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-rw-r--r--src/gallium/drivers/softpipe/sp_prim_setup.c1
-rw-r--r--src/gallium/drivers/softpipe/sp_prim_vbuf.c28
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c26
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.h10
4 files changed, 30 insertions, 35 deletions
diff --git a/src/gallium/drivers/softpipe/sp_prim_setup.c b/src/gallium/drivers/softpipe/sp_prim_setup.c
index 6fe463b74c7..0ddb06764af 100644
--- a/src/gallium/drivers/softpipe/sp_prim_setup.c
+++ b/src/gallium/drivers/softpipe/sp_prim_setup.c
@@ -71,7 +71,6 @@ do_tri(struct draw_stage *stage, struct prim_header *prim)
struct setup_stage *setup = setup_stage( stage );
setup_tri( setup->setup,
- prim->det,
prim->v[0]->data,
prim->v[1]->data,
prim->v[2]->data );
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index 74cd675908c..4fed19ecb6d 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -119,25 +119,6 @@ sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
}
-/**
- * Recalculate prim's determinant. This is needed as we don't have
- * get this information through the vbuf_render interface & we must
- * calculate it here.
- */
-static float
-calc_det( const float (*v0)[4],
- const float (*v1)[4],
- const float (*v2)[4] )
-{
- /* edge vectors e = v0 - v2, f = v1 - v2 */
- const float ex = v0[0][0] - v2[0][0];
- const float ey = v0[0][1] - v2[0][1];
- const float fx = v1[0][0] - v2[0][0];
- const float fy = v1[0][1] - v2[0][1];
-
- /* det = cross(e,f).z */
- return ex * fy - ey * fx;
-}
static void
@@ -169,7 +150,6 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr_indices)
indices[i+j] * vertex_size);
setup_tri( setup_ctx,
- calc_det(v[0], v[1], v[2]),
v[0],
v[1],
v[2]);
@@ -254,7 +234,6 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
v[1] = VERTEX(i + 1);
v[2] = VERTEX(i + 2);
setup_tri( setup_ctx,
- calc_det(v[0], v[1], v[2]),
v[0],
v[1],
v[2] );
@@ -267,7 +246,6 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
v[1] = VERTEX(i - 1);
v[2] = VERTEX(i);
setup_tri( setup_ctx,
- calc_det(v[0], v[1], v[2]),
v[0],
v[1],
v[2] );
@@ -280,7 +258,6 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
v[1] = VERTEX(i - 1);
v[2] = VERTEX(i);
setup_tri( setup_ctx,
- calc_det(v[0], v[1], v[2]),
v[0],
v[1],
v[2] );
@@ -293,7 +270,6 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
v[1] = VERTEX(i + 1);
v[2] = VERTEX(i + 2);
setup_tri( setup_ctx,
- calc_det(v[0], v[1], v[2]),
v[0],
v[1],
v[2] );
@@ -302,7 +278,6 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
v[1] = VERTEX(i + 2);
v[2] = VERTEX(i + 3);
setup_tri( setup_ctx,
- calc_det(v[0], v[1], v[2]),
v[0],
v[1],
v[2] );
@@ -315,7 +290,6 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
v[1] = VERTEX(i);
v[2] = VERTEX(i + 1);
setup_tri( setup_ctx,
- calc_det(v[0], v[1], v[2]),
v[0],
v[1],
v[2] );
@@ -324,7 +298,6 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
v[1] = VERTEX(i + 1);
v[2] = VERTEX(i - 1);
setup_tri( setup_ctx,
- calc_det(v[0], v[1], v[2]),
v[0],
v[1],
v[2] );
@@ -337,7 +310,6 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
v[1] = VERTEX(i - 1);
v[2] = VERTEX(i);
setup_tri( setup_ctx,
- calc_det(v[0], v[1], v[2]),
v[0],
v[1],
v[2] );
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index 5a307888504..0164d0588d6 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -696,14 +696,36 @@ static void subtriangle( struct setup_context *setup,
/**
+ * Recalculate prim's determinant. This is needed as we don't have
+ * get this information through the vbuf_render interface & we must
+ * calculate it here.
+ */
+static float
+calc_det( const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v2)[4] )
+{
+ /* edge vectors e = v0 - v2, f = v1 - v2 */
+ const float ex = v0[0][0] - v2[0][0];
+ const float ey = v0[0][1] - v2[0][1];
+ const float fx = v1[0][0] - v2[0][0];
+ const float fy = v1[0][1] - v2[0][1];
+
+ /* det = cross(e,f).z */
+ return ex * fy - ey * fx;
+}
+
+
+/**
* Do setup for triangle rasterization, then render the triangle.
*/
void setup_tri( struct setup_context *setup,
- float det,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4] )
{
+ float det = calc_det(v0, v1, v2);
+
/*
debug_printf("%s\n", __FUNCTION__ );
*/
@@ -713,6 +735,8 @@ void setup_tri( struct setup_context *setup,
setup->numFragsWritten = 0;
#endif
+
+
if (cull_tri( setup, det ))
return;
diff --git a/src/gallium/drivers/softpipe/sp_setup.h b/src/gallium/drivers/softpipe/sp_setup.h
index 3133fc2a3d5..d54f3344288 100644
--- a/src/gallium/drivers/softpipe/sp_setup.h
+++ b/src/gallium/drivers/softpipe/sp_setup.h
@@ -30,11 +30,11 @@
struct setup_context;
struct softpipe_context;
-void setup_tri( struct setup_context *setup,
- float det,
- const float (*v0)[4],
- const float (*v1)[4],
- const float (*v2)[4] );
+void
+setup_tri( struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v2)[4] );
void
setup_line(struct setup_context *setup,