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-rw-r--r--src/gallium/drivers/v3d/v3d_screen.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c
index 0405882b6ff..6a2dc15179d 100644
--- a/src/gallium/drivers/v3d/v3d_screen.c
+++ b/src/gallium/drivers/v3d/v3d_screen.c
@@ -142,7 +142,15 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return 0;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
- return 0;
+ /* XXX perf: we don't want to emit these extra blits for
+ * glReadPixels(), since we still have to do an uncached read
+ * from the GPU of the result after waiting for the TFU blit
+ * to happen. However, disabling this introduces instability
+ * in
+ * dEQP-GLES31.functional.image_load_store.early_fragment_tests.*
+ * and corruption in chromium's rendering.
+ */
+ return 1;
case PIPE_CAP_COMPUTE:
return screen->has_csd && screen->devinfo.ver >= 41;