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-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.c3
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.h1
2 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c
index eb313e430d6..6210ebdb3ad 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c
@@ -191,6 +191,9 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Interp.CylindricalWrap;
info->num_inputs++;
+ if (fulldecl->Interp.Location == TGSI_INTERPOLATE_LOC_CENTROID)
+ info->uses_centroid = TRUE;
+
if (semName == TGSI_SEMANTIC_PRIMID)
info->uses_primid = TRUE;
else if (procType == TGSI_PROCESSOR_FRAGMENT) {
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.h b/src/gallium/auxiliary/tgsi/tgsi_scan.h
index 375f75a3b98..bacb4aba242 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.h
@@ -72,6 +72,7 @@ struct tgsi_shader_info
boolean writes_stencil; /**< does fragment shader write stencil value? */
boolean writes_edgeflag; /**< vertex shader outputs edgeflag */
boolean uses_kill; /**< KILL or KILL_IF instruction used? */
+ boolean uses_centroid;
boolean uses_instanceid;
boolean uses_vertexid;
boolean uses_vertexid_nobase;