diff options
-rw-r--r-- | src/glsl/builtin_functions.cpp | 230 | ||||
-rw-r--r-- | src/glsl/lower_ubo_reference.cpp | 18 | ||||
-rw-r--r-- | src/glsl/nir/glsl_to_nir.cpp | 16 |
3 files changed, 132 insertions, 132 deletions
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp index 88f9a713368..4462bfd2324 100644 --- a/src/glsl/builtin_functions.cpp +++ b/src/glsl/builtin_functions.cpp @@ -774,16 +774,16 @@ private: ir_function_signature *_atomic_counter_op(const char *intrinsic, builtin_available_predicate avail); - ir_function_signature *_atomic_ssbo_intrinsic2(builtin_available_predicate avail, - const glsl_type *type); - ir_function_signature *_atomic_ssbo_op2(const char *intrinsic, - builtin_available_predicate avail, - const glsl_type *type); - ir_function_signature *_atomic_ssbo_intrinsic3(builtin_available_predicate avail, - const glsl_type *type); - ir_function_signature *_atomic_ssbo_op3(const char *intrinsic, - builtin_available_predicate avail, - const glsl_type *type); + ir_function_signature *_atomic_intrinsic2(builtin_available_predicate avail, + const glsl_type *type); + ir_function_signature *_atomic_op2(const char *intrinsic, + builtin_available_predicate avail, + const glsl_type *type); + ir_function_signature *_atomic_intrinsic3(builtin_available_predicate avail, + const glsl_type *type); + ir_function_signature *_atomic_op3(const char *intrinsic, + builtin_available_predicate avail, + const glsl_type *type); B1(min3) B1(max3) @@ -930,53 +930,53 @@ builtin_builder::create_intrinsics() _atomic_counter_intrinsic(shader_atomic_counters), NULL); - add_function("__intrinsic_ssbo_atomic_add", - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::int_type), - NULL); - add_function("__intrinsic_ssbo_atomic_min", - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::int_type), - NULL); - add_function("__intrinsic_ssbo_atomic_max", - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::int_type), - NULL); - add_function("__intrinsic_ssbo_atomic_and", - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::int_type), - NULL); - add_function("__intrinsic_ssbo_atomic_or", - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::int_type), - NULL); - add_function("__intrinsic_ssbo_atomic_xor", - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::int_type), - NULL); - add_function("__intrinsic_ssbo_atomic_exchange", - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_intrinsic2(shader_storage_buffer_object, - glsl_type::int_type), - NULL); - add_function("__intrinsic_ssbo_atomic_comp_swap", - _atomic_ssbo_intrinsic3(shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_intrinsic3(shader_storage_buffer_object, - glsl_type::int_type), + add_function("__intrinsic_atomic_add", + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::int_type), + NULL); + add_function("__intrinsic_atomic_min", + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::int_type), + NULL); + add_function("__intrinsic_atomic_max", + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::int_type), + NULL); + add_function("__intrinsic_atomic_and", + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::int_type), + NULL); + add_function("__intrinsic_atomic_or", + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::int_type), + NULL); + add_function("__intrinsic_atomic_xor", + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::int_type), + NULL); + add_function("__intrinsic_atomic_exchange", + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_intrinsic2(shader_storage_buffer_object, + glsl_type::int_type), + NULL); + add_function("__intrinsic_atomic_comp_swap", + _atomic_intrinsic3(shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_intrinsic3(shader_storage_buffer_object, + glsl_type::int_type), NULL); add_image_functions(false); @@ -2682,68 +2682,68 @@ builtin_builder::create_builtins() NULL); add_function("atomicAdd", - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_add", - shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_add", - shader_storage_buffer_object, - glsl_type::int_type), + _atomic_op2("__intrinsic_atomic_add", + shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_op2("__intrinsic_atomic_add", + shader_storage_buffer_object, + glsl_type::int_type), NULL); add_function("atomicMin", - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_min", - shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_min", - shader_storage_buffer_object, - glsl_type::int_type), + _atomic_op2("__intrinsic_atomic_min", + shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_op2("__intrinsic_atomic_min", + shader_storage_buffer_object, + glsl_type::int_type), NULL); add_function("atomicMax", - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_max", - shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_max", - shader_storage_buffer_object, - glsl_type::int_type), + _atomic_op2("__intrinsic_atomic_max", + shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_op2("__intrinsic_atomic_max", + shader_storage_buffer_object, + glsl_type::int_type), NULL); add_function("atomicAnd", - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_and", - shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_and", - shader_storage_buffer_object, - glsl_type::int_type), + _atomic_op2("__intrinsic_atomic_and", + shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_op2("__intrinsic_atomic_and", + shader_storage_buffer_object, + glsl_type::int_type), NULL); add_function("atomicOr", - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_or", - shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_or", - shader_storage_buffer_object, - glsl_type::int_type), + _atomic_op2("__intrinsic_atomic_or", + shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_op2("__intrinsic_atomic_or", + shader_storage_buffer_object, + glsl_type::int_type), NULL); add_function("atomicXor", - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_xor", - shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_xor", - shader_storage_buffer_object, - glsl_type::int_type), + _atomic_op2("__intrinsic_atomic_xor", + shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_op2("__intrinsic_atomic_xor", + shader_storage_buffer_object, + glsl_type::int_type), NULL); add_function("atomicExchange", - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_exchange", - shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_op2("__intrinsic_ssbo_atomic_exchange", - shader_storage_buffer_object, - glsl_type::int_type), + _atomic_op2("__intrinsic_atomic_exchange", + shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_op2("__intrinsic_atomic_exchange", + shader_storage_buffer_object, + glsl_type::int_type), NULL); add_function("atomicCompSwap", - _atomic_ssbo_op3("__intrinsic_ssbo_atomic_comp_swap", - shader_storage_buffer_object, - glsl_type::uint_type), - _atomic_ssbo_op3("__intrinsic_ssbo_atomic_comp_swap", - shader_storage_buffer_object, - glsl_type::int_type), + _atomic_op3("__intrinsic_atomic_comp_swap", + shader_storage_buffer_object, + glsl_type::uint_type), + _atomic_op3("__intrinsic_atomic_comp_swap", + shader_storage_buffer_object, + glsl_type::int_type), NULL); add_function("min3", @@ -5097,8 +5097,8 @@ builtin_builder::_atomic_counter_intrinsic(builtin_available_predicate avail) } ir_function_signature * -builtin_builder::_atomic_ssbo_intrinsic2(builtin_available_predicate avail, - const glsl_type *type) +builtin_builder::_atomic_intrinsic2(builtin_available_predicate avail, + const glsl_type *type) { ir_variable *atomic = in_var(type, "atomic"); ir_variable *data = in_var(type, "data"); @@ -5107,8 +5107,8 @@ builtin_builder::_atomic_ssbo_intrinsic2(builtin_available_predicate avail, } ir_function_signature * -builtin_builder::_atomic_ssbo_intrinsic3(builtin_available_predicate avail, - const glsl_type *type) +builtin_builder::_atomic_intrinsic3(builtin_available_predicate avail, + const glsl_type *type) { ir_variable *atomic = in_var(type, "atomic"); ir_variable *data1 = in_var(type, "data1"); @@ -5132,9 +5132,9 @@ builtin_builder::_atomic_counter_op(const char *intrinsic, } ir_function_signature * -builtin_builder::_atomic_ssbo_op2(const char *intrinsic, - builtin_available_predicate avail, - const glsl_type *type) +builtin_builder::_atomic_op2(const char *intrinsic, + builtin_available_predicate avail, + const glsl_type *type) { ir_variable *atomic = in_var(type, "atomic_var"); ir_variable *data = in_var(type, "atomic_data"); @@ -5148,9 +5148,9 @@ builtin_builder::_atomic_ssbo_op2(const char *intrinsic, } ir_function_signature * -builtin_builder::_atomic_ssbo_op3(const char *intrinsic, - builtin_available_predicate avail, - const glsl_type *type) +builtin_builder::_atomic_op3(const char *intrinsic, + builtin_available_predicate avail, + const glsl_type *type) { ir_variable *atomic = in_var(type, "atomic_var"); ir_variable *data1 = in_var(type, "atomic_data1"); diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp index 34c1f2cf7f2..bbaf46160da 100644 --- a/src/glsl/lower_ubo_reference.cpp +++ b/src/glsl/lower_ubo_reference.cpp @@ -955,7 +955,7 @@ lower_ubo_reference_visitor::lower_ssbo_atomic_intrinsic(ir_call *ir) sig->is_intrinsic = true; char func_name[64]; - sprintf(func_name, "%s_internal", ir->callee_name()); + sprintf(func_name, "%s_ssbo", ir->callee_name()); ir_function *f = new(mem_ctx) ir_function(func_name); f->add_signature(sig); @@ -980,14 +980,14 @@ ir_call * lower_ubo_reference_visitor::check_for_ssbo_atomic_intrinsic(ir_call *ir) { const char *callee = ir->callee_name(); - if (!strcmp("__intrinsic_ssbo_atomic_add", callee) || - !strcmp("__intrinsic_ssbo_atomic_min", callee) || - !strcmp("__intrinsic_ssbo_atomic_max", callee) || - !strcmp("__intrinsic_ssbo_atomic_and", callee) || - !strcmp("__intrinsic_ssbo_atomic_or", callee) || - !strcmp("__intrinsic_ssbo_atomic_xor", callee) || - !strcmp("__intrinsic_ssbo_atomic_exchange", callee) || - !strcmp("__intrinsic_ssbo_atomic_comp_swap", callee)) { + if (!strcmp("__intrinsic_atomic_add", callee) || + !strcmp("__intrinsic_atomic_min", callee) || + !strcmp("__intrinsic_atomic_max", callee) || + !strcmp("__intrinsic_atomic_and", callee) || + !strcmp("__intrinsic_atomic_or", callee) || + !strcmp("__intrinsic_atomic_xor", callee) || + !strcmp("__intrinsic_atomic_exchange", callee) || + !strcmp("__intrinsic_atomic_comp_swap", callee)) { return lower_ssbo_atomic_intrinsic(ir); } diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index 779364b9abc..42f0ca5a904 100644 --- a/src/glsl/nir/glsl_to_nir.cpp +++ b/src/glsl/nir/glsl_to_nir.cpp @@ -687,15 +687,15 @@ nir_visitor::visit(ir_call *ir) op = nir_intrinsic_store_ssbo; } else if (strcmp(ir->callee_name(), "__intrinsic_load_ssbo") == 0) { op = nir_intrinsic_load_ssbo; - } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_add_internal") == 0) { + } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_add_ssbo") == 0) { op = nir_intrinsic_ssbo_atomic_add; - } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_and_internal") == 0) { + } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_and_ssbo") == 0) { op = nir_intrinsic_ssbo_atomic_and; - } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_or_internal") == 0) { + } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_or_ssbo") == 0) { op = nir_intrinsic_ssbo_atomic_or; - } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_xor_internal") == 0) { + } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_xor_ssbo") == 0) { op = nir_intrinsic_ssbo_atomic_xor; - } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_min_internal") == 0) { + } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_min_ssbo") == 0) { assert(ir->return_deref); if (ir->return_deref->type == glsl_type::int_type) op = nir_intrinsic_ssbo_atomic_imin; @@ -703,7 +703,7 @@ nir_visitor::visit(ir_call *ir) op = nir_intrinsic_ssbo_atomic_umin; else unreachable("Invalid type"); - } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_max_internal") == 0) { + } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_max_ssbo") == 0) { assert(ir->return_deref); if (ir->return_deref->type == glsl_type::int_type) op = nir_intrinsic_ssbo_atomic_imax; @@ -711,9 +711,9 @@ nir_visitor::visit(ir_call *ir) op = nir_intrinsic_ssbo_atomic_umax; else unreachable("Invalid type"); - } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_exchange_internal") == 0) { + } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_exchange_ssbo") == 0) { op = nir_intrinsic_ssbo_atomic_exchange; - } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_comp_swap_internal") == 0) { + } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_comp_swap_ssbo") == 0) { op = nir_intrinsic_ssbo_atomic_comp_swap; } else if (strcmp(ir->callee_name(), "__intrinsic_shader_clock") == 0) { op = nir_intrinsic_shader_clock; |