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-rw-r--r--src/mesa/shader/slang/slang_codegen.c62
1 files changed, 56 insertions, 6 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 14fa38c3cda..af45dfb2e88 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -924,6 +924,30 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper,
}
+/**
+ * Recursively traverse 'oper', replacing occurances of 'oldScope' with
+ * 'newScope' in the oper->locals->outer_scope filed.
+ *
+ * This is used after function inlining to update the scoping of
+ * the newly copied/inlined code so that vars are found in the new,
+ * inlined scope and not in the original function code.
+ */
+static void
+slang_replace_scope(slang_operation *oper,
+ slang_variable_scope *oldScope,
+ slang_variable_scope *newScope)
+{
+ GLuint i;
+ if (oper->locals != newScope &&
+ oper->locals->outer_scope == oldScope) {
+ oper->locals->outer_scope = newScope;
+ }
+ for (i = 0; i < oper->num_children; i++) {
+ slang_replace_scope(&oper->children[i], oldScope, newScope);
+ }
+}
+
+
/**
* Produce inline code for a call to an assembly instruction.
@@ -985,6 +1009,13 @@ slang_inline_asm_function(slang_assemble_ctx *A,
_slang_free(substOld);
_slang_free(substNew);
+#if 0
+ printf("+++++++++++++ inlined asm function %s +++++++++++++\n",
+ (char *) fun->header.a_name);
+ slang_print_tree(inlined, 3);
+ printf("+++++++++++++++++++++++++++++++++++++++++++++++++++\n");
+#endif
+
return inlined;
}
@@ -1012,6 +1043,7 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun,
slang_operation **substNew;
GLuint substCount, numCopyIn, i;
slang_function *prevFunction;
+ slang_variable_scope *newScope = NULL;
/* save / push */
prevFunction = A->CurFunction;
@@ -1029,7 +1061,7 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun,
_slang_alloc(totalArgs * sizeof(slang_operation *));
#if 0
- printf("Inline call to %s (total vars=%d nparams=%d)\n",
+ printf("\nInline call to %s (total vars=%d nparams=%d)\n",
(char *) fun->header.a_name,
fun->parameters->num_variables, numArgs);
#endif
@@ -1179,9 +1211,7 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun,
slang_operation *decl = slang_operation_insert(&inlined->num_children,
&inlined->children,
numCopyIn);
- /*
- printf("COPY_IN %s from expr\n", (char*)p->a_name);
- */
+
decl->type = SLANG_OPER_VARIABLE_DECL;
assert(decl->locals);
decl->locals->outer_scope = inlined->locals;
@@ -1192,6 +1222,15 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun,
/* child[0] is the var's initializer */
slang_operation_copy(&decl->children[0], args + i);
+ /* add parameter 'p' to the local variable scope here */
+ {
+ slang_variable *pCopy = slang_variable_scope_grow(inlined->locals);
+ pCopy->type = p->type;
+ pCopy->a_name = p->a_name;
+ pCopy->array_len = p->array_len;
+ }
+
+ newScope = inlined->locals;
numCopyIn++;
}
}
@@ -1231,8 +1270,15 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun,
_slang_free(substOld);
_slang_free(substNew);
+ /* Update scoping to use the new local vars instead of the
+ * original function's vars. This is especially important
+ * for nested inlining.
+ */
+ if (newScope)
+ slang_replace_scope(inlined, fun->parameters, newScope);
+
#if 0
- printf("Done Inline call to %s (total vars=%d nparams=%d)\n",
+ printf("Done Inline call to %s (total vars=%d nparams=%d)\n\n",
(char *) fun->header.a_name,
fun->parameters->num_variables, numArgs);
slang_print_tree(top, 0);
@@ -2063,7 +2109,11 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var)
n = new_node0(IR_VAR_DECL);
if (n) {
_slang_attach_storage(n, var);
-
+#if 0
+ printf("%s var %p %s store=%p\n",
+ __FUNCTION__, (void *) var, (char *) var->a_name,
+ (void *) n->Store);
+#endif
assert(var->aux);
assert(n->Store == var->aux);
assert(n->Store);