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-rw-r--r--src/mesa/shader/arbprogparse.c217
1 files changed, 98 insertions, 119 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 038c18fce50..66cc4939359 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -41,7 +41,7 @@
#include "nvfragprog.h"
#include "arbprogparse.h"
#include "grammar_mesa.h"
-
+#include "program.h"
#include "dispatch.h"
#ifndef __extension__
@@ -2395,100 +2395,85 @@ parse_masked_address_reg (GLcontext * ctx, GLubyte ** inst,
/**
* Parse out a swizzle mask.
*
- * The values in the input stream are:
- * COMPONENT_X -> x/r
- * COMPONENT_Y -> y/g
- * COMPONENT_Z-> z/b
- * COMPONENT_W-> w/a
- *
- * The values in the output mask are:
- * 0 -> x/r
- * 1 -> y/g
- * 2 -> z/b
- * 3 -> w/a
+ * Basically convert COMPONENT_X/Y/Z/W to SWIZZLE_X/Y/Z/W
*
* The len parameter allows us to grab 4 components for a vector
* swizzle, or just 1 component for a scalar src register selection
*/
-static GLuint
-parse_swizzle_mask (GLubyte ** inst, GLubyte * mask, GLint len)
+static void
+parse_swizzle_mask(GLubyte ** inst, GLubyte *swizzle, GLint len)
{
- GLint a;
+ GLint i;
- for (a = 0; a < 4; a++)
- mask[a] = a;
+ for (i = 0; i < 4; i++)
+ swizzle[i] = i;
- for (a = 0; a < len; a++) {
+ for (i = 0; i < len; i++) {
switch (*(*inst)++) {
case COMPONENT_X:
- mask[a] = 0;
+ swizzle[i] = SWIZZLE_X;
break;
-
case COMPONENT_Y:
- mask[a] = 1;
+ swizzle[i] = SWIZZLE_Y;
break;
-
case COMPONENT_Z:
- mask[a] = 2;
+ swizzle[i] = SWIZZLE_Z;
break;
-
case COMPONENT_W:
- mask[a] = 3;
+ swizzle[i] = SWIZZLE_W;
break;
+ default:
+ _mesa_problem(NULL, "bad component in parse_swizzle_mask()");
+ return;
}
}
-
- return 0;
}
+
/**
+ * Parse an extended swizzle mask which is a sequence of
+ * four x/y/z/w/0/1 tokens.
+ * \return swizzle four swizzle values
+ * \return negateMask four element bitfield
*/
-static GLuint
-parse_extended_swizzle_mask(GLubyte **inst, GLubyte *mask, GLubyte *negate)
+static void
+parse_extended_swizzle_mask(GLubyte **inst, GLubyte swizzle[4],
+ GLubyte *negateMask)
{
- GLint a;
- GLubyte swz;
+ GLint i;
- *negate = 0x0;
- for (a = 0; a < 4; a++) {
- if (parse_sign (inst) == -1)
- *negate |= (1 << a);
+ *negateMask = 0x0;
+ for (i = 0; i < 4; i++) {
+ GLubyte swz;
+ if (parse_sign(inst) == -1)
+ *negateMask |= (1 << i);
swz = *(*inst)++;
switch (swz) {
case COMPONENT_0:
- mask[a] = SWIZZLE_ZERO;
+ swizzle[i] = SWIZZLE_ZERO;
break;
case COMPONENT_1:
- mask[a] = SWIZZLE_ONE;
+ swizzle[i] = SWIZZLE_ONE;
break;
case COMPONENT_X:
- mask[a] = SWIZZLE_X;
+ swizzle[i] = SWIZZLE_X;
break;
case COMPONENT_Y:
- mask[a] = SWIZZLE_Y;
+ swizzle[i] = SWIZZLE_Y;
break;
case COMPONENT_Z:
- mask[a] = SWIZZLE_Z;
+ swizzle[i] = SWIZZLE_Z;
break;
case COMPONENT_W:
- mask[a] = SWIZZLE_W;
+ swizzle[i] = SWIZZLE_W;
break;
-
+ default:
+ _mesa_problem(NULL, "bad case in parse_extended_swizzle_mask()");
+ return;
}
-#if 0
- if (swz == 0)
- mask[a] = SWIZZLE_ZERO;
- else if (swz == 1)
- mask[a] = SWIZZLE_ONE;
- else
- mask[a] = swz - 2;
-#endif
-
}
-
- return 0;
}
@@ -2657,37 +2642,33 @@ parse_src_reg (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head,
/**
*/
static GLuint
-parse_fp_vector_src_reg (GLcontext * ctx, GLubyte ** inst,
- struct var_cache **vc_head, struct arb_program *Program,
- struct fp_src_register *reg )
+parse_fp_vector_src_reg(GLcontext * ctx, GLubyte ** inst,
+ struct var_cache **vc_head,
+ struct arb_program *program,
+ struct fp_src_register *reg)
{
-
- GLint File;
- GLint Index;
- GLboolean Negate;
- GLubyte Swizzle[4];
- GLboolean IsRelOffset;
+ GLint file;
+ GLint index;
+ GLboolean negate;
+ GLubyte swizzle[4];
+ GLboolean isRelOffset;
/* Grab the sign */
- Negate = (parse_sign (inst) == -1) ? 0xf : 0x0;
+ negate = (parse_sign (inst) == -1) ? 0xf : 0x0;
/* And the src reg */
- if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset))
+ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset))
return 1;
/* finally, the swizzle */
- parse_swizzle_mask (inst, Swizzle, 4);
+ parse_swizzle_mask(inst, swizzle, 4);
- reg->File = File;
- reg->Index = Index;
