX; + + /* TODO: Add x86_shr() to rtasm and use it whenever + * instance divisor is power of two. + */ + + x86_push(p->func, tmp_EDX); + x86_push(p->func, tmp_ECX); + x86_xor(p->func, tmp_EDX, tmp_EDX); + x86_mov_reg_imm(p->func, tmp_ECX, varient->instance_divisor); + x86_div(p->func, tmp_ECX); /* EAX = EDX:EAX / ECX */ + x86_pop(p->func, tmp_ECX); + x86_pop(p->func, tmp_EDX); + } + } else { + x86_mov(p->func, tmp_EAX, elt); + } + x86_imul(p->func, tmp_EAX, buf_stride); + x86_add(p->func, tmp_EAX, buf_base_ptr); /* In the linear case, keep the buffer pointer instead of the * index number. */ - if (p->nr_buffers == 1) - x86_mov( p->func, elt, tmp ); + if (linear && p->nr_buffer_varients == 1) + x86_mov(p->func, elt, tmp_EAX); else - x86_mov( p->func, buf_ptr, tmp ); + x86_mov(p->func, buf_ptr, tmp_EAX); } } @@ -394,31 +443,36 @@ static boolean init_inputs( struct translate_sse *p, static struct x86_reg get_buffer_ptr( struct translate_sse *p, boolean linear, - unsigned buf_idx, + unsigned var_idx, struct x86_reg elt ) { - if (linear && p->nr_buffers == 1) { + if (var_idx == ELEMENT_BUFFER_INSTANCE_ID) { + return x86_make_disp(p->machine_EDX, + get_offset(p, &p->instance_id)); + } + if (linear && p->nr_buffer_varients == 1) { return p->idx_EBX; } - else if (linear) { + else if (linear || p->buffer_varient[var_idx].instance_divisor) { struct x86_reg ptr = p->tmp_EAX; struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[buf_idx].ptr)); + get_offset(p, &p->buffer_varient[var_idx].ptr)); x86_mov(p->func, ptr, buf_ptr); return ptr; } else { struct x86_reg ptr = p->tmp_EAX; + const struct translate_buffer_varient *varient = &p->buffer_varient[var_idx]; struct x86_reg buf_stride = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[buf_idx].stride)); + get_offset(p, &p->buffer[varient->buffer_index].stride)); struct x86_reg buf_base_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[buf_idx].base_ptr)); + get_offset(p, &p->buffer[varient->buffer_index].base_ptr)); @@ -436,28 +490,33 @@ static struct x86_reg get_buffer_ptr( struct translate_sse *p, static boolean incr_inputs( struct translate_sse *p, boolean linear ) { - if (linear && p->nr_buffers == 1) { + if (linear && p->nr_buffer_varients == 1) { struct x86_reg stride = x86_make_disp(p->machine_EDX, get_offset(p, &p->buffer[0].stride)); - x86_add(p->func, p->idx_EBX, stride); - sse_prefetchnta(p->func, x86_make_disp(p->idx_EBX, 192)); + if (p->buffer_varient[0].instance_divisor == 0) { + x86_add(p->func, p->idx_EBX, stride); + sse_prefetchnta(p->func, x86_make_disp(p->idx_EBX, 192)); + } } else if (linear) { unsigned i; /* Is this worthwhile?? */ - for (i = 0; i < p->nr_buffers; i++) { + for (i = 0; i < p->nr_buffer_varients; i++) { + struct translate_buffer_varient *varient = &p->buffer_varient[i]; struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].ptr)); + get_offset(p, &varient->ptr)); struct x86_reg buf_stride = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].stride)); + get_offset(p, &p->buffer[varient->buffer_index].stride)); - x86_mov(p->func, p->tmp_EAX, buf_ptr); - x86_add(p->func, p->tmp_EAX, buf_stride); - if (i == 0) sse_prefetchnta(p->func, x86_make_disp(p->tmp_EAX, 192)); - x86_mov(p->func, buf_ptr, p->tmp_EAX); + if (varient->instance_divisor == 0) { + x86_mov(p->func, p->tmp_EAX, buf_ptr); + x86_add(p->func, p->tmp_EAX, buf_stride); + if (i == 0) sse_prefetchnta(p->func, x86_make_disp(p->tmp_EAX, 192)); + x86_mov(p->func, buf_ptr, p->tmp_EAX); + } } } else { @@ -514,7 +573,18 @@ static boolean build_vertex_emit( struct translate_sse *p, x86_mov(p->func, p->machine_EDX, x86_fn_arg(p->func, 1)); x86_mov(p->func, p->idx_EBX, x86_fn_arg(p->func, 2)); x86_mov(p->func, p->count_ESI, x86_fn_arg(p->func, 3)); - x86_mov(p->func, p->outbuf_ECX, x86_fn_arg(p->func, 4)); + x86_mov(p->func, p->outbuf_ECX, x86_fn_arg(p->func, 5)); + + /* Load instance ID. + */ + if (p->use_instancing) { + x86_mov(p->func, + p->tmp_EAX, + x86_fn_arg(p->func, 4)); + x86_mov(p->func, + x86_make_disp(p->machine_EDX, get_offset(p, &p->instance_id)), + p->tmp_EAX); + } /* Get vertex count, compare to zero */ @@ -531,17 +601,18 @@ static boolean build_vertex_emit( struct translate_sse *p, label = x86_get_label(p->func); { struct x86_reg elt = linear ? p->idx_EBX : x86_deref(p->idx_EBX); - int last_vb = -1; + int last_varient = -1; struct x86_reg vb; for (j = 0; j < p->translate.key.nr_elements; j++) { const struct translate_element *a = &p->translate.key.element[j]; + unsigned varient = p->element_to_buffer_varient[j]; /* Figure out source pointer address: */ - if (a->input_buffer != last_vb) { - last_vb = a->input_buffer; - vb = get_buffer_ptr(p, linear, a->input_buffer, elt); + if (varient != last_varient) { + last_varient = varient; + vb = get_buffer_ptr(p, linear, varient, elt); } if (!translate_attr( p, a, @@ -624,6 +695,7 @@ static void translate_sse_release( struct translate *translate ) static void PIPE_CDECL translate_sse_run_elts( struct translate *translate, const unsigned *elts, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_sse *p = (struct translate_sse *)translate; @@ -631,12 +703,14 @@ static void PIPE_CDECL translate_sse_run_elts( struct translate *translate, p->gen_run_elts( translate, elts, count, - output_buffer ); + instance_id, + output_buffer); } static void PIPE_CDECL translate_sse_run( struct translate *translate, unsigned start, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_sse *p = (struct translate_sse *)translate; @@ -644,7 +718,8 @@ static void PIPE_CDECL translate_sse_run( struct translate *translate, p->gen_run( translate, start, count, - output_buffer ); + instance_id, + output_buffer); } @@ -666,8 +741,37 @@ struct translate *translate_sse2_create( const struct translate_key *key ) p->translate.run_elts = translate_sse_run_elts; p->translate.run = translate_sse_run; - for (i = 0; i < key->nr_elements; i++) - p->nr_buffers = MAX2( p->nr_buffers, key->element[i].input_buffer + 1 ); + for (i = 0; i < key->nr_elements; i++) { + if (key->element[i].type == TRANSLATE_ELEMENT_NORMAL) { + unsigned j; + + p->nr_buffers = MAX2(p->nr_buffers, key->element[i].input_buffer + 1); + + if (key->element[i].instance_divisor) { + p->use_instancing = TRUE; + } + + /* + * Map vertex element to vertex buffer varient. + */ + for (j = 0; j < p->nr_buffer_varients; j++) { + if (p->buffer_varient[j].buffer_index == key->element[i].input_buffer && + p->buffer_varient[j].instance_divisor == key->element[i].instance_divisor) { + break; + } + } + if (j == p->nr_buffer_varients) { + p->buffer_varient[j].buffer_index = key->element[i].input_buffer; + p->buffer_varient[j].instance_divisor = key->element[i].instance_divisor; + p->nr_buffer_varients++; + } + p->element_to_buffer_varient[i] = j; + } else { + assert(key->element[i].type == TRANSLATE_ELEMENT_INSTANCE_ID); + + p->element_to_buffer_varient[i] = ELEMENT_BUFFER_INSTANCE_ID; + } + } if (0) debug_printf("nr_buffers: %d\n", p->nr_buffers); diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile deleted file mode 100644 index 3ed90fd1b70..00000000000 --- a/src/gallium/auxiliary/util/Makefile +++ /dev/null @@ -1,48 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = util - -C_SOURCES = \ - u_debug.c \ - u_debug_dump.c \ - u_debug_symbol.c \ - u_debug_stack.c \ - u_blit.c \ - u_blitter.c \ - u_cache.c \ - u_cpu_detect.c \ - u_dl.c \ - u_draw_quad.c \ - u_format.c \ - u_format_access.c \ - u_format_table.c \ - u_gen_mipmap.c \ - u_handle_table.c \ - u_hash_table.c \ - u_hash.c \ - u_keymap.c \ - u_linear.c \ - u_network.c \ - u_math.c \ - u_mm.c \ - u_rect.c \ - u_simple_shaders.c \ - u_snprintf.c \ - u_stream_stdc.c \ - u_stream_wd.c \ - u_surface.c \ - u_texture.c \ - u_tile.c \ - u_time.c \ - u_timed_winsys.c \ - u_upload_mgr.c \ - u_simple_screen.c - -include ../../Makefile.template - -u_format_table.c: u_format_table.py u_format_parse.py u_format.csv - python u_format_table.py u_format.csv > $@ - -u_format_access.c: u_format_access.py u_format_parse.py u_format.csv - python u_format_access.py u_format.csv > $@ diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript deleted file mode 100644 index 2a546d19dc0..00000000000 --- a/src/gallium/auxiliary/util/SConscript +++ /dev/null @@ -1,61 +0,0 @@ -Import('*') - -env.Clone() - -env.Append(CPPPATH = ['.']) - -env.CodeGenerate( - target = 'u_format_table.c', - script = 'u_format_table.py', - source = ['u_format.csv'], - command = 'python $SCRIPT $SOURCE > $TARGET' -) - -env.CodeGenerate( - target = 'u_format_access.c', - script = 'u_format_access.py', - source = ['u_format.csv'], - command = 'python $SCRIPT $SOURCE > $TARGET' -) - -util = env.ConvenienceLibrary( - target = 'util', - source = [ - 'u_bitmask.c', - 'u_blit.c', - 'u_blitter.c', - 'u_cache.c', - 'u_cpu_detect.c', - 'u_debug.c', - 'u_debug_dump.c', - 'u_debug_memory.c', - 'u_debug_stack.c', - 'u_debug_symbol.c', - 'u_dl.c', - 'u_draw_quad.c', - 'u_format.c', - 'u_format_access.c', - 'u_format_table.c', - 'u_gen_mipmap.c', - 'u_handle_table.c', - 'u_hash.c', - 'u_hash_table.c', - 'u_keymap.c', - 'u_network.c', - 'u_math.c', - 'u_mm.c', - 'u_rect.c', - 'u_simple_shaders.c', - 'u_snprintf.c', - 'u_stream_stdc.c', - 'u_stream_wd.c', - 'u_surface.c', - 'u_texture.c', - 'u_tile.c', - 'u_time.c', - 'u_timed_winsys.c', - 'u_upload_mgr.c', - 'u_simple_screen.c', - ]) - -auxiliaries.insert(0, util) diff --git a/src/gallium/auxiliary/util/u_bitmask.c b/src/gallium/auxiliary/util/u_bitmask.c index 77587c07ec0..23c93a3ebcb 100644 --- a/src/gallium/auxiliary/util/u_bitmask.c +++ b/src/gallium/auxiliary/util/u_bitmask.c @@ -97,12 +97,12 @@ util_bitmask_resize(struct util_bitmask *bm, if(!minimum_size) return FALSE; - if(bm->size > minimum_size) + if(bm->size >= minimum_size) return TRUE; assert(bm->size % UTIL_BITMASK_BITS_PER_WORD == 0); new_size = bm->size; - while(!(new_size > minimum_size)) { + while(new_size < minimum_size) { new_size *= 2; /* Check integer overflow */ if(new_size < bm->size) @@ -136,7 +136,7 @@ util_bitmask_filled_set(struct util_bitmask *bm, unsigned index) { assert(bm->filled <= bm->size); - assert(index <= bm->size); + assert(index < bm->size); if(index == bm->filled) { ++bm->filled; @@ -149,7 +149,7 @@ util_bitmask_filled_unset(struct util_bitmask *bm, unsigned index) { assert(bm->filled <= bm->size); - assert(index <= bm->size); + assert(index < bm->size); if(index < bm->filled) bm->filled = index; @@ -182,7 +182,7 @@ util_bitmask_add(struct util_bitmask *bm) mask = 1; } found: - + /* grow the bitmask if necessary */ if(!util_bitmask_resize(bm, bm->filled)) return UTIL_BITMASK_INVALID_INDEX; @@ -198,9 +198,9 @@ unsigned util_bitmask_set(struct util_bitmask *bm, unsigned index) { - unsigned word = index / UTIL_BITMASK_BITS_PER_WORD; - unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD; - util_bitmask_word mask = 1 << bit; + unsigned word; + unsigned bit; + util_bitmask_word mask; assert(bm); @@ -208,6 +208,10 @@ util_bitmask_set(struct util_bitmask *bm, if(!util_bitmask_resize(bm, index)) return UTIL_BITMASK_INVALID_INDEX; + word = index / UTIL_BITMASK_BITS_PER_WORD; + bit = index % UTIL_BITMASK_BITS_PER_WORD; + mask = 1 << bit; + bm->words[word] |= mask; util_bitmask_filled_set(bm, index); @@ -220,15 +224,19 @@ void util_bitmask_clear(struct util_bitmask *bm, unsigned index) { - unsigned word = index / UTIL_BITMASK_BITS_PER_WORD; - unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD; - util_bitmask_word mask = 1 << bit; + unsigned word; + unsigned bit; + util_bitmask_word mask; assert(bm); if(index >= bm->size) return; + word = index / UTIL_BITMASK_BITS_PER_WORD; + bit = index % UTIL_BITMASK_BITS_PER_WORD; + mask = 1 << bit; + bm->words[word] &= ~mask; util_bitmask_filled_unset(bm, index); @@ -250,7 +258,7 @@ util_bitmask_get(struct util_bitmask *bm, return TRUE; } - if(index > bm->size) + if(index >= bm->size) return FALSE; if(bm->words[word] & mask) { diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 1f794d39a17..249a0375fc5 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -48,6 +48,8 @@ #include "util/u_simple_shaders.h" #include "util/u_texture.h" +#define INVALID_PTR ((void*)~0) + struct blitter_context_priv { struct blitter_context blitter; @@ -110,6 +112,11 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->pipe = pipe; /* init state objects for them to be considered invalid */ + ctx->blitter.saved_blend_state = INVALID_PTR; + ctx->blitter.saved_dsa_state = INVALID_PTR; + ctx->blitter.saved_rs_state = INVALID_PTR; + ctx->blitter.saved_fs = INVALID_PTR; + ctx->blitter.saved_vs = INVALID_PTR; ctx->blitter.saved_fb_state.nr_cbufs = ~0; ctx->blitter.saved_num_textures = ~0; ctx->blitter.saved_num_sampler_states = ~0; @@ -156,6 +163,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) rs_state.cull_mode = PIPE_WINDING_NONE; rs_state.bypass_vs_clip_and_viewport = 1; rs_state.gl_rasterization_rules = 1; + rs_state.flatshade = 1; ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); /* fragment shaders are created on-demand */ @@ -234,11 +242,11 @@ void util_blitter_destroy(struct blitter_context *blitter) static void blitter_check_saved_CSOs(struct blitter_context_priv *ctx) { /* make sure these CSOs have been saved */ - assert(ctx->blitter.saved_blend_state && - ctx->blitter.saved_dsa_state && - ctx->blitter.saved_rs_state && - ctx->blitter.saved_fs && - ctx->blitter.saved_vs); + assert(ctx->blitter.saved_blend_state != INVALID_PTR && + ctx->blitter.saved_dsa_state != INVALID_PTR && + ctx->blitter.saved_rs_state != INVALID_PTR && + ctx->blitter.saved_fs != INVALID_PTR && + ctx->blitter.saved_vs != INVALID_PTR); } static void blitter_restore_CSOs(struct blitter_context_priv *ctx) @@ -252,11 +260,11 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx) pipe->bind_fs_state(pipe, ctx->blitter.saved_fs); pipe->bind_vs_state(pipe, ctx->blitter.saved_vs); - ctx->blitter.saved_blend_state = 0; - ctx->blitter.saved_dsa_state = 0; - ctx->blitter.saved_rs_state = 0; - ctx->blitter.saved_fs = 0; - ctx->blitter.saved_vs = 0; + ctx->blitter.saved_blend_state = INVALID_PTR; + ctx->blitter.saved_dsa_state = INVALID_PTR; + ctx->blitter.saved_rs_state = INVALID_PTR; + ctx->blitter.saved_fs = INVALID_PTR; + ctx->blitter.saved_vs = INVALID_PTR; /* restore the state objects which are required to be saved before copy/fill */ @@ -371,9 +379,16 @@ static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx, float t1 = y1 / (float)surf->height; float s2 = x2 / (float)surf->width; float t2 = y2 / (float)surf->height; - const float st[4][2] = { - {s1, t1}, {s2, t1}, {s2, t2}, {s1, t2} - }; + float st[4][2]; + + st[0][0] = s1; + st[0][1] = t1; + st[1][0] = s2; + st[1][1] = t1; + st[2][0] = s2; + st[2][1] = t2; + st[3][0] = s1; + st[3][1] = t2; util_map_texcoords2d_onto_cubemap(surf->face, /* pointer, stride in floats */ @@ -560,45 +575,29 @@ void util_blitter_clear(struct blitter_context *blitter, blitter_restore_CSOs(ctx); } -void util_blitter_copy(struct blitter_context *blitter, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - struct pipe_surface *src, - unsigned srcx, unsigned srcy, - unsigned width, unsigned height, - boolean ignore_stencil) +static boolean +is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2, + unsigned dx1, unsigned dx2, unsigned dy1, unsigned dy2) +{ + if (sx1 >= dx2 || sx2 <= dx1 || sy1 >= dy2 || sy2 <= dy1) { + return FALSE; + } else { + return TRUE; + } +} + +static void util_blitter_do_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean is_depth) { struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb_state; - boolean is_stencil, is_depth; - unsigned dst_tex_usage; - - /* give up if textures are not set */ - assert(dst->texture && src->texture); - if (!dst->texture || !src->texture) - return; - - is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; - is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0; - dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL : - PIPE_TEXTURE_USAGE_RENDER_TARGET; - /* check if we can sample from and render to the surfaces */ - /* (assuming copying a stencil buffer is not possible) */ - if ((!ignore_stencil && is_stencil) || - !screen->is_format_supported(screen, dst->format, dst->texture->target, - dst_tex_usage, 0) || - !screen->is_format_supported(screen, src->format, src->texture->target, - PIPE_TEXTURE_USAGE_SAMPLER, 0)) { - util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy, - width, height); - return; - } - - /* check whether the states are properly saved */ - blitter_check_saved_CSOs(ctx); assert(blitter->saved_fb_state.nr_cbufs != ~0); assert(blitter->saved_num_textures != ~0); assert(blitter->saved_num_sampler_states != ~0); @@ -656,6 +655,108 @@ void util_blitter_copy(struct blitter_context *blitter, blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0); blitter_draw_quad(ctx); + +} + +static void util_blitter_overlap_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + + struct pipe_texture texTemp; + struct pipe_texture *texture; + struct pipe_surface *tex_surf; + + /* check whether the states are properly saved */ + blitter_check_saved_CSOs(ctx); + + memset(&texTemp, 0, sizeof(texTemp)); + texTemp.target = PIPE_TEXTURE_2D; + texTemp.format = dst->texture->format; /* XXX verify supported by driver! */ + texTemp.last_level = 0; + texTemp.width0 = width; + texTemp.height0 = height; + texTemp.depth0 = 1; + + texture = screen->texture_create(screen, &texTemp); + if (!texture) + return; + + tex_surf = screen->get_tex_surface(screen, texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* blit from the src to the temp */ + util_blitter_do_copy(blitter, tex_surf, 0, 0, + src, srcx, srcy, + width, height, + FALSE); + util_blitter_do_copy(blitter, dst, dstx, dsty, + tex_surf, 0, 0, + width, height, + FALSE); + pipe_surface_reference(&tex_surf, NULL); + pipe_texture_reference(&texture, NULL); + blitter_restore_CSOs(ctx); +} + +void util_blitter_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean ignore_stencil) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + boolean is_stencil, is_depth; + unsigned dst_tex_usage; + + /* give up if textures are not set */ + assert(dst->texture && src->texture); + if (!dst->texture || !src->texture) + return; + + if (dst->texture == src->texture) { + if (is_overlap(srcx, srcx + width, srcy, srcy + height, + dstx, dstx + width, dsty, dsty + height)) { + util_blitter_overlap_copy(blitter, dst, dstx, dsty, src, srcx, srcy, + width, height); + return; + } + } + + is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; + is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0; + dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL : + PIPE_TEXTURE_USAGE_RENDER_TARGET; + + /* check if we can sample from and render to the surfaces */ + /* (assuming copying a stencil buffer is not possible) */ + if ((!ignore_stencil && is_stencil) || + !screen->is_format_supported(screen, dst->format, dst->texture->target, + dst_tex_usage, 0) || + !screen->is_format_supported(screen, src->format, src->texture->target, + PIPE_TEXTURE_USAGE_SAMPLER, 0)) { + util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy, + width, height); + return; + } + + /* check whether the states are properly saved */ + blitter_check_saved_CSOs(ctx); + util_blitter_do_copy(blitter, + dst, dstx, dsty, + src, srcx, srcy, + width, height, is_depth); blitter_restore_CSOs(ctx); } diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c index 4e01123fff1..9b4e6ca2a73 100644 --- a/src/gallium/auxiliary/util/u_debug.c +++ b/src/gallium/auxiliary/util/u_debug.c @@ -454,7 +454,8 @@ debug_dump_flags(const struct debug_named_value *names, util_strncat(output, "|", sizeof(output)); else first = 0; - util_strncat(output, names->name, sizeof(output)); + util_strncat(output, names->name, sizeof(output) - 1); + output[sizeof(output) - 1] = '\0'; value &= ~names->value; } ++names; @@ -467,7 +468,8 @@ debug_dump_flags(const struct debug_named_value *names, first = 0; util_snprintf(rest, sizeof(rest), "0x%08lx", value); - util_strncat(output, rest, sizeof(output)); + util_strncat(output, rest, sizeof(output) - 1); + output[sizeof(output) - 1] = '\0'; } if(first) diff --git a/src/gallium/auxiliary/util/u_debug.h b/src/gallium/auxiliary/util/u_debug.h index abd834c741a..facc30a5534 100644 --- a/src/gallium/auxiliary/util/u_debug.h +++ b/src/gallium/auxiliary/util/u_debug.h @@ -188,7 +188,7 @@ void _debug_assert_fail(const char *expr, #ifdef DEBUG #define debug_assert(expr) ((expr) ? (void)0 : _debug_assert_fail(#expr, __FILE__, __LINE__, __FUNCTION__)) #else -#define debug_assert(expr) ((void)0) +#define debug_assert(expr) do { } while (0 && (expr)) #endif diff --git a/src/gallium/auxiliary/util/u_debug_dump.c b/src/gallium/auxiliary/util/u_debug_dump.c index 09866880aea..61624d05c0a 100644 --- a/src/gallium/auxiliary/util/u_debug_dump.c +++ b/src/gallium/auxiliary/util/u_debug_dump.c @@ -255,15 +255,13 @@ DEFINE_DEBUG_DUMP_CONTINUOUS(tex_mipfilter) static const char * debug_dump_tex_filter_names[] = { "PIPE_TEX_FILTER_NEAREST", - "PIPE_TEX_FILTER_LINEAR", - "PIPE_TEX_FILTER_ANISO" + "PIPE_TEX_FILTER_LINEAR" }; static const char * debug_dump_tex_filter_short_names[] = { "nearest", - "linear", - "aniso" + "linear" }; DEFINE_DEBUG_DUMP_CONTINUOUS(tex_filter) diff --git a/src/gallium/auxiliary/util/u_debug_memory.c b/src/gallium/auxiliary/util/u_debug_memory.c index 7623cb93981..d6484f4ad51 100644 --- a/src/gallium/auxiliary/util/u_debug_memory.c +++ b/src/gallium/auxiliary/util/u_debug_memory.c @@ -297,9 +297,9 @@ debug_memory_end(unsigned long start_no) if((start_no <= hdr->no && hdr->no < last_no) || (last_no < start_no && (hdr->no < last_no || start_no <= hdr->no))) { - debug_printf("%s:%u:%s: %u bytes at %p not freed\n", + debug_printf("%s:%u:%s: %lu bytes at %p not freed\n", hdr->file, hdr->line, hdr->function, - hdr->size, ptr); + (unsigned long) hdr->size, ptr); #if DEBUG_MEMORY_STACK debug_backtrace_dump(hdr->backtrace, DEBUG_MEMORY_STACK); #endif @@ -315,8 +315,8 @@ debug_memory_end(unsigned long start_no) } if(total_size) { - debug_printf("Total of %u KB of system memory apparently leaked\n", - (total_size + 1023)/1024); + debug_printf("Total of %lu KB of system memory apparently leaked\n", + (unsigned long) (total_size + 1023)/1024); } else { debug_printf("No memory leaks detected.\n"); diff --git a/src/gallium/auxiliary/util/u_dl.h b/src/gallium/auxiliary/util/u_dl.h index 018b38543b0..85296c58af6 100644 --- a/src/gallium/auxiliary/util/u_dl.h +++ b/src/gallium/auxiliary/util/u_dl.h @@ -30,6 +30,18 @@ #define U_DL_H_ +#include "pipe/p_config.h" + + +#if defined(PIPE_OS_WINDOWS) +# define UTIL_DL_EXT ".dll" +#elif defined(PIPE_OS_APPLE) +# define UTIL_DL_EXT ".dylib" +#else +# define UTIL_DL_EXT ".so" +#endif + + struct util_dl_library; diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index 866b18ff160..9f16b42944e 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -76,9 +76,9 @@ PIPE_FORMAT_R8G8_SNORM , array , 1, 1, sn8 , sn8 , , , xy01, PIPE_FORMAT_R8G8B8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , , xyz1, rgb PIPE_FORMAT_R8G8B8A8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb PIPE_FORMAT_R8G8B8X8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyz1, rgb -PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , zyx1, rgb -PIPE_FORMAT_A8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyxw, rgb -PIPE_FORMAT_X8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyx1, rgb +PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , xyz1, rgb +PIPE_FORMAT_A8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzyx, rgb +PIPE_FORMAT_X8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzy1, rgb PIPE_FORMAT_R8_SSCALED , array , 1, 1, s8 , , , , x001, rgb PIPE_FORMAT_R8G8_SSCALED , array , 1, 1, s8 , s8 , , , xy01, rgb PIPE_FORMAT_R8G8B8_SSCALED , array , 1, 1, s8 , s8 , s8 , , xyz1, rgb @@ -90,14 +90,14 @@ PIPE_FORMAT_R32G32B32_FIXED , array , 1, 1, h32 , h32 , h32 , , xyz1, PIPE_FORMAT_R32G32B32A32_FIXED , array , 1, 1, h32 , h32 , h32 , h32 , xyzw, rgb PIPE_FORMAT_L8_SRGB , arith , 1, 1, u8 , , , , xxx1, srgb PIPE_FORMAT_A8L8_SRGB , arith , 1, 1, u8 , u8 , , , xxxy, srgb -PIPE_FORMAT_R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , , xyz1, srgb -PIPE_FORMAT_R8G8B8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb -PIPE_FORMAT_R8G8B8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb -PIPE_FORMAT_A8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , wxyz, srgb -PIPE_FORMAT_X8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , 1xyz, srgb -PIPE_FORMAT_B8G8R8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb -PIPE_FORMAT_B8G8R8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb -PIPE_FORMAT_X8UB8UG8SR8S_NORM , arith , 1, 1, sn8 , sn8 , un8 , x8 , 1zyx, rgb +PIPE_FORMAT_R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , , xyz1, srgb +PIPE_FORMAT_R8G8B8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb +PIPE_FORMAT_R8G8B8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb +PIPE_FORMAT_A8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzwx, srgb +PIPE_FORMAT_X8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzw1, srgb +PIPE_FORMAT_B8G8R8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb +PIPE_FORMAT_B8G8R8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb +PIPE_FORMAT_X8UB8UG8SR8S_NORM , array , 1, 1, sn8 , sn8 , un8 , x8 , wzy1, rgb PIPE_FORMAT_B6UG5SR5S_NORM , arith , 1, 1, sn5 , sn5 , un6 , , xyz1, rgb PIPE_FORMAT_DXT1_RGB , dxt , 4, 4, x64 , , , , xyz1, rgb PIPE_FORMAT_DXT1_RGBA , dxt , 4, 4, x64 , , , , xyzw, rgb diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h index 090183fb174..a558923b2ed 100644 --- a/src/gallium/auxiliary/util/u_format.h +++ b/src/gallium/auxiliary/util/u_format.h @@ -119,7 +119,7 @@ enum util_format_colorspace { UTIL_FORMAT_COLORSPACE_RGB = 0, UTIL_FORMAT_COLORSPACE_SRGB = 1, UTIL_FORMAT_COLORSPACE_YUV = 2, - UTIL_FORMAT_COLORSPACE_ZS = 3, + UTIL_FORMAT_COLORSPACE_ZS = 3 }; diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index 81aeb83cbb5..b2969a210a7 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -585,13 +585,12 @@ do { \ static INLINE uint32_t util_unsigned_fixed(float value, unsigned frac_bits) { - value *= (1<<frac_bits); - return value < 0 ? 0 : value; + return value < 0 ? 0 : (uint32_t)(value * (1<<frac_bits)); } static INLINE int32_t util_signed_fixed(float value, unsigned frac_bits) { - return value * (1<<frac_bits); + return (int32_t)(value * (1<<frac_bits)); } diff --git a/src/gallium/auxiliary/util/u_network.c b/src/gallium/auxiliary/util/u_network.c index 6269c72e121..87ee0e47685 100644 --- a/src/gallium/auxiliary/util/u_network.c +++ b/src/gallium/auxiliary/util/u_network.c @@ -6,7 +6,7 @@ #if defined(PIPE_SUBSYSTEM_WINDOWS_USER) # include <winsock2.h> # include <windows.h> -#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) +#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE) # include <sys/socket.h> # include <netinet/in.h> # include <unistd.h> @@ -54,7 +54,7 @@ u_socket_close(int s) if (s < 0) return; -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE) shutdown(s, SHUT_RDWR); close(s); #elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) @@ -117,7 +117,7 @@ u_socket_connect(const char *hostname, uint16_t port) if (!host) return -1; - memcpy((char *)&sa.sin_addr,host->h_addr,host->h_length); + memcpy((char *)&sa.sin_addr,host->h_addr_list[0],host->h_length); sa.sin_family= host->h_addrtype; sa.sin_port = htons(port); @@ -169,7 +169,7 @@ u_socket_listen_on_port(uint16_t portnum) void u_socket_block(int s, boolean block) { -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE) int old = fcntl(s, F_GETFL, 0); if (old == -1) return; diff --git a/src/gallium/auxiliary/util/u_network.h b/src/gallium/auxiliary/util/u_network.h index 0aa898b9676..187dcab86e7 100644 --- a/src/gallium/auxiliary/util/u_network.h +++ b/src/gallium/auxiliary/util/u_network.h @@ -6,7 +6,7 @@ #if defined(PIPE_SUBSYSTEM_WINDOWS_USER) # define PIPE_HAVE_SOCKETS -#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) +#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE) # define PIPE_HAVE_SOCKETS #endif diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h index 74343299623..10a874f3416 100644 --- a/src/gallium/auxiliary/util/u_prim.h +++ b/src/gallium/auxiliary/util/u_prim.h @@ -135,6 +135,39 @@ static INLINE unsigned u_reduced_prim( unsigned pipe_prim ) } } +static INLINE unsigned +u_vertices_per_prim(int primitive) +{ + switch(primitive) { + case PIPE_PRIM_POINTS: + return 1; + case PIPE_PRIM_LINES: + case PIPE_PRIM_LINE_LOOP: + case PIPE_PRIM_LINE_STRIP: + return 2; + case PIPE_PRIM_TRIANGLES: + case PIPE_PRIM_TRIANGLE_STRIP: + case PIPE_PRIM_TRIANGLE_FAN: + return 3; + case PIPE_PRIM_LINES_ADJACENCY: + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + return 4; + case PIPE_PRIM_TRIANGLES_ADJACENCY: + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: + return 6; + + /* following primitives should never be used + * with geometry shaders abd their size is + * undefined */ + case PIPE_PRIM_POLYGON: + case PIPE_PRIM_QUADS: + case PIPE_PRIM_QUAD_STRIP: + default: + debug_printf("Unrecognized geometry shader primitive"); + return 3; + } +} + const char *u_prim_name( unsigned pipe_prim ); #endif diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c index 298fbacecba..8479161c744 100644 --- a/src/gallium/auxiliary/util/u_rect.c +++ b/src/gallium/auxiliary/util/u_rect.c @@ -41,7 +41,7 @@ /** * Copy 2D rect from one place to another. * Position and sizes are in pixels. - * src_pitch may be negative to do vertical flip of pixels from source. + * src_stride may be negative to do vertical flip of pixels from source. */ void util_copy_rect(ubyte * dst, @@ -54,7 +54,7 @@ util_copy_rect(ubyte * dst, const ubyte * src, int src_stride, unsigned src_x, - int src_y) + unsigned src_y) { unsigned i; int src_stride_pos = src_stride < 0 ? -src_stride : src_stride; @@ -65,10 +65,6 @@ util_copy_rect(ubyte * dst, assert(blocksize > 0); assert(blockwidth > 0); assert(blockheight > 0); - assert(src_x >= 0); - assert(src_y >= 0); - assert(dst_x >= 0); - assert(dst_y >= 0); dst_x /= blockwidth; dst_y /= blockheight; @@ -113,8 +109,6 @@ util_fill_rect(ubyte * dst, assert(blocksize > 0); assert(blockwidth > 0); assert(blockheight > 0); - assert(dst_x >= 0); - assert(dst_y >= 0); dst_x /= blockwidth; dst_y /= blockheight; diff --git a/src/gallium/auxiliary/util/u_rect.h b/src/gallium/auxiliary/util/u_rect.h index 5e444ffae21..b44d821904b 100644 --- a/src/gallium/auxiliary/util/u_rect.h +++ b/src/gallium/auxiliary/util/u_rect.h @@ -45,7 +45,7 @@ extern void util_copy_rect(ubyte * dst, enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, const ubyte * src, - int src_stride, unsigned src_x, int src_y); + int src_stride, unsigned src_x, unsigned src_y); extern void util_fill_rect(ubyte * dst, enum pipe_format format, diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 8172ead0201..b751e29ab62 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -44,13 +44,15 @@ /** * Make simple vertex pass-through shader. + * \param num_attribs number of attributes to pass through + * \param semantic_names array of semantic names for each attribute + * \param semantic_indexes array of semantic indexes for each attribute */ void * util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, const uint *semantic_indexes) - { struct ureg_program *ureg; uint i; @@ -78,8 +80,6 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, } - - /** * Make simple fragment texture shader: * IMM {0,0,0,1} // (if writemask != 0xf) @@ -125,6 +125,12 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, return ureg_create_shader_and_destroy( ureg, pipe ); } + +/** + * Make a simple fragment shader that sets the output color to a color + * taken from a texture. + * \param tex_target one of PIPE_TEXTURE_x + */ void * util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target ) { @@ -133,6 +139,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target ) TGSI_WRITEMASK_XYZW ); } + /** * Make a simple fragment texture shader which reads an X component from * a texture and writes it as depth. @@ -177,6 +184,7 @@ util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe, return ureg_create_shader_and_destroy( ureg, pipe ); } + /** * Make simple fragment color pass-through shader. */ @@ -186,15 +194,19 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe) return util_make_fragment_clonecolor_shader(pipe, 1); } + +/** + * Make a fragment shader that copies the input color to N output colors. + */ void * util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs) { struct ureg_program *ureg; struct ureg_src src; - struct ureg_dst dst[8]; + struct ureg_dst dst[PIPE_MAX_COLOR_BUFS]; int i; - assert(num_cbufs <= 8); + assert(num_cbufs <= PIPE_MAX_COLOR_BUFS); ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); if (ureg == NULL) diff --git a/src/gallium/auxiliary/util/u_stream_stdc.c b/src/gallium/auxiliary/util/u_stream_stdc.c index 5cd05b29047..4d976d6dca4 100644 --- a/src/gallium/auxiliary/util/u_stream_stdc.c +++ b/src/gallium/auxiliary/util/u_stream_stdc.c @@ -32,7 +32,7 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE) #include <stdio.h> diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index 5b8dd1abb94..1ba82bb21f0 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -1155,27 +1155,6 @@ ycbcr_get_tile_rgba(const ushort *src, } -static void -fake_get_tile_rgba(const ushort *src, - unsigned w, unsigned h, - float *p, - unsigned dst_stride) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - float *pRow = p; - for (j = 0; j < w; j++, pRow += 4) { - pRow[0] = - pRow[1] = - pRow[2] = - pRow[3] = (i ^ j) & 1 ? 1.0f : 0.0f; - } - p += dst_stride; - } -} - - void pipe_tile_raw_to_rgba(enum pipe_format format, void *src, @@ -1258,8 +1237,10 @@ pipe_tile_raw_to_rgba(enum pipe_format format, ycbcr_get_tile_rgba((ushort *) src, w, h, dst, dst_stride, TRUE); break; default: - debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format)); - fake_get_tile_rgba(src, w, h, dst, dst_stride); + util_format_read_4f(format, + dst, dst_stride * sizeof(float), + src, util_format_get_stride(format, w), + 0, 0, w, h); } } diff --git a/src/gallium/auxiliary/vl/Makefile b/src/gallium/auxiliary/vl/Makefile deleted file mode 100644 index 4314c1e8d69..00000000000 --- a/src/gallium/auxiliary/vl/Makefile +++ /dev/null @@ -1,13 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = vl - -C_SOURCES = \ - vl_bitstream_parser.c \ - vl_mpeg12_mc_renderer.c \ - vl_compositor.c \ - vl_csc.c \ - vl_shader_build.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/vl/SConscript b/src/gallium/auxiliary/vl/SConscript deleted file mode 100644 index aed69f5efed..00000000000 --- a/src/gallium/auxiliary/vl/SConscript +++ /dev/null @@ -1,13 +0,0 @@ -Import('*') - -vl = env.ConvenienceLibrary( - target = 'vl', - source = [ - 'vl_bitstream_parser.c', - 'vl_mpeg12_mc_renderer.c', - 'vl_compositor.c', - 'vl_csc.c', - 'vl_shader_build.c', - ]) - -auxiliaries.insert(0, vl) diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index 2299ed20713..5a5d391e94e 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -334,11 +334,13 @@ create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) free(tokens); } +#if 0 static void create_field_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } +#endif static void create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) @@ -442,11 +444,13 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) free(tokens); } +#if 0 static void create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } +#endif static void create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) @@ -532,11 +536,13 @@ create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) free(tokens); } +#if 0 static void create_field_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } +#endif static void create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) @@ -658,11 +664,13 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) free(tokens); } +#if 0 static void create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } +#endif static void xfer_buffers_map(struct vl_mpeg12_mc_renderer *r) @@ -1081,6 +1089,9 @@ gen_macroblock_verts(struct vl_mpeg12_mc_renderer *r, assert(ycbcr_vb); assert(pos < r->macroblocks_per_batch); + mo_vec[1].x = 0; + mo_vec[1].y = 0; + switch (mb->mb_type) { case PIPE_MPEG12_MACROBLOCK_TYPE_BI: { diff --git a/src/gallium/docs/Makefile b/src/gallium/docs/Makefile new file mode 100644 index 00000000000..d4a5be41922 --- /dev/null +++ b/src/gallium/docs/Makefile @@ -0,0 +1,89 @@ +# Makefile for Sphinx documentation +# + +# You can set these variables from the command line. +SPHINXOPTS = +SPHINXBUILD = sphinx-build +PAPER = +BUILDDIR = build + +# Internal variables. +PAPEROPT_a4 = -D latex_paper_size=a4 +PAPEROPT_letter = -D latex_paper_size=letter +ALLSPHINXOPTS = -d $(BUILDDIR)/doctrees $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) source + +.PHONY: help clean html dirhtml pickle json htmlhelp qthelp latex changes linkcheck doctest + +help: + @echo "Please use \`make <target>' where <target> is one of" + @echo " html to make standalone HTML files" + @echo " dirhtml to make HTML files named index.html in directories" + @echo " pickle to make pickle files" + @echo " json to make JSON files" + @echo " htmlhelp to make HTML files and a HTML help project" + @echo " qthelp to make HTML files and a qthelp project" + @echo " latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter" + @echo " changes to make an overview of all changed/added/deprecated items" + @echo " linkcheck to check all external links for integrity" + @echo " doctest to run all doctests embedded in the documentation (if enabled)" + +clean: + -rm -rf $(BUILDDIR)/* + +html: + $(SPHINXBUILD) -b html $(ALLSPHINXOPTS) $(BUILDDIR)/html + @echo + @echo "Build finished. The HTML pages are in $(BUILDDIR)/html." + +dirhtml: + $(SPHINXBUILD) -b dirhtml $(ALLSPHINXOPTS) $(BUILDDIR)/dirhtml + @echo + @echo "Build finished. The HTML pages are in $(BUILDDIR)/dirhtml." + +pickle: + $(SPHINXBUILD) -b pickle $(ALLSPHINXOPTS) $(BUILDDIR)/pickle + @echo + @echo "Build finished; now you can process the pickle files." + +json: + $(SPHINXBUILD) -b json $(ALLSPHINXOPTS) $(BUILDDIR)/json + @echo + @echo "Build finished; now you can process the JSON files." + +htmlhelp: + $(SPHINXBUILD) -b htmlhelp $(ALLSPHINXOPTS) $(BUILDDIR)/htmlhelp + @echo + @echo "Build finished; now you can run HTML Help Workshop with the" \ + ".hhp project file in $(BUILDDIR)/htmlhelp." + +qthelp: + $(SPHINXBUILD) -b qthelp $(ALLSPHINXOPTS) $(BUILDDIR)/qthelp + @echo + @echo "Build finished; now you can run "qcollectiongenerator" with the" \ + ".qhcp project file in $(BUILDDIR)/qthelp, like this:" + @echo "# qcollectiongenerator $(BUILDDIR)/qthelp/Gallium.qhcp" + @echo "To view the help file:" + @echo "# assistant -collectionFile $(BUILDDIR)/qthelp/Gallium.qhc" + +latex: + $(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex + @echo + @echo "Build finished; the LaTeX files are in $(BUILDDIR)/latex." + @echo "Run \`make all-pdf' or \`make all-ps' in that directory to" \ + "run these through (pdf)latex." + +changes: + $(SPHINXBUILD) -b changes $(ALLSPHINXOPTS) $(BUILDDIR)/changes + @echo + @echo "The overview file is in $(BUILDDIR)/changes." + +linkcheck: + $(SPHINXBUILD) -b linkcheck $(ALLSPHINXOPTS) $(BUILDDIR)/linkcheck + @echo + @echo "Link check complete; look for any errors in the above output " \ + "or in $(BUILDDIR)/linkcheck/output.txt." + +doctest: + $(SPHINXBUILD) -b doctest $(ALLSPHINXOPTS) $(BUILDDIR)/doctest + @echo "Testing of doctests in the sources finished, look at the " \ + "results in $(BUILDDIR)/doctest/output.txt." diff --git a/src/gallium/docs/make.bat b/src/gallium/docs/make.bat new file mode 100644 index 00000000000..6f97e0730a7 --- /dev/null +++ b/src/gallium/docs/make.bat @@ -0,0 +1,113 @@ +@ECHO OFF + +REM Command file for Sphinx documentation + +set SPHINXBUILD=sphinx-build +set BUILDDIR=build +set ALLSPHINXOPTS=-d %BUILDDIR%/doctrees %SPHINXOPTS% source +if NOT "%PAPER%" == "" ( + set ALLSPHINXOPTS=-D latex_paper_size=%PAPER% %ALLSPHINXOPTS% +) + +if "%1" == "" goto help + +if "%1" == "help" ( + :help + echo.Please use `make ^<target^>` where ^<target^> is one of + echo. html to make standalone HTML files + echo. dirhtml to make HTML files named index.html in directories + echo. pickle to make pickle files + echo. json to make JSON files + echo. htmlhelp to make HTML files and a HTML help project + echo. qthelp to make HTML files and a qthelp project + echo. latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter + echo. changes to make an overview over all changed/added/deprecated items + echo. linkcheck to check all external links for integrity + echo. doctest to run all doctests embedded in the documentation if enabled + goto end +) + +if "%1" == "clean" ( + for /d %%i in (%BUILDDIR%\*) do rmdir /q /s %%i + del /q /s %BUILDDIR%\* + goto end +) + +if "%1" == "html" ( + %SPHINXBUILD% -b html %ALLSPHINXOPTS% %BUILDDIR%/html + echo. + echo.Build finished. The HTML pages are in %BUILDDIR%/html. + goto end +) + +if "%1" == "dirhtml" ( + %SPHINXBUILD% -b dirhtml %ALLSPHINXOPTS% %BUILDDIR%/dirhtml + echo. + echo.Build finished. The HTML pages are in %BUILDDIR%/dirhtml. + goto end +) + +if "%1" == "pickle" ( + %SPHINXBUILD% -b pickle %ALLSPHINXOPTS% %BUILDDIR%/pickle + echo. + echo.Build finished; now you can process the pickle files. + goto end +) + +if "%1" == "json" ( + %SPHINXBUILD% -b json %ALLSPHINXOPTS% %BUILDDIR%/json + echo. + echo.Build finished; now you can process the JSON files. + goto end +) + +if "%1" == "htmlhelp" ( + %SPHINXBUILD% -b htmlhelp %ALLSPHINXOPTS% %BUILDDIR%/htmlhelp + echo. + echo.Build finished; now you can run HTML Help Workshop with the ^ +.hhp project file in %BUILDDIR%/htmlhelp. + goto end +) + +if "%1" == "qthelp" ( + %SPHINXBUILD% -b qthelp %ALLSPHINXOPTS% %BUILDDIR%/qthelp + echo. + echo.Build finished; now you can run "qcollectiongenerator" with the ^ +.qhcp project file in %BUILDDIR%/qthelp, like this: + echo.^> qcollectiongenerator %BUILDDIR%\qthelp\Gallium.qhcp + echo.To view the help file: + echo.^> assistant -collectionFile %BUILDDIR%\qthelp\Gallium.ghc + goto end +) + +if "%1" == "latex" ( + %SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex + echo. + echo.Build finished; the LaTeX files are in %BUILDDIR%/latex. + goto end +) + +if "%1" == "changes" ( + %SPHINXBUILD% -b changes %ALLSPHINXOPTS% %BUILDDIR%/changes + echo. + echo.The overview file is in %BUILDDIR%/changes. + goto end +) + +if "%1" == "linkcheck" ( + %SPHINXBUILD% -b linkcheck %ALLSPHINXOPTS% %BUILDDIR%/linkcheck + echo. + echo.Link check complete; look for any errors in the above output ^ +or in %BUILDDIR%/linkcheck/output.txt. + goto end +) + +if "%1" == "doctest" ( + %SPHINXBUILD% -b doctest %ALLSPHINXOPTS% %BUILDDIR%/doctest + echo. + echo.Testing of doctests in the sources finished, look at the ^ +results in %BUILDDIR%/doctest/output.txt. + goto end +) + +:end diff --git a/src/gallium/docs/source/conf.py b/src/gallium/docs/source/conf.py new file mode 100644 index 00000000000..9b0c86babdb --- /dev/null +++ b/src/gallium/docs/source/conf.py @@ -0,0 +1,197 @@ +# -*- coding: utf-8 -*- +# +# Gallium documentation build configuration file, created by +# sphinx-quickstart on Sun Dec 20 14:09:05 2009. +# +# This file is execfile()d with the current directory set to its containing dir. +# +# Note that not all possible configuration values are present in this +# autogenerated file. +# +# All configuration values have a default; values that are commented out +# serve to show the default. + +import sys, os + +# If extensions (or modules to document with autodoc) are in another directory, +# add these directories to sys.path here. If the directory is relative to the +# documentation root, use os.path.abspath to make it absolute, like shown here. +#sys.path.append(os.path.abspath('.')) + +# -- General configuration ----------------------------------------------------- + +# Add any Sphinx extension module names here, as strings. They can be extensions +# coming with Sphinx (named 'sphinx.ext.*') or your custom ones. +extensions = ['sphinx.ext.pngmath'] + +# Add any paths that contain templates here, relative to this directory. +templates_path = ['_templates'] + +# The suffix of source filenames. +source_suffix = '.rst' + +# The encoding of source files. +#source_encoding = 'utf-8' + +# The master toctree document. +master_doc = 'index' + +# General information about the project. +project = u'Gallium' +copyright = u'2009, VMWare, X.org, Nouveau' + +# The version info for the project you're documenting, acts as replacement for +# |version| and |release|, also used in various other places throughout the +# built documents. +# +# The short X.Y version. +version = '0.3' +# The full version, including alpha/beta/rc tags. +release = '0.3' + +# The language for content autogenerated by Sphinx. Refer to documentation +# for a list of supported languages. +#language = None + +# There are two options for replacing |today|: either, you set today to some +# non-false value, then it is used: +#today = '' +# Else, today_fmt is used as the format for a strftime call. +#today_fmt = '%B %d, %Y' + +# List of documents that shouldn't be included in the build. +#unused_docs = [] + +# List of directories, relative to source directory, that shouldn't be searched +# for source files. +exclude_trees = [] + +# The reST default role (used for this markup: `text`) to use for all documents. +#default_role = None + +# If true, '()' will be appended to :func: etc. cross-reference text. +#add_function_parentheses = True + +# If true, the current module name will be prepended to all description +# unit titles (such as .. function::). +#add_module_names = True + +# If true, sectionauthor and moduleauthor directives will be shown in the +# output. They are ignored by default. +#show_authors = False + +# The name of the Pygments (syntax highlighting) style to use. +pygments_style = 'sphinx' + +# The language for highlighting source code. +highlight_language = 'c' + +# A list of ignored prefixes for module index sorting. +#modindex_common_prefix = [] + + +# -- Options for HTML output --------------------------------------------------- + +# The theme to use for HTML and HTML Help pages. Major themes that come with +# Sphinx are currently 'default' and 'sphinxdoc'. +html_theme = 'default' + +# Theme options are theme-specific and customize the look and feel of a theme +# further. For a list of options available for each theme, see the +# documentation. +#html_theme_options = {} + +# Add any paths that contain custom themes here, relative to this directory. +#html_theme_path = [] + +# The name for this set of Sphinx documents. If None, it defaults to +# "<project> v<release> documentation". +#html_title = None + +# A shorter title for the navigation bar. Default is the same as html_title. +#html_short_title = None + +# The name of an image file (relative to this directory) to place at the top +# of the sidebar. +#html_logo = None + +# The name of an image file (within the static path) to use as favicon of the +# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32 +# pixels large. +#html_favicon = None + +# Add any paths that contain custom static files (such as style sheets) here, +# relative to this directory. They are copied after the builtin static files, +# so a file named "default.css" will overwrite the builtin "default.css". +html_static_path = ['_static'] + +# If not '', a 'Last updated on:' timestamp is inserted at every page bottom, +# using the given strftime format. +#html_last_updated_fmt = '%b %d, %Y' + +# If true, SmartyPants will be used to convert quotes and dashes to +# typographically correct entities. +#html_use_smartypants = True + +# Custom sidebar templates, maps document names to template names. +#html_sidebars = {} + +# Additional templates that should be rendered to pages, maps page names to +# template names. +#html_additional_pages = {} + +# If false, no module index is generated. +#html_use_modindex = True + +# If false, no index is generated. +#html_use_index = True + +# If true, the index is split into individual pages for each letter. +#html_split_index = False + +# If true, links to the reST sources are added to the pages. +#html_show_sourcelink = True + +# If true, an OpenSearch description file will be output, and all pages will +# contain a <link> tag referring to it. The value of this option must be the +# base URL from which the finished HTML is served. +#html_use_opensearch = '' + +# If nonempty, this is the file name suffix for HTML files (e.g. ".xhtml"). +#html_file_suffix = '' + +# Output file base name for HTML help builder. +htmlhelp_basename = 'Galliumdoc' + + +# -- Options for LaTeX output -------------------------------------------------- + +# The paper size ('letter' or 'a4'). +#latex_paper_size = 'letter' + +# The font size ('10pt', '11pt' or '12pt'). +#latex_font_size = '10pt' + +# Grouping the document tree into LaTeX files. List of tuples +# (source start file, target name, title, author, documentclass [howto/manual]). +latex_documents = [ + ('index', 'Gallium.tex', u'Gallium Documentation', + u'VMWare, X.org, Nouveau', 'manual'), +] + +# The name of an image file (relative to this directory) to place at the top of +# the title page. +#latex_logo = None + +# For "manual" documents, if this is true, then toplevel headings are parts, +# not chapters. +#latex_use_parts = False + +# Additional stuff for the LaTeX preamble. +#latex_preamble = '' + +# Documents to append as an appendix to all manuals. +#latex_appendices = [] + +# If false, no module index is generated. +#latex_use_modindex = True diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst new file mode 100644 index 00000000000..4767cfb0d87 --- /dev/null +++ b/src/gallium/docs/source/context.rst @@ -0,0 +1,182 @@ +Context +======= + +The context object represents the purest, most directly accessible, abilities +of the device's 3D rendering pipeline. + +Methods +------- + +CSO State +^^^^^^^^^ + +All CSO state is created, bound, and destroyed, with triplets of methods that +all follow a specific naming scheme. For example, ``create_blend_state``, +``bind_blend_state``, and ``destroy_blend_state``. + +CSO objects handled by the context object: + +* :ref:`Blend`: ``*_blend_state`` +* :ref:`Sampler`: These are special; they can be bound to either vertex or + fragment samplers, and they are bound in groups. + ``bind_fragment_sampler_states``, ``bind_vertex_sampler_states`` +* :ref:`Rasterizer`: ``*_rasterizer_state`` +* :ref:`Depth, Stencil, & Alpha`: ``*_depth_stencil_alpha_state`` +* :ref:`Shader`: These have two sets of methods. ``*_fs_state`` is for + fragment shaders, and ``*_vs_state`` is for vertex shaders. + + +Resource Binding State +^^^^^^^^^^^^^^^^^^^^^^ + +This state describes how resources in various flavours (textures, +buffers, surfaces) are bound to the driver. + + +* ``set_constant_buffer`` +* ``set_framebuffer_state`` +* ``set_fragment_sampler_textures`` +* ``set_vertex_sampler_textures`` +* ``set_vertex_buffers`` + + +Non-CSO State +^^^^^^^^^^^^^ + +These pieces of state are too small, variable, and/or trivial to have CSO +objects. They all follow simple, one-method binding calls, e.g. +``set_edgeflags``. + +* ``set_blend_color`` +* ``set_clip_state`` +* ``set_polygon_stipple`` +* ``set_scissor_state`` +* ``set_viewport_state`` +* ``set_vertex_elements`` + + +Clearing +^^^^^^^^ + +``clear`` initializes some or all of the surfaces currently bound to +the framebuffer to particular RGBA, depth, or stencil values. + +Clear is one of the most difficult concepts to nail down to a single +interface and it seems likely that we will want to add additional +clear paths, for instance clearing surfaces not bound to the +framebuffer, or read-modify-write clears such as depth-only or +stencil-only clears of packed depth-stencil buffers. + + +Drawing +^^^^^^^ + +``draw_arrays`` draws a specified primitive. + +This command is equivalent to calling ``draw_arrays_instanced`` +with ``startInstance`` set to 0 and ``instanceCount`` set to 1. + +``draw_elements`` draws a specified primitive using an optional +index buffer. + +This command is equivalent to calling ``draw_elements_instanced`` +with ``startInstance`` set to 0 and ``instanceCount`` set to 1. + +``draw_range_elements`` + +XXX: this is (probably) a temporary entrypoint, as the range +information should be available from the vertex_buffer state. +Using this to quickly evaluate a specialized path in the draw +module. + +``draw_arrays_instanced`` draws multiple instances of the same primitive. + +This command is equivalent to calling ``draw_elements_instanced`` +with ``indexBuffer`` set to NULL and ``indexSize`` set to 0. + +``draw_elements_instanced`` draws multiple instances of the same primitive +using an optional index buffer. + +For instanceID in the range between ``startInstance`` +and ``startInstance``+``instanceCount``-1, inclusive, draw a primitive +specified by ``mode`` and sequential numbers in the range between ``start`` +and ``start``+``count``-1, inclusive. + +If ``indexBuffer`` is not NULL, it specifies an index buffer with index +byte size of ``indexSize``. The sequential numbers are used to lookup +the index buffer and the resulting indices in turn are used to fetch +vertex attributes. + +If ``indexBuffer`` is NULL, the sequential numbers are used directly +as indices to fetch vertex attributes. + +If a given vertex element has ``instance_divisor`` set to 0, it is said +it contains per-vertex data and effective vertex attribute address needs +to be recalculated for every index. + + attribAddr = ``stride`` * index + ``src_offset`` + +If a given vertex element has ``instance_divisor`` set to non-zero, +it is said it contains per-instance data and effective vertex attribute +address needs to recalculated for every ``instance_divisor``-th instance. + + attribAddr = ``stride`` * instanceID / ``instance_divisor`` + ``src_offset`` + +In the above formulas, ``src_offset`` is taken from the given vertex element +and ``stride`` is taken from a vertex buffer associated with the given +vertex element. + +The calculated attribAddr is used as an offset into the vertex buffer to +fetch the attribute data. + +The value of ``instanceID`` can be read in a vertex shader through a system +value register declared with INSTANCEID semantic name. + + +Queries +^^^^^^^ + +Queries gather some statistic from the 3D pipeline over one or more +draws. Queries may be nested, though no state tracker currently +exercises this. + +Queries can be created with ``create_query`` and deleted with +``destroy_query``. To enable a query, use ``begin_query``, and when finished, +use ``end_query`` to stop the query. Finally, ``get_query_result`` is used +to retrieve the results. + +Flushing +^^^^^^^^ + +``flush`` + + +Resource Busy Queries +^^^^^^^^^^^^^^^^^^^^^ + +``is_texture_referenced`` + +``is_buffer_referenced`` + + + +Blitting +^^^^^^^^ + +These methods emulate classic blitter controls. They are not guaranteed to be +available; if they are set to NULL, then they are not present. + +These methods operate directly on ``pipe_surface`` objects, and stand +apart from any 3D state in the context. Blitting functionality may be +moved to a separate abstraction at some point in the future. + +``surface_fill`` performs a fill operation on a section of a surface. + +``surface_copy`` blits a region of a surface to a region of another surface, +provided that both surfaces are the same format. The source and destination +may be the same surface, and overlapping blits are permitted. + +The interfaces to these calls are likely to change to make it easier +for a driver to batch multiple blits with the same source and +destination. + diff --git a/src/gallium/docs/source/cso.rst b/src/gallium/docs/source/cso.rst new file mode 100644 index 00000000000..dab1ee50f39 --- /dev/null +++ b/src/gallium/docs/source/cso.rst @@ -0,0 +1,14 @@ +CSO +=== + +CSO, Constant State Objects, are a core part of Gallium's API. + +CSO work on the principle of reusable state; they are created by filling +out a state object with the desired properties, then passing that object +to a context. The context returns an opaque context-specific handle which +can be bound at any time for the desired effect. + +.. toctree:: + :glob: + + cso/* diff --git a/src/gallium/docs/source/cso/blend.rst b/src/gallium/docs/source/cso/blend.rst new file mode 100644 index 00000000000..fd9e4a1e2d5 --- /dev/null +++ b/src/gallium/docs/source/cso/blend.rst @@ -0,0 +1,14 @@ +.. _blend: + +Blend +===== + +This state controls blending of the final fragments into the target rendering +buffers. + +XXX it is unresolved what behavior should result if blend_enable is off. + +Members +------- + +XXX undocumented members diff --git a/src/gallium/docs/source/cso/dsa.rst b/src/gallium/docs/source/cso/dsa.rst new file mode 100644 index 00000000000..12abaa9d6fe --- /dev/null +++ b/src/gallium/docs/source/cso/dsa.rst @@ -0,0 +1,58 @@ +.. _depth,stencil,&alpha: + +Depth, Stencil, & Alpha +======================= + +These three states control the depth, stencil, and alpha tests, used to +discard fragments that have passed through the fragment shader. + +Traditionally, these three tests have been clumped together in hardware, so +they are all stored in one structure. + +During actual execution, the order of operations done on fragments is always: + +* Stencil +* Depth +* Alpha + +Depth Members +------------- + +enabled + Whether the depth test is enabled. +writemask + Whether the depth buffer receives depth writes. +func + The depth test function. One of PIPE_FUNC. + +Stencil Members +--------------- + +XXX document valuemask, writemask + +enabled + Whether the stencil test is enabled. For the second stencil, whether the + two-sided stencil is enabled. +func + The stencil test function. One of PIPE_FUNC. +ref_value + Stencil test reference value; used for certain functions. +fail_op + The operation to carry out if the stencil test fails. One of + PIPE_STENCIL_OP. +zfail_op + The operation to carry out if the stencil test passes but the depth test + fails. One of PIPE_STENCIL_OP. +zpass_op + The operation to carry out if the stencil test and depth test both pass. + One of PIPE_STENCIL_OP. + +Alpha Members +------------- + +enabled + Whether the alpha test is enabled. +func + The alpha test function. One of PIPE_FUNC. +ref_value + Alpha test reference value; used for certain functions. diff --git a/src/gallium/docs/source/cso/rasterizer.rst b/src/gallium/docs/source/cso/rasterizer.rst new file mode 100644 index 00000000000..4d8e1708e7c --- /dev/null +++ b/src/gallium/docs/source/cso/rasterizer.rst @@ -0,0 +1,152 @@ +.. _rasterizer: + +Rasterizer +========== + +The rasterizer state controls the rendering of points, lines and triangles. +Attributes include polygon culling state, line width, line stipple, +multisample state, scissoring and flat/smooth shading. + + +Members +------- + +flatshade + If set, the provoking vertex of each polygon is used to determine the + color of the entire polygon. If not set, fragment colors will be + interpolated between the vertex colors. + Note that this is separate from the fragment shader input attributes + CONSTANT, LINEAR and PERSPECTIVE. We need the flatshade state at + clipping time to determine how to set the color of new vertices. + Also note that the draw module can implement flat shading by copying + the provoking vertex color to all the other vertices in the primitive. + +flatshade_first + Whether the first vertex should be the provoking vertex, for most + primitives. If not set, the last vertex is the provoking vertex. + +light_twoside + If set, there are per-vertex back-facing colors. The draw module + uses this state along with the front/back information to set the + final vertex colors prior to rasterization. + +front_winding + Indicates the window order of front-facing polygons, either + PIPE_WINDING_CW or PIPE_WINDING_CCW +cull_mode + Indicates which polygons to cull, either PIPE_WINDING_NONE (cull no + polygons), PIPE_WINDING_CW (cull clockwise-winding polygons), + PIPE_WINDING_CCW (cull counter clockwise-winding polygons), or + PIPE_WINDING_BOTH (cull all polygons). + +fill_cw + Indicates how to fill clockwise polygons, either PIPE_POLYGON_MODE_FILL, + PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT. +fill_ccw + Indicates how to fill counter clockwise polygons, either + PIPE_POLYGON_MODE_FILL, PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT. + +poly_stipple_enable + Whether polygon stippling is enabled. +poly_smooth + Controls OpenGL-style polygon smoothing/antialiasing +offset_cw + If set, clockwise polygons will have polygon offset factors applied +offset_ccw + If set, counter clockwise polygons will have polygon offset factors applied +offset_units + Specifies the polygon offset bias +offset_scale + Specifies the polygon offset scale + +line_width + The width of lines. +line_smooth + Whether lines should be smoothed. Line smoothing is simply anti-aliasing. +line_stipple_enable + Whether line stippling is enabled. +line_stipple_pattern + 16-bit bitfield of on/off flags, used to pattern the line stipple. +line_stipple_factor + When drawinga stippled line, each bit in the stipple pattern is + repeated N times, where N = line_stipple_factor + 1. +line_last_pixel + Controls whether the last pixel in a line is drawn or not. OpenGL + omits the last pixel to avoid double-drawing pixels at the ends of lines + when drawing connected lines. + +point_smooth + Whether points should be smoothed. Point smoothing turns rectangular + points into circles or ovals. +point_size_per_vertex + Whether vertices have a point size element. +point_size + The size of points, if not specified per-vertex. +point_size_min + The minimum size of points. +point_size_max + The maximum size of points. +point_sprite + Whether points are drawn as sprites (textured quads) +sprite_coord_mode + Specifies how the value for each shader output should be computed when + drawing sprites. If PIPE_SPRITE_COORD_NONE, don't change the vertex + shader output. Otherwise, the four vertices of the resulting quad will + be assigned texture coordinates. For PIPE_SPRITE_COORD_LOWER_LEFT, the + lower left vertex will have coordinate (0,0,0,1). + For PIPE_SPRITE_COORD_UPPER_LEFT, the upper-left vertex will have + coordinate (0,0,0,1). + This state is needed by the 'draw' module because that's where each + point vertex is converted into four quad vertices. There's no other + place to emit the new vertex texture coordinates which are required for + sprite rendering. + Note that when geometry shaders are available, this state could be + removed. A special geometry shader defined by the state tracker could + converts the incoming points into quads with the proper texture coords. + +scissor + Whether the scissor test is enabled. + +multisample + Whether :ref:`MSAA` is enabled. + +bypass_vs_clip_and_viewport + Whether the entire TCL pipeline should be bypassed. This implies that + vertices are pre-transformed for the viewport, and will not be run + through the vertex shader. Note that implementations may still clip away + vertices that are not in the viewport. + +gl_rasterization_rules + Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set, + the rasterizer will use (0, 0) for pixel centers. + + +Notes +----- + +flatshade +^^^^^^^^^ + +The actual interpolated shading algorithm is obviously +implementation-dependent, but will usually be Gourard for most hardware. + +bypass_vs_clip_and_viewport +^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +When set, this implies that vertices are pre-transformed for the viewport, and +will not be run through the vertex shader. Note that implementations may still +clip away vertices that are not visible. + +flatshade_first +^^^^^^^^^^^^^^^ + +There are several important exceptions to the specification of this rule. + +* ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first + vertex. If the caller wishes to change the provoking vertex, they merely + need to rotate the vertices themselves. +* ``PIPE_PRIMITIVE_QUAD``, ``PIPE_PRIMITIVE_QUAD_STRIP``: This option has no + effect; the provoking vertex is always the last vertex. +* ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the + second vertex, not the first. This permits each segment of the fan to have + a different color. diff --git a/src/gallium/docs/source/cso/sampler.rst b/src/gallium/docs/source/cso/sampler.rst new file mode 100644 index 00000000000..e3f1757f57a --- /dev/null +++ b/src/gallium/docs/source/cso/sampler.rst @@ -0,0 +1,46 @@ +.. _sampler: + +Sampler +======= + +Texture units have many options for selecting texels from loaded textures; +this state controls an individual texture unit's texel-sampling settings. + +Texture coordinates are always treated as four-dimensional, and referred to +with the traditional (S, T, R, Q) notation. + +Members +------- + +XXX undocumented compare_mode, compare_func + +wrap_s + How to wrap the S coordinate. One of PIPE_TEX_WRAP. +wrap_t + How to wrap the T coordinate. One of PIPE_TEX_WRAP. +wrap_r + How to wrap the R coordinate. One of PIPE_TEX_WRAP. +min_img_filter + The filter to use when minifying texels. One of PIPE_TEX_FILTER. +min_mip_filter + The filter to use when minifying mipmapped textures. One of + PIPE_TEX_FILTER. +mag_img_filter + The filter to use when magnifying texels. One of PIPE_TEX_FILTER. +normalized_coords + Whether the texture coordinates are normalized. If normalized, they will + always be in [0, 1]. If not, they will be in the range of each dimension + of the loaded texture. +prefilter + XXX From the Doxy, "weird sampling state exposed by some APIs." Refine. +lod_bias + The bias to apply to the level of detail. +min_lod + Minimum level of detail, used to clamp LoD after bias. +max_lod + Maximum level of detail, used to clamp LoD after bias. +border_color + RGBA color used for out-of-bounds coordinates. +max_anisotropy + Maximum filtering to apply anisotropically to textures. Setting this to + 1.0 effectively disables anisotropic filtering. diff --git a/src/gallium/docs/source/cso/shader.rst b/src/gallium/docs/source/cso/shader.rst new file mode 100644 index 00000000000..0ee42c87876 --- /dev/null +++ b/src/gallium/docs/source/cso/shader.rst @@ -0,0 +1,12 @@ +.. _shader: + +Shader +====== + +One of the two types of shaders supported by Gallium. + +Members +------- + +tokens + A list of tgsi_tokens. diff --git a/src/gallium/docs/source/distro.rst b/src/gallium/docs/source/distro.rst new file mode 100644 index 00000000000..a448203c6fa --- /dev/null +++ b/src/gallium/docs/source/distro.rst @@ -0,0 +1,143 @@ +Distribution +============ + +Along with the interface definitions, the following drivers, state trackers, +and auxiliary modules are shipped in the standard Gallium distribution. + +Drivers +------- + +Cell +^^^^ + +Failover +^^^^^^^^ + +Deprecated. + +Intel i915 +^^^^^^^^^^ + +Intel i965 +^^^^^^^^^^ + +Highly experimental. + +Identity +^^^^^^^^ + +Wrapper driver. + +LLVM Softpipe +^^^^^^^^^^^^^ + +nVidia nv04 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv10 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv20 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv30 +^^^^^^^^^^^ + +nVidia nv40 +^^^^^^^^^^^ + +nVidia nv50 +^^^^^^^^^^^ + +VMWare SVGA +^^^^^^^^^^^ + +ATI r300 +^^^^^^^^ + +AMD/ATI r600 +^^^^^^^^^^^^ + +Highly experimental. + +Softpipe +^^^^^^^^ + +Reference software rasterizer. + +Trace +^^^^^ + +Wrapper driver. + +State Trackers +-------------- + +Direct Rendering Infrastructure +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +EGL +^^^ + +GLX +^^^ + +MesaGL +^^^^^^ + +Python +^^^^^^ + +OpenVG +^^^^^^ + +WGL +^^^ + +Xorg XFree86 DDX +^^^^^^^^^^^^^^^^ + +Auxiliary +--------- + +CSO Cache +^^^^^^^^^ + +Draw +^^^^ + +Gallivm +^^^^^^^ + +Indices +^^^^^^^ + +Tool for translating or generating element indices for element-based +rendering. + +Pipe Buffer Manager +^^^^^^^^^^^^^^^^^^^ + +Remote Debugger +^^^^^^^^^^^^^^^ + +Runtime Assembly Emission +^^^^^^^^^^^^^^^^^^^^^^^^^ + +TGSI +^^^^ + +Basic utilities for manipulating TGSI streams. + +Translate +^^^^^^^^^ + +Util +^^^^ + diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst new file mode 100644 index 00000000000..6a9110ce786 --- /dev/null +++ b/src/gallium/docs/source/glossary.rst @@ -0,0 +1,10 @@ +Glossary +======== + +.. glossary:: + :sorted: + + MSAA + Multi-Sampled Anti-Aliasing. A basic anti-aliasing technique that takes + multiple samples of the depth buffer, and uses this information to + smooth the edges of polygons. diff --git a/src/gallium/docs/source/index.rst b/src/gallium/docs/source/index.rst new file mode 100644 index 00000000000..54bc883fced --- /dev/null +++ b/src/gallium/docs/source/index.rst @@ -0,0 +1,28 @@ +.. Gallium documentation master file, created by + sphinx-quickstart on Sun Dec 20 14:09:05 2009. + You can adapt this file completely to your liking, but it should at least + contain the root `toctree` directive. + +Welcome to Gallium's documentation! +=================================== + +Contents: + +.. toctree:: + :maxdepth: 2 + + intro + tgsi + screen + context + cso + distro + glossary + +Indices and tables +================== + +* :ref:`genindex` +* :ref:`modindex` +* :ref:`search` + diff --git a/src/gallium/docs/source/intro.rst b/src/gallium/docs/source/intro.rst new file mode 100644 index 00000000000..1ea103840a2 --- /dev/null +++ b/src/gallium/docs/source/intro.rst @@ -0,0 +1,9 @@ +Introduction +============ + +What is Gallium? +---------------- + +Gallium is essentially an API for writing graphics drivers in a largely +device-agnostic fashion. It provides several objects which encapsulate the +core services of graphics hardware in a straightforward manner. diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst new file mode 100644 index 00000000000..9631e6967ef --- /dev/null +++ b/src/gallium/docs/source/screen.rst @@ -0,0 +1,39 @@ +Screen +====== + +A screen is an object representing the context-independent part of a device. + +Methods +------- + +XXX moar; got bored + +get_name +^^^^^^^^ + +Returns an identifying name for the screen. + +get_vendor +^^^^^^^^^^ + +Returns the screen vendor. + +get_param +^^^^^^^^^ + +Get an integer/boolean screen parameter. + +get_paramf +^^^^^^^^^^ + +Get a floating-point screen parameter. + +is_format_supported +^^^^^^^^^^^^^^^^^^^ + +See if a format can be used in a specific manner. + +texture_create +^^^^^^^^^^^^^^ + +Given a template of texture setup, create a BO-backed texture. diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst new file mode 100644 index 00000000000..ebee4902b05 --- /dev/null +++ b/src/gallium/docs/source/tgsi.rst @@ -0,0 +1,1270 @@ +TGSI +==== + +TGSI, Tungsten Graphics Shader Infrastructure, is an intermediate language +for describing shaders. Since Gallium is inherently shaderful, shaders are +an important part of the API. TGSI is the only intermediate representation +used by all drivers. + +Instruction Set +--------------- + +From GL_NV_vertex_program +^^^^^^^^^^^^^^^^^^^^^^^^^ + + +ARL - Address Register Load + +.. math:: + + dst.x = \lfloor src.x\rfloor + + dst.y = \lfloor src.y\rfloor + + dst.z = \lfloor src.z\rfloor + + dst.w = \lfloor src.w\rfloor + + +MOV - Move + +.. math:: + + dst.x = src.x + + dst.y = src.y + + dst.z = src.z + + dst.w = src.w + + +LIT - Light Coefficients + +.. math:: + + dst.x = 1 + + dst.y = max(src.x, 0) + + dst.z = (src.x > 0) ? max(src.y, 0)^{clamp(src.w, -128, 128))} : 0 + + dst.w = 1 + + +RCP - Reciprocal + +.. math:: + + dst.x = \frac{1}{src.x} + + dst.y = \frac{1}{src.x} + + dst.z = \frac{1}{src.x} + + dst.w = \frac{1}{src.x} + + +RSQ - Reciprocal Square Root + +.. math:: + + dst.x = \frac{1}{\sqrt{|src.x|}} + + dst.y = \frac{1}{\sqrt{|src.x|}} + + dst.z = \frac{1}{\sqrt{|src.x|}} + + dst.w = \frac{1}{\sqrt{|src.x|}} + + +EXP - Approximate Exponential Base 2 + +.. math:: + + dst.x = 2^{\lfloor src.x\rfloor} + + dst.y = src.x - \lfloor src.x\rfloor + + dst.z = 2^{src.x} + + dst.w = 1 + + +LOG - Approximate Logarithm Base 2 + +.. math:: + + dst.x = \lfloor\log_2{|src.x|}\rfloor + + dst.y = \frac{|src.x|}{2^{\lfloor\log_2{|src.x|}\rfloor}} + + dst.z = \log_2{|src.x|} + + dst.w = 1 + + +MUL - Multiply + +.. math:: + + dst.x = src0.x \times src1.x + + dst.y = src0.y \times src1.y + + dst.z = src0.z \times src1.z + + dst.w = src0.w \times src1.w + + +ADD - Add + +.. math:: + + dst.x = src0.x + src1.x + + dst.y = src0.y + src1.y + + dst.z = src0.z + src1.z + + dst.w = src0.w + src1.w + + +DP3 - 3-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + +DP4 - 4-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + +DST - Distance Vector + +.. math:: + + dst.x = 1 + + dst.y = src0.y \times src1.y + + dst.z = src0.z + + dst.w = src1.w + + +MIN - Minimum + +.. math:: + + dst.x = min(src0.x, src1.x) + + dst.y = min(src0.y, src1.y) + + dst.z = min(src0.z, src1.z) + + dst.w = min(src0.w, src1.w) + + +MAX - Maximum + +.. math:: + + dst.x = max(src0.x, src1.x) + + dst.y = max(src0.y, src1.y) + + dst.z = max(src0.z, src1.z) + + dst.w = max(src0.w, src1.w) + + +SLT - Set On Less Than + +.. math:: + + dst.x = (src0.x < src1.x) ? 1 : 0 + + dst.y = (src0.y < src1.y) ? 1 : 0 + + dst.z = (src0.z < src1.z) ? 1 : 0 + + dst.w = (src0.w < src1.w) ? 1 : 0 + + +SGE - Set On Greater Equal Than + +.. math:: + + dst.x = (src0.x >= src1.x) ? 1 : 0 + + dst.y = (src0.y >= src1.y) ? 1 : 0 + + dst.z = (src0.z >= src1.z) ? 1 : 0 + + dst.w = (src0.w >= src1.w) ? 1 : 0 + + +MAD - Multiply And Add + +.. math:: + + dst.x = src0.x \times src1.x + src2.x + + dst.y = src0.y \times src1.y + src2.y + + dst.z = src0.z \times src1.z + src2.z + + dst.w = src0.w \times src1.w + src2.w + + +SUB - Subtract + +.. math:: + + dst.x = src0.x - src1.x + + dst.y = src0.y - src1.y + + dst.z = src0.z - src1.z + + dst.w = src0.w - src1.w + + +LRP - Linear Interpolate + +.. math:: + + dst.x = src0.x \times src1.x + (1 - src0.x) \times src2.x + + dst.y = src0.y \times src1.y + (1 - src0.y) \times src2.y + + dst.z = src0.z \times src1.z + (1 - src0.z) \times src2.z + + dst.w = src0.w \times src1.w + (1 - src0.w) \times src2.w + + +CND - Condition + +.. math:: + + dst.x = (src2.x > 0.5) ? src0.x : src1.x + + dst.y = (src2.y > 0.5) ? src0.y : src1.y + + dst.z = (src2.z > 0.5) ? src0.z : src1.z + + dst.w = (src2.w > 0.5) ? src0.w : src1.w + + +DP2A - 2-component Dot Product And Add + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src2.x + + +FRAC - Fraction + +.. math:: + + dst.x = src.x - \lfloor src.x\rfloor + + dst.y = src.y - \lfloor src.y\rfloor + + dst.z = src.z - \lfloor src.z\rfloor + + dst.w = src.w - \lfloor src.w\rfloor + + +CLAMP - Clamp + +.. math:: + + dst.x = clamp(src0.x, src1.x, src2.x) + + dst.y = clamp(src0.y, src1.y, src2.y) + + dst.z = clamp(src0.z, src1.z, src2.z) + + dst.w = clamp(src0.w, src1.w, src2.w) + + +FLR - Floor + +This is identical to ARL. + +.. math:: + + dst.x = \lfloor src.x\rfloor + + dst.y = \lfloor src.y\rfloor + + dst.z = \lfloor src.z\rfloor + + dst.w = \lfloor src.w\rfloor + + +ROUND - Round + +.. math:: + + dst.x = round(src.x) + + dst.y = round(src.y) + + dst.z = round(src.z) + + dst.w = round(src.w) + + +EX2 - Exponential Base 2 + +.. math:: + + dst.x = 2^{src.x} + + dst.y = 2^{src.x} + + dst.z = 2^{src.x} + + dst.w = 2^{src.x} + + +LG2 - Logarithm Base 2 + +.. math:: + + dst.x = \log_2{src.x} + + dst.y = \log_2{src.x} + + dst.z = \log_2{src.x} + + dst.w = \log_2{src.x} + + +POW - Power + +.. math:: + + dst.x = src0.x^{src1.x} + + dst.y = src0.x^{src1.x} + + dst.z = src0.x^{src1.x} + + dst.w = src0.x^{src1.x} + +XPD - Cross Product + +.. math:: + + dst.x = src0.y \times src1.z - src1.y \times src0.z + + dst.y = src0.z \times src1.x - src1.z \times src0.x + + dst.z = src0.x \times src1.y - src1.x \times src0.y + + dst.w = 1 + + +ABS - Absolute + +.. math:: + + dst.x = |src.x| + + dst.y = |src.y| + + dst.z = |src.z| + + dst.w = |src.w| + + +RCC - Reciprocal Clamped + +XXX cleanup on aisle three + +.. math:: + + dst.x = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.y = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.z = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.w = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + +DPH - Homogeneous Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + +COS - Cosine + +.. math:: + + dst.x = \cos{src.x} + + dst.y = \cos{src.x} + + dst.z = \cos{src.x} + + dst.w = \cos{src.x} + + +DDX - Derivative Relative To X + +.. math:: + + dst.x = partialx(src.x) + + dst.y = partialx(src.y) + + dst.z = partialx(src.z) + + dst.w = partialx(src.w) + + +DDY - Derivative Relative To Y + +.. math:: + + dst.x = partialy(src.x) + + dst.y = partialy(src.y) + + dst.z = partialy(src.z) + + dst.w = partialy(src.w) + + +KILP - Predicated Discard + + discard + + +PK2H - Pack Two 16-bit Floats + + TBD + + +PK2US - Pack Two Unsigned 16-bit Scalars + + TBD + + +PK4B - Pack Four Signed 8-bit Scalars + + TBD + + +PK4UB - Pack Four Unsigned 8-bit Scalars + + TBD + + +RFL - Reflection Vector + +.. math:: + + dst.x = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.x - src1.x + + dst.y = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.y - src1.y + + dst.z = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.z - src1.z + + dst.w = 1 + +Considered for removal. + + +SEQ - Set On Equal + +.. math:: + + dst.x = (src0.x == src1.x) ? 1 : 0 + dst.y = (src0.y == src1.y) ? 1 : 0 + dst.z = (src0.z == src1.z) ? 1 : 0 + dst.w = (src0.w == src1.w) ? 1 : 0 + + +SFL - Set On False + +.. math:: + + dst.x = 0 + dst.y = 0 + dst.z = 0 + dst.w = 0 + +Considered for removal. + +SGT - Set On Greater Than + +.. math:: + + dst.x = (src0.x > src1.x) ? 1 : 0 + dst.y = (src0.y > src1.y) ? 1 : 0 + dst.z = (src0.z > src1.z) ? 1 : 0 + dst.w = (src0.w > src1.w) ? 1 : 0 + + +SIN - Sine + +.. math:: + + dst.x = \sin{src.x} + + dst.y = \sin{src.x} + + dst.z = \sin{src.x} + + dst.w = \sin{src.x} + + +SLE - Set On Less Equal Than + +.. math:: + + dst.x = (src0.x <= src1.x) ? 1 : 0 + dst.y = (src0.y <= src1.y) ? 1 : 0 + dst.z = (src0.z <= src1.z) ? 1 : 0 + dst.w = (src0.w <= src1.w) ? 1 : 0 + + +SNE - Set On Not Equal + +.. math:: + + dst.x = (src0.x != src1.x) ? 1 : 0 + dst.y = (src0.y != src1.y) ? 1 : 0 + dst.z = (src0.z != src1.z) ? 1 : 0 + dst.w = (src0.w != src1.w) ? 1 : 0 + + +STR - Set On True + +.. math:: + + dst.x = 1 + dst.y = 1 + dst.z = 1 + dst.w = 1 + + +TEX - Texture Lookup + + TBD + + +TXD - Texture Lookup with Derivatives + + TBD + + +TXP - Projective Texture Lookup + + TBD + + +UP2H - Unpack Two 16-Bit Floats + + TBD + + Considered for removal. + +UP2US - Unpack Two Unsigned 16-Bit Scalars + + TBD + + Considered for removal. + +UP4B - Unpack Four Signed 8-Bit Values + + TBD + + Considered for removal. + +UP4UB - Unpack Four Unsigned 8-Bit Scalars + + TBD + + Considered for removal. + +X2D - 2D Coordinate Transformation + +.. math:: + + dst.x = src0.x + src1.x \times src2.x + src1.y \times src2.y + dst.y = src0.y + src1.x \times src2.z + src1.y \times src2.w + dst.z = src0.x + src1.x \times src2.x + src1.y \times src2.y + dst.w = src0.y + src1.x \times src2.z + src1.y \times src2.w + +Considered for removal. + + +From GL_NV_vertex_program2 +^^^^^^^^^^^^^^^^^^^^^^^^^^ + + +ARA - Address Register Add + + TBD + + Considered for removal. + +ARR - Address Register Load With Round + +.. math:: + + dst.x = round(src.x) + + dst.y = round(src.y) + + dst.z = round(src.z) + + dst.w = round(src.w) + + +BRA - Branch + + pc = target + + Considered for removal. + +CAL - Subroutine Call + + push(pc) + pc = target + + +RET - Subroutine Call Return + + pc = pop() + + Potential restrictions: + * Only occurs at end of function. + +SSG - Set Sign + +.. math:: + + dst.x = (src.x > 0) ? 1 : (src.x < 0) ? -1 : 0 + + dst.y = (src.y > 0) ? 1 : (src.y < 0) ? -1 : 0 + + dst.z = (src.z > 0) ? 1 : (src.z < 0) ? -1 : 0 + + dst.w = (src.w > 0) ? 1 : (src.w < 0) ? -1 : 0 + + +CMP - Compare + +.. math:: + + dst.x = (src0.x < 0) ? src1.x : src2.x + + dst.y = (src0.y < 0) ? src1.y : src2.y + + dst.z = (src0.z < 0) ? src1.z : src2.z + + dst.w = (src0.w < 0) ? src1.w : src2.w + + +KIL - Conditional Discard + +.. math:: + + if (src.x < 0 || src.y < 0 || src.z < 0 || src.w < 0) + discard + endif + + +SCS - Sine Cosine + +.. math:: + + dst.x = \cos{src.x} + + dst.y = \sin{src.x} + + dst.z = 0 + + dst.y = 1 + + +TXB - Texture Lookup With Bias + + TBD + + +NRM - 3-component Vector Normalise + +.. math:: + + dst.x = src.x / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.y = src.y / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.z = src.z / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.w = 1 + + +DIV - Divide + +.. math:: + + dst.x = \frac{src0.x}{src1.x} + + dst.y = \frac{src0.y}{src1.y} + + dst.z = \frac{src0.z}{src1.z} + + dst.w = \frac{src0.w}{src1.w} + + +DP2 - 2-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + + dst.y = src0.x \times src1.x + src0.y \times src1.y + + dst.z = src0.x \times src1.x + src0.y \times src1.y + + dst.w = src0.x \times src1.x + src0.y \times src1.y + + +TXL - Texture Lookup With LOD + + TBD + + +BRK - Break + + TBD + + +IF - If + + TBD + + +BGNFOR - Begin a For-Loop + + dst.x = floor(src.x) + dst.y = floor(src.y) + dst.z = floor(src.z) + + if (dst.y <= 0) + pc = [matching ENDFOR] + 1 + endif + + Note: The destination must be a loop register. + The source must be a constant register. + + Considered for cleanup / removal. + + +REP - Repeat + + TBD + + +ELSE - Else + + TBD + + +ENDIF - End If + + TBD + + +ENDFOR - End a For-Loop + + dst.x = dst.x + dst.z + dst.y = dst.y - 1.0 + + if (dst.y > 0) + pc = [matching BGNFOR instruction] + 1 + endif + + Note: The destination must be a loop register. + + Considered for cleanup / removal. + +ENDREP - End Repeat + + TBD + + +PUSHA - Push Address Register On Stack + + push(src.x) + push(src.y) + push(src.z) + push(src.w) + + Considered for cleanup / removal. + +POPA - Pop Address Register From Stack + + dst.w = pop() + dst.z = pop() + dst.y = pop() + dst.x = pop() + + Considered for cleanup / removal. + + +From GL_NV_gpu_program4 +^^^^^^^^^^^^^^^^^^^^^^^^ + +Support for these opcodes indicated by a special pipe capability bit (TBD). + +CEIL - Ceiling + +.. math:: + + dst.x = \lceil src.x\rceil + + dst.y = \lceil src.y\rceil + + dst.z = \lceil src.z\rceil + + dst.w = \lceil src.w\rceil + + +I2F - Integer To Float + +.. math:: + + dst.x = (float) src.x + + dst.y = (float) src.y + + dst.z = (float) src.z + + dst.w = (float) src.w + + +NOT - Bitwise Not + +.. math:: + + dst.x = ~src.x + + dst.y = ~src.y + + dst.z = ~src.z + + dst.w = ~src.w + + +TRUNC - Truncate + +.. math:: + + dst.x = trunc(src.x) + + dst.y = trunc(src.y) + + dst.z = trunc(src.z) + + dst.w = trunc(src.w) + + +SHL - Shift Left + +.. math:: + + dst.x = src0.x << src1.x + + dst.y = src0.y << src1.x + + dst.z = src0.z << src1.x + + dst.w = src0.w << src1.x + + +SHR - Shift Right + +.. math:: + + dst.x = src0.x >> src1.x + + dst.y = src0.y >> src1.x + + dst.z = src0.z >> src1.x + + dst.w = src0.w >> src1.x + + +AND - Bitwise And + +.. math:: + + dst.x = src0.x & src1.x + + dst.y = src0.y & src1.y + + dst.z = src0.z & src1.z + + dst.w = src0.w & src1.w + + +OR - Bitwise Or + +.. math:: + + dst.x = src0.x | src1.x + + dst.y = src0.y | src1.y + + dst.z = src0.z | src1.z + + dst.w = src0.w | src1.w + + +MOD - Modulus + +.. math:: + + dst.x = src0.x \bmod src1.x + + dst.y = src0.y \bmod src1.y + + dst.z = src0.z \bmod src1.z + + dst.w = src0.w \bmod src1.w + + +XOR - Bitwise Xor + +.. math:: + + dst.x = src0.x ^ src1.x + + dst.y = src0.y ^ src1.y + + dst.z = src0.z ^ src1.z + + dst.w = src0.w ^ src1.w + + +SAD - Sum Of Absolute Differences + +.. math:: + + dst.x = |src0.x - src1.x| + src2.x + + dst.y = |src0.y - src1.y| + src2.y + + dst.z = |src0.z - src1.z| + src2.z + + dst.w = |src0.w - src1.w| + src2.w + + +TXF - Texel Fetch + + TBD + + +TXQ - Texture Size Query + + TBD + + +CONT - Continue + + TBD + + +From GL_NV_geometry_program4 +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + + +EMIT - Emit + + TBD + + +ENDPRIM - End Primitive + + TBD + + +From GLSL +^^^^^^^^^^ + + +BGNLOOP - Begin a Loop + + TBD + + +BGNSUB - Begin Subroutine + + TBD + + +ENDLOOP - End a Loop + + TBD + + +ENDSUB - End Subroutine + + TBD + + +NOP - No Operation + + Do nothing. + + +NRM4 - 4-component Vector Normalise + +.. math:: + + dst.x = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.y = \frac{src.y}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.z = \frac{src.z}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.w = \frac{src.w}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + +ps_2_x +^^^^^^^^^^^^ + + +CALLNZ - Subroutine Call If Not Zero + + TBD + + +IFC - If + + TBD + + +BREAKC - Break Conditional + + TBD + + +Explanation of symbols used +------------------------------ + + +Functions +^^^^^^^^^^^^^^ + + + :math:`|x|` Absolute value of `x`. + + :math:`\lceil x \rceil` Ceiling of `x`. + + clamp(x,y,z) Clamp x between y and z. + (x < y) ? y : (x > z) ? z : x + + :math:`\lfloor x\rfloor` Floor of `x`. + + :math:`\log_2{x}` Logarithm of `x`, base 2. + + max(x,y) Maximum of x and y. + (x > y) ? x : y + + min(x,y) Minimum of x and y. + (x < y) ? x : y + + partialx(x) Derivative of x relative to fragment's X. + + partialy(x) Derivative of x relative to fragment's Y. + + pop() Pop from stack. + + :math:`x^y` `x` to the power `y`. + + push(x) Push x on stack. + + round(x) Round x. + + trunc(x) Truncate x, i.e. drop the fraction bits. + + +Keywords +^^^^^^^^^^^^^ + + + discard Discard fragment. + + dst First destination register. + + dst0 First destination register. + + pc Program counter. + + src First source register. + + src0 First source register. + + src1 Second source register. + + src2 Third source register. + + target Label of target instruction. + + +Other tokens +--------------- + + +Declaration Semantic +^^^^^^^^^^^^^^^^^^^^^^^^ + + + Follows Declaration token if Semantic bit is set. + + Since its purpose is to link a shader with other stages of the pipeline, + it is valid to follow only those Declaration tokens that declare a register + either in INPUT or OUTPUT file. + + SemanticName field contains the semantic name of the register being declared. + There is no default value. + + SemanticIndex is an optional subscript that can be used to distinguish + different register declarations with the same semantic name. The default value + is 0. + + The meanings of the individual semantic names are explained in the following + sections. + +TGSI_SEMANTIC_POSITION +"""""""""""""""""""""" + +Position, sometimes known as HPOS or WPOS for historical reasons, is the +location of the vertex in space, in ``(x, y, z, w)`` format. ``x``, ``y``, and ``z`` +are the Cartesian coordinates, and ``w`` is the homogenous coordinate and used +for the perspective divide, if enabled. + +As a vertex shader output, position should be scaled to the viewport. When +used in fragment shaders, position will --- + +XXX --- wait a minute. Should position be in [0,1] for x and y? + +XXX additionally, is there a way to configure the perspective divide? it's +accelerated on most chipsets AFAIK... + +Position, if not specified, usually defaults to ``(0, 0, 0, 1)``, and can +be partially specified as ``(x, y, 0, 1)`` or ``(x, y, z, 1)``. + +XXX usually? can we solidify that? + +TGSI_SEMANTIC_COLOR +""""""""""""""""""" + +Colors are used to, well, color the primitives. Colors are always in +``(r, g, b, a)`` format. + +If alpha is not specified, it defaults to 1. + +TGSI_SEMANTIC_BCOLOR +"""""""""""""""""""" + +Back-facing colors are only used for back-facing polygons, and are only valid +in vertex shader outputs. After rasterization, all polygons are front-facing +and COLOR and BCOLOR end up occupying the same slots in the fragment, so +all BCOLORs effectively become regular COLORs in the fragment shader. + +TGSI_SEMANTIC_FOG +""""""""""""""""" + +The fog coordinate historically has been used to replace the depth coordinate +for generation of fog in dedicated fog blocks. Gallium, however, does not use +dedicated fog acceleration, placing it entirely in the fragment shader +instead. + +The fog coordinate should be written in ``(f, 0, 0, 1)`` format. Only the first +component matters when writing from the vertex shader; the driver will ensure +that the coordinate is in this format when used as a fragment shader input. + +TGSI_SEMANTIC_PSIZE +""""""""""""""""""" + +PSIZE, or point size, is used to specify point sizes per-vertex. It should +be in ``(p, n, x, f)`` format, where ``p`` is the point size, ``n`` is the minimum +size, ``x`` is the maximum size, and ``f`` is the fade threshold. + +XXX this is arb_vp. is this what we actually do? should double-check... + +When using this semantic, be sure to set the appropriate state in the +:ref:`rasterizer` first. + +TGSI_SEMANTIC_GENERIC +""""""""""""""""""""" + +Generic semantics are nearly always used for texture coordinate attributes, +in ``(s, t, r, q)`` format. ``t`` and ``r`` may be unused for certain kinds +of lookups, and ``q`` is the level-of-detail bias for biased sampling. + +These attributes are called "generic" because they may be used for anything +else, including parameters, texture generation information, or anything that +can be stored inside a four-component vector. + +TGSI_SEMANTIC_NORMAL +"""""""""""""""""""" + +Vertex normal; could be used to implement per-pixel lighting for legacy APIs +that allow mixing fixed-function and programmable stages. + +TGSI_SEMANTIC_FACE +"""""""""""""""""" + +FACE is the facing bit, to store the facing information for the fragment +shader. ``(f, 0, 0, 1)`` is the format. The first component will be positive +when the fragment is front-facing, and negative when the component is +back-facing. + +TGSI_SEMANTIC_EDGEFLAG +"""""""""""""""""""""" + +XXX no clue diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h index d5f5c7bbba8..aa29dcb3947 100644 --- a/src/gallium/drivers/cell/common.h +++ b/src/gallium/drivers/cell/common.h @@ -358,6 +358,7 @@ struct cell_spu_function_info /** This is the object passed to spe_create_thread() */ +PIPE_ALIGN_TYPE(16, struct cell_init_info { unsigned id; @@ -370,7 +371,7 @@ struct cell_init_info uint *buffer_status; /**< points at cell_context->buffer_status */ struct cell_spu_function_info *spu_functions; -} ALIGN16_ATTRIB; +}); #endif /* CELL_COMMON_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index 1498fb665a2..e402ed29220 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -89,7 +89,7 @@ struct cell_buffer_node; */ struct cell_buffer_list { - struct cell_fence fence ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) struct cell_fence fence; struct cell_buffer_node *head; }; @@ -150,18 +150,18 @@ struct cell_context /** Mapped constant buffers */ void *mapped_constants[PIPE_SHADER_TYPES]; - struct cell_spu_function_info spu_functions ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) struct cell_spu_function_info spu_functions; uint num_cells, num_spus; /** Buffers for command batches, vertex/index data */ uint buffer_size[CELL_NUM_BUFFERS]; - ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE]; int cur_batch; /**< which buffer is being filled w/ commands */ /** [4] to ensure 16-byte alignment for each status word */ - uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4]; /** Associated with each command/batch buffer is a list of pipe_buffers diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index 2016b21a409..0a4da8ecc85 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -59,7 +59,7 @@ cell_map_constant_buffers(struct cell_context *sp) } } - draw_set_mapped_constant_buffer(sp->draw, + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, sp->mapped_constants[PIPE_SHADER_VERTEX], sp->constants[PIPE_SHADER_VERTEX]->size); } @@ -85,7 +85,7 @@ cell_unmap_constant_buffers(struct cell_context *sp) * * XXX should the element buffer be specified/bound with a separate function? */ -static boolean +static void cell_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -145,29 +145,27 @@ cell_draw_range_elements(struct pipe_context *pipe, /* Note: leave drawing surfaces mapped */ cell_unmap_constant_buffers(sp); - - return TRUE; } -static boolean +static void cell_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { - return cell_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); + cell_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + mode, start, count ); } -static boolean +static void cell_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return cell_draw_elements(pipe, NULL, 0, mode, start, count); + cell_draw_elements(pipe, NULL, 0, mode, start, count); } diff --git a/src/gallium/drivers/cell/ppu/cell_state_derived.c b/src/gallium/drivers/cell/ppu/cell_state_derived.c index efc4f78364b..b723e794e71 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_derived.c +++ b/src/gallium/drivers/cell/ppu/cell_state_derived.c @@ -66,7 +66,7 @@ calculate_vertex_layout( struct cell_context *cell ) vinfo->num_attribs = 0; /* we always want to emit vertex pos */ - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_POSITION, 0); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src); @@ -82,14 +82,14 @@ calculate_vertex_layout( struct cell_context *cell ) break; case TGSI_SEMANTIC_COLOR: - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_COLOR, + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_COLOR, fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); break; case TGSI_SEMANTIC_FOG: - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_FOG, 0); + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_FOG, 0); #if 1 if (src < 0) /* XXX temp hack, try demos/fogcoord.c with this */ src = 0; @@ -100,7 +100,7 @@ calculate_vertex_layout( struct cell_context *cell ) case TGSI_SEMANTIC_GENERIC: /* this includes texcoords and varying vars */ - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_GENERIC, + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_GENERIC, fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index ab55a24bb64..f1e1dcb9eb0 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -331,7 +331,7 @@ cell_emit_state(struct cell_context *cell) const struct draw_context *const draw = cell->draw; struct cell_shader_info info; - info.num_outputs = draw_num_vs_outputs(draw); + info.num_outputs = draw_num_shader_outputs(draw); info.declarations = (uintptr_t) draw->vs.machine.Declarations; info.num_declarations = draw->vs.machine.NumDeclarations; info.instructions = (uintptr_t) draw->vs.machine.Instructions; diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c index 5c0179d9546..55bd85bde2b 100644 --- a/src/gallium/drivers/cell/spu/spu_command.c +++ b/src/gallium/drivers/cell/spu/spu_command.c @@ -53,8 +53,7 @@ struct spu_vs_context draw; /** * Buffers containing dynamically generated SPU code: */ -static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS] - ALIGN16_ATTRIB; +PIPE_ALIGN_VAR(16) static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS]; @@ -405,8 +404,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler) case PIPE_TEX_FILTER_LINEAR: spu.min_sample_texture_2d[unit] = sample_texture_2d_bilinear; break; - case PIPE_TEX_FILTER_ANISO: - /* fall-through, for now */ case PIPE_TEX_FILTER_NEAREST: spu.min_sample_texture_2d[unit] = sample_texture_2d_nearest; break; @@ -418,8 +415,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler) case PIPE_TEX_FILTER_LINEAR: spu.mag_sample_texture_2d[unit] = sample_texture_2d_bilinear; break; - case PIPE_TEX_FILTER_ANISO: - /* fall-through, for now */ case PIPE_TEX_FILTER_NEAREST: spu.mag_sample_texture_2d[unit] = sample_texture_2d_nearest; break; @@ -547,7 +542,7 @@ cmd_batch(uint opcode) { const uint buf = (opcode >> 8) & 0xff; uint size = (opcode >> 16); - qword buffer[CELL_BUFFER_SIZE / 16] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) qword buffer[CELL_BUFFER_SIZE / 16]; const unsigned usize = ROUNDUP16(size) / sizeof(buffer[0]); uint pos; diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c index 5ed330aa6ec..d2166a49016 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.c +++ b/src/gallium/drivers/cell/spu/spu_exec.c @@ -1681,7 +1681,7 @@ exec_instruction( } break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); @@ -1839,10 +1839,11 @@ spu_exec_machine_run( struct spu_exec_machine *mach ) /* execute declarations (interpolants) */ if( mach->Processor == TGSI_PROCESSOR_FRAGMENT ) { for (i = 0; i < mach->NumDeclarations; i++) { + PIPE_ALIGN_VAR(16) union { struct tgsi_full_declaration decl; qword buffer[ROUNDUP16(sizeof(struct tgsi_full_declaration)) / 16]; - } d ALIGN16_ATTRIB; + } d; unsigned ea = (unsigned) (mach->Declarations + pc); spu_dcache_fetch_unaligned(d.buffer, ea, sizeof(d.decl)); @@ -1853,10 +1854,11 @@ spu_exec_machine_run( struct spu_exec_machine *mach ) /* execute instructions, until pc is set to -1 */ while (pc != -1) { + PIPE_ALIGN_VAR(16) union { struct tgsi_full_instruction inst; qword buffer[ROUNDUP16(sizeof(struct tgsi_full_instruction)) / 16]; - } i ALIGN16_ATTRIB; + } i; unsigned ea = (unsigned) (mach->Instructions + pc); spu_dcache_fetch_unaligned(i.buffer, ea, sizeof(i.inst)); diff --git a/src/gallium/drivers/cell/spu/spu_exec.h b/src/gallium/drivers/cell/spu/spu_exec.h index 86056799405..0ca92af248d 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.h +++ b/src/gallium/drivers/cell/spu/spu_exec.h @@ -98,9 +98,9 @@ struct spu_exec_machine * 4 internal temporaries * 1 address */ + PIPE_ALIGN_VAR(16) struct spu_exec_vector Temps[TGSI_EXEC_NUM_TEMPS - + TGSI_EXEC_NUM_TEMP_EXTRAS + 1] - ALIGN16_ATTRIB; + + TGSI_EXEC_NUM_TEMP_EXTRAS + 1]; struct spu_exec_vector *Addrs; diff --git a/src/gallium/drivers/cell/spu/spu_funcs.c b/src/gallium/drivers/cell/spu/spu_funcs.c index ff3d609d258..98919c43ffc 100644 --- a/src/gallium/drivers/cell/spu/spu_funcs.c +++ b/src/gallium/drivers/cell/spu/spu_funcs.c @@ -144,7 +144,7 @@ export_func(struct cell_spu_function_info *spu_functions, void return_function_info(void) { - struct cell_spu_function_info funcs ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) struct cell_spu_function_info funcs; int tag = TAG_MISC; ASSERT(sizeof(funcs) == 256); /* must be multiple of 16 bytes */ diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index 33767e7c51d..b18f4c22ef1 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -93,6 +93,7 @@ typedef vector unsigned int (*spu_fragment_program_func)(vector float *inputs, vector float *constants); +PIPE_ALIGN_TYPE(16, struct spu_framebuffer { void *color_start; /**< addr of color surface in main memory */ @@ -107,10 +108,11 @@ struct spu_framebuffer uint zsize; /**< 0, 2 or 4 bytes per Z */ float zscale; /**< 65535.0, 2^24-1 or 2^32-1 */ -} ALIGN16_ATTRIB; +}); /** per-texture level info */ +PIPE_ALIGN_TYPE(16, struct spu_texture_level { void *start; @@ -123,20 +125,22 @@ struct spu_texture_level vector signed int mask_s, mask_t, mask_r; /** texcoord clamp limits */ vector signed int max_s, max_t, max_r; -} ALIGN16_ATTRIB; +}); +PIPE_ALIGN_TYPE(16, struct spu_texture { struct spu_texture_level level[CELL_MAX_TEXTURE_LEVELS]; uint max_level; uint target; /**< PIPE_TEXTURE_x */ -} ALIGN16_ATTRIB; +}); /** * All SPU global/context state will be in a singleton object of this type: */ +PIPE_ALIGN_TYPE(16, struct spu_global { /** One-time init/constant info */ @@ -155,8 +159,8 @@ struct spu_global struct vertex_info vertex_info; /** Current color and Z tiles */ - tile_t ctile ALIGN16_ATTRIB; - tile_t ztile ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) tile_t ctile; + PIPE_ALIGN_VAR(16) tile_t ztile; /** Read depth/stencil tiles? */ boolean read_depth_stencil; @@ -165,8 +169,8 @@ struct spu_global ubyte cur_ctile_status, cur_ztile_status; /** Status of all tiles in framebuffer */ - ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; - ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE]; + PIPE_ALIGN_VAR(16) ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE]; /** Current fragment ops machine code, at 8-byte boundary */ uint *fragment_ops_code; @@ -175,7 +179,7 @@ struct spu_global spu_fragment_ops_func fragment_ops[2]; /** Current fragment program machine code, at 8-byte boundary */ - uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS] ALIGN8_ATTRIB; + PIPE_ALIGN_VAR(8) uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS]; /** Current fragment ops function */ spu_fragment_program_func fragment_program; @@ -187,7 +191,7 @@ struct spu_global /** Fragment program constants */ vector float constants[4 * CELL_MAX_CONSTANTS]; -} ALIGN16_ATTRIB; +}); extern struct spu_global spu; diff --git a/src/gallium/drivers/cell/spu/spu_render.c b/src/gallium/drivers/cell/spu/spu_render.c index 5ffb7073abf..14987e3c3a2 100644 --- a/src/gallium/drivers/cell/spu/spu_render.c +++ b/src/gallium/drivers/cell/spu/spu_render.c @@ -169,7 +169,7 @@ void cmd_render(const struct cell_command_render *render, uint *pos_incr) { /* we'll DMA into these buffers */ - ubyte vertex_data[CELL_BUFFER_SIZE] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) ubyte vertex_data[CELL_BUFFER_SIZE]; const uint vertex_size = render->vertex_size; /* in bytes */ /*const*/ uint total_vertex_bytes = render->num_verts * vertex_size; uint index_bytes; diff --git a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c index 03375d84a57..087963960df 100644 --- a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c +++ b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c @@ -43,7 +43,8 @@ typedef void (*spu_fetch_func)(qword *out, const qword *in, const qword *shuffle_data); -static const qword fetch_shuffle_data[5] ALIGN16_ATTRIB = { +PIPE_ALIGN_VAR(16) static const qword +fetch_shuffle_data[5] = { /* Shuffle used by CVT_64_FLOAT */ { @@ -110,7 +111,7 @@ static void generic_vertex_fetch(struct spu_vs_context *draw, unsigned idx; const unsigned bytes_per_entry = draw->vertex_fetch.size[attr]; const unsigned quads_per_entry = (bytes_per_entry + 15) / 16; - qword in[2 * 4] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) qword in[2 * 4]; /* Fetch four attributes for four vertices. diff --git a/src/gallium/drivers/cell/spu/spu_vertex_shader.c b/src/gallium/drivers/cell/spu/spu_vertex_shader.c index fbe5b34d397..3e9804bf8ee 100644 --- a/src/gallium/drivers/cell/spu/spu_vertex_shader.c +++ b/src/gallium/drivers/cell/spu/spu_vertex_shader.c @@ -107,8 +107,8 @@ run_vertex_program(struct spu_vs_context *draw, struct spu_exec_machine *machine = &draw->machine; unsigned int j; - ALIGN16_DECL(struct spu_exec_vector, inputs, PIPE_MAX_ATTRIBS); - ALIGN16_DECL(struct spu_exec_vector, outputs, PIPE_MAX_ATTRIBS); + PIPE_ALIGN_VAR(16) struct spu_exec_vector inputs[PIPE_MAX_ATTRIBS]; + PIPE_ALIGN_VAR(16) struct spu_exec_vector outputs[PIPE_MAX_ATTRIBS]; const float *scale = draw->viewport.scale; const float *trans = draw->viewport.translate; @@ -119,8 +119,8 @@ run_vertex_program(struct spu_vs_context *draw, ASSERT_ALIGN16(draw->constants); machine->Consts = (float (*)[4]) draw->constants; - machine->Inputs = ALIGN16_ASSIGN(inputs); - machine->Outputs = ALIGN16_ASSIGN(outputs); + machine->Inputs = inputs; + machine->Outputs = outputs; spu_vertex_fetch( draw, machine, elts, count ); @@ -132,8 +132,9 @@ run_vertex_program(struct spu_vs_context *draw, for (j = 0; j < count; j++) { unsigned slot; float x, y, z, w; + PIPE_ALIGN_VAR(16) unsigned char buffer[sizeof(struct vertex_header) - + MAX_VERTEX_SIZE] ALIGN16_ATTRIB; + + MAX_VERTEX_SIZE]; struct vertex_header *const tmpOut = (struct vertex_header *) buffer; const unsigned vert_size = ROUNDUP16(sizeof(struct vertex_header) @@ -186,8 +187,8 @@ run_vertex_program(struct spu_vs_context *draw, } -unsigned char immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32] - ALIGN16_ATTRIB; +PIPE_ALIGN_VAR(16) unsigned char +immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32]); void diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c index 37184eac7b1..46e4338d98a 100644 --- a/src/gallium/drivers/failover/fo_context.c +++ b/src/gallium/drivers/failover/fo_context.c @@ -44,11 +44,19 @@ static void failover_destroy( struct pipe_context *pipe ) } +void failover_fail_over( struct failover_context *failover ) +{ + failover->dirty = TRUE; + failover->mode = FO_SW; +} + -static boolean failover_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned prim, unsigned start, unsigned count) +static void failover_draw_elements( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned prim, + unsigned start, + unsigned count) { struct failover_context *failover = failover_context( pipe ); @@ -62,24 +70,22 @@ static boolean failover_draw_elements( struct pipe_context *pipe, /* Try hardware: */ if (failover->mode == FO_HW) { - if (!failover->hw->draw_elements( failover->hw, - indexBuffer, - indexSize, - prim, - start, - count )) { - - failover->hw->flush( failover->hw, ~0, NULL ); - failover->mode = FO_SW; - } + failover->hw->draw_elements( failover->hw, + indexBuffer, + indexSize, + prim, + start, + count ); } /* Possibly try software: */ if (failover->mode == FO_SW) { - if (failover->dirty) + if (failover->dirty) { + failover->hw->flush( failover->hw, ~0, NULL ); failover_state_emit( failover ); + } failover->sw->draw_elements( failover->sw, indexBuffer, @@ -94,15 +100,13 @@ static boolean failover_draw_elements( struct pipe_context *pipe, */ failover->sw->flush( failover->sw, ~0, NULL ); } - - return TRUE; } -static boolean failover_draw_arrays( struct pipe_context *pipe, +static void failover_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return failover_draw_elements(pipe, NULL, 0, prim, start, count); + failover_draw_elements(pipe, NULL, 0, prim, start, count); } static unsigned int diff --git a/src/gallium/drivers/failover/fo_winsys.h b/src/gallium/drivers/failover/fo_winsys.h index a8ce997a1f6..533122b69da 100644 --- a/src/gallium/drivers/failover/fo_winsys.h +++ b/src/gallium/drivers/failover/fo_winsys.h @@ -36,10 +36,13 @@ struct pipe_context; +struct failover_context; struct pipe_context *failover_create( struct pipe_context *hw, struct pipe_context *sw ); +void failover_fail_over( struct failover_context *failover ); + #endif /* FO_WINSYS_H */ diff --git a/src/gallium/drivers/i915/i915_buffer.c b/src/gallium/drivers/i915/i915_buffer.c index effeba12972..669964770d4 100644 --- a/src/gallium/drivers/i915/i915_buffer.c +++ b/src/gallium/drivers/i915/i915_buffer.c @@ -111,6 +111,7 @@ i915_buffer_unmap(struct pipe_screen *screen, { struct i915_buffer *buf = i915_buffer(buffer); assert(!buf->ibuf); + (void) buf; } static void diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c index 94c8aee30fe..89feeade756 100644 --- a/src/gallium/drivers/i915/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -45,7 +45,7 @@ */ -static boolean +static void i915_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -84,7 +84,7 @@ i915_draw_range_elements(struct pipe_context *pipe, } - draw_set_mapped_constant_buffer(draw, + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, i915->current.constants[PIPE_SHADER_VERTEX], (i915->current.num_user_constants[PIPE_SHADER_VERTEX] * 4 * sizeof(float))); @@ -106,27 +106,25 @@ i915_draw_range_elements(struct pipe_context *pipe, pipe_buffer_unmap(pipe->screen, indexBuffer); draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL); } - - return TRUE; } -static boolean +static void i915_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) { - return i915_draw_range_elements(pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - prim, start, count); + i915_draw_range_elements(pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + prim, start, count); } -static boolean +static void i915_draw_arrays(struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return i915_draw_elements(pipe, NULL, 0, prim, start, count); + i915_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index f7ebfadd593..0fab6e1bc36 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -58,10 +58,10 @@ translate_wrap_mode(unsigned wrap) return TEXCOORDMODE_CLAMP_EDGE; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return TEXCOORDMODE_CLAMP_BORDER; -/* + /* case PIPE_TEX_WRAP_MIRRORED_REPEAT: return TEXCOORDMODE_MIRROR; -*/ + */ default: return TEXCOORDMODE_WRAP; } @@ -74,8 +74,6 @@ static unsigned translate_img_filter( unsigned filter ) return FILTER_NEAREST; case PIPE_TEX_FILTER_LINEAR: return FILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: - return FILTER_ANISOTROPIC; default: assert(0); return FILTER_NEAREST; @@ -221,6 +219,9 @@ i915_create_sampler_state(struct pipe_context *pipe, minFilt = translate_img_filter( sampler->min_img_filter ); magFilt = translate_img_filter( sampler->mag_img_filter ); + if (sampler->max_anisotropy > 1.0) + minFilt = magFilt = FILTER_ANISOTROPIC; + if (sampler->max_anisotropy > 2.0) { cso->state[0] |= SS2_MAX_ANISO_4; } diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c index 178d4e8781d..03dd5091a61 100644 --- a/src/gallium/drivers/i915/i915_state_derived.c +++ b/src/gallium/drivers/i915/i915_state_derived.c @@ -84,7 +84,7 @@ static void calculate_vertex_layout( struct i915_context *i915 ) /* pos */ - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); if (needW) { draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src); vinfo.hwfmt[0] |= S4_VFMT_XYZW; @@ -101,21 +101,21 @@ static void calculate_vertex_layout( struct i915_context *i915 ) /* primary color */ if (colors[0]) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); vinfo.hwfmt[0] |= S4_VFMT_COLOR; } /* secondary color */ if (colors[1]) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG; } /* fog coord, not fog blend factor */ if (fog) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_FOG, 0); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_FOG, 0); draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); vinfo.hwfmt[0] |= S4_VFMT_FOG_PARAM; } @@ -125,7 +125,7 @@ static void calculate_vertex_layout( struct i915_context *i915 ) uint hwtc; if (texCoords[i]) { hwtc = TEXCOORDFMT_4D; - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); } else { diff --git a/src/gallium/drivers/i965/brw_clip.c b/src/gallium/drivers/i965/brw_clip.c index 58d9e56df27..d67a1a62633 100644 --- a/src/gallium/drivers/i965/brw_clip.c +++ b/src/gallium/drivers/i965/brw_clip.c @@ -83,19 +83,19 @@ compile_clip_prog( struct brw_context *brw, c.offset_hpos = delta + c.key.output_hpos * ATTR_SIZE; - if (c.key.output_color0) + if (c.key.output_color0 != BRW_OUTPUT_NOT_PRESENT) c.offset_color0 = delta + c.key.output_color0 * ATTR_SIZE; - if (c.key.output_color1) + if (c.key.output_color1 != BRW_OUTPUT_NOT_PRESENT) c.offset_color1 = delta + c.key.output_color1 * ATTR_SIZE; - if (c.key.output_bfc0) + if (c.key.output_bfc0 != BRW_OUTPUT_NOT_PRESENT) c.offset_bfc0 = delta + c.key.output_bfc0 * ATTR_SIZE; - if (c.key.output_bfc1) + if (c.key.output_bfc1 != BRW_OUTPUT_NOT_PRESENT) c.offset_bfc1 = delta + c.key.output_bfc1 * ATTR_SIZE; - if (c.key.output_edgeflag) + if (c.key.output_edgeflag != BRW_OUTPUT_NOT_PRESENT) c.offset_edgeflag = delta + c.key.output_edgeflag * ATTR_SIZE; if (BRW_IS_IGDNG(brw)) @@ -182,7 +182,6 @@ upload_clip_prog(struct brw_context *brw) */ /* CACHE_NEW_VS_PROG */ key.nr_attrs = brw->vs.prog_data->nr_outputs; - key.output_edgeflag = brw->vs.prog_data->output_edgeflag; /* PIPE_NEW_VS */ key.output_hpos = vs->output_hpos; @@ -190,6 +189,7 @@ upload_clip_prog(struct brw_context *brw) key.output_color1 = vs->output_color1; key.output_bfc0 = vs->output_bfc0; key.output_bfc1 = vs->output_bfc1; + key.output_edgeflag = vs->output_edgeflag; /* PIPE_NEW_CLIP */ key.nr_userclip = brw->curr.ucp.nr; diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h index 56e78074000..8c006bb95b2 100644 --- a/src/gallium/drivers/i965/brw_context.h +++ b/src/gallium/drivers/i965/brw_context.h @@ -120,6 +120,13 @@ #define BRW_MAX_CURBE (32*16) + +/* Need a value to say a particular vertex shader output isn't + * present. Limits us to 63 outputs currently. + */ +#define BRW_OUTPUT_NOT_PRESENT ((1<<6)-1) + + struct brw_context; struct brw_depth_stencil_state { @@ -335,8 +342,6 @@ struct brw_vs_prog_data { GLuint nr_params; /**< number of TGSI_FILE_CONSTANT's */ - GLuint output_edgeflag; - GLboolean writes_psiz; /* Used for calculating urb partitions: diff --git a/src/gallium/drivers/i965/brw_disasm.h b/src/gallium/drivers/i965/brw_disasm.h index 77d402d35e6..ba5b109c483 100644 --- a/src/gallium/drivers/i965/brw_disasm.h +++ b/src/gallium/drivers/i965/brw_disasm.h @@ -23,6 +23,8 @@ #ifndef BRW_DISASM_H #define BRW_DISASM_H +#include <stdio.h> + struct brw_instruction; int brw_disasm_insn (FILE *file, const struct brw_instruction *inst); diff --git a/src/gallium/drivers/i965/brw_draw.c b/src/gallium/drivers/i965/brw_draw.c index 852fd229828..ea8d39adaf0 100644 --- a/src/gallium/drivers/i965/brw_draw.c +++ b/src/gallium/drivers/i965/brw_draw.c @@ -176,7 +176,7 @@ try_draw_range_elements(struct brw_context *brw, } -static boolean +static void brw_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, @@ -228,29 +228,27 @@ brw_draw_range_elements(struct pipe_context *pipe, ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count ); assert(ret == 0); } - - return TRUE; } -static boolean +static void brw_draw_elements(struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, unsigned mode, unsigned start, unsigned count) { - return brw_draw_range_elements( pipe, index_buffer, - index_size, - 0, 0xffffffff, - mode, - start, count ); + brw_draw_range_elements( pipe, index_buffer, + index_size, + 0, 0xffffffff, + mode, + start, count ); } -static boolean +static void brw_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return brw_draw_elements(pipe, NULL, 0, mode, start, count); + brw_draw_elements(pipe, NULL, 0, mode, start, count); } diff --git a/src/gallium/drivers/i965/brw_eu_emit.c b/src/gallium/drivers/i965/brw_eu_emit.c index 4fe7b6acc16..00d8eaccbc4 100644 --- a/src/gallium/drivers/i965/brw_eu_emit.c +++ b/src/gallium/drivers/i965/brw_eu_emit.c @@ -860,7 +860,7 @@ void brw_land_fwd_jump(struct brw_compile *p, jmpi = 2; assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI); - assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE); + assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE); jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1); } diff --git a/src/gallium/drivers/i965/brw_pipe_clear.c b/src/gallium/drivers/i965/brw_pipe_clear.c index 211be881789..452e1e89f93 100644 --- a/src/gallium/drivers/i965/brw_pipe_clear.c +++ b/src/gallium/drivers/i965/brw_pipe_clear.c @@ -114,18 +114,18 @@ static void color_clear(struct brw_context *brw, const float *rgba ) { enum pipe_error ret; - unsigned value; + union util_color value; util_pack_color( rgba, bsurface->base.format, &value ); if (bsurface->cpp == 2) - value |= value << 16; + value.ui |= value.ui << 16; - ret = try_clear( brw, bsurface, value ); + ret = try_clear( brw, bsurface, value.ui ); if (ret != 0) { brw_context_flush( brw ); - ret = try_clear( brw, bsurface, value ); + ret = try_clear( brw, bsurface, value.ui ); assert( ret == 0 ); } } diff --git a/src/gallium/drivers/i965/brw_pipe_fb.c b/src/gallium/drivers/i965/brw_pipe_fb.c index 6b03094f502..5d4e5025f97 100644 --- a/src/gallium/drivers/i965/brw_pipe_fb.c +++ b/src/gallium/drivers/i965/brw_pipe_fb.c @@ -3,6 +3,7 @@ #include "pipe/p_state.h" #include "brw_context.h" +#include "brw_debug.h" /** * called from intelDrawBuffer() @@ -51,8 +52,14 @@ static void brw_set_viewport_state( struct pipe_context *pipe, struct brw_context *brw = brw_context(pipe); brw->curr.viewport = *viewport; - brw->curr.ccv.min_depth = 0.0; /* XXX: near */ - brw->curr.ccv.max_depth = 1.0; /* XXX: far */ + brw->curr.ccv.min_depth = viewport->scale[2] * -1.0 + viewport->translate[2]; + brw->curr.ccv.max_depth = viewport->scale[2] * 1.0 + viewport->translate[2]; + + if (0) + debug_printf("%s depth range %f .. %f\n", + __FUNCTION__, + brw->curr.ccv.min_depth, + brw->curr.ccv.max_depth); brw->state.dirty.mesa |= PIPE_NEW_VIEWPORT; } diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c index 5ddc63f57ec..81712798a5d 100644 --- a/src/gallium/drivers/i965/brw_pipe_sampler.c +++ b/src/gallium/drivers/i965/brw_pipe_sampler.c @@ -48,8 +48,6 @@ static GLuint translate_img_filter( unsigned filter ) return BRW_MAPFILTER_NEAREST; case PIPE_TEX_FILTER_LINEAR: return BRW_MAPFILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: - return BRW_MAPFILTER_ANISOTROPIC; default: assert(0); return BRW_MAPFILTER_NEAREST; diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c index 6c376e5e5d3..e389587f3e1 100644 --- a/src/gallium/drivers/i965/brw_pipe_shader.c +++ b/src/gallium/drivers/i965/brw_pipe_shader.c @@ -197,6 +197,13 @@ static void *brw_create_vs_state( struct pipe_context *pipe, vs->id = brw->program_id++; vs->has_flow_control = has_flow_control(&vs->info); + vs->output_hpos = BRW_OUTPUT_NOT_PRESENT; + vs->output_color0 = BRW_OUTPUT_NOT_PRESENT; + vs->output_color1 = BRW_OUTPUT_NOT_PRESENT; + vs->output_bfc0 = BRW_OUTPUT_NOT_PRESENT; + vs->output_bfc1 = BRW_OUTPUT_NOT_PRESENT; + vs->output_edgeflag = BRW_OUTPUT_NOT_PRESENT; + for (i = 0; i < vs->info.num_outputs; i++) { int index = vs->info.output_semantic_index[i]; switch (vs->info.output_semantic_name[i]) { diff --git a/src/gallium/drivers/i965/brw_vs_emit.c b/src/gallium/drivers/i965/brw_vs_emit.c index 714def5046d..8a16205d2f6 100644 --- a/src/gallium/drivers/i965/brw_vs_emit.c +++ b/src/gallium/drivers/i965/brw_vs_emit.c @@ -79,18 +79,12 @@ static void release_tmps( struct brw_vs_compile *c ) static boolean is_position_output( struct brw_vs_compile *c, unsigned vs_output ) { - struct brw_vertex_shader *vs = c->vp; - - if (vs_output == c->prog_data.output_edgeflag) { - return FALSE; - } - else { - unsigned semantic = vs->info.output_semantic_name[vs_output]; - unsigned index = vs->info.output_semantic_index[vs_output]; + const struct brw_vertex_shader *vs = c->vp; + unsigned semantic = vs->info.output_semantic_name[vs_output]; + unsigned index = vs->info.output_semantic_index[vs_output]; - return (semantic == TGSI_SEMANTIC_POSITION && - index == 0); - } + return (semantic == TGSI_SEMANTIC_POSITION && + index == 0); } @@ -98,23 +92,16 @@ static boolean find_output_slot( struct brw_vs_compile *c, unsigned vs_output, unsigned *fs_input_slot ) { - struct brw_vertex_shader *vs = c->vp; + const struct brw_vertex_shader *vs = c->vp; + unsigned semantic = vs->info.output_semantic_name[vs_output]; + unsigned index = vs->info.output_semantic_index[vs_output]; + unsigned i; - if (vs_output == c->prog_data.output_edgeflag) { - *fs_input_slot = c->key.fs_signature.nr_inputs; - return TRUE; - } - else { - unsigned semantic = vs->info.output_semantic_name[vs_output]; - unsigned index = vs->info.output_semantic_index[vs_output]; - unsigned i; - - for (i = 0; i < c->key.fs_signature.nr_inputs; i++) { - if (c->key.fs_signature.input[i].semantic == semantic && + for (i = 0; i < c->key.fs_signature.nr_inputs; i++) { + if (c->key.fs_signature.input[i].semantic == semantic && c->key.fs_signature.input[i].semantic_index == index) { - *fs_input_slot = i; - return TRUE; - } + *fs_input_slot = i; + return TRUE; } } diff --git a/src/gallium/drivers/i965/brw_wm_emit.c b/src/gallium/drivers/i965/brw_wm_emit.c index 7e57d0306bc..8f983a60ae8 100644 --- a/src/gallium/drivers/i965/brw_wm_emit.c +++ b/src/gallium/drivers/i965/brw_wm_emit.c @@ -691,7 +691,7 @@ static void emit_xpd( struct brw_compile *p, { GLuint i; - assert(!(mask & BRW_WRITEMASK_W) == BRW_WRITEMASK_X); + assert((mask & BRW_WRITEMASK_W) != BRW_WRITEMASK_W); for (i = 0 ; i < 3; i++) { if (mask & (1<<i)) { diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index b975182e7bd..f9063d90fb1 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -45,7 +45,7 @@ identity_destroy(struct pipe_context *_pipe) free(id_pipe); } -static boolean +static void identity_draw_arrays(struct pipe_context *_pipe, unsigned prim, unsigned start, @@ -54,13 +54,13 @@ identity_draw_arrays(struct pipe_context *_pipe, struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - return pipe->draw_arrays(pipe, - prim, - start, - count); + pipe->draw_arrays(pipe, + prim, + start, + count); } -static boolean +static void identity_draw_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -73,15 +73,15 @@ identity_draw_elements(struct pipe_context *_pipe, struct pipe_context *pipe = id_pipe->pipe; struct pipe_buffer *indexBuffer = id_buffer->buffer; - return pipe->draw_elements(pipe, - indexBuffer, - indexSize, - prim, - start, - count); + pipe->draw_elements(pipe, + indexBuffer, + indexSize, + prim, + start, + count); } -static boolean +static void identity_draw_range_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -96,14 +96,14 @@ identity_draw_range_elements(struct pipe_context *_pipe, struct pipe_context *pipe = id_pipe->pipe; struct pipe_buffer *indexBuffer = id_buffer->buffer; - return pipe->draw_range_elements(pipe, - indexBuffer, - indexSize, - minIndex, - maxIndex, - mode, - start, - count); + pipe->draw_range_elements(pipe, + indexBuffer, + indexSize, + minIndex, + maxIndex, + mode, + start, + count); } static struct pipe_query * diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index e038a5229e5..7c6e46006b9 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -50,7 +50,6 @@ C_SOURCES = \ lp_state_vs.c \ lp_surface.c \ lp_tex_cache.c \ - lp_tex_sample_c.c \ lp_tex_sample_llvm.c \ lp_texture.c \ lp_tile_cache.c \ diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README index 0c3f00fd58f..72d9f39658f 100644 --- a/src/gallium/drivers/llvmpipe/README +++ b/src/gallium/drivers/llvmpipe/README @@ -59,27 +59,16 @@ Requirements See /proc/cpuinfo to know what your CPU supports. - - LLVM 2.5 or greater. LLVM 2.6 is preferred. + - LLVM 2.6. - On Debian based distributions do: + For Linux, on a recent Debian based distribution do: aptitude install llvm-dev - There is a typo in one of the llvm 2.5 headers, that may cause compilation - errors. To fix it apply the change: - - --- /usr/include/llvm-c/Core.h.orig 2009-08-10 15:38:54.000000000 +0100 - +++ /usr/include/llvm-c/Core.h 2009-08-10 15:38:25.000000000 +0100 - @@ -831,7 +831,7 @@ - template<typename T> - inline T **unwrap(LLVMValueRef *Vals, unsigned Length) { - #if DEBUG - - for (LLVMValueRef *I = Vals, E = Vals + Length; I != E; ++I) - + for (LLVMValueRef *I = Vals, *E = Vals + Length; I != E; ++I) - cast<T>(*I); - #endif - return reinterpret_cast<T**>(Vals); - + For Windows download pre-built MSVC 9.0 or MinGW binaries from + http://people.freedesktop.org/~jrfonseca/llvm/ and set the LLVM environment + variable to the extracted path. + - scons (optional) - udis86, http://udis86.sourceforge.net/ (optional): @@ -95,9 +84,9 @@ Requirements Building ======== -To build everything invoke scons as: +To build everything on Linux invoke scons as: - scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=xlib dri=false -k + scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=xlib dri=false Alternatively, you can build it with GNU make, if you prefer, by invoking it as @@ -105,12 +94,15 @@ Alternatively, you can build it with GNU make, if you prefer, by invoking it as but the rest of these instructions assume that scons is used. +For windows is everything the except except the winsys: + + scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=gdi dri=false Using ===== -Building will create a drop-in alternative for libGL.so. To use it set the -environment variables: +On Linux, building will create a drop-in alternative for libGL.so. To use it +set the environment variables: export LD_LIBRARY_PATH=$PWD/build/linux-x86_64-debug/lib:$LD_LIBRARY_PATH @@ -121,6 +113,11 @@ or For performance evaluation pass debug=no to scons, and use the corresponding lib directory without the "-debug" suffix. +On Windows, building will create a drop-in alternative for opengl32.dll. To use +it put it in the same directory as the application. It can also be used by +replacing the native ICD driver, but it's quite an advanced usage, so if you +need to ask, don't even try it. + Unit testing ============ diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index 3bd2e700138..6bb545a501f 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -9,6 +9,8 @@ if not env.has_key('LLVM_VERSION'): env.Tool('udis86') +env.Append(CPPPATH = ['.']) + env.CodeGenerate( target = 'lp_tile_soa.c', script = 'lp_tile_soa.py', @@ -64,7 +66,6 @@ llvmpipe = env.ConvenienceLibrary( 'lp_state_vs.c', 'lp_surface.c', 'lp_tex_cache.c', - 'lp_tex_sample_c.c', 'lp_tex_sample_llvm.c', 'lp_texture.c', 'lp_tile_cache.c', @@ -74,21 +75,19 @@ llvmpipe = env.ConvenienceLibrary( env = env.Clone() -env.Prepend(LIBS = [llvmpipe] + auxiliaries) +env.Prepend(LIBS = [llvmpipe] + gallium) -env.Program( - target = 'lp_test_format', - source = ['lp_test_format.c', 'lp_test_main.c'], -) +tests = [ + 'format', + 'blend', + 'conv', +] -env.Program( - target = 'lp_test_blend', - source = ['lp_test_blend.c', 'lp_test_main.c'], -) - -env.Program( - target = 'lp_test_conv', - source = ['lp_test_conv.c', 'lp_test_main.c'], -) +for test in tests: + target = env.Program( + target = 'lp_test_' + test, + source = ['lp_test_' + test + '.c', 'lp_test_main.c'], + ) + env.InstallProgram(target) Export('llvmpipe') diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c index d14f468ba93..ced7b9c11d7 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c @@ -142,7 +142,7 @@ lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld, enum lp_build_blend_swizzle { LP_BUILD_BLEND_SWIZZLE_RGBA = 0, - LP_BUILD_BLEND_SWIZZLE_AAAA = 1, + LP_BUILD_BLEND_SWIZZLE_AAAA = 1 }; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_flow.c b/src/gallium/drivers/llvmpipe/lp_bld_flow.c index dcc25fbff86..25c10af29f0 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_flow.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_flow.c @@ -47,7 +47,7 @@ */ enum lp_build_flow_construct_kind { lP_BUILD_FLOW_SCOPE, - LP_BUILD_FLOW_SKIP, + LP_BUILD_FLOW_SKIP }; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c index 5836e0173f9..10e82f120bb 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c @@ -130,7 +130,7 @@ lp_build_unpack_rgba_aos(LLVMBuilderRef builder, shifted = LLVMBuildLShr(builder, packed, LLVMConstVector(shifts, 4), ""); masked = LLVMBuildAnd(builder, shifted, LLVMConstVector(masks, 4), ""); - // UIToFP can't be expressed in SSE2 + /* UIToFP can't be expressed in SSE2 */ casted = LLVMBuildSIToFP(builder, masked, LLVMVectorType(LLVMFloatType(), 4), ""); if (normalized) diff --git a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp index d3f78c06d92..6e79438ead0 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp +++ b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp @@ -59,3 +59,17 @@ LLVMInitializeNativeTarget(void) #endif + + +/* + * Hack to allow the linking of release LLVM static libraries on a debug build. + * + * See also: + * - http://social.msdn.microsoft.com/Forums/en-US/vclanguage/thread/7234ea2b-0042-42ed-b4e2-5d8644dfb57d + */ +#if defined(_MSC_VER) && defined(_DEBUG) +#include <crtdefs.h> +extern "C" { + _CRTIMP void __cdecl _invalid_parameter_noinfo(void) {} +} +#endif diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.c b/src/gallium/drivers/llvmpipe/lp_bld_sample.c index af70ddc6ab9..9003e108c1c 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.c @@ -69,8 +69,8 @@ lp_sampler_static_state(struct lp_sampler_static_state *state, state->min_img_filter = sampler->min_img_filter; state->min_mip_filter = sampler->min_mip_filter; state->mag_img_filter = sampler->mag_img_filter; - if(sampler->compare_mode) { - state->compare_mode = sampler->compare_mode; + state->compare_mode = sampler->compare_mode; + if(sampler->compare_mode != PIPE_TEX_COMPARE_NONE) { state->compare_func = sampler->compare_func; } state->normalized_coords = sampler->normalized_coords; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c index 47b68b71e25..5ee8d556a68 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c @@ -488,7 +488,7 @@ lp_build_sample_compare(struct lp_build_sample_context *bld, LLVMValueRef res; unsigned chan; - if(!bld->static_state->compare_mode) + if(bld->static_state->compare_mode == PIPE_TEX_COMPARE_NONE) return; /* TODO: Compare before swizzling, to avoid redundant computations */ @@ -577,7 +577,6 @@ lp_build_sample_soa(LLVMBuilderRef builder, lp_build_sample_2d_nearest_soa(&bld, s, t, width, height, stride, data_ptr, texel); break; case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: if(lp_format_is_rgba8(bld.format_desc)) lp_build_sample_2d_linear_aos(&bld, s, t, width, height, stride, data_ptr, texel); else diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c index a67c70ff25a..fb1eda4423b 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c @@ -321,7 +321,7 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, { const uint unit = inst->Src[1].Register.Index; LLVMValueRef lodbias; - LLVMValueRef oow; + LLVMValueRef oow = NULL; LLVMValueRef coords[3]; unsigned num_coords; unsigned i; @@ -361,6 +361,9 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, if (projected) coords[i] = lp_build_mul(&bld->base, coords[i], oow); } + for (i = num_coords; i < 3; i++) { + coords[i] = bld->base.undef; + } bld->sampler->emit_fetch_texel(bld->sampler, bld->base.builder, @@ -446,7 +449,12 @@ emit_instruction( { unsigned chan_index; LLVMValueRef src0, src1, src2; - LLVMValueRef tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; + LLVMValueRef tmp0, tmp1, tmp2; + LLVMValueRef tmp3 = NULL; + LLVMValueRef tmp4 = NULL; + LLVMValueRef tmp5 = NULL; + LLVMValueRef tmp6 = NULL; + LLVMValueRef tmp7 = NULL; LLVMValueRef res; LLVMValueRef dst0[NUM_CHANNELS]; @@ -1310,7 +1318,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: /* deprecated? */ assert(0); return 0; diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index f381156d00f..aaa675aec77 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -140,6 +140,7 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe, struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); unsigned i; + /* check if any of the bound drawing surfaces are this texture */ if(llvmpipe->dirty_render_cache) { for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { if(llvmpipe->framebuffer.cbufs[i] && @@ -150,6 +151,13 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe, llvmpipe->framebuffer.zsbuf->texture == texture) return PIPE_REFERENCED_FOR_WRITE; } + + /* check if any of the tex_cache textures are this texture */ + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + if (llvmpipe->tex_cache[i] && + llvmpipe->tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { if (llvmpipe->vertex_tex_cache[i] && llvmpipe->vertex_tex_cache[i]->texture == texture) @@ -248,22 +256,6 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen); - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX; - llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->vertex_tex_cache[i]; - llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i]; - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT; - llvmpipe->tgsi.frag_samplers[i].cache = llvmpipe->tex_cache[i]; - llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i]; - } - /* * Create drawing context and plug our rendering stage into it. */ @@ -271,10 +263,7 @@ llvmpipe_create( struct pipe_screen *screen ) if (!llvmpipe->draw) goto fail; - draw_texture_samplers(llvmpipe->draw, - PIPE_MAX_VERTEX_SAMPLERS, - (struct tgsi_sampler **) - llvmpipe->tgsi.vert_samplers_list); + /* FIXME: devise alternative to draw_texture_samplers */ if (debug_get_bool_option( "LP_NO_RAST", FALSE )) llvmpipe->no_rast = TRUE; diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index ca50585896e..426d6eb4a12 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -115,14 +115,6 @@ struct llvmpipe_context { unsigned line_stipple_counter; - /** TGSI exec things */ - struct { - struct lp_shader_sampler vert_samplers[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler *vert_samplers_list[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler frag_samplers[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler *frag_samplers_list[PIPE_MAX_SAMPLERS]; - } tgsi; - /** The primitive drawing context */ struct draw_context *draw; diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c index 2299566c665..c152b4413fc 100644 --- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c +++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c @@ -45,11 +45,11 @@ -boolean +void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count); + llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count); } @@ -58,7 +58,7 @@ llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, * Basically, map the vertex buffers (and drawing surfaces), then hand off * the drawing to the 'draw' module. */ -boolean +void llvmpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -103,7 +103,7 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, draw_arrays(draw, mode, start, count); /* - * unmap vertex/index buffers - will cause draw module to flush + * unmap vertex/index buffers */ for (i = 0; i < lp->num_vertex_buffers; i++) { draw_set_mapped_vertex_buffer(draw, i, NULL); @@ -112,24 +112,28 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, draw_set_mapped_element_buffer(draw, 0, NULL); } + /* + * TODO: Flush only when a user vertex/index buffer is present + * (or even better, modify draw module to do this + * internally when this condition is seen?) + */ + draw_flush(draw); /* Note: leave drawing surfaces mapped */ lp->dirty_render_cache = TRUE; - - return TRUE; } -boolean +void llvmpipe_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { - return llvmpipe_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); + llvmpipe_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + mode, start, count ); } diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index bce3baec164..4ef0783f3e2 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -79,25 +79,22 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) /* struct lp_jit_context */ { - LLVMTypeRef elem_types[5]; + LLVMTypeRef elem_types[4]; LLVMTypeRef context_type; elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */ - elem_types[1] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ - elem_types[2] = LLVMFloatType(); /* alpha_ref_value */ - elem_types[3] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ - elem_types[4] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ + elem_types[1] = LLVMFloatType(); /* alpha_ref_value */ + elem_types[2] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ + elem_types[3] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ context_type = LLVMStructType(elem_types, Elements(elem_types), 0); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants, screen->target, context_type, 0); - LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, samplers, - screen->target, context_type, 1); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value, - screen->target, context_type, 2); + screen->target, context_type, 1); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color, - screen->target, context_type, 3); + screen->target, context_type, 2); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures, screen->target, context_type, LP_JIT_CONTEXT_TEXTURES_INDEX); @@ -109,24 +106,6 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) screen->context_ptr_type = LLVMPointerType(context_type, 0); } - /* fetch_texel - */ - { - LLVMTypeRef ret_type; - LLVMTypeRef arg_types[3]; - LLVMValueRef fetch_texel; - - ret_type = LLVMVoidType(); - arg_types[0] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ - arg_types[1] = LLVMInt32Type(); /* unit */ - arg_types[2] = LLVMPointerType(LLVMVectorType(LLVMFloatType(), 4), 0); /* store */ - - fetch_texel = lp_declare_intrinsic(screen->module, "fetch_texel", - ret_type, arg_types, Elements(arg_types)); - - LLVMAddGlobalMapping(screen->engine, fetch_texel, lp_fetch_texel_soa); - } - #ifdef DEBUG LLVMDumpModule(screen->module); #endif diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index 58f716ede29..277b690c02c 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -41,7 +41,6 @@ #include "pipe/p_state.h" -struct tgsi_sampler; struct llvmpipe_screen; @@ -78,8 +77,6 @@ struct lp_jit_context { const float *constants; - struct tgsi_sampler **samplers; - float alpha_ref_value; /* FIXME: store (also?) in floats */ @@ -92,16 +89,13 @@ struct lp_jit_context #define lp_jit_context_constants(_builder, _ptr) \ lp_build_struct_get(_builder, _ptr, 0, "constants") -#define lp_jit_context_samplers(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 1, "samplers") - #define lp_jit_context_alpha_ref_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 2, "alpha_ref_value") + lp_build_struct_get(_builder, _ptr, 1, "alpha_ref_value") #define lp_jit_context_blend_color(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 3, "blend_color") + lp_build_struct_get(_builder, _ptr, 2, "blend_color") -#define LP_JIT_CONTEXT_TEXTURES_INDEX 4 +#define LP_JIT_CONTEXT_TEXTURES_INDEX 3 #define lp_jit_context_textures(_builder, _ptr) \ lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures") @@ -118,12 +112,6 @@ typedef void void *color, void *depth); -void PIPE_CDECL -lp_fetch_texel_soa( struct tgsi_sampler **samplers, - uint32_t unit, - float *store ); - - void lp_jit_screen_cleanup(struct llvmpipe_screen *screen); diff --git a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c index 4abff4ecccc..e8e2e2524ac 100644 --- a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c +++ b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c @@ -128,6 +128,7 @@ lp_vbuf_unmap_vertices(struct vbuf_render *vbr, { struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr); assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size ); + (void) cvbr; /* do nothing */ } diff --git a/src/gallium/drivers/llvmpipe/lp_quad.h b/src/gallium/drivers/llvmpipe/lp_quad.h index 7eb05de77a1..c3a48700a4e 100644 --- a/src/gallium/drivers/llvmpipe/lp_quad.h +++ b/src/gallium/drivers/llvmpipe/lp_quad.h @@ -31,6 +31,7 @@ #ifndef LP_QUAD_H #define LP_QUAD_H +#include "pipe/p_compiler.h" #include "pipe/p_state.h" #include "tgsi/tgsi_exec.h" @@ -83,7 +84,7 @@ struct quad_header_inout struct quad_header_output { /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ - float ALIGN16_ATTRIB color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; + PIPE_ALIGN_VAR(16) float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; }; @@ -92,9 +93,9 @@ struct quad_header_output */ struct quad_interp_coef { - float ALIGN16_ATTRIB a0[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; - float ALIGN16_ATTRIB dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; - float ALIGN16_ATTRIB dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) float a0[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) float dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) float dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; }; diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index b18f17c0cd3..0b2d3a28014 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -117,7 +117,7 @@ struct setup_context { /** * Execute fragment shader for the four fragments in the quad. */ -ALIGN_STACK +PIPE_ALIGN_STACK static void shade_quads(struct llvmpipe_context *llvmpipe, struct quad_header *quads[], @@ -130,7 +130,7 @@ shade_quads(struct llvmpipe_context *llvmpipe, uint8_t *tile; uint8_t *color; void *depth; - uint32_t ALIGN16_ATTRIB mask[4][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) uint32_t mask[4][NUM_CHANNELS]; unsigned chan_index; unsigned q; diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index 8e0c773a634..e16793186be 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -56,7 +56,6 @@ #define LP_NEW_QUERY 0x4000 -struct tgsi_sampler; struct vertex_info; struct pipe_context; struct llvmpipe_context; @@ -197,14 +196,14 @@ void llvmpipe_update_fs(struct llvmpipe_context *lp); void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ); -boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, +void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count); -boolean llvmpipe_draw_elements(struct pipe_context *pipe, +void llvmpipe_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count); -boolean +void llvmpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, diff --git a/src/gallium/drivers/llvmpipe/lp_state_blend.c b/src/gallium/drivers/llvmpipe/lp_state_blend.c index b2e75d3b14e..a94cd05ef20 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_blend.c +++ b/src/gallium/drivers/llvmpipe/lp_state_blend.c @@ -34,6 +34,7 @@ #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_debug_dump.h" +#include "draw/draw_context.h" #include "lp_screen.h" #include "lp_context.h" #include "lp_state.h" @@ -51,6 +52,11 @@ void llvmpipe_bind_blend_state( struct pipe_context *pipe, { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + if (llvmpipe->blend == blend) + return; + + draw_flush(llvmpipe->draw); + llvmpipe->blend = blend; llvmpipe->dirty |= LP_NEW_BLEND; @@ -69,6 +75,11 @@ void llvmpipe_set_blend_color( struct pipe_context *pipe, struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); unsigned i, j; + if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0) + return; + + draw_flush(llvmpipe->draw); + memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color); if(!llvmpipe->jit_context.blend_color) @@ -99,7 +110,12 @@ llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe, { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); - llvmpipe->depth_stencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil; + if (llvmpipe->depth_stencil == depth_stencil) + return; + + draw_flush(llvmpipe->draw); + + llvmpipe->depth_stencil = depth_stencil; if(llvmpipe->depth_stencil) llvmpipe->jit_context.alpha_ref_value = llvmpipe->depth_stencil->alpha.ref_value; diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index e703964aaa8..6c1ef6bc42d 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -66,7 +66,7 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe) /* compute vertex layout now */ const struct lp_fragment_shader *lpfs = llvmpipe->fs; struct vertex_info *vinfo_vbuf = &llvmpipe->vertex_info_vbuf; - const uint num = draw_num_vs_outputs(llvmpipe->draw); + const uint num = draw_current_shader_outputs(llvmpipe->draw); uint i; /* Tell draw_vbuf to simply emit the whole post-xform vertex @@ -116,13 +116,13 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe) } /* this includes texcoords and varying vars */ - src = draw_find_vs_output(llvmpipe->draw, + src = draw_find_shader_output(llvmpipe->draw, lpfs->info.input_semantic_name[i], lpfs->info.input_semantic_index[i]); draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src); } - llvmpipe->psize_slot = draw_find_vs_output(llvmpipe->draw, + llvmpipe->psize_slot = draw_find_shader_output(llvmpipe->draw, TGSI_SEMANTIC_PSIZE, 0); if (llvmpipe->psize_slot > 0) { draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT, @@ -192,36 +192,6 @@ compute_cliprect(struct llvmpipe_context *lp) } -static void -update_tgsi_samplers( struct llvmpipe_context *llvmpipe ) -{ - unsigned i; - - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->vertex_samplers[i]; - llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->vertex_textures[i]; - llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; - } - - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - lp_tex_tile_cache_validate_texture( llvmpipe->vertex_tex_cache[i] ); - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].sampler = llvmpipe->sampler[i]; - llvmpipe->tgsi.frag_samplers[i].texture = llvmpipe->texture[i]; - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - } - - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - lp_tex_tile_cache_validate_texture( llvmpipe->tex_cache[i] ); - } - - llvmpipe->jit_context.samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list; -} - /* Hopefully this will remain quite simple, otherwise need to pull in * something like the state tracker mechanism. */ @@ -237,8 +207,9 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) } if (llvmpipe->dirty & (LP_NEW_SAMPLER | - LP_NEW_TEXTURE)) - update_tgsi_samplers( llvmpipe ); + LP_NEW_TEXTURE)) { + /* TODO */ + } if (llvmpipe->dirty & (LP_NEW_RASTERIZER | LP_NEW_FS | diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index d129918fe2d..9f4bbef73fb 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -453,8 +453,8 @@ generate_fragment(struct llvmpipe_context *lp, debug_dump_tex_mipfilter(key->sampler[i].min_mip_filter, TRUE)); debug_printf(" .mag_img_filter = %s\n", debug_dump_tex_filter(key->sampler[i].mag_img_filter, TRUE)); - if(key->sampler[i].compare_mode) - debug_printf(" .compare_mode = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE)); + if(key->sampler[i].compare_mode != PIPE_TEX_COMPARE_NONE) + debug_printf(" .compare_func = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE)); debug_printf(" .normalized_coords = %u\n", key->sampler[i].normalized_coords); debug_printf(" .prefilter = %u\n", key->sampler[i].prefilter); } @@ -550,13 +550,8 @@ generate_fragment(struct llvmpipe_context *lp, a0_ptr, dadx_ptr, dady_ptr, x0, y0, 2, 0); -#if 0 - /* C texture sampling */ - sampler = lp_c_sampler_soa_create(context_ptr); -#else /* code generated texture sampling */ sampler = lp_llvm_sampler_soa_create(key->sampler, context_ptr); -#endif for(i = 0; i < num_fs; ++i) { LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); @@ -673,7 +668,12 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); - llvmpipe->fs = (struct lp_fragment_shader *) fs; + if (llvmpipe->fs == fs) + return; + + draw_flush(llvmpipe->draw); + + llvmpipe->fs = fs; llvmpipe->dirty |= LP_NEW_FS; } @@ -688,6 +688,7 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs) struct lp_fragment_shader_variant *variant; assert(fs != llvmpipe->fs); + (void) llvmpipe; variant = shader->variants; while(variant) { @@ -722,8 +723,7 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe, assert(shader < PIPE_SHADER_TYPES); assert(index == 0); - if(shader == PIPE_SHADER_VERTEX) - draw_flush(llvmpipe->draw); + draw_flush(llvmpipe->draw); /* note: reference counting */ pipe_buffer_reference(&llvmpipe->constants[shader], constants); @@ -733,7 +733,8 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe, } if(shader == PIPE_SHADER_VERTEX) { - draw_set_mapped_constant_buffer(llvmpipe->draw, data, size); + draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX, + data, size); } llvmpipe->dirty |= LP_NEW_CONSTANTS; diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c index 4561c6b8456..aa3b5a3f91e 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c +++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c @@ -41,14 +41,17 @@ llvmpipe_create_rasterizer_state(struct pipe_context *pipe, } void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, - void *setup) + void *rasterizer) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + if (llvmpipe->rasterizer == rasterizer) + return; + /* pass-through to draw module */ - draw_set_rasterizer_state(llvmpipe->draw, setup); + draw_set_rasterizer_state(llvmpipe->draw, rasterizer); - llvmpipe->rasterizer = (struct pipe_rasterizer_state *)setup; + llvmpipe->rasterizer = rasterizer; llvmpipe->dirty |= LP_NEW_RASTERIZER; } diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c index ba970cac985..e37ff04f3df 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_surface.c +++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c @@ -51,6 +51,8 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe, struct llvmpipe_context *lp = llvmpipe_context(pipe); uint i; + draw_flush(lp->draw); + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { /* check if changing cbuf */ if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) { diff --git a/src/gallium/drivers/llvmpipe/lp_state_vs.c b/src/gallium/drivers/llvmpipe/lp_state_vs.c index 8a761648e7e..884e3878e62 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_vs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_vs.c @@ -70,14 +70,18 @@ fail: void -llvmpipe_bind_vs_state(struct pipe_context *pipe, void *vs) +llvmpipe_bind_vs_state(struct pipe_context *pipe, void *_vs) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs; - llvmpipe->vs = (const struct lp_vertex_shader *)vs; + if (llvmpipe->vs == vs) + return; - draw_bind_vertex_shader(llvmpipe->draw, - (llvmpipe->vs ? llvmpipe->vs->draw_data : NULL)); + draw_bind_vertex_shader(llvmpipe->draw, + vs ? vs->draw_data : NULL); + + llvmpipe->vs = vs; llvmpipe->dirty |= LP_NEW_VS; } diff --git a/src/gallium/drivers/llvmpipe/lp_test_blend.c b/src/gallium/drivers/llvmpipe/lp_test_blend.c index 29fff91981a..6c29e8d8ace 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_blend.c +++ b/src/gallium/drivers/llvmpipe/lp_test_blend.c @@ -462,7 +462,7 @@ compute_blend_ref(const struct pipe_blend_state *blend, } -ALIGN_STACK +PIPE_ALIGN_STACK static boolean test_one(unsigned verbose, FILE *fp, @@ -531,11 +531,11 @@ test_one(unsigned verbose, success = TRUE; for(i = 0; i < n && success; ++i) { if(mode == AoS) { - ALIGN16_ATTRIB uint8_t src[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t con[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t res[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t src[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t con[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t res[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8]; int64_t start_counter = 0; int64_t end_counter = 0; @@ -596,11 +596,11 @@ test_one(unsigned verbose, if(mode == SoA) { const unsigned stride = type.length*type.width/8; - ALIGN16_ATTRIB uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8]; int64_t start_counter = 0; int64_t end_counter = 0; boolean mismatch; diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c index 968c7a2d4aa..c1abee424c9 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_conv.c +++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c @@ -142,7 +142,7 @@ add_conv_test(LLVMModuleRef module, } -ALIGN_STACK +PIPE_ALIGN_STACK static boolean test_one(unsigned verbose, FILE *fp, @@ -230,8 +230,8 @@ test_one(unsigned verbose, for(i = 0; i < n && success; ++i) { unsigned src_stride = src_type.length*src_type.width/8; unsigned dst_stride = dst_type.length*dst_type.width/8; - ALIGN16_ATTRIB uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; - ALIGN16_ATTRIB uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; + PIPE_ALIGN_VAR(16) uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; + PIPE_ALIGN_VAR(16) uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; double fref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; uint8_t ref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; int64_t start_counter = 0; @@ -330,7 +330,7 @@ test_one(unsigned verbose, fprintf(stderr, "conv.bc written\n"); fprintf(stderr, "Invoke as \"llc -o - conv.bc\"\n"); firsttime = FALSE; - //abort(); + /* abort(); */ } } diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c index 23ea9ebbe7d..2b258f1052e 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_format.c +++ b/src/gallium/drivers/llvmpipe/lp_test_format.c @@ -199,7 +199,7 @@ add_store_rgba_test(LLVMModuleRef module, } -ALIGN_STACK +PIPE_ALIGN_STACK static boolean test_format(unsigned verbose, FILE *fp, const struct pixel_test_case *test) { diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.h b/src/gallium/drivers/llvmpipe/lp_tex_cache.h index 9fa6c368125..05fded78e16 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_cache.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.h @@ -115,7 +115,7 @@ extern const struct llvmpipe_cached_tex_tile * lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc, union tex_tile_address addr ); -static INLINE const union tex_tile_address +static INLINE union tex_tile_address tex_tile_address( unsigned x, unsigned y, unsigned z, diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h index 9ad1bde9565..cb59a94464a 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h @@ -31,64 +31,11 @@ #include <llvm-c/Core.h> -#include "tgsi/tgsi_exec.h" - -struct llvmpipe_tex_tile_cache; struct lp_sampler_static_state; /** - * Subclass of tgsi_sampler - */ -struct lp_shader_sampler -{ - struct tgsi_sampler base; /**< base class */ - - unsigned processor; - - /* For lp_get_samples_2d_linear_POT: - */ - unsigned xpot; - unsigned ypot; - unsigned level; - - const struct pipe_texture *texture; - const struct pipe_sampler_state *sampler; - - struct llvmpipe_tex_tile_cache *cache; -}; - - - -static INLINE struct lp_shader_sampler * -lp_shader_sampler(const struct tgsi_sampler *sampler) -{ - return (struct lp_shader_sampler *) sampler; -} - - - -extern void -lp_get_samples(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]); - - -/** - * Texture sampling code generator that just calls lp_get_samples C function - * for the actual sampling computation. - * - * @param context_ptr LLVM value with the pointer to the struct lp_jit_context. - */ -struct lp_build_sampler_soa * -lp_c_sampler_soa_create(LLVMValueRef context_ptr); - - -/** * Pure-LLVM texture sampling code generator. * * @param context_ptr LLVM value with the pointer to the struct lp_jit_context. diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c deleted file mode 100644 index 0d01c07fb5e..00000000000 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c +++ /dev/null @@ -1,1713 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * Copyright 2008 VMware, Inc. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Texture sampling - * - * Authors: - * Brian Paul - */ - -#include "lp_context.h" -#include "lp_quad.h" -#include "lp_surface.h" -#include "lp_texture.h" -#include "lp_tex_sample.h" -#include "lp_tex_cache.h" -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "util/u_math.h" -#include "util/u_memory.h" - - - -/* - * Note, the FRAC macro has to work perfectly. Otherwise you'll sometimes - * see 1-pixel bands of improperly weighted linear-filtered textures. - * The tests/texwrap.c demo is a good test. - * Also note, FRAC(x) doesn't truly return the fractional part of x for x < 0. - * Instead, if x < 0 then FRAC(x) = 1 - true_frac(x). - */ -#define FRAC(f) ((f) - util_ifloor(f)) - - -/** - * Linear interpolation macro - */ -static INLINE float -lerp(float a, float v0, float v1) -{ - return v0 + a * (v1 - v0); -} - - -/** - * Do 2D/biliner interpolation of float values. - * v00, v10, v01 and v11 are typically four texture samples in a square/box. - * a and b are the horizontal and vertical interpolants. - * It's important that this function is inlined when compiled with - * optimization! If we find that's not true on some systems, convert - * to a macro. - */ -static INLINE float -lerp_2d(float a, float b, - float v00, float v10, float v01, float v11) -{ - const float temp0 = lerp(a, v00, v10); - const float temp1 = lerp(a, v01, v11); - return lerp(b, temp0, temp1); -} - - -/** - * As above, but 3D interpolation of 8 values. - */ -static INLINE float -lerp_3d(float a, float b, float c, - float v000, float v100, float v010, float v110, - float v001, float v101, float v011, float v111) -{ - const float temp0 = lerp_2d(a, b, v000, v100, v010, v110); - const float temp1 = lerp_2d(a, b, v001, v101, v011, v111); - return lerp(c, temp0, temp1); -} - - - -/** - * If A is a signed integer, A % B doesn't give the right value for A < 0 - * (in terms of texture repeat). Just casting to unsigned fixes that. - */ -#define REMAINDER(A, B) ((unsigned) (A) % (unsigned) (B)) - - -/** - * Apply texture coord wrapping mode and return integer texture indexes - * for a vector of four texcoords (S or T or P). - * \param wrapMode PIPE_TEX_WRAP_x - * \param s the incoming texcoords - * \param size the texture image size - * \param icoord returns the integer texcoords - * \return integer texture index - */ -static INLINE void -nearest_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_REPEAT: - /* s limited to [0,1) */ - /* i limited to [0,size-1] */ - for (ch = 0; ch < 4; ch++) { - int i = util_ifloor(s[ch] * size); - icoord[ch] = REMAINDER(i, size); - } - return; - case PIPE_TEX_WRAP_CLAMP: - /* s limited to [0,1] */ - /* i limited to [0,size-1] */ - for (ch = 0; ch < 4; ch++) { - if (s[ch] <= 0.0F) - icoord[ch] = 0; - else if (s[ch] >= 1.0F) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - if (s[ch] < min) - icoord[ch] = 0; - else if (s[ch] > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - { - /* s limited to [min,max] */ - /* i limited to [-1, size] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - if (s[ch] <= min) - icoord[ch] = -1; - else if (s[ch] >= max) - icoord[ch] = size; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - { - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const int flr = util_ifloor(s[ch]); - float u; - if (flr & 1) - u = 1.0F - (s[ch] - (float) flr); - else - u = s[ch] - (float) flr; - if (u < min) - icoord[ch] = 0; - else if (u > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP: - for (ch = 0; ch < 4; ch++) { - /* s limited to [0,1] */ - /* i limited to [0,size-1] */ - const float u = fabsf(s[ch]); - if (u <= 0.0F) - icoord[ch] = 0; - else if (u >= 1.0F) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const float u = fabsf(s[ch]); - if (u < min) - icoord[ch] = 0; - else if (u > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const float u = fabsf(s[ch]); - if (u < min) - icoord[ch] = -1; - else if (u > max) - icoord[ch] = size; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - default: - assert(0); - } -} - - -/** - * Used to compute texel locations for linear sampling for four texcoords. - * \param wrapMode PIPE_TEX_WRAP_x - * \param s the texcoords - * \param size the texture image size - * \param icoord0 returns first texture indexes - * \param icoord1 returns second texture indexes (usually icoord0 + 1) - * \param w returns blend factor/weight between texture indexes - * \param icoord returns the computed integer texture coords - */ -static INLINE void -linear_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord0[4], int icoord1[4], float w[4]) -{ - uint ch; - - switch (wrapMode) { - case PIPE_TEX_WRAP_REPEAT: - for (ch = 0; ch < 4; ch++) { - float u = s[ch] * size - 0.5F; - icoord0[ch] = REMAINDER(util_ifloor(u), size); - icoord1[ch] = REMAINDER(icoord0[ch] + 1, size); - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.0F, 1.0F); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.0F, 1.0F); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], min, max); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - } - break;; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - for (ch = 0; ch < 4; ch++) { - const int flr = util_ifloor(s[ch]); - float u; - if (flr & 1) - u = 1.0F - (s[ch] - (float) flr); - else - u = s[ch] - (float) flr; - u = u * size - 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP: - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u >= 1.0F) - u = (float) size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u >= 1.0F) - u = (float) size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u <= min) - u = min * size; - else if (u >= max) - u = max * size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - } - break;; - default: - assert(0); - } -} - - -/** - * For RECT textures / unnormalized texcoords - * Only a subset of wrap modes supported. - */ -static INLINE void -nearest_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - int i = util_ifloor(s[ch]); - icoord[ch]= CLAMP(i, 0, (int) size-1); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - /* fall-through */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - for (ch = 0; ch < 4; ch++) { - icoord[ch]= util_ifloor( CLAMP(s[ch], 0.5F, (float) size - 0.5F) ); - } - return; - default: - assert(0); - } -} - - -/** - * For RECT textures / unnormalized texcoords. - * Only a subset of wrap modes supported. - */ -static INLINE void -linear_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord0[4], int icoord1[4], float w[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - /* Not exactly what the spec says, but it matches NVIDIA output */ - float u = CLAMP(s[ch] - 0.5F, 0.0f, (float) size - 1.0f); - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - /* fall-through */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.5F, (float) size - 0.5F); - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord1[ch] > (int) size - 1) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break; - default: - assert(0); - } -} - - -static unsigned -choose_cube_face(float rx, float ry, float rz, float *newS, float *newT) -{ - /* - major axis - direction target sc tc ma - ---------- ------------------------------- --- --- --- - +rx TEXTURE_CUBE_MAP_POSITIVE_X_EXT -rz -ry rx - -rx TEXTURE_CUBE_MAP_NEGATIVE_X_EXT +rz -ry rx - +ry TEXTURE_CUBE_MAP_POSITIVE_Y_EXT +rx +rz ry - -ry TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT +rx -rz ry - +rz TEXTURE_CUBE_MAP_POSITIVE_Z_EXT +rx -ry rz - -rz TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT -rx -ry rz - */ - const float arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz); - unsigned face; - float sc, tc, ma; - - if (arx > ary && arx > arz) { - if (rx >= 0.0F) { - face = PIPE_TEX_FACE_POS_X; - sc = -rz; - tc = -ry; - ma = arx; - } - else { - face = PIPE_TEX_FACE_NEG_X; - sc = rz; - tc = -ry; - ma = arx; - } - } - else if (ary > arx && ary > arz) { - if (ry >= 0.0F) { - face = PIPE_TEX_FACE_POS_Y; - sc = rx; - tc = rz; - ma = ary; - } - else { - face = PIPE_TEX_FACE_NEG_Y; - sc = rx; - tc = -rz; - ma = ary; - } - } - else { - if (rz > 0.0F) { - face = PIPE_TEX_FACE_POS_Z; - sc = rx; - tc = -ry; - ma = arz; - } - else { - face = PIPE_TEX_FACE_NEG_Z; - sc = -rx; - tc = -ry; - ma = arz; - } - } - - *newS = ( sc / ma + 1.0F ) * 0.5F; - *newT = ( tc / ma + 1.0F ) * 0.5F; - - return face; -} - - -/** - * Examine the quad's texture coordinates to compute the partial - * derivatives w.r.t X and Y, then compute lambda (level of detail). - * - * This is only done for fragment shaders, not vertex shaders. - */ -static float -compute_lambda(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - float rho, lambda; - - if (samp->processor == TGSI_PROCESSOR_VERTEX) - return lodbias; - - assert(sampler->normalized_coords); - - assert(s); - { - float dsdx = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]; - float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; - dsdx = fabsf(dsdx); - dsdy = fabsf(dsdy); - rho = MAX2(dsdx, dsdy) * texture->width0; - } - if (t) { - float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; - float dtdy = t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]; - float max; - dtdx = fabsf(dtdx); - dtdy = fabsf(dtdy); - max = MAX2(dtdx, dtdy) * texture->height0; - rho = MAX2(rho, max); - } - if (p) { - float dpdx = p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]; - float dpdy = p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]; - float max; - dpdx = fabsf(dpdx); - dpdy = fabsf(dpdy); - max = MAX2(dpdx, dpdy) * texture->depth0; - rho = MAX2(rho, max); - } - - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; -} - - -/** - * Do several things here: - * 1. Compute lambda from the texcoords, if needed - * 2. Determine if we're minifying or magnifying - * 3. If minifying, choose mipmap levels - * 4. Return image filter to use within mipmap images - * \param level0 Returns first mipmap level to sample from - * \param level1 Returns second mipmap level to sample from - * \param levelBlend Returns blend factor between levels, in [0,1] - * \param imgFilter Returns either the min or mag filter, depending on lambda - */ -static void -choose_mipmap_levels(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - unsigned *level0, unsigned *level1, float *levelBlend, - unsigned *imgFilter) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { - /* no mipmap selection needed */ - *level0 = *level1 = CLAMP((int) sampler->min_lod, - 0, (int) texture->last_level); - - if (sampler->min_img_filter != sampler->mag_img_filter) { - /* non-mipmapped texture, but still need to determine if doing - * minification or magnification. - */ - float lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - if (lambda <= 0.0) { - *imgFilter = sampler->mag_img_filter; - } - else { - *imgFilter = sampler->min_img_filter; - } - } - else { - *imgFilter = sampler->mag_img_filter; - } - } - else { - float lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - - if (lambda <= 0.0) { /* XXX threshold depends on the filter */ - /* magnifying */ - *imgFilter = sampler->mag_img_filter; - *level0 = *level1 = 0; - } - else { - /* minifying */ - *imgFilter = sampler->min_img_filter; - - /* choose mipmap level(s) and compute the blend factor between them */ - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NEAREST) { - /* Nearest mipmap level */ - const int lvl = (int) (lambda + 0.5); - *level0 = - *level1 = CLAMP(lvl, 0, (int) texture->last_level); - } - else { - /* Linear interpolation between mipmap levels */ - const int lvl = (int) lambda; - *level0 = CLAMP(lvl, 0, (int) texture->last_level); - *level1 = CLAMP(lvl + 1, 0, (int) texture->last_level); - *levelBlend = FRAC(lambda); /* blending weight between levels */ - } - } - } -} - - -/** - * Get a texel from a texture, using the texture tile cache. - * - * \param face the cube face in 0..5 - * \param level the mipmap level - * \param x the x coord of texel within 2D image - * \param y the y coord of texel within 2D image - * \param z which slice of a 3D texture - * \param rgba the quad to put the texel/color into - * \param j which element of the rgba quad to write to - * - * XXX maybe move this into lp_tile_cache.c and merge with the - * lp_get_cached_tile_tex() function. Also, get 4 texels instead of 1... - */ -static void -get_texel_quad_2d(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y, - const uint8_t *out[4]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - - const struct llvmpipe_cached_tex_tile *tile - = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, 0, face, level)); - - y %= TEX_TILE_SIZE; - x %= TEX_TILE_SIZE; - - out[0] = &tile->color[y ][x ][0]; - out[1] = &tile->color[y ][x+1][0]; - out[2] = &tile->color[y+1][x ][0]; - out[3] = &tile->color[y+1][x+1][0]; -} - -static INLINE const uint8_t * -get_texel_2d_ptr(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - - const struct llvmpipe_cached_tex_tile *tile - = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, 0, face, level)); - - y %= TEX_TILE_SIZE; - x %= TEX_TILE_SIZE; - - return &tile->color[y][x][0]; -} - - -static void -get_texel_quad_2d_mt(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, - int x0, int y0, - int x1, int y1, - const uint8_t *out[4]) -{ - unsigned i; - - for (i = 0; i < 4; i++) { - unsigned tx = (i & 1) ? x1 : x0; - unsigned ty = (i >> 1) ? y1 : y0; - - out[i] = get_texel_2d_ptr( tgsi_sampler, face, level, tx, ty ); - } -} - -static void -get_texel(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y, int z, - float rgba[NUM_CHANNELS][QUAD_SIZE], unsigned j) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - if (x < 0 || x >= (int) u_minify(texture->width0, level) || - y < 0 || y >= (int) u_minify(texture->height0, level) || - z < 0 || z >= (int) u_minify(texture->depth0, level)) { - rgba[0][j] = sampler->border_color[0]; - rgba[1][j] = sampler->border_color[1]; - rgba[2][j] = sampler->border_color[2]; - rgba[3][j] = sampler->border_color[3]; - } - else { - const unsigned tx = x % TEX_TILE_SIZE; - const unsigned ty = y % TEX_TILE_SIZE; - const struct llvmpipe_cached_tex_tile *tile; - - tile = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, z, face, level)); - - rgba[0][j] = ubyte_to_float(tile->color[ty][tx][0]); - rgba[1][j] = ubyte_to_float(tile->color[ty][tx][1]); - rgba[2][j] = ubyte_to_float(tile->color[ty][tx][2]); - rgba[3][j] = ubyte_to_float(tile->color[ty][tx][3]); - if (0) - { - debug_printf("Get texel %f %f %f %f from %s\n", - rgba[0][j], rgba[1][j], rgba[2][j], rgba[3][j], - pf_name(texture->format)); - } - } -} - - -/** - * Compare texcoord 'p' (aka R) against texture value 'rgba[0]' - * When we sampled the depth texture, the depth value was put into all - * RGBA channels. We look at the red channel here. - * \param rgba quad of (depth) texel values - * \param p texture 'P' components for four pixels in quad - * \param j which pixel in the quad to test [0..3] - */ -static INLINE void -shadow_compare(const struct pipe_sampler_state *sampler, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const float p[QUAD_SIZE], - uint j) -{ - int k; - switch (sampler->compare_func) { - case PIPE_FUNC_LESS: - k = p[j] < rgba[0][j]; - break; - case PIPE_FUNC_LEQUAL: - k = p[j] <= rgba[0][j]; - break; - case PIPE_FUNC_GREATER: - k = p[j] > rgba[0][j]; - break; - case PIPE_FUNC_GEQUAL: - k = p[j] >= rgba[0][j]; - break; - case PIPE_FUNC_EQUAL: - k = p[j] == rgba[0][j]; - break; - case PIPE_FUNC_NOTEQUAL: - k = p[j] != rgba[0][j]; - break; - case PIPE_FUNC_ALWAYS: - k = 1; - break; - case PIPE_FUNC_NEVER: - k = 0; - break; - default: - k = 0; - assert(0); - break; - } - - /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ - rgba[0][j] = rgba[1][j] = rgba[2][j] = (float) k; - rgba[3][j] = 1.0F; -} - - -/** - * As above, but do four z/texture comparisons. - */ -static INLINE void -shadow_compare4(const struct pipe_sampler_state *sampler, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const float p[QUAD_SIZE]) -{ - int j, k0, k1, k2, k3; - float val; - - /* compare four texcoords vs. four texture samples */ - switch (sampler->compare_func) { - case PIPE_FUNC_LESS: - k0 = p[0] < rgba[0][0]; - k1 = p[1] < rgba[0][1]; - k2 = p[2] < rgba[0][2]; - k3 = p[3] < rgba[0][3]; - break; - case PIPE_FUNC_LEQUAL: - k0 = p[0] <= rgba[0][0]; - k1 = p[1] <= rgba[0][1]; - k2 = p[2] <= rgba[0][2]; - k3 = p[3] <= rgba[0][3]; - break; - case PIPE_FUNC_GREATER: - k0 = p[0] > rgba[0][0]; - k1 = p[1] > rgba[0][1]; - k2 = p[2] > rgba[0][2]; - k3 = p[3] > rgba[0][3]; - break; - case PIPE_FUNC_GEQUAL: - k0 = p[0] >= rgba[0][0]; - k1 = p[1] >= rgba[0][1]; - k2 = p[2] >= rgba[0][2]; - k3 = p[3] >= rgba[0][3]; - break; - case PIPE_FUNC_EQUAL: - k0 = p[0] == rgba[0][0]; - k1 = p[1] == rgba[0][1]; - k2 = p[2] == rgba[0][2]; - k3 = p[3] == rgba[0][3]; - break; - case PIPE_FUNC_NOTEQUAL: - k0 = p[0] != rgba[0][0]; - k1 = p[1] != rgba[0][1]; - k2 = p[2] != rgba[0][2]; - k3 = p[3] != rgba[0][3]; - break; - case PIPE_FUNC_ALWAYS: - k0 = k1 = k2 = k3 = 1; - break; - case PIPE_FUNC_NEVER: - k0 = k1 = k2 = k3 = 0; - break; - default: - k0 = k1 = k2 = k3 = 0; - assert(0); - break; - } - - /* convert four pass/fail values to an intensity in [0,1] */ - val = 0.25F * (k0 + k1 + k2 + k3); - - /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ - for (j = 0; j < 4; j++) { - rgba[0][j] = rgba[1][j] = rgba[2][j] = val; - rgba[3][j] = 1.0F; - } -} - - - -static void -lp_get_samples_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - unsigned xmax = (xpot - 1) & (TEX_TILE_SIZE - 1); /* MIN2(TEX_TILE_SIZE, xpot) - 1; */ - unsigned ymax = (ypot - 1) & (TEX_TILE_SIZE - 1); /* MIN2(TEX_TILE_SIZE, ypot) - 1; */ - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot - 0.5F; - float v = t[j] * ypot - 0.5F; - - int uflr = util_ifloor(u); - int vflr = util_ifloor(v); - - float xw = u - (float)uflr; - float yw = v - (float)vflr; - - int x0 = uflr & (xpot - 1); - int y0 = vflr & (ypot - 1); - - const uint8_t *tx[4]; - - - /* Can we fetch all four at once: - */ - if (x0 < xmax && y0 < ymax) - { - get_texel_quad_2d(tgsi_sampler, 0, level, x0, y0, tx); - } - else - { - unsigned x1 = (x0 + 1) & (xpot - 1); - unsigned y1 = (y0 + 1) & (ypot - 1); - get_texel_quad_2d_mt(tgsi_sampler, 0, level, - x0, y0, x1, y1, tx); - } - - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw, yw, - ubyte_to_float(tx[0][c]), ubyte_to_float(tx[1][c]), - ubyte_to_float(tx[2][c]), ubyte_to_float(tx[3][c])); - } - } -} - - -static void -lp_get_samples_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot; - float v = t[j] * ypot; - - int uflr = util_ifloor(u); - int vflr = util_ifloor(v); - - int x0 = uflr & (xpot - 1); - int y0 = vflr & (ypot - 1); - - const uint8_t *out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0); - - for (c = 0; c < 4; c++) { - rgba[c][j] = ubyte_to_float(out[c]); - } - } -} - - -static void -lp_get_samples_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot; - float v = t[j] * ypot; - - int x0, y0; - const uint8_t *out; - - x0 = util_ifloor(u); - if (x0 < 0) - x0 = 0; - else if (x0 > xpot - 1) - x0 = xpot - 1; - - y0 = util_ifloor(v); - if (y0 < 0) - y0 = 0; - else if (y0 > ypot - 1) - y0 = ypot - 1; - - out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0); - - for (c = 0; c < 4; c++) { - rgba[c][j] = ubyte_to_float(out[c]); - } - } -} - - -static void -lp_get_samples_2d_linear_mip_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - int level0; - float lambda; - - lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - level0 = (int)lambda; - - if (lambda < 0.0) { - samp->level = 0; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba ); - } - else if (level0 >= texture->last_level) { - samp->level = texture->last_level; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba ); - } - else { - float levelBlend = lambda - level0; - float rgba0[4][4]; - float rgba1[4][4]; - int c,j; - - samp->level = level0; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba0 ); - - samp->level = level0+1; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba1 ); - - for (j = 0; j < QUAD_SIZE; j++) { - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp(levelBlend, rgba0[c][j], rgba1[c][j]); - } - } - } -} - -/** - * Common code for sampling 1D/2D/cube textures. - * Could probably extend for 3D... - */ -static void -lp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const unsigned faces[4]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - unsigned level0, level1, j, imgFilter; - int width, height; - float levelBlend; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - assert(sampler->normalized_coords); - - width = u_minify(texture->width0, level0); - height = u_minify(texture->height0, level0); - - assert(width > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4]; - nearest_texcoord_4(sampler->wrap_s, s, width, x); - nearest_texcoord_4(sampler->wrap_t, t, height, y); - - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, faces[j], level0, x[j], y[j], 0, rgba, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare(sampler, rgba, p, j); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - unsigned c; - x[j] /= 2; - y[j] /= 2; - get_texel(tgsi_sampler, faces[j], level1, x[j], y[j], 0, - rgba2, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){ - shadow_compare(sampler, rgba2, p, j); - } - - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], y0[4], x1[4], y1[4]; - float xw[4], yw[4]; /* weights */ - - linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw); - - for (j = 0; j < QUAD_SIZE; j++) { - float tx[4][4]; /* texels */ - int c; - get_texel(tgsi_sampler, faces[j], level0, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, faces[j], level0, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, faces[j], level0, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, faces[j], level0, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare4(sampler, tx, p); - } - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], - tx[c][2], tx[c][3]); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - - /* XXX: This is incorrect -- will often end up with (x0 - * == x1 && y0 == y1), meaning that we fetch the same - * texel four times and linearly interpolate between - * identical values. The correct approach would be to - * call linear_texcoord again for the second level. - */ - x0[j] /= 2; - y0[j] /= 2; - x1[j] /= 2; - y1[j] /= 2; - get_texel(tgsi_sampler, faces[j], level1, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, faces[j], level1, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, faces[j], level1, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, faces[j], level1, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){ - shadow_compare4(sampler, tx, p); - } - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba2[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], tx[c][2], tx[c][3]); - } - - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - default: - assert(0); - } -} - - -static INLINE void -lp_get_samples_1d(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - static const unsigned faces[4] = {0, 0, 0, 0}; - static const float tzero[4] = {0, 0, 0, 0}; - lp_get_samples_2d_common(sampler, s, tzero, NULL, - lodbias, rgba, faces); -} - - -static INLINE void -lp_get_samples_2d(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - static const unsigned faces[4] = {0, 0, 0, 0}; - lp_get_samples_2d_common(sampler, s, t, p, - lodbias, rgba, faces); -} - - -static INLINE void -lp_get_samples_3d(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - /* get/map pipe_surfaces corresponding to 3D tex slices */ - unsigned level0, level1, j, imgFilter; - int width, height, depth; - float levelBlend; - const uint face = 0; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - assert(sampler->normalized_coords); - - width = u_minify(texture->width0, level0); - height = u_minify(texture->height0, level0); - depth = u_minify(texture->depth0, level0); - - assert(width > 0); - assert(height > 0); - assert(depth > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4], z[4]; - nearest_texcoord_4(sampler->wrap_s, s, width, x); - nearest_texcoord_4(sampler->wrap_t, t, height, y); - nearest_texcoord_4(sampler->wrap_r, p, depth, z); - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, face, level0, x[j], y[j], z[j], rgba, j); - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - unsigned c; - x[j] /= 2; - y[j] /= 2; - z[j] /= 2; - get_texel(tgsi_sampler, face, level1, x[j], y[j], z[j], rgba2, j); - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba2[c][j], rgba[c][j]); - } - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], x1[4], y0[4], y1[4], z0[4], z1[4]; - float xw[4], yw[4], zw[4]; /* interpolation weights */ - linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw); - linear_texcoord_4(sampler->wrap_r, p, depth, z0, z1, zw); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - float tx0[4][4], tx1[4][4]; - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z0[j], tx0, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z0[j], tx0, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z0[j], tx0, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z0[j], tx0, 3); - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z1[j], tx1, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z1[j], tx1, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z1[j], tx1, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z1[j], tx1, 3); - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_3d(xw[j], yw[j], zw[j], - tx0[c][0], tx0[c][1], - tx0[c][2], tx0[c][3], - tx1[c][0], tx1[c][1], - tx1[c][2], tx1[c][3]); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - x0[j] /= 2; - y0[j] /= 2; - z0[j] /= 2; - x1[j] /= 2; - y1[j] /= 2; - z1[j] /= 2; - get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z0[j], tx0, 0); - get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z0[j], tx0, 1); - get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z0[j], tx0, 2); - get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z0[j], tx0, 3); - get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z1[j], tx1, 0); - get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z1[j], tx1, 1); - get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z1[j], tx1, 2); - get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z1[j], tx1, 3); - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba2[c][j] = lerp_3d(xw[j], yw[j], zw[j], - tx0[c][0], tx0[c][1], - tx0[c][2], tx0[c][3], - tx1[c][0], tx1[c][1], - tx1[c][2], tx1[c][3]); - } - - /* blend mipmap levels */ - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - default: - assert(0); - } -} - - -static void -lp_get_samples_cube(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - unsigned faces[QUAD_SIZE], j; - float ssss[4], tttt[4]; - for (j = 0; j < QUAD_SIZE; j++) { - faces[j] = choose_cube_face(s[j], t[j], p[j], ssss + j, tttt + j); - } - lp_get_samples_2d_common(sampler, ssss, tttt, NULL, - lodbias, rgba, faces); -} - - -static void -lp_get_samples_rect(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - const uint face = 0; - unsigned level0, level1, j, imgFilter; - int width, height; - float levelBlend; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - /* texture RECTS cannot be mipmapped */ - assert(level0 == level1); - - width = u_minify(texture->width0, level0); - height = u_minify(texture->height0, level0); - - assert(width > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4]; - nearest_texcoord_unnorm_4(sampler->wrap_s, s, width, x); - nearest_texcoord_unnorm_4(sampler->wrap_t, t, height, y); - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, face, level0, x[j], y[j], 0, rgba, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare(sampler, rgba, p, j); - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], y0[4], x1[4], y1[4]; - float xw[4], yw[4]; /* weights */ - linear_texcoord_unnorm_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_unnorm_4(sampler->wrap_t, t, height, y0, y1, yw); - for (j = 0; j < QUAD_SIZE; j++) { - float tx[4][4]; /* texels */ - int c; - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare4(sampler, tx, p); - } - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], tx[c][2], tx[c][3]); - } - } - } - break; - default: - assert(0); - } -} - - -/** - * Error condition handler - */ -static INLINE void -lp_get_samples_null(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - int i,j; - - for (i = 0; i < 4; i++) - for (j = 0; j < 4; j++) - rgba[i][j] = 1.0; -} - -/** - * Called via tgsi_sampler::get_samples() when using a sampler for the - * first time. Determine the actual sampler function, link it in and - * call it. - */ -void -lp_get_samples(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - /* Default to the 'undefined' case: - */ - tgsi_sampler->get_samples = lp_get_samples_null; - - if (!texture) { - assert(0); /* is this legal?? */ - goto out; - } - - if (!sampler->normalized_coords) { - assert (texture->target == PIPE_TEXTURE_2D); - tgsi_sampler->get_samples = lp_get_samples_rect; - goto out; - } - - switch (texture->target) { - case PIPE_TEXTURE_1D: - tgsi_sampler->get_samples = lp_get_samples_1d; - break; - case PIPE_TEXTURE_2D: - tgsi_sampler->get_samples = lp_get_samples_2d; - break; - case PIPE_TEXTURE_3D: - tgsi_sampler->get_samples = lp_get_samples_3d; - break; - case PIPE_TEXTURE_CUBE: - tgsi_sampler->get_samples = lp_get_samples_cube; - break; - default: - assert(0); - break; - } - - /* Do this elsewhere: - */ - samp->xpot = util_unsigned_logbase2( samp->texture->width0 ); - samp->ypot = util_unsigned_logbase2( samp->texture->height0 ); - - /* Try to hook in a faster sampler. Ultimately we'll have to - * code-generate these. Luckily most of this looks like it is - * orthogonal state within the sampler. - */ - if (texture->target == PIPE_TEXTURE_2D && - sampler->min_img_filter == sampler->mag_img_filter && - sampler->wrap_s == sampler->wrap_t && - sampler->compare_mode == FALSE && - sampler->normalized_coords) - { - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { - samp->level = CLAMP((int) sampler->min_lod, - 0, (int) texture->last_level); - - if (sampler->wrap_s == PIPE_TEX_WRAP_REPEAT) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_NEAREST: - tgsi_sampler->get_samples = lp_get_samples_2d_nearest_repeat_POT; - break; - case PIPE_TEX_FILTER_LINEAR: - tgsi_sampler->get_samples = lp_get_samples_2d_linear_repeat_POT; - break; - default: - break; - } - } - else if (sampler->wrap_s == PIPE_TEX_WRAP_CLAMP) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_NEAREST: - tgsi_sampler->get_samples = lp_get_samples_2d_nearest_clamp_POT; - break; - default: - break; - } - } - } - else if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR) { - if (sampler->wrap_s == PIPE_TEX_WRAP_REPEAT) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - tgsi_sampler->get_samples = lp_get_samples_2d_linear_mip_linear_repeat_POT; - break; - default: - break; - } - } - } - } - else if (0) { - _debug_printf("target %d/%d min_mip %d/%d min_img %d/%d wrap %d/%d compare %d/%d norm %d/%d\n", - texture->target, PIPE_TEXTURE_2D, - sampler->min_mip_filter, PIPE_TEX_MIPFILTER_NONE, - sampler->min_img_filter, sampler->mag_img_filter, - sampler->wrap_s, sampler->wrap_t, - sampler->compare_mode, FALSE, - sampler->normalized_coords, TRUE); - } - -out: - tgsi_sampler->get_samples( tgsi_sampler, s, t, p, lodbias, rgba ); -} - - -void PIPE_CDECL -lp_fetch_texel_soa( struct tgsi_sampler **samplers, - uint32_t unit, - float *store ) -{ - struct tgsi_sampler *sampler = samplers[unit]; - -#if 0 - uint j; - - debug_printf("%s sampler: %p (%p) store: %p\n", - __FUNCTION__, - sampler, *sampler, - store ); - - debug_printf("lodbias %f\n", store[12]); - - for (j = 0; j < 4; j++) - debug_printf("sample %d texcoord %f %f\n", - j, - store[0+j], - store[4+j]); -#endif - - { - float rgba[NUM_CHANNELS][QUAD_SIZE]; - sampler->get_samples(sampler, - &store[0], - &store[4], - &store[8], - 0.0f, /*store[12], lodbias */ - rgba); - memcpy(store, rgba, sizeof rgba); - } - -#if 0 - for (j = 0; j < 4; j++) - debug_printf("sample %d result %f %f %f %f\n", - j, - store[0+j], - store[4+j], - store[8+j], - store[12+j]); -#endif -} - - -#include "lp_bld_type.h" -#include "lp_bld_intr.h" -#include "lp_bld_tgsi.h" - - -struct lp_c_sampler_soa -{ - struct lp_build_sampler_soa base; - - LLVMValueRef context_ptr; - - LLVMValueRef samplers_ptr; - - /** Coords/texels store */ - LLVMValueRef store_ptr; -}; - - -static void -lp_c_sampler_soa_destroy(struct lp_build_sampler_soa *sampler) -{ - FREE(sampler); -} - - -static void -lp_c_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *_sampler, - LLVMBuilderRef builder, - struct lp_type type, - unsigned unit, - unsigned num_coords, - const LLVMValueRef *coords, - LLVMValueRef lodbias, - LLVMValueRef *texel) -{ - struct lp_c_sampler_soa *sampler = (struct lp_c_sampler_soa *)_sampler; - LLVMTypeRef vec_type = LLVMTypeOf(coords[0]); - LLVMValueRef args[3]; - unsigned i; - - if(!sampler->samplers_ptr) - sampler->samplers_ptr = lp_jit_context_samplers(builder, sampler->context_ptr); - - if(!sampler->store_ptr) - sampler->store_ptr = LLVMBuildArrayAlloca(builder, - vec_type, - LLVMConstInt(LLVMInt32Type(), 4, 0), - "texel_store"); - - for (i = 0; i < num_coords; i++) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); - LLVMValueRef coord_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, ""); - LLVMBuildStore(builder, coords[i], coord_ptr); - } - - args[0] = sampler->samplers_ptr; - args[1] = LLVMConstInt(LLVMInt32Type(), unit, 0); - args[2] = sampler->store_ptr; - - lp_build_intrinsic(builder, "fetch_texel", LLVMVoidType(), args, 3); - - for (i = 0; i < NUM_CHANNELS; ++i) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); - LLVMValueRef texel_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, ""); - texel[i] = LLVMBuildLoad(builder, texel_ptr, ""); - } -} - - -struct lp_build_sampler_soa * -lp_c_sampler_soa_create(LLVMValueRef context_ptr) -{ - struct lp_c_sampler_soa *sampler; - - sampler = CALLOC_STRUCT(lp_c_sampler_soa); - if(!sampler) - return NULL; - - sampler->base.destroy = lp_c_sampler_soa_destroy; - sampler->base.emit_fetch_texel = lp_c_sampler_soa_emit_fetch_texel; - sampler->context_ptr = context_ptr; - - return &sampler->base; -} - diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.h b/src/gallium/drivers/llvmpipe/lp_tile_soa.h index 040b01865dd..19d00b58d37 100644 --- a/src/gallium/drivers/llvmpipe/lp_tile_soa.h +++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.h @@ -29,7 +29,7 @@ #define LP_TILE_SOA_H #include "pipe/p_compiler.h" -#include "tgsi/tgsi_exec.h" // for NUM_CHANNELS +#include "tgsi/tgsi_exec.h" /* for NUM_CHANNELS */ #ifdef __cplusplus diff --git a/src/gallium/drivers/llvmpipe/lp_winsys.h b/src/gallium/drivers/llvmpipe/lp_winsys.h index 595481c2cbc..74b472b6531 100644 --- a/src/gallium/drivers/llvmpipe/lp_winsys.h +++ b/src/gallium/drivers/llvmpipe/lp_winsys.h @@ -35,7 +35,7 @@ #define LP_WINSYS_H -#include "pipe/p_compiler.h" // for boolean +#include "pipe/p_compiler.h" /* for boolean */ #include "pipe/p_format.h" diff --git a/src/gallium/drivers/nouveau/nouveau_push.h b/src/gallium/drivers/nouveau/nouveau_push.h deleted file mode 100644 index 9c235080a55..00000000000 --- a/src/gallium/drivers/nouveau/nouveau_push.h +++ /dev/null @@ -1,93 +0,0 @@ -#ifndef __NOUVEAU_PUSH_H__ -#define __NOUVEAU_PUSH_H__ - -#include "nouveau/nouveau_winsys.h" - -#ifndef NOUVEAU_PUSH_CONTEXT -#error undefined push context -#endif - -#define OUT_RING(data) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - (*pc->base.channel->pushbuf->cur++) = (data); \ -} while(0) - -#define OUT_RINGp(src,size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - memcpy(pc->base.channel->pushbuf->cur, (src), (size) * 4); \ - pc->base.channel->pushbuf->cur += (size); \ -} while(0) - -#define OUT_RINGf(data) do { \ - union { float v; uint32_t u; } c; \ - c.v = (data); \ - OUT_RING(c.u); \ -} while(0) - -#define BEGIN_RING(obj,mthd,size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - if (chan->pushbuf->remaining < ((size) + 1)) \ - nouveau_pushbuf_flush(chan, ((size) + 1)); \ - OUT_RING((pc->obj->subc << 13) | ((size) << 18) | (mthd)); \ - chan->pushbuf->remaining -= ((size) + 1); \ -} while(0) - -#define BEGIN_RING_NI(obj,mthd,size) do { \ - BEGIN_RING(obj, (mthd) | 0x40000000, (size)); \ -} while(0) - -static inline void -DO_FIRE_RING(struct nouveau_channel *chan, struct pipe_fence_handle **fence) -{ - nouveau_pushbuf_flush(chan, 0); - if (fence) - *fence = NULL; -} - -#define FIRE_RING(fence) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - DO_FIRE_RING(pc->base.channel, fence); \ -} while(0) - -#define OUT_RELOC(bo,data,flags,vor,tor) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - nouveau_pushbuf_emit_reloc(chan, chan->pushbuf->cur++, nouveau_bo(bo), \ - (data), 0, (flags), (vor), (tor)); \ -} while(0) - -/* Raw data + flags depending on FB/TT buffer */ -#define OUT_RELOCd(bo,data,flags,vor,tor) do { \ - OUT_RELOC((bo), (data), (flags) | NOUVEAU_BO_OR, (vor), (tor)); \ -} while(0) - -/* FB/TT object handle */ -#define OUT_RELOCo(bo,flags) do { \ - OUT_RELOC((bo), 0, (flags) | NOUVEAU_BO_OR, \ - pc->base.channel->vram->handle, \ - pc->base.channel->gart->handle); \ -} while(0) - -/* Low 32-bits of offset */ -#define OUT_RELOCl(bo,delta,flags) do { \ - OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_LOW, 0, 0); \ -} while(0) - -/* High 32-bits of offset */ -#define OUT_RELOCh(bo,delta,flags) do { \ - OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_HIGH, 0, 0); \ -} while(0) - -/* A reloc which'll recombine into a NV_DMA_METHOD packet header */ -#define OUT_RELOCm(bo, flags, obj, mthd, size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - if (chan->pushbuf->remaining < ((size) + 1)) \ - nouveau_pushbuf_flush(chan, ((size) + 1)); \ - OUT_RELOCd((bo), (pc->obj->subc << 13) | ((size) << 18) | (mthd), \ - (flags), 0, 0); \ - chan->pushbuf->remaining -= ((size) + 1); \ -} while(0) - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c index e4cf91c005c..7ebc94ed6c7 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.c +++ b/src/gallium/drivers/nouveau/nouveau_screen.c @@ -31,7 +31,7 @@ nouveau_screen_bo_skel(struct pipe_screen *pscreen, struct nouveau_bo *bo, unsigned alignment, unsigned usage, unsigned size) { struct pipe_buffer *pb; - + pb = CALLOC(1, sizeof(struct pipe_buffer)+sizeof(struct nouveau_bo *)); if (!pb) { nouveau_bo_ref(NULL, &bo); @@ -127,8 +127,18 @@ nouveau_screen_bo_map(struct pipe_screen *pscreen, struct pipe_buffer *pb, unsigned usage) { struct nouveau_bo *bo = nouveau_bo(pb); + struct nouveau_screen *nscreen = nouveau_screen(pscreen); int ret; + if (nscreen->pre_pipebuffer_map_callback) { + ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage); + if (ret) { + debug_printf("pre_pipebuffer_map_callback failed %d\n", + ret); + return NULL; + } + } + ret = nouveau_bo_map(bo, nouveau_screen_map_flags(usage)); if (ret) { debug_printf("map failed: %d\n", ret); @@ -143,11 +153,22 @@ nouveau_screen_bo_map_range(struct pipe_screen *pscreen, struct pipe_buffer *pb, unsigned offset, unsigned length, unsigned usage) { struct nouveau_bo *bo = nouveau_bo(pb); + struct nouveau_screen *nscreen = nouveau_screen(pscreen); uint32_t flags = nouveau_screen_map_flags(usage); int ret; + if (nscreen->pre_pipebuffer_map_callback) { + ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage); + if (ret) { + debug_printf("pre_pipebuffer_map_callback failed %d\n", + ret); + return NULL; + } + } + ret = nouveau_bo_map_range(bo, offset, length, flags); if (ret) { + nouveau_bo_unmap(bo); if (!(flags & NOUVEAU_BO_NOWAIT) || ret != -EBUSY) debug_printf("map_range failed: %d\n", ret); return NULL; @@ -239,5 +260,6 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev) void nouveau_screen_fini(struct nouveau_screen *screen) { + nouveau_channel_free(&screen->channel); } diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h index ebfc67ad1c1..a7927d88dfc 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.h +++ b/src/gallium/drivers/nouveau/nouveau_screen.h @@ -5,6 +5,9 @@ struct nouveau_screen { struct pipe_screen base; struct nouveau_device *device; struct nouveau_channel *channel; + + int (*pre_pipebuffer_map_callback) (struct pipe_screen *pscreen, + struct pipe_buffer *pb, unsigned usage); }; static inline struct nouveau_screen * diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h index 9aee9e49566..e844f6abb3d 100644 --- a/src/gallium/drivers/nouveau/nouveau_stateobj.h +++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h @@ -3,41 +3,95 @@ #include "util/u_debug.h" +#ifdef DEBUG +#define DEBUG_NOUVEAU_STATEOBJ +#endif /* DEBUG */ + struct nouveau_stateobj_reloc { struct nouveau_bo *bo; - unsigned offset; - unsigned packet; + struct nouveau_grobj *gr; + uint32_t push_offset; + uint32_t mthd; - unsigned data; + uint32_t data; unsigned flags; unsigned vor; unsigned tor; }; +struct nouveau_stateobj_start { + struct nouveau_grobj *gr; + uint32_t mthd; + uint32_t size; + unsigned offset; +}; + struct nouveau_stateobj { struct pipe_reference reference; - unsigned *push; + struct nouveau_stateobj_start *start; struct nouveau_stateobj_reloc *reloc; - unsigned *cur; - unsigned cur_packet; + /* Common memory pool for data. */ + uint32_t *pool; + unsigned pool_cur; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + unsigned start_alloc; + unsigned reloc_alloc; + unsigned pool_alloc; +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + unsigned total; /* includes begin_ring */ + unsigned cur; /* excludes begin_ring, offset from "cur_start" */ + unsigned cur_start; unsigned cur_reloc; }; +static INLINE void +so_dump(struct nouveau_stateobj *so) +{ + unsigned i, nr, total = 0; + + for (i = 0; i < so->cur_start; i++) { + if (so->start[i].gr->subc > -1) + debug_printf("+0x%04x: 0x%08x\n", total++, + (so->start[i].size << 18) | (so->start[i].gr->subc << 13) + | so->start[i].mthd); + else + debug_printf("+0x%04x: 0x%08x\n", total++, + (so->start[i].size << 18) | so->start[i].mthd); + for (nr = 0; nr < so->start[i].size; nr++, total++) + debug_printf("+0x%04x: 0x%08x\n", total, + so->pool[so->start[i].offset + nr]); + } +} + static INLINE struct nouveau_stateobj * -so_new(unsigned push, unsigned reloc) +so_new(unsigned start, unsigned push, unsigned reloc) { struct nouveau_stateobj *so; so = MALLOC(sizeof(struct nouveau_stateobj)); pipe_reference_init(&so->reference, 1); - so->push = MALLOC(sizeof(unsigned) * push); - so->reloc = MALLOC(sizeof(struct nouveau_stateobj_reloc) * reloc); + so->total = so->cur = so->cur_start = so->cur_reloc = 0; - so->cur = so->push; - so->cur_reloc = so->cur_packet = 0; +#ifdef DEBUG_NOUVEAU_STATEOBJ + so->start_alloc = start; + so->reloc_alloc = reloc; + so->pool_alloc = push; +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + so->start = MALLOC(start * sizeof(struct nouveau_stateobj_start)); + so->reloc = MALLOC(reloc * sizeof(struct nouveau_stateobj_reloc)); + so->pool = MALLOC(push * sizeof(uint32_t)); + so->pool_cur = 0; + + if (!so->start || !so->reloc || !so->pool) { + debug_printf("malloc failed\n"); + assert(0); + } return so; } @@ -48,63 +102,128 @@ so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso) struct nouveau_stateobj *so = *pso; int i; - if (pipe_reference(&(*pso)->reference, &ref->reference)) { - free(so->push); + if (pipe_reference(&(*pso)->reference, &ref->reference)) { + FREE(so->start); for (i = 0; i < so->cur_reloc; i++) nouveau_bo_ref(NULL, &so->reloc[i].bo); - free(so->reloc); - free(so); + FREE(so->reloc); + FREE(so->pool); + FREE(so); } *pso = ref; } static INLINE void -so_data(struct nouveau_stateobj *so, unsigned data) +so_data(struct nouveau_stateobj *so, uint32_t data) { - (*so->cur++) = (data); - so->cur_packet += 4; +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->cur >= so->start[so->cur_start - 1].size) { + debug_printf("exceeding specified size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + so->pool[so->start[so->cur_start - 1].offset + so->cur++] = data; } static INLINE void -so_datap(struct nouveau_stateobj *so, unsigned *data, unsigned size) +so_datap(struct nouveau_stateobj *so, uint32_t *data, unsigned size) { - so->cur_packet += (4 * size); +#ifdef DEBUG_NOUVEAU_STATEOBJ + if ((so->cur + size) > so->start[so->cur_start - 1].size) { + debug_printf("exceeding specified size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + while (size--) - (*so->cur++) = (*data++); + so->pool[so->start[so->cur_start - 1].offset + so->cur++] = + *data++; } static INLINE void so_method(struct nouveau_stateobj *so, struct nouveau_grobj *gr, unsigned mthd, unsigned size) { - so->cur_packet = (gr->subc << 13) | (1 << 18) | (mthd - 4); - so_data(so, (gr->subc << 13) | (size << 18) | mthd); + struct nouveau_stateobj_start *start; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->start_alloc <= so->cur_start) { + debug_printf("exceeding num_start size\n"); + assert(0); + } else +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + start = so->start; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->cur_start > 0 && start[so->cur_start - 1].size > so->cur) { + debug_printf("previous so_method was not filled\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + so->start = start; + start[so->cur_start].gr = gr; + start[so->cur_start].mthd = mthd; + start[so->cur_start].size = size; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->pool_alloc < (size + so->pool_cur)) { + debug_printf("exceeding num_pool size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + start[so->cur_start].offset = so->pool_cur; + so->pool_cur += size; + + so->cur_start++; + /* The 1 is for *this* begin_ring. */ + so->total += so->cur + 1; + so->cur = 0; } static INLINE void so_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo, unsigned data, unsigned flags, unsigned vor, unsigned tor) { - struct nouveau_stateobj_reloc *r = &so->reloc[so->cur_reloc++]; - - r->bo = NULL; - nouveau_bo_ref(bo, &r->bo); - r->offset = so->cur - so->push; - r->packet = so->cur_packet; - r->data = data; - r->flags = flags; - r->vor = vor; - r->tor = tor; + struct nouveau_stateobj_reloc *r; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->reloc_alloc <= so->cur_reloc) { + debug_printf("exceeding num_reloc size\n"); + assert(0); + } else +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + r = so->reloc; + + so->reloc = r; + r[so->cur_reloc].bo = NULL; + nouveau_bo_ref(bo, &(r[so->cur_reloc].bo)); + r[so->cur_reloc].gr = so->start[so->cur_start-1].gr; + r[so->cur_reloc].push_offset = so->total + so->cur; + r[so->cur_reloc].data = data; + r[so->cur_reloc].flags = flags; + r[so->cur_reloc].mthd = so->start[so->cur_start-1].mthd + + (so->cur << 2); + r[so->cur_reloc].vor = vor; + r[so->cur_reloc].tor = tor; + so_data(so, data); + so->cur_reloc++; } -static INLINE void -so_dump(struct nouveau_stateobj *so) +/* Determine if this buffer object is referenced by this state object. */ +static INLINE boolean +so_bo_is_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo) { - unsigned i, nr = so->cur - so->push; + int i; + + for (i = 0; i < so->cur_reloc; i++) + if (so->reloc[i].bo == bo) + return true; - for (i = 0; i < nr; i++) - debug_printf("+0x%04x: 0x%08x\n", i, so->push[i]); + return false; } static INLINE void @@ -114,75 +233,93 @@ so_emit(struct nouveau_channel *chan, struct nouveau_stateobj *so) unsigned nr, i; int ret = 0; - nr = so->cur - so->push; +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->start[so->cur_start - 1].size > so->cur) { + debug_printf("emit: previous so_method was not filled\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + /* We cannot update total in case we so_emit again. */ + nr = so->total + so->cur; + /* This will flush if we need space. * We don't actually need the marker. */ if ((ret = nouveau_pushbuf_marker_emit(chan, nr, so->cur_reloc))) { debug_printf("so_emit failed marker emit with error %d\n", ret); - return; + assert(0); + } + + /* Submit data. This will ensure proper binding of objects. */ + for (i = 0; i < so->cur_start; i++) { + BEGIN_RING(chan, so->start[i].gr, so->start[i].mthd, so->start[i].size); + OUT_RINGp(chan, &(so->pool[so->start[i].offset]), so->start[i].size); } - pb->remaining -= nr; - memcpy(pb->cur, so->push, nr * 4); for (i = 0; i < so->cur_reloc; i++) { struct nouveau_stateobj_reloc *r = &so->reloc[i]; - if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur + r->offset, - r->bo, r->data, 0, r->flags, - r->vor, r->tor))) { + if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur - nr + + r->push_offset, r->bo, r->data, + 0, r->flags, r->vor, r->tor))) { debug_printf("so_emit failed reloc with error %d\n", ret); - goto out; + assert(0); } } -out: - pb->cur += nr; } static INLINE void so_emit_reloc_markers(struct nouveau_channel *chan, struct nouveau_stateobj *so) { struct nouveau_pushbuf *pb = chan->pushbuf; + struct nouveau_grobj *gr = NULL; unsigned i; int ret = 0; if (!so) return; - i = so->cur_reloc << 1; - /* This will flush if we need space. - * We don't actually need the marker. - */ - if ((ret = nouveau_pushbuf_marker_emit(chan, i, i))) { - debug_printf("so_emit_reloc_markers failed marker emit with" \ - "error %d\n", ret); - return; - } - pb->remaining -= i; - + /* If we need to flush in flush notify, then we have a problem anyway. */ for (i = 0; i < so->cur_reloc; i++) { struct nouveau_stateobj_reloc *r = &so->reloc[i]; - if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, - r->packet, 0, - (r->flags & (NOUVEAU_BO_VRAM | - NOUVEAU_BO_GART | - NOUVEAU_BO_RDWR)) | - NOUVEAU_BO_DUMMY, 0, 0))) { - debug_printf("so_emit_reloc_markers failed reloc" \ - "with error %d\n", ret); - pb->remaining += ((so->cur_reloc - i) << 1); - return; +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (r->mthd & 0x40000000) { + debug_printf("error: NI mthd 0x%08X\n", r->mthd); + continue; } - if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, - r->data, 0, - r->flags | NOUVEAU_BO_DUMMY, - r->vor, r->tor))) { - debug_printf("so_emit_reloc_markers failed reloc" \ - "with error %d\n", ret); - pb->remaining += ((so->cur_reloc - i) << 1) - 1; - return; +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + /* The object needs to be bound and the system must know the + * subchannel is being used. Otherwise it will discard it. + */ + if (gr != r->gr) { + BEGIN_RING(chan, r->gr, 0x100, 1); + OUT_RING(chan, 0); + gr = r->gr; + } + + /* Some relocs really don't like to be hammered, + * NOUVEAU_BO_DUMMY makes sure it only + * happens when needed. + */ + ret = OUT_RELOC(chan, r->bo, (r->gr->subc << 13) | (1<< 18) | + r->mthd, (r->flags & (NOUVEAU_BO_VRAM | NOUVEAU_BO_GART + | NOUVEAU_BO_RDWR)) | NOUVEAU_BO_DUMMY, 0, 0); + if (ret) { + debug_printf("OUT_RELOC failed %d\n", ret); + assert(0); } + + ret = OUT_RELOC(chan, r->bo, r->data, r->flags | + NOUVEAU_BO_DUMMY, r->vor, r->tor); + if (ret) { + debug_printf("OUT_RELOC failed %d\n", ret); + assert(0); + } + + pb->remaining -= 2; } } diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h index 42c77e5e778..4c3e08a43f5 100644 --- a/src/gallium/drivers/nouveau/nouveau_winsys.h +++ b/src/gallium/drivers/nouveau/nouveau_winsys.h @@ -23,6 +23,9 @@ #define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17) #define NOUVEAU_BUFFER_USAGE_TRANSFER (1 << 18) +/* use along with GPU_WRITE for 2D-only writes */ +#define NOUVEAU_BUFFER_USAGE_NO_RENDER (1 << 19) + extern struct pipe_screen * nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *); diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c index 4b33636b2eb..edd96859cf8 100644 --- a/src/gallium/drivers/nv04/nv04_context.c +++ b/src/gallium/drivers/nv04/nv04_context.c @@ -10,10 +10,14 @@ nv04_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv04_context *nv04 = nv04_context(pipe); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv04->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -30,32 +34,36 @@ nv04_destroy(struct pipe_context *pipe) static boolean nv04_init_hwctx(struct nv04_context *nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + // requires a valid handle -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1); +// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1); // OUT_RING(0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1); - OUT_RING(0); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1); + OUT_RING(chan, 0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(0x40182800); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, 0x40182800); // OUT_RING(1<<20/*no cull*/); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); // OUT_RING(0x24|(1<<6)|(1<<8)); - OUT_RING(0x120001a4); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FORMAT, 1); - OUT_RING(0x332213a1); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FILTER, 1); - OUT_RING(0x11001010); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY, 1); - OUT_RING(0x0); -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1); + OUT_RING(chan, 0x120001a4); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1); + OUT_RING(chan, 0x332213a1); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1); + OUT_RING(chan, 0x11001010); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1); + OUT_RING(chan, 0x0); +// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1); // OUT_RING(SCREEN_OFFSET); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR, 1); - OUT_RING(0xff000000); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1); + OUT_RING(chan, 0xff000000); - FIRE_RING (NULL); + FIRE_RING (chan); return TRUE; } diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h index 55326c787a8..fe3b527423c 100644 --- a/src/gallium/drivers/nv04/nv04_context.h +++ b/src/gallium/drivers/nv04/nv04_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv04_screen *ctx = nv04->screen -#include "nouveau/nouveau_push.h" - #include "nv04_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -141,9 +137,9 @@ extern void nv04_emit_hw_state(struct nv04_context *nv04); extern void nv04_state_tex_update(struct nv04_context *nv04); /* nv04_vbo.c */ -extern boolean nv04_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv04_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv04_draw_elements( struct pipe_context *pipe, +extern void nv04_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c index 0cce71ad1de..c152b52119a 100644 --- a/src/gallium/drivers/nv04/nv04_fragtex.c +++ b/src/gallium/drivers/nv04/nv04_fragtex.c @@ -4,7 +4,7 @@ #define _(m,tf) \ { \ PIPE_FORMAT_##m, \ - NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ + NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ } struct nv04_texture_format { @@ -53,14 +53,14 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit) return; } - nv04->fragtex.format = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER + nv04->fragtex.format = NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER + | NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER | nv04_fragtex_format(pt->format) - | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) - | ( log2i(pt->width0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) - | ( log2i(pt->height0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE + | ( (pt->last_level + 1) << NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) + | ( log2i(pt->width0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) + | ( log2i(pt->height0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) + | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE + | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE ; } diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c index f6458232ae5..0b795ea2430 100644 --- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c +++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c @@ -93,33 +93,45 @@ nv04_vbuf_render_set_primitive( struct vbuf_render *render, static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(buffer + VERTEX_SIZE * v3,8); - OUT_RINGp(buffer + VERTEX_SIZE * v4,8); - OUT_RINGp(buffer + VERTEX_SIZE * v5,8); - OUT_RING(0xFEDCBA); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA), 49); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v4,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v5,8); + OUT_RING(chan, 0xFEDCBA); } static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RING(0xFED); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD), 25); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RING(chan, 0xFED); } static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(buffer + VERTEX_SIZE * v3,8); - OUT_RING(0xFECEDC); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC), 33); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); + OUT_RING(chan, 0xFECEDC); } static void nv04_vbuf_render_triangles_elts(struct nv04_vbuf_render * render, const ushort * indices, uint nr_indices) @@ -156,7 +168,10 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con { const uint32_t striptbl[]={0x321210,0x543432,0x765654,0x987876,0xBA9A98,0xDCBCBA,0xFEDEDC}; unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; + struct nv04_context *nv04 = render->nv04; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; int i,j; for(i = 0; i<nr_indices; i+=14) @@ -166,15 +181,15 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con if (numvert<3) break; - BEGIN_RING( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 ); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8); for(j = 0; j<numvert; j++) - OUT_RINGp( buffer + VERTEX_SIZE * indices [i+j], 8 ); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices [i+j], 8 ); - BEGIN_RING_NI( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2 ); + BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 ); for(j = 0; j<numtri/2; j++ ) - OUT_RING(striptbl[j]); + OUT_RING(chan, striptbl[j]); if (numtri%2) - OUT_RING(striptbl[numtri/2]&0xFFF); + OUT_RING(chan, striptbl[numtri/2]&0xFFF); } } @@ -182,11 +197,14 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const { const uint32_t fantbl[]={0x320210,0x540430,0x760650,0x980870,0xBA0A90,0xDC0CB0,0xFE0ED0}; unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; + struct nv04_context *nv04 = render->nv04; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; int i,j; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); - OUT_RINGp(buffer + VERTEX_SIZE * indices[0], 8); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[0], 8); for(i = 1; i<nr_indices; i+=14) { @@ -195,16 +213,16 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const if (numvert < 3) break; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); for(j=0;j<numvert;j++) - OUT_RINGp( buffer + VERTEX_SIZE * indices[ i+j ], 8 ); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[ i+j ], 8 ); - BEGIN_RING_NI(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2); + BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2); for(j = 0; j<numtri/2; j++) - OUT_RING(fantbl[j]); + OUT_RING(chan, fantbl[j]); if (numtri%2) - OUT_RING(fantbl[numtri/2]&0xFFF); + OUT_RING(chan, fantbl[numtri/2]&0xFFF); } } diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c index 170ce3eb7e5..7c5b6e8229a 100644 --- a/src/gallium/drivers/nv04/nv04_screen.c +++ b/src/gallium/drivers/nv04/nv04_screen.c @@ -119,6 +119,8 @@ nv04_screen_destroy(struct pipe_screen *pscreen) nouveau_grobj_free(&screen->fahrenheit); nv04_surface_2d_takedown(&screen->eng2d); + nouveau_screen_fini(&screen->base); + FREE(pscreen); } @@ -163,10 +165,10 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) fahrenheit_class = 0; sub3d_class = 0; } else if (dev->chipset >= 0x10) { - fahrenheit_class = NV10_DX5_TEXTURED_TRIANGLE; + fahrenheit_class = NV10_TEXTURED_TRIANGLE; sub3d_class = NV10_CONTEXT_SURFACES_3D; } else { - fahrenheit_class=NV04_DX5_TEXTURED_TRIANGLE; + fahrenheit_class=NV04_TEXTURED_TRIANGLE; sub3d_class = NV04_CONTEXT_SURFACES_3D; } diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c index 871034ad0b9..b67f1e16b1c 100644 --- a/src/gallium/drivers/nv04/nv04_state.c +++ b/src/gallium/drivers/nv04/nv04_state.c @@ -50,28 +50,28 @@ wrap_mode(unsigned wrap) { switch (wrap) { case PIPE_TEX_WRAP_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; break; case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; break; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; break; case PIPE_TEX_WRAP_CLAMP: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; break; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: case PIPE_TEX_WRAP_MIRROR_CLAMP: default: NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; } - return ret >> NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; + return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; } static void * @@ -84,20 +84,20 @@ nv04_sampler_state_create(struct pipe_context *pipe, ss = MALLOC(sizeof(struct nv04_sampler_state)); - ss->format = ((wrap_mode(cso->wrap_s) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | - (wrap_mode(cso->wrap_t) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); + ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | + (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); if (cso->max_anisotropy > 1.0) { - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; } switch (cso->mag_img_filter) { case PIPE_TEX_FILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; break; case PIPE_TEX_FILTER_NEAREST: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; break; } @@ -105,14 +105,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, case PIPE_TEX_FILTER_LINEAR: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; break; } break; @@ -120,14 +120,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, default: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; break; } break; @@ -181,7 +181,7 @@ nv04_rasterizer_state_create(struct pipe_context *pipe, */ rs = MALLOC(sizeof(struct nv04_rasterizer_state)); - rs->blend = cso->flatshade ? NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; + rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; return (void *)rs; } @@ -229,16 +229,16 @@ nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe, hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state)); hw->control = float_to_ubyte(cso->alpha.ref_value); - hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); - hw->control |= cso->alpha.enabled ? NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE : 0; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN; - hw->control |= cso->depth.enabled ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT) : 0; - hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; - hw->control |= cso->depth.writemask ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT) : 0; - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format + hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); + hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN; + hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0; + hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; + hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0; + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format return (void *)hw; } @@ -377,7 +377,7 @@ nv04_set_scissor_state(struct pipe_context *pipe, /* struct nv04_context *nv04 = nv04_context(pipe); // XXX - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); OUT_RING (((s->maxx - s->minx) << 16) | s->minx); OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ } diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c index eb2c1c57c67..b8d6dc560f0 100644 --- a/src/gallium/drivers/nv04/nv04_state_emit.c +++ b/src/gallium/drivers/nv04/nv04_state_emit.c @@ -57,13 +57,19 @@ static uint32_t nv04_blend_func(uint32_t f) static void nv04_emit_control(struct nv04_context* nv04) { uint32_t control = nv04->dsa->control; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(control); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, control); } static void nv04_emit_blend(struct nv04_context* nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; uint32_t blend; blend=0x4; // texture MODULATE_ALPHA @@ -75,19 +81,23 @@ static void nv04_emit_blend(struct nv04_context* nv04) blend|=(nv04_blend_func(nv04->blend->b_src)<<24); blend|=(nv04_blend_func(nv04->blend->b_dst)<<28); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); - OUT_RING(blend); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); + OUT_RING(chan, blend); } static void nv04_emit_sampler(struct nv04_context *nv04, int unit) { struct nv04_miptree *nv04mt = nv04->tex_miptree[unit]; struct pipe_texture *pt = &nv04mt->base; - - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 3); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING(nv04->sampler[unit]->filter); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING(chan, nv04->sampler[unit]->filter); } static void nv04_state_emit_framebuffer(struct nv04_context* nv04) @@ -97,6 +107,10 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv04_miptree *nv04mt = 0; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; + struct nouveau_bo *bo; w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; @@ -128,24 +142,29 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) assert(0); } - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); - OUT_RING(rt_format); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); + OUT_RING(chan, rt_format); nv04mt = (struct nv04_miptree *)rt->base.texture; + bo = nouveau_bo(nv04mt->buffer); /* FIXME pitches have to be aligned ! */ - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt->pitch|(zeta->pitch<<16)); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(chan, rt->pitch|(zeta->pitch<<16)); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (fb->zsbuf) { nv04mt = (struct nv04_miptree *)zeta->base.texture; - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } } void nv04_emit_hw_state(struct nv04_context *nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; int i; if (nv04->dirty & NV04_NEW_VERTPROG) { @@ -163,8 +182,8 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (nv04->dirty & NV04_NEW_CONTROL) { nv04->dirty &= ~NV04_NEW_CONTROL; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(nv04->dsa->control); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, nv04->dsa->control); } if (nv04->dirty & NV04_NEW_BLEND) { @@ -205,12 +224,12 @@ nv04_emit_hw_state(struct nv04_context *nv04) unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch; unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch; - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt_pitch|(zeta_pitch<<16)); - OUT_RELOCl(nv04->rt, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(chan, rt_pitch|(zeta_pitch<<16)); + OUT_RELOCl(chan, nouveau_bo(nv04->rt), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv04->zeta) { - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(nv04->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(chan, nouveau_bo(nv04->zeta), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } /* Texture images */ @@ -218,9 +237,10 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (!(nv04->fp_samplers & (1 << i))) continue; struct nv04_miptree *nv04mt = nv04->tex_miptree[i]; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 2); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); } } diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c index 12df7fd1997..b24a9cee5ae 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.c +++ b/src/gallium/drivers/nv04/nv04_surface_2d.c @@ -77,7 +77,7 @@ nv04_scaled_image_format(enum pipe_format format) } static INLINE unsigned -nv04_swizzle_bits(unsigned x, unsigned y) +nv04_swizzle_bits_square(unsigned x, unsigned y) { unsigned u = (x & 0x001) << 0 | (x & 0x002) << 1 | @@ -107,6 +107,15 @@ nv04_swizzle_bits(unsigned x, unsigned y) return v | u; } +/* rectangular swizzled textures are linear concatenations of swizzled square tiles */ +static INLINE unsigned +nv04_swizzle_bits(unsigned x, unsigned y, unsigned w, unsigned h) +{ + unsigned s = MIN2(w, h); + unsigned m = s - 1; + return (((x | y) & ~m) * s) | nv04_swizzle_bits_square(x & m, y & m); +} + static int nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, struct pipe_surface *dst, int dx, int dy, @@ -158,20 +167,19 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, for (x = 0; x < w; x += sub_w) { sub_w = MIN2(sub_w, w - x); - /* Must be 64-byte aligned */ - assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * util_format_get_blocksize(dst->texture->format)) & 63)); + assert(!(dst->offset & 63)); BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1); - OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * util_format_get_blocksize(dst->texture->format), + OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); OUT_RING (chan, nv04_scaled_image_format(src->format)); OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); - OUT_RING (chan, 0); + OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT)); OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w); - OUT_RING (chan, 0); + OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT)); OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w); OUT_RING (chan, 1 << 20); OUT_RING (chan, 1 << 20); @@ -491,3 +499,49 @@ nv04_surface_2d_init(struct nouveau_screen *screen) ctx->fill = nv04_surface_fill; return ctx; } + +struct nv04_surface* +nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns) +{ + int temp_flags; + + // printf("creating temp, flags is %i!\n", flags); + + if(ns->base.usage & PIPE_BUFFER_USAGE_DISCARD) + { + temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_DISCARD; + } + else + { + temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_GPU_READ; + } + + struct nv40_screen* screen = (struct nv40_screen*)pscreen; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE; + + struct pipe_texture templ; + memset(&templ, 0, sizeof(templ)); + templ.format = ns->base.texture->format; + templ.target = PIPE_TEXTURE_2D; + templ.width0 = ns->base.width; + templ.height0 = ns->base.height; + templ.depth0 = 1; + templ.last_level = 0; + + // TODO: this is probably wrong and we should specifically handle multisampling somehow once it is implemented + templ.nr_samples = ns->base.texture->nr_samples; + + templ.tex_usage = ns->base.texture->tex_usage | PIPE_TEXTURE_USAGE_RENDER_TARGET; + + struct pipe_texture* temp_tex = pscreen->texture_create(pscreen, &templ); + struct nv04_surface* temp_ns = (struct nv04_surface*)pscreen->get_tex_surface(pscreen, temp_tex, 0, 0, 0, temp_flags); + temp_ns->backing = ns; + + if(ns->base.usage & PIPE_BUFFER_USAGE_GPU_READ) + eng2d->copy(eng2d, &temp_ns->backing->base, 0, 0, &ns->base, 0, 0, ns->base.width, ns->base.height); + + return temp_ns; +} + diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h index 02b3f56ba8b..ce696a11a39 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.h +++ b/src/gallium/drivers/nv04/nv04_surface_2d.h @@ -4,6 +4,7 @@ struct nv04_surface { struct pipe_surface base; unsigned pitch; + struct nv04_surface* backing; }; struct nv04_surface_2d { @@ -30,4 +31,7 @@ nv04_surface_2d_init(struct nouveau_screen *screen); void nv04_surface_2d_takedown(struct nv04_surface_2d **); +struct nv04_surface* +nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns); + #endif diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c index 8446073ae80..2dd2e146a8f 100644 --- a/src/gallium/drivers/nv04/nv04_transfer.c +++ b/src/gallium/drivers/nv04/nv04_transfer.c @@ -16,14 +16,14 @@ struct nv04_transfer { }; static void -nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width0 = u_minify(pt->width0, level); - template->height0 = u_minify(pt->height0, level); + template->width0 = width; + template->height0 = height; template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -71,7 +71,7 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv04_compatible_transfer_tex(pt, level, &tx_tex_template); + nv04_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -80,6 +80,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv04_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, pipe_transfer_buffer_flags(&tx->base)); @@ -105,8 +107,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -130,9 +132,9 @@ nv04_transfer_del(struct pipe_transfer *ptx) /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -151,8 +153,10 @@ nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c index e3167814f2b..34847718145 100644 --- a/src/gallium/drivers/nv04/nv04_vbo.c +++ b/src/gallium/drivers/nv04/nv04_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv04_draw_elements( struct pipe_context *pipe, +void nv04_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -45,7 +45,7 @@ boolean nv04_draw_elements( struct pipe_context *pipe, draw_set_mapped_element_buffer(draw, 0, NULL); } - draw_set_mapped_constant_buffer(draw, + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, nv04->constbuf[PIPE_SHADER_VERTEX], nv04->constbuf_nr[PIPE_SHADER_VERTEX]); @@ -65,15 +65,13 @@ boolean nv04_draw_elements( struct pipe_context *pipe, pipe_buffer_unmap(pscreen, indexBuffer); draw_set_mapped_element_buffer(draw, 0, NULL); } - - return TRUE; } -boolean nv04_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) +void nv04_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) { printf("coucou in draw arrays\n"); - return nv04_draw_elements(pipe, NULL, 0, prim, start, count); + nv04_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c index 0dadeb03dd3..1ecb73d06e8 100644 --- a/src/gallium/drivers/nv10/nv10_context.c +++ b/src/gallium/drivers/nv10/nv10_context.c @@ -10,10 +10,14 @@ nv10_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv10->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -31,225 +35,226 @@ static void nv10_init_hwctx(struct nv10_context *nv10) { struct nv10_screen *screen = nv10->screen; struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int i; float projectionmatrix[16]; - BEGIN_RING(celsius, NV10TCL_DMA_NOTIFY, 1); - OUT_RING (screen->sync->handle); - BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY0, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->gart->handle); - BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY2, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->vram->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1); + OUT_RING (chan, screen->sync->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->gart->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 2); - OUT_RING (0); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING ((0x7ff<<16)|0x800); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING ((0x7ff<<16)|0x800); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING (chan, (0x7ff<<16)|0x800); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING (chan, (0x7ff<<16)|0x800); for (i=1;i<8;i++) { - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, 0x290, 1); - OUT_RING ((0x10<<16)|1); - BEGIN_RING(celsius, 0x3f4, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, 0x290, 1); + OUT_RING (chan, (0x10<<16)|1); + BEGIN_RING(chan, celsius, 0x3f4, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); if (nv10->screen->celsius->grclass != NV10TCL) { /* For nv11, nv17 */ - BEGIN_RING(celsius, 0x120, 3); - OUT_RING (0); - OUT_RING (1); - OUT_RING (2); + BEGIN_RING(chan, celsius, 0x120, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 2); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); /* Set state */ - BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); - OUT_RING (0x207); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_TX_ENABLE(0), 2); - OUT_RING (0); - OUT_RING (0); - - BEGIN_RING(celsius, NV10TCL_RC_IN_ALPHA(0), 12); - OUT_RING (0x30141010); - OUT_RING (0); - OUT_RING (0x20040000); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0x00000c00); - OUT_RING (0x18000000); - OUT_RING (0x300e0300); - OUT_RING (0x0c091c80); - - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 2); - OUT_RING (1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_SRC, 4); - OUT_RING (1); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0x8006); - BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 8); - OUT_RING (0xff); - OUT_RING (0x207); - OUT_RING (0); - OUT_RING (0xff); - OUT_RING (0x1e00); - OUT_RING (0x1e00); - OUT_RING (0x1e00); - OUT_RING (0x1d01); - BEGIN_RING(celsius, NV10TCL_NORMALIZE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LIGHT_MODEL, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_COLOR_CONTROL, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ENABLED_LIGHTS, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); - OUT_RING (0x201); - BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); - OUT_RING (8); - BEGIN_RING(celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LINE_WIDTH, 1); - OUT_RING (8); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (0x1b02); - OUT_RING (0x1b02); - BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); - OUT_RING (0x405); - OUT_RING (0x901); - BEGIN_RING(celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_TX_GEN_S(0), 8); + BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); + OUT_RING (chan, 0x207); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(0), 12); + OUT_RING (chan, 0x30141010); + OUT_RING (chan, 0); + OUT_RING (chan, 0x20040000); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0x18000000); + OUT_RING (chan, 0x300e0300); + OUT_RING (chan, 0x0c091c80); + + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x8006); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8); + OUT_RING (chan, 0xff); + OUT_RING (chan, 0x207); + OUT_RING (chan, 0); + OUT_RING (chan, 0xff); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1d01); + BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_CONTROL, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING (chan, 0x201); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, 0x1b02); + OUT_RING (chan, 0x1b02); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (chan, 0x405); + OUT_RING (chan, 0x901); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_S(0), 8); for (i=0;i<8;i++) { - OUT_RING (0); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RING (0x3fc00000); /* -1.50 */ - OUT_RING (0xbdb8aa0a); /* -0.09 */ - OUT_RING (0); /* 0.00 */ + BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RING (chan, 0x3fc00000); /* -1.50 */ + OUT_RING (chan, 0xbdb8aa0a); /* -0.09 */ + OUT_RING (chan, 0); /* 0.00 */ - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_FOG_MODE, 2); - OUT_RING (0x802); - OUT_RING (2); + BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2); + OUT_RING (chan, 0x802); + OUT_RING (chan, 2); /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when * using texturing, except when using the texture matrix */ - BEGIN_RING(celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); - OUT_RING (6); - BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); - OUT_RING (0x01010101); + BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); + OUT_RING (chan, 6); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (chan, 0x01010101); /* Set vertex component */ - BEGIN_RING(celsius, NV10TCL_VERTEX_COL_4F_R, 4); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_COL2_3F_R, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VERTEX_NOR_3F_X, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_TX0_4F_S, 4); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_TX1_4F_S, 4); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_FOG_1F, 1); - OUT_RINGf (0.0); - BEGIN_RING(celsius, NV10TCL_EDGEFLAG_ENABLE, 1); - OUT_RING (1); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1); + OUT_RINGf (chan, 0.0); + BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1); + OUT_RING (chan, 1); memset(projectionmatrix, 0, sizeof(projectionmatrix)); - BEGIN_RING(celsius, NV10TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16); projectionmatrix[0*4+0] = 1.0; projectionmatrix[1*4+1] = 1.0; projectionmatrix[2*4+2] = 1.0; projectionmatrix[3*4+3] = 1.0; for (i=0;i<16;i++) { - OUT_RINGf (projectionmatrix[i]); + OUT_RINGf (chan, projectionmatrix[i]); } - BEGIN_RING(celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); - OUT_RING (0.0); - OUT_RINGf (16777216.0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); + OUT_RING (chan, 0.0); + OUT_RINGf (chan, 16777216.0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (-2048.0); - OUT_RINGf (-2048.0); - OUT_RINGf (16777215.0 * 0.5); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, -2048.0); + OUT_RINGf (chan, -2048.0); + OUT_RINGf (chan, 16777215.0 * 0.5); + OUT_RING (chan, 0); - FIRE_RING (NULL); + FIRE_RING (chan); } struct pipe_context * diff --git a/src/gallium/drivers/nv10/nv10_context.h b/src/gallium/drivers/nv10/nv10_context.h index 36a6aa7a74e..ab4b825487d 100644 --- a/src/gallium/drivers/nv10/nv10_context.h +++ b/src/gallium/drivers/nv10/nv10_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv10_screen *ctx = nv10->screen -#include "nouveau/nouveau_push.h" - #include "nv10_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -144,9 +140,9 @@ extern void nv10_emit_hw_state(struct nv10_context *nv10); extern void nv10_state_tex_update(struct nv10_context *nv10); /* nv10_vbo.c */ -extern boolean nv10_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv10_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv10_draw_elements( struct pipe_context *pipe, +extern void nv10_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c index 906fdfeeb93..c1f7ccb9ab6 100644 --- a/src/gallium/drivers/nv10/nv10_fragtex.c +++ b/src/gallium/drivers/nv10/nv10_fragtex.c @@ -52,6 +52,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) struct nv10_miptree *nv10mt = nv10->tex_miptree[unit]; struct pipe_texture *pt = &nv10mt->base; struct nv10_texture_format *tf; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; uint32_t txf, txs, txp; tf = nv10_fragtex_format(pt->format); @@ -82,15 +85,15 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) return; } - BEGIN_RING(celsius, NV10TCL_TX_OFFSET(unit), 8); - OUT_RELOCl(nv10mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv10mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING (ps->wrap); - OUT_RING (0x40000000); /* enable */ - OUT_RING (txs); - OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width0 << 16) | pt->height0); - OUT_RING (ps->bcol); + BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(unit), 8); + OUT_RELOCl(chan, nouveau_bo(nv10mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, nouveau_bo(nv10mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING (chan, ps->wrap); + OUT_RING (chan, 0x40000000); /* enable */ + OUT_RING (chan, txs); + OUT_RING (chan, ps->filt | 0x2000 /* magic */); + OUT_RING (chan, (pt->width0 << 16) | pt->height0); + OUT_RING (chan, ps->bcol); #endif } @@ -99,6 +102,9 @@ nv10_fragtex_bind(struct nv10_context *nv10) { #if 0 struct nv10_fragment_program *fp = nv10->fragprog.active; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; unsigned samplers, unit; samplers = nv10->fp_samplers & ~fp->samplers; @@ -106,8 +112,8 @@ nv10_fragtex_bind(struct nv10_context *nv10) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - BEGIN_RING(celsius, NV10TCL_TX_ENABLE(unit), 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(unit), 1); + OUT_RING (chan, 0); } samplers = nv10->dirty_samplers & fp->samplers; diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c index 7ba9777a222..c5dbe43dbc8 100644 --- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c +++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c @@ -67,12 +67,15 @@ struct nv10_vbuf_render { void nv10_vtxbuf_bind( struct nv10_context* nv10 ) { + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int i; for(i = 0; i < 8; i++) { - BEGIN_RING(celsius, NV10TCL_VTXBUF_ADDRESS(i), 1); - OUT_RING(0/*nv10->vtxbuf*/); - BEGIN_RING(celsius, NV10TCL_VTXFMT(i), 1); - OUT_RING(0/*XXX*/); + BEGIN_RING(chan, celsius, NV10TCL_VTXBUF_ADDRESS(i), 1); + OUT_RING(chan, 0/*nv10->vtxbuf*/); + BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1); + OUT_RING(chan, 0/*XXX*/); } } @@ -163,19 +166,22 @@ nv10_vbuf_render_draw( struct vbuf_render *render, { struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); struct nv10_context *nv10 = nv10_render->nv10; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int push, i; nv10_emit_hw_state(nv10); - BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); - OUT_RELOCl(nv10_render->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); + OUT_RELOCl(chan, nouveau_bo(nv10_render->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING(nv10_render->hwprim); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING(chan, nv10_render->hwprim); if (nr_indices & 1) { - BEGIN_RING(celsius, NV10TCL_VB_ELEMENT_U32, 1); - OUT_RING (indices[0]); + BEGIN_RING(chan, celsius, NV10TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, indices[0]); indices++; nr_indices--; } @@ -183,16 +189,16 @@ nv10_vbuf_render_draw( struct vbuf_render *render, // XXX too big/small ? check the size push = MIN2(nr_indices, 1200 * 2); - BEGIN_RING_NI(celsius, NV10TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((indices[i+1] << 16) | indices[i]); + OUT_RING(chan, (indices[i+1] << 16) | indices[i]); nr_indices -= push; indices += push; } - BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING (chan, 0); } diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c index ee5901e743e..69a6dab866a 100644 --- a/src/gallium/drivers/nv10/nv10_screen.c +++ b/src/gallium/drivers/nv10/nv10_screen.c @@ -115,6 +115,9 @@ nv10_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->celsius); + nv04_surface_2d_takedown(&screen->eng2d); + + nouveau_screen_fini(&screen->base); FREE(pscreen); } @@ -177,7 +180,6 @@ nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->celsius, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c index 2577ab73b56..30a596ca604 100644 --- a/src/gallium/drivers/nv10/nv10_state_emit.c +++ b/src/gallium/drivers/nv10/nv10_state_emit.c @@ -4,25 +4,32 @@ static void nv10_state_emit_blend(struct nv10_context* nv10) { struct nv10_blend_state *b = nv10->blend; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1); - OUT_RING (b->d_enable); + BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1); + OUT_RING (chan, b->d_enable); - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); - OUT_RING (b->b_enable); - OUT_RING (b->b_srcfunc); - OUT_RING (b->b_dstfunc); + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); + OUT_RING (chan, b->b_enable); + OUT_RING (chan, b->b_srcfunc); + OUT_RING (chan, b->b_dstfunc); - BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); - OUT_RING (b->c_mask); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (chan, b->c_mask); } static void nv10_state_emit_blend_color(struct nv10_context* nv10) { struct pipe_blend_color *c = nv10->blend_color; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1); - OUT_RING ((float_to_ubyte(c->color[3]) << 24)| + BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1); + OUT_RING (chan, + (float_to_ubyte(c->color[3]) << 24)| (float_to_ubyte(c->color[0]) << 16)| (float_to_ubyte(c->color[1]) << 8) | (float_to_ubyte(c->color[2]) << 0)); @@ -31,60 +38,66 @@ static void nv10_state_emit_blend_color(struct nv10_context* nv10) static void nv10_state_emit_rast(struct nv10_context* nv10) { struct nv10_rasterizer_state *r = nv10->rast; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2); - OUT_RING (r->shade_model); - OUT_RING (r->line_width); + BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 2); + OUT_RING (chan, r->shade_model); + OUT_RING (chan, r->line_width); - BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); - OUT_RING (r->point_size); + BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (chan, r->point_size); - BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (r->poly_mode_front); - OUT_RING (r->poly_mode_back); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, r->poly_mode_front); + OUT_RING (chan, r->poly_mode_back); - BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); - OUT_RING (r->cull_face); - OUT_RING (r->front_face); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (chan, r->cull_face); + OUT_RING (chan, r->front_face); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); - OUT_RING (r->line_smooth_en); - OUT_RING (r->poly_smooth_en); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); + OUT_RING (chan, r->line_smooth_en); + OUT_RING (chan, r->poly_smooth_en); - BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); - OUT_RING (r->cull_face_en); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, r->cull_face_en); } static void nv10_state_emit_dsa(struct nv10_context* nv10) { struct nv10_depth_stencil_alpha_state *d = nv10->dsa; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); - OUT_RING (d->depth.func); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING (chan, d->depth.func); - BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (d->depth.write_enable); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, d->depth.write_enable); - BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (d->depth.test_enable); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, d->depth.test_enable); #if 0 - BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1); - OUT_RING (d->stencil.enable); - BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7); - OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, d->stencil.enable); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 7); + OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7); #endif - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (d->alpha.enabled); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, d->alpha.enabled); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); - OUT_RING (d->alpha.func); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); + OUT_RING (chan, d->alpha.func); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_REF, 1); - OUT_RING (d->alpha.ref); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_REF, 1); + OUT_RING (chan, d->alpha.ref); } static void nv10_state_emit_viewport(struct nv10_context* nv10) @@ -108,6 +121,10 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) int colour_format = 0, zeta_format = 0; struct nv10_miptree *nv10mt = 0; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; + w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; colour_format = fb->cbufs[0]->format; @@ -144,11 +161,11 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) } if (zeta) { - BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (zeta->pitch << 16)); + BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (zeta->pitch << 16)); } else { - BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (rt->pitch << 16)); + BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (rt->pitch << 16)); } nv10mt = (struct nv10_miptree *)rt->base.texture; @@ -160,13 +177,13 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) nv10->zeta = nv10mt->buffer; } - BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3); - OUT_RING ((w << 16) | 0); - OUT_RING ((h << 16) | 0); - OUT_RING (rt_format); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); - OUT_RING (((w - 1) << 16) | 0 | 0x08000800); - OUT_RING (((h - 1) << 16) | 0 | 0x08000800); + BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 3); + OUT_RING (chan, (w << 16) | 0); + OUT_RING (chan, (h << 16) | 0); + OUT_RING (chan, rt_format); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING (chan, ((w - 1) << 16) | 0 | 0x08000800); + OUT_RING (chan, ((h - 1) << 16) | 0 | 0x08000800); } static void nv10_vertex_layout(struct nv10_context *nv10) @@ -201,6 +218,10 @@ static void nv10_vertex_layout(struct nv10_context *nv10) void nv10_emit_hw_state(struct nv10_context *nv10) { + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; + struct nouveau_bo *rt_bo; int i; if (nv10->dirty & NV10_NEW_VERTPROG) { @@ -269,38 +290,41 @@ nv10_emit_hw_state(struct nv10_context *nv10) */ /* Render target */ + rt_bo = nouveau_bo(nv10->rt[0]); // XXX figre out who's who for NV10TCL_DMA_* and fill accordingly -// BEGIN_RING(celsius, NV10TCL_DMA_COLOR0, 1); -// OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); +// BEGIN_RING(chan, celsius, NV10TCL_DMA_COLOR0, 1); +// OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv10->zeta) { + struct nouveau_bo *zeta_bo = nouveau_bo(nv10->zeta); // XXX -// BEGIN_RING(celsius, NV10TCL_DMA_ZETA, 1); -// OUT_RELOCo(nv10->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_ZETA_OFFSET, 1); - OUT_RELOCl(nv10->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); +// BEGIN_RING(chan, celsius, NV10TCL_DMA_ZETA, 1); +// OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_ZETA_OFFSET, 1); + OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(nv10->zeta + lma_offset);*/ +/* BEGIN_RING(chan, celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); + OUT_RELOCl(chan, nouveau_bo(nv10->zeta + lma_offset));*/ } /* Vertex buffer */ - BEGIN_RING(celsius, NV10TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_DMA_VTXBUF0, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* Texture images */ for (i = 0; i < 2; i++) { if (!(nv10->fp_samplers & (1 << i))) continue; - BEGIN_RING(celsius, NV10TCL_TX_OFFSET(i), 1); - OUT_RELOCl(nv10->tex[i].buffer, 0, NOUVEAU_BO_VRAM | + struct nouveau_bo *bo = nouveau_bo(nv10->tex[i].buffer); + BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(i), 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(celsius, NV10TCL_TX_FORMAT(i), 1); - OUT_RELOCd(nv10->tex[i].buffer, nv10->tex[i].format, + BEGIN_RING(chan, celsius, NV10TCL_TX_FORMAT(i), 1); + OUT_RELOCd(chan, bo, nv10->tex[i].format, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0, NV10TCL_TX_FORMAT_DMA1); diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c index c664973e904..eb04af9782e 100644 --- a/src/gallium/drivers/nv10/nv10_transfer.c +++ b/src/gallium/drivers/nv10/nv10_transfer.c @@ -16,14 +16,14 @@ struct nv10_transfer { }; static void -nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width0 = u_minify(pt->width0, level); - template->height0 = u_minify(pt->height0, level); + template->width0 = width; + template->height0 = height; template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -71,7 +71,7 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv10_compatible_transfer_tex(pt, level, &tx_tex_template); + nv10_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -80,6 +80,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv10_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, pipe_transfer_buffer_flags(&tx->base)); @@ -105,8 +107,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -130,9 +132,9 @@ nv10_transfer_del(struct pipe_transfer *ptx) /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -151,8 +153,10 @@ nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c index 441a4f75f3f..9180c72c9b0 100644 --- a/src/gallium/drivers/nv10/nv10_vbo.c +++ b/src/gallium/drivers/nv10/nv10_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv10_draw_elements( struct pipe_context *pipe, +void nv10_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -45,6 +45,7 @@ boolean nv10_draw_elements( struct pipe_context *pipe, } draw_set_mapped_constant_buffer(draw, + PIPE_SHADER_VERTEX, nv10->constbuf[PIPE_SHADER_VERTEX], nv10->constbuf_nr[PIPE_SHADER_VERTEX]); @@ -64,14 +65,12 @@ boolean nv10_draw_elements( struct pipe_context *pipe, pipe_buffer_unmap(pscreen, indexBuffer); draw_set_mapped_element_buffer(draw, 0, NULL); } - - return TRUE; } -boolean nv10_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) +void nv10_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) { - return nv10_draw_elements(pipe, NULL, 0, prim, start, count); + nv10_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c index 6a147a4159c..5b80af2d22a 100644 --- a/src/gallium/drivers/nv20/nv20_context.c +++ b/src/gallium/drivers/nv20/nv20_context.c @@ -10,10 +10,14 @@ nv20_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv20_context *nv20 = nv20_context(pipe); + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv20->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -31,348 +35,352 @@ static void nv20_init_hwctx(struct nv20_context *nv20) { struct nv20_screen *screen = nv20->screen; struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int i; float projectionmatrix[16]; - const boolean is_nv25tcl = (nv20->screen->kelvin->grclass == NV25TCL); + const boolean is_nv25tcl = (kelvin->grclass == NV25TCL); - BEGIN_RING(kelvin, NV20TCL_DMA_NOTIFY, 1); - OUT_RING (screen->sync->handle); - BEGIN_RING(kelvin, NV20TCL_DMA_TEXTURE0, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->gart->handle); /* TEXTURE1 */ - BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->vram->handle); /* ZETA */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1); + OUT_RING (chan, screen->sync->handle); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->gart->handle); /* TEXTURE1 */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); /* ZETA */ - BEGIN_RING(kelvin, NV20TCL_DMA_QUERY, 1); - OUT_RING (0); /* renouveau: beef0351, unique */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1); + OUT_RING (chan, 0); /* renouveau: beef0351, unique */ - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2); - OUT_RING (0); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING ((0xfff << 16) | 0x0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING ((0xfff << 16) | 0x0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING (chan, (0xfff << 16) | 0x0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING (chan, (0xfff << 16) | 0x0); for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) { - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, 0x17e0, 3); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); + BEGIN_RING(chan, kelvin, 0x17e0, 3); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); if (is_nv25tcl) { - BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (NV20TCL_TX_RCOMP_LEQUAL | 0xdb0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); + OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0); } else { - BEGIN_RING(kelvin, 0x1e68, 1); - OUT_RING (0x4b800000); /* 16777216.000000 */ - BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (NV20TCL_TX_RCOMP_LEQUAL); + BEGIN_RING(chan, kelvin, 0x1e68, 1); + OUT_RING (chan, 0x4b800000); /* 16777216.000000 */ + BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); + OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL); } - BEGIN_RING(kelvin, 0x290, 1); - OUT_RING ((0x10 << 16) | 1); - BEGIN_RING(kelvin, 0x9fc, 1); - OUT_RING (0); - BEGIN_RING(kelvin, 0x1d80, 1); - OUT_RING (1); - BEGIN_RING(kelvin, 0x9f8, 1); - OUT_RING (4); - BEGIN_RING(kelvin, 0x17ec, 3); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - OUT_RINGf (0.0); + BEGIN_RING(chan, kelvin, 0x290, 1); + OUT_RING (chan, (0x10 << 16) | 1); + BEGIN_RING(chan, kelvin, 0x9fc, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, 0x1d80, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, kelvin, 0x9f8, 1); + OUT_RING (chan, 4); + BEGIN_RING(chan, kelvin, 0x17ec, 3); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 0.0); if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d88, 1); - OUT_RING (3); + BEGIN_RING(chan, kelvin, 0x1d88, 1); + OUT_RING (chan, 3); - BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY9, 1); - OUT_RING (chan->vram->handle); - BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY8, 1); - OUT_RING (chan->vram->handle); + BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1); + OUT_RING (chan, chan->vram->handle); + BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1); + OUT_RING (chan, chan->vram->handle); } - BEGIN_RING(kelvin, NV20TCL_DMA_FENCE, 1); - OUT_RING (0); /* renouveau: beef1e10 */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1); + OUT_RING (chan, 0); /* renouveau: beef1e10 */ - BEGIN_RING(kelvin, 0x1e98, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, 0x1e98, 1); + OUT_RING (chan, 0); #if 0 if (is_nv25tcl) { - BEGIN_RING(NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2); - OUT_RING (NvDmaTT); /* renouveau: beef0202 */ - OUT_RING (NvDmaFB); /* renouveau: beef0201 */ + BEGIN_RING(chan, NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2); + OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */ + OUT_RING (chan, NvDmaFB); /* renouveau: beef0201 */ - BEGIN_RING(NvSub3D, NV20TCL_DMA_TEXTURE1, 1); - OUT_RING (NvDmaTT); /* renouveau: beef0202 */ + BEGIN_RING(chan, NvSub3D, NV20TCL_DMA_TEXTURE1, 1); + OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */ } #endif - BEGIN_RING(kelvin, NV20TCL_NOTIFY, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, 0x120, 3); - OUT_RING (0); - OUT_RING (1); - OUT_RING (2); + BEGIN_RING(chan, kelvin, 0x120, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 2); /* error: ILLEGAL_MTHD, PROTECTION_FAULT - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (0.0); - OUT_RINGf (512.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 512.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); */ if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x022c, 2); - OUT_RING (0x280); - OUT_RING (0x07d28000); + BEGIN_RING(chan, kelvin, 0x022c, 2); + OUT_RING (chan, 0x280); + OUT_RING (chan, 0x07d28000); } /* * illegal method, protection fault - BEGIN_RING(NvSub3D, 0x1c2c, 1); - OUT_RING (0); */ + BEGIN_RING(chan, NvSub3D, 0x1c2c, 1); + OUT_RING (chan, 0); */ if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1da4, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, 0x1da4, 1); + OUT_RING (chan, 0); } /* * crashes with illegal method, protection fault - BEGIN_RING(NvSub3D, 0x1c18, 1); - OUT_RING (0x200); */ + BEGIN_RING(chan, NvSub3D, 0x1c18, 1); + OUT_RING (chan, 0x200); */ - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2); - OUT_RING ((0 << 16) | 0); - OUT_RING ((0 << 16) | 0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); + OUT_RING (chan, (0 << 16) | 0); + OUT_RING (chan, (0 << 16) | 0); /* *** Set state *** */ - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2); - OUT_RING (NV20TCL_ALPHA_FUNC_FUNC_ALWAYS); - OUT_RING (0); /* NV20TCL_ALPHA_FUNC_REF */ + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2); + OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS); + OUT_RING (chan, 0); /* NV20TCL_ALPHA_FUNC_REF */ for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; ++i) { - BEGIN_RING(kelvin, NV20TCL_TX_ENABLE(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_TX_SHADER_OP, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_IN_ALPHA(0), 4); - OUT_RING (0x30d410d0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_OUT_RGB(0), 4); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_ENABLE, 1); - OUT_RING (0x00011101); - BEGIN_RING(kelvin, NV20TCL_RC_FINAL0, 2); - OUT_RING (0x130e0300); - OUT_RING (0x0c091c80); - BEGIN_RING(kelvin, NV20TCL_RC_OUT_ALPHA(0), 4); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_IN_RGB(0), 4); - OUT_RING (0x20c400c0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_COLOR0, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4); - OUT_RING (0x035125a0); - OUT_RING (0); - OUT_RING (0x40002000); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1); - OUT_RING (0xffff0000); - - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 4); - OUT_RING (NV20TCL_BLEND_FUNC_SRC_ONE); - OUT_RING (NV20TCL_BLEND_FUNC_DST_ZERO); - OUT_RING (0); /* NV20TCL_BLEND_COLOR */ - OUT_RING (NV20TCL_BLEND_EQUATION_FUNC_ADD); - BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7); - OUT_RING (0xff); - OUT_RING (NV20TCL_STENCIL_FUNC_FUNC_ALWAYS); - OUT_RING (0); /* NV20TCL_STENCIL_FUNC_REF */ - OUT_RING (0xff); /* NV20TCL_STENCIL_FUNC_MASK */ - OUT_RING (NV20TCL_STENCIL_OP_FAIL_KEEP); - OUT_RING (NV20TCL_STENCIL_OP_ZFAIL_KEEP); - OUT_RING (NV20TCL_STENCIL_OP_ZPASS_KEEP); - - BEGIN_RING(kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); - OUT_RING (0); - OUT_RING (NV20TCL_COLOR_LOGIC_OP_OP_COPY); - BEGIN_RING(kelvin, 0x17cc, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4); + OUT_RING (chan, 0x30d410d0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); + OUT_RING (chan, 0x00011101); + BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); + OUT_RING (chan, 0x130e0300); + OUT_RING (chan, 0x0c091c80); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4); + OUT_RING (chan, 0x20c400c0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4); + OUT_RING (chan, 0x035125a0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x40002000); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1); + OUT_RING (chan, 0xffff0000); + + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4); + OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE); + OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO); + OUT_RING (chan, 0); /* NV20TCL_BLEND_COLOR */ + OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); + OUT_RING (chan, 0xff); + OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS); + OUT_RING (chan, 0); /* NV20TCL_STENCIL_FUNC_REF */ + OUT_RING (chan, 0xff); /* NV20TCL_STENCIL_FUNC_MASK */ + OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP); + OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP); + OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP); + + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY); + BEGIN_RING(chan, kelvin, 0x17cc, 1); + OUT_RING (chan, 0); if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d84, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, 0x1d84, 1); + OUT_RING (chan, 1); } - BEGIN_RING(kelvin, NV20TCL_LIGHTING_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_LIGHT_CONTROL, 1); - OUT_RING (0x00020000); - BEGIN_RING(kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_ENABLED_LIGHTS, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_NORMALIZE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0), + BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_CONTROL, 1); + OUT_RING (chan, 0x00020000); + BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0), NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE); for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; ++i) { - OUT_RING(0xffffffff); + OUT_RING(chan, 0xffffffff); } - BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */ - OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */ - BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (NV20TCL_DEPTH_FUNC_LESS); - BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2); - OUT_RINGf (0.0); - OUT_RINGf (0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */ - BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */ + OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */ + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); + OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */ + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); + OUT_RING (chan, 1); if (!is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d84, 1); - OUT_RING (3); + BEGIN_RING(chan, kelvin, 0x1d84, 1); + OUT_RING (chan, 3); } - BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); if (!is_nv25tcl) { - OUT_RING (8); + OUT_RING (chan, 8); } else { - OUT_RINGf (1.0); + OUT_RINGf (chan, 1.0); } if (!is_nv25tcl) { - BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.POINT_SMOOTH_ENABLE */ + BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.POINT_SMOOTH_ENABLE */ } else { - BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, 0x0a1c, 1); - OUT_RING (0x800); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, 0x0a1c, 1); + OUT_RING (chan, 0x800); } - BEGIN_RING(kelvin, NV20TCL_LINE_WIDTH, 1); - OUT_RING (8); - BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (NV20TCL_POLYGON_MODE_FRONT_FILL); - OUT_RING (NV20TCL_POLYGON_MODE_BACK_FILL); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (NV20TCL_CULL_FACE_BACK); - OUT_RING (NV20TCL_FRONT_FACE_CCW); - BEGIN_RING(kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 1); - OUT_RING (NV20TCL_SHADE_MODEL_SMOOTH); - BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL); + OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); + OUT_RING (chan, NV20TCL_CULL_FACE_BACK); + OUT_RING (chan, NV20TCL_FRONT_FACE_CCW); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1); + OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE); for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; ++i) { - OUT_RING(0); + OUT_RING(chan, 0); } - BEGIN_RING(kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RINGf (1.5); - OUT_RINGf (-0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */ - OUT_RINGf (0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */ - BEGIN_RING(kelvin, NV20TCL_FOG_MODE, 2); - OUT_RING (NV20TCL_FOG_MODE_EXP_2); - OUT_RING (NV20TCL_FOG_COORD_DIST_COORD_FOG); - BEGIN_RING(kelvin, NV20TCL_FOG_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.FOG_COLOR */ - BEGIN_RING(kelvin, NV20TCL_ENGINE, 1); - OUT_RING (NV20TCL_ENGINE_FIXED); + BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RINGf (chan, 1.5); + OUT_RINGf (chan, -0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */ + OUT_RINGf (chan, 0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */ + BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2); + OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED); + OUT_RING (chan, NV20TCL_FOG_COORD_FOG); + BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.FOG_COLOR */ + BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1); + OUT_RING (chan, NV20TCL_ENGINE_FIXED); for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; ++i) { - BEGIN_RING(kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15); - OUT_RINGf(1.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); - OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); OUT_RINGf(1.0); - OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0); + BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15); + OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); for (i = 4; i < 16; ++i) { - OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 1.0); } - BEGIN_RING(kelvin, NV20TCL_EDGEFLAG_ENABLE, 1); - OUT_RING (1); - BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1); - OUT_RING (0x00010101); - BEGIN_RING(kelvin, NV20TCL_CLEAR_VALUE, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); + OUT_RING (chan, 0x00010101); + BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1); + OUT_RING (chan, 0); memset(projectionmatrix, 0, sizeof(projectionmatrix)); projectionmatrix[0*4+0] = 1.0; projectionmatrix[1*4+1] = 1.0; projectionmatrix[2*4+2] = 16777215.0; projectionmatrix[3*4+3] = 1.0; - BEGIN_RING(kelvin, NV20TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16); for (i = 0; i < 16; i++) { - OUT_RINGf (projectionmatrix[i]); + OUT_RINGf (chan, projectionmatrix[i]); } - BEGIN_RING(kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2); - OUT_RINGf (0.0); - OUT_RINGf (16777216.0); /* [0, 1] scaled approx to [0, 2^24] */ + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 16777216.0); /* [0, 1] scaled approx to [0, 2^24] */ - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (0.0); /* x-offset, w/2 + 1.031250 */ - OUT_RINGf (0.0); /* y-offset, h/2 + 0.030762 */ - OUT_RINGf (0.0); - OUT_RINGf (16777215.0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, 0.0); /* x-offset, w/2 + 1.031250 */ + OUT_RINGf (chan, 0.0); /* y-offset, h/2 + 0.030762 */ + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 16777215.0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); - OUT_RINGf (0.0); /* no effect?, w/2 */ - OUT_RINGf (0.0); /* no effect?, h/2 */ - OUT_RINGf (16777215.0 * 0.5); - OUT_RINGf (65535.0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); + OUT_RINGf (chan, 0.0); /* no effect?, w/2 */ + OUT_RINGf (chan, 0.0); /* no effect?, h/2 */ + OUT_RINGf (chan, 16777215.0 * 0.5); + OUT_RINGf (chan, 65535.0); - FIRE_RING (NULL); + FIRE_RING (chan); } struct pipe_context * diff --git a/src/gallium/drivers/nv20/nv20_context.h b/src/gallium/drivers/nv20/nv20_context.h index a4eaa956608..c7dfadaa311 100644 --- a/src/gallium/drivers/nv20/nv20_context.h +++ b/src/gallium/drivers/nv20/nv20_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv20_screen *ctx = nv20->screen -#include "nouveau/nouveau_push.h" - #include "nv20_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -143,9 +139,9 @@ extern void nv20_emit_hw_state(struct nv20_context *nv20); extern void nv20_state_tex_update(struct nv20_context *nv20); /* nv20_vbo.c */ -extern boolean nv20_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv20_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv20_draw_elements( struct pipe_context *pipe, +extern void nv20_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c index 2db4a4015a6..dedbec73f39 100644 --- a/src/gallium/drivers/nv20/nv20_fragtex.c +++ b/src/gallium/drivers/nv20/nv20_fragtex.c @@ -52,6 +52,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) struct nv20_miptree *nv20mt = nv20->tex_miptree[unit]; struct pipe_texture *pt = &nv20mt->base; struct nv20_texture_format *tf; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; uint32_t txf, txs, txp; tf = nv20_fragtex_format(pt->format); @@ -82,15 +85,15 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) return; } - BEGIN_RING(kelvin, NV10TCL_TX_OFFSET(unit), 8); - OUT_RELOCl(nv20mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv20mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING (ps->wrap); - OUT_RING (0x40000000); /* enable */ - OUT_RING (txs); - OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width0 << 16) | pt->height0); - OUT_RING (ps->bcol); + BEGIN_RING(chan, kelvin, NV10TCL_TX_OFFSET(unit), 8); + OUT_RELOCl(chan, nouveau_bo(nv20mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, nouveau_bo(nv20mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING (chan, ps->wrap); + OUT_RING (chan, 0x40000000); /* enable */ + OUT_RING (chan, txs); + OUT_RING (chan, ps->filt | 0x2000 /* magic */); + OUT_RING (chan, (pt->width0 << 16) | pt->height0); + OUT_RING (chan, ps->bcol); #endif } @@ -99,6 +102,9 @@ nv20_fragtex_bind(struct nv20_context *nv20) { #if 0 struct nv20_fragment_program *fp = nv20->fragprog.active; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; unsigned samplers, unit; samplers = nv20->fp_samplers & ~fp->samplers; @@ -106,8 +112,8 @@ nv20_fragtex_bind(struct nv20_context *nv20) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - BEGIN_RING(kelvin, NV10TCL_TX_ENABLE(unit), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV10TCL_TX_ENABLE(unit), 1); + OUT_RING (chan, 0); } samplers = nv20->dirty_samplers & fp->samplers; diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c index d1291a92e0a..8f7538e7f57 100644 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ b/src/gallium/drivers/nv20/nv20_miptree.c @@ -6,6 +6,7 @@ #include "nv20_context.h" #include "nv20_screen.h" +#include "../nv04/nv04_surface_2d.h" static void nv20_miptree_layout(struct nv20_miptree *nv20mt) @@ -127,6 +128,12 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear. + * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy. + * This also happens for small mipmaps of large textures. */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + nv20_miptree_layout(mt); mt->buffer = screen->buffer_create(screen, 256, buf_usage, mt->total_size); @@ -183,12 +190,27 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, ns->base.offset = nv20mt->level[level].image_offset[0]; } + /* create a linear temporary that we can render into if necessary. + * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so + * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/ + if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE) + return &nv04_surface_wrap_for_render(screen, ((struct nv20_screen*)screen)->eng2d, ns)->base; + return &ns->base; } static void nv20_miptree_surface_destroy(struct pipe_surface *ps) { + struct nv04_surface* ns = (struct nv04_surface*)ps; + if(ns->backing) + { + struct nv20_screen* screen = (struct nv20_screen*)ps->texture->screen; + if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE) + screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height); + nv20_miptree_surface_destroy(&ns->backing->base); + } + pipe_texture_reference(&ps->texture, NULL); FREE(ps); } diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c index ddfcdb8057a..2e145672da1 100644 --- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c +++ b/src/gallium/drivers/nv20/nv20_prim_vbuf.c @@ -81,12 +81,15 @@ nv20_vbuf_render(struct vbuf_render *render) void nv20_vtxbuf_bind( struct nv20_context* nv20 ) { #if 0 + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int i; for(i = 0; i < NV20TCL_VTXBUF_ADDRESS__SIZE; i++) { - BEGIN_RING(kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1); - OUT_RING(0/*nv20->vtxbuf*/); - BEGIN_RING(kelvin, NV20TCL_VTXFMT(i) ,1); - OUT_RING(0/*XXX*/); + BEGIN_RING(chan, kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1); + OUT_RING(chan, 0/*nv20->vtxbuf*/); + BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i) ,1); + OUT_RING(chan, 0/*XXX*/); } #endif } @@ -202,6 +205,9 @@ nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type) static unsigned nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr) { + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; uint32_t hwfmt = 0; unsigned fields; @@ -231,8 +237,8 @@ nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr) return 0; } - BEGIN_RING(kelvin, NV20TCL_VTXFMT(hwattr), 1); - OUT_RING(hwfmt); + BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(hwattr), 1); + OUT_RING(chan, hwfmt); return fields; } @@ -262,6 +268,9 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render, uint nr_indices) { struct nv20_context *nv20 = nv20_render->nv20; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; struct vertex_info *vinfo = &nv20->vertex_info; unsigned nr_fields; int max_push; @@ -270,29 +279,29 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render, nr_fields = nv20__emit_vertex_array_format(nv20); - BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1); - OUT_RING(nv20_render->hwprim); + BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); + OUT_RING(chan, nv20_render->hwprim); max_push = 1200 / nr_fields; while (nr_indices) { int i; int push = MIN2(nr_indices, max_push); - BEGIN_RING_NI(kelvin, NV20TCL_VERTEX_DATA, push * nr_fields); + BEGIN_RING_NI(chan, kelvin, NV20TCL_VERTEX_DATA, push * nr_fields); for (i = 0; i < push; i++) { /* XXX: fixme to handle other than floats? */ int f = nr_fields; float *attrv = (float*)&data[indices[i] * vsz]; while (f-- > 0) - OUT_RINGf(*attrv++); + OUT_RINGf(chan, *attrv++); } nr_indices -= push; indices += push; } - BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1); - OUT_RING(NV20TCL_VERTEX_BEGIN_END_STOP); + BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); + OUT_RING(chan, NV20TCL_VERTEX_BEGIN_END_STOP); } static void @@ -301,20 +310,23 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render, uint nr_indices) { struct nv20_context *nv20 = nv20_render->nv20; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int push, i; NOUVEAU_ERR("nv20__draw_pbuffer: this path is broken.\n"); - BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); - OUT_RELOCl(nv20_render->pbuffer, 0, + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); + OUT_RELOCl(chan, nouveau_bo(nv20_render->pbuffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING(nv20_render->hwprim); + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING(chan, nv20_render->hwprim); if (nr_indices & 1) { - BEGIN_RING(kelvin, NV10TCL_VB_ELEMENT_U32, 1); - OUT_RING (indices[0]); + BEGIN_RING(chan, kelvin, NV10TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, indices[0]); indices++; nr_indices--; } @@ -322,16 +334,16 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render, // XXX too big/small ? check the size push = MIN2(nr_indices, 1200 * 2); - BEGIN_RING_NI(kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((indices[i+1] << 16) | indices[i]); + OUT_RING(chan, (indices[i+1] << 16) | indices[i]); nr_indices -= push; indices += push; } - BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING (chan, 0); } static void diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c index 4eeacd1afd5..d091335063b 100644 --- a/src/gallium/drivers/nv20/nv20_screen.c +++ b/src/gallium/drivers/nv20/nv20_screen.c @@ -115,6 +115,9 @@ nv20_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->kelvin); + nv04_surface_2d_takedown(&screen->eng2d); + + nouveau_screen_fini(&screen->base); FREE(pscreen); } @@ -173,7 +176,6 @@ nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->kelvin, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c index 0122b1c2cdb..6bbd1fdae9d 100644 --- a/src/gallium/drivers/nv20/nv20_state_emit.c +++ b/src/gallium/drivers/nv20/nv20_state_emit.c @@ -5,27 +5,34 @@ static void nv20_state_emit_blend(struct nv20_context* nv20) { struct nv20_blend_state *b = nv20->blend; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1); - OUT_RING (b->d_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); + OUT_RING (chan, b->d_enable); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (b->b_enable); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, b->b_enable); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 2); - OUT_RING (b->b_srcfunc); - OUT_RING (b->b_dstfunc); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 2); + OUT_RING (chan, b->b_srcfunc); + OUT_RING (chan, b->b_dstfunc); - BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1); - OUT_RING (b->c_mask); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); + OUT_RING (chan, b->c_mask); } static void nv20_state_emit_blend_color(struct nv20_context* nv20) { struct pipe_blend_color *c = nv20->blend_color; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_BLEND_COLOR, 1); - OUT_RING ((float_to_ubyte(c->color[3]) << 24)| + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_COLOR, 1); + OUT_RING (chan, + (float_to_ubyte(c->color[3]) << 24)| (float_to_ubyte(c->color[0]) << 16)| (float_to_ubyte(c->color[1]) << 8) | (float_to_ubyte(c->color[2]) << 0)); @@ -34,63 +41,69 @@ static void nv20_state_emit_blend_color(struct nv20_context* nv20) static void nv20_state_emit_rast(struct nv20_context* nv20) { struct nv20_rasterizer_state *r = nv20->rast; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 2); - OUT_RING (r->shade_model); - OUT_RING (r->line_width); + BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 2); + OUT_RING (chan, r->shade_model); + OUT_RING (chan, r->line_width); - BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1); - OUT_RING (r->point_size); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); + OUT_RING (chan, r->point_size); - BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (r->poly_mode_front); - OUT_RING (r->poly_mode_back); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, r->poly_mode_front); + OUT_RING (chan, r->poly_mode_back); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (r->cull_face); - OUT_RING (r->front_face); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); + OUT_RING (chan, r->cull_face); + OUT_RING (chan, r->front_face); - BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2); - OUT_RING (r->line_smooth_en); - OUT_RING (r->poly_smooth_en); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2); + OUT_RING (chan, r->line_smooth_en); + OUT_RING (chan, r->poly_smooth_en); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1); - OUT_RING (r->cull_face_en); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, r->cull_face_en); } static void nv20_state_emit_dsa(struct nv20_context* nv20) { struct nv20_depth_stencil_alpha_state *d = nv20->dsa; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (d->depth.func); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); + OUT_RING (chan, d->depth.func); - BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (d->depth.write_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, d->depth.write_enable); - BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (d->depth.test_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, d->depth.test_enable); - BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); + OUT_RING (chan, 1); #if 0 - BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1); - OUT_RING (d->stencil.enable); - BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7); - OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, d->stencil.enable); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); + OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7); #endif - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (d->alpha.enabled); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, d->alpha.enabled); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1); - OUT_RING (d->alpha.func); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1); + OUT_RING (chan, d->alpha.func); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_REF, 1); - OUT_RING (d->alpha.ref); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_REF, 1); + OUT_RING (chan, d->alpha.ref); } static void nv20_state_emit_viewport(struct nv20_context* nv20) @@ -101,9 +114,13 @@ static void nv20_state_emit_scissor(struct nv20_context* nv20) { /* NV20TCL_SCISSOR_* is probably a software method */ /* struct pipe_scissor_state *s = nv20->scissor; - BEGIN_RING(kelvin, NV20TCL_SCISSOR_HORIZ, 2); - OUT_RING (((s->maxx - s->minx) << 16) | s->minx); - OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; + + BEGIN_RING(chan, kelvin, NV20TCL_SCISSOR_HORIZ, 2); + OUT_RING (chan, ((s->maxx - s->minx) << 16) | s->minx); + OUT_RING (chan, ((s->maxy - s->miny) << 16) | s->miny);*/ } static void nv20_state_emit_framebuffer(struct nv20_context* nv20) @@ -113,6 +130,9 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv20_miptree *nv20mt = 0; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; @@ -150,11 +170,11 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) } if (zeta) { - BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (zeta->pitch << 16)); + BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (zeta->pitch << 16)); } else { - BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (rt->pitch << 16)); + BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (rt->pitch << 16)); } nv20mt = (struct nv20_miptree *)rt->base.texture; @@ -166,13 +186,13 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) nv20->zeta = nv20mt->buffer; } - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 3); - OUT_RING ((w << 16) | 0); - OUT_RING ((h << 16) | 0); /*NV20TCL_RT_VERT */ - OUT_RING (rt_format); /* NV20TCL_RT_FORMAT */ - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2); - OUT_RING (((w - 1) << 16) | 0); - OUT_RING (((h - 1) << 16) | 0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 3); + OUT_RING (chan, (w << 16) | 0); + OUT_RING (chan, (h << 16) | 0); /*NV20TCL_RT_VERT */ + OUT_RING (chan, rt_format); /* NV20TCL_RT_FORMAT */ + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING (chan, ((w - 1) << 16) | 0); + OUT_RING (chan, ((h - 1) << 16) | 0); } static void nv20_vertex_layout(struct nv20_context *nv20) @@ -228,7 +248,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20) } /* always do position */ { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_POSITION, 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); vinfo->hwfmt[0] |= (1 << 0); } @@ -237,19 +257,19 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 4; i < 6; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i - 3)); } if (colors[0]) { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 0); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 0); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); vinfo->hwfmt[0] |= (1 << 3); } if (colors[1]) { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 1); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 1); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); vinfo->hwfmt[0] |= (1 << 4); } @@ -258,7 +278,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 6; i < 10; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i - 1)); } @@ -267,7 +287,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 0; i < 4; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i + 9)); } @@ -276,13 +296,13 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 10; i < 12; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i + 3)); } if (fog) { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_FOG, 0); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_FOG, 0); draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << 15); } @@ -293,6 +313,10 @@ static void nv20_vertex_layout(struct nv20_context *nv20) void nv20_emit_hw_state(struct nv20_context *nv20) { + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; + struct nouveau_bo *rt_bo; int i; if (nv20->dirty & NV20_NEW_VERTPROG) { @@ -361,36 +385,39 @@ nv20_emit_hw_state(struct nv20_context *nv20) */ /* Render target */ - BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 1); - OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + rt_bo = nouveau_bo(nv20->rt[0]); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv20->zeta) { - BEGIN_RING(kelvin, NV20TCL_DMA_ZETA, 1); - OUT_RELOCo(nv20->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_ZETA_OFFSET, 1); - OUT_RELOCl(nv20->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + struct nouveau_bo *zeta_bo = nouveau_bo(nv20->zeta); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_ZETA, 1); + OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_ZETA_OFFSET, 1); + OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(nv20->zeta + lma_offset);*/ +/* BEGIN_RING(chan, kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); + OUT_RELOCl(chan, nouveau_bo(nv20->zeta + lma_offset));*/ } /* Vertex buffer */ - BEGIN_RING(kelvin, NV20TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* Texture images */ for (i = 0; i < 2; i++) { if (!(nv20->fp_samplers & (1 << i))) continue; - BEGIN_RING(kelvin, NV20TCL_TX_OFFSET(i), 1); - OUT_RELOCl(nv20->tex[i].buffer, 0, NOUVEAU_BO_VRAM | + struct nouveau_bo *bo = nouveau_bo(nv20->tex[i].buffer); + BEGIN_RING(chan, kelvin, NV20TCL_TX_OFFSET(i), 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(kelvin, NV20TCL_TX_FORMAT(i), 1); - OUT_RELOCd(nv20->tex[i].buffer, nv20->tex[i].format, + BEGIN_RING(chan, kelvin, NV20TCL_TX_FORMAT(i), 1); + OUT_RELOCd(chan, bo, nv20->tex[i].format, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_OR, NV20TCL_TX_FORMAT_DMA0, NV20TCL_TX_FORMAT_DMA1); diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c index 69b79c809f4..699773e8e6f 100644 --- a/src/gallium/drivers/nv20/nv20_transfer.c +++ b/src/gallium/drivers/nv20/nv20_transfer.c @@ -16,14 +16,14 @@ struct nv20_transfer { }; static void -nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width0 = u_minify(pt->width0, level); - template->height0 = u_minify(pt->height0, level); + template->width0 = width; + template->height0 = height; template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -71,7 +71,7 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv20_compatible_transfer_tex(pt, level, &tx_tex_template); + nv20_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -80,6 +80,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv20_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, pipe_transfer_buffer_flags(&tx->base)); @@ -105,8 +107,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -126,13 +128,13 @@ nv20_transfer_del(struct pipe_transfer *ptx) dst = pscreen->get_tex_surface(pscreen, ptx->texture, ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER); /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -151,8 +153,10 @@ nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c index 84d7db6c5e2..52991a0d856 100644 --- a/src/gallium/drivers/nv20/nv20_vbo.c +++ b/src/gallium/drivers/nv20/nv20_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv20_draw_elements( struct pipe_context *pipe, +void nv20_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -45,7 +45,7 @@ boolean nv20_draw_elements( struct pipe_context *pipe, draw_set_mapped_element_buffer(draw, 0, NULL); } - draw_set_mapped_constant_buffer(draw, + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, nv20->constbuf[PIPE_SHADER_VERTEX], nv20->constbuf_nr[PIPE_SHADER_VERTEX]); @@ -67,13 +67,12 @@ boolean nv20_draw_elements( struct pipe_context *pipe, } draw_flush(nv20->draw); - return TRUE; } -boolean nv20_draw_arrays( struct pipe_context *pipe, +void nv20_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return nv20_draw_elements(pipe, NULL, 0, prim, start, count); + nv20_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c index 46a821a48b1..54572e9ab3a 100644 --- a/src/gallium/drivers/nv30/nv30_context.c +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -10,21 +10,32 @@ nv30_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(rankine, 0x1fd8, 1); - OUT_RING (2); - BEGIN_RING(rankine, 0x1fd8, 1); - OUT_RING (1); + BEGIN_RING(chan, rankine, 0x1fd8, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, rankine, 0x1fd8, 1); + OUT_RING (chan, 1); } - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void nv30_destroy(struct pipe_context *pipe) { struct nv30_context *nv30 = nv30_context(pipe); + unsigned i; + + for (i = 0; i < NV30_STATE_MAX; i++) { + if (nv30->state.hw[i]) + so_ref(NULL, &nv30->state.hw[i]); + } if (nv30->draw) draw_destroy(nv30->draw); diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h index 864ddaeb598..e59449287b5 100644 --- a/src/gallium/drivers/nv30/nv30_context.h +++ b/src/gallium/drivers/nv30/nv30_context.h @@ -14,10 +14,6 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" - -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv30_screen *ctx = nv30->screen -#include "nouveau/nouveau_push.h" #include "nouveau/nouveau_stateobj.h" #include "nv30_state.h" @@ -198,9 +194,9 @@ extern struct nv30_state_entry nv30_state_fragtex; extern struct nv30_state_entry nv30_state_vbo; /* nv30_vbo.c */ -extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv30_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv30_draw_elements(struct pipe_context *pipe, +extern void nv30_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c index 40965a97723..2d565cb631b 100644 --- a/src/gallium/drivers/nv30/nv30_fragprog.c +++ b/src/gallium/drivers/nv30/nv30_fragprog.c @@ -435,10 +435,11 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, arith(fpc, sat, ADD, dst, mask, src[0], src[1], none); break; case TGSI_OPCODE_CMP: - tmp = temp(fpc); - arith(fpc, sat, MOV, dst, mask, src[2], none, none); + tmp = nv30_sr(NV30SR_NONE, 0); tmp.cc_update = 1; arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none); + dst.cc_test = NV30_VP_INST_COND_GE; + arith(fpc, sat, MOV, dst, mask, src[2], none, none); dst.cc_test = NV30_VP_INST_COND_LT; arith(fpc, sat, MOV, dst, mask, src[1], none, none); break; @@ -517,13 +518,28 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, arith(fpc, sat, RSQ, dst, mask, abs(swz(src[0], X, X, X, X)), none, none); break; case TGSI_OPCODE_SCS: - if (mask & MASK_X) { - arith(fpc, sat, COS, dst, MASK_X, - swz(src[0], X, X, X, X), none, none); + /* avoid overwriting the source */ + if(src[0].swz[SWZ_X] != SWZ_X) + { + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } } - if (mask & MASK_Y) { - arith(fpc, sat, SIN, dst, MASK_Y, - swz(src[0], X, X, X, X), none, none); + else + { + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } } break; case TGSI_OPCODE_SIN: @@ -821,7 +837,7 @@ nv30_fragprog_validate(struct nv30_context *nv30) fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4); nv30_fragprog_upload(nv30, fp); - so = so_new(8, 1); + so = so_new(4, 4, 1); so_method(so, nv30->screen->rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1); so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW | @@ -870,6 +886,12 @@ void nv30_fragprog_destroy(struct nv30_context *nv30, struct nv30_fragment_program *fp) { + if (fp->buffer) + pipe_buffer_reference(&fp->buffer, NULL); + + if (fp->so) + so_ref(NULL, &fp->so); + if (fp->insn_len) FREE(fp->insn); } diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c index b3293ee700d..98935678911 100644 --- a/src/gallium/drivers/nv30/nv30_fragtex.c +++ b/src/gallium/drivers/nv30/nv30_fragtex.c @@ -106,7 +106,7 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) txs = tf->swizzle; - so = so_new(16, 2); + so = so_new(1, 8, 2); so_method(so, nv30->screen->rankine, NV34TCL_TX_OFFSET(unit), 8); so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR, @@ -135,7 +135,7 @@ nv30_fragtex_validate(struct nv30_context *nv30) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, nv30->screen->rankine, NV34TCL_TX_ENABLE(unit), 1); so_data (so, 0); so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]); diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c index ce95d9700f6..8fbba38e78f 100644 --- a/src/gallium/drivers/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -5,6 +5,7 @@ #include "util/u_math.h" #include "nv30_context.h" +#include "../nv04/nv04_surface_2d.h" static void nv30_miptree_layout(struct nv30_miptree *nv30mt) @@ -108,6 +109,12 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear. + * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy. + * This also happens for small mipmaps of large textures. */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + nv30_miptree_layout(mt); mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, @@ -196,12 +203,27 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ns->base.offset = nv30mt->level[level].image_offset[0]; } + /* create a linear temporary that we can render into if necessary. + * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so + * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/ + if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE) + return &nv04_surface_wrap_for_render(pscreen, ((struct nv30_screen*)pscreen)->eng2d, ns)->base; + return &ns->base; } static void nv30_miptree_surface_del(struct pipe_surface *ps) { + struct nv04_surface* ns = (struct nv04_surface*)ps; + if(ns->backing) + { + struct nv30_screen* screen = (struct nv30_screen*)ps->texture->screen; + if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE) + screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height); + nv30_miptree_surface_del(&ns->backing->base); + } + pipe_texture_reference(&ps->texture, NULL); FREE(ps); } diff --git a/src/gallium/drivers/nv30/nv30_query.c b/src/gallium/drivers/nv30/nv30_query.c index 1d1c8a484e1..e27e9ccbf60 100644 --- a/src/gallium/drivers/nv30/nv30_query.c +++ b/src/gallium/drivers/nv30/nv30_query.c @@ -41,6 +41,9 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq) { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_query *q = nv30_query(pq); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER); @@ -57,10 +60,10 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq) assert(0); nouveau_notifier_reset(nv30->screen->query, q->object->start); - BEGIN_RING(rankine, NV34TCL_QUERY_RESET, 1); - OUT_RING (1); - BEGIN_RING(rankine, NV34TCL_QUERY_UNK17CC, 1); - OUT_RING (1); + BEGIN_RING(chan, rankine, NV34TCL_QUERY_RESET, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, rankine, NV34TCL_QUERY_UNK17CC, 1); + OUT_RING (chan, 1); q->ready = FALSE; } @@ -69,12 +72,15 @@ static void nv30_query_end(struct pipe_context *pipe, struct pipe_query *pq) { struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; struct nv30_query *q = nv30_query(pq); - BEGIN_RING(rankine, NV34TCL_QUERY_GET, 1); - OUT_RING ((0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) | + BEGIN_RING(chan, rankine, NV34TCL_QUERY_GET, 1); + OUT_RING (chan, (0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) | ((q->object->start * 32) << NV34TCL_QUERY_GET_OFFSET_SHIFT)); - FIRE_RING(NULL); + FIRE_RING(chan); } static boolean diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index 7cd36902eb4..9ed48178dc2 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -156,6 +156,12 @@ static void nv30_screen_destroy(struct pipe_screen *pscreen) { struct nv30_screen *screen = nv30_screen(pscreen); + unsigned i; + + for (i = 0; i < NV30_STATE_MAX; i++) { + if (screen->state[i]) + so_ref(NULL, &screen->state[i]); + } nouveau_resource_free(&screen->vp_exec_heap); nouveau_resource_free(&screen->vp_data_heap); @@ -163,6 +169,9 @@ nv30_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->query); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->rankine); + nv04_surface_2d_takedown(&screen->eng2d); + + nouveau_screen_fini(&screen->base); FREE(pscreen); } @@ -224,7 +233,6 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->rankine, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); @@ -261,7 +269,7 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static rankine initialisation */ - so = so_new(128, 0); + so = so_new(36, 60, 0); so_method(so, screen->rankine, NV34TCL_DMA_NOTIFY, 1); so_data (so, screen->sync->handle); so_method(so, screen->rankine, NV34TCL_DMA_TEXTURE0, 2); diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c index 268d3a8ab85..065c927a10d 100644 --- a/src/gallium/drivers/nv30/nv30_state.c +++ b/src/gallium/drivers/nv30/nv30_state.c @@ -14,7 +14,7 @@ nv30_blend_state_create(struct pipe_context *pipe, struct nv30_context *nv30 = nv30_context(pipe); struct nouveau_grobj *rankine = nv30->screen->rankine; struct nv30_blend_state *bso = CALLOC(1, sizeof(*bso)); - struct nouveau_stateobj *so = so_new(16, 0); + struct nouveau_stateobj *so = so_new(5, 8, 0); if (cso->blend_enable) { so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 3); @@ -300,7 +300,7 @@ nv30_rasterizer_state_create(struct pipe_context *pipe, { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(9, 19, 0); struct nouveau_grobj *rankine = nv30->screen->rankine; /*XXX: ignored: @@ -435,7 +435,7 @@ nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(5, 21, 0); struct nouveau_grobj *rankine = nv30->screen->rankine; so_method(so, rankine, NV34TCL_DEPTH_FUNC, 3); diff --git a/src/gallium/drivers/nv30/nv30_state_blend.c b/src/gallium/drivers/nv30/nv30_state_blend.c index 64cf9ae93a0..c36d58c040c 100644 --- a/src/gallium/drivers/nv30/nv30_state_blend.c +++ b/src/gallium/drivers/nv30/nv30_state_blend.c @@ -18,7 +18,7 @@ struct nv30_state_entry nv30_state_blend = { static boolean nv30_state_blend_colour_validate(struct nv30_context *nv30) { - struct nouveau_stateobj *so = so_new(2, 0); + struct nouveau_stateobj *so = so_new(1, 1, 0); struct pipe_blend_color *bcol = &nv30->blend_colour; so_method(so, nv30->screen->rankine, NV34TCL_BLEND_COLOR, 1); diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c index 6f6d1740d6e..2ed2ea55e84 100644 --- a/src/gallium/drivers/nv30/nv30_state_fb.c +++ b/src/gallium/drivers/nv30/nv30_state_fb.c @@ -10,7 +10,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) struct nv04_surface *rt[2], *zeta = NULL; uint32_t rt_enable = 0, rt_format = 0; int i, colour_format = 0, zeta_format = 0, depth_only = 0; - struct nouveau_stateobj *so = so_new(64, 10); + struct nouveau_stateobj *so = so_new(12, 18, 10); unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; unsigned w = fb->width; unsigned h = fb->height; diff --git a/src/gallium/drivers/nv30/nv30_state_scissor.c b/src/gallium/drivers/nv30/nv30_state_scissor.c index 3ac7a8471ea..ba61a9e24a4 100644 --- a/src/gallium/drivers/nv30/nv30_state_scissor.c +++ b/src/gallium/drivers/nv30/nv30_state_scissor.c @@ -12,7 +12,7 @@ nv30_state_scissor_validate(struct nv30_context *nv30) return FALSE; nv30->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); + so = so_new(1, 2, 0); so_method(so, nv30->screen->rankine, NV34TCL_SCISSOR_HORIZ, 2); if (nv30->state.scissor_enabled) { so_data (so, ((s->maxx - s->minx) << 16) | s->minx); diff --git a/src/gallium/drivers/nv30/nv30_state_stipple.c b/src/gallium/drivers/nv30/nv30_state_stipple.c index d0c791ac082..ed520a4f439 100644 --- a/src/gallium/drivers/nv30/nv30_state_stipple.c +++ b/src/gallium/drivers/nv30/nv30_state_stipple.c @@ -14,14 +14,14 @@ nv30_state_stipple_validate(struct nv30_context *nv30) if (rast->poly_stipple_enable) { unsigned i; - so = so_new(35, 0); + so = so_new(2, 33, 0); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 1); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, nv30->stipple[i]); } else { - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 0); } diff --git a/src/gallium/drivers/nv30/nv30_state_viewport.c b/src/gallium/drivers/nv30/nv30_state_viewport.c index c3eb413dac6..2d7781292bd 100644 --- a/src/gallium/drivers/nv30/nv30_state_viewport.c +++ b/src/gallium/drivers/nv30/nv30_state_viewport.c @@ -19,7 +19,7 @@ nv30_state_viewport_validate(struct nv30_context *nv30) return FALSE; nv30->state.viewport_bypass = bypass; - so = so_new(11, 0); + so = so_new(3, 10, 0); if (!bypass) { so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_TRANSLATE_X, 8); diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c index 2255a02caed..65598991c68 100644 --- a/src/gallium/drivers/nv30/nv30_transfer.c +++ b/src/gallium/drivers/nv30/nv30_transfer.c @@ -16,14 +16,14 @@ struct nv30_transfer { }; static void -nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width0 = u_minify(pt->width0, level); - template->height0 = u_minify(pt->height0, level); + template->width0 = width; + template->height0 = height; template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -71,7 +71,7 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv30_compatible_transfer_tex(pt, level, &tx_tex_template); + nv30_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -80,6 +80,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv30_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, 0, 0, 0, pipe_transfer_buffer_flags(&tx->base)); @@ -105,8 +107,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -126,13 +128,13 @@ nv30_transfer_del(struct pipe_transfer *ptx) dst = pscreen->get_tex_surface(pscreen, ptx->texture, ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER); /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -151,8 +153,10 @@ nv30_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c index e32b8141af8..1c5db03ea24 100644 --- a/src/gallium/drivers/nv30/nv30_vbo.c +++ b/src/gallium/drivers/nv30/nv30_vbo.c @@ -163,19 +163,21 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so, return TRUE; } -boolean +void nv30_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; unsigned restart = 0; nv30_vbo_set_idxbuf(nv30, NULL, 0); if (FORCE_SWTNL || !nv30_state_validate(nv30)) { /*return nv30_draw_elements_swtnl(pipe, NULL, 0, mode, start, count);*/ - return FALSE; + return; } while (count) { @@ -186,17 +188,17 @@ nv30_draw_arrays(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(rankine, NV34TCL_VB_VERTEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, rankine, NV34TCL_VB_VERTEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -206,15 +208,15 @@ nv30_draw_arrays(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(rankine, NV34TCL_VB_VERTEX_BATCH, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_VERTEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; @@ -228,7 +230,9 @@ static INLINE void nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint8_t *elts = (uint8_t *)ib + start; @@ -239,17 +243,17 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -258,16 +262,16 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -277,7 +281,9 @@ static INLINE void nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint16_t *elts = (uint16_t *)ib + start; @@ -288,17 +294,17 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -307,16 +313,16 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -326,7 +332,9 @@ static INLINE void nv30_draw_elements_u32(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint32_t *elts = (uint32_t *)ib + start; @@ -337,32 +345,32 @@ nv30_draw_elements_u32(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); while (vc) { push = MIN2(vc, 2047); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U32, push); - OUT_RINGp (elts, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U32, push); + OUT_RINGp (chan, elts, push); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } } -static boolean +static void nv30_draw_elements_inline(struct pipe_context *pipe, struct pipe_buffer *ib, unsigned ib_size, unsigned mode, unsigned start, unsigned count) @@ -393,15 +401,16 @@ nv30_draw_elements_inline(struct pipe_context *pipe, } pipe_buffer_unmap(pscreen, ib); - return TRUE; } -static boolean +static void nv30_draw_elements_vbo(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; unsigned restart = 0; while (count) { @@ -412,17 +421,17 @@ nv30_draw_elements_vbo(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(rankine, NV34TCL_VB_INDEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, rankine, NV34TCL_VB_INDEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -432,24 +441,22 @@ nv30_draw_elements_vbo(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(rankine, NV34TCL_VB_INDEX_BATCH, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_INDEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } - - return TRUE; } -boolean +void nv30_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -461,7 +468,7 @@ nv30_draw_elements(struct pipe_context *pipe, if (FORCE_SWTNL || !nv30_state_validate(nv30)) { /*return nv30_draw_elements_swtnl(pipe, NULL, 0, mode, start, count);*/ - return FALSE; + return; } if (idxbuf) { @@ -472,7 +479,6 @@ nv30_draw_elements(struct pipe_context *pipe, } pipe->flush(pipe, 0, NULL); - return TRUE; } static boolean @@ -485,9 +491,9 @@ nv30_vbo_validate(struct nv30_context *nv30) unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; int hw; - vtxbuf = so_new(20, 18); + vtxbuf = so_new(3, 17, 18); so_method(vtxbuf, rankine, NV34TCL_VTXBUF_ADDRESS(0), nv30->vtxelt_nr); - vtxfmt = so_new(17, 0); + vtxfmt = so_new(1, 16, 0); so_method(vtxfmt, rankine, NV34TCL_VTXFMT(0), nv30->vtxelt_nr); for (hw = 0; hw < nv30->vtxelt_nr; hw++) { @@ -500,7 +506,7 @@ nv30_vbo_validate(struct nv30_context *nv30) if (!vb->stride) { if (!sattr) - sattr = so_new(16 * 5, 0); + sattr = so_new(16, 16 * 4, 0); if (nv30_vbo_static_attrib(nv30, sattr, hw, ve, vb)) { so_data(vtxbuf, 0); diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c index 5d609846229..e77a5be3f23 100644 --- a/src/gallium/drivers/nv30/nv30_vertprog.c +++ b/src/gallium/drivers/nv30/nv30_vertprog.c @@ -650,7 +650,9 @@ static boolean nv30_vertprog_validate(struct nv30_context *nv30) { struct pipe_screen *pscreen = nv30->pipe.screen; - struct nouveau_grobj *rankine = nv30->screen->rankine; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; struct nv30_vertex_program *vp; struct pipe_buffer *constbuf; boolean upload_code = FALSE, upload_data = FALSE; @@ -684,7 +686,7 @@ nv30_vertprog_validate(struct nv30_context *nv30) assert(0); } - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, rankine, NV34TCL_VP_START_FROM_ID, 1); so_data (so, vp->exec->start); so_ref(so, &vp->so); @@ -770,9 +772,9 @@ nv30_vertprog_validate(struct nv30_context *nv30) 4 * sizeof(float)); } - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5); - OUT_RING (i + vp->data->start); - OUT_RINGp ((uint32_t *)vpd->value, 4); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5); + OUT_RING (chan, i + vp->data->start); + OUT_RINGp (chan, (uint32_t *)vpd->value, 4); } if (constbuf) @@ -788,11 +790,11 @@ nv30_vertprog_validate(struct nv30_context *nv30) vp->insns[i].data[2], vp->insns[i].data[3]); } #endif - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1); - OUT_RING (vp->exec->start); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1); + OUT_RING (chan, vp->exec->start); for (i = 0; i < vp->nr_insns; i++) { - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_INST(0), 4); - OUT_RINGp (vp->insns[i].data, 4); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_INST(0), 4); + OUT_RINGp (chan, vp->insns[i].data, 4); } } diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c index eb9cce4c786..f79ae4db84e 100644 --- a/src/gallium/drivers/nv40/nv40_context.c +++ b/src/gallium/drivers/nv40/nv40_context.c @@ -10,21 +10,32 @@ nv40_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(curie, 0x1fd8, 1); - OUT_RING (2); - BEGIN_RING(curie, 0x1fd8, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, 0x1fd8, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, curie, 0x1fd8, 1); + OUT_RING (chan, 1); } - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void nv40_destroy(struct pipe_context *pipe) { struct nv40_context *nv40 = nv40_context(pipe); + unsigned i; + + for (i = 0; i < NV40_STATE_MAX; i++) { + if (nv40->state.hw[i]) + so_ref(NULL, &nv40->state.hw[i]); + } if (nv40->draw) draw_destroy(nv40->draw); diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h index 83fcf1785d9..e219bb537ac 100644 --- a/src/gallium/drivers/nv40/nv40_context.h +++ b/src/gallium/drivers/nv40/nv40_context.h @@ -14,10 +14,6 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" - -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv40_screen *ctx = nv40->screen -#include "nouveau/nouveau_push.h" #include "nouveau/nouveau_stateobj.h" #include "nv40_state.h" @@ -183,7 +179,7 @@ extern void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen); /* nv40_draw.c */ extern struct draw_stage *nv40_draw_render_stage(struct nv40_context *nv40); -extern boolean nv40_draw_elements_swtnl(struct pipe_context *pipe, +extern void nv40_draw_elements_swtnl(struct pipe_context *pipe, struct pipe_buffer *idxbuf, unsigned ib_size, unsigned mode, unsigned start, unsigned count); @@ -219,9 +215,9 @@ extern struct nv40_state_entry nv40_state_vbo; extern struct nv40_state_entry nv40_state_vtxfmt; /* nv40_vbo.c */ -extern boolean nv40_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv40_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv40_draw_elements(struct pipe_context *pipe, +extern void nv40_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c index b2f19ecb699..d826f8c2f5f 100644 --- a/src/gallium/drivers/nv40/nv40_draw.c +++ b/src/gallium/drivers/nv40/nv40_draw.c @@ -31,6 +31,9 @@ nv40_render_stage(struct draw_stage *stage) static INLINE void nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v) { + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned i; for (i = 0; i < nv40->swtnl.nr_attribs; i++) { @@ -41,30 +44,30 @@ nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v) case EMIT_OMIT: break; case EMIT_1F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_1F(hw), 1); - OUT_RING (fui(v->data[idx][0])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_1F(hw), 1); + OUT_RING (chan, fui(v->data[idx][0])); break; case EMIT_2F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_2F_X(hw), 2); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2F_X(hw), 2); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); break; case EMIT_3F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_3F_X(hw), 3); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); - OUT_RING (fui(v->data[idx][2])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_3F_X(hw), 3); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); + OUT_RING (chan, fui(v->data[idx][2])); break; case EMIT_4F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_4F_X(hw), 4); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); - OUT_RING (fui(v->data[idx][2])); - OUT_RING (fui(v->data[idx][3])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4F_X(hw), 4); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); + OUT_RING (chan, fui(v->data[idx][2])); + OUT_RING (chan, fui(v->data[idx][3])); break; case EMIT_4UB: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_4UB(hw), 1); - OUT_RING (pack_ub4(float_to_ubyte(v->data[idx][0]), + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4UB(hw), 1); + OUT_RING (chan, pack_ub4(float_to_ubyte(v->data[idx][0]), float_to_ubyte(v->data[idx][1]), float_to_ubyte(v->data[idx][2]), float_to_ubyte(v->data[idx][3]))); @@ -82,7 +85,11 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, { struct nv40_render_stage *rs = nv40_render_stage(stage); struct nv40_context *nv40 = rs->nv40; - struct nouveau_pushbuf *pb = nv40->screen->base.channel->pushbuf; + + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_pushbuf *pb = chan->pushbuf; + struct nouveau_grobj *curie = screen->curie; unsigned i; /* Ensure there's room for 4xfloat32 + potentially 3 begin/end */ @@ -91,19 +98,19 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, NOUVEAU_ERR("AIII, missed flush\n"); assert(0); } - FIRE_RING(NULL); + FIRE_RING(chan); nv40_state_emit(nv40); } /* Switch primitive modes if necessary */ if (rs->prim != mode) { if (rs->prim != NV40TCL_BEGIN_END_STOP) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (mode); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, mode); rs->prim = mode; } @@ -115,8 +122,8 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, * off the primitive now. */ if (pb->remaining < ((count * 20) + 6)) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); rs->prim = NV40TCL_BEGIN_END_STOP; } } @@ -144,10 +151,13 @@ nv40_render_flush(struct draw_stage *draw, unsigned flags) { struct nv40_render_stage *rs = nv40_render_stage(draw); struct nv40_context *nv40 = rs->nv40; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; if (rs->prim != NV40TCL_BEGIN_END_STOP) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); rs->prim = NV40TCL_BEGIN_END_STOP; } } @@ -226,7 +236,7 @@ nv40_draw_render_stage(struct nv40_context *nv40) return &render->stage; } -boolean +void nv40_draw_elements_swtnl(struct pipe_context *pipe, struct pipe_buffer *idxbuf, unsigned idxbuf_size, unsigned mode, unsigned start, unsigned count) @@ -237,7 +247,7 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, void *map; if (!nv40_state_validate_swtnl(nv40)) - return FALSE; + return; nv40->state.dirty &= ~(1ULL << NV40_STATE_VTXBUF); nv40_state_emit(nv40); @@ -261,7 +271,8 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, map = pipe_buffer_map(pscreen, nv40->constbuf[PIPE_SHADER_VERTEX], PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_constant_buffer(nv40->draw, map, nr); + draw_set_mapped_constant_buffer(nv40->draw, PIPE_SHADER_VERTEX, + map, nr); } draw_arrays(nv40->draw, mode, start, count); @@ -277,15 +288,13 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, draw_flush(nv40->draw); pipe->flush(pipe, 0, NULL); - - return TRUE; } static INLINE void emit_attrib(struct nv40_context *nv40, unsigned hw, unsigned emit, unsigned semantic, unsigned index) { - unsigned draw_out = draw_find_vs_output(nv40->draw, semantic, index); + unsigned draw_out = draw_find_shader_output(nv40->draw, semantic, index); unsigned a = nv40->swtnl.nr_attribs++; nv40->swtnl.hw[a] = hw; diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c index 1bf16726d10..1237066c398 100644 --- a/src/gallium/drivers/nv40/nv40_fragprog.c +++ b/src/gallium/drivers/nv40/nv40_fragprog.c @@ -149,7 +149,7 @@ emit_src(struct nv40_fpc *fpc, int pos, struct nv40_sreg src) sizeof(uint32_t) * 4); } - sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT); + sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT); break; case NV40SR_NONE: sr |= (NV40_FP_REG_TYPE_INPUT << NV40_FP_REG_TYPE_SHIFT); @@ -445,10 +445,11 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, arith(fpc, sat, ADD, dst, mask, src[0], src[1], none); break; case TGSI_OPCODE_CMP: - tmp = temp(fpc); - arith(fpc, sat, MOV, dst, mask, src[2], none, none); + tmp = nv40_sr(NV40SR_NONE, 0); tmp.cc_update = 1; arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none); + dst.cc_test = NV40_VP_INST_COND_GE; + arith(fpc, sat, MOV, dst, mask, src[2], none, none); dst.cc_test = NV40_VP_INST_COND_LT; arith(fpc, sat, MOV, dst, mask, src[1], none, none); break; @@ -573,13 +574,28 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, neg(swz(tmp, X, X, X, X)), none, none); break; case TGSI_OPCODE_SCS: - if (mask & MASK_X) { - arith(fpc, sat, COS, dst, MASK_X, - swz(src[0], X, X, X, X), none, none); + /* avoid overwriting the source */ + if(src[0].swz[SWZ_X] != SWZ_X) + { + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } } - if (mask & MASK_Y) { - arith(fpc, sat, SIN, dst, MASK_Y, - swz(src[0], X, X, X, X), none, none); + else + { + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } } break; case TGSI_OPCODE_SEQ: @@ -752,7 +768,7 @@ nv40_fragprog_prepare(struct nv40_fpc *fpc) { struct tgsi_full_immediate *imm; float vals[4]; - + imm = &p.FullToken.FullImmediate; assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); assert(fpc->nr_imm < MAX_IMM); @@ -836,7 +852,7 @@ nv40_fragprog_translate(struct nv40_context *nv40, fp->insn[fpc->inst_offset + 1] = 0x00000000; fp->insn[fpc->inst_offset + 2] = 0x00000000; fp->insn[fpc->inst_offset + 3] = 0x00000000; - + fp->translated = TRUE; out_err: tgsi_parse_free(&parse); @@ -903,7 +919,7 @@ nv40_fragprog_validate(struct nv40_context *nv40) fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4); nv40_fragprog_upload(nv40, fp); - so = so_new(4, 1); + so = so_new(2, 2, 1); so_method(so, nv40->screen->curie, NV40TCL_FP_ADDRESS, 1); so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW | @@ -917,7 +933,7 @@ nv40_fragprog_validate(struct nv40_context *nv40) update_constants: if (fp->nr_consts) { float *map; - + map = pipe_buffer_map(pscreen, constbuf, PIPE_BUFFER_USAGE_CPU_READ); for (i = 0; i < fp->nr_consts; i++) { @@ -948,6 +964,12 @@ void nv40_fragprog_destroy(struct nv40_context *nv40, struct nv40_fragment_program *fp) { + if (fp->buffer) + pipe_buffer_reference(&fp->buffer, NULL); + + if (fp->so) + so_ref(NULL, &fp->so); + if (fp->insn_len) FREE(fp->insn); } diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c index 44abc845969..aad9198210f 100644 --- a/src/gallium/drivers/nv40/nv40_fragtex.c +++ b/src/gallium/drivers/nv40/nv40_fragtex.c @@ -108,7 +108,7 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit) txs = tf->swizzle; - so = so_new(16, 2); + so = so_new(2, 9, 2); so_method(so, nv40->screen->curie, NV40TCL_TEX_OFFSET(unit), 8); so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR, @@ -139,7 +139,7 @@ nv40_fragtex_validate(struct nv40_context *nv40) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, nv40->screen->curie, NV40TCL_TEX_ENABLE(unit), 1); so_data (so, 0); so_ref(so, &nv40->state.hw[NV40_STATE_FRAGTEX0 + unit]); diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index b974e68a077..89bd155ff49 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -5,6 +5,7 @@ #include "util/u_math.h" #include "nv40_context.h" +#include "../nv04/nv04_surface_2d.h" @@ -105,6 +106,12 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear. + * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy. + * This also happens for small mipmaps of large textures. */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + nv40_miptree_layout(mt); mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size); @@ -191,12 +198,27 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ns->base.offset = mt->level[level].image_offset[0]; } + /* create a linear temporary that we can render into if necessary. + * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so + * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/ + if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE) + return &nv04_surface_wrap_for_render(pscreen, ((struct nv40_screen*)pscreen)->eng2d, ns)->base; + return &ns->base; } static void nv40_miptree_surface_del(struct pipe_surface *ps) { + struct nv04_surface* ns = (struct nv04_surface*)ps; + if(ns->backing) + { + struct nv40_screen* screen = (struct nv40_screen*)ps->texture->screen; + if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE) + screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height); + nv40_miptree_surface_del(&ns->backing->base); + } + pipe_texture_reference(&ps->texture, NULL); FREE(ps); } diff --git a/src/gallium/drivers/nv40/nv40_query.c b/src/gallium/drivers/nv40/nv40_query.c index 7874aedd428..8ed4a67dd03 100644 --- a/src/gallium/drivers/nv40/nv40_query.c +++ b/src/gallium/drivers/nv40/nv40_query.c @@ -41,6 +41,9 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_query *q = nv40_query(pq); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER); @@ -57,10 +60,10 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq) assert(0); nouveau_notifier_reset(nv40->screen->query, q->object->start); - BEGIN_RING(curie, NV40TCL_QUERY_RESET, 1); - OUT_RING (1); - BEGIN_RING(curie, NV40TCL_QUERY_UNK17CC, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, NV40TCL_QUERY_RESET, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, curie, NV40TCL_QUERY_UNK17CC, 1); + OUT_RING (chan, 1); q->ready = FALSE; } @@ -70,11 +73,14 @@ nv40_query_end(struct pipe_context *pipe, struct pipe_query *pq) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_query *q = nv40_query(pq); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; - BEGIN_RING(curie, NV40TCL_QUERY_GET, 1); - OUT_RING ((0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) | + BEGIN_RING(chan, curie, NV40TCL_QUERY_GET, 1); + OUT_RING (chan, (0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) | ((q->object->start * 32) << NV40TCL_QUERY_GET_OFFSET_SHIFT)); - FIRE_RING(NULL); + FIRE_RING(chan); } static boolean diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c index bd13dfddd1c..9e55e5a089c 100644 --- a/src/gallium/drivers/nv40/nv40_screen.c +++ b/src/gallium/drivers/nv40/nv40_screen.c @@ -140,6 +140,12 @@ static void nv40_screen_destroy(struct pipe_screen *pscreen) { struct nv40_screen *screen = nv40_screen(pscreen); + unsigned i; + + for (i = 0; i < NV40_STATE_MAX; i++) { + if (screen->state[i]) + so_ref(NULL, &screen->state[i]); + } nouveau_resource_free(&screen->vp_exec_heap); nouveau_resource_free(&screen->vp_data_heap); @@ -147,6 +153,7 @@ nv40_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->query); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->curie); + nv04_surface_2d_takedown(&screen->eng2d); nouveau_screen_fini(&screen->base); @@ -208,7 +215,6 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->curie, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); @@ -245,7 +251,7 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static curie initialisation */ - so = so_new(128, 0); + so = so_new(16, 25, 0); so_method(so, screen->curie, NV40TCL_DMA_NOTIFY, 1); so_data (so, screen->sync->handle); so_method(so, screen->curie, NV40TCL_DMA_TEXTURE0, 2); diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c index f6e5dee8145..7d990f7d567 100644 --- a/src/gallium/drivers/nv40/nv40_state.c +++ b/src/gallium/drivers/nv40/nv40_state.c @@ -16,7 +16,7 @@ nv40_blend_state_create(struct pipe_context *pipe, struct nv40_context *nv40 = nv40_context(pipe); struct nouveau_grobj *curie = nv40->screen->curie; struct nv40_blend_state *bso = CALLOC(1, sizeof(*bso)); - struct nouveau_stateobj *so = so_new(16, 0); + struct nouveau_stateobj *so = so_new(5, 8, 0); if (cso->blend_enable) { so_method(so, curie, NV40TCL_BLEND_ENABLE, 3); @@ -310,7 +310,7 @@ nv40_rasterizer_state_create(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(8, 18, 0); struct nouveau_grobj *curie = nv40->screen->curie; /*XXX: ignored: @@ -445,7 +445,7 @@ nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(4, 21, 0); struct nouveau_grobj *curie = nv40->screen->curie; so_method(so, curie, NV40TCL_DEPTH_FUNC, 3); diff --git a/src/gallium/drivers/nv40/nv40_state_blend.c b/src/gallium/drivers/nv40/nv40_state_blend.c index 8cd05ce66ef..3ff00a37f66 100644 --- a/src/gallium/drivers/nv40/nv40_state_blend.c +++ b/src/gallium/drivers/nv40/nv40_state_blend.c @@ -18,7 +18,7 @@ struct nv40_state_entry nv40_state_blend = { static boolean nv40_state_blend_colour_validate(struct nv40_context *nv40) { - struct nouveau_stateobj *so = so_new(2, 0); + struct nouveau_stateobj *so = so_new(1, 1, 0); struct pipe_blend_color *bcol = &nv40->blend_colour; so_method(so, nv40->screen->curie, NV40TCL_BLEND_COLOR, 1); diff --git a/src/gallium/drivers/nv40/nv40_state_emit.c b/src/gallium/drivers/nv40/nv40_state_emit.c index 789ed16126a..13fe854915b 100644 --- a/src/gallium/drivers/nv40/nv40_state_emit.c +++ b/src/gallium/drivers/nv40/nv40_state_emit.c @@ -54,9 +54,10 @@ nv40_state_do_validate(struct nv40_context *nv40, void nv40_state_emit(struct nv40_context *nv40) { - struct nouveau_channel *chan = nv40->screen->base.channel; struct nv40_state *state = &nv40->state; struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned i; uint64_t states; @@ -80,10 +81,10 @@ nv40_state_emit(struct nv40_context *nv40) if (state->dirty & ((1ULL << NV40_STATE_FRAGPROG) | (1ULL << NV40_STATE_FRAGTEX0))) { - BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); - OUT_RING (2); - BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + OUT_RING (chan, 1); } state->dirty = 0; diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c index 1c7a7cd64f0..a58fe9ddb19 100644 --- a/src/gallium/drivers/nv40/nv40_state_fb.c +++ b/src/gallium/drivers/nv40/nv40_state_fb.c @@ -19,7 +19,7 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40) struct nv04_surface *rt[4], *zeta; uint32_t rt_enable, rt_format; int i, colour_format = 0, zeta_format = 0; - struct nouveau_stateobj *so = so_new(64, 10); + struct nouveau_stateobj *so = so_new(18, 24, 10); unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; unsigned w = fb->width; unsigned h = fb->height; diff --git a/src/gallium/drivers/nv40/nv40_state_scissor.c b/src/gallium/drivers/nv40/nv40_state_scissor.c index cf58d33906a..753a505e934 100644 --- a/src/gallium/drivers/nv40/nv40_state_scissor.c +++ b/src/gallium/drivers/nv40/nv40_state_scissor.c @@ -12,7 +12,7 @@ nv40_state_scissor_validate(struct nv40_context *nv40) return FALSE; nv40->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); + so = so_new(1, 2, 0); so_method(so, nv40->screen->curie, NV40TCL_SCISSOR_HORIZ, 2); if (nv40->state.scissor_enabled) { so_data (so, ((s->maxx - s->minx) << 16) | s->minx); diff --git a/src/gallium/drivers/nv40/nv40_state_stipple.c b/src/gallium/drivers/nv40/nv40_state_stipple.c index b51024ad9b2..2b371ebfec0 100644 --- a/src/gallium/drivers/nv40/nv40_state_stipple.c +++ b/src/gallium/drivers/nv40/nv40_state_stipple.c @@ -14,14 +14,14 @@ nv40_state_stipple_validate(struct nv40_context *nv40) if (rast->poly_stipple_enable) { unsigned i; - so = so_new(35, 0); + so = so_new(2, 33, 0); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 1); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, nv40->stipple[i]); } else { - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 0); } diff --git a/src/gallium/drivers/nv40/nv40_state_viewport.c b/src/gallium/drivers/nv40/nv40_state_viewport.c index 665d2d5fcac..9919ba1d0b0 100644 --- a/src/gallium/drivers/nv40/nv40_state_viewport.c +++ b/src/gallium/drivers/nv40/nv40_state_viewport.c @@ -19,7 +19,7 @@ nv40_state_viewport_validate(struct nv40_context *nv40) return FALSE; nv40->state.viewport_bypass = bypass; - so = so_new(11, 0); + so = so_new(2, 9, 0); if (!bypass) { so_method(so, nv40->screen->curie, NV40TCL_VIEWPORT_TRANSLATE_X, 8); diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c index b084a38b482..791ee6823d3 100644 --- a/src/gallium/drivers/nv40/nv40_transfer.c +++ b/src/gallium/drivers/nv40/nv40_transfer.c @@ -16,14 +16,14 @@ struct nv40_transfer { }; static void -nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width0 = u_minify(pt->width0, level); - template->height0 = u_minify(pt->height0, level); + template->width0 = width; + template->height0 = height; template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -71,7 +71,7 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv40_compatible_transfer_tex(pt, level, &tx_tex_template); + nv40_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -80,6 +80,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv40_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, 0, 0, 0, pipe_transfer_buffer_flags(&tx->base)); @@ -105,8 +107,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -126,13 +128,13 @@ nv40_transfer_del(struct pipe_transfer *ptx) dst = pscreen->get_tex_surface(pscreen, ptx->texture, ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER); /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -151,8 +153,10 @@ nv40_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c index af3fcf6a348..a777898f688 100644 --- a/src/gallium/drivers/nv40/nv40_vbo.c +++ b/src/gallium/drivers/nv40/nv40_vbo.c @@ -164,18 +164,21 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so, return TRUE; } -boolean +void nv40_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned restart; nv40_vbo_set_idxbuf(nv40, NULL, 0); if (FORCE_SWTNL || !nv40_state_validate(nv40)) { - return nv40_draw_elements_swtnl(pipe, NULL, 0, - mode, start, count); + nv40_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count); + return; } while (count) { @@ -186,17 +189,17 @@ nv40_draw_arrays(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(curie, NV40TCL_VB_VERTEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, curie, NV40TCL_VB_VERTEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -206,29 +209,30 @@ nv40_draw_arrays(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(curie, NV40TCL_VB_VERTEX_BATCH, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_VERTEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } pipe->flush(pipe, 0, NULL); - return TRUE; } static INLINE void nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint8_t *elts = (uint8_t *)ib + start; @@ -239,17 +243,17 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -258,16 +262,16 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -277,7 +281,9 @@ static INLINE void nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint16_t *elts = (uint16_t *)ib + start; @@ -288,17 +294,17 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -307,16 +313,16 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -326,7 +332,9 @@ static INLINE void nv40_draw_elements_u32(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint32_t *elts = (uint32_t *)ib + start; @@ -337,32 +345,32 @@ nv40_draw_elements_u32(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); while (vc) { push = MIN2(vc, 2047); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U32, push); - OUT_RINGp (elts, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U32, push); + OUT_RINGp (chan, elts, push); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } } -static boolean +static void nv40_draw_elements_inline(struct pipe_context *pipe, struct pipe_buffer *ib, unsigned ib_size, unsigned mode, unsigned start, unsigned count) @@ -393,15 +401,16 @@ nv40_draw_elements_inline(struct pipe_context *pipe, } pipe_buffer_unmap(pscreen, ib); - return TRUE; } -static boolean +static void nv40_draw_elements_vbo(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned restart; while (count) { @@ -412,17 +421,17 @@ nv40_draw_elements_vbo(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(curie, NV40TCL_VB_INDEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, curie, NV40TCL_VB_INDEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -432,24 +441,22 @@ nv40_draw_elements_vbo(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(curie, NV40TCL_VB_INDEX_BATCH, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_INDEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } - - return TRUE; } -boolean +void nv40_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -459,8 +466,9 @@ nv40_draw_elements(struct pipe_context *pipe, idxbuf = nv40_vbo_set_idxbuf(nv40, indexBuffer, indexSize); if (FORCE_SWTNL || !nv40_state_validate(nv40)) { - return nv40_draw_elements_swtnl(pipe, NULL, 0, - mode, start, count); + nv40_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count); + return; } if (idxbuf) { @@ -471,7 +479,6 @@ nv40_draw_elements(struct pipe_context *pipe, } pipe->flush(pipe, 0, NULL); - return TRUE; } static boolean @@ -484,9 +491,9 @@ nv40_vbo_validate(struct nv40_context *nv40) unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; int hw; - vtxbuf = so_new(20, 18); + vtxbuf = so_new(3, 17, 18); so_method(vtxbuf, curie, NV40TCL_VTXBUF_ADDRESS(0), nv40->vtxelt_nr); - vtxfmt = so_new(17, 0); + vtxfmt = so_new(1, 16, 0); so_method(vtxfmt, curie, NV40TCL_VTXFMT(0), nv40->vtxelt_nr); for (hw = 0; hw < nv40->vtxelt_nr; hw++) { @@ -499,7 +506,7 @@ nv40_vbo_validate(struct nv40_context *nv40) if (!vb->stride) { if (!sattr) - sattr = so_new(16 * 5, 0); + sattr = so_new(16, 16 * 4, 0); if (nv40_vbo_static_attrib(nv40, sattr, hw, ve, vb)) { so_data(vtxbuf, 0); diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c index d9fc31006f5..8d80fcad38e 100644 --- a/src/gallium/drivers/nv40/nv40_vertprog.c +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -834,7 +834,9 @@ static boolean nv40_vertprog_validate(struct nv40_context *nv40) { struct pipe_screen *pscreen = nv40->pipe.screen; - struct nouveau_grobj *curie = nv40->screen->curie; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; struct nv40_vertex_program *vp; struct pipe_buffer *constbuf; boolean upload_code = FALSE, upload_data = FALSE; @@ -884,7 +886,7 @@ check_gpu_resources: assert(0); } - so = so_new(7, 0); + so = so_new(3, 4, 0); so_method(so, curie, NV40TCL_VP_START_FROM_ID, 1); so_data (so, vp->exec->start); so_method(so, curie, NV40TCL_VP_ATTRIB_EN, 2); @@ -974,9 +976,9 @@ check_gpu_resources: 4 * sizeof(float)); } - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_CONST_ID, 5); - OUT_RING (i + vp->data->start); - OUT_RINGp ((uint32_t *)vpd->value, 4); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_CONST_ID, 5); + OUT_RING (chan, i + vp->data->start); + OUT_RINGp (chan, (uint32_t *)vpd->value, 4); } if (constbuf) @@ -993,11 +995,11 @@ check_gpu_resources: NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[3]); } #endif - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_FROM_ID, 1); - OUT_RING (vp->exec->start); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_FROM_ID, 1); + OUT_RING (chan, vp->exec->start); for (i = 0; i < vp->nr_insns; i++) { - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_INST(0), 4); - OUT_RINGp (vp->insns[i].data, 4); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_INST(0), 4); + OUT_RINGp (chan, vp->insns[i].data, 4); } } diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index d21b80eab8d..5997456e4c9 100644 --- a/src/gallium/drivers/nv50/nv50_context.c +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -43,6 +43,39 @@ nv50_destroy(struct pipe_context *pipe) { struct nv50_context *nv50 = nv50_context(pipe); + if (nv50->state.fb) + so_ref(NULL, &nv50->state.fb); + if (nv50->state.blend) + so_ref(NULL, &nv50->state.blend); + if (nv50->state.blend_colour) + so_ref(NULL, &nv50->state.blend_colour); + if (nv50->state.zsa) + so_ref(NULL, &nv50->state.zsa); + if (nv50->state.rast) + so_ref(NULL, &nv50->state.rast); + if (nv50->state.stipple) + so_ref(NULL, &nv50->state.stipple); + if (nv50->state.scissor) + so_ref(NULL, &nv50->state.scissor); + if (nv50->state.viewport) + so_ref(NULL, &nv50->state.viewport); + if (nv50->state.tsc_upload) + so_ref(NULL, &nv50->state.tsc_upload); + if (nv50->state.tic_upload) + so_ref(NULL, &nv50->state.tic_upload); + if (nv50->state.vertprog) + so_ref(NULL, &nv50->state.vertprog); + if (nv50->state.fragprog) + so_ref(NULL, &nv50->state.fragprog); + if (nv50->state.programs) + so_ref(NULL, &nv50->state.programs); + if (nv50->state.vtxfmt) + so_ref(NULL, &nv50->state.vtxfmt); + if (nv50->state.vtxbuf) + so_ref(NULL, &nv50->state.vtxbuf); + if (nv50->state.vtxattr) + so_ref(NULL, &nv50->state.vtxattr); + draw_destroy(nv50->draw); FREE(nv50); } diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index 5578a5838fb..cbd4c3ff86d 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -191,9 +191,9 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst, extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50); /* nv50_vbo.c */ -extern boolean nv50_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv50_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv50_draw_elements(struct pipe_context *pipe, +extern void nv50_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 3f1edf0a139..cecb1efc900 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -145,7 +145,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) mt->level[0].tile_mode, tile_flags, &mt->base.bo); if (ret) { - for (l = 0; l < pt->last_level; ++l) + for (l = 0; l <= pt->last_level; ++l) FREE(mt->level[l].image_offset); FREE(mt); return NULL; @@ -188,7 +188,7 @@ nv50_miptree_destroy(struct pipe_texture *pt) struct nv50_miptree *mt = nv50_miptree(pt); unsigned l; - for (l = 0; l < pt->last_level; ++l) + for (l = 0; l <= pt->last_level; ++l) FREE(mt->level[l].image_offset); nouveau_bo_ref(NULL, &mt->base.bo); diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index 679c28ce4b1..069f8159381 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -96,7 +96,11 @@ struct nv50_reg { #define NV50_MOD_NEG 1 #define NV50_MOD_ABS 2 +#define NV50_MOD_NEG_ABS (NV50_MOD_NEG | NV50_MOD_ABS) #define NV50_MOD_SAT 4 +#define NV50_MOD_I32 8 + +/* NV50_MOD_I32 is used to indicate integer mode for neg/abs */ /* STACK: Conditionals and loops have to use the (per warp) stack. * Stack entries consist of an entry type (divergent path, join at), @@ -134,6 +138,7 @@ struct nv50_pc { uint8_t addr_alloc; /* set bit indicates used for TGSI_FILE_ADDRESS */ struct nv50_reg *temp_temp[16]; + struct nv50_program_exec *temp_temp_exec[16]; unsigned temp_temp_nr; /* broadcast and destination replacement regs */ @@ -154,26 +159,17 @@ struct nv50_pc { int if_lvl, loop_lvl; unsigned loop_pos[NV50_MAX_LOOP_NESTING]; + unsigned *insn_pos; /* actual program offset of each TGSI insn */ + boolean in_subroutine; + /* current instruction and total number of insns */ unsigned insn_cur; unsigned insn_nr; boolean allow32; -}; - -static INLINE struct nv50_reg * -reg_instance(struct nv50_pc *pc, struct nv50_reg *reg) -{ - struct nv50_reg *ri; - assert(pc->reg_instance_nr < 16); - ri = &pc->reg_instances[pc->reg_instance_nr++]; - if (reg) { - *ri = *reg; - reg->mod = 0; - } - return ri; -} + uint8_t edgeflag_out; +}; static INLINE void ctor_reg(struct nv50_reg *reg, unsigned type, int index, int hw) @@ -250,7 +246,23 @@ alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg) } } - assert(0); + NOUVEAU_ERR("out of registers\n"); + abort(); +} + +static INLINE struct nv50_reg * +reg_instance(struct nv50_pc *pc, struct nv50_reg *reg) +{ + struct nv50_reg *ri; + + assert(pc->reg_instance_nr < 16); + ri = &pc->reg_instances[pc->reg_instance_nr++]; + if (reg) { + alloc_reg(pc, reg); + *ri = *reg; + reg->mod = 0; + } + return ri; } /* XXX: For shaders that aren't executed linearly (e.g. shaders that @@ -275,26 +287,11 @@ alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst) } } - assert(0); + NOUVEAU_ERR("out of registers\n"); + abort(); return NULL; } -/* Assign the hw of the discarded temporary register src - * to the tgsi register dst and free src. - */ -static void -assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) -{ - assert(src->index == -1 && src->hw != -1); - - if (dst->hw != -1) - pc->r_temp[dst->hw] = NULL; - pc->r_temp[src->hw] = dst; - dst->hw = src->hw; - - FREE(src); -} - /* release the hardware resource held by r */ static void release_hw(struct nv50_pc *pc, struct nv50_reg *r) @@ -353,23 +350,29 @@ free_temp4(struct nv50_pc *pc, struct nv50_reg *reg[4]) } static struct nv50_reg * -temp_temp(struct nv50_pc *pc) +temp_temp(struct nv50_pc *pc, struct nv50_program_exec *e) { if (pc->temp_temp_nr >= 16) assert(0); pc->temp_temp[pc->temp_temp_nr] = alloc_temp(pc, NULL); + pc->temp_temp_exec[pc->temp_temp_nr] = e; return pc->temp_temp[pc->temp_temp_nr++]; } +/* This *must* be called for all nv50_program_exec that have been + * given as argument to temp_temp, or the temps will be leaked ! + */ static void -kill_temp_temp(struct nv50_pc *pc) +kill_temp_temp(struct nv50_pc *pc, struct nv50_program_exec *e) { int i; for (i = 0; i < pc->temp_temp_nr; i++) - free_temp(pc, pc->temp_temp[i]); - pc->temp_temp_nr = 0; + if (pc->temp_temp_exec[i] == e) + free_temp(pc, pc->temp_temp[i]); + if (!e) + pc->temp_temp_nr = 0; } static int @@ -431,6 +434,8 @@ emit(struct nv50_pc *pc, struct nv50_program_exec *e) p->exec_head = e; p->exec_tail = e; p->exec_size += (e->inst[0] & 1) ? 2 : 1; + + kill_temp_temp(pc, e); } static INLINE void set_long(struct nv50_pc *, struct nv50_program_exec *); @@ -451,10 +456,19 @@ is_immd(struct nv50_program_exec *e) return FALSE; } +static boolean +is_join(struct nv50_program_exec *e) +{ + if (is_long(e) && (e->inst[1] & 3) == 2) + return TRUE; + return FALSE; +} + static INLINE void set_pred(struct nv50_pc *pc, unsigned pred, unsigned idx, struct nv50_program_exec *e) { + assert(!is_immd(e)); set_long(pc, e); e->inst[1] &= ~((0x1f << 7) | (0x3 << 12)); e->inst[1] |= (pred << 7) | (idx << 12); @@ -497,15 +511,6 @@ set_dst(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_program_exec *e) static INLINE void set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e) { - union { - float f; - uint32_t ui; - } u; - u.ui = pc->immd_buf[imm->hw]; - - u.f = (imm->mod & NV50_MOD_ABS) ? fabsf(u.f) : u.f; - u.f = (imm->mod & NV50_MOD_NEG) ? -u.f : u.f; - set_long(pc, e); /* XXX: can't be predicated - bits overlap; cases where both * are required should be avoided by using pc->allow32 */ @@ -513,8 +518,8 @@ set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e) set_pred_wr(pc, 0, 0, e); e->inst[1] |= 0x00000002 | 0x00000001; - e->inst[0] |= (u.ui & 0x3f) << 16; - e->inst[1] |= (u.ui >> 6) << 2; + e->inst[0] |= (pc->immd_buf[imm->hw] & 0x3f) << 16; + e->inst[1] |= (pc->immd_buf[imm->hw] >> 6) << 2; } static INLINE void @@ -663,6 +668,7 @@ set_data(struct nv50_pc *pc, struct nv50_reg *src, unsigned m, unsigned s, e->inst[1] |= (((src->type == P_IMMD) ? 0 : 1) << 22); } +/* Never apply nv50_reg::mod in emit_mov, or carefully check the code !!! */ static void emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { @@ -715,6 +721,34 @@ emit_mov_immdval(struct nv50_pc *pc, struct nv50_reg *dst, float f) FREE(imm); } +/* Assign the hw of the discarded temporary register src + * to the tgsi register dst and free src. + */ +static void +assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + assert(src->index == -1 && src->hw != -1); + + if (pc->if_lvl || pc->loop_lvl || + (dst->type != P_TEMP) || + (src->hw < pc->result_nr * 4 && + pc->p->type == PIPE_SHADER_FRAGMENT) || + pc->p->info.opcode_count[TGSI_OPCODE_CAL] || + pc->p->info.opcode_count[TGSI_OPCODE_BRA]) { + + emit_mov(pc, dst, src); + free_temp(pc, src); + return; + } + + if (dst->hw != -1) + pc->r_temp[dst->hw] = NULL; + pc->r_temp[src->hw] = dst; + dst->hw = src->hw; + + FREE(src); +} + static void emit_nop(struct nv50_pc *pc) { @@ -757,7 +791,7 @@ set_src_0_restricted(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_reg *temp; if (src->type != P_TEMP) { - temp = temp_temp(pc); + temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; } @@ -776,7 +810,7 @@ set_src_0(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) e->inst[1] |= 0x00200000; } else if (src->type == P_CONST || src->type == P_IMMD) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -792,7 +826,7 @@ static void set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) { if (src->type == P_ATTR) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -800,7 +834,7 @@ set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) if (src->type == P_CONST || src->type == P_IMMD) { assert(!(e->inst[0] & 0x00800000)); if (e->inst[0] & 0x01000000) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -822,7 +856,7 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) set_long(pc, e); if (src->type == P_ATTR) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -830,7 +864,7 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) if (src->type == P_CONST || src->type == P_IMMD) { assert(!(e->inst[0] & 0x01000000)); if (e->inst[0] & 0x00800000) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -845,6 +879,26 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) } static void +set_half_src(struct nv50_pc *pc, struct nv50_reg *src, int lh, + struct nv50_program_exec *e, int pos) +{ + struct nv50_reg *r = src; + + alloc_reg(pc, r); + if (r->type != P_TEMP) { + r = temp_temp(pc, e); + emit_mov(pc, r, src); + } + + if (r->hw > (NV50_SU_MAX_TEMP / 2)) { + NOUVEAU_ERR("out of low GPRs\n"); + abort(); + } + + e->inst[pos / 32] |= ((src->hw * 2) + lh) << (pos % 32); +} + +static void emit_mov_from_pred(struct nv50_pc *pc, struct nv50_reg *dst, int pred) { struct nv50_program_exec *e = exec(pc); @@ -886,7 +940,7 @@ emit_mul(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, set_dst(pc, dst, e); set_src_0(pc, src0, e); if (src1->type == P_IMMD && !is_long(e)) { - if (src0->mod & NV50_MOD_NEG) + if (src0->mod ^ src1->mod) e->inst[0] |= 0x00008000; set_immd(pc, src1, e); } else { @@ -948,6 +1002,13 @@ emit_arl(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, emit(pc, e); } +#define NV50_MAX_F32 0x880 +#define NV50_MAX_S32 0x08c +#define NV50_MAX_U32 0x084 +#define NV50_MIN_F32 0x8a0 +#define NV50_MIN_S32 0x0ac +#define NV50_MIN_U32 0x0a4 + static void emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1) @@ -955,8 +1016,8 @@ emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_program_exec *e = exec(pc); set_long(pc, e); - e->inst[0] |= 0xb0000000; - e->inst[1] |= (sub << 29); + e->inst[0] |= 0x30000000 | ((sub & 0x800) << 20); + e->inst[1] |= (sub << 24); check_swap_src_0_1(pc, &src0, &src1); set_dst(pc, dst, e); @@ -997,6 +1058,8 @@ emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, op != TGSI_OPCODE_XOR) assert(!"invalid bit op"); + assert(!(src0->mod | src1->mod)); + if (src1->type == P_IMMD && src0->type == P_TEMP && pc->allow32) { set_immd(pc, src1, e); if (op == TGSI_OPCODE_OR) @@ -1018,6 +1081,69 @@ emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, } static void +emit_not(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xd0000000; + e->inst[1] = 0x0402c000; + set_long(pc, e); + set_dst(pc, dst, e); + set_src_1(pc, src, e); + + emit(pc, e); +} + +static void +emit_shift(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *src1, unsigned dir) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x30000000; + e->inst[1] = 0xc4000000; + + set_long(pc, e); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + + if (src1->type == P_IMMD) { + e->inst[1] |= (1 << 20); + e->inst[0] |= (pc->immd_buf[src1->hw] & 0x7f) << 16; + } else + set_src_1(pc, src1, e); + + if (dir != TGSI_OPCODE_SHL) + e->inst[1] |= (1 << 29); + + if (dir == TGSI_OPCODE_ISHR) + e->inst[1] |= (1 << 27); + + emit(pc, e); +} + +static void +emit_shl_imm(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src, int s) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x30000000; + e->inst[1] = 0xc4100000; + if (s < 0) { + e->inst[1] |= 1 << 29; + s = -s; + } + e->inst[1] |= ((s & 0x7f) << 16); + + set_long(pc, e); + set_dst(pc, dst, e); + set_src_0(pc, src, e); + + emit(pc, e); +} + +static void emit_mad(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2) { @@ -1048,6 +1174,14 @@ emit_msb(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, src2->mod ^= NV50_MOD_NEG; } +#define NV50_FLOP_RCP 0 +#define NV50_FLOP_RSQ 2 +#define NV50_FLOP_LG2 3 +#define NV50_FLOP_SIN 4 +#define NV50_FLOP_COS 5 +#define NV50_FLOP_EX2 6 + +/* rcp, rsqrt, lg2 support neg and abs */ static void emit_flop(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_reg *src) @@ -1055,17 +1189,20 @@ emit_flop(struct nv50_pc *pc, unsigned sub, struct nv50_program_exec *e = exec(pc); e->inst[0] |= 0x90000000; - if (sub) { + if (sub || src->mod) { set_long(pc, e); e->inst[1] |= (sub << 29); } set_dst(pc, dst, e); + set_src_0_restricted(pc, src, e); - if (sub == 0 || sub == 2) - set_src_0_restricted(pc, src, e); - else - set_src_0(pc, src, e); + assert(!src->mod || sub < 4); + + if (src->mod & NV50_MOD_NEG) + e->inst[1] |= 0x04000000; + if (src->mod & NV50_MOD_ABS) + e->inst[1] |= 0x00100000; emit(pc, e); } @@ -1082,6 +1219,11 @@ emit_preex2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) set_long(pc, e); e->inst[1] |= (6 << 29) | 0x00004000; + if (src->mod & NV50_MOD_NEG) + e->inst[1] |= 0x04000000; + if (src->mod & NV50_MOD_ABS) + e->inst[1] |= 0x00100000; + emit(pc, e); } @@ -1097,39 +1239,49 @@ emit_precossin(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) set_long(pc, e); e->inst[1] |= (6 << 29); + if (src->mod & NV50_MOD_NEG) + e->inst[1] |= 0x04000000; + if (src->mod & NV50_MOD_ABS) + e->inst[1] |= 0x00100000; + emit(pc, e); } -#define CVTOP_RN 0x01 -#define CVTOP_FLOOR 0x03 -#define CVTOP_CEIL 0x05 -#define CVTOP_TRUNC 0x07 -#define CVTOP_SAT 0x08 -#define CVTOP_ABS 0x10 - -/* 0x04 == 32 bit dst */ -/* 0x40 == dst is float */ -/* 0x80 == src is float */ -#define CVT_F32_F32 0xc4 -#define CVT_F32_S32 0x44 -#define CVT_S32_F32 0x8c -#define CVT_S32_S32 0x0c -#define CVT_NEG 0x20 -#define CVT_RI 0x08 +#define CVT_RN (0x00 << 16) +#define CVT_FLOOR (0x02 << 16) +#define CVT_CEIL (0x04 << 16) +#define CVT_TRUNC (0x06 << 16) +#define CVT_SAT (0x08 << 16) +#define CVT_ABS (0x10 << 16) + +#define CVT_X32_X32 0x04004000 +#define CVT_X32_S32 0x04014000 +#define CVT_F32_F32 ((0xc0 << 24) | CVT_X32_X32) +#define CVT_S32_F32 ((0x88 << 24) | CVT_X32_X32) +#define CVT_U32_F32 ((0x80 << 24) | CVT_X32_X32) +#define CVT_F32_S32 ((0x40 << 24) | CVT_X32_S32) +#define CVT_F32_U32 ((0x40 << 24) | CVT_X32_X32) +#define CVT_S32_S32 ((0x08 << 24) | CVT_X32_S32) +#define CVT_S32_U32 ((0x08 << 24) | CVT_X32_X32) +#define CVT_U32_S32 ((0x00 << 24) | CVT_X32_S32) + +#define CVT_NEG 0x20000000 +#define CVT_RI 0x08000000 static void emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, - int wp, unsigned cvn, unsigned fmt) + int wp, uint32_t cvn) { struct nv50_program_exec *e; e = exec(pc); - set_long(pc, e); - e->inst[0] |= 0xa0000000; - e->inst[1] |= 0x00004000; /* 32 bit src */ - e->inst[1] |= (cvn << 16); - e->inst[1] |= (fmt << 24); + if (src->mod & NV50_MOD_NEG) cvn |= CVT_NEG; + if (src->mod & NV50_MOD_ABS) cvn |= CVT_ABS; + + e->inst[0] = 0xa0000000; + e->inst[1] = cvn; + set_long(pc, e); set_src_0(pc, src, e); if (wp >= 0) @@ -1154,10 +1306,12 @@ emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, * 0x6 = GE * 0x7 = set condition code ? (used before bra.lt/le/gt/ge) * 0x8 = unordered bit (allows NaN) + * + * mode = 0x04 (u32), 0x0c (s32), 0x80 (f32) */ static void emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, - struct nv50_reg *src0, struct nv50_reg *src1) + struct nv50_reg *src0, struct nv50_reg *src1, uint8_t mode) { static const unsigned cc_swapped[8] = { 0, 4, 2, 6, 1, 5, 3, 7 }; @@ -1172,16 +1326,10 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, if (dst && dst->type != P_TEMP) dst = alloc_temp(pc, NULL); - /* set.u32 */ set_long(pc, e); - e->inst[0] |= 0xb0000000; + e->inst[0] |= 0x30000000 | (mode << 24); e->inst[1] |= 0x60000000 | (ccode << 14); - /* XXX: decuda will disasm as .u16 and use .lo/.hi regs, but - * that doesn't seem to match what the hw actually does - e->inst[1] |= 0x04000000; << breaks things, u32 by default ? - */ - if (wp >= 0) set_pred_wr(pc, 1, wp, e); if (dst) @@ -1196,33 +1344,146 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, emit(pc, e); - /* cvt.f32.u32/s32 (?) if we didn't only write the predicate */ - if (rdst) - emit_cvt(pc, rdst, dst, -1, CVTOP_ABS | CVTOP_RN, CVT_F32_S32); + if (rdst && mode == 0x80) /* convert to float ? */ + emit_cvt(pc, rdst, dst, -1, CVT_ABS | CVT_F32_S32); if (rdst && rdst != dst) free_temp(pc, dst); } -static INLINE unsigned -map_tgsi_setop_cc(unsigned op) +static INLINE void +map_tgsi_setop_hw(unsigned op, uint8_t *cc, uint8_t *ty) { switch (op) { - case TGSI_OPCODE_SLT: return 0x1; - case TGSI_OPCODE_SGE: return 0x6; - case TGSI_OPCODE_SEQ: return 0x2; - case TGSI_OPCODE_SGT: return 0x4; - case TGSI_OPCODE_SLE: return 0x3; - case TGSI_OPCODE_SNE: return 0xd; + case TGSI_OPCODE_SLT: *cc = 0x1; *ty = 0x80; break; + case TGSI_OPCODE_SGE: *cc = 0x6; *ty = 0x80; break; + case TGSI_OPCODE_SEQ: *cc = 0x2; *ty = 0x80; break; + case TGSI_OPCODE_SGT: *cc = 0x4; *ty = 0x80; break; + case TGSI_OPCODE_SLE: *cc = 0x3; *ty = 0x80; break; + case TGSI_OPCODE_SNE: *cc = 0xd; *ty = 0x80; break; + + case TGSI_OPCODE_ISLT: *cc = 0x1; *ty = 0x0c; break; + case TGSI_OPCODE_ISGE: *cc = 0x6; *ty = 0x0c; break; + case TGSI_OPCODE_USEQ: *cc = 0x2; *ty = 0x04; break; + case TGSI_OPCODE_USGE: *cc = 0x6; *ty = 0x04; break; + case TGSI_OPCODE_USLT: *cc = 0x1; *ty = 0x04; break; + case TGSI_OPCODE_USNE: *cc = 0x5; *ty = 0x04; break; default: assert(0); - return 0; + return; } } +static void +emit_add_b32(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *rsrc1) +{ + struct nv50_program_exec *e = exec(pc); + struct nv50_reg *src1; + + e->inst[0] = 0x20000000; + + alloc_reg(pc, rsrc1); + check_swap_src_0_1(pc, &src0, &rsrc1); + + src1 = rsrc1; + if (src0->mod & rsrc1->mod & NV50_MOD_NEG) { + src1 = temp_temp(pc, e); + emit_cvt(pc, src1, rsrc1, -1, CVT_S32_S32); + } + + if (!pc->allow32 || src1->hw > 63 || + (src1->type != P_TEMP && src1->type != P_IMMD)) + set_long(pc, e); + + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + + if (is_long(e)) { + e->inst[1] |= 1 << 26; + set_src_2(pc, src1, e); + } else { + e->inst[0] |= 0x8000; + if (src1->type == P_IMMD) + set_immd(pc, src1, e); + else + set_src_1(pc, src1, e); + } + + if (src0->mod & NV50_MOD_NEG) + e->inst[0] |= 1 << 28; + else + if (src1->mod & NV50_MOD_NEG) + e->inst[0] |= 1 << 22; + + emit(pc, e); +} + +static void +emit_mad_u16(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, int lh_0, struct nv50_reg *src1, int lh_1, + struct nv50_reg *src2) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x60000000; + if (!pc->allow32) + set_long(pc, e); + set_dst(pc, dst, e); + + set_half_src(pc, src0, lh_0, e, 9); + set_half_src(pc, src1, lh_1, e, 16); + alloc_reg(pc, src2); + if (is_long(e) || (src2->type != P_TEMP) || (src2->hw != dst->hw)) + set_src_2(pc, src2, e); + + emit(pc, e); +} + +static void +emit_mul_u16(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, int lh_0, struct nv50_reg *src1, int lh_1) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x40000000; + set_long(pc, e); + set_dst(pc, dst, e); + + set_half_src(pc, src0, lh_0, e, 9); + set_half_src(pc, src1, lh_1, e, 16); + + emit(pc, e); +} + +static void +emit_sad(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x50000000; + if (!pc->allow32) + set_long(pc, e); + check_swap_src_0_1(pc, &src0, &src1); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + set_src_1(pc, src1, e); + alloc_reg(pc, src2); + if (is_long(e) || (src2->type != dst->type) || (src2->hw != dst->hw)) + set_src_2(pc, src2, e); + + if (is_long(e)) + e->inst[1] |= 0x0c << 24; + else + e->inst[0] |= 0x81 << 8; + + emit(pc, e); +} + static INLINE void emit_flr(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { - emit_cvt(pc, dst, src, -1, CVTOP_FLOOR, CVT_F32_F32 | CVT_RI); + emit_cvt(pc, dst, src, -1, CVT_FLOOR | CVT_F32_F32 | CVT_RI); } static void @@ -1231,24 +1492,18 @@ emit_pow(struct nv50_pc *pc, struct nv50_reg *dst, { struct nv50_reg *temp = alloc_temp(pc, NULL); - emit_flop(pc, 3, temp, v); + emit_flop(pc, NV50_FLOP_LG2, temp, v); emit_mul(pc, temp, temp, e); emit_preex2(pc, temp, temp); - emit_flop(pc, 6, dst, temp); + emit_flop(pc, NV50_FLOP_EX2, dst, temp); free_temp(pc, temp); } static INLINE void -emit_abs(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) -{ - emit_cvt(pc, dst, src, -1, CVTOP_ABS, CVT_F32_F32); -} - -static INLINE void emit_sat(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { - emit_cvt(pc, dst, src, -1, CVTOP_SAT, CVT_F32_F32); + emit_cvt(pc, dst, src, -1, CVT_SAT | CVT_F32_F32); } static void @@ -1266,18 +1521,18 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, if (mask & (3 << 1)) { tmp[0] = alloc_temp(pc, NULL); - emit_minmax(pc, 4, tmp[0], src[0], zero); + emit_minmax(pc, NV50_MAX_F32, tmp[0], src[0], zero); } if (mask & (1 << 2)) { set_pred_wr(pc, 1, 0, pc->p->exec_tail); - tmp[1] = temp_temp(pc); - emit_minmax(pc, 4, tmp[1], src[1], zero); + tmp[1] = temp_temp(pc, NULL); + emit_minmax(pc, NV50_MAX_F32, tmp[1], src[1], zero); - tmp[3] = temp_temp(pc); - emit_minmax(pc, 4, tmp[3], src[3], neg128); - emit_minmax(pc, 5, tmp[3], tmp[3], pos128); + tmp[3] = temp_temp(pc, NULL); + emit_minmax(pc, NV50_MAX_F32, tmp[3], src[3], neg128); + emit_minmax(pc, NV50_MIN_F32, tmp[3], tmp[3], pos128); emit_pow(pc, dst[2], tmp[1], tmp[3]); emit_mov(pc, dst[2], zero); @@ -1305,12 +1560,6 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, FREE(one); } -static INLINE void -emit_neg(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) -{ - emit_cvt(pc, dst, src, -1, CVTOP_RN, CVT_F32_F32 | CVT_NEG); -} - static void emit_kil(struct nv50_pc *pc, struct nv50_reg *src) { @@ -1322,80 +1571,62 @@ emit_kil(struct nv50_pc *pc, struct nv50_reg *src) set_long(pc, e); /* sets cond code to ALWAYS */ if (src) { - unsigned cvn = CVT_F32_F32; - set_pred(pc, 0x1 /* cc = LT */, r_pred, e); - - if (src->mod & NV50_MOD_NEG) - cvn |= CVT_NEG; - /* write predicate reg */ - emit_cvt(pc, NULL, src, r_pred, CVTOP_RN, cvn); + /* write to predicate reg */ + emit_cvt(pc, NULL, src, r_pred, CVT_F32_F32); } emit(pc, e); } static struct nv50_program_exec * -emit_breakaddr(struct nv50_pc *pc) +emit_control_flow(struct nv50_pc *pc, unsigned op, int pred, unsigned cc) { struct nv50_program_exec *e = exec(pc); - e->inst[0] = 0x40000002; + e->inst[0] = (op << 28) | 2; set_long(pc, e); + if (pred >= 0) + set_pred(pc, cc, pred, e); emit(pc, e); return e; } -static void -emit_break(struct nv50_pc *pc, int pred, unsigned cc) +static INLINE struct nv50_program_exec * +emit_breakaddr(struct nv50_pc *pc) { - struct nv50_program_exec *e = exec(pc); - - e->inst[0] = 0x50000002; - set_long(pc, e); - if (pred >= 0) - set_pred(pc, cc, pred, e); + return emit_control_flow(pc, 0x4, -1, 0); +} - emit(pc, e); +static INLINE void +emit_break(struct nv50_pc *pc, int pred, unsigned cc) +{ + emit_control_flow(pc, 0x5, pred, cc); } -static struct nv50_program_exec * +static INLINE struct nv50_program_exec * emit_joinat(struct nv50_pc *pc) { - struct nv50_program_exec *e = exec(pc); - - e->inst[0] = 0xa0000002; - set_long(pc, e); - - emit(pc, e); - return e; + return emit_control_flow(pc, 0xa, -1, 0); } -static struct nv50_program_exec * +static INLINE struct nv50_program_exec * emit_branch(struct nv50_pc *pc, int pred, unsigned cc) { - struct nv50_program_exec *e = exec(pc); + return emit_control_flow(pc, 0x1, pred, cc); +} - e->inst[0] = 0x10000002; - set_long(pc, e); - if (pred >= 0) - set_pred(pc, cc, pred, e); - emit(pc, e); - return pc->p->exec_tail; +static INLINE struct nv50_program_exec * +emit_call(struct nv50_pc *pc, int pred, unsigned cc) +{ + return emit_control_flow(pc, 0x2, pred, cc); } -static void +static INLINE void emit_ret(struct nv50_pc *pc, int pred, unsigned cc) { - struct nv50_program_exec *e = exec(pc); - - e->inst[0] = 0x30000002; - set_long(pc, e); - if (pred >= 0) - set_pred(pc, cc, pred, e); - - emit(pc, e); + emit_control_flow(pc, 0x3, pred, cc); } #define QOP_ADD 0 @@ -1445,8 +1676,8 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], src[1]->mod |= NV50_MOD_ABS; src[2]->mod |= NV50_MOD_ABS; - emit_minmax(pc, 4, t[2], src[0], src[1]); - emit_minmax(pc, 4, t[2], src[2], t[2]); + emit_minmax(pc, NV50_MAX_F32, t[2], src[0], src[1]); + emit_minmax(pc, NV50_MAX_F32, t[2], src[2], t[2]); src[0]->mod = mod[0]; src[1]->mod = mod[1]; @@ -1458,7 +1689,7 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], if (arg == 4) /* there is no textureProj(samplerCubeShadow) */ emit_mov(pc, t[3], src[3]); - emit_flop(pc, 0, t[2], t[2]); + emit_flop(pc, NV50_FLOP_RCP, t[2], t[2]); emit_mul(pc, t[0], src[0], t[2]); emit_mul(pc, t[1], src[1], t[2]); @@ -1476,7 +1707,7 @@ load_proj_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], t[3]->rhw = src[3]->rhw; emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID)); - emit_flop(pc, 0, t[3], t[3]); + emit_flop(pc, NV50_FLOP_RCP, t[3], t[3]); for (c = 0; c < dim; ++c) { t[c]->rhw = src[c]->rhw; @@ -1490,7 +1721,7 @@ load_proj_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], /* XXX: for some reason the blob sometimes uses MAD * (mad f32 $rX $rY $rZ neg $r63) */ - emit_flop(pc, 0, t[3], src[3]); + emit_flop(pc, NV50_FLOP_RCP, t[3], src[3]); for (c = 0; c < dim; ++c) emit_mul(pc, t[c], src[c], t[3]); if (arg != dim) /* depth reference value */ @@ -1537,7 +1768,13 @@ emit_texlod_sequence(struct nv50_pc *pc, struct nv50_reg *tlod, struct nv50_reg *src, struct nv50_program_exec *tex) { struct nv50_program_exec *join_at; - unsigned i, target = pc->p->exec_size + 7 * 2; + unsigned i, target = pc->p->exec_size + 9 * 2; + + if (pc->p->type != PIPE_SHADER_FRAGMENT) { + emit(pc, tex); + return; + } + pc->allow32 = FALSE; /* Subtract lod of each pixel from lod of top left pixel, jump * texlod insn if result is 0, then repeat for 2 other pixels. @@ -1663,6 +1900,7 @@ emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, emit(pc, e); } else if (bias_lod < 0) { + assert(pc->p->type == PIPE_SHADER_FRAGMENT); e->inst[0] |= arg << 22; e->inst[1] |= 0x20000000; /* texbias */ emit_mov(pc, t[arg], src[3]); @@ -1742,6 +1980,21 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e) q = 0x0403c000; m = 0xffff7fff; break; + case 0x2: + case 0x3: + /* ADD, SUB, SUBR b32 */ + m = ~(0x8000 | (127 << 16)); + q = ((e->inst[0] & (~m)) >> 2) | (1 << 26); + break; + case 0x5: + /* SAD */ + m = ~(0x81 << 8); + q = (0x0c << 24) | ((e->inst[0] & (0x7f << 2)) << 12); + break; + case 0x6: + /* MAD u16 */ + q = (e->inst[0] & (0x7f << 2)) << 12; + break; case 0x8: /* INTERP (move centroid, perspective and flat bits) */ m = ~0x03000100; @@ -1778,26 +2031,57 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e) } /* Some operations support an optional negation flag. */ -static boolean -negate_supported(const struct tgsi_full_instruction *insn, int i) +static int +get_supported_mods(const struct tgsi_full_instruction *insn, int i) { switch (insn->Instruction.Opcode) { + case TGSI_OPCODE_ADD: + case TGSI_OPCODE_COS: case TGSI_OPCODE_DDX: case TGSI_OPCODE_DDY: case TGSI_OPCODE_DP3: case TGSI_OPCODE_DP4: - case TGSI_OPCODE_MUL: + case TGSI_OPCODE_EX2: case TGSI_OPCODE_KIL: - case TGSI_OPCODE_ADD: - case TGSI_OPCODE_SUB: + case TGSI_OPCODE_LG2: case TGSI_OPCODE_MAD: - return TRUE; + case TGSI_OPCODE_MUL: case TGSI_OPCODE_POW: - if (i == 1) - return TRUE; - return FALSE; + case TGSI_OPCODE_RCP: + case TGSI_OPCODE_RSQ: /* ignored, RSQ = rsqrt(abs(src.x)) */ + case TGSI_OPCODE_SCS: + case TGSI_OPCODE_SIN: + case TGSI_OPCODE_SUB: + return NV50_MOD_NEG; + case TGSI_OPCODE_MAX: + case TGSI_OPCODE_MIN: + case TGSI_OPCODE_INEG: /* tgsi src sign toggle/set would be stupid */ + return NV50_MOD_ABS; + case TGSI_OPCODE_CEIL: + case TGSI_OPCODE_FLR: + case TGSI_OPCODE_TRUNC: + return NV50_MOD_NEG | NV50_MOD_ABS; + case TGSI_OPCODE_F2I: + case TGSI_OPCODE_F2U: + case TGSI_OPCODE_I2F: + case TGSI_OPCODE_U2F: + return NV50_MOD_NEG | NV50_MOD_ABS | NV50_MOD_I32; + case TGSI_OPCODE_UADD: + return NV50_MOD_NEG | NV50_MOD_I32; + case TGSI_OPCODE_SAD: + case TGSI_OPCODE_SHL: + case TGSI_OPCODE_IMAX: + case TGSI_OPCODE_IMIN: + case TGSI_OPCODE_ISHR: + case TGSI_OPCODE_NOT: + case TGSI_OPCODE_UMAD: + case TGSI_OPCODE_UMAX: + case TGSI_OPCODE_UMIN: + case TGSI_OPCODE_UMUL: + case TGSI_OPCODE_USHR: + return NV50_MOD_I32; default: - return FALSE; + return 0; } } @@ -1820,7 +2104,9 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c) case TGSI_OPCODE_DST: return mask & (c ? 0xa : 0x6); case TGSI_OPCODE_EX2: + case TGSI_OPCODE_EXP: case TGSI_OPCODE_LG2: + case TGSI_OPCODE_LOG: case TGSI_OPCODE_POW: case TGSI_OPCODE_RCP: case TGSI_OPCODE_RSQ: @@ -1902,11 +2188,11 @@ tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst) static struct nv50_reg * tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, - boolean neg) + int mod) { struct nv50_reg *r = NULL; - struct nv50_reg *temp; - unsigned sgn, c, swz; + struct nv50_reg *temp = NULL; + unsigned sgn, c, swz, cvn; if (src->Register.File != TGSI_FILE_CONSTANT) assert(!src->Register.Indirect); @@ -1946,7 +2232,7 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, r = &pc->immd[src->Register.Index * 4 + c]; break; case TGSI_FILE_SAMPLER: - break; + return NULL; case TGSI_FILE_ADDRESS: r = pc->addr[src->Register.Index * 4 + c]; assert(r); @@ -1961,35 +2247,34 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, break; } + cvn = (mod & NV50_MOD_I32) ? CVT_S32_S32 : CVT_F32_F32; + switch (sgn) { - case TGSI_UTIL_SIGN_KEEP: - break; case TGSI_UTIL_SIGN_CLEAR: - temp = temp_temp(pc); - emit_abs(pc, temp, r); - r = temp; - break; - case TGSI_UTIL_SIGN_TOGGLE: - if (neg) - r->mod = NV50_MOD_NEG; - else { - temp = temp_temp(pc); - emit_neg(pc, temp, r); - r = temp; - } + r->mod = NV50_MOD_ABS; break; case TGSI_UTIL_SIGN_SET: - temp = temp_temp(pc); - emit_cvt(pc, temp, r, -1, CVTOP_ABS, CVT_F32_F32 | CVT_NEG); - r = temp; + r->mod = NV50_MOD_NEG_ABS; + break; + case TGSI_UTIL_SIGN_TOGGLE: + r->mod = NV50_MOD_NEG; break; default: - assert(0); + assert(!r->mod && sgn == TGSI_UTIL_SIGN_KEEP); break; } - if (r && r->acc >= 0 && r != temp) - return reg_instance(pc, r); + if ((r->mod & mod) != r->mod) { + temp = temp_temp(pc, NULL); + emit_cvt(pc, temp, r, -1, cvn); + r->mod = 0; + r = temp; + } else + r->mod |= mod & NV50_MOD_I32; + + assert(r); + if (r->acc >= 0 && r != temp) + return reg_instance(pc, r); /* will clear r->mod */ return r; } @@ -2042,6 +2327,8 @@ nv50_tgsi_dst_revdep(unsigned op, int s, int c) assert(0); return 0x0; } + case TGSI_OPCODE_EXP: + case TGSI_OPCODE_LOG: case TGSI_OPCODE_LIT: case TGSI_OPCODE_SCS: case TGSI_OPCODE_TEX: @@ -2082,6 +2369,8 @@ nv50_kill_branch(struct nv50_pc *pc) if (pc->if_insn[lvl]->next != pc->p->exec_tail) return FALSE; + if (is_immd(pc->p->exec_tail)) + return FALSE; /* if ccode == 'true', the BRA is from an ELSE and the predicate * reg may no longer be valid, since we currently always use $p0 @@ -2149,22 +2438,22 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fs = &inst->Src[i]; unsigned src_mask; - boolean neg_supp; + int mod_supp; src_mask = nv50_tgsi_src_mask(inst, i); - neg_supp = negate_supported(inst, i); + mod_supp = get_supported_mods(inst, i); if (fs->Register.File == TGSI_FILE_SAMPLER) unit = fs->Register.Index; for (c = 0; c < 4; c++) if (src_mask & (1 << c)) - src[i][c] = tgsi_src(pc, c, fs, neg_supp); + src[i][c] = tgsi_src(pc, c, fs, mod_supp); } brdc = temp = pc->r_brdc; if (brdc && brdc->type != P_TEMP) { - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (sat) brdc = temp; } else @@ -2173,7 +2462,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (!(mask & (1 << c)) || dst[c]->type == P_TEMP) continue; /* rdst[c] = dst[c]; */ /* done above */ - dst[c] = temp_temp(pc); + dst[c] = temp_temp(pc, NULL); } } @@ -2184,7 +2473,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_abs(pc, dst[c], src[0][c]); + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_ABS | CVT_F32_F32); } break; case TGSI_OPCODE_ADD: @@ -2206,8 +2496,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, break; case TGSI_OPCODE_ARL: assert(src[0][0]); - temp = temp_temp(pc); - emit_cvt(pc, temp, src[0][0], -1, CVTOP_FLOOR, CVT_S32_F32); + temp = temp_temp(pc, NULL); + emit_cvt(pc, temp, src[0][0], -1, CVT_FLOOR | CVT_S32_F32); emit_arl(pc, dst[0], temp, 4); break; case TGSI_OPCODE_BGNLOOP: @@ -2215,16 +2505,28 @@ nv50_program_tx_insn(struct nv50_pc *pc, pc->loop_pos[pc->loop_lvl++] = pc->p->exec_size; terminate_mbb(pc); break; + case TGSI_OPCODE_BGNSUB: + assert(!pc->in_subroutine); + pc->in_subroutine = TRUE; + /* probably not necessary, but align to 8 byte boundary */ + if (!is_long(pc->p->exec_tail)) + convert_to_long(pc, pc->p->exec_tail); + break; case TGSI_OPCODE_BRK: assert(pc->loop_lvl > 0); emit_break(pc, -1, 0); break; + case TGSI_OPCODE_CAL: + assert(inst->Label.Label < pc->insn_nr); + emit_call(pc, -1, 0)->param.index = inst->Label.Label; + /* replaced by actual offset in nv50_program_fixup_insns */ + break; case TGSI_OPCODE_CEIL: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; emit_cvt(pc, dst[c], src[0][c], -1, - CVTOP_CEIL, CVT_F32_F32 | CVT_RI); + CVT_CEIL | CVT_F32_F32 | CVT_RI); } break; case TGSI_OPCODE_CMP: @@ -2232,24 +2534,29 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_cvt(pc, NULL, src[0][c], 1, CVTOP_RN, CVT_F32_F32); + emit_cvt(pc, NULL, src[0][c], 1, CVT_F32_F32); emit_mov(pc, dst[c], src[1][c]); set_pred(pc, 0x1, 1, pc->p->exec_tail); /* @SF */ emit_mov(pc, dst[c], src[2][c]); set_pred(pc, 0x6, 1, pc->p->exec_tail); /* @NSF */ } break; + case TGSI_OPCODE_CONT: + assert(pc->loop_lvl > 0); + emit_branch(pc, -1, 0)->param.index = + pc->loop_pos[pc->loop_lvl - 1]; + break; case TGSI_OPCODE_COS: if (mask & 8) { emit_precossin(pc, temp, src[0][3]); - emit_flop(pc, 5, dst[3], temp); + emit_flop(pc, NV50_FLOP_COS, dst[3], temp); if (!(mask &= 7)) break; if (temp == dst[3]) - temp = brdc = temp_temp(pc); + temp = brdc = temp_temp(pc, NULL); } emit_precossin(pc, temp, src[0][0]); - emit_flop(pc, 5, brdc, temp); + emit_flop(pc, NV50_FLOP_COS, brdc, temp); break; case TGSI_OPCODE_DDX: for (c = 0; c < 4; c++) { @@ -2321,9 +2628,56 @@ nv50_program_tx_insn(struct nv50_pc *pc, pc->loop_brka[pc->loop_lvl]->param.index = pc->p->exec_size; terminate_mbb(pc); break; + case TGSI_OPCODE_ENDSUB: + assert(pc->in_subroutine); + pc->in_subroutine = FALSE; + break; case TGSI_OPCODE_EX2: emit_preex2(pc, temp, src[0][0]); - emit_flop(pc, 6, brdc, temp); + emit_flop(pc, NV50_FLOP_EX2, brdc, temp); + break; + case TGSI_OPCODE_EXP: + { + struct nv50_reg *t[2]; + + assert(!temp); + t[0] = temp_temp(pc, NULL); + t[1] = temp_temp(pc, NULL); + + if (mask & 0x6) + emit_mov(pc, t[0], src[0][0]); + if (mask & 0x3) + emit_flr(pc, t[1], src[0][0]); + + if (mask & (1 << 1)) + emit_sub(pc, dst[1], t[0], t[1]); + if (mask & (1 << 0)) { + emit_preex2(pc, t[1], t[1]); + emit_flop(pc, NV50_FLOP_EX2, dst[0], t[1]); + } + if (mask & (1 << 2)) { + emit_preex2(pc, t[0], t[0]); + emit_flop(pc, NV50_FLOP_EX2, dst[2], t[0]); + } + if (mask & (1 << 3)) + emit_mov_immdval(pc, dst[3], 1.0f); + } + break; + case TGSI_OPCODE_F2I: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_TRUNC | CVT_S32_F32); + } + break; + case TGSI_OPCODE_F2U: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_TRUNC | CVT_U32_F32); + } break; case TGSI_OPCODE_FLR: for (c = 0; c < 4; c++) { @@ -2333,7 +2687,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, } break; case TGSI_OPCODE_FRC: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; @@ -2341,14 +2695,42 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_sub(pc, dst[c], src[0][c], temp); } break; + case TGSI_OPCODE_I2F: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_S32); + } + break; case TGSI_OPCODE_IF: assert(pc->if_lvl < NV50_MAX_COND_NESTING); - emit_cvt(pc, NULL, src[0][0], 0, CVTOP_ABS | CVTOP_RN, - CVT_F32_F32); + emit_cvt(pc, NULL, src[0][0], 0, CVT_ABS | CVT_F32_F32); pc->if_join[pc->if_lvl] = emit_joinat(pc); pc->if_insn[pc->if_lvl++] = emit_branch(pc, 0, 2);; terminate_mbb(pc); break; + case TGSI_OPCODE_IMAX: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x08c, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_IMIN: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x0ac, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_INEG: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_S32_S32 | CVT_NEG); + } + break; case TGSI_OPCODE_KIL: assert(src[0][0] && src[0][1] && src[0][2] && src[0][3]); emit_kil(pc, src[0][0]); @@ -2363,10 +2745,38 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_lit(pc, &dst[0], mask, &src[0][0]); break; case TGSI_OPCODE_LG2: - emit_flop(pc, 3, brdc, src[0][0]); + emit_flop(pc, NV50_FLOP_LG2, brdc, src[0][0]); + break; + case TGSI_OPCODE_LOG: + { + struct nv50_reg *t[2]; + + t[0] = temp_temp(pc, NULL); + if (mask & (1 << 1)) + t[1] = temp_temp(pc, NULL); + else + t[1] = t[0]; + + emit_cvt(pc, t[0], src[0][0], -1, CVT_ABS | CVT_F32_F32); + emit_flop(pc, NV50_FLOP_LG2, t[1], t[0]); + if (mask & (1 << 2)) + emit_mov(pc, dst[2], t[1]); + emit_flr(pc, t[1], t[1]); + if (mask & (1 << 0)) + emit_mov(pc, dst[0], t[1]); + if (mask & (1 << 1)) { + t[1]->mod = NV50_MOD_NEG; + emit_preex2(pc, t[1], t[1]); + t[1]->mod = 0; + emit_flop(pc, NV50_FLOP_EX2, t[1], t[1]); + emit_mul(pc, dst[1], t[0], t[1]); + } + if (mask & (1 << 3)) + emit_mov_immdval(pc, dst[3], 1.0f); + } break; case TGSI_OPCODE_LRP: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; @@ -2385,14 +2795,14 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_minmax(pc, 4, dst[c], src[0][c], src[1][c]); + emit_minmax(pc, 0x880, dst[c], src[0][c], src[1][c]); } break; case TGSI_OPCODE_MIN: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_minmax(pc, 5, dst[c], src[0][c], src[1][c]); + emit_minmax(pc, 0x8a0, dst[c], src[0][c], src[1][c]); } break; case TGSI_OPCODE_MOV: @@ -2409,44 +2819,73 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_mul(pc, dst[c], src[0][c], src[1][c]); } break; + case TGSI_OPCODE_NOT: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_not(pc, dst[c], src[0][c]); + } + break; case TGSI_OPCODE_POW: emit_pow(pc, brdc, src[0][0], src[1][0]); break; case TGSI_OPCODE_RCP: - emit_flop(pc, 0, brdc, src[0][0]); + if (!sat && popcnt4(mask) == 1) + brdc = dst[ffs(mask) - 1]; + emit_flop(pc, NV50_FLOP_RCP, brdc, src[0][0]); break; case TGSI_OPCODE_RET: - if (pc->p->type == PIPE_SHADER_FRAGMENT) + if (pc->p->type == PIPE_SHADER_FRAGMENT && !pc->in_subroutine) nv50_fp_move_results(pc); emit_ret(pc, -1, 0); break; case TGSI_OPCODE_RSQ: - emit_flop(pc, 2, brdc, src[0][0]); + if (!sat && popcnt4(mask) == 1) + brdc = dst[ffs(mask) - 1]; + src[0][0]->mod |= NV50_MOD_ABS; + emit_flop(pc, NV50_FLOP_RSQ, brdc, src[0][0]); + break; + case TGSI_OPCODE_SAD: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_sad(pc, dst[c], src[0][c], src[1][c], src[2][c]); + } break; case TGSI_OPCODE_SCS: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (mask & 3) emit_precossin(pc, temp, src[0][0]); if (mask & (1 << 0)) - emit_flop(pc, 5, dst[0], temp); + emit_flop(pc, NV50_FLOP_COS, dst[0], temp); if (mask & (1 << 1)) - emit_flop(pc, 4, dst[1], temp); + emit_flop(pc, NV50_FLOP_SIN, dst[1], temp); if (mask & (1 << 2)) emit_mov_immdval(pc, dst[2], 0.0); if (mask & (1 << 3)) emit_mov_immdval(pc, dst[3], 1.0); break; + case TGSI_OPCODE_SHL: + case TGSI_OPCODE_ISHR: + case TGSI_OPCODE_USHR: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_shift(pc, dst[c], src[0][c], src[1][c], + inst->Instruction.Opcode); + } + break; case TGSI_OPCODE_SIN: if (mask & 8) { emit_precossin(pc, temp, src[0][3]); - emit_flop(pc, 4, dst[3], temp); + emit_flop(pc, NV50_FLOP_SIN, dst[3], temp); if (!(mask &= 7)) break; if (temp == dst[3]) - temp = brdc = temp_temp(pc); + temp = brdc = temp_temp(pc, NULL); } emit_precossin(pc, temp, src[0][0]); - emit_flop(pc, 4, brdc, temp); + emit_flop(pc, NV50_FLOP_SIN, brdc, temp); break; case TGSI_OPCODE_SLT: case TGSI_OPCODE_SGE: @@ -2454,12 +2893,23 @@ nv50_program_tx_insn(struct nv50_pc *pc, case TGSI_OPCODE_SGT: case TGSI_OPCODE_SLE: case TGSI_OPCODE_SNE: - i = map_tgsi_setop_cc(inst->Instruction.Opcode); + case TGSI_OPCODE_ISLT: + case TGSI_OPCODE_ISGE: + case TGSI_OPCODE_USEQ: + case TGSI_OPCODE_USGE: + case TGSI_OPCODE_USLT: + case TGSI_OPCODE_USNE: + { + uint8_t cc, ty; + + map_tgsi_setop_hw(inst->Instruction.Opcode, &cc, &ty); + for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_set(pc, i, dst[c], -1, src[0][c], src[1][c]); + emit_set(pc, cc, dst[c], -1, src[0][c], src[1][c], ty); } + } break; case TGSI_OPCODE_SUB: for (c = 0; c < 4; c++) { @@ -2489,11 +2939,72 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (!(mask & (1 << c))) continue; emit_cvt(pc, dst[c], src[0][c], -1, - CVTOP_TRUNC, CVT_F32_F32 | CVT_RI); + CVT_TRUNC | CVT_F32_F32 | CVT_RI); + } + break; + case TGSI_OPCODE_U2F: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_U32); + } + break; + case TGSI_OPCODE_UADD: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_add_b32(pc, dst[c], src[0][c], src[1][c]); } break; + case TGSI_OPCODE_UMAX: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x084, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_UMIN: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x0a4, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_UMAD: + { + assert(!temp); + temp = temp_temp(pc, NULL); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mul_u16(pc, temp, src[0][c], 0, src[1][c], 1); + emit_mad_u16(pc, temp, src[0][c], 1, src[1][c], 0, + temp); + emit_shl_imm(pc, temp, temp, 16); + emit_mad_u16(pc, temp, src[0][c], 0, src[1][c], 0, + temp); + emit_add_b32(pc, dst[c], temp, src[2][c]); + } + } + break; + case TGSI_OPCODE_UMUL: + { + assert(!temp); + temp = temp_temp(pc, NULL); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mul_u16(pc, temp, src[0][c], 0, src[1][c], 1); + emit_mad_u16(pc, temp, src[0][c], 1, src[1][c], 0, + temp); + emit_shl_imm(pc, temp, temp, 16); + emit_mad_u16(pc, dst[c], src[0][c], 0, src[1][c], 0, + temp); + } + } + break; case TGSI_OPCODE_XPD: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (mask & (1 << 0)) { emit_mul(pc, temp, src[0][2], src[1][1]); emit_msb(pc, dst[0], src[0][1], src[1][2], temp); @@ -2510,6 +3021,17 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_mov_immdval(pc, dst[3], 1.0); break; case TGSI_OPCODE_END: + if (pc->p->type == PIPE_SHADER_FRAGMENT) + nv50_fp_move_results(pc); + + /* last insn must be long so it can have the exit bit set */ + if (!is_long(pc->p->exec_tail)) + convert_to_long(pc, pc->p->exec_tail); + else + if (is_immd(pc->p->exec_tail) || is_join(pc->p->exec_tail)) + emit_nop(pc); + + pc->p->exec_tail->inst[1] |= 1; /* set exit bit */ break; default: NOUVEAU_ERR("invalid opcode %d\n", inst->Instruction.Opcode); @@ -2536,7 +3058,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, } } - kill_temp_temp(pc); + kill_temp_temp(pc, NULL); pc->reg_instance_nr = 0; return TRUE; @@ -2545,7 +3067,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, static void prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) { - struct nv50_reg *reg = NULL; + struct nv50_reg *r, *reg = NULL; const struct tgsi_full_src_register *src; const struct tgsi_dst_register *dst; unsigned i, c, k, mask; @@ -2554,10 +3076,16 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) mask = dst->WriteMask; if (dst->File == TGSI_FILE_TEMPORARY) - reg = pc->temp; + reg = pc->temp; else - if (dst->File == TGSI_FILE_OUTPUT) - reg = pc->result; + if (dst->File == TGSI_FILE_OUTPUT) { + reg = pc->result; + + if (insn->Instruction.Opcode == TGSI_OPCODE_MOV && + dst->Index == pc->edgeflag_out && + insn->Src[0].Register.File == TGSI_FILE_INPUT) + pc->p->cfg.edgeflag_in = insn->Src[0].Register.Index; + } if (reg) { for (c = 0; c < 4; c++) { @@ -2585,7 +3113,15 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) continue; k = tgsi_util_get_full_src_register_swizzle(src, c); - reg[src->Register.Index * 4 + k].acc = pc->insn_nr; + r = ®[src->Register.Index * 4 + k]; + + /* If used before written, pre-allocate the reg, + * lest we overwrite results from a subroutine. + */ + if (!r->acc && r->type == P_TEMP) + alloc_reg(pc, r); + + r->acc = pc->insn_nr; } } } @@ -2674,7 +3210,7 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, for (i = 0; i < insn->Instruction.NumSrcRegs; i++) { unsigned chn, mask = nv50_tgsi_src_mask(insn, i); - boolean neg_supp = negate_supported(insn, i); + int ms = get_supported_mods(insn, i); fs = &insn->Src[i]; if (fs->Register.File != fd->Register.File || @@ -2692,10 +3228,12 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, if (!(fd->Register.WriteMask & (1 << c))) continue; - /* no danger if src is copied to TEMP first */ - if ((s != TGSI_UTIL_SIGN_KEEP) && - (s != TGSI_UTIL_SIGN_TOGGLE || !neg_supp)) - continue; + if (s == TGSI_UTIL_SIGN_TOGGLE && !(ms & NV50_MOD_NEG)) + continue; + if (s == TGSI_UTIL_SIGN_CLEAR && !(ms & NV50_MOD_ABS)) + continue; + if ((s == TGSI_UTIL_SIGN_SET) && ((ms & 3) != 3)) + continue; rdep[c] |= nv50_tgsi_dst_revdep( insn->Instruction.Opcode, i, chn); @@ -2719,12 +3257,12 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok) if (is_scalar_op(insn.Instruction.Opcode)) { pc->r_brdc = tgsi_broadcast_dst(pc, fd, deqs); if (!pc->r_brdc) - pc->r_brdc = temp_temp(pc); + pc->r_brdc = temp_temp(pc, NULL); return nv50_program_tx_insn(pc, &insn); } pc->r_brdc = NULL; - if (!deqs) + if (!deqs || (!rdep[0] && !rdep[1] && !rdep[2] && !rdep[3])) return nv50_program_tx_insn(pc, &insn); deqs = nv50_revdep_reorder(m, rdep); @@ -2775,7 +3313,7 @@ load_interpolant(struct nv50_pc *pc, struct nv50_reg *reg) iv->rhw = popcnt4(pc->p->cfg.regs[1] >> 24) - 1; emit_interp(pc, iv, NULL, mode & INTERP_CENTROID); - emit_flop(pc, 0, iv, iv); + emit_flop(pc, NV50_FLOP_RCP, iv, iv); /* XXX: when loading interpolants dynamically, move these * to the program head, or make sure it can't be skipped. @@ -2856,6 +3394,9 @@ nv50_program_tx_prep(struct nv50_pc *pc) if (p->cfg.io_nr > first) p->cfg.io_nr = first; break; + case TGSI_SEMANTIC_EDGEFLAG: + pc->edgeflag_out = first; + break; /* case TGSI_SEMANTIC_CLIP_DISTANCE: p->cfg.clpd = MIN2(p->cfg.clpd, first); @@ -3081,6 +3622,8 @@ free_nv50_pc(struct nv50_pc *pc) FREE(pc->attr); if (pc->temp) FREE(pc->temp); + if (pc->insn_pos) + FREE(pc->insn_pos); FREE(pc); } @@ -3104,6 +3647,8 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p) p->cfg.two_side[0].hw = 0x40; p->cfg.two_side[1].hw = 0x40; + p->cfg.edgeflag_in = pc->edgeflag_out = 0xff; + switch (p->type) { case PIPE_SHADER_VERTEX: p->cfg.psiz = 0x40; @@ -3192,16 +3737,6 @@ nv50_program_fixup_insns(struct nv50_pc *pc) if (e->param.index >= 0 && !e->param.mask) bra_list[n++] = e; - /* last instruction must be long so it can have the exit bit set */ - if (!is_long(pc->p->exec_tail)) - convert_to_long(pc, pc->p->exec_tail); - /* set exit bit */ - pc->p->exec_tail->inst[1] |= 1; - - /* !immd on exit insn simultaneously means !join */ - assert(!is_immd(pc->p->exec_head)); - assert(!is_immd(pc->p->exec_tail)); - /* Make sure we don't have any single 32 bit instructions. */ for (e = pc->p->exec_head, pos = 0; e; e = e->next) { pos += is_long(e) ? 2 : 1; @@ -3210,12 +3745,24 @@ nv50_program_fixup_insns(struct nv50_pc *pc) for (i = 0; i < n; ++i) if (bra_list[i]->param.index >= pos) bra_list[i]->param.index += 1; + for (i = 0; i < pc->insn_nr; ++i) + if (pc->insn_pos[i] >= pos) + pc->insn_pos[i] += 1; convert_to_long(pc, e); ++pos; } } FREE(bra_list); + + if (!pc->p->info.opcode_count[TGSI_OPCODE_CAL]) + return; + + /* fill in CALL offsets */ + for (e = pc->p->exec_head; e; e = e->next) { + if ((e->inst[0] & 2) && (e->inst[0] >> 28) == 0x2) + e->param.index = pc->insn_pos[e->param.index]; + } } static boolean @@ -3237,19 +3784,20 @@ nv50_program_tx(struct nv50_program *p) if (ret == FALSE) goto out_cleanup; + pc->insn_pos = MALLOC(pc->insn_nr * sizeof(unsigned)); + tgsi_parse_init(&parse, pc->p->pipe.tokens); while (!tgsi_parse_end_of_tokens(&parse)) { const union tgsi_full_token *tok = &parse.FullToken; - /* don't allow half insn/immd on first and last instruction */ + /* previously allow32 was FALSE for first & last instruction */ pc->allow32 = TRUE; - if (pc->insn_cur == 0 || pc->insn_cur + 2 == pc->insn_nr) - pc->allow32 = FALSE; tgsi_parse_token(&parse); switch (tok->Token.Type) { case TGSI_TOKEN_TYPE_INSTRUCTION: + pc->insn_pos[pc->insn_cur] = pc->p->exec_size; ++pc->insn_cur; ret = nv50_tgsi_insn(pc, tok); if (ret == FALSE) @@ -3260,9 +3808,6 @@ nv50_program_tx(struct nv50_program *p) } } - if (pc->p->type == PIPE_SHADER_FRAGMENT) - nv50_fp_move_results(pc); - nv50_program_fixup_insns(pc); p->param_nr = pc->param_nr * 4; @@ -3434,7 +3979,7 @@ nv50_vertprog_validate(struct nv50_context *nv50) nv50_program_validate_data(nv50, p); nv50_program_validate_code(nv50, p); - so = so_new(13, 2); + so = so_new(5, 8, 2); so_method(so, tesla, NV50TCL_VP_ADDRESS_HIGH, 2); so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -3470,7 +4015,7 @@ nv50_fragprog_validate(struct nv50_context *nv50) nv50_program_validate_data(nv50, p); nv50_program_validate_code(nv50, p); - so = so_new(64, 2); + so = so_new(6, 7, 2); so_method(so, tesla, NV50TCL_FP_ADDRESS_HIGH, 2); so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -3480,7 +4025,7 @@ nv50_fragprog_validate(struct nv50_context *nv50) so_data (so, p->cfg.high_temp); so_method(so, tesla, NV50TCL_FP_RESULT_COUNT, 1); so_data (so, p->cfg.high_result); - so_method(so, tesla, NV50TCL_FP_CTRL_UNK19A8, 1); + so_method(so, tesla, NV50TCL_FP_CONTROL, 1); so_data (so, p->cfg.regs[2]); so_method(so, tesla, NV50TCL_FP_CTRL_UNK196C, 1); so_data (so, p->cfg.regs[3]); @@ -3490,12 +4035,13 @@ nv50_fragprog_validate(struct nv50_context *nv50) so_ref(NULL, &so); } -static void +static uint32_t nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) { struct nv50_program *fp = nv50->fragprog; struct nv50_program *vp = nv50->vertprog; unsigned i, c, m = base; + uint32_t origin = 0x00000010; /* XXX: this might not work correctly in all cases yet - we'll * just assume that an FP generic input that is not written in @@ -3529,7 +4075,9 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) if (mode == PIPE_SPRITE_COORD_NONE) { m += n; continue; - } + } else + if (mode == PIPE_SPRITE_COORD_LOWER_LEFT) + origin = 0; } /* this is either PointCoord or replaced by sprite coords */ @@ -3540,6 +4088,7 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) ++m; } } + return origin; } static int @@ -3638,7 +4187,7 @@ nv50_linkage_validate(struct nv50_context *nv50) } /* now fill the stateobj */ - so = so_new(64, 0); + so = so_new(7, 57, 0); n = (m + 3) / 4; so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1); @@ -3652,11 +4201,13 @@ nv50_linkage_validate(struct nv50_context *nv50) so_method(so, tesla, NV50TCL_FP_INTERPOLANT_CTRL, 1); so_data (so, reg[4]); - so_method(so, tesla, 0x1540, 4); + so_method(so, tesla, NV50TCL_NOPERSPECTIVE_BITMAP(0), 4); so_datap (so, lin, 4); if (nv50->rasterizer->pipe.point_sprite) { - nv50_pntc_replace(nv50, pcrd, (reg[4] >> 8) & 0xff); + so_method(so, tesla, NV50TCL_POINT_SPRITE_CTRL, 1); + so_data (so, + nv50_pntc_replace(nv50, pcrd, (reg[4] >> 8) & 0xff)); so_method(so, tesla, NV50TCL_POINT_COORD_REPLACE_MAP(0), 8); so_datap (so, pcrd, 8); diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h index 4a90c372ce3..461fec1d89c 100644 --- a/src/gallium/drivers/nv50/nv50_program.h +++ b/src/gallium/drivers/nv50/nv50_program.h @@ -58,6 +58,7 @@ struct nv50_program { /* VP only */ uint8_t clpd, clpd_nr; uint8_t psiz; + uint8_t edgeflag_in; } cfg; }; diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c index 268c9823f7d..5a4ab3508b8 100644 --- a/src/gallium/drivers/nv50/nv50_query.c +++ b/src/gallium/drivers/nv50/nv50_query.c @@ -77,9 +77,9 @@ nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq) struct nouveau_grobj *tesla = nv50->screen->tesla; struct nv50_query *q = nv50_query(pq); - BEGIN_RING(chan, tesla, 0x1530, 1); + BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_RESET, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, tesla, 0x1514, 1); + BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_ENABLE, 1); OUT_RING (chan, 1); q->ready = FALSE; @@ -111,7 +111,7 @@ nv50_query_result(struct pipe_context *pipe, struct pipe_query *pq, if (!q->ready) { ret = nouveau_bo_map(q->bo, NOUVEAU_BO_RD | - wait ? 0 : NOUVEAU_BO_NOWAIT); + (wait ? 0 : NOUVEAU_BO_NOWAIT)); if (ret) return false; q->result = ((uint32_t *)q->bo->map)[1]; diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index d443ca3ad06..28e2b35deaa 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -128,7 +128,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param) case PIPE_CAP_TEXTURE_MIRROR_REPEAT: return 1; case PIPE_CAP_TGSI_CONT_SUPPORTED: - return 0; + return 1; case PIPE_CAP_BLEND_EQUATION_SEPARATE: return 1; case NOUVEAU_CAP_HW_VTXBUF: @@ -165,6 +165,21 @@ static void nv50_screen_destroy(struct pipe_screen *pscreen) { struct nv50_screen *screen = nv50_screen(pscreen); + unsigned i; + + for (i = 0; i < 2; i++) { + if (screen->constbuf_parm[i]) + nouveau_bo_ref(NULL, &screen->constbuf_parm[i]); + } + + if (screen->constbuf_misc[0]) + nouveau_bo_ref(NULL, &screen->constbuf_misc[0]); + if (screen->tic) + nouveau_bo_ref(NULL, &screen->tic); + if (screen->tsc) + nouveau_bo_ref(NULL, &screen->tsc); + if (screen->static_init) + so_ref(NULL, &screen->static_init); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->tesla); @@ -174,6 +189,28 @@ nv50_screen_destroy(struct pipe_screen *pscreen) FREE(screen); } +static int +nv50_pre_pipebuffer_map(struct pipe_screen *pscreen, struct pipe_buffer *pb, + unsigned usage) +{ + struct nv50_screen *screen = nv50_screen(pscreen); + struct nv50_context *ctx = screen->cur_ctx; + + if (!(pb->usage & PIPE_BUFFER_USAGE_VERTEX)) + return 0; + + /* Our vtxbuf got mapped, it can no longer be considered part of current + * state, remove it to avoid emitting reloc markers. + */ + if (ctx && ctx->state.vtxbuf && so_bo_is_reloc(ctx->state.vtxbuf, + nouveau_bo(pb))) { + so_ref(NULL, &ctx->state.vtxbuf); + ctx->dirty |= NV50_NEW_ARRAYS; + } + + return 0; +} + struct pipe_screen * nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) { @@ -201,6 +238,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) pscreen->get_param = nv50_screen_get_param; pscreen->get_paramf = nv50_screen_get_paramf; pscreen->is_format_supported = nv50_screen_is_format_supported; + screen->base.pre_pipebuffer_map_callback = nv50_pre_pipebuffer_map; nv50_screen_init_miptree_functions(pscreen); nv50_transfer_init_screen_functions(pscreen); @@ -213,7 +251,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->m2mf, 1); /* 2D object */ ret = nouveau_grobj_alloc(chan, 0xbeef502d, NV50_2D, &screen->eng2d); @@ -222,7 +259,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->eng2d, 2); /* 3D object */ switch (chipset & 0xf0) { @@ -231,8 +267,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) break; case 0x80: case 0x90: - /* this stupid name should be corrected. */ - tesla_class = NV54TCL; + tesla_class = NV84TCL; break; case 0xa0: switch (chipset) { @@ -242,7 +277,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) tesla_class = NVA0TCL; break; default: - tesla_class = 0x8597; + tesla_class = NVA8TCL; break; } break; @@ -259,7 +294,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->tesla, 3); /* Sync notifier */ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync); @@ -270,7 +304,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static M2MF init */ - so = so_new(32, 0); + so = so_new(1, 3, 0); so_method(so, screen->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 3); so_data (so, screen->sync->handle); so_data (so, chan->vram->handle); @@ -279,7 +313,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_ref (NULL, &so); /* Static 2D init */ - so = so_new(64, 0); + so = so_new(4, 7, 0); so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4); so_data (so, screen->sync->handle); so_data (so, chan->vram->handle); @@ -287,7 +321,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_data (so, chan->vram->handle); so_method(so, screen->eng2d, NV50_2D_OPERATION, 1); so_data (so, NV50_2D_OPERATION_SRCCOPY); - so_method(so, screen->eng2d, 0x0290, 1); + so_method(so, screen->eng2d, NV50_2D_CLIP_ENABLE, 1); so_data (so, 0); so_method(so, screen->eng2d, 0x0888, 1); so_data (so, 1); @@ -295,36 +329,35 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_ref(NULL, &so); /* Static tesla init */ - so = so_new(256, 20); + so = so_new(40, 84, 20); - so_method(so, screen->tesla, 0x1558, 1); - so_data (so, 1); + so_method(so, screen->tesla, NV50TCL_COND_MODE, 1); + so_data (so, NV50TCL_COND_MODE_ALWAYS); so_method(so, screen->tesla, NV50TCL_DMA_NOTIFY, 1); so_data (so, screen->sync->handle); - so_method(so, screen->tesla, NV50TCL_DMA_UNK0(0), - NV50TCL_DMA_UNK0__SIZE); - for (i = 0; i < NV50TCL_DMA_UNK0__SIZE; i++) + so_method(so, screen->tesla, NV50TCL_DMA_ZETA, 11); + for (i = 0; i < 11; i++) so_data(so, chan->vram->handle); - so_method(so, screen->tesla, NV50TCL_DMA_UNK1(0), - NV50TCL_DMA_UNK1__SIZE); - for (i = 0; i < NV50TCL_DMA_UNK1__SIZE; i++) + so_method(so, screen->tesla, NV50TCL_DMA_COLOR(0), + NV50TCL_DMA_COLOR__SIZE); + for (i = 0; i < NV50TCL_DMA_COLOR__SIZE; i++) so_data(so, chan->vram->handle); - so_method(so, screen->tesla, 0x121c, 1); + so_method(so, screen->tesla, NV50TCL_RT_CONTROL, 1); so_data (so, 1); /* activate all 32 lanes (threads) in a warp */ - so_method(so, screen->tesla, 0x19a0, 1); + so_method(so, screen->tesla, NV50TCL_WARP_HALVES, 1); so_data (so, 0x2); so_method(so, screen->tesla, 0x1400, 1); so_data (so, 0xf); /* max TIC (bits 4:8) & TSC (ignored) bindings, per program type */ - so_method(so, screen->tesla, 0x13b4, 1); + so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(0), 1); so_data (so, 0x54); - so_method(so, screen->tesla, 0x13bc, 1); + so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(2), 1); so_data (so, 0x54); /* origin is top left (set to 1 for bottom left) */ - so_method(so, screen->tesla, 0x13ac, 1); + so_method(so, screen->tesla, NV50TCL_Y_ORIGIN_BOTTOM, 1); so_data (so, 0); so_method(so, screen->tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1); so_data (so, 8); @@ -360,7 +393,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) // B = buffer ID (maybe more than 1 byte) // N = CB index used in shader instruction // P = program type (0 = VP, 2 = GP, 3 = FP) - so_method(so, screen->tesla, 0x1694, 1); + so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x000BBNP1); */ @@ -424,23 +457,26 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) /* Vertex array limits - max them out */ for (i = 0; i < 16; i++) { - so_method(so, screen->tesla, NV50TCL_UNK1080_OFFSET_HIGH(i), 2); + so_method(so, screen->tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2); so_data (so, 0x000000ff); so_data (so, 0xffffffff); } - so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR, 2); + so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR(0), 2); so_data (so, fui(0.0)); so_data (so, fui(1.0)); /* no dynamic combination of TIC & TSC entries => only BIND_TIC used */ - so_method(so, screen->tesla, 0x1234, 1); + so_method(so, screen->tesla, NV50TCL_LINKED_TSC, 1); so_data (so, 1); /* activate first scissor rectangle */ - so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE, 1); + so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE(0), 1); so_data (so, 1); + so_method(so, screen->tesla, NV50TCL_EDGEFLAG_ENABLE, 1); + so_data (so, 1); /* default edgeflag to TRUE */ + so_emit(chan, so); so_ref (so, &screen->static_init); so_ref (NULL, &so); diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h index 61e24a5b571..a038a4e3c2a 100644 --- a/src/gallium/drivers/nv50/nv50_screen.h +++ b/src/gallium/drivers/nv50/nv50_screen.h @@ -2,6 +2,7 @@ #define __NV50_SCREEN_H__ #include "nouveau/nouveau_screen.h" +#include "nv50_context.h" struct nv50_screen { struct nouveau_screen base; @@ -9,6 +10,7 @@ struct nv50_screen { struct nouveau_winsys *nvws; unsigned cur_pctx; + struct nv50_context *cur_ctx; struct nouveau_grobj *tesla; struct nouveau_grobj *eng2d; diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index d609b4cbc6f..1bbbbdd5f08 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -35,7 +35,7 @@ static void * nv50_blend_state_create(struct pipe_context *pipe, const struct pipe_blend_state *cso) { - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(5, 24, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_blend_stateobj *bso = CALLOC_STRUCT(nv50_blend_stateobj); unsigned cmask = 0, i; @@ -146,7 +146,6 @@ nv50_sampler_state_create(struct pipe_context *pipe, (wrap_mode(cso->wrap_r) << 6)); switch (cso->mag_img_filter) { - case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MAGF_LINEAR; break; @@ -157,7 +156,6 @@ nv50_sampler_state_create(struct pipe_context *pipe, } switch (cso->min_img_filter) { - case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MINF_LINEAR; break; @@ -280,7 +278,7 @@ static void * nv50_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) { - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(15, 21, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_rasterizer_stateobj *rso = CALLOC_STRUCT(nv50_rasterizer_stateobj); @@ -295,7 +293,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe, so_method(so, tesla, NV50TCL_SHADE_MODEL, 1); so_data (so, cso->flatshade ? NV50TCL_SHADE_MODEL_FLAT : NV50TCL_SHADE_MODEL_SMOOTH); - so_method(so, tesla, 0x1684, 1); + so_method(so, tesla, NV50TCL_PROVOKING_VERTEX_LAST, 1); so_data (so, cso->flatshade_first ? 0 : 1); so_method(so, tesla, NV50TCL_VERTEX_TWO_SIDE_ENABLE, 1); @@ -392,7 +390,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe, so_method(so, tesla, NV50TCL_POLYGON_OFFSET_FACTOR, 1); so_data (so, fui(cso->offset_scale)); so_method(so, tesla, NV50TCL_POLYGON_OFFSET_UNITS, 1); - so_data (so, fui(cso->offset_units)); + so_data (so, fui(cso->offset_units * 2.0f)); } rso->pipe = *cso; @@ -425,7 +423,7 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_zsa_stateobj *zsa = CALLOC_STRUCT(nv50_zsa_stateobj); - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(8, 22, 0); so_method(so, tesla, NV50TCL_DEPTH_WRITE_ENABLE, 1); so_data (so, cso->depth.writemask ? 1 : 0); @@ -439,9 +437,8 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, so_data (so, 0); } - /* XXX: keep hex values until header is updated (names reversed) */ if (cso->stencil[0].enabled) { - so_method(so, tesla, 0x1380, 8); + so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 8); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); @@ -451,23 +448,23 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, so_data (so, cso->stencil[0].writemask); so_data (so, cso->stencil[0].valuemask); } else { - so_method(so, tesla, 0x1380, 1); + so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 1); so_data (so, 0); } if (cso->stencil[1].enabled) { - so_method(so, tesla, 0x1594, 5); + so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 5); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); so_data (so, nvgl_comparison_op(cso->stencil[1].func)); - so_method(so, tesla, 0x0f54, 3); + so_method(so, tesla, NV50TCL_STENCIL_BACK_FUNC_REF, 3); so_data (so, cso->stencil[1].ref_value); so_data (so, cso->stencil[1].writemask); so_data (so, cso->stencil[1].valuemask); } else { - so_method(so, tesla, 0x1594, 1); + so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 1); so_data (so, 0); } diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index 871e8097b65..f83232f43cf 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -33,7 +33,7 @@ static void nv50_state_validate_fb(struct nv50_context *nv50) { struct nouveau_grobj *tesla = nv50->screen->tesla; - struct nouveau_stateobj *so = so_new(128, 18); + struct nouveau_stateobj *so = so_new(32, 79, 18); struct pipe_framebuffer_state *fb = &nv50->framebuffer; unsigned i, w, h, gw = 0; @@ -41,7 +41,7 @@ nv50_state_validate_fb(struct nv50_context *nv50) * FP result 0 always goes to RT[0], bits 4 - 6 are ignored. * Ambiguous assignment results in no rendering (no DATA_ERROR). */ - so_method(so, tesla, 0x121c, 1); + so_method(so, tesla, NV50TCL_RT_CONTROL, 1); so_data (so, fb->nr_cbufs | (0 << 4) | (1 << 7) | (2 << 10) | (3 << 13) | (4 << 16) | (5 << 19) | (6 << 22) | (7 << 25)); @@ -87,7 +87,7 @@ nv50_state_validate_fb(struct nv50_context *nv50) level[fb->cbufs[i]->level].tile_mode << 4); so_data(so, 0x00000000); - so_method(so, tesla, 0x1224, 1); + so_method(so, tesla, NV50TCL_RT_ARRAY_MODE, 1); so_data (so, 1); } @@ -124,22 +124,22 @@ nv50_state_validate_fb(struct nv50_context *nv50) level[fb->zsbuf->level].tile_mode << 4); so_data(so, 0x00000000); - so_method(so, tesla, 0x1538, 1); + so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1); so_data (so, 1); so_method(so, tesla, NV50TCL_ZETA_HORIZ, 3); so_data (so, fb->zsbuf->width); so_data (so, fb->zsbuf->height); so_data (so, 0x00010001); } else { - so_method(so, tesla, 0x1538, 1); + so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1); so_data (so, 0); } - so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ, 2); + so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ(0), 2); so_data (so, w << 16); so_data (so, h << 16); /* set window lower left corner */ - so_method(so, tesla, NV50TCL_WINDOW_LEFT, 2); + so_method(so, tesla, NV50TCL_WINDOW_OFFSET_X, 2); so_data (so, 0); so_data (so, 0); /* set screen scissor rectangle */ @@ -185,6 +185,9 @@ nv50_state_emit(struct nv50_context *nv50) struct nv50_screen *screen = nv50->screen; struct nouveau_channel *chan = screen->base.channel; + /* I don't want to copy headers from the winsys. */ + screen->cur_ctx = nv50; + if (nv50->pctx_id != screen->cur_pctx) { if (nv50->state.fb) nv50->state.dirty |= NV50_NEW_FRAMEBUFFER; @@ -296,7 +299,7 @@ nv50_state_validate(struct nv50_context *nv50) so_ref(nv50->rasterizer->so, &nv50->state.rast); if (nv50->dirty & NV50_NEW_BLEND_COLOUR) { - so = so_new(5, 0); + so = so_new(1, 4, 0); so_method(so, tesla, NV50TCL_BLEND_COLOR(0), 4); so_data (so, fui(nv50->blend_colour.color[0])); so_data (so, fui(nv50->blend_colour.color[1])); @@ -307,7 +310,7 @@ nv50_state_validate(struct nv50_context *nv50) } if (nv50->dirty & NV50_NEW_STIPPLE) { - so = so_new(33, 0); + so = so_new(1, 32, 0); so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, util_bswap32(nv50->stipple.stipple[i])); @@ -324,8 +327,8 @@ nv50_state_validate(struct nv50_context *nv50) goto scissor_uptodate; nv50->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); - so_method(so, tesla, NV50TCL_SCISSOR_HORIZ, 2); + so = so_new(1, 2, 0); + so_method(so, tesla, NV50TCL_SCISSOR_HORIZ(0), 2); if (nv50->state.scissor_enabled) { so_data(so, (s->maxx << 16) | s->minx); so_data(so, (s->maxy << 16) | s->miny); @@ -353,13 +356,13 @@ scissor_uptodate: goto viewport_uptodate; nv50->state.viewport_bypass = bypass; - so = so_new(14, 0); + so = so_new(5, 9, 0); if (!bypass) { - so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE(0), 3); + so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE_X(0), 3); so_data (so, fui(nv50->viewport.translate[0])); so_data (so, fui(nv50->viewport.translate[1])); so_data (so, fui(nv50->viewport.translate[2])); - so_method(so, tesla, NV50TCL_VIEWPORT_SCALE(0), 3); + so_method(so, tesla, NV50TCL_VIEWPORT_SCALE_X(0), 3); so_data (so, fui(nv50->viewport.scale[0])); so_data (so, fui(nv50->viewport.scale[1])); so_data (so, fui(nv50->viewport.scale[2])); @@ -397,7 +400,8 @@ viewport_uptodate: for (i = 0; i < PIPE_SHADER_TYPES; ++i) nr += nv50->sampler_nr[i]; - so = so_new(nr * 8 + 24 * PIPE_SHADER_TYPES + 2, 4); + so = so_new(1+ 5 * PIPE_SHADER_TYPES, 1+ 19 * PIPE_SHADER_TYPES + + nr * 8, PIPE_SHADER_TYPES * 2); nv50_validate_samplers(nv50, so, PIPE_SHADER_VERTEX); nv50_validate_samplers(nv50, so, PIPE_SHADER_FRAGMENT); @@ -440,7 +444,7 @@ void nv50_so_init_sifc(struct nv50_context *nv50, so_data (so, 1); so_reloc (so, bo, offset, reloc | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, bo, offset, reloc | NOUVEAU_BO_LOW, 0, 0); - so_method(so, eng2d, NV50_2D_SIFC_UNK0800, 2); + so_method(so, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2); so_data (so, 0); so_data (so, NV50_2D_SIFC_FORMAT_R8_UNORM); so_method(so, eng2d, NV50_2D_SIFC_WIDTH, 10); diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index 79655fc08d5..6378132979e 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -176,11 +176,11 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, if (ret) return; - BEGIN_RING(chan, eng2d, 0x0580, 3); - OUT_RING (chan, 4); + BEGIN_RING(chan, eng2d, NV50_2D_DRAW_SHAPE, 3); + OUT_RING (chan, NV50_2D_DRAW_SHAPE_RECTANGLES); OUT_RING (chan, format); OUT_RING (chan, value); - BEGIN_RING(chan, eng2d, NV50_2D_RECT_X1, 4); + BEGIN_RING(chan, eng2d, NV50_2D_DRAW_POINT32_X(0), 4); OUT_RING (chan, destx); OUT_RING (chan, desty); OUT_RING (chan, width); diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index c4ca096d6ac..bef548b7286 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -199,16 +199,18 @@ nv50_tex_validate(struct nv50_context *nv50) { struct nouveau_stateobj *so; struct nouveau_grobj *tesla = nv50->screen->tesla; - unsigned p, push, nrlc; + unsigned p, start, push, nrlc; - for (nrlc = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) { + for (nrlc = 0, start = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) { + start += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]); push += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]); nrlc += nv50->miptree_nr[p]; } - push = push * 11 + 23 * PIPE_SHADER_TYPES + 4; + start = start * 2 + 4 * PIPE_SHADER_TYPES + 2; + push = push * 9 + 19 * PIPE_SHADER_TYPES + 2; nrlc = nrlc * 2 + 2 * PIPE_SHADER_TYPES; - so = so_new(push, nrlc); + so = so_new(start, push, nrlc); if (nv50_validate_textures(nv50, so, PIPE_SHADER_VERTEX) == FALSE || nv50_validate_textures(nv50, so, PIPE_SHADER_FRAGMENT) == FALSE) { diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index 4d9afa6fedc..a2f1db2914c 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -47,7 +47,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1); OUT_RING (chan, 1); BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1); + NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1); OUT_RING (chan, src_pitch); src_offset += (sy * src_pitch) + (sx * cpp); } else { @@ -66,7 +66,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 1); OUT_RING (chan, 1); BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1); + NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1); OUT_RING (chan, dst_pitch); dst_offset += (dy * dst_pitch) + (dx * cpp); } else { @@ -89,7 +89,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, OUT_RELOCh(chan, src_bo, src_offset, src_reloc); OUT_RELOCh(chan, dst_bo, dst_offset, dst_reloc); BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2); + NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2); OUT_RELOCl(chan, src_bo, src_offset, src_reloc); OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc); if (src_bo->tile_flags) { @@ -107,7 +107,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, dst_offset += (line_count * dst_pitch); } BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4); + NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4); OUT_RING (chan, width * cpp); OUT_RING (chan, line_count); OUT_RING (chan, 0x00000101); @@ -291,7 +291,7 @@ nv50_upload_sifc(struct nv50_context *nv50, /* NV50_2D_OPERATION_SRCCOPY assumed already set */ - BEGIN_RING(chan, eng2d, NV50_2D_SIFC_UNK0800, 2); + BEGIN_RING(chan, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2); OUT_RING (chan, 0); OUT_RING (chan, src_format); BEGIN_RING(chan, eng2d, NV50_2D_SIFC_WIDTH, 10); @@ -334,6 +334,6 @@ nv50_upload_sifc(struct nv50_context *nv50, src += src_pitch; } - BEGIN_RING(chan, tesla, 0x1440, 1); + BEGIN_RING(chan, tesla, NV50TCL_CODE_CB_FLUSH, 1); OUT_RING (chan, 0); } diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c index f7fa0659e8c..f2e510fba61 100644 --- a/src/gallium/drivers/nv50/nv50_vbo.c +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -99,19 +99,19 @@ nv50_vbo_size_to_hw(unsigned size, unsigned nr_c) { static const uint32_t hw_values[] = { 0, 0, 0, 0, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16_16, 0, 0, 0, 0, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32_32 }; + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32_32 }; /* we'd also have R11G11B10 and R10G10B10A2 */ @@ -152,7 +152,7 @@ nv50_vbo_vtxelt_to_hw(struct pipe_vertex_element *ve) return (hw_type | hw_size); } -boolean +void nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { @@ -182,7 +182,9 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); OUT_RING (chan, 0); - return ret; + /* XXX: not sure what to do if ret != TRUE: flush and retry? + */ + assert(ret); } static INLINE boolean @@ -198,7 +200,7 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, return nv50_push_elements_u08(nv50, map, count); if (count & 1) { - BEGIN_RING(chan, tesla, 0x15e8, 1); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1); OUT_RING (chan, map[0]); map++; count--; @@ -208,7 +210,7 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, unsigned nr = count > 2046 ? 2046 : count; int i; - BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1); for (i = 0; i < nr; i += 2) OUT_RING (chan, (map[i + 1] << 16) | map[i]); @@ -231,7 +233,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, return nv50_push_elements_u16(nv50, map, count); if (count & 1) { - BEGIN_RING(chan, tesla, 0x15e8, 1); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1); OUT_RING (chan, map[0]); map++; count--; @@ -241,7 +243,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, unsigned nr = count > 2046 ? 2046 : count; int i; - BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1); for (i = 0; i < nr; i += 2) OUT_RING (chan, (map[i + 1] << 16) | map[i]); @@ -266,7 +268,7 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map, while (count) { unsigned nr = count > 2047 ? 2047 : count; - BEGIN_RING(chan, tesla, 0x400015e8, nr); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32 | 0x40000000, nr); OUT_RINGp (chan, map, nr); count -= nr; @@ -275,7 +277,7 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map, return TRUE; } -boolean +void nv50_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -317,8 +319,10 @@ nv50_draw_elements(struct pipe_context *pipe, OUT_RING (chan, 0); pipe_buffer_unmap(pscreen, indexBuffer); - - return ret; + + /* XXX: what to do if ret != TRUE? Flush and retry? + */ + assert(ret); } static INLINE boolean @@ -350,7 +354,7 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib, so = *pso; if (!so) - *pso = so = so_new(nv50->vtxelt_nr * 5, 0); + *pso = so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 4, 0); switch (ve->nr_components) { case 4: @@ -372,6 +376,10 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib, so_data (so, fui(v[1])); break; case 1: + if (attrib == nv50->vertprog->cfg.edgeflag_in) { + so_method(so, tesla, NV50TCL_EDGEFLAG_ENABLE, 1); + so_data (so, v[0] ? 1 : 0); + } so_method(so, tesla, NV50TCL_VTX_ATTR_1F(attrib), 1); so_data (so, fui(v[0])); break; @@ -401,11 +409,14 @@ nv50_vbo_validate(struct nv50_context *nv50) !(nv50->vtxbuf[i].buffer->usage & PIPE_BUFFER_USAGE_VERTEX)) nv50->vbo_fifo = 0xffff; + if (nv50->vertprog->cfg.edgeflag_in < 16) + nv50->vbo_fifo = 0xffff; /* vertprog can't set edgeflag */ + n_ve = MAX2(nv50->vtxelt_nr, nv50->state.vtxelt_nr); vtxattr = NULL; - vtxbuf = so_new(n_ve * 7, nv50->vtxelt_nr * 4); - vtxfmt = so_new(n_ve + 1, 0); + vtxbuf = so_new(n_ve * 2, n_ve * 5, nv50->vtxelt_nr * 4); + vtxfmt = so_new(1, n_ve, 0); so_method(vtxfmt, tesla, NV50TCL_VERTEX_ARRAY_ATTRIB(0), n_ve); for (i = 0; i < nv50->vtxelt_nr; i++) { @@ -445,7 +456,7 @@ nv50_vbo_validate(struct nv50_context *nv50) NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); /* vertex array limits */ - so_method(vtxbuf, tesla, 0x1080 + (i * 8), 2); + so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2); so_reloc (vtxbuf, bo, vb->buffer->size - 1, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -479,6 +490,9 @@ struct nv50_vbo_emitctx unsigned nr_ve; unsigned vtx_dwords; unsigned vtx_max; + + float edgeflag; + unsigned ve_edgeflag; }; static INLINE void @@ -622,6 +636,9 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit, if (nv50_map_vbufs(nv50) == FALSE) return FALSE; + emit->ve_edgeflag = nv50->vertprog->cfg.edgeflag_in; + + emit->edgeflag = 0.5f; emit->nr_ve = 0; emit->vtx_dwords = 0; @@ -644,7 +661,8 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit, desc = util_format_description(ve->src_format); assert(desc); - size = util_format_get_component_bits(ve->src_format, UTIL_FORMAT_COLORSPACE_RGB, 0); + size = util_format_get_component_bits( + ve->src_format, UTIL_FORMAT_COLORSPACE_RGB, 0); assert(ve->nr_components > 0 && ve->nr_components <= 4); @@ -686,10 +704,31 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit, } emit->vtx_max = 512 / emit->vtx_dwords; + if (emit->ve_edgeflag < 16) + emit->vtx_max = 1; return TRUE; } +static INLINE void +set_edgeflag(struct nouveau_channel *chan, + struct nouveau_grobj *tesla, + struct nv50_vbo_emitctx *emit, uint32_t index) +{ + unsigned i = emit->ve_edgeflag; + + if (i < 16) { + float f = *((float *)(emit->map[i] + index * emit->stride[i])); + + if (emit->edgeflag != f) { + emit->edgeflag = f; + + BEGIN_RING(chan, tesla, 0x15e4, 1); + OUT_RING (chan, f ? 1 : 0); + } + } +} + static boolean nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count) { @@ -704,6 +743,8 @@ nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; + set_edgeflag(chan, tesla, &emit, 0); /* nr will be 1 */ + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); for (i = 0; i < nr; ++i) emit_vtx_next(chan, &emit); @@ -729,6 +770,8 @@ nv50_push_elements_u32(struct nv50_context *nv50, uint32_t *map, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; + set_edgeflag(chan, tesla, &emit, *map); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); for (i = 0; i < nr; ++i) emit_vtx(chan, &emit, *map++); @@ -754,6 +797,8 @@ nv50_push_elements_u16(struct nv50_context *nv50, uint16_t *map, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; + set_edgeflag(chan, tesla, &emit, *map); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); for (i = 0; i < nr; ++i) emit_vtx(chan, &emit, *map++); @@ -779,6 +824,8 @@ nv50_push_elements_u08(struct nv50_context *nv50, uint8_t *map, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; + set_edgeflag(chan, tesla, &emit, *map); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); for (i = 0; i < nr; ++i) emit_vtx(chan, &emit, *map++); diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript index 0d2de17be93..183aa17f9b3 100644 --- a/src/gallium/drivers/r300/SConscript +++ b/src/gallium/drivers/r300/SConscript @@ -4,7 +4,12 @@ r300compiler = SConscript('#/src/mesa/drivers/dri/r300/compiler/SConscript') env = env.Clone() # add the paths for r300compiler -env.Append(CPPPATH = ['#/src/mesa/drivers/dri/r300/compiler', '#/include', '#/src/mesa']) +env.Append(CPPPATH = [ + '#/src/mesa/drivers/dri/r300/compiler', + '#/src/gallium/winsys/drm/radeon/core', + '#/include', + '#/src/mesa', +]) r300 = env.ConvenienceLibrary( target = 'r300', diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c index ffe066d5369..c14414fff6b 100644 --- a/src/gallium/drivers/r300/r300_blit.c +++ b/src/gallium/drivers/r300/r300_blit.c @@ -27,9 +27,9 @@ static void r300_blitter_save_states(struct r300_context* r300) { - util_blitter_save_blend(r300->blitter, r300->blend_state); - util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state); - util_blitter_save_rasterizer(r300->blitter, r300->rs_state); + util_blitter_save_blend(r300->blitter, r300->blend_state.state); + util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state); + util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state); util_blitter_save_fragment_shader(r300->blitter, r300->fs); util_blitter_save_vertex_shader(r300->blitter, r300->vs); } diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c index 51fdb82ff34..92de297ef1d 100644 --- a/src/gallium/drivers/r300/r300_chipset.c +++ b/src/gallium/drivers/r300/r300_chipset.c @@ -33,6 +33,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) /* Reasonable defaults */ caps->num_vert_fpus = 4; caps->has_tcl = debug_get_bool_option("RADEON_NO_TCL", FALSE) ? FALSE : TRUE; + caps->is_r400 = FALSE; caps->is_r500 = FALSE; caps->high_second_pipe = FALSE; @@ -123,6 +124,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x4A54: caps->family = CHIP_FAMILY_R420; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5548: @@ -136,6 +138,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D57: caps->family = CHIP_FAMILY_R423; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x554C: @@ -147,6 +150,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D4A: caps->family = CHIP_FAMILY_R430; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5D4C: @@ -157,6 +161,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D52: caps->family = CHIP_FAMILY_R480; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x4B48: @@ -166,6 +171,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x4B4C: caps->family = CHIP_FAMILY_R481; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5E4C: @@ -182,6 +188,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5E4D: caps->family = CHIP_FAMILY_RV410; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5954: @@ -212,6 +219,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x791F: caps->family = CHIP_FAMILY_RS690; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x793F: @@ -219,6 +227,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x7942: caps->family = CHIP_FAMILY_RS600; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x796C: @@ -227,6 +236,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x796F: caps->family = CHIP_FAMILY_RS740; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x7100: diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h index 0633a8b8a72..28084864929 100644 --- a/src/gallium/drivers/r300/r300_chipset.h +++ b/src/gallium/drivers/r300/r300_chipset.h @@ -40,11 +40,18 @@ struct r300_capabilities { unsigned num_z_pipes; /* Whether or not TCL is physically present */ boolean has_tcl; + /* Whether or not this is R400. The differences compared to their R3xx + * cousins are: + * - Extended fragment shader registers + * - Blend LTE/GTE thresholds */ + boolean is_r400; /* Whether or not this is an RV515 or newer; R500s have many differences * that require extra consideration, compared to their R3xx cousins: * - Extra bit of width and height on texture sizes * - Blend color is split across two registers - * - Universal Shader (US) block used for fragment shaders */ + * - Blend LTE/GTE thresholds + * - Universal Shader (US) block used for fragment shaders + * - FP16 blending and multisampling */ boolean is_r500; /* Whether or not the second pixel pipe is accessed with the high bit */ boolean high_second_pipe; diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index d5c2d63d393..5e4f6552c36 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -30,6 +30,7 @@ #include "r300_blit.h" #include "r300_context.h" +#include "r300_emit.h" #include "r300_flush.h" #include "r300_query.h" #include "r300_render.h" @@ -69,11 +70,13 @@ static void r300_destroy_context(struct pipe_context* context) FREE(query); } - FREE(r300->blend_color_state); + FREE(r300->blend_color_state.state); + FREE(r300->clip_state.state); FREE(r300->rs_block); - FREE(r300->scissor_state); + FREE(r300->scissor_state.state); FREE(r300->vertex_info); - FREE(r300->viewport_state); + FREE(r300->viewport_state.state); + FREE(r300->ztop_state.state); FREE(r300); } @@ -107,6 +110,35 @@ static void r300_flush_cb(void *data) cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL); } +#define R300_INIT_ATOM(atomname, atomsize) \ + r300->atomname##_state.name = #atomname; \ + r300->atomname##_state.state = NULL; \ + r300->atomname##_state.size = atomsize; \ + r300->atomname##_state.emit = r300_emit_##atomname##_state; \ + r300->atomname##_state.dirty = FALSE; \ + insert_at_tail(&r300->atom_list, &r300->atomname##_state); + +static void r300_setup_atoms(struct r300_context* r300) +{ + /* Create the actual atom list. + * + * Each atom is examined and emitted in the order it appears here, which + * can affect performance and conformance if not handled with care. + * + * Some atoms never change size, others change every emit. This is just + * an upper bound on each atom, to keep the emission machinery from + * underallocating space. */ + make_empty_list(&r300->atom_list); + R300_INIT_ATOM(ztop, 2); + R300_INIT_ATOM(blend, 8); + R300_INIT_ATOM(blend_color, 3); + R300_INIT_ATOM(clip, 29); + R300_INIT_ATOM(dsa, 8); + R300_INIT_ATOM(rs, 22); + R300_INIT_ATOM(scissor, 3); + R300_INIT_ATOM(viewport, 9); +} + struct pipe_context* r300_create_context(struct pipe_screen* screen, struct radeon_winsys* radeon_winsys) { @@ -155,11 +187,15 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash, r300_shader_key_compare); - r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); + r300_setup_atoms(r300); + + r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state); + r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state); r300->rs_block = CALLOC_STRUCT(r300_rs_block); - r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); + r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); r300->vertex_info = CALLOC_STRUCT(r300_vertex_info); - r300->viewport_state = CALLOC_STRUCT(r300_viewport_state); + r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); + r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); /* Open up the OQ BO. */ r300->oqbo = screen->buffer_create(screen, 4096, diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 232530b7dc4..682b9179c83 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -30,9 +30,28 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" +struct r300_context; + struct r300_fragment_shader; struct r300_vertex_shader; +struct r300_atom { + /* List pointers. */ + struct r300_atom *prev, *next; + /* Name, for debugging. */ + const char* name; + /* Opaque state. */ + void* state; + /* Emit the state to the context. */ + void (*emit)(struct r300_context*, void*); + /* Upper bound on number of dwords to emit. */ + unsigned size; + /* Whether this atom should be emitted. */ + boolean dirty; + /* Another dirty flag that is never automatically cleared. */ + boolean always_dirty; +}; + struct r300_blend_state { uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */ uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */ @@ -62,11 +81,6 @@ struct r300_rs_state { /* Draw-specific rasterizer state */ struct pipe_rasterizer_state rs; - /* Whether or not to enable the VTE. This is referenced at the very - * last moment during emission of VTE state, to decide whether or not - * the VTE should be used for transformation. */ - boolean enable_vte; - uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */ @@ -102,19 +116,6 @@ struct r300_sampler_state { unsigned min_lod, max_lod; }; -struct r300_scissor_regs { - uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ - uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ - - /* Whether everything is culled by scissoring. */ - boolean empty_area; -}; - -struct r300_scissor_state { - struct r300_scissor_regs framebuffer; - struct r300_scissor_regs scissor; -}; - struct r300_texture_state { uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */ uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */ @@ -135,24 +136,17 @@ struct r300_ztop_state { uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */ }; -#define R300_NEW_BLEND 0x00000001 -#define R300_NEW_BLEND_COLOR 0x00000002 -#define R300_NEW_CLIP 0x00000004 -#define R300_NEW_DSA 0x00000008 #define R300_NEW_FRAMEBUFFERS 0x00000010 #define R300_NEW_FRAGMENT_SHADER 0x00000020 #define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040 -#define R300_NEW_RASTERIZER 0x00000080 #define R300_NEW_RS_BLOCK 0x00000100 #define R300_NEW_SAMPLER 0x00000200 #define R300_ANY_NEW_SAMPLERS 0x0001fe00 -#define R300_NEW_SCISSOR 0x00020000 #define R300_NEW_TEXTURE 0x00040000 #define R300_ANY_NEW_TEXTURES 0x03fc0000 #define R300_NEW_VERTEX_FORMAT 0x04000000 #define R300_NEW_VERTEX_SHADER 0x08000000 #define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000 -#define R300_NEW_VIEWPORT 0x20000000 #define R300_NEW_QUERY 0x40000000 #define R300_NEW_KITCHEN_SINK 0x7fffffff @@ -194,6 +188,12 @@ struct r300_query { struct r300_query* next; }; +enum r300_buffer_tiling { + R300_BUFFER_LINEAR = 0, + R300_BUFFER_TILED, + R300_BUFFER_SQUARETILED +}; + struct r300_texture { /* Parent class */ struct pipe_texture tex; @@ -230,6 +230,9 @@ struct r300_texture { /* Registers carrying texture format data. */ struct r300_texture_state state; + + /* Buffer tiling */ + enum r300_buffer_tiling microtile, macrotile; }; struct r300_vertex_info { @@ -273,38 +276,40 @@ struct r300_context { struct r300_vertex_info* vertex_info; /* Various CSO state objects. */ + /* Beginning of atom list. */ + struct r300_atom atom_list; /* Blend state. */ - struct r300_blend_state* blend_state; + struct r300_atom blend_state; /* Blend color state. */ - struct r300_blend_color_state* blend_color_state; + struct r300_atom blend_color_state; /* User clip planes. */ - struct pipe_clip_state clip_state; + struct r300_atom clip_state; /* Shader constants. */ struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES]; /* Depth, stencil, and alpha state. */ - struct r300_dsa_state* dsa_state; + struct r300_atom dsa_state; /* Fragment shader. */ struct r300_fragment_shader* fs; /* Framebuffer state. We currently don't need our own version of this. */ struct pipe_framebuffer_state framebuffer_state; /* Rasterizer state. */ - struct r300_rs_state* rs_state; + struct r300_atom rs_state; /* RS block state. */ struct r300_rs_block* rs_block; /* Sampler states. */ struct r300_sampler_state* sampler_states[8]; int sampler_count; /* Scissor state. */ - struct r300_scissor_state* scissor_state; + struct r300_atom scissor_state; /* Texture states. */ struct r300_texture* textures[8]; int texture_count; /* Vertex shader. */ struct r300_vertex_shader* vs; /* Viewport state. */ - struct r300_viewport_state* viewport_state; + struct r300_atom viewport_state; /* ZTOP state. */ - struct r300_ztop_state ztop_state; + struct r300_atom ztop_state; /* Vertex buffers for Gallium. */ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; @@ -317,6 +322,8 @@ struct r300_context { uint32_t dirty_state; /* Flag indicating whether or not the HW is dirty. */ uint32_t dirty_hw; + /* Whether the TCL engine should be in bypass mode. */ + boolean tcl_bypass; /** Combination of DBG_xxx flags */ unsigned debug; diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index d142fee0502..151f72b0fe4 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -52,7 +52,7 @@ #define CS_LOCALS(context) \ struct r300_context* const cs_context_copy = (context); \ struct radeon_winsys* cs_winsys = cs_context_copy->winsys; \ - int cs_count = 0; + int cs_count = 0; (void) cs_count; #define CHECK_CS(size) \ assert(cs_winsys->check_cs(cs_winsys, (size))) diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 199ce3a945d..9f93327e598 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -25,6 +25,7 @@ #include "util/u_format.h" #include "util/u_math.h" +#include "util/u_simple_list.h" #include "r300_context.h" #include "r300_cs.h" @@ -36,11 +37,13 @@ #include "r300_texture.h" #include "r300_vs.h" -void r300_emit_blend_state(struct r300_context* r300, - struct r300_blend_state* blend) +void r300_emit_blend_state(struct r300_context* r300, void* state) { + struct r300_blend_state* blend = (struct r300_blend_state*)state; CS_LOCALS(r300); + BEGIN_CS(8); + OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3); if (r300->framebuffer_state.nr_cbufs) { OUT_CS(blend->blend_control); @@ -52,14 +55,13 @@ void r300_emit_blend_state(struct r300_context* r300, OUT_CS(0); /* XXX also disable fastfill here once it's supported */ } - OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither); END_CS; } -void r300_emit_blend_color_state(struct r300_context* r300, - struct r300_blend_color_state* bc) +void r300_emit_blend_color_state(struct r300_context* r300, void* state) { + struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); @@ -76,9 +78,9 @@ void r300_emit_blend_color_state(struct r300_context* r300, } } -void r300_emit_clip_state(struct r300_context* r300, - struct pipe_clip_state* clip) +void r300_emit_clip_state(struct r300_context* r300, void* state) { + struct pipe_clip_state* clip = (struct pipe_clip_state*)state; int i; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); @@ -106,13 +108,13 @@ void r300_emit_clip_state(struct r300_context* r300, } -void r300_emit_dsa_state(struct r300_context* r300, - struct r300_dsa_state* dsa) +void r300_emit_dsa_state(struct r300_context* r300, void* state) { + struct r300_dsa_state* dsa = (struct r300_dsa_state*)state; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); - BEGIN_CS(r300screen->caps->is_r500 ? 10 : 8); + BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6); OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function); /* not needed since we use the 8bit alpha ref */ @@ -121,10 +123,16 @@ void r300_emit_dsa_state(struct r300_context* r300, }*/ OUT_CS_REG_SEQ(R300_ZB_CNTL, 3); - OUT_CS(dsa->z_buffer_control); - OUT_CS(dsa->z_stencil_control); + + if (r300->framebuffer_state.zsbuf) { + OUT_CS(dsa->z_buffer_control); + OUT_CS(dsa->z_stencil_control); + } else { + OUT_CS(0); + OUT_CS(0); + } + OUT_CS(dsa->stencil_ref_mask); - OUT_CS_REG(R300_ZB_ZTOP, r300->ztop_state.z_buffer_top); /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */ if (r300screen->caps->is_r500) { @@ -138,6 +146,8 @@ static const float * get_shader_constant( struct rc_constant * constant, struct r300_constant_buffer * externals) { + struct r300_viewport_state* viewport = + (struct r300_viewport_state*)r300->viewport_state.state; static float vec[4] = { 0.0, 0.0, 0.0, 1.0 }; struct pipe_texture *tex; @@ -160,11 +170,31 @@ static const float * get_shader_constant( /* Texture compare-fail value. */ /* XXX Since Gallium doesn't support GL_ARB_shadow_ambient, - * this is always (0,0,0,0). */ + * this is always (0,0,0,0), right? */ case RC_STATE_SHADOW_AMBIENT: vec[3] = 0; break; + case RC_STATE_R300_VIEWPORT_SCALE: + if (r300->tcl_bypass) { + vec[0] = 1; + vec[1] = 1; + vec[2] = 1; + } else { + vec[0] = viewport->xscale; + vec[1] = viewport->yscale; + vec[2] = viewport->zscale; + } + break; + + case RC_STATE_R300_VIEWPORT_OFFSET: + if (!r300->tcl_bypass) { + vec[0] = viewport->xoffset; + vec[1] = viewport->yoffset; + vec[2] = viewport->zoffset; + } + break; + default: debug_printf("r300: Implementation error: " "Unknown RC_CONSTANT type %d\n", constant->u.State[0]); @@ -283,6 +313,22 @@ void r300_emit_fs_constant_buffer(struct r300_context* r300, END_CS; } +static void r300_emit_fragment_depth_config(struct r300_context* r300, + struct r300_fragment_shader* fs) +{ + CS_LOCALS(r300); + + BEGIN_CS(4); + if (r300_fragment_shader_writes_depth(fs)) { + OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SHADER); + OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W24 | R300_W_SRC_US); + } else { + OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SCAN); + OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0 | R300_W_SRC_US); + } + END_CS; +} + void r500_emit_fragment_program_code(struct r300_context* r300, struct rX00_fragment_program_code* generic_code) { @@ -374,8 +420,10 @@ void r300_emit_fb_state(struct r300_context* r300, OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1); OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] | - r300_translate_colorformat(tex->tex.format), 0, - RADEON_GEM_DOMAIN_VRAM, 0); + r300_translate_colorformat(tex->tex.format) | + R300_COLOR_TILE(tex->macrotile) | + R300_COLOR_MICROTILE(tex->microtile), + 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), r300_translate_out_fmt(surf->format)); @@ -398,8 +446,10 @@ void r300_emit_fb_state(struct r300_context* r300, OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format)); OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1); - OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level], 0, - RADEON_GEM_DOMAIN_VRAM, 0); + OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] | + R300_DEPTHMACROTILE(tex->macrotile) | + R300_DEPTHMICROTILE(tex->microtile), + 0, RADEON_GEM_DOMAIN_VRAM, 0); } END_CS; @@ -531,8 +581,9 @@ void r300_emit_query_end(struct r300_context* r300) r300_emit_query_finish(r300, query); } -void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs) +void r300_emit_rs_state(struct r300_context* r300, void* state) { + struct r300_rs_state* rs = (struct r300_rs_state*)state; CS_LOCALS(r300); BEGIN_CS(22); @@ -595,26 +646,47 @@ void r300_emit_rs_block_state(struct r300_context* r300, END_CS; } -static void r300_emit_scissor_regs(struct r300_context* r300, - struct r300_scissor_regs* scissor) +void r300_emit_scissor_state(struct r300_context* r300, void* state) { + unsigned minx, miny, maxx, maxy; + uint32_t top_left, bottom_right; + struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state; CS_LOCALS(r300); - BEGIN_CS(3); - OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); - OUT_CS(scissor->top_left); - OUT_CS(scissor->bottom_right); - END_CS; -} + minx = miny = 0; + maxx = r300->framebuffer_state.width; + maxy = r300->framebuffer_state.height; -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor) -{ - if (r300->rs_state->rs.scissor) { - r300_emit_scissor_regs(r300, &scissor->scissor); + if (((struct r300_rs_state*)r300->rs_state.state)->rs.scissor) { + minx = MAX2(minx, scissor->minx); + miny = MAX2(miny, scissor->miny); + maxx = MIN2(maxx, scissor->maxx); + maxy = MIN2(maxy, scissor->maxy); + } + + if (r300screen->caps->is_r500) { + top_left = + (minx << R300_SCISSORS_X_SHIFT) | + (miny << R300_SCISSORS_Y_SHIFT); + bottom_right = + ((maxx - 1) << R300_SCISSORS_X_SHIFT) | + ((maxy - 1) << R300_SCISSORS_Y_SHIFT); } else { - r300_emit_scissor_regs(r300, &scissor->framebuffer); + /* Offset of 1440 in non-R500 chipsets. */ + top_left = + ((minx + 1440) << R300_SCISSORS_X_SHIFT) | + ((miny + 1440) << R300_SCISSORS_Y_SHIFT); + bottom_right = + (((maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | + (((maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); } + + BEGIN_CS(3); + OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); + OUT_CS(top_left); + OUT_CS(bottom_right); + END_CS; } void r300_emit_texture(struct r300_context* r300, @@ -650,8 +722,10 @@ void r300_emit_texture(struct r300_context* r300, OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1); OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2); OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1); - OUT_CS_RELOC(tex->buffer, 0, - RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); + OUT_CS_RELOC(tex->buffer, + R300_TXO_MACRO_TILE(tex->macrotile) | + R300_TXO_MICRO_TILE(tex->microtile), + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); END_CS; } @@ -717,32 +791,6 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset) END_CS; } -#if 0 -void r300_emit_draw_packet(struct r300_context* r300) -{ - CS_LOCALS(r300); - - DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, " - "vertex size %d\n", r300->vbo, - r300->vertex_info->vinfo.size); - /* Set the pointer to our vertex buffer. The emitted values are this: - * PACKET3 [3D_LOAD_VBPNTR] - * COUNT [1] - * FORMAT [size | stride << 8] - * OFFSET [offset into BO] - * VBPNTR [relocated BO] - */ - BEGIN_CS(7); - OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); - OUT_CS(1); - OUT_CS(r300->vertex_info->vinfo.size | - (r300->vertex_info->vinfo.size << 8)); - OUT_CS(r300->vbo_offset); - OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); - END_CS; -} -#endif - void r300_emit_vertex_format_state(struct r300_context* r300) { int i; @@ -867,26 +915,27 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, END_CS; } -void r300_emit_viewport_state(struct r300_context* r300, - struct r300_viewport_state* viewport) +void r300_emit_viewport_state(struct r300_context* r300, void* state) { + struct r300_viewport_state* viewport = (struct r300_viewport_state*)state; CS_LOCALS(r300); - BEGIN_CS(9); - OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); - OUT_CS_32F(viewport->xscale); - OUT_CS_32F(viewport->xoffset); - OUT_CS_32F(viewport->yscale); - OUT_CS_32F(viewport->yoffset); - OUT_CS_32F(viewport->zscale); - OUT_CS_32F(viewport->zoffset); - - if (r300->rs_state->enable_vte) { - OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); - } else { + if (r300->tcl_bypass) { + BEGIN_CS(2); OUT_CS_REG(R300_VAP_VTE_CNTL, 0); + END_CS; + } else { + BEGIN_CS(9); + OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); + OUT_CS_32F(viewport->xscale); + OUT_CS_32F(viewport->xoffset); + OUT_CS_32F(viewport->yscale); + OUT_CS_32F(viewport->yoffset); + OUT_CS_32F(viewport->zscale); + OUT_CS_32F(viewport->zoffset); + OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); + END_CS; } - END_CS; } void r300_emit_texture_count(struct r300_context* r300) @@ -910,6 +959,16 @@ void r300_emit_texture_count(struct r300_context* r300) } +void r300_emit_ztop_state(struct r300_context* r300, void* state) +{ + struct r300_ztop_state* ztop = (struct r300_ztop_state*)state; + CS_LOCALS(r300); + + BEGIN_CS(2); + OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top); + END_CS; +} + void r300_flush_textures(struct r300_context* r300) { CS_LOCALS(r300); @@ -933,18 +992,24 @@ void r300_emit_dirty_state(struct r300_context* r300) { struct r300_screen* r300screen = r300_screen(r300->context.screen); struct r300_texture* tex; - int i, dirty_tex = 0; + struct r300_atom* atom; + unsigned i, dwords = 1024; + int dirty_tex = 0; boolean invalid = FALSE; - if (!