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-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 5615040946f..679fa2f82a2 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -37,6 +37,7 @@
#include "drivers/common/meta.h"
#include "intel_context.h"
+#include "intel_batchbuffer.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
@@ -591,6 +592,7 @@ static void
intel_finish_render_texture(GLcontext * ctx,
struct gl_renderbuffer_attachment *att)
{
+ struct intel_context *intel = intel_context(ctx);
struct gl_texture_object *tex_obj = att->Texture;
struct gl_texture_image *image =
tex_obj->Image[att->CubeMapFace][att->TextureLevel];
@@ -598,8 +600,14 @@ intel_finish_render_texture(GLcontext * ctx,
/* Flag that this image may now be validated into the object's miptree. */
intel_image->used_as_render_target = GL_FALSE;
-}
+ /* Since we've (probably) rendered to the texture and will (likely) use
+ * it in the texture domain later on in this batchbuffer, flush the
+ * batch. Once again, we wish for a domain tracker in libdrm to cover
+ * usage inside of a batchbuffer like GEM does in the kernel.
+ */
+ intel_batchbuffer_emit_mi_flush(intel->batch);
+}
/**
* Do additional "completeness" testing of a framebuffer object.