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-rw-r--r--README.intel-vulkan.txt129
-rw-r--r--configure.ac14
-rw-r--r--include/vulkan/vk_ext_khr_device_swapchain.h210
-rw-r--r--include/vulkan/vk_ext_khr_swapchain.h153
-rw-r--r--include/vulkan/vk_platform.h90
-rw-r--r--include/vulkan/vulkan.h3034
-rw-r--r--include/vulkan/vulkan_intel.h61
-rw-r--r--src/Makefile.am4
-rw-r--r--src/glsl/.gitignore1
-rw-r--r--src/glsl/Makefile.am12
-rw-r--r--src/glsl/Makefile.sources6
-rw-r--r--src/glsl/ast_to_hir.cpp1
-rw-r--r--src/glsl/glsl_parser_extras.cpp2
-rw-r--r--src/glsl/ir_clone.cpp1
-rw-r--r--src/glsl/link_uniform_initializers.cpp1
-rw-r--r--src/glsl/nir/glsl_to_nir.cpp11
-rw-r--r--src/glsl/nir/glsl_types.cpp192
-rw-r--r--src/glsl/nir/glsl_types.h36
-rw-r--r--src/glsl/nir/nir.c8
-rw-r--r--src/glsl/nir/nir.h61
-rw-r--r--src/glsl/nir/nir_builder.h31
-rw-r--r--src/glsl/nir/nir_clone.c5
-rw-r--r--src/glsl/nir/nir_gather_info.c108
-rw-r--r--src/glsl/nir/nir_instr_set.c13
-rw-r--r--src/glsl/nir/nir_intrinsics.h27
-rw-r--r--src/glsl/nir/nir_lower_samplers.c15
-rw-r--r--src/glsl/nir/nir_lower_samplers.cpp248
-rw-r--r--src/glsl/nir/nir_opt_algebraic.py1
-rw-r--r--src/glsl/nir/nir_print.c14
-rw-r--r--src/glsl/nir/nir_spirv.h47
-rw-r--r--src/glsl/nir/nir_types.cpp135
-rw-r--r--src/glsl/nir/nir_types.h38
-rw-r--r--src/glsl/nir/spirv.h867
-rw-r--r--src/glsl/nir/spirv2nir.c55
-rw-r--r--src/glsl/nir/spirv_glsl450.h127
-rw-r--r--src/glsl/nir/spirv_glsl450_to_nir.c176
-rw-r--r--src/glsl/nir/spirv_to_nir.c3800
-rw-r--r--src/glsl/nir/spirv_to_nir_private.h249
-rw-r--r--src/glsl/standalone_scaffolding.cpp6
-rw-r--r--src/mesa/drivers/dri/i965/Makefile.sources1
-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_compiler.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_device_info.c12
-rw-r--r--src/mesa/drivers/dri/i965/brw_device_info.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c29
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp73
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_generator.cpp20
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_nir.cpp30
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp12
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_surface_formats.c22
-rw-r--r--src/mesa/drivers/dri/i965/brw_surface_formats.h41
-rw-r--r--src/mesa/drivers/dri/i965/brw_util.c28
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_generator.cpp18
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_nir.cpp31
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp8
-rw-r--r--src/mesa/main/mtypes.h5
-rw-r--r--src/mesa/program/ir_to_mesa.cpp2
-rw-r--r--src/mesa/program/prog_to_nir.c1
-rw-r--r--src/util/list.h22
-rw-r--r--src/vulkan/.gitignore8
-rw-r--r--src/vulkan/Makefile.am169
-rw-r--r--src/vulkan/anv_allocator.c837
-rw-r--r--src/vulkan/anv_aub.h153
-rw-r--r--src/vulkan/anv_batch_chain.c1008
-rw-r--r--src/vulkan/anv_cmd_buffer.c958
-rw-r--r--src/vulkan/anv_descriptor_set.c503
-rw-r--r--src/vulkan/anv_device.c1541
-rw-r--r--src/vulkan/anv_dump.c210
-rw-r--r--src/vulkan/anv_entrypoints_gen.py319
-rw-r--r--src/vulkan/anv_formats.c484
-rw-r--r--src/vulkan/anv_gem.c279
-rw-r--r--src/vulkan/anv_gem_stubs.c136
-rw-r--r--src/vulkan/anv_gen_macros.h146
-rw-r--r--src/vulkan/anv_icd.json.in8
-rw-r--r--src/vulkan/anv_image.c706
-rw-r--r--src/vulkan/anv_intel.c109
-rw-r--r--src/vulkan/anv_meta.c1380
-rw-r--r--src/vulkan/anv_meta.h58
-rw-r--r--src/vulkan/anv_meta_clear.c827
-rw-r--r--src/vulkan/anv_meta_clear.h37
-rw-r--r--src/vulkan/anv_nir.h50
-rw-r--r--src/vulkan/anv_nir_apply_dynamic_offsets.c245
-rw-r--r--src/vulkan/anv_nir_apply_pipeline_layout.c234
-rw-r--r--src/vulkan/anv_nir_builder.h56
-rw-r--r--src/vulkan/anv_nir_lower_push_constants.c108
-rw-r--r--src/vulkan/anv_pass.c144
-rw-r--r--src/vulkan/anv_pipeline.c1158
-rw-r--r--src/vulkan/anv_private.h1553
-rw-r--r--src/vulkan/anv_query.c151
-rw-r--r--src/vulkan/anv_util.c195
-rw-r--r--src/vulkan/anv_wsi.c243
-rw-r--r--src/vulkan/anv_wsi.h72
-rw-r--r--src/vulkan/anv_wsi_wayland.c803
-rw-r--r--src/vulkan/anv_wsi_x11.c429
-rw-r--r--src/vulkan/gen75_pack.h8391
-rw-r--r--src/vulkan/gen7_cmd_buffer.c859
-rw-r--r--src/vulkan/gen7_pack.h6973
-rw-r--r--src/vulkan/gen7_pipeline.c599
-rw-r--r--src/vulkan/gen7_state.c313
-rw-r--r--src/vulkan/gen8_cmd_buffer.c918
-rw-r--r--src/vulkan/gen8_pack.h9179
-rw-r--r--src/vulkan/gen8_pipeline.c685
-rw-r--r--src/vulkan/gen8_state.c353
-rw-r--r--src/vulkan/genX_cmd_buffer.c273
-rw-r--r--src/vulkan/isl.c91
-rw-r--r--src/vulkan/isl.h381
-rw-r--r--src/vulkan/isl_format_layout.csv287
-rwxr-xr-xsrc/vulkan/isl_format_layout_gen.bash128
-rw-r--r--src/vulkan/tests/.gitignore4
-rw-r--r--src/vulkan/tests/Makefile.am45
-rw-r--r--src/vulkan/tests/block_pool_no_free.c144
-rw-r--r--src/vulkan/tests/state_pool.c57
-rw-r--r--src/vulkan/tests/state_pool_free_list_only.c66
-rw-r--r--src/vulkan/tests/state_pool_no_free.c117
-rw-r--r--src/vulkan/tests/state_pool_test_helper.h71
121 files changed, 55473 insertions, 142 deletions
diff --git a/README.intel-vulkan.txt b/README.intel-vulkan.txt
new file mode 100644
index 00000000000..f89314ed2fb
--- /dev/null
+++ b/README.intel-vulkan.txt
@@ -0,0 +1,129 @@
+Intel's Open Source Vulkan Driver
+Vulkan API Version: 0.170.2
+SPIR-V Version: 32
+
+Intro
+=====
+The Open Source Technology Center 3D graphics team at Intel has
+been working on a Vulkan implementation based on the Mesa open source
+OpenGL implementation. At this point we're ready to share what we have
+with our Khronos friends, in the hope that an early preview will be
+useful.
+
+When the Vulkan specification goes public, we will continue the work
+in the Mesa public git repository, but in the interim we will share
+our progress on the 'vulkan' branch in the 'mesa' repository in
+Khronos gitlab.
+
+The Mesa project source and our driver implementation is under the MIT
+license [1], but is also covered by the Khronos IP framework as it
+pertains to a specification under construction [2].
+
+We welcome all feedback and contibutions, as long as the contributions
+are MIT licensed and can be open sourced with the driver.
+
+[1] https://opensource.org/licenses/MIT
+[2] https://www.khronos.org/members/ip-framework
+
+
+Maintainers
+===========
+Kristian Høgsberg Kristensen <[email protected]>
+Jason Ekstrand <[email protected]>
+Chad Versace <[email protected]>
+
+
+Supported Hardware
+==================
+- Broadwell, main development focus
+- Ivybridge, early experimental support
+
+
+Supported OS Platforms
+======================
+ - Linux, tested on Fedora 22 with kernel >= 4.1
+ - X11 with DRI3
+ - Wayland
+ - Android
+ - TODO
+
+
+Building and Installing
+=======================
+This driver is intended to be used directly from the build tree. Installing the
+driver into a system location is not yet fully supported. If you require support
+for system-wide installation, please contact a maintainer.
+
+Throughout the instructions, MESA_TOP refers to the top of the Mesa repository.
+
+First, install the usual dependencies needed to build Mesa.
+
+ Fedora:
+ $ sudo yum builddep mesa
+ Ubunutu:
+ $ FINISHME
+
+Next, configure and build. The below commands will build Mesa in release mode.
+If you wish to build Mesa in debug mode, add option '--enable-debug' to the
+configure command.
+
+ $ cd $MESA_TOP
+ $ autoreconf -vfi
+ $ ./configure --with-dri-drivers=i965 --with-gallium-drivers=
+ $ make
+
+To use the driver's libvulkan.so directly, without LunarG's loader, you must set
+an environment variable before running your Vulkan application:
+
+ $ export LD_LIBRARY_PATH="$MESA_TOP/lib"
+ $ your-vk-app
+
+Alternatively, to use the driver with LunarG's loader:
+
+ $ export VK_ICD_FILENAMES="$MESA_TOP/src/vulkan/anv_icd.json"
+ $ your-vk-app
+
+
+File Structure and Naming
+=========================
+The core code of Intel's Mesa Vulkan driver lives in src/vulkan. Files prefixed
+with "gen8" support Broadwell; files prefixed with "gen7" support Ivybridge;
+files prefixed with "anv" are common to all hardware generations.
+
+Mesa is an umbrella open source project containing many drivers for multiple
+APIs. The codename for Intel's Mesa Vulkan driver is "Anvil", hence the filename
+prefix "anv".
+
+
+Feature Status
+==============
+The driver is still a work-in-progress. We do our best to keep the below list of
+features up-to-date.
+
+Supported Features:
+ - Index buffers, instanced draw, indirect draw
+ - Nested command buffers
+ - Consumes SPIR-V (no GLSL "backdoor")
+ - Fragment, vertex, and geometry shaders
+ - Uniform buffers, sampled images, dynamic uniform buffers
+ - Push constants (to the extent they're supported by SPIR-V v32)
+ - Color, depth and stencil attachments
+ - 1D, 2D, 3D textures, texture arrays
+ - Memory barrier
+ - Optionally integrates with LunarGs loader
+ - WSI extension for X11
+ - Fences
+ - Most copy/blit commands for color and depth buffers,
+ vkCmdCopyImageToBuffer for stencil buffers
+ - Occlution query and timestamps
+
+Unsupported Features:
+ - Shader storage buffers
+ - Shader specialization
+ - Storage images
+ - Compute and tesselation stages
+ - Sparse resources
+ - MSAA
+ - VkkSemaphore and VkEvent
+ - vkCmdClear commands
+ - Input attachments
diff --git a/configure.ac b/configure.ac
index 40168715fc6..ebea7fcb61a 100644
--- a/configure.ac
+++ b/configure.ac
@@ -99,6 +99,7 @@ AM_PROG_CC_C_O
AM_PROG_AS
AX_CHECK_GNU_MAKE
AC_CHECK_PROGS([PYTHON2], [python2 python])
+AC_CHECK_PROGS([PYTHON3], [python3])
AC_PROG_SED
AC_PROG_MKDIR_P
@@ -1558,6 +1559,8 @@ GBM_PC_LIB_PRIV="$DLOPEN_LIBS"
AC_SUBST([GBM_PC_REQ_PRIV])
AC_SUBST([GBM_PC_LIB_PRIV])
+AM_CONDITIONAL(HAVE_VULKAN, true)
+
dnl
dnl EGL configuration
dnl
@@ -2329,6 +2332,13 @@ AC_SUBST([XA_MINOR], $XA_MINOR)
AC_SUBST([XA_TINY], $XA_TINY)
AC_SUBST([XA_VERSION], "$XA_MAJOR.$XA_MINOR.$XA_TINY")
+PKG_CHECK_MODULES(VALGRIND, [valgrind],
+ [have_valgrind=yes], [have_valgrind=no])
+if test "x$have_valgrind" = "xyes"; then
+ AC_DEFINE([HAVE_VALGRIND], 1,
+ [Use valgrind intrinsics to suppress false warnings])
+fi
+
dnl Restore LDFLAGS and CPPFLAGS
LDFLAGS="$_SAVE_LDFLAGS"
CPPFLAGS="$_SAVE_CPPFLAGS"
@@ -2441,6 +2451,9 @@ AC_CONFIG_FILES([Makefile
src/mesa/drivers/osmesa/osmesa.pc
src/mesa/drivers/x11/Makefile
src/mesa/main/tests/Makefile
+ src/vulkan/Makefile
+ src/vulkan/anv_icd.json
+ src/vulkan/tests/Makefile
src/util/Makefile
src/util/tests/hash_table/Makefile])
@@ -2563,6 +2576,7 @@ if test "x$MESA_LLVM" = x1; then
echo ""
fi
echo " PYTHON2: $PYTHON2"
+echo " PYTHON3: $PYTHON3"
echo ""
echo " Run '${MAKE-make}' to build Mesa"
diff --git a/include/vulkan/vk_ext_khr_device_swapchain.h b/include/vulkan/vk_ext_khr_device_swapchain.h
new file mode 100644
index 00000000000..3bf73c84a96
--- /dev/null
+++ b/include/vulkan/vk_ext_khr_device_swapchain.h
@@ -0,0 +1,210 @@
+//
+// File: vk_ext_khr_device_swapchain.h
+//
+/*
+** Copyright (c) 2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#ifndef __VK_EXT_KHR_DEVICE_SWAPCHAIN_H__
+#define __VK_EXT_KHR_DEVICE_SWAPCHAIN_H__
+
+#include "vulkan.h"
+
+#define VK_EXT_KHR_DEVICE_SWAPCHAIN_REVISION 53
+#define VK_EXT_KHR_DEVICE_SWAPCHAIN_EXTENSION_NUMBER 2
+#define VK_EXT_KHR_DEVICE_SWAPCHAIN_EXTENSION_NAME "VK_EXT_KHR_device_swapchain"
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+// ------------------------------------------------------------------------------------------------
+// Objects
+
+VK_DEFINE_NONDISP_HANDLE(VkSwapchainKHR);
+
+// ------------------------------------------------------------------------------------------------
+// Enumeration constants
+
+#define VK_EXT_KHR_DEVICE_SWAPCHAIN_ENUM(type,id) ((type)((int)0xc0000000 - VK_EXT_KHR_DEVICE_SWAPCHAIN_EXTENSION_NUMBER * -1024 + (id)))
+#define VK_EXT_KHR_DEVICE_SWAPCHAIN_ENUM_POSITIVE(type,id) ((type)((int)0x40000000 + (VK_EXT_KHR_DEVICE_SWAPCHAIN_EXTENSION_NUMBER - 1) * 1024 + (id)))
+
+// Extend VkStructureType enum with extension specific constants
+#define VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR VK_EXT_KHR_DEVICE_SWAPCHAIN_ENUM(VkStructureType, 0)
+#define VK_STRUCTURE_TYPE_PRESENT_INFO_KHR VK_EXT_KHR_DEVICE_SWAPCHAIN_ENUM(VkStructureType, 1)
+
+// Extend VkImageLayout enum with extension specific constants
+#define VK_IMAGE_LAYOUT_PRESENT_SOURCE_KHR VK_EXT_KHR_DEVICE_SWAPCHAIN_ENUM(VkImageLayout, 2)
+
+// Extend VkResult enum with extension specific constants
+// Return codes for successful operation execution
+#define VK_SUBOPTIMAL_KHR VK_EXT_KHR_DEVICE_SWAPCHAIN_ENUM_POSITIVE(VkResult, 3)
+// Error codes
+#define VK_ERROR_OUT_OF_DATE_KHR VK_EXT_KHR_DEVICE_SWAPCHAIN_ENUM(VkResult, 4)
+
+// ------------------------------------------------------------------------------------------------
+// Enumerations
+
+typedef enum {
+ VK_PRESENT_MODE_IMMEDIATE_KHR = 0,
+ VK_PRESENT_MODE_MAILBOX_KHR = 1,
+ VK_PRESENT_MODE_FIFO_KHR = 2,
+ VK_PRESENT_MODE_BEGIN_RANGE_KHR = VK_PRESENT_MODE_IMMEDIATE_KHR,
+ VK_PRESENT_MODE_END_RANGE_KHR = VK_PRESENT_MODE_FIFO_KHR,
+ VK_PRESENT_MODE_NUM = (VK_PRESENT_MODE_FIFO_KHR - VK_PRESENT_MODE_IMMEDIATE_KHR + 1),
+ VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkPresentModeKHR;
+
+typedef enum {
+ VK_COLORSPACE_SRGB_NONLINEAR_KHR = 0x00000000,
+ VK_COLORSPACE_NUM = (VK_COLORSPACE_SRGB_NONLINEAR_KHR - VK_COLORSPACE_SRGB_NONLINEAR_KHR + 1),
+ VK_COLORSPACE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkColorSpaceKHR;
+
+// ------------------------------------------------------------------------------------------------
+// Flags
+
+// ------------------------------------------------------------------------------------------------
+// Structures
+
+typedef struct {
+ uint32_t minImageCount; // Supported minimum number of images for the surface
+ uint32_t maxImageCount; // Supported maximum number of images for the surface, 0 for unlimited
+
+ VkExtent2D currentExtent; // Current image width and height for the surface, (-1, -1) if undefined
+ VkExtent2D minImageExtent; // Supported minimum image width and height for the surface
+ VkExtent2D maxImageExtent; // Supported maximum image width and height for the surface
+
+ VkSurfaceTransformFlagsKHR supportedTransforms;// 1 or more bits representing the transforms supported
+ VkSurfaceTransformKHR currentTransform; // The surface's current transform relative to the device's natural orientation
+
+ uint32_t maxImageArraySize; // Supported maximum number of image layers for the surface
+
+ VkImageUsageFlags supportedUsageFlags;// Supported image usage flags for the surface
+} VkSurfacePropertiesKHR;
+
+typedef struct {
+ VkFormat format; // Supported pair of rendering format
+ VkColorSpaceKHR colorSpace; // and colorspace for the surface
+} VkSurfaceFormatKHR;
+
+typedef struct {
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR
+ const void* pNext; // Pointer to next structure
+
+ const VkSurfaceDescriptionKHR* pSurfaceDescription;// describes the swap chain's target surface
+
+ uint32_t minImageCount; // Minimum number of presentation images the application needs
+ VkFormat imageFormat; // Format of the presentation images
+ VkColorSpaceKHR imageColorSpace; // Colorspace of the presentation images
+ VkExtent2D imageExtent; // Dimensions of the presentation images
+ VkImageUsageFlags imageUsageFlags; // Bits indicating how the presentation images will be used
+ VkSurfaceTransformKHR preTransform; // The transform, relative to the device's natural orientation, applied to the image content prior to presentation
+ uint32_t imageArraySize; // Determines the number of views for multiview/stereo presentation
+
+ VkSharingMode sharingMode; // Sharing mode used for the presentation images
+ uint32_t queueFamilyCount; // Number of queue families having access to the images in case of concurrent sharing mode
+ const uint32_t* pQueueFamilyIndices; // Array of queue family indices having access to the images in case of concurrent sharing mode
+
+ VkPresentModeKHR presentMode; // Which presentation mode to use for presents on this swap chain
+
+ VkSwapchainKHR oldSwapchain; // Existing swap chain to replace, if any
+
+ VkBool32 clipped; // Specifies whether presentable images may be affected by window clip regions
+} VkSwapchainCreateInfoKHR;
+
+typedef struct {
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PRESENT_INFO_KHR
+ const void* pNext; // Pointer to next structure
+ uint32_t swapchainCount; // Number of swap chains to present in this call
+ const VkSwapchainKHR* swapchains; // Swap chains to present an image from
+ const uint32_t* imageIndices; // Indices of which swapchain images to present
+} VkPresentInfoKHR;
+
+// ------------------------------------------------------------------------------------------------
+// Function types
+
+typedef VkResult (VKAPI *PFN_vkGetSurfacePropertiesKHR)(VkDevice device, const VkSurfaceDescriptionKHR* pSurfaceDescription, VkSurfacePropertiesKHR* pSurfaceProperties);
+typedef VkResult (VKAPI *PFN_vkGetSurfaceFormatsKHR)(VkDevice device, const VkSurfaceDescriptionKHR* pSurfaceDescription, uint32_t* pCount, VkSurfaceFormatKHR* pSurfaceFormats);
+typedef VkResult (VKAPI *PFN_vkGetSurfacePresentModesKHR)(VkDevice device, const VkSurfaceDescriptionKHR* pSurfaceDescription, uint32_t* pCount, VkPresentModeKHR* pPresentModes);
+typedef VkResult (VKAPI *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, VkSwapchainKHR* pSwapchain);
+typedef VkResult (VKAPI *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain);
+typedef VkResult (VKAPI *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pCount, VkImage* pSwapchainImages);
+typedef VkResult (VKAPI *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, uint32_t* pImageIndex);
+typedef VkResult (VKAPI *PFN_vkQueuePresentKHR)(VkQueue queue, VkPresentInfoKHR* pPresentInfo);
+
+// ------------------------------------------------------------------------------------------------
+// Function prototypes
+
+#ifdef VK_PROTOTYPES
+
+VkResult VKAPI vkGetSurfacePropertiesKHR(
+ VkDevice device,
+ const VkSurfaceDescriptionKHR* pSurfaceDescription,
+ VkSurfacePropertiesKHR* pSurfaceProperties);
+
+VkResult VKAPI vkGetSurfaceFormatsKHR(
+ VkDevice device,
+ const VkSurfaceDescriptionKHR* pSurfaceDescription,
+ uint32_t* pCount,
+ VkSurfaceFormatKHR* pSurfaceFormats);
+
+VkResult VKAPI vkGetSurfacePresentModesKHR(
+ VkDevice device,
+ const VkSurfaceDescriptionKHR* pSurfaceDescription,
+ uint32_t* pCount,
+ VkPresentModeKHR* pPresentModes);
+
+VkResult VKAPI vkCreateSwapchainKHR(
+ VkDevice device,
+ const VkSwapchainCreateInfoKHR* pCreateInfo,
+ VkSwapchainKHR* pSwapchain);
+
+VkResult VKAPI vkDestroySwapchainKHR(
+ VkDevice device,
+ VkSwapchainKHR swapchain);
+
+VkResult VKAPI vkGetSwapchainImagesKHR(
+ VkDevice device,
+ VkSwapchainKHR swapchain,
+ uint32_t* pCount,
+ VkImage* pSwapchainImages);
+
+VkResult VKAPI vkAcquireNextImageKHR(
+ VkDevice device,
+ VkSwapchainKHR swapchain,
+ uint64_t timeout,
+ VkSemaphore semaphore,
+ uint32_t* pImageIndex);
+
+VkResult VKAPI vkQueuePresentKHR(
+ VkQueue queue,
+ VkPresentInfoKHR* pPresentInfo);
+
+#endif // VK_PROTOTYPES
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+#endif // __VK_EXT_KHR_SWAPCHAIN_H__
diff --git a/include/vulkan/vk_ext_khr_swapchain.h b/include/vulkan/vk_ext_khr_swapchain.h
new file mode 100644
index 00000000000..862b4d5e741
--- /dev/null
+++ b/include/vulkan/vk_ext_khr_swapchain.h
@@ -0,0 +1,153 @@
+//
+// File: vk_ext_khr_swapchain.h
+//
+/*
+** Copyright (c) 2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#ifndef __VK_EXT_KHR_SWAPCHAIN_H__
+#define __VK_EXT_KHR_SWAPCHAIN_H__
+
+#include "vulkan.h"
+
+#define VK_EXT_KHR_SWAPCHAIN_REVISION 17
+#define VK_EXT_KHR_SWAPCHAIN_EXTENSION_NUMBER 1
+#define VK_EXT_KHR_SWAPCHAIN_EXTENSION_NAME "VK_EXT_KHR_swapchain"
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+// ------------------------------------------------------------------------------------------------
+// Objects
+
+// ------------------------------------------------------------------------------------------------
+// Enumeration constants
+
+#define VK_EXT_KHR_SWAPCHAIN_ENUM(type,id) ((type)((int)0xc0000000 - VK_EXT_KHR_SWAPCHAIN_EXTENSION_NUMBER * -1024 + (id)))
+#define VK_EXT_KHR_SWAPCHAIN_ENUM_POSITIVE(type,id) ((type)((int)0x40000000 + (VK_EXT_KHR_SWAPCHAIN_EXTENSION_NUMBER - 1) * 1024 + (id)))
+
+// Extend VkStructureType enum with extension specific constants
+#define VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_KHR VK_EXT_KHR_SWAPCHAIN_ENUM(VkStructureType, 0)
+
+// ------------------------------------------------------------------------------------------------
+// Enumerations
+
+typedef enum {
+ VK_SURFACE_TRANSFORM_NONE_KHR = 0,
+ VK_SURFACE_TRANSFORM_ROT90_KHR = 1,
+ VK_SURFACE_TRANSFORM_ROT180_KHR = 2,
+ VK_SURFACE_TRANSFORM_ROT270_KHR = 3,
+ VK_SURFACE_TRANSFORM_HMIRROR_KHR = 4,
+ VK_SURFACE_TRANSFORM_HMIRROR_ROT90_KHR = 5,
+ VK_SURFACE_TRANSFORM_HMIRROR_ROT180_KHR = 6,
+ VK_SURFACE_TRANSFORM_HMIRROR_ROT270_KHR = 7,
+ VK_SURFACE_TRANSFORM_INHERIT_KHR = 8,
+} VkSurfaceTransformKHR;
+
+typedef enum {
+ VK_SURFACE_TRANSFORM_NONE_BIT_KHR = 0x00000001,
+ VK_SURFACE_TRANSFORM_ROT90_BIT_KHR = 0x00000002,
+ VK_SURFACE_TRANSFORM_ROT180_BIT_KHR = 0x00000004,
+ VK_SURFACE_TRANSFORM_ROT270_BIT_KHR = 0x00000008,
+ VK_SURFACE_TRANSFORM_HMIRROR_BIT_KHR = 0x00000010,
+ VK_SURFACE_TRANSFORM_HMIRROR_ROT90_BIT_KHR = 0x00000020,
+ VK_SURFACE_TRANSFORM_HMIRROR_ROT180_BIT_KHR = 0x00000040,
+ VK_SURFACE_TRANSFORM_HMIRROR_ROT270_BIT_KHR = 0x00000080,
+ VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100,
+} VkSurfaceTransformFlagBitsKHR;
+typedef VkFlags VkSurfaceTransformFlagsKHR;
+
+typedef enum {
+ VK_PLATFORM_WIN32_KHR = 0,
+ VK_PLATFORM_X11_KHR = 1,
+ VK_PLATFORM_XCB_KHR = 2,
+ VK_PLATFORM_ANDROID_KHR = 3,
+ VK_PLATFORM_WAYLAND_KHR = 4,
+ VK_PLATFORM_MIR_KHR = 5,
+ VK_PLATFORM_BEGIN_RANGE_KHR = VK_PLATFORM_WIN32_KHR,
+ VK_PLATFORM_END_RANGE_KHR = VK_PLATFORM_MIR_KHR,
+ VK_PLATFORM_NUM_KHR = (VK_PLATFORM_MIR_KHR - VK_PLATFORM_WIN32_KHR + 1),
+ VK_PLATFORM_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkPlatformKHR;
+
+// ------------------------------------------------------------------------------------------------
+// Flags
+
+// ------------------------------------------------------------------------------------------------
+// Structures
+
+// Placeholder structure header for the different types of surface description structures
+typedef struct {
+ VkStructureType sType; // Can be any of the VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_XXX_KHR constants
+ const void* pNext; // Pointer to next structure
+} VkSurfaceDescriptionKHR;
+
+// Surface description structure for a native platform window surface
+typedef struct {
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_KHR
+ const void* pNext; // Pointer to next structure
+ VkPlatformKHR platform; // e.g. VK_PLATFORM_*_KHR
+ void* pPlatformHandle;
+ void* pPlatformWindow;
+} VkSurfaceDescriptionWindowKHR;
+
+// pPlatformHandle points to this struct when platform is VK_PLATFORM_X11_KHR
+#ifdef _X11_XLIB_H_
+typedef struct {
+ Display* dpy; // Display connection to an X server
+ Window root; // To identify the X screen
+} VkPlatformHandleX11KHR;
+#endif /* _X11_XLIB_H_ */
+
+// pPlatformHandle points to this struct when platform is VK_PLATFORM_XCB_KHR
+#ifdef __XCB_H__
+typedef struct {
+ xcb_connection_t* connection; // XCB connection to an X server
+ xcb_window_t root; // To identify the X screen
+} VkPlatformHandleXcbKHR;
+#endif /* __XCB_H__ */
+
+// ------------------------------------------------------------------------------------------------
+// Function types
+
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, const VkSurfaceDescriptionKHR* pSurfaceDescription, VkBool32* pSupported);
+
+// ------------------------------------------------------------------------------------------------
+// Function prototypes
+
+#ifdef VK_PROTOTYPES
+
+VkResult VKAPI vkGetPhysicalDeviceSurfaceSupportKHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t queueFamilyIndex,
+ const VkSurfaceDescriptionKHR* pSurfaceDescription,
+ VkBool32* pSupported);
+
+#endif // VK_PROTOTYPES
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+#endif // __VK_EXT_KHR_SWAPCHAIN_H__
diff --git a/include/vulkan/vk_platform.h b/include/vulkan/vk_platform.h
new file mode 100644
index 00000000000..7ba8d77b875
--- /dev/null
+++ b/include/vulkan/vk_platform.h
@@ -0,0 +1,90 @@
+//
+// File: vk_platform.h
+//
+/*
+** Copyright (c) 2014-2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+
+#ifndef __VK_PLATFORM_H__
+#define __VK_PLATFORM_H__
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+/*
+***************************************************************************************************
+* Platform-specific directives and type declarations
+***************************************************************************************************
+*/
+
+#if defined(_WIN32)
+ // On Windows, VKAPI should equate to the __stdcall convention
+ #define VKAPI __stdcall
+#elif defined(__GNUC__)
+ // On other platforms using GCC, VKAPI stays undefined
+ #define VKAPI
+#else
+ // Unsupported Platform!
+ #error "Unsupported OS Platform detected!"
+#endif
+
+#include <stddef.h>
+
+#if !defined(VK_NO_STDINT_H)
+ #if defined(_MSC_VER) && (_MSC_VER < 1600)
+ typedef signed __int8 int8_t;
+ typedef unsigned __int8 uint8_t;
+ typedef signed __int16 int16_t;
+ typedef unsigned __int16 uint16_t;
+ typedef signed __int32 int32_t;
+ typedef unsigned __int32 uint32_t;
+ typedef signed __int64 int64_t;
+ typedef unsigned __int64 uint64_t;
+ #else
+ #include <stdint.h>
+ #endif
+#endif // !defined(VK_NO_STDINT_H)
+
+typedef uint64_t VkDeviceSize;
+typedef uint32_t VkBool32;
+
+typedef uint32_t VkSampleMask;
+typedef uint32_t VkFlags;
+
+#if (UINTPTR_MAX >= UINT64_MAX)
+ #define VK_UINTPTRLEAST64_MAX UINTPTR_MAX
+
+ typedef uintptr_t VkUintPtrLeast64;
+#else
+ #define VK_UINTPTRLEAST64_MAX UINT64_MAX
+
+ typedef uint64_t VkUintPtrLeast64;
+#endif
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+#endif // __VK_PLATFORM_H__
diff --git a/include/vulkan/vulkan.h b/include/vulkan/vulkan.h
new file mode 100644
index 00000000000..03bcefea50a
--- /dev/null
+++ b/include/vulkan/vulkan.h
@@ -0,0 +1,3034 @@
+#ifndef __vulkan_h_
+#define __vulkan_h_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/*
+** This header is generated from the Khronos Vulkan XML API Registry.
+**
+*/
+
+
+#define VK_VERSION_1_0 1
+#include "vk_platform.h"
+
+#define VK_MAKE_VERSION(major, minor, patch) \
+ ((major << 22) | (minor << 12) | patch)
+
+// Vulkan API version supported by this file
+#define VK_API_VERSION VK_MAKE_VERSION(0, 170, 2)
+
+
+#if defined(__cplusplus) && (_MSC_VER >= 1800 || __cplusplus >= 201103L)
+ #define VK_NULL_HANDLE nullptr
+#else
+ #define VK_NULL_HANDLE 0
+#endif
+
+
+#define VK_DEFINE_HANDLE(obj) typedef struct obj##_T* obj;
+
+
+#if defined(__cplusplus)
+ #if ((defined(_MSC_VER) && _MSC_VER >= 1800) || __cplusplus >= 201103L)
+ // The bool operator only works if there are no implicit conversions from an obj to
+ // a bool-compatible type, which can then be used to unintentionally violate type safety.
+ // C++11 and above supports the "explicit" keyword on conversion operators to stop this
+ // from happening. Otherwise users of C++ below C++11 won't get direct access to evaluating
+ // the object handle as a bool in expressions like:
+ // if (obj) vkDestroy(obj);
+ #define VK_NONDISP_HANDLE_OPERATOR_BOOL() explicit operator bool() const { return handle != 0; }
+ #define VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
+ explicit obj(uint64_t x) : handle(x) { } \
+ obj(decltype(nullptr)) : handle(0) { }
+ #else
+ #define VK_NONDISP_HANDLE_OPERATOR_BOOL()
+ #define VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
+ obj(uint64_t x) : handle(x) { }
+ #endif
+ #define VK_DEFINE_NONDISP_HANDLE(obj) \
+ struct obj { \
+ obj() : handle(0) { } \
+ VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
+ obj& operator =(uint64_t x) { handle = x; return *this; } \
+ bool operator==(const obj& other) const { return handle == other.handle; } \
+ bool operator!=(const obj& other) const { return handle != other.handle; } \
+ bool operator!() const { return !handle; } \
+ VK_NONDISP_HANDLE_OPERATOR_BOOL() \
+ uint64_t handle; \
+ };
+#else
+ #define VK_DEFINE_NONDISP_HANDLE(obj) typedef struct obj##_T { uint64_t handle; } obj;
+#endif
+
+
+
+typedef uint32_t VkBool32;
+typedef uint32_t VkFlags;
+typedef uint64_t VkDeviceSize;
+typedef uint32_t VkSampleMask;
+
+VK_DEFINE_HANDLE(VkInstance)
+VK_DEFINE_HANDLE(VkPhysicalDevice)
+VK_DEFINE_HANDLE(VkDevice)
+VK_DEFINE_HANDLE(VkQueue)
+VK_DEFINE_HANDLE(VkCmdBuffer)
+VK_DEFINE_NONDISP_HANDLE(VkFence)
+VK_DEFINE_NONDISP_HANDLE(VkDeviceMemory)
+VK_DEFINE_NONDISP_HANDLE(VkBuffer)
+VK_DEFINE_NONDISP_HANDLE(VkImage)
+VK_DEFINE_NONDISP_HANDLE(VkSemaphore)
+VK_DEFINE_NONDISP_HANDLE(VkEvent)
+VK_DEFINE_NONDISP_HANDLE(VkQueryPool)
+VK_DEFINE_NONDISP_HANDLE(VkBufferView)
+VK_DEFINE_NONDISP_HANDLE(VkImageView)
+VK_DEFINE_NONDISP_HANDLE(VkShaderModule)
+VK_DEFINE_NONDISP_HANDLE(VkShader)
+VK_DEFINE_NONDISP_HANDLE(VkPipelineCache)
+VK_DEFINE_NONDISP_HANDLE(VkPipelineLayout)
+VK_DEFINE_NONDISP_HANDLE(VkRenderPass)
+VK_DEFINE_NONDISP_HANDLE(VkPipeline)
+VK_DEFINE_NONDISP_HANDLE(VkDescriptorSetLayout)
+VK_DEFINE_NONDISP_HANDLE(VkSampler)
+VK_DEFINE_NONDISP_HANDLE(VkDescriptorPool)
+VK_DEFINE_NONDISP_HANDLE(VkDescriptorSet)
+VK_DEFINE_NONDISP_HANDLE(VkFramebuffer)
+VK_DEFINE_NONDISP_HANDLE(VkCmdPool)
+
+#define VK_LOD_CLAMP_NONE 1000.0f
+#define VK_REMAINING_MIP_LEVELS (~0U)
+#define VK_REMAINING_ARRAY_LAYERS (~0U)
+#define VK_WHOLE_SIZE (~0ULL)
+#define VK_ATTACHMENT_UNUSED (~0U)
+#define VK_TRUE 1
+#define VK_FALSE 0
+#define VK_QUEUE_FAMILY_IGNORED (~0U)
+#define VK_SUBPASS_EXTERNAL (~0U)
+#define VK_MAX_PHYSICAL_DEVICE_NAME 256
+#define VK_UUID_LENGTH 16
+#define VK_MAX_MEMORY_TYPES 32
+#define VK_MAX_MEMORY_HEAPS 16
+#define VK_MAX_EXTENSION_NAME 256
+#define VK_MAX_DESCRIPTION 256
+
+
+typedef enum {
+ VK_SUCCESS = 0,
+ VK_UNSUPPORTED = 1,
+ VK_NOT_READY = 2,
+ VK_TIMEOUT = 3,
+ VK_EVENT_SET = 4,
+ VK_EVENT_RESET = 5,
+ VK_INCOMPLETE = 6,
+ VK_ERROR_OUT_OF_HOST_MEMORY = -1,
+ VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
+ VK_ERROR_INITIALIZATION_FAILED = -3,
+ VK_ERROR_DEVICE_LOST = -4,
+ VK_ERROR_MEMORY_MAP_FAILED = -5,
+ VK_ERROR_LAYER_NOT_PRESENT = -6,
+ VK_ERROR_EXTENSION_NOT_PRESENT = -7,
+ VK_ERROR_INCOMPATIBLE_DRIVER = -8,
+ VK_RESULT_BEGIN_RANGE = VK_ERROR_INCOMPATIBLE_DRIVER,
+ VK_RESULT_END_RANGE = VK_INCOMPLETE,
+ VK_RESULT_NUM = (VK_INCOMPLETE - VK_ERROR_INCOMPATIBLE_DRIVER + 1),
+ VK_RESULT_MAX_ENUM = 0x7FFFFFFF
+} VkResult;
+
+typedef enum {
+ VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
+ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 1,
+ VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO = 2,
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 3,
+ VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 4,
+ VK_STRUCTURE_TYPE_SHADER_CREATE_INFO = 5,
+ VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 6,
+ VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 7,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 8,
+ VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO = 9,
+ VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10,
+ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 11,
+ VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 12,
+ VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 13,
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 14,
+ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 15,
+ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 16,
+ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 17,
+ VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 18,
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 19,
+ VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO = 20,
+ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 21,
+ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 22,
+ VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 23,
+ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 24,
+ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 25,
+ VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 26,
+ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 27,
+ VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO = 28,
+ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 29,
+ VK_STRUCTURE_TYPE_MEMORY_BARRIER = 30,
+ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 31,
+ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 32,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33,
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 34,
+ VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 35,
+ VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 36,
+ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 37,
+ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 38,
+ VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 39,
+ VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION = 40,
+ VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION = 41,
+ VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY = 42,
+ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43,
+ VK_STRUCTURE_TYPE_CMD_POOL_CREATE_INFO = 44,
+ VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 45,
+ VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 46,
+ VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO,
+ VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ VK_STRUCTURE_TYPE_NUM = (VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO - VK_STRUCTURE_TYPE_APPLICATION_INFO + 1),
+ VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkStructureType;
+
+typedef enum {
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT = 0,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL = 1,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL_TEMP = 2,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL_SHADER = 3,
+ VK_SYSTEM_ALLOC_TYPE_DEBUG = 4,
+ VK_SYSTEM_ALLOC_TYPE_BEGIN_RANGE = VK_SYSTEM_ALLOC_TYPE_API_OBJECT,
+ VK_SYSTEM_ALLOC_TYPE_END_RANGE = VK_SYSTEM_ALLOC_TYPE_DEBUG,
+ VK_SYSTEM_ALLOC_TYPE_NUM = (VK_SYSTEM_ALLOC_TYPE_DEBUG - VK_SYSTEM_ALLOC_TYPE_API_OBJECT + 1),
+ VK_SYSTEM_ALLOC_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkSystemAllocType;
+
+typedef enum {
+ VK_FORMAT_UNDEFINED = 0,
+ VK_FORMAT_R4G4_UNORM = 1,
+ VK_FORMAT_R4G4_USCALED = 2,
+ VK_FORMAT_R4G4B4A4_UNORM = 3,
+ VK_FORMAT_R4G4B4A4_USCALED = 4,
+ VK_FORMAT_R5G6B5_UNORM = 5,
+ VK_FORMAT_R5G6B5_USCALED = 6,
+ VK_FORMAT_R5G5B5A1_UNORM = 7,
+ VK_FORMAT_R5G5B5A1_USCALED = 8,
+ VK_FORMAT_R8_UNORM = 9,
+ VK_FORMAT_R8_SNORM = 10,
+ VK_FORMAT_R8_USCALED = 11,
+ VK_FORMAT_R8_SSCALED = 12,
+ VK_FORMAT_R8_UINT = 13,
+ VK_FORMAT_R8_SINT = 14,
+ VK_FORMAT_R8_SRGB = 15,
+ VK_FORMAT_R8G8_UNORM = 16,
+ VK_FORMAT_R8G8_SNORM = 17,
+ VK_FORMAT_R8G8_USCALED = 18,
+ VK_FORMAT_R8G8_SSCALED = 19,
+ VK_FORMAT_R8G8_UINT = 20,
+ VK_FORMAT_R8G8_SINT = 21,
+ VK_FORMAT_R8G8_SRGB = 22,
+ VK_FORMAT_R8G8B8_UNORM = 23,
+ VK_FORMAT_R8G8B8_SNORM = 24,
+ VK_FORMAT_R8G8B8_USCALED = 25,
+ VK_FORMAT_R8G8B8_SSCALED = 26,
+ VK_FORMAT_R8G8B8_UINT = 27,
+ VK_FORMAT_R8G8B8_SINT = 28,
+ VK_FORMAT_R8G8B8_SRGB = 29,
+ VK_FORMAT_R8G8B8A8_UNORM = 30,
+ VK_FORMAT_R8G8B8A8_SNORM = 31,
+ VK_FORMAT_R8G8B8A8_USCALED = 32,
+ VK_FORMAT_R8G8B8A8_SSCALED = 33,
+ VK_FORMAT_R8G8B8A8_UINT = 34,
+ VK_FORMAT_R8G8B8A8_SINT = 35,
+ VK_FORMAT_R8G8B8A8_SRGB = 36,
+ VK_FORMAT_R10G10B10A2_UNORM = 37,
+ VK_FORMAT_R10G10B10A2_SNORM = 38,
+ VK_FORMAT_R10G10B10A2_USCALED = 39,
+ VK_FORMAT_R10G10B10A2_SSCALED = 40,
+ VK_FORMAT_R10G10B10A2_UINT = 41,
+ VK_FORMAT_R10G10B10A2_SINT = 42,
+ VK_FORMAT_R16_UNORM = 43,
+ VK_FORMAT_R16_SNORM = 44,
+ VK_FORMAT_R16_USCALED = 45,
+ VK_FORMAT_R16_SSCALED = 46,
+ VK_FORMAT_R16_UINT = 47,
+ VK_FORMAT_R16_SINT = 48,
+ VK_FORMAT_R16_SFLOAT = 49,
+ VK_FORMAT_R16G16_UNORM = 50,
+ VK_FORMAT_R16G16_SNORM = 51,
+ VK_FORMAT_R16G16_USCALED = 52,
+ VK_FORMAT_R16G16_SSCALED = 53,
+ VK_FORMAT_R16G16_UINT = 54,
+ VK_FORMAT_R16G16_SINT = 55,
+ VK_FORMAT_R16G16_SFLOAT = 56,
+ VK_FORMAT_R16G16B16_UNORM = 57,
+ VK_FORMAT_R16G16B16_SNORM = 58,
+ VK_FORMAT_R16G16B16_USCALED = 59,
+ VK_FORMAT_R16G16B16_SSCALED = 60,
+ VK_FORMAT_R16G16B16_UINT = 61,
+ VK_FORMAT_R16G16B16_SINT = 62,
+ VK_FORMAT_R16G16B16_SFLOAT = 63,
+ VK_FORMAT_R16G16B16A16_UNORM = 64,
+ VK_FORMAT_R16G16B16A16_SNORM = 65,
+ VK_FORMAT_R16G16B16A16_USCALED = 66,
+ VK_FORMAT_R16G16B16A16_SSCALED = 67,
+ VK_FORMAT_R16G16B16A16_UINT = 68,
+ VK_FORMAT_R16G16B16A16_SINT = 69,
+ VK_FORMAT_R16G16B16A16_SFLOAT = 70,
+ VK_FORMAT_R32_UINT = 71,
+ VK_FORMAT_R32_SINT = 72,
+ VK_FORMAT_R32_SFLOAT = 73,
+ VK_FORMAT_R32G32_UINT = 74,
+ VK_FORMAT_R32G32_SINT = 75,
+ VK_FORMAT_R32G32_SFLOAT = 76,
+ VK_FORMAT_R32G32B32_UINT = 77,
+ VK_FORMAT_R32G32B32_SINT = 78,
+ VK_FORMAT_R32G32B32_SFLOAT = 79,
+ VK_FORMAT_R32G32B32A32_UINT = 80,
+ VK_FORMAT_R32G32B32A32_SINT = 81,
+ VK_FORMAT_R32G32B32A32_SFLOAT = 82,
+ VK_FORMAT_R64_SFLOAT = 83,
+ VK_FORMAT_R64G64_SFLOAT = 84,
+ VK_FORMAT_R64G64B64_SFLOAT = 85,
+ VK_FORMAT_R64G64B64A64_SFLOAT = 86,
+ VK_FORMAT_R11G11B10_UFLOAT = 87,
+ VK_FORMAT_R9G9B9E5_UFLOAT = 88,
+ VK_FORMAT_D16_UNORM = 89,
+ VK_FORMAT_D24_UNORM_X8 = 90,
+ VK_FORMAT_D32_SFLOAT = 91,
+ VK_FORMAT_S8_UINT = 92,
+ VK_FORMAT_D16_UNORM_S8_UINT = 93,
+ VK_FORMAT_D24_UNORM_S8_UINT = 94,
+ VK_FORMAT_D32_SFLOAT_S8_UINT = 95,
+ VK_FORMAT_BC1_RGB_UNORM = 96,
+ VK_FORMAT_BC1_RGB_SRGB = 97,
+ VK_FORMAT_BC1_RGBA_UNORM = 98,
+ VK_FORMAT_BC1_RGBA_SRGB = 99,
+ VK_FORMAT_BC2_UNORM = 100,
+ VK_FORMAT_BC2_SRGB = 101,
+ VK_FORMAT_BC3_UNORM = 102,
+ VK_FORMAT_BC3_SRGB = 103,
+ VK_FORMAT_BC4_UNORM = 104,
+ VK_FORMAT_BC4_SNORM = 105,
+ VK_FORMAT_BC5_UNORM = 106,
+ VK_FORMAT_BC5_SNORM = 107,
+ VK_FORMAT_BC6H_UFLOAT = 108,
+ VK_FORMAT_BC6H_SFLOAT = 109,
+ VK_FORMAT_BC7_UNORM = 110,
+ VK_FORMAT_BC7_SRGB = 111,
+ VK_FORMAT_ETC2_R8G8B8_UNORM = 112,
+ VK_FORMAT_ETC2_R8G8B8_SRGB = 113,
+ VK_FORMAT_ETC2_R8G8B8A1_UNORM = 114,
+ VK_FORMAT_ETC2_R8G8B8A1_SRGB = 115,
+ VK_FORMAT_ETC2_R8G8B8A8_UNORM = 116,
+ VK_FORMAT_ETC2_R8G8B8A8_SRGB = 117,
+ VK_FORMAT_EAC_R11_UNORM = 118,
+ VK_FORMAT_EAC_R11_SNORM = 119,
+ VK_FORMAT_EAC_R11G11_UNORM = 120,
+ VK_FORMAT_EAC_R11G11_SNORM = 121,
+ VK_FORMAT_ASTC_4x4_UNORM = 122,
+ VK_FORMAT_ASTC_4x4_SRGB = 123,
+ VK_FORMAT_ASTC_5x4_UNORM = 124,
+ VK_FORMAT_ASTC_5x4_SRGB = 125,
+ VK_FORMAT_ASTC_5x5_UNORM = 126,
+ VK_FORMAT_ASTC_5x5_SRGB = 127,
+ VK_FORMAT_ASTC_6x5_UNORM = 128,
+ VK_FORMAT_ASTC_6x5_SRGB = 129,
+ VK_FORMAT_ASTC_6x6_UNORM = 130,
+ VK_FORMAT_ASTC_6x6_SRGB = 131,
+ VK_FORMAT_ASTC_8x5_UNORM = 132,
+ VK_FORMAT_ASTC_8x5_SRGB = 133,
+ VK_FORMAT_ASTC_8x6_UNORM = 134,
+ VK_FORMAT_ASTC_8x6_SRGB = 135,
+ VK_FORMAT_ASTC_8x8_UNORM = 136,
+ VK_FORMAT_ASTC_8x8_SRGB = 137,
+ VK_FORMAT_ASTC_10x5_UNORM = 138,
+ VK_FORMAT_ASTC_10x5_SRGB = 139,
+ VK_FORMAT_ASTC_10x6_UNORM = 140,
+ VK_FORMAT_ASTC_10x6_SRGB = 141,
+ VK_FORMAT_ASTC_10x8_UNORM = 142,
+ VK_FORMAT_ASTC_10x8_SRGB = 143,
+ VK_FORMAT_ASTC_10x10_UNORM = 144,
+ VK_FORMAT_ASTC_10x10_SRGB = 145,
+ VK_FORMAT_ASTC_12x10_UNORM = 146,
+ VK_FORMAT_ASTC_12x10_SRGB = 147,
+ VK_FORMAT_ASTC_12x12_UNORM = 148,
+ VK_FORMAT_ASTC_12x12_SRGB = 149,
+ VK_FORMAT_B4G4R4A4_UNORM = 150,
+ VK_FORMAT_B5G5R5A1_UNORM = 151,
+ VK_FORMAT_B5G6R5_UNORM = 152,
+ VK_FORMAT_B5G6R5_USCALED = 153,
+ VK_FORMAT_B8G8R8_UNORM = 154,
+ VK_FORMAT_B8G8R8_SNORM = 155,
+ VK_FORMAT_B8G8R8_USCALED = 156,
+ VK_FORMAT_B8G8R8_SSCALED = 157,
+ VK_FORMAT_B8G8R8_UINT = 158,
+ VK_FORMAT_B8G8R8_SINT = 159,
+ VK_FORMAT_B8G8R8_SRGB = 160,
+ VK_FORMAT_B8G8R8A8_UNORM = 161,
+ VK_FORMAT_B8G8R8A8_SNORM = 162,
+ VK_FORMAT_B8G8R8A8_USCALED = 163,
+ VK_FORMAT_B8G8R8A8_SSCALED = 164,
+ VK_FORMAT_B8G8R8A8_UINT = 165,
+ VK_FORMAT_B8G8R8A8_SINT = 166,
+ VK_FORMAT_B8G8R8A8_SRGB = 167,
+ VK_FORMAT_B10G10R10A2_UNORM = 168,
+ VK_FORMAT_B10G10R10A2_SNORM = 169,
+ VK_FORMAT_B10G10R10A2_USCALED = 170,
+ VK_FORMAT_B10G10R10A2_SSCALED = 171,
+ VK_FORMAT_B10G10R10A2_UINT = 172,
+ VK_FORMAT_B10G10R10A2_SINT = 173,
+ VK_FORMAT_BEGIN_RANGE = VK_FORMAT_UNDEFINED,
+ VK_FORMAT_END_RANGE = VK_FORMAT_B10G10R10A2_SINT,
+ VK_FORMAT_NUM = (VK_FORMAT_B10G10R10A2_SINT - VK_FORMAT_UNDEFINED + 1),
+ VK_FORMAT_MAX_ENUM = 0x7FFFFFFF
+} VkFormat;
+
+typedef enum {
+ VK_IMAGE_TYPE_1D = 0,
+ VK_IMAGE_TYPE_2D = 1,
+ VK_IMAGE_TYPE_3D = 2,
+ VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_TYPE_1D,
+ VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_TYPE_3D,
+ VK_IMAGE_TYPE_NUM = (VK_IMAGE_TYPE_3D - VK_IMAGE_TYPE_1D + 1),
+ VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkImageType;
+
+typedef enum {
+ VK_IMAGE_TILING_LINEAR = 0,
+ VK_IMAGE_TILING_OPTIMAL = 1,
+ VK_IMAGE_TILING_BEGIN_RANGE = VK_IMAGE_TILING_LINEAR,
+ VK_IMAGE_TILING_END_RANGE = VK_IMAGE_TILING_OPTIMAL,
+ VK_IMAGE_TILING_NUM = (VK_IMAGE_TILING_OPTIMAL - VK_IMAGE_TILING_LINEAR + 1),
+ VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF
+} VkImageTiling;
+
+typedef enum {
+ VK_PHYSICAL_DEVICE_TYPE_OTHER = 0,
+ VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1,
+ VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2,
+ VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
+ VK_PHYSICAL_DEVICE_TYPE_CPU = 4,
+ VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = VK_PHYSICAL_DEVICE_TYPE_OTHER,
+ VK_PHYSICAL_DEVICE_TYPE_END_RANGE = VK_PHYSICAL_DEVICE_TYPE_CPU,
+ VK_PHYSICAL_DEVICE_TYPE_NUM = (VK_PHYSICAL_DEVICE_TYPE_CPU - VK_PHYSICAL_DEVICE_TYPE_OTHER + 1),
+ VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkPhysicalDeviceType;
+
+typedef enum {
+ VK_IMAGE_ASPECT_COLOR = 0,
+ VK_IMAGE_ASPECT_DEPTH = 1,
+ VK_IMAGE_ASPECT_STENCIL = 2,
+ VK_IMAGE_ASPECT_METADATA = 3,
+ VK_IMAGE_ASPECT_BEGIN_RANGE = VK_IMAGE_ASPECT_COLOR,
+ VK_IMAGE_ASPECT_END_RANGE = VK_IMAGE_ASPECT_METADATA,
+ VK_IMAGE_ASPECT_NUM = (VK_IMAGE_ASPECT_METADATA - VK_IMAGE_ASPECT_COLOR + 1),
+ VK_IMAGE_ASPECT_MAX_ENUM = 0x7FFFFFFF
+} VkImageAspect;
+
+typedef enum {
+ VK_QUERY_TYPE_OCCLUSION = 0,
+ VK_QUERY_TYPE_PIPELINE_STATISTICS = 1,
+ VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_TYPE_OCCLUSION,
+ VK_QUERY_TYPE_END_RANGE = VK_QUERY_TYPE_PIPELINE_STATISTICS,
+ VK_QUERY_TYPE_NUM = (VK_QUERY_TYPE_PIPELINE_STATISTICS - VK_QUERY_TYPE_OCCLUSION + 1),
+ VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkQueryType;
+
+typedef enum {
+ VK_SHARING_MODE_EXCLUSIVE = 0,
+ VK_SHARING_MODE_CONCURRENT = 1,
+ VK_SHARING_MODE_BEGIN_RANGE = VK_SHARING_MODE_EXCLUSIVE,
+ VK_SHARING_MODE_END_RANGE = VK_SHARING_MODE_CONCURRENT,
+ VK_SHARING_MODE_NUM = (VK_SHARING_MODE_CONCURRENT - VK_SHARING_MODE_EXCLUSIVE + 1),
+ VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSharingMode;
+
+typedef enum {
+ VK_IMAGE_LAYOUT_UNDEFINED = 0,
+ VK_IMAGE_LAYOUT_GENERAL = 1,
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2,
+ VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3,
+ VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4,
+ VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5,
+ VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL = 6,
+ VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL = 7,
+ VK_IMAGE_LAYOUT_PREINITIALIZED = 8,
+ VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED,
+ VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_PREINITIALIZED,
+ VK_IMAGE_LAYOUT_NUM = (VK_IMAGE_LAYOUT_PREINITIALIZED - VK_IMAGE_LAYOUT_UNDEFINED + 1),
+ VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF
+} VkImageLayout;
+
+typedef enum {
+ VK_IMAGE_VIEW_TYPE_1D = 0,
+ VK_IMAGE_VIEW_TYPE_2D = 1,
+ VK_IMAGE_VIEW_TYPE_3D = 2,
+ VK_IMAGE_VIEW_TYPE_CUBE = 3,
+ VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4,
+ VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5,
+ VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6,
+ VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_TYPE_1D,
+ VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
+ VK_IMAGE_VIEW_TYPE_NUM = (VK_IMAGE_VIEW_TYPE_CUBE_ARRAY - VK_IMAGE_VIEW_TYPE_1D + 1),
+ VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkImageViewType;
+
+typedef enum {
+ VK_CHANNEL_SWIZZLE_ZERO = 0,
+ VK_CHANNEL_SWIZZLE_ONE = 1,
+ VK_CHANNEL_SWIZZLE_R = 2,
+ VK_CHANNEL_SWIZZLE_G = 3,
+ VK_CHANNEL_SWIZZLE_B = 4,
+ VK_CHANNEL_SWIZZLE_A = 5,
+ VK_CHANNEL_SWIZZLE_BEGIN_RANGE = VK_CHANNEL_SWIZZLE_ZERO,
+ VK_CHANNEL_SWIZZLE_END_RANGE = VK_CHANNEL_SWIZZLE_A,
+ VK_CHANNEL_SWIZZLE_NUM = (VK_CHANNEL_SWIZZLE_A - VK_CHANNEL_SWIZZLE_ZERO + 1),
+ VK_CHANNEL_SWIZZLE_MAX_ENUM = 0x7FFFFFFF
+} VkChannelSwizzle;
+
+typedef enum {
+ VK_SHADER_STAGE_VERTEX = 0,
+ VK_SHADER_STAGE_TESS_CONTROL = 1,
+ VK_SHADER_STAGE_TESS_EVALUATION = 2,
+ VK_SHADER_STAGE_GEOMETRY = 3,
+ VK_SHADER_STAGE_FRAGMENT = 4,
+ VK_SHADER_STAGE_COMPUTE = 5,
+ VK_SHADER_STAGE_BEGIN_RANGE = VK_SHADER_STAGE_VERTEX,
+ VK_SHADER_STAGE_END_RANGE = VK_SHADER_STAGE_COMPUTE,
+ VK_SHADER_STAGE_NUM = (VK_SHADER_STAGE_COMPUTE - VK_SHADER_STAGE_VERTEX + 1),
+ VK_SHADER_STAGE_MAX_ENUM = 0x7FFFFFFF
+} VkShaderStage;
+
+typedef enum {
+ VK_VERTEX_INPUT_STEP_RATE_VERTEX = 0,
+ VK_VERTEX_INPUT_STEP_RATE_INSTANCE = 1,
+ VK_VERTEX_INPUT_STEP_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_STEP_RATE_VERTEX,
+ VK_VERTEX_INPUT_STEP_RATE_END_RANGE = VK_VERTEX_INPUT_STEP_RATE_INSTANCE,
+ VK_VERTEX_INPUT_STEP_RATE_NUM = (VK_VERTEX_INPUT_STEP_RATE_INSTANCE - VK_VERTEX_INPUT_STEP_RATE_VERTEX + 1),
+ VK_VERTEX_INPUT_STEP_RATE_MAX_ENUM = 0x7FFFFFFF
+} VkVertexInputStepRate;
+
+typedef enum {
+ VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0,
+ VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1,
+ VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5,
+ VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ = 6,
+ VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ = 7,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ = 8,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ = 9,
+ VK_PRIMITIVE_TOPOLOGY_PATCH = 10,
+ VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
+ VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_PRIMITIVE_TOPOLOGY_PATCH,
+ VK_PRIMITIVE_TOPOLOGY_NUM = (VK_PRIMITIVE_TOPOLOGY_PATCH - VK_PRIMITIVE_TOPOLOGY_POINT_LIST + 1),
+ VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF
+} VkPrimitiveTopology;
+
+typedef enum {
+ VK_FILL_MODE_POINTS = 0,
+ VK_FILL_MODE_WIREFRAME = 1,
+ VK_FILL_MODE_SOLID = 2,
+ VK_FILL_MODE_BEGIN_RANGE = VK_FILL_MODE_POINTS,
+ VK_FILL_MODE_END_RANGE = VK_FILL_MODE_SOLID,
+ VK_FILL_MODE_NUM = (VK_FILL_MODE_SOLID - VK_FILL_MODE_POINTS + 1),
+ VK_FILL_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkFillMode;
+
+typedef enum {
+ VK_CULL_MODE_NONE = 0,
+ VK_CULL_MODE_FRONT = 1,
+ VK_CULL_MODE_BACK = 2,
+ VK_CULL_MODE_FRONT_AND_BACK = 3,
+ VK_CULL_MODE_BEGIN_RANGE = VK_CULL_MODE_NONE,
+ VK_CULL_MODE_END_RANGE = VK_CULL_MODE_FRONT_AND_BACK,
+ VK_CULL_MODE_NUM = (VK_CULL_MODE_FRONT_AND_BACK - VK_CULL_MODE_NONE + 1),
+ VK_CULL_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkCullMode;
+
+typedef enum {
+ VK_FRONT_FACE_CCW = 0,
+ VK_FRONT_FACE_CW = 1,
+ VK_FRONT_FACE_BEGIN_RANGE = VK_FRONT_FACE_CCW,
+ VK_FRONT_FACE_END_RANGE = VK_FRONT_FACE_CW,
+ VK_FRONT_FACE_NUM = (VK_FRONT_FACE_CW - VK_FRONT_FACE_CCW + 1),
+ VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF
+} VkFrontFace;
+
+typedef enum {
+ VK_COMPARE_OP_NEVER = 0,
+ VK_COMPARE_OP_LESS = 1,
+ VK_COMPARE_OP_EQUAL = 2,
+ VK_COMPARE_OP_LESS_EQUAL = 3,
+ VK_COMPARE_OP_GREATER = 4,
+ VK_COMPARE_OP_NOT_EQUAL = 5,
+ VK_COMPARE_OP_GREATER_EQUAL = 6,
+ VK_COMPARE_OP_ALWAYS = 7,
+ VK_COMPARE_OP_BEGIN_RANGE = VK_COMPARE_OP_NEVER,
+ VK_COMPARE_OP_END_RANGE = VK_COMPARE_OP_ALWAYS,
+ VK_COMPARE_OP_NUM = (VK_COMPARE_OP_ALWAYS - VK_COMPARE_OP_NEVER + 1),
+ VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF
+} VkCompareOp;
+
+typedef enum {
+ VK_STENCIL_OP_KEEP = 0,
+ VK_STENCIL_OP_ZERO = 1,
+ VK_STENCIL_OP_REPLACE = 2,
+ VK_STENCIL_OP_INC_CLAMP = 3,
+ VK_STENCIL_OP_DEC_CLAMP = 4,
+ VK_STENCIL_OP_INVERT = 5,
+ VK_STENCIL_OP_INC_WRAP = 6,
+ VK_STENCIL_OP_DEC_WRAP = 7,
+ VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP,
+ VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DEC_WRAP,
+ VK_STENCIL_OP_NUM = (VK_STENCIL_OP_DEC_WRAP - VK_STENCIL_OP_KEEP + 1),
+ VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF
+} VkStencilOp;
+
+typedef enum {
+ VK_LOGIC_OP_CLEAR = 0,
+ VK_LOGIC_OP_AND = 1,
+ VK_LOGIC_OP_AND_REVERSE = 2,
+ VK_LOGIC_OP_COPY = 3,
+ VK_LOGIC_OP_AND_INVERTED = 4,
+ VK_LOGIC_OP_NOOP = 5,
+ VK_LOGIC_OP_XOR = 6,
+ VK_LOGIC_OP_OR = 7,
+ VK_LOGIC_OP_NOR = 8,
+ VK_LOGIC_OP_EQUIV = 9,
+ VK_LOGIC_OP_INVERT = 10,
+ VK_LOGIC_OP_OR_REVERSE = 11,
+ VK_LOGIC_OP_COPY_INVERTED = 12,
+ VK_LOGIC_OP_OR_INVERTED = 13,
+ VK_LOGIC_OP_NAND = 14,
+ VK_LOGIC_OP_SET = 15,
+ VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_CLEAR,
+ VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET,
+ VK_LOGIC_OP_NUM = (VK_LOGIC_OP_SET - VK_LOGIC_OP_CLEAR + 1),
+ VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF
+} VkLogicOp;
+
+typedef enum {
+ VK_BLEND_ZERO = 0,
+ VK_BLEND_ONE = 1,
+ VK_BLEND_SRC_COLOR = 2,
+ VK_BLEND_ONE_MINUS_SRC_COLOR = 3,
+ VK_BLEND_DEST_COLOR = 4,
+ VK_BLEND_ONE_MINUS_DEST_COLOR = 5,
+ VK_BLEND_SRC_ALPHA = 6,
+ VK_BLEND_ONE_MINUS_SRC_ALPHA = 7,
+ VK_BLEND_DEST_ALPHA = 8,
+ VK_BLEND_ONE_MINUS_DEST_ALPHA = 9,
+ VK_BLEND_CONSTANT_COLOR = 10,
+ VK_BLEND_ONE_MINUS_CONSTANT_COLOR = 11,
+ VK_BLEND_CONSTANT_ALPHA = 12,
+ VK_BLEND_ONE_MINUS_CONSTANT_ALPHA = 13,
+ VK_BLEND_SRC_ALPHA_SATURATE = 14,
+ VK_BLEND_SRC1_COLOR = 15,
+ VK_BLEND_ONE_MINUS_SRC1_COLOR = 16,
+ VK_BLEND_SRC1_ALPHA = 17,
+ VK_BLEND_ONE_MINUS_SRC1_ALPHA = 18,
+ VK_BLEND_BEGIN_RANGE = VK_BLEND_ZERO,
+ VK_BLEND_END_RANGE = VK_BLEND_ONE_MINUS_SRC1_ALPHA,
+ VK_BLEND_NUM = (VK_BLEND_ONE_MINUS_SRC1_ALPHA - VK_BLEND_ZERO + 1),
+ VK_BLEND_MAX_ENUM = 0x7FFFFFFF
+} VkBlend;
+
+typedef enum {
+ VK_BLEND_OP_ADD = 0,
+ VK_BLEND_OP_SUBTRACT = 1,
+ VK_BLEND_OP_REVERSE_SUBTRACT = 2,
+ VK_BLEND_OP_MIN = 3,
+ VK_BLEND_OP_MAX = 4,
+ VK_BLEND_OP_BEGIN_RANGE = VK_BLEND_OP_ADD,
+ VK_BLEND_OP_END_RANGE = VK_BLEND_OP_MAX,
+ VK_BLEND_OP_NUM = (VK_BLEND_OP_MAX - VK_BLEND_OP_ADD + 1),
+ VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF
+} VkBlendOp;
+
+typedef enum {
+ VK_DYNAMIC_STATE_VIEWPORT = 0,
+ VK_DYNAMIC_STATE_SCISSOR = 1,
+ VK_DYNAMIC_STATE_LINE_WIDTH = 2,
+ VK_DYNAMIC_STATE_DEPTH_BIAS = 3,
+ VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4,
+ VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5,
+ VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6,
+ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7,
+ VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8,
+ VK_DYNAMIC_STATE_BEGIN_RANGE = VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_END_RANGE = VK_DYNAMIC_STATE_STENCIL_REFERENCE,
+ VK_DYNAMIC_STATE_NUM = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1),
+ VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF
+} VkDynamicState;
+
+typedef enum {
+ VK_TEX_FILTER_NEAREST = 0,
+ VK_TEX_FILTER_LINEAR = 1,
+ VK_TEX_FILTER_BEGIN_RANGE = VK_TEX_FILTER_NEAREST,
+ VK_TEX_FILTER_END_RANGE = VK_TEX_FILTER_LINEAR,
+ VK_TEX_FILTER_NUM = (VK_TEX_FILTER_LINEAR - VK_TEX_FILTER_NEAREST + 1),
+ VK_TEX_FILTER_MAX_ENUM = 0x7FFFFFFF
+} VkTexFilter;
+
+typedef enum {
+ VK_TEX_MIPMAP_MODE_BASE = 0,
+ VK_TEX_MIPMAP_MODE_NEAREST = 1,
+ VK_TEX_MIPMAP_MODE_LINEAR = 2,
+ VK_TEX_MIPMAP_MODE_BEGIN_RANGE = VK_TEX_MIPMAP_MODE_BASE,
+ VK_TEX_MIPMAP_MODE_END_RANGE = VK_TEX_MIPMAP_MODE_LINEAR,
+ VK_TEX_MIPMAP_MODE_NUM = (VK_TEX_MIPMAP_MODE_LINEAR - VK_TEX_MIPMAP_MODE_BASE + 1),
+ VK_TEX_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkTexMipmapMode;
+
+typedef enum {
+ VK_TEX_ADDRESS_MODE_WRAP = 0,
+ VK_TEX_ADDRESS_MODE_MIRROR = 1,
+ VK_TEX_ADDRESS_MODE_CLAMP = 2,
+ VK_TEX_ADDRESS_MODE_MIRROR_ONCE = 3,
+ VK_TEX_ADDRESS_MODE_CLAMP_BORDER = 4,
+ VK_TEX_ADDRESS_BEGIN_RANGE = VK_TEX_ADDRESS_MODE_WRAP,
+ VK_TEX_ADDRESS_END_RANGE = VK_TEX_ADDRESS_MODE_CLAMP_BORDER,
+ VK_TEX_ADDRESS_NUM = (VK_TEX_ADDRESS_MODE_CLAMP_BORDER - VK_TEX_ADDRESS_MODE_WRAP + 1),
+ VK_TEX_ADDRESS_MAX_ENUM = 0x7FFFFFFF
+} VkTexAddressMode;
+
+typedef enum {
+ VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0,
+ VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1,
+ VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2,
+ VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3,
+ VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4,
+ VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5,
+ VK_BORDER_COLOR_BEGIN_RANGE = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
+ VK_BORDER_COLOR_END_RANGE = VK_BORDER_COLOR_INT_OPAQUE_WHITE,
+ VK_BORDER_COLOR_NUM = (VK_BORDER_COLOR_INT_OPAQUE_WHITE - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1),
+ VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF
+} VkBorderColor;
+
+typedef enum {
+ VK_DESCRIPTOR_TYPE_SAMPLER = 0,
+ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1,
+ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2,
+ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3,
+ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4,
+ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5,
+ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6,
+ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7,
+ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8,
+ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9,
+ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10,
+ VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER,
+ VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
+ VK_DESCRIPTOR_TYPE_NUM = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1),
+ VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorType;
+
+typedef enum {
+ VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT = 0,
+ VK_DESCRIPTOR_POOL_USAGE_DYNAMIC = 1,
+ VK_DESCRIPTOR_POOL_USAGE_BEGIN_RANGE = VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT,
+ VK_DESCRIPTOR_POOL_USAGE_END_RANGE = VK_DESCRIPTOR_POOL_USAGE_DYNAMIC,
+ VK_DESCRIPTOR_POOL_USAGE_NUM = (VK_DESCRIPTOR_POOL_USAGE_DYNAMIC - VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT + 1),
+ VK_DESCRIPTOR_POOL_USAGE_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorPoolUsage;
+
+typedef enum {
+ VK_DESCRIPTOR_SET_USAGE_ONE_SHOT = 0,
+ VK_DESCRIPTOR_SET_USAGE_STATIC = 1,
+ VK_DESCRIPTOR_SET_USAGE_BEGIN_RANGE = VK_DESCRIPTOR_SET_USAGE_ONE_SHOT,
+ VK_DESCRIPTOR_SET_USAGE_END_RANGE = VK_DESCRIPTOR_SET_USAGE_STATIC,
+ VK_DESCRIPTOR_SET_USAGE_NUM = (VK_DESCRIPTOR_SET_USAGE_STATIC - VK_DESCRIPTOR_SET_USAGE_ONE_SHOT + 1),
+ VK_DESCRIPTOR_SET_USAGE_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorSetUsage;
+
+typedef enum {
+ VK_ATTACHMENT_LOAD_OP_LOAD = 0,
+ VK_ATTACHMENT_LOAD_OP_CLEAR = 1,
+ VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2,
+ VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD,
+ VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
+ VK_ATTACHMENT_LOAD_OP_NUM = (VK_ATTACHMENT_LOAD_OP_DONT_CARE - VK_ATTACHMENT_LOAD_OP_LOAD + 1),
+ VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentLoadOp;
+
+typedef enum {
+ VK_ATTACHMENT_STORE_OP_STORE = 0,
+ VK_ATTACHMENT_STORE_OP_DONT_CARE = 1,
+ VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE,
+ VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE,
+ VK_ATTACHMENT_STORE_OP_NUM = (VK_ATTACHMENT_STORE_OP_DONT_CARE - VK_ATTACHMENT_STORE_OP_STORE + 1),
+ VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentStoreOp;
+
+typedef enum {
+ VK_PIPELINE_BIND_POINT_COMPUTE = 0,
+ VK_PIPELINE_BIND_POINT_GRAPHICS = 1,
+ VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE,
+ VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ VK_PIPELINE_BIND_POINT_NUM = (VK_PIPELINE_BIND_POINT_GRAPHICS - VK_PIPELINE_BIND_POINT_COMPUTE + 1),
+ VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineBindPoint;
+
+typedef enum {
+ VK_CMD_BUFFER_LEVEL_PRIMARY = 0,
+ VK_CMD_BUFFER_LEVEL_SECONDARY = 1,
+ VK_CMD_BUFFER_LEVEL_BEGIN_RANGE = VK_CMD_BUFFER_LEVEL_PRIMARY,
+ VK_CMD_BUFFER_LEVEL_END_RANGE = VK_CMD_BUFFER_LEVEL_SECONDARY,
+ VK_CMD_BUFFER_LEVEL_NUM = (VK_CMD_BUFFER_LEVEL_SECONDARY - VK_CMD_BUFFER_LEVEL_PRIMARY + 1),
+ VK_CMD_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF
+} VkCmdBufferLevel;
+
+typedef enum {
+ VK_INDEX_TYPE_UINT16 = 0,
+ VK_INDEX_TYPE_UINT32 = 1,
+ VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_TYPE_UINT16,
+ VK_INDEX_TYPE_END_RANGE = VK_INDEX_TYPE_UINT32,
+ VK_INDEX_TYPE_NUM = (VK_INDEX_TYPE_UINT32 - VK_INDEX_TYPE_UINT16 + 1),
+ VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkIndexType;
+
+typedef enum {
+ VK_TIMESTAMP_TYPE_TOP = 0,
+ VK_TIMESTAMP_TYPE_BOTTOM = 1,
+ VK_TIMESTAMP_TYPE_BEGIN_RANGE = VK_TIMESTAMP_TYPE_TOP,
+ VK_TIMESTAMP_TYPE_END_RANGE = VK_TIMESTAMP_TYPE_BOTTOM,
+ VK_TIMESTAMP_TYPE_NUM = (VK_TIMESTAMP_TYPE_BOTTOM - VK_TIMESTAMP_TYPE_TOP + 1),
+ VK_TIMESTAMP_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkTimestampType;
+
+typedef enum {
+ VK_RENDER_PASS_CONTENTS_INLINE = 0,
+ VK_RENDER_PASS_CONTENTS_SECONDARY_CMD_BUFFERS = 1,
+ VK_RENDER_PASS_CONTENTS_BEGIN_RANGE = VK_RENDER_PASS_CONTENTS_INLINE,
+ VK_RENDER_PASS_CONTENTS_END_RANGE = VK_RENDER_PASS_CONTENTS_SECONDARY_CMD_BUFFERS,
+ VK_RENDER_PASS_CONTENTS_NUM = (VK_RENDER_PASS_CONTENTS_SECONDARY_CMD_BUFFERS - VK_RENDER_PASS_CONTENTS_INLINE + 1),
+ VK_RENDER_PASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF
+} VkRenderPassContents;
+
+
+typedef enum {
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001,
+ VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002,
+ VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004,
+ VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008,
+ VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010,
+ VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020,
+ VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040,
+ VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080,
+ VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100,
+ VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200,
+ VK_FORMAT_FEATURE_BLIT_SOURCE_BIT = 0x00000400,
+ VK_FORMAT_FEATURE_BLIT_DESTINATION_BIT = 0x00000800,
+} VkFormatFeatureFlagBits;
+typedef VkFlags VkFormatFeatureFlags;
+
+typedef enum {
+ VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT = 0x00000001,
+ VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT = 0x00000002,
+ VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004,
+ VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008,
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010,
+ VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020,
+ VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040,
+ VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080,
+} VkImageUsageFlagBits;
+typedef VkFlags VkImageUsageFlags;
+
+typedef enum {
+ VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001,
+ VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
+ VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
+ VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008,
+ VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010,
+} VkImageCreateFlagBits;
+typedef VkFlags VkImageCreateFlags;
+
+typedef enum {
+ VK_SAMPLE_COUNT_1_BIT = 0x00000001,
+ VK_SAMPLE_COUNT_2_BIT = 0x00000002,
+ VK_SAMPLE_COUNT_4_BIT = 0x00000004,
+ VK_SAMPLE_COUNT_8_BIT = 0x00000008,
+ VK_SAMPLE_COUNT_16_BIT = 0x00000010,
+ VK_SAMPLE_COUNT_32_BIT = 0x00000020,
+ VK_SAMPLE_COUNT_64_BIT = 0x00000040,
+} VkSampleCountFlagBits;
+typedef VkFlags VkSampleCountFlags;
+
+typedef enum {
+ VK_QUEUE_GRAPHICS_BIT = 0x00000001,
+ VK_QUEUE_COMPUTE_BIT = 0x00000002,
+ VK_QUEUE_DMA_BIT = 0x00000004,
+ VK_QUEUE_SPARSE_MEMMGR_BIT = 0x00000008,
+ VK_QUEUE_EXTENDED_BIT = 0x40000000,
+} VkQueueFlagBits;
+typedef VkFlags VkQueueFlags;
+
+typedef enum {
+ VK_MEMORY_PROPERTY_DEVICE_ONLY = 0,
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000001,
+ VK_MEMORY_PROPERTY_HOST_NON_COHERENT_BIT = 0x00000002,
+ VK_MEMORY_PROPERTY_HOST_UNCACHED_BIT = 0x00000004,
+ VK_MEMORY_PROPERTY_HOST_WRITE_COMBINED_BIT = 0x00000008,
+ VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010,
+} VkMemoryPropertyFlagBits;
+typedef VkFlags VkMemoryPropertyFlags;
+
+typedef enum {
+ VK_MEMORY_HEAP_HOST_LOCAL_BIT = 0x00000001,
+} VkMemoryHeapFlagBits;
+typedef VkFlags VkMemoryHeapFlags;
+typedef VkFlags VkMemoryMapFlags;
+
+typedef enum {
+ VK_SPARSE_IMAGE_FMT_SINGLE_MIPTAIL_BIT = 0x00000001,
+ VK_SPARSE_IMAGE_FMT_ALIGNED_MIP_SIZE_BIT = 0x00000002,
+ VK_SPARSE_IMAGE_FMT_NONSTD_BLOCK_SIZE_BIT = 0x00000004,
+} VkSparseImageFormatFlagBits;
+typedef VkFlags VkSparseImageFormatFlags;
+
+typedef enum {
+ VK_SPARSE_MEMORY_BIND_REPLICATE_64KIB_BLOCK_BIT = 0x00000001,
+} VkSparseMemoryBindFlagBits;
+typedef VkFlags VkSparseMemoryBindFlags;
+
+typedef enum {
+ VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001,
+} VkFenceCreateFlagBits;
+typedef VkFlags VkFenceCreateFlags;
+typedef VkFlags VkSemaphoreCreateFlags;
+typedef VkFlags VkEventCreateFlags;
+
+typedef enum {
+ VK_QUERY_PIPELINE_STATISTIC_IA_VERTICES_BIT = 0x00000001,
+ VK_QUERY_PIPELINE_STATISTIC_IA_PRIMITIVES_BIT = 0x00000002,
+ VK_QUERY_PIPELINE_STATISTIC_VS_INVOCATIONS_BIT = 0x00000004,
+ VK_QUERY_PIPELINE_STATISTIC_GS_INVOCATIONS_BIT = 0x00000008,
+ VK_QUERY_PIPELINE_STATISTIC_GS_PRIMITIVES_BIT = 0x00000010,
+ VK_QUERY_PIPELINE_STATISTIC_C_INVOCATIONS_BIT = 0x00000020,
+ VK_QUERY_PIPELINE_STATISTIC_C_PRIMITIVES_BIT = 0x00000040,
+ VK_QUERY_PIPELINE_STATISTIC_FS_INVOCATIONS_BIT = 0x00000080,
+ VK_QUERY_PIPELINE_STATISTIC_TCS_PATCHES_BIT = 0x00000100,
+ VK_QUERY_PIPELINE_STATISTIC_TES_INVOCATIONS_BIT = 0x00000200,
+ VK_QUERY_PIPELINE_STATISTIC_CS_INVOCATIONS_BIT = 0x00000400,
+} VkQueryPipelineStatisticFlagBits;
+typedef VkFlags VkQueryPipelineStatisticFlags;
+
+typedef enum {
+ VK_QUERY_RESULT_DEFAULT = 0,
+ VK_QUERY_RESULT_64_BIT = 0x00000001,
+ VK_QUERY_RESULT_WAIT_BIT = 0x00000002,
+ VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004,
+ VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008,
+} VkQueryResultFlagBits;
+typedef VkFlags VkQueryResultFlags;
+
+typedef enum {
+ VK_BUFFER_USAGE_TRANSFER_SOURCE_BIT = 0x00000001,
+ VK_BUFFER_USAGE_TRANSFER_DESTINATION_BIT = 0x00000002,
+ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004,
+ VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008,
+ VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010,
+ VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020,
+ VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040,
+ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080,
+ VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100,
+} VkBufferUsageFlagBits;
+typedef VkFlags VkBufferUsageFlags;
+
+typedef enum {
+ VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001,
+ VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
+ VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
+} VkBufferCreateFlagBits;
+typedef VkFlags VkBufferCreateFlags;
+
+typedef enum {
+ VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001,
+ VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002,
+ VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004,
+ VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008,
+} VkImageAspectFlagBits;
+typedef VkFlags VkImageAspectFlags;
+
+typedef enum {
+ VK_IMAGE_VIEW_CREATE_READ_ONLY_DEPTH_BIT = 0x00000001,
+ VK_IMAGE_VIEW_CREATE_READ_ONLY_STENCIL_BIT = 0x00000002,
+} VkImageViewCreateFlagBits;
+typedef VkFlags VkImageViewCreateFlags;
+typedef VkFlags VkShaderModuleCreateFlags;
+typedef VkFlags VkShaderCreateFlags;
+
+typedef enum {
+ VK_CHANNEL_R_BIT = 0x00000001,
+ VK_CHANNEL_G_BIT = 0x00000002,
+ VK_CHANNEL_B_BIT = 0x00000004,
+ VK_CHANNEL_A_BIT = 0x00000008,
+} VkChannelFlagBits;
+typedef VkFlags VkChannelFlags;
+
+typedef enum {
+ VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001,
+ VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002,
+ VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004,
+} VkPipelineCreateFlagBits;
+typedef VkFlags VkPipelineCreateFlags;
+
+typedef enum {
+ VK_SHADER_STAGE_VERTEX_BIT = 0x00000001,
+ VK_SHADER_STAGE_TESS_CONTROL_BIT = 0x00000002,
+ VK_SHADER_STAGE_TESS_EVALUATION_BIT = 0x00000004,
+ VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008,
+ VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010,
+ VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020,
+ VK_SHADER_STAGE_ALL = 0x7FFFFFFF,
+} VkShaderStageFlagBits;
+typedef VkFlags VkShaderStageFlags;
+
+typedef enum {
+ VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001,
+} VkAttachmentDescriptionFlagBits;
+typedef VkFlags VkAttachmentDescriptionFlags;
+
+typedef enum {
+ VK_SUBPASS_DESCRIPTION_NO_OVERDRAW_BIT = 0x00000001,
+} VkSubpassDescriptionFlagBits;
+typedef VkFlags VkSubpassDescriptionFlags;
+
+typedef enum {
+ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001,
+ VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002,
+ VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004,
+ VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008,
+ VK_PIPELINE_STAGE_TESS_CONTROL_SHADER_BIT = 0x00000010,
+ VK_PIPELINE_STAGE_TESS_EVALUATION_SHADER_BIT = 0x00000020,
+ VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040,
+ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080,
+ VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100,
+ VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200,
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400,
+ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800,
+ VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000,
+ VK_PIPELINE_STAGE_HOST_BIT = 0x00002000,
+ VK_PIPELINE_STAGE_ALL_GRAPHICS = 0x000007FF,
+ VK_PIPELINE_STAGE_ALL_GPU_COMMANDS = 0x00001FFF,
+} VkPipelineStageFlagBits;
+typedef VkFlags VkPipelineStageFlags;
+
+typedef enum {
+ VK_MEMORY_OUTPUT_HOST_WRITE_BIT = 0x00000001,
+ VK_MEMORY_OUTPUT_SHADER_WRITE_BIT = 0x00000002,
+ VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT = 0x00000004,
+ VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000008,
+ VK_MEMORY_OUTPUT_TRANSFER_BIT = 0x00000010,
+} VkMemoryOutputFlagBits;
+typedef VkFlags VkMemoryOutputFlags;
+
+typedef enum {
+ VK_MEMORY_INPUT_HOST_READ_BIT = 0x00000001,
+ VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT = 0x00000002,
+ VK_MEMORY_INPUT_INDEX_FETCH_BIT = 0x00000004,
+ VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT = 0x00000008,
+ VK_MEMORY_INPUT_UNIFORM_READ_BIT = 0x00000010,
+ VK_MEMORY_INPUT_SHADER_READ_BIT = 0x00000020,
+ VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT = 0x00000040,
+ VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000080,
+ VK_MEMORY_INPUT_INPUT_ATTACHMENT_BIT = 0x00000100,
+ VK_MEMORY_INPUT_TRANSFER_BIT = 0x00000200,
+} VkMemoryInputFlagBits;
+typedef VkFlags VkMemoryInputFlags;
+
+typedef enum {
+ VK_CMD_POOL_CREATE_TRANSIENT_BIT = 0x00000001,
+ VK_CMD_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002,
+} VkCmdPoolCreateFlagBits;
+typedef VkFlags VkCmdPoolCreateFlags;
+
+typedef enum {
+ VK_CMD_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
+} VkCmdPoolResetFlagBits;
+typedef VkFlags VkCmdPoolResetFlags;
+typedef VkFlags VkCmdBufferCreateFlags;
+
+typedef enum {
+ VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT = 0x00000001,
+ VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT = 0x00000002,
+ VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT = 0x00000004,
+ VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT = 0x00000008,
+ VK_CMD_BUFFER_OPTIMIZE_NO_SIMULTANEOUS_USE_BIT = 0x00000010,
+} VkCmdBufferOptimizeFlagBits;
+typedef VkFlags VkCmdBufferOptimizeFlags;
+
+typedef enum {
+ VK_CMD_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
+} VkCmdBufferResetFlagBits;
+typedef VkFlags VkCmdBufferResetFlags;
+
+typedef enum {
+ VK_STENCIL_FACE_NONE = 0,
+ VK_STENCIL_FACE_FRONT_BIT = 0x00000001,
+ VK_STENCIL_FACE_BACK_BIT = 0x00000002,
+} VkStencilFaceFlagBits;
+typedef VkFlags VkStencilFaceFlags;
+
+typedef enum {
+ VK_QUERY_CONTROL_CONSERVATIVE_BIT = 0x00000001,
+} VkQueryControlFlagBits;
+typedef VkFlags VkQueryControlFlags;
+
+typedef void* (VKAPI *PFN_vkAllocFunction)(
+ void* pUserData,
+ size_t size,
+ size_t alignment,
+ VkSystemAllocType allocType);
+
+typedef void (VKAPI *PFN_vkFreeFunction)(
+ void* pUserData,
+ void* pMem);
+
+typedef void (VKAPI *PFN_vkVoidFunction)(void);
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ const char* pAppName;
+ uint32_t appVersion;
+ const char* pEngineName;
+ uint32_t engineVersion;
+ uint32_t apiVersion;
+} VkApplicationInfo;
+
+typedef struct {
+ void* pUserData;
+ PFN_vkAllocFunction pfnAlloc;
+ PFN_vkFreeFunction pfnFree;
+} VkAllocCallbacks;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ const VkApplicationInfo* pAppInfo;
+ const VkAllocCallbacks* pAllocCb;
+ uint32_t layerCount;
+ const char*const* ppEnabledLayerNames;
+ uint32_t extensionCount;
+ const char*const* ppEnabledExtensionNames;
+} VkInstanceCreateInfo;
+
+typedef struct {
+ VkBool32 robustBufferAccess;
+ VkBool32 fullDrawIndexUint32;
+ VkBool32 imageCubeArray;
+ VkBool32 independentBlend;
+ VkBool32 geometryShader;
+ VkBool32 tessellationShader;
+ VkBool32 sampleRateShading;
+ VkBool32 dualSourceBlend;
+ VkBool32 logicOp;
+ VkBool32 multiDrawIndirect;
+ VkBool32 depthClip;
+ VkBool32 depthBiasClamp;
+ VkBool32 fillModeNonSolid;
+ VkBool32 depthBounds;
+ VkBool32 wideLines;
+ VkBool32 largePoints;
+ VkBool32 textureCompressionETC2;
+ VkBool32 textureCompressionASTC_LDR;
+ VkBool32 textureCompressionBC;
+ VkBool32 occlusionQueryNonConservative;
+ VkBool32 pipelineStatisticsQuery;
+ VkBool32 vertexSideEffects;
+ VkBool32 tessellationSideEffects;
+ VkBool32 geometrySideEffects;
+ VkBool32 fragmentSideEffects;
+ VkBool32 shaderTessellationPointSize;
+ VkBool32 shaderGeometryPointSize;
+ VkBool32 shaderImageGatherExtended;
+ VkBool32 shaderStorageImageExtendedFormats;
+ VkBool32 shaderStorageImageMultisample;
+ VkBool32 shaderUniformBufferArrayDynamicIndexing;
+ VkBool32 shaderSampledImageArrayDynamicIndexing;
+ VkBool32 shaderStorageBufferArrayDynamicIndexing;
+ VkBool32 shaderStorageImageArrayDynamicIndexing;
+ VkBool32 shaderClipDistance;
+ VkBool32 shaderCullDistance;
+ VkBool32 shaderFloat64;
+ VkBool32 shaderInt64;
+ VkBool32 shaderInt16;
+ VkBool32 shaderResourceResidency;
+ VkBool32 shaderResourceMinLOD;
+ VkBool32 alphaToOne;
+ VkBool32 sparseBinding;
+ VkBool32 sparseResidencyBuffer;
+ VkBool32 sparseResidencyImage2D;
+ VkBool32 sparseResidencyImage3D;
+ VkBool32 sparseResidency2Samples;
+ VkBool32 sparseResidency4Samples;
+ VkBool32 sparseResidency8Samples;
+ VkBool32 sparseResidency16Samples;
+ VkBool32 sparseResidencyAliased;
+} VkPhysicalDeviceFeatures;
+
+typedef struct {
+ VkFormatFeatureFlags linearTilingFeatures;
+ VkFormatFeatureFlags optimalTilingFeatures;
+ VkFormatFeatureFlags bufferFeatures;
+} VkFormatProperties;
+
+typedef struct {
+ int32_t width;
+ int32_t height;
+ int32_t depth;
+} VkExtent3D;
+
+typedef struct {
+ VkExtent3D maxExtent;
+ uint32_t maxMipLevels;
+ uint32_t maxArraySize;
+ VkSampleCountFlags sampleCounts;
+ VkDeviceSize maxResourceSize;
+} VkImageFormatProperties;
+
+typedef struct {
+ uint32_t maxImageDimension1D;
+ uint32_t maxImageDimension2D;
+ uint32_t maxImageDimension3D;
+ uint32_t maxImageDimensionCube;
+ uint32_t maxImageArrayLayers;
+ VkSampleCountFlags sampleCounts;
+ uint32_t maxTexelBufferSize;
+ uint32_t maxUniformBufferSize;
+ uint32_t maxStorageBufferSize;
+ uint32_t maxPushConstantsSize;
+ uint32_t maxMemoryAllocationCount;
+ VkDeviceSize bufferImageGranularity;
+ VkDeviceSize sparseAddressSpaceSize;
+ uint32_t maxBoundDescriptorSets;
+ uint32_t maxDescriptorSets;
+ uint32_t maxPerStageDescriptorSamplers;
+ uint32_t maxPerStageDescriptorUniformBuffers;
+ uint32_t maxPerStageDescriptorStorageBuffers;
+ uint32_t maxPerStageDescriptorSampledImages;
+ uint32_t maxPerStageDescriptorStorageImages;
+ uint32_t maxDescriptorSetSamplers;
+ uint32_t maxDescriptorSetUniformBuffers;
+ uint32_t maxDescriptorSetUniformBuffersDynamic;
+ uint32_t maxDescriptorSetStorageBuffers;
+ uint32_t maxDescriptorSetStorageBuffersDynamic;
+ uint32_t maxDescriptorSetSampledImages;
+ uint32_t maxDescriptorSetStorageImages;
+ uint32_t maxVertexInputAttributes;
+ uint32_t maxVertexInputBindings;
+ uint32_t maxVertexInputAttributeOffset;
+ uint32_t maxVertexInputBindingStride;
+ uint32_t maxVertexOutputComponents;
+ uint32_t maxTessGenLevel;
+ uint32_t maxTessPatchSize;
+ uint32_t maxTessControlPerVertexInputComponents;
+ uint32_t maxTessControlPerVertexOutputComponents;
+ uint32_t maxTessControlPerPatchOutputComponents;
+ uint32_t maxTessControlTotalOutputComponents;
+ uint32_t maxTessEvaluationInputComponents;
+ uint32_t maxTessEvaluationOutputComponents;
+ uint32_t maxGeometryShaderInvocations;
+ uint32_t maxGeometryInputComponents;
+ uint32_t maxGeometryOutputComponents;
+ uint32_t maxGeometryOutputVertices;
+ uint32_t maxGeometryTotalOutputComponents;
+ uint32_t maxFragmentInputComponents;
+ uint32_t maxFragmentOutputBuffers;
+ uint32_t maxFragmentDualSourceBuffers;
+ uint32_t maxFragmentCombinedOutputResources;
+ uint32_t maxComputeSharedMemorySize;
+ uint32_t maxComputeWorkGroupCount[3];
+ uint32_t maxComputeWorkGroupInvocations;
+ uint32_t maxComputeWorkGroupSize[3];
+ uint32_t subPixelPrecisionBits;
+ uint32_t subTexelPrecisionBits;
+ uint32_t mipmapPrecisionBits;
+ uint32_t maxDrawIndexedIndexValue;
+ uint32_t maxDrawIndirectInstanceCount;
+ VkBool32 primitiveRestartForPatches;
+ float maxSamplerLodBias;
+ float maxSamplerAnisotropy;
+ uint32_t maxViewports;
+ uint32_t maxViewportDimensions[2];
+ float viewportBoundsRange[2];
+ uint32_t viewportSubPixelBits;
+ uint32_t minMemoryMapAlignment;
+ uint32_t minTexelBufferOffsetAlignment;
+ uint32_t minUniformBufferOffsetAlignment;
+ uint32_t minStorageBufferOffsetAlignment;
+ uint32_t minTexelOffset;
+ uint32_t maxTexelOffset;
+ uint32_t minTexelGatherOffset;
+ uint32_t maxTexelGatherOffset;
+ float minInterpolationOffset;
+ float maxInterpolationOffset;
+ uint32_t subPixelInterpolationOffsetBits;
+ uint32_t maxFramebufferWidth;
+ uint32_t maxFramebufferHeight;
+ uint32_t maxFramebufferLayers;
+ uint32_t maxFramebufferColorSamples;
+ uint32_t maxFramebufferDepthSamples;
+ uint32_t maxFramebufferStencilSamples;
+ uint32_t maxColorAttachments;
+ uint32_t maxSampledImageColorSamples;
+ uint32_t maxSampledImageDepthSamples;
+ uint32_t maxSampledImageIntegerSamples;
+ uint32_t maxStorageImageSamples;
+ uint32_t maxSampleMaskWords;
+ uint64_t timestampFrequency;
+ uint32_t maxClipDistances;
+ uint32_t maxCullDistances;
+ uint32_t maxCombinedClipAndCullDistances;
+ float pointSizeRange[2];
+ float lineWidthRange[2];
+ float pointSizeGranularity;
+ float lineWidthGranularity;
+} VkPhysicalDeviceLimits;
+
+typedef struct {
+ VkBool32 residencyStandard2DBlockShape;
+ VkBool32 residencyStandard2DMSBlockShape;
+ VkBool32 residencyStandard3DBlockShape;
+ VkBool32 residencyAlignedMipSize;
+ VkBool32 residencyNonResident;
+ VkBool32 residencyNonResidentStrict;
+} VkPhysicalDeviceSparseProperties;
+
+typedef struct {
+ uint32_t apiVersion;
+ uint32_t driverVersion;
+ uint32_t vendorId;
+ uint32_t deviceId;
+ VkPhysicalDeviceType deviceType;
+ char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME];
+ uint8_t pipelineCacheUUID[VK_UUID_LENGTH];
+ VkPhysicalDeviceLimits limits;
+ VkPhysicalDeviceSparseProperties sparseProperties;
+} VkPhysicalDeviceProperties;
+
+typedef struct {
+ VkQueueFlags queueFlags;
+ uint32_t queueCount;
+ VkBool32 supportsTimestamps;
+} VkQueueFamilyProperties;
+
+typedef struct {
+ VkMemoryPropertyFlags propertyFlags;
+ uint32_t heapIndex;
+} VkMemoryType;
+
+typedef struct {
+ VkDeviceSize size;
+ VkMemoryHeapFlags flags;
+} VkMemoryHeap;
+
+typedef struct {
+ uint32_t memoryTypeCount;
+ VkMemoryType memoryTypes[VK_MAX_MEMORY_TYPES];
+ uint32_t memoryHeapCount;
+ VkMemoryHeap memoryHeaps[VK_MAX_MEMORY_HEAPS];
+} VkPhysicalDeviceMemoryProperties;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t queueFamilyIndex;
+ uint32_t queueCount;
+} VkDeviceQueueCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t queueRecordCount;
+ const VkDeviceQueueCreateInfo* pRequestedQueues;
+ uint32_t layerCount;
+ const char*const* ppEnabledLayerNames;
+ uint32_t extensionCount;
+ const char*const* ppEnabledExtensionNames;
+ const VkPhysicalDeviceFeatures* pEnabledFeatures;
+} VkDeviceCreateInfo;
+
+typedef struct {
+ char extName[VK_MAX_EXTENSION_NAME];
+ uint32_t specVersion;
+} VkExtensionProperties;
+
+typedef struct {
+ char layerName[VK_MAX_EXTENSION_NAME];
+ uint32_t specVersion;
+ uint32_t implVersion;
+ char description[VK_MAX_DESCRIPTION];
+} VkLayerProperties;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceSize allocationSize;
+ uint32_t memoryTypeIndex;
+} VkMemoryAllocInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceMemory mem;
+ VkDeviceSize offset;
+ VkDeviceSize size;
+} VkMappedMemoryRange;
+
+typedef struct {
+ VkDeviceSize size;
+ VkDeviceSize alignment;
+ uint32_t memoryTypeBits;
+} VkMemoryRequirements;
+
+typedef struct {
+ VkImageAspect aspect;
+ VkExtent3D imageGranularity;
+ VkSparseImageFormatFlags flags;
+} VkSparseImageFormatProperties;
+
+typedef struct {
+ VkSparseImageFormatProperties formatProps;
+ uint32_t imageMipTailStartLOD;
+ VkDeviceSize imageMipTailSize;
+ VkDeviceSize imageMipTailOffset;
+ VkDeviceSize imageMipTailStride;
+} VkSparseImageMemoryRequirements;
+
+typedef struct {
+ VkDeviceSize rangeOffset;
+ VkDeviceSize rangeSize;
+ VkDeviceSize memOffset;
+ VkDeviceMemory mem;
+ VkSparseMemoryBindFlags flags;
+} VkSparseMemoryBindInfo;
+
+typedef struct {
+ VkImageAspect aspect;
+ uint32_t mipLevel;
+ uint32_t arrayLayer;
+} VkImageSubresource;
+
+typedef struct {
+ int32_t x;
+ int32_t y;
+ int32_t z;
+} VkOffset3D;
+
+typedef struct {
+ VkImageSubresource subresource;
+ VkOffset3D offset;
+ VkExtent3D extent;
+ VkDeviceSize memOffset;
+ VkDeviceMemory mem;
+ VkSparseMemoryBindFlags flags;
+} VkSparseImageMemoryBindInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkFenceCreateFlags flags;
+} VkFenceCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkSemaphoreCreateFlags flags;
+} VkSemaphoreCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkEventCreateFlags flags;
+} VkEventCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkQueryType queryType;
+ uint32_t slots;
+ VkQueryPipelineStatisticFlags pipelineStatistics;
+} VkQueryPoolCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceSize size;
+ VkBufferUsageFlags usage;
+ VkBufferCreateFlags flags;
+ VkSharingMode sharingMode;
+ uint32_t queueFamilyCount;
+ const uint32_t* pQueueFamilyIndices;
+} VkBufferCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkBuffer buffer;
+ VkFormat format;
+ VkDeviceSize offset;
+ VkDeviceSize range;
+} VkBufferViewCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageType imageType;
+ VkFormat format;
+ VkExtent3D extent;
+ uint32_t mipLevels;
+ uint32_t arraySize;
+ uint32_t samples;
+ VkImageTiling tiling;
+ VkImageUsageFlags usage;
+ VkImageCreateFlags flags;
+ VkSharingMode sharingMode;
+ uint32_t queueFamilyCount;
+ const uint32_t* pQueueFamilyIndices;
+ VkImageLayout initialLayout;
+} VkImageCreateInfo;
+
+typedef struct {
+ VkDeviceSize offset;
+ VkDeviceSize size;
+ VkDeviceSize rowPitch;