+ reg->File = file;
+ reg->Index = index;
reg->Abs = 0; /* NV only */
reg->NegateAbs = 0; /* NV only */
- reg->NegateBase = Negate;
- reg->Swizzle = (Swizzle[0] << 0 |
- Swizzle[1] << 3 |
- Swizzle[2] << 6 |
- Swizzle[3] << 9);
-
+ reg->NegateBase = negate;
+ reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
return 0;
}
@@ -2732,7 +2713,7 @@ parse_fp_scalar_src_reg (GLcontext * ctx, GLubyte ** inst,
return 1;
/* finally, the swizzle */
- parse_swizzle_mask (inst, Swizzle, 1);
+ parse_swizzle_mask(inst, Swizzle, 1);
reg->File = File;
reg->Index = Index;
@@ -3036,20 +3017,20 @@ parse_fp_instruction (GLcontext * ctx, GLubyte ** inst,
return 1;
{
- GLubyte Swizzle[4];
+ GLubyte swizzle[4];
GLubyte negateMask;
- GLint File, Index;
+ GLint file, index;
- if (parse_src_reg(ctx, inst, vc_head, Program, &File, &Index, &rel))
+ if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &rel))
return 1;
- parse_extended_swizzle_mask (inst, Swizzle, &negateMask);
- fp->SrcReg[0].File = File;
- fp->SrcReg[0].Index = Index;
+ parse_extended_swizzle_mask(inst, swizzle, &negateMask);
+ fp->SrcReg[0].File = file;
+ fp->SrcReg[0].Index = index;
fp->SrcReg[0].NegateBase = negateMask;
- fp->SrcReg[0].Swizzle = (Swizzle[0] << 0 |
- Swizzle[1] << 3 |
- Swizzle[2] << 6 |
- Swizzle[3] << 9);
+ fp->SrcReg[0].Swizzle = MAKE_SWIZZLE4(swizzle[0],
+ swizzle[1],
+ swizzle[2],
+ swizzle[3]);
}
break;
@@ -3170,35 +3151,33 @@ parse_vp_address_reg (GLcontext * ctx, GLubyte ** inst,
/**
*/
static GLuint
-parse_vp_vector_src_reg (GLcontext * ctx, GLubyte ** inst,
- struct var_cache **vc_head, struct arb_program *Program,
- struct vp_src_register *reg )
+parse_vp_vector_src_reg(GLcontext * ctx, GLubyte ** inst,
+ struct var_cache **vc_head,
+ struct arb_program *program,
+ struct vp_src_register *reg )
{
-
- GLint File;
- GLint Index;
- GLboolean Negate;
- GLubyte Swizzle[4];
- GLboolean IsRelOffset;
+ GLint file;
+ GLint index;
+ GLboolean negate;
+ GLubyte swizzle[4];
+ GLboolean isRelOffset;
/* Grab the sign */
- Negate = (parse_sign (inst) == -1) ? 0xf : 0x0;
+ negate = (parse_sign (inst) == -1) ? 0xf : 0x0;
/* And the src reg */
- if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset))
+ if (parse_src_reg (ctx, inst, vc_head, program, &file, &index, &isRelOffset))
return 1;
/* finally, the swizzle */
- parse_swizzle_mask (inst, Swizzle, 4);
+ parse_swizzle_mask(inst, swizzle, 4);
- reg->File = File;
- reg->Index = Index;
- reg->Swizzle = ((Swizzle[0] << 0) |
- (Swizzle[1] << 3) |
- (Swizzle[2] << 6) |
- (Swizzle[3] << 9));
- reg->Negate = Negate;
- reg->RelAddr = IsRelOffset;
+ reg->File = file;
+ reg->Index = index;
+ reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1],
+ swizzle[2], swizzle[3]);
+ reg->Negate = negate;
+ reg->RelAddr = isRelOffset;
return 0;
}
@@ -3223,7 +3202,7 @@ parse_vp_scalar_src_reg (GLcontext * ctx, GLubyte ** inst,
return 1;
/* finally, the swizzle */
- parse_swizzle_mask (inst, Swizzle, 1);
+ parse_swizzle_mask(inst, Swizzle, 1);
reg->File = File;
reg->Index = Index;
@@ -3421,25 +3400,25 @@ parse_vp_instruction (GLcontext * ctx, GLubyte ** inst,
break;
}
{
- GLubyte Swizzle[4];
- GLubyte NegateMask;
- GLboolean RelAddr;
- GLint File, Index;
+ GLubyte swizzle[4];
+ GLubyte negateMask;
+ GLboolean relAddr;
+ GLint file, index;
if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
return 1;
- if (parse_src_reg(ctx, inst, vc_head, Program, &File, &Index, &RelAddr))
+ if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &relAddr))
return 1;
- parse_extended_swizzle_mask (inst, Swizzle, &NegateMask);
- vp->SrcReg[0].File = File;
- vp->SrcReg[0].Index = Index;
- vp->SrcReg[0].Negate = NegateMask;
- vp->SrcReg[0].Swizzle = (Swizzle[0] << 0 |
- Swizzle[1] << 3 |
- Swizzle[2] << 6 |
- Swizzle[3] << 9);
- vp->SrcReg[0].RelAddr = RelAddr;
+ parse_extended_swizzle_mask (inst, swizzle, &negateMask);
+ vp->SrcReg[0].File = file;
+ vp->SrcReg[0].Index = index;
+ vp->SrcReg[0].Negate = negateMask;
+ vp->SrcReg[0].Swizzle = MAKE_SWIZZLE4(swizzle[0],
+ swizzle[1],
+ swizzle[2],
+ swizzle[3]);
+ vp->SrcReg[0].RelAddr = relAddr;
}
break;
}