(r300->dirty_state)) { - return; + /* Check the required number of dwords against the space remaining in the + * current CS object. If we need more, then flush. */ + + foreach(atom, &r300->atom_list) { + if (atom->dirty || atom->always_dirty) { + dwords += atom->size; + } } - /* Check size of CS. */ - /* Make sure we have at least 8*1024 spare dwords. */ + /* Make sure we have at least 2*1024 spare dwords. */ /* XXX It would be nice to know the number of dwords we really need to * XXX emit. */ - if (!r300->winsys->check_cs(r300->winsys, 8*1024)) { + if (!r300->winsys->check_cs(r300->winsys, dwords)) { r300->context.flush(&r300->context, 0, NULL); } @@ -984,10 +1049,12 @@ validate: } } /* ...occlusion query buffer... */ - if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo, - 0, RADEON_GEM_DOMAIN_GTT)) { - r300->context.flush(&r300->context, 0, NULL); - goto validate; + if (r300->dirty_state & R300_NEW_QUERY) { + if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo, + 0, RADEON_GEM_DOMAIN_GTT)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } } /* ...and vertex buffer. */ if (r300->vbo) { @@ -997,7 +1064,7 @@ validate: goto validate; } } else { - // debug_printf("No VBO while emitting dirty state!\n"); + /* debug_printf("No VBO while emitting dirty state!\n"); */ } if (!r300->winsys->validate(r300->winsys)) { r300->context.flush(&r300->context, 0, NULL); @@ -1015,27 +1082,15 @@ validate: r300->dirty_state &= ~R300_NEW_QUERY; } - if (r300->dirty_state & R300_NEW_BLEND) { - r300_emit_blend_state(r300, r300->blend_state); - r300->dirty_state &= ~R300_NEW_BLEND; - } - - if (r300->dirty_state & R300_NEW_BLEND_COLOR) { - r300_emit_blend_color_state(r300, r300->blend_color_state); - r300->dirty_state &= ~R300_NEW_BLEND_COLOR; - } - - if (r300->dirty_state & R300_NEW_CLIP) { - r300_emit_clip_state(r300, &r300->clip_state); - r300->dirty_state &= ~R300_NEW_CLIP; - } - - if (r300->dirty_state & R300_NEW_DSA) { - r300_emit_dsa_state(r300, r300->dsa_state); - r300->dirty_state &= ~R300_NEW_DSA; + foreach(atom, &r300->atom_list) { + if (atom->dirty || atom->always_dirty) { + atom->emit(r300, atom->state); + atom->dirty = FALSE; + } } if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { + r300_emit_fragment_depth_config(r300, r300->fs); if (r300screen->caps->is_r500) { r500_emit_fragment_program_code(r300, &r300->fs->shader->code); } else { @@ -1060,21 +1115,11 @@ validate: r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS; } - if (r300->dirty_state & R300_NEW_RASTERIZER) { - r300_emit_rs_state(r300, r300->rs_state); - r300->dirty_state &= ~R300_NEW_RASTERIZER; - } - if (r300->dirty_state & R300_NEW_RS_BLOCK) { r300_emit_rs_block_state(r300, r300->rs_block); r300->dirty_state &= ~R300_NEW_RS_BLOCK; } - if (r300->dirty_state & R300_NEW_SCISSOR) { - r300_emit_scissor_state(r300, r300->scissor_state); - r300->dirty_state &= ~R300_NEW_SCISSOR; - } - /* Samplers and textures are tracked separately but emitted together. */ if (r300->dirty_state & (R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) { @@ -1096,11 +1141,6 @@ validate: r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES); } - if (r300->dirty_state & R300_NEW_VIEWPORT) { - r300_emit_viewport_state(r300, r300->viewport_state); - r300->dirty_state &= ~R300_NEW_VIEWPORT; - } - if (dirty_tex) { r300_flush_textures(r300); } @@ -1129,7 +1169,7 @@ validate: */ /* Finally, emit the VBO. */ - //r300_emit_vertex_buffer(r300); + /* r300_emit_vertex_buffer(r300); */ r300->dirty_hw++; } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 3797d3d332a..05a6bfeae86 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -31,17 +31,13 @@ struct r300_vertex_program_code; void r300_emit_aos(struct r300_context* r300, unsigned offset); -void r300_emit_blend_state(struct r300_context* r300, - struct r300_blend_state* blend); +void r300_emit_blend_state(struct r300_context* r300, void* state); -void r300_emit_blend_color_state(struct r300_context* r300, - struct r300_blend_color_state* bc); +void r300_emit_blend_color_state(struct r300_context* r300, void* state); -void r300_emit_clip_state(struct r300_context* r300, - struct pipe_clip_state* clip); +void r300_emit_clip_state(struct r300_context* r300, void* state); -void r300_emit_dsa_state(struct r300_context* r300, - struct r300_dsa_state* dsa); +void r300_emit_dsa_state(struct r300_context* r300, void* state); void r300_emit_fragment_program_code(struct r300_context* r300, struct rX00_fragment_program_code* generic_code); @@ -63,13 +59,12 @@ void r300_emit_query_begin(struct r300_context* r300, void r300_emit_query_end(struct r300_context* r300); -void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs); +void r300_emit_rs_state(struct r300_context* r300, void* state); void r300_emit_rs_block_state(struct r300_context* r300, struct r300_rs_block* rs); -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor); +void r300_emit_scissor_state(struct r300_context* r300, void* state); void r300_emit_texture(struct r300_context* r300, struct r300_sampler_state* sampler, @@ -89,11 +84,12 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, void r300_emit_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); -void r300_emit_viewport_state(struct r300_context* r300, - struct r300_viewport_state* viewport); +void r300_emit_viewport_state(struct r300_context* r300, void* state); void r300_emit_texture_count(struct r300_context* r300); +void r300_emit_ztop_state(struct r300_context* r300, void* state); + void r300_flush_textures(struct r300_context* r300); /* Emit all dirty state. */ diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c index 14a08241fc4..59819cb1061 100644 --- a/src/gallium/drivers/r300/r300_flush.c +++ b/src/gallium/drivers/r300/r300_flush.c @@ -37,8 +37,10 @@ static void r300_flush(struct pipe_context* pipe, { struct r300_context *r300 = r300_context(pipe); struct r300_query *query; + struct r300_atom *atom; CS_LOCALS(r300); + (void) cs_count; /* We probably need to flush Draw, but we may have been called from * within Draw. This feels kludgy, but it might be the best thing. * @@ -54,7 +56,15 @@ static void r300_flush(struct pipe_context* pipe, r300_emit_invariant_state(r300); r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw = 0; + + /* New kitchen sink, baby. */ + foreach(atom, &r300->atom_list) { + if (atom->state) { + atom->dirty = TRUE; + } + } } + /* reset flushed query */ foreach(query, &r300->query_list) { query->flushed = TRUE; diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 4e1b61ca409..60ea9c171d5 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -63,6 +63,11 @@ void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, fs_inputs->fog = i; break; + case TGSI_SEMANTIC_POSITION: + assert(index == 0); + fs_inputs->wpos = i; + break; + default: assert(0); } @@ -114,6 +119,9 @@ static void allocate_hardware_inputs( if (inputs->fog != ATTR_UNUSED) { allocate(mydata, inputs->fog, reg++); } + if (inputs->wpos != ATTR_UNUSED) { + allocate(mydata, inputs->wpos, reg++); + } } static void get_compare_state( @@ -144,6 +152,7 @@ static void r300_translate_fragment_shader( struct r300_fragment_shader* fs = r300->fs; struct r300_fragment_program_compiler compiler; struct tgsi_to_rc ttr; + int wpos = fs->inputs.wpos; /* Setup the compiler. */ memset(&compiler, 0, sizeof(compiler)); @@ -171,6 +180,18 @@ static void r300_translate_fragment_shader( fs->shadow_samplers = compiler.Base.Program.ShadowSamplers; + /** + * Transform the program to support WPOS. + * + * Introduce a small fragment at the start of the program that will be + * the only code that directly reads the WPOS input. + * All other code pieces that reference that input will be rewritten + * to read from a newly allocated temporary. */ + if (wpos != ATTR_UNUSED) { + /* Moving the input to some other reg is not really necessary. */ + rc_transform_fragment_wpos(&compiler.Base, wpos, wpos, TRUE); + } + /* Invoke the compiler */ r3xx_compile_fragment_program(&compiler); if (compiler.Base.Error) { diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index d8d08fbe264..361813891fb 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -1619,18 +1619,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_TX_OFFSET_5 0x4554 #define R300_TX_OFFSET_6 0x4558 #define R300_TX_OFFSET_7 0x455C - /* BEGIN: Guess from R200 */ + # define R300_TXO_ENDIAN_NO_SWAP (0 << 0) # define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0) # define R300_TXO_ENDIAN_WORD_SWAP (2 << 0) # define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0) -# define R300_TXO_MACRO_TILE (1 << 2) +# define R300_TXO_MACRO_TILE_LINEAR (0 << 2) +# define R300_TXO_MACRO_TILE_TILED (1 << 2) +# define R300_TXO_MACRO_TILE(x) ((x) << 2) # define R300_TXO_MICRO_TILE_LINEAR (0 << 3) -# define R300_TXO_MICRO_TILE (1 << 3) -# define R300_TXO_MICRO_TILE_SQUARE (2 << 3) +# define R300_TXO_MICRO_TILE_TILED (1 << 3) +# define R300_TXO_MICRO_TILE_TILED_SQUARE (2 << 3) +# define R300_TXO_MICRO_TILE(x) ((x) << 3) # define R300_TXO_OFFSET_MASK 0xffffffe0 # define R300_TXO_OFFSET_SHIFT 5 - /* END: Guess from R200 */ /* 32 bit chroma key */ #define R300_TX_CHROMA_KEY_0 0x4580 @@ -2186,6 +2188,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3) # define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3) # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3) +# define R500_SRC_ALPHA_0_NO_READ (1 << 30) +# define R500_SRC_ALPHA_1_NO_READ (1 << 31) /* the following are shared between CBLEND and ABLEND */ # define R300_FCN_MASK (3 << 12) @@ -2281,9 +2285,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_COLORPITCH_MASK 0x00003FFE # define R300_COLOR_TILE_DISABLE (0 << 16) # define R300_COLOR_TILE_ENABLE (1 << 16) +# define R300_COLOR_TILE(x) ((x) << 16) # define R300_COLOR_MICROTILE_DISABLE (0 << 17) # define R300_COLOR_MICROTILE_ENABLE (1 << 17) # define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */ +# define R300_COLOR_MICROTILE(x) ((x) << 17) # define R300_COLOR_ENDIAN_NO_SWAP (0 << 19) # define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19) # define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19) @@ -2542,9 +2548,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_DEPTHPITCH_MASK 0x00003FFC # define R300_DEPTHMACROTILE_DISABLE (0 << 16) # define R300_DEPTHMACROTILE_ENABLE (1 << 16) +# define R300_DEPTHMACROTILE(x) ((x) << 16) # define R300_DEPTHMICROTILE_LINEAR (0 << 17) # define R300_DEPTHMICROTILE_TILED (1 << 17) # define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17) +# define R300_DEPTHMICROTILE(x) ((x) << 17) # define R300_DEPTHENDIAN_NO_SWAP (0 << 18) # define R300_DEPTHENDIAN_WORD_SWAP (1 << 18) # define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18) @@ -2638,7 +2646,7 @@ enum { VE_COND_MUX_GTE = 25, VE_SET_GREATER_THAN = 26, VE_SET_EQUAL = 27, - VE_SET_NOT_EQUAL = 28, + VE_SET_NOT_EQUAL = 28 }; enum { @@ -2672,20 +2680,20 @@ enum { ME_PRED_SET_CLR = 25, ME_PRED_SET_INV = 26, ME_PRED_SET_POP = 27, - ME_PRED_SET_RESTORE = 28, + ME_PRED_SET_RESTORE = 28 }; enum { /* R3XX */ PVS_MACRO_OP_2CLK_MADD = 0, - PVS_MACRO_OP_2CLK_M2X_ADD = 1, + PVS_MACRO_OP_2CLK_M2X_ADD = 1 }; enum { PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */ PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */ PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */ - PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */ + PVS_SRC_REG_ALT_TEMPORARY = 3 /* Alternate Intermediate Storage */ }; enum { @@ -2694,7 +2702,7 @@ enum { PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */ PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */ PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */ - PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */ + PVS_DST_REG_INPUT = 5 /* Output Memory & Replicate X to all channels */ }; enum { @@ -2703,7 +2711,7 @@ enum { PVS_SRC_SELECT_Z = 2, /* Select Z Component */ PVS_SRC_SELECT_W = 3, /* Select W Component */ PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */ - PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */ + PVS_SRC_SELECT_FORCE_1 = 5 /* Force Component to 1.0 */ }; /* PVS Opcode & Destination Operand Description */ @@ -2742,7 +2750,7 @@ enum { PVS_DST_ADDR_SEL_MASK = 0x3, PVS_DST_ADDR_SEL_SHIFT = 29, PVS_DST_ADDR_MODE_0_MASK = 0x1, - PVS_DST_ADDR_MODE_0_SHIFT = 31, + PVS_DST_ADDR_MODE_0_SHIFT = 31 }; /* PVS Source Operand Description */ @@ -2777,7 +2785,7 @@ enum { PVS_SRC_ADDR_SEL_MASK = 0x3, PVS_SRC_ADDR_SEL_SHIFT = 29, PVS_SRC_ADDR_MODE_1_MASK = 0x0, - PVS_SRC_ADDR_MODE_1_SHIFT = 32, + PVS_SRC_ADDR_MODE_1_SHIFT = 32 }; /*\}*/ diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 2d70ec2ac94..710d850163f 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -26,6 +26,8 @@ #include "draw/draw_context.h" #include "draw/draw_vbuf.h" +#include "indices/u_indices.h" + #include "pipe/p_inlines.h" #include "util/u_memory.h" @@ -69,16 +71,11 @@ uint32_t r300_translate_primitive(unsigned prim) } } -static boolean r300_nothing_to_draw(struct r300_context *r300) -{ - return r300->rs_state->rs.scissor && - r300->scissor_state->scissor.empty_area; -} - static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, unsigned mode) { - uint32_t color_control = r300->rs_state->color_control; + struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state; + uint32_t color_control = rs->color_control; /* By default (see r300_state.c:r300_create_rs_state) color_control is * initialized to provoking the first vertex. @@ -98,7 +95,7 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, * ~ C. */ - if (r300->rs_state->rs.flatshade_first) { + if (rs->rs.flatshade_first) { switch (mode) { case PIPE_PRIM_TRIANGLE_FAN: color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND; @@ -119,6 +116,44 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, return color_control; } +static void r300_emit_draw_immediate(struct r300_context *r300, + unsigned mode, + unsigned start, + unsigned count) +{ + struct pipe_buffer* vbo = r300->vertex_buffer[0].buffer; + unsigned vertex_size = r300->vertex_buffer[0].stride / sizeof(float); + unsigned i; + uint32_t* map; + CS_LOCALS(r300); + + map = (uint32_t*)pipe_buffer_map_range(r300->context.screen, vbo, + start * vertex_size, count * vertex_size, + PIPE_BUFFER_USAGE_CPU_READ); + + BEGIN_CS(10 + count * vertex_size); + OUT_CS_REG(R300_GA_COLOR_CONTROL, + r300_provoking_vertex_fixes(r300, mode)); + OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size); + OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0); + OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1); + OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) | + r300_translate_primitive(mode)); + //debug_printf("r300: Immd %d verts, %d attrs\n", count, vertex_size); + for (i = 0; i < count * vertex_size; i++) { + if (i % vertex_size == 0) { + //debug_printf("r300: -- vert --\n"); + } + //debug_printf("r300: 0x%08x\n", *map); + OUT_CS(*map); + map++; + } + END_CS; + + pipe_buffer_unmap(r300->context.screen, vbo); +} + static void r300_emit_draw_arrays(struct r300_context *r300, unsigned mode, unsigned count) @@ -212,43 +247,84 @@ validate: return TRUE; } +static struct pipe_buffer* r300_translate_elts(struct r300_context* r300, + struct pipe_buffer* elts, + unsigned* size, + unsigned* mode, + unsigned* count) +{ + struct pipe_screen* screen = r300->context.screen; + struct pipe_buffer* new_elts; + void *in_map, *out_map; + unsigned out_prim, out_index_size, out_nr; + u_translate_func out_translate; + + (void)u_index_translator(~0, *mode, *size, *count, PV_LAST, PV_LAST, + &out_prim, &out_index_size, &out_nr, &out_translate); + + new_elts = screen->buffer_create(screen, 32, + PIPE_BUFFER_USAGE_INDEX | + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ, + out_index_size * out_nr); + + in_map = pipe_buffer_map(screen, elts, PIPE_BUFFER_USAGE_CPU_READ); + out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE); + + out_translate(in_map, *count, out_map); + + pipe_buffer_unmap(screen, elts); + pipe_buffer_unmap(screen, new_elts); + + *size = out_index_size; + *mode = out_prim; + *count = out_nr; + + return new_elts; +} + /* This is the fast-path drawing & emission for HW TCL. */ -boolean r300_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count) +void r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count) { struct r300_context* r300 = r300_context(pipe); + struct pipe_buffer* orgIndexBuffer = indexBuffer; if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; + return; } if (count > 65535) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + /* XXX: use aux/indices functions to split this into smaller + * primitives. + */ + return; } r300_update_derived_state(r300); if (!r300_setup_vertex_buffers(r300)) { - return FALSE; + return; + } + + if (indexSize == 1) { + indexBuffer = r300_translate_elts(r300, indexBuffer, + &indexSize, &mode, &count); } if (!r300->winsys->add_buffer(r300->winsys, indexBuffer, RADEON_GEM_DOMAIN_GTT, 0)) { - return FALSE; + goto cleanup; } if (!r300->winsys->validate(r300->winsys)) { - return FALSE; + goto cleanup; } r300_emit_dirty_state(r300); @@ -258,49 +334,52 @@ boolean r300_draw_range_elements(struct pipe_context* pipe, r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count); - return TRUE; +cleanup: + if (indexBuffer != orgIndexBuffer) { + pipe->screen->buffer_destroy(indexBuffer); + } } /* Simple helpers for context setup. Should probably be moved to util. */ -boolean r300_draw_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, unsigned mode, - unsigned start, unsigned count) +void r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count) { - return pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, - mode, start, count); + pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, + mode, start, count); } -boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, - unsigned start, unsigned count) +void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count) { struct r300_context* r300 = r300_context(pipe); if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; + return; } if (count > 65535) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + /* XXX: driver needs to handle this -- use the functions in + * aux/indices to split this into several smaller primitives. + */ + return; } r300_update_derived_state(r300); if (!r300_setup_vertex_buffers(r300)) { - return FALSE; + return; } r300_emit_dirty_state(r300); - r300_emit_aos(r300, start); - - r300_emit_draw_arrays(r300, mode, count); - - return TRUE; + if (FALSE && count <= 4 && r300->vertex_buffer_count == 1) { + r300_emit_draw_immediate(r300, mode, start, count); + } else { + r300_emit_aos(r300, start); + r300_emit_draw_arrays(r300, mode, count); + } } /**************************************************************************** @@ -309,7 +388,7 @@ boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, ***************************************************************************/ /* SW TCL arrays, using Draw. */ -boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, +void r300_swtcl_draw_arrays(struct pipe_context* pipe, unsigned mode, unsigned start, unsigned count) @@ -318,11 +397,7 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, int i; if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + return; } for (i = 0; i < r300->vertex_buffer_count; i++) { @@ -335,8 +410,9 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, draw_set_mapped_element_buffer(r300->draw, 0, NULL); draw_set_mapped_constant_buffer(r300->draw, - r300->shader_constants[PIPE_SHADER_VERTEX].constants, - r300->shader_constants[PIPE_SHADER_VERTEX].count * + PIPE_SHADER_VERTEX, + r300->shader_constants[PIPE_SHADER_VERTEX].constants, + r300->shader_constants[PIPE_SHADER_VERTEX].count * (sizeof(float) * 4)); draw_arrays(r300->draw, mode, start, count); @@ -345,12 +421,10 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer); draw_set_mapped_vertex_buffer(r300->draw, i, NULL); } - - return TRUE; } /* SW TCL elements, using Draw. */ -boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, +void r300_swtcl_draw_range_elements(struct pipe_context* pipe, struct pipe_buffer* indexBuffer, unsigned indexSize, unsigned minIndex, @@ -361,13 +435,10 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); int i; + void* indices; if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + return; } for (i = 0; i < r300->vertex_buffer_count; i++) { @@ -377,12 +448,13 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, draw_set_mapped_vertex_buffer(r300->draw, i, buf); } - void* indices = pipe_buffer_map(pipe->screen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); + indices = pipe_buffer_map(pipe->screen, indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_element_buffer_range(r300->draw, indexSize, minIndex, maxIndex, indices); draw_set_mapped_constant_buffer(r300->draw, + PIPE_SHADER_VERTEX, r300->shader_constants[PIPE_SHADER_VERTEX].constants, r300->shader_constants[PIPE_SHADER_VERTEX].count * (sizeof(float) * 4)); @@ -397,8 +469,6 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, pipe_buffer_unmap(pipe->screen, indexBuffer); draw_set_mapped_element_buffer_range(r300->draw, 0, start, start + count - 1, NULL); - - return TRUE; } /* Object for rendering using Draw. */ @@ -474,7 +544,7 @@ static void* r300_render_map_vertices(struct vbuf_render* render) r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo, PIPE_BUFFER_USAGE_CPU_WRITE); - return (r300render->vbo_ptr + r300render->vbo_offset); + return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset); } static void r300_render_unmap_vertices(struct vbuf_render* render, diff --git a/src/gallium/drivers/r300/r300_render.h b/src/gallium/drivers/r300/r300_render.h index da83069083d..27b5e6a9630 100644 --- a/src/gallium/drivers/r300/r300_render.h +++ b/src/gallium/drivers/r300/r300_render.h @@ -25,35 +25,35 @@ uint32_t r300_translate_primitive(unsigned prim); -boolean r300_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); - -boolean r300_draw_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, unsigned mode, - unsigned start, unsigned count); - -boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, - unsigned start, unsigned count); - -boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, - unsigned mode, - unsigned start, - unsigned count); - -boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); +void r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); + +void r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count); + +void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count); + +void r300_swtcl_draw_arrays(struct pipe_context* pipe, + unsigned mode, + unsigned start, + unsigned count); + +void r300_swtcl_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); #endif /* R300_RENDER_H */ diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 2a8667d4835..287664b1d20 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -83,6 +83,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) switch (param) { case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + case PIPE_CAP_MAX_COMBINED_SAMPLERS: /* XXX I'm told this goes up to 16 */ return 8; case PIPE_CAP_NPOT_TEXTURES: @@ -143,9 +144,11 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) case PIPE_CAP_BLEND_EQUATION_SEPARATE: return 1; case PIPE_CAP_SM3: - return 1; - case PIPE_CAP_MAX_COMBINED_SAMPLERS: - return 8; + if (r300screen->caps->is_r500) { + return 1; + } else { + return 0; + } default: debug_printf("r300: Implementation error: Bad param %d\n", param); diff --git a/src/gallium/drivers/r300/r300_shader_semantics.h b/src/gallium/drivers/r300/r300_shader_semantics.h index 85184e2cfd7..6796841b29b 100644 --- a/src/gallium/drivers/r300/r300_shader_semantics.h +++ b/src/gallium/drivers/r300/r300_shader_semantics.h @@ -40,6 +40,7 @@ struct r300_shader_semantics { int bcolor[ATTR_COLOR_COUNT]; int generic[ATTR_GENERIC_COUNT]; int fog; + int wpos; }; static INLINE void r300_shader_semantics_reset( @@ -50,6 +51,7 @@ static INLINE void r300_shader_semantics_reset( info->pos = ATTR_UNUSED; info->psize = ATTR_UNUSED; info->fog = ATTR_UNUSED; + info->wpos = ATTR_UNUSED; for (i = 0; i < ATTR_COLOR_COUNT; i++) { info->color[i] = ATTR_UNUSED; diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 541b0abc9c5..60ad763cf48 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson <[email protected]> + * Copyright 2009 Marek Olšák <[email protected]> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -41,6 +42,120 @@ /* r300_state: Functions used to intialize state context by translating * Gallium state objects into semi-native r300 state objects. */ +static boolean blend_discard_if_src_alpha_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA == 0, and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA == 1, and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_color_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_COLOR == (0,0,0), and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_color_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_COLOR == (1,1,1), and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_color_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA_COLOR == (0,0,0,0), and the following state is set, + * the colorbuffer will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_color_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA_COLOR == (1,1,1,1), and the following state is set, + * the colorbuffer will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + /* Create a new blend state based on the CSO blend state. * * This encompasses alpha blending, logic/raster ops, and blend dithering. */ @@ -66,7 +181,11 @@ static void* r300_create_blend_state(struct pipe_context* pipe, ( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) | ( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT); - /* optimization: some operations do not require the destination color */ + /* Optimization: some operations do not require the destination color. + * + * When SRC_ALPHA_SATURATE is used, colorbuffer reads must be enabled, + * otherwise blending gives incorrect results. It seems to be + * a hardware bug. */ if (eqRGB == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX || eqA == PIPE_BLEND_MAX || dstRGB != PIPE_BLENDFACTOR_ZERO || @@ -78,11 +197,81 @@ static void* r300_create_blend_state(struct pipe_context* pipe, srcA == PIPE_BLENDFACTOR_DST_COLOR || srcA == PIPE_BLENDFACTOR_DST_ALPHA || srcA == PIPE_BLENDFACTOR_INV_DST_COLOR || - srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA) + srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) { + /* Enable reading from the colorbuffer. */ blend->blend_control |= R300_READ_ENABLE; - /* XXX implement the optimization with DISCARD_SRC_PIXELS*/ - /* XXX implement the optimization with SRC_ALPHA_?_NO_READ */ + if (r300_screen(r300_context(pipe)->context.screen)->caps->is_r500) { + /* Optimization: Depending on incoming pixels, we can + * conditionally disable the reading in hardware... */ + if (eqRGB != PIPE_BLEND_MIN && eqA != PIPE_BLEND_MIN && + eqRGB != PIPE_BLEND_MAX && eqA != PIPE_BLEND_MAX) { + /* Disable reading if SRC_ALPHA == 0. */ + if ((dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ZERO) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ZERO)) { + blend->blend_control |= R500_SRC_ALPHA_0_NO_READ; + } + + /* Disable reading if SRC_ALPHA == 1. */ + if ((dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ZERO) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ZERO)) { + blend->blend_control |= R500_SRC_ALPHA_1_NO_READ; + } + } + } + } + + /* Optimization: discard pixels which don't change the colorbuffer. + * + * The code below is non-trivial and some math is involved. + * + * Discarding pixels must be disabled when FP16 AA is enabled. + * This is a hardware bug. Also, this implementation wouldn't work + * with FP blending enabled and equation clamping disabled. + * + * Equations other than ADD are rarely used and therefore won't be + * optimized. */ + if ((eqRGB == PIPE_BLEND_ADD || eqRGB == PIPE_BLEND_REVERSE_SUBTRACT) && + (eqA == PIPE_BLEND_ADD || eqA == PIPE_BLEND_REVERSE_SUBTRACT)) { + /* ADD: X+Y + * REVERSE_SUBTRACT: Y-X + * + * The idea is: + * If X = src*srcFactor = 0 and Y = dst*dstFactor = 1, + * then CB will not be changed. + * + * Given the srcFactor and dstFactor variables, we can derive + * what src and dst should be equal to and discard appropriate + * pixels. + */ + if (blend_discard_if_src_alpha_0(srcRGB, srcA, dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0; + } else if (blend_discard_if_src_alpha_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1; + } else if (blend_discard_if_src_color_0(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_0; + } else if (blend_discard_if_src_color_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_1; + } else if (blend_discard_if_src_alpha_color_0(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= + R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0; + } else if (blend_discard_if_src_alpha_color_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= + R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1; + } + } /* separate alpha */ if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) { @@ -128,8 +317,8 @@ static void r300_bind_blend_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - r300->blend_state = (struct r300_blend_state*)state; - r300->dirty_state |= R300_NEW_BLEND; + r300->blend_state.state = state; + r300->blend_state.dirty = TRUE; } /* Free blend state. */ @@ -151,20 +340,24 @@ static void r300_set_blend_color(struct pipe_context* pipe, const struct pipe_blend_color* color) { struct r300_context* r300 = r300_context(pipe); + struct r300_screen* r300screen = r300_screen(pipe->screen); + struct r300_blend_color_state* state = + (struct r300_blend_color_state*)r300->blend_color_state.state; union util_color uc; util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc); - r300->blend_color_state->blend_color = uc.ui; + state->blend_color = uc.ui; /* XXX if FP16 blending is enabled, we should use the FP16 format */ - r300->blend_color_state->blend_color_red_alpha = + state->blend_color_red_alpha = float_to_fixed10(color->color[0]) | (float_to_fixed10(color->color[3]) << 16); - r300->blend_color_state->blend_color_green_blue = + state->blend_color_green_blue = float_to_fixed10(color->color[2]) | (float_to_fixed10(color->color[1]) << 16); - r300->dirty_state |= R300_NEW_BLEND_COLOR; + r300->blend_color_state.size = r300screen->caps->is_r500 ? 3 : 2; + r300->blend_color_state.dirty = TRUE; } static void r300_set_clip_state(struct pipe_context* pipe, @@ -173,12 +366,15 @@ static void r300_set_clip_state(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); if (r300_screen(pipe->screen)->caps->has_tcl) { - r300->clip_state = *state; - r300->dirty_state |= R300_NEW_CLIP; + memcpy(r300->clip_state.state, state, sizeof(struct pipe_clip_state)); + r300->clip_state.size = 29; } else { draw_flush(r300->draw); draw_set_clip_state(r300->draw, state); + r300->clip_state.size = 2; } + + r300->clip_state.dirty = TRUE; } /* Create a new depth, stencil, and alpha state based on the CSO dsa state. @@ -271,9 +467,11 @@ static void r300_bind_dsa_state(struct pipe_context* pipe, void* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_screen* r300screen = r300_screen(pipe->screen); - r300->dsa_state = (struct r300_dsa_state*)state; - r300->dirty_state |= R300_NEW_DSA; + r300->dsa_state.state = state; + r300->dsa_state.size = r300screen->caps->is_r500 ? 8 : 6; + r300->dsa_state.dirty = TRUE; } /* Free DSA state. */ @@ -283,37 +481,11 @@ static void r300_delete_dsa_state(struct pipe_context* pipe, FREE(state); } -static void r300_set_scissor_regs(const struct pipe_scissor_state* state, - struct r300_scissor_regs *scissor, - boolean is_r500) -{ - if (is_r500) { - scissor->top_left = - (state->minx << R300_SCISSORS_X_SHIFT) | - (state->miny << R300_SCISSORS_Y_SHIFT); - scissor->bottom_right = - ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) | - ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT); - } else { - /* Offset of 1440 in non-R500 chipsets. */ - scissor->top_left = - ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) | - ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT); - scissor->bottom_right = - (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | - (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); - } - - scissor->empty_area = state->minx >= state->maxx || - state->miny >= state->maxy; -} - static void r300_set_framebuffer_state(struct pipe_context* pipe, const struct pipe_framebuffer_state* state) { struct r300_context* r300 = r300_context(pipe); - struct pipe_scissor_state scissor; if (r300->draw) { draw_flush(r300->draw); @@ -321,18 +493,12 @@ static void r300->framebuffer_state = *state; - scissor.minx = scissor.miny = 0; - scissor.maxx = state->width; - scissor.maxy = state->height; - r300_set_scissor_regs(&scissor, &r300->scissor_state->framebuffer, - r300_screen(r300->context.screen)->caps->is_r500); - /* Don't rely on the order of states being set for the first time. */ - if (!r300->rs_state || !r300->rs_state->rs.scissor) { - r300->dirty_state |= R300_NEW_SCISSOR; - } r300->dirty_state |= R300_NEW_FRAMEBUFFERS; - r300->dirty_state |= R300_NEW_BLEND; + + r300->blend_state.dirty = TRUE; + r300->dsa_state.dirty = TRUE; + r300->scissor_state.dirty = TRUE; } /* Create fragment shader state. */ @@ -367,6 +533,10 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) r300->fs = fs; r300_pick_fragment_shader(r300); + if (r300->vs && r300_vertex_shader_setup_wpos(r300)) { + r300->dirty_state |= R300_NEW_VERTEX_FORMAT; + } + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS; } @@ -407,8 +577,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, /* Copy rasterizer state for Draw. */ rs->rs = *state; - rs->enable_vte = !state->bypass_vs_clip_and_viewport; - #ifdef PIPE_ARCH_LITTLE_ENDIAN rs->vap_control_status = R300_VC_NO_SWAP; #else @@ -524,12 +692,23 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) draw_set_rasterizer_state(r300->draw, &rs->rs); } - r300->rs_state = rs; + if (rs) { + r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport; + } else { + r300->tcl_bypass = FALSE; + } + + r300->rs_state.state = rs; + r300->rs_state.dirty = TRUE; + /* XXX Why is this still needed, dammit!? */ + r300->scissor_state.dirty = TRUE; + r300->viewport_state.dirty = TRUE; + /* XXX Clean these up when we move to atom emits */ - r300->dirty_state |= R300_NEW_RASTERIZER; r300->dirty_state |= R300_NEW_RS_BLOCK; - r300->dirty_state |= R300_NEW_SCISSOR; - r300->dirty_state |= R300_NEW_VIEWPORT; + if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) { + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } } /* Free rasterizer state. */ @@ -556,7 +735,8 @@ static void* sampler->filter0 |= r300_translate_tex_filters(state->min_img_filter, state->mag_img_filter, - state->min_mip_filter); + state->min_mip_filter, + state->max_anisotropy > 1.0); /* Unfortunately, r300-r500 don't support floating-point mipmap lods. */ /* We must pass these to the emit function to clamp them properly. */ @@ -664,49 +844,51 @@ static void r300_set_scissor_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - r300_set_scissor_regs(state, &r300->scissor_state->scissor, - r300_screen(r300->context.screen)->caps->is_r500); + memcpy(r300->scissor_state.state, state, + sizeof(struct pipe_scissor_state)); - /* Don't rely on the order of states being set for the first time. */ - if (!r300->rs_state || r300->rs_state->rs.scissor) { - r300->dirty_state |= R300_NEW_SCISSOR; - } + r300->scissor_state.dirty = TRUE; } static void r300_set_viewport_state(struct pipe_context* pipe, const struct pipe_viewport_state* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_viewport_state* viewport = + (struct r300_viewport_state*)r300->viewport_state.state; /* Do the transform in HW. */ - r300->viewport_state->vte_control = R300_VTX_W0_FMT; + viewport->vte_control = R300_VTX_W0_FMT; if (state->scale[0] != 1.0f) { - r300->viewport_state->xscale = state->scale[0]; - r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA; + viewport->xscale = state->scale[0]; + viewport->vte_control |= R300_VPORT_X_SCALE_ENA; } if (state->scale[1] != 1.0f) { - r300->viewport_state->yscale = state->scale[1]; - r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA; + viewport->yscale = state->scale[1]; + viewport->vte_control |= R300_VPORT_Y_SCALE_ENA; } if (state->scale[2] != 1.0f) { - r300->viewport_state->zscale = state->scale[2]; - r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA; + viewport->zscale = state->scale[2]; + viewport->vte_control |= R300_VPORT_Z_SCALE_ENA; } if (state->translate[0] != 0.0f) { - r300->viewport_state->xoffset = state->translate[0]; - r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA; + viewport->xoffset = state->translate[0]; + viewport->vte_control |= R300_VPORT_X_OFFSET_ENA; } if (state->translate[1] != 0.0f) { - r300->viewport_state->yoffset = state->translate[1]; - r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA; + viewport->yoffset = state->translate[1]; + viewport->vte_control |= R300_VPORT_Y_OFFSET_ENA; } if (state->translate[2] != 0.0f) { - r300->viewport_state->zoffset = state->translate[2]; - r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA; + viewport->zoffset = state->translate[2]; + viewport->vte_control |= R300_VPORT_Z_OFFSET_ENA; } - r300->dirty_state |= R300_NEW_VIEWPORT; + r300->viewport_state.dirty = TRUE; + if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) { + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } } static void r300_set_vertex_buffers(struct pipe_context* pipe, @@ -778,7 +960,13 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) } r300->vs = vs; - r300->dirty_state |= R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS; + if (r300->fs) { + r300_vertex_shader_setup_wpos(r300); + } + + r300->dirty_state |= + R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS | + R300_NEW_VERTEX_FORMAT; } else { draw_flush(r300->draw); draw_bind_vertex_shader(r300->draw, diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 29bc701a86e..192846411ba 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -71,9 +71,9 @@ static void r300_draw_emit_attrib(struct r300_context* r300, struct tgsi_shader_info* info = &r300->vs->info; int output; - output = draw_find_vs_output(r300->draw, - info->output_semantic_name[index], - info->output_semantic_index[index]); + output = draw_find_shader_output(r300->draw, + info->output_semantic_name[index], + info->output_semantic_index[index]); draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output); } @@ -139,10 +139,10 @@ static void r300_vertex_psc(struct r300_context* r300) /* If TCL is bypassed, map vertex streams to equivalent VS output * locations. */ - if (r300->rs_state->enable_vte) { - stream_tab = identity; - } else { + if (r300->tcl_bypass) { stream_tab = r300->vs->stream_loc_notcl; + } else { + stream_tab = identity; } /* Vertex shaders have no semantics on their inputs, @@ -333,6 +333,8 @@ static void r300_update_rs_block(struct r300_context* r300, void (*rX00_rs_col_write)(struct r300_rs_block*, int, int); void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean); void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int); + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; if (r300_screen(r300->context.screen)->caps->is_r500) { rX00_rs_col = r500_rs_col; @@ -348,7 +350,7 @@ static void r300_update_rs_block(struct r300_context* r300, /* Rasterize colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) { /* Always rasterize if it's written by the VS, * otherwise it locks up. */ rX00_rs_col(rs, col_count, i, FALSE); @@ -410,6 +412,16 @@ static void r300_update_rs_block(struct r300_context* r300, } } + /* Rasterize WPOS. */ + /* If the FS doesn't need it, it's not written by the VS. */ + if (fs_inputs->wpos != ATTR_UNUSED) { + rX00_rs_tex(rs, tex_count, tex_count, FALSE); + rX00_rs_tex_write(rs, tex_count, fp_offset); + + fp_offset++; + tex_count++; + } + /* Rasterize at least one color, or bad things happen. */ if (col_count == 0 && tex_count == 0) { rX00_rs_col(rs, 0, 0, TRUE); @@ -496,7 +508,8 @@ static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa) static void r300_update_ztop(struct r300_context* r300) { - r300->ztop_state.z_buffer_top = R300_ZTOP_ENABLE; + struct r300_ztop_state* ztop_state = + (struct r300_ztop_state*)r300->ztop_state.state; /* This is important enough that I felt it warranted a comment. * @@ -518,31 +531,37 @@ static void r300_update_ztop(struct r300_context* r300) * 5) Depth writes in fragment shader * 6) Outstanding occlusion queries * + * This register causes stalls all the way from SC to CB when changed, + * but it is buffered on-chip so it does not hurt to write it if it has + * not changed. + * * ~C. */ /* ZS writes */ - if (r300_dsa_writes_depth_stencil(r300->dsa_state) && - (r300_dsa_alpha_test_enabled(r300->dsa_state) || /* (1) */ - r300->fs->info.uses_kill)) { /* (2) */ - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300->query_current) { /* (6) */ - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; + if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) && + (r300_dsa_alpha_test_enabled(r300->dsa_state.state) ||/* (1) */ + r300->fs->info.uses_kill)) { /* (2) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else if (r300->query_current) { /* (6) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else { + ztop_state->z_buffer_top = R300_ZTOP_ENABLE; } + + r300->ztop_state.dirty = TRUE; } void r300_update_derived_state(struct r300_context* r300) { + /* XXX */ if (r300->dirty_state & (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER | - R300_NEW_VERTEX_FORMAT)) { + R300_NEW_VERTEX_FORMAT) || r300->rs_state.dirty) { r300_update_derived_shader_state(r300); } - if (r300->dirty_state & - (R300_NEW_DSA | R300_NEW_FRAGMENT_SHADER | R300_NEW_QUERY)) { - r300_update_ztop(r300); - } + r300_update_ztop(r300); } diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h index dbe42edd910..35be00e1b01 100644 --- a/src/gallium/drivers/r300/r300_state_inlines.h +++ b/src/gallium/drivers/r300/r300_state_inlines.h @@ -257,38 +257,37 @@ static INLINE uint32_t r300_translate_wrap(int wrap) } } -static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip) +static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip, + int is_anisotropic) { uint32_t retval = 0; - switch (min) { + if (is_anisotropic) + retval |= R300_TX_MIN_FILTER_ANISO | R300_TX_MAG_FILTER_ANISO; + else { + switch (min) { case PIPE_TEX_FILTER_NEAREST: retval |= R300_TX_MIN_FILTER_NEAREST; break; case PIPE_TEX_FILTER_LINEAR: retval |= R300_TX_MIN_FILTER_LINEAR; break; - case PIPE_TEX_FILTER_ANISO: - retval |= R300_TX_MIN_FILTER_ANISO; - break; default: debug_printf("r300: Unknown texture filter %d\n", min); assert(0); break; - } - switch (mag) { + } + switch (mag) { case PIPE_TEX_FILTER_NEAREST: retval |= R300_TX_MAG_FILTER_NEAREST; break; case PIPE_TEX_FILTER_LINEAR: retval |= R300_TX_MAG_FILTER_LINEAR; break; - case PIPE_TEX_FILTER_ANISO: - retval |= R300_TX_MAG_FILTER_ANISO; - break; default: debug_printf("r300: Unknown texture filter %d\n", mag); assert(0); break; + } } switch (mip) { case PIPE_TEX_MIPFILTER_NONE: diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index bcd4c030f9c..b0f309695c9 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -43,7 +43,7 @@ void r300_emit_invariant_state(struct r300_context* r300) struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; CS_LOCALS(r300); - BEGIN_CS(20 + (caps->has_tcl ? 2: 0)); + BEGIN_CS(16 + (caps->has_tcl ? 2: 0)); /*** Graphics Backend (GB) ***/ /* Various GB enables */ @@ -66,8 +66,6 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0); OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0); OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0); - OUT_CS_REG(R300_FG_DEPTH_SRC, 0x0); - OUT_CS_REG(R300_US_W_FMT, 0x0); /*** VAP ***/ /* Sign/normalize control */ @@ -117,10 +115,12 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C); OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); - if (caps->is_r500) { - OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000); - OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF); + + if (caps->family >= CHIP_FAMILY_RV350) { + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101); + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE); } + OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000); OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000); diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index 9a96206a4dc..a9bbdd56d84 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -30,6 +30,18 @@ #include "r300_texture.h" #include "r300_screen.h" +#define TILE_WIDTH 0 +#define TILE_HEIGHT 1 + +static const unsigned microblock_table[5][3][2] = { + /*linear tiled square-tiled */ + {{32, 1}, {8, 4}, {0, 0}}, /* 8 bits per pixel */ + {{16, 1}, {8, 2}, {4, 4}}, /* 16 bits per pixel */ + {{ 8, 1}, {4, 2}, {0, 0}}, /* 32 bits per pixel */ + {{ 4, 1}, {0, 0}, {2, 2}}, /* 64 bits per pixel */ + {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */ +}; + static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) { struct r300_texture_state* state = &tex->state; @@ -92,33 +104,67 @@ unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level, } /** + * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile + * of the given texture. + */ +static unsigned r300_texture_get_tile_size(struct r300_texture* tex, int dim) +{ + unsigned pixsize, tile_size; + + pixsize = util_format_get_blocksize(tex->tex.format); + tile_size = microblock_table[util_logbase2(pixsize)][tex->microtile][dim] * + (tex->macrotile == R300_BUFFER_TILED ? 8 : 1); + + assert(tile_size); + return tile_size; +} + +/** * Return the stride, in bytes, of the texture images of the given texture * at the given level. */ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level) { + unsigned tile_width, width; + if (tex->stride_override) return tex->stride_override; + /* Check the level. */ if (level > tex->tex.last_level) { debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__, level, tex->tex.last_level); return 0; } - return align(util_format_get_stride(tex->tex.format, u_minify(tex->tex.width0, level)), 32); + tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH); + width = align(u_minify(tex->tex.width0, level), tile_width); + + /* Should already be aligned except for S3TC. */ + return align(util_format_get_stride(tex->tex.format, width), 32); +} + +static unsigned r300_texture_get_nblocksy(struct r300_texture* tex, + unsigned level) +{ + unsigned height, tile_height; + + tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT); + height = align(u_minify(tex->tex.height0, level), tile_height); + + return util_format_get_nblocksy(tex->tex.format, height); } static void r300_setup_miptree(struct r300_texture* tex) { struct pipe_texture* base = &tex->tex; - int stride, size, layer_size; - int i; + unsigned stride, size, layer_size, nblocksy, i; - for (i = 0; i <= base->last_level; i++) { - unsigned nblocksy = util_format_get_nblocksy(base->format, u_minify(base->height0, i)); + debug_printf("r300: Making miptree for texture, format %s\n", pf_name(base->format)); + for (i = 0; i <= base->last_level; i++) { stride = r300_texture_get_stride(tex, i); + nblocksy = r300_texture_get_nblocksy(tex, i); layer_size = stride * nblocksy; if (base->target == PIPE_TEXTURE_CUBE) @@ -132,9 +178,9 @@ static void r300_setup_miptree(struct r300_texture* tex) tex->pitch[i] = stride / util_format_get_blocksize(base->format); debug_printf("r300: Texture miptree: Level %d " - "(%dx%dx%d px, pitch %d bytes)\n", + "(%dx%dx%d px, pitch %d bytes) %d bytes total\n", i, u_minify(base->width0, i), u_minify(base->height0, i), - u_minify(base->depth0, i), stride); + u_minify(base->depth0, i), stride, tex->size); } } @@ -163,7 +209,7 @@ static struct pipe_texture* r300_setup_miptree(tex); r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500); - tex->buffer = screen->buffer_create(screen, 1024, + tex->buffer = screen->buffer_create(screen, 2048, PIPE_BUFFER_USAGE_PIXEL, tex->size); diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c index 096cdb20bbe..a792c2cf989 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -120,7 +120,7 @@ static unsigned translate_opcode(unsigned opcode) /* case TGSI_OPCODE_NOT: return RC_OPCODE_NOT; */ /* case TGSI_OPCODE_TRUNC: return RC_OPCODE_TRUNC; */ /* case TGSI_OPCODE_SHL: return RC_OPCODE_SHL; */ - /* case TGSI_OPCODE_SHR: return RC_OPCODE_SHR; */ + /* case TGSI_OPCODE_ISHR: return RC_OPCODE_SHR; */ /* case TGSI_OPCODE_AND: return RC_OPCODE_AND; */ /* case TGSI_OPCODE_OR: return RC_OPCODE_OR; */ /* case TGSI_OPCODE_MOD: return RC_OPCODE_MOD; */ diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index c4ed0d712f9..68aef70872e 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -22,6 +22,7 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_vs.h" +#include "r300_fs.h" #include "r300_context.h" #include "r300_screen.h" @@ -33,6 +34,8 @@ #include "radeon_compiler.h" +#include "util/u_math.h" + /* Convert info about VS output semantics into r300_shader_semantics. */ static void r300_shader_read_vs_outputs( struct tgsi_shader_info* info, @@ -88,11 +91,13 @@ static void r300_shader_read_vs_outputs( } } -static void r300_shader_vap_output_fmt( - struct r300_shader_semantics* vs_outputs, - uint* hwfmt) +static void r300_shader_vap_output_fmt(struct r300_vertex_shader* vs) { + struct r300_shader_semantics* vs_outputs = &vs->outputs; + uint32_t* hwfmt = vs->hwfmt; int i, gen_count; + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; /* Do the actual vertex_info setup. * @@ -119,13 +124,19 @@ static void r300_shader_vap_output_fmt( /* Colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) { hwfmt[1] |= R300_INPUT_CNTL_COLOR; hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i; } } - /* XXX Back-face colors. */ + /* Back-face colors. */ + if (any_bcolor_used) { + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + hwfmt[1] |= R300_INPUT_CNTL_COLOR; + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i); + } + } /* Texture coordinates. */ gen_count = 0; @@ -146,6 +157,9 @@ static void r300_shader_vap_output_fmt( /* XXX magic */ assert(gen_count <= 8); + + /* WPOS. */ + vs->wpos_tex_output = gen_count; } /* Sets up stream mapping to equivalent VS outputs if TCL is bypassed @@ -155,6 +169,8 @@ static void r300_stream_locations_notcl( int* stream_loc) { int i, tabi = 0, gen_count; + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; /* Position. */ stream_loc[tabi++] = 0; @@ -166,14 +182,14 @@ static void r300_stream_locations_notcl( /* Colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) { stream_loc[tabi++] = 2 + i; } } /* Back-face colors. */ - for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->bcolor[i] != ATTR_UNUSED) { + if (any_bcolor_used) { + for (i = 0; i < ATTR_COLOR_COUNT; i++) { stream_loc[tabi++] = 4 + i; } } @@ -181,7 +197,7 @@ static void r300_stream_locations_notcl( /* Texture coordinates. */ gen_count = 0; for (i = 0; i < ATTR_GENERIC_COUNT; i++) { - if (vs_outputs->bcolor[i] != ATTR_UNUSED) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { assert(tabi < 16); stream_loc[tabi++] = 6 + gen_count; gen_count++; @@ -195,8 +211,12 @@ static void r300_stream_locations_notcl( gen_count++; } - /* XXX magic */ - assert(gen_count <= 8); + /* WPOS. */ + if (vs_outputs->wpos != ATTR_UNUSED) { + assert(tabi < 16); + stream_loc[tabi++] = 6 + gen_count; + gen_count++; + } for (; tabi < 16;) { stream_loc[tabi++] = -1; @@ -209,6 +229,8 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) struct r300_shader_semantics* outputs = &vs->outputs; struct tgsi_shader_info* info = &vs->info; int i, reg = 0; + boolean any_bcolor_used = outputs->bcolor[0] != ATTR_UNUSED || + outputs->bcolor[1] != ATTR_UNUSED; /* Fill in the input mapping */ for (i = 0; i < info->num_inputs; i++) @@ -226,14 +248,30 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) c->code->outputs[outputs->psize] = reg++; } + /* If we're writing back facing colors we need to send + * four colors to make front/back face colors selection work. + * If the vertex program doesn't write all 4 colors, lets + * pretend it does by skipping output index reg so the colors + * get written into appropriate output vectors. + */ + /* Colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { if (outputs->color[i] != ATTR_UNUSED) { c->code->outputs[outputs->color[i]] = reg++; + } else if (any_bcolor_used) { + reg++; } } - /* XXX Back-face colors. */ + /* Back-face colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (outputs->bcolor[i] != ATTR_UNUSED) { + c->code->outputs[outputs->bcolor[i]] = reg++; + } else if (any_bcolor_used) { + reg++; + } + } /* Texture coordinates. */ for (i = 0; i < ATTR_GENERIC_COUNT; i++) { @@ -246,6 +284,33 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) if (outputs->fog != ATTR_UNUSED) { c->code->outputs[outputs->fog] = reg++; } + + /* WPOS. */ + if (outputs->wpos != ATTR_UNUSED) { + c->code->outputs[outputs->wpos] = reg++; + } +} + +static void r300_insert_wpos(struct r300_vertex_program_compiler* c, + struct r300_shader_semantics* outputs) +{ + int i, lastOutput = 0; + + /* Find the max output index. */ + lastOutput = MAX2(lastOutput, outputs->psize); + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + lastOutput = MAX2(lastOutput, outputs->color[i]); + lastOutput = MAX2(lastOutput, outputs->bcolor[i]); + } + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + lastOutput = MAX2(lastOutput, outputs->generic[i]); + } + lastOutput = MAX2(lastOutput, outputs->fog); + + /* Set WPOS after the last output. */ + lastOutput++; + rc_copy_output(&c->Base, 0, lastOutput); /* out[lastOutput] = out[0]; */ + outputs->wpos = lastOutput; } void r300_translate_vertex_shader(struct r300_context* r300, @@ -256,8 +321,6 @@ void r300_translate_vertex_shader(struct r300_context* r300, /* Initialize. */ r300_shader_read_vs_outputs(&vs->info, &vs->outputs); - r300_shader_vap_output_fmt(&vs->outputs, vs->hwfmt); - r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl); /* Setup the compiler */ rc_init(&compiler.Base); @@ -277,9 +340,15 @@ void r300_translate_vertex_shader(struct r300_context* r300, r300_tgsi_to_rc(&ttr, vs->state.tokens); - compiler.RequiredOutputs = ~(~0 << vs->info.num_outputs); + compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs+1)); compiler.SetHwInputOutput = &set_vertex_inputs_outputs; + /* Insert the WPOS output. */ + r300_insert_wpos(&compiler, &vs->outputs); + + r300_shader_vap_output_fmt(vs); + r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl); + /* Invoke the compiler */ r3xx_compile_vertex_program(&compiler); if (compiler.Base.Error) { @@ -292,3 +361,30 @@ void r300_translate_vertex_shader(struct r300_context* r300, rc_destroy(&compiler.Base); vs->translated = TRUE; } + +boolean r300_vertex_shader_setup_wpos(struct r300_context* r300) +{ + struct r300_vertex_shader* vs = r300->vs; + int tex_output = r300->vs->wpos_tex_output; + uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output; + uint32_t* hwfmt = vs->hwfmt; + + if (r300->fs->inputs.wpos != ATTR_UNUSED) { + /* Enable WPOS in VAP. */ + if (!(hwfmt[1] & tex_fmt)) { + hwfmt[1] |= tex_fmt; + hwfmt[3] |= (4 << (3 * tex_output)); + + assert(tex_output < 8); + return TRUE; + } + } else { + /* Disable WPOS in VAP. */ + if (hwfmt[1] & tex_fmt) { + hwfmt[1] &= ~tex_fmt; + hwfmt[3] &= ~(4 << (3 * tex_output)); + return TRUE; + } + } + return FALSE; +} diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h index 67e9db5366f..18cfeee3cd4 100644 --- a/src/gallium/drivers/r300/r300_vs.h +++ b/src/gallium/drivers/r300/r300_vs.h @@ -43,6 +43,9 @@ struct r300_vertex_shader { /* Stream locations for SWTCL or if TCL is bypassed. */ int stream_loc_notcl[16]; + /* Output stream location for WPOS. */ + int wpos_tex_output; + /* Has this shader been translated yet? */ boolean translated; @@ -53,4 +56,7 @@ struct r300_vertex_shader { void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); +/* Return TRUE if VAP (hwfmt) needs to be re-emitted. */ +boolean r300_vertex_shader_setup_wpos(struct r300_context* r300); + #endif /* R300_VS_H */ diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c index f98087deb8c..5f130453c39 100644 --- a/src/gallium/drivers/softpipe/sp_clear.c +++ b/src/gallium/drivers/softpipe/sp_clear.c @@ -36,6 +36,7 @@ #include "util/u_pack_color.h" #include "sp_clear.h" #include "sp_context.h" +#include "sp_query.h" #include "sp_tile_cache.h" @@ -55,6 +56,9 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, if (softpipe->no_rast) return; + if (!softpipe_check_render_cond(softpipe)) + return; + #if 0 softpipe_update_derived(softpipe); /* not needed?? */ #endif diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 0862e9f24bd..8e017939402 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -176,6 +176,19 @@ softpipe_is_buffer_referenced( struct pipe_context *pipe, } +static void +softpipe_render_condition( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ) +{ + struct softpipe_context *softpipe = softpipe_context( pipe ); + + softpipe->render_cond_query = query; + softpipe->render_cond_mode = mode; +} + + + struct pipe_context * softpipe_create( struct pipe_screen *screen ) { @@ -191,6 +204,7 @@ softpipe_create( struct pipe_screen *screen ) #endif softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE ); + softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE ); softpipe->pipe.winsys = screen->winsys; softpipe->pipe.screen = screen; @@ -222,6 +236,10 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.bind_vs_state = softpipe_bind_vs_state; softpipe->pipe.delete_vs_state = softpipe_delete_vs_state; + softpipe->pipe.create_gs_state = softpipe_create_gs_state; + softpipe->pipe.bind_gs_state = softpipe_bind_gs_state; + softpipe->pipe.delete_gs_state = softpipe_delete_gs_state; + softpipe->pipe.set_blend_color = softpipe_set_blend_color; softpipe->pipe.set_clip_state = softpipe_set_clip_state; softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer; @@ -238,6 +256,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.draw_arrays = softpipe_draw_arrays; softpipe->pipe.draw_elements = softpipe_draw_elements; softpipe->pipe.draw_range_elements = softpipe_draw_range_elements; + softpipe->pipe.draw_arrays_instanced = softpipe_draw_arrays_instanced; + softpipe->pipe.draw_elements_instanced = softpipe_draw_elements_instanced; softpipe->pipe.clear = softpipe_clear; softpipe->pipe.flush = softpipe_flush; @@ -247,6 +267,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe_init_query_funcs( softpipe ); + softpipe->pipe.render_condition = softpipe_render_condition; + /* * Alloc caches for accessing drawing surfaces and textures. * Must be before quad stage setup! diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index ac24fccb4c1..da673c57ada 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -58,6 +58,7 @@ struct softpipe_context { struct pipe_rasterizer_state *rasterizer; struct sp_fragment_shader *fs; struct sp_vertex_shader *vs; + struct sp_geometry_shader *gs; /** Other rendering state */ struct pipe_blend_color blend_color; @@ -115,6 +116,10 @@ struct softpipe_context { unsigned line_stipple_counter; + /** Conditional query object and mode */ + struct pipe_query *render_cond_query; + uint render_cond_mode; + /** Software quad rendering pipeline */ struct { struct quad_stage *shade; @@ -147,6 +152,7 @@ struct softpipe_context { unsigned use_sse : 1; unsigned dump_fs : 1; + unsigned dump_gs : 1; unsigned no_rast : 1; }; diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 96e1c5d8159..03b58d2fb72 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -38,6 +38,7 @@ #include "util/u_prim.h" #include "sp_context.h" +#include "sp_query.h" #include "sp_state.h" #include "draw/draw_context.h" @@ -48,7 +49,7 @@ static void softpipe_map_constant_buffers(struct softpipe_context *sp) { struct pipe_winsys *ws = sp->pipe.winsys; - uint i, size; + uint i, vssize, gssize; for (i = 0; i < PIPE_SHADER_TYPES; i++) { if (sp->constants[i] && sp->constants[i]->size) @@ -57,13 +58,21 @@ softpipe_map_constant_buffers(struct softpipe_context *sp) } if (sp->constants[PIPE_SHADER_VERTEX]) - size = sp->constants[PIPE_SHADER_VERTEX]->size; + vssize = sp->constants[PIPE_SHADER_VERTEX]->size; else - size = 0; + vssize = 0; - draw_set_mapped_constant_buffer(sp->draw, + if (sp->constants[PIPE_SHADER_GEOMETRY]) + gssize = sp->constants[PIPE_SHADER_GEOMETRY]->size; + else + gssize = 0; + + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, sp->mapped_constants[PIPE_SHADER_VERTEX], - size); + vssize); + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, + sp->mapped_constants[PIPE_SHADER_GEOMETRY], + gssize); } @@ -78,9 +87,10 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp) */ draw_flush(sp->draw); - draw_set_mapped_constant_buffer(sp->draw, NULL, 0); + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, NULL, 0); + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, NULL, 0); - for (i = 0; i < 2; i++) { + for (i = 0; i < PIPE_SHADER_TYPES; i++) { if (sp->constants[i] && sp->constants[i]->size) ws->buffer_unmap(ws, sp->constants[i]); sp->mapped_constants[i] = NULL; @@ -88,20 +98,42 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp) } -boolean +/** + * Draw vertex arrays, with optional indexing. + * Basically, map the vertex buffers (and drawing surfaces), then hand off + * the drawing to the 'draw' module. + */ +static void +softpipe_draw_range_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + + +void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return softpipe_draw_elements(pipe, NULL, 0, mode, start, count); + softpipe_draw_range_elements_instanced(pipe, + NULL, + 0, + 0, + 0xffffffff, + mode, + start, + count, + 0, + 1); } -/** - * Draw vertex arrays, with optional indexing. - * Basically, map the vertex buffers (and drawing surfaces), then hand off - * the drawing to the 'draw' module. - */ -boolean +void softpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -109,51 +141,142 @@ softpipe_draw_range_elements(struct pipe_context *pipe, unsigned max_index, unsigned mode, unsigned start, unsigned count) { + softpipe_draw_range_elements_instanced(pipe, + indexBuffer, + indexSize, + min_index, + max_index, + mode, + start, + count, + 0, + 1); +} + + +void +softpipe_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count) +{ + softpipe_draw_range_elements_instanced(pipe, + indexBuffer, + indexSize, + 0, + 0xffffffff, + mode, + start, + count, + 0, + 1); +} + +void +softpipe_draw_arrays_instanced(struct pipe_context *pipe, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ + softpipe_draw_range_elements_instanced(pipe, + NULL, + 0, + 0, + 0xffffffff, + mode, + start, + count, + startInstance, + instanceCount); +} + +void +softpipe_draw_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ + softpipe_draw_range_elements_instanced(pipe, + indexBuffer, + indexSize, + 0, + 0xffffffff, + mode, + start, + count, + startInstance, + instanceCount); +} + +static void +softpipe_draw_range_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ struct softpipe_context *sp = softpipe_context(pipe); struct draw_context *draw = sp->draw; unsigned i; + if (!softpipe_check_render_cond(sp)) + return; + sp->reduced_api_prim = u_reduced_prim(mode); - if (sp->dirty) - softpipe_update_derived( sp ); + if (sp->dirty) { + softpipe_update_derived(sp); + } softpipe_map_transfers(sp); softpipe_map_constant_buffers(sp); - /* - * Map vertex buffers - */ + /* Map vertex buffers */ for (i = 0; i < sp->num_vertex_buffers; i++) { - void *buf - = pipe_buffer_map(pipe->screen, - sp->vertex_buffer[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); + void *buf; + + buf = pipe_buffer_map(pipe->screen, + sp->vertex_buffer[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(draw, i, buf); } /* Map index buffer, if present */ if (indexBuffer) { - void *mapped_indexes - = pipe_buffer_map(pipe->screen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer_range(draw, indexSize, - min_index, - max_index, + void *mapped_indexes; + + mapped_indexes = pipe_buffer_map(pipe->screen, + indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_element_buffer_range(draw, + indexSize, + minIndex, + maxIndex, mapped_indexes); - } - else { + } else { /* no index/element buffer */ - draw_set_mapped_element_buffer_range(draw, 0, start, - start + count - 1, NULL); + draw_set_mapped_element_buffer_range(draw, + 0, + start, + start + count - 1, + NULL); } /* draw! */ - draw_arrays(draw, mode, start, count); + draw_arrays_instanced(draw, mode, start, count, startInstance, instanceCount); - /* - * unmap vertex/index buffers - will cause draw module to flush - */ + /* unmap vertex/index buffers - will cause draw module to flush */ for (i = 0; i < sp->num_vertex_buffers; i++) { draw_set_mapped_vertex_buffer(draw, i, NULL); pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer); @@ -163,24 +286,8 @@ softpipe_draw_range_elements(struct pipe_context *pipe, pipe_buffer_unmap(pipe->screen, indexBuffer); } - /* Note: leave drawing surfaces mapped */ softpipe_unmap_constant_buffers(sp); sp->dirty_render_cache = TRUE; - - return TRUE; -} - - -boolean -softpipe_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count) -{ - return softpipe_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); } diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c index 5fbac06a535..7f573aef3c3 100644 --- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c +++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c @@ -128,6 +128,7 @@ sp_vbuf_unmap_vertices(struct vbuf_render *vbr, { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size ); + (void) cvbr; /* do nothing */ } diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c index fe6b6cec353..d9babe81dad 100644 --- a/src/gallium/drivers/softpipe/sp_quad_blend.c +++ b/src/gallium/drivers/softpipe/sp_quad_blend.c @@ -229,7 +229,7 @@ blend_quad(struct quad_stage *qs, static const float zero[4] = { 0, 0, 0, 0 }; static const float one[4] = { 1, 1, 1, 1 }; struct softpipe_context *softpipe = qs->softpipe; - float source[4][QUAD_SIZE]; + float source[4][QUAD_SIZE] = { { 0 } }; /* * Compute src/first term RGB diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c index 379cf4ad064..4ef5d9f7b1d 100644 --- a/src/gallium/drivers/softpipe/sp_query.c +++ b/src/gallium/drivers/softpipe/sp_query.c @@ -99,6 +99,32 @@ softpipe_get_query_result(struct pipe_context *pipe, } +/** + * Called by rendering function to check rendering is conditional. + * \return TRUE if we should render, FALSE if we should skip rendering + */ +boolean +softpipe_check_render_cond(struct softpipe_context *sp) +{ + struct pipe_context *pipe = &sp->pipe; + boolean b, wait; + uint64_t result; + + if (!sp->render_cond_query) { + return TRUE; /* no query predicate, draw normally */ + } + + wait = (sp->render_cond_mode == PIPE_RENDER_COND_WAIT || + sp->render_cond_mode == PIPE_RENDER_COND_BY_REGION_WAIT); + + b = pipe->get_query_result(pipe, sp->render_cond_query, wait, &result); + if (b) + return result > 0; + else + return TRUE; +} + + void softpipe_init_query_funcs(struct softpipe_context *softpipe ) { softpipe->pipe.create_query = softpipe_create_query; diff --git a/src/gallium/drivers/softpipe/sp_query.h b/src/gallium/drivers/softpipe/sp_query.h index 05060a45759..736c033897e 100644 --- a/src/gallium/drivers/softpipe/sp_query.h +++ b/src/gallium/drivers/softpipe/sp_query.h @@ -32,6 +32,10 @@ #ifndef SP_QUERY_H #define SP_QUERY_H +extern boolean +softpipe_check_render_cond(struct softpipe_context *sp); + + struct softpipe_context; extern void softpipe_init_query_funcs(struct softpipe_context * ); diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index 615581b95f9..3da75364c5d 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -1268,7 +1268,7 @@ void sp_setup_prepare( struct setup_context *setup ) } /* Note: nr_attrs is only used for debugging (vertex printing) */ - setup->nr_vertex_attrs = draw_num_vs_outputs(sp->draw); + setup->nr_vertex_attrs = draw_num_shader_outputs(sp->draw); sp->quad.first->begin( sp->quad.first ); diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index c41e7184880..7f244c4fd49 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -50,6 +50,7 @@ #define SP_NEW_VERTEX 0x1000 #define SP_NEW_VS 0x2000 #define SP_NEW_QUERY 0x4000 +#define SP_NEW_GS 0x8000 struct tgsi_sampler; @@ -90,6 +91,11 @@ struct sp_vertex_shader { int max_sampler; /* -1 if no samplers */ }; +/** Subclass of pipe_shader_state */ +struct sp_geometry_shader { + struct pipe_shader_state shader; + struct draw_geometry_shader *draw_data; +}; void * @@ -143,6 +149,10 @@ void *softpipe_create_vs_state(struct pipe_context *, const struct pipe_shader_state *); void softpipe_bind_vs_state(struct pipe_context *, void *); void softpipe_delete_vs_state(struct pipe_context *, void *); +void *softpipe_create_gs_state(struct pipe_context *, + const struct pipe_shader_state *); +void softpipe_bind_gs_state(struct pipe_context *, void *); +void softpipe_delete_gs_state(struct pipe_context *, void *); void softpipe_set_polygon_stipple( struct pipe_context *, const struct pipe_poly_stipple * ); @@ -174,14 +184,14 @@ void softpipe_set_vertex_buffers(struct pipe_context *, void softpipe_update_derived( struct softpipe_context *softpipe ); -boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, - unsigned start, unsigned count); +void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, + unsigned start, unsigned count); -boolean softpipe_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); -boolean +void softpipe_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count); +void softpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -190,6 +200,24 @@ softpipe_draw_range_elements(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count); void +softpipe_draw_arrays_instanced(struct pipe_context *pipe, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + +void +softpipe_draw_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + +void softpipe_map_transfers(struct softpipe_context *sp); void diff --git a/src/gallium/drivers/softpipe/sp_state_blend.c b/src/gallium/drivers/softpipe/sp_state_blend.c index efed082f823..95ab3234337 100644 --- a/src/gallium/drivers/softpipe/sp_state_blend.c +++ b/src/gallium/drivers/softpipe/sp_state_blend.c @@ -29,6 +29,7 @@ */ #include "util/u_memory.h" +#include "draw/draw_context.h" #include "sp_context.h" #include "sp_state.h" @@ -45,6 +46,8 @@ void softpipe_bind_blend_state( struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); + draw_flush(softpipe->draw); + softpipe->blend = (struct pipe_blend_state *)blend; softpipe->dirty |= SP_NEW_BLEND; @@ -62,6 +65,8 @@ void softpipe_set_blend_color( struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); + draw_flush(softpipe->draw); + softpipe->blend_color = *blend_color; softpipe->dirty |= SP_NEW_BLEND; diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c index c24a737d07b..f6856a5f691 100644 --- a/src/gallium/drivers/softpipe/sp_state_derived.c +++ b/src/gallium/drivers/softpipe/sp_state_derived.c @@ -67,7 +67,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) /* compute vertex layout now */ const struct sp_fragment_shader *spfs = softpipe->fs; struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf; - const uint num = draw_num_vs_outputs(softpipe->draw); + const uint num = draw_current_shader_outputs(softpipe->draw); uint i; /* Tell draw_vbuf to simply emit the whole post-xform vertex @@ -117,13 +117,13 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) } /* this includes texcoords and varying vars */ - src = draw_find_vs_output(softpipe->draw, - spfs->info.input_semantic_name[i], - spfs->info.input_semantic_index[i]); + src = draw_find_shader_output(softpipe->draw, + spfs->info.input_semantic_name[i], + spfs->info.input_semantic_index[i]); draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src); } - softpipe->psize_slot = draw_find_vs_output(softpipe->draw, + softpipe->psize_slot = draw_find_shader_output(softpipe->draw, TGSI_SEMANTIC_PSIZE, 0); if (softpipe->psize_slot > 0) { draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT, diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index eba0563c62c..b7ed4441b43 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -69,7 +69,14 @@ softpipe_bind_fs_state(struct pipe_context *pipe, void *fs) { struct softpipe_context *softpipe = softpipe_context(pipe); - softpipe->fs = (struct sp_fragment_shader *) fs; + draw_flush(softpipe->draw); + + if (softpipe->fs == fs) + return; + + draw_flush(softpipe->draw); + + softpipe->fs = fs; softpipe->dirty |= SP_NEW_FS; } @@ -159,8 +166,74 @@ softpipe_set_constant_buffer(struct pipe_context *pipe, assert(shader < PIPE_SHADER_TYPES); assert(index == 0); + draw_flush(softpipe->draw); + /* note: reference counting */ pipe_buffer_reference(&softpipe->constants[shader], buf); softpipe->dirty |= SP_NEW_CONSTANTS; } + +void * +softpipe_create_gs_state(struct pipe_context *pipe, + const struct pipe_shader_state *templ) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + struct sp_geometry_shader *state; + + state = CALLOC_STRUCT(sp_geometry_shader); + if (state == NULL ) + goto fail; + + /* debug */ + if (softpipe->dump_gs) + tgsi_dump(templ->tokens, 0); + + /* copy shader tokens, the ones passed in will go away. + */ + state->shader.tokens = tgsi_dup_tokens(templ->tokens); + if (state->shader.tokens == NULL) + goto fail; + + state->draw_data = draw_create_geometry_shader(softpipe->draw, templ); + if (state->draw_data == NULL) + goto fail; + + return state; + +fail: + if (state) { + FREE( (void *)state->shader.tokens ); + FREE( state->draw_data ); + FREE( state ); + } + return NULL; +} + + +void +softpipe_bind_gs_state(struct pipe_context *pipe, void *gs) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + + softpipe->gs = (struct sp_geometry_shader *)gs; + + draw_bind_geometry_shader(softpipe->draw, + (softpipe->gs ? softpipe->gs->draw_data : NULL)); + + softpipe->dirty |= SP_NEW_GS; +} + + +void +softpipe_delete_gs_state(struct pipe_context *pipe, void *gs) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + + struct sp_geometry_shader *state = + (struct sp_geometry_shader *)gs; + + draw_delete_geometry_shader(softpipe->draw, + (state) ? state->draw_data : 0); + FREE(state); +} diff --git a/src/gallium/drivers/softpipe/sp_state_rasterizer.c b/src/gallium/drivers/softpipe/sp_state_rasterizer.c index 87b72196838..a5b00336d44 100644 --- a/src/gallium/drivers/softpipe/sp_state_rasterizer.c +++ b/src/gallium/drivers/softpipe/sp_state_rasterizer.c @@ -41,14 +41,17 @@ softpipe_create_rasterizer_state(struct pipe_context *pipe, } void softpipe_bind_rasterizer_state(struct pipe_context *pipe, - void *setup) + void *rasterizer) { struct softpipe_context *softpipe = softpipe_context(pipe); + if (softpipe->rasterizer == rasterizer) + return; + /* pass-through to draw module */ - draw_set_rasterizer_state(softpipe->draw, setup); + draw_set_rasterizer_state(softpipe->draw, rasterizer); - softpipe->rasterizer = (struct pipe_rasterizer_state *)setup; + softpipe->rasterizer = rasterizer; softpipe->dirty |= SP_NEW_RASTERIZER; } diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c index a518248bb18..f6154109ea8 100644 --- a/src/gallium/drivers/softpipe/sp_state_surface.c +++ b/src/gallium/drivers/softpipe/sp_state_surface.c @@ -51,6 +51,8 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe, struct softpipe_context *sp = softpipe_context(pipe); uint i; + draw_flush(sp->draw); + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { /* check if changing cbuf */ if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) { diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index e26153b1d90..1ae8fecacf7 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -2,7 +2,7 @@ * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * Copyright 2008 VMware, Inc. All rights reserved. + * Copyright 2008-2010 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -514,21 +514,15 @@ static float compute_lambda_1d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); float rho = MAX2(dsdx, dsdy) * texture->width0; - float lambda; - - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - return lambda; + return util_fast_log2(rho); } @@ -536,8 +530,7 @@ static float compute_lambda_2d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; @@ -548,13 +541,8 @@ compute_lambda_2d(const struct sp_sampler_varient *samp, float maxx = MAX2(dsdx, dsdy) * texture->width0; float maxy = MAX2(dtdx, dtdy) * texture->height0; float rho = MAX2(maxx, maxy); - float lambda; - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; + return util_fast_log2(rho); } @@ -562,8 +550,7 @@ static float compute_lambda_3d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; @@ -576,31 +563,26 @@ compute_lambda_3d(const struct sp_sampler_varient *samp, float maxx = MAX2(dsdx, dsdy) * texture->width0; float maxy = MAX2(dtdx, dtdy) * texture->height0; float maxz = MAX2(dpdx, dpdy) * texture->depth0; - float rho, lambda; + float rho; rho = MAX2(maxx, maxy); rho = MAX2(rho, maxz); - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; + return util_fast_log2(rho); } /** * Compute lambda for a vertex texture sampler. - * Since there aren't derivatives to use, just return the LOD bias. + * Since there aren't derivatives to use, just return 0. */ static float compute_lambda_vert(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { - return lodbias; + return 0.0f; } @@ -769,7 +751,8 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -827,7 +810,8 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -866,7 +850,8 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -914,7 +899,8 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -949,7 +935,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -996,7 +983,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1035,7 +1023,8 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1076,7 +1065,8 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1115,7 +1105,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1161,7 +1152,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1209,7 +1201,8 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1261,29 +1254,60 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, } +/* Calculate level of detail for every fragment. + * Note that lambda has already been biased by global LOD bias. + */ +static INLINE void +compute_lod(const struct pipe_sampler_state *sampler, + const float biased_lambda, + const float lodbias[QUAD_SIZE], + float lod[QUAD_SIZE]) +{ + uint i; + + for (i = 0; i < QUAD_SIZE; i++) { + lod[i] = biased_lambda + lodbias[i]; + lod[i] = CLAMP(lod[i], sampler->min_lod, sampler->max_lod); + } +} + + static void mip_filter_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; int level0; float lambda; + float lod[QUAD_SIZE]; + + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); - lambda = samp->compute_lambda(samp, s, t, p, lodbias); + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; level0 = (int)lambda; if (lambda < 0.0) { samp->level = 0; - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else if (level0 >= texture->last_level) { samp->level = texture->last_level; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { float levelBlend = lambda - level0; @@ -1292,10 +1316,10 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler, int c,j; samp->level = level0; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba0 ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0); samp->level = level0+1; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba1 ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1); for (j = 0; j < QUAD_SIZE; j++) { for (c = 0; c < 4; c++) { @@ -1311,23 +1335,36 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; float lambda; + float lod[QUAD_SIZE]; - lambda = samp->compute_lambda(samp, s, t, p, lodbias); + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; if (lambda < 0.0) { samp->level = 0; - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { samp->level = (int)(lambda + 0.5) ; samp->level = MIN2(samp->level, (int)texture->last_level); - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } #if 0 @@ -1345,17 +1382,32 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); - float lambda = samp->compute_lambda(samp, s, t, p, lodbias); + float lambda; + float lod[QUAD_SIZE]; + + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; if (lambda < 0.0) { - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } } @@ -1371,15 +1423,28 @@ mip_filter_linear_2d_linear_repeat_POT( const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; int level0; float lambda; + float lod[QUAD_SIZE]; - lambda = compute_lambda_2d(samp, s, t, p, lodbias); + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; level0 = (int)lambda; /* Catches both negative and large values of level0: @@ -1390,7 +1455,7 @@ mip_filter_linear_2d_linear_repeat_POT( else samp->level = texture->last_level; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { float levelBlend = lambda - level0; @@ -1399,10 +1464,10 @@ mip_filter_linear_2d_linear_repeat_POT( int c,j; samp->level = level0; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba0 ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0); samp->level = level0+1; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba1 ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1); for (j = 0; j < QUAD_SIZE; j++) { for (c = 0; c < 4; c++) { @@ -1422,7 +1487,8 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1430,7 +1496,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, int j, k0, k1, k2, k3; float val; - samp->mip_filter( tgsi_sampler, s, t, p, lodbias, rgba ); + samp->mip_filter(tgsi_sampler, s, t, p, c0, control, rgba); /** * Compare texcoord 'p' (aka R) against texture value 'rgba[0]' @@ -1508,7 +1574,8 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1589,7 +1656,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, * is not active, this will point somewhere deeper into the * pipeline, eg. to mip_filter or even img_filter. */ - samp->compare(tgsi_sampler, ssss, tttt, NULL, lodbias, rgba); + samp->compare(tgsi_sampler, ssss, tttt, NULL, c0, control, rgba); } @@ -1862,7 +1929,7 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler, break; } - if (sampler->compare_mode != FALSE) { + if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE) { samp->compare = sample_compare; } else { diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h index b0797711d37..b6e66c998ae 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.h +++ b/src/gallium/drivers/softpipe/sp_tex_sample.h @@ -2,6 +2,7 @@ * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2010 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -46,14 +47,14 @@ typedef void (*wrap_linear_func)(const float s[4], typedef float (*compute_lambda_func)(const struct sp_sampler_varient *sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias); + const float p[QUAD_SIZE]); typedef void (*filter_func)(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]); diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index c3de12b4a39..af99c9de37c 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -29,6 +29,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_screen.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "util/u_upload_mgr.h" #include "svga_context.h" @@ -61,6 +62,9 @@ static void svga_destroy( struct pipe_context *pipe ) u_upload_destroy( svga->upload_vb ); u_upload_destroy( svga->upload_ib ); + util_bitmask_destroy( svga->vs_bm ); + util_bitmask_destroy( svga->fs_bm ); + for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader) pipe_buffer_reference( &svga->curr.cb[shader], NULL ); @@ -130,7 +134,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga = CALLOC_STRUCT(svga_context); if (svga == NULL) - goto error1; + goto no_svga; svga->pipe.winsys = screen->winsys; svga->pipe.screen = screen; @@ -142,7 +146,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga->swc = svgascreen->sws->context_create(svgascreen->sws); if(!svga->swc) - goto error2; + goto no_swc; svga_init_blend_functions(svga); svga_init_blit_functions(svga); @@ -165,32 +169,40 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga->debug.disable_shader = debug_get_num_option("SVGA_DISABLE_SHADER", ~0); if (!svga_init_swtnl(svga)) - goto error3; + goto no_swtnl; + + svga->fs_bm = util_bitmask_create(); + if (svga->fs_bm == NULL) + goto no_fs_bm; + + svga->vs_bm = util_bitmask_create(); + if (svga->vs_bm == NULL) + goto no_vs_bm; svga->upload_ib = u_upload_create( svga->pipe.screen, 32 * 1024, 16, PIPE_BUFFER_USAGE_INDEX ); if (svga->upload_ib == NULL) - goto error4; + goto no_upload_ib; svga->upload_vb = u_upload_create( svga->pipe.screen, 128 * 1024, 16, PIPE_BUFFER_USAGE_VERTEX ); if (svga->upload_vb == NULL) - goto error5; + goto no_upload_vb; svga->hwtnl = svga_hwtnl_create( svga, svga->upload_ib, svga->swc ); if (svga->hwtnl == NULL) - goto error6; + goto no_hwtnl; ret = svga_emit_initial_state( svga ); if (ret) - goto error7; + goto no_state; /* Avoid shortcircuiting state with initial value of zero. */ @@ -209,19 +221,23 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) return &svga->pipe; -error7: +no_state: svga_hwtnl_destroy( svga->hwtnl ); -error6: +no_hwtnl: u_upload_destroy( svga->upload_vb ); -error5: +no_upload_vb: u_upload_destroy( svga->upload_ib ); -error4: +no_upload_ib: + util_bitmask_destroy( svga->vs_bm ); +no_vs_bm: + util_bitmask_destroy( svga->fs_bm ); +no_fs_bm: svga_destroy_swtnl(svga); -error3: +no_swtnl: svga->swc->destroy(svga->swc); -error2: +no_swc: FREE(svga); -error1: +no_svga: return NULL; } diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 0885d9ca741..66259fd0103 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -41,6 +41,7 @@ struct draw_vertex_shader; struct svga_shader_result; struct SVGACmdMemory; +struct util_bitmask; struct u_upload_mgr; @@ -265,8 +266,6 @@ struct svga_hw_draw_state unsigned ts[16][TS_MAX]; float cb[PIPE_SHADER_TYPES][CB_MAX][4]; - unsigned shader_id[PIPE_SHADER_TYPES]; - struct svga_shader_result *fs; struct svga_shader_result *vs; struct svga_hw_view_state views[PIPE_MAX_SAMPLERS]; @@ -319,12 +318,14 @@ struct svga_context boolean new_vdecl; } swtnl; + /* Bitmask of used shader IDs */ + struct util_bitmask *fs_bm; + struct util_bitmask *vs_bm; + struct { unsigned dirty[4]; unsigned texture_timestamp; - unsigned next_fs_id; - unsigned next_vs_id; /* Internally generated shaders: */ diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c index 8db40d0fd57..ca73cf9d5a3 100644 --- a/src/gallium/drivers/svga/svga_draw.c +++ b/src/gallium/drivers/svga/svga_draw.c @@ -164,7 +164,8 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl ) } SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n", - svga_surface(svga->curr.framebuffer.cbufs[0])->handle, + svga->curr.framebuffer.cbufs[0] ? + svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL, hwtnl->cmd.prim_count); ret = SVGA3D_BeginDrawPrimitives(swc, diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c index 71a552862e9..0f24ef4ee8d 100644 --- a/src/gallium/drivers/svga/svga_pipe_draw.c +++ b/src/gallium/drivers/svga/svga_pipe_draw.c @@ -149,7 +149,7 @@ retry: -static boolean +static void svga_draw_range_elements( struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, @@ -162,7 +162,7 @@ svga_draw_range_elements( struct pipe_context *pipe, enum pipe_error ret = 0; if (!u_trim_pipe_prim( prim, &count )) - return TRUE; + return; /* * Mark currently bound target surfaces as dirty @@ -183,7 +183,7 @@ svga_draw_range_elements( struct pipe_context *pipe, #ifdef DEBUG if (svga->curr.vs->base.id == svga->debug.disable_shader || svga->curr.fs->base.id == svga->debug.disable_shader) - return 0; + return; #endif if (svga->state.sw.need_swtnl) @@ -225,31 +225,29 @@ svga_draw_range_elements( struct pipe_context *pipe, svga_hwtnl_flush_retry( svga ); svga_context_flush(svga, NULL); } - - return ret == PIPE_OK; } -static boolean +static void svga_draw_elements( struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, unsigned prim, unsigned start, unsigned count) { - return svga_draw_range_elements( pipe, index_buffer, - index_size, - 0, 0xffffffff, - prim, start, count ); + svga_draw_range_elements( pipe, index_buffer, + index_size, + 0, 0xffffffff, + prim, start, count ); } -static boolean +static void svga_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return svga_draw_range_elements(pipe, NULL, 0, - start, start + count - 1, - prim, - start, count); + svga_draw_range_elements(pipe, NULL, 0, + start, start + count - 1, + prim, + start, count); } diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c index e3be840d920..5f1213e46a3 100644 --- a/src/gallium/drivers/svga/svga_pipe_fs.c +++ b/src/gallium/drivers/svga/svga_pipe_fs.c @@ -26,6 +26,7 @@ #include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_text.h" @@ -107,7 +108,16 @@ void svga_delete_fs_state(struct pipe_context *pipe, void *shader) assert(ret == PIPE_OK); } + util_bitmask_clear( svga->fs_bm, result->id ); + svga_destroy_shader_result( result ); + + /* + * Remove stale references to this result to ensure a new result on the + * same address will be detected as a change. + */ + if(result == svga->state.hw_draw.fs) + svga->state.hw_draw.fs = NULL; } FREE((void *)fs->base.tokens); diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index 78053e755e2..460a101f8c0 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -76,7 +76,6 @@ static INLINE unsigned translate_img_filter( unsigned filter ) switch (filter) { case PIPE_TEX_FILTER_NEAREST: return SVGA3D_TEX_FILTER_NEAREST; case PIPE_TEX_FILTER_LINEAR: return SVGA3D_TEX_FILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: return SVGA3D_TEX_FILTER_ANISOTROPIC; default: assert(0); return SVGA3D_TEX_FILTER_NEAREST; @@ -107,6 +106,8 @@ svga_create_sampler_state(struct pipe_context *pipe, cso->magfilter = translate_img_filter( sampler->mag_img_filter ); cso->minfilter = translate_img_filter( sampler->min_img_filter ); cso->aniso_level = MAX2( (unsigned) sampler->max_anisotropy, 1 ); + if(cso->aniso_level != 1) + cso->magfilter = cso->minfilter = SVGA3D_TEX_FILTER_ANISOTROPIC; cso->lod_bias = sampler->lod_bias; cso->addressu = translate_wrap_mode(sampler->wrap_s); cso->addressv = translate_wrap_mode(sampler->wrap_t); diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c index c104c41f5f8..7e6ab576add 100644 --- a/src/gallium/drivers/svga/svga_pipe_vs.c +++ b/src/gallium/drivers/svga/svga_pipe_vs.c @@ -27,6 +27,7 @@ #include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_text.h" @@ -172,7 +173,16 @@ static void svga_delete_vs_state(struct pipe_context *pipe, void *shader) assert(ret == PIPE_OK); } + util_bitmask_clear( svga->vs_bm, result->id ); + svga_destroy_shader_result( result ); + + /* + * Remove stale references to this result to ensure a new result on the + * same address will be detected as a change. + */ + if(result == svga->state.hw_draw.vs) + svga->state.hw_draw.vs = NULL; } FREE((void *)vs->base.tokens); diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 6ec38ed3e45..ec2886348b9 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -26,6 +26,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" +#include "util/u_bitmask.h" #include "svga_context.h" #include "svga_state.h" @@ -39,8 +40,13 @@ static INLINE int compare_fs_keys( const struct svga_fs_compile_key *a, const struct svga_fs_compile_key *b ) { - unsigned keysize = svga_fs_key_size( a ); - return memcmp( a, b, keysize ); + unsigned keysize_a = svga_fs_key_size( a ); + unsigned keysize_b = svga_fs_key_size( b ); + + if (keysize_a != keysize_b) { + return (int)(keysize_a - keysize_b); + } + return memcmp( a, b, keysize_a ); } @@ -66,7 +72,7 @@ static enum pipe_error compile_fs( struct svga_context *svga, struct svga_shader_result **out_result ) { struct svga_shader_result *result; - enum pipe_error ret; + enum pipe_error ret = PIPE_ERROR; result = svga_translate_fragment_program( fs, key ); if (result == NULL) { @@ -74,9 +80,14 @@ static enum pipe_error compile_fs( struct svga_context *svga, goto fail; } + result->id = util_bitmask_add(svga->fs_bm); + if(result->id == UTIL_BITMASK_INVALID_INDEX) { + ret = PIPE_ERROR_OUT_OF_MEMORY; + goto fail; + } ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_fs_id, + result->id, SVGA3D_SHADERTYPE_PS, result->tokens, result->nr_tokens * sizeof result->tokens[0]); @@ -84,14 +95,16 @@ static enum pipe_error compile_fs( struct svga_context *svga, goto fail; *out_result = result; - result->id = svga->state.next_fs_id++; result->next = fs->base.results; fs->base.results = result; return PIPE_OK; fail: - if (result) + if (result) { + if (result->id != UTIL_BITMASK_INVALID_INDEX) + util_bitmask_clear( svga->fs_bm, result->id ); svga_destroy_shader_result( result ); + } return ret; } @@ -116,7 +129,7 @@ fail: */ static int emit_white_fs( struct svga_context *svga ) { - int ret; + int ret = PIPE_ERROR; /* ps_3_0 * def c0, 1.000000, 0.000000, 0.000000, 1.000000 @@ -137,16 +150,26 @@ static int emit_white_fs( struct svga_context *svga ) 0x0000ffff, }; + assert(SVGA3D_INVALID_ID == UTIL_BITMASK_INVALID_INDEX); + svga->state.white_fs_id = util_bitmask_add(svga->fs_bm); + if(svga->state.white_fs_id == SVGA3D_INVALID_ID) + goto no_fs_id; + ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_fs_id, + svga->state.white_fs_id, SVGA3D_SHADERTYPE_PS, white_tokens, sizeof(white_tokens)); if (ret) - return ret; + goto no_definition; - svga->state.white_fs_id = svga->state.next_fs_id++; return 0; + +no_definition: + util_bitmask_clear(svga->fs_bm, svga->state.white_fs_id); + svga->state.white_fs_id = SVGA3D_INVALID_ID; +no_fs_id: + return ret; } @@ -251,15 +274,14 @@ static int emit_hw_fs( struct svga_context *svga, assert(id != SVGA3D_INVALID_ID); - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_PS, + if (result != svga->state.hw_draw.fs) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_PS, id ); if (ret) return ret; svga->dirty |= SVGA_NEW_FS_RESULT; - svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT] = id; svga->state.hw_draw.fs = result; } diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index 44b7ceb4fa4..e7e6c084321 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -27,6 +27,7 @@ #include "pipe/p_defines.h" #include "util/u_format.h" #include "util/u_math.h" +#include "util/u_bitmask.h" #include "translate/translate.h" #include "svga_context.h" @@ -70,7 +71,7 @@ static enum pipe_error compile_vs( struct svga_context *svga, struct svga_shader_result **out_result ) { struct svga_shader_result *result; - enum pipe_error ret = PIPE_OK; + enum pipe_error ret = PIPE_ERROR; result = svga_translate_vertex_program( vs, key ); if (result == NULL) { @@ -78,8 +79,14 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; } + result->id = util_bitmask_add(svga->vs_bm); + if(result->id == UTIL_BITMASK_INVALID_INDEX) { + ret = PIPE_ERROR_OUT_OF_MEMORY; + goto fail; + } + ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_vs_id, + result->id, SVGA3D_SHADERTYPE_VS, result->tokens, result->nr_tokens * sizeof result->tokens[0]); @@ -87,14 +94,16 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; *out_result = result; - result->id = svga->state.next_vs_id++; result->next = vs->base.results; vs->base.results = result; return PIPE_OK; fail: - if (result) + if (result) { + if (result->id != UTIL_BITMASK_INVALID_INDEX) + util_bitmask_clear( svga->vs_bm, result->id ); svga_destroy_shader_result( result ); + } return ret; } @@ -142,15 +151,14 @@ static int emit_hw_vs( struct svga_context *svga, id = result->id; } - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_VS, + if (result != svga->state.hw_draw.vs) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_VS, id ); if (ret) return ret; svga->dirty |= SVGA_NEW_VS_RESULT; - svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX] = id; svga->state.hw_draw.vs = result; } @@ -194,10 +202,12 @@ static int update_zero_stride( struct svga_context *svga, key.output_stride = 4 * sizeof(float); key.nr_elements = 1; + key.element[0].type = TRANSLATE_ELEMENT_NORMAL; key.element[0].input_format = vel->src_format; key.element[0].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; key.element[0].input_buffer = vel->vertex_buffer_index; key.element[0].input_offset = vel->src_offset; + key.element[0].instance_divisor = vel->instance_divisor; key.element[0].output_offset = const_idx * 4 * sizeof(float); translate_key_sanitize(&key); @@ -216,7 +226,7 @@ static int update_zero_stride( struct svga_context *svga, translate->set_buffer(translate, vel->vertex_buffer_index, mapped_buffer, vbuffer->stride); - translate->run(translate, 0, 1, + translate->run(translate, 0, 1, 0, svga->curr.zero_stride_constants); pipe_buffer_unmap(svga->pipe.screen, diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c index 8b14c913f72..7655121bec1 100644 --- a/src/gallium/drivers/svga/svga_swtnl_draw.c +++ b/src/gallium/drivers/svga/svga_swtnl_draw.c @@ -90,7 +90,7 @@ svga_swtnl_draw_range_elements(struct svga_context *svga, PIPE_BUFFER_USAGE_CPU_READ); assert(map); draw_set_mapped_constant_buffer( - draw, + draw, PIPE_SHADER_VERTEX, map, svga->curr.cb[PIPE_SHADER_VERTEX]->size); } diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c index 25b8c2af3a0..94b6ccc62dd 100644 --- a/src/gallium/drivers/svga/svga_swtnl_state.c +++ b/src/gallium/drivers/svga/svga_swtnl_state.c @@ -156,7 +156,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga ) memset(vdecl, 0, sizeof(vdecl)); /* always add position */ - src = draw_find_vs_output(draw, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(draw, TGSI_SEMANTIC_POSITION, 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); vinfo->attrib[0].emit = EMIT_4F; vdecl[0].array.offset = offset; @@ -169,7 +169,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga ) for (i = 0; i < fs->base.info.num_inputs; i++) { unsigned name = fs->base.info.input_semantic_name[i]; unsigned index = fs->base.info.input_semantic_index[i]; - src = draw_find_vs_output(draw, name, index); + src = draw_find_shader_output(draw, name, index); vdecl[nr_decls].array.offset = offset; vdecl[nr_decls].identity.usageIndex = fs->base.info.input_semantic_index[i]; diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c index b8ef137c015..0cd620189b7 100644 --- a/src/gallium/drivers/svga/svga_tgsi.c +++ b/src/gallium/drivers/svga/svga_tgsi.c @@ -31,6 +31,7 @@ #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_scan.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "svgadump/svga_shader_dump.h" @@ -221,6 +222,7 @@ svga_tgsi_translate( const struct svga_shader *shader, result->tokens = (const unsigned *)emit.buf; result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned); memcpy(&result->key, &key, sizeof key); + result->id = UTIL_BITMASK_INVALID_INDEX; if (SVGA_DEBUG & DEBUG_TGSI) { diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h index 896c90a89ae..737a2213af5 100644 --- a/src/gallium/drivers/svga/svga_tgsi.h +++ b/src/gallium/drivers/svga/svga_tgsi.h @@ -39,26 +39,24 @@ struct tgsi_token; struct svga_vs_compile_key { - ubyte need_prescale:1; - ubyte allow_psiz:1; unsigned zero_stride_vertex_elements; - ubyte num_zero_stride_vertex_elements:6; + unsigned need_prescale:1; + unsigned allow_psiz:1; + unsigned num_zero_stride_vertex_elements:6; }; struct svga_fs_compile_key { - boolean light_twoside:1; - boolean front_cw:1; - ubyte num_textures; - ubyte num_unnormalized_coords; + unsigned light_twoside:1; + unsigned front_cw:1; + unsigned num_textures:8; + unsigned num_unnormalized_coords:8; struct { - ubyte compare_mode : 1; - ubyte compare_func : 3; - ubyte unnormalized : 1; - - ubyte width_height_idx : 7; - - ubyte texture_target; + unsigned compare_mode:1; + unsigned compare_func:3; + unsigned unnormalized:1; + unsigned width_height_idx:7; + unsigned texture_target:8; } tex[PIPE_MAX_SAMPLERS]; }; @@ -121,8 +119,7 @@ static INLINE unsigned svga_vs_key_size( const struct svga_vs_compile_key *key ) static INLINE unsigned svga_fs_key_size( const struct svga_fs_compile_key *key ) { - return (const char *)&key->tex[key->num_textures].texture_target - - (const char *)key; + return (const char *)&key->tex[key->num_textures] - (const char *)key; } struct svga_shader_result * diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c index 1670da8bfa9..dc5eb8fc606 100644 --- a/src/gallium/drivers/svga/svga_tgsi_insn.c +++ b/src/gallium/drivers/svga/svga_tgsi_insn.c @@ -2109,7 +2109,7 @@ static boolean svga_emit_instruction( struct svga_shader_emitter *emit, case TGSI_OPCODE_I2F: case TGSI_OPCODE_NOT: case TGSI_OPCODE_SHL: - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: case TGSI_OPCODE_XOR: return FALSE; diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c index e6d4a74e868..d59fb89a58c 100644 --- a/src/gallium/drivers/svga/svgadump/svga_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_dump.c @@ -1444,6 +1444,312 @@ dump_SVGA3dCmdBlitSurfaceToScreen(const SVGA3dCmdBlitSurfaceToScreen *cmd) void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size) +{ + const uint8_t *body = (const uint8_t *)data; + const uint8_t *next = body + size; + + switch(cmd_id) { + case SVGA_3D_CMD_SURFACE_DEFINE: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); + { + const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body; + dump_SVGA3dCmdDefineSurface(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dSize) <= next) { + dump_SVGA3dSize((const SVGA3dSize *)body); + body += sizeof(SVGA3dSize); + } + } + break; + case SVGA_3D_CMD_SURFACE_DESTROY: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); + { + const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body; + dump_SVGA3dCmdDestroySurface(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SURFACE_COPY: + _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); + { + const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body; + dump_SVGA3dCmdSurfaceCopy(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyBox) <= next) { + dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); + body += sizeof(SVGA3dCopyBox); + } + } + break; + case SVGA_3D_CMD_SURFACE_STRETCHBLT: + _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); + { + const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body; + dump_SVGA3dCmdSurfaceStretchBlt(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SURFACE_DMA: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); + { + const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body; + dump_SVGA3dCmdSurfaceDMA(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyBox) <= next) { + dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); + body += sizeof(SVGA3dCopyBox); + } + while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) { + dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body); + body += sizeof(SVGA3dCmdSurfaceDMASuffix); + } + } + break; + case SVGA_3D_CMD_CONTEXT_DEFINE: + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); + { + const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body; + dump_SVGA3dCmdDefineContext(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_CONTEXT_DESTROY: + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); + { + const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body; + dump_SVGA3dCmdDestroyContext(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETTRANSFORM: + _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); + { + const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body; + dump_SVGA3dCmdSetTransform(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETZRANGE: + _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); + { + const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body; + dump_SVGA3dCmdSetZRange(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETRENDERSTATE: + _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); + { + const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body; + dump_SVGA3dCmdSetRenderState(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dRenderState) <= next) { + dump_SVGA3dRenderState((const SVGA3dRenderState *)body); + body += sizeof(SVGA3dRenderState); + } + } + break; + case SVGA_3D_CMD_SETRENDERTARGET: + _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); + { + const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body; + dump_SVGA3dCmdSetRenderTarget(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETTEXTURESTATE: + _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); + { + const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body; + dump_SVGA3dCmdSetTextureState(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dTextureState) <= next) { + dump_SVGA3dTextureState((const SVGA3dTextureState *)body); + body += sizeof(SVGA3dTextureState); + } + } + break; + case SVGA_3D_CMD_SETMATERIAL: + _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); + { + const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body; + dump_SVGA3dCmdSetMaterial(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETLIGHTDATA: + _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); + { + const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body; + dump_SVGA3dCmdSetLightData(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETLIGHTENABLED: + _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); + { + const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body; + dump_SVGA3dCmdSetLightEnabled(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETVIEWPORT: + _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); + { + const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body; + dump_SVGA3dCmdSetViewport(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETCLIPPLANE: + _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); + { + const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body; + dump_SVGA3dCmdSetClipPlane(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_CLEAR: + _debug_printf("\tSVGA_3D_CMD_CLEAR\n"); + { + const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body; + dump_SVGA3dCmdClear(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dRect) <= next) { + dump_SVGA3dRect((const SVGA3dRect *)body); + body += sizeof(SVGA3dRect); + } + } + break; + case SVGA_3D_CMD_PRESENT: + _debug_printf("\tSVGA_3D_CMD_PRESENT\n"); + { + const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body; + dump_SVGA3dCmdPresent(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyRect) <= next) { + dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body); + body += sizeof(SVGA3dCopyRect); + } + } + break; + case SVGA_3D_CMD_SHADER_DEFINE: + _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); + { + const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; + dump_SVGA3dCmdDefineShader(cmd); + body = (const uint8_t *)&cmd[1]; + svga_shader_dump((const uint32_t *)body, + (unsigned)(next - body)/sizeof(uint32_t), + FALSE ); + body = next; + } + break; + case SVGA_3D_CMD_SHADER_DESTROY: + _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); + { + const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body; + dump_SVGA3dCmdDestroyShader(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SET_SHADER: + _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); + { + const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body; + dump_SVGA3dCmdSetShader(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SET_SHADER_CONST: + _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); + { + const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body; + dump_SVGA3dCmdSetShaderConst(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_DRAW_PRIMITIVES: + _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); + { + const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body; + unsigned i, j; + dump_SVGA3dCmdDrawPrimitives(cmd); + body = (const uint8_t *)&cmd[1]; + for(i = 0; i < cmd->numVertexDecls; ++i) { + dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body); + body += sizeof(SVGA3dVertexDecl); + } + for(j = 0; j < cmd->numRanges; ++j) { + dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body); + body += sizeof(SVGA3dPrimitiveRange); + } + while(body + sizeof(SVGA3dVertexDivisor) <= next) { + dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body); + body += sizeof(SVGA3dVertexDivisor); + } + } + break; + case SVGA_3D_CMD_SETSCISSORRECT: + _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); + { + const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body; + dump_SVGA3dCmdSetScissorRect(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_BEGIN_QUERY: + _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); + { + const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body; + dump_SVGA3dCmdBeginQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_END_QUERY: + _debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); + { + const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body; + dump_SVGA3dCmdEndQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_WAIT_FOR_QUERY: + _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); + { + const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body; + dump_SVGA3dCmdWaitForQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN: + _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n"); + { + const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body; + dump_SVGA3dCmdBlitSurfaceToScreen(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGASignedRect) <= next) { + dump_SVGASignedRect((const SVGASignedRect *)body); + body += sizeof(SVGASignedRect); + } + } + break; + default: + _debug_printf("\t0x%08x\n", cmd_id); + break; + } + + while(body + sizeof(uint32_t) <= next) { + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + body += sizeof(uint32_t); + } + while(body + sizeof(uint32_t) <= next) + _debug_printf("\t\t0x%02x\n", *body++); +} + + +void svga_dump_commands(const void *commands, uint32_t size) { const uint8_t *next = commands; @@ -1458,307 +1764,11 @@ svga_dump_commands(const void *commands, uint32_t size) const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next; const uint8_t *body = (const uint8_t *)&header[1]; - next = (const uint8_t *)body + header->size; + next = body + header->size; if(next > last) break; - switch(cmd_id) { - case SVGA_3D_CMD_SURFACE_DEFINE: - _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); - { - const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body; - dump_SVGA3dCmdDefineSurface(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dSize) <= next) { - dump_SVGA3dSize((const SVGA3dSize *)body); - body += sizeof(SVGA3dSize); - } - } - break; - case SVGA_3D_CMD_SURFACE_DESTROY: - _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); - { - const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body; - dump_SVGA3dCmdDestroySurface(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SURFACE_COPY: - _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); - { - const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body; - dump_SVGA3dCmdSurfaceCopy(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyBox) <= next) { - dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); - body += sizeof(SVGA3dCopyBox); - } - } - break; - case SVGA_3D_CMD_SURFACE_STRETCHBLT: - _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); - { - const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body; - dump_SVGA3dCmdSurfaceStretchBlt(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SURFACE_DMA: - _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); - { - const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body; - dump_SVGA3dCmdSurfaceDMA(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyBox) <= next) { - dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); - body += sizeof(SVGA3dCopyBox); - } - while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) { - dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body); - body += sizeof(SVGA3dCmdSurfaceDMASuffix); - } - } - break; - case SVGA_3D_CMD_CONTEXT_DEFINE: - _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); - { - const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body; - dump_SVGA3dCmdDefineContext(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_CONTEXT_DESTROY: - _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); - { - const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body; - dump_SVGA3dCmdDestroyContext(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETTRANSFORM: - _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); - { - const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body; - dump_SVGA3dCmdSetTransform(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETZRANGE: - _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); - { - const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body; - dump_SVGA3dCmdSetZRange(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETRENDERSTATE: - _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); - { - const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body; - dump_SVGA3dCmdSetRenderState(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dRenderState) <= next) { - dump_SVGA3dRenderState((const SVGA3dRenderState *)body); - body += sizeof(SVGA3dRenderState); - } - } - break; - case SVGA_3D_CMD_SETRENDERTARGET: - _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); - { - const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body; - dump_SVGA3dCmdSetRenderTarget(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETTEXTURESTATE: - _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); - { - const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body; - dump_SVGA3dCmdSetTextureState(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dTextureState) <= next) { - dump_SVGA3dTextureState((const SVGA3dTextureState *)body); - body += sizeof(SVGA3dTextureState); - } - } - break; - case SVGA_3D_CMD_SETMATERIAL: - _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); - { - const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body; - dump_SVGA3dCmdSetMaterial(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETLIGHTDATA: - _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); - { - const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body; - dump_SVGA3dCmdSetLightData(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETLIGHTENABLED: - _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); - { - const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body; - dump_SVGA3dCmdSetLightEnabled(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETVIEWPORT: - _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); - { - const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body; - dump_SVGA3dCmdSetViewport(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETCLIPPLANE: - _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); - { - const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body; - dump_SVGA3dCmdSetClipPlane(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_CLEAR: - _debug_printf("\tSVGA_3D_CMD_CLEAR\n"); - { - const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body; - dump_SVGA3dCmdClear(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dRect) <= next) { - dump_SVGA3dRect((const SVGA3dRect *)body); - body += sizeof(SVGA3dRect); - } - } - break; - case SVGA_3D_CMD_PRESENT: - _debug_printf("\tSVGA_3D_CMD_PRESENT\n"); - { - const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body; - dump_SVGA3dCmdPresent(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyRect) <= next) { - dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body); - body += sizeof(SVGA3dCopyRect); - } - } - break; - case SVGA_3D_CMD_SHADER_DEFINE: - _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); - { - const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; - dump_SVGA3dCmdDefineShader(cmd); - body = (const uint8_t *)&cmd[1]; - svga_shader_dump((const uint32_t *)body, - (unsigned)(next - body)/sizeof(uint32_t), - FALSE ); - body = next; - } - break; - case SVGA_3D_CMD_SHADER_DESTROY: - _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); - { - const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body; - dump_SVGA3dCmdDestroyShader(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SET_SHADER: - _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); - { - const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body; - dump_SVGA3dCmdSetShader(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SET_SHADER_CONST: - _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); - { - const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body; - dump_SVGA3dCmdSetShaderConst(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_DRAW_PRIMITIVES: - _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); - { - const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body; - unsigned i, j; - dump_SVGA3dCmdDrawPrimitives(cmd); - body = (const uint8_t *)&cmd[1]; - for(i = 0; i < cmd->numVertexDecls; ++i) { - dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body); - body += sizeof(SVGA3dVertexDecl); - } - for(j = 0; j < cmd->numRanges; ++j) { - dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body); - body += sizeof(SVGA3dPrimitiveRange); - } - while(body + sizeof(SVGA3dVertexDivisor) <= next) { - dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body); - body += sizeof(SVGA3dVertexDivisor); - } - } - break; - case SVGA_3D_CMD_SETSCISSORRECT: - _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); - { - const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body; - dump_SVGA3dCmdSetScissorRect(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_BEGIN_QUERY: - _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); - { - const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body; - dump_SVGA3dCmdBeginQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_END_QUERY: - _debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); - { - const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body; - dump_SVGA3dCmdEndQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_WAIT_FOR_QUERY: - _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); - { - const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body; - dump_SVGA3dCmdWaitForQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN: - _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n"); - { - const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body; - dump_SVGA3dCmdBlitSurfaceToScreen(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGASignedRect) <= next) { - dump_SVGASignedRect((const SVGASignedRect *)body); - body += sizeof(SVGASignedRect); - } - } - break; - default: - _debug_printf("\t0x%08x\n", cmd_id); - break; - } - - while(body + sizeof(uint32_t) <= next) { - _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); - body += sizeof(uint32_t); - } - while(body + sizeof(uint32_t) <= next) - _debug_printf("\t\t0x%02x\n", *body++); + svga_dump_command(cmd_id, body, header->size); } else if(cmd_id == SVGA_CMD_FENCE) { _debug_printf("\tSVGA_CMD_FENCE\n"); diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.h b/src/gallium/drivers/svga/svgadump/svga_dump.h index 69a87020875..ca0154361cc 100644 --- a/src/gallium/drivers/svga/svgadump/svga_dump.h +++ b/src/gallium/drivers/svga/svgadump/svga_dump.h @@ -28,6 +28,9 @@ #include "pipe/p_compiler.h" +void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size); + void svga_dump_commands(const void *commands, uint32_t size); diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py index a1ada29ef84..0bc0b3ae317 100755 --- a/src/gallium/drivers/svga/svgadump/svga_dump.py +++ b/src/gallium/drivers/svga/svgadump/svga_dump.py @@ -208,6 +208,56 @@ cmds = [ def dump_cmds(): print r''' void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size) +{ + const uint8_t *body = (const uint8_t *)data; + const uint8_t *next = body + size; +''' + print ' switch(cmd_id) {' + indexes = 'ijklmn' + for id, header, body, footer in cmds: + print ' case %s:' % id + print ' _debug_printf("\\t%s\\n");' % id + print ' {' + print ' const %s *cmd = (const %s *)body;' % (header, header) + if len(body): + print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';' + print ' dump_%s(cmd);' % header + print ' body = (const uint8_t *)&cmd[1];' + for i in range(len(body)): + struct, count = body[i] + idx = indexes[i] + print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx) + print ' dump_%s((const %s *)body);' % (struct, struct) + print ' body += sizeof(%s);' % struct + print ' }' + if footer is not None: + print ' while(body + sizeof(%s) <= next) {' % footer + print ' dump_%s((const %s *)body);' % (footer, footer) + print ' body += sizeof(%s);' % footer + print ' }' + if id == 'SVGA_3D_CMD_SHADER_DEFINE': + print ' svga_shader_dump((const uint32_t *)body,' + print ' (unsigned)(next - body)/sizeof(uint32_t),' + print ' FALSE);' + print ' body = next;' + print ' }' + print ' break;' + print ' default:' + print ' _debug_printf("\\t0x%08x\\n", cmd_id);' + print ' break;' + print ' }' + print r''' + while(body + sizeof(uint32_t) <= next) { + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + body += sizeof(uint32_t); + } + while(body + sizeof(uint32_t) <= next) + _debug_printf("\t\t0x%02x\n", *body++); +} +''' + print r''' +void svga_dump_commands(const void *commands, uint32_t size) { const uint8_t *next = commands; @@ -222,51 +272,11 @@ svga_dump_commands(const void *commands, uint32_t size) const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next; const uint8_t *body = (const uint8_t *)&header[1]; - next = (const uint8_t *)body + header->size; + next = body + header->size; if(next > last) break; -''' - print ' switch(cmd_id) {' - indexes = 'ijklmn' - for id, header, body, footer in cmds: - print ' case %s:' % id - print ' _debug_printf("\\t%s\\n");' % id - print ' {' - print ' const %s *cmd = (const %s *)body;' % (header, header) - if len(body): - print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';' - print ' dump_%s(cmd);' % header - print ' body = (const uint8_t *)&cmd[1];' - for i in range(len(body)): - struct, count = body[i] - idx = indexes[i] - print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx) - print ' dump_%s((const %s *)body);' % (struct, struct) - print ' body += sizeof(%s);' % struct - print ' }' - if footer is not None: - print ' while(body + sizeof(%s) <= next) {' % footer - print ' dump_%s((const %s *)body);' % (footer, footer) - print ' body += sizeof(%s);' % footer - print ' }' - if id == 'SVGA_3D_CMD_SHADER_DEFINE': - print ' sh_svga_dump((const uint32_t *)body, (unsigned)(next - body)/sizeof(uint32_t));' - print ' body = next;' - print ' }' - print ' break;' - print ' default:' - print ' _debug_printf("\\t0x%08x\\n", cmd_id);' - print ' break;' - print ' }' - - print r''' - while(body + sizeof(uint32_t) <= next) { - _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); - body += sizeof(uint32_t); - } - while(body + sizeof(uint32_t) <= next) - _debug_printf("\t\t0x%02x\n", *body++); + svga_dump_command(cmd_id, body, header->size); } else if(cmd_id == SVGA_CMD_FENCE) { _debug_printf("\tSVGA_CMD_FENCE\n"); diff --git a/src/gallium/drivers/trace/README b/src/gallium/drivers/trace/README index 1000c31e49a..203c3851bc3 100644 --- a/src/gallium/drivers/trace/README +++ b/src/gallium/drivers/trace/README @@ -24,11 +24,10 @@ ensure the right libGL.so is being picked by doing ldd progs/trivial/tri -== Traceing == +== Tracing == -For traceing then do +For tracing then do - export XMESA_TRACE=y GALLIUM_TRACE=tri.trace progs/trivial/tri which should create a tri.trace file, which is an XML file. You can view copying diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index 8008b596c37..5a9f0fc6901 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -52,6 +52,7 @@ trace_buffer_unwrap(struct trace_context *tr_ctx, assert(tr_buf->buffer); assert(tr_buf->buffer->screen == tr_scr->screen); + (void) tr_scr; return tr_buf->buffer; } @@ -90,6 +91,7 @@ trace_surface_unwrap(struct trace_context *tr_ctx, assert(tr_surf->surface); assert(tr_surf->surface->texture->screen == tr_scr->screen); + (void) tr_scr; return tr_surf->surface; } @@ -159,16 +161,15 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag) pipe_mutex_unlock(tr_ctx->draw_mutex); } -static INLINE boolean +static INLINE void trace_context_draw_arrays(struct pipe_context *_pipe, unsigned mode, unsigned start, unsigned count) { struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -179,19 +180,15 @@ trace_context_draw_arrays(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_arrays(pipe, mode, start, count); - - trace_dump_ret(bool, result); + pipe->draw_arrays(pipe, mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } -static INLINE boolean +static INLINE void trace_context_draw_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -201,10 +198,9 @@ trace_context_draw_elements(struct pipe_context *_pipe, struct trace_buffer *tr_buf = trace_buffer(_indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; struct pipe_buffer *indexBuffer = tr_buf->buffer; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -219,19 +215,15 @@ trace_context_draw_elements(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count); - - trace_dump_ret(bool, result); + pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } -static INLINE boolean +static INLINE void trace_context_draw_range_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -245,10 +237,9 @@ trace_context_draw_range_elements(struct pipe_context *_pipe, struct trace_buffer *tr_buf = trace_buffer(_indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; struct pipe_buffer *indexBuffer = tr_buf->buffer; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -265,18 +256,14 @@ trace_context_draw_range_elements(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_range_elements(pipe, - indexBuffer, - indexSize, minIndex, maxIndex, - mode, start, count); - - trace_dump_ret(bool, result); + pipe->draw_range_elements(pipe, + indexBuffer, + indexSize, minIndex, maxIndex, + mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c index 7e2ccbcfdc5..0f45e211a32 100644 --- a/src/gallium/drivers/trace/tr_dump.c +++ b/src/gallium/drivers/trace/tr_dump.c @@ -40,7 +40,7 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) #include <stdlib.h> #endif @@ -258,7 +258,7 @@ boolean trace_dump_trace_begin() trace_dump_writes("<?xml-stylesheet type='text/xsl' href='trace.xsl'?>\n"); trace_dump_writes("<trace version='0.1'>\n"); -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) /* Linux applications rarely cleanup GL / Gallium resources so catch * application exit here */ atexit(trace_dump_trace_close); diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c index 5794c902988..32f61f8c944 100644 --- a/src/gallium/drivers/trace/tr_dump_state.c +++ b/src/gallium/drivers/trace/tr_dump_state.c @@ -409,7 +409,7 @@ void trace_dump_sampler_state(const struct pipe_sampler_state *state) trace_dump_member(uint, state, min_img_filter); trace_dump_member(uint, state, min_mip_filter); trace_dump_member(uint, state, mag_img_filter); - trace_dump_member(bool, state, compare_mode); + trace_dump_member(uint, state, compare_mode); trace_dump_member(uint, state, compare_func); trace_dump_member(bool, state, normalized_coords); trace_dump_member(uint, state, prefilter); diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c index c31b1d86986..0546aad9b50 100644 --- a/src/gallium/drivers/trace/tr_rbug.c +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -45,7 +45,7 @@ #if defined(PIPE_SUBSYSTEM_WINDOWS_USER) # define sleep Sleep -#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) +#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_APPLE) void usleep(int); # define sleep usleep #else @@ -180,7 +180,7 @@ static int trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) { struct trace_screen *tr_scr = tr_rbug->tr_scr; - struct trace_texture *tr_tex; + struct trace_texture *tr_tex = NULL; struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header; struct tr_list *ptr; struct pipe_texture *t; @@ -223,7 +223,7 @@ trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header, struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header; struct trace_screen *tr_scr = tr_rbug->tr_scr; - struct trace_texture *tr_tex; + struct trace_texture *tr_tex = NULL; struct tr_list *ptr; struct pipe_screen *screen = tr_scr->screen; diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c index ac20a47af1e..117503aaff6 100644 --- a/src/gallium/drivers/trace/tr_screen.c +++ b/src/gallium/drivers/trace/tr_screen.c @@ -426,7 +426,7 @@ trace_screen_transfer_unmap(struct pipe_screen *_screen, struct pipe_transfer *transfer = tr_trans->transfer; if(tr_trans->map) { - size_t size = util_format_get_nblocksy(transfer->texture->format, transfer->width) * transfer->stride; + size_t size = util_format_get_nblocksy(transfer->texture->format, transfer->height) * transfer->stride; trace_dump_call_begin("pipe_screen", "transfer_write"); diff --git a/src/gallium/drivers/trace/tr_state.h b/src/gallium/drivers/trace/tr_state.h index 1c16042ee5a..e2f981d0513 100644 --- a/src/gallium/drivers/trace/tr_state.h +++ b/src/gallium/drivers/trace/tr_state.h @@ -32,7 +32,7 @@ struct tgsi_token; enum trace_shader_type { TRACE_SHADER_FRAGMENT = 0, TRACE_SHADER_VERTEX = 1, - TRACE_SHADER_GEOMETRY = 2, + TRACE_SHADER_GEOMETRY = 2 }; struct trace_shader diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h index f7368bb95b3..18ebd0c9483 100644 --- a/src/gallium/include/pipe/p_compiler.h +++ b/src/gallium/include/pipe/p_compiler.h @@ -52,45 +52,15 @@ #endif /* _MSC_VER */ -#if defined(_MSC_VER) - -typedef __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef __int16 int16_t; -typedef unsigned __int16 uint16_t; -#ifndef __eglplatform_h_ -typedef __int32 int32_t; -#endif -typedef unsigned __int32 uint32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; - -#if defined(_WIN64) -typedef __int64 intptr_t; -typedef unsigned __int64 uintptr_t; -#else -typedef __int32 intptr_t; -typedef unsigned __int32 uintptr_t; -#endif - -#define INT64_C(__val) __val##i64 -#define UINT64_C(__val) __val##ui64 - -#ifndef __cplusplus -#define false 0 -#define true 1 -#define bool _Bool -typedef int _Bool; -#define __bool_true_false_are_defined 1 -#endif /* !__cplusplus */ - -#else +/* + * Alternative stdint.h and stdbool.h headers are supplied in include/c99 for + * systems that lack it. + */ #ifndef __STDC_LIMIT_MACROS #define __STDC_LIMIT_MACROS 1 #endif #include <stdint.h> #include <stdbool.h> -#endif #ifndef __HAIKU__ @@ -99,11 +69,7 @@ typedef unsigned short ushort; #endif typedef unsigned char ubyte; -#if 0 -#define boolean bool -#else typedef unsigned char boolean; -#endif #ifndef TRUE #define TRUE true #endif @@ -135,6 +101,17 @@ typedef unsigned char boolean; # endif #endif + +/* Function visibility */ +#ifndef PUBLIC +# if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +# define PUBLIC __attribute__((visibility("default"))) +# else +# define PUBLIC +# endif +#endif + + /* The __FUNCTION__ gcc variable is generally only used for debugging. * If we're not using gcc, define __FUNCTION__ as a cpp symbol here. */ @@ -162,22 +139,33 @@ typedef unsigned char boolean; +/* Macros for data alignment. */ #if defined(__GNUC__) -#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___aligned[SIZE] __attribute__(( aligned( 16 ) )) -#define ALIGN16_ASSIGN(NAME) NAME##___aligned -#define ALIGN16_ATTRIB __attribute__(( aligned( 16 ) )) -#define ALIGN8_ATTRIB __attribute__(( aligned( 8 ) )) + +/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Type-Attributes.html */ +#define PIPE_ALIGN_TYPE(_alignment, _type) _type __attribute__((aligned(_alignment))) + +/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Variable-Attributes.html */ +#define PIPE_ALIGN_VAR(_alignment) __attribute__((aligned(_alignment))) + #if (__GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1)) && !defined(PIPE_ARCH_X86_64) -#define ALIGN_STACK __attribute__((force_align_arg_pointer)) +#define PIPE_ALIGN_STACK __attribute__((force_align_arg_pointer)) #else -#define ALIGN_STACK +#define PIPE_ALIGN_STACK #endif + +#elif defined(_MSC_VER) + +/* See http://msdn.microsoft.com/en-us/library/83ythb65.aspx */ +#define PIPE_ALIGN_TYPE(_alignment, _type) __declspec(align(_alignment)) _type +#define PIPE_ALIGN_VAR(_alignment) __declspec(align(_alignment)) + +#define PIPE_ALIGN_STACK + #else -#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___unaligned[SIZE + 1] -#define ALIGN16_ASSIGN(NAME) align16(NAME##___unaligned) -#define ALIGN16_ATTRIB -#define ALIGN8_ATTRIB -#define ALIGN_STACK + +#error "Unsupported compiler" + #endif diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 9d19ec2f7fe..0b8f6da2f4a 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -61,29 +61,53 @@ struct pipe_context { * VBO drawing (return false on fallbacks (temporary??)) */ /*@{*/ - boolean (*draw_arrays)( struct pipe_context *pipe, - unsigned mode, unsigned start, unsigned count); - - boolean (*draw_elements)( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); + void (*draw_arrays)( struct pipe_context *pipe, + unsigned mode, unsigned start, unsigned count); + + void (*draw_elements)( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count); + + void (*draw_arrays_instanced)(struct pipe_context *pipe, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + + void (*draw_elements_instanced)(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); /* XXX: this is (probably) a temporary entrypoint, as the range * information should be available from the vertex_buffer state. * Using this to quickly evaluate a specialized path in the draw * module. */ - boolean (*draw_range_elements)( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); + void (*draw_range_elements)( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); /*@}*/ + /** + * Predicate subsequent rendering on occlusion query result + * \param query the query predicate, or NULL if no predicate + * \param mode one of PIPE_COND_RENDER_x + */ + void (*render_condition)( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ); /** * Query objects @@ -142,6 +166,12 @@ struct pipe_context { const struct pipe_shader_state *); void (*bind_vs_state)(struct pipe_context *, void *); void (*delete_vs_state)(struct pipe_context *, void *); + + void * (*create_gs_state)(struct pipe_context *, + const struct pipe_shader_state *); + void (*bind_gs_state)(struct pipe_context *, void *); + void (*delete_gs_state)(struct pipe_context *, void *); + /*@}*/ /** diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index fe1390d765f..35f3830ebcf 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -171,8 +171,6 @@ enum pipe_texture_target { */ #define PIPE_TEX_FILTER_NEAREST 0 #define PIPE_TEX_FILTER_LINEAR 1 -#define PIPE_TEX_FILTER_ANISO 2 - #define PIPE_TEX_COMPARE_NONE 0 #define PIPE_TEX_COMPARE_R_TO_TEXTURE 1 @@ -321,23 +319,28 @@ enum pipe_transfer_usage { */ #define PIPE_SHADER_VERTEX 0 #define PIPE_SHADER_FRAGMENT 1 -#define PIPE_SHADER_TYPES 2 +#define PIPE_SHADER_GEOMETRY 2 +#define PIPE_SHADER_TYPES 3 /** * Primitive types: */ -#define PIPE_PRIM_POINTS 0 -#define PIPE_PRIM_LINES 1 -#define PIPE_PRIM_LINE_LOOP 2 -#define PIPE_PRIM_LINE_STRIP 3 -#define PIPE_PRIM_TRIANGLES 4 -#define PIPE_PRIM_TRIANGLE_STRIP 5 -#define PIPE_PRIM_TRIANGLE_FAN 6 -#define PIPE_PRIM_QUADS 7 -#define PIPE_PRIM_QUAD_STRIP 8 -#define PIPE_PRIM_POLYGON 9 -#define PIPE_PRIM_MAX 10 +#define PIPE_PRIM_POINTS 0 +#define PIPE_PRIM_LINES 1 +#define PIPE_PRIM_LINE_LOOP 2 +#define PIPE_PRIM_LINE_STRIP 3 +#define PIPE_PRIM_TRIANGLES 4 +#define PIPE_PRIM_TRIANGLE_STRIP 5 +#define PIPE_PRIM_TRIANGLE_FAN 6 +#define PIPE_PRIM_QUADS 7 +#define PIPE_PRIM_QUAD_STRIP 8 +#define PIPE_PRIM_POLYGON 9 +#define PIPE_PRIM_LINES_ADJACENCY 10 +#define PIPE_PRIM_LINE_STRIP_ADJACENCY 11 +#define PIPE_PRIM_TRIANGLES_ADJACENCY 12 +#define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13 +#define PIPE_PRIM_MAX 14 /** @@ -350,6 +353,15 @@ enum pipe_transfer_usage { /** + * Conditional rendering modes + */ +#define PIPE_RENDER_COND_WAIT 0 +#define PIPE_RENDER_COND_NO_WAIT 1 +#define PIPE_RENDER_COND_BY_REGION_WAIT 2 +#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3 + + +/** * Point sprite coord modes */ #define PIPE_SPRITE_COORD_NONE 0 diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index f0a4de5df33..b8e001a6b01 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -266,6 +266,11 @@ struct pipe_screen { void (*video_surface_destroy)( struct pipe_video_surface *vsfc ); + /** + * Do any special operations to ensure buffer size is correct + */ + void (*update_buffer)( struct pipe_screen *ws, + void *context_private ); /** * Do any special operations to ensure frontbuffer contents are diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index 5da85bbbc24..b489b044667 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -121,16 +121,18 @@ struct tgsi_declaration_range unsigned Last : 16; /**< UINT */ }; -#define TGSI_SEMANTIC_POSITION 0 -#define TGSI_SEMANTIC_COLOR 1 -#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */ -#define TGSI_SEMANTIC_FOG 3 -#define TGSI_SEMANTIC_PSIZE 4 -#define TGSI_SEMANTIC_GENERIC 5 -#define TGSI_SEMANTIC_NORMAL 6 -#define TGSI_SEMANTIC_FACE 7 -#define TGSI_SEMANTIC_EDGEFLAG 8 -#define TGSI_SEMANTIC_COUNT 9 /**< number of semantic values */ +#define TGSI_SEMANTIC_POSITION 0 +#define TGSI_SEMANTIC_COLOR 1 +#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */ +#define TGSI_SEMANTIC_FOG 3 +#define TGSI_SEMANTIC_PSIZE 4 +#define TGSI_SEMANTIC_GENERIC 5 +#define TGSI_SEMANTIC_NORMAL 6 +#define TGSI_SEMANTIC_FACE 7 +#define TGSI_SEMANTIC_EDGEFLAG 8 +#define TGSI_SEMANTIC_PRIMID 9 +#define TGSI_SEMANTIC_INSTANCEID 10 +#define TGSI_SEMANTIC_COUNT 11 /**< number of semantic values */ struct tgsi_declaration_semantic { @@ -140,6 +142,8 @@ struct tgsi_declaration_semantic }; #define TGSI_IMM_FLOAT32 0 +#define TGSI_IMM_UINT32 1 +#define TGSI_IMM_INT32 2 struct tgsi_immediate { @@ -152,6 +156,8 @@ struct tgsi_immediate union tgsi_immediate_data { float Float; + unsigned Uint; + int Int; }; #define TGSI_PROPERTY_GS_INPUT_PRIM 0 @@ -263,7 +269,7 @@ struct tgsi_property_data { #define TGSI_OPCODE_NOT 85 #define TGSI_OPCODE_TRUNC 86 #define TGSI_OPCODE_SHL 87 -#define TGSI_OPCODE_SHR 88 + /* gap */ #define TGSI_OPCODE_AND 89 #define TGSI_OPCODE_OR 90 #define TGSI_OPCODE_MOD 91 @@ -288,7 +294,33 @@ struct tgsi_property_data { #define TGSI_OPCODE_KIL 116 /* conditional kill */ #define TGSI_OPCODE_END 117 /* aka HALT */ /* gap */ -#define TGSI_OPCODE_LAST 119 +#define TGSI_OPCODE_F2I 119 +#define TGSI_OPCODE_IDIV 120 +#define TGSI_OPCODE_IMAX 121 +#define TGSI_OPCODE_IMIN 122 +#define TGSI_OPCODE_INEG 123 +#define TGSI_OPCODE_ISGE 124 +#define TGSI_OPCODE_ISHR 125 +#define TGSI_OPCODE_ISLT 126 +#define TGSI_OPCODE_F2U 127 +#define TGSI_OPCODE_U2F 128 +#define TGSI_OPCODE_UADD 129 +#define TGSI_OPCODE_UDIV 130 +#define TGSI_OPCODE_UMAD 131 +#define TGSI_OPCODE_UMAX 132 +#define TGSI_OPCODE_UMIN 133 +#define TGSI_OPCODE_UMOD 134 +#define TGSI_OPCODE_UMUL 135 +#define TGSI_OPCODE_USEQ 136 +#define TGSI_OPCODE_USGE 137 +#define TGSI_OPCODE_USHR 138 +#define TGSI_OPCODE_USLT 139 +#define TGSI_OPCODE_USNE 140 +#define TGSI_OPCODE_SWITCH 141 +#define TGSI_OPCODE_CASE 142 +#define TGSI_OPCODE_DEFAULT 143 +#define TGSI_OPCODE_ENDSWITCH 144 +#define TGSI_OPCODE_LAST 145 #define TGSI_SAT_NONE 0 /* do not saturate */ #define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */ diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index f3d580d8d6d..fdd29ed4492 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -66,10 +66,6 @@ extern "C" { #define PIPE_MAX_TEXTURE_LEVELS 16 -/* fwd decls */ -struct pipe_surface; - - /** * The driver will certainly subclass this to include actual memory * management information. @@ -367,6 +363,11 @@ struct pipe_vertex_element /** Offset of this attribute, in bytes, from the start of the vertex */ unsigned src_offset; + /** Instance data rate divisor. 0 means this is per-vertex data, + * n means per-instance data used for n consecutive instances (n > 0). + */ + unsigned instance_divisor; + /** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does * this attribute live in? */ diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h index 4d1259e1ee7..bb928928c90 100644 --- a/src/gallium/include/state_tracker/drm_api.h +++ b/src/gallium/include/state_tracker/drm_api.h @@ -28,6 +28,8 @@ struct drm_create_screen_arg { struct drm_api { + const char *name; + /** * Special buffer functions */ diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c index 8819936fcaf..f2e5f3fb23c 100644 --- a/src/gallium/state_trackers/dri/dri_context.c +++ b/src/gallium/state_trackers/dri/dri_context.c @@ -44,9 +44,9 @@ GLboolean dri_create_context(const __GLcontextModes * visual, - __DRIcontextPrivate * cPriv, void *sharedContextPrivate) + __DRIcontext * cPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = cPriv->driScreenPriv; + __DRIscreen *sPriv = cPriv->driScreenPriv; struct dri_screen *screen = dri_screen(sPriv); struct dri_context *ctx = NULL; struct st_context *st_share = NULL; @@ -97,7 +97,7 @@ dri_create_context(const __GLcontextModes * visual, } void -dri_destroy_context(__DRIcontextPrivate * cPriv) +dri_destroy_context(__DRIcontext * cPriv) { struct dri_context *ctx = dri_context(cPriv); @@ -116,7 +116,7 @@ dri_destroy_context(__DRIcontextPrivate * cPriv) } GLboolean -dri_unbind_context(__DRIcontextPrivate * cPriv) +dri_unbind_context(__DRIcontext * cPriv) { if (cPriv) { struct dri_context *ctx = dri_context(cPriv); @@ -133,9 +133,9 @@ dri_unbind_context(__DRIcontextPrivate * cPriv) } GLboolean -dri_make_current(__DRIcontextPrivate * cPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +dri_make_current(__DRIcontext * cPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { if (cPriv) { struct dri_context *ctx = dri_context(cPriv); diff --git a/src/gallium/state_trackers/dri/dri_context.h b/src/gallium/state_trackers/dri/dri_context.h index 46501787340..13f497462f7 100644 --- a/src/gallium/state_trackers/dri/dri_context.h +++ b/src/gallium/state_trackers/dri/dri_context.h @@ -44,10 +44,10 @@ struct dri_drawable; struct dri_context { /* dri */ - __DRIscreenPrivate *sPriv; - __DRIcontextPrivate *cPriv; - __DRIdrawablePrivate *dPriv; - __DRIdrawablePrivate *rPriv; + __DRIscreen *sPriv; + __DRIcontext *cPriv; + __DRIdrawable *dPriv; + __DRIdrawable *rPriv; driOptionCache optionCache; @@ -67,7 +67,7 @@ struct dri_context }; static INLINE struct dri_context * -dri_context(__DRIcontextPrivate * driContextPriv) +dri_context(__DRIcontext * driContextPriv) { return (struct dri_context *)driContextPriv->driverPrivate; } @@ -99,18 +99,18 @@ dri_unlock(struct dri_context *ctx) */ extern struct dri1_api_lock_funcs dri1_lf; -void dri_destroy_context(__DRIcontextPrivate * driContextPriv); +void dri_destroy_context(__DRIcontext * driContextPriv); -boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv); +boolean dri_unbind_context(__DRIcontext * driContextPriv); boolean -dri_make_current(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); +dri_make_current(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); boolean dri_create_context(const __GLcontextModes * visual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); /*********************************************************************** diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c index 4b12243ddff..0fdfa96b35a 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -118,7 +118,7 @@ dri2_check_if_pixmap(__DRIbuffer *buffers, int count) * This will be called a drawable is known to have been resized. */ void -dri_get_buffers(__DRIdrawablePrivate * dPriv) +dri_get_buffers(__DRIdrawable * dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); @@ -180,6 +180,7 @@ dri_get_buffers(__DRIdrawablePrivate * dPriv) switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: + continue; case __DRI_BUFFER_FAKE_FRONT_LEFT: index = ST_SURFACE_FRONT_LEFT; format = drawable->color_format; @@ -268,6 +269,14 @@ void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, } void +dri_update_buffer(struct pipe_screen *screen, void *context_private) +{ + struct dri_context *ctx = (struct dri_context *)context_private; + + dri_get_buffers(ctx->dPriv); +} + +void dri_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surf, void *context_private) { @@ -299,8 +308,8 @@ dri_flush_frontbuffer(struct pipe_screen *screen, * This is called when we need to set up GL rendering to a new X window. */ boolean -dri_create_buffer(__DRIscreenPrivate * sPriv, - __DRIdrawablePrivate * dPriv, +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, const __GLcontextModes * visual, boolean isPixmap) { struct dri_screen *screen = sPriv->private; @@ -364,6 +373,7 @@ dri_create_buffer(__DRIscreenPrivate * sPriv, /* TODO incase of double buffer visual, delay fake creation */ i = 0; drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT; + drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT; if (visual->doubleBufferMode) drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT; @@ -416,7 +426,7 @@ dri_swap_fences_push_back(struct dri_drawable *draw, } void -dri_destroy_buffer(__DRIdrawablePrivate * dPriv) +dri_destroy_buffer(__DRIdrawable * dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); struct pipe_fence_handle *fence; @@ -434,8 +444,8 @@ dri_destroy_buffer(__DRIdrawablePrivate * dPriv) static void dri1_update_drawables_locked(struct dri_context *ctx, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { if (ctx->stLostLock) { ctx->stLostLock = FALSE; @@ -458,8 +468,8 @@ dri1_update_drawables_locked(struct dri_context *ctx, static void dri1_propagate_drawable_change(struct dri_context *ctx) { - __DRIdrawablePrivate *dPriv = ctx->dPriv; - __DRIdrawablePrivate *rPriv = ctx->rPriv; + __DRIdrawable *dPriv = ctx->dPriv; + __DRIdrawable *rPriv = ctx->rPriv; boolean flushed = FALSE; if (dPriv && ctx->d_stamp != dPriv->lastStamp) { @@ -532,7 +542,7 @@ static void dri1_swap_copy(struct dri_context *ctx, struct pipe_surface *dst, struct pipe_surface *src, - __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox) + __DRIdrawable * dPriv, const struct drm_clip_rect *bbox) { struct pipe_context *pipe = ctx->pipe; struct drm_clip_rect clip; @@ -563,7 +573,7 @@ dri1_swap_copy(struct dri_context *ctx, static void dri1_copy_to_front(struct dri_context *ctx, struct pipe_surface *surf, - __DRIdrawablePrivate * dPriv, + __DRIdrawable * dPriv, const struct drm_clip_rect *sub_box, struct pipe_fence_handle **fence) { @@ -636,7 +646,7 @@ dri1_flush_frontbuffer(struct pipe_screen *screen, } void -dri_swap_buffers(__DRIdrawablePrivate * dPriv) +dri_swap_buffers(__DRIdrawable * dPriv) { struct dri_context *ctx; struct pipe_surface *back_surf; @@ -668,7 +678,7 @@ dri_swap_buffers(__DRIdrawablePrivate * dPriv) } void -dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) +dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h) { struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen; struct drm_clip_rect sub_bbox; diff --git a/src/gallium/state_trackers/dri/dri_drawable.h b/src/gallium/state_trackers/dri/dri_drawable.h index b910930db42..8bc59cb4c3d 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.h +++ b/src/gallium/state_trackers/dri/dri_drawable.h @@ -41,8 +41,8 @@ struct dri_context; struct dri_drawable { /* dri */ - __DRIdrawablePrivate *dPriv; - __DRIscreenPrivate *sPriv; + __DRIdrawable *dPriv; + __DRIscreen *sPriv; unsigned attachments[8]; unsigned num_attachments; @@ -67,7 +67,7 @@ struct dri_drawable }; static INLINE struct dri_drawable * -dri_drawable(__DRIdrawablePrivate * driDrawPriv) +dri_drawable(__DRIdrawable * driDrawPriv) { return (struct dri_drawable *)driDrawPriv->driverPrivate; } @@ -76,22 +76,25 @@ dri_drawable(__DRIdrawablePrivate * driDrawPriv) * dri_drawable.c */ boolean -dri_create_buffer(__DRIscreenPrivate * sPriv, - __DRIdrawablePrivate * dPriv, +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, const __GLcontextModes * visual, boolean isPixmap); void +dri_update_buffer(struct pipe_screen *screen, void *context_private); + +void dri_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surf, void *context_private); -void dri_swap_buffers(__DRIdrawablePrivate * dPriv); +void dri_swap_buffers(__DRIdrawable * dPriv); void -dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); +dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h); -void dri_get_buffers(__DRIdrawablePrivate * dPriv); +void dri_get_buffers(__DRIdrawable * dPriv); -void dri_destroy_buffer(__DRIdrawablePrivate * dPriv); +void dri_destroy_buffer(__DRIdrawable * dPriv); void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv); diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index cb864d45d51..793db087ee1 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -202,7 +202,7 @@ dri_fill_in_modes(struct dri_screen *screen, * Get information about previous buffer swaps. */ static int -dri_get_swap_info(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +dri_get_swap_info(__DRIdrawable * dPriv, __DRIswapInfo * sInfo) { if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL) return -1; @@ -220,7 +220,7 @@ dri_copy_version(struct dri1_api_version *dst, } static const __DRIconfig ** -dri_init_screen(__DRIscreenPrivate * sPriv) +dri_init_screen(__DRIscreen * sPriv) { struct dri_screen *screen; const __DRIconfig **configs; @@ -285,7 +285,7 @@ dri_init_screen(__DRIscreenPrivate * sPriv) * Returns the __GLcontextModes supported by this driver. */ static const __DRIconfig ** -dri_init_screen2(__DRIscreenPrivate * sPriv) +dri_init_screen2(__DRIscreen * sPriv) { struct dri_screen *screen; struct drm_create_screen_arg arg; @@ -308,6 +308,7 @@ dri_init_screen2(__DRIscreenPrivate * sPriv) } /* We need to hook in here */ + screen->pipe_screen->update_buffer = dri_update_buffer; screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer; driParseOptionInfo(&screen->optionCache, @@ -319,7 +320,7 @@ dri_init_screen2(__DRIscreenPrivate * sPriv) } static void -dri_destroy_screen(__DRIscreenPrivate * sPriv) +dri_destroy_screen(__DRIscreen * sPriv) { struct dri_screen *screen = dri_screen(sPriv); @@ -346,4 +347,12 @@ PUBLIC const struct __DriverAPIRec driDriverAPI = { .InitScreen2 = dri_init_screen2, }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + &driDRI2Extension.base, + NULL +}; + /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h index f6c56d0f0c5..03387a0e813 100644 --- a/src/gallium/state_trackers/dri/dri_screen.h +++ b/src/gallium/state_trackers/dri/dri_screen.h @@ -42,7 +42,7 @@ struct dri_screen { /* dri */ - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; /** * Configuration cache with default values for all contexts @@ -63,7 +63,7 @@ struct dri_screen /** cast wrapper */ static INLINE struct dri_screen * -dri_screen(__DRIscreenPrivate * sPriv) +dri_screen(__DRIscreen * sPriv) { return (struct dri_screen *)sPriv->private; } diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c index 0b60b5be059..d55aa51b82d 100644 --- a/src/gallium/state_trackers/egl/egl_surface.c +++ b/src/gallium/state_trackers/egl/egl_surface.c @@ -171,9 +171,9 @@ drm_takedown_shown_screen(_EGLDisplay *dpy, struct drm_screen *screen) drmModeSetCrtc( dev->drmFD, screen->crtcID, - 0, // FD + 0, /* FD */ 0, 0, - NULL, 0, // List of output ids + NULL, 0, /* List of output ids */ NULL); drmModeRmFB(dev->drmFD, screen->fbID); diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c index 745803c7eb0..9345b0f4908 100644 --- a/src/gallium/state_trackers/egl/egl_tracker.c +++ b/src/gallium/state_trackers/egl/egl_tracker.c @@ -152,6 +152,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor) int num_screens = 0; EGLint i; int fd; + _EGLConfig *config; dev = (struct drm_device *) calloc(1, sizeof(struct drm_device)); if (!dev) @@ -206,7 +207,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor) disp->DriverData = dev; /* for now we only have one config */ - _EGLConfig *config = calloc(1, sizeof(*config)); + config = calloc(1, sizeof(*config)); memset(config, 1, sizeof(*config)); _eglInitConfig(config, 1); _eglSetConfigAttrib(config, EGL_RED_SIZE, 8); diff --git a/src/gallium/state_trackers/egl_g3d/Makefile b/src/gallium/state_trackers/egl_g3d/Makefile new file mode 100644 index 00000000000..213eb3e815b --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/Makefile @@ -0,0 +1,72 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +common_INCLUDES = \ + -I. \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/egl/main \ + -I$(TOP)/include + +common_SOURCES = $(wildcard common/*.c) +common_OBJECTS = $(common_SOURCES:.c=.o) + + +x11_INCLUDES = \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/glx/x11 \ + -I$(TOP)/src/mesa \ + $(shell pkg-config --cflags-only-I libdrm) + +x11_SOURCES = $(wildcard x11/*.c) $(TOP)/src/glx/x11/dri2.c +x11_OBJECTS = $(x11_SOURCES:.c=.o) + + +kms_INCLUDES = $(shell pkg-config --cflags-only-I libdrm) +kms_SOURCES = $(wildcard kms/*.c) +kms_OBJECTS = $(kms_SOURCES:.c=.o) + + +ALL_INCLUDES = $(common_INCLUDES) $(x11_INCLUDES) $(kms_INCLUDES) +ALL_SOURCES = $(common_SOURCES) $(x11_SOURCES) $(kms_SOURCES) +ALL_OBJECTS = $(common_OBJECTS) $(x11_OBJECTS) $(kms_OBJECTS) + +##### TARGETS ##### + +EGL_DISPLAYS_MODS = $(foreach dpy, $(EGL_DISPLAYS), libegl$(dpy).a) + +default: depend $(EGL_DISPLAYS_MODS) + + +libeglx11.a: $(x11_OBJECTS) $(common_OBJECTS) Makefile + $(MKLIB) -o eglx11 -static $(x11_OBJECTS) $(common_OBJECTS) + +libeglkms.a: $(kms_OBJECTS) $(common_OBJECTS) Makefile + $(MKLIB) -o eglkms -static $(kms_OBJECTS) $(common_OBJECTS) + +depend: + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(ALL_INCLUDES) $(ALL_SOURCES) 2> /dev/null + +clean: + rm -f $(ALL_OBJECTS) + rm -f $(EGL_DISPLAYS_MODS) + rm -f depend depend.bak + +# Dummy target +install: + @echo -n "" + +##### RULES ##### + +$(common_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +$(x11_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(x11_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +$(kms_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(kms_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +sinclude depend diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_g3d.c b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.c new file mode 100644 index 00000000000..51da8e19f5e --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.c @@ -0,0 +1,1147 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <assert.h> +#include <string.h> +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "egldriver.h" +#include "eglcurrent.h" +#include "eglconfigutil.h" +#include "egllog.h" + +#include "native.h" +#include "egl_g3d.h" +#include "egl_st.h" + +/** + * Validate the draw/read surfaces of the context. + */ +static void +egl_g3d_validate_context(_EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct pipe_screen *screen = gdpy->native->screen; + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + EGLint num_surfaces; + EGLint s, i; + + /* validate draw and/or read buffers */ + num_surfaces = (gctx->base.ReadSurface == gctx->base.DrawSurface) ? 1 : 2; + for (s = 0; s < num_surfaces; s++) { + struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; + struct egl_g3d_surface *gsurf; + struct egl_g3d_buffer *gbuf; + + if (s == 0) { + gsurf = egl_g3d_surface(gctx->base.DrawSurface); + gbuf = &gctx->draw; + } + else { + gsurf = egl_g3d_surface(gctx->base.ReadSurface); + gbuf = &gctx->read; + } + + if (!gctx->force_validate) { + unsigned int seq_num; + + gsurf->native->validate(gsurf->native, + gbuf->native_atts, gbuf->num_atts, + &seq_num, NULL, NULL, NULL); + /* skip validation */ + if (gsurf->sequence_number == seq_num) + continue; + } + + gsurf->native->validate(gsurf->native, + gbuf->native_atts, gbuf->num_atts, + &gsurf->sequence_number, textures, + &gsurf->base.Width, &gsurf->base.Height); + for (i = 0; i < gbuf->num_atts; i++) { + struct pipe_texture *pt = textures[i]; + struct pipe_surface *ps; + + if (pt) { + ps = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + gctx->stapi->st_set_framebuffer_surface(gbuf->st_fb, + gbuf->st_atts[i], ps); + + if (gbuf->native_atts[i] == gsurf->render_att) + pipe_surface_reference(&gsurf->render_surface, ps); + + pipe_surface_reference(&ps, NULL); + pipe_texture_reference(&pt, NULL); + } + } + + gctx->stapi->st_resize_framebuffer(gbuf->st_fb, + gsurf->base.Width, gsurf->base.Height); + } + + gctx->force_validate = EGL_FALSE; + +} + +/** + * Create a st_framebuffer. + */ +static struct st_framebuffer * +create_framebuffer(_EGLContext *ctx, _EGLSurface *surf) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config); + + return gctx->stapi->st_create_framebuffer(&gconf->native->mode, + gconf->native->color_format, gconf->native->depth_format, + gconf->native->stencil_format, + gsurf->base.Width, gsurf->base.Height, &gsurf->base); +} + +/** + * Update the attachments of draw/read surfaces. + */ +static void +egl_g3d_route_context(_EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + const uint st_att_map[NUM_NATIVE_ATTACHMENTS] = { + ST_SURFACE_FRONT_LEFT, + ST_SURFACE_BACK_LEFT, + ST_SURFACE_FRONT_RIGHT, + ST_SURFACE_BACK_RIGHT, + }; + EGLint s, i; + + /* route draw and read buffers' attachments */ + for (s = 0; s < 2; s++) { + struct egl_g3d_surface *gsurf; + struct egl_g3d_buffer *gbuf; + + if (s == 0) { + gsurf = egl_g3d_surface(gctx->base.DrawSurface); + gbuf = &gctx->draw; + } + else { + gsurf = egl_g3d_surface(gctx->base.ReadSurface); + gbuf = &gctx->read; + } + + gbuf->native_atts[0] = gsurf->render_att; + gbuf->num_atts = 1; + + for (i = 0; i < gbuf->num_atts; i++) + gbuf->st_atts[i] = st_att_map[gbuf->native_atts[i]]; + + /* FIXME OpenGL defaults to draw the front or back buffer when the + * context is single-buffered or double-buffered respectively. In EGL, + * however, the buffer to be drawn is determined by the surface, instead + * of the context. As a result, rendering to a pixmap surface with a + * double-buffered context does not work as expected. + * + * gctx->stapi->st_draw_front_buffer(gctx->st_ctx, natt == + * NATIVE_ATTACHMENT_FRONT_LEFT); + */ + + /* + * FIXME If the back buffer is asked for here, and the front buffer is + * later needed by the client API (e.g. glDrawBuffer is called to draw + * the front buffer), it will create a new pipe texture and draw there. + * One fix is to ask for both buffers here, but it would be a waste if + * the front buffer is never used. A better fix is to add a callback to + * the pipe screen with context private (just like flush_frontbuffer). + */ + } +} + +/** + * Reallocate the context's framebuffers after draw/read surfaces change. + */ +static EGLBoolean +egl_g3d_realloc_context(_EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + struct egl_g3d_surface *gdraw = egl_g3d_surface(gctx->base.DrawSurface); + struct egl_g3d_surface *gread = egl_g3d_surface(gctx->base.ReadSurface); + + /* unreference the old framebuffers */ + if (gctx->draw.st_fb) { + EGLBoolean is_equal = (gctx->draw.st_fb == gctx->read.st_fb); + void *priv; + + priv = gctx->stapi->st_framebuffer_private(gctx->draw.st_fb); + if (!gdraw || priv != (void *) &gdraw->base) { + gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb); + gctx->draw.st_fb = NULL; + gctx->draw.num_atts = 0; + } + + if (is_equal) { + gctx->read.st_fb = NULL; + gctx->draw.num_atts = 0; + } + else { + priv = gctx->stapi->st_framebuffer_private(gctx->read.st_fb); + if (!gread || priv != (void *) &gread->base) { + gctx->stapi->st_unreference_framebuffer(gctx->read.st_fb); + gctx->read.st_fb = NULL; + gctx->draw.num_atts = 0; + } + } + } + + if (!gdraw) + return EGL_TRUE; + + /* create the draw fb */ + if (!gctx->draw.st_fb) { + gctx->draw.st_fb = create_framebuffer(&gctx->base, &gdraw->base); + if (!gctx->draw.st_fb) + return EGL_FALSE; + } + + /* create the read fb */ + if (!gctx->read.st_fb) { + if (gread != gdraw) { + gctx->read.st_fb = create_framebuffer(&gctx->base, &gread->base); + if (!gctx->read.st_fb) { + gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb); + gctx->draw.st_fb = NULL; + return EGL_FALSE; + } + } + else { + /* there is no st_reference_framebuffer... */ + gctx->read.st_fb = gctx->draw.st_fb; + } + } + + egl_g3d_route_context(dpy, &gctx->base); + gctx->force_validate = EGL_TRUE; + + return EGL_TRUE; +} + +/** + * Return the current context of the given API. + */ +static struct egl_g3d_context * +egl_g3d_get_current_context(EGLint api) +{ + _EGLThreadInfo *t = _eglGetCurrentThread(); + EGLint api_index = _eglConvertApiToIndex(api); + return egl_g3d_context(t->CurrentContexts[api_index]); +} + +/** + * Return the state tracker for the given context. + */ +static const struct egl_g3d_st * +egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + const struct egl_g3d_st *stapi; + EGLint idx = -1; + + switch (ctx->ClientAPI) { + case EGL_OPENGL_ES_API: + switch (ctx->ClientVersion) { + case 1: + idx = EGL_G3D_ST_OPENGL_ES; + break; + case 2: + idx = EGL_G3D_ST_OPENGL_ES2; + break; + default: + _eglLog(_EGL_WARNING, "unknown client version %d", + ctx->ClientVersion); + break; + } + break; + case EGL_OPENVG_API: + idx = EGL_G3D_ST_OPENVG; + break; + case EGL_OPENGL_API: + idx = EGL_G3D_ST_OPENGL; + break; + default: + _eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI); + break; + } + + stapi = (idx >= 0) ? gdrv->stapis[idx] : NULL; + return stapi; +} + +/** + * Return an API mask that consists of the state trackers that supports the + * given mode. + * + * FIXME add st_is_mode_supported()? + */ +static EGLint +get_mode_api_mask(const __GLcontextModes *mode, EGLint api_mask) +{ + EGLint check; + + /* OpenGL ES 1.x and 2.x are checked together */ + check = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT; + if (api_mask & check) { + /* this is required by EGL, not by OpenGL ES */ + if (mode->drawableType & GLX_WINDOW_BIT && !mode->doubleBufferMode) + api_mask &= ~check; + } + + check = EGL_OPENVG_BIT; + if (api_mask & check) { + /* vega st needs the depth/stencil rb */ + if (!mode->depthBits && !mode->stencilBits) + api_mask &= ~check; + } + + return api_mask; +} + +#ifdef EGL_MESA_screen_surface + +static void +egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + const struct native_connector **native_connectors; + EGLint num_connectors, i; + + native_connectors = + gdpy->native->modeset->get_connectors(gdpy->native, &num_connectors, NULL); + if (!num_connectors) { + if (native_connectors) + free(native_connectors); + return; + } + + for (i = 0; i < num_connectors; i++) { + const struct native_connector *nconn = native_connectors[i]; + struct egl_g3d_screen *gscr; + const struct native_mode **native_modes; + EGLint num_modes, j; + + /* TODO support for hotplug */ + native_modes = + gdpy->native->modeset->get_modes(gdpy->native, nconn, &num_modes); + if (!num_modes) { + if (native_modes) + free(native_modes); + continue; + } + + gscr = CALLOC_STRUCT(egl_g3d_screen); + if (!gscr) { + free(native_modes); + continue; + } + + _eglInitScreen(&gscr->base); + + for (j = 0; j < num_modes; j++) { + const struct native_mode *nmode = native_modes[j]; + _EGLMode *mode; + + mode = _eglAddNewMode(&gscr->base, nmode->width, nmode->height, + nmode->refresh_rate, nmode->desc); + if (!mode) + break; + /* gscr->native_modes and gscr->base.Modes should be consistent */ + assert(mode == &gscr->base.Modes[j]); + } + + gscr->native = nconn; + gscr->native_modes = native_modes; + + _eglAddScreen(dpy, &gscr->base); + } + + free(native_connectors); +} + +#endif /* EGL_MESA_screen_surface */ + +/** + * Add configs to display and return the next config ID. + */ +static EGLint +egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + const struct native_config **native_configs; + int num_configs, i; + + native_configs = gdpy->native->get_configs(gdpy->native, + &num_configs); + if (!num_configs) { + if (native_configs) + free(native_configs); + return id; + } + + for (i = 0; i < num_configs; i++) { + EGLint api_mask; + struct egl_g3d_config *gconf; + EGLBoolean valid; + + api_mask = get_mode_api_mask(&native_configs[i]->mode, gdrv->api_mask); + if (!api_mask) { + _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x", + native_configs[i]->mode.visualID); + continue; + } + + gconf = CALLOC_STRUCT(egl_g3d_config); + if (!gconf) + continue; + + _eglInitConfig(&gconf->base, id); + valid = _eglConfigFromContextModesRec(&gconf->base, + &native_configs[i]->mode, api_mask, api_mask); + if (valid) { +#ifdef EGL_MESA_screen_surface + /* check if scanout surface bit is set */ + if (native_configs[i]->scanout_bit) { + EGLint val = GET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE); + val |= EGL_SCREEN_BIT_MESA; + SET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE, val); + } +#endif + valid = _eglValidateConfig(&gconf->base, EGL_FALSE); + } + if (!valid) { + _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", + native_configs[i]->mode.visualID); + free(gconf); + continue; + } + + gconf->native = native_configs[i]; + _eglAddConfig(dpy, &gconf->base); + id++; + } + + free(native_configs); + return id; +} + +/** + * Flush the front buffer of the context's draw surface. + */ +static void +egl_g3d_flush_frontbuffer(struct pipe_screen *screen, + struct pipe_surface *surf, void *context_private) +{ + struct egl_g3d_context *gctx = egl_g3d_context(context_private); + struct egl_g3d_surface *gsurf = egl_g3d_surface(gctx->base.DrawSurface); + + if (gsurf) + gsurf->native->flush_frontbuffer(gsurf->native); +} + +/** + * Re-validate the context. + */ +static void +egl_g3d_update_buffer(struct pipe_screen *screen, void *context_private) +{ + struct egl_g3d_context *gctx = egl_g3d_context(context_private); + + /** + * It is likely that the surface has changed when this function is called. + * Set force_validate to skip an unnecessary check. + */ + gctx->force_validate = EGL_TRUE; + egl_g3d_validate_context(gctx->base.Display, &gctx->base); +} + +static EGLBoolean +egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + EGLint i; + + _eglReleaseDisplayResources(drv, dpy); + _eglCleanupDisplay(dpy); + + if (dpy->Screens) { + for (i = 0; i < dpy->NumScreens; i++) { + struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]); + free(gscr->native_modes); + free(gscr); + } + free(dpy->Screens); + } + + if (gdpy->native) + gdpy->native->destroy(gdpy->native); + + free(gdpy); + dpy->DriverData = NULL; + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy, + EGLint *major, EGLint *minor) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct egl_g3d_display *gdpy; + + gdpy = CALLOC_STRUCT(egl_g3d_display); + if (!gdpy) { + _eglError(EGL_BAD_ALLOC, "eglInitialize"); + goto fail; + } + dpy->DriverData = gdpy; + + gdpy->native = native_create_display(dpy->NativeDisplay); + if (!gdpy->native) { + _eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)"); + goto fail; + } + + gdpy->native->screen->flush_frontbuffer = egl_g3d_flush_frontbuffer; + gdpy->native->screen->update_buffer = egl_g3d_update_buffer; + + dpy->ClientAPIsMask = gdrv->api_mask; + + if (egl_g3d_add_configs(drv, dpy, 1) == 1) { + _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)"); + goto fail; + } + +#ifdef EGL_MESA_screen_surface + /* enable MESA_screen_surface */ + if (gdpy->native->modeset) { + dpy->Extensions.MESA_screen_surface = EGL_TRUE; + egl_g3d_add_screens(drv, dpy); + } +#endif + + *major = 1; + *minor = 4; + + return EGL_TRUE; + +fail: + if (gdpy) + egl_g3d_terminate(drv, dpy); + return EGL_FALSE; +} + +static _EGLContext * +egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, + _EGLContext *share, const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_context *gshare = egl_g3d_context(share); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_context *gctx; + const __GLcontextModes *mode; + + gctx = CALLOC_STRUCT(egl_g3d_context); + if (!gctx) { + _eglError(EGL_BAD_ALLOC, "eglCreateContext"); + return NULL; + } + + if (!_eglInitContext(drv, &gctx->base, conf, attribs)) { + free(gctx); + return NULL; + } + + gctx->stapi = egl_g3d_choose_st(drv, &gctx->base); + if (!gctx->stapi) { + free(gctx); + return NULL; + } + + mode = &gconf->native->mode; + gctx->pipe = + gdpy->native->create_context(gdpy->native, (void *) &gctx->base); + if (!gctx->pipe) { + free(gctx); + return NULL; + } + + gctx->st_ctx = gctx->stapi->st_create_context(gctx->pipe, mode, + (gshare) ? gshare->st_ctx : NULL); + if (!gctx->st_ctx) { + gctx->pipe->destroy(gctx->pipe); + free(gctx); + return NULL; + } + + return &gctx->base; +} + +static EGLBoolean +egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + + if (_eglIsContextBound(&gctx->base)) + return EGL_TRUE; + + egl_g3d_realloc_context(dpy, &gctx->base); + + /* it will destroy pipe context */ + gctx->stapi->st_destroy_context(gctx->st_ctx); + + free(gctx); + + return EGL_TRUE; +} + +static EGLBoolean +init_surface_geometry(_EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + return gsurf->native->validate(gsurf->native, NULL, 0, + &gsurf->sequence_number, NULL, + &gsurf->base.Width, &gsurf->base.Height); +} + +static _EGLSurface * +egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, EGLNativeWindowType win, + const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, EGL_WINDOW_BIT, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->create_window_surface(gdpy->native, win, gconf->native); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + if (!init_surface_geometry(&gsurf->base)) { + gsurf->native->destroy(gsurf->native); + free(gsurf); + return NULL; + } + + gsurf->render_att = (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER || + !gconf->native->mode.doubleBufferMode) ? + NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; + + return &gsurf->base; +} + +static _EGLSurface * +egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, EGLNativePixmapType pix, + const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreatePixmapSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, EGL_PIXMAP_BIT, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->create_pixmap_surface(gdpy->native, pix, gconf->native); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + if (!init_surface_geometry(&gsurf->base)) { + gsurf->native->destroy(gsurf->native); + free(gsurf); + return NULL; + } + + gsurf->render_att = NATIVE_ATTACHMENT_FRONT_LEFT; + + return &gsurf->base; +} + +static _EGLSurface * +egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, EGL_PBUFFER_BIT, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->create_pbuffer_surface(gdpy->native, gconf->native, + gsurf->base.Width, gsurf->base.Height); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + if (!init_surface_geometry(&gsurf->base)) { + gsurf->native->destroy(gsurf->native); + free(gsurf); + return NULL; + } + + gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ? + NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; + + return &gsurf->base; +} + +static EGLBoolean +egl_g3d_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + if (_eglIsSurfaceBound(&gsurf->base)) + return EGL_TRUE; + + pipe_surface_reference(&gsurf->render_surface, NULL); + gsurf->native->destroy(gsurf->native); + free(gsurf); + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + struct egl_g3d_context *old_gctx; + EGLint api; + EGLBoolean ok = EGL_TRUE; + + /* find the old context */ + api = (gctx) ? gctx->base.ClientAPI : eglQueryAPI(); + old_gctx = egl_g3d_get_current_context(api); + if (old_gctx && !_eglIsContextLinked(&old_gctx->base)) + old_gctx = NULL; + + if (!_eglMakeCurrent(drv, dpy, draw, read, ctx)) + return EGL_FALSE; + + if (old_gctx) { + /* flush old context */ + old_gctx->stapi->st_flush(old_gctx->st_ctx, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + + /* + * The old context is no longer current, and egl_g3d_realloc_context() + * should be called to destroy the framebuffers. However, it is possible + * that it will be made current again with the same draw/read surfaces. + * It might be better to keep it around. + */ + } + + if (gctx) { + struct egl_g3d_surface *gdraw = egl_g3d_surface(draw); + + ok = egl_g3d_realloc_context(dpy, &gctx->base); + if (ok) { + ok = gctx->stapi->st_make_current(gctx->st_ctx, + gctx->draw.st_fb, gctx->read.st_fb); + if (ok) { + egl_g3d_validate_context(dpy, &gctx->base); + if (gdraw->base.Type == EGL_WINDOW_BIT) { + gctx->base.WindowRenderBuffer = + (gdraw->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) ? + EGL_SINGLE_BUFFER : EGL_BACK_BUFFER; + } + } + } + } + else if (old_gctx) { + ok = old_gctx->stapi->st_make_current(NULL, NULL, NULL); + old_gctx->base.WindowRenderBuffer = EGL_NONE; + } + + return ok; +} + +static EGLBoolean +egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + _EGLContext *ctx = _eglGetCurrentContext(); + struct egl_g3d_context *gctx = NULL; + + /* no-op for pixmap or pbuffer surface */ + if (gsurf->base.Type == EGL_PIXMAP_BIT || + gsurf->base.Type == EGL_PBUFFER_BIT) + return EGL_TRUE; + + /* or when the surface is single-buffered */ + if (gsurf->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) + return EGL_TRUE; + + if (ctx && ctx->DrawSurface == surf) + gctx = egl_g3d_context(ctx); + + /* flush if the surface is current */ + if (gctx) + gctx->stapi->st_notify_swapbuffers(gctx->draw.st_fb); + + /* + * We drew on the back buffer, unless there was no back buffer. + * In that case, we drew on the front buffer. Either case, we call + * swap_buffers. + */ + if (!gsurf->native->swap_buffers(gsurf->native)) + return EGL_FALSE; + + if (gctx) { + struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config); + + /* force validation if the swap method is not copy */ + if (gconf->native->mode.swapMethod != GLX_SWAP_COPY_OML) { + gctx->force_validate = EGL_TRUE; + egl_g3d_validate_context(dpy, &gctx->base); + } + } + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + gctx->stapi->st_finish(gctx->st_ctx); + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_wait_native(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine) +{ + _EGLSurface *surf = _eglGetCurrentSurface(EGL_DRAW); + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + if (engine != EGL_CORE_NATIVE_ENGINE) + return _eglError(EGL_BAD_PARAMETER, "eglWaitNative"); + + if (gsurf) + gsurf->native->wait(gsurf->native); + + return EGL_TRUE; +} + +static _EGLProc +egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + _EGLProc proc; + EGLint i; + + for (i = 0; i < NUM_EGL_G3D_STS; i++) { + const struct egl_g3d_st *stapi = gdrv->stapis[i]; + if (stapi) { + proc = (_EGLProc) stapi->st_get_proc_address(procname); + if (proc) + return proc; + } + } + + return (_EGLProc) NULL; +} + +static EGLBoolean +egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *surf, EGLint buffer) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct egl_g3d_context *gctx; + enum pipe_format target_format; + int target; + + if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT) + return _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); + if (gsurf->base.BoundToTexture) + return _eglError(EGL_BAD_ACCESS, "eglBindTexImage"); + + switch (gsurf->base.TextureFormat) { + case EGL_TEXTURE_RGB: + target_format = PIPE_FORMAT_R8G8B8_UNORM; + break; + case EGL_TEXTURE_RGBA: + target_format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + switch (gsurf->base.TextureTarget) { + case EGL_TEXTURE_2D: + target = ST_TEXTURE_2D; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + /* flush properly if the surface is bound */ + if (gsurf->base.Binding) { + gctx = egl_g3d_context(gsurf->base.Binding); + gctx->stapi->st_flush(gctx->st_ctx, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + } + + /* XXX change to EGL_OPENGL_ES_API once OpenGL ES is merged */ + gctx = egl_g3d_get_current_context(EGL_OPENGL_API); + if (gctx) { + if (!gsurf->render_surface) + return EGL_FALSE; + + gctx->stapi->st_bind_texture_surface(gsurf->render_surface, + target, gsurf->base.MipmapLevel, target_format); + gsurf->base.BoundToTexture = EGL_TRUE; + } + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *surf, EGLint buffer) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT || + !gsurf->base.BoundToTexture) + return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage"); + + if (gsurf->render_surface) { + _EGLThreadInfo *t = _eglGetCurrentThread(); + /* XXX change to EGL_OPENGL_ES_API once OpenGL ES is merged */ + struct egl_g3d_context *gctx = egl_g3d_context( + t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_API)]); + + /* what if the context the surface binds to is no longer current? */ + if (gctx) + gctx->stapi->st_unbind_texture_surface(gsurf->render_surface, + ST_TEXTURE_2D, gsurf->base.MipmapLevel); + } + + gsurf->base.BoundToTexture = EGL_FALSE; + + return EGL_TRUE; +} + +#ifdef EGL_MESA_screen_surface + +static _EGLSurface * +egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, + EGL_SCREEN_BIT_MESA, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->modeset->create_scanout_surface(gdpy->native, + gconf->native, gsurf->base.Width, gsurf->base.Height); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ? + NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; + + return &gsurf->base; +} + +static EGLBoolean +egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLScreen *scr, _EGLSurface *surf, + _EGLMode *mode) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_screen *gscr = egl_g3d_screen(scr); + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct native_surface *nsurf; + const struct native_mode *nmode; + EGLBoolean changed; + + if (gsurf) { + EGLint idx; + + if (!mode) + return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA"); + if (gsurf->base.Type != EGL_SCREEN_BIT_MESA) + return _eglError(EGL_BAD_SURFACE, "eglShowScreenSurfaceMESA"); + if (gsurf->base.Width < mode->Width || gsurf->base.Height < mode->Height) + return _eglError(EGL_BAD_MATCH, + "eglShowSurfaceMESA(surface smaller than mode size)"); + + /* find the index of the mode */ + for (idx = 0; idx < gscr->base.NumModes; idx++) + if (mode == &gscr->base.Modes[idx]) + break; + if (idx >= gscr->base.NumModes) { + return _eglError(EGL_BAD_MODE_MESA, + "eglShowSurfaceMESA(unknown mode)"); + } + + nsurf = gsurf->native; + nmode = gscr->native_modes[idx]; + } + else { + if (mode) + return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA"); + + /* disable the screen */ + nsurf = NULL; + nmode = NULL; + } + + /* TODO surface panning by CRTC choosing */ + changed = gdpy->native->modeset->program(gdpy->native, 0, nsurf, + gscr->base.OriginX, gscr->base.OriginY, &gscr->native, 1, nmode); + if (changed) { + gscr->base.CurrentSurface = &gsurf->base; + gscr->base.CurrentMode = mode; + } + + return changed; +} + +#endif /* EGL_MESA_screen_surface */ + +static void +egl_g3d_unload(_EGLDriver *drv) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + free(gdrv); +} + +_EGLDriver * +_eglMain(const char *args) +{ + static char driver_name[64]; + struct egl_g3d_driver *gdrv; + EGLint i; + + snprintf(driver_name, sizeof(driver_name), + "Gallium/%s", native_get_name()); + + gdrv = CALLOC_STRUCT(egl_g3d_driver); + if (!gdrv) + return NULL; + + _eglInitDriverFallbacks(&gdrv->base); + + gdrv->base.API.Initialize = egl_g3d_initialize; + gdrv->base.API.Terminate = egl_g3d_terminate; + gdrv->base.API.CreateContext = egl_g3d_create_context; + gdrv->base.API.DestroyContext = egl_g3d_destroy_context; + gdrv->base.API.CreateWindowSurface = egl_g3d_create_window_surface; + gdrv->base.API.CreatePixmapSurface = egl_g3d_create_pixmap_surface; + gdrv->base.API.CreatePbufferSurface = egl_g3d_create_pbuffer_surface; + gdrv->base.API.DestroySurface = egl_g3d_destroy_surface; + gdrv->base.API.MakeCurrent = egl_g3d_make_current; + gdrv->base.API.SwapBuffers = egl_g3d_swap_buffers; + gdrv->base.API.WaitClient = egl_g3d_wait_client; + gdrv->base.API.WaitNative = egl_g3d_wait_native; + gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address; + + gdrv->base.API.BindTexImage = egl_g3d_bind_tex_image; + gdrv->base.API.ReleaseTexImage = egl_g3d_release_tex_image; + +#ifdef EGL_MESA_screen_surface + gdrv->base.API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface; + gdrv->base.API.ShowScreenSurfaceMESA = egl_g3d_show_screen_surface; +#endif + + gdrv->base.Name = driver_name; + gdrv->base.Unload = egl_g3d_unload; + + for (i = 0; i < NUM_EGL_G3D_STS; i++) { + gdrv->stapis[i] = egl_g3d_get_st(i); + if (gdrv->stapis[i]) + gdrv->api_mask |= gdrv->stapis[i]->api_bit; + } + + if (gdrv->api_mask) + _eglLog(_EGL_DEBUG, "Driver API mask: 0x%x", gdrv->api_mask); + else + _eglLog(_EGL_WARNING, "No supported client API"); + + return &gdrv->base; +} diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_g3d.h b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.h new file mode 100644 index 00000000000..4c8b8dfe9e0 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.h @@ -0,0 +1,127 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _EGL_G3D_H_ +#define _EGL_G3D_H_ + +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_format.h" +#include "egldriver.h" +#include "egldisplay.h" +#include "eglcontext.h" +#include "eglsurface.h" +#include "eglconfig.h" +#include "eglscreen.h" +#include "eglmode.h" + +#include "native.h" +#include "egl_st.h" + +struct egl_g3d_driver { + _EGLDriver base; + const struct egl_g3d_st *stapis[NUM_EGL_G3D_STS]; + EGLint api_mask; +}; + +struct egl_g3d_display { + struct native_display *native; +}; + +struct egl_g3d_buffer { + struct st_framebuffer *st_fb; + EGLint num_atts; + enum native_attachment native_atts[NUM_NATIVE_ATTACHMENTS]; + uint st_atts[NUM_NATIVE_ATTACHMENTS]; +}; + +struct egl_g3d_context { + _EGLContext base; + + const struct egl_g3d_st *stapi; + struct pipe_context *pipe; + + struct st_context *st_ctx; + EGLBoolean force_validate; + struct egl_g3d_buffer draw, read; +}; + +struct egl_g3d_surface { + _EGLSurface base; + struct native_surface *native; + enum native_attachment render_att; + struct pipe_surface *render_surface; + unsigned int sequence_number; +}; + +struct egl_g3d_config { + _EGLConfig base; + const struct native_config *native; +}; + +struct egl_g3d_screen { + _EGLScreen base; + const struct native_connector *native; + const struct native_mode **native_modes; +}; + +static INLINE struct egl_g3d_driver * +egl_g3d_driver(_EGLDriver *drv) +{ + return (struct egl_g3d_driver *) drv; +} + +static INLINE struct egl_g3d_display * +egl_g3d_display(_EGLDisplay *dpy) +{ + /* note that it is not direct casting */ + return (struct egl_g3d_display *) dpy->DriverData; +} + +static INLINE struct egl_g3d_context * +egl_g3d_context(_EGLContext *ctx) +{ + return (struct egl_g3d_context *) ctx; +} + +static INLINE struct egl_g3d_surface * +egl_g3d_surface(_EGLSurface *surf) +{ + return (struct egl_g3d_surface *) surf; +} + +static INLINE struct egl_g3d_config * +egl_g3d_config(_EGLConfig *conf) +{ + return (struct egl_g3d_config *) conf; +} + +static INLINE struct egl_g3d_screen * +egl_g3d_screen(_EGLScreen *scr) +{ + return (struct egl_g3d_screen *) scr; +} + +#endif /* _EGL_G3D_H_ */ diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_st.c b/src/gallium/state_trackers/egl_g3d/common/egl_st.c new file mode 100644 index 00000000000..a88ff911cd5 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/egl_st.c @@ -0,0 +1,131 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <dlfcn.h> +#include "pipe/p_compiler.h" +#include "util/u_memory.h" +#include "egllog.h" +#include "EGL/egl.h" /* for EGL_api_BIT */ + +#include "egl_st.h" + +#ifndef HAVE_DLADDR +#define HAVE_DLADDR 1 +#endif + +#if HAVE_DLADDR + +static const char * +egl_g3d_st_names[] = { +#define ST_PUBLIC(name, ...) #name, +#include "st_public_tmp.h" + NULL +}; + +static boolean +egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym) +{ + st_proc *procs = (st_proc *) stapi; + void *handle; + Dl_info info; + const char **name; + + if (!dladdr(sym, &info)) + return FALSE; + handle = dlopen(info.dli_fname, RTLD_LAZY | RTLD_LOCAL | RTLD_NODELETE); + if (!handle) + return FALSE; + + for (name = egl_g3d_st_names; *name; name++) { + st_proc proc = (st_proc) dlsym(handle, *name); + if (!proc) { + _eglLog(_EGL_WARNING, "%s is missing in %s", *name, info.dli_fname); + memset(stapi, 0, sizeof(*stapi)); + dlclose(handle); + return FALSE; + } + *procs++ = proc; + } + + dlclose(handle); + return TRUE; +} + +#else /* HAVE_DLADDR */ + +static boolean +egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym) +{ +#define ST_PUBLIC(name, ...) stapi->name = name; +#include "st_public_tmp.h" + return TRUE; +} + +#endif /* HAVE_DLADDR */ + +static boolean +egl_g3d_init_st(struct egl_g3d_st *stapi, const char *api) +{ + void *handle, *sym; + boolean res = FALSE; + + /* already initialized */ + if (stapi->st_notify_swapbuffers != NULL) + return TRUE; + + handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL); + if (!handle) + return FALSE; + + sym = dlsym(handle, api); + if (sym && egl_g3d_fill_st(stapi, sym)) + res = TRUE; + + dlclose(handle); + return res; +} + +static struct { + const char *symbol; + EGLint api_bit; +} egl_g3d_st_info[NUM_EGL_G3D_STS] = { + { "st_api_OpenGL_ES1", EGL_OPENGL_ES_BIT }, + { "st_api_OpenVG", EGL_OPENVG_BIT }, + { "st_api_OpenGL_ES2", EGL_OPENGL_ES2_BIT }, + { "st_api_OpenGL", EGL_OPENGL_BIT }, +}; + +const struct egl_g3d_st * +egl_g3d_get_st(enum egl_g3d_st_api api) +{ + static struct egl_g3d_st all_trackers[NUM_EGL_G3D_STS]; + + if (egl_g3d_init_st(&all_trackers[api], egl_g3d_st_info[api].symbol)) { + all_trackers[api].api_bit = egl_g3d_st_info[api].api_bit; + return &all_trackers[api]; + } + else { + return NULL; + } +} diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_st.h b/src/gallium/state_trackers/egl_g3d/common/egl_st.h new file mode 100644 index 00000000000..8fb464bd3d7 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/egl_st.h @@ -0,0 +1,73 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _EGL_ST_H_ +#define _EGL_ST_H_ + +#include "GL/gl.h" /* for GL types */ +#include "GL/internal/glcore.h" /* for __GLcontextModes */ + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "pipe/p_context.h" + +/* avoid calling st functions directly */ +#if 1 + +#define ST_SURFACE_FRONT_LEFT 0 +#define ST_SURFACE_BACK_LEFT 1 +#define ST_SURFACE_FRONT_RIGHT 2 +#define ST_SURFACE_BACK_RIGHT 3 + +#define ST_TEXTURE_2D 0x2 + +struct st_context; +struct st_framebuffer; +typedef void (*st_proc)(); + +#else +#include "state_tracker/st_public.h" +#endif + +/* remember to update egl_g3d_get_st() when update the enums */ +enum egl_g3d_st_api { + EGL_G3D_ST_OPENGL_ES = 0, + EGL_G3D_ST_OPENVG, + EGL_G3D_ST_OPENGL_ES2, + EGL_G3D_ST_OPENGL, + + NUM_EGL_G3D_STS +}; + +struct egl_g3d_st { +#define ST_PUBLIC(name, ret, ...) ret (*name)(__VA_ARGS__); +#include "st_public_tmp.h" + /* fields must be added here */ + EGLint api_bit; +}; + +const struct egl_g3d_st * +egl_g3d_get_st(enum egl_g3d_st_api api); + +#endif /* _EGL_ST_H_ */ diff --git a/src/gallium/state_trackers/egl_g3d/common/native.h b/src/gallium/state_trackers/egl_g3d/common/native.h new file mode 100644 index 00000000000..76f0e0c78ac --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/native.h @@ -0,0 +1,220 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_H_ +#define _NATIVE_H_ + +#include "EGL/egl.h" /* for EGL native types */ +#include "GL/gl.h" /* for GL types needed by __GLcontextModes */ +#include "GL/internal/glcore.h" /* for __GLcontextModes */ + +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +/** + * Only color buffers are listed. The others are allocated privately through, + * for example, st_renderbuffer_alloc_storage(). + */ +enum native_attachment { + NATIVE_ATTACHMENT_FRONT_LEFT, + NATIVE_ATTACHMENT_BACK_LEFT, + NATIVE_ATTACHMENT_FRONT_RIGHT, + NATIVE_ATTACHMENT_BACK_RIGHT, + + NUM_NATIVE_ATTACHMENTS +}; + +struct native_surface { + void (*destroy)(struct native_surface *nsurf); + + /** + * Swap the front and back buffers so that the back buffer is visible. It + * is no-op if the surface is single-buffered. The contents of the back + * buffer after swapping may or may not be preserved. + */ + boolean (*swap_buffers)(struct native_surface *nsurf); + + /** + * Make the front buffer visible. In some native displays, changes to the + * front buffer might not be visible immediately and require manual flush. + */ + boolean (*flush_frontbuffer)(struct native_surface *nsurf); + + /** + * Validate the buffers of the surface. The returned textures are owned by + * the caller. A sequence number is also returned. The caller can use it + * to check if anything has changed since the last call. Any of the pointers + * may be NULL and it indicates the caller has no interest in those values. + * + * If this function is called multiple times with different attachments, + * those not listed in the latest call might be destroyed. This behavior + * might change in the future. + */ + boolean (*validate)(struct native_surface *nsurf, + const enum native_attachment *natts, + unsigned num_natts, + unsigned int *seq_num, struct pipe_texture **textures, + int *width, int *height); + + /** + * Wait until all native commands affecting the surface has been executed. + */ + void (*wait)(struct native_surface *nsurf); +}; + +struct native_config { + /* __GLcontextModes should go away some day */ + __GLcontextModes mode; + enum pipe_format color_format; + enum pipe_format depth_format; + enum pipe_format stencil_format; + + /* treat it as an additional flag to mode.drawableType */ + boolean scanout_bit; +}; + +struct native_connector { + int dummy; +}; + +struct native_mode { + const char *desc; + int width, height; + int refresh_rate; +}; + +struct native_display_modeset; + +/** + * A pipe winsys abstracts the OS. A pipe screen abstracts the graphcis + * hardware. A native display consists of a pipe winsys, a pipe screen, and + * the native display server. + */ +struct native_display { + /** + * The pipe screen of the native display. + * + * Note that the "flush_frontbuffer" and "update_buffer" callbacks will be + * overridden. + */ + struct pipe_screen *screen; + + void (*destroy)(struct native_display *ndpy); + + /** + * Get the supported configs. The configs are owned by the display, but + * the returned array should be free()ed. + * + * The configs will be converted to EGL config by + * _eglConfigFromContextModesRec and validated by _eglValidateConfig. + * Those failing to pass the test will be skipped. + */ + const struct native_config **(*get_configs)(struct native_display *ndpy, + int *num_configs); + + /** + * Create a pipe context. + */ + struct pipe_context *(*create_context)(struct native_display *ndpy, + void *context_private); + + /** + * Create a window surface. Required unless no config has GLX_WINDOW_BIT + * set. + */ + struct native_surface *(*create_window_surface)(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf); + + /** + * Create a pixmap surface. Required unless no config has GLX_PIXMAP_BIT + * set. + */ + struct native_surface *(*create_pixmap_surface)(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf); + + /** + * Create a pbuffer surface. Required unless no config has GLX_PBUFFER_BIT + * set. + */ + struct native_surface *(*create_pbuffer_surface)(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height); + + const struct native_display_modeset *modeset; +}; + +/** + * Mode setting interface of the native display. It exposes the mode setting + * capabilities of the underlying graphics hardware. + */ +struct native_display_modeset { + /** + * Get the available physical connectors and the number of CRTCs. + */ + const struct native_connector **(*get_connectors)(struct native_display *ndpy, + int *num_connectors, + int *num_crtcs); + + /** + * Get the current supported modes of a connector. The returned modes may + * change every time this function is called and those from previous calls + * might become invalid. + */ + const struct native_mode **(*get_modes)(struct native_display *ndpy, + const struct native_connector *nconn, + int *num_modes); + + /** + * Create a scan-out surface. Required unless no config has + * GLX_SCREEN_BIT_MESA set. + */ + struct native_surface *(*create_scanout_surface)(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height); + + /** + * Program the CRTC to output the surface to the given connectors with the + * given mode. When surface is not given, the CRTC is disabled. + * + * This interface does not export a way to query capabilities of the CRTCs. + * The native display usually needs to dynamically map the index to a CRTC + * that supports the given connectors. + */ + boolean (*program)(struct native_display *ndpy, int crtc_idx, + struct native_surface *nsurf, uint x, uint y, + const struct native_connector **nconns, int num_nconns, + const struct native_mode *nmode); +}; + +const char * +native_get_name(void); + +struct native_display * +native_create_display(EGLNativeDisplayType dpy); + +#endif /* _NATIVE_H_ */ diff --git a/src/gallium/state_trackers/egl_g3d/common/st_public_tmp.h b/src/gallium/state_trackers/egl_g3d/common/st_public_tmp.h new file mode 100644 index 00000000000..507a0ec4027 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/st_public_tmp.h @@ -0,0 +1,20 @@ +ST_PUBLIC(st_create_context, struct st_context *, struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share) +ST_PUBLIC(st_destroy_context, void, struct st_context *st) +ST_PUBLIC(st_copy_context_state, void, struct st_context *dst, struct st_context *src, uint mask) +ST_PUBLIC(st_create_framebuffer, struct st_framebuffer *, const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, enum pipe_format stencilFormat, uint width, uint height, void *privateData) +ST_PUBLIC(st_resize_framebuffer, void, struct st_framebuffer *stfb, uint width, uint height) +ST_PUBLIC(st_set_framebuffer_surface, void, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf) +ST_PUBLIC(st_get_framebuffer_dimensions, void, struct st_framebuffer *stfb, uint *width, uint *height) +ST_PUBLIC(st_get_framebuffer_surface, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface) +ST_PUBLIC(st_get_framebuffer_texture, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture) +ST_PUBLIC(st_framebuffer_private, void *, struct st_framebuffer *stfb) +ST_PUBLIC(st_unreference_framebuffer, void, struct st_framebuffer *stfb) +ST_PUBLIC(st_make_current, GLboolean, struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read) +ST_PUBLIC(st_get_current, struct st_context *, void) +ST_PUBLIC(st_flush, void, struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence) +ST_PUBLIC(st_finish, void, struct st_context *st) +ST_PUBLIC(st_notify_swapbuffers, void, struct st_framebuffer *stfb) +ST_PUBLIC(st_bind_texture_surface, int, struct pipe_surface *ps, int target, int level, enum pipe_format format) +ST_PUBLIC(st_unbind_texture_surface, int, struct pipe_surface *ps, int target, int level) +ST_PUBLIC(st_get_proc_address, st_proc, const char *procname) +#undef ST_PUBLIC diff --git a/src/gallium/state_trackers/egl_g3d/kms/native_kms.c b/src/gallium/state_trackers/egl_g3d/kms/native_kms.c new file mode 100644 index 00000000000..65829fc7b3d --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/kms/native_kms.c @@ -0,0 +1,855 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <string.h> + +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "util/u_debug.h" +#include "util/u_memory.h" +#include "egllog.h" + +#include "native_kms.h" + +static boolean +kms_surface_validate(struct native_surface *nsurf, + const enum native_attachment *natts, + unsigned num_natts, + unsigned int *seq_num, struct pipe_texture **textures, + int *width, int *height) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_display *kdpy = ksurf->kdpy; + struct pipe_screen *screen = kdpy->base.screen; + struct pipe_texture templ, *ptex; + int i; + + if (num_natts) { + if (textures) + memset(textures, 0, sizeof(*textures) * num_natts); + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.last_level = 0; + templ.width0 = ksurf->width; + templ.height0 = ksurf->height; + templ.depth0 = 1; + templ.format = ksurf->color_format; + templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + if (ksurf->type == KMS_SURFACE_TYPE_SCANOUT) + templ.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; + } + + /* create textures */ + for (i = 0; i < num_natts; i++) { + enum native_attachment natt = natts[i]; + + ptex = ksurf->textures[natt]; + if (!ptex) { + ptex = screen->texture_create(screen, &templ); + ksurf->textures[natt] = ptex; + } + + if (textures) + pipe_texture_reference(&textures[i], ptex); + } + + if (seq_num) + *seq_num = ksurf->sequence_number; + if (width) + *width = ksurf->width; + if (height) + *height = ksurf->height; + + return TRUE; +} + +/** + * Add textures as DRM framebuffers. + */ +static boolean +kms_surface_init_framebuffers(struct native_surface *nsurf, boolean need_back) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_display *kdpy = ksurf->kdpy; + int num_framebuffers = (need_back) ? 