+ VkDeviceSize depthPitch;
+} VkSubresourceLayout;
+
+typedef struct {
+ VkChannelSwizzle r;
+ VkChannelSwizzle g;
+ VkChannelSwizzle b;
+ VkChannelSwizzle a;
+} VkChannelMapping;
+
+typedef struct {
+ VkImageAspectFlags aspectMask;
+ uint32_t baseMipLevel;
+ uint32_t mipLevels;
+ uint32_t baseArrayLayer;
+ uint32_t arraySize;
+} VkImageSubresourceRange;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkImage image;
+ VkImageViewType viewType;
+ VkFormat format;
+ VkChannelMapping channels;
+ VkImageSubresourceRange subresourceRange;
+ VkImageViewCreateFlags flags;
+} VkImageViewCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ size_t codeSize;
+ const void* pCode;
+ VkShaderModuleCreateFlags flags;
+} VkShaderModuleCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkShaderModule module;
+ const char* pName;
+ VkShaderCreateFlags flags;
+ VkShaderStage stage;
+} VkShaderCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ size_t initialSize;
+ const void* initialData;
+ size_t maxSize;
+} VkPipelineCacheCreateInfo;
+
+typedef struct {
+ uint32_t constantId;
+ size_t size;
+ uint32_t offset;
+} VkSpecializationMapEntry;
+
+typedef struct {
+ uint32_t mapEntryCount;
+ const VkSpecializationMapEntry* pMap;
+ size_t dataSize;
+ const void* pData;
+} VkSpecializationInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkShaderStage stage;
+ VkShader shader;
+ const VkSpecializationInfo* pSpecializationInfo;
+} VkPipelineShaderStageCreateInfo;
+
+typedef struct {
+ uint32_t binding;
+ uint32_t strideInBytes;
+ VkVertexInputStepRate stepRate;
+} VkVertexInputBindingDescription;
+
+typedef struct {
+ uint32_t location;
+ uint32_t binding;
+ VkFormat format;
+ uint32_t offsetInBytes;
+} VkVertexInputAttributeDescription;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t bindingCount;
+ const VkVertexInputBindingDescription* pVertexBindingDescriptions;
+ uint32_t attributeCount;
+ const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
+} VkPipelineVertexInputStateCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkPrimitiveTopology topology;
+ VkBool32 primitiveRestartEnable;
+} VkPipelineInputAssemblyStateCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t patchControlPoints;
+} VkPipelineTessellationStateCreateInfo;
+
+typedef struct {
+ float originX;
+ float originY;
+ float width;
+ float height;
+ float minDepth;
+ float maxDepth;
+} VkViewport;
+
+typedef struct {
+ int32_t x;
+ int32_t y;
+} VkOffset2D;
+
+typedef struct {
+ int32_t width;
+ int32_t height;
+} VkExtent2D;
+
+typedef struct {
+ VkOffset2D offset;
+ VkExtent2D extent;
+} VkRect2D;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t viewportCount;
+ const VkViewport* pViewports;
+ uint32_t scissorCount;
+ const VkRect2D* pScissors;
+} VkPipelineViewportStateCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 depthClipEnable;
+ VkBool32 rasterizerDiscardEnable;
+ VkFillMode fillMode;
+ VkCullMode cullMode;
+ VkFrontFace frontFace;
+ VkBool32 depthBiasEnable;
+ float depthBias;
+ float depthBiasClamp;
+ float slopeScaledDepthBias;
+ float lineWidth;
+} VkPipelineRasterStateCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t rasterSamples;
+ VkBool32 sampleShadingEnable;
+ float minSampleShading;
+ const VkSampleMask* pSampleMask;
+} VkPipelineMultisampleStateCreateInfo;
+
+typedef struct {
+ VkStencilOp stencilFailOp;
+ VkStencilOp stencilPassOp;
+ VkStencilOp stencilDepthFailOp;
+ VkCompareOp stencilCompareOp;
+ uint32_t stencilCompareMask;
+ uint32_t stencilWriteMask;
+ uint32_t stencilReference;
+} VkStencilOpState;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 depthTestEnable;
+ VkBool32 depthWriteEnable;
+ VkCompareOp depthCompareOp;
+ VkBool32 depthBoundsTestEnable;
+ VkBool32 stencilTestEnable;
+ VkStencilOpState front;
+ VkStencilOpState back;
+ float minDepthBounds;
+ float maxDepthBounds;
+} VkPipelineDepthStencilStateCreateInfo;
+
+typedef struct {
+ VkBool32 blendEnable;
+ VkBlend srcBlendColor;
+ VkBlend destBlendColor;
+ VkBlendOp blendOpColor;
+ VkBlend srcBlendAlpha;
+ VkBlend destBlendAlpha;
+ VkBlendOp blendOpAlpha;
+ VkChannelFlags channelWriteMask;
+} VkPipelineColorBlendAttachmentState;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 alphaToCoverageEnable;
+ VkBool32 alphaToOneEnable;
+ VkBool32 logicOpEnable;
+ VkLogicOp logicOp;
+ uint32_t attachmentCount;
+ const VkPipelineColorBlendAttachmentState* pAttachments;
+ float blendConst[4];
+} VkPipelineColorBlendStateCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t dynamicStateCount;
+ const VkDynamicState* pDynamicStates;
+} VkPipelineDynamicStateCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t stageCount;
+ const VkPipelineShaderStageCreateInfo* pStages;
+ const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
+ const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState;
+ const VkPipelineTessellationStateCreateInfo* pTessellationState;
+ const VkPipelineViewportStateCreateInfo* pViewportState;
+ const VkPipelineRasterStateCreateInfo* pRasterState;
+ const VkPipelineMultisampleStateCreateInfo* pMultisampleState;
+ const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
+ const VkPipelineColorBlendStateCreateInfo* pColorBlendState;
+ const VkPipelineDynamicStateCreateInfo* pDynamicState;
+ VkPipelineCreateFlags flags;
+ VkPipelineLayout layout;
+ VkRenderPass renderPass;
+ uint32_t subpass;
+ VkPipeline basePipelineHandle;
+ int32_t basePipelineIndex;
+} VkGraphicsPipelineCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineShaderStageCreateInfo stage;
+ VkPipelineCreateFlags flags;
+ VkPipelineLayout layout;
+ VkPipeline basePipelineHandle;
+ int32_t basePipelineIndex;
+} VkComputePipelineCreateInfo;
+
+typedef struct {
+ VkShaderStageFlags stageFlags;
+ uint32_t start;
+ uint32_t length;
+} VkPushConstantRange;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t descriptorSetCount;
+ const VkDescriptorSetLayout* pSetLayouts;
+ uint32_t pushConstantRangeCount;
+ const VkPushConstantRange* pPushConstantRanges;
+} VkPipelineLayoutCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkTexFilter magFilter;
+ VkTexFilter minFilter;
+ VkTexMipmapMode mipMode;
+ VkTexAddressMode addressModeU;
+ VkTexAddressMode addressModeV;
+ VkTexAddressMode addressModeW;
+ float mipLodBias;
+ float maxAnisotropy;
+ VkBool32 compareEnable;
+ VkCompareOp compareOp;
+ float minLod;
+ float maxLod;
+ VkBorderColor borderColor;
+ VkBool32 unnormalizedCoordinates;
+} VkSamplerCreateInfo;
+
+typedef struct {
+ VkDescriptorType descriptorType;
+ uint32_t arraySize;
+ VkShaderStageFlags stageFlags;
+ const VkSampler* pImmutableSamplers;
+} VkDescriptorSetLayoutBinding;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t count;
+ const VkDescriptorSetLayoutBinding* pBinding;
+} VkDescriptorSetLayoutCreateInfo;
+
+typedef struct {
+ VkDescriptorType type;
+ uint32_t count;
+} VkDescriptorTypeCount;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkDescriptorPoolUsage poolUsage;
+ uint32_t maxSets;
+ uint32_t count;
+ const VkDescriptorTypeCount* pTypeCount;
+} VkDescriptorPoolCreateInfo;
+
+typedef struct {
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ VkDeviceSize range;
+} VkDescriptorBufferInfo;
+
+typedef struct {
+ VkBufferView bufferView;
+ VkSampler sampler;
+ VkImageView imageView;
+ VkImageLayout imageLayout;
+ VkDescriptorBufferInfo bufferInfo;
+} VkDescriptorInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkDescriptorSet destSet;
+ uint32_t destBinding;
+ uint32_t destArrayElement;
+ uint32_t count;
+ VkDescriptorType descriptorType;
+ const VkDescriptorInfo* pDescriptors;
+} VkWriteDescriptorSet;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkDescriptorSet srcSet;
+ uint32_t srcBinding;
+ uint32_t srcArrayElement;
+ VkDescriptorSet destSet;
+ uint32_t destBinding;
+ uint32_t destArrayElement;
+ uint32_t count;
+} VkCopyDescriptorSet;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkRenderPass renderPass;
+ uint32_t attachmentCount;
+ const VkImageView* pAttachments;
+ uint32_t width;
+ uint32_t height;
+ uint32_t layers;
+} VkFramebufferCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkFormat format;
+ uint32_t samples;
+ VkAttachmentLoadOp loadOp;
+ VkAttachmentStoreOp storeOp;
+ VkAttachmentLoadOp stencilLoadOp;
+ VkAttachmentStoreOp stencilStoreOp;
+ VkImageLayout initialLayout;
+ VkImageLayout finalLayout;
+ VkAttachmentDescriptionFlags flags;
+} VkAttachmentDescription;
+
+typedef struct {
+ uint32_t attachment;
+ VkImageLayout layout;
+} VkAttachmentReference;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineBindPoint pipelineBindPoint;
+ VkSubpassDescriptionFlags flags;
+ uint32_t inputCount;
+ const VkAttachmentReference* pInputAttachments;
+ uint32_t colorCount;
+ const VkAttachmentReference* pColorAttachments;
+ const VkAttachmentReference* pResolveAttachments;
+ VkAttachmentReference depthStencilAttachment;
+ uint32_t preserveCount;
+ const VkAttachmentReference* pPreserveAttachments;
+} VkSubpassDescription;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t srcSubpass;
+ uint32_t destSubpass;
+ VkPipelineStageFlags srcStageMask;
+ VkPipelineStageFlags destStageMask;
+ VkMemoryOutputFlags outputMask;
+ VkMemoryInputFlags inputMask;
+ VkBool32 byRegion;
+} VkSubpassDependency;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t attachmentCount;
+ const VkAttachmentDescription* pAttachments;
+ uint32_t subpassCount;
+ const VkSubpassDescription* pSubpasses;
+ uint32_t dependencyCount;
+ const VkSubpassDependency* pDependencies;
+} VkRenderPassCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t queueFamilyIndex;
+ VkCmdPoolCreateFlags flags;
+} VkCmdPoolCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkCmdPool cmdPool;
+ VkCmdBufferLevel level;
+ VkCmdBufferCreateFlags flags;
+} VkCmdBufferCreateInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkCmdBufferOptimizeFlags flags;
+ VkRenderPass renderPass;
+ uint32_t subpass;
+ VkFramebuffer framebuffer;
+} VkCmdBufferBeginInfo;
+
+typedef struct {
+ VkDeviceSize srcOffset;
+ VkDeviceSize destOffset;
+ VkDeviceSize copySize;
+} VkBufferCopy;
+
+typedef struct {
+ VkImageAspect aspect;
+ uint32_t mipLevel;
+ uint32_t arrayLayer;
+ uint32_t arraySize;
+} VkImageSubresourceCopy;
+
+typedef struct {
+ VkImageSubresourceCopy srcSubresource;
+ VkOffset3D srcOffset;
+ VkImageSubresourceCopy destSubresource;
+ VkOffset3D destOffset;
+ VkExtent3D extent;
+} VkImageCopy;
+
+typedef struct {
+ VkImageSubresourceCopy srcSubresource;
+ VkOffset3D srcOffset;
+ VkExtent3D srcExtent;
+ VkImageSubresourceCopy destSubresource;
+ VkOffset3D destOffset;
+ VkExtent3D destExtent;
+} VkImageBlit;
+
+typedef struct {
+ VkDeviceSize bufferOffset;
+ uint32_t bufferRowLength;
+ uint32_t bufferImageHeight;
+ VkImageSubresourceCopy imageSubresource;
+ VkOffset3D imageOffset;
+ VkExtent3D imageExtent;
+} VkBufferImageCopy;
+
+typedef union {
+ float float32[4];
+ int32_t int32[4];
+ uint32_t uint32[4];
+} VkClearColorValue;
+
+typedef struct {
+ float depth;
+ uint32_t stencil;
+} VkClearDepthStencilValue;
+
+typedef struct {
+ VkOffset3D offset;
+ VkExtent3D extent;
+} VkRect3D;
+
+typedef struct {
+ VkImageSubresourceCopy srcSubresource;
+ VkOffset3D srcOffset;
+ VkImageSubresourceCopy destSubresource;
+ VkOffset3D destOffset;
+ VkExtent3D extent;
+} VkImageResolve;
+
+typedef union {
+ VkClearColorValue color;
+ VkClearDepthStencilValue depthStencil;
+} VkClearValue;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkRenderPass renderPass;
+ VkFramebuffer framebuffer;
+ VkRect2D renderArea;
+ uint32_t clearValueCount;
+ const VkClearValue* pClearValues;
+} VkRenderPassBeginInfo;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkMemoryOutputFlags outputMask;
+ VkMemoryInputFlags inputMask;
+ uint32_t srcQueueFamilyIndex;
+ uint32_t destQueueFamilyIndex;
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ VkDeviceSize size;
+} VkBufferMemoryBarrier;
+
+typedef struct {
+ uint32_t x;
+ uint32_t y;
+ uint32_t z;
+} VkDispatchIndirectCmd;
+
+typedef struct {
+ uint32_t indexCount;
+ uint32_t instanceCount;
+ uint32_t firstIndex;
+ int32_t vertexOffset;
+ uint32_t firstInstance;
+} VkDrawIndexedIndirectCmd;
+
+typedef struct {
+ uint32_t vertexCount;
+ uint32_t instanceCount;
+ uint32_t firstVertex;
+ uint32_t firstInstance;
+} VkDrawIndirectCmd;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkMemoryOutputFlags outputMask;
+ VkMemoryInputFlags inputMask;
+ VkImageLayout oldLayout;
+ VkImageLayout newLayout;
+ uint32_t srcQueueFamilyIndex;
+ uint32_t destQueueFamilyIndex;
+ VkImage image;
+ VkImageSubresourceRange subresourceRange;
+} VkImageMemoryBarrier;
+
+typedef struct {
+ VkStructureType sType;
+ const void* pNext;
+ VkMemoryOutputFlags outputMask;
+ VkMemoryInputFlags inputMask;
+} VkMemoryBarrier;
+
+
+typedef VkResult (VKAPI *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, VkInstance* pInstance);
+typedef void (VKAPI *PFN_vkDestroyInstance)(VkInstance instance);
+typedef VkResult (VKAPI *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pCount, VkQueueFamilyProperties* pQueueFamilyProperties);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties);
+typedef PFN_vkVoidFunction (VKAPI *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName);
+typedef PFN_vkVoidFunction (VKAPI *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName);
+typedef VkResult (VKAPI *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice);
+typedef void (VKAPI *PFN_vkDestroyDevice)(VkDevice device);
+typedef VkResult (VKAPI *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pCount, VkExtensionProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pCount, VkExtensionProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pCount, VkLayerProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pCount, VkLayerProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
+typedef VkResult (VKAPI *PFN_vkQueueSubmit)(VkQueue queue, uint32_t cmdBufferCount, const VkCmdBuffer* pCmdBuffers, VkFence fence);
+typedef VkResult (VKAPI *PFN_vkQueueWaitIdle)(VkQueue queue);
+typedef VkResult (VKAPI *PFN_vkDeviceWaitIdle)(VkDevice device);
+typedef VkResult (VKAPI *PFN_vkAllocMemory)(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkDeviceMemory* pMem);
+typedef void (VKAPI *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory mem);
+typedef VkResult (VKAPI *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
+typedef void (VKAPI *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory mem);
+typedef VkResult (VKAPI *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges);
+typedef VkResult (VKAPI *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges);
+typedef VkResult (VKAPI *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes);
+typedef VkResult (VKAPI *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memOffset);
+typedef VkResult (VKAPI *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memOffset);
+typedef VkResult (VKAPI *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
+typedef VkResult (VKAPI *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
+typedef VkResult (VKAPI *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pNumRequirements, VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, uint32_t samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pNumProperties, VkSparseImageFormatProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkQueueBindSparseBufferMemory)(VkQueue queue, VkBuffer buffer, uint32_t numBindings, const VkSparseMemoryBindInfo* pBindInfo);
+typedef VkResult (VKAPI *PFN_vkQueueBindSparseImageOpaqueMemory)(VkQueue queue, VkImage image, uint32_t numBindings, const VkSparseMemoryBindInfo* pBindInfo);
+typedef VkResult (VKAPI *PFN_vkQueueBindSparseImageMemory)(VkQueue queue, VkImage image, uint32_t numBindings, const VkSparseImageMemoryBindInfo* pBindInfo);
+typedef VkResult (VKAPI *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, VkFence* pFence);
+typedef void (VKAPI *PFN_vkDestroyFence)(VkDevice device, VkFence fence);
+typedef VkResult (VKAPI *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
+typedef VkResult (VKAPI *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence);
+typedef VkResult (VKAPI *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
+typedef VkResult (VKAPI *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, VkSemaphore* pSemaphore);
+typedef void (VKAPI *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkQueueSignalSemaphore)(VkQueue queue, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkQueueWaitSemaphore)(VkQueue queue, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, VkEvent* pEvent);
+typedef void (VKAPI *PFN_vkDestroyEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkGetEventStatus)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkSetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkResetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, VkQueryPool* pQueryPool);
+typedef void (VKAPI *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool);
+typedef VkResult (VKAPI *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData, VkQueryResultFlags flags);
+typedef VkResult (VKAPI *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, VkBuffer* pBuffer);
+typedef void (VKAPI *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer);
+typedef VkResult (VKAPI *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView);
+typedef void (VKAPI *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView);
+typedef VkResult (VKAPI *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, VkImage* pImage);
+typedef void (VKAPI *PFN_vkDestroyImage)(VkDevice device, VkImage image);
+typedef VkResult (VKAPI *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout);
+typedef VkResult (VKAPI *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, VkImageView* pView);
+typedef void (VKAPI *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView);
+typedef VkResult (VKAPI *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, VkShaderModule* pShaderModule);
+typedef void (VKAPI *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule);
+typedef VkResult (VKAPI *PFN_vkCreateShader)(VkDevice device, const VkShaderCreateInfo* pCreateInfo, VkShader* pShader);
+typedef void (VKAPI *PFN_vkDestroyShader)(VkDevice device, VkShader shader);
+typedef VkResult (VKAPI *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, VkPipelineCache* pPipelineCache);
+typedef void (VKAPI *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache);
+typedef size_t (VKAPI *PFN_vkGetPipelineCacheSize)(VkDevice device, VkPipelineCache pipelineCache);
+typedef VkResult (VKAPI *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, void* pData);
+typedef VkResult (VKAPI *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache destCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
+typedef VkResult (VKAPI *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, const VkGraphicsPipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines);
+typedef VkResult (VKAPI *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, const VkComputePipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines);
+typedef void (VKAPI *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline);
+typedef VkResult (VKAPI *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, VkPipelineLayout* pPipelineLayout);
+typedef void (VKAPI *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout);
+typedef VkResult (VKAPI *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler);
+typedef void (VKAPI *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler);
+typedef VkResult (VKAPI *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayout* pSetLayout);
+typedef void (VKAPI *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout);
+typedef VkResult (VKAPI *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool);
+typedef void (VKAPI *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool);
+typedef VkResult (VKAPI *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool);
+typedef VkResult (VKAPI *PFN_vkAllocDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets);
+typedef VkResult (VKAPI *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets);
+typedef void (VKAPI *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t writeCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t copyCount, const VkCopyDescriptorSet* pDescriptorCopies);
+typedef VkResult (VKAPI *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer);
+typedef void (VKAPI *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer);
+typedef VkResult (VKAPI *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass);
+typedef void (VKAPI *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass);
+typedef VkResult (VKAPI *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity);
+typedef VkResult (VKAPI *PFN_vkCreateCommandPool)(VkDevice device, const VkCmdPoolCreateInfo* pCreateInfo, VkCmdPool* pCmdPool);
+typedef void (VKAPI *PFN_vkDestroyCommandPool)(VkDevice device, VkCmdPool cmdPool);
+typedef VkResult (VKAPI *PFN_vkResetCommandPool)(VkDevice device, VkCmdPool cmdPool, VkCmdPoolResetFlags flags);
+typedef VkResult (VKAPI *PFN_vkCreateCommandBuffer)(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo, VkCmdBuffer* pCmdBuffer);
+typedef void (VKAPI *PFN_vkDestroyCommandBuffer)(VkDevice device, VkCmdBuffer commandBuffer);
+typedef VkResult (VKAPI *PFN_vkBeginCommandBuffer)(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo);
+typedef VkResult (VKAPI *PFN_vkEndCommandBuffer)(VkCmdBuffer cmdBuffer);
+typedef VkResult (VKAPI *PFN_vkResetCommandBuffer)(VkCmdBuffer cmdBuffer, VkCmdBufferResetFlags flags);
+typedef void (VKAPI *PFN_vkCmdBindPipeline)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+typedef void (VKAPI *PFN_vkCmdSetViewport)(VkCmdBuffer cmdBuffer, uint32_t viewportCount, const VkViewport* pViewports);
+typedef void (VKAPI *PFN_vkCmdSetScissor)(VkCmdBuffer cmdBuffer, uint32_t scissorCount, const VkRect2D* pScissors);
+typedef void (VKAPI *PFN_vkCmdSetLineWidth)(VkCmdBuffer cmdBuffer, float lineWidth);
+typedef void (VKAPI *PFN_vkCmdSetDepthBias)(VkCmdBuffer cmdBuffer, float depthBias, float depthBiasClamp, float slopeScaledDepthBias);
+typedef void (VKAPI *PFN_vkCmdSetBlendConstants)(VkCmdBuffer cmdBuffer, const float blendConst[4]);
+typedef void (VKAPI *PFN_vkCmdSetDepthBounds)(VkCmdBuffer cmdBuffer, float minDepthBounds, float maxDepthBounds);
+typedef void (VKAPI *PFN_vkCmdSetStencilCompareMask)(VkCmdBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilCompareMask);
+typedef void (VKAPI *PFN_vkCmdSetStencilWriteMask)(VkCmdBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilWriteMask);
+typedef void (VKAPI *PFN_vkCmdSetStencilReference)(VkCmdBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilReference);
+typedef void (VKAPI *PFN_vkCmdBindDescriptorSets)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
+typedef void (VKAPI *PFN_vkCmdBindIndexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+typedef void (VKAPI *PFN_vkCmdBindVertexBuffers)(VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
+typedef void (VKAPI *PFN_vkCmdDraw)(VkCmdBuffer cmdBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
+typedef void (VKAPI *PFN_vkCmdDrawIndexed)(VkCmdBuffer cmdBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
+typedef void (VKAPI *PFN_vkCmdDrawIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride);
+typedef void (VKAPI *PFN_vkCmdDrawIndexedIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride);
+typedef void (VKAPI *PFN_vkCmdDispatch)(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z);
+typedef void (VKAPI *PFN_vkCmdDispatchIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset);
+typedef void (VKAPI *PFN_vkCmdCopyBuffer)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdBlitImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkTexFilter filter);
+typedef void (VKAPI *PFN_vkCmdCopyBufferToImage)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyImageToBuffer)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdUpdateBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData);
+typedef void (VKAPI *PFN_vkCmdFillBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data);
+typedef void (VKAPI *PFN_vkCmdClearColorImage)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI *PFN_vkCmdClearDepthStencilImage)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI *PFN_vkCmdClearColorAttachment)(VkCmdBuffer cmdBuffer, uint32_t colorAttachment, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rectCount, const VkRect3D* pRects);
+typedef void (VKAPI *PFN_vkCmdClearDepthStencilAttachment)(VkCmdBuffer cmdBuffer, VkImageAspectFlags aspectMask, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rectCount, const VkRect3D* pRects);
+typedef void (VKAPI *PFN_vkCmdResolveImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
+typedef void (VKAPI *PFN_vkCmdSetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (VKAPI *PFN_vkCmdResetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (VKAPI *PFN_vkCmdWaitEvents)(VkCmdBuffer cmdBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags destStageMask, uint32_t memBarrierCount, const void* const* ppMemBarriers);
+typedef void (VKAPI *PFN_vkCmdPipelineBarrier)(VkCmdBuffer cmdBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags destStageMask, VkBool32 byRegion, uint32_t memBarrierCount, const void* const* ppMemBarriers);
+typedef void (VKAPI *PFN_vkCmdBeginQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkQueryControlFlags flags);
+typedef void (VKAPI *PFN_vkCmdEndQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot);
+typedef void (VKAPI *PFN_vkCmdResetQueryPool)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount);
+typedef void (VKAPI *PFN_vkCmdWriteTimestamp)(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset);
+typedef void (VKAPI *PFN_vkCmdCopyQueryPoolResults)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize destStride, VkQueryResultFlags flags);
+typedef void (VKAPI *PFN_vkCmdPushConstants)(VkCmdBuffer cmdBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t start, uint32_t length, const void* values);
+typedef void (VKAPI *PFN_vkCmdBeginRenderPass)(VkCmdBuffer cmdBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkRenderPassContents contents);
+typedef void (VKAPI *PFN_vkCmdNextSubpass)(VkCmdBuffer cmdBuffer, VkRenderPassContents contents);
+typedef void (VKAPI *PFN_vkCmdEndRenderPass)(VkCmdBuffer cmdBuffer);
+typedef void (VKAPI *PFN_vkCmdExecuteCommands)(VkCmdBuffer cmdBuffer, uint32_t cmdBuffersCount, const VkCmdBuffer* pCmdBuffers);
+
+#ifdef VK_PROTOTYPES
+VkResult VKAPI vkCreateInstance(
+ const VkInstanceCreateInfo* pCreateInfo,
+ VkInstance* pInstance);
+
+void VKAPI vkDestroyInstance(
+ VkInstance instance);
+
+VkResult VKAPI vkEnumeratePhysicalDevices(
+ VkInstance instance,
+ uint32_t* pPhysicalDeviceCount,
+ VkPhysicalDevice* pPhysicalDevices);
+
+VkResult VKAPI vkGetPhysicalDeviceFeatures(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceFeatures* pFeatures);
+
+VkResult VKAPI vkGetPhysicalDeviceFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkFormatProperties* pFormatProperties);
+
+VkResult VKAPI vkGetPhysicalDeviceImageFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkImageType type,
+ VkImageTiling tiling,
+ VkImageUsageFlags usage,
+ VkImageCreateFlags flags,
+ VkImageFormatProperties* pImageFormatProperties);
+
+VkResult VKAPI vkGetPhysicalDeviceProperties(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceProperties* pProperties);
+
+VkResult VKAPI vkGetPhysicalDeviceQueueFamilyProperties(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pCount,
+ VkQueueFamilyProperties* pQueueFamilyProperties);
+
+VkResult VKAPI vkGetPhysicalDeviceMemoryProperties(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceMemoryProperties* pMemoryProperties);
+
+PFN_vkVoidFunction VKAPI vkGetInstanceProcAddr(
+ VkInstance instance,
+ const char* pName);
+
+PFN_vkVoidFunction VKAPI vkGetDeviceProcAddr(
+ VkDevice device,
+ const char* pName);
+
+VkResult VKAPI vkCreateDevice(
+ VkPhysicalDevice physicalDevice,
+ const VkDeviceCreateInfo* pCreateInfo,
+ VkDevice* pDevice);
+
+void VKAPI vkDestroyDevice(
+ VkDevice device);
+
+VkResult VKAPI vkEnumerateInstanceExtensionProperties(
+ const char* pLayerName,
+ uint32_t* pCount,
+ VkExtensionProperties* pProperties);
+
+VkResult VKAPI vkEnumerateDeviceExtensionProperties(
+ VkPhysicalDevice physicalDevice,
+ const char* pLayerName,
+ uint32_t* pCount,
+ VkExtensionProperties* pProperties);
+
+VkResult VKAPI vkEnumerateInstanceLayerProperties(
+ uint32_t* pCount,
+ VkLayerProperties* pProperties);
+
+VkResult VKAPI vkEnumerateDeviceLayerProperties(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pCount,
+ VkLayerProperties* pProperties);
+
+VkResult VKAPI vkGetDeviceQueue(
+ VkDevice device,
+ uint32_t queueFamilyIndex,
+ uint32_t queueIndex,
+ VkQueue* pQueue);
+
+VkResult VKAPI vkQueueSubmit(
+ VkQueue queue,
+ uint32_t cmdBufferCount,
+ const VkCmdBuffer* pCmdBuffers,
+ VkFence fence);
+
+VkResult VKAPI vkQueueWaitIdle(
+ VkQueue queue);
+
+VkResult VKAPI vkDeviceWaitIdle(
+ VkDevice device);
+
+VkResult VKAPI vkAllocMemory(
+ VkDevice device,
+ const VkMemoryAllocInfo* pAllocInfo,
+ VkDeviceMemory* pMem);
+
+void VKAPI vkFreeMemory(
+ VkDevice device,
+ VkDeviceMemory mem);
+
+VkResult VKAPI vkMapMemory(
+ VkDevice device,
+ VkDeviceMemory mem,
+ VkDeviceSize offset,
+ VkDeviceSize size,
+ VkMemoryMapFlags flags,
+ void** ppData);
+
+void VKAPI vkUnmapMemory(
+ VkDevice device,
+ VkDeviceMemory mem);
+
+VkResult VKAPI vkFlushMappedMemoryRanges(
+ VkDevice device,
+ uint32_t memRangeCount,
+ const VkMappedMemoryRange* pMemRanges);
+
+VkResult VKAPI vkInvalidateMappedMemoryRanges(
+ VkDevice device,
+ uint32_t memRangeCount,
+ const VkMappedMemoryRange* pMemRanges);
+
+VkResult VKAPI vkGetDeviceMemoryCommitment(
+ VkDevice device,
+ VkDeviceMemory memory,
+ VkDeviceSize* pCommittedMemoryInBytes);
+
+VkResult VKAPI vkBindBufferMemory(
+ VkDevice device,
+ VkBuffer buffer,
+ VkDeviceMemory mem,
+ VkDeviceSize memOffset);
+
+VkResult VKAPI vkBindImageMemory(
+ VkDevice device,
+ VkImage image,
+ VkDeviceMemory mem,
+ VkDeviceSize memOffset);
+
+VkResult VKAPI vkGetBufferMemoryRequirements(
+ VkDevice device,
+ VkBuffer buffer,
+ VkMemoryRequirements* pMemoryRequirements);
+
+VkResult VKAPI vkGetImageMemoryRequirements(
+ VkDevice device,
+ VkImage image,
+ VkMemoryRequirements* pMemoryRequirements);
+
+VkResult VKAPI vkGetImageSparseMemoryRequirements(
+ VkDevice device,
+ VkImage image,
+ uint32_t* pNumRequirements,
+ VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
+
+VkResult VKAPI vkGetPhysicalDeviceSparseImageFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkImageType type,
+ uint32_t samples,
+ VkImageUsageFlags usage,
+ VkImageTiling tiling,
+ uint32_t* pNumProperties,
+ VkSparseImageFormatProperties* pProperties);
+
+VkResult VKAPI vkQueueBindSparseBufferMemory(
+ VkQueue queue,
+ VkBuffer buffer,
+ uint32_t numBindings,
+ const VkSparseMemoryBindInfo* pBindInfo);
+
+VkResult VKAPI vkQueueBindSparseImageOpaqueMemory(
+ VkQueue queue,
+ VkImage image,
+ uint32_t numBindings,
+ const VkSparseMemoryBindInfo* pBindInfo);
+
+VkResult VKAPI vkQueueBindSparseImageMemory(
+ VkQueue queue,
+ VkImage image,
+ uint32_t numBindings,
+ const VkSparseImageMemoryBindInfo* pBindInfo);
+
+VkResult VKAPI vkCreateFence(
+ VkDevice device,
+ const VkFenceCreateInfo* pCreateInfo,
+ VkFence* pFence);
+
+void VKAPI vkDestroyFence(
+ VkDevice device,
+ VkFence fence);
+
+VkResult VKAPI vkResetFences(
+ VkDevice device,
+ uint32_t fenceCount,
+ const VkFence* pFences);
+
+VkResult VKAPI vkGetFenceStatus(
+ VkDevice device,
+ VkFence fence);
+
+VkResult VKAPI vkWaitForFences(
+ VkDevice device,
+ uint32_t fenceCount,
+ const VkFence* pFences,
+ VkBool32 waitAll,
+ uint64_t timeout);
+
+VkResult VKAPI vkCreateSemaphore(
+ VkDevice device,
+ const VkSemaphoreCreateInfo* pCreateInfo,
+ VkSemaphore* pSemaphore);
+
+void VKAPI vkDestroySemaphore(
+ VkDevice device,
+ VkSemaphore semaphore);
+
+VkResult VKAPI vkQueueSignalSemaphore(
+ VkQueue queue,
+ VkSemaphore semaphore);
+
+VkResult VKAPI vkQueueWaitSemaphore(
+ VkQueue queue,
+ VkSemaphore semaphore);
+
+VkResult VKAPI vkCreateEvent(
+ VkDevice device,
+ const VkEventCreateInfo* pCreateInfo,
+ VkEvent* pEvent);
+
+void VKAPI vkDestroyEvent(
+ VkDevice device,
+ VkEvent event);
+
+VkResult VKAPI vkGetEventStatus(
+ VkDevice device,
+ VkEvent event);
+
+VkResult VKAPI vkSetEvent(
+ VkDevice device,
+ VkEvent event);
+
+VkResult VKAPI vkResetEvent(
+ VkDevice device,
+ VkEvent event);
+
+VkResult VKAPI vkCreateQueryPool(
+ VkDevice device,
+ const VkQueryPoolCreateInfo* pCreateInfo,
+ VkQueryPool* pQueryPool);
+
+void VKAPI vkDestroyQueryPool(
+ VkDevice device,
+ VkQueryPool queryPool);
+
+VkResult VKAPI vkGetQueryPoolResults(
+ VkDevice device,
+ VkQueryPool queryPool,
+ uint32_t startQuery,
+ uint32_t queryCount,
+ size_t* pDataSize,
+ void* pData,
+ VkQueryResultFlags flags);
+
+VkResult VKAPI vkCreateBuffer(
+ VkDevice device,
+ const VkBufferCreateInfo* pCreateInfo,
+ VkBuffer* pBuffer);
+
+void VKAPI vkDestroyBuffer(
+ VkDevice device,
+ VkBuffer buffer);
+
+VkResult VKAPI vkCreateBufferView(
+ VkDevice device,
+ const VkBufferViewCreateInfo* pCreateInfo,
+ VkBufferView* pView);
+
+void VKAPI vkDestroyBufferView(
+ VkDevice device,
+ VkBufferView bufferView);
+
+VkResult VKAPI vkCreateImage(
+ VkDevice device,
+ const VkImageCreateInfo* pCreateInfo,
+ VkImage* pImage);
+
+void VKAPI vkDestroyImage(
+ VkDevice device,
+ VkImage image);
+
+VkResult VKAPI vkGetImageSubresourceLayout(
+ VkDevice device,
+ VkImage image,
+ const VkImageSubresource* pSubresource,
+ VkSubresourceLayout* pLayout);
+
+VkResult VKAPI vkCreateImageView(
+ VkDevice device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ VkImageView* pView);
+
+void VKAPI vkDestroyImageView(
+ VkDevice device,
+ VkImageView imageView);
+
+VkResult VKAPI vkCreateShaderModule(
+ VkDevice device,
+ const VkShaderModuleCreateInfo* pCreateInfo,
+ VkShaderModule* pShaderModule);
+
+void VKAPI vkDestroyShaderModule(
+ VkDevice device,
+ VkShaderModule shaderModule);
+
+VkResult VKAPI vkCreateShader(
+ VkDevice device,
+ const VkShaderCreateInfo* pCreateInfo,
+ VkShader* pShader);
+
+void VKAPI vkDestroyShader(
+ VkDevice device,
+ VkShader shader);
+
+VkResult VKAPI vkCreatePipelineCache(
+ VkDevice device,
+ const VkPipelineCacheCreateInfo* pCreateInfo,
+ VkPipelineCache* pPipelineCache);
+
+void VKAPI vkDestroyPipelineCache(
+ VkDevice device,
+ VkPipelineCache pipelineCache);
+
+size_t VKAPI vkGetPipelineCacheSize(
+ VkDevice device,
+ VkPipelineCache pipelineCache);
+
+VkResult VKAPI vkGetPipelineCacheData(
+ VkDevice device,
+ VkPipelineCache pipelineCache,
+ void* pData);
+
+VkResult VKAPI vkMergePipelineCaches(
+ VkDevice device,
+ VkPipelineCache destCache,
+ uint32_t srcCacheCount,
+ const VkPipelineCache* pSrcCaches);
+
+VkResult VKAPI vkCreateGraphicsPipelines(
+ VkDevice device,
+ VkPipelineCache pipelineCache,
+ uint32_t count,
+ const VkGraphicsPipelineCreateInfo* pCreateInfos,
+ VkPipeline* pPipelines);
+
+VkResult VKAPI vkCreateComputePipelines(
+ VkDevice device,
+ VkPipelineCache pipelineCache,
+ uint32_t count,
+ const VkComputePipelineCreateInfo* pCreateInfos,
+ VkPipeline* pPipelines);
+
+void VKAPI vkDestroyPipeline(
+ VkDevice device,
+ VkPipeline pipeline);
+
+VkResult VKAPI vkCreatePipelineLayout(
+ VkDevice device,
+ const VkPipelineLayoutCreateInfo* pCreateInfo,
+ VkPipelineLayout* pPipelineLayout);
+
+void VKAPI vkDestroyPipelineLayout(
+ VkDevice device,
+ VkPipelineLayout pipelineLayout);
+
+VkResult VKAPI vkCreateSampler(
+ VkDevice device,
+ const VkSamplerCreateInfo* pCreateInfo,
+ VkSampler* pSampler);
+
+void VKAPI vkDestroySampler(
+ VkDevice device,
+ VkSampler sampler);
+
+VkResult VKAPI vkCreateDescriptorSetLayout(
+ VkDevice device,
+ const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
+ VkDescriptorSetLayout* pSetLayout);
+
+void VKAPI vkDestroyDescriptorSetLayout(
+ VkDevice device,
+ VkDescriptorSetLayout descriptorSetLayout);
+
+VkResult VKAPI vkCreateDescriptorPool(
+ VkDevice device,
+ const VkDescriptorPoolCreateInfo* pCreateInfo,
+ VkDescriptorPool* pDescriptorPool);
+
+void VKAPI vkDestroyDescriptorPool(
+ VkDevice device,
+ VkDescriptorPool descriptorPool);
+
+VkResult VKAPI vkResetDescriptorPool(
+ VkDevice device,
+ VkDescriptorPool descriptorPool);
+
+VkResult VKAPI vkAllocDescriptorSets(
+ VkDevice device,
+ VkDescriptorPool descriptorPool,
+ VkDescriptorSetUsage setUsage,
+ uint32_t count,
+ const VkDescriptorSetLayout* pSetLayouts,
+ VkDescriptorSet* pDescriptorSets);
+
+VkResult VKAPI vkFreeDescriptorSets(
+ VkDevice device,
+ VkDescriptorPool descriptorPool,
+ uint32_t count,
+ const VkDescriptorSet* pDescriptorSets);
+
+void VKAPI vkUpdateDescriptorSets(
+ VkDevice device,
+ uint32_t writeCount,
+ const VkWriteDescriptorSet* pDescriptorWrites,
+ uint32_t copyCount,
+ const VkCopyDescriptorSet* pDescriptorCopies);
+
+VkResult VKAPI vkCreateFramebuffer(
+ VkDevice device,
+ const VkFramebufferCreateInfo* pCreateInfo,
+ VkFramebuffer* pFramebuffer);
+
+void VKAPI vkDestroyFramebuffer(
+ VkDevice device,
+ VkFramebuffer framebuffer);
+
+VkResult VKAPI vkCreateRenderPass(
+ VkDevice device,
+ const VkRenderPassCreateInfo* pCreateInfo,
+ VkRenderPass* pRenderPass);
+
+void VKAPI vkDestroyRenderPass(
+ VkDevice device,
+ VkRenderPass renderPass);
+
+VkResult VKAPI vkGetRenderAreaGranularity(
+ VkDevice device,
+ VkRenderPass renderPass,
+ VkExtent2D* pGranularity);
+
+VkResult VKAPI vkCreateCommandPool(
+ VkDevice device,
+ const VkCmdPoolCreateInfo* pCreateInfo,
+ VkCmdPool* pCmdPool);
+
+void VKAPI vkDestroyCommandPool(
+ VkDevice device,
+ VkCmdPool cmdPool);
+
+VkResult VKAPI vkResetCommandPool(
+ VkDevice device,
+ VkCmdPool cmdPool,
+ VkCmdPoolResetFlags flags);
+
+VkResult VKAPI vkCreateCommandBuffer(
+ VkDevice device,
+ const VkCmdBufferCreateInfo* pCreateInfo,
+ VkCmdBuffer* pCmdBuffer);
+
+void VKAPI vkDestroyCommandBuffer(
+ VkDevice device,
+ VkCmdBuffer commandBuffer);
+
+VkResult VKAPI vkBeginCommandBuffer(
+ VkCmdBuffer cmdBuffer,
+ const VkCmdBufferBeginInfo* pBeginInfo);
+
+VkResult VKAPI vkEndCommandBuffer(
+ VkCmdBuffer cmdBuffer);
+
+VkResult VKAPI vkResetCommandBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkCmdBufferResetFlags flags);
+
+void VKAPI vkCmdBindPipeline(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipeline pipeline);
+
+void VKAPI vkCmdSetViewport(
+ VkCmdBuffer cmdBuffer,
+ uint32_t viewportCount,
+ const VkViewport* pViewports);
+
+void VKAPI vkCmdSetScissor(
+ VkCmdBuffer cmdBuffer,
+ uint32_t scissorCount,
+ const VkRect2D* pScissors);
+
+void VKAPI vkCmdSetLineWidth(
+ VkCmdBuffer cmdBuffer,
+ float lineWidth);
+
+void VKAPI vkCmdSetDepthBias(
+ VkCmdBuffer cmdBuffer,
+ float depthBias,
+ float depthBiasClamp,
+ float slopeScaledDepthBias);
+
+void VKAPI vkCmdSetBlendConstants(
+ VkCmdBuffer cmdBuffer,
+ const float blendConst[4]);
+
+void VKAPI vkCmdSetDepthBounds(
+ VkCmdBuffer cmdBuffer,
+ float minDepthBounds,
+ float maxDepthBounds);
+
+void VKAPI vkCmdSetStencilCompareMask(
+ VkCmdBuffer cmdBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t stencilCompareMask);
+
+void VKAPI vkCmdSetStencilWriteMask(
+ VkCmdBuffer cmdBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t stencilWriteMask);
+
+void VKAPI vkCmdSetStencilReference(
+ VkCmdBuffer cmdBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t stencilReference);
+
+void VKAPI vkCmdBindDescriptorSets(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipelineLayout layout,
+ uint32_t firstSet,
+ uint32_t setCount,
+ const VkDescriptorSet* pDescriptorSets,
+ uint32_t dynamicOffsetCount,
+ const uint32_t* pDynamicOffsets);
+
+void VKAPI vkCmdBindIndexBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ VkIndexType indexType);
+
+void VKAPI vkCmdBindVertexBuffers(
+ VkCmdBuffer cmdBuffer,
+ uint32_t startBinding,
+ uint32_t bindingCount,
+ const VkBuffer* pBuffers,
+ const VkDeviceSize* pOffsets);
+
+void VKAPI vkCmdDraw(
+ VkCmdBuffer cmdBuffer,
+ uint32_t vertexCount,
+ uint32_t instanceCount,
+ uint32_t firstVertex,
+ uint32_t firstInstance);
+
+void VKAPI vkCmdDrawIndexed(
+ VkCmdBuffer cmdBuffer,
+ uint32_t indexCount,
+ uint32_t instanceCount,
+ uint32_t firstIndex,
+ int32_t vertexOffset,
+ uint32_t firstInstance);
+
+void VKAPI vkCmdDrawIndirect(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ uint32_t count,
+ uint32_t stride);
+
+void VKAPI vkCmdDrawIndexedIndirect(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ uint32_t count,
+ uint32_t stride);
+
+void VKAPI vkCmdDispatch(
+ VkCmdBuffer cmdBuffer,
+ uint32_t x,
+ uint32_t y,
+ uint32_t z);
+
+void VKAPI vkCmdDispatchIndirect(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset);
+
+void VKAPI vkCmdCopyBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer srcBuffer,
+ VkBuffer destBuffer,
+ uint32_t regionCount,
+ const VkBufferCopy* pRegions);
+
+void VKAPI vkCmdCopyImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageCopy* pRegions);
+
+void VKAPI vkCmdBlitImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageBlit* pRegions,
+ VkTexFilter filter);
+
+void VKAPI vkCmdCopyBufferToImage(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer srcBuffer,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions);
+
+void VKAPI vkCmdCopyImageToBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkBuffer destBuffer,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions);
+
+void VKAPI vkCmdUpdateBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset,
+ VkDeviceSize dataSize,
+ const uint32_t* pData);
+
+void VKAPI vkCmdFillBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset,
+ VkDeviceSize fillSize,
+ uint32_t data);
+
+void VKAPI vkCmdClearColorImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage image,
+ VkImageLayout imageLayout,
+ const VkClearColorValue* pColor,
+ uint32_t rangeCount,
+ const VkImageSubresourceRange* pRanges);
+
+void VKAPI vkCmdClearDepthStencilImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage image,
+ VkImageLayout imageLayout,
+ const VkClearDepthStencilValue* pDepthStencil,
+ uint32_t rangeCount,
+ const VkImageSubresourceRange* pRanges);
+
+void VKAPI vkCmdClearColorAttachment(
+ VkCmdBuffer cmdBuffer,
+ uint32_t colorAttachment,
+ VkImageLayout imageLayout,
+ const VkClearColorValue* pColor,
+ uint32_t rectCount,
+ const VkRect3D* pRects);
+
+void VKAPI vkCmdClearDepthStencilAttachment(
+ VkCmdBuffer cmdBuffer,
+ VkImageAspectFlags aspectMask,
+ VkImageLayout imageLayout,
+ const VkClearDepthStencilValue* pDepthStencil,
+ uint32_t rectCount,
+ const VkRect3D* pRects);
+
+void VKAPI vkCmdResolveImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageResolve* pRegions);
+
+void VKAPI vkCmdSetEvent(
+ VkCmdBuffer cmdBuffer,
+ VkEvent event,
+ VkPipelineStageFlags stageMask);
+
+void VKAPI vkCmdResetEvent(
+ VkCmdBuffer cmdBuffer,
+ VkEvent event,
+ VkPipelineStageFlags stageMask);
+
+void VKAPI vkCmdWaitEvents(
+ VkCmdBuffer cmdBuffer,
+ uint32_t eventCount,
+ const VkEvent* pEvents,
+ VkPipelineStageFlags srcStageMask,
+ VkPipelineStageFlags destStageMask,
+ uint32_t memBarrierCount,
+ const void* const* ppMemBarriers);
+
+void VKAPI vkCmdPipelineBarrier(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineStageFlags srcStageMask,
+ VkPipelineStageFlags destStageMask,
+ VkBool32 byRegion,
+ uint32_t memBarrierCount,
+ const void* const* ppMemBarriers);
+
+void VKAPI vkCmdBeginQuery(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t slot,
+ VkQueryControlFlags flags);
+
+void VKAPI vkCmdEndQuery(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t slot);
+
+void VKAPI vkCmdResetQueryPool(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t startQuery,
+ uint32_t queryCount);
+
+void VKAPI vkCmdWriteTimestamp(
+ VkCmdBuffer cmdBuffer,
+ VkTimestampType timestampType,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset);
+
+void VKAPI vkCmdCopyQueryPoolResults(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t startQuery,
+ uint32_t queryCount,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset,
+ VkDeviceSize destStride,
+ VkQueryResultFlags flags);
+
+void VKAPI vkCmdPushConstants(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineLayout layout,
+ VkShaderStageFlags stageFlags,
+ uint32_t start,
+ uint32_t length,
+ const void* values);
+
+void VKAPI vkCmdBeginRenderPass(
+ VkCmdBuffer cmdBuffer,
+ const VkRenderPassBeginInfo* pRenderPassBegin,
+ VkRenderPassContents contents);
+
+void VKAPI vkCmdNextSubpass(
+ VkCmdBuffer cmdBuffer,
+ VkRenderPassContents contents);
+
+void VKAPI vkCmdEndRenderPass(
+ VkCmdBuffer cmdBuffer);
+
+void VKAPI vkCmdExecuteCommands(
+ VkCmdBuffer cmdBuffer,
+ uint32_t cmdBuffersCount,
+ const VkCmdBuffer* pCmdBuffers);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/include/vulkan/vulkan_intel.h b/include/vulkan/vulkan_intel.h
new file mode 100644
index 00000000000..631e63657bf
--- /dev/null
+++ b/include/vulkan/vulkan_intel.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef __VULKAN_INTEL_H__
+#define __VULKAN_INTEL_H__
+
+#include "vulkan.h"
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+#define VK_STRUCTURE_TYPE_DMA_BUF_IMAGE_CREATE_INFO_INTEL 1024
+typedef struct VkDmaBufImageCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DMA_BUF_IMAGE_CREATE_INFO_INTEL
+ const void* pNext; // Pointer to next structure.
+ int fd;
+ VkFormat format;
+ VkExtent3D extent; // Depth must be 1
+ uint32_t strideInBytes;
+} VkDmaBufImageCreateInfo;
+
+typedef VkResult (VKAPI *PFN_vkCreateDmaBufImageINTEL)(VkDevice device, const VkDmaBufImageCreateInfo* pCreateInfo, VkDeviceMemory* pMem, VkImage* pImage);
+
+#ifdef VK_PROTOTYPES
+
+VkResult VKAPI vkCreateDmaBufImageINTEL(
+ VkDevice _device,
+ const VkDmaBufImageCreateInfo* pCreateInfo,
+ VkDeviceMemory* pMem,
+ VkImage* pImage);
+
+#endif
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+#endif // __VULKAN_INTEL_H__
diff --git a/src/Makefile.am b/src/Makefile.am
index 0d49bcd19ed..da638a811fb 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -53,6 +53,10 @@ EXTRA_DIST = \
AM_CFLAGS = $(VISIBILITY_CFLAGS)
AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS)
+if HAVE_VULKAN
+SUBDIRS += vulkan
+endif
+
AM_CPPFLAGS = \
-I$(top_srcdir)/include/ \
-I$(top_srcdir)/src/mapi/ \
diff --git a/src/glsl/.gitignore b/src/glsl/.gitignore
index dda423f83db..e80f8af6bfc 100644
--- a/src/glsl/.gitignore
+++ b/src/glsl/.gitignore
@@ -4,6 +4,7 @@ glsl_parser.cpp
glsl_parser.h
glsl_parser.output
glsl_test
+spirv2nir
subtest-cr/
subtest-lf/
subtest-cr-lf/
diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am
index 33a34e4ccc8..8b0a73b250a 100644
--- a/src/glsl/Makefile.am
+++ b/src/glsl/Makefile.am
@@ -78,7 +78,7 @@ check_PROGRAMS = \
tests/sampler-types-test \
tests/uniform-initializer-test
-noinst_PROGRAMS = glsl_compiler
+noinst_PROGRAMS = glsl_compiler spirv2nir
tests_blob_test_SOURCES = \
tests/blob_test.c
@@ -160,6 +160,16 @@ glsl_compiler_LDADD = \
$(top_builddir)/src/util/libmesautil.la \
$(PTHREAD_LIBS)
+spirv2nir_SOURCES = \
+ standalone_scaffolding.cpp \
+ standalone_scaffolding.h \
+ nir/spirv2nir.c
+
+spirv2nir_LDADD = \
+ libglsl.la \
+ $(top_builddir)/src/libglsl_util.la \
+ $(PTHREAD_LIBS)
+
glsl_test_SOURCES = \
standalone_scaffolding.cpp \
test.cpp \
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index 133d06afa3b..0c9fd75d206 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -34,6 +34,7 @@ NIR_FILES = \
nir/nir_control_flow_private.h \
nir/nir_dominance.c \
nir/nir_from_ssa.c \
+ nir/nir_gather_info.c \
nir/nir_gs_count_vertices.c \
nir/nir_intrinsics.c \
nir/nir_intrinsics.h \
@@ -76,6 +77,7 @@ NIR_FILES = \
nir/nir_remove_dead_variables.c \
nir/nir_search.c \
nir/nir_search.h \
+ nir/nir_spirv.h \
nir/nir_split_var_copies.c \
nir/nir_sweep.c \
nir/nir_to_ssa.c \
@@ -86,7 +88,9 @@ NIR_FILES = \
nir/nir_worklist.h \
nir/nir_types.cpp \
nir/shader_enums.h \
- nir/shader_enums.c
+ nir/shader_enums.c \
+ nir/spirv_to_nir.c \
+ nir/spirv_glsl450_to_nir.c
# libglsl
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 81cde73798a..52881a4da7a 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -1088,6 +1088,7 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_IMAGE:
case GLSL_TYPE_INTERFACE:
+ case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_SUBROUTINE:
/* I assume a comparison of a struct containing a sampler just
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 84b3aca1a82..b41b64af2c1 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -87,6 +87,8 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->extensions = &ctx->Extensions;
+ this->ARB_compute_shader_enable = true;
+
this->Const.MaxLights = ctx->Const.MaxLights;
this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index bee60a241e4..2aef4fcb4ac 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -366,6 +366,7 @@ ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
return c;
}
+ case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_IMAGE:
case GLSL_TYPE_ATOMIC_UINT:
diff --git a/src/glsl/link_uniform_initializers.cpp b/src/glsl/link_uniform_initializers.cpp
index 58d21e5125e..cdc1d3ac7be 100644
--- a/src/glsl/link_uniform_initializers.cpp
+++ b/src/glsl/link_uniform_initializers.cpp
@@ -88,6 +88,7 @@ copy_constant_to_storage(union gl_constant_value *storage,
case GLSL_TYPE_IMAGE:
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_INTERFACE:
+ case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_VOID:
case GLSL_TYPE_SUBROUTINE:
case GLSL_TYPE_ERROR:
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
index 45d045cd4d6..a26300d1d26 100644
--- a/src/glsl/nir/glsl_to_nir.cpp
+++ b/src/glsl/nir/glsl_to_nir.cpp
@@ -46,7 +46,7 @@ namespace {
class nir_visitor : public ir_visitor
{
public:
- nir_visitor(nir_shader *shader);
+ nir_visitor(nir_shader *shader, gl_shader *sh);
~nir_visitor();
virtual void visit(ir_variable *);
@@ -86,6 +86,8 @@ private:
bool supports_ints;
+ struct gl_shader *sh;
+
nir_shader *shader;
nir_function_impl *impl;
nir_builder b;
@@ -139,7 +141,7 @@ glsl_to_nir(const struct gl_shader_program *shader_prog,
nir_shader *shader = nir_shader_create(NULL, stage, options);
- nir_visitor v1(shader);
+ nir_visitor v1(shader, sh);
nir_function_visitor v2(&v1);
v2.run(sh->ir);
visit_exec_list(sh->ir, &v1);
@@ -205,10 +207,11 @@ glsl_to_nir(const struct gl_shader_program *shader_prog,
return shader;
}
-nir_visitor::nir_visitor(nir_shader *shader)
+nir_visitor::nir_visitor(nir_shader *shader, gl_shader *sh)
{
this->supports_ints = shader->options->native_integers;
this->shader = shader;
+ this->sh = sh;
this->is_global = true;
this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
@@ -390,6 +393,7 @@ nir_visitor::visit(ir_variable *ir)
}
var->data.index = ir->data.index;
+ var->data.descriptor_set = 0;
var->data.binding = ir->data.binding;
var->data.atomic.offset = ir->data.atomic.offset;
var->data.image.read_only = ir->data.image_read_only;
@@ -1182,6 +1186,7 @@ nir_visitor::visit(ir_expression *ir)
} else {
op = nir_intrinsic_load_ubo_indirect;
}
+
nir_intrinsic_instr *load = nir_intrinsic_instr_create(this->shader, op);
load->num_components = ir->type->vector_elements;
load->const_index[0] = const_index ? const_index->value.u[0] : 0; /* base offset */
diff --git a/src/glsl/nir/glsl_types.cpp b/src/glsl/nir/glsl_types.cpp
index 9cc3715db8a..64b5c0cb106 100644
--- a/src/glsl/nir/glsl_types.cpp
+++ b/src/glsl/nir/glsl_types.cpp
@@ -32,6 +32,7 @@ mtx_t glsl_type::mutex = _MTX_INITIALIZER_NP;
hash_table *glsl_type::array_types = NULL;
hash_table *glsl_type::record_types = NULL;
hash_table *glsl_type::interface_types = NULL;
+hash_table *glsl_type::function_types = NULL;
hash_table *glsl_type::subroutine_types = NULL;
void *glsl_type::mem_ctx = NULL;
@@ -169,6 +170,39 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
mtx_unlock(&glsl_type::mutex);
}
+glsl_type::glsl_type(const glsl_type *return_type,
+ const glsl_function_param *params, unsigned num_params) :
+ gl_type(0),
+ base_type(GLSL_TYPE_FUNCTION),
+ sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
+ sampler_type(0), interface_packing(0),
+ vector_elements(0), matrix_columns(0),
+ length(num_params)
+{
+ unsigned int i;
+
+ mtx_lock(&glsl_type::mutex);
+
+ init_ralloc_type_ctx();
+
+ this->fields.parameters = rzalloc_array(this->mem_ctx,
+ glsl_function_param, num_params + 1);
+
+ /* We store the return type as the first parameter */
+ this->fields.parameters[0].type = return_type;
+ this->fields.parameters[0].in = false;
+ this->fields.parameters[0].out = true;
+
+ /* We store the i'th parameter in slot i+1 */
+ for (i = 0; i < length; i++) {
+ this->fields.parameters[i + 1].type = params[i].type;
+ this->fields.parameters[i + 1].in = params[i].in;
+ this->fields.parameters[i + 1].out = params[i].out;
+ }
+
+ mtx_unlock(&glsl_type::mutex);
+}
+
glsl_type::glsl_type(const char *subroutine_name) :
gl_type(0),
base_type(GLSL_TYPE_SUBROUTINE),
@@ -681,6 +715,93 @@ glsl_type::get_sampler_instance(enum glsl_sampler_dim dim,
}
const glsl_type *
+glsl_type::get_image_instance(enum glsl_sampler_dim dim,
+ bool array, glsl_base_type type)
+{
+ switch (type) {
+ case GLSL_TYPE_FLOAT:
+ switch (dim) {
+ case GLSL_SAMPLER_DIM_1D:
+ return (array ? image1DArray_type : image1D_type);
+ case GLSL_SAMPLER_DIM_2D:
+ return (array ? image2DArray_type : image2D_type);
+ case GLSL_SAMPLER_DIM_3D:
+ return image3D_type;
+ case GLSL_SAMPLER_DIM_CUBE:
+ return (array ? imageCubeArray_type : imageCube_type);
+ case GLSL_SAMPLER_DIM_RECT:
+ if (array)
+ return error_type;
+ else
+ return image2DRect_type;
+ case GLSL_SAMPLER_DIM_BUF:
+ if (array)
+ return error_type;
+ else
+ return imageBuffer_type;
+ case GLSL_SAMPLER_DIM_MS:
+ return (array ? image2DMSArray_type : image2DMS_type);
+ case GLSL_SAMPLER_DIM_EXTERNAL:
+ return error_type;
+ }
+ case GLSL_TYPE_INT:
+ switch (dim) {
+ case GLSL_SAMPLER_DIM_1D:
+ return (array ? iimage1DArray_type : iimage1D_type);
+ case GLSL_SAMPLER_DIM_2D:
+ return (array ? iimage2DArray_type : iimage2D_type);
+ case GLSL_SAMPLER_DIM_3D:
+ if (array)
+ return error_type;
+ return iimage3D_type;
+ case GLSL_SAMPLER_DIM_CUBE:
+ return (array ? iimageCubeArray_type : iimageCube_type);
+ case GLSL_SAMPLER_DIM_RECT:
+ if (array)
+ return error_type;
+ return iimage2DRect_type;
+ case GLSL_SAMPLER_DIM_BUF:
+ if (array)
+ return error_type;
+ return iimageBuffer_type;
+ case GLSL_SAMPLER_DIM_MS:
+ return (array ? iimage2DMSArray_type : iimage2DMS_type);
+ case GLSL_SAMPLER_DIM_EXTERNAL:
+ return error_type;
+ }
+ case GLSL_TYPE_UINT:
+ switch (dim) {
+ case GLSL_SAMPLER_DIM_1D:
+ return (array ? uimage1DArray_type : uimage1D_type);
+ case GLSL_SAMPLER_DIM_2D:
+ return (array ? uimage2DArray_type : uimage2D_type);
+ case GLSL_SAMPLER_DIM_3D:
+ if (array)
+ return error_type;
+ return uimage3D_type;
+ case GLSL_SAMPLER_DIM_CUBE:
+ return (array ? uimageCubeArray_type : uimageCube_type);
+ case GLSL_SAMPLER_DIM_RECT:
+ if (array)
+ return error_type;
+ return uimage2DRect_type;
+ case GLSL_SAMPLER_DIM_BUF:
+ if (array)
+ return error_type;
+ return uimageBuffer_type;
+ case GLSL_SAMPLER_DIM_MS:
+ return (array ? uimage2DMSArray_type : uimage2DMS_type);
+ case GLSL_SAMPLER_DIM_EXTERNAL:
+ return error_type;
+ }
+ default:
+ return error_type;
+ }
+
+ unreachable("switch statement above should be complete");
+}
+
+const glsl_type *
glsl_type::get_array_instance(const glsl_type *base, unsigned array_size)
{
/* Generate a name using the base type pointer in the key. This is
@@ -924,6 +1045,74 @@ glsl_type::get_subroutine_instance(const char *subroutine_name)
}
+static bool
+function_key_compare(const void *a, const void *b)
+{
+ const glsl_type *const key1 = (glsl_type *) a;
+ const glsl_type *const key2 = (glsl_type *) b;
+
+ if (key1->length != key2->length)
+ return 1;
+
+ return memcmp(key1->fields.parameters, key2->fields.parameters,
+ (key1->length + 1) * sizeof(*key1->fields.parameters));
+}
+
+
+static uint32_t
+function_key_hash(const void *a)
+{
+ const glsl_type *const key = (glsl_type *) a;
+ char hash_key[128];
+ unsigned size = 0;
+
+ size = snprintf(hash_key, sizeof(hash_key), "%08x", key->length);
+
+ for (unsigned i = 0; i < key->length; i++) {
+ if (size >= sizeof(hash_key))
+ break;
+
+ size += snprintf(& hash_key[size], sizeof(hash_key) - size,
+ "%p", (void *) key->fields.structure[i].type);
+ }
+
+ return _mesa_hash_string(hash_key);
+}
+
+const glsl_type *
+glsl_type::get_function_instance(const glsl_type *return_type,
+ const glsl_function_param *params,
+ unsigned num_params)
+{
+ const glsl_type key(return_type, params, num_params);
+
+ mtx_lock(&glsl_type::mutex);
+
+ if (function_types == NULL) {
+ function_types = _mesa_hash_table_create(NULL, function_key_hash,
+ function_key_compare);
+ }
+
+ struct hash_entry *entry = _mesa_hash_table_search(function_types, &key);
+ if (entry == NULL) {
+ mtx_unlock(&glsl_type::mutex);
+ const glsl_type *t = new glsl_type(return_type, params, num_params);
+ mtx_lock(&glsl_type::mutex);
+
+ entry = _mesa_hash_table_insert(function_types, t, (void *) t);
+ }
+
+ const glsl_type *t = (const glsl_type *)entry->data;
+
+ assert(t->base_type == GLSL_TYPE_FUNCTION);
+ assert(t->length == num_params);
+
+ mtx_unlock(&glsl_type::mutex);
+
+ return t;
+}
+
+
const glsl_type *
glsl_type::get_mul_type(const glsl_type *type_a, const glsl_type *type_b)
{
@@ -1053,6 +1242,8 @@ glsl_type::component_slots() const
return 1;
case GLSL_TYPE_SUBROUTINE:
return 1;
+
+ case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_VOID:
@@ -1683,6 +1874,7 @@ glsl_type::count_attribute_slots() const
case GLSL_TYPE_ARRAY:
return this->length * this->fields.array->count_attribute_slots();
+ case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_IMAGE:
case GLSL_TYPE_ATOMIC_UINT:
diff --git a/src/glsl/nir/glsl_types.h b/src/glsl/nir/glsl_types.h
index d8a999ad44e..1aafa5cd547 100644
--- a/src/glsl/nir/glsl_types.h
+++ b/src/glsl/nir/glsl_types.h
@@ -56,6 +56,7 @@ enum glsl_base_type {
GLSL_TYPE_IMAGE,
GLSL_TYPE_ATOMIC_UINT,
GLSL_TYPE_STRUCT,
+ GLSL_TYPE_FUNCTION,
GLSL_TYPE_INTERFACE,
GLSL_TYPE_ARRAY,
GLSL_TYPE_VOID,
@@ -187,7 +188,7 @@ struct glsl_type {
*/
union {
const struct glsl_type *array; /**< Type of array elements. */
- const struct glsl_type *parameters; /**< Parameters to function. */
+ struct glsl_function_param *parameters; /**< Parameters to function. */
struct glsl_struct_field *structure; /**< List of struct fields. */
} fields;
@@ -250,6 +251,8 @@ struct glsl_type {
bool array,
glsl_base_type type);
+ static const glsl_type *get_image_instance(enum glsl_sampler_dim dim,
+ bool array, glsl_base_type type);
/**
* Get the instance of an array type
@@ -278,6 +281,13 @@ struct glsl_type {
static const glsl_type *get_subroutine_instance(const char *subroutine_name);
/**
+ * Get the instance of a function type
+ */
+ static const glsl_type *get_function_instance(const struct glsl_type *return_type,
+ const glsl_function_param *parameters,
+ unsigned num_params);
+
+ /**
* Get the type resulting from a multiplication of \p type_a * \p type_b
*/
static const glsl_type *get_mul_type(const glsl_type *type_a,
@@ -747,6 +757,10 @@ private:
glsl_type(const glsl_struct_field *fields, unsigned num_fields,
enum glsl_interface_packing packing, const char *name);
+ /** Constructor for interface types */
+ glsl_type(const glsl_type *return_type,
+ const glsl_function_param *params, unsigned num_params);
+
/** Constructor for array types */
glsl_type(const glsl_type *array, unsigned length);
@@ -765,6 +779,9 @@ private:
/** Hash table containing the known subroutine types. */
static struct hash_table *subroutine_types;
+ /** Hash table containing the known function types. */
+ static struct hash_table *function_types;
+
static bool record_key_compare(const void *a, const void *b);
static unsigned record_key_hash(const void *key);
@@ -792,6 +809,10 @@ private:
/*@}*/
};
+#undef DECL_TYPE
+#undef STRUCT_TYPE
+#endif /* __cplusplus */
+
struct glsl_struct_field {
const struct glsl_type *type;
const char *name;
@@ -849,6 +870,7 @@ struct glsl_struct_field {
unsigned image_volatile:1;
unsigned image_restrict:1;
+#ifdef __cplusplus
glsl_struct_field(const struct glsl_type *_type, const char *_name)
: type(_type), name(_name), location(-1), interpolation(0), centroid(0),
sample(0), matrix_layout(GLSL_MATRIX_LAYOUT_INHERITED), patch(0),
@@ -861,6 +883,14 @@ struct glsl_struct_field {
{
/* empty */
}
+#endif
+};
+
+struct glsl_function_param {
+ const struct glsl_type *type;
+
+ bool in;
+ bool out;
};
static inline unsigned int
@@ -869,8 +899,4 @@ glsl_align(unsigned int a, unsigned int align)
return (a + align - 1) / align * align;
}
-#undef DECL_TYPE
-#undef STRUCT_TYPE
-#endif /* __cplusplus */
-
#endif /* GLSL_TYPES_H */
diff --git a/src/glsl/nir/nir.c b/src/glsl/nir/nir.c
index bfec11e53ff..79df6d3df94 100644
--- a/src/glsl/nir/nir.c
+++ b/src/glsl/nir/nir.c
@@ -500,8 +500,10 @@ nir_tex_instr_create(nir_shader *shader, unsigned num_srcs)
for (unsigned i = 0; i < num_srcs; i++)
src_init(&instr->src[i].src);
+ instr->texture_index = 0;
+ instr->texture_array_size = 0;
+ instr->texture = NULL;
instr->sampler_index = 0;
- instr->sampler_array_size = 0;
instr->sampler = NULL;
return instr;
@@ -1019,6 +1021,10 @@ visit_tex_src(nir_tex_instr *instr, nir_foreach_src_cb cb, void *state)
if (!visit_src(&instr->src[i].src, cb, state))
return false;
+ if (instr->texture != NULL)
+ if (!visit_deref_src(instr->texture, cb, state))
+ return false;
+
if (instr->sampler != NULL)
if (!visit_deref_src(instr->sampler, cb, state))
return false;
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 524717a0fda..b7374e17407 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -292,6 +292,11 @@ typedef struct {
int index;
/**
+ * Descriptor set binding for sampler or UBO.
+ */
+ int descriptor_set;
+
+ /**
* Initial binding point for a sampler or UBO.
*
* For array types, this represents the binding point for the first element.
@@ -515,7 +520,11 @@ typedef struct nir_src {
bool is_ssa;
} nir_src;
-#define NIR_SRC_INIT (nir_src) { { NULL } }
+#ifdef __cplusplus
+# define NIR_SRC_INIT nir_src()
+#else
+# define NIR_SRC_INIT (nir_src) { { NULL } }
+#endif
#define nir_foreach_use(reg_or_ssa_def, src) \
list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
@@ -538,7 +547,11 @@ typedef struct {
bool is_ssa;
} nir_dest;
-#define NIR_DEST_INIT (nir_dest) { { { NULL } } }
+#ifdef __cplusplus
+# define NIR_DEST_INIT nir_dest()
+#else
+# define NIR_DEST_INIT (nir_dest) { { { NULL } } }
+#endif
#define nir_foreach_def(reg, dest) \
list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
@@ -935,6 +948,7 @@ typedef enum {
nir_tex_src_ms_index, /* MSAA sample index */
nir_tex_src_ddx,
nir_tex_src_ddy,
+ nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
nir_num_tex_src_types
} nir_tex_src_type;
@@ -985,6 +999,24 @@ typedef struct {
/* gather component selector */
unsigned component : 2;
+ /** The texture index
+ *
+ * If this texture instruction has a nir_tex_src_texture_offset source,
+ * then the texture index is given by texture_index + texture_offset.
+ */
+ unsigned texture_index;
+
+ /** The size of the texture array or 0 if it's not an array */
+ unsigned texture_array_size;
+
+ /** The texture deref
+ *
+ * If both this and `sampler` are both NULL, use texture_index instead.
+ * If `texture` is NULL, but `sampler` is non-NULL, then the texture is
+ * implied from the sampler.
+ */
+ nir_deref_var *texture;
+
/** The sampler index
*
* If this texture instruction has a nir_tex_src_sampler_offset source,
@@ -992,10 +1024,11 @@ typedef struct {
*/
unsigned sampler_index;
- /** The size of the sampler array or 0 if it's not an array */
- unsigned sampler_array_size;
-
- nir_deref_var *sampler; /* if this is NULL, use sampler_index instead */
+ /** The sampler deref
+ *
+ * If this is null, use sampler_index instead.
+ */
+ nir_deref_var *sampler;
} nir_tex_instr;
static inline unsigned
@@ -1461,6 +1494,7 @@ typedef struct nir_function {
typedef struct nir_shader_compiler_options {
bool lower_ffma;
+ bool lower_fdiv;
bool lower_flrp;
bool lower_fpow;
bool lower_fsat;
@@ -1731,6 +1765,17 @@ typedef struct {
};
} nir_cursor;
+static inline nir_block *
+nir_cursor_current_block(nir_cursor cursor)
+{
+ if (cursor.option == nir_cursor_before_instr ||
+ cursor.option == nir_cursor_after_instr) {
+ return cursor.instr->block;
+ } else {
+ return cursor.block;
+ }
+}
+
static inline nir_cursor
nir_before_block(nir_block *block)
{
@@ -1962,6 +2007,10 @@ bool nir_lower_locals_to_regs(nir_shader *shader);
void nir_lower_outputs_to_temporaries(nir_shader *shader);
+void nir_lower_outputs_to_temporaries(nir_shader *shader);
+
+void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
+
void nir_assign_var_locations(struct exec_list *var_list,
unsigned *size,
int (*type_size)(const struct glsl_type *));
diff --git a/src/glsl/nir/nir_builder.h b/src/glsl/nir/nir_builder.h
index b909f483579..fe41c74b608 100644
--- a/src/glsl/nir/nir_builder.h
+++ b/src/glsl/nir/nir_builder.h
@@ -59,6 +59,20 @@ nir_builder_cf_insert(nir_builder *build, nir_cf_node *cf)
}
static inline nir_ssa_def *
+nir_ssa_undef(nir_builder *build, unsigned num_components)
+{
+ nir_ssa_undef_instr *undef =
+ nir_ssa_undef_instr_create(build->shader, num_components);
+ if (!undef)
+ return NULL;
+
+ nir_instr_insert(nir_before_block(nir_start_block(build->impl)),
+ &undef->instr);
+
+ return &undef->def;
+}
+
+static inline nir_ssa_def *
nir_build_imm(nir_builder *build, unsigned num_components, nir_const_value value)
{
nir_load_const_instr *load_const =
@@ -249,6 +263,23 @@ nir_swizzle(nir_builder *build, nir_ssa_def *src, unsigned swiz[4],
nir_imov_alu(build, alu_src, num_components);
}
+/* Selects the right fdot given the number of components in each source. */
+static inline nir_ssa_def *
+nir_fdot(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1)
+{
+ assert(src0->num_components == src1->num_components);
+ switch (src0->num_components) {
+ case 1: return nir_fmul(build, src0, src1);
+ case 2: return nir_fdot2(build, src0, src1);
+ case 3: return nir_fdot3(build, src0, src1);
+ case 4: return nir_fdot4(build, src0, src1);
+ default:
+ unreachable("bad component size");
+ }
+
+ return NULL;
+}
+
static inline nir_ssa_def *
nir_channel(nir_builder *b, nir_ssa_def *def, unsigned c)
{
diff --git a/src/glsl/nir/nir_clone.c b/src/glsl/nir/nir_clone.c
index 33ff5261b21..68b72ef5381 100644
--- a/src/glsl/nir/nir_clone.c
+++ b/src/glsl/nir/nir_clone.c
@@ -357,8 +357,11 @@ clone_tex(clone_state *state, const nir_tex_instr *tex)
ntex->is_new_style_shadow = tex->is_new_style_shadow;
memcpy(ntex->const_offset, tex->const_offset, sizeof(ntex->const_offset));
ntex->component = tex->component;
+ ntex->texture_index = tex->texture_index;
+ ntex->texture_array_size = tex->texture_array_size;
+ if (tex->texture)
+ ntex->texture = clone_deref_var(state, tex->texture, &ntex->instr);
ntex->sampler_index = tex->sampler_index;
- ntex->sampler_array_size = tex->sampler_array_size;
if (tex->sampler)
ntex->sampler = clone_deref_var(state, tex->sampler, &ntex->instr);
diff --git a/src/glsl/nir/nir_gather_info.c b/src/glsl/nir/nir_gather_info.c
new file mode 100644
index 00000000000..c2413e3bbe2
--- /dev/null
+++ b/src/glsl/nir/nir_gather_info.c
@@ -0,0 +1,108 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "nir.h"
+
+static void
+gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader)
+{
+ switch (instr->intrinsic) {
+ case nir_intrinsic_discard:
+ assert(shader->stage == MESA_SHADER_FRAGMENT);
+ shader->info.fs.uses_discard = true;
+ break;
+
+ case nir_intrinsic_load_front_face:
+ case nir_intrinsic_load_vertex_id:
+ case nir_intrinsic_load_vertex_id_zero_base:
+ case nir_intrinsic_load_base_vertex:
+ case nir_intrinsic_load_instance_id:
+ case nir_intrinsic_load_sample_id:
+ case nir_intrinsic_load_sample_pos:
+ case nir_intrinsic_load_sample_mask_in:
+ case nir_intrinsic_load_primitive_id:
+ case nir_intrinsic_load_invocation_id:
+ case nir_intrinsic_load_local_invocation_id:
+ case nir_intrinsic_load_work_group_id:
+ case nir_intrinsic_load_num_work_groups:
+ shader->info.system_values_read |=
+ (1 << nir_system_value_from_intrinsic(instr->intrinsic));
+ break;
+
+ case nir_intrinsic_end_primitive:
+ assert(shader->stage == MESA_SHADER_GEOMETRY);
+ shader->info.gs.uses_end_primitive = 1;
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void
+gather_tex_info(nir_tex_instr *instr, nir_shader *shader)
+{
+ if (instr->op == nir_texop_tg4)
+ shader->info.uses_texture_gather = true;
+}
+
+static bool
+gather_info_block(nir_block *block, void *shader)
+{
+ nir_foreach_instr(block, instr) {
+ switch (instr->type) {
+ case nir_instr_type_intrinsic:
+ gather_intrinsic_info(nir_instr_as_intrinsic(instr), shader);
+ break;
+ case nir_instr_type_tex:
+ gather_tex_info(nir_instr_as_tex(instr), shader);
+ break;
+ case nir_instr_type_call:
+ assert(!"nir_shader_gather_info only works if functions are inlined");
+ break;
+ default:
+ break;
+ }
+ }
+
+ return true;
+}
+
+void
+nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint)
+{
+ shader->info.inputs_read = 0;
+ foreach_list_typed(nir_variable, var, node, &shader->inputs)
+ shader->info.inputs_read |= (1ull << var->data.location);
+
+ /* TODO: Some day we may need to add stream support to NIR */
+ shader->info.outputs_written = 0;
+ foreach_list_typed(nir_variable, var, node, &shader->outputs)
+ shader->info.outputs_written |= (1ull << var->data.location);
+
+ shader->info.system_values_read = 0;
+ foreach_list_typed(nir_variable, var, node, &shader->system_values)
+ shader->info.system_values_read |= (1ull << var->data.location);
+
+ nir_foreach_block(entrypoint, gather_info_block, shader);
+}
diff --git a/src/glsl/nir/nir_instr_set.c b/src/glsl/nir/nir_instr_set.c
index d3f939fe805..eb021326097 100644
--- a/src/glsl/nir/nir_instr_set.c
+++ b/src/glsl/nir/nir_instr_set.c
@@ -155,8 +155,9 @@ hash_tex(uint32_t hash, const nir_tex_instr *instr)
hash = HASH(hash, instr->const_offset);
unsigned component = instr->component;
hash = HASH(hash, component);
+ hash = HASH(hash, instr->texture_index);
+ hash = HASH(hash, instr->texture_array_size);
hash = HASH(hash, instr->sampler_index);
- hash = HASH(hash, instr->sampler_array_size);
assert(!instr->sampler);
@@ -305,13 +306,15 @@ nir_instrs_equal(const nir_instr *instr1, const nir_instr *instr2)
memcmp(tex1->const_offset, tex2->const_offset,
sizeof(tex1->const_offset)) != 0 ||
tex1->component != tex2->component ||
- tex1->sampler_index != tex2->sampler_index ||
- tex1->sampler_array_size != tex2->sampler_array_size) {
+ tex1->texture_index != tex2->texture_index ||
+ tex1->texture_array_size != tex2->texture_array_size ||
+ tex1->sampler_index != tex2->sampler_index) {
return false;
}
/* Don't support un-lowered sampler derefs currently. */
- assert(!tex1->sampler && !tex2->sampler);
+ assert(!tex1->texture && !tex1->sampler &&
+ !tex2->texture && !tex2->sampler);
return true;
}
@@ -422,7 +425,7 @@ instr_can_rewrite(nir_instr *instr)
nir_tex_instr *tex = nir_instr_as_tex(instr);
/* Don't support un-lowered sampler derefs currently. */
- if (tex->sampler)
+ if (tex->texture || tex->sampler)
return false;
return true;
diff --git a/src/glsl/nir/nir_intrinsics.h b/src/glsl/nir/nir_intrinsics.h
index b2565c54b20..de30db61eea 100644
--- a/src/glsl/nir/nir_intrinsics.h
+++ b/src/glsl/nir/nir_intrinsics.h
@@ -176,6 +176,25 @@ INTRINSIC(image_samples, 0, ARR(), true, 1, 1, 0,
NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
/*
+ * Vulkan descriptor set intrinsic
+ *
+ * The Vulkan API uses a different binding model from GL. In the Vulkan
+ * API, all external resources are represented by a tripple:
+ *
+ * (descriptor set, binding, array index)
+ *
+ * where the array index is the only thing allowed to be indirect. The
+ * vulkan_surface_index intrinsic takes the descriptor set and binding as
+ * its first two indices and the array index as its source. The third
+ * index is a nir_variable_mode in case that's useful to the backend.
+ *
+ * The intended usage is that the shader will call vulkan_surface_index to
+ * get an index and then pass that as the buffer index ubo/ssbo calls.
+ */
+INTRINSIC(vulkan_resource_index, 1, ARR(1), true, 1, 0, 3,
+ NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+
+/*
* SSBO atomic intrinsics
*
* All of the SSBO atomic memory operations read a value from memory,
@@ -232,8 +251,9 @@ SYSTEM_VALUE(helper_invocation, 1, 0)
* the first index is the base address and the second index is an offset that
* should be added to the base address. (This way you can determine in the
* back-end which variable is being accessed even in an array.) For inputs,
- * the one and only index corresponds to the attribute slot. UBO loads also
- * have a single index which is the base address to load from.
+ * the one and only index corresponds to the attribute slot. UBO loads
+ * have two indices the first of which is the descriptor set and the second
+ * is the base address to load from.
*
* UBO loads have a (possibly constant) source which is the UBO buffer index.
* For each type of load, the _indirect variant has one additional source
@@ -252,12 +272,13 @@ SYSTEM_VALUE(helper_invocation, 1, 0)
true, 0, 0, indices, flags)
LOAD(uniform, 0, 2, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-LOAD(ubo, 1, 1, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+LOAD(ubo, 1, 2, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
LOAD(input, 0, 1, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
LOAD(per_vertex_input, 1, 1, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
LOAD(ssbo, 1, 1, NIR_INTRINSIC_CAN_ELIMINATE)
LOAD(output, 0, 1, NIR_INTRINSIC_CAN_ELIMINATE)
LOAD(per_vertex_output, 1, 1, NIR_INTRINSIC_CAN_ELIMINATE)
+LOAD(push_constant, 0, 1, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
/*
* Stores work the same way as loads, except now the first register input is
diff --git a/src/glsl/nir/nir_lower_samplers.c b/src/glsl/nir/nir_lower_samplers.c
index 5df79a69a06..19deafab37a 100644
--- a/src/glsl/nir/nir_lower_samplers.c
+++ b/src/glsl/nir/nir_lower_samplers.c
@@ -95,6 +95,9 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr
if (instr->sampler == NULL)
return;
+ /* GLSL only has combined textures/samplers */
+ assert(instr->texture == NULL);
+
instr->sampler_index = 0;
unsigned location = instr->sampler->var->data.location;
unsigned array_elements = 1;
@@ -107,7 +110,7 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr
if (indirect) {
/* First, we have to resize the array of texture sources */
nir_tex_src *new_srcs = rzalloc_array(instr, nir_tex_src,
- instr->num_srcs + 1);
+ instr->num_srcs + 2);
for (unsigned i = 0; i < instr->num_srcs; i++) {
new_srcs[i].src_type = instr->src[i].src_type;
@@ -121,13 +124,19 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr
/* Now we can go ahead and move the source over to being a
* first-class texture source.
*/
+ instr->src[instr->num_srcs].src_type = nir_tex_src_texture_offset;
+ instr->num_srcs++;
+ nir_instr_rewrite_src(&instr->instr,
+ &instr->src[instr->num_srcs - 1].src,
+ nir_src_for_ssa(indirect));
+
instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset;
instr->num_srcs++;
nir_instr_rewrite_src(&instr->instr,
&instr->src[instr->num_srcs - 1].src,
nir_src_for_ssa(indirect));
- instr->sampler_array_size = array_elements;
+ instr->texture_array_size = array_elements;
}
if (location > shader_program->NumUniformStorage - 1 ||
@@ -140,6 +149,8 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr
shader_program->UniformStorage[location].opaque[stage].index;
instr->sampler = NULL;
+
+ instr->texture_index = instr->sampler_index;
}
typedef struct {
diff --git a/src/glsl/nir/nir_lower_samplers.cpp b/src/glsl/nir/nir_lower_samplers.cpp
new file mode 100644
index 00000000000..438caacfd4d
--- /dev/null
+++ b/src/glsl/nir/nir_lower_samplers.cpp
@@ -0,0 +1,248 @@
+/*
+ * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "nir.h"
+#include "../program.h"
+#include "program/hash_table.h"
+#include "ir_uniform.h"
+
+extern "C" {
+#include "main/compiler.h"
+#include "main/mtypes.h"
+#include "program/prog_parameter.h"
+#include "program/program.h"
+}
+
+static void
+add_indirect_to_tex(nir_tex_instr *instr, nir_src indirect)
+{
+ /* First, we have to resize the array of texture sources */
+ nir_tex_src *new_srcs = rzalloc_array(instr, nir_tex_src,
+ instr->num_srcs + 1);
+
+ for (unsigned i = 0; i < instr->num_srcs; i++) {
+ new_srcs[i].src_type = instr->src[i].src_type;
+ nir_instr_move_src(&instr->instr, &new_srcs[i].src, &instr->src[i].src);
+ }
+
+ ralloc_free(instr->src);
+ instr->src = new_srcs;
+
+ /* Now we can go ahead and move the source over to being a
+ * first-class texture source.
+ */
+ instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset;
+ instr->num_srcs++;
+ nir_instr_rewrite_src(&instr->instr, &instr->src[instr->num_srcs - 1].src,
+ indirect);
+}
+
+static unsigned
+get_sampler_index(const struct gl_shader_program *shader_program,
+ gl_shader_stage stage, const char *name)
+{
+ unsigned location;
+ if (!shader_program->UniformHash->get(location, name)) {
+ assert(!"failed to find sampler");
+ return 0;
+ }
+
+ if (!shader_program->UniformStorage[location].sampler[stage].active) {
+ assert(!"cannot return a sampler");
+ return 0;
+ }
+
+ return shader_program->UniformStorage[location].sampler[stage].index;
+}
+
+static void
+lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_program,
+ gl_shader_stage stage, void *mem_ctx)
+{
+ if (instr->sampler == NULL)
+ return;
+
+ /* Get the name and the offset */
+ instr->sampler_index = 0;
+ char *name = ralloc_strdup(mem_ctx, instr->sampler->var->name);
+
+ for (nir_deref *deref = &instr->sampler->deref;
+ deref->child; deref = deref->child) {
+ switch (deref->child->deref_type) {
+ case nir_deref_type_array: {
+ nir_deref_array *deref_array = nir_deref_as_array(deref->child);
+
+ assert(deref_array->deref_array_type != nir_deref_array_type_wildcard);
+
+ if (deref_array->deref.child) {
+ ralloc_asprintf_append(&name, "[%u]",
+ deref_array->deref_array_type == nir_deref_array_type_direct ?
+ deref_array->base_offset : 0);
+ } else {
+ assert(deref->child->type->base_type == GLSL_TYPE_SAMPLER);
+ instr->sampler_index = deref_array->base_offset;
+ }
+
+ /* XXX: We're assuming here that the indirect is the last array
+ * thing we have. This should be ok for now as we don't support
+ * arrays_of_arrays yet.
+ */
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
+ /* First, we have to resize the array of texture sources */
+ nir_tex_src *new_srcs = rzalloc_array(instr, nir_tex_src,
+ instr->num_srcs + 1);
+
+ for (unsigned i = 0; i < instr->num_srcs; i++) {
+ new_srcs[i].src_type = instr->src[i].src_type;
+ nir_instr_move_src(&instr->instr, &new_srcs[i].src,
+ &instr->src[i].src);
+ }
+
+ ralloc_free(instr->src);
+ instr->src = new_srcs;
+
+ /* Now we can go ahead and move the source over to being a
+ * first-class texture source.
