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-rw-r--r--Makefile7
-rw-r--r--configs/linux8
-rw-r--r--docs/README.WIN3223
-rw-r--r--docs/news.html7
-rw-r--r--docs/relnotes-7.6.1.html10
-rw-r--r--include/GL/glx_mangle.h1
-rw-r--r--progs/Makefile2
-rw-r--r--progs/util/shaderutil.c6
-rw-r--r--scons/gallium.py2
-rw-r--r--scons/llvm.py52
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c171
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.h25
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c18
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_pstipple.c14
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_vcache.c3
-rw-r--r--src/gallium/auxiliary/rbug/README4
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.c30
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sanity.c2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.c1
-rw-r--r--src/gallium/auxiliary/util/u_blit.c26
-rw-r--r--src/gallium/auxiliary/util/u_format.csv10
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c33
-rw-r--r--src/gallium/auxiliary/util/u_math.h33
-rw-r--r--src/gallium/auxiliary/util/u_mm.c7
-rw-r--r--src/gallium/auxiliary/util/u_surface.c6
-rw-r--r--src/gallium/auxiliary/vl/vl_compositor.c16
-rw-r--r--src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c50
-rw-r--r--src/gallium/drivers/cell/ppu/cell_pipe_state.c4
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_emit.c7
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.c27
-rw-r--r--src/gallium/drivers/failover/fo_context.h6
-rw-r--r--src/gallium/drivers/failover/fo_state.c89
-rw-r--r--src/gallium/drivers/failover/fo_state_emit.c14
-rw-r--r--src/gallium/drivers/i915/i915_state.c4
-rw-r--r--src/gallium/drivers/i915/i915_state_sampler.c2
-rw-r--r--src/gallium/drivers/i915/i915_texture.c96
-rw-r--r--src/gallium/drivers/identity/id_context.c68
-rw-r--r--src/gallium/drivers/llvmpipe/README36
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_depth.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_sample.c6
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.c3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.c58
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c29
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_sampler.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_vs.c1
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_cache.c5
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_sample_c.c30
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c33
-rw-r--r--src/gallium/drivers/nv04/nv04_fragtex.c4
-rw-r--r--src/gallium/drivers/nv04/nv04_miptree.c19
-rw-r--r--src/gallium/drivers/nv04/nv04_state.c4
-rw-r--r--src/gallium/drivers/nv04/nv04_transfer.c7
-rw-r--r--src/gallium/drivers/nv10/nv10_fragtex.c8
-rw-r--r--src/gallium/drivers/nv10/nv10_miptree.c18
-rw-r--r--src/gallium/drivers/nv10/nv10_state.c4
-rw-r--r--src/gallium/drivers/nv10/nv10_transfer.c7
-rw-r--r--src/gallium/drivers/nv20/nv20_fragtex.c8
-rw-r--r--src/gallium/drivers/nv20/nv20_miptree.c31
-rw-r--r--src/gallium/drivers/nv20/nv20_state.c4
-rw-r--r--src/gallium/drivers/nv20/nv20_transfer.c7
-rw-r--r--src/gallium/drivers/nv30/nv30_fragtex.c10
-rw-r--r--src/gallium/drivers/nv30/nv30_miptree.c36
-rw-r--r--src/gallium/drivers/nv30/nv30_state.c4
-rw-r--r--src/gallium/drivers/nv30/nv30_transfer.c7
-rw-r--r--src/gallium/drivers/nv40/nv40_fragtex.c6
-rw-r--r--src/gallium/drivers/nv40/nv40_miptree.c36
-rw-r--r--src/gallium/drivers/nv40/nv40_state.c4
-rw-r--r--src/gallium/drivers/nv40/nv40_transfer.c7
-rw-r--r--src/gallium/drivers/nv50/nv50_miptree.c21
-rw-r--r--src/gallium/drivers/nv50/nv50_program.c111
-rw-r--r--src/gallium/drivers/nv50/nv50_program.h3
-rw-r--r--src/gallium/drivers/nv50/nv50_state.c4
-rw-r--r--src/gallium/drivers/nv50/nv50_state_validate.c8
-rw-r--r--src/gallium/drivers/nv50/nv50_tex.c4
-rw-r--r--src/gallium/drivers/nv50/nv50_transfer.c11
-rw-r--r--src/gallium/drivers/r300/r300_emit.c4
-rw-r--r--src/gallium/drivers/r300/r300_fs.c85
-rw-r--r--src/gallium/drivers/r300/r300_fs.h6
-rw-r--r--src/gallium/drivers/r300/r300_reg.h82
-rw-r--r--src/gallium/drivers/r300/r300_shader_semantics.h64
-rw-r--r--src/gallium/drivers/r300/r300_state.c4
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c415
-rw-r--r--src/gallium/drivers/r300/r300_texture.c48
-rw-r--r--src/gallium/drivers/r300/r300_vs.c250
-rw-r--r--src/gallium/drivers/r300/r300_vs.h11
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c22
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h7
-rw-r--r--src/gallium/drivers/softpipe/sp_flush.c3
-rw-r--r--src/gallium/drivers/softpipe/sp_screen.c8
-rw-r--r--src/gallium/drivers/softpipe/sp_state.h9
-rw-r--r--src/gallium/drivers/softpipe/sp_state_derived.c13
-rw-r--r--src/gallium/drivers/softpipe/sp_state_sampler.c69
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c58
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_tile_cache.c7
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c49
-rw-r--r--src/gallium/drivers/svga/Makefile7
-rw-r--r--src/gallium/drivers/svga/SConscript4
-rw-r--r--src/gallium/drivers/svga/svga_context.c4
-rw-r--r--src/gallium/drivers/svga/svga_context.h5
-rw-r--r--src/gallium/drivers/svga/svga_debug.h1
-rw-r--r--src/gallium/drivers/svga/svga_draw.c7
-rw-r--r--src/gallium/drivers/svga/svga_pipe_blit.c8
-rw-r--r--src/gallium/drivers/svga/svga_pipe_clear.c6
-rw-r--r--src/gallium/drivers/svga/svga_pipe_flush.c3
-rw-r--r--src/gallium/drivers/svga/svga_pipe_sampler.c4
-rw-r--r--src/gallium/drivers/svga/svga_screen.c5
-rw-r--r--src/gallium/drivers/svga/svga_screen_buffer.c16
-rw-r--r--src/gallium/drivers/svga/svga_screen_cache.c109
-rw-r--r--src/gallium/drivers/svga/svga_screen_cache.h17
-rw-r--r--src/gallium/drivers/svga/svga_screen_texture.c200
-rw-r--r--src/gallium/drivers/svga/svga_screen_texture.h16
-rw-r--r--src/gallium/drivers/svga/svga_state_constants.c4
-rw-r--r--src/gallium/drivers/svga/svga_state_framebuffer.c3
-rw-r--r--src/gallium/drivers/svga/svga_tgsi.c16
-rw-r--r--src/gallium/drivers/svga/svgadump/svga_dump.c4
-rwxr-xr-xsrc/gallium/drivers/svga/svgadump/svga_dump.py2
-rw-r--r--src/gallium/drivers/svga/svgadump/svga_shader.h (renamed from src/gallium/drivers/svga/svgadump/st_shader.h)6
-rw-r--r--src/gallium/drivers/svga/svgadump/svga_shader_dump.c (renamed from src/gallium/drivers/svga/svgadump/st_shader_dump.c)17
-rw-r--r--src/gallium/drivers/svga/svgadump/svga_shader_dump.h (renamed from src/gallium/drivers/svga/svgadump/st_shader_dump.h)8
-rw-r--r--src/gallium/drivers/svga/svgadump/svga_shader_op.c (renamed from src/gallium/drivers/svga/svgadump/st_shader_op.c)4
-rw-r--r--src/gallium/drivers/svga/svgadump/svga_shader_op.h (renamed from src/gallium/drivers/svga/svgadump/st_shader_op.h)8
-rw-r--r--src/gallium/drivers/trace/tr_context.c144
-rw-r--r--src/gallium/drivers/trace/tr_context.h3
-rw-r--r--src/gallium/drivers/trace/tr_dump_state.c6
-rw-r--r--src/gallium/drivers/trace/tr_rbug.c6
-rw-r--r--src/gallium/include/pipe/p_context.h17
-rw-r--r--src/gallium/include/pipe/p_defines.h2
-rw-r--r--src/gallium/include/pipe/p_state.h7
-rw-r--r--src/gallium/state_trackers/dri/dri_drawable.c8
-rw-r--r--src/gallium/state_trackers/egl/egl_surface.c6
-rw-r--r--src/gallium/state_trackers/python/p_context.i6
-rw-r--r--src/gallium/state_trackers/python/p_device.i6
-rw-r--r--src/gallium/state_trackers/python/p_texture.i12
-rwxr-xr-xsrc/gallium/state_trackers/python/retrace/interpreter.py10
-rw-r--r--src/gallium/state_trackers/python/st_device.c10
-rw-r--r--src/gallium/state_trackers/python/st_sample.c4
-rw-r--r--src/gallium/state_trackers/vega/api_filters.c8
-rw-r--r--src/gallium/state_trackers/vega/image.c16
-rw-r--r--src/gallium/state_trackers/vega/mask.c12
-rw-r--r--src/gallium/state_trackers/vega/paint.c10
-rw-r--r--src/gallium/state_trackers/vega/renderer.c46
-rw-r--r--src/gallium/state_trackers/vega/vg_tracker.c6
-rw-r--r--src/gallium/state_trackers/wgl/stw_winsys.h2
-rw-r--r--src/gallium/state_trackers/xorg/Makefile3
-rw-r--r--src/gallium/state_trackers/xorg/xorg_composite.c87
-rw-r--r--src/gallium/state_trackers/xorg/xorg_composite.h4
-rw-r--r--src/gallium/state_trackers/xorg/xorg_crtc.c85
-rw-r--r--src/gallium/state_trackers/xorg/xorg_dri2.c74
-rw-r--r--src/gallium/state_trackers/xorg/xorg_driver.c566
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa.c303
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa.h9
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa_tgsi.c33
-rw-r--r--src/gallium/state_trackers/xorg/xorg_output.c44
-rw-r--r--src/gallium/state_trackers/xorg/xorg_renderer.c446
-rw-r--r--src/gallium/state_trackers/xorg/xorg_renderer.h27
-rw-r--r--src/gallium/state_trackers/xorg/xorg_tracker.h28
-rw-r--r--src/gallium/state_trackers/xorg/xorg_xv.c45
-rw-r--r--src/gallium/state_trackers/xorg/xvmc/surface.c6
-rw-r--r--src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c6
-rw-r--r--src/gallium/winsys/drm/radeon/core/radeon_buffer.c6
-rw-r--r--src/gallium/winsys/drm/vmware/core/vmw_surface.c8
-rw-r--r--src/gallium/winsys/drm/vmware/xorg/Makefile19
-rw-r--r--src/glu/sgi/libutil/mipmap.c5
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c11
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.h1
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c32
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c2
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c2
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c59
-rw-r--r--src/mesa/drivers/dri/r600/r700_fragprog.c85
-rw-r--r--src/mesa/drivers/dri/r600/r700_fragprog.h6
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.c24
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_dma.c9
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_lock.c9
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c111
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h10
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c56
-rw-r--r--src/mesa/drivers/dri/swrast/swrast_span.c72
-rw-r--r--src/mesa/main/compiler.h7
-rw-r--r--src/mesa/main/context.c1
-rw-r--r--src/mesa/main/get.c8
-rw-r--r--src/mesa/main/get_gen.py2
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/points.c7
-rw-r--r--src/mesa/main/texenv.c5
-rw-r--r--src/mesa/main/texgen.c10
-rw-r--r--src/mesa/main/texparam.c15
-rw-r--r--src/mesa/state_tracker/st_atom.c3
-rw-r--r--src/mesa/state_tracker/st_atom.h3
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c5
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c2
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c9
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c326
-rw-r--r--src/mesa/state_tracker/st_atom_texture.c8
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c5
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c138
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c8
-rw-r--r--src/mesa/state_tracker/st_cb_program.c43
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c2
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c12
-rw-r--r--src/mesa/state_tracker/st_context.h2
-rw-r--r--src/mesa/state_tracker/st_debug.c3
-rw-r--r--src/mesa/state_tracker/st_draw.c2
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c8
-rw-r--r--src/mesa/state_tracker/st_extensions.c4
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c39
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c33
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.h4
-rw-r--r--src/mesa/state_tracker/st_program.c370
-rw-r--r--src/mesa/state_tracker/st_program.h75
-rw-r--r--src/mesa/state_tracker/st_texture.c36
-rw-r--r--windows/VC6/progs/glut/glut.dsp333
214 files changed, 4089 insertions, 3267 deletions
diff --git a/Makefile b/Makefile
index 7f073fd516c..bd793e7a06a 100644
--- a/Makefile
+++ b/Makefile
@@ -439,8 +439,7 @@ DEMO_FILES = \
$(DIRECTORY)/progs/windml/Makefile.ugl \
$(DIRECTORY)/progs/windml/*.c \
$(DIRECTORY)/progs/windml/*.bmp \
- $(DIRECTORY)/progs/ggi/*.c \
- $(DIRECTORY)/windows/VC7/progs/progs.sln
+ $(DIRECTORY)/progs/ggi/*.c
GLUT_FILES = \
$(DIRECTORY)/include/GL/glut.h \
@@ -463,9 +462,7 @@ GLUT_FILES = \
$(DIRECTORY)/src/glut/mini/glut.pc.in \
$(DIRECTORY)/src/glut/directfb/Makefile \
$(DIRECTORY)/src/glut/directfb/NOTES \
- $(DIRECTORY)/src/glut/directfb/*[ch] \
- $(DIRECTORY)/windows/VC6/progs/glut/glut.dsp \
- $(DIRECTORY)/windows/VC7/progs/glut/glut.vcproj
+ $(DIRECTORY)/src/glut/directfb/*[ch]
DEPEND_FILES = \
$(TOP)/src/mesa/depend \
diff --git a/configs/linux b/configs/linux
index 73a6b61b2f6..c60f0d8ac3b 100644
--- a/configs/linux
+++ b/configs/linux
@@ -23,11 +23,11 @@ DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
X11_INCLUDES = -I/usr/X11R6/include
CFLAGS = -Wall -Wmissing-prototypes -Wdeclaration-after-statement \
- $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
- $(DEFINES) $(ASM_FLAGS) $(X11_INCLUDES) -std=c99 -ffast-math
+ -Wpointer-arith $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
+ $(DEFINES) $(ASM_FLAGS) $(X11_INCLUDES) -std=c99 -ffast-math
-CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
- $(X11_INCLUDES)
+CXXFLAGS = -Wall -Wpointer-arith $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
+ $(DEFINES) $(X11_INCLUDES)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
diff --git a/docs/README.WIN32 b/docs/README.WIN32
index 97e1ffb7a75..204b8e66041 100644
--- a/docs/README.WIN32
+++ b/docs/README.WIN32
@@ -27,12 +27,6 @@ using the SDK with Visual Studio Express can be found at
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
-If you are stuck using VC6 or VC7, you may start with these project
-files, but you may need to modify them to reflect changes in the
-Mesa source code tree. If you sucessfully update the project files,
-please submit them to the author of this document so that they may
-be included in the next distribution.
-
The project files to build the core Mesa library, Windows Mesa
drivers, OSMesa, and GLU are in the mesa directory. The project files
to build GLUT and some demo programs are in the progs directory.
@@ -106,23 +100,6 @@ should build all the demos.
Build System Notes
----- ------ -----
-VC6 (not actively supported)
----
-
-Visual Studio 6 does not recognize files with the .cc extension as C++
-language files, without a lot of unnatural tweaking. So, the VC6
-build process uses custom build steps to compile these files in the
-GLU library.
-
-Two additional configurations are provided, Debug x86 and Release x86
-that activate the shader code compilation by defining SLANG_86. It is
-unknown if and how this works.
-
-VC7 (not actively supported)
----
-
-The above-mentioned .cc problem does not exist in this version.
-
VC8
---
diff --git a/docs/news.html b/docs/news.html
index 93da56a5c33..2abec2e6354 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -10,6 +10,13 @@
<H1>News</H1>
+<h2>November XX, 2009</h2>
+<p>
+<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
+release fixing issues found in the 7.6 release.
+</p>
+
+
<h2>September 28, 2009</h2>
<p>
<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
diff --git a/docs/relnotes-7.6.1.html b/docs/relnotes-7.6.1.html
index 9ee6babc9d8..d155cf5a673 100644
--- a/docs/relnotes-7.6.1.html
+++ b/docs/relnotes-7.6.1.html
@@ -34,6 +34,7 @@ tbd
<ul>
<li>Upgraded GL/glext.h to version 56, GL/glxext.h to version 25,
GL/wglext.h to version 17
+<li>New 3D driver, r600, for Radeon R6xx, R7xx hardware
</ul>
@@ -52,7 +53,16 @@ tbd
it returns the actual compressed format chosen.
<li>Fixed glBitmap bugs in Intel drivers.
<li>Fixed a number of Microsoft Visual Studio compilation problems.
+<li>Fixed clipping / provoking vertex bugs in i965 driver.
+<li>Assorted build fixes for AIX.
+<li>Endianness fixes for the DRI swrast driver (bug 22767).</li>
</ul>
+<h2>Changes</h2>
+<ul>
+<li>Removed old VC6, VC7 project files for Windows
+</ul>
+
+
</body>
</html>
diff --git a/include/GL/glx_mangle.h b/include/GL/glx_mangle.h
index 4439a96b5d2..fa664a7f59e 100644
--- a/include/GL/glx_mangle.h
+++ b/include/GL/glx_mangle.h
@@ -76,6 +76,7 @@
/* GLX 1.4 */
#define glXGetProcAddress mglXGetProcAddress
+#define glXGetProcAddressARB mglXGetProcAddressARB
#endif
diff --git a/progs/Makefile b/progs/Makefile
index 3700707dfb1..d5852fa416c 100644
--- a/progs/Makefile
+++ b/progs/Makefile
@@ -4,7 +4,7 @@ TOP = ..
include $(TOP)/configs/current
-SUBDIRS = $(PROGRAM_DIRS)
+SUBDIRS = "$(strip "$(PROGRAM_DIRS)")"
default: message subdirs
diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c
index 4fb3199a190..2f44c388d8a 100644
--- a/progs/util/shaderutil.c
+++ b/progs/util/shaderutil.c
@@ -25,7 +25,11 @@ GLboolean
ShadersSupported(void)
{
const char *version = (const char *) glGetString(GL_VERSION);
- if (version[0] == '2' && version[1] == '.') {
+
+ /* NVIDIA binary drivers will return "3.0.0", and they clearly support
+ * shaders.
+ */
+ if (version[0] >= '2' && version[1] == '.') {
return GL_TRUE;
}
else if (glutExtensionSupported("GL_ARB_vertex_shader")
diff --git a/scons/gallium.py b/scons/gallium.py
index 483bd5d29eb..ca1ca5153e7 100644
--- a/scons/gallium.py
+++ b/scons/gallium.py
@@ -366,7 +366,7 @@ def generate(env):
ccflags += [
'-Wall',
'-Wmissing-field-initializers',
- '-Wpointer-arith',
+ '-Werror=pointer-arith',
'-Wno-long-long',
'-ffast-math',
'-fmessage-length=0', # be nice to Eclipse
diff --git a/scons/llvm.py b/scons/llvm.py
index 73e9310f71b..7b266502907 100644
--- a/scons/llvm.py
+++ b/scons/llvm.py
@@ -58,45 +58,47 @@ def generate(env):
env.PrependENVPath('PATH', llvm_bin_dir)
- if env['msvc']:
+ if env['platform'] == 'windows':
# XXX: There is no llvm-config on Windows, so assume a standard layout
if llvm_dir is not None:
env.Prepend(CPPPATH = [os.path.join(llvm_dir, 'include')])
+ env.AppendUnique(CPPDEFINES = [
+ '__STDC_LIMIT_MACROS',
+ '__STDC_CONSTANT_MACROS',
+ ])
env.Prepend(LIBPATH = [os.path.join(llvm_dir, 'lib')])
env.Prepend(LIBS = [
+ 'LLVMX86AsmParser',
+ 'LLVMX86AsmPrinter',
+ 'LLVMX86CodeGen',
+ 'LLVMX86Info',
+ 'LLVMLinker',
+ 'LLVMipo',
+ 'LLVMInterpreter',
+ 'LLVMInstrumentation',
+ 'LLVMJIT',
+ 'LLVMExecutionEngine',
+ 'LLVMDebugger',
'LLVMBitWriter',
- 'LLVMCore',
- 'LLVMSupport',
- 'LLVMSystem',
- 'LLVMSupport',
- 'LLVMSystem',
- 'LLVMCore',
- 'LLVMCodeGen',
+ 'LLVMAsmParser',
+ 'LLVMArchive',
+ 'LLVMBitReader',
'LLVMSelectionDAG',
'LLVMAsmPrinter',
- 'LLVMBitReader',
- 'LLVMBitWriter',
- 'LLVMTransformUtils',
- 'LLVMInstrumentation',
+ 'LLVMCodeGen',
'LLVMScalarOpts',
- 'LLVMipo',
- 'LLVMHello',
- 'LLVMLinker',
- 'LLVMAnalysis',
+ 'LLVMTransformUtils',
'LLVMipa',
- 'LLVMX86CodeGen',
- 'LLVMX86AsmPrinter',
- 'LLVMExecutionEngine',
- 'LLVMInterpreter',
- 'LLVMJIT',
+ 'LLVMAnalysis',
'LLVMTarget',
- 'LLVMAsmParser',
- 'LLVMDebugger',
- 'LLVMArchive',
+ 'LLVMMC',
+ 'LLVMCore',
+ 'LLVMSupport',
+ 'LLVMSystem',
'imagehlp',
'psapi',
])
- env['LLVM_VERSION'] = '2.5'
+ env['LLVM_VERSION'] = '2.6'
return
elif env.Detect('llvm-config'):
version = env.backtick('llvm-config --version').rstrip()
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 4f13b3e2bad..b6f7b883224 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -50,20 +50,35 @@ struct cso_context {
struct {
void *samplers[PIPE_MAX_SAMPLERS];
unsigned nr_samplers;
+
+ void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned nr_vertex_samplers;
} hw;
void *samplers[PIPE_MAX_SAMPLERS];
unsigned nr_samplers;
+ void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned nr_vertex_samplers;
+
unsigned nr_samplers_saved;
void *samplers_saved[PIPE_MAX_SAMPLERS];
+ unsigned nr_vertex_samplers_saved;
+ void *vertex_samplers_saved[PIPE_MAX_VERTEX_SAMPLERS];
+
struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
uint nr_textures;
+ struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
+ uint nr_vertex_textures;
+
uint nr_textures_saved;
struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS];
+ uint nr_vertex_textures_saved;
+ struct pipe_texture *vertex_textures_saved[PIPE_MAX_SAMPLERS];
+
/** Current and saved state.
* The saved state is used as a 1-deep stack.
*/
@@ -244,7 +259,8 @@ void cso_release_all( struct cso_context *ctx )
if (ctx->pipe) {
ctx->pipe->bind_blend_state( ctx->pipe, NULL );
ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL );
- ctx->pipe->bind_sampler_states( ctx->pipe, 0, NULL );
+ ctx->pipe->bind_fragment_sampler_states( ctx->pipe, 0, NULL );
+ ctx->pipe->bind_vertex_sampler_states(ctx->pipe, 0, NULL);
ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL );
ctx->pipe->bind_fs_state( ctx->pipe, NULL );
ctx->pipe->bind_vs_state( ctx->pipe, NULL );
@@ -255,6 +271,11 @@ void cso_release_all( struct cso_context *ctx )
pipe_texture_reference(&ctx->textures_saved[i], NULL);
}
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ pipe_texture_reference(&ctx->vertex_textures_saved[i], NULL);
+ }
+
free_framebuffer_state(&ctx->fb);
free_framebuffer_state(&ctx->fb_saved);
@@ -378,6 +399,46 @@ enum pipe_error cso_single_sampler(struct cso_context *ctx,
return PIPE_OK;
}
+enum pipe_error
+cso_single_vertex_sampler(struct cso_context *ctx,
+ unsigned idx,
+ const struct pipe_sampler_state *templ)
+{
+ void *handle = NULL;
+
+ if (templ != NULL) {
+ unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
+ struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
+ hash_key, CSO_SAMPLER,
+ (void*)templ);
+
+ if (cso_hash_iter_is_null(iter)) {
+ struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
+ if (!cso)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ memcpy(&cso->state, templ, sizeof(*templ));
+ cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
+ cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
+ cso->context = ctx->pipe;
+
+ iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
+ if (cso_hash_iter_is_null(iter)) {
+ FREE(cso);
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+
+ handle = cso->data;
+ }
+ else {
+ handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
+ }
+ }
+
+ ctx->vertex_samplers[idx] = handle;
+ return PIPE_OK;
+}
+
void cso_single_sampler_done( struct cso_context *ctx )
{
unsigned i;
@@ -398,7 +459,36 @@ void cso_single_sampler_done( struct cso_context *ctx )
memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *));
ctx->hw.nr_samplers = ctx->nr_samplers;
- ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
+ ctx->pipe->bind_fragment_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
+ }
+}
+
+void
+cso_single_vertex_sampler_done(struct cso_context *ctx)
+{
+ unsigned i;
+
+ /* find highest non-null sampler */
+ for (i = PIPE_MAX_VERTEX_SAMPLERS; i > 0; i--) {
+ if (ctx->vertex_samplers[i - 1] != NULL)
+ break;
+ }
+
+ ctx->nr_vertex_samplers = i;
+
+ if (ctx->hw.nr_vertex_samplers != ctx->nr_vertex_samplers ||
+ memcmp(ctx->hw.vertex_samplers,
+ ctx->vertex_samplers,
+ ctx->nr_vertex_samplers * sizeof(void *)) != 0)
+ {
+ memcpy(ctx->hw.vertex_samplers,
+ ctx->vertex_samplers,
+ ctx->nr_vertex_samplers * sizeof(void *));
+ ctx->hw.nr_vertex_samplers = ctx->nr_vertex_samplers;
+
+ ctx->pipe->bind_vertex_sampler_states(ctx->pipe,
+ ctx->nr_vertex_samplers,
+ ctx->vertex_samplers);
}
}
@@ -447,6 +537,21 @@ void cso_restore_samplers(struct cso_context *ctx)
cso_single_sampler_done( ctx );
}
+void
+cso_save_vertex_samplers(struct cso_context *ctx)
+{
+ ctx->nr_vertex_samplers_saved = ctx->nr_vertex_samplers;
+ memcpy(ctx->vertex_samplers_saved, ctx->vertex_samplers, sizeof(ctx->vertex_samplers));
+}
+
+void
+cso_restore_vertex_samplers(struct cso_context *ctx)
+{
+ ctx->nr_vertex_samplers = ctx->nr_vertex_samplers_saved;
+ memcpy(ctx->vertex_samplers, ctx->vertex_samplers_saved, sizeof(ctx->vertex_samplers));
+ cso_single_vertex_sampler_done(ctx);
+}
+
enum pipe_error cso_set_sampler_textures( struct cso_context *ctx,
uint count,
@@ -461,7 +566,7 @@ enum pipe_error cso_set_sampler_textures( struct cso_context *ctx,
for ( ; i < PIPE_MAX_SAMPLERS; i++)
pipe_texture_reference(&ctx->textures[i], NULL);
- ctx->pipe->set_sampler_textures(ctx->pipe, count, textures);
+ ctx->pipe->set_fragment_sampler_textures(ctx->pipe, count, textures);
return PIPE_OK;
}
@@ -491,13 +596,71 @@ void cso_restore_sampler_textures( struct cso_context *ctx )
for ( ; i < PIPE_MAX_SAMPLERS; i++)
pipe_texture_reference(&ctx->textures[i], NULL);
- ctx->pipe->set_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures);
+ ctx->pipe->set_fragment_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures);
ctx->nr_textures_saved = 0;
}
+enum pipe_error
+cso_set_vertex_sampler_textures(struct cso_context *ctx,
+ uint count,
+ struct pipe_texture **textures)
+{
+ uint i;
+
+ ctx->nr_vertex_textures = count;
+
+ for (i = 0; i < count; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], textures[i]);
+ }
+ for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ }
+
+ ctx->pipe->set_vertex_sampler_textures(ctx->pipe, count, textures);
+
+ return PIPE_OK;
+}
+
+void
+cso_save_vertex_sampler_textures(struct cso_context *ctx)
+{
+ uint i;
+
+ ctx->nr_vertex_textures_saved = ctx->nr_vertex_textures;
+ for (i = 0; i < ctx->nr_vertex_textures; i++) {
+ assert(!ctx->vertex_textures_saved[i]);
+ pipe_texture_reference(&ctx->vertex_textures_saved[i], ctx->vertex_textures[i]);
+ }
+}
+
+void
+cso_restore_vertex_sampler_textures(struct cso_context *ctx)
+{
+ uint i;
+
+ ctx->nr_vertex_textures = ctx->nr_vertex_textures_saved;
+
+ for (i = 0; i < ctx->nr_vertex_textures; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ ctx->vertex_textures[i] = ctx->vertex_textures_saved[i];
+ ctx->vertex_textures_saved[i] = NULL;
+ }
+ for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ }
+
+ ctx->pipe->set_vertex_sampler_textures(ctx->pipe,
+ ctx->nr_vertex_textures,
+ ctx->vertex_textures);
+
+ ctx->nr_vertex_textures_saved = 0;
+}
+
+
+
enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx,
const struct pipe_depth_stencil_alpha_state *templ)
{
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h
index 69630e98bae..e5b92177cfd 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.h
+++ b/src/gallium/auxiliary/cso_cache/cso_context.h
@@ -84,6 +84,20 @@ enum pipe_error cso_single_sampler( struct cso_context *cso,
void cso_single_sampler_done( struct cso_context *cso );
+void
+cso_save_vertex_samplers(struct cso_context *cso);
+
+void
+cso_restore_vertex_samplers(struct cso_context *cso);
+
+enum pipe_error
+cso_single_vertex_sampler(struct cso_context *cso,
+ unsigned nr,
+ const struct pipe_sampler_state *states);
+
+void
+cso_single_vertex_sampler_done(struct cso_context *cso);
+
enum pipe_error cso_set_sampler_textures( struct cso_context *cso,
@@ -94,6 +108,17 @@ void cso_restore_sampler_textures( struct cso_context *cso );
+enum pipe_error
+cso_set_vertex_sampler_textures(struct cso_context *cso,
+ uint count,
+ struct pipe_texture **textures);
+void
+cso_save_vertex_sampler_textures(struct cso_context *cso);
+void
+cso_restore_vertex_sampler_textures(struct cso_context *cso);
+
+
+
/* These aren't really sensible -- most of the time the api provides
* object semantics for shaders anyway, and the cases where it doesn't
* (eg mesa's internall-generated texenv programs), it will be up to
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index 3bb96161224..8ccd527b3af 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -399,9 +399,9 @@ aaline_create_texture(struct aaline_stage *aaline)
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */
texTemp.last_level = MAX_TEXTURE_LEVEL;
- texTemp.width[0] = 1 << MAX_TEXTURE_LEVEL;
- texTemp.height[0] = 1 << MAX_TEXTURE_LEVEL;
- texTemp.depth[0] = 1;
+ texTemp.width0 = 1 << MAX_TEXTURE_LEVEL;
+ texTemp.height0 = 1 << MAX_TEXTURE_LEVEL;
+ texTemp.depth0 = 1;
pf_get_block(texTemp.format, &texTemp.block);
aaline->texture = screen->texture_create(screen, &texTemp);
@@ -414,11 +414,11 @@ aaline_create_texture(struct aaline_stage *aaline)
*/
for (level = 0; level <= MAX_TEXTURE_LEVEL; level++) {
struct pipe_transfer *transfer;
- const uint size = aaline->texture->width[level];
+ const uint size = u_minify(aaline->texture->width0, level);
ubyte *data;
uint i, j;
- assert(aaline->texture->width[level] == aaline->texture->height[level]);
+ assert(aaline->texture->width0 == aaline->texture->height0);
/* This texture is new, no need to flush.
*/
@@ -897,16 +897,16 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe)
aaline->driver_bind_fs_state = pipe->bind_fs_state;
aaline->driver_delete_fs_state = pipe->delete_fs_state;
- aaline->driver_bind_sampler_states = pipe->bind_sampler_states;
- aaline->driver_set_sampler_textures = pipe->set_sampler_textures;
+ aaline->driver_bind_sampler_states = pipe->bind_fragment_sampler_states;
+ aaline->driver_set_sampler_textures = pipe->set_fragment_sampler_textures;
/* override the driver's functions */
pipe->create_fs_state = aaline_create_fs_state;
pipe->bind_fs_state = aaline_bind_fs_state;
pipe->delete_fs_state = aaline_delete_fs_state;
- pipe->bind_sampler_states = aaline_bind_sampler_states;
- pipe->set_sampler_textures = aaline_set_sampler_textures;
+ pipe->bind_fragment_sampler_states = aaline_bind_sampler_states;
+ pipe->set_fragment_sampler_textures = aaline_set_sampler_textures;
/* Install once everything is known to be OK:
*/
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index 45317227a8d..a500edd7fee 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -428,9 +428,9 @@ pstip_create_texture(struct pstip_stage *pstip)
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */
texTemp.last_level = 0;
- texTemp.width[0] = 32;
- texTemp.height[0] = 32;
- texTemp.depth[0] = 1;
+ texTemp.width0 = 32;
+ texTemp.height0 = 32;
+ texTemp.depth0 = 1;
pf_get_block(texTemp.format, &texTemp.block);
pstip->texture = screen->texture_create(screen, &texTemp);
@@ -755,8 +755,8 @@ draw_install_pstipple_stage(struct draw_context *draw,
pstip->driver_bind_fs_state = pipe->bind_fs_state;
pstip->driver_delete_fs_state = pipe->delete_fs_state;
- pstip->driver_bind_sampler_states = pipe->bind_sampler_states;
- pstip->driver_set_sampler_textures = pipe->set_sampler_textures;
+ pstip->driver_bind_sampler_states = pipe->bind_fragment_sampler_states;
+ pstip->driver_set_sampler_textures = pipe->set_fragment_sampler_textures;
pstip->driver_set_polygon_stipple = pipe->set_polygon_stipple;
/* override the driver's functions */
@@ -764,8 +764,8 @@ draw_install_pstipple_stage(struct draw_context *draw,
pipe->bind_fs_state = pstip_bind_fs_state;
pipe->delete_fs_state = pstip_delete_fs_state;
- pipe->bind_sampler_states = pstip_bind_sampler_states;
- pipe->set_sampler_textures = pstip_set_sampler_textures;
+ pipe->bind_fragment_sampler_states = pstip_bind_sampler_states;
+ pipe->set_fragment_sampler_textures = pstip_set_sampler_textures;
pipe->set_polygon_stipple = pstip_set_polygon_stipple;
return TRUE;
diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache.c b/src/gallium/auxiliary/draw/draw_pt_vcache.c
index d3f179ced18..757c4874545 100644
--- a/src/gallium/auxiliary/draw/draw_pt_vcache.c
+++ b/src/gallium/auxiliary/draw/draw_pt_vcache.c
@@ -346,7 +346,8 @@ vcache_check_run( struct draw_pt_front_end *frontend,
vcache->fetch_max,
draw_count);
- if (max_index == 0xffffffff ||
+ if (max_index >= DRAW_PIPE_MAX_VERTICES ||
+ fetch_count >= UNDEFINED_VERTEX_ID ||
fetch_count > draw_count) {
if (0) debug_printf("fail\n");
goto fail;
diff --git a/src/gallium/auxiliary/rbug/README b/src/gallium/auxiliary/rbug/README
index 33d76371de4..d984067893c 100644
--- a/src/gallium/auxiliary/rbug/README
+++ b/src/gallium/auxiliary/rbug/README
@@ -16,6 +16,10 @@ for information about applications look in:
progs/rbug/README
+for a GUI see:
+
+ http://cgit.freedesktop.org/mesa/rbug-gui
+
--
Jakob Bornecrantz <[email protected]>
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index 6cd23b37be6..22984c32320 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -501,7 +501,7 @@ micro_ddy(
dst->f[0] =
dst->f[1] =
dst->f[2] =
- dst->f[3] = src->f[TILE_TOP_LEFT] - src->f[TILE_BOTTOM_LEFT];
+ dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT];
}
static void
@@ -3213,7 +3213,28 @@ exec_instruction(
break;
case TGSI_OPCODE_ENDSUB:
- /* no-op */
+ /*
+ * XXX: This really should be a no-op. We should never reach this opcode.
+ */
+
+ assert(mach->CallStackTop > 0);
+ mach->CallStackTop--;
+
+ mach->CondStackTop = mach->CallStack[mach->CallStackTop].CondStackTop;
+ mach->CondMask = mach->CondStack[mach->CondStackTop];
+
+ mach->LoopStackTop = mach->CallStack[mach->CallStackTop].LoopStackTop;
+ mach->LoopMask = mach->LoopStack[mach->LoopStackTop];
+
+ mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop;
+ mach->ContMask = mach->ContStack[mach->ContStackTop];
+
+ assert(mach->FuncStackTop > 0);
+ mach->FuncMask = mach->FuncStack[--mach->FuncStackTop];
+
+ *pc = mach->CallStack[mach->CallStackTop].ReturnAddr;
+
+ UPDATE_EXEC_MASK(mach);
break;
case TGSI_OPCODE_NOP:
@@ -3343,5 +3364,10 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
}
#endif
+ assert(mach->CondStackTop == 0);
+ assert(mach->LoopStackTop == 0);
+ assert(mach->ContStackTop == 0);
+ assert(mach->CallStackTop == 0);
+
return ~mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0];
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
index 8bd1f31e9ce..b5d1faa897a 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
@@ -34,7 +34,7 @@ typedef uint reg_flag;
#define BITS_IN_REG_FLAG (sizeof( reg_flag ) * 8)
-#define MAX_REGISTERS 256
+#define MAX_REGISTERS 1024
#define MAX_REG_FLAGS ((MAX_REGISTERS + BITS_IN_REG_FLAG - 1) / BITS_IN_REG_FLAG)
struct sanity_check_ctx
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
index 7d860e89c1d..080bdb5145a 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
@@ -349,6 +349,7 @@ struct ureg_src ureg_DECL_constant(struct ureg_program *ureg,
i = ureg->nr_constant_ranges++;
ureg->constant_range[i].first = index;
ureg->constant_range[i].last = index;
+ goto out;
}
/* Collapse all ranges down to one:
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index 50386425995..5372df57352 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -354,9 +354,9 @@ util_blit_pixels_writemask(struct blit_state *ctx,
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = src->format;
texTemp.last_level = 0;
- texTemp.width[0] = srcW;
- texTemp.height[0] = srcH;
- texTemp.depth[0] = 1;
+ texTemp.width0 = srcW;
+ texTemp.height0 = srcH;
+ texTemp.depth0 = 1;
pf_get_block(src->format, &texTemp.block);
tex = screen->texture_create(screen, &texTemp);
@@ -389,10 +389,10 @@ util_blit_pixels_writemask(struct blit_state *ctx,
}
else {
pipe_texture_reference(&tex, src->texture);
- s0 = srcX0 / (float)tex->width[0];
- s1 = srcX1 / (float)tex->width[0];
- t0 = srcY0 / (float)tex->height[0];
- t1 = srcY1 / (float)tex->height[0];
+ s0 = srcX0 / (float)tex->width0;
+ s1 = srcX1 / (float)tex->width0;
+ t0 = srcY0 / (float)tex->height0;
+ t1 = srcY1 / (float)tex->height0;
}
@@ -518,13 +518,13 @@ util_blit_pixels_tex(struct blit_state *ctx,
assert(filter == PIPE_TEX_MIPFILTER_NEAREST ||
filter == PIPE_TEX_MIPFILTER_LINEAR);
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+ assert(tex->width0 != 0);
+ assert(tex->height0 != 0);
- s0 = srcX0 / (float)tex->width[0];
- s1 = srcX1 / (float)tex->width[0];
- t0 = srcY0 / (float)tex->height[0];
- t1 = srcY1 / (float)tex->height[0];
+ s0 = srcX0 / (float)tex->width0;
+ s1 = srcX1 / (float)tex->width0;
+ t0 = srcY0 / (float)tex->height0;
+ t1 = srcY1 / (float)tex->height0;
assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format,
PIPE_TEXTURE_2D,
diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv
index f1bf94f17dd..b9cc2aa716e 100644
--- a/src/gallium/auxiliary/util/u_format.csv
+++ b/src/gallium/auxiliary/util/u_format.csv
@@ -97,3 +97,13 @@ PIPE_FORMAT_B8G8R8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyxw,
PIPE_FORMAT_B8G8R8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb
PIPE_FORMAT_X8UB8UG8SR8S_NORM , arith , 1, 1, sn8 , sn8 , un8 , x8 , 1zyx, rgb
PIPE_FORMAT_B6UG5SR5S_NORM , arith , 1, 1, sn5 , sn5 , un6 , , xyz1, rgb
+PIPE_FORMAT_YCBCR , yuv , 2, 1, x32 , , , , xyz1, yuv
+PIPE_FORMAT_YCBCR_REV , yuv , 2, 1, x32 , , , , xyz1, yuv
+PIPE_FORMAT_DXT1_RGBA , dxt , 4, 4, x64 , , , , xyzw, rgb
+PIPE_FORMAT_DXT1_RGB , dxt , 4, 4, x64 , , , , xyz1, rgb
+PIPE_FORMAT_DXT3_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT5_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT1_SRGBA , dxt , 4, 4, x64 , , , , xyzw, srgb
+PIPE_FORMAT_DXT1_SRGB , dxt , 4, 4, x64 , , , , xyz1, srgb
+PIPE_FORMAT_DXT3_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb
+PIPE_FORMAT_DXT5_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index aa823aa218b..f67f1e458d4 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -45,6 +45,7 @@
#include "util/u_draw_quad.h"
#include "util/u_gen_mipmap.h"
#include "util/u_simple_shaders.h"
+#include "util/u_math.h"
#include "cso_cache/cso_context.h"
@@ -1125,12 +1126,12 @@ make_1d_mipmap(struct gen_mipmap_state *ctx,
srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcMap = (ubyte *) screen->transfer_map(screen, srcTrans);
dstMap = (ubyte *) screen->transfer_map(screen, dstTrans);
@@ -1168,12 +1169,12 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcMap = (ubyte *) screen->transfer_map(screen, srcTrans);
dstMap = (ubyte *) screen->transfer_map(screen, dstTrans);
@@ -1213,12 +1214,12 @@ make_3d_mipmap(struct gen_mipmap_state *ctx,
srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcMap = (ubyte *) screen->transfer_map(screen, srcTrans);
dstMap = (ubyte *) screen->transfer_map(screen, dstTrans);
@@ -1575,8 +1576,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
* Setup framebuffer / dest surface
*/
fb.cbufs[0] = surf;
- fb.width = pt->width[dstLevel];
- fb.height = pt->height[dstLevel];
+ fb.width = u_minify(pt->width0, dstLevel);
+ fb.height = u_minify(pt->height0, dstLevel);
cso_set_framebuffer(ctx->cso, &fb);
/*
@@ -1597,8 +1598,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
offset = set_vertex_data(ctx,
pt->target,
face,
- (float) pt->width[dstLevel],
- (float) pt->height[dstLevel]);
+ (float) u_minify(pt->width0, dstLevel),
+ (float) u_minify(pt->height0, dstLevel));
util_draw_vertex_buffer(ctx->pipe,
ctx->vbuf,
diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h
index 9ed1ab6d8ee..a5cd6574c0e 100644
--- a/src/gallium/auxiliary/util/u_math.h
+++ b/src/gallium/auxiliary/util/u_math.h
@@ -499,11 +499,15 @@ util_bitcount(unsigned n)
#if defined(PIPE_CC_GCC)
return __builtin_popcount(n);
#else
- /* XXX there are more clever ways of doing this */
+ /* K&R classic bitcount.
+ *
+ * For each iteration, clear the LSB from the bitfield.
+ * Requires only one iteration per set bit, instead of
+ * one iteration per bit less than highest set bit.
+ */
unsigned bits = 0;
- while (n) {
- bits += (n & 1);
- n = n >> 1;
+ for (bits; n; bits++) {
+ n &= n - 1;
}
return bits;
#endif
@@ -511,6 +515,23 @@ util_bitcount(unsigned n)
/**
+ * Reverse byte order of a 32 bit word.
+ */
+static INLINE uint32_t
+util_bswap32(uint32_t n)
+{
+#if defined(PIPE_CC_GCC)
+ return __builtin_bswap32(n);
+#else
+ return (n >> 24) |
+ ((n >> 8) & 0x0000ff00) |
+ ((n << 8) & 0x00ff0000) |
+ (n << 24);
+#endif
+}
+
+
+/**
* Clamp X to [MIN, MAX].
* This is a macro to allow float, int, uint, etc. types.
*/
@@ -530,9 +551,9 @@ align(int value, int alignment)
}
static INLINE unsigned
-minify(unsigned value)
+u_minify(unsigned value, unsigned levels)
{
- return MAX2(1, value >> 1);
+ return MAX2(1, value >> levels);
}
#ifndef COPY_4V
diff --git a/src/gallium/auxiliary/util/u_mm.c b/src/gallium/auxiliary/util/u_mm.c
index 4b75d4ba1d0..82f83702d1e 100644
--- a/src/gallium/auxiliary/util/u_mm.c
+++ b/src/gallium/auxiliary/util/u_mm.c
@@ -39,13 +39,20 @@ u_mmDumpMemInfo(const struct mem_block *heap)
}
else {
const struct mem_block *p;
+ int total_used = 0, total_free = 0;
for (p = heap->next; p != heap; p = p->next) {
debug_printf(" Offset:%08x, Size:%08x, %c%c\n", p->ofs, p->size,
p->free ? 'F':'.',
p->reserved ? 'R':'.');
+ if (p->free)
+ total_free += p->size;
+ else
+ total_used += p->size;
}
+ debug_printf("'\nMemory stats: total = %d, used = %d, free = %d\n",
+ total_used + total_free, total_used, total_free);
debug_printf("\nFree list:\n");
for (p = heap->next_free; p != heap; p = p->next_free) {
diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
index 85e443204e3..de8c266db83 100644
--- a/src/gallium/auxiliary/util/u_surface.c
+++ b/src/gallium/auxiliary/util/u_surface.c
@@ -79,9 +79,9 @@ util_create_rgba_surface(struct pipe_screen *screen,
templ.target = target;
templ.format = format;
templ.last_level = 0;
- templ.width[0] = width;
- templ.height[0] = height;
- templ.depth[0] = 1;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
pf_get_block(format, &templ.block);
templ.tex_usage = usage;
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c
index 70ac3f28313..fc2a1c59a6b 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.c
+++ b/src/gallium/auxiliary/vl/vl_compositor.c
@@ -453,8 +453,8 @@ void vl_compositor_render(struct vl_compositor *compositor,
assert(dst_area);
assert(picture_type == PIPE_MPEG12_PICTURE_TYPE_FRAME);
- compositor->fb_state.width = dst_surface->width[0];
- compositor->fb_state.height = dst_surface->height[0];
+ compositor->fb_state.width = dst_surface->width0;
+ compositor->fb_state.height = dst_surface->height0;
compositor->fb_state.cbufs[0] = compositor->pipe->screen->get_tex_surface
(
compositor->pipe->screen,
@@ -477,8 +477,8 @@ void vl_compositor_render(struct vl_compositor *compositor,
compositor->pipe->set_framebuffer_state(compositor->pipe, &compositor->fb_state);
compositor->pipe->set_viewport_state(compositor->pipe, &compositor->viewport);
compositor->pipe->set_scissor_state(compositor->pipe, &compositor->scissor);
- compositor->pipe->bind_sampler_states(compositor->pipe, 1, &compositor->sampler);
- compositor->pipe->set_sampler_textures(compositor->pipe, 1, &src_surface);
+ compositor->pipe->bind_fragment_sampler_states(compositor->pipe, 1, &compositor->sampler);
+ compositor->pipe->set_fragment_sampler_textures(compositor->pipe, 1, &src_surface);
compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader);
compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader);
compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs);
@@ -502,12 +502,12 @@ void vl_compositor_render(struct vl_compositor *compositor,
vs_consts->dst_trans.z = 0;
vs_consts->dst_trans.w = 0;
- vs_consts->src_scale.x = src_area->w / (float)src_surface->width[0];
- vs_consts->src_scale.y = src_area->h / (float)src_surface->height[0];
+ vs_consts->src_scale.x = src_area->w / (float)src_surface->width0;
+ vs_consts->src_scale.y = src_area->h / (float)src_surface->height0;
vs_consts->src_scale.z = 1;
vs_consts->src_scale.w = 1;
- vs_consts->src_trans.x = src_area->x / (float)src_surface->width[0];
- vs_consts->src_trans.y = src_area->y / (float)src_surface->height[0];
+ vs_consts->src_trans.x = src_area->x / (float)src_surface->width0;
+ vs_consts->src_trans.y = src_area->y / (float)src_surface->height0;
vs_consts->src_trans.z = 0;
vs_consts->src_trans.w = 0;
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
index 7d5ecbc73da..85fe2efd2b6 100644
--- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
+++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
@@ -675,7 +675,7 @@ xfer_buffers_map(struct vl_mpeg12_mc_renderer *r)
(
r->pipe->screen, r->textures.all[i],
0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0,
- r->textures.all[i]->width[0], r->textures.all[i]->height[0]
+ r->textures.all[i]->width0, r->textures.all[i]->height0
);
r->texels[i] = r->pipe->screen->transfer_map(r->pipe->screen, r->tex_transfer[i]);
@@ -829,26 +829,26 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
/* TODO: Accomodate HW that can't do this and also for cases when this isn't precise enough */
template.format = PIPE_FORMAT_R16_SNORM;
template.last_level = 0;
- template.width[0] = r->pot_buffers ?
+ template.width0 = r->pot_buffers ?
util_next_power_of_two(r->picture_width) : r->picture_width;
- template.height[0] = r->pot_buffers ?
+ template.height0 = r->pot_buffers ?
util_next_power_of_two(r->picture_height) : r->picture_height;
- template.depth[0] = 1;
+ template.depth0 = 1;
pf_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC;
r->textures.individual.y = r->pipe->screen->texture_create(r->pipe->screen, &template);
if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) {
- template.width[0] = r->pot_buffers ?
+ template.width0 = r->pot_buffers ?
util_next_power_of_two(r->picture_width / 2) :
r->picture_width / 2;
- template.height[0] = r->pot_buffers ?
+ template.height0 = r->pot_buffers ?
util_next_power_of_two(r->picture_height / 2) :
r->picture_height / 2;
}
else if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_422)
- template.height[0] = r->pot_buffers ?