2 : 1; + int i, err; + + for (i = 0; i < num_framebuffers; i++) { + struct kms_framebuffer *fb; + enum native_attachment natt; + unsigned int handle, stride; + uint block_bits; + + if (i == 0) { + fb = &ksurf->front_fb; + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + } + else { + fb = &ksurf->back_fb; + natt = NATIVE_ATTACHMENT_BACK_LEFT; + } + + if (!fb->texture) { + /* make sure the texture has been allocated */ + kms_surface_validate(&ksurf->base, &natt, 1, NULL, NULL, NULL, NULL); + if (!ksurf->textures[natt]) + return FALSE; + + pipe_texture_reference(&fb->texture, ksurf->textures[natt]); + } + + /* already initialized */ + if (fb->buffer_id) + continue; + + /* TODO detect the real value */ + fb->is_passive = TRUE; + + if (!kdpy->api->local_handle_from_texture(kdpy->api, + kdpy->base.screen, fb->texture, &stride, &handle)) + return FALSE; + + block_bits = util_format_get_blocksizebits(ksurf->color_format); + err = drmModeAddFB(kdpy->fd, ksurf->width, ksurf->height, + block_bits, block_bits, stride, handle, &fb->buffer_id); + if (err) { + fb->buffer_id = 0; + return FALSE; + } + } + + return TRUE; +} + +static boolean +kms_surface_flush_frontbuffer(struct native_surface *nsurf) +{ +#ifdef DRM_MODE_FEATURE_DIRTYFB + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_display *kdpy = ksurf->kdpy; + + /* pbuffer is private */ + if (ksurf->type == KMS_SURFACE_TYPE_PBUFFER) + return TRUE; + + if (ksurf->front_fb.is_passive) + drmModeDirtyFB(kdpy->fd, ksurf->front_fb.buffer_id, NULL, 0); +#endif + + return TRUE; +} + +static boolean +kms_surface_swap_buffers(struct native_surface *nsurf) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_crtc *kcrtc = &ksurf->current_crtc; + struct kms_display *kdpy = ksurf->kdpy; + struct kms_framebuffer tmp_fb; + struct pipe_texture *tmp_texture; + int err; + + /* pbuffer is private */ + if (ksurf->type == KMS_SURFACE_TYPE_PBUFFER) + return TRUE; + + if (!ksurf->back_fb.buffer_id) { + if (!kms_surface_init_framebuffers(&ksurf->base, TRUE)) + return FALSE; + } + + if (ksurf->is_shown && kcrtc->crtc) { + err = drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id, + ksurf->back_fb.buffer_id, kcrtc->crtc->x, kcrtc->crtc->y, + kcrtc->connectors, kcrtc->num_connectors, &kcrtc->crtc->mode); + if (err) + return FALSE; + } + + /* swap the buffers */ + tmp_fb = ksurf->front_fb; + ksurf->front_fb = ksurf->back_fb; + ksurf->back_fb = tmp_fb; + + tmp_texture = ksurf->textures[NATIVE_ATTACHMENT_FRONT_LEFT]; + ksurf->textures[NATIVE_ATTACHMENT_FRONT_LEFT] = + ksurf->textures[NATIVE_ATTACHMENT_BACK_LEFT]; + ksurf->textures[NATIVE_ATTACHMENT_BACK_LEFT] = tmp_texture; + + /* the front/back textures are swapped */ + ksurf->sequence_number++; + + return TRUE; +} + +static void +kms_surface_wait(struct native_surface *nsurf) +{ + /* no-op */ +} + +static void +kms_surface_destroy(struct native_surface *nsurf) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + int i; + + if (ksurf->current_crtc.crtc) + drmModeFreeCrtc(ksurf->current_crtc.crtc); + + if (ksurf->front_fb.buffer_id) + drmModeRmFB(ksurf->kdpy->fd, ksurf->front_fb.buffer_id); + pipe_texture_reference(&ksurf->front_fb.texture, NULL); + + if (ksurf->back_fb.buffer_id) + drmModeRmFB(ksurf->kdpy->fd, ksurf->back_fb.buffer_id); + pipe_texture_reference(&ksurf->back_fb.texture, NULL); + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct pipe_texture *ptex = ksurf->textures[i]; + pipe_texture_reference(&ptex, NULL); + } + + free(ksurf); +} + +static struct kms_surface * +kms_display_create_surface(struct native_display *ndpy, + enum kms_surface_type type, + const struct native_config *nconf, + uint width, uint height) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_config *kconf = kms_config(nconf); + struct kms_surface *ksurf; + + ksurf = CALLOC_STRUCT(kms_surface); + if (!ksurf) + return NULL; + + ksurf->kdpy = kdpy; + ksurf->type = type; + ksurf->color_format = kconf->base.color_format; + ksurf->width = width; + ksurf->height = height; + + ksurf->base.destroy = kms_surface_destroy; + ksurf->base.swap_buffers = kms_surface_swap_buffers; + ksurf->base.flush_frontbuffer = kms_surface_flush_frontbuffer; + ksurf->base.validate = kms_surface_validate; + ksurf->base.wait = kms_surface_wait; + + return ksurf; +} + +/** + * Choose a CRTC that supports all given connectors. + */ +static uint32_t +kms_display_choose_crtc(struct native_display *ndpy, + uint32_t *connectors, int num_connectors) +{ + struct kms_display *kdpy = kms_display(ndpy); + int idx; + + for (idx = 0; idx < kdpy->resources->count_crtcs; idx++) { + boolean found_crtc = TRUE; + int i, j; + + for (i = 0; i < num_connectors; i++) { + drmModeConnectorPtr connector; + int encoder_idx = -1; + + connector = drmModeGetConnector(kdpy->fd, connectors[i]); + if (!connector) { + found_crtc = FALSE; + break; + } + + /* find an encoder the CRTC supports */ + for (j = 0; j < connector->count_encoders; j++) { + drmModeEncoderPtr encoder = + drmModeGetEncoder(kdpy->fd, connector->encoders[j]); + if (encoder->possible_crtcs & (1 << idx)) { + encoder_idx = j; + break; + } + drmModeFreeEncoder(encoder); + } + + drmModeFreeConnector(connector); + if (encoder_idx < 0) { + found_crtc = FALSE; + break; + } + } + + if (found_crtc) + break; + } + + if (idx >= kdpy->resources->count_crtcs) { + _eglLog(_EGL_WARNING, + "failed to find a CRTC that supports the given %d connectors", + num_connectors); + return 0; + } + + return kdpy->resources->crtcs[idx]; +} + +/** + * Remember the original CRTC status and set the CRTC + */ +static boolean +kms_display_set_crtc(struct native_display *ndpy, int crtc_idx, + uint32_t buffer_id, uint32_t x, uint32_t y, + uint32_t *connectors, int num_connectors, + drmModeModeInfoPtr mode) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_crtc *kcrtc = &kdpy->saved_crtcs[crtc_idx]; + uint32_t crtc_id; + int err; + + if (kcrtc->crtc) { + crtc_id = kcrtc->crtc->crtc_id; + } + else { + int count = 0, i; + + /* + * Choose the CRTC once. It could be more dynamic, but let's keep it + * simple for now. + */ + crtc_id = kms_display_choose_crtc(&kdpy->base, + connectors, num_connectors); + + /* save the original CRTC status */ + kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id); + if (!kcrtc->crtc) + return FALSE; + + for (i = 0; i < kdpy->num_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + drmModeConnectorPtr connector = kconn->connector; + drmModeEncoderPtr encoder; + + encoder = drmModeGetEncoder(kdpy->fd, connector->encoder_id); + if (encoder) { + if (encoder->crtc_id == crtc_id) { + kcrtc->connectors[count++] = connector->connector_id; + if (count >= Elements(kcrtc->connectors)) + break; + } + drmModeFreeEncoder(encoder); + } + } + + kcrtc->num_connectors = count; + } + + err = drmModeSetCrtc(kdpy->fd, crtc_id, buffer_id, x, y, + connectors, num_connectors, mode); + if (err) { + drmModeFreeCrtc(kcrtc->crtc); + kcrtc->crtc = NULL; + kcrtc->num_connectors = 0; + + return FALSE; + } + + return TRUE; +} + +static boolean +kms_display_program(struct native_display *ndpy, int crtc_idx, + struct native_surface *nsurf, uint x, uint y, + const struct native_connector **nconns, int num_nconns, + const struct native_mode *nmode) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_surface *ksurf = kms_surface(nsurf); + const struct kms_mode *kmode = kms_mode(nmode); + uint32_t connector_ids[32]; + uint32_t buffer_id; + drmModeModeInfo mode_tmp, *mode; + int i; + + if (num_nconns > Elements(connector_ids)) { + _eglLog(_EGL_WARNING, "too many connectors (%d)", num_nconns); + num_nconns = Elements(connector_ids); + } + + if (ksurf) { + if (!kms_surface_init_framebuffers(&ksurf->base, FALSE)) + return FALSE; + + buffer_id = ksurf->front_fb.buffer_id; + /* the mode argument of drmModeSetCrtc is not constified */ + mode_tmp = kmode->mode; + mode = &mode_tmp; + } + else { + /* disable the CRTC */ + buffer_id = 0; + mode = NULL; + num_nconns = 0; + } + + for (i = 0; i < num_nconns; i++) { + struct kms_connector *kconn = kms_connector(nconns[i]); + connector_ids[i] = kconn->connector->connector_id; + } + + if (!kms_display_set_crtc(&kdpy->base, crtc_idx, buffer_id, x, y, + connector_ids, num_nconns, mode)) { + _eglLog(_EGL_WARNING, "failed to set CRTC %d", crtc_idx); + + return FALSE; + } + + if (kdpy->shown_surfaces[crtc_idx]) + kdpy->shown_surfaces[crtc_idx]->is_shown = FALSE; + kdpy->shown_surfaces[crtc_idx] = ksurf; + + /* remember the settings for buffer swapping */ + if (ksurf) { + uint32_t crtc_id = kdpy->saved_crtcs[crtc_idx].crtc->crtc_id; + struct kms_crtc *kcrtc = &ksurf->current_crtc; + + if (kcrtc->crtc) + drmModeFreeCrtc(kcrtc->crtc); + kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id); + + assert(num_nconns < Elements(kcrtc->connectors)); + memcpy(kcrtc->connectors, connector_ids, + sizeof(*connector_ids) * num_nconns); + kcrtc->num_connectors = num_nconns; + + ksurf->is_shown = TRUE; + } + + return TRUE; +} + +static const struct native_mode ** +kms_display_get_modes(struct native_display *ndpy, + const struct native_connector *nconn, + int *num_modes) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_connector *kconn = kms_connector(nconn); + const struct native_mode **nmodes_return; + int count, i; + + /* delete old data */ + if (kconn->connector) { + drmModeFreeConnector(kconn->connector); + free(kconn->kms_modes); + + kconn->connector = NULL; + kconn->kms_modes = NULL; + kconn->num_modes = 0; + } + + /* detect again */ + kconn->connector = drmModeGetConnector(kdpy->fd, kconn->connector_id); + if (!kconn->connector) + return NULL; + + count = kconn->connector->count_modes; + kconn->kms_modes = calloc(count, sizeof(*kconn->kms_modes)); + if (!kconn->kms_modes) { + drmModeFreeConnector(kconn->connector); + kconn->connector = NULL; + + return NULL; + } + + for (i = 0; i < count; i++) { + struct kms_mode *kmode = &kconn->kms_modes[i]; + drmModeModeInfoPtr mode = &kconn->connector->modes[i]; + + kmode->mode = *mode; + + kmode->base.desc = kmode->mode.name; + kmode->base.width = kmode->mode.hdisplay; + kmode->base.height = kmode->mode.vdisplay; + kmode->base.refresh_rate = kmode->mode.vrefresh / 1000; + } + + nmodes_return = malloc(count * sizeof(*nmodes_return)); + if (nmodes_return) { + for (i = 0; i < count; i++) + nmodes_return[i] = &kconn->kms_modes[i].base; + if (num_modes) + *num_modes = count; + } + + return nmodes_return; +} + +static const struct native_connector ** +kms_display_get_connectors(struct native_display *ndpy, int *num_connectors, + int *num_crtc) +{ + struct kms_display *kdpy = kms_display(ndpy); + const struct native_connector **connectors; + int i; + + if (!kdpy->connectors) { + kdpy->connectors = + calloc(kdpy->resources->count_connectors, sizeof(*kdpy->connectors)); + if (!kdpy->connectors) + return NULL; + + for (i = 0; i < kdpy->resources->count_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + + kconn->connector_id = kdpy->resources->connectors[i]; + /* kconn->connector is allocated when the modes are asked */ + } + + kdpy->num_connectors = kdpy->resources->count_connectors; + } + + connectors = malloc(kdpy->num_connectors * sizeof(*connectors)); + if (connectors) { + for (i = 0; i < kdpy->num_connectors; i++) + connectors[i] = &kdpy->connectors[i].base; + if (num_connectors) + *num_connectors = kdpy->num_connectors; + } + + if (num_crtc) + *num_crtc = kdpy->resources->count_crtcs; + + return connectors; +} + +static struct native_surface * +kms_display_create_scanout_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct kms_surface *ksurf; + + ksurf = kms_display_create_surface(ndpy, + KMS_SURFACE_TYPE_SCANOUT, nconf, width, height); + return &ksurf->base; +} + +static struct native_surface * +kms_display_create_pbuffer_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct kms_surface *ksurf; + + ksurf = kms_display_create_surface(ndpy, + KMS_SURFACE_TYPE_PBUFFER, nconf, width, height); + return &ksurf->base; +} + +static struct pipe_context * +kms_display_create_context(struct native_display *ndpy, void *context_private) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct pipe_context *pctx; + + pctx = kdpy->api->create_context(kdpy->api, kdpy->base.screen); + if (pctx) + pctx->priv = context_private; + return pctx; +} + +static boolean +kms_display_is_format_supported(struct native_display *ndpy, + enum pipe_format fmt, boolean is_color) +{ + return ndpy->screen->is_format_supported(ndpy->screen, + fmt, PIPE_TEXTURE_2D, + (is_color) ? PIPE_TEXTURE_USAGE_RENDER_TARGET : + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); +} + +static const struct native_config ** +kms_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct kms_display *kdpy = kms_display(ndpy); + const struct native_config **configs; + + /* first time */ + if (!kdpy->config) { + struct native_config *nconf; + enum pipe_format format; + + kdpy->config = calloc(1, sizeof(*kdpy->config)); + if (!kdpy->config) + return NULL; + + nconf = &kdpy->config->base; + + /* always double-buffered */ + nconf->mode.doubleBufferMode = TRUE; + + format = PIPE_FORMAT_A8R8G8B8_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, TRUE)) { + format = PIPE_FORMAT_B8G8R8A8_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, TRUE)) + format = PIPE_FORMAT_NONE; + } + if (format == PIPE_FORMAT_NONE) + return NULL; + + nconf->color_format = format; + nconf->mode.redBits = 8; + nconf->mode.greenBits = 8; + nconf->mode.blueBits = 8; + nconf->mode.alphaBits = 8; + nconf->mode.rgbBits = 32; + + format = PIPE_FORMAT_S8Z24_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, FALSE)) { + format = PIPE_FORMAT_Z24S8_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, FALSE)) + format = PIPE_FORMAT_NONE; + } + if (format != PIPE_FORMAT_NONE) { + nconf->depth_format = format; + nconf->stencil_format = format; + + nconf->mode.depthBits = 24; + nconf->mode.stencilBits = 8; + nconf->mode.haveDepthBuffer = TRUE; + nconf->mode.haveStencilBuffer = TRUE; + } + + nconf->scanout_bit = TRUE; + nconf->mode.drawableType = GLX_PBUFFER_BIT; + nconf->mode.swapMethod = GLX_SWAP_EXCHANGE_OML; + + nconf->mode.visualID = 0; + nconf->mode.visualType = EGL_NONE; + + nconf->mode.renderType = GLX_RGBA_BIT; + nconf->mode.rgbMode = TRUE; + nconf->mode.xRenderable = FALSE; + } + + configs = malloc(sizeof(*configs)); + if (configs) { + configs[0] = &kdpy->config->base; + if (num_configs) + *num_configs = 1; + } + + return configs; +} + +static void +kms_display_destroy(struct native_display *ndpy) +{ + struct kms_display *kdpy = kms_display(ndpy); + int i; + + if (kdpy->config) + free(kdpy->config); + + if (kdpy->connectors) { + for (i = 0; i < kdpy->num_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + if (kconn->connector) { + drmModeFreeConnector(kconn->connector); + free(kconn->kms_modes); + } + } + free(kdpy->connectors); + } + + if (kdpy->shown_surfaces) + free(kdpy->shown_surfaces); + + if (kdpy->saved_crtcs) { + for (i = 0; i < kdpy->resources->count_crtcs; i++) { + struct kms_crtc *kcrtc = &kdpy->saved_crtcs[i]; + + if (kcrtc->crtc) { + /* restore crtc */ + drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id, + kcrtc->crtc->buffer_id, kcrtc->crtc->x, kcrtc->crtc->y, + kcrtc->connectors, kcrtc->num_connectors, + &kcrtc->crtc->mode); + + drmModeFreeCrtc(kcrtc->crtc); + } + } + free(kdpy->saved_crtcs); + } + + if (kdpy->resources) + drmModeFreeResources(kdpy->resources); + + if (kdpy->base.screen) + kdpy->base.screen->destroy(kdpy->base.screen); + + if (kdpy->fd >= 0) + drmClose(kdpy->fd); + + if (kdpy->api) + kdpy->api->destroy(kdpy->api); + free(kdpy); +} + +/** + * Initialize KMS and pipe screen. + */ +static boolean +kms_display_init_screen(struct native_display *ndpy) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct drm_create_screen_arg arg; + int fd; + + fd = drmOpen(kdpy->api->name, NULL); + if (fd < 0) { + _eglLog(_EGL_WARNING, "failed to open DRM device"); + return FALSE; + } + +#if 0 + if (drmSetMaster(fd)) { + _eglLog(_EGL_WARNING, "failed to become DRM master"); + return FALSE; + } +#endif + + memset(&arg, 0, sizeof(arg)); + arg.mode = DRM_CREATE_NORMAL; + kdpy->base.screen = kdpy->api->create_screen(kdpy->api, fd, &arg); + if (!kdpy->base.screen) { + _eglLog(_EGL_WARNING, "failed to create DRM screen"); + drmClose(fd); + return FALSE; + } + + kdpy->fd = fd; + + return TRUE; +} + +static struct native_display_modeset kms_display_modeset = { + .get_connectors = kms_display_get_connectors, + .get_modes = kms_display_get_modes, + .create_scanout_surface = kms_display_create_scanout_surface, + .program = kms_display_program +}; + +static struct native_display * +kms_create_display(EGLNativeDisplayType dpy, struct drm_api *api) +{ + struct kms_display *kdpy; + + kdpy = CALLOC_STRUCT(kms_display); + if (!kdpy) + return NULL; + + kdpy->api = api; + if (!kdpy->api) { + _eglLog(_EGL_WARNING, "failed to create DRM API"); + free(kdpy); + return NULL; + } + + kdpy->fd = -1; + if (!kms_display_init_screen(&kdpy->base)) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + /* resources are fixed, unlike crtc, connector, or encoder */ + kdpy->resources = drmModeGetResources(kdpy->fd); + if (!kdpy->resources) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->saved_crtcs = + calloc(kdpy->resources->count_crtcs, sizeof(*kdpy->saved_crtcs)); + if (!kdpy->saved_crtcs) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->shown_surfaces = + calloc(kdpy->resources->count_crtcs, sizeof(*kdpy->shown_surfaces)); + if (!kdpy->shown_surfaces) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->base.destroy = kms_display_destroy; + kdpy->base.get_configs = kms_display_get_configs; + kdpy->base.create_context = kms_display_create_context; + kdpy->base.create_pbuffer_surface = kms_display_create_pbuffer_surface; + + kdpy->base.modeset = &kms_display_modeset; + + return &kdpy->base; +} + +/* the api is destroyed with the native display */ +static struct drm_api *drm_api; + +const char * +native_get_name(void) +{ + static char kms_name[32]; + + if (!drm_api) + drm_api = drm_api_create(); + + if (drm_api) + snprintf(kms_name, sizeof(kms_name), "KMS/%s", drm_api->name); + else + snprintf(kms_name, sizeof(kms_name), "KMS"); + + return kms_name; +} + +struct native_display * +native_create_display(EGLNativeDisplayType dpy) +{ + struct native_display *ndpy = NULL; + + if (!drm_api) + drm_api = drm_api_create(); + + if (drm_api) + ndpy = kms_create_display(dpy, drm_api); + + return ndpy; +} diff --git a/src/gallium/state_trackers/egl_g3d/kms/native_kms.h b/src/gallium/state_trackers/egl_g3d/kms/native_kms.h new file mode 100644 index 00000000000..095186e3cf3 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/kms/native_kms.h @@ -0,0 +1,139 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_KMS_H_ +#define _NATIVE_KMS_H_ + +#include <xf86drm.h> +#include <xf86drmMode.h> + +#include "pipe/p_compiler.h" +#include "util/u_format.h" +#include "pipe/p_state.h" +#include "state_tracker/drm_api.h" + +#include "common/native.h" + +enum kms_surface_type { + KMS_SURFACE_TYPE_PBUFFER, + KMS_SURFACE_TYPE_SCANOUT +}; + +struct kms_config; +struct kms_connector; +struct kms_mode; + +struct kms_crtc { + drmModeCrtcPtr crtc; + uint32_t connectors[32]; + int num_connectors; +}; + +struct kms_display { + struct native_display base; + + int fd; + struct drm_api *api; + drmModeResPtr resources; + struct kms_config *config; + + struct kms_connector *connectors; + int num_connectors; + + struct kms_surface **shown_surfaces; + /* save the original settings of the CRTCs */ + struct kms_crtc *saved_crtcs; +}; + +struct kms_framebuffer { + struct pipe_texture *texture; + boolean is_passive; + + uint32_t buffer_id; +}; + +struct kms_surface { + struct native_surface base; + enum kms_surface_type type; + enum pipe_format color_format; + struct kms_display *kdpy; + int width, height; + + struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; + unsigned int sequence_number; + struct kms_framebuffer front_fb, back_fb; + + boolean is_shown; + struct kms_crtc current_crtc; +}; + +struct kms_config { + struct native_config base; +}; + +struct kms_connector { + struct native_connector base; + + uint32_t connector_id; + drmModeConnectorPtr connector; + struct kms_mode *kms_modes; + int num_modes; +}; + +struct kms_mode { + struct native_mode base; + drmModeModeInfo mode; +}; + +static INLINE struct kms_display * +kms_display(const struct native_display *ndpy) +{ + return (struct kms_display *) ndpy; +} + +static INLINE struct kms_surface * +kms_surface(const struct native_surface *nsurf) +{ + return (struct kms_surface *) nsurf; +} + +static INLINE struct kms_config * +kms_config(const struct native_config *nconf) +{ + return (struct kms_config *) nconf; +} + +static INLINE struct kms_connector * +kms_connector(const struct native_connector *nconn) +{ + return (struct kms_connector *) nconn; +} + +static INLINE struct kms_mode * +kms_mode(const struct native_mode *nmode) +{ + return (struct kms_mode *) nmode; +} + +#endif /* _NATIVE_KMS_H_ */ diff --git a/src/gallium/state_trackers/egl_g3d/x11/glxinit.c b/src/gallium/state_trackers/egl_g3d/x11/glxinit.c new file mode 100644 index 00000000000..c955a908b93 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/glxinit.c @@ -0,0 +1,573 @@ +/** + * GLX initialization. Code based on glxext.c, glx_query.c, and + * glcontextmodes.c under src/glx/x11/. The major difference is that no DRI + * related code here. + * + */ + +#include <assert.h> +#include <X11/Xlib.h> +#include <X11/Xproto.h> +#include <X11/extensions/Xext.h> +#include <X11/extensions/extutil.h> +#include <sys/time.h> + +#include "x11_screen.h" +#include "glxinit.h" + +typedef struct GLXGenericGetString +{ + CARD8 reqType; + CARD8 glxCode; + CARD16 length B16; + CARD32 for_whom B32; + CARD32 name B32; +} xGLXGenericGetStringReq; + +#define sz_xGLXGenericGetStringReq 12 +#define X_GLXGenericGetString 0 + +/* Extension required boiler plate */ + +static char *__glXExtensionName = GLX_EXTENSION_NAME; +static XExtensionInfo *__glXExtensionInfo = NULL; + +static /* const */ XExtensionHooks __glXExtensionHooks = { NULL }; +static +XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo, + __glXExtensionName, &__glXExtensionHooks, + __GLX_NUMBER_EVENTS, NULL) + +static GLint +_gl_convert_from_x_visual_type(int visualType) +{ +#define NUM_VISUAL_TYPES 6 + static const int glx_visual_types[NUM_VISUAL_TYPES] = { + GLX_STATIC_GRAY, GLX_GRAY_SCALE, + GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, + GLX_TRUE_COLOR, GLX_DIRECT_COLOR + }; + + return ((unsigned) visualType < NUM_VISUAL_TYPES) + ? glx_visual_types[visualType] : GLX_NONE; +} + +_X_HIDDEN char * +__glXQueryServerString(Display * dpy, int opcode, CARD32 screen, CARD32 name) +{ + xGLXGenericGetStringReq *req; + xGLXSingleReply reply; + int length; + int numbytes; + char *buf; + CARD32 for_whom = screen; + CARD32 glxCode = X_GLXQueryServerString; + + + LockDisplay(dpy); + + + /* All of the GLX protocol requests for getting a string from the server + * look the same. The exact meaning of the for_whom field is usually + * either the screen number (for glXQueryServerString) or the context tag + * (for GLXSingle). + */ + + GetReq(GLXGenericGetString, req); + req->reqType = opcode; + req->glxCode = glxCode; + req->for_whom = for_whom; + req->name = name; + + _XReply(dpy, (xReply *) & reply, 0, False); + + length = reply.length * 4; + numbytes = reply.size; + + buf = (char *) Xmalloc(numbytes); + if (buf != NULL) { + _XRead(dpy, buf, numbytes); + length -= numbytes; + } + + _XEatData(dpy, length); + + UnlockDisplay(dpy); + SyncHandle(); + + return buf; +} + +/************************************************************************/ +/* +** Free the per screen configs data as well as the array of +** __glXScreenConfigs. +*/ +static void +FreeScreenConfigs(__GLXdisplayPrivate * priv) +{ + __GLXscreenConfigs *psc; + GLint i, screens; + + /* Free screen configuration information */ + psc = priv->screenConfigs; + screens = ScreenCount(priv->dpy); + for (i = 0; i < screens; i++, psc++) { + if (psc->configs) { + x11_context_modes_destroy(psc->configs); + psc->configs = NULL; /* NOTE: just for paranoia */ + } + if (psc->visuals) { + x11_context_modes_destroy(psc->visuals); + psc->visuals = NULL; /* NOTE: just for paranoia */ + } + Xfree((char *) psc->serverGLXexts); + } + XFree((char *) priv->screenConfigs); + priv->screenConfigs = NULL; +} + +/************************************************************************/ + +/* +** Query the version of the GLX extension. This procedure works even if +** the client extension is not completely set up. +*/ +static Bool +QueryVersion(Display * dpy, int opcode, int *major, int *minor) +{ + xGLXQueryVersionReq *req; + xGLXQueryVersionReply reply; + + /* Send the glXQueryVersion request */ + LockDisplay(dpy); + GetReq(GLXQueryVersion, req); + req->reqType = opcode; + req->glxCode = X_GLXQueryVersion; + req->majorVersion = GLX_MAJOR_VERSION; + req->minorVersion = GLX_MINOR_VERSION; + _XReply(dpy, (xReply *) & reply, 0, False); + UnlockDisplay(dpy); + SyncHandle(); + + if (reply.majorVersion != GLX_MAJOR_VERSION) { + /* + ** The server does not support the same major release as this + ** client. + */ + return GL_FALSE; + } + *major = reply.majorVersion; + *minor = min(reply.minorVersion, GLX_MINOR_VERSION); + return GL_TRUE; +} + +_X_HIDDEN void +__glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count, + const INT32 * bp, Bool tagged_only, + Bool fbconfig_style_tags) +{ + int i; + + if (!tagged_only) { + /* Copy in the first set of properties */ + config->visualID = *bp++; + + config->visualType = _gl_convert_from_x_visual_type(*bp++); + + config->rgbMode = *bp++; + + config->redBits = *bp++; + config->greenBits = *bp++; + config->blueBits = *bp++; + config->alphaBits = *bp++; + config->accumRedBits = *bp++; + config->accumGreenBits = *bp++; + config->accumBlueBits = *bp++; + config->accumAlphaBits = *bp++; + + config->doubleBufferMode = *bp++; + config->stereoMode = *bp++; + + config->rgbBits = *bp++; + config->depthBits = *bp++; + config->stencilBits = *bp++; + config->numAuxBuffers = *bp++; + config->level = *bp++; + + count -= __GLX_MIN_CONFIG_PROPS; + } + + /* + ** Additional properties may be in a list at the end + ** of the reply. They are in pairs of property type + ** and property value. + */ + +#define FETCH_OR_SET(tag) \ + config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1 + + for (i = 0; i < count; i += 2) { + switch (*bp++) { + case GLX_RGBA: + FETCH_OR_SET(rgbMode); + break; + case GLX_BUFFER_SIZE: + config->rgbBits = *bp++; + break; + case GLX_LEVEL: + config->level = *bp++; + break; + case GLX_DOUBLEBUFFER: + FETCH_OR_SET(doubleBufferMode); + break; + case GLX_STEREO: + FETCH_OR_SET(stereoMode); + break; + case GLX_AUX_BUFFERS: + config->numAuxBuffers = *bp++; + break; + case GLX_RED_SIZE: + config->redBits = *bp++; + break; + case GLX_GREEN_SIZE: + config->greenBits = *bp++; + break; + case GLX_BLUE_SIZE: + config->blueBits = *bp++; + break; + case GLX_ALPHA_SIZE: + config->alphaBits = *bp++; + break; + case GLX_DEPTH_SIZE: + config->depthBits = *bp++; + break; + case GLX_STENCIL_SIZE: + config->stencilBits = *bp++; + break; + case GLX_ACCUM_RED_SIZE: + config->accumRedBits = *bp++; + break; + case GLX_ACCUM_GREEN_SIZE: + config->accumGreenBits = *bp++; + break; + case GLX_ACCUM_BLUE_SIZE: + config->accumBlueBits = *bp++; + break; + case GLX_ACCUM_ALPHA_SIZE: + config->accumAlphaBits = *bp++; + break; + case GLX_VISUAL_CAVEAT_EXT: + config->visualRating = *bp++; + break; + case GLX_X_VISUAL_TYPE: + config->visualType = *bp++; + break; + case GLX_TRANSPARENT_TYPE: + config->transparentPixel = *bp++; + break; + case GLX_TRANSPARENT_INDEX_VALUE: + config->transparentIndex = *bp++; + break; + case GLX_TRANSPARENT_RED_VALUE: + config->transparentRed = *bp++; + break; + case GLX_TRANSPARENT_GREEN_VALUE: + config->transparentGreen = *bp++; + break; + case GLX_TRANSPARENT_BLUE_VALUE: + config->transparentBlue = *bp++; + break; + case GLX_TRANSPARENT_ALPHA_VALUE: + config->transparentAlpha = *bp++; + break; + case GLX_VISUAL_ID: + config->visualID = *bp++; + break; + case GLX_DRAWABLE_TYPE: + config->drawableType = *bp++; + break; + case GLX_RENDER_TYPE: + config->renderType = *bp++; + break; + case GLX_X_RENDERABLE: + config->xRenderable = *bp++; + break; + case GLX_FBCONFIG_ID: + config->fbconfigID = *bp++; + break; + case GLX_MAX_PBUFFER_WIDTH: + config->maxPbufferWidth = *bp++; + break; + case GLX_MAX_PBUFFER_HEIGHT: + config->maxPbufferHeight = *bp++; + break; + case GLX_MAX_PBUFFER_PIXELS: + config->maxPbufferPixels = *bp++; + break; + case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: + config->optimalPbufferWidth = *bp++; + break; + case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: + config->optimalPbufferHeight = *bp++; + break; + case GLX_VISUAL_SELECT_GROUP_SGIX: + config->visualSelectGroup = *bp++; + break; + case GLX_SWAP_METHOD_OML: + config->swapMethod = *bp++; + break; + case GLX_SAMPLE_BUFFERS_SGIS: + config->sampleBuffers = *bp++; + break; + case GLX_SAMPLES_SGIS: + config->samples = *bp++; + break; + case GLX_BIND_TO_TEXTURE_RGB_EXT: + config->bindToTextureRgb = *bp++; + break; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + config->bindToTextureRgba = *bp++; + break; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + config->bindToMipmapTexture = *bp++; + break; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + config->bindToTextureTargets = *bp++; + break; + case GLX_Y_INVERTED_EXT: + config->yInverted = *bp++; + break; + case None: + i = count; + break; + default: + break; + } + } + + config->renderType = + (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + + config->haveAccumBuffer = ((config->accumRedBits + + config->accumGreenBits + + config->accumBlueBits + + config->accumAlphaBits) > 0); + config->haveDepthBuffer = (config->depthBits > 0); + config->haveStencilBuffer = (config->stencilBits > 0); +} + +static __GLcontextModes * +createConfigsFromProperties(Display * dpy, int nvisuals, int nprops, + int screen, GLboolean tagged_only) +{ + INT32 buf[__GLX_TOTAL_CONFIG], *props; + unsigned prop_size; + __GLcontextModes *modes, *m; + int i; + + if (nprops == 0) + return NULL; + + /* FIXME: Is the __GLX_MIN_CONFIG_PROPS test correct for FBconfigs? */ + + /* Check number of properties */ + if (nprops < __GLX_MIN_CONFIG_PROPS || nprops > __GLX_MAX_CONFIG_PROPS) + return NULL; + + /* Allocate memory for our config structure */ + modes = x11_context_modes_create(nvisuals); + if (!modes) + return NULL; + + prop_size = nprops * __GLX_SIZE_INT32; + if (prop_size <= sizeof(buf)) + props = buf; + else + props = Xmalloc(prop_size); + + /* Read each config structure and convert it into our format */ + m = modes; + for (i = 0; i < nvisuals; i++) { + _XRead(dpy, (char *) props, prop_size); + /* Older X servers don't send this so we default it here. */ + m->drawableType = GLX_WINDOW_BIT; + __glXInitializeVisualConfigFromTags(m, nprops, props, + tagged_only, GL_TRUE); + m->screen = screen; + m = m->next; + } + + if (props != buf) + Xfree(props); + + return modes; +} + +static GLboolean +getVisualConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) +{ + xGLXGetVisualConfigsReq *req; + __GLXscreenConfigs *psc; + xGLXGetVisualConfigsReply reply; + + LockDisplay(dpy); + + psc = priv->screenConfigs + screen; + psc->visuals = NULL; + GetReq(GLXGetVisualConfigs, req); + req->reqType = priv->majorOpcode; + req->glxCode = X_GLXGetVisualConfigs; + req->screen = screen; + + if (!_XReply(dpy, (xReply *) & reply, 0, False)) + goto out; + + psc->visuals = createConfigsFromProperties(dpy, + reply.numVisuals, + reply.numProps, + screen, GL_FALSE); + + out: + UnlockDisplay(dpy); + return psc->visuals != NULL; +} + +static GLboolean +getFBConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) +{ + xGLXGetFBConfigsReq *fb_req; + xGLXGetFBConfigsSGIXReq *sgi_req; + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXGetFBConfigsReply reply; + __GLXscreenConfigs *psc; + + psc = priv->screenConfigs + screen; + psc->serverGLXexts = + __glXQueryServerString(dpy, priv->majorOpcode, screen, GLX_EXTENSIONS); + + LockDisplay(dpy); + + psc->configs = NULL; + if (atof(priv->serverGLXversion) >= 1.3) { + GetReq(GLXGetFBConfigs, fb_req); + fb_req->reqType = priv->majorOpcode; + fb_req->glxCode = X_GLXGetFBConfigs; + fb_req->screen = screen; + } + else if (strstr(psc->serverGLXexts, "GLX_SGIX_fbconfig") != NULL) { + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXGetFBConfigsSGIXReq + + sz_xGLXVendorPrivateWithReplyReq, vpreq); + sgi_req = (xGLXGetFBConfigsSGIXReq *) vpreq; + sgi_req->reqType = priv->majorOpcode; + sgi_req->glxCode = X_GLXVendorPrivateWithReply; + sgi_req->vendorCode = X_GLXvop_GetFBConfigsSGIX; + sgi_req->screen = screen; + } + else + goto out; + + if (!_XReply(dpy, (xReply *) & reply, 0, False)) + goto out; + + psc->configs = createConfigsFromProperties(dpy, + reply.numFBConfigs, + reply.numAttribs * 2, + screen, GL_TRUE); + + out: + UnlockDisplay(dpy); + return psc->configs != NULL; +} + +static GLboolean +AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv) +{ + __GLXscreenConfigs *psc; + GLint i, screens; + + /* + ** First allocate memory for the array of per screen configs. + */ + screens = ScreenCount(dpy); + psc = (__GLXscreenConfigs *) Xmalloc(screens * sizeof(__GLXscreenConfigs)); + if (!psc) { + return GL_FALSE; + } + memset(psc, 0, screens * sizeof(__GLXscreenConfigs)); + priv->screenConfigs = psc; + + priv->serverGLXversion = + __glXQueryServerString(dpy, priv->majorOpcode, 0, GLX_VERSION); + if (priv->serverGLXversion == NULL) { + FreeScreenConfigs(priv); + return GL_FALSE; + } + + for (i = 0; i < screens; i++, psc++) { + getFBConfigs(dpy, priv, i); + getVisualConfigs(dpy, priv, i); + psc->scr = i; + psc->dpy = dpy; + } + + SyncHandle(); + + return GL_TRUE; +} + +_X_HIDDEN void +__glXRelease(__GLXdisplayPrivate *dpyPriv) +{ + FreeScreenConfigs(dpyPriv); + + if (dpyPriv->serverGLXvendor) { + Xfree((char *) dpyPriv->serverGLXvendor); + dpyPriv->serverGLXvendor = NULL; + } + if (dpyPriv->serverGLXversion) { + Xfree((char *) dpyPriv->serverGLXversion); + dpyPriv->serverGLXversion = NULL; + } + + Xfree(dpyPriv); +} + +_X_HIDDEN __GLXdisplayPrivate * +__glXInitialize(Display * dpy) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + __GLXdisplayPrivate *dpyPriv; + int major, minor; + + if (!XextHasExtension(info)) + return NULL; + + /* See if the versions are compatible */ + if (!QueryVersion(dpy, info->codes->major_opcode, &major, &minor)) + return NULL; + + dpyPriv = (__GLXdisplayPrivate *) Xcalloc(1, sizeof(__GLXdisplayPrivate)); + if (!dpyPriv) + return NULL; + + /* + ** Init the display private and then read in the screen config + ** structures from the server. + */ + dpyPriv->majorOpcode = info->codes->major_opcode; + dpyPriv->majorVersion = major; + dpyPriv->minorVersion = minor; + dpyPriv->dpy = dpy; + + dpyPriv->serverGLXvendor = NULL; + dpyPriv->serverGLXversion = NULL; + + if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) { + Xfree(dpyPriv); + return NULL; + } + + return dpyPriv; +} diff --git a/src/gallium/state_trackers/egl_g3d/x11/glxinit.h b/src/gallium/state_trackers/egl_g3d/x11/glxinit.h new file mode 100644 index 00000000000..515a8252220 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/glxinit.h @@ -0,0 +1,14 @@ +#ifndef GLXINIT_INCLUDED +#define GLXINIT_INCLUDED + +#include <X11/Xlib.h> + +#ifndef GLX_DIRECT_RENDERING +#define GLX_DIRECT_RENDERING +#endif +#include "glxclient.h" + +extern void +__glXRelease(__GLXdisplayPrivate *dpyPriv); + +#endif /* GLXINIT_INCLUDED */ diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_dri2.c b/src/gallium/state_trackers/egl_g3d/x11/native_dri2.c new file mode 100644 index 00000000000..f497d8c1c77 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/native_dri2.c @@ -0,0 +1,690 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "state_tracker/drm_api.h" +#include "egllog.h" + +#include "native_x11.h" +#include "x11_screen.h" + +enum dri2_surface_type { + DRI2_SURFACE_TYPE_WINDOW, + DRI2_SURFACE_TYPE_PIXMAP, + DRI2_SURFACE_TYPE_PBUFFER +}; + +struct dri2_display { + struct native_display base; + Display *dpy; + boolean own_dpy; + + struct drm_api *api; + struct x11_screen *xscr; + int xscr_number; + + struct dri2_config *configs; + int num_configs; +}; + +struct dri2_surface { + struct native_surface base; + Drawable drawable; + enum dri2_surface_type type; + enum pipe_format color_format; + struct dri2_display *dri2dpy; + + struct pipe_texture *pbuffer_textures[NUM_NATIVE_ATTACHMENTS]; + boolean have_back, have_fake; + int width, height; + unsigned int sequence_number; +}; + +struct dri2_config { + struct native_config base; +}; + +static INLINE struct dri2_display * +dri2_display(const struct native_display *ndpy) +{ + return (struct dri2_display *) ndpy; +} + +static INLINE struct dri2_surface * +dri2_surface(const struct native_surface *nsurf) +{ + return (struct dri2_surface *) nsurf; +} + +static INLINE struct dri2_config * +dri2_config(const struct native_config *nconf) +{ + return (struct dri2_config *) nconf; +} + +static boolean +dri2_surface_flush_frontbuffer(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + /* pbuffer is private */ + if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER) + return TRUE; + + /* copy to real front buffer */ + if (dri2surf->have_fake) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); + + return TRUE; +} + +static boolean +dri2_surface_swap_buffers(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + /* pbuffer is private */ + if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER) + return TRUE; + + /* copy to front buffer */ + if (dri2surf->have_back) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferBackLeft, DRI2BufferFrontLeft); + + /* and update fake front buffer */ + if (dri2surf->have_fake) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + + return TRUE; +} + +static boolean +dri2_surface_validate(struct native_surface *nsurf, + const enum native_attachment *natts, + unsigned num_natts, + unsigned int *seq_num, + struct pipe_texture **textures, + int *width, int *height) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + unsigned int dri2atts[NUM_NATIVE_ATTACHMENTS]; + EGLint texture_indices[NUM_NATIVE_ATTACHMENTS]; + struct pipe_texture templ; + struct x11_drawable_buffer *xbufs; + int num_ins, num_outs, i; + + if (num_natts) { + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.last_level = 0; + templ.width0 = dri2surf->width; + templ.height0 = dri2surf->height; + templ.depth0 = 1; + templ.format = dri2surf->color_format; + templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + + if (textures) + memset(textures, 0, sizeof(*textures) * num_natts); + } + + /* create textures for pbuffer */ + if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER) { + struct pipe_screen *screen = dri2dpy->base.screen; + + for (i = 0; i < num_natts; i++) { + enum native_attachment natt = natts[i]; + struct pipe_texture *ptex = dri2surf->pbuffer_textures[natt]; + + if (!ptex) { + ptex = screen->texture_create(screen, &templ); + dri2surf->pbuffer_textures[natt] = ptex; + } + + if (textures) + pipe_texture_reference(&textures[i], ptex); + } + + if (seq_num) + *seq_num = dri2surf->sequence_number; + if (width) + *width = dri2surf->width; + if (height) + *height = dri2surf->height; + + return TRUE; + } + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) + texture_indices[i] = -1; + + /* prepare the attachments */ + num_ins = num_natts; + for (i = 0; i < num_natts; i++) { + unsigned int dri2att; + + switch (natts[i]) { + case NATIVE_ATTACHMENT_FRONT_LEFT: + dri2att = DRI2BufferFrontLeft; + break; + case NATIVE_ATTACHMENT_BACK_LEFT: + dri2att = DRI2BufferBackLeft; + break; + case NATIVE_ATTACHMENT_FRONT_RIGHT: + dri2att = DRI2BufferFrontRight; + break; + case NATIVE_ATTACHMENT_BACK_RIGHT: + dri2att = DRI2BufferBackRight; + break; + default: + assert(0); + dri2att = 0; + break; + } + dri2atts[i] = dri2att; + texture_indices[natts[i]] = i; + } + + dri2surf->have_back = FALSE; + dri2surf->have_fake = FALSE; + + /* remember old geometry */ + templ.width0 = dri2surf->width; + templ.height0 = dri2surf->height; + + xbufs = x11_drawable_get_buffers(dri2dpy->xscr, dri2surf->drawable, + &dri2surf->width, &dri2surf->height, + dri2atts, FALSE, num_ins, &num_outs); + if (!xbufs) + return FALSE; + + if (templ.width0 != dri2surf->width || templ.height0 != dri2surf->height) { + /* are there cases where the buffers change and the geometry doesn't? */ + dri2surf->sequence_number++; + + templ.width0 = dri2surf->width; + templ.height0 = dri2surf->height; + } + + for (i = 0; i < num_outs; i++) { + struct x11_drawable_buffer *xbuf = &xbufs[i]; + const char *desc; + enum native_attachment natt; + + switch (xbuf->attachment) { + case DRI2BufferFrontLeft: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + desc = "DRI2 Front Buffer"; + break; + case DRI2BufferFakeFrontLeft: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + desc = "DRI2 Fake Front Buffer"; + dri2surf->have_fake = TRUE; + break; + case DRI2BufferBackLeft: + natt = NATIVE_ATTACHMENT_BACK_LEFT; + desc = "DRI2 Back Buffer"; + dri2surf->have_back = TRUE; + break; + default: + desc = NULL; + break; + } + + if (!desc || texture_indices[natt] < 0 || + (textures && textures[texture_indices[natt]])) { + if (!desc) + _eglLog(_EGL_WARNING, "unknown buffer %d", xbuf->attachment); + else if (texture_indices[natt] < 0) + _eglLog(_EGL_WARNING, "unexpected buffer %d", xbuf->attachment); + else if (textures && textures[texture_indices[natt]]) + _eglLog(_EGL_WARNING, "both real and fake front buffers are listed"); + continue; + } + + if (textures) { + struct pipe_texture *ptex = + dri2dpy->api->texture_from_shared_handle(dri2dpy->api, + dri2dpy->base.screen, &templ, + desc, xbuf->pitch, xbuf->name); + if (ptex) { + /* the caller owns the textures */ + textures[texture_indices[natt]] = ptex; + } + } + } + + free(xbufs); + + if (seq_num) + *seq_num = dri2surf->sequence_number; + if (width) + *width = dri2surf->width; + if (height) + *height = dri2surf->height; + + return TRUE; +} + +static void +dri2_surface_wait(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + if (dri2surf->have_fake) { + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + } +} + +static void +dri2_surface_destroy(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + int i; + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct pipe_texture *ptex = dri2surf->pbuffer_textures[i]; + pipe_texture_reference(&ptex, NULL); + } + + if (dri2surf->drawable) + x11_drawable_enable_dri2(dri2surf->dri2dpy->xscr, + dri2surf->drawable, FALSE); + free(dri2surf); +} + +static struct dri2_surface * +dri2_display_create_surface(struct native_display *ndpy, + enum dri2_surface_type type, + Drawable drawable, + const struct native_config *nconf) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + struct dri2_config *dri2conf = dri2_config(nconf); + struct dri2_surface *dri2surf; + + dri2surf = CALLOC_STRUCT(dri2_surface); + if (!dri2surf) + return NULL; + + if (drawable) + x11_drawable_enable_dri2(dri2dpy->xscr, drawable, TRUE); + + dri2surf->dri2dpy = dri2dpy; + dri2surf->type = type; + dri2surf->drawable = drawable; + dri2surf->color_format = dri2conf->base.color_format; + + dri2surf->base.destroy = dri2_surface_destroy; + dri2surf->base.swap_buffers = dri2_surface_swap_buffers; + dri2surf->base.flush_frontbuffer = dri2_surface_flush_frontbuffer; + dri2surf->base.validate = dri2_surface_validate; + dri2surf->base.wait = dri2_surface_wait; + + return dri2surf; +} + +static struct native_surface * +dri2_display_create_window_surface(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf) +{ + struct dri2_surface *dri2surf; + + dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_WINDOW, + (Drawable) win, nconf); + return (dri2surf) ? &dri2surf->base : NULL; +} + +static struct native_surface * +dri2_display_create_pixmap_surface(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct dri2_surface *dri2surf; + + dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PIXMAP, + (Drawable) pix, nconf); + return (dri2surf) ? &dri2surf->base : NULL; +} + +static struct native_surface * +dri2_display_create_pbuffer_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct dri2_surface *dri2surf; + + dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PBUFFER, + (Drawable) None, nconf); + if (dri2surf) { + dri2surf->width = width; + dri2surf->height = height; + } + return (dri2surf) ? &dri2surf->base : NULL; +} + +static struct pipe_context * +dri2_display_create_context(struct native_display *ndpy, void *context_private) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + struct pipe_context *pctx; + + pctx = dri2dpy->api->create_context(dri2dpy->api, dri2dpy->base.screen); + if (pctx) + pctx->priv = context_private; + return pctx; +} + +static int +choose_color_format(const __GLcontextModes *mode, enum pipe_format formats[32]) +{ + int count = 0; + + switch (mode->rgbBits) { + case 32: + formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; + formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; + break; + case 24: + formats[count++] = PIPE_FORMAT_X8R8G8B8_UNORM; + formats[count++] = PIPE_FORMAT_B8G8R8X8_UNORM; + formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; + formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; + break; + case 16: + formats[count++] = PIPE_FORMAT_R5G6B5_UNORM; + break; + default: + break; + } + + return count; +} + +static int +choose_depth_stencil_format(const __GLcontextModes *mode, + enum pipe_format formats[32]) +{ + int count = 0; + + switch (mode->depthBits) { + case 32: + formats[count++] = PIPE_FORMAT_Z32_UNORM; + break; + case 24: + if (mode->stencilBits) { + formats[count++] = PIPE_FORMAT_S8Z24_UNORM; + formats[count++] = PIPE_FORMAT_Z24S8_UNORM; + } + else { + formats[count++] = PIPE_FORMAT_X8Z24_UNORM; + formats[count++] = PIPE_FORMAT_Z24X8_UNORM; + } + break; + case 16: + formats[count++] = PIPE_FORMAT_Z16_UNORM; + break; + default: + break; + } + + return count; +} + +static boolean +is_format_supported(struct pipe_screen *screen, + enum pipe_format fmt, boolean is_color) +{ + return screen->is_format_supported(screen, fmt, PIPE_TEXTURE_2D, + (is_color) ? PIPE_TEXTURE_USAGE_RENDER_TARGET : + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); +} + +static boolean +dri2_display_convert_config(struct native_display *ndpy, + const __GLcontextModes *mode, + struct native_config *nconf) +{ + enum pipe_format formats[32]; + int num_formats, i; + + if (!(mode->renderType & GLX_RGBA_BIT) || !mode->rgbMode) + return FALSE; + + /* skip single-buffered configs */ + if (!mode->doubleBufferMode) + return FALSE; + + nconf->mode = *mode; + nconf->mode.renderType = GLX_RGBA_BIT; + nconf->mode.rgbMode = TRUE; + /* pbuffer is allocated locally and is always supported */ + nconf->mode.drawableType |= GLX_PBUFFER_BIT; + /* the swap method is always copy */ + nconf->mode.swapMethod = GLX_SWAP_COPY_OML; + + /* fix up */ + nconf->mode.rgbBits = + nconf->mode.redBits + nconf->mode.greenBits + + nconf->mode.blueBits + nconf->mode.alphaBits; + if (!(nconf->mode.drawableType & GLX_WINDOW_BIT)) { + nconf->mode.visualID = 0; + nconf->mode.visualType = GLX_NONE; + } + if (!(nconf->mode.drawableType & GLX_PBUFFER_BIT)) { + nconf->mode.bindToTextureRgb = FALSE; + nconf->mode.bindToTextureRgba = FALSE; + } + + nconf->color_format = PIPE_FORMAT_NONE; + nconf->depth_format = PIPE_FORMAT_NONE; + nconf->stencil_format = PIPE_FORMAT_NONE; + + /* choose color format */ + num_formats = choose_color_format(mode, formats); + for (i = 0; i < num_formats; i++) { + if (is_format_supported(ndpy->screen, formats[i], TRUE)) { + nconf->color_format = formats[i]; + break; + } + } + if (nconf->color_format == PIPE_FORMAT_NONE) + return FALSE; + + /* choose depth/stencil format */ + num_formats = choose_depth_stencil_format(mode, formats); + for (i = 0; i < num_formats; i++) { + if (is_format_supported(ndpy->screen, formats[i], FALSE)) { + nconf->depth_format = formats[i]; + nconf->stencil_format = formats[i]; + break; + } + } + if ((nconf->mode.depthBits && nconf->depth_format == PIPE_FORMAT_NONE) || + (nconf->mode.stencilBits && nconf->stencil_format == PIPE_FORMAT_NONE)) + return FALSE; + + return TRUE; +} + +static const struct native_config ** +dri2_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + const struct native_config **configs; + int i; + + /* first time */ + if (!dri2dpy->configs) { + const __GLcontextModes *modes; + int num_modes, count; + + modes = x11_screen_get_glx_configs(dri2dpy->xscr); + if (!modes) + return NULL; + num_modes = x11_context_modes_count(modes); + + dri2dpy->configs = calloc(num_modes, sizeof(*dri2dpy->configs)); + if (!dri2dpy->configs) + return NULL; + + count = 0; + for (i = 0; i < num_modes; i++) { + struct native_config *nconf = &dri2dpy->configs[count].base; + if (dri2_display_convert_config(&dri2dpy->base, modes, nconf)) + count++; + modes = modes->next; + } + + dri2dpy->num_configs = count; + } + + configs = malloc(dri2dpy->num_configs * sizeof(*configs)); + if (configs) { + for (i = 0; i < dri2dpy->num_configs; i++) + configs[i] = (const struct native_config *) &dri2dpy->configs[i]; + if (num_configs) + *num_configs = dri2dpy->num_configs; + } + + return configs; +} + +static void +dri2_display_destroy(struct native_display *ndpy) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + + if (dri2dpy->configs) + free(dri2dpy->configs); + + if (dri2dpy->base.screen) + dri2dpy->base.screen->destroy(dri2dpy->base.screen); + + if (dri2dpy->xscr) + x11_screen_destroy(dri2dpy->xscr); + if (dri2dpy->own_dpy) + XCloseDisplay(dri2dpy->dpy); + if (dri2dpy->api && dri2dpy->api->destroy) + dri2dpy->api->destroy(dri2dpy->api); + free(dri2dpy); +} + +/** + * Initialize DRI2 and pipe screen. + */ +static boolean +dri2_display_init_screen(struct native_display *ndpy) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + const char *driver = dri2dpy->api->name; + struct drm_create_screen_arg arg; + int fd; + + if (!x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_DRI2) || + !x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_GLX)) { + _eglLog(_EGL_WARNING, "GLX/DRI2 is not supported"); + return FALSE; + } + + fd = x11_screen_enable_dri2(dri2dpy->xscr, driver); + if (fd < 0) + return FALSE; + + memset(&arg, 0, sizeof(arg)); + arg.mode = DRM_CREATE_NORMAL; + dri2dpy->base.screen = dri2dpy->api->create_screen(dri2dpy->api, fd, &arg); + if (!dri2dpy->base.screen) { + _eglLog(_EGL_WARNING, "failed to create DRM screen"); + return FALSE; + } + + return TRUE; +} + +struct native_display * +x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api) +{ + struct dri2_display *dri2dpy; + + dri2dpy = CALLOC_STRUCT(dri2_display); + if (!dri2dpy) + return NULL; + + dri2dpy->api = api; + if (!dri2dpy->api) { + _eglLog(_EGL_WARNING, "failed to create DRM API"); + free(dri2dpy); + return NULL; + } + + dri2dpy->dpy = dpy; + if (!dri2dpy->dpy) { + dri2dpy->dpy = XOpenDisplay(NULL); + if (!dri2dpy->dpy) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + dri2dpy->own_dpy = TRUE; + } + + dri2dpy->xscr_number = DefaultScreen(dri2dpy->dpy); + dri2dpy->xscr = x11_screen_create(dri2dpy->dpy, dri2dpy->xscr_number); + if (!dri2dpy->xscr) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + + if (!dri2_display_init_screen(&dri2dpy->base)) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + + dri2dpy->base.destroy = dri2_display_destroy; + dri2dpy->base.get_configs = dri2_display_get_configs; + dri2dpy->base.create_context = dri2_display_create_context; + dri2dpy->base.create_window_surface = dri2_display_create_window_surface; + dri2dpy->base.create_pixmap_surface = dri2_display_create_pixmap_surface; + dri2dpy->base.create_pbuffer_surface = dri2_display_create_pbuffer_surface; + + return &dri2dpy->base; +} diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_x11.c b/src/gallium/state_trackers/egl_g3d/x11/native_x11.c new file mode 100644 index 00000000000..583ce3d3293 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/native_x11.c @@ -0,0 +1,72 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <string.h> +#include "util/u_debug.h" +#include "state_tracker/drm_api.h" +#include "egllog.h" + +#include "native_x11.h" + +static struct drm_api *api; + +const char * +native_get_name(void) +{ + static char x11_name[32]; + + if (!api) + api = drm_api_create(); + + if (api) + snprintf(x11_name, sizeof(x11_name), "X11/%s", api->name); + else + snprintf(x11_name, sizeof(x11_name), "X11"); + + return x11_name; +} + +struct native_display * +native_create_display(EGLNativeDisplayType dpy) +{ + struct native_display *ndpy = NULL; + boolean force_sw; + + if (!api) + api = drm_api_create(); + + force_sw = debug_get_bool_option("EGL_SOFTWARE", FALSE); + if (api && !force_sw) { + ndpy = x11_create_dri2_display(dpy, api); + } + + if (!ndpy) { + EGLint level = (force_sw) ? _EGL_INFO : _EGL_WARNING; + + _eglLog(level, "use software fallback"); + ndpy = x11_create_ximage_display(dpy, TRUE); + } + + return ndpy; +} diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_x11.h b/src/gallium/state_trackers/egl_g3d/x11/native_x11.h new file mode 100644 index 00000000000..622ddac5df6 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/native_x11.h @@ -0,0 +1,37 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_X11_H_ +#define _NATIVE_X11_H_ + +#include "state_tracker/drm_api.h" +#include "common/native.h" + +struct native_display * +x11_create_ximage_display(EGLNativeDisplayType dpy, boolean use_xshm); + +struct native_display * +x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api); + +#endif /* _NATIVE_X11_H_ */ diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_ximage.c b/src/gallium/state_trackers/egl_g3d/x11/native_ximage.c new file mode 100644 index 00000000000..24a50df7a0a --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/native_ximage.c @@ -0,0 +1,676 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <assert.h> +#include <sys/ipc.h> +#include <sys/types.h> +#include <sys/shm.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/extensions/XShm.h> +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "pipe/p_compiler.h" +#include "pipe/internal/p_winsys_screen.h" +#include "softpipe/sp_winsys.h" +#include "egllog.h" + +#include "sw_winsys.h" +#include "native_x11.h" +#include "x11_screen.h" + +enum ximage_surface_type { + XIMAGE_SURFACE_TYPE_WINDOW, + XIMAGE_SURFACE_TYPE_PIXMAP, + XIMAGE_SURFACE_TYPE_PBUFFER +}; + +struct ximage_display { + struct native_display base; + Display *dpy; + boolean own_dpy; + + struct x11_screen *xscr; + int xscr_number; + + boolean use_xshm; + + struct pipe_winsys *winsys; + struct ximage_config *configs; + int num_configs; +}; + +struct ximage_buffer { + XImage *ximage; + + struct pipe_texture *texture; + struct pipe_transfer *transfer; + XShmSegmentInfo *shm_info; + boolean xshm_attached; +}; + +struct ximage_surface { + struct native_surface base; + Drawable drawable; + enum ximage_surface_type type; + enum pipe_format color_format; + XVisualInfo visual; + struct ximage_display *xdpy; + + int width, height; + GC gc; + + struct ximage_buffer buffers[NUM_NATIVE_ATTACHMENTS]; + unsigned int sequence_number; +}; + +struct ximage_config { + struct native_config base; + const XVisualInfo *visual; +}; + +static INLINE struct ximage_display * +ximage_display(const struct native_display *ndpy) +{ + return (struct ximage_display *) ndpy; +} + +static INLINE struct ximage_surface * +ximage_surface(const struct native_surface *nsurf) +{ + return (struct ximage_surface *) nsurf; +} + +static INLINE struct ximage_config * +ximage_config(const struct native_config *nconf) +{ + return (struct ximage_config *) nconf; +} + +static void +ximage_surface_free_buffer(struct native_surface *nsurf, + enum native_attachment which) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xbuf = &xsurf->buffers[which]; + struct pipe_screen *screen = xsurf->xdpy->base.screen; + + if (xbuf->transfer) { + screen->tex_transfer_destroy(xbuf->transfer); + xbuf->transfer = NULL; + } + pipe_texture_reference(&xbuf->texture, NULL); + + if (xbuf->shm_info) { + if (xbuf->xshm_attached) + XShmDetach(xsurf->xdpy->dpy, xbuf->shm_info); + if (xbuf->shm_info->shmaddr != (void *) -1) + shmdt(xbuf->shm_info->shmaddr); + if (xbuf->shm_info->shmid != -1) + shmctl(xbuf->shm_info->shmid, IPC_RMID, 0); + + xbuf->shm_info->shmaddr = (void *) -1; + xbuf->shm_info->shmid = -1; + } +} + +static boolean +ximage_surface_alloc_buffer(struct native_surface *nsurf, + enum native_attachment which) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xbuf = &xsurf->buffers[which]; + struct pipe_screen *screen = xsurf->xdpy->base.screen; + struct pipe_texture templ; + + /* free old data */ + if (xbuf->texture) + ximage_surface_free_buffer(&xsurf->base, which); + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.format = xsurf->color_format; + templ.width0 = xsurf->width; + templ.height0 = xsurf->height; + templ.depth0 = 1; + templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + + if (xbuf->shm_info) { + struct pipe_buffer *pbuf; + unsigned stride, size; + void *addr = NULL; + + stride = util_format_get_stride(xsurf->color_format, xsurf->width); + /* alignment should depend on visual? */ + stride = align(stride, 4); + size = stride * xsurf->height; + + /* create and attach shm object */ + xbuf->shm_info->shmid = shmget(IPC_PRIVATE, size, 0755); + if (xbuf->shm_info->shmid != -1) { + xbuf->shm_info->shmaddr = + shmat(xbuf->shm_info->shmid, NULL, 0); + if (xbuf->shm_info->shmaddr != (void *) -1) { + if (XShmAttach(xsurf->xdpy->dpy, xbuf->shm_info)) { + addr = xbuf->shm_info->shmaddr; + xbuf->xshm_attached = TRUE; + } + } + } + + if (addr) { + pbuf = screen->user_buffer_create(screen, addr, size); + if (pbuf) { + xbuf->texture = + screen->texture_blanket(screen, &templ, &stride, pbuf); + pipe_buffer_reference(&pbuf, NULL); + } + } + } + else { + xbuf->texture = screen->texture_create(screen, &templ); + } + + if (xbuf->texture) { + xbuf->transfer = screen->get_tex_transfer(screen, xbuf->texture, + 0, 0, 0, PIPE_TRANSFER_READ, 0, 0, xsurf->width, xsurf->height); + if (!xbuf->transfer) + pipe_texture_reference(&xbuf->texture, NULL); + } + + /* clean up the buffer if allocation failed */ + if (!xbuf->texture) + ximage_surface_free_buffer(&xsurf->base, which); + + return (xbuf->texture != NULL); +} + +static boolean +ximage_surface_draw_buffer(struct native_surface *nsurf, + enum native_attachment which) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xbuf = &xsurf->buffers[which]; + struct pipe_screen *screen = xsurf->xdpy->base.screen; + + if (xsurf->type == XIMAGE_SURFACE_TYPE_PBUFFER) + return TRUE; + + assert(xsurf->drawable && xbuf->ximage && xbuf->texture); + + xbuf->ximage->data = screen->transfer_map(screen, xbuf->transfer); + + if (xbuf->shm_info) + XShmPutImage(xsurf->xdpy->dpy, xsurf->drawable, xsurf->gc, + xbuf->ximage, 0, 0, 0, 0, xsurf->width, xsurf->height, False); + else + XPutImage(xsurf->xdpy->dpy, xsurf->drawable, xsurf->gc, + xbuf->ximage, 0, 0, 0, 0, xsurf->width, xsurf->height); + + xbuf->ximage->data = NULL; + screen->transfer_unmap(screen, xbuf->transfer); + + XSync(xsurf->xdpy->dpy, FALSE); + + return TRUE; +} + +static boolean +ximage_surface_flush_frontbuffer(struct native_surface *nsurf) +{ + return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT); +} + +static boolean +ximage_surface_swap_buffers(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xfront, *xback, xtmp; + + xfront = &xsurf->buffers[NATIVE_ATTACHMENT_FRONT_LEFT]; + xback = &xsurf->buffers[NATIVE_ATTACHMENT_BACK_LEFT]; + + /* draw the back buffer directly if there is no front buffer */ + if (!xfront->texture) + return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_BACK_LEFT); + + /* swap the buffers */ + xtmp = *xfront; + *xfront = *xback; + *xback = xtmp; + + /* the front/back textures are swapped */ + xsurf->sequence_number++; + + return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT); +} + +static void +ximage_surface_update_geometry(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + Status ok; + Window root; + int x, y; + unsigned int w, h, border, depth; + + /* pbuffer has fixed geometry */ + if (xsurf->type == XIMAGE_SURFACE_TYPE_PBUFFER) + return; + + ok = XGetGeometry(xsurf->xdpy->dpy, xsurf->drawable, + &root, &x, &y, &w, &h, &border, &depth); + if (ok) { + xsurf->width = w; + xsurf->height = h; + } +} + +static boolean +ximage_surface_validate(struct native_surface *nsurf, + const enum native_attachment *natts, + unsigned num_natts, + unsigned int *seq_num, + struct pipe_texture **textures, + int *width, int *height) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + boolean new_buffers = FALSE, error = FALSE; + unsigned i; + + ximage_surface_update_geometry(&xsurf->base); + + if (textures) + memset(textures, 0, sizeof(*textures) * num_natts); + + for (i = 0; i < num_natts; i++) { + enum native_attachment natt = natts[i]; + struct ximage_buffer *xbuf = &xsurf->buffers[natt]; + + if (!xbuf) + continue; + + /* reallocate the texture */ + if (!xbuf->texture || + xsurf->width != xbuf->texture->width0 || + xsurf->height != xbuf->texture->height0) { + new_buffers = TRUE; + if (ximage_surface_alloc_buffer(&xsurf->base, natt)) { + /* update ximage */ + if (xbuf->ximage) { + xbuf->ximage->width = xbuf->transfer->width; + xbuf->ximage->height = xbuf->transfer->height; + xbuf->ximage->bytes_per_line = xbuf->transfer->stride; + } + } + } + + /* allocation failed */ + if (!xbuf->texture) { + unsigned j; + for (j = 0; j < i; j++) + pipe_texture_reference(&textures[j], NULL); + for (j = i; j < num_natts; j++) + textures[j] = NULL; + error = TRUE; + break; + } + + if (textures) + pipe_texture_reference(&textures[i], xbuf->texture); + } + + /* increase the sequence number so that caller knows */ + if (new_buffers) + xsurf->sequence_number++; + + if (seq_num) + *seq_num = xsurf->sequence_number; + if (width) + *width = xsurf->width; + if (height) + *height = xsurf->height; + + return !error; +} + +static void +ximage_surface_wait(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + XSync(xsurf->xdpy->dpy, FALSE); + /* TODO XGetImage and update the front texture */ +} + +static void +ximage_surface_destroy(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + int i; + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct ximage_buffer *xbuf = &xsurf->buffers[i]; + ximage_surface_free_buffer(&xsurf->base, i); + /* xbuf->shm_info is owned by xbuf->ximage? */ + if (xbuf->ximage) { + XDestroyImage(xbuf->ximage); + xbuf->ximage = NULL; + } + } + + if (xsurf->type != XIMAGE_SURFACE_TYPE_PBUFFER) + XFreeGC(xsurf->xdpy->dpy, xsurf->gc); + free(xsurf); +} + +static struct ximage_surface * +ximage_display_create_surface(struct native_display *ndpy, + enum ximage_surface_type type, + Drawable drawable, + const struct native_config *nconf) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + struct ximage_config *xconf = ximage_config(nconf); + struct ximage_surface *xsurf; + int i; + + xsurf = CALLOC_STRUCT(ximage_surface); + if (!xsurf) + return NULL; + + xsurf->xdpy = xdpy; + xsurf->type = type; + xsurf->color_format = xconf->base.color_format; + xsurf->drawable = drawable; + + if (xsurf->type != XIMAGE_SURFACE_TYPE_PBUFFER) { + xsurf->drawable = drawable; + xsurf->visual = *xconf->visual; + + xsurf->gc = XCreateGC(xdpy->dpy, xsurf->drawable, 0, NULL); + if (!xsurf->gc) { + free(xsurf); + return NULL; + } + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct ximage_buffer *xbuf = &xsurf->buffers[i]; + + if (xdpy->use_xshm) { + xbuf->shm_info = calloc(1, sizeof(*xbuf->shm_info)); + if (xbuf->shm_info) { + /* initialize shm info */ + xbuf->shm_info->shmid = -1; + xbuf->shm_info->shmaddr = (void *) -1; + xbuf->shm_info->readOnly = TRUE; + + xbuf->ximage = XShmCreateImage(xsurf->xdpy->dpy, + xsurf->visual.visual, + xsurf->visual.depth, + ZPixmap, NULL, + xbuf->shm_info, + 0, 0); + } + } + else { + xbuf->ximage = XCreateImage(xsurf->xdpy->dpy, + xsurf->visual.visual, + xsurf->visual.depth, + ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* size */ + 8, /* bitmap_pad */ + 0); /* bytes_per_line */ + } + + if (!xbuf->ximage) { + XFreeGC(xdpy->dpy, xsurf->gc); + free(xsurf); + return NULL; + } + } + } + + xsurf->base.destroy = ximage_surface_destroy; + xsurf->base.swap_buffers = ximage_surface_swap_buffers; + xsurf->base.flush_frontbuffer = ximage_surface_flush_frontbuffer; + xsurf->base.validate = ximage_surface_validate; + xsurf->base.wait = ximage_surface_wait; + + return xsurf; +} + +static struct native_surface * +ximage_display_create_window_surface(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf) +{ + struct ximage_surface *xsurf; + + xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_WINDOW, + (Drawable) win, nconf); + return (xsurf) ? &xsurf->base : NULL; +} + +static struct native_surface * +ximage_display_create_pixmap_surface(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct ximage_surface *xsurf; + + xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PIXMAP, + (Drawable) pix, nconf); + return (xsurf) ? &xsurf->base : NULL; +} + +static struct native_surface * +ximage_display_create_pbuffer_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct ximage_surface *xsurf; + + xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PBUFFER, + (Drawable) None, nconf); + if (xsurf) { + xsurf->width = width; + xsurf->height = height; + } + return (xsurf) ? &xsurf->base : NULL; +} + +static struct pipe_context * +ximage_display_create_context(struct native_display *ndpy, + void *context_private) +{ + struct pipe_context *pctx = softpipe_create(ndpy->screen); + if (pctx) + pctx->priv = context_private; + return pctx; +} + +static enum pipe_format +choose_format(const XVisualInfo *vinfo) +{ + enum pipe_format fmt; + /* TODO elaborate the formats */ + switch (vinfo->depth) { + case 32: + fmt = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case 24: + fmt = PIPE_FORMAT_X8R8G8B8_UNORM; + break; + case 16: + fmt = PIPE_FORMAT_R5G6B5_UNORM; + break; + default: + fmt = PIPE_FORMAT_NONE; + break; + } + + return fmt; +} + +static const struct native_config ** +ximage_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + const struct native_config **configs; + int i; + + /* first time */ + if (!xdpy->configs) { + const XVisualInfo *visuals; + int num_visuals, count, j; + + visuals = x11_screen_get_visuals(xdpy->xscr, &num_visuals); + if (!visuals) + return NULL; + + /* + * Create two configs for each visual. + * One with depth/stencil buffer; one without + */ + xdpy->configs = calloc(num_visuals * 2, sizeof(*xdpy->configs)); + if (!xdpy->configs) + return NULL; + + count = 0; + for (i = 0; i < num_visuals; i++) { + for (j = 0; j < 2; j++) { + struct ximage_config *xconf = &xdpy->configs[count]; + __GLcontextModes *mode = &xconf->base.mode; + + xconf->visual = &visuals[i]; + xconf->base.color_format = choose_format(xconf->visual); + if (xconf->base.color_format == PIPE_FORMAT_NONE) + continue; + + x11_screen_convert_visual(xdpy->xscr, xconf->visual, mode); + /* support double buffer mode */ + mode->doubleBufferMode = TRUE; + + xconf->base.depth_format = PIPE_FORMAT_NONE; + xconf->base.stencil_format = PIPE_FORMAT_NONE; + /* create the second config with depth/stencil buffer */ + if (j == 1) { + xconf->base.depth_format = PIPE_FORMAT_S8Z24_UNORM; + xconf->base.stencil_format = PIPE_FORMAT_S8Z24_UNORM; + mode->depthBits = 24; + mode->stencilBits = 8; + mode->haveDepthBuffer = TRUE; + mode->haveStencilBuffer = TRUE; + } + + mode->maxPbufferWidth = 4096; + mode->maxPbufferHeight = 4096; + mode->maxPbufferPixels = 4096 * 4096; + mode->drawableType = + GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT; + mode->swapMethod = GLX_SWAP_EXCHANGE_OML; + + if (mode->alphaBits) + mode->bindToTextureRgba = TRUE; + else + mode->bindToTextureRgb = TRUE; + + count++; + } + } + + xdpy->num_configs = count; + } + + configs = malloc(xdpy->num_configs * sizeof(*configs)); + if (configs) { + for (i = 0; i < xdpy->num_configs; i++) + configs[i] = (const struct native_config *) &xdpy->configs[i]; + if (num_configs) + *num_configs = xdpy->num_configs; + } + return configs; +} + +static void +ximage_display_destroy(struct native_display *ndpy) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + + if (xdpy->configs) + free(xdpy->configs); + + xdpy->base.screen->destroy(xdpy->base.screen); + free(xdpy->winsys); + + x11_screen_destroy(xdpy->xscr); + if (xdpy->own_dpy) + XCloseDisplay(xdpy->dpy); + free(xdpy); +} + +struct native_display * +x11_create_ximage_display(EGLNativeDisplayType dpy, boolean use_xshm) +{ + struct ximage_display *xdpy; + + xdpy = CALLOC_STRUCT(ximage_display); + if (!xdpy) + return NULL; + + xdpy->dpy = dpy; + if (!xdpy->dpy) { + xdpy->dpy = XOpenDisplay(NULL); + if (!xdpy->dpy) { + free(xdpy); + return NULL; + } + xdpy->own_dpy = TRUE; + } + + xdpy->xscr_number = DefaultScreen(xdpy->dpy); + xdpy->xscr = x11_screen_create(xdpy->dpy, xdpy->xscr_number); + if (!xdpy->xscr) { + free(xdpy); + return NULL; + } + + xdpy->use_xshm = + (use_xshm && x11_screen_support(xdpy->xscr, X11_SCREEN_EXTENSION_XSHM)); + + xdpy->winsys = create_sw_winsys(); + xdpy->base.screen = softpipe_create_screen(xdpy->winsys); + + xdpy->base.destroy = ximage_display_destroy; + + xdpy->base.get_configs = ximage_display_get_configs; + xdpy->base.create_context = ximage_display_create_context; + xdpy->base.create_window_surface = ximage_display_create_window_surface; + xdpy->base.create_pixmap_surface = ximage_display_create_pixmap_surface; + xdpy->base.create_pbuffer_surface = ximage_display_create_pbuffer_surface; + + return &xdpy->base; +} diff --git a/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.c b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.c new file mode 100644 index 00000000000..6ee3ede38cb --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.c @@ -0,0 +1,231 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Totally software-based winsys layer. + * Note that the one winsys function that we can't implement here + * is flush_frontbuffer(). + * Whoever uses this code will have to provide that. + * + * Authors: Brian Paul + */ + + +#include "pipe/internal/p_winsys_screen.h" +#include "pipe/p_state.h" +#include "pipe/p_inlines.h" +#include "util/u_format.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "sw_winsys.h" + + + +/** Subclass of pipe_winsys */ +struct sw_pipe_winsys +{ + struct pipe_winsys Base; + /* no extra fields for now */ +}; + + +/** subclass of pipe_buffer */ +struct sw_pipe_buffer +{ + struct pipe_buffer Base; + boolean UserBuffer; /** Is this a user-space buffer? */ + void *Data; + void *Mapped; +}; + + +/** cast wrapper */ +static INLINE struct sw_pipe_buffer * +sw_pipe_buffer(struct pipe_buffer *b) +{ + return (struct sw_pipe_buffer *) b; +} + + +static const char * +get_name(struct pipe_winsys *pws) +{ + return "software"; +} + + +/** Create new pipe_buffer and allocate storage of given size */ +static struct pipe_buffer * +buffer_create(struct pipe_winsys *pws, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer); + if (!buffer) + return NULL; + + pipe_reference_init(&buffer->Base.reference, 1); + buffer->Base.alignment = alignment; + buffer->Base.usage = usage; + buffer->Base.size = size; + + /* align to 16-byte multiple for Cell */ + buffer->Data = align_malloc(size, MAX2(alignment, 16)); + + return &buffer->Base; +} + + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_buffer * +user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) +{ + struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer); + if (!buffer) + return NULL; + + pipe_reference_init(&buffer->Base.reference, 1); + buffer->Base.size = bytes; + buffer->UserBuffer = TRUE; + buffer->Data = ptr; + + return &buffer->Base; +} + + +static void * +buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf, unsigned flags) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + buffer->Mapped = buffer->Data; + return buffer->Mapped; +} + + +static void +buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + buffer->Mapped = NULL; +} + + +static void +buffer_destroy(struct pipe_buffer *buf) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + + if (buffer->Data && !buffer->UserBuffer) { + align_free(buffer->Data); + buffer->Data = NULL; + } + + free(buffer); +} + + +static struct pipe_buffer * +surface_buffer_create(struct pipe_winsys *winsys, + unsigned width, unsigned height, + enum pipe_format format, + unsigned usage, + unsigned tex_usage, + unsigned *stride) +{ + const unsigned alignment = 64; + unsigned nblocksy; + + nblocksy = util_format_get_nblocksy(format, height); + *stride = align(util_format_get_stride(format, width), alignment); + + return winsys->buffer_create(winsys, alignment, + usage, + *stride * nblocksy); +} + + +static void +fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ + /* no-op */ +} + + +static int +fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + /* no-op */ + return 0; +} + + +static int +fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + /* no-op */ + return 0; +} + + +/** + * Create/return a new pipe_winsys object. + */ +struct pipe_winsys * +create_sw_winsys(void) +{ + struct sw_pipe_winsys *ws = CALLOC_STRUCT(sw_pipe_winsys); + if (!ws) + return NULL; + + /* Fill in this struct with callbacks that pipe will need to + * communicate with the window system, buffer manager, etc. + */ + ws->Base.buffer_create = buffer_create; + ws->Base.user_buffer_create = user_buffer_create; + ws->Base.buffer_map = buffer_map; + ws->Base.buffer_unmap = buffer_unmap; + ws->Base.buffer_destroy = buffer_destroy; + + ws->Base.surface_buffer_create = surface_buffer_create; + + ws->Base.fence_reference = fence_reference; + ws->Base.fence_signalled = fence_signalled; + ws->Base.fence_finish = fence_finish; + + ws->Base.flush_frontbuffer = NULL; /* not implemented here! */ + + ws->Base.get_name = get_name; + + return &ws->Base; +} diff --git a/src/mesa/state_tracker/st_api.c b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.h index fc0e9a23164..f96c5a14b0a 100644 --- a/src/mesa/state_tracker/st_api.c +++ b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.h @@ -26,8 +26,15 @@ **************************************************************************/ -/** - * Just a global symbol for EGL to look for to identify the supported - * graphics API. - */ -int st_api_OpenGL = 1; +#ifndef SW_WINSYS_H +#define SW_WINSYS_H + + +struct pipe_winsys; + + +extern struct pipe_winsys * +create_sw_winsys(void); + + +#endif /* SW_WINSYS_H */ diff --git a/src/gallium/state_trackers/egl_g3d/x11/x11_screen.c b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.c new file mode 100644 index 00000000000..1e98943242a --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.c @@ -0,0 +1,402 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <unistd.h> +#include <fcntl.h> +#include <sys/types.h> +#include <sys/stat.h> +#include <X11/Xlibint.h> +#include <X11/extensions/XShm.h> +#include "util/u_memory.h" +#include "util/u_math.h" +#include "xf86drm.h" +#include "egllog.h" + +#include "x11_screen.h" +#include "dri2.h" +#include "glxinit.h" + +struct x11_screen { + Display *dpy; + int number; + + __GLXdisplayPrivate *glx_dpy; + + int dri_major, dri_minor; + char *dri_driver; + char *dri_device; + int dri_fd; + + XVisualInfo *visuals; + int num_visuals; +}; + + +/** + * Create a X11 screen. + */ +struct x11_screen * +x11_screen_create(Display *dpy, int screen) +{ + struct x11_screen *xscr; + + if (screen >= ScreenCount(dpy)) + return NULL; + + xscr = CALLOC_STRUCT(x11_screen); + if (xscr) { + xscr->dpy = dpy; + xscr->number = screen; + + xscr->dri_major = -1; + xscr->dri_fd = -1; + } + return xscr; +} + +/** + * Destroy a X11 screen. + */ +void +x11_screen_destroy(struct x11_screen *xscr) +{ + if (xscr->dri_fd >= 0) + close(xscr->dri_fd); + if (xscr->dri_driver) + Xfree(xscr->dri_driver); + if (xscr->dri_device) + Xfree(xscr->dri_device); + + if (xscr->glx_dpy) + __glXRelease(xscr->glx_dpy); + if (xscr->visuals) + XFree(xscr->visuals); + free(xscr); +} + +static boolean +x11_screen_init_dri2(struct x11_screen *xscr) +{ + if (xscr->dri_major < 0) { + int eventBase, errorBase; + + if (!DRI2QueryExtension(xscr->dpy, &eventBase, &errorBase) || + !DRI2QueryVersion(xscr->dpy, &xscr->dri_major, &xscr->dri_minor)) + xscr->dri_major = -1; + } + return (xscr->dri_major >= 0); +} + +static boolean +x11_screen_init_glx(struct x11_screen *xscr) +{ + if (!xscr->glx_dpy) + xscr->glx_dpy = __glXInitialize(xscr->dpy); + return (xscr->glx_dpy != NULL); +} + +/** + * Return true if the screen supports the extension. + */ +boolean +x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext) +{ + boolean supported = FALSE; + + switch (ext) { + case X11_SCREEN_EXTENSION_XSHM: + supported = XShmQueryExtension(xscr->dpy); + break; + case X11_SCREEN_EXTENSION_GLX: + supported = x11_screen_init_glx(xscr); + break; + case X11_SCREEN_EXTENSION_DRI2: + supported = x11_screen_init_dri2(xscr); + break; + default: + break; + } + + return supported; +} + +/** + * Return the X visuals. + */ +const XVisualInfo * +x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals) +{ + if (!xscr->visuals) { + XVisualInfo vinfo_template; + vinfo_template.screen = xscr->number; + xscr->visuals = XGetVisualInfo(xscr->dpy, VisualScreenMask, + &vinfo_template, &xscr->num_visuals); + } + + if (num_visuals) + *num_visuals = xscr->num_visuals; + return xscr->visuals; +} + +void +x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual, + __GLcontextModes *mode) +{ + int r, g, b, a; + int visual_type; + + r = util_bitcount(visual->red_mask); + g = util_bitcount(visual->green_mask); + b = util_bitcount(visual->blue_mask); + a = visual->depth - (r + g + b); +#if defined(__cplusplus) || defined(c_plusplus) + visual_type = visual->c_class; +#else + visual_type = visual->class; +#endif + + /* convert to GLX visual type */ + switch (visual_type) { + case TrueColor: + visual_type = GLX_TRUE_COLOR; + break; + case DirectColor: + visual_type = GLX_DIRECT_COLOR; + break; + case PseudoColor: + visual_type = GLX_PSEUDO_COLOR; + break; + case StaticColor: + visual_type = GLX_STATIC_COLOR; + break; + case GrayScale: + visual_type = GLX_GRAY_SCALE; + break; + case StaticGray: + visual_type = GLX_STATIC_GRAY; + break; + default: + visual_type = GLX_NONE; + break; + } + + mode->rgbBits = r + g + b + a; + mode->redBits = r; + mode->greenBits = g; + mode->blueBits = b; + mode->alphaBits = a; + mode->visualID = visual->visualid; + mode->visualType = visual_type; + + /* sane defaults */ + mode->renderType = GLX_RGBA_BIT; + mode->rgbMode = TRUE; + mode->visualRating = GLX_SLOW_CONFIG; + mode->xRenderable = TRUE; +} + +/** + * Return the GLX fbconfigs. + */ +const __GLcontextModes * +x11_screen_get_glx_configs(struct x11_screen *xscr) +{ + return (x11_screen_init_glx(xscr)) + ? xscr->glx_dpy->screenConfigs[xscr->number].configs + : NULL; +} + +/** + * Return the GLX visuals. + */ +const __GLcontextModes * +x11_screen_get_glx_visuals(struct x11_screen *xscr) +{ + return (x11_screen_init_glx(xscr)) + ? xscr->glx_dpy->screenConfigs[xscr->number].visuals + : NULL; +} + +static boolean +x11_screen_is_driver_equal(struct x11_screen *xscr, const char *driver) +{ + return (strcmp(xscr->dri_driver, driver) == 0); +} + +/** + * Enable DRI2 and returns the file descriptor of the DRM device. The file + * descriptor will be closed automatically when the screen is destoryed. + */ +int +x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver) +{ + if (xscr->dri_fd < 0) { + int fd; + drm_magic_t magic; + + /* get the driver name and the device name first */ + if (!xscr->dri_driver) { + if (!DRI2Connect(xscr->dpy, RootWindow(xscr->dpy, xscr->number), + &xscr->dri_driver, &xscr->dri_device)) { + xscr->dri_driver = xscr->dri_device = NULL; + return -1; + } + } + + if (!x11_screen_is_driver_equal(xscr, driver)) { + _eglLog(_EGL_WARNING, "Driver mismatch: %s != %s", + xscr->dri_driver, driver); + return -1; + } + + fd = open(xscr->dri_device, O_RDWR); + if (fd < 0) { + _eglLog(_EGL_WARNING, "failed to open %s", xscr->dri_device); + return -1; + } + + memset(&magic, 0, sizeof(magic)); + if (drmGetMagic(fd, &magic)) { + _eglLog(_EGL_WARNING, "failed to get magic"); + close(fd); + return -1; + } + + if (!DRI2Authenticate(xscr->dpy, + RootWindow(xscr->dpy, xscr->number), magic)) { + _eglLog(_EGL_WARNING, "failed to authenticate magic"); + close(fd); + return -1; + } + + xscr->dri_fd = fd; + } + + return xscr->dri_fd; +} + +/** + * Create/Destroy the DRI drawable. + */ +void +x11_drawable_enable_dri2(struct x11_screen *xscr, + Drawable drawable, boolean on) +{ + if (on) + DRI2CreateDrawable(xscr->dpy, drawable); + else + DRI2DestroyDrawable(xscr->dpy, drawable); +} + +/** + * Copy between buffers of the DRI2 drawable. + */ +void +x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable, + int x, int y, int width, int height, + int src_buf, int dst_buf) +{ + XRectangle rect; + XserverRegion region; + + rect.x = x; + rect.y = y; + rect.width = width; + rect.height = height; + + region = XFixesCreateRegion(xscr->dpy, &rect, 1); + DRI2CopyRegion(xscr->dpy, drawable, region, dst_buf, src_buf); + XFixesDestroyRegion(xscr->dpy, region); +} + +/** + * Get the buffers of the DRI2 drawable. The returned array should be freed. + */ +struct x11_drawable_buffer * +x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable, + int *width, int *height, unsigned int *attachments, + boolean with_format, int num_ins, int *num_outs) +{ + DRI2Buffer *dri2bufs; + + if (with_format) + dri2bufs = DRI2GetBuffersWithFormat(xscr->dpy, drawable, width, height, + attachments, num_ins, num_outs); + else + dri2bufs = DRI2GetBuffers(xscr->dpy, drawable, width, height, + attachments, num_ins, num_outs); + + return (struct x11_drawable_buffer *) dri2bufs; +} + +/** + * Create a mode list of the given size. + */ +__GLcontextModes * +x11_context_modes_create(unsigned count) +{ + const size_t size = sizeof(__GLcontextModes); + __GLcontextModes *base = NULL; + __GLcontextModes **next; + unsigned i; + + next = &base; + for (i = 0; i < count; i++) { + *next = (__GLcontextModes *) calloc(1, size); + if (*next == NULL) { + x11_context_modes_destroy(base); + base = NULL; + break; + } + next = &((*next)->next); + } + + return base; +} + +/** + * Destroy a mode list. + */ +void +x11_context_modes_destroy(__GLcontextModes *modes) +{ + while (modes != NULL) { + __GLcontextModes *next = modes->next; + free(modes); + modes = next; + } +} + +/** + * Return the number of the modes in the mode list. + */ +unsigned +x11_context_modes_count(const __GLcontextModes *modes) +{ + const __GLcontextModes *mode; + int count = 0; + for (mode = modes; mode; mode = mode->next) + count++; + return count; +} diff --git a/src/gallium/state_trackers/egl_g3d/x11/x11_screen.h b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.h new file mode 100644 index 00000000000..86e8e0501a3 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.h @@ -0,0 +1,99 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _X11_SCREEN_H_ +#define _X11_SCREEN_H_ + +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/extensions/dri2tokens.h> +#include "pipe/p_compiler.h" +#include "common/native.h" + +enum x11_screen_extension { + X11_SCREEN_EXTENSION_XSHM, + X11_SCREEN_EXTENSION_GLX, + X11_SCREEN_EXTENSION_DRI2, +}; + +/* the same as DRI2Buffer */ +struct x11_drawable_buffer { + unsigned int attachment; + unsigned int name; + unsigned int pitch; + unsigned int cpp; + unsigned int flags; +}; + +struct x11_screen; + +struct x11_screen * +x11_screen_create(Display *dpy, int screen); + +void +x11_screen_destroy(struct x11_screen *xscr); + +boolean +x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext); + +const XVisualInfo * +x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals); + +void +x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual, + __GLcontextModes *mode); + +const __GLcontextModes * +x11_screen_get_glx_configs(struct x11_screen *xscr); + +const __GLcontextModes * +x11_screen_get_glx_visuals(struct x11_screen *xscr); + +int +x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver); + +__GLcontextModes * +x11_context_modes_create(unsigned count); + +void +x11_context_modes_destroy(__GLcontextModes *modes); + +unsigned +x11_context_modes_count(const __GLcontextModes *modes); + +void +x11_drawable_enable_dri2(struct x11_screen *xscr, + Drawable drawable, boolean on); + +void +x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable, + int x, int y, int width, int height, + int src_buf, int dst_buf); + +struct x11_drawable_buffer * +x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable, + int *width, int *height, unsigned int *attachments, + boolean with_format, int num_ins, int *num_outs); + +#endif /* _X11_SCREEN_H_ */ diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index f2881b9a31e..3caf56e924b 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_api.c +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -644,6 +644,7 @@ register_with_display(Display *dpy) XExtCodes *c = XAddExtension(dpy); ext = dpy->ext_procs; /* new extension is at head of list */ assert(c->extension == ext->codes.extension); + (void) c; ext->name = _mesa_strdup(extName); ext->close_display = close_display_callback; } @@ -1006,7 +1007,7 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) } -XVisualInfo * +PUBLIC XVisualInfo * glXChooseVisual( Display *dpy, int screen, int *list ) { XMesaVisual xmvis; @@ -1028,7 +1029,7 @@ glXChooseVisual( Display *dpy, int screen, int *list ) } -GLXContext +PUBLIC GLXContext glXCreateContext( Display *dpy, XVisualInfo *visinfo, GLXContext share_list, Bool direct ) { @@ -1083,7 +1084,7 @@ static XMesaBuffer MakeCurrent_PrevReadBuffer = 0; /* GLX 1.3 and later */ -Bool +PUBLIC Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx ) { @@ -1179,21 +1180,21 @@ glXMakeContextCurrent( Display *dpy, GLXDrawable draw, } -Bool +PUBLIC Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ) { return glXMakeContextCurrent( dpy, drawable, drawable, ctx ); } -GLXContext +PUBLIC GLXContext glXGetCurrentContext(void) { return GetCurrentContext(); } -Display * +PUBLIC Display * glXGetCurrentDisplay(void) { GLXContext glxCtx = glXGetCurrentContext(); @@ -1202,14 +1203,14 @@ glXGetCurrentDisplay(void) } -Display * +PUBLIC Display * glXGetCurrentDisplayEXT(void) { return glXGetCurrentDisplay(); } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentDrawable(void) { GLXContext gc = glXGetCurrentContext(); @@ -1217,7 +1218,7 @@ glXGetCurrentDrawable(void) } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentReadDrawable(void) { GLXContext gc = glXGetCurrentContext(); @@ -1225,14 +1226,14 @@ glXGetCurrentReadDrawable(void) } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentReadDrawableSGI(void) { return glXGetCurrentReadDrawable(); } -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) { XMesaVisual v; @@ -1257,7 +1258,7 @@ glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) /*** GLX_MESA_pixmap_colormap ***/ -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap ) { @@ -1281,7 +1282,7 @@ glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, } -void +PUBLIC void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) { XMesaBuffer b = XMesaFindBuffer(dpy, pixmap); @@ -1294,7 +1295,7 @@ glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) } -void +PUBLIC void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, unsigned long mask ) { @@ -1308,7 +1309,7 @@ glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, } -Bool +PUBLIC Bool glXQueryExtension( Display *dpy, int *errorBase, int *eventBase ) { int op, ev, err; @@ -1323,7 +1324,7 @@ glXQueryExtension( Display *dpy, int *errorBase, int *eventBase ) } -void +PUBLIC void glXDestroyContext( Display *dpy, GLXContext ctx ) { GLXContext glxCtx = ctx; @@ -1339,7 +1340,7 @@ glXDestroyContext( Display *dpy, GLXContext ctx ) } -Bool +PUBLIC Bool glXIsDirect( Display *dpy, GLXContext ctx ) { GLXContext glxCtx = ctx; @@ -1349,7 +1350,7 @@ glXIsDirect( Display *dpy, GLXContext ctx ) -void +PUBLIC void glXSwapBuffers( Display *dpy, GLXDrawable drawable ) { XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable ); @@ -1376,7 +1377,7 @@ glXSwapBuffers( Display *dpy, GLXDrawable drawable ) /*** GLX_MESA_copy_sub_buffer ***/ -void +PUBLIC void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, int x, int y, int width, int height ) { @@ -1390,7 +1391,7 @@ glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, } -Bool +PUBLIC Bool glXQueryVersion( Display *dpy, int *maj, int *min ) { (void) dpy; @@ -1607,7 +1608,7 @@ get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig ) } -int +PUBLIC int glXGetConfig( Display *dpy, XVisualInfo *visinfo, int attrib, int *value ) { @@ -1637,7 +1638,7 @@ glXGetConfig( Display *dpy, XVisualInfo *visinfo, } -void +PUBLIC void glXWaitGL( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); @@ -1646,7 +1647,7 @@ glXWaitGL( void ) -void +PUBLIC void glXWaitX( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); @@ -1663,7 +1664,7 @@ get_extensions( void ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXQueryExtensionsString( Display *dpy, int screen ) { (void) dpy; @@ -1674,7 +1675,7 @@ glXQueryExtensionsString( Display *dpy, int screen ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXQueryServerString( Display *dpy, int screen, int name ) { static char version[1000]; @@ -1699,7 +1700,7 @@ glXQueryServerString( Display *dpy, int screen, int name ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXGetClientString( Display *dpy, int name ) { static char version[1000]; @@ -1727,7 +1728,7 @@ glXGetClientString( Display *dpy, int name ) */ -int +PUBLIC int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, int attribute, int *value ) { @@ -1742,7 +1743,7 @@ glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, } -GLXFBConfig * +PUBLIC GLXFBConfig * glXGetFBConfigs( Display *dpy, int screen, int *nelements ) { XVisualInfo *visuals, visTemplate; @@ -1768,7 +1769,7 @@ glXGetFBConfigs( Display *dpy, int screen, int *nelements ) } -GLXFBConfig * +PUBLIC GLXFBConfig * glXChooseFBConfig( Display *dpy, int screen, const int *attribList, int *nitems ) { @@ -1797,7 +1798,7 @@ glXChooseFBConfig( Display *dpy, int screen, } -XVisualInfo * +PUBLIC XVisualInfo * glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) { if (dpy && config) { @@ -1819,7 +1820,7 @@ glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) } -GLXWindow +PUBLIC GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, const int *attribList ) { @@ -1839,7 +1840,7 @@ glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, } -void +PUBLIC void glXDestroyWindow( Display *dpy, GLXWindow window ) { XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable) window); @@ -1850,7 +1851,7 @@ glXDestroyWindow( Display *dpy, GLXWindow window ) /* XXX untested */ -GLXPixmap +PUBLIC GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList ) { @@ -1960,7 +1961,7 @@ glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, } -void +PUBLIC void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) { XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable)pixmap); @@ -1970,7 +1971,7 @@ glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) } -GLXPbuffer +PUBLIC GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config, const int *attribList ) { @@ -2033,7 +2034,7 @@ glXCreatePbuffer( Display *dpy, GLXFBConfig config, } -void +PUBLIC void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) { XMesaBuffer b = XMesaFindBuffer(dpy, pbuf); @@ -2043,7 +2044,7 @@ glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) } -void +PUBLIC void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, unsigned int *value ) { @@ -2089,7 +2090,7 @@ glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, } -GLXContext +PUBLIC GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct ) { @@ -2123,7 +2124,7 @@ glXCreateNewContext( Display *dpy, GLXFBConfig config, } -int +PUBLIC int glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) { GLXContext glxCtx = ctx; @@ -2152,7 +2153,7 @@ glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) } -void +PUBLIC void glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2161,7 +2162,7 @@ glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) } -void +PUBLIC void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, unsigned long *mask ) { @@ -2176,7 +2177,7 @@ glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, /*** GLX_SGI_swap_control ***/ -int +PUBLIC int glXSwapIntervalSGI(int interval) { (void) interval; @@ -2189,7 +2190,7 @@ glXSwapIntervalSGI(int interval) static unsigned int FrameCounter = 0; -int +PUBLIC int glXGetVideoSyncSGI(unsigned int *count) { /* this is a bogus implementation */ @@ -2197,7 +2198,7 @@ glXGetVideoSyncSGI(unsigned int *count) return 0; } -int +PUBLIC int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) { if (divisor <= 0 || remainder < 0) @@ -2214,7 +2215,7 @@ glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) /*** GLX_SGI_make_current_read ***/ -Bool +PUBLIC Bool glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) { return glXMakeContextCurrent( dpy, draw, read, ctx ); @@ -2232,7 +2233,7 @@ glXGetCurrentReadDrawableSGI(void) /*** GLX_SGIX_video_source ***/ #if defined(_VL_H) -GLXVideoSourceSGIX +PUBLIC GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode) { (void) dpy; @@ -2244,7 +2245,7 @@ glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath pa return 0; } -void +PUBLIC void glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) { (void) dpy; @@ -2256,21 +2257,21 @@ glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) /*** GLX_EXT_import_context ***/ -void +PUBLIC void glXFreeContextEXT(Display *dpy, GLXContext context) { (void) dpy; (void) context; } -GLXContextID +PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext context) { (void) context; return 0; } -GLXContext +PUBLIC GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID) { (void) dpy; @@ -2278,7 +2279,7 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID) return 0; } -int +PUBLIC int glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value) { (void) dpy; @@ -2292,20 +2293,20 @@ glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *val /*** GLX_SGIX_fbconfig ***/ -int +PUBLIC int glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) { return glXGetFBConfigAttrib(dpy, config, attribute, value); } -GLXFBConfigSGIX * +PUBLIC GLXFBConfigSGIX * glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements) { return (GLXFBConfig *) glXChooseFBConfig(dpy, screen, attrib_list, nelements); } -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap) { XMesaVisual xmvis = (XMesaVisual) config; @@ -2314,7 +2315,7 @@ glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pi } -GLXContext +PUBLIC GLXContext glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct) { XMesaVisual xmvis = (XMesaVisual) config; @@ -2343,14 +2344,14 @@ glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_ } -XVisualInfo * +PUBLIC XVisualInfo * glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config) { return glXGetVisualFromFBConfig(dpy, config); } -GLXFBConfigSGIX +PUBLIC GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) { XMesaVisual xmvis = find_glx_visual(dpy, vis); @@ -2366,7 +2367,7 @@ glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) /*** GLX_SGIX_pbuffer ***/ -GLXPbufferSGIX +PUBLIC GLXPbufferSGIX glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attribList) @@ -2405,7 +2406,7 @@ glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, } -void +PUBLIC void glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); @@ -2415,7 +2416,7 @@ glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) } -int +PUBLIC int glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value) { const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); @@ -2448,7 +2449,7 @@ glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigne } -void +PUBLIC void glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2459,7 +2460,7 @@ glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) } -void +PUBLIC void glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2475,7 +2476,7 @@ glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) /*** GLX_SGI_cushion ***/ -void +PUBLIC void glXCushionSGI(Display *dpy, Window win, float cushion) { (void) dpy; @@ -2487,7 +2488,7 @@ glXCushionSGI(Display *dpy, Window win, float cushion) /*** GLX_SGIX_video_resize ***/ -int +PUBLIC int glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window) { (void) dpy; @@ -2497,7 +2498,7 @@ glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window return 0; } -int +PUBLIC int glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h) { (void) dpy; @@ -2510,7 +2511,7 @@ glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, i return 0; } -int +PUBLIC int glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h) { (void) dpy; @@ -2523,7 +2524,7 @@ glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, i return 0; } -int +PUBLIC int glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh) { (void) dpy; @@ -2536,7 +2537,7 @@ glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *d return 0; } -int +PUBLIC int glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) { (void) dpy; @@ -2551,7 +2552,7 @@ glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) /*** GLX_SGIX_dmbuffer **/ #if defined(_DM_BUFFER_H_) -Bool +PUBLIC Bool glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer) { (void) dpy; @@ -2565,7 +2566,7 @@ glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params /*** GLX_SGIX_swap_group ***/ -void +PUBLIC void glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) { (void) dpy; @@ -2577,7 +2578,7 @@ glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) /*** GLX_SGIX_swap_barrier ***/ -void +PUBLIC void glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) { (void) dpy; @@ -2585,7 +2586,7 @@ glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) (void) barrier; } -Bool +PUBLIC Bool glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) { (void) dpy; @@ -2598,7 +2599,7 @@ glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) /*** GLX_SUN_get_transparent_index ***/ -Status +PUBLIC Status glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent) { (void) dpy; @@ -2616,7 +2617,7 @@ glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *p * Release the depth, stencil, accum buffers attached to a GLXDrawable * (a window or pixmap) prior to destroying the GLXDrawable. */ -Bool +PUBLIC Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) { XMesaBuffer b = XMesaFindBuffer(dpy, d); @@ -2629,7 +2630,7 @@ glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) /*** GLX_EXT_texture_from_pixmap ***/ -void +PUBLIC void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list) { @@ -2638,7 +2639,7 @@ glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, XMesaBindTexImage(dpy, b, buffer, attrib_list); } -void +PUBLIC void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer) { XMesaBuffer b = XMesaFindBuffer(dpy, drawable); diff --git a/src/gallium/state_trackers/glx/xlib/glx_getproc.c b/src/gallium/state_trackers/glx/xlib/glx_getproc.c index ca7d88c9227..84d47b12edc 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_getproc.c +++ b/src/gallium/state_trackers/glx/xlib/glx_getproc.c @@ -34,6 +34,7 @@ #include <string.h> #include "GL/glx.h" #include "glapi/glapi.h" +#include "pipe/p_compiler.h" struct name_address_pair { @@ -208,6 +209,7 @@ glXGetProcAddressARB(const GLubyte *procName) /* GLX 1.4 */ +PUBLIC void (*glXGetProcAddress(const GLubyte *procName))() { return glXGetProcAddressARB(procName); diff --git a/src/gallium/state_trackers/glx/xlib/glx_usefont.c b/src/gallium/state_trackers/glx/xlib/glx_usefont.c index acc64df62b6..16e5ce642f3 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_usefont.c +++ b/src/gallium/state_trackers/glx/xlib/glx_usefont.c @@ -33,6 +33,7 @@ #include "main/context.h" #include "main/imports.h" #include <GL/glx.h> +#include "pipe/p_compiler.h" /* Some debugging info. */ @@ -210,7 +211,7 @@ isvalid(XFontStruct * fs, unsigned int which) } -void +PUBLIC void glXUseXFont(Font font, int first, int count, int listbase) { Display *dpy; diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index c76dfb31d2b..1783bc504d9 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -67,6 +67,10 @@ #include "pipe/p_screen.h" #include "pipe/p_context.h" +#include "trace/tr_screen.h" +#include "trace/tr_context.h" +#include "trace/tr_texture.h" + #include "xm_winsys.h" #include <GL/glx.h> @@ -87,6 +91,8 @@ void xmesa_set_driver( const struct xm_driver *templ ) */ pipe_mutex _xmesa_lock; +static struct pipe_screen *_screen = NULL; +static struct pipe_screen *screen = NULL; /**********************************************************************/ @@ -754,7 +760,7 @@ PUBLIC XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) { static GLboolean firstTime = GL_TRUE; - static struct pipe_screen *screen = NULL; + struct pipe_context *_pipe = NULL; struct pipe_context *pipe = NULL; XMesaContext c; GLcontext *mesaCtx; @@ -762,7 +768,8 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) if (firstTime) { pipe_mutex_init(_xmesa_lock); - screen = driver.create_pipe_screen(); + _screen = driver.create_pipe_screen(); + screen = trace_screen_create( _screen ); firstTime = GL_FALSE; } @@ -781,9 +788,11 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) if (screen == NULL) goto fail; - pipe = driver.create_pipe_context(screen, (void *) c); - if (pipe == NULL) + _pipe = driver.create_pipe_context(_screen, (void *) c); + if (_pipe == NULL) goto fail; + pipe = trace_context_create(screen, _pipe); + pipe->priv = c; c->st = st_create_context(pipe, &v->mesa_visual, @@ -1110,6 +1119,12 @@ void XMesaSwapBuffers( XMesaBuffer b ) st_swapbuffers(b->stfb, &frontLeftSurf, NULL); if (frontLeftSurf) { + if (_screen != screen) { + struct trace_surface *tr_surf = trace_surface( frontLeftSurf ); + struct pipe_surface *surf = tr_surf->surface; + frontLeftSurf = surf; + } + driver.display_surface(b, frontLeftSurf); } diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript index ec385e7c447..8498a90812e 100644 --- a/src/gallium/state_trackers/python/SConscript +++ b/src/gallium/state_trackers/python/SConscript @@ -28,20 +28,35 @@ if 'python' in env['statetrackers']: 'X11', ]) + sources = [ + 'gallium.i', + 'st_device.c', + 'st_sample.c', + ] + + drivers = [ + trace + ] + + if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + sources += ['st_llvmpipe_winsys.c'] + drivers += [llvmpipe] + else: + sources += ['st_softpipe_winsys.c'] + drivers += [softpipe] + pyst = env.ConvenienceLibrary( target = 'pyst', - source = [ - 'gallium.i', - 'st_device.c', - 'st_sample.c', - 'st_softpipe_winsys.c', - ], + source = sources, ) + env['no_import_lib'] = 1 + env.SharedLibrary( target = '_gallium', source = [ 'st_hardpipe_winsys.c', ], - LIBS = [pyst, softpipe, trace] + auxiliaries + env['LIBS'], + LIBS = [pyst] + drivers + gallium + env['LIBS'], ) diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i index f0254dc64ea..68797228459 100644 --- a/src/gallium/state_trackers/python/gallium.i +++ b/src/gallium/state_trackers/python/gallium.i @@ -46,6 +46,7 @@ #include "util/u_draw_quad.h" #include "util/u_tile.h" #include "util/u_math.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "tgsi/tgsi_text.h" #include "tgsi/tgsi_dump.h" diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i index 14325be8cb4..ce893dad453 100644 --- a/src/gallium/state_trackers/python/p_context.i +++ b/src/gallium/state_trackers/python/p_context.i @@ -52,11 +52,16 @@ struct st_context { cso_set_blend($self->cso, state); } - void set_sampler( unsigned index, const struct pipe_sampler_state *state ) { + void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) { cso_single_sampler($self->cso, index, state); cso_single_sampler_done($self->cso); } + void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) { + cso_single_vertex_sampler($self->cso, index, state); + cso_single_vertex_sampler_done($self->cso); + } + void set_rasterizer( const struct pipe_rasterizer_state *state ) { cso_set_rasterizer($self->cso, state); } @@ -103,6 +108,25 @@ struct st_context { $self->vs = vs; } + void set_geometry_shader( const struct pipe_shader_state *state ) { + void *gs; + + if(!state) { + cso_set_geometry_shader_handle($self->cso, NULL); + return; + } + + gs = $self->pipe->create_gs_state($self->pipe, state); + if(!gs) + return; + + if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK) + return; + + cso_delete_geometry_shader($self->cso, $self->gs); + $self->gs = gs; + } + /* * Parameter-like state (or properties) */ @@ -139,14 +163,24 @@ struct st_context { cso_set_viewport($self->cso, state); } - void set_sampler_texture(unsigned index, - struct pipe_texture *texture) { + void set_fragment_sampler_texture(unsigned index, + struct pipe_texture *texture) { if(!texture) texture = $self->default_texture; - pipe_texture_reference(&$self->sampler_textures[index], texture); - $self->pipe->set_fragment_sampler_textures($self->pipe, + pipe_texture_reference(&$self->fragment_sampler_textures[index], texture); + $self->pipe->set_fragment_sampler_textures($self->pipe, PIPE_MAX_SAMPLERS, - $self->sampler_textures); + $self->fragment_sampler_textures); + } + + void set_vertex_sampler_texture(unsigned index, + struct pipe_texture *texture) { + if(!texture) + texture = $self->default_texture; + pipe_texture_reference(&$self->vertex_sampler_textures[index], texture); + $self->pipe->set_vertex_sampler_textures($self->pipe, + PIPE_MAX_VERTEX_SAMPLERS, + $self->vertex_sampler_textures); } void set_vertex_buffer(unsigned index, diff --git a/src/gallium/state_trackers/python/p_device.i b/src/gallium/state_trackers/python/p_device.i index 2dc995adb07..0eba488a078 100644 --- a/src/gallium/state_trackers/python/p_device.i +++ b/src/gallium/state_trackers/python/p_device.i @@ -87,6 +87,10 @@ struct st_device { enum pipe_texture_target target, unsigned tex_usage, unsigned geom_flags ) { + /* We can't really display surfaces with the python statetracker so mask + * out that usage */ + tex_usage &= ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + return $self->screen->is_format_supported( $self->screen, format, target, @@ -110,6 +114,11 @@ struct st_device { unsigned tex_usage = 0 ) { struct pipe_texture templat; + + /* We can't really display surfaces with the python statetracker so mask + * out that usage */ + tex_usage &= ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + memset(&templat, 0, sizeof(templat)); templat.format = format; templat.width0 = width; @@ -118,6 +127,7 @@ struct st_device { templat.last_level = last_level; templat.target = target; templat.tex_usage = tex_usage; + return $self->screen->texture_create($self->screen, &templat); } diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i index 1de7f86a3c7..761587dc533 100644 --- a/src/gallium/state_trackers/python/p_texture.i +++ b/src/gallium/state_trackers/python/p_texture.i @@ -132,8 +132,8 @@ struct st_surface struct pipe_transfer *transfer; unsigned stride; - stride = pf_get_stride(texture->format, w); - *LENGTH = pf_get_nblocksy(texture->format, h) * stride; + stride = util_format_get_stride(texture->format, w); + *LENGTH = util_format_get_nblocksy(texture->format, h) * stride; *STRING = (char *) malloc(*LENGTH); if(!*STRING) return; @@ -159,9 +159,9 @@ struct st_surface struct pipe_transfer *transfer; if(stride == 0) - stride = pf_get_stride(texture->format, w); + stride = util_format_get_stride(texture->format, w); - if(LENGTH < pf_get_nblocksy(texture->format, h) * stride) + if(LENGTH < util_format_get_nblocksy(texture->format, h) * stride) SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size"); transfer = screen->get_tex_transfer(screen, diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py index 222fef7d9d2..b61d47d6456 100755 --- a/src/gallium/state_trackers/python/retrace/interpreter.py +++ b/src/gallium/state_trackers/python/retrace/interpreter.py @@ -52,10 +52,10 @@ def make_image(surface, x=None, y=None, w=None, h=None): w = surface.width - x if h is None: h = surface.height - y - data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + data = surface.get_tile_rgba8(x, y, surface.width, surface.height) import Image - outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1) return outimage def save_image(filename, surface, x=None, y=None, w=None, h=None): @@ -278,9 +278,9 @@ class Screen(Object): def texture_create(self, templat): return self.real.texture_create( format = templat.format, - width = templat.width0, - height = templat.height0, - depth = templat.depth0, + width = templat.width, + height = templat.height, + depth = templat.depth, last_level = templat.last_level, target = templat.target, tex_usage = templat.tex_usage, @@ -387,9 +387,13 @@ class Context(Object): def delete_sampler_state(self, state): pass + def bind_vertex_sampler_states(self, num_states, states): + for i in range(num_states): + self.real.set_vertex_sampler(i, states[i]) + def bind_fragment_sampler_states(self, num_states, states): for i in range(num_states): - self.real.set_sampler(i, states[i]) + self.real.set_fragment_sampler(i, states[i]) def create_rasterizer_state(self, state): return state @@ -487,7 +491,11 @@ class Context(Object): def set_fragment_sampler_textures(self, num_textures, textures): for i in range(num_textures): - self.real.set_sampler_texture(i, textures[i]) + self.real.set_fragment_sampler_texture(i, textures[i]) + + def set_vertex_sampler_textures(self, num_textures, textures): + for i in range(num_textures): + self.real.set_vertex_sampler_texture(i, textures[i]) def set_vertex_buffers(self, num_buffers, buffers): self.vbufs = buffers[0:num_buffers] diff --git a/src/gallium/state_trackers/python/samples/gs.py b/src/gallium/state_trackers/python/samples/gs.py new file mode 100644 index 00000000000..a07cf557f2f --- /dev/null +++ b/src/gallium/state_trackers/python/samples/gs.py @@ -0,0 +1,254 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from gallium import * + + +def make_image(surface): + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface): + outimage = make_image(surface) + outimage.save(filename, "PNG") + +def show_image(surface): + outimage = make_image(surface) + + import Tkinter as tk + from PIL import Image, ImageTk + root = tk.Tk() + + root.title('background image') + + image1 = ImageTk.PhotoImage(outimage) + w = image1.width() + h = image1.height() + x = 100 + y = 100 + root.geometry("%dx%d+%d+%d" % (w, h, x, y)) + panel1 = tk.Label(root, image=image1) + panel1.pack(side='top', fill='both', expand='yes') + panel1.image = image1 + root.mainloop() + + +def test(dev): + ctx = dev.context_create() + + width = 255 + height = 255 + minz = 0.0 + maxz = 1.0 + + # disabled blending/masking + blend = Blend() + blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 1 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.scissor = 1 + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width / 2.0 + scale[1] = -height / 2.0 + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = width / 2.0 + translate[1] = height / 2.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + ctx.set_sampler(0, sampler) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf = dev.texture_create( + PIPE_FORMAT_X8R8G8B8_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, + ).get_surface() + zbuf = dev.texture_create( + PIPE_FORMAT_Z32_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL, + ).get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + fb.set_zsbuf(zbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.0 + rgba[1] = 0.0 + rgba[2] = 0.0 + rgba[3] = 0.0 + ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff) + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + ctx.set_vertex_shader(vs) + + gs = Shader(''' + GEOM + PROPERTY GS_INPUT_PRIMITIVE TRIANGLES + PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP + DCL IN[][0], POSITION, CONSTANT + DCL IN[][1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0][0] + 1:MOV OUT[1], IN[0][1] + 2:EMIT + 3:MOV OUT[0], IN[1][0] + 4:MOV OUT[1], IN[1][1] + 5:EMIT + 6:MOV OUT[0], IN[2][0] + 7:MOV OUT[1], IN[2][1] + 8:EMIT + 9:ENDPRIM + 10:END + ''') + ctx.set_geometry_shader(gs) + + # fragment shader + fs = Shader(''' + FRAG + DCL IN[0], COLOR, LINEAR + DCL OUT[0], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:END + ''') + ctx.set_fragment_shader(fs) + + nverts = 3 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + verts[ 0] = 0.0 # x1 + verts[ 1] = 0.8 # y1 + verts[ 2] = 0.2 # z1 + verts[ 3] = 1.0 # w1 + verts[ 4] = 1.0 # r1 + verts[ 5] = 0.0 # g1 + verts[ 6] = 0.0 # b1 + verts[ 7] = 1.0 # a1 + verts[ 8] = -0.8 # x2 + verts[ 9] = -0.8 # y2 + verts[10] = 0.5 # z2 + verts[11] = 1.0 # w2 + verts[12] = 0.0 # r2 + verts[13] = 1.0 # g2 + verts[14] = 0.0 # b2 + verts[15] = 1.0 # a2 + verts[16] = 0.8 # x3 + verts[17] = -0.8 # y3 + verts[18] = 0.8 # z3 + verts[19] = 1.0 # w3 + verts[20] = 0.0 # r3 + verts[21] = 0.0 # g3 + verts[22] = 1.0 # b3 + verts[23] = 1.0 # a3 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLES, + nverts, + nattrs, + verts) + + ctx.flush() + + show_image(cbuf) + #show_image(zbuf) + #save_image('cbuf.png', cbuf) + #save_image('zbuf.png', zbuf) + + + +def main(): + dev = Device() + test(dev) + + +if __name__ == '__main__': + main() diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py index 87acf60366d..e5e168bdc8d 100644 --- a/src/gallium/state_trackers/python/samples/tri.py +++ b/src/gallium/state_trackers/python/samples/tri.py @@ -118,7 +118,7 @@ def test(dev): sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.normalized_coords = 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # scissor scissor = Scissor() @@ -136,10 +136,10 @@ def test(dev): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() zbuf = dev.texture_create( - PIPE_FORMAT_Z16_UNORM, + PIPE_FORMAT_Z32_UNORM, width, height, tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL, ).get_surface() diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c index 10c7ecbd78f..d144af2447d 100644 --- a/src/gallium/state_trackers/python/st_device.c +++ b/src/gallium/state_trackers/python/st_device.c @@ -135,7 +135,9 @@ st_context_destroy(struct st_context *st_ctx) st_ctx->pipe->destroy(st_ctx->pipe); for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) - pipe_texture_reference(&st_ctx->sampler_textures[i], NULL); + pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL); + for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL); pipe_texture_reference(&st_ctx->default_texture, NULL); FREE(st_ctx); @@ -276,9 +278,12 @@ st_context_create(struct st_device *st_dev) } for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - pipe_texture_reference(&st_ctx->sampler_textures[i], st_ctx->default_texture); + pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture); + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture); - cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->sampler_textures); + cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures); + cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures); } /* vertex shader */ diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h index a246b6a1f25..f786e134118 100644 --- a/src/gallium/state_trackers/python/st_device.h +++ b/src/gallium/state_trackers/python/st_device.h @@ -57,9 +57,11 @@ struct st_context { void *vs; void *fs; + void *gs; struct pipe_texture *default_texture; - struct pipe_texture *sampler_textures[PIPE_MAX_SAMPLERS]; + struct pipe_texture *fragment_sampler_textures[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_sampler_textures[PIPE_MAX_VERTEX_SAMPLERS]; unsigned num_vertex_buffers; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; diff --git a/src/gallium/state_trackers/python/st_llvmpipe_winsys.c b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c new file mode 100644 index 00000000000..0096b18c994 --- /dev/null +++ b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c @@ -0,0 +1,148 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/** + * @file + * Llvmpipe support. + * + * @author Jose Fonseca + */ + + +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "llvmpipe/lp_winsys.h" +#include "st_winsys.h" + + +static boolean +llvmpipe_ws_is_displaytarget_format_supported( struct llvmpipe_winsys *ws, + enum pipe_format format ) +{ + return FALSE; +} + + +static void * +llvmpipe_ws_displaytarget_map(struct llvmpipe_winsys *ws, + struct llvmpipe_displaytarget *dt, + unsigned flags ) +{ + assert(0); + return NULL; +} + + +static void +llvmpipe_ws_displaytarget_unmap(struct llvmpipe_winsys *ws, + struct llvmpipe_displaytarget *dt ) +{ + assert(0); +} + + +static void +llvmpipe_ws_displaytarget_destroy(struct llvmpipe_winsys *winsys, + struct llvmpipe_displaytarget *dt) +{ + assert(0); +} + + +static struct llvmpipe_displaytarget * +llvmpipe_ws_displaytarget_create(struct llvmpipe_winsys *winsys, + enum pipe_format format, + unsigned width, unsigned height, + unsigned alignment, + unsigned *stride) +{ + return NULL; +} + + +static void +llvmpipe_ws_displaytarget_display(struct llvmpipe_winsys *winsys, + struct llvmpipe_displaytarget *dt, + void *context_private) +{ + assert(0); +} + + +static void +llvmpipe_ws_destroy(struct llvmpipe_winsys *winsys) +{ + FREE(winsys); +} + + +static struct pipe_screen * +st_llvmpipe_screen_create(void) +{ + static struct llvmpipe_winsys *winsys; + struct pipe_screen *screen; + + winsys = CALLOC_STRUCT(llvmpipe_winsys); + if (!winsys) + goto no_winsys; + + winsys->destroy = llvmpipe_ws_destroy; + winsys->is_displaytarget_format_supported = llvmpipe_ws_is_displaytarget_format_supported; + winsys->displaytarget_create = llvmpipe_ws_displaytarget_create; + winsys->displaytarget_map = llvmpipe_ws_displaytarget_map; + winsys->displaytarget_unmap = llvmpipe_ws_displaytarget_unmap; + winsys->displaytarget_display = llvmpipe_ws_displaytarget_display; + winsys->displaytarget_destroy = llvmpipe_ws_displaytarget_destroy; + + screen = llvmpipe_create_screen(winsys); + if (!screen) + goto no_screen; + + return screen; + +no_screen: + FREE(winsys); +no_winsys: + return NULL; +} + + +static struct pipe_context * +st_llvmpipe_context_create(struct pipe_screen *screen) +{ + return llvmpipe_create(screen); +} + + +const struct st_winsys st_softpipe_winsys = { + &st_llvmpipe_screen_create, + &st_llvmpipe_context_create, +}; diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py index 35673b3ec92..8d3bf9d4d7e 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py @@ -96,7 +96,7 @@ def test(dev, name): sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.normalized_coords = 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # scissor scissor = Scissor() @@ -114,7 +114,7 @@ def test(dev, name): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() fb = Framebuffer() fb.width = width diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py index 5be1ca80f30..01bf5a3210d 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py @@ -96,7 +96,7 @@ def test(dev, name): sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.normalized_coords = 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # scissor scissor = Scissor() @@ -114,7 +114,7 @@ def test(dev, name): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() fb = Framebuffer() fb.width = width diff --git a/src/gallium/state_trackers/python/tests/texture_render.py b/src/gallium/state_trackers/python/tests/texture_render.py index 8a2db9dbcff..79287f2cace 100755 --- a/src/gallium/state_trackers/python/tests/texture_render.py +++ b/src/gallium/state_trackers/python/tests/texture_render.py @@ -144,8 +144,8 @@ class TextureTest(TestCase): sampler.normalized_coords = 1 sampler.min_lod = 0 sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_sampler(0, sampler) - ctx.set_sampler_texture(0, src_texture) + ctx.set_fragment_sampler(0, sampler) + ctx.set_fragment_sampler_texture(0, src_texture) # framebuffer cbuf_tex = dev.texture_create( diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py index 92a6c4dfb9f..520961c8051 100755 --- a/src/gallium/state_trackers/python/tests/texture_sample.py +++ b/src/gallium/state_trackers/python/tests/texture_sample.py @@ -169,7 +169,7 @@ class TextureColorSampleTest(TestCase): sampler.normalized_coords = 1 sampler.min_lod = 0 sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # texture texture = dev.texture_create( @@ -189,7 +189,7 @@ class TextureColorSampleTest(TestCase): zslice = zslice, ).sample_rgba(expected_rgba) - ctx.set_sampler_texture(0, texture) + ctx.set_fragment_sampler_texture(0, texture) # framebuffer cbuf_tex = dev.texture_create( @@ -359,7 +359,7 @@ class TextureDepthSampleTest(TestCase): sampler.normalized_coords = 1 sampler.min_lod = 0 sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # texture texture = dev.texture_create( @@ -379,7 +379,7 @@ class TextureDepthSampleTest(TestCase): zslice = zslice, ).sample_rgba(expected_rgba) - ctx.set_sampler_texture(0, texture) + ctx.set_fragment_sampler_texture(0, texture) # framebuffer cbuf_tex = dev.texture_create( diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile index b8c805b06c4..fc97bf51f8f 100644 --- a/src/gallium/state_trackers/vega/Makefile +++ b/src/gallium/state_trackers/vega/Makefile @@ -61,14 +61,7 @@ VG_MINOR = 0 VG_TINY = 0 GALLIUM_LIBS = \ - $(GALLIUM)/src/gallium/auxiliary/pipebuffer/libpipebuffer.a \ - $(GALLIUM)/src/gallium/auxiliary/sct/libsct.a \ - $(GALLIUM)/src/gallium/auxiliary/draw/libdraw.a \ - $(GALLIUM)/src/gallium/auxiliary/rtasm/librtasm.a \ - $(GALLIUM)/src/gallium/auxiliary/translate/libtranslate.a \ - $(GALLIUM)/src/gallium/auxiliary/cso_cache/libcso_cache.a \ - $(GALLIUM)/src/gallium/auxiliary/util/libutil.a \ - $(GALLIUM)/src/gallium/auxiliary/tgsi/libtgsi.a + $(GALLIUM)/src/gallium/auxiliary/libgallium.a .SUFFIXES : .cpp diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c index a6b7a2bb93a..15ac1900f4b 100644 --- a/src/gallium/state_trackers/vega/api_path.c +++ b/src/gallium/state_trackers/vega/api_path.c @@ -164,8 +164,7 @@ void vgAppendPathData(VGPath dstPath, return; } for (i = 0; i < numSegments; ++i) { - if (pathSegments[i] < VG_CLOSE_PATH || - pathSegments[i] > VG_LCWARC_TO_REL) { + if (pathSegments[i] > VG_LCWARC_TO_REL) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } diff --git a/src/gallium/state_trackers/vega/arc.c b/src/gallium/state_trackers/vega/arc.c index 8b04d21ea76..2d123408702 100644 --- a/src/gallium/state_trackers/vega/arc.c +++ b/src/gallium/state_trackers/vega/arc.c @@ -528,7 +528,6 @@ static INLINE int num_beziers_needed(struct arc *arc) double threshold = 0.05; VGboolean found = VG_FALSE; int n = 1; - int i; double min_eta, max_eta; min_eta = MIN2(arc->eta1, arc->eta2); @@ -538,6 +537,7 @@ static INLINE int num_beziers_needed(struct arc *arc) double d_eta = (max_eta - min_eta) / n; if (d_eta <= 0.5 * M_PI) { double eta_b = min_eta; + int i; found = VG_TRUE; for (i = 0; found && (i < n); ++i) { double etaA = eta_b; diff --git a/src/gallium/state_trackers/vega/bezier.c b/src/gallium/state_trackers/vega/bezier.c index 0d5504004cc..5769e8ea868 100644 --- a/src/gallium/state_trackers/vega/bezier.c +++ b/src/gallium/state_trackers/vega/bezier.c @@ -256,7 +256,6 @@ static enum shift_result good_offset(const struct bezier *b1, const float max_dist_normal = threshold*offset; const float spacing = 0.25; float i; - for (i = spacing; i < 0.99; i += spacing) { float p1[2],p2[2], d, l; float normal[2]; diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index 278ba6d46eb..1112ad9839d 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -644,7 +644,7 @@ VGint image_sampler_filter(struct vg_context *ctx) return PIPE_TEX_FILTER_NEAREST; break; case VG_IMAGE_QUALITY_BETTER: - /*return PIPE_TEX_FILTER_ANISO;*/ + /* possibly use anisotropic filtering */ return PIPE_TEX_FILTER_LINEAR; break; default: diff --git a/src/gallium/state_trackers/vega/stroker.c b/src/gallium/state_trackers/vega/stroker.c index 1b92d2b5c62..68a52029db0 100644 --- a/src/gallium/state_trackers/vega/stroker.c +++ b/src/gallium/state_trackers/vega/stroker.c @@ -476,7 +476,7 @@ static enum intersection_type line_intersect(const VGfloat *l1, const VGfloat *l2, float *intersection_point) { - VGfloat isect[2]; + VGfloat isect[2] = { 0 }; enum intersection_type type; VGboolean dx_zero, ldx_zero; @@ -649,7 +649,7 @@ static void create_joins(struct stroker *stroker, VGfloat prev_line[] = {stroker->back2_x, stroker->back2_y, stroker->back1_x, stroker->back1_y}; - VGfloat isect[2]; + VGfloat isect[2] = { 0 }; enum intersection_type type = line_intersect(prev_line, next_line, isect); if (join == SquareJoin) { diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c index e5039132758..ff80aab03a3 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.c +++ b/src/gallium/state_trackers/vega/vg_tracker.c @@ -36,6 +36,9 @@ #include "util/u_math.h" #include "util/u_rect.h" +/* advertise OpenVG support */ +PUBLIC const int st_api_OpenVG = 1; + static struct pipe_texture * create_texture(struct pipe_context *pipe, enum pipe_format format, VGint width, VGint height) @@ -368,14 +371,15 @@ void st_unreference_framebuffer(struct st_framebuffer *stfb) /* FIXME */ } -void st_make_current(struct vg_context *st, - struct st_framebuffer *draw, - struct st_framebuffer *read) +boolean st_make_current(struct vg_context *st, + struct st_framebuffer *draw, + struct st_framebuffer *read) { vg_set_current_context(st); if (st) { st->draw_buffer = draw; } + return VG_TRUE; } struct vg_context *st_get_current(void) @@ -425,3 +429,8 @@ int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level) { return 0; } + +st_proc st_get_proc_address(const char *procname) +{ + return NULL; +} diff --git a/src/gallium/state_trackers/vega/vg_tracker.h b/src/gallium/state_trackers/vega/vg_tracker.h index 5457631106f..c1196954a76 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.h +++ b/src/gallium/state_trackers/vega/vg_tracker.h @@ -45,15 +45,19 @@ struct pipe_fence_handle; struct pipe_surface; +PUBLIC struct vg_context *st_create_context(struct pipe_context *pipe, const void *visual, struct vg_context *share); +PUBLIC void st_destroy_context( struct vg_context *st ); +PUBLIC void st_copy_context_state(struct vg_context *dst, struct vg_context *src, uint mask); +PUBLIC struct st_framebuffer *st_create_framebuffer(const void *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, @@ -61,47 +65,63 @@ struct st_framebuffer *st_create_framebuffer(const void *visual, uint width, uint height, void *privateData); +PUBLIC void st_resize_framebuffer(struct st_framebuffer *stfb, uint width, uint height); +PUBLIC void st_set_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf); +PUBLIC void st_get_framebuffer_dimensions( struct st_framebuffer *stfb, uint *width, uint *height); +PUBLIC int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, enum pipe_format format); +PUBLIC int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); +PUBLIC int st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surf); +PUBLIC int st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **tex); +PUBLIC void *st_framebuffer_private(struct st_framebuffer *stfb); +PUBLIC void st_unreference_framebuffer(struct st_framebuffer *stfb); -void st_make_current(struct vg_context *st, - struct st_framebuffer *draw, - struct st_framebuffer *read); +PUBLIC +boolean st_make_current(struct vg_context *st, + struct st_framebuffer *draw, + struct st_framebuffer *read); +PUBLIC struct vg_context *st_get_current(void); +PUBLIC void st_flush(struct vg_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence); +PUBLIC void st_finish(struct vg_context *st); +PUBLIC void st_notify_swapbuffers(struct st_framebuffer *stfb); +PUBLIC void st_notify_swapbuffers_complete(struct st_framebuffer *stfb); /** Generic function type */ typedef void (*st_proc)(); +PUBLIC st_proc st_get_proc_address(const char *procname); #endif diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript index b05944a33b3..352c087475e 100644 --- a/src/gallium/state_trackers/wgl/SConscript +++ b/src/gallium/state_trackers/wgl/SConscript @@ -11,10 +11,11 @@ if env['platform'] in ['windows']: '.', ]) - env.Append(CPPDEFINES = [ + env.AppendUnique(CPPDEFINES = [ '_GDI32_', # prevent wgl* being declared __declspec(dllimport) 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers 'WIN32_THREADS', # use Win32 thread API + 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx ]) sources = [ diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c index c776faa53f8..650d2c0d1db 100644 --- a/src/gallium/state_trackers/xorg/xorg_crtc.c +++ b/src/gallium/state_trackers/xorg/xorg_crtc.c @@ -71,6 +71,8 @@ struct crtc_private static void crtc_dpms(xf86CrtcPtr crtc, int mode) { + /* ScrnInfoPtr pScrn = crtc->scrn; */ + switch (mode) { case DPMSModeOn: case DPMSModeStandby: @@ -121,7 +123,8 @@ crtc_set_mode_major(xf86CrtcPtr crtc, DisplayModePtr mode, drm_mode.vrefresh = mode->VRefresh; if (!mode->name) xf86SetModeDefaultName(mode); - strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN); + strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN - 1); + drm_mode.name[DRM_DISPLAY_MODE_LEN - 1] = '\0'; ret = drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y, &drm_connector->connector_id, 1, &drm_mode); @@ -147,18 +150,23 @@ crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green, CARD16 * blue, static void * crtc_shadow_allocate(xf86CrtcPtr crtc, int width, int height) { + /* ScrnInfoPtr pScrn = crtc->scrn; */ + return NULL; } static PixmapPtr crtc_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height) { + /* ScrnInfoPtr pScrn = crtc->scrn; */ + return NULL; } static void crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data) { + /* ScrnInfoPtr pScrn = crtc->scrn; */ } /* diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c index 8a24aa10a3c..b02fe68f313 100644 --- a/src/gallium/state_trackers/xorg/xorg_driver.c +++ b/src/gallium/state_trackers/xorg/xorg_driver.c @@ -181,8 +181,7 @@ drv_crtc_resize(ScrnInfoPtr pScrn, int width, int height) if (!pScreen->ModifyPixmapHeader(rootPixmap, width, height, -1, -1, -1, NULL)) return FALSE; - /* HW dependent - FIXME */ - pScrn->displayWidth = pScrn->virtualX; + pScrn->displayWidth = rootPixmap->devKind / (rootPixmap->drawable.bitsPerPixel / 8); /* now create new frontbuffer */ return ms->create_front_buffer(pScrn) && ms->bind_front_buffer(pScrn); @@ -220,6 +219,12 @@ static Bool drv_init_resource_management(ScrnInfoPtr pScrn) { modesettingPtr ms = modesettingPTR(pScrn); + /* + ScreenPtr pScreen = pScrn->pScreen; + PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + Bool fbAccessDisabled; + CARD8 *fbstart; + */ if (ms->screen || ms->kms) return TRUE; @@ -249,9 +254,19 @@ static Bool drv_close_resource_management(ScrnInfoPtr pScrn) { modesettingPtr ms = modesettingPTR(pScrn); + int i; - if (ms->screen) + if (ms->screen) { + assert(ms->ctx == NULL); + + for (i = 0; i < XORG_NR_FENCES; i++) { + if (ms->fence[i]) { + ms->screen->fence_finish(ms->screen, ms->fence[i], 0); + ms->screen->fence_reference(ms->screen, &ms->fence[i], NULL); + } + } ms->screen->destroy(ms->screen); + } ms->screen = NULL; if (ms->api && ms->api->destroy) @@ -461,7 +476,7 @@ static void drv_block_handler(int i, pointer blockData, pointer pTimeout, * quite small. Let us get a fair way ahead of hardware before * throttling. */ - for (j = 0; j < XORG_NR_FENCES; j++) + for (j = 0; j < XORG_NR_FENCES - 1; j++) ms->screen->fence_reference(ms->screen, &ms->fence[j], ms->fence[j+1]); @@ -915,6 +930,12 @@ drv_destroy_front_buffer_kms(ScrnInfoPtr pScrn) ScreenPtr pScreen = pScrn->pScreen; PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + /* XXX Do something with the rootPixmap. + * This currently works fine but if we are getting crashes in + * the fb functions after VT switches maybe look more into it. + */ + (void)rootPixmap; + if (!ms->root_bo) return TRUE; diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index d5c005ebadd..d9432babf18 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -516,6 +516,7 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY, #endif debug_assert(priv == exa->copy.dst); + (void) priv; if (exa->copy.use_surface_copy) { /* XXX: consider exposing >1 box in surface_copy interface. @@ -810,34 +811,7 @@ xorg_exa_set_shared_usage(PixmapPtr pPixmap) return 0; } -unsigned -xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride_out) -{ - ScreenPtr pScreen = pPixmap->drawable.pScreen; - ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; - modesettingPtr ms = modesettingPTR(pScrn); - struct exa_pixmap_priv *priv; - unsigned handle; - unsigned stride; - if (!ms->exa) { - FatalError("NO MS->EXA\n"); - return 0; - } - - priv = exaGetPixmapDriverPrivate(pPixmap); - - if (!priv) { - FatalError("NO PIXMAP PRIVATE\n"); - return 0; - } - - ms->api->local_handle_from_texture(ms->api, ms->screen, priv->tex, &stride, &handle); - if (stride_out) - *stride_out = stride; - - return handle; -} static Bool size_match( int width, int tex_width ) @@ -1019,6 +993,9 @@ xorg_exa_close(ScrnInfoPtr pScrn) if (exa->pipe) exa->pipe->destroy(exa->pipe); + exa->pipe = NULL; + /* Since this was shared be proper with the pointer */ + ms->ctx = NULL; exaDriverFini(pScrn->pScreen); xfree(exa); diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c index 89b794a09ac..bed17caab77 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c +++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c @@ -47,22 +47,22 @@ static void print_fs_traits(int fs_traits) { const char *strings[] = { - "FS_COMPOSITE", /* = 1 << 0 */ - "FS_MASK", /* = 1 << 1 */ - "FS_SOLID_FILL", /* = 1 << 2 */ - "FS_LINGRAD_FILL", /* = 1 << 3 */ - "FS_RADGRAD_FILL", /* = 1 << 4 */ - "FS_CA_FULL", /* = 1 << 5 - src.rgba * mask.rgba */ - "FS_CA_SRCALPHA", /* = 1 << 6 - src.aaaa * mask.rgba */ - "FS_YUV", /* = 1 << 7 */ - "FS_SRC_REPEAT_NONE", /* = 1 << 8 */ - "FS_MASK_REPEAT_NONE",/* = 1 << 9 */ - "FS_SRC_SWIZZLE_RGB", /* = 1 << 10 */ - "FS_MASK_SWIZZLE_RGB",/* = 1 << 11 */ - "FS_SRC_SET_ALPHA", /* = 1 << 12 */ - "FS_MASK_SET_ALPHA", /* = 1 << 13 */ - "FS_SRC_LUMINANCE", /* = 1 << 14 */ - "FS_MASK_LUMINANCE", /* = 1 << 15 */ + "FS_COMPOSITE", /* = 1 << 0, */ + "FS_MASK", /* = 1 << 1, */ + "FS_SOLID_FILL", /* = 1 << 2, */ + "FS_LINGRAD_FILL", /* = 1 << 3, */ + "FS_RADGRAD_FILL", /* = 1 << 4, */ + "FS_CA_FULL", /* = 1 << 5, */ /* src.rgba * mask.rgba */ + "FS_CA_SRCALPHA", /* = 1 << 6, */ /* src.aaaa * mask.rgba */ + "FS_YUV", /* = 1 << 7, */ + "FS_SRC_REPEAT_NONE", /* = 1 << 8, */ + "FS_MASK_REPEAT_NONE",/* = 1 << 9, */ + "FS_SRC_SWIZZLE_RGB", /* = 1 << 10, */ + "FS_MASK_SWIZZLE_RGB",/* = 1 << 11, */ + "FS_SRC_SET_ALPHA", /* = 1 << 12, */ + "FS_MASK_SET_ALPHA", /* = 1 << 13, */ + "FS_SRC_LUMINANCE", /* = 1 << 14, */ + "FS_MASK_LUMINANCE", /* = 1 << 15, */ }; int i, k; debug_printf("%s: ", __func__); @@ -492,6 +492,7 @@ create_fs(struct pipe_context *pipe, /* it has to be either a fill, a composite op or a yuv conversion */ debug_assert((is_fill ^ is_composite) ^ is_yuv); + (void) is_yuv; out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c index f53b53bc62a..8f729b565b1 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.c +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -438,6 +438,7 @@ void renderer_copy_prepare(struct xorg_renderer *r, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); + (void) screen; /* set misc state we care about */ diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h index c0cfbe60616..4d5d4780dc4 100644 --- a/src/gallium/state_trackers/xorg/xorg_tracker.h +++ b/src/gallium/state_trackers/xorg/xorg_tracker.h @@ -135,9 +135,6 @@ typedef struct _modesettingRec struct pipe_texture * xorg_exa_get_texture(PixmapPtr pPixmap); -unsigned -xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride); - int xorg_exa_set_displayed_usage(PixmapPtr pPixmap); diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c index 6b5a41a3727..5bf0e94b627 100644 --- a/src/gallium/state_trackers/xorg/xorg_xv.c +++ b/src/gallium/state_trackers/xorg/xorg_xv.c @@ -486,8 +486,11 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id, int dxo, dyo; Bool hdtv; int x, y, w, h; - struct exa_pixmap_priv *dst = exaGetPixmapDriverPrivate(pPixmap); - struct pipe_surface *dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst); + struct exa_pixmap_priv *dst; + struct pipe_surface *dst_surf = NULL; + + exaMoveInPixmap(pPixmap); + dst = exaGetPixmapDriverPrivate(pPixmap); if (dst && !dst->tex) { xorg_exa_set_shared_usage(pPixmap); @@ -497,6 +500,7 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id, if (!dst || !dst->tex) XORG_FALLBACK("Xv destination %s", !dst ? "!dst" : "!dst->tex"); + dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst); hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y)); REGION_TRANSLATE(pScrn->pScreen, dstRegion, -pPixmap->screen_x, @@ -516,7 +520,6 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id, bind_samplers(pPriv); setup_fs_video_constants(pPriv->r, hdtv); - exaMoveInPixmap(pPixmap); DamageDamageRegion(&pPixmap->drawable, dstRegion); while (nbox--) { diff --git a/src/gallium/winsys/drm/Makefile.egl_g3d b/src/gallium/winsys/drm/Makefile.egl_g3d new file mode 100644 index 00000000000..3ce27258529 --- /dev/null +++ b/src/gallium/winsys/drm/Makefile.egl_g3d @@ -0,0 +1,64 @@ +# src/gallium/winsys/drm/Makefile.egl_g3d + +# The driver Makefile should define +# +# EGL_DRIVER_NAME, the name of the driver +# EGL_DRIVER_SOURCES, the sources of the driver +# EGL_DRIVER_LIBS, extra libraries needed by the driver +# EGL_DRIVER_PIPES, the pipe drivers of the driver +# +# before including this file. + +EGL_DRIVER_OBJECTS = $(EGL_DRIVER_SOURCES:.c=.o) + +common_LIBS = -ldrm -lm -ldl + +x11_ST = $(TOP)/src/gallium/state_trackers/egl_g3d/libeglx11.a +x11_LIBS = $(common_LIBS) -lX11 -lXext -lXfixes + +kms_ST = $(TOP)/src/gallium/state_trackers/egl_g3d/libeglkms.a +kms_LIBS = $(common_LIBS) + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + + +##### TARGETS ##### + +EGL_DISPLAY_DRIVERS = $(foreach dpy, $(EGL_DISPLAYS), egl_$(dpy)_$(EGL_DRIVER_NAME).so) + +LIB_GALLIUM_DIR = $(TOP)/$(LIB_DIR)/gallium +EGL_DISPLAY_LIBS = $(foreach drv, $(EGL_DISPLAY_DRIVERS), $(LIB_GALLIUM_DIR)/$(drv)) + +default: $(EGL_DISPLAY_LIBS) + +$(EGL_DISPLAY_LIBS): $(LIB_GALLIUM_DIR)/%.so: %.so + @mkdir -p $(LIB_GALLIUM_DIR) + $(INSTALL) $^ $(LIB_GALLIUM_DIR) + +define mklib-egl +$(MKLIB) -noprefix -o $@ $(EGL_DRIVER_OBJECTS) \ + -Wl,--whole-archive $($(1)_ST) -Wl,--no-whole-archive \ + $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) $($(1)_LIBS) $(EGL_DRIVER_LIBS) +endef + +egl_x11_$(EGL_DRIVER_NAME).so: $(EGL_DRIVER_OBJECTS) $(x11_ST) $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) Makefile + $(call mklib-egl,x11) + +egl_kms_$(EGL_DRIVER_NAME).so: $(EGL_DRIVER_OBJECTS) $(kms_ST) $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) Makefile + $(call mklib-egl,kms) + +clean: + -rm -f $(EGL_DRIVER_OBJECTS) + -rm -f $(EGL_DISPLAY_DRIVERS) + +install: $(EGL_DISPLAY_LIBS) + @$(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) + @echo "Install $(EGL_DISPLAY_DRIVERS)" + @for lib in "$(EGL_DISPLAY_LIBS)"; do \ + $(MINSTALL) -m 755 "$$lib" $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR); \ + done + +depend: diff --git a/src/gallium/winsys/drm/i965/dri/SConscript b/src/gallium/winsys/drm/i965/dri/SConscript index 233ef464be5..a99533fd245 100644 --- a/src/gallium/winsys/drm/i965/dri/SConscript +++ b/src/gallium/winsys/drm/i965/dri/SConscript @@ -14,6 +14,6 @@ drivers = [ env.LoadableModule( target ='i965_dri.so', source = COMMON_GALLIUM_SOURCES, - LIBS = drivers + mesa + auxiliaries + env['LIBS'], + LIBS = drivers + mesa + gallium + env['LIBS'], SHLIBPREFIX = '', ) diff --git a/src/gallium/winsys/drm/i965/egl_g3d/Makefile b/src/gallium/winsys/drm/i965/egl_g3d/Makefile new file mode 100644 index 00000000000..dd2efe24855 --- /dev/null +++ b/src/gallium/winsys/drm/i965/egl_g3d/Makefile @@ -0,0 +1,14 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = i965 +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_intel + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/i965/libi965.a + +include ../../Makefile.egl_g3d diff --git a/src/gallium/winsys/drm/i965/egl_g3d/dummy.c b/src/gallium/winsys/drm/i965/egl_g3d/dummy.c new file mode 100644 index 00000000000..4a1bc28b0b6 --- /dev/null +++ b/src/gallium/winsys/drm/i965/egl_g3d/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c index fc9678d2b62..9a2203fc6d7 100644 --- a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c +++ b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c @@ -228,6 +228,7 @@ destroy(struct drm_api *api) struct drm_api i965_libdrm_api = { + .name = "i965", .create_context = i965_libdrm_create_context, .create_screen = i965_libdrm_create_screen, .texture_from_shared_handle = i965_libdrm_texture_from_shared_handle, diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript index b1b654d9f8b..104e987083f 100644 --- a/src/gallium/winsys/drm/intel/dri/SConscript +++ b/src/gallium/winsys/drm/intel/dri/SConscript @@ -15,6 +15,6 @@ drivers = [ env.LoadableModule( target ='i915_dri.so', source = COMMON_GALLIUM_SOURCES, - LIBS = drivers + mesa + auxiliaries + env['LIBS'], + LIBS = drivers + mesa + gallium + env['LIBS'], SHLIBPREFIX = '', ) diff --git a/src/gallium/winsys/drm/intel/egl_g3d/Makefile b/src/gallium/winsys/drm/intel/egl_g3d/Makefile new file mode 100644 index 00000000000..cdbb680773c --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl_g3d/Makefile @@ -0,0 +1,14 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = i915 +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_intel + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/i915/libi915.a + +include ../../Makefile.egl_g3d diff --git a/src/gallium/winsys/drm/intel/egl_g3d/dummy.c b/src/gallium/winsys/drm/intel/egl_g3d/dummy.c new file mode 100644 index 00000000000..4a1bc28b0b6 --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl_g3d/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c index 5ed2a10af1c..450ae09b345 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c @@ -195,6 +195,7 @@ destroy(struct drm_api *api) struct drm_api intel_drm_api = { + .name = "i915", .create_context = intel_drm_create_context, .create_screen = intel_drm_create_screen, .texture_from_shared_handle = intel_drm_texture_from_shared_handle, diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c index 7106a06492d..4b2c6a1025e 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c @@ -87,6 +87,7 @@ nouveau_drm_create_screen(struct drm_api *api, int fd, case 0x60: init = nv40_screen_create; break; + case 0x50: case 0x80: case 0x90: case 0xa0: @@ -164,6 +165,7 @@ nouveau_drm_create_context(struct drm_api *api, struct pipe_screen *pscreen) case 0x60: init = nv40_create; break; + case 0x50: case 0x80: case 0x90: case 0xa0: @@ -252,6 +254,7 @@ nouveau_drm_handle_from_pt(struct drm_api *api, struct pipe_screen *pscreen, } struct drm_api drm_api_hooks = { + .name = "nouveau", .create_screen = nouveau_drm_create_screen, .create_context = nouveau_drm_create_context, .texture_from_shared_handle = nouveau_drm_pt_from_name, diff --git a/src/gallium/winsys/drm/nouveau/egl_g3d/Makefile b/src/gallium/winsys/drm/nouveau/egl_g3d/Makefile new file mode 100644 index 00000000000..865a5d56a97 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/egl_g3d/Makefile @@ -0,0 +1,19 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = nouveau +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_nouveau + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ + $(TOP)/src/gallium/drivers/nv04/libnv04.a \ + $(TOP)/src/gallium/drivers/nv10/libnv10.a \ + $(TOP)/src/gallium/drivers/nv20/libnv20.a \ + $(TOP)/src/gallium/drivers/nv30/libnv30.a \ + $(TOP)/src/gallium/drivers/nv40/libnv40.a \ + $(TOP)/src/gallium/drivers/nv50/libnv50.a \ + $(TOP)/src/gallium/drivers/nouveau/libnouveau.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a + +include ../../Makefile.egl_g3d diff --git a/src/gallium/winsys/drm/nouveau/egl_g3d/dummy.c b/src/gallium/winsys/drm/nouveau/egl_g3d/dummy.c new file mode 100644 index 00000000000..4a1bc28b0b6 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/egl_g3d/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c index d2367b245a2..385fa857b56 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c @@ -146,16 +146,17 @@ static void *radeon_buffer_map(struct pipe_winsys *ws, (struct radeon_pipe_buffer*)buffer; int write = 0; - if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) { - priv->flush_cb(priv->flush_data); - } - if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { uint32_t domain; if (radeon_bo_is_busy(radeon_buffer->bo, &domain)) return NULL; } + + if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) { + priv->flush_cb(priv->flush_data); + } + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) { write = 1; } @@ -280,58 +281,3 @@ struct radeon_winsys* radeon_pipe_winsys(int fd) return radeon_ws; } -#if 0 -static struct pipe_buffer *radeon_buffer_from_handle(struct radeon_screen *radeon_screen, - uint32_t handle) -{ - struct radeon_pipe_buffer *radeon_buffer; - struct radeon_bo *bo = NULL; - - bo = radeon_bo_open(radeon_screen->bom, handle, 0, 0, 0, 0); - if (bo == NULL) { - return NULL; - } - radeon_buffer = calloc(1, sizeof(struct radeon_pipe_buffer)); - if (radeon_buffer == NULL) { - radeon_bo_unref(bo); - return NULL; - } - pipe_reference_init(&radeon_buffer->base.reference, 1); - radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL; - radeon_buffer->bo = bo; - return &radeon_buffer->base; -} - -struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_context, - uint32_t handle, - enum pipe_format format, - int w, int h, int pitch) -{ - struct pipe_screen *pipe_screen = radeon_context->pipe_screen; - struct pipe_winsys *pipe_winsys = radeon_context->pipe_winsys; - struct pipe_texture tmpl; - struct pipe_surface *ps; - struct pipe_texture *pt; - struct pipe_buffer *pb; - - pb = radeon_buffer_from_handle(radeon_context->radeon_screen, handle); - if (pb == NULL) { - return NULL; - } - memset(&tmpl, 0, sizeof(tmpl)); - tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; - tmpl.target = PIPE_TEXTURE_2D; - tmpl.width0 = w; - tmpl.height0 = h; - tmpl.depth0 = 1; - tmpl.format = format; - - pt = pipe_screen->texture_blanket(pipe_screen, &tmpl, &pitch, pb); - if (pt == NULL) { - pipe_buffer_reference(&pb, NULL); - } - ps = pipe_screen->get_tex_surface(pipe_screen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - return ps; -} -#endif diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c index dec7c065036..851c2236979 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c @@ -206,7 +206,7 @@ static boolean radeon_shared_handle_from_texture(struct drm_api *api, int retval, fd; struct drm_gem_flink flink; struct radeon_pipe_buffer* radeon_buffer; - struct pipe_buffer *buffer; + struct pipe_buffer *buffer = NULL; if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) { return FALSE; @@ -239,7 +239,7 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api, unsigned *stride, unsigned *handle) { - struct pipe_buffer *buffer; + struct pipe_buffer *buffer = NULL; if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) { return FALSE; } @@ -252,6 +252,7 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api, } struct drm_api drm_api_hooks = { + .name = "radeon", .create_screen = radeon_create_screen, .create_context = radeon_create_context, .texture_from_shared_handle = radeon_texture_from_shared_handle, diff --git a/src/gallium/winsys/drm/radeon/dri/Makefile b/src/gallium/winsys/drm/radeon/dri/Makefile index a9889444de8..eaa34180321 100644 --- a/src/gallium/winsys/drm/radeon/dri/Makefile +++ b/src/gallium/winsys/drm/radeon/dri/Makefile @@ -2,7 +2,7 @@ TOP = ../../../../../.. include $(TOP)/configs/current -LIBNAME = radeon_dri.so +LIBNAME = radeong_dri.so MINIGLX_SOURCES = diff --git a/src/gallium/winsys/drm/radeon/dri/SConscript b/src/gallium/winsys/drm/radeon/dri/SConscript index aea987a3aca..c4989d1b595 100644 --- a/src/gallium/winsys/drm/radeon/dri/SConscript +++ b/src/gallium/winsys/drm/radeon/dri/SConscript @@ -13,5 +13,5 @@ drivers = [ env.SharedLibrary( target ='radeon_dri.so', source = COMMON_GALLIUM_SOURCES, - LIBS = st_dri + radeonwinsys + mesa + drivers + auxiliaries + env['LIBS'], + LIBS = st_dri + radeonwinsys + mesa + drivers + gallium + env['LIBS'], ) diff --git a/src/gallium/winsys/drm/radeon/egl_g3d/Makefile b/src/gallium/winsys/drm/radeon/egl_g3d/Makefile new file mode 100644 index 00000000000..9027a5ff46d --- /dev/null +++ b/src/gallium/winsys/drm/radeon/egl_g3d/Makefile @@ -0,0 +1,14 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = r300 +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_radeon + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/r300/libr300.a + +include ../../Makefile.egl_g3d diff --git a/src/gallium/winsys/drm/radeon/egl_g3d/dummy.c b/src/gallium/winsys/drm/radeon/egl_g3d/dummy.c new file mode 100644 index 00000000000..4a1bc28b0b6 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/egl_g3d/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/radeon/python/SConscript b/src/gallium/winsys/drm/radeon/python/SConscript index 3200fd8d1b0..91cae986975 100644 --- a/src/gallium/winsys/drm/radeon/python/SConscript +++ b/src/gallium/winsys/drm/radeon/python/SConscript @@ -29,5 +29,5 @@ if env['platform'] == 'linux': env.SharedLibrary( target ='_gallium', source = sources, - LIBS = [pyst] + drivers + auxiliaries + env['LIBS'], + LIBS = [pyst] + drivers + gallium + env['LIBS'], ) diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/winsys/drm/radeon/xorg/Makefile index 9fa16dab24c..0eb1b3988f3 100644 --- a/src/gallium/winsys/drm/radeon/xorg/Makefile +++ b/src/gallium/winsys/drm/radeon/xorg/Makefile @@ -1,11 +1,16 @@ -TARGET = modesetting_drv.so -CFILES = $(wildcard ./*.c) -OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) -GALLIUMDIR = ../../../.. TOP = ../../../../../.. + +GALLIUMDIR = $(TOP)/src/gallium + +TARGET = radeong_drv.so + +CFILES = $(wildcard ./*.c) + include ${TOP}/configs/current +OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) + CFLAGS = -DHAVE_CONFIG_H \ -g -Wall -Wimplicit-function-declaration -fPIC \ $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \ @@ -24,16 +29,21 @@ LIBS = \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(GALLIUM_AUXILIARIES) +TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET) ############################################# +all default: $(TARGET) $(TARGET_STAGING) - -all default: $(TARGET) - -$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a +$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS) $(TOP)/bin/mklib -noprefix -o $@ \ $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_radeon +$(TOP)/$(LIB_DIR)/gallium: + mkdir -p $@ + +$(TARGET_STAGING): $(TARGET) $(TOP)/$(LIB_DIR)/gallium + $(INSTALL) $(TARGET) $(TOP)/$(LIB_DIR)/gallium + clean: rm -rf $(OBJECTS) $(TARGET) diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c index 837f2aa8fec..bb76cc03499 100644 --- a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c +++ b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c @@ -53,7 +53,7 @@ static PciChipsets radeon_xorg_pci_devices[] = { }; static XF86ModuleVersionInfo radeon_xorg_version = { - "modesetting", + "radeong", MODULEVENDORSTRING, MODINFOSTRING1, MODINFOSTRING2, @@ -69,9 +69,9 @@ static XF86ModuleVersionInfo radeon_xorg_version = { * Xorg driver exported structures */ -_X_EXPORT DriverRec modesetting = { +_X_EXPORT DriverRec radeong = { 1, - "modesetting", + "radeong", radeon_xorg_identify, NULL, xorg_tracker_available_options, @@ -84,7 +84,7 @@ _X_EXPORT DriverRec modesetting = { static MODULESETUPPROTO(radeon_xorg_setup); -_X_EXPORT XF86ModuleData modesettingModuleData = { +_X_EXPORT XF86ModuleData radeongModuleData = { &radeon_xorg_version, radeon_xorg_setup, NULL @@ -103,7 +103,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin) */ if (!setupDone) { setupDone = 1; - xf86AddDriver(&modesetting, module, HaveDriverFuncs); + xf86AddDriver(&radeong, module, HaveDriverFuncs); /* * The return value must be non-NULL on success even though there @@ -120,7 +120,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin) static void radeon_xorg_identify(int flags) { - xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers", + xf86PrintChipsets("radeong", "Driver for Radeon Gallium with KMS", radeon_xorg_chipsets); } @@ -135,8 +135,8 @@ radeon_xorg_pci_probe(DriverPtr driver, NULL, NULL, NULL, NULL, NULL); if (scrn != NULL) { scrn->driverVersion = 1; - scrn->driverName = "radeon"; - scrn->name = "modesetting"; + scrn->driverName = "radeong"; + scrn->name = "radeong"; scrn->Probe = NULL; entity = xf86GetEntityInfo(entity_num); diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c index 5995eee34ba..4f5ccea4677 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c @@ -358,6 +358,7 @@ static struct dri1_api dri1_api_hooks = { }; static struct drm_api vmw_drm_api_hooks = { + .name = "vmwgfx", .create_screen = vmw_drm_create_screen, .create_context = vmw_drm_create_context, .texture_from_shared_handle = vmw_drm_texture_from_handle, diff --git a/src/gallium/winsys/drm/vmware/dri/SConscript b/src/gallium/winsys/drm/vmware/dri/SConscript index 1019f577a5f..84319f91ff1 100644 --- a/src/gallium/winsys/drm/vmware/dri/SConscript +++ b/src/gallium/winsys/drm/vmware/dri/SConscript @@ -48,7 +48,7 @@ if env['platform'] == 'linux': svgadrm, svga, mesa, - auxiliaries, + gallium, ]) # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions diff --git a/src/gallium/winsys/drm/vmware/egl_g3d/Makefile b/src/gallium/winsys/drm/vmware/egl_g3d/Makefile new file mode 100644 index 00000000000..3cf79924e08 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/egl_g3d/Makefile @@ -0,0 +1,14 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = vmwgfx +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/svga/libsvga.a + +include ../../Makefile.egl_g3d diff --git a/src/gallium/winsys/drm/vmware/egl_g3d/dummy.c b/src/gallium/winsys/drm/vmware/egl_g3d/dummy.c new file mode 100644 index 00000000000..4a1bc28b0b6 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/egl_g3d/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/vmware/xorg/SConscript b/src/gallium/winsys/drm/vmware/xorg/SConscript index b8968e7137b..1e5d8ff7fed 100644 --- a/src/gallium/winsys/drm/vmware/xorg/SConscript +++ b/src/gallium/winsys/drm/vmware/xorg/SConscript @@ -38,12 +38,13 @@ if env['platform'] == 'linux': st_xorg, svgadrm, svga, - auxiliaries, + gallium, ]) sources = [ 'vmw_ioctl.c', 'vmw_screen.c', + 'vmw_video.c', 'vmw_xorg.c', ] diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c index 599973ce127..1d9bac3871c 100644 --- a/src/gallium/winsys/egl_xlib/egl_xlib.c +++ b/src/gallium/winsys/egl_xlib/egl_xlib.c @@ -274,7 +274,7 @@ xlib_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy) static _EGLProc -xlib_eglGetProcAddress(const char *procname) +xlib_eglGetProcAddress(_EGLDriver *drv, const char *procname) { return (_EGLProc) st_get_proc_address(procname); } @@ -751,24 +751,18 @@ xlib_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, static EGLBoolean xlib_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw) { - /* error checking step: */ - if (!_eglSwapBuffers(drv, dpy, draw)) - return EGL_FALSE; - - { - struct xlib_egl_surface *xsurf = lookup_surface(draw); - struct pipe_winsys *pws = xsurf->winsys; - struct pipe_surface *psurf; + struct xlib_egl_surface *xsurf = lookup_surface(draw); + struct pipe_winsys *pws = xsurf->winsys; + struct pipe_surface *psurf; - st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, - &psurf); + st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, + &psurf); - st_notify_swapbuffers(xsurf->Framebuffer); + st_notify_swapbuffers(xsurf->Framebuffer); - display_surface(pws, psurf, xsurf); + display_surface(pws, psurf, xsurf); - check_and_update_buffer_size(xsurf); - } + check_and_update_buffer_size(xsurf); return EGL_TRUE; } diff --git a/src/gallium/winsys/g3dvl/nouveau/Makefile b/src/gallium/winsys/g3dvl/nouveau/Makefile index 2997f6b79ce..3965bd949f4 100644 --- a/src/gallium/winsys/g3dvl/nouveau/Makefile +++ b/src/gallium/winsys/g3dvl/nouveau/Makefile @@ -19,11 +19,7 @@ CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \ LDFLAGS += -L${DRMDIR}/lib \ -L${DRIDIR}/lib \ -L${GALLIUMDIR}/winsys/drm/nouveau/common \ - -L${GALLIUMDIR}/auxiliary/draw \ - -L${GALLIUMDIR}/auxiliary/tgsi \ - -L${GALLIUMDIR}/auxiliary/translate \ - -L${GALLIUMDIR}/auxiliary/rtasm \ - -L${GALLIUMDIR}/auxiliary/cso_cache \ + -L${GALLIUMDIR}/auxiliary \ -L${GALLIUMDIR}/drivers/nv04 \ -L${GALLIUMDIR}/drivers/nv10 \ -L${GALLIUMDIR}/drivers/nv20 \ @@ -31,7 +27,7 @@ LDFLAGS += -L${DRMDIR}/lib \ -L${GALLIUMDIR}/drivers/nv40 \ -L${GALLIUMDIR}/drivers/nv50 -LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lm +LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -lgallium -lm ############################################# diff --git a/src/gallium/winsys/g3dvl/xlib/Makefile b/src/gallium/winsys/g3dvl/xlib/Makefile index cf765ef51a5..9877660a276 100644 --- a/src/gallium/winsys/g3dvl/xlib/Makefile +++ b/src/gallium/winsys/g3dvl/xlib/Makefile @@ -25,13 +25,7 @@ SOURCES = xsp_winsys.c OBJECTS = $(SOURCES:.c=.o) $(TOP)/src/gallium/state_trackers/xorg/xvmc/*.o LIBS = $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - $(TOP)/src/gallium/auxiliary/vl/libvl.a \ - $(TOP)/src/gallium/auxiliary/tgsi/libtgsi.a \ - $(TOP)/src/gallium/auxiliary/draw/libdraw.a \ - $(TOP)/src/gallium/auxiliary/translate/libtranslate.a \ - $(TOP)/src/gallium/auxiliary/cso_cache/libcso_cache.a \ - $(TOP)/src/gallium/auxiliary/rtasm/librtasm.a \ - $(TOP)/src/gallium/auxiliary/util/libutil.a + $(TOP)/src/gallium/auxiliary/libgallium.a .c.o: $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index 74f6b2fd475..4cbc86f3311 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -42,8 +42,10 @@ if env['platform'] == 'windows': drivers += [trace] + env['no_import_lib'] = 1 + env.SharedLibrary( target ='opengl32', source = sources, - LIBS = wgl + glapi + mesa + drivers + auxiliaries + glsl + env['LIBS'], + LIBS = wgl + glapi + mesa + drivers + gallium + glsl + env['LIBS'], ) diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile index a0293fe9b4b..9482e8f9b11 100644 --- a/src/gallium/winsys/xlib/Makefile +++ b/src/gallium/winsys/xlib/Makefile @@ -23,17 +23,14 @@ INCLUDE_DIRS = \ -I$(TOP)/src/gallium/auxiliary DEFINES += \ - -DGALLIUM_SOFTPIPE \ - -DGALLIUM_TRACE \ - -DGALLIUM_BRW + -DGALLIUM_SOFTPIPE #-DGALLIUM_CELL will be defined by the config */ XLIB_WINSYS_SOURCES = \ xlib.c \ xlib_cell.c \ xlib_llvmpipe.c \ - xlib_softpipe.c \ - xlib_trace.c + xlib_softpipe.c XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o) diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript index dfe550f733b..a4dabb7804c 100644 --- a/src/gallium/winsys/xlib/SConscript +++ b/src/gallium/winsys/xlib/SConscript @@ -3,55 +3,66 @@ Import('*') -if env['platform'] == 'linux' \ - and 'mesa' in env['statetrackers'] \ - and set(('softpipe', 'llvmpipe', 'i915', 'trace')).intersection(env['drivers']) \ - and not env['dri']: - - env = env.Clone() - - env.Append(CPPPATH = [ - '#/src/mesa', - '#/src/mesa/main', - '#src/gallium/state_trackers/glx/xlib', - ]) - - env.Append(CPPDEFINES = ['USE_XSHM']) - - sources = [ - 'xlib.c', - ] - - drivers = [] - - if 'softpipe' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') - sources += ['xlib_softpipe.c'] - drivers += [softpipe] - - if 'llvmpipe' in env['drivers']: - env.Tool('llvm') - if 'LLVM_VERSION' in env: - env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') - env.Tool('udis86') - sources += ['xlib_llvmpipe.c'] - drivers += [llvmpipe] - - if 'cell' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_CELL') - sources += ['xlib_cell.c'] - drivers += [cell] - - if 'trace' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_TRACE') - sources += ['xlib_trace.c'] - drivers += [trace] - - # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions - libgl = env.SharedLibrary( - target ='GL', - source = sources, - LIBS = st_xlib + glapi + mesa + drivers + auxiliaries + env['LIBS'], - ) +if env['platform'] != 'linux': + Return() +if 'mesa' not in env['statetrackers']: + print 'warning: Mesa state tracker disabled: skipping build of xlib libGL.so' + Return() + +if env['dri']: + print 'warning: DRI enabled: skipping build of xlib libGL.so' + Return() + +if 'trace' not in env['drivers']: + print 'warning: trace pipe driver disabled: skipping build of xlib libGL.so' + Return() + +if not set(('softpipe', 'llvmpipe', 'trace')).intersection(env['drivers']): + print 'warning: no supported pipe driver: skipping build of xlib libGL.so' + Return() + +env = env.Clone() + +env.Append(CPPPATH = [ + '#/src/mesa', + '#/src/mesa/main', + '#src/gallium/state_trackers/glx/xlib', +]) + +env.Append(CPPDEFINES = ['USE_XSHM']) + +sources = [ + 'xlib.c', +] + +drivers = [trace] + +if 'softpipe' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') + sources += ['xlib_softpipe.c'] + drivers += [softpipe] + +if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + if 'LLVM_VERSION' in env: + env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') + env.Tool('udis86') + sources += ['xlib_llvmpipe.c'] + drivers += [llvmpipe] + +if 'cell' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_CELL') + sources += ['xlib_cell.c'] + drivers += [cell] + +# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions +libgl = env.SharedLibrary( + target ='GL', + source = sources, + LIBS = st_xlib + glapi + mesa + glsl + drivers + gallium + env['LIBS'], +) + +if not env['dri']: + # Only install this libGL.so if DRI not enabled env.InstallSharedLibrary(libgl, version=(1, 5)) diff --git a/src/gallium/winsys/xlib/xlib.c b/src/gallium/winsys/xlib/xlib.c index 163cc8863cb..13117712c23 100644 --- a/src/gallium/winsys/xlib/xlib.c +++ b/src/gallium/winsys/xlib/xlib.c @@ -42,18 +42,16 @@ */ enum mode { - MODE_TRACE, MODE_CELL, MODE_LLVMPIPE, MODE_SOFTPIPE }; +/* advertise OpenGL support */ +PUBLIC const int st_api_OpenGL = 1; static enum mode get_mode() { - if (getenv("XMESA_TRACE")) - return MODE_TRACE; - #ifdef GALLIUM_CELL if (!getenv("GALLIUM_NOCELL")) return MODE_CELL; @@ -73,11 +71,6 @@ static void _init( void ) enum mode xlib_mode = get_mode(); switch (xlib_mode) { - case MODE_TRACE: -#if defined(GALLIUM_TRACE) && defined(GALLIUM_SOFTPIPE) - xmesa_set_driver( &xlib_trace_driver ); -#endif - break; case MODE_CELL: #if defined(GALLIUM_CELL) xmesa_set_driver( &xlib_cell_driver ); diff --git a/src/gallium/winsys/xlib/xlib.h b/src/gallium/winsys/xlib/xlib.h index f0855035f77..8e091d0c084 100644 --- a/src/gallium/winsys/xlib/xlib.h +++ b/src/gallium/winsys/xlib/xlib.h @@ -5,7 +5,6 @@ #include "pipe/p_compiler.h" #include "xm_winsys.h" -extern struct xm_driver xlib_trace_driver; extern struct xm_driver xlib_softpipe_driver; extern struct xm_driver xlib_llvmpipe_driver; extern struct xm_driver xlib_cell_driver; diff --git a/src/gallium/winsys/xlib/xlib_brw_context.c b/src/gallium/winsys/xlib/xlib_brw_context.c new file mode 100644 index 00000000000..fc9addd09e3 --- /dev/null +++ b/src/gallium/winsys/xlib/xlib_brw_context.c @@ -0,0 +1,209 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/* + * Authors: + * Keith Whitwell + * Brian Paul + */ + + +/* #include "glxheader.h" */ +/* #include "xmesaP.h" */ + +#include "pipe/internal/p_winsys_screen.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "i965simple/brw_winsys.h" +#include "xlib_brw_aub.h" +#include "xlib_brw.h" + + + + +#define XBCWS_BATCHBUFFER_SIZE 1024 + + +/* The backend to the brw driver (ie struct brw_winsys) is actually a + * per-context entity. + */ +struct xlib_brw_context_winsys { + struct brw_winsys brw_context_winsys; /**< batch buffer funcs */ + struct aub_context *aub; + + struct pipe_winsys *pipe_winsys; + + unsigned batch_data[XBCWS_BATCHBUFFER_SIZE]; + unsigned batch_nr; + unsigned batch_size; + unsigned batch_alloc; +}; + + +/* Turn a brw_winsys into an xlib_brw_context_winsys: + */ +static inline struct xlib_brw_context_winsys * +xlib_brw_context_winsys( struct brw_winsys *sws ) +{ + return (struct xlib_brw_context_winsys *)sws; +} + + +/* Simple batchbuffer interface: + */ + +static unsigned *xbcws_batch_start( struct brw_winsys *sws, + unsigned dwords, + unsigned relocs ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + if (xbcws->batch_size < xbcws->batch_nr + dwords) + return NULL; + + xbcws->batch_alloc = xbcws->batch_nr + dwords; + return (void *)1; /* not a valid pointer! */ +} + +static void xbcws_batch_dword( struct brw_winsys *sws, + unsigned dword ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + assert(xbcws->batch_nr < xbcws->batch_alloc); + xbcws->batch_data[xbcws->batch_nr++] = dword; +} + +static void xbcws_batch_reloc( struct brw_winsys *sws, + struct pipe_buffer *buf, + unsigned access_flags, + unsigned delta ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + assert(xbcws->batch_nr < xbcws->batch_alloc); + xbcws->batch_data[xbcws->batch_nr++] = + ( xlib_brw_get_buffer_offset( NULL, buf, access_flags ) + + delta ); +} + +static void xbcws_batch_end( struct brw_winsys *sws ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + assert(xbcws->batch_nr <= xbcws->batch_alloc); + xbcws->batch_alloc = 0; +} + +static void xbcws_batch_flush( struct brw_winsys *sws, + struct pipe_fence_handle **fence ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + assert(xbcws->batch_nr <= xbcws->batch_size); + + if (xbcws->batch_nr) { + xlib_brw_commands_aub( xbcws->pipe_winsys, + xbcws->batch_data, + xbcws->batch_nr ); + } + + xbcws->batch_nr = 0; +} + + + +/* Really a per-device function, just pass through: + */ +static unsigned xbcws_get_buffer_offset( struct brw_winsys *sws, + struct pipe_buffer *buf, + unsigned access_flags ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + return xlib_brw_get_buffer_offset( xbcws->pipe_winsys, + buf, + access_flags ); +} + + +/* Really a per-device function, just pass through: + */ +static void xbcws_buffer_subdata_typed( struct brw_winsys *sws, + struct pipe_buffer *buf, + unsigned long offset, + unsigned long size, + const void *data, + unsigned data_type ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + xlib_brw_buffer_subdata_typed( xbcws->pipe_winsys, + buf, + offset, + size, + data, + data_type ); +} + + +/** + * Create i965 hardware rendering context, but plugged into a + * dump-to-aubfile backend. + */ +struct pipe_context * +xlib_create_brw_context( struct pipe_screen *screen, + void *unused ) +{ + struct xlib_brw_context_winsys *xbcws = CALLOC_STRUCT( xlib_brw_context_winsys ); + + /* Fill in this struct with callbacks that i965simple will need to + * communicate with the window system, buffer manager, etc. + */ + xbcws->brw_context_winsys.batch_start = xbcws_batch_start; + xbcws->brw_context_winsys.batch_dword = xbcws_batch_dword; + xbcws->brw_context_winsys.batch_reloc = xbcws_batch_reloc; + xbcws->brw_context_winsys.batch_end = xbcws_batch_end; + xbcws->brw_context_winsys.batch_flush = xbcws_batch_flush; + xbcws->brw_context_winsys.buffer_subdata_typed = xbcws_buffer_subdata_typed; + xbcws->brw_context_winsys.get_buffer_offset = xbcws_get_buffer_offset; + + xbcws->pipe_winsys = screen->winsys; /* redundant */ + + xbcws->batch_size = XBCWS_BATCHBUFFER_SIZE; + + /* Create the i965simple context: + */ +#ifdef GALLIUM_CELL + return NULL; +#else + return brw_create( screen, + &xbcws->brw_context_winsys, + 0 ); +#endif +} diff --git a/src/gallium/winsys/xlib/xlib_trace.c b/src/gallium/winsys/xlib/xlib_trace.c deleted file mode 100644 index dbea655ab45..00000000000 --- a/src/gallium/winsys/xlib/xlib_trace.c +++ /dev/null @@ -1,113 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ - -/* - * Authors: - * Keith Whitwell - * Brian Paul - */ - - -#include "xlib.h" - -#include "trace/tr_screen.h" -#include "trace/tr_context.h" -#include "trace/tr_texture.h" - -#include "pipe/p_screen.h" - - - -static struct pipe_screen * -xlib_create_trace_screen( void ) -{ - struct pipe_screen *screen, *trace_screen; - - screen = xlib_softpipe_driver.create_pipe_screen(); - if (screen == NULL) - goto fail; - - /* Wrap it: - */ - trace_screen = trace_screen_create(screen); - if (trace_screen == NULL) - goto fail; - - return trace_screen; - -fail: - if (screen) - screen->destroy( screen ); - return NULL; -} - -static struct pipe_context * -xlib_create_trace_context( struct pipe_screen *_screen, - void *priv ) -{ - struct trace_screen *tr_scr = trace_screen( _screen ); - struct pipe_screen *screen = tr_scr->screen; - struct pipe_context *pipe, *trace_pipe; - - pipe = xlib_softpipe_driver.create_pipe_context( screen, priv ); - if (pipe == NULL) - goto fail; - - /* Wrap it: - */ - trace_pipe = trace_context_create(_screen, pipe); - if (trace_pipe == NULL) - goto fail; - - trace_pipe->priv = priv; - - return trace_pipe; - -fail: - if (pipe) - pipe->destroy( pipe ); - return NULL; -} - -static void -xlib_trace_display_surface( struct xmesa_buffer *buffer, - struct pipe_surface *_surf ) -{ - struct trace_surface *tr_surf = trace_surface( _surf ); - struct pipe_surface *surf = tr_surf->surface; - - xlib_softpipe_driver.display_surface( buffer, surf ); -} - - -struct xm_driver xlib_trace_driver = -{ - .create_pipe_screen = xlib_create_trace_screen, - .create_pipe_context = xlib_create_trace_context, - .display_surface = xlib_trace_display_surface, -}; diff --git a/src/glew/SConscript b/src/glew/SConscript index 1161be6e633..ce6e71e1570 100644 --- a/src/glew/SConscript +++ b/src/glew/SConscript @@ -1,29 +1,12 @@ Import('*') -if env['platform'] not in ['windows', 'linux']: - Return() - +# Shared environment settings env = env.Clone() -env.Append(CPPDEFINES = [ - 'GLEW_BUILD', - 'GLEW_STATIC', - #'GLEW_MX', # Multiple Rendering Contexts support -]) - env.PrependUnique(CPPPATH = [ '#/include', ]) -glew = env.StaticLibrary( - target = 'glew', - source = [ - 'glew.c', - ], -) - -env = env.Clone() - if env['platform'] == 'windows': env.PrependUnique(LIBS = [ 'glu32', @@ -37,14 +20,46 @@ else: 'GL', 'X11', ]) -env.Prepend(LIBS = [glew]) -env.Program( +# Library specific environment settings +lib_env = env.Clone() + +lib_env.Append(CPPDEFINES = [ + 'GLEW_BUILD', + #'GLEW_MX', # Multiple Rendering Contexts support +]) + +if lib_env['platform'] == 'windows': + target = 'glew' +else: + target = 'GLEW' + +source = [ + 'glew.c', +] + +if lib_env['platform'] == 'windows': + glew = lib_env.SharedLibrary(target = target, source = source) + env.InstallSharedLibrary(glew, version=(1, 5, 2)) + glew = lib_env.FindIxes(glew, 'LIBPREFIX', 'LIBSUFFIX') +else: + # Use static library on Unices to avoid binary compatability issues + lib_env.Append(CPPDEFINES = ['GLEW_STATIC']) + glew = lib_env.StaticLibrary(target = target, source = source) + +# Program specific environment settings +prog_env = env.Clone() + +prog_env.Prepend(LIBS = [glew]) + +prog_env.Program( target = 'glewinfo', source = ['glewinfo.c'], ) -env.Program( +prog_env.Program( target = 'visualinfo', source = ['visualinfo.c'], ) + +Export('glew') diff --git a/src/glew/glew.c b/src/glew/glew.c index aa2278f6c03..624222f9fb1 100644 --- a/src/glew/glew.c +++ b/src/glew/glew.c @@ -66,9 +66,26 @@ #endif /* GLEW_MX */ #if defined(__APPLE__) -#include <mach-o/dyld.h> #include <stdlib.h> #include <string.h> +#include <AvailabilityMacros.h> + +#ifdef MAC_OS_X_VERSION_10_3 + +#include <dlfcn.h> + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static void* image = NULL; + if (NULL == image) + { + image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); + } + return image ? dlsym(image, (const char*)name) : NULL; +} +#else + +#include <mach-o/dyld.h> void* NSGLGetProcAddress (const GLubyte *name) { @@ -90,6 +107,7 @@ void* NSGLGetProcAddress (const GLubyte *name) free(symbolName); return symbol ? NSAddressOfSymbol(symbol) : NULL; } +#endif /* MAC_OS_X_VERSION_10_3 */ #endif /* __APPLE__ */ #if defined(__sgi) || defined (__sun) @@ -444,8 +462,6 @@ PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL; PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL; -PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL; PFNGLCLAMPCOLORPROC __glewClampColor = NULL; PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL; @@ -459,7 +475,6 @@ PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL; PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL; PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL; PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL; -PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; PFNGLGETSTRINGIPROC __glewGetStringi = NULL; PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL; PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL; @@ -501,8 +516,37 @@ PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL; PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL; PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL; +PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL; +PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL; +PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL; +PFNGLTEXBUFFERPROC __glewTexBuffer = NULL; + +PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL; +PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL; +PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL; + PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; +PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL; +PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL; +PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL; +PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL; + +PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL; +PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL; +PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL; +PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL; +PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL; +PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL; +PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL; +PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL; +PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL; + +PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL; +PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL; + PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; @@ -521,6 +565,10 @@ PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; +PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL; +PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL; +PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL; + PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; @@ -533,10 +581,30 @@ PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; +PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL; +PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL; +PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL; + PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; +PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL; + PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; +PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL; +PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL; +PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL; +PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL; + +PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL; +PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL; +PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL; + PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL; PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL; @@ -547,10 +615,10 @@ PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL; PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL; PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL; @@ -659,6 +727,10 @@ PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; +PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL; + +PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL; + PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; @@ -699,6 +771,14 @@ PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; +PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL; +PFNGLDELETESYNCPROC __glewDeleteSync = NULL; +PFNGLFENCESYNCPROC __glewFenceSync = NULL; +PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL; +PFNGLGETSYNCIVPROC __glewGetSynciv = NULL; +PFNGLISSYNCPROC __glewIsSync = NULL; +PFNGLWAITSYNCPROC __glewWaitSync = NULL; + PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL; PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; @@ -709,11 +789,27 @@ PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; +PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL; +PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL; +PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL; +PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL; + PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; +PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; +PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; +PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL; +PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL; +PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL; +PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL; +PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; +PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL; +PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL; +PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL; + PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL; PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL; PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL; @@ -988,7 +1084,14 @@ PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL; PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL; PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL; PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL; +PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL; +PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL; +PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL; PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL; +PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL; +PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL; +PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL; +PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL; PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL; PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL; PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL; @@ -997,7 +1100,9 @@ PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL; PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL; PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL; PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL; +PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL; PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL; +PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL; PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL; PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL; PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL; @@ -1023,6 +1128,7 @@ PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL; PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL; PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL; PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL; +PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL; PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL; PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL; PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL; @@ -1030,7 +1136,12 @@ PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL; PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL; PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL; PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL; PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL; +PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL; PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL; PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL; PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL; @@ -1077,6 +1188,7 @@ PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; +PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL; @@ -1148,6 +1260,17 @@ PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL; PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL; PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL; PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL; +PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL; +PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL; +PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL; +PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL; +PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL; +PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL; PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; @@ -1293,6 +1416,8 @@ PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; +PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL; + PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; @@ -1314,6 +1439,10 @@ PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; +PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL; +PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL; +PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL; + PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; @@ -1475,6 +1604,8 @@ PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL; PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL; +PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL; + PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; @@ -1596,7 +1727,6 @@ PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; -PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV = NULL; PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; @@ -1618,6 +1748,23 @@ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameter PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; +PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL; +PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL; +PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL; +PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL; +PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL; +PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL; +PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL; +PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL; +PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL; +PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL; +PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL; +PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL; +PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL; +PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL; + +PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL; + PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; @@ -1630,9 +1777,30 @@ PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; +PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL; +PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL; +PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL; +PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL; +PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL; +PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL; +PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL; + PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; +PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL; +PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL; +PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL; +PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL; +PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL; +PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL; +PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL; +PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL; +PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL; +PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL; +PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL; +PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL; + PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; @@ -1849,26 +2017,43 @@ GLboolean __GLEW_VERSION_1_5 = GL_FALSE; GLboolean __GLEW_VERSION_2_0 = GL_FALSE; GLboolean __GLEW_VERSION_2_1 = GL_FALSE; GLboolean __GLEW_VERSION_3_0 = GL_FALSE; +GLboolean __GLEW_VERSION_3_1 = GL_FALSE; +GLboolean __GLEW_VERSION_3_2 = GL_FALSE; GLboolean __GLEW_3DFX_multisample = GL_FALSE; GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; +GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_AMD_performance_monitor = GL_FALSE; +GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE; +GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE; GLboolean __GLEW_APPLE_client_storage = GL_FALSE; GLboolean __GLEW_APPLE_element_array = GL_FALSE; GLboolean __GLEW_APPLE_fence = GL_FALSE; GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; +GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE; GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; +GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE; +GLboolean __GLEW_APPLE_row_bytes = GL_FALSE; GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; GLboolean __GLEW_APPLE_texture_range = GL_FALSE; GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE; GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_copy_buffer = GL_FALSE; GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_depth_clamp = GL_FALSE; GLboolean __GLEW_ARB_depth_texture = GL_FALSE; GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; +GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE; GLboolean __GLEW_ARB_draw_instanced = GL_FALSE; +GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE; GLboolean __GLEW_ARB_fragment_program = GL_FALSE; GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; @@ -1887,25 +2072,36 @@ GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; GLboolean __GLEW_ARB_point_parameters = GL_FALSE; GLboolean __GLEW_ARB_point_sprite = GL_FALSE; +GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE; +GLboolean __GLEW_ARB_sample_shading = GL_FALSE; +GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE; GLboolean __GLEW_ARB_shader_objects = GL_FALSE; +GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE; GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; GLboolean __GLEW_ARB_shadow = GL_FALSE; GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; +GLboolean __GLEW_ARB_sync = GL_FALSE; GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE; GLboolean __GLEW_ARB_texture_compression = GL_FALSE; GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE; GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; +GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE; GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; GLboolean __GLEW_ARB_texture_float = GL_FALSE; +GLboolean __GLEW_ARB_texture_gather = GL_FALSE; GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; +GLboolean __GLEW_ARB_texture_multisample = GL_FALSE; GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; +GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE; GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; GLboolean __GLEW_ARB_texture_rg = GL_FALSE; GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; +GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE; GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE; GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; @@ -1921,6 +2117,7 @@ GLboolean __GLEW_ATI_element_array = GL_FALSE; GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; +GLboolean __GLEW_ATI_meminfo = GL_FALSE; GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; @@ -1983,9 +2180,11 @@ GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; GLboolean __GLEW_EXT_point_parameters = GL_FALSE; GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; +GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE; GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; GLboolean __GLEW_EXT_scene_marker = GL_FALSE; GLboolean __GLEW_EXT_secondary_color = GL_FALSE; +GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; @@ -2016,6 +2215,7 @@ GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; +GLboolean __GLEW_EXT_texture_snorm = GL_FALSE; GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE; GLboolean __GLEW_EXT_timer_query = GL_FALSE; GLboolean __GLEW_EXT_transform_feedback = GL_FALSE; @@ -2048,6 +2248,7 @@ GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; GLboolean __GLEW_NV_blend_square = GL_FALSE; GLboolean __GLEW_NV_conditional_render = GL_FALSE; GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; +GLboolean __GLEW_NV_copy_image = GL_FALSE; GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; GLboolean __GLEW_NV_depth_clamp = GL_FALSE; GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; @@ -2070,14 +2271,17 @@ GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; GLboolean __GLEW_NV_occlusion_query = GL_FALSE; GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; +GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE; GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; GLboolean __GLEW_NV_point_sprite = GL_FALSE; GLboolean __GLEW_NV_present_video = GL_FALSE; GLboolean __GLEW_NV_primitive_restart = GL_FALSE; GLboolean __GLEW_NV_register_combiners = GL_FALSE; GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; +GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE; GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; +GLboolean __GLEW_NV_texture_barrier = GL_FALSE; GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; @@ -2086,8 +2290,10 @@ GLboolean __GLEW_NV_texture_shader = GL_FALSE; GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; GLboolean __GLEW_NV_transform_feedback = GL_FALSE; +GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE; GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; +GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE; GLboolean __GLEW_NV_vertex_program = GL_FALSE; GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; @@ -2463,8 +2669,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r; r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r; - r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; - r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r; r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r; r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r; @@ -2478,7 +2682,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r; r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r; r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r; - r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r; r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r; r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r; @@ -2525,6 +2728,37 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + +static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r; + r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r; + r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r; + r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_1 */ + +#ifdef GL_VERSION_3_2 + +static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r; + r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r; + r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_2 */ + #ifdef GL_3DFX_multisample #endif /* GL_3DFX_multisample */ @@ -2546,6 +2780,67 @@ static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + +static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r; + r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r; + r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r; + r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_draw_buffers_blend */ + +#ifdef GL_AMD_performance_monitor + +static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r; + r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r; + r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r; + r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r; + r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_performance_monitor */ + +#ifdef GL_AMD_texture_texture4 + +#endif /* GL_AMD_texture_texture4 */ + +#ifdef GL_AMD_vertex_shader_tessellator + +static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r; + r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifdef GL_APPLE_aux_depth_stencil + +#endif /* GL_APPLE_aux_depth_stencil */ + #ifdef GL_APPLE_client_storage #endif /* GL_APPLE_client_storage */ @@ -2605,10 +2900,33 @@ static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INI #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + +static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r; + r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r; + r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_object_purgeable */ + #ifdef GL_APPLE_pixel_buffer #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + +#endif /* GL_APPLE_rgb_422 */ + +#ifdef GL_APPLE_row_bytes + +#endif /* GL_APPLE_row_bytes */ + #ifdef GL_APPLE_specular_vector #endif /* GL_APPLE_specular_vector */ @@ -2662,6 +2980,25 @@ static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INI #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + +static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r; + r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r; + r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_program_evaluators */ + #ifdef GL_APPLE_ycbcr_422 #endif /* GL_APPLE_ycbcr_422 */ @@ -2679,10 +3016,31 @@ static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + +#endif /* GL_ARB_compatibility */ + +#ifdef GL_ARB_copy_buffer + +static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_copy_buffer */ + #ifdef GL_ARB_depth_buffer_float #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + +#endif /* GL_ARB_depth_clamp */ + #ifdef GL_ARB_depth_texture #endif /* GL_ARB_depth_texture */ @@ -2700,6 +3058,38 @@ static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + +static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r; + r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r; + r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r; + r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_buffers_blend */ + +#ifdef GL_ARB_draw_elements_base_vertex + +static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r; + r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r; + r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_elements_base_vertex */ + #ifdef GL_ARB_draw_instanced static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) @@ -2714,6 +3104,10 @@ static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + +#endif /* GL_ARB_fragment_coord_conventions */ + #ifdef GL_ARB_fragment_program #endif /* GL_ARB_fragment_program */ @@ -2739,10 +3133,10 @@ static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; - r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; + r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r; r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r; r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r; @@ -2976,6 +3370,36 @@ static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + +static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_provoking_vertex */ + +#ifdef GL_ARB_sample_shading + +static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sample_shading */ + +#ifdef GL_ARB_seamless_cube_map + +#endif /* GL_ARB_seamless_cube_map */ + #ifdef GL_ARB_shader_objects static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3027,6 +3451,10 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + +#endif /* GL_ARB_shader_texture_lod */ + #ifdef GL_ARB_shading_language_100 #endif /* GL_ARB_shading_language_100 */ @@ -3039,6 +3467,25 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + +static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r; + r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r; + r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r; + r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r; + r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r; + r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r; + r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sync */ + #ifdef GL_ARB_texture_border_clamp #endif /* GL_ARB_texture_border_clamp */ @@ -3083,6 +3530,10 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + +#endif /* GL_ARB_texture_cube_map_array */ + #ifdef GL_ARB_texture_env_add #endif /* GL_ARB_texture_env_add */ @@ -3103,14 +3554,38 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + +#endif /* GL_ARB_texture_gather */ + #ifdef GL_ARB_texture_mirrored_repeat #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + +static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r; + r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r; + r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r; + r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_multisample */ + #ifdef GL_ARB_texture_non_power_of_two #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + +#endif /* GL_ARB_texture_query_lod */ + #ifdef GL_ARB_texture_rectangle #endif /* GL_ARB_texture_rectangle */ @@ -3135,6 +3610,32 @@ static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + +static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; + r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; + r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r; + r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r; + r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r; + r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r; + r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; + r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r; + r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r; + r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_uniform_buffer_object */ + +#ifdef GL_ARB_vertex_array_bgra + +#endif /* GL_ARB_vertex_array_bgra */ + #ifdef GL_ARB_vertex_array_object static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3413,6 +3914,10 @@ static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + +#endif /* GL_ATI_meminfo */ + #ifdef GL_ATI_pn_triangles static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3795,7 +4300,14 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r; r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r; r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r; + r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r; + r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r; + r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r; r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r; + r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r; + r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r; + r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r; + r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r; r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r; r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r; r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r; @@ -3804,7 +4316,9 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r; r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r; r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r; + r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r; r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r; + r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r; r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r; r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r; r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r; @@ -3830,6 +4344,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r; r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r; r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r; + r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r; r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r; r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r; r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r; @@ -3837,7 +4352,12 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r; r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r; r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r; + r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r; r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r; + r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r; r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r; r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r; r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r; @@ -3884,6 +4404,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; + r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r; r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r; @@ -3955,6 +4476,17 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r; r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r; r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r; + r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r; + r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r; + r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r; + r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r; return r; } @@ -4372,6 +4904,19 @@ static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + +static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_provoking_vertex */ + #ifdef GL_EXT_rescale_normal #endif /* GL_EXT_rescale_normal */ @@ -4419,6 +4964,21 @@ static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + +static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r; + r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r; + r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_separate_shader_objects */ + #ifdef GL_EXT_separate_specular_color #endif /* GL_EXT_separate_specular_color */ @@ -4614,6 +5174,10 @@ static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_I #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + +#endif /* GL_EXT_texture_snorm */ + #ifdef GL_EXT_texture_swizzle #endif /* GL_EXT_texture_swizzle */ @@ -4989,6 +5553,19 @@ static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + +static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_copy_image */ + #ifdef GL_NV_depth_buffer_float static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5263,6 +5840,10 @@ static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_I #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + +#endif /* GL_NV_parameter_buffer_object2 */ + #ifdef GL_NV_pixel_data_range static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5303,7 +5884,6 @@ static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; - r = ((glVideoParameterivNV = (PFNGLVIDEOPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoParameterivNV")) == NULL) || r; return r; } @@ -5363,6 +5943,32 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + +static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r; + r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r; + r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r; + r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r; + r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r; + r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r; + r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r; + r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r; + r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r; + r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r; + r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r; + r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_shader_buffer_load */ + #ifdef GL_NV_texgen_emboss #endif /* GL_NV_texgen_emboss */ @@ -5371,6 +5977,19 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + +static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_texture_barrier */ + #ifdef GL_NV_texture_compression_vtc #endif /* GL_NV_texture_compression_vtc */ @@ -5422,6 +6041,25 @@ static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + +static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r; + r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r; + r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r; + r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r; + r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r; + r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r; + r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_transform_feedback2 */ + #ifdef GL_NV_vertex_array_range static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5440,6 +6078,30 @@ static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + +static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r; + r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r; + r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r; + r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r; + r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r; + r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r; + r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r; + r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r; + r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r; + r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r; + r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r; + r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_buffer_unified_memory */ + #ifdef GL_NV_vertex_program static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) @@ -6153,81 +6815,37 @@ static GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) { const GLubyte* s; - GLuint dot, major, minor; + GLuint dot; + GLint major, minor; /* query opengl version */ s = glGetString(GL_VERSION); dot = _glewStrCLen(s, '.'); - major = dot-1; - minor = dot+1; - if (dot == 0 || s[minor] == '\0') + if (dot == 0) + return GLEW_ERROR_NO_GL_VERSION; + + major = s[dot-1]-'0'; + minor = s[dot+1]-'0'; + + if (minor < 0 || minor > 9) + minor = 0; + if (major<0 || major>9) return GLEW_ERROR_NO_GL_VERSION; - if (s[major] == '1' && s[minor] == '0') + + + if (major == 1 && minor == 0) { - return GLEW_ERROR_GL_VERSION_10_ONLY; + return GLEW_ERROR_GL_VERSION_10_ONLY; } else { - CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE; - if (s[major] >= '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE; - CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE; - if (s[minor] >= '1') - { - CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE; - } - } - else - { - if (s[minor] >= '5') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '4') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '3') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] < '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - } + CONST_CAST(GLEW_VERSION_3_0) = ( major >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; } /* initialize extensions */ #ifdef GL_VERSION_1_2 @@ -6251,6 +6869,12 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_VERSION_3_0 if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_1 */ +#ifdef GL_VERSION_3_2 + if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_2 */ #ifdef GL_3DFX_multisample CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample"); #endif /* GL_3DFX_multisample */ @@ -6261,6 +6885,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_3DFX_texture_compression_FXT1 CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1"); #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + CONST_CAST(GLEW_AMD_draw_buffers_blend) = glewGetExtension("GL_AMD_draw_buffers_blend"); + if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_draw_buffers_blend */ +#ifdef GL_AMD_performance_monitor + CONST_CAST(GLEW_AMD_performance_monitor) = glewGetExtension("GL_AMD_performance_monitor"); + if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_performance_monitor */ +#ifdef GL_AMD_texture_texture4 + CONST_CAST(GLEW_AMD_texture_texture4) = glewGetExtension("GL_AMD_texture_texture4"); +#endif /* GL_AMD_texture_texture4 */ +#ifdef GL_AMD_vertex_shader_tessellator + CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = glewGetExtension("GL_AMD_vertex_shader_tessellator"); + if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_vertex_shader_tessellator */ +#ifdef GL_APPLE_aux_depth_stencil + CONST_CAST(GLEW_APPLE_aux_depth_stencil) = glewGetExtension("GL_APPLE_aux_depth_stencil"); +#endif /* GL_APPLE_aux_depth_stencil */ #ifdef GL_APPLE_client_storage CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage"); #endif /* GL_APPLE_client_storage */ @@ -6279,9 +6921,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range"); if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + CONST_CAST(GLEW_APPLE_object_purgeable) = glewGetExtension("GL_APPLE_object_purgeable"); + if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_object_purgeable */ #ifdef GL_APPLE_pixel_buffer CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer"); #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + CONST_CAST(GLEW_APPLE_rgb_422) = glewGetExtension("GL_APPLE_rgb_422"); +#endif /* GL_APPLE_rgb_422 */ +#ifdef GL_APPLE_row_bytes + CONST_CAST(GLEW_APPLE_row_bytes) = glewGetExtension("GL_APPLE_row_bytes"); +#endif /* GL_APPLE_row_bytes */ #ifdef GL_APPLE_specular_vector CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector"); #endif /* GL_APPLE_specular_vector */ @@ -6300,6 +6952,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range"); if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = glewGetExtension("GL_APPLE_vertex_program_evaluators"); + if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_vertex_program_evaluators */ #ifdef GL_APPLE_ycbcr_422 CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422"); #endif /* GL_APPLE_ycbcr_422 */ @@ -6307,9 +6963,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float"); if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + CONST_CAST(GLEW_ARB_compatibility) = glewGetExtension("GL_ARB_compatibility"); +#endif /* GL_ARB_compatibility */ +#ifdef GL_ARB_copy_buffer + CONST_CAST(GLEW_ARB_copy_buffer) = glewGetExtension("GL_ARB_copy_buffer"); + if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_copy_buffer */ #ifdef GL_ARB_depth_buffer_float CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float"); #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + CONST_CAST(GLEW_ARB_depth_clamp) = glewGetExtension("GL_ARB_depth_clamp"); +#endif /* GL_ARB_depth_clamp */ #ifdef GL_ARB_depth_texture CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture"); #endif /* GL_ARB_depth_texture */ @@ -6317,10 +6983,21 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers"); if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + CONST_CAST(GLEW_ARB_draw_buffers_blend) = glewGetExtension("GL_ARB_draw_buffers_blend"); + if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_buffers_blend */ +#ifdef GL_ARB_draw_elements_base_vertex + CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = glewGetExtension("GL_ARB_draw_elements_base_vertex"); + if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_elements_base_vertex */ #ifdef GL_ARB_draw_instanced CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced"); if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + CONST_CAST(GLEW_ARB_fragment_coord_conventions) = glewGetExtension("GL_ARB_fragment_coord_conventions"); +#endif /* GL_ARB_fragment_coord_conventions */ #ifdef GL_ARB_fragment_program CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program"); #endif /* GL_ARB_fragment_program */ @@ -6385,10 +7062,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_point_sprite CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite"); #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + CONST_CAST(GLEW_ARB_provoking_vertex) = glewGetExtension("GL_ARB_provoking_vertex"); + if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_provoking_vertex */ +#ifdef GL_ARB_sample_shading + CONST_CAST(GLEW_ARB_sample_shading) = glewGetExtension("GL_ARB_sample_shading"); + if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sample_shading */ +#ifdef GL_ARB_seamless_cube_map + CONST_CAST(GLEW_ARB_seamless_cube_map) = glewGetExtension("GL_ARB_seamless_cube_map"); +#endif /* GL_ARB_seamless_cube_map */ #ifdef GL_ARB_shader_objects CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects"); if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + CONST_CAST(GLEW_ARB_shader_texture_lod) = glewGetExtension("GL_ARB_shader_texture_lod"); +#endif /* GL_ARB_shader_texture_lod */ #ifdef GL_ARB_shading_language_100 CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100"); #endif /* GL_ARB_shading_language_100 */ @@ -6398,6 +7089,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_shadow_ambient CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient"); #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + CONST_CAST(GLEW_ARB_sync) = glewGetExtension("GL_ARB_sync"); + if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sync */ #ifdef GL_ARB_texture_border_clamp CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp"); #endif /* GL_ARB_texture_border_clamp */ @@ -6415,6 +7110,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_texture_cube_map CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map"); #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + CONST_CAST(GLEW_ARB_texture_cube_map_array) = glewGetExtension("GL_ARB_texture_cube_map_array"); +#endif /* GL_ARB_texture_cube_map_array */ #ifdef GL_ARB_texture_env_add CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add"); #endif /* GL_ARB_texture_env_add */ @@ -6430,12 +7128,22 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_texture_float CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float"); #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + CONST_CAST(GLEW_ARB_texture_gather) = glewGetExtension("GL_ARB_texture_gather"); +#endif /* GL_ARB_texture_gather */ #ifdef GL_ARB_texture_mirrored_repeat CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat"); #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + CONST_CAST(GLEW_ARB_texture_multisample) = glewGetExtension("GL_ARB_texture_multisample"); + if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_multisample */ #ifdef GL_ARB_texture_non_power_of_two CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two"); #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + CONST_CAST(GLEW_ARB_texture_query_lod) = glewGetExtension("GL_ARB_texture_query_lod"); +#endif /* GL_ARB_texture_query_lod */ #ifdef GL_ARB_texture_rectangle CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle"); #endif /* GL_ARB_texture_rectangle */ @@ -6446,6 +7154,13 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix"); if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + CONST_CAST(GLEW_ARB_uniform_buffer_object) = glewGetExtension("GL_ARB_uniform_buffer_object"); + if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_uniform_buffer_object */ +#ifdef GL_ARB_vertex_array_bgra + CONST_CAST(GLEW_ARB_vertex_array_bgra) = glewGetExtension("GL_ARB_vertex_array_bgra"); +#endif /* GL_ARB_vertex_array_bgra */ #ifdef GL_ARB_vertex_array_object CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object"); if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); @@ -6502,6 +7217,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer"); if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + CONST_CAST(GLEW_ATI_meminfo) = glewGetExtension("GL_ATI_meminfo"); +#endif /* GL_ATI_meminfo */ #ifdef GL_ATI_pn_triangles CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles"); if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT); @@ -6727,6 +7445,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset"); if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + CONST_CAST(GLEW_EXT_provoking_vertex) = glewGetExtension("GL_EXT_provoking_vertex"); + if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_provoking_vertex */ #ifdef GL_EXT_rescale_normal CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal"); #endif /* GL_EXT_rescale_normal */ @@ -6738,6 +7460,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color"); if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + CONST_CAST(GLEW_EXT_separate_shader_objects) = glewGetExtension("GL_EXT_separate_shader_objects"); + if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_separate_shader_objects */ #ifdef GL_EXT_separate_specular_color CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color"); #endif /* GL_EXT_separate_specular_color */ @@ -6835,6 +7561,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_EXT_texture_shared_exponent CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent"); #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + CONST_CAST(GLEW_EXT_texture_snorm) = glewGetExtension("GL_EXT_texture_snorm"); +#endif /* GL_EXT_texture_snorm */ #ifdef GL_EXT_texture_swizzle CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle"); #endif /* GL_EXT_texture_swizzle */ @@ -6947,6 +7676,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_NV_copy_depth_to_color CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color"); #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + CONST_CAST(GLEW_NV_copy_image) = glewGetExtension("GL_NV_copy_image"); + if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_copy_image */ #ifdef GL_NV_depth_buffer_float CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float"); if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7024,6 +7757,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object"); if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + CONST_CAST(GLEW_NV_parameter_buffer_object2) = glewGetExtension("GL_NV_parameter_buffer_object2"); +#endif /* GL_NV_parameter_buffer_object2 */ #ifdef GL_NV_pixel_data_range CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range"); if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7048,12 +7784,20 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2"); if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + CONST_CAST(GLEW_NV_shader_buffer_load) = glewGetExtension("GL_NV_shader_buffer_load"); + if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_shader_buffer_load */ #ifdef GL_NV_texgen_emboss CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss"); #endif /* GL_NV_texgen_emboss */ #ifdef GL_NV_texgen_reflection CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection"); #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + CONST_CAST(GLEW_NV_texture_barrier) = glewGetExtension("GL_NV_texture_barrier"); + if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_texture_barrier */ #ifdef GL_NV_texture_compression_vtc CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc"); #endif /* GL_NV_texture_compression_vtc */ @@ -7079,6 +7823,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback"); if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + CONST_CAST(GLEW_NV_transform_feedback2) = glewGetExtension("GL_NV_transform_feedback2"); + if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_transform_feedback2 */ #ifdef GL_NV_vertex_array_range CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range"); if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7086,6 +7834,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_NV_vertex_array_range2 CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2"); #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = glewGetExtension("GL_NV_vertex_buffer_unified_memory"); + if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_buffer_unified_memory */ #ifdef GL_NV_vertex_program CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program"); if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7352,6 +8104,16 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL; +PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL; +PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL; +PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL; +PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL; +PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL; +PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL; +PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL; + PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL; PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL; PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL; @@ -7437,6 +8199,8 @@ PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL; PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL; PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL; +PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL; + PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL; PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL; PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL; @@ -7472,8 +8236,10 @@ PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL; PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL; GLboolean __WGLEW_3DFX_multisample = GL_FALSE; GLboolean __WGLEW_3DL_stereo_control = GL_FALSE; +GLboolean __WGLEW_AMD_gpu_association = GL_FALSE; GLboolean __WGLEW_ARB_buffer_region = GL_FALSE; GLboolean __WGLEW_ARB_create_context = GL_FALSE; +GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE; GLboolean __WGLEW_ARB_extensions_string = GL_FALSE; GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE; GLboolean __WGLEW_ARB_make_current_read = GL_FALSE; @@ -7500,6 +8266,7 @@ GLboolean __WGLEW_I3D_genlock = GL_FALSE; GLboolean __WGLEW_I3D_image_buffer = GL_FALSE; GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE; GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE; +GLboolean __WGLEW_NV_copy_image = GL_FALSE; GLboolean __WGLEW_NV_float_buffer = GL_FALSE; GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE; GLboolean __WGLEW_NV_present_video = GL_FALSE; @@ -7529,6 +8296,27 @@ static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + +static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r; + r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r; + r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r; + r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r; + r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r; + r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r; + r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r; + + return r; +} + +#endif /* WGL_AMD_gpu_association */ + #ifdef WGL_ARB_buffer_region static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT) @@ -7558,6 +8346,10 @@ static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + +#endif /* WGL_ARB_create_context_profile */ + #ifdef WGL_ARB_extensions_string static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) @@ -7859,6 +8651,19 @@ static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + +static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_copy_image */ + #ifdef WGL_NV_float_buffer #endif /* WGL_NV_float_buffer */ @@ -8014,6 +8819,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control"); if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + CONST_CAST(WGLEW_AMD_gpu_association) = wglewGetExtension("WGL_AMD_gpu_association"); + if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_AMD_gpu_association */ #ifdef WGL_ARB_buffer_region CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region"); if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8022,6 +8831,9 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context"); if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + CONST_CAST(WGLEW_ARB_create_context_profile) = wglewGetExtension("WGL_ARB_create_context_profile"); +#endif /* WGL_ARB_create_context_profile */ #ifdef WGL_ARB_extensions_string CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string"); if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8117,6 +8929,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage"); if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + CONST_CAST(WGLEW_NV_copy_image) = wglewGetExtension("WGL_NV_copy_image"); + if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_copy_image */ #ifdef WGL_NV_float_buffer CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer"); #endif /* WGL_NV_float_buffer */ @@ -8187,6 +9003,8 @@ PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL; PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL; PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL; +PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL; + PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL; PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL; @@ -8200,6 +9018,8 @@ PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL; PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL; +PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL; + PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL; PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL; @@ -8285,6 +9105,7 @@ GLboolean __GLXEW_VERSION_1_3 = GL_FALSE; GLboolean __GLXEW_VERSION_1_4 = GL_FALSE; GLboolean __GLXEW_3DFX_multisample = GL_FALSE; GLboolean __GLXEW_ARB_create_context = GL_FALSE; +GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE; GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE; GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE; GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE; @@ -8295,6 +9116,7 @@ GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE; GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE; GLboolean __GLXEW_EXT_import_context = GL_FALSE; GLboolean __GLXEW_EXT_scene_marker = GL_FALSE; +GLboolean __GLXEW_EXT_swap_control = GL_FALSE; GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE; GLboolean __GLXEW_EXT_visual_info = GL_FALSE; GLboolean __GLXEW_EXT_visual_rating = GL_FALSE; @@ -8303,6 +9125,7 @@ GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE; GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE; GLboolean __GLXEW_MESA_release_buffers = GL_FALSE; GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE; +GLboolean __GLXEW_NV_copy_image = GL_FALSE; GLboolean __GLXEW_NV_float_buffer = GL_FALSE; GLboolean __GLXEW_NV_present_video = GL_FALSE; GLboolean __GLXEW_NV_swap_group = GL_FALSE; @@ -8395,6 +9218,10 @@ static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + +#endif /* GLX_ARB_create_context_profile */ + #ifdef GLX_ARB_fbconfig_float #endif /* GLX_ARB_fbconfig_float */ @@ -8458,6 +9285,19 @@ static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + +static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_swap_control */ + #ifdef GLX_EXT_texture_from_pixmap static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT) @@ -8545,6 +9385,19 @@ static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + +static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_copy_image */ + #ifdef GLX_NV_float_buffer #endif /* GLX_NV_float_buffer */ @@ -8841,10 +9694,10 @@ GLboolean glxewGetExtension (const char* name) { GLubyte* p; GLubyte* end; - GLuint len = _glewStrLen((const GLubyte*)name); -/* if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; */ -/* p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScreen(glXGetCurrentDisplay())); */ - if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; + GLuint len; + + if (glXGetCurrentDisplay == NULL) return GL_FALSE; + len = _glewStrLen((const GLubyte*)name); p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); if (0 == p) return GL_FALSE; end = p + _glewStrLen(p); @@ -8897,6 +9750,9 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context"); if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + CONST_CAST(GLXEW_ARB_create_context_profile) = glxewGetExtension("GLX_ARB_create_context_profile"); +#endif /* GLX_ARB_create_context_profile */ #ifdef GLX_ARB_fbconfig_float CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float"); #endif /* GLX_ARB_fbconfig_float */ @@ -8929,6 +9785,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) #ifdef GLX_EXT_scene_marker CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker"); #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + CONST_CAST(GLXEW_EXT_swap_control) = glxewGetExtension("GLX_EXT_swap_control"); + if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_EXT_swap_control */ #ifdef GLX_EXT_texture_from_pixmap CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap"); if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8959,6 +9819,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode"); if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + CONST_CAST(GLXEW_NV_copy_image) = glxewGetExtension("GLX_NV_copy_image"); + if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_copy_image */ #ifdef GLX_NV_float_buffer CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer"); #endif /* GLX_NV_float_buffer */ @@ -9076,10 +9940,10 @@ const GLubyte* glewGetString (GLenum name) static const GLubyte* _glewString[] = { (const GLubyte*)NULL, - (const GLubyte*)"1.5.1", + (const GLubyte*)"1.5.2", (const GLubyte*)"1", (const GLubyte*)"5", - (const GLubyte*)"1" + (const GLubyte*)"2" }; const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; return _glewString[(int)name > max_string ? 