+ */
+ instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset;
+ instr->num_srcs++;
+ nir_instr_move_src(&instr->instr,
+ &instr->src[instr->num_srcs - 1].src,
+ &deref_array->indirect);
+
+ instr->sampler_array_size = glsl_get_length(deref->type);
+ }
+ break;
+ }
+
+ case nir_deref_type_struct: {
+ nir_deref_struct *deref_struct = nir_deref_as_struct(deref->child);
+ const char *field = glsl_get_struct_elem_name(deref->type,
+ deref_struct->index);
+ ralloc_asprintf_append(&name, ".%s", field);
+ break;
+ }
+
+ default:
+ unreachable("Invalid deref type");
+ break;
+ }
+ }
+
+ instr->sampler_index += get_sampler_index(shader_program, stage, name);
+
+ instr->sampler = NULL;
+}
+
+typedef struct {
+ void *mem_ctx;
+ const struct gl_shader_program *shader_program;
+ gl_shader_stage stage;
+} lower_state;
+
+static bool
+lower_block_cb(nir_block *block, void *_state)
+{
+ lower_state *state = (lower_state *) _state;
+
+ nir_foreach_instr(block, instr) {
+ if (instr->type == nir_instr_type_tex) {
+ nir_tex_instr *tex_instr = nir_instr_as_tex(instr);
+ lower_sampler(tex_instr, state->shader_program, state->stage,
+ state->mem_ctx);
+ }
+ }
+
+ return true;
+}
+
+static void
+lower_impl(nir_function_impl *impl, const struct gl_shader_program *shader_program,
+ gl_shader_stage stage)
+{
+ lower_state state;
+
+ state.mem_ctx = ralloc_parent(impl);
+ state.shader_program = shader_program;
+ state.stage = stage;
+
+ nir_foreach_block(impl, lower_block_cb, &state);
+}
+
+extern "C" void
+nir_lower_samplers(nir_shader *shader,
+ const struct gl_shader_program *shader_program)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ lower_impl(overload->impl, shader_program, shader->stage);
+ }
+}
+
+static bool
+lower_samplers_for_vk_block(nir_block *block, void *data)
+{
+ nir_foreach_instr(block, instr) {
+ if (instr->type != nir_instr_type_tex)
+ continue;
+
+ nir_tex_instr *tex = nir_instr_as_tex(instr);
+
+ assert(tex->sampler);
+
+ tex->sampler_set = tex->sampler->var->data.descriptor_set;
+ tex->sampler_index = tex->sampler->var->data.binding;
+
+ if (tex->sampler->deref.child) {
+ assert(tex->sampler->deref.child->deref_type == nir_deref_type_array);
+ nir_deref_array *arr = nir_deref_as_array(tex->sampler->deref.child);
+
+ /* Only one-level arrays are allowed in vulkan */
+ assert(arr->deref.child == NULL);
+
+ tex->sampler_index += arr->base_offset;
+ if (arr->deref_array_type == nir_deref_array_type_indirect) {
+ add_indirect_to_tex(tex, arr->indirect);
+ nir_instr_rewrite_src(instr, &arr->indirect, NIR_SRC_INIT);
+
+ tex->sampler_array_size = glsl_get_length(tex->sampler->deref.type);
+ }
+ }
+
+ tex->sampler = NULL;
+ }
+
+ return true;
+}
+
+extern "C" void
+nir_lower_samplers_for_vk(nir_shader *shader)
+{
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl) {
+ nir_foreach_block(overload->impl, lower_samplers_for_vk_block, NULL);
+ }
+ }
+}
diff --git a/src/glsl/nir/nir_opt_algebraic.py b/src/glsl/nir/nir_opt_algebraic.py
index 6aa8b1f6cae..30ede52b146 100644
--- a/src/glsl/nir/nir_opt_algebraic.py
+++ b/src/glsl/nir/nir_opt_algebraic.py
@@ -70,6 +70,7 @@ optimizations = [
(('imul', a, 1), a),
(('fmul', a, -1.0), ('fneg', a)),
(('imul', a, -1), ('ineg', a)),
+ (('fdiv', a, b), ('fmul', a, ('frcp', b)), 'options->lower_fdiv'),
(('ffma', 0.0, a, b), b),
(('ffma', a, 0.0, b), b),
(('ffma', a, b, 0.0), ('fmul', a, b)),
diff --git a/src/glsl/nir/nir_print.c b/src/glsl/nir/nir_print.c
index c98a0476ef9..76bfc47c2a0 100644
--- a/src/glsl/nir/nir_print.c
+++ b/src/glsl/nir/nir_print.c
@@ -553,6 +553,9 @@ print_tex_instr(nir_tex_instr *instr, print_state *state)
case nir_tex_src_ddy:
fprintf(fp, "(ddy)");
break;
+ case nir_tex_src_texture_offset:
+ fprintf(fp, "(texture_offset)");
+ break;
case nir_tex_src_sampler_offset:
fprintf(fp, "(sampler_offset)");
break;
@@ -583,13 +586,18 @@ print_tex_instr(nir_tex_instr *instr, print_state *state)
fprintf(fp, "%u (gather_component), ", instr->component);
}
+ if (instr->texture) {
+ assert(instr->sampler);
+ fprintf(fp, " (texture)");
+ }
if (instr->sampler) {
print_deref(instr->sampler, state);
+ fprintf(fp, " (sampler)");
} else {
- fprintf(fp, "%u", instr->sampler_index);
+ assert(instr->texture == NULL);
+ fprintf(fp, "%u (texture) %u (sampler)",
+ instr->texture_index, instr->sampler_index);
}
-
- fprintf(fp, " (sampler)");
}
static void
diff --git a/src/glsl/nir/nir_spirv.h b/src/glsl/nir/nir_spirv.h
new file mode 100644
index 00000000000..1f09174ad7f
--- /dev/null
+++ b/src/glsl/nir/nir_spirv.h
@@ -0,0 +1,47 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand ([email protected])
+ *
+ */
+
+#pragma once
+
+#ifndef _NIR_SPIRV_H_
+#define _NIR_SPIRV_H_
+
+#include "nir.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+nir_shader *spirv_to_nir(const uint32_t *words, size_t word_count,
+ gl_shader_stage stage,
+ const nir_shader_compiler_options *options);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _NIR_SPIRV_H_ */
diff --git a/src/glsl/nir/nir_types.cpp b/src/glsl/nir/nir_types.cpp
index 135591ab97d..27db5793a60 100644
--- a/src/glsl/nir/nir_types.cpp
+++ b/src/glsl/nir/nir_types.cpp
@@ -70,6 +70,18 @@ glsl_get_struct_field(const glsl_type *type, unsigned index)
return type->fields.structure[index].type;
}
+const glsl_type *
+glsl_get_function_return_type(const glsl_type *type)
+{
+ return type->fields.parameters[0].type;
+}
+
+const glsl_function_param *
+glsl_get_function_param(const glsl_type *type, unsigned index)
+{
+ return &type->fields.parameters[index + 1];
+}
+
const struct glsl_type *
glsl_get_column_type(const struct glsl_type *type)
{
@@ -118,6 +130,20 @@ glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
return type->fields.structure[index].name;
}
+glsl_sampler_dim
+glsl_get_sampler_dim(const struct glsl_type *type)
+{
+ assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
+ return (glsl_sampler_dim)type->sampler_dimensionality;
+}
+
+glsl_base_type
+glsl_get_sampler_result_type(const struct glsl_type *type)
+{
+ assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
+ return (glsl_base_type)type->sampler_type;
+}
+
unsigned
glsl_get_record_location_offset(const struct glsl_type *type,
unsigned length)
@@ -155,6 +181,44 @@ glsl_type_is_matrix(const struct glsl_type *type)
return type->is_matrix();
}
+bool
+glsl_type_is_array(const struct glsl_type *type)
+{
+ return type->is_array();
+}
+
+bool
+glsl_type_is_struct(const struct glsl_type *type)
+{
+ return type->is_record() || type->is_interface();
+}
+
+bool
+glsl_type_is_sampler(const struct glsl_type *type)
+{
+ return type->is_sampler();
+}
+
+bool
+glsl_type_is_image(const struct glsl_type *type)
+{
+ return type->is_image();
+}
+
+bool
+glsl_sampler_type_is_shadow(const struct glsl_type *type)
+{
+ assert(glsl_type_is_sampler(type));
+ return type->sampler_shadow;
+}
+
+bool
+glsl_sampler_type_is_array(const struct glsl_type *type)
+{
+ assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
+ return type->sampler_array;
+}
+
const glsl_type *
glsl_void_type(void)
{
@@ -168,9 +232,9 @@ glsl_float_type(void)
}
const glsl_type *
-glsl_vec4_type(void)
+glsl_int_type(void)
{
- return glsl_type::vec4_type;
+ return glsl_type::int_type;
}
const glsl_type *
@@ -180,7 +244,74 @@ glsl_uint_type(void)
}
const glsl_type *
+glsl_bool_type(void)
+{
+ return glsl_type::bool_type;
+}
+
+const glsl_type *
+glsl_vec4_type(void)
+{
+ return glsl_type::vec4_type;
+}
+
+const glsl_type *
+glsl_scalar_type(enum glsl_base_type base_type)
+{
+ return glsl_type::get_instance(base_type, 1, 1);
+}
+
+const glsl_type *
+glsl_vector_type(enum glsl_base_type base_type, unsigned components)
+{
+ assert(components > 1 && components <= 4);
+ return glsl_type::get_instance(base_type, components, 1);
+}
+
+const glsl_type *
+glsl_matrix_type(enum glsl_base_type base_type, unsigned rows, unsigned columns)
+{
+ assert(rows > 1 && rows <= 4 && columns >= 1 && columns <= 4);
+ return glsl_type::get_instance(base_type, rows, columns);
+}
+
+const glsl_type *
glsl_array_type(const glsl_type *base, unsigned elements)
{
return glsl_type::get_array_instance(base, elements);
}
+
+const glsl_type *
+glsl_struct_type(const glsl_struct_field *fields,
+ unsigned num_fields, const char *name)
+{
+ return glsl_type::get_record_instance(fields, num_fields, name);
+}
+
+const struct glsl_type *
+glsl_sampler_type(enum glsl_sampler_dim dim, bool is_shadow, bool is_array,
+ enum glsl_base_type base_type)
+{
+ return glsl_type::get_sampler_instance(dim, is_shadow, is_array, base_type);
+}
+
+const struct glsl_type *
+glsl_image_type(enum glsl_sampler_dim dim, bool is_array,
+ enum glsl_base_type base_type)
+{
+ return glsl_type::get_image_instance(dim, is_array, base_type);
+}
+
+const glsl_type *
+glsl_function_type(const glsl_type *return_type,
+ const glsl_function_param *params, unsigned num_params)
+{
+ return glsl_type::get_function_instance(return_type, params, num_params);
+}
+
+const glsl_type *
+glsl_transposed_type(const struct glsl_type *type)
+{
+ return glsl_type::get_instance(type->base_type, type->matrix_columns,
+ type->vector_elements);
+}
diff --git a/src/glsl/nir/nir_types.h b/src/glsl/nir/nir_types.h
index b0b51842a43..9cc71e899d7 100644
--- a/src/glsl/nir/nir_types.h
+++ b/src/glsl/nir/nir_types.h
@@ -49,6 +49,12 @@ const struct glsl_type *glsl_get_array_element(const struct glsl_type *type);
const struct glsl_type *glsl_get_column_type(const struct glsl_type *type);
+const struct glsl_type *
+glsl_get_function_return_type(const struct glsl_type *type);
+
+const struct glsl_function_param *
+glsl_get_function_param(const struct glsl_type *type, unsigned index);
+
enum glsl_base_type glsl_get_base_type(const struct glsl_type *type);
unsigned glsl_get_vector_elements(const struct glsl_type *type);
@@ -64,6 +70,9 @@ unsigned glsl_get_aoa_size(const struct glsl_type *type);
const char *glsl_get_struct_elem_name(const struct glsl_type *type,
unsigned index);
+enum glsl_sampler_dim glsl_get_sampler_dim(const struct glsl_type *type);
+enum glsl_base_type glsl_get_sampler_result_type(const struct glsl_type *type);
+
unsigned glsl_get_record_location_offset(const struct glsl_type *type,
unsigned length);
@@ -72,13 +81,40 @@ bool glsl_type_is_vector(const struct glsl_type *type);
bool glsl_type_is_scalar(const struct glsl_type *type);
bool glsl_type_is_vector_or_scalar(const struct glsl_type *type);
bool glsl_type_is_matrix(const struct glsl_type *type);
+bool glsl_type_is_array(const struct glsl_type *type);
+bool glsl_type_is_struct(const struct glsl_type *type);
+bool glsl_type_is_sampler(const struct glsl_type *type);
+bool glsl_type_is_image(const struct glsl_type *type);
+bool glsl_sampler_type_is_shadow(const struct glsl_type *type);
+bool glsl_sampler_type_is_array(const struct glsl_type *type);
const struct glsl_type *glsl_void_type(void);
const struct glsl_type *glsl_float_type(void);
-const struct glsl_type *glsl_vec4_type(void);
+const struct glsl_type *glsl_int_type(void);
const struct glsl_type *glsl_uint_type(void);
+const struct glsl_type *glsl_bool_type(void);
+
+const struct glsl_type *glsl_vec4_type(void);
+const struct glsl_type *glsl_scalar_type(enum glsl_base_type base_type);
+const struct glsl_type *glsl_vector_type(enum glsl_base_type base_type,
+ unsigned components);
+const struct glsl_type *glsl_matrix_type(enum glsl_base_type base_type,
+ unsigned rows, unsigned columns);
const struct glsl_type *glsl_array_type(const struct glsl_type *base,
unsigned elements);
+const struct glsl_type *glsl_struct_type(const struct glsl_struct_field *fields,
+ unsigned num_fields, const char *name);
+const struct glsl_type *glsl_sampler_type(enum glsl_sampler_dim dim,
+ bool is_shadow, bool is_array,
+ enum glsl_base_type base_type);
+const struct glsl_type *glsl_image_type(enum glsl_sampler_dim dim,
+ bool is_array,
+ enum glsl_base_type base_type);
+const struct glsl_type * glsl_function_type(const struct glsl_type *return_type,
+ const struct glsl_function_param *params,
+ unsigned num_params);
+
+const struct glsl_type *glsl_transposed_type(const struct glsl_type *type);
#ifdef __cplusplus
}
diff --git a/src/glsl/nir/spirv.h b/src/glsl/nir/spirv.h
new file mode 100644
index 00000000000..e9e53973801
--- /dev/null
+++ b/src/glsl/nir/spirv.h
@@ -0,0 +1,867 @@
+/*
+** Copyright (c) 2014-2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a copy
+** of this software and/or associated documentation files (the "Materials"),
+** to deal in the Materials without restriction, including without limitation
+** the rights to use, copy, modify, merge, publish, distribute, sublicense,
+** and/or sell copies of the Materials, and to permit persons to whom the
+** Materials are furnished to do so, subject to the following conditions:
+**
+** The above copyright notice and this permission notice shall be included in
+** all copies or substantial portions of the Materials.
+**
+** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
+** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
+** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
+** IN THE MATERIALS.
+*/
+
+/*
+** This header is automatically generated by the same tool that creates
+** the Binary Section of the SPIR-V specification.
+*/
+
+/*
+** Specification revision 33.
+** Enumeration tokens for SPIR-V, in various styles:
+** C, C++, C++11, JSON, Lua, Python
+**
+** - C will have tokens with a "Spv" prefix, e.g.: SpvSourceLanguageGLSL
+** - C++ will have tokens in the "spv" name space, e.g.: spv::SourceLanguageGLSL
+** - C++11 will use enum classes in the spv namespace, e.g.: spv::SourceLanguage::GLSL
+** - Lua will use tables, e.g.: spv.SourceLanguage.GLSL
+** - Python will use dictionaries, e.g.: spv['SourceLanguage']['GLSL']
+**
+** Some tokens act like mask values, which can be OR'd together,
+** while others are mutually exclusive. The mask-like ones have
+** "Mask" in their name, and a parallel enum that has the shift
+** amount (1 << x) for each corresponding enumerant.
+*/
+
+#ifndef spirv_H
+#define spirv_H
+
+typedef unsigned int SpvId;
+
+static const unsigned int SpvMagicNumber = 0x07230203;
+static const unsigned int SpvVersion = 99;
+static const unsigned int SpvRevision = 33;
+static const unsigned int SpvOpCodeMask = 0xffff;
+static const unsigned int SpvWordCountShift = 16;
+
+typedef enum SpvSourceLanguage_ {
+ SpvSourceLanguageUnknown = 0,
+ SpvSourceLanguageESSL = 1,
+ SpvSourceLanguageGLSL = 2,
+ SpvSourceLanguageOpenCL = 3,
+} SpvSourceLanguage;
+
+typedef enum SpvExecutionModel_ {
+ SpvExecutionModelVertex = 0,
+ SpvExecutionModelTessellationControl = 1,
+ SpvExecutionModelTessellationEvaluation = 2,
+ SpvExecutionModelGeometry = 3,
+ SpvExecutionModelFragment = 4,
+ SpvExecutionModelGLCompute = 5,
+ SpvExecutionModelKernel = 6,
+} SpvExecutionModel;
+
+typedef enum SpvAddressingModel_ {
+ SpvAddressingModelLogical = 0,
+ SpvAddressingModelPhysical32 = 1,
+ SpvAddressingModelPhysical64 = 2,
+} SpvAddressingModel;
+
+typedef enum SpvMemoryModel_ {
+ SpvMemoryModelSimple = 0,
+ SpvMemoryModelGLSL450 = 1,
+ SpvMemoryModelOpenCL = 2,
+} SpvMemoryModel;
+
+typedef enum SpvExecutionMode_ {
+ SpvExecutionModeInvocations = 0,
+ SpvExecutionModeSpacingEqual = 1,
+ SpvExecutionModeSpacingFractionalEven = 2,
+ SpvExecutionModeSpacingFractionalOdd = 3,
+ SpvExecutionModeVertexOrderCw = 4,
+ SpvExecutionModeVertexOrderCcw = 5,
+ SpvExecutionModePixelCenterInteger = 6,
+ SpvExecutionModeOriginUpperLeft = 7,
+ SpvExecutionModeOriginLowerLeft = 8,
+ SpvExecutionModeEarlyFragmentTests = 9,
+ SpvExecutionModePointMode = 10,
+ SpvExecutionModeXfb = 11,
+ SpvExecutionModeDepthReplacing = 12,
+ SpvExecutionModeDepthGreater = 14,
+ SpvExecutionModeDepthLess = 15,
+ SpvExecutionModeDepthUnchanged = 16,
+ SpvExecutionModeLocalSize = 17,
+ SpvExecutionModeLocalSizeHint = 18,
+ SpvExecutionModeInputPoints = 19,
+ SpvExecutionModeInputLines = 20,
+ SpvExecutionModeInputLinesAdjacency = 21,
+ SpvExecutionModeInputTriangles = 22,
+ SpvExecutionModeInputTrianglesAdjacency = 23,
+ SpvExecutionModeInputQuads = 24,
+ SpvExecutionModeInputIsolines = 25,
+ SpvExecutionModeOutputVertices = 26,
+ SpvExecutionModeOutputPoints = 27,
+ SpvExecutionModeOutputLineStrip = 28,
+ SpvExecutionModeOutputTriangleStrip = 29,
+ SpvExecutionModeVecTypeHint = 30,
+ SpvExecutionModeContractionOff = 31,
+ SpvExecutionModeIndependentForwardProgress = 32,
+} SpvExecutionMode;
+
+typedef enum SpvStorageClass_ {
+ SpvStorageClassUniformConstant = 0,
+ SpvStorageClassInput = 1,
+ SpvStorageClassUniform = 2,
+ SpvStorageClassOutput = 3,
+ SpvStorageClassWorkgroupLocal = 4,
+ SpvStorageClassWorkgroupGlobal = 5,
+ SpvStorageClassPrivateGlobal = 6,
+ SpvStorageClassFunction = 7,
+ SpvStorageClassGeneric = 8,
+ SpvStorageClassPushConstant = 9,
+ SpvStorageClassAtomicCounter = 10,
+ SpvStorageClassImage = 11,
+} SpvStorageClass;
+
+typedef enum SpvDim_ {
+ SpvDim1D = 0,
+ SpvDim2D = 1,
+ SpvDim3D = 2,
+ SpvDimCube = 3,
+ SpvDimRect = 4,
+ SpvDimBuffer = 5,
+ SpvDimInputTarget = 6,
+} SpvDim;
+
+typedef enum SpvSamplerAddressingMode_ {
+ SpvSamplerAddressingModeNone = 0,
+ SpvSamplerAddressingModeClampToEdge = 1,
+ SpvSamplerAddressingModeClamp = 2,
+ SpvSamplerAddressingModeRepeat = 3,
+ SpvSamplerAddressingModeRepeatMirrored = 4,
+} SpvSamplerAddressingMode;
+
+typedef enum SpvSamplerFilterMode_ {
+ SpvSamplerFilterModeNearest = 0,
+ SpvSamplerFilterModeLinear = 1,
+} SpvSamplerFilterMode;
+
+typedef enum SpvImageFormat_ {
+ SpvImageFormatUnknown = 0,
+ SpvImageFormatRgba32f = 1,
+ SpvImageFormatRgba16f = 2,
+ SpvImageFormatR32f = 3,
+ SpvImageFormatRgba8 = 4,
+ SpvImageFormatRgba8Snorm = 5,
+ SpvImageFormatRg32f = 6,
+ SpvImageFormatRg16f = 7,
+ SpvImageFormatR11fG11fB10f = 8,
+ SpvImageFormatR16f = 9,
+ SpvImageFormatRgba16 = 10,
+ SpvImageFormatRgb10A2 = 11,
+ SpvImageFormatRg16 = 12,
+ SpvImageFormatRg8 = 13,
+ SpvImageFormatR16 = 14,
+ SpvImageFormatR8 = 15,
+ SpvImageFormatRgba16Snorm = 16,
+ SpvImageFormatRg16Snorm = 17,
+ SpvImageFormatRg8Snorm = 18,
+ SpvImageFormatR16Snorm = 19,
+ SpvImageFormatR8Snorm = 20,
+ SpvImageFormatRgba32i = 21,
+ SpvImageFormatRgba16i = 22,
+ SpvImageFormatRgba8i = 23,
+ SpvImageFormatR32i = 24,
+ SpvImageFormatRg32i = 25,
+ SpvImageFormatRg16i = 26,
+ SpvImageFormatRg8i = 27,
+ SpvImageFormatR16i = 28,
+ SpvImageFormatR8i = 29,
+ SpvImageFormatRgba32ui = 30,
+ SpvImageFormatRgba16ui = 31,
+ SpvImageFormatRgba8ui = 32,
+ SpvImageFormatR32ui = 33,
+ SpvImageFormatRgb10a2ui = 34,
+ SpvImageFormatRg32ui = 35,
+ SpvImageFormatRg16ui = 36,
+ SpvImageFormatRg8ui = 37,
+ SpvImageFormatR16ui = 38,
+ SpvImageFormatR8ui = 39,
+} SpvImageFormat;
+
+typedef enum SpvImageChannelOrder_ {
+ SpvImageChannelOrderR = 0,
+ SpvImageChannelOrderA = 1,
+ SpvImageChannelOrderRG = 2,
+ SpvImageChannelOrderRA = 3,
+ SpvImageChannelOrderRGB = 4,
+ SpvImageChannelOrderRGBA = 5,
+ SpvImageChannelOrderBGRA = 6,
+ SpvImageChannelOrderARGB = 7,
+ SpvImageChannelOrderIntensity = 8,
+ SpvImageChannelOrderLuminance = 9,
+ SpvImageChannelOrderRx = 10,
+ SpvImageChannelOrderRGx = 11,
+ SpvImageChannelOrderRGBx = 12,
+ SpvImageChannelOrderDepth = 13,
+ SpvImageChannelOrderDepthStencil = 14,
+ SpvImageChannelOrdersRGB = 15,
+ SpvImageChannelOrdersRGBx = 16,
+ SpvImageChannelOrdersRGBA = 17,
+ SpvImageChannelOrdersBGRA = 18,
+} SpvImageChannelOrder;
+
+typedef enum SpvImageChannelDataType_ {
+ SpvImageChannelDataTypeSnormInt8 = 0,
+ SpvImageChannelDataTypeSnormInt16 = 1,
+ SpvImageChannelDataTypeUnormInt8 = 2,
+ SpvImageChannelDataTypeUnormInt16 = 3,
+ SpvImageChannelDataTypeUnormShort565 = 4,
+ SpvImageChannelDataTypeUnormShort555 = 5,
+ SpvImageChannelDataTypeUnormInt101010 = 6,
+ SpvImageChannelDataTypeSignedInt8 = 7,
+ SpvImageChannelDataTypeSignedInt16 = 8,
+ SpvImageChannelDataTypeSignedInt32 = 9,
+ SpvImageChannelDataTypeUnsignedInt8 = 10,
+ SpvImageChannelDataTypeUnsignedInt16 = 11,
+ SpvImageChannelDataTypeUnsignedInt32 = 12,
+ SpvImageChannelDataTypeHalfFloat = 13,
+ SpvImageChannelDataTypeFloat = 14,
+ SpvImageChannelDataTypeUnormInt24 = 15,
+} SpvImageChannelDataType;
+
+typedef enum SpvImageOperandsShift_ {
+ SpvImageOperandsBiasShift = 0,
+ SpvImageOperandsLodShift = 1,
+ SpvImageOperandsGradShift = 2,
+ SpvImageOperandsConstOffsetShift = 3,
+ SpvImageOperandsOffsetShift = 4,
+ SpvImageOperandsConstOffsetsShift = 5,
+ SpvImageOperandsSampleShift = 6,
+ SpvImageOperandsMinLodShift = 7,
+} SpvImageOperandsShift;
+
+typedef enum SpvImageOperandsMask_ {
+ SpvImageOperandsMaskNone = 0,
+ SpvImageOperandsBiasMask = 0x00000001,
+ SpvImageOperandsLodMask = 0x00000002,
+ SpvImageOperandsGradMask = 0x00000004,
+ SpvImageOperandsConstOffsetMask = 0x00000008,
+ SpvImageOperandsOffsetMask = 0x00000010,
+ SpvImageOperandsConstOffsetsMask = 0x00000020,
+ SpvImageOperandsSampleMask = 0x00000040,
+ SpvImageOperandsMinLodMask = 0x00000080,
+} SpvImageOperandsMask;
+
+typedef enum SpvFPFastMathModeShift_ {
+ SpvFPFastMathModeNotNaNShift = 0,
+ SpvFPFastMathModeNotInfShift = 1,
+ SpvFPFastMathModeNSZShift = 2,
+ SpvFPFastMathModeAllowRecipShift = 3,
+ SpvFPFastMathModeFastShift = 4,
+} SpvFPFastMathModeShift;
+
+typedef enum SpvFPFastMathModeMask_ {
+ SpvFPFastMathModeMaskNone = 0,
+ SpvFPFastMathModeNotNaNMask = 0x00000001,
+ SpvFPFastMathModeNotInfMask = 0x00000002,
+ SpvFPFastMathModeNSZMask = 0x00000004,
+ SpvFPFastMathModeAllowRecipMask = 0x00000008,
+ SpvFPFastMathModeFastMask = 0x00000010,
+} SpvFPFastMathModeMask;
+
+typedef enum SpvFPRoundingMode_ {
+ SpvFPRoundingModeRTE = 0,
+ SpvFPRoundingModeRTZ = 1,
+ SpvFPRoundingModeRTP = 2,
+ SpvFPRoundingModeRTN = 3,
+} SpvFPRoundingMode;
+
+typedef enum SpvLinkageType_ {
+ SpvLinkageTypeExport = 0,
+ SpvLinkageTypeImport = 1,
+} SpvLinkageType;
+
+typedef enum SpvAccessQualifier_ {
+ SpvAccessQualifierReadOnly = 0,
+ SpvAccessQualifierWriteOnly = 1,
+ SpvAccessQualifierReadWrite = 2,
+} SpvAccessQualifier;
+
+typedef enum SpvFunctionParameterAttribute_ {
+ SpvFunctionParameterAttributeZext = 0,
+ SpvFunctionParameterAttributeSext = 1,
+ SpvFunctionParameterAttributeByVal = 2,
+ SpvFunctionParameterAttributeSret = 3,
+ SpvFunctionParameterAttributeNoAlias = 4,
+ SpvFunctionParameterAttributeNoCapture = 5,
+ SpvFunctionParameterAttributeNoWrite = 6,
+ SpvFunctionParameterAttributeNoReadWrite = 7,
+} SpvFunctionParameterAttribute;
+
+typedef enum SpvDecoration_ {
+ SpvDecorationRelaxedPrecision = 0,
+ SpvDecorationSpecId = 1,
+ SpvDecorationBlock = 2,
+ SpvDecorationBufferBlock = 3,
+ SpvDecorationRowMajor = 4,
+ SpvDecorationColMajor = 5,
+ SpvDecorationArrayStride = 6,
+ SpvDecorationMatrixStride = 7,
+ SpvDecorationGLSLShared = 8,
+ SpvDecorationGLSLPacked = 9,
+ SpvDecorationCPacked = 10,
+ SpvDecorationBuiltIn = 11,
+ SpvDecorationSmooth = 12,
+ SpvDecorationNoPerspective = 13,
+ SpvDecorationFlat = 14,
+ SpvDecorationPatch = 15,
+ SpvDecorationCentroid = 16,
+ SpvDecorationSample = 17,
+ SpvDecorationInvariant = 18,
+ SpvDecorationRestrict = 19,
+ SpvDecorationAliased = 20,
+ SpvDecorationVolatile = 21,
+ SpvDecorationConstant = 22,
+ SpvDecorationCoherent = 23,
+ SpvDecorationNonWritable = 24,
+ SpvDecorationNonReadable = 25,
+ SpvDecorationUniform = 26,
+ SpvDecorationSaturatedConversion = 28,
+ SpvDecorationStream = 29,
+ SpvDecorationLocation = 30,
+ SpvDecorationComponent = 31,
+ SpvDecorationIndex = 32,
+ SpvDecorationBinding = 33,
+ SpvDecorationDescriptorSet = 34,
+ SpvDecorationOffset = 35,
+ SpvDecorationXfbBuffer = 36,
+ SpvDecorationXfbStride = 37,
+ SpvDecorationFuncParamAttr = 38,
+ SpvDecorationFPRoundingMode = 39,
+ SpvDecorationFPFastMathMode = 40,
+ SpvDecorationLinkageAttributes = 41,
+ SpvDecorationNoContraction = 42,
+ SpvDecorationInputTargetIndex = 43,
+ SpvDecorationAlignment = 44,
+} SpvDecoration;
+
+typedef enum SpvBuiltIn_ {
+ SpvBuiltInPosition = 0,
+ SpvBuiltInPointSize = 1,
+ SpvBuiltInClipDistance = 3,
+ SpvBuiltInCullDistance = 4,
+ SpvBuiltInVertexId = 5,
+ SpvBuiltInInstanceId = 6,
+ SpvBuiltInPrimitiveId = 7,
+ SpvBuiltInInvocationId = 8,
+ SpvBuiltInLayer = 9,
+ SpvBuiltInViewportIndex = 10,
+ SpvBuiltInTessLevelOuter = 11,
+ SpvBuiltInTessLevelInner = 12,
+ SpvBuiltInTessCoord = 13,
+ SpvBuiltInPatchVertices = 14,
+ SpvBuiltInFragCoord = 15,
+ SpvBuiltInPointCoord = 16,
+ SpvBuiltInFrontFacing = 17,
+ SpvBuiltInSampleId = 18,
+ SpvBuiltInSamplePosition = 19,
+ SpvBuiltInSampleMask = 20,
+ SpvBuiltInFragColor = 21,
+ SpvBuiltInFragDepth = 22,
+ SpvBuiltInHelperInvocation = 23,
+ SpvBuiltInNumWorkgroups = 24,
+ SpvBuiltInWorkgroupSize = 25,
+ SpvBuiltInWorkgroupId = 26,
+ SpvBuiltInLocalInvocationId = 27,
+ SpvBuiltInGlobalInvocationId = 28,
+ SpvBuiltInLocalInvocationIndex = 29,
+ SpvBuiltInWorkDim = 30,
+ SpvBuiltInGlobalSize = 31,
+ SpvBuiltInEnqueuedWorkgroupSize = 32,
+ SpvBuiltInGlobalOffset = 33,
+ SpvBuiltInGlobalLinearId = 34,
+ SpvBuiltInWorkgroupLinearId = 35,
+ SpvBuiltInSubgroupSize = 36,
+ SpvBuiltInSubgroupMaxSize = 37,
+ SpvBuiltInNumSubgroups = 38,
+ SpvBuiltInNumEnqueuedSubgroups = 39,
+ SpvBuiltInSubgroupId = 40,
+ SpvBuiltInSubgroupLocalInvocationId = 41,
+ SpvBuiltInVertexIndex = 42,
+ SpvBuiltInInstanceIndex = 43,
+} SpvBuiltIn;
+
+typedef enum SpvSelectionControlShift_ {
+ SpvSelectionControlFlattenShift = 0,
+ SpvSelectionControlDontFlattenShift = 1,
+} SpvSelectionControlShift;
+
+typedef enum SpvSelectionControlMask_ {
+ SpvSelectionControlMaskNone = 0,
+ SpvSelectionControlFlattenMask = 0x00000001,
+ SpvSelectionControlDontFlattenMask = 0x00000002,
+} SpvSelectionControlMask;
+
+typedef enum SpvLoopControlShift_ {
+ SpvLoopControlUnrollShift = 0,
+ SpvLoopControlDontUnrollShift = 1,
+} SpvLoopControlShift;
+
+typedef enum SpvLoopControlMask_ {
+ SpvLoopControlMaskNone = 0,
+ SpvLoopControlUnrollMask = 0x00000001,
+ SpvLoopControlDontUnrollMask = 0x00000002,
+} SpvLoopControlMask;
+
+typedef enum SpvFunctionControlShift_ {
+ SpvFunctionControlInlineShift = 0,
+ SpvFunctionControlDontInlineShift = 1,
+ SpvFunctionControlPureShift = 2,
+ SpvFunctionControlConstShift = 3,
+} SpvFunctionControlShift;
+
+typedef enum SpvFunctionControlMask_ {
+ SpvFunctionControlMaskNone = 0,
+ SpvFunctionControlInlineMask = 0x00000001,
+ SpvFunctionControlDontInlineMask = 0x00000002,
+ SpvFunctionControlPureMask = 0x00000004,
+ SpvFunctionControlConstMask = 0x00000008,
+} SpvFunctionControlMask;
+
+typedef enum SpvMemorySemanticsShift_ {
+ SpvMemorySemanticsAcquireShift = 1,
+ SpvMemorySemanticsReleaseShift = 2,
+ SpvMemorySemanticsAcquireReleaseShift = 3,
+ SpvMemorySemanticsSequentiallyConsistentShift = 4,
+ SpvMemorySemanticsUniformMemoryShift = 6,
+ SpvMemorySemanticsSubgroupMemoryShift = 7,
+ SpvMemorySemanticsWorkgroupLocalMemoryShift = 8,
+ SpvMemorySemanticsWorkgroupGlobalMemoryShift = 9,
+ SpvMemorySemanticsAtomicCounterMemoryShift = 10,
+ SpvMemorySemanticsImageMemoryShift = 11,
+} SpvMemorySemanticsShift;
+
+typedef enum SpvMemorySemanticsMask_ {
+ SpvMemorySemanticsMaskNone = 0,
+ SpvMemorySemanticsAcquireMask = 0x00000002,
+ SpvMemorySemanticsReleaseMask = 0x00000004,
+ SpvMemorySemanticsAcquireReleaseMask = 0x00000008,
+ SpvMemorySemanticsSequentiallyConsistentMask = 0x00000010,
+ SpvMemorySemanticsUniformMemoryMask = 0x00000040,
+ SpvMemorySemanticsSubgroupMemoryMask = 0x00000080,
+ SpvMemorySemanticsWorkgroupLocalMemoryMask = 0x00000100,
+ SpvMemorySemanticsWorkgroupGlobalMemoryMask = 0x00000200,
+ SpvMemorySemanticsAtomicCounterMemoryMask = 0x00000400,
+ SpvMemorySemanticsImageMemoryMask = 0x00000800,
+} SpvMemorySemanticsMask;
+
+typedef enum SpvMemoryAccessShift_ {
+ SpvMemoryAccessVolatileShift = 0,
+ SpvMemoryAccessAlignedShift = 1,
+ SpvMemoryAccessNontemporalShift = 2,
+} SpvMemoryAccessShift;
+
+typedef enum SpvMemoryAccessMask_ {
+ SpvMemoryAccessMaskNone = 0,
+ SpvMemoryAccessVolatileMask = 0x00000001,
+ SpvMemoryAccessAlignedMask = 0x00000002,
+ SpvMemoryAccessNontemporalMask = 0x00000004,
+} SpvMemoryAccessMask;
+
+typedef enum SpvScope_ {
+ SpvScopeCrossDevice = 0,
+ SpvScopeDevice = 1,
+ SpvScopeWorkgroup = 2,
+ SpvScopeSubgroup = 3,
+ SpvScopeInvocation = 4,
+} SpvScope;
+
+typedef enum SpvGroupOperation_ {
+ SpvGroupOperationReduce = 0,
+ SpvGroupOperationInclusiveScan = 1,
+ SpvGroupOperationExclusiveScan = 2,
+} SpvGroupOperation;
+
+typedef enum SpvKernelEnqueueFlags_ {
+ SpvKernelEnqueueFlagsNoWait = 0,
+ SpvKernelEnqueueFlagsWaitKernel = 1,
+ SpvKernelEnqueueFlagsWaitWorkGroup = 2,
+} SpvKernelEnqueueFlags;
+
+typedef enum SpvKernelProfilingInfoShift_ {
+ SpvKernelProfilingInfoCmdExecTimeShift = 0,
+} SpvKernelProfilingInfoShift;
+
+typedef enum SpvKernelProfilingInfoMask_ {
+ SpvKernelProfilingInfoMaskNone = 0,
+ SpvKernelProfilingInfoCmdExecTimeMask = 0x00000001,
+} SpvKernelProfilingInfoMask;
+
+typedef enum SpvCapability_ {
+ SpvCapabilityMatrix = 0,
+ SpvCapabilityShader = 1,
+ SpvCapabilityGeometry = 2,
+ SpvCapabilityTessellation = 3,
+ SpvCapabilityAddresses = 4,
+ SpvCapabilityLinkage = 5,
+ SpvCapabilityKernel = 6,
+ SpvCapabilityVector16 = 7,
+ SpvCapabilityFloat16Buffer = 8,
+ SpvCapabilityFloat16 = 9,
+ SpvCapabilityFloat64 = 10,
+ SpvCapabilityInt64 = 11,
+ SpvCapabilityInt64Atomics = 12,
+ SpvCapabilityImageBasic = 13,
+ SpvCapabilityImageReadWrite = 14,
+ SpvCapabilityImageMipmap = 15,
+ SpvCapabilityImageSRGBWrite = 16,
+ SpvCapabilityPipes = 17,
+ SpvCapabilityGroups = 18,
+ SpvCapabilityDeviceEnqueue = 19,
+ SpvCapabilityLiteralSampler = 20,
+ SpvCapabilityAtomicStorage = 21,
+ SpvCapabilityInt16 = 22,
+ SpvCapabilityTessellationPointSize = 23,
+ SpvCapabilityGeometryPointSize = 24,
+ SpvCapabilityImageGatherExtended = 25,
+ SpvCapabilityStorageImageExtendedFormats = 26,
+ SpvCapabilityStorageImageMultisample = 27,
+ SpvCapabilityUniformBufferArrayDynamicIndexing = 28,
+ SpvCapabilitySampledImageArrayDynamicIndexing = 29,
+ SpvCapabilityStorageBufferArrayDynamicIndexing = 30,
+ SpvCapabilityStorageImageArrayDynamicIndexing = 31,
+ SpvCapabilityClipDistance = 32,
+ SpvCapabilityCullDistance = 33,
+ SpvCapabilityImageCubeArray = 34,
+ SpvCapabilitySampleRateShading = 35,
+ SpvCapabilityImageRect = 36,
+ SpvCapabilitySampledRect = 37,
+ SpvCapabilityGenericPointer = 38,
+ SpvCapabilityInt8 = 39,
+ SpvCapabilityInputTarget = 40,
+ SpvCapabilitySparseResidency = 41,
+ SpvCapabilityMinLod = 42,
+ SpvCapabilitySampled1D = 43,
+ SpvCapabilityImage1D = 44,
+ SpvCapabilitySampledCubeArray = 45,
+ SpvCapabilitySampledBuffer = 46,
+ SpvCapabilityImageBuffer = 47,
+ SpvCapabilityImageMSArray = 48,
+ SpvCapabilityAdvancedFormats = 49,
+ SpvCapabilityImageQuery = 50,
+ SpvCapabilityDerivativeControl = 51,
+ SpvCapabilityInterpolationFunction = 52,
+ SpvCapabilityTransformFeedback = 53,
+} SpvCapability;
+
+typedef enum SpvOp_ {
+ SpvOpNop = 0,
+ SpvOpUndef = 1,
+ SpvOpSourceContinued = 2,
+ SpvOpSource = 3,
+ SpvOpSourceExtension = 4,
+ SpvOpName = 5,
+ SpvOpMemberName = 6,
+ SpvOpString = 7,
+ SpvOpLine = 8,
+ SpvOpExtension = 10,
+ SpvOpExtInstImport = 11,
+ SpvOpExtInst = 12,
+ SpvOpMemoryModel = 14,
+ SpvOpEntryPoint = 15,
+ SpvOpExecutionMode = 16,
+ SpvOpCapability = 17,
+ SpvOpTypeVoid = 19,
+ SpvOpTypeBool = 20,
+ SpvOpTypeInt = 21,
+ SpvOpTypeFloat = 22,
+ SpvOpTypeVector = 23,
+ SpvOpTypeMatrix = 24,
+ SpvOpTypeImage = 25,
+ SpvOpTypeSampler = 26,
+ SpvOpTypeSampledImage = 27,
+ SpvOpTypeArray = 28,
+ SpvOpTypeRuntimeArray = 29,
+ SpvOpTypeStruct = 30,
+ SpvOpTypeOpaque = 31,
+ SpvOpTypePointer = 32,
+ SpvOpTypeFunction = 33,
+ SpvOpTypeEvent = 34,
+ SpvOpTypeDeviceEvent = 35,
+ SpvOpTypeReserveId = 36,
+ SpvOpTypeQueue = 37,
+ SpvOpTypePipe = 38,
+ SpvOpTypeForwardPointer = 39,
+ SpvOpConstantTrue = 41,
+ SpvOpConstantFalse = 42,
+ SpvOpConstant = 43,
+ SpvOpConstantComposite = 44,
+ SpvOpConstantSampler = 45,
+ SpvOpConstantNull = 46,
+ SpvOpSpecConstantTrue = 48,
+ SpvOpSpecConstantFalse = 49,
+ SpvOpSpecConstant = 50,
+ SpvOpSpecConstantComposite = 51,
+ SpvOpSpecConstantOp = 52,
+ SpvOpFunction = 54,
+ SpvOpFunctionParameter = 55,
+ SpvOpFunctionEnd = 56,
+ SpvOpFunctionCall = 57,
+ SpvOpVariable = 59,
+ SpvOpImageTexelPointer = 60,
+ SpvOpLoad = 61,
+ SpvOpStore = 62,
+ SpvOpCopyMemory = 63,
+ SpvOpCopyMemorySized = 64,
+ SpvOpAccessChain = 65,
+ SpvOpInBoundsAccessChain = 66,
+ SpvOpPtrAccessChain = 67,
+ SpvOpArrayLength = 68,
+ SpvOpGenericPtrMemSemantics = 69,
+ SpvOpInBoundsPtrAccessChain = 70,
+ SpvOpDecorate = 71,
+ SpvOpMemberDecorate = 72,
+ SpvOpDecorationGroup = 73,
+ SpvOpGroupDecorate = 74,
+ SpvOpGroupMemberDecorate = 75,
+ SpvOpVectorExtractDynamic = 77,
+ SpvOpVectorInsertDynamic = 78,
+ SpvOpVectorShuffle = 79,
+ SpvOpCompositeConstruct = 80,
+ SpvOpCompositeExtract = 81,
+ SpvOpCompositeInsert = 82,
+ SpvOpCopyObject = 83,
+ SpvOpTranspose = 84,
+ SpvOpSampledImage = 86,
+ SpvOpImageSampleImplicitLod = 87,
+ SpvOpImageSampleExplicitLod = 88,
+ SpvOpImageSampleDrefImplicitLod = 89,
+ SpvOpImageSampleDrefExplicitLod = 90,
+ SpvOpImageSampleProjImplicitLod = 91,
+ SpvOpImageSampleProjExplicitLod = 92,
+ SpvOpImageSampleProjDrefImplicitLod = 93,
+ SpvOpImageSampleProjDrefExplicitLod = 94,
+ SpvOpImageFetch = 95,
+ SpvOpImageGather = 96,
+ SpvOpImageDrefGather = 97,
+ SpvOpImageRead = 98,
+ SpvOpImageWrite = 99,
+ SpvOpImageQueryFormat = 101,
+ SpvOpImageQueryOrder = 102,
+ SpvOpImageQuerySizeLod = 103,
+ SpvOpImageQuerySize = 104,
+ SpvOpImageQueryLod = 105,
+ SpvOpImageQueryLevels = 106,
+ SpvOpImageQuerySamples = 107,
+ SpvOpConvertFToU = 109,
+ SpvOpConvertFToS = 110,
+ SpvOpConvertSToF = 111,
+ SpvOpConvertUToF = 112,
+ SpvOpUConvert = 113,
+ SpvOpSConvert = 114,
+ SpvOpFConvert = 115,
+ SpvOpQuantizeToF16 = 116,
+ SpvOpConvertPtrToU = 117,
+ SpvOpSatConvertSToU = 118,
+ SpvOpSatConvertUToS = 119,
+ SpvOpConvertUToPtr = 120,
+ SpvOpPtrCastToGeneric = 121,
+ SpvOpGenericCastToPtr = 122,
+ SpvOpGenericCastToPtrExplicit = 123,
+ SpvOpBitcast = 124,
+ SpvOpSNegate = 126,
+ SpvOpFNegate = 127,
+ SpvOpIAdd = 128,
+ SpvOpFAdd = 129,
+ SpvOpISub = 130,
+ SpvOpFSub = 131,
+ SpvOpIMul = 132,
+ SpvOpFMul = 133,
+ SpvOpUDiv = 134,
+ SpvOpSDiv = 135,
+ SpvOpFDiv = 136,
+ SpvOpUMod = 137,
+ SpvOpSRem = 138,
+ SpvOpSMod = 139,
+ SpvOpFRem = 140,
+ SpvOpFMod = 141,
+ SpvOpVectorTimesScalar = 142,
+ SpvOpMatrixTimesScalar = 143,
+ SpvOpVectorTimesMatrix = 144,
+ SpvOpMatrixTimesVector = 145,
+ SpvOpMatrixTimesMatrix = 146,
+ SpvOpOuterProduct = 147,
+ SpvOpDot = 148,
+ SpvOpIAddCarry = 149,
+ SpvOpISubBorrow = 150,
+ SpvOpUMulExtended = 151,
+ SpvOpSMulExtended = 152,
+ SpvOpAny = 154,
+ SpvOpAll = 155,
+ SpvOpIsNan = 156,
+ SpvOpIsInf = 157,
+ SpvOpIsFinite = 158,
+ SpvOpIsNormal = 159,
+ SpvOpSignBitSet = 160,
+ SpvOpLessOrGreater = 161,
+ SpvOpOrdered = 162,
+ SpvOpUnordered = 163,
+ SpvOpLogicalEqual = 164,
+ SpvOpLogicalNotEqual = 165,
+ SpvOpLogicalOr = 166,
+ SpvOpLogicalAnd = 167,
+ SpvOpLogicalNot = 168,
+ SpvOpSelect = 169,
+ SpvOpIEqual = 170,
+ SpvOpINotEqual = 171,
+ SpvOpUGreaterThan = 172,
+ SpvOpSGreaterThan = 173,
+ SpvOpUGreaterThanEqual = 174,
+ SpvOpSGreaterThanEqual = 175,
+ SpvOpULessThan = 176,
+ SpvOpSLessThan = 177,
+ SpvOpULessThanEqual = 178,
+ SpvOpSLessThanEqual = 179,
+ SpvOpFOrdEqual = 180,
+ SpvOpFUnordEqual = 181,
+ SpvOpFOrdNotEqual = 182,
+ SpvOpFUnordNotEqual = 183,
+ SpvOpFOrdLessThan = 184,
+ SpvOpFUnordLessThan = 185,
+ SpvOpFOrdGreaterThan = 186,
+ SpvOpFUnordGreaterThan = 187,
+ SpvOpFOrdLessThanEqual = 188,
+ SpvOpFUnordLessThanEqual = 189,
+ SpvOpFOrdGreaterThanEqual = 190,
+ SpvOpFUnordGreaterThanEqual = 191,
+ SpvOpShiftRightLogical = 194,
+ SpvOpShiftRightArithmetic = 195,
+ SpvOpShiftLeftLogical = 196,
+ SpvOpBitwiseOr = 197,
+ SpvOpBitwiseXor = 198,
+ SpvOpBitwiseAnd = 199,
+ SpvOpNot = 200,
+ SpvOpBitFieldInsert = 201,
+ SpvOpBitFieldSExtract = 202,
+ SpvOpBitFieldUExtract = 203,
+ SpvOpBitReverse = 204,
+ SpvOpBitCount = 205,
+ SpvOpDPdx = 207,
+ SpvOpDPdy = 208,
+ SpvOpFwidth = 209,
+ SpvOpDPdxFine = 210,
+ SpvOpDPdyFine = 211,
+ SpvOpFwidthFine = 212,
+ SpvOpDPdxCoarse = 213,
+ SpvOpDPdyCoarse = 214,
+ SpvOpFwidthCoarse = 215,
+ SpvOpEmitVertex = 218,
+ SpvOpEndPrimitive = 219,
+ SpvOpEmitStreamVertex = 220,
+ SpvOpEndStreamPrimitive = 221,
+ SpvOpControlBarrier = 224,
+ SpvOpMemoryBarrier = 225,
+ SpvOpAtomicLoad = 227,
+ SpvOpAtomicStore = 228,
+ SpvOpAtomicExchange = 229,
+ SpvOpAtomicCompareExchange = 230,
+ SpvOpAtomicCompareExchangeWeak = 231,
+ SpvOpAtomicIIncrement = 232,
+ SpvOpAtomicIDecrement = 233,
+ SpvOpAtomicIAdd = 234,
+ SpvOpAtomicISub = 235,
+ SpvOpAtomicSMin = 236,
+ SpvOpAtomicUMin = 237,
+ SpvOpAtomicSMax = 238,
+ SpvOpAtomicUMax = 239,
+ SpvOpAtomicAnd = 240,
+ SpvOpAtomicOr = 241,
+ SpvOpAtomicXor = 242,
+ SpvOpPhi = 245,
+ SpvOpLoopMerge = 246,
+ SpvOpSelectionMerge = 247,
+ SpvOpLabel = 248,
+ SpvOpBranch = 249,
+ SpvOpBranchConditional = 250,
+ SpvOpSwitch = 251,
+ SpvOpKill = 252,
+ SpvOpReturn = 253,
+ SpvOpReturnValue = 254,
+ SpvOpUnreachable = 255,
+ SpvOpLifetimeStart = 256,
+ SpvOpLifetimeStop = 257,
+ SpvOpAsyncGroupCopy = 259,
+ SpvOpWaitGroupEvents = 260,
+ SpvOpGroupAll = 261,
+ SpvOpGroupAny = 262,
+ SpvOpGroupBroadcast = 263,
+ SpvOpGroupIAdd = 264,
+ SpvOpGroupFAdd = 265,
+ SpvOpGroupFMin = 266,
+ SpvOpGroupUMin = 267,
+ SpvOpGroupSMin = 268,
+ SpvOpGroupFMax = 269,
+ SpvOpGroupUMax = 270,
+ SpvOpGroupSMax = 271,
+ SpvOpReadPipe = 274,
+ SpvOpWritePipe = 275,
+ SpvOpReservedReadPipe = 276,
+ SpvOpReservedWritePipe = 277,
+ SpvOpReserveReadPipePackets = 278,
+ SpvOpReserveWritePipePackets = 279,
+ SpvOpCommitReadPipe = 280,
+ SpvOpCommitWritePipe = 281,
+ SpvOpIsValidReserveId = 282,
+ SpvOpGetNumPipePackets = 283,
+ SpvOpGetMaxPipePackets = 284,
+ SpvOpGroupReserveReadPipePackets = 285,
+ SpvOpGroupReserveWritePipePackets = 286,
+ SpvOpGroupCommitReadPipe = 287,
+ SpvOpGroupCommitWritePipe = 288,
+ SpvOpEnqueueMarker = 291,
+ SpvOpEnqueueKernel = 292,
+ SpvOpGetKernelNDrangeSubGroupCount = 293,
+ SpvOpGetKernelNDrangeMaxSubGroupSize = 294,
+ SpvOpGetKernelWorkGroupSize = 295,
+ SpvOpGetKernelPreferredWorkGroupSizeMultiple = 296,
+ SpvOpRetainEvent = 297,
+ SpvOpReleaseEvent = 298,
+ SpvOpCreateUserEvent = 299,
+ SpvOpIsValidEvent = 300,
+ SpvOpSetUserEventStatus = 301,
+ SpvOpCaptureEventProfilingInfo = 302,
+ SpvOpGetDefaultQueue = 303,
+ SpvOpBuildNDRange = 304,
+ SpvOpImageSparseSampleImplicitLod = 305,
+ SpvOpImageSparseSampleExplicitLod = 306,
+ SpvOpImageSparseSampleDrefImplicitLod = 307,
+ SpvOpImageSparseSampleDrefExplicitLod = 308,
+ SpvOpImageSparseSampleProjImplicitLod = 309,
+ SpvOpImageSparseSampleProjExplicitLod = 310,
+ SpvOpImageSparseSampleProjDrefImplicitLod = 311,
+ SpvOpImageSparseSampleProjDrefExplicitLod = 312,
+ SpvOpImageSparseFetch = 313,
+ SpvOpImageSparseGather = 314,
+ SpvOpImageSparseDrefGather = 315,
+ SpvOpImageSparseTexelsResident = 316,
+ SpvOpNoLine = 317,
+ SpvOpAtomicFlagTestAndSet = 318,
+ SpvOpAtomicFlagClear = 319,
+} SpvOp;
+
+#endif // #ifndef spirv_H
+
diff --git a/src/glsl/nir/spirv2nir.c b/src/glsl/nir/spirv2nir.c
new file mode 100644
index 00000000000..e06e82595a2
--- /dev/null
+++ b/src/glsl/nir/spirv2nir.c
@@ -0,0 +1,55 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand ([email protected])
+ *
+ */
+
+/*
+ * A simple executable that opens a SPIR-V shader, converts it to NIR, and
+ * dumps out the result. This should be useful for testing the
+ * spirv_to_nir code.
+ */
+
+#include "nir_spirv.h"
+
+#include <sys/mman.h>
+#include <sys/types.h>
+#include <fcntl.h>
+#include <unistd.h>
+
+int main(int argc, char **argv)
+{
+ int fd = open(argv[1], O_RDONLY);
+ off_t len = lseek(fd, 0, SEEK_END);
+
+ assert(len % 4 == 0);
+ size_t word_count = len / 4;
+
+ const void *map = mmap(NULL, len, PROT_READ, MAP_PRIVATE, fd, 0);
+ assert(map != NULL);
+
+ nir_shader *shader = spirv_to_nir(map, MESA_SHADER_FRAGMENT,
+ word_count, NULL);
+ nir_print_shader(shader, stderr);
+}
diff --git a/src/glsl/nir/spirv_glsl450.h b/src/glsl/nir/spirv_glsl450.h
new file mode 100644
index 00000000000..d1c9b5c1d44
--- /dev/null
+++ b/src/glsl/nir/spirv_glsl450.h
@@ -0,0 +1,127 @@
+/*
+** Copyright (c) 2014-2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a copy
+** of this software and/or associated documentation files (the "Materials"),
+** to deal in the Materials without restriction, including without limitation
+** the rights to use, copy, modify, merge, publish, distribute, sublicense,
+** and/or sell copies of the Materials, and to permit persons to whom the
+** Materials are furnished to do so, subject to the following conditions:
+**
+** The above copyright notice and this permission notice shall be included in
+** all copies or substantial portions of the Materials.
+**
+** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
+** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
+** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
+** IN THE MATERIALS.
+*/
+
+#ifndef GLSLstd450_H
+#define GLSLstd450_H
+
+const int GLSLstd450Version = 99;
+const int GLSLstd450Revision = 3;
+
+enum GLSLstd450 {
+ GLSLstd450Bad = 0, // Don't use
+
+ GLSLstd450Round = 1,
+ GLSLstd450RoundEven = 2,
+ GLSLstd450Trunc = 3,
+ GLSLstd450FAbs = 4,
+ GLSLstd450SAbs = 5,
+ GLSLstd450FSign = 6,
+ GLSLstd450SSign = 7,
+ GLSLstd450Floor = 8,
+ GLSLstd450Ceil = 9,
+ GLSLstd450Fract = 10,
+
+ GLSLstd450Radians = 11,
+ GLSLstd450Degrees = 12,
+ GLSLstd450Sin = 13,
+ GLSLstd450Cos = 14,
+ GLSLstd450Tan = 15,
+ GLSLstd450Asin = 16,
+ GLSLstd450Acos = 17,
+ GLSLstd450Atan = 18,
+ GLSLstd450Sinh = 19,
+ GLSLstd450Cosh = 20,
+ GLSLstd450Tanh = 21,
+ GLSLstd450Asinh = 22,
+ GLSLstd450Acosh = 23,
+ GLSLstd450Atanh = 24,
+ GLSLstd450Atan2 = 25,
+
+ GLSLstd450Pow = 26,
+ GLSLstd450Exp = 27,
+ GLSLstd450Log = 28,
+ GLSLstd450Exp2 = 29,
+ GLSLstd450Log2 = 30,
+ GLSLstd450Sqrt = 31,
+ GLSLstd450InverseSqrt = 32,
+
+ GLSLstd450Determinant = 33,
+ GLSLstd450MatrixInverse = 34,
+
+ GLSLstd450Modf = 35, // second operand needs an OpVariable to write to
+ GLSLstd450ModfStruct = 36, // no OpVariable operand
+ GLSLstd450FMin = 37,
+ GLSLstd450UMin = 38,
+ GLSLstd450SMin = 39,
+ GLSLstd450FMax = 40,
+ GLSLstd450UMax = 41,
+ GLSLstd450SMax = 42,
+ GLSLstd450FClamp = 43,
+ GLSLstd450UClamp = 44,
+ GLSLstd450SClamp = 45,
+ GLSLstd450FMix = 46,
+ GLSLstd450IMix = 47,
+ GLSLstd450Step = 48,
+ GLSLstd450SmoothStep = 49,
+
+ GLSLstd450Fma = 50,
+ GLSLstd450Frexp = 51, // second operand needs an OpVariable to write to
+ GLSLstd450FrexpStruct = 52, // no OpVariable operand
+ GLSLstd450Ldexp = 53,
+
+ GLSLstd450PackSnorm4x8 = 54,
+ GLSLstd450PackUnorm4x8 = 55,
+ GLSLstd450PackSnorm2x16 = 56,
+ GLSLstd450PackUnorm2x16 = 57,
+ GLSLstd450PackHalf2x16 = 58,
+ GLSLstd450PackDouble2x32 = 59,
+ GLSLstd450UnpackSnorm2x16 = 60,
+ GLSLstd450UnpackUnorm2x16 = 61,
+ GLSLstd450UnpackHalf2x16 = 62,
+ GLSLstd450UnpackSnorm4x8 = 63,
+ GLSLstd450UnpackUnorm4x8 = 64,
+ GLSLstd450UnpackDouble2x32 = 65,
+
+ GLSLstd450Length = 66,
+ GLSLstd450Distance = 67,
+ GLSLstd450Cross = 68,
+ GLSLstd450Normalize = 69,
+ GLSLstd450FaceForward = 70,
+ GLSLstd450Reflect = 71,
+ GLSLstd450Refract = 72,
+
+ GLSLstd450FindILsb = 73,
+ GLSLstd450FindSMsb = 74,
+ GLSLstd450FindUMsb = 75,
+
+ GLSLstd450InterpolateAtCentroid = 76,
+ GLSLstd450InterpolateAtSample = 77,
+ GLSLstd450InterpolateAtOffset = 78,
+
+ GLSLstd450Count
+};
+
+#endif // #ifndef GLSLstd450_H
diff --git a/src/glsl/nir/spirv_glsl450_to_nir.c b/src/glsl/nir/spirv_glsl450_to_nir.c
new file mode 100644
index 00000000000..1056c0f1ddf
--- /dev/null
+++ b/src/glsl/nir/spirv_glsl450_to_nir.c
@@ -0,0 +1,176 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand ([email protected])
+ *
+ */
+
+#include "spirv_to_nir_private.h"
+#include "spirv_glsl450.h"
+
+static nir_ssa_def*
+build_length(nir_builder *b, nir_ssa_def *vec)
+{
+ switch (vec->num_components) {
+ case 1: return nir_fsqrt(b, nir_fmul(b, vec, vec));
+ case 2: return nir_fsqrt(b, nir_fdot2(b, vec, vec));
+ case 3: return nir_fsqrt(b, nir_fdot3(b, vec, vec));
+ case 4: return nir_fsqrt(b, nir_fdot4(b, vec, vec));
+ default:
+ unreachable("Invalid number of components");
+ }
+}
+
+static void
+handle_glsl450_alu(struct vtn_builder *b, enum GLSLstd450 entrypoint,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ val->ssa = rzalloc(b, struct vtn_ssa_value);
+ val->ssa->type = vtn_value(b, w[1], vtn_value_type_type)->type->type;
+
+ /* Collect the various SSA sources */
+ unsigned num_inputs = count - 5;
+ nir_ssa_def *src[3];
+ for (unsigned i = 0; i < num_inputs; i++)
+ src[i] = vtn_ssa_value(b, w[i + 5])->def;
+
+ nir_op op;
+ switch (entrypoint) {
+ case GLSLstd450Round: op = nir_op_fround_even; break; /* TODO */
+ case GLSLstd450RoundEven: op = nir_op_fround_even; break;
+ case GLSLstd450Trunc: op = nir_op_ftrunc; break;
+ case GLSLstd450FAbs: op = nir_op_fabs; break;
+ case GLSLstd450FSign: op = nir_op_fsign; break;
+ case GLSLstd450Floor: op = nir_op_ffloor; break;
+ case GLSLstd450Ceil: op = nir_op_fceil; break;
+ case GLSLstd450Fract: op = nir_op_ffract; break;
+ case GLSLstd450Radians:
+ val->ssa->def = nir_fmul(&b->nb, src[0], nir_imm_float(&b->nb, 0.01745329251));
+ return;
+ case GLSLstd450Degrees:
+ val->ssa->def = nir_fmul(&b->nb, src[0], nir_imm_float(&b->nb, 57.2957795131));
+ return;
+ case GLSLstd450Sin: op = nir_op_fsin; break;
+ case GLSLstd450Cos: op = nir_op_fcos; break;
+ case GLSLstd450Tan:
+ val->ssa->def = nir_fdiv(&b->nb, nir_fsin(&b->nb, src[0]),
+ nir_fcos(&b->nb, src[0]));
+ return;
+ case GLSLstd450Pow: op = nir_op_fpow; break;
+ case GLSLstd450Exp2: op = nir_op_fexp2; break;
+ case GLSLstd450Log2: op = nir_op_flog2; break;
+ case GLSLstd450Sqrt: op = nir_op_fsqrt; break;
+ case GLSLstd450InverseSqrt: op = nir_op_frsq; break;
+
+ case GLSLstd450Modf: op = nir_op_fmod; break;
+ case GLSLstd450FMin: op = nir_op_fmin; break;
+ case GLSLstd450FMax: op = nir_op_fmax; break;
+ case GLSLstd450FMix: op = nir_op_flrp; break;
+ case GLSLstd450Step:
+ val->ssa->def = nir_sge(&b->nb, src[1], src[0]);
+ return;
+
+ case GLSLstd450Fma: op = nir_op_ffma; break;
+ case GLSLstd450Ldexp: op = nir_op_ldexp; break;
+
+ /* Packing/Unpacking functions */
+ case GLSLstd450PackSnorm4x8: op = nir_op_pack_snorm_4x8; break;
+ case GLSLstd450PackUnorm4x8: op = nir_op_pack_unorm_4x8; break;
+ case GLSLstd450PackSnorm2x16: op = nir_op_pack_snorm_2x16; break;
+ case GLSLstd450PackUnorm2x16: op = nir_op_pack_unorm_2x16; break;
+ case GLSLstd450PackHalf2x16: op = nir_op_pack_half_2x16; break;
+ case GLSLstd450UnpackSnorm4x8: op = nir_op_unpack_snorm_4x8; break;
+ case GLSLstd450UnpackUnorm4x8: op = nir_op_unpack_unorm_4x8; break;
+ case GLSLstd450UnpackSnorm2x16: op = nir_op_unpack_snorm_2x16; break;
+ case GLSLstd450UnpackUnorm2x16: op = nir_op_unpack_unorm_2x16; break;
+ case GLSLstd450UnpackHalf2x16: op = nir_op_unpack_half_2x16; break;
+
+ case GLSLstd450Length:
+ val->ssa->def = build_length(&b->nb, src[0]);
+ return;
+ case GLSLstd450Distance:
+ val->ssa->def = build_length(&b->nb, nir_fsub(&b->nb, src[0], src[1]));
+ return;
+ case GLSLstd450Normalize:
+ val->ssa->def = nir_fdiv(&b->nb, src[0], build_length(&b->nb, src[0]));
+ return;
+
+ case GLSLstd450Exp:
+ case GLSLstd450Log:
+ case GLSLstd450FClamp:
+ case GLSLstd450UClamp:
+ case GLSLstd450SClamp:
+ case GLSLstd450Asin:
+ case GLSLstd450Acos:
+ case GLSLstd450Atan:
+ case GLSLstd450Atan2:
+ case GLSLstd450Sinh:
+ case GLSLstd450Cosh:
+ case GLSLstd450Tanh:
+ case GLSLstd450Asinh:
+ case GLSLstd450Acosh:
+ case GLSLstd450Atanh:
+ case GLSLstd450SmoothStep:
+ case GLSLstd450Frexp:
+ case GLSLstd450PackDouble2x32:
+ case GLSLstd450UnpackDouble2x32:
+ case GLSLstd450Cross:
+ case GLSLstd450FaceForward:
+ case GLSLstd450Reflect:
+ case GLSLstd450Refract:
+ case GLSLstd450IMix:
+ default:
+ unreachable("Unhandled opcode");
+ }
+
+ nir_alu_instr *instr = nir_alu_instr_create(b->shader, op);
+ nir_ssa_dest_init(&instr->instr, &instr->dest.dest,
+ glsl_get_vector_elements(val->ssa->type), val->name);
+ instr->dest.write_mask = (1 << instr->dest.dest.ssa.num_components) - 1;
+ val->ssa->def = &instr->dest.dest.ssa;
+
+ for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++)
+ instr->src[i].src = nir_src_for_ssa(src[i]);
+
+ nir_builder_instr_insert(&b->nb, &instr->instr);
+}
+
+bool
+vtn_handle_glsl450_instruction(struct vtn_builder *b, uint32_t ext_opcode,
+ const uint32_t *words, unsigned count)
+{
+ switch ((enum GLSLstd450)ext_opcode) {
+ case GLSLstd450Determinant:
+ case GLSLstd450MatrixInverse:
+ case GLSLstd450InterpolateAtCentroid:
+ case GLSLstd450InterpolateAtSample:
+ case GLSLstd450InterpolateAtOffset:
+ unreachable("Unhandled opcode");
+
+ default:
+ handle_glsl450_alu(b, (enum GLSLstd450)ext_opcode, words, count);
+ }
+
+ return true;
+}
diff --git a/src/glsl/nir/spirv_to_nir.c b/src/glsl/nir/spirv_to_nir.c
new file mode 100644
index 00000000000..86282d25e0a
--- /dev/null
+++ b/src/glsl/nir/spirv_to_nir.c
@@ -0,0 +1,3800 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand ([email protected])
+ *
+ */
+
+#include "spirv_to_nir_private.h"
+#include "nir_vla.h"
+#include "nir_control_flow.h"
+
+static struct vtn_ssa_value *
+vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
+ const struct glsl_type *type)
+{
+ struct hash_entry *entry = _mesa_hash_table_search(b->const_table, constant);
+
+ if (entry)
+ return entry->data;
+
+ struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
+ val->type = type;
+
+ switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ if (glsl_type_is_vector_or_scalar(type)) {
+ unsigned num_components = glsl_get_vector_elements(val->type);
+ nir_load_const_instr *load =
+ nir_load_const_instr_create(b->shader, num_components);
+
+ for (unsigned i = 0; i < num_components; i++)
+ load->value.u[i] = constant->value.u[i];
+
+ nir_instr_insert_before_cf_list(&b->impl->body, &load->instr);
+ val->def = &load->def;
+ } else {
+ assert(glsl_type_is_matrix(type));
+ unsigned rows = glsl_get_vector_elements(val->type);
+ unsigned columns = glsl_get_matrix_columns(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, columns);
+
+ for (unsigned i = 0; i < columns; i++) {
+ struct vtn_ssa_value *col_val = rzalloc(b, struct vtn_ssa_value);
+ col_val->type = glsl_get_column_type(val->type);
+ nir_load_const_instr *load =
+ nir_load_const_instr_create(b->shader, rows);
+
+ for (unsigned j = 0; j < rows; j++)
+ load->value.u[j] = constant->value.u[rows * i + j];
+
+ nir_instr_insert_before_cf_list(&b->impl->body, &load->instr);
+ col_val->def = &load->def;
+
+ val->elems[i] = col_val;
+ }
+ }
+ break;
+
+ case GLSL_TYPE_ARRAY: {
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ const struct glsl_type *elem_type = glsl_get_array_element(val->type);
+ for (unsigned i = 0; i < elems; i++)
+ val->elems[i] = vtn_const_ssa_value(b, constant->elements[i],
+ elem_type);
+ break;
+ }
+
+ case GLSL_TYPE_STRUCT: {
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++) {
+ const struct glsl_type *elem_type =
+ glsl_get_struct_field(val->type, i);
+ val->elems[i] = vtn_const_ssa_value(b, constant->elements[i],
+ elem_type);
+ }
+ break;
+ }
+
+ default:
+ unreachable("bad constant type");
+ }
+
+ return val;
+}
+
+struct vtn_ssa_value *
+vtn_ssa_value(struct vtn_builder *b, uint32_t value_id)
+{
+ struct vtn_value *val = vtn_untyped_value(b, value_id);
+ switch (val->value_type) {
+ case vtn_value_type_constant:
+ return vtn_const_ssa_value(b, val->constant, val->const_type);
+
+ case vtn_value_type_ssa:
+ return val->ssa;
+ default:
+ unreachable("Invalid type for an SSA value");
+ }
+}
+
+static char *
+vtn_string_literal(struct vtn_builder *b, const uint32_t *words,
+ unsigned word_count)
+{
+ return ralloc_strndup(b, (char *)words, word_count * sizeof(*words));
+}
+
+static const uint32_t *
+vtn_foreach_instruction(struct vtn_builder *b, const uint32_t *start,
+ const uint32_t *end, vtn_instruction_handler handler)
+{
+ const uint32_t *w = start;
+ while (w < end) {
+ SpvOp opcode = w[0] & SpvOpCodeMask;
+ unsigned count = w[0] >> SpvWordCountShift;
+ assert(count >= 1 && w + count <= end);
+
+ if (opcode == SpvOpNop) {
+ w++;
+ continue;
+ }
+
+ if (!handler(b, opcode, w, count))
+ return w;
+
+ w += count;
+ }
+ assert(w == end);
+ return w;
+}
+
+static void
+vtn_handle_extension(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ switch (opcode) {
+ case SpvOpExtInstImport: {
+ struct vtn_value *val = vtn_push_value(b, w[1], vtn_value_type_extension);
+ if (strcmp((const char *)&w[2], "GLSL.std.450") == 0) {
+ val->ext_handler = vtn_handle_glsl450_instruction;
+ } else {
+ assert(!"Unsupported extension");
+ }
+ break;
+ }
+
+ case SpvOpExtInst: {
+ struct vtn_value *val = vtn_value(b, w[3], vtn_value_type_extension);
+ bool handled = val->ext_handler(b, w[4], w, count);
+ (void)handled;
+ assert(handled);
+ break;
+ }
+
+ default:
+ unreachable("Unhandled opcode");
+ }
+}
+
+static void
+_foreach_decoration_helper(struct vtn_builder *b,
+ struct vtn_value *base_value,
+ int parent_member,
+ struct vtn_value *value,
+ vtn_decoration_foreach_cb cb, void *data)
+{
+ for (struct vtn_decoration *dec = value->decoration; dec; dec = dec->next) {
+ int member;
+ if (dec->member < 0) {
+ member = parent_member;
+ } else {
+ assert(parent_member == -1);
+ member = dec->member;
+ }
+
+ if (dec->group) {
+ assert(dec->group->value_type == vtn_value_type_decoration_group);
+ _foreach_decoration_helper(b, base_value, member, dec->group,
+ cb, data);
+ } else {
+ cb(b, base_value, member, dec, data);
+ }
+ }
+}
+
+/** Iterates (recursively if needed) over all of the decorations on a value
+ *
+ * This function iterates over all of the decorations applied to a given
+ * value. If it encounters a decoration group, it recurses into the group
+ * and iterates over all of those decorations as well.
+ */
+void
+vtn_foreach_decoration(struct vtn_builder *b, struct vtn_value *value,
+ vtn_decoration_foreach_cb cb, void *data)
+{
+ _foreach_decoration_helper(b, value, -1, value, cb, data);
+}
+
+static void
+vtn_handle_decoration(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ const uint32_t *w_end = w + count;
+ const uint32_t target = w[1];
+ w += 2;
+
+ int member = -1;
+ switch (opcode) {
+ case SpvOpDecorationGroup:
+ vtn_push_value(b, target, vtn_value_type_undef);
+ break;
+
+ case SpvOpMemberDecorate:
+ member = *(w++);
+ /* fallthrough */
+ case SpvOpDecorate: {
+ struct vtn_value *val = &b->values[target];
+
+ struct vtn_decoration *dec = rzalloc(b, struct vtn_decoration);
+ dec->member = member;
+ dec->decoration = *(w++);
+ dec->literals = w;
+
+ /* Link into the list */
+ dec->next = val->decoration;
+ val->decoration = dec;
+ break;
+ }
+
+ case SpvOpGroupMemberDecorate:
+ member = *(w++);
+ /* fallthrough */
+ case SpvOpGroupDecorate: {
+ struct vtn_value *group = &b->values[target];
+ assert(group->value_type == vtn_value_type_decoration_group);
+
+ for (; w < w_end; w++) {
+ struct vtn_value *val = &b->values[*w];
+ struct vtn_decoration *dec = rzalloc(b, struct vtn_decoration);
+ dec->member = member;
+ dec->group = group;
+
+ /* Link into the list */
+ dec->next = val->decoration;
+ val->decoration = dec;
+ }
+ break;
+ }
+
+ default:
+ unreachable("Unhandled opcode");
+ }
+}
+
+struct member_decoration_ctx {
+ struct glsl_struct_field *fields;
+ struct vtn_type *type;
+};
+
+/* does a shallow copy of a vtn_type */
+
+static struct vtn_type *
+vtn_type_copy(struct vtn_builder *b, struct vtn_type *src)
+{
+ struct vtn_type *dest = ralloc(b, struct vtn_type);
+ dest->type = src->type;
+ dest->is_builtin = src->is_builtin;
+ if (src->is_builtin)
+ dest->builtin = src->builtin;
+
+ if (!glsl_type_is_vector_or_scalar(src->type)) {
+ switch (glsl_get_base_type(src->type)) {
+ case GLSL_TYPE_ARRAY:
+ dest->array_element = src->array_element;
+ dest->stride = src->stride;
+ break;
+
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ /* matrices */
+ dest->row_major = src->row_major;
+ dest->stride = src->stride;
+ break;
+
+ case GLSL_TYPE_STRUCT: {
+ unsigned elems = glsl_get_length(src->type);
+
+ dest->members = ralloc_array(b, struct vtn_type *, elems);
+ memcpy(dest->members, src->members, elems * sizeof(struct vtn_type *));
+
+ dest->offsets = ralloc_array(b, unsigned, elems);
+ memcpy(dest->offsets, src->offsets, elems * sizeof(unsigned));
+ break;
+ }
+
+ default:
+ unreachable("unhandled type");
+ }
+ }
+
+ return dest;
+}
+
+static void
+struct_member_decoration_cb(struct vtn_builder *b,
+ struct vtn_value *val, int member,
+ const struct vtn_decoration *dec, void *void_ctx)
+{
+ struct member_decoration_ctx *ctx = void_ctx;
+
+ if (member < 0)
+ return;
+
+ switch (dec->decoration) {
+ case SpvDecorationRelaxedPrecision:
+ break; /* FIXME: Do nothing with this for now. */
+ case SpvDecorationSmooth:
+ ctx->fields[member].interpolation = INTERP_QUALIFIER_SMOOTH;
+ break;
+ case SpvDecorationNoPerspective:
+ ctx->fields[member].interpolation = INTERP_QUALIFIER_NOPERSPECTIVE;
+ break;
+ case SpvDecorationFlat:
+ ctx->fields[member].interpolation = INTERP_QUALIFIER_FLAT;
+ break;
+ case SpvDecorationCentroid:
+ ctx->fields[member].centroid = true;
+ break;
+ case SpvDecorationSample:
+ ctx->fields[member].sample = true;
+ break;
+ case SpvDecorationLocation:
+ ctx->fields[member].location = dec->literals[0];
+ break;
+ case SpvDecorationBuiltIn:
+ ctx->type->members[member] = vtn_type_copy(b,
+ ctx->type->members[member]);
+ ctx->type->members[member]->is_builtin = true;
+ ctx->type->members[member]->builtin = dec->literals[0];
+ ctx->type->builtin_block = true;
+ break;
+ case SpvDecorationOffset:
+ ctx->type->offsets[member] = dec->literals[0];
+ break;
+ case SpvDecorationMatrixStride:
+ ctx->type->members[member]->stride = dec->literals[0];
+ break;
+ case SpvDecorationColMajor:
+ break; /* Nothing to do here. Column-major is the default. */
+ default:
+ unreachable("Unhandled member decoration");
+ }
+}
+
+static void
+type_decoration_cb(struct vtn_builder *b,
+ struct vtn_value *val, int member,
+ const struct vtn_decoration *dec, void *ctx)
+{
+ struct vtn_type *type = val->type;
+
+ if (member != -1)
+ return;
+
+ switch (dec->decoration) {
+ case SpvDecorationArrayStride:
+ type->stride = dec->literals[0];
+ break;
+ case SpvDecorationBlock:
+ type->block = true;
+ break;
+ case SpvDecorationBufferBlock:
+ type->buffer_block = true;
+ break;
+ case SpvDecorationGLSLShared:
+ case SpvDecorationGLSLPacked:
+ /* Ignore these, since we get explicit offsets anyways */
+ break;
+
+ case SpvDecorationStream:
+ assert(dec->literals[0] == 0);
+ break;
+
+ default:
+ unreachable("Unhandled type decoration");
+ }
+}
+
+static unsigned
+translate_image_format(SpvImageFormat format)
+{
+ switch (format) {
+ case SpvImageFormatUnknown: return 0; /* GL_NONE */
+ case SpvImageFormatRgba32f: return 0x8814; /* GL_RGBA32F */
+ case SpvImageFormatRgba16f: return 0x881A; /* GL_RGBA16F */
+ case SpvImageFormatR32f: return 0x822E; /* GL_R32F */
+ case SpvImageFormatRgba8: return 0x8058; /* GL_RGBA8 */
+ case SpvImageFormatRgba8Snorm: return 0x8F97; /* GL_RGBA8_SNORM */
+ case SpvImageFormatRg32f: return 0x8230; /* GL_RG32F */
+ case SpvImageFormatRg16f: return 0x822F; /* GL_RG16F */
+ case SpvImageFormatR11fG11fB10f: return 0x8C3A; /* GL_R11F_G11F_B10F */
+ case SpvImageFormatR16f: return 0x822D; /* GL_R16F */
+ case SpvImageFormatRgba16: return 0x805B; /* GL_RGBA16 */
+ case SpvImageFormatRgb10A2: return 0x8059; /* GL_RGB10_A2 */
+ case SpvImageFormatRg16: return 0x822C; /* GL_RG16 */
+ case SpvImageFormatRg8: return 0x822B; /* GL_RG8 */
+ case SpvImageFormatR16: return 0x822A; /* GL_R16 */
+ case SpvImageFormatR8: return 0x8229; /* GL_R8 */
+ case SpvImageFormatRgba16Snorm: return 0x8F9B; /* GL_RGBA16_SNORM */
+ case SpvImageFormatRg16Snorm: return 0x8F99; /* GL_RG16_SNORM */
+ case SpvImageFormatRg8Snorm: return 0x8F95; /* GL_RG8_SNORM */
+ case SpvImageFormatR16Snorm: return 0x8F98; /* GL_R16_SNORM */
+ case SpvImageFormatR8Snorm: return 0x8F94; /* GL_R8_SNORM */
+ case SpvImageFormatRgba32i: return 0x8D82; /* GL_RGBA32I */
+ case SpvImageFormatRgba16i: return 0x8D88; /* GL_RGBA16I */
+ case SpvImageFormatRgba8i: return 0x8D8E; /* GL_RGBA8I */
+ case SpvImageFormatR32i: return 0x8235; /* GL_R32I */
+ case SpvImageFormatRg32i: return 0x823B; /* GL_RG32I */
+ case SpvImageFormatRg16i: return 0x8239; /* GL_RG16I */
+ case SpvImageFormatRg8i: return 0x8237; /* GL_RG8I */
+ case SpvImageFormatR16i: return 0x8233; /* GL_R16I */
+ case SpvImageFormatR8i: return 0x8231; /* GL_R8I */
+ case SpvImageFormatRgba32ui: return 0x8D70; /* GL_RGBA32UI */
+ case SpvImageFormatRgba16ui: return 0x8D76; /* GL_RGBA16UI */
+ case SpvImageFormatRgba8ui: return 0x8D7C; /* GL_RGBA8UI */
+ case SpvImageFormatR32ui: return 0x8236; /* GL_R32UI */
+ case SpvImageFormatRgb10a2ui: return 0x906F; /* GL_RGB10_A2UI */
+ case SpvImageFormatRg32ui: return 0x823C; /* GL_RG32UI */
+ case SpvImageFormatRg16ui: return 0x823A; /* GL_RG16UI */
+ case SpvImageFormatRg8ui: return 0x8238; /* GL_RG8UI */
+ case SpvImageFormatR16ui: return 0x823A; /* GL_RG16UI */
+ case SpvImageFormatR8ui: return 0x8232; /* GL_R8UI */
+ default:
+ assert(!"Invalid image format");
+ return 0;
+ }
+}
+
+static void
+vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[1], vtn_value_type_type);
+
+ val->type = rzalloc(b, struct vtn_type);
+ val->type->is_builtin = false;
+
+ switch (opcode) {
+ case SpvOpTypeVoid:
+ val->type->type = glsl_void_type();
+ break;
+ case SpvOpTypeBool:
+ val->type->type = glsl_bool_type();
+ break;
+ case SpvOpTypeInt:
+ val->type->type = glsl_int_type();
+ break;
+ case SpvOpTypeFloat:
+ val->type->type = glsl_float_type();
+ break;
+
+ case SpvOpTypeVector: {
+ const struct glsl_type *base =
+ vtn_value(b, w[2], vtn_value_type_type)->type->type;
+ unsigned elems = w[3];
+
+ assert(glsl_type_is_scalar(base));
+ val->type->type = glsl_vector_type(glsl_get_base_type(base), elems);
+ break;
+ }
+
+ case SpvOpTypeMatrix: {
+ struct vtn_type *base =
+ vtn_value(b, w[2], vtn_value_type_type)->type;
+ unsigned columns = w[3];
+
+ assert(glsl_type_is_vector(base->type));
+ val->type->type = glsl_matrix_type(glsl_get_base_type(base->type),
+ glsl_get_vector_elements(base->type),
+ columns);
+ val->type->array_element = base;
+ val->type->row_major = false;
+ val->type->stride = 0;
+ break;
+ }
+
+ case SpvOpTypeRuntimeArray:
+ case SpvOpTypeArray: {
+ struct vtn_type *array_element =
+ vtn_value(b, w[2], vtn_value_type_type)->type;
+
+ /* A length of 0 is used to denote unsized arrays */
+ unsigned length = (opcode == SpvOpTypeArray) ? w[3] : 0;
+
+ val->type->type = glsl_array_type(array_element->type, length);
+ val->type->array_element = array_element;
+ val->type->stride = 0;
+ break;
+ }
+
+ case SpvOpTypeStruct: {
+ unsigned num_fields = count - 2;
+ val->type->members = ralloc_array(b, struct vtn_type *, num_fields);
+ val->type->offsets = ralloc_array(b, unsigned, num_fields);
+
+ NIR_VLA(struct glsl_struct_field, fields, count);
+ for (unsigned i = 0; i < num_fields; i++) {
+ /* TODO: Handle decorators */
+ val->type->members[i] =
+ vtn_value(b, w[i + 2], vtn_value_type_type)->type;
+ fields[i].type = val->type->members[i]->type;
+ fields[i].name = ralloc_asprintf(b, "field%d", i);
+ fields[i].location = -1;
+ fields[i].interpolation = 0;
+ fields[i].centroid = 0;
+ fields[i].sample = 0;
+ fields[i].matrix_layout = 2;
+ }
+
+ struct member_decoration_ctx ctx = {
+ .fields = fields,
+ .type = val->type
+ };
+
+ vtn_foreach_decoration(b, val, struct_member_decoration_cb, &ctx);
+
+ const char *name = val->name ? val->name : "struct";
+
+ val->type->type = glsl_struct_type(fields, num_fields, name);
+ break;
+ }
+
+ case SpvOpTypeFunction: {
+ const struct glsl_type *return_type =
+ vtn_value(b, w[2], vtn_value_type_type)->type->type;
+ NIR_VLA(struct glsl_function_param, params, count - 3);
+ for (unsigned i = 0; i < count - 3; i++) {
+ params[i].type = vtn_value(b, w[i + 3], vtn_value_type_type)->type->type;
+
+ /* FIXME: */
+ params[i].in = true;
+ params[i].out = true;
+ }
+ val->type->type = glsl_function_type(return_type, params, count - 3);
+ break;
+ }
+
+ case SpvOpTypePointer:
+ /* FIXME: For now, we'll just do the really lame thing and return
+ * the same type. The validator should ensure that the proper number
+ * of dereferences happen
+ */
+ val->type = vtn_value(b, w[3], vtn_value_type_type)->type;
+ break;
+
+ case SpvOpTypeImage: {
+ const struct glsl_type *sampled_type =
+ vtn_value(b, w[2], vtn_value_type_type)->type->type;
+
+ assert(glsl_type_is_vector_or_scalar(sampled_type));
+
+ enum glsl_sampler_dim dim;
+ switch ((SpvDim)w[3]) {
+ case SpvDim1D: dim = GLSL_SAMPLER_DIM_1D; break;
+ case SpvDim2D: dim = GLSL_SAMPLER_DIM_2D; break;
+ case SpvDim3D: dim = GLSL_SAMPLER_DIM_3D; break;
+ case SpvDimCube: dim = GLSL_SAMPLER_DIM_CUBE; break;
+ case SpvDimRect: dim = GLSL_SAMPLER_DIM_RECT; break;
+ case SpvDimBuffer: dim = GLSL_SAMPLER_DIM_BUF; break;
+ default:
+ unreachable("Invalid SPIR-V Sampler dimension");
+ }
+
+ bool is_shadow = w[4];
+ bool is_array = w[5];
+ bool multisampled = w[6];
+ unsigned sampled = w[7];
+ SpvImageFormat format = w[8];
+
+ assert(!multisampled && "FIXME: Handl multi-sampled textures");
+
+ val->type->image_format = translate_image_format(format);
+
+ if (sampled == 1) {
+ val->type->type = glsl_sampler_type(dim, is_shadow, is_array,
+ glsl_get_base_type(sampled_type));
+ } else if (sampled == 2) {
+ assert(format);
+ assert(!is_shadow);
+ val->type->type = glsl_image_type(dim, is_array,
+ glsl_get_base_type(sampled_type));
+ } else {
+ assert(!"We need to know if the image will be sampled");
+ }
+ break;
+ }
+
+ case SpvOpTypeSampledImage:
+ val->type = vtn_value(b, w[2], vtn_value_type_type)->type;
+ break;
+
+ case SpvOpTypeSampler:
+ /* The actual sampler type here doesn't really matter. It gets
+ * thrown away the moment you combine it with an image. What really
+ * matters is that it's a sampler type as opposed to an integer type
+ * so the backend knows what to do.
+ *
+ * TODO: Eventually we should consider adding a "bare sampler" type
+ * to glsl_types.
+ */
+ val->type->type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false,
+ GLSL_TYPE_FLOAT);
+ break;
+
+ case SpvOpTypeOpaque:
+ case SpvOpTypeEvent:
+ case SpvOpTypeDeviceEvent:
+ case SpvOpTypeReserveId:
+ case SpvOpTypeQueue:
+ case SpvOpTypePipe:
+ default:
+ unreachable("Unhandled opcode");
+ }
+
+ vtn_foreach_decoration(b, val, type_decoration_cb, NULL);
+}
+
+static void
+vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_constant);
+ val->const_type = vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ val->constant = ralloc(b, nir_constant);
+ switch (opcode) {
+ case SpvOpConstantTrue:
+ assert(val->const_type == glsl_bool_type());
+ val->constant->value.u[0] = NIR_TRUE;
+ break;
+ case SpvOpConstantFalse:
+ assert(val->const_type == glsl_bool_type());
+ val->constant->value.u[0] = NIR_FALSE;
+ break;
+ case SpvOpConstant:
+ assert(glsl_type_is_scalar(val->const_type));
+ val->constant->value.u[0] = w[3];
+ break;
+ case SpvOpConstantComposite: {
+ unsigned elem_count = count - 3;
+ nir_constant **elems = ralloc_array(b, nir_constant *, elem_count);
+ for (unsigned i = 0; i < elem_count; i++)
+ elems[i] = vtn_value(b, w[i + 3], vtn_value_type_constant)->constant;
+
+ switch (glsl_get_base_type(val->const_type)) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ if (glsl_type_is_matrix(val->const_type)) {
+ unsigned rows = glsl_get_vector_elements(val->const_type);
+ assert(glsl_get_matrix_columns(val->const_type) == elem_count);
+ for (unsigned i = 0; i < elem_count; i++)
+ for (unsigned j = 0; j < rows; j++)
+ val->constant->value.u[rows * i + j] = elems[i]->value.u[j];
+ } else {
+ assert(glsl_type_is_vector(val->const_type));
+ assert(glsl_get_vector_elements(val->const_type) == elem_count);
+ for (unsigned i = 0; i < elem_count; i++)
+ val->constant->value.u[i] = elems[i]->value.u[0];
+ }
+ ralloc_free(elems);
+ break;
+
+ case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_ARRAY:
+ ralloc_steal(val->constant, elems);
+ val->constant->elements = elems;
+ break;
+
+ default:
+ unreachable("Unsupported type for constants");
+ }
+ break;
+ }
+
+ default:
+ unreachable("Unhandled opcode");
+ }
+}
+
+static void
+set_mode_system_value(nir_variable_mode *mode)
+{
+ assert(*mode == nir_var_system_value || *mode == nir_var_shader_in);
+ *mode = nir_var_system_value;
+}
+
+static void
+validate_per_vertex_mode(struct vtn_builder *b, nir_variable_mode mode)
+{
+ switch (b->shader->stage) {
+ case MESA_SHADER_VERTEX:
+ assert(mode == nir_var_shader_out);
+ break;
+ case MESA_SHADER_GEOMETRY:
+ assert(mode == nir_var_shader_out || mode == nir_var_shader_in);
+ break;
+ default:
+ assert(!"Invalid shader stage");
+ }
+}
+
+static void
+vtn_get_builtin_location(struct vtn_builder *b,
+ SpvBuiltIn builtin, int *location,
+ nir_variable_mode *mode)
+{
+ switch (builtin) {
+ case SpvBuiltInPosition:
+ *location = VARYING_SLOT_POS;
+ validate_per_vertex_mode(b, *mode);
+ break;
+ case SpvBuiltInPointSize:
+ *location = VARYING_SLOT_PSIZ;
+ validate_per_vertex_mode(b, *mode);
+ break;
+ case SpvBuiltInClipDistance:
+ *location = VARYING_SLOT_CLIP_DIST0; /* XXX CLIP_DIST1? */
+ validate_per_vertex_mode(b, *mode);
+ break;
+ case SpvBuiltInCullDistance:
+ /* XXX figure this out */
+ unreachable("unhandled builtin");
+ case SpvBuiltInVertexId:
+ /* Vulkan defines VertexID to be zero-based and reserves the new
+ * builtin keyword VertexIndex to indicate the non-zero-based value.