+ template.height0 = r->pot_buffers ?
util_next_power_of_two(r->picture_height / 2) :
r->picture_height / 2;
@@ -1277,8 +1277,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD
);
- vs_consts->denorm.x = r->surface->width[0];
- vs_consts->denorm.y = r->surface->height[0];
+ vs_consts->denorm.x = r->surface->width0;
+ vs_consts->denorm.y = r->surface->height0;
pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer);
@@ -1290,8 +1290,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) {
r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems);
- r->pipe->set_sampler_textures(r->pipe, 3, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 3, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->i_vs);
r->pipe->bind_fs_state(r->pipe, r->i_fs);
@@ -1304,8 +1304,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
- r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[0]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[0]);
@@ -1318,8 +1318,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
- r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[1]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[1]);
@@ -1332,8 +1332,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->future;
- r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[0]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[0]);
@@ -1346,8 +1346,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->future;
- r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[1]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[1]);
@@ -1361,8 +1361,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
r->textures.individual.ref[1] = r->future;
- r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->b_vs[0]);
r->pipe->bind_fs_state(r->pipe, r->b_fs[0]);
@@ -1376,8 +1376,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
r->textures.individual.ref[1] = r->future;
- r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->b_vs[1]);
r->pipe->bind_fs_state(r->pipe, r->b_fs[1]);
@@ -1627,8 +1627,8 @@ vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer
renderer->past = past;
renderer->future = future;
renderer->fence = fence;
- renderer->surface_tex_inv_size.x = 1.0f / surface->width[0];
- renderer->surface_tex_inv_size.y = 1.0f / surface->height[0];
+ renderer->surface_tex_inv_size.x = 1.0f / surface->width0;
+ renderer->surface_tex_inv_size.y = 1.0f / surface->height0;
}
while (num_macroblocks) {
diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
index ccd0fef6e84..c18a5d0635e 100644
--- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c
+++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
@@ -383,10 +383,10 @@ cell_init_state_functions(struct cell_context *cell)
cell->pipe.delete_blend_state = cell_delete_blend_state;
cell->pipe.create_sampler_state = cell_create_sampler_state;
- cell->pipe.bind_sampler_states = cell_bind_sampler_states;
+ cell->pipe.bind_fragment_sampler_states = cell_bind_sampler_states;
cell->pipe.delete_sampler_state = cell_delete_sampler_state;
- cell->pipe.set_sampler_textures = cell_set_sampler_textures;
+ cell->pipe.set_fragment_sampler_textures = cell_set_sampler_textures;
cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state;
cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state;
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index 9479c0898fd..ac5fafec1ad 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -27,6 +27,7 @@
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
+#include "util/u_math.h"
#include "cell_context.h"
#include "cell_gen_fragment.h"
#include "cell_state.h"
@@ -299,9 +300,9 @@ cell_emit_state(struct cell_context *cell)
for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) {
texture->start[level] = (ct->mapped +
ct->level_offset[level]);
- texture->width[level] = ct->base.width[level];
- texture->height[level] = ct->base.height[level];
- texture->depth[level] = ct->base.depth[level];
+ texture->width[level] = u_minify(ct->base.width0, level);
+ texture->height[level] = u_minify(ct->base.height0, level);
+ texture->depth[level] = u_minify(ct->base.depth0, level);
}
texture->target = ct->base.target;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c
index ae4c61efb3b..e6b8a870452 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.c
+++ b/src/gallium/drivers/cell/ppu/cell_texture.c
@@ -49,9 +49,9 @@ cell_texture_layout(struct cell_texture *ct)
{
struct pipe_texture *pt = &ct->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
ct->buffer_size = 0;
@@ -65,9 +65,6 @@ cell_texture_layout(struct cell_texture *ct)
w_tile = align(width, TILE_SIZE);
h_tile = align(height, TILE_SIZE);
- pt->width[level] = width;
- pt->height[level] = height;
- pt->depth[level] = depth;
pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile);
pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile);
@@ -83,9 +80,9 @@ cell_texture_layout(struct cell_texture *ct)
ct->buffer_size += size;
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
}
@@ -276,8 +273,8 @@ cell_get_tex_surface(struct pipe_screen *screen,
pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->offset = ct->level_offset[level];
/* XXX may need to override usage flags (see sp_texture.c) */
ps->usage = usage;
@@ -386,8 +383,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer)
struct pipe_texture *pt = transfer->texture;
struct cell_texture *ct = cell_texture(pt);
const uint level = ctrans->base.level;
- const uint texWidth = pt->width[level];
- const uint texHeight = pt->height[level];
+ const uint texWidth = u_minify(pt->width0, level);
+ const uint texHeight = u_minify(pt->height0, level);
const uint stride = ct->stride[level];
unsigned size;
@@ -440,8 +437,8 @@ cell_transfer_unmap(struct pipe_screen *screen,
struct pipe_texture *pt = transfer->texture;
struct cell_texture *ct = cell_texture(pt);
const uint level = ctrans->base.level;
- const uint texWidth = pt->width[level];
- const uint texHeight = pt->height[level];
+ const uint texWidth = u_minify(pt->width0, level);
+ const uint texHeight = u_minify(pt->height0, level);
const uint stride = ct->stride[level];
if (!ct->mapped) {
diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h
index 9ba86ba8664..149393712a3 100644
--- a/src/gallium/drivers/failover/fo_context.h
+++ b/src/gallium/drivers/failover/fo_context.h
@@ -72,6 +72,7 @@ struct failover_context {
*/
const struct fo_state *blend;
const struct fo_state *sampler[PIPE_MAX_SAMPLERS];
+ const struct fo_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
const struct fo_state *depth_stencil;
const struct fo_state *rasterizer;
const struct fo_state *fragment_shader;
@@ -83,6 +84,7 @@ struct failover_context {
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS];
@@ -92,11 +94,15 @@ struct failover_context {
void *sw_sampler_state[PIPE_MAX_SAMPLERS];
void *hw_sampler_state[PIPE_MAX_SAMPLERS];
+ void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS];
+ void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS];
unsigned dirty;
unsigned num_samplers;
+ unsigned num_vertex_samplers;
unsigned num_textures;
+ unsigned num_vertex_textures;
unsigned mode;
struct pipe_context *hw;
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c
index c8eb9262994..3f5f5560323 100644
--- a/src/gallium/drivers/failover/fo_state.c
+++ b/src/gallium/drivers/failover/fo_state.c
@@ -322,8 +322,9 @@ failover_create_sampler_state(struct pipe_context *pipe,
}
static void
-failover_bind_sampler_states(struct pipe_context *pipe,
- unsigned num, void **sampler)
+failover_bind_fragment_sampler_states(struct pipe_context *pipe,
+ unsigned num,
+ void **sampler)
{
struct failover_context *failover = failover_context(pipe);
struct fo_state *state = (struct fo_state*)sampler;
@@ -339,10 +340,40 @@ failover_bind_sampler_states(struct pipe_context *pipe,
}
failover->dirty |= FO_NEW_SAMPLER;
failover->num_samplers = num;
- failover->sw->bind_sampler_states(failover->sw, num,
- failover->sw_sampler_state);
- failover->hw->bind_sampler_states(failover->hw, num,
- failover->hw_sampler_state);
+ failover->sw->bind_fragment_sampler_states(failover->sw, num,
+ failover->sw_sampler_state);
+ failover->hw->bind_fragment_sampler_states(failover->hw, num,
+ failover->hw_sampler_state);
+}
+
+static void
+failover_bind_vertex_sampler_states(struct pipe_context *pipe,
+ unsigned num_samplers,
+ void **samplers)
+{
+ struct failover_context *failover = failover_context(pipe);
+ struct fo_state *state = (struct fo_state*)samplers;
+ uint i;
+
+ assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num_samplers == failover->num_vertex_samplers &&
+ !memcmp(failover->vertex_samplers, samplers, num_samplers * sizeof(void *))) {
+ return;
+ }
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ failover->sw_vertex_sampler_state[i] = i < num_samplers ? state[i].sw_state : NULL;
+ failover->hw_vertex_sampler_state[i] = i < num_samplers ? state[i].hw_state : NULL;
+ }
+ failover->dirty |= FO_NEW_SAMPLER;
+ failover->num_vertex_samplers = num_samplers;
+ failover->sw->bind_vertex_sampler_states(failover->sw,
+ num_samplers,
+ failover->sw_vertex_sampler_state);
+ failover->hw->bind_vertex_sampler_states(failover->hw,
+ num_samplers,
+ failover->hw_vertex_sampler_state);
}
static void
@@ -360,9 +391,9 @@ failover_delete_sampler_state(struct pipe_context *pipe, void *sampler)
static void
-failover_set_sampler_textures(struct pipe_context *pipe,
- unsigned num,
- struct pipe_texture **texture)
+failover_set_fragment_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
{
struct failover_context *failover = failover_context(pipe);
uint i;
@@ -381,8 +412,38 @@ failover_set_sampler_textures(struct pipe_context *pipe,
NULL);
failover->dirty |= FO_NEW_TEXTURE;
failover->num_textures = num;
- failover->sw->set_sampler_textures( failover->sw, num, texture );
- failover->hw->set_sampler_textures( failover->hw, num, texture );
+ failover->sw->set_fragment_sampler_textures( failover->sw, num, texture );
+ failover->hw->set_fragment_sampler_textures( failover->hw, num, texture );
+}
+
+
+static void
+failover_set_vertex_sampler_textures(struct pipe_context *pipe,
+ unsigned num_textures,
+ struct pipe_texture **textures)
+{
+ struct failover_context *failover = failover_context(pipe);
+ uint i;
+
+ assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num_textures == failover->num_vertex_textures &&
+ !memcmp(failover->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) {
+ return;
+ }
+ for (i = 0; i < num_textures; i++) {
+ pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i],
+ textures[i]);
+ }
+ for (i = num_textures; i < failover->num_vertex_textures; i++) {
+ pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i],
+ NULL);
+ }
+ failover->dirty |= FO_NEW_TEXTURE;
+ failover->num_vertex_textures = num_textures;
+ failover->sw->set_vertex_sampler_textures(failover->sw, num_textures, textures);
+ failover->hw->set_vertex_sampler_textures(failover->hw, num_textures, textures);
}
@@ -453,7 +514,8 @@ failover_init_state_functions( struct failover_context *failover )
failover->pipe.bind_blend_state = failover_bind_blend_state;
failover->pipe.delete_blend_state = failover_delete_blend_state;
failover->pipe.create_sampler_state = failover_create_sampler_state;
- failover->pipe.bind_sampler_states = failover_bind_sampler_states;
+ failover->pipe.bind_fragment_sampler_states = failover_bind_fragment_sampler_states;
+ failover->pipe.bind_vertex_sampler_states = failover_bind_vertex_sampler_states;
failover->pipe.delete_sampler_state = failover_delete_sampler_state;
failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state;
failover->pipe.bind_depth_stencil_alpha_state = failover_bind_depth_stencil_state;
@@ -473,7 +535,8 @@ failover_init_state_functions( struct failover_context *failover )
failover->pipe.set_framebuffer_state = failover_set_framebuffer_state;
failover->pipe.set_polygon_stipple = failover_set_polygon_stipple;
failover->pipe.set_scissor_state = failover_set_scissor_state;
- failover->pipe.set_sampler_textures = failover_set_sampler_textures;
+ failover->pipe.set_fragment_sampler_textures = failover_set_fragment_sampler_textures;
+ failover->pipe.set_vertex_sampler_textures = failover_set_vertex_sampler_textures;
failover->pipe.set_viewport_state = failover_set_viewport_state;
failover->pipe.set_vertex_buffers = failover_set_vertex_buffers;
failover->pipe.set_vertex_elements = failover_set_vertex_elements;
diff --git a/src/gallium/drivers/failover/fo_state_emit.c b/src/gallium/drivers/failover/fo_state_emit.c
index bd4fce9d209..a3341e33f80 100644
--- a/src/gallium/drivers/failover/fo_state_emit.c
+++ b/src/gallium/drivers/failover/fo_state_emit.c
@@ -92,13 +92,19 @@ failover_state_emit( struct failover_context *failover )
failover->sw->set_viewport_state( failover->sw, &failover->viewport );
if (failover->dirty & FO_NEW_SAMPLER) {
- failover->sw->bind_sampler_states( failover->sw, failover->num_samplers,
- failover->sw_sampler_state );
+ failover->sw->bind_fragment_sampler_states( failover->sw, failover->num_samplers,
+ failover->sw_sampler_state );
+ failover->sw->bind_vertex_sampler_states(failover->sw,
+ failover->num_vertex_samplers,
+ failover->sw_vertex_sampler_state);
}
if (failover->dirty & FO_NEW_TEXTURE) {
- failover->sw->set_sampler_textures( failover->sw, failover->num_textures,
- failover->texture );
+ failover->sw->set_fragment_sampler_textures( failover->sw, failover->num_textures,
+ failover->texture );
+ failover->sw->set_vertex_sampler_textures(failover->sw,
+ failover->num_vertex_textures,
+ failover->vertex_textures);
}
if (failover->dirty & FO_NEW_VERTEX_BUFFER) {
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c
index 71f00bc346a..9103847f1c5 100644
--- a/src/gallium/drivers/i915/i915_state.c
+++ b/src/gallium/drivers/i915/i915_state.c
@@ -767,7 +767,7 @@ i915_init_state_functions( struct i915_context *i915 )
i915->base.delete_blend_state = i915_delete_blend_state;
i915->base.create_sampler_state = i915_create_sampler_state;
- i915->base.bind_sampler_states = i915_bind_sampler_states;
+ i915->base.bind_fragment_sampler_states = i915_bind_sampler_states;
i915->base.delete_sampler_state = i915_delete_sampler_state;
i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
@@ -791,7 +791,7 @@ i915_init_state_functions( struct i915_context *i915 )
i915->base.set_polygon_stipple = i915_set_polygon_stipple;
i915->base.set_scissor_state = i915_set_scissor_state;
- i915->base.set_sampler_textures = i915_set_sampler_textures;
+ i915->base.set_fragment_sampler_textures = i915_set_sampler_textures;
i915->base.set_viewport_state = i915_set_viewport_state;
i915->base.set_vertex_buffers = i915_set_vertex_buffers;
i915->base.set_vertex_elements = i915_set_vertex_elements;
diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c
index c5e9084d12e..cbac4175c8f 100644
--- a/src/gallium/drivers/i915/i915_state_sampler.c
+++ b/src/gallium/drivers/i915/i915_state_sampler.c
@@ -231,7 +231,7 @@ i915_update_texture(struct i915_context *i915,
{
const struct pipe_texture *pt = &tex->base;
uint format, pitch;
- const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+ const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
const uint num_levels = pt->last_level;
unsigned max_lod = num_levels * 4;
unsigned tiled = MS3_USE_FENCE_REGS;
diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c
index 286c9ace8e5..c7b86dd4c57 100644
--- a/src/gallium/drivers/i915/i915_texture.c
+++ b/src/gallium/drivers/i915/i915_texture.c
@@ -105,10 +105,6 @@ i915_miptree_set_level_info(struct i915_texture *tex,
assert(level < PIPE_MAX_TEXTURE_LEVELS);
- pt->width[level] = w;
- pt->height[level] = h;
- pt->depth[level] = d;
-
pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w);
pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h);
@@ -168,16 +164,16 @@ i915_scanout_layout(struct i915_texture *tex)
return FALSE;
i915_miptree_set_level_info(tex, 0, 1,
- tex->base.width[0],
- tex->base.height[0],
+ tex->base.width0,
+ tex->base.height0,
1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
- if (tex->base.width[0] >= 240) {
+ if (tex->base.width0 >= 240) {
tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
tex->hw_tiled = INTEL_TILE_X;
- } else if (tex->base.width[0] == 64 && tex->base.height[0] == 64) {
+ } else if (tex->base.width0 == 64 && tex->base.height0 == 64) {
tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
} else {
@@ -185,7 +181,7 @@ i915_scanout_layout(struct i915_texture *tex)
}
debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
- tex->base.width[0], tex->base.height[0], pt->block.size,
+ tex->base.width0, tex->base.height0, pt->block.size,
tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
return TRUE;
@@ -203,12 +199,12 @@ i915_display_target_layout(struct i915_texture *tex)
return FALSE;
/* fallback to normal textures for small textures */
- if (tex->base.width[0] < 240)
+ if (tex->base.width0 < 240)
return FALSE;
i915_miptree_set_level_info(tex, 0, 1,
- tex->base.width[0],
- tex->base.height[0],
+ tex->base.width0,
+ tex->base.height0,
1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
@@ -217,7 +213,7 @@ i915_display_target_layout(struct i915_texture *tex)
tex->hw_tiled = INTEL_TILE_X;
debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
- tex->base.width[0], tex->base.height[0], pt->block.size,
+ tex->base.width0, tex->base.height0, pt->block.size,
tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
return TRUE;
@@ -228,8 +224,8 @@ i915_miptree_layout_2d(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
unsigned nblocksx = pt->nblocksx[0];
unsigned nblocksy = pt->nblocksy[0];
@@ -254,8 +250,8 @@ i915_miptree_layout_2d(struct i915_texture *tex)
tex->total_nblocksy += nblocksy;
- width = minify(width);
- height = minify(height);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
nblocksx = pf_get_nblocksx(&pt->block, width);
nblocksy = pf_get_nblocksy(&pt->block, height);
}
@@ -267,9 +263,9 @@ i915_miptree_layout_3d(struct i915_texture *tex)
struct pipe_texture *pt = &tex->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
unsigned nblocksx = pt->nblocksx[0];
unsigned nblocksy = pt->nblocksy[0];
unsigned stack_nblocksy = 0;
@@ -285,36 +281,34 @@ i915_miptree_layout_3d(struct i915_texture *tex)
stack_nblocksy += MAX2(2, nblocksy);
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
nblocksx = pf_get_nblocksx(&pt->block, width);
nblocksy = pf_get_nblocksy(&pt->block, height);
}
/* Fixup depth image_offsets:
*/
- depth = pt->depth[0];
for (level = 0; level <= pt->last_level; level++) {
unsigned i;
for (i = 0; i < depth; i++)
i915_miptree_set_image_offset(tex, level, i, 0, i * stack_nblocksy);
- depth = minify(depth);
+ depth = u_minify(depth, 1);
}
/* Multiply slice size by texture depth for total size. It's
* remarkable how wasteful of memory the i915 texture layouts
* are. They are largely fixed in the i945.
*/
- tex->total_nblocksy = stack_nblocksy * pt->depth[0];
+ tex->total_nblocksy = stack_nblocksy * pt->depth0;
}
static void
i915_miptree_layout_cube(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
- unsigned width = pt->width[0], height = pt->height[0];
+ unsigned width = pt->width0, height = pt->height0;
const unsigned nblocks = pt->nblocksx[0];
unsigned level;
unsigned face;
@@ -383,8 +377,8 @@ i945_miptree_layout_2d(struct i915_texture *tex)
unsigned level;
unsigned x = 0;
unsigned y = 0;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
unsigned nblocksx = pt->nblocksx[0];
unsigned nblocksy = pt->nblocksy[0];
@@ -407,8 +401,8 @@ i945_miptree_layout_2d(struct i915_texture *tex)
*/
if (pt->last_level > 0) {
unsigned mip1_nblocksx
- = align(pf_get_nblocksx(&pt->block, minify(width)), align_x)
- + pf_get_nblocksx(&pt->block, minify(minify(width)));
+ = align(pf_get_nblocksx(&pt->block, u_minify(width, 1)), align_x)
+ + pf_get_nblocksx(&pt->block, u_minify(width, 2));
if (mip1_nblocksx > nblocksx)
tex->stride = mip1_nblocksx * pt->block.size;
@@ -439,8 +433,8 @@ i945_miptree_layout_2d(struct i915_texture *tex)
y += nblocksy;
}
- width = minify(width);
- height = minify(height);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
nblocksx = pf_get_nblocksx(&pt->block, width);
nblocksy = pf_get_nblocksy(&pt->block, height);
}
@@ -450,9 +444,9 @@ static void
i945_miptree_layout_3d(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
unsigned nblocksx = pt->nblocksx[0];
unsigned nblocksy = pt->nblocksy[0];
unsigned pack_x_pitch, pack_x_nr;
@@ -495,9 +489,9 @@ i945_miptree_layout_3d(struct i915_texture *tex)
pack_y_pitch >>= 1;
}
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
nblocksx = pf_get_nblocksx(&pt->block, width);
nblocksy = pf_get_nblocksy(&pt->block, height);
}
@@ -511,11 +505,11 @@ i945_miptree_layout_cube(struct i915_texture *tex)
const unsigned nblocks = pt->nblocksx[0];
unsigned face;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
/*
- printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]);
+ printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0);
*/
assert(width == height); /* cubemap images are square */
@@ -651,8 +645,8 @@ i915_texture_create(struct pipe_screen *screen,
pipe_reference_init(&tex->base.reference, 1);
tex->base.screen = screen;
- tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]);
- tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]);
+ tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width0);
+ tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height0);
if (is->is_i945) {
if (!i945_miptree_layout(tex))
@@ -667,7 +661,7 @@ i915_texture_create(struct pipe_screen *screen,
/* for scanouts and cursors, cursors arn't scanouts */
- if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width[0] != 64)
+ if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width0 != 64)
buf_usage = INTEL_NEW_SCANOUT;
else
buf_usage = INTEL_NEW_TEXTURE;
@@ -710,7 +704,7 @@ i915_texture_blanket(struct pipe_screen * screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -724,7 +718,7 @@ i915_texture_blanket(struct pipe_screen * screen,
tex->stride = stride[0];
- i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1);
+ i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
pipe_buffer_reference(&tex->buffer, buffer);
@@ -788,8 +782,8 @@ i915_get_tex_surface(struct pipe_screen *screen,
pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->offset = offset;
ps->usage = flags;
}
@@ -919,7 +913,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -933,7 +927,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen,
tex->stride = stride;
- i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1);
+ i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
tex->buffer = buffer;
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c
index 4e700089e33..4509c7b1e5c 100644
--- a/src/gallium/drivers/identity/id_context.c
+++ b/src/gallium/drivers/identity/id_context.c
@@ -221,16 +221,29 @@ identity_create_sampler_state(struct pipe_context *_pipe,
}
static void
-identity_bind_sampler_states(struct pipe_context *_pipe,
- unsigned num,
- void **samplers)
+identity_bind_fragment_sampler_states(struct pipe_context *_pipe,
+ unsigned num_samplers,
+ void **samplers)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
- pipe->bind_sampler_states(pipe,
- num,
- samplers);
+ pipe->bind_fragment_sampler_states(pipe,
+ num_samplers,
+ samplers);
+}
+
+static void
+identity_bind_vertex_sampler_states(struct pipe_context *_pipe,
+ unsigned num_samplers,
+ void **samplers)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_vertex_sampler_states(pipe,
+ num_samplers,
+ samplers);
}
static void
@@ -480,9 +493,9 @@ identity_set_viewport_state(struct pipe_context *_pipe,
}
static void
-identity_set_sampler_textures(struct pipe_context *_pipe,
- unsigned num_textures,
- struct pipe_texture **_textures)
+identity_set_fragment_sampler_textures(struct pipe_context *_pipe,
+ unsigned num_textures,
+ struct pipe_texture **_textures)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
@@ -499,9 +512,34 @@ identity_set_sampler_textures(struct pipe_context *_pipe,
textures = unwrapped_textures;
}
- pipe->set_sampler_textures(pipe,
- num_textures,
- textures);
+ pipe->set_fragment_sampler_textures(pipe,
+ num_textures,
+ textures);
+}
+
+static void
+identity_set_vertex_sampler_textures(struct pipe_context *_pipe,
+ unsigned num_textures,
+ struct pipe_texture **_textures)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS];
+ struct pipe_texture **textures = NULL;
+ unsigned i;
+
+ if (_textures) {
+ for (i = 0; i < num_textures; i++)
+ unwrapped_textures[i] = identity_texture_unwrap(_textures[i]);
+ for (; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
+ unwrapped_textures[i] = NULL;
+
+ textures = unwrapped_textures;
+ }
+
+ pipe->set_vertex_sampler_textures(pipe,
+ num_textures,
+ textures);
}
static void
@@ -682,7 +720,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.bind_blend_state = identity_bind_blend_state;
id_pipe->base.delete_blend_state = identity_delete_blend_state;
id_pipe->base.create_sampler_state = identity_create_sampler_state;
- id_pipe->base.bind_sampler_states = identity_bind_sampler_states;
+ id_pipe->base.bind_fragment_sampler_states = identity_bind_fragment_sampler_states;
+ id_pipe->base.bind_vertex_sampler_states = identity_bind_vertex_sampler_states;
id_pipe->base.delete_sampler_state = identity_delete_sampler_state;
id_pipe->base.create_rasterizer_state = identity_create_rasterizer_state;
id_pipe->base.bind_rasterizer_state = identity_bind_rasterizer_state;
@@ -703,7 +742,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple;
id_pipe->base.set_scissor_state = identity_set_scissor_state;
id_pipe->base.set_viewport_state = identity_set_viewport_state;
- id_pipe->base.set_sampler_textures = identity_set_sampler_textures;
+ id_pipe->base.set_fragment_sampler_textures = identity_set_vertex_sampler_textures;
+ id_pipe->base.set_vertex_sampler_textures = identity_set_vertex_sampler_textures;
id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers;
id_pipe->base.set_vertex_elements = identity_set_vertex_elements;
id_pipe->base.surface_copy = identity_surface_copy;
diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README
index 89d08834a3c..0c3f00fd58f 100644
--- a/src/gallium/drivers/llvmpipe/README
+++ b/src/gallium/drivers/llvmpipe/README
@@ -51,21 +51,22 @@ Requirements
- Linux
- - udis86, http://udis86.sourceforge.net/ . Use my repository, which decodes
- opcodes not yet supported by upstream.
+ - A x86 or amd64 processor. 64bit mode is preferred.
- git clone git://people.freedesktop.org/~jrfonseca/udis86
- cd udis86
- ./configure --with-pic
- make
- sudo make install
+ Support for sse2 is strongly encouraged. Support for ssse3, and sse4.1 will
+ yield the most efficient code. The less features the CPU has the more
+ likely is that you ran into underperforming, buggy, or incomplete code.
+
+ See /proc/cpuinfo to know what your CPU supports.
+
+ - LLVM 2.5 or greater. LLVM 2.6 is preferred.
- - LLVM 2.5. On Debian based distributions do:
+ On Debian based distributions do:
aptitude install llvm-dev
- There is a typo in one of the llvm-dev 2.5 headers, that causes compilation
- errors in the debug build:
+ There is a typo in one of the llvm 2.5 headers, that may cause compilation
+ errors. To fix it apply the change:
--- /usr/include/llvm-c/Core.h.orig 2009-08-10 15:38:54.000000000 +0100
+++ /usr/include/llvm-c/Core.h 2009-08-10 15:38:25.000000000 +0100
@@ -79,12 +80,17 @@ Requirements
#endif
return reinterpret_cast<T**>(Vals);
- - A x86 or amd64 processor with support for sse2, sse3, and sse4.1 SIMD
- instructions. This is necessary because we emit several SSE intrinsics for
- convenience. See /proc/cpuinfo to know what your CPU supports.
-
- - scons
+ - scons (optional)
+ - udis86, http://udis86.sourceforge.net/ (optional):
+
+ git clone git://udis86.git.sourceforge.net/gitroot/udis86/udis86
+ cd udis86
+ ./autogen.sh
+ ./configure --with-pic
+ make
+ sudo make install
+
Building
========
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.c b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
index 98ec1cb1b9d..d438c0e63d7 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_depth.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
@@ -90,7 +90,7 @@ lp_depth_type(const struct util_format_description *format_desc,
if(format_desc->channel[swizzle].type == UTIL_FORMAT_TYPE_FLOAT) {
type.floating = TRUE;
- assert(swizzle = 0);
+ assert(swizzle == 0);
assert(format_desc->channel[swizzle].size == format_desc->block.bits);
}
else if(format_desc->channel[swizzle].type == UTIL_FORMAT_TYPE_UNSIGNED) {
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.c b/src/gallium/drivers/llvmpipe/lp_bld_sample.c
index 4d272bea87e..af70ddc6ab9 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_sample.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.c
@@ -59,9 +59,9 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
state->format = texture->format;
state->target = texture->target;
- state->pot_width = util_is_pot(texture->width[0]);
- state->pot_height = util_is_pot(texture->height[0]);
- state->pot_depth = util_is_pot(texture->depth[0]);
+ state->pot_width = util_is_pot(texture->width0);
+ state->pot_height = util_is_pot(texture->height0);
+ state->pot_depth = util_is_pot(texture->depth0);
state->wrap_s = sampler->wrap_s;
state->wrap_t = sampler->wrap_t;
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index 57e71f3e986..c081f6de036 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -180,7 +180,7 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state;
- llvmpipe->pipe.bind_sampler_states = llvmpipe_bind_sampler_states;
+ llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_sampler_states;
llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state;
llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
@@ -205,7 +205,7 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple;
llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state;
- llvmpipe->pipe.set_sampler_textures = llvmpipe_set_sampler_textures;
+ llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures;
llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state;
llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers;
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c
index 13535dd638e..bce3baec164 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.c
+++ b/src/gallium/drivers/llvmpipe/lp_jit.c
@@ -154,6 +154,7 @@ lp_jit_screen_init(struct llvmpipe_screen *screen)
#if 0
/* For simulating less capable machines */
util_cpu_caps.has_sse3 = 0;
+ util_cpu_caps.has_ssse3 = 0;
util_cpu_caps.has_sse4_1 = 0;
#endif
@@ -167,7 +168,7 @@ lp_jit_screen_init(struct llvmpipe_screen *screen)
if (LLVMCreateJITCompiler(&screen->engine, screen->provider, 1, &error)) {
_debug_printf("%s\n", error);
LLVMDisposeMessage(error);
- abort();
+ assert(0);
}
screen->target = LLVMGetExecutionEngineTargetData(screen->engine);
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 05189274589..0fb133486aa 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -27,6 +27,7 @@
#include "util/u_memory.h"
+#include "util/u_format.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
@@ -131,17 +132,17 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct llvmpipe_winsys *winsys = screen->winsys;
+ const struct util_format_description *format_desc;
+
+ format_desc = util_format_description(format);
+ if(!format_desc)
+ return FALSE;
assert(target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_2D ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);
- if(format == PIPE_FORMAT_Z16_UNORM)
- return FALSE;
- if(format == PIPE_FORMAT_S8_UNORM)
- return FALSE;
-
switch(format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
@@ -152,8 +153,51 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
break;
}
- if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET)
- return winsys->is_displaytarget_format_supported(winsys, format);
+ if(tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) {
+ if(format_desc->block.width != 1 ||
+ format_desc->block.height != 1)
+ return FALSE;
+
+ if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR &&
+ format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
+ format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY)
+ return FALSE;
+
+ if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB &&
+ format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB)
+ return FALSE;
+ }
+
+ if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ if(!winsys->is_displaytarget_format_supported(winsys, format))
+ return FALSE;
+ }
+
+ if(tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
+ if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+ return FALSE;
+
+ /* FIXME: Temporary restriction. See lp_state_fs.c. */
+ if(format_desc->block.bits != 32)
+ return FALSE;
+ }
+
+ /* FIXME: Temporary restrictions. See lp_bld_sample_soa.c */
+ if(tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) {
+ if(format_desc->block.width != 1 ||
+ format_desc->block.height != 1)
+ return FALSE;
+
+ if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR &&
+ format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
+ format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY)
+ return FALSE;
+
+ if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB &&
+ format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
+ format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+ return FALSE;
+ }
return TRUE;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 2e9aa9fffe3..ee0f69b2af9 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -148,6 +148,20 @@ generate_depth(LLVMBuilderRef builder,
format_desc = util_format_description(key->zsbuf_format);
assert(format_desc);
+ /*
+ * Depths are expected to be between 0 and 1, even if they are stored in
+ * floats. Setting these bits here will ensure that the lp_build_conv() call
+ * below won't try to unnecessarily clamp the incoming values.
+ */
+ if(src_type.floating) {
+ src_type.sign = FALSE;
+ src_type.norm = TRUE;
+ }
+ else {
+ assert(!src_type.sign);
+ assert(src_type.norm);
+ }
+
/* Pick the depth type. */
dst_type = lp_depth_type(format_desc, src_type.width*src_type.length);
@@ -155,14 +169,11 @@ generate_depth(LLVMBuilderRef builder,
assert(dst_type.width == src_type.width);
assert(dst_type.length == src_type.length);
-#if 1
- src = lp_build_clamped_float_to_unsigned_norm(builder,
- src_type,
- dst_type.width,
- src);
-#else
lp_build_conv(builder, src_type, dst_type, &src, 1, &src, 1);
-#endif
+
+ dst_ptr = LLVMBuildBitCast(builder,
+ dst_ptr,
+ LLVMPointerType(lp_build_vec_type(dst_type), 0), "");
lp_build_depth_test(builder,
&key->depth,
@@ -611,10 +622,12 @@ generate_fragment(struct llvmpipe_context *lp,
* Translate the LLVM IR into machine code.
*/
+#ifdef DEBUG
if(LLVMVerifyFunction(variant->function, LLVMPrintMessageAction)) {
LLVMDumpValue(variant->function);
- abort();
+ assert(0);
}
+#endif
LLVMRunFunctionPassManager(screen->pass, variant->function);
diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
index c69d90c723a..8333805a3fd 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
@@ -102,8 +102,8 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe,
if(tex) {
struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex);
struct lp_jit_texture *jit_tex = &llvmpipe->jit_context.textures[i];
- jit_tex->width = tex->width[0];
- jit_tex->height = tex->height[0];
+ jit_tex->width = tex->width0;
+ jit_tex->height = tex->height0;
jit_tex->stride = lp_tex->stride[0];
if(!lp_tex->dt)
jit_tex->data = lp_tex->data;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_vs.c b/src/gallium/drivers/llvmpipe/lp_state_vs.c
index 15c30296144..8a761648e7e 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_vs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_vs.c
@@ -92,5 +92,6 @@ llvmpipe_delete_vs_state(struct pipe_context *pipe, void *vs)
(struct lp_vertex_shader *)vs;
draw_delete_vertex_shader(llvmpipe->draw, state->draw_data);
+ FREE( (void *)state->shader.tokens );
FREE( state );
}
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.c b/src/gallium/drivers/llvmpipe/lp_tex_cache.c
index 773e8482425..c7c4143bc62 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_cache.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.c
@@ -36,6 +36,7 @@
#include "util/u_memory.h"
#include "util/u_tile.h"
#include "util/u_format.h"
+#include "util/u_math.h"
#include "lp_context.h"
#include "lp_surface.h"
#include "lp_texture.h"
@@ -270,8 +271,8 @@ lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
addr.bits.level,
addr.bits.z,
PIPE_TRANSFER_READ, 0, 0,
- tc->texture->width[addr.bits.level],
- tc->texture->height[addr.bits.level]);
+ u_minify(tc->texture->width0, addr.bits.level),
+ u_minify(tc->texture->height0, addr.bits.level));
tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
index a1365a045f1..0d01c07fb5e 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
@@ -544,7 +544,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler,
float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT];
dsdx = fabsf(dsdx);
dsdy = fabsf(dsdy);
- rho = MAX2(dsdx, dsdy) * texture->width[0];
+ rho = MAX2(dsdx, dsdy) * texture->width0;
}
if (t) {
float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT];
@@ -552,7 +552,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler,
float max;
dtdx = fabsf(dtdx);
dtdy = fabsf(dtdy);
- max = MAX2(dtdx, dtdy) * texture->height[0];
+ max = MAX2(dtdx, dtdy) * texture->height0;
rho = MAX2(rho, max);
}
if (p) {
@@ -561,7 +561,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler,
float max;
dpdx = fabsf(dpdx);
dpdy = fabsf(dpdy);
- max = MAX2(dpdx, dpdy) * texture->depth[0];
+ max = MAX2(dpdx, dpdy) * texture->depth0;
rho = MAX2(rho, max);
}
@@ -726,9 +726,9 @@ get_texel(const struct tgsi_sampler *tgsi_sampler,
const struct pipe_texture *texture = samp->texture;
const struct pipe_sampler_state *sampler = samp->sampler;
- if (x < 0 || x >= (int) texture->width[level] ||
- y < 0 || y >= (int) texture->height[level] ||
- z < 0 || z >= (int) texture->depth[level]) {
+ if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
+ y < 0 || y >= (int) u_minify(texture->height0, level) ||
+ z < 0 || z >= (int) u_minify(texture->depth0, level)) {
rgba[0][j] = sampler->border_color[0];
rgba[1][j] = sampler->border_color[1];
rgba[2][j] = sampler->border_color[2];
@@ -1093,8 +1093,8 @@ lp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler,
assert(sampler->normalized_coords);
- width = texture->width[level0];
- height = texture->height[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
assert(width > 0);
@@ -1250,9 +1250,9 @@ lp_get_samples_3d(struct tgsi_sampler *tgsi_sampler,
assert(sampler->normalized_coords);
- width = texture->width[level0];
- height = texture->height[level0];
- depth = texture->depth[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
+ depth = u_minify(texture->depth0, level0);
assert(width > 0);
assert(height > 0);
@@ -1394,8 +1394,8 @@ lp_get_samples_rect(struct tgsi_sampler *tgsi_sampler,
/* texture RECTS cannot be mipmapped */
assert(level0 == level1);
- width = texture->width[level0];
- height = texture->height[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
assert(width > 0);
@@ -1513,8 +1513,8 @@ lp_get_samples(struct tgsi_sampler *tgsi_sampler,
/* Do this elsewhere:
*/
- samp->xpot = util_unsigned_logbase2( samp->texture->width[0] );
- samp->ypot = util_unsigned_logbase2( samp->texture->height[0] );
+ samp->xpot = util_unsigned_logbase2( samp->texture->width0 );
+ samp->ypot = util_unsigned_logbase2( samp->texture->height0 );
/* Try to hook in a faster sampler. Ultimately we'll have to
* code-generate these. Luckily most of this looks like it is
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index a00f2495dfc..65d62fd0723 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -57,9 +57,9 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
{
struct pipe_texture *pt = &lpt->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
unsigned buffer_size = 0;
@@ -68,9 +68,6 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
for (level = 0; level <= pt->last_level; level++) {
unsigned nblocksx, nblocksy;
- pt->width[level] = width;
- pt->height[level] = height;
- pt->depth[level] = depth;
pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height);
@@ -87,9 +84,9 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
lpt->stride[level]);
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
lpt->data = align_malloc(buffer_size, 16);
@@ -104,13 +101,13 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
struct llvmpipe_winsys *winsys = screen->winsys;
pf_get_block(lpt->base.format, &lpt->base.block);
- lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]);
- lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]);
+ lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0);
+ lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0);
lpt->dt = winsys->displaytarget_create(winsys,
lpt->base.format,
- lpt->base.width[0],
- lpt->base.height[0],
+ lpt->base.width0,
+ lpt->base.height0,
16,
&lpt->stride[0] );
@@ -172,7 +169,7 @@ llvmpipe_texture_blanket(struct pipe_screen * screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -183,8 +180,8 @@ llvmpipe_texture_blanket(struct pipe_screen * screen,
lpt->base = *base;
pipe_reference_init(&lpt->base.reference, 1);
lpt->base.screen = screen;
- lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]);
- lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]);
+ lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0);
+ lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0);
lpt->stride[0] = stride[0];
pipe_buffer_reference(&lpt->buffer, buffer);
@@ -229,8 +226,8 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen,
pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->offset = lpt->level_offset[level];
ps->usage = usage;
diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c
index 21f990fd536..0cce71ad1de 100644
--- a/src/gallium/drivers/nv04/nv04_fragtex.c
+++ b/src/gallium/drivers/nv04/nv04_fragtex.c
@@ -57,8 +57,8 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit)
| NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER
| nv04_fragtex_format(pt->format)
| ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT )
- | ( log2i(pt->width[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT )
- | ( log2i(pt->height[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT )
+ | ( log2i(pt->width0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT )
+ | ( log2i(pt->height0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT )
| NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE
| NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE
;
diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c
index 93f752faec9..4fd72c82e62 100644
--- a/src/gallium/drivers/nv04/nv04_miptree.c
+++ b/src/gallium/drivers/nv04/nv04_miptree.c
@@ -1,6 +1,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_math.h"
#include "nv04_context.h"
#include "nv04_screen.h"
@@ -9,31 +10,29 @@ static void
nv04_miptree_layout(struct nv04_miptree *nv04mt)
{
struct pipe_texture *pt = &nv04mt->base;
- uint width = pt->width[0], height = pt->height[0];
+ uint width = pt->width0, height = pt->height0;
uint offset = 0;
int nr_faces, l;
nr_faces = 1;
for (l = 0; l <= pt->last_level; l++) {
- pt->width[l] = width;
- pt->height[l] = height;
pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
- nv04mt->level[l].pitch = pt->width[0];
+ nv04mt->level[l].pitch = pt->width0;
nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63;
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
}
for (l = 0; l <= pt->last_level; l++) {
nv04mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
- offset += nv04mt->level[l].pitch * pt->height[l];
+ offset += nv04mt->level[l].pitch * u_minify(pt->height0, l);
}
nv04mt->total_size = offset;
@@ -75,7 +74,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv04_miptree);
@@ -120,8 +119,8 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ns->base.texture, pt);
ns->base.format = pt->format;
- ns->base.width = pt->width[level];
- ns->base.height = pt->height[level];
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
ns->base.usage = flags;
pipe_reference_init(&ns->base.reference, 1);
ns->base.face = face;
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c
index d356ebd8b36..ef3005db5fc 100644
--- a/src/gallium/drivers/nv04/nv04_state.c
+++ b/src/gallium/drivers/nv04/nv04_state.c
@@ -425,9 +425,9 @@ nv04_init_state_functions(struct nv04_context *nv04)
nv04->pipe.delete_blend_state = nv04_blend_state_delete;
nv04->pipe.create_sampler_state = nv04_sampler_state_create;
- nv04->pipe.bind_sampler_states = nv04_sampler_state_bind;
+ nv04->pipe.bind_fragment_sampler_states = nv04_sampler_state_bind;
nv04->pipe.delete_sampler_state = nv04_sampler_state_delete;
- nv04->pipe.set_sampler_textures = nv04_set_sampler_texture;
+ nv04->pipe.set_fragment_sampler_textures = nv04_set_sampler_texture;
nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create;
nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind;
diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c
index 6618660743d..e6456429f4e 100644
--- a/src/gallium/drivers/nv04/nv04_transfer.c
+++ b/src/gallium/drivers/nv04/nv04_transfer.c
@@ -2,6 +2,7 @@
#include <pipe/p_defines.h>
#include <pipe/p_inlines.h>
#include <util/u_memory.h>
+#include <util/u_math.h>
#include <nouveau/nouveau_winsys.h>
#include "nv04_context.h"
#include "nv04_screen.h"
@@ -20,9 +21,9 @@ nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width[0] = pt->width[level];
- template->height[0] = pt->height[level];
- template->depth[0] = 1;
+ template->width0 = u_minify(pt->width0, level);
+ template->height0 = u_minify(pt->height0, level);
+ template->depth0 = 1;
template->block = pt->block;
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c
index 27f2f875847..906fdfeeb93 100644
--- a/src/gallium/drivers/nv10/nv10_fragtex.c
+++ b/src/gallium/drivers/nv10/nv10_fragtex.c
@@ -62,9 +62,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit)
txf = tf->format << 8;
txf |= (pt->last_level + 1) << 16;
- txf |= log2i(pt->width[0]) << 20;
- txf |= log2i(pt->height[0]) << 24;
- txf |= log2i(pt->depth[0]) << 28;
+ txf |= log2i(pt->width0) << 20;
+ txf |= log2i(pt->height0) << 24;
+ txf |= log2i(pt->depth0) << 28;
txf |= 8;
switch (pt->target) {
@@ -89,7 +89,7 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit)
OUT_RING (0x40000000); /* enable */
OUT_RING (txs);
OUT_RING (ps->filt | 0x2000 /* magic */);
- OUT_RING ((pt->width[0] << 16) | pt->height[0]);
+ OUT_RING ((pt->width0 << 16) | pt->height0);
OUT_RING (ps->bcol);
#endif
}
diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c
index 34e3c2ebd77..b2a6c59b749 100644
--- a/src/gallium/drivers/nv10/nv10_miptree.c
+++ b/src/gallium/drivers/nv10/nv10_miptree.c
@@ -1,6 +1,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_math.h"
#include "nv10_context.h"
#include "nv10_screen.h"
@@ -10,7 +11,7 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt)
{
struct pipe_texture *pt = &nv10mt->base;
boolean swizzled = FALSE;
- uint width = pt->width[0], height = pt->height[0];
+ uint width = pt->width0, height = pt->height0;
uint offset = 0;
int nr_faces, l, f;
@@ -21,8 +22,7 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt)
}
for (l = 0; l <= pt->last_level; l++) {
- pt->width[l] = width;
- pt->height[l] = height;
+
pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
@@ -35,15 +35,15 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt)
nv10mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
}
for (f = 0; f < nr_faces; f++) {
for (l = 0; l <= pt->last_level; l++) {
nv10mt->level[l].image_offset[f] = offset;
- offset += nv10mt->level[l].pitch * pt->height[l];
+ offset += nv10mt->level[l].pitch * u_minify(pt->height0, l);
}
}
@@ -58,7 +58,7 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv10_miptree);
@@ -133,8 +133,8 @@ nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ns->base.texture, pt);
ns->base.format = pt->format;
- ns->base.width = pt->width[level];
- ns->base.height = pt->height[level];
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
ns->base.usage = flags;
pipe_reference_init(&ns->base.reference, 1);
ns->base.face = face;
diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c
index 9b38219b996..ffc6be3c401 100644
--- a/src/gallium/drivers/nv10/nv10_state.c
+++ b/src/gallium/drivers/nv10/nv10_state.c
@@ -553,9 +553,9 @@ nv10_init_state_functions(struct nv10_context *nv10)
nv10->pipe.delete_blend_state = nv10_blend_state_delete;
nv10->pipe.create_sampler_state = nv10_sampler_state_create;
- nv10->pipe.bind_sampler_states = nv10_sampler_state_bind;
+ nv10->pipe.bind_fragment_sampler_states = nv10_sampler_state_bind;
nv10->pipe.delete_sampler_state = nv10_sampler_state_delete;
- nv10->pipe.set_sampler_textures = nv10_set_sampler_texture;
+ nv10->pipe.set_fragment_sampler_textures = nv10_set_sampler_texture;
nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create;
nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind;
diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c
index 8feb85e4bda..ec54297ab01 100644
--- a/src/gallium/drivers/nv10/nv10_transfer.c
+++ b/src/gallium/drivers/nv10/nv10_transfer.c
@@ -2,6 +2,7 @@
#include <pipe/p_defines.h>
#include <pipe/p_inlines.h>
#include <util/u_memory.h>
+#include <util/u_math.h>
#include <nouveau/nouveau_winsys.h>
#include "nv10_context.h"
#include "nv10_screen.h"
@@ -20,9 +21,9 @@ nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width[0] = pt->width[level];
- template->height[0] = pt->height[level];
- template->depth[0] = 1;
+ template->width0 = u_minify(pt->width0, level);
+ template->height0 = u_minify(pt->height0, level);
+ template->depth0 = 1;
template->block = pt->block;
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c
index 495a7be9127..2db4a4015a6 100644
--- a/src/gallium/drivers/nv20/nv20_fragtex.c
+++ b/src/gallium/drivers/nv20/nv20_fragtex.c
@@ -62,9 +62,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit)
txf = tf->format << 8;
txf |= (pt->last_level + 1) << 16;
- txf |= log2i(pt->width[0]) << 20;
- txf |= log2i(pt->height[0]) << 24;
- txf |= log2i(pt->depth[0]) << 28;
+ txf |= log2i(pt->width0) << 20;
+ txf |= log2i(pt->height0) << 24;
+ txf |= log2i(pt->depth0) << 28;
txf |= 8;
switch (pt->target) {
@@ -89,7 +89,7 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit)
OUT_RING (0x40000000); /* enable */
OUT_RING (txs);
OUT_RING (ps->filt | 0x2000 /* magic */);
- OUT_RING ((pt->width[0] << 16) | pt->height[0]);
+ OUT_RING ((pt->width0 << 16) | pt->height0);
OUT_RING (ps->bcol);
#endif
}
diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c
index 185fbf53e0f..554e28e47dd 100644
--- a/src/gallium/drivers/nv20/nv20_miptree.c
+++ b/src/gallium/drivers/nv20/nv20_miptree.c
@@ -1,6 +1,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_math.h"
#include "nv20_context.h"
#include "nv20_screen.h"
@@ -9,7 +10,7 @@ static void
nv20_miptree_layout(struct nv20_miptree *nv20mt)
{
struct pipe_texture *pt = &nv20mt->base;
- uint width = pt->width[0], height = pt->height[0];
+ uint width = pt->width0, height = pt->height0;
uint offset = 0;
int nr_faces, l, f;
uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
@@ -25,21 +26,19 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt)
}
for (l = 0; l <= pt->last_level; l++) {
- pt->width[l] = width;
- pt->height[l] = height;
pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
- nv20mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
+ nv20mt->level[l].pitch = align(pt->width0 * pt->block.size, 64);
else
- nv20mt->level[l].pitch = pt->width[l] * pt->block.size;
+ nv20mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size;
nv20mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
}
for (f = 0; f < nr_faces; f++) {
@@ -47,14 +46,14 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt)
nv20mt->level[l].image_offset[f] = offset;
if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
- pt->width[l + 1] > 1 && pt->height[l + 1] > 1)
- offset += align(nv20mt->level[l].pitch * pt->height[l], 64);
+ u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
+ offset += align(nv20mt->level[l].pitch * u_minify(pt->height0, l), 64);
else
- offset += nv20mt->level[l].pitch * pt->height[l];
+ offset += nv20mt->level[l].pitch * u_minify(pt->height0, l);
}
nv20mt->level[l].image_offset[f] = offset;
- offset += nv20mt->level[l].pitch * pt->height[l];
+ offset += nv20mt->level[l].pitch * u_minify(pt->height0, l);
}
nv20mt->total_size = offset;
@@ -68,7 +67,7 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv20_miptree);
@@ -100,8 +99,8 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
mt->base.screen = screen;
/* Swizzled textures must be POT */
- if (pt->width[0] & (pt->width[0] - 1) ||
- pt->height[0] & (pt->height[0] - 1))
+ if (pt->width0 & (pt->width0 - 1) ||
+ pt->height0 & (pt->height0 - 1))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
@@ -167,8 +166,8 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ns->base.texture, pt);
ns->base.format = pt->format;
- ns->base.width = pt->width[level];
- ns->base.height = pt->height[level];
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
ns->base.usage = flags;
pipe_reference_init(&ns->base.reference, 1);
ns->base.face = face;
diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c
index ed4084980f2..3a82e63423d 100644
--- a/src/gallium/drivers/nv20/nv20_state.c
+++ b/src/gallium/drivers/nv20/nv20_state.c
@@ -546,9 +546,9 @@ nv20_init_state_functions(struct nv20_context *nv20)
nv20->pipe.delete_blend_state = nv20_blend_state_delete;
nv20->pipe.create_sampler_state = nv20_sampler_state_create;
- nv20->pipe.bind_sampler_states = nv20_sampler_state_bind;
+ nv20->pipe.bind_fragment_sampler_states = nv20_sampler_state_bind;
nv20->pipe.delete_sampler_state = nv20_sampler_state_delete;
- nv20->pipe.set_sampler_textures = nv20_set_sampler_texture;
+ nv20->pipe.set_fragment_sampler_textures = nv20_set_sampler_texture;
nv20->pipe.create_rasterizer_state = nv20_rasterizer_state_create;
nv20->pipe.bind_rasterizer_state = nv20_rasterizer_state_bind;
diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c
index 81b4f1a9177..87b5c14a3c2 100644
--- a/src/gallium/drivers/nv20/nv20_transfer.c
+++ b/src/gallium/drivers/nv20/nv20_transfer.c
@@ -2,6 +2,7 @@
#include <pipe/p_defines.h>
#include <pipe/p_inlines.h>
#include <util/u_memory.h>
+#include <util/u_math.h>
#include <nouveau/nouveau_winsys.h>
#include "nv20_context.h"
#include "nv20_screen.h"
@@ -20,9 +21,9 @@ nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width[0] = pt->width[level];
- template->height[0] = pt->height[level];
- template->depth[0] = 1;
+ template->width0 = u_minify(pt->width0, level);
+ template->height0 = u_minify(pt->height0, level);
+ template->depth0 = 1;
template->block = pt->block;
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c
index dca760cae62..b3293ee700d 100644
--- a/src/gallium/drivers/nv30/nv30_fragtex.c
+++ b/src/gallium/drivers/nv30/nv30_fragtex.c
@@ -74,9 +74,9 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
txf = tf->format;
txf |= ((pt->last_level>0) ? NV34TCL_TX_FORMAT_MIPMAP : 0);
- txf |= log2i(pt->width[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT;
- txf |= log2i(pt->height[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT;
- txf |= log2i(pt->depth[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT;
+ txf |= log2i(pt->width0) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT;
+ txf |= log2i(pt->height0) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT;
+ txf |= log2i(pt->depth0) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT;
txf |= NV34TCL_TX_FORMAT_NO_BORDER | 0x10000;
switch (pt->target) {
@@ -115,8 +115,8 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
so_data (so, NV34TCL_TX_ENABLE_ENABLE | ps->en);
so_data (so, txs);
so_data (so, ps->filt | 0x2000 /*voodoo*/);
- so_data (so, (pt->width[0] << NV34TCL_TX_NPOT_SIZE_W_SHIFT) |
- pt->height[0]);
+ so_data (so, (pt->width0 << NV34TCL_TX_NPOT_SIZE_W_SHIFT) |
+ pt->height0);
so_data (so, ps->bcol);
return so;
diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c
index 280696d4503..b4c306d1272 100644
--- a/src/gallium/drivers/nv30/nv30_miptree.c
+++ b/src/gallium/drivers/nv30/nv30_miptree.c
@@ -1,6 +1,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_math.h"
#include "nv30_context.h"
@@ -8,7 +9,7 @@ static void
nv30_miptree_layout(struct nv30_miptree *nv30mt)
{
struct pipe_texture *pt = &nv30mt->base;
- uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+ uint width = pt->width0, height = pt->height0, depth = pt->depth0;
uint offset = 0;
int nr_faces, l, f;
uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
@@ -21,29 +22,26 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt)
nr_faces = 6;
} else
if (pt->target == PIPE_TEXTURE_3D) {
- nr_faces = pt->depth[0];
+ nr_faces = pt->depth0;
} else {
nr_faces = 1;
}
for (l = 0; l <= pt->last_level; l++) {
- pt->width[l] = width;
- pt->height[l] = height;
- pt->depth[l] = depth;
pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
- nv30mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
+ nv30mt->level[l].pitch = align(pt->width0 * pt->block.size, 64);
else
- nv30mt->level[l].pitch = pt->width[l] * pt->block.size;
+ nv30mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size;
nv30mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
- depth = MAX2(1, depth >> 1);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
for (f = 0; f < nr_faces; f++) {
@@ -51,14 +49,14 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt)
nv30mt->level[l].image_offset[f] = offset;
if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
- pt->width[l + 1] > 1 && pt->height[l + 1] > 1)
- offset += align(nv30mt->level[l].pitch * pt->height[l], 64);
+ u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
+ offset += align(nv30mt->level[l].pitch * u_minify(pt->height0, l), 64);
else
- offset += nv30mt->level[l].pitch * pt->height[l];
+ offset += nv30mt->level[l].pitch * u_minify(pt->height0, l);
}
nv30mt->level[l].image_offset[f] = offset;
- offset += nv30mt->level[l].pitch * pt->height[l];
+ offset += nv30mt->level[l].pitch * u_minify(pt->height0, l);
}
nv30mt->total_size = offset;
@@ -79,8 +77,8 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
mt->base.screen = pscreen;
/* Swizzled textures must be POT */
- if (pt->width[0] & (pt->width[0] - 1) ||
- pt->height[0] & (pt->height[0] - 1))
+ if (pt->width0 & (pt->width0 - 1) ||
+ pt->height0 & (pt->height0 - 1))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
@@ -134,7 +132,7 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv30_miptree);
@@ -182,8 +180,8 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ns->base.texture, pt);
ns->base.format = pt->format;
- ns->base.width = pt->width[level];
- ns->base.height = pt->height[level];
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
ns->base.usage = flags;
pipe_reference_init(&ns->base.reference, 1);
ns->base.face = face;
diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c
index b91e972c123..3f802d92416 100644
--- a/src/gallium/drivers/nv30/nv30_state.c
+++ b/src/gallium/drivers/nv30/nv30_state.c
@@ -690,9 +690,9 @@ nv30_init_state_functions(struct nv30_context *nv30)
nv30->pipe.delete_blend_state = nv30_blend_state_delete;
nv30->pipe.create_sampler_state = nv30_sampler_state_create;
- nv30->pipe.bind_sampler_states = nv30_sampler_state_bind;
+ nv30->pipe.bind_fragment_sampler_states = nv30_sampler_state_bind;
nv30->pipe.delete_sampler_state = nv30_sampler_state_delete;
- nv30->pipe.set_sampler_textures = nv30_set_sampler_texture;
+ nv30->pipe.set_fragment_sampler_textures = nv30_set_sampler_texture;
nv30->pipe.create_rasterizer_state = nv30_rasterizer_state_create;
nv30->pipe.bind_rasterizer_state = nv30_rasterizer_state_bind;
diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c
index 98011decf7c..5e429b4d85c 100644
--- a/src/gallium/drivers/nv30/nv30_transfer.c
+++ b/src/gallium/drivers/nv30/nv30_transfer.c
@@ -2,6 +2,7 @@
#include <pipe/p_defines.h>
#include <pipe/p_inlines.h>
#include <util/u_memory.h>
+#include <util/u_math.h>
#include <nouveau/nouveau_winsys.h>
#include "nv30_context.h"
#include "nv30_screen.h"
@@ -20,9 +21,9 @@ nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width[0] = pt->width[level];
- template->height[0] = pt->height[level];
- template->depth[0] = 1;
+ template->width0 = u_minify(pt->width0, level);
+ template->height0 = u_minify(pt->height0, level);
+ template->depth0 = 1;
template->block = pt->block;
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c
index e2ec57564d1..44abc845969 100644
--- a/src/gallium/drivers/nv40/nv40_fragtex.c
+++ b/src/gallium/drivers/nv40/nv40_fragtex.c
@@ -117,11 +117,11 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit)
so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en);
so_data (so, txs);
so_data (so, ps->filt | tf->sign | 0x2000 /*voodoo*/);
- so_data (so, (pt->width[0] << NV40TCL_TEX_SIZE0_W_SHIFT) |
- pt->height[0]);
+ so_data (so, (pt->width0 << NV40TCL_TEX_SIZE0_W_SHIFT) |
+ pt->height0);
so_data (so, ps->bcol);
so_method(so, nv40->screen->curie, NV40TCL_TEX_SIZE1(unit), 1);
- so_data (so, (pt->depth[0] << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp);
+ so_data (so, (pt->depth0 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp);
return so;
}
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c
index 465dd3b0693..f73bedff6d8 100644
--- a/src/gallium/drivers/nv40/nv40_miptree.c
+++ b/src/gallium/drivers/nv40/nv40_miptree.c
@@ -1,6 +1,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_math.h"
#include "nv40_context.h"
@@ -8,7 +9,7 @@ static void
nv40_miptree_layout(struct nv40_miptree *mt)
{
struct pipe_texture *pt = &mt->base;
- uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+ uint width = pt->width0, height = pt->height0, depth = pt->depth0;
uint offset = 0;
int nr_faces, l, f;
uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
@@ -21,29 +22,26 @@ nv40_miptree_layout(struct nv40_miptree *mt)
nr_faces = 6;
} else
if (pt->target == PIPE_TEXTURE_3D) {
- nr_faces = pt->depth[0];
+ nr_faces = pt->depth0;
} else {
nr_faces = 1;
}
for (l = 0; l <= pt->last_level; l++) {
- pt->width[l] = width;
- pt->height[l] = height;
- pt->depth[l] = depth;
pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
- mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
+ mt->level[l].pitch = align(pt->width0 * pt->block.size, 64);
else
- mt->level[l].pitch = pt->width[l] * pt->block.size;
+ mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size;
mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
- depth = MAX2(1, depth >> 1);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
for (f = 0; f < nr_faces; f++) {
@@ -51,14 +49,14 @@ nv40_miptree_layout(struct nv40_miptree *mt)
mt->level[l].image_offset[f] = offset;
if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
- pt->width[l + 1] > 1 && pt->height[l + 1] > 1)
- offset += align(mt->level[l].pitch * pt->height[l], 64);
+ u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
+ offset += align(mt->level[l].pitch * u_minify(pt->height0, l), 64);
else
- offset += mt->level[l].pitch * pt->height[l];
+ offset += mt->level[l].pitch * u_minify(pt->height0, l);
}
mt->level[l].image_offset[f] = offset;
- offset += mt->level[l].pitch * pt->height[l];
+ offset += mt->level[l].pitch * u_minify(pt->height0, l);
}
mt->total_size = offset;
@@ -79,8 +77,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
mt->base.screen = pscreen;
/* Swizzled textures must be POT */
- if (pt->width[0] & (pt->width[0] - 1) ||
- pt->height[0] & (pt->height[0] - 1))
+ if (pt->width0 & (pt->width0 - 1) ||
+ pt->height0 & (pt->height0 - 1))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
@@ -128,7 +126,7 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv40_miptree);
@@ -176,8 +174,8 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ns->base.texture, pt);
ns->base.format = pt->format;
- ns->base.width = pt->width[level];
- ns->base.height = pt->height[level];
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
ns->base.usage = flags;
pipe_reference_init(&ns->base.reference, 1);
ns->base.face = face;
diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c
index c3ee4d23453..bc34e32a4b9 100644
--- a/src/gallium/drivers/nv40/nv40_state.c
+++ b/src/gallium/drivers/nv40/nv40_state.c
@@ -705,9 +705,9 @@ nv40_init_state_functions(struct nv40_context *nv40)
nv40->pipe.delete_blend_state = nv40_blend_state_delete;
nv40->pipe.create_sampler_state = nv40_sampler_state_create;
- nv40->pipe.bind_sampler_states = nv40_sampler_state_bind;
+ nv40->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind;
nv40->pipe.delete_sampler_state = nv40_sampler_state_delete;
- nv40->pipe.set_sampler_textures = nv40_set_sampler_texture;
+ nv40->pipe.set_fragment_sampler_textures = nv40_set_sampler_texture;
nv40->pipe.create_rasterizer_state = nv40_rasterizer_state_create;
nv40->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind;
diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c
index 92caee6f382..36e253c96f9 100644
--- a/src/gallium/drivers/nv40/nv40_transfer.c
+++ b/src/gallium/drivers/nv40/nv40_transfer.c
@@ -2,6 +2,7 @@
#include <pipe/p_defines.h>
#include <pipe/p_inlines.h>
#include <util/u_memory.h>
+#include <util/u_math.h>
#include <nouveau/nouveau_winsys.h>
#include "nv40_context.h"
#include "nv40_screen.h"
@@ -20,9 +21,9 @@ nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width[0] = pt->width[level];
- template->height[0] = pt->height[level];
- template->depth[0] = 1;
+ template->width0 = u_minify(pt->width0, level);
+ template->height0 = u_minify(pt->height0, level);
+ template->depth0 = 1;
template->block = pt->block;
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c
index 9c20c5cc282..3d58746793f 100644
--- a/src/gallium/drivers/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nv50/nv50_miptree.c
@@ -61,8 +61,8 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
struct pipe_texture *pt = &mt->base.base;
- unsigned width = tmp->width[0], height = tmp->height[0];
- unsigned depth = tmp->depth[0], image_alignment;
+ unsigned width = tmp->width0, height = tmp->height0;
+ unsigned depth = tmp->depth0, image_alignment;
uint32_t tile_flags;
int ret, i, l;
@@ -92,9 +92,6 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
for (l = 0; l <= pt->last_level; l++) {
struct nv50_miptree_level *lvl = &mt->level[l];
- pt->width[l] = width;
- pt->height[l] = height;
- pt->depth[l] = depth;
pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
@@ -102,9 +99,9 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
lvl->pitch = align(pt->nblocksx[l] * pt->block.size, 64);
lvl->tile_mode = get_tile_mode(pt->nblocksy[l], depth);
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
- depth = MAX2(1, depth >> 1);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
image_alignment = get_tile_height(mt->level[0].tile_mode) * 64;
@@ -122,7 +119,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
size = lvl->pitch;
size *= align(pt->nblocksy[l], tile_h);
- size *= align(pt->depth[l], tile_d);
+ size *= align(u_minify(pt->depth0, l), tile_d);
lvl->image_offset[i] = mt->total_size;
@@ -151,7 +148,7 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv50_miptree);
@@ -202,8 +199,8 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->usage = flags;
pipe_reference_init(&ps->reference, 1);
ps->face = face;
diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c
index 1509cecaac4..f0fe7e61684 100644
--- a/src/gallium/drivers/nv50/nv50_program.c
+++ b/src/gallium/drivers/nv50/nv50_program.c
@@ -1440,19 +1440,25 @@ emit_ddx(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
static void
emit_ddy(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
+ struct nv50_reg *r = src;
struct nv50_program_exec *e = exec(pc);
assert(src->type == P_TEMP);
- if (!(src->mod & NV50_MOD_NEG)) /* ! double negation */
- emit_neg(pc, src, src);
+ if (!(src->mod & NV50_MOD_NEG)) { /* ! double negation */
+ r = alloc_temp(pc, NULL);
+ emit_neg(pc, r, src);
+ }
e->inst[0] = 0xc0150000;
e->inst[1] = 0x8a400000;
set_long(pc, e);
set_dst(pc, dst, e);
- set_src_0(pc, src, e);
- set_src_2(pc, src, e);
+ set_src_0(pc, r, e);
+ set_src_2(pc, r, e);
+
+ if (r != src)
+ free_temp(pc, r);
emit(pc, e);
}
@@ -2637,7 +2643,7 @@ nv50_program_tx_prep(struct nv50_pc *pc)
for (i = 0, rid = 0; i < pc->result_nr; ++i) {
p->cfg.io[i].hw = rid;
- p->cfg.io[i].id_vp = i;
+ p->cfg.io[i].id = i;
for (c = 0; c < 4; ++c) {
int n = i * 4 + c;
@@ -2669,14 +2675,12 @@ nv50_program_tx_prep(struct nv50_pc *pc)
* the lower hardware IDs, so sort them:
*/
for (i = 0; i < pc->attr_nr; i++) {
- if (pc->interp_mode[i] == INTERP_FLAT) {
- p->cfg.io[m].id_vp = i + base;
- p->cfg.io[m++].id_fp = i;
- } else {
+ if (pc->interp_mode[i] == INTERP_FLAT)
+ p->cfg.io[m++].id = i;
+ else {
if (!(pc->interp_mode[i] & INTERP_PERSPECTIVE))
p->cfg.io[n].linear = TRUE;
- p->cfg.io[n].id_vp = i + base;
- p->cfg.io[n++].id_fp = i;
+ p->cfg.io[n++].id = i;
}
}
@@ -2688,7 +2692,7 @@ nv50_program_tx_prep(struct nv50_pc *pc)
for (n = 0; n < pc->attr_nr; ++n) {
p->cfg.io[n].hw = rid = aid;
- i = p->cfg.io[n].id_fp;
+ i = p->cfg.io[n].id;
if (p->info.input_semantic_name[n] ==
TGSI_SEMANTIC_FACE) {
@@ -2728,8 +2732,8 @@ nv50_program_tx_prep(struct nv50_pc *pc)
for (i = 0; i < pc->attr_nr; i++) {
ubyte si, sn;
- sn = p->info.input_semantic_name[p->cfg.io[i].id_fp];
- si = p->info.input_semantic_index[p->cfg.io[i].id_fp];
+ sn = p->info.input_semantic_name[p->cfg.io[i].id];
+ si = p->info.input_semantic_index[p->cfg.io[i].id];
if (sn == TGSI_SEMANTIC_COLOR) {
p->cfg.two_side[si] = p->cfg.io[i];
@@ -2914,7 +2918,7 @@ nv50_fp_move_results(struct nv50_pc *pc)
static void
nv50_program_fixup_insns(struct nv50_pc *pc)
{
- struct nv50_program_exec *e, *prev = NULL, **bra_list;
+ struct nv50_program_exec *e, **bra_list;
unsigned i, n, pos;
bra_list = CALLOC(pc->p->exec_size, sizeof(struct nv50_program_exec *));
@@ -2926,6 +2930,16 @@ nv50_program_fixup_insns(struct nv50_pc *pc)
if (e->param.index >= 0 && !e->param.mask)
bra_list[n++] = e;
+ /* last instruction must be long so it can have the exit bit set */
+ if (!is_long(pc->p->exec_tail))
+ convert_to_long(pc, pc->p->exec_tail);
+ /* set exit bit */
+ pc->p->exec_tail->inst[1] |= 1;
+
+ /* !immd on exit insn simultaneously means !join */
+ assert(!is_immd(pc->p->exec_head));
+ assert(!is_immd(pc->p->exec_tail));
+
/* Make sure we don't have any single 32 bit instructions. */
for (e = pc->p->exec_head, pos = 0; e; e = e->next) {
pos += is_long(e) ? 2 : 1;
@@ -2937,22 +2951,7 @@ nv50_program_fixup_insns(struct nv50_pc *pc)
convert_to_long(pc, e);
++pos;
}
- if (e->next)
- prev = e;
- }
-
- assert(!is_immd(pc->p->exec_head));
- assert(!is_immd(pc->p->exec_tail));
-
- /* last instruction must be long so it can have the end bit set */
- if (!is_long(pc->p->exec_tail)) {
- convert_to_long(pc, pc->p->exec_tail);
- if (prev)
- convert_to_long(pc, prev);
}
- assert(!(pc->p->exec_tail->inst[1] & 2));
- /* set the end-bit */
- pc->p->exec_tail->inst[1] |= 1;
FREE(bra_list);
}
@@ -3236,15 +3235,15 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base)
struct nv50_program *vp = nv50->vertprog;
unsigned i, c, m = base;
- /* XXX: This can't work correctly in all cases yet, we either
- * have to create TGSI_SEMANTIC_PNTC or sprite_coord_mode has
- * to be per FP input instead of per VP output
+ /* XXX: this might not work correctly in all cases yet - we'll
+ * just assume that an FP generic input that is not written in
+ * the VP is PointCoord.