0 : (int)name]; @@ -9175,6 +10039,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_VERSION_3_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3)) + { + ret = GLEW_VERSION_3_1; + continue; + } +#endif +#ifdef GL_VERSION_3_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3)) + { + ret = GLEW_VERSION_3_2; + continue; + } +#endif } if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) { @@ -9200,8 +10078,46 @@ GLboolean glewIsSupported (const char* name) } #endif } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef GL_AMD_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_AMD_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_AMD_performance_monitor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19)) + { + ret = GLEW_AMD_performance_monitor; + continue; + } +#endif +#ifdef GL_AMD_texture_texture4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16)) + { + ret = GLEW_AMD_texture_texture4; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_tessellator + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25)) + { + ret = GLEW_AMD_vertex_shader_tessellator; + continue; + } +#endif + } if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6)) { +#ifdef GL_APPLE_aux_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17)) + { + ret = GLEW_APPLE_aux_depth_stencil; + continue; + } +#endif #ifdef GL_APPLE_client_storage if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14)) { @@ -9237,6 +10153,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_object_purgeable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16)) + { + ret = GLEW_APPLE_object_purgeable; + continue; + } +#endif #ifdef GL_APPLE_pixel_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12)) { @@ -9244,6 +10167,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_rgb_422 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7)) + { + ret = GLEW_APPLE_rgb_422; + continue; + } +#endif +#ifdef GL_APPLE_row_bytes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9)) + { + ret = GLEW_APPLE_row_bytes; + continue; + } +#endif #ifdef GL_APPLE_specular_vector if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15)) { @@ -9279,6 +10216,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_vertex_program_evaluators + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25)) + { + ret = GLEW_APPLE_vertex_program_evaluators; + continue; + } +#endif #ifdef GL_APPLE_ycbcr_422 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9)) { @@ -9296,6 +10240,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13)) + { + ret = GLEW_ARB_compatibility; + continue; + } +#endif +#ifdef GL_ARB_copy_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) + { + ret = GLEW_ARB_copy_buffer; + continue; + } +#endif #ifdef GL_ARB_depth_buffer_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) { @@ -9303,6 +10261,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_depth_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) + { + ret = GLEW_ARB_depth_clamp; + continue; + } +#endif #ifdef GL_ARB_depth_texture if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) { @@ -9317,6 +10282,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_ARB_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_ARB_draw_elements_base_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) + { + ret = GLEW_ARB_draw_elements_base_vertex; + continue; + } +#endif #ifdef GL_ARB_draw_instanced if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) { @@ -9324,6 +10303,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_fragment_coord_conventions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26)) + { + ret = GLEW_ARB_fragment_coord_conventions; + continue; + } +#endif #ifdef GL_ARB_fragment_program if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) { @@ -9450,6 +10436,27 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_ARB_provoking_vertex; + continue; + } +#endif +#ifdef GL_ARB_sample_shading + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14)) + { + ret = GLEW_ARB_sample_shading; + continue; + } +#endif +#ifdef GL_ARB_seamless_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17)) + { + ret = GLEW_ARB_seamless_cube_map; + continue; + } +#endif #ifdef GL_ARB_shader_objects if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14)) { @@ -9457,6 +10464,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_shader_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) + { + ret = GLEW_ARB_shader_texture_lod; + continue; + } +#endif #ifdef GL_ARB_shading_language_100 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20)) { @@ -9478,6 +10492,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) + { + ret = GLEW_ARB_sync; + continue; + } +#endif #ifdef GL_ARB_texture_border_clamp if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) { @@ -9513,6 +10534,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_cube_map_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) + { + ret = GLEW_ARB_texture_cube_map_array; + continue; + } +#endif #ifdef GL_ARB_texture_env_add if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) { @@ -9548,6 +10576,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_gather + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14)) + { + ret = GLEW_ARB_texture_gather; + continue; + } +#endif #ifdef GL_ARB_texture_mirrored_repeat if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) { @@ -9555,6 +10590,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) + { + ret = GLEW_ARB_texture_multisample; + continue; + } +#endif #ifdef GL_ARB_texture_non_power_of_two if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24)) { @@ -9562,6 +10604,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_query_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17)) + { + ret = GLEW_ARB_texture_query_lod; + continue; + } +#endif #ifdef GL_ARB_texture_rectangle if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) { @@ -9583,6 +10632,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_uniform_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21)) + { + ret = GLEW_ARB_uniform_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_array_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) + { + ret = GLEW_ARB_vertex_array_bgra; + continue; + } +#endif #ifdef GL_ARB_vertex_array_object if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) { @@ -9694,6 +10757,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ATI_meminfo + if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7)) + { + ret = GLEW_ATI_meminfo; + continue; + } +#endif #ifdef GL_ATI_pn_triangles if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12)) { @@ -10131,6 +11201,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_EXT_provoking_vertex; + continue; + } +#endif #ifdef GL_EXT_rescale_normal if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14)) { @@ -10152,6 +11229,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_separate_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) + { + ret = GLEW_EXT_separate_shader_objects; + continue; + } +#endif #ifdef GL_EXT_separate_specular_color if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23)) { @@ -10362,6 +11446,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_texture_snorm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13)) + { + ret = GLEW_EXT_texture_snorm; + continue; + } +#endif #ifdef GL_EXT_texture_swizzle if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) { @@ -10613,6 +11704,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLEW_NV_copy_image; + continue; + } +#endif #ifdef GL_NV_depth_buffer_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) { @@ -10767,6 +11865,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_parameter_buffer_object2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24)) + { + ret = GLEW_NV_parameter_buffer_object2; + continue; + } +#endif #ifdef GL_NV_pixel_data_range if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16)) { @@ -10809,6 +11914,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_shader_buffer_load + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18)) + { + ret = GLEW_NV_shader_buffer_load; + continue; + } +#endif #ifdef GL_NV_texgen_emboss if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13)) { @@ -10823,6 +11935,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_texture_barrier + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) + { + ret = GLEW_NV_texture_barrier; + continue; + } +#endif #ifdef GL_NV_texture_compression_vtc if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23)) { @@ -10879,6 +11998,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_transform_feedback2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) + { + ret = GLEW_NV_transform_feedback2; + continue; + } +#endif #ifdef GL_NV_vertex_array_range if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) { @@ -10893,6 +12019,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_vertex_buffer_unified_memory + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28)) + { + ret = GLEW_NV_vertex_buffer_unified_memory; + continue; + } +#endif #ifdef GL_NV_vertex_program if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) { @@ -11507,6 +12640,16 @@ GLboolean wglewIsSupported (const char* name) } #endif } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef WGL_AMD_gpu_association + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) + { + ret = WGLEW_AMD_gpu_association; + continue; + } +#endif + } if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) { #ifdef WGL_ARB_buffer_region @@ -11523,6 +12666,13 @@ GLboolean wglewIsSupported (const char* name) continue; } #endif +#ifdef WGL_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = WGLEW_ARB_create_context_profile; + continue; + } +#endif #ifdef WGL_ARB_extensions_string if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) { @@ -11717,6 +12867,13 @@ GLboolean wglewIsSupported (const char* name) } if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) { +#ifdef WGL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = WGLEW_NV_copy_image; + continue; + } +#endif #ifdef WGL_NV_float_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) { @@ -11848,6 +13005,13 @@ GLboolean glxewIsSupported (const char* name) continue; } #endif +#ifdef GLX_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = GLXEW_ARB_create_context_profile; + continue; + } +#endif #ifdef GLX_ARB_fbconfig_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14)) { @@ -11924,6 +13088,13 @@ GLboolean glxewIsSupported (const char* name) continue; } #endif +#ifdef GLX_EXT_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_EXT_swap_control; + continue; + } +#endif #ifdef GLX_EXT_texture_from_pixmap if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) { @@ -11986,6 +13157,13 @@ GLboolean glxewIsSupported (const char* name) } if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) { +#ifdef GLX_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLXEW_NV_copy_image; + continue; + } +#endif #ifdef GLX_NV_float_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) { diff --git a/src/glew/glewinfo.c b/src/glew/glewinfo.c index da2b241deab..6847cbb8652 100644 --- a/src/glew/glewinfo.c +++ b/src/glew/glewinfo.c @@ -389,8 +389,6 @@ static void _glewInfo_GL_VERSION_3_0 (void) glewInfoFunc("glBeginConditionalRender", glBeginConditionalRender == NULL); glewInfoFunc("glBeginTransformFeedback", glBeginTransformFeedback == NULL); - glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL); - glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL); glewInfoFunc("glBindFragDataLocation", glBindFragDataLocation == NULL); glewInfoFunc("glClampColor", glClampColor == NULL); glewInfoFunc("glClearBufferfi", glClearBufferfi == NULL); @@ -404,7 +402,6 @@ static void _glewInfo_GL_VERSION_3_0 (void) glewInfoFunc("glEndTransformFeedback", glEndTransformFeedback == NULL); glewInfoFunc("glGetBooleani_v", glGetBooleani_v == NULL); glewInfoFunc("glGetFragDataLocation", glGetFragDataLocation == NULL); - glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL); glewInfoFunc("glGetStringi", glGetStringi == NULL); glewInfoFunc("glGetTexParameterIiv", glGetTexParameterIiv == NULL); glewInfoFunc("glGetTexParameterIuiv", glGetTexParameterIuiv == NULL); @@ -449,6 +446,33 @@ static void _glewInfo_GL_VERSION_3_0 (void) #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + +static void _glewInfo_GL_VERSION_3_1 (void) +{ + glewPrintExt("GL_VERSION_3_1", GLEW_VERSION_3_1, GLEW_VERSION_3_1, GLEW_VERSION_3_1); + + glewInfoFunc("glDrawArraysInstanced", glDrawArraysInstanced == NULL); + glewInfoFunc("glDrawElementsInstanced", glDrawElementsInstanced == NULL); + glewInfoFunc("glPrimitiveRestartIndex", glPrimitiveRestartIndex == NULL); + glewInfoFunc("glTexBuffer", glTexBuffer == NULL); +} + +#endif /* GL_VERSION_3_1 */ + +#ifdef GL_VERSION_3_2 + +static void _glewInfo_GL_VERSION_3_2 (void) +{ + glewPrintExt("GL_VERSION_3_2", GLEW_VERSION_3_2, GLEW_VERSION_3_2, GLEW_VERSION_3_2); + + glewInfoFunc("glFramebufferTexture", glFramebufferTexture == NULL); + glewInfoFunc("glGetBufferParameteri64v", glGetBufferParameteri64v == NULL); + glewInfoFunc("glGetInteger64i_v", glGetInteger64i_v == NULL); +} + +#endif /* GL_VERSION_3_2 */ + #ifdef GL_3DFX_multisample static void _glewInfo_GL_3DFX_multisample (void) @@ -478,6 +502,71 @@ static void _glewInfo_GL_3DFX_texture_compression_FXT1 (void) #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + +static void _glewInfo_GL_AMD_draw_buffers_blend (void) +{ + glewPrintExt("GL_AMD_draw_buffers_blend", GLEW_AMD_draw_buffers_blend, glewIsSupported("GL_AMD_draw_buffers_blend"), glewGetExtension("GL_AMD_draw_buffers_blend")); + + glewInfoFunc("glBlendEquationIndexedAMD", glBlendEquationIndexedAMD == NULL); + glewInfoFunc("glBlendEquationSeparateIndexedAMD", glBlendEquationSeparateIndexedAMD == NULL); + glewInfoFunc("glBlendFuncIndexedAMD", glBlendFuncIndexedAMD == NULL); + glewInfoFunc("glBlendFuncSeparateIndexedAMD", glBlendFuncSeparateIndexedAMD == NULL); +} + +#endif /* GL_AMD_draw_buffers_blend */ + +#ifdef GL_AMD_performance_monitor + +static void _glewInfo_GL_AMD_performance_monitor (void) +{ + glewPrintExt("GL_AMD_performance_monitor", GLEW_AMD_performance_monitor, glewIsSupported("GL_AMD_performance_monitor"), glewGetExtension("GL_AMD_performance_monitor")); + + glewInfoFunc("glBeginPerfMonitorAMD", glBeginPerfMonitorAMD == NULL); + glewInfoFunc("glDeletePerfMonitorsAMD", glDeletePerfMonitorsAMD == NULL); + glewInfoFunc("glEndPerfMonitorAMD", glEndPerfMonitorAMD == NULL); + glewInfoFunc("glGenPerfMonitorsAMD", glGenPerfMonitorsAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterDataAMD", glGetPerfMonitorCounterDataAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterInfoAMD", glGetPerfMonitorCounterInfoAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterStringAMD", glGetPerfMonitorCounterStringAMD == NULL); + glewInfoFunc("glGetPerfMonitorCountersAMD", glGetPerfMonitorCountersAMD == NULL); + glewInfoFunc("glGetPerfMonitorGroupStringAMD", glGetPerfMonitorGroupStringAMD == NULL); + glewInfoFunc("glGetPerfMonitorGroupsAMD", glGetPerfMonitorGroupsAMD == NULL); + glewInfoFunc("glSelectPerfMonitorCountersAMD", glSelectPerfMonitorCountersAMD == NULL); +} + +#endif /* GL_AMD_performance_monitor */ + +#ifdef GL_AMD_texture_texture4 + +static void _glewInfo_GL_AMD_texture_texture4 (void) +{ + glewPrintExt("GL_AMD_texture_texture4", GLEW_AMD_texture_texture4, glewIsSupported("GL_AMD_texture_texture4"), glewGetExtension("GL_AMD_texture_texture4")); +} + +#endif /* GL_AMD_texture_texture4 */ + +#ifdef GL_AMD_vertex_shader_tessellator + +static void _glewInfo_GL_AMD_vertex_shader_tessellator (void) +{ + glewPrintExt("GL_AMD_vertex_shader_tessellator", GLEW_AMD_vertex_shader_tessellator, glewIsSupported("GL_AMD_vertex_shader_tessellator"), glewGetExtension("GL_AMD_vertex_shader_tessellator")); + + glewInfoFunc("glTessellationFactorAMD", glTessellationFactorAMD == NULL); + glewInfoFunc("glTessellationModeAMD", glTessellationModeAMD == NULL); +} + +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifdef GL_APPLE_aux_depth_stencil + +static void _glewInfo_GL_APPLE_aux_depth_stencil (void) +{ + glewPrintExt("GL_APPLE_aux_depth_stencil", GLEW_APPLE_aux_depth_stencil, glewIsSupported("GL_APPLE_aux_depth_stencil"), glewGetExtension("GL_APPLE_aux_depth_stencil")); +} + +#endif /* GL_APPLE_aux_depth_stencil */ + #ifdef GL_APPLE_client_storage static void _glewInfo_GL_APPLE_client_storage (void) @@ -541,6 +630,19 @@ static void _glewInfo_GL_APPLE_flush_buffer_range (void) #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + +static void _glewInfo_GL_APPLE_object_purgeable (void) +{ + glewPrintExt("GL_APPLE_object_purgeable", GLEW_APPLE_object_purgeable, glewIsSupported("GL_APPLE_object_purgeable"), glewGetExtension("GL_APPLE_object_purgeable")); + + glewInfoFunc("glGetObjectParameterivAPPLE", glGetObjectParameterivAPPLE == NULL); + glewInfoFunc("glObjectPurgeableAPPLE", glObjectPurgeableAPPLE == NULL); + glewInfoFunc("glObjectUnpurgeableAPPLE", glObjectUnpurgeableAPPLE == NULL); +} + +#endif /* GL_APPLE_object_purgeable */ + #ifdef GL_APPLE_pixel_buffer static void _glewInfo_GL_APPLE_pixel_buffer (void) @@ -550,6 +652,24 @@ static void _glewInfo_GL_APPLE_pixel_buffer (void) #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + +static void _glewInfo_GL_APPLE_rgb_422 (void) +{ + glewPrintExt("GL_APPLE_rgb_422", GLEW_APPLE_rgb_422, glewIsSupported("GL_APPLE_rgb_422"), glewGetExtension("GL_APPLE_rgb_422")); +} + +#endif /* GL_APPLE_rgb_422 */ + +#ifdef GL_APPLE_row_bytes + +static void _glewInfo_GL_APPLE_row_bytes (void) +{ + glewPrintExt("GL_APPLE_row_bytes", GLEW_APPLE_row_bytes, glewIsSupported("GL_APPLE_row_bytes"), glewGetExtension("GL_APPLE_row_bytes")); +} + +#endif /* GL_APPLE_row_bytes */ + #ifdef GL_APPLE_specular_vector static void _glewInfo_GL_APPLE_specular_vector (void) @@ -607,6 +727,23 @@ static void _glewInfo_GL_APPLE_vertex_array_range (void) #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + +static void _glewInfo_GL_APPLE_vertex_program_evaluators (void) +{ + glewPrintExt("GL_APPLE_vertex_program_evaluators", GLEW_APPLE_vertex_program_evaluators, glewIsSupported("GL_APPLE_vertex_program_evaluators"), glewGetExtension("GL_APPLE_vertex_program_evaluators")); + + glewInfoFunc("glDisableVertexAttribAPPLE", glDisableVertexAttribAPPLE == NULL); + glewInfoFunc("glEnableVertexAttribAPPLE", glEnableVertexAttribAPPLE == NULL); + glewInfoFunc("glIsVertexAttribEnabledAPPLE", glIsVertexAttribEnabledAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib1dAPPLE", glMapVertexAttrib1dAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib1fAPPLE", glMapVertexAttrib1fAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib2dAPPLE", glMapVertexAttrib2dAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib2fAPPLE", glMapVertexAttrib2fAPPLE == NULL); +} + +#endif /* GL_APPLE_vertex_program_evaluators */ + #ifdef GL_APPLE_ycbcr_422 static void _glewInfo_GL_APPLE_ycbcr_422 (void) @@ -627,6 +764,26 @@ static void _glewInfo_GL_ARB_color_buffer_float (void) #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + +static void _glewInfo_GL_ARB_compatibility (void) +{ + glewPrintExt("GL_ARB_compatibility", GLEW_ARB_compatibility, glewIsSupported("GL_ARB_compatibility"), glewGetExtension("GL_ARB_compatibility")); +} + +#endif /* GL_ARB_compatibility */ + +#ifdef GL_ARB_copy_buffer + +static void _glewInfo_GL_ARB_copy_buffer (void) +{ + glewPrintExt("GL_ARB_copy_buffer", GLEW_ARB_copy_buffer, glewIsSupported("GL_ARB_copy_buffer"), glewGetExtension("GL_ARB_copy_buffer")); + + glewInfoFunc("glCopyBufferSubData", glCopyBufferSubData == NULL); +} + +#endif /* GL_ARB_copy_buffer */ + #ifdef GL_ARB_depth_buffer_float static void _glewInfo_GL_ARB_depth_buffer_float (void) @@ -636,6 +793,15 @@ static void _glewInfo_GL_ARB_depth_buffer_float (void) #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + +static void _glewInfo_GL_ARB_depth_clamp (void) +{ + glewPrintExt("GL_ARB_depth_clamp", GLEW_ARB_depth_clamp, glewIsSupported("GL_ARB_depth_clamp"), glewGetExtension("GL_ARB_depth_clamp")); +} + +#endif /* GL_ARB_depth_clamp */ + #ifdef GL_ARB_depth_texture static void _glewInfo_GL_ARB_depth_texture (void) @@ -656,6 +822,34 @@ static void _glewInfo_GL_ARB_draw_buffers (void) #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + +static void _glewInfo_GL_ARB_draw_buffers_blend (void) +{ + glewPrintExt("GL_ARB_draw_buffers_blend", GLEW_ARB_draw_buffers_blend, glewIsSupported("GL_ARB_draw_buffers_blend"), glewGetExtension("GL_ARB_draw_buffers_blend")); + + glewInfoFunc("glBlendEquationSeparateiARB", glBlendEquationSeparateiARB == NULL); + glewInfoFunc("glBlendEquationiARB", glBlendEquationiARB == NULL); + glewInfoFunc("glBlendFuncSeparateiARB", glBlendFuncSeparateiARB == NULL); + glewInfoFunc("glBlendFunciARB", glBlendFunciARB == NULL); +} + +#endif /* GL_ARB_draw_buffers_blend */ + +#ifdef GL_ARB_draw_elements_base_vertex + +static void _glewInfo_GL_ARB_draw_elements_base_vertex (void) +{ + glewPrintExt("GL_ARB_draw_elements_base_vertex", GLEW_ARB_draw_elements_base_vertex, glewIsSupported("GL_ARB_draw_elements_base_vertex"), glewGetExtension("GL_ARB_draw_elements_base_vertex")); + + glewInfoFunc("glDrawElementsBaseVertex", glDrawElementsBaseVertex == NULL); + glewInfoFunc("glDrawElementsInstancedBaseVertex", glDrawElementsInstancedBaseVertex == NULL); + glewInfoFunc("glDrawRangeElementsBaseVertex", glDrawRangeElementsBaseVertex == NULL); + glewInfoFunc("glMultiDrawElementsBaseVertex", glMultiDrawElementsBaseVertex == NULL); +} + +#endif /* GL_ARB_draw_elements_base_vertex */ + #ifdef GL_ARB_draw_instanced static void _glewInfo_GL_ARB_draw_instanced (void) @@ -668,6 +862,15 @@ static void _glewInfo_GL_ARB_draw_instanced (void) #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + +static void _glewInfo_GL_ARB_fragment_coord_conventions (void) +{ + glewPrintExt("GL_ARB_fragment_coord_conventions", GLEW_ARB_fragment_coord_conventions, glewIsSupported("GL_ARB_fragment_coord_conventions"), glewGetExtension("GL_ARB_fragment_coord_conventions")); +} + +#endif /* GL_ARB_fragment_coord_conventions */ + #ifdef GL_ARB_fragment_program static void _glewInfo_GL_ARB_fragment_program (void) @@ -708,10 +911,10 @@ static void _glewInfo_GL_ARB_framebuffer_object (void) glewInfoFunc("glDeleteFramebuffers", glDeleteFramebuffers == NULL); glewInfoFunc("glDeleteRenderbuffers", glDeleteRenderbuffers == NULL); glewInfoFunc("glFramebufferRenderbuffer", glFramebufferRenderbuffer == NULL); - glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL); glewInfoFunc("glFramebufferTexture1D", glFramebufferTexture1D == NULL); glewInfoFunc("glFramebufferTexture2D", glFramebufferTexture2D == NULL); glewInfoFunc("glFramebufferTexture3D", glFramebufferTexture3D == NULL); + glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL); glewInfoFunc("glGenFramebuffers", glGenFramebuffers == NULL); glewInfoFunc("glGenRenderbuffers", glGenRenderbuffers == NULL); glewInfoFunc("glGenerateMipmap", glGenerateMipmap == NULL); @@ -950,6 +1153,37 @@ static void _glewInfo_GL_ARB_point_sprite (void) #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + +static void _glewInfo_GL_ARB_provoking_vertex (void) +{ + glewPrintExt("GL_ARB_provoking_vertex", GLEW_ARB_provoking_vertex, glewIsSupported("GL_ARB_provoking_vertex"), glewGetExtension("GL_ARB_provoking_vertex")); + + glewInfoFunc("glProvokingVertex", glProvokingVertex == NULL); +} + +#endif /* GL_ARB_provoking_vertex */ + +#ifdef GL_ARB_sample_shading + +static void _glewInfo_GL_ARB_sample_shading (void) +{ + glewPrintExt("GL_ARB_sample_shading", GLEW_ARB_sample_shading, glewIsSupported("GL_ARB_sample_shading"), glewGetExtension("GL_ARB_sample_shading")); + + glewInfoFunc("glMinSampleShadingARB", glMinSampleShadingARB == NULL); +} + +#endif /* GL_ARB_sample_shading */ + +#ifdef GL_ARB_seamless_cube_map + +static void _glewInfo_GL_ARB_seamless_cube_map (void) +{ + glewPrintExt("GL_ARB_seamless_cube_map", GLEW_ARB_seamless_cube_map, glewIsSupported("GL_ARB_seamless_cube_map"), glewGetExtension("GL_ARB_seamless_cube_map")); +} + +#endif /* GL_ARB_seamless_cube_map */ + #ifdef GL_ARB_shader_objects static void _glewInfo_GL_ARB_shader_objects (void) @@ -999,6 +1233,15 @@ static void _glewInfo_GL_ARB_shader_objects (void) #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + +static void _glewInfo_GL_ARB_shader_texture_lod (void) +{ + glewPrintExt("GL_ARB_shader_texture_lod", GLEW_ARB_shader_texture_lod, glewIsSupported("GL_ARB_shader_texture_lod"), glewGetExtension("GL_ARB_shader_texture_lod")); +} + +#endif /* GL_ARB_shader_texture_lod */ + #ifdef GL_ARB_shading_language_100 static void _glewInfo_GL_ARB_shading_language_100 (void) @@ -1026,6 +1269,23 @@ static void _glewInfo_GL_ARB_shadow_ambient (void) #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + +static void _glewInfo_GL_ARB_sync (void) +{ + glewPrintExt("GL_ARB_sync", GLEW_ARB_sync, glewIsSupported("GL_ARB_sync"), glewGetExtension("GL_ARB_sync")); + + glewInfoFunc("glClientWaitSync", glClientWaitSync == NULL); + glewInfoFunc("glDeleteSync", glDeleteSync == NULL); + glewInfoFunc("glFenceSync", glFenceSync == NULL); + glewInfoFunc("glGetInteger64v", glGetInteger64v == NULL); + glewInfoFunc("glGetSynciv", glGetSynciv == NULL); + glewInfoFunc("glIsSync", glIsSync == NULL); + glewInfoFunc("glWaitSync", glWaitSync == NULL); +} + +#endif /* GL_ARB_sync */ + #ifdef GL_ARB_texture_border_clamp static void _glewInfo_GL_ARB_texture_border_clamp (void) @@ -1081,6 +1341,15 @@ static void _glewInfo_GL_ARB_texture_cube_map (void) #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + +static void _glewInfo_GL_ARB_texture_cube_map_array (void) +{ + glewPrintExt("GL_ARB_texture_cube_map_array", GLEW_ARB_texture_cube_map_array, glewIsSupported("GL_ARB_texture_cube_map_array"), glewGetExtension("GL_ARB_texture_cube_map_array")); +} + +#endif /* GL_ARB_texture_cube_map_array */ + #ifdef GL_ARB_texture_env_add static void _glewInfo_GL_ARB_texture_env_add (void) @@ -1126,6 +1395,15 @@ static void _glewInfo_GL_ARB_texture_float (void) #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + +static void _glewInfo_GL_ARB_texture_gather (void) +{ + glewPrintExt("GL_ARB_texture_gather", GLEW_ARB_texture_gather, glewIsSupported("GL_ARB_texture_gather"), glewGetExtension("GL_ARB_texture_gather")); +} + +#endif /* GL_ARB_texture_gather */ + #ifdef GL_ARB_texture_mirrored_repeat static void _glewInfo_GL_ARB_texture_mirrored_repeat (void) @@ -1135,6 +1413,20 @@ static void _glewInfo_GL_ARB_texture_mirrored_repeat (void) #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + +static void _glewInfo_GL_ARB_texture_multisample (void) +{ + glewPrintExt("GL_ARB_texture_multisample", GLEW_ARB_texture_multisample, glewIsSupported("GL_ARB_texture_multisample"), glewGetExtension("GL_ARB_texture_multisample")); + + glewInfoFunc("glGetMultisamplefv", glGetMultisamplefv == NULL); + glewInfoFunc("glSampleMaski", glSampleMaski == NULL); + glewInfoFunc("glTexImage2DMultisample", glTexImage2DMultisample == NULL); + glewInfoFunc("glTexImage3DMultisample", glTexImage3DMultisample == NULL); +} + +#endif /* GL_ARB_texture_multisample */ + #ifdef GL_ARB_texture_non_power_of_two static void _glewInfo_GL_ARB_texture_non_power_of_two (void) @@ -1144,6 +1436,15 @@ static void _glewInfo_GL_ARB_texture_non_power_of_two (void) #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + +static void _glewInfo_GL_ARB_texture_query_lod (void) +{ + glewPrintExt("GL_ARB_texture_query_lod", GLEW_ARB_texture_query_lod, glewIsSupported("GL_ARB_texture_query_lod"), glewGetExtension("GL_ARB_texture_query_lod")); +} + +#endif /* GL_ARB_texture_query_lod */ + #ifdef GL_ARB_texture_rectangle static void _glewInfo_GL_ARB_texture_rectangle (void) @@ -1176,6 +1477,35 @@ static void _glewInfo_GL_ARB_transpose_matrix (void) #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + +static void _glewInfo_GL_ARB_uniform_buffer_object (void) +{ + glewPrintExt("GL_ARB_uniform_buffer_object", GLEW_ARB_uniform_buffer_object, glewIsSupported("GL_ARB_uniform_buffer_object"), glewGetExtension("GL_ARB_uniform_buffer_object")); + + glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL); + glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL); + glewInfoFunc("glGetActiveUniformBlockName", glGetActiveUniformBlockName == NULL); + glewInfoFunc("glGetActiveUniformBlockiv", glGetActiveUniformBlockiv == NULL); + glewInfoFunc("glGetActiveUniformName", glGetActiveUniformName == NULL); + glewInfoFunc("glGetActiveUniformsiv", glGetActiveUniformsiv == NULL); + glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL); + glewInfoFunc("glGetUniformBlockIndex", glGetUniformBlockIndex == NULL); + glewInfoFunc("glGetUniformIndices", glGetUniformIndices == NULL); + glewInfoFunc("glUniformBlockBinding", glUniformBlockBinding == NULL); +} + +#endif /* GL_ARB_uniform_buffer_object */ + +#ifdef GL_ARB_vertex_array_bgra + +static void _glewInfo_GL_ARB_vertex_array_bgra (void) +{ + glewPrintExt("GL_ARB_vertex_array_bgra", GLEW_ARB_vertex_array_bgra, glewIsSupported("GL_ARB_vertex_array_bgra"), glewGetExtension("GL_ARB_vertex_array_bgra")); +} + +#endif /* GL_ARB_vertex_array_bgra */ + #ifdef GL_ARB_vertex_array_object static void _glewInfo_GL_ARB_vertex_array_object (void) @@ -1452,6 +1782,15 @@ static void _glewInfo_GL_ATI_map_object_buffer (void) #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + +static void _glewInfo_GL_ATI_meminfo (void) +{ + glewPrintExt("GL_ATI_meminfo", GLEW_ATI_meminfo, glewIsSupported("GL_ATI_meminfo"), glewGetExtension("GL_ATI_meminfo")); +} + +#endif /* GL_ATI_meminfo */ + #ifdef GL_ATI_pn_triangles static void _glewInfo_GL_ATI_pn_triangles (void) @@ -1870,7 +2209,14 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glCopyTextureSubImage2DEXT", glCopyTextureSubImage2DEXT == NULL); glewInfoFunc("glCopyTextureSubImage3DEXT", glCopyTextureSubImage3DEXT == NULL); glewInfoFunc("glDisableClientStateIndexedEXT", glDisableClientStateIndexedEXT == NULL); + glewInfoFunc("glDisableClientStateiEXT", glDisableClientStateiEXT == NULL); + glewInfoFunc("glDisableVertexArrayAttribEXT", glDisableVertexArrayAttribEXT == NULL); + glewInfoFunc("glDisableVertexArrayEXT", glDisableVertexArrayEXT == NULL); glewInfoFunc("glEnableClientStateIndexedEXT", glEnableClientStateIndexedEXT == NULL); + glewInfoFunc("glEnableClientStateiEXT", glEnableClientStateiEXT == NULL); + glewInfoFunc("glEnableVertexArrayAttribEXT", glEnableVertexArrayAttribEXT == NULL); + glewInfoFunc("glEnableVertexArrayEXT", glEnableVertexArrayEXT == NULL); + glewInfoFunc("glFlushMappedNamedBufferRangeEXT", glFlushMappedNamedBufferRangeEXT == NULL); glewInfoFunc("glFramebufferDrawBufferEXT", glFramebufferDrawBufferEXT == NULL); glewInfoFunc("glFramebufferDrawBuffersEXT", glFramebufferDrawBuffersEXT == NULL); glewInfoFunc("glFramebufferReadBufferEXT", glFramebufferReadBufferEXT == NULL); @@ -1879,7 +2225,9 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetCompressedMultiTexImageEXT", glGetCompressedMultiTexImageEXT == NULL); glewInfoFunc("glGetCompressedTextureImageEXT", glGetCompressedTextureImageEXT == NULL); glewInfoFunc("glGetDoubleIndexedvEXT", glGetDoubleIndexedvEXT == NULL); + glewInfoFunc("glGetDoublei_vEXT", glGetDoublei_vEXT == NULL); glewInfoFunc("glGetFloatIndexedvEXT", glGetFloatIndexedvEXT == NULL); + glewInfoFunc("glGetFloati_vEXT", glGetFloati_vEXT == NULL); glewInfoFunc("glGetFramebufferParameterivEXT", glGetFramebufferParameterivEXT == NULL); glewInfoFunc("glGetMultiTexEnvfvEXT", glGetMultiTexEnvfvEXT == NULL); glewInfoFunc("glGetMultiTexEnvivEXT", glGetMultiTexEnvivEXT == NULL); @@ -1905,6 +2253,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetNamedProgramivEXT", glGetNamedProgramivEXT == NULL); glewInfoFunc("glGetNamedRenderbufferParameterivEXT", glGetNamedRenderbufferParameterivEXT == NULL); glewInfoFunc("glGetPointerIndexedvEXT", glGetPointerIndexedvEXT == NULL); + glewInfoFunc("glGetPointeri_vEXT", glGetPointeri_vEXT == NULL); glewInfoFunc("glGetTextureImageEXT", glGetTextureImageEXT == NULL); glewInfoFunc("glGetTextureLevelParameterfvEXT", glGetTextureLevelParameterfvEXT == NULL); glewInfoFunc("glGetTextureLevelParameterivEXT", glGetTextureLevelParameterivEXT == NULL); @@ -1912,7 +2261,12 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetTextureParameterIuivEXT", glGetTextureParameterIuivEXT == NULL); glewInfoFunc("glGetTextureParameterfvEXT", glGetTextureParameterfvEXT == NULL); glewInfoFunc("glGetTextureParameterivEXT", glGetTextureParameterivEXT == NULL); + glewInfoFunc("glGetVertexArrayIntegeri_vEXT", glGetVertexArrayIntegeri_vEXT == NULL); + glewInfoFunc("glGetVertexArrayIntegervEXT", glGetVertexArrayIntegervEXT == NULL); + glewInfoFunc("glGetVertexArrayPointeri_vEXT", glGetVertexArrayPointeri_vEXT == NULL); + glewInfoFunc("glGetVertexArrayPointervEXT", glGetVertexArrayPointervEXT == NULL); glewInfoFunc("glMapNamedBufferEXT", glMapNamedBufferEXT == NULL); + glewInfoFunc("glMapNamedBufferRangeEXT", glMapNamedBufferRangeEXT == NULL); glewInfoFunc("glMatrixFrustumEXT", glMatrixFrustumEXT == NULL); glewInfoFunc("glMatrixLoadIdentityEXT", glMatrixLoadIdentityEXT == NULL); glewInfoFunc("glMatrixLoadTransposedEXT", glMatrixLoadTransposedEXT == NULL); @@ -1959,6 +2313,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT == NULL); glewInfoFunc("glNamedBufferDataEXT", glNamedBufferDataEXT == NULL); glewInfoFunc("glNamedBufferSubDataEXT", glNamedBufferSubDataEXT == NULL); + glewInfoFunc("glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT == NULL); glewInfoFunc("glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT == NULL); glewInfoFunc("glNamedFramebufferTexture1DEXT", glNamedFramebufferTexture1DEXT == NULL); glewInfoFunc("glNamedFramebufferTexture2DEXT", glNamedFramebufferTexture2DEXT == NULL); @@ -2030,6 +2385,17 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glTextureSubImage2DEXT", glTextureSubImage2DEXT == NULL); glewInfoFunc("glTextureSubImage3DEXT", glTextureSubImage3DEXT == NULL); glewInfoFunc("glUnmapNamedBufferEXT", glUnmapNamedBufferEXT == NULL); + glewInfoFunc("glVertexArrayColorOffsetEXT", glVertexArrayColorOffsetEXT == NULL); + glewInfoFunc("glVertexArrayEdgeFlagOffsetEXT", glVertexArrayEdgeFlagOffsetEXT == NULL); + glewInfoFunc("glVertexArrayFogCoordOffsetEXT", glVertexArrayFogCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayIndexOffsetEXT", glVertexArrayIndexOffsetEXT == NULL); + glewInfoFunc("glVertexArrayMultiTexCoordOffsetEXT", glVertexArrayMultiTexCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayNormalOffsetEXT", glVertexArrayNormalOffsetEXT == NULL); + glewInfoFunc("glVertexArraySecondaryColorOffsetEXT", glVertexArraySecondaryColorOffsetEXT == NULL); + glewInfoFunc("glVertexArrayTexCoordOffsetEXT", glVertexArrayTexCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexAttribIOffsetEXT", glVertexArrayVertexAttribIOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexAttribOffsetEXT", glVertexArrayVertexAttribOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexOffsetEXT", glVertexArrayVertexOffsetEXT == NULL); } #endif /* GL_EXT_direct_state_access */ @@ -2448,6 +2814,17 @@ static void _glewInfo_GL_EXT_polygon_offset (void) #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + +static void _glewInfo_GL_EXT_provoking_vertex (void) +{ + glewPrintExt("GL_EXT_provoking_vertex", GLEW_EXT_provoking_vertex, glewIsSupported("GL_EXT_provoking_vertex"), glewGetExtension("GL_EXT_provoking_vertex")); + + glewInfoFunc("glProvokingVertexEXT", glProvokingVertexEXT == NULL); +} + +#endif /* GL_EXT_provoking_vertex */ + #ifdef GL_EXT_rescale_normal static void _glewInfo_GL_EXT_rescale_normal (void) @@ -2496,6 +2873,19 @@ static void _glewInfo_GL_EXT_secondary_color (void) #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + +static void _glewInfo_GL_EXT_separate_shader_objects (void) +{ + glewPrintExt("GL_EXT_separate_shader_objects", GLEW_EXT_separate_shader_objects, glewIsSupported("GL_EXT_separate_shader_objects"), glewGetExtension("GL_EXT_separate_shader_objects")); + + glewInfoFunc("glActiveProgramEXT", glActiveProgramEXT == NULL); + glewInfoFunc("glCreateShaderProgramEXT", glCreateShaderProgramEXT == NULL); + glewInfoFunc("glUseShaderProgramEXT", glUseShaderProgramEXT == NULL); +} + +#endif /* GL_EXT_separate_shader_objects */ + #ifdef GL_EXT_separate_specular_color static void _glewInfo_GL_EXT_separate_specular_color (void) @@ -2792,6 +3182,15 @@ static void _glewInfo_GL_EXT_texture_shared_exponent (void) #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + +static void _glewInfo_GL_EXT_texture_snorm (void) +{ + glewPrintExt("GL_EXT_texture_snorm", GLEW_EXT_texture_snorm, glewIsSupported("GL_EXT_texture_snorm"), glewGetExtension("GL_EXT_texture_snorm")); +} + +#endif /* GL_EXT_texture_snorm */ + #ifdef GL_EXT_texture_swizzle static void _glewInfo_GL_EXT_texture_swizzle (void) @@ -3215,6 +3614,17 @@ static void _glewInfo_GL_NV_copy_depth_to_color (void) #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + +static void _glewInfo_GL_NV_copy_image (void) +{ + glewPrintExt("GL_NV_copy_image", GLEW_NV_copy_image, glewIsSupported("GL_NV_copy_image"), glewGetExtension("GL_NV_copy_image")); + + glewInfoFunc("glCopyImageSubDataNV", glCopyImageSubDataNV == NULL); +} + +#endif /* GL_NV_copy_image */ + #ifdef GL_NV_depth_buffer_float static void _glewInfo_GL_NV_depth_buffer_float (void) @@ -3522,6 +3932,15 @@ static void _glewInfo_GL_NV_parameter_buffer_object (void) #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + +static void _glewInfo_GL_NV_parameter_buffer_object2 (void) +{ + glewPrintExt("GL_NV_parameter_buffer_object2", GLEW_NV_parameter_buffer_object2, glewIsSupported("GL_NV_parameter_buffer_object2"), glewGetExtension("GL_NV_parameter_buffer_object2")); +} + +#endif /* GL_NV_parameter_buffer_object2 */ + #ifdef GL_NV_pixel_data_range static void _glewInfo_GL_NV_pixel_data_range (void) @@ -3558,7 +3977,6 @@ static void _glewInfo_GL_NV_present_video (void) glewInfoFunc("glGetVideouivNV", glGetVideouivNV == NULL); glewInfoFunc("glPresentFrameDualFillNV", glPresentFrameDualFillNV == NULL); glewInfoFunc("glPresentFrameKeyedNV", glPresentFrameKeyedNV == NULL); - glewInfoFunc("glVideoParameterivNV", glVideoParameterivNV == NULL); } #endif /* GL_NV_present_video */ @@ -3610,6 +4028,30 @@ static void _glewInfo_GL_NV_register_combiners2 (void) #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + +static void _glewInfo_GL_NV_shader_buffer_load (void) +{ + glewPrintExt("GL_NV_shader_buffer_load", GLEW_NV_shader_buffer_load, glewIsSupported("GL_NV_shader_buffer_load"), glewGetExtension("GL_NV_shader_buffer_load")); + + glewInfoFunc("glGetBufferParameterui64vNV", glGetBufferParameterui64vNV == NULL); + glewInfoFunc("glGetIntegerui64vNV", glGetIntegerui64vNV == NULL); + glewInfoFunc("glGetNamedBufferParameterui64vNV", glGetNamedBufferParameterui64vNV == NULL); + glewInfoFunc("glGetUniformui64vNV", glGetUniformui64vNV == NULL); + glewInfoFunc("glIsBufferResidentNV", glIsBufferResidentNV == NULL); + glewInfoFunc("glIsNamedBufferResidentNV", glIsNamedBufferResidentNV == NULL); + glewInfoFunc("glMakeBufferNonResidentNV", glMakeBufferNonResidentNV == NULL); + glewInfoFunc("glMakeBufferResidentNV", glMakeBufferResidentNV == NULL); + glewInfoFunc("glMakeNamedBufferNonResidentNV", glMakeNamedBufferNonResidentNV == NULL); + glewInfoFunc("glMakeNamedBufferResidentNV", glMakeNamedBufferResidentNV == NULL); + glewInfoFunc("glProgramUniformui64NV", glProgramUniformui64NV == NULL); + glewInfoFunc("glProgramUniformui64vNV", glProgramUniformui64vNV == NULL); + glewInfoFunc("glUniformui64NV", glUniformui64NV == NULL); + glewInfoFunc("glUniformui64vNV", glUniformui64vNV == NULL); +} + +#endif /* GL_NV_shader_buffer_load */ + #ifdef GL_NV_texgen_emboss static void _glewInfo_GL_NV_texgen_emboss (void) @@ -3628,6 +4070,17 @@ static void _glewInfo_GL_NV_texgen_reflection (void) #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + +static void _glewInfo_GL_NV_texture_barrier (void) +{ + glewPrintExt("GL_NV_texture_barrier", GLEW_NV_texture_barrier, glewIsSupported("GL_NV_texture_barrier"), glewGetExtension("GL_NV_texture_barrier")); + + glewInfoFunc("glTextureBarrierNV", glTextureBarrierNV == NULL); +} + +#endif /* GL_NV_texture_barrier */ + #ifdef GL_NV_texture_compression_vtc static void _glewInfo_GL_NV_texture_compression_vtc (void) @@ -3712,6 +4165,23 @@ static void _glewInfo_GL_NV_transform_feedback (void) #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + +static void _glewInfo_GL_NV_transform_feedback2 (void) +{ + glewPrintExt("GL_NV_transform_feedback2", GLEW_NV_transform_feedback2, glewIsSupported("GL_NV_transform_feedback2"), glewGetExtension("GL_NV_transform_feedback2")); + + glewInfoFunc("glBindTransformFeedbackNV", glBindTransformFeedbackNV == NULL); + glewInfoFunc("glDeleteTransformFeedbacksNV", glDeleteTransformFeedbacksNV == NULL); + glewInfoFunc("glDrawTransformFeedbackNV", glDrawTransformFeedbackNV == NULL); + glewInfoFunc("glGenTransformFeedbacksNV", glGenTransformFeedbacksNV == NULL); + glewInfoFunc("glIsTransformFeedbackNV", glIsTransformFeedbackNV == NULL); + glewInfoFunc("glPauseTransformFeedbackNV", glPauseTransformFeedbackNV == NULL); + glewInfoFunc("glResumeTransformFeedbackNV", glResumeTransformFeedbackNV == NULL); +} + +#endif /* GL_NV_transform_feedback2 */ + #ifdef GL_NV_vertex_array_range static void _glewInfo_GL_NV_vertex_array_range (void) @@ -3733,6 +4203,28 @@ static void _glewInfo_GL_NV_vertex_array_range2 (void) #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + +static void _glewInfo_GL_NV_vertex_buffer_unified_memory (void) +{ + glewPrintExt("GL_NV_vertex_buffer_unified_memory", GLEW_NV_vertex_buffer_unified_memory, glewIsSupported("GL_NV_vertex_buffer_unified_memory"), glewGetExtension("GL_NV_vertex_buffer_unified_memory")); + + glewInfoFunc("glBufferAddressRangeNV", glBufferAddressRangeNV == NULL); + glewInfoFunc("glColorFormatNV", glColorFormatNV == NULL); + glewInfoFunc("glEdgeFlagFormatNV", glEdgeFlagFormatNV == NULL); + glewInfoFunc("glFogCoordFormatNV", glFogCoordFormatNV == NULL); + glewInfoFunc("glGetIntegerui64i_vNV", glGetIntegerui64i_vNV == NULL); + glewInfoFunc("glIndexFormatNV", glIndexFormatNV == NULL); + glewInfoFunc("glNormalFormatNV", glNormalFormatNV == NULL); + glewInfoFunc("glSecondaryColorFormatNV", glSecondaryColorFormatNV == NULL); + glewInfoFunc("glTexCoordFormatNV", glTexCoordFormatNV == NULL); + glewInfoFunc("glVertexAttribFormatNV", glVertexAttribFormatNV == NULL); + glewInfoFunc("glVertexAttribIFormatNV", glVertexAttribIFormatNV == NULL); + glewInfoFunc("glVertexFormatNV", glVertexFormatNV == NULL); +} + +#endif /* GL_NV_vertex_buffer_unified_memory */ + #ifdef GL_NV_vertex_program static void _glewInfo_GL_NV_vertex_program (void) @@ -4652,6 +5144,25 @@ static void _glewInfo_WGL_3DL_stereo_control (void) #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + +static void _glewInfo_WGL_AMD_gpu_association (void) +{ + glewPrintExt("WGL_AMD_gpu_association", WGLEW_AMD_gpu_association, wglewIsSupported("WGL_AMD_gpu_association"), wglewGetExtension("WGL_AMD_gpu_association")); + + glewInfoFunc("wglBlitContextFramebufferAMD", wglBlitContextFramebufferAMD == NULL); + glewInfoFunc("wglCreateAssociatedContextAMD", wglCreateAssociatedContextAMD == NULL); + glewInfoFunc("wglCreateAssociatedContextAttribsAMD", wglCreateAssociatedContextAttribsAMD == NULL); + glewInfoFunc("wglDeleteAssociatedContextAMD", wglDeleteAssociatedContextAMD == NULL); + glewInfoFunc("wglGetContextGPUIDAMD", wglGetContextGPUIDAMD == NULL); + glewInfoFunc("wglGetCurrentAssociatedContextAMD", wglGetCurrentAssociatedContextAMD == NULL); + glewInfoFunc("wglGetGPUIDsAMD", wglGetGPUIDsAMD == NULL); + glewInfoFunc("wglGetGPUInfoAMD", wglGetGPUInfoAMD == NULL); + glewInfoFunc("wglMakeAssociatedContextCurrentAMD", wglMakeAssociatedContextCurrentAMD == NULL); +} + +#endif /* WGL_AMD_gpu_association */ + #ifdef WGL_ARB_buffer_region static void _glewInfo_WGL_ARB_buffer_region (void) @@ -4677,6 +5188,15 @@ static void _glewInfo_WGL_ARB_create_context (void) #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + +static void _glewInfo_WGL_ARB_create_context_profile (void) +{ + glewPrintExt("WGL_ARB_create_context_profile", WGLEW_ARB_create_context_profile, wglewIsSupported("WGL_ARB_create_context_profile"), wglewGetExtension("WGL_ARB_create_context_profile")); +} + +#endif /* WGL_ARB_create_context_profile */ + #ifdef WGL_ARB_extensions_string static void _glewInfo_WGL_ARB_extensions_string (void) @@ -4989,6 +5509,17 @@ static void _glewInfo_WGL_I3D_swap_frame_usage (void) #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + +static void _glewInfo_WGL_NV_copy_image (void) +{ + glewPrintExt("WGL_NV_copy_image", WGLEW_NV_copy_image, wglewIsSupported("WGL_NV_copy_image"), wglewGetExtension("WGL_NV_copy_image")); + + glewInfoFunc("wglCopyImageSubDataNV", wglCopyImageSubDataNV == NULL); +} + +#endif /* WGL_NV_copy_image */ + #ifdef WGL_NV_float_buffer static void _glewInfo_WGL_NV_float_buffer (void) @@ -5173,6 +5704,15 @@ static void _glewInfo_GLX_ARB_create_context (void) #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + +static void _glewInfo_GLX_ARB_create_context_profile (void) +{ + glewPrintExt("GLX_ARB_create_context_profile", GLXEW_ARB_create_context_profile, glxewIsSupported("GLX_ARB_create_context_profile"), glxewGetExtension("GLX_ARB_create_context_profile")); +} + +#endif /* GLX_ARB_create_context_profile */ + #ifdef GLX_ARB_fbconfig_float static void _glewInfo_GLX_ARB_fbconfig_float (void) @@ -5272,6 +5812,17 @@ static void _glewInfo_GLX_EXT_scene_marker (void) #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + +static void _glewInfo_GLX_EXT_swap_control (void) +{ + glewPrintExt("GLX_EXT_swap_control", GLXEW_EXT_swap_control, glxewIsSupported("GLX_EXT_swap_control"), glxewGetExtension("GLX_EXT_swap_control")); + + glewInfoFunc("glXSwapIntervalEXT", glXSwapIntervalEXT == NULL); +} + +#endif /* GLX_EXT_swap_control */ + #ifdef GLX_EXT_texture_from_pixmap static void _glewInfo_GLX_EXT_texture_from_pixmap (void) @@ -5357,6 +5908,17 @@ static void _glewInfo_GLX_MESA_set_3dfx_mode (void) #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + +static void _glewInfo_GLX_NV_copy_image (void) +{ + glewPrintExt("GLX_NV_copy_image", GLXEW_NV_copy_image, glxewIsSupported("GLX_NV_copy_image"), glxewGetExtension("GLX_NV_copy_image")); + + glewInfoFunc("glXCopyImageSubDataNV", glXCopyImageSubDataNV == NULL); +} + +#endif /* GLX_NV_copy_image */ + #ifdef GLX_NV_float_buffer static void _glewInfo_GLX_NV_float_buffer (void) @@ -5678,6 +6240,12 @@ static void glewInfo (void) #ifdef GL_VERSION_3_0 _glewInfo_GL_VERSION_3_0(); #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + _glewInfo_GL_VERSION_3_1(); +#endif /* GL_VERSION_3_1 */ +#ifdef GL_VERSION_3_2 + _glewInfo_GL_VERSION_3_2(); +#endif /* GL_VERSION_3_2 */ #ifdef GL_3DFX_multisample _glewInfo_GL_3DFX_multisample(); #endif /* GL_3DFX_multisample */ @@ -5687,6 +6255,21 @@ static void glewInfo (void) #ifdef GL_3DFX_texture_compression_FXT1 _glewInfo_GL_3DFX_texture_compression_FXT1(); #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + _glewInfo_GL_AMD_draw_buffers_blend(); +#endif /* GL_AMD_draw_buffers_blend */ +#ifdef GL_AMD_performance_monitor + _glewInfo_GL_AMD_performance_monitor(); +#endif /* GL_AMD_performance_monitor */ +#ifdef GL_AMD_texture_texture4 + _glewInfo_GL_AMD_texture_texture4(); +#endif /* GL_AMD_texture_texture4 */ +#ifdef GL_AMD_vertex_shader_tessellator + _glewInfo_GL_AMD_vertex_shader_tessellator(); +#endif /* GL_AMD_vertex_shader_tessellator */ +#ifdef GL_APPLE_aux_depth_stencil + _glewInfo_GL_APPLE_aux_depth_stencil(); +#endif /* GL_APPLE_aux_depth_stencil */ #ifdef GL_APPLE_client_storage _glewInfo_GL_APPLE_client_storage(); #endif /* GL_APPLE_client_storage */ @@ -5702,9 +6285,18 @@ static void glewInfo (void) #ifdef GL_APPLE_flush_buffer_range _glewInfo_GL_APPLE_flush_buffer_range(); #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + _glewInfo_GL_APPLE_object_purgeable(); +#endif /* GL_APPLE_object_purgeable */ #ifdef GL_APPLE_pixel_buffer _glewInfo_GL_APPLE_pixel_buffer(); #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + _glewInfo_GL_APPLE_rgb_422(); +#endif /* GL_APPLE_rgb_422 */ +#ifdef GL_APPLE_row_bytes + _glewInfo_GL_APPLE_row_bytes(); +#endif /* GL_APPLE_row_bytes */ #ifdef GL_APPLE_specular_vector _glewInfo_GL_APPLE_specular_vector(); #endif /* GL_APPLE_specular_vector */ @@ -5720,24 +6312,45 @@ static void glewInfo (void) #ifdef GL_APPLE_vertex_array_range _glewInfo_GL_APPLE_vertex_array_range(); #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + _glewInfo_GL_APPLE_vertex_program_evaluators(); +#endif /* GL_APPLE_vertex_program_evaluators */ #ifdef GL_APPLE_ycbcr_422 _glewInfo_GL_APPLE_ycbcr_422(); #endif /* GL_APPLE_ycbcr_422 */ #ifdef GL_ARB_color_buffer_float _glewInfo_GL_ARB_color_buffer_float(); #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + _glewInfo_GL_ARB_compatibility(); +#endif /* GL_ARB_compatibility */ +#ifdef GL_ARB_copy_buffer + _glewInfo_GL_ARB_copy_buffer(); +#endif /* GL_ARB_copy_buffer */ #ifdef GL_ARB_depth_buffer_float _glewInfo_GL_ARB_depth_buffer_float(); #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + _glewInfo_GL_ARB_depth_clamp(); +#endif /* GL_ARB_depth_clamp */ #ifdef GL_ARB_depth_texture _glewInfo_GL_ARB_depth_texture(); #endif /* GL_ARB_depth_texture */ #ifdef GL_ARB_draw_buffers _glewInfo_GL_ARB_draw_buffers(); #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + _glewInfo_GL_ARB_draw_buffers_blend(); +#endif /* GL_ARB_draw_buffers_blend */ +#ifdef GL_ARB_draw_elements_base_vertex + _glewInfo_GL_ARB_draw_elements_base_vertex(); +#endif /* GL_ARB_draw_elements_base_vertex */ #ifdef GL_ARB_draw_instanced _glewInfo_GL_ARB_draw_instanced(); #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + _glewInfo_GL_ARB_fragment_coord_conventions(); +#endif /* GL_ARB_fragment_coord_conventions */ #ifdef GL_ARB_fragment_program _glewInfo_GL_ARB_fragment_program(); #endif /* GL_ARB_fragment_program */ @@ -5792,9 +6405,21 @@ static void glewInfo (void) #ifdef GL_ARB_point_sprite _glewInfo_GL_ARB_point_sprite(); #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + _glewInfo_GL_ARB_provoking_vertex(); +#endif /* GL_ARB_provoking_vertex */ +#ifdef GL_ARB_sample_shading + _glewInfo_GL_ARB_sample_shading(); +#endif /* GL_ARB_sample_shading */ +#ifdef GL_ARB_seamless_cube_map + _glewInfo_GL_ARB_seamless_cube_map(); +#endif /* GL_ARB_seamless_cube_map */ #ifdef GL_ARB_shader_objects _glewInfo_GL_ARB_shader_objects(); #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + _glewInfo_GL_ARB_shader_texture_lod(); +#endif /* GL_ARB_shader_texture_lod */ #ifdef GL_ARB_shading_language_100 _glewInfo_GL_ARB_shading_language_100(); #endif /* GL_ARB_shading_language_100 */ @@ -5804,6 +6429,9 @@ static void glewInfo (void) #ifdef GL_ARB_shadow_ambient _glewInfo_GL_ARB_shadow_ambient(); #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + _glewInfo_GL_ARB_sync(); +#endif /* GL_ARB_sync */ #ifdef GL_ARB_texture_border_clamp _glewInfo_GL_ARB_texture_border_clamp(); #endif /* GL_ARB_texture_border_clamp */ @@ -5819,6 +6447,9 @@ static void glewInfo (void) #ifdef GL_ARB_texture_cube_map _glewInfo_GL_ARB_texture_cube_map(); #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + _glewInfo_GL_ARB_texture_cube_map_array(); +#endif /* GL_ARB_texture_cube_map_array */ #ifdef GL_ARB_texture_env_add _glewInfo_GL_ARB_texture_env_add(); #endif /* GL_ARB_texture_env_add */ @@ -5834,12 +6465,21 @@ static void glewInfo (void) #ifdef GL_ARB_texture_float _glewInfo_GL_ARB_texture_float(); #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + _glewInfo_GL_ARB_texture_gather(); +#endif /* GL_ARB_texture_gather */ #ifdef GL_ARB_texture_mirrored_repeat _glewInfo_GL_ARB_texture_mirrored_repeat(); #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + _glewInfo_GL_ARB_texture_multisample(); +#endif /* GL_ARB_texture_multisample */ #ifdef GL_ARB_texture_non_power_of_two _glewInfo_GL_ARB_texture_non_power_of_two(); #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + _glewInfo_GL_ARB_texture_query_lod(); +#endif /* GL_ARB_texture_query_lod */ #ifdef GL_ARB_texture_rectangle _glewInfo_GL_ARB_texture_rectangle(); #endif /* GL_ARB_texture_rectangle */ @@ -5849,6 +6489,12 @@ static void glewInfo (void) #ifdef GL_ARB_transpose_matrix _glewInfo_GL_ARB_transpose_matrix(); #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + _glewInfo_GL_ARB_uniform_buffer_object(); +#endif /* GL_ARB_uniform_buffer_object */ +#ifdef GL_ARB_vertex_array_bgra + _glewInfo_GL_ARB_vertex_array_bgra(); +#endif /* GL_ARB_vertex_array_bgra */ #ifdef GL_ARB_vertex_array_object _glewInfo_GL_ARB_vertex_array_object(); #endif /* GL_ARB_vertex_array_object */ @@ -5894,6 +6540,9 @@ static void glewInfo (void) #ifdef GL_ATI_map_object_buffer _glewInfo_GL_ATI_map_object_buffer(); #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + _glewInfo_GL_ATI_meminfo(); +#endif /* GL_ATI_meminfo */ #ifdef GL_ATI_pn_triangles _glewInfo_GL_ATI_pn_triangles(); #endif /* GL_ATI_pn_triangles */ @@ -6080,6 +6729,9 @@ static void glewInfo (void) #ifdef GL_EXT_polygon_offset _glewInfo_GL_EXT_polygon_offset(); #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + _glewInfo_GL_EXT_provoking_vertex(); +#endif /* GL_EXT_provoking_vertex */ #ifdef GL_EXT_rescale_normal _glewInfo_GL_EXT_rescale_normal(); #endif /* GL_EXT_rescale_normal */ @@ -6089,6 +6741,9 @@ static void glewInfo (void) #ifdef GL_EXT_secondary_color _glewInfo_GL_EXT_secondary_color(); #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + _glewInfo_GL_EXT_separate_shader_objects(); +#endif /* GL_EXT_separate_shader_objects */ #ifdef GL_EXT_separate_specular_color _glewInfo_GL_EXT_separate_specular_color(); #endif /* GL_EXT_separate_specular_color */ @@ -6179,6 +6834,9 @@ static void glewInfo (void) #ifdef GL_EXT_texture_shared_exponent _glewInfo_GL_EXT_texture_shared_exponent(); #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + _glewInfo_GL_EXT_texture_snorm(); +#endif /* GL_EXT_texture_snorm */ #ifdef GL_EXT_texture_swizzle _glewInfo_GL_EXT_texture_swizzle(); #endif /* GL_EXT_texture_swizzle */ @@ -6275,6 +6933,9 @@ static void glewInfo (void) #ifdef GL_NV_copy_depth_to_color _glewInfo_GL_NV_copy_depth_to_color(); #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + _glewInfo_GL_NV_copy_image(); +#endif /* GL_NV_copy_image */ #ifdef GL_NV_depth_buffer_float _glewInfo_GL_NV_depth_buffer_float(); #endif /* GL_NV_depth_buffer_float */ @@ -6341,6 +7002,9 @@ static void glewInfo (void) #ifdef GL_NV_parameter_buffer_object _glewInfo_GL_NV_parameter_buffer_object(); #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + _glewInfo_GL_NV_parameter_buffer_object2(); +#endif /* GL_NV_parameter_buffer_object2 */ #ifdef GL_NV_pixel_data_range _glewInfo_GL_NV_pixel_data_range(); #endif /* GL_NV_pixel_data_range */ @@ -6359,12 +7023,18 @@ static void glewInfo (void) #ifdef GL_NV_register_combiners2 _glewInfo_GL_NV_register_combiners2(); #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + _glewInfo_GL_NV_shader_buffer_load(); +#endif /* GL_NV_shader_buffer_load */ #ifdef GL_NV_texgen_emboss _glewInfo_GL_NV_texgen_emboss(); #endif /* GL_NV_texgen_emboss */ #ifdef GL_NV_texgen_reflection _glewInfo_GL_NV_texgen_reflection(); #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + _glewInfo_GL_NV_texture_barrier(); +#endif /* GL_NV_texture_barrier */ #ifdef GL_NV_texture_compression_vtc _glewInfo_GL_NV_texture_compression_vtc(); #endif /* GL_NV_texture_compression_vtc */ @@ -6389,12 +7059,18 @@ static void glewInfo (void) #ifdef GL_NV_transform_feedback _glewInfo_GL_NV_transform_feedback(); #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + _glewInfo_GL_NV_transform_feedback2(); +#endif /* GL_NV_transform_feedback2 */ #ifdef GL_NV_vertex_array_range _glewInfo_GL_NV_vertex_array_range(); #endif /* GL_NV_vertex_array_range */ #ifdef GL_NV_vertex_array_range2 _glewInfo_GL_NV_vertex_array_range2(); #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + _glewInfo_GL_NV_vertex_buffer_unified_memory(); +#endif /* GL_NV_vertex_buffer_unified_memory */ #ifdef GL_NV_vertex_program _glewInfo_GL_NV_vertex_program(); #endif /* GL_NV_vertex_program */ @@ -6640,12 +7316,18 @@ static void wglewInfo () #ifdef WGL_3DL_stereo_control _glewInfo_WGL_3DL_stereo_control(); #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + _glewInfo_WGL_AMD_gpu_association(); +#endif /* WGL_AMD_gpu_association */ #ifdef WGL_ARB_buffer_region _glewInfo_WGL_ARB_buffer_region(); #endif /* WGL_ARB_buffer_region */ #ifdef WGL_ARB_create_context _glewInfo_WGL_ARB_create_context(); #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + _glewInfo_WGL_ARB_create_context_profile(); +#endif /* WGL_ARB_create_context_profile */ #ifdef WGL_ARB_extensions_string _glewInfo_WGL_ARB_extensions_string(); #endif /* WGL_ARB_extensions_string */ @@ -6724,6 +7406,9 @@ static void wglewInfo () #ifdef WGL_I3D_swap_frame_usage _glewInfo_WGL_I3D_swap_frame_usage(); #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + _glewInfo_WGL_NV_copy_image(); +#endif /* WGL_NV_copy_image */ #ifdef WGL_NV_float_buffer _glewInfo_WGL_NV_float_buffer(); #endif /* WGL_NV_float_buffer */ @@ -6772,6 +7457,9 @@ static void glxewInfo () #ifdef GLX_ARB_create_context _glewInfo_GLX_ARB_create_context(); #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + _glewInfo_GLX_ARB_create_context_profile(); +#endif /* GLX_ARB_create_context_profile */ #ifdef GLX_ARB_fbconfig_float _glewInfo_GLX_ARB_fbconfig_float(); #endif /* GLX_ARB_fbconfig_float */ @@ -6802,6 +7490,9 @@ static void glxewInfo () #ifdef GLX_EXT_scene_marker _glewInfo_GLX_EXT_scene_marker(); #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + _glewInfo_GLX_EXT_swap_control(); +#endif /* GLX_EXT_swap_control */ #ifdef GLX_EXT_texture_from_pixmap _glewInfo_GLX_EXT_texture_from_pixmap(); #endif /* GLX_EXT_texture_from_pixmap */ @@ -6826,6 +7517,9 @@ static void glxewInfo () #ifdef GLX_MESA_set_3dfx_mode _glewInfo_GLX_MESA_set_3dfx_mode(); #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + _glewInfo_GLX_NV_copy_image(); +#endif /* GLX_NV_copy_image */ #ifdef GLX_NV_float_buffer _glewInfo_GLX_NV_float_buffer(); #endif /* GLX_NV_float_buffer */ @@ -7071,7 +7765,7 @@ GLboolean glewCreateContext (int* pixelformat) void glewDestroyContext () { if (NULL != rc) wglMakeCurrent(NULL, NULL); - if (NULL != rc) wglDeleteContext(wglGetCurrentContext()); + if (NULL != rc) wglDeleteContext(rc); if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc); if (NULL != wnd) DestroyWindow(wnd); UnregisterClass("GLEW", GetModuleHandle(NULL)); @@ -7100,7 +7794,7 @@ GLboolean glewCreateContext () aglDestroyPixelFormat(pf); /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ octx = aglGetCurrentContext(); - if (NULL == aglSetCurrentContext(ctx)) return GL_TRUE; + if (GL_FALSE == aglSetCurrentContext(ctx)) return GL_TRUE; return GL_FALSE; } diff --git a/src/glew/visualinfo.c b/src/glew/visualinfo.c index 384313df220..f3ae91f2b4f 100644 --- a/src/glew/visualinfo.c +++ b/src/glew/visualinfo.c @@ -1056,7 +1056,7 @@ GLboolean CreateContext (GLContext* ctx) aglDestroyPixelFormat(pf); /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ ctx->octx = aglGetCurrentContext(); - if (NULL == aglSetCurrentContext(ctx->ctx)) return GL_TRUE; + if (GL_FALSE == aglSetCurrentContext(ctx->ctx)) return GL_TRUE; return GL_FALSE; } diff --git a/src/glsl/SConscript b/src/glsl/SConscript index 6f1f81b199a..8e18626c404 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -18,11 +18,12 @@ sources = [ 'pp/sl_pp_process.c', 'pp/sl_pp_purify.c', 'pp/sl_pp_token.c', + 'pp/sl_pp_token_util.c', 'pp/sl_pp_version.c', 'cl/sl_cl_parse.c', ] -glsl = env.StaticLibrary( +glsl = env.ConvenienceLibrary( target = 'glsl', source = sources, ) diff --git a/src/glsl/apps/.gitignore b/src/glsl/apps/.gitignore new file mode 100644 index 00000000000..7e011ce7a16 --- /dev/null +++ b/src/glsl/apps/.gitignore @@ -0,0 +1,5 @@ +compile +process +purify +tokenise +version diff --git a/src/glsl/cl/sl_cl_parse.c b/src/glsl/cl/sl_cl_parse.c index 5dddf434e15..e9b3707ac12 100644 --- a/src/glsl/cl/sl_cl_parse.c +++ b/src/glsl/cl/sl_cl_parse.c @@ -454,6 +454,8 @@ _fetch_token(struct parse_context *ctx, case SL_PP_EOF: ctx->tokens_read++; break; + default: + ; /* no-op */ } } return &ctx->tokens[pos]; diff --git a/src/glsl/pp/Makefile b/src/glsl/pp/Makefile index 819079f6258..fda1c4202ba 100644 --- a/src/glsl/pp/Makefile +++ b/src/glsl/pp/Makefile @@ -20,6 +20,7 @@ C_SOURCES = \ sl_pp_process.c \ sl_pp_purify.c \ sl_pp_token.c \ + sl_pp_token_util.c \ sl_pp_version.c include ../Makefile.template diff --git a/src/glsl/pp/sl_pp_process.c b/src/glsl/pp/sl_pp_process.c index 563ea948e70..f89986dd8ef 100644 --- a/src/glsl/pp/sl_pp_process.c +++ b/src/glsl/pp/sl_pp_process.c @@ -146,6 +146,9 @@ sl_pp_process_get(struct sl_pp_context *context, found_eof = 1; found_eol = 1; break; + + default: + break; } } diff --git a/src/glsl/pp/sl_pp_token_util.c b/src/glsl/pp/sl_pp_token_util.c new file mode 100644 index 00000000000..c85263d9a11 --- /dev/null +++ b/src/glsl/pp/sl_pp_token_util.c @@ -0,0 +1,182 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <assert.h> +#include <stdlib.h> +#include "sl_pp_token_util.h" + + +int +sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer, + struct sl_pp_context *context) +{ + buffer->context = context; + buffer->size = 0; + buffer->capacity = 64; + buffer->tokens = malloc(buffer->capacity * sizeof(struct sl_pp_token_info)); + if (!buffer->tokens) { + return -1; + } + return 0; +} + +void +sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer) +{ + free(buffer->tokens); +} + +int +sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer, + struct sl_pp_token_info *out) +{ + /* Pop from stack first if not empty. */ + if (buffer->size) { + *out = buffer->tokens[--buffer->size]; + return 0; + } + + assert(buffer->context); + return sl_pp_token_get(buffer->context, out); +} + +void +sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer, + const struct sl_pp_token_info *in) +{ + /* Resize if needed. */ + if (buffer->size == buffer->capacity) { + buffer->capacity += 64; + buffer->tokens = realloc(buffer->tokens, + buffer->capacity * sizeof(struct sl_pp_token_info)); + assert(buffer->tokens); + } + + /* Push token on stack. */ + buffer->tokens[buffer->size++] = *in; +} + +int +sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer, + struct sl_pp_token_info *out) +{ + if (sl_pp_token_buffer_get(buffer, out)) { + return -1; + } + + while (out->token == SL_PP_WHITESPACE) { + if (sl_pp_token_buffer_get(buffer, out)) { + return -1; + } + } + + return 0; +} + + + +int +sl_pp_token_peek_init(struct sl_pp_token_peek *peek, + struct sl_pp_token_buffer *buffer) +{ + peek->buffer = buffer; + peek->size = 0; + peek->capacity = 64; + peek->tokens = malloc(peek->capacity * sizeof(struct sl_pp_token_info)); + if (!peek->tokens) { + return -1; + } + return 0; +} + +void +sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek) +{ + /* Abort. */ + while (peek->size) { + sl_pp_token_buffer_unget(peek->buffer, &peek->tokens[--peek->size]); + } + free(peek->tokens); +} + +int +sl_pp_token_peek_get(struct sl_pp_token_peek *peek, + struct sl_pp_token_info *out) +{ + /* Get token from buffer. */ + if (sl_pp_token_buffer_get(peek->buffer, out)) { + return -1; + } + + /* Save it. */ + if (peek->size == peek->capacity) { + peek->capacity += 64; + peek->tokens = realloc(peek->tokens, + peek->capacity * sizeof(struct sl_pp_token_info)); + assert(peek->tokens); + } + peek->tokens[peek->size++] = *out; + return 0; +} + +void +sl_pp_token_peek_commit(struct sl_pp_token_peek *peek) +{ + peek->size = 0; +} + +int +sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek, + struct sl_pp_token_buffer *buffer) +{ + unsigned int i; + + if (sl_pp_token_buffer_init(buffer, NULL)) { + return -1; + } + for (i = peek->size; i > 0; i--) { + sl_pp_token_buffer_unget(buffer, &peek->tokens[i - 1]); + } + return 0; +} + +int +sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek, + struct sl_pp_token_info *out) +{ + if (sl_pp_token_peek_get(peek, out)) { + return -1; + } + + while (out->token == SL_PP_WHITESPACE) { + if (sl_pp_token_peek_get(peek, out)) { + return -1; + } + } + + return 0; +} diff --git a/src/glsl/pp/sl_pp_token_util.h b/src/glsl/pp/sl_pp_token_util.h index 1685d243a5b..2a668ad0a84 100644 --- a/src/glsl/pp/sl_pp_token_util.h +++ b/src/glsl/pp/sl_pp_token_util.h @@ -46,72 +46,24 @@ struct sl_pp_token_buffer { struct sl_pp_token_info *tokens; }; -static int +int sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer, - struct sl_pp_context *context) -{ - buffer->context = context; - buffer->size = 0; - buffer->capacity = 64; - buffer->tokens = malloc(buffer->capacity * sizeof(struct sl_pp_token_info)); - if (!buffer->tokens) { - return -1; - } - return 0; -} - -static void -sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer) -{ - free(buffer->tokens); -} - -static int + struct sl_pp_context *context); + +void +sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer); + +int sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer, - struct sl_pp_token_info *out) -{ - /* Pop from stack first if not empty. */ - if (buffer->size) { - *out = buffer->tokens[--buffer->size]; - return 0; - } - - assert(buffer->context); - return sl_pp_token_get(buffer->context, out); -} - -static void -sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer, - const struct sl_pp_token_info *in) -{ - /* Resize if needed. */ - if (buffer->size == buffer->capacity) { - buffer->capacity += 64; - buffer->tokens = realloc(buffer->tokens, - buffer->capacity * sizeof(struct sl_pp_token_info)); - assert(buffer->tokens); - } - - /* Push token on stack. */ - buffer->tokens[buffer->size++] = *in; -} - -static int -sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer, - struct sl_pp_token_info *out) -{ - if (sl_pp_token_buffer_get(buffer, out)) { - return -1; - } + struct sl_pp_token_info *out); - while (out->token == SL_PP_WHITESPACE) { - if (sl_pp_token_buffer_get(buffer, out)) { - return -1; - } - } +void +sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer, + const struct sl_pp_token_info *in); - return 0; -} +int +sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer, + struct sl_pp_token_info *out); /* @@ -126,86 +78,26 @@ struct sl_pp_token_peek { struct sl_pp_token_info *tokens; }; -static int +int sl_pp_token_peek_init(struct sl_pp_token_peek *peek, - struct sl_pp_token_buffer *buffer) -{ - peek->buffer = buffer; - peek->size = 0; - peek->capacity = 64; - peek->tokens = malloc(peek->capacity * sizeof(struct sl_pp_token_info)); - if (!peek->tokens) { - return -1; - } - return 0; -} - -static void -sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek) -{ - /* Abort. */ - while (peek->size) { - sl_pp_token_buffer_unget(peek->buffer, &peek->tokens[--peek->size]); - } - free(peek->tokens); -} - -static int + struct sl_pp_token_buffer *buffer); + +void +sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek); + +int sl_pp_token_peek_get(struct sl_pp_token_peek *peek, - struct sl_pp_token_info *out) -{ - /* Get token from buffer. */ - if (sl_pp_token_buffer_get(peek->buffer, out)) { - return -1; - } - - /* Save it. */ - if (peek->size == peek->capacity) { - peek->capacity += 64; - peek->tokens = realloc(peek->tokens, - peek->capacity * sizeof(struct sl_pp_token_info)); - assert(peek->tokens); - } - peek->tokens[peek->size++] = *out; - return 0; -} - -static void -sl_pp_token_peek_commit(struct sl_pp_token_peek *peek) -{ - peek->size = 0; -} - -static int + struct sl_pp_token_info *out); + +void +sl_pp_token_peek_commit(struct sl_pp_token_peek *peek); + +int sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek, - struct sl_pp_token_buffer *buffer) -{ - unsigned int i; - - if (sl_pp_token_buffer_init(buffer, NULL)) { - return -1; - } - for (i = peek->size; i > 0; i--) { - sl_pp_token_buffer_unget(buffer, &peek->tokens[i - 1]); - } - return 0; -} - -static int + struct sl_pp_token_buffer *buffer); + +int sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek, - struct sl_pp_token_info *out) -{ - if (sl_pp_token_peek_get(peek, out)) { - return -1; - } - - while (out->token == SL_PP_WHITESPACE) { - if (sl_pp_token_peek_get(peek, out)) { - return -1; - } - } - - return 0; -} + struct sl_pp_token_info *out); #endif /* SL_PP_TOKEN_UTIL_H */ diff --git a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h b/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h index 449329665cc..ba6868a3063 100644 --- a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h +++ b/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h @@ -33,6 +33,7 @@ #ifndef _BEZIERPATCHMESH_H #define _BEZIERPATCHMESH_H +#include <GL/gl.h> #include "bezierPatch.h" typedef struct bezierPatchMesh{ diff --git a/src/glu/sgi/libnurbs/interface/glsurfeval.h b/src/glu/sgi/libnurbs/interface/glsurfeval.h index 1567c6b098c..621e59391aa 100644 --- a/src/glu/sgi/libnurbs/interface/glsurfeval.h +++ b/src/glu/sgi/libnurbs/interface/glsurfeval.h @@ -83,7 +83,7 @@ typedef struct surfEvalMachine{ class StoredVertex { public: - StoredVertex() { type = 0; } + StoredVertex() { type = 0; coord[0] = 0; coord[1] = 0; point[0] = 0; point[1] = 0; } ~StoredVertex(void) {} void saveEvalCoord(REAL x, REAL y) {coord[0] = x; coord[1] = y; type = TYPECOORD; } diff --git a/src/glu/sgi/libnurbs/internals/arcsorter.h b/src/glu/sgi/libnurbs/internals/arcsorter.h index d72dd1e86ce..a55df926772 100644 --- a/src/glu/sgi/libnurbs/internals/arcsorter.h +++ b/src/glu/sgi/libnurbs/internals/arcsorter.h @@ -37,7 +37,6 @@ #define __gluarcsorter_h_ #include "sorter.h" -#include "arcsorter.h" class Arc; class Subdivider; diff --git a/src/glu/sgi/libnurbs/internals/displaylist.h b/src/glu/sgi/libnurbs/internals/displaylist.h index 22cbec37870..d009a42513e 100644 --- a/src/glu/sgi/libnurbs/internals/displaylist.h +++ b/src/glu/sgi/libnurbs/internals/displaylist.h @@ -59,6 +59,7 @@ Dlnode::Dlnode( PFVS _work, void *_arg, PFVS _cleanup ) work = _work; arg = _arg; cleanup = _cleanup; + next = 0; } class DisplayList { diff --git a/src/glu/sgi/libnurbs/internals/gridvertex.h b/src/glu/sgi/libnurbs/internals/gridvertex.h index 36a65c7bdd3..2e27436ef81 100644 --- a/src/glu/sgi/libnurbs/internals/gridvertex.h +++ b/src/glu/sgi/libnurbs/internals/gridvertex.h @@ -38,7 +38,7 @@ struct GridVertex { long gparam[2]; - GridVertex( void ) {} + GridVertex( void ) { gparam[0] = 0, gparam[1] = 0; } GridVertex( long u, long v ) { gparam[0] = u, gparam[1] = v; } void set( long u, long v ) { gparam[0] = u, gparam[1] = v; } long nextu() { return gparam[0]++; } diff --git a/src/glu/sgi/libnurbs/internals/knotvector.cc b/src/glu/sgi/libnurbs/internals/knotvector.cc index 9eb5cbace94..dcbf0067d85 100644 --- a/src/glu/sgi/libnurbs/internals/knotvector.cc +++ b/src/glu/sgi/libnurbs/internals/knotvector.cc @@ -61,6 +61,9 @@ void Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knot Knotvector::Knotvector( void ) { + knotcount = 0; + stride = 0; + order = 0; knotlist = 0; } diff --git a/src/glu/sgi/libnurbs/internals/mesher.cc b/src/glu/sgi/libnurbs/internals/mesher.cc index 9cc436adbf3..b2d83f41288 100644 --- a/src/glu/sgi/libnurbs/internals/mesher.cc +++ b/src/glu/sgi/libnurbs/internals/mesher.cc @@ -58,6 +58,9 @@ Mesher::Mesher( Backend& b ) { stacksize = 0; vdata = 0; + last[0] = 0; + last[1] = 0; + itop = 0; lastedge = 0; //needed to prevent purify UMR } diff --git a/src/glu/sgi/libnurbs/internals/reader.cc b/src/glu/sgi/libnurbs/internals/reader.cc index 6135eef60ee..c59240d26ab 100644 --- a/src/glu/sgi/libnurbs/internals/reader.cc +++ b/src/glu/sgi/libnurbs/internals/reader.cc @@ -64,6 +64,7 @@ O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, owner = 0; pts = trimpts; npts = (int) count; + save = 0; int i; /* copy user data into internal trimming data structures */ @@ -115,6 +116,7 @@ O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, owner = 0; pts = trimpts; npts = (int) count; + save = 0; /* copy user data into internal trimming data structures */ switch( _type ) { diff --git a/src/glu/sgi/libnurbs/internals/reader.h b/src/glu/sgi/libnurbs/internals/reader.h index 8a8dcebb501..cae6cada468 100644 --- a/src/glu/sgi/libnurbs/internals/reader.h +++ b/src/glu/sgi/libnurbs/internals/reader.h @@ -64,7 +64,7 @@ struct O_curve : public PooledObj { int save; /* 1 if in display list */ long nuid; O_curve() { next = 0; used = 0; owner = 0; - curve.o_pwlcurve = 0; } + curve.o_pwlcurve = 0; curvetype = ct_none; save = 0; nuid = 0; } }; struct O_nurbscurve : public PooledObj { @@ -77,7 +77,7 @@ struct O_nurbscurve : public PooledObj { int save; /* 1 if in display list */ O_curve * owner; /* owning curve */ O_nurbscurve( long _type ) - { type = _type; owner = 0; next = 0; used = 0; } + { bezier_curves = 0; type = _type; tesselation = 0; method = 0; next = 0; used = 0; save = 0; owner = 0; } }; class O_pwlcurve : public PooledObj { @@ -95,7 +95,7 @@ struct O_trim : public PooledObj { O_curve *o_curve; /* closed trim loop */ O_trim * next; /* next loop along trim */ int save; /* 1 if in display list */ - O_trim() { next = 0; o_curve = 0; } + O_trim() { next = 0; o_curve = 0; save = 0; } }; struct O_nurbssurface : public PooledObj { @@ -106,7 +106,7 @@ struct O_nurbssurface : public PooledObj { int save; /* 1 if in display list */ int used; /* 1 if prev called in block */ O_nurbssurface( long _type ) - { type = _type; owner = 0; next = 0; used = 0; } + { bezier_patches = 0; type = _type; owner = 0; next = 0; save = 0; used = 0; } }; struct O_surface : public PooledObj { @@ -114,7 +114,7 @@ struct O_surface : public PooledObj { O_trim * o_trim; /* list of trim loops */ int save; /* 1 if in display list */ long nuid; - O_surface() { o_trim = 0; o_nurbssurface = 0; } + O_surface() { o_trim = 0; o_nurbssurface = 0; save = 0; nuid = 0; } }; struct Property : public PooledObj { @@ -123,9 +123,9 @@ struct Property : public PooledObj { REAL value; int save; /* 1 if in display list */ Property( long _type, long _tag, INREAL _value ) - { type = _type; tag = _tag; value = (REAL) _value; } + { type = _type; tag = _tag; value = (REAL) _value; save = 0; } Property( long _tag, INREAL _value ) - { type = 0; tag = _tag; value = (REAL) _value; } + { type = 0; tag = _tag; value = (REAL) _value; save = 0; } }; class NurbsTessellator; diff --git a/src/glu/sgi/libnurbs/internals/renderhints.cc b/src/glu/sgi/libnurbs/internals/renderhints.cc index a3aa62d42cf..7025f74f5b6 100644 --- a/src/glu/sgi/libnurbs/internals/renderhints.cc +++ b/src/glu/sgi/libnurbs/internals/renderhints.cc @@ -54,6 +54,10 @@ Renderhints::Renderhints() errorchecking = N_MSG; subdivisions = 6.0; tmp1 = 0.0; + displaydomain = 0; + maxsubdivisions = (int) subdivisions; + wiretris = 0; + wirequads = 0; } void diff --git a/src/glu/sgi/libnurbs/internals/simplemath.h b/src/glu/sgi/libnurbs/internals/simplemath.h index 0a060c57ead..d00062dc700 100644 --- a/src/glu/sgi/libnurbs/internals/simplemath.h +++ b/src/glu/sgi/libnurbs/internals/simplemath.h @@ -38,6 +38,8 @@ /* simple inline routines */ +#include "types.h" + inline int max( int x, int y ) { return ( x < y ) ? y : x; } diff --git a/src/glu/sgi/libnurbs/internals/slicer.cc b/src/glu/sgi/libnurbs/internals/slicer.cc index 27d2a650d11..1b18d73c176 100644 --- a/src/glu/sgi/libnurbs/internals/slicer.cc +++ b/src/glu/sgi/libnurbs/internals/slicer.cc @@ -1181,6 +1181,10 @@ void Slicer::slice(Arc_ptr loop) Slicer::Slicer( Backend &b ) : CoveAndTiler( b ), Mesher( b ), backend( b ) { + oneOverDu = 0; + du = 0; + dv = 0; + isolines = 0; ulinear = 0; vlinear = 0; } diff --git a/src/glu/sgi/libnurbs/internals/subdivider.cc b/src/glu/sgi/libnurbs/internals/subdivider.cc index cc0b5147065..ccddc270ff9 100644 --- a/src/glu/sgi/libnurbs/internals/subdivider.cc +++ b/src/glu/sgi/libnurbs/internals/subdivider.cc @@ -531,16 +531,18 @@ Subdivider::nonSamplingSplit( patchlist.pspec[param].range[1] ) * 0.5; split( source, left, right, param, mid ); Patchlist subpatchlist( patchlist, param, mid ); - if( left.isnonempty() ) + if( left.isnonempty() ) { if( subpatchlist.cullCheck() == CULL_TRIVIAL_REJECT ) freejarcs( left ); else nonSamplingSplit( left, subpatchlist, subdivisions-1, param ); - if( right.isnonempty() ) + } + if( right.isnonempty() ) { if( patchlist.cullCheck() == CULL_TRIVIAL_REJECT ) freejarcs( right ); else nonSamplingSplit( right, patchlist, subdivisions-1, param ); + } } else { // make bbox calls diff --git a/src/glu/sgi/libnurbs/internals/varray.cc b/src/glu/sgi/libnurbs/internals/varray.cc index 31cc73a9d08..1cb235443ad 100644 --- a/src/glu/sgi/libnurbs/internals/varray.cc +++ b/src/glu/sgi/libnurbs/internals/varray.cc @@ -53,8 +53,16 @@ inline long sgn( REAL x ) Varray::Varray( void ) { + int i; + varray = 0; size = 0; + numquads = 0; + + for (i = 0; i < 1000; i++) { + vval[i] = 0; + voffset[i] = 0; + } } Varray::~Varray( void ) diff --git a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc index 74450352d8c..d942db7287e 100644 --- a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc +++ b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc @@ -309,6 +309,8 @@ directedLine::directedLine() nextPolygon = NULL; rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ rootLink = NULL; + direction = INCREASING; + sline = NULL; } directedLine::~directedLine() @@ -791,22 +793,30 @@ directedLine* readAllPolygons(char* filename) { Int i,j; FILE* fp = fopen(filename, "r"); - assert(fp); Int nPolygons; - fscanf(fp, "%i", &nPolygons); + int result; + + assert(fp); + result = fscanf(fp, "%i", &nPolygons); + assert(result != EOF); directedLine *ret = NULL; for(i=0; i<nPolygons; i++) { Int nEdges; - fscanf(fp, "%i", &nEdges); - Real vert[2][2]; + result = fscanf(fp, "%i", &nEdges); + assert(result != EOF); + Real vert[2][2] = { { 0 } }; Real VV[2][2]; /*the first two vertices*/ - fscanf(fp, "%f", &(vert[0][0])); - fscanf(fp, "%f", &(vert[0][1])); - fscanf(fp, "%f", &(vert[1][0])); - fscanf(fp, "%f", &(vert[1][1])); + result = fscanf(fp, "%f", &(vert[0][0])); + assert(result != EOF); + result = fscanf(fp, "%f", &(vert[0][1])); + assert(result != EOF); + result = fscanf(fp, "%f", &(vert[1][0])); + assert(result != EOF); + result = fscanf(fp, "%f", &(vert[1][1])); + assert(result != EOF); VV[1][0] = vert[0][0]; VV[1][1] = vert[0][1]; sampledLine *sLine = new sampledLine(2, vert); @@ -818,8 +828,10 @@ thisPoly->rootLinkSet(NULL); { vert[0][0]=vert[1][0]; vert[0][1]=vert[1][1]; - fscanf(fp, "%f", &(vert[1][0])); - fscanf(fp, "%f", &(vert[1][1])); + result = fscanf(fp, "%f", &(vert[1][0])); + assert(result != EOF); + result = fscanf(fp, "%f", &(vert[1][1])); + assert(result != EOF); sLine = new sampledLine(2,vert); dLine = new directedLine(INCREASING, sLine); dLine->rootLinkSet(thisPoly); diff --git a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc b/src/glu/sgi/libnurbs/nurbtess/monoChain.cc index 814bf32fae0..b17b9405c1a 100644 --- a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc +++ b/src/glu/sgi/libnurbs/nurbtess/monoChain.cc @@ -127,6 +127,7 @@ monoChain::monoChain(directedLine* cHead, directedLine* cTail) current = chainTail; isKey = 0; + keyY = 0; } //insert a new line between prev and this diff --git a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc index 297c6299766..e097461ac5e 100644 --- a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc +++ b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc @@ -111,8 +111,8 @@ Int isCusp(directedLine *v) else if(A[1] > B[1] && C[1] > B[1]) return 1; - if(isAbove(v, v) && isAbove(v, v->getPrev()) || - isBelow(v, v) && isBelow(v, v->getPrev())) + if((isAbove(v, v) && isAbove(v, v->getPrev())) || + (isBelow(v, v) && isBelow(v, v->getPrev()))) return 1; else return 0; diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc index e12f88bab12..2e70f839363 100644 --- a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc +++ b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc @@ -207,7 +207,7 @@ void sampleBotRightWithGridLine(Real* botVertex, return; } - Int segIndexMono, segIndexPass; + Int segIndexMono = 0, segIndexPass; findBotRightSegment(rightChain, rightEnd, rightCorner, @@ -293,7 +293,7 @@ void sampleBotLeftWithGridLine(Real* botVertex, return; } - Int segIndexPass, segIndexMono; + Int segIndexPass, segIndexMono = 0; findBotLeftSegment(leftChain, leftEnd, leftCorner, grid->get_u_value(leftU), segIndexMono, segIndexPass); sampleBotLeftWithGridLinePost(botVertex, diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc index b7b929623a2..951e937c45f 100644 --- a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc +++ b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc @@ -172,7 +172,7 @@ void sampleTopRightWithGridLine(Real* topVertex, return; } - Int segIndexSmall, segIndexLarge; + Int segIndexSmall = 0, segIndexLarge; findTopRightSegment(rightChain, rightStart, rightEnd, @@ -294,7 +294,7 @@ void sampleTopLeftWithGridLine(Real* topVertex, primStream* pStream ) { - Int segIndexSmall, segIndexLarge; + Int segIndexSmall = 0, segIndexLarge; //if left chain is empty, then there is only one top vertex with one grid // line if(leftEnd < leftStart) { diff --git a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc b/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc index 6253a7c09d3..89f6c6e23fe 100644 --- a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc +++ b/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc @@ -107,6 +107,9 @@ sampledLine::sampledLine(Real pt1[2], Real pt2[2]) //needs tp call init to setup sampledLine::sampledLine() { + npoints = 0; + points = NULL; + next = NULL; } //warning: ONLY pointer is copies!!! diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript index 938fec03df2..5234e6d58ac 100644 --- a/src/glut/glx/SConscript +++ b/src/glut/glx/SConscript @@ -2,11 +2,6 @@ Import('*') env = env.Clone() -if env['platform'] != 'windows': - Return() - -target = 'glut32' - env.Replace(CPPDEFINES = [ 'BUILD_GLUT32', 'GLUT_BUILDING_LIB', @@ -18,14 +13,6 @@ env.AppendUnique(CPPPATH = [ '#/include', ]) -env.PrependUnique(LIBS = [ - 'winmm', - 'gdi32', - 'user32', - 'opengl32', - 'glu32', -]) - sources = [ 'glut_bitmap.c', 'glut_bwidth.c', @@ -61,12 +48,6 @@ sources = [ 'glut_warp.c', 'glut_win.c', 'glut_winmisc.c', - - 'win32_glx.c', - 'win32_menu.c', - 'win32_util.c', - 'win32_winproc.c', - 'win32_x11.c', 'glut_8x13.c', 'glut_9x15.c', @@ -77,11 +58,52 @@ sources = [ 'glut_roman.c', 'glut_tr10.c', 'glut_tr24.c', - - 'glut.def', ] -env.SharedLibrary( +if env['platform'] == 'windows': + env.PrependUnique(LIBS = [ + 'winmm', + 'gdi32', + 'user32', + 'opengl32', + 'glu32', + ]) + target = 'glut32' + sources += [ + 'win32_glx.c', + 'win32_menu.c', + 'win32_util.c', + 'win32_winproc.c', + 'win32_x11.c', + 'glut.def', + ] +else: + env.PrependUnique(LIBS = [ + 'GLU', + 'GL', + 'X11', + 'Xext', + 'Xmu', + 'Xi', + ]) + target = 'glut' + sources += [ + 'glut_fcb.c', + 'glut_menu.c', + 'glut_menu2.c', + 'glut_glxext.c', + 'layerutil.c', + ] + + +glut = env.SharedLibrary( target = target, source = sources, ) + +env.InstallSharedLibrary(glut, version=(3, 7, 1)) + +if env['platform'] == 'windows': + glut = env.FindIxes(glut, 'LIBPREFIX', 'LIBSUFFIX') + +Export('glut') diff --git a/src/glut/glx/capturexfont.c b/src/glut/glx/capturexfont.c index b99e7930564..fd63fb7c49f 100644 --- a/src/glut/glx/capturexfont.c +++ b/src/glut/glx/capturexfont.c @@ -321,6 +321,7 @@ captureXFont(Display * dpy, Font font, char *xfont, char *name) } } printf("};\n\n"); + printf("GLUTAPI const BitmapFontRec %s;\n", name); printf("const BitmapFontRec %s = {\n", name); printf("\"%s\",\n", xfont); printf("%d,\n", last - first + 1); diff --git a/src/glut/glx/glut_8x13.c b/src/glut/glx/glut_8x13.c index 843c63d35ae..f4e18eb0a45 100644 --- a/src/glut/glx/glut_8x13.c +++ b/src/glut/glx/glut_8x13.c @@ -2064,6 +2064,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmap8By13; const BitmapFontRec glutBitmap8By13 = { "-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1", 256, diff --git a/src/glut/glx/glut_9x15.c b/src/glut/glx/glut_9x15.c index 2d5c004e47a..7dbec124d09 100644 --- a/src/glut/glx/glut_9x15.c +++ b/src/glut/glx/glut_9x15.c @@ -2066,6 +2066,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmap9By15; const BitmapFontRec glutBitmap9By15 = { "-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1", 256, diff --git a/src/glut/glx/glut_hel10.c b/src/glut/glx/glut_hel10.c index 703cef38f26..3de1750ce6c 100644 --- a/src/glut/glx/glut_hel10.c +++ b/src/glut/glx/glut_hel10.c @@ -1769,6 +1769,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapHelvetica10; const BitmapFontRec glutBitmapHelvetica10 = { "-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1", 224, diff --git a/src/glut/glx/glut_hel12.c b/src/glut/glx/glut_hel12.c index 68aed8a2bd6..e6f1bbb5e26 100644 --- a/src/glut/glx/glut_hel12.c +++ b/src/glut/glx/glut_hel12.c @@ -1779,6 +1779,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapHelvetica12; const BitmapFontRec glutBitmapHelvetica12 = { "-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1", 224, diff --git a/src/glut/glx/glut_hel18.c b/src/glut/glx/glut_hel18.c index f0800843e8e..3ddcefd6421 100644 --- a/src/glut/glx/glut_hel18.c +++ b/src/glut/glx/glut_hel18.c @@ -1888,6 +1888,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapHelvetica18; const BitmapFontRec glutBitmapHelvetica18 = { "-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1", 224, diff --git a/src/glut/glx/glut_mroman.c b/src/glut/glx/glut_mroman.c index a29f043b4a8..08f879a5112 100644 --- a/src/glut/glx/glut_mroman.c +++ b/src/glut/glx/glut_mroman.c @@ -1,7 +1,9 @@ /* GENERATED FILE -- DO NOT MODIFY */ +#define glutStrokeMonoRoman XXX #include "glutstroke.h" +#undef glutStrokeMonoRoman /* char: 33 '!' */ @@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = { { 2, char127, 52.381, 104.762 }, }; -StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 }; +GLUTAPI const StrokeFontRec glutStrokeMonoRoman; +const StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 }; diff --git a/src/glut/glx/glut_roman.c b/src/glut/glx/glut_roman.c index af2b4ec956d..95b9f8160f1 100644 --- a/src/glut/glx/glut_roman.c +++ b/src/glut/glx/glut_roman.c @@ -1,7 +1,9 @@ /* GENERATED FILE -- DO NOT MODIFY */ +#define glutStrokeRoman XXX #include "glutstroke.h" +#undef glutStrokeRoman /* char: 33 '!' */ @@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = { { 2, char127, 33.3333, 66.6667 }, }; -StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 }; +GLUTAPI const StrokeFontRec glutStrokeRoman; +const StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 }; diff --git a/src/glut/glx/glut_tr10.c b/src/glut/glx/glut_tr10.c index 0fac8070ca5..dbf5ebde5e0 100644 --- a/src/glut/glx/glut_tr10.c +++ b/src/glut/glx/glut_tr10.c @@ -1768,6 +1768,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapTimesRoman10; const BitmapFontRec glutBitmapTimesRoman10 = { "-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1", 224, diff --git a/src/glut/glx/glut_tr24.c b/src/glut/glx/glut_tr24.c index 22b0e516035..5db9d36e197 100644 --- a/src/glut/glx/glut_tr24.c +++ b/src/glut/glx/glut_tr24.c @@ -2051,6 +2051,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapTimesRoman24; const BitmapFontRec glutBitmapTimesRoman24 = { "-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1", 224, diff --git a/src/glut/glx/glutstroke.h b/src/glut/glx/glutstroke.h index 74b60314aa2..d6eac7aa516 100644 --- a/src/glut/glx/glutstroke.h +++ b/src/glut/glx/glutstroke.h @@ -7,6 +7,10 @@ and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ +#define GLUT_NO_LIB_PRAGMA /* Avoid auto library linking when building + the GLUT library itself. */ +#include <GL/glut.h> + #if defined(_MSC_VER) #pragma warning (disable:4244) /* disable bogus conversion warnings */ #pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */ diff --git a/src/glut/glx/win32_menu.c b/src/glut/glx/win32_menu.c index 5ce264dcdb7..d8e336ceed7 100644 --- a/src/glut/glx/win32_menu.c +++ b/src/glut/glx/win32_menu.c @@ -97,7 +97,7 @@ static void mapMenu(GLUTmenu * menu, int x, int y) { TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN | - (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON, + ((__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON), x, y, 0, __glutCurrentWindow->win, NULL); } diff --git a/src/glx/mini/miniglx.c b/src/glx/mini/miniglx.c index 874b88bc497..e9a10b4ac73 100644 --- a/src/glx/mini/miniglx.c +++ b/src/glx/mini/miniglx.c @@ -2278,14 +2278,14 @@ __glXCreateContextWithConfig(__DRInativeDisplay *dpy, int screen, int fbconfigID, void *contextID, drm_context_t *hHWContext) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __glXFindDRIScreen(dpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { @@ -2310,9 +2310,9 @@ __glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn, GLXDrawable drawable = (GLXDrawable) draw; drm_clip_rect_t * cliprect; Display* display = (Display*)dpy; - __DRIscreenPrivate *psp = display->driScreen.private; - __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private; - __DRIdrawablePrivate *pdp = pcp->driDrawablePriv; + __DRIscreen *psp = display->driScreen.private; + __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private; + __DRIdrawable *pdp = pcp->driDrawablePriv; if (drawable == 0) { return GL_FALSE; } @@ -2357,7 +2357,7 @@ xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable, { Display *display = (Display *)dpy; - __DRIscreenPrivate *psp = display->driScreen.private; + __DRIscreen *psp = display->driScreen.private; int ret; ret = drmCreateDrawable(psp->fd, hHWDrawable); diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c index e144ed3e1f9..2cb5d3463af 100644 --- a/src/glx/x11/dri2.c +++ b/src/glx/x11/dri2.c @@ -31,13 +31,18 @@ */ +#ifdef GLX_DIRECT_RENDERING + #define NEED_REPLIES +#include <stdio.h> #include <X11/Xlibint.h> #include <X11/extensions/Xext.h> #include <X11/extensions/extutil.h> #include <X11/extensions/dri2proto.h> #include "xf86drm.h" #include "dri2.h" +#include "glxclient.h" +#include "GL/glxext.h" /* Allow the build to work with an older versions of dri2proto.h and * dri2tokens.h. @@ -53,6 +58,11 @@ static char dri2ExtensionName[] = DRI2_NAME; static XExtensionInfo *dri2Info; static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info) +static Bool +DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire); +static Status +DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire); + static /* const */ XExtensionHooks dri2ExtensionHooks = { NULL, /* create_gc */ NULL, /* copy_gc */ @@ -61,8 +71,8 @@ static /* const */ XExtensionHooks dri2ExtensionHooks = { NULL, /* create_font */ NULL, /* free_font */ DRI2CloseDisplay, /* close_display */ - NULL, /* wire_to_event */ - NULL, /* event_to_wire */ + DRI2WireToEvent, /* wire_to_event */ + DRI2EventToWire, /* event_to_wire */ NULL, /* error */ NULL, /* error_string */ }; @@ -73,6 +83,65 @@ static XEXT_GENERATE_FIND_DISPLAY (DRI2FindDisplay, &dri2ExtensionHooks, 0, NULL) +static Bool +DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + switch ((wire->u.u.type & 0x7f) - info->codes->first_event) { + case DRI2_BufferSwapComplete: + { + GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event; + xDRI2BufferSwapComplete *awire = (xDRI2BufferSwapComplete *)wire; + switch (awire->type) { + case DRI2_EXCHANGE_COMPLETE: + aevent->event_type = GLX_EXCHANGE_COMPLETE; + break; + case DRI2_BLIT_COMPLETE: + aevent->event_type = GLX_BLIT_COMPLETE; + break; + case DRI2_FLIP_COMPLETE: + aevent->event_type = GLX_FLIP_COMPLETE; + break; + default: + /* unknown swap completion type */ + return False; + } + aevent->drawable = awire->drawable; + aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo; + aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo; + aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo; + return True; + } + default: + /* client doesn't support server event */ + break; + } + + return False; +} + +/* We don't actually support this. It doesn't make sense for clients to + * send each other DRI2 events. + */ +static Status +DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + switch (event->type) { + default: + /* client doesn't support server event */ + break; + } + + return Success; +} + Bool DRI2QueryExtension(Display * dpy, int *eventBase, int *errorBase) { @@ -377,3 +446,178 @@ DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region, UnlockDisplay(dpy); SyncHandle(); } + +static void +load_swap_req(xDRI2SwapBuffersReq *req, CARD64 target, CARD64 divisor, + CARD64 remainder) +{ + req->target_msc_hi = target >> 32; + req->target_msc_lo = target & 0xffffffff; + req->divisor_hi = divisor >> 32; + req->divisor_lo = divisor & 0xffffffff; + req->remainder_hi = remainder >> 32; + req->remainder_lo = remainder & 0xffffffff; +} + +static CARD64 +vals_to_card64(CARD32 lo, CARD32 hi) +{ + return (CARD64)hi << 32 | lo; +} + +void DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, + CARD64 divisor, CARD64 remainder, CARD64 *count) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2SwapBuffersReq *req; + xDRI2SwapBuffersReply rep; + + XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + + LockDisplay(dpy); + GetReq(DRI2SwapBuffers, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2SwapBuffers; + req->drawable = drawable; + load_swap_req(req, target_msc, divisor, remainder); + + _XReply(dpy, (xReply *)&rep, 0, xFalse); + + *count = vals_to_card64(rep.swap_lo, rep.swap_hi); + + UnlockDisplay(dpy); + SyncHandle(); +} + +Bool DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, + CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2GetMSCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2GetMSC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2GetMSC; + req->drawable = drawable; + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = vals_to_card64(rep.ust_lo, rep.ust_hi); + *msc = vals_to_card64(rep.msc_lo, rep.msc_hi); + *sbc = vals_to_card64(rep.sbc_lo, rep.sbc_hi); + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +static void +load_msc_req(xDRI2WaitMSCReq *req, CARD64 target, CARD64 divisor, + CARD64 remainder) +{ + req->target_msc_hi = target >> 32; + req->target_msc_lo = target & 0xffffffff; + req->divisor_hi = divisor >> 32; + req->divisor_lo = divisor & 0xffffffff; + req->remainder_hi = remainder >> 32; + req->remainder_lo = remainder & 0xffffffff; +} + +Bool DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2WaitMSCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2WaitMSC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2WaitMSC; + req->drawable = drawable; + load_msc_req(req, target_msc, divisor, remainder); + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = ((CARD64)rep.ust_hi << 32) | (CARD64)rep.ust_lo; + *msc = ((CARD64)rep.msc_hi << 32) | (CARD64)rep.msc_lo; + *sbc = ((CARD64)rep.sbc_hi << 32) | (CARD64)rep.sbc_lo; + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +static void +load_sbc_req(xDRI2WaitSBCReq *req, CARD64 target) +{ + req->target_sbc_hi = target >> 32; + req->target_sbc_lo = target & 0xffffffff; +} + +Bool DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust, + CARD64 *msc, CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2WaitSBCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2WaitSBC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2WaitSBC; + req->drawable = drawable; + load_sbc_req(req, target_sbc); + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = ((CARD64)rep.ust_hi << 32) | rep.ust_lo; + *msc = ((CARD64)rep.msc_hi << 32) | rep.msc_lo; + *sbc = ((CARD64)rep.sbc_hi << 32) | rep.sbc_lo; + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +void DRI2SwapInterval(Display *dpy, XID drawable, int interval) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2SwapIntervalReq *req; + + XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + + LockDisplay(dpy); + GetReq(DRI2SwapInterval, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2SwapInterval; + req->drawable = drawable; + req->interval = interval; + UnlockDisplay(dpy); + SyncHandle(); +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h index a6fe66e136d..114e9f8f965 100644 --- a/src/glx/x11/dri2.h +++ b/src/glx/x11/dri2.h @@ -85,4 +85,22 @@ DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region, CARD32 dest, CARD32 src); +extern void +DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *count); + +extern Bool +DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, CARD64 *sbc); + +extern Bool +DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc); + +extern Bool +DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust, + CARD64 *msc, CARD64 *sbc); + +extern void +DRI2SwapInterval(Display *dpy, XID drawable, int interval); + #endif diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index 89efe3ab292..7b0c52b50d4 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -35,6 +35,7 @@ #include <X11/Xlib.h> #include <X11/extensions/Xfixes.h> #include <X11/extensions/Xdamage.h> +#include "glapi.h" #include "glxclient.h" #include "glcontextmodes.h" #include "xf86dri.h" @@ -46,6 +47,7 @@ #include "xf86drm.h" #include "dri2.h" #include "dri_common.h" +#include "../../mesa/drivers/dri/common/dri_util.h" #undef DRI2_MINOR #define DRI2_MINOR 1 @@ -64,6 +66,7 @@ struct __GLXDRIdisplayPrivateRec int driMajor; int driMinor; int driPatch; + int swapAvailable; }; struct __GLXDRIcontextPrivateRec @@ -81,6 +84,7 @@ struct __GLXDRIdrawablePrivateRec int width, height; int have_back; int have_fake_front; + int swap_interval; }; static void dri2WaitX(__GLXDRIdrawable * pdraw); @@ -197,9 +201,31 @@ dri2CreateDrawable(__GLXscreenConfigs * psc, return &pdraw->base; } +static int +dri2DrawableGetMSC(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, + int64_t *ust, int64_t *msc, int64_t *sbc) +{ + return DRI2GetMSC(psc->dpy, pdraw->xDrawable, ust, msc, sbc); +} + +static int +dri2WaitForMSC(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, + int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc) +{ + return DRI2WaitMSC(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor, + remainder, ust, msc, sbc); +} + +static int +dri2WaitForSBC(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, + int64_t *msc, int64_t *sbc) +{ + return DRI2WaitSBC(pdraw->psc->dpy, pdraw->xDrawable, target_sbc, ust, msc, + sbc); +} + static void -dri2CopySubBuffer(__GLXDRIdrawable * pdraw, - int x, int y, int width, int height) +dri2CopySubBuffer(__GLXDRIdrawable *pdraw, int x, int y, int width, int height) { __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; XRectangle xrect; @@ -232,15 +258,7 @@ dri2CopySubBuffer(__GLXDRIdrawable * pdraw, } static void -dri2SwapBuffers(__GLXDRIdrawable * pdraw) -{ - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - - dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); -} - -static void -dri2WaitX(__GLXDRIdrawable * pdraw) +dri2WaitX(__GLXDRIdrawable *pdraw) { __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; XRectangle xrect; @@ -342,6 +360,38 @@ process_buffers(__GLXDRIdrawablePrivate * pdraw, DRI2Buffer * buffers, } +static int64_t +dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, + int64_t remainder) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + __GLXdisplayPrivate *dpyPriv = __glXInitialize(priv->base.psc->dpy); + __GLXDRIdisplayPrivate *pdp = + (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display; + int64_t ret; + +#ifdef __DRI2_FLUSH + if (pdraw->psc->f) + (*pdraw->psc->f->flush)(pdraw->driDrawable); +#endif + + /* Old servers can't handle swapbuffers */ + if (!pdp->swapAvailable) { + dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); + return 0; + } + + DRI2SwapBuffers(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor, + remainder, &ret); + +#if __DRI2_FLUSH_VERSION >= 2 + if (pdraw->psc->f) + (*pdraw->psc->f->flushInvalidate)(pdraw->driDrawable); +#endif + + return ret; +} + static __DRIbuffer * dri2GetBuffers(__DRIdrawable * driDrawable, int *width, int *height, @@ -390,6 +440,23 @@ dri2GetBuffersWithFormat(__DRIdrawable * driDrawable, return pdraw->buffers; } +static void +dri2SetSwapInterval(__GLXDRIdrawable *pdraw, int interval) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + + DRI2SwapInterval(priv->base.psc->dpy, pdraw->xDrawable, interval); + priv->swap_interval = interval; +} + +static unsigned int +dri2GetSwapInterval(__GLXDRIdrawable *pdraw) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + + return priv->swap_interval; +} + static const __DRIdri2LoaderExtension dri2LoaderExtension = { {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, dri2GetBuffers, @@ -437,7 +504,7 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, psc->ext_list_first_time = GL_TRUE; if (!DRI2Connect(psc->dpy, RootWindow(psc->dpy, screen), - &driverName, &deviceName)) + &driverName, &deviceName)) return NULL; psc->driver = driOpenDriver(driverName); @@ -454,9 +521,9 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, for (i = 0; extensions[i]; i++) { if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; + psc->core = (__DRIcoreExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_DRI2) == 0) - psc->dri2 = (__DRIdri2Extension *) extensions[i]; + psc->dri2 = (__DRIdri2Extension *) extensions[i]; } if (psc->core == NULL || psc->dri2 == NULL) { @@ -485,16 +552,17 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, */ psc->__driScreen = psc->dri2->createNewScreen(screen, psc->fd, ((pdp->driMinor < 1) - ? loader_extensions_old - : loader_extensions), - &driver_configs, psc); + ? loader_extensions_old + : loader_extensions), + &driver_configs, psc); if (psc->__driScreen == NULL) { ErrorMessageF("failed to create dri screen\n"); return NULL; } - driBindExtensions(psc, 1); + driBindCommonExtensions(psc); + dri2BindExtensions(psc); psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); @@ -507,6 +575,19 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, psp->swapBuffers = dri2SwapBuffers; psp->waitGL = dri2WaitGL; psp->waitX = dri2WaitX; + if (pdp->driMinor >= 2) { + psp->getDrawableMSC = dri2DrawableGetMSC; + psp->waitForMSC = dri2WaitForMSC; + psp->waitForSBC = dri2WaitForSBC; + psp->setSwapInterval = dri2SetSwapInterval; + psp->getSwapInterval = dri2GetSwapInterval; + } else { + psp->getDrawableMSC = NULL; + psp->waitForMSC = NULL; + psp->waitForSBC = NULL; + psp->setSwapInterval = NULL; + psp->getSwapInterval = NULL; + } /* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always * available.*/ @@ -518,7 +599,7 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, return psp; - handle_error: +handle_error: Xfree(driverName); Xfree(deviceName); @@ -559,6 +640,9 @@ dri2CreateDisplay(Display * dpy) } pdp->driPatch = 0; + pdp->swapAvailable = 0; + if (pdp->driMinor >= 2) + pdp->swapAvailable = 1; pdp->base.destroyDisplay = dri2DestroyDisplay; pdp->base.createScreen = dri2CreateScreen; diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c index 9c825ad74ab..e4034161bb3 100644 --- a/src/glx/x11/dri_common.c +++ b/src/glx/x11/dri_common.c @@ -336,8 +336,9 @@ driConvertConfigs(const __DRIcoreExtension * core, return head.next; } +/* Bind DRI1 specific extensions */ _X_HIDDEN void -driBindExtensions(__GLXscreenConfigs * psc, int dri2) +driBindExtensions(__GLXscreenConfigs *psc) { const __DRIextension **extensions; int i; @@ -345,35 +346,13 @@ driBindExtensions(__GLXscreenConfigs * psc, int dri2) extensions = psc->core->getExtensions(psc->__driScreen); for (i = 0; extensions[i]; i++) { -#ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - psc->driCopySubBuffer = - (__DRIcopySubBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); - } -#endif - #ifdef __DRI_SWAP_CONTROL /* No DRI2 support for swap_control at the moment, since SwapBuffers * is done by the X server */ - if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0 && !dri2) { - psc->swapControl = (__DRIswapControlExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); - __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); - } -#endif - -#ifdef __DRI_ALLOCATE - if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { - psc->allocate = (__DRIallocateExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); - } -#endif - -#ifdef __DRI_FRAME_TRACKING - if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { - psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); + if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { + psc->swapControl = (__DRIswapControlExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); } #endif @@ -390,23 +369,77 @@ driBindExtensions(__GLXscreenConfigs * psc, int dri2) * GLX_OML_sync_control if implemented. */ #endif -#ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); - } -#endif + /* Ignore unknown extensions */ + } +} +/* Bind DRI2 specific extensions */ +_X_HIDDEN void +dri2BindExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { #ifdef __DRI_TEX_BUFFER - if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) && dri2) { - psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); + if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0)) { + psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); } #endif + __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); + + /* FIXME: if DRI2 version supports it... */ + __glXEnableDirectExtension(psc, "INTEL_swap_event"); + #ifdef __DRI2_FLUSH - if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0) && dri2) { - psc->f = (__DRI2flushExtension *) extensions[i]; - /* internal driver extension, no GL extension exposed */ + if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0)) { + psc->f = (__DRI2flushExtension *) extensions[i]; + /* internal driver extension, no GL extension exposed */ + } +#endif + } +} + +/* Bind extensions common to DRI1 and DRI2 */ +_X_HIDDEN void +driBindCommonExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { +#ifdef __DRI_COPY_SUB_BUFFER + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + psc->driCopySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); + } +#endif + +#ifdef __DRI_ALLOCATE + if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { + psc->allocate = (__DRIallocateExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); + } +#endif + +#ifdef __DRI_FRAME_TRACKING + if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { + psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); + } +#endif + +#ifdef __DRI_READ_DRAWABLE + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); } #endif diff --git a/src/glx/x11/dri_common.h b/src/glx/x11/dri_common.h index 61ac9c64160..bb178db7875 100644 --- a/src/glx/x11/dri_common.h +++ b/src/glx/x11/dri_common.h @@ -56,6 +56,8 @@ extern void ErrorMessageF(const char *f, ...); extern void *driOpenDriver(const char *driverName); -extern void driBindExtensions(__GLXscreenConfigs * psc, int dri2); +extern void driBindExtensions(__GLXscreenConfigs * psc); +extern void dri2BindExtensions(__GLXscreenConfigs * psc); +extern void driBindCommonExtensions(__GLXscreenConfigs * psc); #endif /* _DRI_COMMON_H */ diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index 4f7acb6cc32..e658644eca5 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -280,8 +280,6 @@ static const __DRIextension *loader_extensions[] = { NULL }; -#ifndef GLX_USE_APPLEGL - /** * Perform the required libGL-side initialization and call the client-side * driver's \c __driCreateNewScreen function. @@ -292,7 +290,7 @@ static const __DRIextension *loader_extensions[] = { * \param driDpy DRI display information. * \param createNewScreen Pointer to the client-side driver's * \c __driCreateNewScreen function. - * \returns A pointer to the \c __DRIscreenPrivate structure returned by + * \returns A pointer to the \c __DRIscreen structure returned by * the client-side driver on success, or \c NULL on failure. */ static void * @@ -475,17 +473,6 @@ CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc, return NULL; } -#else /* !GLX_USE_APPLEGL */ - -static void * -CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc, - __GLXDRIdisplayPrivate * driDpy) -{ - return NULL; -} - -#endif /* !GLX_USE_APPLEGL */ - static void driDestroyContext(__GLXDRIcontext * context, __GLXscreenConfigs * psc, Display * dpy) @@ -620,10 +607,12 @@ driCreateDrawable(__GLXscreenConfigs * psc, return pdraw; } -static void -driSwapBuffers(__GLXDRIdrawable * pdraw) +static int64_t +driSwapBuffers(__GLXDRIdrawable * pdraw, int64_t unused1, int64_t unused2, + int64_t unused3) { (*pdraw->psc->core->swapBuffers) (pdraw->driDrawable); + return 0; } static void @@ -683,9 +672,9 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, for (i = 0; extensions[i]; i++) { if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; + psc->core = (__DRIcoreExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0) - psc->legacy = (__DRIlegacyExtension *) extensions[i]; + psc->legacy = (__DRIlegacyExtension *) extensions[i]; } if (psc->core == NULL || psc->legacy == NULL) { @@ -701,7 +690,9 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, return NULL; } - driBindExtensions(psc, 0); + driBindExtensions(psc); + driBindCommonExtensions(psc); + if (psc->driCopySubBuffer) psp->copySubBuffer = driCopySubBuffer; diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c index 1866b2cc870..6a51d748afe 100644 --- a/src/glx/x11/drisw_glx.c +++ b/src/glx/x11/drisw_glx.c @@ -398,7 +398,8 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, goto handle_error; } - driBindExtensions(psc, 0); + driBindExtensions(psc); + driBindCommonExtensions(psc); psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h index 00ee14fb05b..ded4f5a434a 100644 --- a/src/glx/x11/glxclient.h +++ b/src/glx/x11/glxclient.h @@ -121,26 +121,35 @@ struct __GLXDRIdisplayRec __GLXdisplayPrivate * priv); }; -struct __GLXDRIscreenRec -{ - - void (*destroyScreen) (__GLXscreenConfigs * psc); - - __GLXDRIcontext *(*createContext) (__GLXscreenConfigs * psc, - const __GLcontextModes * mode, - GLXContext gc, - GLXContext shareList, int renderType); - - __GLXDRIdrawable *(*createDrawable) (__GLXscreenConfigs * psc, - XID drawable, - GLXDrawable glxDrawable, - const __GLcontextModes * modes); - - void (*swapBuffers) (__GLXDRIdrawable * pdraw); - void (*copySubBuffer) (__GLXDRIdrawable * pdraw, - int x, int y, int width, int height); - void (*waitX) (__GLXDRIdrawable * pdraw); - void (*waitGL) (__GLXDRIdrawable * pdraw); +struct __GLXDRIscreenRec { + + void (*destroyScreen)(__GLXscreenConfigs *psc); + + __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc, + const __GLcontextModes *mode, + GLXContext gc, + GLXContext shareList, int renderType); + + __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc, + XID drawable, + GLXDrawable glxDrawable, + const __GLcontextModes *modes); + + int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc, + int64_t divisor, int64_t remainder); + void (*copySubBuffer)(__GLXDRIdrawable *pdraw, + int x, int y, int width, int height); + void (*waitX)(__GLXDRIdrawable *pdraw); + void (*waitGL)(__GLXDRIdrawable *pdraw); + int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, + int64_t *ust, int64_t *msc, int64_t *sbc); + int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc, + int64_t divisor, int64_t remainder, int64_t *ust, + int64_t *msc, int64_t *sbc); + int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, + int64_t *msc, int64_t *sbc); + void (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval); + int (*getSwapInterval)(__GLXDRIdrawable *pdraw); }; struct __GLXDRIcontextRec diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index daa9076471a..c3be974ea91 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -982,7 +982,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable) if (pdraw != NULL) { glFlush(); - (*pdraw->psc->driScreen->swapBuffers) (pdraw); + (*pdraw->psc->driScreen->swapBuffers)(pdraw, 0, 0, 0); return; } #endif @@ -1884,6 +1884,7 @@ __glXSwapIntervalSGI(int interval) { xGLXVendorPrivateReq *req; GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; Display *dpy; CARD32 *interval_ptr; CARD8 opcode; @@ -1898,20 +1899,30 @@ __glXSwapIntervalSGI(int interval) #ifdef __DRI_SWAP_CONTROL if (gc->driContext) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, - gc->screen); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, + gc->screen ); __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, - gc->currentDrawable, - NULL); + gc->currentDrawable, + NULL); if (psc->swapControl != NULL && pdraw != NULL) { - psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); - return 0; + psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); + return 0; } - else { - return GLX_BAD_CONTEXT; + else if (pdraw == NULL) { + return GLX_BAD_CONTEXT; } } #endif + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + + if (gc->driContext && psc->driScreen && psc->driScreen->setSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, + NULL); + psc->driScreen->setSwapInterval(pdraw, interval); + return 0; + } + dpy = gc->currentDpy; opcode = __glXSetupForCommand(dpy); if (!opcode) { @@ -1943,13 +1954,13 @@ __glXSwapIntervalSGI(int interval) static int __glXSwapIntervalMESA(unsigned int interval) { -#ifdef __DRI_SWAP_CONTROL GLXContext gc = __glXGetCurrentContext(); if (interval < 0) { return GLX_BAD_VALUE; } +#ifdef __DRI_SWAP_CONTROL if (gc != NULL && gc->driContext) { __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen); @@ -1963,10 +1974,20 @@ __glXSwapIntervalMESA(unsigned int interval) } } } -#else - (void) interval; #endif + if (gc != NULL && gc->driContext) { + __GLXscreenConfigs *psc; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + if (psc->driScreen && psc->driScreen->setSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, NULL); + psc->driScreen->setSwapInterval(pdraw, interval); + return 0; + } + } + return GLX_BAD_CONTEXT; } @@ -1990,6 +2011,16 @@ __glXGetSwapIntervalMESA(void) } } #endif + if (gc != NULL && gc->driContext) { + __GLXscreenConfigs *psc; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + if (psc->driScreen && psc->driScreen->getSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, NULL); + return psc->driScreen->getSwapInterval(pdraw); + } + } return 0; } @@ -2102,64 +2133,73 @@ __glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable, static int __glXGetVideoSyncSGI(unsigned int *count) { + int64_t ust, msc, sbc; + int ret; + GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; + __GLXDRIdrawable *pdraw; + + if (!gc || !gc->driContext) + return GLX_BAD_CONTEXT; + + psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen); + pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + /* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry, * FIXME: there should be a GLX encoding for this call. I can find no * FIXME: documentation for the GLX encoding. */ #ifdef __DRI_MEDIA_STREAM_COUNTER - GLXContext gc = __glXGetCurrentContext(); - - - if (gc != NULL && gc->driContext) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, - gc->screen); - if (psc->msc && psc->driScreen) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - int64_t temp; - int ret; + if ( psc->msc && psc->driScreen ) { + ret = (*psc->msc->getDrawableMSC)(psc->__driScreen, + pdraw->driDrawable, &msc); + *count = (unsigned) msc; - ret = (*psc->msc->getDrawableMSC) (psc->__driScreen, - pdraw->driDrawable, &temp); - *count = (unsigned) temp; - - return (ret == 0) ? 0 : GLX_BAD_CONTEXT; - } + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; } -#else - (void) count; #endif + if (psc->driScreen && psc->driScreen->getDrawableMSC) { + ret = psc->driScreen->getDrawableMSC(psc, pdraw, &ust, &msc, &sbc); + *count = (unsigned) msc; + return (ret == True) ? 0 : GLX_BAD_CONTEXT; + } + return GLX_BAD_CONTEXT; } static int __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) { -#ifdef __DRI_MEDIA_STREAM_COUNTER GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; + __GLXDRIdrawable *pdraw; + int64_t ust, msc, sbc; + int ret; if (divisor <= 0 || remainder < 0) return GLX_BAD_VALUE; - if (gc != NULL && gc->driContext) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, - gc->screen); - if (psc->msc != NULL && psc->driScreen) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - int ret; - int64_t msc; - int64_t sbc; - - ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, 0, - divisor, remainder, &msc, &sbc); - *count = (unsigned) msc; - return (ret == 0) ? 0 : GLX_BAD_CONTEXT; - } + if (!gc || !gc->driContext) + return GLX_BAD_CONTEXT; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + +#ifdef __DRI_MEDIA_STREAM_COUNTER + if (psc->msc != NULL && psc->driScreen ) { + ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, 0, + divisor, remainder, &msc, &sbc); + *count = (unsigned) msc; + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; } -#else - (void) count; #endif + if (psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForMSC(pdraw, 0, divisor, remainder, &ust, &msc, + &sbc); + *count = (unsigned) msc; + return (ret == True) ? 0 : GLX_BAD_CONTEXT; + } + return GLX_BAD_CONTEXT; } @@ -2312,27 +2352,29 @@ static Bool __glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable, int64_t * ust, int64_t * msc, int64_t * sbc) { -#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER) - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + int i, ret; + __GLXDRIdrawable *pdraw; + __GLXscreenConfigs *psc; - if (priv != NULL) { - int i; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &i); - __GLXscreenConfigs *const psc = &priv->screenConfigs[i]; + if (!priv) + return False; - assert((pdraw == NULL) || (i != -1)); - return ((pdraw && psc->sbc && psc->msc) - && ((*psc->msc->getMSC) (psc->driScreen, msc) == 0) - && ((*psc->sbc->getSBC) (pdraw->driDrawable, sbc) == 0) - && (__glXGetUST(ust) == 0)); - } -#else - (void) dpy; - (void) drawable; - (void) ust; - (void) msc; - (void) sbc; + pdraw = GetGLXDRIDrawable(dpy, drawable, &i); + psc = &priv->screenConfigs[i]; + +#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER) + if (pdraw && psc->sbc && psc->sbc) + return ( (pdraw && psc->sbc && psc->msc) + && ((*psc->msc->getMSC)(psc->driScreen, msc) == 0) + && ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0) + && (__glXGetUST(ust) == 0) ); #endif + if (pdraw && psc && psc->driScreen && psc->driScreen->getDrawableMSC) { + ret = psc->driScreen->getDrawableMSC(psc, pdraw, ust, msc, sbc); + return ret; + } + return False; } @@ -2440,11 +2482,14 @@ static int64_t __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder) { -#ifdef __DRI_SWAP_BUFFER_COUNTER + GLXContext gc = __glXGetCurrentContext(); int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + if (!pdraw || !gc->driContext) /* no GLX for this */ + return -1; + /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE * error", but it also says "It [glXSwapBuffersMscOML] will return a value * of -1 if the function failed because of errors detected in the input @@ -2455,18 +2500,19 @@ __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, if (divisor > 0 && remainder >= divisor) return -1; - if (pdraw != NULL && psc->counters != NULL) - return (*psc->sbc->swapBuffersMSC) (pdraw->driDrawable, target_msc, - divisor, remainder); +#ifdef __DRI_SWAP_BUFFER_COUNTER + if (psc->counters != NULL) + return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc, + divisor, remainder); +#endif -#else - (void) dpy; - (void) drawable; - (void) target_msc; - (void) divisor; - (void) remainder; +#ifdef GLX_DIRECT_RENDERING + if (psc->driScreen && psc->driScreen->swapBuffers) + return (*psc->driScreen->swapBuffers)(pdraw, target_msc, divisor, + remainder); #endif - return 0; + + return -1; } @@ -2476,12 +2522,14 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, int64_t remainder, int64_t * ust, int64_t * msc, int64_t * sbc) { -#ifdef __DRI_MEDIA_STREAM_COUNTER - int screen = 0; + int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); int ret; + fprintf(stderr, "waitmsc: %lld, %lld, %lld\n", target_msc, divisor, + remainder); + /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE * error", but the return type in the spec is Bool. */ @@ -2490,7 +2538,9 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, if (divisor > 0 && remainder >= divisor) return False; +#ifdef __DRI_MEDIA_STREAM_COUNTER if (pdraw != NULL && psc->msc != NULL) { + fprintf(stderr, "dri1 msc\n"); ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, target_msc, divisor, remainder, msc, sbc); @@ -2499,16 +2549,14 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, */ return ((ret == 0) && (__glXGetUST(ust) == 0)); } -#else - (void) dpy; - (void) drawable; - (void) target_msc; - (void) divisor; - (void) remainder; - (void) ust; - (void) msc; - (void) sbc; #endif + if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForMSC(pdraw, target_msc, divisor, remainder, + ust, msc, sbc); + return ret; + } + + fprintf(stderr, "no drawable??\n"); return False; } @@ -2518,7 +2566,6 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, int64_t target_sbc, int64_t * ust, int64_t * msc, int64_t * sbc) { -#ifdef __DRI_SWAP_BUFFER_COUNTER int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); @@ -2529,7 +2576,7 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, */ if (target_sbc < 0) return False; - +#ifdef __DRI_SWAP_BUFFER_COUNTER if (pdraw != NULL && psc->sbc != NULL) { ret = (*psc->sbc->waitForSBC) (pdraw->driDrawable, target_sbc, msc, sbc); @@ -2539,14 +2586,11 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, */ return ((ret == 0) && (__glXGetUST(ust) == 0)); } -#else - (void) dpy; - (void) drawable; - (void) target_sbc; - (void) ust; - (void) msc; - (void) sbc; #endif + if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForSBC(pdraw, target_sbc, ust, msc, sbc); + return ret; + } return False; } @@ -2575,7 +2619,7 @@ glXAllocateMemoryMESA(Display * dpy, int scrn, (void) readFreq; (void) writeFreq; (void) priority; -#endif /* GLX_DIRECT_RENDERING */ +#endif /* __DRI_ALLOCATE */ return NULL; } @@ -2594,7 +2638,7 @@ glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer) (void) dpy; (void) scrn; (void) pointer; -#endif /* GLX_DIRECT_RENDERING */ +#endif /* __DRI_ALLOCATE */ } diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c index f1e3e161bec..fae1bd9fa62 100644 --- a/src/glx/x11/glxcurrent.c +++ b/src/glx/x11/glxcurrent.c @@ -475,13 +475,6 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw, IndirectAPI = __glXNewIndirectAPI(); _glapi_set_dispatch(IndirectAPI); -#ifdef GLX_USE_APPLEGL - do { - extern void XAppleDRIUseIndirectDispatch(void); - XAppleDRIUseIndirectDispatch(); - } while (0); -#endif - state = (__GLXattribute *) (gc->client_state_private); gc->currentContextTag = reply.contextTag; diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c index e5553cbf76c..fe65216c411 100644 --- a/src/glx/x11/glxext.c +++ b/src/glx/x11/glxext.c @@ -101,6 +101,10 @@ __glXCloseDisplay(Display * dpy, XExtCodes * codes) static XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName, __GLX_NUMBER_ERRORS, error_list) +static Bool +__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire); +static Status +__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire); static /* const */ XExtensionHooks __glXExtensionHooks = { NULL, /* create_gc */ @@ -110,8 +114,8 @@ static /* const */ XExtensionHooks __glXExtensionHooks = { NULL, /* create_font */ NULL, /* free_font */ __glXCloseDisplay, /* close_display */ - NULL, /* wire_to_event */ - NULL, /* event_to_wire */ + __glXWireToEvent, /* wire_to_event */ + __glXEventToWire, /* event_to_wire */ NULL, /* error */ __glXErrorString, /* error_string */ }; @@ -121,6 +125,89 @@ XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo, __glXExtensionName, &__glXExtensionHooks, __GLX_NUMBER_EVENTS, NULL) +/* + * GLX events are a bit funky. We don't stuff the X event code into + * our user exposed (via XNextEvent) structure. Instead we use the GLX + * private event code namespace (and hope it doesn't conflict). Clients + * have to know that bit 15 in the event type field means they're getting + * a GLX event, and then handle the various sub-event types there, rather + * than simply checking the event code and handling it directly. + */ + +static Bool +__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + + XextCheckExtension(dpy, info, __glXExtensionName, False); + + switch ((wire->u.u.type & 0x7f) - info->codes->first_event) { + case GLX_PbufferClobber: + { + GLXPbufferClobberEvent *aevent = (GLXPbufferClobberEvent *)event; + xGLXPbufferClobberEvent *awire = (xGLXPbufferClobberEvent *)wire; + aevent->event_type = awire->type; + aevent->serial = awire->sequenceNumber; + aevent->event_type = awire->event_type; + aevent->draw_type = awire->draw_type; + aevent->drawable = awire->drawable; + aevent->buffer_mask = awire->buffer_mask; + aevent->aux_buffer = awire->aux_buffer; + aevent->x = awire->x; + aevent->y = awire->y; + aevent->width = awire->width; + aevent->height = awire->height; + aevent->count = awire->count; + return True; + } + case GLX_BufferSwapComplete: + { + GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event; + xGLXBufferSwapComplete *awire = (xGLXBufferSwapComplete *)wire; + aevent->event_type = awire->event_type; + aevent->drawable = awire->drawable; + aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo; + aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo; + aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo; + return True; + } + default: + /* client doesn't support server event */ + break; + } + + return False; +} + +/* We don't actually support this. It doesn't make sense for clients to + * send each other GLX events. + */ +static Status +__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + + XextCheckExtension(dpy, info, __glXExtensionName, False); + + switch (event->type) { + case GLX_DAMAGED: + break; + case GLX_SAVED: + break; + case GLX_EXCHANGE_COMPLETE: + break; + case GLX_BLIT_COMPLETE: + break; + case GLX_FLIP_COMPLETE: + break; + default: + /* client doesn't support server event */ + break; + } + + return Success; +} + /************************************************************************/ /* ** Free the per screen configs data as well as the array of @@ -150,8 +237,9 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv) #ifdef GLX_DIRECT_RENDERING if (psc->driver_configs) { - for (unsigned int i = 0; psc->driver_configs[i]; i++) - free((__DRIconfig *) psc->driver_configs[i]); + unsigned int j; + for (j = 0; psc->driver_configs[j]; j++) + free((__DRIconfig *) psc->driver_configs[j]); free(psc->driver_configs); psc->driver_configs = NULL; } diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c index 6852128e2ae..25a5c492930 100644 --- a/src/glx/x11/glxextensions.c +++ b/src/glx/x11/glxextensions.c @@ -104,6 +104,7 @@ static const struct extension_info known_glx_extensions[] = { { GLX(SGIX_swap_group), VER(0,0), N, N, N, N }, { GLX(SGIX_visual_select_group), VER(0,0), Y, Y, N, N }, { GLX(EXT_texture_from_pixmap), VER(0,0), Y, N, N, N }, + { GLX(INTEL_swap_event), VER(1,4), Y, Y, N, N }, { NULL } }; diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h index 652c5db1c81..f556b1239c9 100644 --- a/src/glx/x11/glxextensions.h +++ b/src/glx/x11/glxextensions.h @@ -65,7 +65,8 @@ enum SGIX_swap_barrier_bit, SGIX_swap_group_bit, SGIX_visual_select_group_bit, - EXT_texture_from_pixmap_bit + EXT_texture_from_pixmap_bit, + INTEL_swap_event_bit, }; enum diff --git a/src/glx/x11/xf86dri.h b/src/glx/x11/xf86dri.h index f2d0dd54355..ba266003f70 100644 --- a/src/glx/x11/xf86dri.h +++ b/src/glx/x11/xf86dri.h @@ -115,6 +115,10 @@ Bool XF86DRIGetDeviceInfo(Display * dpy, int screen, int *fbSize, int *fbStride, int *devPrivateSize, void **pDevPrivate); +Bool XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable); + +Bool XF86DRICloseFullScreen(Display * dpy, int screen, Drawable drawable); + _XFUNCPROTOEND #endif /* _XF86DRI_SERVER_ */ #endif /* _XF86DRI_H_ */ diff --git a/src/mesa/Makefile b/src/mesa/Makefile index a815f46b4a1..f845d93fbd3 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -42,7 +42,7 @@ libglapi.a: $(GLAPI_OBJECTS) ###################################################################### # Device drivers -driver_subdirs: libmesa.a libglapi.a +driver_subdirs: libmesa.a libglapi.a libmesagallium.a @ (cd drivers && $(MAKE)) diff --git a/src/mesa/SConscript b/src/mesa/SConscript index f4e0b98570d..bdcfffed4ba 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -38,6 +38,7 @@ if env['platform'] != 'winddk': 'main/clear.c', 'main/clip.c', 'main/colortab.c', + 'main/condrender.c', 'main/context.c', 'main/convolve.c', 'main/cpuinfo.c', @@ -103,6 +104,7 @@ if env['platform'] != 'winddk': 'main/texstate.c', 'main/texstore.c', 'main/varray.c', + 'main/version.c', 'main/viewport.c', 'main/vtxfmt.c', ] @@ -161,6 +163,7 @@ if env['platform'] != 'winddk': 'state_tracker/st_cb_blit.c', 'state_tracker/st_cb_bufferobjects.c', 'state_tracker/st_cb_clear.c', + 'state_tracker/st_cb_condrender.c', 'state_tracker/st_cb_flush.c', 'state_tracker/st_cb_drawpixels.c', 'state_tracker/st_cb_fbo.c', diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 9b271f85e92..5c5e17820d6 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -264,11 +264,23 @@ _mesa_init_driver_state(GLcontext *ctx) ctx->Color.BlendDstRGB, ctx->Color.BlendSrcA, ctx->Color.BlendDstA); - ctx->Driver.ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + if (ctx->Driver.ColorMaskIndexed) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + ctx->Driver.ColorMaskIndexed(ctx, i, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } + } + else { + ctx->Driver.ColorMask(ctx, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index cd9075b3936..e500359bb78 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -107,11 +107,11 @@ struct save_state GLboolean AlphaEnabled; /** META_BLEND */ - GLboolean BlendEnabled; + GLbitfield BlendEnabled; GLboolean ColorLogicOpEnabled; /** META_COLOR_MASK */ - GLubyte ColorMask[4]; + GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; /** META_DEPTH_TEST */ struct gl_depthbuffer_attrib Depth; @@ -335,19 +335,29 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_BLEND) { save->BlendEnabled = ctx->Color.BlendEnabled; - if (ctx->Color.BlendEnabled) - _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); + if (ctx->Color.BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); + } + } save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled; if (ctx->Color.ColorLogicOpEnabled) _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE); } if (state & META_COLOR_MASK) { - COPY_4V(save->ColorMask, ctx->Color.ColorMask); - if (!ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3]) + memcpy(save->ColorMask, ctx->Color.ColorMask, + sizeof(ctx->Color.ColorMask)); + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } @@ -500,9 +510,9 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) _mesa_LoadIdentity(); _mesa_MatrixMode(GL_PROJECTION); _mesa_LoadIdentity(); - _mesa_Ortho(0.0F, ctx->DrawBuffer->Width, - 0.0F, ctx->DrawBuffer->Height, - -1.0F, 1.0F); + _mesa_Ortho(0.0, ctx->DrawBuffer->Width, + 0.0, ctx->DrawBuffer->Height, + -1.0, 1.0); save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled; if (ctx->Transform.ClipPlanesEnabled) { GLuint i; @@ -566,16 +576,38 @@ _mesa_meta_end(GLcontext *ctx) } if (state & META_BLEND) { - if (ctx->Color.BlendEnabled != save->BlendEnabled) - _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled); + if (ctx->Color.BlendEnabled != save->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1)); + } + } if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled) _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled); } if (state & META_COLOR_MASK) { - if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask)) - _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1], - save->ColorMask[2], save->ColorMask[3]); + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) { + if (i == 0) { + _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1], + save->ColorMask[i][2], save->ColorMask[i][3]); + } + else { + _mesa_ColorMaskIndexed(i, + save->ColorMask[i][0], + save->ColorMask[i][1], + save->ColorMask[i][2], + save->ColorMask[i][3]); + } + } + } } if (state & META_DEPTH_TEST) { @@ -2289,6 +2321,26 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, _mesa_set_enable(ctx, target, GL_TRUE); + /* setup vertex positions */ + { + verts[0].x = 0.0F; + verts[0].y = 0.0F; + verts[1].x = 1.0F; + verts[1].y = 0.0F; + verts[2].x = 1.0F; + verts[2].y = 1.0F; + verts[3].x = 0.0F; + verts[3].y = 1.0F; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + /* setup projection matrix */ + _mesa_MatrixMode(GL_PROJECTION); + _mesa_LoadIdentity(); + _mesa_Ortho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); + /* texture is already locked, unlock now */ _mesa_unlock_texture(ctx, texObj); @@ -2355,21 +2407,6 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, } } - /* setup vertex positions */ - { - verts[0].x = 0.0F; - verts[0].y = 0.0F; - verts[1].x = (GLfloat) dstWidth; - verts[1].y = 0.0F; - verts[2].x = (GLfloat) dstWidth; - verts[2].y = (GLfloat) dstHeight; - verts[3].x = 0.0F; - verts[3].y = (GLfloat) dstHeight; - - /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - /* limit sampling to src level */ _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); @@ -2408,6 +2445,12 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, break; } + assert(dstWidth == ctx->DrawBuffer->Width); + assert(dstHeight == ctx->DrawBuffer->Height); + + /* setup viewport */ + _mesa_set_viewport(ctx, 0, 0, dstWidth, dstHeight); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c index 93593403c13..62a3269d171 100644 --- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c +++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c @@ -407,10 +407,10 @@ dfbClear( GLcontext *ctx, GLbitfield mask ) #define BUFFER_BIT_MASK (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT | \ BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT ) if (mask & BUFFER_BIT_MASK && - ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]) + ctx->Color.ColorMask[0][0] && + ctx->Color.ColorMask[0][1] && + ctx->Color.ColorMask[0][2] && + ctx->Color.ColorMask[0][3]) { DFBRegion clip; GLubyte a, r, g, b; diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 547f18a009e..3649c296662 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -97,7 +97,7 @@ driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ) * * \internal * This function calls __DriverAPIRec::UnbindContext, and then decrements - * __DRIdrawablePrivateRec::refcount which must be non-zero for a successful + * __DRIdrawableRec::refcount which must be non-zero for a successful * return. * * While casting the opaque private pointers associated with the parameters @@ -167,7 +167,7 @@ static int driBindContext(__DRIcontext *pcp, __DRIdrawable *pdp, __DRIdrawable *prp) { - __DRIscreenPrivate *psp = NULL; + __DRIscreen *psp = NULL; /* Bind the drawable to the context */ @@ -220,7 +220,7 @@ static int driBindContext(__DRIcontext *pcp, * * \param pdp pointer to the private drawable information to update. * - * This function basically updates the __DRIdrawablePrivate struct's + * This function basically updates the __DRIdrawable struct's * cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo. * This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which * compares the __DRIdrwablePrivate pStamp and lastStamp values. If @@ -228,10 +228,10 @@ static int driBindContext(__DRIcontext *pcp, * info. */ void -__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) +__driUtilUpdateDrawableInfo(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp = pdp->driScreenPriv; - __DRIcontextPrivate *pcp = pdp->driContextPriv; + __DRIscreen *psp = pdp->driScreenPriv; + __DRIcontext *pcp = pdp->driContextPriv; if (!pcp || ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) { @@ -309,7 +309,7 @@ static void driReportDamage(__DRIdrawable *pdp, * \param drawablePrivate opaque pointer to the per-drawable private info. * * \internal - * This function calls __DRIdrawablePrivate::swapBuffers. + * This function calls __DRIdrawable::swapBuffers. * * Is called directly from glXSwapBuffers(). */ @@ -454,6 +454,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, pdp->driScreenPriv = psp; pdp->driContextPriv = &psp->dummyContextPriv; + pdp->validBuffers = GL_FALSE; if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, renderType == GLX_PIXMAP_BIT)) { @@ -497,7 +498,7 @@ static void dri_get_drawable(__DRIdrawable *pdp) static void dri_put_drawable(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; if (pdp) { pdp->refcount--; @@ -560,7 +561,7 @@ driDestroyContext(__DRIcontext *pcp) * success, or \c NULL on failure. * * \internal - * This function allocates and fills a __DRIcontextPrivateRec structure. It + * This function allocates and fills a __DRIcontextRec structure. It * performs some device independent initialization and passes all the * relevent information to __DriverAPIRec::CreateContext to create the * context. @@ -841,7 +842,7 @@ const __DRIlegacyExtension driLegacyExtension = { driCreateNewContext, }; -/** Legacy DRI interface */ +/** DRI2 interface */ const __DRIdri2Extension driDRI2Extension = { { __DRI_DRI2, __DRI_DRI2_VERSION }, dri2CreateNewScreen, @@ -849,14 +850,6 @@ const __DRIdri2Extension driDRI2Extension = { dri2CreateNewContext, }; -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - &driDRI2Extension.base, - NULL -}; - static int driFrameTracking(__DRIdrawable *drawable, GLboolean enable) { @@ -871,7 +864,7 @@ driQueryFrameTracking(__DRIdrawable *dpriv, __DRIswapInfo sInfo; int status; int64_t ust; - __DRIscreenPrivate *psp = dpriv->driScreenPriv; + __DRIscreen *psp = dpriv->driScreenPriv; status = dpriv->driScreenPriv->DriverAPI.GetSwapInfo( dpriv, & sInfo ); if ( status == 0 ) { @@ -921,14 +914,14 @@ const __DRIframeTrackingExtension driFrameTrackingExtension = { * be possible to cache the sync rate? */ float -driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust, +driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust, int64_t current_ust ) { int32_t n; int32_t d; int interval; float usage = 1.0; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) { interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1; diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index c95a5c8299a..95df702f1ae 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -59,16 +59,12 @@ typedef struct __DRIswapInfoRec __DRIswapInfo; -/* Typedefs to avoid rewriting the world. */ -typedef struct __DRIscreenRec __DRIscreenPrivate; -typedef struct __DRIdrawableRec __DRIdrawablePrivate; -typedef struct __DRIcontextRec __DRIcontextPrivate; - /** * Extensions. */ extern const __DRIlegacyExtension driLegacyExtension; extern const __DRIcoreExtension driCoreExtension; +extern const __DRIdri2Extension driDRI2Extension; extern const __DRIextension driReadDrawableExtension; extern const __DRIcopySubBufferExtension driCopySubBufferExtension; extern const __DRIswapControlExtension driSwapControlExtension; @@ -380,6 +376,8 @@ struct __DRIdrawableRec { * GLX_MESA_swap_control. */ unsigned int swap_interval; + + GLboolean validBuffers; }; /** diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 4e7e92c82bc..3126ea84760 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -56,7 +56,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { driRenderbuffer *drb; @@ -196,7 +196,7 @@ driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped) * gl_framebuffer object. */ void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv) +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv) { struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate; if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) { diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h index 3a5cbcdaac1..677511334d3 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -43,10 +43,10 @@ typedef struct { GLint flippedPitch; GLvoid *flippedData; /* mmap'd address of buffer memory, if used */ - /* Pointer to corresponding __DRIdrawablePrivate. This is used to compute + /* Pointer to corresponding __DRIdrawable. This is used to compute * the window's position within the framebuffer. */ - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; /* XXX this is for radeon/r200 only. We should really create a new * r200Renderbuffer class, derived from this class... not a huge deal. @@ -66,14 +66,14 @@ typedef struct { extern driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv); + __DRIdrawable *dPriv); extern void driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped); extern void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv); +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv); #endif /* DRIRENDERBUFFER_H */ diff --git a/src/mesa/drivers/dri/common/vblank.c b/src/mesa/drivers/dri/common/vblank.c index 12aeaa108f7..49b22a2dc72 100644 --- a/src/mesa/drivers/dri/common/vblank.c +++ b/src/mesa/drivers/dri/common/vblank.c @@ -34,12 +34,12 @@ #include "vblank.h" #include "xmlpool.h" -static unsigned int msc_to_vblank(__DRIdrawablePrivate * dPriv, int64_t msc) +static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc) { return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base); } -static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) +static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank) { return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base); } @@ -64,8 +64,8 @@ static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) * \return Zero is returned on success. A negative errno value * is returned on failure. */ -int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * dPriv, +int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * dPriv, int64_t * count) { drmVBlank vbl; @@ -122,7 +122,7 @@ int driDrawableGetMSC32( __DRIscreenPrivate * priv, * \return Zero on success or \c GLX_BAD_CONTEXT on failure. */ -int driWaitForMSC32( __DRIdrawablePrivate *priv, +int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ) { @@ -278,7 +278,7 @@ static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd ) */ static unsigned -driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetDefaultVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) { return 1; @@ -295,7 +295,7 @@ driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) * direct rendering context. */ -void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) +void driDrawableInitVBlank( __DRIdrawable *priv ) { if ( priv->swap_interval == (unsigned)-1 && !( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) { @@ -320,7 +320,7 @@ void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) */ unsigned -driGetVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) { /* this must have been initialized when the drawable was first bound @@ -340,7 +340,7 @@ driGetVBlankInterval( const __DRIdrawablePrivate *priv ) */ void -driGetCurrentVBlank( __DRIdrawablePrivate *priv ) +driGetCurrentVBlank( __DRIdrawable *priv ) { drmVBlank vbl; @@ -366,7 +366,7 @@ driGetCurrentVBlank( __DRIdrawablePrivate *priv ) */ int -driWaitForVBlank( __DRIdrawablePrivate *priv, GLboolean * missed_deadline ) +driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ) { drmVBlank vbl; unsigned original_seq; diff --git a/src/mesa/drivers/dri/common/vblank.h b/src/mesa/drivers/dri/common/vblank.h index 8b2c761a116..29d1ad8003b 100644 --- a/src/mesa/drivers/dri/common/vblank.h +++ b/src/mesa/drivers/dri/common/vblank.h @@ -44,17 +44,17 @@ #define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank. */ -extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count ); -extern int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * drawablePrivate, +extern int driGetMSC32( __DRIscreen * priv, int64_t * count ); +extern int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * drawablePrivate, int64_t * count); -extern int driWaitForMSC32( __DRIdrawablePrivate *priv, +extern int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ); -extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv ); -extern unsigned driGetVBlankInterval( const __DRIdrawablePrivate *priv ); -extern void driGetCurrentVBlank( __DRIdrawablePrivate *priv ); -extern int driWaitForVBlank( __DRIdrawablePrivate *priv, +extern void driDrawableInitVBlank ( __DRIdrawable *priv ); +extern unsigned driGetVBlankInterval( const __DRIdrawable *priv ); +extern void driGetCurrentVBlank( __DRIdrawable *priv ); +extern int driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ); #undef usleep diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index fd869b2fe7d..f37241dd69a 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -64,9 +64,9 @@ typedef struct { GLcontext *glCtx; /* Mesa context */ struct { - __DRIcontextPrivate *context; - __DRIscreenPrivate *screen; - __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */ + __DRIcontext *context; + __DRIscreen *screen; + __DRIdrawable *drawable; /* drawable bound to this ctx */ } dri; } fbContext, *fbContextPtr; @@ -313,14 +313,14 @@ fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) /* Initialize the driver specific screen private data. */ static GLboolean -fbInitDriver( __DRIscreenPrivate *sPriv ) +fbInitDriver( __DRIscreen *sPriv ) { sPriv->private = NULL; return GL_TRUE; } static void -fbDestroyScreen( __DRIscreenPrivate *sPriv ) +fbDestroyScreen( __DRIscreen *sPriv ) { } @@ -329,7 +329,7 @@ fbDestroyScreen( __DRIscreenPrivate *sPriv ) */ static GLboolean fbCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { fbContextPtr fbmesa; @@ -384,7 +384,7 @@ fbCreateContext( const __GLcontextModes *glVisual, static void -fbDestroyContext( __DRIcontextPrivate *driContextPriv ) +fbDestroyContext( __DRIcontext *driContextPriv ) { GET_CURRENT_CONTEXT(ctx); fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate; @@ -415,8 +415,8 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv ) * data. */ static GLboolean -fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +fbCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -478,7 +478,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +fbDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -488,7 +488,7 @@ fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* If the backbuffer is on a videocard, this is extraordinarily slow! */ static void -fbSwapBuffers( __DRIdrawablePrivate *dPriv ) +fbSwapBuffers( __DRIdrawable *dPriv ) { struct gl_framebuffer *mesa_framebuffer = (struct gl_framebuffer *)dPriv->driverPrivate; struct gl_renderbuffer * front_renderbuffer = mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; @@ -532,9 +532,9 @@ fbSwapBuffers( __DRIdrawablePrivate *dPriv ) * buffer `b'. */ static GLboolean -fbMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +fbMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { fbContextPtr newFbCtx = @@ -556,7 +556,7 @@ fbMakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ static GLboolean -fbUnbindContext( __DRIcontextPrivate *driContextPriv ) +fbUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } @@ -657,7 +657,7 @@ struct DRIDriverRec __driDriver = { }; static __GLcontextModes * -fbFillInModes( __DRIscreenPrivate *psp, +fbFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -745,7 +745,7 @@ fbFillInModes( __DRIscreenPrivate *psp, * with the \c __GLcontextModes that the driver can support for windows or * pbuffers. * - * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * \return A pointer to a \c __DRIscreen on success, or \c NULL on * failure. */ PUBLIC @@ -759,7 +759,7 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc int internal_api_version, __GLcontextModes ** driver_modes ) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 1, 5, 0 }; @@ -785,3 +785,10 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc return (void *) psp; } + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c index eb7adf8224b..02e44bb8eed 100644 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ b/src/mesa/drivers/dri/fb/fb_egl.c @@ -84,9 +84,9 @@ typedef struct fb_context _EGLContext Base; /* base class/object */ GLcontext *glCtx; struct { - __DRIcontextPrivate *context; - __DRIscreenPrivate *screen; - __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */ + __DRIcontext *context; + __DRIscreen *screen; + __DRIdrawable *drawable; /* drawable bound to this ctx */ } dri; } fbContext, *fbContextPtr; diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c index f89c0412dfe..611afddfaf5 100644 --- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c +++ b/src/mesa/drivers/dri/ffb/ffb_bitmap.c @@ -46,7 +46,7 @@ ffb_bitmap(GLcontext *ctx, GLint px, GLint py, { ffbContextPtr fmesa = FFB_CONTEXT(ctx); ffb_fbcPtr ffb = fmesa->regs; - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; unsigned int ppc, pixel; GLint row, col, row_stride; const GLubyte *src; diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c index 776fb487f8d..dfe60f36f2b 100644 --- a/src/mesa/drivers/dri/ffb/ffb_clear.c +++ b/src/mesa/drivers/dri/ffb/ffb_clear.c @@ -123,7 +123,7 @@ CreatorComputePageFillFixups(struct ff_fixups *fixups, } static void -ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv) +ffb_do_clear(GLcontext *ctx, __DRIdrawable *dPriv) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); FFBDRIPtr gDRIPriv = (FFBDRIPtr) fmesa->driScreen->pDevPriv; @@ -252,7 +252,7 @@ ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv) void ffbDDClear(GLcontext *ctx, GLbitfield mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; unsigned int stcmask = BUFFER_BIT_STENCIL; #ifdef CLEAR_TRACE diff --git a/src/mesa/drivers/dri/ffb/ffb_context.h b/src/mesa/drivers/dri/ffb/ffb_context.h index 77f87d41c30..4d1d53ff59f 100644 --- a/src/mesa/drivers/dri/ffb/ffb_context.h +++ b/src/mesa/drivers/dri/ffb/ffb_context.h @@ -273,8 +273,8 @@ do { if ((STATE_MASK) & ~((FMESA)->state_dirty)) { \ unsigned int setupnewinputs; unsigned int new_gl_state; - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; + __DRIdrawable *driDrawable; + __DRIscreen *driScreen; ffbScreenPrivate *ffbScreen; ffb_dri_state_t *ffb_sarea; } ffbContextRec, *ffbContextPtr; diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c index 71f204d21e2..5d509ff6963 100644 --- a/src/mesa/drivers/dri/ffb/ffb_depth.c +++ b/src/mesa/drivers/dri/ffb/ffb_depth.c @@ -49,7 +49,7 @@ static void FFBWriteDepthSpan( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -110,7 +110,7 @@ static void FFBWriteDepthPixels( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; @@ -153,7 +153,7 @@ static void FFBReadDepthSpan( GLcontext *ctx, { GLuint *depth = (GLuint *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -194,7 +194,7 @@ static void FFBReadDepthPixels( GLcontext *ctx, { GLuint *depth = (GLuint *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c index 0d3d6040955..8ec33a11bc6 100644 --- a/src/mesa/drivers/dri/ffb/ffb_span.c +++ b/src/mesa/drivers/dri/ffb/ffb_span.c @@ -45,7 +45,7 @@ UNLOCK_HARDWARE(fmesa); \ #define LOCAL_VARS \ - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \ + __DRIdrawable *dPriv = fmesa->driDrawable; \ GLuint height = dPriv->h; \ GLuint p; \ char *buf; \ diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c index 5eb8f417ffb..6f8a46d1fc7 100644 --- a/src/mesa/drivers/dri/ffb/ffb_state.c +++ b/src/mesa/drivers/dri/ffb/ffb_state.c @@ -384,7 +384,7 @@ ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, static void ffbCalcViewportRegs(GLcontext *ctx) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint xmin, xmax, ymin, ymax, zmin, zmax; unsigned int vcmin, vcmax; @@ -430,7 +430,7 @@ void ffbCalcViewport(GLcontext *ctx) ffbContextPtr fmesa = FFB_CONTEXT(ctx); const GLfloat *v = ctx->Viewport._WindowMap.m; GLfloat *m = fmesa->hw_viewport; - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; m[MAT_SX] = v[MAT_SX]; m[MAT_TX] = v[MAT_TX] + dPriv->x + SUBPIXEL_X; @@ -762,7 +762,7 @@ static void ffbDDLineStipple(GLcontext *ctx, GLint factor, GLushort pattern) void ffbXformAreaPattern(ffbContextPtr fmesa, const GLubyte *mask) { - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; int i, lines, xoff; lines = 0; diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c index 921a83d2742..ce8ef43c91e 100644 --- a/src/mesa/drivers/dri/ffb/ffb_stencil.c +++ b/src/mesa/drivers/dri/ffb/ffb_stencil.c @@ -48,7 +48,7 @@ static void FFBWriteStencilSpan( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -93,7 +93,7 @@ static void FFBWriteStencilPixels( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; @@ -136,7 +136,7 @@ static void FFBReadStencilSpan( GLcontext *ctx, { GLubyte *stencil = (GLubyte *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -176,7 +176,7 @@ static void FFBReadStencilPixels( GLcontext *ctx, { GLubyte *stencil = (GLubyte *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c index d785c157181..8bf5ae498fd 100644 --- a/src/mesa/drivers/dri/ffb/ffb_tris.c +++ b/src/mesa/drivers/dri/ffb/ffb_tris.c @@ -351,8 +351,8 @@ static struct { #define LOCAL_VARS(n) \ ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \ - ffb_color color[n]; \ + __DRIdrawable *dPriv = fmesa->driDrawable; \ + ffb_color color[n] = { { 0 } }; \ (void) color; (void) dPriv; /*********************************************************************** diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 09cc26d09eb..88285f454e9 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -62,7 +62,7 @@ #include "drirenderbuffer.h" static GLboolean -ffbInitDriver(__DRIscreenPrivate *sPriv) +ffbInitDriver(__DRIscreen *sPriv) { ffbScreenPrivate *ffbScreen; FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; @@ -154,7 +154,7 @@ ffbInitDriver(__DRIscreenPrivate *sPriv) static void -ffbDestroyScreen(__DRIscreenPrivate *sPriv) +ffbDestroyScreen(__DRIscreen *sPriv) { ffbScreenPrivate *ffbScreen = sPriv->private; FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; @@ -183,12 +183,12 @@ static const struct tnl_pipeline_stage *ffb_pipeline[] = { /* Create and initialize the Mesa and driver specific context data */ static GLboolean ffbCreateContext(const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { ffbContextPtr fmesa; GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; ffbScreenPrivate *ffbScreen; char *debug; struct dd_function_table functions; @@ -306,7 +306,7 @@ ffbCreateContext(const __GLcontextModes *mesaVis, } static void -ffbDestroyContext(__DRIcontextPrivate *driContextPriv) +ffbDestroyContext(__DRIcontext *driContextPriv) { ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; @@ -328,8 +328,8 @@ ffbDestroyContext(__DRIcontextPrivate *driContextPriv) /* Create and initialize the Mesa and driver specific pixmap buffer data */ static GLboolean -ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +ffbCreateBuffer(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -392,7 +392,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void -ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +ffbDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -401,7 +401,7 @@ ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) #define USE_FAST_SWAP static void -ffbSwapBuffers( __DRIdrawablePrivate *dPriv ) +ffbSwapBuffers( __DRIdrawable *dPriv ) { ffbContextPtr fmesa = (ffbContextPtr) dPriv->driContextPriv->driverPrivate; unsigned int fbc, wid, wid_reg_val, dac_db_bit; @@ -532,9 +532,9 @@ static void ffb_init_wid(ffbContextPtr fmesa, unsigned int wid) /* Force the context `c' to be the current context and associate with it buffer `b' */ static GLboolean -ffbMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +ffbMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; @@ -581,15 +581,15 @@ ffbMakeCurrent(__DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer */ static GLboolean -ffbUnbindContext(__DRIcontextPrivate *driContextPriv) +ffbUnbindContext(__DRIcontext *driContextPriv) { return GL_TRUE; } void ffbXMesaUpdateState(ffbContextPtr fmesa) { - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; - __DRIscreenPrivate *sPriv = fmesa->driScreen; + __DRIdrawable *dPriv = fmesa->driDrawable; + __DRIscreen *sPriv = fmesa->driScreen; int stamp = dPriv->lastStamp; DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); @@ -607,7 +607,7 @@ void ffbXMesaUpdateState(ffbContextPtr fmesa) } static const __DRIconfig ** -ffbFillInModes( __DRIscreenPrivate *psp, +ffbFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -722,3 +722,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.h b/src/mesa/drivers/dri/ffb/ffb_xmesa.h index 255da4c5f84..2b1740d2219 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.h +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.h @@ -11,7 +11,7 @@ #include "ffb_fifo.h" typedef struct { - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; ffb_fbcPtr regs; ffb_dacPtr dac; volatile char *sfb8r; diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c index b0ac299daae..bab5b69a8e4 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.c +++ b/src/mesa/drivers/dri/gamma/gamma_context.c @@ -68,11 +68,11 @@ static const struct tnl_pipeline_stage *gamma_pipeline[] = { }; GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; gammaContextPtr gmesa; gammaScreenPtr gammascrn; GLINTSAREADRIPtr saPriv=(GLINTSAREADRIPtr)(((char*)sPriv->pSAREA)+ diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h index a32ccb6007b..c386aa3007a 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.h +++ b/src/mesa/drivers/dri/gamma/gamma_context.h @@ -58,10 +58,10 @@ typedef union { #define MAX_TEXTURE_STACK 2 extern void gammaDDUpdateHWState(GLcontext *ctx); -extern gammaScreenPtr gammaCreateScreen(__DRIscreenPrivate *sPriv); -extern void gammaDestroyScreen(__DRIscreenPrivate *sPriv); +extern gammaScreenPtr gammaCreateScreen(__DRIscreen *sPriv); +extern void gammaDestroyScreen(__DRIscreen *sPriv); extern GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); #define GAMMA_UPLOAD_ALL 0xffffffff @@ -230,9 +230,9 @@ typedef void (*gamma_point_func)( gammaContextPtr, struct gamma_context { GLcontext *glCtx; /* Mesa context */ - __DRIcontextPrivate *driContext; - __DRIscreenPrivate *driScreen; - __DRIdrawablePrivate *driDrawable; + __DRIcontext *driContext; + __DRIscreen *driScreen; + __DRIdrawable *driDrawable; GLuint new_gl_state; GLuint new_state; diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.c b/src/mesa/drivers/dri/gamma/gamma_lock.c index 8f2d01688c9..cd4acef24da 100644 --- a/src/mesa/drivers/dri/gamma/gamma_lock.c +++ b/src/mesa/drivers/dri/gamma/gamma_lock.c @@ -19,8 +19,8 @@ int prevLockLine = 0; */ void gammaGetLock( gammaContextPtr gmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; - __DRIscreenPrivate *sPriv = gmesa->driScreen; + __DRIdrawable *dPriv = gmesa->driDrawable; + __DRIscreen *sPriv = gmesa->driScreen; drmGetLock( gmesa->driFd, gmesa->hHWContext, flags ); diff --git a/src/mesa/drivers/dri/gamma/gamma_macros.h b/src/mesa/drivers/dri/gamma/gamma_macros.h index c15483b770c..d962dcdb566 100644 --- a/src/mesa/drivers/dri/gamma/gamma_macros.h +++ b/src/mesa/drivers/dri/gamma/gamma_macros.h @@ -245,8 +245,8 @@ do { \ #ifdef DO_VALIDATE #define VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp) \ do { \ - /*__DRIscreenPrivate *psp = gcp->driScreen;*/ \ - __DRIdrawablePrivate *pdp = gcp->driDrawable; \ + /*__DRIscreen *psp = gcp->driScreen;*/ \ + __DRIdrawable *pdp = gcp->driDrawable; \ \ if (*(pdp->pStamp) != pdp->lastStamp) { \ int old_index = pdp->index; \ @@ -301,7 +301,7 @@ do { \ #define VALIDATE_DRAWABLE_INFO(gcp) \ do { \ - __DRIscreenPrivate *psp = gcp->driScreen; \ + __DRIscreen *psp = gcp->driScreen; \ if (gcp->driDrawable) { \ DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp); \ diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.c b/src/mesa/drivers/dri/gamma/gamma_screen.c index f899ebec96d..f72a4a56969 100644 --- a/src/mesa/drivers/dri/gamma/gamma_screen.c +++ b/src/mesa/drivers/dri/gamma/gamma_screen.c @@ -29,7 +29,7 @@ #include "main/imports.h" -gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv ) +gammaScreenPtr gammaCreateScreen( __DRIscreen *sPriv ) { gammaScreenPtr gammaScreen; GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)sPriv->pDevPriv; @@ -129,7 +129,7 @@ gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ -void gammaDestroyScreen( __DRIscreenPrivate *sPriv ) +void gammaDestroyScreen( __DRIscreen *sPriv ) { gammaScreenPtr gammaScreen = (gammaScreenPtr)sPriv->private; diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.h b/src/mesa/drivers/dri/gamma/gamma_screen.h index 7f0ed6f80eb..c716ea89c29 100644 --- a/src/mesa/drivers/dri/gamma/gamma_screen.h +++ b/src/mesa/drivers/dri/gamma/gamma_screen.h @@ -11,7 +11,7 @@ typedef struct { drmBufMapPtr bufs; /* Map of DMA buffers */ - __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */ + __DRIscreen *driScreen; /* Back pointer to DRI screen */ int cpp; int frontPitch; diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c index cdaaac3f3ac..3f0b81800c5 100644 --- a/src/mesa/drivers/dri/gamma/gamma_span.c +++ b/src/mesa/drivers/dri/gamma/gamma_span.c @@ -10,8 +10,8 @@ #define LOCAL_VARS \ gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIscreenPrivate *sPriv = gmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \ + __DRIscreen *sPriv = gmesa->driScreen; \ + __DRIdrawable *dPriv = gmesa->driDrawable; \ GLuint pitch = sPriv->fbWidth * gammascrn->cpp; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ @@ -24,8 +24,8 @@ /* FIXME! Depth/Stencil read/writes don't work ! */ #define LOCAL_DEPTH_VARS \ gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \ - __DRIscreenPrivate *sPriv = gmesa->driScreen; \ + __DRIdrawable *dPriv = gmesa->driDrawable; \ + __DRIscreen *sPriv = gmesa->driScreen; \ GLuint pitch = gammascrn->depthPitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index 59272f9bc91..47df37466d7 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -813,10 +813,10 @@ static void gammaUpdateMasks( GLcontext *ctx ) GLuint mask = gammaPackColor( gmesa->gammaScreen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if (gmesa->gammaScreen->cpp == 2) mask |= mask << 16; @@ -1070,7 +1070,7 @@ static void gammaDDReadBuffer( GLcontext *ctx, GLenum mode ) void gammaUpdateWindow( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; + __DRIdrawable *dPriv = gmesa->driDrawable; GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1109,7 +1109,7 @@ static void gammaDDDepthRange( GLcontext *ctx, GLclampd nearval, void gammaUpdateViewportOffset( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; + __DRIdrawable *dPriv = gmesa->driDrawable; GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 0dad250e4d8..694e5eba5bb 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -145,7 +145,7 @@ static void gammaTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -349,7 +349,7 @@ static void gammaBindTexture( GLcontext *ctx, GLenum target, gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias ); - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); } } diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c index 7b5b53589c6..e49ab5bae35 100644 --- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c +++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c @@ -36,7 +36,7 @@ #include "vbo/vbo.h" static GLboolean -gammaInitDriver(__DRIscreenPrivate *sPriv) +gammaInitDriver(__DRIscreen *sPriv) { sPriv->private = (void *) gammaCreateScreen( sPriv ); @@ -49,7 +49,7 @@ gammaInitDriver(__DRIscreenPrivate *sPriv) } static void -gammaDestroyContext(__DRIcontextPrivate *driContextPriv) +gammaDestroyContext(__DRIcontext *driContextPriv) { gammaContextPtr gmesa = (gammaContextPtr)driContextPriv->driverPrivate; @@ -72,8 +72,8 @@ gammaDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +gammaCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -94,17 +94,17 @@ gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -gammaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +gammaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) +gammaSwapBuffers( __DRIdrawable *dPriv ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { gammaContextPtr gmesa; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; GLcontext *ctx; gmesa = (gammaContextPtr) dPriv->driContextPriv->driverPrivate; @@ -127,7 +127,7 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) int i; int nRect = dPriv->numClipRects; drm_clip_rect_t *pRect = dPriv->pClipRects; - __DRIscreenPrivate *driScrnPriv = gmesa->driScreen; + __DRIscreen *driScrnPriv = gmesa->driScreen; GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)driScrnPriv->pDevPriv; CHECK_DMA_BUFFER(gmesa, 2); @@ -193,9 +193,9 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) } static GLboolean -gammaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +gammaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { GET_CURRENT_CONTEXT(ctx); @@ -232,7 +232,7 @@ newGammaCtx->new_state |= GAMMA_NEW_WINDOW; /* FIXME */ static GLboolean -gammaUnbindContext( __DRIcontextPrivate *driContextPriv ) +gammaUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } @@ -254,12 +254,19 @@ const struct __DriverAPIRec driDriverAPI = { /* * This is the bootstrap function for the driver. * The __driCreateScreen name is the symbol that libGL.so fetches. - * Return: pointer to a __DRIscreenPrivate. + * Return: pointer to a __DRIscreen. */ void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, int numConfigs, __GLXvisualConfig *config) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &gammaAPI); return (void *) psp; } + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index 7311b2e7654..bd9cfe5c0f7 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -170,12 +170,12 @@ static const struct dri_debug_control debug_control[] = GLboolean i810CreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; i810ContextPtr imesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private; I810SAREAPtr saPriv = (I810SAREAPtr) (((GLubyte *)sPriv->pSAREA) + i810Screen->sarea_priv_offset); @@ -337,7 +337,7 @@ i810CreateContext( const __GLcontextModes *mesaVis, } void -i810DestroyContext(__DRIcontextPrivate *driContextPriv) +i810DestroyContext(__DRIcontext *driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; @@ -378,7 +378,7 @@ i810DestroyContext(__DRIcontextPrivate *driContextPriv) void i810XMesaSetFrontClipRects( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; imesa->numClipRects = dPriv->numClipRects; imesa->pClipRects = dPriv->pClipRects; @@ -392,7 +392,7 @@ void i810XMesaSetFrontClipRects( i810ContextPtr imesa ) void i810XMesaSetBackClipRects( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if (imesa->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) { @@ -430,7 +430,7 @@ static void i810XMesaWindowMoved( i810ContextPtr imesa ) GLboolean -i810UnbindContext(__DRIcontextPrivate *driContextPriv) +i810UnbindContext(__DRIcontext *driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; if (imesa) { @@ -444,9 +444,9 @@ i810UnbindContext(__DRIcontextPrivate *driContextPriv) GLboolean -i810MakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +i810MakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; @@ -504,8 +504,8 @@ i810UpdatePageFlipping( i810ContextPtr imesa ) void i810GetLock( i810ContextPtr imesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; - __DRIscreenPrivate *sPriv = imesa->driScreen; + __DRIdrawable *dPriv = imesa->driDrawable; + __DRIscreen *sPriv = imesa->driScreen; I810SAREAPtr sarea = imesa->sarea; int me = imesa->hHWContext; unsigned i; @@ -551,7 +551,7 @@ void i810GetLock( i810ContextPtr imesa, GLuint flags ) void -i810SwapBuffers( __DRIdrawablePrivate *dPriv ) +i810SwapBuffers( __DRIdrawable *dPriv ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { i810ContextPtr imesa; diff --git a/src/mesa/drivers/dri/i810/i810context.h b/src/mesa/drivers/dri/i810/i810context.h index 4b8c71d7c6c..19529db0200 100644 --- a/src/mesa/drivers/dri/i810/i810context.h +++ b/src/mesa/drivers/dri/i810/i810context.h @@ -170,8 +170,8 @@ struct i810_context_t { drm_hw_lock_t *driHwLock; int driFd; - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; + __DRIdrawable *driDrawable; + __DRIscreen *driScreen; i810ScreenPrivate *i810Screen; I810SAREAPtr sarea; }; diff --git a/src/mesa/drivers/dri/i810/i810ioctl.c b/src/mesa/drivers/dri/i810/i810ioctl.c index 3df9c2ac478..c631543d933 100644 --- a/src/mesa/drivers/dri/i810/i810ioctl.c +++ b/src/mesa/drivers/dri/i810/i810ioctl.c @@ -50,8 +50,8 @@ static drmBufPtr i810_get_buffer_ioctl( i810ContextPtr imesa ) static void i810Clear( GLcontext *ctx, GLbitfield mask ) { i810ContextPtr imesa = I810_CONTEXT( ctx ); - __DRIdrawablePrivate *dPriv = imesa->driDrawable; - const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); + __DRIdrawable *dPriv = imesa->driDrawable; + const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask[0]); drmI810Clear clear; unsigned int i; @@ -149,7 +149,7 @@ static void i810Clear( GLcontext *ctx, GLbitfield mask ) /* * Copy the back buffer to the front buffer. */ -void i810CopyBuffer( const __DRIdrawablePrivate *dPriv ) +void i810CopyBuffer( const __DRIdrawable *dPriv ) { i810ContextPtr imesa; drm_clip_rect_t *pbox; @@ -197,7 +197,7 @@ void i810CopyBuffer( const __DRIdrawablePrivate *dPriv ) /* * XXX implement when full-screen extension is done. */ -void i810PageFlip( const __DRIdrawablePrivate *dPriv ) +void i810PageFlip( const __DRIdrawable *dPriv ) { i810ContextPtr imesa; int tmp, ret; diff --git a/src/mesa/drivers/dri/i810/i810ioctl.h b/src/mesa/drivers/dri/i810/i810ioctl.h index dfd6e210889..926e38ce51c 100644 --- a/src/mesa/drivers/dri/i810/i810ioctl.h +++ b/src/mesa/drivers/dri/i810/i810ioctl.h @@ -14,8 +14,8 @@ void i810WaitAge( i810ContextPtr imesa, int age ); void i810DmaFinish( i810ContextPtr imesa ); void i810RegetLockQuiescent( i810ContextPtr imesa ); void i810InitIoctlFuncs( struct dd_function_table *functions ); -void i810CopyBuffer( const __DRIdrawablePrivate *dpriv ); -void i810PageFlip( const __DRIdrawablePrivate *dpriv ); +void i810CopyBuffer( const __DRIdrawable *dpriv ); +void i810PageFlip( const __DRIdrawable *dpriv ); int i810_check_copy(int fd); #define I810_STATECHANGE(imesa, flag) \ diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 2f6b8631ffc..2a30782afd4 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -54,7 +54,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "GL/internal/dri_interface.h" static const __DRIconfig ** -i810FillInModes( __DRIscreenPrivate *psp, +i810FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -255,7 +255,7 @@ i810InitScreen(__DRIscreen *sPriv) } static void -i810DestroyScreen(__DRIscreenPrivate *sPriv) +i810DestroyScreen(__DRIscreen *sPriv) { i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private; @@ -274,8 +274,8 @@ i810DestroyScreen(__DRIscreenPrivate *sPriv) * Create a buffer which corresponds to the window. */ static GLboolean -i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +i810CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -335,7 +335,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +i810DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -356,3 +356,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/i810/i810screen.h b/src/mesa/drivers/dri/i810/i810screen.h index b29937665af..734e2fb002d 100644 --- a/src/mesa/drivers/dri/i810/i810screen.h +++ b/src/mesa/drivers/dri/i810/i810screen.h @@ -71,7 +71,7 @@ typedef struct { int textureSize; int logTextureGranularity; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sarea_priv_offset; } i810ScreenPrivate; @@ -79,21 +79,21 @@ typedef struct { extern GLboolean i810CreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); extern void -i810DestroyContext(__DRIcontextPrivate *driContextPriv); +i810DestroyContext(__DRIcontext *driContextPriv); extern GLboolean -i810UnbindContext(__DRIcontextPrivate *driContextPriv); +i810UnbindContext(__DRIcontext *driContextPriv); extern GLboolean -i810MakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); +i810MakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); extern void -i810SwapBuffers(__DRIdrawablePrivate *driDrawPriv); +i810SwapBuffers(__DRIdrawable *driDrawPriv); #endif diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c index 510723f4456..6576f6745ea 100644 --- a/src/mesa/drivers/dri/i810/i810span.c +++ b/src/mesa/drivers/dri/i810/i810span.c @@ -15,7 +15,7 @@ #define LOCAL_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + __DRIdrawable *dPriv = imesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ @@ -27,7 +27,7 @@ #define LOCAL_DEPTH_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + __DRIdrawable *dPriv = imesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c index 1e7a6cfe471..642245c61c8 100644 --- a/src/mesa/drivers/dri/i810/i810state.c +++ b/src/mesa/drivers/dri/i810/i810state.c @@ -641,7 +641,7 @@ static void i810Enable(GLcontext *ctx, GLenum cap, GLboolean state) void i810EmitDrawingRectangle( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; i810ScreenPrivate *i810Screen = imesa->i810Screen; int x0 = imesa->drawX; int y0 = imesa->drawY; diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c index 2f6978f5aae..e764644a6c1 100644 --- a/src/mesa/drivers/dri/i810/i810tex.c +++ b/src/mesa/drivers/dri/i810/i810tex.c @@ -210,7 +210,7 @@ i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj ) i810SetTexWrapping( t, texObj->WrapS, texObj->WrapT ); /*i830SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );*/ i810SetTexFilter( imesa, t, texObj->MinFilter, texObj->MagFilter, bias ); - i810SetTexBorderColor( t, texObj->BorderColor ); + i810SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -251,7 +251,7 @@ static void i810TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - i810SetTexBorderColor( t, tObj->BorderColor ); + i810SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/i810/i810tex.h b/src/mesa/drivers/dri/i810/i810tex.h index d9809270308..28958dcb4b2 100644 --- a/src/mesa/drivers/dri/i810/i810tex.h +++ b/src/mesa/drivers/dri/i810/i810tex.h @@ -29,7 +29,6 @@ #include "main/mtypes.h" #include "main/mm.h" -#include "i810context.h" #include "i810_3d_reg.h" #include "texmem.h" diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 37f15aa7671..cf32476f408 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -34,7 +34,6 @@ DRIVER_SOURCES = \ intel_pixel_read.c \ intel_buffers.c \ intel_blit.c \ - intel_swapbuffers.c \ i915_tex_layout.c \ i915_texstate.c \ i915_context.c \ @@ -64,7 +63,8 @@ DRIVER_DEFINES = -I../intel -I../intel/server -DI915 \ $(shell pkg-config libdrm --atleast-version=2.3.1 \ && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") -DRI_LIB_DEPS += -ldrm_intel +INCLUDES += $(INTEL_CFLAGS) +DRI_LIB_DEPS += $(INTEL_LIBS) include ../Makefile.template diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index 840946f908d..4cb63059884 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -53,7 +53,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[]; GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index f73cbbf88bb..592ae539761 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -178,7 +178,7 @@ i830_state_draw_region(struct intel_context *intel, */ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); /* i830_tex.c, i830_texstate.c diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 27c5aa1e085..7525f9f2e05 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -304,10 +304,10 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3], border[0], diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 1e3c8301d8d..4471ca2bbbd 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -298,7 +298,7 @@ i830_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(29, IGNORE_CLIPRECTS); + BEGIN_BATCH(29); OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); OUT_BATCH(0); @@ -366,7 +366,7 @@ i830_emit_invarient_state(struct intel_context *intel) #define emit( intel, state, size ) \ - intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS ) + intel_batchbuffer_data(intel->batch, state, size ) static GLuint get_dirty(struct i830_hw_state *state) @@ -429,13 +429,9 @@ i830_emit_state(struct intel_context *intel) * It might be better to talk about explicit places where * scheduling is allowed, rather than assume that it is whenever a * batchbuffer fills up. - * - * Set the space as LOOP_CLIPRECTS now, since that's what our primitives - * will be emitted under. */ intel_batchbuffer_require_space(intel->batch, - get_state_size(state) + INTEL_PRIM_EMIT_SIZE, - LOOP_CLIPRECTS); + get_state_size(state) + INTEL_PRIM_EMIT_SIZE); count = 0; again: aper_count = 0; @@ -491,17 +487,14 @@ i830_emit_state(struct intel_context *intel) } if (dirty & I830_UPLOAD_BUFFERS) { - GLuint count = 9; + GLuint count = 15; DBG("I830_UPLOAD_BUFFERS:\n"); if (state->depth_region) count += 3; - if (intel->constant_cliprect) - count += 6; - - BEGIN_BATCH(count, IGNORE_CLIPRECTS); + BEGIN_BATCH(count); OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, @@ -523,15 +516,13 @@ i830_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I830_DESTREG_SR1]); OUT_BATCH(state->Buffer[I830_DESTREG_SR2]); - if (intel->constant_cliprect) { - assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); - } + assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); ADVANCE_BATCH(); } @@ -544,7 +535,7 @@ i830_emit_state(struct intel_context *intel) if ((dirty & I830_UPLOAD_TEX(i))) { DBG("I830_UPLOAD_TEX(%d):\n", i); - BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1, IGNORE_CLIPRECTS); + BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1); OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]); if (state->tex_buffer[i]) { @@ -673,23 +664,14 @@ i830_state_draw_region(struct intel_context *intel, } state->Buffer[I830_DESTREG_DV1] = value; - if (intel->constant_cliprect) { - state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; - state->Buffer[I830_DESTREG_DRAWRECT1] = 0; - state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ - state->Buffer[I830_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I830_DESTREG_DRAWRECT5] = 0; - } else { - state->Buffer[I830_DESTREG_DRAWRECT0] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT1] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT2] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT3] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT4] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP; - } + state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I830_DESTREG_DRAWRECT1] = 0; + state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I830_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I830_DESTREG_DRAWRECT5] = 0; I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 0485be2cc1f..7c7711da099 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -100,7 +100,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[]; GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index 25418d5f7aa..f55b5511398 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -318,7 +318,7 @@ do { \ * i915_context.c */ extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c index e7908bd48fc..3902c690970 100644 --- a/src/mesa/drivers/dri/i915/i915_program.c +++ b/src/mesa/drivers/dri/i915/i915_program.c @@ -245,7 +245,7 @@ GLuint i915_emit_texld( struct i915_fragment_program *p, } else { assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST); - assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest))); + assert(dest == UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest))); /* Can't use unsaved temps for coords, as the phase boundary would result * in the contents becoming undefined. */ diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 221bf033327..3ee4c8653a9 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -197,10 +197,11 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I915_TEXREG_MS3] |= MS3_TILE_WALK; } - /* We get one field with fraction bits to cover the maximum addressable (smallest - * resolution) LOD. Use it to cover both MAX_LEVEL and MAX_LOD. + /* We get one field with fraction bits for the maximum addressable + * (lowest resolution) LOD. Use it to cover both MAX_LEVEL and + * MAX_LOD. */ - maxlod = MIN2(tObj->MaxLod, tObj->MaxLevel - tObj->BaseLevel); + maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); state[I915_TEXREG_MS4] = ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | @@ -347,10 +348,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { /* GL specs that border color for depth textures is taken from the diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 9f7635a9538..266e6848c3c 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -174,7 +174,7 @@ i915_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(17, IGNORE_CLIPRECTS); + BEGIN_BATCH(17); OUT_BATCH(_3DSTATE_AA_CMD | AA_LINE_ECAAR_WIDTH_ENABLE | @@ -220,7 +220,7 @@ i915_emit_invarient_state(struct intel_context *intel) #define emit(intel, state, size ) \ - intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS ) + intel_batchbuffer_data(intel->batch, state, size) static GLuint get_dirty(struct i915_hw_state *state) @@ -301,13 +301,9 @@ i915_emit_state(struct intel_context *intel) * It might be better to talk about explicit places where * scheduling is allowed, rather than assume that it is whenever a * batchbuffer fills up. - * - * Set the space as LOOP_CLIPRECTS now, since that's what our primitives - * will be emitted under. */ intel_batchbuffer_require_space(intel->batch, - get_state_size(state) + INTEL_PRIM_EMIT_SIZE, - LOOP_CLIPRECTS); + get_state_size(state) + INTEL_PRIM_EMIT_SIZE); count = 0; again: aper_count = 0; @@ -373,7 +369,7 @@ i915_emit_state(struct intel_context *intel) } if (dirty & I915_UPLOAD_BUFFERS) { - GLuint count = 9; + GLuint count = 15; if (INTEL_DEBUG & DEBUG_STATE) fprintf(stderr, "I915_UPLOAD_BUFFERS:\n"); @@ -381,10 +377,7 @@ i915_emit_state(struct intel_context *intel) if (state->depth_region) count += 3; - if (intel->constant_cliprect) - count += 6; - - BEGIN_BATCH(count, IGNORE_CLIPRECTS); + BEGIN_BATCH(count); OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, @@ -406,15 +399,13 @@ i915_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I915_DESTREG_SR1]); OUT_BATCH(state->Buffer[I915_DESTREG_SR2]); - if (intel->constant_cliprect) { - assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); - } + assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); ADVANCE_BATCH(); } @@ -441,7 +432,7 @@ i915_emit_state(struct intel_context *intel) if (dirty & I915_UPLOAD_TEX(i)) nr++; - BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS); + BEGIN_BATCH(2 + nr * 3); OUT_BATCH(_3DSTATE_MAP_STATE | (3 * nr)); OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); for (i = 0; i < I915_TEX_UNITS; i++) @@ -465,7 +456,7 @@ i915_emit_state(struct intel_context *intel) } ADVANCE_BATCH(); - BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS); + BEGIN_BATCH(2 + nr * 3); OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * nr)); OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); for (i = 0; i < I915_TEX_UNITS; i++) @@ -623,23 +614,14 @@ i915_state_draw_region(struct intel_context *intel, } state->Buffer[I915_DESTREG_DV1] = value; - if (intel->constant_cliprect) { - state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; - state->Buffer[I915_DESTREG_DRAWRECT1] = 0; - state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ - state->Buffer[I915_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I915_DESTREG_DRAWRECT5] = 0; - } else { - state->Buffer[I915_DESTREG_DRAWRECT0] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT1] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT2] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT3] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT4] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT5] = MI_NOOP; - } + state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I915_DESTREG_DRAWRECT1] = 0; + state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I915_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I915_DESTREG_DRAWRECT5] = 0; I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS); } diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c index 410052b3c2b..ec209391ab4 100644 --- a/src/mesa/drivers/dri/i915/intel_render.c +++ b/src/mesa/drivers/dri/i915/intel_render.c @@ -117,7 +117,7 @@ intelDmaPrimitive(struct intel_context *intel, GLenum prim) intel_set_prim(intel, hw_prim[prim]); } -static inline GLuint intel_get_vb_max(struct intel_context *intel) +static INLINE GLuint intel_get_vb_max(struct intel_context *intel) { GLuint ret; @@ -129,7 +129,7 @@ static inline GLuint intel_get_vb_max(struct intel_context *intel) return ret; } -static inline GLuint intel_get_current_max(struct intel_context *intel) +static INLINE GLuint intel_get_current_max(struct intel_context *intel) { if (intel->intelScreen->no_vbo) diff --git a/src/mesa/drivers/dri/i915/intel_swapbuffers.c b/src/mesa/drivers/dri/i915/intel_swapbuffers.c deleted file mode 120000 index 148d5215aa6..00000000000 --- a/src/mesa/drivers/dri/i915/intel_swapbuffers.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 63c5ae96dc7..e99baf8e0e6 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -89,7 +89,6 @@ intel_flush_inline_primitive(struct intel_context *intel) static void intel_start_inline(struct intel_context *intel, uint32_t prim) { - uint32_t batch_flags = LOOP_CLIPRECTS; BATCH_LOCALS; intel->vtbl.emit_state(intel); @@ -101,7 +100,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim) /* Emit a slot which will be filled with the inline primitive * command later. */ - BEGIN_BATCH(2, batch_flags); + BEGIN_BATCH(2); OUT_BATCH(0); assert((intel->batch->dirty_state & (1<<1)) == 0); @@ -252,7 +251,7 @@ void intel_flush_prim(struct intel_context *intel) #endif if (intel->gen >= 3) { - BEGIN_BATCH(5, LOOP_CLIPRECTS); + BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(1) | 1); assert((offset & !S0_VB_OFFSET_MASK) == 0); @@ -270,7 +269,7 @@ void intel_flush_prim(struct intel_context *intel) } else { struct i830_context *i830 = i830_context(&intel->ctx); - BEGIN_BATCH(5, LOOP_CLIPRECTS); + BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(2) | 1); /* S0 */ diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 7a55333e896..7758a792fde 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -24,7 +24,6 @@ DRIVER_SOURCES = \ intel_pixel_draw.c \ intel_pixel_read.c \ intel_state.c \ - intel_swapbuffers.c \ intel_syncobj.c \ intel_tex.c \ intel_tex_copy.c \ @@ -96,7 +95,8 @@ ASM_SOURCES = DRIVER_DEFINES = -I../intel -I../intel/server -DRI_LIB_DEPS += -ldrm_intel +INCLUDES += $(INTEL_CFLAGS) +DRI_LIB_DEPS += $(INTEL_LIBS) include ../Makefile.template diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index d8af2c512ba..7bb15956b56 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -77,7 +77,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions ) } GLboolean brwCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index ea5503e2fe1..0dd3087143f 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -679,7 +679,7 @@ void brwInitVtbl( struct brw_context *brw ); * brw_context.c */ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); /*====================================================================== diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index aadcfbe2dac..190310afbb0 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -340,7 +340,7 @@ static void emit_constant_buffer(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - BEGIN_BATCH(2, IGNORE_CLIPRECTS); + BEGIN_BATCH(2); if (sz == 0) { OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2)); OUT_BATCH(0); diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c index 9fef230507f..a8f6b993ac3 100644 --- a/src/mesa/drivers/dri/i965/brw_disasm.c +++ b/src/mesa/drivers/dri/i965/brw_disasm.c @@ -239,7 +239,7 @@ char *imm_encoding[8] = { [2] = "UW", [3] = "W", [5] = "VF", - [5] = "V", + [6] = "V", [7] = "F" }; @@ -365,6 +365,7 @@ static int format (FILE *f, char *format, ...) va_start (args, format); vsnprintf (buf, sizeof (buf) - 1, format, args); + va_end (args); string (f, buf); return 0; } diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 7ad860898fc..df281b27d5c 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -157,7 +157,7 @@ static void brw_emit_prim(struct brw_context *brw, } if (prim_packet.verts_per_instance) { intel_batchbuffer_data( brw->intel.batch, &prim_packet, - sizeof(prim_packet), LOOP_CLIPRECTS); + sizeof(prim_packet)); } if (intel->always_flush_cache) { intel_batchbuffer_emit_mi_flush(intel->batch); @@ -339,13 +339,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, * so can't access it earlier. */ - LOCK_HARDWARE(intel); - - if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) { - UNLOCK_HARDWARE(intel); - return GL_TRUE; - } - for (i = 0; i < nr_prims; i++) { uint32_t hw_prim; @@ -356,8 +349,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, * an upper bound of how much we might emit in a single * brw_try_draw_prims(). */ - intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4, - LOOP_CLIPRECTS); + intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4); hw_prim = brw_set_prim(brw, prim[i].mode); @@ -404,7 +396,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, if (intel->always_flush_batch) intel_batchbuffer_flush(intel->batch); out: - UNLOCK_HARDWARE(intel); brw_state_cache_check_size(brw); diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 2c9902c90f0..c773b71507c 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -494,7 +494,7 @@ static void brw_emit_vertices(struct brw_context *brw) * a VE loads from them. */ if (brw->vb.nr_enabled == 0) { - BEGIN_BATCH(3, IGNORE_CLIPRECTS); + BEGIN_BATCH(3); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1); OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | BRW_VE0_VALID | @@ -514,7 +514,7 @@ static void brw_emit_vertices(struct brw_context *brw) * are interleaved or from the same VBO. TBD if this makes a * performance difference. */ - BEGIN_BATCH(1 + brw->vb.nr_enabled * 4, IGNORE_CLIPRECTS); + BEGIN_BATCH(1 + brw->vb.nr_enabled * 4); OUT_BATCH((CMD_VERTEX_BUFFER << 16) | ((1 + brw->vb.nr_enabled * 4) - 2)); @@ -537,7 +537,7 @@ static void brw_emit_vertices(struct brw_context *brw) } ADVANCE_BATCH(); - BEGIN_BATCH(1 + brw->vb.nr_enabled * 2, IGNORE_CLIPRECTS); + BEGIN_BATCH(1 + brw->vb.nr_enabled * 2); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + brw->vb.nr_enabled * 2) - 2)); for (i = 0; i < brw->vb.nr_enabled; i++) { struct brw_vertex_element *input = brw->vb.enabled[i]; @@ -704,7 +704,7 @@ static void brw_emit_index_buffer(struct brw_context *brw) ib.header.bits.index_format = get_index_type(index_buffer->type); ib.header.bits.cut_index_enable = 0; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH( ib.header.dword ); OUT_RELOC(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 3413c969281..8d6ac008396 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -199,7 +199,7 @@ void brw_set_src1( struct brw_instruction *insn, * in the future: */ assert (reg.address_mode == BRW_ADDRESS_DIRECT); - //assert (reg.file == BRW_GENERAL_REGISTER_FILE); + /* assert (reg.file == BRW_GENERAL_REGISTER_FILE); */ if (insn->header.access_mode == BRW_ALIGN_1) { insn->bits3.da1.src1_subreg_nr = reg.subnr; @@ -862,7 +862,7 @@ void brw_land_fwd_jump(struct brw_compile *p, jmpi = 2; assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI); - assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE); + assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE); jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1); } diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index d437b1e0309..7b70f787b7b 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -78,10 +78,7 @@ static void upload_drawing_rect(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLcontext *ctx = &intel->ctx; - if (!intel->constant_cliprect) - return; - - BEGIN_BATCH(4, NO_LOOP_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965); OUT_BATCH(0); /* xmin, ymin */ OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) | @@ -116,7 +113,7 @@ static void upload_binding_table_pointers(struct brw_context *brw) { struct intel_context *intel = &brw->intel; - BEGIN_BATCH(6, IGNORE_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); if (brw->vs.bind_bo != NULL) OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ @@ -150,7 +147,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw ) { struct intel_context *intel = &brw->intel; - BEGIN_BATCH(7, IGNORE_CLIPRECTS); + BEGIN_BATCH(7); OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2)); OUT_RELOC(brw->vs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); if (brw->gs.prog_active) @@ -215,7 +212,7 @@ static void emit_depthbuffer(struct brw_context *brw) unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5; if (region == NULL) { - BEGIN_BATCH(len, IGNORE_CLIPRECTS); + BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | (BRW_SURFACE_NULL << 29)); @@ -247,7 +244,7 @@ static void emit_depthbuffer(struct brw_context *brw) assert(region->tiling != I915_TILING_X); - BEGIN_BATCH(len, IGNORE_CLIPRECTS); + BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH(((region->pitch * region->cpp) - 1) | (format << 18) | @@ -330,7 +327,7 @@ const struct brw_tracked_state brw_polygon_stipple = { static void upload_polygon_stipple_offset(struct brw_context *brw) { - __DRIdrawablePrivate *dPriv = brw->intel.driDrawable; + __DRIdrawable *dPriv = brw->intel.driDrawable; struct brw_polygon_stipple_offset bpso; memset(&bpso, 0, sizeof(bpso)); @@ -513,7 +510,7 @@ static void upload_state_base_address( struct brw_context *brw ) * batchbuffer, so we can emit relocations inline. */ if (intel->is_ironlake) { - BEGIN_BATCH(8, IGNORE_CLIPRECTS); + BEGIN_BATCH(8); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2)); OUT_BATCH(1); /* General state base address */ OUT_BATCH(1); /* Surface state base address */ @@ -524,7 +521,7 @@ static void upload_state_base_address( struct brw_context *brw ) OUT_BATCH(1); /* Instruction access upper bound */ ADVANCE_BATCH(); } else { - BEGIN_BATCH(6, IGNORE_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2)); OUT_BATCH(1); /* General state base address */ OUT_BATCH(1); /* Surface state base address */ diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c index a195bc32b07..5399a742449 100644 --- a/src/mesa/drivers/dri/i965/brw_queryobj.c +++ b/src/mesa/drivers/dri/i965/brw_queryobj.c @@ -188,7 +188,7 @@ brw_emit_query_begin(struct brw_context *brw) if (brw->query.active || is_empty_list(&brw->query.active_head)) return; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); @@ -227,7 +227,7 @@ brw_emit_query_end(struct brw_context *brw) if (!brw->query.active) return; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index b129b1f1c3f..9c9d145c4b6 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -35,7 +35,7 @@ #include "brw_context.h" -static inline void +static INLINE void brw_add_validated_bo(struct brw_context *brw, dri_bo *bo) { assert(brw->state.validated_bo_count < ARRAY_SIZE(brw->state.validated_bos)); @@ -151,7 +151,7 @@ void brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo); /*********************************************************************** * brw_state_batch.c */ -#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS) +#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s))) #define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) ) GLboolean brw_cached_batch_struct( struct brw_context *brw, diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c index 7821898cf9b..ed8120d617f 100644 --- a/src/mesa/drivers/dri/i965/brw_state_batch.c +++ b/src/mesa/drivers/dri/i965/brw_state_batch.c @@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, struct header *newheader = (struct header *)data; if (brw->emit_state_always) { - intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS); + intel_batchbuffer_data(brw->intel.batch, data, sz); return GL_TRUE; } @@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, emit: memcpy(item->header, newheader, sz); - intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS); + intel_batchbuffer_data(brw->intel.batch, data, sz); return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 7811689d6ad..f316e0cda49 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -692,7 +692,7 @@ void emit_xpd(struct brw_compile *p, { GLuint i; - assert(!(mask & WRITEMASK_W) == WRITEMASK_X); + assert((mask & WRITEMASK_W) != WRITEMASK_W); for (i = 0 ; i < 3; i++) { if (mask & (1<<i)) { @@ -1086,7 +1086,7 @@ static void emit_kil_nv( struct brw_wm_compile *c ) brw_push_insn_state(p); brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */ brw_AND(p, r0uw, c->emit_mask_reg, r0uw); brw_pop_insn_state(p); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index f294387c808..fde83eea620 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -743,7 +743,7 @@ static void emit_kil(struct brw_wm_compile *c) struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); brw_push_insn_state(p); brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */ brw_AND(p, depth, c->emit_mask_reg, depth); brw_pop_insn_state(p); } @@ -1877,10 +1877,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) else brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE); - dst_flags = inst->DstReg.WriteMask; - if (inst->SaturateMode == SATURATE_ZERO_ONE) - dst_flags |= SATURATE; - switch (inst->Opcode) { case WM_PIXELXY: emit_pixel_xy(c, dst, dst_flags); @@ -2044,6 +2040,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8); break; case OPCODE_ELSE: + assert(if_depth > 0); if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]); break; case OPCODE_ENDIF: @@ -2099,7 +2096,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) if (intel->is_ironlake) br = 2; - + + assert(loop_depth > 0); loop_depth--; inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]); /* patch all the BREAK/CONT instructions from last BGNLOOP */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index aa2e5195881..ad267a4e6ae 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -262,10 +262,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw, dri_bo_unreference(brw->wm.sdc_bo[unit]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { float bordercolor[4] = { - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0] + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0] }; /* GL specs that border color for depth textures is taken from the * R channel, while the hardware uses A. Spam R into all the @@ -274,7 +274,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw, brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor); } else { brw->wm.sdc_bo[unit] = upload_default_color(brw, - texObj->BorderColor); + texObj->BorderColor.f); } key->sampler_count = unit + 1; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 8810f2a3808..f26cfabb7df 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -511,7 +511,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, struct gl_renderbuffer *rb, unsigned int unit) { - GLcontext *ctx = &brw->intel.ctx; + struct intel_context *intel = &brw->intel;; + GLcontext *ctx = &intel->ctx; dri_bo *region_bo = NULL; struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_region *region = irb ? irb->region : NULL; @@ -522,7 +523,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, GLubyte color_mask[4]; GLboolean color_blend; uint32_t tiling; - uint32_t draw_offset; + uint32_t draw_x; + uint32_t draw_y; } key; memset(&key, 0, sizeof(key)); @@ -564,7 +566,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, } key.pitch = region->pitch; key.cpp = region->cpp; - key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */ + key.draw_x = region->draw_x; + key.draw_y = region->draw_y; } else { key.surface_type = BRW_SURFACE_NULL; key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; @@ -572,10 +575,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.width = 1; key.height = 1; key.cpp = 4; - key.draw_offset = 0; + key.draw_x = 0; + key.draw_y = 0; } /* _NEW_COLOR */ - memcpy(key.color_mask, ctx->Color.ColorMask, + memcpy(key.color_mask, ctx->Color.ColorMask[0], sizeof(key.color_mask)); /* As mentioned above, disable writes to the alpha component when the @@ -602,26 +606,32 @@ brw_update_renderbuffer_surface(struct brw_context *brw, surf.ss0.surface_format = key.surface_format; surf.ss0.surface_type = key.surface_type; if (key.tiling == I915_TILING_NONE) { - surf.ss1.base_addr = key.draw_offset; + surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp; } else { - uint32_t tile_offset = key.draw_offset % 4096; - - surf.ss1.base_addr = key.draw_offset - tile_offset; - - if (brw->has_surface_tile_offset) { - if (key.tiling == I915_TILING_X) { - /* Note that the low bits of these fields are missing, so - * there's the possibility of getting in trouble. - */ - surf.ss5.x_offset = (tile_offset % 512) / key.cpp / 4; - surf.ss5.y_offset = tile_offset / 512 / 2; - } else { - surf.ss5.x_offset = (tile_offset % 128) / key.cpp / 4; - surf.ss5.y_offset = tile_offset / 128 / 2; - } + uint32_t tile_base, tile_x, tile_y; + uint32_t pitch = key.pitch * key.cpp; + + if (key.tiling == I915_TILING_X) { + tile_x = key.draw_x % (512 / key.cpp); + tile_y = key.draw_y % 8; + tile_base = ((key.draw_y / 8) * (8 * pitch)); + tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096; } else { - assert(tile_offset == 0); + /* Y */ + tile_x = key.draw_x % (128 / key.cpp); + tile_y = key.draw_y % 32; + tile_base = ((key.draw_y / 32) * (32 * pitch)); + tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096; } + assert(intel->is_g4x || (tile_x == 0 && tile_y == 0)); + assert(tile_x % 4 == 0); + assert(tile_y % 2 == 0); + /* Note that the low bits of these fields are missing, so + * there's the possibility of getting in trouble. + */ + surf.ss1.base_addr = tile_base; + surf.ss5.x_offset = tile_x / 4; + surf.ss5.y_offset = tile_y / 2; } if (region_bo != NULL) surf.ss1.base_addr += region_bo->offset; /* reloc */ diff --git a/src/mesa/drivers/dri/i965/intel_swapbuffers.c b/src/mesa/drivers/dri/i965/intel_swapbuffers.c deleted file mode 120000 index 148d5215aa6..00000000000 --- a/src/mesa/drivers/dri/i965/intel_swapbuffers.