+ */
+ *location = SYSTEM_VALUE_VERTEX_ID_ZERO_BASE;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInInstanceId:
+ *location = SYSTEM_VALUE_INSTANCE_ID;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInPrimitiveId:
+ *location = VARYING_SLOT_PRIMITIVE_ID;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInInvocationId:
+ *location = SYSTEM_VALUE_INVOCATION_ID;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInLayer:
+ *location = VARYING_SLOT_LAYER;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInTessLevelOuter:
+ case SpvBuiltInTessLevelInner:
+ case SpvBuiltInTessCoord:
+ case SpvBuiltInPatchVertices:
+ unreachable("no tessellation support");
+ case SpvBuiltInFragCoord:
+ *location = VARYING_SLOT_POS;
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ assert(*mode == nir_var_shader_in);
+ break;
+ case SpvBuiltInPointCoord:
+ *location = VARYING_SLOT_PNTC;
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ assert(*mode == nir_var_shader_in);
+ break;
+ case SpvBuiltInFrontFacing:
+ *location = VARYING_SLOT_FACE;
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ assert(*mode == nir_var_shader_in);
+ break;
+ case SpvBuiltInSampleId:
+ *location = SYSTEM_VALUE_SAMPLE_ID;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInSamplePosition:
+ *location = SYSTEM_VALUE_SAMPLE_POS;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInSampleMask:
+ *location = SYSTEM_VALUE_SAMPLE_MASK_IN; /* XXX out? */
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInFragColor:
+ *location = FRAG_RESULT_COLOR;
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ assert(*mode == nir_var_shader_out);
+ break;
+ case SpvBuiltInFragDepth:
+ *location = FRAG_RESULT_DEPTH;
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ assert(*mode == nir_var_shader_out);
+ break;
+ case SpvBuiltInNumWorkgroups:
+ case SpvBuiltInWorkgroupSize:
+ /* these are constants, need to be handled specially */
+ unreachable("unsupported builtin");
+ break;
+ case SpvBuiltInGlobalInvocationId:
+ case SpvBuiltInLocalInvocationIndex:
+ /* these are computed values, need to be handled specially */
+ unreachable("unsupported builtin");
+ case SpvBuiltInWorkgroupId:
+ *location = SYSTEM_VALUE_WORK_GROUP_ID;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInLocalInvocationId:
+ *location = SYSTEM_VALUE_LOCAL_INVOCATION_ID;
+ set_mode_system_value(mode);
+ break;
+ case SpvBuiltInHelperInvocation:
+ default:
+ unreachable("unsupported builtin");
+ }
+}
+
+static void
+var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
+ const struct vtn_decoration *dec, void *void_var)
+{
+ assert(val->value_type == vtn_value_type_deref);
+ assert(val->deref->deref.child == NULL);
+ assert(val->deref->var == void_var);
+
+ nir_variable *var = void_var;
+ switch (dec->decoration) {
+ case SpvDecorationRelaxedPrecision:
+ break; /* FIXME: Do nothing with this for now. */
+ case SpvDecorationSmooth:
+ var->data.interpolation = INTERP_QUALIFIER_SMOOTH;
+ break;
+ case SpvDecorationNoPerspective:
+ var->data.interpolation = INTERP_QUALIFIER_NOPERSPECTIVE;
+ break;
+ case SpvDecorationFlat:
+ var->data.interpolation = INTERP_QUALIFIER_FLAT;
+ break;
+ case SpvDecorationCentroid:
+ var->data.centroid = true;
+ break;
+ case SpvDecorationSample:
+ var->data.sample = true;
+ break;
+ case SpvDecorationInvariant:
+ var->data.invariant = true;
+ break;
+ case SpvDecorationConstant:
+ assert(var->constant_initializer != NULL);
+ var->data.read_only = true;
+ break;
+ case SpvDecorationNonWritable:
+ var->data.read_only = true;
+ break;
+ case SpvDecorationLocation:
+ var->data.location = dec->literals[0];
+ break;
+ case SpvDecorationComponent:
+ var->data.location_frac = dec->literals[0];
+ break;
+ case SpvDecorationIndex:
+ var->data.explicit_index = true;
+ var->data.index = dec->literals[0];
+ break;
+ case SpvDecorationBinding:
+ var->data.explicit_binding = true;
+ var->data.binding = dec->literals[0];
+ break;
+ case SpvDecorationDescriptorSet:
+ var->data.descriptor_set = dec->literals[0];
+ break;
+ case SpvDecorationBuiltIn: {
+ SpvBuiltIn builtin = dec->literals[0];
+
+ nir_variable_mode mode = var->data.mode;
+ vtn_get_builtin_location(b, builtin, &var->data.location, &mode);
+ var->data.explicit_location = true;
+ var->data.mode = mode;
+ if (mode == nir_var_shader_in || mode == nir_var_system_value)
+ var->data.read_only = true;
+
+ if (builtin == SpvBuiltInFragCoord || builtin == SpvBuiltInSamplePosition)
+ var->data.origin_upper_left = b->origin_upper_left;
+
+ if (mode == nir_var_shader_out)
+ b->builtins[dec->literals[0]].out = var;
+ else
+ b->builtins[dec->literals[0]].in = var;
+ break;
+ }
+ case SpvDecorationRowMajor:
+ case SpvDecorationColMajor:
+ case SpvDecorationGLSLShared:
+ case SpvDecorationPatch:
+ case SpvDecorationRestrict:
+ case SpvDecorationAliased:
+ case SpvDecorationVolatile:
+ case SpvDecorationCoherent:
+ case SpvDecorationNonReadable:
+ case SpvDecorationUniform:
+ /* This is really nice but we have no use for it right now. */
+ case SpvDecorationCPacked:
+ case SpvDecorationSaturatedConversion:
+ case SpvDecorationStream:
+ case SpvDecorationOffset:
+ case SpvDecorationXfbBuffer:
+ case SpvDecorationFuncParamAttr:
+ case SpvDecorationFPRoundingMode:
+ case SpvDecorationFPFastMathMode:
+ case SpvDecorationLinkageAttributes:
+ case SpvDecorationSpecId:
+ break;
+ default:
+ unreachable("Unhandled variable decoration");
+ }
+}
+
+static nir_variable *
+get_builtin_variable(struct vtn_builder *b,
+ nir_variable_mode mode,
+ const struct glsl_type *type,
+ SpvBuiltIn builtin)
+{
+ nir_variable *var;
+ if (mode == nir_var_shader_out)
+ var = b->builtins[builtin].out;
+ else
+ var = b->builtins[builtin].in;
+
+ if (!var) {
+ int location;
+ vtn_get_builtin_location(b, builtin, &location, &mode);
+
+ var = nir_variable_create(b->shader, mode, type, "builtin");
+
+ var->data.location = location;
+ var->data.explicit_location = true;
+
+ if (builtin == SpvBuiltInFragCoord || builtin == SpvBuiltInSamplePosition)
+ var->data.origin_upper_left = b->origin_upper_left;
+
+ if (mode == nir_var_shader_out)
+ b->builtins[builtin].out = var;
+ else
+ b->builtins[builtin].in = var;
+ }
+
+ return var;
+}
+
+static struct vtn_ssa_value *
+_vtn_variable_load(struct vtn_builder *b,
+ nir_deref_var *src_deref, nir_deref *src_deref_tail)
+{
+ struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
+ val->type = src_deref_tail->type;
+
+ /* The deref tail may contain a deref to select a component of a vector (in
+ * other words, it might not be an actual tail) so we have to save it away
+ * here since we overwrite it later.
+ */
+ nir_deref *old_child = src_deref_tail->child;
+
+ if (glsl_type_is_vector_or_scalar(val->type)) {
+ /* Terminate the deref chain in case there is one more link to pick
+ * off a component of the vector.
+ */
+ src_deref_tail->child = NULL;
+
+ nir_intrinsic_instr *load =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var);
+ load->variables[0] =
+ nir_deref_as_var(nir_copy_deref(load, &src_deref->deref));
+ load->num_components = glsl_get_vector_elements(val->type);
+ nir_ssa_dest_init(&load->instr, &load->dest, load->num_components, NULL);
+
+ nir_builder_instr_insert(&b->nb, &load->instr);
+
+ if (src_deref->var->data.mode == nir_var_uniform &&
+ glsl_get_base_type(val->type) == GLSL_TYPE_BOOL) {
+ /* Uniform boolean loads need to be fixed up since they're defined
+ * to be zero/nonzero rather than NIR_FALSE/NIR_TRUE.
+ */
+ val->def = nir_ine(&b->nb, &load->dest.ssa, nir_imm_int(&b->nb, 0));
+ } else {
+ val->def = &load->dest.ssa;
+ }
+ } else if (glsl_get_base_type(val->type) == GLSL_TYPE_ARRAY ||
+ glsl_type_is_matrix(val->type)) {
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+
+ nir_deref_array *deref = nir_deref_array_create(b);
+ deref->deref_array_type = nir_deref_array_type_direct;
+ deref->deref.type = glsl_get_array_element(val->type);
+ src_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->base_offset = i;
+ val->elems[i] = _vtn_variable_load(b, src_deref, &deref->deref);
+ }
+ } else {
+ assert(glsl_get_base_type(val->type) == GLSL_TYPE_STRUCT);
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+
+ nir_deref_struct *deref = nir_deref_struct_create(b, 0);
+ src_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->index = i;
+ deref->deref.type = glsl_get_struct_field(val->type, i);
+ val->elems[i] = _vtn_variable_load(b, src_deref, &deref->deref);
+ }
+ }
+
+ src_deref_tail->child = old_child;
+
+ return val;
+}
+
+static void
+_vtn_variable_store(struct vtn_builder *b,
+ nir_deref_var *dest_deref, nir_deref *dest_deref_tail,
+ struct vtn_ssa_value *src)
+{
+ nir_deref *old_child = dest_deref_tail->child;
+
+ if (glsl_type_is_vector_or_scalar(src->type)) {
+ /* Terminate the deref chain in case there is one more link to pick
+ * off a component of the vector.
+ */
+ dest_deref_tail->child = NULL;
+
+ nir_intrinsic_instr *store =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var);
+ store->variables[0] =
+ nir_deref_as_var(nir_copy_deref(store, &dest_deref->deref));
+ store->num_components = glsl_get_vector_elements(src->type);
+ store->src[0] = nir_src_for_ssa(src->def);
+
+ nir_builder_instr_insert(&b->nb, &store->instr);
+ } else if (glsl_get_base_type(src->type) == GLSL_TYPE_ARRAY ||
+ glsl_type_is_matrix(src->type)) {
+ unsigned elems = glsl_get_length(src->type);
+
+ nir_deref_array *deref = nir_deref_array_create(b);
+ deref->deref_array_type = nir_deref_array_type_direct;
+ deref->deref.type = glsl_get_array_element(src->type);
+ dest_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->base_offset = i;
+ _vtn_variable_store(b, dest_deref, &deref->deref, src->elems[i]);
+ }
+ } else {
+ assert(glsl_get_base_type(src->type) == GLSL_TYPE_STRUCT);
+ unsigned elems = glsl_get_length(src->type);
+
+ nir_deref_struct *deref = nir_deref_struct_create(b, 0);
+ dest_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->index = i;
+ deref->deref.type = glsl_get_struct_field(src->type, i);
+ _vtn_variable_store(b, dest_deref, &deref->deref, src->elems[i]);
+ }
+ }
+
+ dest_deref_tail->child = old_child;
+}
+
+static nir_ssa_def *
+nir_vulkan_resource_index(nir_builder *b, unsigned set, unsigned binding,
+ nir_variable_mode mode, nir_ssa_def *array_index)
+{
+ if (array_index == NULL)
+ array_index = nir_imm_int(b, 0);
+
+ nir_intrinsic_instr *instr =
+ nir_intrinsic_instr_create(b->shader,
+ nir_intrinsic_vulkan_resource_index);
+ instr->src[0] = nir_src_for_ssa(array_index);
+ instr->const_index[0] = set;
+ instr->const_index[1] = binding;
+ instr->const_index[2] = mode;
+
+ nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL);
+ nir_builder_instr_insert(b, &instr->instr);
+
+ return &instr->dest.ssa;
+}
+
+static struct vtn_ssa_value *
+_vtn_block_load(struct vtn_builder *b, nir_intrinsic_op op,
+ unsigned set, unsigned binding, nir_variable_mode mode,
+ nir_ssa_def *index, unsigned offset, nir_ssa_def *indirect,
+ struct vtn_type *type)
+{
+ struct vtn_ssa_value *val = ralloc(b, struct vtn_ssa_value);
+ val->type = type->type;
+ val->transposed = NULL;
+ if (glsl_type_is_vector_or_scalar(type->type)) {
+ nir_intrinsic_instr *load = nir_intrinsic_instr_create(b->shader, op);
+ load->num_components = glsl_get_vector_elements(type->type);
+ load->const_index[0] = offset;
+
+ switch (op) {
+ case nir_intrinsic_load_ubo_indirect:
+ case nir_intrinsic_load_ssbo_indirect:
+ load->src[1] = nir_src_for_ssa(indirect);
+ /* fall through */
+ case nir_intrinsic_load_ubo:
+ case nir_intrinsic_load_ssbo: {
+ nir_ssa_def *res_index = nir_vulkan_resource_index(&b->nb,
+ set, binding,
+ mode, index);
+ load->src[0] = nir_src_for_ssa(res_index);
+ break;
+ }
+
+ case nir_intrinsic_load_push_constant:
+ break; /* Nothing to do */
+ case nir_intrinsic_load_push_constant_indirect:
+ load->src[0] = nir_src_for_ssa(indirect);
+ break;
+
+ default:
+ unreachable("Invalid block load intrinsic");
+ }
+
+ nir_ssa_dest_init(&load->instr, &load->dest, load->num_components, NULL);
+ nir_builder_instr_insert(&b->nb, &load->instr);
+ val->def = &load->dest.ssa;
+ } else {
+ unsigned elems = glsl_get_length(type->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ if (glsl_type_is_struct(type->type)) {
+ for (unsigned i = 0; i < elems; i++) {
+ val->elems[i] = _vtn_block_load(b, op, set, binding, mode, index,
+ offset + type->offsets[i],
+ indirect, type->members[i]);
+ }
+ } else {
+ for (unsigned i = 0; i < elems; i++) {
+ val->elems[i] = _vtn_block_load(b, op, set, binding, mode, index,
+ offset + i * type->stride,
+ indirect, type->array_element);
+ }
+ }
+ }
+
+ return val;
+}
+
+static void
+vtn_block_get_offset(struct vtn_builder *b, nir_deref_var *src,
+ struct vtn_type **type, nir_deref *src_tail,
+ nir_ssa_def **index,
+ unsigned *offset, nir_ssa_def **indirect)
+{
+ nir_deref *deref = &src->deref;
+
+ if (deref->child->deref_type == nir_deref_type_array) {
+ deref = deref->child;
+ *type = (*type)->array_element;
+ nir_deref_array *deref_array = nir_deref_as_array(deref);
+ *index = nir_imm_int(&b->nb, deref_array->base_offset);
+
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect)
+ *index = nir_iadd(&b->nb, *index, deref_array->indirect.ssa);
+ } else {
+ *index = nir_imm_int(&b->nb, 0);
+ }
+
+ *offset = 0;
+ *indirect = NULL;
+ while (deref != src_tail) {
+ deref = deref->child;
+ switch (deref->deref_type) {
+ case nir_deref_type_array: {
+ nir_deref_array *deref_array = nir_deref_as_array(deref);
+ if (deref_array->deref_array_type == nir_deref_array_type_direct) {
+ *offset += (*type)->stride * deref_array->base_offset;
+ } else {
+ nir_ssa_def *off = nir_imul(&b->nb, deref_array->indirect.ssa,
+ nir_imm_int(&b->nb, (*type)->stride));
+ *indirect = *indirect ? nir_iadd(&b->nb, *indirect, off) : off;
+ }
+ *type = (*type)->array_element;
+ break;
+ }
+
+ case nir_deref_type_struct: {
+ nir_deref_struct *deref_struct = nir_deref_as_struct(deref);
+ *offset += (*type)->offsets[deref_struct->index];
+ *type = (*type)->members[deref_struct->index];
+ break;
+ }
+
+ default:
+ unreachable("unknown deref type");
+ }
+ }
+}
+
+static struct vtn_ssa_value *
+vtn_block_load(struct vtn_builder *b, nir_deref_var *src,
+ struct vtn_type *type, nir_deref *src_tail)
+{
+ nir_ssa_def *index;
+ unsigned offset;
+ nir_ssa_def *indirect;
+ vtn_block_get_offset(b, src, &type, src_tail, &index, &offset, &indirect);
+
+ nir_intrinsic_op op;
+ if (src->var->data.mode == nir_var_uniform) {
+ if (src->var->data.descriptor_set >= 0) {
+ /* UBO load */
+ assert(src->var->data.binding >= 0);
+
+ op = indirect ? nir_intrinsic_load_ubo_indirect
+ : nir_intrinsic_load_ubo;
+ } else {
+ /* Push constant load */
+ assert(src->var->data.descriptor_set == -1 &&
+ src->var->data.binding == -1);
+
+ op = indirect ? nir_intrinsic_load_push_constant_indirect
+ : nir_intrinsic_load_push_constant;
+ }
+ } else {
+ assert(src->var->data.mode == nir_var_shader_storage);
+ op = indirect ? nir_intrinsic_load_ssbo_indirect
+ : nir_intrinsic_load_ssbo;
+ }
+
+ return _vtn_block_load(b, op, src->var->data.descriptor_set,
+ src->var->data.binding, src->var->data.mode,
+ index, offset, indirect, type);
+}
+
+/*
+ * Gets the NIR-level deref tail, which may have as a child an array deref
+ * selecting which component due to OpAccessChain supporting per-component
+ * indexing in SPIR-V.
+ */
+
+static nir_deref *
+get_deref_tail(nir_deref_var *deref)
+{
+ nir_deref *cur = &deref->deref;
+ while (!glsl_type_is_vector_or_scalar(cur->type) && cur->child)
+ cur = cur->child;
+
+ return cur;
+}
+
+static nir_ssa_def *vtn_vector_extract(struct vtn_builder *b,
+ nir_ssa_def *src, unsigned index);
+
+static nir_ssa_def *vtn_vector_extract_dynamic(struct vtn_builder *b,
+ nir_ssa_def *src,
+ nir_ssa_def *index);
+
+static bool
+variable_is_external_block(nir_variable *var)
+{
+ return var->interface_type &&
+ glsl_type_is_struct(var->interface_type) &&
+ (var->data.mode == nir_var_uniform ||
+ var->data.mode == nir_var_shader_storage);
+}
+
+static struct vtn_ssa_value *
+vtn_variable_load(struct vtn_builder *b, nir_deref_var *src,
+ struct vtn_type *src_type)
+{
+ nir_deref *src_tail = get_deref_tail(src);
+
+ struct vtn_ssa_value *val;
+ if (variable_is_external_block(src->var))
+ val = vtn_block_load(b, src, src_type, src_tail);
+ else
+ val = _vtn_variable_load(b, src, src_tail);
+
+ if (src_tail->child) {
+ nir_deref_array *vec_deref = nir_deref_as_array(src_tail->child);
+ assert(vec_deref->deref.child == NULL);
+ val->type = vec_deref->deref.type;
+ if (vec_deref->deref_array_type == nir_deref_array_type_direct)
+ val->def = vtn_vector_extract(b, val->def, vec_deref->base_offset);
+ else
+ val->def = vtn_vector_extract_dynamic(b, val->def,
+ vec_deref->indirect.ssa);
+ }
+
+ return val;
+}
+
+static void
+_vtn_block_store(struct vtn_builder *b, nir_intrinsic_op op,
+ struct vtn_ssa_value *src, unsigned set, unsigned binding,
+ nir_variable_mode mode, nir_ssa_def *index, unsigned offset,
+ nir_ssa_def *indirect, struct vtn_type *type)
+{
+ assert(src->type == type->type);
+ if (glsl_type_is_vector_or_scalar(type->type)) {
+ nir_intrinsic_instr *store = nir_intrinsic_instr_create(b->shader, op);
+ store->num_components = glsl_get_vector_elements(type->type);
+ store->const_index[0] = offset;
+ store->const_index[1] = (1 << store->num_components) - 1;
+ store->src[0] = nir_src_for_ssa(src->def);
+
+ nir_ssa_def *res_index = nir_vulkan_resource_index(&b->nb,
+ set, binding,
+ mode, index);
+ store->src[1] = nir_src_for_ssa(res_index);
+
+ if (op == nir_intrinsic_store_ssbo_indirect)
+ store->src[2] = nir_src_for_ssa(indirect);
+
+ nir_builder_instr_insert(&b->nb, &store->instr);
+ } else {
+ unsigned elems = glsl_get_length(type->type);
+ if (glsl_type_is_struct(type->type)) {
+ for (unsigned i = 0; i < elems; i++) {
+ _vtn_block_store(b, op, src->elems[i], set, binding, mode,
+ index, offset + type->offsets[i], indirect,
+ type->members[i]);
+ }
+ } else {
+ for (unsigned i = 0; i < elems; i++) {
+ _vtn_block_store(b, op, src->elems[i], set, binding, mode,
+ index, offset + i * type->stride, indirect,
+ type->array_element);
+ }
+ }
+ }
+}
+
+static void
+vtn_block_store(struct vtn_builder *b, struct vtn_ssa_value *src,
+ nir_deref_var *dest, struct vtn_type *type,
+ nir_deref *dest_tail)
+{
+ nir_ssa_def *index;
+ unsigned offset;
+ nir_ssa_def *indirect;
+ vtn_block_get_offset(b, dest, &type, dest_tail, &index, &offset, &indirect);
+
+ nir_intrinsic_op op = indirect ? nir_intrinsic_store_ssbo_indirect
+ : nir_intrinsic_store_ssbo;
+
+ return _vtn_block_store(b, op, src, dest->var->data.descriptor_set,
+ dest->var->data.binding, dest->var->data.mode,
+ index, offset, indirect, type);
+}
+
+static nir_ssa_def * vtn_vector_insert(struct vtn_builder *b,
+ nir_ssa_def *src, nir_ssa_def *insert,
+ unsigned index);
+
+static nir_ssa_def * vtn_vector_insert_dynamic(struct vtn_builder *b,
+ nir_ssa_def *src,
+ nir_ssa_def *insert,
+ nir_ssa_def *index);
+static void
+vtn_variable_store(struct vtn_builder *b, struct vtn_ssa_value *src,
+ nir_deref_var *dest, struct vtn_type *dest_type)
+{
+ nir_deref *dest_tail = get_deref_tail(dest);
+ if (variable_is_external_block(dest->var)) {
+ assert(dest->var->data.mode == nir_var_shader_storage);
+ vtn_block_store(b, src, dest, dest_type, dest_tail);
+ } else {
+ if (dest_tail->child) {
+ struct vtn_ssa_value *val = _vtn_variable_load(b, dest, dest_tail);
+ nir_deref_array *deref = nir_deref_as_array(dest_tail->child);
+ assert(deref->deref.child == NULL);
+ if (deref->deref_array_type == nir_deref_array_type_direct)
+ val->def = vtn_vector_insert(b, val->def, src->def,
+ deref->base_offset);
+ else
+ val->def = vtn_vector_insert_dynamic(b, val->def, src->def,
+ deref->indirect.ssa);
+ _vtn_variable_store(b, dest, dest_tail, val);
+ } else {
+ _vtn_variable_store(b, dest, dest_tail, src);
+ }
+ }
+}
+
+static void
+vtn_variable_copy(struct vtn_builder *b, nir_deref_var *src,
+ nir_deref_var *dest, struct vtn_type *type)
+{
+ nir_deref *src_tail = get_deref_tail(src);
+
+ if (src_tail->child || src->var->interface_type) {
+ assert(get_deref_tail(dest)->child);
+ struct vtn_ssa_value *val = vtn_variable_load(b, src, type);
+ vtn_variable_store(b, val, dest, type);
+ } else {
+ nir_intrinsic_instr *copy =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_copy_var);
+ copy->variables[0] = nir_deref_as_var(nir_copy_deref(copy, &dest->deref));
+ copy->variables[1] = nir_deref_as_var(nir_copy_deref(copy, &src->deref));
+
+ nir_builder_instr_insert(&b->nb, &copy->instr);
+ }
+}
+
+/* Tries to compute the size of an interface block based on the strides and
+ * offsets that are provided to us in the SPIR-V source.
+ */
+static unsigned
+vtn_type_block_size(struct vtn_type *type)
+{
+ enum glsl_base_type base_type = glsl_get_base_type(type->type);
+ switch (base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_DOUBLE: {
+ unsigned cols = type->row_major ? glsl_get_vector_elements(type->type) :
+ glsl_get_matrix_columns(type->type);
+ if (cols > 1) {
+ assert(type->stride > 0);
+ return type->stride * cols;
+ } else if (base_type == GLSL_TYPE_DOUBLE) {
+ return glsl_get_vector_elements(type->type) * 8;
+ } else {
+ return glsl_get_vector_elements(type->type) * 4;
+ }
+ }
+
+ case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_INTERFACE: {
+ unsigned size = 0;
+ unsigned num_fields = glsl_get_length(type->type);
+ for (unsigned f = 0; f < num_fields; f++) {
+ unsigned field_end = type->offsets[f] +
+ vtn_type_block_size(type->members[f]);
+ size = MAX2(size, field_end);
+ }
+ return size;
+ }
+
+ case GLSL_TYPE_ARRAY:
+ assert(type->stride > 0);
+ assert(glsl_get_length(type->type) > 0);
+ return type->stride * glsl_get_length(type->type);
+
+ default:
+ assert(!"Invalid block type");
+ return 0;
+ }
+}
+
+static bool
+is_interface_type(struct vtn_type *type)
+{
+ return type->block || type->buffer_block ||
+ glsl_type_is_sampler(type->type) ||
+ glsl_type_is_image(type->type);
+}
+
+static void
+vtn_handle_variables(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ switch (opcode) {
+ case SpvOpVariable: {
+ struct vtn_type *type =
+ vtn_value(b, w[1], vtn_value_type_type)->type;
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_deref);
+
+ nir_variable *var = rzalloc(b->shader, nir_variable);
+
+ var->type = type->type;
+ var->name = ralloc_strdup(var, val->name);
+
+ struct vtn_type *interface_type;
+ if (is_interface_type(type)) {
+ interface_type = type;
+ } else if (glsl_type_is_array(type->type) &&
+ is_interface_type(type->array_element)) {
+ interface_type = type->array_element;
+ } else {
+ interface_type = NULL;
+ }
+
+ if (interface_type)
+ var->interface_type = interface_type->type;
+
+ switch ((SpvStorageClass)w[3]) {
+ case SpvStorageClassUniform:
+ case SpvStorageClassUniformConstant:
+ if (interface_type && interface_type->buffer_block) {
+ var->data.mode = nir_var_shader_storage;
+ b->shader->info.num_ssbos++;
+ } else {
+ /* UBO's and samplers */
+ var->data.mode = nir_var_uniform;
+ var->data.read_only = true;
+ if (interface_type) {
+ if (glsl_type_is_image(interface_type->type)) {
+ b->shader->info.num_images++;
+ var->data.image.format = interface_type->image_format;
+ } else if (glsl_type_is_sampler(interface_type->type)) {
+ b->shader->info.num_textures++;
+ } else {
+ assert(glsl_type_is_struct(interface_type->type));
+ b->shader->info.num_ubos++;
+ }
+ }
+ }
+ break;
+ case SpvStorageClassPushConstant:
+ assert(interface_type && interface_type->block);
+ var->data.mode = nir_var_uniform;
+ var->data.read_only = true;
+ var->data.descriptor_set = -1;
+ var->data.binding = -1;
+
+ /* We have exactly one push constant block */
+ assert(b->shader->num_uniforms == 0);
+ b->shader->num_uniforms = vtn_type_block_size(type);
+ break;
+ case SpvStorageClassInput:
+ var->data.mode = nir_var_shader_in;
+ var->data.read_only = true;
+ break;
+ case SpvStorageClassOutput:
+ var->data.mode = nir_var_shader_out;
+ break;
+ case SpvStorageClassPrivateGlobal:
+ var->data.mode = nir_var_global;
+ break;
+ case SpvStorageClassFunction:
+ var->data.mode = nir_var_local;
+ break;
+ case SpvStorageClassWorkgroupLocal:
+ case SpvStorageClassWorkgroupGlobal:
+ case SpvStorageClassGeneric:
+ case SpvStorageClassAtomicCounter:
+ default:
+ unreachable("Unhandled variable storage class");
+ }
+
+ if (count > 4) {
+ assert(count == 5);
+ var->constant_initializer =
+ vtn_value(b, w[4], vtn_value_type_constant)->constant;
+ }
+
+ val->deref = nir_deref_var_create(b, var);
+ val->deref_type = type;
+
+ /* We handle decorations first because decorations might give us
+ * location information. We use the data.explicit_location field to
+ * note that the location provided is the "final" location. If
+ * data.explicit_location == false, this means that it's relative to
+ * whatever the base location is.
+ */
+ vtn_foreach_decoration(b, val, var_decoration_cb, var);
+
+ if (!var->data.explicit_location) {
+ if (b->execution_model == SpvExecutionModelFragment &&
+ var->data.mode == nir_var_shader_out) {
+ var->data.location += FRAG_RESULT_DATA0;
+ } else if (b->execution_model == SpvExecutionModelVertex &&
+ var->data.mode == nir_var_shader_in) {
+ var->data.location += VERT_ATTRIB_GENERIC0;
+ } else if (var->data.mode == nir_var_shader_in ||
+ var->data.mode == nir_var_shader_out) {
+ var->data.location += VARYING_SLOT_VAR0;
+ }
+ }
+
+ /* Interface block variables aren't actually going to be referenced
+ * by the generated NIR, so we don't put them in the list
+ */
+ if (interface_type && glsl_type_is_struct(interface_type->type))
+ break;
+
+ if (var->data.mode == nir_var_local) {
+ nir_function_impl_add_variable(b->impl, var);
+ } else {
+ nir_shader_add_variable(b->shader, var);
+ }
+
+ break;
+ }
+
+ case SpvOpAccessChain:
+ case SpvOpInBoundsAccessChain: {
+ nir_deref_var *base;
+ struct vtn_value *base_val = vtn_untyped_value(b, w[3]);
+ if (base_val->value_type == vtn_value_type_sampled_image) {
+ /* This is rather insane. SPIR-V allows you to use OpSampledImage
+ * to combine an array of images with a single sampler to get an
+ * array of sampled images that all share the same sampler.
+ * Fortunately, this means that we can more-or-less ignore the
+ * sampler when crawling the access chain, but it does leave us
+ * with this rather awkward little special-case.
+ */
+ base = base_val->sampled_image->image;
+ } else {
+ assert(base_val->value_type == vtn_value_type_deref);
+ base = base_val->deref;
+ }
+
+ nir_deref_var *deref = nir_deref_as_var(nir_copy_deref(b, &base->deref));
+ struct vtn_type *deref_type = vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
+
+ nir_deref *tail = &deref->deref;
+ while (tail->child)
+ tail = tail->child;
+
+ for (unsigned i = 0; i < count - 4; i++) {
+ assert(w[i + 4] < b->value_id_bound);
+ struct vtn_value *idx_val = &b->values[w[i + 4]];
+
+ enum glsl_base_type base_type = glsl_get_base_type(tail->type);
+ switch (base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_ARRAY: {
+ nir_deref_array *deref_arr = nir_deref_array_create(b);
+ if (base_type == GLSL_TYPE_ARRAY ||
+ glsl_type_is_matrix(tail->type)) {
+ deref_type = deref_type->array_element;
+ } else {
+ assert(glsl_type_is_vector(tail->type));
+ deref_type = ralloc(b, struct vtn_type);
+ deref_type->type = glsl_scalar_type(base_type);
+ }
+
+ deref_arr->deref.type = deref_type->type;
+
+ if (idx_val->value_type == vtn_value_type_constant) {
+ unsigned idx = idx_val->constant->value.u[0];
+ deref_arr->deref_array_type = nir_deref_array_type_direct;
+ deref_arr->base_offset = idx;
+ } else {
+ assert(idx_val->value_type == vtn_value_type_ssa);
+ assert(glsl_type_is_scalar(idx_val->ssa->type));
+ deref_arr->deref_array_type = nir_deref_array_type_indirect;
+ deref_arr->base_offset = 0;
+ deref_arr->indirect = nir_src_for_ssa(idx_val->ssa->def);
+ }
+ tail->child = &deref_arr->deref;
+ break;
+ }
+
+ case GLSL_TYPE_STRUCT: {
+ assert(idx_val->value_type == vtn_value_type_constant);
+ unsigned idx = idx_val->constant->value.u[0];
+ deref_type = deref_type->members[idx];
+ nir_deref_struct *deref_struct = nir_deref_struct_create(b, idx);
+ deref_struct->deref.type = deref_type->type;
+ tail->child = &deref_struct->deref;
+ break;
+ }
+ default:
+ unreachable("Invalid type for deref");
+ }
+
+ if (deref_type->is_builtin) {
+ /* If we encounter a builtin, we throw away the ress of the
+ * access chain, jump to the builtin, and keep building.
+ */
+ const struct glsl_type *builtin_type = deref_type->type;
+
+ nir_deref_array *per_vertex_deref = NULL;
+ if (glsl_type_is_array(base->var->type)) {
+ /* This builtin is a per-vertex builtin */
+ assert(b->shader->stage == MESA_SHADER_GEOMETRY);
+ assert(base->var->data.mode == nir_var_shader_in);
+ builtin_type = glsl_array_type(builtin_type,
+ b->shader->info.gs.vertices_in);
+
+ /* The first non-var deref should be an array deref. */
+ assert(deref->deref.child->deref_type ==
+ nir_deref_type_array);
+ per_vertex_deref = nir_deref_as_array(deref->deref.child);
+ }
+
+ nir_variable *builtin = get_builtin_variable(b,
+ base->var->data.mode,
+ builtin_type,
+ deref_type->builtin);
+ deref = nir_deref_var_create(b, builtin);
+
+ if (per_vertex_deref) {
+ /* Since deref chains start at the variable, we can just
+ * steal that link and use it.
+ */
+ deref->deref.child = &per_vertex_deref->deref;
+ per_vertex_deref->deref.child = NULL;
+ per_vertex_deref->deref.type =
+ glsl_get_array_element(builtin_type);
+
+ tail = &per_vertex_deref->deref;
+ } else {
+ tail = &deref->deref;
+ }
+ } else {
+ tail = tail->child;
+ }
+ }
+
+ /* For uniform blocks, we don't resolve the access chain until we
+ * actually access the variable, so we need to keep around the original
+ * type of the variable.
+ */
+ if (variable_is_external_block(base->var))
+ deref_type = vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
+
+ if (base_val->value_type == vtn_value_type_sampled_image) {
+ struct vtn_value *val =
+ vtn_push_value(b, w[2], vtn_value_type_sampled_image);
+ val->sampled_image = ralloc(b, struct vtn_sampled_image);
+ val->sampled_image->image = deref;
+ val->sampled_image->sampler = base_val->sampled_image->sampler;
+ } else {
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_deref);
+ val->deref = deref;
+ val->deref_type = deref_type;
+ }
+
+ break;
+ }
+
+ case SpvOpCopyMemory: {
+ nir_deref_var *dest = vtn_value(b, w[1], vtn_value_type_deref)->deref;
+ nir_deref_var *src = vtn_value(b, w[2], vtn_value_type_deref)->deref;
+ struct vtn_type *type =
+ vtn_value(b, w[1], vtn_value_type_deref)->deref_type;
+
+ vtn_variable_copy(b, src, dest, type);
+ break;
+ }
+
+ case SpvOpLoad: {
+ nir_deref_var *src = vtn_value(b, w[3], vtn_value_type_deref)->deref;
+ struct vtn_type *src_type =
+ vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
+
+ if (src->var->interface_type &&
+ (glsl_type_is_sampler(src->var->interface_type) ||
+ glsl_type_is_image(src->var->interface_type))) {
+ vtn_push_value(b, w[2], vtn_value_type_deref)->deref = src;
+ return;
+ }
+
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ val->ssa = vtn_variable_load(b, src, src_type);
+ break;
+ }
+
+ case SpvOpStore: {
+ nir_deref_var *dest = vtn_value(b, w[1], vtn_value_type_deref)->deref;
+ struct vtn_type *dest_type =
+ vtn_value(b, w[1], vtn_value_type_deref)->deref_type;
+ struct vtn_ssa_value *src = vtn_ssa_value(b, w[2]);
+ vtn_variable_store(b, src, dest, dest_type);
+ break;
+ }
+
+ case SpvOpCopyMemorySized:
+ case SpvOpArrayLength:
+ default:
+ unreachable("Unhandled opcode");
+ }
+}
+
+static void
+vtn_handle_function_call(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ unreachable("Unhandled opcode");
+}
+
+static struct vtn_ssa_value *
+vtn_create_ssa_value(struct vtn_builder *b, const struct glsl_type *type)
+{
+ struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
+ val->type = type;
+
+ if (!glsl_type_is_vector_or_scalar(type)) {
+ unsigned elems = glsl_get_length(type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++) {
+ const struct glsl_type *child_type;
+
+ switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ child_type = glsl_get_column_type(type);
+ break;
+ case GLSL_TYPE_ARRAY:
+ child_type = glsl_get_array_element(type);
+ break;
+ case GLSL_TYPE_STRUCT:
+ child_type = glsl_get_struct_field(type, i);
+ break;
+ default:
+ unreachable("unkown base type");
+ }
+
+ val->elems[i] = vtn_create_ssa_value(b, child_type);
+ }
+ }
+
+ return val;
+}
+
+static nir_tex_src
+vtn_tex_src(struct vtn_builder *b, unsigned index, nir_tex_src_type type)
+{
+ nir_tex_src src;
+ src.src = nir_src_for_ssa(vtn_ssa_value(b, index)->def);
+ src.src_type = type;
+ return src;
+}
+
+static void
+vtn_handle_texture(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ if (opcode == SpvOpSampledImage) {
+ struct vtn_value *val =
+ vtn_push_value(b, w[2], vtn_value_type_sampled_image);
+ val->sampled_image = ralloc(b, struct vtn_sampled_image);
+ val->sampled_image->image =
+ vtn_value(b, w[3], vtn_value_type_deref)->deref;
+ val->sampled_image->sampler =
+ vtn_value(b, w[4], vtn_value_type_deref)->deref;
+ return;
+ }
+
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+
+ struct vtn_sampled_image sampled;
+ struct vtn_value *sampled_val = vtn_untyped_value(b, w[3]);
+ if (sampled_val->value_type == vtn_value_type_sampled_image) {
+ sampled = *sampled_val->sampled_image;
+ } else {
+ assert(sampled_val->value_type == vtn_value_type_deref);
+ sampled.image = NULL;
+ sampled.sampler = sampled_val->deref;
+ }
+
+ nir_tex_src srcs[8]; /* 8 should be enough */
+ nir_tex_src *p = srcs;
+
+ unsigned idx = 4;
+
+ unsigned coord_components = 0;
+ switch (opcode) {
+ case SpvOpImageSampleImplicitLod:
+ case SpvOpImageSampleExplicitLod:
+ case SpvOpImageSampleDrefImplicitLod:
+ case SpvOpImageSampleDrefExplicitLod:
+ case SpvOpImageSampleProjImplicitLod:
+ case SpvOpImageSampleProjExplicitLod:
+ case SpvOpImageSampleProjDrefImplicitLod:
+ case SpvOpImageSampleProjDrefExplicitLod:
+ case SpvOpImageFetch:
+ case SpvOpImageGather:
+ case SpvOpImageDrefGather:
+ case SpvOpImageQueryLod: {
+ /* All these types have the coordinate as their first real argument */
+ struct vtn_ssa_value *coord = vtn_ssa_value(b, w[idx++]);
+ coord_components = glsl_get_vector_elements(coord->type);
+ p->src = nir_src_for_ssa(coord->def);
+ p->src_type = nir_tex_src_coord;
+ p++;
+ break;
+ }
+
+ default:
+ break;
+ }
+
+ /* These all have an explicit depth value as their next source */
+ switch (opcode) {
+ case SpvOpImageSampleDrefImplicitLod:
+ case SpvOpImageSampleDrefExplicitLod:
+ case SpvOpImageSampleProjDrefImplicitLod:
+ case SpvOpImageSampleProjDrefExplicitLod:
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_comparitor);
+ break;
+ default:
+ break;
+ }
+
+ /* Figure out the base texture operation */
+ nir_texop texop;
+ switch (opcode) {
+ case SpvOpImageSampleImplicitLod:
+ case SpvOpImageSampleDrefImplicitLod:
+ case SpvOpImageSampleProjImplicitLod:
+ case SpvOpImageSampleProjDrefImplicitLod:
+ texop = nir_texop_tex;
+ break;
+
+ case SpvOpImageSampleExplicitLod:
+ case SpvOpImageSampleDrefExplicitLod:
+ case SpvOpImageSampleProjExplicitLod:
+ case SpvOpImageSampleProjDrefExplicitLod:
+ texop = nir_texop_txl;
+ break;
+
+ case SpvOpImageFetch:
+ texop = nir_texop_txf;
+ break;
+
+ case SpvOpImageGather:
+ case SpvOpImageDrefGather:
+ texop = nir_texop_tg4;
+ break;
+
+ case SpvOpImageQuerySizeLod:
+ case SpvOpImageQuerySize:
+ texop = nir_texop_txs;
+ break;
+
+ case SpvOpImageQueryLod:
+ texop = nir_texop_lod;
+ break;
+
+ case SpvOpImageQueryLevels:
+ texop = nir_texop_query_levels;
+ break;
+
+ case SpvOpImageQuerySamples:
+ default:
+ unreachable("Unhandled opcode");
+ }
+
+ /* Now we need to handle some number of optional arguments */
+ if (idx < count) {
+ uint32_t operands = w[idx++];
+
+ if (operands & SpvImageOperandsBiasMask) {
+ assert(texop == nir_texop_tex);
+ texop = nir_texop_txb;
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_bias);
+ }
+
+ if (operands & SpvImageOperandsLodMask) {
+ assert(texop == nir_texop_txl || texop == nir_texop_txf ||
+ texop == nir_texop_txs);
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_lod);
+ }
+
+ if (operands & SpvImageOperandsGradMask) {
+ assert(texop == nir_texop_tex);
+ texop = nir_texop_txd;
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_ddx);
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_ddy);
+ }
+
+ if (operands & SpvImageOperandsOffsetMask ||
+ operands & SpvImageOperandsConstOffsetMask)
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_offset);
+
+ if (operands & SpvImageOperandsConstOffsetsMask)
+ assert(!"Constant offsets to texture gather not yet implemented");
+
+ if (operands & SpvImageOperandsSampleMask) {
+ assert(texop == nir_texop_txf);
+ texop = nir_texop_txf_ms;
+ (*p++) = vtn_tex_src(b, w[idx++], nir_tex_src_ms_index);
+ }
+ }
+ /* We should have now consumed exactly all of the arguments */
+ assert(idx == count);
+
+ nir_tex_instr *instr = nir_tex_instr_create(b->shader, p - srcs);
+
+ const struct glsl_type *sampler_type =
+ nir_deref_tail(&sampled.sampler->deref)->type;
+ instr->sampler_dim = glsl_get_sampler_dim(sampler_type);
+
+ switch (glsl_get_sampler_result_type(sampler_type)) {
+ case GLSL_TYPE_FLOAT: instr->dest_type = nir_type_float; break;
+ case GLSL_TYPE_INT: instr->dest_type = nir_type_int; break;
+ case GLSL_TYPE_UINT: instr->dest_type = nir_type_uint; break;
+ case GLSL_TYPE_BOOL: instr->dest_type = nir_type_bool; break;
+ default:
+ unreachable("Invalid base type for sampler result");
+ }
+
+ instr->op = texop;
+ memcpy(instr->src, srcs, instr->num_srcs * sizeof(*instr->src));
+ instr->coord_components = coord_components;
+ instr->is_array = glsl_sampler_type_is_array(sampler_type);
+ instr->is_shadow = glsl_sampler_type_is_shadow(sampler_type);
+
+ instr->sampler =
+ nir_deref_as_var(nir_copy_deref(instr, &sampled.sampler->deref));
+ if (sampled.image) {
+ instr->texture =
+ nir_deref_as_var(nir_copy_deref(instr, &sampled.image->deref));
+ } else {
+ instr->texture = NULL;
+ }
+
+ nir_ssa_dest_init(&instr->instr, &instr->dest, 4, NULL);
+ val->ssa = vtn_create_ssa_value(b, glsl_vector_type(GLSL_TYPE_FLOAT, 4));
+ val->ssa->def = &instr->dest.ssa;
+
+ nir_builder_instr_insert(&b->nb, &instr->instr);
+}
+
+static nir_ssa_def *
+get_image_coord(struct vtn_builder *b, uint32_t value)
+{
+ struct vtn_ssa_value *coord = vtn_ssa_value(b, value);
+
+ /* The image_load_store intrinsics assume a 4-dim coordinate */
+ unsigned dim = glsl_get_vector_elements(coord->type);
+ unsigned swizzle[4];
+ for (unsigned i = 0; i < 4; i++)
+ swizzle[i] = MIN2(i, dim - 1);
+
+ return nir_swizzle(&b->nb, coord->def, swizzle, 4, false);
+}
+
+static void
+vtn_handle_image(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ /* Just get this one out of the way */
+ if (opcode == SpvOpImageTexelPointer) {
+ struct vtn_value *val =
+ vtn_push_value(b, w[2], vtn_value_type_image_pointer);
+ val->image = ralloc(b, struct vtn_image_pointer);
+
+ val->image->deref = vtn_value(b, w[3], vtn_value_type_deref)->deref;
+ val->image->coord = get_image_coord(b, w[4]);
+ val->image->sample = vtn_ssa_value(b, w[5])->def;
+ return;
+ }
+
+ struct vtn_image_pointer image;
+
+ switch (opcode) {
+ case SpvOpAtomicExchange:
+ case SpvOpAtomicCompareExchange:
+ case SpvOpAtomicCompareExchangeWeak:
+ case SpvOpAtomicIIncrement:
+ case SpvOpAtomicIDecrement:
+ case SpvOpAtomicIAdd:
+ case SpvOpAtomicISub:
+ case SpvOpAtomicSMin:
+ case SpvOpAtomicUMin:
+ case SpvOpAtomicSMax:
+ case SpvOpAtomicUMax:
+ case SpvOpAtomicAnd:
+ case SpvOpAtomicOr:
+ case SpvOpAtomicXor:
+ image = *vtn_value(b, w[3], vtn_value_type_image_pointer)->image;
+ break;
+
+ case SpvOpImageRead:
+ image.deref = vtn_value(b, w[3], vtn_value_type_deref)->deref;
+ image.coord = get_image_coord(b, w[4]);
+
+ if (count > 5 && (w[5] & SpvImageOperandsSampleMask)) {
+ assert(w[5] == SpvImageOperandsSampleMask);
+ image.sample = vtn_ssa_value(b, w[6])->def;
+ } else {
+ image.sample = nir_ssa_undef(&b->nb, 1);
+ }
+ break;
+
+ case SpvOpImageWrite:
+ image.deref = vtn_value(b, w[1], vtn_value_type_deref)->deref;
+ image.coord = get_image_coord(b, w[2]);
+
+ /* texel = w[3] */
+
+ if (count > 4 && (w[4] & SpvImageOperandsSampleMask)) {
+ assert(w[4] == SpvImageOperandsSampleMask);
+ image.sample = vtn_ssa_value(b, w[5])->def;
+ } else {
+ image.sample = nir_ssa_undef(&b->nb, 1);
+ }
+
+ default:
+ unreachable("Invalid image opcode");
+ }
+
+ nir_intrinsic_op op;
+ switch (opcode) {
+#define OP(S, N) case SpvOp##S: op = nir_intrinsic_image_##N; break;
+ OP(ImageRead, load)
+ OP(ImageWrite, store)
+ OP(AtomicExchange, atomic_exchange)
+ OP(AtomicCompareExchange, atomic_comp_swap)
+ OP(AtomicIIncrement, atomic_add)
+ OP(AtomicIDecrement, atomic_add)
+ OP(AtomicIAdd, atomic_add)
+ OP(AtomicISub, atomic_add)
+ OP(AtomicSMin, atomic_min)
+ OP(AtomicUMin, atomic_min)
+ OP(AtomicSMax, atomic_max)
+ OP(AtomicUMax, atomic_max)
+ OP(AtomicAnd, atomic_and)
+ OP(AtomicOr, atomic_or)
+ OP(AtomicXor, atomic_xor)
+#undef OP
+ default:
+ unreachable("Invalid image opcode");
+ }
+
+ nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(b->shader, op);
+ intrin->variables[0] =
+ nir_deref_as_var(nir_copy_deref(&intrin->instr, &image.deref->deref));
+ intrin->src[0] = nir_src_for_ssa(image.coord);
+ intrin->src[1] = nir_src_for_ssa(image.sample);
+
+ switch (opcode) {
+ case SpvOpImageRead:
+ break;
+ case SpvOpImageWrite:
+ intrin->src[2] = nir_src_for_ssa(vtn_ssa_value(b, w[3])->def);
+ break;
+ case SpvOpAtomicIIncrement:
+ intrin->src[2] = nir_src_for_ssa(nir_imm_int(&b->nb, 1));
+ break;
+ case SpvOpAtomicIDecrement:
+ intrin->src[2] = nir_src_for_ssa(nir_imm_int(&b->nb, -1));
+ break;
+
+ case SpvOpAtomicExchange:
+ case SpvOpAtomicIAdd:
+ case SpvOpAtomicSMin:
+ case SpvOpAtomicUMin:
+ case SpvOpAtomicSMax:
+ case SpvOpAtomicUMax:
+ case SpvOpAtomicAnd:
+ case SpvOpAtomicOr:
+ case SpvOpAtomicXor:
+ intrin->src[2] = nir_src_for_ssa(vtn_ssa_value(b, w[6])->def);
+ break;
+
+ case SpvOpAtomicCompareExchange:
+ intrin->src[2] = nir_src_for_ssa(vtn_ssa_value(b, w[7])->def);
+ intrin->src[3] = nir_src_for_ssa(vtn_ssa_value(b, w[6])->def);
+ break;
+
+ case SpvOpAtomicISub:
+ intrin->src[2] = nir_src_for_ssa(nir_ineg(&b->nb, vtn_ssa_value(b, w[6])->def));
+ break;
+
+ default:
+ unreachable("Invalid image opcode");
+ }
+
+ if (opcode != SpvOpImageWrite) {
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ struct vtn_type *type = vtn_value(b, w[1], vtn_value_type_type)->type;
+ nir_ssa_dest_init(&intrin->instr, &intrin->dest,
+ glsl_get_vector_elements(type->type), NULL);
+ val->ssa = vtn_create_ssa_value(b, type->type);
+ val->ssa->def = &intrin->dest.ssa;
+ }
+
+ nir_builder_instr_insert(&b->nb, &intrin->instr);
+}
+
+static nir_alu_instr *
+create_vec(void *mem_ctx, unsigned num_components)
+{
+ nir_op op;
+ switch (num_components) {
+ case 1: op = nir_op_fmov; break;
+ case 2: op = nir_op_vec2; break;
+ case 3: op = nir_op_vec3; break;
+ case 4: op = nir_op_vec4; break;
+ default: unreachable("bad vector size");
+ }
+
+ nir_alu_instr *vec = nir_alu_instr_create(mem_ctx, op);
+ nir_ssa_dest_init(&vec->instr, &vec->dest.dest, num_components, NULL);
+ vec->dest.write_mask = (1 << num_components) - 1;
+
+ return vec;
+}
+
+static struct vtn_ssa_value *
+vtn_transpose(struct vtn_builder *b, struct vtn_ssa_value *src)
+{
+ if (src->transposed)
+ return src->transposed;
+
+ struct vtn_ssa_value *dest =
+ vtn_create_ssa_value(b, glsl_transposed_type(src->type));
+
+ for (unsigned i = 0; i < glsl_get_matrix_columns(dest->type); i++) {
+ nir_alu_instr *vec = create_vec(b, glsl_get_matrix_columns(src->type));
+ if (glsl_type_is_vector_or_scalar(src->type)) {
+ vec->src[0].src = nir_src_for_ssa(src->def);
+ vec->src[0].swizzle[0] = i;
+ } else {
+ for (unsigned j = 0; j < glsl_get_matrix_columns(src->type); j++) {
+ vec->src[j].src = nir_src_for_ssa(src->elems[j]->def);
+ vec->src[j].swizzle[0] = i;
+ }
+ }
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+ dest->elems[i]->def = &vec->dest.dest.ssa;
+ }
+
+ dest->transposed = src;
+
+ return dest;
+}
+
+/*
+ * Normally, column vectors in SPIR-V correspond to a single NIR SSA
+ * definition. But for matrix multiplies, we want to do one routine for
+ * multiplying a matrix by a matrix and then pretend that vectors are matrices
+ * with one column. So we "wrap" these things, and unwrap the result before we
+ * send it off.
+ */
+
+static struct vtn_ssa_value *
+vtn_wrap_matrix(struct vtn_builder *b, struct vtn_ssa_value *val)
+{
+ if (val == NULL)
+ return NULL;
+
+ if (glsl_type_is_matrix(val->type))
+ return val;
+
+ struct vtn_ssa_value *dest = rzalloc(b, struct vtn_ssa_value);
+ dest->type = val->type;
+ dest->elems = ralloc_array(b, struct vtn_ssa_value *, 1);
+ dest->elems[0] = val;
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_unwrap_matrix(struct vtn_ssa_value *val)
+{
+ if (glsl_type_is_matrix(val->type))
+ return val;
+
+ return val->elems[0];
+}
+
+static struct vtn_ssa_value *
+vtn_matrix_multiply(struct vtn_builder *b,
+ struct vtn_ssa_value *_src0, struct vtn_ssa_value *_src1)
+{
+
+ struct vtn_ssa_value *src0 = vtn_wrap_matrix(b, _src0);
+ struct vtn_ssa_value *src1 = vtn_wrap_matrix(b, _src1);
+ struct vtn_ssa_value *src0_transpose = vtn_wrap_matrix(b, _src0->transposed);
+ struct vtn_ssa_value *src1_transpose = vtn_wrap_matrix(b, _src1->transposed);
+
+ unsigned src0_rows = glsl_get_vector_elements(src0->type);
+ unsigned src0_columns = glsl_get_matrix_columns(src0->type);
+ unsigned src1_columns = glsl_get_matrix_columns(src1->type);
+
+ struct vtn_ssa_value *dest =
+ vtn_create_ssa_value(b, glsl_matrix_type(glsl_get_base_type(src0->type),
+ src0_rows, src1_columns));
+
+ dest = vtn_wrap_matrix(b, dest);
+
+ bool transpose_result = false;
+ if (src0_transpose && src1_transpose) {
+ /* transpose(A) * transpose(B) = transpose(B * A) */
+ src1 = src0_transpose;
+ src0 = src1_transpose;
+ src0_transpose = NULL;
+ src1_transpose = NULL;
+ transpose_result = true;
+ }
+
+ if (src0_transpose && !src1_transpose &&
+ glsl_get_base_type(src0->type) == GLSL_TYPE_FLOAT) {
+ /* We already have the rows of src0 and the columns of src1 available,
+ * so we can just take the dot product of each row with each column to
+ * get the result.
+ */
+
+ for (unsigned i = 0; i < src1_columns; i++) {
+ nir_alu_instr *vec = create_vec(b, src0_rows);
+ for (unsigned j = 0; j < src0_rows; j++) {
+ vec->src[j].src =
+ nir_src_for_ssa(nir_fdot(&b->nb, src0_transpose->elems[j]->def,
+ src1->elems[i]->def));
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+ dest->elems[i]->def = &vec->dest.dest.ssa;
+ }
+ } else {
+ /* We don't handle the case where src1 is transposed but not src0, since
+ * the general case only uses individual components of src1 so the
+ * optimizer should chew through the transpose we emitted for src1.
+ */
+
+ for (unsigned i = 0; i < src1_columns; i++) {
+ /* dest[i] = sum(src0[j] * src1[i][j] for all j) */
+ dest->elems[i]->def =
+ nir_fmul(&b->nb, src0->elems[0]->def,
+ vtn_vector_extract(b, src1->elems[i]->def, 0));
+ for (unsigned j = 1; j < src0_columns; j++) {
+ dest->elems[i]->def =
+ nir_fadd(&b->nb, dest->elems[i]->def,
+ nir_fmul(&b->nb, src0->elems[j]->def,
+ vtn_vector_extract(b,
+ src1->elems[i]->def, j)));
+ }
+ }
+ }
+
+ dest = vtn_unwrap_matrix(dest);
+
+ if (transpose_result)
+ dest = vtn_transpose(b, dest);
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_mat_times_scalar(struct vtn_builder *b,
+ struct vtn_ssa_value *mat,
+ nir_ssa_def *scalar)
+{
+ struct vtn_ssa_value *dest = vtn_create_ssa_value(b, mat->type);
+ for (unsigned i = 0; i < glsl_get_matrix_columns(mat->type); i++) {
+ if (glsl_get_base_type(mat->type) == GLSL_TYPE_FLOAT)
+ dest->elems[i]->def = nir_fmul(&b->nb, mat->elems[i]->def, scalar);
+ else
+ dest->elems[i]->def = nir_imul(&b->nb, mat->elems[i]->def, scalar);
+ }
+
+ return dest;
+}
+
+static void
+vtn_handle_matrix_alu(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+
+ switch (opcode) {
+ case SpvOpTranspose: {
+ struct vtn_ssa_value *src = vtn_ssa_value(b, w[3]);
+ val->ssa = vtn_transpose(b, src);
+ break;
+ }
+
+ case SpvOpOuterProduct: {
+ struct vtn_ssa_value *src0 = vtn_ssa_value(b, w[3]);
+ struct vtn_ssa_value *src1 = vtn_ssa_value(b, w[4]);
+
+ val->ssa = vtn_matrix_multiply(b, src0, vtn_transpose(b, src1));
+ break;
+ }
+
+ case SpvOpMatrixTimesScalar: {
+ struct vtn_ssa_value *mat = vtn_ssa_value(b, w[3]);
+ struct vtn_ssa_value *scalar = vtn_ssa_value(b, w[4]);
+
+ if (mat->transposed) {
+ val->ssa = vtn_transpose(b, vtn_mat_times_scalar(b, mat->transposed,
+ scalar->def));
+ } else {
+ val->ssa = vtn_mat_times_scalar(b, mat, scalar->def);
+ }
+ break;
+ }
+
+ case SpvOpVectorTimesMatrix:
+ case SpvOpMatrixTimesVector:
+ case SpvOpMatrixTimesMatrix: {
+ struct vtn_ssa_value *src0 = vtn_ssa_value(b, w[3]);
+ struct vtn_ssa_value *src1 = vtn_ssa_value(b, w[4]);
+
+ val->ssa = vtn_matrix_multiply(b, src0, src1);
+ break;
+ }
+
+ default: unreachable("unknown matrix opcode");
+ }
+}
+
+static void
+vtn_handle_alu(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ const struct glsl_type *type =
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ val->ssa = vtn_create_ssa_value(b, type);
+
+ /* Collect the various SSA sources */
+ unsigned num_inputs = count - 3;
+ nir_ssa_def *src[4];
+ for (unsigned i = 0; i < num_inputs; i++)
+ src[i] = vtn_ssa_value(b, w[i + 3])->def;
+
+ /* Indicates that the first two arguments should be swapped. This is
+ * used for implementing greater-than and less-than-or-equal.
+ */
+ bool swap = false;
+
+ nir_op op;
+ switch (opcode) {
+ /* Basic ALU operations */
+ case SpvOpSNegate: op = nir_op_ineg; break;
+ case SpvOpFNegate: op = nir_op_fneg; break;
+ case SpvOpNot: op = nir_op_inot; break;
+
+ case SpvOpAny:
+ switch (src[0]->num_components) {
+ case 1: op = nir_op_imov; break;
+ case 2: op = nir_op_bany2; break;
+ case 3: op = nir_op_bany3; break;
+ case 4: op = nir_op_bany4; break;
+ }
+ break;
+
+ case SpvOpAll:
+ switch (src[0]->num_components) {
+ case 1: op = nir_op_imov; break;
+ case 2: op = nir_op_ball2; break;
+ case 3: op = nir_op_ball3; break;
+ case 4: op = nir_op_ball4; break;
+ }
+ break;
+
+ case SpvOpIAdd: op = nir_op_iadd; break;
+ case SpvOpFAdd: op = nir_op_fadd; break;
+ case SpvOpISub: op = nir_op_isub; break;
+ case SpvOpFSub: op = nir_op_fsub; break;
+ case SpvOpIMul: op = nir_op_imul; break;
+ case SpvOpFMul: op = nir_op_fmul; break;
+ case SpvOpUDiv: op = nir_op_udiv; break;
+ case SpvOpSDiv: op = nir_op_idiv; break;
+ case SpvOpFDiv: op = nir_op_fdiv; break;
+ case SpvOpUMod: op = nir_op_umod; break;
+ case SpvOpSMod: op = nir_op_umod; break; /* FIXME? */
+ case SpvOpFMod: op = nir_op_fmod; break;
+
+ case SpvOpDot:
+ assert(src[0]->num_components == src[1]->num_components);
+ switch (src[0]->num_components) {
+ case 1: op = nir_op_fmul; break;
+ case 2: op = nir_op_fdot2; break;
+ case 3: op = nir_op_fdot3; break;
+ case 4: op = nir_op_fdot4; break;
+ }
+ break;
+
+ case SpvOpShiftRightLogical: op = nir_op_ushr; break;
+ case SpvOpShiftRightArithmetic: op = nir_op_ishr; break;
+ case SpvOpShiftLeftLogical: op = nir_op_ishl; break;
+ case SpvOpLogicalOr: op = nir_op_ior; break;
+ case SpvOpLogicalEqual: op = nir_op_ieq; break;
+ case SpvOpLogicalNotEqual: op = nir_op_ine; break;
+ case SpvOpLogicalAnd: op = nir_op_iand; break;
+ case SpvOpBitwiseOr: op = nir_op_ior; break;
+ case SpvOpBitwiseXor: op = nir_op_ixor; break;
+ case SpvOpBitwiseAnd: op = nir_op_iand; break;
+ case SpvOpSelect: op = nir_op_bcsel; break;
+ case SpvOpIEqual: op = nir_op_ieq; break;
+
+ /* Comparisons: (TODO: How do we want to handled ordered/unordered?) */
+ case SpvOpFOrdEqual: op = nir_op_feq; break;
+ case SpvOpFUnordEqual: op = nir_op_feq; break;
+ case SpvOpINotEqual: op = nir_op_ine; break;
+ case SpvOpFOrdNotEqual: op = nir_op_fne; break;
+ case SpvOpFUnordNotEqual: op = nir_op_fne; break;
+ case SpvOpULessThan: op = nir_op_ult; break;
+ case SpvOpSLessThan: op = nir_op_ilt; break;
+ case SpvOpFOrdLessThan: op = nir_op_flt; break;
+ case SpvOpFUnordLessThan: op = nir_op_flt; break;
+ case SpvOpUGreaterThan: op = nir_op_ult; swap = true; break;
+ case SpvOpSGreaterThan: op = nir_op_ilt; swap = true; break;
+ case SpvOpFOrdGreaterThan: op = nir_op_flt; swap = true; break;
+ case SpvOpFUnordGreaterThan: op = nir_op_flt; swap = true; break;
+ case SpvOpULessThanEqual: op = nir_op_uge; swap = true; break;
+ case SpvOpSLessThanEqual: op = nir_op_ige; swap = true; break;
+ case SpvOpFOrdLessThanEqual: op = nir_op_fge; swap = true; break;
+ case SpvOpFUnordLessThanEqual: op = nir_op_fge; swap = true; break;
+ case SpvOpUGreaterThanEqual: op = nir_op_uge; break;
+ case SpvOpSGreaterThanEqual: op = nir_op_ige; break;
+ case SpvOpFOrdGreaterThanEqual: op = nir_op_fge; break;
+ case SpvOpFUnordGreaterThanEqual:op = nir_op_fge; break;
+
+ /* Conversions: */
+ case SpvOpConvertFToU: op = nir_op_f2u; break;
+ case SpvOpConvertFToS: op = nir_op_f2i; break;
+ case SpvOpConvertSToF: op = nir_op_i2f; break;
+ case SpvOpConvertUToF: op = nir_op_u2f; break;
+ case SpvOpBitcast: op = nir_op_imov; break;
+ case SpvOpUConvert:
+ case SpvOpSConvert:
+ op = nir_op_imov; /* TODO: NIR is 32-bit only; these are no-ops. */
+ break;
+ case SpvOpFConvert:
+ op = nir_op_fmov;
+ break;
+
+ /* Derivatives: */
+ case SpvOpDPdx: op = nir_op_fddx; break;
+ case SpvOpDPdy: op = nir_op_fddy; break;
+ case SpvOpDPdxFine: op = nir_op_fddx_fine; break;
+ case SpvOpDPdyFine: op = nir_op_fddy_fine; break;
+ case SpvOpDPdxCoarse: op = nir_op_fddx_coarse; break;
+ case SpvOpDPdyCoarse: op = nir_op_fddy_coarse; break;
+ case SpvOpFwidth:
+ val->ssa->def = nir_fadd(&b->nb,
+ nir_fabs(&b->nb, nir_fddx(&b->nb, src[0])),
+ nir_fabs(&b->nb, nir_fddx(&b->nb, src[1])));
+ return;
+ case SpvOpFwidthFine:
+ val->ssa->def = nir_fadd(&b->nb,
+ nir_fabs(&b->nb, nir_fddx_fine(&b->nb, src[0])),
+ nir_fabs(&b->nb, nir_fddx_fine(&b->nb, src[1])));
+ return;
+ case SpvOpFwidthCoarse:
+ val->ssa->def = nir_fadd(&b->nb,
+ nir_fabs(&b->nb, nir_fddx_coarse(&b->nb, src[0])),
+ nir_fabs(&b->nb, nir_fddx_coarse(&b->nb, src[1])));
+ return;
+
+ case SpvOpVectorTimesScalar:
+ /* The builder will take care of splatting for us. */
+ val->ssa->def = nir_fmul(&b->nb, src[0], src[1]);
+ return;
+
+ case SpvOpSRem:
+ case SpvOpFRem:
+ unreachable("No NIR equivalent");
+
+ case SpvOpIsNan:
+ case SpvOpIsInf:
+ case SpvOpIsFinite:
+ case SpvOpIsNormal:
+ case SpvOpSignBitSet:
+ case SpvOpLessOrGreater:
+ case SpvOpOrdered:
+ case SpvOpUnordered:
+ default:
+ unreachable("Unhandled opcode");
+ }
+
+ if (swap) {
+ nir_ssa_def *tmp = src[0];
+ src[0] = src[1];
+ src[1] = tmp;
+ }
+
+ nir_alu_instr *instr = nir_alu_instr_create(b->shader, op);
+ nir_ssa_dest_init(&instr->instr, &instr->dest.dest,
+ glsl_get_vector_elements(type), val->name);
+ instr->dest.write_mask = (1 << glsl_get_vector_elements(type)) - 1;
+ val->ssa->def = &instr->dest.dest.ssa;
+
+ for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++)
+ instr->src[i].src = nir_src_for_ssa(src[i]);
+
+ nir_builder_instr_insert(&b->nb, &instr->instr);
+}
+
+static nir_ssa_def *
+vtn_vector_extract(struct vtn_builder *b, nir_ssa_def *src, unsigned index)
+{
+ unsigned swiz[4] = { index };
+ return nir_swizzle(&b->nb, src, swiz, 1, true);
+}
+
+
+static nir_ssa_def *
+vtn_vector_insert(struct vtn_builder *b, nir_ssa_def *src, nir_ssa_def *insert,
+ unsigned index)
+{
+ nir_alu_instr *vec = create_vec(b->shader, src->num_components);
+
+ for (unsigned i = 0; i < src->num_components; i++) {
+ if (i == index) {
+ vec->src[i].src = nir_src_for_ssa(insert);
+ } else {
+ vec->src[i].src = nir_src_for_ssa(src);
+ vec->src[i].swizzle[0] = i;
+ }
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+
+ return &vec->dest.dest.ssa;
+}
+
+static nir_ssa_def *
+vtn_vector_extract_dynamic(struct vtn_builder *b, nir_ssa_def *src,
+ nir_ssa_def *index)
+{
+ nir_ssa_def *dest = vtn_vector_extract(b, src, 0);
+ for (unsigned i = 1; i < src->num_components; i++)
+ dest = nir_bcsel(&b->nb, nir_ieq(&b->nb, index, nir_imm_int(&b->nb, i)),
+ vtn_vector_extract(b, src, i), dest);
+
+ return dest;
+}
+
+static nir_ssa_def *
+vtn_vector_insert_dynamic(struct vtn_builder *b, nir_ssa_def *src,
+ nir_ssa_def *insert, nir_ssa_def *index)
+{
+ nir_ssa_def *dest = vtn_vector_insert(b, src, insert, 0);
+ for (unsigned i = 1; i < src->num_components; i++)
+ dest = nir_bcsel(&b->nb, nir_ieq(&b->nb, index, nir_imm_int(&b->nb, i)),
+ vtn_vector_insert(b, src, insert, i), dest);
+
+ return dest;
+}
+
+static nir_ssa_def *
+vtn_vector_shuffle(struct vtn_builder *b, unsigned num_components,
+ nir_ssa_def *src0, nir_ssa_def *src1,
+ const uint32_t *indices)
+{
+ nir_alu_instr *vec = create_vec(b->shader, num_components);
+
+ nir_ssa_undef_instr *undef = nir_ssa_undef_instr_create(b->shader, 1);
+ nir_builder_instr_insert(&b->nb, &undef->instr);
+
+ for (unsigned i = 0; i < num_components; i++) {
+ uint32_t index = indices[i];
+ if (index == 0xffffffff) {
+ vec->src[i].src = nir_src_for_ssa(&undef->def);
+ } else if (index < src0->num_components) {
+ vec->src[i].src = nir_src_for_ssa(src0);
+ vec->src[i].swizzle[0] = index;
+ } else {
+ vec->src[i].src = nir_src_for_ssa(src1);
+ vec->src[i].swizzle[0] = index - src0->num_components;
+ }
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+
+ return &vec->dest.dest.ssa;
+}
+
+/*
+ * Concatentates a number of vectors/scalars together to produce a vector
+ */
+static nir_ssa_def *
+vtn_vector_construct(struct vtn_builder *b, unsigned num_components,
+ unsigned num_srcs, nir_ssa_def **srcs)
+{
+ nir_alu_instr *vec = create_vec(b->shader, num_components);
+
+ unsigned dest_idx = 0;
+ for (unsigned i = 0; i < num_srcs; i++) {
+ nir_ssa_def *src = srcs[i];
+ for (unsigned j = 0; j < src->num_components; j++) {
+ vec->src[dest_idx].src = nir_src_for_ssa(src);
+ vec->src[dest_idx].swizzle[0] = j;
+ dest_idx++;
+ }
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+
+ return &vec->dest.dest.ssa;
+}
+
+static struct vtn_ssa_value *
+vtn_composite_copy(void *mem_ctx, struct vtn_ssa_value *src)
+{
+ struct vtn_ssa_value *dest = rzalloc(mem_ctx, struct vtn_ssa_value);
+ dest->type = src->type;
+
+ if (glsl_type_is_vector_or_scalar(src->type)) {
+ dest->def = src->def;
+ } else {
+ unsigned elems = glsl_get_length(src->type);
+
+ dest->elems = ralloc_array(mem_ctx, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++)
+ dest->elems[i] = vtn_composite_copy(mem_ctx, src->elems[i]);
+ }
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_composite_insert(struct vtn_builder *b, struct vtn_ssa_value *src,
+ struct vtn_ssa_value *insert, const uint32_t *indices,
+ unsigned num_indices)
+{
+ struct vtn_ssa_value *dest = vtn_composite_copy(b, src);
+
+ struct vtn_ssa_value *cur = dest;
+ unsigned i;
+ for (i = 0; i < num_indices - 1; i++) {
+ cur = cur->elems[indices[i]];
+ }
+
+ if (glsl_type_is_vector_or_scalar(cur->type)) {
+ /* According to the SPIR-V spec, OpCompositeInsert may work down to
+ * the component granularity. In that case, the last index will be
+ * the index to insert the scalar into the vector.
+ */
+
+ cur->def = vtn_vector_insert(b, cur->def, insert->def, indices[i]);
+ } else {
+ cur->elems[indices[i]] = insert;
+ }
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_composite_extract(struct vtn_builder *b, struct vtn_ssa_value *src,
+ const uint32_t *indices, unsigned num_indices)
+{
+ struct vtn_ssa_value *cur = src;
+ for (unsigned i = 0; i < num_indices; i++) {
+ if (glsl_type_is_vector_or_scalar(cur->type)) {
+ assert(i == num_indices - 1);
+ /* According to the SPIR-V spec, OpCompositeExtract may work down to
+ * the component granularity. The last index will be the index of the
+ * vector to extract.
+ */
+
+ struct vtn_ssa_value *ret = rzalloc(b, struct vtn_ssa_value);
+ ret->type = glsl_scalar_type(glsl_get_base_type(cur->type));
+ ret->def = vtn_vector_extract(b, cur->def, indices[i]);
+ return ret;
+ }
+ }
+
+ return cur;
+}
+
+static void
+vtn_handle_composite(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ const struct glsl_type *type =
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ val->ssa = vtn_create_ssa_value(b, type);
+
+ switch (opcode) {
+ case SpvOpVectorExtractDynamic:
+ val->ssa->def = vtn_vector_extract_dynamic(b, vtn_ssa_value(b, w[3])->def,
+ vtn_ssa_value(b, w[4])->def);
+ break;
+
+ case SpvOpVectorInsertDynamic:
+ val->ssa->def = vtn_vector_insert_dynamic(b, vtn_ssa_value(b, w[3])->def,
+ vtn_ssa_value(b, w[4])->def,
+ vtn_ssa_value(b, w[5])->def);
+ break;
+
+ case SpvOpVectorShuffle:
+ val->ssa->def = vtn_vector_shuffle(b, glsl_get_vector_elements(type),
+ vtn_ssa_value(b, w[3])->def,
+ vtn_ssa_value(b, w[4])->def,
+ w + 5);
+ break;
+
+ case SpvOpCompositeConstruct: {
+ unsigned elems = count - 3;
+ if (glsl_type_is_vector_or_scalar(type)) {
+ nir_ssa_def *srcs[4];
+ for (unsigned i = 0; i < elems; i++)
+ srcs[i] = vtn_ssa_value(b, w[3 + i])->def;
+ val->ssa->def =
+ vtn_vector_construct(b, glsl_get_vector_elements(type),
+ elems, srcs);
+ } else {
+ val->ssa->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++)
+ val->ssa->elems[i] = vtn_ssa_value(b, w[3 + i]);
+ }
+ break;
+ }
+ case SpvOpCompositeExtract:
+ val->ssa = vtn_composite_extract(b, vtn_ssa_value(b, w[3]),
+ w + 4, count - 4);
+ break;
+
+ case SpvOpCompositeInsert:
+ val->ssa = vtn_composite_insert(b, vtn_ssa_value(b, w[4]),
+ vtn_ssa_value(b, w[3]),
+ w + 5, count - 5);
+ break;
+
+ case SpvOpCopyObject:
+ val->ssa = vtn_composite_copy(b, vtn_ssa_value(b, w[3]));
+ break;
+
+ default:
+ unreachable("unknown composite operation");
+ }
+}
+
+static void
+vtn_handle_barrier(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ nir_intrinsic_op intrinsic_op;
+ switch (opcode) {
+ case SpvOpEmitVertex:
+ case SpvOpEmitStreamVertex:
+ intrinsic_op = nir_intrinsic_emit_vertex;
+ break;
+ case SpvOpEndPrimitive:
+ case SpvOpEndStreamPrimitive:
+ intrinsic_op = nir_intrinsic_end_primitive;
+ break;
+ case SpvOpMemoryBarrier:
+ intrinsic_op = nir_intrinsic_memory_barrier;
+ break;
+ case SpvOpControlBarrier:
+ default:
+ unreachable("unknown barrier instruction");
+ }
+
+ nir_intrinsic_instr *intrin =
+ nir_intrinsic_instr_create(b->shader, intrinsic_op);
+
+ if (opcode == SpvOpEmitStreamVertex || opcode == SpvOpEndStreamPrimitive)
+ intrin->const_index[0] = w[1];
+
+ nir_builder_instr_insert(&b->nb, &intrin->instr);
+}
+
+static void
+vtn_phi_node_init(struct vtn_builder *b, struct vtn_ssa_value *val)
+{
+ if (glsl_type_is_vector_or_scalar(val->type)) {
+ nir_phi_instr *phi = nir_phi_instr_create(b->shader);
+ nir_ssa_dest_init(&phi->instr, &phi->dest,
+ glsl_get_vector_elements(val->type), NULL);
+ exec_list_make_empty(&phi->srcs);
+ nir_builder_instr_insert(&b->nb, &phi->instr);
+ val->def = &phi->dest.ssa;
+ } else {
+ unsigned elems = glsl_get_length(val->type);
+ for (unsigned i = 0; i < elems; i++)
+ vtn_phi_node_init(b, val->elems[i]);
+ }
+}
+
+static struct vtn_ssa_value *
+vtn_phi_node_create(struct vtn_builder *b, const struct glsl_type *type)
+{
+ struct vtn_ssa_value *val = vtn_create_ssa_value(b, type);
+ vtn_phi_node_init(b, val);
+ return val;
+}
+
+static void
+vtn_handle_phi_first_pass(struct vtn_builder *b, const uint32_t *w)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ const struct glsl_type *type =
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ val->ssa = vtn_phi_node_create(b, type);
+}
+
+static void
+vtn_phi_node_add_src(struct vtn_ssa_value *phi, const nir_block *pred,
+ struct vtn_ssa_value *val)
+{
+ assert(phi->type == val->type);
+ if (glsl_type_is_vector_or_scalar(phi->type)) {
+ nir_phi_instr *phi_instr = nir_instr_as_phi(phi->def->parent_instr);
+ nir_phi_src *src = ralloc(phi_instr, nir_phi_src);
+ src->pred = (nir_block *) pred;
+ src->src = nir_src_for_ssa(val->def);
+ exec_list_push_tail(&phi_instr->srcs, &src->node);
+ } else {
+ unsigned elems = glsl_get_length(phi->type);
+ for (unsigned i = 0; i < elems; i++)
+ vtn_phi_node_add_src(phi->elems[i], pred, val->elems[i]);
+ }
+}
+
+static struct vtn_ssa_value *
+vtn_get_phi_node_src(struct vtn_builder *b, nir_block *block,
+ const struct glsl_type *type, const uint32_t *w,
+ unsigned count)
+{
+ struct hash_entry *entry = _mesa_hash_table_search(b->block_table, block);
+ if (entry) {
+ struct vtn_block *spv_block = entry->data;
+ for (unsigned off = 4; off < count; off += 2) {
+ if (spv_block == vtn_value(b, w[off], vtn_value_type_block)->block) {
+ return vtn_ssa_value(b, w[off - 1]);
+ }
+ }
+ }
+
+ b->nb.cursor = nir_before_block(block);
+ struct vtn_ssa_value *phi = vtn_phi_node_create(b, type);
+
+ struct set_entry *entry2;
+ set_foreach(block->predecessors, entry2) {
+ nir_block *pred = (nir_block *) entry2->key;
+ struct vtn_ssa_value *val = vtn_get_phi_node_src(b, pred, type, w,
+ count);
+ vtn_phi_node_add_src(phi, pred, val);
+ }
+
+ return phi;
+}
+
+static bool
+vtn_handle_phi_second_pass(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ if (opcode == SpvOpLabel) {
+ b->block = vtn_value(b, w[1], vtn_value_type_block)->block;
+ return true;
+ }
+
+ if (opcode != SpvOpPhi)
+ return true;
+
+ struct vtn_ssa_value *phi = vtn_value(b, w[2], vtn_value_type_ssa)->ssa;
+
+ struct set_entry *entry;
+ set_foreach(b->block->block->predecessors, entry) {
+ nir_block *pred = (nir_block *) entry->key;
+
+ struct vtn_ssa_value *val = vtn_get_phi_node_src(b, pred, phi->type, w,
+ count);
+ vtn_phi_node_add_src(phi, pred, val);
+ }
+
+ return true;
+}
+
+static unsigned
+gl_primitive_from_spv_execution_mode(SpvExecutionMode mode)
+{
+ switch (mode) {
+ case SpvExecutionModeInputPoints:
+ case SpvExecutionModeOutputPoints:
+ return 0; /* GL_POINTS */
+ case SpvExecutionModeInputLines:
+ return 1; /* GL_LINES */
+ case SpvExecutionModeInputLinesAdjacency:
+ return 0x000A; /* GL_LINE_STRIP_ADJACENCY_ARB */
+ case SpvExecutionModeInputTriangles:
+ return 4; /* GL_TRIANGLES */
+ case SpvExecutionModeInputTrianglesAdjacency:
+ return 0x000C; /* GL_TRIANGLES_ADJACENCY_ARB */
+ case SpvExecutionModeInputQuads:
+ return 7; /* GL_QUADS */
+ case SpvExecutionModeInputIsolines:
+ return 0x8E7A; /* GL_ISOLINES */
+ case SpvExecutionModeOutputLineStrip:
+ return 3; /* GL_LINE_STRIP */
+ case SpvExecutionModeOutputTriangleStrip:
+ return 5; /* GL_TRIANGLE_STRIP */
+ default:
+ assert(!"Invalid primitive type");
+ return 4;
+ }
+}
+
+static unsigned
+vertices_in_from_spv_execution_mode(SpvExecutionMode mode)
+{
+ switch (mode) {
+ case SpvExecutionModeInputPoints:
+ return 1;
+ case SpvExecutionModeInputLines:
+ return 2;
+ case SpvExecutionModeInputLinesAdjacency:
+ return 4;
+ case SpvExecutionModeInputTriangles:
+ return 3;
+ case SpvExecutionModeInputTrianglesAdjacency:
+ return 6;
+ default:
+ assert(!"Invalid GS input mode");
+ return 0;
+ }
+}
+
+static bool
+vtn_handle_preamble_instruction(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ switch (opcode) {
+ case SpvOpSource:
+ case SpvOpSourceExtension:
+ case SpvOpExtension:
+ /* Unhandled, but these are for debug so that's ok. */
+ break;
+
+ case SpvOpCapability:
+ switch ((SpvCapability)w[1]) {
+ case SpvCapabilityMatrix:
+ case SpvCapabilityShader:
+ /* All shaders support these */
+ break;
+ case SpvCapabilityGeometry:
+ assert(b->shader->stage == MESA_SHADER_GEOMETRY);
+ break;
+ default:
+ assert(!"Unsupported capability");
+ }
+ break;
+
+ case SpvOpExtInstImport:
+ vtn_handle_extension(b, opcode, w, count);
+ break;
+
+ case SpvOpMemoryModel:
+ assert(w[1] == SpvAddressingModelLogical);
+ assert(w[2] == SpvMemoryModelGLSL450);
+ break;
+
+ case SpvOpEntryPoint:
+ assert(b->entry_point == NULL);
+ b->entry_point = &b->values[w[2]];
+ b->execution_model = w[1];
+ break;
+
+ case SpvOpExecutionMode:
+ assert(b->entry_point == &b->values[w[1]]);
+
+ SpvExecutionMode mode = w[2];
+ switch(mode) {
+ case SpvExecutionModeOriginUpperLeft:
+ case SpvExecutionModeOriginLowerLeft:
+ b->origin_upper_left = (mode == SpvExecutionModeOriginUpperLeft);
+ break;
+
+ case SpvExecutionModeEarlyFragmentTests:
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ b->shader->info.fs.early_fragment_tests = true;
+ break;
+
+ case SpvExecutionModeInvocations:
+ assert(b->shader->stage == MESA_SHADER_GEOMETRY);
+ b->shader->info.gs.invocations = w[3];
+ break;
+
+ case SpvExecutionModeDepthReplacing:
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_ANY;
+ break;
+ case SpvExecutionModeDepthGreater:
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_GREATER;
+ break;
+ case SpvExecutionModeDepthLess:
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_LESS;
+ break;
+ case SpvExecutionModeDepthUnchanged:
+ assert(b->shader->stage == MESA_SHADER_FRAGMENT);
+ b->shader->info.fs.depth_layout = FRAG_DEPTH_LAYOUT_UNCHANGED;
+ break;
+
+ case SpvExecutionModeLocalSize:
+ assert(b->shader->stage == MESA_SHADER_COMPUTE);
+ b->shader->info.cs.local_size[0] = w[3];
+ b->shader->info.cs.local_size[1] = w[4];
+ b->shader->info.cs.local_size[2] = w[5];
+ break;
+ case SpvExecutionModeLocalSizeHint:
+ break; /* Nothing do do with this */
+
+ case SpvExecutionModeOutputVertices:
+ assert(b->shader->stage == MESA_SHADER_GEOMETRY);
+ b->shader->info.gs.vertices_out = w[3];
+ break;
+
+ case SpvExecutionModeInputPoints:
+ case SpvExecutionModeInputLines:
+ case SpvExecutionModeInputLinesAdjacency:
+ case SpvExecutionModeInputTriangles:
+ case SpvExecutionModeInputTrianglesAdjacency:
+ case SpvExecutionModeInputQuads:
+ case SpvExecutionModeInputIsolines:
+ if (b->shader->stage == MESA_SHADER_GEOMETRY) {
+ b->shader->info.gs.vertices_in =
+ vertices_in_from_spv_execution_mode(mode);
+ } else {
+ assert(!"Tesselation shaders not yet supported");
+ }
+ break;
+
+ case SpvExecutionModeOutputPoints:
+ case SpvExecutionModeOutputLineStrip:
+ case SpvExecutionModeOutputTriangleStrip:
+ assert(b->shader->stage == MESA_SHADER_GEOMETRY);
+ b->shader->info.gs.output_primitive =
+ gl_primitive_from_spv_execution_mode(mode);
+ break;
+
+ case SpvExecutionModeSpacingEqual:
+ case SpvExecutionModeSpacingFractionalEven:
+ case SpvExecutionModeSpacingFractionalOdd:
+ case SpvExecutionModeVertexOrderCw:
+ case SpvExecutionModeVertexOrderCcw:
+ case SpvExecutionModePointMode:
+ assert(!"TODO: Add tessellation metadata");
+ break;
+
+ case SpvExecutionModePixelCenterInteger:
+ case SpvExecutionModeXfb:
+ assert(!"Unhandled execution mode");
+ break;
+
+ case SpvExecutionModeVecTypeHint:
+ case SpvExecutionModeContractionOff:
+ case SpvExecutionModeIndependentForwardProgress:
+ break; /* OpenCL */
+ }
+ break;
+
+ case SpvOpString:
+ vtn_push_value(b, w[1], vtn_value_type_string)->str =
+ vtn_string_literal(b, &w[2], count - 2);
+ break;
+
+ case SpvOpName:
+ b->values[w[1]].name = vtn_string_literal(b, &w[2], count - 2);
+ break;
+
+ case SpvOpMemberName:
+ /* TODO */
+ break;
+
+ case SpvOpLine:
+ break; /* Ignored for now */
+
+ case SpvOpDecorationGroup:
+ case SpvOpDecorate:
+ case SpvOpMemberDecorate:
+ case SpvOpGroupDecorate:
+ case SpvOpGroupMemberDecorate:
+ vtn_handle_decoration(b, opcode, w, count);
+ break;
+
+ case SpvOpTypeVoid:
+ case SpvOpTypeBool:
+ case SpvOpTypeInt:
+ case SpvOpTypeFloat:
+ case SpvOpTypeVector:
+ case SpvOpTypeMatrix:
+ case SpvOpTypeImage:
+ case SpvOpTypeSampler:
+ case SpvOpTypeSampledImage:
+ case SpvOpTypeArray:
+ case SpvOpTypeRuntimeArray:
+ case SpvOpTypeStruct:
+ case SpvOpTypeOpaque:
+ case SpvOpTypePointer:
+ case SpvOpTypeFunction:
+ case SpvOpTypeEvent:
+ case SpvOpTypeDeviceEvent:
+ case SpvOpTypeReserveId:
+ case SpvOpTypeQueue:
+ case SpvOpTypePipe:
+ vtn_handle_type(b, opcode, w, count);
+ break;
+
+ case SpvOpConstantTrue:
+ case SpvOpConstantFalse:
+ case SpvOpConstant:
+ case SpvOpConstantComposite:
+ case SpvOpConstantSampler:
+ case SpvOpSpecConstantTrue:
+ case SpvOpSpecConstantFalse:
+ case SpvOpSpecConstant:
+ case SpvOpSpecConstantComposite:
+ vtn_handle_constant(b, opcode, w, count);
+ break;
+
+ case SpvOpVariable:
+ vtn_handle_variables(b, opcode, w, count);
+ break;
+
+ default:
+ return false; /* End of preamble */
+ }
+
+ return true;
+}
+
+static bool
+vtn_handle_first_cfg_pass_instruction(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ switch (opcode) {
+ case SpvOpFunction: {
+ assert(b->func == NULL);
+ b->func = rzalloc(b, struct vtn_function);
+
+ const struct glsl_type *result_type =
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_function);
+ const struct glsl_type *func_type =
+ vtn_value(b, w[4], vtn_value_type_type)->type->type;
+
+ assert(glsl_get_function_return_type(func_type) == result_type);
+
+ nir_function *func =
+ nir_function_create(b->shader, ralloc_strdup(b->shader, val->name));
+
+ nir_function_overload *overload = nir_function_overload_create(func);
+ overload->num_params = glsl_get_length(func_type);
+ overload->params = ralloc_array(overload, nir_parameter,
+ overload->num_params);
+ for (unsigned i = 0; i < overload->num_params; i++) {
+ const struct glsl_function_param *param =
+ glsl_get_function_param(func_type, i);
+ overload->params[i].type = param->type;
+ if (param->in) {
+ if (param->out) {
+ overload->params[i].param_type = nir_parameter_inout;
+ } else {
+ overload->params[i].param_type = nir_parameter_in;
+ }
+ } else {
+ if (param->out) {
+ overload->params[i].param_type = nir_parameter_out;
+ } else {
+ assert(!"Parameter is neither in nor out");
+ }
+ }
+ }
+ b->func->overload = overload;
+ break;
+ }
+
+ case SpvOpFunctionEnd:
+ b->func->end = w;
+ b->func = NULL;
+ break;
+
+ case SpvOpFunctionParameter:
+ break; /* Does nothing */
+
+ case SpvOpLabel: {
+ assert(b->block == NULL);
+ b->block = rzalloc(b, struct vtn_block);
+ b->block->label = w;
+ vtn_push_value(b, w[1], vtn_value_type_block)->block = b->block;
+
+ if (b->func->start_block == NULL) {
+ /* This is the first block encountered for this function. In this
+ * case, we set the start block and add it to the list of
+ * implemented functions that we'll walk later.
+ */
+ b->func->start_block = b->block;
+ exec_list_push_tail(&b->functions, &b->func->node);
+ }
+ break;
+ }
+
+ case SpvOpBranch:
+ case SpvOpBranchConditional:
+ case SpvOpSwitch:
+ case SpvOpKill:
+ case SpvOpReturn:
+ case SpvOpReturnValue:
+ case SpvOpUnreachable:
+ assert(b->block);
+ b->block->branch = w;
+ b->block = NULL;
+ break;
+
+ case SpvOpSelectionMerge:
+ case SpvOpLoopMerge:
+ assert(b->block && b->block->merge_op == SpvOpNop);
+ b->block->merge_op = opcode;
+ b->block->merge_block_id = w[1];
+ break;
+
+ default:
+ /* Continue on as per normal */
+ return true;
+ }
+
+ return true;
+}
+
+static bool
+vtn_handle_body_instruction(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ switch (opcode) {
+ case SpvOpLabel: {
+ struct vtn_block *block = vtn_value(b, w[1], vtn_value_type_block)->block;
+ assert(block->block == NULL);
+
+ block->block = nir_cursor_current_block(b->nb.cursor);
+ break;
+ }
+
+ case SpvOpLoopMerge:
+ case SpvOpSelectionMerge:
+ /* This is handled by cfg pre-pass and walk_blocks */
+ break;
+
+ case SpvOpUndef:
+ vtn_push_value(b, w[2], vtn_value_type_undef);
+ break;
+
+ case SpvOpExtInst:
+ vtn_handle_extension(b, opcode, w, count);
+ break;
+
+ case SpvOpVariable:
+ case SpvOpLoad:
+ case SpvOpStore:
+ case SpvOpCopyMemory:
+ case SpvOpCopyMemorySized:
+ case SpvOpAccessChain:
+ case SpvOpInBoundsAccessChain:
+ case SpvOpArrayLength:
+ vtn_handle_variables(b, opcode, w, count);
+ break;
+
+ case SpvOpFunctionCall:
+ vtn_handle_function_call(b, opcode, w, count);
+ break;
+
+ case SpvOpSampledImage:
+ case SpvOpImageSampleImplicitLod:
+ case SpvOpImageSampleExplicitLod:
+ case SpvOpImageSampleDrefImplicitLod:
+ case SpvOpImageSampleDrefExplicitLod:
+ case SpvOpImageSampleProjImplicitLod:
+ case SpvOpImageSampleProjExplicitLod:
+ case SpvOpImageSampleProjDrefImplicitLod:
+ case SpvOpImageSampleProjDrefExplicitLod:
+ case SpvOpImageFetch:
+ case SpvOpImageGather:
+ case SpvOpImageDrefGather:
+ case SpvOpImageQuerySizeLod:
+ case SpvOpImageQuerySize:
+ case SpvOpImageQueryLod:
+ case SpvOpImageQueryLevels:
+ case SpvOpImageQuerySamples:
+ vtn_handle_texture(b, opcode, w, count);
+ break;
+
+ case SpvOpImageRead:
+ case SpvOpImageWrite:
+ case SpvOpImageTexelPointer:
+ vtn_handle_image(b, opcode, w, count);
+ break;
+
+ case SpvOpAtomicExchange:
+ case SpvOpAtomicCompareExchange:
+ case SpvOpAtomicCompareExchangeWeak:
+ case SpvOpAtomicIIncrement:
+ case SpvOpAtomicIDecrement:
+ case SpvOpAtomicIAdd:
+ case SpvOpAtomicISub:
+ case SpvOpAtomicSMin:
+ case SpvOpAtomicUMin:
+ case SpvOpAtomicSMax:
+ case SpvOpAtomicUMax:
+ case SpvOpAtomicAnd:
+ case SpvOpAtomicOr:
+ case SpvOpAtomicXor: {
+ struct vtn_value *pointer = vtn_untyped_value(b, w[3]);
+ if (pointer->value_type == vtn_value_type_image_pointer) {
+ vtn_handle_image(b, opcode, w, count);
+ } else {
+ assert(!"Atomic buffers not yet implemented");
+ }
+ }
+
+ case SpvOpSNegate:
+ case SpvOpFNegate:
+ case SpvOpNot:
+ case SpvOpAny:
+ case SpvOpAll:
+ case SpvOpConvertFToU:
+ case SpvOpConvertFToS:
+ case SpvOpConvertSToF:
+ case SpvOpConvertUToF:
+ case SpvOpUConvert:
+ case SpvOpSConvert:
+ case SpvOpFConvert:
+ case SpvOpConvertPtrToU:
+ case SpvOpConvertUToPtr:
+ case SpvOpPtrCastToGeneric:
+ case SpvOpGenericCastToPtr:
+ case SpvOpBitcast:
+ case SpvOpIsNan:
+ case SpvOpIsInf:
+ case SpvOpIsFinite:
+ case SpvOpIsNormal:
+ case SpvOpSignBitSet:
+ case SpvOpLessOrGreater:
+ case SpvOpOrdered:
+ case SpvOpUnordered:
+ case SpvOpIAdd:
+ case SpvOpFAdd:
+ case SpvOpISub:
+ case SpvOpFSub:
+ case SpvOpIMul:
+ case SpvOpFMul:
+ case SpvOpUDiv:
+ case SpvOpSDiv:
+ case SpvOpFDiv:
+ case SpvOpUMod:
+ case SpvOpSRem:
+ case SpvOpSMod:
+ case SpvOpFRem:
+ case SpvOpFMod:
+ case SpvOpVectorTimesScalar:
+ case SpvOpDot:
+ case SpvOpShiftRightLogical:
+ case SpvOpShiftRightArithmetic:
+ case SpvOpShiftLeftLogical:
+ case SpvOpLogicalOr:
+ case SpvOpLogicalEqual:
+ case SpvOpLogicalNotEqual:
+ case SpvOpLogicalAnd:
+ case SpvOpBitwiseOr:
+ case SpvOpBitwiseXor:
+ case SpvOpBitwiseAnd:
+ case SpvOpSelect:
+ case SpvOpIEqual:
+ case SpvOpFOrdEqual:
+ case SpvOpFUnordEqual:
+ case SpvOpINotEqual:
+ case SpvOpFOrdNotEqual:
+ case SpvOpFUnordNotEqual:
+ case SpvOpULessThan:
+ case SpvOpSLessThan:
+ case SpvOpFOrdLessThan:
+ case SpvOpFUnordLessThan:
+ case SpvOpUGreaterThan:
+ case SpvOpSGreaterThan:
+ case SpvOpFOrdGreaterThan:
+ case SpvOpFUnordGreaterThan:
+ case SpvOpULessThanEqual:
+ case SpvOpSLessThanEqual:
+ case SpvOpFOrdLessThanEqual:
+ case SpvOpFUnordLessThanEqual:
+ case SpvOpUGreaterThanEqual:
+ case SpvOpSGreaterThanEqual:
+ case SpvOpFOrdGreaterThanEqual:
+ case SpvOpFUnordGreaterThanEqual:
+ case SpvOpDPdx:
+ case SpvOpDPdy:
+ case SpvOpFwidth:
+ case SpvOpDPdxFine:
+ case SpvOpDPdyFine:
+ case SpvOpFwidthFine:
+ case SpvOpDPdxCoarse:
+ case SpvOpDPdyCoarse:
+ case SpvOpFwidthCoarse:
+ vtn_handle_alu(b, opcode, w, count);
+ break;
+
+ case SpvOpTranspose:
+ case SpvOpOuterProduct:
+ case SpvOpMatrixTimesScalar:
+ case SpvOpVectorTimesMatrix:
+ case SpvOpMatrixTimesVector:
+ case SpvOpMatrixTimesMatrix:
+ vtn_handle_matrix_alu(b, opcode, w, count);
+ break;
+
+ case SpvOpVectorExtractDynamic:
+ case SpvOpVectorInsertDynamic:
+ case SpvOpVectorShuffle:
+ case SpvOpCompositeConstruct:
+ case SpvOpCompositeExtract:
+ case SpvOpCompositeInsert:
+ case SpvOpCopyObject:
+ vtn_handle_composite(b, opcode, w, count);
+ break;
+
+ case SpvOpPhi:
+ vtn_handle_phi_first_pass(b, w);
+ break;
+
+ case SpvOpEmitVertex:
+ case SpvOpEndPrimitive:
+ case SpvOpEmitStreamVertex:
+ case SpvOpEndStreamPrimitive:
+ case SpvOpControlBarrier:
+ case SpvOpMemoryBarrier:
+ vtn_handle_barrier(b, opcode, w, count);
+ break;
+
+ default:
+ unreachable("Unhandled opcode");
+ }
+
+ return true;
+}
+
+static void
+vtn_walk_blocks(struct vtn_builder *b, struct vtn_block *start,
+ struct vtn_block *break_block, struct vtn_block *cont_block,
+ struct vtn_block *end_block)
+{
+ struct vtn_block *block = start;
+ while (block != end_block) {
+ if (block->merge_op == SpvOpLoopMerge) {
+ /* This is the jump into a loop. */
+ struct vtn_block *new_cont_block = block;
+ struct vtn_block *new_break_block =
+ vtn_value(b, block->merge_block_id, vtn_value_type_block)->block;
+
+ nir_loop *loop = nir_loop_create(b->shader);
+ nir_cf_node_insert(b->nb.cursor, &loop->cf_node);
+
+ /* Reset the merge_op to prerevent infinite recursion */
+ block->merge_op = SpvOpNop;
+
+ b->nb.cursor = nir_after_cf_list(&loop->body);
+ vtn_walk_blocks(b, block, new_break_block, new_cont_block, NULL);
+
+ b->nb.cursor = nir_after_cf_node(&loop->cf_node);
+ block = new_break_block;
+ continue;
+ }
+
+ const uint32_t *w = block->branch;
+ SpvOp branch_op = w[0] & SpvOpCodeMask;
+
+ b->block = block;
+ vtn_foreach_instruction(b, block->label, block->branch,
+ vtn_handle_body_instruction);
+
+ nir_block *cur_block = nir_cursor_current_block(b->nb.cursor);
+ assert(cur_block == block->block);
+ _mesa_hash_table_insert(b->block_table, cur_block, block);
+
+ switch (branch_op) {
+ case SpvOpBranch: {
+ struct vtn_block *branch_block =
+ vtn_value(b, w[1], vtn_value_type_block)->block;
+
+ if (branch_block == break_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_break);
+ nir_builder_instr_insert(&b->nb, &jump->instr);
+
+ return;
+ } else if (branch_block == cont_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_continue);
+ nir_builder_instr_insert(&b->nb, &jump->instr);
+
+ return;
+ } else if (branch_block == end_block) {
+ /* We're branching to the merge block of an if, since for loops
+ * and functions end_block == NULL, so we're done here.