*/
memset(pntc, 0, 8 * sizeof(uint32_t));
for (i = 0; i < fp->cfg.io_nr; i++) {
uint8_t sn, si;
- uint8_t j = fp->cfg.io[i].id_vp, k = fp->cfg.io[i].id_fp;
+ uint8_t j, k = fp->cfg.io[i].id;
unsigned n = popcnt4(fp->cfg.io[i].mask);
if (fp->info.input_semantic_name[k] != TGSI_SEMANTIC_GENERIC) {
@@ -3252,10 +3251,16 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base)
continue;
}
- sn = vp->info.input_semantic_name[j];
- si = vp->info.input_semantic_index[j];
+ for (j = 0; j < vp->info.num_outputs; ++j) {
+ sn = vp->info.output_semantic_name[j];
+ si = vp->info.output_semantic_index[j];
- if (j < fp->cfg.io_nr && sn == TGSI_SEMANTIC_GENERIC) {
+ if (sn == fp->info.input_semantic_name[k] &&
+ si == fp->info.input_semantic_index[k])
+ break;
+ }
+
+ if (j < vp->info.num_outputs) {
ubyte mode =
nv50->rasterizer->pipe.sprite_coord_mode[si];
@@ -3343,20 +3348,24 @@ nv50_linkage_validate(struct nv50_context *nv50)
reg[0] += m - 4; /* adjust FFC0 id */
reg[4] |= m << 8; /* set mid where 'normal' FP inputs start */
- i = 0;
- if (fp->info.input_semantic_name[0] == TGSI_SEMANTIC_POSITION)
- i = 1;
- for (; i < fp->cfg.io_nr; i++) {
- ubyte sn = fp->info.input_semantic_name[fp->cfg.io[i].id_fp];
- ubyte si = fp->info.input_semantic_index[fp->cfg.io[i].id_fp];
-
- n = fp->cfg.io[i].id_vp;
- if (n >= vp->cfg.io_nr ||
- vp->info.output_semantic_name[n] != sn ||
- vp->info.output_semantic_index[n] != si)
- vpo = &dummy;
- else
- vpo = &vp->cfg.io[n];
+ for (i = 0; i < fp->cfg.io_nr; i++) {
+ ubyte sn = fp->info.input_semantic_name[fp->cfg.io[i].id];
+ ubyte si = fp->info.input_semantic_index[fp->cfg.io[i].id];
+
+ /* position must be mapped first */
+ assert(i == 0 || sn != TGSI_SEMANTIC_POSITION);
+
+ /* maybe even remove these from cfg.io */
+ if (sn == TGSI_SEMANTIC_POSITION || sn == TGSI_SEMANTIC_FACE)
+ continue;
+
+ /* VP outputs and vp->cfg.io are in the same order */
+ for (n = 0; n < vp->info.num_outputs; ++n) {
+ if (vp->info.output_semantic_name[n] == sn &&
+ vp->info.output_semantic_index[n] == si)
+ break;
+ }
+ vpo = (n < vp->info.num_outputs) ? &vp->cfg.io[n] : &dummy;
m = nv50_sreg4_map(map, m, lin, &fp->cfg.io[i], vpo);
}
diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h
index d78dee083f1..255c7c737ef 100644
--- a/src/gallium/drivers/nv50/nv50_program.h
+++ b/src/gallium/drivers/nv50/nv50_program.h
@@ -17,8 +17,7 @@ struct nv50_program_exec {
struct nv50_sreg4 {
uint8_t hw;
- uint8_t id_vp;
- uint8_t id_fp;
+ uint8_t id; /* tgsi index, nv50 needs them sorted: flat ones last */
uint8_t mask;
boolean linear;
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index ffaa5e29d1c..07318f23947 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -648,9 +648,9 @@ nv50_init_state_functions(struct nv50_context *nv50)
nv50->pipe.delete_blend_state = nv50_blend_state_delete;
nv50->pipe.create_sampler_state = nv50_sampler_state_create;
- nv50->pipe.bind_sampler_states = nv50_sampler_state_bind;
+ nv50->pipe.bind_fragment_sampler_states = nv50_sampler_state_bind;
nv50->pipe.delete_sampler_state = nv50_sampler_state_delete;
- nv50->pipe.set_sampler_textures = nv50_set_sampler_texture;
+ nv50->pipe.set_fragment_sampler_textures = nv50_set_sampler_texture;
nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create;
nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind;
diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c
index 799d2758fee..c871acaab8d 100644
--- a/src/gallium/drivers/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nv50/nv50_state_validate.c
@@ -201,7 +201,8 @@ nv50_state_emit(struct nv50_context *nv50)
so_emit(chan, nv50->state.vertprog);
if (nv50->state.dirty & NV50_NEW_FRAGPROG)
so_emit(chan, nv50->state.fragprog);
- if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG))
+ if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG |
+ NV50_NEW_RASTERIZER))
so_emit(chan, nv50->state.programs);
if (nv50->state.dirty & NV50_NEW_RASTERIZER)
so_emit(chan, nv50->state.rast);
@@ -264,7 +265,8 @@ nv50_state_validate(struct nv50_context *nv50)
if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_FRAGPROG_CB))
nv50_fragprog_validate(nv50);
- if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG))
+ if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG |
+ NV50_NEW_RASTERIZER))
nv50_linkage_validate(nv50);
if (nv50->dirty & NV50_NEW_RASTERIZER)
@@ -285,7 +287,7 @@ nv50_state_validate(struct nv50_context *nv50)
so = so_new(33, 0);
so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_PATTERN(0), 32);
for (i = 0; i < 32; i++)
- so_data(so, nv50->stipple.stipple[i]);
+ so_data(so, util_bswap32(nv50->stipple.stipple[i]));
so_ref(so, &nv50->state.stipple);
so_ref(NULL, &so);
}
diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c
index 2813f544770..417d3679422 100644
--- a/src/gallium/drivers/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nv50/nv50_tex.c
@@ -131,9 +131,9 @@ nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so,
NOUVEAU_BO_RD, 0, 0);
so_data (so, mode);
so_data (so, 0x00300000);
- so_data (so, mt->base.base.width[0] | (1 << 31));
+ so_data (so, mt->base.base.width0 | (1 << 31));
so_data (so, (mt->base.base.last_level << 28) |
- (mt->base.base.depth[0] << 16) | mt->base.base.height[0]);
+ (mt->base.base.depth0 << 16) | mt->base.base.height0);
so_data (so, 0x03000000);
so_data (so, mt->base.base.last_level << 4);
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
index ea61357aaa6..39d65279fc0 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.c
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_math.h"
#include "nv50_context.h"
@@ -156,9 +157,9 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->base.block = pt->block;
if (!pt->nblocksx[level]) {
tx->base.nblocksx = pf_get_nblocksx(&pt->block,
- pt->width[level]);
+ u_minify(pt->width0, level));
tx->base.nblocksy = pf_get_nblocksy(&pt->block,
- pt->height[level]);
+ u_minify(pt->height0, level));
} else {
tx->base.nblocksx = pt->nblocksx[level];
tx->base.nblocksy = pt->nblocksy[level];
@@ -167,9 +168,9 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->base.usage = usage;
tx->level_pitch = lvl->pitch;
- tx->level_width = mt->base.base.width[level];
- tx->level_height = mt->base.base.height[level];
- tx->level_depth = mt->base.base.depth[level];
+ tx->level_width = u_minify(mt->base.base.width0, level);
+ tx->level_height = u_minify(mt->base.base.height0, level);
+ tx->level_depth = u_minify(mt->base.base.depth0, level);
tx->level_offset = lvl->image_offset[image];
tx->level_tiling = lvl->tile_mode;
tx->level_x = pf_get_nblocksx(&tx->base.block, x);
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index e6ab8e4af14..98a39390bf9 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -145,8 +145,8 @@ static const float * get_shader_constant(
* normalized coords. Should only show up on non-r500. */
case RC_STATE_R300_TEXRECT_FACTOR:
tex = &r300->textures[constant->u.State[1]]->tex;
- vec[0] = 1.0 / tex->width[0];
- vec[1] = 1.0 / tex->height[0];
+ vec[0] = 1.0 / tex->width0;
+ vec[1] = 1.0 / tex->height0;
break;
default:
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index 29ddc84c411..79b01bb4dc2 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -1,6 +1,7 @@
/*
* Copyright 2008 Corbin Simpson <[email protected]>
* Joakim Sindholt <[email protected]>
+ * Copyright 2009 Marek Olšák <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -31,6 +32,41 @@
#include "radeon_code.h"
#include "radeon_compiler.h"
+/* Convert info about FS input semantics to r300_shader_semantics. */
+static void r300_shader_read_fs_inputs(struct tgsi_shader_info* info,
+ struct r300_shader_semantics* fs_inputs)
+{
+ int i;
+ unsigned index;
+
+ r300_shader_semantics_reset(fs_inputs);
+
+ for (i = 0; i < info->num_inputs; i++) {
+ index = info->input_semantic_index[i];
+
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
+ assert(index <= ATTR_COLOR_COUNT);
+ fs_inputs->color[index] = i;
+ break;
+
+ case TGSI_SEMANTIC_GENERIC:
+ assert(index <= ATTR_GENERIC_COUNT);
+ fs_inputs->generic[index] = i;
+ break;
+
+ case TGSI_SEMANTIC_FOG:
+ assert(index == 0);
+ fs_inputs->fog = i;
+ break;
+
+ default:
+ assert(0);
+ }
+ }
+}
+
+
static void find_output_registers(struct r300_fragment_program_compiler * compiler,
struct r300_fragment_shader * fs)
{
@@ -58,38 +94,24 @@ static void allocate_hardware_inputs(
void (*allocate)(void * data, unsigned input, unsigned hwreg),
void * mydata)
{
- struct tgsi_shader_info* info = &((struct r300_fragment_shader*)c->UserData)->info;
- int total_colors = 0;
- int colors = 0;
- int total_generic = 0;
- int generic = 0;
- int i;
-
- for (i = 0; i < info->num_inputs; i++) {
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_COLOR:
- total_colors++;
- break;
- case TGSI_SEMANTIC_FOG:
- case TGSI_SEMANTIC_GENERIC:
- total_generic++;
- break;
+ struct r300_shader_semantics* inputs =
+ &((struct r300_fragment_shader*)c->UserData)->inputs;
+ int i, reg = 0;
+
+ /* Allocate input registers. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (inputs->color[i] != ATTR_UNUSED) {
+ allocate(mydata, inputs->color[i], reg++);
}
}
-
- for(i = 0; i < info->num_inputs; i++) {
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_COLOR:
- allocate(mydata, i, colors);
- colors++;
- break;
- case TGSI_SEMANTIC_FOG:
- case TGSI_SEMANTIC_GENERIC:
- allocate(mydata, i, total_colors + generic);
- generic++;
- break;
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (inputs->generic[i] != ATTR_UNUSED) {
+ allocate(mydata, inputs->generic[i], reg++);
}
}
+ if (inputs->fog != ATTR_UNUSED) {
+ allocate(mydata, inputs->fog, reg++);
+ }
}
void r300_translate_fragment_shader(struct r300_context* r300,
@@ -98,6 +120,10 @@ void r300_translate_fragment_shader(struct r300_context* r300,
struct r300_fragment_program_compiler compiler;
struct tgsi_to_rc ttr;
+ /* Initialize. */
+ r300_shader_read_fs_inputs(&fs->info, &fs->inputs);
+
+ /* Setup the compiler. */
memset(&compiler, 0, sizeof(compiler));
rc_init(&compiler.Base);
compiler.Base.Debug = DBG_ON(r300, DBG_FP);
@@ -107,7 +133,7 @@ void r300_translate_fragment_shader(struct r300_context* r300,
compiler.AllocateHwInputs = &allocate_hardware_inputs;
compiler.UserData = fs;
- /* TODO: Program compilation depends on texture compare modes,
+ /* XXX: Program compilation depends on texture compare modes,
* which are sampler state. Therefore, programs need to be recompiled
* depending on this state as in the classic Mesa driver.
*
@@ -133,6 +159,7 @@ void r300_translate_fragment_shader(struct r300_context* r300,
/* XXX failover maybe? */
DBG(r300, DBG_FP, "r300: Error compiling fragment program: %s\n",
compiler.Base.ErrorMsg);
+ assert(0);
}
/* And, finally... */
diff --git a/src/gallium/drivers/r300/r300_fs.h b/src/gallium/drivers/r300/r300_fs.h
index e831c30301b..630e2d0c8a5 100644
--- a/src/gallium/drivers/r300/r300_fs.h
+++ b/src/gallium/drivers/r300/r300_fs.h
@@ -1,6 +1,7 @@
/*
* Copyright 2008 Corbin Simpson <[email protected]>
* Joakim Sindholt <[email protected]>
+ * Copyright 2009 Marek Olšák <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -25,15 +26,16 @@
#define R300_FS_H
#include "pipe/p_state.h"
-
#include "tgsi/tgsi_scan.h"
-
#include "radeon_code.h"
+#include "r300_shader_semantics.h"
struct r300_fragment_shader {
/* Parent class */
struct pipe_shader_state state;
+
struct tgsi_shader_info info;
+ struct r300_shader_semantics inputs;
/* Has this shader been translated yet? */
boolean translated;
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index 3a419b24b01..85b1ea568a3 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -661,20 +661,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_GB_SUPER_TILE_B (1 << 15)
# define R300_GB_SUBPIXEL_1_12 (0 << 16)
# define R300_GB_SUBPIXEL_1_16 (1 << 16)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17)
-# define GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19)
-# define GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19)
-# define GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20)
-# define GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20)
-# define GB_TILE_CONFIG_ALT_OFFSET (0 << 21)
-# define GB_TILE_CONFIG_SUBPRECISION (0 << 22)
-# define GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23)
-# define GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23)
-# define GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24)
-# define GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24)
+# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17)
+# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17)
+# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17)
+# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17)
+# define R300_GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19)
+# define R300_GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19)
+# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20)
+# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20)
+# define R300_GB_TILE_CONFIG_ALT_OFFSET (0 << 21)
+# define R300_GB_TILE_CONFIG_SUBPRECISION (0 << 22)
+# define R300_GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23)
+# define R300_GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23)
+# define R300_GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24)
+# define R300_GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24)
/* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */
#define R300_GB_FIFO_SIZE 0x4024
@@ -700,9 +700,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */
# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24
-#define GB_Z_PEQ_CONFIG 0x4028
-# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0)
-# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0)
+#define R300_GB_Z_PEQ_CONFIG 0x4028
+# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0)
+# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0)
/* Specifies various polygon specific selects (fog, depth, perspective). */
#define R300_GB_SELECT 0x401c
@@ -725,39 +725,39 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Specifies the graphics pipeline configuration for antialiasing. */
#define R300_GB_AA_CONFIG 0x4020
-# define GB_AA_CONFIG_AA_DISABLE (0 << 0)
-# define GB_AA_CONFIG_AA_ENABLE (1 << 0)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1)
+# define R300_GB_AA_CONFIG_AA_DISABLE (0 << 0)
+# define R300_GB_AA_CONFIG_AA_ENABLE (1 << 0)
+# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1)
+# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1)
+# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1)
+# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1)
/* Selects which of 4 pipes are active. */
-#define GB_PIPE_SELECT 0x402c
-# define GB_PIPE_SELECT_PIPE0_ID_SHIFT 0
-# define GB_PIPE_SELECT_PIPE1_ID_SHIFT 2
-# define GB_PIPE_SELECT_PIPE2_ID_SHIFT 4
-# define GB_PIPE_SELECT_PIPE3_ID_SHIFT 6
-# define GB_PIPE_SELECT_PIPE_MASK_SHIFT 8
-# define GB_PIPE_SELECT_MAX_PIPE 12
-# define GB_PIPE_SELECT_BAD_PIPES 14
-# define GB_PIPE_SELECT_CONFIG_PIPES 18
+#define R300_GB_PIPE_SELECT 0x402c
+# define R300_GB_PIPE_SELECT_PIPE0_ID_SHIFT 0
+# define R300_GB_PIPE_SELECT_PIPE1_ID_SHIFT 2
+# define R300_GB_PIPE_SELECT_PIPE2_ID_SHIFT 4
+# define R300_GB_PIPE_SELECT_PIPE3_ID_SHIFT 6
+# define R300_GB_PIPE_SELECT_PIPE_MASK_SHIFT 8
+# define R300_GB_PIPE_SELECT_MAX_PIPE 12
+# define R300_GB_PIPE_SELECT_BAD_PIPES 14
+# define R300_GB_PIPE_SELECT_CONFIG_PIPES 18
/* Specifies the sizes of the various FIFO`s in the sc/rs. */
-#define GB_FIFO_SIZE1 0x4070
+#define R300_GB_FIFO_SIZE1 0x4070
/* High water mark for SC input fifo */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0
-# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f
/* High water mark for SC input fifo (B) */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6
-# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0
/* High water mark for RS colors' fifo */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12
-# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000
/* High water mark for RS textures' fifo */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18
-# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000
/* This table specifies the source location and format for up to 16 texture
* addresses (i[0]:i[15]) and four colors (c[0]:c[3])
diff --git a/src/gallium/drivers/r300/r300_shader_semantics.h b/src/gallium/drivers/r300/r300_shader_semantics.h
new file mode 100644
index 00000000000..85184e2cfd7
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_shader_semantics.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright 2009 Marek Olšák <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_SHADER_SEMANTICS_H
+#define R300_SHADER_SEMANTICS_H
+
+#define ATTR_UNUSED (-1)
+#define ATTR_COLOR_COUNT 2
+#define ATTR_GENERIC_COUNT 16
+
+/* This structure contains information about what attributes are written by VS
+ * or read by FS. (but not both) It's much easier to work with than
+ * tgsi_shader_info.
+ *
+ * The variables contain indices to tgsi_shader_info semantics and those
+ * indices are nothing else than input/output register numbers. */
+struct r300_shader_semantics {
+ int pos;
+ int psize;
+ int color[ATTR_COLOR_COUNT];
+ int bcolor[ATTR_COLOR_COUNT];
+ int generic[ATTR_GENERIC_COUNT];
+ int fog;
+};
+
+static INLINE void r300_shader_semantics_reset(
+ struct r300_shader_semantics* info)
+{
+ int i;
+
+ info->pos = ATTR_UNUSED;
+ info->psize = ATTR_UNUSED;
+ info->fog = ATTR_UNUSED;
+
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ info->color[i] = ATTR_UNUSED;
+ info->bcolor[i] = ATTR_UNUSED;
+ }
+
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ info->generic[i] = ATTR_UNUSED;
+ }
+}
+
+#endif
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index a88d66db247..7505353953f 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -822,10 +822,10 @@ void r300_init_state_functions(struct r300_context* r300)
r300->context.delete_rasterizer_state = r300_delete_rs_state;
r300->context.create_sampler_state = r300_create_sampler_state;
- r300->context.bind_sampler_states = r300_bind_sampler_states;
+ r300->context.bind_fragment_sampler_states = r300_bind_sampler_states;
r300->context.delete_sampler_state = r300_delete_sampler_state;
- r300->context.set_sampler_textures = r300_set_sampler_textures;
+ r300->context.set_fragment_sampler_textures = r300_set_sampler_textures;
r300->context.set_scissor_state = r300_set_scissor_state;
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 6fb780cb299..cd969d633bc 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -1,5 +1,6 @@
/*
* Copyright 2008 Corbin Simpson <[email protected]>
+ * Copyright 2009 Marek Olšák <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -28,6 +29,7 @@
#include "r300_context.h"
#include "r300_fs.h"
#include "r300_screen.h"
+#include "r300_shader_semantics.h"
#include "r300_state_derived.h"
#include "r300_state_inlines.h"
#include "r300_vs.h"
@@ -61,126 +63,68 @@ int r300_shader_key_compare(void* key1, void* key2) {
(shader_key1->fs == shader_key2->fs);
}
-/* Set up the vs_output_tab and routes. */
-static void r300_vs_output_tab_routes(struct r300_context* r300,
- int* vs_output_tab)
+static void r300_draw_emit_attrib(struct r300_context* r300,
+ enum attrib_emit emit,
+ enum interp_mode interp,
+ int index)
{
- struct vertex_info* vinfo = &r300->vertex_info->vinfo;
- boolean pos = FALSE, psize = FALSE, fog = FALSE;
- int i, texs = 0, cols = 0;
- struct tgsi_shader_info* info = &r300->fs->info;
-
- /* XXX One day we should figure out how to handle a different number of
- * VS outputs and FS inputs, as well as a different number of vertex streams
- * and VS inputs. It's definitely one of the sources of hardlocks. */
-
- for (i = 0; i < info->num_inputs; i++) {
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- pos = TRUE;
- vs_output_tab[i] = 0;
- break;
- case TGSI_SEMANTIC_COLOR:
- vs_output_tab[i] = 2 + cols;
- cols++;
- break;
- case TGSI_SEMANTIC_PSIZE:
- assert(psize == FALSE);
- psize = TRUE;
- vs_output_tab[i] = 15;
- break;
- case TGSI_SEMANTIC_FOG:
- assert(fog == FALSE);
- fog = TRUE;
- /* Fall through */
- case TGSI_SEMANTIC_GENERIC:
- vs_output_tab[i] = 6 + texs;
- texs++;
- break;
- default:
- debug_printf("r300: Unknown vertex input %d\n",
- info->input_semantic_name[i]);
- break;
- }
- }
+ struct tgsi_shader_info* info = &r300->vs->info;
+ int output;
- /* XXX magic */
- assert(texs <= 8);
+ output = draw_find_vs_output(r300->draw,
+ info->output_semantic_name[index],
+ info->output_semantic_index[index]);
+ draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output);
+}
- /* Do the actual vertex_info setup.
- *
- * vertex_info has four uints of hardware-specific data in it.
- * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL
- * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM
- * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0
- * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */
-
- vinfo->hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */
-
- /* We need to add vertex position attribute only for SW TCL case,
- * for HW TCL case it could be generated by vertex shader */
- if (!pos) {
- /* Make room for the position attribute
- * at the beginning of the vs_output_tab. */
- for (i = 15; i > 0; i--) {
- vs_output_tab[i] = vs_output_tab[i-1];
- }
- vs_output_tab[0] = 0;
- }
+static void r300_draw_emit_all_attribs(struct r300_context* r300)
+{
+ struct r300_shader_semantics* vs_outputs = &r300->vs->outputs;
+ int i, gen_count;
/* Position. */
- if (r300->draw) {
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
+ if (vs_outputs->pos != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
+ vs_outputs->pos);
+ } else {
+ assert(0);
}
- vinfo->hwfmt[1] |= R300_INPUT_CNTL_POS;
- vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
/* Point size. */
- if (psize) {
- if (r300->draw) {
- draw_emit_vertex_attr(vinfo, EMIT_1F_PSIZE, INTERP_POS,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0));
- }
- vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+ if (vs_outputs->psize != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS,
+ vs_outputs->psize);
}
/* Colors. */
- for (i = 0; i < cols; i++) {
- if (r300->draw) {
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i));
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (vs_outputs->color[i] != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR,
+ vs_outputs->color[i]);
}
- vinfo->hwfmt[1] |= R300_INPUT_CNTL_COLOR;
- vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i);
}
- /* Init i right here, increment it if fog is enabled.
- * This gets around a double-increment problem. */
- i = 0;
+ /* XXX Back-face colors. */
- /* Fog. This is a special-cased texcoord. */
- if (fog) {
- i++;
- if (r300->draw) {
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0));
+ /* Texture coordinates. */
+ gen_count = 0;
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (vs_outputs->generic[i] != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
+ vs_outputs->generic[i]);
+ gen_count++;
}
- vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
- vinfo->hwfmt[3] |= (4 << (3 * i));
}
- /* Texcoords. */
- for (; i < texs; i++) {
- if (r300->draw) {
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i));
- }
- vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
- vinfo->hwfmt[3] |= (4 << (3 * i));
+ /* Fog coordinates. */
+ if (vs_outputs->fog != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
+ vs_outputs->fog);
+ gen_count++;
}
- draw_compute_vertex_size(vinfo);
+ /* XXX magic */
+ assert(gen_count <= 8);
}
/* Update the PSC tables. */
@@ -227,14 +171,14 @@ static void r300_vertex_psc(struct r300_context* r300)
}
/* Update the PSC tables for SW TCL, using Draw. */
-static void r300_swtcl_vertex_psc(struct r300_context* r300,
- int* vs_output_tab)
+static void r300_swtcl_vertex_psc(struct r300_context* r300)
{
struct r300_vertex_info *vformat = r300->vertex_info;
struct vertex_info* vinfo = &vformat->vinfo;
uint16_t type, swizzle;
enum pipe_format format;
unsigned i, attrib_count;
+ int* vs_output_tab = r300->vs->output_stream_loc_swtcl;
/* For each Draw attribute, route it to the fragment shader according
* to the vs_output_tab. */
@@ -279,109 +223,191 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300,
(R300_LAST_VEC << (i & 1 ? 16 : 0));
}
-/* Set up the RS block. This is the part of the chipset that actually does
- * the rasterization of vertices into fragments. This is also the part of the
- * chipset that locks up if any part of it is even slightly wrong. */
-static void r300_update_rs_block(struct r300_context* r300)
+static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr,
+ boolean swizzle_0001)
{
- struct r300_rs_block* rs = r300->rs_block;
- struct tgsi_shader_info* info = &r300->fs->info;
- int col_count = 0, fp_offset = 0, i, tex_count = 0;
- int rs_tex_comp = 0;
+ rs->ip[id] |= R300_RS_COL_PTR(ptr);
+ if (swizzle_0001) {
+ rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ } else {
+ rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
+ }
+ rs->inst[id] |= R300_RS_INST_COL_ID(id);
+}
- if (r300_screen(r300->context.screen)->caps->is_r500) {
- for (i = 0; i < info->num_inputs; i++) {
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_COLOR:
- rs->ip[col_count] |=
- R500_RS_COL_PTR(col_count) |
- R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
- col_count++;
- break;
- case TGSI_SEMANTIC_GENERIC:
- rs->ip[tex_count] |=
- R500_RS_SEL_S(rs_tex_comp) |
- R500_RS_SEL_T(rs_tex_comp + 1) |
- R500_RS_SEL_R(rs_tex_comp + 2) |
- R500_RS_SEL_Q(rs_tex_comp + 3);
- tex_count++;
- rs_tex_comp += 4;
- break;
- default:
- break;
- }
- }
+static void r300_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset)
+{
+ rs->inst[id] |= R300_RS_INST_COL_CN_WRITE |
+ R300_RS_INST_COL_ADDR(fp_offset);
+}
- /* Rasterize at least one color, or bad things happen. */
- if ((col_count == 0) && (tex_count == 0)) {
- rs->ip[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
- col_count++;
- }
+static void r300_rs_tex(struct r300_rs_block* rs, int id, int ptr,
+ boolean swizzle_X001)
+{
+ if (swizzle_X001) {
+ rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) |
+ R300_RS_SEL_S(R300_RS_SEL_C0) |
+ R300_RS_SEL_T(R300_RS_SEL_K0) |
+ R300_RS_SEL_R(R300_RS_SEL_K0) |
+ R300_RS_SEL_Q(R300_RS_SEL_K1);
+ } else {
+ rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) |
+ R300_RS_SEL_S(R300_RS_SEL_C0) |
+ R300_RS_SEL_T(R300_RS_SEL_C1) |
+ R300_RS_SEL_R(R300_RS_SEL_C2) |
+ R300_RS_SEL_Q(R300_RS_SEL_C3);
+ }
+ rs->inst[id] |= R300_RS_INST_TEX_ID(id);
+}
- for (i = 0; i < col_count; i++) {
- rs->inst[i] |= R500_RS_INST_COL_ID(i) |
- R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_offset);
- fp_offset++;
- }
+static void r300_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset)
+{
+ rs->inst[id] |= R300_RS_INST_TEX_CN_WRITE |
+ R300_RS_INST_TEX_ADDR(fp_offset);
+}
- for (i = 0; i < tex_count; i++) {
- rs->inst[i] |= R500_RS_INST_TEX_ID(i) |
- R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_offset);
- fp_offset++;
- }
+static void r500_rs_col(struct r300_rs_block* rs, int id, int ptr,
+ boolean swizzle_0001)
+{
+ rs->ip[id] |= R500_RS_COL_PTR(ptr);
+ if (swizzle_0001) {
+ rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ } else {
+ rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
+ }
+ rs->inst[id] |= R500_RS_INST_COL_ID(id);
+}
+static void r500_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset)
+{
+ rs->inst[id] |= R500_RS_INST_COL_CN_WRITE |
+ R500_RS_INST_COL_ADDR(fp_offset);
+}
+
+static void r500_rs_tex(struct r300_rs_block* rs, int id, int ptr,
+ boolean swizzle_X001)
+{
+ int rs_tex_comp = ptr*4;
+
+ if (swizzle_X001) {
+ rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) |
+ R500_RS_SEL_T(R500_RS_IP_PTR_K0) |
+ R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
+ R500_RS_SEL_Q(R500_RS_IP_PTR_K1);
} else {
- for (i = 0; i < info->num_inputs; i++) {
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_COLOR:
- rs->ip[col_count] |=
- R300_RS_COL_PTR(col_count) |
- R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
- col_count++;
- break;
- case TGSI_SEMANTIC_GENERIC:
- rs->ip[tex_count] |=
- R300_RS_TEX_PTR(rs_tex_comp) |
- R300_RS_SEL_S(R300_RS_SEL_C0) |
- R300_RS_SEL_T(R300_RS_SEL_C1) |
- R300_RS_SEL_R(R300_RS_SEL_C2) |
- R300_RS_SEL_Q(R300_RS_SEL_C3);
- tex_count++;
- rs_tex_comp+=4;
- break;
- default:
- break;
- }
- }
+ rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) |
+ R500_RS_SEL_T(rs_tex_comp + 1) |
+ R500_RS_SEL_R(rs_tex_comp + 2) |
+ R500_RS_SEL_Q(rs_tex_comp + 3);
+ }
+ rs->inst[id] |= R500_RS_INST_TEX_ID(id);
+}
- /* Rasterize at least one color, or bad things happen. */
- if (col_count == 0) {
- rs->ip[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
+static void r500_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset)
+{
+ rs->inst[id] |= R500_RS_INST_TEX_CN_WRITE |
+ R500_RS_INST_TEX_ADDR(fp_offset);
+}
+
+/* Set up the RS block.
+ *
+ * This is the part of the chipset that actually does the rasterization
+ * of vertices into fragments. This is also the part of the chipset that
+ * locks up if any part of it is even slightly wrong. */
+static void r300_update_rs_block(struct r300_context* r300,
+ struct r300_shader_semantics* vs_outputs,
+ struct r300_shader_semantics* fs_inputs)
+{
+ struct r300_rs_block* rs = r300->rs_block;
+ int i, col_count = 0, tex_count = 0, fp_offset = 0;
+ void (*rX00_rs_col)(struct r300_rs_block*, int, int, boolean);
+ void (*rX00_rs_col_write)(struct r300_rs_block*, int, int);
+ void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean);
+ void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int);
+
+ if (r300_screen(r300->context.screen)->caps->is_r500) {
+ rX00_rs_col = r500_rs_col;
+ rX00_rs_col_write = r500_rs_col_write;
+ rX00_rs_tex = r500_rs_tex;
+ rX00_rs_tex_write = r500_rs_tex_write;
+ } else {
+ rX00_rs_col = r300_rs_col;
+ rX00_rs_col_write = r300_rs_col_write;
+ rX00_rs_tex = r300_rs_tex;
+ rX00_rs_tex_write = r300_rs_tex_write;
+ }
+
+ /* Rasterize colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (vs_outputs->color[i] != ATTR_UNUSED) {
+ /* Always rasterize if it's written by the VS,
+ * otherwise it locks up. */
+ rX00_rs_col(rs, col_count, i, FALSE);
+
+ /* Write it to the FS input register if it's used by the FS. */
+ if (fs_inputs->color[i] != ATTR_UNUSED) {
+ rX00_rs_col_write(rs, col_count, fp_offset);
+ fp_offset++;
+ }
col_count++;
+ } else {
+ /* Skip the FS input register, leave it uninitialized. */
+ /* If we try to set it to (0,0,0,1), it will lock up. */
+ if (fs_inputs->color[i] != ATTR_UNUSED) {
+ fp_offset++;
+ }
}
+ }
- if (tex_count == 0) {
- rs->ip[0] |=
- R300_RS_SEL_S(R300_RS_SEL_K0) |
- R300_RS_SEL_T(R300_RS_SEL_K0) |
- R300_RS_SEL_R(R300_RS_SEL_K0) |
- R300_RS_SEL_Q(R300_RS_SEL_K1);
+ /* Rasterize texture coordinates. */
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (vs_outputs->generic[i] != ATTR_UNUSED) {
+ /* Always rasterize if it's written by the VS,
+ * otherwise it locks up. */
+ rX00_rs_tex(rs, tex_count, tex_count, FALSE);
+
+ /* Write it to the FS input register if it's used by the FS. */
+ if (fs_inputs->generic[i] != ATTR_UNUSED) {
+ rX00_rs_tex_write(rs, tex_count, fp_offset);
+ fp_offset++;
+ }
+ tex_count++;
+ } else {
+ /* Skip the FS input register, leave it uninitialized. */
+ /* If we try to set it to (0,0,0,1), it will lock up. */
+ if (fs_inputs->generic[i] != ATTR_UNUSED) {
+ fp_offset++;
+ }
}
+ }
- for (i = 0; i < col_count; i++) {
- rs->inst[i] |= R300_RS_INST_COL_ID(i) |
- R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_offset);
+ /* Rasterize fog coordinates. */
+ if (vs_outputs->fog != ATTR_UNUSED) {
+ /* Always rasterize if it's written by the VS,
+ * otherwise it locks up. */
+ rX00_rs_tex(rs, tex_count, tex_count, TRUE);
+
+ /* Write it to the FS input register if it's used by the FS. */
+ if (fs_inputs->fog != ATTR_UNUSED) {
+ rX00_rs_tex_write(rs, tex_count, fp_offset);
fp_offset++;
}
-
- for (i = 0; i < tex_count; i++) {
- rs->inst[i] |= R300_RS_INST_TEX_ID(i) |
- R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_offset);
+ tex_count++;
+ } else {
+ /* Skip the FS input register, leave it uninitialized. */
+ /* If we try to set it to (0,0,0,1), it will lock up. */
+ if (fs_inputs->fog != ATTR_UNUSED) {
fp_offset++;
}
}
- rs->count = (rs_tex_comp) | (col_count << R300_IC_COUNT_SHIFT) |
+ /* Rasterize at least one color, or bad things happen. */
+ if (col_count == 0 && tex_count == 0) {
+ rX00_rs_col(rs, 0, 0, TRUE);
+ col_count++;
+ }
+
+ rs->count = (tex_count*4) | (col_count << R300_IC_COUNT_SHIFT) |
R300_HIRES_EN;
rs->inst_count = MAX3(col_count - 1, tex_count - 1, 0);
@@ -391,9 +417,6 @@ static void r300_update_rs_block(struct r300_context* r300)
static void r300_update_derived_shader_state(struct r300_context* r300)
{
struct r300_screen* r300screen = r300_screen(r300->context.screen);
- int vs_output_tab[16];
- int i;
-
/*
struct r300_shader_key* key;
@@ -424,22 +447,18 @@ static void r300_update_derived_shader_state(struct r300_context* r300)
/* Reset structures */
memset(r300->rs_block, 0, sizeof(struct r300_rs_block));
memset(r300->vertex_info, 0, sizeof(struct r300_vertex_info));
+ memcpy(r300->vertex_info->vinfo.hwfmt, r300->vs->hwfmt, sizeof(uint)*4);
- for (i = 0; i < 16; i++) {
- vs_output_tab[i] = -1;
- }
-
- /* Update states */
- r300_vs_output_tab_routes(r300, vs_output_tab);
+ r300_update_rs_block(r300, &r300->vs->outputs, &r300->fs->inputs);
if (r300screen->caps->has_tcl) {
r300_vertex_psc(r300);
} else {
- r300_swtcl_vertex_psc(r300, vs_output_tab);
+ r300_draw_emit_all_attribs(r300);
+ draw_compute_vertex_size(&r300->vertex_info->vinfo);
+ r300_swtcl_vertex_psc(r300);
}
- r300_update_rs_block(r300);
-
r300->dirty_state |= R300_NEW_RS_BLOCK;
}
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index d13aa8f036b..093a21ebe24 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -34,8 +34,8 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
struct r300_texture_state* state = &tex->state;
struct pipe_texture *pt = &tex->tex;
- state->format0 = R300_TX_WIDTH((pt->width[0] - 1) & 0x7ff) |
- R300_TX_HEIGHT((pt->height[0] - 1) & 0x7ff);
+ state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
+ R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
if (tex->is_npot) {
/* rectangles love this */
@@ -43,7 +43,7 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
state->format2 = (tex->pitch[0] - 1) & 0x1fff;
} else {
/* power of two textures (3D, mipmaps, and no pitch) */
- state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth[0]) & 0xf);
+ state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf);
}
state->format1 = r300_translate_texformat(pt->format);
@@ -57,17 +57,17 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
/* large textures on r500 */
if (is_r500)
{
- if (pt->width[0] > 2048) {
+ if (pt->width0 > 2048) {
state->format2 |= R500_TXWIDTH_BIT11;
}
- if (pt->height[0] > 2048) {
+ if (pt->height0 > 2048) {
state->format2 |= R500_TXHEIGHT_BIT11;
}
}
- assert(is_r500 || (pt->width[0] <= 2048 && pt->height[0] <= 2048));
+ assert(is_r500 || (pt->width0 <= 2048 && pt->height0 <= 2048));
debug_printf("r300: Set texture state (%dx%d, %d levels)\n",
- pt->width[0], pt->height[0], pt->last_level);
+ pt->width0, pt->height0, pt->last_level);
}
unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
@@ -105,7 +105,7 @@ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
return 0;
}
- return align(pf_get_stride(&tex->tex.block, tex->tex.width[level]), 32);
+ return align(pf_get_stride(&tex->tex.block, u_minify(tex->tex.width0, level)), 32);
}
static void r300_setup_miptree(struct r300_texture* tex)
@@ -115,14 +115,8 @@ static void r300_setup_miptree(struct r300_texture* tex)
int i;
for (i = 0; i <= base->last_level; i++) {
- if (i > 0) {
- base->width[i] = minify(base->width[i-1]);
- base->height[i] = minify(base->height[i-1]);
- base->depth[i] = minify(base->depth[i-1]);
- }
-
- base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]);
- base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]);
+ base->nblocksx[i] = pf_get_nblocksx(&base->block, u_minify(base->width0, i));
+ base->nblocksy[i] = pf_get_nblocksy(&base->block, u_minify(base->height0, i));
stride = r300_texture_get_stride(tex, i);
layer_size = stride * base->nblocksy[i];
@@ -130,7 +124,7 @@ static void r300_setup_miptree(struct r300_texture* tex)
if (base->target == PIPE_TEXTURE_CUBE)
size = layer_size * 6;
else
- size = layer_size * base->depth[i];
+ size = layer_size * u_minify(base->depth0, i);
tex->offset[i] = align(tex->size, 32);
tex->size = tex->offset[i] + size;
@@ -139,15 +133,15 @@ static void r300_setup_miptree(struct r300_texture* tex)
debug_printf("r300: Texture miptree: Level %d "
"(%dx%dx%d px, pitch %d bytes)\n",
- i, base->width[i], base->height[i], base->depth[i],
- stride);
+ i, u_minify(base->width0, i), u_minify(base->height0, i),
+ u_minify(base->depth0, i), stride);
}
}
static void r300_setup_flags(struct r300_texture* tex)
{
- tex->is_npot = !util_is_power_of_two(tex->tex.width[0]) ||
- !util_is_power_of_two(tex->tex.height[0]);
+ tex->is_npot = !util_is_power_of_two(tex->tex.width0) ||
+ !util_is_power_of_two(tex->tex.height0);
}
/* Create a new texture. */
@@ -207,8 +201,8 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
pipe_reference_init(&surface->reference, 1);
pipe_texture_reference(&surface->texture, texture);
surface->format = texture->format;
- surface->width = texture->width[level];
- surface->height = texture->height[level];
+ surface->width = u_minify(texture->width0, level);
+ surface->height = u_minify(texture->height0, level);
surface->offset = offset;
surface->usage = flags;
surface->zslice = zslice;
@@ -236,7 +230,7 @@ static struct pipe_texture*
/* Support only 2D textures without mipmaps */
if (base->target != PIPE_TEXTURE_2D ||
- base->depth[0] != 1 ||
+ base->depth0 != 1 ||
base->last_level != 0) {
return NULL;
}
@@ -286,9 +280,9 @@ r300_video_surface_create(struct pipe_screen *screen,
template.target = PIPE_TEXTURE_2D;
template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
template.last_level = 0;
- template.width[0] = util_next_power_of_two(width);
- template.height[0] = util_next_power_of_two(height);
- template.depth[0] = 1;
+ template.width0 = util_next_power_of_two(width);
+ template.height0 = util_next_power_of_two(height);
+ template.depth0 = 1;
pf_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER |
PIPE_TEXTURE_USAGE_RENDER_TARGET;
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index 096707dda40..31248346bc6 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -1,5 +1,6 @@
/*
* Copyright 2009 Corbin Simpson <[email protected]>
+ * Copyright 2009 Marek Olšák <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -23,89 +24,226 @@
#include "r300_vs.h"
#include "r300_context.h"
+#include "r300_screen.h"
#include "r300_tgsi_to_rc.h"
+#include "r300_reg.h"
#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_parse.h"
#include "radeon_compiler.h"
-
-static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
+/* Convert info about VS output semantics into r300_shader_semantics. */
+static void r300_shader_read_vs_outputs(
+ struct tgsi_shader_info* info,
+ struct r300_shader_semantics* vs_outputs)
{
- struct r300_vertex_shader * vs = c->UserData;
- struct tgsi_shader_info* info = &vs->info;
- struct tgsi_parse_context parser;
- struct tgsi_full_declaration * decl;
- boolean pointsize = FALSE;
- int out_colors = 0;
- int colors = 0;
- int out_generic = 0;
- int generic = 0;
int i;
+ unsigned index;
- /* Fill in the input mapping */
- for (i = 0; i < info->num_inputs; i++)
- c->code->inputs[i] = i;
+ r300_shader_semantics_reset(vs_outputs);
- /* Fill in the output mapping */
for (i = 0; i < info->num_outputs; i++) {
+ index = info->output_semantic_index[i];
+
switch (info->output_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ assert(index == 0);
+ vs_outputs->pos = i;
+ break;
+
case TGSI_SEMANTIC_PSIZE:
- pointsize = TRUE;
+ assert(index == 0);
+ vs_outputs->psize = i;
break;
+
case TGSI_SEMANTIC_COLOR:
- out_colors++;
+ assert(index <= ATTR_COLOR_COUNT);
+ vs_outputs->color[index] = i;
break;
- case TGSI_SEMANTIC_FOG:
+
+ case TGSI_SEMANTIC_BCOLOR:
+ assert(index <= ATTR_COLOR_COUNT);
+ vs_outputs->bcolor[index] = i;
+ break;
+
case TGSI_SEMANTIC_GENERIC:
- out_generic++;
+ assert(index <= ATTR_GENERIC_COUNT);
+ vs_outputs->generic[index] = i;
break;
+
+ case TGSI_SEMANTIC_FOG:
+ assert(index == 0);
+ vs_outputs->fog = i;
+ break;
+
+ default:
+ assert(0);
}
}
+}
- tgsi_parse_init(&parser, vs->state.tokens);
+static void r300_shader_vap_output_fmt(
+ struct r300_shader_semantics* vs_outputs,
+ uint* hwfmt)
+{
+ int i, gen_count;
- while (!tgsi_parse_end_of_tokens(&parser)) {
- tgsi_parse_token(&parser);
+ /* Do the actual vertex_info setup.
+ *
+ * vertex_info has four uints of hardware-specific data in it.
+ * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL
+ * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM
+ * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0
+ * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */
- if (parser.FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
- continue;
+ hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */
- decl = &parser.FullToken.FullDeclaration;
+ /* Position. */
+ if (vs_outputs->pos != ATTR_UNUSED) {
+ hwfmt[1] |= R300_INPUT_CNTL_POS;
+ hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+ } else {
+ assert(0);
+ }
- if (decl->Declaration.File != TGSI_FILE_OUTPUT)
- continue;
+ /* Point size. */
+ if (vs_outputs->psize != ATTR_UNUSED) {
+ hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+ }
- switch (decl->Semantic.Name) {
- case TGSI_SEMANTIC_POSITION:
- c->code->outputs[decl->Range.First] = 0;
- break;
- case TGSI_SEMANTIC_PSIZE:
- c->code->outputs[decl->Range.First] = 1;
- break;
- case TGSI_SEMANTIC_COLOR:
- c->code->outputs[decl->Range.First] = 1 +
- (pointsize ? 1 : 0) +
- colors++;
- break;
- case TGSI_SEMANTIC_FOG:
- case TGSI_SEMANTIC_GENERIC:
- c->code->outputs[decl->Range.First] = 1 +
- (pointsize ? 1 : 0) +
- out_colors +
- generic++;
- break;
- default:
- debug_printf("r300: vs: Bad semantic declaration %d\n",
- decl->Semantic.Name);
- break;
+ /* Colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (vs_outputs->color[i] != ATTR_UNUSED) {
+ hwfmt[1] |= R300_INPUT_CNTL_COLOR;
+ hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i;
+ }
+ }
+
+ /* XXX Back-face colors. */
+
+ /* Texture coordinates. */
+ gen_count = 0;
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (vs_outputs->generic[i] != ATTR_UNUSED) {
+ hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count);
+ hwfmt[3] |= (4 << (3 * gen_count));
+ gen_count++;
+ }
+ }
+
+ /* Fog coordinates. */
+ if (vs_outputs->fog != ATTR_UNUSED) {
+ hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count);
+ hwfmt[3] |= (4 << (3 * gen_count));
+ gen_count++;
+ }
+
+ /* XXX magic */
+ assert(gen_count <= 8);
+}
+
+/* Set VS output stream locations for SWTCL. */
+static void r300_stream_locations_swtcl(
+ struct r300_shader_semantics* vs_outputs,
+ int* output_stream_loc)
+{
+ int i, tabi = 0, gen_count;
+
+ /* XXX Check whether the numbers (0, 1, 2+i, etc.) are correct.
