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-rw-r--r--src/glsl/glsl_parser.yy18
-rw-r--r--src/glsl/glsl_parser_extras.cpp1
-rw-r--r--src/glsl/glsl_parser_extras.h2
3 files changed, 20 insertions, 1 deletions
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index e43bc4f17ba..2b5061d4c57 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -1231,6 +1231,15 @@ layout_qualifier_id:
}
}
+ /* Layout qualifiers for ARB_shader_image_load_store. */
+ if (state->ARB_shader_image_load_store_enable ||
+ state->is_version(420, 0)) {
+ if (!$$.flags.i &&
+ match_layout_qualifier($1, "early_fragment_tests", state) == 0) {
+ $$.flags.q.early_fragment_tests = 1;
+ }
+ }
+
if (!$$.flags.i) {
_mesa_glsl_error(& @1, state, "unrecognized layout identifier "
"`%s'", $1);
@@ -2388,6 +2397,13 @@ layout_defaults:
}
}
break;
+ case MESA_SHADER_FRAGMENT:
+ if ($1.flags.q.early_fragment_tests) {
+ state->early_fragment_tests = true;
+ } else {
+ _mesa_glsl_error(& @1, state, "invalid input layout qualifier");
+ }
+ break;
case MESA_SHADER_COMPUTE: {
if ($1.flags.q.local_size == 0) {
_mesa_glsl_error(& @1, state,
@@ -2409,7 +2425,7 @@ layout_defaults:
default:
_mesa_glsl_error(& @1, state,
"input layout qualifiers only valid in "
- "geometry and compute shaders");
+ "geometry, fragment and compute shaders");
break;
}
}
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 196714f3272..8bab7a981f2 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -197,6 +197,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->gs_input_prim_type = GL_POINTS;
this->gs_input_size = 0;
this->out_qualifier = new(this) ast_type_qualifier();
+ this->early_fragment_tests = false;
memset(this->atomic_counter_offsets, 0,
sizeof(this->atomic_counter_offsets));
}
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 2083d555f67..ba32c086e3a 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -395,6 +395,8 @@ struct _mesa_glsl_parse_state {
*/
unsigned gs_input_size;
+ bool early_fragment_tests;
+
/** Atomic counter offsets by binding */
unsigned atomic_counter_offsets[MAX_COMBINED_ATOMIC_BUFFERS];
};