+ */
+ return;
+ } else {
+ /* We're branching to another block, and according to the rules,
+ * we can only branch to another block with one predecessor (so
+ * we're the only one jumping to it) so we can just process it
+ * next.
+ */
+ block = branch_block;
+ continue;
+ }
+ }
+
+ case SpvOpBranchConditional: {
+ /* Gather up the branch blocks */
+ struct vtn_block *then_block =
+ vtn_value(b, w[2], vtn_value_type_block)->block;
+ struct vtn_block *else_block =
+ vtn_value(b, w[3], vtn_value_type_block)->block;
+
+ nir_if *if_stmt = nir_if_create(b->shader);
+ if_stmt->condition = nir_src_for_ssa(vtn_ssa_value(b, w[1])->def);
+ nir_cf_node_insert(b->nb.cursor, &if_stmt->cf_node);
+
+ if (then_block == break_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_break);
+ nir_instr_insert_after_cf_list(&if_stmt->then_list,
+ &jump->instr);
+ block = else_block;
+ } else if (else_block == break_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_break);
+ nir_instr_insert_after_cf_list(&if_stmt->else_list,
+ &jump->instr);
+ block = then_block;
+ } else if (then_block == cont_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_continue);
+ nir_instr_insert_after_cf_list(&if_stmt->then_list,
+ &jump->instr);
+ block = else_block;
+ } else if (else_block == cont_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_continue);
+ nir_instr_insert_after_cf_list(&if_stmt->else_list,
+ &jump->instr);
+ block = then_block;
+ } else {
+ /* According to the rules we're branching to two blocks that don't
+ * have any other predecessors, so we can handle this as a
+ * conventional if.
+ */
+ assert(block->merge_op == SpvOpSelectionMerge);
+ struct vtn_block *merge_block =
+ vtn_value(b, block->merge_block_id, vtn_value_type_block)->block;
+
+ b->nb.cursor = nir_after_cf_list(&if_stmt->then_list);
+ vtn_walk_blocks(b, then_block, break_block, cont_block, merge_block);
+
+ b->nb.cursor = nir_after_cf_list(&if_stmt->else_list);
+ vtn_walk_blocks(b, else_block, break_block, cont_block, merge_block);
+
+ b->nb.cursor = nir_after_cf_node(&if_stmt->cf_node);
+ block = merge_block;
+ continue;
+ }
+
+ /* If we got here then we inserted a predicated break or continue
+ * above and we need to handle the other case. We already set
+ * `block` above to indicate what block to visit after the
+ * predicated break.
+ */
+
+ /* It's possible that the other branch is also a break/continue.
+ * If it is, we handle that here.
+ */
+ if (block == break_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_break);
+ nir_builder_instr_insert(&b->nb, &jump->instr);
+
+ return;
+ } else if (block == cont_block) {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_continue);
+ nir_builder_instr_insert(&b->nb, &jump->instr);
+
+ return;
+ }
+
+ /* If we got here then there was a predicated break/continue but
+ * the other half of the if has stuff in it. `block` was already
+ * set above so there is nothing left for us to do.
+ */
+ continue;
+ }
+
+ case SpvOpReturn: {
+ nir_jump_instr *jump = nir_jump_instr_create(b->shader,
+ nir_jump_return);
+ nir_builder_instr_insert(&b->nb, &jump->instr);
+ return;
+ }
+
+ case SpvOpKill: {
+ nir_intrinsic_instr *discard =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard);
+ nir_builder_instr_insert(&b->nb, &discard->instr);
+ return;
+ }
+
+ case SpvOpSwitch:
+ case SpvOpReturnValue:
+ case SpvOpUnreachable:
+ default:
+ unreachable("Unhandled opcode");
+ }
+ }
+}
+
+nir_shader *
+spirv_to_nir(const uint32_t *words, size_t word_count,
+ gl_shader_stage stage,
+ const nir_shader_compiler_options *options)
+{
+ const uint32_t *word_end = words + word_count;
+
+ /* Handle the SPIR-V header (first 4 dwords) */
+ assert(word_count > 5);
+
+ assert(words[0] == SpvMagicNumber);
+ assert(words[1] == 99);
+ /* words[2] == generator magic */
+ unsigned value_id_bound = words[3];
+ assert(words[4] == 0);
+
+ words+= 5;
+
+ nir_shader *shader = nir_shader_create(NULL, stage, options);
+
+ /* Initialize the stn_builder object */
+ struct vtn_builder *b = rzalloc(NULL, struct vtn_builder);
+ b->shader = shader;
+ b->value_id_bound = value_id_bound;
+ b->values = rzalloc_array(b, struct vtn_value, value_id_bound);
+ exec_list_make_empty(&b->functions);
+
+ /* XXX: We shouldn't need these defaults */
+ if (b->shader->stage == MESA_SHADER_GEOMETRY) {
+ b->shader->info.gs.vertices_in = 3;
+ b->shader->info.gs.output_primitive = 4; /* GL_TRIANGLES */
+ }
+
+ /* Handle all the preamble instructions */
+ words = vtn_foreach_instruction(b, words, word_end,
+ vtn_handle_preamble_instruction);
+
+ /* Do a very quick CFG analysis pass */
+ vtn_foreach_instruction(b, words, word_end,
+ vtn_handle_first_cfg_pass_instruction);
+
+ foreach_list_typed(struct vtn_function, func, node, &b->functions) {
+ b->impl = nir_function_impl_create(func->overload);
+ b->const_table = _mesa_hash_table_create(b, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ b->block_table = _mesa_hash_table_create(b, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ nir_builder_init(&b->nb, b->impl);
+ b->nb.cursor = nir_after_cf_list(&b->impl->body);
+ vtn_walk_blocks(b, func->start_block, NULL, NULL, NULL);
+ vtn_foreach_instruction(b, func->start_block->label, func->end,
+ vtn_handle_phi_second_pass);
+ }
+
+ /* Because we can still have output reads in NIR, we need to lower
+ * outputs to temporaries before we are truely finished.
+ */
+ nir_lower_outputs_to_temporaries(shader);
+
+ ralloc_free(b);
+
+ return shader;
+}
diff --git a/src/glsl/nir/spirv_to_nir_private.h b/src/glsl/nir/spirv_to_nir_private.h
new file mode 100644
index 00000000000..40f0c78ae78
--- /dev/null
+++ b/src/glsl/nir/spirv_to_nir_private.h
@@ -0,0 +1,249 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand ([email protected])
+ *
+ */
+
+#include "nir.h"
+#include "nir_spirv.h"
+#include "nir_builder.h"
+#include "spirv.h"
+
+struct vtn_builder;
+struct vtn_decoration;
+
+enum vtn_value_type {
+ vtn_value_type_invalid = 0,
+ vtn_value_type_undef,
+ vtn_value_type_string,
+ vtn_value_type_decoration_group,
+ vtn_value_type_type,
+ vtn_value_type_constant,
+ vtn_value_type_deref,
+ vtn_value_type_function,
+ vtn_value_type_block,
+ vtn_value_type_ssa,
+ vtn_value_type_extension,
+ vtn_value_type_image_pointer,
+ vtn_value_type_sampled_image,
+};
+
+struct vtn_block {
+ /* Merge opcode if this block contains a merge; SpvOpNop otherwise. */
+ SpvOp merge_op;
+ uint32_t merge_block_id;
+ const uint32_t *label;
+ const uint32_t *branch;
+ nir_block *block;
+};
+
+struct vtn_function {
+ struct exec_node node;
+
+ nir_function_overload *overload;
+ struct vtn_block *start_block;
+
+ const uint32_t *end;
+};
+
+typedef bool (*vtn_instruction_handler)(struct vtn_builder *, uint32_t,
+ const uint32_t *, unsigned);
+
+struct vtn_ssa_value {
+ union {
+ nir_ssa_def *def;
+ struct vtn_ssa_value **elems;
+ };
+
+ /* For matrices, a transposed version of the value, or NULL if it hasn't
+ * been computed
+ */
+ struct vtn_ssa_value *transposed;
+
+ const struct glsl_type *type;
+};
+
+struct vtn_type {
+ const struct glsl_type *type;
+
+ /* for matrices, whether the matrix is stored row-major */
+ bool row_major;
+
+ /* for structs, the offset of each member */
+ unsigned *offsets;
+
+ /* for structs, whether it was decorated as a "non-SSBO-like" block */
+ bool block;
+
+ /* for structs, whether it was decorated as an "SSBO-like" block */
+ bool buffer_block;
+
+ /* for structs with block == true, whether this is a builtin block (i.e. a
+ * block that contains only builtins).
+ */
+ bool builtin_block;
+
+ /* Image format for image_load_store type images */
+ unsigned image_format;
+
+ /* for arrays and matrices, the array stride */
+ unsigned stride;
+
+ /* for arrays, the vtn_type for the elements of the array */
+ struct vtn_type *array_element;
+
+ /* for structures, the vtn_type for each member */
+ struct vtn_type **members;
+
+ /* Whether this type, or a parent type, has been decorated as a builtin */
+ bool is_builtin;
+
+ SpvBuiltIn builtin;
+};
+
+struct vtn_image_pointer {
+ nir_deref_var *deref;
+ nir_ssa_def *coord;
+ nir_ssa_def *sample;
+};
+
+struct vtn_sampled_image {
+ nir_deref_var *image; /* Image or array of images */
+ nir_deref_var *sampler; /* Sampler */
+};
+
+struct vtn_value {
+ enum vtn_value_type value_type;
+ const char *name;
+ struct vtn_decoration *decoration;
+ union {
+ void *ptr;
+ char *str;
+ struct vtn_type *type;
+ struct {
+ nir_constant *constant;
+ const struct glsl_type *const_type;
+ };
+ struct {
+ nir_deref_var *deref;
+ struct vtn_type *deref_type;
+ };
+ struct vtn_image_pointer *image;
+ struct vtn_sampled_image *sampled_image;
+ struct vtn_function *func;
+ struct vtn_block *block;
+ struct vtn_ssa_value *ssa;
+ vtn_instruction_handler ext_handler;
+ };
+};
+
+struct vtn_decoration {
+ struct vtn_decoration *next;
+ int member; /* -1 if not a member decoration */
+ const uint32_t *literals;
+ struct vtn_value *group;
+ SpvDecoration decoration;
+};
+
+struct vtn_builder {
+ nir_builder nb;
+
+ nir_shader *shader;
+ nir_function_impl *impl;
+ struct vtn_block *block;
+
+ /*
+ * In SPIR-V, constants are global, whereas in NIR, the load_const
+ * instruction we use is per-function. So while we parse each function, we
+ * keep a hash table of constants we've resolved to nir_ssa_value's so
+ * far, and we lazily resolve them when we see them used in a function.
+ */
+ struct hash_table *const_table;
+
+ /*
+ * Map from nir_block to the vtn_block which ends with it -- used for
+ * handling phi nodes.
+ */
+ struct hash_table *block_table;
+
+ /*
+ * NIR variable for each SPIR-V builtin.
+ */
+ struct {
+ nir_variable *in;
+ nir_variable *out;
+ } builtins[42]; /* XXX need symbolic constant from SPIR-V header */
+
+ unsigned value_id_bound;
+ struct vtn_value *values;
+
+ SpvExecutionModel execution_model;
+ bool origin_upper_left;
+ struct vtn_value *entry_point;
+
+ struct vtn_function *func;
+ struct exec_list functions;
+};
+
+static inline struct vtn_value *
+vtn_push_value(struct vtn_builder *b, uint32_t value_id,
+ enum vtn_value_type value_type)
+{
+ assert(value_id < b->value_id_bound);
+ assert(b->values[value_id].value_type == vtn_value_type_invalid);
+
+ b->values[value_id].value_type = value_type;
+
+ return &b->values[value_id];
+}
+
+static inline struct vtn_value *
+vtn_untyped_value(struct vtn_builder *b, uint32_t value_id)
+{
+ assert(value_id < b->value_id_bound);
+ return &b->values[value_id];
+}
+
+static inline struct vtn_value *
+vtn_value(struct vtn_builder *b, uint32_t value_id,
+ enum vtn_value_type value_type)
+{
+ struct vtn_value *val = vtn_untyped_value(b, value_id);
+ assert(val->value_type == value_type);
+ return val;
+}
+
+struct vtn_ssa_value *vtn_ssa_value(struct vtn_builder *b, uint32_t value_id);
+
+typedef void (*vtn_decoration_foreach_cb)(struct vtn_builder *,
+ struct vtn_value *,
+ int member,
+ const struct vtn_decoration *,
+ void *);
+
+void vtn_foreach_decoration(struct vtn_builder *b, struct vtn_value *value,
+ vtn_decoration_foreach_cb cb, void *data);
+
+bool vtn_handle_glsl450_instruction(struct vtn_builder *b, uint32_t ext_opcode,
+ const uint32_t *words, unsigned count);
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index f3e34c6ff05..7d59c787aed 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -35,6 +35,12 @@
#include "util/ralloc.h"
#include "util/strtod.h"
+extern "C" void
+_mesa_error_no_memory(const char *caller)
+{
+ fprintf(stderr, "Mesa error: out of memory in %s", caller);
+}
+
void
_mesa_warning(struct gl_context *ctx, const char *fmt, ...)
{
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources
index 5a88d66a31b..595903dd572 100644
--- a/src/mesa/drivers/dri/i965/Makefile.sources
+++ b/src/mesa/drivers/dri/i965/Makefile.sources
@@ -56,6 +56,7 @@ i965_compiler_FILES = \
brw_shader.cpp \
brw_shader.h \
brw_surface_formats.c \
+ brw_surface_formats.h \
brw_util.c \
brw_util.h \
brw_vec4_builder.h \
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp
index e684bdbb72c..b8990cef89e 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp
@@ -85,7 +85,7 @@ brw_blorp_eu_emitter::emit_texture_lookup(const struct brw_reg &dst,
unsigned msg_length)
{
fs_inst *inst = new (mem_ctx) fs_inst(op, 16, dst, brw_message_reg(base_mrf),
- brw_imm_ud(0u));
+ brw_imm_ud(0u), brw_imm_ud(0u));
inst->base_mrf = base_mrf;
inst->mlen = msg_length;
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h
index 1ee01eb0661..e49994f19a8 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.h
+++ b/src/mesa/drivers/dri/i965/brw_compiler.h
@@ -94,6 +94,9 @@ struct brw_compiler {
struct gl_shader_compiler_options glsl_compiler_options[MESA_SHADER_STAGES];
};
+struct brw_compiler *
+brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo);
+
/**
* Program key structures.
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index ade3ede082f..36d9f716e03 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -57,6 +57,7 @@
# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8)
+#ifndef _3DPRIM_POINTLIST /* FIXME: Avoid clashing with defines from bdw_pack.h */
#define _3DPRIM_POINTLIST 0x01
#define _3DPRIM_LINELIST 0x02
#define _3DPRIM_LINESTRIP 0x03
@@ -80,6 +81,7 @@
#define _3DPRIM_TRIFAN_NOSTIPPLE 0x16
#define _3DPRIM_PATCHLIST(n) ({ assert(n > 0 && n <= 32); 0x20 + (n - 1); })
+#endif /* bdw_pack.h */
/* We use this offset to be able to pass native primitive types in struct
* _mesa_prim::mode. Native primitive types are BRW_PRIM_OFFSET +
diff --git a/src/mesa/drivers/dri/i965/brw_device_info.c b/src/mesa/drivers/dri/i965/brw_device_info.c
index 45505507be7..541c7958d5e 100644
--- a/src/mesa/drivers/dri/i965/brw_device_info.c
+++ b/src/mesa/drivers/dri/i965/brw_device_info.c
@@ -387,3 +387,15 @@ brw_get_device_info(int devid)
return devinfo;
}
+
+const char *
+brw_get_device_name(int devid)
+{
+ switch (devid) {
+#undef CHIPSET
+#define CHIPSET(id, family, name) case id: return name;
+#include "pci_ids/i965_pci_ids.h"
+ default:
+ return NULL;
+ }
+}
diff --git a/src/mesa/drivers/dri/i965/brw_device_info.h b/src/mesa/drivers/dri/i965/brw_device_info.h
index 4911c233dea..6f4a250e874 100644
--- a/src/mesa/drivers/dri/i965/brw_device_info.h
+++ b/src/mesa/drivers/dri/i965/brw_device_info.h
@@ -87,3 +87,4 @@ struct brw_device_info
};
const struct brw_device_info *brw_get_device_info(int devid);
+const char *brw_get_device_name(int devid);
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index bff484f09d8..a2eaf8fb1e0 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -55,23 +55,6 @@
#define FILE_DEBUG_FLAG DEBUG_PRIMS
-static const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = {
- [GL_POINTS] =_3DPRIM_POINTLIST,
- [GL_LINES] = _3DPRIM_LINELIST,
- [GL_LINE_LOOP] = _3DPRIM_LINELOOP,
- [GL_LINE_STRIP] = _3DPRIM_LINESTRIP,
- [GL_TRIANGLES] = _3DPRIM_TRILIST,
- [GL_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
- [GL_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
- [GL_QUADS] = _3DPRIM_QUADLIST,
- [GL_QUAD_STRIP] = _3DPRIM_QUADSTRIP,
- [GL_POLYGON] = _3DPRIM_POLYGON,
- [GL_LINES_ADJACENCY] = _3DPRIM_LINELIST_ADJ,
- [GL_LINE_STRIP_ADJACENCY] = _3DPRIM_LINESTRIP_ADJ,
- [GL_TRIANGLES_ADJACENCY] = _3DPRIM_TRILIST_ADJ,
- [GL_TRIANGLE_STRIP_ADJACENCY] = _3DPRIM_TRISTRIP_ADJ,
-};
-
static const GLenum reduced_prim[GL_POLYGON+1] = {
[GL_POINTS] = GL_POINTS,
@@ -86,18 +69,6 @@ static const GLenum reduced_prim[GL_POLYGON+1] = {
[GL_POLYGON] = GL_TRIANGLES
};
-uint32_t
-get_hw_prim_for_gl_prim(int mode)
-{
- if (mode >= BRW_PRIM_OFFSET)
- return mode - BRW_PRIM_OFFSET;
- else {
- assert(mode < ARRAY_SIZE(prim_to_hw_prim));
- return prim_to_hw_prim[mode];
- }
-}
-
-
/* When the primitive changes, set a state bit and re-validate. Not
* the nicest and would rather deal with this by having all the
* programs be immune to the active primitive (ie. cope with all
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 777cee5c809..419168966de 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -458,6 +458,7 @@ type_size_scalar(const struct glsl_type *type)
case GLSL_TYPE_ERROR:
case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_DOUBLE:
+ case GLSL_TYPE_FUNCTION:
unreachable("not reached");
}
@@ -687,15 +688,15 @@ fs_inst::components_read(unsigned i) const
case SHADER_OPCODE_LOD_LOGICAL:
case SHADER_OPCODE_TG4_LOGICAL:
case SHADER_OPCODE_TG4_OFFSET_LOGICAL:
- assert(src[8].file == IMM && src[9].file == IMM);
+ assert(src[9].file == IMM && src[10].file == IMM);
/* Texture coordinates. */
if (i == 0)
- return src[8].ud;
+ return src[9].ud;
/* Texture derivatives. */
else if ((i == 2 || i == 3) && opcode == SHADER_OPCODE_TXD_LOGICAL)
- return src[9].ud;
+ return src[10].ud;
/* Texture offset. */
- else if (i == 7)
+ else if (i == 8)
return 2;
/* MCS */
else if (i == 5 && opcode == SHADER_OPCODE_TXF_CMS_W_LOGICAL)
@@ -2726,10 +2727,23 @@ fs_visitor::emit_repclear_shader()
brw_wm_prog_key *key = (brw_wm_prog_key*) this->key;
int base_mrf = 1;
int color_mrf = base_mrf + 2;
+ fs_inst *mov;
- fs_inst *mov = bld.exec_all().group(4, 0)
- .MOV(brw_message_reg(color_mrf),
- fs_reg(UNIFORM, 0, BRW_REGISTER_TYPE_F));
+ if (uniforms == 1) {
+ mov = bld.exec_all().group(4, 0)
+ .MOV(brw_message_reg(color_mrf),
+ fs_reg(UNIFORM, 0, BRW_REGISTER_TYPE_F));
+ } else {
+ struct brw_reg reg =
+ brw_reg(BRW_GENERAL_REGISTER_FILE,
+ 2, 3, 0, 0, BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_8,
+ BRW_WIDTH_2,
+ BRW_HORIZONTAL_STRIDE_4, BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
+
+ mov = bld.exec_all().group(4, 0)
+ .MOV(vec4(brw_message_reg(color_mrf)), fs_reg(reg));
+ }
fs_inst *write;
if (key->nr_color_regions == 1) {
@@ -2758,8 +2772,10 @@ fs_visitor::emit_repclear_shader()
assign_curb_setup();
/* Now that we have the uniform assigned, go ahead and force it to a vec4. */
- assert(mov->src[0].file == FIXED_GRF);
- mov->src[0] = brw_vec4_grf(mov->src[0].nr, 0);
+ if (uniforms == 1) {
+ assert(mov->src[0].file == FIXED_GRF);
+ mov->src[0] = brw_vec4_grf(mov->src[0].nr, 0);
+ }
}
/**
@@ -3588,6 +3604,7 @@ lower_sampler_logical_send_gen4(const fs_builder &bld, fs_inst *inst, opcode op,
const fs_reg &coordinate,
const fs_reg &shadow_c,
const fs_reg &lod, const fs_reg &lod2,
+ const fs_reg &surface,
const fs_reg &sampler,
unsigned coord_components,
unsigned grad_components)
@@ -3680,8 +3697,9 @@ lower_sampler_logical_send_gen4(const fs_builder &bld, fs_inst *inst, opcode op,
inst->opcode = op;
inst->src[0] = reg_undef;
- inst->src[1] = sampler;
- inst->resize_sources(2);
+ inst->src[1] = surface;
+ inst->src[2] = sampler;
+ inst->resize_sources(3);
inst->base_mrf = msg_begin.nr;
inst->mlen = msg_end.nr - msg_begin.nr;
inst->header_size = 1;
@@ -3693,6 +3711,7 @@ lower_sampler_logical_send_gen5(const fs_builder &bld, fs_inst *inst, opcode op,
const fs_reg &shadow_c,
fs_reg lod, fs_reg lod2,
const fs_reg &sample_index,
+ const fs_reg &surface,
const fs_reg &sampler,
const fs_reg &offset_value,
unsigned coord_components,
@@ -3775,8 +3794,9 @@ lower_sampler_logical_send_gen5(const fs_builder &bld, fs_inst *inst, opcode op,
inst->opcode = op;
inst->src[0] = reg_undef;
- inst->src[1] = sampler;
- inst->resize_sources(2);
+ inst->src[1] = surface;
+ inst->src[2] = sampler;
+ inst->resize_sources(3);
inst->base_mrf = message.nr;
inst->mlen = msg_end.nr - message.nr;
inst->header_size = header_size;
@@ -3800,7 +3820,9 @@ lower_sampler_logical_send_gen7(const fs_builder &bld, fs_inst *inst, opcode op,
const fs_reg &shadow_c,
fs_reg lod, fs_reg lod2,
const fs_reg &sample_index,
- const fs_reg &mcs, const fs_reg &sampler,
+ const fs_reg &mcs,
+ const fs_reg &surface,
+ const fs_reg &sampler,
fs_reg offset_value,
unsigned coord_components,
unsigned grad_components)
@@ -4003,8 +4025,9 @@ lower_sampler_logical_send_gen7(const fs_builder &bld, fs_inst *inst, opcode op,
/* Generate the SEND. */
inst->opcode = op;
inst->src[0] = src_payload;
- inst->src[1] = sampler;
- inst->resize_sources(2);
+ inst->src[1] = surface;
+ inst->src[2] = sampler;
+ inst->resize_sources(3);
inst->base_mrf = -1;
inst->mlen = mlen;
inst->header_size = header_size;
@@ -4023,25 +4046,27 @@ lower_sampler_logical_send(const fs_builder &bld, fs_inst *inst, opcode op)
const fs_reg &lod2 = inst->src[3];
const fs_reg &sample_index = inst->src[4];
const fs_reg &mcs = inst->src[5];
- const fs_reg &sampler = inst->src[6];
- const fs_reg &offset_value = inst->src[7];
- assert(inst->src[8].file == IMM && inst->src[9].file == IMM);
- const unsigned coord_components = inst->src[8].ud;
- const unsigned grad_components = inst->src[9].ud;
+ const fs_reg &surface = inst->src[6];
+ const fs_reg &sampler = inst->src[7];
+ const fs_reg &offset_value = inst->src[8];
+ assert(inst->src[9].file == IMM && inst->src[10].file == IMM);
+ const unsigned coord_components = inst->src[9].ud;
+ const unsigned grad_components = inst->src[10].ud;
if (devinfo->gen >= 7) {
lower_sampler_logical_send_gen7(bld, inst, op, coordinate,
shadow_c, lod, lod2, sample_index,
- mcs, sampler, offset_value,
+ mcs, surface, sampler, offset_value,
coord_components, grad_components);
} else if (devinfo->gen >= 5) {
lower_sampler_logical_send_gen5(bld, inst, op, coordinate,
shadow_c, lod, lod2, sample_index,
- sampler, offset_value,
+ surface, sampler, offset_value,
coord_components, grad_components);
} else {
lower_sampler_logical_send_gen4(bld, inst, op, coordinate,
- shadow_c, lod, lod2, sampler,
+ shadow_c, lod, lod2,
+ surface, sampler,
coord_components, grad_components);
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 2d408b2f363..658608f9951 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -224,6 +224,8 @@ public:
fs_reg mcs,
int gather_component,
bool is_cube_array,
+ uint32_t surface,
+ fs_reg surface_reg,
uint32_t sampler,
fs_reg sampler_reg);
fs_reg emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
@@ -456,6 +458,7 @@ private:
void generate_linterp(fs_inst *inst, struct brw_reg dst,
struct brw_reg *src);
void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
+ struct brw_reg surface_index,
struct brw_reg sampler_index);
void generate_get_buffer_size(fs_inst *inst, struct brw_reg dst,
struct brw_reg src,
diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
index 971190fac6a..8528f391941 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
@@ -679,6 +679,7 @@ fs_generator::generate_get_buffer_size(fs_inst *inst,
void
fs_generator::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
+ struct brw_reg surface_index,
struct brw_reg sampler_index)
{
int msg_type = -1;
@@ -926,14 +927,16 @@ fs_generator::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src
? prog_data->binding_table.gather_texture_start
: prog_data->binding_table.texture_start;
- if (sampler_index.file == BRW_IMMEDIATE_VALUE) {
+ if (surface_index.file == BRW_IMMEDIATE_VALUE &&
+ sampler_index.file == BRW_IMMEDIATE_VALUE) {
+ uint32_t surface = surface_index.ud;
uint32_t sampler = sampler_index.ud;
brw_SAMPLE(p,
retype(dst, BRW_REGISTER_TYPE_UW),
inst->base_mrf,
src,
- sampler + base_binding_table_index,
+ surface + base_binding_table_index,
sampler % 16,
msg_type,
rlen,
@@ -942,19 +945,24 @@ fs_generator::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src
simd_mode,
return_format);
- brw_mark_surface_used(prog_data, sampler + base_binding_table_index);
+ brw_mark_surface_used(prog_data, surface + base_binding_table_index);
} else {
/* Non-const sampler index */
struct brw_reg addr = vec1(retype(brw_address_reg(0), BRW_REGISTER_TYPE_UD));
+ struct brw_reg surface_reg = vec1(retype(surface_index, BRW_REGISTER_TYPE_UD));
struct brw_reg sampler_reg = vec1(retype(sampler_index, BRW_REGISTER_TYPE_UD));
brw_push_insn_state(p);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
brw_set_default_access_mode(p, BRW_ALIGN_1);
- /* addr = ((sampler * 0x101) + base_binding_table_index) & 0xfff */
- brw_MUL(p, addr, sampler_reg, brw_imm_uw(0x101));
+ if (memcmp(&surface_reg, &sampler_reg, sizeof(surface_reg)) == 0) {
+ brw_MUL(p, addr, sampler_reg, brw_imm_uw(0x101));
+ } else {
+ brw_SHL(p, addr, sampler_reg, brw_imm_ud(8));
+ brw_OR(p, addr, addr, surface_reg);
+ }
if (base_binding_table_index)
brw_ADD(p, addr, addr, brw_imm_ud(base_binding_table_index));
brw_AND(p, addr, addr, brw_imm_ud(0xfff));
@@ -2063,7 +2071,7 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
case SHADER_OPCODE_TG4:
case SHADER_OPCODE_TG4_OFFSET:
case SHADER_OPCODE_SAMPLEINFO:
- generate_tex(inst, dst, src[0], src[1]);
+ generate_tex(inst, dst, src[0], src[1], src[2]);
break;
case FS_OPCODE_DDX_COARSE:
case FS_OPCODE_DDX_FINE:
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index c439da2ec50..6b0c4a5b36e 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -2649,7 +2649,9 @@ fs_visitor::nir_emit_ssbo_atomic(const fs_builder &bld,
void
fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
{
+ unsigned texture = instr->texture_index;
unsigned sampler = instr->sampler_index;
+ fs_reg texture_reg(brw_imm_ud(texture));
fs_reg sampler_reg(brw_imm_ud(sampler));
int gather_component = instr->component;
@@ -2716,9 +2718,9 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
case nir_tex_src_projector:
unreachable("should be lowered");
- case nir_tex_src_sampler_offset: {
- /* Figure out the highest possible sampler index and mark it as used */
- uint32_t max_used = sampler + instr->sampler_array_size - 1;
+ case nir_tex_src_texture_offset: {
+ /* Figure out the highest possible texture index and mark it as used */
+ uint32_t max_used = texture + instr->texture_array_size - 1;
if (instr->op == nir_texop_tg4 && devinfo->gen < 8) {
max_used += stage_prog_data->binding_table.gather_texture_start;
} else {
@@ -2727,6 +2729,14 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
brw_mark_surface_used(prog_data, max_used);
/* Emit code to evaluate the actual indexing expression */
+ texture_reg = vgrf(glsl_type::uint_type);
+ bld.ADD(texture_reg, src, brw_imm_ud(texture));
+ texture_reg = bld.emit_uniformize(texture_reg);
+ break;
+ }
+
+ case nir_tex_src_sampler_offset: {
+ /* Emit code to evaluate the actual indexing expression */
sampler_reg = vgrf(glsl_type::uint_type);
bld.ADD(sampler_reg, src, brw_imm_ud(sampler));
sampler_reg = bld.emit_uniformize(sampler_reg);
@@ -2741,8 +2751,8 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
if (instr->op == nir_texop_txf_ms ||
instr->op == nir_texop_samples_identical) {
if (devinfo->gen >= 7 &&
- key_tex->compressed_multisample_layout_mask & (1 << sampler)) {
- mcs = emit_mcs_fetch(coordinate, instr->coord_components, sampler_reg);
+ key_tex->compressed_multisample_layout_mask & (1 << texture)) {
+ mcs = emit_mcs_fetch(coordinate, instr->coord_components, texture_reg);
} else {
mcs = brw_imm_ud(0u);
}
@@ -2779,7 +2789,7 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
fs_reg dst = retype(get_nir_dest(instr->dest), BRW_REGISTER_TYPE_D);
fs_inst *inst = bld.emit(SHADER_OPCODE_SAMPLEINFO, dst,
bld.vgrf(BRW_REGISTER_TYPE_D, 1),
- sampler_reg);
+ texture_reg, texture_reg);
inst->mlen = 1;
inst->header_size = 1;
inst->base_mrf = -1;
@@ -2793,7 +2803,7 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
emit_texture(op, dest_type, coordinate, instr->coord_components,
shadow_comparitor, lod, lod2, lod_components, sample_index,
tex_offset, mcs, gather_component,
- is_cube_array, sampler, sampler_reg);
+ is_cube_array, texture, texture_reg, sampler, sampler_reg);
fs_reg dest = get_nir_dest(instr->dest);
dest.type = this->result.type;
@@ -2814,6 +2824,12 @@ fs_visitor::nir_emit_jump(const fs_builder &bld, nir_jump_instr *instr)
bld.emit(BRW_OPCODE_CONTINUE);
break;
case nir_jump_return:
+ /* This has to be the last block in the shader. We don't handle
+ * early returns.
+ */
+ assert(nir_cf_node_next(&instr->instr.block->cf_node) == NULL &&
+ instr->instr.block->cf_node.parent->type == nir_cf_node_function);
+ break;
default:
unreachable("unknown jump");
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 1e202165cb6..e82acd141f3 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -82,12 +82,12 @@ fs_visitor::emit_vs_system_value(int location)
/* Sample from the MCS surface attached to this multisample texture. */
fs_reg
fs_visitor::emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
- const fs_reg &sampler)
+ const fs_reg &texture)
{
const fs_reg dest = vgrf(glsl_type::uvec4_type);
const fs_reg srcs[] = {
coordinate, fs_reg(), fs_reg(), fs_reg(), fs_reg(), fs_reg(),
- sampler, fs_reg(), brw_imm_ud(components), brw_imm_d(0)
+ texture, texture, fs_reg(), brw_imm_ud(components), brw_imm_d(0)
};
fs_inst *inst = bld.emit(SHADER_OPCODE_TXF_MCS_LOGICAL, dest, srcs,
ARRAY_SIZE(srcs));
@@ -111,6 +111,8 @@ fs_visitor::emit_texture(ir_texture_opcode op,
fs_reg mcs,
int gather_component,
bool is_cube_array,
+ uint32_t surface,
+ fs_reg surface_reg,
uint32_t sampler,
fs_reg sampler_reg)
{
@@ -150,7 +152,7 @@ fs_visitor::emit_texture(ir_texture_opcode op,
fs_reg dst = vgrf(glsl_type::get_instance(dest_type->base_type, 4, 1));
const fs_reg srcs[] = {
coordinate, shadow_c, lod, lod2,
- sample_index, mcs, sampler_reg, offset_value,
+ sample_index, mcs, surface_reg, sampler_reg, offset_value,
brw_imm_d(coord_components), brw_imm_d(grad_components)
};
enum opcode opcode;
@@ -203,7 +205,7 @@ fs_visitor::emit_texture(ir_texture_opcode op,
if (op == ir_tg4) {
if (gather_component == 1 &&
- key_tex->gather_channel_quirk_mask & (1 << sampler)) {
+ key_tex->gather_channel_quirk_mask & (1 << surface)) {
/* gather4 sampler is broken for green channel on RG32F --
* we must ask for blue instead.
*/
@@ -213,7 +215,7 @@ fs_visitor::emit_texture(ir_texture_opcode op,
}
if (devinfo->gen == 6)
- emit_gen6_gather_wa(key_tex->gen6_gather_wa[sampler], dst);
+ emit_gen6_gather_wa(key_tex->gen6_gather_wa[surface], dst);
}
/* fixup #layers for cube map arrays */
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index f137c8735fb..3da8e9e8a97 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -259,7 +259,7 @@ brw_get_scratch_bo(struct brw_context *brw,
void brwInitFragProgFuncs( struct dd_function_table *functions )
{
- assert(functions->ProgramStringNotify == _tnl_program_string);
+ /* assert(functions->ProgramStringNotify == _tnl_program_string); */
functions->NewProgram = brwNewProgram;
functions->DeleteProgram = brwDeleteProgram;
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 7a236cd9880..2f0e8b680ab 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -100,6 +100,8 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo)
*/
nir_options->lower_ffma = true;
nir_options->lower_sub = true;
+ nir_options->lower_fdiv = true;
+
/* In the vec4 backend, our dpN instruction replicates its result to all
* the components of a vec4. We would like NIR to give us replicated fdot
* instructions because it can optimize better for us.
@@ -197,6 +199,7 @@ brw_type_for_base_type(const struct glsl_type *type)
case GLSL_TYPE_ERROR:
case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_DOUBLE:
+ case GLSL_TYPE_FUNCTION:
unreachable("not reached");
}
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
index a4139cf3ddb..9555406c777 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -227,9 +227,6 @@ struct brw_gs_compile
unsigned control_data_header_size_bits;
};
-struct brw_compiler *
-brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo);
-
void
brw_assign_common_binding_table_offsets(gl_shader_stage stage,
const struct brw_device_info *devinfo,
diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.c b/src/mesa/drivers/dri/i965/brw_surface_formats.c
index 55e7e649620..69eed4bc629 100644
--- a/src/mesa/drivers/dri/i965/brw_surface_formats.c
+++ b/src/mesa/drivers/dri/i965/brw_surface_formats.c
@@ -27,21 +27,7 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_wm.h"
-
-struct surface_format_info {
- bool exists;
- int sampling;
- int filtering;
- int shadow_compare;
- int chroma_key;
- int render_target;
- int alpha_blend;
- int input_vb;
- int streamed_output_vb;
- int color_processing;
- int lossless_compression;
- const char *name;
-};
+#include "brw_surface_formats.h"
/* This macro allows us to write the table almost as it appears in the PRM,
* while restructuring it to turn it into the C code we want.
@@ -88,7 +74,7 @@ struct surface_format_info {
* - VOL4_Part1 section 3.9.11 Render Target Write.
* - Render Target Surface Types [SKL+]
*/
-const struct surface_format_info surface_formats[] = {
+const struct brw_surface_format_info surface_formats[] = {
/* smpl filt shad CK RT AB VB SO color ccs_e */
SF( Y, 50, x, x, Y, Y, Y, Y, x, 90, R32G32B32A32_FLOAT)
SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32B32A32_SINT)
@@ -619,7 +605,7 @@ brw_init_surface_formats(struct brw_context *brw)
for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
uint32_t texture, render;
- const struct surface_format_info *rinfo, *tinfo;
+ const struct brw_surface_format_info *rinfo, *tinfo;
bool is_integer = _mesa_is_format_integer_color(format);
render = texture = brw_format_for_mesa_format(format);
@@ -795,7 +781,7 @@ bool
brw_losslessly_compressible_format(struct brw_context *brw,
uint32_t brw_format)
{
- const struct surface_format_info * const sinfo =
+ const struct brw_surface_format_info * const sinfo =
&surface_formats[brw_format];
const int gen = brw->gen * 10;
diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.h b/src/mesa/drivers/dri/i965/brw_surface_formats.h
new file mode 100644
index 00000000000..a5cd49f5260
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_surface_formats.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+struct brw_surface_format_info {
+ bool exists;
+ int sampling;
+ int filtering;
+ int shadow_compare;
+ int chroma_key;
+ int render_target;
+ int alpha_blend;
+ int input_vb;
+ int streamed_output_vb;
+ int color_processing;
+ int lossless_compression;
+ const char *name;
+};
+
+extern const struct brw_surface_format_info surface_formats[];
diff --git a/src/mesa/drivers/dri/i965/brw_util.c b/src/mesa/drivers/dri/i965/brw_util.c
index f801dc06628..e4533f34f1f 100644
--- a/src/mesa/drivers/dri/i965/brw_util.c
+++ b/src/mesa/drivers/dri/i965/brw_util.c
@@ -102,3 +102,31 @@ GLuint brw_translate_blend_factor( GLenum factor )
unreachable("not reached");
}
}
+
+static const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = {
+ [GL_POINTS] =_3DPRIM_POINTLIST,
+ [GL_LINES] = _3DPRIM_LINELIST,
+ [GL_LINE_LOOP] = _3DPRIM_LINELOOP,
+ [GL_LINE_STRIP] = _3DPRIM_LINESTRIP,
+ [GL_TRIANGLES] = _3DPRIM_TRILIST,
+ [GL_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
+ [GL_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
+ [GL_QUADS] = _3DPRIM_QUADLIST,
+ [GL_QUAD_STRIP] = _3DPRIM_QUADSTRIP,
+ [GL_POLYGON] = _3DPRIM_POLYGON,
+ [GL_LINES_ADJACENCY] = _3DPRIM_LINELIST_ADJ,
+ [GL_LINE_STRIP_ADJACENCY] = _3DPRIM_LINESTRIP_ADJ,
+ [GL_TRIANGLES_ADJACENCY] = _3DPRIM_TRILIST_ADJ,
+ [GL_TRIANGLE_STRIP_ADJACENCY] = _3DPRIM_TRISTRIP_ADJ,
+};
+
+uint32_t
+get_hw_prim_for_gl_prim(int mode)
+{
+ if (mode >= BRW_PRIM_OFFSET)
+ return mode - BRW_PRIM_OFFSET;
+ else {
+ assert(mode < ARRAY_SIZE(prim_to_hw_prim));
+ return prim_to_hw_prim[mode];
+ }
+}
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index 3f674326284..f94f7128a07 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -273,6 +273,7 @@ public:
src_reg offset_value,
src_reg mcs,
bool is_cube_array,
+ uint32_t surface, src_reg surface_reg,
uint32_t sampler, src_reg sampler_reg);
src_reg emit_mcs_fetch(const glsl_type *coordinate_type, src_reg coordinate,
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
index 20107ac2054..432ccb77cc3 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
@@ -108,6 +108,7 @@ generate_tex(struct brw_codegen *p,
vec4_instruction *inst,
struct brw_reg dst,
struct brw_reg src,
+ struct brw_reg surface_index,
struct brw_reg sampler_index)
{
const struct brw_device_info *devinfo = p->devinfo;
@@ -263,14 +264,16 @@ generate_tex(struct brw_codegen *p,
? prog_data->base.binding_table.gather_texture_start
: prog_data->base.binding_table.texture_start;
- if (sampler_index.file == BRW_IMMEDIATE_VALUE) {
+ if (surface_index.file == BRW_IMMEDIATE_VALUE &&
+ sampler_index.file == BRW_IMMEDIATE_VALUE) {
+ uint32_t surface = surface_index.ud;
uint32_t sampler = sampler_index.ud;
brw_SAMPLE(p,
dst,
inst->base_mrf,
src,
- sampler + base_binding_table_index,
+ surface + base_binding_table_index,
sampler % 16,
msg_type,
1, /* response length */
@@ -284,14 +287,19 @@ generate_tex(struct brw_codegen *p,
/* Non-constant sampler index. */
struct brw_reg addr = vec1(retype(brw_address_reg(0), BRW_REGISTER_TYPE_UD));
+ struct brw_reg surface_reg = vec1(retype(surface_index, BRW_REGISTER_TYPE_UD));
struct brw_reg sampler_reg = vec1(retype(sampler_index, BRW_REGISTER_TYPE_UD));
brw_push_insn_state(p);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
brw_set_default_access_mode(p, BRW_ALIGN_1);
- /* addr = ((sampler * 0x101) + base_binding_table_index) & 0xfff */
- brw_MUL(p, addr, sampler_reg, brw_imm_uw(0x101));
+ if (memcmp(&surface_reg, &sampler_reg, sizeof(surface_reg)) == 0) {
+ brw_MUL(p, addr, sampler_reg, brw_imm_uw(0x101));
+ } else {
+ brw_SHL(p, addr, sampler_reg, brw_imm_ud(8));
+ brw_OR(p, addr, addr, surface_reg);
+ }
if (base_binding_table_index)
brw_ADD(p, addr, addr, brw_imm_ud(base_binding_table_index));
brw_AND(p, addr, addr, brw_imm_ud(0xfff));
@@ -1318,7 +1326,7 @@ generate_code(struct brw_codegen *p,
case SHADER_OPCODE_TG4:
case SHADER_OPCODE_TG4_OFFSET:
case SHADER_OPCODE_SAMPLEINFO:
- generate_tex(p, prog_data, inst, dst, src[0], src[1]);
+ generate_tex(p, prog_data, inst, dst, src[0], src[1], src[1]);
break;
case VS_OPCODE_URB_WRITE:
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index c777acf70a7..260b515ad42 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -1522,7 +1522,13 @@ vec4_visitor::nir_emit_jump(nir_jump_instr *instr)
break;
case nir_jump_return:
- /* fall through */
+ /* This has to be the last block in the shader. We don't handle
+ * early returns.
+ */
+ assert(nir_cf_node_next(&instr->instr.block->cf_node) == NULL &&
+ instr->instr.block->cf_node.parent->type == nir_cf_node_function);
+ break;
+
default:
unreachable("unknown jump");
}
@@ -1575,7 +1581,9 @@ glsl_type_for_nir_alu_type(nir_alu_type alu_type,
void
vec4_visitor::nir_emit_texture(nir_tex_instr *instr)
{
+ unsigned texture = instr->texture_index;
unsigned sampler = instr->sampler_index;
+ src_reg texture_reg = brw_imm_ud(texture);
src_reg sampler_reg = brw_imm_ud(sampler);
src_reg coordinate;
const glsl_type *coord_type = NULL;
@@ -1651,13 +1659,12 @@ vec4_visitor::nir_emit_texture(nir_tex_instr *instr)
offset_value = get_nir_src(instr->src[i].src, BRW_REGISTER_TYPE_D, 2);
break;
- case nir_tex_src_sampler_offset: {
- /* The highest sampler which may be used by this operation is
+ case nir_tex_src_texture_offset: {
+ /* The highest texture which may be used by this operation is
* the last element of the array. Mark it here, because the generator
* doesn't have enough information to determine the bound.
*/
- uint32_t array_size = instr->sampler_array_size;
- uint32_t max_used = sampler + array_size - 1;
+ uint32_t max_used = texture + instr->texture_array_size - 1;
if (instr->op == nir_texop_tg4) {
max_used += prog_data->base.binding_table.gather_texture_start;
} else {
@@ -1669,6 +1676,15 @@ vec4_visitor::nir_emit_texture(nir_tex_instr *instr)
/* Emit code to evaluate the actual indexing expression */
src_reg src = get_nir_src(instr->src[i].src, 1);
src_reg temp(this, glsl_type::uint_type);
+ emit(ADD(dst_reg(temp), src, brw_imm_ud(texture)));
+ texture_reg = emit_uniformize(temp);
+ break;
+ }
+
+ case nir_tex_src_sampler_offset: {
+ /* Emit code to evaluate the actual indexing expression */
+ src_reg src = get_nir_src(instr->src[i].src, 1);
+ src_reg temp(this, glsl_type::uint_type);
emit(ADD(dst_reg(temp), src, brw_imm_ud(sampler)));
sampler_reg = emit_uniformize(temp);
break;
@@ -1707,7 +1723,7 @@ vec4_visitor::nir_emit_texture(nir_tex_instr *instr)
/* Stuff the channel select bits in the top of the texture offset */
if (instr->op == nir_texop_tg4) {
if (instr->component == 1 &&
- (key_tex->gather_channel_quirk_mask & (1 << sampler))) {
+ (key_tex->gather_channel_quirk_mask & (1 << texture))) {
/* gather4 sampler is broken for green channel on RG32F --
* we must ask for blue instead.
*/
@@ -1728,7 +1744,8 @@ vec4_visitor::nir_emit_texture(nir_tex_instr *instr)
shadow_comparitor,
lod, lod2, sample_index,
constant_offset, offset_value,
- mcs, is_cube_array, sampler, sampler_reg);
+ mcs, is_cube_array,
+ texture, texture_reg, sampler, sampler_reg);
}
void
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 04ea1775ceb..caf1ee02bf0 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -622,6 +622,7 @@ type_size_vec4(const struct glsl_type *type)
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_INTERFACE:
+ case GLSL_TYPE_FUNCTION:
unreachable("not reached");
}
@@ -877,6 +878,8 @@ vec4_visitor::emit_texture(ir_texture_opcode op,
src_reg offset_value,
src_reg mcs,
bool is_cube_array,
+ uint32_t surface,
+ src_reg surface_reg,
uint32_t sampler,
src_reg sampler_reg)
{
@@ -942,7 +945,8 @@ vec4_visitor::emit_texture(ir_texture_opcode op,
inst->dst.writemask = WRITEMASK_XYZW;
inst->shadow_compare = shadow_comparitor.file != BAD_FILE;
- inst->src[1] = sampler_reg;
+ inst->src[1] = surface_reg;
+ inst->src[2] = sampler_reg;
/* MRF for the first parameter */
int param_base = inst->base_mrf + inst->header_size;
@@ -1068,7 +1072,7 @@ vec4_visitor::emit_texture(ir_texture_opcode op,
}
if (devinfo->gen == 6 && op == ir_tg4) {
- emit_gen6_gather_wa(key_tex->gen6_gather_wa[sampler], inst->dst);
+ emit_gen6_gather_wa(key_tex->gen6_gather_wa[surface], inst->dst);
}
if (op == ir_query_levels) {
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d425571ba1e..4a849fb090d 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2480,6 +2480,11 @@ struct gl_uniform_block
GLuint Binding;
/**
+ * Vulkan descriptor set qualifier for this block.
+ */
+ GLuint Set;
+
+ /**
* Minimum size (in bytes) of a buffer object to back this uniform buffer
* (GL_UNIFORM_BLOCK_DATA_SIZE).
*/
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index a0a42daaac5..c5d8c483429 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -541,6 +541,7 @@ type_size(const struct glsl_type *type)
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_INTERFACE:
+ case GLSL_TYPE_FUNCTION:
assert(!"Invalid type in type_size");
break;
}
@@ -2468,6 +2469,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_INTERFACE:
+ case GLSL_TYPE_FUNCTION:
assert(!"Should not get here.");
break;
}
diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c
index 539e3c05312..d5386ee70e8 100644
--- a/src/mesa/program/prog_to_nir.c
+++ b/src/mesa/program/prog_to_nir.c
@@ -609,6 +609,7 @@ ptn_tex(nir_builder *b, nir_alu_dest dest, nir_ssa_def **src,
instr->op = op;
instr->dest_type = nir_type_float;
instr->is_shadow = prog_inst->TexShadow;
+ instr->texture_index = prog_inst->TexSrcUnit;
instr->sampler_index = prog_inst->TexSrcUnit;
switch (prog_inst->TexSrcTarget) {
diff --git a/src/util/list.h b/src/util/list.h
index 066f9b8dfe5..f0dec5da608 100644
--- a/src/util/list.h
+++ b/src/util/list.h
@@ -116,6 +116,28 @@ static inline unsigned list_length(struct list_head *list)
return length;
}
+static inline void list_splice(struct list_head *src, struct list_head *dst)
+{
+ if (list_empty(src))
+ return;
+
+ src->next->prev = dst;
+ src->prev->next = dst->next;
+ dst->next->prev = src->prev;
+ dst->next = src->next;
+}
+
+static inline void list_splicetail(struct list_head *src, struct list_head *dst)
+{
+ if (list_empty(src))
+ return;
+
+ src->prev->next = dst;
+ src->next->prev = dst->prev;
+ dst->prev->next = src->next;
+ dst->prev = src->prev;
+}
+
static inline void list_validate(struct list_head *list)
{
struct list_head *node;
diff --git a/src/vulkan/.gitignore b/src/vulkan/.gitignore
new file mode 100644
index 00000000000..316d24a9b02
--- /dev/null
+++ b/src/vulkan/.gitignore
@@ -0,0 +1,8 @@
+# Generated source files
+/*_spirv_autogen.h
+/anv_entrypoints.c
+/anv_entrypoints.h
+/wayland-drm-protocol.c
+/wayland-drm-client-protocol.h
+/anv_icd.json
+/isl_format_layout.c
diff --git a/src/vulkan/Makefile.am b/src/vulkan/Makefile.am
new file mode 100644
index 00000000000..63574f4b150
--- /dev/null
+++ b/src/vulkan/Makefile.am
@@ -0,0 +1,169 @@
+# Copyright © 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+SUBDIRS = . tests
+
+vulkan_includedir = $(includedir)/vulkan
+
+vulkan_include_HEADERS = \
+ $(top_srcdir)/include/vulkan/vk_platform.h \
+ $(top_srcdir)/include/vulkan/vulkan.h \
+ $(top_srcdir)/include/vulkan/vulkan_intel.h \
+ $(top_srcdir)/include/vulkan/vk_ext_khr_swapchain.h \
+ $(top_srcdir)/include/vulkan/vk_ext_khr_device_swapchain.h
+
+lib_LTLIBRARIES = libvulkan.la
+
+check_LTLIBRARIES = libvulkan-test.la
+
+PER_GEN_LIBS = \
+ libanv-gen7.la \
+ libanv-gen75.la \
+ libanv-gen8.la
+
+noinst_LTLIBRARIES = $(PER_GEN_LIBS)
+
+# The gallium includes are for the util/u_math.h include from main/macros.h
+
+AM_CPPFLAGS = \
+ $(INTEL_CFLAGS) \
+ $(VALGRIND_CFLAGS) \
+ $(DEFINES) \
+ -I$(top_srcdir)/include \
+ -I$(top_srcdir)/src \
+ -I$(top_srcdir)/src/glsl/nir \
+ -I$(top_srcdir)/src/mapi \
+ -I$(top_srcdir)/src/mesa \
+ -I$(top_srcdir)/src/mesa/drivers/dri/common \
+ -I$(top_srcdir)/src/mesa/drivers/dri/i965 \
+ -I$(top_srcdir)/src/gallium/auxiliary \
+ -I$(top_srcdir)/src/gallium/include \
+ -I$(top_builddir)/src/vulkan
+
+libvulkan_la_CFLAGS = \
+ -Wall -Wno-unused-parameter -fvisibility=hidden -O0 -g \
+ -Wstrict-prototypes -Wmissing-prototypes -Wno-override-init
+
+VULKAN_SOURCES = \
+ anv_allocator.c \
+ anv_cmd_buffer.c \
+ anv_batch_chain.c \
+ anv_descriptor_set.c \
+ anv_device.c \
+ anv_dump.c \
+ anv_entrypoints.c \
+ anv_entrypoints.h \
+ anv_formats.c \
+ anv_image.c \
+ anv_intel.c \
+ anv_meta.c \
+ anv_meta_clear.c \
+ anv_nir_apply_dynamic_offsets.c \
+ anv_nir_apply_pipeline_layout.c \
+ anv_nir_lower_push_constants.c \
+ anv_pass.c \
+ anv_pipeline.c \
+ anv_private.h \
+ anv_query.c \
+ anv_util.c \
+ anv_wsi.c \
+ anv_wsi_x11.c \
+ gen8_state.c \
+ gen8_cmd_buffer.c \
+ gen8_pipeline.c \
+ isl.c \
+ isl_format_layout.c
+
+BUILT_SOURCES = \
+ anv_entrypoints.h \
+ anv_entrypoints.c \
+ isl_format_layout.c
+
+libanv_gen7_la_SOURCES = \
+ genX_cmd_buffer.c \
+ gen7_cmd_buffer.c \
+ gen7_pipeline.c \
+ gen7_state.c
+libanv_gen7_la_CFLAGS = $(libvulkan_la_CFLAGS) -DANV_GENx10=70
+
+libanv_gen75_la_SOURCES = \
+ genX_cmd_buffer.c \
+ gen7_cmd_buffer.c \
+ gen7_pipeline.c \
+ gen7_state.c
+libanv_gen75_la_CFLAGS = $(libvulkan_la_CFLAGS) -DANV_GENx10=75
+
+libanv_gen8_la_SOURCES = \
+ genX_cmd_buffer.c
+libanv_gen8_la_CFLAGS = $(libvulkan_la_CFLAGS) -DANV_GENx10=80
+
+if HAVE_EGL_PLATFORM_WAYLAND
+BUILT_SOURCES += \
+ wayland-drm-protocol.c \
+ wayland-drm-client-protocol.h
+
+%-protocol.c : $(top_srcdir)/src/egl/wayland/wayland-drm/%.xml
+ $(AM_V_GEN)$(WAYLAND_SCANNER) code < $< > $@
+
+%-client-protocol.h : $(top_srcdir)/src/egl/wayland/wayland-drm/%.xml
+ $(AM_V_GEN)$(WAYLAND_SCANNER) client-header < $< > $@
+
+AM_CPPFLAGS += -I$(top_srcdir)/src/egl/wayland/wayland-drm
+VULKAN_SOURCES += \
+ wayland-drm-protocol.c \
+ anv_wsi_wayland.c
+libvulkan_la_CFLAGS += -DHAVE_WAYLAND_PLATFORM
+endif
+
+libvulkan_la_SOURCES = \
+ $(VULKAN_SOURCES) \
+ anv_gem.c
+
+anv_entrypoints.h : anv_entrypoints_gen.py $(vulkan_include_HEADERS)
+ $(AM_V_GEN)cat $(vulkan_include_HEADERS) | $(PYTHON2) $< header > $@
+
+anv_entrypoints.c : anv_entrypoints_gen.py $(vulkan_include_HEADERS)
+ $(AM_V_GEN)cat $(vulkan_include_HEADERS) | $(PYTHON2) $< code > $@
+
+isl_format_layout.c: isl_format_layout_gen.bash \
+ isl_format_layout.csv
+ $(AM_V_GEN)$(srcdir)/isl_format_layout_gen.bash \
+ <$(srcdir)/isl_format_layout.csv >$@
+
+CLEANFILES = $(BUILT_SOURCES)
+
+libvulkan_la_LIBADD = $(WAYLAND_LIBS) -lxcb -lxcb-dri3 \
+ $(top_builddir)/src/mesa/drivers/dri/i965/libi965_compiler.la \
+ ../mesa/libmesa.la \
+ ../mesa/drivers/dri/common/libdri_test_stubs.la \
+ -lpthread -ldl -lstdc++ \
+ $(PER_GEN_LIBS)
+
+# Libvulkan with dummy gem. Used for unit tests.
+
+libvulkan_test_la_SOURCES = \
+ $(VULKAN_SOURCES) \
+ anv_gem_stubs.c
+
+libvulkan_test_la_CFLAGS = $(libvulkan_la_CFLAGS)
+libvulkan_test_la_LIBADD = $(libvulkan_la_LIBADD)
+
+include $(top_srcdir)/install-lib-links.mk
diff --git a/src/vulkan/anv_allocator.c b/src/vulkan/anv_allocator.c
new file mode 100644
index 00000000000..db04a2c236c
--- /dev/null
+++ b/src/vulkan/anv_allocator.c
@@ -0,0 +1,837 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#define _DEFAULT_SOURCE
+
+#include <stdint.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <values.h>
+#include <assert.h>
+#include <linux/futex.h>
+#include <linux/memfd.h>
+#include <sys/time.h>
+#include <sys/mman.h>
+#include <sys/syscall.h>
+
+#include "anv_private.h"
+
+#ifdef HAVE_VALGRIND
+#define VG_NOACCESS_READ(__ptr) ({ \
+ VALGRIND_MAKE_MEM_DEFINED((__ptr), sizeof(*(__ptr))); \
+ __typeof(*(__ptr)) __val = *(__ptr); \
+ VALGRIND_MAKE_MEM_NOACCESS((__ptr), sizeof(*(__ptr)));\
+ __val; \
+})
+#define VG_NOACCESS_WRITE(__ptr, __val) ({ \
+ VALGRIND_MAKE_MEM_UNDEFINED((__ptr), sizeof(*(__ptr))); \
+ *(__ptr) = (__val); \
+ VALGRIND_MAKE_MEM_NOACCESS((__ptr), sizeof(*(__ptr))); \
+})
+#else
+#define VG_NOACCESS_READ(__ptr) (*(__ptr))
+#define VG_NOACCESS_WRITE(__ptr, __val) (*(__ptr) = (__val))
+#endif
+
+/* Design goals:
+ *
+ * - Lock free (except when resizing underlying bos)
+ *
+ * - Constant time allocation with typically only one atomic
+ *
+ * - Multiple allocation sizes without fragmentation
+ *
+ * - Can grow while keeping addresses and offset of contents stable
+ *
+ * - All allocations within one bo so we can point one of the
+ * STATE_BASE_ADDRESS pointers at it.
+ *
+ * The overall design is a two-level allocator: top level is a fixed size, big
+ * block (8k) allocator, which operates out of a bo. Allocation is done by
+ * either pulling a block from the free list or growing the used range of the
+ * bo. Growing the range may run out of space in the bo which we then need to
+ * grow. Growing the bo is tricky in a multi-threaded, lockless environment:
+ * we need to keep all pointers and contents in the old map valid. GEM bos in
+ * general can't grow, but we use a trick: we create a memfd and use ftruncate
+ * to grow it as necessary. We mmap the new size and then create a gem bo for
+ * it using the new gem userptr ioctl. Without heavy-handed locking around
+ * our allocation fast-path, there isn't really a way to munmap the old mmap,
+ * so we just keep it around until garbage collection time. While the block
+ * allocator is lockless for normal operations, we block other threads trying
+ * to allocate while we're growing the map. It sholdn't happen often, and
+ * growing is fast anyway.
+ *
+ * At the next level we can use various sub-allocators. The state pool is a
+ * pool of smaller, fixed size objects, which operates much like the block
+ * pool. It uses a free list for freeing objects, but when it runs out of
+ * space it just allocates a new block from the block pool. This allocator is
+ * intended for longer lived state objects such as SURFACE_STATE and most
+ * other persistent state objects in the API. We may need to track more info
+ * with these object and a pointer back to the CPU object (eg VkImage). In
+ * those cases we just allocate a slightly bigger object and put the extra
+ * state after the GPU state object.
+ *
+ * The state stream allocator works similar to how the i965 DRI driver streams
+ * all its state. Even with Vulkan, we need to emit transient state (whether
+ * surface state base or dynamic state base), and for that we can just get a
+ * block and fill it up. These cases are local to a command buffer and the
+ * sub-allocator need not be thread safe. The streaming allocator gets a new
+ * block when it runs out of space and chains them together so they can be
+ * easily freed.
+ */
+
+/* Allocations are always at least 64 byte aligned, so 1 is an invalid value.
+ * We use it to indicate the free list is empty. */
+#define EMPTY 1
+
+struct anv_mmap_cleanup {
+ void *map;
+ size_t size;
+ uint32_t gem_handle;
+};
+
+#define ANV_MMAP_CLEANUP_INIT ((struct anv_mmap_cleanup){0})
+
+static inline long
+sys_futex(void *addr1, int op, int val1,
+ struct timespec *timeout, void *addr2, int val3)
+{
+ return syscall(SYS_futex, addr1, op, val1, timeout, addr2, val3);
+}
+
+static inline int
+futex_wake(uint32_t *addr, int count)
+{
+ return sys_futex(addr, FUTEX_WAKE, count, NULL, NULL, 0);
+}
+
+static inline int
+futex_wait(uint32_t *addr, int32_t value)
+{
+ return sys_futex(addr, FUTEX_WAIT, value, NULL, NULL, 0);
+}
+
+static inline int
+memfd_create(const char *name, unsigned int flags)
+{
+ return syscall(SYS_memfd_create, name, flags);
+}
+
+static inline uint32_t
+ilog2_round_up(uint32_t value)
+{
+ assert(value != 0);
+ return 32 - __builtin_clz(value - 1);
+}
+
+static inline uint32_t
+round_to_power_of_two(uint32_t value)
+{
+ return 1 << ilog2_round_up(value);
+}
+
+static bool
+anv_free_list_pop(union anv_free_list *list, void **map, int32_t *offset)
+{
+ union anv_free_list current, new, old;
+
+ current.u64 = list->u64;
+ while (current.offset != EMPTY) {
+ /* We have to add a memory barrier here so that the list head (and
+ * offset) gets read before we read the map pointer. This way we
+ * know that the map pointer is valid for the given offset at the
+ * point where we read it.
+ */
+ __sync_synchronize();
+
+ int32_t *next_ptr = *map + current.offset;
+ new.offset = VG_NOACCESS_READ(next_ptr);
+ new.count = current.count + 1;
+ old.u64 = __sync_val_compare_and_swap(&list->u64, current.u64, new.u64);
+ if (old.u64 == current.u64) {
+ *offset = current.offset;
+ return true;
+ }
+ current = old;
+ }
+
+ return false;
+}
+
+static void
+anv_free_list_push(union anv_free_list *list, void *map, int32_t offset)
+{
+ union anv_free_list current, old, new;
+ int32_t *next_ptr = map + offset;
+
+ old = *list;
+ do {
+ current = old;
+ VG_NOACCESS_WRITE(next_ptr, current.offset);
+ new.offset = offset;
+ new.count = current.count + 1;
+ old.u64 = __sync_val_compare_and_swap(&list->u64, current.u64, new.u64);
+ } while (old.u64 != current.u64);
+}
+
+/* All pointers in the ptr_free_list are assumed to be page-aligned. This
+ * means that the bottom 12 bits should all be zero.
+ */
+#define PFL_COUNT(x) ((uintptr_t)(x) & 0xfff)
+#define PFL_PTR(x) ((void *)((uintptr_t)(x) & ~0xfff))
+#define PFL_PACK(ptr, count) ({ \
+ assert(((uintptr_t)(ptr) & 0xfff) == 0); \
+ (void *)((uintptr_t)(ptr) | (uintptr_t)((count) & 0xfff)); \
+})
+
+static bool
+anv_ptr_free_list_pop(void **list, void **elem)
+{
+ void *current = *list;
+ while (PFL_PTR(current) != NULL) {
+ void **next_ptr = PFL_PTR(current);
+ void *new_ptr = VG_NOACCESS_READ(next_ptr);
+ unsigned new_count = PFL_COUNT(current) + 1;
+ void *new = PFL_PACK(new_ptr, new_count);
+ void *old = __sync_val_compare_and_swap(list, current, new);
+ if (old == current) {
+ *elem = PFL_PTR(current);
+ return true;
+ }
+ current = old;
+ }
+
+ return false;
+}
+
+static void
+anv_ptr_free_list_push(void **list, void *elem)
+{
+ void *old, *current;
+ void **next_ptr = elem;
+
+ old = *list;
+ do {
+ current = old;
+ VG_NOACCESS_WRITE(next_ptr, PFL_PTR(current));
+ unsigned new_count = PFL_COUNT(current) + 1;
+ void *new = PFL_PACK(elem, new_count);
+ old = __sync_val_compare_and_swap(list, current, new);
+ } while (old != current);
+}
+
+static uint32_t
+anv_block_pool_grow(struct anv_block_pool *pool, struct anv_block_state *state);
+
+void
+anv_block_pool_init(struct anv_block_pool *pool,
+ struct anv_device *device, uint32_t block_size)
+{
+ assert(util_is_power_of_two(block_size));
+
+ pool->device = device;
+ pool->bo.gem_handle = 0;
+ pool->bo.offset = 0;
+ pool->bo.size = 0;
+ pool->block_size = block_size;
+ pool->free_list = ANV_FREE_LIST_EMPTY;
+ pool->back_free_list = ANV_FREE_LIST_EMPTY;
+
+ pool->fd = memfd_create("block pool", MFD_CLOEXEC);
+ if (pool->fd == -1)
+ return;
+
+ /* Just make it 2GB up-front. The Linux kernel won't actually back it
+ * with pages until we either map and fault on one of them or we use
+ * userptr and send a chunk of it off to the GPU.
+ */
+ if (ftruncate(pool->fd, BLOCK_POOL_MEMFD_SIZE) == -1)
+ return;
+
+ anv_vector_init(&pool->mmap_cleanups,
+ round_to_power_of_two(sizeof(struct anv_mmap_cleanup)), 128);
+
+ pool->state.next = 0;
+ pool->state.end = 0;
+ pool->back_state.next = 0;
+ pool->back_state.end = 0;
+
+ /* Immediately grow the pool so we'll have a backing bo. */
+ pool->state.end = anv_block_pool_grow(pool, &pool->state);
+}
+
+void
+anv_block_pool_finish(struct anv_block_pool *pool)
+{
+ struct anv_mmap_cleanup *cleanup;
+
+ anv_vector_foreach(cleanup, &pool->mmap_cleanups) {
+ if (cleanup->map)
+ munmap(cleanup->map, cleanup->size);
+ if (cleanup->gem_handle)
+ anv_gem_close(pool->device, cleanup->gem_handle);
+ }
+
+ anv_vector_finish(&pool->mmap_cleanups);
+
+ close(pool->fd);
+}
+
+#define PAGE_SIZE 4096
+
+/** Grows and re-centers the block pool.
+ *
+ * We grow the block pool in one or both directions in such a way that the
+ * following conditions are met:
+ *
+ * 1) The size of the entire pool is always a power of two.
+ *
+ * 2) The pool only grows on both ends. Neither end can get
+ * shortened.
+ *
+ * 3) At the end of the allocation, we have about twice as much space
+ * allocated for each end as we have used. This way the pool doesn't
+ * grow too far in one direction or the other.
+ *
+ * 4) If the _alloc_back() has never been called, then the back portion of
+ * the pool retains a size of zero. (This makes it easier for users of
+ * the block pool that only want a one-sided pool.)
+ *
+ * 5) We have enough space allocated for at least one more block in
+ * whichever side `state` points to.
+ *
+ * 6) The center of the pool is always aligned to both the block_size of
+ * the pool and a 4K CPU page.
+ */
+static uint32_t
+anv_block_pool_grow(struct anv_block_pool *pool, struct anv_block_state *state)
+{
+ size_t size;
+ void *map;
+ int gem_handle;
+ struct anv_mmap_cleanup *cleanup;
+
+ pthread_mutex_lock(&pool->device->mutex);
+
+ assert(state == &pool->state || state == &pool->back_state);
+
+ /* Gather a little usage information on the pool. Since we may have
+ * threadsd waiting in queue to get some storage while we resize, it's
+ * actually possible that total_used will be larger than old_size. In
+ * particular, block_pool_alloc() increments state->next prior to
+ * calling block_pool_grow, so this ensures that we get enough space for
+ * which ever side tries to grow the pool.
+ *
+ * We align to a page size because it makes it easier to do our
+ * calculations later in such a way that we state page-aigned.
+ */
+ uint32_t back_used = align_u32(pool->back_state.next, PAGE_SIZE);
+ uint32_t front_used = align_u32(pool->state.next, PAGE_SIZE);
+ uint32_t total_used = front_used + back_used;
+
+ assert(state == &pool->state || back_used > 0);
+
+ size_t old_size = pool->bo.size;
+
+ if (old_size != 0 &&
+ back_used * 2 <= pool->center_bo_offset &&
+ front_used * 2 <= (old_size - pool->center_bo_offset)) {
+ /* If we're in this case then this isn't the firsta allocation and we
+ * already have enough space on both sides to hold double what we
+ * have allocated. There's nothing for us to do.
+ */
+ goto done;
+ }
+
+ if (old_size == 0) {
+ /* This is the first allocation */
+ size = MAX2(32 * pool->block_size, PAGE_SIZE);
+ } else {
+ size = old_size * 2;
+ }
+
+ /* We can't have a block pool bigger than 1GB because we use signed
+ * 32-bit offsets in the free list and we don't want overflow. We
+ * should never need a block pool bigger than 1GB anyway.
+ */
+ assert(size <= (1u << 31));
+
+ /* We compute a new center_bo_offset such that, when we double the size
+ * of the pool, we maintain the ratio of how much is used by each side.
+ * This way things should remain more-or-less balanced.
+ */
+ uint32_t center_bo_offset;
+ if (back_used == 0) {
+ /* If we're in this case then we have never called alloc_back(). In
+ * this case, we want keep the offset at 0 to make things as simple
+ * as possible for users that don't care about back allocations.
+ */
+ center_bo_offset = 0;
+ } else {
+ /* Try to "center" the allocation based on how much is currently in
+ * use on each side of the center line.
+ */
+ center_bo_offset = ((uint64_t)size * back_used) / total_used;
+
+ /* Align down to a multiple of both the block size and page size */
+ uint32_t granularity = MAX2(pool->block_size, PAGE_SIZE);
+ assert(util_is_power_of_two(granularity));
+ center_bo_offset &= ~(granularity - 1);
+
+ assert(center_bo_offset >= back_used);
+
+ /* Make sure we don't shrink the back end of the pool */
+ if (center_bo_offset < pool->back_state.end)
+ center_bo_offset = pool->back_state.end;
+
+ /* Make sure that we don't shrink the front end of the pool */
+ if (size - center_bo_offset < pool->state.end)
+ center_bo_offset = size - pool->state.end;
+ }
+
+ assert(center_bo_offset % pool->block_size == 0);
+ assert(center_bo_offset % PAGE_SIZE == 0);
+
+ /* Assert that we only ever grow the pool */
+ assert(center_bo_offset >= pool->back_state.end);
+ assert(size - center_bo_offset >= pool->state.end);
+
+ cleanup = anv_vector_add(&pool->mmap_cleanups);
+ if (!cleanup)
+ goto fail;
+ *cleanup = ANV_MMAP_CLEANUP_INIT;
+
+ /* Just leak the old map until we destroy the pool. We can't munmap it
+ * without races or imposing locking on the block allocate fast path. On
+ * the whole the leaked maps adds up to less than the size of the
+ * current map. MAP_POPULATE seems like the right thing to do, but we
+ * should try to get some numbers.
+ */
+ map = mmap(NULL, size, PROT_READ | PROT_WRITE,
+ MAP_SHARED | MAP_POPULATE, pool->fd,
+ BLOCK_POOL_MEMFD_CENTER - center_bo_offset);
+ cleanup->map = map;
+ cleanup->size = size;
+
+ if (map == MAP_FAILED)
+ goto fail;
+
+ gem_handle = anv_gem_userptr(pool->device, map, size);
+ if (gem_handle == 0)
+ goto fail;
+ cleanup->gem_handle = gem_handle;
+
+ /* Now that we successfull allocated everything, we can write the new
+ * values back into pool. */
+ pool->map = map + center_bo_offset;
+ pool->center_bo_offset = center_bo_offset;
+ pool->bo.gem_handle = gem_handle;
+ pool->bo.size = size;
+ pool->bo.map = map;
+ pool->bo.index = 0;
+
+done:
+ pthread_mutex_unlock(&pool->device->mutex);
+
+ /* Return the appropreate new size. This function never actually
+ * updates state->next. Instead, we let the caller do that because it
+ * needs to do so in order to maintain its concurrency model.
+ */
+ if (state == &pool->state) {
+ return pool->bo.size - pool->center_bo_offset;
+ } else {
+ assert(pool->center_bo_offset > 0);
+ return pool->center_bo_offset;
+ }
+
+fail:
+ pthread_mutex_unlock(&pool->device->mutex);
+
+ return 0;
+}
+
+static uint32_t
+anv_block_pool_alloc_new(struct anv_block_pool *pool,
+ struct anv_block_state *pool_state)
+{
+ struct anv_block_state state, old, new;
+
+ while (1) {
+ state.u64 = __sync_fetch_and_add(&pool_state->u64, pool->block_size);
+ if (state.next < state.end) {
+ assert(pool->map);
+ return state.next;
+ } else if (state.next == state.end) {
+ /* We allocated the first block outside the pool, we have to grow it.
+ * pool_state->next acts a mutex: threads who try to allocate now will
+ * get block indexes above the current limit and hit futex_wait
+ * below. */
+ new.next = state.next + pool->block_size;
+ new.end = anv_block_pool_grow(pool, pool_state);
+ assert(new.end >= new.next && new.end % pool->block_size == 0);
+ old.u64 = __sync_lock_test_and_set(&pool_state->u64, new.u64);
+ if (old.next != state.next)
+ futex_wake(&pool_state->end, INT_MAX);
+ return state.next;
+ } else {
+ futex_wait(&pool_state->end, state.end);
+ continue;
+ }
+ }
+}
+
+int32_t
+anv_block_pool_alloc(struct anv_block_pool *pool)
+{
+ int32_t offset;
+
+ /* Try free list first. */
+ if (anv_free_list_pop(&pool->free_list, &pool->map, &offset)) {
+ assert(offset >= 0);
+ assert(pool->map);
+ return offset;
+ }
+
+ return anv_block_pool_alloc_new(pool, &pool->state);
+}
+
+/* Allocates a block out of the back of the block pool.
+ *
+ * This will allocated a block earlier than the "start" of the block pool.
+ * The offsets returned from this function will be negative but will still
+ * be correct relative to the block pool's map pointer.
+ *
+ * If you ever use anv_block_pool_alloc_back, then you will have to do
+ * gymnastics with the block pool's BO when doing relocations.
+ */
+int32_t
+anv_block_pool_alloc_back(struct anv_block_pool *pool)
+{
+ int32_t offset;
+
+ /* Try free list first. */
+ if (anv_free_list_pop(&pool->back_free_list, &pool->map, &offset)) {
+ assert(offset < 0);
+ assert(pool->map);
+ return offset;
+ }
+
+ offset = anv_block_pool_alloc_new(pool, &pool->back_state);
+
+ /* The offset we get out of anv_block_pool_alloc_new() is actually the
+ * number of bytes downwards from the middle to the end of the block.
+ * We need to turn it into a (negative) offset from the middle to the
+ * start of the block.
+ */
+ assert(offset >= 0);
+ return -(offset + pool->block_size);
+}
+
+void
+anv_block_pool_free(struct anv_block_pool *pool, int32_t offset)
+{
+ if (offset < 0) {
+ anv_free_list_push(&pool->back_free_list, pool->map, offset);
+ } else {
+ anv_free_list_push(&pool->free_list, pool->map, offset);
+ }
+}
+
+static void
+anv_fixed_size_state_pool_init(struct anv_fixed_size_state_pool *pool,
+ size_t state_size)
+{
+ /* At least a cache line and must divide the block size. */
+ assert(state_size >= 64 && util_is_power_of_two(state_size));
+
+ pool->state_size = state_size;
+ pool->free_list = ANV_FREE_LIST_EMPTY;
+ pool->block.next = 0;
+ pool->block.end = 0;
+}
+
+static uint32_t
+anv_fixed_size_state_pool_alloc(struct anv_fixed_size_state_pool *pool,
+ struct anv_block_pool *block_pool)
+{
+ int32_t offset;
+ struct anv_block_state block, old, new;
+
+ /* Try free list first. */
+ if (anv_free_list_pop(&pool->free_list, &block_pool->map, &offset)) {
+ assert(offset >= 0);
+ return offset;
+ }
+
+ /* If free list was empty (or somebody raced us and took the items) we
+ * allocate a new item from the end of the block */
+ restart:
+ block.u64 = __sync_fetch_and_add(&pool->block.u64, pool->state_size);
+
+ if (block.next < block.end) {
+ return block.next;
+ } else if (block.next == block.end) {
+ offset = anv_block_pool_alloc(block_pool);
+ new.next = offset + pool->state_size;
+ new.end = offset + block_pool->block_size;
+ old.u64 = __sync_lock_test_and_set(&pool->block.u64, new.u64);
+ if (old.next != block.next)
+ futex_wake(&pool->block.end, INT_MAX);
+ return offset;
+ } else {
+ futex_wait(&pool->block.end, block.end);
+ goto restart;
+ }
+}
+
+static void
+anv_fixed_size_state_pool_free(struct anv_fixed_size_state_pool *pool,
+ struct anv_block_pool *block_pool,
+ uint32_t offset)
+{
+ anv_free_list_push(&pool->free_list, block_pool->map, offset);
+}
+
+void
+anv_state_pool_init(struct anv_state_pool *pool,
+ struct anv_block_pool *block_pool)
+{
+ pool->block_pool = block_pool;
+ for (unsigned i = 0; i < ANV_STATE_BUCKETS; i++) {
+ size_t size = 1 << (ANV_MIN_STATE_SIZE_LOG2 + i);
+ anv_fixed_size_state_pool_init(&pool->buckets[i], size);
+ }
+ VG(VALGRIND_CREATE_MEMPOOL(pool, 0, false));
+}
+
+void
+anv_state_pool_finish(struct anv_state_pool *pool)
+{
+ VG(VALGRIND_DESTROY_MEMPOOL(pool));
+}
+
+struct anv_state
+anv_state_pool_alloc(struct anv_state_pool *pool, size_t size, size_t align)
+{
+ unsigned size_log2 = ilog2_round_up(size < align ? align : size);
+ assert(size_log2 <= ANV_MAX_STATE_SIZE_LOG2);
+ if (size_log2 < ANV_MIN_STATE_SIZE_LOG2)
+ size_log2 = ANV_MIN_STATE_SIZE_LOG2;
+ unsigned bucket = size_log2 - ANV_MIN_STATE_SIZE_LOG2;
+
+ struct anv_state state;
+ state.alloc_size = 1 << size_log2;
+ state.offset = anv_fixed_size_state_pool_alloc(&pool->buckets[bucket],
+ pool->block_pool);
+ state.map = pool->block_pool->map + state.offset;
+ VG(VALGRIND_MEMPOOL_ALLOC(pool, state.map, size));
+ return state;
+}
+
+void
+anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state)
+{
+ assert(util_is_power_of_two(state.alloc_size));
+ unsigned size_log2 = ilog2_round_up(state.alloc_size);
+ assert(size_log2 >= ANV_MIN_STATE_SIZE_LOG2 &&
+ size_log2 <= ANV_MAX_STATE_SIZE_LOG2);
+ unsigned bucket = size_log2 - ANV_MIN_STATE_SIZE_LOG2;
+
+ VG(VALGRIND_MEMPOOL_FREE(pool, state.map));
+ anv_fixed_size_state_pool_free(&pool->buckets[bucket],
+ pool->block_pool, state.offset);
+}
+
+#define NULL_BLOCK 1
+struct stream_block {
+ uint32_t next;
+
+ /* The map for the BO at the time the block was givne to us */
+ void *current_map;
+
+#ifdef HAVE_VALGRIND
+ void *_vg_ptr;
+#endif
+};
+
+/* The state stream allocator is a one-shot, single threaded allocator for
+ * variable sized blocks. We use it for allocating dynamic state.
+ */
+void
+anv_state_stream_init(struct anv_state_stream *stream,
+ struct anv_block_pool *block_pool)
+{
+ stream->block_pool = block_pool;
+ stream->next = 0;
+ stream->end = 0;
+ stream->current_block = NULL_BLOCK;
+
+ VG(VALGRIND_CREATE_MEMPOOL(stream, 0, false));
+}
+
+void
+anv_state_stream_finish(struct anv_state_stream *stream)
+{
+ struct stream_block *sb;
+ uint32_t block, next_block;
+
+ block = stream->current_block;
+ while (block != NULL_BLOCK) {
+ assert(block % stream->block_pool->block_size == 0);
+ sb = stream->block_pool->map + block;
+ next_block = VG_NOACCESS_READ(&sb->next);
+ VG(VALGRIND_MEMPOOL_FREE(stream, VG_NOACCESS_READ(&sb->_vg_ptr)));
+ anv_block_pool_free(stream->block_pool, block);
+ block = next_block;
+ }
+
+ VG(VALGRIND_DESTROY_MEMPOOL(stream));
+}
+
+struct anv_state
+anv_state_stream_alloc(struct anv_state_stream *stream,
+ uint32_t size, uint32_t alignment)
+{
+ struct stream_block *sb;
+ struct anv_state state;
+ uint32_t block;
+
+ state.offset = align_u32(stream->next, alignment);
+ if (state.offset + size > stream->end) {
+ block = anv_block_pool_alloc(stream->block_pool);
+ void *current_map = stream->block_pool->map;
+ sb = current_map + block;
+ VG_NOACCESS_WRITE(&sb->current_map, current_map);
+ VG_NOACCESS_WRITE(&sb->next, stream->current_block);
+ VG(VG_NOACCESS_WRITE(&sb->_vg_ptr, 0));
+ stream->current_block = block;
+ stream->next = block + sizeof(*sb);
+ stream->end = block + stream->block_pool->block_size;
+ state.offset = align_u32(stream->next, alignment);
+ assert(state.offset + size <= stream->end);
+ }
+
+ sb = stream->block_pool->map + stream->current_block;
+ void *current_map = VG_NOACCESS_READ(&sb->current_map);
+
+ state.map = current_map + state.offset;
+ state.alloc_size = size;
+
+#ifdef HAVE_VALGRIND
+ void *vg_ptr = VG_NOACCESS_READ(&sb->_vg_ptr);
+ if (vg_ptr == NULL) {
+ vg_ptr = state.map;
+ VG_NOACCESS_WRITE(&sb->_vg_ptr, vg_ptr);
+ VALGRIND_MEMPOOL_ALLOC(stream, vg_ptr, size);
+ } else {
+ ptrdiff_t vg_offset = vg_ptr - current_map;
+ assert(vg_offset >= stream->current_block &&
+ vg_offset < stream->end);
+ VALGRIND_MEMPOOL_CHANGE(stream, vg_ptr, vg_ptr,
+ (state.offset + size) - vg_offset);
+ }
+#endif
+
+ stream->next = state.offset + size;
+
+ return state;
+}
+
+struct bo_pool_bo_link {
+ struct bo_pool_bo_link *next;
+ struct anv_bo bo;
+};
+
+void
+anv_bo_pool_init(struct anv_bo_pool *pool,
+ struct anv_device *device, uint32_t bo_size)
+{
+ pool->device = device;
+ pool->bo_size = bo_size;
+ pool->free_list = NULL;
+
+ VG(VALGRIND_CREATE_MEMPOOL(pool, 0, false));
+}
+
+void
+anv_bo_pool_finish(struct anv_bo_pool *pool)
+{
+ struct bo_pool_bo_link *link = PFL_PTR(pool->free_list);
+ while (link != NULL) {
+ struct bo_pool_bo_link link_copy = VG_NOACCESS_READ(link);
+
+ anv_gem_munmap(link_copy.bo.map, pool->bo_size);
+ anv_gem_close(pool->device, link_copy.bo.gem_handle);
+ link = link_copy.next;
+ }
+
+ VG(VALGRIND_DESTROY_MEMPOOL(pool));
+}
+
+VkResult
+anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo)
+{
+ VkResult result;
+
+ void *next_free_void;
+ if (anv_ptr_free_list_pop(&pool->free_list, &next_free_void)) {
+ struct bo_pool_bo_link *next_free = next_free_void;
+ *bo = VG_NOACCESS_READ(&next_free->bo);
+ assert(bo->map == next_free);
+ assert(bo->size == pool->bo_size);
+
+ VG(VALGRIND_MEMPOOL_ALLOC(pool, bo->map, pool->bo_size));
+
+ return VK_SUCCESS;
+ }
+
+ struct anv_bo new_bo;
+
+ result = anv_bo_init_new(&new_bo, pool->device, pool->bo_size);
+ if (result != VK_SUCCESS)
+ return result;
+
+ assert(new_bo.size == pool->bo_size);
+
+ new_bo.map = anv_gem_mmap(pool->device, new_bo.gem_handle, 0, pool->bo_size);
+ if (new_bo.map == NULL) {
+ anv_gem_close(pool->device, new_bo.gem_handle);
+ return vk_error(VK_ERROR_MEMORY_MAP_FAILED);
+ }
+
+ *bo = new_bo;
+
+ VG(VALGRIND_MEMPOOL_ALLOC(pool, bo->map, pool->bo_size));
+
+ return VK_SUCCESS;
+}
+
+void
+anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo)
+{
+ struct bo_pool_bo_link *link = bo->map;
+ link->bo = *bo;
+
+ VG(VALGRIND_MEMPOOL_FREE(pool, bo->map));
+ anv_ptr_free_list_push(&pool->free_list, link);
+}
diff --git a/src/vulkan/anv_aub.h b/src/vulkan/anv_aub.h
new file mode 100644
index 00000000000..7a67712ff9c
--- /dev/null
+++ b/src/vulkan/anv_aub.h
@@ -0,0 +1,153 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <[email protected]>
+ *
+ */
+
+/** @file intel_aub.h
+ *
+ * The AUB file is a file format used by Intel's internal simulation
+ * and other validation tools. It can be used at various levels by a
+ * driver to input state to the simulated hardware or a replaying
+ * debugger.
+ *
+ * We choose to dump AUB files using the trace block format for ease
+ * of implementation -- dump out the blocks of memory as plain blobs
+ * and insert ring commands to execute the batchbuffer blob.
+ */
+
+#ifndef _INTEL_AUB_H
+#define _INTEL_AUB_H
+
+#define AUB_MI_NOOP (0)
+#define AUB_MI_BATCH_BUFFER_START (0x31 << 23)
+#define AUB_PIPE_CONTROL (0x7a000002)
+
+/* DW0: instruction type. */
+
+#define CMD_AUB (7 << 29)
+
+#define CMD_AUB_HEADER (CMD_AUB | (1 << 23) | (0x05 << 16))
+/* DW1 */
+# define AUB_HEADER_MAJOR_SHIFT 24
+# define AUB_HEADER_MINOR_SHIFT 16
+
+#define CMD_AUB_TRACE_HEADER_BLOCK (CMD_AUB | (1 << 23) | (0x41 << 16))
+#define CMD_AUB_DUMP_BMP (CMD_AUB | (1 << 23) | (0x9e << 16))
+
+/* DW1 */
+#define AUB_TRACE_OPERATION_MASK 0x000000ff
+#define AUB_TRACE_OP_COMMENT 0x00000000
+#define AUB_TRACE_OP_DATA_WRITE 0x00000001
+#define AUB_TRACE_OP_COMMAND_WRITE 0x00000002
+#define AUB_TRACE_OP_MMIO_WRITE 0x00000003
+// operation = TRACE_DATA_WRITE, Type
+#define AUB_TRACE_TYPE_MASK 0x0000ff00
+#define AUB_TRACE_TYPE_NOTYPE (0 << 8)
+#define AUB_TRACE_TYPE_BATCH (1 << 8)
+#define AUB_TRACE_TYPE_VERTEX_BUFFER (5 << 8)
+#define AUB_TRACE_TYPE_2D_MAP (6 << 8)
+#define AUB_TRACE_TYPE_CUBE_MAP (7 << 8)
+#define AUB_TRACE_TYPE_VOLUME_MAP (9 << 8)
+#define AUB_TRACE_TYPE_1D_MAP (10 << 8)
+#define AUB_TRACE_TYPE_CONSTANT_BUFFER (11 << 8)
+#define AUB_TRACE_TYPE_CONSTANT_URB (12 << 8)
+#define AUB_TRACE_TYPE_INDEX_BUFFER (13 << 8)
+#define AUB_TRACE_TYPE_GENERAL (14 << 8)
+#define AUB_TRACE_TYPE_SURFACE (15 << 8)
+
+
+// operation = TRACE_COMMAND_WRITE, Type =
+#define AUB_TRACE_TYPE_RING_HWB (1 << 8)
+#define AUB_TRACE_TYPE_RING_PRB0 (2 << 8)
+#define AUB_TRACE_TYPE_RING_PRB1 (3 << 8)
+#define AUB_TRACE_TYPE_RING_PRB2 (4 << 8)
+
+// Address space
+#define AUB_TRACE_ADDRESS_SPACE_MASK 0x00ff0000
+#define AUB_TRACE_MEMTYPE_GTT (0 << 16)
+#define AUB_TRACE_MEMTYPE_LOCAL (1 << 16)
+#define AUB_TRACE_MEMTYPE_NONLOCAL (2 << 16)
+#define AUB_TRACE_MEMTYPE_PCI (3 << 16)
+#define AUB_TRACE_MEMTYPE_GTT_ENTRY (4 << 16)
+
+/* DW2 */
+
+/**
+ * aub_state_struct_type enum values are encoded with the top 16 bits
+ * representing the type to be delivered to the .aub file, and the bottom 16
+ * bits representing the subtype. This macro performs the encoding.
+ */
+#define ENCODE_SS_TYPE(type, subtype) (((type) << 16) | (subtype))
+
+enum aub_state_struct_type {
+ AUB_TRACE_VS_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 1),
+ AUB_TRACE_GS_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 2),
+ AUB_TRACE_CLIP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 3),
+ AUB_TRACE_SF_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 4),
+ AUB_TRACE_WM_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 5),
+ AUB_TRACE_CC_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 6),
+ AUB_TRACE_CLIP_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 7),
+ AUB_TRACE_SF_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 8),
+ AUB_TRACE_CC_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x9),
+ AUB_TRACE_SAMPLER_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xa),
+ AUB_TRACE_KERNEL_INSTRUCTIONS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xb),
+ AUB_TRACE_SCRATCH_SPACE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xc),
+ AUB_TRACE_SAMPLER_DEFAULT_COLOR = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xd),
+
+ AUB_TRACE_SCISSOR_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x15),
+ AUB_TRACE_BLEND_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x16),
+ AUB_TRACE_DEPTH_STENCIL_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x17),
+
+ AUB_TRACE_VERTEX_BUFFER = ENCODE_SS_TYPE(AUB_TRACE_TYPE_VERTEX_BUFFER, 0),
+ AUB_TRACE_BINDING_TABLE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x100),
+ AUB_TRACE_SURFACE_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x200),
+ AUB_TRACE_VS_CONSTANTS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 0),
+ AUB_TRACE_WM_CONSTANTS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 1),
+};
+
+#undef ENCODE_SS_TYPE
+
+/**
+ * Decode a aub_state_struct_type value to determine the type that should be
+ * stored in the .aub file.