+ * These should go to VAP_PROG_STREAM_CNTL/DST_VEC_LOC. */
+
+ /* Position. */
+ output_stream_loc[tabi++] = 0;
+
+ /* Point size. */
+ if (vs_outputs->psize != ATTR_UNUSED) {
+ output_stream_loc[tabi++] = 1;
+ }
+
+ /* Colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (vs_outputs->color[i] != ATTR_UNUSED) {
+ output_stream_loc[tabi++] = 2 + i;
+ }
+ }
+
+ /* Back-face colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (vs_outputs->bcolor[i] != ATTR_UNUSED) {
+ output_stream_loc[tabi++] = 4 + i;
+ }
+ }
+
+ /* Texture coordinates. */
+ gen_count = 0;
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (vs_outputs->bcolor[i] != ATTR_UNUSED) {
+ assert(tabi < 16);
+ output_stream_loc[tabi++] = 6 + gen_count;
+ gen_count++;
}
}
- tgsi_parse_free(&parser);
+ /* Fog coordinates. */
+ if (vs_outputs->fog != ATTR_UNUSED) {
+ assert(tabi < 16);
+ output_stream_loc[tabi++] = 6 + gen_count;
+ gen_count++;
+ }
+
+ /* XXX magic */
+ assert(gen_count <= 8);
+
+ for (; tabi < 16;) {
+ output_stream_loc[tabi++] = -1;
+ }
}
+static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
+{
+ struct r300_vertex_shader * vs = c->UserData;
+ struct r300_shader_semantics* outputs = &vs->outputs;
+ struct tgsi_shader_info* info = &vs->info;
+ int i, reg = 0;
+
+ /* Fill in the input mapping */
+ for (i = 0; i < info->num_inputs; i++)
+ c->code->inputs[i] = i;
+
+ /* Position. */
+ if (outputs->pos != ATTR_UNUSED) {
+ c->code->outputs[outputs->pos] = reg++;
+ } else {
+ assert(0);
+ }
+
+ /* Point size. */
+ if (outputs->psize != ATTR_UNUSED) {
+ c->code->outputs[outputs->psize] = reg++;
+ }
+
+ /* Colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (outputs->color[i] != ATTR_UNUSED) {
+ c->code->outputs[outputs->color[i]] = reg++;
+ }
+ }
+
+ /* XXX Back-face colors. */
+
+ /* Texture coordinates. */
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (outputs->generic[i] != ATTR_UNUSED) {
+ c->code->outputs[outputs->generic[i]] = reg++;
+ }
+ }
+
+ /* Fog coordinates. */
+ if (outputs->fog != ATTR_UNUSED) {
+ c->code->outputs[outputs->fog] = reg++;
+ }
+}
void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs)
@@ -113,6 +251,14 @@ void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_program_compiler compiler;
struct tgsi_to_rc ttr;
+ /* Initialize. */
+ r300_shader_read_vs_outputs(&vs->info, &vs->outputs);
+ r300_shader_vap_output_fmt(&vs->outputs, vs->hwfmt);
+
+ if (!r300_screen(r300->context.screen)->caps->has_tcl) {
+ r300_stream_locations_swtcl(&vs->outputs, vs->output_stream_loc_swtcl);
+ }
+
/* Setup the compiler */
rc_init(&compiler.Base);
@@ -137,7 +283,7 @@ void r300_translate_vertex_shader(struct r300_context* r300,
/* Invoke the compiler */
r3xx_compile_vertex_program(&compiler);
if (compiler.Base.Error) {
- /* Todo: Fail gracefully */
+ /* XXX Fail gracefully */
fprintf(stderr, "r300 VP: Compiler error\n");
abort();
}
diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h
index 00b02bf510d..283dd5a9e83 100644
--- a/src/gallium/drivers/r300/r300_vs.h
+++ b/src/gallium/drivers/r300/r300_vs.h
@@ -1,5 +1,6 @@
/*
* Copyright 2009 Corbin Simpson <[email protected]>
+ * Copyright 2009 Marek Olšák <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -25,15 +26,20 @@
#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
-
#include "radeon_code.h"
+#include "r300_shader_semantics.h"
+
struct r300_context;
struct r300_vertex_shader {
/* Parent class */
struct pipe_shader_state state;
+
struct tgsi_shader_info info;
+ struct r300_shader_semantics outputs;
+ int output_stream_loc_swtcl[16];
+ uint hwfmt[4];
/* Has this shader been translated yet? */
boolean translated;
@@ -42,9 +48,6 @@ struct r300_vertex_shader {
struct r300_vertex_program_code code;
};
-
-extern struct r300_vertex_program_code r300_passthrough_vertex_shader;
-
void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs);
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index bdbb7fa9b98..f8bf3e9974e 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -107,6 +107,11 @@ softpipe_destroy( struct pipe_context *pipe )
pipe_texture_reference(&softpipe->texture[i], NULL);
}
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]);
+ pipe_texture_reference(&softpipe->vertex_textures[i], NULL);
+ }
+
for (i = 0; i < Elements(softpipe->constants); i++) {
if (softpipe->constants[i].buffer) {
pipe_buffer_reference(&softpipe->constants[i].buffer, NULL);
@@ -153,6 +158,11 @@ softpipe_is_texture_referenced( struct pipe_context *pipe,
softpipe->tex_cache[i]->texture == texture)
return PIPE_REFERENCED_FOR_READ;
}
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ if (softpipe->vertex_tex_cache[i] &&
+ softpipe->vertex_tex_cache[i]->texture == texture)
+ return PIPE_REFERENCED_FOR_READ;
+ }
return PIPE_UNREFERENCED;
}
@@ -192,7 +202,8 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
- softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states;
+ softpipe->pipe.bind_fragment_sampler_states = softpipe_bind_sampler_states;
+ softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states;
softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
@@ -217,7 +228,8 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
- softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;
+ softpipe->pipe.set_fragment_sampler_textures = softpipe_set_sampler_textures;
+ softpipe->pipe.set_vertex_sampler_textures = softpipe_set_vertex_sampler_textures;
softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;
@@ -247,7 +259,9 @@ softpipe_create( struct pipe_screen *screen )
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
softpipe->tex_cache[i] = sp_create_tex_tile_cache( screen );
-
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache(screen);
+ }
/* setup quad rendering stages */
softpipe->quad.shade = sp_quad_shade_stage(softpipe);
@@ -263,7 +277,7 @@ softpipe_create( struct pipe_screen *screen )
goto fail;
draw_texture_samplers(softpipe->draw,
- PIPE_MAX_SAMPLERS,
+ PIPE_MAX_VERTEX_SAMPLERS,
(struct tgsi_sampler **)
softpipe->tgsi.vert_samplers_list);
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index a735573d6fb..8ce20c5744c 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -53,6 +53,7 @@ struct softpipe_context {
/** Constant state objects */
struct pipe_blend_state *blend;
struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_depth_stencil_alpha_state *depth_stencil;
struct pipe_rasterizer_state *rasterizer;
struct sp_fragment_shader *fs;
@@ -66,12 +67,15 @@ struct softpipe_context {
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
unsigned num_samplers;
unsigned num_textures;
+ unsigned num_vertex_samplers;
+ unsigned num_vertex_textures;
unsigned num_vertex_elements;
unsigned num_vertex_buffers;
@@ -121,7 +125,7 @@ struct softpipe_context {
/** TGSI exec things */
struct {
- struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_SAMPLERS];
+ struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS];
struct sp_sampler_varient *frag_samplers_list[PIPE_MAX_SAMPLERS];
} tgsi;
@@ -139,6 +143,7 @@ struct softpipe_context {
unsigned tex_timestamp;
struct softpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
+ struct softpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS];
unsigned use_sse : 1;
unsigned dump_fs : 1;
diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c
index e38b767cf2c..75dac810a12 100644
--- a/src/gallium/drivers/softpipe/sp_flush.c
+++ b/src/gallium/drivers/softpipe/sp_flush.c
@@ -55,6 +55,9 @@ softpipe_flush( struct pipe_context *pipe,
for (i = 0; i < softpipe->num_textures; i++) {
sp_flush_tex_tile_cache(softpipe->tex_cache[i]);
}
+ for (i = 0; i < softpipe->num_vertex_textures; i++) {
+ sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]);
+ }
}
if (flags & PIPE_FLUSH_SWAPBUFFERS) {
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index 81fb7aa20c6..6bf3df8e6ad 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -58,7 +58,9 @@ softpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return PIPE_MAX_SAMPLERS;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return PIPE_MAX_SAMPLERS;
+ return PIPE_MAX_VERTEX_SAMPLERS;
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
@@ -143,6 +145,10 @@ softpipe_is_format_supported( struct pipe_screen *screen,
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
case PIPE_FORMAT_Z32_FLOAT:
+ case PIPE_FORMAT_R8G8_SNORM:
+ case PIPE_FORMAT_B6UG5SR5S_NORM:
+ case PIPE_FORMAT_X8UB8UG8SR8S_NORM:
+ case PIPE_FORMAT_A8B8G8R8_SNORM:
return FALSE;
default:
return TRUE;
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 77ee3c1136b..d488fb8710b 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -104,6 +104,10 @@ void *
softpipe_create_sampler_state(struct pipe_context *,
const struct pipe_sampler_state *);
void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
+void
+softpipe_bind_vertex_sampler_states(struct pipe_context *,
+ unsigned num_samplers,
+ void **samplers);
void softpipe_delete_sampler_state(struct pipe_context *, void *);
void *
@@ -150,6 +154,11 @@ void softpipe_set_sampler_textures( struct pipe_context *,
unsigned num,
struct pipe_texture ** );
+void
+softpipe_set_vertex_sampler_textures(struct pipe_context *,
+ unsigned num_textures,
+ struct pipe_texture **);
+
void softpipe_set_viewport_state( struct pipe_context *,
const struct pipe_viewport_state * );
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index 3bc96b95385..c24a737d07b 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -213,6 +213,19 @@ update_tgsi_samplers( struct softpipe_context *softpipe )
}
}
}
+
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ struct softpipe_tex_tile_cache *tc = softpipe->vertex_tex_cache[i];
+
+ if (tc->texture) {
+ struct softpipe_texture *spt = softpipe_texture(tc->texture);
+
+ if (spt->timestamp != tc->timestamp) {
+ sp_tex_tile_cache_validate_texture(tc);
+ tc->timestamp = spt->timestamp;
+ }
+ }
+ }
}
diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c
index db0b8ab76b1..ceb4e338f1a 100644
--- a/src/gallium/drivers/softpipe/sp_state_sampler.c
+++ b/src/gallium/drivers/softpipe/sp_state_sampler.c
@@ -94,6 +94,34 @@ softpipe_bind_sampler_states(struct pipe_context *pipe,
void
+softpipe_bind_vertex_sampler_states(struct pipe_context *pipe,
+ unsigned num_samplers,
+ void **samplers)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+ unsigned i;
+
+ assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num_samplers == softpipe->num_vertex_samplers &&
+ !memcmp(softpipe->vertex_samplers, samplers, num_samplers * sizeof(void *)))
+ return;
+
+ draw_flush(softpipe->draw);
+
+ for (i = 0; i < num_samplers; ++i)
+ softpipe->vertex_samplers[i] = samplers[i];
+ for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
+ softpipe->vertex_samplers[i] = NULL;
+
+ softpipe->num_vertex_samplers = num_samplers;
+
+ softpipe->dirty |= SP_NEW_SAMPLER;
+}
+
+
+void
softpipe_set_sampler_textures(struct pipe_context *pipe,
unsigned num, struct pipe_texture **texture)
{
@@ -122,6 +150,37 @@ softpipe_set_sampler_textures(struct pipe_context *pipe,
}
+void
+softpipe_set_vertex_sampler_textures(struct pipe_context *pipe,
+ unsigned num_textures,
+ struct pipe_texture **textures)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+ uint i;
+
+ assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num_textures == softpipe->num_vertex_textures &&
+ !memcmp(softpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) {
+ return;
+ }
+
+ draw_flush(softpipe->draw);
+
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ struct pipe_texture *tex = i < num_textures ? textures[i] : NULL;
+
+ pipe_texture_reference(&softpipe->vertex_textures[i], tex);
+ sp_tex_tile_cache_set_texture(softpipe->vertex_tex_cache[i], tex);
+ }
+
+ softpipe->num_vertex_textures = num_textures;
+
+ softpipe->dirty |= SP_NEW_TEXTURE;
+}
+
+
/**
* Find/create an sp_sampler_varient object for sampling the given texture,
* sampler and tex unit.
@@ -185,16 +244,16 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
* fragment programs.
*/
for (i = 0; i <= softpipe->vs->max_sampler; i++) {
- if (softpipe->sampler[i]) {
+ if (softpipe->vertex_samplers[i]) {
softpipe->tgsi.vert_samplers_list[i] =
get_sampler_varient( i,
- sp_sampler(softpipe->sampler[i]),
- softpipe->texture[i],
+ sp_sampler(softpipe->vertex_samplers[i]),
+ softpipe->vertex_textures[i],
TGSI_PROCESSOR_VERTEX );
sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i],
- softpipe->tex_cache[i],
- softpipe->texture[i] );
+ softpipe->vertex_tex_cache[i],
+ softpipe->vertex_textures[i] );
}
}
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index c22ee86b66c..e26153b1d90 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -521,7 +521,7 @@ compute_lambda_1d(const struct sp_sampler_varient *samp,
const struct pipe_sampler_state *sampler = samp->sampler;
float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]);
float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]);
- float rho = MAX2(dsdx, dsdy) * texture->width[0];
+ float rho = MAX2(dsdx, dsdy) * texture->width0;
float lambda;
lambda = util_fast_log2(rho);
@@ -545,8 +545,8 @@ compute_lambda_2d(const struct sp_sampler_varient *samp,
float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]);
float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]);
float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]);
- float maxx = MAX2(dsdx, dsdy) * texture->width[0];
- float maxy = MAX2(dtdx, dtdy) * texture->height[0];
+ float maxx = MAX2(dsdx, dsdy) * texture->width0;
+ float maxy = MAX2(dtdx, dtdy) * texture->height0;
float rho = MAX2(maxx, maxy);
float lambda;
@@ -573,9 +573,9 @@ compute_lambda_3d(const struct sp_sampler_varient *samp,
float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]);
float dpdx = fabsf(p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]);
float dpdy = fabsf(p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]);
- float maxx = MAX2(dsdx, dsdy) * texture->width[0];
- float maxy = MAX2(dtdx, dtdy) * texture->height[0];
- float maxz = MAX2(dpdx, dpdy) * texture->depth[0];
+ float maxx = MAX2(dsdx, dsdy) * texture->width0;
+ float maxy = MAX2(dtdx, dtdy) * texture->height0;
+ float maxz = MAX2(dpdx, dpdy) * texture->depth0;
float rho, lambda;
rho = MAX2(maxx, maxy);
@@ -644,8 +644,8 @@ get_texel_2d(const struct sp_sampler_varient *samp,
const struct pipe_texture *texture = samp->texture;
unsigned level = addr.bits.level;
- if (x < 0 || x >= (int) texture->width[level] ||
- y < 0 || y >= (int) texture->height[level]) {
+ if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
+ y < 0 || y >= (int) u_minify(texture->height0, level)) {
return samp->sampler->border_color;
}
else {
@@ -737,9 +737,9 @@ get_texel_3d(const struct sp_sampler_varient *samp,
const struct pipe_texture *texture = samp->texture;
unsigned level = addr.bits.level;
- if (x < 0 || x >= (int) texture->width[level] ||
- y < 0 || y >= (int) texture->height[level] ||
- z < 0 || z >= (int) texture->depth[level]) {
+ if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
+ y < 0 || y >= (int) u_minify(texture->height0, level) ||
+ z < 0 || z >= (int) u_minify(texture->depth0, level)) {
return samp->sampler->border_color;
}
else {
@@ -925,7 +925,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
+ width = u_minify(texture->width0, level0);
assert(width > 0);
@@ -961,8 +961,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler,
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
assert(width > 0);
assert(height > 0);
@@ -1008,8 +1008,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
assert(width > 0);
assert(height > 0);
@@ -1046,9 +1046,9 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
- depth = texture->depth[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
+ depth = u_minify(texture->depth0, level0);
assert(width > 0);
assert(height > 0);
@@ -1088,7 +1088,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
+ width = u_minify(texture->width0, level0);
assert(width > 0);
@@ -1127,8 +1127,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
assert(width > 0);
assert(height > 0);
@@ -1174,8 +1174,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
assert(width > 0);
assert(height > 0);
@@ -1221,9 +1221,9 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
- depth = texture->depth[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
+ depth = u_minify(texture->depth0, level0);
addr.value = 0;
addr.bits.level = level0;
@@ -1778,8 +1778,8 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
samp->texture = texture;
samp->cache = tex_cache;
- samp->xpot = util_unsigned_logbase2( texture->width[0] );
- samp->ypot = util_unsigned_logbase2( texture->height[0] );
+ samp->xpot = util_unsigned_logbase2( texture->width0 );
+ samp->ypot = util_unsigned_logbase2( texture->height0 );
samp->level = CLAMP((int) sampler->min_lod, 0, (int) texture->last_level);
}
diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
index 407a22a9f4b..e50a76a73bc 100644
--- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
@@ -35,6 +35,7 @@
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
#include "util/u_tile.h"
+#include "util/u_math.h"
#include "sp_context.h"
#include "sp_surface.h"
#include "sp_texture.h"
@@ -246,9 +247,9 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
addr.bits.level,
addr.bits.z,
PIPE_TRANSFER_READ, 0, 0,
- tc->texture->width[addr.bits.level],
- tc->texture->height[addr.bits.level]);
-
+ u_minify(tc->texture->width0, addr.bits.level),
+ u_minify(tc->texture->height0, addr.bits.level));
+
tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
tc->tex_face = addr.bits.face;
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 7caf2928b4b..ac5f61e46f4 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -52,16 +52,17 @@ softpipe_texture_layout(struct pipe_screen *screen,
{
struct pipe_texture *pt = &spt->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
unsigned buffer_size = 0;
+ pt->width0 = width;
+ pt->height0 = height;
+ pt->depth0 = depth;
+
for (level = 0; level <= pt->last_level; level++) {
- pt->width[level] = width;
- pt->height[level] = height;
- pt->depth[level] = depth;
pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height);
spt->stride[level] = pt->nblocksx[level]*pt->block.size;
@@ -72,9 +73,9 @@ softpipe_texture_layout(struct pipe_screen *screen,
((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
spt->stride[level]);
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
spt->buffer = screen->buffer_create(screen, 32,
@@ -96,12 +97,12 @@ softpipe_displaytarget_layout(struct pipe_screen *screen,
PIPE_BUFFER_USAGE_GPU_READ_WRITE);
unsigned tex_usage = spt->base.tex_usage;
- spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);
- spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);
+ spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0);
+ spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0);
spt->buffer = screen->surface_buffer_create( screen,
- spt->base.width[0],
- spt->base.height[0],
+ spt->base.width0,
+ spt->base.height0,
spt->base.format,
usage,
tex_usage,
@@ -126,9 +127,9 @@ softpipe_texture_create(struct pipe_screen *screen,
pipe_reference_init(&spt->base.reference, 1);
spt->base.screen = screen;
- spt->pot = (util_is_power_of_two(template->width[0]) &&
- util_is_power_of_two(template->height[0]) &&
- util_is_power_of_two(template->depth[0]));
+ spt->pot = (util_is_power_of_two(template->width0) &&
+ util_is_power_of_two(template->height0) &&
+ util_is_power_of_two(template->depth0));
if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
PIPE_TEXTURE_USAGE_PRIMARY)) {
@@ -163,7 +164,7 @@ softpipe_texture_blanket(struct pipe_screen * screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -174,8 +175,8 @@ softpipe_texture_blanket(struct pipe_screen * screen,
spt->base = *base;
pipe_reference_init(&spt->base.reference, 1);
spt->base.screen = screen;
- spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);
- spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);
+ spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0);
+ spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0);
spt->stride[0] = stride[0];
pipe_buffer_reference(&spt->buffer, buffer);
@@ -213,8 +214,8 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->offset = spt->level_offset[level];
ps->usage = usage;
@@ -434,9 +435,9 @@ softpipe_video_surface_create(struct pipe_screen *screen,
template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
template.last_level = 0;
/* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */
- template.width[0] = util_next_power_of_two(width);
- template.height[0] = util_next_power_of_two(height);
- template.depth[0] = 1;
+ template.width0 = util_next_power_of_two(width);
+ template.height0 = util_next_power_of_two(height);
+ template.depth0 = 1;
pf_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET;
diff --git a/src/gallium/drivers/svga/Makefile b/src/gallium/drivers/svga/Makefile
index d1413319c97..f3619081875 100644
--- a/src/gallium/drivers/svga/Makefile
+++ b/src/gallium/drivers/svga/Makefile
@@ -4,8 +4,8 @@ include $(TOP)/configs/current
LIBNAME = svga
C_SOURCES = \
- svgadump/st_shader_dump.c \
- svgadump/st_shader_op.c \
+ svgadump/svga_shader_dump.c \
+ svgadump/svga_shader_op.c \
svgadump/svga_dump.c \
svga_cmd.c \
svga_context.c \
@@ -50,6 +50,9 @@ C_SOURCES = \
LIBRARY_INCLUDES = \
-I$(TOP)/src/gallium/drivers/svga/include
+# With linux-debug we get a lots of warnings, filter out the bad flags.
+CFLAGS := $(filter-out -pedantic, $(filter-out -ansi, $(CFLAGS)))
+
LIBRARY_DEFINES = \
-std=gnu99 -fvisibility=hidden \
-DHAVE_STDINT_H -DHAVE_SYS_TYPES_H
diff --git a/src/gallium/drivers/svga/SConscript b/src/gallium/drivers/svga/SConscript
index ff9645fc03a..737b791ceb0 100644
--- a/src/gallium/drivers/svga/SConscript
+++ b/src/gallium/drivers/svga/SConscript
@@ -60,8 +60,8 @@ sources = [
'svga_tgsi_insn.c',
'svgadump/svga_dump.c',
- 'svgadump/st_shader_dump.c',
- 'svgadump/st_shader_op.c',
+ 'svgadump/svga_shader_dump.c',
+ 'svgadump/svga_shader_op.c',
]
svga = env.ConvenienceLibrary(
diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c
index 73233957f36..c3de12b4a39 100644
--- a/src/gallium/drivers/svga/svga_context.c
+++ b/src/gallium/drivers/svga/svga_context.c
@@ -230,7 +230,9 @@ void svga_context_flush( struct svga_context *svga,
struct pipe_fence_handle **pfence )
{
struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
-
+
+ svga->curr.nr_fbs = 0;
+
/* Unmap upload manager buffers:
*/
u_upload_flush(svga->upload_vb);
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index 9a3e92fd8d1..e650a251d19 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -191,6 +191,11 @@ struct svga_state
struct pipe_framebuffer_state framebuffer;
float depthscale;
+ /* Hack to limit the number of different render targets between
+ * flushes. Helps avoid blowing out our surface cache in EXA.
+ */
+ int nr_fbs;
+
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_blend_color blend_color;
diff --git a/src/gallium/drivers/svga/svga_debug.h b/src/gallium/drivers/svga/svga_debug.h
index b7bb5686ed3..3a3fcd8fae2 100644
--- a/src/gallium/drivers/svga/svga_debug.h
+++ b/src/gallium/drivers/svga/svga_debug.h
@@ -43,6 +43,7 @@
#define DEBUG_FLUSH 0x1000 /* flush after every draw */
#define DEBUG_SYNC 0x2000 /* sync after every flush */
#define DEBUG_QUERY 0x4000
+#define DEBUG_CACHE 0x8000
#ifdef DEBUG
extern int SVGA_DEBUG;
diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c
index 1b371cecc61..8db40d0fd57 100644
--- a/src/gallium/drivers/svga/svga_draw.c
+++ b/src/gallium/drivers/svga/svga_draw.c
@@ -29,10 +29,13 @@
#include "util/u_memory.h"
#include "util/u_math.h"
+#include "svga_context.h"
#include "svga_draw.h"
#include "svga_draw_private.h"
+#include "svga_debug.h"
#include "svga_screen.h"
#include "svga_screen_buffer.h"
+#include "svga_screen_texture.h"
#include "svga_winsys.h"
#include "svga_cmd.h"
@@ -160,6 +163,10 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl )
ib_handle[i] = handle;
}
+ SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n",
+ svga_surface(svga->curr.framebuffer.cbufs[0])->handle,
+ hwtnl->cmd.prim_count);
+
ret = SVGA3D_BeginDrawPrimitives(swc,
&vdecl,
hwtnl->cmd.vdecl_count,
diff --git a/src/gallium/drivers/svga/svga_pipe_blit.c b/src/gallium/drivers/svga/svga_pipe_blit.c
index 5a4a8c0f5f1..4f575b06e62 100644
--- a/src/gallium/drivers/svga/svga_pipe_blit.c
+++ b/src/gallium/drivers/svga/svga_pipe_blit.c
@@ -25,6 +25,7 @@
#include "svga_screen_texture.h"
#include "svga_context.h"
+#include "svga_debug.h"
#include "svga_cmd.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -43,6 +44,13 @@ static void svga_surface_copy(struct pipe_context *pipe,
svga_hwtnl_flush_retry( svga );
+ SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n",
+ svga_surface(dest)->handle,
+ destx, desty,
+ svga_surface(src)->handle,
+ srcx, srcy,
+ width, height);
+
ret = SVGA3D_BeginSurfaceCopy(svga->swc,
src,
dest,
diff --git a/src/gallium/drivers/svga/svga_pipe_clear.c b/src/gallium/drivers/svga/svga_pipe_clear.c
index 8977d26541c..6195c3897ed 100644
--- a/src/gallium/drivers/svga/svga_pipe_clear.c
+++ b/src/gallium/drivers/svga/svga_pipe_clear.c
@@ -24,12 +24,14 @@
**********************************************************/
#include "svga_cmd.h"
+#include "svga_debug.h"
#include "pipe/p_defines.h"
#include "util/u_pack_color.h"
#include "svga_context.h"
#include "svga_state.h"
+#include "svga_screen_texture.h"
static enum pipe_error
@@ -98,6 +100,10 @@ svga_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
{
struct svga_context *svga = svga_context( pipe );
int ret;
+
+ if (buffers & PIPE_CLEAR_COLOR)
+ SVGA_DBG(DEBUG_DMA, "clear sid %p\n",
+ svga_surface(svga->curr.framebuffer.cbufs[0])->handle);
ret = try_clear( svga, buffers, rgba, depth, stencil );
diff --git a/src/gallium/drivers/svga/svga_pipe_flush.c b/src/gallium/drivers/svga/svga_pipe_flush.c
index 942366de721..0becb0765ac 100644
--- a/src/gallium/drivers/svga/svga_pipe_flush.c
+++ b/src/gallium/drivers/svga/svga_pipe_flush.c
@@ -59,6 +59,9 @@ static void svga_flush( struct pipe_context *pipe,
/* Flush command queue.
*/
svga_context_flush(svga, fence);
+
+ SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s flags %x fence_ptr %p\n",
+ __FUNCTION__, flags, fence ? *fence : 0x0);
}
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
index 3eeca6b784b..b4e57c5d15b 100644
--- a/src/gallium/drivers/svga/svga_pipe_sampler.c
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -234,9 +234,9 @@ static void svga_set_sampler_textures(struct pipe_context *pipe,
void svga_init_sampler_functions( struct svga_context *svga )
{
svga->pipe.create_sampler_state = svga_create_sampler_state;
- svga->pipe.bind_sampler_states = svga_bind_sampler_states;
+ svga->pipe.bind_fragment_sampler_states = svga_bind_sampler_states;
svga->pipe.delete_sampler_state = svga_delete_sampler_state;
- svga->pipe.set_sampler_textures = svga_set_sampler_textures;
+ svga->pipe.set_fragment_sampler_textures = svga_set_sampler_textures;
}
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 3afcaffff55..fc1b3c980ef 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -57,6 +57,7 @@ static const struct debug_named_value svga_debug_flags[] = {
{ "perf", DEBUG_PERF },
{ "flush", DEBUG_FLUSH },
{ "sync", DEBUG_SYNC },
+ { "cache", DEBUG_CACHE },
{NULL, 0}
};
#endif
@@ -297,6 +298,10 @@ svga_fence_finish(struct pipe_screen *screen,
unsigned flag)
{
struct svga_winsys_screen *sws = svga_screen(screen)->sws;
+
+ SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n",
+ __FUNCTION__, fence);
+
return sws->fence_finish(sws, fence, flag);
}
diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c
index 3b7811734ed..1f8a8896723 100644
--- a/src/gallium/drivers/svga/svga_screen_buffer.c
+++ b/src/gallium/drivers/svga/svga_screen_buffer.c
@@ -71,7 +71,10 @@ svga_buffer_create_host_surface(struct svga_screen *ss,
sbuf->key.numFaces = 1;
sbuf->key.numMipLevels = 1;
+ sbuf->key.cachable = 1;
+ SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->base.size);
+
sbuf->handle = svga_screen_surface_create(ss, &sbuf->key);
if(!sbuf->handle)
return PIPE_ERROR_OUT_OF_MEMORY;
@@ -82,7 +85,7 @@ svga_buffer_create_host_surface(struct svga_screen *ss,
*/
sbuf->hw.flags.discard = TRUE;
- SVGA_DBG(DEBUG_DMA, " grab sid %p sz %d\n", sbuf->handle, sbuf->base.size);
+ SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->base.size);
}
return PIPE_OK;
@@ -444,7 +447,7 @@ svga_buffer_map_range( struct pipe_screen *screen,
enum pipe_error ret;
struct pipe_fence_handle *fence = NULL;
- SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p, bytes %u - %u\n",
+ SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p (buffer), bytes %u - %u\n",
sbuf->handle, 0, sbuf->base.size);
memset(&flags, 0, sizeof flags);
@@ -776,12 +779,11 @@ svga_screen_buffer_wrap_surface(struct pipe_screen *screen,
/*
* We are not the creator of this surface and therefore we must not
- * cache it for reuse. The caching code only caches SVGA3D_BUFFER surfaces
- * so make sure this isn't one of those.
+ * cache it for reuse. Set the cacheable flag to zero in the key to
+ * prevent this.
*/
-
- assert(format != SVGA3D_BUFFER);
sbuf->key.format = format;
+ sbuf->key.cachable = 0;
sws->surface_reference(sws, &sbuf->handle, srf);
return buf;
@@ -794,6 +796,8 @@ svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer)
struct svga_winsys_screen *sws = svga_winsys_screen(buffer->screen);
struct svga_winsys_surface *vsurf = NULL;
+ assert(svga_buffer(buffer)->key.cachable == 0);
+ svga_buffer(buffer)->key.cachable = 0;
sws->surface_reference(sws, &vsurf, svga_buffer(buffer)->handle);
return vsurf;
}
diff --git a/src/gallium/drivers/svga/svga_screen_cache.c b/src/gallium/drivers/svga/svga_screen_cache.c
index 7360c1688bb..8a06383f61e 100644
--- a/src/gallium/drivers/svga/svga_screen_cache.c
+++ b/src/gallium/drivers/svga/svga_screen_cache.c
@@ -24,6 +24,7 @@
**********************************************************/
#include "util/u_memory.h"
+#include "util/u_hash.h"
#include "svga_debug.h"
#include "svga_winsys.h"
@@ -36,24 +37,11 @@
/**
* Compute the bucket for this key.
- *
- * We simply compute log2(width) for now, but
*/
static INLINE unsigned
svga_screen_cache_bucket(const struct svga_host_surface_cache_key *key)
{
- unsigned bucket = 0;
- unsigned size = key->size.width;
-
- while ((size >>= 1))
- ++bucket;
-
- if(key->flags & SVGA3D_SURFACE_HINT_INDEXBUFFER)
- bucket += 32;
-
- assert(bucket < SVGA_HOST_SURFACE_CACHE_BUCKETS);
-
- return bucket;
+ return util_hash_crc32( key, sizeof *key ) % SVGA_HOST_SURFACE_CACHE_BUCKETS;
}
@@ -69,6 +57,8 @@ svga_screen_cache_lookup(struct svga_screen *svgascreen,
unsigned bucket;
unsigned tries = 0;
+ assert(key->cachable);
+
bucket = svga_screen_cache_bucket(key);
pipe_mutex_lock(cache->mutex);
@@ -104,11 +94,9 @@ svga_screen_cache_lookup(struct svga_screen *svgascreen,
pipe_mutex_unlock(cache->mutex);
-#if 0
- _debug_printf("%s: cache %s after %u tries\n", __FUNCTION__, handle ? "hit" : "miss", tries);
-#else
- (void)tries;
-#endif
+ if (SVGA_DEBUG & DEBUG_DMA)
+ debug_printf("%s: cache %s after %u tries (bucket %d)\n", __FUNCTION__,
+ handle ? "hit" : "miss", tries, bucket);
return handle;
}
@@ -128,6 +116,7 @@ svga_screen_cache_add(struct svga_screen *svgascreen,
struct svga_host_surface_cache_entry *entry = NULL;
struct svga_winsys_surface *handle = *p_handle;
+ assert(key->cachable);
assert(handle);
if(!handle)
@@ -137,15 +126,16 @@ svga_screen_cache_add(struct svga_screen *svgascreen,
pipe_mutex_lock(cache->mutex);
if(!LIST_IS_EMPTY(&cache->empty)) {
- /* use the first empty entry */
- entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->empty.next, head);
+ /* use the first empty entry */
+ entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->empty.next, head);
- LIST_DEL(&entry->head);
- }
+ LIST_DEL(&entry->head);
+ }
else if(!LIST_IS_EMPTY(&cache->unused)) {
/* free the last used buffer and reuse its entry */
entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->unused.prev, head);
- SVGA_DBG(DEBUG_DMA, "unref sid %p\n", entry->handle);
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "unref sid %p (make space)\n", entry->handle);
sws->surface_reference(sws, &entry->handle, NULL);
LIST_DEL(&entry->bucket_head);
@@ -157,11 +147,14 @@ svga_screen_cache_add(struct svga_screen *svgascreen,
entry->handle = handle;
memcpy(&entry->key, key, sizeof entry->key);
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "cache sid %p\n", entry->handle);
LIST_ADD(&entry->head, &cache->validated);
}
else {
/* Couldn't cache the buffer -- this really shouldn't happen */
- SVGA_DBG(DEBUG_DMA, "unref sid %p\n", handle);
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "unref sid %p (couldn't find space)\n", handle);
sws->surface_reference(sws, &handle, NULL);
}
@@ -220,7 +213,8 @@ svga_screen_cache_cleanup(struct svga_screen *svgascreen)
for(i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i) {
if(cache->entries[i].handle) {
- SVGA_DBG(DEBUG_DMA, "unref sid %p\n", cache->entries[i].handle);
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "unref sid %p (shutdown)\n", cache->entries[i].handle);
sws->surface_reference(sws, &cache->entries[i].handle, NULL);
}
@@ -261,18 +255,45 @@ svga_screen_surface_create(struct svga_screen *svgascreen,
{
struct svga_winsys_screen *sws = svgascreen->sws;
struct svga_winsys_surface *handle = NULL;
+ boolean cachable = SVGA_SURFACE_CACHE_ENABLED && key->cachable;
+
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "%s sz %dx%dx%d mips %d faces %d cachable %d\n",
+ __FUNCTION__,
+ key->size.width,
+ key->size.height,
+ key->size.depth,
+ key->numMipLevels,
+ key->numFaces,
+ key->cachable);
+
+ if (cachable) {
+ if (key->format == SVGA3D_BUFFER) {
+ /* For buffers, round the buffer size up to the nearest power
+ * of two to increase the probability of cache hits. Keep
+ * texture surface dimensions unchanged.
+ */
+ uint32_t size = 1;
+ while(size < key->size.width)
+ size <<= 1;
+ key->size.width = size;
+ }
- if (SVGA_SURFACE_CACHE_ENABLED && key->format == SVGA3D_BUFFER) {
- /* round the buffer size up to the nearest power of two to increase the
- * probability of cache hits */
- uint32_t size = 1;
- while(size < key->size.width)
- size <<= 1;
- key->size.width = size;
-
handle = svga_screen_cache_lookup(svgascreen, key);
- if (handle)
- SVGA_DBG(DEBUG_DMA, " reuse sid %p sz %d\n", handle, size);
+ if (handle) {
+ if (key->format == SVGA3D_BUFFER)
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "reuse sid %p sz %d (buffer)\n", handle,
+ key->size.width);
+ else
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "reuse sid %p sz %dx%dx%d mips %d faces %d\n", handle,
+ key->size.width,
+ key->size.height,
+ key->size.depth,
+ key->numMipLevels,
+ key->numFaces);
+ }
}
if (!handle) {
@@ -283,7 +304,12 @@ svga_screen_surface_create(struct svga_screen *svgascreen,
key->numFaces,
key->numMipLevels);
if (handle)
- SVGA_DBG(DEBUG_DMA, "create sid %p sz %d\n", handle, key->size);
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ " CREATE sid %p sz %dx%dx%d\n",
+ handle,
+ key->size.width,
+ key->size.height,
+ key->size.depth);
}
return handle;
@@ -297,11 +323,16 @@ svga_screen_surface_destroy(struct svga_screen *svgascreen,
{
struct svga_winsys_screen *sws = svgascreen->sws;
- if(SVGA_SURFACE_CACHE_ENABLED && key->format == SVGA3D_BUFFER) {
+ /* We only set the cachable flag for surfaces of which we are the
+ * exclusive owner. So just hold onto our existing reference in
+ * that case.
+ */
+ if(SVGA_SURFACE_CACHE_ENABLED && key->cachable) {
svga_screen_cache_add(svgascreen, key, p_handle);
}
else {
- SVGA_DBG(DEBUG_DMA, "unref sid %p\n", *p_handle);
+ SVGA_DBG(DEBUG_DMA,
+ "unref sid %p (uncachable)\n", *p_handle);
sws->surface_reference(sws, p_handle, NULL);
}
}
diff --git a/src/gallium/drivers/svga/svga_screen_cache.h b/src/gallium/drivers/svga/svga_screen_cache.h
index 1bbe9877688..f5aa740d408 100644
--- a/src/gallium/drivers/svga/svga_screen_cache.h
+++ b/src/gallium/drivers/svga/svga_screen_cache.h
@@ -36,10 +36,18 @@
#include "util/u_double_list.h"
-/* TODO: Reduce this once we don't allocate an index buffer per draw call */
+/* Guess the storage size of cached surfaces and try and keep it under
+ * this amount:
+ */
+#define SVGA_HOST_SURFACE_CACHE_BYTES 16*1024*1024
+
+/* Maximum number of discrete surfaces in the cache:
+ */
#define SVGA_HOST_SURFACE_CACHE_SIZE 1024
-#define SVGA_HOST_SURFACE_CACHE_BUCKETS 64
+/* Number of hash buckets:
+ */
+#define SVGA_HOST_SURFACE_CACHE_BUCKETS 256
struct svga_winsys_surface;
@@ -53,8 +61,9 @@ struct svga_host_surface_cache_key
SVGA3dSurfaceFlags flags;
SVGA3dSurfaceFormat format;
SVGA3dSize size;
- uint32_t numFaces;
- uint32_t numMipLevels;
+ uint32_t numFaces:24;
+ uint32_t numMipLevels:7;
+ uint32_t cachable:1; /* False if this is a shared surface */
};
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c
index 8472dea04da..6e10d65a205 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.c
+++ b/src/gallium/drivers/svga/svga_screen_texture.c
@@ -266,14 +266,8 @@ svga_texture_create(struct pipe_screen *screen,
const struct pipe_texture *templat)
{
struct svga_screen *svgascreen = svga_screen(screen);
- struct svga_winsys_screen *sws = svgascreen->sws;
struct svga_texture *tex = CALLOC_STRUCT(svga_texture);
unsigned width, height, depth;
- SVGA3dSurfaceFlags flags = 0;
- SVGA3dSurfaceFormat format;
- SVGA3dSize size;
- uint32 numFaces;
- uint32 numMipLevels;
unsigned level;
if (!tex)
@@ -287,37 +281,35 @@ svga_texture_create(struct pipe_screen *screen,
if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS)
goto error2;
- width = templat->width[0];
- height = templat->height[0];
- depth = templat->depth[0];
+ width = templat->width0;
+ height = templat->height0;
+ depth = templat->depth0;
for(level = 0; level <= templat->last_level; ++level) {
- tex->base.width[level] = width;
- tex->base.height[level] = height;
- tex->base.depth[level] = depth;
tex->base.nblocksx[level] = pf_get_nblocksx(&tex->base.block, width);
tex->base.nblocksy[level] = pf_get_nblocksy(&tex->base.block, height);
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
- size.width = templat->width[0];
- size.height = templat->height[0];
- size.depth = templat->depth[0];
+ tex->key.flags = 0;
+ tex->key.size.width = templat->width0;
+ tex->key.size.height = templat->height0;
+ tex->key.size.depth = templat->depth0;
if(templat->target == PIPE_TEXTURE_CUBE) {
- flags |= SVGA3D_SURFACE_CUBEMAP;
- numFaces = 6;
+ tex->key.flags |= SVGA3D_SURFACE_CUBEMAP;
+ tex->key.numFaces = 6;
}
else {
- numFaces = 1;
+ tex->key.numFaces = 1;
}
if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER)
- flags |= SVGA3D_SURFACE_HINT_TEXTURE;
+ tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE;
if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
- flags |= SVGA3D_SURFACE_HINT_SCANOUT;
+ tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT;
/*
* XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot
@@ -328,21 +320,24 @@ svga_texture_create(struct pipe_screen *screen,
#if 0
if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) &&
!pf_is_compressed(templat->format))
- flags |= SVGA3D_SURFACE_HINT_RENDERTARGET;
+ tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET;
#endif
if(templat->tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL)
- flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL;
+ tex->key.flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL;
- numMipLevels = templat->last_level + 1;
+ tex->key.numMipLevels = templat->last_level + 1;
- format = svga_translate_format(templat->format);
- if(format == SVGA3D_FORMAT_INVALID)
+ tex->key.format = svga_translate_format(templat->format);
+ if(tex->key.format == SVGA3D_FORMAT_INVALID)
goto error2;
+
+ tex->key.cachable = 1;
- tex->handle = sws->surface_create(sws, flags, format, size, numFaces, numMipLevels);
+ SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle);
+ tex->handle = svga_screen_surface_create(svgascreen, &tex->key);
if (tex->handle)
- SVGA_DBG(DEBUG_DMA, "create sid %p (texture)\n", tex->handle);
+ SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle);
return &tex->base;
@@ -367,7 +362,7 @@ svga_texture_blanket(struct pipe_screen * screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -398,6 +393,7 @@ svga_texture_blanket(struct pipe_screen * screen,
return NULL;
tex->base = *base;
+
if (sbuf->key.format == 1)
tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM;
@@ -407,6 +403,12 @@ svga_texture_blanket(struct pipe_screen * screen,
pipe_reference_init(&tex->base.reference, 1);
tex->base.screen = screen;
+ SVGA_DBG(DEBUG_DMA, "blanket sid %p\n", sbuf->handle);
+
+ /* We don't own this storage, so don't try to cache it.
+ */
+ assert(sbuf->key.cachable == 0);
+ tex->key.cachable = 0;
sws->surface_reference(sws, &tex->handle, sbuf->handle);
return &tex->base;
@@ -427,7 +429,7 @@ svga_texture_destroy(struct pipe_texture *pt)
DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
*/
SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle);
- ss->sws->surface_reference(ss->sws, &tex->handle, NULL);
+ svga_screen_surface_destroy(ss, &tex->key, &tex->handle);
FREE(tex);
}
@@ -518,43 +520,47 @@ svga_texture_view_surface(struct pipe_context *pipe,
unsigned start_mip,
unsigned num_mip,
int face_pick,
- int zslice_pick)
+ int zslice_pick,
+ struct svga_host_surface_cache_key *key) /* OUT */
{
struct svga_screen *ss = svga_screen(tex->base.screen);
- struct svga_winsys_screen *sws = ss->sws;
struct svga_winsys_surface *handle;
int i, j;
- SVGA3dSurfaceFlags flags = 0;
- SVGA3dSize size;
- uint32 numFaces;
- uint32 numMipLevels = num_mip;
unsigned z_offset = 0;
SVGA_DBG(DEBUG_PERF,
"svga: Create surface view: face %d zslice %d mips %d..%d\n",
face_pick, zslice_pick, start_mip, start_mip+num_mip-1);
- size.width = tex->base.width[start_mip];
- size.height = tex->base.height[start_mip];
- size.depth = zslice_pick < 0 ? tex->base.depth[start_mip] : 1;
- assert(size.depth == 1);
+ key->flags = 0;
+ key->format = format;
+ key->numMipLevels = num_mip;
+ key->size.width = u_minify(tex->base.width0, start_mip);
+ key->size.height = u_minify(tex->base.height0, start_mip);
+ key->size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1;
+ key->cachable = 1;
+ assert(key->size.depth == 1);
if(tex->base.target == PIPE_TEXTURE_CUBE && face_pick < 0) {
- flags |= SVGA3D_SURFACE_CUBEMAP;
- numFaces = 6;
+ key->flags |= SVGA3D_SURFACE_CUBEMAP;
+ key->numFaces = 6;
} else {
- numFaces = 1;
+ key->numFaces = 1;
}
- if(format == SVGA3D_FORMAT_INVALID)
+ if(key->format == SVGA3D_FORMAT_INVALID) {
+ key->cachable = 0;
return NULL;
+ }
- handle = sws->surface_create(sws, flags, format, size, numFaces, numMipLevels);
-
- if (!handle)
+ SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n");
+ handle = svga_screen_surface_create(ss, key);
+ if (!handle) {
+ key->cachable = 0;
return NULL;
+ }
- SVGA_DBG(DEBUG_DMA, "create sid %p (texture view)\n", handle);
+ SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle);
if (face_pick < 0)
face_pick = 0;
@@ -562,14 +568,23 @@ svga_texture_view_surface(struct pipe_context *pipe,
if (zslice_pick >= 0)
z_offset = zslice_pick;
- for (i = 0; i < num_mip; i++) {
- for (j = 0; j < numFaces; j++) {
+ for (i = 0; i < key->numMipLevels; i++) {
+ for (j = 0; j < key->numFaces; j++) {
if(tex->defined[j + face_pick][i + start_mip]) {
- unsigned depth = zslice_pick < 0 ? tex->base.depth[i + start_mip] : 1;
- svga_texture_copy_handle(svga_context(pipe), ss,
- tex->handle, 0, 0, z_offset, i + start_mip, j + face_pick,
+ unsigned depth = (zslice_pick < 0 ?
+ u_minify(tex->base.depth0, i + start_mip) :
+ 1);
+
+ svga_texture_copy_handle(svga_context(pipe),
+ ss,
+ tex->handle,
+ 0, 0, z_offset,
+ i + start_mip,
+ j + face_pick,
handle, 0, 0, 0, i, j,
- tex->base.width[i + start_mip], tex->base.height[i + start_mip], depth);
+ u_minify(tex->base.width0, i + start_mip),
+ u_minify(tex->base.height0, i + start_mip),
+ depth);
}
}
}
@@ -586,25 +601,23 @@ svga_get_tex_surface(struct pipe_screen *screen,
{
struct svga_texture *tex = svga_texture(pt);
struct svga_surface *s;
- struct pipe_surface *ps;
boolean render = flags & PIPE_BUFFER_USAGE_GPU_WRITE ? TRUE : FALSE;
boolean view = FALSE;
SVGA3dSurfaceFormat format;
s = CALLOC_STRUCT(svga_surface);
- ps = &s->base;
- if (!ps)
+ if (!s)
return NULL;
- pipe_reference_init(&ps->reference, 1);
- pipe_texture_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->usage = flags;
- ps->level = level;
- ps->face = face;
- ps->zslice = zslice;
+ pipe_reference_init(&s->base.reference, 1);
+ pipe_texture_reference(&s->base.texture, pt);
+ s->base.format = pt->format;
+ s->base.width = u_minify(pt->width0, level);
+ s->base.height = u_minify(pt->height0, level);
+ s->base.usage = flags;
+ s->base.level = level;
+ s->base.face = face;
+ s->base.zslice = zslice;
if (!render)
format = svga_translate_format(pt->format);
@@ -619,11 +632,13 @@ svga_get_tex_surface(struct pipe_screen *screen,
view = TRUE;
/* Currently only used for compressed textures */
- if (render && (format != svga_translate_format(pt->format))) {
+ if (render &&
+ format != svga_translate_format(pt->format)) {
view = TRUE;
}
- if (level != 0 && svga_screen(screen)->debug.force_level_surface_view)
+ if (level != 0 &&
+ svga_screen(screen)->debug.force_level_surface_view)
view = TRUE;
if (pt->target == PIPE_TEXTURE_3D)
@@ -634,9 +649,10 @@ svga_get_tex_surface(struct pipe_screen *screen,
if (view) {
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n",
- pt, level, face, zslice, ps);
+ pt, level, face, zslice, s);
- s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice);
+ s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice,
+ &s->key);
s->real_face = 0;
s->real_level = 0;
s->real_zslice = 0;
@@ -644,15 +660,16 @@ svga_get_tex_surface(struct pipe_screen *screen,
struct svga_winsys_screen *sws = svga_winsys_screen(screen);
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
- pt, level, face, zslice, ps);
+ pt, level, face, zslice, s);
+ memset(&s->key, 0, sizeof s->key);
sws->surface_reference(sws, &s->handle, tex->handle);
s->real_face = face;
s->real_level = level;
s->real_zslice = zslice;
}
- return ps;
+ return &s->base;
}
@@ -663,7 +680,8 @@ svga_tex_surface_destroy(struct pipe_surface *surf)
struct svga_screen *ss = svga_screen(surf->texture->screen);
SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle);
- ss->sws->surface_reference(ss->sws, &s->handle, NULL);
+ assert(s->key.cachable == 0);
+ svga_screen_surface_destroy(ss, &s->key, &s->handle);
pipe_texture_reference(&surf->texture, NULL);
FREE(surf);
}
@@ -723,7 +741,8 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
svga_texture_copy_handle(svga_context(pipe), ss,
s->handle, 0, 0, 0, s->real_level, s->real_face,
tex->handle, 0, 0, surf->zslice, surf->level, surf->face,
- tex->base.width[surf->level], tex->base.height[surf->level], 1);
+ u_minify(tex->base.width0, surf->level),
+ u_minify(tex->base.height0, surf->level), 1);
tex->defined[surf->face][surf->level] = TRUE;
}
}
@@ -953,10 +972,11 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
"svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
pt, min_lod, max_lod,
max_lod - min_lod + 1,
- pt->width[0],
- pt->height[0],
- pt->depth[0],
+ pt->width0,
+ pt->height0,
+ pt->depth0,
pt->last_level);
+ sv->key.cachable = 0;
sws->surface_reference(sws, &sv->handle, tex->handle);
return sv;
}
@@ -965,19 +985,21 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
"svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
pt, min_lod, max_lod,
max_lod - min_lod + 1,
- pt->width[0],
- pt->height[0],
- pt->depth[0],
+ pt->width0,
+ pt->height0,
+ pt->depth0,
pt->last_level);
sv->age = tex->age;
sv->handle = svga_texture_view_surface(pipe, tex, format,
min_lod,
max_lod - min_lod + 1,
- -1, -1);
+ -1, -1,
+ &sv->key);
if (!sv->handle) {
assert(0);
+ sv->key.cachable = 0;
sws->surface_reference(sws, &sv->handle, tex->handle);
return sv;
}
@@ -1015,9 +1037,9 @@ svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *
svga_texture_copy_handle(svga, NULL,
tex->handle, 0, 0, 0, i, k,
v->handle, 0, 0, 0, i - v->min_lod, k,
- tex->base.width[i],
- tex->base.height[i],
- tex->base.depth[i]);
+ u_minify(tex->base.width0, i),
+ u_minify(tex->base.height0, i),
+ u_minify(tex->base.depth0, i));
}
}
@@ -1030,7 +1052,7 @@ svga_destroy_sampler_view_priv(struct svga_sampler_view *v)
struct svga_screen *ss = svga_screen(v->texture->base.screen);
SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle);
- ss->sws->surface_reference(ss->sws, &v->handle, NULL);
+ svga_screen_surface_destroy(ss, &v->key, &v->handle);
FREE(v);
}
@@ -1047,7 +1069,7 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture,
svga_translate_format(texture->format),
stex->handle);
- *stride = pf_get_nblocksx(&texture->block, texture->width[0]) *
+ *stride = pf_get_nblocksx(&texture->block, texture->width0) *
texture->block.size;
return *buffer != NULL;
@@ -1060,6 +1082,8 @@ svga_screen_texture_get_winsys_surface(struct pipe_texture *texture)
struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen);
struct svga_winsys_surface *vsurf = NULL;
+ assert(svga_texture(texture)->key.cachable == 0);
+ svga_texture(texture)->key.cachable = 0;
sws->surface_reference(sws, &vsurf, svga_texture(texture)->handle);
return vsurf;
}
diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h
index 1e6fef59a39..1cc4063e653 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.h
+++ b/src/gallium/drivers/svga/svga_screen_texture.h
@@ -29,7 +29,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
-
+#include "svga_screen_cache.h"
struct pipe_context;
struct pipe_screen;
@@ -68,6 +68,7 @@ struct svga_sampler_view
unsigned age;
+ struct svga_host_surface_cache_key key;
struct svga_winsys_surface *handle;
};
@@ -76,8 +77,6 @@ struct svga_texture
{
struct pipe_texture base;
- struct svga_winsys_surface *handle;
-
boolean defined[6][PIPE_MAX_TEXTURE_LEVELS];
struct svga_sampler_view *cached_view;
@@ -86,6 +85,16 @@ struct svga_texture
unsigned age;
boolean views_modified;
+
+ /**
+ * Creation key for the host surface handle.
+ *
+ * This structure describes all the host surface characteristics so that it
+ * can be looked up in cache, since creating a host surface is often a slow
+ * operation.