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 2eae9b66d87..3a4b21a844f 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -94,7 +94,6 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->size = intel->maxBatchSize; batch->ptr = batch->map; batch->dirty_state = ~0; - batch->cliprect_mode = IGNORE_CLIPRECTS; } struct intel_batchbuffer * @@ -129,13 +128,10 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch) /* TODO: Push this whole function into bufmgr. */ static void -do_flush_locked(struct intel_batchbuffer *batch, - GLuint used, GLboolean allow_unlock) +do_flush_locked(struct intel_batchbuffer *batch, GLuint used) { struct intel_context *intel = batch->intel; int ret = 0; - unsigned int num_cliprects = 0; - struct drm_clip_rect *cliprects = NULL; int x_off = 0, y_off = 0; if (batch->buffer) @@ -146,31 +142,7 @@ do_flush_locked(struct intel_batchbuffer *batch, batch->map = NULL; batch->ptr = NULL; - - if (batch->cliprect_mode == LOOP_CLIPRECTS) { - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); - } - /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects). - * Can't short-circuit like this once we have hardware contexts, but we - * should always be in DRI2 mode by then anyway. - */ - if ((batch->cliprect_mode != LOOP_CLIPRECTS || - num_cliprects != 0) && !intel->no_hw) { - dri_bo_exec(batch->buf, used, cliprects, num_cliprects, - (x_off & 0xffff) | (y_off << 16)); - } - - if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) { - if (allow_unlock) { - /* If we are not doing any actual user-visible rendering, - * do a sched_yield to keep the app from pegging the cpu while - * achieving nothing. - */ - UNLOCK_HARDWARE(intel); - sched_yield(); - LOCK_HARDWARE(intel); - } - } + dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16)); if (INTEL_DEBUG & DEBUG_BATCH) { dri_bo_map(batch->buf, GL_FALSE); @@ -183,7 +155,6 @@ do_flush_locked(struct intel_batchbuffer *batch, } if (ret != 0) { - UNLOCK_HARDWARE(intel); exit(1); } intel->vtbl.new_batch(intel); @@ -201,10 +172,8 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, drm_intel_bo_reference(intel->first_post_swapbuffers_batch); } - if (used == 0) { - batch->cliprect_mode = IGNORE_CLIPRECTS; + if (used == 0) return; - } if (INTEL_DEBUG & DEBUG_BATCH) fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, @@ -252,9 +221,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, /* TODO: Just pass the relocation list and dma buffer up to the * kernel. */ - LOCK_HARDWARE(intel); - do_flush_locked(batch, used, GL_FALSE); - UNLOCK_HARDWARE(intel); + do_flush_locked(batch, used); if (INTEL_DEBUG & DEBUG_SYNC) { fprintf(stderr, "waiting for idle\n"); @@ -296,11 +263,10 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, - enum cliprect_mode cliprect_mode) + const void *data, GLuint bytes) { assert((bytes & 3) == 0); - intel_batchbuffer_require_space(batch, bytes, cliprect_mode); + intel_batchbuffer_require_space(batch, bytes); __memcpy(batch->ptr, data, bytes); batch->ptr += bytes; } @@ -317,7 +283,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) struct intel_context *intel = batch->intel; if (intel->gen >= 4) { - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_INSTRUCTION_FLUSH | PIPE_CONTROL_WRITE_FLUSH | @@ -327,7 +293,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) OUT_BATCH(0); /* write data */ ADVANCE_BATCH(); } else { - BEGIN_BATCH(1, IGNORE_CLIPRECTS); + BEGIN_BATCH(1); OUT_BATCH(MI_FLUSH); ADVANCE_BATCH(); } diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index d4a94454dd5..b052b724d84 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -10,35 +10,6 @@ #define BATCH_SZ 16384 #define BATCH_RESERVED 16 -enum cliprect_mode { - /** - * Batchbuffer contents may be looped over per cliprect, but do not - * require it. - */ - IGNORE_CLIPRECTS, - /** - * Batchbuffer contents require looping over per cliprect at batch submit - * time. - * - * This will be upgraded to NO_LOOP_CLIPRECTS when there's a single - * constant cliprect, as in DRI2 or FBO rendering. - */ - LOOP_CLIPRECTS, - /** - * Batchbuffer contents contain drawing that should not be executed multiple - * times. - */ - NO_LOOP_CLIPRECTS, - /** - * Batchbuffer contents contain drawing that already handles cliprects, such - * as 2D drawing to front/back/depth that doesn't respect DRAWING_RECTANGLE. - * - * Equivalent behavior to NO_LOOP_CLIPRECTS, but may not persist in batch - * outside of LOCK/UNLOCK. This is upgraded to just NO_LOOP_CLIPRECTS when - * there's a constant cliprect, as in DRI2 or FBO rendering. - */ - REFERENCES_CLIPRECTS -}; struct intel_batchbuffer { @@ -51,8 +22,6 @@ struct intel_batchbuffer GLubyte *map; GLubyte *ptr; - enum cliprect_mode cliprect_mode; - GLuint size; /** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */ @@ -85,8 +54,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch); * intel_buffer_dword() calls. */ void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, - enum cliprect_mode cliprect_mode); + const void *data, GLuint bytes); void intel_batchbuffer_release_space(struct intel_batchbuffer *batch, GLuint bytes); @@ -121,36 +89,19 @@ intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword) static INLINE void intel_batchbuffer_require_space(struct intel_batchbuffer *batch, - GLuint sz, - enum cliprect_mode cliprect_mode) + GLuint sz) { assert(sz < batch->size - 8); if (intel_batchbuffer_space(batch) < sz) intel_batchbuffer_flush(batch); - - if ((cliprect_mode == LOOP_CLIPRECTS || - cliprect_mode == REFERENCES_CLIPRECTS) && - batch->intel->constant_cliprect) - cliprect_mode = NO_LOOP_CLIPRECTS; - - if (cliprect_mode != IGNORE_CLIPRECTS) { - if (batch->cliprect_mode == IGNORE_CLIPRECTS) { - batch->cliprect_mode = cliprect_mode; - } else { - if (batch->cliprect_mode != cliprect_mode) { - intel_batchbuffer_flush(batch); - batch->cliprect_mode = cliprect_mode; - } - } - } } /* Here are the crusty old macros, to be removed: */ #define BATCH_LOCALS -#define BEGIN_BATCH(n, cliprect_mode) do { \ - intel_batchbuffer_require_space(intel->batch, (n)*4, cliprect_mode); \ +#define BEGIN_BATCH(n) do { \ + intel_batchbuffer_require_space(intel->batch, (n)*4); \ assert(intel->batch->emit.start_ptr == NULL); \ intel->batch->emit.total = (n) * 4; \ intel->batch->emit.start_ptr = intel->batch->ptr; \ diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index da9beba030d..55bee0084c1 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -42,134 +42,6 @@ #define FILE_DEBUG_FLAG DEBUG_BLIT -/** - * Copy the back color buffer to the front color buffer. - * Used for SwapBuffers(). - */ -void -intelCopyBuffer(const __DRIdrawablePrivate * dPriv, - const drm_clip_rect_t * rect) -{ - - struct intel_context *intel; - - DBG("%s\n", __FUNCTION__); - - assert(dPriv); - - intel = intelScreenContext(dPriv->driScreenPriv->private); - if (!intel) - return; - - /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets - * should work regardless. - */ - LOCK_HARDWARE(intel); - - if (dPriv && dPriv->numClipRects) { - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - struct intel_region *src, *dst; - int nbox = dPriv->numClipRects; - drm_clip_rect_t *pbox = dPriv->pClipRects; - int cpp; - int src_pitch, dst_pitch; - unsigned short src_x, src_y; - int BR13, CMD; - int i; - dri_bo *aper_array[3]; - - src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); - dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); - - src_pitch = src->pitch * src->cpp; - dst_pitch = dst->pitch * dst->cpp; - - cpp = src->cpp; - - ASSERT(intel_fb); - ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */ - ASSERT(src); - ASSERT(dst); - ASSERT(src->cpp == dst->cpp); - - if (cpp == 2) { - BR13 = (0xCC << 16) | BR13_565; - CMD = XY_SRC_COPY_BLT_CMD; - } - else { - BR13 = (0xCC << 16) | BR13_8888; - CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; - } - - assert(src->tiling != I915_TILING_Y); - assert(dst->tiling != I915_TILING_Y); -#ifndef I915 - if (src->tiling != I915_TILING_NONE) { - CMD |= XY_SRC_TILED; - src_pitch /= 4; - } - if (dst->tiling != I915_TILING_NONE) { - CMD |= XY_DST_TILED; - dst_pitch /= 4; - } -#endif - /* do space/cliprects check before going any further */ - intel_batchbuffer_require_space(intel->batch, 8 * 4, - REFERENCES_CLIPRECTS); - again: - aper_array[0] = intel->batch->buf; - aper_array[1] = dst->buffer; - aper_array[2] = src->buffer; - - if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { - intel_batchbuffer_flush(intel->batch); - goto again; - } - - for (i = 0; i < nbox; i++, pbox++) { - drm_clip_rect_t box = *pbox; - - if (rect) { - if (!intel_intersect_cliprects(&box, &box, rect)) - continue; - } - - if (box.x1 >= box.x2 || - box.y1 >= box.y2) - continue; - - assert(box.x1 < box.x2); - assert(box.y1 < box.y2); - src_x = box.x1 - dPriv->x + dPriv->backX; - src_y = box.y1 - dPriv->y + dPriv->backY; - - BEGIN_BATCH(8, REFERENCES_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13 | dst_pitch); - OUT_BATCH((box.y1 << 16) | box.x1); - OUT_BATCH((box.y2 << 16) | box.x2); - - OUT_RELOC(dst->buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - 0); - OUT_BATCH((src_y << 16) | src_x); - OUT_BATCH(src_pitch); - OUT_RELOC(src->buffer, - I915_GEM_DOMAIN_RENDER, 0, - 0); - ADVANCE_BATCH(); - } - - /* Flush the rendering and the batch so that the results all land on the - * screen in a timely fashion. - */ - intel_batchbuffer_emit_mi_flush(intel->batch); - intel_batchbuffer_flush(intel->batch); - } - - UNLOCK_HARDWARE(intel); -} - static GLuint translate_raster_op(GLenum logicop) { switch(logicop) { @@ -245,7 +117,6 @@ intelEmitCopyBlit(struct intel_context *intel, } while (pass < 2); if (pass >= 2) { - LOCK_HARDWARE(intel); dri_bo_map(dst_buffer, GL_TRUE); dri_bo_map(src_buffer, GL_FALSE); _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, @@ -259,12 +130,11 @@ intelEmitCopyBlit(struct intel_context *intel, dri_bo_unmap(src_buffer); dri_bo_unmap(dst_buffer); - UNLOCK_HARDWARE(intel); return GL_TRUE; } - intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS); + intel_batchbuffer_require_space(intel->batch, 8 * 4); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, @@ -309,7 +179,7 @@ intelEmitCopyBlit(struct intel_context *intel, assert(dst_x < dst_x2); assert(dst_y < dst_y2); - BEGIN_BATCH(8, NO_LOOP_CLIPRECTS); + BEGIN_BATCH(8); OUT_BATCH(CMD); OUT_BATCH(BR13 | (uint16_t)dst_pitch); OUT_BATCH((dst_y << 16) | dst_x); @@ -367,8 +237,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) skipBuffers = BUFFER_BIT_STENCIL; } - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects) { GLint cx, cy, cw, ch; @@ -525,7 +393,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) assert(x1 < x2); assert(y1 < y2); - BEGIN_BATCH(6, REFERENCES_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((y1 << 16) | x1); @@ -540,8 +408,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) } } } - - UNLOCK_HARDWARE(intel); } GLboolean @@ -583,8 +449,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, intel_batchbuffer_require_space( intel->batch, (8 * 4) + (3 * 4) + - dwords * 4, - REFERENCES_CLIPRECTS ); + dwords * 4 ); opcode = XY_SETUP_BLT_CMD; if (cpp == 4) @@ -606,7 +471,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, if (dst_tiling != I915_TILING_NONE) blit_cmd |= XY_DST_TILED; - BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS); + BEGIN_BATCH(8 + 3); OUT_BATCH(opcode); OUT_BATCH(br13); OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ @@ -625,8 +490,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, intel_batchbuffer_data( intel->batch, src_bits, - dwords * 4, - REFERENCES_CLIPRECTS ); + dwords * 4 ); intel_batchbuffer_emit_mi_flush(intel->batch); diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h index 240cb7cd1b6..eb66fe0481d 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.h +++ b/src/mesa/drivers/dri/intel/intel_blit.h @@ -30,7 +30,7 @@ #include "intel_context.h" -extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv, +extern void intelCopyBuffer(const __DRIdrawable * dpriv, const drm_clip_rect_t * rect); extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask); diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 05643189a21..7c4b79f743a 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -102,33 +102,15 @@ intel_get_cliprects(struct intel_context *intel, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - if (intel->constant_cliprect) { - /* FBO or DRI2 rendering, which can just use the fb's size. */ - intel->fboRect.x1 = 0; - intel->fboRect.y1 = 0; - intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; - intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; - - *cliprects = &intel->fboRect; - *num_cliprects = 1; - *x_off = 0; - *y_off = 0; - } else if (intel->front_cliprects || dPriv->numBackClipRects == 0) { - /* use the front clip rects */ - *cliprects = dPriv->pClipRects; - *num_cliprects = dPriv->numClipRects; - *x_off = dPriv->x; - *y_off = dPriv->y; - } - else { - /* use the back clip rects */ - *num_cliprects = dPriv->numBackClipRects; - *cliprects = dPriv->pBackClipRects; - *x_off = dPriv->backX; - *y_off = dPriv->backY; - } + intel->fboRect.x1 = 0; + intel->fboRect.y1 = 0; + intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; + intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; + + *cliprects = &intel->fboRect; + *num_cliprects = 1; + *x_off = 0; + *y_off = 0; } @@ -202,7 +184,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) || (fb->_NumColorDrawBuffers == 0)) { /* writing to 0 */ colorRegions[0] = NULL; - intel->constant_cliprect = GL_TRUE; } else if (fb->_NumColorDrawBuffers > 1) { int i; @@ -212,34 +193,23 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]); colorRegions[i] = irb ? irb->region : NULL; } - intel->constant_cliprect = GL_TRUE; } else { /* Get the intel_renderbuffer for the single colorbuffer we're drawing - * into, and set up cliprects if it's a DRI1 window front buffer. + * into. */ if (fb->Name == 0) { - intel->constant_cliprect = intel->driScreen->dri2.enabled; /* drawing to window system buffer */ - if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - if (!intel->constant_cliprect && !intel->front_cliprects) - intel_batchbuffer_flush(intel->batch); - intel->front_cliprects = GL_TRUE; + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); - } - else { - if (!intel->constant_cliprect && intel->front_cliprects) - intel_batchbuffer_flush(intel->batch); - intel->front_cliprects = GL_FALSE; + else colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT); - } } else { /* drawing to user-created FBO */ struct intel_renderbuffer *irb; irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]); colorRegions[0] = (irb && irb->region) ? irb->region : NULL; - intel->constant_cliprect = GL_TRUE; } } @@ -291,6 +261,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); } + /* If we have a (packed) stencil buffer attached but no depth buffer, + * we still need to set up the shared depth/stencil state so we can use it. + */ + if (depthRegion == NULL && irbStencil && irbStencil->region) + depthRegion = irbStencil->region; + /* * Update depth and stencil test state */ diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index f682ee3de5b..956f2339ff0 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -68,7 +68,7 @@ static void intelClear(GLcontext *ctx, GLbitfield mask) { struct intel_context *intel = intel_context(ctx); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]); GLbitfield tri_mask = 0; GLbitfield blit_mask = 0; GLbitfield swrast_mask = 0; diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 02e0cc7b332..3f6634c65a7 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -55,10 +55,8 @@ #include "intel_decode.h" #include "intel_bufmgr.h" #include "intel_screen.h" -#include "intel_swapbuffers.h" #include "drirenderbuffer.h" -#include "vblank.h" #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ @@ -72,8 +70,6 @@ int INTEL_DEBUG = (0); #define DRIVER_DATE_GEM "GEM " DRIVER_DATE -static void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush); - static const GLubyte * intelGetString(GLcontext * ctx, GLenum name) { @@ -193,10 +189,11 @@ intel_bits_per_pixel(const struct intel_renderbuffer *rb) void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) { - struct intel_framebuffer *intel_fb = drawable->driverPrivate; + struct gl_framebuffer *fb = drawable->driverPrivate; struct intel_renderbuffer *rb; struct intel_region *region, *depth_region; struct intel_context *intel = context->driverPrivate; + struct intel_renderbuffer *front_rb, *back_rb, *depth_rb, *stencil_rb; __DRIbuffer *buffers = NULL; __DRIscreen *screen; int i, count; @@ -212,26 +209,25 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (screen->dri2.loader && (screen->dri2.loader->base.version > 2) && (screen->dri2.loader->getBuffersWithFormat != NULL)) { - struct intel_renderbuffer *depth_rb; - struct intel_renderbuffer *stencil_rb; + + front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); + back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); + depth_rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); + stencil_rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); i = 0; if ((intel->is_front_buffer_rendering || intel->is_front_buffer_reading || - !intel_fb->color_rb[1]) - && intel_fb->color_rb[0]) { + !back_rb) && front_rb) { attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]); + attachments[i++] = intel_bits_per_pixel(front_rb); } - if (intel_fb->color_rb[1]) { + if (back_rb) { attachments[i++] = __DRI_BUFFER_BACK_LEFT; - attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]); + attachments[i++] = intel_bits_per_pixel(back_rb); } - depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if ((depth_rb != NULL) && (stencil_rb != NULL)) { attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; attachments[i++] = intel_bits_per_pixel(depth_rb); @@ -252,13 +248,13 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) drawable->loaderPrivate); } else if (screen->dri2.loader) { i = 0; - if (intel_fb->color_rb[0]) + if (intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT)) attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (intel_fb->color_rb[1]) + if (intel_get_renderbuffer(fb, BUFFER_BACK_LEFT)) attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH)) + if (intel_get_renderbuffer(fb, BUFFER_DEPTH)) attachments[i++] = __DRI_BUFFER_DEPTH; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL)) + if (intel_get_renderbuffer(fb, BUFFER_STENCIL)) attachments[i++] = __DRI_BUFFER_STENCIL; buffers = (*screen->dri2.loader->getBuffers)(drawable, @@ -291,32 +287,32 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) for (i = 0; i < count; i++) { switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); region_name = "dri2 front buffer"; break; case __DRI_BUFFER_FAKE_FRONT_LEFT: - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); region_name = "dri2 fake front buffer"; break; case __DRI_BUFFER_BACK_LEFT: - rb = intel_fb->color_rb[1]; + rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); region_name = "dri2 back buffer"; break; case __DRI_BUFFER_DEPTH: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); region_name = "dri2 depth buffer"; break; case __DRI_BUFFER_DEPTH_STENCIL: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); region_name = "dri2 depth / stencil buffer"; break; case __DRI_BUFFER_STENCIL: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); region_name = "dri2 stencil buffer"; break; @@ -363,7 +359,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) intel_region_release(®ion); if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) { - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); if (rb != NULL) { struct intel_region *stencil_region = NULL; @@ -380,6 +376,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) } } + drawable->validBuffers = GL_TRUE; driUpdateFramebufferSize(&intel->ctx, drawable); } @@ -391,9 +388,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) void (*old_viewport)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h); - if (!driContext->driScreenPriv->dri2.enabled) - return; - if (!intel->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) { /* If we're rendering to the fake front buffer, make sure all the pending * drawing has landed on the real front buffer. Otherwise when we @@ -412,7 +406,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) old_viewport = ctx->Driver.Viewport; ctx->Driver.Viewport = NULL; intel->driDrawable = driContext->driDrawablePriv; - intelWindowMoved(intel); intel_draw_buffer(ctx, intel->ctx.DrawBuffer); ctx->Driver.Viewport = old_viewport; } @@ -467,7 +460,7 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state) intel->vtbl.invalidate_state( intel, new_state ); } -static void +void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) { struct intel_context *intel = intel_context(ctx); @@ -478,13 +471,6 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (intel->gen < 4) INTEL_FIREVERTICES(intel); - /* Emit a flush so that any frontbuffer rendering that might have occurred - * lands onscreen in a timely manner, even if the X Server doesn't trigger - * a flush for us. - */ - if (!intel->driScreen->dri2.enabled && needs_mi_flush) - intel_batchbuffer_emit_mi_flush(intel->batch); - if (intel->batch->map != intel->batch->ptr) intel_batchbuffer_flush(intel->batch); @@ -590,15 +576,14 @@ intelInitDriverFunctions(struct dd_function_table *functions) GLboolean intelInitContext(struct intel_context *intel, const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate, struct dd_function_table *functions) { GLcontext *ctx = &intel->ctx; GLcontext *shareCtx = (GLcontext *) sharedContextPrivate; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - int fthrottle_mode; int bo_reuse_mode; if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx, @@ -610,8 +595,8 @@ intelInitContext(struct intel_context *intel, driContextPriv->driverPrivate = intel; intel->intelScreen = intelScreen; intel->driScreen = sPriv; - intel->sarea = intelScreen->sarea; intel->driContext = driContextPriv; + intel->driFd = sPriv->fd; if (IS_965(intel->intelScreen->deviceID)) { intel->gen = 4; @@ -633,11 +618,6 @@ intelInitContext(struct intel_context *intel, intel->is_g4x = GL_TRUE; } - /* Dri stuff */ - intel->hHWContext = driContextPriv->hHWContext; - intel->driFd = sPriv->fd; - intel->driHwLock = sPriv->lock; - driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, intel->driScreen->myNum, (intel->gen >= 4) ? "i965" : "i915"); @@ -740,8 +720,6 @@ intelInitContext(struct intel_context *intel, intel->RenderIndex = ~0; - fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); - if (intel->gen >= 4 && !intel->intelScreen->irq_active) { _mesa_printf("IRQs not active. Exiting\n"); exit(1); @@ -753,9 +731,6 @@ intelInitContext(struct intel_context *intel, if (INTEL_DEBUG & DEBUG_BUFMGR) dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE); - if (!sPriv->dri2.enabled) - intel_recreate_static_regions(intel); - intel->batch = intel_batchbuffer_alloc(intel); intel_fbo_init(intel); @@ -804,7 +779,7 @@ intelInitContext(struct intel_context *intel, } void -intelDestroyContext(__DRIcontextPrivate * driContextPriv) +intelDestroyContext(__DRIcontext * driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -851,57 +826,6 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) */ } - /* XXX In intelMakeCurrent() below, the context's static regions are - * referenced inside the frame buffer; it's listed as a hack, - * with a comment of "XXX FBO temporary fix-ups!", but - * as long as it's there, we should release the regions here. - * The do/while loop around the block is used to allow the - * "continue" statements inside the block to exit the block, - * to avoid many layers of "if" constructs. - */ - do { - __DRIdrawablePrivate * driDrawPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb; - struct intel_renderbuffer *irbDepth, *irbStencil; - if (!driDrawPriv) { - /* We're already detached from the drawable; exit this block. */ - continue; - } - intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate; - if (!intel_fb) { - /* The frame buffer is already gone; exit this block. */ - continue; - } - irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - - /* If the regions of the frame buffer still match the regions - * of the context, release them. If they've changed somehow, - * leave them alone. - */ - if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); - } - if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); - } - - if (irbDepth && irbDepth->region == intel->depth_region) { - intel_renderbuffer_set_region(irbDepth, NULL); - } - /* Usually, the stencil buffer is the same as the depth buffer; - * but they're handled separately in MakeCurrent, so we'll - * handle them separately here. - */ - if (irbStencil && irbStencil->region == intel->depth_region) { - intel_renderbuffer_set_region(irbStencil, NULL); - } - } while (0); - - intel_region_release(&intel->front_region); - intel_region_release(&intel->back_region); - intel_region_release(&intel->depth_region); - driDestroyOptionCache(&intel->optionCache); /* free the Mesa context */ @@ -913,7 +837,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) } GLboolean -intelUnbindContext(__DRIcontextPrivate * driContextPriv) +intelUnbindContext(__DRIcontext * driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -927,11 +851,10 @@ intelUnbindContext(__DRIcontextPrivate * driContextPriv) } GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +intelMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { - __DRIscreenPrivate *psp = driDrawPriv->driScreenPriv; struct intel_context *intel; GET_CURRENT_CONTEXT(curCtx); @@ -949,41 +872,12 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, } if (driContextPriv) { - struct intel_framebuffer *intel_fb = - (struct intel_framebuffer *) driDrawPriv->driverPrivate; - GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate; + struct gl_framebuffer *fb = driDrawPriv->driverPrivate; + struct gl_framebuffer *readFb = driReadPriv->driverPrivate; - if (driContextPriv->driScreenPriv->dri2.enabled) { - intel_update_renderbuffers(driContextPriv, driDrawPriv); - if (driDrawPriv != driReadPriv) - intel_update_renderbuffers(driContextPriv, driReadPriv); - } else { - /* XXX FBO temporary fix-ups! These are released in - * intelDextroyContext(), above. Changes here should be - * reflected there. - */ - /* if the renderbuffers don't have regions, init them from the context */ - struct intel_renderbuffer *irbDepth - = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - struct intel_renderbuffer *irbStencil - = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - - if (intel_fb->color_rb[0]) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], - intel->front_region); - } - if (intel_fb->color_rb[1]) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], - intel->back_region); - } - - if (irbDepth) { - intel_renderbuffer_set_region(irbDepth, intel->depth_region); - } - if (irbStencil) { - intel_renderbuffer_set_region(irbStencil, intel->depth_region); - } - } + intel_update_renderbuffers(driContextPriv, driDrawPriv); + if (driDrawPriv != driReadPriv) + intel_update_renderbuffers(driContextPriv, driReadPriv); /* set GLframebuffer size to match window, if needed */ driUpdateFramebufferSize(&intel->ctx, driDrawPriv); @@ -992,37 +886,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, driUpdateFramebufferSize(&intel->ctx, driReadPriv); } - _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb); - + _mesa_make_current(&intel->ctx, fb, readFb); intel->driReadDrawable = driReadPriv; - - if (intel->driDrawable != driDrawPriv) { - if (driDrawPriv->swap_interval == (unsigned)-1) { - int i; - - driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0) - ? driGetDefaultVBlankFlags(&intel->optionCache) - : VBLANK_FLAG_NO_IRQ; - - /* Prevent error printf if one crtc is disabled, this will - * be properly calculated in intelWindowMoved() next. - */ - driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv); - - (*psp->systemTime->getUST) (&intel_fb->swap_ust); - driDrawableInitVBlank(driDrawPriv); - intel_fb->vbl_waited = driDrawPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; - } - } - intel->driDrawable = driDrawPriv; - intelWindowMoved(intel); - } - - intel_draw_buffer(&intel->ctx, &intel_fb->Base); + intel->driDrawable = driDrawPriv; + intel_draw_buffer(&intel->ctx, fb); } else { _mesa_make_current(NULL, NULL, NULL); @@ -1030,128 +897,3 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, return GL_TRUE; } - -static void -intelContendedLock(struct intel_context *intel, GLuint flags) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - __DRIscreenPrivate *sPriv = intel->driScreen; - volatile drm_i915_sarea_t *sarea = intel->sarea; - int me = intel->hHWContext; - - drmGetLock(intel->driFd, intel->hHWContext, flags); - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - got contended lock\n", __progname); - - /* If the window moved, may need to set a new cliprect now. - * - * NOTE: This releases and regains the hw lock, so all state - * checking must be done *after* this call: - */ - if (dPriv) - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); - - if (sarea && sarea->ctxOwner != me) { - if (INTEL_DEBUG & DEBUG_BUFMGR) { - fprintf(stderr, "Lost Context: sarea->ctxOwner %x me %x\n", - sarea->ctxOwner, me); - } - sarea->ctxOwner = me; - } - - /* Drawable changed? - */ - if (dPriv && intel->lastStamp != dPriv->lastStamp) { - intelWindowMoved(intel); - intel->lastStamp = dPriv->lastStamp; - } -} - - -_glthread_DECLARE_STATIC_MUTEX(lockMutex); - -/* Lock the hardware and validate our state. - */ -void LOCK_HARDWARE( struct intel_context *intel ) -{ - __DRIdrawable *dPriv = intel->driDrawable; - __DRIscreen *sPriv = intel->driScreen; - char __ret = 0; - struct intel_framebuffer *intel_fb = NULL; - struct intel_renderbuffer *intel_rb = NULL; - - intel->locked++; - if (intel->locked >= 2) - return; - - if (!sPriv->dri2.enabled) - _glthread_LOCK_MUTEX(lockMutex); - - if (intel->driDrawable) { - intel_fb = intel->driDrawable->driverPrivate; - - if (intel_fb) - intel_rb = - intel_get_renderbuffer(&intel_fb->Base, - intel_fb->Base._ColorDrawBufferIndexes[0]); - } - - if (intel_rb && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) && - (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { - drmVBlank vbl; - - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - vbl.request.sequence = intel_rb->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - intel_fb->vbl_waited = vbl.reply.sequence; - } - - if (!sPriv->dri2.enabled) { - DRM_CAS(intel->driHwLock, intel->hHWContext, - (DRM_LOCK_HELD|intel->hHWContext), __ret); - - if (__ret) - intelContendedLock( intel, 0 ); - } - - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - locked\n", __progname); -} - - -/* Unlock the hardware using the global current context - */ -void UNLOCK_HARDWARE( struct intel_context *intel ) -{ - __DRIscreen *sPriv = intel->driScreen; - - intel->locked--; - if (intel->locked > 0) - return; - - assert(intel->locked == 0); - - if (!sPriv->dri2.enabled) { - DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); - _glthread_UNLOCK_MUTEX(lockMutex); - } - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - unlocked\n", __progname); - - /** - * Nothing should be left in batch outside of LOCK/UNLOCK which references - * cliprects. - */ - if (intel->batch->cliprect_mode == REFERENCES_CLIPRECTS) - intel_batchbuffer_flush(intel->batch); -} - diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index e85886db82f..07207bfbec9 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -184,10 +184,6 @@ struct intel_context int urb_size; - struct intel_region *front_region; - struct intel_region *back_region; - struct intel_region *depth_region; - struct intel_batchbuffer *batch; drm_intel_bo *first_post_swapbuffers_batch; GLboolean no_batch_wrap; @@ -252,19 +248,6 @@ struct intel_context intel_tri_func draw_tri; /** - * Set to true if a single constant cliprect should be used in the - * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer - * flush time while the lock is held. - */ - GLboolean constant_cliprect; - - /** - * In !constant_cliprect mode, set to true if the front cliprects should be - * used instead of back. - */ - GLboolean front_cliprects; - - /** * Set if rendering has occured to the drawable's front buffer. * * This is used in the DRI2 case to detect that glFlush should also copy @@ -295,36 +278,20 @@ struct intel_context drm_clip_rect_t draw_rect; drm_clip_rect_t scissor_rect; - drm_context_t hHWContext; - drmLock *driHwLock; int driFd; - __DRIcontextPrivate *driContext; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadDrawable; - __DRIscreenPrivate *driScreen; + __DRIcontext *driContext; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadDrawable; + __DRIscreen *driScreen; intelScreenPrivate *intelScreen; - volatile drm_i915_sarea_t *sarea; - - GLuint lastStamp; /** * Configuration cache */ driOptionCache optionCache; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; }; -/* These are functions now: - */ -void LOCK_HARDWARE( struct intel_context *intel ); -void UNLOCK_HARDWARE( struct intel_context *intel ); - extern char *__progname; @@ -335,14 +302,14 @@ extern char *__progname; #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1)) #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0) -static inline uint32_t +static INLINE uint32_t U_FIXED(float value, uint32_t frac_bits) { value *= (1 << frac_bits); return value < 0 ? 0 : value; } -static inline uint32_t +static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits) { return value * (1 << frac_bits); @@ -439,14 +406,13 @@ extern int INTEL_DEBUG; extern GLboolean intelInitContext(struct intel_context *intel, const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate, struct dd_function_table *functions); -extern void intelGetLock(struct intel_context *intel, GLuint flags); - extern void intelFinish(GLcontext * ctx); extern void intelFlush(GLcontext * ctx); +extern void intel_flush(GLcontext * ctx, GLboolean needs_mi_flush); extern void intelInitDriverFunctions(struct dd_function_table *functions); @@ -546,7 +512,7 @@ is_power_of_two(uint32_t value) return (value & (value - 1)) == 0; } -static inline void +static INLINE void intel_bo_map_gtt_preferred(struct intel_context *intel, drm_intel_bo *bo, GLboolean write) @@ -557,7 +523,7 @@ intel_bo_map_gtt_preferred(struct intel_context *intel, drm_intel_bo_map(bo, write); } -static inline void +static INLINE void intel_bo_unmap_gtt_preferred(struct intel_context *intel, drm_intel_bo *bo) { diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h index 1d1c97a4a9b..e78e07356e7 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.h +++ b/src/mesa/drivers/dri/intel/intel_extensions.h @@ -32,5 +32,8 @@ extern void intelInitExtensions(GLcontext *ctx); +extern void +intelFlushDrawable(__DRIdrawable *drawable); + #endif diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index fc502a87d37..d58ffd95fa6 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -222,7 +222,6 @@ static void intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, GLuint width, GLuint height) { - struct intel_framebuffer *intel_fb = (struct intel_framebuffer*)fb; int i; _mesa_resize_framebuffer(ctx, fb, width, height); @@ -233,9 +232,10 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, return; } + /* Make sure all window system renderbuffers are up to date */ - for (i = 0; i < 2; i++) { - struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base; + for (i = BUFFER_FRONT_LEFT; i <= BUFFER_BACK_RIGHT; i++) { + struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; /* only resize if size is changing */ if (rb && (rb->Width != width || rb->Height != height)) { @@ -427,7 +427,8 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, DBG("Render to DEPTH_STENCIL texture OK\n"); } else { - DBG("Render to texture BAD FORMAT %d\n", texImage->TexFormat); + DBG("Render to texture BAD FORMAT %s\n", + _mesa_get_format_name(texImage->TexFormat)); return GL_FALSE; } @@ -590,11 +591,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) intel_get_renderbuffer(fb, BUFFER_STENCIL); int i; - if (stencilRb && stencilRb != depthRb) { - /* we only support combined depth/stencil buffers, not separate - * stencil buffers. - */ - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + if (depthRb && stencilRb && stencilRb != depthRb) { + if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE && + ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE && + (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Texture->Name == + ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Texture->Name)) { + /* OK */ + } else { + /* we only support combined depth/stencil buffers, not separate + * stencil buffers. + */ + DBG("Only supports combined depth/stencil (found %s, %s)\n", + depthRb ? _mesa_get_format_name(depthRb->Base.Format): "NULL", + stencilRb ? _mesa_get_format_name(stencilRb->Base.Format): "NULL"); + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + } } for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { @@ -605,6 +616,7 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) continue; if (irb == NULL) { + DBG("software rendering renderbuffer\n"); fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; continue; } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index fa43077d6a7..586dbbbb25a 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -34,27 +34,6 @@ struct intel_context; /** - * Intel framebuffer, derived from gl_framebuffer. - */ -struct intel_framebuffer -{ - struct gl_framebuffer Base; - - struct intel_renderbuffer *color_rb[2]; - - /* VBI - */ - GLuint vbl_waited; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; -}; - - -/** * Intel renderbuffer, derived from gl_renderbuffer. */ struct intel_renderbuffer @@ -62,8 +41,6 @@ struct intel_renderbuffer struct gl_renderbuffer Base; struct intel_region *region; - GLuint vbl_pending; /**< vblank sequence number of pending flip */ - uint8_t *span_cache; unsigned long span_cache_offset; }; @@ -121,7 +98,7 @@ intel_fbo_init(struct intel_context *intel); extern void -intel_flip_renderbuffers(struct intel_framebuffer *intel_fb); +intel_flip_renderbuffers(struct gl_framebuffer *fb); static INLINE struct intel_region * diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index 993e427a992..5142f3dcd99 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -88,10 +88,10 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one) return GL_FALSE; } - if (!(ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3])) { + if (!(ctx->Color.ColorMask[0][0] && + ctx->Color.ColorMask[0][1] && + ctx->Color.ColorMask[0][2] && + ctx->Color.ColorMask[0][3])) { DBG("fallback due to color masking\n"); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index d0bcc2a3602..85e5ad2cdd4 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -32,6 +32,7 @@ #include "main/mtypes.h" #include "main/macros.h" #include "main/bufferobj.h" +#include "main/polygon.h" #include "main/pixelstore.h" #include "main/polygon.h" #include "main/state.h" @@ -165,7 +166,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height, * Returns the low Y value of the vertical range given, flipped according to * whether the framebuffer is or not. */ -static inline int +static INLINE int y_flip(struct gl_framebuffer *fb, int y, int height) { if (fb->Name != 0) @@ -235,8 +236,6 @@ do_blit_bitmap( GLcontext *ctx, if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) return GL_FALSE; - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects != 0) { GLuint i; @@ -324,7 +323,6 @@ do_blit_bitmap( GLcontext *ctx, } } out: - UNLOCK_HARDWARE(intel); if (INTEL_DEBUG & DEBUG_SYNC) intel_batchbuffer_flush(intel->batch); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 622aaa22d67..e002516cdd0 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -35,28 +35,33 @@ #include "intel_buffers.h" #include "intel_regions.h" #include "intel_pixel.h" +#include "intel_fbo.h" #define FILE_DEBUG_FLAG DEBUG_PIXEL static struct intel_region * copypix_src_region(struct intel_context *intel, GLenum type) { + struct intel_renderbuffer *depth; + + depth = (struct intel_renderbuffer *) + &intel->ctx.DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; + switch (type) { case GL_COLOR: return intel_readbuf_region(intel); case GL_DEPTH: - /* Don't think this is really possible execpt at 16bpp, when we have no stencil. - */ - if (intel->depth_region && intel->depth_region->cpp == 2) - return intel->depth_region; + /* Don't think this is really possible execpt at 16bpp, when we + * have no stencil. */ + if (depth && depth->region->cpp == 2) + return depth->region; case GL_STENCIL: - /* Don't think this is really possible. - */ + /* Don't think this is really possible. */ break; case GL_DEPTH_STENCIL_EXT: /* Does it matter whether it is stencil/depth or depth/stencil? */ - return intel->depth_region; + return depth->region; default: break; } @@ -83,10 +88,10 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx) ctx->Depth.Test || ctx->Fog.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled || ctx->Color.BlendEnabled); @@ -134,8 +139,6 @@ do_blit_copypixels(GLcontext * ctx, intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects != 0) { GLint delta_x; @@ -214,13 +217,11 @@ do_blit_copypixels(GLcontext * ctx, ctx->Color.ColorLogicOpEnabled ? ctx->Color.LogicOp : GL_COPY)) { DBG("%s: blit failure\n", __FUNCTION__); - UNLOCK_HARDWARE(intel); return GL_FALSE; } } } out: - UNLOCK_HARDWARE(intel); intel_check_front_buffer_rendering(intel); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c index 20424e2e589..9c0fdc6067c 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_read.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c @@ -77,7 +77,7 @@ do_texture_readpixels(GLcontext * ctx, struct intel_context *intel = intel_context(ctx); intelScreenPrivate *screen = intel->intelScreen; GLint pitch = pack->RowLength ? pack->RowLength : width; - __DRIdrawablePrivate *dPriv = intel->driDrawable; + __DRIdrawable *dPriv = intel->driDrawable; int textureFormat; GLenum glTextureFormat; int destFormat, depthFormat, destPitch; @@ -105,15 +105,12 @@ do_texture_readpixels(GLcontext * ctx, return GL_FALSE; } - LOCK_HARDWARE(intel); - if (intel->driDrawable->numClipRects) { intel->vtbl.install_meta_state(intel); intel->vtbl.meta_no_depth_write(intel); intel->vtbl.meta_no_stencil_write(intel); if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) { - UNLOCK_HARDWARE(intel); SET_STATE(i830, state); if (INTEL_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__); @@ -150,7 +147,6 @@ do_texture_readpixels(GLcontext * ctx, intel->vtbl.leave_meta_state(intel); } - UNLOCK_HARDWARE(intel); intel_region_wait_fence(ctx, dest_region); /* required by GL */ return GL_TRUE; @@ -224,7 +220,6 @@ do_blit_readpixels(GLcontext * ctx, * fire with lock held to guarentee cliprects are correct. */ intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); if (intel->driReadDrawable->numClipRects) { GLboolean all = (width * height * src->cpp == dst->Base.Size && @@ -233,7 +228,7 @@ do_blit_readpixels(GLcontext * ctx, dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); - __DRIdrawablePrivate *dPriv = intel->driReadDrawable; + __DRIdrawable *dPriv = intel->driReadDrawable; int nbox = dPriv->numClipRects; drm_clip_rect_t *box = dPriv->pClipRects; drm_clip_rect_t rect; @@ -261,12 +256,10 @@ do_blit_readpixels(GLcontext * ctx, rect.y2 - src_rect.y2, rect.x2 - rect.x1, rect.y2 - rect.y1, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } } - UNLOCK_HARDWARE(intel); if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s - DONE\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index d6b9dc44466..61aefa01b8a 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -362,14 +362,12 @@ intel_region_data(struct intel_context *intel, intel_region_cow(intel, dst); } - LOCK_HARDWARE(intel); _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset, dst->cpp, dst->pitch, dstx, dsty, width, height, src, src_pitch, srcx, srcy); intel_region_unmap(intel, dst); - UNLOCK_HARDWARE(intel); } /* Copy rectangular sub-regions. Need better logic about when to @@ -485,7 +483,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) /* Now blit from the texture buffer to the new buffer: */ - LOCK_HARDWARE(intel); ok = intelEmitCopyBlit(intel, region->cpp, region->pitch, pbo->buffer, 0, region->tiling, @@ -494,7 +491,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) region->pitch, region->height, GL_COPY); assert(ok); - UNLOCK_HARDWARE(intel); } dri_bo * @@ -510,88 +506,3 @@ intel_region_buffer(struct intel_context *intel, return region->buffer; } - -static struct intel_region * -intel_recreate_static(struct intel_context *intel, - const char *name, - struct intel_region *region, - intelRegion *region_desc) -{ - intelScreenPrivate *intelScreen = intel->intelScreen; - int ret; - - if (region == NULL) { - region = calloc(sizeof(*region), 1); - region->refcount = 1; - _DBG("%s creating new region %p\n", __FUNCTION__, region); - } - else { - _DBG("%s %p\n", __FUNCTION__, region); - } - - if (intel->ctx.Visual.rgbBits == 24) - region->cpp = 4; - else - region->cpp = intel->ctx.Visual.rgbBits / 8; - region->pitch = intelScreen->pitch; - region->width = intelScreen->width; - region->height = intelScreen->height; - - if (region->buffer != NULL) { - dri_bo_unreference(region->buffer); - region->buffer = NULL; - } - - assert(region_desc->bo_handle != -1); - region->buffer = intel_bo_gem_create_from_name(intel->bufmgr, - name, - region_desc->bo_handle); - - ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, - ®ion->bit_6_swizzle); - if (ret != 0) { - fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", - region_desc->bo_handle, name, strerror(-ret)); - intel_region_release(®ion); - return NULL; - } - - assert(region->buffer != NULL); - - return region; -} - -/** - * Create intel_region structs to describe the static front, back, and depth - * buffers created by the xserver. - * - * Although FBO's mean we now no longer use these as render targets in - * all circumstances, they won't go away until the back and depth - * buffers become private, and the front buffer will remain even then. - * - * Note that these don't allocate video memory, just describe - * allocations alread made by the X server. - */ -void -intel_recreate_static_regions(struct intel_context *intel) -{ - intelScreenPrivate *intelScreen = intel->intelScreen; - - intel->front_region = - intel_recreate_static(intel, "front", - intel->front_region, - &intelScreen->front); - - intel->back_region = - intel_recreate_static(intel, "back", - intel->back_region, - &intelScreen->back); - - /* Still assumes front.cpp == depth.cpp. We can kill this when we move to - * private buffers. - */ - intel->depth_region = - intel_recreate_static(intel, "depth", - intel->depth_region, - &intelScreen->depth); -} diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 68e8db1de67..e240957197d 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -31,7 +31,6 @@ #include "main/renderbuffer.h" #include "utils.h" -#include "vblank.h" #include "xmlpool.h" #include "intel_batchbuffer.h" @@ -41,7 +40,6 @@ #include "intel_extensions.h" #include "intel_fbo.h" #include "intel_regions.h" -#include "intel_swapbuffers.h" #include "intel_screen.h" #include "intel_span.h" #include "intel_tex.h" @@ -57,7 +55,6 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE - DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC) /* Options correspond to DRI_CONF_BO_REUSE_DISABLED, * DRI_CONF_BO_REUSE_ALL @@ -99,157 +96,58 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 12; +const GLuint __driNConfigOptions = 11; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; #endif /*USE_NEW_INTERFACE */ -/** - * Map all the memory regions described by the screen. - * \return GL_TRUE if success, GL_FALSE if error. - */ -GLboolean -intelMapScreenRegions(__DRIscreenPrivate * sPriv) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - - if (0) - _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); - if (intelScreen->tex.size != 0) { - if (drmMap(sPriv->fd, - intelScreen->tex.handle, - intelScreen->tex.size, - (drmAddress *) & intelScreen->tex.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - } - - return GL_TRUE; -} - -void -intelUnmapScreenRegions(intelScreenPrivate * intelScreen) -{ - if (intelScreen->tex.map) { - drmUnmap(intelScreen->tex.map, intelScreen->tex.size); - intelScreen->tex.map = NULL; - } -} +static const __DRItexOffsetExtension intelTexOffsetExtension = { + { __DRI_TEX_OFFSET }, + intelSetTexOffset, +}; +static const __DRItexBufferExtension intelTexBufferExtension = { + { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, + intelSetTexBuffer, + intelSetTexBuffer2, +}; static void -intelPrintDRIInfo(intelScreenPrivate * intelScreen, - __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) +intelDRI2Flush(__DRIdrawable *drawable) { - fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->front.size, intelScreen->front.offset, - intelScreen->pitch); - fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->back.size, intelScreen->back.offset, - intelScreen->pitch); - fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->depth.size, intelScreen->depth.offset, - intelScreen->pitch); - fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n", - intelScreen->tex.size, intelScreen->tex.offset); - fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); -} + struct intel_context *intel = drawable->driContextPriv->driverPrivate; + if (intel->gen < 4) + INTEL_FIREVERTICES(intel); -static void -intelPrintSAREA(const drm_i915_sarea_t * sarea) -{ - fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, - sarea->height); - fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); - fprintf(stderr, - "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->front_offset, sarea->front_size, - (unsigned) sarea->front_handle, sarea->front_tiled); - fprintf(stderr, - "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->back_offset, sarea->back_size, - (unsigned) sarea->back_handle, sarea->back_tiled); - fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->depth_offset, sarea->depth_size, - (unsigned) sarea->depth_handle, sarea->depth_tiled); - fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); + if (intel->batch->map != intel->batch->ptr) + intel_batchbuffer_flush(intel->batch); } - -/** - * A number of the screen parameters are obtained/computed from - * information in the SAREA. This function updates those parameters. - */ static void -intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, - drm_i915_sarea_t * sarea) +intelDRI2FlushInvalidate(__DRIdrawable *drawable) { - intelScreen->width = sarea->width; - intelScreen->height = sarea->height; - intelScreen->pitch = sarea->pitch; - - intelScreen->front.offset = sarea->front_offset; - intelScreen->front.handle = sarea->front_handle; - intelScreen->front.size = sarea->front_size; - intelScreen->front.tiled = sarea->front_tiled; - - intelScreen->back.offset = sarea->back_offset; - intelScreen->back.handle = sarea->back_handle; - intelScreen->back.size = sarea->back_size; - intelScreen->back.tiled = sarea->back_tiled; - - intelScreen->depth.offset = sarea->depth_offset; - intelScreen->depth.handle = sarea->depth_handle; - intelScreen->depth.size = sarea->depth_size; - intelScreen->depth.tiled = sarea->depth_tiled; - - if (intelScreen->driScrnPriv->ddx_version.minor >= 9) { - intelScreen->front.bo_handle = sarea->front_bo_handle; - intelScreen->back.bo_handle = sarea->back_bo_handle; - intelScreen->depth.bo_handle = sarea->depth_bo_handle; - } else { - intelScreen->front.bo_handle = -1; - intelScreen->back.bo_handle = -1; - intelScreen->depth.bo_handle = -1; - } - - intelScreen->tex.offset = sarea->tex_offset; - intelScreen->logTextureGranularity = sarea->log_tex_granularity; - intelScreen->tex.handle = sarea->tex_handle; - intelScreen->tex.size = sarea->tex_size; - - if (0) - intelPrintSAREA(sarea); + intelDRI2Flush(drawable); + drawable->validBuffers = GL_FALSE; } -static const __DRItexOffsetExtension intelTexOffsetExtension = { - { __DRI_TEX_OFFSET }, - intelSetTexOffset, -}; - -static const __DRItexBufferExtension intelTexBufferExtension = { - { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, - intelSetTexBuffer, - intelSetTexBuffer2, +static const struct __DRI2flushExtensionRec intelFlushExtension = { + { __DRI2_FLUSH, __DRI2_FLUSH_VERSION }, + intelDRI2Flush, + intelDRI2FlushInvalidate, }; static const __DRIextension *intelScreenExtensions[] = { &driReadDrawableExtension, - &driCopySubBufferExtension.base, - &driSwapControlExtension.base, - &driFrameTrackingExtension.base, - &driMediaStreamCounterExtension.base, &intelTexOffsetExtension.base, &intelTexBufferExtension.base, + &intelFlushExtension.base, NULL }; static GLboolean -intel_get_param(__DRIscreenPrivate *psp, int param, int *value) +intel_get_param(__DRIscreen *psp, int param, int *value) { int ret; struct drm_i915_getparam gp; @@ -266,68 +164,12 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value) return GL_TRUE; } -static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) -{ - intelScreenPrivate *intelScreen; - I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; - drm_i915_sarea_t *sarea; - - if (sPriv->devPrivSize != sizeof(I830DRIRec)) { - fprintf(stderr, - "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); - if (!intelScreen) { - fprintf(stderr, "\nERROR! Allocating private area failed\n"); - return GL_FALSE; - } - /* parse information in __driConfigOptions */ - driParseOptionInfo(&intelScreen->optionCache, - __driConfigOptions, __driNConfigOptions); - - intelScreen->driScrnPriv = sPriv; - sPriv->private = (void *) intelScreen; - sarea = (drm_i915_sarea_t *) - (((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset); - intelScreen->sarea = sarea; - - intelScreen->deviceID = gDRIPriv->deviceID; - - intelUpdateScreenFromSAREA(intelScreen, sarea); - - if (!intelMapScreenRegions(sPriv)) { - fprintf(stderr, "\nERROR! mapping regions\n"); - _mesa_free(intelScreen); - sPriv->private = NULL; - return GL_FALSE; - } - - if (0) - intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); - - intelScreen->drmMinor = sPriv->drm_version.minor; - - /* Determine if IRQs are active? */ - if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE, - &intelScreen->irq_active)) - return GL_FALSE; - - sPriv->extensions = intelScreenExtensions; - - return GL_TRUE; -} - - static void -intelDestroyScreen(__DRIscreenPrivate * sPriv) +intelDestroyScreen(__DRIscreen * sPriv) { intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; dri_bufmgr_destroy(intelScreen->bufmgr); - intelUnmapScreenRegions(intelScreen); driDestroyOptionInfo(&intelScreen->optionCache); FREE(intelScreen); @@ -339,10 +181,12 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv) * This is called when we need to set up GL rendering to a new X window. */ static GLboolean -intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, - __DRIdrawablePrivate * driDrawPriv, +intelCreateBuffer(__DRIscreen * driScrnPriv, + __DRIdrawable * driDrawPriv, const __GLcontextModes * mesaVis, GLboolean isPixmap) { + struct intel_renderbuffer *rb; + if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -351,12 +195,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, mesaVis->depthBits != 24); gl_format rgbFormat; - struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); + struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); - if (!intel_fb) + if (!fb) return GL_FALSE; - _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); + _mesa_initialize_framebuffer(fb, mesaVis); if (mesaVis->redBits == 5) rgbFormat = MESA_FORMAT_RGB565; @@ -366,16 +210,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, rgbFormat = MESA_FORMAT_ARGB8888; /* setup the hardware-based renderbuffers */ - intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, - &intel_fb->color_rb[0]->Base); + rb = intel_create_renderbuffer(rgbFormat); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base); if (mesaVis->doubleBufferMode) { - intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat); - - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, - &intel_fb->color_rb[1]->Base); - + rb = intel_create_renderbuffer(rgbFormat); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base); } if (mesaVis->depthBits == 24) { @@ -384,115 +224,63 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, struct intel_renderbuffer *depthStencilRb = intel_create_renderbuffer(MESA_FORMAT_S8_Z24); /* note: bind RB to two attachment points */ - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthStencilRb->Base); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, - &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base); } else { struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_X8_Z24); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } } else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_Z16); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } /* now add any/all software-based renderbuffers we may need */ - _mesa_add_soft_renderbuffers(&intel_fb->Base, + _mesa_add_soft_renderbuffers(fb, GL_FALSE, /* never sw color */ GL_FALSE, /* never sw depth */ swStencil, mesaVis->accumRedBits > 0, GL_FALSE, /* never sw alpha */ GL_FALSE /* never sw aux */ ); - driDrawPriv->driverPrivate = (void *) intel_fb; + driDrawPriv->driverPrivate = fb; return GL_TRUE; } } static void -intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) -{ - struct intel_framebuffer *intel_fb = driDrawPriv->driverPrivate; - struct intel_renderbuffer *depth_rb; - struct intel_renderbuffer *stencil_rb; - - if (intel_fb) { - if (intel_fb->color_rb[0]) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); - } - - if (intel_fb->color_rb[1]) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); - } - - depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - if (depth_rb) { - intel_renderbuffer_set_region(depth_rb, NULL); - } - - stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if (stencil_rb) { - intel_renderbuffer_set_region(stencil_rb, NULL); - } - } - - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - - -/** - * Get information about previous buffer swaps. - */ -static int -intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +intelDestroyBuffer(__DRIdrawable * driDrawPriv) { - struct intel_framebuffer *intel_fb; - - if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) - || (sInfo == NULL)) { - return -1; - } - - intel_fb = dPriv->driverPrivate; - sInfo->swap_count = intel_fb->swap_count; - sInfo->swap_ust = intel_fb->swap_ust; - sInfo->swap_missed_count = intel_fb->swap_missed_count; - - sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) - ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust) - : 0.0; - - return 0; + struct gl_framebuffer *fb = driDrawPriv->driverPrivate; + + _mesa_reference_framebuffer(&fb, NULL); } - /* There are probably better ways to do this, such as an * init-designated function to register chipids and createcontext * functions. */ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); static GLboolean intelCreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; #ifdef I915 @@ -513,120 +301,14 @@ intelCreateContext(const __GLcontextModes * mesaVis, return GL_FALSE; } - -static __DRIconfig ** -intelFillInModes(__DRIscreenPrivate *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) -{ - __DRIconfig **configs; - __GLcontextModes *m; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - int i; - - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML - }; - - uint8_t depth_bits_array[3]; - uint8_t stencil_bits_array[3]; - uint8_t msaa_samples_array[1]; - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - if (depth_bits == 24) - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - msaa_samples_array[0] = 0; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - if (pixel_bits == 16) { - configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - } - else { - __DRIconfig **configs_a8r8g8b8; - __DRIconfig **configs_x8r8g8b8; - - configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - configs = driConcatConfigs(configs_a8r8g8b8, configs_x8r8g8b8); - } - - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0; configs[i]; i++) { - m = &configs[i]->modes; - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return configs; -} - static GLboolean intel_init_bufmgr(intelScreenPrivate *intelScreen) { - int gem_kernel = 0; - struct drm_i915_getparam gp; - __DRIscreenPrivate *spriv = intelScreen->driScrnPriv; + __DRIscreen *spriv = intelScreen->driScrnPriv; int num_fences = 0; intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL; - gp.param = I915_PARAM_HAS_GEM; - gp.value = &gem_kernel; - - (void) drmCommandWriteRead(spriv->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); - - /* If we've got a new enough DDX that's initializing GEM and giving us - * object handles for the shared buffers, use that. - */ - if (!intelScreen->driScrnPriv->dri2.enabled && - intelScreen->driScrnPriv->ddx_version.minor < 9) { - fprintf(stderr, "[%s:%u] Error initializing GEM.\n", - __func__, __LINE__); - return GL_FALSE; - } - intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ); /* Otherwise, use the classic buffer manager. */ if (intelScreen->bufmgr == NULL) { @@ -645,78 +327,20 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen) /** * This is the driver specific part of the createNewScreen entry point. - * Called when using legacy DRI. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) -{ - intelScreenPrivate *intelScreen; -#ifdef I915 - static const __DRIversion ddx_expected = { 1, 5, 0 }; -#else - static const __DRIversion ddx_expected = { 1, 6, 0 }; -#endif - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 5, 0 }; - I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; - - if (!driCheckDriDdxDrmVersions2("i915", - &psp->dri_version, &dri_expected, - &psp->ddx_version, &ddx_expected, - &psp->drm_version, &drm_expected)) { - return NULL; - } - - if (!intelInitDriver(psp)) - return NULL; - - psp->extensions = intelScreenExtensions; - - intelScreen = psp->private; - if (!intel_init_bufmgr(intelScreen)) - return GL_FALSE; - - return (const __DRIconfig **) - intelFillInModes(psp, dri_priv->cpp * 8, - (dri_priv->cpp == 2) ? 16 : 24, - (dri_priv->cpp == 2) ? 0 : 8, 1); -} - -struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) -{ - /* - * This should probably change to have the screen allocate a dummy - * context at screen creation. For now just use the current context. - */ - - GET_CURRENT_CONTEXT(ctx); - if (ctx == NULL) { - _mesa_problem(NULL, "No current context in intelScreenContext\n"); - return NULL; - } - return intel_context(ctx); -} - -/** - * This is the driver specific part of the createNewScreen entry point. * Called when using DRI2. * * \return the __GLcontextModes supported by this driver */ static const -__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) +__DRIconfig **intelInitScreen2(__DRIscreen *psp) { intelScreenPrivate *intelScreen; GLenum fb_format[3]; GLenum fb_type[3]; - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ + static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML + GLX_NONE, GLX_SWAP_UNDEFINED_OML, + GLX_SWAP_EXCHANGE_OML, GLX_SWAP_COPY_OML }; uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1]; int color; @@ -816,19 +440,19 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) } const struct __DriverAPIRec driDriverAPI = { - .InitScreen = intelInitScreen, .DestroyScreen = intelDestroyScreen, .CreateContext = intelCreateContext, .DestroyContext = intelDestroyContext, .CreateBuffer = intelCreateBuffer, .DestroyBuffer = intelDestroyBuffer, - .SwapBuffers = intelSwapBuffers, .MakeCurrent = intelMakeCurrent, .UnbindContext = intelUnbindContext, - .GetSwapInfo = intelGetSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .CopySubBuffer = intelCopySubBuffer, - .InitScreen2 = intelInitScreen2, }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driDRI2Extension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index 14ca0903b6c..e87e306d86b 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -66,7 +66,7 @@ typedef struct int logTextureGranularity; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; volatile drm_i915_sarea_t *sarea; @@ -88,18 +88,18 @@ typedef struct -extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv); +extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv); extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen); -extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); +extern void intelDestroyContext(__DRIcontext * driContextPriv); -extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); +extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv); extern GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); +intelMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen); diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index d1681e9088a..605734d8e58 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -517,7 +517,6 @@ intelSpanRenderStart(GLcontext * ctx) GLuint i; intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { @@ -553,8 +552,6 @@ intelSpanRenderFinish(GLcontext * ctx) intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE); if (ctx->ReadBuffer != ctx->DrawBuffer) intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE); - - UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.c b/src/mesa/drivers/dri/intel/intel_swapbuffers.c deleted file mode 100644 index 5ae12407187..00000000000 --- a/src/mesa/drivers/dri/intel/intel_swapbuffers.c +++ /dev/null @@ -1,248 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_blit.h" -#include "intel_buffers.h" -#include "intel_swapbuffers.h" -#include "intel_fbo.h" -#include "intel_batchbuffer.h" -#include "drirenderbuffer.h" -#include "vblank.h" -#include "i915_drm.h" - - - -/* - * Correct a drawablePrivate's set of vblank flags WRT the current context. - * When considering multiple crtcs. - */ -GLuint -intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv) -{ - if (!intel->intelScreen->driScrnPriv->dri2.enabled && - intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - volatile drm_i915_sarea_t *sarea = intel->sarea; - drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, - .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h }; - drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y, - .x2 = sarea->planeA_x + sarea->planeA_w, - .y2 = sarea->planeA_y + sarea->planeA_h }; - drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y, - .x2 = sarea->planeB_x + sarea->planeB_w, - .y2 = sarea->planeB_y + sarea->planeB_h }; - GLint areaA = driIntersectArea( drw_rect, planeA_rect ); - GLint areaB = driIntersectArea( drw_rect, planeB_rect ); - GLuint flags; - - /* Update vblank info - */ - if (areaB > areaA || (areaA == areaB && areaB > 0)) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - /* Do the stupid test: Is one of them actually disabled? - */ - if (sarea->planeA_w == 0 || sarea->planeA_h == 0) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else if (sarea->planeB_w == 0 || sarea->planeB_h == 0) { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - return flags; - } else { - return dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } -} - - -/** - * Called from driSwapBuffers() - */ -void -intelSwapBuffers(__DRIdrawablePrivate * dPriv) -{ - __DRIscreenPrivate *psp = dPriv->driScreenPriv; - - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - GET_CURRENT_CONTEXT(ctx); - struct intel_context *intel; - - if (ctx == NULL) - return; - - intel = intel_context(ctx); - - if (ctx->Visual.doubleBufferMode) { - GLboolean missed_target; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - int64_t ust; - - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - - /* - * The old swapping ioctl was incredibly racy, just wait for vblank - * and do the swap ourselves. - */ - driWaitForVBlank(dPriv, &missed_target); - - /* - * Update each buffer's vbl_pending so we don't get too out of - * sync - */ - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq; - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq; - - intelCopyBuffer(dPriv, NULL); - - intel_fb->swap_count++; - (*psp->systemTime->getUST) (&ust); - if (missed_target) { - intel_fb->swap_missed_count++; - intel_fb->swap_missed_ust = ust - intel_fb->swap_ust; - } - - intel_fb->swap_ust = ust; - } - drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE); - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - - -/** - * Called from driCopySubBuffer() - */ -void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - struct intel_context *intel = - (struct intel_context *) dPriv->driContextPriv->driverPrivate; - GLcontext *ctx = &intel->ctx; - - if (ctx->Visual.doubleBufferMode) { - drm_clip_rect_t rect; - rect.x1 = x + dPriv->x; - rect.y1 = (dPriv->h - y - h) + dPriv->y; - rect.x2 = rect.x1 + w; - rect.y2 = rect.y1 + h; - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - intelCopyBuffer(dPriv, &rect); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - - -/** - * This will be called whenever the currently bound window is moved/resized. - * XXX: actually, it seems to NOT be called when the window is only moved (BP). - */ -void -intelWindowMoved(struct intel_context *intel) -{ - GLcontext *ctx = &intel->ctx; - __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - - if (!intel->intelScreen->driScrnPriv->dri2.enabled && - intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - GLuint flags = intelFixupVblank(intel, dPriv); - - /* Check to see if we changed pipes */ - if (flags != dPriv->vblFlags && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) { - int64_t count; - drmVBlank vbl; - int i; - - /* - * Deal with page flipping - */ - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - for (i = 0; i < 2; i++) { - if (!intel_fb->color_rb[i] || - (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= - (1<<23)) - continue; - - vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - } - - /* - * Update msc_base from old pipe - */ - driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count); - dPriv->msc_base = count; - /* - * Then get new vblank_base and vblSeq values - */ - dPriv->vblFlags = flags; - driGetCurrentVBlank(dPriv); - dPriv->vblank_base = dPriv->vblSeq; - - intel_fb->vbl_waited = dPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited; - } - } - } else { - dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY; - } - - /* Update Mesa's notion of window size */ - driUpdateFramebufferSize(ctx, dPriv); - intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ - - /* Update hardware scissor */ - if (ctx->Driver.Scissor != NULL) { - ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); - } - - /* Re-calculate viewport related state */ - if (ctx->Driver.DepthRange != NULL) - ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far ); -} diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 767d04d2f4b..d8e71093c47 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -109,8 +109,7 @@ do_copy_texsubimage(struct intel_context *intel, return GL_FALSE; } - // intelFlush(ctx); - LOCK_HARDWARE(intel); + /* intelFlush(ctx); */ { drm_intel_bo *dst_bo = intel_region_buffer(intel, intelImage->mt->region, @@ -132,13 +131,12 @@ do_copy_texsubimage(struct intel_context *intel, /* Can't blit to tiled buffers with non-tile-aligned offset. */ if (intelImage->mt->region->tiling == I915_TILING_Y) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } if (ctx->ReadBuffer->Name == 0) { /* reading from a window, adjust x, y */ - const __DRIdrawablePrivate *dPriv = intel->driReadDrawable; + const __DRIdrawable *dPriv = intel->driReadDrawable; y = dPriv->y + (dPriv->h - (y + height)); x += dPriv->x; @@ -160,22 +158,20 @@ do_copy_texsubimage(struct intel_context *intel, intelImage->mt->cpp, src_pitch, src->buffer, - src->draw_offset, + 0, src->tiling, intelImage->mt->pitch, dst_bo, 0, intelImage->mt->region->tiling, - x, y, image_x + dstx, image_y + dsty, + src->draw_x + x, src->draw_y + y, + image_x + dstx, image_y + dsty, width, height, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } - UNLOCK_HARDWARE(intel); - return GL_TRUE; } diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 66d61f93ea9..6f41eafd0ef 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -235,7 +235,6 @@ try_pbo_upload(struct intel_context *intel, if (drm_intel_bo_references(intel->batch->buf, dst_buffer)) intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); { dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ); @@ -245,11 +244,9 @@ try_pbo_upload(struct intel_context *intel, dst_stride, dst_buffer, 0, GL_FALSE, 0, 0, dst_x, dst_y, width, height, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } - UNLOCK_HARDWARE(intel); return GL_TRUE; } @@ -469,8 +466,6 @@ intelTexImage(GLcontext * ctx, pixels, unpack, "glTexImage"); } - LOCK_HARDWARE(intel); - if (intelImage->mt) { if (pixels != NULL) { /* Flush any queued rendering with the texture before mapping. */ @@ -551,8 +546,6 @@ intelTexImage(GLcontext * ctx, intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } - - UNLOCK_HARDWARE(intel); } @@ -732,7 +725,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv) { - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + struct gl_framebuffer *fb = dPriv->driverPrivate; struct intel_context *intel = pDRICtx->driverPrivate; GLcontext *ctx = &intel->ctx; struct intel_texture_object *intelObj; @@ -749,9 +742,10 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, if (!intelObj) return; - intel_update_renderbuffers(pDRICtx, dPriv); + if (!dPriv->validBuffers) + intel_update_renderbuffers(pDRICtx, dPriv); - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); /* If the region isn't set, then intel_update_renderbuffers was unable * to get the buffers for the drawable. */ diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 1f682082660..7f1dc890220 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -72,8 +72,6 @@ intelTexSubimage(GLcontext * ctx, if (!pixels) return; - LOCK_HARDWARE(intel); - /* Map buffer if necessary. Need to lock to prevent other contexts * from uploading the buffer under us. */ @@ -129,8 +127,6 @@ intelTexSubimage(GLcontext * ctx, intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } - - UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c index 2bca293b3c2..3b4ef7ffd82 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.c +++ b/src/mesa/drivers/dri/mach64/mach64_context.c @@ -89,11 +89,11 @@ static const struct dri_extension card_extensions[] = /* Create the device specific context. */ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *driScreen = driContextPriv->driScreenPriv; + __DRIscreen *driScreen = driContextPriv->driScreenPriv; struct dd_function_table functions; mach64ContextPtr mmesa; mach64ScreenPtr mach64Screen; @@ -260,7 +260,7 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, /* Destroy the device specific context. */ -void mach64DestroyContext( __DRIcontextPrivate *driContextPriv ) +void mach64DestroyContext( __DRIcontext *driContextPriv ) { mach64ContextPtr mmesa = (mach64ContextPtr) driContextPriv->driverPrivate; @@ -307,9 +307,9 @@ void mach64DestroyContext( __DRIcontextPrivate *driContextPriv ) * buffer `b'. */ GLboolean -mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +mach64MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -352,7 +352,7 @@ mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ GLboolean -mach64UnbindContext( __DRIcontextPrivate *driContextPriv ) +mach64UnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h index 854751626d0..18fc859d013 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.h +++ b/src/mesa/drivers/dri/mach64/mach64_context.h @@ -232,9 +232,9 @@ struct mach64_context { /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -274,16 +274,16 @@ struct mach64_context { extern GLboolean mach64CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void mach64DestroyContext( __DRIcontextPrivate * ); +extern void mach64DestroyContext( __DRIcontext * ); -extern GLboolean mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean mach64MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean mach64UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean mach64UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Byte ordering diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.c b/src/mesa/drivers/dri/mach64/mach64_ioctl.c index ef5c0625c31..03587c44fda 100644 --- a/src/mesa/drivers/dri/mach64/mach64_ioctl.c +++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.c @@ -279,7 +279,7 @@ static int mach64WaitForFrameCompletion( mach64ContextPtr mmesa ) /* Copy the back color buffer to the front color buffer. */ -void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ) +void mach64CopyBuffer( __DRIdrawable *dPriv ) { mach64ContextPtr mmesa; GLint nbox, i, ret; @@ -668,7 +668,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ) static void mach64DDClear( GLcontext *ctx, GLbitfield mask ) { mach64ContextPtr mmesa = MACH64_CONTEXT( ctx ); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_mach64_clear_t clear; GLuint flags = 0; GLint i; diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.h b/src/mesa/drivers/dri/mach64/mach64_ioctl.h index 6ef9bc0bcaf..1ffda1932f1 100644 --- a/src/mesa/drivers/dri/mach64/mach64_ioctl.h +++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.h @@ -78,7 +78,7 @@ extern void mach64FireBlitLocked( mach64ContextPtr mmesa, void *buffer, GLint offset, GLint pitch, GLint format, GLint x, GLint y, GLint width, GLint height ); -extern void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ); +extern void mach64CopyBuffer( __DRIdrawable *dPriv ); #if ENABLE_PERF_BOXES extern void mach64PerformanceCounters( mach64ContextPtr mmesa ); extern void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ); diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c index d018ba41748..8653c77da57 100644 --- a/src/mesa/drivers/dri/mach64/mach64_lock.c +++ b/src/mesa/drivers/dri/mach64/mach64_lock.c @@ -51,8 +51,8 @@ int prevLockLine = 0; */ void mach64GetLock( mach64ContextPtr mmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; - __DRIscreenPrivate *sPriv = mmesa->driScreen; + __DRIdrawable *dPriv = mmesa->driDrawable; + __DRIscreen *sPriv = mmesa->driScreen; drm_mach64_sarea_t *sarea = mmesa->sarea; int i; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 3b19cf53333..1ed3b0b70ef 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -68,7 +68,7 @@ static const GLuint __driNConfigOptions = 2; #endif static const __DRIconfig ** -mach64FillInModes( __DRIscreenPrivate *psp, +mach64FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -144,7 +144,7 @@ mach64FillInModes( __DRIscreenPrivate *psp, /* Create the device specific screen private data struct. */ static mach64ScreenRec * -mach64CreateScreen( __DRIscreenPrivate *sPriv ) +mach64CreateScreen( __DRIscreen *sPriv ) { mach64ScreenPtr mach64Screen; ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv; @@ -272,7 +272,7 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -mach64DestroyScreen( __DRIscreenPrivate *driScreen ) +mach64DestroyScreen( __DRIscreen *driScreen ) { mach64ScreenRec *mach64Screen = (mach64ScreenRec *) driScreen->private; @@ -299,8 +299,8 @@ mach64DestroyScreen( __DRIscreenPrivate *driScreen ) * data. */ static GLboolean -mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +mach64CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -370,7 +370,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +mach64DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -378,7 +378,7 @@ mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* Copy the back color buffer to the front color buffer */ static void -mach64SwapBuffers(__DRIdrawablePrivate *dPriv) +mach64SwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { mach64ContextPtr mmesa; @@ -400,7 +400,7 @@ mach64SwapBuffers(__DRIdrawablePrivate *dPriv) /* Initialize the driver specific screen private data. */ static GLboolean -mach64InitDriver( __DRIscreenPrivate *driScreen ) +mach64InitDriver( __DRIscreen *driScreen ) { driScreen->private = (void *) mach64CreateScreen( driScreen ); @@ -420,7 +420,7 @@ mach64InitDriver( __DRIscreenPrivate *driScreen ) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -mach64InitScreen(__DRIscreenPrivate *psp) +mach64InitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 6, 4, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -457,3 +457,9 @@ const struct __DriverAPIRec driDriverAPI = { .SwapBuffersMSC = NULL }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.h b/src/mesa/drivers/dri/mach64/mach64_screen.h index be5e29a3e58..1966809c03c 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.h +++ b/src/mesa/drivers/dri/mach64/mach64_screen.h @@ -70,7 +70,7 @@ typedef struct { drmBufMapPtr buffers; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; driOptionCache optionCache; diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c index 500319e0e31..b4ba2a41c98 100644 --- a/src/mesa/drivers/dri/mach64/mach64_span.c +++ b/src/mesa/drivers/dri/mach64/mach64_span.c @@ -40,8 +40,8 @@ #define LOCAL_VARS \ mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ + __DRIscreen *sPriv = mmesa->driScreen; \ + __DRIdrawable *dPriv = mmesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ GLushort p; \ @@ -49,8 +49,8 @@ #define LOCAL_DEPTH_VARS \ mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ - __DRIscreenPrivate *driScreen = mmesa->driScreen; \ + __DRIdrawable *dPriv = mmesa->driDrawable; \ + __DRIscreen *driScreen = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ char *buf = (char *)(driScreen->pFB + drb->offset + \ diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c index 3a023187ce7..df7cbc8670e 100644 --- a/src/mesa/drivers/dri/mach64/mach64_state.c +++ b/src/mesa/drivers/dri/mach64/mach64_state.c @@ -388,7 +388,7 @@ static void mach64UpdateClipping( GLcontext *ctx ) mach64ScreenPtr mach64Screen = mmesa->mach64Screen; if ( mmesa->driDrawable ) { - __DRIdrawablePrivate *drawable = mmesa->driDrawable; + __DRIdrawable *drawable = mmesa->driDrawable; int x1 = 0; int y1 = 0; int x2 = drawable->w - 1; @@ -527,10 +527,10 @@ static void mach64UpdateMasks( GLcontext *ctx ) /* mach64 can't color mask with alpha blending enabled */ if ( !ctx->Color.BlendEnabled ) { mask = mach64PackColor( mmesa->mach64Screen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); } if ( mmesa->setup.dp_write_mask != mask ) { @@ -689,7 +689,7 @@ static void mach64DDLogicOpCode( GLcontext *ctx, GLenum opcode ) void mach64SetCliprects( GLcontext *ctx, GLenum mode ) { mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; switch ( mode ) { case GL_FRONT_LEFT: diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 72917ee13bf..6627d3c38a0 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -130,7 +130,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj ) mach64SetTexWrap( t, texObj->WrapS, texObj->WrapT ); mach64SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - mach64SetTexBorderColor( t, texObj->BorderColor ); + mach64SetTexBorderColor( t, texObj->BorderColor.f ); return t; } @@ -470,7 +470,7 @@ static void mach64DDTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( mmesa ); - mach64SetTexBorderColor( t, tObj->BorderColor ); + mach64SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 2c7f50c498e..f835cb8bd6b 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -108,7 +108,7 @@ int MGA_DEBUG = 0; #endif static const __DRIconfig ** -mgaFillInModes( __DRIscreenPrivate *psp, +mgaFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -190,7 +190,7 @@ const __DRIextension *mgaScreenExtensions[] = { }; static GLboolean -mgaInitDriver(__DRIscreenPrivate *sPriv) +mgaInitDriver(__DRIscreen *sPriv) { mgaScreenPrivate *mgaScreen; MGADRIPtr serverInfo = (MGADRIPtr)sPriv->pDevPriv; @@ -332,7 +332,7 @@ mgaInitDriver(__DRIscreenPrivate *sPriv) static void -mgaDestroyScreen(__DRIscreenPrivate *sPriv) +mgaDestroyScreen(__DRIscreen *sPriv) { mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *) sPriv->private; @@ -426,14 +426,14 @@ static const struct dri_debug_control debug_control[] = static GLboolean mgaCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { int i; unsigned maxlevels; GLcontext *ctx, *shareCtx; mgaContextPtr mmesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private; drm_mga_sarea_t *saPriv = (drm_mga_sarea_t *)(((char*)sPriv->pSAREA)+ mgaScreen->sarea_priv_offset); @@ -645,7 +645,7 @@ mgaCreateContext( const __GLcontextModes *mesaVis, } static void -mgaDestroyContext(__DRIcontextPrivate *driContextPriv) +mgaDestroyContext(__DRIcontext *driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; @@ -697,8 +697,8 @@ mgaDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +mgaCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -814,13 +814,13 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +mgaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -mgaSwapBuffers(__DRIdrawablePrivate *dPriv) +mgaSwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { mgaContextPtr mmesa; @@ -839,7 +839,7 @@ mgaSwapBuffers(__DRIdrawablePrivate *dPriv) } static GLboolean -mgaUnbindContext(__DRIcontextPrivate *driContextPriv) +mgaUnbindContext(__DRIcontext *driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; if (mmesa) @@ -855,9 +855,9 @@ mgaUnbindContext(__DRIcontextPrivate *driContextPriv) * But why are we doing context initialization here??? */ static GLboolean -mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +mgaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; @@ -892,7 +892,7 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, void mgaGetLock( mgaContextPtr mmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_mga_sarea_t *sarea = mmesa->sarea; int me = mmesa->hHWContext; int i; @@ -960,7 +960,7 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { mgaContextPtr mmesa; @@ -998,3 +998,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h index 07c22bd5966..aee146090c0 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.h +++ b/src/mesa/drivers/dri/mga/mga_xmesa.h @@ -67,7 +67,7 @@ typedef struct mga_screen_private_s { char *texVirtual[MGA_NR_TEX_HEAPS]; - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; drmBufMapPtr bufs; drmRegion mmio; diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h index 30640a29b35..41415659314 100644 --- a/src/mesa/drivers/dri/mga/mgacontext.h +++ b/src/mesa/drivers/dri/mga/mgacontext.h @@ -294,10 +294,10 @@ struct mga_context_t { drm_context_t hHWContext; drm_hw_lock_t *driHwLock; int driFd; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; struct mga_screen_private_s *mgaScreen; drm_mga_sarea_t *sarea; diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c index 4438bad9209..8ce5d802ab8 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.c +++ b/src/mesa/drivers/dri/mga/mgaioctl.c @@ -207,7 +207,7 @@ static void mgaClear( GLcontext *ctx, GLbitfield mask ) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; GLuint flags = 0; GLuint clear_color = mmesa->ClearColor; GLuint clear_depth = 0; @@ -409,7 +409,7 @@ static void mgaWaitForFrameCompletion( mgaContextPtr mmesa ) /* * Copy the back buffer to the front buffer. */ -void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ) +void mgaCopyBuffer( __DRIdrawable *dPriv ) { mgaContextPtr mmesa; drm_clip_rect_t *pbox; @@ -417,7 +417,7 @@ void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ) GLint ret; GLint i; GLboolean missed_target; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; assert(dPriv); assert(dPriv->driContextPriv); diff --git a/src/mesa/drivers/dri/mga/mgaioctl.h b/src/mesa/drivers/dri/mga/mgaioctl.h index dbc823de802..7a8660d2035 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.h +++ b/src/mesa/drivers/dri/mga/mgaioctl.h @@ -32,7 +32,7 @@ #include "mgacontext.h" #include "mga_xmesa.h" -void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ); +void mgaCopyBuffer( __DRIdrawable *dPriv ); void mgaWaitForVBlank( mgaContextPtr mmesa ); void mgaGetILoadBufferLocked( mgaContextPtr mmesa ); diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c index 977dfa0b760..69415f8a839 100644 --- a/src/mesa/drivers/dri/mga/mgapixel.c +++ b/src/mesa/drivers/dri/mga/mgapixel.c @@ -134,10 +134,10 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits ) && @@ -150,10 +150,10 @@ static GLboolean check_depth_per_fragment_ops( const GLcontext *ctx ) { return ( ctx->Current.RasterPosValid && - ctx->Color.ColorMask[RCOMP] == 0 && - ctx->Color.ColorMask[BCOMP] == 0 && - ctx->Color.ColorMask[GCOMP] == 0 && - ctx->Color.ColorMask[ACOMP] == 0 && + ctx->Color.ColorMask[0][RCOMP] == 0 && + ctx->Color.ColorMask[0][BCOMP] == 0 && + ctx->Color.ColorMask[0][GCOMP] == 0 && + ctx->Color.ColorMask[0][ACOMP] == 0 && ctx->Pixel.ZoomX == 1.0F && ( ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F ) ); } @@ -299,7 +299,7 @@ mgaTryReadPixels( GLcontext *ctx, #if 0 { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; int nbox, retcode, i; UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT ); @@ -399,7 +399,7 @@ static void do_draw_pix( GLcontext *ctx, #if 0 mgaContextPtr mmesa = MGA_CONTEXT(ctx); drmMGABlit blit; - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_clip_rect_t pbox = dPriv->pClipRects; int nbox = dPriv->numClipRects; int retcode, i; @@ -525,10 +525,10 @@ mgaTryDrawPixels( GLcontext *ctx, mmesa->mgaScreen->backOffset); planemask = mgaPackColor(cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (cpp == 2) planemask |= planemask << 16; diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c index 2ff1cac8e24..10606c152c3 100644 --- a/src/mesa/drivers/dri/mga/mgaspan.c +++ b/src/mesa/drivers/dri/mga/mgaspan.c @@ -36,9 +36,9 @@ #define LOCAL_VARS \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ + __DRIscreen *sPriv = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - const __DRIdrawablePrivate *dPriv = drb->dPriv; \ + const __DRIdrawable *dPriv = drb->dPriv; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ @@ -52,9 +52,9 @@ #define LOCAL_DEPTH_VARS \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ + __DRIscreen *sPriv = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - const __DRIdrawablePrivate *dPriv = drb->dPriv; \ + const __DRIdrawable *dPriv = drb->dPriv; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 7c830ec0974..0253044761d 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -374,13 +374,11 @@ static void mgaDDColorMask(GLcontext *ctx, { mgaContextPtr mmesa = MGA_CONTEXT( ctx ); mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; - - GLuint mask = mgaPackColor(mgaScreen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (mgaScreen->cpp == 2) mask = mask | (mask << 16); @@ -748,7 +746,7 @@ static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode ) static void mga_set_cliprects(mgaContextPtr mmesa) { - __DRIdrawablePrivate *driDrawable = mmesa->driDrawable; + __DRIdrawable *driDrawable = mmesa->driDrawable; if ((mmesa->draw_buffer != MGA_FRONT) || (driDrawable->numBackClipRects == 0)) { @@ -776,8 +774,8 @@ static void mga_set_cliprects(mgaContextPtr mmesa) void mgaUpdateRects( mgaContextPtr mmesa, GLuint buffers ) { - __DRIdrawablePrivate *const driDrawable = mmesa->driDrawable; - __DRIdrawablePrivate *const driReadable = mmesa->driReadable; + __DRIdrawable *const driDrawable = mmesa->driDrawable; + __DRIdrawable *const driReadable = mmesa->driReadable; mmesa->dirty_cliprects = 0; diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c index 9163371b332..62a9317cd48 100644 --- a/src/mesa/drivers/dri/mga/mgatex.c +++ b/src/mesa/drivers/dri/mga/mgatex.c @@ -332,7 +332,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj ) mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter ); - mgaSetTexBorderColor( t, tObj->BorderColor ); + mgaSetTexBorderColor( t, tObj->BorderColor.f ); } return( t ); @@ -461,7 +461,7 @@ mgaTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: FLUSH_BATCH(mmesa); - mgaSetTexBorderColor(t, tObj->BorderColor); + mgaSetTexBorderColor(t, tObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index 0b250876c54..e389e1c87b0 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -101,11 +101,11 @@ static const struct dri_debug_control debug_control[] = /* Create the device specific context. */ GLboolean r128CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct dd_function_table functions; r128ContextPtr rmesa; r128ScreenPtr r128scrn; @@ -274,7 +274,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual, /* Destroy the device specific context. */ -void r128DestroyContext( __DRIcontextPrivate *driContextPriv ) +void r128DestroyContext( __DRIcontext *driContextPriv ) { r128ContextPtr rmesa = (r128ContextPtr) driContextPriv->driverPrivate; @@ -325,9 +325,9 @@ void r128DestroyContext( __DRIcontextPrivate *driContextPriv ) * buffer `b'. */ GLboolean -r128MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +r128MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -364,7 +364,7 @@ r128MakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ GLboolean -r128UnbindContext( __DRIcontextPrivate *driContextPriv ) +r128UnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h index 0e10209a6ad..65f845c1159 100644 --- a/src/mesa/drivers/dri/r128/r128_context.h +++ b/src/mesa/drivers/dri/r128/r128_context.h @@ -186,9 +186,9 @@ struct r128_context { /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -225,16 +225,16 @@ struct r128_context { extern GLboolean r128CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void r128DestroyContext( __DRIcontextPrivate * ); +extern void r128DestroyContext( __DRIcontext * ); -extern GLboolean r128MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean r128MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean r128UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean r128UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Debugging: diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c index 84ac3d9f797..56758d971c3 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.c +++ b/src/mesa/drivers/dri/r128/r128_ioctl.c @@ -248,7 +248,7 @@ static int r128WaitForFrameCompletion( r128ContextPtr rmesa ) /* Copy the back color buffer to the front color buffer. */ -void r128CopyBuffer( __DRIdrawablePrivate *dPriv ) +void r128CopyBuffer( __DRIdrawable *dPriv ) { r128ContextPtr rmesa; GLint nbox, i, ret; @@ -327,7 +327,7 @@ void r128CopyBuffer( __DRIdrawablePrivate *dPriv ) #endif } -void r128PageFlip( __DRIdrawablePrivate *dPriv ) +void r128PageFlip( __DRIdrawable *dPriv ) { r128ContextPtr rmesa; GLint ret; @@ -401,7 +401,7 @@ void r128PageFlip( __DRIdrawablePrivate *dPriv ) static void r128Clear( GLcontext *ctx, GLbitfield mask ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; + __DRIdrawable *dPriv = rmesa->driDrawable; drm_r128_clear_t clear; GLuint flags = 0; GLint i; diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h index 4b0c9cdc7fe..84ace900eec 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.h +++ b/src/mesa/drivers/dri/r128/r128_ioctl.h @@ -85,8 +85,8 @@ extern void r128ReadDepthSpanLocked( r128ContextPtr rmesa, extern void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n, const GLint x[], const GLint y[] ); -extern void r128CopyBuffer( __DRIdrawablePrivate *dPriv ); -extern void r128PageFlip( __DRIdrawablePrivate *dPriv ); +extern void r128CopyBuffer( __DRIdrawable *dPriv ); +extern void r128PageFlip( __DRIdrawable *dPriv ); void r128WaitForVBlank( r128ContextPtr rmesa ); extern void r128WaitForIdleLocked( r128ContextPtr rmesa ); diff --git a/src/mesa/drivers/dri/r128/r128_lock.c b/src/mesa/drivers/dri/r128/r128_lock.c index 81488a27424..9bc3515b5aa 100644 --- a/src/mesa/drivers/dri/r128/r128_lock.c +++ b/src/mesa/drivers/dri/r128/r128_lock.c @@ -68,8 +68,8 @@ r128UpdatePageFlipping( r128ContextPtr rmesa ) */ void r128GetLock( r128ContextPtr rmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; - __DRIscreenPrivate *sPriv = rmesa->driScreen; + __DRIdrawable *dPriv = rmesa->driDrawable; + __DRIscreen *sPriv = rmesa->driScreen; drm_r128_sarea_t *sarea = rmesa->sarea; int i; diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 9da3b5fb73d..80b265811ec 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -91,7 +91,7 @@ static const GLuint __driNConfigOptions = 3; /* Create the device specific screen private data struct. */ static r128ScreenPtr -r128CreateScreen( __DRIscreenPrivate *sPriv ) +r128CreateScreen( __DRIscreen *sPriv ) { r128ScreenPtr r128Screen; R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv; @@ -236,7 +236,7 @@ r128CreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -r128DestroyScreen( __DRIscreenPrivate *sPriv ) +r128DestroyScreen( __DRIscreen *sPriv ) { r128ScreenPtr r128Screen = (r128ScreenPtr)sPriv->private; @@ -262,8 +262,8 @@ r128DestroyScreen( __DRIscreenPrivate *sPriv ) * data. */ static GLboolean -r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +r128CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -349,7 +349,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +r128DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -357,7 +357,7 @@ r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* Copy the back color buffer to the front color buffer */ static void -r128SwapBuffers(__DRIdrawablePrivate *dPriv) +r128SwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { r128ContextPtr rmesa; @@ -384,7 +384,7 @@ r128SwapBuffers(__DRIdrawablePrivate *dPriv) /* Initialize the driver specific screen private data. */ static GLboolean -r128InitDriver( __DRIscreenPrivate *sPriv ) +r128InitDriver( __DRIscreen *sPriv ) { sPriv->private = (void *) r128CreateScreen( sPriv ); @@ -397,7 +397,7 @@ r128InitDriver( __DRIscreenPrivate *sPriv ) } static const __DRIconfig ** -r128FillInModes( __DRIscreenPrivate *psp, +r128FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -478,7 +478,7 @@ r128FillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -r128InitScreen(__DRIscreenPrivate *psp) +r128InitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -517,3 +517,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/r128/r128_screen.h b/src/mesa/drivers/dri/r128/r128_screen.h index e2fa1677c9f..8d450adff34 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.h +++ b/src/mesa/drivers/dri/r128/r128_screen.h @@ -71,7 +71,7 @@ typedef struct { drmBufMapPtr buffers; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c index d238cc3c941..0413e5b4f12 100644 --- a/src/mesa/drivers/dri/r128/r128_span.c +++ b/src/mesa/drivers/dri/r128/r128_span.c @@ -50,8 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_VARS \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = rmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \ + __DRIscreen *sPriv = rmesa->driScreen; \ + __DRIdrawable *dPriv = rmesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ GLuint p; \ @@ -60,8 +60,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_DEPTH_VARS \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ r128ScreenPtr r128scrn = rmesa->r128Screen; \ - __DRIscreenPrivate *sPriv = rmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \ + __DRIscreen *sPriv = rmesa->driScreen; \ + __DRIdrawable *dPriv = rmesa->driDrawable; \ GLuint height = dPriv->h; \ (void) r128scrn; (void) sPriv; (void) height diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c index 4ae7bf5b97d..2254a7a4ffc 100644 --- a/src/mesa/drivers/dri/r128/r128_state.c +++ b/src/mesa/drivers/dri/r128/r128_state.c @@ -572,7 +572,7 @@ static void r128UpdateClipping( GLcontext *ctx ) r128ContextPtr rmesa = R128_CONTEXT(ctx); if ( rmesa->driDrawable ) { - __DRIdrawablePrivate *drawable = rmesa->driDrawable; + __DRIdrawable *drawable = rmesa->driDrawable; int x1 = 0; int y1 = 0; int x2 = drawable->w - 1; @@ -702,10 +702,10 @@ static void r128UpdateMasks( GLcontext *ctx ) r128ContextPtr rmesa = R128_CONTEXT(ctx); GLuint mask = r128PackColor( rmesa->r128Screen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if ( rmesa->setup.plane_3d_mask_c != mask ) { rmesa->setup.plane_3d_mask_c = mask; diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 0a1207fb89f..f1be7cc1c4f 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -169,7 +169,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) r128SetTexWrap( t, texObj->WrapS, texObj->WrapT ); r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - r128SetTexBorderColor( t, texObj->BorderColor ); + r128SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -535,7 +535,7 @@ static void r128TexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexBorderColor( t, tObj->BorderColor ); + r128SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 5f985d624d8..f34e319222d 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -274,10 +274,10 @@ static void r200_init_vtbl(radeonContextPtr radeon) /* Create the device specific rendering context. */ GLboolean r200CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); struct dd_function_table functions; r200ContextPtr rmesa; @@ -496,7 +496,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, } -void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) +void r200DestroyContext( __DRIcontext *driContextPriv ) { int i; r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate; diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index 246f98c6dc5..17e4d8962ea 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -636,14 +636,14 @@ struct r200_context { #define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx)) -extern void r200DestroyContext( __DRIcontextPrivate *driContextPriv ); +extern void r200DestroyContext( __DRIcontext *driContextPriv ); extern GLboolean r200CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); -extern GLboolean r200MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); -extern GLboolean r200UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean r200MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); +extern GLboolean r200UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Debugging: diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index b238adb9721..66c5d3655a9 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -61,7 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. static void r200KernelClear(GLcontext *ctx, GLuint flags) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLint cx, cy, cw, ch, ret; GLuint i; @@ -185,7 +185,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags) static void r200Clear( GLcontext *ctx, GLbitfield mask ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index 95773871e02..bfb7e2a2ed3 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -88,10 +88,10 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits ) && @@ -214,7 +214,7 @@ r200TryReadPixels( GLcontext *ctx, } { - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawable *dPriv = rmesa->radeon.dri.drawable; driRenderbuffer *drb = (driRenderbuffer *) ctx->ReadBuffer->_ColorReadBuffer; int nbox = dPriv->numClipRects; int src_offset = drb->offset @@ -298,7 +298,7 @@ static void do_draw_pix( GLcontext *ctx, #if 0 r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); drm_clip_rect_t *box = dPriv->pClipRects; struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0]; driRenderbuffer *drb = (driRenderbuffer *) rb; @@ -400,10 +400,10 @@ r200TryDrawPixels( GLcontext *ctx, case GL_RGBA: case GL_BGRA: planemask = radeonPackColor(cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (cpp == 2) planemask |= planemask << 16; diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 6d99c039ded..7fe482fe15f 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -721,10 +721,10 @@ static void r200ColorMask( GLcontext *ctx, if (!rrb) return; mask = radeonPackColor( rrb->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if (!(r && g && b && a)) @@ -1585,7 +1585,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s ) void r200UpdateWindow( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1665,7 +1665,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval, void r200UpdateViewportOffset( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index a4177215537..5b87ba6ccdf 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -378,7 +378,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r200SetTexBorderColor( t, texObj->BorderColor ); + r200SetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -470,7 +470,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx, r200SetTexWrap( t, t->base.WrapS, t->base.WrapT, t->base.WrapR ); r200SetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); r200SetTexFilter(t, t->base.MinFilter, t->base.MagFilter); - r200SetTexBorderColor(t, t->base.BorderColor); + r200SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.c b/src/mesa/drivers/dri/r300/compiler/memory_pool.c index 37aa2b65798..76c7c60d8f5 100644 --- a/src/mesa/drivers/dri/r300/compiler/memory_pool.c +++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.c @@ -71,12 +71,14 @@ static void refill_pool(struct memory_pool * pool) void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes) { if (bytes < POOL_LARGE_ALLOC) { + void * ptr; + if (pool->head + bytes > pool->end) refill_pool(pool); assert(pool->head + bytes <= pool->end); - void * ptr = pool->head; + ptr = pool->head; pool->head += bytes; pool->head = (unsigned char*)(((unsigned long)pool->head + POOL_ALIGN - 1) & ~(POOL_ALIGN - 1)); diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c index 1a3d8bb6412..853b2becd1b 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c @@ -143,7 +143,8 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da for(index = 0; index < c->Count; ++index) { if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) { - for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) { + unsigned comp; + for(comp = 0; comp < c->Constants[index].Size; ++comp) { if (c->Constants[index].u.Immediate[comp] == data) { *swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp); return index; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h index 902b7cfa53b..6d979bbaecf 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -59,7 +59,9 @@ enum { RC_STATE_SHADOW_AMBIENT = 0, RC_STATE_R300_WINDOW_DIMENSION, - RC_STATE_R300_TEXRECT_FACTOR + RC_STATE_R300_TEXRECT_FACTOR, + RC_STATE_R300_VIEWPORT_SCALE, + RC_STATE_R300_VIEWPORT_OFFSET }; struct rc_constant { diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c index c0e7a7f7a02..272f9072d4a 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c @@ -229,15 +229,20 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou /** * Introduce standard code fragment to deal with fragment.position. */ -void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input) +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input, + int full_vtransform) { unsigned tempregi = rc_find_free_temporary(c); + struct rc_instruction * inst_rcp; + struct rc_instruction * inst_mul; + struct rc_instruction * inst_mad; + struct rc_instruction * inst; c->Program.InputsRead &= ~(1 << wpos); c->Program.InputsRead |= 1 << new_input; /* perspective divide */ - struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions); + inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions); inst_rcp->U.I.Opcode = RC_OPCODE_RCP; inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -248,7 +253,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_rcp->U.I.SrcReg[0].Index = new_input; inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; - struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp); + inst_mul = rc_insert_new_instruction(c, inst_rcp); inst_mul->U.I.Opcode = RC_OPCODE_MUL; inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -263,7 +268,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; /* viewport transformation */ - struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul); + inst_mad = rc_insert_new_instruction(c, inst_mul); inst_mad->U.I.Opcode = RC_OPCODE_MAD; inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -275,14 +280,19 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_mad->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT; - inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); inst_mad->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); inst_mad->U.I.SrcReg[2].File = RC_FILE_CONSTANT; - inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index; inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); - struct rc_instruction * inst; + if (full_vtransform) { + inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_SCALE, 0); + inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_OFFSET, 0); + } else { + inst_mad->U.I.SrcReg[1].Index = + inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); + } + for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) { const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); unsigned i; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h index 87a732cd90d..731adc1af2b 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h @@ -73,7 +73,8 @@ void rc_calculate_inputs_outputs(struct radeon_compiler * c); void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input); void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask); void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output); -void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input); +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input, + int full_vtransform); struct r300_fragment_program_compiler { struct radeon_compiler Base; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c index 828d0c8e28e..b2fe7f76b2f 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c @@ -49,7 +49,7 @@ struct register_info { unsigned int Used:1; unsigned int Allocated:1; - rc_register_file File:3; + unsigned int File:3; unsigned int Index:RC_REGISTER_INDEX_BITS; }; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c index 0dbc5380bb5..a3c41d7bd44 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c @@ -94,10 +94,11 @@ unsigned int rc_find_free_temporary(struct radeon_compiler * c) { char used[RC_REGISTER_MAX_INDEX]; unsigned int i; + struct rc_instruction * rcinst; memset(used, 0, sizeof(used)); - for (struct rc_instruction * rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) { + for (rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) { const struct rc_sub_instruction *inst = &rcinst->U.I; const struct rc_opcode_info *opcode = rc_get_opcode_info(inst->Opcode); unsigned int k; @@ -168,8 +169,9 @@ void rc_remove_instruction(struct rc_instruction * inst) unsigned int rc_recompute_ips(struct radeon_compiler * c) { unsigned int ip = 0; + struct rc_instruction * inst; - for(struct rc_instruction * inst = c->Program.Instructions.Next; + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { inst->IP = ip++; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h index 03592884eb2..e3188676965 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h @@ -39,7 +39,7 @@ struct radeon_compiler; struct rc_src_register { - rc_register_file File:3; + unsigned int File:3; /** Negative values may be used for relative addressing. */ signed int Index:(RC_REGISTER_INDEX_BITS+1); @@ -55,7 +55,7 @@ struct rc_src_register { }; struct rc_dst_register { - rc_register_file File:3; + unsigned int File:3; /** Negative values may be used for relative addressing. */ signed int Index:(RC_REGISTER_INDEX_BITS+1); @@ -79,20 +79,20 @@ struct rc_sub_instruction { /** * Opcode of this instruction, according to \ref rc_opcode enums. */ - rc_opcode Opcode:8; + unsigned int Opcode:8; /** * Saturate each value of the result to the range [0,1] or [-1,1], * according to \ref rc_saturate_mode enums. */ - rc_saturate_mode SaturateMode:2; + unsigned int SaturateMode:2; /** * Writing to the special register RC_SPECIAL_ALU_RESULT */ /*@{*/ - rc_write_aluresult WriteALUResult:2; - rc_compare_func ALUResultCompare:3; + unsigned int WriteALUResult:2; + unsigned int ALUResultCompare:3; /*@}*/ /** @@ -103,7 +103,7 @@ struct rc_sub_instruction { unsigned int TexSrcUnit:5; /** Source texture target, one of the \ref rc_texture_target enums */ - rc_texture_target TexSrcTarget:3; + unsigned int TexSrcTarget:3; /** True if tex instruction should do shadow comparison */ unsigned int TexShadow:1; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c index ced66af1eb5..b5c08aea49e 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c @@ -267,9 +267,9 @@ static void transform_LIT(struct radeon_compiler* c, temp = inst->U.I.DstReg.Index; srctemp = srcreg(RC_FILE_TEMPORARY, temp); - // tmp.x = max(0.0, Src.x); - // tmp.y = max(0.0, Src.y); - // tmp.w = clamp(Src.z, -128+eps, 128-eps); + /* tmp.x = max(0.0, Src.x); */ + /* tmp.y = max(0.0, Src.y); */ + /* tmp.w = clamp(Src.z, -128+eps, 128-eps); */ emit2(c, inst->Prev, RC_OPCODE_MAX, 0, dstregtmpmask(temp, RC_MASK_XYW), inst->U.I.SrcReg[0], @@ -280,7 +280,7 @@ static void transform_LIT(struct radeon_compiler* c, swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), negate(srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle))); - // tmp.w = Pow(tmp.y, tmp.w) + /* tmp.w = Pow(tmp.y, tmp.w) */ emit1(c, inst->Prev, RC_OPCODE_LG2, 0, dstregtmpmask(temp, RC_MASK_W), swizzle(srctemp, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y)); @@ -292,14 +292,14 @@ static void transform_LIT(struct radeon_compiler* c, dstregtmpmask(temp, RC_MASK_W), swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W)); - // tmp.z = (tmp.x > 0) ? tmp.w : 0.0 + /* tmp.z = (tmp.x > 0) ? tmp.w : 0.0 */ emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, dstregtmpmask(temp, RC_MASK_Z), negate(swizzle(srctemp, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), builtin_zero); - // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 + /* tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 */ emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode, dstregtmpmask(temp, RC_MASK_XYW), swizzle(srctemp, RC_SWIZZLE_ONE, RC_SWIZZLE_X, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE)); @@ -533,16 +533,16 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants) { static const float SinCosConsts[2][4] = { { - 1.273239545, // 4/PI - -0.405284735, // -4/(PI*PI) - 3.141592654, // PI - 0.2225 // weight + 1.273239545, /* 4/PI */ + -0.405284735, /* -4/(PI*PI) */ + 3.141592654, /* PI */ + 0.2225 /* weight */ }, { 0.75, 0.5, - 0.159154943, // 1/(2*PI) - 6.283185307 // 2*PI + 0.159154943, /* 1/(2*PI) */ + 6.283185307 /* 2*PI */ } }; int i; @@ -602,9 +602,9 @@ int radeonTransformTrigSimple(struct radeon_compiler* c, sincos_constants(c, constants); if (inst->U.I.Opcode == RC_OPCODE_COS) { - // MAD tmp.x, src, 1/(2*PI), 0.75 - // FRC tmp.x, tmp.x - // MAD tmp.z, tmp.x, 2*PI, -PI + /* MAD tmp.x, src, 1/(2*PI), 0.75 */ + /* FRC tmp.x, tmp.x */ + /* MAD tmp.z, tmp.x, 2*PI, -PI */ emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z), diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h index 16005984287..6685ade3ea8 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h @@ -52,12 +52,12 @@ struct r300_fragment_program_compiler; struct radeon_pair_instruction_source { unsigned int Used:1; - rc_register_file File:3; + unsigned int File:3; unsigned int Index:RC_REGISTER_INDEX_BITS; }; struct radeon_pair_instruction_rgb { - rc_opcode Opcode:8; + unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:3; unsigned int OutputWriteMask:3; @@ -74,7 +74,7 @@ struct radeon_pair_instruction_rgb { }; struct radeon_pair_instruction_alpha { - rc_opcode Opcode:8; + unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:1; unsigned int OutputWriteMask:1; @@ -95,8 +95,8 @@ struct rc_pair_instruction { struct radeon_pair_instruction_rgb RGB; struct radeon_pair_instruction_alpha Alpha; - rc_write_aluresult WriteALUResult:2; - rc_compare_func ALUResultCompare:3; + unsigned int WriteALUResult:2; + unsigned int ALUResultCompare:3; }; diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c index ea626d942dc..2eec27e900f 100644 --- a/src/mesa/drivers/dri/r300/r300_blit.c +++ b/src/mesa/drivers/dri/r300/r300_blit.c @@ -181,8 +181,6 @@ static uint32_t mesa_format_to_us_format(gl_format mesa_format) { switch(mesa_format) { - case MESA_FORMAT_S8_Z24: - case MESA_FORMAT_X8_Z24: case MESA_FORMAT_RGBA8888: // x return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0); case MESA_FORMAT_RGB565: // x @@ -216,7 +214,8 @@ static uint32_t mesa_format_to_us_format(gl_format mesa_format) return EASY_US_FORMAT(R500_OUT_FMT_C4_16, R, G, B, A, 0xf); default: - assert(!"Invalid format for US output\n"); + fprintf(stderr, "Unsupported format %s for US output\n", _mesa_get_format_name(mesa_format)); + assert(0); return 0; } } @@ -541,6 +540,19 @@ GLboolean r300_blit(struct r300_context *r300, unsigned reg_height, unsigned flip_y) { + if (_mesa_get_format_bits(src_mesaformat, GL_DEPTH_BITS) > 0) + return GL_FALSE; + + /* Make sure that colorbuffer has even width - hw limitation */ + if (dst_pitch % 2 > 0) + ++dst_pitch; + + /* Rendering to small buffer doesn't work. + * Looks like a hw limitation. + */ + if (dst_pitch < 32) + return GL_FALSE; + /* Need to clamp the region size to make sure * we don't read outside of the source buffer * or write outside of the destination buffer. @@ -562,7 +574,7 @@ GLboolean r300_blit(struct r300_context *r300, fprintf(stderr, "src: size [%d x %d], pitch %d, " "offset [%d x %d], format %s, bo %p\n", src_width, src_height, src_pitch, - src_offset, src_y_offset, + src_x_offset, src_y_offset, _mesa_get_format_name(src_mesaformat), src_bo); fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n", @@ -571,6 +583,9 @@ GLboolean r300_blit(struct r300_context *r300, fprintf(stderr, "region: %d x %d\n", reg_width, reg_height); } + /* Flush is needed to make sure that source buffer has correct data */ + radeonFlush(r300->radeon.glCtx); + if (!validate_buffers(r300, src_bo, dst_bo)) return GL_FALSE; diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 3c6ec2a34a8..1f6ccf6ddca 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -463,10 +463,10 @@ static void r300InitIoctlFuncs(struct dd_function_table *functions) /* Create the device specific rendering context. */ GLboolean r300CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); struct dd_function_table functions; r300ContextPtr r300; diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 54a92a2e447..546cd8ddde3 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -543,9 +543,9 @@ struct r300_context { #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx)) -extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv); +extern void r300DestroyContext(__DRIcontext * driContextPriv); extern GLboolean r300CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern void r300InitShaderFuncs(struct dd_function_table *functions); diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 267ee81a7a6..2933d31136c 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -120,7 +120,7 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler, return; } - rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr); + rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr, GL_FALSE); } /** diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 23f81fe7901..c51285aad93 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -997,7 +997,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, static void r300UpdateWindow(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1050,7 +1050,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) void r300UpdateViewportOffset(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1768,9 +1768,10 @@ static void r300ResetHwState(r300ContextPtr r300) radeon_firevertices(&r300->radeon); r300ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r300DepthMask(ctx, ctx->Depth.Mask); @@ -2039,7 +2040,7 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, GLuint index, } case RC_STATE_R300_WINDOW_DIMENSION: { - __DRIdrawablePrivate * drawable = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable * drawable = radeon_get_drawable(&rmesa->radeon); buffer[0] = drawable->w * 0.5f; /* width*0.5 */ buffer[1] = drawable->h * 0.5f; /* height*0.5 */ buffer[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */ diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index ac3d5b1bec3..963f648cb14 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -215,7 +215,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r300SetTexBorderColor(t, texObj->BorderColor); + r300SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -307,7 +307,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, /* Initialize hardware state */ r300UpdateTexWrap(t); r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r300SetTexBorderColor(t, t->base.BorderColor); + r300SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 45bbc3c071e..cb549497f54 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -99,6 +99,7 @@ static const struct dri_extension card_extensions[] = { {"GL_ARB_depth_clamp", NULL}, {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, + {"GL_ARB_fragment_program_shadow", NULL}, {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, @@ -163,6 +164,7 @@ static const struct dri_extension gl_20_extension[] = { #else {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, #endif /* R600_ENABLE_GLSL_TEST */ + {NULL, NULL} }; static const struct tnl_pipeline_stage *r600_pipeline[] = { @@ -345,10 +347,10 @@ static void r600InitGLExtensions(GLcontext *ctx) /* Create the device specific rendering context. */ GLboolean r600CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); struct dd_function_table functions; context_t *r600; diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h index 394fd757d4b..a1b4af715e2 100644 --- a/src/mesa/drivers/dri/r600/r600_context.h +++ b/src/mesa/drivers/dri/r600/r600_context.h @@ -108,6 +108,7 @@ typedef struct StreamDesc GLint size; //number of data element GLenum type; //data element type GLsizei stride; + GLenum format; // GL_RGBA,GLBGRA struct radeon_bo *bo; GLint bo_offset; @@ -153,7 +154,7 @@ struct r600_context { #define GL_CONTEXT(context) ((GLcontext *)(context->radeon.glCtx)) extern GLboolean r600CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); #define R700_CONTEXT_STATES(context) ((R700_CHIP_CONTEXT *)(&context->hw)) diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 9d83a64e220..f745fe3e8a6 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -305,7 +305,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r600SetTexBorderColor(t, texObj->BorderColor); + r600SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -391,7 +391,7 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx, r600SetTexDefaultState(t); r600UpdateTexWrap(t); r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r600SetTexBorderColor(t, t->base.BorderColor); + r600SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 2a4a6e6ee14..b8466bdd75e 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -91,7 +91,7 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, - FORMAT_COMP_X_shift, FORMAT_COMP_Z_mask); + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); @@ -357,37 +357,37 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGBA_FLOAT16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); @@ -396,11 +396,11 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); @@ -461,26 +461,26 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */ @@ -626,6 +626,31 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa return GL_TRUE; } +static GLuint r600_translate_shadow_func(GLenum func) +{ + switch (func) { + case GL_NEVER: + return SQ_TEX_DEPTH_COMPARE_NEVER; + case GL_LESS: + return SQ_TEX_DEPTH_COMPARE_LESS; + case GL_LEQUAL: + return SQ_TEX_DEPTH_COMPARE_LESSEQUAL; + case GL_GREATER: + return SQ_TEX_DEPTH_COMPARE_GREATER; + case GL_GEQUAL: + return SQ_TEX_DEPTH_COMPARE_GREATEREQUAL; + case GL_NOTEQUAL: + return SQ_TEX_DEPTH_COMPARE_NOTEQUAL; + case GL_EQUAL: + return SQ_TEX_DEPTH_COMPARE_EQUAL; + case GL_ALWAYS: + return SQ_TEX_DEPTH_COMPARE_ALWAYS; + default: + WARN_ONCE("Unknown shadow compare function! %d", func); + return 0; + } +} + void r600SetDepthTexMode(struct gl_texture_object *tObj) { radeonTexObjPtr t; @@ -706,11 +731,22 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1, TEX_HEIGHT_shift, TEX_HEIGHT_mask); + t->SQ_TEX_RESOURCE2 = get_base_teximage_offset(t) / 256; + if ((t->maxLod - t->minLod) > 0) { - t->SQ_TEX_RESOURCE3 = t->mt->levels[t->minLod].size / 256; + t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256; SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask); } + if(texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) + { + SETfield(t->SQ_TEX_SAMPLER0, r600_translate_shadow_func(texObj->CompareFunc), DEPTH_COMPARE_FUNCTION_shift, DEPTH_COMPARE_FUNCTION_mask); + } + else + { + CLEARfield(t->SQ_TEX_SAMPLER0, DEPTH_COMPARE_FUNCTION_mask); + } + } /** diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index e464c6191c3..0ff16b4dddc 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -891,6 +891,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, GLubyte element, GLuint _signed, GLboolean normalize, + GLenum format, VTX_FETCH_METHOD * pFetchMethod) { GLuint client_size_inbyte; @@ -939,10 +940,21 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, vfetch_instruction_ptr->m_Word0.f.src_sel_x = SQ_SEL_X; vfetch_instruction_ptr->m_Word0.f.mega_fetch_count = mega_fetch_count; - vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X; - vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y; - vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z; - vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W; + if(format == GL_BGRA) + { + vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_Z; + vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y; + vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_X; + vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W; + } + else + { + vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X; + vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y; + vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z; + vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W; + + } vfetch_instruction_ptr->m_Word1.f.use_const_fields = 1; vfetch_instruction_ptr->m_Word1.f.data_format = data_format; @@ -4385,7 +4397,10 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L; break; default: - pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_C; + else + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; } pAsm->is_tex = GL_TRUE; @@ -4431,11 +4446,46 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->S[0].src.swizzlew = SQ_SEL_Y; } + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + { + /* compare value goes to w chan ? */ + pAsm->S[0].src.swizzlew = SQ_SEL_Z; + } + if ( GL_FALSE == next_ins(pAsm) ) { return GL_FALSE; } + /* add ARB shadow ambient but clamp to 0..1 */ + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + { + /* ADD_SAT dst, dst, ambient[texunit] */ + pAsm->D.dst.opcode = SQ_OP2_INST_ADD; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + pAsm->D2.dst2.SaturateMode = 1; + + pAsm->S[0].src.rtype = pAsm->D.dst.rtype; + pAsm->S[0].src.reg = pAsm->D.dst.reg; + noswizzle_PVSSRC(&(pAsm->S[0].src)); + noneg_PVSSRC(&(pAsm->S[0].src)); + + pAsm->S[1].src.rtype = SRC_REG_CONSTANT; + pAsm->S[1].src.reg = pAsm->shadow_regs[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit]; + noswizzle_PVSSRC(&(pAsm->S[1].src)); + noneg_PVSSRC(&(pAsm->S[1].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index dbd9860f7d0..56baf5b0d91 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -487,6 +487,8 @@ typedef struct r700_AssemblerBase GLuint unVetTexBits; + GLuint shadow_regs[R700_MAX_TEXTURE_UNITS]; + } r700_AssemblerBase; //Internal use @@ -531,6 +533,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, GLubyte element, GLuint _signed, GLboolean normalize, + GLenum format, VTX_FETCH_METHOD * pFetchMethod); GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm); GLuint gethelpr(r700_AssemblerBase* pAsm); diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index c124e02184f..3bc2d2ba02b 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -57,14 +57,11 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; - uint32_t offset; if (t) { if (!t->image_override) { bo = t->mt->bo; - offset = get_base_teximage_offset(t); } else { bo = t->bo; - offset = 0; } if (bo) { @@ -93,7 +90,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, bo, - offset, + r700->textures[i]->SQ_TEX_RESOURCE2, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, bo, diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c index 526d3843d16..98bfdd0937c 100644 --- a/src/mesa/drivers/dri/r600/r700_clear.c +++ b/src/mesa/drivers/dri/r600/r700_clear.c @@ -49,8 +49,8 @@ static GLboolean r700ClearFast(context_t *context, GLbitfield mask) void r700Clear(GLcontext * ctx, GLbitfield mask) { context_t *context = R700_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]); GLbitfield swrast_mask = 0, tri_mask = 0; int i; struct gl_framebuffer *fb = ctx->DrawBuffer; diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index ce2d9fdf79e..84d51e66069 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -362,8 +362,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, { GLuint number_of_colors_exported; GLboolean z_enabled = GL_FALSE; - GLuint unBit; + GLuint unBit, shadow_unit; int i; + struct prog_instruction *inst; + gl_state_index shadow_ambient[STATE_LENGTH] + = { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0}; //Init_Program Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) ); @@ -373,6 +376,23 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, insert_wpos_code(ctx, mesa_fp); } + /* add/map consts for ARB_shadow_ambient */ + if(mesa_fp->Base.ShadowSamplers) + { + inst = mesa_fp->Base.Instructions; + for (i = 0; i < mesa_fp->Base.NumInstructions; i++) + { + if(inst->TexShadow == 1) + { + shadow_unit = inst->TexSrcUnit; + shadow_ambient[2] = shadow_unit; + fp->r700AsmCode.shadow_regs[shadow_unit] = + _mesa_add_state_reference(mesa_fp->Base.Parameters, shadow_ambient); + } + inst++; + } + } + Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx); if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) ) diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 16b05d5cd9a..3c8cb579f9b 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -85,7 +85,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1071,7 +1071,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1724,10 +1724,10 @@ void r700InitState(GLcontext * ctx) //------------------- r700InitSQConfig(ctx); r700ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r700DepthMask(ctx, ctx->Depth.Mask); diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 90fac078ff0..782f151f5ac 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -188,7 +188,8 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions2( context->stream_desc[i].size, context->stream_desc[i].element, context->stream_desc[i]._signed, - context->stream_desc[i].normalize, + context->stream_desc[i].normalize, + context->stream_desc[i].format, &vtxFetchMethod); } @@ -319,6 +320,7 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, vp->aos_desc[i].size = context->stream_desc[i].size; vp->aos_desc[i].stride = context->stream_desc[i].stride; vp->aos_desc[i].type = context->stream_desc[i].type; + vp->aos_desc[i].format = context->stream_desc[i].format; } if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) @@ -395,7 +397,8 @@ void r700SelectVertexShader(GLcontext *ctx) match = GL_TRUE; for(i=0; i<context->nNumActiveAos; i++) { - if (vp->aos_desc[i].size != context->stream_desc[i].size) + if (vp->aos_desc[i].size != context->stream_desc[i].size || + vp->aos_desc[i].format != context->stream_desc[i].format) { match = GL_FALSE; break; @@ -498,6 +501,7 @@ static void r700TranslateAttrib(GLcontext *ctx, GLuint unLoc, int count, const s pStreamDesc->size = input->Size; pStreamDesc->dst_loc = context->nNumActiveAos; pStreamDesc->element = unLoc; + pStreamDesc->format = input->Format; switch (pStreamDesc->type) { //GetSurfaceFormat diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.h b/src/mesa/drivers/dri/r600/r700_vertprog.h index 00824c29d32..645c9ac84aa 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.h +++ b/src/mesa/drivers/dri/r600/r700_vertprog.h @@ -39,6 +39,7 @@ typedef struct ArrayDesc //TEMP GLint size; //number of data element GLenum type; //data element type GLsizei stride; + GLenum format; //GL_RGBA or GL_BGRA } ArrayDesc; struct r700_vertex_program diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index c0b3165ddad..e0b853bc97d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -137,7 +137,7 @@ void radeon_get_cliprects(radeonContextPtr radeon, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon); + __DRIdrawable *dPriv = radeon_get_drawable(radeon); struct radeon_framebuffer *rfb = dPriv->driverPrivate; if (radeon->constant_cliprect) { @@ -169,8 +169,8 @@ void radeon_get_cliprects(radeonContextPtr radeon, */ void radeonSetCliprects(radeonContextPtr radeon) { - __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon); - __DRIdrawablePrivate *const readable = radeon_get_readable(radeon); + __DRIdrawable *const drawable = radeon_get_drawable(radeon); + __DRIdrawable *const readable = radeon_get_readable(radeon); struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate; struct radeon_framebuffer *const read_rfb = readable->driverPrivate; int x_off, y_off; @@ -229,7 +229,7 @@ void radeonUpdateScissor( GLcontext *ctx ) } if (!rmesa->radeonScreen->kernel_mm) { /* Fix scissors for dri 1 */ - __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa); + __DRIdrawable *dPriv = radeon_get_drawable(rmesa); x1 += dPriv->x; x2 += dPriv->x + 1; min_x += dPriv->x; @@ -428,7 +428,7 @@ static void radeon_flip_renderbuffers(struct radeon_framebuffer *rfb) /* Copy the back color buffer to the front color buffer. */ -void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, +void radeonCopyBuffer( __DRIdrawable *dPriv, const drm_clip_rect_t *rect) { radeonContextPtr rmesa; @@ -496,7 +496,7 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, UNLOCK_HARDWARE( rmesa ); } -static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_target) +static int radeonScheduleSwap(__DRIdrawable *dPriv, GLboolean *missed_target) { radeonContextPtr rmesa; @@ -519,11 +519,11 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar return 0; } -static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) +static GLboolean radeonPageFlip( __DRIdrawable *dPriv ) { radeonContextPtr radeon; GLint ret; - __DRIscreenPrivate *psp; + __DRIscreen *psp; struct radeon_renderbuffer *rrb; struct radeon_framebuffer *rfb; @@ -571,10 +571,10 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) /** * Swap front and back buffer. */ -void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) +void radeonSwapBuffers(__DRIdrawable * dPriv) { int64_t ust; - __DRIscreenPrivate *psp; + __DRIscreen *psp; if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { radeonContextPtr radeon; @@ -615,7 +615,7 @@ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) } } -void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, +void radeonCopySubBuffer(__DRIdrawable * dPriv, int x, int y, int w, int h ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { @@ -1130,7 +1130,7 @@ flush_front: if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2) && (screen->dri2.loader->flushFrontBuffer != NULL)) { - __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon); + __DRIdrawable * drawable = radeon_get_drawable(radeon); (*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate); /* Only clear the dirty bit if front-buffer rendering is no longer diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index faad145cc49..f31f08edf36 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -13,10 +13,10 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h); void radeonWaitForIdleLocked(radeonContextPtr radeon); extern uint32_t radeonGetAge(radeonContextPtr radeon); -void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, +void radeonCopyBuffer( __DRIdrawable *dPriv, const drm_clip_rect_t *rect); -void radeonSwapBuffers(__DRIdrawablePrivate * dPriv); -void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, +void radeonSwapBuffers(__DRIdrawable * dPriv); +void radeonCopySubBuffer(__DRIdrawable * dPriv, int x, int y, int w, int h ); void radeonUpdatePageFlipping(radeonContextPtr rmesa); @@ -42,7 +42,7 @@ void radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, struct radeon_bo *bo); struct radeon_renderbuffer * -radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv); +radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv); void radeon_check_front_buffer_rendering(GLcontext *ctx); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 5c68bf5df6c..b9c29b937e5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -181,10 +181,10 @@ static void radeonInitDriverFuncs(struct dd_function_table *functions) GLboolean radeonInitContext(radeonContextPtr radeon, struct dd_function_table* functions, const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); GLcontext* ctx; GLcontext* shareCtx; @@ -291,7 +291,7 @@ static void radeon_destroy_atom_list(radeonContextPtr radeon) * Cleanup common context fields. * Called by r200DestroyContext/r300DestroyContext */ -void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) +void radeonDestroyContext(__DRIcontext *driContextPriv ) { #ifdef RADEON_BO_TRACK FILE *track; @@ -355,7 +355,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) /* Force the context `c' to be unbound from its buffer. */ -GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv) +GLboolean radeonUnbindContext(__DRIcontext * driContextPriv) { radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate; @@ -720,9 +720,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, /* Force the context `c' to be the current context and associate with it * buffer `b'. */ -GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { radeonContextPtr radeon; struct radeon_framebuffer *drfb; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 0739496e032..ab79d2dc0f2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -92,7 +92,7 @@ struct radeon_renderbuffer GLuint pf_pending; /**< sequence number of pending flip */ GLuint vbl_pending; /**< vblank sequence number of pending flip */ - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; }; struct radeon_framebuffer @@ -381,8 +381,8 @@ struct radeon_store { }; struct radeon_dri_mirror { - __DRIcontextPrivate *context; /* DRI context */ - __DRIscreenPrivate *screen; /* DRI screen */ + __DRIcontext *context; /* DRI context */ + __DRIscreen *screen; /* DRI screen */ drm_context_t hwContext; drm_hw_lock_t *hwLock; @@ -523,12 +523,12 @@ struct radeon_context { #define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx)) -static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon) +static inline __DRIdrawable* radeon_get_drawable(radeonContextPtr radeon) { return radeon->dri.context->driDrawablePriv; } -static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon) +static inline __DRIdrawable* radeon_get_readable(radeonContextPtr radeon) { return radeon->dri.context->driReadablePriv; } @@ -581,16 +581,16 @@ static INLINE uint32_t radeonPackFloat24(float f) GLboolean radeonInitContext(radeonContextPtr radeon, struct dd_function_table* functions, const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); void radeonCleanupContext(radeonContextPtr radeon); -GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv); +GLboolean radeonUnbindContext(__DRIcontext * driContextPriv); void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, GLboolean front_only); -GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); -extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv); +GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); +extern void radeonDestroyContext(__DRIcontext * driContextPriv); #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 5e700be4a59..3cd305b0a25 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -208,10 +208,10 @@ static void r100_init_vtbl(radeonContextPtr radeon) */ GLboolean r100CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); struct dd_function_table functions; r100ContextPtr rmesa; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 12ab33a009c..dfedc38bfd1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -451,7 +451,7 @@ struct r100_context { #define RADEON_OLD_PACKETS 1 extern GLboolean r100CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c index 45b608a1b98..bf46eb8aaba 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c @@ -182,7 +182,7 @@ static int cs_begin(struct radeon_cs_int *cs, uint32_t tmp, *ptr; int num = (ndw > 0x3FF) ? ndw : 0x3FF; - tmp = (cs->cdw + 1 + num) & (~num); + tmp = (cs->cdw + ndw + 0x3ff) & (~0x3ff); ptr = (uint32_t*)realloc(cs->packets, 4 * tmp); if (ptr == NULL) { return -ENOMEM; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index a536436d55f..7b1f84a7154 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -247,7 +247,7 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, * Not used for user-created renderbuffers. */ struct radeon_renderbuffer * -radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) +radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv) { struct radeon_renderbuffer *rrb; diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index 13fd6f99719..a9d50c5d078 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -449,7 +449,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, static void radeonKernelClear(GLcontext *ctx, GLuint flags) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); drm_radeon_sarea_t *sarea = rmesa->radeon.sarea; uint32_t clear; GLint ret, i; @@ -570,7 +570,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags) static void radeonClear( GLcontext *ctx, GLbitfield mask ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 7ad781ba619..9dee691938a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -58,9 +58,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) { - __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa); - __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa); - __DRIscreenPrivate *sPriv = rmesa->dri.screen; + __DRIdrawable *const drawable = radeon_get_drawable(rmesa); + __DRIdrawable *const readable = radeon_get_readable(rmesa); + __DRIscreen *sPriv = rmesa->dri.screen; drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags); diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index be2d8365ef5..3080a0fcd0e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -214,10 +214,10 @@ static const GLuint __driNConfigOptions = 17; #endif -static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); +static int getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ); static int -radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value) +radeonGetParam(__DRIscreen *sPriv, int param, void *value) { int ret; drm_radeon_getparam_t gp = { 0 }; @@ -249,7 +249,7 @@ radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value) } static const __DRIconfig ** -radeonFillInModes( __DRIscreenPrivate *psp, +radeonFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -911,7 +911,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) /* Create the device specific screen private data struct. */ static radeonScreenPtr -radeonCreateScreen( __DRIscreenPrivate *sPriv ) +radeonCreateScreen( __DRIscreen *sPriv ) { radeonScreenPtr screen; RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv; @@ -1250,7 +1250,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) } static radeonScreenPtr -radeonCreateScreen2(__DRIscreenPrivate *sPriv) +radeonCreateScreen2(__DRIscreen *sPriv) { radeonScreenPtr screen; int i; @@ -1401,7 +1401,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) /* Destroy the device specific screen private data struct. */ static void -radeonDestroyScreen( __DRIscreenPrivate *sPriv ) +radeonDestroyScreen( __DRIscreen *sPriv ) { radeonScreenPtr screen = (radeonScreenPtr)sPriv->private; @@ -1435,7 +1435,7 @@ radeonDestroyScreen( __DRIscreenPrivate *sPriv ) /* Initialize the driver specific screen private data. */ static GLboolean -radeonInitDriver( __DRIscreenPrivate *sPriv ) +radeonInitDriver( __DRIscreen *sPriv ) { if (sPriv->dri2.enabled) { sPriv->private = (void *) radeonCreateScreen2( sPriv ); @@ -1459,8 +1459,8 @@ radeonInitDriver( __DRIscreenPrivate *sPriv ) * pbuffers. */ static GLboolean -radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +radeonCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -1559,7 +1559,7 @@ static void radeon_cleanup_renderbuffers(struct radeon_framebuffer *rfb) } void -radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +radeonDestroyBuffer(__DRIdrawable *driDrawPriv) { struct radeon_framebuffer *rfb; if (!driDrawPriv) @@ -1581,7 +1581,7 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -radeonInitScreen(__DRIscreenPrivate *psp) +radeonInitScreen(__DRIscreen *psp) { #if defined(RADEON_R100) static const char *driver_name = "Radeon"; @@ -1631,7 +1631,7 @@ radeonInitScreen(__DRIscreenPrivate *psp) * \return the __GLcontextModes supported by this driver */ static const -__DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) +__DRIconfig **radeonInitScreen2(__DRIscreen *psp) { GLenum fb_format[3]; GLenum fb_type[3]; @@ -1698,7 +1698,7 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { struct radeon_framebuffer *rfb; @@ -1751,3 +1751,10 @@ const struct __DriverAPIRec driDriverAPI = { .InitScreen2 = radeonInitScreen2, }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + &driDRI2Extension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index 15744e88284..5e6d432e11d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -86,7 +86,7 @@ typedef struct radeon_screen { __volatile__ uint32_t *scratch; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; unsigned int gart_buffer_offset; /* offset in card memory space */ unsigned int gart_texture_offset; /* offset in card memory space */ @@ -123,5 +123,5 @@ typedef struct radeon_screen { #define IS_R600_CLASS(screen) \ ((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R600) -extern void radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv); +extern void radeonDestroyBuffer(__DRIdrawable *driDrawPriv); #endif /* __RADEON_SCREEN_H__ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index f6c733ab209..1c9ec36daec 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -521,10 +521,10 @@ static void radeonColorMask( GLcontext *ctx, return; mask = radeonPackColor( rrb->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) { RADEON_STATECHANGE( rmesa, msk ); @@ -1400,7 +1400,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s ) void radeonUpdateWindow( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1455,7 +1455,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval, void radeonUpdateViewportOffset( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c index b334ea05e5b..cd02bfbcf5d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c @@ -412,6 +412,7 @@ static GLuint radeonEnsureEmitSize( GLcontext * ctx , GLuint inputs ) space_required += vbuf; else space_required += index + elts; + space_required += VB->Primitive[i].count * 3; space_required += AOS_BUFSZ(nr_aos); } space_required += SCISSOR_BUFSZ; diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 749ab75f201..14163f13af4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -341,7 +341,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - radeonSetTexBorderColor( t, texObj->BorderColor ); + radeonSetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -428,7 +428,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) radeonSetTexWrap( t, t->base.WrapS, t->base.WrapT ); radeonSetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); radeonSetTexFilter( t, t->base.MinFilter, t->base.MagFilter ); - radeonSetTexBorderColor( t, t->base.BorderColor ); + radeonSetTexBorderColor( t, t->base.BorderColor.f ); return &t->base; } diff --git a/src/mesa/drivers/dri/savage/savage_init.h b/src/mesa/drivers/dri/savage/savage_init.h index abb8440fc4c..bfd3077d70c 100644 --- a/src/mesa/drivers/dri/savage/savage_init.h +++ b/src/mesa/drivers/dri/savage/savage_init.h @@ -66,7 +66,7 @@ typedef struct { unsigned int logTextureGranularity[SAVAGE_NR_TEX_HEAPS]; drmAddress texVirtual[SAVAGE_NR_TEX_HEAPS]; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; savageRegion aperture; savageRegion agpTextures; diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index d307b81e8ec..8e879ca41c0 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -168,7 +168,7 @@ PUBLIC const __DRIextension *savageScreenExtensions[] = { }; static GLboolean -savageInitDriver(__DRIscreenPrivate *sPriv) +savageInitDriver(__DRIscreen *sPriv) { savageScreenPrivate *savageScreen; SAVAGEDRIPtr gDRIPriv = (SAVAGEDRIPtr)sPriv->pDevPriv; @@ -272,7 +272,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) /* Accessed by dlsym from dri_mesa_init.c */ static void -savageDestroyScreen(__DRIscreenPrivate *sPriv) +savageDestroyScreen(__DRIscreen *sPriv) { savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private; @@ -288,12 +288,12 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv) static GLboolean savageCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; savageContextPtr imesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct dd_function_table functions; savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private; drm_savage_sarea_t *saPriv=(drm_savage_sarea_t *)(((char*)sPriv->pSAREA)+ @@ -546,7 +546,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, } static void -savageDestroyContext(__DRIcontextPrivate *driContextPriv) +savageDestroyContext(__DRIcontext *driContextPriv) { savageContextPtr imesa = (savageContextPtr) driContextPriv->driverPrivate; GLuint i; @@ -580,8 +580,8 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +savageCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { @@ -675,13 +675,13 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, } static void -savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +savageDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } #if 0 -void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv) +void XMesaSwapBuffers(__DRIdrawable *driDrawPriv) { /* XXX should do swap according to the buffer, not the context! */ savageContextPtr imesa = savageCtx; @@ -694,7 +694,7 @@ void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv) void savageXMesaSetClipRects(savageContextPtr imesa) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if ((dPriv->numBackClipRects == 0) || (imesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)) { @@ -715,8 +715,8 @@ void savageXMesaSetClipRects(savageContextPtr imesa) static void savageXMesaWindowMoved( savageContextPtr imesa ) { - __DRIdrawablePrivate *const drawable = imesa->driDrawable; - __DRIdrawablePrivate *const readable = imesa->driReadable; + __DRIdrawable *const drawable = imesa->driDrawable; + __DRIdrawable *const readable = imesa->driReadable; if (0) fprintf(stderr, "savageXMesaWindowMoved\n\n"); @@ -731,7 +731,7 @@ static void savageXMesaWindowMoved( savageContextPtr imesa ) static GLboolean -savageUnbindContext(__DRIcontextPrivate *driContextPriv) +savageUnbindContext(__DRIcontext *driContextPriv) { savageContextPtr savage = (savageContextPtr) driContextPriv->driverPrivate; if (savage) @@ -742,7 +742,7 @@ savageUnbindContext(__DRIcontextPrivate *driContextPriv) #if 0 static GLboolean -savageOpenFullScreen(__DRIcontextPrivate *driContextPriv) +savageOpenFullScreen(__DRIcontext *driContextPriv) { @@ -761,7 +761,7 @@ savageOpenFullScreen(__DRIcontextPrivate *driContextPriv) } static GLboolean -savageCloseFullScreen(__DRIcontextPrivate *driContextPriv) +savageCloseFullScreen(__DRIcontext *driContextPriv) { if (driContextPriv) { @@ -777,9 +777,9 @@ savageCloseFullScreen(__DRIcontextPrivate *driContextPriv) #endif static GLboolean -savageMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +savageMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { savageContextPtr imesa @@ -816,9 +816,9 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv, void savageGetLock( savageContextPtr imesa, GLuint flags ) { - __DRIdrawablePrivate *const drawable = imesa->driDrawable; - __DRIdrawablePrivate *const readable = imesa->driReadable; - __DRIscreenPrivate *sPriv = imesa->driScreen; + __DRIdrawable *const drawable = imesa->driDrawable; + __DRIdrawable *const readable = imesa->driReadable; + __DRIscreen *sPriv = imesa->driScreen; drm_savage_sarea_t *sarea = imesa->sarea; int me = imesa->hHWContext; int stamp = drawable->lastStamp; @@ -883,7 +883,7 @@ void savageGetLock( savageContextPtr imesa, GLuint flags ) } static const __DRIconfig ** -savageFillInModes( __DRIscreenPrivate *psp, +savageFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -967,7 +967,7 @@ savageFillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -savageInitScreen(__DRIscreenPrivate *psp) +savageInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 2, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -1001,3 +1001,10 @@ const struct __DriverAPIRec driDriverAPI = { savageMakeCurrent, savageUnbindContext }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index 53a37db1cbc..ba1e6e1e1ad 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -271,10 +271,10 @@ struct savage_context_t { drm_hw_lock_t *driHwLock; GLuint driFd; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; savageScreenPrivate *savageScreen; drm_savage_sarea_t *sarea; diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c index 77ab8d16e0a..d0b64e801a9 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.c +++ b/src/mesa/drivers/dri/savage/savageioctl.c @@ -360,15 +360,15 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask ) depthMask = 0; switch (imesa->savageScreen->cpp) { case 2: - colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[2]); + colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0][0], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][2]); break; case 4: - colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[3], - ctx->Color.ColorMask[2], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[0]); + colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[0][3], + ctx->Color.ColorMask[0][2], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][0]); break; } @@ -433,7 +433,7 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask ) /* * Copy the back buffer to the front buffer. */ -void savageSwapBuffers( __DRIdrawablePrivate *dPriv ) +void savageSwapBuffers( __DRIdrawable *dPriv ) { savageContextPtr imesa; @@ -537,7 +537,7 @@ void savageFlushVertices( savageContextPtr imesa ) void savageFlushCmdBufLocked( savageContextPtr imesa, GLboolean discard ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if (!imesa->dmaVtxBuf.total) discard = GL_FALSE; diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h index 639605cc517..e7e80816c10 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.h +++ b/src/mesa/drivers/dri/savage/savageioctl.h @@ -39,7 +39,7 @@ void savageFlushCmdBuf( savageContextPtr imesa, GLboolean discard ); void savageDDInitIoctlFuncs( GLcontext *ctx ); -void savageSwapBuffers( __DRIdrawablePrivate *dPriv ); +void savageSwapBuffers( __DRIdrawable *dPriv ); #define WAIT_IDLE_EMPTY(imesa) do { \ if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) \ diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c index 3bb6fbcc63c..792e166d9c7 100644 --- a/src/mesa/drivers/dri/savage/savagespan.c +++ b/src/mesa/drivers/dri/savage/savagespan.c @@ -34,7 +34,7 @@ #define LOCAL_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint cpp = drb->cpp; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ @@ -44,7 +44,7 @@ #define LOCAL_DEPTH_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint zpp = drb->cpp; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 6c97bb6c702..97598f599e5 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -507,7 +507,7 @@ savageAllocTexObj( struct gl_texture_object *texObj ) savageSetTexWrapping(t,texObj->WrapS,texObj->WrapT); savageSetTexFilter(t,texObj->MinFilter,texObj->MagFilter); - savageSetTexBorderColor(t,texObj->BorderColor); + savageSetTexBorderColor(t,texObj->BorderColor.f); } return t; @@ -2044,7 +2044,7 @@ static void savageTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - savageSetTexBorderColor(t,tObj->BorderColor); + savageSetTexBorderColor(t,tObj->BorderColor.f); break; default: diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index f501e7ad2e9..0944f4d8b4e 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -83,6 +83,7 @@ static struct dri_extension card_extensions[] = { NULL, NULL } }; +#if 0 static struct dri_extension card_extensions_6326[] = { /*{ "GL_ARB_texture_border_clamp", NULL },*/ @@ -90,6 +91,7 @@ static struct dri_extension card_extensions_6326[] = /*{ "GL_MESA_ycbcr_texture", NULL },*/ { NULL, NULL } }; +#endif static const struct dri_debug_control debug_control[] = { @@ -160,11 +162,11 @@ void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLboolean sisCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; sisContextPtr smesa; sisScreenPtr sisScreen; int i; @@ -337,7 +339,7 @@ sisCreateContext( const __GLcontextModes *glVisual, } void -sisDestroyContext ( __DRIcontextPrivate *driContextPriv ) +sisDestroyContext ( __DRIcontext *driContextPriv ) { sisContextPtr smesa = (sisContextPtr)driContextPriv->driverPrivate; @@ -365,9 +367,9 @@ sisDestroyContext ( __DRIcontextPrivate *driContextPriv ) } GLboolean -sisMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +sisMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -396,7 +398,7 @@ sisMakeCurrent( __DRIcontextPrivate *driContextPriv, } GLboolean -sisUnbindContext( __DRIcontextPrivate *driContextPriv ) +sisUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h index bc53cb5efa1..4179ee081a7 100644 --- a/src/mesa/drivers/dri/sis/sis_context.h +++ b/src/mesa/drivers/dri/sis/sis_context.h @@ -359,9 +359,9 @@ struct sis_context /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -439,18 +439,18 @@ enum _sis_verbose { }; extern GLboolean sisCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void sisDestroyContext( __DRIcontextPrivate * ); +extern void sisDestroyContext( __DRIcontext * ); void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLuint width, GLuint height); -extern GLboolean sisMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean sisMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean sisUnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean sisUnbindContext( __DRIcontext *driContextPriv ); void WaitEngIdle (sisContextPtr smesa); void Wait2DEngIdle (sisContextPtr smesa); diff --git a/src/mesa/drivers/dri/sis/sis_lock.c b/src/mesa/drivers/dri/sis/sis_lock.c index 806110cad4d..b8ff4e31e25 100644 --- a/src/mesa/drivers/dri/sis/sis_lock.c +++ b/src/mesa/drivers/dri/sis/sis_lock.c @@ -46,8 +46,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. void sisGetLock( sisContextPtr smesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = smesa->driDrawable; - __DRIscreenPrivate *sPriv = smesa->driScreen; + __DRIdrawable *dPriv = smesa->driDrawable; + __DRIscreen *sPriv = smesa->driScreen; SISSAREAPrivPtr sarea = smesa->sarea; drmGetLock( smesa->driFd, smesa->hHWContext, flags ); diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index fec91582369..d38b93ec9b8 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -65,7 +65,7 @@ static const GLuint __driNConfigOptions = 3; extern const struct dri_extension card_extensions[]; static const __DRIconfig ** -sisFillInModes(__DRIscreenPrivate *psp, int bpp) +sisFillInModes(__DRIscreen *psp, int bpp) { __DRIconfig **configs; unsigned depth_buffer_factor; @@ -117,7 +117,7 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp) /* Create the device specific screen private data struct. */ static sisScreenPtr -sisCreateScreen( __DRIscreenPrivate *sPriv ) +sisCreateScreen( __DRIscreen *sPriv ) { sisScreenPtr sisScreen; SISDRIPtr sisDRIPriv = (SISDRIPtr)sPriv->pDevPriv; @@ -172,7 +172,7 @@ sisCreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -sisDestroyScreen( __DRIscreenPrivate *sPriv ) +sisDestroyScreen( __DRIscreen *sPriv ) { sisScreenPtr sisScreen = (sisScreenPtr)sPriv->private; @@ -192,8 +192,8 @@ sisDestroyScreen( __DRIscreenPrivate *sPriv ) * data. */ static GLboolean -sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +sisCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -219,12 +219,12 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -sisDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +sisDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } -static void sisCopyBuffer( __DRIdrawablePrivate *dPriv ) +static void sisCopyBuffer( __DRIdrawable *dPriv ) { sisContextPtr smesa = (sisContextPtr)dPriv->driContextPriv->driverPrivate; int i; @@ -259,7 +259,7 @@ static void sisCopyBuffer( __DRIdrawablePrivate *dPriv ) /* Copy the back color buffer to the front color buffer */ static void -sisSwapBuffers(__DRIdrawablePrivate *dPriv) +sisSwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { sisContextPtr smesa = (sisContextPtr) dPriv->driContextPriv->driverPrivate; @@ -284,7 +284,7 @@ sisSwapBuffers(__DRIdrawablePrivate *dPriv) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -sisInitScreen(__DRIscreenPrivate *psp) +sisInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = {0, 8, 0}; static const __DRIversion dri_expected = {4, 0, 0}; @@ -325,3 +325,10 @@ const struct __DriverAPIRec driDriverAPI = { .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/sis/sis_screen.h b/src/mesa/drivers/dri/sis/sis_screen.h index 07c29cfa098..8009fecc31f 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.h +++ b/src/mesa/drivers/dri/sis/sis_screen.h @@ -50,7 +50,7 @@ typedef struct { int cpp; unsigned int screenX, screenY; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c index cfbb51007d1..008b00160e8 100644 --- a/src/mesa/drivers/dri/sis/sis_span.c +++ b/src/mesa/drivers/dri/sis/sis_span.c @@ -42,7 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_VARS \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = smesa->driDrawable; \ + __DRIdrawable *dPriv = smesa->driDrawable; \ struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \ GLuint pitch = srb->pitch; \ char *buf = srb->map; \ @@ -52,7 +52,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_DEPTH_VARS \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = smesa->driDrawable; \ + __DRIdrawable *dPriv = smesa->driDrawable; \ struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \ char *buf = srb->map; diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c index a507173b218..4c22a10cf7e 100644 --- a/src/mesa/drivers/dri/sis/sis_texstate.c +++ b/src/mesa/drivers/dri/sis/sis_texstate.c @@ -457,10 +457,10 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj, { GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor.f[3]); current->texture[hw_unit].hwTextureBorderColor = PACK_COLOR_8888(c[3], c[0], c[1], c[2]); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index e742d414a59..edb1875f767 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -165,12 +165,12 @@ static const struct dri_debug_control debug_control[] = }; GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { tdfxContextPtr fxMesa; GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private; TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) ((char *) sPriv->pSAREA + sizeof(drm_sarea_t)); @@ -441,7 +441,7 @@ static GLboolean tdfxInitVertexFormats( tdfxContextPtr fxMesa ) * Initialize the state in an tdfxContextPtr struct. */ static GLboolean -tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa ) +tdfxInitContext( __DRIdrawable *driDrawPriv, tdfxContextPtr fxMesa ) { /* KW: Would be nice to make one of these a member of the other. */ @@ -563,7 +563,7 @@ tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa ) void -tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ) +tdfxDestroyContext( __DRIcontext *driContextPriv ) { tdfxContextPtr fxMesa = (tdfxContextPtr) driContextPriv->driverPrivate; @@ -607,7 +607,7 @@ tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ) GLboolean -tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ) +tdfxUnbindContext( __DRIcontext *driContextPriv ) { GET_CURRENT_CONTEXT(ctx); tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); @@ -626,9 +626,9 @@ tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ) GLboolean -tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +tdfxMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)driContextPriv ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h index 3bcb5451193..6e25cac3015 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h @@ -892,18 +892,18 @@ struct tdfx_context { char rendererString[100]; /* stuff added for DRI */ - __DRIscreenPrivate *driScreen; - __DRIcontextPrivate *driContext; + __DRIscreen *driScreen; + __DRIcontext *driContext; /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawable; + __DRIdrawable *driDrawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driReadable; drm_context_t hHWContext; drm_hw_lock_t *driHwLock; @@ -938,19 +938,19 @@ struct tdfx_context { extern GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); extern void -tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ); +tdfxDestroyContext( __DRIcontext *driContextPriv ); extern GLboolean -tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ); +tdfxUnbindContext( __DRIcontext *driContextPriv ); extern GLboolean -tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +tdfxMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); extern GLboolean tdfxInitGlide( tdfxContextPtr tmesa ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_dd.c b/src/mesa/drivers/dri/tdfx/tdfx_dd.c index 8472df607ae..ed8a3315492 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_dd.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_dd.c @@ -91,7 +91,7 @@ static const GLubyte *tdfxDDGetString( GLcontext *ctx, GLenum name ) else { /* unexpected result: replace spaces with hyphens */ int i; - for (i = 0; hardware[i] && (i < sizeof(hardware)); i++) { + for (i = 0; i < sizeof(hardware) && hardware[i]; i++) { if (hardware[i] == ' ' || hardware[i] == '\t') { hardware[i] = '-'; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_lock.c b/src/mesa/drivers/dri/tdfx/tdfx_lock.c index 17cdc51ee13..4f84240104a 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_lock.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_lock.c @@ -45,10 +45,10 @@ void tdfxGetLock( tdfxContextPtr fxMesa ) { - __DRIcontextPrivate *cPriv = fxMesa->driContext; - __DRIdrawablePrivate *const drawable = cPriv->driDrawablePriv; - __DRIdrawablePrivate *const readable = cPriv->driReadablePriv; - __DRIscreenPrivate *sPriv = drawable->driScreenPriv; + __DRIcontext *cPriv = fxMesa->driContext; + __DRIdrawable *const drawable = cPriv->driDrawablePriv; + __DRIdrawable *const readable = cPriv->driReadablePriv; + __DRIscreen *sPriv = drawable->driScreenPriv; TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) (((char *) sPriv->pSAREA) + fxMesa->fxScreen->sarea_priv_offset); unsigned int stamp = drawable->lastStamp; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c index 18729d5ae08..65f0464f8a5 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c @@ -495,7 +495,7 @@ tdfx_readpixels_R5G6B5(GLcontext * ctx, GLint x, GLint y, { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; - __DRIdrawablePrivate *const readable = fxMesa->driReadable; + __DRIdrawable *const readable = fxMesa->driReadable; const GLint winX = readable->x; const GLint winY = readable->y + readable->h - 1; const GLint scrX = winX + x; @@ -553,7 +553,7 @@ tdfx_readpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; - __DRIdrawablePrivate *const readable = fxMesa->driReadable; + __DRIdrawable *const readable = fxMesa->driReadable; const GLint winX = readable->x; const GLint winY = readable->y + readable->h - 1; const GLint scrX = winX + x; @@ -611,10 +611,10 @@ tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits || fxMesa->Fallback) diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c index 2cd8e12d955..979bcd45140 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_render.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c @@ -76,8 +76,8 @@ static void tdfxClear( GLcontext *ctx, GLbitfield mask ) if (fxMesa->glCtx->Visual.redBits != 8) { /* can only do color masking if running in 24/32bpp on Napalm */ - if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] || - ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) { + if (ctx->Color.ColorMask[0][RCOMP] != ctx->Color.ColorMask[0][GCOMP] || + ctx->Color.ColorMask[0][GCOMP] != ctx->Color.ColorMask[0][BCOMP]) { softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)); mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); } @@ -556,7 +556,7 @@ static void uploadTextureImages( tdfxContextPtr fxMesa ) */ void tdfxUploadClipping( tdfxContextPtr fxMesa ) { - __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; + __DRIdrawable *dPriv = fxMesa->driDrawable; assert(dPriv); @@ -721,7 +721,7 @@ void tdfxEmitHwStateLocked( tdfxContextPtr fxMesa ) fxMesa->Glide.grColorMask( fxMesa->Color.ColorMask[RCOMP] || fxMesa->Color.ColorMask[GCOMP] || fxMesa->Color.ColorMask[BCOMP], - /*fxMesa->Color.ColorMask[ACOMP]*/GL_FALSE/*[dBorca] no-no*/ ); + /*fxMesa->Color.ColorMask[0][ACOMP]*/GL_FALSE/*[dBorca] no-no*/ ); } fxMesa->dirty &= ~TDFX_UPLOAD_COLOR_MASK; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 2eb0024d40b..4422b5dec46 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -70,7 +70,7 @@ static const __DRIextension *tdfxExtensions[] = { static const GLuint __driNConfigOptions = 1; static GLboolean -tdfxCreateScreen( __DRIscreenPrivate *sPriv ) +tdfxCreateScreen( __DRIscreen *sPriv ) { tdfxScreenPrivate *fxScreen; TDFXDRIPtr fxDRIPriv = (TDFXDRIPtr) sPriv->pDevPriv; @@ -121,7 +121,7 @@ tdfxCreateScreen( __DRIscreenPrivate *sPriv ) static void -tdfxDestroyScreen( __DRIscreenPrivate *sPriv ) +tdfxDestroyScreen( __DRIscreen *sPriv ) { tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private; @@ -139,7 +139,7 @@ tdfxDestroyScreen( __DRIscreenPrivate *sPriv ) static GLboolean -tdfxInitDriver( __DRIscreenPrivate *sPriv ) +tdfxInitDriver( __DRIscreen *sPriv ) { if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)sPriv ); @@ -155,8 +155,8 @@ tdfxInitDriver( __DRIscreenPrivate *sPriv ) static GLboolean -tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +tdfxCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -227,14 +227,14 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -tdfxDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +tdfxDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) +tdfxSwapBuffers( __DRIdrawable *driDrawPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -253,7 +253,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) * we have to do a glFinish (per the GLX spec). */ if ( ctx ) { - __DRIdrawablePrivate *curDrawPriv; + __DRIdrawable *curDrawPriv; fxMesa = TDFX_CONTEXT(ctx); curDrawPriv = fxMesa->driContext->driDrawablePriv; @@ -341,7 +341,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) } static const __DRIconfig ** -tdfxFillInModes(__DRIscreenPrivate *psp, +tdfxFillInModes(__DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, @@ -440,3 +440,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.h b/src/mesa/drivers/dri/tdfx/tdfx_screen.h index 5a68898b369..6aa42e86674 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.h @@ -61,7 +61,7 @@ typedef struct { int textureOffset; int textureSize; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.c b/src/mesa/drivers/dri/tdfx/tdfx_span.c index 6b38fa5a017..a17bcd952a1 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_span.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_span.c @@ -47,7 +47,7 @@ #define LOCAL_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint pitch = drb->backBuffer ? info.strideInBytes \ : (drb->pitch * drb->cpp); \ const GLuint bottom = dPriv->h - 1; \ @@ -104,7 +104,7 @@ #define HW_READ_CLIPLOOP() \ do { \ - const __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; \ + const __DRIdrawable *dPriv = fxMesa->driDrawable; \ drm_clip_rect_t *rect = dPriv->pClipRects; \ int _nc = dPriv->numClipRects; \ while (_nc--) { \ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index cf2712720f3..cdb61a0ce05 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -621,7 +621,7 @@ static int intersect_rect( drm_clip_rect_t *out, void tdfxUpdateClipping( GLcontext *ctx ) { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; + __DRIdrawable *dPriv = fxMesa->driDrawable; if ( TDFX_DEBUG & DEBUG_VERBOSE_API ) { fprintf( stderr, "%s()\n", __FUNCTION__ ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 0aa09e733be..e31ae97b023 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -1572,7 +1572,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, tdfxTexInfo *ti; tdfxMipMapLevel *mml; gl_format mesaFormat; - GLuint compressedSize; + GLuint compressedSize = 0; if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) { fprintf(stderr, "tdfxCompressedTexImage2D: id=%d int 0x%x %dx%d\n", diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c index bbd2c8cfee9..3f737878ed9 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c @@ -1314,7 +1314,7 @@ SetupDoubleTexEnvVoodoo3(GLcontext *ctx, int tmu0, fxMesa->TexCombine[0].InvertRGB = FXFALSE; fxMesa->TexCombine[0].InvertAlpha = FXFALSE; - if ((baseFormat0 == GL_RGB) && (baseFormat0 == GL_LUMINANCE)) { + if ((baseFormat0 == GL_RGB) || (baseFormat0 == GL_LUMINANCE)) { fxMesa->AlphaCombine.Function = GR_COMBINE_FUNCTION_LOCAL; fxMesa->AlphaCombine.Factor = GR_COMBINE_FACTOR_NONE; fxMesa->AlphaCombine.Local = locala; diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 0524becf3ed..d17a160271d 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -148,7 +148,7 @@ viaRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, static void viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const GLuint name = 0; struct gl_renderbuffer *rb = & vrb->Base; @@ -207,7 +207,7 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, static GLboolean calculate_buffer_parameters(struct via_context *vmesa, struct gl_framebuffer *fb, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const unsigned shift = vmesa->viaScreen->bitsPerPixel / 16; const unsigned extra = 32; @@ -460,12 +460,12 @@ FreeBuffer(struct via_context *vmesa) GLboolean viaCreateContext(const __GLcontextModes *visual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { GLcontext *ctx, *shareCtx; struct via_context *vmesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; drm_via_sarea_t *saPriv = (drm_via_sarea_t *) (((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset); @@ -679,7 +679,7 @@ viaCreateContext(const __GLcontextModes *visual, } void -viaDestroyContext(__DRIcontextPrivate *driContextPriv) +viaDestroyContext(__DRIcontext *driContextPriv) { GET_CURRENT_CONTEXT(ctx); struct via_context *vmesa = @@ -729,8 +729,8 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv) void viaXMesaWindowMoved(struct via_context *vmesa) { - __DRIdrawablePrivate *const drawable = vmesa->driDrawable; - __DRIdrawablePrivate *const readable = vmesa->driReadable; + __DRIdrawable *const drawable = vmesa->driDrawable; + __DRIdrawable *const readable = vmesa->driReadable; struct via_renderbuffer * draw_buffer; struct via_renderbuffer * read_buffer; GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; @@ -813,15 +813,15 @@ void viaXMesaWindowMoved(struct via_context *vmesa) } GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv) +viaUnbindContext(__DRIcontext *driContextPriv) { return GL_TRUE; } GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (VIA_DEBUG & DEBUG_DRI) { fprintf(stderr, "driContextPriv = %016lx\n", (unsigned long)driContextPriv); @@ -897,8 +897,8 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv, void viaGetLock(struct via_context *vmesa, GLuint flags) { - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - __DRIscreenPrivate *sPriv = vmesa->driScreen; + __DRIdrawable *dPriv = vmesa->driDrawable; + __DRIscreen *sPriv = vmesa->driScreen; drmGetLock(vmesa->driFd, vmesa->hHWContext, flags); @@ -928,9 +928,9 @@ void viaGetLock(struct via_context *vmesa, GLuint flags) void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate) +viaSwapBuffers(__DRIdrawable *drawablePrivate) { - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate; + __DRIdrawable *dPriv = (__DRIdrawable *)drawablePrivate; if (dPriv && dPriv->driContextPriv && diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h index 4cc9e475c21..4e1ab3a6ca7 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.h +++ b/src/mesa/drivers/dri/unichrome/via_context.h @@ -105,7 +105,7 @@ struct via_renderbuffer { int drawW; int drawH; - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; }; @@ -294,14 +294,14 @@ struct via_context { /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawable; + __DRIdrawable *driDrawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; viaScreenPrivate *viaScreen; drm_via_sarea_t *sarea; volatile GLuint* regMMIOBase; diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index 91c94fa377d..8d4edfa3058 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -205,7 +205,7 @@ static void viaFillBuffer(struct via_context *vmesa, static void viaClear(GLcontext *ctx, GLbitfield mask) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; int flag = 0; @@ -507,12 +507,12 @@ void viaWaitIdleLocked( struct via_context *vmesa, GLboolean light ) * except that WAIT_IDLE() will spin the CPU polling, while this is * IRQ driven. */ -static void viaWaitIdleVBlank( __DRIdrawablePrivate *dPriv, +static void viaWaitIdleVBlank( __DRIdrawable *dPriv, struct via_context *vmesa, GLuint value ) { GLboolean missed_target; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); @@ -591,11 +591,11 @@ void viaResetPageFlippingLocked(struct via_context *vmesa) /* * Copy the back buffer to the front buffer. */ -void viaCopyBuffer(__DRIdrawablePrivate *dPriv) +void viaCopyBuffer(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if (VIA_DEBUG & DEBUG_IOCTL) fprintf(stderr, @@ -635,12 +635,12 @@ void viaCopyBuffer(__DRIdrawablePrivate *dPriv) } -void viaPageFlip(__DRIdrawablePrivate *dPriv) +void viaPageFlip(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; struct via_renderbuffer buffer_tmp; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); if (dPriv->vblFlags == VBLANK_FLAG_SYNC && diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h index 14a833a97d0..c6b32cf0853 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.h +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h @@ -33,8 +33,8 @@ void viaFlushDma(struct via_context *vmesa); void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags); void viaInitIoctlFuncs(GLcontext *ctx); -void viaCopyBuffer(__DRIdrawablePrivate *dpriv); -void viaPageFlip(__DRIdrawablePrivate *dpriv); +void viaCopyBuffer(__DRIdrawable *dpriv); +void viaPageFlip(__DRIdrawable *dpriv); void viaCheckDma(struct via_context *vmesa, GLuint bytes); void viaResetPageFlippingLocked(struct via_context *vmesa); void viaWaitIdle(struct via_context *vmesa, GLboolean light); diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index e0bf58ca9a2..2cfb98317da 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -90,7 +90,7 @@ static void via_free_empty_buffers( drmBufMapPtr bufs ) static GLboolean -viaInitDriver(__DRIscreenPrivate *sPriv) +viaInitDriver(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -184,7 +184,7 @@ viaInitDriver(__DRIscreenPrivate *sPriv) } static void -viaDestroyScreen(__DRIscreenPrivate *sPriv) +viaDestroyScreen(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -203,8 +203,8 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv) static GLboolean -viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +viaCreateBuffer(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { @@ -314,13 +314,13 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void -viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +viaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static const __DRIconfig ** -viaFillInModes( __DRIscreenPrivate *psp, +viaFillInModes( __DRIscreen *psp, unsigned pixel_bits, GLboolean have_back_buffer ) { __DRIconfig **configs; @@ -377,7 +377,7 @@ viaFillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -viaInitScreen(__DRIscreenPrivate *psp) +viaInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR, VIA_DRIDDX_VERSION_MINOR, @@ -405,7 +405,7 @@ viaInitScreen(__DRIscreenPrivate *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { struct via_context *vmesa; @@ -443,3 +443,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.h b/src/mesa/drivers/dri/unichrome/via_screen.h index c3ef722ff07..aa662e01c04 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.h +++ b/src/mesa/drivers/dri/unichrome/via_screen.h @@ -61,7 +61,7 @@ typedef struct { drmAddress agpLinearStart; GLuint agpBase; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sareaPrivOffset; /*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/ @@ -77,21 +77,21 @@ typedef struct { extern GLboolean viaCreateContext(const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); extern void -viaDestroyContext(__DRIcontextPrivate *driContextPriv); +viaDestroyContext(__DRIcontext *driContextPriv); extern GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv); +viaUnbindContext(__DRIcontext *driContextPriv); extern GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); extern void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate); +viaSwapBuffers(__DRIdrawable *drawablePrivate); #endif diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index e847164cd02..fa3cbf7a79e 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -43,7 +43,7 @@ #undef LOCAL_VARS #define LOCAL_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint pitch = vrb->pitch; \ GLuint height = dPriv->h; \ GLint p = 0; \ @@ -80,7 +80,7 @@ */ #define LOCAL_DEPTH_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint depth_pitch = vrb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(vrb->map) diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index 840e4e42da9..e6e5526d344 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -476,7 +476,7 @@ void viaEmitState(struct via_context *vmesa) */ if (ctx->Polygon.StippleFlag) { GLuint *stipple = &ctx->PolygonStipple[0]; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; GLint i; @@ -722,7 +722,7 @@ static void viaColorMask(GLcontext *ctx, void viaCalcViewport(GLcontext *ctx) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -891,10 +891,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[0] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } if (texUnit0->LodBias != 0.0f) { @@ -924,10 +924,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[1] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } @@ -1238,12 +1238,12 @@ static void viaChooseColorState(GLcontext *ctx) else vmesa->regHROP = HC_HROP_P; - vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[2]); - vmesa->regHROP |= ctx->Color.ColorMask[3]; + vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0][0], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][2]); + vmesa->regHROP |= ctx->Color.ColorMask[0][3]; - if (ctx->Color.ColorMask[3]) + if (ctx->Color.ColorMask[0][3]) vmesa->regEnable |= HC_HenAW_MASK; else vmesa->regEnable &= ~HC_HenAW_MASK; diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 8929b22af16..76c825a0904 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -301,10 +301,10 @@ static void clear(GLcontext *ctx, GLbitfield mask) /* Let swrast do all the work if the masks are not set to * clear all channels. */ - if (ctx->Color.ColorMask[0] != 0xff || - ctx->Color.ColorMask[1] != 0xff || - ctx->Color.ColorMask[2] != 0xff || - ctx->Color.ColorMask[3] != 0xff) { + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) { _swrast_Clear(ctx, mask); return; } diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c index d5fa6428006..7b202dfda70 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c @@ -269,7 +269,7 @@ void gld_Clear_DX7( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -427,10 +427,10 @@ void gld_NEW_COLOR( /* // Color mask - unsupported by DX7 - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX7_DEV(SetRenderState(gld->pDev, D3DRENDERSTATE_COLORWRITEENABLE, dwFlags)); */ } diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c index 7afa9190cdf..7eeb9db2d15 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c @@ -269,7 +269,7 @@ void gld_Clear_DX8( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -426,10 +426,10 @@ void gld_NEW_COLOR( _GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest)); // Color mask - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags)); } diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c index c191564d6eb..0558462dea0 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c @@ -269,7 +269,7 @@ void gld_Clear_DX9( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -424,10 +424,10 @@ void gld_NEW_COLOR( _GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest)); // Color mask - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags)); } diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c index 02eea25a712..a17c2c3ffc6 100644 --- a/src/mesa/drivers/x11/glxapi.c +++ b/src/mesa/drivers/x11/glxapi.c @@ -1173,6 +1173,9 @@ _glxapi_get_extensions(void) #ifdef GLX_EXT_texture_from_pixmap "GLX_EXT_texture_from_pixmap", #endif +#ifdef GLX_INTEL_swap_event + "GLX_INTEL_swap_event", +#endif NULL }; return extensions; diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index a27d7045abe..df04e3a1011 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -381,7 +381,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers) { if (ctx->DrawBuffer->Name == 0) { /* this is a window system framebuffer */ - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer); const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/ARB_sync.xml index 37f474980cf..4e4eebac32a 100644 --- a/src/mesa/glapi/ARB_sync.xml +++ b/src/mesa/glapi/ARB_sync.xml @@ -33,8 +33,10 @@ <enum name="WAIT_FAILED" value="0x911D"/> <enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/> - <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/> + <!-- Not really an enum: + <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/> + --> <function name="FenceSync" offset="assign"> diff --git a/src/mesa/glapi/EXT_draw_buffers2.xml b/src/mesa/glapi/EXT_draw_buffers2.xml new file mode 100644 index 00000000000..efbe61f74ed --- /dev/null +++ b/src/mesa/glapi/EXT_draw_buffers2.xml @@ -0,0 +1,49 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_EXT_draw_buffers2" number="340"> + + <function name="ColorMaskIndexedEXT" offset="assign"> + <param name="buf" type="GLuint"/> + <param name="r" type="GLboolean"/> + <param name="g" type="GLboolean"/> + <param name="b" type="GLboolean"/> + <param name="a" type="GLboolean"/> + </function> + + <function name="GetBooleanIndexedvEXT" offset="assign"> + <param name="value" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLboolean *"/> + </function> + + <function name="GetIntegerIndexedvEXT" offset="assign"> + <param name="value" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLint *"/> + </function> + + <function name="EnableIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name="DisableIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name ="IsEnabledIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <return type="GLboolean"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 71bef68ea5f..4db0ff1425e 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -56,10 +56,12 @@ API_XML = gl_API.xml \ ARB_sync.xml \ ARB_vertex_array_object.xml \ APPLE_vertex_array_object.xml \ + EXT_draw_buffers2.xml \ EXT_framebuffer_object.xml \ EXT_packed_depth_stencil.xml \ EXT_provoking_vertex.xml \ - EXT_texture_array.xml + EXT_texture_array.xml \ + NV_conditional_render.xml COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py diff --git a/src/mesa/glapi/NV_conditional_render.xml b/src/mesa/glapi/NV_conditional_render.xml new file mode 100644 index 00000000000..8bb31dd1fc9 --- /dev/null +++ b/src/mesa/glapi/NV_conditional_render.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_NV_condtitional_render" number="346"> + + <enum name="QUERY_WAIT_NV" value="0x8E13"/> + <enum name="QUERY_NO_WAIT_NV" value="0x8E14"/> + <enum name="QUERY_BY_REGION_WAIT_NV" value="0x8E15"/> + <enum name="QUERY_BY_REGION_NO_WAIT_NV" value="0x8E16"/> + + <function name="BeginConditionalRenderNV" offset="assign"> + <param name="query" type="GLuint"/> + <param name="mode" type="GLenum"/> + </function> + + <function name="EndConditionalRenderNV" offset="assign"> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 34c7746e1ba..75d2f3c4383 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -7962,6 +7962,8 @@ <xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- Non-ARB extensions sorted by extension number. --> @@ -12242,6 +12244,9 @@ <xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + + <category name="GL_APPLE_flush_buffer_range" number="321"> <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12"> <size name="GetBufferParameteriv" mode="get"/> diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index e36fccb354c..84e5a8270a0 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -73,7 +73,6 @@ #include "glapioffsets.h" #include "glapitable.h" - /***** BEGIN NO-OP DISPATCH *****/ static GLboolean WarnFlag = GL_FALSE; @@ -97,22 +96,19 @@ _glapi_set_warning_func( _glapi_warning_func func ) warning_func = func; } -static GLboolean -warn(void) +static int +warn(const char *func) { #if !defined(_WIN32_WCE) if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) && warning_func) { - return GL_TRUE; - } - else { - return GL_FALSE; + warning_func(NULL, "GL User Error: called without context: %s", func); } -#else - return GL_FALSE; #endif + return 0; } +#ifdef DEBUG #define KEYWORD1 static #define KEYWORD1_ALT static @@ -122,27 +118,34 @@ warn(void) #define F NULL #define DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } + warn(#func); #define RETURN_DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } \ - return 0 + return warn(#func); + +#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name + +#else + +static void +NoOpGeneric(void) +{ + if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) + && warning_func) { + warning_func(NULL, "GL User Error: calling GL function"); + } +} + +#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric + +#endif #define DISPATCH_TABLE_NAME __glapi_noop_table #define UNUSED_TABLE_NAME __unused_noop_functions -#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name - static GLint NoOpUnused(void) { - if (warn()) { - warning_func(NULL, "GL User Error: calling extension function without a current context\n"); - } - return 0; + return warn("extension function"); } #include "glapitemp.h" @@ -237,7 +240,7 @@ PUBLIC void *_glapi_Context = NULL; * We should call this periodically from a function such as glXMakeCurrent * in order to test if multiple threads are being used. */ -void +PUBLIC void _glapi_check_multithread(void) { #if defined(THREADS) && !defined(GLX_USE_TLS) diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c index ed443c12c89..1401c1cb586 100644 --- a/src/mesa/glapi/glapi_getproc.c +++ b/src/mesa/glapi/glapi_getproc.c @@ -530,7 +530,7 @@ _glapi_get_proc_offset(const char *funcName) * in the name of static functions, try generating a new API entrypoint on * the fly with assembly language. */ -_glapi_proc +PUBLIC _glapi_proc _glapi_get_proc_address(const char *funcName) { struct _glapi_function * entry; diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h index d6ba92824a1..51ae7feaf6f 100644 --- a/src/mesa/glapi/glapidispatch.h +++ b/src/mesa/glapi/glapidispatch.h @@ -2422,6 +2422,30 @@ #define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters #define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) #define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters +#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT) +#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn) +#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters +#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT) +#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn) +#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters +#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT) +#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters +#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT) +#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters +#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT) +#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters +#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT) +#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters +#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV) +#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn) +#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters +#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV) +#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn) #define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters #define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) #define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) @@ -2449,7 +2473,7 @@ #else -#define driDispatchRemapTable_size 387 +#define driDispatchRemapTable_size 395 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2831,14 +2855,22 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define BufferParameteriAPPLE_remap_index 376 #define FlushMappedBufferRangeAPPLE_remap_index 377 #define FramebufferTextureLayerEXT_remap_index 378 -#define ProvokingVertexEXT_remap_index 379 -#define GetTexParameterPointervAPPLE_remap_index 380 -#define TextureRangeAPPLE_remap_index 381 -#define StencilFuncSeparateATI_remap_index 382 -#define ProgramEnvParameters4fvEXT_remap_index 383 -#define ProgramLocalParameters4fvEXT_remap_index 384 -#define GetQueryObjecti64vEXT_remap_index 385 -#define GetQueryObjectui64vEXT_remap_index 386 +#define ColorMaskIndexedEXT_remap_index 379 +#define DisableIndexedEXT_remap_index 380 +#define EnableIndexedEXT_remap_index 381 +#define GetBooleanIndexedvEXT_remap_index 382 +#define GetIntegerIndexedvEXT_remap_index 383 +#define IsEnabledIndexedEXT_remap_index 384 +#define BeginConditionalRenderNV_remap_index 385 +#define EndConditionalRenderNV_remap_index 386 +#define ProvokingVertexEXT_remap_index 387 +#define GetTexParameterPointervAPPLE_remap_index 388 +#define TextureRangeAPPLE_remap_index 389 +#define StencilFuncSeparateATI_remap_index 390 +#define ProgramEnvParameters4fvEXT_remap_index 391 +#define ProgramLocalParameters4fvEXT_remap_index 392 +#define GetQueryObjecti64vEXT_remap_index 393 +#define GetQueryObjectui64vEXT_remap_index 394 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3977,6 +4009,30 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) #define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) #define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters) +#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]) +#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn) +#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters) +#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index]) +#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn) +#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters) +#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index]) +#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters) +#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]) +#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters) +#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]) +#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters) +#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]) +#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters) +#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index]) +#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn) +#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters) +#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index]) +#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn) #define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) #define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) #define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 3d10260a057..c5d367f6f29 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -821,15 +821,23 @@ #define _gloffset_BufferParameteriAPPLE 784 #define _gloffset_FlushMappedBufferRangeAPPLE 785 #define _gloffset_FramebufferTextureLayerEXT 786 -#define _gloffset_ProvokingVertexEXT 787 -#define _gloffset_GetTexParameterPointervAPPLE 788 -#define _gloffset_TextureRangeAPPLE 789 -#define _gloffset_StencilFuncSeparateATI 790 -#define _gloffset_ProgramEnvParameters4fvEXT 791 -#define _gloffset_ProgramLocalParameters4fvEXT 792 -#define _gloffset_GetQueryObjecti64vEXT 793 -#define _gloffset_GetQueryObjectui64vEXT 794 -#define _gloffset_FIRST_DYNAMIC 795 +#define _gloffset_ColorMaskIndexedEXT 787 +#define _gloffset_DisableIndexedEXT 788 +#define _gloffset_EnableIndexedEXT 789 +#define _gloffset_GetBooleanIndexedvEXT 790 +#define _gloffset_GetIntegerIndexedvEXT 791 +#define _gloffset_IsEnabledIndexedEXT 792 +#define _gloffset_BeginConditionalRenderNV 793 +#define _gloffset_EndConditionalRenderNV 794 +#define _gloffset_ProvokingVertexEXT 795 +#define _gloffset_GetTexParameterPointervAPPLE 796 +#define _gloffset_TextureRangeAPPLE 797 +#define _gloffset_StencilFuncSeparateATI 798 +#define _gloffset_ProgramEnvParameters4fvEXT 799 +#define _gloffset_ProgramLocalParameters4fvEXT 800 +#define _gloffset_GetQueryObjecti64vEXT 801 +#define _gloffset_GetQueryObjectui64vEXT 802 +#define _gloffset_FIRST_DYNAMIC 803 #else @@ -1212,6 +1220,14 @@ #define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] #define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] #define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] +#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] +#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] +#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] +#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] +#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] +#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] +#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] #define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] #define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] #define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 4f9e53b62d6..0c5b46d04b4 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -827,14 +827,22 @@ struct _glapi_table void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 787 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 788 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 789 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 790 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 791 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 792 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 793 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 794 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 795 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 796 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 797 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 798 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 799 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 800 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 801 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 802 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 319a4ab55bd..96b2ac72682 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -5677,6 +5677,46 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } +KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); +} + KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) { DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); @@ -5687,51 +5727,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6537,14 +6577,22 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_784), TABLE_ENTRY(_dispatch_stub_785), TABLE_ENTRY(FramebufferTextureLayerEXT), + TABLE_ENTRY(ColorMaskIndexedEXT), + TABLE_ENTRY(DisableIndexedEXT), + TABLE_ENTRY(EnableIndexedEXT), + TABLE_ENTRY(GetBooleanIndexedvEXT), + TABLE_ENTRY(GetIntegerIndexedvEXT), + TABLE_ENTRY(IsEnabledIndexedEXT), + TABLE_ENTRY(BeginConditionalRenderNV), + TABLE_ENTRY(EndConditionalRenderNV), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_788), - TABLE_ENTRY(_dispatch_stub_789), - TABLE_ENTRY(_dispatch_stub_790), - TABLE_ENTRY(_dispatch_stub_791), - TABLE_ENTRY(_dispatch_stub_792), - TABLE_ENTRY(_dispatch_stub_793), - TABLE_ENTRY(_dispatch_stub_794), + TABLE_ENTRY(_dispatch_stub_796), + TABLE_ENTRY(_dispatch_stub_797), + TABLE_ENTRY(_dispatch_stub_798), + TABLE_ENTRY(_dispatch_stub_799), + TABLE_ENTRY(_dispatch_stub_800), + TABLE_ENTRY(_dispatch_stub_801), + TABLE_ENTRY(_dispatch_stub_802), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 1ad7e843370..b590a7c41d1 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -839,6 +839,14 @@ static const char gl_string_table[] = "glBufferParameteriAPPLE\0" "glFlushMappedBufferRangeAPPLE\0" "glFramebufferTextureLayerEXT\0" + "glColorMaskIndexedEXT\0" + "glDisableIndexedEXT\0" + "glEnableIndexedEXT\0" + "glGetBooleanIndexedvEXT\0" + "glGetIntegerIndexedvEXT\0" + "glIsEnabledIndexedEXT\0" + "glBeginConditionalRenderNV\0" + "glEndConditionalRenderNV\0" "glProvokingVertexEXT\0" "glGetTexParameterPointervAPPLE\0" "glTextureRangeAPPLE\0" @@ -1196,13 +1204,13 @@ static const char gl_string_table[] = #define gl_dispatch_stub_783 mgl_dispatch_stub_783 #define gl_dispatch_stub_784 mgl_dispatch_stub_784 #define gl_dispatch_stub_785 mgl_dispatch_stub_785 -#define gl_dispatch_stub_788 mgl_dispatch_stub_788 -#define gl_dispatch_stub_789 mgl_dispatch_stub_789 -#define gl_dispatch_stub_790 mgl_dispatch_stub_790 -#define gl_dispatch_stub_791 mgl_dispatch_stub_791 -#define gl_dispatch_stub_792 mgl_dispatch_stub_792 -#define gl_dispatch_stub_793 mgl_dispatch_stub_793 -#define gl_dispatch_stub_794 mgl_dispatch_stub_794 +#define gl_dispatch_stub_796 mgl_dispatch_stub_796 +#define gl_dispatch_stub_797 mgl_dispatch_stub_797 +#define gl_dispatch_stub_798 mgl_dispatch_stub_798 +#define gl_dispatch_stub_799 mgl_dispatch_stub_799 +#define gl_dispatch_stub_800 mgl_dispatch_stub_800 +#define gl_dispatch_stub_801 mgl_dispatch_stub_801 +#define gl_dispatch_stub_802 mgl_dispatch_stub_802 #endif /* USE_MGL_NAMESPACE */ @@ -1250,13 +1258,13 @@ void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_798(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_799(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_800(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_801(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_802(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2047,316 +2055,324 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE), NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE), NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17955, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET(17991, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(18007, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(18026, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18044, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18065, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18106, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18128, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18151, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(18170, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(18190, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(18209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18229, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18248, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18287, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18326, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18346, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18366, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18387, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18407, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18428, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18448, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18469, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18493, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18511, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18531, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18549, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18561, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18574, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18586, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18599, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18619, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18643, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18657, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18674, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18689, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18707, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18721, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18738, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18753, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18771, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18785, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18802, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18817, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18835, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18849, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18866, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18881, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18899, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18913, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18945, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18963, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18977, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18994, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19009, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19027, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19041, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19058, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19073, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19091, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19105, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19122, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19137, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19155, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(19172, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(19192, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(19209, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19235, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19264, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19279, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19297, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19316, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19337, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19353, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19377, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19780, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19798, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(19824, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13867, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT), + NAME_FUNC_OFFSET(13889, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT), + NAME_FUNC_OFFSET(13909, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT), + NAME_FUNC_OFFSET(13928, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT), + NAME_FUNC_OFFSET(13952, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT), + NAME_FUNC_OFFSET(13976, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT), + NAME_FUNC_OFFSET(13998, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV), + NAME_FUNC_OFFSET(14025, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV), + NAME_FUNC_OFFSET(14050, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(14071, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_GetTexParameterPointervAPPLE), + NAME_FUNC_OFFSET(14102, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_TextureRangeAPPLE), + NAME_FUNC_OFFSET(14122, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(14147, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(14176, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(14207, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(14231, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(14256, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(14274, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(14291, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(14307, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(14332, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(14352, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14372, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14395, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14418, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14438, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14455, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14472, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14487, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14511, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14530, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14549, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14565, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14584, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14607, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14623, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14639, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14666, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14693, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14713, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14732, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14751, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14781, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14811, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14841, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14871, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14890, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14913, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14938, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14963, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14990, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(15018, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(15045, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(15073, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(15102, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(15131, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(15157, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(15188, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(15219, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(15243, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(15266, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(15284, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(15313, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(15342, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(15357, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15383, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15409, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15424, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15436, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15456, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15473, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15489, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15508, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15531, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15547, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15569, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15587, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15606, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15624, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15643, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15661, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15680, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15698, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15717, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15735, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15754, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15772, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15791, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15809, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15828, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15846, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15865, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15883, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15902, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15920, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15939, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15957, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15976, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15994, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(16013, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(16031, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(16050, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(16068, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(16087, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(16105, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(16124, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(16142, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(16161, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(16184, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(16207, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(16230, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(16253, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(16276, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(16293, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(16316, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(16339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16362, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16388, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16414, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16440, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16464, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16491, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16517, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16537, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16557, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16577, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16600, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16624, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16647, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16671, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16688, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16706, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16723, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16741, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16758, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16776, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16793, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16811, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16828, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16846, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16863, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16881, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16898, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16916, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16933, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16951, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16968, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16986, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(17005, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(17024, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(17043, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(17062, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(17082, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(17102, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(17122, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(17140, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(17157, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(17175, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(17192, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(17210, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(17228, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(17245, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(17263, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(17282, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(17301, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(17320, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(17342, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(17355, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17368, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17384, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17400, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17413, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17436, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17456, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17475, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17486, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17498, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17512, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17525, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17541, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17552, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17565, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17584, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17604, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17617, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17627, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17643, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17662, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17680, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17701, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17716, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17731, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17745, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17760, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17772, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17785, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17797, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17810, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17822, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17835, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17847, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17860, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17872, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17885, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17897, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17910, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17922, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17935, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17947, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17960, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17979, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17998, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(18017, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(18030, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(18048, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(18069, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(18087, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(18107, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18121, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18138, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET(18174, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(18190, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(18209, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18227, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18248, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18270, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18289, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18311, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18334, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18353, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18373, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18392, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18412, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18431, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18451, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18470, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18490, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18509, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18529, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18549, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18570, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18590, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18611, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18631, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18652, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18676, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18694, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18714, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18732, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18744, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18757, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18769, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18782, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18802, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18826, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18840, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18857, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18872, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18890, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18904, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18921, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18936, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18954, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18968, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18985, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19000, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19018, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19032, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19049, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19064, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19082, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19096, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19113, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19128, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19146, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19160, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19192, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19210, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19224, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19241, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19256, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19274, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19288, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19305, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19320, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19338, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19355, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19375, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19392, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19418, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19447, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19462, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19480, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19499, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19520, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19536, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19560, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19587, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19605, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19624, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19649, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19670, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19692, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19718, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19741, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19764, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19787, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19805, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19824, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19841, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19879, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19908, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19924, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19941, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19963, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19981, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(20007, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index 737fd4d6a84..f480edff4e8 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -69,7 +69,7 @@ */ #ifdef PTHREADS -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) pthread_self(); @@ -123,7 +123,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) #define USE_LOCK_FOR_KEY /* undef this to try a version without lock for the global key... */ -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { abort(); /* XXX not implemented yet */ @@ -201,7 +201,7 @@ void InsteadOf_exit(int nCode) DWORD dwErr=GetLastError(); } -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return GetCurrentThreadId(); @@ -251,7 +251,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) */ #ifdef BEOS_THREADS -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) find_thread(NULL); @@ -293,7 +293,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) * no-op functions */ -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return 0; diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 1559984f43a..c2d8a7fb972 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -51,6 +51,7 @@ #include "clear.h" #include "clip.h" #include "colortab.h" +#include "condrender.h" #include "context.h" #include "convolve.h" #include "depth.h" @@ -746,4 +747,16 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* GL_ARB_vertex_array_object */ SET_BindVertexArray(exec, _mesa_BindVertexArray); SET_GenVertexArrays(exec, _mesa_GenVertexArrays); + + /* GL_EXT_draw_buffers2 */ + SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); + SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); + SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); + SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); + SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); + SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); + + /* GL_NV_conditional_render */ + SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); + SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 246c5521b7d..0641b98b3b7 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -499,7 +499,17 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) } TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST); - TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND); + if (ctx->Color.BlendEnabled != enable->Blend) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1)); + } + } for (i=0;i<MAX_CLIP_PLANES;i++) { const GLuint mask = 1 << i; @@ -825,7 +835,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate) _mesa_BindTexture(target, obj->Name); - _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor); + _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f); _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT); @@ -906,6 +916,7 @@ _mesa_PopAttrib(void) case GL_COLOR_BUFFER_BIT: { const struct gl_colorbuffer_attrib *color; + color = (const struct gl_colorbuffer_attrib *) attr->data; _mesa_ClearIndex((GLfloat) color->ClearIndex); _mesa_ClearColor(color->ClearColor[0], @@ -913,10 +924,22 @@ _mesa_PopAttrib(void) color->ClearColor[2], color->ClearColor[3]); _mesa_IndexMask(color->IndexMask); - _mesa_ColorMask((GLboolean) (color->ColorMask[0] != 0), - (GLboolean) (color->ColorMask[1] != 0), - (GLboolean) (color->ColorMask[2] != 0), - (GLboolean) (color->ColorMask[3] != 0)); + if (!ctx->Extensions.EXT_draw_buffers2) { + _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0), + (GLboolean) (color->ColorMask[0][1] != 0), + (GLboolean) (color->ColorMask[0][2] != 0), + (GLboolean) (color->ColorMask[0][3] != 0)); + } + else { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_ColorMaskIndexed(i, + (GLboolean) (color->ColorMask[i][0] != 0), + (GLboolean) (color->ColorMask[i][1] != 0), + (GLboolean) (color->ColorMask[i][2] != 0), + (GLboolean) (color->ColorMask[i][3] != 0)); + } + } { /* Need to determine if more than one color output is * specified. If so, call glDrawBuffersARB, else call @@ -948,7 +971,18 @@ _mesa_PopAttrib(void) } _mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled); _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef); - _mesa_set_enable(ctx, GL_BLEND, color->BlendEnabled); + if (ctx->Color.BlendEnabled != color->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, + (color->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1)); + } + } _mesa_BlendFuncSeparateEXT(color->BlendSrcRGB, color->BlendDstRGB, color->BlendSrcA, @@ -1043,22 +1077,39 @@ _mesa_PopAttrib(void) _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); for (i = 0; i < ctx->Const.MaxLights; i++) { - const struct gl_light *l = &light->Light[i]; + const struct gl_light *l = &light->Light[i]; _mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled); - _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); - _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); - _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); - _mesa_light(ctx, i, GL_POSITION, l->EyePosition); - _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); - _mesa_light(ctx, i, GL_SPOT_EXPONENT, &l->SpotExponent); - _mesa_light(ctx, i, GL_SPOT_CUTOFF, &l->SpotCutoff); - _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, - &l->ConstantAttenuation); - _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, - &l->LinearAttenuation); - _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, - &l->QuadraticAttenuation); - } + _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); + _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); + _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); + _mesa_light(ctx, i, GL_POSITION, l->EyePosition); + _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotExponent; + _mesa_light(ctx, i, GL_SPOT_EXPONENT, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotCutoff; + _mesa_light(ctx, i, GL_SPOT_CUTOFF, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->ConstantAttenuation; + _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->LinearAttenuation; + _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->QuadraticAttenuation; + _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p); + } + } /* light model */ _mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT, light->Model.Ambient); diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 830e3b2e517..b8170dd4686 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -484,6 +484,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green, { GET_CURRENT_CONTEXT(ctx); GLubyte tmp[4]; + GLuint i; + GLboolean flushed; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) @@ -497,14 +499,58 @@ _mesa_ColorMask( GLboolean red, GLboolean green, tmp[BCOMP] = blue ? 