+ */
+static inline uint32_t AUB_TRACE_TYPE(enum aub_state_struct_type ss_type)
+{
+ return (ss_type & 0xFFFF0000) >> 16;
+}
+
+/**
+ * Decode a state_struct_type value to determine the subtype that should be
+ * stored in the .aub file.
+ */
+static inline uint32_t AUB_TRACE_SUBTYPE(enum aub_state_struct_type ss_type)
+{
+ return ss_type & 0xFFFF;
+}
+
+/* DW3: address */
+/* DW4: len */
+
+#endif /* _INTEL_AUB_H */
diff --git a/src/vulkan/anv_batch_chain.c b/src/vulkan/anv_batch_chain.c
new file mode 100644
index 00000000000..9d35da8024b
--- /dev/null
+++ b/src/vulkan/anv_batch_chain.c
@@ -0,0 +1,1008 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "gen7_pack.h"
+#include "gen8_pack.h"
+
+/** \file anv_batch_chain.c
+ *
+ * This file contains functions related to anv_cmd_buffer as a data
+ * structure. This involves everything required to create and destroy
+ * the actual batch buffers as well as link them together and handle
+ * relocations and surface state. It specifically does *not* contain any
+ * handling of actual vkCmd calls beyond vkCmdExecuteCommands.
+ */
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_reloc_list
+ *-----------------------------------------------------------------------*/
+
+static VkResult
+anv_reloc_list_init_clone(struct anv_reloc_list *list,
+ struct anv_device *device,
+ const struct anv_reloc_list *other_list)
+{
+ if (other_list) {
+ list->num_relocs = other_list->num_relocs;
+ list->array_length = other_list->array_length;
+ } else {
+ list->num_relocs = 0;
+ list->array_length = 256;
+ }
+
+ list->relocs =
+ anv_device_alloc(device, list->array_length * sizeof(*list->relocs), 8,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+
+ if (list->relocs == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ list->reloc_bos =
+ anv_device_alloc(device, list->array_length * sizeof(*list->reloc_bos), 8,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+
+ if (list->reloc_bos == NULL) {
+ anv_device_free(device, list->relocs);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ if (other_list) {
+ memcpy(list->relocs, other_list->relocs,
+ list->array_length * sizeof(*list->relocs));
+ memcpy(list->reloc_bos, other_list->reloc_bos,
+ list->array_length * sizeof(*list->reloc_bos));
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_reloc_list_init(struct anv_reloc_list *list, struct anv_device *device)
+{
+ return anv_reloc_list_init_clone(list, device, NULL);
+}
+
+void
+anv_reloc_list_finish(struct anv_reloc_list *list, struct anv_device *device)
+{
+ anv_device_free(device, list->relocs);
+ anv_device_free(device, list->reloc_bos);
+}
+
+static VkResult
+anv_reloc_list_grow(struct anv_reloc_list *list, struct anv_device *device,
+ size_t num_additional_relocs)
+{
+ if (list->num_relocs + num_additional_relocs <= list->array_length)
+ return VK_SUCCESS;
+
+ size_t new_length = list->array_length * 2;
+ while (new_length < list->num_relocs + num_additional_relocs)
+ new_length *= 2;
+
+ struct drm_i915_gem_relocation_entry *new_relocs =
+ anv_device_alloc(device, new_length * sizeof(*list->relocs), 8,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+ if (new_relocs == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ struct anv_bo **new_reloc_bos =
+ anv_device_alloc(device, new_length * sizeof(*list->reloc_bos), 8,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+ if (new_relocs == NULL) {
+ anv_device_free(device, new_relocs);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ memcpy(new_relocs, list->relocs, list->num_relocs * sizeof(*list->relocs));
+ memcpy(new_reloc_bos, list->reloc_bos,
+ list->num_relocs * sizeof(*list->reloc_bos));
+
+ anv_device_free(device, list->relocs);
+ anv_device_free(device, list->reloc_bos);
+
+ list->array_length = new_length;
+ list->relocs = new_relocs;
+ list->reloc_bos = new_reloc_bos;
+
+ return VK_SUCCESS;
+}
+
+uint64_t
+anv_reloc_list_add(struct anv_reloc_list *list, struct anv_device *device,
+ uint32_t offset, struct anv_bo *target_bo, uint32_t delta)
+{
+ struct drm_i915_gem_relocation_entry *entry;
+ int index;
+
+ anv_reloc_list_grow(list, device, 1);
+ /* TODO: Handle failure */
+
+ /* XXX: Can we use I915_EXEC_HANDLE_LUT? */
+ index = list->num_relocs++;
+ list->reloc_bos[index] = target_bo;
+ entry = &list->relocs[index];
+ entry->target_handle = target_bo->gem_handle;
+ entry->delta = delta;
+ entry->offset = offset;
+ entry->presumed_offset = target_bo->offset;
+ entry->read_domains = 0;
+ entry->write_domain = 0;
+
+ return target_bo->offset + delta;
+}
+
+static void
+anv_reloc_list_append(struct anv_reloc_list *list, struct anv_device *device,
+ struct anv_reloc_list *other, uint32_t offset)
+{
+ anv_reloc_list_grow(list, device, other->num_relocs);
+ /* TODO: Handle failure */
+
+ memcpy(&list->relocs[list->num_relocs], &other->relocs[0],
+ other->num_relocs * sizeof(other->relocs[0]));
+ memcpy(&list->reloc_bos[list->num_relocs], &other->reloc_bos[0],
+ other->num_relocs * sizeof(other->reloc_bos[0]));
+
+ for (uint32_t i = 0; i < other->num_relocs; i++)
+ list->relocs[i + list->num_relocs].offset += offset;
+
+ list->num_relocs += other->num_relocs;
+}
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_batch
+ *-----------------------------------------------------------------------*/
+
+void *
+anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords)
+{
+ if (batch->next + num_dwords * 4 > batch->end)
+ batch->extend_cb(batch, batch->user_data);
+
+ void *p = batch->next;
+
+ batch->next += num_dwords * 4;
+ assert(batch->next <= batch->end);
+
+ return p;
+}
+
+uint64_t
+anv_batch_emit_reloc(struct anv_batch *batch,
+ void *location, struct anv_bo *bo, uint32_t delta)
+{
+ return anv_reloc_list_add(batch->relocs, batch->device,
+ location - batch->start, bo, delta);
+}
+
+void
+anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other)
+{
+ uint32_t size, offset;
+
+ size = other->next - other->start;
+ assert(size % 4 == 0);
+
+ if (batch->next + size > batch->end)
+ batch->extend_cb(batch, batch->user_data);
+
+ assert(batch->next + size <= batch->end);
+
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(other->start, size));
+ memcpy(batch->next, other->start, size);
+
+ offset = batch->next - batch->start;
+ anv_reloc_list_append(batch->relocs, batch->device,
+ other->relocs, offset);
+
+ batch->next += size;
+}
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_batch_bo
+ *-----------------------------------------------------------------------*/
+
+static VkResult
+anv_batch_bo_create(struct anv_device *device, struct anv_batch_bo **bbo_out)
+{
+ VkResult result;
+
+ struct anv_batch_bo *bbo =
+ anv_device_alloc(device, sizeof(*bbo), 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+ if (bbo == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ result = anv_bo_pool_alloc(&device->batch_bo_pool, &bbo->bo);
+ if (result != VK_SUCCESS)
+ goto fail_alloc;
+
+ result = anv_reloc_list_init(&bbo->relocs, device);
+ if (result != VK_SUCCESS)
+ goto fail_bo_alloc;
+
+ *bbo_out = bbo;
+
+ return VK_SUCCESS;
+
+ fail_bo_alloc:
+ anv_bo_pool_free(&device->batch_bo_pool, &bbo->bo);
+ fail_alloc:
+ anv_device_free(device, bbo);
+
+ return result;
+}
+
+static VkResult
+anv_batch_bo_clone(struct anv_device *device,
+ const struct anv_batch_bo *other_bbo,
+ struct anv_batch_bo **bbo_out)
+{
+ VkResult result;
+
+ struct anv_batch_bo *bbo =
+ anv_device_alloc(device, sizeof(*bbo), 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+ if (bbo == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ result = anv_bo_pool_alloc(&device->batch_bo_pool, &bbo->bo);
+ if (result != VK_SUCCESS)
+ goto fail_alloc;
+
+ result = anv_reloc_list_init_clone(&bbo->relocs, device, &other_bbo->relocs);
+ if (result != VK_SUCCESS)
+ goto fail_bo_alloc;
+
+ bbo->length = other_bbo->length;
+ memcpy(bbo->bo.map, other_bbo->bo.map, other_bbo->length);
+
+ bbo->last_ss_pool_bo_offset = other_bbo->last_ss_pool_bo_offset;
+
+ *bbo_out = bbo;
+
+ return VK_SUCCESS;
+
+ fail_bo_alloc:
+ anv_bo_pool_free(&device->batch_bo_pool, &bbo->bo);
+ fail_alloc:
+ anv_device_free(device, bbo);
+
+ return result;
+}
+
+static void
+anv_batch_bo_start(struct anv_batch_bo *bbo, struct anv_batch *batch,
+ size_t batch_padding)
+{
+ batch->next = batch->start = bbo->bo.map;
+ batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
+ batch->relocs = &bbo->relocs;
+ bbo->last_ss_pool_bo_offset = 0;
+ bbo->relocs.num_relocs = 0;
+}
+
+static void
+anv_batch_bo_continue(struct anv_batch_bo *bbo, struct anv_batch *batch,
+ size_t batch_padding)
+{
+ batch->start = bbo->bo.map;
+ batch->next = bbo->bo.map + bbo->length;
+ batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
+ batch->relocs = &bbo->relocs;
+}
+
+static void
+anv_batch_bo_finish(struct anv_batch_bo *bbo, struct anv_batch *batch)
+{
+ assert(batch->start == bbo->bo.map);
+ bbo->length = batch->next - batch->start;
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch->start, bbo->length));
+}
+
+static void
+anv_batch_bo_destroy(struct anv_batch_bo *bbo, struct anv_device *device)
+{
+ anv_reloc_list_finish(&bbo->relocs, device);
+ anv_bo_pool_free(&device->batch_bo_pool, &bbo->bo);
+ anv_device_free(device, bbo);
+}
+
+static VkResult
+anv_batch_bo_list_clone(const struct list_head *list, struct anv_device *device,
+ struct list_head *new_list)
+{
+ VkResult result = VK_SUCCESS;
+
+ list_inithead(new_list);
+
+ struct anv_batch_bo *prev_bbo = NULL;
+ list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
+ struct anv_batch_bo *new_bbo;
+ result = anv_batch_bo_clone(device, bbo, &new_bbo);
+ if (result != VK_SUCCESS)
+ break;
+ list_addtail(&new_bbo->link, new_list);
+
+ if (prev_bbo) {
+ /* As we clone this list of batch_bo's, they chain one to the
+ * other using MI_BATCH_BUFFER_START commands. We need to fix up
+ * those relocations as we go. Fortunately, this is pretty easy
+ * as it will always be the last relocation in the list.
+ */
+ uint32_t last_idx = prev_bbo->relocs.num_relocs - 1;
+ assert(prev_bbo->relocs.reloc_bos[last_idx] == &bbo->bo);
+ prev_bbo->relocs.reloc_bos[last_idx] = &new_bbo->bo;
+ }
+
+ prev_bbo = new_bbo;
+ }
+
+ if (result != VK_SUCCESS) {
+ list_for_each_entry_safe(struct anv_batch_bo, bbo, new_list, link)
+ anv_batch_bo_destroy(bbo, device);
+ }
+
+ return result;
+}
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_batch_bo
+ *-----------------------------------------------------------------------*/
+
+static inline struct anv_batch_bo *
+anv_cmd_buffer_current_batch_bo(struct anv_cmd_buffer *cmd_buffer)
+{
+ return LIST_ENTRY(struct anv_batch_bo, cmd_buffer->batch_bos.prev, link);
+}
+
+struct anv_address
+anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer)
+{
+ return (struct anv_address) {
+ .bo = &cmd_buffer->device->surface_state_block_pool.bo,
+ .offset = *(int32_t *)anv_vector_head(&cmd_buffer->bt_blocks),
+ };
+}
+
+static void
+emit_batch_buffer_start(struct anv_batch *batch, struct anv_bo *bo, uint32_t offset)
+{
+ /* In gen8+ the address field grew to two dwords to accomodate 48 bit
+ * offsets. The high 16 bits are in the last dword, so we can use the gen8
+ * version in either case, as long as we set the instruction length in the
+ * header accordingly. This means that we always emit three dwords here
+ * and all the padding and adjustment we do in this file works for all
+ * gens.
+ */
+
+ const uint32_t gen7_length =
+ GEN7_MI_BATCH_BUFFER_START_length - GEN7_MI_BATCH_BUFFER_START_length_bias;
+ const uint32_t gen8_length =
+ GEN8_MI_BATCH_BUFFER_START_length - GEN8_MI_BATCH_BUFFER_START_length_bias;
+
+ anv_batch_emit(batch, GEN8_MI_BATCH_BUFFER_START,
+ .DwordLength = batch->device->info.gen < 8 ? gen7_length : gen8_length,
+ ._2ndLevelBatchBuffer = _1stlevelbatch,
+ .AddressSpaceIndicator = ASI_PPGTT,
+ .BatchBufferStartAddress = { bo, offset });
+}
+
+static void
+cmd_buffer_chain_to_batch_bo(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_batch_bo *bbo)
+{
+ struct anv_batch *batch = &cmd_buffer->batch;
+ struct anv_batch_bo *current_bbo =
+ anv_cmd_buffer_current_batch_bo(cmd_buffer);
+
+ /* We set the end of the batch a little short so we would be sure we
+ * have room for the chaining command. Since we're about to emit the
+ * chaining command, let's set it back where it should go.
+ */
+ batch->end += GEN8_MI_BATCH_BUFFER_START_length * 4;
+ assert(batch->end == current_bbo->bo.map + current_bbo->bo.size);
+
+ emit_batch_buffer_start(batch, &bbo->bo, 0);
+
+ anv_batch_bo_finish(current_bbo, batch);
+}
+
+static VkResult
+anv_cmd_buffer_chain_batch(struct anv_batch *batch, void *_data)
+{
+ struct anv_cmd_buffer *cmd_buffer = _data;
+ struct anv_batch_bo *new_bbo;
+
+ VkResult result = anv_batch_bo_create(cmd_buffer->device, &new_bbo);
+ if (result != VK_SUCCESS)
+ return result;
+
+ struct anv_batch_bo **seen_bbo = anv_vector_add(&cmd_buffer->seen_bbos);
+ if (seen_bbo == NULL) {
+ anv_batch_bo_destroy(new_bbo, cmd_buffer->device);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+ *seen_bbo = new_bbo;
+
+ cmd_buffer_chain_to_batch_bo(cmd_buffer, new_bbo);
+
+ list_addtail(&new_bbo->link, &cmd_buffer->batch_bos);
+
+ anv_batch_bo_start(new_bbo, batch, GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+ return VK_SUCCESS;
+}
+
+struct anv_state
+anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t entries, uint32_t *state_offset)
+{
+ struct anv_block_pool *block_pool =
+ &cmd_buffer->device->surface_state_block_pool;
+ int32_t *bt_block = anv_vector_head(&cmd_buffer->bt_blocks);
+ struct anv_state state;
+
+ state.alloc_size = align_u32(entries * 4, 32);
+
+ if (cmd_buffer->bt_next + state.alloc_size > block_pool->block_size)
+ return (struct anv_state) { 0 };
+
+ state.offset = cmd_buffer->bt_next;
+ state.map = block_pool->map + *bt_block + state.offset;
+
+ cmd_buffer->bt_next += state.alloc_size;
+
+ assert(*bt_block < 0);
+ *state_offset = -(*bt_block);
+
+ return state;
+}
+
+struct anv_state
+anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ return anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 64, 64);
+}
+
+struct anv_state
+anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t size, uint32_t alignment)
+{
+ return anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream,
+ size, alignment);
+}
+
+VkResult
+anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_block_pool *block_pool =
+ &cmd_buffer->device->surface_state_block_pool;
+
+ int32_t *offset = anv_vector_add(&cmd_buffer->bt_blocks);
+ if (offset == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ *offset = anv_block_pool_alloc_back(block_pool);
+ cmd_buffer->bt_next = 0;
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_batch_bo *batch_bo;
+ struct anv_device *device = cmd_buffer->device;
+ VkResult result;
+
+ list_inithead(&cmd_buffer->batch_bos);
+
+ result = anv_batch_bo_create(device, &batch_bo);
+ if (result != VK_SUCCESS)
+ return result;
+
+ list_addtail(&batch_bo->link, &cmd_buffer->batch_bos);
+
+ cmd_buffer->batch.device = device;
+ cmd_buffer->batch.extend_cb = anv_cmd_buffer_chain_batch;
+ cmd_buffer->batch.user_data = cmd_buffer;
+
+ anv_batch_bo_start(batch_bo, &cmd_buffer->batch,
+ GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+ int success = anv_vector_init(&cmd_buffer->seen_bbos,
+ sizeof(struct anv_bo *),
+ 8 * sizeof(struct anv_bo *));
+ if (!success)
+ goto fail_batch_bo;
+
+ *(struct anv_batch_bo **)anv_vector_add(&cmd_buffer->seen_bbos) = batch_bo;
+
+ success = anv_vector_init(&cmd_buffer->bt_blocks, sizeof(int32_t),
+ 8 * sizeof(int32_t));
+ if (!success)
+ goto fail_seen_bbos;
+
+ result = anv_reloc_list_init(&cmd_buffer->surface_relocs,
+ cmd_buffer->device);
+ if (result != VK_SUCCESS)
+ goto fail_bt_blocks;
+
+ anv_cmd_buffer_new_binding_table_block(cmd_buffer);
+
+ cmd_buffer->execbuf2.objects = NULL;
+ cmd_buffer->execbuf2.bos = NULL;
+ cmd_buffer->execbuf2.array_length = 0;
+
+ return VK_SUCCESS;
+
+ fail_bt_blocks:
+ anv_vector_finish(&cmd_buffer->bt_blocks);
+ fail_seen_bbos:
+ anv_vector_finish(&cmd_buffer->seen_bbos);
+ fail_batch_bo:
+ anv_batch_bo_destroy(batch_bo, device);
+
+ return result;
+}
+
+void
+anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_device *device = cmd_buffer->device;
+
+ int32_t *bt_block;
+ anv_vector_foreach(bt_block, &cmd_buffer->bt_blocks) {
+ anv_block_pool_free(&cmd_buffer->device->surface_state_block_pool,
+ *bt_block);
+ }
+ anv_vector_finish(&cmd_buffer->bt_blocks);
+
+ anv_reloc_list_finish(&cmd_buffer->surface_relocs, cmd_buffer->device);
+
+ anv_vector_finish(&cmd_buffer->seen_bbos);
+
+ /* Destroy all of the batch buffers */
+ list_for_each_entry_safe(struct anv_batch_bo, bbo,
+ &cmd_buffer->batch_bos, link) {
+ anv_batch_bo_destroy(bbo, device);
+ }
+
+ anv_device_free(device, cmd_buffer->execbuf2.objects);
+ anv_device_free(device, cmd_buffer->execbuf2.bos);
+}
+
+void
+anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_device *device = cmd_buffer->device;
+
+ /* Delete all but the first batch bo */
+ assert(!list_empty(&cmd_buffer->batch_bos));
+ while (cmd_buffer->batch_bos.next != cmd_buffer->batch_bos.prev) {
+ struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
+ list_del(&bbo->link);
+ anv_batch_bo_destroy(bbo, device);
+ }
+ assert(!list_empty(&cmd_buffer->batch_bos));
+
+ anv_batch_bo_start(anv_cmd_buffer_current_batch_bo(cmd_buffer),
+ &cmd_buffer->batch,
+ GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+ while (anv_vector_length(&cmd_buffer->bt_blocks) > 1) {
+ int32_t *bt_block = anv_vector_remove(&cmd_buffer->bt_blocks);
+ anv_block_pool_free(&cmd_buffer->device->surface_state_block_pool,
+ *bt_block);
+ }
+ assert(anv_vector_length(&cmd_buffer->bt_blocks) == 1);
+ cmd_buffer->bt_next = 0;
+
+ cmd_buffer->surface_relocs.num_relocs = 0;
+
+ /* Reset the list of seen buffers */
+ cmd_buffer->seen_bbos.head = 0;
+ cmd_buffer->seen_bbos.tail = 0;
+
+ *(struct anv_batch_bo **)anv_vector_add(&cmd_buffer->seen_bbos) =
+ anv_cmd_buffer_current_batch_bo(cmd_buffer);
+}
+
+void
+anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_batch_bo *batch_bo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
+
+ if (cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY) {
+ anv_batch_emit(&cmd_buffer->batch, GEN7_MI_BATCH_BUFFER_END);
+
+ /* Round batch up to an even number of dwords. */
+ if ((cmd_buffer->batch.next - cmd_buffer->batch.start) & 4)
+ anv_batch_emit(&cmd_buffer->batch, GEN7_MI_NOOP);
+
+ cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_PRIMARY;
+ }
+
+ anv_batch_bo_finish(batch_bo, &cmd_buffer->batch);
+
+ if (cmd_buffer->level == VK_CMD_BUFFER_LEVEL_SECONDARY) {
+ /* If this is a secondary command buffer, we need to determine the
+ * mode in which it will be executed with vkExecuteCommands. We
+ * determine this statically here so that this stays in sync with the
+ * actual ExecuteCommands implementation.
+ */
+ if ((cmd_buffer->batch_bos.next == cmd_buffer->batch_bos.prev) &&
+ (anv_cmd_buffer_current_batch_bo(cmd_buffer)->length <
+ ANV_CMD_BUFFER_BATCH_SIZE / 2)) {
+ /* If the secondary has exactly one batch buffer in its list *and*
+ * that batch buffer is less than half of the maximum size, we're
+ * probably better of simply copying it into our batch.
+ */
+ cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_EMIT;
+ } else if (cmd_buffer->opt_flags &
+ VK_CMD_BUFFER_OPTIMIZE_NO_SIMULTANEOUS_USE_BIT) {
+ cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_CHAIN;
+
+ /* When we chain, we need to add an MI_BATCH_BUFFER_START command
+ * with its relocation. In order to handle this we'll increment here
+ * so we can unconditionally decrement right before adding the
+ * MI_BATCH_BUFFER_START command.
+ */
+ anv_cmd_buffer_current_batch_bo(cmd_buffer)->relocs.num_relocs++;
+ cmd_buffer->batch.next += GEN8_MI_BATCH_BUFFER_START_length * 4;
+ } else {
+ cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN;
+ }
+ }
+}
+
+static inline VkResult
+anv_cmd_buffer_add_seen_bbos(struct anv_cmd_buffer *cmd_buffer,
+ struct list_head *list)
+{
+ list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
+ struct anv_batch_bo **bbo_ptr = anv_vector_add(&cmd_buffer->seen_bbos);
+ if (bbo_ptr == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ *bbo_ptr = bbo;
+ }
+
+ return VK_SUCCESS;
+}
+
+void
+anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
+ struct anv_cmd_buffer *secondary)
+{
+ switch (secondary->exec_mode) {
+ case ANV_CMD_BUFFER_EXEC_MODE_EMIT:
+ anv_batch_emit_batch(&primary->batch, &secondary->batch);
+ break;
+ case ANV_CMD_BUFFER_EXEC_MODE_CHAIN: {
+ struct anv_batch_bo *first_bbo =
+ list_first_entry(&secondary->batch_bos, struct anv_batch_bo, link);
+ struct anv_batch_bo *last_bbo =
+ list_last_entry(&secondary->batch_bos, struct anv_batch_bo, link);
+
+ emit_batch_buffer_start(&primary->batch, &first_bbo->bo, 0);
+
+ struct anv_batch_bo *this_bbo = anv_cmd_buffer_current_batch_bo(primary);
+ assert(primary->batch.start == this_bbo->bo.map);
+ uint32_t offset = primary->batch.next - primary->batch.start;
+
+ /* Roll back the previous MI_BATCH_BUFFER_START and its relocation so we
+ * can emit a new command and relocation for the current splice. In
+ * order to handle the initial-use case, we incremented next and
+ * num_relocs in end_batch_buffer() so we can alyways just subtract
+ * here.
+ */
+ last_bbo->relocs.num_relocs--;
+ secondary->batch.next -= GEN8_MI_BATCH_BUFFER_START_length * 4;
+ emit_batch_buffer_start(&secondary->batch, &this_bbo->bo, offset);
+ anv_cmd_buffer_add_seen_bbos(primary, &secondary->batch_bos);
+ break;
+ }
+ case ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN: {
+ struct list_head copy_list;
+ VkResult result = anv_batch_bo_list_clone(&secondary->batch_bos,
+ secondary->device,
+ &copy_list);
+ if (result != VK_SUCCESS)
+ return; /* FIXME */
+
+ anv_cmd_buffer_add_seen_bbos(primary, &copy_list);
+
+ struct anv_batch_bo *first_bbo =
+ list_first_entry(&copy_list, struct anv_batch_bo, link);
+ struct anv_batch_bo *last_bbo =
+ list_last_entry(&copy_list, struct anv_batch_bo, link);
+
+ cmd_buffer_chain_to_batch_bo(primary, first_bbo);
+
+ list_splicetail(&copy_list, &primary->batch_bos);
+
+ anv_batch_bo_continue(last_bbo, &primary->batch,
+ GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+ anv_cmd_buffer_emit_state_base_address(primary);
+ break;
+ }
+ default:
+ assert(!"Invalid execution mode");
+ }
+
+ anv_reloc_list_append(&primary->surface_relocs, primary->device,
+ &secondary->surface_relocs, 0);
+}
+
+static VkResult
+anv_cmd_buffer_add_bo(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *bo,
+ struct anv_reloc_list *relocs)
+{
+ struct drm_i915_gem_exec_object2 *obj = NULL;
+
+ if (bo->index < cmd_buffer->execbuf2.bo_count &&
+ cmd_buffer->execbuf2.bos[bo->index] == bo)
+ obj = &cmd_buffer->execbuf2.objects[bo->index];
+
+ if (obj == NULL) {
+ /* We've never seen this one before. Add it to the list and assign
+ * an id that we can use later.
+ */
+ if (cmd_buffer->execbuf2.bo_count >= cmd_buffer->execbuf2.array_length) {
+ uint32_t new_len = cmd_buffer->execbuf2.objects ?
+ cmd_buffer->execbuf2.array_length * 2 : 64;
+
+ struct drm_i915_gem_exec_object2 *new_objects =
+ anv_device_alloc(cmd_buffer->device, new_len * sizeof(*new_objects),
+ 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+ if (new_objects == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ struct anv_bo **new_bos =
+ anv_device_alloc(cmd_buffer->device, new_len * sizeof(*new_bos),
+ 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+ if (new_objects == NULL) {
+ anv_device_free(cmd_buffer->device, new_objects);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ if (cmd_buffer->execbuf2.objects) {
+ memcpy(new_objects, cmd_buffer->execbuf2.objects,
+ cmd_buffer->execbuf2.bo_count * sizeof(*new_objects));
+ memcpy(new_bos, cmd_buffer->execbuf2.bos,
+ cmd_buffer->execbuf2.bo_count * sizeof(*new_bos));
+ }
+
+ cmd_buffer->execbuf2.objects = new_objects;
+ cmd_buffer->execbuf2.bos = new_bos;
+ cmd_buffer->execbuf2.array_length = new_len;
+ }
+
+ assert(cmd_buffer->execbuf2.bo_count < cmd_buffer->execbuf2.array_length);
+
+ bo->index = cmd_buffer->execbuf2.bo_count++;
+ obj = &cmd_buffer->execbuf2.objects[bo->index];
+ cmd_buffer->execbuf2.bos[bo->index] = bo;
+
+ obj->handle = bo->gem_handle;
+ obj->relocation_count = 0;
+ obj->relocs_ptr = 0;
+ obj->alignment = 0;
+ obj->offset = bo->offset;
+ obj->flags = 0;
+ obj->rsvd1 = 0;
+ obj->rsvd2 = 0;
+ }
+
+ if (relocs != NULL && obj->relocation_count == 0) {
+ /* This is the first time we've ever seen a list of relocations for
+ * this BO. Go ahead and set the relocations and then walk the list
+ * of relocations and add them all.
+ */
+ obj->relocation_count = relocs->num_relocs;
+ obj->relocs_ptr = (uintptr_t) relocs->relocs;
+
+ for (size_t i = 0; i < relocs->num_relocs; i++) {
+ /* A quick sanity check on relocations */
+ assert(relocs->relocs[i].offset < bo->size);
+ anv_cmd_buffer_add_bo(cmd_buffer, relocs->reloc_bos[i], NULL);
+ }
+ }
+
+ return VK_SUCCESS;
+}
+
+static void
+anv_cmd_buffer_process_relocs(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_reloc_list *list)
+{
+ struct anv_bo *bo;
+
+ /* If the kernel supports I915_EXEC_NO_RELOC, it will compare offset in
+ * struct drm_i915_gem_exec_object2 against the bos current offset and if
+ * all bos haven't moved it will skip relocation processing alltogether.
+ * If I915_EXEC_NO_RELOC is not supported, the kernel ignores the incoming
+ * value of offset so we can set it either way. For that to work we need
+ * to make sure all relocs use the same presumed offset.
+ */
+
+ for (size_t i = 0; i < list->num_relocs; i++) {
+ bo = list->reloc_bos[i];
+ if (bo->offset != list->relocs[i].presumed_offset)
+ cmd_buffer->execbuf2.need_reloc = true;
+
+ list->relocs[i].target_handle = bo->index;
+ }
+}
+
+static void
+adjust_relocations_from_block_pool(struct anv_block_pool *pool,
+ struct anv_reloc_list *relocs)
+{
+ for (size_t i = 0; i < relocs->num_relocs; i++) {
+ /* In general, we don't know how stale the relocated value is. It
+ * may have been used last time or it may not. Since we don't want
+ * to stomp it while the GPU may be accessing it, we haven't updated
+ * it anywhere else in the code. Instead, we just set the presumed
+ * offset to what it is now based on the delta and the data in the
+ * block pool. Then the kernel will update it for us if needed.
+ */
+ assert(relocs->relocs[i].offset < pool->state.end);
+ uint32_t *reloc_data = pool->map + relocs->relocs[i].offset;
+ relocs->relocs[i].presumed_offset = *reloc_data - relocs->relocs[i].delta;
+
+ /* All of the relocations from this block pool to other BO's should
+ * have been emitted relative to the surface block pool center. We
+ * need to add the center offset to make them relative to the
+ * beginning of the actual GEM bo.
+ */
+ relocs->relocs[i].offset += pool->center_bo_offset;
+ }
+}
+
+static void
+adjust_relocations_to_block_pool(struct anv_block_pool *pool,
+ struct anv_bo *from_bo,
+ struct anv_reloc_list *relocs,
+ uint32_t *last_pool_center_bo_offset)
+{
+ assert(*last_pool_center_bo_offset <= pool->center_bo_offset);
+ uint32_t delta = pool->center_bo_offset - *last_pool_center_bo_offset;
+
+ /* When we initially emit relocations into a block pool, we don't
+ * actually know what the final center_bo_offset will be so we just emit
+ * it as if center_bo_offset == 0. Now that we know what the center
+ * offset is, we need to walk the list of relocations and adjust any
+ * relocations that point to the pool bo with the correct offset.
+ */
+ for (size_t i = 0; i < relocs->num_relocs; i++) {
+ if (relocs->reloc_bos[i] == &pool->bo) {
+ /* Adjust the delta value in the relocation to correctly
+ * correspond to the new delta. Initially, this value may have
+ * been negative (if treated as unsigned), but we trust in
+ * uint32_t roll-over to fix that for us at this point.
+ */
+ relocs->relocs[i].delta += delta;
+
+ /* Since the delta has changed, we need to update the actual
+ * relocated value with the new presumed value. This function
+ * should only be called on batch buffers, so we know it isn't in
+ * use by the GPU at the moment.
+ */
+ assert(relocs->relocs[i].offset < from_bo->size);
+ uint32_t *reloc_data = from_bo->map + relocs->relocs[i].offset;
+ *reloc_data = relocs->relocs[i].presumed_offset +
+ relocs->relocs[i].delta;
+ }
+ }
+
+ *last_pool_center_bo_offset = pool->center_bo_offset;
+}
+
+void
+anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_batch *batch = &cmd_buffer->batch;
+ struct anv_block_pool *ss_pool =
+ &cmd_buffer->device->surface_state_block_pool;
+
+ cmd_buffer->execbuf2.bo_count = 0;
+ cmd_buffer->execbuf2.need_reloc = false;
+
+ adjust_relocations_from_block_pool(ss_pool, &cmd_buffer->surface_relocs);
+ anv_cmd_buffer_add_bo(cmd_buffer, &ss_pool->bo, &cmd_buffer->surface_relocs);
+
+ /* First, we walk over all of the bos we've seen and add them and their
+ * relocations to the validate list.
+ */
+ struct anv_batch_bo **bbo;
+ anv_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
+ adjust_relocations_to_block_pool(ss_pool, &(*bbo)->bo, &(*bbo)->relocs,
+ &(*bbo)->last_ss_pool_bo_offset);
+
+ anv_cmd_buffer_add_bo(cmd_buffer, &(*bbo)->bo, &(*bbo)->relocs);
+ }
+
+ struct anv_batch_bo *first_batch_bo =
+ list_first_entry(&cmd_buffer->batch_bos, struct anv_batch_bo, link);
+
+ /* The kernel requires that the last entry in the validation list be the
+ * batch buffer to execute. We can simply swap the element
+ * corresponding to the first batch_bo in the chain with the last
+ * element in the list.
+ */
+ if (first_batch_bo->bo.index != cmd_buffer->execbuf2.bo_count - 1) {
+ uint32_t idx = first_batch_bo->bo.index;
+ uint32_t last_idx = cmd_buffer->execbuf2.bo_count - 1;
+
+ struct drm_i915_gem_exec_object2 tmp_obj =
+ cmd_buffer->execbuf2.objects[idx];
+ assert(cmd_buffer->execbuf2.bos[idx] == &first_batch_bo->bo);
+
+ cmd_buffer->execbuf2.objects[idx] = cmd_buffer->execbuf2.objects[last_idx];
+ cmd_buffer->execbuf2.bos[idx] = cmd_buffer->execbuf2.bos[last_idx];
+ cmd_buffer->execbuf2.bos[idx]->index = idx;
+
+ cmd_buffer->execbuf2.objects[last_idx] = tmp_obj;
+ cmd_buffer->execbuf2.bos[last_idx] = &first_batch_bo->bo;
+ first_batch_bo->bo.index = last_idx;
+ }
+
+ /* Now we go through and fixup all of the relocation lists to point to
+ * the correct indices in the object array. We have to do this after we
+ * reorder the list above as some of the indices may have changed.
+ */
+ anv_vector_foreach(bbo, &cmd_buffer->seen_bbos)
+ anv_cmd_buffer_process_relocs(cmd_buffer, &(*bbo)->relocs);
+
+ anv_cmd_buffer_process_relocs(cmd_buffer, &cmd_buffer->surface_relocs);
+
+ cmd_buffer->execbuf2.execbuf = (struct drm_i915_gem_execbuffer2) {
+ .buffers_ptr = (uintptr_t) cmd_buffer->execbuf2.objects,
+ .buffer_count = cmd_buffer->execbuf2.bo_count,
+ .batch_start_offset = 0,
+ .batch_len = batch->next - batch->start,
+ .cliprects_ptr = 0,
+ .num_cliprects = 0,
+ .DR1 = 0,
+ .DR4 = 0,
+ .flags = I915_EXEC_HANDLE_LUT | I915_EXEC_RENDER |
+ I915_EXEC_CONSTANTS_REL_GENERAL,
+ .rsvd1 = cmd_buffer->device->context_id,
+ .rsvd2 = 0,
+ };
+
+ if (!cmd_buffer->execbuf2.need_reloc)
+ cmd_buffer->execbuf2.execbuf.flags |= I915_EXEC_NO_RELOC;
+}
diff --git a/src/vulkan/anv_cmd_buffer.c b/src/vulkan/anv_cmd_buffer.c
new file mode 100644
index 00000000000..6dedc3f335f
--- /dev/null
+++ b/src/vulkan/anv_cmd_buffer.c
@@ -0,0 +1,958 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+/** \file anv_cmd_buffer.c
+ *
+ * This file contains all of the stuff for emitting commands into a command
+ * buffer. This includes implementations of most of the vkCmd*
+ * entrypoints. This file is concerned entirely with state emission and
+ * not with the command buffer data structure itself. As far as this file
+ * is concerned, most of anv_cmd_buffer is magic.
+ */
+
+/* TODO: These are taken from GLES. We should check the Vulkan spec */
+const struct anv_dynamic_state default_dynamic_state = {
+ .viewport = {
+ .count = 0,
+ },
+ .scissor = {
+ .count = 0,
+ },
+ .line_width = 1.0f,
+ .depth_bias = {
+ .bias = 0.0f,
+ .clamp = 0.0f,
+ .slope_scaled = 0.0f,
+ },
+ .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
+ .depth_bounds = {
+ .min = 0.0f,
+ .max = 1.0f,
+ },
+ .stencil_compare_mask = {
+ .front = ~0u,
+ .back = ~0u,
+ },
+ .stencil_write_mask = {
+ .front = ~0u,
+ .back = ~0u,
+ },
+ .stencil_reference = {
+ .front = 0u,
+ .back = 0u,
+ },
+};
+
+void
+anv_dynamic_state_copy(struct anv_dynamic_state *dest,
+ const struct anv_dynamic_state *src,
+ uint32_t copy_mask)
+{
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
+ dest->viewport.count = src->viewport.count;
+ typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
+ src->viewport.count);
+ }
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
+ dest->scissor.count = src->scissor.count;
+ typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
+ src->scissor.count);
+ }
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
+ dest->line_width = src->line_width;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
+ dest->depth_bias = src->depth_bias;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
+ typed_memcpy(dest->blend_constants, src->blend_constants, 4);
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
+ dest->depth_bounds = src->depth_bounds;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
+ dest->stencil_compare_mask = src->stencil_compare_mask;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
+ dest->stencil_write_mask = src->stencil_write_mask;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
+ dest->stencil_reference = src->stencil_reference;
+}
+
+static void
+anv_cmd_state_init(struct anv_cmd_state *state)
+{
+ memset(&state->descriptors, 0, sizeof(state->descriptors));
+ memset(&state->push_constants, 0, sizeof(state->push_constants));
+
+ state->dirty = ~0;
+ state->vb_dirty = 0;
+ state->descriptors_dirty = 0;
+ state->push_constants_dirty = 0;
+ state->pipeline = NULL;
+ state->restart_index = UINT32_MAX;
+ state->dynamic = default_dynamic_state;
+
+ state->gen7.index_buffer = NULL;
+}
+
+static VkResult
+anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
+ VkShaderStage stage, uint32_t size)
+{
+ struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
+
+ if (*ptr == NULL) {
+ *ptr = anv_device_alloc(cmd_buffer->device, size, 8,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+ if (*ptr == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ (*ptr)->size = size;
+ } else if ((*ptr)->size < size) {
+ void *new_data = anv_device_alloc(cmd_buffer->device, size, 8,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+ if (new_data == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ memcpy(new_data, *ptr, (*ptr)->size);
+ anv_device_free(cmd_buffer->device, *ptr);
+
+ *ptr = new_data;
+ (*ptr)->size = size;
+ }
+
+ return VK_SUCCESS;
+}
+
+#define anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, field) \
+ anv_cmd_buffer_ensure_push_constants_size(cmd_buffer, stage, \
+ (offsetof(struct anv_push_constants, field) + \
+ sizeof(cmd_buffer->state.push_constants[0]->field)))
+
+VkResult anv_CreateCommandBuffer(
+ VkDevice _device,
+ const VkCmdBufferCreateInfo* pCreateInfo,
+ VkCmdBuffer* pCmdBuffer)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_cmd_pool, pool, pCreateInfo->cmdPool);
+ struct anv_cmd_buffer *cmd_buffer;
+ VkResult result;
+
+ cmd_buffer = anv_device_alloc(device, sizeof(*cmd_buffer), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (cmd_buffer == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
+ cmd_buffer->device = device;
+
+ result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ anv_state_stream_init(&cmd_buffer->surface_state_stream,
+ &device->surface_state_block_pool);
+ anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
+ &device->dynamic_state_block_pool);
+
+ cmd_buffer->level = pCreateInfo->level;
+ cmd_buffer->opt_flags = 0;
+
+ anv_cmd_state_init(&cmd_buffer->state);
+
+ if (pool) {
+ list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
+ } else {
+ /* Init the pool_link so we can safefly call list_del when we destroy
+ * the command buffer
+ */
+ list_inithead(&cmd_buffer->pool_link);
+ }
+
+ *pCmdBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
+
+ return VK_SUCCESS;
+
+ fail: anv_device_free(device, cmd_buffer);
+
+ return result;
+}
+
+void anv_DestroyCommandBuffer(
+ VkDevice _device,
+ VkCmdBuffer _cmd_buffer)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, _cmd_buffer);
+
+ list_del(&cmd_buffer->pool_link);
+
+ anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
+
+ anv_state_stream_finish(&cmd_buffer->surface_state_stream);
+ anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
+ anv_device_free(device, cmd_buffer);
+}
+
+VkResult anv_ResetCommandBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkCmdBufferResetFlags flags)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
+
+ anv_cmd_state_init(&cmd_buffer->state);
+
+ return VK_SUCCESS;
+}
+
+void
+anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
+{
+ switch (cmd_buffer->device->info.gen) {
+ case 7:
+ if (cmd_buffer->device->info.is_haswell)
+ return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
+ else
+ return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
+ case 8:
+ return gen8_cmd_buffer_emit_state_base_address(cmd_buffer);
+ default:
+ unreachable("unsupported gen\n");
+ }
+}
+
+VkResult anv_BeginCommandBuffer(
+ VkCmdBuffer cmdBuffer,
+ const VkCmdBufferBeginInfo* pBeginInfo)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
+
+ cmd_buffer->opt_flags = pBeginInfo->flags;
+
+ if (cmd_buffer->level == VK_CMD_BUFFER_LEVEL_SECONDARY) {
+ cmd_buffer->state.framebuffer =
+ anv_framebuffer_from_handle(pBeginInfo->framebuffer);
+ cmd_buffer->state.pass =
+ anv_render_pass_from_handle(pBeginInfo->renderPass);
+
+ struct anv_subpass *subpass =
+ &cmd_buffer->state.pass->subpasses[pBeginInfo->subpass];
+
+ anv_cmd_buffer_begin_subpass(cmd_buffer, subpass);
+ }
+
+ anv_cmd_buffer_emit_state_base_address(cmd_buffer);
+ cmd_buffer->state.current_pipeline = UINT32_MAX;
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_EndCommandBuffer(
+ VkCmdBuffer cmdBuffer)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ struct anv_device *device = cmd_buffer->device;
+
+ anv_cmd_buffer_end_batch_buffer(cmd_buffer);
+
+ if (cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY) {
+ /* The algorithm used to compute the validate list is not threadsafe as
+ * it uses the bo->index field. We have to lock the device around it.
+ * Fortunately, the chances for contention here are probably very low.
+ */
+ pthread_mutex_lock(&device->mutex);
+ anv_cmd_buffer_prepare_execbuf(cmd_buffer);
+ pthread_mutex_unlock(&device->mutex);
+ }
+
+ return VK_SUCCESS;
+}
+
+void anv_CmdBindPipeline(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipeline _pipeline)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
+
+ switch (pipelineBindPoint) {
+ case VK_PIPELINE_BIND_POINT_COMPUTE:
+ cmd_buffer->state.compute_pipeline = pipeline;
+ cmd_buffer->state.compute_dirty |= ANV_CMD_DIRTY_PIPELINE;
+ cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
+ break;
+
+ case VK_PIPELINE_BIND_POINT_GRAPHICS:
+ cmd_buffer->state.pipeline = pipeline;
+ cmd_buffer->state.vb_dirty |= pipeline->vb_used;
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
+ cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
+
+ /* Apply the dynamic state from the pipeline */
+ cmd_buffer->state.dirty |= pipeline->dynamic_state_mask;
+ anv_dynamic_state_copy(&cmd_buffer->state.dynamic,
+ &pipeline->dynamic_state,
+ pipeline->dynamic_state_mask);
+ break;
+
+ default:
+ assert(!"invalid bind point");
+ break;
+ }
+}
+
+void anv_CmdSetViewport(
+ VkCmdBuffer cmdBuffer,
+ uint32_t viewportCount,
+ const VkViewport* pViewports)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ cmd_buffer->state.dynamic.viewport.count = viewportCount;
+ memcpy(cmd_buffer->state.dynamic.viewport.viewports,
+ pViewports, viewportCount * sizeof(*pViewports));
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
+}
+
+void anv_CmdSetScissor(
+ VkCmdBuffer cmdBuffer,
+ uint32_t scissorCount,
+ const VkRect2D* pScissors)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ cmd_buffer->state.dynamic.scissor.count = scissorCount;
+ memcpy(cmd_buffer->state.dynamic.scissor.scissors,
+ pScissors, scissorCount * sizeof(*pScissors));
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
+}
+
+void anv_CmdSetLineWidth(
+ VkCmdBuffer cmdBuffer,
+ float lineWidth)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ cmd_buffer->state.dynamic.line_width = lineWidth;
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
+}
+
+void anv_CmdSetDepthBias(
+ VkCmdBuffer cmdBuffer,
+ float depthBias,
+ float depthBiasClamp,
+ float slopeScaledDepthBias)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ cmd_buffer->state.dynamic.depth_bias.bias = depthBias;
+ cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
+ cmd_buffer->state.dynamic.depth_bias.slope_scaled = slopeScaledDepthBias;
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
+}
+
+void anv_CmdSetBlendConstants(
+ VkCmdBuffer cmdBuffer,
+ const float blendConst[4])
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ memcpy(cmd_buffer->state.dynamic.blend_constants,
+ blendConst, sizeof(float) * 4);
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
+}
+
+void anv_CmdSetDepthBounds(
+ VkCmdBuffer cmdBuffer,
+ float minDepthBounds,
+ float maxDepthBounds)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
+ cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
+}
+
+void anv_CmdSetStencilCompareMask(
+ VkCmdBuffer cmdBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t stencilCompareMask)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
+ cmd_buffer->state.dynamic.stencil_compare_mask.front = stencilCompareMask;
+ if (faceMask & VK_STENCIL_FACE_BACK_BIT)
+ cmd_buffer->state.dynamic.stencil_compare_mask.back = stencilCompareMask;
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
+}
+
+void anv_CmdSetStencilWriteMask(
+ VkCmdBuffer cmdBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t stencilWriteMask)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
+ cmd_buffer->state.dynamic.stencil_write_mask.front = stencilWriteMask;
+ if (faceMask & VK_STENCIL_FACE_BACK_BIT)
+ cmd_buffer->state.dynamic.stencil_write_mask.back = stencilWriteMask;
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
+}
+
+void anv_CmdSetStencilReference(
+ VkCmdBuffer cmdBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t stencilReference)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
+ cmd_buffer->state.dynamic.stencil_reference.front = stencilReference;
+ if (faceMask & VK_STENCIL_FACE_BACK_BIT)
+ cmd_buffer->state.dynamic.stencil_reference.back = stencilReference;
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
+}
+
+void anv_CmdBindDescriptorSets(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipelineLayout _layout,
+ uint32_t firstSet,
+ uint32_t setCount,
+ const VkDescriptorSet* pDescriptorSets,
+ uint32_t dynamicOffsetCount,
+ const uint32_t* pDynamicOffsets)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
+ struct anv_descriptor_set_layout *set_layout;
+
+ assert(firstSet + setCount < MAX_SETS);
+
+ uint32_t dynamic_slot = 0;
+ for (uint32_t i = 0; i < setCount; i++) {
+ ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
+ set_layout = layout->set[firstSet + i].layout;
+
+ if (cmd_buffer->state.descriptors[firstSet + i] != set) {
+ cmd_buffer->state.descriptors[firstSet + i] = set;
+ cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
+ }
+
+ if (set_layout->dynamic_offset_count > 0) {
+ VkShaderStage s;
+ for_each_bit(s, set_layout->shader_stages) {
+ anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, s, dynamic);
+
+ struct anv_push_constants *push =
+ cmd_buffer->state.push_constants[s];
+
+ unsigned d = layout->set[firstSet + i].dynamic_offset_start;
+ const uint32_t *offsets = pDynamicOffsets + dynamic_slot;
+ struct anv_descriptor *desc = set->descriptors;
+
+ for (unsigned b = 0; b < set_layout->binding_count; b++) {
+ if (set_layout->binding[b].dynamic_offset_index < 0)
+ continue;
+
+ unsigned array_size = set_layout->binding[b].array_size;
+ for (unsigned j = 0; j < array_size; j++) {
+ push->dynamic[d].offset = *(offsets++);
+ push->dynamic[d].range = (desc++)->range;
+ d++;
+ }
+ }
+ }
+ cmd_buffer->state.push_constants_dirty |= set_layout->shader_stages;
+ }
+ }
+}
+
+void anv_CmdBindVertexBuffers(
+ VkCmdBuffer cmdBuffer,
+ uint32_t startBinding,
+ uint32_t bindingCount,
+ const VkBuffer* pBuffers,
+ const VkDeviceSize* pOffsets)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
+
+ /* We have to defer setting up vertex buffer since we need the buffer
+ * stride from the pipeline. */
+
+ assert(startBinding + bindingCount < MAX_VBS);
+ for (uint32_t i = 0; i < bindingCount; i++) {
+ vb[startBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
+ vb[startBinding + i].offset = pOffsets[i];
+ cmd_buffer->state.vb_dirty |= 1 << (startBinding + i);
+ }
+}
+
+static void
+add_surface_state_reloc(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_state state, struct anv_bo *bo, uint32_t offset)
+{
+ /* The address goes in SURFACE_STATE dword 1 for gens < 8 and dwords 8 and
+ * 9 for gen8+. We only write the first dword for gen8+ here and rely on
+ * the initial state to set the high bits to 0. */
+
+ const uint32_t dword = cmd_buffer->device->info.gen < 8 ? 1 : 8;
+
+ anv_reloc_list_add(&cmd_buffer->surface_relocs, cmd_buffer->device,
+ state.offset + dword * 4, bo, offset);
+}
+
+static void
+fill_descriptor_buffer_surface_state(struct anv_device *device, void *state,
+ VkShaderStage stage, VkDescriptorType type,
+ uint32_t offset, uint32_t range)
+{
+ VkFormat format;
+ uint32_t stride;
+
+ switch (type) {
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ if (anv_is_scalar_shader_stage(device->instance->physicalDevice.compiler,
+ stage)) {
+ stride = 4;
+ } else {
+ stride = 16;
+ }
+ format = VK_FORMAT_R32G32B32A32_SFLOAT;
+ break;
+
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ stride = 1;
+ format = VK_FORMAT_UNDEFINED;
+ break;
+
+ default:
+ unreachable("Invalid descriptor type");
+ }
+
+ anv_fill_buffer_surface_state(device, state,
+ anv_format_for_vk_format(format),
+ offset, range, stride);
+}
+
+VkResult
+anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
+ VkShaderStage stage, struct anv_state *bt_state)
+{
+ struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ struct anv_subpass *subpass = cmd_buffer->state.subpass;
+ struct anv_pipeline_layout *layout;
+ uint32_t color_count, bias, state_offset;
+
+ if (stage == VK_SHADER_STAGE_COMPUTE)
+ layout = cmd_buffer->state.compute_pipeline->layout;
+ else
+ layout = cmd_buffer->state.pipeline->layout;
+
+ if (stage == VK_SHADER_STAGE_FRAGMENT) {
+ bias = MAX_RTS;
+ color_count = subpass->color_count;
+ } else {
+ bias = 0;
+ color_count = 0;
+ }
+
+ /* This is a little awkward: layout can be NULL but we still have to
+ * allocate and set a binding table for the PS stage for render
+ * targets. */
+ uint32_t surface_count = layout ? layout->stage[stage].surface_count : 0;
+
+ if (color_count + surface_count == 0)
+ return VK_SUCCESS;
+
+ *bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer,
+ bias + surface_count,
+ &state_offset);
+ uint32_t *bt_map = bt_state->map;
+
+ if (bt_state->map == NULL)
+ return VK_ERROR_OUT_OF_DEVICE_MEMORY;
+
+ for (uint32_t a = 0; a < color_count; a++) {
+ const struct anv_image_view *iview =
+ fb->attachments[subpass->color_attachments[a]];
+
+ bt_map[a] = iview->color_rt_surface_state.offset + state_offset;
+ add_surface_state_reloc(cmd_buffer, iview->color_rt_surface_state,
+ iview->bo, iview->offset);
+ }
+
+ if (layout == NULL)
+ return VK_SUCCESS;
+
+ for (uint32_t s = 0; s < layout->stage[stage].surface_count; s++) {
+ struct anv_pipeline_binding *binding =
+ &layout->stage[stage].surface_to_descriptor[s];
+ struct anv_descriptor_set *set =
+ cmd_buffer->state.descriptors[binding->set];
+ struct anv_descriptor *desc = &set->descriptors[binding->offset];
+
+ struct anv_state surface_state;
+ struct anv_bo *bo;
+ uint32_t bo_offset;
+
+ switch (desc->type) {
+ case VK_DESCRIPTOR_TYPE_SAMPLER:
+ /* Nothing for us to do here */
+ continue;
+
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: {
+ bo = desc->buffer->bo;
+ bo_offset = desc->buffer->offset + desc->offset;
+
+ surface_state =
+ anv_cmd_buffer_alloc_surface_state(cmd_buffer);
+
+ fill_descriptor_buffer_surface_state(cmd_buffer->device,
+ surface_state.map,
+ stage, desc->type,
+ bo_offset, desc->range);
+ break;
+ }
+
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+ case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
+ case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
+ surface_state = desc->image_view->nonrt_surface_state;
+ bo = desc->image_view->bo;
+ bo_offset = desc->image_view->offset;
+ break;
+
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ assert(!"Unsupported descriptor type");
+ break;
+
+ default:
+ assert(!"Invalid descriptor type");
+ continue;
+ }
+
+ bt_map[bias + s] = surface_state.offset + state_offset;
+ add_surface_state_reloc(cmd_buffer, surface_state, bo, bo_offset);
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
+ VkShaderStage stage, struct anv_state *state)
+{
+ struct anv_pipeline_layout *layout;
+ uint32_t sampler_count;
+
+ if (stage == VK_SHADER_STAGE_COMPUTE)
+ layout = cmd_buffer->state.compute_pipeline->layout;
+ else
+ layout = cmd_buffer->state.pipeline->layout;
+
+ sampler_count = layout ? layout->stage[stage].sampler_count : 0;
+ if (sampler_count == 0)
+ return VK_SUCCESS;
+
+ uint32_t size = sampler_count * 16;
+ *state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 32);
+
+ if (state->map == NULL)
+ return VK_ERROR_OUT_OF_DEVICE_MEMORY;
+
+ for (uint32_t s = 0; s < layout->stage[stage].sampler_count; s++) {
+ struct anv_pipeline_binding *binding =
+ &layout->stage[stage].sampler_to_descriptor[s];
+ struct anv_descriptor_set *set =
+ cmd_buffer->state.descriptors[binding->set];
+ struct anv_descriptor *desc = &set->descriptors[binding->offset];
+
+ if (desc->type != VK_DESCRIPTOR_TYPE_SAMPLER &&
+ desc->type != VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
+ continue;
+
+ struct anv_sampler *sampler = desc->sampler;
+
+ /* This can happen if we have an unfilled slot since TYPE_SAMPLER
+ * happens to be zero.
+ */
+ if (sampler == NULL)
+ continue;
+
+ memcpy(state->map + (s * 16),
+ sampler->state, sizeof(sampler->state));
+ }
+
+ return VK_SUCCESS;
+}
+
+struct anv_state
+anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t *a, uint32_t dwords, uint32_t alignment)
+{
+ struct anv_state state;
+
+ state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ dwords * 4, alignment);
+ memcpy(state.map, a, dwords * 4);
+
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, dwords * 4));
+
+ return state;
+}
+
+struct anv_state
+anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t *a, uint32_t *b,
+ uint32_t dwords, uint32_t alignment)
+{
+ struct anv_state state;
+ uint32_t *p;
+
+ state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ dwords * 4, alignment);
+ p = state.map;
+ for (uint32_t i = 0; i < dwords; i++)
+ p[i] = a[i] | b[i];
+
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
+
+ return state;
+}
+
+void
+anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_subpass *subpass)
+{
+ switch (cmd_buffer->device->info.gen) {
+ case 7:
+ gen7_cmd_buffer_begin_subpass(cmd_buffer, subpass);
+ break;
+ case 8:
+ gen8_cmd_buffer_begin_subpass(cmd_buffer, subpass);
+ break;
+ default:
+ unreachable("unsupported gen\n");
+ }
+}
+
+void anv_CmdSetEvent(
+ VkCmdBuffer cmdBuffer,
+ VkEvent event,
+ VkPipelineStageFlags stageMask)
+{
+ stub();
+}
+
+void anv_CmdResetEvent(
+ VkCmdBuffer cmdBuffer,
+ VkEvent event,
+ VkPipelineStageFlags stageMask)
+{
+ stub();
+}
+
+void anv_CmdWaitEvents(
+ VkCmdBuffer cmdBuffer,
+ uint32_t eventCount,
+ const VkEvent* pEvents,
+ VkPipelineStageFlags srcStageMask,
+ VkPipelineStageFlags destStageMask,
+ uint32_t memBarrierCount,
+ const void* const* ppMemBarriers)
+{
+ stub();
+}
+
+struct anv_state
+anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
+ VkShaderStage stage)
+{
+ struct anv_push_constants *data =
+ cmd_buffer->state.push_constants[stage];
+ struct brw_stage_prog_data *prog_data =
+ cmd_buffer->state.pipeline->prog_data[stage];
+
+ /* If we don't actually have any push constants, bail. */
+ if (data == NULL || prog_data->nr_params == 0)
+ return (struct anv_state) { .offset = 0 };
+
+ struct anv_state state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ prog_data->nr_params * sizeof(float),
+ 32 /* bottom 5 bits MBZ */);
+
+ /* Walk through the param array and fill the buffer with data */
+ uint32_t *u32_map = state.map;
+ for (unsigned i = 0; i < prog_data->nr_params; i++) {
+ uint32_t offset = (uintptr_t)prog_data->param[i];
+ u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
+ }
+
+ return state;
+}
+
+void anv_CmdPushConstants(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineLayout layout,
+ VkShaderStageFlags stageFlags,
+ uint32_t start,
+ uint32_t length,
+ const void* values)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ VkShaderStage stage;
+
+ for_each_bit(stage, stageFlags) {
+ anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, client_data);
+
+ memcpy(cmd_buffer->state.push_constants[stage]->client_data + start,
+ values, length);
+ }
+
+ cmd_buffer->state.push_constants_dirty |= stageFlags;
+}
+
+void anv_CmdExecuteCommands(
+ VkCmdBuffer cmdBuffer,
+ uint32_t cmdBuffersCount,
+ const VkCmdBuffer* pCmdBuffers)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, primary, cmdBuffer);
+
+ assert(primary->level == VK_CMD_BUFFER_LEVEL_PRIMARY);
+
+ anv_assert(primary->state.subpass == &primary->state.pass->subpasses[0]);
+
+ for (uint32_t i = 0; i < cmdBuffersCount; i++) {
+ ANV_FROM_HANDLE(anv_cmd_buffer, secondary, pCmdBuffers[i]);
+
+ assert(secondary->level == VK_CMD_BUFFER_LEVEL_SECONDARY);
+
+ anv_cmd_buffer_add_secondary(primary, secondary);
+ }
+}
+
+VkResult anv_CreateCommandPool(
+ VkDevice _device,
+ const VkCmdPoolCreateInfo* pCreateInfo,
+ VkCmdPool* pCmdPool)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_cmd_pool *pool;
+
+ pool = anv_device_alloc(device, sizeof(*pool), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (pool == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ list_inithead(&pool->cmd_buffers);
+
+ *pCmdPool = anv_cmd_pool_to_handle(pool);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyCommandPool(
+ VkDevice _device,
+ VkCmdPool cmdPool)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_cmd_pool, pool, cmdPool);
+
+ anv_ResetCommandPool(_device, cmdPool, 0);
+
+ anv_device_free(device, pool);
+}
+
+VkResult anv_ResetCommandPool(
+ VkDevice device,
+ VkCmdPool cmdPool,
+ VkCmdPoolResetFlags flags)
+{
+ ANV_FROM_HANDLE(anv_cmd_pool, pool, cmdPool);
+
+ list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
+ &pool->cmd_buffers, pool_link) {
+ anv_DestroyCommandBuffer(device, anv_cmd_buffer_to_handle(cmd_buffer));
+ }
+
+ return VK_SUCCESS;
+}
+
+/**
+ * Return NULL if the current subpass has no depthstencil attachment.
+ */
+const struct anv_image_view *
+anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
+{
+ const struct anv_subpass *subpass = cmd_buffer->state.subpass;
+ const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+
+ if (subpass->depth_stencil_attachment == VK_ATTACHMENT_UNUSED)
+ return NULL;
+
+ const struct anv_image_view *iview =
+ fb->attachments[subpass->depth_stencil_attachment];
+
+ assert(anv_format_is_depth_or_stencil(iview->format));
+
+ return iview;
+}
diff --git a/src/vulkan/anv_descriptor_set.c b/src/vulkan/anv_descriptor_set.c
new file mode 100644
index 00000000000..d518dfa34ba
--- /dev/null
+++ b/src/vulkan/anv_descriptor_set.c
@@ -0,0 +1,503 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+/*
+ * Descriptor set layouts.
+ */
+
+VkResult anv_CreateDescriptorSetLayout(
+ VkDevice _device,
+ const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
+ VkDescriptorSetLayout* pSetLayout)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_descriptor_set_layout *set_layout;
+ uint32_t s;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO);
+
+ uint32_t immutable_sampler_count = 0;
+ for (uint32_t b = 0; b < pCreateInfo->count; b++) {
+ if (pCreateInfo->pBinding[b].pImmutableSamplers)
+ immutable_sampler_count += pCreateInfo->pBinding[b].arraySize;
+ }
+
+ size_t size = sizeof(struct anv_descriptor_set_layout) +
+ pCreateInfo->count * sizeof(set_layout->binding[0]) +
+ immutable_sampler_count * sizeof(struct anv_sampler *);
+
+ set_layout = anv_device_alloc(device, size, 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (!set_layout)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ /* We just allocate all the samplers at the end of the struct */
+ struct anv_sampler **samplers =
+ (struct anv_sampler **)&set_layout->binding[pCreateInfo->count];
+
+ set_layout->binding_count = pCreateInfo->count;
+ set_layout->shader_stages = 0;
+ set_layout->size = 0;
+
+ /* Initialize all binding_layout entries to -1 */
+ memset(set_layout->binding, -1,
+ pCreateInfo->count * sizeof(set_layout->binding[0]));
+
+ /* Initialize all samplers to 0 */
+ memset(samplers, 0, immutable_sampler_count * sizeof(*samplers));
+
+ uint32_t sampler_count[VK_SHADER_STAGE_NUM] = { 0, };
+ uint32_t surface_count[VK_SHADER_STAGE_NUM] = { 0, };
+ uint32_t dynamic_offset_count = 0;
+
+ for (uint32_t b = 0; b < pCreateInfo->count; b++) {
+ uint32_t array_size = MAX2(1, pCreateInfo->pBinding[b].arraySize);
+ set_layout->binding[b].array_size = array_size;
+ set_layout->binding[b].descriptor_index = set_layout->size;
+ set_layout->size += array_size;
+
+ switch (pCreateInfo->pBinding[b].descriptorType) {
+ case VK_DESCRIPTOR_TYPE_SAMPLER:
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+ for_each_bit(s, pCreateInfo->pBinding[b].stageFlags) {
+ set_layout->binding[b].stage[s].sampler_index = sampler_count[s];
+ sampler_count[s] += array_size;
+ }
+ break;
+ default:
+ break;
+ }
+
+ switch (pCreateInfo->pBinding[b].descriptorType) {
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+ case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
+ for_each_bit(s, pCreateInfo->pBinding[b].stageFlags) {
+ set_layout->binding[b].stage[s].surface_index = surface_count[s];
+ surface_count[s] += array_size;
+ }
+ break;
+ default:
+ break;
+ }
+
+ switch (pCreateInfo->pBinding[b].descriptorType) {
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ set_layout->binding[b].dynamic_offset_index = dynamic_offset_count;
+ dynamic_offset_count += array_size;
+ break;
+ default:
+ break;
+ }
+
+ if (pCreateInfo->pBinding[b].pImmutableSamplers) {
+ set_layout->binding[b].immutable_samplers = samplers;
+ samplers += array_size;
+
+ for (uint32_t i = 0; i < array_size; i++)
+ set_layout->binding[b].immutable_samplers[i] =
+ anv_sampler_from_handle(pCreateInfo->pBinding[b].pImmutableSamplers[i]);
+ } else {
+ set_layout->binding[b].immutable_samplers = NULL;
+ }
+
+ set_layout->shader_stages |= pCreateInfo->pBinding[b].stageFlags;
+ }
+
+ set_layout->dynamic_offset_count = dynamic_offset_count;
+
+ *pSetLayout = anv_descriptor_set_layout_to_handle(set_layout);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyDescriptorSetLayout(
+ VkDevice _device,
+ VkDescriptorSetLayout _set_layout)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout, _set_layout);
+
+ anv_device_free(device, set_layout);
+}
+
+/*
+ * Pipeline layouts. These have nothing to do with the pipeline. They are
+ * just muttiple descriptor set layouts pasted together
+ */
+
+VkResult anv_CreatePipelineLayout(
+ VkDevice _device,
+ const VkPipelineLayoutCreateInfo* pCreateInfo,
+ VkPipelineLayout* pPipelineLayout)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_pipeline_layout l, *layout;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO);
+
+ l.num_sets = pCreateInfo->descriptorSetCount;
+
+ unsigned dynamic_offset_count = 0;
+
+ memset(l.stage, 0, sizeof(l.stage));
+ for (uint32_t set = 0; set < pCreateInfo->descriptorSetCount; set++) {
+ ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout,
+ pCreateInfo->pSetLayouts[set]);
+ l.set[set].layout = set_layout;
+
+ l.set[set].dynamic_offset_start = dynamic_offset_count;
+ for (uint32_t b = 0; b < set_layout->binding_count; b++) {
+ if (set_layout->binding[b].dynamic_offset_index >= 0)
+ dynamic_offset_count += set_layout->binding[b].array_size;
+ }
+
+ for (VkShaderStage s = 0; s < VK_SHADER_STAGE_NUM; s++) {
+ l.set[set].stage[s].surface_start = l.stage[s].surface_count;
+ l.set[set].stage[s].sampler_start = l.stage[s].sampler_count;
+
+ for (uint32_t b = 0; b < set_layout->binding_count; b++) {
+ unsigned array_size = set_layout->binding[b].array_size;
+
+ if (set_layout->binding[b].stage[s].surface_index >= 0) {
+ l.stage[s].surface_count += array_size;
+
+ if (set_layout->binding[b].dynamic_offset_index >= 0)
+ l.stage[s].has_dynamic_offsets = true;
+ }
+
+ if (set_layout->binding[b].stage[s].sampler_index >= 0)
+ l.stage[s].sampler_count += array_size;
+ }
+ }
+ }
+
+ unsigned num_bindings = 0;
+ for (VkShaderStage s = 0; s < VK_SHADER_STAGE_NUM; s++)
+ num_bindings += l.stage[s].surface_count + l.stage[s].sampler_count;
+
+ size_t size = sizeof(*layout) + num_bindings * sizeof(layout->entries[0]);
+
+ layout = anv_device_alloc(device, size, 8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (layout == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ /* Now we can actually build our surface and sampler maps */
+ struct anv_pipeline_binding *entry = layout->entries;
+ for (VkShaderStage s = 0; s < VK_SHADER_STAGE_NUM; s++) {
+ l.stage[s].surface_to_descriptor = entry;
+ entry += l.stage[s].surface_count;
+ l.stage[s].sampler_to_descriptor = entry;
+ entry += l.stage[s].sampler_count;
+
+ int surface = 0;
+ int sampler = 0;
+ for (uint32_t set = 0; set < pCreateInfo->descriptorSetCount; set++) {
+ struct anv_descriptor_set_layout *set_layout = l.set[set].layout;
+
+ for (uint32_t b = 0; b < set_layout->binding_count; b++) {
+ unsigned array_size = set_layout->binding[b].array_size;
+ unsigned set_offset = set_layout->binding[b].descriptor_index;
+
+ if (set_layout->binding[b].stage[s].surface_index >= 0) {
+ assert(surface == l.set[set].stage[s].surface_start +
+ set_layout->binding[b].stage[s].surface_index);
+ for (unsigned i = 0; i < array_size; i++) {
+ l.stage[s].surface_to_descriptor[surface + i].set = set;
+ l.stage[s].surface_to_descriptor[surface + i].offset = set_offset + i;
+ }
+ surface += array_size;
+ }
+
+ if (set_layout->binding[b].stage[s].sampler_index >= 0) {
+ assert(sampler == l.set[set].stage[s].sampler_start +
+ set_layout->binding[b].stage[s].sampler_index);
+ for (unsigned i = 0; i < array_size; i++) {
+ l.stage[s].sampler_to_descriptor[sampler + i].set = set;
+ l.stage[s].sampler_to_descriptor[sampler + i].offset = set_offset + i;
+ }
+ sampler += array_size;
+ }
+ }
+ }
+ }
+
+ /* Finally, we're done setting it up, copy into the allocated version */
+ *layout = l;
+
+ *pPipelineLayout = anv_pipeline_layout_to_handle(layout);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyPipelineLayout(
+ VkDevice _device,
+ VkPipelineLayout _pipelineLayout)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_pipeline_layout, pipeline_layout, _pipelineLayout);
+
+ anv_device_free(device, pipeline_layout);
+}
+
+/*
+ * Descriptor pools. These are a no-op for now.
+ */
+
+VkResult anv_CreateDescriptorPool(
+ VkDevice device,
+ const VkDescriptorPoolCreateInfo* pCreateInfo,
+ VkDescriptorPool* pDescriptorPool)
+{
+ anv_finishme("VkDescriptorPool is a stub");
+ pDescriptorPool->handle = 1;
+ return VK_SUCCESS;
+}
+
+void anv_DestroyDescriptorPool(
+ VkDevice _device,
+ VkDescriptorPool _pool)
+{
+ anv_finishme("VkDescriptorPool is a stub: free the pool's descriptor sets");
+}
+
+VkResult anv_ResetDescriptorPool(
+ VkDevice device,
+ VkDescriptorPool descriptorPool)
+{
+ anv_finishme("VkDescriptorPool is a stub: free the pool's descriptor sets");
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_descriptor_set_create(struct anv_device *device,
+ const struct anv_descriptor_set_layout *layout,
+ struct anv_descriptor_set **out_set)
+{
+ struct anv_descriptor_set *set;
+ size_t size = sizeof(*set) + layout->size * sizeof(set->descriptors[0]);
+
+ set = anv_device_alloc(device, size, 8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (!set)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ /* A descriptor set may not be 100% filled. Clear the set so we can can
+ * later detect holes in it.
+ */
+ memset(set, 0, size);
+
+ set->layout = layout;
+
+ /* Go through and fill out immutable samplers if we have any */
+ struct anv_descriptor *desc = set->descriptors;
+ for (uint32_t b = 0; b < layout->binding_count; b++) {
+ if (layout->binding[b].immutable_samplers) {
+ for (uint32_t i = 0; i < layout->binding[b].array_size; i++)
+ desc[i].sampler = layout->binding[b].immutable_samplers[i];
+ }
+ desc += layout->binding[b].array_size;
+ }
+
+ *out_set = set;
+
+ return VK_SUCCESS;
+}
+
+void
+anv_descriptor_set_destroy(struct anv_device *device,
+ struct anv_descriptor_set *set)
+{
+ anv_device_free(device, set);
+}
+
+VkResult anv_AllocDescriptorSets(
+ VkDevice _device,
+ VkDescriptorPool descriptorPool,
+ VkDescriptorSetUsage setUsage,
+ uint32_t count,
+ const VkDescriptorSetLayout* pSetLayouts,
+ VkDescriptorSet* pDescriptorSets)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ VkResult result = VK_SUCCESS;
+ struct anv_descriptor_set *set;
+ uint32_t i;
+
+ for (i = 0; i < count; i++) {
+ ANV_FROM_HANDLE(anv_descriptor_set_layout, layout, pSetLayouts[i]);
+
+ result = anv_descriptor_set_create(device, layout, &set);
+ if (result != VK_SUCCESS)
+ break;
+
+ pDescriptorSets[i] = anv_descriptor_set_to_handle(set);
+ }
+
+ if (result != VK_SUCCESS)
+ anv_FreeDescriptorSets(_device, descriptorPool, i, pDescriptorSets);
+
+ return result;
+}
+
+VkResult anv_FreeDescriptorSets(
+ VkDevice _device,
+ VkDescriptorPool descriptorPool,
+ uint32_t count,
+ const VkDescriptorSet* pDescriptorSets)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ for (uint32_t i = 0; i < count; i++) {
+ ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
+
+ anv_descriptor_set_destroy(device, set);
+ }
+
+ return VK_SUCCESS;
+}
+
+void anv_UpdateDescriptorSets(
+ VkDevice device,
+ uint32_t writeCount,
+ const VkWriteDescriptorSet* pDescriptorWrites,
+ uint32_t copyCount,
+ const VkCopyDescriptorSet* pDescriptorCopies)
+{
+ for (uint32_t i = 0; i < writeCount; i++) {
+ const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
+ ANV_FROM_HANDLE(anv_descriptor_set, set, write->destSet);
+ const struct anv_descriptor_set_binding_layout *bind_layout =
+ &set->layout->binding[write->destBinding];
+ struct anv_descriptor *desc =
+ &set->descriptors[bind_layout->descriptor_index];
+
+ switch (write->descriptorType) {
+ case VK_DESCRIPTOR_TYPE_SAMPLER:
+ for (uint32_t j = 0; j < write->count; j++) {
+ ANV_FROM_HANDLE(anv_sampler, sampler,
+ write->pDescriptors[j].sampler);
+
+ desc[j] = (struct anv_descriptor) {
+ .type = VK_DESCRIPTOR_TYPE_SAMPLER,
+ .sampler = sampler,
+ };
+ }
+ break;
+
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+ for (uint32_t j = 0; j < write->count; j++) {
+ ANV_FROM_HANDLE(anv_image_view, iview,
+ write->pDescriptors[j].imageView);
+ ANV_FROM_HANDLE(anv_sampler, sampler,
+ write->pDescriptors[j].sampler);
+
+ desc[j].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+ desc[j].image_view = iview;
+
+ /* If this descriptor has an immutable sampler, we don't want
+ * to stomp on it.
+ */
+ if (sampler)
+ desc[j].sampler = sampler;
+ }
+ break;
+
+ case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+ for (uint32_t j = 0; j < write->count; j++) {
+ ANV_FROM_HANDLE(anv_image_view, iview,
+ write->pDescriptors[j].imageView);
+
+ desc[j] = (struct anv_descriptor) {
+ .type = write->descriptorType,
+ .image_view = iview,
+ };
+ }
+ break;
+
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ anv_finishme("texel buffers not implemented");
+ break;
+
+ case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
+ anv_finishme("input attachments not implemented");
+ break;
+
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ for (uint32_t j = 0; j < write->count; j++) {
+ assert(write->pDescriptors[j].bufferInfo.buffer.handle);
+ ANV_FROM_HANDLE(anv_buffer, buffer,
+ write->pDescriptors[j].bufferInfo.buffer);
+ assert(buffer);
+
+ desc[j] = (struct anv_descriptor) {
+ .type = write->descriptorType,
+ .buffer = buffer,
+ .offset = write->pDescriptors[j].bufferInfo.offset,
+ .range = write->pDescriptors[j].bufferInfo.range,
+ };
+
+ /* For buffers with dynamic offsets, we use the full possible
+ * range in the surface state and do the actual range-checking
+ * in the shader.
+ */
+ if (bind_layout->dynamic_offset_index >= 0)
+ desc[j].range = buffer->size - desc[j].offset;
+ }
+
+ default:
+ break;
+ }
+ }
+
+ for (uint32_t i = 0; i < copyCount; i++) {
+ const VkCopyDescriptorSet *copy = &pDescriptorCopies[i];
+ ANV_FROM_HANDLE(anv_descriptor_set, src, copy->destSet);
+ ANV_FROM_HANDLE(anv_descriptor_set, dest, copy->destSet);
+ for (uint32_t j = 0; j < copy->count; j++) {
+ dest->descriptors[copy->destBinding + j] =
+ src->descriptors[copy->srcBinding + j];
+ }
+ }
+}
diff --git a/src/vulkan/anv_device.c b/src/vulkan/anv_device.c
new file mode 100644
index 00000000000..e2b00c97c25
--- /dev/null
+++ b/src/vulkan/anv_device.c
@@ -0,0 +1,1541 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+#include "mesa/main/git_sha1.h"
+#include "util/strtod.h"
+
+#include "gen7_pack.h"
+
+struct anv_dispatch_table dtable;
+
+static void
+compiler_debug_log(void *data, const char *fmt, ...)
+{ }
+
+static void
+compiler_perf_log(void *data, const char *fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+
+ if (unlikely(INTEL_DEBUG & DEBUG_PERF))
+ vfprintf(stderr, fmt, args);
+
+ va_end(args);
+}
+
+static VkResult
+anv_physical_device_init(struct anv_physical_device *device,
+ struct anv_instance *instance,
+ const char *path)
+{
+ VkResult result;
+ int fd;
+
+ fd = open(path, O_RDWR | O_CLOEXEC);
+ if (fd < 0)
+ return vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "failed to open %s: %m", path);
+
+ device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
+ device->instance = instance;
+ device->path = path;
+
+ device->chipset_id = anv_gem_get_param(fd, I915_PARAM_CHIPSET_ID);
+ if (!device->chipset_id) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "failed to get chipset id: %m");
+ goto fail;
+ }
+
+ device->name = brw_get_device_name(device->chipset_id);
+ device->info = brw_get_device_info(device->chipset_id);
+ if (!device->info) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "failed to get device info");
+ goto fail;
+ }
+
+ if (device->info->is_haswell) {
+ fprintf(stderr, "WARNING: Haswell Vulkan support is incomplete\n");
+ } else if (device->info->gen == 7 && !device->info->is_baytrail) {
+ fprintf(stderr, "WARNING: Ivy Bridge Vulkan support is incomplete\n");
+ } else if (device->info->gen == 8 && !device->info->is_cherryview) {
+ /* Briadwell is as fully supported as anything */
+ } else {
+ result = vk_errorf(VK_UNSUPPORTED,
+ "Vulkan not yet supported on %s", device->name);
+ goto fail;
+ }
+
+ if (anv_gem_get_aperture(fd, &device->aperture_size) == -1) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "failed to get aperture size: %m");
+ goto fail;
+ }
+
+ if (!anv_gem_get_param(fd, I915_PARAM_HAS_WAIT_TIMEOUT)) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "kernel missing gem wait");
+ goto fail;
+ }
+
+ if (!anv_gem_get_param(fd, I915_PARAM_HAS_EXECBUF2)) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "kernel missing execbuf2");
+ goto fail;
+ }
+
+ if (!anv_gem_get_param(fd, I915_PARAM_HAS_LLC)) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "non-llc gpu");
+ goto fail;
+ }
+
+ close(fd);
+
+ brw_process_intel_debug_variable();
+
+ device->compiler = brw_compiler_create(NULL, device->info);
+ if (device->compiler == NULL) {
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ goto fail;
+ }
+ device->compiler->shader_debug_log = compiler_debug_log;
+ device->compiler->shader_perf_log = compiler_perf_log;
+
+ isl_device_init(&device->isl_dev, device->info);
+
+ return VK_SUCCESS;
+
+fail:
+ close(fd);
+ return result;
+}
+
+static void
+anv_physical_device_finish(struct anv_physical_device *device)
+{
+ ralloc_free(device->compiler);
+}
+
+static void *default_alloc(
+ void* pUserData,
+ size_t size,
+ size_t alignment,
+ VkSystemAllocType allocType)
+{
+ return malloc(size);
+}
+
+static void default_free(
+ void* pUserData,
+ void* pMem)
+{
+ free(pMem);
+}
+
+static const VkAllocCallbacks default_alloc_callbacks = {
+ .pUserData = NULL,
+ .pfnAlloc = default_alloc,
+ .pfnFree = default_free
+};
+
+static const VkExtensionProperties global_extensions[] = {
+ {
+ .extName = VK_EXT_KHR_SWAPCHAIN_EXTENSION_NAME,
+ .specVersion = 17,
+ },
+};
+
+static const VkExtensionProperties device_extensions[] = {
+ {
+ .extName = VK_EXT_KHR_DEVICE_SWAPCHAIN_EXTENSION_NAME,
+ .specVersion = 53,
+ },
+};
+
+VkResult anv_CreateInstance(
+ const VkInstanceCreateInfo* pCreateInfo,
+ VkInstance* pInstance)
+{
+ struct anv_instance *instance;
+ const VkAllocCallbacks *alloc_callbacks = &default_alloc_callbacks;
+ void *user_data = NULL;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO);
+
+ if (pCreateInfo->pAppInfo->apiVersion != VK_MAKE_VERSION(0, 170, 2))
+ return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER);
+
+ for (uint32_t i = 0; i < pCreateInfo->extensionCount; i++) {
+ bool found = false;
+ for (uint32_t j = 0; j < ARRAY_SIZE(global_extensions); j++) {
+ if (strcmp(pCreateInfo->ppEnabledExtensionNames[i],
+ global_extensions[j].extName) == 0) {
+ found = true;
+ break;
+ }
+ }
+ if (!found)
+ return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT);
+ }
+
+ if (pCreateInfo->pAllocCb) {
+ alloc_callbacks = pCreateInfo->pAllocCb;
+ user_data = pCreateInfo->pAllocCb->pUserData;
+ }
+ instance = alloc_callbacks->pfnAlloc(user_data, sizeof(*instance), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (!instance)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ instance->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
+ instance->pAllocUserData = alloc_callbacks->pUserData;
+ instance->pfnAlloc = alloc_callbacks->pfnAlloc;
+ instance->pfnFree = alloc_callbacks->pfnFree;
+ instance->apiVersion = pCreateInfo->pAppInfo->apiVersion;
+ instance->physicalDeviceCount = -1;
+
+ _mesa_locale_init();
+
+ VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false));
+
+ anv_init_wsi(instance);
+
+ *pInstance = anv_instance_to_handle(instance);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyInstance(
+ VkInstance _instance)
+{
+ ANV_FROM_HANDLE(anv_instance, instance, _instance);
+
+ if (instance->physicalDeviceCount > 0) {
+ /* We support at most one physical device. */
+ assert(instance->physicalDeviceCount == 1);
+ anv_physical_device_finish(&instance->physicalDevice);
+ }
+
+ anv_finish_wsi(instance);
+
+ VG(VALGRIND_DESTROY_MEMPOOL(instance));
+
+ _mesa_locale_fini();
+
+ instance->pfnFree(instance->pAllocUserData, instance);
+}
+
+void *
+anv_instance_alloc(struct anv_instance *instance, size_t size,
+ size_t alignment, VkSystemAllocType allocType)
+{
+ void *mem = instance->pfnAlloc(instance->pAllocUserData,
+ size, alignment, allocType);
+ if (mem) {
+ VG(VALGRIND_MEMPOOL_ALLOC(instance, mem, size));
+ VG(VALGRIND_MAKE_MEM_UNDEFINED(mem, size));
+ }
+ return mem;
+}
+
+void
+anv_instance_free(struct anv_instance *instance, void *mem)
+{
+ if (mem == NULL)
+ return;
+
+ VG(VALGRIND_MEMPOOL_FREE(instance, mem));
+
+ instance->pfnFree(instance->pAllocUserData, mem);
+}
+
+VkResult anv_EnumeratePhysicalDevices(
+ VkInstance _instance,
+ uint32_t* pPhysicalDeviceCount,
+ VkPhysicalDevice* pPhysicalDevices)
+{
+ ANV_FROM_HANDLE(anv_instance, instance, _instance);
+ VkResult result;
+
+ if (instance->physicalDeviceCount < 0) {
+ result = anv_physical_device_init(&instance->physicalDevice,
+ instance, "/dev/dri/renderD128");
+ if (result == VK_UNSUPPORTED) {
+ instance->physicalDeviceCount = 0;
+ } else if (result == VK_SUCCESS) {
+ instance->physicalDeviceCount = 1;
+ } else {
+ return result;
+ }
+ }
+
+ /* pPhysicalDeviceCount is an out parameter if pPhysicalDevices is NULL;
+ * otherwise it's an inout parameter.
+ *
+ * The Vulkan spec (git aaed022) says:
+ *
+ * pPhysicalDeviceCount is a pointer to an unsigned integer variable
+ * that is initialized with the number of devices the application is
+ * prepared to receive handles to. pname:pPhysicalDevices is pointer to
+ * an array of at least this many VkPhysicalDevice handles [...].
+ *
+ * Upon success, if pPhysicalDevices is NULL, vkEnumeratePhysicalDevices
+ * overwrites the contents of the variable pointed to by
+ * pPhysicalDeviceCount with the number of physical devices in in the
+ * instance; otherwise, vkEnumeratePhysicalDevices overwrites
+ * pPhysicalDeviceCount with the number of physical handles written to
+ * pPhysicalDevices.
+ */
+ if (!pPhysicalDevices) {
+ *pPhysicalDeviceCount = instance->physicalDeviceCount;
+ } else if (*pPhysicalDeviceCount >= 1) {
+ pPhysicalDevices[0] = anv_physical_device_to_handle(&instance->physicalDevice);
+ *pPhysicalDeviceCount = 1;
+ } else {
+ *pPhysicalDeviceCount = 0;
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceFeatures(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceFeatures* pFeatures)
+{
+ anv_finishme("Get correct values for PhysicalDeviceFeatures");
+
+ *pFeatures = (VkPhysicalDeviceFeatures) {
+ .robustBufferAccess = false,
+ .fullDrawIndexUint32 = false,
+ .imageCubeArray = false,
+ .independentBlend = false,
+ .geometryShader = true,
+ .tessellationShader = false,
+ .sampleRateShading = false,
+ .dualSourceBlend = true,
+ .logicOp = true,
+ .multiDrawIndirect = true,
+ .depthClip = false,
+ .depthBiasClamp = false,
+ .fillModeNonSolid = true,
+ .depthBounds = false,
+ .wideLines = true,
+ .largePoints = true,
+ .textureCompressionETC2 = true,
+ .textureCompressionASTC_LDR = true,
+ .textureCompressionBC = true,
+ .occlusionQueryNonConservative = false, /* FINISHME */
+ .pipelineStatisticsQuery = true,
+ .vertexSideEffects = false,
+ .tessellationSideEffects = false,
+ .geometrySideEffects = false,
+ .fragmentSideEffects = false,
+ .shaderTessellationPointSize = false,
+ .shaderGeometryPointSize = true,
+ .shaderImageGatherExtended = true,
+ .shaderStorageImageExtendedFormats = false,
+ .shaderStorageImageMultisample = false,
+ .shaderUniformBufferArrayDynamicIndexing = true,
+ .shaderSampledImageArrayDynamicIndexing = false,
+ .shaderStorageBufferArrayDynamicIndexing = false,
+ .shaderStorageImageArrayDynamicIndexing = false,
+ .shaderClipDistance = false,
+ .shaderCullDistance = false,
+ .shaderFloat64 = false,
+ .shaderInt64 = false,
+ .shaderInt16 = false,
+ .alphaToOne = true,
+ };
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceProperties(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceProperties* pProperties)
+{
+ ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
+ const struct brw_device_info *devinfo = pdevice->info;
+
+ anv_finishme("Get correct values for VkPhysicalDeviceLimits");
+
+ VkPhysicalDeviceLimits limits = {
+ .maxImageDimension1D = (1 << 14),
+ .maxImageDimension2D = (1 << 14),
+ .maxImageDimension3D = (1 << 10),
+ .maxImageDimensionCube = (1 << 14),
+ .maxImageArrayLayers = (1 << 10),
+
+ /* Broadwell supports 1, 2, 4, and 8 samples. */
+ .sampleCounts = 4,
+
+ .maxTexelBufferSize = (1 << 14),
+ .maxUniformBufferSize = UINT32_MAX,
+ .maxStorageBufferSize = UINT32_MAX,
+ .maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
+ .maxMemoryAllocationCount = UINT32_MAX,
+ .bufferImageGranularity = 64, /* A cache line */
+ .sparseAddressSpaceSize = 0,
+ .maxBoundDescriptorSets = MAX_SETS,
+ .maxDescriptorSets = UINT32_MAX,
+ .maxPerStageDescriptorSamplers = 64,
+ .maxPerStageDescriptorUniformBuffers = 64,
+ .maxPerStageDescriptorStorageBuffers = 64,
+ .maxPerStageDescriptorSampledImages = 64,
+ .maxPerStageDescriptorStorageImages = 64,
+ .maxDescriptorSetSamplers = 256,
+ .maxDescriptorSetUniformBuffers = 256,
+ .maxDescriptorSetUniformBuffersDynamic = 256,
+ .maxDescriptorSetStorageBuffers = 256,
+ .maxDescriptorSetStorageBuffersDynamic = 256,
+ .maxDescriptorSetSampledImages = 256,
+ .maxDescriptorSetStorageImages = 256,
+ .maxVertexInputAttributes = 32,
+ .maxVertexInputBindings = 32,
+ .maxVertexInputAttributeOffset = 256,
+ .maxVertexInputBindingStride = 256,
+ .maxVertexOutputComponents = 32,
+ .maxTessGenLevel = 0,
+ .maxTessPatchSize = 0,
+ .maxTessControlPerVertexInputComponents = 0,
+ .maxTessControlPerVertexOutputComponents = 0,
+ .maxTessControlPerPatchOutputComponents = 0,
+ .maxTessControlTotalOutputComponents = 0,
+ .maxTessEvaluationInputComponents = 0,
+ .maxTessEvaluationOutputComponents = 0,
+ .maxGeometryShaderInvocations = 6,
+ .maxGeometryInputComponents = 16,
+ .maxGeometryOutputComponents = 16,
+ .maxGeometryOutputVertices = 16,
+ .maxGeometryTotalOutputComponents = 16,
+ .maxFragmentInputComponents = 16,
+ .maxFragmentOutputBuffers = 8,
+ .maxFragmentDualSourceBuffers = 2,
+ .maxFragmentCombinedOutputResources = 8,
+ .maxComputeSharedMemorySize = 1024,
+ .maxComputeWorkGroupCount = {
+ 16 * devinfo->max_cs_threads,
+ 16 * devinfo->max_cs_threads,
+ 16 * devinfo->max_cs_threads,
+ },
+ .maxComputeWorkGroupInvocations = 16 * devinfo->max_cs_threads,
+ .maxComputeWorkGroupSize = {
+ 16 * devinfo->max_cs_threads,
+ 16 * devinfo->max_cs_threads,
+ 16 * devinfo->max_cs_threads,
+ },
+ .subPixelPrecisionBits = 4 /* FIXME */,
+ .subTexelPrecisionBits = 4 /* FIXME */,
+ .mipmapPrecisionBits = 4 /* FIXME */,
+ .maxDrawIndexedIndexValue = UINT32_MAX,
+ .maxDrawIndirectInstanceCount = UINT32_MAX,
+ .primitiveRestartForPatches = UINT32_MAX,
+ .maxSamplerLodBias = 16,
+ .maxSamplerAnisotropy = 16,
+ .maxViewports = MAX_VIEWPORTS,
+ .maxViewportDimensions = { (1 << 14), (1 << 14) },
+ .viewportBoundsRange = { -1.0, 1.0 }, /* FIXME */
+ .viewportSubPixelBits = 13, /* We take a float? */
+ .minMemoryMapAlignment = 64, /* A cache line */
+ .minTexelBufferOffsetAlignment = 1,
+ .minUniformBufferOffsetAlignment = 1,
+ .minStorageBufferOffsetAlignment = 1,
+ .minTexelOffset = 0, /* FIXME */
+ .maxTexelOffset = 0, /* FIXME */
+ .minTexelGatherOffset = 0, /* FIXME */
+ .maxTexelGatherOffset = 0, /* FIXME */
+ .minInterpolationOffset = 0, /* FIXME */
+ .maxInterpolationOffset = 0, /* FIXME */
+ .subPixelInterpolationOffsetBits = 0, /* FIXME */
+ .maxFramebufferWidth = (1 << 14),
+ .maxFramebufferHeight = (1 << 14),
+ .maxFramebufferLayers = (1 << 10),
+ .maxFramebufferColorSamples = 8,
+ .maxFramebufferDepthSamples = 8,
+ .maxFramebufferStencilSamples = 8,
+ .maxColorAttachments = MAX_RTS,
+ .maxSampledImageColorSamples = 8,
+ .maxSampledImageDepthSamples = 8,
+ .maxSampledImageIntegerSamples = 1,
+ .maxStorageImageSamples = 1,
+ .maxSampleMaskWords = 1,
+ .timestampFrequency = 1000 * 1000 * 1000 / 80,
+ .maxClipDistances = 0 /* FIXME */,
+ .maxCullDistances = 0 /* FIXME */,
+ .maxCombinedClipAndCullDistances = 0 /* FIXME */,
+ .pointSizeRange = { 0.125, 255.875 },
+ .lineWidthRange = { 0.0, 7.9921875 },
+ .pointSizeGranularity = (1.0 / 8.0),
+ .lineWidthGranularity = (1.0 / 128.0),
+ };
+
+ *pProperties = (VkPhysicalDeviceProperties) {
+ .apiVersion = VK_MAKE_VERSION(0, 170, 2),
+ .driverVersion = 1,
+ .vendorId = 0x8086,
+ .deviceId = pdevice->chipset_id,
+ .deviceType = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU,
+ .limits = limits,
+ .sparseProperties = {0}, /* Broadwell doesn't do sparse. */
+ };
+
+ strcpy(pProperties->deviceName, pdevice->name);
+ snprintf((char *)pProperties->pipelineCacheUUID, VK_UUID_LENGTH,
+ "anv-%s", MESA_GIT_SHA1 + 4);
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceQueueFamilyProperties(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pCount,
+ VkQueueFamilyProperties* pQueueFamilyProperties)
+{
+ if (pQueueFamilyProperties == NULL) {
+ *pCount = 1;
+ return VK_SUCCESS;
+ }
+
+ assert(*pCount >= 1);
+
+ *pQueueFamilyProperties = (VkQueueFamilyProperties) {
+ .queueFlags = VK_QUEUE_GRAPHICS_BIT |
+ VK_QUEUE_COMPUTE_BIT |
+ VK_QUEUE_DMA_BIT,
+ .queueCount = 1,
+ .supportsTimestamps = true,
+ };
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceMemoryProperties(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceMemoryProperties* pMemoryProperties)
+{
+ ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+ VkDeviceSize heap_size;
+
+ /* Reserve some wiggle room for the driver by exposing only 75% of the
+ * aperture to the heap.