+ */
+ struct svga_host_surface_cache_key key;
+ struct svga_winsys_surface *handle;
};
@@ -93,6 +102,7 @@ struct svga_surface
{
struct pipe_surface base;
+ struct svga_host_surface_cache_key key;
struct svga_winsys_surface *handle;
unsigned real_face;
diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c
index 18cce7dde1a..209ed282450 100644
--- a/src/gallium/drivers/svga/svga_state_constants.c
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -140,8 +140,8 @@ static int emit_fs_consts( struct svga_context *svga,
struct pipe_texture *tex = svga->curr.texture[i];
float data[4];
- data[0] = 1.0 / (float)tex->width[0];
- data[1] = 1.0 / (float)tex->height[0];
+ data[0] = 1.0 / (float)tex->width0;
+ data[1] = 1.0 / (float)tex->height0;
data[2] = 1.0;
data[3] = 1.0;
diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c
index 7d7f93d8e3c..cfdcae4ee4a 100644
--- a/src/gallium/drivers/svga/svga_state_framebuffer.c
+++ b/src/gallium/drivers/svga/svga_state_framebuffer.c
@@ -54,6 +54,9 @@ static int emit_framebuffer( struct svga_context *svga,
for(i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) {
if (curr->cbufs[i] != hw->cbufs[i]) {
+ if (svga->curr.nr_fbs++ > 8)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, curr->cbufs[i]);
if (ret != PIPE_OK)
return ret;
diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c
index 44d0930bc0a..b8ef137c015 100644
--- a/src/gallium/drivers/svga/svga_tgsi.c
+++ b/src/gallium/drivers/svga/svga_tgsi.c
@@ -32,7 +32,7 @@
#include "tgsi/tgsi_scan.h"
#include "util/u_memory.h"
-#include "svgadump/st_shader_dump.h"
+#include "svgadump/svga_shader_dump.h"
#include "svga_context.h"
#include "svga_tgsi.h"
@@ -222,6 +222,20 @@ svga_tgsi_translate( const struct svga_shader *shader,
result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned);
memcpy(&result->key, &key, sizeof key);
+ if (SVGA_DEBUG & DEBUG_TGSI)
+ {
+ debug_printf( "#####################################\n" );
+ debug_printf( "Shader %u below\n", shader->id );
+ tgsi_dump( shader->tokens, 0 );
+ if (SVGA_DEBUG & DEBUG_TGSI) {
+ debug_printf( "Shader %u compiled below\n", shader->id );
+ svga_shader_dump( result->tokens,
+ result->nr_tokens ,
+ FALSE );
+ }
+ debug_printf( "#####################################\n" );
+ }
+
return result;
fail:
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c
index 180dde8dc13..910afa25287 100644
--- a/src/gallium/drivers/svga/svgadump/svga_dump.c
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.c
@@ -31,7 +31,7 @@
*/
#include "svga_types.h"
-#include "st_shader_dump.h"
+#include "svga_shader_dump.h"
#include "svga3d_reg.h"
#include "util/u_debug.h"
@@ -1627,7 +1627,7 @@ svga_dump_commands(const void *commands, uint32_t size)
const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body;
dump_SVGA3dCmdDefineShader(cmd);
body = (const uint8_t *)&cmd[1];
- sh_svga_dump((const uint32_t *)body,
+ svga_shader_dump((const uint32_t *)body,
(unsigned)(next - body)/sizeof(uint32_t),
FALSE );
body = next;
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py
index 3cb29c395b6..288e753296e 100755
--- a/src/gallium/drivers/svga/svgadump/svga_dump.py
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.py
@@ -291,7 +291,7 @@ def main():
print ' */'
print
print '#include "svga_types.h"'
- print '#include "shader_dump/st_shader_dump.h"'
+ print '#include "svga_shader_dump.h"'
print '#include "svga3d_reg.h"'
print
print '#include "pipe/p_debug.h"'
diff --git a/src/gallium/drivers/svga/svgadump/st_shader.h b/src/gallium/drivers/svga/svgadump/svga_shader.h
index 2fc1796a904..9217af2dd99 100644
--- a/src/gallium/drivers/svga/svgadump/st_shader.h
+++ b/src/gallium/drivers/svga/svgadump/svga_shader.h
@@ -211,4 +211,10 @@ struct sh_trinaryop
struct sh_srcreg src2;
};
+struct sh_comment
+{
+ unsigned opcode:16;
+ unsigned size:16;
+};
+
#endif /* ST_SHADER_SVGA_H */
diff --git a/src/gallium/drivers/svga/svgadump/st_shader_dump.c b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
index d65cc93bfd2..b0e7fdf378a 100644
--- a/src/gallium/drivers/svga/svgadump/st_shader_dump.c
+++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
@@ -30,9 +30,9 @@
* @author Michal Krol <[email protected]>
*/
-#include "st_shader.h"
-#include "st_shader_dump.h"
-#include "st_shader_op.h"
+#include "svga_shader.h"
+#include "svga_shader_dump.h"
+#include "svga_shader_op.h"
#include "util/u_debug.h"
#include "../svga_hw_reg.h"
@@ -435,7 +435,7 @@ static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, cons
}
void
-sh_svga_dump(
+svga_shader_dump(
const unsigned *assem,
unsigned dwords,
unsigned do_binary )
@@ -587,7 +587,12 @@ sh_svga_dump(
break;
case SVGA3DOP_COMMENT:
- assert( 0 );
+ {
+ struct sh_comment comment = *(struct sh_comment *)assem;
+
+ /* Ignore comment contents. */
+ assem += sizeof(struct sh_comment) / sizeof(unsigned) + comment.size;
+ }
break;
case SVGA3DOP_RET:
@@ -602,7 +607,7 @@ sh_svga_dump(
default:
{
- const struct sh_opcode_info *info = sh_svga_opcode_info( op.opcode );
+ const struct sh_opcode_info *info = svga_opcode_info( op.opcode );
uint i;
uint num_src = info->num_src + op.predicated;
boolean not_first_arg = FALSE;
diff --git a/src/gallium/drivers/svga/svgadump/st_shader_dump.h b/src/gallium/drivers/svga/svgadump/svga_shader_dump.h
index af5549cdba2..a2657acb2f1 100644
--- a/src/gallium/drivers/svga/svgadump/st_shader_dump.h
+++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.h
@@ -30,13 +30,13 @@
* @author Michal Krol <[email protected]>
*/
-#ifndef ST_SHADER_SVGA_DUMP_H
-#define ST_SHADER_SVGA_DUMP_H
+#ifndef SVGA_SHADER_DUMP_H
+#define SVGA_SHADER_DUMP_H
void
-sh_svga_dump(
+svga_shader_dump(
const unsigned *assem,
unsigned dwords,
unsigned do_binary );
-#endif /* ST_SHADER_SVGA_DUMP_H */
+#endif /* SVGA_SHADER_DUMP_H */
diff --git a/src/gallium/drivers/svga/svgadump/st_shader_op.c b/src/gallium/drivers/svga/svgadump/svga_shader_op.c
index 2c05382ab92..8343bfdaab4 100644
--- a/src/gallium/drivers/svga/svgadump/st_shader_op.c
+++ b/src/gallium/drivers/svga/svgadump/svga_shader_op.c
@@ -31,7 +31,7 @@
*/
#include "util/u_debug.h"
-#include "st_shader_op.h"
+#include "svga_shader_op.h"
#include "../svga_hw_reg.h"
#include "svga3d_shaderdefs.h"
@@ -140,7 +140,7 @@ static struct sh_opcode_info opcode_info[] =
{ "breakp", 1, 1, SVGA3DOP_INVALID, },
};
-const struct sh_opcode_info *sh_svga_opcode_info( uint op )
+const struct sh_opcode_info *svga_opcode_info( uint op )
{
struct sh_opcode_info *info;
diff --git a/src/gallium/drivers/svga/svgadump/st_shader_op.h b/src/gallium/drivers/svga/svgadump/svga_shader_op.h
index 01d39dca847..e558de02c53 100644
--- a/src/gallium/drivers/svga/svgadump/st_shader_op.h
+++ b/src/gallium/drivers/svga/svgadump/svga_shader_op.h
@@ -30,8 +30,8 @@
* @author Michal Krol <[email protected]>
*/
-#ifndef ST_SHADER_SVGA_OP_H
-#define ST_SHADER_SVGA_OP_H
+#ifndef SVGA_SHADER_OP_H
+#define SVGA_SHADER_OP_H
struct sh_opcode_info
{
@@ -41,6 +41,6 @@ struct sh_opcode_info
unsigned svga_opcode:16;
};
-const struct sh_opcode_info *sh_svga_opcode_info( unsigned op );
+const struct sh_opcode_info *svga_opcode_info( unsigned op );
-#endif /* ST_SHADER_SVGA_OP_H */
+#endif /* SVGA_SHADER_OP_H */
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index bf470b46ae1..2f0f063d2de 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -107,7 +107,7 @@ trace_context_set_edgeflags(struct pipe_context *_pipe,
/* FIXME: we don't know how big this array is */
trace_dump_arg(ptr, bitfield);
- pipe->set_edgeflags(pipe, bitfield);;
+ pipe->set_edgeflags(pipe, bitfield);
trace_dump_call_end();
}
@@ -143,10 +143,16 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag)
for (k = 0; k < tr_ctx->curr.nr_cbufs; k++)
if (tr_ctx->draw_rule.surf == tr_ctx->curr.cbufs[k])
block = TRUE;
- if (tr_ctx->draw_rule.tex)
+ if (tr_ctx->draw_rule.tex) {
for (k = 0; k < tr_ctx->curr.num_texs; k++)
if (tr_ctx->draw_rule.tex == tr_ctx->curr.tex[k])
block = TRUE;
+ for (k = 0; k < tr_ctx->curr.num_vert_texs; k++) {
+ if (tr_ctx->draw_rule.tex == tr_ctx->curr.vert_tex[k]) {
+ block = TRUE;
+ }
+ }
+ }
if (block)
tr_ctx->draw_blocked |= (flag | 4);
@@ -192,7 +198,7 @@ trace_context_draw_arrays(struct pipe_context *_pipe,
trace_dump_arg(uint, start);
trace_dump_arg(uint, count);
- result = pipe->draw_arrays(pipe, mode, start, count);;
+ result = pipe->draw_arrays(pipe, mode, start, count);
trace_dump_ret(bool, result);
@@ -232,7 +238,7 @@ trace_context_draw_elements(struct pipe_context *_pipe,
trace_dump_arg(uint, start);
trace_dump_arg(uint, count);
- result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count);;
+ result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count);
trace_dump_ret(bool, result);
@@ -306,7 +312,7 @@ trace_context_create_query(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, query_type);
- result = pipe->create_query(pipe, query_type);;
+ result = pipe->create_query(pipe, query_type);
trace_dump_ret(ptr, result);
@@ -328,7 +334,7 @@ trace_context_destroy_query(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, query);
- pipe->destroy_query(pipe, query);;
+ pipe->destroy_query(pipe, query);
trace_dump_call_end();
}
@@ -346,7 +352,7 @@ trace_context_begin_query(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, query);
- pipe->begin_query(pipe, query);;
+ pipe->begin_query(pipe, query);
trace_dump_call_end();
}
@@ -385,7 +391,7 @@ trace_context_get_query_result(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
- _result = pipe->get_query_result(pipe, query, wait, presult);;
+ _result = pipe->get_query_result(pipe, query, wait, presult);
result = *presult;
trace_dump_arg(uint, result);
@@ -410,7 +416,7 @@ trace_context_create_blend_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(blend_state, state);
- result = pipe->create_blend_state(pipe, state);;
+ result = pipe->create_blend_state(pipe, state);
trace_dump_ret(ptr, result);
@@ -432,7 +438,7 @@ trace_context_bind_blend_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->bind_blend_state(pipe, state);;
+ pipe->bind_blend_state(pipe, state);
trace_dump_call_end();
}
@@ -450,7 +456,7 @@ trace_context_delete_blend_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_blend_state(pipe, state);;
+ pipe->delete_blend_state(pipe, state);
trace_dump_call_end();
}
@@ -469,7 +475,7 @@ trace_context_create_sampler_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(sampler_state, state);
- result = pipe->create_sampler_state(pipe, state);;
+ result = pipe->create_sampler_state(pipe, state);
trace_dump_ret(ptr, result);
@@ -480,19 +486,40 @@ trace_context_create_sampler_state(struct pipe_context *_pipe,
static INLINE void
-trace_context_bind_sampler_states(struct pipe_context *_pipe,
- unsigned num_states, void **states)
+trace_context_bind_fragment_sampler_states(struct pipe_context *_pipe,
+ unsigned num_states,
+ void **states)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct pipe_context *pipe = tr_ctx->pipe;
+
+ trace_dump_call_begin("pipe_context", "bind_fragment_sampler_states");
+
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(uint, num_states);
+ trace_dump_arg_array(ptr, states, num_states);
+
+ pipe->bind_fragment_sampler_states(pipe, num_states, states);
+
+ trace_dump_call_end();
+}
+
+
+static INLINE void
+trace_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
+ unsigned num_states,
+ void **states)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
- trace_dump_call_begin("pipe_context", "bind_sampler_states");
+ trace_dump_call_begin("pipe_context", "bind_vertex_sampler_states");
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, num_states);
trace_dump_arg_array(ptr, states, num_states);
- pipe->bind_sampler_states(pipe, num_states, states);;
+ pipe->bind_vertex_sampler_states(pipe, num_states, states);
trace_dump_call_end();
}
@@ -510,7 +537,7 @@ trace_context_delete_sampler_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_sampler_state(pipe, state);;
+ pipe->delete_sampler_state(pipe, state);
trace_dump_call_end();
}
@@ -529,7 +556,7 @@ trace_context_create_rasterizer_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(rasterizer_state, state);
- result = pipe->create_rasterizer_state(pipe, state);;
+ result = pipe->create_rasterizer_state(pipe, state);
trace_dump_ret(ptr, result);
@@ -551,7 +578,7 @@ trace_context_bind_rasterizer_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->bind_rasterizer_state(pipe, state);;
+ pipe->bind_rasterizer_state(pipe, state);
trace_dump_call_end();
}
@@ -569,7 +596,7 @@ trace_context_delete_rasterizer_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_rasterizer_state(pipe, state);;
+ pipe->delete_rasterizer_state(pipe, state);
trace_dump_call_end();
}
@@ -585,7 +612,7 @@ trace_context_create_depth_stencil_alpha_state(struct pipe_context *_pipe,
trace_dump_call_begin("pipe_context", "create_depth_stencil_alpha_state");
- result = pipe->create_depth_stencil_alpha_state(pipe, state);;
+ result = pipe->create_depth_stencil_alpha_state(pipe, state);
trace_dump_arg(ptr, pipe);
trace_dump_arg(depth_stencil_alpha_state, state);
@@ -610,7 +637,7 @@ trace_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->bind_depth_stencil_alpha_state(pipe, state);;
+ pipe->bind_depth_stencil_alpha_state(pipe, state);
trace_dump_call_end();
}
@@ -628,7 +655,7 @@ trace_context_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_depth_stencil_alpha_state(pipe, state);;
+ pipe->delete_depth_stencil_alpha_state(pipe, state);
trace_dump_call_end();
}
@@ -647,7 +674,7 @@ trace_context_create_fs_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(shader_state, state);
- result = pipe->create_fs_state(pipe, state);;
+ result = pipe->create_fs_state(pipe, state);
trace_dump_ret(ptr, result);
@@ -750,7 +777,7 @@ trace_context_bind_vs_state(struct pipe_context *_pipe,
if (tr_shdr && tr_shdr->replaced)
state = tr_shdr->replaced;
- pipe->bind_vs_state(pipe, state);;
+ pipe->bind_vs_state(pipe, state);
trace_dump_call_end();
}
@@ -770,7 +797,7 @@ trace_context_delete_vs_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_vs_state(pipe, state);;
+ pipe->delete_vs_state(pipe, state);
trace_dump_call_end();
@@ -790,7 +817,7 @@ trace_context_set_blend_color(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(blend_color, state);
- pipe->set_blend_color(pipe, state);;
+ pipe->set_blend_color(pipe, state);
trace_dump_call_end();
}
@@ -808,7 +835,7 @@ trace_context_set_clip_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(clip_state, state);
- pipe->set_clip_state(pipe, state);;
+ pipe->set_clip_state(pipe, state);
trace_dump_call_end();
}
@@ -880,7 +907,7 @@ trace_context_set_framebuffer_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(framebuffer_state, state);
- pipe->set_framebuffer_state(pipe, state);;
+ pipe->set_framebuffer_state(pipe, state);
trace_dump_call_end();
}
@@ -898,7 +925,7 @@ trace_context_set_polygon_stipple(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(poly_stipple, state);
- pipe->set_polygon_stipple(pipe, state);;
+ pipe->set_polygon_stipple(pipe, state);
trace_dump_call_end();
}
@@ -916,7 +943,7 @@ trace_context_set_scissor_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(scissor_state, state);
- pipe->set_scissor_state(pipe, state);;
+ pipe->set_scissor_state(pipe, state);
trace_dump_call_end();
}
@@ -934,16 +961,16 @@ trace_context_set_viewport_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(viewport_state, state);
- pipe->set_viewport_state(pipe, state);;
+ pipe->set_viewport_state(pipe, state);
trace_dump_call_end();
}
static INLINE void
-trace_context_set_sampler_textures(struct pipe_context *_pipe,
- unsigned num_textures,
- struct pipe_texture **textures)
+trace_context_set_fragment_sampler_textures(struct pipe_context *_pipe,
+ unsigned num_textures,
+ struct pipe_texture **textures)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct trace_texture *tr_tex;
@@ -959,13 +986,44 @@ trace_context_set_sampler_textures(struct pipe_context *_pipe,
}
textures = unwrapped_textures;
- trace_dump_call_begin("pipe_context", "set_sampler_textures");
+ trace_dump_call_begin("pipe_context", "set_fragment_sampler_textures");
+
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(uint, num_textures);
+ trace_dump_arg_array(ptr, textures, num_textures);
+
+ pipe->set_fragment_sampler_textures(pipe, num_textures, textures);
+
+ trace_dump_call_end();
+}
+
+
+static INLINE void
+trace_context_set_vertex_sampler_textures(struct pipe_context *_pipe,
+ unsigned num_textures,
+ struct pipe_texture **textures)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_texture *tr_tex;
+ struct pipe_context *pipe = tr_ctx->pipe;
+ struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned i;
+
+ tr_ctx->curr.num_vert_texs = num_textures;
+ for(i = 0; i < num_textures; ++i) {
+ tr_tex = trace_texture(textures[i]);
+ tr_ctx->curr.vert_tex[i] = tr_tex;
+ unwrapped_textures[i] = tr_tex ? tr_tex->texture : NULL;
+ }
+ textures = unwrapped_textures;
+
+ trace_dump_call_begin("pipe_context", "set_vertex_sampler_textures");
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, num_textures);
trace_dump_arg_array(ptr, textures, num_textures);
- pipe->set_sampler_textures(pipe, num_textures, textures);;
+ pipe->set_vertex_sampler_textures(pipe, num_textures, textures);
trace_dump_call_end();
}
@@ -1024,7 +1082,7 @@ trace_context_set_vertex_elements(struct pipe_context *_pipe,
trace_dump_struct_array(vertex_element, elements, num_elements);
trace_dump_arg_end();
- pipe->set_vertex_elements(pipe, num_elements, elements);;
+ pipe->set_vertex_elements(pipe, num_elements, elements);
trace_dump_call_end();
}
@@ -1085,7 +1143,7 @@ trace_context_surface_fill(struct pipe_context *_pipe,
trace_dump_arg(uint, width);
trace_dump_arg(uint, height);
- pipe->surface_fill(pipe, dst, dstx, dsty, width, height, value);;
+ pipe->surface_fill(pipe, dst, dstx, dsty, width, height, value);
trace_dump_call_end();
}
@@ -1128,7 +1186,7 @@ trace_context_flush(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, flags);
- pipe->flush(pipe, flags, fence);;
+ pipe->flush(pipe, flags, fence);
if(fence)
trace_dump_ret(ptr, *fence);
@@ -1253,7 +1311,8 @@ trace_context_create(struct pipe_screen *_screen,
tr_ctx->base.bind_blend_state = trace_context_bind_blend_state;
tr_ctx->base.delete_blend_state = trace_context_delete_blend_state;
tr_ctx->base.create_sampler_state = trace_context_create_sampler_state;
- tr_ctx->base.bind_sampler_states = trace_context_bind_sampler_states;
+ tr_ctx->base.bind_fragment_sampler_states = trace_context_bind_fragment_sampler_states;
+ tr_ctx->base.bind_vertex_sampler_states = trace_context_bind_vertex_sampler_states;
tr_ctx->base.delete_sampler_state = trace_context_delete_sampler_state;
tr_ctx->base.create_rasterizer_state = trace_context_create_rasterizer_state;
tr_ctx->base.bind_rasterizer_state = trace_context_bind_rasterizer_state;
@@ -1274,7 +1333,8 @@ trace_context_create(struct pipe_screen *_screen,
tr_ctx->base.set_polygon_stipple = trace_context_set_polygon_stipple;
tr_ctx->base.set_scissor_state = trace_context_set_scissor_state;
tr_ctx->base.set_viewport_state = trace_context_set_viewport_state;
- tr_ctx->base.set_sampler_textures = trace_context_set_sampler_textures;
+ tr_ctx->base.set_fragment_sampler_textures = trace_context_set_fragment_sampler_textures;
+ tr_ctx->base.set_vertex_sampler_textures = trace_context_set_vertex_sampler_textures;
tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers;
tr_ctx->base.set_vertex_elements = trace_context_set_vertex_elements;
if (pipe->surface_copy)
diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h
index 6febe4b4114..852b480765a 100644
--- a/src/gallium/drivers/trace/tr_context.h
+++ b/src/gallium/drivers/trace/tr_context.h
@@ -54,6 +54,9 @@ struct trace_context
struct trace_texture *tex[PIPE_MAX_SAMPLERS];
unsigned num_texs;
+ struct trace_texture *vert_tex[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned num_vert_texs;
+
unsigned nr_cbufs;
struct trace_texture *cbufs[PIPE_MAX_COLOR_BUFS];
struct trace_texture *zsbuf;
diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c
index bcf6751af4f..6d582092941 100644
--- a/src/gallium/drivers/trace/tr_dump_state.c
+++ b/src/gallium/drivers/trace/tr_dump_state.c
@@ -83,15 +83,15 @@ void trace_dump_template(const struct pipe_texture *templat)
trace_dump_member(format, templat, format);
trace_dump_member_begin("width");
- trace_dump_array(uint, templat->width, 1);
+ trace_dump_uint(templat->width0);
trace_dump_member_end();
trace_dump_member_begin("height");
- trace_dump_array(uint, templat->height, 1);
+ trace_dump_uint(templat->height0);
trace_dump_member_end();
trace_dump_member_begin("depth");
- trace_dump_array(uint, templat->depth, 1);
+ trace_dump_uint(templat->depth0);
trace_dump_member_end();
trace_dump_member_begin("block");
diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c
index 81e0a6f3b00..b59458c0e37 100644
--- a/src/gallium/drivers/trace/tr_rbug.c
+++ b/src/gallium/drivers/trace/tr_rbug.c
@@ -200,9 +200,9 @@ trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header,
t = tr_tex->texture;
rbug_send_texture_info_reply(tr_rbug->con, serial,
t->target, t->format,
- t->width, t->last_level + 1,
- t->height, t->last_level + 1,
- t->depth, t->last_level + 1,
+ &t->width0, 1,
+ &t->height0, 1,
+ &t->depth0, 1,
t->block.width, t->block.height, t->block.size,
t->last_level,
t->nr_samples,
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 5569001e601..f896001eb12 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -123,7 +123,12 @@ struct pipe_context {
void * (*create_sampler_state)(struct pipe_context *,
const struct pipe_sampler_state *);
- void (*bind_sampler_states)(struct pipe_context *, unsigned num, void **);
+ void (*bind_fragment_sampler_states)(struct pipe_context *,
+ unsigned num_samplers,
+ void **samplers);
+ void (*bind_vertex_sampler_states)(struct pipe_context *,
+ unsigned num_samplers,
+ void **samplers);
void (*delete_sampler_state)(struct pipe_context *, void *);
void * (*create_rasterizer_state)(struct pipe_context *,
@@ -173,9 +178,13 @@ struct pipe_context {
void (*set_viewport_state)( struct pipe_context *,
const struct pipe_viewport_state * );
- void (*set_sampler_textures)( struct pipe_context *,
- unsigned num_textures,
- struct pipe_texture ** );
+ void (*set_fragment_sampler_textures)(struct pipe_context *,
+ unsigned num_textures,
+ struct pipe_texture **);
+
+ void (*set_vertex_sampler_textures)(struct pipe_context *,
+ unsigned num_textures,
+ struct pipe_texture **);
void (*set_vertex_buffers)( struct pipe_context *,
unsigned num_buffers,
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index fd14dc8e92d..69a0970d5f8 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -390,6 +390,8 @@ enum pipe_transfer_usage {
#define PIPE_CAP_BLEND_EQUATION_SEPARATE 28
#define PIPE_CAP_SM3 29 /*< Shader Model 3 supported */
#define PIPE_CAP_MAX_PREDICATE_REGISTERS 30
+#define PIPE_CAP_MAX_COMBINED_SAMPLERS 31 /*< Maximum texture image units accessible from vertex
+ and fragment shaders combined */
/**
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 287b424e4ac..6de7af6a81c 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -60,6 +60,7 @@ extern "C" {
#define PIPE_MAX_COLOR_BUFS 8
#define PIPE_MAX_CONSTANT 32
#define PIPE_MAX_SAMPLERS 16
+#define PIPE_MAX_VERTEX_SAMPLERS 16
#define PIPE_MAX_SHADER_INPUTS 16
#define PIPE_MAX_SHADER_OUTPUTS 16
#define PIPE_MAX_TEXTURE_LEVELS 16
@@ -343,9 +344,9 @@ struct pipe_texture
enum pipe_texture_target target; /**< PIPE_TEXTURE_x */
enum pipe_format format; /**< PIPE_FORMAT_x */
- unsigned width[PIPE_MAX_TEXTURE_LEVELS];
- unsigned height[PIPE_MAX_TEXTURE_LEVELS];
- unsigned depth[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned width0;
+ unsigned height0;
+ unsigned depth0;
struct pipe_format_block block;
unsigned nblocksx[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated width in blocks */
diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c
index 5625ff53cfd..45a6059ea83 100644
--- a/src/gallium/state_trackers/dri/dri_drawable.c
+++ b/src/gallium/state_trackers/dri/dri_drawable.c
@@ -46,7 +46,7 @@
#include "util/u_memory.h"
#include "util/u_rect.h"
-
+
static struct pipe_surface *
dri_surface_from_handle(struct drm_api *api,
struct pipe_screen *screen,
@@ -62,10 +62,10 @@ dri_surface_from_handle(struct drm_api *api,
templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
- templat.depth[0] = 1;
+ templat.depth0 = 1;
templat.format = format;
- templat.width[0] = width;
- templat.height[0] = height;
+ templat.width0 = width;
+ templat.height0 = height;
pf_get_block(templat.format, &templat.block);
texture = api->texture_from_shared_handle(api, screen, &templat,
diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c
index 91615abebee..ddd9b04cd48 100644
--- a/src/gallium/state_trackers/egl/egl_surface.c
+++ b/src/gallium/state_trackers/egl/egl_surface.c
@@ -114,10 +114,10 @@ drm_create_texture(_EGLDisplay *dpy,
templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY;
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
- templat.depth[0] = 1;
+ templat.depth0 = 1;
templat.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- templat.width[0] = w;
- templat.height[0] = h;
+ templat.width0 = w;
+ templat.height0 = h;
pf_get_block(templat.format, &templat.block);
texture = screen->texture_create(dev->screen,
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index a40aa1e5187..9728207d9c7 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -147,9 +147,9 @@ struct st_context {
if(!texture)
texture = $self->default_texture;
pipe_texture_reference(&$self->sampler_textures[index], texture);
- $self->pipe->set_sampler_textures($self->pipe,
- PIPE_MAX_SAMPLERS,
- $self->sampler_textures);
+ $self->pipe->set_fragment_sampler_textures($self->pipe,
+ PIPE_MAX_SAMPLERS,
+ $self->sampler_textures);
}
void set_vertex_buffer(unsigned index,
diff --git a/src/gallium/state_trackers/python/p_device.i b/src/gallium/state_trackers/python/p_device.i
index f16fe5b0ff7..a83bcc71a1a 100644
--- a/src/gallium/state_trackers/python/p_device.i
+++ b/src/gallium/state_trackers/python/p_device.i
@@ -113,9 +113,9 @@ struct st_device {
memset(&templat, 0, sizeof(templat));
templat.format = format;
pf_get_block(templat.format, &templat.block);
- templat.width[0] = width;
- templat.height[0] = height;
- templat.depth[0] = depth;
+ templat.width0 = width;
+ templat.height0 = height;
+ templat.depth0 = depth;
templat.last_level = last_level;
templat.target = target;
templat.tex_usage = tex_usage;
diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i
index 1d513abf3c7..5416b872f53 100644
--- a/src/gallium/state_trackers/python/p_texture.i
+++ b/src/gallium/state_trackers/python/p_texture.i
@@ -59,15 +59,15 @@
}
unsigned get_width(unsigned level=0) {
- return $self->width[level];
+ return u_minify($self->width0, level);
}
unsigned get_height(unsigned level=0) {
- return $self->height[level];
+ return u_minify($self->height0, level);
}
unsigned get_depth(unsigned level=0) {
- return $self->depth[level];
+ return u_minify($self->depth0, level);
}
unsigned get_nblocksx(unsigned level=0) {
@@ -88,7 +88,7 @@
SWIG_exception(SWIG_ValueError, "face out of bounds");
if(level > $self->last_level)
SWIG_exception(SWIG_ValueError, "level out of bounds");
- if(zslice >= $self->depth[level])
+ if(zslice >= u_minify($self->depth0, level))
SWIG_exception(SWIG_ValueError, "zslice out of bounds");
surface = CALLOC_STRUCT(st_surface);
@@ -375,13 +375,13 @@ struct st_surface
static unsigned
st_surface_width_get(struct st_surface *surface)
{
- return surface->texture->width[surface->level];
+ return u_minify(surface->texture->width0, surface->level);
}
static unsigned
st_surface_height_get(struct st_surface *surface)
{
- return surface->texture->height[surface->level];
+ return u_minify(surface->texture->height0, surface->level);
}
static unsigned
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index 348f2e43683..5f826b1c4c4 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -279,9 +279,9 @@ class Screen(Object):
def texture_create(self, templat):
return self.real.texture_create(
format = templat.format,
- width = templat.width[0],
- height = templat.height[0],
- depth = templat.depth[0],
+ width = templat.width0,
+ height = templat.height0,
+ depth = templat.depth0,
last_level = templat.last_level,
target = templat.target,
tex_usage = templat.tex_usage,
@@ -388,7 +388,7 @@ class Context(Object):
def delete_sampler_state(self, state):
pass
- def bind_sampler_states(self, num_states, states):
+ def bind_fragment_sampler_states(self, num_states, states):
for i in range(num_states):
self.real.set_sampler(i, states[i])
@@ -486,7 +486,7 @@ class Context(Object):
def set_viewport_state(self, state):
self.real.set_viewport(state)
- def set_sampler_textures(self, num_textures, textures):
+ def set_fragment_sampler_textures(self, num_textures, textures):
for i in range(num_textures):
self.real.set_sampler_texture(i, textures[i])
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index ea7d18738f6..a791113abac 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -252,9 +252,9 @@ st_context_create(struct st_device *st_dev)
templat.block.size = 4;
templat.block.width = 1;
templat.block.height = 1;
- templat.width[0] = 1;
- templat.height[0] = 1;
- templat.depth[0] = 1;
+ templat.width0 = 1;
+ templat.height0 = 1;
+ templat.depth0 = 1;
templat.last_level = 0;
st_ctx->default_texture = screen->texture_create( screen, &templat );
@@ -264,8 +264,8 @@ st_context_create(struct st_device *st_dev)
0, 0, 0,
PIPE_TRANSFER_WRITE,
0, 0,
- st_ctx->default_texture->width[0],
- st_ctx->default_texture->height[0]);
+ st_ctx->default_texture->width0,
+ st_ctx->default_texture->height0);
if (transfer) {
uint32_t *map;
map = (uint32_t *) screen->transfer_map(screen, transfer);
diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c
index 53a01891e12..6fee90afdaf 100644
--- a/src/gallium/state_trackers/python/st_sample.c
+++ b/src/gallium/state_trackers/python/st_sample.c
@@ -528,8 +528,8 @@ st_sample_surface(struct st_surface *surface, float *rgba)
{
struct pipe_texture *texture = surface->texture;
struct pipe_screen *screen = texture->screen;
- unsigned width = texture->width[surface->level];
- unsigned height = texture->height[surface->level];
+ unsigned width = u_minify(texture->width0, surface->level);
+ unsigned height = u_minify(texture->height0, surface->level);
uint rgba_stride = width * 4;
struct pipe_transfer *transfer;
void *raw;
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
index 862cbb03c43..faf396d0877 100644
--- a/src/gallium/state_trackers/vega/api_filters.c
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -68,9 +68,9 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
templ.target = PIPE_TEXTURE_1D;
templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
templ.last_level = 0;
- templ.width[0] = color_data_len;
- templ.height[0] = 1;
- templ.depth[0] = 1;
+ templ.width0 = color_data_len;
+ templ.height0 = 1;
+ templ.depth0 = 1;
pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
@@ -81,7 +81,7 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
screen->get_tex_transfer(screen, tex,
0, 0, 0,
PIPE_TRANSFER_READ_WRITE ,
- 0, 0, tex->width[0], tex->height[0]);
+ 0, 0, tex->width0, tex->height0);
void *map = screen->transfer_map(screen, transfer);
memcpy(map, color_data, sizeof(VGint)*color_data_len);
screen->transfer_unmap(screen, transfer);
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c
index 9a722980d52..4684a5727dd 100644
--- a/src/gallium/state_trackers/vega/image.c
+++ b/src/gallium/state_trackers/vega/image.c
@@ -93,8 +93,8 @@ static void vg_copy_texture(struct vg_context *ctx,
dst_loc[3] = height;
dst_bounds[0] = 0.f;
dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width[0];
- dst_bounds[3] = dst->height[0];
+ dst_bounds[2] = dst->width0;
+ dst_bounds[3] = dst->height0;
src_loc[0] = sx;
src_loc[1] = sy;
@@ -102,8 +102,8 @@ static void vg_copy_texture(struct vg_context *ctx,
src_loc[3] = height;
src_bounds[0] = 0.f;
src_bounds[1] = 0.f;
- src_bounds[2] = src->width[0];
- src_bounds[3] = src->height[0];
+ src_bounds[2] = src->width0;
+ src_bounds[3] = src->height0;
vg_bound_rect(src_loc, src_bounds, src_shift);
vg_bound_rect(dst_loc, dst_bounds, dst_shift);
@@ -272,9 +272,9 @@ struct vg_image * image_create(VGImageFormat format,
pt.format = pformat;
pf_get_block(pformat, &pt.block);
pt.last_level = 0;
- pt.width[0] = width;
- pt.height[0] = height;
- pt.depth[0] = 1;
+ pt.width0 = width;
+ pt.height0 = height;
+ pt.depth0 = 1;
pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
newtex = screen->texture_create(screen, &pt);
@@ -414,7 +414,7 @@ void image_sub_data(struct vg_image *image,
{ /* upload color_data */
struct pipe_transfer *transfer = screen->get_tex_transfer(
screen, texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0, texture->width[0], texture->height[0]);
+ PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0);
src += (dataStride * yoffset);
for (i = 0; i < height; i++) {
_vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp);
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c
index 24650a37d50..b84103fdbac 100644
--- a/src/gallium/state_trackers/vega/mask.c
+++ b/src/gallium/state_trackers/vega/mask.c
@@ -426,7 +426,7 @@ static void mask_using_texture(struct pipe_texture *texture,
if (!surface)
return;
if (!intersect_rectangles(surface->width, surface->height,
- texture->width[0], texture->height[0],
+ texture->width0, texture->height0,
x, y, width, height,
offsets, loc))
return;
@@ -493,9 +493,9 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height)
pt.format = PIPE_FORMAT_A8R8G8B8_UNORM;
pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &pt.block);
pt.last_level = 0;
- pt.width[0] = width;
- pt.height[0] = height;
- pt.depth[0] = 1;
+ pt.width0 = width;
+ pt.height0 = height;
+ pt.depth0 = 1;
pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
pt.compressed = 0;
@@ -607,8 +607,8 @@ void mask_render_to(struct path *path,
struct vg_mask_layer *temp_layer;
VGint width, height;
- width = fb_buffers->alpha_mask->width[0];
- height = fb_buffers->alpha_mask->width[0];
+ width = fb_buffers->alpha_mask->width0;
+ height = fb_buffers->alpha_mask->width0;
temp_layer = mask_layer_create(width, height);
diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c
index 04a6ba9cdcd..e8ca7d9e89b 100644
--- a/src/gallium/state_trackers/vega/paint.c
+++ b/src/gallium/state_trackers/vega/paint.c
@@ -151,9 +151,9 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p)
templ.target = PIPE_TEXTURE_1D;
templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
templ.last_level = 0;
- templ.width[0] = 1024;
- templ.height[0] = 1;
- templ.depth[0] = 1;
+ templ.width0 = 1024;
+ templ.height0 = 1;
+ templ.depth0 = 1;
pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
@@ -328,8 +328,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer)
map[4] = 0.f;
map[5] = 1.f;
- map[6] = paint->pattern.texture->width[0];
- map[7] = paint->pattern.texture->height[0];
+ map[6] = paint->pattern.texture->width0;
+ map[7] = paint->pattern.texture->height0;
{
struct matrix mat;
memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix,
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c
index 396c88aa3d2..9085ed1bfe0 100644
--- a/src/gallium/state_trackers/vega/renderer.c
+++ b/src/gallium/state_trackers/vega/renderer.c
@@ -230,13 +230,13 @@ void renderer_draw_texture(struct renderer *r,
struct pipe_buffer *buf;
VGfloat s0, t0, s1, t1;
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+ assert(tex->width0 != 0);
+ assert(tex->height0 != 0);
- s0 = x1offset / tex->width[0];
- s1 = x2offset / tex->width[0];
- t0 = y1offset / tex->height[0];
- t1 = y2offset / tex->height[0];
+ s0 = x1offset / tex->width0;
+ s1 = x2offset / tex->width0;
+ t0 = y1offset / tex->height0;
+ t1 = y2offset / tex->height0;
cso_save_vertex_shader(r->cso);
/* shaders */
@@ -276,10 +276,10 @@ void renderer_copy_texture(struct renderer *ctx,
struct pipe_framebuffer_state fb;
float s0, t0, s1, t1;
- assert(src->width[0] != 0);
- assert(src->height[0] != 0);
- assert(dst->width[0] != 0);
- assert(dst->height[0] != 0);
+ assert(src->width0 != 0);
+ assert(src->height0 != 0);
+ assert(dst->width0 != 0);
+ assert(dst->height0 != 0);
#if 0
debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n",
@@ -287,10 +287,10 @@ void renderer_copy_texture(struct renderer *ctx,
#endif
#if 1
- s0 = sx1 / src->width[0];
- s1 = sx2 / src->width[0];
- t0 = sy1 / src->height[0];
- t1 = sy2 / src->height[0];
+ s0 = sx1 / src->width0;
+ s1 = sx2 / src->width0;
+ t0 = sy1 / src->height0;
+ t1 = sy2 / src->height0;
#else
s0 = 0;
s1 = 1;
@@ -445,9 +445,9 @@ void renderer_copy_surface(struct renderer *ctx,
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = src->format;
texTemp.last_level = 0;
- texTemp.width[0] = srcW;
- texTemp.height[0] = srcH;
- texTemp.depth[0] = 1;
+ texTemp.width0 = srcW;
+ texTemp.height0 = srcH;
+ texTemp.depth0 = 1;
pf_get_block(src->format, &texTemp.block);
tex = screen->texture_create(screen, &texTemp);
@@ -570,13 +570,13 @@ void renderer_texture_quad(struct renderer *r,
struct pipe_buffer *buf;
VGfloat s0, t0, s1, t1;
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+ assert(tex->width0 != 0);
+ assert(tex->height0 != 0);
- s0 = x1offset / tex->width[0];
- s1 = x2offset / tex->width[0];
- t0 = y1offset / tex->height[0];
- t1 = y2offset / tex->height[0];
+ s0 = x1offset / tex->width0;
+ s1 = x2offset / tex->width0;
+ t0 = y1offset / tex->height0;
+ t1 = y2offset / tex->height0;
cso_save_vertex_shader(r->cso);
/* shaders */
diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c
index c4da01e52cc..d28463dd1b8 100644
--- a/src/gallium/state_trackers/vega/vg_tracker.c
+++ b/src/gallium/state_trackers/vega/vg_tracker.c
@@ -51,9 +51,9 @@ create_texture(struct pipe_context *pipe, enum pipe_format format,
templ.target = PIPE_TEXTURE_2D;
pf_get_block(templ.format, &templ.block);
- templ.width[0] = width;
- templ.height[0] = height;
- templ.depth[0] = 1;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
templ.last_level = 0;
if (pf_get_component_bits(format, PIPE_FORMAT_COMP_S)) {
diff --git a/src/gallium/state_trackers/wgl/stw_winsys.h b/src/gallium/state_trackers/wgl/stw_winsys.h
index 1ead47d6e63..1de6e906d0d 100644
--- a/src/gallium/state_trackers/wgl/stw_winsys.h
+++ b/src/gallium/state_trackers/wgl/stw_winsys.h
@@ -73,7 +73,7 @@ struct stw_winsys
HANDLE hSharedSurface);
/**
- * Open a shared surface (optional).
+ * Close a shared surface (optional).
*/
void
(*shared_surface_close)(struct pipe_screen *screen,
diff --git a/src/gallium/state_trackers/xorg/Makefile b/src/gallium/state_trackers/xorg/Makefile
index 22c107370e8..cb2c3aea410 100644
--- a/src/gallium/state_trackers/xorg/Makefile
+++ b/src/gallium/state_trackers/xorg/Makefile
@@ -7,6 +7,9 @@ LIBRARY_INCLUDES = \
-DHAVE_CONFIG_H \
$(shell pkg-config xextproto --atleast-version=7.0.99.1 \
&& echo "-DHAVE_XEXTPROTO_71") \
+ $(shell pkg-config libkms --atleast-version=1.0 \
+ && echo "-DHAVE_LIBKMS") \
+ $(shell pkg-config libkms --silence-errors --cflags-only-I) \
$(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \
-I$(TOP)/src/gallium/include \
-I$(TOP)/src/gallium/auxiliary \
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c
index 4dbb490ca51..1c248a629e6 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.c
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -232,15 +232,25 @@ bind_blend_state(struct exa_context *exa, int op,
}
static unsigned
-picture_format_fixups(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture, boolean mask)
+picture_format_fixups(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture, boolean mask,
+ PicturePtr pDstPicture)
{
boolean set_alpha = FALSE;
boolean swizzle = FALSE;
unsigned ret = 0;
if (pSrc->picture_format == pSrcPicture->format) {
- if (pSrc->picture_format == PICT_a8)
- return mask ? FS_MASK_LUMINANCE : FS_SRC_LUMINANCE;
+ if (pSrc->picture_format == PICT_a8) {
+ if (mask)
+ return FS_MASK_LUMINANCE;
+ else if (pDstPicture->format != PICT_a8) {
+ /* if both dst and src are luminance then
+ * we don't want to swizzle the alpha (X) of the
+ * source into W component of the dst because
+ * it will break our destination */
+ return FS_SRC_LUMINANCE;
+ }
+ }
return 0;
}
@@ -285,7 +295,7 @@ picture_format_fixups(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture, bool
static void
bind_shaders(struct exa_context *exa, int op,
- PicturePtr pSrcPicture, PicturePtr pMaskPicture,
+ PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture,
struct exa_pixmap_priv *pSrc, struct exa_pixmap_priv *pMask)
{
unsigned vs_traits = 0, fs_traits = 0;
@@ -313,7 +323,7 @@ bind_shaders(struct exa_context *exa, int op,
vs_traits |= VS_COMPOSITE;
}
- fs_traits |= picture_format_fixups(pSrc, pSrcPicture, FALSE);
+ fs_traits |= picture_format_fixups(pSrc, pSrcPicture, FALSE, pDstPicture);
}
if (pMaskPicture) {
@@ -331,7 +341,7 @@ bind_shaders(struct exa_context *exa, int op,
fs_traits |= FS_CA_FULL;
}
- fs_traits |= picture_format_fixups(pMask, pMaskPicture, TRUE);
+ fs_traits |= picture_format_fixups(pMask, pMaskPicture, TRUE, pDstPicture);
}
shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
@@ -411,40 +421,7 @@ bind_samplers(struct exa_context *exa, int op,
exa->bound_textures);
}
-static void
-setup_vs_constant_buffer(struct exa_context *exa,
- int width, int height)
-{
- const int param_bytes = 8 * sizeof(float);
- float vs_consts[8] = {
- 2.f/width, 2.f/height, 1, 1,
- -1, -1, 0, 0
- };
- renderer_set_constants(exa->renderer, PIPE_SHADER_VERTEX,
- vs_consts, param_bytes);
-}
-
-
-static void
-setup_fs_constant_buffer(struct exa_context *exa)
-{
- const int param_bytes = 4 * sizeof(float);
- const float fs_consts[8] = {
- 0, 0, 0, 1,
- };
- renderer_set_constants(exa->renderer, PIPE_SHADER_FRAGMENT,
- fs_consts, param_bytes);
-}
-
-static void
-setup_constant_buffers(struct exa_context *exa, struct exa_pixmap_priv *pDst)
-{
- int width = pDst->tex->width[0];
- int height = pDst->tex->height[0];
- setup_vs_constant_buffer(exa, width, height);
- setup_fs_constant_buffer(exa);
-}
static INLINE boolean matrix_from_pict_transform(PictTransform *trans, float *matrix)
{
@@ -493,14 +470,16 @@ boolean xorg_composite_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pMask,
struct exa_pixmap_priv *pDst)
{
- renderer_bind_framebuffer(exa->renderer, pDst);
- renderer_bind_viewport(exa->renderer, pDst);
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pDst);
+
+ renderer_bind_destination(exa->renderer, dst_surf,
+ pDst->width,
+ pDst->height);
+
bind_blend_state(exa, op, pSrcPicture, pMaskPicture, pDstPicture);
- renderer_bind_rasterizer(exa->renderer);
- bind_shaders(exa, op, pSrcPicture, pMaskPicture, pSrc, pMask);
+ bind_shaders(exa, op, pSrcPicture, pMaskPicture, pDstPicture, pSrc, pMask);
bind_samplers(exa, op, pSrcPicture, pMaskPicture,
pDstPicture, pSrc, pMask, pDst);
- setup_constant_buffers(exa, pDst);
setup_transforms(exa, pSrcPicture, pMaskPicture);
@@ -512,6 +491,8 @@ boolean xorg_composite_bind_state(struct exa_context *exa,
exa->num_bound_samplers);
}
+
+ pipe_surface_reference(&dst_surf, NULL);
return TRUE;
}
@@ -546,6 +527,7 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pixmap,
Pixel fg)
{
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pixmap);
unsigned vs_traits, fs_traits;
struct xorg_shader shader;
@@ -563,13 +545,11 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
vs_traits = VS_SOLID_FILL;
fs_traits = FS_SOLID_FILL;
- renderer_bind_framebuffer(exa->renderer, pixmap);
- renderer_bind_viewport(exa->renderer, pixmap);
- renderer_bind_rasterizer(exa->renderer);
+ renderer_bind_destination(exa->renderer, dst_surf,
+ pixmap->width, pixmap->height);
bind_blend_state(exa, PictOpSrc, NULL, NULL, NULL);
cso_set_samplers(exa->renderer->cso, 0, NULL);
cso_set_sampler_textures(exa->renderer->cso, 0, NULL);
- setup_constant_buffers(exa, pixmap);
shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs);
@@ -577,6 +557,7 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
renderer_begin_solid(exa->renderer);
+ pipe_surface_reference(&dst_surf, NULL);
return TRUE;
}
@@ -588,3 +569,13 @@ void xorg_solid(struct exa_context *exa,
x0, y0, x1, y1, exa->solid_color);
}
+void
+xorg_composite_done(struct exa_context *exa)
+{
+ renderer_draw_flush(exa->renderer);
+
+ exa->transform.has_src = FALSE;
+ exa->transform.has_mask = FALSE;
+ exa->has_solid_color = FALSE;
+ exa->num_bound_samplers = 0;
+}
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.h b/src/gallium/state_trackers/xorg/xorg_composite.h
index 236addf1ce4..ec71ebfe0dc 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.h
+++ b/src/gallium/state_trackers/xorg/xorg_composite.h
@@ -29,4 +29,8 @@ void xorg_solid(struct exa_context *exa,
struct exa_pixmap_priv *pixmap,
int x0, int y0, int x1, int y1);
+
+void
+xorg_composite_done(struct exa_context *exa);
+
#endif
diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c
index 85b9162d4cf..9e8c14d741c 100644
--- a/src/gallium/state_trackers/xorg/xorg_crtc.c
+++ b/src/gallium/state_trackers/xorg/xorg_crtc.c
@@ -52,12 +52,18 @@
#include "pipe/p_inlines.h"
#include "util/u_rect.h"
+#ifdef HAVE_LIBKMS
+#include "libkms.h"
+#endif
+
struct crtc_private
{
drmModeCrtcPtr drm_crtc;
/* hwcursor */
struct pipe_texture *cursor_tex;
+ struct kms_bo *cursor_bo;
+
unsigned cursor_handle;
};
@@ -134,6 +140,7 @@ static void
crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green, CARD16 * blue,
int size)
{
+ /* XXX: hockup */
}
static void *
@@ -160,6 +167,7 @@ crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data)
static void
crtc_set_cursor_colors(xf86CrtcPtr crtc, int bg, int fg)
{
+ /* XXX: See if this one is needed, as we only support ARGB cursors */
}
static void
@@ -170,8 +178,9 @@ crtc_set_cursor_position(xf86CrtcPtr crtc, int x, int y)
drmModeMoveCursor(ms->fd, crtcp->drm_crtc->crtc_id, x, y);
}
+
static void
-crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image)
+crtc_load_cursor_argb_ga3d(xf86CrtcPtr crtc, CARD32 * image)
{
unsigned char *ptr;
modesettingPtr ms = modesettingPTR(crtc->scrn);
@@ -187,10 +196,10 @@ crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image)
templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY;
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
- templat.depth[0] = 1;
+ templat.depth0 = 1;
templat.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- templat.width[0] = 64;
- templat.height[0] = 64;
+ templat.width0 = 64;
+ templat.height0 = 64;
pf_get_block(templat.format, &templat.block);
crtcp->cursor_tex = ms->screen->texture_create(ms->screen,
@@ -214,13 +223,63 @@ crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image)
ms->screen->tex_transfer_destroy(transfer);
}
+#if HAVE_LIBKMS
+static void
+crtc_load_cursor_argb_kms(xf86CrtcPtr crtc, CARD32 * image)
+{
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ struct crtc_private *crtcp = crtc->driver_private;
+ unsigned char *ptr;
+
+ if (!crtcp->cursor_bo) {
+ unsigned attr[8];
+
+ attr[0] = KMS_BO_TYPE;
+ attr[1] = KMS_BO_TYPE_CURSOR;
+ attr[2] = KMS_WIDTH;
+ attr[3] = 64;
+ attr[4] = KMS_HEIGHT;
+ attr[5] = 64;
+ attr[6] = 0;
+
+ if (kms_bo_create(ms->kms, attr, &crtcp->cursor_bo))
+ return;
+
+ if (kms_bo_get_prop(crtcp->cursor_bo, KMS_HANDLE,
+ &crtcp->cursor_handle))
+ goto err_bo_destroy;
+ }
+
+ kms_bo_map(crtcp->cursor_bo, (void**)&ptr);
+ memcpy(ptr, image, 64*64*4);
+ kms_bo_unmap(crtcp->cursor_bo);
+
+ return;
+
+err_bo_destroy:
+ kms_bo_destroy(crtcp->cursor_bo);
+}
+#endif
+
+static void
+crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image)
+{
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ if (ms->screen)
+ crtc_load_cursor_argb_ga3d(crtc, image);
+#ifdef HAVE_LIBKMS
+ else if (ms->kms)
+ crtc_load_cursor_argb_kms(crtc, image);
+#endif
+}
+
static void
crtc_show_cursor(xf86CrtcPtr crtc)
{
modesettingPtr ms = modesettingPTR(crtc->scrn);
struct crtc_private *crtcp = crtc->driver_private;
- if (crtcp->cursor_tex)
+ if (crtcp->cursor_tex || crtcp->cursor_bo)
drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id,
crtcp->cursor_handle, 64, 64);
}
@@ -234,14 +293,22 @@ crtc_hide_cursor(xf86CrtcPtr crtc)
drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id, 0, 0, 0);
}
+/**
+ * Called at vt leave
+ */
void
-crtc_cursor_destroy(xf86CrtcPtr crtc)
+xorg_crtc_cursor_destroy(xf86CrtcPtr crtc)
{
struct crtc_private *crtcp = crtc->driver_private;
- if (crtcp->cursor_tex) {
+ if (crtcp->cursor_tex)
pipe_texture_reference(&crtcp->cursor_tex, NULL);
- }
+#ifdef HAVE_LIBKMS
+ if (crtcp->cursor_bo)
+ kms_bo_destroy(crtcp->cursor_bo);
+#endif
+
+ xfree(crtcp);
}
/*
@@ -279,7 +346,7 @@ static const xf86CrtcFuncsRec crtc_funcs = {
};
void
-crtc_init(ScrnInfoPtr pScrn)
+xorg_crtc_init(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
xf86CrtcPtr crtc;
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c
index ca3c712dcd2..2394f004d25 100644
--- a/src/gallium/state_trackers/xorg/xorg_dri2.c
+++ b/src/gallium/state_trackers/xorg/xorg_dri2.c
@@ -55,7 +55,7 @@ typedef struct {
} *BufferPrivatePtr;
static Bool
-driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
+dri2_do_create_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
{
struct pipe_texture *tex = NULL;
ScreenPtr pScreen = pDraw->pScreen;
@@ -109,9 +109,9 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
template.format = ms->ds_depth_bits_last ?
PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM;
pf_get_block(template.format, &template.block);
- template.width[0] = pDraw->width;
- template.height[0] = pDraw->height;
- template.depth[0] = 1;
+ template.width0 = pDraw->width;
+ template.height0 = pDraw->height;
+ template.depth0 = 1;
template.last_level = 0;
template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
@@ -157,7 +157,7 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
}
static void
-driDoDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
+dri2_do_destroy_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
{
ScreenPtr pScreen = pDraw->pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
@@ -174,7 +174,7 @@ driDoDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
#if DRI2INFOREC_VERSION >= 2
static DRI2Buffer2Ptr
-driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
+dri2_create_buffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
{
DRI2Buffer2Ptr buffer;
BufferPrivatePtr private;
@@ -192,7 +192,7 @@ driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
buffer->driverPrivate = private;
/* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */
- if (driDoCreateBuffer(pDraw, (DRI2BufferPtr)buffer, format))
+ if (dri2_do_create_buffer(pDraw, (DRI2BufferPtr)buffer, format))
return buffer;
xfree(private);
@@ -202,10 +202,10 @@ fail:
}
static void
-driDestroyBuffer(DrawablePtr pDraw, DRI2Buffer2Ptr buffer)
+dri2_destroy_buffer(DrawablePtr pDraw, DRI2Buffer2Ptr buffer)
{
/* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */
- driDoDestroyBuffer(pDraw, (DRI2BufferPtr)buffer);
+ dri2_do_destroy_buffer(pDraw, (DRI2BufferPtr)buffer);
xfree(buffer->driverPrivate);
xfree(buffer);
@@ -214,7 +214,7 @@ driDestroyBuffer(DrawablePtr pDraw, DRI2Buffer2Ptr buffer)
#else /* DRI2INFOREC_VERSION < 2 */
static DRI2BufferPtr
-driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
+dri2_create_buffers(DrawablePtr pDraw, unsigned int *attachments, int count)
{
BufferPrivatePtr privates;
DRI2BufferPtr buffers;
@@ -232,7 +232,7 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
buffers[i].attachment = attachments[i];
buffers[i].driverPrivate = &privates[i];
- if (!driDoCreateBuffer(pDraw, &buffers[i], 0))
+ if (!dri2_do_create_buffer(pDraw, &buffers[i], 0))
goto fail;
}
@@ -247,12 +247,12 @@ fail_buffers:
}
static void
-driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
+dri2_destroy_buffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
{
int i;
for (i = 0; i < count; i++) {
- driDoDestroyBuffer(pDraw, &buffers[i]);
+ dri2_do_destroy_buffer(pDraw, &buffers[i]);
}
if (buffers) {
@@ -264,16 +264,16 @@ driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
#endif /* DRI2INFOREC_VERSION >= 2 */
static void
-driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
- DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer)
+dri2_copy_region(DrawablePtr pDraw, RegionPtr pRegion,
+ DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer)
{
ScreenPtr pScreen = pDraw->pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
BufferPrivatePtr dst_priv = pDestBuffer->driverPrivate;
BufferPrivatePtr src_priv = pSrcBuffer->driverPrivate;
- PixmapPtr src_pixmap;
- PixmapPtr dst_pixmap;
+ DrawablePtr src_draw;
+ DrawablePtr dst_draw;
GCPtr gc;
RegionPtr copy_clip;
Bool save_accel;
@@ -284,12 +284,10 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
* We need to use the real drawable in CopyArea
* so that cliprects and offsets are correct.
*/
- src_pixmap = src_priv->pPixmap;
- dst_pixmap = dst_priv->pPixmap;
- if (pSrcBuffer->attachment == DRI2BufferFrontLeft)
- src_pixmap = (PixmapPtr)pDraw;
- if (pDestBuffer->attachment == DRI2BufferFrontLeft)
- dst_pixmap = (PixmapPtr)pDraw;
+ src_draw = (pSrcBuffer->attachment == DRI2BufferFrontLeft) ? pDraw :
+ &src_priv->pPixmap->drawable;
+ dst_draw = (pDestBuffer->attachment == DRI2BufferFrontLeft) ? pDraw :
+ &dst_priv->pPixmap->drawable;
/*
* The clients implements glXWaitX with a copy front to fake and then
@@ -308,7 +306,7 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
* must in the glXWaitGL case but we don't know if this is a glXWaitGL
* or a glFlush/glFinish call.
*/
- if (dst_pixmap == src_pixmap) {
+ if (dst_priv->pPixmap == src_priv->pPixmap) {
/* pixmap glXWaitX */
if (pSrcBuffer->attachment == DRI2BufferFrontLeft &&
pDestBuffer->attachment == DRI2BufferFakeFrontLeft) {
@@ -329,7 +327,7 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
copy_clip = REGION_CREATE(pScreen, NULL, 0);
REGION_COPY(pScreen, copy_clip, pRegion);
(*gc->funcs->ChangeClip) (gc, CT_REGION, copy_clip, 0);
- ValidateGC(&dst_pixmap->drawable, gc);
+ ValidateGC(dst_draw, gc);
/* If this is a full buffer swap, throttle on the previous one */
if (dst_priv->fence && REGION_NUM_RECTS(pRegion) == 1) {
@@ -342,9 +340,19 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
}
}
+ /* Try to make sure the blit will be accelerated */
save_accel = ms->exa->accel;
ms->exa->accel = TRUE;
- (*gc->ops->CopyArea)(&src_pixmap->drawable, &dst_pixmap->drawable, gc,
+
+ /* In case it won't be though, make sure the GPU copy contents of the
+ * source pixmap will be used for the software fallback - presumably the
+ * client modified them before calling in here.
+ */
+ exaMoveInPixmap(src_priv->pPixmap);
+ DamageRegionAppend(src_draw, pRegion);
+ DamageRegionProcessPending(src_draw);
+
+ (*gc->ops->CopyArea)(src_draw, dst_draw, gc,
0, 0, pDraw->width, pDraw->height, 0, 0);
ms->exa->accel = save_accel;
@@ -356,7 +364,7 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
}
Bool
-driScreenInit(ScreenPtr pScreen)
+xorg_dri2_init(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
@@ -373,13 +381,13 @@ driScreenInit(ScreenPtr pScreen)
dri2info.deviceName = "/dev/dri/card0"; /* FIXME */
#if DRI2INFOREC_VERSION >= 2
- dri2info.CreateBuffer = driCreateBuffer;
- dri2info.DestroyBuffer = driDestroyBuffer;
+ dri2info.CreateBuffer = dri2_create_buffer;
+ dri2info.DestroyBuffer = dri2_destroy_buffer;
#else
- dri2info.CreateBuffers = driCreateBuffers;
- dri2info.DestroyBuffers = driDestroyBuffers;
+ dri2info.CreateBuffers = dri2_create_buffers;
+ dri2info.DestroyBuffers = dri2_destroy_buffers;
#endif
- dri2info.CopyRegion = driCopyRegion;
+ dri2info.CopyRegion = dri2_copy_region;
dri2info.Wait = NULL;
ms->d_depth_bits_last =
@@ -395,7 +403,7 @@ driScreenInit(ScreenPtr pScreen)
}
void
-driCloseScreen(ScreenPtr pScreen)
+xorg_dri2_close(ScreenPtr pScreen)
{
DRI2CloseScreen(pScreen);
}
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index d949167adce..12915912986 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -56,34 +56,38 @@
#include "xorg_tracker.h"
#include "xorg_winsys.h"
-static void AdjustFrame(int scrnIndex, int x, int y, int flags);
-static Bool CloseScreen(int scrnIndex, ScreenPtr pScreen);
-static Bool EnterVT(int scrnIndex, int flags);
-static Bool SaveHWState(ScrnInfoPtr pScrn);
-static Bool RestoreHWState(ScrnInfoPtr pScrn);
-
-
-static ModeStatus ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose,
- int flags);
-static void FreeScreen(int scrnIndex, int flags);
-static void LeaveVT(int scrnIndex, int flags);
-static Bool SwitchMode(int scrnIndex, DisplayModePtr mode, int flags);
-static Bool ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc,
- char **argv);
-static Bool PreInit(ScrnInfoPtr pScrn, int flags);
+#ifdef HAVE_LIBKMS
+#include "libkms.h"
+#endif
+
+/*
+ * Functions and symbols exported to Xorg via pointers.