0xff : 0x0; tmp[ACOMP] = alpha ? 0xff : 0x0; - if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask)) + flushed = GL_FALSE; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) { + if (!flushed) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + } + flushed = GL_TRUE; + COPY_4UBV(ctx->Color.ColorMask[i], tmp); + } + } + + if (ctx->Driver.ColorMask) + ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); +} + + +/** + * For GL_EXT_draw_buffers2 and GL3 + */ +void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ) +{ + GLubyte tmp[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n", + buf, red, green, blue, alpha); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf); + return; + } + + /* Shouldn't have any information about channel depth in core mesa + * -- should probably store these as the native booleans: + */ + tmp[RCOMP] = red ? 0xff : 0x0; + tmp[GCOMP] = green ? 0xff : 0x0; + tmp[BCOMP] = blue ? 0xff : 0x0; + tmp[ACOMP] = alpha ? 0xff : 0x0; + + if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf])) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - COPY_4UBV(ctx->Color.ColorMask, tmp); + COPY_4UBV(ctx->Color.ColorMask[buf], tmp); - if (ctx->Driver.ColorMask) - ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); + if (ctx->Driver.ColorMaskIndexed) + ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha); } @@ -555,16 +601,13 @@ void _mesa_init_color( GLcontext * ctx ) { /* Color buffer group */ ctx->Color.IndexMask = ~0u; - ctx->Color.ColorMask[0] = 0xff; - ctx->Color.ColorMask[1] = 0xff; - ctx->Color.ColorMask[2] = 0xff; - ctx->Color.ColorMask[3] = 0xff; + memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask)); ctx->Color.ClearIndex = 0; ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 ); ctx->Color.AlphaEnabled = GL_FALSE; ctx->Color.AlphaFunc = GL_ALWAYS; ctx->Color.AlphaRef = 0; - ctx->Color.BlendEnabled = GL_FALSE; + ctx->Color.BlendEnabled = 0x0; ctx->Color.BlendSrcRGB = GL_ONE; ctx->Color.BlendDstRGB = GL_ZERO; ctx->Color.BlendSrcA = GL_ONE; diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index 5c0f2783a73..b4fd7470ebe 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -72,6 +72,10 @@ extern void GLAPIENTRY _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); +extern void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ); + extern void GLAPIENTRY _mesa_ClampColorARB(GLenum target, GLenum clamp); diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 52c4995b0ad..9e765b21d2f 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1389,6 +1389,48 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) } +/** + * New in GL 3.2 + * This is pretty much a duplicate of GetBufferParameteriv() but the + * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system. + */ +void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" ); + return; + } + + switch (pname) { + case GL_BUFFER_SIZE_ARB: + *params = bufObj->Size; + break; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + break; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + break; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)"); + return; + } +} + + void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) { diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 9f732ec0c07..2931962ac08 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -155,6 +155,9 @@ extern void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); extern void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params); + +extern void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params); extern void GLAPIENTRY diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index 63388f42ee4..4a3c1116586 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -34,6 +34,7 @@ #include "clear.h" #include "context.h" #include "colormac.h" +#include "enums.h" #include "state.h" @@ -182,3 +183,346 @@ _mesa_Clear( GLbitfield mask ) ctx->Driver.Clear(ctx, bufferMask); } } + + +/** Returned by make_color_buffer_mask() for errors */ +#define INVALID_MASK ~0x0 + + +/** + * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of + * BUFFER_BIT_x values. + * Return INVALID_MASK if the drawbuffer value is invalid. + */ +static GLbitfield +make_color_buffer_mask(GLcontext *ctx, GLint drawbuffer) +{ + const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; + GLbitfield mask = 0x0; + + switch (drawbuffer) { + case GL_FRONT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + break; + case GL_BACK: + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_LEFT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + break; + case GL_RIGHT: + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_FRONT_AND_BACK: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + default: + if (drawbuffer < 0 || drawbuffer >= ctx->Const.MaxDrawBuffers) { + mask = INVALID_MASK; + } + else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) { + mask |= (BUFFER_BIT_COLOR0 << drawbuffer); + } + } + + return mask; +} + + + +/** + * New in GL 3.0 + * Clear signed integer color buffer or stencil buffer (not depth). + */ +void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferiv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_STENCIL: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current stencil clear value, set to 'value', do the + * stencil clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLuint clearSave = ctx->Stencil.Clear; + ctx->Stencil.Clear = *value; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_STENCIL); + ctx->Stencil.Clear = clearSave; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearSave); + } + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the integer clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear unsigned integer color buffer (not depth, not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferuiv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the uint clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear fixed-pt or float color buffer or depth buffer (not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_DEPTH: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current depth clear value, set to 'value', do the + * depth clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLfloat clearSave = ctx->Depth.Clear; + ctx->Depth.Clear = *value; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH); + ctx->Depth.Clear = clearSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearSave); + } + /* clear depth buffer to value */ + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear depth/stencil buffer only. + */ +void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfi()"); + return; + } + + if (buffer != GL_DEPTH_STENCIL) { + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } + + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfi(drawbuffer=%d)", + drawbuffer); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + { + /* save current clear values */ + const GLfloat clearDepthSave = ctx->Depth.Clear; + const GLuint clearStencilSave = ctx->Stencil.Clear; + + /* set new clear values */ + ctx->Depth.Clear = depth; + ctx->Stencil.Clear = stencil; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, depth); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, stencil); + + /* clear buffers */ + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); + + /* restore */ + ctx->Depth.Clear = clearDepthSave; + ctx->Stencil.Clear = clearStencilSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearDepthSave); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearStencilSave); + } +} diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h index 9a54ba14bcc..4c78eeda488 100644 --- a/src/mesa/main/clear.h +++ b/src/mesa/main/clear.h @@ -41,4 +41,17 @@ extern void GLAPIENTRY _mesa_Clear( GLbitfield mask ); +extern void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil); + #endif diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c new file mode 100644 index 00000000000..8d9a91d5478 --- /dev/null +++ b/src/mesa/main/condrender.c @@ -0,0 +1,147 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file condrender.c + * Conditional rendering functions + * + * \author Brian Paul + */ + +#include "glheader.h" +#include "condrender.h" +#include "enums.h" +#include "queryobj.h" + + +void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode) +{ + struct gl_query_object *q; + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.NV_conditional_render || ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ASSERT(ctx->Query.CondRenderMode == GL_NONE); + + switch (mode) { + case GL_QUERY_WAIT: + case GL_QUERY_NO_WAIT: + case GL_QUERY_BY_REGION_WAIT: + case GL_QUERY_BY_REGION_NO_WAIT: + /* OK */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBeginConditionalRender(mode=%s)", + _mesa_lookup_enum_by_nr(mode)); + return; + } + + q = _mesa_lookup_query_object(ctx, queryId); + if (!q) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBeginConditionalRender(bad queryId=%u)", queryId); + return; + } + ASSERT(q->Id == queryId); + + if (q->Target != GL_SAMPLES_PASSED) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ctx->Query.CondRenderQuery = q; + ctx->Query.CondRenderMode = mode; + + if (ctx->Driver.BeginConditionalRender) + ctx->Driver.BeginConditionalRender(ctx, q, mode); +} + + +void APIENTRY +_mesa_EndConditionalRender(void) +{ + GET_CURRENT_CONTEXT(ctx); + + FLUSH_VERTICES(ctx, 0x0); + + if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()"); + return; + } + + if (ctx->Driver.EndConditionalRender) + ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery); + + ctx->Query.CondRenderQuery = NULL; + ctx->Query.CondRenderMode = GL_NONE; +} + + +/** + * This function is called by software rendering commands (all point, + * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and + * glBitmap, glBlitFramebuffer) to determine if subsequent drawing + * commands should be + * executed or discarded depending on the current conditional + * rendering state. Ideally, this check would be implemented by the + * GPU when doing hardware rendering. XXX should this function be + * called via a new driver hook? + * + * \return GL_TRUE if we should render, GL_FALSE if we should discard + */ +GLboolean +_mesa_check_conditional_render(GLcontext *ctx) +{ + struct gl_query_object *q = ctx->Query.CondRenderQuery; + + if (!q) { + /* no query in progress - draw normally */ + return GL_TRUE; + } + + switch (ctx->Query.CondRenderMode) { + case GL_QUERY_BY_REGION_WAIT: + /* fall-through */ + case GL_QUERY_WAIT: + if (!q->Ready) { + ctx->Driver.WaitQuery(ctx, q); + } + return q->Result > 0; + case GL_QUERY_BY_REGION_NO_WAIT: + /* fall-through */ + case GL_QUERY_NO_WAIT: + return q->Ready ? (q->Result > 0) : GL_TRUE; + default: + _mesa_problem(ctx, "Bad cond render mode %s in " + " _mesa_check_conditional_render()", + _mesa_lookup_enum_by_nr(ctx->Query.CondRenderMode)); + return GL_TRUE; + } +} diff --git a/src/mesa/main/condrender.h b/src/mesa/main/condrender.h new file mode 100644 index 00000000000..d55e9805fe9 --- /dev/null +++ b/src/mesa/main/condrender.h @@ -0,0 +1,45 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef CONDRENDER_H +#define CONDRENDER_H + + +#include "glheader.h" +#include "context.h" + + +extern void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode); + +extern void APIENTRY +_mesa_EndConditionalRender(void); + +extern GLboolean +_mesa_check_conditional_render(GLcontext *ctx); + + +#endif /* CONDRENDER_H */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 5c20ce017f7..320c59068cc 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1015,6 +1015,9 @@ _mesa_free_context_data( GLcontext *ctx ) if (ctx->Extensions.String) _mesa_free((void *) ctx->Extensions.String); + if (ctx->VersionString) + _mesa_free(ctx->VersionString); + /* unbind the context if it's currently bound */ if (ctx == _mesa_get_current_context()) { _mesa_make_current(NULL, NULL, NULL); @@ -1374,6 +1377,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, } if (newCtx->FirstTimeCurrent) { + _mesa_compute_version(newCtx); + check_context_limits(newCtx); /* We can use this to help debug user's problems. Tell them to set diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 6dadf5c079b..e99e87d9059 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -625,6 +625,8 @@ struct dd_function_table { /** Enable and disable writing of frame buffer color components */ void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask ); + void (*ColorMaskIndexed)(GLcontext *ctx, GLuint buf, GLboolean rmask, + GLboolean gmask, GLboolean bmask, GLboolean amask); /** Cause a material color to track the current color */ void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode); /** Specify whether front- or back-facing facets can be culled */ @@ -1014,6 +1016,11 @@ struct dd_function_table { GLbitfield, GLuint64); /*@}*/ #endif + + /** GL_NV_conditional_render */ + void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q, + GLenum mode); + void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q); }; diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index 97d213e8e1f..eb0d1ff8a7b 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -37,8 +37,6 @@ * \author Brian Paul <[email protected]> */ -#ifndef GLX_USE_APPLEGL - #include "main/glheader.h" #include "main/compiler.h" #include "glapi/glapi.h" @@ -92,5 +90,3 @@ #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ - -#endif /* !GLX_USE_APPLEGL */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index b692c335a73..21a8216254b 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -218,8 +218,13 @@ typedef enum OPCODE_CLEAR_DEPTH, OPCODE_CLEAR_INDEX, OPCODE_CLEAR_STENCIL, + OPCODE_CLEAR_BUFFER_IV, + OPCODE_CLEAR_BUFFER_UIV, + OPCODE_CLEAR_BUFFER_FV, + OPCODE_CLEAR_BUFFER_FI, OPCODE_CLIP_PLANE, OPCODE_COLOR_MASK, + OPCODE_COLOR_MASK_INDEXED, OPCODE_COLOR_MATERIAL, OPCODE_COLOR_TABLE, OPCODE_COLOR_TABLE_PARAMETER_FV, @@ -244,9 +249,11 @@ typedef enum OPCODE_DEPTH_MASK, OPCODE_DEPTH_RANGE, OPCODE_DISABLE, + OPCODE_DISABLE_INDEXED, OPCODE_DRAW_BUFFER, OPCODE_DRAW_PIXELS, OPCODE_ENABLE, + OPCODE_ENABLE_INDEXED, OPCODE_EVALMESH1, OPCODE_EVALMESH2, OPCODE_FOG, @@ -1231,6 +1238,110 @@ save_Clear(GLbitfield mask) static void GLAPIENTRY +save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].i = value[0]; + if (buffer == GL_COLOR) { + n[4].i = value[1]; + n[5].i = value[2]; + n[6].i = value[3]; + } + else { + n[4].i = 0; + n[5].i = 0; + n[6].i = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].ui = value[0]; + if (buffer == GL_COLOR) { + n[4].ui = value[1]; + n[5].ui = value[2]; + n[6].ui = value[3]; + } + else { + n[4].ui = 0; + n[5].ui = 0; + n[6].ui = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = value[0]; + if (buffer == GL_COLOR) { + n[4].f = value[1]; + n[5].f = value[2]; + n[6].f = value[3]; + } + else { + n[4].f = 0.0F; + n[5].f = 0.0F; + n[6].f = 0.0F; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = depth; + n[4].i = stencil; + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/ + } +} + + +static void GLAPIENTRY save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { GET_CURRENT_CONTEXT(ctx); @@ -1358,6 +1469,27 @@ save_ColorMask(GLboolean red, GLboolean green, static void GLAPIENTRY +save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5); + if (n) { + n[1].ui = buf; + n[2].b = red; + n[3].b = green; + n[4].b = blue; + n[5].b = alpha; + } + if (ctx->ExecuteFlag) { + /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/ + } +} + + +static void GLAPIENTRY save_ColorMaterial(GLenum face, GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1916,6 +2048,23 @@ save_Disable(GLenum cap) static void GLAPIENTRY +save_DisableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_DisableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + +static void GLAPIENTRY save_DrawBuffer(GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1974,6 +2123,24 @@ save_Enable(GLenum cap) static void GLAPIENTRY +save_EnableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_EnableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + + +static void GLAPIENTRY save_EvalMesh1(GLenum mode, GLint i1, GLint i2) { GET_CURRENT_CONTEXT(ctx); @@ -6596,6 +6763,39 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_CLEAR: CALL_Clear(ctx->Exec, (n[1].bf)); break; + case OPCODE_CLEAR_BUFFER_IV: + { + GLint value[4]; + value[0] = n[3].i; + value[1] = n[4].i; + value[2] = n[5].i; + value[3] = n[6].i; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_UIV: + { + GLuint value[4]; + value[0] = n[3].ui; + value[1] = n[4].ui; + value[2] = n[5].ui; + value[3] = n[6].ui; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FV: + { + GLfloat value[4]; + value[0] = n[3].f; + value[1] = n[4].f; + value[2] = n[5].f; + value[3] = n[6].f; + /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FI: + /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/ + break; case OPCODE_CLEAR_COLOR: CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); break; @@ -6624,6 +6824,10 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_COLOR_MASK: CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b)); break; + case OPCODE_COLOR_MASK_INDEXED: + CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b, + n[4].b, n[5].b)); + break; case OPCODE_COLOR_MATERIAL: CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e)); break; @@ -6766,6 +6970,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_DISABLE: CALL_Disable(ctx->Exec, (n[1].e)); break; + case OPCODE_DISABLE_INDEXED: + CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_DRAW_BUFFER: CALL_DrawBuffer(ctx->Exec, (n[1].e)); break; @@ -6781,6 +6988,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_ENABLE: CALL_Enable(ctx->Exec, (n[1].e)); break; + case OPCODE_ENABLE_INDEXED: + CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_EVALMESH1: CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i)); break; @@ -8540,6 +8750,7 @@ _mesa_init_save_table(struct _glapi_table *table) SET_ClearStencil(table, save_ClearStencil); SET_ClipPlane(table, save_ClipPlane); SET_ColorMask(table, save_ColorMask); + SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed); SET_ColorMaterial(table, save_ColorMaterial); SET_CopyPixels(table, save_CopyPixels); SET_CullFace(table, save_CullFace); @@ -8548,9 +8759,11 @@ _mesa_init_save_table(struct _glapi_table *table) SET_DepthMask(table, save_DepthMask); SET_DepthRange(table, save_DepthRange); SET_Disable(table, save_Disable); + SET_DisableIndexedEXT(table, save_DisableIndexed); SET_DrawBuffer(table, save_DrawBuffer); SET_DrawPixels(table, save_DrawPixels); SET_Enable(table, save_Enable); + SET_EnableIndexedEXT(table, save_EnableIndexed); SET_EndList(table, _mesa_EndList); SET_EvalMesh1(table, save_EvalMesh1); SET_EvalMesh2(table, save_EvalMesh2); @@ -9094,6 +9307,19 @@ _mesa_init_save_table(struct _glapi_table *table) /* 364. GL_EXT_provoking_vertex */ SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT); + + /* GL 3.0 */ +#if 0 + SET_ClearBufferiv(table, save_ClearBufferiv); + SET_ClearBufferuiv(table, save_ClearBufferuiv); + SET_ClearBufferfv(table, save_ClearBufferfv); + SET_ClearBufferfi(table, save_ClearBufferfi); +#else + (void) save_ClearBufferiv; + (void) save_ClearBufferuiv; + (void) save_ClearBufferfv; + (void) save_ClearBufferfi; +#endif } diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 12ce14c5d04..cd6e881ad2d 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -278,10 +278,13 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Eval.AutoNormal = state; break; case GL_BLEND: - if (ctx->Color.BlendEnabled == state) - return; - FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEnabled = state; + { + GLbitfield newEnabled = state * ((1 << ctx->Const.MaxDrawBuffers) - 1); + if (newEnabled != ctx->Color.BlendEnabled) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.BlendEnabled = newEnabled; + } + } break; #if FEATURE_userclip case GL_CLIP_PLANE0: @@ -1020,6 +1023,84 @@ _mesa_Disable( GLenum cap ) } + +/** + * Enable/disable an indexed state var. + */ +void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state) +{ + ASSERT(state == 0 || state == 1); + switch (cap) { + case GL_BLEND: + if (!ctx->Extensions.EXT_draw_buffers2) { + goto bad_cap_error; + } + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", + state ? "glEnableIndexed" : "glDisableIndexed", index); + return; + } + if (((ctx->Color.BlendEnabled >> index) & 1) != state) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + if (state) + ctx->Color.BlendEnabled |= (1 << index); + else + ctx->Color.BlendEnabled &= ~(1 << index); + } + break; + default: + goto bad_cap_error; + } + return; + +bad_cap_error: + _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)", + state ? "glEnablei" : "glDisablei", + _mesa_lookup_enum_by_nr(cap)); +} + + +void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_FALSE); +} + + +void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_TRUE); +} + + +GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + switch (cap) { + case GL_BLEND: + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)", + index); + return GL_FALSE; + } + return (ctx->Color.BlendEnabled >> index) & 1; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)", + _mesa_lookup_enum_by_nr(cap)); + return GL_FALSE; + } +} + + + + #undef CHECK_EXTENSION #define CHECK_EXTENSION(EXTNAME) \ if (!ctx->Extensions.EXTNAME) { \ @@ -1066,7 +1147,7 @@ _mesa_IsEnabled( GLenum cap ) case GL_AUTO_NORMAL: return ctx->Eval.AutoNormal; case GL_BLEND: - return ctx->Color.BlendEnabled; + return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */ case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h index 25c90b0275a..24e3181a8ba 100644 --- a/src/mesa/main/enable.h +++ b/src/mesa/main/enable.h @@ -47,6 +47,18 @@ _mesa_Enable( GLenum cap ); extern GLboolean GLAPIENTRY _mesa_IsEnabled( GLenum cap ); +extern void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state); + +extern void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ); + +extern void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ); + +extern GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ); + extern void GLAPIENTRY _mesa_EnableClientState( GLenum cap ); diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index f9f4bc78535..2273138d238 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -1326,12 +1326,16 @@ LONGSTRING static const char enum_string_table[] = "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" + "GL_QUERY_BY_REGION_NO_WAIT_NV\0" + "GL_QUERY_BY_REGION_WAIT_NV\0" "GL_QUERY_COUNTER_BITS\0" "GL_QUERY_COUNTER_BITS_ARB\0" + "GL_QUERY_NO_WAIT_NV\0" "GL_QUERY_RESULT\0" "GL_QUERY_RESULT_ARB\0" "GL_QUERY_RESULT_AVAILABLE\0" "GL_QUERY_RESULT_AVAILABLE_ARB\0" + "GL_QUERY_WAIT_NV\0" "GL_R\0" "GL_R3_G3_B2\0" "GL_RASTER_POSITION_UNCLIPPED_IBM\0" @@ -1787,7 +1791,6 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_WRAP_S\0" "GL_TEXTURE_WRAP_T\0" "GL_TIMEOUT_EXPIRED\0" - "GL_TIMEOUT_IGNORED\0" "GL_TIME_ELAPSED_EXT\0" "GL_TRACK_MATRIX_NV\0" "GL_TRACK_MATRIX_TRANSFORM_NV\0" @@ -1919,7 +1922,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1881] = +static const enum_elt all_enums[1884] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -3211,608 +3214,611 @@ static const enum_elt all_enums[1881] = { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */ { 28484, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28498, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28520, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28546, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28562, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28582, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28608, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28638, 0x00002002 }, /* GL_R */ - { 28643, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28655, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28688, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28703, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28723, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 28751, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28783, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28807, 0x000088B8 }, /* GL_READ_ONLY */ - { 28820, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28837, 0x000088BA }, /* GL_READ_WRITE */ - { 28851, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28869, 0x00001903 }, /* GL_RED */ - { 28876, 0x00008016 }, /* GL_REDUCE */ - { 28886, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28900, 0x00000D15 }, /* GL_RED_BIAS */ - { 28912, 0x00000D52 }, /* GL_RED_BITS */ - { 28924, 0x00000D14 }, /* GL_RED_SCALE */ - { 28937, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28955, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28977, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28998, 0x00001C00 }, /* GL_RENDER */ - { 29008, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 29024, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 29051, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 29075, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 29103, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 29129, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 29156, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 29176, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 29203, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 29226, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 29253, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 29285, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 29321, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 29346, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 29370, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 29398, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 29427, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 29449, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 29475, 0x00001F01 }, /* GL_RENDERER */ - { 29487, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29502, 0x00002901 }, /* GL_REPEAT */ - { 29512, 0x00001E01 }, /* GL_REPLACE */ - { 29523, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29538, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29561, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29579, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29601, 0x00000102 }, /* GL_RETURN */ - { 29611, 0x00001907 }, /* GL_RGB */ - { 29618, 0x00008052 }, /* GL_RGB10 */ - { 29627, 0x00008059 }, /* GL_RGB10_A2 */ - { 29639, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29655, 0x00008052 }, /* GL_RGB10_EXT */ - { 29668, 0x00008053 }, /* GL_RGB12 */ - { 29677, 0x00008053 }, /* GL_RGB12_EXT */ - { 29690, 0x00008054 }, /* GL_RGB16 */ - { 29699, 0x00008054 }, /* GL_RGB16_EXT */ - { 29712, 0x0000804E }, /* GL_RGB2_EXT */ - { 29724, 0x0000804F }, /* GL_RGB4 */ - { 29732, 0x0000804F }, /* GL_RGB4_EXT */ - { 29744, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29757, 0x00008050 }, /* GL_RGB5 */ - { 29765, 0x00008057 }, /* GL_RGB5_A1 */ - { 29776, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29791, 0x00008050 }, /* GL_RGB5_EXT */ - { 29803, 0x00008051 }, /* GL_RGB8 */ - { 29811, 0x00008051 }, /* GL_RGB8_EXT */ - { 29823, 0x00001908 }, /* GL_RGBA */ - { 29831, 0x0000805A }, /* GL_RGBA12 */ - { 29841, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29855, 0x0000805B }, /* GL_RGBA16 */ - { 29865, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29879, 0x00008055 }, /* GL_RGBA2 */ - { 29888, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29901, 0x00008056 }, /* GL_RGBA4 */ - { 29910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29929, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29942, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29956, 0x00008058 }, /* GL_RGBA8 */ - { 29965, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29978, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29993, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 30011, 0x00000C31 }, /* GL_RGBA_MODE */ - { 30024, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 30037, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 30051, 0x000083A0 }, /* GL_RGB_S3TC */ - { 30063, 0x00008573 }, /* GL_RGB_SCALE */ - { 30076, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 30093, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 30110, 0x00000407 }, /* GL_RIGHT */ - { 30119, 0x00002000 }, /* GL_S */ - { 30124, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 30138, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 30159, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 30173, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 30194, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 30208, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 30224, 0x000080A9 }, /* GL_SAMPLES */ - { 30235, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 30251, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 30266, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 30284, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 30306, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 30334, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 30366, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 30389, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 30416, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 30434, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 30457, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 30479, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30498, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30521, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30547, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30577, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30602, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30631, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30646, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30661, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30677, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30702, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30742, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30786, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30819, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30849, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30881, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30911, 0x00001C02 }, /* GL_SELECT */ - { 30921, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30949, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30974, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30990, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 31017, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 31048, 0x0000150F }, /* GL_SET */ - { 31055, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 31076, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 31100, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 31115, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 31130, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 31158, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 31181, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 31211, 0x00001601 }, /* GL_SHININESS */ - { 31224, 0x00001402 }, /* GL_SHORT */ - { 31233, 0x00009119 }, /* GL_SIGNALED */ - { 31245, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 31266, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 31282, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 31302, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 31321, 0x00008C46 }, /* GL_SLUMINANCE */ - { 31335, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 31350, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 31372, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 31392, 0x00001D01 }, /* GL_SMOOTH */ - { 31402, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 31435, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 31462, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31495, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31522, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31539, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31560, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31581, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31596, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31615, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31634, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31651, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31672, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31693, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31708, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31727, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31746, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31763, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31784, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31805, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31820, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31839, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31858, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31878, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31896, 0x00001202 }, /* GL_SPECULAR */ - { 31908, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31922, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31937, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31955, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31972, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31986, 0x00008580 }, /* GL_SRC0_RGB */ - { 31998, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 32012, 0x00008581 }, /* GL_SRC1_RGB */ - { 32024, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 32038, 0x00008582 }, /* GL_SRC2_RGB */ - { 32050, 0x00000302 }, /* GL_SRC_ALPHA */ - { 32063, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 32085, 0x00000300 }, /* GL_SRC_COLOR */ - { 32098, 0x00008C40 }, /* GL_SRGB */ - { 32106, 0x00008C41 }, /* GL_SRGB8 */ - { 32115, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 32131, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 32145, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 32163, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 32182, 0x000088E6 }, /* GL_STATIC_COPY */ - { 32197, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 32216, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 32231, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 32250, 0x000088E5 }, /* GL_STATIC_READ */ - { 32265, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 32284, 0x00001802 }, /* GL_STENCIL */ - { 32295, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 32317, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 32343, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 32364, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 32389, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 32410, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 32435, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 32467, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32503, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32535, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32571, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32591, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32618, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32644, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32660, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32682, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32705, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32721, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32737, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32754, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 32772, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 32791, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32814, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32836, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 32854, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32876, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 32894, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32916, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32937, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32964, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32991, 0x00000B97 }, /* GL_STENCIL_REF */ - { 33006, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 33022, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 33051, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 33073, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 33094, 0x00000C33 }, /* GL_STEREO */ - { 33104, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 33128, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 33153, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 33177, 0x000088E2 }, /* GL_STREAM_COPY */ - { 33192, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 33211, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 33226, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 33245, 0x000088E1 }, /* GL_STREAM_READ */ - { 33260, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 33279, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 33296, 0x000084E7 }, /* GL_SUBTRACT */ - { 33308, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 33324, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 33342, 0x00009116 }, /* GL_SYNC_FENCE */ - { 33356, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 33370, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 33397, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 33427, 0x00009114 }, /* GL_SYNC_STATUS */ - { 33442, 0x00002001 }, /* GL_T */ - { 33447, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 33462, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 33481, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 33497, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 33512, 0x00002A27 }, /* GL_T2F_V3F */ - { 33523, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 33542, 0x00002A28 }, /* GL_T4F_V4F */ - { 33553, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33576, 0x00001702 }, /* GL_TEXTURE */ - { 33587, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33599, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33615, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33627, 0x000084CA }, /* GL_TEXTURE10 */ - { 33640, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33657, 0x000084CB }, /* GL_TEXTURE11 */ - { 33670, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33687, 0x000084CC }, /* GL_TEXTURE12 */ - { 33700, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33717, 0x000084CD }, /* GL_TEXTURE13 */ - { 33730, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33747, 0x000084CE }, /* GL_TEXTURE14 */ - { 33760, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33777, 0x000084CF }, /* GL_TEXTURE15 */ - { 33790, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33807, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33820, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33837, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33850, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33867, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33880, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33897, 0x000084D3 }, /* GL_TEXTURE19 */ - { 33910, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33927, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33943, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33955, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33968, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33985, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33998, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 34015, 0x000084D6 }, /* GL_TEXTURE22 */ - { 34028, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 34045, 0x000084D7 }, /* GL_TEXTURE23 */ - { 34058, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 34075, 0x000084D8 }, /* GL_TEXTURE24 */ - { 34088, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 34105, 0x000084D9 }, /* GL_TEXTURE25 */ - { 34118, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 34135, 0x000084DA }, /* GL_TEXTURE26 */ - { 34148, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 34165, 0x000084DB }, /* GL_TEXTURE27 */ - { 34178, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 34195, 0x000084DC }, /* GL_TEXTURE28 */ - { 34208, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 34225, 0x000084DD }, /* GL_TEXTURE29 */ - { 34238, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 34255, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 34271, 0x000084C3 }, /* GL_TEXTURE3 */ - { 34283, 0x000084DE }, /* GL_TEXTURE30 */ - { 34296, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 34313, 0x000084DF }, /* GL_TEXTURE31 */ - { 34326, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 34343, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 34359, 0x000084C4 }, /* GL_TEXTURE4 */ - { 34371, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 34387, 0x000084C5 }, /* GL_TEXTURE5 */ - { 34399, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 34415, 0x000084C6 }, /* GL_TEXTURE6 */ - { 34427, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 34443, 0x000084C7 }, /* GL_TEXTURE7 */ - { 34455, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 34471, 0x000084C8 }, /* GL_TEXTURE8 */ - { 34483, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 34499, 0x000084C9 }, /* GL_TEXTURE9 */ - { 34511, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 34527, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 34541, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 34565, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34579, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34603, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34639, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34665, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34687, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34709, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34741, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34763, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34795, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34817, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34845, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34877, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 34910, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34942, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34957, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34978, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 35003, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 35021, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 35045, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 35076, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 35106, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 35136, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 35171, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 35202, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 35240, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 35267, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 35299, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 35333, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 35357, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 35385, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 35409, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 35437, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 35470, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 35494, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 35516, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 35538, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 35564, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35598, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35631, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35668, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35696, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35728, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35751, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35789, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35831, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35862, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35890, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 35920, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 36023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 36058, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 36089, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 36124, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 36155, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 36190, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 36221, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 36256, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 36287, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 36322, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 36353, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 36388, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 36417, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 36434, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 36456, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 36482, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 36497, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 36518, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 36538, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 36564, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36584, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36601, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36618, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36635, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36652, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36677, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36699, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36725, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36743, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36769, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36795, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36825, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36852, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36877, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36897, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 36921, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 36948, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36975, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 37002, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 37028, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 37058, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 37080, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 37098, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 37128, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 37156, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 37184, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 37212, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 37233, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 37252, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 37274, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 37293, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 37313, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 37343, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 37374, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 37399, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 37423, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 37443, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 37467, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 37487, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 37510, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 37534, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 37562, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 37592, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37617, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37651, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37668, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37686, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37704, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37722, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37741, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ - { 37760, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37780, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37799, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37828, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37845, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37871, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37901, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 37933, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 37963, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 37997, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 38013, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 38044, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 38079, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 38107, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 38139, 0x00000004 }, /* GL_TRIANGLES */ - { 38152, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 38168, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 38189, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 38207, 0x00000001 }, /* GL_TRUE */ - { 38215, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 38235, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 38258, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 38278, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 38299, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 38321, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 38343, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 38363, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 38384, 0x00009118 }, /* GL_UNSIGNALED */ - { 38398, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 38415, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 38442, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 38465, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 38481, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 38508, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 38529, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 38554, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 38578, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 38609, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38633, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38661, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38684, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 38953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 38984, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 38998, 0x00002A20 }, /* GL_V2F */ - { 39005, 0x00002A21 }, /* GL_V3F */ - { 39012, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 39031, 0x00001F00 }, /* GL_VENDOR */ - { 39041, 0x00001F02 }, /* GL_VERSION */ - { 39052, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 39068, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 39092, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 39122, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 39153, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 39188, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 39212, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 39233, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 39256, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 39277, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 39304, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 39332, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 39360, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 39388, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 39416, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 39444, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 39472, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 39499, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 39526, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 39553, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 39580, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 39607, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39634, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39661, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39688, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39715, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39753, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39795, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39826, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39861, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39895, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 39933, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 39964, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 39999, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 40027, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 40059, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 40089, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 40123, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 40151, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 40183, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 40203, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 40225, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 40254, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 40275, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 40304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 40337, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 40369, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 40396, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 40427, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 40457, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 40474, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 40495, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 40522, 0x00000BA2 }, /* GL_VIEWPORT */ - { 40534, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 40550, 0x0000911D }, /* GL_WAIT_FAILED */ - { 40565, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 40585, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 40616, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40651, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40679, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40704, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40731, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40756, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40780, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40799, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40813, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40831, 0x00001506 }, /* GL_XOR */ - { 40838, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40857, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40871, 0x00000000 }, /* GL_ZERO */ - { 40879, 0x00000D16 }, /* GL_ZOOM_X */ - { 40889, 0x00000D17 }, /* GL_ZOOM_Y */ + { 28498, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 28528, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 28555, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28577, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28603, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 28623, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28639, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28659, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28685, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28715, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 28732, 0x00002002 }, /* GL_R */ + { 28737, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28749, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28782, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28817, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 28845, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28877, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28901, 0x000088B8 }, /* GL_READ_ONLY */ + { 28914, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28931, 0x000088BA }, /* GL_READ_WRITE */ + { 28945, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28963, 0x00001903 }, /* GL_RED */ + { 28970, 0x00008016 }, /* GL_REDUCE */ + { 28980, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28994, 0x00000D15 }, /* GL_RED_BIAS */ + { 29006, 0x00000D52 }, /* GL_RED_BITS */ + { 29018, 0x00000D14 }, /* GL_RED_SCALE */ + { 29031, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 29049, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 29071, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 29092, 0x00001C00 }, /* GL_RENDER */ + { 29102, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 29118, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 29145, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 29169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 29197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 29223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 29250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 29270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 29297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 29320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 29347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 29379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 29415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 29440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 29464, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 29492, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 29521, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 29543, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 29569, 0x00001F01 }, /* GL_RENDERER */ + { 29581, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29596, 0x00002901 }, /* GL_REPEAT */ + { 29606, 0x00001E01 }, /* GL_REPLACE */ + { 29617, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29632, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29655, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29673, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29695, 0x00000102 }, /* GL_RETURN */ + { 29705, 0x00001907 }, /* GL_RGB */ + { 29712, 0x00008052 }, /* GL_RGB10 */ + { 29721, 0x00008059 }, /* GL_RGB10_A2 */ + { 29733, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29749, 0x00008052 }, /* GL_RGB10_EXT */ + { 29762, 0x00008053 }, /* GL_RGB12 */ + { 29771, 0x00008053 }, /* GL_RGB12_EXT */ + { 29784, 0x00008054 }, /* GL_RGB16 */ + { 29793, 0x00008054 }, /* GL_RGB16_EXT */ + { 29806, 0x0000804E }, /* GL_RGB2_EXT */ + { 29818, 0x0000804F }, /* GL_RGB4 */ + { 29826, 0x0000804F }, /* GL_RGB4_EXT */ + { 29838, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29851, 0x00008050 }, /* GL_RGB5 */ + { 29859, 0x00008057 }, /* GL_RGB5_A1 */ + { 29870, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29885, 0x00008050 }, /* GL_RGB5_EXT */ + { 29897, 0x00008051 }, /* GL_RGB8 */ + { 29905, 0x00008051 }, /* GL_RGB8_EXT */ + { 29917, 0x00001908 }, /* GL_RGBA */ + { 29925, 0x0000805A }, /* GL_RGBA12 */ + { 29935, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29949, 0x0000805B }, /* GL_RGBA16 */ + { 29959, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29973, 0x00008055 }, /* GL_RGBA2 */ + { 29982, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29995, 0x00008056 }, /* GL_RGBA4 */ + { 30004, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 30023, 0x00008056 }, /* GL_RGBA4_EXT */ + { 30036, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 30050, 0x00008058 }, /* GL_RGBA8 */ + { 30059, 0x00008058 }, /* GL_RGBA8_EXT */ + { 30072, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 30087, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 30105, 0x00000C31 }, /* GL_RGBA_MODE */ + { 30118, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 30131, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 30145, 0x000083A0 }, /* GL_RGB_S3TC */ + { 30157, 0x00008573 }, /* GL_RGB_SCALE */ + { 30170, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 30187, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 30204, 0x00000407 }, /* GL_RIGHT */ + { 30213, 0x00002000 }, /* GL_S */ + { 30218, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 30232, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 30253, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 30267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 30288, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 30302, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 30318, 0x000080A9 }, /* GL_SAMPLES */ + { 30329, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 30345, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 30360, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 30378, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 30400, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 30428, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 30460, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 30483, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 30510, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 30528, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 30551, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 30573, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30592, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30615, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30641, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30671, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30725, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30740, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30755, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30771, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30796, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30836, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30880, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30913, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30943, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30975, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 31005, 0x00001C02 }, /* GL_SELECT */ + { 31015, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 31043, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 31068, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 31084, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 31111, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 31142, 0x0000150F }, /* GL_SET */ + { 31149, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 31170, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 31194, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 31209, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 31224, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 31252, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 31275, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 31305, 0x00001601 }, /* GL_SHININESS */ + { 31318, 0x00001402 }, /* GL_SHORT */ + { 31327, 0x00009119 }, /* GL_SIGNALED */ + { 31339, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 31360, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 31376, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 31396, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 31415, 0x00008C46 }, /* GL_SLUMINANCE */ + { 31429, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 31444, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 31466, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 31486, 0x00001D01 }, /* GL_SMOOTH */ + { 31496, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 31529, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 31556, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31589, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31616, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31633, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31654, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31675, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31690, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31709, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31728, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31745, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31766, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31787, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31802, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31821, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31840, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31857, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31878, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31899, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31914, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31933, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31952, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31972, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31990, 0x00001202 }, /* GL_SPECULAR */ + { 32002, 0x00002402 }, /* GL_SPHERE_MAP */ + { 32016, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 32031, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 32049, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 32066, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 32080, 0x00008580 }, /* GL_SRC0_RGB */ + { 32092, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 32106, 0x00008581 }, /* GL_SRC1_RGB */ + { 32118, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 32132, 0x00008582 }, /* GL_SRC2_RGB */ + { 32144, 0x00000302 }, /* GL_SRC_ALPHA */ + { 32157, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 32179, 0x00000300 }, /* GL_SRC_COLOR */ + { 32192, 0x00008C40 }, /* GL_SRGB */ + { 32200, 0x00008C41 }, /* GL_SRGB8 */ + { 32209, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 32225, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 32239, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 32257, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 32276, 0x000088E6 }, /* GL_STATIC_COPY */ + { 32291, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 32310, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 32325, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 32344, 0x000088E5 }, /* GL_STATIC_READ */ + { 32359, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 32378, 0x00001802 }, /* GL_STENCIL */ + { 32389, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 32411, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 32437, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 32458, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 32483, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 32504, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 32529, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 32561, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32597, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32629, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32665, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32685, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32712, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32738, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32754, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32776, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32799, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32815, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32831, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32848, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 32866, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 32885, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32908, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32930, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 32948, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32970, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 32988, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 33010, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 33031, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 33058, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 33085, 0x00000B97 }, /* GL_STENCIL_REF */ + { 33100, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 33116, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 33145, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 33167, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 33188, 0x00000C33 }, /* GL_STEREO */ + { 33198, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 33222, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 33247, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 33271, 0x000088E2 }, /* GL_STREAM_COPY */ + { 33286, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 33305, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 33320, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 33339, 0x000088E1 }, /* GL_STREAM_READ */ + { 33354, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 33373, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 33390, 0x000084E7 }, /* GL_SUBTRACT */ + { 33402, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 33418, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 33436, 0x00009116 }, /* GL_SYNC_FENCE */ + { 33450, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 33464, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 33491, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 33521, 0x00009114 }, /* GL_SYNC_STATUS */ + { 33536, 0x00002001 }, /* GL_T */ + { 33541, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 33556, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 33575, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 33591, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 33606, 0x00002A27 }, /* GL_T2F_V3F */ + { 33617, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 33636, 0x00002A28 }, /* GL_T4F_V4F */ + { 33647, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33670, 0x00001702 }, /* GL_TEXTURE */ + { 33681, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33693, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33709, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33721, 0x000084CA }, /* GL_TEXTURE10 */ + { 33734, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33751, 0x000084CB }, /* GL_TEXTURE11 */ + { 33764, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33781, 0x000084CC }, /* GL_TEXTURE12 */ + { 33794, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33811, 0x000084CD }, /* GL_TEXTURE13 */ + { 33824, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33841, 0x000084CE }, /* GL_TEXTURE14 */ + { 33854, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33871, 0x000084CF }, /* GL_TEXTURE15 */ + { 33884, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33901, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33914, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33931, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33944, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33961, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33974, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33991, 0x000084D3 }, /* GL_TEXTURE19 */ + { 34004, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 34021, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 34037, 0x000084C2 }, /* GL_TEXTURE2 */ + { 34049, 0x000084D4 }, /* GL_TEXTURE20 */ + { 34062, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 34079, 0x000084D5 }, /* GL_TEXTURE21 */ + { 34092, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 34109, 0x000084D6 }, /* GL_TEXTURE22 */ + { 34122, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 34139, 0x000084D7 }, /* GL_TEXTURE23 */ + { 34152, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 34169, 0x000084D8 }, /* GL_TEXTURE24 */ + { 34182, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 34199, 0x000084D9 }, /* GL_TEXTURE25 */ + { 34212, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 34229, 0x000084DA }, /* GL_TEXTURE26 */ + { 34242, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 34259, 0x000084DB }, /* GL_TEXTURE27 */ + { 34272, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 34289, 0x000084DC }, /* GL_TEXTURE28 */ + { 34302, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 34319, 0x000084DD }, /* GL_TEXTURE29 */ + { 34332, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 34349, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 34365, 0x000084C3 }, /* GL_TEXTURE3 */ + { 34377, 0x000084DE }, /* GL_TEXTURE30 */ + { 34390, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 34407, 0x000084DF }, /* GL_TEXTURE31 */ + { 34420, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 34437, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 34453, 0x000084C4 }, /* GL_TEXTURE4 */ + { 34465, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 34481, 0x000084C5 }, /* GL_TEXTURE5 */ + { 34493, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 34509, 0x000084C6 }, /* GL_TEXTURE6 */ + { 34521, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 34537, 0x000084C7 }, /* GL_TEXTURE7 */ + { 34549, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 34565, 0x000084C8 }, /* GL_TEXTURE8 */ + { 34577, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 34593, 0x000084C9 }, /* GL_TEXTURE9 */ + { 34605, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 34621, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 34635, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34659, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34673, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34697, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34711, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34733, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34759, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34781, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34803, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34835, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34857, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34889, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34911, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34939, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34971, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 35004, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 35036, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 35051, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 35072, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 35097, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 35115, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 35139, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 35170, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 35200, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 35230, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 35265, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 35296, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 35334, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 35361, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 35393, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 35427, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 35451, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 35479, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 35503, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 35531, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 35564, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 35588, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 35610, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 35632, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35658, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35692, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35725, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35762, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35790, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35822, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35845, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35925, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35956, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35984, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 36014, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 36042, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 36062, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 36086, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 36117, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 36152, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 36183, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 36218, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 36249, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 36284, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 36315, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 36350, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 36381, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 36416, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 36447, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 36482, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 36511, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 36528, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 36550, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 36576, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 36591, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 36612, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 36632, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36658, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36678, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36695, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36712, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36729, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36746, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36771, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36793, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36819, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36837, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36863, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36889, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36919, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36946, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36971, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36991, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 37015, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 37042, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 37069, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 37096, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 37122, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 37152, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 37174, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 37192, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 37222, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 37250, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 37278, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 37306, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 37327, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 37346, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 37368, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 37387, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 37407, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 37437, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 37468, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 37493, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 37517, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 37537, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 37561, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 37581, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 37604, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 37628, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 37656, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37686, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37711, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37745, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37762, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38214, 0x00000004 }, /* GL_TRIANGLES */ + { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38282, 0x00000001 }, /* GL_TRUE */ + { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38459, 0x00009118 }, /* GL_UNSIGNALED */ + { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 39073, 0x00002A20 }, /* GL_V2F */ + { 39080, 0x00002A21 }, /* GL_V3F */ + { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39106, 0x00001F00 }, /* GL_VENDOR */ + { 39116, 0x00001F02 }, /* GL_VERSION */ + { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40597, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40625, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40906, 0x00001506 }, /* GL_XOR */ + { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40932, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40946, 0x00000000 }, /* GL_ZERO */ + { 40954, 0x00000D16 }, /* GL_ZOOM_X */ + { 40964, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1347] = +static const unsigned reduced_enums[1350] = { 479, /* GL_FALSE */ 701, /* GL_LINES */ 703, /* GL_LINE_LOOP */ 710, /* GL_LINE_STRIP */ - 1766, /* GL_TRIANGLES */ - 1769, /* GL_TRIANGLE_STRIP */ - 1767, /* GL_TRIANGLE_FAN */ + 1769, /* GL_TRIANGLES */ + 1772, /* GL_TRIANGLE_STRIP */ + 1770, /* GL_TRIANGLE_FAN */ 1285, /* GL_QUADS */ 1289, /* GL_QUAD_STRIP */ 1171, /* GL_POLYGON */ @@ -3822,7 +3828,7 @@ static const unsigned reduced_enums[1347] = 509, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ 720, /* GL_LOAD */ - 1344, /* GL_RETURN */ + 1348, /* GL_RETURN */ 1004, /* GL_MULT */ 23, /* GL_ADD */ 1020, /* GL_NEVER */ @@ -3833,15 +3839,15 @@ static const unsigned reduced_enums[1347] = 1035, /* GL_NOTEQUAL */ 598, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1485, /* GL_SRC_COLOR */ + 1489, /* GL_SRC_COLOR */ 1065, /* GL_ONE_MINUS_SRC_COLOR */ - 1483, /* GL_SRC_ALPHA */ + 1487, /* GL_SRC_ALPHA */ 1064, /* GL_ONE_MINUS_SRC_ALPHA */ 448, /* GL_DST_ALPHA */ 1062, /* GL_ONE_MINUS_DST_ALPHA */ 449, /* GL_DST_COLOR */ 1063, /* GL_ONE_MINUS_DST_COLOR */ - 1484, /* GL_SRC_ALPHA_SATURATE */ + 1488, /* GL_SRC_ALPHA_SATURATE */ 586, /* GL_FRONT_LEFT */ 587, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ @@ -3849,7 +3855,7 @@ static const unsigned reduced_enums[1347] = 583, /* GL_FRONT */ 68, /* GL_BACK */ 676, /* GL_LEFT */ - 1386, /* GL_RIGHT */ + 1390, /* GL_RIGHT */ 584, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ @@ -3858,8 +3864,8 @@ static const unsigned reduced_enums[1347] = 665, /* GL_INVALID_ENUM */ 669, /* GL_INVALID_VALUE */ 668, /* GL_INVALID_OPERATION */ - 1490, /* GL_STACK_OVERFLOW */ - 1491, /* GL_STACK_UNDERFLOW */ + 1494, /* GL_STACK_OVERFLOW */ + 1495, /* GL_STACK_UNDERFLOW */ 1090, /* GL_OUT_OF_MEMORY */ 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ @@ -3918,7 +3924,7 @@ static const unsigned reduced_enums[1347] = 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ 693, /* GL_LIGHT_MODEL_TWO_SIDE */ 689, /* GL_LIGHT_MODEL_AMBIENT */ - 1432, /* GL_SHADE_MODEL */ + 1436, /* GL_SHADE_MODEL */ 193, /* GL_COLOR_MATERIAL_FACE */ 194, /* GL_COLOR_MATERIAL_PARAMETER */ 192, /* GL_COLOR_MATERIAL */ @@ -3935,24 +3941,24 @@ static const unsigned reduced_enums[1347] = 358, /* GL_DEPTH_CLEAR_VALUE */ 369, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1530, /* GL_STENCIL_TEST */ - 1514, /* GL_STENCIL_CLEAR_VALUE */ - 1516, /* GL_STENCIL_FUNC */ - 1532, /* GL_STENCIL_VALUE_MASK */ - 1515, /* GL_STENCIL_FAIL */ - 1527, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1528, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1529, /* GL_STENCIL_REF */ - 1533, /* GL_STENCIL_WRITEMASK */ + 1534, /* GL_STENCIL_TEST */ + 1518, /* GL_STENCIL_CLEAR_VALUE */ + 1520, /* GL_STENCIL_FUNC */ + 1536, /* GL_STENCIL_VALUE_MASK */ + 1519, /* GL_STENCIL_FAIL */ + 1531, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1532, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1533, /* GL_STENCIL_REF */ + 1537, /* GL_STENCIL_WRITEMASK */ 853, /* GL_MATRIX_MODE */ 1025, /* GL_NORMALIZE */ - 1861, /* GL_VIEWPORT */ + 1864, /* GL_VIEWPORT */ 999, /* GL_MODELVIEW_STACK_DEPTH */ 1263, /* GL_PROJECTION_STACK_DEPTH */ - 1740, /* GL_TEXTURE_STACK_DEPTH */ + 1744, /* GL_TEXTURE_STACK_DEPTH */ 997, /* GL_MODELVIEW_MATRIX */ 1262, /* GL_PROJECTION_MATRIX */ - 1723, /* GL_TEXTURE_MATRIX */ + 1727, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ @@ -3967,27 +3973,27 @@ static const unsigned reduced_enums[1347] = 191, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ 394, /* GL_DRAW_BUFFER */ - 1299, /* GL_READ_BUFFER */ - 1413, /* GL_SCISSOR_BOX */ - 1414, /* GL_SCISSOR_TEST */ + 1303, /* GL_READ_BUFFER */ + 1417, /* GL_SCISSOR_BOX */ + 1418, /* GL_SCISSOR_TEST */ 638, /* GL_INDEX_CLEAR_VALUE */ 643, /* GL_INDEX_WRITEMASK */ 188, /* GL_COLOR_CLEAR_VALUE */ 230, /* GL_COLOR_WRITEMASK */ 640, /* GL_INDEX_MODE */ - 1379, /* GL_RGBA_MODE */ + 1383, /* GL_RGBA_MODE */ 393, /* GL_DOUBLEBUFFER */ - 1534, /* GL_STEREO */ - 1337, /* GL_RENDER_MODE */ + 1538, /* GL_STEREO */ + 1341, /* GL_RENDER_MODE */ 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */ 1164, /* GL_POINT_SMOOTH_HINT */ 706, /* GL_LINE_SMOOTH_HINT */ 1181, /* GL_POLYGON_SMOOTH_HINT */ 529, /* GL_FOG_HINT */ - 1704, /* GL_TEXTURE_GEN_S */ - 1705, /* GL_TEXTURE_GEN_T */ - 1703, /* GL_TEXTURE_GEN_R */ - 1702, /* GL_TEXTURE_GEN_Q */ + 1708, /* GL_TEXTURE_GEN_S */ + 1709, /* GL_TEXTURE_GEN_T */ + 1707, /* GL_TEXTURE_GEN_R */ + 1706, /* GL_TEXTURE_GEN_Q */ 1124, /* GL_PIXEL_MAP_I_TO_I */ 1130, /* GL_PIXEL_MAP_S_TO_S */ 1126, /* GL_PIXEL_MAP_I_TO_R */ @@ -4008,12 +4014,12 @@ static const unsigned reduced_enums[1347] = 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */ 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */ 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1778, /* GL_UNPACK_SWAP_BYTES */ - 1773, /* GL_UNPACK_LSB_FIRST */ - 1774, /* GL_UNPACK_ROW_LENGTH */ - 1777, /* GL_UNPACK_SKIP_ROWS */ - 1776, /* GL_UNPACK_SKIP_PIXELS */ - 1771, /* GL_UNPACK_ALIGNMENT */ + 1781, /* GL_UNPACK_SWAP_BYTES */ + 1776, /* GL_UNPACK_LSB_FIRST */ + 1777, /* GL_UNPACK_ROW_LENGTH */ + 1780, /* GL_UNPACK_SKIP_ROWS */ + 1779, /* GL_UNPACK_SKIP_PIXELS */ + 1774, /* GL_UNPACK_ALIGNMENT */ 1099, /* GL_PACK_SWAP_BYTES */ 1094, /* GL_PACK_LSB_FIRST */ 1095, /* GL_PACK_ROW_LENGTH */ @@ -4024,10 +4030,10 @@ static const unsigned reduced_enums[1347] = 805, /* GL_MAP_STENCIL */ 642, /* GL_INDEX_SHIFT */ 641, /* GL_INDEX_OFFSET */ - 1313, /* GL_RED_SCALE */ - 1311, /* GL_RED_BIAS */ - 1879, /* GL_ZOOM_X */ - 1880, /* GL_ZOOM_Y */ + 1317, /* GL_RED_SCALE */ + 1315, /* GL_RED_BIAS */ + 1882, /* GL_ZOOM_X */ + 1883, /* GL_ZOOM_Y */ 603, /* GL_GREEN_SCALE */ 601, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ @@ -4048,14 +4054,14 @@ static const unsigned reduced_enums[1347] = 933, /* GL_MAX_TEXTURE_STACK_DEPTH */ 947, /* GL_MAX_VIEWPORT_DIMS */ 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1544, /* GL_SUBPIXEL_BITS */ + 1548, /* GL_SUBPIXEL_BITS */ 637, /* GL_INDEX_BITS */ - 1312, /* GL_RED_BITS */ + 1316, /* GL_RED_BITS */ 602, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ 352, /* GL_DEPTH_BITS */ - 1512, /* GL_STENCIL_BITS */ + 1516, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ @@ -4084,39 +4090,39 @@ static const unsigned reduced_enums[1347] = 748, /* GL_MAP1_GRID_SEGMENTS */ 774, /* GL_MAP2_GRID_DOMAIN */ 775, /* GL_MAP2_GRID_SEGMENTS */ - 1627, /* GL_TEXTURE_1D */ - 1629, /* GL_TEXTURE_2D */ + 1631, /* GL_TEXTURE_1D */ + 1633, /* GL_TEXTURE_2D */ 482, /* GL_FEEDBACK_BUFFER_POINTER */ 483, /* GL_FEEDBACK_BUFFER_SIZE */ 484, /* GL_FEEDBACK_BUFFER_TYPE */ - 1423, /* GL_SELECTION_BUFFER_POINTER */ - 1424, /* GL_SELECTION_BUFFER_SIZE */ - 1746, /* GL_TEXTURE_WIDTH */ - 1709, /* GL_TEXTURE_HEIGHT */ - 1664, /* GL_TEXTURE_COMPONENTS */ - 1648, /* GL_TEXTURE_BORDER_COLOR */ - 1647, /* GL_TEXTURE_BORDER */ + 1427, /* GL_SELECTION_BUFFER_POINTER */ + 1428, /* GL_SELECTION_BUFFER_SIZE */ + 1750, /* GL_TEXTURE_WIDTH */ + 1713, /* GL_TEXTURE_HEIGHT */ + 1668, /* GL_TEXTURE_COMPONENTS */ + 1652, /* GL_TEXTURE_BORDER_COLOR */ + 1651, /* GL_TEXTURE_BORDER */ 385, /* GL_DONT_CARE */ 480, /* GL_FASTEST */ 1021, /* GL_NICEST */ 48, /* GL_AMBIENT */ 382, /* GL_DIFFUSE */ - 1472, /* GL_SPECULAR */ + 1476, /* GL_SPECULAR */ 1185, /* GL_POSITION */ - 1475, /* GL_SPOT_DIRECTION */ - 1476, /* GL_SPOT_EXPONENT */ - 1474, /* GL_SPOT_CUTOFF */ + 1479, /* GL_SPOT_DIRECTION */ + 1480, /* GL_SPOT_EXPONENT */ + 1478, /* GL_SPOT_CUTOFF */ 275, /* GL_CONSTANT_ATTENUATION */ 696, /* GL_LINEAR_ATTENUATION */ 1284, /* GL_QUADRATIC_ATTENUATION */ 244, /* GL_COMPILE */ 245, /* GL_COMPILE_AND_EXECUTE */ 120, /* GL_BYTE */ - 1780, /* GL_UNSIGNED_BYTE */ - 1437, /* GL_SHORT */ - 1792, /* GL_UNSIGNED_SHORT */ + 1783, /* GL_UNSIGNED_BYTE */ + 1441, /* GL_SHORT */ + 1795, /* GL_UNSIGNED_SHORT */ 645, /* GL_INT */ - 1783, /* GL_UNSIGNED_INT */ + 1786, /* GL_UNSIGNED_INT */ 489, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ @@ -4128,7 +4134,7 @@ static const unsigned reduced_enums[1347] = 299, /* GL_COPY */ 51, /* GL_AND_INVERTED */ 1023, /* GL_NOOP */ - 1875, /* GL_XOR */ + 1878, /* GL_XOR */ 1086, /* GL_OR */ 1024, /* GL_NOR */ 470, /* GL_EQUIV */ @@ -4137,58 +4143,58 @@ static const unsigned reduced_enums[1347] = 300, /* GL_COPY_INVERTED */ 1088, /* GL_OR_INVERTED */ 1014, /* GL_NAND */ - 1428, /* GL_SET */ + 1432, /* GL_SET */ 467, /* GL_EMISSION */ - 1436, /* GL_SHININESS */ + 1440, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ 190, /* GL_COLOR_INDEXES */ 964, /* GL_MODELVIEW */ 1261, /* GL_PROJECTION */ - 1562, /* GL_TEXTURE */ + 1566, /* GL_TEXTURE */ 147, /* GL_COLOR */ 346, /* GL_DEPTH */ - 1498, /* GL_STENCIL */ + 1502, /* GL_STENCIL */ 189, /* GL_COLOR_INDEX */ - 1517, /* GL_STENCIL_INDEX */ + 1521, /* GL_STENCIL_INDEX */ 359, /* GL_DEPTH_COMPONENT */ - 1308, /* GL_RED */ + 1312, /* GL_RED */ 600, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1345, /* GL_RGB */ - 1364, /* GL_RGBA */ + 1349, /* GL_RGB */ + 1368, /* GL_RGBA */ 724, /* GL_LUMINANCE */ 745, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ 1141, /* GL_POINT */ 694, /* GL_LINE */ 485, /* GL_FILL */ - 1317, /* GL_RENDER */ + 1321, /* GL_RENDER */ 481, /* GL_FEEDBACK */ - 1422, /* GL_SELECT */ + 1426, /* GL_SELECT */ 488, /* GL_FLAT */ - 1447, /* GL_SMOOTH */ + 1451, /* GL_SMOOTH */ 673, /* GL_KEEP */ - 1339, /* GL_REPLACE */ + 1343, /* GL_REPLACE */ 627, /* GL_INCR */ 342, /* GL_DECR */ - 1807, /* GL_VENDOR */ - 1336, /* GL_RENDERER */ - 1808, /* GL_VERSION */ + 1810, /* GL_VENDOR */ + 1340, /* GL_RENDERER */ + 1811, /* GL_VERSION */ 474, /* GL_EXTENSIONS */ - 1387, /* GL_S */ - 1553, /* GL_T */ - 1296, /* GL_R */ + 1391, /* GL_S */ + 1557, /* GL_T */ + 1300, /* GL_R */ 1283, /* GL_Q */ 1000, /* GL_MODULATE */ 341, /* GL_DECAL */ - 1699, /* GL_TEXTURE_ENV_MODE */ - 1698, /* GL_TEXTURE_ENV_COLOR */ - 1697, /* GL_TEXTURE_ENV */ + 1703, /* GL_TEXTURE_ENV_MODE */ + 1702, /* GL_TEXTURE_ENV_COLOR */ + 1701, /* GL_TEXTURE_ENV */ 475, /* GL_EYE_LINEAR */ 1047, /* GL_OBJECT_LINEAR */ - 1473, /* GL_SPHERE_MAP */ - 1701, /* GL_TEXTURE_GEN_MODE */ + 1477, /* GL_SPHERE_MAP */ + 1705, /* GL_TEXTURE_GEN_MODE */ 1049, /* GL_OBJECT_PLANE */ 476, /* GL_EYE_PLANE */ 1015, /* GL_NEAREST */ @@ -4197,30 +4203,30 @@ static const unsigned reduced_enums[1347] = 700, /* GL_LINEAR_MIPMAP_NEAREST */ 1018, /* GL_NEAREST_MIPMAP_LINEAR */ 699, /* GL_LINEAR_MIPMAP_LINEAR */ - 1722, /* GL_TEXTURE_MAG_FILTER */ - 1730, /* GL_TEXTURE_MIN_FILTER */ - 1748, /* GL_TEXTURE_WRAP_S */ - 1749, /* GL_TEXTURE_WRAP_T */ + 1726, /* GL_TEXTURE_MAG_FILTER */ + 1734, /* GL_TEXTURE_MIN_FILTER */ + 1752, /* GL_TEXTURE_WRAP_S */ + 1753, /* GL_TEXTURE_WRAP_T */ 126, /* GL_CLAMP */ - 1338, /* GL_REPEAT */ + 1342, /* GL_REPEAT */ 1179, /* GL_POLYGON_OFFSET_UNITS */ 1178, /* GL_POLYGON_OFFSET_POINT */ 1177, /* GL_POLYGON_OFFSET_LINE */ - 1297, /* GL_R3_G3_B2 */ - 1804, /* GL_V2F */ - 1805, /* GL_V3F */ + 1301, /* GL_R3_G3_B2 */ + 1807, /* GL_V2F */ + 1808, /* GL_V3F */ 123, /* GL_C4UB_V2F */ 124, /* GL_C4UB_V3F */ 121, /* GL_C3F_V3F */ 1012, /* GL_N3F_V3F */ 122, /* GL_C4F_N3F_V3F */ - 1558, /* GL_T2F_V3F */ - 1560, /* GL_T4F_V4F */ - 1556, /* GL_T2F_C4UB_V3F */ - 1554, /* GL_T2F_C3F_V3F */ - 1557, /* GL_T2F_N3F_V3F */ - 1555, /* GL_T2F_C4F_N3F_V3F */ - 1559, /* GL_T4F_C4F_N3F_V4F */ + 1562, /* GL_T2F_V3F */ + 1564, /* GL_T4F_V4F */ + 1560, /* GL_T2F_C4UB_V3F */ + 1558, /* GL_T2F_C3F_V3F */ + 1561, /* GL_T2F_N3F_V3F */ + 1559, /* GL_T2F_C4F_N3F_V3F */ + 1563, /* GL_T4F_C4F_N3F_V4F */ 139, /* GL_CLIP_PLANE0 */ 140, /* GL_CLIP_PLANE1 */ 141, /* GL_CLIP_PLANE2 */ @@ -4249,11 +4255,11 @@ static const unsigned reduced_enums[1347] = 590, /* GL_FUNC_REVERSE_SUBTRACT */ 280, /* GL_CONVOLUTION_1D */ 281, /* GL_CONVOLUTION_2D */ - 1425, /* GL_SEPARABLE_2D */ + 1429, /* GL_SEPARABLE_2D */ 284, /* GL_CONVOLUTION_BORDER_MODE */ 288, /* GL_CONVOLUTION_FILTER_SCALE */ 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1309, /* GL_REDUCE */ + 1313, /* GL_REDUCE */ 290, /* GL_CONVOLUTION_FORMAT */ 294, /* GL_CONVOLUTION_WIDTH */ 292, /* GL_CONVOLUTION_HEIGHT */ @@ -4280,16 +4286,16 @@ static const unsigned reduced_enums[1347] = 949, /* GL_MINMAX */ 951, /* GL_MINMAX_FORMAT */ 953, /* GL_MINMAX_SINK */ - 1561, /* GL_TABLE_TOO_LARGE_EXT */ - 1782, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1794, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1796, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1789, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1784, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1565, /* GL_TABLE_TOO_LARGE_EXT */ + 1785, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1792, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1787, /* GL_UNSIGNED_INT_10_10_10_2 */ 1176, /* GL_POLYGON_OFFSET_FILL */ 1175, /* GL_POLYGON_OFFSET_FACTOR */ 1174, /* GL_POLYGON_OFFSET_BIAS */ - 1342, /* GL_RESCALE_NORMAL */ + 1346, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ @@ -4309,53 +4315,53 @@ static const unsigned reduced_enums[1347] = 653, /* GL_INTENSITY8 */ 647, /* GL_INTENSITY12 */ 649, /* GL_INTENSITY16 */ - 1354, /* GL_RGB2_EXT */ - 1355, /* GL_RGB4 */ - 1358, /* GL_RGB5 */ - 1362, /* GL_RGB8 */ - 1346, /* GL_RGB10 */ - 1350, /* GL_RGB12 */ - 1352, /* GL_RGB16 */ - 1369, /* GL_RGBA2 */ - 1371, /* GL_RGBA4 */ - 1359, /* GL_RGB5_A1 */ - 1375, /* GL_RGBA8 */ - 1347, /* GL_RGB10_A2 */ - 1365, /* GL_RGBA12 */ - 1367, /* GL_RGBA16 */ - 1737, /* GL_TEXTURE_RED_SIZE */ - 1707, /* GL_TEXTURE_GREEN_SIZE */ - 1645, /* GL_TEXTURE_BLUE_SIZE */ - 1632, /* GL_TEXTURE_ALPHA_SIZE */ - 1720, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1711, /* GL_TEXTURE_INTENSITY_SIZE */ - 1340, /* GL_REPLACE_EXT */ + 1358, /* GL_RGB2_EXT */ + 1359, /* GL_RGB4 */ + 1362, /* GL_RGB5 */ + 1366, /* GL_RGB8 */ + 1350, /* GL_RGB10 */ + 1354, /* GL_RGB12 */ + 1356, /* GL_RGB16 */ + 1373, /* GL_RGBA2 */ + 1375, /* GL_RGBA4 */ + 1363, /* GL_RGB5_A1 */ + 1379, /* GL_RGBA8 */ + 1351, /* GL_RGB10_A2 */ + 1369, /* GL_RGBA12 */ + 1371, /* GL_RGBA16 */ + 1741, /* GL_TEXTURE_RED_SIZE */ + 1711, /* GL_TEXTURE_GREEN_SIZE */ + 1649, /* GL_TEXTURE_BLUE_SIZE */ + 1636, /* GL_TEXTURE_ALPHA_SIZE */ + 1724, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1715, /* GL_TEXTURE_INTENSITY_SIZE */ + 1344, /* GL_REPLACE_EXT */ 1271, /* GL_PROXY_TEXTURE_1D */ 1274, /* GL_PROXY_TEXTURE_2D */ - 1744, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1732, /* GL_TEXTURE_PRIORITY */ - 1739, /* GL_TEXTURE_RESIDENT */ - 1635, /* GL_TEXTURE_BINDING_1D */ - 1637, /* GL_TEXTURE_BINDING_2D */ - 1639, /* GL_TEXTURE_BINDING_3D */ + 1748, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1736, /* GL_TEXTURE_PRIORITY */ + 1743, /* GL_TEXTURE_RESIDENT */ + 1639, /* GL_TEXTURE_BINDING_1D */ + 1641, /* GL_TEXTURE_BINDING_2D */ + 1643, /* GL_TEXTURE_BINDING_3D */ 1096, /* GL_PACK_SKIP_IMAGES */ 1092, /* GL_PACK_IMAGE_HEIGHT */ - 1775, /* GL_UNPACK_SKIP_IMAGES */ - 1772, /* GL_UNPACK_IMAGE_HEIGHT */ - 1631, /* GL_TEXTURE_3D */ + 1778, /* GL_UNPACK_SKIP_IMAGES */ + 1775, /* GL_UNPACK_IMAGE_HEIGHT */ + 1635, /* GL_TEXTURE_3D */ 1277, /* GL_PROXY_TEXTURE_3D */ - 1694, /* GL_TEXTURE_DEPTH */ - 1747, /* GL_TEXTURE_WRAP_R */ + 1698, /* GL_TEXTURE_DEPTH */ + 1751, /* GL_TEXTURE_WRAP_R */ 856, /* GL_MAX_3D_TEXTURE_SIZE */ - 1809, /* GL_VERTEX_ARRAY */ + 1812, /* GL_VERTEX_ARRAY */ 1026, /* GL_NORMAL_ARRAY */ 148, /* GL_COLOR_ARRAY */ 631, /* GL_INDEX_ARRAY */ - 1672, /* GL_TEXTURE_COORD_ARRAY */ + 1676, /* GL_TEXTURE_COORD_ARRAY */ 459, /* GL_EDGE_FLAG_ARRAY */ - 1815, /* GL_VERTEX_ARRAY_SIZE */ - 1817, /* GL_VERTEX_ARRAY_TYPE */ - 1816, /* GL_VERTEX_ARRAY_STRIDE */ + 1818, /* GL_VERTEX_ARRAY_SIZE */ + 1820, /* GL_VERTEX_ARRAY_TYPE */ + 1819, /* GL_VERTEX_ARRAY_STRIDE */ 1031, /* GL_NORMAL_ARRAY_TYPE */ 1030, /* GL_NORMAL_ARRAY_STRIDE */ 152, /* GL_COLOR_ARRAY_SIZE */ @@ -4363,24 +4369,24 @@ static const unsigned reduced_enums[1347] = 153, /* GL_COLOR_ARRAY_STRIDE */ 636, /* GL_INDEX_ARRAY_TYPE */ 635, /* GL_INDEX_ARRAY_STRIDE */ - 1676, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1678, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1677, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 1680, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1814, /* GL_VERTEX_ARRAY_POINTER */ + 1817, /* GL_VERTEX_ARRAY_POINTER */ 1029, /* GL_NORMAL_ARRAY_POINTER */ 151, /* GL_COLOR_ARRAY_POINTER */ 634, /* GL_INDEX_ARRAY_POINTER */ - 1675, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 1679, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 462, /* GL_EDGE_FLAG_ARRAY_POINTER */ 1005, /* GL_MULTISAMPLE */ - 1399, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1401, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1406, /* GL_SAMPLE_COVERAGE */ - 1403, /* GL_SAMPLE_BUFFERS */ - 1394, /* GL_SAMPLES */ - 1410, /* GL_SAMPLE_COVERAGE_VALUE */ - 1408, /* GL_SAMPLE_COVERAGE_INVERT */ + 1403, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1405, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1410, /* GL_SAMPLE_COVERAGE */ + 1407, /* GL_SAMPLE_BUFFERS */ + 1398, /* GL_SAMPLES */ + 1414, /* GL_SAMPLE_COVERAGE_VALUE */ + 1412, /* GL_SAMPLE_COVERAGE_INVERT */ 195, /* GL_COLOR_MATRIX */ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ @@ -4392,9 +4398,9 @@ static const unsigned reduced_enums[1347] = 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1655, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1659, /* GL_TEXTURE_COLOR_TABLE_SGI */ 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1657, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 1661, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ @@ -4419,7 +4425,7 @@ static const unsigned reduced_enums[1347] = 72, /* GL_BGRA */ 879, /* GL_MAX_ELEMENTS_VERTICES */ 878, /* GL_MAX_ELEMENTS_INDICES */ - 1710, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 1714, /* GL_TEXTURE_INDEX_SIZE_EXT */ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ 1158, /* GL_POINT_SIZE_MIN */ 1154, /* GL_POINT_SIZE_MAX */ @@ -4427,52 +4433,52 @@ static const unsigned reduced_enums[1347] = 1144, /* GL_POINT_DISTANCE_ATTENUATION */ 127, /* GL_CLAMP_TO_BORDER */ 130, /* GL_CLAMP_TO_EDGE */ - 1731, /* GL_TEXTURE_MIN_LOD */ - 1729, /* GL_TEXTURE_MAX_LOD */ - 1634, /* GL_TEXTURE_BASE_LEVEL */ - 1728, /* GL_TEXTURE_MAX_LEVEL */ + 1735, /* GL_TEXTURE_MIN_LOD */ + 1733, /* GL_TEXTURE_MAX_LOD */ + 1638, /* GL_TEXTURE_BASE_LEVEL */ + 1732, /* GL_TEXTURE_MAX_LEVEL */ 624, /* GL_IGNORE_BORDER_HP */ 276, /* GL_CONSTANT_BORDER_HP */ - 1341, /* GL_REPLICATE_BORDER_HP */ + 1345, /* GL_REPLICATE_BORDER_HP */ 282, /* GL_CONVOLUTION_BORDER_COLOR */ 1055, /* GL_OCCLUSION_TEST_HP */ 1056, /* GL_OCCLUSION_TEST_RESULT_HP */ 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1649, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1651, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1653, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1654, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1652, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1650, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 1653, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1655, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1657, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1658, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1656, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1654, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1718, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1719, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1717, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 1722, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1723, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1721, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 594, /* GL_GENERATE_MIPMAP */ 595, /* GL_GENERATE_MIPMAP_HINT */ 532, /* GL_FOG_OFFSET_SGIX */ 533, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1663, /* GL_TEXTURE_COMPARE_SGIX */ - 1662, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1714, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1706, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1667, /* GL_TEXTURE_COMPARE_SGIX */ + 1666, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1718, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1710, /* GL_TEXTURE_GEQUAL_R_SGIX */ 360, /* GL_DEPTH_COMPONENT16 */ 363, /* GL_DEPTH_COMPONENT24 */ 366, /* GL_DEPTH_COMPONENT32 */ 306, /* GL_CULL_VERTEX_EXT */ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1872, /* GL_WRAP_BORDER_SUN */ - 1656, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 1875, /* GL_WRAP_BORDER_SUN */ + 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1440, /* GL_SINGLE_COLOR */ - 1426, /* GL_SEPARATE_SPECULAR_COLOR */ - 1435, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 1444, /* GL_SINGLE_COLOR */ + 1430, /* GL_SEPARATE_SPECULAR_COLOR */ + 1439, /* GL_SHARED_TEXTURE_PALETTE_EXT */ 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ @@ -4485,23 +4491,23 @@ static const unsigned reduced_enums[1347] = 580, /* GL_FRAMEBUFFER_UNDEFINED */ 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ 630, /* GL_INDEX */ - 1781, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1797, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1798, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1795, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1793, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1790, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1788, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1726, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1727, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1725, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1800, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ 956, /* GL_MIRRORED_REPEAT */ - 1382, /* GL_RGB_S3TC */ - 1357, /* GL_RGB4_S3TC */ - 1380, /* GL_RGBA_S3TC */ - 1374, /* GL_RGBA4_S3TC */ - 1378, /* GL_RGBA_DXT5_S3TC */ - 1372, /* GL_RGBA4_DXT5_S3TC */ + 1386, /* GL_RGB_S3TC */ + 1361, /* GL_RGB4_S3TC */ + 1384, /* GL_RGBA_S3TC */ + 1378, /* GL_RGBA4_S3TC */ + 1382, /* GL_RGBA_DXT5_S3TC */ + 1376, /* GL_RGBA4_DXT5_S3TC */ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ @@ -4519,54 +4525,54 @@ static const unsigned reduced_enums[1347] = 513, /* GL_FOG_COORDINATE_ARRAY */ 199, /* GL_COLOR_SUM */ 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1419, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1421, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1420, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1418, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1415, /* GL_SECONDARY_COLOR_ARRAY */ + 1423, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1425, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1424, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1422, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1419, /* GL_SECONDARY_COLOR_ARRAY */ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1563, /* GL_TEXTURE0 */ - 1565, /* GL_TEXTURE1 */ - 1587, /* GL_TEXTURE2 */ - 1609, /* GL_TEXTURE3 */ - 1615, /* GL_TEXTURE4 */ - 1617, /* GL_TEXTURE5 */ - 1619, /* GL_TEXTURE6 */ - 1621, /* GL_TEXTURE7 */ - 1623, /* GL_TEXTURE8 */ - 1625, /* GL_TEXTURE9 */ - 1566, /* GL_TEXTURE10 */ - 1568, /* GL_TEXTURE11 */ - 1570, /* GL_TEXTURE12 */ - 1572, /* GL_TEXTURE13 */ - 1574, /* GL_TEXTURE14 */ - 1576, /* GL_TEXTURE15 */ - 1578, /* GL_TEXTURE16 */ - 1580, /* GL_TEXTURE17 */ - 1582, /* GL_TEXTURE18 */ - 1584, /* GL_TEXTURE19 */ - 1588, /* GL_TEXTURE20 */ - 1590, /* GL_TEXTURE21 */ - 1592, /* GL_TEXTURE22 */ - 1594, /* GL_TEXTURE23 */ - 1596, /* GL_TEXTURE24 */ - 1598, /* GL_TEXTURE25 */ - 1600, /* GL_TEXTURE26 */ - 1602, /* GL_TEXTURE27 */ - 1604, /* GL_TEXTURE28 */ - 1606, /* GL_TEXTURE29 */ - 1610, /* GL_TEXTURE30 */ - 1612, /* GL_TEXTURE31 */ + 1567, /* GL_TEXTURE0 */ + 1569, /* GL_TEXTURE1 */ + 1591, /* GL_TEXTURE2 */ + 1613, /* GL_TEXTURE3 */ + 1619, /* GL_TEXTURE4 */ + 1621, /* GL_TEXTURE5 */ + 1623, /* GL_TEXTURE6 */ + 1625, /* GL_TEXTURE7 */ + 1627, /* GL_TEXTURE8 */ + 1629, /* GL_TEXTURE9 */ + 1570, /* GL_TEXTURE10 */ + 1572, /* GL_TEXTURE11 */ + 1574, /* GL_TEXTURE12 */ + 1576, /* GL_TEXTURE13 */ + 1578, /* GL_TEXTURE14 */ + 1580, /* GL_TEXTURE15 */ + 1582, /* GL_TEXTURE16 */ + 1584, /* GL_TEXTURE17 */ + 1586, /* GL_TEXTURE18 */ + 1588, /* GL_TEXTURE19 */ + 1592, /* GL_TEXTURE20 */ + 1594, /* GL_TEXTURE21 */ + 1596, /* GL_TEXTURE22 */ + 1598, /* GL_TEXTURE23 */ + 1600, /* GL_TEXTURE24 */ + 1602, /* GL_TEXTURE25 */ + 1604, /* GL_TEXTURE26 */ + 1606, /* GL_TEXTURE27 */ + 1608, /* GL_TEXTURE28 */ + 1610, /* GL_TEXTURE29 */ + 1614, /* GL_TEXTURE30 */ + 1616, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 133, /* GL_CLIENT_ACTIVE_TEXTURE */ 934, /* GL_MAX_TEXTURE_UNITS */ - 1759, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1762, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1764, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1756, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1545, /* GL_SUBTRACT */ + 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1759, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1549, /* GL_SUBTRACT */ 919, /* GL_MAX_RENDERBUFFER_SIZE */ 247, /* GL_COMPRESSED_ALPHA */ 251, /* GL_COMPRESSED_LUMINANCE */ @@ -4574,18 +4580,18 @@ static const unsigned reduced_enums[1347] = 249, /* GL_COMPRESSED_INTENSITY */ 255, /* GL_COMPRESSED_RGB */ 256, /* GL_COMPRESSED_RGBA */ - 1670, /* GL_TEXTURE_COMPRESSION_HINT */ - 1735, /* GL_TEXTURE_RECTANGLE_ARB */ - 1642, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1674, /* GL_TEXTURE_COMPRESSION_HINT */ + 1739, /* GL_TEXTURE_RECTANGLE_ARB */ + 1646, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 372, /* GL_DEPTH_STENCIL */ - 1785, /* GL_UNSIGNED_INT_24_8 */ + 1788, /* GL_UNSIGNED_INT_24_8 */ 930, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1724, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1700, /* GL_TEXTURE_FILTER_CONTROL */ - 1715, /* GL_TEXTURE_LOD_BIAS */ + 1704, /* GL_TEXTURE_FILTER_CONTROL */ + 1719, /* GL_TEXTURE_LOD_BIAS */ 232, /* GL_COMBINE4 */ 924, /* GL_MAX_SHININESS_NV */ 925, /* GL_MAX_SPOT_EXPONENT_NV */ @@ -4593,15 +4599,15 @@ static const unsigned reduced_enums[1347] = 343, /* GL_DECR_WRAP */ 976, /* GL_MODELVIEW1_ARB */ 1032, /* GL_NORMAL_MAP */ - 1314, /* GL_REFLECTION_MAP */ - 1679, /* GL_TEXTURE_CUBE_MAP */ - 1640, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1687, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1681, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1689, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1683, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1318, /* GL_REFLECTION_MAP */ + 1683, /* GL_TEXTURE_CUBE_MAP */ + 1644, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1693, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1687, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1695, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1689, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */ 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */ @@ -4611,20 +4617,20 @@ static const unsigned reduced_enums[1347] = 231, /* GL_COMBINE */ 238, /* GL_COMBINE_RGB */ 233, /* GL_COMBINE_ALPHA */ - 1383, /* GL_RGB_SCALE */ + 1387, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ 656, /* GL_INTERPOLATE */ 271, /* GL_CONSTANT */ 1227, /* GL_PRIMARY_COLOR */ 1224, /* GL_PREVIOUS */ - 1455, /* GL_SOURCE0_RGB */ - 1461, /* GL_SOURCE1_RGB */ - 1467, /* GL_SOURCE2_RGB */ - 1471, /* GL_SOURCE3_RGB_NV */ - 1452, /* GL_SOURCE0_ALPHA */ - 1458, /* GL_SOURCE1_ALPHA */ - 1464, /* GL_SOURCE2_ALPHA */ - 1470, /* GL_SOURCE3_ALPHA_NV */ + 1459, /* GL_SOURCE0_RGB */ + 1465, /* GL_SOURCE1_RGB */ + 1471, /* GL_SOURCE2_RGB */ + 1475, /* GL_SOURCE3_RGB_NV */ + 1456, /* GL_SOURCE0_ALPHA */ + 1462, /* GL_SOURCE1_ALPHA */ + 1468, /* GL_SOURCE2_ALPHA */ + 1474, /* GL_SOURCE3_ALPHA_NV */ 1069, /* GL_OPERAND0_RGB */ 1075, /* GL_OPERAND1_RGB */ 1081, /* GL_OPERAND2_RGB */ @@ -4633,32 +4639,32 @@ static const unsigned reduced_enums[1347] = 1072, /* GL_OPERAND1_ALPHA */ 1078, /* GL_OPERAND2_ALPHA */ 1084, /* GL_OPERAND3_ALPHA_NV */ - 1810, /* GL_VERTEX_ARRAY_BINDING */ - 1733, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1734, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1876, /* GL_YCBCR_422_APPLE */ - 1799, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1801, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1743, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1536, /* GL_STORAGE_PRIVATE_APPLE */ - 1535, /* GL_STORAGE_CACHED_APPLE */ - 1537, /* GL_STORAGE_SHARED_APPLE */ - 1442, /* GL_SLICE_ACCUM_SUN */ + 1813, /* GL_VERTEX_ARRAY_BINDING */ + 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1879, /* GL_YCBCR_422_APPLE */ + 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1540, /* GL_STORAGE_PRIVATE_APPLE */ + 1539, /* GL_STORAGE_CACHED_APPLE */ + 1541, /* GL_STORAGE_SHARED_APPLE */ + 1446, /* GL_SLICE_ACCUM_SUN */ 1288, /* GL_QUAD_MESH_SUN */ - 1768, /* GL_TRIANGLE_MESH_SUN */ - 1849, /* GL_VERTEX_PROGRAM_ARB */ - 1860, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1836, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1842, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1844, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1846, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1771, /* GL_TRIANGLE_MESH_SUN */ + 1852, /* GL_VERTEX_PROGRAM_ARB */ + 1863, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 334, /* GL_CURRENT_VERTEX_ATTRIB */ 1240, /* GL_PROGRAM_LENGTH_ARB */ 1254, /* GL_PROGRAM_STRING_ARB */ 998, /* GL_MODELVIEW_PROJECTION_NV */ 623, /* GL_IDENTITY_NV */ 670, /* GL_INVERSE_NV */ - 1761, /* GL_TRANSPOSE_NV */ + 1764, /* GL_TRANSPOSE_NV */ 671, /* GL_INVERSE_TRANSPOSE_NV */ 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ 902, /* GL_MAX_PROGRAM_MATRICES_ARB */ @@ -4672,33 +4678,33 @@ static const unsigned reduced_enums[1347] = 845, /* GL_MATRIX7_NV */ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 315, /* GL_CURRENT_MATRIX_ARB */ - 1852, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1855, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */ 1252, /* GL_PROGRAM_PARAMETER_NV */ - 1840, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ 1256, /* GL_PROGRAM_TARGET_NV */ 1253, /* GL_PROGRAM_RESIDENT_NV */ - 1753, /* GL_TRACK_MATRIX_NV */ - 1754, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1850, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1756, /* GL_TRACK_MATRIX_NV */ + 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */ 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */ 356, /* GL_DEPTH_CLAMP */ - 1818, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1825, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1826, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1827, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1828, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1829, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1830, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1831, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1832, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1833, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1819, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1820, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1821, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1822, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1823, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1824, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ @@ -4731,27 +4737,27 @@ static const unsigned reduced_enums[1347] = 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1668, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1665, /* GL_TEXTURE_COMPRESSED */ + 1672, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1669, /* GL_TEXTURE_COMPRESSED */ 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ 946, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1871, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1848, /* GL_VERTEX_BLEND_ARB */ + 1874, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1851, /* GL_VERTEX_BLEND_ARB */ 336, /* GL_CURRENT_WEIGHT_ARB */ - 1870, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1869, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1868, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1867, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1864, /* GL_WEIGHT_ARRAY_ARB */ + 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1867, /* GL_WEIGHT_ARRAY_ARB */ 386, /* GL_DOT3_RGB */ 387, /* GL_DOT3_RGBA */ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ 1006, /* GL_MULTISAMPLE_3DFX */ - 1404, /* GL_SAMPLE_BUFFERS_3DFX */ - 1395, /* GL_SAMPLES_3DFX */ + 1408, /* GL_SAMPLE_BUFFERS_3DFX */ + 1399, /* GL_SAMPLES_3DFX */ 987, /* GL_MODELVIEW2_ARB */ 990, /* GL_MODELVIEW3_ARB */ 991, /* GL_MODELVIEW4_ARB */ @@ -4789,7 +4795,7 @@ static const unsigned reduced_enums[1347] = 1001, /* GL_MODULATE_ADD_ATI */ 1002, /* GL_MODULATE_SIGNED_ADD_ATI */ 1003, /* GL_MODULATE_SUBTRACT_ATI */ - 1877, /* GL_YCBCR_MESA */ + 1880, /* GL_YCBCR_MESA */ 1093, /* GL_PACK_INVERT_MESA */ 339, /* GL_DEBUG_OBJECT_MESA */ 340, /* GL_DEBUG_PRINT_MESA */ @@ -4804,10 +4810,10 @@ static const unsigned reduced_enums[1347] = 450, /* GL_DU8DV8_ATI */ 114, /* GL_BUMP_ENVMAP_ATI */ 118, /* GL_BUMP_TARGET_ATI */ - 1503, /* GL_STENCIL_BACK_FUNC */ - 1501, /* GL_STENCIL_BACK_FAIL */ - 1505, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1507, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 1507, /* GL_STENCIL_BACK_FUNC */ + 1505, /* GL_STENCIL_BACK_FAIL */ + 1509, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1511, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ 536, /* GL_FRAGMENT_PROGRAM_ARB */ 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ @@ -4849,20 +4855,20 @@ static const unsigned reduced_enums[1347] = 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1695, /* GL_TEXTURE_DEPTH_SIZE */ + 1699, /* GL_TEXTURE_DEPTH_SIZE */ 379, /* GL_DEPTH_TEXTURE_MODE */ - 1660, /* GL_TEXTURE_COMPARE_MODE */ - 1658, /* GL_TEXTURE_COMPARE_FUNC */ + 1664, /* GL_TEXTURE_COMPARE_MODE */ + 1662, /* GL_TEXTURE_COMPARE_FUNC */ 242, /* GL_COMPARE_R_TO_TEXTURE */ 1165, /* GL_POINT_SPRITE */ 296, /* GL_COORD_REPLACE */ 1169, /* GL_POINT_SPRITE_R_MODE_NV */ - 1290, /* GL_QUERY_COUNTER_BITS */ + 1292, /* GL_QUERY_COUNTER_BITS */ 323, /* GL_CURRENT_QUERY */ - 1292, /* GL_QUERY_RESULT */ - 1294, /* GL_QUERY_RESULT_AVAILABLE */ + 1295, /* GL_QUERY_RESULT */ + 1297, /* GL_QUERY_RESULT_AVAILABLE */ 940, /* GL_MAX_VERTEX_ATTRIBS */ - 1838, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ 926, /* GL_MAX_TEXTURE_COORDS */ @@ -4870,23 +4876,23 @@ static const unsigned reduced_enums[1347] = 1236, /* GL_PROGRAM_ERROR_STRING_ARB */ 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */ 1237, /* GL_PROGRAM_FORMAT_ARB */ - 1745, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 1749, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 354, /* GL_DEPTH_BOUNDS_TEST_EXT */ 353, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ 464, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1812, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1673, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 1677, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1416, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1865, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1834, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */ 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ @@ -4910,14 +4916,14 @@ static const unsigned reduced_enums[1347] = 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1758, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1304, /* GL_READ_ONLY */ - 1873, /* GL_WRITE_ONLY */ - 1306, /* GL_READ_WRITE */ + 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1308, /* GL_READ_ONLY */ + 1876, /* GL_WRITE_ONLY */ + 1310, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1752, /* GL_TIME_ELAPSED_EXT */ + 1755, /* GL_TIME_ELAPSED_EXT */ 808, /* GL_MATRIX0_ARB */ 820, /* GL_MATRIX1_ARB */ 832, /* GL_MATRIX2_ARB */ @@ -4950,12 +4956,12 @@ static const unsigned reduced_enums[1347] = 831, /* GL_MATRIX29_ARB */ 834, /* GL_MATRIX30_ARB */ 835, /* GL_MATRIX31_ARB */ - 1540, /* GL_STREAM_DRAW */ - 1542, /* GL_STREAM_READ */ - 1538, /* GL_STREAM_COPY */ - 1494, /* GL_STATIC_DRAW */ - 1496, /* GL_STATIC_READ */ - 1492, /* GL_STATIC_COPY */ + 1544, /* GL_STREAM_DRAW */ + 1546, /* GL_STREAM_READ */ + 1542, /* GL_STREAM_COPY */ + 1498, /* GL_STATIC_DRAW */ + 1500, /* GL_STATIC_READ */ + 1496, /* GL_STATIC_COPY */ 454, /* GL_DYNAMIC_DRAW */ 456, /* GL_DYNAMIC_READ */ 452, /* GL_DYNAMIC_COPY */ @@ -4964,30 +4970,30 @@ static const unsigned reduced_enums[1347] = 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */ 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 347, /* GL_DEPTH24_STENCIL8 */ - 1741, /* GL_TEXTURE_STENCIL_SIZE */ - 1693, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 1745, /* GL_TEXTURE_STENCIL_SIZE */ + 1697, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1531, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1535, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1397, /* GL_SAMPLES_PASSED */ + 1401, /* GL_SAMPLES_PASSED */ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ 537, /* GL_FRAGMENT_SHADER */ - 1858, /* GL_VERTEX_SHADER */ + 1861, /* GL_VERTEX_SHADER */ 1250, /* GL_PROGRAM_OBJECT_ARB */ - 1429, /* GL_SHADER_OBJECT_ARB */ + 1433, /* GL_SHADER_OBJECT_ARB */ 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ 938, /* GL_MAX_VARYING_FLOATS */ 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ 1053, /* GL_OBJECT_TYPE_ARB */ - 1431, /* GL_SHADER_TYPE */ + 1435, /* GL_SHADER_TYPE */ 502, /* GL_FLOAT_VEC2 */ 504, /* GL_FLOAT_VEC3 */ 506, /* GL_FLOAT_VEC4 */ @@ -5001,12 +5007,12 @@ static const unsigned reduced_enums[1347] = 490, /* GL_FLOAT_MAT2 */ 494, /* GL_FLOAT_MAT3 */ 498, /* GL_FLOAT_MAT4 */ - 1388, /* GL_SAMPLER_1D */ - 1390, /* GL_SAMPLER_2D */ - 1392, /* GL_SAMPLER_3D */ - 1393, /* GL_SAMPLER_CUBE */ - 1389, /* GL_SAMPLER_1D_SHADOW */ - 1391, /* GL_SAMPLER_2D_SHADOW */ + 1392, /* GL_SAMPLER_1D */ + 1394, /* GL_SAMPLER_2D */ + 1396, /* GL_SAMPLER_3D */ + 1397, /* GL_SAMPLER_CUBE */ + 1393, /* GL_SAMPLER_1D_SHADOW */ + 1395, /* GL_SAMPLER_2D_SHADOW */ 492, /* GL_FLOAT_MAT2x3 */ 493, /* GL_FLOAT_MAT2x4 */ 496, /* GL_FLOAT_MAT3x2 */ @@ -5016,16 +5022,16 @@ static const unsigned reduced_enums[1347] = 345, /* GL_DELETE_STATUS */ 246, /* GL_COMPILE_STATUS */ 715, /* GL_LINK_STATUS */ - 1806, /* GL_VALIDATE_STATUS */ + 1809, /* GL_VALIDATE_STATUS */ 644, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1430, /* GL_SHADER_SOURCE_LENGTH */ + 1434, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1433, /* GL_SHADING_LANGUAGE_VERSION */ + 1437, /* GL_SHADING_LANGUAGE_VERSION */ 322, /* GL_CURRENT_PROGRAM */ 1102, /* GL_PALETTE4_RGB8_OES */ 1104, /* GL_PALETTE4_RGBA8_OES */ @@ -5039,37 +5045,37 @@ static const unsigned reduced_enums[1347] = 1106, /* GL_PALETTE8_RGB5_A1_OES */ 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1791, /* GL_UNSIGNED_NORMALIZED */ - 1628, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1794, /* GL_UNSIGNED_NORMALIZED */ + 1632, /* GL_TEXTURE_1D_ARRAY_EXT */ 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1630, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1634, /* GL_TEXTURE_2D_ARRAY_EXT */ 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1636, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1638, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1486, /* GL_SRGB */ - 1487, /* GL_SRGB8 */ - 1489, /* GL_SRGB_ALPHA */ - 1488, /* GL_SRGB8_ALPHA8 */ - 1446, /* GL_SLUMINANCE_ALPHA */ - 1445, /* GL_SLUMINANCE8_ALPHA8 */ - 1443, /* GL_SLUMINANCE */ - 1444, /* GL_SLUMINANCE8 */ + 1640, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1642, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1490, /* GL_SRGB */ + 1491, /* GL_SRGB8 */ + 1493, /* GL_SRGB_ALPHA */ + 1492, /* GL_SRGB8_ALPHA8 */ + 1450, /* GL_SLUMINANCE_ALPHA */ + 1449, /* GL_SLUMINANCE8_ALPHA8 */ + 1447, /* GL_SLUMINANCE */ + 1448, /* GL_SLUMINANCE8 */ 267, /* GL_COMPRESSED_SRGB */ 268, /* GL_COMPRESSED_SRGB_ALPHA */ 265, /* GL_COMPRESSED_SLUMINANCE */ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */ 723, /* GL_LOWER_LEFT */ - 1803, /* GL_UPPER_LEFT */ - 1509, /* GL_STENCIL_BACK_REF */ - 1510, /* GL_STENCIL_BACK_VALUE_MASK */ - 1511, /* GL_STENCIL_BACK_WRITEMASK */ + 1806, /* GL_UPPER_LEFT */ + 1513, /* GL_STENCIL_BACK_REF */ + 1514, /* GL_STENCIL_BACK_VALUE_MASK */ + 1515, /* GL_STENCIL_BACK_WRITEMASK */ 444, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1320, /* GL_RENDERBUFFER_BINDING */ - 1300, /* GL_READ_FRAMEBUFFER */ + 1324, /* GL_RENDERBUFFER_BINDING */ + 1304, /* GL_READ_FRAMEBUFFER */ 443, /* GL_DRAW_FRAMEBUFFER */ - 1301, /* GL_READ_FRAMEBUFFER_BINDING */ - 1331, /* GL_RENDERBUFFER_SAMPLES */ + 1305, /* GL_READ_FRAMEBUFFER_BINDING */ + 1335, /* GL_RENDERBUFFER_SAMPLES */ 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ @@ -5103,56 +5109,59 @@ static const unsigned reduced_enums[1347] = 166, /* GL_COLOR_ATTACHMENT14 */ 168, /* GL_COLOR_ATTACHMENT15 */ 349, /* GL_DEPTH_ATTACHMENT */ - 1499, /* GL_STENCIL_ATTACHMENT */ + 1503, /* GL_STENCIL_ATTACHMENT */ 540, /* GL_FRAMEBUFFER */ - 1318, /* GL_RENDERBUFFER */ - 1334, /* GL_RENDERBUFFER_WIDTH */ - 1326, /* GL_RENDERBUFFER_HEIGHT */ - 1328, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1526, /* GL_STENCIL_INDEX_EXT */ - 1518, /* GL_STENCIL_INDEX1 */ - 1522, /* GL_STENCIL_INDEX4 */ - 1524, /* GL_STENCIL_INDEX8 */ - 1519, /* GL_STENCIL_INDEX16 */ - 1330, /* GL_RENDERBUFFER_RED_SIZE */ - 1325, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1322, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1319, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1323, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1333, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 1322, /* GL_RENDERBUFFER */ + 1338, /* GL_RENDERBUFFER_WIDTH */ + 1330, /* GL_RENDERBUFFER_HEIGHT */ + 1332, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1530, /* GL_STENCIL_INDEX_EXT */ + 1522, /* GL_STENCIL_INDEX1 */ + 1526, /* GL_STENCIL_INDEX4 */ + 1528, /* GL_STENCIL_INDEX8 */ + 1523, /* GL_STENCIL_INDEX16 */ + 1334, /* GL_RENDERBUFFER_RED_SIZE */ + 1329, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1326, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1323, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1327, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1337, /* GL_RENDERBUFFER_STENCIL_SIZE */ 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ 921, /* GL_MAX_SAMPLES */ + 1299, /* GL_QUERY_WAIT_NV */ + 1294, /* GL_QUERY_NO_WAIT_NV */ + 1291, /* GL_QUERY_BY_REGION_WAIT_NV */ + 1290, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ 486, /* GL_FIRST_VERTEX_CONVENTION */ 674, /* GL_LAST_VERTEX_CONVENTION */ 1264, /* GL_PROVOKING_VERTEX */ 302, /* GL_COPY_READ_BUFFER */ 303, /* GL_COPY_WRITE_BUFFER */ - 1381, /* GL_RGBA_SNORM */ - 1377, /* GL_RGBA8_SNORM */ - 1439, /* GL_SIGNED_NORMALIZED */ + 1385, /* GL_RGBA_SNORM */ + 1381, /* GL_RGBA8_SNORM */ + 1443, /* GL_SIGNED_NORMALIZED */ 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */ 1052, /* GL_OBJECT_TYPE */ - 1547, /* GL_SYNC_CONDITION */ - 1552, /* GL_SYNC_STATUS */ - 1549, /* GL_SYNC_FLAGS */ - 1548, /* GL_SYNC_FENCE */ - 1551, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1779, /* GL_UNSIGNALED */ - 1438, /* GL_SIGNALED */ + 1551, /* GL_SYNC_CONDITION */ + 1556, /* GL_SYNC_STATUS */ + 1553, /* GL_SYNC_FLAGS */ + 1552, /* GL_SYNC_FENCE */ + 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1782, /* GL_UNSIGNALED */ + 1442, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1750, /* GL_TIMEOUT_EXPIRED */ + 1754, /* GL_TIMEOUT_EXPIRED */ 270, /* GL_CONDITION_SATISFIED */ - 1863, /* GL_WAIT_FAILED */ + 1866, /* GL_WAIT_FAILED */ 471, /* GL_EVAL_BIT */ - 1298, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ 717, /* GL_LIST_BIT */ - 1644, /* GL_TEXTURE_BIT */ - 1412, /* GL_SCISSOR_BIT */ + 1648, /* GL_TEXTURE_BIT */ + 1416, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ 1008, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ - 1751, /* GL_TIMEOUT_IGNORED */ }; typedef int (*cfunc)(const void *, const void *); diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 2138bfe40ef..5fc0b1cfde2 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -103,6 +103,7 @@ static const struct { { OFF, "GL_EXT_convolution", F(EXT_convolution) }, { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, + { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) }, { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) }, { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) }, { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) }, @@ -166,6 +167,7 @@ static const struct { { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, { ON, "GL_MESA_window_pos", F(ARB_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, + { OFF, "GL_NV_conditional_render", F(NV_conditional_render) }, { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) }, { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) }, @@ -269,6 +271,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_blend_subtract = GL_TRUE; ctx->Extensions.EXT_convolution = GL_TRUE; ctx->Extensions.EXT_depth_bounds_test = GL_TRUE; + ctx->Extensions.EXT_draw_buffers2 = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; #if FEATURE_EXT_framebuffer_object ctx->Extensions.EXT_framebuffer_object = GL_TRUE; @@ -309,6 +312,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.MESA_texture_array = GL_TRUE; ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; ctx->Extensions.NV_blend_square = GL_TRUE; + ctx->Extensions.NV_conditional_render = GL_TRUE; /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/ ctx->Extensions.NV_point_sprite = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; @@ -523,19 +527,33 @@ _mesa_disable_extension( GLcontext *ctx, const char *name ) /** + * Check if the i-th extension is enabled. + */ +static GLboolean +extension_enabled(GLcontext *ctx, GLuint index) +{ + const GLboolean *base = (const GLboolean *) &ctx->Extensions; + if (!default_extensions[index].flag_offset || + *(base + default_extensions[index].flag_offset)) { + return GL_TRUE; + } + else { + return GL_FALSE; + } +} + + +/** * Test if the named extension is enabled in this context. */ GLboolean _mesa_extension_is_enabled( GLcontext *ctx, const char *name ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; GLuint i; for (i = 0 ; i < Elements(default_extensions) ; i++) { if (_mesa_strcmp(default_extensions[i].name, name) == 0) { - if (!default_extensions[i].flag_offset) - return GL_TRUE; - return *(base + default_extensions[i].flag_offset); + return extension_enabled(ctx, i); } } return GL_FALSE; @@ -643,7 +661,6 @@ _mesa_init_extensions( GLcontext *ctx ) GLubyte * _mesa_make_extension_string( GLcontext *ctx ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; const char *extraExt = get_extension_override(ctx); GLuint extStrLen = 0; char *s; @@ -651,8 +668,7 @@ _mesa_make_extension_string( GLcontext *ctx ) /* first, compute length of the extension string */ for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { + if (extension_enabled(ctx, i)) { extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1; } } @@ -668,8 +684,7 @@ _mesa_make_extension_string( GLcontext *ctx ) /* second, build the extension string */ extStrLen = 0; for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { + if (extension_enabled(ctx, i)) { GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name); _mesa_memcpy(s + extStrLen, default_extensions[i].name, len); extStrLen += len; @@ -688,3 +703,48 @@ _mesa_make_extension_string( GLcontext *ctx ) return (GLubyte *) s; } + + +/** + * Return number of enabled extensions. + */ +GLuint +_mesa_get_extension_count(GLcontext *ctx) +{ + GLuint i; + + /* only count once */ + if (!ctx->Extensions.Count) { + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + ctx->Extensions.Count++; + } + } + } + + if (0) + _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count, + Elements(default_extensions)); + + return ctx->Extensions.Count; +} + + +/** + * Return name of i-th enabled extension + */ +const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index) +{ + GLuint i; + + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + if (index == 0) + return (const GLubyte *) default_extensions[i].name; + index--; + } + } + + return NULL; +} diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h index 05ad859a27e..a25472440d6 100644 --- a/src/mesa/main/extensions.h +++ b/src/mesa/main/extensions.h @@ -64,6 +64,13 @@ extern void _mesa_init_extensions(GLcontext *ctx); extern GLubyte *_mesa_make_extension_string(GLcontext *ctx); +extern GLuint +_mesa_get_extension_count(GLcontext *ctx); + +extern const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index); + + #else /** No-op */ diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 329b7950745..5983f00e2dd 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -910,6 +910,7 @@ _mesa_test_formats(void) GLuint t = info->RedBits + info->GreenBits + info->BlueBits + info->AlphaBits; assert(t / 8 == info->BytesPerBlock); + (void) t; } } diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 3d32649bade..22cf75f79de 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -132,7 +132,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = ctx->Color.BlendEnabled; + params[0] = (ctx->Color.BlendEnabled & 1); break; case GL_BLEND_DST: params[0] = ENUM_TO_BOOLEAN(ctx->Color.BlendDstRGB); @@ -210,10 +210,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ENUM_TO_BOOLEAN(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = ctx->Polygon.CullFlag; @@ -1899,6 +1899,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_sync, "GetBooleanv"); params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -1967,7 +1976,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_FLOAT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_FLOAT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB); @@ -2045,10 +2054,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLfloat)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLfloat)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLfloat)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLfloat)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLfloat)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLfloat)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLfloat)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLfloat)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.CullFlag); @@ -3734,6 +3743,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_sync, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = (GLfloat)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -3802,7 +3820,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ctx->DrawBuffer->Visual.numAuxBuffers; break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT(ctx->Color.BlendDstRGB); @@ -3880,10 +3898,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ENUM_TO_INT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0; - params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0; - params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0; - params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0; + params[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0; break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT(ctx->Polygon.CullFlag); @@ -5569,6 +5587,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_sync, "GetIntegerv"); params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = _mesa_get_extension_count(ctx); + break; + case GL_MAJOR_VERSION: + params[0] = ctx->VersionMajor; + break; + case GL_MINOR_VERSION: + params[0] = ctx->VersionMinor; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } @@ -5638,7 +5665,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT64((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB); @@ -5716,10 +5743,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLint64)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag); @@ -7405,6 +7432,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) CHECK_EXT1(ARB_sync, "GetInteger64v"); params[0] = ctx->Const.MaxServerWaitTimeout; break; + case GL_NUM_EXTENSIONS: + params[0] = (GLint64)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLint64)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLint64)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname); } @@ -7434,3 +7470,110 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) params[i] = (GLdouble) values[i]; } +void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname); + } +} + +void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ((ctx->Color.BlendEnabled >> index) & 1); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname); + } +} + +#if FEATURE_ARB_sync +void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname); + } +} +#endif /* FEATURE_ARB_sync */ + diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h index 77a9a7d04b4..cc426fc0f61 100644 --- a/src/mesa/main/get.h +++ b/src/mesa/main/get.h @@ -51,11 +51,23 @@ extern void GLAPIENTRY _mesa_GetInteger64v( GLenum pname, GLint64 *params ); extern void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ); + +extern void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ); + +extern void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ); + +extern void GLAPIENTRY _mesa_GetPointerv( GLenum pname, GLvoid **params ); extern const GLubyte * GLAPIENTRY _mesa_GetString( GLenum name ); +extern const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index); + extern GLenum GLAPIENTRY _mesa_GetError( void ); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 01170a42a72..b0beb592075 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -82,7 +82,7 @@ StateVars = [ ( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", None ), ( "GL_AUX_BUFFERS", GLint, ["ctx->DrawBuffer->Visual.numAuxBuffers"], "", None ), - ( "GL_BLEND", GLboolean, ["ctx->Color.BlendEnabled"], "", None ), + ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", None ), ( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ), ( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), ( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), @@ -126,10 +126,10 @@ StateVars = [ ( "GL_COLOR_MATERIAL_PARAMETER", GLenum, ["ctx->Light.ColorMaterialMode"], "", None ), ( "GL_COLOR_WRITEMASK", GLint, - [ "ctx->Color.ColorMask[RCOMP] ? 1 : 0", - "ctx->Color.ColorMask[GCOMP] ? 1 : 0", - "ctx->Color.ColorMask[BCOMP] ? 1 : 0", - "ctx->Color.ColorMask[ACOMP] ? 1 : 0" ], "", None ), + [ "ctx->Color.ColorMask[0][RCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][GCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][BCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", None ), ( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ), ( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ), ( "GL_CURRENT_COLOR", GLfloatN, @@ -1030,9 +1030,29 @@ StateVars = [ # GL_ARB_sync ( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "", ["ARB_sync"] ), + + # GL3 + ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ), + ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", None ), + ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", None ) +] + + +# These are queried via glGetIntegetIndexdvEXT() or glGetIntegeri_v() +IndexedStateVars = [ + ( "GL_BLEND", GLint, ["((ctx->Color.BlendEnabled >> index) & 1)"], + "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + ( "GL_COLOR_WRITEMASK", GLint, + [ "ctx->Color.ColorMask[index][RCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][GCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][BCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][ACOMP] ? 1 : 0" ], + "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + # XXX more to come... ] + def ConversionFunc(fromType, toType): """Return the name of the macro to convert between two data types.""" if fromType == toType: @@ -1059,7 +1079,7 @@ def ConversionFunc(fromType, toType): return fromStr + "_TO_" + toStr -def EmitGetFunction(stateVars, returnType): +def EmitGetFunction(stateVars, returnType, indexed): """Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv.""" assert (returnType == GLboolean or returnType == GLint or @@ -1068,22 +1088,35 @@ def EmitGetFunction(stateVars, returnType): strType = TypeStrings[returnType] # Capitalize first letter of return type - if returnType == GLint: - function = "GetIntegerv" - elif returnType == GLboolean: - function = "GetBooleanv" - elif returnType == GLfloat: - function = "GetFloatv" - elif returnType == GLint64: - function = "GetInteger64v" + if indexed: + if returnType == GLint: + function = "GetIntegerIndexedv" + elif returnType == GLboolean: + function = "GetBooleanIndexedv" + elif returnType == GLint64: + function = "GetInteger64Indexedv" + else: + function = "Foo" else: - abort() + if returnType == GLint: + function = "GetIntegerv" + elif returnType == GLboolean: + function = "GetBooleanv" + elif returnType == GLfloat: + function = "GetFloatv" + elif returnType == GLint64: + function = "GetInteger64v" + else: + abort() if returnType == GLint64: print "#if FEATURE_ARB_sync" print "void GLAPIENTRY" - print "_mesa_%s( GLenum pname, %s *params )" % (function, strType) + if indexed: + print "_mesa_%s( GLenum pname, GLuint index, %s *params )" % (function, strType) + else: + print "_mesa_%s( GLenum pname, %s *params )" % (function, strType) print "{" print " GET_CURRENT_CONTEXT(ctx);" print " ASSERT_OUTSIDE_BEGIN_END(ctx);" @@ -1094,13 +1127,20 @@ def EmitGetFunction(stateVars, returnType): print " if (ctx->NewState)" print " _mesa_update_state(ctx);" print "" - print " if (ctx->Driver.%s &&" % function - print " ctx->Driver.%s(ctx, pname, params))" % function - print " return;" - print "" + if indexed == 0: + print " if (ctx->Driver.%s &&" % function + print " ctx->Driver.%s(ctx, pname, params))" % function + print " return;" + print "" print " switch (pname) {" - for (name, varType, state, optionalCode, extensions) in stateVars: + for state in stateVars: + if indexed: + (name, varType, state, indexMax, extensions) = state + optionalCode = 0 + else: + (name, varType, state, optionalCode, extensions) = state + indexMax = 0 print " case " + name + ":" if extensions: if len(extensions) == 1: @@ -1116,6 +1156,11 @@ def EmitGetFunction(stateVars, returnType): assert len(extensions) == 4 print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' % (extensions[0], extensions[1], extensions[2], extensions[3], function)) + if indexMax: + print (' if (index >= %s) {' % indexMax) + print (' _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(index=%%u), index", pname);' % function) + print (' }') + conversion = ConversionFunc(varType, returnType) if optionalCode: optionalCode = string.replace(optionalCode, "CONVERSION", conversion); @@ -1249,9 +1294,13 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) EmitHeader() # XXX Maybe sort the StateVars list -EmitGetFunction(StateVars, GLboolean) -EmitGetFunction(StateVars, GLfloat) -EmitGetFunction(StateVars, GLint) -EmitGetFunction(StateVars, GLint64) +EmitGetFunction(StateVars, GLboolean, 0) +EmitGetFunction(StateVars, GLfloat, 0) +EmitGetFunction(StateVars, GLint, 0) +EmitGetFunction(StateVars, GLint64, 0) EmitGetDoublev() +EmitGetFunction(IndexedStateVars, GLboolean, 1) +EmitGetFunction(IndexedStateVars, GLint, 1) +EmitGetFunction(IndexedStateVars, GLint64, 1) + diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index 6599ed9698d..e76a790d0a0 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -33,85 +33,6 @@ /** - * Examine enabled GL extensions to determine GL version. - * \return version string - */ -static const char * -compute_version(const GLcontext *ctx) -{ - static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING; - static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING; - static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING; - static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING; - static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING; - static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING; - - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_border_clamp && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.EXT_texture_env_add && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); - const GLboolean ver_1_4 = (ver_1_3 && - ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_shadow && - ctx->Extensions.ARB_texture_env_crossbar && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.ARB_window_pos && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_fog_coord && - ctx->Extensions.EXT_multi_draw_arrays && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.EXT_secondary_color && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.EXT_texture_lod_bias && - ctx->Extensions.SGIS_generate_mipmap); - const GLboolean ver_1_5 = (ver_1_4 && - ctx->Extensions.ARB_occlusion_query && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.EXT_shadow_funcs); - const GLboolean ver_2_0 = (ver_1_5 && - ctx->Extensions.ARB_draw_buffers && - ctx->Extensions.ARB_point_sprite && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate && - - /* Technically, 2.0 requires the functionality - * of the EXT version. Enable 2.0 if either - * extension is available, and assume that a - * driver that only exposes the ATI extension - * will fallback to software when necessary. - */ - (ctx->Extensions.EXT_stencil_two_side - || ctx->Extensions.ATI_separate_stencil)); - const GLboolean ver_2_1 = (ver_2_0 && - ctx->Extensions.ARB_shading_language_120 && - ctx->Extensions.EXT_pixel_buffer_object && - ctx->Extensions.EXT_texture_sRGB); - if (ver_2_1) - return version_2_1; - if (ver_2_0) - return version_2_0; - if (ver_1_5) - return version_1_5; - if (ver_1_4) - return version_1_4; - if (ver_1_3) - return version_1_3; - return version_1_2; -} - - - -/** * Query string-valued state. The return value should _not_ be freed by * the caller. * @@ -149,7 +70,7 @@ _mesa_GetString( GLenum name ) case GL_RENDERER: return (const GLubyte *) renderer; case GL_VERSION: - return (const GLubyte *) compute_version(ctx); + return (const GLubyte *) ctx->VersionString; case GL_EXTENSIONS: if (!ctx->Extensions.String) ctx->Extensions.String = _mesa_make_extension_string(ctx); @@ -184,6 +105,34 @@ _mesa_GetString( GLenum name ) /** + * GL3 + */ +const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx) + return NULL; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + switch (name) { + case GL_EXTENSIONS: + if (index >= _mesa_get_extension_count(ctx)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index); + return (const GLubyte *) 0; + } + return _mesa_get_enabled_extension(ctx, index); + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); + return (const GLubyte *) 0; + } +} + + + +/** * Return pointer-valued state, such as a vertex array pointer. * * \param pname names state to be queried diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 139e56a96be..fc278bb8afa 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -33,6 +33,7 @@ #include "glheader.h" #include "colormac.h" #include "context.h" +#include "enums.h" #include "image.h" #include "imports.h" #include "macros.h" @@ -3228,6 +3229,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcFormat == GL_RGBA || srcFormat == GL_BGRA || srcFormat == GL_ABGR_EXT || + srcFormat == GL_DU8DV8_ATI || srcFormat == GL_DUDV_ATI); ASSERT(srcType == GL_UNSIGNED_BYTE || @@ -3343,6 +3345,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], aComp = 0; stride = 4; break; + case GL_DU8DV8_ATI: case GL_DUDV_ATI: redIndex = 0; greenIndex = 1; @@ -3351,7 +3354,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], stride = 2; break; default: - _mesa_problem(NULL, "bad srcFormat in extract float data"); + _mesa_problem(NULL, "bad srcFormat %s in extract float data", + _mesa_lookup_enum_by_nr(srcFormat)); return; } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index b52c84b491a..5227565f876 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -564,7 +564,7 @@ struct gl_colorbuffer_attrib GLclampf ClearColor[4]; /**< Color to use for glClear */ GLuint IndexMask; /**< Color index write mask */ - GLubyte ColorMask[4]; /**< Each flag is 0xff or 0x0 */ + GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */ GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ @@ -581,7 +581,7 @@ struct gl_colorbuffer_attrib * \name Blending */ /*@{*/ - GLboolean BlendEnabled; /**< Blending enabled flag */ + GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */ GLenum BlendSrcRGB; /**< Blending source operator */ GLenum BlendDstRGB; /**< Blending destination operator */ GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */ @@ -1217,7 +1217,11 @@ struct gl_texture_object GLuint Name; /**< the user-visible texture object ID */ GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ GLfloat Priority; /**< in [0,1] */ - GLfloat BorderColor[4]; /**< unclamped */ + union { + GLfloat f[4]; + GLuint ui[4]; + GLint i[4]; + } BorderColor; /**< Interpreted according to texture format */ GLenum WrapS; /**< S-axis texture image wrap mode */ GLenum WrapT; /**< T-axis texture image wrap mode */ GLenum WrapR; /**< R-axis texture image wrap mode */ @@ -1899,6 +1903,10 @@ struct gl_query_state struct _mesa_HashTable *QueryObjects; struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */ struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */ + + /** GL_NV_conditional_render */ + struct gl_query_object *CondRenderQuery; + GLenum CondRenderMode; }; @@ -2434,6 +2442,7 @@ struct gl_extensions GLboolean EXT_compiled_vertex_array; GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; + GLboolean EXT_draw_buffers2; GLboolean EXT_draw_range_elements; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; @@ -2491,6 +2500,7 @@ struct gl_extensions GLboolean MESA_texture_array; GLboolean MESA_texture_signed_rgba; GLboolean NV_blend_square; + GLboolean NV_conditional_render; GLboolean NV_fragment_program; GLboolean NV_fragment_program_option; GLboolean NV_light_max_exponent; @@ -2511,6 +2521,8 @@ struct gl_extensions GLboolean S3_s3tc; /** The extension string */ const GLubyte *String; + /** Number of supported extensions */ + GLuint Count; }; @@ -2852,6 +2864,10 @@ struct __GLcontextRec /** Extension information */ struct gl_extensions Extensions; + /** Version info */ + GLuint VersionMajor, VersionMinor; + char *VersionString; + /** \name State attribute stack (for glPush/PopAttrib) */ /*@{*/ GLuint AttribStackDepth; diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index f6eb4ee7e1b..387a82fc9df 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -118,15 +118,6 @@ _mesa_delete_query(GLcontext *ctx, struct gl_query_object *q) } -static struct gl_query_object * -lookup_query_object(GLcontext *ctx, GLuint id) -{ - return (struct gl_query_object *) - _mesa_HashLookup(ctx->Query.QueryObjects, id); -} - - - void _mesa_init_query_object_functions(struct dd_function_table *driver) { @@ -196,7 +187,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) for (i = 0; i < n; i++) { if (ids[i] > 0) { - struct gl_query_object *q = lookup_query_object(ctx, ids[i]); + struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]); if (q) { ASSERT(!q->Active); /* should be caught earlier */ _mesa_HashRemove(ctx->Query.QueryObjects, ids[i]); @@ -213,7 +204,7 @@ _mesa_IsQueryARB(GLuint id) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (id && lookup_query_object(ctx, id)) + if (id && _mesa_lookup_query_object(ctx, id)) return GL_TRUE; else return GL_FALSE; @@ -260,7 +251,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) return; } - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q) { /* create new object */ q = ctx->Driver.NewQueryObject(ctx, id); @@ -386,7 +377,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -426,7 +417,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -469,7 +460,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -506,7 +497,7 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h index 6cf3c76d74d..ba8b5dd0029 100644 --- a/src/mesa/main/queryobj.h +++ b/src/mesa/main/queryobj.h @@ -28,6 +28,7 @@ #include "main/mtypes.h" +#include "main/hash.h" #if FEATURE_queryobj @@ -42,6 +43,15 @@ (driver)->CheckQuery = impl ## CheckQuery; \ } while (0) + +static INLINE struct gl_query_object * +_mesa_lookup_query_object(GLcontext *ctx, GLuint id) +{ + return (struct gl_query_object *) + _mesa_HashLookup(ctx->Query.QueryObjects, id); +} + + extern void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids); diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index c80a524b4f0..fe2bebd96cc 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -605,3722 +605,3754 @@ static const char _mesa_function_pool[] = "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4074]: BeginConditionalRenderNV (will be remapped) */ + "ii\0" + "glBeginConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[4105]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4136]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4135]: PointSize (offset 173) */ + /* _mesa_function_pool[4166]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4181]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4181]: PopName (offset 200) */ + /* _mesa_function_pool[4212]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[4224]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[4251]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[4275]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[4301]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[4346]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[4394]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[4409]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[4436]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[4461]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4480]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4502]: Indexub (offset 315) */ + /* _mesa_function_pool[4533]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[4515]: TexEnvi (offset 186) */ + /* _mesa_function_pool[4546]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[4561]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[4580]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[4608]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[4634]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[4660]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[4685]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[4711]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4734]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[4753]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[4751]: Scaled (offset 301) */ + /* _mesa_function_pool[4782]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[4765]: Scalef (offset 302) */ + /* _mesa_function_pool[4796]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[4810]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[4848]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[4900]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[4916]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[4971]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[4985]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5002]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5029]: Rotated (offset 299) */ + /* _mesa_function_pool[5060]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5076]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5069]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5100]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[5122]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[5137]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[5166]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[5159]: Color4iv (offset 32) */ + /* _mesa_function_pool[5190]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[5173]: TexParameterf (offset 178) */ + /* _mesa_function_pool[5204]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[5194]: TexParameteri (offset 180) */ + /* _mesa_function_pool[5225]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[5246]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[5271]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[5316]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[5329]: DrawPixels (offset 257) */ + /* _mesa_function_pool[5360]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5380]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[5440]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[5485]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[5512]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[5545]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[5578]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[5572]: WeightivARB (dynamic) */ + /* _mesa_function_pool[5603]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[5621]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[5646]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5673]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[5715]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[5724]: GenLists (offset 5) */ + /* _mesa_function_pool[5755]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[5769]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[5804]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[5838]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[5865]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[5893]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5928]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[5956]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[5976]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[5965]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[5996]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[5985]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6016]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6011]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6042]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[6039]: Scissor (offset 176) */ + /* _mesa_function_pool[6070]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[6055]: Fogf (offset 153) */ + /* _mesa_function_pool[6086]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[6066]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6097]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[6105]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[6136]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[6149]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[6180]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[6190]: FenceSync (will be remapped) */ + /* _mesa_function_pool[6221]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[6206]: Color4usv (offset 40) */ + /* _mesa_function_pool[6237]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[6221]: Fogi (offset 155) */ + /* _mesa_function_pool[6252]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[6232]: DepthRange (offset 288) */ + /* _mesa_function_pool[6263]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[6280]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[6298]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[6327]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[6344]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[6331]: Color4ui (offset 37) */ + /* _mesa_function_pool[6362]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[6379]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[6367]: Color3usv (offset 24) */ + /* _mesa_function_pool[6398]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[6413]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[6433]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6450]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[6499]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[6516]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[6535]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[6554]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[6585]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[6637]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[6654]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[6703]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[6759]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[6790]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[6813]: Color4us (offset 39) */ + /* _mesa_function_pool[6844]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[6861]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[6920]: Color3bv (offset 10) */ + /* _mesa_function_pool[6951]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[6965]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7020]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[7066]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[7096]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[7133]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7162]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[7204]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[7257]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[7272]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[7294]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[7324]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[7371]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[7384]: ColorTable (offset 339) */ + /* _mesa_function_pool[7415]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[7437]: IndexPointer (offset 314) */ + /* _mesa_function_pool[7468]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[7457]: Accum (offset 213) */ + /* _mesa_function_pool[7488]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[7469]: GetTexImage (offset 281) */ + /* _mesa_function_pool[7500]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[7521]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[7553]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[7578]: Finish (offset 216) */ + /* _mesa_function_pool[7609]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[7620]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[7613]: ClearStencil (offset 207) */ + /* _mesa_function_pool[7644]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[7662]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[7674]: HintPGI (dynamic) */ + /* _mesa_function_pool[7705]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[7719]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[7746]: Color4s (offset 33) */ + /* _mesa_function_pool[7777]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[7762]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[7793]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[7787]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[7818]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[7805]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[7836]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[7822]: Vertex2d (offset 126) */ + /* _mesa_function_pool[7853]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[7837]: CullParameterdvEXT (will be remapped) */ + /* _mesa_function_pool[7868]: CullParameterdvEXT (will be remapped) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[7862]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[7893]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[7899]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7930]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7928]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[7959]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[7985]: Color4i (offset 31) */ + /* _mesa_function_pool[8016]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[8001]: Color4f (offset 29) */ + /* _mesa_function_pool[8032]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[8017]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[8048]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[8035]: Color4d (offset 27) */ + /* _mesa_function_pool[8066]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[8051]: ClearIndex (offset 205) */ + /* _mesa_function_pool[8082]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[8067]: Color4b (offset 25) */ + /* _mesa_function_pool[8098]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[8083]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[8114]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[8100]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[8131]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[8130]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[8161]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[8148]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[8179]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[8206]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[8237]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[8227]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[8258]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[8277]: ColorMaskIndexedEXT (will be remapped) */ + "iiiii\0" + "glColorMaskIndexedEXT\0" + "\0" + /* _mesa_function_pool[8306]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[8268]: WaitSync (will be remapped) */ + /* _mesa_function_pool[8328]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[8284]: EndList (offset 1) */ + /* _mesa_function_pool[8344]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[8356]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[8380]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[8410]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[8444]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[8462]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[8453]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[8513]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[8472]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[8532]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[8487]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[8547]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[8515]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[8575]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[8571]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[8631]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[8599]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[8659]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[8617]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[8677]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[8665]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[8725]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[8704]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[8764]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[8782]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[8774]: GetMinmax (offset 364) */ + /* _mesa_function_pool[8834]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[8868]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[8896]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[8942]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[8908]: Normal3fv (offset 57) */ + /* _mesa_function_pool[8968]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[8983]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[8950]: Color3us (offset 23) */ + /* _mesa_function_pool[9010]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[9026]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[9061]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[9044]: End (offset 43) */ + /* _mesa_function_pool[9104]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[9112]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[9137]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[9163]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[9193]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[9238]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[9224]: Color3ub (offset 19) */ + /* _mesa_function_pool[9284]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9300]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[9332]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[9357]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[9392]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9355]: Color3ui (offset 21) */ + /* _mesa_function_pool[9415]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[9431]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[9448]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[9494]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[9521]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[9497]: TexGenfv (offset 191) */ + /* _mesa_function_pool[9557]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[9573]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[9609]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[9652]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[9685]: GetIntegerIndexedvEXT (will be remapped) */ + "iip\0" + "glGetIntegerIndexedvEXT\0" + "\0" + /* _mesa_function_pool[9714]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[9760]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[9793]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[9817]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[9842]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[9895]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[9863]: BlendEquation (offset 337) */ + /* _mesa_function_pool[9952]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[9990]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[10015]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10058]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[10122]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[10077]: GetError (offset 261) */ + /* _mesa_function_pool[10166]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[10179]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[10198]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[10126]: Indexdv (offset 45) */ + /* _mesa_function_pool[10215]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[10228]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[10195]: Normal3s (offset 60) */ + /* _mesa_function_pool[10284]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[10211]: PushName (offset 201) */ + /* _mesa_function_pool[10300]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[10314]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[10359]: CullParameterfvEXT (will be remapped) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[10295]: Normal3i (offset 58) */ + /* _mesa_function_pool[10384]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[10311]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[10400]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[10346]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[10435]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[10403]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[10492]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[10446]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[10535]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[10475]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[10564]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[10525]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[10614]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[10559]: Normal3b (offset 52) */ + /* _mesa_function_pool[10648]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[10575]: Normal3d (offset 54) */ + /* _mesa_function_pool[10664]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[10591]: Normal3f (offset 56) */ + /* _mesa_function_pool[10680]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[10607]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[10696]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[10652]: Indexi (offset 48) */ + /* _mesa_function_pool[10741]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[10664]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[10753]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[10692]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[10781]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[10713]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[10802]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[10752]: DepthMask (offset 211) */ + /* _mesa_function_pool[10841]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[10767]: IsShader (will be remapped) */ + /* _mesa_function_pool[10856]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[10781]: Indexf (offset 46) */ + /* _mesa_function_pool[10870]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[10793]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[10882]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[10831]: Indexd (offset 44) */ + /* _mesa_function_pool[10920]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[10843]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[10932]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[10864]: StencilOp (offset 244) */ + /* _mesa_function_pool[10953]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[10881]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[10970]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[10903]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[10992]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[10948]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[11037]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[10964]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[11053]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[11010]: Indexs (offset 50) */ + /* _mesa_function_pool[11099]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[11022]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[11111]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11042]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[11131]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11064]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[11153]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11102]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[11191]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11134]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[11223]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11161]: Vertex2i (offset 130) */ + /* _mesa_function_pool[11250]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11176]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[11265]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11193]: Vertex2f (offset 128) */ + /* _mesa_function_pool[11282]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11208]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11261]: Color4bv (offset 26) */ + /* _mesa_function_pool[11350]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11275]: VertexPointer (offset 321) */ + /* _mesa_function_pool[11364]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11297]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[11386]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11345]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[11434]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[11370]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[11459]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[11418]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[11507]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[11442]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[11531]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[11477]: DeleteLists (offset 4) */ + /* _mesa_function_pool[11566]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[11495]: LogicOp (offset 242) */ + /* _mesa_function_pool[11584]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[11508]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[11597]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[11532]: Vertex2s (offset 132) */ + /* _mesa_function_pool[11621]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[11547]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[11636]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[11623]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[11712]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[11640]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[11729]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[11660]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[11749]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[11687]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[11776]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[11732]: IsProgram (will be remapped) */ + /* _mesa_function_pool[11821]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[11747]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[11836]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[11779]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[11868]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[11807]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[11896]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[11831]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[11920]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[11892]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[11981]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[11916]: GenTextures (offset 328) */ + /* _mesa_function_pool[12005]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[11951]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[12040]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[11968]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[12057]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[12024]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[12113]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[12063]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[12152]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12096]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[12185]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12118]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[12207]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12146]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[12235]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12164]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[12253]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12182]: Color4ubv (offset 36) */ + /* _mesa_function_pool[12271]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12197]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[12286]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12213]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[12302]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12230]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[12319]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12254]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[12343]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12271]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[12360]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[12326]: DepthFunc (offset 245) */ + /* _mesa_function_pool[12415]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[12341]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[12430]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[12360]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[12449]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[12389]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[12478]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[12432]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[12521]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[12476]: BlendFunc (offset 241) */ + /* _mesa_function_pool[12565]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[12492]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[12581]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[12526]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[12615]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[12555]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[12644]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[12600]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12689]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12656]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[12745]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[12677]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[12766]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[12707]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[12796]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[12742]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[12831]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[12761]: Flush (offset 217) */ + /* _mesa_function_pool[12850]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[12771]: Color4uiv (offset 38) */ + /* _mesa_function_pool[12860]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[12786]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[12875]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[12808]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[12897]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[12826]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[12915]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[12869]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[12958]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[12893]: PushAttrib (offset 219) */ + /* _mesa_function_pool[12982]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[12909]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[12998]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[12927]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[13016]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[12969]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[13058]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[12991]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[13080]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[13011]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13100]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13052]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[13141]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13107]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[13196]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13125]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[13214]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13149]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[13238]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13167]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[13256]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13185]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[13274]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13239]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[13328]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[13281]: Color4ub (offset 35) */ + /* _mesa_function_pool[13370]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[13298]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[13387]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[13318]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[13407]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[13347]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[13436]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[13365]: GetColorTable (offset 343) */ + /* _mesa_function_pool[13454]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[13425]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[13514]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[13444]: Indexiv (offset 49) */ + /* _mesa_function_pool[13533]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[13457]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[13546]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[13475]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[13564]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[13519]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[13608]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[13579]: Frustum (offset 289) */ + /* _mesa_function_pool[13668]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[13597]: GetString (offset 275) */ + /* _mesa_function_pool[13686]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[13612]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[13701]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[13638]: TexEnvf (offset 184) */ + /* _mesa_function_pool[13727]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[13653]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[13742]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[13671]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[13760]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[13701]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[13790]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[13719]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[13808]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[13764]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[13853]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[13808]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[13897]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[13851]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[13940]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[13892]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[13981]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[13920]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[14009]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[13955]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[14044]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[13973]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[14062]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[14004]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14093]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14038]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[14127]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14063]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[14152]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14119]: ClearAccum (offset 204) */ + /* _mesa_function_pool[14208]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14138]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[14227]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14154]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[14243]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[14202]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[14291]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[14248]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[14337]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[14265]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[14354]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[14292]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14381]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14319]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14408]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14356]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[14445]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[14376]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[14465]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[14397]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[14486]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[14424]: Rectd (offset 86) */ + /* _mesa_function_pool[14513]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[14438]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[14527]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[14464]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[14553]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[14501]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[14590]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[14548]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[14637]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[14567]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[14656]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[14612]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14701]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14637]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14726]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14667]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[14756]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[14714]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[14803]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[14762]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[14851]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[14820]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[14909]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[14854]: Lightfv (offset 160) */ + /* _mesa_function_pool[14943]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[14869]: ClearDepth (offset 208) */ + /* _mesa_function_pool[14958]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[14885]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[14974]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[14905]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[14994]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[14927]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[15016]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[14970]: Color4fv (offset 30) */ + /* _mesa_function_pool[15059]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[14984]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[15073]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[15029]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15118]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15066]: ColorPointer (offset 308) */ + /* _mesa_function_pool[15155]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15087]: Rects (offset 92) */ + /* _mesa_function_pool[15176]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15101]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[15190]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[15135]: Lightiv (offset 162) */ + /* _mesa_function_pool[15224]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[15150]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[15239]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[15194]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[15283]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[15242]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[15331]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[15267]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[15356]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[15291]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[15380]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[15336]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[15425]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[15379]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[15468]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[15405]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[15494]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[15431]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[15520]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[15449]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[15538]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[15492]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[15581]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[15546]: Rectdv (offset 87) */ + /* _mesa_function_pool[15635]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[15559]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[15648]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[15585]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15674]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15644]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[15733]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[15672]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[15761]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[15717]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[15806]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[15744]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[15833]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[15771]: Materialiv (offset 172) */ + /* _mesa_function_pool[15860]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[15789]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[15878]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[15811]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15900]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15846]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[15935]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[15892]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[15981]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[15945]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[16034]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[15991]: PolygonMode (offset 174) */ + /* _mesa_function_pool[16080]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[16009]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[16098]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[16073]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[16162]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[16100]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[16189]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[16127]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[16216]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[16155]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[16244]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[16193]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[16282]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[16211]: DisableClientState (offset 309) */ + /* _mesa_function_pool[16300]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[16235]: TexGeni (offset 192) */ + /* _mesa_function_pool[16324]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[16250]: TexGenf (offset 190) */ + /* _mesa_function_pool[16339]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[16265]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[16354]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[16298]: TexGend (offset 188) */ + /* _mesa_function_pool[16387]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[16313]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[16402]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[16340]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[16429]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[16363]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[16452]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[16382]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[16471]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[16409]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[16498]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[16463]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[16552]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[16487]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[16576]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[16513]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[16602]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16542]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[16631]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[16566]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[16655]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[16613]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[16702]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[16663]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[16752]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[16684]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[16773]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[16711]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[16800]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[16745]: Color4sv (offset 34) */ + /* _mesa_function_pool[16834]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[16759]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[16848]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[16789]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[16878]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[16821]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[16910]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[16856]: PixelZoom (offset 246) */ + /* _mesa_function_pool[16945]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[16872]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[16961]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[16905]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[16994]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[16963]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[17052]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[17019]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[17108]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[17049]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[17138]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[17069]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[17158]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[17088]: Color3dv (offset 12) */ + /* _mesa_function_pool[17177]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[17102]: IsTexture (offset 330) */ + /* _mesa_function_pool[17191]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[17132]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[17221]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[17155]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[17244]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[17196]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[17285]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[17231]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[17320]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[17250]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[17339]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[17289]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[17378]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[17319]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[17408]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[17351]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[17440]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[17380]: GetMapdv (offset 266) */ + /* _mesa_function_pool[17469]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[17396]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[17485]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[17438]: PixelStoref (offset 249) */ + /* _mesa_function_pool[17527]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[17456]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[17545]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[17482]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17571]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[17531]: PixelStorei (offset 250) */ + /* _mesa_function_pool[17620]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[17549]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[17638]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[17594]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[17683]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[17628]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[17717]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[17652]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[17741]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[17691]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[17780]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[17720]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[17809]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[17738]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[17827]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[17781]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[17870]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[17801]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[17890]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[17869]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[17958]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[17924]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[18013]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[17962]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[18051]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[17996]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[18085]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[18044]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[18133]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[18072]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[18161]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[18125]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[18214]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[18146]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18235]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[18173]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[18262]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[18205]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[18294]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[18229]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[18318]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[18255]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[18344]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[18277]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[18366]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[18295]: TexImage1D (offset 182) */ + /* _mesa_function_pool[18384]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[18318]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[18407]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[18345]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[18434]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[18395]: Color3s (offset 17) */ + /* _mesa_function_pool[18484]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[18410]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[18499]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[18444]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[18533]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[18497]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[18586]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[18516]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[18605]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[18540]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[18629]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[18584]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[18673]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[18607]: Color3i (offset 15) */ + /* _mesa_function_pool[18696]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[18622]: FrontFace (offset 157) */ + /* _mesa_function_pool[18711]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[18637]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[18726]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[18655]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[18744]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[18703]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[18792]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[18721]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[18810]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[18764]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[18853]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[18814]: Color3b (offset 9) */ + /* _mesa_function_pool[18903]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[18829]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[18918]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[18873]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[18962]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[18897]: Color3f (offset 13) */ + /* _mesa_function_pool[18986]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[18912]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[19001]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[18932]: Color3d (offset 11) */ + /* _mesa_function_pool[19021]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[18947]: Normal3dv (offset 55) */ + /* _mesa_function_pool[19036]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[18962]: Lightf (offset 159) */ + /* _mesa_function_pool[19051]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[18976]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[19065]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[19002]: MatrixMode (offset 293) */ + /* _mesa_function_pool[19091]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[19018]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[19107]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[19039]: Lighti (offset 161) */ + /* _mesa_function_pool[19128]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[19053]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[19142]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[19084]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[19173]: GetBooleanIndexedvEXT (will be remapped) */ + "iip\0" + "glGetBooleanIndexedvEXT\0" + "\0" + /* _mesa_function_pool[19202]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[19169]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[19287]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[19204]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[19322]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[19249]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[19367]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[19284]: GetDoublev (offset 260) */ + /* _mesa_function_pool[19402]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[19301]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[19419]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[19318]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[19436]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[19335]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19453]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[19378]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[19496]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[19409]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[19527]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[19464]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[19582]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[19490]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[19608]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[19535]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[19653]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[19562]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[19680]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[19584]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[19702]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[19611]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[19729]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[19640]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[19758]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[19663]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[19781]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[19682]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19800]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19709]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[19827]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[19727]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[19845]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[19772]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[19890]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[19815]: ClearColor (offset 206) */ + /* _mesa_function_pool[19933]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[19834]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[19952]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[19853]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[19971]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[19902]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[20020]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[19929]: TexEnviv (offset 187) */ + /* _mesa_function_pool[20047]: IsEnabledIndexedEXT (will be remapped) */ + "ii\0" + "glIsEnabledIndexedEXT\0" + "\0" + /* _mesa_function_pool[20073]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[19945]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[20089]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[19993]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[20137]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[20013]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[20157]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[20061]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[20205]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[20085]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20229]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[20126]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[20270]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[20158]: CreateShader (will be remapped) */ + /* _mesa_function_pool[20302]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[20176]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[20320]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[20268]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[20412]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[20299]: Bitmap (offset 8) */ + /* _mesa_function_pool[20443]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[20317]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[20461]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[20362]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[20506]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[20393]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[20537]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[20429]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20573]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[20472]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[20616]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[20504]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[20648]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[20519]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[20663]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[20537]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[20681]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[20577]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[20721]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[20604]: DetachShader (will be remapped) */ + /* _mesa_function_pool[20748]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[20623]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[20767]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[20671]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[20815]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[20706]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[20850]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[20733]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[20877]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[20757]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[20901]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[20791]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[20935]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[20843]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[20987]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[20862]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[21006]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[20893]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[21037]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[20931]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[21075]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[20951]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21095]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[21022]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[21166]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[21044]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[21188]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[21064]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[21208]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[21118]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[21262]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[21171]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21315]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[21216]: Map1d (offset 220) */ + /* _mesa_function_pool[21360]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[21232]: Map1f (offset 221) */ + /* _mesa_function_pool[21376]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[21248]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[21392]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[21307]: ArrayElement (offset 306) */ + /* _mesa_function_pool[21451]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[21343]: TexImage2D (offset 183) */ + /* _mesa_function_pool[21487]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[21367]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[21511]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[21388]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[21532]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[21419]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[21563]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[21458]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[21602]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[21480]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[21624]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[21534]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[21678]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[21555]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[21699]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[21601]: PushMatrix (offset 298) */ + /* _mesa_function_pool[21745]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[21616]: Fogiv (offset 156) */ + /* _mesa_function_pool[21760]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[21628]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[21772]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[21645]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[21789]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[21681]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[21825]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[21702]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[21846]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[21729]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[21873]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[21753]: Rotatef (offset 300) */ + /* _mesa_function_pool[21897]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[21769]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[21913]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[21811]: Vertex3i (offset 138) */ + /* _mesa_function_pool[21955]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[21827]: Vertex3f (offset 136) */ + /* _mesa_function_pool[21971]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[21843]: Clear (offset 203) */ + /* _mesa_function_pool[21987]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[21854]: Vertex3d (offset 134) */ + /* _mesa_function_pool[21998]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[21870]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[22014]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[21897]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[22041]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[21931]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[22075]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[21947]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[22091]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[22003]: Ortho (offset 296) */ + /* _mesa_function_pool[22147]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[22019]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[22163]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[22040]: ListBase (offset 6) */ + /* _mesa_function_pool[22184]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[22054]: Vertex3s (offset 140) */ + /* _mesa_function_pool[22198]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[22070]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[22214]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[22126]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[22270]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[22218]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[22362]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[22275]: ShadeModel (offset 177) */ + /* _mesa_function_pool[22419]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[22291]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[22435]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[22317]: Rectiv (offset 91) */ + /* _mesa_function_pool[22461]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[22330]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[22474]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[22368]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[22512]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[22395]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[22539]: EndConditionalRenderNV (will be remapped) */ + "\0" + "glEndConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[22566]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[22418]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[22589]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[22437]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[22608]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[22456]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[22627]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[22476]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[22647]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[22522]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[22693]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[22537]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[22708]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[22582]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[22753]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[22627]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[22798]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[22673]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[22844]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[22688]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[22859]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[22736]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[22907]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[22771]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[22942]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[22814]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[22985]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[22831]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[23002]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[22874]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23045]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22921]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[23092]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[23009]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[23180]: DisableIndexedEXT (will be remapped) */ + "ii\0" + "glDisableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23204]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[23054]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[23249]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[23086]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[23281]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[23101]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[23296]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[23127]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[23322]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[23152]: LineWidth (offset 168) */ + /* _mesa_function_pool[23347]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[23167]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[23362]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[23198]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[23393]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[23236]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[23431]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[23256]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[23451]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[23277]: TexGendv (offset 189) */ + /* _mesa_function_pool[23472]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[23293]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[23488]: EnableIndexedEXT (will be remapped) */ + "ii\0" + "glEnableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23511]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[23318]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[23536]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[23339]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[23557]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[23373]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[23591]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[23400]: EnableClientState (offset 313) */ + /* _mesa_function_pool[23618]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[23423]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[23641]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[23449]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[23667]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[23513]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[23731]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[23539]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[23757]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[23571]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[23789]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[23615]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[23833]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[23646]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[23864]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[23683]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[23901]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[23704]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[23922]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[23726]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[23944]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[23747]: CallList (offset 2) */ + /* _mesa_function_pool[23965]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[23761]: Materialfv (offset 170) */ + /* _mesa_function_pool[23979]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[23779]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[23997]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[23796]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[24014]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[23828]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[24046]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[23873]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[24091]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[23921]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[24139]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[23966]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24184]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[23984]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[24202]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[24037]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[24255]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[24068]: Color3iv (offset 16) */ + /* _mesa_function_pool[24286]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[24082]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[24300]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[24116]: DrawElements (offset 311) */ + /* _mesa_function_pool[24334]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[24137]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24355]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[24163]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[24381]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[24200]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[24418]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[24260]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[24478]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[24303]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[24521]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[24358]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[24576]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[24381]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[24599]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[24454]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[24672]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[24477]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[24695]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[24508]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[24726]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24545]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[24763]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[24562]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[24780]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[24578]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[24796]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[24598]: PopMatrix (offset 297) */ + /* _mesa_function_pool[24816]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[24612]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[24830]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[24631]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24849]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[24651]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[24869]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[24700]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[24918]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[24746]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[24964]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[24765]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[24983]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[24791]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[25009]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[24834]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[25052]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24879]: Map2d (offset 222) */ + /* _mesa_function_pool[25097]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[24899]: Map2f (offset 223) */ + /* _mesa_function_pool[25117]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[24919]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[25137]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[24944]: Vertex4s (offset 148) */ + /* _mesa_function_pool[25162]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[24961]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[25179]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[24990]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[25208]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[25015]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[25233]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[25038]: Vertex4f (offset 144) */ + /* _mesa_function_pool[25256]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[25055]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[25273]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[25072]: Vertex4d (offset 142) */ + /* _mesa_function_pool[25290]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[25089]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[25307]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[25107]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[25325]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[25133]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[25351]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[25189]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[25407]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[25208]: Vertex4i (offset 146) */ + /* _mesa_function_pool[25426]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[25225]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[25443]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[25256]: GetHistogram (offset 361) */ + /* _mesa_function_pool[25474]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[25296]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[25514]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[25322]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[25540]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[25353]: Materialf (offset 169) */ + /* _mesa_function_pool[25571]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[25370]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[25588]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[25415]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[25633]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[25440]: Materiali (offset 171) */ + /* _mesa_function_pool[25658]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[25457]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[25675]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[25483]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[25701]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[25518]: Indexsv (offset 51) */ + /* _mesa_function_pool[25736]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[25531]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[25749]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[25576]: LightModelfv (offset 164) */ + /* _mesa_function_pool[25794]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[25595]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[25813]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[25612]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[25830]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[25645]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[25863]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[25663]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[25881]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[25700]: Translated (offset 303) */ + /* _mesa_function_pool[25918]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[25718]: Translatef (offset 304) */ + /* _mesa_function_pool[25936]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[25736]: StencilMask (offset 209) */ + /* _mesa_function_pool[25954]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[25753]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[25971]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[25773]: GetLightiv (offset 265) */ + /* _mesa_function_pool[25991]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[25791]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[26009]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[25817]: IsList (offset 287) */ + /* _mesa_function_pool[26035]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[25829]: IsSync (will be remapped) */ + /* _mesa_function_pool[26047]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[25841]: RenderMode (offset 196) */ + /* _mesa_function_pool[26059]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[25857]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[26075]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[25890]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[26108]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[25942]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[26160]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[25979]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[26197]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[26007]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[26225]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[26049]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[26267]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[26092]: LoadName (offset 198) */ + /* _mesa_function_pool[26310]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[26106]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[26324]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[26133]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[26351]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[26151]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[26369]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[26185]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[26403]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[26236]: CullFace (offset 152) */ + /* _mesa_function_pool[26454]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[26250]: BindTexture (offset 307) */ + /* _mesa_function_pool[26468]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[26285]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[26503]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[26312]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[26530]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[26358]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[26576]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[26384]: StencilFunc (offset 243) */ + /* _mesa_function_pool[26602]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[26403]: CopyPixels (offset 255) */ + /* _mesa_function_pool[26621]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[26423]: Rectsv (offset 93) */ + /* _mesa_function_pool[26641]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[26436]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[26654]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[26463]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[26681]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[26521]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[26739]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[26547]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[26765]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[26610]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[26828]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[26665]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[26883]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[26692]: NormalPointer (offset 318) */ + /* _mesa_function_pool[26910]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[26713]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[26931]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[26735]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[26953]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[26763]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[26981]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[26787]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[27005]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[26832]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[27050]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[26851]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[27069]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[26878]: ClipPlane (offset 150) */ + /* _mesa_function_pool[27096]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[26894]: Recti (offset 90) */ + /* _mesa_function_pool[27112]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[26908]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[27126]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[26947]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[27165]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[26976]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[27194]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[27015]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[27233]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[27037]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[27255]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[27058]: Rectf (offset 88) */ + /* _mesa_function_pool[27276]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[27072]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[27290]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[27095]: Indexfv (offset 47) */ + /* _mesa_function_pool[27313]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[27108]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[27326]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[27154]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[27372]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[27206]: GetPointerv (offset 329) */ + /* _mesa_function_pool[27424]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[27241]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[27459]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[27261]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[27479]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[27288]: IndexMask (offset 212) */ + /* _mesa_function_pool[27506]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[27303]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[27521]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[27340]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[27558]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[27383]: GetFloatv (offset 262) */ + /* _mesa_function_pool[27601]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[27399]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[27617]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[27425]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[27643]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[27444]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[27662]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[27466]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[27684]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[27485]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[27703]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[27502]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[27720]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27529]: PopAttrib (offset 218) */ + /* _mesa_function_pool[27747]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[27543]: Fogfv (offset 154) */ + /* _mesa_function_pool[27761]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[27555]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[27773]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[27589]: InitNames (offset 197) */ + /* _mesa_function_pool[27807]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[27603]: Normal3sv (offset 61) */ + /* _mesa_function_pool[27821]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[27618]: Minmax (offset 368) */ + /* _mesa_function_pool[27836]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[27644]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[27862]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[27663]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[27881]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[27682]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[27900]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[27714]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[27932]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[27736]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[27954]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[27766]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[27984]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[27786]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[28004]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[27804]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[28022]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[27841]: Hint (offset 158) */ + /* _mesa_function_pool[28059]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[27852]: Color4dv (offset 28) */ + /* _mesa_function_pool[28070]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[27866]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[28084]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[27909]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[28127]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[27938]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[28156]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[27993]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[28211]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[28043]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[28261]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[28061]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[28279]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[28112]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[28330]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[28159]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[28377]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[28183]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[28401]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[28214]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[28432]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[28229]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[28447]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[28264]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[28482]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[28281]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[28499]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[28301]: Begin (offset 7) */ + /* _mesa_function_pool[28519]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[28312]: LightModeli (offset 165) */ + /* _mesa_function_pool[28530]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[28330]: Rectfv (offset 89) */ + /* _mesa_function_pool[28548]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[28343]: LightModelf (offset 163) */ + /* _mesa_function_pool[28561]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[28361]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[28579]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[28386]: GetLightfv (offset 264) */ + /* _mesa_function_pool[28604]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[28404]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[28622]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[28440]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[28658]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[28466]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[28684]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[28489]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[28707]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[28528]: Disable (offset 214) */ + /* _mesa_function_pool[28746]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[28541]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[28759]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[28586]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[28804]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[28652]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[28870]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[28680]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[28898]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[28707]: DrawArrays (offset 310) */ + /* _mesa_function_pool[28925]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[28741]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[28959]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[28760]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[28978]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[28802]: ColorMask (offset 210) */ + /* _mesa_function_pool[29020]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[28820]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[29038]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[28845]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[29063]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[28864]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[29082]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[28894]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[29112]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[28927]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[29145]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[28949]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[29167]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[28967]: Enable (offset 215) */ + /* _mesa_function_pool[29185]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[28979]: LineStipple (offset 167) */ + /* _mesa_function_pool[29197]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[28997]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[29215]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[29023]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[29241]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[29053]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[29271]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[29080]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[29298]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[29134]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[29352]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[29177]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[29395]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[29210]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[29428]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[29236]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[29454]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[29251]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[29469]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[29282]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[29500]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[29303]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[29521]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[29333]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[29551]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[29373]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[29591]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[29410]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[29628]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[29434]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29652]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29459]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[29677]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[29480]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[29698]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4334,392 +4366,400 @@ static const struct { GLint remap_index; } MESA_remap_table_functions[] = { { 1461, AttachShader_remap_index }, - { 8704, CreateProgram_remap_index }, - { 20158, CreateShader_remap_index }, - { 22418, DeleteProgram_remap_index }, - { 16193, DeleteShader_remap_index }, - { 20604, DetachShader_remap_index }, - { 15717, GetAttachedShaders_remap_index }, - { 4244, GetProgramInfoLog_remap_index }, + { 8764, CreateProgram_remap_index }, + { 20302, CreateShader_remap_index }, + { 22589, DeleteProgram_remap_index }, + { 16282, DeleteShader_remap_index }, + { 20748, DetachShader_remap_index }, + { 15806, GetAttachedShaders_remap_index }, + { 4275, GetProgramInfoLog_remap_index }, { 361, GetProgramiv_remap_index }, - { 5547, GetShaderInfoLog_remap_index }, - { 27425, GetShaderiv_remap_index }, - { 11732, IsProgram_remap_index }, - { 10767, IsShader_remap_index }, - { 8808, StencilFuncSeparate_remap_index }, + { 5578, GetShaderInfoLog_remap_index }, + { 27643, GetShaderiv_remap_index }, + { 11821, IsProgram_remap_index }, + { 10856, IsShader_remap_index }, + { 8868, StencilFuncSeparate_remap_index }, { 3487, StencilMaskSeparate_remap_index }, - { 6623, StencilOpSeparate_remap_index }, - { 19535, UniformMatrix2x3fv_remap_index }, + { 6654, StencilOpSeparate_remap_index }, + { 19653, UniformMatrix2x3fv_remap_index }, { 2615, UniformMatrix2x4fv_remap_index }, - { 29053, UniformMatrix3x2fv_remap_index }, - { 26851, UniformMatrix3x4fv_remap_index }, - { 14265, UniformMatrix4x2fv_remap_index }, + { 29271, UniformMatrix3x2fv_remap_index }, + { 27069, UniformMatrix3x4fv_remap_index }, + { 14354, UniformMatrix4x2fv_remap_index }, { 2937, UniformMatrix4x3fv_remap_index }, - { 8722, LoadTransposeMatrixdARB_remap_index }, - { 27154, LoadTransposeMatrixfARB_remap_index }, - { 4817, MultTransposeMatrixdARB_remap_index }, - { 20791, MultTransposeMatrixfARB_remap_index }, + { 8782, LoadTransposeMatrixdARB_remap_index }, + { 27372, LoadTransposeMatrixfARB_remap_index }, + { 4848, MultTransposeMatrixdARB_remap_index }, + { 20935, MultTransposeMatrixfARB_remap_index }, { 172, SampleCoverageARB_remap_index }, - { 4971, CompressedTexImage1DARB_remap_index }, - { 21248, CompressedTexImage2DARB_remap_index }, + { 5002, CompressedTexImage1DARB_remap_index }, + { 21392, CompressedTexImage2DARB_remap_index }, { 3550, CompressedTexImage3DARB_remap_index }, - { 16009, CompressedTexSubImage1DARB_remap_index }, + { 16098, CompressedTexSubImage1DARB_remap_index }, { 1880, CompressedTexSubImage2DARB_remap_index }, - { 17801, CompressedTexSubImage3DARB_remap_index }, - { 25133, GetCompressedTexImageARB_remap_index }, + { 17890, CompressedTexSubImage3DARB_remap_index }, + { 25351, GetCompressedTexImageARB_remap_index }, { 3395, DisableVertexAttribArrayARB_remap_index }, - { 26463, EnableVertexAttribArrayARB_remap_index }, - { 28229, GetProgramEnvParameterdvARB_remap_index }, - { 20671, GetProgramEnvParameterfvARB_remap_index }, - { 24163, GetProgramLocalParameterdvARB_remap_index }, - { 7065, GetProgramLocalParameterfvARB_remap_index }, - { 16100, GetProgramStringARB_remap_index }, - { 24358, GetProgramivARB_remap_index }, - { 17996, GetVertexAttribdvARB_remap_index }, - { 14154, GetVertexAttribfvARB_remap_index }, - { 8617, GetVertexAttribivARB_remap_index }, - { 16905, ProgramEnvParameter4dARB_remap_index }, - { 22218, ProgramEnvParameter4dvARB_remap_index }, - { 14762, ProgramEnvParameter4fARB_remap_index }, - { 7928, ProgramEnvParameter4fvARB_remap_index }, + { 26681, EnableVertexAttribArrayARB_remap_index }, + { 28447, GetProgramEnvParameterdvARB_remap_index }, + { 20815, GetProgramEnvParameterfvARB_remap_index }, + { 24381, GetProgramLocalParameterdvARB_remap_index }, + { 7096, GetProgramLocalParameterfvARB_remap_index }, + { 16189, GetProgramStringARB_remap_index }, + { 24576, GetProgramivARB_remap_index }, + { 18085, GetVertexAttribdvARB_remap_index }, + { 14243, GetVertexAttribfvARB_remap_index }, + { 8677, GetVertexAttribivARB_remap_index }, + { 16994, ProgramEnvParameter4dARB_remap_index }, + { 22362, ProgramEnvParameter4dvARB_remap_index }, + { 14851, ProgramEnvParameter4fARB_remap_index }, + { 7959, ProgramEnvParameter4fvARB_remap_index }, { 3513, ProgramLocalParameter4dARB_remap_index }, - { 11442, ProgramLocalParameter4dvARB_remap_index }, - { 25942, ProgramLocalParameter4fARB_remap_index }, - { 22736, ProgramLocalParameter4fvARB_remap_index }, - { 24919, ProgramStringARB_remap_index }, - { 17155, VertexAttrib1dARB_remap_index }, - { 13808, VertexAttrib1dvARB_remap_index }, + { 11531, ProgramLocalParameter4dvARB_remap_index }, + { 26160, ProgramLocalParameter4fARB_remap_index }, + { 22907, ProgramLocalParameter4fvARB_remap_index }, + { 25137, ProgramStringARB_remap_index }, + { 17244, VertexAttrib1dARB_remap_index }, + { 13897, VertexAttrib1dvARB_remap_index }, { 3688, VertexAttrib1fARB_remap_index }, - { 29134, VertexAttrib1fvARB_remap_index }, - { 6149, VertexAttrib1sARB_remap_index }, + { 29352, VertexAttrib1fvARB_remap_index }, + { 6180, VertexAttrib1sARB_remap_index }, { 2054, VertexAttrib1svARB_remap_index }, - { 13239, VertexAttrib2dARB_remap_index }, - { 15336, VertexAttrib2dvARB_remap_index }, + { 13328, VertexAttrib2dARB_remap_index }, + { 15425, VertexAttrib2dvARB_remap_index }, { 1480, VertexAttrib2fARB_remap_index }, - 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{ 14885, GetFenceivNV_remap_index }, - { 7226, IsFenceNV_remap_index }, - { 11951, SetFenceNV_remap_index }, + { 14974, GetFenceivNV_remap_index }, + { 7257, IsFenceNV_remap_index }, + { 12040, SetFenceNV_remap_index }, { 3744, TestFenceNV_remap_index }, - { 27909, AreProgramsResidentNV_remap_index }, - { 27303, BindProgramNV_remap_index }, - { 22771, DeleteProgramsNV_remap_index }, - { 18873, ExecuteProgramNV_remap_index }, - { 29373, GenProgramsNV_remap_index }, - { 20472, GetProgramParameterdvNV_remap_index }, - { 9240, GetProgramParameterfvNV_remap_index }, - { 23101, GetProgramStringNV_remap_index }, - { 21458, GetProgramivNV_remap_index }, - { 20706, GetTrackMatrixivNV_remap_index }, - { 22921, GetVertexAttribPointervNV_remap_index }, - { 21702, GetVertexAttribdvNV_remap_index }, - { 16382, GetVertexAttribfvNV_remap_index }, - { 16073, GetVertexAttribivNV_remap_index }, - { 16789, IsProgramNV_remap_index }, - { 8246, LoadProgramNV_remap_index }, - { 24477, ProgramParameters4dvNV_remap_index }, - { 21388, ProgramParameters4fvNV_remap_index }, - { 18173, RequestResidentProgramsNV_remap_index }, - { 19562, TrackMatrixNV_remap_index }, - { 28466, VertexAttrib1dNV_remap_index }, - { 11892, VertexAttrib1dvNV_remap_index }, - { 25015, VertexAttrib1fNV_remap_index }, + { 28127, AreProgramsResidentNV_remap_index }, + { 27521, BindProgramNV_remap_index }, + { 22942, DeleteProgramsNV_remap_index }, + { 18962, ExecuteProgramNV_remap_index }, + { 29591, GenProgramsNV_remap_index }, + { 20616, GetProgramParameterdvNV_remap_index }, + { 9300, GetProgramParameterfvNV_remap_index }, + { 23296, GetProgramStringNV_remap_index }, + { 21602, GetProgramivNV_remap_index }, + { 20850, GetTrackMatrixivNV_remap_index }, + { 23092, GetVertexAttribPointervNV_remap_index }, + { 21846, GetVertexAttribdvNV_remap_index }, + { 16471, GetVertexAttribfvNV_remap_index }, + { 16162, GetVertexAttribivNV_remap_index }, + { 16878, IsProgramNV_remap_index }, + { 8306, LoadProgramNV_remap_index }, + { 24695, ProgramParameters4dvNV_remap_index }, + { 21532, ProgramParameters4fvNV_remap_index }, + { 18262, RequestResidentProgramsNV_remap_index }, + { 19680, TrackMatrixNV_remap_index }, + { 28684, VertexAttrib1dNV_remap_index }, + { 11981, VertexAttrib1dvNV_remap_index }, + { 25233, VertexAttrib1fNV_remap_index }, { 2245, VertexAttrib1fvNV_remap_index }, - { 27072, VertexAttrib1sNV_remap_index }, - { 13125, VertexAttrib1svNV_remap_index }, - { 4220, VertexAttrib2dNV_remap_index }, - { 11807, VertexAttrib2dvNV_remap_index }, - { 17628, VertexAttrib2fNV_remap_index }, - { 11418, VertexAttrib2fvNV_remap_index }, - { 5045, VertexAttrib2sNV_remap_index }, - { 16463, VertexAttrib2svNV_remap_index }, - { 9901, VertexAttrib3dNV_remap_index }, - { 28159, VertexAttrib3dvNV_remap_index }, - { 9052, VertexAttrib3fNV_remap_index }, - { 21729, VertexAttrib3fvNV_remap_index }, - { 24990, VertexAttrib3sNV_remap_index }, - { 20733, VertexAttrib3svNV_remap_index }, - { 25457, VertexAttrib4dNV_remap_index }, - { 29410, VertexAttrib4dvNV_remap_index }, + { 27290, VertexAttrib1sNV_remap_index }, + { 13214, VertexAttrib1svNV_remap_index }, + { 4251, VertexAttrib2dNV_remap_index }, + { 11896, VertexAttrib2dvNV_remap_index }, + { 17717, VertexAttrib2fNV_remap_index }, + { 11507, VertexAttrib2fvNV_remap_index }, + { 5076, VertexAttrib2sNV_remap_index }, + { 16552, VertexAttrib2svNV_remap_index }, + { 9990, VertexAttrib3dNV_remap_index }, + { 28377, VertexAttrib3dvNV_remap_index }, + { 9112, VertexAttrib3fNV_remap_index }, + { 21873, VertexAttrib3fvNV_remap_index }, + { 25208, VertexAttrib3sNV_remap_index }, + { 20877, VertexAttrib3svNV_remap_index }, + { 25675, VertexAttrib4dNV_remap_index }, + { 29628, VertexAttrib4dvNV_remap_index }, { 3945, VertexAttrib4fNV_remap_index }, - { 8296, VertexAttrib4fvNV_remap_index }, - { 23423, VertexAttrib4sNV_remap_index }, + { 8356, VertexAttrib4fvNV_remap_index }, + { 23641, VertexAttrib4sNV_remap_index }, { 1293, VertexAttrib4svNV_remap_index }, - { 4378, VertexAttrib4ubNV_remap_index }, + { 4409, VertexAttrib4ubNV_remap_index }, { 734, VertexAttrib4ubvNV_remap_index }, - { 19053, VertexAttribPointerNV_remap_index }, + { 19142, VertexAttribPointerNV_remap_index }, { 2097, VertexAttribs1dvNV_remap_index }, - { 16487, VertexAttribs1fvNV_remap_index }, - { 29210, VertexAttribs1svNV_remap_index }, - { 9077, VertexAttribs2dvNV_remap_index }, - { 22291, VertexAttribs2fvNV_remap_index }, - { 15405, VertexAttribs2svNV_remap_index }, - { 4577, VertexAttribs3dvNV_remap_index }, + { 16576, VertexAttribs1fvNV_remap_index }, + { 29428, VertexAttribs1svNV_remap_index }, + { 9137, VertexAttribs2dvNV_remap_index }, + { 22435, VertexAttribs2fvNV_remap_index }, + { 15494, VertexAttribs2svNV_remap_index }, + { 4608, VertexAttribs3dvNV_remap_index }, { 1977, VertexAttribs3fvNV_remap_index }, - { 26358, VertexAttribs3svNV_remap_index }, - { 23513, VertexAttribs4dvNV_remap_index }, - { 4603, VertexAttribs4fvNV_remap_index }, - { 28997, VertexAttribs4svNV_remap_index }, - { 26106, VertexAttribs4ubvNV_remap_index }, - { 23615, GetTexBumpParameterfvATI_remap_index }, - { 29251, GetTexBumpParameterivATI_remap_index }, - { 16127, TexBumpParameterfvATI_remap_index }, - { 18044, TexBumpParameterivATI_remap_index }, - { 13671, AlphaFragmentOp1ATI_remap_index }, - { 9592, AlphaFragmentOp2ATI_remap_index }, - { 21645, AlphaFragmentOp3ATI_remap_index }, - { 26285, BeginFragmentShaderATI_remap_index }, - { 27502, BindFragmentShaderATI_remap_index }, - { 20862, ColorFragmentOp1ATI_remap_index }, + { 26576, VertexAttribs3svNV_remap_index }, + { 23731, VertexAttribs4dvNV_remap_index }, + { 4634, VertexAttribs4fvNV_remap_index }, + { 29215, VertexAttribs4svNV_remap_index }, + { 26324, VertexAttribs4ubvNV_remap_index }, + { 23833, GetTexBumpParameterfvATI_remap_index }, + { 29469, GetTexBumpParameterivATI_remap_index }, + { 16216, TexBumpParameterfvATI_remap_index }, + { 18133, TexBumpParameterivATI_remap_index }, + { 13760, AlphaFragmentOp1ATI_remap_index }, + { 9652, AlphaFragmentOp2ATI_remap_index }, + { 21789, AlphaFragmentOp3ATI_remap_index }, + { 26503, BeginFragmentShaderATI_remap_index }, + { 27720, BindFragmentShaderATI_remap_index }, + { 21006, ColorFragmentOp1ATI_remap_index }, { 3823, ColorFragmentOp2ATI_remap_index }, - { 27804, ColorFragmentOp3ATI_remap_index }, - { 4722, DeleteFragmentShaderATI_remap_index }, - { 29434, EndFragmentShaderATI_remap_index }, - { 28680, GenFragmentShadersATI_remap_index }, - { 22395, PassTexCoordATI_remap_index }, - { 5965, SampleMapATI_remap_index }, - { 5738, SetFragmentShaderConstantATI_remap_index }, + { 28022, ColorFragmentOp3ATI_remap_index }, + { 4753, DeleteFragmentShaderATI_remap_index }, + { 29652, EndFragmentShaderATI_remap_index }, + { 28898, GenFragmentShadersATI_remap_index }, + { 22566, PassTexCoordATI_remap_index }, + { 5996, SampleMapATI_remap_index }, + { 5769, SetFragmentShaderConstantATI_remap_index }, { 319, PointParameteriNV_remap_index }, - { 12432, PointParameterivNV_remap_index }, - { 25296, ActiveStencilFaceEXT_remap_index }, - { 24137, BindVertexArrayAPPLE_remap_index }, + { 12521, PointParameterivNV_remap_index }, + { 25514, ActiveStencilFaceEXT_remap_index }, + { 24355, BindVertexArrayAPPLE_remap_index }, { 2522, DeleteVertexArraysAPPLE_remap_index }, - { 15744, GenVertexArraysAPPLE_remap_index }, - { 20537, IsVertexArrayAPPLE_remap_index }, + { 15833, GenVertexArraysAPPLE_remap_index }, + { 20681, IsVertexArrayAPPLE_remap_index }, { 775, GetProgramNamedParameterdvNV_remap_index }, { 3128, GetProgramNamedParameterfvNV_remap_index }, - { 23646, ProgramNamedParameter4dNV_remap_index }, - { 12707, ProgramNamedParameter4dvNV_remap_index }, - { 7862, ProgramNamedParameter4fNV_remap_index }, - { 10311, ProgramNamedParameter4fvNV_remap_index }, - { 21367, DepthBoundsEXT_remap_index }, + { 23864, ProgramNamedParameter4dNV_remap_index }, + { 12796, ProgramNamedParameter4dvNV_remap_index }, + { 7893, ProgramNamedParameter4fNV_remap_index }, + { 10400, ProgramNamedParameter4fvNV_remap_index }, + { 21511, DepthBoundsEXT_remap_index }, { 1043, BlendEquationSeparateEXT_remap_index }, - { 12826, BindFramebufferEXT_remap_index }, - { 22582, BindRenderbufferEXT_remap_index }, - { 8515, CheckFramebufferStatusEXT_remap_index }, - { 19853, DeleteFramebuffersEXT_remap_index }, - { 28061, DeleteRenderbuffersEXT_remap_index }, - { 11831, FramebufferRenderbufferEXT_remap_index }, - { 11968, FramebufferTexture1DEXT_remap_index }, - { 10139, FramebufferTexture2DEXT_remap_index }, - { 9806, FramebufferTexture3DEXT_remap_index }, - { 20429, GenFramebuffersEXT_remap_index }, - { 15291, GenRenderbuffersEXT_remap_index }, - { 5684, GenerateMipmapEXT_remap_index }, - { 19084, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 28586, GetRenderbufferParameterivEXT_remap_index }, - { 17924, IsFramebufferEXT_remap_index }, - { 29333, IsRenderbufferEXT_remap_index }, - { 7173, RenderbufferStorageEXT_remap_index }, + { 12915, BindFramebufferEXT_remap_index }, + { 22753, BindRenderbufferEXT_remap_index }, + { 8575, CheckFramebufferStatusEXT_remap_index }, + { 19971, DeleteFramebuffersEXT_remap_index }, + { 28279, DeleteRenderbuffersEXT_remap_index }, + { 11920, FramebufferRenderbufferEXT_remap_index }, + { 12057, FramebufferTexture1DEXT_remap_index }, + { 10228, FramebufferTexture2DEXT_remap_index }, + { 9895, FramebufferTexture3DEXT_remap_index }, + { 20573, GenFramebuffersEXT_remap_index }, + { 15380, GenRenderbuffersEXT_remap_index }, + { 5715, GenerateMipmapEXT_remap_index }, + { 19202, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28804, GetRenderbufferParameterivEXT_remap_index }, + { 18013, IsFramebufferEXT_remap_index }, + { 29551, IsRenderbufferEXT_remap_index }, + { 7204, RenderbufferStorageEXT_remap_index }, { 651, BlitFramebufferEXT_remap_index }, - { 12526, BufferParameteriAPPLE_remap_index }, - { 16821, FlushMappedBufferRangeAPPLE_remap_index }, + { 12615, BufferParameteriAPPLE_remap_index }, + { 16910, FlushMappedBufferRangeAPPLE_remap_index }, { 2701, FramebufferTextureLayerEXT_remap_index }, - { 26007, ProvokingVertexEXT_remap_index }, - { 9461, GetTexParameterPointervAPPLE_remap_index }, - { 4405, TextureRangeAPPLE_remap_index }, - { 25322, StencilFuncSeparateATI_remap_index }, - { 15811, ProgramEnvParameters4fvEXT_remap_index }, - { 15029, ProgramLocalParameters4fvEXT_remap_index }, - { 12360, GetQueryObjecti64vEXT_remap_index }, - { 9103, GetQueryObjectui64vEXT_remap_index }, + { 8277, ColorMaskIndexedEXT_remap_index }, + { 23180, DisableIndexedEXT_remap_index }, + { 23488, EnableIndexedEXT_remap_index }, + { 19173, GetBooleanIndexedvEXT_remap_index }, + { 9685, GetIntegerIndexedvEXT_remap_index }, + { 20047, IsEnabledIndexedEXT_remap_index }, + { 4074, BeginConditionalRenderNV_remap_index }, + { 22539, EndConditionalRenderNV_remap_index }, + { 26225, ProvokingVertexEXT_remap_index }, + { 9521, GetTexParameterPointervAPPLE_remap_index }, + { 4436, TextureRangeAPPLE_remap_index }, + { 25540, StencilFuncSeparateATI_remap_index }, + { 15900, ProgramEnvParameters4fvEXT_remap_index }, + { 15118, ProgramLocalParameters4fvEXT_remap_index }, + { 12449, GetQueryObjecti64vEXT_remap_index }, + { 9163, GetQueryObjectui64vEXT_remap_index }, { -1, -1 } }; @@ -4728,108 +4768,108 @@ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ { 2440, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 9863, _gloffset_BlendEquation }, + { 9952, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 14927, _gloffset_ColorSubTable }, - { 27993, _gloffset_CopyColorSubTable }, + { 15016, _gloffset_ColorSubTable }, + { 28211, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18072, _gloffset_GetSeparableFilter }, - { 21118, _gloffset_SeparableFilter2D }, - { 21947, _gloffset_ConvolutionParameteri }, - { 22070, _gloffset_ConvolutionParameterf }, - { 23449, _gloffset_GetConvolutionParameterfv }, - { 24303, _gloffset_GetConvolutionFilter }, - { 26547, _gloffset_CopyConvolutionFilter2D }, + { 7553, _gloffset_ConvolutionFilter2D }, + { 7719, _gloffset_ConvolutionParameteriv }, + { 8179, _gloffset_ConvolutionParameterfv }, + { 18161, _gloffset_GetSeparableFilter }, + { 21262, _gloffset_SeparableFilter2D }, + { 22091, _gloffset_ConvolutionParameteri }, + { 22214, _gloffset_ConvolutionParameterf }, + { 23667, _gloffset_GetConvolutionParameterfv }, + { 24521, _gloffset_GetConvolutionFilter }, + { 26765, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13185, _gloffset_CopyTexSubImage3D }, - { 14667, _gloffset_CopyTexImage2D }, - { 21555, _gloffset_CopyTexImage1D }, - { 23984, _gloffset_CopyTexSubImage2D }, - { 26185, _gloffset_CopyTexSubImage1D }, + { 13274, _gloffset_CopyTexSubImage3D }, + { 14756, _gloffset_CopyTexImage2D }, + { 21699, _gloffset_CopyTexImage1D }, + { 24202, _gloffset_CopyTexSubImage2D }, + { 26403, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 8402, _gloffset_DrawRangeElements }, + { 8462, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13519, _gloffset_GetHistogramParameterfv }, - { 21480, _gloffset_GetMinmaxParameteriv }, - { 23339, _gloffset_ResetMinmax }, - { 24200, _gloffset_GetHistogramParameteriv }, - { 25256, _gloffset_GetHistogram }, - { 27618, _gloffset_Minmax }, - { 29080, _gloffset_GetMinmaxParameterfv }, + { 8834, _gloffset_GetMinmax }, + { 13608, _gloffset_GetHistogramParameterfv }, + { 21624, _gloffset_GetMinmaxParameteriv }, + { 23557, _gloffset_ResetMinmax }, + { 24418, _gloffset_GetHistogramParameteriv }, + { 25474, _gloffset_GetHistogram }, + { 27836, _gloffset_Minmax }, + { 29298, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6136, _gloffset_TexSubImage1D }, + { 9448, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ { 1658, _gloffset_TexImage3D }, - { 19945, _gloffset_TexSubImage3D }, + { 20089, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11916, _gloffset_GenTextures }, - { 13851, _gloffset_DeleteTextures }, - { 17102, _gloffset_IsTexture }, - { 26250, _gloffset_BindTexture }, + { 6585, _gloffset_AreTexturesResident }, + { 12005, _gloffset_GenTextures }, + { 13940, _gloffset_DeleteTextures }, + { 17191, _gloffset_IsTexture }, + { 26468, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 21307, _gloffset_ArrayElement }, - { 27206, _gloffset_GetPointerv }, - { 28707, _gloffset_DrawArrays }, + { 21451, _gloffset_ArrayElement }, + { 27424, _gloffset_GetPointerv }, + { 28925, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 13475, _gloffset_CopyColorTable }, - { 16963, _gloffset_ColorTableParameterfv }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 6703, _gloffset_ColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 13564, _gloffset_CopyColorTable }, + { 17052, _gloffset_ColorTableParameterfv }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10903, _gloffset_MultiTexCoord3svARB }, - { 10964, _gloffset_MultiTexCoord4iARB }, - { 11687, _gloffset_MultiTexCoord3iARB }, - { 12389, _gloffset_MultiTexCoord1dARB }, - { 12555, _gloffset_MultiTexCoord3dvARB }, - { 13719, _gloffset_MultiTexCoord3ivARB }, - { 13764, _gloffset_MultiTexCoord2sARB }, - { 14984, _gloffset_MultiTexCoord4ivARB }, - { 16613, _gloffset_ClientActiveTextureARB }, - { 18829, _gloffset_MultiTexCoord2dARB }, - { 19204, _gloffset_MultiTexCoord4dvARB }, - { 19490, _gloffset_MultiTexCoord4fvARB }, - { 20317, _gloffset_MultiTexCoord3fARB }, - { 22627, _gloffset_MultiTexCoord4dARB }, - { 22831, _gloffset_MultiTexCoord1sARB }, - { 23009, _gloffset_MultiTexCoord1dvARB }, - { 23828, _gloffset_MultiTexCoord1ivARB }, - { 23921, _gloffset_MultiTexCoord2ivARB }, - { 24260, _gloffset_MultiTexCoord1iARB }, - { 25531, _gloffset_MultiTexCoord4svARB }, - { 26049, _gloffset_MultiTexCoord1fARB }, - { 26312, _gloffset_MultiTexCoord4fARB }, - { 28541, _gloffset_MultiTexCoord2fvARB }, + { 5271, _gloffset_MultiTexCoord3dARB }, + { 5316, _gloffset_MultiTexCoord2iARB }, + { 5440, _gloffset_MultiTexCoord2svARB }, + { 7371, _gloffset_MultiTexCoord2fARB }, + { 9193, _gloffset_MultiTexCoord3fvARB }, + { 9714, _gloffset_MultiTexCoord4sARB }, + { 10314, _gloffset_MultiTexCoord2dvARB }, + { 10696, _gloffset_MultiTexCoord1svARB }, + { 10992, _gloffset_MultiTexCoord3svARB }, + { 11053, _gloffset_MultiTexCoord4iARB }, + { 11776, _gloffset_MultiTexCoord3iARB }, + { 12478, _gloffset_MultiTexCoord1dARB }, + { 12644, _gloffset_MultiTexCoord3dvARB }, + { 13808, _gloffset_MultiTexCoord3ivARB }, + { 13853, _gloffset_MultiTexCoord2sARB }, + { 15073, _gloffset_MultiTexCoord4ivARB }, + { 16702, _gloffset_ClientActiveTextureARB }, + { 18918, _gloffset_MultiTexCoord2dARB }, + { 19322, _gloffset_MultiTexCoord4dvARB }, + { 19608, _gloffset_MultiTexCoord4fvARB }, + { 20461, _gloffset_MultiTexCoord3fARB }, + { 22798, _gloffset_MultiTexCoord4dARB }, + { 23002, _gloffset_MultiTexCoord1sARB }, + { 23204, _gloffset_MultiTexCoord1dvARB }, + { 24046, _gloffset_MultiTexCoord1ivARB }, + { 24139, _gloffset_MultiTexCoord2ivARB }, + { 24478, _gloffset_MultiTexCoord1iARB }, + { 25749, _gloffset_MultiTexCoord4svARB }, + { 26267, _gloffset_MultiTexCoord1fARB }, + { 26530, _gloffset_MultiTexCoord4fARB }, + { 28759, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -4837,7 +4877,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 8206, -1 }, /* TbufferMask3DFX */ + { 8237, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -4901,10 +4941,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { { 3339, -1 }, /* MatrixIndexusvARB */ - { 11508, -1 }, /* MatrixIndexuivARB */ - { 12677, -1 }, /* MatrixIndexPointerARB */ - { 17351, -1 }, /* CurrentPaletteMatrixARB */ - { 20061, -1 }, /* MatrixIndexubvARB */ + { 11597, -1 }, /* MatrixIndexuivARB */ + { 12766, -1 }, /* MatrixIndexPointerARB */ + { 17440, -1 }, /* CurrentPaletteMatrixARB */ + { 20205, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -4975,15 +5015,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 2226, -1 }, /* WeightubvARB */ - { 5572, -1 }, /* WeightivARB */ - { 9728, -1 }, /* WeightPointerARB */ - { 12146, -1 }, /* WeightfvARB */ - { 15431, -1 }, /* WeightbvARB */ - { 18497, -1 }, /* WeightusvARB */ - { 21044, -1 }, /* VertexBlendARB */ - { 26133, -1 }, /* WeightsvARB */ - { 28043, -1 }, /* WeightdvARB */ - { 28741, -1 }, /* WeightuivARB */ + { 5603, -1 }, /* WeightivARB */ + { 9817, -1 }, /* WeightPointerARB */ + { 12235, -1 }, /* WeightfvARB */ + { 15520, -1 }, /* WeightbvARB */ + { 18586, -1 }, /* WeightusvARB */ + { 21188, -1 }, /* VertexBlendARB */ + { 26351, -1 }, /* WeightsvARB */ + { 28261, -1 }, /* WeightdvARB */ + { 28959, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5074,15 +5114,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 9863, _gloffset_BlendEquation }, + { 9952, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 14927, _gloffset_ColorSubTable }, - { 27993, _gloffset_CopyColorSubTable }, + { 15016, _gloffset_ColorSubTable }, + { 28211, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5099,55 +5139,55 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18072, _gloffset_GetSeparableFilter }, - { 21118, _gloffset_SeparableFilter2D }, - { 21947, _gloffset_ConvolutionParameteri }, - { 22070, _gloffset_ConvolutionParameterf }, - { 23449, _gloffset_GetConvolutionParameterfv }, - { 24303, _gloffset_GetConvolutionFilter }, - { 26547, _gloffset_CopyConvolutionFilter2D }, + { 7553, _gloffset_ConvolutionFilter2D }, + { 7719, _gloffset_ConvolutionParameteriv }, + { 8179, _gloffset_ConvolutionParameterfv }, + { 18161, _gloffset_GetSeparableFilter }, + { 21262, _gloffset_SeparableFilter2D }, + { 22091, _gloffset_ConvolutionParameteri }, + { 22214, _gloffset_ConvolutionParameterf }, + { 23667, _gloffset_GetConvolutionParameterfv }, + { 24521, _gloffset_GetConvolutionFilter }, + { 26765, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 9272, -1 }, /* TangentPointerEXT */ - { 11022, -1 }, /* Binormal3ivEXT */ - { 11640, -1 }, /* Tangent3sEXT */ - { 12742, -1 }, /* Tangent3fvEXT */ - { 16363, -1 }, /* Tangent3dvEXT */ - { 17049, -1 }, /* Binormal3bvEXT */ - { 18125, -1 }, /* Binormal3dEXT */ - { 19993, -1 }, /* Tangent3fEXT */ - { 22019, -1 }, /* Binormal3sEXT */ - { 22437, -1 }, /* Tangent3ivEXT */ - { 22456, -1 }, /* Tangent3dEXT */ - { 23236, -1 }, /* Binormal3svEXT */ - { 23726, -1 }, /* Binormal3fEXT */ - { 24578, -1 }, /* Binormal3dvEXT */ - { 25753, -1 }, /* Tangent3iEXT */ - { 26832, -1 }, /* Tangent3bvEXT */ - { 27241, -1 }, /* Tangent3bEXT */ - { 27766, -1 }, /* Binormal3fvEXT */ - { 28440, -1 }, /* BinormalPointerEXT */ - { 28845, -1 }, /* Tangent3svEXT */ - { 29282, -1 }, /* Binormal3bEXT */ - { 29459, -1 }, /* Binormal3iEXT */ + { 9332, -1 }, /* TangentPointerEXT */ + { 11111, -1 }, /* Binormal3ivEXT */ + { 11729, -1 }, /* Tangent3sEXT */ + { 12831, -1 }, /* Tangent3fvEXT */ + { 16452, -1 }, /* Tangent3dvEXT */ + { 17138, -1 }, /* Binormal3bvEXT */ + { 18214, -1 }, /* Binormal3dEXT */ + { 20137, -1 }, /* Tangent3fEXT */ + { 22163, -1 }, /* Binormal3sEXT */ + { 22608, -1 }, /* Tangent3ivEXT */ + { 22627, -1 }, /* Tangent3dEXT */ + { 23431, -1 }, /* Binormal3svEXT */ + { 23944, -1 }, /* Binormal3fEXT */ + { 24796, -1 }, /* Binormal3dvEXT */ + { 25971, -1 }, /* Tangent3iEXT */ + { 27050, -1 }, /* Tangent3bvEXT */ + { 27459, -1 }, /* Tangent3bEXT */ + { 27984, -1 }, /* Binormal3fvEXT */ + { 28658, -1 }, /* BinormalPointerEXT */ + { 29063, -1 }, /* Tangent3svEXT */ + { 29500, -1 }, /* Binormal3bEXT */ + { 29677, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13185, _gloffset_CopyTexSubImage3D }, - { 14667, _gloffset_CopyTexImage2D }, - { 21555, _gloffset_CopyTexImage1D }, - { 23984, _gloffset_CopyTexSubImage2D }, - { 26185, _gloffset_CopyTexSubImage1D }, + { 13274, _gloffset_CopyTexSubImage3D }, + { 14756, _gloffset_CopyTexImage2D }, + { 21699, _gloffset_CopyTexImage1D }, + { 24202, _gloffset_CopyTexSubImage2D }, + { 26403, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif @@ -5166,9 +5206,16 @@ static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = { }; #endif +#if defined(need_GL_EXT_draw_buffers2) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 8402, _gloffset_DrawRangeElements }, + { 8462, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5212,37 +5259,37 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13519, _gloffset_GetHistogramParameterfv }, - { 21480, _gloffset_GetMinmaxParameteriv }, - { 23339, _gloffset_ResetMinmax }, - { 24200, _gloffset_GetHistogramParameteriv }, - { 25256, _gloffset_GetHistogram }, - { 27618, _gloffset_Minmax }, - { 29080, _gloffset_GetMinmaxParameterfv }, + { 8834, _gloffset_GetMinmax }, + { 13608, _gloffset_GetHistogramParameterfv }, + { 21624, _gloffset_GetMinmaxParameteriv }, + { 23557, _gloffset_ResetMinmax }, + { 24418, _gloffset_GetHistogramParameteriv }, + { 25474, _gloffset_GetHistogram }, + { 27836, _gloffset_Minmax }, + { 29298, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 10090, -1 }, /* IndexFuncEXT */ + { 10179, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 18584, -1 }, /* IndexMaterialEXT */ + { 18673, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 23256, -1 }, /* ApplyTextureEXT */ - { 23293, -1 }, /* TextureMaterialEXT */ - { 23318, -1 }, /* TextureLightEXT */ + { 23451, -1 }, /* ApplyTextureEXT */ + { 23511, -1 }, /* TextureMaterialEXT */ + { 23536, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5263,20 +5310,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 9513, -1 }, /* PixelTransformParameterfvEXT */ - { 19169, -1 }, /* PixelTransformParameterfEXT */ - { 19249, -1 }, /* PixelTransformParameteriEXT */ - { 28404, -1 }, /* PixelTransformParameterivEXT */ + { 9573, -1 }, /* PixelTransformParameterfvEXT */ + { 19287, -1 }, /* PixelTransformParameterfEXT */ + { 19367, -1 }, /* PixelTransformParameteriEXT */ + { 28622, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5318,8 +5365,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6136, _gloffset_TexSubImage1D }, + { 9448, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif @@ -5327,7 +5374,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = { #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { { 1658, _gloffset_TexImage3D }, - { 19945, _gloffset_TexSubImage3D }, + { 20089, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5342,18 +5389,18 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11916, _gloffset_GenTextures }, - { 13851, _gloffset_DeleteTextures }, - { 17102, _gloffset_IsTexture }, - { 26250, _gloffset_BindTexture }, + { 6585, _gloffset_AreTexturesResident }, + { 12005, _gloffset_GenTextures }, + { 13940, _gloffset_DeleteTextures }, + { 17191, _gloffset_IsTexture }, + { 26468, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12096, -1 }, /* TextureNormalEXT */ + { 12185, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5368,18 +5415,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 21307, _gloffset_ArrayElement }, - { 27206, _gloffset_GetPointerv }, - { 28707, _gloffset_DrawArrays }, + { 21451, _gloffset_ArrayElement }, + { 27424, _gloffset_GetPointerv }, + { 28925, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 17132, -1 }, /* VertexWeightfvEXT */ - { 23704, -1 }, /* VertexWeightfEXT */ - { 25225, -1 }, /* VertexWeightPointerEXT */ + { 17221, -1 }, /* VertexWeightfvEXT */ + { 23922, -1 }, /* VertexWeightfEXT */ + { 25443, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif @@ -5388,10 +5435,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { static const struct gl_function_remap GL_HP_image_transform_functions[] = { { 2157, -1 }, /* GetImageTransformParameterfvHP */ { 3305, -1 }, /* ImageTransformParameterfHP */ - { 8966, -1 }, /* ImageTransformParameterfvHP */ - { 10525, -1 }, /* ImageTransformParameteriHP */ - { 10793, -1 }, /* GetImageTransformParameterivHP */ - { 17196, -1 }, /* ImageTransformParameterivHP */ + { 9026, -1 }, /* ImageTransformParameterfvHP */ + { 10614, -1 }, /* ImageTransformParameteriHP */ + { 10882, -1 }, /* GetImageTransformParameterivHP */ + { 17285, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5406,13 +5453,13 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { { 3857, -1 }, /* SecondaryColorPointerListIBM */ - { 5106, -1 }, /* NormalPointerListIBM */ - { 6728, -1 }, /* FogCoordPointerListIBM */ - { 7035, -1 }, /* VertexPointerListIBM */ - { 10446, -1 }, /* ColorPointerListIBM */ - { 11747, -1 }, /* TexCoordPointerListIBM */ - { 12118, -1 }, /* IndexPointerListIBM */ - { 29023, -1 }, /* EdgeFlagPointerListIBM */ + { 5137, -1 }, /* NormalPointerListIBM */ + { 6759, -1 }, /* FogCoordPointerListIBM */ + { 7066, -1 }, /* VertexPointerListIBM */ + { 10535, -1 }, /* ColorPointerListIBM */ + { 11836, -1 }, /* TexCoordPointerListIBM */ + { 12207, -1 }, /* IndexPointerListIBM */ + { 29241, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5426,10 +5473,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11134, -1 }, /* VertexPointervINTEL */ - { 13612, -1 }, /* ColorPointervINTEL */ - { 26521, -1 }, /* NormalPointervINTEL */ - { 26947, -1 }, /* TexCoordPointervINTEL */ + { 11223, -1 }, /* VertexPointervINTEL */ + { 13701, -1 }, /* ColorPointervINTEL */ + { 26739, -1 }, /* NormalPointervINTEL */ + { 27165, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5446,7 +5493,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1522, -1 }, /* GetDebugLogLengthMESA */ { 3063, -1 }, /* ClearDebugLogMESA */ { 4018, -1 }, /* GetDebugLogMESA */ - { 27399, -1 }, /* CreateDebugObjectMESA */ + { 27617, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5458,17 +5505,24 @@ static const struct gl_function_remap GL_MESA_window_pos_functions[] = { }; #endif +#if defined(need_GL_NV_condtitional_render) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 5773, -1 }, /* GetMapAttribParameterivNV */ - { 7490, -1 }, /* MapControlPointsNV */ - { 7589, -1 }, /* MapParameterfvNV */ - { 9371, -1 }, /* EvalMapsNV */ - { 15101, -1 }, /* GetMapAttribParameterfvNV */ - { 15267, -1 }, /* MapParameterivNV */ - { 21870, -1 }, /* GetMapParameterivNV */ - { 22368, -1 }, /* GetMapParameterfvNV */ - { 25857, -1 }, /* GetMapControlPointsNV */ + { 5804, -1 }, /* GetMapAttribParameterivNV */ + { 7521, -1 }, /* MapControlPointsNV */ + { 7620, -1 }, /* MapParameterfvNV */ + { 9431, -1 }, /* EvalMapsNV */ + { 15190, -1 }, /* GetMapAttribParameterfvNV */ + { 15356, -1 }, /* MapParameterivNV */ + { 22014, -1 }, /* GetMapParameterivNV */ + { 22512, -1 }, /* GetMapParameterfvNV */ + { 26075, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5503,8 +5557,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 14004, -1 }, /* CombinerStageParameterfvNV */ - { 14319, -1 }, /* GetCombinerStageParameterfvNV */ + { 14093, -1 }, /* CombinerStageParameterfvNV */ + { 14408, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5525,23 +5579,23 @@ static const struct gl_function_remap GL_NV_vertex_program_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 7674, -1 }, /* HintPGI */ + { 7705, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 14292, -1 }, /* GetDetailTexFuncSGIS */ - { 14612, -1 }, /* DetailTexFuncSGIS */ + { 14381, -1 }, /* GetDetailTexFuncSGIS */ + { 14701, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 23966, -1 }, /* FogFuncSGIS */ - { 24631, -1 }, /* GetFogFuncSGIS */ + { 24184, -1 }, /* FogFuncSGIS */ + { 24849, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5569,8 +5623,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 5834, -1 }, /* GetSharpenTexFuncSGIS */ - { 19464, -1 }, /* SharpenTexFuncSGIS */ + { 5865, -1 }, /* GetSharpenTexFuncSGIS */ + { 19582, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif @@ -5578,22 +5632,22 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { { 894, -1 }, /* TexImage4DSGIS */ - { 13920, -1 }, /* TexSubImage4DSGIS */ + { 14009, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 13318, -1 }, /* TextureColorMaskSGIS */ + { 13407, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6011, -1 }, /* GetTexFilterFuncSGIS */ - { 14438, -1 }, /* TexFilterFuncSGIS */ + { 6042, -1 }, /* GetTexFilterFuncSGIS */ + { 14527, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif @@ -5602,17 +5656,17 @@ static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { static const struct gl_function_remap GL_SGIX_async_functions[] = { { 3014, -1 }, /* AsyncMarkerSGIX */ { 3997, -1 }, /* FinishAsyncSGIX */ - { 4703, -1 }, /* PollAsyncSGIX */ - { 19611, -1 }, /* DeleteAsyncMarkersSGIX */ - { 19640, -1 }, /* IsAsyncMarkerSGIX */ - { 28820, -1 }, /* GenAsyncMarkersSGIX */ + { 4734, -1 }, /* PollAsyncSGIX */ + { 19729, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19758, -1 }, /* IsAsyncMarkerSGIX */ + { 29038, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 6382, -1 }, /* FlushRasterSGIX */ + { 6413, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif @@ -5621,36 +5675,36 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 2410, -1 }, /* FragmentMaterialfvSGIX */ { 2906, -1 }, /* FragmentLightModelivSGIX */ - { 4654, -1 }, /* FragmentLightiSGIX */ - { 5514, -1 }, /* GetFragmentMaterialfvSGIX */ - { 7102, -1 }, /* FragmentMaterialfSGIX */ - { 7263, -1 }, /* GetFragmentLightivSGIX */ - { 8100, -1 }, /* FragmentLightModeliSGIX */ - { 9434, -1 }, /* FragmentLightivSGIX */ - { 9671, -1 }, /* GetFragmentMaterialivSGIX */ - { 17019, -1 }, /* FragmentLightModelfSGIX */ - { 17319, -1 }, /* FragmentColorMaterialSGIX */ - { 17691, -1 }, /* FragmentMaterialiSGIX */ - { 18912, -1 }, /* LightEnviSGIX */ - { 20268, -1 }, /* FragmentLightModelfvSGIX */ - { 20577, -1 }, /* FragmentLightfvSGIX */ - { 25107, -1 }, /* FragmentLightfSGIX */ - { 27736, -1 }, /* GetFragmentLightfvSGIX */ - { 29303, -1 }, /* FragmentMaterialivSGIX */ + { 4685, -1 }, /* FragmentLightiSGIX */ + { 5545, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7133, -1 }, /* FragmentMaterialfSGIX */ + { 7294, -1 }, /* GetFragmentLightivSGIX */ + { 8131, -1 }, /* FragmentLightModeliSGIX */ + { 9494, -1 }, /* FragmentLightivSGIX */ + { 9760, -1 }, /* GetFragmentMaterialivSGIX */ + { 17108, -1 }, /* FragmentLightModelfSGIX */ + { 17408, -1 }, /* FragmentColorMaterialSGIX */ + { 17780, -1 }, /* FragmentMaterialiSGIX */ + { 19001, -1 }, /* LightEnviSGIX */ + { 20412, -1 }, /* FragmentLightModelfvSGIX */ + { 20721, -1 }, /* FragmentLightfvSGIX */ + { 25325, -1 }, /* FragmentLightfSGIX */ + { 27954, -1 }, /* GetFragmentLightfvSGIX */ + { 29521, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 19663, -1 }, /* FrameZoomSGIX */ + { 19781, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 25415, -1 }, /* IglooInterfaceSGIX */ + { 25633, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif @@ -5658,11 +5712,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { { 2573, -1 }, /* ReadInstrumentsSGIX */ - { 5590, -1 }, /* PollInstrumentsSGIX */ - { 9332, -1 }, /* GetInstrumentsSGIX */ - { 11345, -1 }, /* StartInstrumentsSGIX */ - { 14038, -1 }, /* StopInstrumentsSGIX */ - { 15644, -1 }, /* InstrumentsBufferSGIX */ + { 5621, -1 }, /* PollInstrumentsSGIX */ + { 9392, -1 }, /* GetInstrumentsSGIX */ + { 11434, -1 }, /* StartInstrumentsSGIX */ + { 14127, -1 }, /* StopInstrumentsSGIX */ + { 15733, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif @@ -5671,10 +5725,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 1125, -1 }, /* ListParameterfSGIX */ { 2763, -1 }, /* GetListParameterfvSGIX */ - { 15559, -1 }, /* ListParameteriSGIX */ - { 16313, -1 }, /* ListParameterfvSGIX */ - { 18318, -1 }, /* ListParameterivSGIX */ - { 28864, -1 }, /* GetListParameterivSGIX */ + { 15648, -1 }, /* ListParameteriSGIX */ + { 16402, -1 }, /* ListParameterfvSGIX */ + { 18407, -1 }, /* ListParameterivSGIX */ + { 29082, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5689,53 +5743,53 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 10713, -1 }, /* DeformationMap3dSGIX */ - { 14138, -1 }, /* DeformSGIX */ - { 21419, -1 }, /* DeformationMap3fSGIX */ + { 10802, -1 }, /* DeformationMap3dSGIX */ + { 14227, -1 }, /* DeformSGIX */ + { 21563, -1 }, /* DeformationMap3fSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 12869, -1 }, /* ReferencePlaneSGIX */ + { 12958, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 8487, -1 }, /* SpriteParameterfvSGIX */ - { 18146, -1 }, /* SpriteParameteriSGIX */ - { 23373, -1 }, /* SpriteParameterfSGIX */ - { 25979, -1 }, /* SpriteParameterivSGIX */ + { 8547, -1 }, /* SpriteParameterfvSGIX */ + { 18235, -1 }, /* SpriteParameteriSGIX */ + { 23591, -1 }, /* SpriteParameterfSGIX */ + { 26197, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 18205, -1 }, /* TagSampleBufferSGIX */ + { 18294, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 13475, _gloffset_CopyColorTable }, - { 16963, _gloffset_ColorTableParameterfv }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 6703, _gloffset_ColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 13564, _gloffset_CopyColorTable }, + { 17052, _gloffset_ColorTableParameterfv }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 27714, -1 }, /* FinishTextureSUNX */ + { 27932, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif @@ -5743,20 +5797,20 @@ static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { { 3035, -1 }, /* GlobalAlphaFactorubSUN */ - { 4193, -1 }, /* GlobalAlphaFactoriSUN */ - { 5615, -1 }, /* GlobalAlphaFactordSUN */ - { 8571, -1 }, /* GlobalAlphaFactoruiSUN */ - { 8923, -1 }, /* GlobalAlphaFactorbSUN */ - { 11660, -1 }, /* GlobalAlphaFactorfSUN */ - { 11779, -1 }, /* GlobalAlphaFactorusSUN */ - { 19902, -1 }, /* GlobalAlphaFactorsSUN */ + { 4224, -1 }, /* GlobalAlphaFactoriSUN */ + { 5646, -1 }, /* GlobalAlphaFactordSUN */ + { 8631, -1 }, /* GlobalAlphaFactoruiSUN */ + { 8983, -1 }, /* GlobalAlphaFactorbSUN */ + { 11749, -1 }, /* GlobalAlphaFactorfSUN */ + { 11868, -1 }, /* GlobalAlphaFactorusSUN */ + { 20020, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 25791, -1 }, /* DrawMeshArraysSUN */ + { 26009, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif @@ -5764,12 +5818,12 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { { 3971, -1 }, /* ReplacementCodeubSUN */ - { 5454, -1 }, /* ReplacementCodeubvSUN */ - { 16684, -1 }, /* ReplacementCodeusvSUN */ - { 16872, -1 }, /* ReplacementCodePointerSUN */ - { 18229, -1 }, /* ReplacementCodeusSUN */ - { 18976, -1 }, /* ReplacementCodeuiSUN */ - { 26436, -1 }, /* ReplacementCodeuivSUN */ + { 5485, -1 }, /* ReplacementCodeubvSUN */ + { 16773, -1 }, /* ReplacementCodeusvSUN */ + { 16961, -1 }, /* ReplacementCodePointerSUN */ + { 18318, -1 }, /* ReplacementCodeusSUN */ + { 19065, -1 }, /* ReplacementCodeuiSUN */ + { 26654, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif @@ -5783,39 +5837,39 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ { 2642, -1 }, /* Color4ubVertex3fvSUN */ - { 4074, -1 }, /* Color4ubVertex3fSUN */ - { 4150, -1 }, /* TexCoord2fVertex3fSUN */ - { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 7899, -1 }, /* Color3fVertex3fSUN */ - { 8882, -1 }, /* Color3fVertex3fvSUN */ - { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11208, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 12600, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 13011, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14063, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 14397, -1 }, /* Color4ubVertex2fvSUN */ - { 14637, -1 }, /* Normal3fVertex3fSUN */ - { 15585, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 15846, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 16513, -1 }, /* TexCoord2fVertex3fvSUN */ - { 17289, -1 }, /* Color4ubVertex2fSUN */ - { 17482, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 19335, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 19682, -1 }, /* Normal3fVertex3fvSUN */ - { 20085, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 20951, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 21171, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 22874, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 24082, -1 }, /* TexCoord4fVertex4fSUN */ - { 24508, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 24834, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 24961, -1 }, /* TexCoord4fVertex4fvSUN */ - { 25663, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 4105, -1 }, /* Color4ubVertex3fSUN */ + { 4181, -1 }, /* TexCoord2fVertex3fSUN */ + { 4480, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 4810, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5380, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6450, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7162, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 7930, -1 }, /* Color3fVertex3fSUN */ + { 8942, -1 }, /* Color3fVertex3fvSUN */ + { 9357, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 10058, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 11297, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12689, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 13100, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14152, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14486, -1 }, /* Color4ubVertex2fvSUN */ + { 14726, -1 }, /* Normal3fVertex3fSUN */ + { 15674, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 15935, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16602, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17378, -1 }, /* Color4ubVertex2fSUN */ + { 17571, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19453, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19800, -1 }, /* Normal3fVertex3fvSUN */ + { 20229, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 21095, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21315, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 23045, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24300, -1 }, /* TexCoord4fVertex4fSUN */ + { 24726, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 25052, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 25179, -1 }, /* TexCoord4fVertex4fvSUN */ + { 25881, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -5826,37 +5880,37 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10903, _gloffset_MultiTexCoord3svARB }, - { 10964, _gloffset_MultiTexCoord4iARB }, - { 11687, _gloffset_MultiTexCoord3iARB }, - { 12389, _gloffset_MultiTexCoord1dARB }, - { 12555, _gloffset_MultiTexCoord3dvARB }, - { 13719, _gloffset_MultiTexCoord3ivARB }, - { 13764, _gloffset_MultiTexCoord2sARB }, - { 14984, _gloffset_MultiTexCoord4ivARB }, - { 16613, _gloffset_ClientActiveTextureARB }, - { 18829, _gloffset_MultiTexCoord2dARB }, - { 19204, _gloffset_MultiTexCoord4dvARB }, - { 19490, _gloffset_MultiTexCoord4fvARB }, - { 20317, _gloffset_MultiTexCoord3fARB }, - { 22627, _gloffset_MultiTexCoord4dARB }, - { 22831, _gloffset_MultiTexCoord1sARB }, - { 23009, _gloffset_MultiTexCoord1dvARB }, - { 23828, _gloffset_MultiTexCoord1ivARB }, - { 23921, _gloffset_MultiTexCoord2ivARB }, - { 24260, _gloffset_MultiTexCoord1iARB }, - { 25531, _gloffset_MultiTexCoord4svARB }, - { 26049, _gloffset_MultiTexCoord1fARB }, - { 26312, _gloffset_MultiTexCoord4fARB }, - { 28541, _gloffset_MultiTexCoord2fvARB }, + { 5271, _gloffset_MultiTexCoord3dARB }, + { 5316, _gloffset_MultiTexCoord2iARB }, + { 5440, _gloffset_MultiTexCoord2svARB }, + { 7371, _gloffset_MultiTexCoord2fARB }, + { 9193, _gloffset_MultiTexCoord3fvARB }, + { 9714, _gloffset_MultiTexCoord4sARB }, + { 10314, _gloffset_MultiTexCoord2dvARB }, + { 10696, _gloffset_MultiTexCoord1svARB }, + { 10992, _gloffset_MultiTexCoord3svARB }, + { 11053, _gloffset_MultiTexCoord4iARB }, + { 11776, _gloffset_MultiTexCoord3iARB }, + { 12478, _gloffset_MultiTexCoord1dARB }, + { 12644, _gloffset_MultiTexCoord3dvARB }, + { 13808, _gloffset_MultiTexCoord3ivARB }, + { 13853, _gloffset_MultiTexCoord2sARB }, + { 15073, _gloffset_MultiTexCoord4ivARB }, + { 16702, _gloffset_ClientActiveTextureARB }, + { 18918, _gloffset_MultiTexCoord2dARB }, + { 19322, _gloffset_MultiTexCoord4dvARB }, + { 19608, _gloffset_MultiTexCoord4fvARB }, + { 20461, _gloffset_MultiTexCoord3fARB }, + { 22798, _gloffset_MultiTexCoord4dARB }, + { 23002, _gloffset_MultiTexCoord1sARB }, + { 23204, _gloffset_MultiTexCoord1dvARB }, + { 24046, _gloffset_MultiTexCoord1ivARB }, + { 24139, _gloffset_MultiTexCoord2ivARB }, + { 24478, _gloffset_MultiTexCoord1iARB }, + { 25749, _gloffset_MultiTexCoord4svARB }, + { 26267, _gloffset_MultiTexCoord1fARB }, + { 26530, _gloffset_MultiTexCoord4fARB }, + { 28759, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index bd7cc8d2780..d786c41d2eb 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -103,7 +103,7 @@ get_tex_color_index(GLcontext *ctx, GLuint dimensions, for (img = 0; img < depth; img++) { for (row = 0; row < height; row++) { - GLuint indexRow[MAX_WIDTH]; + GLuint indexRow[MAX_WIDTH] = { 0 }; void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, width, height, format, type, img, row, 0); diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 09fe7b85ba0..7f0a246025a 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -228,10 +228,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Target = src->Target; dest->Name = src->Name; dest->Priority = src->Priority; - dest->BorderColor[0] = src->BorderColor[0]; - dest->BorderColor[1] = src->BorderColor[1]; - dest->BorderColor[2] = src->BorderColor[2]; - dest->BorderColor[3] = src->BorderColor[3]; + dest->BorderColor.f[0] = src->BorderColor.f[0]; + dest->BorderColor.f[1] = src->BorderColor.f[1]; + dest->BorderColor.f[2] = src->BorderColor.f[2]; + dest->BorderColor.f[3] = src->BorderColor.f[3]; dest->WrapS = src->WrapS; dest->WrapT = src->WrapT; dest->WrapR = src->WrapR; diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index db4c7a5edad..d917e21e744 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -78,17 +78,19 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) /** * Get current texture object for given target. - * Return NULL if any error. + * Return NULL if any error (and record the error). * Note that this is different from _mesa_select_tex_object() in that proxy * targets are not accepted. + * Only the glGetTexLevelParameter() functions accept proxy targets. */ static struct gl_texture_object * -get_texobj(GLcontext *ctx, GLenum target) +get_texobj(GLcontext *ctx, GLenum target, GLboolean get) { struct gl_texture_unit *texUnit; if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sTexParameter(current unit)", get ? "Get" : ""); return NULL; } @@ -125,7 +127,8 @@ get_texobj(GLcontext *ctx, GLenum target) ; } - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, + "gl%sTexParameter(target)", get ? "Get" : ""); return NULL; } @@ -508,10 +511,10 @@ set_tex_parameterf(GLcontext *ctx, case GL_TEXTURE_BORDER_COLOR: flush(ctx, texObj); - texObj->BorderColor[RCOMP] = params[0]; - texObj->BorderColor[GCOMP] = params[1]; - texObj->BorderColor[BCOMP] = params[2]; - texObj->BorderColor[ACOMP] = params[3]; + texObj->BorderColor.f[RCOMP] = params[0]; + texObj->BorderColor.f[GCOMP] = params[1]; + texObj->BorderColor.f[BCOMP] = params[2]; + texObj->BorderColor.f[ACOMP] = params[3]; return GL_TRUE; default: @@ -529,7 +532,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -577,7 +580,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -635,7 +638,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -679,7 +682,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -728,6 +731,68 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) } +/** + * Set tex parameter to integer value(s). Primarily intended to set + * integer-valued texture border color (for integer-valued textures). + * New in GL 3.0. + */ +void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the integer-valued border color */ + COPY_4V(texObj->BorderColor.i, params); + break; + default: + _mesa_TexParameteriv(target, pname, params); + break; + } + /* XXX no driver hook for TexParameterIiv() yet */ +} + + +/** + * Set tex parameter to unsigned integer value(s). Primarily intended to set + * uint-valued texture border color (for integer-valued textures). + * New in GL 3.0 + */ +void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the unsigned integer-valued border color */ + COPY_4V(texObj->BorderColor.ui, params); + break; + default: + _mesa_TexParameteriv(target, pname, (const GLint *) params); + break; + } + /* XXX no driver hook for TexParameterIuiv() yet */ +} + + + + void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) @@ -978,25 +1043,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameterfv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)"); + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) return; - } _mesa_lock_texture(ctx, obj); switch (pname) { @@ -1016,10 +1070,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = ENUM_TO_FLOAT(obj->WrapR); break; case GL_TEXTURE_BORDER_COLOR: - params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); break; case GL_TEXTURE_RESIDENT: { @@ -1145,26 +1199,16 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameteriv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)"); - return; - } + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) + return; + _mesa_lock_texture(ctx, obj); switch (pname) { case GL_TEXTURE_MAG_FILTER: *params = (GLint) obj->MagFilter; @@ -1184,10 +1228,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_TEXTURE_BORDER_COLOR: { GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); params[0] = FLOAT_TO_INT(b[0]); params[1] = FLOAT_TO_INT(b[1]); params[2] = FLOAT_TO_INT(b[2]); @@ -1315,3 +1359,53 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) _mesa_unlock_texture(ctx, obj); } + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + _mesa_GetTexParameteriv(target, pname, params); + } +} + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + { + GLint ip[4]; + _mesa_GetTexParameteriv(target, pname, ip); + params[0] = ip[0]; + if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT || + pname == GL_TEXTURE_CROP_RECT_OES) { + params[1] = ip[1]; + params[2] = ip[2]; + params[3] = ip[3]; + } + } + } +} diff --git a/src/mesa/main/texparam.h b/src/mesa/main/texparam.h index 454b96350ee..19b4116c0b6 100644 --- a/src/mesa/main/texparam.h +++ b/src/mesa/main/texparam.h @@ -44,6 +44,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); extern void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); +extern void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params); extern void GLAPIENTRY @@ -60,4 +65,11 @@ extern void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); +extern void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params); + +extern void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params); + + #endif /* TEXPARAM_H */ diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c new file mode 100644 index 00000000000..9d23c577bd1 --- /dev/null +++ b/src/mesa/main/version.c @@ -0,0 +1,130 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "context.h" +#include "version.h" + + + +/** + * Examine enabled GL extensions to determine GL version. + * Return major and minor version numbers. + */ +static void +compute_version(const GLcontext *ctx, GLuint *major, GLuint *minor) +{ + const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && + ctx->Extensions.ARB_multitexture && + ctx->Extensions.ARB_texture_border_clamp && + ctx->Extensions.ARB_texture_compression && + ctx->Extensions.ARB_texture_cube_map && + ctx->Extensions.EXT_texture_env_add && + ctx->Extensions.ARB_texture_env_combine && + ctx->Extensions.ARB_texture_env_dot3); + const GLboolean ver_1_4 = (ver_1_3 && + ctx->Extensions.ARB_depth_texture && + ctx->Extensions.ARB_shadow && + ctx->Extensions.ARB_texture_env_crossbar && + ctx->Extensions.ARB_texture_mirrored_repeat && + ctx->Extensions.ARB_window_pos && + ctx->Extensions.EXT_blend_color && + ctx->Extensions.EXT_blend_func_separate && + ctx->Extensions.EXT_blend_minmax && + ctx->Extensions.EXT_blend_subtract && + ctx->Extensions.EXT_fog_coord && + ctx->Extensions.EXT_multi_draw_arrays && + ctx->Extensions.EXT_point_parameters && + ctx->Extensions.EXT_secondary_color && + ctx->Extensions.EXT_stencil_wrap && + ctx->Extensions.EXT_texture_lod_bias && + ctx->Extensions.SGIS_generate_mipmap); + const GLboolean ver_1_5 = (ver_1_4 && + ctx->Extensions.ARB_occlusion_query && + ctx->Extensions.ARB_vertex_buffer_object && + ctx->Extensions.EXT_shadow_funcs); + const GLboolean ver_2_0 = (ver_1_5 && + ctx->Extensions.ARB_draw_buffers && + ctx->Extensions.ARB_point_sprite && + ctx->Extensions.ARB_shader_objects && + ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader && + ctx->Extensions.ARB_texture_non_power_of_two && + ctx->Extensions.EXT_blend_equation_separate && + + /* Technically, 2.0 requires the functionality + * of the EXT version. Enable 2.0 if either + * extension is available, and assume that a + * driver that only exposes the ATI extension + * will fallback to software when necessary. + */ + (ctx->Extensions.EXT_stencil_two_side + || ctx->Extensions.ATI_separate_stencil)); + const GLboolean ver_2_1 = (ver_2_0 && + ctx->Extensions.ARB_shading_language_120 && + ctx->Extensions.EXT_pixel_buffer_object && + ctx->Extensions.EXT_texture_sRGB); + if (ver_2_1) { + *major = 2; + *minor = 1; + } + else if (ver_2_0) { + *major = 2; + *minor = 0; + } + else if (ver_1_5) { + *major = 1; + *minor = 5; + } + else if (ver_1_4) { + *major = 1; + *minor = 4; + } + else if (ver_1_3) { + *major = 1; + *minor = 3; + } + else { + *major = 1; + *minor = 2; + } +} + + +/** + * Set the context's VersionMajor, VersionMinor, VersionString fields. + * This should only be called once as part of context initialization. + */ +void +_mesa_compute_version(GLcontext *ctx) +{ + static const int max = 100; + + compute_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor); + + ctx->VersionString = (char *) _mesa_malloc(max); + if (ctx->VersionString) { + _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING, + ctx->VersionMajor, ctx->VersionMinor); + } +} diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index dc55cb7ccc9..d521569f8d3 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -28,6 +28,9 @@ #define VERSION_H +#include "mtypes.h" + + /* Mesa version */ #define MESA_MAJOR 7 #define MESA_MINOR 8 @@ -50,4 +53,8 @@ #define OPENGL_VERSION_CODE OPENGL_VERSION(OPENGL_MAJOR, OPENGL_MINOR, OPENGL_PATCH) +extern void +_mesa_compute_version(GLcontext *ctx); + + #endif /* VERSION_H */ diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index b739a6aa07c..8ee7c930626 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -642,7 +642,7 @@ Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4]) else { /* 4-component swizzle (vector) */ GLint k; - for (k = 0; token[k] && k < 4; k++) { + for (k = 0; k < 4 && token[k]; k++) { if (token[k] == 'x') swizzle[k] = 0; else if (token[k] == 'y') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 4fe351251e8..ce411731b22 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -111,7 +111,6 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags) if (removeCount > 0) { GLint removeStart = removeEnd - removeCount + 1; _mesa_delete_instructions(prog, removeStart, removeCount); - removeStart = removeCount = 0; /* reset removal info */ } return totalRemoved; } @@ -578,7 +577,7 @@ _mesa_remove_extra_moves(struct gl_program *prog) /* get pointer to previous instruction */ prevI = i - 1; - while (removeInst[prevI] && prevI > 0) + while (prevI > 0 && removeInst[prevI]) prevI--; prevInst = prog->Instructions + prevI; diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index f22492e029e..5822510701b 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -230,9 +230,8 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList, * Add a new unnamed constant to the parameter list. This will be used * when a fragment/vertex program contains something like this: * MOV r, { 0, 1, 2, 3 }; - * We'll search the parameter list for an existing instance of the - * constant. If swizzleOut is non-null, we'll try swizzling when - * looking for a match. + * If swizzleOut is non-null we'll search the parameter list for an + * existing instance of the constant which matches with a swizzle. * * \param paramList the parameter list * \param values four float values @@ -248,7 +247,8 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, ASSERT(size >= 1); ASSERT(size <= 4); - if (_mesa_lookup_parameter_constant(paramList, values, + if (swizzleOut && + _mesa_lookup_parameter_constant(paramList, values, size, &pos, swizzleOut)) { return pos; } diff --git a/src/mesa/shader/prog_parameter_layout.c b/src/mesa/shader/prog_parameter_layout.c index 1c37b3a7a5a..a8885738321 100644 --- a/src/mesa/shader/prog_parameter_layout.c +++ b/src/mesa/shader/prog_parameter_layout.c @@ -72,14 +72,11 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src, unsigned first, unsigned count) { const int base = dst->NumParameters; - unsigned i; - unsigned j; - + unsigned i, j; for (i = first; i < (first + count); i++) { struct gl_program_parameter *curr = & src->Parameters[i]; - if (curr->Type == PROGRAM_CONSTANT) { j = dst->NumParameters; } else { @@ -93,10 +90,15 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src, assert(j == dst->NumParameters); + /* copy src parameter [i] to dest parameter [j] */ memcpy(& dst->Parameters[j], curr, sizeof(dst->Parameters[j])); memcpy(dst->ParameterValues[j], src->ParameterValues[i], sizeof(GLfloat) * 4); + + /* Pointer to the string name was copied. Null-out src param name + * to prevent double free later. + */ curr->Name = NULL; dst->NumParameters++; @@ -117,11 +119,9 @@ _mesa_layout_parameters(struct asm_parser_state *state) struct asm_instruction *inst; unsigned i; - layout = _mesa_new_parameter_list_sized(state->prog->Parameters->NumParameters); - /* PASS 1: Move any parameters that are accessed indirectly from the * original parameter list to the new parameter list. */ @@ -155,7 +155,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) } } - /* PASS 2: Move any parameters that are not accessed indirectly from the * original parameter list to the new parameter list. */ @@ -165,7 +164,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) const int idx = inst->SrcReg[i].Base.Index; unsigned swizzle = SWIZZLE_NOOP; - /* All relative addressed operands were processed on the first * pass. Just skip them here. */ @@ -173,7 +171,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) continue; } - if ((inst->SrcReg[i].Base.File <= PROGRAM_VARYING ) || (inst->SrcReg[i].Base.File >= PROGRAM_WRITE_ONLY)) { continue; @@ -209,7 +206,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) } } - _mesa_free_parameter_list(state->prog->Parameters); state->prog->Parameters = layout; diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 52c102cbaa3..9f9789e010c 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -821,8 +821,10 @@ _mesa_print_program(const struct gl_program *prog) /** - * Return binary representation of value (as a string). + * Return binary representation of 64-bit value (as a string). * Insert a comma to separate each group of 8 bits. + * Note we return a pointer to local static storage so this is not + * re-entrant, etc. * XXX move to imports.[ch] if useful elsewhere. */ static const char * @@ -831,7 +833,7 @@ binary(GLbitfield64 val) static char buf[80]; GLint i, len = 0; for (i = 63; i >= 0; --i) { - if (val & (1 << i)) + if (val & (1ULL << i)) buf[len++] = '1'; else if (len > 0 || i == 0) buf[len++] = '0'; @@ -855,7 +857,7 @@ _mesa_fprint_program_parameters(FILE *f, _mesa_fprintf(f, "InputsRead: 0x%x (0b%s)\n", prog->InputsRead, binary(prog->InputsRead)); - _mesa_fprintf(f, "OutputsWritten: 0x%x (0b%s)\n", + _mesa_fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n", prog->OutputsWritten, binary(prog->OutputsWritten)); _mesa_fprintf(f, "NumInstructions=%d\n", prog->NumInstructions); _mesa_fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries); diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index d4f84294884..b12dcee9dfa 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -123,7 +123,8 @@ static int initialize_symbol_from_param(struct gl_program *prog, struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]); static int initialize_symbol_from_const(struct gl_program *prog, - struct asm_symbol *param_var, const struct asm_vector *vec); + struct asm_symbol *param_var, const struct asm_vector *vec, + GLboolean allowSwizzle); static int yyparse(struct asm_parser_state *state); @@ -145,6 +146,9 @@ static void init_src_reg(struct asm_src_register *r); static void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index); +static void set_src_reg_swz(struct asm_src_register *r, + gl_register_file file, GLint index, GLuint swizzle); + static void asm_instruction_set_operands(struct asm_instruction *inst, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); @@ -185,7 +189,7 @@ static struct asm_instruction *asm_instruction_copy_ctor( /* Line 189 of yacc.c */ -#line 189 "program_parse.tab.c" +#line 193 "program_parse.tab.c" /* Enabling traces. */ #ifndef YYDEBUG @@ -327,7 +331,7 @@ typedef union YYSTYPE { /* Line 214 of yacc.c */ -#line 122 "program_parse.y" +#line 126 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; @@ -356,7 +360,7 @@ typedef union YYSTYPE /* Line 214 of yacc.c */ -#line 360 "program_parse.tab.c" +#line 364 "program_parse.tab.c" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ @@ -380,14 +384,14 @@ typedef struct YYLTYPE /* Copy the second part of user declarations. */ /* Line 264 of yacc.c */ -#line 267 "program_parse.y" +#line 271 "program_parse.y" extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, void *yyscanner); /* Line 264 of yacc.c */ -#line 391 "program_parse.tab.c" +#line 395 "program_parse.tab.c" #ifdef short # undef short @@ -788,35 +792,35 @@ static const yytype_int16 yyrhs[] = /* YYRLINE[YYN] -- source line where rule number YYN was defined. */ static const yytype_uint16 yyrline[] = { - 0, 274, 274, 277, 285, 297, 298, 301, 325, 326, - 329, 344, 347, 352, 359, 360, 361, 362, 363, 364, - 365, 368, 369, 370, 373, 379, 385, 391, 398, 404, - 411, 455, 460, 470, 514, 520, 521, 522, 523, 524, - 525, 526, 527, 528, 529, 530, 531, 534, 546, 554, - 571, 578, 595, 606, 626, 651, 658, 691, 698, 713, - 768, 809, 818, 839, 848, 852, 881, 900, 900, 902, - 909, 921, 922, 923, 926, 940, 954, 974, 985, 997, - 999, 1000, 1001, 1002, 1005, 1005, 1005, 1005, 1006, 1009, - 1013, 1018, 1025, 1032, 1039, 1062, 1085, 1086, 1087, 1088, - 1089, 1090, 1093, 1112, 1116, 1122, 1126, 1130, 1134, 1143, - 1152, 1156, 1161, 1167, 1178, 1178, 1179, 1181, 1185, 1189, - 1193, 1199, 1199, 1201, 1218, 1243, 1246, 1257, 1263, 1269, - 1270, 1277, 1283, 1289, 1297, 1303, 1309, 1317, 1323, 1329, - 1337, 1338, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348, - 1349, 1350, 1351, 1354, 1363, 1367, 1371, 1377, 1386, 1390, - 1394, 1403, 1407, 1413, 1419, 1426, 1431, 1439, 1449, 1451, - 1459, 1465, 1469, 1473, 1479, 1490, 1499, 1503, 1508, 1512, - 1516, 1520, 1526, 1533, 1537, 1543, 1551, 1562, 1569, 1573, - 1579, 1589, 1600, 1604, 1622, 1631, 1634, 1640, 1644, 1648, - 1654, 1665, 1670, 1675, 1680, 1685, 1690, 1698, 1701, 1706, - 1719, 1727, 1738, 1746, 1746, 1748, 1748, 1750, 1760, 1765, - 1772, 1782, 1791, 1796, 1803, 1813, 1823, 1835, 1835, 1836, - 1836, 1838, 1848, 1856, 1866, 1874, 1882, 1891, 1902, 1906, - 1912, 1913, 1914, 1917, 1917, 1920, 1955, 1959, 1959, 1962, - 1969, 1978, 1992, 2001, 2010, 2014, 2023, 2032, 2043, 2050, - 2055, 2064, 2076, 2079, 2088, 2099, 2100, 2101, 2104, 2105, - 2106, 2109, 2110, 2113, 2114, 2117, 2118, 2121, 2132, 2143, - 2154, 2180, 2181 + 0, 278, 278, 281, 289, 301, 302, 305, 329, 330, + 333, 348, 351, 356, 363, 364, 365, 366, 367, 368, + 369, 372, 373, 374, 377, 383, 389, 395, 402, 408, + 415, 459, 464, 474, 518, 524, 525, 526, 527, 528, + 529, 530, 531, 532, 533, 534, 535, 538, 550, 558, + 575, 582, 601, 612, 632, 657, 664, 697, 704, 719, + 774, 817, 826, 847, 857, 861, 890, 909, 909, 911, + 918, 930, 931, 932, 935, 949, 963, 983, 994, 1006, + 1008, 1009, 1010, 1011, 1014, 1014, 1014, 1014, 1015, 1018, + 1022, 1027, 1034, 1041, 1048, 1071, 1094, 1095, 1096, 1097, + 1098, 1099, 1102, 1121, 1125, 1131, 1135, 1139, 1143, 1152, + 1161, 1165, 1170, 1176, 1187, 1187, 1188, 1190, 1194, 1198, + 1202, 1208, 1208, 1210, 1228, 1254, 1257, 1268, 1274, 1280, + 1281, 1288, 1294, 1300, 1308, 1314, 1320, 1328, 1334, 1340, + 1348, 1349, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359, + 1360, 1361, 1362, 1365, 1374, 1378, 1382, 1388, 1397, 1401, + 1405, 1414, 1418, 1424, 1430, 1437, 1442, 1450, 1460, 1462, + 1470, 1476, 1480, 1484, 1490, 1501, 1510, 1514, 1519, 1523, + 1527, 1531, 1537, 1544, 1548, 1554, 1562, 1573, 1580, 1584, + 1590, 1600, 1611, 1615, 1633, 1642, 1645, 1651, 1655, 1659, + 1665, 1676, 1681, 1686, 1691, 1696, 1701, 1709, 1712, 1717, + 1730, 1738, 1749, 1757, 1757, 1759, 1759, 1761, 1771, 1776, + 1783, 1793, 1802, 1807, 1814, 1824, 1834, 1846, 1846, 1847, + 1847, 1849, 1859, 1867, 1877, 1885, 1893, 1902, 1913, 1917, + 1923, 1924, 1925, 1928, 1928, 1931, 1966, 1970, 1970, 1973, + 1980, 1989, 2003, 2012, 2021, 2025, 2034, 2043, 2054, 2061, + 2066, 2075, 2087, 2090, 2099, 2110, 2111, 2112, 2115, 2116, + 2117, 2120, 2121, 2124, 2125, 2128, 2129, 2132, 2143, 2154, + 2165, 2191, 2192 }; #endif @@ -2125,7 +2129,7 @@ yyreduce: case 3: /* Line 1455 of yacc.c */ -#line 278 "program_parse.y" +#line 282 "program_parse.y" { if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header"); @@ -2138,7 +2142,7 @@ yyreduce: case 4: /* Line 1455 of yacc.c */ -#line 286 "program_parse.y" +#line 290 "program_parse.y" { if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header"); @@ -2153,7 +2157,7 @@ yyreduce: case 7: /* Line 1455 of yacc.c */ -#line 302 "program_parse.y" +#line 306 "program_parse.y" { int valid = 0; @@ -2180,7 +2184,7 @@ yyreduce: case 10: /* Line 1455 of yacc.c */ -#line 330 "program_parse.y" +#line 334 "program_parse.y" { if ((yyvsp[(1) - (2)].inst) != NULL) { if (state->inst_tail == NULL) { @@ -2200,7 +2204,7 @@ yyreduce: case 12: /* Line 1455 of yacc.c */ -#line 348 "program_parse.y" +#line 352 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumAluInstructions++; @@ -2210,7 +2214,7 @@ yyreduce: case 13: /* Line 1455 of yacc.c */ -#line 353 "program_parse.y" +#line 357 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumTexInstructions++; @@ -2220,7 +2224,7 @@ yyreduce: case 24: /* Line 1455 of yacc.c */ -#line 374 "program_parse.y" +#line 378 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2229,7 +2233,7 @@ yyreduce: case 25: /* Line 1455 of yacc.c */ -#line 380 "program_parse.y" +#line 384 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2238,7 +2242,7 @@ yyreduce: case 26: /* Line 1455 of yacc.c */ -#line 386 "program_parse.y" +#line 390 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2247,7 +2251,7 @@ yyreduce: case 27: /* Line 1455 of yacc.c */ -#line 392 "program_parse.y" +#line 396 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} @@ -2256,7 +2260,7 @@ yyreduce: case 28: /* Line 1455 of yacc.c */ -#line 399 "program_parse.y" +#line 403 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} @@ -2265,7 +2269,7 @@ yyreduce: case 29: /* Line 1455 of yacc.c */ -#line 406 "program_parse.y" +#line 410 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); ;} @@ -2274,7 +2278,7 @@ yyreduce: case 30: /* Line 1455 of yacc.c */ -#line 412 "program_parse.y" +#line 416 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); if ((yyval.inst) != NULL) { @@ -2321,7 +2325,7 @@ yyreduce: case 31: /* Line 1455 of yacc.c */ -#line 456 "program_parse.y" +#line 460 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL); state->fragment.UsesKill = 1; @@ -2331,7 +2335,7 @@ yyreduce: case 32: /* Line 1455 of yacc.c */ -#line 461 "program_parse.y" +#line 465 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); (yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask; @@ -2344,7 +2348,7 @@ yyreduce: case 33: /* Line 1455 of yacc.c */ -#line 471 "program_parse.y" +#line 475 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg)); if ((yyval.inst) != NULL) { @@ -2391,7 +2395,7 @@ yyreduce: case 34: /* Line 1455 of yacc.c */ -#line 515 "program_parse.y" +#line 519 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -2400,91 +2404,91 @@ yyreduce: case 35: /* Line 1455 of yacc.c */ -#line 520 "program_parse.y" +#line 524 "program_parse.y" { (yyval.integer) = TEXTURE_1D_INDEX; ;} break; case 36: /* Line 1455 of yacc.c */ -#line 521 "program_parse.y" +#line 525 "program_parse.y" { (yyval.integer) = TEXTURE_2D_INDEX; ;} break; case 37: /* Line 1455 of yacc.c */ -#line 522 "program_parse.y" +#line 526 "program_parse.y" { (yyval.integer) = TEXTURE_3D_INDEX; ;} break; case 38: /* Line 1455 of yacc.c */ -#line 523 "program_parse.y" +#line 527 "program_parse.y" { (yyval.integer) = TEXTURE_CUBE_INDEX; ;} break; case 39: /* Line 1455 of yacc.c */ -#line 524 "program_parse.y" +#line 528 "program_parse.y" { (yyval.integer) = TEXTURE_RECT_INDEX; ;} break; case 40: /* Line 1455 of yacc.c */ -#line 525 "program_parse.y" +#line 529 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_INDEX; ;} break; case 41: /* Line 1455 of yacc.c */ -#line 526 "program_parse.y" +#line 530 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_INDEX; ;} break; case 42: /* Line 1455 of yacc.c */ -#line 527 "program_parse.y" +#line 531 "program_parse.y" { (yyval.integer) = -TEXTURE_RECT_INDEX; ;} break; case 43: /* Line 1455 of yacc.c */ -#line 528 "program_parse.y" +#line 532 "program_parse.y" { (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;} break; case 44: /* Line 1455 of yacc.c */ -#line 529 "program_parse.y" +#line 533 "program_parse.y" { (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;} break; case 45: /* Line 1455 of yacc.c */ -#line 530 "program_parse.y" +#line 534 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;} break; case 46: /* Line 1455 of yacc.c */ -#line 531 "program_parse.y" +#line 535 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;} break; case 47: /* Line 1455 of yacc.c */ -#line 535 "program_parse.y" +#line 539 "program_parse.y" { /* FIXME: Is this correct? Should the extenedSwizzle be applied * FIXME: to the existing swizzle? @@ -2499,7 +2503,7 @@ yyreduce: case 48: /* Line 1455 of yacc.c */ -#line 547 "program_parse.y" +#line 551 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (2)].src_reg); @@ -2512,7 +2516,7 @@ yyreduce: case 49: /* Line 1455 of yacc.c */ -#line 555 "program_parse.y" +#line 559 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (4)].src_reg); @@ -2532,7 +2536,7 @@ yyreduce: case 50: /* Line 1455 of yacc.c */ -#line 572 "program_parse.y" +#line 576 "program_parse.y" { (yyval.src_reg) = (yyvsp[(1) - (2)].src_reg); @@ -2544,7 +2548,7 @@ yyreduce: case 51: /* Line 1455 of yacc.c */ -#line 579 "program_parse.y" +#line 583 "program_parse.y" { struct asm_symbol temp_sym; @@ -2555,16 +2559,18 @@ yyreduce: memset(& temp_sym, 0, sizeof(temp_sym)); temp_sym.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector), GL_TRUE); - set_src_reg(& (yyval.src_reg), PROGRAM_CONSTANT, temp_sym.param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), PROGRAM_CONSTANT, + temp_sym.param_binding_begin, + temp_sym.param_binding_swizzle); ;} break; case 52: /* Line 1455 of yacc.c */ -#line 596 "program_parse.y" +#line 602 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); @@ -2580,7 +2586,7 @@ yyreduce: case 53: /* Line 1455 of yacc.c */ -#line 607 "program_parse.y" +#line 613 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (5)].src_reg); @@ -2602,7 +2608,7 @@ yyreduce: case 54: /* Line 1455 of yacc.c */ -#line 627 "program_parse.y" +#line 633 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask; @@ -2630,7 +2636,7 @@ yyreduce: case 55: /* Line 1455 of yacc.c */ -#line 652 "program_parse.y" +#line 658 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask; @@ -2640,7 +2646,7 @@ yyreduce: case 56: /* Line 1455 of yacc.c */ -#line 659 "program_parse.y" +#line 665 "program_parse.y" { const unsigned xyzw_valid = ((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0) @@ -2676,7 +2682,7 @@ yyreduce: case 57: /* Line 1455 of yacc.c */ -#line 692 "program_parse.y" +#line 698 "program_parse.y" { (yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle); (yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0; @@ -2686,7 +2692,7 @@ yyreduce: case 58: /* Line 1455 of yacc.c */ -#line 699 "program_parse.y" +#line 705 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); @@ -2706,7 +2712,7 @@ yyreduce: case 59: /* Line 1455 of yacc.c */ -#line 714 "program_parse.y" +#line 720 "program_parse.y" { char s; @@ -2764,7 +2770,7 @@ yyreduce: case 60: /* Line 1455 of yacc.c */ -#line 769 "program_parse.y" +#line 775 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2789,7 +2795,9 @@ yyreduce: set_src_reg(& (yyval.src_reg), PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - set_src_reg(& (yyval.src_reg), s->param_binding_type, s->param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), s->param_binding_type, + s->param_binding_begin, + s->param_binding_swizzle); break; case at_attrib: set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, s->attrib_binding); @@ -2810,7 +2818,7 @@ yyreduce: case 61: /* Line 1455 of yacc.c */ -#line 810 "program_parse.y" +#line 818 "program_parse.y" { set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib)); state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index); @@ -2824,7 +2832,7 @@ yyreduce: case 62: /* Line 1455 of yacc.c */ -#line 819 "program_parse.y" +#line 827 "program_parse.y" { if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr && ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) { @@ -2850,19 +2858,20 @@ yyreduce: case 63: /* Line 1455 of yacc.c */ -#line 840 "program_parse.y" +#line 848 "program_parse.y" { gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL) ? (yyvsp[(1) - (1)].temp_sym).param_binding_type : PROGRAM_CONSTANT; - set_src_reg(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin, + (yyvsp[(1) - (1)].temp_sym).param_binding_swizzle); ;} break; case 64: /* Line 1455 of yacc.c */ -#line 849 "program_parse.y" +#line 858 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result)); ;} @@ -2871,7 +2880,7 @@ yyreduce: case 65: /* Line 1455 of yacc.c */ -#line 853 "program_parse.y" +#line 862 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2903,7 +2912,7 @@ yyreduce: case 66: /* Line 1455 of yacc.c */ -#line 882 "program_parse.y" +#line 891 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2925,7 +2934,7 @@ yyreduce: case 69: /* Line 1455 of yacc.c */ -#line 903 "program_parse.y" +#line 912 "program_parse.y" { init_src_reg(& (yyval.src_reg)); (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer); @@ -2935,7 +2944,7 @@ yyreduce: case 70: /* Line 1455 of yacc.c */ -#line 910 "program_parse.y" +#line 919 "program_parse.y" { /* FINISHME: Add support for multiple address registers. */ @@ -2950,28 +2959,28 @@ yyreduce: case 71: /* Line 1455 of yacc.c */ -#line 921 "program_parse.y" +#line 930 "program_parse.y" { (yyval.integer) = 0; ;} break; case 72: /* Line 1455 of yacc.c */ -#line 922 "program_parse.y" +#line 931 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 73: /* Line 1455 of yacc.c */ -#line 923 "program_parse.y" +#line 932 "program_parse.y" { (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;} break; case 74: /* Line 1455 of yacc.c */ -#line 927 "program_parse.y" +#line 936 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) { char s[100]; @@ -2988,7 +2997,7 @@ yyreduce: case 75: /* Line 1455 of yacc.c */ -#line 941 "program_parse.y" +#line 950 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) { char s[100]; @@ -3005,7 +3014,7 @@ yyreduce: case 76: /* Line 1455 of yacc.c */ -#line 955 "program_parse.y" +#line 964 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -3028,7 +3037,7 @@ yyreduce: case 77: /* Line 1455 of yacc.c */ -#line 975 "program_parse.y" +#line 984 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector"); @@ -3042,7 +3051,7 @@ yyreduce: case 78: /* Line 1455 of yacc.c */ -#line 986 "program_parse.y" +#line 995 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, @@ -3057,21 +3066,21 @@ yyreduce: case 83: /* Line 1455 of yacc.c */ -#line 1002 "program_parse.y" +#line 1011 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 88: /* Line 1455 of yacc.c */ -#line 1006 "program_parse.y" +#line 1015 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 89: /* Line 1455 of yacc.c */ -#line 1010 "program_parse.y" +#line 1019 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} @@ -3080,7 +3089,7 @@ yyreduce: case 90: /* Line 1455 of yacc.c */ -#line 1014 "program_parse.y" +#line 1023 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} @@ -3089,7 +3098,7 @@ yyreduce: case 91: /* Line 1455 of yacc.c */ -#line 1018 "program_parse.y" +#line 1027 "program_parse.y" { (yyval.dst_reg).CondMask = COND_TR; (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; @@ -3100,7 +3109,7 @@ yyreduce: case 92: /* Line 1455 of yacc.c */ -#line 1026 "program_parse.y" +#line 1035 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3110,7 +3119,7 @@ yyreduce: case 93: /* Line 1455 of yacc.c */ -#line 1033 "program_parse.y" +#line 1042 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3120,7 +3129,7 @@ yyreduce: case 94: /* Line 1455 of yacc.c */ -#line 1040 "program_parse.y" +#line 1049 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3146,7 +3155,7 @@ yyreduce: case 95: /* Line 1455 of yacc.c */ -#line 1063 "program_parse.y" +#line 1072 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3172,7 +3181,7 @@ yyreduce: case 102: /* Line 1455 of yacc.c */ -#line 1094 "program_parse.y" +#line 1103 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)])); @@ -3194,7 +3203,7 @@ yyreduce: case 103: /* Line 1455 of yacc.c */ -#line 1113 "program_parse.y" +#line 1122 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -3203,7 +3212,7 @@ yyreduce: case 104: /* Line 1455 of yacc.c */ -#line 1117 "program_parse.y" +#line 1126 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -3212,7 +3221,7 @@ yyreduce: case 105: /* Line 1455 of yacc.c */ -#line 1123 "program_parse.y" +#line 1132 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_POS; ;} @@ -3221,7 +3230,7 @@ yyreduce: case 106: /* Line 1455 of yacc.c */ -#line 1127 "program_parse.y" +#line 1136 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_WEIGHT; ;} @@ -3230,7 +3239,7 @@ yyreduce: case 107: /* Line 1455 of yacc.c */ -#line 1131 "program_parse.y" +#line 1140 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_NORMAL; ;} @@ -3239,7 +3248,7 @@ yyreduce: case 108: /* Line 1455 of yacc.c */ -#line 1135 "program_parse.y" +#line 1144 "program_parse.y" { if (!state->ctx->Extensions.EXT_secondary_color) { yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported"); @@ -3253,7 +3262,7 @@ yyreduce: case 109: /* Line 1455 of yacc.c */ -#line 1144 "program_parse.y" +#line 1153 "program_parse.y" { if (!state->ctx->Extensions.EXT_fog_coord) { yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported"); @@ -3267,7 +3276,7 @@ yyreduce: case 110: /* Line 1455 of yacc.c */ -#line 1153 "program_parse.y" +#line 1162 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -3276,7 +3285,7 @@ yyreduce: case 111: /* Line 1455 of yacc.c */ -#line 1157 "program_parse.y" +#line 1166 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -3286,7 +3295,7 @@ yyreduce: case 112: /* Line 1455 of yacc.c */ -#line 1162 "program_parse.y" +#line 1171 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer); ;} @@ -3295,7 +3304,7 @@ yyreduce: case 113: /* Line 1455 of yacc.c */ -#line 1168 "program_parse.y" +#line 1177 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference"); @@ -3309,7 +3318,7 @@ yyreduce: case 117: /* Line 1455 of yacc.c */ -#line 1182 "program_parse.y" +#line 1191 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_WPOS; ;} @@ -3318,7 +3327,7 @@ yyreduce: case 118: /* Line 1455 of yacc.c */ -#line 1186 "program_parse.y" +#line 1195 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer); ;} @@ -3327,7 +3336,7 @@ yyreduce: case 119: /* Line 1455 of yacc.c */ -#line 1190 "program_parse.y" +#line 1199 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_FOGC; ;} @@ -3336,7 +3345,7 @@ yyreduce: case 120: /* Line 1455 of yacc.c */ -#line 1194 "program_parse.y" +#line 1203 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -3345,7 +3354,7 @@ yyreduce: case 123: /* Line 1455 of yacc.c */ -#line 1202 "program_parse.y" +#line 1211 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)])); @@ -3357,6 +3366,7 @@ yyreduce: s->param_binding_type = (yyvsp[(3) - (3)].temp_sym).param_binding_type; s->param_binding_begin = (yyvsp[(3) - (3)].temp_sym).param_binding_begin; s->param_binding_length = (yyvsp[(3) - (3)].temp_sym).param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 0; } ;} @@ -3365,7 +3375,7 @@ yyreduce: case 124: /* Line 1455 of yacc.c */ -#line 1219 "program_parse.y" +#line 1229 "program_parse.y" { if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) { free((yyvsp[(2) - (6)].string)); @@ -3383,6 +3393,7 @@ yyreduce: s->param_binding_type = (yyvsp[(6) - (6)].temp_sym).param_binding_type; s->param_binding_begin = (yyvsp[(6) - (6)].temp_sym).param_binding_begin; s->param_binding_length = (yyvsp[(6) - (6)].temp_sym).param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 1; } } @@ -3392,7 +3403,7 @@ yyreduce: case 125: /* Line 1455 of yacc.c */ -#line 1243 "program_parse.y" +#line 1254 "program_parse.y" { (yyval.integer) = 0; ;} @@ -3401,7 +3412,7 @@ yyreduce: case 126: /* Line 1455 of yacc.c */ -#line 1247 "program_parse.y" +#line 1258 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size"); @@ -3415,7 +3426,7 @@ yyreduce: case 127: /* Line 1455 of yacc.c */ -#line 1258 "program_parse.y" +#line 1269 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym); ;} @@ -3424,7 +3435,7 @@ yyreduce: case 128: /* Line 1455 of yacc.c */ -#line 1264 "program_parse.y" +#line 1275 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym); ;} @@ -3433,7 +3444,7 @@ yyreduce: case 130: /* Line 1455 of yacc.c */ -#line 1271 "program_parse.y" +#line 1282 "program_parse.y" { (yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length; (yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym); @@ -3443,7 +3454,7 @@ yyreduce: case 131: /* Line 1455 of yacc.c */ -#line 1278 "program_parse.y" +#line 1289 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3454,7 +3465,7 @@ yyreduce: case 132: /* Line 1455 of yacc.c */ -#line 1284 "program_parse.y" +#line 1295 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3465,18 +3476,18 @@ yyreduce: case 133: /* Line 1455 of yacc.c */ -#line 1290 "program_parse.y" +#line 1301 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE); ;} break; case 134: /* Line 1455 of yacc.c */ -#line 1298 "program_parse.y" +#line 1309 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3487,7 +3498,7 @@ yyreduce: case 135: /* Line 1455 of yacc.c */ -#line 1304 "program_parse.y" +#line 1315 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3498,18 +3509,18 @@ yyreduce: case 136: /* Line 1455 of yacc.c */ -#line 1310 "program_parse.y" +#line 1321 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE); ;} break; case 137: /* Line 1455 of yacc.c */ -#line 1318 "program_parse.y" +#line 1329 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3520,7 +3531,7 @@ yyreduce: case 138: /* Line 1455 of yacc.c */ -#line 1324 "program_parse.y" +#line 1335 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3531,109 +3542,109 @@ yyreduce: case 139: /* Line 1455 of yacc.c */ -#line 1330 "program_parse.y" +#line 1341 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_FALSE); ;} break; case 140: /* Line 1455 of yacc.c */ -#line 1337 "program_parse.y" +#line 1348 "program_parse.y" { memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;} break; case 141: /* Line 1455 of yacc.c */ -#line 1338 "program_parse.y" +#line 1349 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 142: /* Line 1455 of yacc.c */ -#line 1341 "program_parse.y" +#line 1352 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 143: /* Line 1455 of yacc.c */ -#line 1342 "program_parse.y" +#line 1353 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 144: /* Line 1455 of yacc.c */ -#line 1343 "program_parse.y" +#line 1354 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 145: /* Line 1455 of yacc.c */ -#line 1344 "program_parse.y" +#line 1355 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 146: /* Line 1455 of yacc.c */ -#line 1345 "program_parse.y" +#line 1356 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 147: /* Line 1455 of yacc.c */ -#line 1346 "program_parse.y" +#line 1357 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 148: /* Line 1455 of yacc.c */ -#line 1347 "program_parse.y" +#line 1358 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 149: /* Line 1455 of yacc.c */ -#line 1348 "program_parse.y" +#line 1359 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 150: /* Line 1455 of yacc.c */ -#line 1349 "program_parse.y" +#line 1360 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 151: /* Line 1455 of yacc.c */ -#line 1350 "program_parse.y" +#line 1361 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 152: /* Line 1455 of yacc.c */ -#line 1351 "program_parse.y" +#line 1362 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 153: /* Line 1455 of yacc.c */ -#line 1355 "program_parse.y" +#line 1366 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_MATERIAL; @@ -3645,7 +3656,7 @@ yyreduce: case 154: /* Line 1455 of yacc.c */ -#line 1364 "program_parse.y" +#line 1375 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3654,7 +3665,7 @@ yyreduce: case 155: /* Line 1455 of yacc.c */ -#line 1368 "program_parse.y" +#line 1379 "program_parse.y" { (yyval.integer) = STATE_EMISSION; ;} @@ -3663,7 +3674,7 @@ yyreduce: case 156: /* Line 1455 of yacc.c */ -#line 1372 "program_parse.y" +#line 1383 "program_parse.y" { (yyval.integer) = STATE_SHININESS; ;} @@ -3672,7 +3683,7 @@ yyreduce: case 157: /* Line 1455 of yacc.c */ -#line 1378 "program_parse.y" +#line 1389 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHT; @@ -3684,7 +3695,7 @@ yyreduce: case 158: /* Line 1455 of yacc.c */ -#line 1387 "program_parse.y" +#line 1398 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3693,7 +3704,7 @@ yyreduce: case 159: /* Line 1455 of yacc.c */ -#line 1391 "program_parse.y" +#line 1402 "program_parse.y" { (yyval.integer) = STATE_POSITION; ;} @@ -3702,7 +3713,7 @@ yyreduce: case 160: /* Line 1455 of yacc.c */ -#line 1395 "program_parse.y" +#line 1406 "program_parse.y" { if (!state->ctx->Extensions.EXT_point_parameters) { yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported"); @@ -3716,7 +3727,7 @@ yyreduce: case 161: /* Line 1455 of yacc.c */ -#line 1404 "program_parse.y" +#line 1415 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -3725,7 +3736,7 @@ yyreduce: case 162: /* Line 1455 of yacc.c */ -#line 1408 "program_parse.y" +#line 1419 "program_parse.y" { (yyval.integer) = STATE_HALF_VECTOR; ;} @@ -3734,7 +3745,7 @@ yyreduce: case 163: /* Line 1455 of yacc.c */ -#line 1414 "program_parse.y" +#line 1425 "program_parse.y" { (yyval.integer) = STATE_SPOT_DIRECTION; ;} @@ -3743,7 +3754,7 @@ yyreduce: case 164: /* Line 1455 of yacc.c */ -#line 1420 "program_parse.y" +#line 1431 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (2)].state)[1]; @@ -3753,7 +3764,7 @@ yyreduce: case 165: /* Line 1455 of yacc.c */ -#line 1427 "program_parse.y" +#line 1438 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT; @@ -3763,7 +3774,7 @@ yyreduce: case 166: /* Line 1455 of yacc.c */ -#line 1432 "program_parse.y" +#line 1443 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR; @@ -3774,7 +3785,7 @@ yyreduce: case 167: /* Line 1455 of yacc.c */ -#line 1440 "program_parse.y" +#line 1451 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTPROD; @@ -3787,7 +3798,7 @@ yyreduce: case 169: /* Line 1455 of yacc.c */ -#line 1452 "program_parse.y" +#line 1463 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(3) - (3)].integer); @@ -3798,7 +3809,7 @@ yyreduce: case 170: /* Line 1455 of yacc.c */ -#line 1460 "program_parse.y" +#line 1471 "program_parse.y" { (yyval.integer) = STATE_TEXENV_COLOR; ;} @@ -3807,7 +3818,7 @@ yyreduce: case 171: /* Line 1455 of yacc.c */ -#line 1466 "program_parse.y" +#line 1477 "program_parse.y" { (yyval.integer) = STATE_AMBIENT; ;} @@ -3816,7 +3827,7 @@ yyreduce: case 172: /* Line 1455 of yacc.c */ -#line 1470 "program_parse.y" +#line 1481 "program_parse.y" { (yyval.integer) = STATE_DIFFUSE; ;} @@ -3825,7 +3836,7 @@ yyreduce: case 173: /* Line 1455 of yacc.c */ -#line 1474 "program_parse.y" +#line 1485 "program_parse.y" { (yyval.integer) = STATE_SPECULAR; ;} @@ -3834,7 +3845,7 @@ yyreduce: case 174: /* Line 1455 of yacc.c */ -#line 1480 "program_parse.y" +#line 1491 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) { yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector"); @@ -3848,7 +3859,7 @@ yyreduce: case 175: /* Line 1455 of yacc.c */ -#line 1491 "program_parse.y" +#line 1502 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_TEXGEN; @@ -3860,7 +3871,7 @@ yyreduce: case 176: /* Line 1455 of yacc.c */ -#line 1500 "program_parse.y" +#line 1511 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S; ;} @@ -3869,7 +3880,7 @@ yyreduce: case 177: /* Line 1455 of yacc.c */ -#line 1504 "program_parse.y" +#line 1515 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_OBJECT_S; ;} @@ -3878,7 +3889,7 @@ yyreduce: case 178: /* Line 1455 of yacc.c */ -#line 1509 "program_parse.y" +#line 1520 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S; ;} @@ -3887,7 +3898,7 @@ yyreduce: case 179: /* Line 1455 of yacc.c */ -#line 1513 "program_parse.y" +#line 1524 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S; ;} @@ -3896,7 +3907,7 @@ yyreduce: case 180: /* Line 1455 of yacc.c */ -#line 1517 "program_parse.y" +#line 1528 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S; ;} @@ -3905,7 +3916,7 @@ yyreduce: case 181: /* Line 1455 of yacc.c */ -#line 1521 "program_parse.y" +#line 1532 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S; ;} @@ -3914,7 +3925,7 @@ yyreduce: case 182: /* Line 1455 of yacc.c */ -#line 1527 "program_parse.y" +#line 1538 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3924,7 +3935,7 @@ yyreduce: case 183: /* Line 1455 of yacc.c */ -#line 1534 "program_parse.y" +#line 1545 "program_parse.y" { (yyval.integer) = STATE_FOG_COLOR; ;} @@ -3933,7 +3944,7 @@ yyreduce: case 184: /* Line 1455 of yacc.c */ -#line 1538 "program_parse.y" +#line 1549 "program_parse.y" { (yyval.integer) = STATE_FOG_PARAMS; ;} @@ -3942,7 +3953,7 @@ yyreduce: case 185: /* Line 1455 of yacc.c */ -#line 1544 "program_parse.y" +#line 1555 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_CLIPPLANE; @@ -3953,7 +3964,7 @@ yyreduce: case 186: /* Line 1455 of yacc.c */ -#line 1552 "program_parse.y" +#line 1563 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) { yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector"); @@ -3967,7 +3978,7 @@ yyreduce: case 187: /* Line 1455 of yacc.c */ -#line 1563 "program_parse.y" +#line 1574 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3977,7 +3988,7 @@ yyreduce: case 188: /* Line 1455 of yacc.c */ -#line 1570 "program_parse.y" +#line 1581 "program_parse.y" { (yyval.integer) = STATE_POINT_SIZE; ;} @@ -3986,7 +3997,7 @@ yyreduce: case 189: /* Line 1455 of yacc.c */ -#line 1574 "program_parse.y" +#line 1585 "program_parse.y" { (yyval.integer) = STATE_POINT_ATTENUATION; ;} @@ -3995,7 +4006,7 @@ yyreduce: case 190: /* Line 1455 of yacc.c */ -#line 1580 "program_parse.y" +#line 1591 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (5)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (5)].state)[1]; @@ -4008,7 +4019,7 @@ yyreduce: case 191: /* Line 1455 of yacc.c */ -#line 1590 "program_parse.y" +#line 1601 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (2)].state)[1]; @@ -4021,7 +4032,7 @@ yyreduce: case 192: /* Line 1455 of yacc.c */ -#line 1600 "program_parse.y" +#line 1611 "program_parse.y" { (yyval.state)[2] = 0; (yyval.state)[3] = 3; @@ -4031,7 +4042,7 @@ yyreduce: case 193: /* Line 1455 of yacc.c */ -#line 1605 "program_parse.y" +#line 1616 "program_parse.y" { /* It seems logical that the matrix row range specifier would have * to specify a range or more than one row (i.e., $5 > $3). @@ -4052,7 +4063,7 @@ yyreduce: case 194: /* Line 1455 of yacc.c */ -#line 1623 "program_parse.y" +#line 1634 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (3)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (3)].state)[1]; @@ -4063,7 +4074,7 @@ yyreduce: case 195: /* Line 1455 of yacc.c */ -#line 1631 "program_parse.y" +#line 1642 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4072,7 +4083,7 @@ yyreduce: case 196: /* Line 1455 of yacc.c */ -#line 1635 "program_parse.y" +#line 1646 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -4081,7 +4092,7 @@ yyreduce: case 197: /* Line 1455 of yacc.c */ -#line 1641 "program_parse.y" +#line 1652 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVERSE; ;} @@ -4090,7 +4101,7 @@ yyreduce: case 198: /* Line 1455 of yacc.c */ -#line 1645 "program_parse.y" +#line 1656 "program_parse.y" { (yyval.integer) = STATE_MATRIX_TRANSPOSE; ;} @@ -4099,7 +4110,7 @@ yyreduce: case 199: /* Line 1455 of yacc.c */ -#line 1649 "program_parse.y" +#line 1660 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVTRANS; ;} @@ -4108,7 +4119,7 @@ yyreduce: case 200: /* Line 1455 of yacc.c */ -#line 1655 "program_parse.y" +#line 1666 "program_parse.y" { if ((yyvsp[(1) - (1)].integer) > 3) { yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference"); @@ -4122,7 +4133,7 @@ yyreduce: case 201: /* Line 1455 of yacc.c */ -#line 1666 "program_parse.y" +#line 1677 "program_parse.y" { (yyval.state)[0] = STATE_MODELVIEW_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -4132,7 +4143,7 @@ yyreduce: case 202: /* Line 1455 of yacc.c */ -#line 1671 "program_parse.y" +#line 1682 "program_parse.y" { (yyval.state)[0] = STATE_PROJECTION_MATRIX; (yyval.state)[1] = 0; @@ -4142,7 +4153,7 @@ yyreduce: case 203: /* Line 1455 of yacc.c */ -#line 1676 "program_parse.y" +#line 1687 "program_parse.y" { (yyval.state)[0] = STATE_MVP_MATRIX; (yyval.state)[1] = 0; @@ -4152,7 +4163,7 @@ yyreduce: case 204: /* Line 1455 of yacc.c */ -#line 1681 "program_parse.y" +#line 1692 "program_parse.y" { (yyval.state)[0] = STATE_TEXTURE_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -4162,7 +4173,7 @@ yyreduce: case 205: /* Line 1455 of yacc.c */ -#line 1686 "program_parse.y" +#line 1697 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -4172,7 +4183,7 @@ yyreduce: case 206: /* Line 1455 of yacc.c */ -#line 1691 "program_parse.y" +#line 1702 "program_parse.y" { (yyval.state)[0] = STATE_PROGRAM_MATRIX; (yyval.state)[1] = (yyvsp[(3) - (4)].integer); @@ -4182,7 +4193,7 @@ yyreduce: case 207: /* Line 1455 of yacc.c */ -#line 1698 "program_parse.y" +#line 1709 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4191,7 +4202,7 @@ yyreduce: case 208: /* Line 1455 of yacc.c */ -#line 1702 "program_parse.y" +#line 1713 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} @@ -4200,7 +4211,7 @@ yyreduce: case 209: /* Line 1455 of yacc.c */ -#line 1707 "program_parse.y" +#line 1718 "program_parse.y" { /* Since GL_ARB_vertex_blend isn't supported, only modelview matrix * zero is valid. @@ -4217,7 +4228,7 @@ yyreduce: case 210: /* Line 1455 of yacc.c */ -#line 1720 "program_parse.y" +#line 1731 "program_parse.y" { /* Since GL_ARB_matrix_palette isn't supported, just let any value * through here. The error will be generated later. @@ -4229,7 +4240,7 @@ yyreduce: case 211: /* Line 1455 of yacc.c */ -#line 1728 "program_parse.y" +#line 1739 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) { yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector"); @@ -4243,7 +4254,7 @@ yyreduce: case 212: /* Line 1455 of yacc.c */ -#line 1739 "program_parse.y" +#line 1750 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_DEPTH_RANGE; @@ -4253,7 +4264,7 @@ yyreduce: case 217: /* Line 1455 of yacc.c */ -#line 1751 "program_parse.y" +#line 1762 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4266,7 +4277,7 @@ yyreduce: case 218: /* Line 1455 of yacc.c */ -#line 1761 "program_parse.y" +#line 1772 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4276,7 +4287,7 @@ yyreduce: case 219: /* Line 1455 of yacc.c */ -#line 1766 "program_parse.y" +#line 1777 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4286,7 +4297,7 @@ yyreduce: case 220: /* Line 1455 of yacc.c */ -#line 1773 "program_parse.y" +#line 1784 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4299,7 +4310,7 @@ yyreduce: case 221: /* Line 1455 of yacc.c */ -#line 1783 "program_parse.y" +#line 1794 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4312,7 +4323,7 @@ yyreduce: case 222: /* Line 1455 of yacc.c */ -#line 1792 "program_parse.y" +#line 1803 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4322,7 +4333,7 @@ yyreduce: case 223: /* Line 1455 of yacc.c */ -#line 1797 "program_parse.y" +#line 1808 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4332,7 +4343,7 @@ yyreduce: case 224: /* Line 1455 of yacc.c */ -#line 1804 "program_parse.y" +#line 1815 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4345,7 +4356,7 @@ yyreduce: case 225: /* Line 1455 of yacc.c */ -#line 1814 "program_parse.y" +#line 1825 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference"); @@ -4358,7 +4369,7 @@ yyreduce: case 226: /* Line 1455 of yacc.c */ -#line 1824 "program_parse.y" +#line 1835 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference"); @@ -4371,7 +4382,7 @@ yyreduce: case 231: /* Line 1455 of yacc.c */ -#line 1839 "program_parse.y" +#line 1850 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4384,7 +4395,7 @@ yyreduce: case 232: /* Line 1455 of yacc.c */ -#line 1849 "program_parse.y" +#line 1860 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4397,7 +4408,7 @@ yyreduce: case 233: /* Line 1455 of yacc.c */ -#line 1857 "program_parse.y" +#line 1868 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer); @@ -4410,7 +4421,7 @@ yyreduce: case 234: /* Line 1455 of yacc.c */ -#line 1867 "program_parse.y" +#line 1878 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (3)].real); @@ -4423,7 +4434,7 @@ yyreduce: case 235: /* Line 1455 of yacc.c */ -#line 1875 "program_parse.y" +#line 1886 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (5)].real); @@ -4436,7 +4447,7 @@ yyreduce: case 236: /* Line 1455 of yacc.c */ -#line 1884 "program_parse.y" +#line 1895 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (7)].real); @@ -4449,7 +4460,7 @@ yyreduce: case 237: /* Line 1455 of yacc.c */ -#line 1893 "program_parse.y" +#line 1904 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (9)].real); @@ -4462,7 +4473,7 @@ yyreduce: case 238: /* Line 1455 of yacc.c */ -#line 1903 "program_parse.y" +#line 1914 "program_parse.y" { (yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real); ;} @@ -4471,7 +4482,7 @@ yyreduce: case 239: /* Line 1455 of yacc.c */ -#line 1907 "program_parse.y" +#line 1918 "program_parse.y" { (yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer)); ;} @@ -4480,35 +4491,35 @@ yyreduce: case 240: /* Line 1455 of yacc.c */ -#line 1912 "program_parse.y" +#line 1923 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 241: /* Line 1455 of yacc.c */ -#line 1913 "program_parse.y" +#line 1924 "program_parse.y" { (yyval.negate) = TRUE; ;} break; case 242: /* Line 1455 of yacc.c */ -#line 1914 "program_parse.y" +#line 1925 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 243: /* Line 1455 of yacc.c */ -#line 1917 "program_parse.y" +#line 1928 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 245: /* Line 1455 of yacc.c */ -#line 1921 "program_parse.y" +#line 1932 "program_parse.y" { /* NV_fragment_program_option defines the size qualifiers in a * fairly broken way. "SHORT" or "LONG" can optionally be used @@ -4547,7 +4558,7 @@ yyreduce: case 246: /* Line 1455 of yacc.c */ -#line 1955 "program_parse.y" +#line 1966 "program_parse.y" { ;} break; @@ -4555,14 +4566,14 @@ yyreduce: case 247: /* Line 1455 of yacc.c */ -#line 1959 "program_parse.y" +#line 1970 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 249: /* Line 1455 of yacc.c */ -#line 1963 "program_parse.y" +#line 1974 "program_parse.y" { if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) { free((yyvsp[(3) - (3)].string)); @@ -4574,7 +4585,7 @@ yyreduce: case 250: /* Line 1455 of yacc.c */ -#line 1970 "program_parse.y" +#line 1981 "program_parse.y" { if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) { free((yyvsp[(1) - (1)].string)); @@ -4586,7 +4597,7 @@ yyreduce: case 251: /* Line 1455 of yacc.c */ -#line 1979 "program_parse.y" +#line 1990 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)])); @@ -4603,7 +4614,7 @@ yyreduce: case 252: /* Line 1455 of yacc.c */ -#line 1993 "program_parse.y" +#line 2004 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_HPOS; @@ -4617,7 +4628,7 @@ yyreduce: case 253: /* Line 1455 of yacc.c */ -#line 2002 "program_parse.y" +#line 2013 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_FOGC; @@ -4631,7 +4642,7 @@ yyreduce: case 254: /* Line 1455 of yacc.c */ -#line 2011 "program_parse.y" +#line 2022 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (2)].result); ;} @@ -4640,7 +4651,7 @@ yyreduce: case 255: /* Line 1455 of yacc.c */ -#line 2015 "program_parse.y" +#line 2026 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_PSIZ; @@ -4654,7 +4665,7 @@ yyreduce: case 256: /* Line 1455 of yacc.c */ -#line 2024 "program_parse.y" +#line 2035 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer); @@ -4668,7 +4679,7 @@ yyreduce: case 257: /* Line 1455 of yacc.c */ -#line 2033 "program_parse.y" +#line 2044 "program_parse.y" { if (state->mode == ARB_fragment) { (yyval.result) = FRAG_RESULT_DEPTH; @@ -4682,7 +4693,7 @@ yyreduce: case 258: /* Line 1455 of yacc.c */ -#line 2044 "program_parse.y" +#line 2055 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer); ;} @@ -4691,7 +4702,7 @@ yyreduce: case 259: /* Line 1455 of yacc.c */ -#line 2050 "program_parse.y" +#line 2061 "program_parse.y" { (yyval.integer) = (state->mode == ARB_vertex) ? VERT_RESULT_COL0 @@ -4702,7 +4713,7 @@ yyreduce: case 260: /* Line 1455 of yacc.c */ -#line 2056 "program_parse.y" +#line 2067 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_COL0; @@ -4716,7 +4727,7 @@ yyreduce: case 261: /* Line 1455 of yacc.c */ -#line 2065 "program_parse.y" +#line 2076 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_BFC0; @@ -4730,7 +4741,7 @@ yyreduce: case 262: /* Line 1455 of yacc.c */ -#line 2076 "program_parse.y" +#line 2087 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4739,7 +4750,7 @@ yyreduce: case 263: /* Line 1455 of yacc.c */ -#line 2080 "program_parse.y" +#line 2091 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 0; @@ -4753,7 +4764,7 @@ yyreduce: case 264: /* Line 1455 of yacc.c */ -#line 2089 "program_parse.y" +#line 2100 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 1; @@ -4767,91 +4778,91 @@ yyreduce: case 265: /* Line 1455 of yacc.c */ -#line 2099 "program_parse.y" +#line 2110 "program_parse.y" { (yyval.integer) = 0; ;} break; case 266: /* Line 1455 of yacc.c */ -#line 2100 "program_parse.y" +#line 2111 "program_parse.y" { (yyval.integer) = 0; ;} break; case 267: /* Line 1455 of yacc.c */ -#line 2101 "program_parse.y" +#line 2112 "program_parse.y" { (yyval.integer) = 1; ;} break; case 268: /* Line 1455 of yacc.c */ -#line 2104 "program_parse.y" +#line 2115 "program_parse.y" { (yyval.integer) = 0; ;} break; case 269: /* Line 1455 of yacc.c */ -#line 2105 "program_parse.y" +#line 2116 "program_parse.y" { (yyval.integer) = 0; ;} break; case 270: /* Line 1455 of yacc.c */ -#line 2106 "program_parse.y" +#line 2117 "program_parse.y" { (yyval.integer) = 1; ;} break; case 271: /* Line 1455 of yacc.c */ -#line 2109 "program_parse.y" +#line 2120 "program_parse.y" { (yyval.integer) = 0; ;} break; case 272: /* Line 1455 of yacc.c */ -#line 2110 "program_parse.y" +#line 2121 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 273: /* Line 1455 of yacc.c */ -#line 2113 "program_parse.y" +#line 2124 "program_parse.y" { (yyval.integer) = 0; ;} break; case 274: /* Line 1455 of yacc.c */ -#line 2114 "program_parse.y" +#line 2125 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 275: /* Line 1455 of yacc.c */ -#line 2117 "program_parse.y" +#line 2128 "program_parse.y" { (yyval.integer) = 0; ;} break; case 276: /* Line 1455 of yacc.c */ -#line 2118 "program_parse.y" +#line 2129 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 277: /* Line 1455 of yacc.c */ -#line 2122 "program_parse.y" +#line 2133 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector"); @@ -4865,7 +4876,7 @@ yyreduce: case 278: /* Line 1455 of yacc.c */ -#line 2133 "program_parse.y" +#line 2144 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector"); @@ -4879,7 +4890,7 @@ yyreduce: case 279: /* Line 1455 of yacc.c */ -#line 2144 "program_parse.y" +#line 2155 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector"); @@ -4893,7 +4904,7 @@ yyreduce: case 280: /* Line 1455 of yacc.c */ -#line 2155 "program_parse.y" +#line 2166 "program_parse.y" { struct asm_symbol *exist = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string)); @@ -4922,7 +4933,7 @@ yyreduce: /* Line 1455 of yacc.c */ -#line 4926 "program_parse.tab.c" +#line 4937 "program_parse.tab.c" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -5141,7 +5152,7 @@ yyreturn: /* Line 1675 of yacc.c */ -#line 2184 "program_parse.y" +#line 2195 "program_parse.y" void @@ -5248,7 +5259,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) const GLint maxIndex = 1 << INST_INDEX_BITS; const GLint minIndex = 0; ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; ASSERT(file == PROGRAM_TEMPORARY || file == PROGRAM_ADDRESS || file == PROGRAM_OUTPUT); @@ -5271,19 +5284,31 @@ init_src_reg(struct asm_src_register *r) } -/** Like init_src_reg() but set the File and Index fields. */ +/** Like init_src_reg() but set the File and Index fields. + * \return GL_TRUE if a valid src register, GL_FALSE otherwise + */ void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) { + set_src_reg_swz(r, file, index, SWIZZLE_XYZW); +} + + +void +set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, + GLuint swizzle) +{ const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(file < PROGRAM_FILE_MAX); ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); - ASSERT(file < PROGRAM_FILE_MAX); + (void) maxIndex; memset(r, 0, sizeof(*r)); r->Base.File = file; r->Base.Index = index; - r->Base.Swizzle = SWIZZLE_NOOP; + r->Base.Swizzle = swizzle; r->Symbol = NULL; } @@ -5415,15 +5440,20 @@ initialize_symbol_from_state(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } + param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -5447,9 +5477,12 @@ initialize_symbol_from_param(struct gl_program *prog, assert((state_tokens[1] == STATE_ENV) || (state_tokens[1] == STATE_LOCAL)); + /* + * The param type is STATE_VAR. The program parameter entry will + * effectively be a pointer into the LOCAL or ENV parameter array. + */ param_var->type = at_param; - param_var->param_binding_type = (state_tokens[1] == STATE_ENV) - ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM; + param_var->param_binding_type = PROGRAM_STATE_VAR; /* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements, * we need to unroll it and call add_state_reference() for each row @@ -5463,15 +5496,19 @@ initialize_symbol_from_param(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -5479,20 +5516,34 @@ initialize_symbol_from_param(struct gl_program *prog, } +/** + * Put a float/vector constant/literal into the parameter list. + * \param param_var returns info about the parameter/constant's location, + * binding, type, etc. + * \param vec the vector/constant to add + * \param allowSwizzle if true, try to consolidate constants which only differ + * by a swizzle. We don't want to do this when building + * arrays of constants that may be indexed indirectly. + * \return index of the constant in the parameter list. + */ int initialize_symbol_from_const(struct gl_program *prog, struct asm_symbol *param_var, - const struct asm_vector *vec) + const struct asm_vector *vec, + GLboolean allowSwizzle) { - const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT, - NULL, vec->count, GL_NONE, vec->data, - NULL, 0x0); + unsigned swizzle; + const int idx = _mesa_add_unnamed_constant(prog->Parameters, + vec->data, vec->count, + allowSwizzle ? &swizzle : NULL); param_var->type = at_param; param_var->param_binding_type = PROGRAM_CONSTANT; - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW; + } param_var->param_binding_length++; return idx; diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h index 406100c859c..045241d9e77 100644 --- a/src/mesa/shader/program_parse.tab.h +++ b/src/mesa/shader/program_parse.tab.h @@ -154,7 +154,7 @@ typedef union YYSTYPE { /* Line 1676 of yacc.c */ -#line 122 "program_parse.y" +#line 126 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index 8ca6f9805b8..5c5d8d75908 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -52,7 +52,8 @@ static int initialize_symbol_from_param(struct gl_program *prog, struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]); static int initialize_symbol_from_const(struct gl_program *prog, - struct asm_symbol *param_var, const struct asm_vector *vec); + struct asm_symbol *param_var, const struct asm_vector *vec, + GLboolean allowSwizzle); static int yyparse(struct asm_parser_state *state); @@ -74,6 +75,9 @@ static void init_src_reg(struct asm_src_register *r); static void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index); +static void set_src_reg_swz(struct asm_src_register *r, + gl_register_file file, GLint index, GLuint swizzle); + static void asm_instruction_set_operands(struct asm_instruction *inst, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); @@ -586,9 +590,11 @@ scalarUse: srcReg scalarSuffix memset(& temp_sym, 0, sizeof(temp_sym)); temp_sym.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & temp_sym, & $1); + initialize_symbol_from_const(state->prog, & temp_sym, & $1, GL_TRUE); - set_src_reg(& $$, PROGRAM_CONSTANT, temp_sym.param_binding_begin); + set_src_reg_swz(& $$, PROGRAM_CONSTANT, + temp_sym.param_binding_begin, + temp_sym.param_binding_swizzle); } ; @@ -790,7 +796,9 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - set_src_reg(& $$, s->param_binding_type, s->param_binding_begin); + set_src_reg_swz(& $$, s->param_binding_type, + s->param_binding_begin, + s->param_binding_swizzle); break; case at_attrib: set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding); @@ -841,7 +849,8 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ gl_register_file file = ($1.name != NULL) ? $1.param_binding_type : PROGRAM_CONSTANT; - set_src_reg(& $$, file, $1.param_binding_begin); + set_src_reg_swz(& $$, file, $1.param_binding_begin, + $1.param_binding_swizzle); } ; @@ -1210,6 +1219,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit s->param_binding_type = $3.param_binding_type; s->param_binding_begin = $3.param_binding_begin; s->param_binding_length = $3.param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 0; } } @@ -1233,6 +1243,7 @@ PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit s->param_binding_type = $6.param_binding_type; s->param_binding_begin = $6.param_binding_begin; s->param_binding_length = $6.param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 1; } } @@ -1290,7 +1301,7 @@ paramSingleItemDecl: stateSingleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE); } ; @@ -1310,7 +1321,7 @@ paramSingleItemUse: stateSingleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE); } ; @@ -1330,7 +1341,7 @@ paramMultipleItem: stateMultipleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_FALSE); } ; @@ -2287,7 +2298,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) const GLint maxIndex = 1 << INST_INDEX_BITS; const GLint minIndex = 0; ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; ASSERT(file == PROGRAM_TEMPORARY || file == PROGRAM_ADDRESS || file == PROGRAM_OUTPUT); @@ -2310,19 +2323,31 @@ init_src_reg(struct asm_src_register *r) } -/** Like init_src_reg() but set the File and Index fields. */ +/** Like init_src_reg() but set the File and Index fields. + * \return GL_TRUE if a valid src register, GL_FALSE otherwise + */ void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) { + set_src_reg_swz(r, file, index, SWIZZLE_XYZW); +} + + +void +set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, + GLuint swizzle) +{ const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(file < PROGRAM_FILE_MAX); ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); - ASSERT(file < PROGRAM_FILE_MAX); + (void) maxIndex; memset(r, 0, sizeof(*r)); r->Base.File = file; r->Base.Index = index; - r->Base.Swizzle = SWIZZLE_NOOP; + r->Base.Swizzle = swizzle; r->Symbol = NULL; } @@ -2454,15 +2479,20 @@ initialize_symbol_from_state(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } + param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -2486,9 +2516,12 @@ initialize_symbol_from_param(struct gl_program *prog, assert((state_tokens[1] == STATE_ENV) || (state_tokens[1] == STATE_LOCAL)); + /* + * The param type is STATE_VAR. The program parameter entry will + * effectively be a pointer into the LOCAL or ENV parameter array. + */ param_var->type = at_param; - param_var->param_binding_type = (state_tokens[1] == STATE_ENV) - ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM; + param_var->param_binding_type = PROGRAM_STATE_VAR; /* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements, * we need to unroll it and call add_state_reference() for each row @@ -2502,15 +2535,19 @@ initialize_symbol_from_param(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -2518,20 +2555,34 @@ initialize_symbol_from_param(struct gl_program *prog, } +/** + * Put a float/vector constant/literal into the parameter list. + * \param param_var returns info about the parameter/constant's location, + * binding, type, etc. + * \param vec the vector/constant to add + * \param allowSwizzle if true, try to consolidate constants which only differ + * by a swizzle. We don't want to do this when building + * arrays of constants that may be indexed indirectly. + * \return index of the constant in the parameter list. + */ int initialize_symbol_from_const(struct gl_program *prog, struct asm_symbol *param_var, - const struct asm_vector *vec) + const struct asm_vector *vec, + GLboolean allowSwizzle) { - const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT, - NULL, vec->count, GL_NONE, vec->data, - NULL, 0x0); + unsigned swizzle; + const int idx = _mesa_add_unnamed_constant(prog->Parameters, + vec->data, vec->count, + allowSwizzle ? &swizzle : NULL); param_var->type = at_param; param_var->param_binding_type = PROGRAM_CONSTANT; - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW; + } param_var->param_binding_length++; return idx; diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h index c170948f73a..69396ca2c0f 100644 --- a/src/mesa/shader/program_parser.h +++ b/src/mesa/shader/program_parser.h @@ -56,6 +56,12 @@ struct asm_symbol { */ unsigned param_binding_begin; + /** + * Constants put into the parameter list may be swizzled. This + * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W) + */ + unsigned param_binding_swizzle; + /* This is how many entries in the the program_parameter_list we take up * with our state tokens or constants. Note that this is _not_ the same as * the number of param registers we eventually use. diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index ee5a50ca82e..372a9acdd03 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -3763,6 +3763,14 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, #endif } + if (var->type.qualifier == SLANG_QUAL_UNIFORM && + !A->allow_uniform_initializers) { + slang_info_log_error(A->log, + "initializer for uniform %s not allowed", + varName); + return NULL; + } + /* IR for the variable we're initializing */ varRef = new_var(A, var); if (!varRef) { @@ -4241,14 +4249,15 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) if (oper->children[0].type == SLANG_OPER_IDENTIFIER) { /* Check that var is writeable */ + const char *varName = (char *) oper->children[0].a_id; slang_variable *var = _slang_variable_locate(oper->children[0].locals, oper->children[0].a_id, GL_TRUE); if (!var) { - slang_info_log_error(A->log, "undefined variable '%s'", - (char *) oper->children[0].a_id); + slang_info_log_error(A->log, "undefined variable '%s'", varName); return NULL; } + if (var->type.qualifier == SLANG_QUAL_CONST || var->type.qualifier == SLANG_QUAL_ATTRIBUTE || var->type.qualifier == SLANG_QUAL_UNIFORM || @@ -4256,7 +4265,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) { slang_info_log_error(A->log, "illegal assignment to read-only variable '%s'", - (char *) oper->children[0].a_id); + varName); return NULL; } diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h index ee3be55a459..461633fe346 100644 --- a/src/mesa/shader/slang/slang_codegen.h +++ b/src/mesa/shader/slang/slang_codegen.h @@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_ struct gl_sl_pragmas *pragmas; slang_var_table *vartable; slang_info_log *log; + GLboolean allow_uniform_initializers; /* current loop stack */ const slang_operation *LoopOperStack[MAX_LOOP_DEPTH]; diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index f60ad9ee385..6499cfcb2fe 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2143,6 +2143,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (C->global_scope) { slang_assemble_ctx A; memset(&A, 0, sizeof(slang_assemble_ctx)); + A.allow_uniform_initializers = C->version > 110; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2162,6 +2163,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (var->initializer != NULL) { slang_assemble_ctx A; memset(&A, 0, sizeof(slang_assemble_ctx)); + A.allow_uniform_initializers = C->version > 110; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2519,6 +2521,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, A.vartable = o.vartable; A.EmitContReturn = ctx->Shader.EmitContReturn; A.log = C->L; + A.allow_uniform_initializers = C->version > 110; /* main() takes no parameters */ if (mainFunc->param_count > 0) { diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c index be73094ca04..3a15d9d3ab5 100644 --- a/src/mesa/shader/slang/slang_compile_operation.c +++ b/src/mesa/shader/slang/slang_compile_operation.c @@ -46,6 +46,7 @@ slang_operation_construct(slang_operation * oper) oper->literal_size = 1; oper->array_constructor = GL_FALSE; oper->a_id = SLANG_ATOM_NULL; + oper->a_obj = SLANG_ATOM_NULL; oper->locals = _slang_variable_scope_new(NULL); if (oper->locals == NULL) return GL_FALSE; diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index a7a3b9a7f97..a4d09c75bb6 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -15,6 +15,7 @@ MAIN_SOURCES = \ main/clear.c \ main/clip.c \ main/colortab.c \ + main/condrender.c \ main/context.c \ main/convolve.c \ main/cpuinfo.c \ @@ -80,6 +81,7 @@ MAIN_SOURCES = \ main/texstate.c \ main/texstore.c \ main/varray.c \ + main/version.c \ main/viewport.c \ main/vtxfmt.c @@ -190,6 +192,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_blit.c \ state_tracker/st_cb_bufferobjects.c \ state_tracker/st_cb_clear.c \ + state_tracker/st_cb_condrender.c \ state_tracker/st_cb_flush.c \ state_tracker/st_cb_drawpixels.c \ state_tracker/st_cb_fbo.c \ @@ -201,7 +204,6 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_strings.c \ state_tracker/st_cb_texture.c \ state_tracker/st_cb_viewport.c \ - state_tracker/st_api.c \ state_tracker/st_context.c \ state_tracker/st_debug.c \ state_tracker/st_draw.c \ diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 731ff2b823f..9b0f8027ebb 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -1014,21 +1014,29 @@ gl_dispatch_functions_start: GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE) HIDDEN(gl_dispatch_stub_785) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) + GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT) + GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT) + GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT) + GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT) + GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT) + GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT) + GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV) + GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV) GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_788) - GL_STUB(gl_dispatch_stub_789, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_789) - GL_STUB(gl_dispatch_stub_790, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_790) - GL_STUB(gl_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_791) - GL_STUB(gl_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT) - HIDDEN(gl_dispatch_stub_792) - GL_STUB(gl_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_793) - GL_STUB(gl_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT) - HIDDEN(gl_dispatch_stub_794) + GL_STUB(gl_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE) + HIDDEN(gl_dispatch_stub_796) + GL_STUB(gl_dispatch_stub_797, _gloffset_TextureRangeAPPLE) + HIDDEN(gl_dispatch_stub_797) + GL_STUB(gl_dispatch_stub_798, _gloffset_StencilFuncSeparateATI) + HIDDEN(gl_dispatch_stub_798) + GL_STUB(gl_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_799) + GL_STUB(gl_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_800) + GL_STUB(gl_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_801) + GL_STUB(gl_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_802) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c index 35c09c3e08f..43e62c29f3e 100644 --- a/src/mesa/state_tracker/st_atom_blend.c +++ b/src/mesa/state_tracker/st_atom_blend.c @@ -200,13 +200,13 @@ update_blend( struct st_context *st ) } /* Colormask - maybe reverse these bits? */ - if (st->ctx->Color.ColorMask[0]) + if (st->ctx->Color.ColorMask[0][0]) blend->colormask |= PIPE_MASK_R; - if (st->ctx->Color.ColorMask[1]) + if (st->ctx->Color.ColorMask[0][1]) blend->colormask |= PIPE_MASK_G; - if (st->ctx->Color.ColorMask[2]) + if (st->ctx->Color.ColorMask[0][2]) blend->colormask |= PIPE_MASK_B; - if (st->ctx->Color.ColorMask[3]) + if (st->ctx->Color.ColorMask[0][3]) blend->colormask |= PIPE_MASK_A; if (st->ctx->Color.DitherFlag) diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index d6e3a3e5610..7b84a86ba48 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -208,15 +208,11 @@ update_samplers(struct st_context *st) assert(sampler->min_lod <= sampler->max_lod); } - xlate_border_color(texobj->BorderColor, + xlate_border_color(texobj->BorderColor.f, teximg ? teximg->_BaseFormat : GL_RGBA, sampler->border_color); sampler->max_anisotropy = texobj->MaxAnisotropy; - if (sampler->max_anisotropy > 1.0) { - sampler->min_img_filter = PIPE_TEX_FILTER_ANISO; - sampler->mag_img_filter = PIPE_TEX_FILTER_ANISO; - } /* only care about ARB_shadow, not SGI shadow */ if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) { diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 46c8cbb3098..176f3ea68d7 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -35,8 +35,6 @@ * Brian Paul */ - - #include "main/imports.h" #include "main/mtypes.h" #include "main/macros.h" @@ -57,9 +55,7 @@ - - -/* +/** * Translate fragment program if needed. */ static void @@ -155,8 +151,10 @@ find_translated_vp(struct st_context *st, } - - +/** + * Return pointer to a pass-through fragment shader. + * This shader is used when a texture is missing/incomplete. + */ static void * get_passthrough_fs(struct st_context *st) { @@ -168,6 +166,11 @@ get_passthrough_fs(struct st_context *st) return st->passthrough_fs; } + +/** + * Update fragment program state/atom. This involves translating the + * Mesa fragment program into a gallium fragment program and binding it. + */ static void update_fp( struct st_context *st ) { @@ -191,6 +194,7 @@ update_fp( struct st_context *st ) } } + const struct st_tracked_state st_update_fp = { "st_update_fp", /* name */ { /* dirty */ @@ -202,7 +206,10 @@ const struct st_tracked_state st_update_fp = { - +/** + * Update vertex program state/atom. This involves translating the + * Mesa vertex program into a gallium fragment program and binding it. + */ static void update_vp( struct st_context *st ) { diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index a6b9765452a..da7b97d3253 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -229,7 +229,7 @@ accum_return(GLcontext *ctx, GLfloat value, { struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; - const GLubyte *colormask = ctx->Color.ColorMask; + const GLubyte *colormask = ctx->Color.ColorMask[0]; enum pipe_transfer_usage usage; struct pipe_transfer *color_trans; size_t stride = acc_strb->stride; diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 63196afba9c..0102d8a6f7d 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -103,6 +103,17 @@ st_bufferobj_subdata(GLcontext *ctx, ASSERT(size >= 0); ASSERT(offset + size <= obj->Size); + if (!size) + return; + + /* + * According to ARB_vertex_buffer_object specification, if data is null, + * then the contents of the buffer object's data store is undefined. We just + * ignore, and leave it unchanged. + */ + if (!data) + return; + st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, offset, size, data); } @@ -125,6 +136,9 @@ st_bufferobj_get_subdata(GLcontext *ctx, ASSERT(size >= 0); ASSERT(offset + size <= obj->Size); + if (!size) + return; + st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer, offset, size, data); } @@ -170,15 +184,19 @@ st_bufferobj_data(GLcontext *ctx, pipe_buffer_reference( &st_obj->buffer, NULL ); - st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size ); + if (size != 0) { + st_obj->buffer = pipe_buffer_create(pipe->screen, 32, buffer_usage, size); + + if (!st_obj->buffer) { + return GL_FALSE; + } - if (!st_obj->buffer) { - return GL_FALSE; + if (data) + st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, + size, data); + return GL_TRUE; } - if (data) - st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, - size, data); return GL_TRUE; } @@ -219,6 +237,13 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, /** + * Dummy data whose's pointer is used for zero length ranges. + */ +static long +st_bufferobj_zero_length_range = 0; + + +/** * Called via glMapBufferRange(). */ static void * @@ -253,14 +278,26 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, assert(offset < obj->Size); assert(offset + length <= obj->Size); - obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); + /* + * We go out of way here to hide the degenerate yet valid case of zero + * length range from the pipe driver. + */ + if (!length) { + obj->Pointer = &st_bufferobj_zero_length_range; + } + else { + obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); + if (obj->Pointer) { + obj->Pointer = (ubyte *) obj->Pointer + offset; + } + } + if (obj->Pointer) { - obj->Pointer = (ubyte *) obj->Pointer + offset; obj->Offset = offset; obj->Length = length; obj->AccessFlags = access; } - + return obj->Pointer; } @@ -278,6 +315,9 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, assert(length >= 0); assert(offset + length <= obj->Length); + if (!length) + return; + pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer, obj->Offset + offset, length); } @@ -292,7 +332,9 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj) struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); - pipe_buffer_unmap(pipe->screen, st_obj->buffer); + if(obj->Length) + pipe_buffer_unmap(pipe->screen, st_obj->buffer); + obj->Pointer = NULL; obj->Offset = 0; obj->Length = 0; @@ -315,6 +357,9 @@ st_copy_buffer_subdata(GLcontext *ctx, struct st_buffer_object *dstObj = st_buffer_object(dst); ubyte *srcPtr, *dstPtr; + if(!size) + return; + /* buffer should not already be mapped */ assert(!src->Pointer); assert(!dst->Pointer); diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 72b30e7c043..192d765f453 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -232,13 +232,13 @@ clear_with_quad(GLcontext *ctx, blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; if (color) { - if (ctx->Color.ColorMask[0]) + if (ctx->Color.ColorMask[0][0]) blend.colormask |= PIPE_MASK_R; - if (ctx->Color.ColorMask[1]) + if (ctx->Color.ColorMask[0][1]) blend.colormask |= PIPE_MASK_G; - if (ctx->Color.ColorMask[2]) + if (ctx->Color.ColorMask[0][2]) blend.colormask |= PIPE_MASK_B; - if (ctx->Color.ColorMask[3]) + if (ctx->Color.ColorMask[0][3]) blend.colormask |= PIPE_MASK_A; if (st->ctx->Color.DitherFlag) blend.dither = 1; @@ -300,10 +300,10 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) ctx->Scissor.Height < rb->Height)) return TRUE; - if (!ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3]) + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) return TRUE; return FALSE; diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c new file mode 100644 index 00000000000..780b40c2065 --- /dev/null +++ b/src/mesa/state_tracker/st_cb_condrender.c @@ -0,0 +1,95 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * glBegin/EndCondtionalRender functions + * + * \author Brian Paul + */ + + +#include "main/imports.h" +#include "main/context.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "st_context.h" +#include "st_cb_queryobj.h" +#include "st_cb_condrender.h" + + +/** + * Called via ctx->Driver.BeginConditionalRender() + */ +static void +st_BeginConditionalRender(GLcontext *ctx, struct gl_query_object *q, + GLenum mode) +{ + struct st_query_object *stq = st_query_object(q); + struct pipe_context *pipe = ctx->st->pipe; + uint m; + + switch (mode) { + case GL_QUERY_WAIT: + m = PIPE_RENDER_COND_WAIT; + break; + case GL_QUERY_NO_WAIT: + m = PIPE_RENDER_COND_NO_WAIT; + break; + case GL_QUERY_BY_REGION_WAIT: + m = PIPE_RENDER_COND_BY_REGION_WAIT; + break; + case GL_QUERY_BY_REGION_NO_WAIT: + m = PIPE_RENDER_COND_BY_REGION_NO_WAIT; + break; + default: + assert(0 && "bad mode in st_BeginConditionalRender"); + } + + pipe->render_condition(pipe, stq->pq, m); +} + + +/** + * Called via ctx->Driver.BeginConditionalRender() + */ +static void +st_EndConditionalRender(GLcontext *ctx, struct gl_query_object *q) +{ + struct pipe_context *pipe = ctx->st->pipe; + (void) q; + pipe->render_condition(pipe, NULL, 0); +} + + + +void st_init_cond_render_functions(struct dd_function_table *functions) +{ + functions->BeginConditionalRender = st_BeginConditionalRender; + functions->EndConditionalRender = st_EndConditionalRender; +} diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.h b/src/mesa/state_tracker/st_cb_condrender.h index 75bb6242ffc..891f1cbcd8c 100644 --- a/src/mesa/drivers/dri/intel/intel_swapbuffers.h +++ b/src/mesa/state_tracker/st_cb_condrender.h @@ -1,7 +1,6 @@ - /************************************************************************** * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -19,34 +18,18 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ -#ifndef INTEL_SWAPBUFFERS_H -#define INTEL_SWAPBUFFERS_H - -#include "dri_util.h" -#include "drm.h" - -struct intel_context; -struct intel_framebuffer; - - -extern void -intelSwapBuffers(__DRIdrawablePrivate * dPriv); - -extern void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); +#ifndef ST_CB_CONDRENDER_H +#define ST_CB_CONDRENDER_H -extern GLuint -intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv); -extern void -intelWindowMoved(struct intel_context *intel); +extern void st_init_cond_render_functions(struct dd_function_table *functions); -#endif /* INTEL_SWAPBUFFERS_H */ +#endif diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c index dcf4c38eb61..10629e92254 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.c +++ b/src/mesa/state_tracker/st_cb_queryobj.c @@ -44,23 +44,6 @@ #include "st_public.h" -struct st_query_object -{ - struct gl_query_object base; - struct pipe_query *pq; -}; - - -/** - * Cast wrapper - */ -static struct st_query_object * -st_query_object(struct gl_query_object *q) -{ - return (struct st_query_object *) q; -} - - static struct gl_query_object * st_NewQueryObject(GLcontext *ctx, GLuint id) { diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h index 9220a212b60..fa256b71824 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.h +++ b/src/mesa/state_tracker/st_cb_queryobj.h @@ -29,6 +29,27 @@ #define ST_CB_QUERYOBJ_H +/** + * Subclass of gl_query_object + */ +struct st_query_object +{ + struct gl_query_object base; + struct pipe_query *pq; +}; + + +/** + * Cast wrapper + */ +static INLINE struct st_query_object * +st_query_object(struct gl_query_object *q) +{ + return (struct st_query_object *) q; +} + + + extern void st_init_query_functions(struct dd_function_table *functions); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 6e1ecb1c502..f01053cdacc 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -680,7 +680,22 @@ st_TexImage(GLcontext * ctx, * conversion and copy: */ if (compressed_src) { - memcpy(texImage->Data, pixels, imageSize); + const GLuint srcImageStride = _mesa_format_row_stride(texImage->TexFormat, width); + if(dstRowStride == srcImageStride) + memcpy(texImage->Data, pixels, imageSize); + else + { + char *dst = texImage->Data; + const char *src = pixels; + int i; + + for(i = 0; i < height; ++i) + { + memcpy(dst, src, srcImageStride); + dst += dstRowStride; + src += srcImageStride; + } + } } else { const GLuint srcImageStride = @@ -1090,7 +1105,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, done: _mesa_unmap_teximage_pbo(ctx, packing); - if (stImage->pt) { + if (stImage->pt && texImage->Data) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } diff --git a/src/mesa/state_tracker/st_cb_viewport.c b/src/mesa/state_tracker/st_cb_viewport.c index 75b0a219ce3..ab11c5b4fe0 100644 --- a/src/mesa/state_tracker/st_cb_viewport.c +++ b/src/mesa/state_tracker/st_cb_viewport.c @@ -42,8 +42,8 @@ static void st_viewport(GLcontext * ctx, GLint x, GLint y, { struct st_context *st = ctx->st; - if (st->pipe->winsys && st->pipe->winsys->update_buffer) - st->pipe->winsys->update_buffer( st->pipe->winsys, + if (st->pipe->screen && st->pipe->screen->update_buffer) + st->pipe->screen->update_buffer( st->pipe->screen, st->pipe->priv ); } diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 893fa8f7ddf..45bb6b3cb7e 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -43,6 +43,7 @@ #include "st_cb_blit.h" #include "st_cb_bufferobjects.h" #include "st_cb_clear.h" +#include "st_cb_condrender.h" #if FEATURE_drawpix #include "st_cb_drawpixels.h" #include "st_cb_rasterpos.h" @@ -337,6 +338,7 @@ void st_init_driver_functions(struct dd_function_table *functions) #if FEATURE_queryobj st_init_query_functions(functions); #endif + st_init_cond_render_functions(functions); st_init_readpixels_functions(functions); st_init_texture_functions(functions); st_init_flush_functions(functions); diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index e54f21be600..b0d5b993a77 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -365,6 +365,7 @@ setup_interleaved_attribs(GLcontext *ctx, velements[attr].src_offset = (unsigned) (arrays[mesaAttr]->Ptr - offset0); + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = 0; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format = @@ -454,6 +455,7 @@ setup_non_interleaved_attribs(GLcontext *ctx, /* common-case setup */ vbuffer[attr].stride = stride; /* in bytes */ vbuffer[attr].max_index = max_index; + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = attr; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format @@ -522,7 +524,6 @@ st_draw_vbo(GLcontext *ctx, struct pipe_context *pipe = ctx->st->pipe; const struct st_vertex_program *vp; const struct st_vp_varient *vpv; - const struct pipe_shader_state *vs; struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; GLuint attr; struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; @@ -550,7 +551,6 @@ st_draw_vbo(GLcontext *ctx, /* must get these after state validation! */ vp = ctx->st->vp; vpv = ctx->st->vp_varient; - vs = &vpv->state; #if 0 if (MESA_VERBOSE & VERBOSE_GLSL) { diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index 187e836c386..a05d6dd06bd 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -177,6 +177,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* common-case setup */ vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */ vbuffers[attr].max_index = max_index; + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = attr; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format = @@ -241,7 +242,8 @@ st_feedback_draw_vbo(GLcontext *ctx, mapped_constants = pipe_buffer_map(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX], PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_constant_buffer(st->draw, mapped_constants, + draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, + mapped_constants, st->state.constants[PIPE_SHADER_VERTEX]->size); diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index ef3cbc53ee0..35e08749df7 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -306,4 +306,8 @@ void st_init_extensions(struct st_context *st) /* we support always support GL_EXT_framebuffer_blit */ ctx->Extensions.ARB_framebuffer_object = GL_TRUE; } + + if (st->pipe->render_condition) { + ctx->Extensions.NV_conditional_render = GL_TRUE; + } } diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index a06621d2b73..d00b67a279e 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -93,7 +93,8 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) { pinfo->datatype = GL_UNSIGNED_SHORT; } - else if (format == PIPE_FORMAT_S8Z24_UNORM) { + else if (format == PIPE_FORMAT_S8Z24_UNORM || + format == PIPE_FORMAT_Z24S8_UNORM) { pinfo->datatype = GL_UNSIGNED_INT_24_8; } else { @@ -285,6 +286,8 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) return MESA_FORMAT_ARGB8888; case PIPE_FORMAT_X8R8G8B8_UNORM: return MESA_FORMAT_XRGB8888; + case PIPE_FORMAT_B8G8R8A8_UNORM: + return MESA_FORMAT_ARGB8888_REV; case PIPE_FORMAT_A1R5G5B5_UNORM: return MESA_FORMAT_ARGB1555; case PIPE_FORMAT_A4R4G4B4_UNORM: diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 5c9be46a776..e788008dfe1 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -160,13 +160,14 @@ dst_register( struct st_translate *t, static struct ureg_src src_register( struct st_translate *t, gl_register_file file, - GLuint index ) + GLint index ) { switch( file ) { case PROGRAM_UNDEFINED: return ureg_src_undef(); case PROGRAM_TEMPORARY: + ASSERT(index >= 0); if (ureg_dst_is_undef(t->temps[index])) t->temps[index] = ureg_DECL_temporary( t->ureg ); return ureg_src(t->temps[index]); @@ -174,9 +175,15 @@ src_register( struct st_translate *t, case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: case PROGRAM_ENV_PARAM: + case PROGRAM_LOCAL_PARAM: case PROGRAM_UNIFORM: - case PROGRAM_CONSTANT: /* ie, immediate */ + ASSERT(index >= 0); return t->constants[index]; + case PROGRAM_CONSTANT: /* ie, immediate */ + if (index < 0) + return ureg_DECL_constant( t->ureg, 0 ); + else + return t->constants[index]; case PROGRAM_INPUT: return t->inputs[t->inputMapping[index]]; @@ -263,9 +270,14 @@ translate_src( struct st_translate *t, if (SrcReg->Abs) src = ureg_abs(src); - if (SrcReg->RelAddr) + if (SrcReg->RelAddr) { src = ureg_src_indirect( src, ureg_src(t->address[0])); - + /* If SrcReg->Index was negative, it was set to zero in + * src_register(). Reassign it now. + */ + src.Index = SrcReg->Index; + } + return src; } @@ -859,6 +871,7 @@ st_translate_mesa_program( for (i = 0; i < program->Parameters->NumParameters; i++) { switch (program->Parameters->Parameters[i].Type) { case PROGRAM_ENV_PARAM: + case PROGRAM_LOCAL_PARAM: case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: case PROGRAM_UNIFORM: diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 6a869fae904..5c87e47ca3d 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -44,7 +44,6 @@ #include "st_debug.h" #include "st_context.h" -#include "st_atom.h" #include "st_program.h" #include "st_mesa_to_tgsi.h" #include "cso_cache/cso_context.h" diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index a5fdac32d1f..98c19817c87 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -56,15 +56,19 @@ struct pipe_surface; struct pipe_texture; +PUBLIC struct st_context *st_create_context(struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share); +PUBLIC void st_destroy_context( struct st_context *st ); +PUBLIC void st_copy_context_state(struct st_context *dst, struct st_context *src, uint mask); +PUBLIC struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, @@ -72,50 +76,67 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, uint width, uint height, void *privateData); +PUBLIC void st_resize_framebuffer( struct st_framebuffer *stfb, uint width, uint height ); +PUBLIC void st_set_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf); +PUBLIC void st_get_framebuffer_dimensions( struct st_framebuffer *stfb, uint *width, uint *height); +PUBLIC int st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface); +PUBLIC int st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture); +PUBLIC void *st_framebuffer_private( struct st_framebuffer *stfb ); +PUBLIC void st_unreference_framebuffer( struct st_framebuffer *stfb ); +PUBLIC GLboolean st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read); +PUBLIC struct st_context *st_get_current(void); +PUBLIC void st_flush( struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence ); +PUBLIC void st_finish( struct st_context *st ); +PUBLIC void st_notify_swapbuffers(struct st_framebuffer *stfb); +PUBLIC void st_swapbuffers(struct st_framebuffer *stfb, struct pipe_surface **front_left, struct pipe_surface **front_right); +PUBLIC int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, enum pipe_format format); +PUBLIC int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); /** Redirect rendering into stfb's surface to a texture image */ +PUBLIC int st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex, int target, int format, int level); /** Undo surface-to-texture binding */ +PUBLIC int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, int target, int format, int level); @@ -123,6 +144,7 @@ int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, /** Generic function type */ typedef void (*st_proc)(); +PUBLIC st_proc st_get_proc_address(const char *procname); diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 8a3e4cd3ac3..b210ac91873 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -35,7 +35,6 @@ #include "main/texfetch.h" #include "main/teximage.h" #include "main/texobj.h" -#include "main/texstore.h" #undef Elements /* fix re-defined macro warning */ diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c index c6c7dbf5cf0..cf53f01b7c1 100644 --- a/src/mesa/swrast/s_accum.c +++ b/src/mesa/swrast/s_accum.c @@ -27,7 +27,6 @@ #include "main/context.h" #include "main/macros.h" #include "main/imports.h" -#include "main/fbobject.h" #include "s_accum.h" #include "s_context.h" @@ -436,10 +435,6 @@ accum_return(GLcontext *ctx, GLfloat value, struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer; const GLboolean directAccess = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL); - const GLboolean masking = (!ctx->Color.ColorMask[RCOMP] || - !ctx->Color.ColorMask[GCOMP] || - !ctx->Color.ColorMask[BCOMP] || - !ctx->Color.ColorMask[ACOMP]); static GLchan multTable[32768]; static GLfloat prevMult = 0.0; @@ -527,8 +522,12 @@ accum_return(GLcontext *ctx, GLfloat value, /* store colors */ for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) { struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer]; + const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] || + !ctx->Color.ColorMask[buffer][GCOMP] || + !ctx->Color.ColorMask[buffer][BCOMP] || + !ctx->Color.ColorMask[buffer][ACOMP]); if (masking) { - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buffer); } rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL); } diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c index e88ff191239..353e9999d61 100644 --- a/src/mesa/swrast/s_atifragshader.c +++ b/src/mesa/swrast/s_atifragshader.c @@ -23,7 +23,6 @@ #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "shader/program.h" #include "shader/atifragshader.h" #include "swrast/s_atifragshader.h" diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c index 3dbdf2a61a8..59e26e9ea31 100644 --- a/src/mesa/swrast/s_bitmap.c +++ b/src/mesa/swrast/s_bitmap.c @@ -30,9 +30,9 @@ #include "main/glheader.h" #include "main/bufferobj.h" +#include "main/condrender.h" #include "main/image.h" #include "main/macros.h" -#include "main/pixel.h" #include "s_context.h" #include "s_span.h" @@ -56,6 +56,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, ASSERT(ctx->RenderMode == GL_RENDER); + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap); if (!bitmap) return; diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c index 8303e4debc7..f73ac78ae26 100644 --- a/src/mesa/swrast/s_blit.c +++ b/src/mesa/swrast/s_blit.c @@ -24,6 +24,7 @@ #include "main/glheader.h" +#include "main/condrender.h" #include "main/image.h" #include "main/macros.h" #include "s_context.h" @@ -567,6 +568,9 @@ _swrast_BlitFramebuffer(GLcontext *ctx, }; GLint i; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't clear */ + if (!ctx->DrawBuffer->_NumColorDrawBuffers) return; diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c index 002718ded85..21167a64b3d 100644 --- a/src/mesa/swrast/s_clear.c +++ b/src/mesa/swrast/s_clear.c @@ -24,6 +24,7 @@ #include "main/glheader.h" #include "main/colormac.h" +#include "main/condrender.h" #include "main/formats.h" #include "main/macros.h" #include "main/imports.h" @@ -40,7 +41,8 @@ * Clear the color buffer when glColorMask is in effect. */ static void -clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -95,7 +97,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) for (i = 0; i < height; i++) { span.x = x; span.y = y + i; - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buf); /* write masked row */ rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL); } @@ -145,7 +147,7 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) * Clear an rgba color buffer without channel masking. */ static void -clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -158,10 +160,10 @@ clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) ASSERT(ctx->Visual.rgbMode); - ASSERT(ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]); + ASSERT(ctx->Color.ColorMask[buf][0] && + ctx->Color.ColorMask[buf][1] && + ctx->Color.ColorMask[buf][2] && + ctx->Color.ColorMask[buf][3]); ASSERT(rb->PutMonoRow); @@ -246,43 +248,24 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_color_buffers(GLcontext *ctx) { - GLboolean masking; GLuint buf; - if (ctx->Visual.rgbMode) { - if (ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - else { - struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; - if ((ctx->Color.IndexMask & indexMask) == indexMask) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf]; if (ctx->Visual.rgbMode) { - if (masking) { - clear_rgba_buffer_with_masking(ctx, rb); + if (ctx->Color.ColorMask[buf][0] == 0 || + ctx->Color.ColorMask[buf][1] == 0 || + ctx->Color.ColorMask[buf][2] == 0 || + ctx->Color.ColorMask[buf][3] == 0) { + clear_rgba_buffer_with_masking(ctx, rb, buf); } else { - clear_rgba_buffer(ctx, rb); + clear_rgba_buffer(ctx, rb, buf); } } else { - if (masking) { + const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; + if ((ctx->Color.IndexMask & indexMask) != indexMask) { clear_ci_buffer_with_masking(ctx, rb); } else { @@ -318,6 +301,9 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers) } #endif + if (!_mesa_check_conditional_render(ctx)) + return; /* don't clear */ + swrast_render_start(ctx); /* do software clearing here */ diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index abf00085651..f9092c215a7 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -55,6 +55,7 @@ _swrast_update_rasterflags( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); GLbitfield rasterMask = 0; + GLuint i; if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT; if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT; @@ -63,8 +64,15 @@ _swrast_update_rasterflags( GLcontext *ctx ) if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT; if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT; if (ctx->Visual.rgbMode) { - const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); - if (colorMask != 0xffffffff) rasterMask |= MASKING_BIT; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!ctx->Color.ColorMask[i][0] || + !ctx->Color.ColorMask[i][1] || + !ctx->Color.ColorMask[i][2] || + !ctx->Color.ColorMask[i][3]) { + rasterMask |= MASKING_BIT; + break; + } + } if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT; if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT; } @@ -92,13 +100,23 @@ _swrast_update_rasterflags( GLcontext *ctx ) /* more than one color buffer designated for writing (or zero buffers) */ rasterMask |= MULTI_DRAW_BIT; } - else if (ctx->Visual.rgbMode && *((GLuint *) ctx->Color.ColorMask) == 0) { - rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */ - } else if (!ctx->Visual.rgbMode && ctx->Color.IndexMask==0) { rasterMask |= MULTI_DRAW_BIT; /* all color index bits disabled */ } + if (ctx->Visual.rgbMode) { + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (ctx->Color.ColorMask[i][0] + + ctx->Color.ColorMask[i][1] + + ctx->Color.ColorMask[i][2] + + ctx->Color.ColorMask[i][3] == 0) { + rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */ + break; + } + } + } + + if (ctx->FragmentProgram._Current) { rasterMask |= FRAGPROG_BIT; } diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 5ecfb1e90a9..e881d1be30c 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -26,12 +26,11 @@ #include "main/glheader.h" #include "main/context.h" #include "main/colormac.h" +#include "main/condrender.h" #include "main/convolve.h" -#include "main/histogram.h" #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "s_context.h" #include "s_depth.h" @@ -901,6 +900,9 @@ _swrast_CopyPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); swrast_render_start(ctx); + if (!_mesa_check_conditional_render(ctx)) + return; /* don't copy */ + if (swrast->NewState) _swrast_validate_derived( ctx ); diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index c37a54eb3eb..0b6bb7e3ec9 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -28,7 +28,6 @@ #include "main/formats.h" #include "main/macros.h" #include "main/imports.h" -#include "main/fbobject.h" #include "s_depth.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 6970b2e9cb5..248d6cc1c04 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -25,12 +25,12 @@ #include "main/glheader.h" #include "main/bufferobj.h" +#include "main/condrender.h" #include "main/context.h" #include "main/convolve.h" #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "main/state.h" #include "s_context.h" @@ -831,6 +831,9 @@ _swrast_DrawPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); GLboolean save_vp_override = ctx->VertexProgram._Overriden; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + /* We are creating fragments directly, without going through vertex * programs. * diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c index 47ed25ee100..2e6066983d5 100644 --- a/src/mesa/swrast/s_feedback.c +++ b/src/mesa/swrast/s_feedback.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "main/enums.h" #include "main/feedback.h" #include "main/macros.h" diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index a22d34415d5..9ac33a26a65 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "main/texstate.h" #include "shader/prog_instruction.h" #include "s_fragprog.h" diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c index 23cb9b57eff..5411229d700 100644 --- a/src/mesa/swrast/s_lines.c +++ b/src/mesa/swrast/s_lines.c @@ -29,7 +29,6 @@ #include "main/macros.h" #include "s_aaline.h" #include "s_context.h" -#include "s_depth.h" #include "s_feedback.h" #include "s_lines.h" #include "s_span.h" diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c index df779b07392..69c2feb6da8 100644 --- a/src/mesa/swrast/s_masking.c +++ b/src/mesa/swrast/s_masking.c @@ -41,7 +41,7 @@ */ void _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span) + SWspan *span, GLuint buf) { const GLuint n = span->end; void *rbPixels; @@ -58,7 +58,7 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, */ if (span->array->ChanType == GL_UNSIGNED_BYTE) { /* treat 4xGLubyte as 1xGLuint */ - const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask); + const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask[buf]); const GLuint dstMask = ~srcMask; const GLuint *dst = (const GLuint *) rbPixels; GLuint *src = (GLuint *) span->array->rgba8; @@ -70,10 +70,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, else if (span->array->ChanType == GL_UNSIGNED_SHORT) { /* 2-byte components */ /* XXX try to use 64-bit arithmetic someday */ - const GLushort rMask = ctx->Color.ColorMask[RCOMP] ? 0xffff : 0x0; - const GLushort gMask = ctx->Color.ColorMask[GCOMP] ? 0xffff : 0x0; - const GLushort bMask = ctx->Color.ColorMask[BCOMP] ? 0xffff : 0x0; - const GLushort aMask = ctx->Color.ColorMask[ACOMP] ? 0xffff : 0x0; + const GLushort rMask = ctx->Color.ColorMask[buf][RCOMP] ? 0xffff : 0x0; + const GLushort gMask = ctx->Color.ColorMask[buf][GCOMP] ? 0xffff : 0x0; + const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0; + const GLushort aMask = ctx->Color.ColorMask[buf][ACOMP] ? 0xffff : 0x0; const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels; GLushort (*src)[4] = span->array->rgba16; GLuint i; @@ -86,10 +86,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, } else { /* 4-byte components */ - const GLuint rMask = ctx->Color.ColorMask[RCOMP] ? ~0x0 : 0x0; - const GLuint gMask = ctx->Color.ColorMask[GCOMP] ? ~0x0 : 0x0; - const GLuint bMask = ctx->Color.ColorMask[BCOMP] ? ~0x0 : 0x0; - const GLuint aMask = ctx->Color.ColorMask[ACOMP] ? ~0x0 : 0x0; + const GLuint rMask = ctx->Color.ColorMask[buf][RCOMP] ? ~0x0 : 0x0; + const GLuint gMask = ctx->Color.ColorMask[buf][GCOMP] ? ~0x0 : 0x0; + const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0; + const GLuint aMask = ctx->Color.ColorMask[buf][ACOMP] ? ~0x0 : 0x0; const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels; GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[FRAG_ATTRIB_COL0]; GLuint i; diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h index 3260ca34e32..fed47f8cfbe 100644 --- a/src/mesa/swrast/s_masking.h +++ b/src/mesa/swrast/s_masking.h @@ -32,7 +32,7 @@ extern void _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span); + SWspan *span, GLuint buf); extern void diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index 50ec2063a55..6b955429e94 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -27,7 +27,6 @@ #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "main/texstate.h" #include "s_context.h" #include "s_feedback.h" #include "s_points.h" diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 44a11cd6dd2..94fb974eab0 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -33,7 +33,6 @@ #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "main/state.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index d36c8132f63..4ea9547cd92 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1278,7 +1278,7 @@ void _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) { const SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLuint colorMask = *((GLuint *) ctx->Color.ColorMask); + const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask; const GLbitfield origInterpMask = span->interpMask; const GLbitfield origArrayMask = span->arrayMask; const GLbitfield origArrayAttribs = span->arrayAttribs; @@ -1389,7 +1389,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) /* We had to wait until now to check for glColorMask(0,0,0,0) because of * the occlusion test. */ - if (colorMask == 0x0) { + if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) { /* no colors to write */ goto end; } @@ -1479,12 +1479,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (ctx->Color._LogicOpEnabled) { _swrast_logicop_rgba_span(ctx, rb, span); } - else if (ctx->Color.BlendEnabled) { + else if ((ctx->Color.BlendEnabled >> buf) & 1) { _swrast_blend_span(ctx, rb, span); } - if (colorMask != 0xffffffff) { - _swrast_mask_rgba_span(ctx, rb, span); + if (colorMask[buf] != 0xffffffff) { + _swrast_mask_rgba_span(ctx, rb, span, buf); } if (span->arrayMask & SPAN_XY) { @@ -1766,9 +1766,7 @@ _swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, /** - * Get RGBA pixels from the given renderbuffer. Put the pixel colors into - * the span's specular color arrays. The specular color arrays should no - * longer be needed by time this function is called. + * Get RGBA pixels from the given renderbuffer. * Used by blending, logicop and masking functions. * \return pointer to the colors we read. */ @@ -1779,10 +1777,8 @@ _swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb, const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType); void *rbPixels; - /* - * Point rbPixels to a temporary space (use specular color arrays). - */ - rbPixels = span->array->attribs[FRAG_ATTRIB_COL1]; + /* Point rbPixels to a temporary space */ + rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1]; /* Get destination values from renderbuffer */ if (span->arrayMask & SPAN_XY) { diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 889164b9861..594b71a03c6 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -29,7 +29,6 @@ #include "main/colormac.h" #include "main/image.h" #include "main/imports.h" -#include "main/pixel.h" #include "shader/prog_instruction.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 0bb988e3ef9..76b65cc755e 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -747,28 +747,28 @@ get_border_color(const struct gl_texture_object *tObj, { switch (img->_BaseFormat) { case GL_RGB: - rgba[0] = tObj->BorderColor[0]; - rgba[1] = tObj->BorderColor[1]; - rgba[2] = tObj->BorderColor[2]; + rgba[0] = tObj->BorderColor.f[0]; + rgba[1] = tObj->BorderColor.f[1]; + rgba[2] = tObj->BorderColor.f[2]; rgba[3] = 1.0F; break; case GL_ALPHA: rgba[0] = rgba[1] = rgba[2] = 0.0; - rgba[3] = tObj->BorderColor[3]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_LUMINANCE: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; rgba[3] = 1.0; break; case GL_LUMINANCE_ALPHA: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; - rgba[3] = tObj->BorderColor[3]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_INTENSITY: - rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0]; break; default: - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } } @@ -2331,7 +2331,7 @@ sample_2d_array_linear(GLcontext *ctx, array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth); if (array < 0 || array >= depth) { - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } else { if (img->Border) { @@ -3002,7 +3002,7 @@ sample_depth_texture( GLcontext *ctx, img->FetchTexelf(img, col, row, slice, &depthSample); } else { - depthSample = tObj->BorderColor[0]; + depthSample = tObj->BorderColor.f[0]; } result = shadow_compare(function, texcoords[i][compare_coord], @@ -3053,21 +3053,21 @@ sample_depth_texture( GLcontext *ctx, } if (slice < 0 || slice >= (GLint) depth) { - depth00 = tObj->BorderColor[0]; - depth01 = tObj->BorderColor[0]; - depth10 = tObj->BorderColor[0]; - depth11 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; + depth01 = tObj->BorderColor.f[0]; + depth10 = tObj->BorderColor.f[0]; + depth11 = tObj->BorderColor.f[0]; } else { /* get four depth samples from the texture */ if (useBorderTexel & (I0BIT | J0BIT)) { - depth00 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j0, slice, &depth00); } if (useBorderTexel & (I1BIT | J0BIT)) { - depth10 = tObj->BorderColor[0]; + depth10 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j0, slice, &depth10); @@ -3075,13 +3075,13 @@ sample_depth_texture( GLcontext *ctx, if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) { if (useBorderTexel & (I0BIT | J1BIT)) { - depth01 = tObj->BorderColor[0]; + depth01 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j1, slice, &depth01); } if (useBorderTexel & (I1BIT | J1BIT)) { - depth11 = tObj->BorderColor[0]; + depth11 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j1, slice, &depth11); diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 5bec6066967..11184b72ce3 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1030,10 +1030,10 @@ _swrast_choose_triangle( GLcontext *ctx ) ctx->Depth.Func == GL_LESS && !ctx->Stencil._Enabled) { if ((rgbmode && - ctx->Color.ColorMask[0] == 0 && - ctx->Color.ColorMask[1] == 0 && - ctx->Color.ColorMask[2] == 0 && - ctx->Color.ColorMask[3] == 0) + ctx->Color.ColorMask[0][0] == 0 && + ctx->Color.ColorMask[0][1] == 0 && + ctx->Color.ColorMask[0][2] == 0 && + ctx->Color.ColorMask[0][3] == 0) || (!rgbmode && ctx->Color.IndexMask == 0)) { USE(occlusion_zless_triangle); diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index db21b4589de..5a14e595a04 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -38,7 +38,6 @@ #include "tnl.h" #include "t_context.h" #include "t_pipeline.h" -#include "t_vp_build.h" #include "vbo/vbo.h" diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 1c7c733883c..38757a0e288 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -26,17 +26,14 @@ */ #include "main/glheader.h" +#include "main/condrender.h" #include "main/context.h" #include "main/imports.h" -#include "main/state.h" #include "main/mtypes.h" #include "main/macros.h" #include "main/enums.h" #include "t_context.h" -#include "t_pipeline.h" -#include "t_vp_build.h" -#include "t_vertex.h" #include "tnl.h" @@ -386,6 +383,9 @@ void _tnl_draw_prims( GLcontext *ctx, GLuint max_basevertex = prim->basevertex; GLuint i; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + for (i = 1; i < nr_prims; i++) max_basevertex = MAX2(max_basevertex, prim[i].basevertex); diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index 01b30babb48..946b29e250f 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -28,7 +28,6 @@ #include "main/glheader.h" #include "main/context.h" #include "main/imports.h" -#include "main/state.h" #include "main/mtypes.h" #include "t_context.h" diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c index 99b67874556..13b84a7d77b 100644 --- a/src/mesa/tnl/t_rasterpos.c +++ b/src/mesa/tnl/t_rasterpos.c @@ -29,7 +29,6 @@ #include "main/feedback.h" #include "main/light.h" #include "main/macros.h" -#include "main/rastpos.h" #include "main/simple_list.h" #include "main/mtypes.h" diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index c289cdfbaac..5396548666f 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -40,7 +40,6 @@ #include "shader/prog_statevars.h" #include "shader/prog_execute.h" #include "swrast/s_context.h" -#include "swrast/s_texfilter.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -390,6 +389,13 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) #endif COPY_4V(store->results[attr].data[i], machine.Outputs[attr]); } + + /* FOGC is a special case. Fragment shader expects (f,0,0,1) */ + if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) { + store->results[VERT_RESULT_FOGC].data[i][1] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][2] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][3] = 1.0; + } #ifdef NAN_CHECK ASSERT(machine.Outputs[0][3] != 0.0F); #endif diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c index e168a89ea5e..a057befed0a 100644 --- a/src/mesa/vbo/vbo_exec.c +++ b/src/mesa/vbo/vbo_exec.c @@ -28,9 +28,6 @@ #include "main/api_arrayelt.h" #include "main/glheader.h" -#include "main/imports.h" -#include "main/context.h" -#include "main/macros.h" #include "main/mtypes.h" #include "main/vtxfmt.h" diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 6de8f059b79..2c82f7c9c5c 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -35,7 +35,6 @@ #include "main/bufferobj.h" #include "main/enums.h" #include "main/macros.h" -#include "glapi/dispatch.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 4f43856016c..d7dbbceb1b7 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -30,7 +30,6 @@ #include "main/context.h" #include "main/enums.h" #include "main/state.h" -#include "main/macros.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c index 9757c3d9f61..10f705cf844 100644 --- a/src/mesa/vbo/vbo_save.c +++ b/src/mesa/vbo/vbo_save.c @@ -28,8 +28,6 @@ #include "main/mtypes.h" #include "main/bufferobj.h" -#include "main/dlist.h" -#include "main/vtxfmt.h" #include "main/imports.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c index b7a74e4535a..f13a16e3b51 100644 --- a/src/mesa/vbo/vbo_save_loopback.c +++ b/src/mesa/vbo/vbo_save_loopback.c @@ -29,7 +29,6 @@ #include "main/glheader.h" #include "main/enums.h" #include "main/imports.h" -#include "main/macros.h" #include "main/mtypes.h" #include "glapi/dispatch.h" #include "glapi/glapi.h" diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index c45190b9dd3..2ca111217ce 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -34,7 +34,6 @@ #include "main/imports.h" #include "main/image.h" #include "main/macros.h" -#include "main/enums.h" #include "main/mtypes.h" #include "vbo_split.h" @@ -221,8 +220,6 @@ begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag ) { struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr]; -/* _mesa_printf("begin %s (%d)\n", _mesa_lookup_prim_by_nr(mode), begin_flag); */ - prim->mode = mode; prim->begin = begin_flag; } diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 134cff7ca46..bc83b5a0bd5 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -29800,16 +29800,24 @@ GL_PREFIX(FramebufferTextureLayerEXT): .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(ProvokingVertexEXT) - .type GL_PREFIX(ProvokingVertexEXT), @function -GL_PREFIX(ProvokingVertexEXT): + .globl GL_PREFIX(ColorMaskIndexedEXT) + .type GL_PREFIX(ColorMaskIndexedEXT), @function +GL_PREFIX(ColorMaskIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 6296(%rax), %r11 jmp *%r11 @@ -29821,18 +29829,25 @@ GL_PREFIX(ProvokingVertexEXT): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 6296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) + .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_788) - .type GL_PREFIX(_dispatch_stub_788), @function - HIDDEN(GL_PREFIX(_dispatch_stub_788)) -GL_PREFIX(_dispatch_stub_788): + .globl GL_PREFIX(DisableIndexedEXT) + .type GL_PREFIX(DisableIndexedEXT), @function +GL_PREFIX(DisableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6304(%rax), %r11 @@ -29840,9 +29855,9 @@ GL_PREFIX(_dispatch_stub_788): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6304(%rax), %r11 @@ -29856,21 +29871,20 @@ GL_PREFIX(_dispatch_stub_788): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) + .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_789) - .type GL_PREFIX(_dispatch_stub_789), @function - HIDDEN(GL_PREFIX(_dispatch_stub_789)) -GL_PREFIX(_dispatch_stub_789): + .globl GL_PREFIX(EnableIndexedEXT) + .type GL_PREFIX(EnableIndexedEXT), @function +GL_PREFIX(EnableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6312(%rax), %r11 @@ -29878,9 +29892,9 @@ GL_PREFIX(_dispatch_stub_789): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6312(%rax), %r11 @@ -29894,21 +29908,20 @@ GL_PREFIX(_dispatch_stub_789): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789) + .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_790) - .type GL_PREFIX(_dispatch_stub_790), @function - HIDDEN(GL_PREFIX(_dispatch_stub_790)) -GL_PREFIX(_dispatch_stub_790): + .globl GL_PREFIX(GetBooleanIndexedvEXT) + .type GL_PREFIX(GetBooleanIndexedvEXT), @function +GL_PREFIX(GetBooleanIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6320(%rax), %r11 @@ -29917,6 +29930,289 @@ GL_PREFIX(_dispatch_stub_790): pushq %rdi pushq %rsi pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetIntegerIndexedvEXT) + .type GL_PREFIX(GetIntegerIndexedvEXT), @function +GL_PREFIX(GetIntegerIndexedvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsEnabledIndexedEXT) + .type GL_PREFIX(IsEnabledIndexedEXT), @function +GL_PREFIX(IsEnabledIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BeginConditionalRenderNV) + .type GL_PREFIX(BeginConditionalRenderNV), @function +GL_PREFIX(BeginConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(EndConditionalRenderNV) + .type GL_PREFIX(EndConditionalRenderNV), @function +GL_PREFIX(EndConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6352(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProvokingVertexEXT) + .type GL_PREFIX(ProvokingVertexEXT), @function +GL_PREFIX(ProvokingVertexEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_796) + .type GL_PREFIX(_dispatch_stub_796), @function + HIDDEN(GL_PREFIX(_dispatch_stub_796)) +GL_PREFIX(_dispatch_stub_796): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_797) + .type GL_PREFIX(_dispatch_stub_797), @function + HIDDEN(GL_PREFIX(_dispatch_stub_797)) +GL_PREFIX(_dispatch_stub_797): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_798) + .type GL_PREFIX(_dispatch_stub_798), @function + HIDDEN(GL_PREFIX(_dispatch_stub_798)) +GL_PREFIX(_dispatch_stub_798): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT @@ -29925,13 +30221,13 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29945,19 +30241,19 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790) + .size GL_PREFIX(_dispatch_stub_798), .-GL_PREFIX(_dispatch_stub_798) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_791) - .type GL_PREFIX(_dispatch_stub_791), @function - HIDDEN(GL_PREFIX(_dispatch_stub_791)) -GL_PREFIX(_dispatch_stub_791): + .globl GL_PREFIX(_dispatch_stub_799) + .type GL_PREFIX(_dispatch_stub_799), @function + HIDDEN(GL_PREFIX(_dispatch_stub_799)) +GL_PREFIX(_dispatch_stub_799): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29971,13 +30267,13 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29991,19 +30287,19 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791) + .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_792) - .type GL_PREFIX(_dispatch_stub_792), @function - HIDDEN(GL_PREFIX(_dispatch_stub_792)) -GL_PREFIX(_dispatch_stub_792): + .globl GL_PREFIX(_dispatch_stub_800) + .type GL_PREFIX(_dispatch_stub_800), @function + HIDDEN(GL_PREFIX(_dispatch_stub_800)) +GL_PREFIX(_dispatch_stub_800): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30017,13 +30313,13 @@ GL_PREFIX(_dispatch_stub_792): popq %rdx popq %rsi popq %rdi - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30037,19 +30333,19 @@ GL_PREFIX(_dispatch_stub_792): popq %rdx popq %rsi popq %rdi - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792) + .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_793) - .type GL_PREFIX(_dispatch_stub_793), @function - HIDDEN(GL_PREFIX(_dispatch_stub_793)) -GL_PREFIX(_dispatch_stub_793): + .globl GL_PREFIX(_dispatch_stub_801) + .type GL_PREFIX(_dispatch_stub_801), @function + HIDDEN(GL_PREFIX(_dispatch_stub_801)) +GL_PREFIX(_dispatch_stub_801): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30059,13 +30355,13 @@ GL_PREFIX(_dispatch_stub_793): popq %rdx popq %rsi popq %rdi - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30075,19 +30371,19 @@ GL_PREFIX(_dispatch_stub_793): popq %rdx popq %rsi popq %rdi - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793) + .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_794) - .type GL_PREFIX(_dispatch_stub_794), @function - HIDDEN(GL_PREFIX(_dispatch_stub_794)) -GL_PREFIX(_dispatch_stub_794): + .globl GL_PREFIX(_dispatch_stub_802) + .type GL_PREFIX(_dispatch_stub_802), @function + HIDDEN(GL_PREFIX(_dispatch_stub_802)) +GL_PREFIX(_dispatch_stub_802): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30097,13 +30393,13 @@ GL_PREFIX(_dispatch_stub_794): popq %rdx popq %rsi popq %rdi - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30113,10 +30409,10 @@ GL_PREFIX(_dispatch_stub_794): popq %rdx popq %rsi popq %rdi - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_794), .-GL_PREFIX(_dispatch_stub_794) + .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index 0d7e0f1f98b..14cfa910aaf 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -61,21 +61,11 @@ do { \ printf( "\n" ); \ } while (0) -#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) #define OFFSET( s, t, m ) \ - printf( "#define %s\t%ld\n", s, offsetof( t, m ) ); -#else -#define OFFSET( s, t, m ) \ - printf( "#define %s\t%d\n", s, offsetof( t, m ) ); -#endif + printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) ); -#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) -#define SIZEOF( s, t ) \ - printf( "#define %s\t%ld\n", s, sizeof(t) ); -#else #define SIZEOF( s, t ) \ - printf( "#define %s\t%d\n", s, sizeof(t) ); -#endif + printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) ); #define DEFINE( s, d ) \ printf( "#define %s\t0x%x\n", s, d ); diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 0da924c37f2..6668852514c 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -968,21 +968,29 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12) HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) + GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0) GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12) - HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12)) - GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12) - HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12)) - GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16) - HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16)) - GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16) - HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16)) - GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16) - HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16)) - GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12) - HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12)) - GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12) - HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12)) + GL_STUB(_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_796@12) + HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12)) + GL_STUB(_dispatch_stub_797, _gloffset_TextureRangeAPPLE, _dispatch_stub_797@12) + HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12)) + GL_STUB(_dispatch_stub_798, _gloffset_StencilFuncSeparateATI, _dispatch_stub_798@16) + HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16)) + GL_STUB(_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_799@16) + HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16)) + GL_STUB(_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_800@16) + HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@16)) + GL_STUB(_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_801@12) + HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12)) + GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12) + HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) diff --git a/src/mesa/x86/x86_xform.c b/src/mesa/x86/x86_xform.c index 52f6b25d817..c834e2b468b 100644 --- a/src/mesa/x86/x86_xform.c +++ b/src/mesa/x86/x86_xform.c @@ -30,7 +30,6 @@ #include "main/glheader.h" #include "main/context.h" #include "math/m_xform.h" -#include "tnl/t_context.h" #include "x86_xform.h" #include "common_x86_asm.h" |