+ */
+ heap_size = 3 * physical_device->aperture_size / 4;
+
+ /* The property flags below are valid only for llc platforms. */
+ pMemoryProperties->memoryTypeCount = 1;
+ pMemoryProperties->memoryTypes[0] = (VkMemoryType) {
+ .propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
+ .heapIndex = 1,
+ };
+
+ pMemoryProperties->memoryHeapCount = 1;
+ pMemoryProperties->memoryHeaps[0] = (VkMemoryHeap) {
+ .size = heap_size,
+ .flags = VK_MEMORY_HEAP_HOST_LOCAL_BIT,
+ };
+
+ return VK_SUCCESS;
+}
+
+PFN_vkVoidFunction anv_GetInstanceProcAddr(
+ VkInstance instance,
+ const char* pName)
+{
+ return anv_lookup_entrypoint(pName);
+}
+
+PFN_vkVoidFunction anv_GetDeviceProcAddr(
+ VkDevice device,
+ const char* pName)
+{
+ return anv_lookup_entrypoint(pName);
+}
+
+static VkResult
+anv_queue_init(struct anv_device *device, struct anv_queue *queue)
+{
+ queue->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
+ queue->device = device;
+ queue->pool = &device->surface_state_pool;
+
+ return VK_SUCCESS;
+}
+
+static void
+anv_queue_finish(struct anv_queue *queue)
+{
+}
+
+static void
+anv_device_init_border_colors(struct anv_device *device)
+{
+ static const VkClearColorValue border_colors[] = {
+ [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 0.0 } },
+ [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 1.0 } },
+ [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = { .float32 = { 1.0, 1.0, 1.0, 1.0 } },
+ [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = { .uint32 = { 0, 0, 0, 0 } },
+ [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = { .uint32 = { 0, 0, 0, 1 } },
+ [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = { .uint32 = { 1, 1, 1, 1 } },
+ };
+
+ device->border_colors =
+ anv_state_pool_alloc(&device->dynamic_state_pool,
+ sizeof(border_colors), 32);
+ memcpy(device->border_colors.map, border_colors, sizeof(border_colors));
+}
+
+VkResult anv_CreateDevice(
+ VkPhysicalDevice physicalDevice,
+ const VkDeviceCreateInfo* pCreateInfo,
+ VkDevice* pDevice)
+{
+ ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+ struct anv_instance *instance = physical_device->instance;
+ struct anv_device *device;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO);
+
+ for (uint32_t i = 0; i < pCreateInfo->extensionCount; i++) {
+ bool found = false;
+ for (uint32_t j = 0; j < ARRAY_SIZE(device_extensions); j++) {
+ if (strcmp(pCreateInfo->ppEnabledExtensionNames[i],
+ device_extensions[j].extName) == 0) {
+ found = true;
+ break;
+ }
+ }
+ if (!found)
+ return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT);
+ }
+
+ anv_set_dispatch_devinfo(physical_device->info);
+
+ device = anv_instance_alloc(instance, sizeof(*device), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (!device)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
+ device->instance = physical_device->instance;
+
+ /* XXX(chadv): Can we dup() physicalDevice->fd here? */
+ device->fd = open(physical_device->path, O_RDWR | O_CLOEXEC);
+ if (device->fd == -1)
+ goto fail_device;
+
+ device->context_id = anv_gem_create_context(device);
+ if (device->context_id == -1)
+ goto fail_fd;
+
+ pthread_mutex_init(&device->mutex, NULL);
+
+ anv_bo_pool_init(&device->batch_bo_pool, device, ANV_CMD_BUFFER_BATCH_SIZE);
+
+ anv_block_pool_init(&device->dynamic_state_block_pool, device, 2048);
+
+ anv_state_pool_init(&device->dynamic_state_pool,
+ &device->dynamic_state_block_pool);
+
+ anv_block_pool_init(&device->instruction_block_pool, device, 4096);
+ anv_block_pool_init(&device->surface_state_block_pool, device, 4096);
+
+ anv_state_pool_init(&device->surface_state_pool,
+ &device->surface_state_block_pool);
+
+ anv_bo_init_new(&device->workaround_bo, device, 1024);
+
+ anv_block_pool_init(&device->scratch_block_pool, device, 0x10000);
+
+ device->info = *physical_device->info;
+ device->isl_dev = physical_device->isl_dev;
+
+ anv_queue_init(device, &device->queue);
+
+ anv_device_init_meta(device);
+
+ anv_device_init_border_colors(device);
+
+ *pDevice = anv_device_to_handle(device);
+
+ return VK_SUCCESS;
+
+ fail_fd:
+ close(device->fd);
+ fail_device:
+ anv_device_free(device, device);
+
+ return vk_error(VK_ERROR_INITIALIZATION_FAILED);
+}
+
+void anv_DestroyDevice(
+ VkDevice _device)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ anv_queue_finish(&device->queue);
+
+ anv_device_finish_meta(device);
+
+#ifdef HAVE_VALGRIND
+ /* We only need to free these to prevent valgrind errors. The backing
+ * BO will go away in a couple of lines so we don't actually leak.
+ */
+ anv_state_pool_free(&device->dynamic_state_pool, device->border_colors);
+#endif
+
+ anv_gem_munmap(device->workaround_bo.map, device->workaround_bo.size);
+ anv_gem_close(device, device->workaround_bo.gem_handle);
+
+ anv_bo_pool_finish(&device->batch_bo_pool);
+ anv_state_pool_finish(&device->dynamic_state_pool);
+ anv_block_pool_finish(&device->dynamic_state_block_pool);
+ anv_block_pool_finish(&device->instruction_block_pool);
+ anv_state_pool_finish(&device->surface_state_pool);
+ anv_block_pool_finish(&device->surface_state_block_pool);
+ anv_block_pool_finish(&device->scratch_block_pool);
+
+ close(device->fd);
+
+ anv_instance_free(device->instance, device);
+}
+
+VkResult anv_EnumerateInstanceExtensionProperties(
+ const char* pLayerName,
+ uint32_t* pCount,
+ VkExtensionProperties* pProperties)
+{
+ if (pProperties == NULL) {
+ *pCount = ARRAY_SIZE(global_extensions);
+ return VK_SUCCESS;
+ }
+
+ assert(*pCount >= ARRAY_SIZE(global_extensions));
+
+ *pCount = ARRAY_SIZE(global_extensions);
+ memcpy(pProperties, global_extensions, sizeof(global_extensions));
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_EnumerateDeviceExtensionProperties(
+ VkPhysicalDevice physicalDevice,
+ const char* pLayerName,
+ uint32_t* pCount,
+ VkExtensionProperties* pProperties)
+{
+ if (pProperties == NULL) {
+ *pCount = ARRAY_SIZE(device_extensions);
+ return VK_SUCCESS;
+ }
+
+ assert(*pCount >= ARRAY_SIZE(device_extensions));
+
+ *pCount = ARRAY_SIZE(device_extensions);
+ memcpy(pProperties, device_extensions, sizeof(device_extensions));
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_EnumerateInstanceLayerProperties(
+ uint32_t* pCount,
+ VkLayerProperties* pProperties)
+{
+ if (pProperties == NULL) {
+ *pCount = 0;
+ return VK_SUCCESS;
+ }
+
+ /* None supported at this time */
+ return vk_error(VK_ERROR_LAYER_NOT_PRESENT);
+}
+
+VkResult anv_EnumerateDeviceLayerProperties(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pCount,
+ VkLayerProperties* pProperties)
+{
+ if (pProperties == NULL) {
+ *pCount = 0;
+ return VK_SUCCESS;
+ }
+
+ /* None supported at this time */
+ return vk_error(VK_ERROR_LAYER_NOT_PRESENT);
+}
+
+VkResult anv_GetDeviceQueue(
+ VkDevice _device,
+ uint32_t queueNodeIndex,
+ uint32_t queueIndex,
+ VkQueue* pQueue)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ assert(queueIndex == 0);
+
+ *pQueue = anv_queue_to_handle(&device->queue);
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_QueueSubmit(
+ VkQueue _queue,
+ uint32_t cmdBufferCount,
+ const VkCmdBuffer* pCmdBuffers,
+ VkFence _fence)
+{
+ ANV_FROM_HANDLE(anv_queue, queue, _queue);
+ ANV_FROM_HANDLE(anv_fence, fence, _fence);
+ struct anv_device *device = queue->device;
+ int ret;
+
+ for (uint32_t i = 0; i < cmdBufferCount; i++) {
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCmdBuffers[i]);
+
+ assert(cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY);
+
+ ret = anv_gem_execbuffer(device, &cmd_buffer->execbuf2.execbuf);
+ if (ret != 0) {
+ /* We don't know the real error. */
+ return vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "execbuf2 failed: %m");
+ }
+
+ if (fence) {
+ ret = anv_gem_execbuffer(device, &fence->execbuf);
+ if (ret != 0) {
+ /* We don't know the real error. */
+ return vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "execbuf2 failed: %m");
+ }
+ }
+
+ for (uint32_t i = 0; i < cmd_buffer->execbuf2.bo_count; i++)
+ cmd_buffer->execbuf2.bos[i]->offset = cmd_buffer->execbuf2.objects[i].offset;
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_QueueWaitIdle(
+ VkQueue _queue)
+{
+ ANV_FROM_HANDLE(anv_queue, queue, _queue);
+
+ return ANV_CALL(DeviceWaitIdle)(anv_device_to_handle(queue->device));
+}
+
+VkResult anv_DeviceWaitIdle(
+ VkDevice _device)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_state state;
+ struct anv_batch batch;
+ struct drm_i915_gem_execbuffer2 execbuf;
+ struct drm_i915_gem_exec_object2 exec2_objects[1];
+ struct anv_bo *bo = NULL;
+ VkResult result;
+ int64_t timeout;
+ int ret;
+
+ state = anv_state_pool_alloc(&device->dynamic_state_pool, 32, 32);
+ bo = &device->dynamic_state_pool.block_pool->bo;
+ batch.start = batch.next = state.map;
+ batch.end = state.map + 32;
+ anv_batch_emit(&batch, GEN7_MI_BATCH_BUFFER_END);
+ anv_batch_emit(&batch, GEN7_MI_NOOP);
+
+ exec2_objects[0].handle = bo->gem_handle;
+ exec2_objects[0].relocation_count = 0;
+ exec2_objects[0].relocs_ptr = 0;
+ exec2_objects[0].alignment = 0;
+ exec2_objects[0].offset = bo->offset;
+ exec2_objects[0].flags = 0;
+ exec2_objects[0].rsvd1 = 0;
+ exec2_objects[0].rsvd2 = 0;
+
+ execbuf.buffers_ptr = (uintptr_t) exec2_objects;
+ execbuf.buffer_count = 1;
+ execbuf.batch_start_offset = state.offset;
+ execbuf.batch_len = batch.next - state.map;
+ execbuf.cliprects_ptr = 0;
+ execbuf.num_cliprects = 0;
+ execbuf.DR1 = 0;
+ execbuf.DR4 = 0;
+
+ execbuf.flags =
+ I915_EXEC_HANDLE_LUT | I915_EXEC_NO_RELOC | I915_EXEC_RENDER;
+ execbuf.rsvd1 = device->context_id;
+ execbuf.rsvd2 = 0;
+
+ ret = anv_gem_execbuffer(device, &execbuf);
+ if (ret != 0) {
+ /* We don't know the real error. */
+ result = vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY, "execbuf2 failed: %m");
+ goto fail;
+ }
+
+ timeout = INT64_MAX;
+ ret = anv_gem_wait(device, bo->gem_handle, &timeout);
+ if (ret != 0) {
+ /* We don't know the real error. */
+ result = vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY, "execbuf2 failed: %m");
+ goto fail;
+ }
+
+ anv_state_pool_free(&device->dynamic_state_pool, state);
+
+ return VK_SUCCESS;
+
+ fail:
+ anv_state_pool_free(&device->dynamic_state_pool, state);
+
+ return result;
+}
+
+void *
+anv_device_alloc(struct anv_device * device,
+ size_t size,
+ size_t alignment,
+ VkSystemAllocType allocType)
+{
+ return anv_instance_alloc(device->instance, size, alignment, allocType);
+}
+
+void
+anv_device_free(struct anv_device * device,
+ void * mem)
+{
+ anv_instance_free(device->instance, mem);
+}
+
+VkResult
+anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size)
+{
+ bo->gem_handle = anv_gem_create(device, size);
+ if (!bo->gem_handle)
+ return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+
+ bo->map = NULL;
+ bo->index = 0;
+ bo->offset = 0;
+ bo->size = size;
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_AllocMemory(
+ VkDevice _device,
+ const VkMemoryAllocInfo* pAllocInfo,
+ VkDeviceMemory* pMem)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_device_memory *mem;
+ VkResult result;
+
+ assert(pAllocInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO);
+
+ /* We support exactly one memory heap. */
+ assert(pAllocInfo->memoryTypeIndex == 0);
+
+ /* FINISHME: Fail if allocation request exceeds heap size. */
+
+ mem = anv_device_alloc(device, sizeof(*mem), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (mem == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ result = anv_bo_init_new(&mem->bo, device, pAllocInfo->allocationSize);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ *pMem = anv_device_memory_to_handle(mem);
+
+ return VK_SUCCESS;
+
+ fail:
+ anv_device_free(device, mem);
+
+ return result;
+}
+
+void anv_FreeMemory(
+ VkDevice _device,
+ VkDeviceMemory _mem)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
+
+ if (mem->bo.map)
+ anv_gem_munmap(mem->bo.map, mem->bo.size);
+
+ if (mem->bo.gem_handle != 0)
+ anv_gem_close(device, mem->bo.gem_handle);
+
+ anv_device_free(device, mem);
+}
+
+VkResult anv_MapMemory(
+ VkDevice _device,
+ VkDeviceMemory _mem,
+ VkDeviceSize offset,
+ VkDeviceSize size,
+ VkMemoryMapFlags flags,
+ void** ppData)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
+
+ /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
+ * takes a VkDeviceMemory pointer, it seems like only one map of the memory
+ * at a time is valid. We could just mmap up front and return an offset
+ * pointer here, but that may exhaust virtual memory on 32 bit
+ * userspace. */
+
+ mem->map = anv_gem_mmap(device, mem->bo.gem_handle, offset, size);
+ mem->map_size = size;
+
+ *ppData = mem->map;
+
+ return VK_SUCCESS;
+}
+
+void anv_UnmapMemory(
+ VkDevice _device,
+ VkDeviceMemory _mem)
+{
+ ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
+
+ anv_gem_munmap(mem->map, mem->map_size);
+}
+
+VkResult anv_FlushMappedMemoryRanges(
+ VkDevice device,
+ uint32_t memRangeCount,
+ const VkMappedMemoryRange* pMemRanges)
+{
+ /* clflush here for !llc platforms */
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_InvalidateMappedMemoryRanges(
+ VkDevice device,
+ uint32_t memRangeCount,
+ const VkMappedMemoryRange* pMemRanges)
+{
+ return anv_FlushMappedMemoryRanges(device, memRangeCount, pMemRanges);
+}
+
+VkResult anv_GetBufferMemoryRequirements(
+ VkDevice device,
+ VkBuffer _buffer,
+ VkMemoryRequirements* pMemoryRequirements)
+{
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+ /* The Vulkan spec (git aaed022) says:
+ *
+ * memoryTypeBits is a bitfield and contains one bit set for every
+ * supported memory type for the resource. The bit `1<<i` is set if and
+ * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
+ * structure for the physical device is supported.
+ *
+ * We support exactly one memory type.
+ */
+ pMemoryRequirements->memoryTypeBits = 1;
+
+ pMemoryRequirements->size = buffer->size;
+ pMemoryRequirements->alignment = 16;
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_GetImageMemoryRequirements(
+ VkDevice device,
+ VkImage _image,
+ VkMemoryRequirements* pMemoryRequirements)
+{
+ ANV_FROM_HANDLE(anv_image, image, _image);
+
+ /* The Vulkan spec (git aaed022) says:
+ *
+ * memoryTypeBits is a bitfield and contains one bit set for every
+ * supported memory type for the resource. The bit `1<<i` is set if and
+ * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
+ * structure for the physical device is supported.
+ *
+ * We support exactly one memory type.
+ */
+ pMemoryRequirements->memoryTypeBits = 1;
+
+ pMemoryRequirements->size = image->size;
+ pMemoryRequirements->alignment = image->alignment;
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_GetImageSparseMemoryRequirements(
+ VkDevice device,
+ VkImage image,
+ uint32_t* pNumRequirements,
+ VkSparseImageMemoryRequirements* pSparseMemoryRequirements)
+{
+ return vk_error(VK_UNSUPPORTED);
+}
+
+VkResult anv_GetDeviceMemoryCommitment(
+ VkDevice device,
+ VkDeviceMemory memory,
+ VkDeviceSize* pCommittedMemoryInBytes)
+{
+ *pCommittedMemoryInBytes = 0;
+ stub_return(VK_SUCCESS);
+}
+
+VkResult anv_BindBufferMemory(
+ VkDevice device,
+ VkBuffer _buffer,
+ VkDeviceMemory _mem,
+ VkDeviceSize memOffset)
+{
+ ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+ buffer->bo = &mem->bo;
+ buffer->offset = memOffset;
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_BindImageMemory(
+ VkDevice device,
+ VkImage _image,
+ VkDeviceMemory _mem,
+ VkDeviceSize memOffset)
+{
+ ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
+ ANV_FROM_HANDLE(anv_image, image, _image);
+
+ image->bo = &mem->bo;
+ image->offset = memOffset;
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_QueueBindSparseBufferMemory(
+ VkQueue queue,
+ VkBuffer buffer,
+ uint32_t numBindings,
+ const VkSparseMemoryBindInfo* pBindInfo)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_QueueBindSparseImageOpaqueMemory(
+ VkQueue queue,
+ VkImage image,
+ uint32_t numBindings,
+ const VkSparseMemoryBindInfo* pBindInfo)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_QueueBindSparseImageMemory(
+ VkQueue queue,
+ VkImage image,
+ uint32_t numBindings,
+ const VkSparseImageMemoryBindInfo* pBindInfo)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_CreateFence(
+ VkDevice _device,
+ const VkFenceCreateInfo* pCreateInfo,
+ VkFence* pFence)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_fence *fence;
+ struct anv_batch batch;
+ VkResult result;
+
+ const uint32_t fence_size = 128;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FENCE_CREATE_INFO);
+
+ fence = anv_device_alloc(device, sizeof(*fence), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (fence == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ result = anv_bo_init_new(&fence->bo, device, fence_size);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ fence->bo.map =
+ anv_gem_mmap(device, fence->bo.gem_handle, 0, fence->bo.size);
+ batch.next = batch.start = fence->bo.map;
+ batch.end = fence->bo.map + fence->bo.size;
+ anv_batch_emit(&batch, GEN7_MI_BATCH_BUFFER_END);
+ anv_batch_emit(&batch, GEN7_MI_NOOP);
+
+ fence->exec2_objects[0].handle = fence->bo.gem_handle;
+ fence->exec2_objects[0].relocation_count = 0;
+ fence->exec2_objects[0].relocs_ptr = 0;
+ fence->exec2_objects[0].alignment = 0;
+ fence->exec2_objects[0].offset = fence->bo.offset;
+ fence->exec2_objects[0].flags = 0;
+ fence->exec2_objects[0].rsvd1 = 0;
+ fence->exec2_objects[0].rsvd2 = 0;
+
+ fence->execbuf.buffers_ptr = (uintptr_t) fence->exec2_objects;
+ fence->execbuf.buffer_count = 1;
+ fence->execbuf.batch_start_offset = 0;
+ fence->execbuf.batch_len = batch.next - fence->bo.map;
+ fence->execbuf.cliprects_ptr = 0;
+ fence->execbuf.num_cliprects = 0;
+ fence->execbuf.DR1 = 0;
+ fence->execbuf.DR4 = 0;
+
+ fence->execbuf.flags =
+ I915_EXEC_HANDLE_LUT | I915_EXEC_NO_RELOC | I915_EXEC_RENDER;
+ fence->execbuf.rsvd1 = device->context_id;
+ fence->execbuf.rsvd2 = 0;
+
+ *pFence = anv_fence_to_handle(fence);
+
+ return VK_SUCCESS;
+
+ fail:
+ anv_device_free(device, fence);
+
+ return result;
+}
+
+void anv_DestroyFence(
+ VkDevice _device,
+ VkFence _fence)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_fence, fence, _fence);
+
+ anv_gem_munmap(fence->bo.map, fence->bo.size);
+ anv_gem_close(device, fence->bo.gem_handle);
+ anv_device_free(device, fence);
+}
+
+VkResult anv_ResetFences(
+ VkDevice _device,
+ uint32_t fenceCount,
+ const VkFence* pFences)
+{
+ for (uint32_t i = 0; i < fenceCount; i++) {
+ ANV_FROM_HANDLE(anv_fence, fence, pFences[i]);
+ fence->ready = false;
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_GetFenceStatus(
+ VkDevice _device,
+ VkFence _fence)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_fence, fence, _fence);
+ int64_t t = 0;
+ int ret;
+
+ if (fence->ready)
+ return VK_SUCCESS;
+
+ ret = anv_gem_wait(device, fence->bo.gem_handle, &t);
+ if (ret == 0) {
+ fence->ready = true;
+ return VK_SUCCESS;
+ }
+
+ return VK_NOT_READY;
+}
+
+VkResult anv_WaitForFences(
+ VkDevice _device,
+ uint32_t fenceCount,
+ const VkFence* pFences,
+ VkBool32 waitAll,
+ uint64_t timeout)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ /* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and is supposed
+ * to block indefinitely timeouts <= 0. Unfortunately, this was broken
+ * for a couple of kernel releases. Since there's no way to know
+ * whether or not the kernel we're using is one of the broken ones, the
+ * best we can do is to clamp the timeout to INT64_MAX. This limits the
+ * maximum timeout from 584 years to 292 years - likely not a big deal.
+ */
+ if (timeout > INT64_MAX)
+ timeout = INT64_MAX;
+
+ int64_t t = timeout;
+
+ /* FIXME: handle !waitAll */
+
+ for (uint32_t i = 0; i < fenceCount; i++) {
+ ANV_FROM_HANDLE(anv_fence, fence, pFences[i]);
+ int ret = anv_gem_wait(device, fence->bo.gem_handle, &t);
+ if (ret == -1 && errno == ETIME) {
+ return VK_TIMEOUT;
+ } else if (ret == -1) {
+ /* We don't know the real error. */
+ return vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "gem wait failed: %m");
+ }
+ }
+
+ return VK_SUCCESS;
+}
+
+// Queue semaphore functions
+
+VkResult anv_CreateSemaphore(
+ VkDevice device,
+ const VkSemaphoreCreateInfo* pCreateInfo,
+ VkSemaphore* pSemaphore)
+{
+ pSemaphore->handle = 1;
+ stub_return(VK_SUCCESS);
+}
+
+void anv_DestroySemaphore(
+ VkDevice device,
+ VkSemaphore semaphore)
+{
+ stub();
+}
+
+VkResult anv_QueueSignalSemaphore(
+ VkQueue queue,
+ VkSemaphore semaphore)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_QueueWaitSemaphore(
+ VkQueue queue,
+ VkSemaphore semaphore)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+// Event functions
+
+VkResult anv_CreateEvent(
+ VkDevice device,
+ const VkEventCreateInfo* pCreateInfo,
+ VkEvent* pEvent)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+void anv_DestroyEvent(
+ VkDevice device,
+ VkEvent event)
+{
+ stub();
+}
+
+VkResult anv_GetEventStatus(
+ VkDevice device,
+ VkEvent event)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_SetEvent(
+ VkDevice device,
+ VkEvent event)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_ResetEvent(
+ VkDevice device,
+ VkEvent event)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+// Buffer functions
+
+VkResult anv_CreateBuffer(
+ VkDevice _device,
+ const VkBufferCreateInfo* pCreateInfo,
+ VkBuffer* pBuffer)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_buffer *buffer;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO);
+
+ buffer = anv_device_alloc(device, sizeof(*buffer), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (buffer == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ buffer->size = pCreateInfo->size;
+ buffer->bo = NULL;
+ buffer->offset = 0;
+
+ *pBuffer = anv_buffer_to_handle(buffer);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyBuffer(
+ VkDevice _device,
+ VkBuffer _buffer)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+ anv_device_free(device, buffer);
+}
+
+void
+anv_fill_buffer_surface_state(struct anv_device *device, void *state,
+ const struct anv_format *format,
+ uint32_t offset, uint32_t range, uint32_t stride)
+{
+ switch (device->info.gen) {
+ case 7:
+ if (device->info.is_haswell)
+ gen75_fill_buffer_surface_state(state, format, offset, range, stride);
+ else
+ gen7_fill_buffer_surface_state(state, format, offset, range, stride);
+ break;
+ case 8:
+ gen8_fill_buffer_surface_state(state, format, offset, range, stride);
+ break;
+ default:
+ unreachable("unsupported gen\n");
+ }
+}
+
+VkResult anv_CreateBufferView(
+ VkDevice _device,
+ const VkBufferViewCreateInfo* pCreateInfo,
+ VkBufferView* pView)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+void anv_DestroyBufferView(
+ VkDevice _device,
+ VkBufferView _bview)
+{
+ stub();
+}
+
+void anv_DestroySampler(
+ VkDevice _device,
+ VkSampler _sampler)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_sampler, sampler, _sampler);
+
+ anv_device_free(device, sampler);
+}
+
+VkResult anv_CreateFramebuffer(
+ VkDevice _device,
+ const VkFramebufferCreateInfo* pCreateInfo,
+ VkFramebuffer* pFramebuffer)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_framebuffer *framebuffer;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO);
+
+ size_t size = sizeof(*framebuffer) +
+ sizeof(struct anv_image_view *) * pCreateInfo->attachmentCount;
+ framebuffer = anv_device_alloc(device, size, 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (framebuffer == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ framebuffer->attachment_count = pCreateInfo->attachmentCount;
+ for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
+ VkImageView _iview = pCreateInfo->pAttachments[i];
+ framebuffer->attachments[i] = anv_image_view_from_handle(_iview);
+ }
+
+ framebuffer->width = pCreateInfo->width;
+ framebuffer->height = pCreateInfo->height;
+ framebuffer->layers = pCreateInfo->layers;
+
+ *pFramebuffer = anv_framebuffer_to_handle(framebuffer);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyFramebuffer(
+ VkDevice _device,
+ VkFramebuffer _fb)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_framebuffer, fb, _fb);
+
+ anv_device_free(device, fb);
+}
+
+void vkCmdDbgMarkerBegin(
+ VkCmdBuffer cmdBuffer,
+ const char* pMarker)
+ __attribute__ ((visibility ("default")));
+
+void vkCmdDbgMarkerEnd(
+ VkCmdBuffer cmdBuffer)
+ __attribute__ ((visibility ("default")));
+
+void vkCmdDbgMarkerBegin(
+ VkCmdBuffer cmdBuffer,
+ const char* pMarker)
+{
+}
+
+void vkCmdDbgMarkerEnd(
+ VkCmdBuffer cmdBuffer)
+{
+}
diff --git a/src/vulkan/anv_dump.c b/src/vulkan/anv_dump.c
new file mode 100644
index 00000000000..3878941896c
--- /dev/null
+++ b/src/vulkan/anv_dump.c
@@ -0,0 +1,210 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_private.h"
+
+/* This file contains utility functions for help debugging. They can be
+ * called from GDB or similar to help inspect images and buffers.
+ */
+
+void
+anv_dump_image_to_ppm(struct anv_device *device,
+ struct anv_image *image, unsigned miplevel,
+ unsigned array_layer, const char *filename)
+{
+ VkDevice vk_device = anv_device_to_handle(device);
+ VkResult result;
+
+ VkExtent2D extent = { image->extent.width, image->extent.height };
+ for (unsigned i = 0; i < miplevel; i++) {
+ extent.width = MAX2(1, extent.width / 2);
+ extent.height = MAX2(1, extent.height / 2);
+ }
+
+ VkImage copy_image;
+ result = anv_CreateImage(vk_device,
+ &(VkImageCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = VK_FORMAT_R8G8B8A8_UNORM,
+ .extent = (VkExtent3D) { extent.width, extent.height, 1 },
+ .mipLevels = 1,
+ .arraySize = 1,
+ .samples = 1,
+ .tiling = VK_IMAGE_TILING_LINEAR,
+ .usage = VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT,
+ .flags = 0,
+ }, &copy_image);
+ assert(result == VK_SUCCESS);
+
+ VkMemoryRequirements reqs;
+ result = anv_GetImageMemoryRequirements(vk_device, copy_image, &reqs);
+
+ VkDeviceMemory memory;
+ result = anv_AllocMemory(vk_device,
+ &(VkMemoryAllocInfo) {
+ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
+ .allocationSize = reqs.size,
+ .memoryTypeIndex = 0,
+ }, &memory);
+ assert(result == VK_SUCCESS);
+
+ result = anv_BindImageMemory(vk_device, copy_image, memory, 0);
+ assert(result == VK_SUCCESS);
+
+ VkCmdPool cmdPool;
+ result = anv_CreateCommandPool(vk_device,
+ &(VkCmdPoolCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_CMD_POOL_CREATE_INFO,
+ .queueFamilyIndex = 0,
+ .flags = 0,
+ }, &cmdPool);
+ assert(result == VK_SUCCESS);
+
+ VkCmdBuffer cmd;
+ result = anv_CreateCommandBuffer(vk_device,
+ &(VkCmdBufferCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO,
+ .cmdPool = cmdPool,
+ .level = VK_CMD_BUFFER_LEVEL_PRIMARY,
+ .flags = 0,
+ }, &cmd);
+ assert(result == VK_SUCCESS);
+
+ result = anv_BeginCommandBuffer(cmd,
+ &(VkCmdBufferBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
+ .flags = VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT,
+ });
+ assert(result == VK_SUCCESS);
+
+ anv_CmdBlitImage(cmd,
+ anv_image_to_handle(image), VK_IMAGE_LAYOUT_GENERAL,
+ copy_image, VK_IMAGE_LAYOUT_GENERAL, 1,
+ &(VkImageBlit) {
+ .srcSubresource = {
+ .aspect = VK_IMAGE_ASPECT_COLOR,
+ .mipLevel = miplevel,
+ .arrayLayer = array_layer,
+ .arraySize = 1,
+ },
+ .srcOffset = (VkOffset3D) { 0, 0, 0 },
+ .srcExtent = (VkExtent3D) {
+ extent.width,
+ extent.height,
+ 1
+ },
+ .destSubresource = {
+ .aspect = VK_IMAGE_ASPECT_COLOR,
+ .mipLevel = 0,
+ .arrayLayer = 0,
+ .arraySize = 1,
+ },
+ .destOffset = (VkOffset3D) { 0, 0, 0 },
+ .destExtent = (VkExtent3D) {
+ extent.width,
+ extent.height,
+ 1
+ },
+ }, VK_TEX_FILTER_NEAREST);
+
+ ANV_CALL(CmdPipelineBarrier)(cmd,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ true, 1,
+ (const void * []) { &(VkImageMemoryBarrier) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .outputMask = VK_MEMORY_OUTPUT_TRANSFER_BIT,
+ .inputMask = VK_MEMORY_INPUT_HOST_READ_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = 0,
+ .destQueueFamilyIndex = 0,
+ .image = copy_image,
+ .subresourceRange = (VkImageSubresourceRange) {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .mipLevels = 1,
+ .baseArrayLayer = 0,
+ .arraySize = 1,
+ },
+ }});
+
+ result = anv_EndCommandBuffer(cmd);
+ assert(result == VK_SUCCESS);
+
+ VkFence fence;
+ result = anv_CreateFence(vk_device,
+ &(VkFenceCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
+ .flags = 0,
+ }, &fence);
+ assert(result == VK_SUCCESS);
+
+ result = anv_QueueSubmit(anv_queue_to_handle(&device->queue),
+ 1, &cmd, fence);
+ assert(result == VK_SUCCESS);
+
+ result = anv_WaitForFences(vk_device, 1, &fence, true, UINT64_MAX);
+ assert(result == VK_SUCCESS);
+
+ anv_DestroyFence(vk_device, fence);
+ anv_DestroyCommandPool(vk_device, cmdPool);
+
+ uint8_t *map;
+ result = anv_MapMemory(vk_device, memory, 0, reqs.size, 0, (void **)&map);
+ assert(result == VK_SUCCESS);
+
+ VkSubresourceLayout layout;
+ result = anv_GetImageSubresourceLayout(vk_device, copy_image,
+ &(VkImageSubresource) {
+ .aspect = VK_IMAGE_ASPECT_COLOR,
+ .mipLevel = 0,
+ .arrayLayer = 0,
+ }, &layout);
+ assert(result == VK_SUCCESS);
+
+ map += layout.offset;
+
+ /* Now we can finally write the PPM file */
+ FILE *file = fopen(filename, "wb");
+ assert(file);
+
+ fprintf(file, "P6\n%d %d\n255\n", extent.width, extent.height);
+ for (unsigned y = 0; y < extent.height; y++) {
+ uint8_t row[extent.width * 3];
+ for (unsigned x = 0; x < extent.width; x++) {
+ row[x * 3 + 0] = map[x * 4 + 0];
+ row[x * 3 + 1] = map[x * 4 + 1];
+ row[x * 3 + 2] = map[x * 4 + 2];
+ }
+ fwrite(row, 3, extent.width, file);
+
+ map += layout.rowPitch;
+ }
+ fclose(file);
+
+ anv_UnmapMemory(vk_device, memory);
+ anv_DestroyImage(vk_device, copy_image);
+ anv_FreeMemory(vk_device, memory);
+}
diff --git a/src/vulkan/anv_entrypoints_gen.py b/src/vulkan/anv_entrypoints_gen.py
new file mode 100644
index 00000000000..e0a521e8756
--- /dev/null
+++ b/src/vulkan/anv_entrypoints_gen.py
@@ -0,0 +1,319 @@
+# coding=utf-8
+#
+# Copyright © 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+
+import fileinput, re, sys
+
+# Each function typedef in the vulkan.h header is all on one line and matches
+# this regepx. We hope that won't change.
+
+p = re.compile('typedef ([^ ]*) *\(VKAPI \*PFN_vk([^(]*)\)(.*);')
+
+entrypoints = []
+
+# We generate a static hash table for entry point lookup
+# (vkGetProcAddress). We use a linear congruential generator for our hash
+# function and a power-of-two size table. The prime numbers are determined
+# experimentally.
+
+none = 0xffff
+hash_size = 256
+u32_mask = 2**32 - 1
+hash_mask = hash_size - 1
+
+prime_factor = 5024183
+prime_step = 19
+
+def hash(name):
+ h = 0;
+ for c in name:
+ h = (h * prime_factor + ord(c)) & u32_mask
+
+ return h
+
+opt_header = False
+opt_code = False
+
+if (sys.argv[1] == "header"):
+ opt_header = True
+ sys.argv.pop()
+elif (sys.argv[1] == "code"):
+ opt_code = True
+ sys.argv.pop()
+
+# Parse the entry points in the header
+
+i = 0
+for line in fileinput.input():
+ m = p.match(line)
+ if (m):
+ if m.group(2) == 'VoidFunction':
+ continue
+ fullname = "vk" + m.group(2)
+ h = hash(fullname)
+ entrypoints.append((m.group(1), m.group(2), m.group(3), i, h))
+ i = i + 1
+
+# For outputting entrypoints.h we generate a anv_EntryPoint() prototype
+# per entry point.
+
+if opt_header:
+ print "/* This file generated from vk_gen.py, don't edit directly. */\n"
+
+ print "struct anv_dispatch_table {"
+ print " union {"
+ print " void *entrypoints[%d];" % len(entrypoints)
+ print " struct {"
+
+ for type, name, args, num, h in entrypoints:
+ print " %s (*%s)%s;" % (type, name, args)
+ print " };\n"
+ print " };\n"
+ print "};\n"
+
+ print "void anv_set_dispatch_devinfo(const struct brw_device_info *info);\n"
+
+ for type, name, args, num, h in entrypoints:
+ print "%s anv_%s%s;" % (type, name, args)
+ print "%s gen7_%s%s;" % (type, name, args)
+ print "%s gen75_%s%s;" % (type, name, args)
+ print "%s gen8_%s%s;" % (type, name, args)
+ print "%s anv_validate_%s%s;" % (type, name, args)
+ exit()
+
+
+
+print """/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/* DO NOT EDIT! This is a generated file. */
+
+#include "anv_private.h"
+
+struct anv_entrypoint {
+ uint32_t name;
+ uint32_t hash;
+};
+
+/* We use a big string constant to avoid lots of reloctions from the entry
+ * point table to lots of little strings. The entries in the entry point table
+ * store the index into this big string.
+ */
+
+static const char strings[] ="""
+
+offsets = []
+i = 0;
+for type, name, args, num, h in entrypoints:
+ print " \"vk%s\\0\"" % name
+ offsets.append(i)
+ i += 2 + len(name) + 1
+print """ ;
+
+/* Weak aliases for all potential validate functions. These will resolve to
+ * NULL if they're not defined, which lets the resolve_entrypoint() function
+ * either pick a validate wrapper if available or just plug in the actual
+ * entry point.
+ */
+"""
+
+# Now generate the table of all entry points and their validation functions
+
+print "\nstatic const struct anv_entrypoint entrypoints[] = {"
+for type, name, args, num, h in entrypoints:
+ print " { %5d, 0x%08x }," % (offsets[num], h)
+print "};\n"
+
+for layer in [ "anv", "validate", "gen7", "gen75", "gen8" ]:
+ for type, name, args, num, h in entrypoints:
+ print "%s %s_%s%s __attribute__ ((weak));" % (type, layer, name, args)
+ print "\nconst struct anv_dispatch_table %s_layer = {" % layer
+ for type, name, args, num, h in entrypoints:
+ print " .%s = %s_%s," % (name, layer, name)
+ print "};\n"
+
+print """
+#ifdef DEBUG
+static bool enable_validate = true;
+#else
+static bool enable_validate = false;
+#endif
+
+/* We can't use symbols that need resolving (like, oh, getenv) in the resolve
+ * function. This means that we have to determine whether or not to use the
+ * validation layer sometime before that. The constructor function attribute asks
+ * the dynamic linker to invoke determine_validate() at dlopen() time which
+ * works.
+ */
+static void __attribute__ ((constructor))
+determine_validate(void)
+{
+ const char *s = getenv("ANV_VALIDATE");
+
+ if (s)
+ enable_validate = atoi(s);
+}
+
+static const struct brw_device_info *dispatch_devinfo;
+
+void
+anv_set_dispatch_devinfo(const struct brw_device_info *devinfo)
+{
+ dispatch_devinfo = devinfo;
+}
+
+void * __attribute__ ((noinline))
+anv_resolve_entrypoint(uint32_t index)
+{
+ if (enable_validate && validate_layer.entrypoints[index])
+ return validate_layer.entrypoints[index];
+
+ if (dispatch_devinfo == NULL) {
+ assert(anv_layer.entrypoints[index]);
+ return anv_layer.entrypoints[index];
+ }
+
+ switch (dispatch_devinfo->gen) {
+ case 8:
+ if (gen8_layer.entrypoints[index])
+ return gen8_layer.entrypoints[index];
+ /* fall through */
+ case 7:
+ if (dispatch_devinfo->is_haswell && gen75_layer.entrypoints[index])
+ return gen75_layer.entrypoints[index];
+
+ if (gen7_layer.entrypoints[index])
+ return gen7_layer.entrypoints[index];
+ /* fall through */
+ case 0:
+ return anv_layer.entrypoints[index];
+ default:
+ unreachable("unsupported gen\\n");
+ }
+}
+"""
+
+# Now output ifuncs and their resolve helpers for all entry points. The
+# resolve helper calls resolve_entrypoint() with the entry point index, which
+# lets the resolver look it up in the table.
+
+for type, name, args, num, h in entrypoints:
+ print "static void *resolve_%s(void) { return anv_resolve_entrypoint(%d); }" % (name, num)
+ print "%s vk%s%s\n __attribute__ ((ifunc (\"resolve_%s\"), visibility (\"default\")));\n" % (type, name, args, name)
+
+
+# Now generate the hash table used for entry point look up. This is a
+# uint16_t table of entry point indices. We use 0xffff to indicate an entry
+# in the hash table is empty.
+
+map = [none for f in xrange(hash_size)]
+collisions = [0 for f in xrange(10)]
+for type, name, args, num, h in entrypoints:
+ level = 0
+ while map[h & hash_mask] != none:
+ h = h + prime_step
+ level = level + 1
+ if level > 9:
+ collisions[9] += 1
+ else:
+ collisions[level] += 1
+ map[h & hash_mask] = num
+
+print "/* Hash table stats:"
+print " * size %d entries" % hash_size
+print " * collisions entries"
+for i in xrange(10):
+ if (i == 9):
+ plus = "+"
+ else:
+ plus = " "
+
+ print " * %2d%s %4d" % (i, plus, collisions[i])
+print " */\n"
+
+print "#define none 0x%04x\n" % none
+
+print "static const uint16_t map[] = {"
+for i in xrange(0, hash_size, 8):
+ print " ",
+ for j in xrange(i, i + 8):
+ if map[j] & 0xffff == 0xffff:
+ print " none,",
+ else:
+ print "0x%04x," % (map[j] & 0xffff),
+ print
+
+print "};"
+
+# Finally we generate the hash table lookup function. The hash function and
+# linear probing algorithm matches the hash table generated above.
+
+print """
+void *
+anv_lookup_entrypoint(const char *name)
+{
+ static const uint32_t prime_factor = %d;
+ static const uint32_t prime_step = %d;
+ const struct anv_entrypoint *e;
+ uint32_t hash, h, i;
+ const char *p;
+
+ hash = 0;
+ for (p = name; *p; p++)
+ hash = hash * prime_factor + *p;
+
+ h = hash;
+ do {
+ i = map[h & %d];
+ if (i == none)
+ return NULL;
+ e = &entrypoints[i];
+ h += prime_step;
+ } while (e->hash != hash);
+
+ if (strcmp(name, strings + e->name) != 0)
+ return NULL;
+
+ return anv_resolve_entrypoint(i);
+}
+""" % (prime_factor, prime_step, hash_mask)
diff --git a/src/vulkan/anv_formats.c b/src/vulkan/anv_formats.c
new file mode 100644
index 00000000000..f1c8da00b3c
--- /dev/null
+++ b/src/vulkan/anv_formats.c
@@ -0,0 +1,484 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_private.h"
+#include "brw_surface_formats.h"
+
+#include "gen7_pack.h"
+
+#define fmt(__vk_fmt, __hw_fmt, ...) \
+ [__vk_fmt] = { \
+ .vk_format = __vk_fmt, \
+ .name = #__vk_fmt, \
+ .surface_format = __hw_fmt, \
+ .isl_layout = &isl_format_layouts[__hw_fmt], \
+ __VA_ARGS__ \
+ }
+
+static const struct anv_format anv_formats[] = {
+ fmt(VK_FORMAT_UNDEFINED, ISL_FORMAT_RAW, .num_channels = 1),
+ fmt(VK_FORMAT_R4G4_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_R4G4_USCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_R4G4B4A4_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_R4G4B4A4_USCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_R5G6B5_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_R5G6B5_USCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_R5G5B5A1_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_R5G5B5A1_USCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_R8_UNORM, ISL_FORMAT_R8_UNORM, .num_channels = 1),
+ fmt(VK_FORMAT_R8_SNORM, ISL_FORMAT_R8_SNORM, .num_channels = 1,),
+ fmt(VK_FORMAT_R8_USCALED, ISL_FORMAT_R8_USCALED, .num_channels = 1),
+ fmt(VK_FORMAT_R8_SSCALED, ISL_FORMAT_R8_SSCALED, .num_channels = 1),
+ fmt(VK_FORMAT_R8_UINT, ISL_FORMAT_R8_UINT, .num_channels = 1),
+ fmt(VK_FORMAT_R8_SINT, ISL_FORMAT_R8_SINT, .num_channels = 1),
+ fmt(VK_FORMAT_R8_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_R8G8_UNORM, ISL_FORMAT_R8G8_UNORM, .num_channels = 2),
+ fmt(VK_FORMAT_R8G8_SNORM, ISL_FORMAT_R8G8_SNORM, .num_channels = 2),
+ fmt(VK_FORMAT_R8G8_USCALED, ISL_FORMAT_R8G8_USCALED, .num_channels = 2),
+ fmt(VK_FORMAT_R8G8_SSCALED, ISL_FORMAT_R8G8_SSCALED, .num_channels = 2),
+ fmt(VK_FORMAT_R8G8_UINT, ISL_FORMAT_R8G8_UINT, .num_channels = 2),
+ fmt(VK_FORMAT_R8G8_SINT, ISL_FORMAT_R8G8_SINT, .num_channels = 2),
+ fmt(VK_FORMAT_R8G8_SRGB, ISL_FORMAT_UNSUPPORTED), /* L8A8_UNORM_SRGB */
+ fmt(VK_FORMAT_R8G8B8_UNORM, ISL_FORMAT_R8G8B8X8_UNORM, .num_channels = 3),
+ fmt(VK_FORMAT_R8G8B8_SNORM, ISL_FORMAT_R8G8B8_SNORM, .num_channels = 3),
+ fmt(VK_FORMAT_R8G8B8_USCALED, ISL_FORMAT_R8G8B8_USCALED, .num_channels = 3),
+ fmt(VK_FORMAT_R8G8B8_SSCALED, ISL_FORMAT_R8G8B8_SSCALED, .num_channels = 3),
+ fmt(VK_FORMAT_R8G8B8_UINT, ISL_FORMAT_R8G8B8_UINT, .num_channels = 3),
+ fmt(VK_FORMAT_R8G8B8_SINT, ISL_FORMAT_R8G8B8_SINT, .num_channels = 3),
+ fmt(VK_FORMAT_R8G8B8_SRGB, ISL_FORMAT_UNSUPPORTED), /* B8G8R8A8_UNORM_SRGB */
+ fmt(VK_FORMAT_R8G8B8A8_UNORM, ISL_FORMAT_R8G8B8A8_UNORM, .num_channels = 4),
+ fmt(VK_FORMAT_R8G8B8A8_SNORM, ISL_FORMAT_R8G8B8A8_SNORM, .num_channels = 4),
+ fmt(VK_FORMAT_R8G8B8A8_USCALED, ISL_FORMAT_R8G8B8A8_USCALED, .num_channels = 4),
+ fmt(VK_FORMAT_R8G8B8A8_SSCALED, ISL_FORMAT_R8G8B8A8_SSCALED, .num_channels = 4),
+ fmt(VK_FORMAT_R8G8B8A8_UINT, ISL_FORMAT_R8G8B8A8_UINT, .num_channels = 4),
+ fmt(VK_FORMAT_R8G8B8A8_SINT, ISL_FORMAT_R8G8B8A8_SINT, .num_channels = 4),
+ fmt(VK_FORMAT_R8G8B8A8_SRGB, ISL_FORMAT_R8G8B8A8_UNORM_SRGB, .num_channels = 4),
+ fmt(VK_FORMAT_R10G10B10A2_UNORM, ISL_FORMAT_R10G10B10A2_UNORM, .num_channels = 4),
+ fmt(VK_FORMAT_R10G10B10A2_SNORM, ISL_FORMAT_R10G10B10A2_SNORM, .num_channels = 4),
+ fmt(VK_FORMAT_R10G10B10A2_USCALED, ISL_FORMAT_R10G10B10A2_USCALED, .num_channels = 4),
+ fmt(VK_FORMAT_R10G10B10A2_SSCALED, ISL_FORMAT_R10G10B10A2_SSCALED, .num_channels = 4),
+ fmt(VK_FORMAT_R10G10B10A2_UINT, ISL_FORMAT_R10G10B10A2_UINT, .num_channels = 4),
+ fmt(VK_FORMAT_R10G10B10A2_SINT, ISL_FORMAT_R10G10B10A2_SINT, .num_channels = 4),
+ fmt(VK_FORMAT_R16_UNORM, ISL_FORMAT_R16_UNORM, .num_channels = 1),
+ fmt(VK_FORMAT_R16_SNORM, ISL_FORMAT_R16_SNORM, .num_channels = 1),
+ fmt(VK_FORMAT_R16_USCALED, ISL_FORMAT_R16_USCALED, .num_channels = 1),
+ fmt(VK_FORMAT_R16_SSCALED, ISL_FORMAT_R16_SSCALED, .num_channels = 1),
+ fmt(VK_FORMAT_R16_UINT, ISL_FORMAT_R16_UINT, .num_channels = 1),
+ fmt(VK_FORMAT_R16_SINT, ISL_FORMAT_R16_SINT, .num_channels = 1),
+ fmt(VK_FORMAT_R16_SFLOAT, ISL_FORMAT_R16_FLOAT, .num_channels = 1),
+ fmt(VK_FORMAT_R16G16_UNORM, ISL_FORMAT_R16G16_UNORM, .num_channels = 2),
+ fmt(VK_FORMAT_R16G16_SNORM, ISL_FORMAT_R16G16_SNORM, .num_channels = 2),
+ fmt(VK_FORMAT_R16G16_USCALED, ISL_FORMAT_R16G16_USCALED, .num_channels = 2),
+ fmt(VK_FORMAT_R16G16_SSCALED, ISL_FORMAT_R16G16_SSCALED, .num_channels = 2),
+ fmt(VK_FORMAT_R16G16_UINT, ISL_FORMAT_R16G16_UINT, .num_channels = 2),
+ fmt(VK_FORMAT_R16G16_SINT, ISL_FORMAT_R16G16_SINT, .num_channels = 2),
+ fmt(VK_FORMAT_R16G16_SFLOAT, ISL_FORMAT_R16G16_FLOAT, .num_channels = 2),
+ fmt(VK_FORMAT_R16G16B16_UNORM, ISL_FORMAT_R16G16B16_UNORM, .num_channels = 3),
+ fmt(VK_FORMAT_R16G16B16_SNORM, ISL_FORMAT_R16G16B16_SNORM, .num_channels = 3),
+ fmt(VK_FORMAT_R16G16B16_USCALED, ISL_FORMAT_R16G16B16_USCALED, .num_channels = 3),
+ fmt(VK_FORMAT_R16G16B16_SSCALED, ISL_FORMAT_R16G16B16_SSCALED, .num_channels = 3),
+ fmt(VK_FORMAT_R16G16B16_UINT, ISL_FORMAT_R16G16B16_UINT, .num_channels = 3),
+ fmt(VK_FORMAT_R16G16B16_SINT, ISL_FORMAT_R16G16B16_SINT, .num_channels = 3),
+ fmt(VK_FORMAT_R16G16B16_SFLOAT, ISL_FORMAT_R16G16B16_FLOAT, .num_channels = 3),
+ fmt(VK_FORMAT_R16G16B16A16_UNORM, ISL_FORMAT_R16G16B16A16_UNORM, .num_channels = 4),
+ fmt(VK_FORMAT_R16G16B16A16_SNORM, ISL_FORMAT_R16G16B16A16_SNORM, .num_channels = 4),
+ fmt(VK_FORMAT_R16G16B16A16_USCALED, ISL_FORMAT_R16G16B16A16_USCALED, .num_channels = 4),
+ fmt(VK_FORMAT_R16G16B16A16_SSCALED, ISL_FORMAT_R16G16B16A16_SSCALED, .num_channels = 4),
+ fmt(VK_FORMAT_R16G16B16A16_UINT, ISL_FORMAT_R16G16B16A16_UINT, .num_channels = 4),
+ fmt(VK_FORMAT_R16G16B16A16_SINT, ISL_FORMAT_R16G16B16A16_SINT, .num_channels = 4),
+ fmt(VK_FORMAT_R16G16B16A16_SFLOAT, ISL_FORMAT_R16G16B16A16_FLOAT, .num_channels = 4),
+ fmt(VK_FORMAT_R32_UINT, ISL_FORMAT_R32_UINT, .num_channels = 1,),
+ fmt(VK_FORMAT_R32_SINT, ISL_FORMAT_R32_SINT, .num_channels = 1,),
+ fmt(VK_FORMAT_R32_SFLOAT, ISL_FORMAT_R32_FLOAT, .num_channels = 1,),
+ fmt(VK_FORMAT_R32G32_UINT, ISL_FORMAT_R32G32_UINT, .num_channels = 2,),
+ fmt(VK_FORMAT_R32G32_SINT, ISL_FORMAT_R32G32_SINT, .num_channels = 2,),
+ fmt(VK_FORMAT_R32G32_SFLOAT, ISL_FORMAT_R32G32_FLOAT, .num_channels = 2,),
+ fmt(VK_FORMAT_R32G32B32_UINT, ISL_FORMAT_R32G32B32_UINT, .num_channels = 3,),
+ fmt(VK_FORMAT_R32G32B32_SINT, ISL_FORMAT_R32G32B32_SINT, .num_channels = 3,),
+ fmt(VK_FORMAT_R32G32B32_SFLOAT, ISL_FORMAT_R32G32B32_FLOAT, .num_channels = 3,),
+ fmt(VK_FORMAT_R32G32B32A32_UINT, ISL_FORMAT_R32G32B32A32_UINT, .num_channels = 4,),
+ fmt(VK_FORMAT_R32G32B32A32_SINT, ISL_FORMAT_R32G32B32A32_SINT, .num_channels = 4,),
+ fmt(VK_FORMAT_R32G32B32A32_SFLOAT, ISL_FORMAT_R32G32B32A32_FLOAT, .num_channels = 4,),
+ fmt(VK_FORMAT_R64_SFLOAT, ISL_FORMAT_R64_FLOAT, .num_channels = 1),
+ fmt(VK_FORMAT_R64G64_SFLOAT, ISL_FORMAT_R64G64_FLOAT, .num_channels = 2),
+ fmt(VK_FORMAT_R64G64B64_SFLOAT, ISL_FORMAT_R64G64B64_FLOAT, .num_channels = 3),
+ fmt(VK_FORMAT_R64G64B64A64_SFLOAT, ISL_FORMAT_R64G64B64A64_FLOAT, .num_channels = 4),
+ fmt(VK_FORMAT_R11G11B10_UFLOAT, ISL_FORMAT_R11G11B10_FLOAT, .num_channels = 3),
+ fmt(VK_FORMAT_R9G9B9E5_UFLOAT, ISL_FORMAT_R9G9B9E5_SHAREDEXP, .num_channels = 3),
+
+ fmt(VK_FORMAT_D16_UNORM, ISL_FORMAT_R16_UNORM, .num_channels = 1, .depth_format = D16_UNORM),
+ fmt(VK_FORMAT_D24_UNORM_X8, ISL_FORMAT_R24_UNORM_X8_TYPELESS, .num_channels = 1, .depth_format = D24_UNORM_X8_UINT),
+ fmt(VK_FORMAT_D32_SFLOAT, ISL_FORMAT_R32_FLOAT, .num_channels = 1, .depth_format = D32_FLOAT),
+ fmt(VK_FORMAT_S8_UINT, ISL_FORMAT_R8_UINT, .num_channels = 1, .has_stencil = true),
+ fmt(VK_FORMAT_D16_UNORM_S8_UINT, ISL_FORMAT_R16_UNORM, .num_channels = 2, .depth_format = D16_UNORM, .has_stencil = true),
+ fmt(VK_FORMAT_D24_UNORM_S8_UINT, ISL_FORMAT_R24_UNORM_X8_TYPELESS, .num_channels = 2, .depth_format = D24_UNORM_X8_UINT, .has_stencil = true),
+ fmt(VK_FORMAT_D32_SFLOAT_S8_UINT, ISL_FORMAT_R32_FLOAT, .num_channels = 2, .depth_format = D32_FLOAT, .has_stencil = true),
+
+ fmt(VK_FORMAT_BC1_RGB_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC1_RGB_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC1_RGBA_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC1_RGBA_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC2_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC2_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC3_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC3_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC4_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC4_SNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC5_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC5_SNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC6H_UFLOAT, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC6H_SFLOAT, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC7_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_BC7_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ETC2_R8G8B8_UNORM, ISL_FORMAT_ETC2_RGB8),
+ fmt(VK_FORMAT_ETC2_R8G8B8_SRGB, ISL_FORMAT_ETC2_SRGB8),
+ fmt(VK_FORMAT_ETC2_R8G8B8A1_UNORM, ISL_FORMAT_ETC2_RGB8_PTA),
+ fmt(VK_FORMAT_ETC2_R8G8B8A1_SRGB, ISL_FORMAT_ETC2_SRGB8_PTA),
+ fmt(VK_FORMAT_ETC2_R8G8B8A8_UNORM, ISL_FORMAT_ETC2_EAC_RGBA8),
+ fmt(VK_FORMAT_ETC2_R8G8B8A8_SRGB, ISL_FORMAT_ETC2_EAC_SRGB8_A8),
+ fmt(VK_FORMAT_EAC_R11_UNORM, ISL_FORMAT_EAC_R11),
+ fmt(VK_FORMAT_EAC_R11_SNORM, ISL_FORMAT_EAC_SIGNED_R11),
+ fmt(VK_FORMAT_EAC_R11G11_UNORM, ISL_FORMAT_EAC_RG11),
+ fmt(VK_FORMAT_EAC_R11G11_SNORM, ISL_FORMAT_EAC_SIGNED_RG11),
+ fmt(VK_FORMAT_ASTC_4x4_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_4x4_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_5x4_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_5x4_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_5x5_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_5x5_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_6x5_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_6x5_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_6x6_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_6x6_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x5_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x5_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x6_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x6_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x8_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x8_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x5_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x5_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x6_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x6_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x8_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x8_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x10_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x10_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_12x10_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_12x10_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_12x12_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_12x12_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B4G4R4A4_UNORM, ISL_FORMAT_B4G4R4A4_UNORM, .num_channels = 4),
+ fmt(VK_FORMAT_B5G5R5A1_UNORM, ISL_FORMAT_B5G5R5A1_UNORM, .num_channels = 4),
+ fmt(VK_FORMAT_B5G6R5_UNORM, ISL_FORMAT_B5G6R5_UNORM, .num_channels = 3),
+ fmt(VK_FORMAT_B5G6R5_USCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_SNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_USCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_SSCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_UINT, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_SINT, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_UNORM, ISL_FORMAT_B8G8R8A8_UNORM, .num_channels = 4),
+ fmt(VK_FORMAT_B8G8R8A8_SNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_USCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_SSCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_UINT, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_SINT, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_SRGB, ISL_FORMAT_B8G8R8A8_UNORM_SRGB, .num_channels = 4),
+ fmt(VK_FORMAT_B10G10R10A2_UNORM, ISL_FORMAT_B10G10R10A2_UNORM, .num_channels = 4),
+ fmt(VK_FORMAT_B10G10R10A2_SNORM, ISL_FORMAT_B10G10R10A2_SNORM, .num_channels = 4),
+ fmt(VK_FORMAT_B10G10R10A2_USCALED, ISL_FORMAT_B10G10R10A2_USCALED, .num_channels = 4),
+ fmt(VK_FORMAT_B10G10R10A2_SSCALED, ISL_FORMAT_B10G10R10A2_SSCALED, .num_channels = 4),
+ fmt(VK_FORMAT_B10G10R10A2_UINT, ISL_FORMAT_B10G10R10A2_UINT, .num_channels = 4),
+ fmt(VK_FORMAT_B10G10R10A2_SINT, ISL_FORMAT_B10G10R10A2_SINT, .num_channels = 4)
+};
+
+#undef fmt
+
+const struct anv_format *const
+anv_format_s8_uint = &anv_formats[VK_FORMAT_S8_UINT];
+
+const struct anv_format *
+anv_format_for_vk_format(VkFormat format)
+{
+ return &anv_formats[format];
+}
+
+// Format capabilities
+
+VkResult anv_validate_GetPhysicalDeviceFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat _format,
+ VkFormatProperties* pFormatProperties)
+{
+ const struct anv_format *format = anv_format_for_vk_format(_format);
+ fprintf(stderr, "vkGetFormatProperties(%s)\n", format->name);
+ return anv_GetPhysicalDeviceFormatProperties(physicalDevice, _format, pFormatProperties);
+}
+
+static VkResult
+anv_physical_device_get_format_properties(struct anv_physical_device *physical_device,
+ const struct anv_format *format,
+ VkFormatProperties *out_properties)
+{
+ const struct brw_surface_format_info *info;
+ int gen;
+ VkFormatFeatureFlags flags;
+
+ assert(format != NULL);
+
+ gen = physical_device->info->gen * 10;
+ if (physical_device->info->is_haswell)
+ gen += 5;
+
+ if (format->surface_format== ISL_FORMAT_UNSUPPORTED)
+ goto unsupported;
+
+ uint32_t linear = 0, tiled = 0;
+ if (anv_format_is_depth_or_stencil(format)) {
+ tiled |= VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT;
+ if (physical_device->info->gen >= 8) {
+ tiled |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
+ tiled |= VK_FORMAT_FEATURE_BLIT_SOURCE_BIT;
+ }
+ if (format->depth_format) {
+ tiled |= VK_FORMAT_FEATURE_BLIT_DESTINATION_BIT;
+ }
+ } else {
+ /* The surface_formats table only contains color formats */
+ info = &surface_formats[format->surface_format];
+ if (!info->exists)
+ goto unsupported;
+
+ if (info->sampling <= gen) {
+ flags = VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
+ VK_FORMAT_FEATURE_BLIT_SOURCE_BIT;
+ linear |= flags;
+ tiled |= flags;
+ }
+ if (info->render_target <= gen) {
+ flags = VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT |
+ VK_FORMAT_FEATURE_BLIT_DESTINATION_BIT;
+ linear |= flags;
+ tiled |= flags;
+ }
+ if (info->alpha_blend <= gen) {
+ linear |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT;
+ tiled |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT;
+ }
+ if (info->input_vb <= gen) {
+ linear |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT;
+ }
+ }
+
+ out_properties->linearTilingFeatures = linear;
+ out_properties->optimalTilingFeatures = tiled;
+ out_properties->bufferFeatures = 0; /* FINISHME */
+
+ return VK_SUCCESS;
+
+ unsupported:
+ out_properties->linearTilingFeatures = 0;
+ out_properties->optimalTilingFeatures = 0;
+
+ return VK_SUCCESS;
+}
+
+
+VkResult anv_GetPhysicalDeviceFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkFormatProperties* pFormatProperties)
+{
+ ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+ VkResult result;
+
+ result = anv_physical_device_get_format_properties(
+ physical_device,
+ anv_format_for_vk_format(format),
+ pFormatProperties);
+ if (result != VK_SUCCESS)
+ return vk_error(result);
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceImageFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat _format,
+ VkImageType type,
+ VkImageTiling tiling,
+ VkImageUsageFlags usage,
+ VkImageCreateFlags flags,
+ VkImageFormatProperties* pImageFormatProperties)
+{
+ ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+ const struct anv_format *format = anv_format_for_vk_format(_format);
+ VkFormatProperties format_props;
+ VkFormatFeatureFlags format_feature_flags;
+ VkExtent3D maxExtent;
+ uint32_t maxMipLevels;
+ uint32_t maxArraySize;
+ VkResult result;
+
+ result = anv_physical_device_get_format_properties(physical_device, format,
+ &format_props);
+ if (result != VK_SUCCESS)
+ return vk_error(result);
+
+ /* Extract the VkFormatFeatureFlags that are relevant for the queried
+ * tiling.
+ */
+ if (tiling == VK_IMAGE_TILING_LINEAR) {
+ format_feature_flags = format_props.linearTilingFeatures;
+ } else if (tiling == VK_IMAGE_TILING_OPTIMAL) {
+ format_feature_flags = format_props.optimalTilingFeatures;
+ } else {
+ unreachable("bad VkImageTiling");
+ }
+
+ switch (type) {
+ default:
+ unreachable("bad VkImageType");
+ case VK_IMAGE_TYPE_1D:
+ maxExtent.width = 16384;
+ maxExtent.height = 1;
+ maxExtent.depth = 1;
+ maxMipLevels = 15; /* log2(maxWidth) + 1 */
+ maxArraySize = 2048;
+ break;
+ case VK_IMAGE_TYPE_2D:
+ /* FINISHME: Does this really differ for cube maps? The documentation
+ * for RENDER_SURFACE_STATE suggests so.
+ */
+ maxExtent.width = 16384;
+ maxExtent.height = 16384;
+ maxExtent.depth = 1;
+ maxMipLevels = 15; /* log2(maxWidth) + 1 */
+ maxArraySize = 2048;
+ break;
+ case VK_IMAGE_TYPE_3D:
+ maxExtent.width = 2048;
+ maxExtent.height = 2048;
+ maxExtent.depth = 2048;
+ maxMipLevels = 12; /* log2(maxWidth) + 1 */
+ maxArraySize = 1;
+ break;
+ }
+
+ if (usage & VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT) {
+ /* Meta implements transfers by sampling from the source image. */
+ if (!(format_feature_flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
+ goto unsupported;
+ }
+ }
+
+ if (usage & VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT) {
+ if (format->has_stencil) {
+ /* Not yet implemented because copying to a W-tiled surface is crazy
+ * hard.
+ */
+ anv_finishme("support VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT for "
+ "stencil format");
+ goto unsupported;
+ }
+ }
+
+ if (usage & VK_IMAGE_USAGE_SAMPLED_BIT) {
+ if (!(format_feature_flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
+ goto unsupported;
+ }
+ }
+
+ if (usage & VK_IMAGE_USAGE_STORAGE_BIT) {
+ if (!(format_feature_flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) {
+ goto unsupported;
+ }
+ }
+
+ if (usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
+ if (!(format_feature_flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
+ goto unsupported;
+ }
+ }
+
+ if (usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ if (!(format_feature_flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
+ goto unsupported;
+ }
+ }
+
+ if (usage & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT) {
+ /* Nothing to check. */
+ }
+
+ if (usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT) {
+ /* Ignore this flag because it was removed from the
+ * provisional_I_20150910 header.
+ */
+ }
+
+ *pImageFormatProperties = (VkImageFormatProperties) {
+ .maxExtent = maxExtent,
+ .maxMipLevels = maxMipLevels,
+ .maxArraySize = maxArraySize,
+
+ /* FINISHME: Support multisampling */
+ .sampleCounts = VK_SAMPLE_COUNT_1_BIT,
+
+ /* FINISHME: Accurately calculate
+ * VkImageFormatProperties::maxResourceSize.
+ */
+ .maxResourceSize = UINT32_MAX,
+ };
+
+ return VK_SUCCESS;
+
+unsupported:
+ *pImageFormatProperties = (VkImageFormatProperties) {
+ .maxExtent = { 0, 0, 0 },
+ .maxMipLevels = 0,
+ .maxArraySize = 0,
+ .sampleCounts = 0,
+ .maxResourceSize = 0,
+ };
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceSparseImageFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkImageType type,
+ uint32_t samples,
+ VkImageUsageFlags usage,
+ VkImageTiling tiling,
+ uint32_t* pNumProperties,
+ VkSparseImageFormatProperties* pProperties)
+{
+ /* Sparse images are not yet supported. */
+ *pNumProperties = 0;
+
+ return VK_SUCCESS;
+}
diff --git a/src/vulkan/anv_gem.c b/src/vulkan/anv_gem.c
new file mode 100644
index 00000000000..01671d2ea50
--- /dev/null
+++ b/src/vulkan/anv_gem.c
@@ -0,0 +1,279 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#define _DEFAULT_SOURCE
+
+#include <sys/ioctl.h>
+#include <sys/mman.h>
+#include <string.h>
+#include <errno.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#define VG_CLEAR(s) VG(memset(&s, 0, sizeof(s)))
+
+static int
+anv_ioctl(int fd, unsigned long request, void *arg)
+{
+ int ret;
+
+ do {
+ ret = ioctl(fd, request, arg);
+ } while (ret == -1 && (errno == EINTR || errno == EAGAIN));
+
+ return ret;
+}
+
+/**
+ * Wrapper around DRM_IOCTL_I915_GEM_CREATE.
+ *
+ * Return gem handle, or 0 on failure. Gem handles are never 0.
+ */
+uint32_t
+anv_gem_create(struct anv_device *device, size_t size)
+{
+ struct drm_i915_gem_create gem_create;
+ int ret;
+
+ VG_CLEAR(gem_create);
+ gem_create.size = size;
+
+ ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_CREATE, &gem_create);
+ if (ret != 0) {
+ /* FIXME: What do we do if this fails? */
+ return 0;
+ }
+
+ return gem_create.handle;
+}
+
+void
+anv_gem_close(struct anv_device *device, int gem_handle)
+{
+ struct drm_gem_close close;
+
+ VG_CLEAR(close);
+ close.handle = gem_handle;
+ anv_ioctl(device->fd, DRM_IOCTL_GEM_CLOSE, &close);
+}
+
+/**
+ * Wrapper around DRM_IOCTL_I915_GEM_MMAP.
+ */
+void*
+anv_gem_mmap(struct anv_device *device, uint32_t gem_handle,
+ uint64_t offset, uint64_t size)
+{
+ struct drm_i915_gem_mmap gem_mmap;
+ int ret;
+
+ gem_mmap.handle = gem_handle;
+ VG_CLEAR(gem_mmap.pad);
+ gem_mmap.offset = offset;
+ gem_mmap.size = size;
+ VG_CLEAR(gem_mmap.addr_ptr);
+
+#ifdef I915_MMAP_WC
+ gem_mmap.flags = 0;
+#endif
+
+ ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_MMAP, &gem_mmap);
+ if (ret != 0) {
+ /* FIXME: Is NULL the right error return? Cf MAP_INVALID */
+ return NULL;
+ }
+
+ VG(VALGRIND_MALLOCLIKE_BLOCK(gem_mmap.addr_ptr, gem_mmap.size, 0, 1));
+ return (void *)(uintptr_t) gem_mmap.addr_ptr;
+}
+
+/* This is just a wrapper around munmap, but it also notifies valgrind that
+ * this map is no longer valid. Pair this with anv_gem_mmap().
+ */
+void
+anv_gem_munmap(void *p, uint64_t size)
+{
+ VG(VALGRIND_FREELIKE_BLOCK(p, 0));
+ munmap(p, size);
+}
+
+int
+anv_gem_userptr(struct anv_device *device, void *mem, size_t size)
+{
+ struct drm_i915_gem_userptr userptr;
+ int ret;
+
+ VG_CLEAR(userptr);
+ userptr.user_ptr = (__u64)((unsigned long) mem);
+ userptr.user_size = size;
+ userptr.flags = 0;
+
+ ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_USERPTR, &userptr);
+ if (ret == -1)
+ return 0;
+
+ return userptr.handle;
+}
+
+/**
+ * On error, \a timeout_ns holds the remaining time.
+ */
+int
+anv_gem_wait(struct anv_device *device, int gem_handle, int64_t *timeout_ns)
+{
+ struct drm_i915_gem_wait wait;
+ int ret;
+
+ VG_CLEAR(wait);
+ wait.bo_handle = gem_handle;
+ wait.timeout_ns = *timeout_ns;
+ wait.flags = 0;
+
+ ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_WAIT, &wait);
+ *timeout_ns = wait.timeout_ns;
+
+ return ret;
+}
+
+int
+anv_gem_execbuffer(struct anv_device *device,
+ struct drm_i915_gem_execbuffer2 *execbuf)
+{
+ return anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, execbuf);
+}
+
+int
+anv_gem_set_tiling(struct anv_device *device,
+ int gem_handle, uint32_t stride, uint32_t tiling)
+{
+ struct drm_i915_gem_set_tiling set_tiling;
+ int ret;
+
+ /* set_tiling overwrites the input on the error path, so we have to open
+ * code anv_ioctl.
+ */
+
+ do {
+ VG_CLEAR(set_tiling);
+ set_tiling.handle = gem_handle;
+ set_tiling.tiling_mode = I915_TILING_X;
+ set_tiling.stride = stride;
+
+ ret = ioctl(device->fd, DRM_IOCTL_I915_GEM_SET_TILING, &set_tiling);
+ } while (ret == -1 && (errno == EINTR || errno == EAGAIN));
+
+ return ret;
+}
+
+int
+anv_gem_get_param(int fd, uint32_t param)
+{
+ drm_i915_getparam_t gp;
+ int ret, tmp;
+
+ VG_CLEAR(gp);
+ gp.param = param;
+ gp.value = &tmp;
+ ret = anv_ioctl(fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ if (ret == 0)
+ return tmp;
+
+ return 0;
+}
+
+int
+anv_gem_create_context(struct anv_device *device)
+{
+ struct drm_i915_gem_context_create create;
+ int ret;
+
+ VG_CLEAR(create);
+
+ ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_CONTEXT_CREATE, &create);
+ if (ret == -1)
+ return -1;
+
+ return create.ctx_id;
+}
+
+int
+anv_gem_destroy_context(struct anv_device *device, int context)
+{
+ struct drm_i915_gem_context_destroy destroy;
+
+ VG_CLEAR(destroy);
+ destroy.ctx_id = context;
+
+ return anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_CONTEXT_DESTROY, &destroy);
+}
+
+int
+anv_gem_get_aperture(int fd, uint64_t *size)
+{
+ struct drm_i915_gem_get_aperture aperture;
+ int ret;
+
+ VG_CLEAR(aperture);
+ ret = anv_ioctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
+ if (ret == -1)
+ return -1;
+
+ *size = aperture.aper_available_size;
+
+ return 0;
+}
+
+int
+anv_gem_handle_to_fd(struct anv_device *device, int gem_handle)
+{
+ struct drm_prime_handle args;
+ int ret;
+
+ VG_CLEAR(args);
+ args.handle = gem_handle;
+ args.flags = DRM_CLOEXEC;
+
+ ret = anv_ioctl(device->fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
+ if (ret == -1)
+ return -1;
+
+ return args.fd;
+}
+
+int
+anv_gem_fd_to_handle(struct anv_device *device, int fd)
+{
+ struct drm_prime_handle args;
+ int ret;
+
+ VG_CLEAR(args);
+ args.fd = fd;
+
+ ret = anv_ioctl(device->fd, DRM_IOCTL_PRIME_FD_TO_HANDLE, &args);
+ if (ret == -1)
+ return 0;
+
+ return args.handle;
+}
diff --git a/src/vulkan/anv_gem_stubs.c b/src/vulkan/anv_gem_stubs.c
new file mode 100644
index 00000000000..d036314c446
--- /dev/null
+++ b/src/vulkan/anv_gem_stubs.c
@@ -0,0 +1,136 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#define _DEFAULT_SOURCE
+
+#include <linux/memfd.h>
+#include <sys/mman.h>
+#include <sys/syscall.h>
+
+#include "anv_private.h"
+
+static inline int
+memfd_create(const char *name, unsigned int flags)
+{
+ return syscall(SYS_memfd_create, name, flags);
+}
+
+uint32_t
+anv_gem_create(struct anv_device *device, size_t size)
+{
+ int fd = memfd_create("fake bo", MFD_CLOEXEC);
+ if (fd == -1)
+ return 0;
+
+ assert(fd != 0);
+
+ if (ftruncate(fd, size) == -1)
+ return 0;
+
+ return fd;
+}
+
+void
+anv_gem_close(struct anv_device *device, int gem_handle)
+{
+ close(gem_handle);
+}
+
+void*
+anv_gem_mmap(struct anv_device *device, uint32_t gem_handle,
+ uint64_t offset, uint64_t size)
+{
+ return mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED,
+ gem_handle, offset);
+}
+
+/* This is just a wrapper around munmap, but it also notifies valgrind that
+ * this map is no longer valid. Pair this with anv_gem_mmap().
+ */
+void
+anv_gem_munmap(void *p, uint64_t size)
+{
+ munmap(p, size);
+}
+
+int
+anv_gem_userptr(struct anv_device *device, void *mem, size_t size)
+{
+ return -1;
+}
+
+int
+anv_gem_wait(struct anv_device *device, int gem_handle, int64_t *timeout_ns)
+{
+ return 0;
+}
+
+int
+anv_gem_execbuffer(struct anv_device *device,
+ struct drm_i915_gem_execbuffer2 *execbuf)
+{
+ return 0;
+}
+
+int
+anv_gem_set_tiling(struct anv_device *device,
+ int gem_handle, uint32_t stride, uint32_t tiling)
+{
+ return 0;
+}
+
+int
+anv_gem_get_param(int fd, uint32_t param)
+{
+ unreachable("Unused");
+}
+
+int
+anv_gem_create_context(struct anv_device *device)
+{
+ unreachable("Unused");
+}
+
+int
+anv_gem_destroy_context(struct anv_device *device, int context)
+{
+ unreachable("Unused");
+}
+
+int
+anv_gem_get_aperture(int fd, uint64_t *size)
+{
+ unreachable("Unused");
+}
+
+int
+anv_gem_handle_to_fd(struct anv_device *device, int gem_handle)
+{
+ unreachable("Unused");
+}
+
+int
+anv_gem_fd_to_handle(struct anv_device *device, int fd)
+{
+ unreachable("Unused");
+}
diff --git a/src/vulkan/anv_gen_macros.h b/src/vulkan/anv_gen_macros.h
new file mode 100644
index 00000000000..ef2ecd55a9b
--- /dev/null
+++ b/src/vulkan/anv_gen_macros.h
@@ -0,0 +1,146 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+/* Macros for handling per-gen compilation.
+ *
+ * The prefixing macros GENX() and genX() automatically prefix whatever you
+ * give them by GENX_ or genX_ where X is the gen number.
+ *
+ * You can declare a function to be used on some range of gens like this:
+ *
+ * GENX_FUNC(GEN7, GEN75) void
+ * genX(my_function_name)(args...)
+ * {
+ * // Do stuff
+ * }
+ *
+ * If the file is compiled for any set of gens containing gen7 and gen75,
+ * the function will effectively only get compiled twice as
+ * gen7_my_function_nmae and gen75_my_function_name. The function has to
+ * be compilable on all gens, but it will become a static inline that gets
+ * discarded by the compiler on all gens not in range.
+ *
+ * You can do pseudo-runtime checks in your function such as
+ *
+ * if (ANV_GEN > 8 || ANV_IS_HASWELL) {
+ * // Do something
+ * }
+ *
+ * The contents of the if statement must be valid regardless of gen, but
+ * the if will get compiled away on everything except haswell.
+ *
+ * For places where you really do have a compile-time conflict, you can
+ * use preprocessor logic:
+ *
+ * #if (ANV_GEN > 8 || ANV_IS_HASWELL)
+ * // Do something
+ * #endif
+ *
+ * However, it is strongly recommended that the former be used whenever
+ * possible.
+ */
+
+/* Base macro defined on the command line. If we don't have this, we can't
+ * do anything.
+ */
+#ifdef ANV_GENx10
+
+/* Gen checking macros */
+#define ANV_GEN ((ANV_GENx10) / 10)
+#define ANV_IS_HASWELL ((ANV_GENx10) == 75)
+
+/* Prefixing macros */
+#if (ANV_GENx10 == 70)
+# define GENX(X) GEN7_##X
+# define genX(x) gen7_##x
+#elif (ANV_GENx10 == 75)
+# define GENX(X) GEN75_##X
+# define genX(x) gen75_##x
+#elif (ANV_GENx10 == 80)
+# define GENX(X) GEN8_##X
+# define genX(x) gen8_##x
+#elif (ANV_GENx10 == 90)
+# define GENX(X) GEN9_##X
+# define genX(x) gen9_##x
+#else
+# error "Need to add prefixing macros for your gen"
+#endif
+
+/* Macros for comparing gens */
+#if (ANV_GENx10 >= 70)
+#define __ANV_GEN_GE_GEN7(T, F) T
+#else
+#define __ANV_GEN_GE_GEN7(T, F) F
+#endif
+
+#if (ANV_GENx10 <= 70)
+#define __ANV_GEN_LE_GEN7(T, F) T
+#else
+#define __ANV_GEN_LE_GEN7(T, F) F
+#endif
+
+#if (ANV_GENx10 >= 75)
+#define __ANV_GEN_GE_GEN75(T, F) T
+#else
+#define __ANV_GEN_GE_GEN75(T, F) F
+#endif
+
+#if (ANV_GENx10 <= 75)
+#define __ANV_GEN_LE_GEN75(T, F) T
+#else
+#define __ANV_GEN_LE_GEN75(T, F) F
+#endif
+
+#if (ANV_GENx10 >= 80)
+#define __ANV_GEN_GE_GEN8(T, F) T
+#else
+#define __ANV_GEN_GE_GEN8(T, F) F
+#endif
+
+#if (ANV_GENx10 <= 80)
+#define __ANV_GEN_LE_GEN8(T, F) T
+#else
+#define __ANV_GEN_LE_GEN8(T, F) F
+#endif
+
+#if (ANV_GENx10 >= 90)
+#define __ANV_GEN_GE_GEN9(T, F) T
+#else
+#define __ANV_GEN_GE_GEN9(T, F) F
+#endif
+
+#if (ANV_GENx10 <= 90)
+#define __ANV_GEN_LE_GEN9(T, F) T
+#else
+#define __ANV_GEN_LE_GEN9(T, F) F
+#endif
+
+#define __ANV_GEN_IN_RANGE(start, end, T, F) \
+ __ANV_GEN_GE_##start(__ANV_GEN_LE_##end(T, F), F)
+
+/* Declares a function as static inlind if it's not in range */
+#define GENX_FUNC(start, end) __ANV_GEN_IN_RANGE(start, end, , static inline)
+
+#endif /* ANV_GENx10 */
diff --git a/src/vulkan/anv_icd.json.in b/src/vulkan/anv_icd.json.in
new file mode 100644
index 00000000000..8520dd59063
--- /dev/null
+++ b/src/vulkan/anv_icd.json.in
@@ -0,0 +1,8 @@
+{
+ "file_format_version": "1.0.0",
+ "ICD": {
+ "library_path": "@abs_top_builddir@/lib/libvulkan.so.0.0.0",
+ "abi_versions": "0.138.2"
+ }
+}
+
diff --git a/src/vulkan/anv_image.c b/src/vulkan/anv_image.c
new file mode 100644
index 00000000000..60d23a17f5f
--- /dev/null
+++ b/src/vulkan/anv_image.c
@@ -0,0 +1,706 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+/* FIXME: We shouldn't be using the actual hardware enum values here. They
+ * change across gens. Once we get that fixed, this include needs to go.
+ */
+#include "gen8_pack.h"
+
+static const uint8_t anv_halign[] = {
+ [4] = HALIGN4,
+ [8] = HALIGN8,
+ [16] = HALIGN16,
+};
+
+static const uint8_t anv_valign[] = {
+ [4] = VALIGN4,
+ [8] = VALIGN8,
+ [16] = VALIGN16,
+};
+
+static const uint8_t anv_surf_type_from_image_type[] = {
+ [VK_IMAGE_TYPE_1D] = SURFTYPE_1D,
+ [VK_IMAGE_TYPE_2D] = SURFTYPE_2D,
+ [VK_IMAGE_TYPE_3D] = SURFTYPE_3D,
+};
+
+static const struct anv_image_view_info
+anv_image_view_info_table[] = {
+ #define INFO(s, ...) { .surface_type = s, __VA_ARGS__ }
+ [VK_IMAGE_VIEW_TYPE_1D] = INFO(SURFTYPE_1D),
+ [VK_IMAGE_VIEW_TYPE_2D] = INFO(SURFTYPE_2D),
+ [VK_IMAGE_VIEW_TYPE_3D] = INFO(SURFTYPE_3D),
+ [VK_IMAGE_VIEW_TYPE_CUBE] = INFO(SURFTYPE_CUBE, .is_cube = 1),
+ [VK_IMAGE_VIEW_TYPE_1D_ARRAY] = INFO(SURFTYPE_1D, .is_array = 1),
+ [VK_IMAGE_VIEW_TYPE_2D_ARRAY] = INFO(SURFTYPE_2D, .is_array = 1),
+ [VK_IMAGE_VIEW_TYPE_CUBE_ARRAY] = INFO(SURFTYPE_CUBE, .is_array = 1, .is_cube = 1),
+ #undef INFO
+};
+
+struct anv_image_view_info
+anv_image_view_info_for_vk_image_view_type(VkImageViewType type)
+{
+ return anv_image_view_info_table[type];
+}
+
+static const struct anv_surf_type_limits {
+ int32_t width;
+ int32_t height;
+ int32_t depth;
+} anv_surf_type_limits[] = {
+ [SURFTYPE_1D] = {16384, 1, 2048},
+ [SURFTYPE_2D] = {16384, 16384, 2048},
+ [SURFTYPE_3D] = {2048, 2048, 2048},
+ [SURFTYPE_CUBE] = {16384, 16384, 340},
+ [SURFTYPE_BUFFER] = {128, 16384, 64},
+ [SURFTYPE_STRBUF] = {128, 16384, 64},
+};
+
+static const struct anv_tile_info {
+ /**
+ * Alignment for RENDER_SURFACE_STATE.SurfaceBaseAddress.
+ *
+ * To simplify calculations, the alignments defined in the table are
+ * sometimes larger than required. For example, Skylake requires that X and
+ * Y tiled buffers be aligned to 4K, but Broadwell permits smaller
+ * alignment. We choose 4K to accomodate both chipsets. The alignment of
+ * a linear buffer depends on its element type and usage. Linear depth
+ * buffers have the largest alignment, 64B, so we choose that for all linear
+ * buffers.
+ */
+ uint32_t surface_alignment;
+} anv_tile_info_table[] = {
+ [ISL_TILING_LINEAR] = { 64 },
+ [ISL_TILING_X] = { 4096 },
+ [ISL_TILING_Y] = { 4096 },
+ [ISL_TILING_Yf] = { 4096 },
+ [ISL_TILING_Ys] = { 4096 },
+ [ISL_TILING_W] = { 4096 },
+};
+
+static enum isl_tiling
+anv_image_choose_tiling(const struct anv_image_create_info *anv_info)
+{
+ if (anv_info->force_tiling)
+ return anv_info->tiling;
+
+ /* The Sandybridge PRM says that the stencil buffer "is supported
+ * only in Tile W memory".
+ */
+
+ switch (anv_info->vk_info->tiling) {
+ case VK_IMAGE_TILING_LINEAR:
+ assert(anv_info->vk_info->format != VK_FORMAT_S8_UINT);
+ return ISL_TILING_LINEAR;
+ case VK_IMAGE_TILING_OPTIMAL:
+ if (unlikely(anv_info->vk_info->format == VK_FORMAT_S8_UINT)) {
+ return ISL_TILING_W;
+ } else {
+ return ISL_TILING_Y;
+ }
+ default:
+ assert(!"bad VKImageTiling");
+ return ISL_TILING_LINEAR;
+ }
+}
+
+
+/**
+ * The \a format argument is required and overrides any format in
+ * struct anv_image_create_info.
+ */
+static VkResult
+anv_image_make_surface(const struct anv_device *dev,
+ const struct anv_image_create_info *create_info,
+ const struct anv_format *format,
+ uint64_t *inout_image_size,
+ uint32_t *inout_image_alignment,
+ struct anv_surface *out_surface)
+{
+ /* See RENDER_SURFACE_STATE.SurfaceQPitch */
+ static const uint16_t min_qpitch UNUSED = 0x4;
+ static const uint16_t max_qpitch UNUSED = 0x1ffc;
+
+ const VkExtent3D *restrict extent = &create_info->vk_info->extent;
+ const uint32_t levels = create_info->vk_info->mipLevels;
+ const uint32_t array_size = create_info->vk_info->arraySize;
+ const enum isl_tiling tiling = anv_image_choose_tiling(create_info);
+
+ const struct anv_tile_info *tile_info =
+ &anv_tile_info_table[tiling];
+
+ const uint32_t bs = format->isl_layout->bs;
+ const uint32_t bw = format->isl_layout->bw;
+ const uint32_t bh = format->isl_layout->bh;
+
+ struct isl_extent2d tile_extent;
+ isl_tiling_get_extent(&dev->isl_dev, tiling, bs, &tile_extent);
+
+ const uint32_t i = MAX(4, bw); /* FINISHME: Stop hardcoding subimage alignment */
+ const uint32_t j = MAX(4, bh); /* FINISHME: Stop hardcoding subimage alignment */
+ assert(i == 4 || i == 8 || i == 16);
+ assert(j == 4 || j == 8 || j == 16);
+
+ uint16_t qpitch = min_qpitch;
+ uint32_t mt_width = 0;
+ uint32_t mt_height = 0;
+
+ switch (create_info->vk_info->imageType) {
+ case VK_IMAGE_TYPE_1D:
+ /* From the Broadwell PRM >> Memory Views >> Common Surface Formats >>
+ * Surface Layout >> 1D Surfaces:
+ *
+ * One-dimensional surfaces are identical to 2D surfaces with height of one.
+ *
+ * So fallthrough...
+ */
+ case VK_IMAGE_TYPE_2D: {
+ const uint32_t w0 = align_u32(extent->width, i);
+ const uint32_t h0 = align_u32(extent->height, j);
+
+ if (levels == 1 && array_size == 1) {
+ qpitch = min_qpitch;
+ mt_width = w0;
+ mt_height = h0;
+ } else {
+ uint32_t w1 = align_u32(anv_minify(extent->width, 1), i);
+ uint32_t h1 = align_u32(anv_minify(extent->height, 1), j);
+ uint32_t w2 = align_u32(anv_minify(extent->width, 2), i);
+
+ /* The QPitch equation is found in the Broadwell PRM >> Volume 5: Memory
+ * Views >> Common Surface Formats >> Surface Layout >> 2D Surfaces >>
+ * Surface Arrays >> For All Surface Other Than Separate Stencil Buffer:
+ */
+ assert(bh ==1 || bh == 4);
+ qpitch = (h0 + h1 + 11 * j) / bh;
+ mt_width = MAX(w0, w1 + w2);
+ mt_height = array_size * qpitch;
+ }
+ break;
+ }
+ case VK_IMAGE_TYPE_3D:
+ /* The layout of 3D surfaces is described by the Broadwell PRM >>
+ * Volume 5: Memory Views >> Common Surface Formats >> Surface Layout >>
+ * 3D Surfaces.
+ */
+ for (uint32_t l = 0; l < levels; ++l) {
+ const uint32_t w_l = align_u32(anv_minify(extent->width, l), i);
+ const uint32_t h_l = align_u32(anv_minify(extent->height, l), j);
+ const uint32_t d_l = anv_minify(extent->depth, l);
+
+ const uint32_t max_layers_horiz = MIN(d_l, 1u << l);
+ const uint32_t max_layers_vert = align_u32(d_l, 1u << l) / (1u << l);
+
+ mt_width = MAX(mt_width, w_l * max_layers_horiz);
+ mt_height += h_l * max_layers_vert;
+ }
+ break;
+ default:
+ unreachable(!"bad VkImageType");
+ }
+
+ assert(qpitch >= min_qpitch);
+ if (qpitch > max_qpitch) {
+ anv_loge("image qpitch > 0x%x\n", max_qpitch);
+ return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+ }
+
+ /* From the Broadwell PRM, RENDER_SURFACE_STATE.SurfaceQpitch:
+ *
+ * This field must be set an integer multiple of the Surface Vertical
+ * Alignment.
+ */
+ assert(anv_is_aligned(qpitch, j));
+
+ uint32_t stride = align_u32(mt_width * bs / bw, tile_extent.width);
+ if (create_info->stride > 0)
+ stride = create_info->stride;
+
+ /* The padding requirement is found in the Broadwell PRM >> Volume 5: Memory
+ * Views >> Common Surface Formats >> Surface Padding Requirements >>
+ * Sampling Engine Surfaces >> Buffer Padding Requirements:
+ */
+ const uint32_t mem_rows = align_u32(mt_height / bh, 2 * bh);
+ const uint32_t size = stride * align_u32(mem_rows, tile_extent.height);
+ const uint32_t offset = align_u32(*inout_image_size,
+ tile_info->surface_alignment);
+
+ *inout_image_size = offset + size;
+ *inout_image_alignment = MAX(*inout_image_alignment,
+ tile_info->surface_alignment);
+
+ *out_surface = (struct anv_surface) {
+ .offset = offset,
+ .stride = stride,
+ .tiling = tiling,
+ .qpitch = qpitch,
+ .h_align = i,
+ .v_align = j,
+ };
+
+ return VK_SUCCESS;
+}
+
+static VkImageUsageFlags
+anv_image_get_full_usage(const VkImageCreateInfo *info)
+{
+ VkImageUsageFlags usage = info->usage;
+
+ if (usage & VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT) {
+ /* Meta will transfer from the image by binding it as a texture. */
+ usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
+ }
+
+ if (usage & VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT) {
+ /* Meta will transfer to the image by binding it as a color attachment,
+ * even if the image format is not a color format.
+ */
+ usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+ }
+
+ return usage;
+}
+
+VkResult
+anv_image_create(VkDevice _device,
+ const struct anv_image_create_info *create_info,
+ VkImage *pImage)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ const VkImageCreateInfo *pCreateInfo = create_info->vk_info;
+ const VkExtent3D *restrict extent = &pCreateInfo->extent;
+ struct anv_image *image = NULL;
+ VkResult r;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO);
+
+ anv_assert(pCreateInfo->mipLevels > 0);
+ anv_assert(pCreateInfo->arraySize > 0);
+ anv_assert(pCreateInfo->samples == 1);
+ anv_assert(pCreateInfo->extent.width > 0);
+ anv_assert(pCreateInfo->extent.height > 0);
+ anv_assert(pCreateInfo->extent.depth > 0);
+
+ /* TODO(chadv): How should we validate inputs? */
+ const uint8_t surf_type =
+ anv_surf_type_from_image_type[pCreateInfo->imageType];
+
+ const struct anv_surf_type_limits *limits =
+ &anv_surf_type_limits[surf_type];
+
+ /* Errors should be caught by VkImageFormatProperties. */
+ assert(extent->width <= limits->width);
+ assert(extent->height <= limits->height);
+ assert(extent->depth <= limits->depth);
+
+ image = anv_device_alloc(device, sizeof(*image), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (!image)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ memset(image, 0, sizeof(*image));
+ image->type = pCreateInfo->imageType;
+ image->extent = pCreateInfo->extent;
+ image->format = anv_format_for_vk_format(pCreateInfo->format);
+ image->levels = pCreateInfo->mipLevels;
+ image->array_size = pCreateInfo->arraySize;
+ image->usage = anv_image_get_full_usage(pCreateInfo);
+ image->surface_type = surf_type;
+
+ if (image->usage & (VK_IMAGE_USAGE_SAMPLED_BIT |
+ VK_IMAGE_USAGE_STORAGE_BIT)) {
+ image->needs_nonrt_surface_state = true;
+ }
+
+ if (image->usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
+ image->needs_color_rt_surface_state = true;
+ }
+
+ if (likely(anv_format_is_color(image->format))) {
+ r = anv_image_make_surface(device, create_info, image->format,
+ &image->size, &image->alignment,
+ &image->color_surface);
+ if (r != VK_SUCCESS)
+ goto fail;
+ } else {
+ if (image->format->depth_format) {
+ r = anv_image_make_surface(device, create_info, image->format,
+ &image->size, &image->alignment,
+ &image->depth_surface);
+ if (r != VK_SUCCESS)
+ goto fail;
+ }
+
+ if (image->format->has_stencil) {
+ r = anv_image_make_surface(device, create_info, anv_format_s8_uint,
+ &image->size, &image->alignment,
+ &image->stencil_surface);
+ if (r != VK_SUCCESS)
+ goto fail;
+ }
+ }
+
+ *pImage = anv_image_to_handle(image);
+
+ return VK_SUCCESS;
+
+fail:
+ if (image)
+ anv_device_free(device, image);
+
+ return r;
+}
+
+VkResult
+anv_CreateImage(VkDevice device,
+ const VkImageCreateInfo *pCreateInfo,
+ VkImage *pImage)
+{
+ return anv_image_create(device,
+ &(struct anv_image_create_info) {
+ .vk_info = pCreateInfo,
+ },
+ pImage);
+}
+
+void
+anv_DestroyImage(VkDevice _device, VkImage _image)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ anv_device_free(device, anv_image_from_handle(_image));
+}
+
+static void
+anv_surface_get_subresource_layout(struct anv_image *image,
+ struct anv_surface *surface,
+ const VkImageSubresource *subresource,
+ VkSubresourceLayout *layout)
+{
+ /* If we are on a non-zero mip level or array slice, we need to
+ * calculate a real offset.