+ */
+
+static Bool drv_pre_init(ScrnInfoPtr pScrn, int flags);
+static Bool drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc,
+ char **argv);
+static Bool drv_switch_mode(int scrnIndex, DisplayModePtr mode, int flags);
+static void drv_adjust_frame(int scrnIndex, int x, int y, int flags);
+static Bool drv_enter_vt(int scrnIndex, int flags);
+static void drv_leave_vt(int scrnIndex, int flags);
+static void drv_free_screen(int scrnIndex, int flags);
+static ModeStatus drv_valid_mode(int scrnIndex, DisplayModePtr mode, Bool verbose,
+ int flags);
typedef enum
{
OPTION_SW_CURSOR,
OPTION_2D_ACCEL,
-} modesettingOpts;
+} drv_option_enums;
-static const OptionInfoRec Options[] = {
+static const OptionInfoRec drv_options[] = {
{OPTION_SW_CURSOR, "SWcursor", OPTV_BOOLEAN, {0}, FALSE},
{OPTION_2D_ACCEL, "2DAccel", OPTV_BOOLEAN, {0}, FALSE},
{-1, NULL, OPTV_NONE, {0}, FALSE}
};
+
/*
* Exported Xorg driver functions to winsys
*/
@@ -91,28 +95,39 @@ static const OptionInfoRec Options[] = {
const OptionInfoRec *
xorg_tracker_available_options(int chipid, int busid)
{
- return Options;
+ return drv_options;
}
void
xorg_tracker_set_functions(ScrnInfoPtr scrn)
{
- scrn->PreInit = PreInit;
- scrn->ScreenInit = ScreenInit;
- scrn->SwitchMode = SwitchMode;
- scrn->AdjustFrame = AdjustFrame;
- scrn->EnterVT = EnterVT;
- scrn->LeaveVT = LeaveVT;
- scrn->FreeScreen = FreeScreen;
- scrn->ValidMode = ValidMode;
+ scrn->PreInit = drv_pre_init;
+ scrn->ScreenInit = drv_screen_init;
+ scrn->SwitchMode = drv_switch_mode;
+ scrn->AdjustFrame = drv_adjust_frame;
+ scrn->EnterVT = drv_enter_vt;
+ scrn->LeaveVT = drv_leave_vt;
+ scrn->FreeScreen = drv_free_screen;
+ scrn->ValidMode = drv_valid_mode;
}
+
/*
- * Static Xorg funtctions
+ * Internal function definitions
+ */
+
+static Bool drv_init_front_buffer_functions(ScrnInfoPtr pScrn);
+static Bool drv_close_screen(int scrnIndex, ScreenPtr pScreen);
+static Bool drv_save_hw_state(ScrnInfoPtr pScrn);
+static Bool drv_restore_hw_state(ScrnInfoPtr pScrn);
+
+
+/*
+ * Internal functions
*/
static Bool
-GetRec(ScrnInfoPtr pScrn)
+drv_get_rec(ScrnInfoPtr pScrn)
{
if (pScrn->driverPrivate)
return TRUE;
@@ -123,7 +138,7 @@ GetRec(ScrnInfoPtr pScrn)
}
static void
-FreeRec(ScrnInfoPtr pScrn)
+drv_free_rec(ScrnInfoPtr pScrn)
{
if (!pScrn)
return;
@@ -137,88 +152,21 @@ FreeRec(ScrnInfoPtr pScrn)
}
static void
-ProbeDDC(ScrnInfoPtr pScrn, int index)
+drv_probe_ddc(ScrnInfoPtr pScrn, int index)
{
ConfiguredMonitor = NULL;
}
static Bool
-CreateFrontBuffer(ScrnInfoPtr pScrn)
-{
- modesettingPtr ms = modesettingPTR(pScrn);
- unsigned handle, stride;
- struct pipe_texture *tex;
-
- ms->noEvict = TRUE;
-
- tex = xorg_exa_create_root_texture(pScrn, pScrn->virtualX, pScrn->virtualY,
- pScrn->depth, pScrn->bitsPerPixel);
-
- if (!tex)
- return FALSE;
-
- if (!ms->api->local_handle_from_texture(ms->api, ms->screen,
- tex,
- &stride,
- &handle))
- return FALSE;
-
- drmModeAddFB(ms->fd,
- pScrn->virtualX,
- pScrn->virtualY,
- pScrn->depth,
- pScrn->bitsPerPixel,
- stride,
- handle,
- &ms->fb_id);
-
- pScrn->frameX0 = 0;
- pScrn->frameY0 = 0;
- AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
-
- pipe_texture_reference(&ms->root_texture, tex);
- pipe_texture_reference(&tex, NULL);
- return TRUE;
-}
-
-static Bool
-BindTextureToRoot(ScrnInfoPtr pScrn)
-{
- modesettingPtr ms = modesettingPTR(pScrn);
- ScreenPtr pScreen = pScrn->pScreen;
- struct pipe_texture *check;
- PixmapPtr rootPixmap;
-
- rootPixmap = pScreen->GetScreenPixmap(pScreen);
-
- xorg_exa_set_displayed_usage(rootPixmap);
- xorg_exa_set_shared_usage(rootPixmap);
- xorg_exa_set_texture(rootPixmap, ms->root_texture);
- if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, NULL))
- FatalError("Couldn't adjust screen pixmap\n");
-
- check = xorg_exa_get_texture(rootPixmap);
- if (ms->root_texture != check)
- FatalError("Created new root texture\n");
-
- pipe_texture_reference(&check, NULL);
-
- return TRUE;
-}
-
-static Bool
-crtc_resize(ScrnInfoPtr pScrn, int width, int height)
+drv_crtc_resize(ScrnInfoPtr pScrn, int width, int height)
{
modesettingPtr ms = modesettingPTR(pScrn);
- unsigned handle, stride;
PixmapPtr rootPixmap;
ScreenPtr pScreen = pScrn->pScreen;
if (width == pScrn->virtualX && height == pScrn->virtualY)
return TRUE;
- ErrorF("RESIZING TO %dx%d\n", width, height);
-
pScrn->virtualX = width;
pScrn->virtualY = height;
@@ -226,44 +174,26 @@ crtc_resize(ScrnInfoPtr pScrn, int width, int height)
* Remove the old framebuffer & texture.
*/
drmModeRmFB(ms->fd, ms->fb_id);
- pipe_texture_reference(&ms->root_texture, NULL);
-
+ if (!ms->destroy_front_buffer(pScrn))
+ FatalError("failed to destroy front buffer\n");
rootPixmap = pScreen->GetScreenPixmap(pScreen);
if (!pScreen->ModifyPixmapHeader(rootPixmap, width, height, -1, -1, -1, NULL))
return FALSE;
- /* takes one ref */
- ms->root_texture = xorg_exa_get_texture(rootPixmap);
-
- if (!ms->api->local_handle_from_texture(ms->api, ms->screen,
- ms->root_texture,
- &stride,
- &handle))
- FatalError("Could not get handle and stride from texture\n");
-
- drmModeAddFB(ms->fd,
- pScrn->virtualX,
- pScrn->virtualY,
- pScrn->depth,
- pScrn->bitsPerPixel,
- stride,
- handle,
- &ms->fb_id);
-
/* HW dependent - FIXME */
pScrn->displayWidth = pScrn->virtualX;
/* now create new frontbuffer */
- return CreateFrontBuffer(pScrn) && BindTextureToRoot(pScrn);
+ return ms->create_front_buffer(pScrn) && ms->bind_front_buffer(pScrn);
}
static const xf86CrtcConfigFuncsRec crtc_config_funcs = {
- crtc_resize
+ .resize = drv_crtc_resize
};
static Bool
-InitDRM(ScrnInfoPtr pScrn)
+drv_init_drm(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
@@ -283,18 +213,62 @@ InitDRM(ScrnInfoPtr pScrn)
return FALSE;
}
- if (!ms->api) {
- ms->api = drm_api_create();
+ return TRUE;
+}
- if (!ms->api)
- return FALSE;
+static Bool
+drv_init_resource_management(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+
+ if (ms->screen || ms->kms)
+ return TRUE;
+
+ ms->api = drm_api_create();
+ if (ms->api) {
+ ms->screen = ms->api->create_screen(ms->api, ms->fd, NULL);
+
+ if (ms->screen)
+ return TRUE;
+
+ if (ms->api->destroy)
+ ms->api->destroy(ms->api);
+
+ ms->api = NULL;
}
+#ifdef HAVE_LIBKMS
+ if (!kms_create(ms->fd, &ms->kms))
+ return TRUE;
+#endif
+
+ return FALSE;
+}
+
+static Bool
+drv_close_resource_management(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+
+ if (ms->screen)
+ ms->screen->destroy(ms->screen);
+ ms->screen = NULL;
+
+ if (ms->api && ms->api->destroy)
+ ms->api->destroy(ms->api);
+ ms->api = NULL;
+
+#ifdef HAVE_LIBKMS
+ if (ms->kms)
+ kms_destroy(ms->kms);
+ ms->kms = NULL;
+#endif
+
return TRUE;
}
static Bool
-PreInit(ScrnInfoPtr pScrn, int flags)
+drv_pre_init(ScrnInfoPtr pScrn, int flags)
{
xf86CrtcConfigPtr xf86_config;
modesettingPtr ms;
@@ -309,12 +283,12 @@ PreInit(ScrnInfoPtr pScrn, int flags)
pEnt = xf86GetEntityInfo(pScrn->entityList[0]);
if (flags & PROBE_DETECT) {
- ProbeDDC(pScrn, pEnt->index);
+ drv_probe_ddc(pScrn, pEnt->index);
return TRUE;
}
/* Allocate driverPrivate */
- if (!GetRec(pScrn))
+ if (!drv_get_rec(pScrn))
return FALSE;
ms = modesettingPTR(pScrn);
@@ -351,7 +325,7 @@ PreInit(ScrnInfoPtr pScrn, int flags)
ms->fd = -1;
ms->api = NULL;
- if (!InitDRM(pScrn))
+ if (!drv_init_drm(pScrn))
return FALSE;
pScrn->monitor = pScrn->confScreen->monitor;
@@ -383,9 +357,9 @@ PreInit(ScrnInfoPtr pScrn, int flags)
/* Process the options */
xf86CollectOptions(pScrn, NULL);
- if (!(ms->Options = xalloc(sizeof(Options))))
+ if (!(ms->Options = xalloc(sizeof(drv_options))))
return FALSE;
- memcpy(ms->Options, Options, sizeof(Options));
+ memcpy(ms->Options, drv_options, sizeof(drv_options));
xf86ProcessOptions(pScrn->scrnIndex, pScrn->options, ms->Options);
/* Allocate an xf86CrtcConfig */
@@ -400,18 +374,18 @@ PreInit(ScrnInfoPtr pScrn, int flags)
ms->SWCursor = TRUE;
}
- SaveHWState(pScrn);
+ drv_save_hw_state(pScrn);
- crtc_init(pScrn);
- output_init(pScrn);
+ xorg_crtc_init(pScrn);
+ xorg_output_init(pScrn);
if (!xf86InitialConfiguration(pScrn, TRUE)) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No valid modes.\n");
- RestoreHWState(pScrn);
+ drv_restore_hw_state(pScrn);
return FALSE;
}
- RestoreHWState(pScrn);
+ drv_restore_hw_state(pScrn);
/*
* If the driver can do gamma correction, it should call xf86SetGamma() here.
@@ -435,21 +409,23 @@ PreInit(ScrnInfoPtr pScrn, int flags)
xf86SetDpi(pScrn, 0, 0);
/* Load the required sub modules */
- if (!xf86LoadSubModule(pScrn, "fb")) {
+ if (!xf86LoadSubModule(pScrn, "fb"))
return FALSE;
- }
- xf86LoadSubModule(pScrn, "exa");
+ /* XXX: these aren't needed when we are using libkms */
+ if (!xf86LoadSubModule(pScrn, "exa"))
+ return FALSE;
#ifdef DRI2
- xf86LoadSubModule(pScrn, "dri2");
+ if (!xf86LoadSubModule(pScrn, "dri2"))
+ return FALSE;
#endif
return TRUE;
}
static Bool
-SaveHWState(ScrnInfoPtr pScrn)
+drv_save_hw_state(ScrnInfoPtr pScrn)
{
/*xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);*/
@@ -457,24 +433,45 @@ SaveHWState(ScrnInfoPtr pScrn)
}
static Bool
-RestoreHWState(ScrnInfoPtr pScrn)
+drv_restore_hw_state(ScrnInfoPtr pScrn)
{
/*xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);*/
return TRUE;
}
-static void xorgBlockHandler(int i, pointer blockData, pointer pTimeout,
- pointer pReadmask)
+static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
+ pointer pReadmask)
{
ScreenPtr pScreen = screenInfo.screens[i];
modesettingPtr ms = modesettingPTR(xf86Screens[pScreen->myNum]);
pScreen->BlockHandler = ms->blockHandler;
pScreen->BlockHandler(i, blockData, pTimeout, pReadmask);
- pScreen->BlockHandler = xorgBlockHandler;
-
- ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
+ pScreen->BlockHandler = drv_block_handler;
+
+ if (ms->ctx) {
+ int j;
+
+ ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE, &ms->fence[XORG_NR_FENCES-1]);
+
+ if (ms->fence[0])
+ ms->ctx->screen->fence_finish(ms->ctx->screen, ms->fence[0], 0);
+
+ /* The amount of rendering generated by a block handler can be
+ * quite small. Let us get a fair way ahead of hardware before
+ * throttling.
+ */
+ for (j = 0; j < XORG_NR_FENCES; j++)
+ ms->screen->fence_reference(ms->screen,
+ &ms->fence[j],
+ ms->fence[j+1]);
+
+ ms->screen->fence_reference(ms->screen,
+ &ms->fence[XORG_NR_FENCES-1],
+ NULL);
+ }
+
#ifdef DRM_MODE_FEATURE_DIRTYFB
{
@@ -504,7 +501,7 @@ static void xorgBlockHandler(int i, pointer blockData, pointer pTimeout,
}
static Bool
-CreateScreenResources(ScreenPtr pScreen)
+drv_create_screen_resources(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
@@ -515,13 +512,13 @@ CreateScreenResources(ScreenPtr pScreen)
pScreen->CreateScreenResources = ms->createScreenResources;
ret = pScreen->CreateScreenResources(pScreen);
- pScreen->CreateScreenResources = CreateScreenResources;
+ pScreen->CreateScreenResources = drv_create_screen_resources;
- BindTextureToRoot(pScrn);
+ ms->bind_front_buffer(pScrn);
ms->noEvict = FALSE;
- AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
+ drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
#ifdef DRM_MODE_FEATURE_DIRTYFB
rootPixmap = pScreen->GetScreenPixmap(pScreen);
@@ -545,22 +542,25 @@ CreateScreenResources(ScreenPtr pScreen)
}
static Bool
-ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
+drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
VisualPtr visual;
- if (!InitDRM(pScrn))
+ if (!drv_init_drm(pScrn)) {
+ FatalError("Could not init DRM");
return FALSE;
+ }
- if (!ms->screen) {
- ms->screen = ms->api->create_screen(ms->api, ms->fd, NULL);
+ if (!drv_init_resource_management(pScrn)) {
+ FatalError("Could not init resource management (!pipe_screen && !libkms)");
+ return FALSE;
+ }
- if (!ms->screen) {
- FatalError("Could not init pipe_screen\n");
- return FALSE;
- }
+ if (!drv_init_front_buffer_functions(pScrn)) {
+ FatalError("Could not init front buffer manager");
+ return FALSE;
}
pScrn->pScreen = pScreen;
@@ -605,17 +605,22 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
fbPictureInit(pScreen, NULL, 0);
ms->blockHandler = pScreen->BlockHandler;
- pScreen->BlockHandler = xorgBlockHandler;
+ pScreen->BlockHandler = drv_block_handler;
ms->createScreenResources = pScreen->CreateScreenResources;
- pScreen->CreateScreenResources = CreateScreenResources;
+ pScreen->CreateScreenResources = drv_create_screen_resources;
xf86SetBlackWhitePixels(pScreen);
- ms->exa = xorg_exa_init(pScrn, xf86ReturnOptValBool(ms->Options,
- OPTION_2D_ACCEL, TRUE));
- ms->debug_fallback = debug_get_bool_option("XORG_DEBUG_FALLBACK", TRUE);
+ if (ms->screen) {
+ ms->exa = xorg_exa_init(pScrn, xf86ReturnOptValBool(ms->Options,
+ OPTION_2D_ACCEL, TRUE));
+ ms->debug_fallback = debug_get_bool_option("XORG_DEBUG_FALLBACK", TRUE);
- xorg_init_video(pScreen);
+ xorg_xv_init(pScreen);
+#ifdef DRI2
+ xorg_dri2_init(pScreen);
+#endif
+ }
miInitializeBackingStore(pScreen);
xf86SetBackingStore(pScreen);
@@ -634,7 +639,7 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
pScreen->SaveScreen = xf86SaveScreen;
ms->CloseScreen = pScreen->CloseScreen;
- pScreen->CloseScreen = CloseScreen;
+ pScreen->CloseScreen = drv_close_screen;
if (!xf86CrtcScreenInit(pScreen))
return FALSE;
@@ -647,17 +652,11 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
if (serverGeneration == 1)
xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options);
-#if 1
-#ifdef DRI2
- driScreenInit(pScreen);
-#endif
-#endif
-
- return EnterVT(scrnIndex, 1);
+ return drv_enter_vt(scrnIndex, 1);
}
static void
-AdjustFrame(int scrnIndex, int x, int y, int flags)
+drv_adjust_frame(int scrnIndex, int x, int y, int flags)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);
@@ -673,13 +672,13 @@ AdjustFrame(int scrnIndex, int x, int y, int flags)
}
static void
-FreeScreen(int scrnIndex, int flags)
+drv_free_screen(int scrnIndex, int flags)
{
- FreeRec(xf86Screens[scrnIndex]);
+ drv_free_rec(xf86Screens[scrnIndex]);
}
static void
-LeaveVT(int scrnIndex, int flags)
+drv_leave_vt(int scrnIndex, int flags)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
modesettingPtr ms = modesettingPTR(pScrn);
@@ -689,7 +688,7 @@ LeaveVT(int scrnIndex, int flags)
for (o = 0; o < config->num_crtc; o++) {
xf86CrtcPtr crtc = config->crtc[o];
- crtc_cursor_destroy(crtc);
+ xorg_crtc_cursor_destroy(crtc);
if (crtc->rotatedPixmap || crtc->rotatedData) {
crtc->funcs->shadow_destroy(crtc, crtc->rotatedPixmap,
@@ -701,7 +700,7 @@ LeaveVT(int scrnIndex, int flags)
drmModeRmFB(ms->fd, ms->fb_id);
- RestoreHWState(pScrn);
+ drv_restore_hw_state(pScrn);
if (drmDropMaster(ms->fd))
xf86DrvMsg(pScrn->scrnIndex, X_WARNING,
@@ -714,7 +713,7 @@ LeaveVT(int scrnIndex, int flags)
* This gets called when gaining control of the VT, and from ScreenInit().
*/
static Bool
-EnterVT(int scrnIndex, int flags)
+drv_enter_vt(int scrnIndex, int flags)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
modesettingPtr ms = modesettingPTR(pScrn);
@@ -736,13 +735,13 @@ EnterVT(int scrnIndex, int flags)
*/
if (ms->SaveGeneration != serverGeneration) {
ms->SaveGeneration = serverGeneration;
- SaveHWState(pScrn);
+ drv_save_hw_state(pScrn);
}
- if (!CreateFrontBuffer(pScrn))
+ if (!ms->create_front_buffer(pScrn))
return FALSE;
- if (!flags && !BindTextureToRoot(pScrn))
+ if (!flags && !ms->bind_front_buffer(pScrn))
return FALSE;
if (!xf86SetDesiredModes(pScrn))
@@ -752,7 +751,7 @@ EnterVT(int scrnIndex, int flags)
}
static Bool
-SwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
+drv_switch_mode(int scrnIndex, DisplayModePtr mode, int flags)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
@@ -760,16 +759,18 @@ SwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
}
static Bool
-CloseScreen(int scrnIndex, ScreenPtr pScreen)
+drv_close_screen(int scrnIndex, ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
modesettingPtr ms = modesettingPTR(pScrn);
if (pScrn->vtSema) {
- LeaveVT(scrnIndex, 0);
+ drv_leave_vt(scrnIndex, 0);
}
+
#ifdef DRI2
- driCloseScreen(pScreen);
+ if (ms->screen)
+ xorg_dri2_close(pScreen);
#endif
pScreen->BlockHandler = ms->blockHandler;
@@ -783,14 +784,14 @@ CloseScreen(int scrnIndex, ScreenPtr pScreen)
}
#endif
- pipe_texture_reference(&ms->root_texture, NULL);
+ drmModeRmFB(ms->fd, ms->fb_id);
+ ms->destroy_front_buffer(pScrn);
if (ms->exa)
xorg_exa_close(pScrn);
+ ms->exa = NULL;
- if (ms->api && ms->api->destroy)
- ms->api->destroy(ms->api);
- ms->api = NULL;
+ drv_close_resource_management(pScrn);
drmClose(ms->fd);
ms->fd = -1;
@@ -801,9 +802,190 @@ CloseScreen(int scrnIndex, ScreenPtr pScreen)
}
static ModeStatus
-ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags)
+drv_valid_mode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags)
{
return MODE_OK;
}
+
+/*
+ * Front buffer backing store functions.
+ */
+
+static Bool
+drv_destroy_front_buffer_ga3d(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ pipe_texture_reference(&ms->root_texture, NULL);
+ return TRUE;
+}
+
+static Bool
+drv_create_front_buffer_ga3d(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ unsigned handle, stride;
+ struct pipe_texture *tex;
+
+ ms->noEvict = TRUE;
+
+ tex = xorg_exa_create_root_texture(pScrn, pScrn->virtualX, pScrn->virtualY,
+ pScrn->depth, pScrn->bitsPerPixel);
+
+ if (!tex)
+ return FALSE;
+
+ if (!ms->api->local_handle_from_texture(ms->api, ms->screen,
+ tex,
+ &stride,
+ &handle))
+ return FALSE;
+
+ drmModeAddFB(ms->fd,
+ pScrn->virtualX,
+ pScrn->virtualY,
+ pScrn->depth,
+ pScrn->bitsPerPixel,
+ stride,
+ handle,
+ &ms->fb_id);
+
+ pScrn->frameX0 = 0;
+ pScrn->frameY0 = 0;
+ drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
+
+ pipe_texture_reference(&ms->root_texture, tex);
+ pipe_texture_reference(&tex, NULL);
+
+ return TRUE;
+}
+
+static Bool
+drv_bind_front_buffer_ga3d(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ struct pipe_texture *check;
+
+ xorg_exa_set_displayed_usage(rootPixmap);
+ xorg_exa_set_shared_usage(rootPixmap);
+ xorg_exa_set_texture(rootPixmap, ms->root_texture);
+ if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, NULL))
+ FatalError("Couldn't adjust screen pixmap\n");
+
+ check = xorg_exa_get_texture(rootPixmap);
+ if (ms->root_texture != check)
+ FatalError("Created new root texture\n");
+
+ pipe_texture_reference(&check, NULL);
+ return TRUE;
+}
+
+#ifdef HAVE_LIBKMS
+static Bool
+drv_destroy_front_buffer_kms(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+
+ if (!ms->root_bo)
+ return TRUE;
+
+ kms_bo_unmap(ms->root_bo);
+ kms_bo_destroy(ms->root_bo);
+ ms->root_bo = NULL;
+ return TRUE;
+}
+
+static Bool
+drv_create_front_buffer_kms(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ unsigned handle, stride;
+ struct kms_bo *bo;
+ unsigned attr[8];
+
+ attr[0] = KMS_BO_TYPE;
+ attr[1] = KMS_BO_TYPE_SCANOUT;
+ attr[2] = KMS_WIDTH;
+ attr[3] = pScrn->virtualX;
+ attr[4] = KMS_HEIGHT;
+ attr[5] = pScrn->virtualY;
+ attr[6] = 0;
+
+ if (kms_bo_create(ms->kms, attr, &bo))
+ return FALSE;
+
+ if (kms_bo_get_prop(bo, KMS_PITCH, &stride))
+ goto err_destroy;
+
+ if (kms_bo_get_prop(bo, KMS_HANDLE, &handle))
+ goto err_destroy;
+
+ drmModeAddFB(ms->fd,
+ pScrn->virtualX,
+ pScrn->virtualY,
+ pScrn->depth,
+ pScrn->bitsPerPixel,
+ stride,
+ handle,
+ &ms->fb_id);
+
+ pScrn->frameX0 = 0;
+ pScrn->frameY0 = 0;
+ drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
+ ms->root_bo = bo;
+
+ return TRUE;
+
+err_destroy:
+ kms_bo_destroy(bo);
+ return FALSE;
+}
+
+static Bool
+drv_bind_front_buffer_kms(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ unsigned stride;
+ void *ptr;
+
+ if (kms_bo_get_prop(ms->root_bo, KMS_PITCH, &stride))
+ return FALSE;
+
+ if (kms_bo_map(ms->root_bo, &ptr))
+ return FALSE;
+
+ pScreen->ModifyPixmapHeader(rootPixmap,
+ pScreen->width,
+ pScreen->height,
+ pScreen->rootDepth,
+ pScrn->bitsPerPixel,
+ stride,
+ ptr);
+ return TRUE;
+}
+#endif /* HAVE_LIBKMS */
+
+static Bool drv_init_front_buffer_functions(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ if (ms->screen) {
+ ms->destroy_front_buffer = drv_destroy_front_buffer_ga3d;
+ ms->create_front_buffer = drv_create_front_buffer_ga3d;
+ ms->bind_front_buffer = drv_bind_front_buffer_ga3d;
+#ifdef HAVE_LIBKMS
+ } else if (ms->kms) {
+ ms->destroy_front_buffer = drv_destroy_front_buffer_kms;
+ ms->create_front_buffer = drv_create_front_buffer_kms;
+ ms->bind_front_buffer = drv_bind_front_buffer_kms;
+#endif
+ } else
+ return FALSE;
+
+ return TRUE;
+}
+
/* vim: set sw=4 ts=8 sts=4: */
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index 3d83b5700d5..16e683019c1 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -44,8 +44,11 @@
#include "pipe/p_inlines.h"
#include "util/u_rect.h"
+#include "util/u_math.h"
+#include "util/u_debug.h"
#define DEBUG_PRINT 0
+#define ROUND_UP_TEXTURES 1
/*
* Helper functions
@@ -149,18 +152,6 @@ exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp, int *picture_
}
}
-static void
-xorg_exa_common_done(struct exa_context *exa)
-{
- renderer_draw_flush(exa->renderer);
-
- exa->copy.src = NULL;
- exa->copy.dst = NULL;
- exa->transform.has_src = FALSE;
- exa->transform.has_mask = FALSE;
- exa->has_solid_color = FALSE;
- exa->num_bound_samplers = 0;
-}
/*
* Static exported EXA functions
@@ -178,6 +169,11 @@ ExaMarkSync(ScreenPtr pScreen)
return 1;
}
+
+/***********************************************************************
+ * Screen upload/download
+ */
+
static Bool
ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst,
int dst_pitch)
@@ -278,13 +274,22 @@ ExaPrepareAccess(PixmapPtr pPix, int index)
PIPE_REFERENCED_FOR_WRITE)
exa->pipe->flush(exa->pipe, 0, NULL);
+ assert(pPix->drawable.width <= priv->tex->width0);
+ assert(pPix->drawable.height <= priv->tex->height0);
+
priv->map_transfer =
exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0,
#ifdef EXA_MIXED_PIXMAPS
PIPE_TRANSFER_MAP_DIRECTLY |
#endif
PIPE_TRANSFER_READ_WRITE,
- 0, 0, priv->tex->width[0], priv->tex->height[0]);
+<<<<<<< HEAD:src/gallium/state_trackers/xorg/xorg_exa.c
+ 0, 0, priv->tex->width0, priv->tex->height0);
+=======
+ 0, 0,
+ pPix->drawable.width,
+ pPix->drawable.height );
+>>>>>>> origin/mesa_7_7_branch:src/gallium/state_trackers/xorg/xorg_exa.c
if (!priv->map_transfer)
#ifdef EXA_MIXED_PIXMAPS
return FALSE;
@@ -327,29 +332,9 @@ ExaFinishAccess(PixmapPtr pPix, int index)
}
}
-static void
-ExaDone(PixmapPtr pPixmap)
-{
- ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
- modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
- struct exa_context *exa = ms->exa;
-
- if (!priv)
- return;
-
- xorg_exa_common_done(exa);
-}
-
-static void
-ExaDoneComposite(PixmapPtr pPixmap)
-{
- ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
- modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_context *exa = ms->exa;
-
- xorg_exa_common_done(exa);
-}
+/***********************************************************************
+ * Solid Fills
+ */
static Bool
ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg)
@@ -395,9 +380,34 @@ ExaSolid(PixmapPtr pPixmap, int x0, int y0, int x1, int y1)
debug_printf("\tExaSolid(%d, %d, %d, %d)\n", x0, y0, x1, y1);
#endif
+ if (x0 == 0 && y0 == 0 &&
+ x1 == pPixmap->drawable.width && y1 == pPixmap->drawable.height) {
+ exa->pipe->clear(exa->pipe, PIPE_CLEAR_COLOR, exa->solid_color, 0.0, 0);
+ return;
+ }
+
xorg_solid(exa, priv, x0, y0, x1, y1) ;
}
+
+static void
+ExaDoneSolid(PixmapPtr pPixmap)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct exa_context *exa = ms->exa;
+
+ if (!priv)
+ return;
+
+ xorg_composite_done(exa);
+}
+
+/***********************************************************************
+ * Copy Blits
+ */
+
static Bool
ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
int ydir, int alu, Pixel planeMask)
@@ -439,6 +449,51 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
exa->copy.src = src_priv;
exa->copy.dst = priv;
+ /* For same-surface copies, the pipe->surface_copy path is clearly
+ * superior, providing it is implemented. In other cases it's not
+ * clear what the better path would be, and eventually we'd
+ * probably want to gather timings and choose dynamically.
+ */
+ if (exa->pipe->surface_copy &&
+ exa->copy.src == exa->copy.dst) {
+
+ exa->copy.use_surface_copy = TRUE;
+
+ exa->copy.src_surface =
+ exa->scrn->get_tex_surface( exa->scrn,
+ exa->copy.src->tex,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ);
+
+ exa->copy.dst_surface =
+ exa->scrn->get_tex_surface( exa->scrn,
+ exa->copy.dst->tex,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE );
+ }
+ else {
+ exa->copy.use_surface_copy = FALSE;
+
+ if (exa->copy.dst == exa->copy.src)
+ exa->copy.src_texture = renderer_clone_texture( exa->renderer,
+ exa->copy.src->tex );
+ else
+ pipe_texture_reference(&exa->copy.src_texture,
+ exa->copy.src->tex);
+
+ exa->copy.dst_surface =
+ exa->scrn->get_tex_surface(exa->scrn,
+ exa->copy.dst->tex,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+
+ renderer_copy_prepare(exa->renderer,
+ exa->copy.dst_surface,
+ exa->copy.src_texture );
+ }
+
+
return exa->accel;
}
@@ -458,11 +513,48 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY,
debug_assert(priv == exa->copy.dst);
- renderer_copy_pixmap(exa->renderer, exa->copy.dst, dstX, dstY,
- exa->copy.src, srcX, srcY,
- width, height);
+ if (exa->copy.use_surface_copy) {
+ /* XXX: consider exposing >1 box in surface_copy interface.
+ */
+ exa->pipe->surface_copy( exa->pipe,
+ exa->copy.dst_surface,
+ dstX, dstY,
+ exa->copy.src_surface,
+ srcX, srcY,
+ width, height );
+ }
+ else {
+ renderer_copy_pixmap(exa->renderer,
+ dstX, dstY,
+ srcX, srcY,
+ width, height,
+ exa->copy.src_texture->width0,
+ exa->copy.src_texture->height0);
+ }
}
+static void
+ExaDoneCopy(PixmapPtr pPixmap)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct exa_context *exa = ms->exa;
+
+ if (!priv)
+ return;
+
+ renderer_draw_flush(exa->renderer);
+
+ exa->copy.src = NULL;
+ exa->copy.dst = NULL;
+ pipe_surface_reference(&exa->copy.src_surface, NULL);
+ pipe_surface_reference(&exa->copy.dst_surface, NULL);
+ pipe_texture_reference(&exa->copy.src_texture, NULL);
+}
+
+
+
static Bool
picture_check_formats(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture)
{
@@ -498,6 +590,30 @@ picture_check_formats(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture)
return FALSE;
}
+/***********************************************************************
+ * Composite entrypoints
+ */
+
+static Bool
+ExaCheckComposite(int op,
+ PicturePtr pSrcPicture, PicturePtr pMaskPicture,
+ PicturePtr pDstPicture)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pDstPicture->pDrawable->pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_context *exa = ms->exa;
+ boolean accelerated = xorg_composite_accelerated(op,
+ pSrcPicture,
+ pMaskPicture,
+ pDstPicture);
+#if DEBUG_PRINT
+ debug_printf("ExaCheckComposite(%d, %p, %p, %p) = %d\n",
+ op, pSrcPicture, pMaskPicture, pDstPicture, accelerated);
+#endif
+ return exa->accel && accelerated;
+}
+
+
static Bool
ExaPrepareComposite(int op, PicturePtr pSrcPicture,
PicturePtr pMaskPicture, PicturePtr pDstPicture,
@@ -548,8 +664,6 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture,
render_format_name(priv->picture_format),
render_format_name(pSrcPicture->format));
- if (priv->picture_format == PICT_a8)
- XORG_FALLBACK("pSrc pic_format == PICT_a8");
}
if (pMask) {
@@ -596,25 +710,23 @@ ExaComposite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY,
dstX, dstY, width, height);
}
-static Bool
-ExaCheckComposite(int op,
- PicturePtr pSrcPicture, PicturePtr pMaskPicture,
- PicturePtr pDstPicture)
+
+
+static void
+ExaDoneComposite(PixmapPtr pPixmap)
{
- ScrnInfoPtr pScrn = xf86Screens[pDstPicture->pDrawable->pScreen->myNum];
+ ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
struct exa_context *exa = ms->exa;
- boolean accelerated = xorg_composite_accelerated(op,
- pSrcPicture,
- pMaskPicture,
- pDstPicture);
-#if DEBUG_PRINT
- debug_printf("ExaCheckComposite(%d, %p, %p, %p) = %d\n",
- op, pSrcPicture, pMaskPicture, pDstPicture, accelerated);
-#endif
- return exa->accel && accelerated;
+
+ xorg_composite_done(exa);
}
+
+/***********************************************************************
+ * Pixmaps
+ */
+
static void *
ExaCreatePixmap(ScreenPtr pScreen, int size, int align)
{
@@ -718,6 +830,22 @@ xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride_out)
}
static Bool
+size_match( int width, int tex_width )
+{
+#if ROUND_UP_TEXTURES
+ if (width > tex_width)
+ return FALSE;
+
+ if (width * 2 < tex_width)
+ return FALSE;
+
+ return TRUE;
+#else
+ return width == tex_width;
+#endif
+}
+
+static Bool
ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
int depth, int bitsPerPixel, int devKind,
pointer pPixData)
@@ -731,6 +859,17 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
if (!priv || pPixData)
return FALSE;
+ if (0) {
+ debug_printf("%s pixmap %p sz %dx%dx%d devKind %d\n",
+ __FUNCTION__, pPixmap, width, height, bitsPerPixel, devKind);
+
+ if (priv->tex)
+ debug_printf(" ==> old texture %dx%d\n",
+ priv->tex->width0,
+ priv->tex->height0);
+ }
+
+
if (depth <= 0)
depth = pPixmap->drawable.depth;
@@ -749,12 +888,15 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
miModifyPixmapHeader(pPixmap, width, height, depth,
bitsPerPixel, devKind, NULL);
+ priv->width = width;
+ priv->height = height;
+
/* Deal with screen resize */
if ((exa->accel || priv->flags) &&
(!priv->tex ||
- (priv->tex->width[0] != width ||
- priv->tex->height[0] != height ||
- priv->tex_flags != priv->flags))) {
+ !size_match(width, priv->tex->width0) ||
+ !size_match(height, priv->tex->height0) ||
+ priv->tex_flags != priv->flags)) {
struct pipe_texture *texture = NULL;
struct pipe_texture template;
@@ -762,9 +904,16 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
template.target = PIPE_TEXTURE_2D;
exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &priv->picture_format);
pf_get_block(template.format, &template.block);
- template.width[0] = width;
- template.height[0] = height;
- template.depth[0] = 1;
+ if (ROUND_UP_TEXTURES && priv->flags == 0) {
+ template.width0 = util_next_power_of_two(width);
+ template.height0 = util_next_power_of_two(height);
+ }
+ else {
+ template.width0 = width;
+ template.height0 = height;
+ }
+
+ template.depth0 = 1;
template.last_level = 0;
template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET | priv->flags;
priv->tex_flags = priv->flags;
@@ -777,15 +926,15 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
dst_surf = exa->scrn->get_tex_surface(
exa->scrn, texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE);
src_surf = xorg_gpu_surface(exa->pipe->screen, priv);
- if (exa->pipe->surface_copy) {
- exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf,
- 0, 0, min(width, texture->width[0]),
- min(height, texture->height[0]));
- } else {
- util_surface_copy(exa->pipe, FALSE, dst_surf, 0, 0, src_surf,
- 0, 0, min(width, texture->width[0]),
- min(height, texture->height[0]));
- }
+ if (exa->pipe->surface_copy) {
+ exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf,
+ 0, 0, min(width, texture->width0),
+ min(height, texture->height0));
+ } else {
+ util_surface_copy(exa->pipe, FALSE, dst_surf, 0, 0, src_surf,
+ 0, 0, min(width, texture->width0),
+ min(height, texture->height0));
+ }
exa->scrn->tex_surface_destroy(dst_surf);
exa->scrn->tex_surface_destroy(src_surf);
}
@@ -817,8 +966,8 @@ xorg_exa_set_texture(PixmapPtr pPixmap, struct pipe_texture *tex)
if (!priv)
return FALSE;
- if (pPixmap->drawable.width != tex->width[0] ||
- pPixmap->drawable.height != tex->height[0])
+ if (pPixmap->drawable.width != tex->width0 ||
+ pPixmap->drawable.height != tex->height0)
return FALSE;
pipe_texture_reference(&priv->tex, tex);
@@ -841,9 +990,9 @@ xorg_exa_create_root_texture(ScrnInfoPtr pScrn,
template.target = PIPE_TEXTURE_2D;
exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &dummy);
pf_get_block(template.format, &template.block);
- template.width[0] = width;
- template.height[0] = height;
- template.depth[0] = 1;
+ template.width0 = width;
+ template.height0 = height;
+ template.depth0 = 1;
template.last_level = 0;
template.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
template.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY;
@@ -907,10 +1056,10 @@ xorg_exa_init(ScrnInfoPtr pScrn, Bool accel)
pExa->MarkSync = ExaMarkSync;
pExa->PrepareSolid = ExaPrepareSolid;
pExa->Solid = ExaSolid;
- pExa->DoneSolid = ExaDone;
+ pExa->DoneSolid = ExaDoneSolid;
pExa->PrepareCopy = ExaPrepareCopy;
pExa->Copy = ExaCopy;
- pExa->DoneCopy = ExaDone;
+ pExa->DoneCopy = ExaDoneCopy;
pExa->CheckComposite = ExaCheckComposite;
pExa->PrepareComposite = ExaPrepareComposite;
pExa->Composite = ExaComposite;
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h
index 15cc29d6620..f2cefe23b99 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.h
+++ b/src/gallium/state_trackers/xorg/xorg_exa.h
@@ -35,13 +35,22 @@ struct exa_context
} transform;
struct {
+ boolean use_surface_copy;
+
struct exa_pixmap_priv *src;
struct exa_pixmap_priv *dst;
+
+ struct pipe_surface *src_surface;
+ struct pipe_surface *dst_surface;
+
+ struct pipe_texture *src_texture;
} copy;
};
struct exa_pixmap_priv
{
+ int width, height;
+
int flags;
int tex_flags;
diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
index 52b97af1635..89b794a09ac 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
@@ -396,15 +396,11 @@ xrender_tex(struct ureg_program *ureg,
struct ureg_dst dst,
struct ureg_src coords,
struct ureg_src sampler,
+ struct ureg_src imm0,
boolean repeat_none,
boolean swizzle,
boolean set_alpha)
{
- struct ureg_src imm0 = { 0 };
-
- if (repeat_none || set_alpha)
- imm0 = ureg_imm4f(ureg, 0, 0, 0, 1);
-
if (repeat_none) {
struct ureg_dst tmp0 = ureg_DECL_temporary(ureg);
struct ureg_dst tmp1 = ureg_DECL_temporary(ureg);
@@ -466,6 +462,7 @@ create_fs(struct pipe_context *pipe,
struct ureg_src /*dst_pos,*/ src_input, mask_pos;
struct ureg_dst src, mask;
struct ureg_dst out;
+ struct ureg_src imm0 = { 0 };
unsigned has_mask = (fs_traits & FS_MASK) != 0;
unsigned is_fill = (fs_traits & FS_FILL) != 0;
unsigned is_composite = (fs_traits & FS_COMPOSITE) != 0;
@@ -483,8 +480,6 @@ create_fs(struct pipe_context *pipe,
unsigned src_luminance = (fs_traits & FS_SRC_LUMINANCE) != 0;
unsigned mask_luminance = (fs_traits & FS_MASK_LUMINANCE) != 0;
- if (src_luminance)
- assert(!"src_luminance not supported");
#if 0
print_fs_traits(fs_traits);
#else
@@ -502,6 +497,11 @@ create_fs(struct pipe_context *pipe,
TGSI_SEMANTIC_COLOR,
0);
+ if (src_repeat_none || mask_repeat_none ||
+ src_set_alpha || mask_set_alpha ||
+ src_luminance) {
+ imm0 = ureg_imm4f(ureg, 0, 0, 0, 1);
+ }
if (is_composite) {
src_sampler = ureg_DECL_sampler(ureg, 0);
src_input = ureg_DECL_fs_input(ureg,
@@ -540,16 +540,17 @@ create_fs(struct pipe_context *pipe,
TGSI_INTERPOLATE_PERSPECTIVE);
#endif
+
if (is_composite) {
- if (has_mask)
+ if (has_mask || src_luminance)
src = ureg_DECL_temporary(ureg);
else
src = out;
- xrender_tex(ureg, src, src_input, src_sampler,
+ xrender_tex(ureg, src, src_input, src_sampler, imm0,
src_repeat_none, src_swizzle, src_set_alpha);
} else if (is_fill) {
if (is_solid) {
- if (has_mask)
+ if (has_mask || src_luminance)
src = ureg_dst(src_input);
else
ureg_MOV(ureg, out, src_input);
@@ -557,7 +558,7 @@ create_fs(struct pipe_context *pipe,
struct ureg_src coords, const0124,
matrow0, matrow1, matrow2;
- if (has_mask)
+ if (has_mask || src_luminance)
src = ureg_DECL_temporary(ureg);
else
src = out;
@@ -582,10 +583,18 @@ create_fs(struct pipe_context *pipe,
} else
debug_assert(!"Unknown fill type!");
}
+ if (src_luminance) {
+ ureg_MOV(ureg, src,
+ ureg_scalar(ureg_src(src), TGSI_SWIZZLE_X));
+ ureg_MOV(ureg, ureg_writemask(src, TGSI_WRITEMASK_XYZ),
+ ureg_scalar(imm0, TGSI_SWIZZLE_X));
+ if (!has_mask)
+ ureg_MOV(ureg, out, ureg_src(src));
+ }
if (has_mask) {
mask = ureg_DECL_temporary(ureg);
- xrender_tex(ureg, mask, mask_pos, mask_sampler,
+ xrender_tex(ureg, mask, mask_pos, mask_sampler, imm0,
mask_repeat_none, mask_swizzle, mask_set_alpha);
/* src IN mask */
src_in_mask(ureg, out, ureg_src(src), ureg_src(mask),
diff --git a/src/gallium/state_trackers/xorg/xorg_output.c b/src/gallium/state_trackers/xorg/xorg_output.c
index bfeddc5e114..251f331ea7a 100644
--- a/src/gallium/state_trackers/xorg/xorg_output.c
+++ b/src/gallium/state_trackers/xorg/xorg_output.c
@@ -53,7 +53,7 @@
#include "xorg_tracker.h"
-static char *connector_enum_list[] = {
+static char *output_enum_list[] = {
"Unknown",
"VGA",
"DVI",
@@ -70,19 +70,19 @@ static char *connector_enum_list[] = {
};
static void
-create_resources(xf86OutputPtr output)
+output_create_resources(xf86OutputPtr output)
{
#ifdef RANDR_12_INTERFACE
#endif /* RANDR_12_INTERFACE */
}
static void
-dpms(xf86OutputPtr output, int mode)
+output_dpms(xf86OutputPtr output, int mode)
{
}
static xf86OutputStatus
-detect(xf86OutputPtr output)
+output_detect(xf86OutputPtr output)
{
drmModeConnectorPtr drm_connector = output->driver_private;
@@ -97,7 +97,7 @@ detect(xf86OutputPtr output)
}
static DisplayModePtr
-get_modes(xf86OutputPtr output)
+output_get_modes(xf86OutputPtr output)
{
drmModeConnectorPtr drm_connector = output->driver_private;
drmModeModeInfoPtr drm_mode = NULL;
@@ -110,7 +110,6 @@ get_modes(xf86OutputPtr output)
mode = xcalloc(1, sizeof(DisplayModeRec));
if (!mode)
continue;
- mode->type = 0;
mode->Clock = drm_mode->clock;
mode->HDisplay = drm_mode->hdisplay;
mode->HSyncStart = drm_mode->hsync_start;
@@ -125,6 +124,11 @@ get_modes(xf86OutputPtr output)
mode->VScan = drm_mode->vscan;
mode->VRefresh = xf86ModeVRefresh(mode);
mode->Private = (void *)drm_mode;
+ mode->type = 0;
+ if (drm_mode->type & DRM_MODE_TYPE_PREFERRED)
+ mode->type |= M_T_PREFERRED;
+ if (drm_mode->type & DRM_MODE_TYPE_DRIVER)
+ mode->type |= M_T_DRIVER;
xf86SetModeDefaultName(mode);
modes = xf86ModesAdd(modes, mode);
xf86PrintModeline(0, mode);
@@ -135,14 +139,14 @@ get_modes(xf86OutputPtr output)
}
static int
-mode_valid(xf86OutputPtr output, DisplayModePtr pMode)
+output_mode_valid(xf86OutputPtr output, DisplayModePtr pMode)
{
return MODE_OK;
}
#ifdef RANDR_12_INTERFACE
static Bool
-set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value)
+output_set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value)
{
return TRUE;
}
@@ -150,36 +154,36 @@ set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value)
#ifdef RANDR_13_INTERFACE
static Bool
-get_property(xf86OutputPtr output, Atom property)
+output_get_property(xf86OutputPtr output, Atom property)
{
return TRUE;
}
#endif /* RANDR_13_INTERFACE */
static void
-destroy(xf86OutputPtr output)
+output_destroy(xf86OutputPtr output)
{
drmModeFreeConnector(output->driver_private);
}
static const xf86OutputFuncsRec output_funcs = {
- .create_resources = create_resources,
+ .create_resources = output_create_resources,
#ifdef RANDR_12_INTERFACE
- .set_property = set_property,
+ .set_property = output_set_property,
#endif
#ifdef RANDR_13_INTERFACE
- .get_property = get_property,
+ .get_property = output_get_property,
#endif
- .dpms = dpms,
- .detect = detect,
+ .dpms = output_dpms,
+ .detect = output_detect,
- .get_modes = get_modes,
- .mode_valid = mode_valid,
- .destroy = destroy,
+ .get_modes = output_get_modes,
+ .mode_valid = output_mode_valid,
+ .destroy = output_destroy,
};
void
-output_init(ScrnInfoPtr pScrn)
+xorg_output_init(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
xf86OutputPtr output;
@@ -220,7 +224,7 @@ output_init(ScrnInfoPtr pScrn)
#endif
snprintf(name, 32, "%s%d",
- connector_enum_list[drm_connector->connector_type],
+ output_enum_list[drm_connector->connector_type],
drm_connector->connector_type_id);
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c
index 723605312c5..8f73ec5fe11 100644
--- a/src/gallium/state_trackers/xorg/xorg_renderer.c
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.c
@@ -13,11 +13,6 @@
#include <math.h>
-enum AxisOrientation {
- Y0_BOTTOM,
- Y0_TOP
-};
-
#define floatsEqual(x, y) (fabs(x - y) <= 0.00001f * MIN2(fabs(x), fabs(y)))
#define floatIsZero(x) (floatsEqual((x) + 1, 1))
@@ -96,10 +91,18 @@ static void
renderer_init_state(struct xorg_renderer *r)
{
struct pipe_depth_stencil_alpha_state dsa;
+ struct pipe_rasterizer_state raster;
/* set common initial clip state */
memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
cso_set_depth_stencil_alpha(r->cso, &dsa);
+
+
+ /* XXX: move to renderer_init_state? */
+ memset(&raster, 0, sizeof(struct pipe_rasterizer_state));
+ raster.gl_rasterization_rules = 1;
+ cso_set_rasterizer(r->cso, &raster);
+
}
@@ -167,14 +170,14 @@ add_vertex_data1(struct xorg_renderer *r,
map_point(src_matrix, pt3[0], pt3[1], &pt3[0], &pt3[1]);
}
- s0 = pt0[0] / src->width[0];
- s1 = pt1[0] / src->width[0];
- s2 = pt2[0] / src->width[0];
- s3 = pt3[0] / src->width[0];
- t0 = pt0[1] / src->height[0];
- t1 = pt1[1] / src->height[0];
- t2 = pt2[1] / src->height[0];
- t3 = pt3[1] / src->height[0];
+ s0 = pt0[0] / src->width0;
+ s1 = pt1[0] / src->width0;
+ s2 = pt2[0] / src->width0;
+ s3 = pt3[0] / src->width0;
+ t0 = pt0[1] / src->height0;
+ t1 = pt1[1] / src->height0;
+ t2 = pt2[1] / src->height0;
+ t3 = pt3[1] / src->height0;
/* 1st vertex */
add_vertex_1tex(r, dstX, dstY, s0, t0);
@@ -186,23 +189,6 @@ add_vertex_data1(struct xorg_renderer *r,
add_vertex_1tex(r, dstX, dstY + height, s3, t3);
}
-static struct pipe_buffer *
-setup_vertex_data_tex(struct xorg_renderer *r,
- float x0, float y0, float x1, float y1,
- float s0, float t0, float s1, float t1,
- float z)
-{
- /* 1st vertex */
- add_vertex_1tex(r, x0, y0, s0, t0);
- /* 2nd vertex */
- add_vertex_1tex(r, x1, y0, s1, t0);
- /* 3rd vertex */
- add_vertex_1tex(r, x1, y1, s1, t1);
- /* 4th vertex */
- add_vertex_1tex(r, x0, y1, s0, t1);
-
- return renderer_buffer_create(r);
-}
static INLINE void
add_vertex_2tex(struct xorg_renderer *r,
@@ -262,15 +248,15 @@ add_vertex_data2(struct xorg_renderer *r,
map_point(mask_matrix, mpt1[0], mpt1[1], &mpt1[0], &mpt1[1]);
}
- src_s0 = spt0[0] / src->width[0];
- src_t0 = spt0[1] / src->height[0];
- src_s1 = spt1[0] / src->width[0];
- src_t1 = spt1[1] / src->height[0];
+ src_s0 = spt0[0] / src->width0;
+ src_t0 = spt0[1] / src->height0;
+ src_s1 = spt1[0] / src->width0;
+ src_t1 = spt1[1] / src->height0;
- mask_s0 = mpt0[0] / mask->width[0];
- mask_t0 = mpt0[1] / mask->height[0];
- mask_s1 = mpt1[0] / mask->width[0];
- mask_t1 = mpt1[1] / mask->height[0];
+ mask_s0 = mpt0[0] / mask->width0;
+ mask_t0 = mpt0[1] / mask->height0;
+ mask_s1 = mpt1[0] / mask->width0;
+ mask_t1 = mpt1[1] / mask->height0;
/* 1st vertex */
add_vertex_2tex(r, dstX, dstY,
@@ -300,10 +286,10 @@ setup_vertex_data_yuv(struct xorg_renderer *r,
spt1[0] = srcX + srcW;
spt1[1] = srcY + srcH;
- s0 = spt0[0] / tex[0]->width[0];
- t0 = spt0[1] / tex[0]->height[0];
- s1 = spt1[0] / tex[0]->width[0];
- t1 = spt1[1] / tex[0]->height[0];
+ s0 = spt0[0] / tex[0]->width0;
+ t0 = spt0[1] / tex[0]->height0;
+ s1 = spt1[0] / tex[0]->width0;
+ t1 = spt1[1] / tex[0]->height0;
/* 1st vertex */
add_vertex_1tex(r, dstX, dstY, s0, t0);
@@ -322,15 +308,32 @@ setup_vertex_data_yuv(struct xorg_renderer *r,
-static void
-set_viewport(struct xorg_renderer *r, int width, int height,
- enum AxisOrientation orientation)
+/* Set up framebuffer, viewport and vertex shader constant buffer
+ * state for a particular destinaton surface. In all our rendering,
+ * these concepts are linked.
+ */
+void renderer_bind_destination(struct xorg_renderer *r,
+ struct pipe_surface *surface,
+ int width,
+ int height )
{
+
+ struct pipe_framebuffer_state fb;
struct pipe_viewport_state viewport;
- float y_scale = (orientation == Y0_BOTTOM) ? -2.f : 2.f;
+ /* Framebuffer uses actual surface width/height
+ */
+ memset(&fb, 0, sizeof fb);
+ fb.width = surface->width;
+ fb.height = surface->height;
+ fb.nr_cbufs = 1;
+ fb.cbufs[0] = surface;
+ fb.zsbuf = 0;
+
+ /* Viewport just touches the bit we're interested in:
+ */
viewport.scale[0] = width / 2.f;
- viewport.scale[1] = height / y_scale;
+ viewport.scale[1] = height / 2.f;
viewport.scale[2] = 1.0;
viewport.scale[3] = 1.0;
viewport.translate[0] = width / 2.f;
@@ -338,11 +341,28 @@ set_viewport(struct xorg_renderer *r, int width, int height,
viewport.translate[2] = 0.0;
viewport.translate[3] = 0.0;
+ /* Constant buffer set up to match viewport dimensions:
+ */
+ if (r->fb_width != width ||
+ r->fb_height != height)
+ {
+ float vs_consts[8] = {
+ 2.f/width, 2.f/height, 1, 1,
+ -1, -1, 0, 0
+ };
+
+ r->fb_width = width;
+ r->fb_height = height;
+
+ renderer_set_constants(r, PIPE_SHADER_VERTEX,
+ vs_consts, sizeof vs_consts);
+ }
+
+ cso_set_framebuffer(r->cso, &fb);
cso_set_viewport(r->cso, &viewport);
}
-
struct xorg_renderer * renderer_create(struct pipe_context *pipe)
{
struct xorg_renderer *renderer = CALLOC_STRUCT(xorg_renderer);
@@ -379,51 +399,9 @@ void renderer_destroy(struct xorg_renderer *r)
}
}
-void renderer_bind_framebuffer(struct xorg_renderer *r,
- struct exa_pixmap_priv *priv)
-{
- unsigned i;
- struct pipe_framebuffer_state state;
- struct pipe_surface *surface = xorg_gpu_surface(r->pipe->screen, priv);
- memset(&state, 0, sizeof(struct pipe_framebuffer_state));
-
- state.width = priv->tex->width[0];
- state.height = priv->tex->height[0];
-
- state.nr_cbufs = 1;
- state.cbufs[0] = surface;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- state.cbufs[i] = 0;
-
- /* currently we don't use depth/stencil */
- state.zsbuf = 0;
-
- cso_set_framebuffer(r->cso, &state);
-
- /* we do fire and forget for the framebuffer, this is the forget part */
- pipe_surface_reference(&surface, NULL);
-}
-
-void renderer_bind_viewport(struct xorg_renderer *r,
- struct exa_pixmap_priv *dst)
-{
- int width = dst->tex->width[0];
- int height = dst->tex->height[0];
- /*debug_printf("Bind viewport (%d, %d)\n", width, height);*/
- set_viewport(r, width, height, Y0_TOP);
-}
-void renderer_bind_rasterizer(struct xorg_renderer *r)
-{
- struct pipe_rasterizer_state raster;
-
- /* XXX: move to renderer_init_state? */
- memset(&raster, 0, sizeof(struct pipe_rasterizer_state));
- raster.gl_rasterization_rules = 1;
- cso_set_rasterizer(r->cso, &raster);
-}
void renderer_set_constants(struct xorg_renderer *r,
int shader_type,
@@ -446,182 +424,20 @@ void renderer_set_constants(struct xorg_renderer *r,
r->pipe->set_constant_buffer(r->pipe, shader_type, 0, cbuf);
}
-static void
-setup_vs_constant_buffer(struct xorg_renderer *r,
- int width, int height)
-{
- const int param_bytes = 8 * sizeof(float);
- float vs_consts[8] = {
- 2.f/width, 2.f/height, 1, 1,
- -1, -1, 0, 0
- };
- renderer_set_constants(r, PIPE_SHADER_VERTEX,
- vs_consts, param_bytes);
-}
-static void
-setup_fs_constant_buffer(struct xorg_renderer *r)
-{
- const int param_bytes = 4 * sizeof(float);
- const float fs_consts[8] = {
- 0, 0, 0, 1,
- };
- renderer_set_constants(r, PIPE_SHADER_FRAGMENT,
- fs_consts, param_bytes);
-}
-
-static INLINE void shift_rectx(float coords[4],
- const float *bounds,
- const float shift)
-{
- coords[0] += shift;
- coords[2] -= shift;
- if (bounds) {
- coords[2] = MIN2(coords[2], bounds[2]);
- /* bound x/y + width/height */
- if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
- coords[2] = (bounds[0] + bounds[2]) - coords[0];
- }
- }
-}
-
-static INLINE void shift_recty(float coords[4],
- const float *bounds,
- const float shift)
-{
- coords[1] += shift;
- coords[3] -= shift;
- if (bounds) {
- coords[3] = MIN2(coords[3], bounds[3]);
- if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
- coords[3] = (bounds[1] + bounds[3]) - coords[1];
- }
- }
-}
-
-static INLINE void bound_rect(float coords[4],
- const float bounds[4],
- float shift[4])
-{
- /* if outside the bounds */
- if (coords[0] > (bounds[0] + bounds[2]) ||
- coords[1] > (bounds[1] + bounds[3]) ||
- (coords[0] + coords[2]) < bounds[0] ||
- (coords[1] + coords[3]) < bounds[1]) {
- coords[0] = 0.f;
- coords[1] = 0.f;
- coords[2] = 0.f;
- coords[3] = 0.f;
- shift[0] = 0.f;
- shift[1] = 0.f;
- return;
- }
-
- /* bound x */
- if (coords[0] < bounds[0]) {
- shift[0] = bounds[0] - coords[0];
- coords[2] -= shift[0];
- coords[0] = bounds[0];
- } else
- shift[0] = 0.f;
-
- /* bound y */
- if (coords[1] < bounds[1]) {
- shift[1] = bounds[1] - coords[1];
- coords[3] -= shift[1];
- coords[1] = bounds[1];
- } else
- shift[1] = 0.f;
-
- shift[2] = bounds[2] - coords[2];
- shift[3] = bounds[3] - coords[3];
- /* bound width/height */
- coords[2] = MIN2(coords[2], bounds[2]);
- coords[3] = MIN2(coords[3], bounds[3]);
-
- /* bound x/y + width/height */
- if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
- coords[2] = (bounds[0] + bounds[2]) - coords[0];
- }
- if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
- coords[3] = (bounds[1] + bounds[3]) - coords[1];
- }
-
- /* if outside the bounds */
- if ((coords[0] + coords[2]) < bounds[0] ||
- (coords[1] + coords[3]) < bounds[1]) {
- coords[0] = 0.f;
- coords[1] = 0.f;
- coords[2] = 0.f;
- coords[3] = 0.f;
- return;
- }
-}
-
-static INLINE void sync_size(float *src_loc, float *dst_loc)
-{
- src_loc[2] = MIN2(src_loc[2], dst_loc[2]);
- src_loc[3] = MIN2(src_loc[3], dst_loc[3]);
- dst_loc[2] = src_loc[2];
- dst_loc[3] = src_loc[3];
-}
-
-static void renderer_copy_texture(struct xorg_renderer *r,
- struct pipe_texture *src,
- float sx1, float sy1,
- float sx2, float sy2,
- struct pipe_texture *dst,
- float dx1, float dy1,
- float dx2, float dy2)
+void renderer_copy_prepare(struct xorg_renderer *r,
+ struct pipe_surface *dst_surface,
+ struct pipe_texture *src_texture)
{
struct pipe_context *pipe = r->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_buffer *buf;
- struct pipe_surface *dst_surf = screen->get_tex_surface(
- screen, dst, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_WRITE);
- struct pipe_framebuffer_state fb;
- float s0, t0, s1, t1;
struct xorg_shader shader;
- assert(src->width[0] != 0);
- assert(src->height[0] != 0);
- assert(dst->width[0] != 0);
- assert(dst->height[0] != 0);
-
-#if 1
- s0 = sx1 / src->width[0];
- s1 = sx2 / src->width[0];
- t0 = sy1 / src->height[0];
- t1 = sy2 / src->height[0];
-#else
- s0 = 0;
- s1 = 1;
- t0 = 0;
- t1 = 1;
-#endif
-
-#if 0
- debug_printf("copy texture src=[%f, %f, %f, %f], dst=[%f, %f, %f, %f], tex=[%f, %f, %f, %f]\n",
- sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2,
- s0, t0, s1, t1);
-#endif
-
- assert(screen->is_format_supported(screen, dst_surf->format,
+ assert(screen->is_format_supported(screen, dst_surface->format,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_RENDER_TARGET,
0));
- /* save state (restored below) */
- cso_save_blend(r->cso);
- cso_save_samplers(r->cso);
- cso_save_sampler_textures(r->cso);
- cso_save_framebuffer(r->cso);
- cso_save_fragment_shader(r->cso);
- cso_save_vertex_shader(r->cso);
-
- cso_save_viewport(r->cso);
-
/* set misc state we care about */
{
@@ -650,12 +466,12 @@ static void renderer_copy_texture(struct xorg_renderer *r,
cso_single_sampler_done(r->cso);
}
- set_viewport(r, dst_surf->width, dst_surf->height, Y0_TOP);
+ renderer_bind_destination(r, dst_surface,
+ dst_surface->width,
+ dst_surface->height);
/* texture */
- cso_set_sampler_textures(r->cso, 1, &src);
-
- renderer_bind_rasterizer(r);
+ cso_set_sampler_textures(r->cso, 1, &src_texture);
/* shaders */
shader = xorg_shaders_get(r->shaders,
@@ -664,51 +480,12 @@ static void renderer_copy_texture(struct xorg_renderer *r,
cso_set_vertex_shader_handle(r->cso, shader.vs);
cso_set_fragment_shader_handle(r->cso, shader.fs);
- /* drawing dest */
- memset(&fb, 0, sizeof(fb));
- fb.width = dst_surf->width;
- fb.height = dst_surf->height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = dst_surf;
- {
- int i;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- fb.cbufs[i] = 0;
- }
- cso_set_framebuffer(r->cso, &fb);
- setup_vs_constant_buffer(r, fb.width, fb.height);
- setup_fs_constant_buffer(r);
-
- /* draw quad */
- buf = setup_vertex_data_tex(r,
- dx1, dy1,
- dx2, dy2,
- s0, t0, s1, t1,
- 0.0f);
-
- if (buf) {
- util_draw_vertex_buffer(r->pipe, buf, 0,
- PIPE_PRIM_QUADS,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_buffer_reference(&buf, NULL);
- }
-
- /* restore state we changed */
- cso_restore_blend(r->cso);
- cso_restore_samplers(r->cso);
- cso_restore_sampler_textures(r->cso);
- cso_restore_framebuffer(r->cso);
- cso_restore_vertex_shader(r->cso);
- cso_restore_fragment_shader(r->cso);
- cso_restore_viewport(r->cso);
-
- pipe_surface_reference(&dst_surf, NULL);
+ r->buffer_size = 0;
+ r->attrs_per_vertex = 2;
}
-static struct pipe_texture *
-create_sampler_texture(struct xorg_renderer *r,
+struct pipe_texture *
+renderer_clone_texture(struct xorg_renderer *r,
struct pipe_texture *src)
{
enum pipe_format format;
@@ -717,7 +494,9 @@ create_sampler_texture(struct xorg_renderer *r,
struct pipe_texture *pt;
struct pipe_texture templ;
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+ if (pipe->is_texture_referenced(pipe, src, 0, 0) &
+ PIPE_REFERENCED_FOR_WRITE)
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
/* the coming in texture should already have that invariance */
debug_assert(screen->is_format_supported(screen, src->format,
@@ -730,9 +509,9 @@ create_sampler_texture(struct xorg_renderer *r,
templ.target = PIPE_TEXTURE_2D;
templ.format = format;
templ.last_level = 0;
- templ.width[0] = src->width[0];
- templ.height[0] = src->height[0];
- templ.depth[0] = 1;
+ templ.width0 = src->width0;
+ templ.height0 = src->height0;
+ templ.depth0 = 1;
pf_get_block(format, &templ.block);
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
@@ -754,13 +533,13 @@ create_sampler_texture(struct xorg_renderer *r,
ps_tex, /* dest */
0, 0, /* destx/y */
ps_read,
- 0, 0, src->width[0], src->height[0]);
+ 0, 0, src->width0, src->height0);
} else {
util_surface_copy(pipe, FALSE,
ps_tex, /* dest */
0, 0, /* destx/y */
ps_read,
- 0, 0, src->width[0], src->height[0]);
+ 0, 0, src->width0, src->height0);
}
pipe_surface_reference(&ps_read, NULL);
pipe_surface_reference(&ps_tex, NULL);
@@ -771,16 +550,16 @@ create_sampler_texture(struct xorg_renderer *r,
void renderer_copy_pixmap(struct xorg_renderer *r,
- struct exa_pixmap_priv *dst_priv, int dx, int dy,
- struct exa_pixmap_priv *src_priv, int sx, int sy,
- int width, int height)
+ int dx, int dy,
+ int sx, int sy,
+ int width, int height,
+ float src_width,
+ float src_height)
{
- float dst_loc[4], src_loc[4];
- float dst_bounds[4], src_bounds[4];
- float src_shift[4], dst_shift[4], shift[4];
- struct pipe_texture *dst = dst_priv->tex;
- struct pipe_texture *src = src_priv->tex;
+ float s0, t0, s1, t1;
+ float x0, y0, x1, y1;
+<<<<<<< HEAD:src/gallium/state_trackers/xorg/xorg_renderer.c
if (r->pipe->is_texture_referenced(r->pipe, src, 0, 0) &
PIPE_REFERENCED_FOR_WRITE)
r->pipe->flush(r->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
@@ -791,8 +570,8 @@ void renderer_copy_pixmap(struct xorg_renderer *r,
dst_loc[3] = height;
dst_bounds[0] = 0.f;
dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width[0];
- dst_bounds[3] = dst->height[0];
+ dst_bounds[2] = dst->width0;
+ dst_bounds[3] = dst->height0;
src_loc[0] = sx;
src_loc[1] = sy;
@@ -800,8 +579,8 @@ void renderer_copy_pixmap(struct xorg_renderer *r,
src_loc[3] = height;
src_bounds[0] = 0.f;
src_bounds[1] = 0.f;
- src_bounds[2] = src->width[0];
- src_bounds[3] = src->height[0];
+ src_bounds[2] = src->width0;
+ src_bounds[3] = src->height0;
bound_rect(src_loc, src_bounds, src_shift);
bound_rect(dst_loc, dst_bounds, dst_shift);
@@ -842,8 +621,33 @@ void renderer_copy_pixmap(struct xorg_renderer *r,
if (src == dst)
pipe_texture_reference(&temp_src, NULL);
}
+=======
+
+ /* XXX: could put the texcoord scaling calculation into the vertex
+ * shader.
+ */
+ s0 = sx / src_width;
+ s1 = (sx + width) / src_width;
+ t0 = sy / src_height;
+ t1 = (sy + height) / src_height;
+
+ x0 = dx;
+ x1 = dx + width;
+ y0 = dy;
+ y1 = dy + height;
+
+ /* draw quad */
+ renderer_draw_conditional(r, 4*8);
+ add_vertex_1tex(r, x0, y0, s0, t0);
+ add_vertex_1tex(r, x1, y0, s1, t0);
+ add_vertex_1tex(r, x1, y1, s1, t1);
+ add_vertex_1tex(r, x0, y1, s0, t1);
+>>>>>>> origin/mesa_7_7_branch:src/gallium/state_trackers/xorg/xorg_renderer.c
}
+
+
+
void renderer_draw_yuv(struct xorg_renderer *r,
int src_x, int src_y, int src_w, int src_h,
int dst_x, int dst_y, int dst_w, int dst_h,
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.h b/src/gallium/state_trackers/xorg/xorg_renderer.h
index 2f0b865dbdc..5272cde2b3f 100644
--- a/src/gallium/state_trackers/xorg/xorg_renderer.h
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.h
@@ -21,6 +21,8 @@ struct xorg_renderer {
struct cso_context *cso;
struct xorg_shaders *shaders;
+ int fb_width;
+ int fb_height;
struct pipe_constant_buffer vs_const_buffer;
struct pipe_constant_buffer fs_const_buffer;
@@ -35,19 +37,19 @@ struct xorg_renderer {
struct xorg_renderer *renderer_create(struct pipe_context *pipe);
void renderer_destroy(struct xorg_renderer *renderer);
+void renderer_bind_destination(struct xorg_renderer *r,
+ struct pipe_surface *surface,
+ int width,
+ int height );
+
void renderer_bind_framebuffer(struct xorg_renderer *r,
struct exa_pixmap_priv *priv);
void renderer_bind_viewport(struct xorg_renderer *r,
struct exa_pixmap_priv *dst);
-void renderer_bind_rasterizer(struct xorg_renderer *r);
void renderer_set_constants(struct xorg_renderer *r,
int shader_type,
const float *buffer,
int size);
-void renderer_copy_pixmap(struct xorg_renderer *r,
- struct exa_pixmap_priv *dst_priv, int dx, int dy,
- struct exa_pixmap_priv *src_priv, int sx, int sy,
- int width, int height);
void renderer_draw_yuv(struct xorg_renderer *r,
@@ -74,5 +76,20 @@ void renderer_texture(struct xorg_renderer *r,
void renderer_draw_flush(struct xorg_renderer *r);
+struct pipe_texture *
+renderer_clone_texture(struct xorg_renderer *r,
+ struct pipe_texture *src);
+
+void renderer_copy_prepare(struct xorg_renderer *r,
+ struct pipe_surface *dst_surface,
+ struct pipe_texture *src_texture);
+
+void renderer_copy_pixmap(struct xorg_renderer *r,
+ int dx, int dy,
+ int sx, int sy,
+ int width, int height,
+ float src_width,
+ float src_height);
+
#endif
diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h
index 20c9259c7bc..c6c7b2fe158 100644
--- a/src/gallium/state_trackers/xorg/xorg_tracker.h
+++ b/src/gallium/state_trackers/xorg/xorg_tracker.h
@@ -51,6 +51,8 @@
#define DRV_ERROR(msg) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, msg);
+struct kms_bo;
+struct kms_driver;
struct exa_context;
typedef struct
@@ -61,6 +63,8 @@ typedef struct
ScrnInfoPtr pScrn_2;
} EntRec, *EntPtr;
+#define XORG_NR_FENCES 3
+
typedef struct _modesettingRec
{
/* drm */
@@ -84,8 +88,19 @@ typedef struct _modesettingRec
unsigned int SaveGeneration;
void (*blockHandler)(int, pointer, pointer, pointer);
+ struct pipe_fence_handle *fence[XORG_NR_FENCES];
+
CreateScreenResourcesProcPtr createScreenResources;
+ /* for frontbuffer backing store */
+ Bool (*destroy_front_buffer)(ScrnInfoPtr pScrn);
+ Bool (*create_front_buffer)(ScrnInfoPtr pScrn);
+ Bool (*bind_front_buffer)(ScrnInfoPtr pScrn);
+
+ /* kms */
+ struct kms_driver *kms;
+ struct kms_bo *root_bo;
+
/* gallium */
struct drm_api *api;
struct pipe_screen *screen;
@@ -141,33 +156,34 @@ xorg_exa_close(ScrnInfoPtr pScrn);
* xorg_dri2.c
*/
Bool
-driScreenInit(ScreenPtr pScreen);
+xorg_dri2_init(ScreenPtr pScreen);
void
-driCloseScreen(ScreenPtr pScreen);
+xorg_dri2_close(ScreenPtr pScreen);
/***********************************************************************
* xorg_crtc.c
*/
void
-crtc_init(ScrnInfoPtr pScrn);
+xorg_crtc_init(ScrnInfoPtr pScrn);
void
-crtc_cursor_destroy(xf86CrtcPtr crtc);
+xorg_crtc_cursor_destroy(xf86CrtcPtr crtc);
/***********************************************************************
* xorg_output.c
*/
void
-output_init(ScrnInfoPtr pScrn);
+xorg_output_init(ScrnInfoPtr pScrn);
+
/***********************************************************************
* xorg_xv.c
*/
void
-xorg_init_video(ScreenPtr pScreen);
+xorg_xv_init(ScreenPtr pScreen);
#endif /* _XORG_TRACKER_H_ */
diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c
index 4a701e93ecc..b8eca8c8176 100644
--- a/src/gallium/state_trackers/xorg/xorg_xv.c
+++ b/src/gallium/state_trackers/xorg/xorg_xv.c
@@ -167,9 +167,9 @@ create_component_texture(struct pipe_context *pipe,
templ.target = PIPE_TEXTURE_2D;
templ.format = PIPE_FORMAT_L8_UNORM;
templ.last_level = 0;
- templ.width[0] = width;
- templ.height[0] = height;
- templ.depth[0] = 1;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
pf_get_block(PIPE_FORMAT_L8_UNORM, &templ.block);
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
@@ -183,18 +183,18 @@ check_yuv_textures(struct xorg_xv_port_priv *priv, int width, int height)
{
struct pipe_texture **dst = priv->yuv[priv->current_set];
if (!dst[0] ||
- dst[0]->width[0] != width ||
- dst[0]->height[0] != height) {
+ dst[0]->width0 != width ||
+ dst[0]->height0 != height) {
pipe_texture_reference(&dst[0], NULL);
}
if (!dst[1] ||
- dst[1]->width[0] != width ||
- dst[1]->height[0] != height) {
+ dst[1]->width0 != width ||
+ dst[1]->height0 != height) {
pipe_texture_reference(&dst[1], NULL);
}
if (!dst[2] ||
- dst[2]->width[0] != width ||
- dst[2]->height[0] != height) {
+ dst[2]->width0 != width ||
+ dst[2]->height0 != height) {
pipe_texture_reference(&dst[2], NULL);
}
@@ -319,21 +319,6 @@ copy_packed_data(ScrnInfoPtr pScrn,
static void
-setup_vs_video_constants(struct xorg_renderer *r, struct exa_pixmap_priv *dst)
-{
- int width = dst->tex->width[0];
- int height = dst->tex->height[0];
- const int param_bytes = 8 * sizeof(float);
- float vs_consts[8] = {
- 2.f/width, 2.f/height, 1, 1,
- -1, -1, 0, 0
- };
-
- renderer_set_constants(r, PIPE_SHADER_VERTEX,
- vs_consts, param_bytes);
-}
-
-static void
setup_fs_video_constants(struct xorg_renderer *r, boolean hdtv)
{
const int param_bytes = 12 * sizeof(float);
@@ -446,6 +431,7 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
Bool hdtv;
int x, y, w, h;
struct exa_pixmap_priv *dst = exaGetPixmapDriverPrivate(pPixmap);
+ struct pipe_surface *dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst);
if (dst && !dst->tex) {
xorg_exa_set_shared_usage(pPixmap);
@@ -466,13 +452,12 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
pbox = REGION_RECTS(dstRegion);
nbox = REGION_NUM_RECTS(dstRegion);
- renderer_bind_framebuffer(pPriv->r, dst);
- renderer_bind_viewport(pPriv->r, dst);
+ renderer_bind_destination(pPriv->r, dst_surf,
+ dst_surf->width, dst_surf->height);
+
bind_blend_state(pPriv);
- renderer_bind_rasterizer(pPriv->r);
bind_shaders(pPriv);
bind_samplers(pPriv);
- setup_vs_video_constants(pPriv->r, dst);
setup_fs_video_constants(pPriv->r, hdtv);
exaMoveInPixmap(pPixmap);
@@ -506,6 +491,8 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
}
DamageRegionProcessPending(&pPixmap->drawable);
+ pipe_surface_reference(&dst_surf, NULL);
+
return TRUE;
}
@@ -689,7 +676,7 @@ xorg_setup_textured_adapter(ScreenPtr pScreen)
}
void
-xorg_init_video(ScreenPtr pScreen)
+xorg_xv_init(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
/*modesettingPtr ms = modesettingPTR(pScrn);*/
diff --git a/src/gallium/state_trackers/xorg/xvmc/surface.c b/src/gallium/state_trackers/xorg/xvmc/surface.c
index bf9038f356e..8cb73f48970 100644
--- a/src/gallium/state_trackers/xorg/xvmc/surface.c
+++ b/src/gallium/state_trackers/xorg/xvmc/surface.c
@@ -103,9 +103,9 @@ CreateOrResizeBackBuffer(struct pipe_video_context *vpipe, unsigned int width, u
/* XXX: Needs to match the drawable's format? */
template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
template.last_level = 0;
- template.width[0] = width;
- template.height[0] = height;
- template.depth[0] = 1;
+ template.width0 = width;
+ template.height0 = height;
+ template.depth0 = 1;
pf_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
index 317dc44d22f..d4978613247 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
@@ -24,10 +24,10 @@ dri_surface_from_handle(struct drm_api *api, struct pipe_screen *pscreen,
tmpl.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY;
tmpl.target = PIPE_TEXTURE_2D;
tmpl.last_level = 0;
- tmpl.depth[0] = 1;
+ tmpl.depth0 = 1;
tmpl.format = format;
- tmpl.width[0] = width;
- tmpl.height[0] = height;
+ tmpl.width0 = width;
+ tmpl.height0 = height;
pf_get_block(tmpl.format, &tmpl.block);
pt = api->texture_from_shared_handle(api, pscreen, &tmpl,
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
index 81cd9dc4fb1..74afffc9cfa 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
@@ -317,9 +317,9 @@ struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_co
memset(&tmpl, 0, sizeof(tmpl));
tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
tmpl.target = PIPE_TEXTURE_2D;
- tmpl.width[0] = w;
- tmpl.height[0] = h;
- tmpl.depth[0] = 1;
+ tmpl.width0 = w;
+ tmpl.height0 = h;
+ tmpl.depth0 = 1;
tmpl.format = format;
pf_get_block(tmpl.format, &tmpl.block);
tmpl.nblocksx[0] = pf_get_nblocksx(&tmpl.block, w);
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_surface.c b/src/gallium/winsys/drm/vmware/core/vmw_surface.c
index c19e556df9f..64eb32f8b94 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_surface.c
+++ b/src/gallium/winsys/drm/vmware/core/vmw_surface.c
@@ -37,11 +37,13 @@ vmw_svga_winsys_surface_reference(struct vmw_svga_winsys_surface **pdst,
{
struct pipe_reference *src_ref;
struct pipe_reference *dst_ref;
- struct vmw_svga_winsys_surface *dst = *pdst;
-
+ struct vmw_svga_winsys_surface *dst;
+
if(pdst == NULL || *pdst == src)
return;
-
+
+ dst = *pdst;
+
src_ref = src ? &src->refcnt : NULL;
dst_ref = dst ? &dst->refcnt : NULL;
diff --git a/src/gallium/winsys/drm/vmware/xorg/Makefile b/src/gallium/winsys/drm/vmware/xorg/Makefile
index e152263256a..48a9b08aa76 100644
--- a/src/gallium/winsys/drm/vmware/xorg/Makefile
+++ b/src/gallium/winsys/drm/vmware/xorg/Makefile
@@ -7,7 +7,6 @@ include $(TOP)/configs/current
INCLUDES = \
$(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \
- -I../gem \
-I$(TOP)/src/gallium/include \
-I$(TOP)/src/gallium/drivers \
-I$(TOP)/src/gallium/auxiliary \
@@ -20,19 +19,29 @@ LIBS = \
$(TOP)/src/gallium/drivers/svga/libsvga.a \
$(GALLIUM_AUXILIARIES)
+LINKS = \
+ $(shell pkg-config --libs --silence-errors libkms) \
+ $(shell pkg-config --libs libdrm)
+
DRIVER_DEFINES = \
-DHAVE_CONFIG_H
+TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET)
#############################################
-all default: $(TARGET)
+all default: $(TARGET) $(TARGET_STAGING)
+
+$(TARGET): $(OBJECTS) Makefile $(LIBS)
+ $(MKLIB) -noprefix -o $@ $(OBJECTS) $(LIBS) $(LINKS)
+
+$(TOP)/$(LIB_DIR)/gallium:
+ mkdir -p $@
-$(TARGET): $(OBJECTS) Makefile $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a $(LIBS)
- $(TOP)/bin/mklib -noprefix -o $@ \
- $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel
+$(TARGET_STAGING): $(TARGET) $(TOP)/$(LIB_DIR)/gallium
+ $(INSTALL) $(TARGET) $(TOP)/$(LIB_DIR)/gallium
clean:
rm -rf $(OBJECTS) $(TARGET)
diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c
index c5faebd6a35..d1fd5a7d724 100644
--- a/src/glu/sgi/libutil/mipmap.c
+++ b/src/glu/sgi/libutil/mipmap.c
@@ -3608,6 +3608,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels);
glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ free(newImage);
return GLU_OUT_OF_MEMORY;
}
}
@@ -4107,6 +4108,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ free(srcImage);
return GLU_OUT_OF_MEMORY;
}
/* level userLevel+1 is in srcImage; level userLevel already saved */
@@ -4349,6 +4351,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ free(srcImage);
return GLU_OUT_OF_MEMORY;
}
}
@@ -8098,6 +8101,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images);
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height);
+ free(srcImage);
return GLU_OUT_OF_MEMORY;
}
/* level userLevel+1 is in srcImage; level userLevel already saved */
@@ -8232,6 +8236,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images);
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height);
+ free(srcImage);
return GLU_OUT_OF_MEMORY;
}
}
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index e48e10d7c06..da81ec9de51 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -167,11 +167,12 @@ static int driBindContext(__DRIcontext *pcp,
__DRIdrawable *pdp,
__DRIdrawable *prp)
{
- __DRIscreenPrivate *psp = pcp->driScreenPriv;
+ __DRIscreenPrivate *psp;
/* Bind the drawable to the context */
if (pcp) {
+ psp = pcp->driScreenPriv;
pcp->driDrawablePriv = pdp;
pcp->driReadablePriv = prp;
if (pdp) {
@@ -498,11 +499,11 @@ static void dri_put_drawable(__DRIdrawable *pdp)
{
__DRIscreenPrivate *psp;
- pdp->refcount--;
- if (pdp->refcount)
- return;
-
if (pdp) {
+ pdp->refcount--;
+ if (pdp->refcount)
+ return;
+
psp = pdp->driScreenPriv;
(*psp->DriverAPI.DestroyBuffer)(pdp);
if (pdp->pClipRects) {
diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h
index 082d6144425..25418d5f7aa 100644
--- a/src/mesa/drivers/dri/i915/i915_context.h
+++ b/src/mesa/drivers/dri/i915/i915_context.h
@@ -39,6 +39,7 @@
#define I915_FALLBACK_LOGICOP 0x20000
#define I915_FALLBACK_POLYGON_SMOOTH 0x40000
#define I915_FALLBACK_POINT_SMOOTH 0x80000
+#define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN 0x100000
#define I915_UPLOAD_CTX 0x1
#define I915_UPLOAD_BUFFERS 0x2
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index b60efea75bd..cc98d125dbc 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -585,7 +585,7 @@ i915PointSize(GLcontext * ctx, GLfloat size)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_POINT_WIDTH_MASK;
- GLint point_size = (int) size;
+ GLint point_size = (int) round(size);
DBG("%s\n", __FUNCTION__);
@@ -599,6 +599,24 @@ i915PointSize(GLcontext * ctx, GLfloat size)
}
+static void
+i915PointParameterfv(GLcontext * ctx, GLenum pname, const GLfloat *params)
+{
+ struct i915_context *i915 = I915_CONTEXT(ctx);
+
+ switch (pname) {
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ /* This could be supported, but it would require modifying the fragment
+ * program to invert the y component of the texture coordinate by
+ * inserting a 'SUB tc.y, {1.0}.xxxx, tc' instruction.
+ */
+ FALLBACK(&i915->intel, I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN,
+ (params[0] != GL_UPPER_LEFT));
+ break;
+ }
+}
+
+
/* =============================================================
* Color masks
*/
@@ -939,6 +957,17 @@ i915Enable(GLcontext * ctx, GLenum cap, GLboolean state)
case GL_POLYGON_SMOOTH:
break;
+ case GL_POINT_SPRITE:
+ /* This state change is handled in i915_reduced_primitive_state because
+ * the hardware bit should only be set when rendering points.
+ */
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ if (state)
+ i915->state.Ctx[I915_CTXREG_LIS4] |= S4_SPRITE_POINT_ENABLE;
+ else
+ i915->state.Ctx[I915_CTXREG_LIS4] &= ~S4_SPRITE_POINT_ENABLE;
+ break;
+
case GL_POINT_SMOOTH:
break;
@@ -1108,6 +1137,7 @@ i915InitStateFunctions(struct dd_function_table *functions)
functions->LineWidth = i915LineWidth;
functions->LogicOpcode = i915LogicOp;
functions->PointSize = i915PointSize;
+ functions->PointParameterfv = i915PointParameterfv;
functions->PolygonStipple = i915PolygonStipple;
functions->Scissor = i915Scissor;
functions->ShadeModel = i915ShadeModel;
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 48685c087b8..8bdda60697b 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -111,6 +111,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
ctx->Const.MaxTextureImageUnits);
ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */
+ ctx->Const.MaxCombinedTextureImageUnits = 0;
/* Mesa limits textures to 4kx4k; it would be nice to fix that someday
*/
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index 669becdab45..3b7015b5ad3 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -268,6 +268,8 @@ intel_bufferobj_map(GLcontext * ctx,
if (intel_obj->sys_buffer) {
obj->Pointer = intel_obj->sys_buffer;
+ obj->Length = obj->Size;
+ obj->Offset = 0;
return obj->Pointer;
}
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 7de29e5bb87..25314eff563 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -111,6 +111,7 @@ static const struct dri_extension card_extensions[] = {
{"GL_ARB_texture_env_crossbar", NULL},
{"GL_ARB_texture_env_dot3", NULL},
{"GL_ARB_texture_mirrored_repeat", NULL},
+ {"GL_ARB_texture_non_power_of_two", NULL},
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
{"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
@@ -327,7 +328,6 @@ static void r600InitGLExtensions(GLcontext *ctx)
ctx->Extensions.ARB_shader_objects = GL_TRUE;
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
ctx->Extensions.ARB_fragment_shader = GL_TRUE;
- ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
ctx->Extensions.ATI_separate_stencil = GL_TRUE;
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 8e57396a0d9..309c90fdd0c 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -1038,7 +1038,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm)
checkop_init(pAsm);
- if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) )
@@ -1049,7 +1050,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm)
{
bSrcConst[0] = GL_FALSE;
}
- if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) )
@@ -1082,7 +1084,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
checkop_init(pAsm);
- if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) )
@@ -1093,7 +1096,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
{
bSrcConst[0] = GL_FALSE;
}
- if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) )
@@ -1104,7 +1108,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
{
bSrcConst[1] = GL_FALSE;
}
- if( (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[2].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[2].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[2].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[2].File == PROGRAM_STATE_VAR) )
@@ -1218,7 +1223,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
pAsm->S[fld].src.reg = pILInst->SrcReg[src].Index;
break;
case PROGRAM_INPUT:
- setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE);
+ setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE);
pAsm->S[fld].src.rtype = SRC_REG_INPUT;
switch (pAsm->currentShaderType)
{
@@ -1346,6 +1351,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm)
else
{
switch (pILInst->SrcReg[0].File) {
+ case PROGRAM_UNIFORM:
case PROGRAM_CONSTANT:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
@@ -2117,7 +2123,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
if( is_gpr(sel) )
{
if( GL_FALSE == cycle_for_vector_bank_swizzle(bank_swizzle, src, &cycle) )
- {
+ {
return GL_FALSE;
}
@@ -2129,7 +2135,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
else
{
if( GL_FALSE == reserve_gpr(pAsm, sel, chan, cycle) )
- {
+ {
return GL_FALSE;
}
}
@@ -2141,7 +2147,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
if( is_cfile(sel) )
{
if( GL_FALSE == reserve_cfile(pAsm, sel, chan) )
- {
+ {
return GL_FALSE;
}
}
@@ -2244,7 +2250,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
current_source_index,
pcurrent_source,
scalar_channel_index) )
- {
+ {
return GL_FALSE;
}
@@ -2258,7 +2264,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
current_source_index,
pcurrent_source,
scalar_channel_index) )
- {
+ {
return GL_FALSE;
}
}
@@ -2287,7 +2293,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
alu_instruction_ptr->m_Word1.f.dst_gpr = pAsm->D.dst.reg;
}
else
- {
+ {
radeon_error("Only temp destination registers supported for ALU dest regs.\n");
return GL_FALSE;
}
@@ -2401,7 +2407,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
}
if(GL_FALSE == add_alu_instruction(pAsm, alu_instruction_ptr, contiguous_slots_needed) )
- {
+ {
return GL_FALSE;
}
@@ -2412,15 +2418,15 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
if (is_single_scalar_operation)
{
if(GL_FALSE == check_scalar(pAsm, alu_instruction_ptr) )
- {
+ {
return GL_FALSE;
}
}
else
{
if(GL_FALSE == check_vector(pAsm, alu_instruction_ptr) )
- {
- return 1;
+ {
+ return GL_FALSE;
}
}
@@ -2667,7 +2673,7 @@ GLboolean assemble_alu_instruction2(r700_AssemblerBase *pAsm)
{
if(GL_FALSE == check_vector(pAsm, alu_instruction_ptr) )
{
- return 1;
+ return GL_FALSE;
}
}
@@ -3642,6 +3648,7 @@ GLboolean assemble_LRP(r700_AssemblerBase *pAsm)
{
return GL_FALSE;
}
+
if( GL_FALSE == assemble_src(pAsm, 2, -1) )
{
return GL_FALSE;
@@ -4598,6 +4605,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
switch (pAsm->pILInst[pAsm->uiCurInst].SrcReg[0].File)
{
+ case PROGRAM_UNIFORM:
case PROGRAM_CONSTANT:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
@@ -5663,6 +5671,8 @@ GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue)
pAsm->D2.dst2.literal = 1;
pAsm->D2.dst2.SaturateMode = SATURATE_OFF;
pAsm->D.dst.predicated = 0;
+ /* in reloc where dislink flag init inst, only one slot alu inst is handled. */
+ pAsm->D.dst.math = 1; /* TODO : not math really, but one channel op, more generic alu assembler needed */
#if 0
pAsm->S[0].src.rtype = SRC_REC_LITERAL;
//pAsm->S[0].src.reg = 0;
@@ -6457,6 +6467,7 @@ GLboolean AssembleInstr(GLuint uiFirstInst,
GLboolean InitShaderProgram(r700_AssemblerBase * pAsm)
{
setRetInLoopFlag(pAsm, SQ_SEL_0);
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
return GL_TRUE;
}
@@ -6482,7 +6493,7 @@ GLboolean RelocProgram(r700_AssemblerBase * pAsm)
if(SIT_CF_ALU == pInst->m_ShaderInstType)
{
pCF_ALU = (R700ControlFlowALUClause *)pInst;
- if(1 == pCF_ALU->m_Word1.f.count)
+ if(0 == pCF_ALU->m_Word1.f.count)
{
pCF_ALU->m_Word1.f.cf_inst = SQ_CF_INST_NOP;
}
@@ -6503,14 +6514,14 @@ GLboolean RelocProgram(r700_AssemblerBase * pAsm)
};
}
- if(0 == pAsm->unSubArrayPointer)
+ if(pAsm->CALLSTACK[0].max > 0)
{
- return GL_TRUE;
+ pAsm->pR700Shader->uStackSize = ((pAsm->CALLSTACK[0].max + 3)>>2) + 2;
}
- if(pAsm->CALLSTACK[0].max > 0)
+ if(0 == pAsm->unSubArrayPointer)
{
- pAsm->pR700Shader->uStackSize = ((pAsm->CALLSTACK[0].max + 3)>>2) + 2;
+ return GL_TRUE;
}
unCFoffset = plstCFmain->uNumOfNode;
@@ -6864,7 +6875,7 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode,
export_starting_index++;
}
}
-
+
for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
{
unBit = 1 << i;
@@ -6876,7 +6887,7 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode,
1,
pR700AsmCode->ucVP_OutputMap[i],
GL_FALSE) )
- {
+ {
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c
index 21ac46e7b88..e9ef6c86953 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.c
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.c
@@ -44,12 +44,18 @@
//TODO : Validate FP input with VP output.
void Map_Fragment_Program(r700_AssemblerBase *pAsm,
- struct gl_fragment_program *mesa_fp)
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx)
{
unsigned int unBit;
unsigned int i;
GLuint ui;
+ /* match fp inputs with vp exports. */
+ struct r700_vertex_program_cont *vpc =
+ (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+ GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
+
pAsm->number_used_registers = 0;
//Input mapping : mesa_fp->Base.InputsRead set the flag, set in
@@ -61,41 +67,41 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm,
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_COL0;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL0;
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_COL1;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL1;
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_FOGC;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_FOGC;
+ if(OutputsWritten & unBit)
{
- pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++;
+ pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++;
}
for(i=0; i<8; i++)
{
- unBit = 1 << (FRAG_ATTRIB_TEX0 + i);
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << (VERT_RESULT_TEX0 + i);
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i] = pAsm->number_used_registers++;
}
}
-/* order has been taken care of */
+/* order has been taken care of */
#if 1
- for(i=FRAG_ATTRIB_VAR0; i<FRAG_ATTRIB_MAX; i++)
- {
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
unBit = 1 << i;
- if(mesa_fp->Base.InputsRead & unBit)
+ if(OutputsWritten & unBit)
{
- pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers++;
+ pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0] = pAsm->number_used_registers++;
}
}
#else
@@ -291,7 +297,8 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
}
GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
- struct gl_fragment_program *mesa_fp)
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx)
{
GLuint number_of_colors_exported;
GLboolean z_enabled = GL_FALSE;
@@ -299,7 +306,7 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
//Init_Program
Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) );
- Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp);
+ Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx);
if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) )
{
@@ -366,7 +373,7 @@ void r700SelectFragmentShader(GLcontext *ctx)
}
if (GL_FALSE == fp->translated)
- r700TranslateFragmentShader(fp, &(fp->mesa_program));
+ r700TranslateFragmentShader(fp, &(fp->mesa_program), ctx);
}
void * r700GetActiveFpShaderBo(GLcontext * ctx)
@@ -460,6 +467,9 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
EXPORT_MODE_shift, EXPORT_MODE_mask);
// emit ps input map
+ struct r700_vertex_program_cont *vpc =
+ (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+ GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
unBit = 1 << FRAG_ATTRIB_WPOS;
if(mesa_fp->Base.InputsRead & unBit)
{
@@ -473,8 +483,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_COL0;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL0;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -486,8 +496,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_COL1;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL1;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -499,8 +509,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_FOGC;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_FOGC;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -514,8 +524,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
for(i=0; i<8; i++)
{
- unBit = 1 << (FRAG_ATTRIB_TEX0 + i);
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << (VERT_RESULT_TEX0 + i);
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -525,12 +535,12 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
}
}
- for(i=FRAG_ATTRIB_VAR0; i<FRAG_ATTRIB_MAX; i++)
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
{
- unBit = 1 << i;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << i;
+ if(OutputsWritten & unBit)
{
- ui = pAsm->uiFP_AttributeMap[i];
+ ui = pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
@@ -538,8 +548,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
else
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
- }
- }
+ }
+ }
exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1))
@@ -551,7 +561,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
/* sent out shader constants. */
paramList = fp->mesa_program.Base.Parameters;
- if(NULL != paramList) {
+ if(NULL != paramList)
+ {
_mesa_load_state_parameters(ctx, paramList);
if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
@@ -564,10 +575,10 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++) {
- r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
- r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
- r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
- r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
+ r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
+ r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
+ r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
}
} else
r700->ps.num_consts = 0;
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.h b/src/mesa/drivers/dri/r600/r700_fragprog.h
index cbb108d2128..e562bfa4789 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.h
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.h
@@ -49,12 +49,14 @@ struct r700_fragment_program
/* Internal */
void Map_Fragment_Program(r700_AssemblerBase *pAsm,
- struct gl_fragment_program *mesa_fp);
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx);
GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
struct gl_fragment_program *mesa_fp);
GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
- struct gl_fragment_program *mesa_vp);
+ struct gl_fragment_program *mesa_vp,
+ GLcontext *ctx);
/* Interface */
extern void r700SelectFragmentShader(GLcontext *ctx);
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index c8f72d588b4..d3d1da79592 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -631,6 +631,12 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
paramList = vp->mesa_program->Base.Parameters;
if(NULL != paramList) {
+ /* vp->mesa_program was cloned, not updated by glsl shader api. */
+ /* _mesa_reference_program has already checked glsl shProg is ok and set ctx->VertexProgem._Current */
+ /* so, use ctx->VertexProgem._Current */
+ struct gl_program_parameter_list *paramListOrginal =
+ paramListOrginal = ctx->VertexProgram._Current->Base.Parameters;
+
_mesa_load_state_parameters(ctx, paramList);
if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
@@ -643,10 +649,20 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++) {
- r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
- r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
- r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
- r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ if(paramList->Parameters[ui].Type == PROGRAM_UNIFORM)
+ {
+ r700->vs.consts[ui][0].f32All = paramListOrginal->ParameterValues[ui][0];
+ r700->vs.consts[ui][1].f32All = paramListOrginal->ParameterValues[ui][1];
+ r700->vs.consts[ui][2].f32All = paramListOrginal->ParameterValues[ui][2];
+ r700->vs.consts[ui][3].f32All = paramListOrginal->ParameterValues[ui][3];
+ }
+ else
+ {
+ r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
+ r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
+ r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
+ r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ }
}
} else
r700->vs.num_consts = 0;
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c
index 89a99974e29..b8c65f4ce62 100644
--- a/src/mesa/drivers/dri/radeon/radeon_dma.c
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.c
@@ -205,6 +205,7 @@ again_alloc:
counter on unused buffers for later freeing them from
begin of list */
dma_bo = last_elem(&rmesa->dma.free);
+ assert(dma_bo->bo->cref == 1);
remove_from_list(dma_bo);
insert_at_head(&rmesa->dma.reserved, dma_bo);
}
@@ -301,10 +302,6 @@ static int radeon_bo_is_idle(struct radeon_bo* bo)
WARN_ONCE("Your libdrm or kernel doesn't have support for busy query.\n"
"This may cause small performance drop for you.\n");
}
- /* Protect against bug in legacy bo handling that causes bos stay
- * referenced even after they should be freed */
- if (bo->cref != 1)
- return 0;
return ret != -EBUSY;
}
@@ -341,9 +338,7 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa)
foreach_s(dma_bo, temp, &rmesa->dma.wait) {
if (dma_bo->expire_counter == time) {
WARN_ONCE("Leaking dma buffer object!\n");
- /* force free of buffer so we don't realy start
- * leaking stuff now*/
- while ((dma_bo->bo = radeon_bo_unref(dma_bo->bo))) {}
+ radeon_bo_unref(dma_bo->bo);
remove_from_list(dma_bo);
FREE(dma_bo);
continue;
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c
index 02de8e5fd1d..7ad781ba619 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.c
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.c
@@ -62,8 +62,6 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
__DRIdrawablePrivate *const readable = radeon_get_readable(rmesa);
__DRIscreenPrivate *sPriv = rmesa->dri.screen;
- assert(drawable != NULL);
-
drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags);
/* The window might have moved, so we might need to get new clip
@@ -74,12 +72,13 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
* Since the hardware state depends on having the latest drawable
* clip rects, all state checking must be done _after_ this call.
*/
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable);
- if (drawable != readable) {
+ if (drawable)
+ DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable);
+ if (readable && drawable != readable) {
DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable);
}
- if (rmesa->lastStamp != drawable->lastStamp) {
+ if (drawable && (rmesa->lastStamp != drawable->lastStamp)) {
radeon_window_moved(rmesa);
rmesa->lastStamp = drawable->lastStamp;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index 46603de2e76..bdbb9460bf0 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -68,6 +68,19 @@ static unsigned get_compressed_image_size(
return rowStride * ((height + blockHeight - 1) / blockHeight);
}
+static int find_next_power_of_two(GLuint value)
+{
+ int i, tmp;
+
+ i = 0;
+ tmp = value - 1;
+ while (tmp) {
+ tmp >>= 1;
+ i++;
+ }
+ return (1 << i);
+}
+
/**
* Compute sizes and fill in offset and blit information for the given
* image (determined by \p face and \p level).
@@ -80,25 +93,28 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
{
radeon_mipmap_level *lvl = &mt->levels[level];
uint32_t row_align;
+ GLuint height;
+
+ height = find_next_power_of_two(lvl->height);
/* Find image size in bytes */
if (_mesa_is_format_compressed(mt->mesaFormat)) {
lvl->rowstride = get_aligned_compressed_row_stride(mt->mesaFormat, lvl->width, rmesa->texture_compressed_row_align);
- lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, lvl->height);
+ lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, height);
} else if (mt->target == GL_TEXTURE_RECTANGLE_NV) {
row_align = rmesa->texture_rect_row_align - 1;
lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align;
- lvl->size = lvl->rowstride * lvl->height;
+ lvl->size = lvl->rowstride * height;
} else if (mt->tilebits & RADEON_TXO_MICRO_TILE) {
/* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned,
* though the actual offset may be different (if texture is less than
* 32 bytes width) to the untiled case */
lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) * 2 + 31) & ~31;
- lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth;
+ lvl->size = lvl->rowstride * ((height + 1) / 2) * lvl->depth;
} else {
row_align = rmesa->texture_row_align - 1;
lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align;
- lvl->size = lvl->rowstride * lvl->height * lvl->depth;
+ lvl->size = lvl->rowstride * height * lvl->depth;
}
assert(lvl->size > 0);
@@ -110,7 +126,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
if (RADEON_DEBUG & RADEON_TEXTURE)
fprintf(stderr,
"level %d, face %d: rs:%d %dx%d at %d\n",
- level, face, lvl->rowstride, lvl->width, lvl->height, lvl->faces[face].offset);
+ level, face, lvl->rowstride, lvl->width, height, lvl->faces[face].offset);
}
static GLuint minify(GLuint size, GLuint levels)
@@ -124,20 +140,19 @@ static GLuint minify(GLuint size, GLuint levels)
static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
{
- GLuint curOffset;
- GLuint i;
- GLuint face;
+ GLuint curOffset, i, face, level;
assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
curOffset = 0;
for(face = 0; face < mt->faces; face++) {
- for(i = 0; i < mt->numLevels; i++) {
- mt->levels[i].width = minify(mt->width0, i);
- mt->levels[i].height = minify(mt->height0, i);
- mt->levels[i].depth = minify(mt->depth0, i);
- compute_tex_image_offset(rmesa, mt, face, i, &curOffset);
+ for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) {
+ mt->levels[level].valid = 1;
+ mt->levels[level].width = minify(mt->width0, i);
+ mt->levels[level].height = minify(mt->height0, i);
+ mt->levels[level].depth = minify(mt->depth0, i);
+ compute_tex_image_offset(rmesa, mt, face, level, &curOffset);
}
}
@@ -147,21 +162,21 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_
static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
{
- GLuint curOffset;
- GLuint i;
+ GLuint curOffset, i, level;
assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
curOffset = 0;
- for(i = 0; i < mt->numLevels; i++) {
+ for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) {
GLuint face;
- mt->levels[i].width = minify(mt->width0, i);
- mt->levels[i].height = minify(mt->height0, i);
- mt->levels[i].depth = minify(mt->depth0, i);
+ mt->levels[level].valid = 1;
+ mt->levels[level].width = minify(mt->width0, i);
+ mt->levels[level].height = minify(mt->height0, i);
+ mt->levels[level].depth = minify(mt->depth0, i);
for(face = 0; face < mt->faces; face++)
- compute_tex_image_offset(rmesa, mt, face, i, &curOffset);
+ compute_tex_image_offset(rmesa, mt, face, level, &curOffset);
}
/* Note the required size in memory */
@@ -277,18 +292,19 @@ static void calculate_min_max_lod(struct gl_texture_object *tObj,
* given face and level.
*/
GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
- struct gl_texture_image *texImage, GLuint face, GLuint mtLevel)
+ struct gl_texture_image *texImage, GLuint face, GLuint level)
{
radeon_mipmap_level *lvl;
- if (face >= mt->faces || mtLevel > mt->numLevels)
+ if (face >= mt->faces)
return GL_FALSE;
if (texImage->TexFormat != mt->mesaFormat)
return GL_FALSE;
- lvl = &mt->levels[mtLevel];
- if (lvl->width != texImage->Width ||
+ lvl = &mt->levels[level];
+ if (!lvl->valid ||
+ lvl->width != texImage->Width ||
lvl->height != texImage->Height ||
lvl->depth != texImage->Depth)
return GL_FALSE;
@@ -394,38 +410,17 @@ radeon_miptree_image_offset(radeon_mipmap_tree *mt,
}
/**
- * Convert radeon miptree texture level to GL texture level
- * @param[in] tObj texture object whom level is to be converted
- * @param[in] level radeon miptree texture level
- * @return GL texture level
- */
-unsigned radeon_miptree_level_to_gl_level(struct gl_texture_object *tObj, unsigned level)
-{
- return level + tObj->BaseLevel;
-}
-
-/**
- * Convert GL texture level to radeon miptree texture level
- * @param[in] tObj texture object whom level is to be converted
- * @param[in] level GL texture level
- * @return radeon miptree texture level
- */
-unsigned radeon_gl_level_to_miptree_level(struct gl_texture_object *tObj, unsigned level)
-{
- return level - tObj->BaseLevel;
-}
-
-/**
* Ensure that the given image is stored in the given miptree from now on.
*/
static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
radeon_texture_image *image,
- int face, int mtLevel)
+ int face, int level)
{
- radeon_mipmap_level *dstlvl = &mt->levels[mtLevel];
+ radeon_mipmap_level *dstlvl = &mt->levels[level];
unsigned char *dest;
assert(image->mt != mt);
+ assert(dstlvl->valid);
assert(dstlvl->width == image->base.Width);
assert(dstlvl->height == image->base.Height);
assert(dstlvl->depth == image->base.Depth);
@@ -442,6 +437,7 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel];
+ assert(image->mtlevel == level);
assert(srclvl->size == dstlvl->size);
assert(srclvl->rowstride == dstlvl->rowstride);
@@ -479,7 +475,7 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
radeon_miptree_reference(mt, &image->mt);
image->mtface = face;
- image->mtlevel = mtLevel;
+ image->mtlevel = level;
}
/**
@@ -506,7 +502,7 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
if (!img)
break;
- if (!img->mt || !radeon_miptree_matches_texture(img->mt, &texObj->base))
+ if (!img->mt)
continue;
for (int i = 0; i < mtCount; ++i) {
@@ -517,8 +513,8 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
}
}
- if (!found) {
- mtSizes[mtCount] += img->mt->levels[img->mtlevel].size;
+ if (!found && radeon_miptree_matches_texture(img->mt, &texObj->base)) {
+ mtSizes[mtCount] = img->mt->levels[img->mtlevel].size;
mts[mtCount] = img->mt;
mtCount++;
}
@@ -576,6 +572,11 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
radeon_miptree_unreference(&t->mt);
radeon_try_alloc_miptree(rmesa, t);
dst_miptree = t->mt;
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "%s: No matching miptree found, allocated new one %p\n", __FUNCTION__, t->mt);
+ }
+ } else if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "%s: Using miptree %p\n", __FUNCTION__, t->mt);
}
const unsigned faces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
@@ -594,7 +595,11 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
if (RADEON_DEBUG & RADEON_TEXTURE) {
fprintf(stderr, "MIGRATING\n");
}
- migrate_image_to_miptree(dst_miptree, img, face, radeon_gl_level_to_miptree_level(texObj, level));
+ struct radeon_bo *src_bo = (img->mt) ? img->mt->bo : img->bo;
+ if (src_bo && radeon_bo_is_referenced_by_cs(src_bo, rmesa->cmdbuf.cs)) {
+ radeon_firevertices(rmesa);
+ }
+ migrate_image_to_miptree(dst_miptree, img, face, level);
} else if (RADEON_DEBUG & RADEON_TEXTURE) {
fprintf(stderr, "OK\n");
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index 28b84850954..a10649b5aea 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -44,6 +44,7 @@ struct _radeon_mipmap_level {
GLuint depth;
GLuint size; /** Size of each image, in bytes */
GLuint rowstride; /** in bytes */
+ GLuint valid;
radeon_mipmap_image faces[6];
};
@@ -70,9 +71,9 @@ struct _radeon_mipmap_tree {
GLuint baseLevel; /** gl_texture_object->baseLevel it was created for */
GLuint numLevels; /** Number of mip levels stored in this mipmap tree */
- GLuint width0; /** Width of firstLevel image */
- GLuint height0; /** Height of firstLevel image */
- GLuint depth0; /** Depth of firstLevel image */
+ GLuint width0; /** Width of baseLevel image */
+ GLuint height0; /** Height of baseLevel image */
+ GLuint depth0; /** Depth of baseLevel image */
GLuint tilebits; /** RADEON_TXO_xxx_TILE */
@@ -89,8 +90,5 @@ GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level);
void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets);
-unsigned radeon_miptree_level_to_gl_level(struct gl_texture_object *tObj, unsigned level);
-unsigned radeon_gl_level_to_miptree_level(struct gl_texture_object *tObj, unsigned level);
-
uint32_t get_base_teximage_offset(radeonTexObj *texObj);
#endif /* __RADEON_MIPMAP_TREE_H_ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 1ee9e2792a5..0390d376ba2 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -509,6 +509,27 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx,
return MESA_FORMAT_NONE; /* never get here */
}
+/** Check if given image is valid within current texture object.
+ */
+static int image_matches_texture_obj(struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ unsigned level)
+{
+ const struct gl_texture_image *baseImage = texObj->Image[0][level];
+
+ if (level < texObj->BaseLevel || level > texObj->MaxLevel)
+ return 0;
+
+ const unsigned levelDiff = level - texObj->BaseLevel;
+ const unsigned refWidth = baseImage->Width >> levelDiff;
+ const unsigned refHeight = baseImage->Height >> levelDiff;
+ const unsigned refDepth = baseImage->Depth >> levelDiff;
+
+ return (texImage->Width == refWidth &&
+ texImage->Height == refHeight &&
+ texImage->Depth == refDepth);
+}
+
static void teximage_assign_miptree(radeonContextPtr rmesa,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
@@ -518,18 +539,28 @@ static void teximage_assign_miptree(radeonContextPtr rmesa,
radeonTexObj *t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
+ /* Since miptree holds only images for levels <BaseLevel..MaxLevel>
+ * don't allocate the miptree if the teximage won't fit.
+ */
+ if (!image_matches_texture_obj(texObj, texImage, level))
+ return;
+
/* Try using current miptree, or create new if there isn't any */
- if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face,
- radeon_gl_level_to_miptree_level(texObj, level))) {
+ if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
radeon_miptree_unreference(&t->mt);
radeon_try_alloc_miptree(rmesa, t);
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "%s: texObj %p, texImage %p, face %d, level %d, "
+ "texObj miptree doesn't match, allocated new miptree %p\n",
+ __FUNCTION__, texObj, texImage, face, level, t->mt);
+ }
}
/* Miptree alocation may have failed,
* when there was no image for baselevel specified */
if (t->mt) {
image->mtface = face;
- image->mtlevel = radeon_gl_level_to_miptree_level(texObj, level);
+ image->mtlevel = level;
radeon_miptree_reference(t->mt, &image->mt);
}
}
@@ -585,6 +616,8 @@ static void radeon_store_teximage(GLcontext* ctx, int dims,
dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
}
+ assert(dstRowStride);
+
if (dims == 3) {
unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat);
dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth);
@@ -670,6 +703,11 @@ static void radeon_teximage(
}
}
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, face %d, level %d\n",
+ dims, texObj, texImage, face, level);
+ }
+
t->validated = GL_FALSE;
if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
@@ -694,12 +732,17 @@ static void radeon_teximage(
if (!t->bo) {
teximage_assign_miptree(rmesa, texObj, texImage, face, level);
- if (!t->mt) {
+ if (!image->mt) {
int size = _mesa_format_image_size(texImage->TexFormat,
texImage->Width,
texImage->Height,
texImage->Depth);
texImage->Data = _mesa_alloc_texmemory(size);
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, "
+ " no miptree assigned, using local memory %p\n",
+ dims, texObj, texImage, texImage->Data);
+ }
}
}
@@ -801,6 +844,11 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve
}
}
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "radeon_texsubimage%dd: texObj %p, texImage %p, face %d, level %d\n",
+ dims, texObj, texImage, radeon_face_for_target(target), level);
+ }
+
t->validated = GL_FALSE;
if (compressed) {
pixels = _mesa_validate_pbo_compressed_teximage(
diff --git a/src/mesa/drivers/dri/swrast/swrast_span.c b/src/mesa/drivers/dri/swrast/swrast_span.c
index 2d3c25dcbef..f8e503463fa 100644
--- a/src/mesa/drivers/dri/swrast/swrast_span.c
+++ b/src/mesa/drivers/dri/swrast/swrast_span.c
@@ -63,56 +63,42 @@ static const GLubyte kernel[16] = {
/* 32-bit BGRA */
#define STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = VALUE[ACOMP]; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = VALUE[ACOMP] << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define STORE_PIXEL_RGB_A8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = 0xff; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define FETCH_PIXEL_A8R8G8B8(DST, SRC) \
- DST[ACOMP] = SRC[3]; \
- DST[RCOMP] = SRC[2]; \
- DST[GCOMP] = SRC[1]; \
- DST[BCOMP] = SRC[0]
+ DST[ACOMP] = *SRC >> 24; \
+ DST[RCOMP] = (*SRC >> 16) & 0xff; \
+ DST[GCOMP] = (*SRC >> 8) & 0xff; \
+ DST[BCOMP] = *SRC & 0xff
/* 32-bit BGRX */
#define STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = 0xff; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = 0xff; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define FETCH_PIXEL_X8R8G8B8(DST, SRC) \
- DST[ACOMP] = 0xff; \
- DST[RCOMP] = SRC[2]; \
- DST[GCOMP] = SRC[1]; \
- DST[BCOMP] = SRC[0]
+ DST[ACOMP] = 0xff; \
+ DST[RCOMP] = (*SRC >> 16) & 0xff; \
+ DST[GCOMP] = (*SRC >> 8) & 0xff; \
+ DST[BCOMP] = *SRC & 0xff
/* 16-bit BGR */
#define STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) \
do { \
int d = DITHER_COMP(X, Y) >> 6; \
- GLushort *p = (GLushort *)DST; \
- *p = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xf8) << 8) | \
- ((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xfc) << 3) | \
- ((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xf8) >> 3) ); \
+ *DST = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xf8) << 8) | \
+ ((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xfc) << 3) | \
+ ((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xf8) >> 3) ); \
} while(0)
#define FETCH_PIXEL_R5G6B5(DST, SRC) \
do { \
- GLushort p = *(GLushort *)SRC; \
DST[ACOMP] = 0xff; \
- DST[RCOMP] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
- DST[GCOMP] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
- DST[BCOMP] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ DST[RCOMP] = ((*SRC >> 8) & 0xf8) * 255 / 0xf8; \
+ DST[GCOMP] = ((*SRC >> 3) & 0xfc) * 255 / 0xfc; \
+ DST[BCOMP] = ((*SRC << 3) & 0xf8) * 255 / 0xf8; \
} while(0)
@@ -145,8 +131,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X)
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -163,8 +149,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X);
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -181,8 +167,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 2;
-#define INC_PIXEL_PTR(P) P += 2
+ GLushort *P = (GLushort *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 2 + (X);
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_R5G6B5(DST, X, Y, VALUE)
#define FETCH_PIXEL(DST, SRC) \
@@ -234,8 +220,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)row;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)row;
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -252,8 +238,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)row;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)row;
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -270,7 +256,7 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)row;
+ GLushort *P = (GLushort *)row;
#define INC_PIXEL_PTR(P) P += 2
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_R5G6B5(DST, X, Y, VALUE)
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 380663ec971..87c3b2e5621 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -234,7 +234,12 @@ extern "C" {
#elif defined(__APPLE__)
#include <CoreFoundation/CFByteOrder.h>
#define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x )
-#else /*__linux__ __APPLE__*/
+#elif defined(_AIX)
+#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \
+ ((x & 0x0000ff00) << 8) | \
+ ((x & 0x00ff0000) >> 8) | \
+ ((x & 0xff000000) >> 24);
+#else /*__linux__ */
#include <sys/endian.h>
#define CPU_TO_LE32( x ) bswap32( x )
#endif /*__linux__*/
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b5bf46718f7..03fc57e6654 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -575,6 +575,7 @@ _mesa_init_constants(GLcontext *ctx)
#if FEATURE_ARB_vertex_shader
ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS;
+ ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
ctx->Const.MaxVarying = MAX_VARYING;
#endif
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 6c5ce029135..e8932f83b6a 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1876,7 +1876,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetBooleanv");
@@ -3711,7 +3711,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetFloatv");
- params[0] = (GLfloat)(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ params[0] = (GLfloat)(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetFloatv");
@@ -5546,7 +5546,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetIntegerv");
- params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
+ params[0] = ctx->Const.MaxCombinedTextureImageUnits;
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetIntegerv");
@@ -7382,7 +7382,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
- params[0] = (GLint64)(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ params[0] = (GLint64)(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetInteger64v");
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 930c3362fae..a29962d3348 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -1006,7 +1006,7 @@ StateVars = [
( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint,
["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ),
( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint,
- ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ),
+ ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ),
# GL_ARB_shader_objects
# Actually, this token isn't part of GL_ARB_shader_objects, but is
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 881d233ca3d..5f012448275 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2319,6 +2319,7 @@ struct gl_constants
GLuint MaxTextureCoordUnits;
GLuint MaxTextureImageUnits;
GLuint MaxVertexTextureImageUnits;
+ GLuint MaxCombinedTextureImageUnits;
GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */
GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */
GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 4c8fc1f72e0..b3305448904 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -200,7 +200,12 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
}
break;
case GL_POINT_SPRITE_COORD_ORIGIN:
- if (ctx->Extensions.ARB_point_sprite || ctx->Extensions.NV_point_sprite) {
+ /* This is not completely correct. GL_POINT_SPRITE_COORD_ORIGIN was
+ * added to point sprites when the extension was merged into OpenGL
+ * 2.0. It is expected that an implementation supporting OpenGL 1.4
+ * and GL_ARB_point_sprite will generate an error here.
+ */
+ if (ctx->Extensions.ARB_point_sprite) {
GLenum value = (GLenum) params[0];
if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) {
_mesa_error(ctx, GL_INVALID_VALUE,
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 6d86a4275cc..4442fb8cf8e 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -598,7 +598,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
void GLAPIENTRY
_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
{
- _mesa_TexEnvfv( target, pname, &param );
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0;
+ _mesa_TexEnvfv( target, pname, p );
}
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index 733e129fcfe..5abb1ff0ab6 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -211,14 +211,20 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
static void GLAPIENTRY
_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param )
{
- _mesa_TexGenfv(coord, pname, &param);
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0F;
+ _mesa_TexGenfv(coord, pname, p);
}
void GLAPIENTRY
_mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
{
- _mesa_TexGeniv( coord, pname, &param );
+ GLint p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0;
+ _mesa_TexGeniv( coord, pname, p );
}
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index ab170cde35b..310d594cd55 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -547,13 +547,20 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
case GL_DEPTH_TEXTURE_MODE_ARB:
{
/* convert float param to int */
- GLint p = (GLint) param;
- need_update = set_tex_parameteri(ctx, texObj, pname, &p);
+ GLint p[4];
+ p[0] = (GLint) param;
+ p[1] = p[2] = p[3] = 0;
+ need_update = set_tex_parameteri(ctx, texObj, pname, p);
}
break;
default:
- /* this will generate an error if pname is illegal */
- need_update = set_tex_parameterf(ctx, texObj, pname, &param);
+ {
+ /* this will generate an error if pname is illegal */
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0F;
+ need_update = set_tex_parameterf(ctx, texObj, pname, p);
+ }
}
if (ctx->Driver.TexParameter && need_update) {
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index 0e89a624c4e..73df44d1988 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -46,7 +46,8 @@ static const struct st_tracked_state *atoms[] =
&st_update_clip,
&st_finalize_textures,
- &st_update_shader,
+ &st_update_fp,
+ &st_update_vp,
&st_update_rasterizer,
&st_update_polygon_stipple,
diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h
index c7cffd85c8a..f34b49203b2 100644
--- a/src/mesa/state_tracker/st_atom.h
+++ b/src/mesa/state_tracker/st_atom.h
@@ -47,7 +47,8 @@ void st_validate_state( struct st_context *st );
extern const struct st_tracked_state st_update_framebuffer;
extern const struct st_tracked_state st_update_clip;
extern const struct st_tracked_state st_update_depth_stencil_alpha;
-extern const struct st_tracked_state st_update_shader;
+extern const struct st_tracked_state st_update_fp;
+extern const struct st_tracked_state st_update_vp;
extern const struct st_tracked_state st_update_rasterizer;
extern const struct st_tracked_state st_update_polygon_stipple;
extern const struct st_tracked_state st_update_viewport;
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index e18c0f6e0a1..8ca4335e330 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -40,6 +40,7 @@
#include "pipe/p_inlines.h"
#include "cso_cache/cso_context.h"
#include "util/u_rect.h"
+#include "util/u_math.h"
@@ -64,8 +65,8 @@ update_renderbuffer_surface(struct st_context *st,
GLuint level;
/* find matching mipmap level size */
for (level = 0; level <= texture->last_level; level++) {
- if (texture->width[level] == rtt_width &&
- texture->height[level] == rtt_height) {
+ if (u_minify(texture->width0, level) == rtt_width &&
+ u_minify(texture->height0, level) == rtt_height) {
pipe_surface_reference(&strb->surface, NULL);
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index babfcc87b4a..4b35f59cc2f 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -145,7 +145,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
const GLuint gSize = ctx->PixelMaps.GtoG.Size;
const GLuint bSize = ctx->PixelMaps.BtoB.Size;
const GLuint aSize = ctx->PixelMaps.AtoA.Size;
- const uint texSize = pt->width[0];
+ const uint texSize = pt->width0;
uint *dest;
uint i, j;
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index 6611956ae83..d6e3a3e5610 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -229,14 +229,23 @@ update_samplers(struct st_context *st)
/*printf("%s su=%u non-null\n", __FUNCTION__, su);*/
cso_single_sampler(st->cso_context, su, sampler);
+ if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
+ cso_single_vertex_sampler(st->cso_context, su, sampler);
+ }
}
else {
/*printf("%s su=%u null\n", __FUNCTION__, su);*/
cso_single_sampler(st->cso_context, su, NULL);
+ if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
+ cso_single_vertex_sampler(st->cso_context, su, NULL);
+ }
}
}
cso_single_sampler_done(st->cso_context);
+ if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+ cso_single_vertex_sampler_done(st->cso_context);
+ }
}
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 6e311e537ef..09baff875bc 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -56,82 +56,18 @@
#include "st_mesa_to_tgsi.h"
-/**
- * This represents a vertex program, especially translated to match
- * the inputs of a particular fragment shader.
- */
-struct translated_vertex_program
-{
- struct st_vertex_program *master;
-
- /** The fragment shader "signature" this vertex shader is meant for: */
- GLbitfield frag_inputs;
- /** Compared against master vertex program's serialNo: */
- GLuint serialNo;
- /** Maps VERT_RESULT_x to slot */
- GLuint output_to_slot[VERT_RESULT_MAX];
- ubyte output_to_semantic_name[VERT_RESULT_MAX];
- ubyte output_to_semantic_index[VERT_RESULT_MAX];
-
- /** Pointer to the translated vertex program */
- struct st_vertex_program *vp;
-
- struct translated_vertex_program *next; /**< next in linked list */
-};
-
-
-/**
- * Given a vertex program output attribute, return the corresponding
- * fragment program input attribute.
- * \return -1 for vertex outputs that have no corresponding fragment input
+/*
+ * Translate fragment program if needed.
*/
-static GLint
-vp_out_to_fp_in(GLuint vertResult)
-{
- if (vertResult >= VERT_RESULT_TEX0 &&
- vertResult < VERT_RESULT_TEX0 + MAX_TEXTURE_COORD_UNITS)
- return FRAG_ATTRIB_TEX0 + (vertResult - VERT_RESULT_TEX0);
-
- if (vertResult >= VERT_RESULT_VAR0 &&
- vertResult < VERT_RESULT_VAR0 + MAX_VARYING)
- return FRAG_ATTRIB_VAR0 + (vertResult - VERT_RESULT_VAR0);
-
- switch (vertResult) {
- case VERT_RESULT_HPOS:
- return FRAG_ATTRIB_WPOS;
- case VERT_RESULT_COL0:
- return FRAG_ATTRIB_COL0;
- case VERT_RESULT_COL1:
- return FRAG_ATTRIB_COL1;
- case VERT_RESULT_FOGC:
- return FRAG_ATTRIB_FOGC;
- default:
- /* Back-face colors, edge flags, etc */
- return -1;
- }
-}
-
-
-/**
- * Find a translated vertex program that corresponds to stvp and
- * has outputs matched to stfp's inputs.
- * This performs vertex and fragment translation (to TGSI) when needed.
- */
-static struct translated_vertex_program *
-find_translated_vp(struct st_context *st,
- struct st_vertex_program *stvp,
- struct st_fragment_program *stfp)
+static void
+translate_fp(struct st_context *st,
+ struct st_fragment_program *stfp)
{
- static const GLuint UNUSED = ~0;
- struct translated_vertex_program *xvp;
const GLbitfield fragInputsRead = stfp->Base.Base.InputsRead;
- /*
- * Translate fragment program if needed.
- */
if (!stfp->state.tokens) {
GLuint inAttr, numIn = 0;
@@ -141,7 +77,7 @@ find_translated_vp(struct st_context *st,
numIn++;
}
else {
- stfp->input_to_slot[inAttr] = UNUSED;
+ stfp->input_to_slot[inAttr] = -1;
}
}
@@ -151,170 +87,63 @@ find_translated_vp(struct st_context *st,
st_translate_fragment_program(st, stfp, stfp->input_to_slot);
}
+}
- /* See if we've got a translated vertex program whose outputs match
- * the fragment program's inputs.
- * XXX This could be a hash lookup, using InputsRead as the key.
- */
- for (xvp = stfp->vertex_programs; xvp; xvp = xvp->next) {
- if (xvp->master == stvp && xvp->frag_inputs == fragInputsRead) {
- break;
- }
- }
- /* No? Allocate translated vp object now */
- if (!xvp) {
- xvp = ST_CALLOC_STRUCT(translated_vertex_program);
- xvp->frag_inputs = fragInputsRead;
- xvp->master = stvp;
+/**
+ * Find a translated vertex program that corresponds to stvp and
+ * has outputs matched to stfp's inputs.
+ * This performs vertex and fragment translation (to TGSI) when needed.
+ */
+static struct st_vp_varient *
+find_translated_vp(struct st_context *st,
+ struct st_vertex_program *stvp )
+{
+ struct st_vp_varient *vpv;
+ struct st_vp_varient_key key;
- xvp->next = stfp->vertex_programs;
- stfp->vertex_programs = xvp;
- }
+ /* Nothing in our key yet. This will change:
+ */
+ memset(&key, 0, sizeof key);
+ key.dummy = 0;
- /* See if we need to translate vertex program to TGSI form */
- if (xvp->serialNo != stvp->serialNo) {
- GLuint outAttr;
- const GLbitfield64 outputsWritten = stvp->Base.Base.OutputsWritten;
- GLuint numVpOuts = 0;
- GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE;
- GLbitfield usedGenerics = 0x0;
- GLbitfield usedOutputSlots = 0x0;
-
- /* Compute mapping of vertex program outputs to slots, which depends
- * on the fragment program's input->slot mapping.
+ /* Do we need to throw away old translations after a change in the
+ * GL program string?
+ */
+ if (stvp->serialNo != stvp->lastSerialNo) {
+ /* These may have changed if the program string changed.
*/
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- /* set defaults: */
- xvp->output_to_slot[outAttr] = UNUSED;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_COUNT;
- xvp->output_to_semantic_index[outAttr] = 99;
-
- if (outAttr == VERT_RESULT_HPOS) {
- /* always put xformed position into slot zero */
- GLuint slot = 0;
- xvp->output_to_slot[VERT_RESULT_HPOS] = slot;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_POSITION;
- xvp->output_to_semantic_index[outAttr] = 0;
- numVpOuts++;
- usedOutputSlots |= (1 << slot);
- }
- else if (outputsWritten & (1 << outAttr)) {
- /* see if the frag prog wants this vert output */
- GLint fpInAttrib = vp_out_to_fp_in(outAttr);
- if (fpInAttrib >= 0) {
- GLuint fpInSlot = stfp->input_to_slot[fpInAttrib];
- if (fpInSlot != ~0) {
- /* match this vp output to the fp input */
- GLuint vpOutSlot = stfp->input_map[fpInSlot];
- xvp->output_to_slot[outAttr] = vpOutSlot;
- xvp->output_to_semantic_name[outAttr] = stfp->input_semantic_name[fpInSlot];
- xvp->output_to_semantic_index[outAttr] = stfp->input_semantic_index[fpInSlot];
- numVpOuts++;
- usedOutputSlots |= (1 << vpOutSlot);
- }
- else {
-#if 0 /*debug*/
- printf("VP output %d not used by FP\n", outAttr);
-#endif
- }
- }
- else if (outAttr == VERT_RESULT_PSIZ)
- emitPntSize = GL_TRUE;
- else if (outAttr == VERT_RESULT_BFC0)
- emitBFC0 = GL_TRUE;
- else if (outAttr == VERT_RESULT_BFC1)
- emitBFC1 = GL_TRUE;
- }
-#if 0 /*debug*/
- printf("assign vp output_to_slot[%d] = %d\n", outAttr,
- xvp->output_to_slot[outAttr]);
-#endif
- }
-
- /* must do these last */
- if (emitPntSize) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_PSIZ] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_PSIZ] = TGSI_SEMANTIC_PSIZE;
- xvp->output_to_semantic_index[VERT_RESULT_PSIZ] = 0;
- usedOutputSlots |= (1 << slot);
- }
- if (emitBFC0) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_BFC0] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR;
- xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 0;
- usedOutputSlots |= (1 << slot);
- }
- if (emitBFC1) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_BFC1] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_BFC1] = TGSI_SEMANTIC_COLOR;
- xvp->output_to_semantic_index[VERT_RESULT_BFC1] = 1;
- usedOutputSlots |= (1 << slot);
- }
-
- /* build usedGenerics mask */
- usedGenerics = 0x0;
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- if (xvp->output_to_semantic_name[outAttr] == TGSI_SEMANTIC_GENERIC) {
- usedGenerics |= (1 << xvp->output_to_semantic_index[outAttr]);
- }
- }
+ st_prepare_vertex_program( st, stvp );
- /* For each vertex program output that doesn't match up to a fragment
- * program input, map the vertex program output to a free slot and
- * free generic attribute.
+ /* We are now up-to-date:
*/
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- if (outputsWritten & (1 << outAttr)) {
- if (xvp->output_to_slot[outAttr] == UNUSED) {
- GLint freeGeneric = _mesa_ffs(~usedGenerics) - 1;
- GLint freeSlot = _mesa_ffs(~usedOutputSlots) - 1;
- usedGenerics |= (1 << freeGeneric);
- usedOutputSlots |= (1 << freeSlot);
- xvp->output_to_slot[outAttr] = freeSlot;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_GENERIC;
- xvp->output_to_semantic_index[outAttr] = freeGeneric;
- }
- }
-
-#if 0 /*debug*/
- printf("vp output_to_slot[%d] = %d\n", outAttr,
- xvp->output_to_slot[outAttr]);
-#endif
+ stvp->lastSerialNo = stvp->serialNo;
+ }
+
+ /* See if we've got a translated vertex program whose outputs match
+ * the fragment program's inputs.
+ */
+ for (vpv = stvp->varients; vpv; vpv = vpv->next) {
+ if (memcmp(&vpv->key, &key, sizeof key) == 0) {
+ break;
}
+ }
- assert(stvp->Base.Base.NumInstructions > 1);
-
- st_translate_vertex_program(st, stvp, xvp->output_to_slot,
- xvp->output_to_semantic_name,
- xvp->output_to_semantic_index);
-
- xvp->vp = stvp;
-
- /* translated VP is up to date now */
- xvp->serialNo = stvp->serialNo;
+ /* No? Perform new translation here. */
+ if (!vpv) {
+ vpv = st_translate_vertex_program(st, stvp, &key);
+ if (!vpv)
+ return NULL;
+
+ vpv->next = stvp->varients;
+ stvp->varients = vpv;
}
- return xvp;
+ return vpv;
}
-void
-st_free_translated_vertex_programs(struct st_context *st,
- struct translated_vertex_program *xvp)
-{
- struct translated_vertex_program *next;
-
- while (xvp) {
- next = xvp->next;
- _mesa_free(xvp);
- xvp = next;
- }
-}
static void *
@@ -328,32 +157,19 @@ get_passthrough_fs(struct st_context *st)
return st->passthrough_fs;
}
-
static void
-update_linkage( struct st_context *st )
+update_fp( struct st_context *st )
{
- struct st_vertex_program *stvp;
struct st_fragment_program *stfp;
- struct translated_vertex_program *xvp;
-
- /* find active shader and params -- Should be covered by
- * ST_NEW_VERTEX_PROGRAM
- */
- assert(st->ctx->VertexProgram._Current);
- stvp = st_vertex_program(st->ctx->VertexProgram._Current);
- assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
assert(st->ctx->FragmentProgram._Current);
stfp = st_fragment_program(st->ctx->FragmentProgram._Current);
assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB);
- xvp = find_translated_vp(st, stvp, stfp);
+ translate_fp(st, stfp);
- st_reference_vertprog(st, &st->vp, stvp);
st_reference_fragprog(st, &st->fp, stfp);
- cso_set_vertex_shader_handle(st->cso_context, stvp->driver_shader);
-
if (st->missing_textures) {
/* use a pass-through frag shader that uses no textures */
void *fs = get_passthrough_fs(st);
@@ -362,16 +178,48 @@ update_linkage( struct st_context *st )
else {
cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);
}
+}
+
+const struct st_tracked_state st_update_fp = {
+ "st_update_fp", /* name */
+ { /* dirty */
+ 0, /* mesa */
+ ST_NEW_FRAGMENT_PROGRAM /* st */
+ },
+ update_fp /* update */
+};
+
+
+
+
+static void
+update_vp( struct st_context *st )
+{
+ struct st_vertex_program *stvp;
+
+ /* find active shader and params -- Should be covered by
+ * ST_NEW_VERTEX_PROGRAM
+ */
+ assert(st->ctx->VertexProgram._Current);
+ stvp = st_vertex_program(st->ctx->VertexProgram._Current);
+ assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
+
+ st->vp_varient = find_translated_vp(st, stvp);
+
+ st_reference_vertprog(st, &st->vp, stvp);
+
+ cso_set_vertex_shader_handle(st->cso_context,
+ st->vp_varient->driver_shader);
- st->vertex_result_to_slot = xvp->output_to_slot;
+ st->vertex_result_to_slot = stvp->result_to_output;
}
-const struct st_tracked_state st_update_shader = {
- "st_update_shader", /* name */
+const struct st_tracked_state st_update_vp = {
+ "st_update_vp", /* name */
{ /* dirty */
0, /* mesa */
- ST_NEW_VERTEX_PROGRAM | ST_NEW_FRAGMENT_PROGRAM /* st */
+ ST_NEW_VERTEX_PROGRAM /* st */
},
- update_linkage /* update */
+ update_vp /* update */
};
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 4d4f97da7ed..0b68447d212 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -32,6 +32,8 @@
*/
+#include "main/macros.h"
+
#include "st_context.h"
#include "st_atom.h"
#include "st_texture.h"
@@ -99,6 +101,12 @@ update_textures(struct st_context *st)
cso_set_sampler_textures(st->cso_context,
st->state.num_textures,
st->state.sampler_texture);
+ if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+ cso_set_vertex_sampler_textures(st->cso_context,
+ MIN2(st->state.num_textures,
+ st->ctx->Const.MaxVertexTextureImageUnits),
+ st->state.sampler_texture);
+ }
}
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 1960d171bf6..1bdeaccda3e 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -169,11 +169,6 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
stfp = (struct st_fragment_program *) p;
stfp->Base.UsesKill = GL_TRUE;
- /* No need to send this incomplete program down to hardware:
- *
- * st_translate_fragment_program(ctx->st, stfp, NULL);
- */
-
return stfp;
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 1d33e81c2c9..03617b7a939 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -60,6 +60,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "tgsi/tgsi_ureg.h"
#include "util/u_tile.h"
#include "util/u_draw_quad.h"
#include "util/u_math.h"
@@ -236,78 +237,41 @@ make_fragment_shader_z(struct st_context *st)
* Create a simple vertex shader that just passes through the
* vertex position and texcoord (and optionally, color).
*/
-static struct st_vertex_program *
-st_make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor)
+static void *
+st_make_passthrough_vertex_shader(struct st_context *st,
+ GLboolean passColor)
{
- GLcontext *ctx = st->ctx;
- struct st_vertex_program *stvp;
- struct gl_program *p;
- GLuint ic = 0;
-
- if (st->drawpix.vert_shaders[passColor])
- return st->drawpix.vert_shaders[passColor];
-
- /*
- * Create shader now
- */
- p = ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
- if (!p)
- return NULL;
-
- if (passColor)
- p->NumInstructions = 4;
- else
- p->NumInstructions = 3;
-
- p->Instructions = _mesa_alloc_instructions(p->NumInstructions);
- if (!p->Instructions) {
- ctx->Driver.DeleteProgram(ctx, p);
- return NULL;
- }
- _mesa_init_instructions(p->Instructions, p->NumInstructions);
- /* MOV result.pos, vertex.pos; */
- p->Instructions[0].Opcode = OPCODE_MOV;
- p->Instructions[0].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[0].DstReg.Index = VERT_RESULT_HPOS;
- p->Instructions[0].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[0].SrcReg[0].Index = VERT_ATTRIB_POS;
- /* MOV result.texcoord0, vertex.texcoord0; */
- p->Instructions[1].Opcode = OPCODE_MOV;
- p->Instructions[1].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[1].DstReg.Index = VERT_RESULT_TEX0;
- p->Instructions[1].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[1].SrcReg[0].Index = VERT_ATTRIB_TEX0;
- ic = 2;
- if (passColor) {
- /* MOV result.color0, vertex.color0; */
- p->Instructions[ic].Opcode = OPCODE_MOV;
- p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[ic].DstReg.Index = VERT_RESULT_COL0;
- p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[ic].SrcReg[0].Index = VERT_ATTRIB_COLOR0;
- ic++;
- }
-
- /* END; */
- p->Instructions[ic].Opcode = OPCODE_END;
- ic++;
-
- assert(ic == p->NumInstructions);
+ if (!st->drawpix.vert_shaders[passColor]) {
+ struct ureg_program *ureg =
+ ureg_create( TGSI_PROCESSOR_VERTEX );
+
+ if (ureg == NULL)
+ return NULL;
+
+ /* MOV result.pos, vertex.pos; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_POSITION, 0 ),
+ ureg_DECL_vs_input( ureg, 0 ));
+
+ /* MOV result.texcoord0, vertex.texcoord0; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_GENERIC, 0 ),
+ ureg_DECL_vs_input( ureg, 1 ));
+
+ if (passColor) {
+ /* MOV result.color0, vertex.color0; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ),
+ ureg_DECL_vs_input( ureg, 2 ));
+ }
- p->InputsRead = VERT_BIT_POS | VERT_BIT_TEX0;
- p->OutputsWritten = ((1 << VERT_RESULT_TEX0) |
- (1 << VERT_RESULT_HPOS));
- if (passColor) {
- p->InputsRead |= VERT_BIT_COLOR0;
- p->OutputsWritten |= (1 << VERT_RESULT_COL0);
+ ureg_END( ureg );
+
+ st->drawpix.vert_shaders[passColor] =
+ ureg_create_shader_and_destroy( ureg, st->pipe );
}
- stvp = (struct st_vertex_program *) p;
- st_translate_vertex_program(st, stvp, NULL, NULL, NULL);
-
- st->drawpix.vert_shaders[passColor] = stvp;
-
- return stvp;
+ return st->drawpix.vert_shaders[passColor];
}
@@ -539,8 +503,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
GLsizei width, GLsizei height,
GLfloat zoomX, GLfloat zoomY,
struct pipe_texture *pt,
- struct st_vertex_program *stvp,
- struct st_fragment_program *stfp,
+ void *driver_vp,
+ void *driver_fp,
const GLfloat *color,
GLboolean invertTex)
{
@@ -575,10 +539,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
}
/* fragment shader state: TEX lookup program */
- cso_set_fragment_shader_handle(cso, stfp->driver_shader);
+ cso_set_fragment_shader_handle(cso, driver_fp);
/* vertex shader state: position + texcoord pass-through */
- cso_set_vertex_shader_handle(cso, stvp->driver_shader);
+ cso_set_vertex_shader_handle(cso, driver_vp);
/* texture sampling state: */
@@ -621,10 +585,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
struct pipe_texture *textures[2];
textures[0] = pt;
textures[1] = st->pixel_xfer.pixelmap_texture;
- pipe->set_sampler_textures(pipe, 2, textures);
+ pipe->set_fragment_sampler_textures(pipe, 2, textures);
}
else {
- pipe->set_sampler_textures(pipe, 1, &pt);
+ pipe->set_fragment_sampler_textures(pipe, 1, &pt);
}
/* Compute window coords (y=0=bottom) with pixel zoom.
@@ -637,8 +601,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
y1 = y + height * ctx->Pixel.ZoomY;
draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex,
- (GLfloat) width / pt->width[0],
- (GLfloat) height / pt->height[0]);
+ (GLfloat) width / pt->width0,
+ (GLfloat) height / pt->height0);
/* restore state */
cso_restore_rasterizer(cso);
@@ -806,7 +770,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels)
{
struct st_fragment_program *stfp;
- struct st_vertex_program *stvp;
+ void *driver_vp;
struct st_context *st = st_context(ctx);
struct pipe_surface *ps;
const GLfloat *color;
@@ -826,13 +790,13 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (format == GL_DEPTH_COMPONENT) {
ps = st->state.framebuffer.zsbuf;
stfp = make_fragment_shader_z(st);
- stvp = st_make_passthrough_vertex_shader(st, GL_TRUE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE);
color = ctx->Current.RasterColor;
}
else {
ps = st->state.framebuffer.cbufs[0];
stfp = combined_drawpix_fragment_program(ctx);
- stvp = st_make_passthrough_vertex_shader(st, GL_FALSE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE);
color = NULL;
}
@@ -843,7 +807,10 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (pt) {
draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2],
width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
- pt, stvp, stfp, color, GL_FALSE);
+ pt,
+ driver_vp,
+ stfp->driver_shader,
+ color, GL_FALSE);
pipe_texture_reference(&pt, NULL);
}
}
@@ -960,7 +927,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *rbRead;
- struct st_vertex_program *stvp;
+ void *driver_vp;
struct st_fragment_program *stfp;
struct pipe_texture *pt;
GLfloat *color;
@@ -1009,14 +976,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
rbRead = st_get_color_read_renderbuffer(ctx);
color = NULL;
stfp = combined_drawpix_fragment_program(ctx);
- stvp = st_make_passthrough_vertex_shader(st, GL_FALSE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE);
}
else {
assert(type == GL_DEPTH);
rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
stfp = make_fragment_shader_z(st);
- stvp = st_make_passthrough_vertex_shader(st, GL_TRUE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE);
}
srcFormat = rbRead->texture->format;
@@ -1148,7 +1115,10 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
/* draw textured quad */
draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2],
width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
- pt, stvp, stfp, color, GL_TRUE);
+ pt,
+ driver_vp,
+ stfp->driver_shader,
+ color, GL_TRUE);
pipe_texture_reference(&pt, NULL);
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 65ce12ccd4f..659a6c91938 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -128,9 +128,9 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
template.target = PIPE_TEXTURE_2D;
template.format = format;
pf_get_block(format, &template.block);
- template.width[0] = width;
- template.height[0] = height;
- template.depth[0] = 1;
+ template.width0 = width;
+ template.height0 = height;
+ template.depth0 = 1;
template.last_level = 0;
template.nr_samples = rb->NumSamples;
if (pf_is_depth_stencil(format)) {
@@ -376,7 +376,7 @@ st_render_texture(GLcontext *ctx,
rb->_BaseFormat = texImage->_BaseFormat;
/*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/
- /*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/
+ /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/
pipe_texture_reference( &strb->texture, pt );
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index b2d5c39a3a0..8c276f8128e 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -138,24 +138,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
case GL_VERTEX_PROGRAM_ARB:
{
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
-
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
- }
-
- if (stvp->draw_shader) {
-#if FEATURE_feedback || FEATURE_drawpix
- /* this would only have been allocated for the RasterPos path */
- draw_delete_vertex_shader(st->draw, stvp->draw_shader);
- stvp->draw_shader = NULL;
-#endif
- }
-
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
+ st_vp_release_varients( st, stvp );
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
@@ -177,8 +160,6 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
_mesa_reference_program(ctx, &prg, NULL);
stfp->bitmap_program = NULL;
}
-
- st_free_translated_vertex_programs(st, stfp->vertex_programs);
}
break;
default:
@@ -219,8 +200,6 @@ static void st_program_string_notify( GLcontext *ctx,
stfp->state.tokens = NULL;
}
- stfp->param_state = stfp->Base.Base.Parameters->StateFlags;
-
if (st->fp == stfp)
st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
}
@@ -229,25 +208,7 @@ static void st_program_string_notify( GLcontext *ctx,
stvp->serialNo++;
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
- }
-
- if (stvp->draw_shader) {
-#if FEATURE_feedback || FEATURE_drawpix
- /* this would only have been allocated for the RasterPos path */
- draw_delete_vertex_shader(st->draw, stvp->draw_shader);
- stvp->draw_shader = NULL;
-#endif
- }
-
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
-
- stvp->param_state = stvp->Base.Base.Parameters->StateFlags;
+ st_vp_release_varients( st, stvp );
if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 772bb3bb69e..103861d6f9c 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -243,7 +243,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
GLint row, col, dy, dstStride;
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- y = strb->texture->height[0] - y - height;
+ y = strb->texture->height0 - y - height;
}
trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture,
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index d4630a514f8..3a2337802fa 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -406,9 +406,9 @@ compress_with_blit(GLcontext * ctx,
templ.target = PIPE_TEXTURE_2D;
templ.format = st_mesa_format_to_pipe_format(mesa_format);
pf_get_block(templ.format, &templ.block);
- templ.width[0] = width;
- templ.height[0] = height;
- templ.depth[0] = 1;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
templ.last_level = 0;
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
src_tex = screen->texture_create(screen, &templ);
@@ -1761,9 +1761,9 @@ st_finalize_texture(GLcontext *ctx,
if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
stObj->pt->format != fmt ||
stObj->pt->last_level < stObj->lastLevel ||
- stObj->pt->width[0] != firstImage->base.Width2 ||
- stObj->pt->height[0] != firstImage->base.Height2 ||
- stObj->pt->depth[0] != firstImage->base.Depth2 ||
+ stObj->pt->width0 != firstImage->base.Width2 ||
+ stObj->pt->height0 != firstImage->base.Height2 ||
+ stObj->pt->depth0 != firstImage->base.Depth2 ||
stObj->pt->block.size != blockSize)
{
pipe_texture_reference(&stObj->pt, NULL);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 18adb35e872..b7607286583 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -127,6 +127,8 @@ struct st_context
struct st_vertex_program *vp; /**< Currently bound vertex program */
struct st_fragment_program *fp; /**< Currently bound fragment program */
+ struct st_vp_varient *vp_varient;
+
struct gl_texture_object *default_texture;
struct {
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index 3009cde9d51..6e699ca5522 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -86,7 +86,8 @@ st_print_current(void)
}
#endif
- tgsi_dump( st->vp->state.tokens, 0 );
+ if (st->vp->varients)
+ tgsi_dump( st->vp->varients[0].state.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 68bc76b5723..e13ae57a0ec 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -573,7 +573,7 @@ st_draw_vbo(GLcontext *ctx,
/* must get these after state validation! */
vp = ctx->st->vp;
- vs = &ctx->st->vp->state;
+ vs = &ctx->st->vp_varient->state;
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index b2d682ef640..d793f820bc3 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -120,10 +120,10 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* must get these after state validation! */
vp = ctx->st->vp;
- vs = &st->vp->state;
+ vs = &st->vp_varient->state;
- if (!st->vp->draw_shader) {
- st->vp->draw_shader = draw_create_vertex_shader(draw, vs);
+ if (!st->vp_varient->draw_shader) {
+ st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs);
}
/*
@@ -136,7 +136,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer);
- draw_bind_vertex_shader(draw, st->vp->draw_shader);
+ draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
set_feedback_vertex_format(ctx);
/* loop over TGSI shader inputs to determine vertex buffer
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 57fe72d76a7..ef3cbc53ee0 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -92,6 +92,10 @@ void st_init_limits(struct st_context *st)
= _min(screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS),
MAX_VERTEX_TEXTURE_IMAGE_UNITS);
+ c->MaxCombinedTextureImageUnits
+ = _min(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SAMPLERS),
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+
c->MaxTextureCoordUnits
= _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS);
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 16ca2771b0f..f8068fa12be 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -38,6 +38,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_gen_mipmap.h"
+#include "util/u_math.h"
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_context.h"
@@ -133,14 +134,14 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcData = (ubyte *) screen->transfer_map(screen, srcTrans);
dstData = (ubyte *) screen->transfer_map(screen, dstTrans);
@@ -149,13 +150,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
dstStride = dstTrans->stride / dstTrans->block.size;
_mesa_generate_mipmap_level(target, datatype, comps,
- 0 /*border*/,
- pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
- srcData,
- srcStride, /* stride in texels */
- pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
- dstData,
- dstStride); /* stride in texels */
+ 0 /*border*/,
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel),
+ u_minify(pt->depth0, srcLevel),
+ srcData,
+ srcStride, /* stride in texels */
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel),
+ u_minify(pt->depth0, dstLevel),
+ dstData,
+ dstStride); /* stride in texels */
screen->transfer_unmap(screen, srcTrans);
screen->transfer_unmap(screen, dstTrans);
@@ -232,9 +237,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
oldTex->target,
oldTex->format,
lastLevel,
- oldTex->width[0],
- oldTex->height[0],
- oldTex->depth[0],
+ oldTex->width0,
+ oldTex->height0,
+ oldTex->depth0,
oldTex->tex_usage);
/* The texture isn't in a "complete" state yet so set the expected
@@ -269,9 +274,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
= _mesa_get_tex_image(ctx, texObj, target, srcLevel);
struct gl_texture_image *dstImage;
struct st_texture_image *stImage;
- uint dstWidth = pt->width[dstLevel];
- uint dstHeight = pt->height[dstLevel];
- uint dstDepth = pt->depth[dstLevel];
+ uint dstWidth = u_minify(pt->width0, dstLevel);
+ uint dstHeight = u_minify(pt->height0, dstLevel);
+ uint dstDepth = u_minify(pt->depth0, dstLevel);
uint border = srcImage->Border;
dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel);
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 3d6c2158191..5e8e61135e6 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -676,6 +676,31 @@ emit_inverted_wpos( struct st_translate *t,
/**
+ * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back.
+ * TGSI uses +1 for front, -1 for back.
+ * This function converts the TGSI value to the GL value. Simply clamping/
+ * saturating the value to [0,1] does the job.
+ */
+static void
+emit_face_var( struct st_translate *t,
+ const struct gl_program *program )
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_dst face_temp = ureg_DECL_temporary( ureg );
+ struct ureg_src face_input = t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]];
+
+ /* MOV_SAT face_temp, input[face]
+ */
+ face_temp = ureg_saturate( face_temp );
+ ureg_MOV( ureg, face_temp, face_input );
+
+ /* Use face_temp as face input from here on:
+ */
+ t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]] = ureg_src(face_temp);
+}
+
+
+/**
* Translate Mesa program to TGSI format.
* \param program the program to translate
* \param numInputs number of input registers used
@@ -704,12 +729,10 @@ st_translate_mesa_program(
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
- const GLbitfield inputFlags[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputSemanticName[],
- const ubyte outputSemanticIndex[],
- const GLbitfield outputFlags[] )
+ const ubyte outputSemanticIndex[] )
{
struct st_translate translate, *t;
struct ureg_program *ureg;
@@ -748,6 +771,10 @@ st_translate_mesa_program(
emit_inverted_wpos( t, program );
}
+ if (program->InputsRead & FRAG_BIT_FACE) {
+ emit_face_var( t, program );
+ }
+
/*
* Declare output attributes.
*/
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index c0d1ff59e1f..dc0362fe790 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -49,12 +49,10 @@ st_translate_mesa_program(
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
- const GLbitfield inputFlags[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputSemanticName[],
- const ubyte outputSemanticIndex[],
- const GLbitfield outputFlags[] );
+ const ubyte outputSemanticIndex[] );
void
st_free_tokens(const struct tgsi_token *tokens);
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 190b6a5526d..d66f45d13ea 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -49,6 +49,36 @@
#include "st_mesa_to_tgsi.h"
#include "cso_cache/cso_context.h"
+ /* Clean out any old compilations:
+ */
+void
+st_vp_release_varients( struct st_context *st,
+ struct st_vertex_program *stvp )
+{
+ struct st_vp_varient *vpv;
+
+ for (vpv = stvp->varients; vpv; ) {
+ struct st_vp_varient *next = vpv->next;
+
+ if (vpv->driver_shader)
+ cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
+
+ if (vpv->draw_shader)
+ draw_delete_vertex_shader( st->draw, vpv->draw_shader );
+
+ if (vpv->state.tokens)
+ st_free_tokens(vpv->state.tokens);
+
+ FREE( vpv );
+
+ vpv = next;
+ }
+
+ stvp->varients = NULL;
+}
+
+
+
/**
* Translate a Mesa vertex shader into a TGSI shader.
@@ -58,31 +88,13 @@
* \return pointer to cached pipe_shader object.
*/
void
-st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp,
- const GLuint outputMapping[],
- const ubyte *outputSemanticName,
- const ubyte *outputSemanticIndex)
+st_prepare_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp)
{
- struct pipe_context *pipe = st->pipe;
- GLuint defaultOutputMapping[VERT_RESULT_MAX];
- GLuint attr, i;
- GLuint num_generic = 0;
-
- ubyte vs_input_semantic_name[PIPE_MAX_SHADER_INPUTS];
- ubyte vs_input_semantic_index[PIPE_MAX_SHADER_INPUTS];
- uint vs_num_inputs = 0;
-
- ubyte vs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
- ubyte vs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
- uint vs_num_outputs = 0;
-
- GLbitfield input_flags[MAX_PROGRAM_INPUTS];
- GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
+ GLuint attr;
- /*memset(&vs, 0, sizeof(vs));*/
- memset(input_flags, 0, sizeof(input_flags));
- memset(output_flags, 0, sizeof(output_flags));
+ stvp->num_inputs = 0;
+ stvp->num_outputs = 0;
if (stvp->Base.IsPositionInvariant)
_mesa_insert_mvp_code(st->ctx, &stvp->Base);
@@ -93,162 +105,56 @@ st_translate_vertex_program(struct st_context *st,
*/
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
if (stvp->Base.Base.InputsRead & (1 << attr)) {
- const GLuint slot = vs_num_inputs;
-
- vs_num_inputs++;
-
- stvp->input_to_index[attr] = slot;
- stvp->index_to_input[slot] = attr;
-
- switch (attr) {
- case VERT_ATTRIB_POS:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_WEIGHT:
- /* fall-through */
- case VERT_ATTRIB_NORMAL:
- /* just label as a generic */
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_COLOR0:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_COLOR1:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_input_semantic_index[slot] = 1;
- break;
- case VERT_ATTRIB_FOG:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_POINT_SIZE:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_TEX0:
- case VERT_ATTRIB_TEX1:
- case VERT_ATTRIB_TEX2:
- case VERT_ATTRIB_TEX3:
- case VERT_ATTRIB_TEX4:
- case VERT_ATTRIB_TEX5:
- case VERT_ATTRIB_TEX6:
- case VERT_ATTRIB_TEX7:
- assert(slot < Elements(vs_input_semantic_name));
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = num_generic++;
- break;
- case VERT_ATTRIB_GENERIC0:
- case VERT_ATTRIB_GENERIC1:
- case VERT_ATTRIB_GENERIC2:
- case VERT_ATTRIB_GENERIC3:
- case VERT_ATTRIB_GENERIC4:
- case VERT_ATTRIB_GENERIC5:
- case VERT_ATTRIB_GENERIC6:
- case VERT_ATTRIB_GENERIC7:
- case VERT_ATTRIB_GENERIC8:
- case VERT_ATTRIB_GENERIC9:
- case VERT_ATTRIB_GENERIC10:
- case VERT_ATTRIB_GENERIC11:
- case VERT_ATTRIB_GENERIC12:
- case VERT_ATTRIB_GENERIC13:
- case VERT_ATTRIB_GENERIC14:
- case VERT_ATTRIB_GENERIC15:
- assert(attr < VERT_ATTRIB_MAX);
- assert(slot < Elements(vs_input_semantic_name));
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = num_generic++;
- break;
- default:
- assert(0);
- }
-
- input_flags[slot] = stvp->Base.Base.InputFlags[attr];
+ stvp->input_to_index[attr] = stvp->num_inputs;
+ stvp->index_to_input[stvp->num_inputs] = attr;
+ stvp->num_inputs++;
}
}
-#if 0
- if (outputMapping && outputSemanticName) {
- printf("VERT_RESULT written out_slot semantic_name semantic_index\n");
- for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- printf(" %-2d %c %3d %2d %2d\n",
- attr,
- ((stvp->Base.Base.OutputsWritten & (1 << attr)) ? 'Y' : ' '),
- outputMapping[attr],
- outputSemanticName[attr],
- outputSemanticIndex[attr]);
- }
- }
-#endif
-
- /* initialize output semantics to defaults */
- for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
- assert(i < Elements(vs_output_semantic_name));
- vs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
- vs_output_semantic_index[i] = 0;
- output_flags[i] = 0x0;
- }
-
- num_generic = 0;
- /*
- * Determine number of outputs, the (default) output register
- * mapping and the semantic information for each output.
+ /* Compute mapping of vertex program outputs to slots.
*/
for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- if (stvp->Base.Base.OutputsWritten & (1 << attr)) {
- GLuint slot;
-
- /* XXX
- * Pass in the fragment program's input's semantic info.
- * Use the generic semantic indexes from there, instead of
- * guessing below.
- */
-
- if (outputMapping) {
- slot = outputMapping[attr];
- assert(slot != ~0);
- }
- else {
- slot = vs_num_outputs;
- vs_num_outputs++;
- defaultOutputMapping[attr] = slot;
- }
+ if ((stvp->Base.Base.OutputsWritten & (1 << attr)) == 0) {
+ stvp->result_to_output[attr] = ~0;
+ }
+ else {
+ unsigned slot = stvp->num_outputs++;
+
+ stvp->result_to_output[attr] = slot;
switch (attr) {
case VERT_RESULT_HPOS:
- assert(slot == 0);
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_COL0:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_COL1:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_output_semantic_index[slot] = 1;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ stvp->output_semantic_index[slot] = 1;
break;
case VERT_RESULT_BFC0:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_BFC1:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
- vs_output_semantic_index[slot] = 1;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+ stvp->output_semantic_index[slot] = 1;
break;
case VERT_RESULT_FOGC:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_PSIZ:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_EDGE:
assert(0);
break;
+
case VERT_RESULT_TEX0:
case VERT_RESULT_TEX1:
case VERT_RESULT_TEX2:
@@ -257,92 +163,50 @@ st_translate_vertex_program(struct st_context *st,
case VERT_RESULT_TEX5:
case VERT_RESULT_TEX6:
case VERT_RESULT_TEX7:
- /* fall-through */
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stvp->output_semantic_index[slot] = attr - VERT_RESULT_TEX0;
+ break;
+
case VERT_RESULT_VAR0:
- /* fall-through */
default:
- assert(slot < Elements(vs_output_semantic_name));
- if (outputSemanticName) {
- /* use provided semantic into */
- assert(outputSemanticName[attr] != TGSI_SEMANTIC_COUNT);
- vs_output_semantic_name[slot] = outputSemanticName[attr];
- vs_output_semantic_index[slot] = outputSemanticIndex[attr];
- }
- else {
- /* use default semantic info */
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_output_semantic_index[slot] = num_generic++;
- }
+ assert(attr < VERT_RESULT_MAX);
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stvp->output_semantic_index[slot] = (FRAG_ATTRIB_VAR0 -
+ FRAG_ATTRIB_TEX0 +
+ attr -
+ VERT_RESULT_VAR0);
+ break;
}
-
- assert(slot < Elements(output_flags));
- output_flags[slot] = stvp->Base.Base.OutputFlags[attr];
}
}
+}
- if (outputMapping) {
- /* find max output slot referenced to compute vs_num_outputs */
- GLuint maxSlot = 0;
- for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot)
- maxSlot = outputMapping[attr];
- }
- vs_num_outputs = maxSlot + 1;
- }
- else {
- outputMapping = defaultOutputMapping;
- }
-
-#if 0 /* debug */
- {
- GLuint i;
- printf("outputMapping? %d\n", outputMapping ? 1 : 0);
- if (outputMapping) {
- printf("attr -> slot\n");
- for (i = 0; i < 16; i++) {
- printf(" %2d %3d\n", i, outputMapping[i]);
- }
- }
- printf("slot sem_name sem_index\n");
- for (i = 0; i < vs_num_outputs; i++) {
- printf(" %2d %d %d\n",
- i,
- vs_output_semantic_name[i],
- vs_output_semantic_index[i]);
- }
- }
-#endif
- /* free old shader state, if any */
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
- }
+struct st_vp_varient *
+st_translate_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_varient_key *key)
+{
+ struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
+ struct pipe_context *pipe = st->pipe;
- stvp->state.tokens =
+ vpv->state.tokens =
st_translate_mesa_program(st->ctx,
TGSI_PROCESSOR_VERTEX,
&stvp->Base.Base,
/* inputs */
- vs_num_inputs,
+ stvp->num_inputs,
stvp->input_to_index,
- vs_input_semantic_name,
- vs_input_semantic_index,
+ NULL, /* input semantic name */
+ NULL, /* input semantic index */
NULL,
- input_flags,
/* outputs */
- vs_num_outputs,
- outputMapping,
- vs_output_semantic_name,
- vs_output_semantic_index,
- output_flags );
+ stvp->num_outputs,
+ stvp->result_to_output,
+ stvp->output_semantic_name,
+ stvp->output_semantic_index );
- stvp->num_inputs = vs_num_inputs;
- stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state);
+ vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->state);
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stvp->Base.Base);
@@ -350,9 +214,11 @@ st_translate_vertex_program(struct st_context *st,
}
if (ST_DEBUG & DEBUG_TGSI) {
- tgsi_dump( stvp->state.tokens, 0 );
+ tgsi_dump( vpv->state.tokens, 0 );
debug_printf("\n");
}
+
+ return vpv;
}
@@ -375,7 +241,6 @@ st_translate_fragment_program(struct st_context *st,
GLuint attr;
const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
GLuint vslot = 0;
- GLuint num_generic = 0;
uint fs_num_inputs = 0;
@@ -383,13 +248,6 @@ st_translate_fragment_program(struct st_context *st,
ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
uint fs_num_outputs = 0;
- GLbitfield input_flags[MAX_PROGRAM_INPUTS];
- GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
-
- /*memset(&fs, 0, sizeof(fs));*/
- memset(input_flags, 0, sizeof(input_flags));
- memset(output_flags, 0, sizeof(output_flags));
-
/* which vertex output goes to the first fragment input: */
if (inputsRead & FRAG_BIT_WPOS)
vslot = 0;
@@ -432,14 +290,25 @@ st_translate_fragment_program(struct st_context *st,
break;
case FRAG_ATTRIB_FACE:
stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
- stfp->input_semantic_index[slot] = num_generic++;
+ stfp->input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
break;
- case FRAG_ATTRIB_PNTC:
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
+
+ /* In most cases, there is nothing special about these
+ * inputs, so adopt a convention to use the generic
+ * semantic name and the mesa FRAG_ATTRIB_ number as the
+ * index.
+ *
+ * All that is required is that the vertex shader labels
+ * its own outputs similarly, and that the vertex shader
+ * generates at least every output required by the
+ * fragment shader plus fixed-function hardware (such as
+ * BFC).
+ *
+ * There is no requirement that semantic indexes start at
+ * zero or be restricted to a particular range -- nobody
+ * should be building tables based on semantic index.
+ */
case FRAG_ATTRIB_TEX0:
case FRAG_ATTRIB_TEX1:
case FRAG_ATTRIB_TEX2:
@@ -448,19 +317,18 @@ st_translate_fragment_program(struct st_context *st,
case FRAG_ATTRIB_TEX5:
case FRAG_ATTRIB_TEX6:
case FRAG_ATTRIB_TEX7:
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
+ case FRAG_ATTRIB_PNTC:
case FRAG_ATTRIB_VAR0:
- /* fall-through */
default:
+ /* Actually, let's try and zero-base this just for
+ * readability of the generated TGSI.
+ */
+ assert(attr >= FRAG_ATTRIB_TEX0);
+ stfp->input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ break;
}
-
- input_flags[slot] = stfp->Base.Base.InputFlags[attr];
}
}
@@ -498,8 +366,6 @@ st_translate_fragment_program(struct st_context *st,
break;
}
- output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr];
-
fs_num_outputs++;
}
}
@@ -518,13 +384,11 @@ st_translate_fragment_program(struct st_context *st,
stfp->input_semantic_name,
stfp->input_semantic_index,
interpMode,
- input_flags,
/* outputs */
fs_num_outputs,
outputMapping,
fs_output_semantic_name,
- fs_output_semantic_index,
- output_flags );
+ fs_output_semantic_index );
stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state);
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index e2e5eddef22..88aadbd7510 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -64,41 +64,70 @@ struct st_fragment_program
struct pipe_shader_state state;
void *driver_shader;
- GLuint param_state;
-
- /** List of vertex programs which have been translated such that their
- * outputs match this fragment program's inputs.
- */
- struct translated_vertex_program *vertex_programs;
-
/** Program prefixed with glBitmap prologue */
struct st_fragment_program *bitmap_program;
uint bitmap_sampler;
};
+
+struct st_vp_varient_key
+{
+ char dummy; /* currently unused */
+};
+
+
+/**
+ * This represents a vertex program, especially translated to match
+ * the inputs of a particular fragment shader.
+ */
+struct st_vp_varient
+{
+ /* Parameters which generated this translated version of a vertex
+ * shader:
+ */
+ struct st_vp_varient_key key;
+
+ /** TGSI tokens -- why?
+ */
+ struct pipe_shader_state state;
+
+ /** Driver's compiled shader */
+ void *driver_shader;
+
+ /** For using our private draw module (glRasterPos) */
+ struct draw_vertex_shader *draw_shader;
+
+ /** Next in linked list */
+ struct st_vp_varient *next;
+};
+
+
+
+
/**
* Derived from Mesa gl_fragment_program:
*/
struct st_vertex_program
{
struct gl_vertex_program Base; /**< The Mesa vertex program */
- GLuint serialNo;
+ GLuint serialNo, lastSerialNo;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
GLuint input_to_index[VERT_ATTRIB_MAX];
/** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
-
GLuint num_inputs;
- struct pipe_shader_state state;
- void *driver_shader;
+ /** Maps VERT_RESULT_x to slot */
+ GLuint result_to_output[VERT_RESULT_MAX];
+ ubyte output_semantic_name[VERT_RESULT_MAX];
+ ubyte output_semantic_index[VERT_RESULT_MAX];
+ GLuint num_outputs;
- /** For using our private draw module (glRasterPos) */
- struct draw_vertex_shader *draw_shader;
-
- GLuint param_state;
+ /** List of translated varients of this vertex program.
+ */
+ struct st_vp_varient *varients;
};
@@ -143,13 +172,21 @@ st_translate_fragment_program(struct st_context *st,
const GLuint inputMapping[]);
+/* Called after program string change, discard all previous
+ * compilation results.
+ */
extern void
+st_prepare_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp);
+
+extern struct st_vp_varient *
st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *vp,
- const GLuint vert_output_to_slot[],
- const ubyte *fs_input_semantic_name,
- const ubyte *fs_input_semantic_index);
+ struct st_vertex_program *stvp,
+ const struct st_vp_varient_key *key);
+void
+st_vp_release_varients( struct st_context *st,
+ struct st_vertex_program *stvp );
extern void
st_print_shaders(GLcontext *ctx);
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 10f13512830..dbccee86c1c 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -44,6 +44,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_rect.h"
+#include "util/u_math.h"
#define DBG if(0) printf
@@ -100,9 +101,9 @@ st_texture_create(struct st_context *st,
pt.target = target;
pt.format = format;
pt.last_level = last_level;
- pt.width[0] = width0;
- pt.height[0] = height0;
- pt.depth[0] = depth0;
+ pt.width0 = width0;
+ pt.height0 = height0;
+ pt.depth0 = depth0;
pf_get_block(format, &pt.block);
pt.tex_usage = usage;
@@ -135,9 +136,9 @@ st_texture_match_image(const struct pipe_texture *pt,
/* Test if this image's size matches what's expected in the
* established texture.
*/
- if (image->Width != pt->width[level] ||
- image->Height != pt->height[level] ||
- image->Depth != pt->depth[level])
+ if (image->Width != u_minify(pt->width0, level) ||
+ image->Height != u_minify(pt->height0, level) ||
+ image->Depth != u_minify(pt->depth0, level))
return GL_FALSE;
return GL_TRUE;
@@ -265,7 +266,7 @@ st_texture_image_data(struct st_context *st,
{
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- GLuint depth = dst->depth[level];
+ GLuint depth = u_minify(dst->depth0, level);
GLuint i;
const GLubyte *srcUB = src;
struct pipe_transfer *dst_transfer;
@@ -275,15 +276,16 @@ st_texture_image_data(struct st_context *st,
for (i = 0; i < depth; i++) {
dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i,
PIPE_TRANSFER_WRITE, 0, 0,
- dst->width[level],
- dst->height[level]);
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level));
st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
srcUB,
src_row_stride,
0, 0, /* source x, y */
- dst->width[level], dst->height[level]); /* width, height */
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level)); /* width, height */
screen->tex_transfer_destroy(dst_transfer);
@@ -301,9 +303,9 @@ st_texture_image_copy(struct pipe_context *pipe,
GLuint face)
{
struct pipe_screen *screen = pipe->screen;
- GLuint width = dst->width[dstLevel];
- GLuint height = dst->height[dstLevel];
- GLuint depth = dst->depth[dstLevel];
+ GLuint width = u_minify(dst->width0, dstLevel);
+ GLuint height = u_minify(dst->height0, dstLevel);
+ GLuint depth = u_minify(dst->depth0, dstLevel);
struct pipe_surface *src_surface;
struct pipe_surface *dst_surface;
GLuint i;
@@ -313,13 +315,13 @@ st_texture_image_copy(struct pipe_context *pipe,
/* find src texture level of needed size */
for (srcLevel = 0; srcLevel <= src->last_level; srcLevel++) {
- if (src->width[srcLevel] == width &&
- src->height[srcLevel] == height) {
+ if (u_minify(src->width0, srcLevel) == width &&
+ u_minify(src->height0, srcLevel) == height) {
break;
}
}
- assert(src->width[srcLevel] == width);
- assert(src->height[srcLevel] == height);
+ assert(u_minify(src->width0, srcLevel) == width);
+ assert(u_minify(src->height0, srcLevel) == height);
#if 0
{
diff --git a/windows/VC6/progs/glut/glut.dsp b/windows/VC6/progs/glut/glut.dsp
deleted file mode 100644
index 0a67689d786..00000000000
--- a/windows/VC6/progs/glut/glut.dsp
+++ /dev/null
@@ -1,333 +0,0 @@
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