+ */
+ anv_assert(subresource->mipLevel == 0);
+ anv_assert(subresource->arrayLayer == 0);
+
+ layout->offset = surface->offset;
+ layout->rowPitch = surface->stride;
+ layout->depthPitch = surface->qpitch;
+
+ /* FINISHME: We really shouldn't be doing this calculation here */
+ if (image->array_size > 1)
+ layout->size = surface->qpitch * image->array_size;
+ else
+ layout->size = surface->stride * image->extent.height;
+}
+
+VkResult anv_GetImageSubresourceLayout(
+ VkDevice device,
+ VkImage _image,
+ const VkImageSubresource* pSubresource,
+ VkSubresourceLayout* pLayout)
+{
+ ANV_FROM_HANDLE(anv_image, image, _image);
+
+ switch (pSubresource->aspect) {
+ case VK_IMAGE_ASPECT_COLOR:
+ anv_surface_get_subresource_layout(image, &image->color_surface,
+ pSubresource, pLayout);
+ break;
+ case VK_IMAGE_ASPECT_DEPTH:
+ anv_surface_get_subresource_layout(image, &image->depth_surface,
+ pSubresource, pLayout);
+ break;
+ case VK_IMAGE_ASPECT_STENCIL:
+ anv_surface_get_subresource_layout(image, &image->stencil_surface,
+ pSubresource, pLayout);
+ break;
+ default:
+ return vk_error(VK_UNSUPPORTED);
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_validate_CreateImageView(VkDevice _device,
+ const VkImageViewCreateInfo *pCreateInfo,
+ VkImageView *pView)
+{
+ ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+ const VkImageSubresourceRange *subresource;
+ const struct anv_image_view_info *view_info;
+ const struct anv_format *view_format_info;
+
+ /* Validate structure type before dereferencing it. */
+ assert(pCreateInfo);
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO);
+ subresource = &pCreateInfo->subresourceRange;
+
+ /* Validate viewType is in range before using it. */
+ assert(pCreateInfo->viewType >= VK_IMAGE_VIEW_TYPE_BEGIN_RANGE);
+ assert(pCreateInfo->viewType <= VK_IMAGE_VIEW_TYPE_END_RANGE);
+ view_info = &anv_image_view_info_table[pCreateInfo->viewType];
+
+ /* Validate format is in range before using it. */
+ assert(pCreateInfo->format >= VK_FORMAT_BEGIN_RANGE);
+ assert(pCreateInfo->format <= VK_FORMAT_END_RANGE);
+ view_format_info = anv_format_for_vk_format(pCreateInfo->format);
+
+ /* Validate channel swizzles. */
+ assert(pCreateInfo->channels.r >= VK_CHANNEL_SWIZZLE_BEGIN_RANGE);
+ assert(pCreateInfo->channels.r <= VK_CHANNEL_SWIZZLE_END_RANGE);
+ assert(pCreateInfo->channels.g >= VK_CHANNEL_SWIZZLE_BEGIN_RANGE);
+ assert(pCreateInfo->channels.g <= VK_CHANNEL_SWIZZLE_END_RANGE);
+ assert(pCreateInfo->channels.b >= VK_CHANNEL_SWIZZLE_BEGIN_RANGE);
+ assert(pCreateInfo->channels.b <= VK_CHANNEL_SWIZZLE_END_RANGE);
+ assert(pCreateInfo->channels.a >= VK_CHANNEL_SWIZZLE_BEGIN_RANGE);
+ assert(pCreateInfo->channels.a <= VK_CHANNEL_SWIZZLE_END_RANGE);
+
+ /* Validate subresource. */
+ assert(subresource->aspectMask != 0);
+ assert(subresource->mipLevels > 0);
+ assert(subresource->arraySize > 0);
+ assert(subresource->baseMipLevel < image->levels);
+ assert(subresource->baseMipLevel + subresource->mipLevels <= image->levels);
+ assert(subresource->baseArrayLayer < image->array_size);
+ assert(subresource->baseArrayLayer + subresource->arraySize <= image->array_size);
+ assert(pView);
+
+ if (view_info->is_cube) {
+ assert(subresource->baseArrayLayer % 6 == 0);
+ assert(subresource->arraySize % 6 == 0);
+ }
+
+ const VkImageAspectFlags ds_flags = VK_IMAGE_ASPECT_DEPTH_BIT
+ | VK_IMAGE_ASPECT_STENCIL_BIT;
+
+ /* Validate format. */
+ if (subresource->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
+ assert(subresource->aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
+ assert(!image->format->depth_format);
+ assert(!image->format->has_stencil);
+ assert(!view_format_info->depth_format);
+ assert(!view_format_info->has_stencil);
+ assert(view_format_info->isl_layout->bs ==
+ image->format->isl_layout->bs);
+ } else if (subresource->aspectMask & ds_flags) {
+ assert((subresource->aspectMask & ~ds_flags) == 0);
+
+ if (subresource->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) {
+ assert(image->format->depth_format);
+ assert(view_format_info->depth_format);
+ assert(view_format_info->isl_layout->bs ==
+ image->format->isl_layout->bs);
+ }
+
+ if (subresource->aspectMask & VK_IMAGE_ASPECT_STENCIL) {
+ /* FINISHME: Is it legal to have an R8 view of S8? */
+ assert(image->format->has_stencil);
+ assert(view_format_info->has_stencil);
+ }
+ } else {
+ assert(!"bad VkImageSubresourceRange::aspectFlags");
+ }
+
+ return anv_CreateImageView(_device, pCreateInfo, pView);
+}
+
+void
+anv_image_view_init(struct anv_image_view *iview,
+ struct anv_device *device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+ const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange;
+
+ assert(range->arraySize > 0);
+ assert(range->baseMipLevel < image->levels);
+ assert(image->usage & (VK_IMAGE_USAGE_SAMPLED_BIT |
+ VK_IMAGE_USAGE_STORAGE_BIT |
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
+ VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT));
+
+ switch (image->type) {
+ default:
+ unreachable("bad VkImageType");
+ case VK_IMAGE_TYPE_1D:
+ case VK_IMAGE_TYPE_2D:
+ assert(range->baseArrayLayer + range->arraySize - 1 <= image->array_size);
+ break;
+ case VK_IMAGE_TYPE_3D:
+ assert(range->baseArrayLayer + range->arraySize - 1
+ <= anv_minify(image->extent.depth, range->baseMipLevel));
+ break;
+ }
+
+ switch (device->info.gen) {
+ case 7:
+ if (device->info.is_haswell)
+ gen75_image_view_init(iview, device, pCreateInfo, cmd_buffer);
+ else
+ gen7_image_view_init(iview, device, pCreateInfo, cmd_buffer);
+ break;
+ case 8:
+ gen8_image_view_init(iview, device, pCreateInfo, cmd_buffer);
+ break;
+ default:
+ unreachable("unsupported gen\n");
+ }
+}
+
+VkResult
+anv_CreateImageView(VkDevice _device,
+ const VkImageViewCreateInfo *pCreateInfo,
+ VkImageView *pView)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_image_view *view;
+
+ view = anv_device_alloc(device, sizeof(*view), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (view == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ anv_image_view_init(view, device, pCreateInfo, NULL);
+
+ *pView = anv_image_view_to_handle(view);
+
+ return VK_SUCCESS;
+}
+
+static void
+anv_image_view_destroy(struct anv_device *device,
+ struct anv_image_view *iview)
+{
+ if (iview->image->needs_color_rt_surface_state) {
+ anv_state_pool_free(&device->surface_state_pool,
+ iview->color_rt_surface_state);
+ }
+
+ if (iview->image->needs_nonrt_surface_state) {
+ anv_state_pool_free(&device->surface_state_pool,
+ iview->nonrt_surface_state);
+ }
+
+ anv_device_free(device, iview);
+}
+
+void
+anv_DestroyImageView(VkDevice _device, VkImageView _iview)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_image_view, iview, _iview);
+
+ anv_image_view_destroy(device, iview);
+}
+
+struct anv_surface *
+anv_image_get_surface_for_aspect_mask(struct anv_image *image, VkImageAspectFlags aspect_mask)
+{
+ switch (aspect_mask) {
+ case VK_IMAGE_ASPECT_COLOR_BIT:
+ /* Dragons will eat you.
+ *
+ * Meta attaches all destination surfaces as color render targets. Guess
+ * what surface the Meta Dragons really want.
+ */
+ if (image->format->depth_format && image->format->has_stencil) {
+ anv_finishme("combined depth stencil formats");
+ return &image->depth_surface;
+ } else if (image->format->depth_format) {
+ return &image->depth_surface;
+ } else if (image->format->has_stencil) {
+ return &image->stencil_surface;
+ } else {
+ return &image->color_surface;
+ }
+ break;
+ case VK_IMAGE_ASPECT_DEPTH_BIT:
+ assert(image->format->depth_format);
+ return &image->depth_surface;
+ case VK_IMAGE_ASPECT_STENCIL_BIT:
+ assert(image->format->has_stencil);
+ return &image->stencil_surface;
+ case VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT:
+ if (image->format->depth_format && image->format->has_stencil) {
+ /* FINISHME: The Vulkan spec (git a511ba2) requires support for combined
+ * depth stencil formats. Specifically, it states:
+ *
+ * At least one of ename:VK_FORMAT_D24_UNORM_S8_UINT or
+ * ename:VK_FORMAT_D32_SFLOAT_S8_UINT must be supported.
+ */
+ anv_finishme("combined depthstencil aspect");
+ return &image->depth_surface;
+ } else if (image->format->depth_format) {
+ return &image->depth_surface;
+ } else if (image->format->has_stencil) {
+ return &image->stencil_surface;
+ }
+ /* fallthrough */
+ default:
+ unreachable("image does not have aspect");
+ return NULL;
+ }
+}
+
+#if 0
+ VkImageAspectFlags aspect_mask = 0;
+ if (format->depth_format)
+ aspect_mask |= VK_IMAGE_ASPECT_DEPTH_BIT;
+ if (format->has_stencil)
+ aspect_mask |= VK_IMAGE_ASPECT_STENCIL_BIT;
+ if (!aspect_mask)
+ aspect_mask |= VK_IMAGE_ASPECT_COLOR_BIT;
+
+ anv_image_view_init(iview, device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = info->image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = info->format,
+ .channels = {
+ .r = VK_CHANNEL_SWIZZLE_R,
+ .g = VK_CHANNEL_SWIZZLE_G,
+ .b = VK_CHANNEL_SWIZZLE_B,
+ .a = VK_CHANNEL_SWIZZLE_A,
+ },
+ .subresourceRange = {
+ .aspectMask = aspect_mask,
+ .baseMipLevel = info->mipLevel,
+ .mipLevels = 1,
+ .baseArrayLayer = info->baseArraySlice,
+ .arraySize = info->arraySize,
+ },
+ },
+ NULL);
+#endif
diff --git a/src/vulkan/anv_intel.c b/src/vulkan/anv_intel.c
new file mode 100644
index 00000000000..48ac183ad79
--- /dev/null
+++ b/src/vulkan/anv_intel.c
@@ -0,0 +1,109 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+VkResult anv_CreateDmaBufImageINTEL(
+ VkDevice _device,
+ const VkDmaBufImageCreateInfo* pCreateInfo,
+ VkDeviceMemory* pMem,
+ VkImage* pImage)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_device_memory *mem;
+ struct anv_image *image;
+ VkResult result;
+ VkImage image_h;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DMA_BUF_IMAGE_CREATE_INFO_INTEL);
+
+ mem = anv_device_alloc(device, sizeof(*mem), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (mem == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ mem->bo.gem_handle = anv_gem_fd_to_handle(device, pCreateInfo->fd);
+ if (!mem->bo.gem_handle) {
+ result = vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+ goto fail;
+ }
+
+ mem->bo.map = NULL;
+ mem->bo.index = 0;
+ mem->bo.offset = 0;
+ mem->bo.size = pCreateInfo->strideInBytes * pCreateInfo->extent.height;
+
+ image = anv_device_alloc(device, sizeof(*image), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (image == NULL) {
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ goto fail_mem;
+ }
+
+ anv_image_create(_device,
+ &(struct anv_image_create_info) {
+ .force_tiling = true,
+ .tiling = ISL_TILING_X,
+ .stride = pCreateInfo->strideInBytes,
+ .vk_info =
+ &(VkImageCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = pCreateInfo->format,
+ .extent = pCreateInfo->extent,
+ .mipLevels = 1,
+ .arraySize = 1,
+ .samples = 1,
+ /* FIXME: Need a way to use X tiling to allow scanout */
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .flags = 0,
+ }},
+ &image_h);
+
+ image = anv_image_from_handle(image_h);
+ image->bo = &mem->bo;
+ image->offset = 0;
+
+ assert(image->extent.width > 0);
+ assert(image->extent.height > 0);
+ assert(image->extent.depth == 1);
+
+ *pMem = anv_device_memory_to_handle(mem);
+ *pImage = anv_image_to_handle(image);
+
+ return VK_SUCCESS;
+
+ fail_mem:
+ anv_gem_close(device, mem->bo.gem_handle);
+ fail:
+ anv_device_free(device, mem);
+
+ return result;
+}
diff --git a/src/vulkan/anv_meta.c b/src/vulkan/anv_meta.c
new file mode 100644
index 00000000000..c9e46a9286e
--- /dev/null
+++ b/src/vulkan/anv_meta.c
@@ -0,0 +1,1380 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_meta.h"
+#include "anv_meta_clear.h"
+#include "anv_private.h"
+#include "anv_nir_builder.h"
+
+struct anv_render_pass anv_meta_dummy_renderpass = {0};
+
+static nir_shader *
+build_nir_vertex_shader(bool attr_flat)
+{
+ nir_builder b;
+
+ const struct glsl_type *vertex_type = glsl_vec4_type();
+
+ nir_builder_init_simple_shader(&b, MESA_SHADER_VERTEX);
+
+ nir_variable *pos_in = nir_variable_create(b.shader, nir_var_shader_in,
+ vertex_type, "a_pos");
+ pos_in->data.location = VERT_ATTRIB_GENERIC0;
+ nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out,
+ vertex_type, "gl_Position");
+ pos_in->data.location = VARYING_SLOT_POS;
+ nir_copy_var(&b, pos_out, pos_in);
+
+ /* Add one more pass-through attribute. For clear shaders, this is used
+ * to store the color and for blit shaders it's the texture coordinate.
+ */
+ const struct glsl_type *attr_type = glsl_vec4_type();
+ nir_variable *attr_in = nir_variable_create(b.shader, nir_var_shader_in,
+ attr_type, "a_attr");
+ attr_in->data.location = VERT_ATTRIB_GENERIC1;
+ nir_variable *attr_out = nir_variable_create(b.shader, nir_var_shader_out,
+ attr_type, "v_attr");
+ attr_out->data.location = VARYING_SLOT_VAR0;
+ attr_out->data.interpolation = attr_flat ? INTERP_QUALIFIER_FLAT :
+ INTERP_QUALIFIER_SMOOTH;
+ nir_copy_var(&b, attr_out, attr_in);
+
+ return b.shader;
+}
+
+static nir_shader *
+build_nir_copy_fragment_shader(enum glsl_sampler_dim tex_dim)
+{
+ nir_builder b;
+
+ nir_builder_init_simple_shader(&b, MESA_SHADER_FRAGMENT);
+
+ const struct glsl_type *color_type = glsl_vec4_type();
+
+ nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in,
+ glsl_vec4_type(), "v_attr");
+ tex_pos_in->data.location = VARYING_SLOT_VAR0;
+
+ const struct glsl_type *sampler_type =
+ glsl_sampler_type(tex_dim, false, false, glsl_get_base_type(color_type));
+ nir_variable *sampler = nir_variable_create(b.shader, nir_var_uniform,
+ sampler_type, "s_tex");
+ sampler->data.descriptor_set = 0;
+ sampler->data.binding = 0;
+
+ nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1);
+ tex->sampler_dim = tex_dim;
+ tex->op = nir_texop_tex;
+ tex->src[0].src_type = nir_tex_src_coord;
+ tex->src[0].src = nir_src_for_ssa(nir_load_var(&b, tex_pos_in));
+ tex->dest_type = nir_type_float; /* TODO */
+
+ if (tex_dim == GLSL_SAMPLER_DIM_2D)
+ tex->is_array = true;
+ tex->coord_components = 3;
+
+ tex->sampler = nir_deref_var_create(tex, sampler);
+
+ nir_ssa_dest_init(&tex->instr, &tex->dest, 4, "tex");
+ nir_builder_instr_insert(&b, &tex->instr);
+
+ nir_variable *color_out = nir_variable_create(b.shader, nir_var_shader_out,
+ color_type, "f_color");
+ color_out->data.location = FRAG_RESULT_DATA0;
+ nir_store_var(&b, color_out, &tex->dest.ssa);
+
+ return b.shader;
+}
+
+void
+anv_meta_save(struct anv_meta_saved_state *state,
+ const struct anv_cmd_buffer *cmd_buffer,
+ uint32_t dynamic_mask)
+{
+ state->old_pipeline = cmd_buffer->state.pipeline;
+ state->old_descriptor_set0 = cmd_buffer->state.descriptors[0];
+ memcpy(state->old_vertex_bindings, cmd_buffer->state.vertex_bindings,
+ sizeof(state->old_vertex_bindings));
+
+ state->dynamic_mask = dynamic_mask;
+ anv_dynamic_state_copy(&state->dynamic, &cmd_buffer->state.dynamic,
+ dynamic_mask);
+}
+
+void
+anv_meta_restore(const struct anv_meta_saved_state *state,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ cmd_buffer->state.pipeline = state->old_pipeline;
+ cmd_buffer->state.descriptors[0] = state->old_descriptor_set0;
+ memcpy(cmd_buffer->state.vertex_bindings, state->old_vertex_bindings,
+ sizeof(state->old_vertex_bindings));
+
+ cmd_buffer->state.vb_dirty |= (1 << ANV_META_VERTEX_BINDING_COUNT) - 1;
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
+ cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_VERTEX_BIT;
+
+ anv_dynamic_state_copy(&cmd_buffer->state.dynamic, &state->dynamic,
+ state->dynamic_mask);
+ cmd_buffer->state.dirty |= state->dynamic_mask;
+}
+
+static VkImageViewType
+meta_blit_get_src_image_view_type(const struct anv_image *src_image)
+{
+ switch (src_image->type) {
+ case VK_IMAGE_TYPE_1D:
+ return VK_IMAGE_VIEW_TYPE_1D;
+ case VK_IMAGE_TYPE_2D:
+ return VK_IMAGE_VIEW_TYPE_2D;
+ case VK_IMAGE_TYPE_3D:
+ return VK_IMAGE_VIEW_TYPE_3D;
+ default:
+ assert(!"bad VkImageType");
+ return 0;
+ }
+}
+
+static uint32_t
+meta_blit_get_dest_view_base_array_slice(const struct anv_image *dest_image,
+ const VkImageSubresourceCopy *dest_subresource,
+ const VkOffset3D *dest_offset)
+{
+ switch (dest_image->type) {
+ case VK_IMAGE_TYPE_1D:
+ case VK_IMAGE_TYPE_2D:
+ return dest_subresource->arrayLayer;
+ case VK_IMAGE_TYPE_3D:
+ /* HACK: Vulkan does not allow attaching a 3D image to a framebuffer,
+ * but meta does it anyway. When doing so, we translate the
+ * destination's z offset into an array offset.
+ */
+ return dest_offset->z;
+ default:
+ assert(!"bad VkImageType");
+ return 0;
+ }
+}
+
+static void
+anv_device_init_meta_blit_state(struct anv_device *device)
+{
+ anv_CreateRenderPass(anv_device_to_handle(device),
+ &(VkRenderPassCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = &(VkAttachmentDescription) {
+ .sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION,
+ .format = VK_FORMAT_UNDEFINED, /* Our shaders don't care */
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .subpassCount = 1,
+ .pSubpasses = &(VkSubpassDescription) {
+ .sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION,
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputCount = 0,
+ .colorCount = 1,
+ .pColorAttachments = &(VkAttachmentReference) {
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .pResolveAttachments = NULL,
+ .depthStencilAttachment = (VkAttachmentReference) {
+ .attachment = VK_ATTACHMENT_UNUSED,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .preserveCount = 1,
+ .pPreserveAttachments = &(VkAttachmentReference) {
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ },
+ .dependencyCount = 0,
+ }, &device->meta_state.blit.render_pass);
+
+ /* We don't use a vertex shader for clearing, but instead build and pass
+ * the VUEs directly to the rasterization backend. However, we do need
+ * to provide GLSL source for the vertex shader so that the compiler
+ * does not dead-code our inputs.
+ */
+ struct anv_shader_module vsm = {
+ .nir = build_nir_vertex_shader(false),
+ };
+
+ struct anv_shader_module fsm_2d = {
+ .nir = build_nir_copy_fragment_shader(GLSL_SAMPLER_DIM_2D),
+ };
+
+ struct anv_shader_module fsm_3d = {
+ .nir = build_nir_copy_fragment_shader(GLSL_SAMPLER_DIM_3D),
+ };
+
+ VkShader vs;
+ anv_CreateShader(anv_device_to_handle(device),
+ &(VkShaderCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
+ .module = anv_shader_module_to_handle(&vsm),
+ .pName = "main",
+ }, &vs);
+
+ VkShader fs_2d;
+ anv_CreateShader(anv_device_to_handle(device),
+ &(VkShaderCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
+ .module = anv_shader_module_to_handle(&fsm_2d),
+ .pName = "main",
+ }, &fs_2d);
+
+ VkShader fs_3d;
+ anv_CreateShader(anv_device_to_handle(device),
+ &(VkShaderCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
+ .module = anv_shader_module_to_handle(&fsm_3d),
+ .pName = "main",
+ }, &fs_3d);
+
+ VkPipelineVertexInputStateCreateInfo vi_create_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .bindingCount = 2,
+ .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
+ {
+ .binding = 0,
+ .strideInBytes = 0,
+ .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
+ },
+ {
+ .binding = 1,
+ .strideInBytes = 5 * sizeof(float),
+ .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
+ },
+ },
+ .attributeCount = 3,
+ .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
+ {
+ /* VUE Header */
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_UINT,
+ .offsetInBytes = 0
+ },
+ {
+ /* Position */
+ .location = 1,
+ .binding = 1,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offsetInBytes = 0
+ },
+ {
+ /* Texture Coordinate */
+ .location = 2,
+ .binding = 1,
+ .format = VK_FORMAT_R32G32B32_SFLOAT,
+ .offsetInBytes = 8
+ }
+ }
+ };
+
+ VkDescriptorSetLayoutCreateInfo ds_layout_info = {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .count = 1,
+ .pBinding = (VkDescriptorSetLayoutBinding[]) {
+ {
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .arraySize = 1,
+ .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .pImmutableSamplers = NULL
+ },
+ }
+ };
+ anv_CreateDescriptorSetLayout(anv_device_to_handle(device), &ds_layout_info,
+ &device->meta_state.blit.ds_layout);
+
+ anv_CreatePipelineLayout(anv_device_to_handle(device),
+ &(VkPipelineLayoutCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .descriptorSetCount = 1,
+ .pSetLayouts = &device->meta_state.blit.ds_layout,
+ },
+ &device->meta_state.blit.pipeline_layout);
+
+ VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = {
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_VERTEX,
+ .shader = vs,
+ .pSpecializationInfo = NULL
+ }, {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_FRAGMENT,
+ .shader = {0}, /* TEMPLATE VALUE! FILL ME IN! */
+ .pSpecializationInfo = NULL
+ },
+ };
+
+ const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .stageCount = ARRAY_SIZE(pipeline_shader_stages),
+ .pStages = pipeline_shader_stages,
+ .pVertexInputState = &vi_create_info,
+ .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+ .primitiveRestartEnable = false,
+ },
+ .pViewportState = &(VkPipelineViewportStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .viewportCount = 1,
+ .scissorCount = 1,
+ },
+ .pRasterState = &(VkPipelineRasterStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO,
+ .depthClipEnable = true,
+ .rasterizerDiscardEnable = false,
+ .fillMode = VK_FILL_MODE_SOLID,
+ .cullMode = VK_CULL_MODE_NONE,
+ .frontFace = VK_FRONT_FACE_CCW
+ },
+ .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .rasterSamples = 1,
+ .sampleShadingEnable = false,
+ .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
+ },
+ .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = (VkPipelineColorBlendAttachmentState []) {
+ { .channelWriteMask = VK_CHANNEL_A_BIT |
+ VK_CHANNEL_R_BIT | VK_CHANNEL_G_BIT | VK_CHANNEL_B_BIT },
+ }
+ },
+ .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .dynamicStateCount = 9,
+ .pDynamicStates = (VkDynamicState[]) {
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
+ VK_DYNAMIC_STATE_LINE_WIDTH,
+ VK_DYNAMIC_STATE_DEPTH_BIAS,
+ VK_DYNAMIC_STATE_BLEND_CONSTANTS,
+ VK_DYNAMIC_STATE_DEPTH_BOUNDS,
+ VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
+ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
+ VK_DYNAMIC_STATE_STENCIL_REFERENCE,
+ },
+ },
+ .flags = 0,
+ .layout = device->meta_state.blit.pipeline_layout,
+ .renderPass = device->meta_state.blit.render_pass,
+ .subpass = 0,
+ };
+
+ const struct anv_graphics_pipeline_create_info anv_pipeline_info = {
+ .use_repclear = false,
+ .disable_viewport = true,
+ .disable_scissor = true,
+ .disable_vs = true,
+ .use_rectlist = true
+ };
+
+ pipeline_shader_stages[1].shader = fs_2d;
+ anv_graphics_pipeline_create(anv_device_to_handle(device),
+ &vk_pipeline_info, &anv_pipeline_info,
+ &device->meta_state.blit.pipeline_2d_src);
+
+ pipeline_shader_stages[1].shader = fs_3d;
+ anv_graphics_pipeline_create(anv_device_to_handle(device),
+ &vk_pipeline_info, &anv_pipeline_info,
+ &device->meta_state.blit.pipeline_3d_src);
+
+ anv_DestroyShader(anv_device_to_handle(device), vs);
+ anv_DestroyShader(anv_device_to_handle(device), fs_2d);
+ anv_DestroyShader(anv_device_to_handle(device), fs_3d);
+ ralloc_free(vsm.nir);
+ ralloc_free(fsm_2d.nir);
+ ralloc_free(fsm_3d.nir);
+}
+
+static void
+meta_prepare_blit(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_saved_state *saved_state)
+{
+ anv_meta_save(saved_state, cmd_buffer,
+ (1 << VK_DYNAMIC_STATE_VIEWPORT));
+}
+
+struct blit_region {
+ VkOffset3D src_offset;
+ VkExtent3D src_extent;
+ VkOffset3D dest_offset;
+ VkExtent3D dest_extent;
+};
+
+static void
+meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_image *src_image,
+ struct anv_image_view *src_iview,
+ VkOffset3D src_offset,
+ VkExtent3D src_extent,
+ struct anv_image *dest_image,
+ struct anv_image_view *dest_iview,
+ VkOffset3D dest_offset,
+ VkExtent3D dest_extent,
+ VkTexFilter blit_filter)
+{
+ struct anv_device *device = cmd_buffer->device;
+ VkDescriptorPool dummy_desc_pool = { .handle = 1 };
+
+ struct blit_vb_data {
+ float pos[2];
+ float tex_coord[3];
+ } *vb_data;
+
+ unsigned vb_size = sizeof(struct anv_vue_header) + 3 * sizeof(*vb_data);
+
+ struct anv_state vb_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, vb_size, 16);
+ memset(vb_state.map, 0, sizeof(struct anv_vue_header));
+ vb_data = vb_state.map + sizeof(struct anv_vue_header);
+
+ vb_data[0] = (struct blit_vb_data) {
+ .pos = {
+ dest_offset.x + dest_extent.width,
+ dest_offset.y + dest_extent.height,
+ },
+ .tex_coord = {
+ (float)(src_offset.x + src_extent.width) / (float)src_iview->extent.width,
+ (float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
+ (float)src_offset.z / (float)src_iview->extent.depth,
+ },
+ };
+
+ vb_data[1] = (struct blit_vb_data) {
+ .pos = {
+ dest_offset.x,
+ dest_offset.y + dest_extent.height,
+ },
+ .tex_coord = {
+ (float)src_offset.x / (float)src_iview->extent.width,
+ (float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
+ (float)src_offset.z / (float)src_iview->extent.depth,
+ },
+ };
+
+ vb_data[2] = (struct blit_vb_data) {
+ .pos = {
+ dest_offset.x,
+ dest_offset.y,
+ },
+ .tex_coord = {
+ (float)src_offset.x / (float)src_iview->extent.width,
+ (float)src_offset.y / (float)src_iview->extent.height,
+ (float)src_offset.z / (float)src_iview->extent.depth,
+ },
+ };
+
+ struct anv_buffer vertex_buffer = {
+ .device = device,
+ .size = vb_size,
+ .bo = &device->dynamic_state_block_pool.bo,
+ .offset = vb_state.offset,
+ };
+
+ anv_CmdBindVertexBuffers(anv_cmd_buffer_to_handle(cmd_buffer), 0, 2,
+ (VkBuffer[]) {
+ anv_buffer_to_handle(&vertex_buffer),
+ anv_buffer_to_handle(&vertex_buffer)
+ },
+ (VkDeviceSize[]) {
+ 0,
+ sizeof(struct anv_vue_header),
+ });
+
+ VkSampler sampler;
+ ANV_CALL(CreateSampler)(anv_device_to_handle(device),
+ &(VkSamplerCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .magFilter = blit_filter,
+ .minFilter = blit_filter,
+ }, &sampler);
+
+ VkDescriptorSet set;
+ anv_AllocDescriptorSets(anv_device_to_handle(device), dummy_desc_pool,
+ VK_DESCRIPTOR_SET_USAGE_ONE_SHOT,
+ 1, &device->meta_state.blit.ds_layout, &set);
+ anv_UpdateDescriptorSets(anv_device_to_handle(device),
+ 1, /* writeCount */
+ (VkWriteDescriptorSet[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .destSet = set,
+ .destBinding = 0,
+ .destArrayElement = 0,
+ .count = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .pDescriptors = (VkDescriptorInfo[]) {
+ {
+ .imageView = anv_image_view_to_handle(src_iview),
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .sampler = sampler,
+ },
+ }
+ }
+ }, 0, NULL);
+
+ VkFramebuffer fb;
+ anv_CreateFramebuffer(anv_device_to_handle(device),
+ &(VkFramebufferCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = (VkImageView[]) {
+ anv_image_view_to_handle(dest_iview),
+ },
+ .width = dest_iview->extent.width,
+ .height = dest_iview->extent.height,
+ .layers = 1
+ }, &fb);
+
+ ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer),
+ &(VkRenderPassBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .renderPass = device->meta_state.blit.render_pass,
+ .framebuffer = fb,
+ .renderArea = {
+ .offset = { dest_offset.x, dest_offset.y },
+ .extent = { dest_extent.width, dest_extent.height },
+ },
+ .clearValueCount = 0,
+ .pClearValues = NULL,
+ }, VK_RENDER_PASS_CONTENTS_INLINE);
+
+ VkPipeline pipeline;
+
+ switch (src_image->type) {
+ case VK_IMAGE_TYPE_1D:
+ anv_finishme("VK_IMAGE_TYPE_1D");
+ pipeline = device->meta_state.blit.pipeline_2d_src;
+ break;
+ case VK_IMAGE_TYPE_2D:
+ pipeline = device->meta_state.blit.pipeline_2d_src;
+ break;
+ case VK_IMAGE_TYPE_3D:
+ pipeline = device->meta_state.blit.pipeline_3d_src;
+ break;
+ default:
+ unreachable(!"bad VkImageType");
+ }
+
+ if (cmd_buffer->state.pipeline != anv_pipeline_from_handle(pipeline)) {
+ anv_CmdBindPipeline(anv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
+ }
+
+ anv_CmdSetViewport(anv_cmd_buffer_to_handle(cmd_buffer), 1,
+ &(VkViewport) {
+ .originX = 0.0f,
+ .originY = 0.0f,
+ .width = dest_iview->extent.width,
+ .height = dest_iview->extent.height,
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f,
+ });
+
+ anv_CmdBindDescriptorSets(anv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_GRAPHICS,
+ device->meta_state.blit.pipeline_layout, 0, 1,
+ &set, 0, NULL);
+
+ ANV_CALL(CmdDraw)(anv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
+
+ ANV_CALL(CmdEndRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer));
+
+ /* At the point where we emit the draw call, all data from the
+ * descriptor sets, etc. has been used. We are free to delete it.
+ */
+ anv_descriptor_set_destroy(device, anv_descriptor_set_from_handle(set));
+ anv_DestroySampler(anv_device_to_handle(device), sampler);
+ anv_DestroyFramebuffer(anv_device_to_handle(device), fb);
+}
+
+static void
+meta_finish_blit(struct anv_cmd_buffer *cmd_buffer,
+ const struct anv_meta_saved_state *saved_state)
+{
+ anv_meta_restore(saved_state, cmd_buffer);
+}
+
+static VkFormat
+vk_format_for_size(int bs)
+{
+ switch (bs) {
+ case 1: return VK_FORMAT_R8_UINT;
+ case 2: return VK_FORMAT_R8G8_UINT;
+ case 3: return VK_FORMAT_R8G8B8_UINT;
+ case 4: return VK_FORMAT_R8G8B8A8_UINT;
+ case 6: return VK_FORMAT_R16G16B16_UINT;
+ case 8: return VK_FORMAT_R16G16B16A16_UINT;
+ case 12: return VK_FORMAT_R32G32B32_UINT;
+ case 16: return VK_FORMAT_R32G32B32A32_UINT;
+ default:
+ unreachable("Invalid format block size");
+ }
+}
+
+static void
+do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *src, uint64_t src_offset,
+ struct anv_bo *dest, uint64_t dest_offset,
+ int width, int height, VkFormat copy_format)
+{
+ VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+
+ VkImageCreateInfo image_info = {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = copy_format,
+ .extent = {
+ .width = width,
+ .height = height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arraySize = 1,
+ .samples = 1,
+ .tiling = VK_IMAGE_TILING_LINEAR,
+ .usage = 0,
+ .flags = 0,
+ };
+
+ VkImage src_image;
+ image_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
+ anv_CreateImage(vk_device, &image_info, &src_image);
+
+ VkImage dest_image;
+ image_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+ anv_CreateImage(vk_device, &image_info, &dest_image);
+
+ /* We could use a vk call to bind memory, but that would require
+ * creating a dummy memory object etc. so there's really no point.
+ */
+ anv_image_from_handle(src_image)->bo = src;
+ anv_image_from_handle(src_image)->offset = src_offset;
+ anv_image_from_handle(dest_image)->bo = dest;
+ anv_image_from_handle(dest_image)->offset = dest_offset;
+
+ struct anv_image_view src_iview;
+ anv_image_view_init(&src_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = src_image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = copy_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .mipLevels = 1,
+ .baseArrayLayer = 0,
+ .arraySize = 1
+ },
+ },
+ cmd_buffer);
+
+ struct anv_image_view dest_iview;
+ anv_image_view_init(&dest_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = dest_image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = copy_format,
+ .channels = {
+ .r = VK_CHANNEL_SWIZZLE_R,
+ .g = VK_CHANNEL_SWIZZLE_G,
+ .b = VK_CHANNEL_SWIZZLE_B,
+ .a = VK_CHANNEL_SWIZZLE_A,
+ },
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .mipLevels = 1,
+ .baseArrayLayer = 0,
+ .arraySize = 1,
+ },
+ },
+ cmd_buffer);
+
+ meta_emit_blit(cmd_buffer,
+ anv_image_from_handle(src_image),
+ &src_iview,
+ (VkOffset3D) { 0, 0, 0 },
+ (VkExtent3D) { width, height, 1 },
+ anv_image_from_handle(dest_image),
+ &dest_iview,
+ (VkOffset3D) { 0, 0, 0 },
+ (VkExtent3D) { width, height, 1 },
+ VK_TEX_FILTER_NEAREST);
+
+ anv_DestroyImage(vk_device, src_image);
+ anv_DestroyImage(vk_device, dest_image);
+}
+
+void anv_CmdCopyBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer srcBuffer,
+ VkBuffer destBuffer,
+ uint32_t regionCount,
+ const VkBufferCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
+ ANV_FROM_HANDLE(anv_buffer, dest_buffer, destBuffer);
+
+ struct anv_meta_saved_state saved_state;
+
+ meta_prepare_blit(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+ uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
+ uint64_t dest_offset = dest_buffer->offset + pRegions[r].destOffset;
+ uint64_t copy_size = pRegions[r].copySize;
+
+ /* First, we compute the biggest format that can be used with the
+ * given offsets and size.
+ */
+ int bs = 16;
+
+ int fs = ffs(src_offset) - 1;
+ if (fs != -1)
+ bs = MIN2(bs, 1 << fs);
+ assert(src_offset % bs == 0);
+
+ fs = ffs(dest_offset) - 1;
+ if (fs != -1)
+ bs = MIN2(bs, 1 << fs);
+ assert(dest_offset % bs == 0);
+
+ fs = ffs(pRegions[r].copySize) - 1;
+ if (fs != -1)
+ bs = MIN2(bs, 1 << fs);
+ assert(pRegions[r].copySize % bs == 0);
+
+ VkFormat copy_format = vk_format_for_size(bs);
+
+ /* This is maximum possible width/height our HW can handle */
+ uint64_t max_surface_dim = 1 << 14;
+
+ /* First, we make a bunch of max-sized copies */
+ uint64_t max_copy_size = max_surface_dim * max_surface_dim * bs;
+ while (copy_size > max_copy_size) {
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ max_surface_dim, max_surface_dim, copy_format);
+ copy_size -= max_copy_size;
+ src_offset += max_copy_size;
+ dest_offset += max_copy_size;
+ }
+
+ uint64_t height = copy_size / (max_surface_dim * bs);
+ assert(height < max_surface_dim);
+ if (height != 0) {
+ uint64_t rect_copy_size = height * max_surface_dim * bs;
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ max_surface_dim, height, copy_format);
+ copy_size -= rect_copy_size;
+ src_offset += rect_copy_size;
+ dest_offset += rect_copy_size;
+ }
+
+ if (copy_size != 0) {
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ copy_size / bs, 1, copy_format);
+ }
+ }
+
+ meta_finish_blit(cmd_buffer, &saved_state);
+}
+
+void anv_CmdCopyImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+ ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+
+ const VkImageViewType src_iview_type =
+ meta_blit_get_src_image_view_type(src_image);
+
+ struct anv_meta_saved_state saved_state;
+
+ meta_prepare_blit(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+ struct anv_image_view src_iview;
+ anv_image_view_init(&src_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = srcImage,
+ .viewType = src_iview_type,
+ .format = src_image->format->vk_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspectMask = 1 << pRegions[r].srcSubresource.aspect,
+ .baseMipLevel = pRegions[r].srcSubresource.mipLevel,
+ .mipLevels = 1,
+ .baseArrayLayer = pRegions[r].srcSubresource.arrayLayer,
+ .arraySize = pRegions[r].destSubresource.arraySize,
+ },
+ },
+ cmd_buffer);
+
+ const VkOffset3D dest_offset = {
+ .x = pRegions[r].destOffset.x,
+ .y = pRegions[r].destOffset.y,
+ .z = 0,
+ };
+
+ unsigned num_slices;
+ if (src_image->type == VK_IMAGE_TYPE_3D) {
+ assert(pRegions[r].srcSubresource.arraySize == 1 &&
+ pRegions[r].destSubresource.arraySize == 1);
+ num_slices = pRegions[r].extent.depth;
+ } else {
+ assert(pRegions[r].srcSubresource.arraySize ==
+ pRegions[r].destSubresource.arraySize);
+ assert(pRegions[r].extent.depth == 1);
+ num_slices = pRegions[r].destSubresource.arraySize;
+ }
+
+ const uint32_t dest_base_array_slice =
+ meta_blit_get_dest_view_base_array_slice(dest_image,
+ &pRegions[r].destSubresource,
+ &pRegions[r].destOffset);
+
+ for (unsigned slice = 0; slice < num_slices; slice++) {
+ VkOffset3D src_offset = pRegions[r].srcOffset;
+ src_offset.z += slice;
+
+ struct anv_image_view dest_iview;
+ anv_image_view_init(&dest_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = destImage,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = dest_image->format->vk_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = pRegions[r].destSubresource.mipLevel,
+ .mipLevels = 1,
+ .baseArrayLayer = dest_base_array_slice + slice,
+ .arraySize = 1
+ },
+ },
+ cmd_buffer);
+
+ meta_emit_blit(cmd_buffer,
+ src_image, &src_iview,
+ src_offset,
+ pRegions[r].extent,
+ dest_image, &dest_iview,
+ dest_offset,
+ pRegions[r].extent,
+ VK_TEX_FILTER_NEAREST);
+ }
+ }
+
+ meta_finish_blit(cmd_buffer, &saved_state);
+}
+
+void anv_CmdBlitImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageBlit* pRegions,
+ VkTexFilter filter)
+
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+ ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+
+ const VkImageViewType src_iview_type =
+ meta_blit_get_src_image_view_type(src_image);
+
+ struct anv_meta_saved_state saved_state;
+
+ anv_finishme("respect VkTexFilter");
+
+ meta_prepare_blit(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+ struct anv_image_view src_iview;
+ anv_image_view_init(&src_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = srcImage,
+ .viewType = src_iview_type,
+ .format = src_image->format->vk_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspectMask = 1 << pRegions[r].srcSubresource.aspect,
+ .baseMipLevel = pRegions[r].srcSubresource.mipLevel,
+ .mipLevels = 1,
+ .baseArrayLayer = pRegions[r].srcSubresource.arrayLayer,
+ .arraySize = 1
+ },
+ },
+ cmd_buffer);
+
+ const VkOffset3D dest_offset = {
+ .x = pRegions[r].destOffset.x,
+ .y = pRegions[r].destOffset.y,
+ .z = 0,
+ };
+
+ const uint32_t dest_array_slice =
+ meta_blit_get_dest_view_base_array_slice(dest_image,
+ &pRegions[r].destSubresource,
+ &pRegions[r].destOffset);
+
+ if (pRegions[r].srcSubresource.arraySize > 1)
+ anv_finishme("FINISHME: copy multiple array layers");
+
+ if (pRegions[r].destExtent.depth > 1)
+ anv_finishme("FINISHME: copy multiple depth layers");
+
+ struct anv_image_view dest_iview;
+ anv_image_view_init(&dest_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = destImage,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = dest_image->format->vk_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = pRegions[r].destSubresource.mipLevel,
+ .mipLevels = 1,
+ .baseArrayLayer = dest_array_slice,
+ .arraySize = 1
+ },
+ },
+ cmd_buffer);
+
+ meta_emit_blit(cmd_buffer,
+ src_image, &src_iview,
+ pRegions[r].srcOffset,
+ pRegions[r].srcExtent,
+ dest_image, &dest_iview,
+ dest_offset,
+ pRegions[r].destExtent,
+ filter);
+ }
+
+ meta_finish_blit(cmd_buffer, &saved_state);
+}
+
+static struct anv_image *
+make_image_for_buffer(VkDevice vk_device, VkBuffer vk_buffer, VkFormat format,
+ VkImageUsageFlags usage,
+ VkImageType image_type,
+ const VkBufferImageCopy *copy)
+{
+ ANV_FROM_HANDLE(anv_buffer, buffer, vk_buffer);
+
+ VkExtent3D extent = copy->imageExtent;
+ if (copy->bufferRowLength)
+ extent.width = copy->bufferRowLength;
+ if (copy->bufferImageHeight)
+ extent.height = copy->bufferImageHeight;
+ extent.depth = 1;
+
+ VkImage vk_image;
+ VkResult result = anv_CreateImage(vk_device,
+ &(VkImageCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = format,
+ .extent = extent,
+ .mipLevels = 1,
+ .arraySize = 1,
+ .samples = 1,
+ .tiling = VK_IMAGE_TILING_LINEAR,
+ .usage = usage,
+ .flags = 0,
+ }, &vk_image);
+ assert(result == VK_SUCCESS);
+
+ ANV_FROM_HANDLE(anv_image, image, vk_image);
+
+ /* We could use a vk call to bind memory, but that would require
+ * creating a dummy memory object etc. so there's really no point.
+ */
+ image->bo = buffer->bo;
+ image->offset = buffer->offset + copy->bufferOffset;
+
+ return image;
+}
+
+void anv_CmdCopyBufferToImage(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer srcBuffer,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+ VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+ const VkFormat orig_format = dest_image->format->vk_format;
+ struct anv_meta_saved_state saved_state;
+
+ meta_prepare_blit(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+ VkFormat proxy_format = orig_format;
+ VkImageAspect proxy_aspect = pRegions[r].imageSubresource.aspect;
+
+ if (orig_format == VK_FORMAT_S8_UINT) {
+ proxy_format = VK_FORMAT_R8_UINT;
+ proxy_aspect = VK_IMAGE_ASPECT_COLOR;
+ }
+
+ struct anv_image *src_image =
+ make_image_for_buffer(vk_device, srcBuffer, proxy_format,
+ VK_IMAGE_USAGE_SAMPLED_BIT,
+ dest_image->type, &pRegions[r]);
+
+ const uint32_t dest_base_array_slice =
+ meta_blit_get_dest_view_base_array_slice(dest_image,
+ &pRegions[r].imageSubresource,
+ &pRegions[r].imageOffset);
+
+ unsigned num_slices;
+ if (dest_image->type == VK_IMAGE_TYPE_3D) {
+ assert(pRegions[r].imageSubresource.arraySize == 1);
+ num_slices = pRegions[r].imageExtent.depth;
+ } else {
+ assert(pRegions[r].imageExtent.depth == 1);
+ num_slices = pRegions[r].imageSubresource.arraySize;
+ }
+
+ for (unsigned slice = 0; slice < num_slices; slice++) {
+ struct anv_image_view src_iview;
+ anv_image_view_init(&src_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = anv_image_to_handle(src_image),
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = proxy_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspectMask = 1 << proxy_aspect,
+ .baseMipLevel = 0,
+ .mipLevels = 1,
+ .baseArrayLayer = 0,
+ .arraySize = 1,
+ },
+ },
+ cmd_buffer);
+
+ struct anv_image_view dest_iview;
+ anv_image_view_init(&dest_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = anv_image_to_handle(dest_image),
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = proxy_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = pRegions[r].imageSubresource.mipLevel,
+ .mipLevels = 1,
+ .baseArrayLayer = dest_base_array_slice + slice,
+ .arraySize = 1
+ },
+ },
+ cmd_buffer);
+
+ VkOffset3D src_offset = { 0, 0, slice };
+
+ const VkOffset3D dest_offset = {
+ .x = pRegions[r].imageOffset.x,
+ .y = pRegions[r].imageOffset.y,
+ .z = 0,
+ };
+
+ meta_emit_blit(cmd_buffer,
+ src_image,
+ &src_iview,
+ src_offset,
+ pRegions[r].imageExtent,
+ dest_image,
+ &dest_iview,
+ dest_offset,
+ pRegions[r].imageExtent,
+ VK_TEX_FILTER_NEAREST);
+
+ /* Once we've done the blit, all of the actual information about
+ * the image is embedded in the command buffer so we can just
+ * increment the offset directly in the image effectively
+ * re-binding it to different backing memory.
+ */
+ /* XXX: Insert a real CPP */
+ src_image->offset += src_image->extent.width *
+ src_image->extent.height * 4;
+ }
+
+ anv_DestroyImage(vk_device, anv_image_to_handle(src_image));
+ }
+
+ meta_finish_blit(cmd_buffer, &saved_state);
+}
+
+void anv_CmdCopyImageToBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkBuffer destBuffer,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+ VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+ struct anv_meta_saved_state saved_state;
+
+ const VkImageViewType src_iview_type =
+ meta_blit_get_src_image_view_type(src_image);
+
+ meta_prepare_blit(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+ struct anv_image_view src_iview;
+ anv_image_view_init(&src_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = srcImage,
+ .viewType = src_iview_type,
+ .format = src_image->format->vk_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspectMask = 1 << pRegions[r].imageSubresource.aspect,
+ .baseMipLevel = pRegions[r].imageSubresource.mipLevel,
+ .mipLevels = 1,
+ .baseArrayLayer = pRegions[r].imageSubresource.arrayLayer,
+ .arraySize = pRegions[r].imageSubresource.arraySize,
+ },
+ },
+ cmd_buffer);
+
+ VkFormat dest_format = src_image->format->vk_format;
+ if (dest_format == VK_FORMAT_S8_UINT) {
+ dest_format = VK_FORMAT_R8_UINT;
+ }
+
+ struct anv_image *dest_image =
+ make_image_for_buffer(vk_device, destBuffer, dest_format,
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ src_image->type, &pRegions[r]);
+
+ unsigned num_slices;
+ if (src_image->type == VK_IMAGE_TYPE_3D) {
+ assert(pRegions[r].imageSubresource.arraySize == 1);
+ num_slices = pRegions[r].imageExtent.depth;
+ } else {
+ assert(pRegions[r].imageExtent.depth == 1);
+ num_slices = pRegions[r].imageSubresource.arraySize;
+ }
+
+ for (unsigned slice = 0; slice < num_slices; slice++) {
+ VkOffset3D src_offset = pRegions[r].imageOffset;
+ src_offset.z += slice;
+
+ struct anv_image_view dest_iview;
+ anv_image_view_init(&dest_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = anv_image_to_handle(dest_image),
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = dest_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .mipLevels = 1,
+ .baseArrayLayer = 0,
+ .arraySize = 1
+ },
+ },
+ cmd_buffer);
+
+ meta_emit_blit(cmd_buffer,
+ anv_image_from_handle(srcImage),
+ &src_iview,
+ src_offset,
+ pRegions[r].imageExtent,
+ dest_image,
+ &dest_iview,
+ (VkOffset3D) { 0, 0, 0 },
+ pRegions[r].imageExtent,
+ VK_TEX_FILTER_NEAREST);
+
+ /* Once we've done the blit, all of the actual information about
+ * the image is embedded in the command buffer so we can just
+ * increment the offset directly in the image effectively
+ * re-binding it to different backing memory.
+ */
+ /* XXX: Insert a real CPP */
+ dest_image->offset += dest_image->extent.width *
+ dest_image->extent.height * 4;
+ }
+
+ anv_DestroyImage(vk_device, anv_image_to_handle(dest_image));
+ }
+
+ meta_finish_blit(cmd_buffer, &saved_state);
+}
+
+void anv_CmdUpdateBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset,
+ VkDeviceSize dataSize,
+ const uint32_t* pData)
+{
+ stub();
+}
+
+void anv_CmdFillBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset,
+ VkDeviceSize fillSize,
+ uint32_t data)
+{
+ stub();
+}
+
+void anv_CmdResolveImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageResolve* pRegions)
+{
+ stub();
+}
+
+void
+anv_device_init_meta(struct anv_device *device)
+{
+ anv_device_init_meta_clear_state(device);
+ anv_device_init_meta_blit_state(device);
+}
+
+void
+anv_device_finish_meta(struct anv_device *device)
+{
+ anv_device_finish_meta_clear_state(device);
+
+ /* Blit */
+ anv_DestroyRenderPass(anv_device_to_handle(device),
+ device->meta_state.blit.render_pass);
+ anv_DestroyPipeline(anv_device_to_handle(device),
+ device->meta_state.blit.pipeline_2d_src);
+ anv_DestroyPipeline(anv_device_to_handle(device),
+ device->meta_state.blit.pipeline_3d_src);
+ anv_DestroyPipelineLayout(anv_device_to_handle(device),
+ device->meta_state.blit.pipeline_layout);
+ anv_DestroyDescriptorSetLayout(anv_device_to_handle(device),
+ device->meta_state.blit.ds_layout);
+}
diff --git a/src/vulkan/anv_meta.h b/src/vulkan/anv_meta.h
new file mode 100644
index 00000000000..d798c6e909f
--- /dev/null
+++ b/src/vulkan/anv_meta.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include "anv_private.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define ANV_META_VERTEX_BINDING_COUNT 2
+
+struct anv_meta_saved_state {
+ struct anv_vertex_binding old_vertex_bindings[ANV_META_VERTEX_BINDING_COUNT];
+ struct anv_descriptor_set *old_descriptor_set0;
+ struct anv_pipeline *old_pipeline;
+
+ /**
+ * Bitmask of (1 << VK_DYNAMIC_STATE_*). Defines the set of saved dynamic
+ * state.
+ */
+ uint32_t dynamic_mask;
+ struct anv_dynamic_state dynamic;
+};
+
+void
+anv_meta_save(struct anv_meta_saved_state *state,
+ const struct anv_cmd_buffer *cmd_buffer,
+ uint32_t dynamic_mask);
+
+void
+anv_meta_restore(const struct anv_meta_saved_state *state,
+ struct anv_cmd_buffer *cmd_buffer);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/vulkan/anv_meta_clear.c b/src/vulkan/anv_meta_clear.c
new file mode 100644
index 00000000000..6645e37d124
--- /dev/null
+++ b/src/vulkan/anv_meta_clear.c
@@ -0,0 +1,827 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_meta.h"
+#include "anv_meta_clear.h"
+#include "anv_nir_builder.h"
+#include "anv_private.h"
+
+/** Vertex attributes for color clears. */
+struct color_clear_vattrs {
+ struct anv_vue_header vue_header;
+ float position[2]; /**< 3DPRIM_RECTLIST */
+ VkClearColorValue color;
+};
+
+/** Vertex attributes for depthstencil clears. */
+struct depthstencil_clear_vattrs {
+ struct anv_vue_header vue_header;
+ float position[2]; /*<< 3DPRIM_RECTLIST */
+};
+
+static void
+meta_clear_begin(struct anv_meta_saved_state *saved_state,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ anv_meta_save(saved_state, cmd_buffer,
+ (1 << VK_DYNAMIC_STATE_VIEWPORT) |
+ (1 << VK_DYNAMIC_STATE_SCISSOR) |
+ (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE));
+
+ cmd_buffer->state.dynamic.viewport.count = 0;
+ cmd_buffer->state.dynamic.scissor.count = 0;
+}
+
+static void
+meta_clear_end(struct anv_meta_saved_state *saved_state,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ anv_meta_restore(saved_state, cmd_buffer);
+}
+
+static void
+build_color_shaders(struct nir_shader **out_vs,
+ struct nir_shader **out_fs)
+{
+ nir_builder vs_b;
+ nir_builder fs_b;
+
+ nir_builder_init_simple_shader(&vs_b, MESA_SHADER_VERTEX);
+ nir_builder_init_simple_shader(&fs_b, MESA_SHADER_FRAGMENT);
+
+ const struct glsl_type *position_type = glsl_vec4_type();
+ const struct glsl_type *color_type = glsl_vec4_type();
+
+ nir_variable *vs_in_pos =
+ nir_variable_create(vs_b.shader, nir_var_shader_in, position_type,
+ "a_position");
+ vs_in_pos->data.location = VERT_ATTRIB_GENERIC0;
+
+ nir_variable *vs_out_pos =
+ nir_variable_create(vs_b.shader, nir_var_shader_out, position_type,
+ "gl_Position");
+ vs_out_pos->data.location = VARYING_SLOT_POS;
+
+ nir_variable *vs_in_color =
+ nir_variable_create(vs_b.shader, nir_var_shader_in, color_type,
+ "a_color");
+ vs_in_color->data.location = VERT_ATTRIB_GENERIC1;
+
+ nir_variable *vs_out_color =
+ nir_variable_create(vs_b.shader, nir_var_shader_out, color_type,
+ "v_color");
+ vs_out_color->data.location = VARYING_SLOT_VAR0;
+ vs_out_color->data.interpolation = INTERP_QUALIFIER_FLAT;
+
+ nir_variable *fs_in_color =
+ nir_variable_create(fs_b.shader, nir_var_shader_in, color_type,
+ "v_color");
+ fs_in_color->data.location = vs_out_color->data.location;
+ fs_in_color->data.interpolation = vs_out_color->data.interpolation;
+
+ nir_variable *fs_out_color =
+ nir_variable_create(fs_b.shader, nir_var_shader_out, color_type,
+ "f_color");
+ fs_out_color->data.location = FRAG_RESULT_DATA0;
+
+ nir_copy_var(&vs_b, vs_out_pos, vs_in_pos);
+ nir_copy_var(&vs_b, vs_out_color, vs_in_color);
+ nir_copy_var(&fs_b, fs_out_color, fs_in_color);
+
+ *out_vs = vs_b.shader;
+ *out_fs = fs_b.shader;
+}
+
+static struct anv_pipeline *
+create_pipeline(struct anv_device *device,
+ struct nir_shader *vs_nir,
+ struct nir_shader *fs_nir,
+ const VkPipelineVertexInputStateCreateInfo *vi_state,
+ const VkPipelineDepthStencilStateCreateInfo *ds_state,
+ const VkPipelineColorBlendStateCreateInfo *cb_state)
+{
+ VkDevice device_h = anv_device_to_handle(device);
+
+ struct anv_shader_module vs_m = { .nir = vs_nir };
+ struct anv_shader_module fs_m = { .nir = fs_nir };
+
+ VkShader vs_h;
+ ANV_CALL(CreateShader)(device_h,
+ &(VkShaderCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
+ .module = anv_shader_module_to_handle(&vs_m),
+ .pName = "main",
+ },
+ &vs_h);
+
+ VkShader fs_h;
+ ANV_CALL(CreateShader)(device_h,
+ &(VkShaderCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
+ .module = anv_shader_module_to_handle(&fs_m),
+ .pName = "main",
+ },
+ &fs_h);
+
+ VkPipeline pipeline_h;
+ anv_graphics_pipeline_create(device_h,
+ &(VkGraphicsPipelineCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .stageCount = 2,
+ .pStages = (VkPipelineShaderStageCreateInfo[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_VERTEX,
+ .shader = vs_h,
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_FRAGMENT,
+ .shader = fs_h,
+ },
+ },
+ .pVertexInputState = vi_state,
+ .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+ .primitiveRestartEnable = false,
+ },
+ .pViewportState = &(VkPipelineViewportStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .viewportCount = 1,
+ .pViewports = NULL, /* dynamic */
+ .scissorCount = 1,
+ .pScissors = NULL, /* dynamic */
+ },
+ .pRasterState = &(VkPipelineRasterStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO,
+ .depthClipEnable = false,
+ .rasterizerDiscardEnable = false,
+ .fillMode = VK_FILL_MODE_SOLID,
+ .cullMode = VK_CULL_MODE_NONE,
+ .frontFace = VK_FRONT_FACE_CCW,
+ .depthBiasEnable = false,
+ .depthClipEnable = false,
+ },
+ .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .rasterSamples = 1, /* FINISHME: Multisampling */
+ .sampleShadingEnable = false,
+ .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
+ },
+ .pDepthStencilState = ds_state,
+ .pColorBlendState = cb_state,
+ .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
+ /* The meta clear pipeline declares all state as dynamic.
+ * As a consequence, vkCmdBindPipeline writes no dynamic state
+ * to the cmd buffer. Therefore, at the end of the meta clear,
+ * we need only restore dynamic state was vkCmdSet.
+ */
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .dynamicStateCount = 9,
+ .pDynamicStates = (VkDynamicState[]) {
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
+ VK_DYNAMIC_STATE_LINE_WIDTH,
+ VK_DYNAMIC_STATE_DEPTH_BIAS,
+ VK_DYNAMIC_STATE_BLEND_CONSTANTS,
+ VK_DYNAMIC_STATE_DEPTH_BOUNDS,
+ VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
+ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
+ VK_DYNAMIC_STATE_STENCIL_REFERENCE,
+ },
+ },
+ .flags = 0,
+ .renderPass = anv_render_pass_to_handle(&anv_meta_dummy_renderpass),
+ .subpass = 0,
+ },
+ &(struct anv_graphics_pipeline_create_info) {
+ .use_repclear = true,
+ .disable_viewport = true,
+ .disable_vs = true,
+ .use_rectlist = true
+ },
+ &pipeline_h);
+
+ ANV_CALL(DestroyShader)(device_h, vs_h);
+ ANV_CALL(DestroyShader)(device_h, fs_h);
+
+ ralloc_free(vs_nir);
+ ralloc_free(fs_nir);
+
+ return anv_pipeline_from_handle(pipeline_h);
+}
+
+static void
+init_color_pipeline(struct anv_device *device)
+{
+ struct nir_shader *vs_nir;
+ struct nir_shader *fs_nir;
+ build_color_shaders(&vs_nir, &fs_nir);
+
+ const VkPipelineVertexInputStateCreateInfo vi_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .bindingCount = 1,
+ .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
+ {
+ .binding = 0,
+ .strideInBytes = sizeof(struct color_clear_vattrs),
+ .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
+ },
+ },
+ .attributeCount = 3,
+ .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
+ {
+ /* VUE Header */
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_UINT,
+ .offsetInBytes = offsetof(struct color_clear_vattrs, vue_header),
+ },
+ {
+ /* Position */
+ .location = 1,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offsetInBytes = offsetof(struct color_clear_vattrs, position),
+ },
+ {
+ /* Color */
+ .location = 2,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offsetInBytes = offsetof(struct color_clear_vattrs, color),
+ },
+ },
+ };
+
+ const VkPipelineDepthStencilStateCreateInfo ds_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
+ .depthTestEnable = false,
+ .depthWriteEnable = false,
+ .depthBoundsTestEnable = false,
+ .stencilTestEnable = false,
+ };
+
+ const VkPipelineColorBlendStateCreateInfo cb_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .alphaToCoverageEnable = false,
+ .alphaToOneEnable = false,
+ .logicOpEnable = false,
+ .attachmentCount = 1,
+ .pAttachments = (VkPipelineColorBlendAttachmentState []) {
+ {
+ .blendEnable = false,
+ .channelWriteMask = VK_CHANNEL_A_BIT |
+ VK_CHANNEL_R_BIT |
+ VK_CHANNEL_G_BIT |
+ VK_CHANNEL_B_BIT,
+ },
+ },
+ };
+
+ device->meta_state.clear.color_pipeline =
+ create_pipeline(device, vs_nir, fs_nir, &vi_state, &ds_state,
+ &cb_state);
+}
+
+static void
+emit_load_color_clear(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t attachment,
+ VkClearColorValue clear_value)
+{
+ struct anv_device *device = cmd_buffer->device;
+ VkCmdBuffer cmd_buffer_h = anv_cmd_buffer_to_handle(cmd_buffer);
+ const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ VkPipeline pipeline_h =
+ anv_pipeline_to_handle(device->meta_state.clear.color_pipeline);
+
+ const struct color_clear_vattrs vertex_data[3] = {
+ {
+ .vue_header = { 0 },
+ .position = { 0.0, 0.0 },
+ .color = clear_value,
+ },
+ {
+ .vue_header = { 0 },
+ .position = { fb->width, 0.0 },
+ .color = clear_value,
+ },
+ {
+ .vue_header = { 0 },
+ .position = { fb->width, fb->height },
+ .color = clear_value,
+ },
+ };
+
+ struct anv_state state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, sizeof(vertex_data), 16);
+ memcpy(state.map, vertex_data, sizeof(vertex_data));
+
+ struct anv_buffer vertex_buffer = {
+ .device = device,
+ .size = sizeof(vertex_data),
+ .bo = &device->dynamic_state_block_pool.bo,
+ .offset = state.offset,
+ };
+
+ anv_cmd_buffer_begin_subpass(cmd_buffer,
+ &(struct anv_subpass) {
+ .color_count = 1,
+ .color_attachments = (uint32_t[]) { attachment },
+ .depth_stencil_attachment = VK_ATTACHMENT_UNUSED,
+ });
+
+ ANV_CALL(CmdSetViewport)(cmd_buffer_h, 1,
+ (VkViewport[]) {
+ {
+ .originX = 0,
+ .originY = 0,
+ .width = fb->width,
+ .height = fb->height,
+ .minDepth = 0.0,
+ .maxDepth = 1.0,
+ },
+ });
+
+ ANV_CALL(CmdSetScissor)(cmd_buffer_h, 1,
+ (VkRect2D[]) {
+ {
+ .offset = { 0, 0 },
+ .extent = { fb->width, fb->height },
+ }
+ });
+
+ ANV_CALL(CmdBindVertexBuffers)(cmd_buffer_h, 0, 1,
+ (VkBuffer[]) { anv_buffer_to_handle(&vertex_buffer) },
+ (VkDeviceSize[]) { 0 });
+
+ if (cmd_buffer->state.pipeline != device->meta_state.clear.color_pipeline) {
+ ANV_CALL(CmdBindPipeline)(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
+ pipeline_h);
+ }
+
+ ANV_CALL(CmdDraw)(cmd_buffer_h, 3, 1, 0, 0);
+}
+
+
+static void
+build_depthstencil_shaders(struct nir_shader **out_vs,
+ struct nir_shader **out_fs)
+{
+ nir_builder vs_b;
+ nir_builder fs_b;
+
+ nir_builder_init_simple_shader(&vs_b, MESA_SHADER_VERTEX);
+ nir_builder_init_simple_shader(&fs_b, MESA_SHADER_FRAGMENT);
+
+ const struct glsl_type *position_type = glsl_vec4_type();
+
+ nir_variable *vs_in_pos =
+ nir_variable_create(vs_b.shader, nir_var_shader_in, position_type,
+ "a_position");
+ vs_in_pos->data.location = VERT_ATTRIB_GENERIC0;
+
+ nir_variable *vs_out_pos =
+ nir_variable_create(vs_b.shader, nir_var_shader_out, position_type,
+ "gl_Position");
+ vs_out_pos->data.location = VARYING_SLOT_POS;
+
+ nir_copy_var(&vs_b, vs_out_pos, vs_in_pos);
+
+ *out_vs = vs_b.shader;
+ *out_fs = fs_b.shader;
+}
+
+static struct anv_pipeline *
+create_depthstencil_pipeline(struct anv_device *device,
+ VkImageAspectFlags aspects)
+{
+ struct nir_shader *vs_nir;
+ struct nir_shader *fs_nir;
+
+ build_depthstencil_shaders(&vs_nir, &fs_nir);
+
+ const VkPipelineVertexInputStateCreateInfo vi_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .bindingCount = 1,
+ .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
+ {
+ .binding = 0,
+ .strideInBytes = sizeof(struct depthstencil_clear_vattrs),
+ .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
+ },
+ },
+ .attributeCount = 2,
+ .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
+ {
+ /* VUE Header */
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_UINT,
+ .offsetInBytes = offsetof(struct depthstencil_clear_vattrs, vue_header),
+ },
+ {
+ /* Position */
+ .location = 1,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offsetInBytes = offsetof(struct depthstencil_clear_vattrs, position),
+ },
+ },
+ };
+
+ const VkPipelineDepthStencilStateCreateInfo ds_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
+ .depthTestEnable = (aspects & VK_IMAGE_ASPECT_DEPTH_BIT),
+ .depthCompareOp = VK_COMPARE_OP_ALWAYS,
+ .depthWriteEnable = (aspects & VK_IMAGE_ASPECT_DEPTH_BIT),
+ .depthBoundsTestEnable = false,
+ .stencilTestEnable = (aspects & VK_IMAGE_ASPECT_STENCIL_BIT),
+ .front = {
+ .stencilPassOp = VK_STENCIL_OP_REPLACE,
+ .stencilCompareOp = VK_COMPARE_OP_ALWAYS,
+ .stencilWriteMask = UINT32_MAX,
+ .stencilReference = 0, /* dynamic */
+ },
+ .back = { 0 /* dont care */ },
+ };
+
+ const VkPipelineColorBlendStateCreateInfo cb_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .alphaToCoverageEnable = false,
+ .alphaToOneEnable = false,
+ .logicOpEnable = false,
+ .attachmentCount = 0,
+ .pAttachments = NULL,
+ };
+
+ return create_pipeline(device, vs_nir, fs_nir, &vi_state, &ds_state,
+ &cb_state);
+}
+
+static void
+emit_load_depthstencil_clear(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t attachment,
+ VkImageAspectFlags aspects,
+ VkClearDepthStencilValue clear_value)
+{
+ struct anv_device *device = cmd_buffer->device;
+ VkCmdBuffer cmd_buffer_h = anv_cmd_buffer_to_handle(cmd_buffer);
+ const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+
+ const struct depthstencil_clear_vattrs vertex_data[3] = {
+ {
+ .vue_header = { 0 },
+ .position = { 0.0, 0.0 },
+ },
+ {
+ .vue_header = { 0 },
+ .position = { fb->width, 0.0 },
+ },
+ {
+ .vue_header = { 0 },
+ .position = { fb->width, fb->height },
+ },
+ };
+
+ struct anv_state state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, sizeof(vertex_data), 16);
+ memcpy(state.map, vertex_data, sizeof(vertex_data));
+
+ struct anv_buffer vertex_buffer = {
+ .device = device,
+ .size = sizeof(vertex_data),
+ .bo = &device->dynamic_state_block_pool.bo,
+ .offset = state.offset,
+ };
+
+ anv_cmd_buffer_begin_subpass(cmd_buffer,
+ &(struct anv_subpass) {
+ .color_count = 0,
+ .depth_stencil_attachment = attachment,
+ });
+
+ ANV_CALL(CmdSetViewport)(cmd_buffer_h, 1,
+ (VkViewport[]) {
+ {
+ .originX = 0,
+ .originY = 0,
+ .width = fb->width,
+ .height = fb->height,
+
+ /* Ignored when clearing only stencil. */
+ .minDepth = clear_value.depth,
+ .maxDepth = clear_value.depth,
+ },
+ });
+
+ ANV_CALL(CmdSetScissor)(cmd_buffer_h, 1,
+ (VkRect2D[]) {
+ {
+ .offset = { 0, 0 },
+ .extent = { fb->width, fb->height },
+ }
+ });
+
+ if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
+ ANV_CALL(CmdSetStencilReference)(cmd_buffer_h, VK_STENCIL_FACE_FRONT_BIT,
+ clear_value.stencil);
+ }
+
+ ANV_CALL(CmdBindVertexBuffers)(cmd_buffer_h, 0, 1,
+ (VkBuffer[]) { anv_buffer_to_handle(&vertex_buffer) },
+ (VkDeviceSize[]) { 0 });
+
+ struct anv_pipeline *pipeline;
+ switch (aspects) {
+ case VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT:
+ pipeline = device->meta_state.clear.depthstencil_pipeline;
+ break;
+ case VK_IMAGE_ASPECT_DEPTH_BIT:
+ pipeline = device->meta_state.clear.depth_only_pipeline;
+ break;
+ case VK_IMAGE_ASPECT_STENCIL_BIT:
+ pipeline = device->meta_state.clear.stencil_only_pipeline;
+ break;
+ default:
+ unreachable("expected depth or stencil aspect");
+ }
+
+ if (cmd_buffer->state.pipeline != pipeline) {
+ ANV_CALL(CmdBindPipeline)(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
+ anv_pipeline_to_handle(pipeline));
+ }
+
+ ANV_CALL(CmdDraw)(cmd_buffer_h, 3, 1, 0, 0);
+}
+
+static void
+init_depthstencil_pipelines(struct anv_device *device)
+{
+ device->meta_state.clear.depth_only_pipeline =
+ create_depthstencil_pipeline(device, VK_IMAGE_ASPECT_DEPTH_BIT);
+
+ device->meta_state.clear.stencil_only_pipeline =
+ create_depthstencil_pipeline(device, VK_IMAGE_ASPECT_STENCIL_BIT);
+
+ device->meta_state.clear.depthstencil_pipeline =
+ create_depthstencil_pipeline(device, VK_IMAGE_ASPECT_DEPTH_BIT |
+ VK_IMAGE_ASPECT_STENCIL_BIT);
+}
+
+void
+anv_device_init_meta_clear_state(struct anv_device *device)
+{
+ init_color_pipeline(device);
+ init_depthstencil_pipelines(device);
+}
+
+void
+anv_device_finish_meta_clear_state(struct anv_device *device)
+{
+ VkDevice device_h = anv_device_to_handle(device);
+
+ ANV_CALL(DestroyPipeline)(device_h,
+ anv_pipeline_to_handle(device->meta_state.clear.color_pipeline));
+ ANV_CALL(DestroyPipeline)(device_h,
+ anv_pipeline_to_handle(device->meta_state.clear.depth_only_pipeline));
+ ANV_CALL(DestroyPipeline)(device_h,
+ anv_pipeline_to_handle(device->meta_state.clear.stencil_only_pipeline));
+ ANV_CALL(DestroyPipeline)(device_h,
+ anv_pipeline_to_handle(device->meta_state.clear.depthstencil_pipeline));
+}
+
+void
+anv_cmd_buffer_clear_attachments(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_render_pass *pass,
+ const VkClearValue *clear_values)
+{
+ struct anv_meta_saved_state saved_state;
+
+ /* Figure out whether or not we actually need to clear anything to avoid
+ * trashing state when clearing is a no-op.
+ */
+ bool needs_clear = false;
+ for (uint32_t a = 0; a < pass->attachment_count; ++a) {
+ struct anv_render_pass_attachment *att = &pass->attachments[a];
+
+ if (anv_format_is_color(att->format)) {
+ if (att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
+ needs_clear = true;
+ break;
+ }
+ } else {
+ if ((att->format->depth_format &&
+ att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) ||
+ (att->format->has_stencil &&
+ att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)) {
+ needs_clear = true;
+ break;
+ }
+ }
+ }
+
+ if (!needs_clear)
+ return;
+
+ meta_clear_begin(&saved_state, cmd_buffer);
+
+ for (uint32_t a = 0; a < pass->attachment_count; ++a) {
+ struct anv_render_pass_attachment *att = &pass->attachments[a];
+
+ if (anv_format_is_color(att->format)) {
+ if (att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
+ emit_load_color_clear(cmd_buffer, a, clear_values[a].color);
+ }
+ } else {
+ VkImageAspectFlags clear_aspects = 0;
+
+ if (att->format->depth_format &&
+ att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
+ clear_aspects |= VK_IMAGE_ASPECT_DEPTH_BIT;
+ }
+
+ if (att->format->has_stencil &&
+ att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
+ clear_aspects |= VK_IMAGE_ASPECT_STENCIL_BIT;
+ }
+
+ if (clear_aspects) {
+ emit_load_depthstencil_clear(cmd_buffer, a, clear_aspects,
+ clear_values[a].depthStencil);
+ }
+ }
+ }
+
+ meta_clear_end(&saved_state, cmd_buffer);
+}
+
+void anv_CmdClearColorImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage _image,
+ VkImageLayout imageLayout,
+ const VkClearColorValue* pColor,
+ uint32_t rangeCount,
+ const VkImageSubresourceRange* pRanges)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_image, image, _image);
+ struct anv_meta_saved_state saved_state;
+
+ meta_clear_begin(&saved_state, cmd_buffer);
+
+ for (uint32_t r = 0; r < rangeCount; r++) {
+ for (uint32_t l = 0; l < pRanges[r].mipLevels; l++) {
+ for (uint32_t s = 0; s < pRanges[r].arraySize; s++) {
+ struct anv_image_view iview;
+ anv_image_view_init(&iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = _image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = image->format->vk_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = pRanges[r].baseMipLevel + l,
+ .mipLevels = 1,
+ .baseArrayLayer = pRanges[r].baseArrayLayer + s,
+ .arraySize = 1
+ },
+ },
+ cmd_buffer);
+
+ VkFramebuffer fb;
+ anv_CreateFramebuffer(anv_device_to_handle(cmd_buffer->device),
+ &(VkFramebufferCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = (VkImageView[]) {
+ anv_image_view_to_handle(&iview),
+ },
+ .width = iview.extent.width,
+ .height = iview.extent.height,
+ .layers = 1
+ }, &fb);
+
+ VkRenderPass pass;
+ anv_CreateRenderPass(anv_device_to_handle(cmd_buffer->device),
+ &(VkRenderPassCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = &(VkAttachmentDescription) {
+ .sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION,
+ .format = iview.format->vk_format,
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .subpassCount = 1,
+ .pSubpasses = &(VkSubpassDescription) {
+ .sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION,
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputCount = 0,
+ .colorCount = 1,
+ .pColorAttachments = &(VkAttachmentReference) {
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .pResolveAttachments = NULL,
+ .depthStencilAttachment = (VkAttachmentReference) {
+ .attachment = VK_ATTACHMENT_UNUSED,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .preserveCount = 1,
+ .pPreserveAttachments = &(VkAttachmentReference) {
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ },
+ .dependencyCount = 0,
+ }, &pass);
+
+ ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer),
+ &(VkRenderPassBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .renderArea = {
+ .offset = { 0, 0, },
+ .extent = {
+ .width = iview.extent.width,
+ .height = iview.extent.height,
+ },
+ },
+ .renderPass = pass,
+ .framebuffer = fb,
+ .clearValueCount = 1,
+ .pClearValues = (VkClearValue[]) {
+ { .color = *pColor },
+ },
+ }, VK_RENDER_PASS_CONTENTS_INLINE);
+
+ ANV_CALL(CmdEndRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer));
+ }
+ }
+ }
+
+ meta_clear_end(&saved_state, cmd_buffer);
+}
+
+void anv_CmdClearDepthStencilImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage image,
+ VkImageLayout imageLayout,
+ const VkClearDepthStencilValue* pDepthStencil,
+ uint32_t rangeCount,
+ const VkImageSubresourceRange* pRanges)
+{
+ stub();
+}
+
+void anv_CmdClearColorAttachment(
+ VkCmdBuffer cmdBuffer,
+ uint32_t colorAttachment,
+ VkImageLayout imageLayout,
+ const VkClearColorValue* pColor,
+ uint32_t rectCount,
+ const VkRect3D* pRects)
+{
+ stub();
+}
+
+void anv_CmdClearDepthStencilAttachment(
+ VkCmdBuffer cmdBuffer,
+ VkImageAspectFlags aspectMask,
+ VkImageLayout imageLayout,
+ const VkClearDepthStencilValue* pDepthStencil,
+ uint32_t rectCount,
+ const VkRect3D* pRects)
+{
+ stub();
+}
diff --git a/src/vulkan/anv_meta_clear.h b/src/vulkan/anv_meta_clear.h
new file mode 100644
index 00000000000..e53bd979763
--- /dev/null
+++ b/src/vulkan/anv_meta_clear.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct anv_device;
+
+void anv_device_init_meta_clear_state(struct anv_device *device);
+void anv_device_finish_meta_clear_state(struct anv_device *device);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/vulkan/anv_nir.h b/src/vulkan/anv_nir.h
new file mode 100644
index 00000000000..b164ae581e1
--- /dev/null
+++ b/src/vulkan/anv_nir.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include "glsl/nir/nir.h"
+#include "anv_private.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+static inline VkShaderStage
+anv_vk_shader_stage_for_mesa_stage(gl_shader_stage stage)
+{
+ /* The two enums happen to line up. */
+ return (VkShaderStage)(int)stage;
+}
+
+void anv_nir_lower_push_constants(nir_shader *shader, bool is_scalar);
+
+void anv_nir_apply_dynamic_offsets(struct anv_pipeline *pipeline,
+ nir_shader *shader,
+ struct brw_stage_prog_data *prog_data);
+bool anv_nir_apply_pipeline_layout(nir_shader *shader,
+ const struct anv_pipeline_layout *layout);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/vulkan/anv_nir_apply_dynamic_offsets.c b/src/vulkan/anv_nir_apply_dynamic_offsets.c
new file mode 100644
index 00000000000..dd4f5dfe545
--- /dev/null
+++ b/src/vulkan/anv_nir_apply_dynamic_offsets.c
@@ -0,0 +1,245 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_nir.h"
+#include "glsl/nir/nir_builder.h"
+
+struct apply_dynamic_offsets_state {
+ nir_shader *shader;
+ nir_builder builder;
+
+ VkShaderStage stage;
+ struct anv_pipeline_layout *layout;
+
+ uint32_t indices_start;
+};
+
+static bool
+apply_dynamic_offsets_block(nir_block *block, void *void_state)
+{
+ struct apply_dynamic_offsets_state *state = void_state;
+ struct anv_descriptor_set_layout *set_layout;
+
+ nir_builder *b = &state->builder;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ unsigned block_idx_src;
+ switch (intrin->intrinsic) {
+ case nir_intrinsic_load_ubo:
+ case nir_intrinsic_load_ubo_indirect:
+ case nir_intrinsic_load_ssbo:
+ case nir_intrinsic_load_ssbo_indirect:
+ block_idx_src = 0;
+ break;
+ case nir_intrinsic_store_ssbo:
+ case nir_intrinsic_store_ssbo_indirect:
+ block_idx_src = 1;
+ break;
+ default:
+ continue; /* the loop */
+ }
+
+ nir_instr *res_instr = intrin->src[block_idx_src].ssa->parent_instr;
+ assert(res_instr->type == nir_instr_type_intrinsic);
+ nir_intrinsic_instr *res_intrin = nir_instr_as_intrinsic(res_instr);
+ assert(res_intrin->intrinsic == nir_intrinsic_vulkan_resource_index);
+
+ unsigned set = res_intrin->const_index[0];
+ unsigned binding = res_intrin->const_index[1];
+
+ set_layout = state->layout->set[set].layout;
+ if (set_layout->binding[binding].dynamic_offset_index < 0)
+ continue;
+
+ b->cursor = nir_before_instr(&intrin->instr);
+
+ int indirect_src;
+ switch (intrin->intrinsic) {
+ case nir_intrinsic_load_ubo_indirect:
+ case nir_intrinsic_load_ssbo_indirect:
+ indirect_src = 1;
+ break;
+ case nir_intrinsic_store_ssbo_indirect:
+ indirect_src = 2;
+ break;
+ default:
+ indirect_src = -1;
+ break;
+ }
+
+ /* First, we need to generate the uniform load for the buffer offset */
+ uint32_t index = state->layout->set[set].dynamic_offset_start +
+ set_layout->binding[binding].dynamic_offset_index;
+
+ nir_const_value *const_arr_idx =
+ nir_src_as_const_value(res_intrin->src[0]);
+
+ nir_intrinsic_op offset_load_op;
+ if (const_arr_idx)
+ offset_load_op = nir_intrinsic_load_uniform;
+ else
+ offset_load_op = nir_intrinsic_load_uniform_indirect;
+
+ nir_intrinsic_instr *offset_load =
+ nir_intrinsic_instr_create(state->shader, offset_load_op);
+ offset_load->num_components = 2;
+ offset_load->const_index[0] = state->indices_start + index * 2;
+
+ if (const_arr_idx) {
+ offset_load->const_index[1] = const_arr_idx->u[0] * 2;
+ } else {
+ offset_load->const_index[1] = 0;
+ offset_load->src[0] = nir_src_for_ssa(
+ nir_imul(b, nir_ssa_for_src(b, res_intrin->src[0], 1),
+ nir_imm_int(b, 2)));
+ }
+
+ nir_ssa_dest_init(&offset_load->instr, &offset_load->dest, 2, NULL);
+ nir_builder_instr_insert(b, &offset_load->instr);
+
+ /* We calculate the full offset and don't bother with the base
+ * offset. We need the full offset for the predicate anyway.
+ */
+ nir_ssa_def *rel_offset = nir_imm_int(b, intrin->const_index[0]);
+ if (indirect_src >= 0) {
+ assert(intrin->src[indirect_src].is_ssa);
+ rel_offset = nir_iadd(b, intrin->src[indirect_src].ssa, rel_offset);
+ }
+ nir_ssa_def *global_offset = nir_iadd(b, rel_offset,
+ &offset_load->dest.ssa);
+
+ /* Now we replace the load/store intrinsic */
+
+ nir_intrinsic_op indirect_op;
+ switch (intrin->intrinsic) {
+ case nir_intrinsic_load_ubo:
+ indirect_op = nir_intrinsic_load_ubo_indirect;
+ break;
+ case nir_intrinsic_load_ssbo:
+ indirect_op = nir_intrinsic_load_ssbo_indirect;
+ break;
+ case nir_intrinsic_store_ssbo:
+ indirect_op = nir_intrinsic_store_ssbo_indirect;
+ break;
+ default:
+ unreachable("Invalid direct load/store intrinsic");
+ }
+
+ nir_intrinsic_instr *copy =
+ nir_intrinsic_instr_create(state->shader, indirect_op);
+ copy->num_components = intrin->num_components;
+
+ /* The indirect is always the last source */
+ indirect_src = nir_intrinsic_infos[indirect_op].num_srcs - 1;
+
+ for (unsigned i = 0; i < (unsigned)indirect_src; i++)
+ nir_src_copy(&copy->src[i], &intrin->src[i], &copy->instr);
+
+ copy->src[indirect_src] = nir_src_for_ssa(global_offset);
+ nir_ssa_dest_init(&copy->instr, &copy->dest,
+ intrin->dest.ssa.num_components,
+ intrin->dest.ssa.name);
+
+ /* In order to avoid out-of-bounds access, we predicate */
+ nir_ssa_def *pred = nir_fge(b, nir_channel(b, &offset_load->dest.ssa, 1),
+ rel_offset);
+ nir_if *if_stmt = nir_if_create(b->shader);
+ if_stmt->condition = nir_src_for_ssa(pred);
+ nir_cf_node_insert(b->cursor, &if_stmt->cf_node);
+
+ nir_instr_insert_after_cf_list(&if_stmt->then_list, &copy->instr);
+
+ if (indirect_op != nir_intrinsic_store_ssbo) {
+ /* It's a load, we need a phi node */
+ nir_phi_instr *phi = nir_phi_instr_create(b->shader);
+ nir_ssa_dest_init(&phi->instr, &phi->dest,
+ intrin->num_components, NULL);
+
+ nir_phi_src *src1 = ralloc(phi, nir_phi_src);
+ struct exec_node *tnode = exec_list_get_tail(&if_stmt->then_list);
+ src1->pred = exec_node_data(nir_block, tnode, cf_node.node);
+ src1->src = nir_src_for_ssa(&copy->dest.ssa);
+ exec_list_push_tail(&phi->srcs, &src1->node);
+
+ b->cursor = nir_after_cf_list(&if_stmt->else_list);
+ nir_ssa_def *zero = nir_build_imm(b, intrin->num_components,
+ (nir_const_value) { .u = { 0, 0, 0, 0 } });
+
+ nir_phi_src *src2 = ralloc(phi, nir_phi_src);
+ struct exec_node *enode = exec_list_get_tail(&if_stmt->else_list);
+ src2->pred = exec_node_data(nir_block, enode, cf_node.node);
+ src2->src = nir_src_for_ssa(zero);
+ exec_list_push_tail(&phi->srcs, &src2->node);
+
+ nir_instr_insert_after_cf(&if_stmt->cf_node, &phi->instr);
+
+ assert(intrin->dest.is_ssa);
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
+ nir_src_for_ssa(&phi->dest.ssa));
+ }
+
+ nir_instr_remove(&intrin->instr);
+ }
+
+ return true;
+}
+
+void
+anv_nir_apply_dynamic_offsets(struct anv_pipeline *pipeline,
+ nir_shader *shader,
+ struct brw_stage_prog_data *prog_data)
+{
+ struct apply_dynamic_offsets_state state = {
+ .shader = shader,
+ .stage = anv_vk_shader_stage_for_mesa_stage(shader->stage),
+ .layout = pipeline->layout,
+ .indices_start = shader->num_uniforms,
+ };
+
+ if (!state.layout || !state.layout->stage[state.stage].has_dynamic_offsets)
+ return;
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl) {
+ nir_builder_init(&state.builder, overload->impl);
+ nir_foreach_block(overload->impl, apply_dynamic_offsets_block, &state);
+ nir_metadata_preserve(overload->impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+ }
+ }
+
+ struct anv_push_constants *null_data = NULL;
+ for (unsigned i = 0; i < MAX_DYNAMIC_BUFFERS; i++) {
+ prog_data->param[i * 2 + shader->num_uniforms] =
+ (const gl_constant_value *)&null_data->dynamic[i].offset;
+ prog_data->param[i * 2 + 1 + shader->num_uniforms] =
+ (const gl_constant_value *)&null_data->dynamic[i].range;
+ }
+
+ shader->num_uniforms += MAX_DYNAMIC_BUFFERS * 2;
+}
diff --git a/src/vulkan/anv_nir_apply_pipeline_layout.c b/src/vulkan/anv_nir_apply_pipeline_layout.c
new file mode 100644
index 00000000000..fe1702dfda7
--- /dev/null
+++ b/src/vulkan/anv_nir_apply_pipeline_layout.c
@@ -0,0 +1,234 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_nir.h"
+#include "glsl/nir/nir_builder.h"
+
+struct apply_pipeline_layout_state {
+ nir_shader *shader;
+ nir_builder builder;
+
+ VkShaderStage stage;
+ const struct anv_pipeline_layout *layout;
+
+ bool progress;
+};
+
+static uint32_t
+get_surface_index(unsigned set, unsigned binding,
+ struct apply_pipeline_layout_state *state)
+{
+ assert(set < state->layout->num_sets);
+ struct anv_descriptor_set_layout *set_layout =
+ state->layout->set[set].layout;
+
+ assert(binding < set_layout->binding_count);
+
+ assert(set_layout->binding[binding].stage[state->stage].surface_index >= 0);
+
+ uint32_t surface_index =
+ state->layout->set[set].stage[state->stage].surface_start +
+ set_layout->binding[binding].stage[state->stage].surface_index;
+
+ assert(surface_index < state->layout->stage[state->stage].surface_count);
+
+ return surface_index;
+}
+
+static uint32_t
+get_sampler_index(unsigned set, unsigned binding, nir_texop tex_op,
+ struct apply_pipeline_layout_state *state)
+{
+ assert(set < state->layout->num_sets);
+ struct anv_descriptor_set_layout *set_layout =
+ state->layout->set[set].layout;
+
+ assert(binding < set_layout->binding_count);
+
+ if (set_layout->binding[binding].stage[state->stage].sampler_index < 0) {
+ assert(tex_op == nir_texop_txf);
+ return 0;
+ }
+
+ uint32_t sampler_index =
+ state->layout->set[set].stage[state->stage].sampler_start +
+ set_layout->binding[binding].stage[state->stage].sampler_index;
+
+ assert(sampler_index < state->layout->stage[state->stage].sampler_count);
+
+ return sampler_index;
+}
+
+static void
+lower_res_index_intrinsic(nir_intrinsic_instr *intrin,
+ struct apply_pipeline_layout_state *state)
+{
+ nir_builder *b = &state->builder;
+
+ b->cursor = nir_before_instr(&intrin->instr);
+
+ uint32_t set = intrin->const_index[0];
+ uint32_t binding = intrin->const_index[1];
+
+ uint32_t surface_index = get_surface_index(set, binding, state);
+
+ nir_const_value *const_block_idx =
+ nir_src_as_const_value(intrin->src[0]);
+
+ nir_ssa_def *block_index;
+ if (const_block_idx) {
+ block_index = nir_imm_int(b, surface_index + const_block_idx->u[0]);
+ } else {
+ block_index = nir_iadd(b, nir_imm_int(b, surface_index),
+ nir_ssa_for_src(b, intrin->src[0], 1));
+ }
+
+ assert(intrin->dest.is_ssa);
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(block_index));
+ nir_instr_remove(&intrin->instr);
+}
+
+static void
+lower_tex_deref(nir_tex_instr *tex, nir_deref_var *deref,
+ unsigned *const_index, nir_tex_src_type src_type,
+ struct apply_pipeline_layout_state *state)
+{
+ if (deref->deref.child) {
+ assert(deref->deref.child->deref_type == nir_deref_type_array);
+ nir_deref_array *deref_array = nir_deref_as_array(deref->deref.child);
+
+ *const_index += deref_array->base_offset;
+
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
+ nir_tex_src *new_srcs = rzalloc_array(tex, nir_tex_src,
+ tex->num_srcs + 1);
+
+ for (unsigned i = 0; i < tex->num_srcs; i++) {
+ new_srcs[i].src_type = tex->src[i].src_type;
+ nir_instr_move_src(&tex->instr, &new_srcs[i].src, &tex->src[i].src);
+ }
+
+ ralloc_free(tex->src);
+ tex->src = new_srcs;
+
+ /* Now we can go ahead and move the source over to being a
+ * first-class texture source.
+ */
+ tex->src[tex->num_srcs].src_type = src_type;
+ tex->num_srcs++;
+ assert(deref_array->indirect.is_ssa);
+ nir_instr_rewrite_src(&tex->instr, &tex->src[tex->num_srcs - 1].src,
+ deref_array->indirect);
+ }
+ }
+}
+
+static void
+cleanup_tex_deref(nir_tex_instr *tex, nir_deref_var *deref)
+{
+ if (deref->deref.child == NULL)
+ return;
+
+ nir_deref_array *deref_array = nir_deref_as_array(deref->deref.child);
+
+ if (deref_array->deref_array_type != nir_deref_array_type_indirect)
+ return;
+
+ nir_instr_rewrite_src(&tex->instr, &deref_array->indirect, NIR_SRC_INIT);
+}
+
+static void
+lower_tex(nir_tex_instr *tex, struct apply_pipeline_layout_state *state)
+{
+ /* No one should have come by and lowered it already */
+ assert(tex->sampler);
+
+ nir_deref_var *tex_deref = tex->texture ? tex->texture : tex->sampler;
+ tex->texture_index =
+ get_surface_index(tex_deref->var->data.descriptor_set,
+ tex_deref->var->data.binding, state);
+ lower_tex_deref(tex, tex_deref, &tex->texture_index,
+ nir_tex_src_texture_offset, state);
+
+ tex->sampler_index =
+ get_sampler_index(tex->sampler->var->data.descriptor_set,
+ tex->sampler->var->data.binding, tex->op, state);
+ lower_tex_deref(tex, tex->sampler, &tex->sampler_index,
+ nir_tex_src_sampler_offset, state);
+
+ if (tex->texture)
+ cleanup_tex_deref(tex, tex->texture);
+ cleanup_tex_deref(tex, tex->sampler);
+ tex->texture = NULL;
+ tex->sampler = NULL;
+}
+
+static bool
+apply_pipeline_layout_block(nir_block *block, void *void_state)
+{
+ struct apply_pipeline_layout_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ switch (instr->type) {
+ case nir_instr_type_intrinsic: {
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+ if (intrin->intrinsic == nir_intrinsic_vulkan_resource_index) {
+ lower_res_index_intrinsic(intrin, state);
+ state->progress = true;
+ }
+ break;
+ }
+ case nir_instr_type_tex:
+ lower_tex(nir_instr_as_tex(instr), state);
+ /* All texture instructions need lowering */
+ state->progress = true;
+ break;
+ default:
+ continue;
+ }
+ }
+
+ return true;
+}
+
+bool
+anv_nir_apply_pipeline_layout(nir_shader *shader,
+ const struct anv_pipeline_layout *layout)
+{
+ struct apply_pipeline_layout_state state = {
+ .shader = shader,
+ .stage = anv_vk_shader_stage_for_mesa_stage(shader->stage),
+ .layout = layout,
+ };
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl) {
+ nir_builder_init(&state.builder, overload->impl);
+ nir_foreach_block(overload->impl, apply_pipeline_layout_block, &state);
+ nir_metadata_preserve(overload->impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+ }
+ }
+
+ return state.progress;
+}
diff --git a/src/vulkan/anv_nir_builder.h b/src/vulkan/anv_nir_builder.h
new file mode 100644
index 00000000000..f26cb046a6b
--- /dev/null
+++ b/src/vulkan/anv_nir_builder.h
@@ -0,0 +1,56 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_nir.h"
+#include "glsl/nir/nir_builder.h"
+#include "util/ralloc.h"
+
+/* This file includes NIR helpers used by meta shaders in the Vulkan
+ * driver. Eventually, these will all be merged into nir_builder.
+ * However, for now, keeping them in their own file helps to prevent merge
+ * conflicts.
+ */
+
+static inline void
+nir_builder_init_simple_shader(nir_builder *b, gl_shader_stage stage)
+{
+ b->shader = nir_shader_create(NULL, stage, NULL);
+
+ nir_function *func = nir_function_create(b->shader,
+ ralloc_strdup(b->shader, "main"));
+ nir_function_overload *overload = nir_function_overload_create(func);
+ overload->num_params = 0;
+
+ b->impl = nir_function_impl_create(overload);
+ b->cursor = nir_after_cf_list(&b->impl->body);
+}
+
+static inline void
+nir_copy_var(nir_builder *build, nir_variable *dest, nir_variable *src)
+{
+ nir_intrinsic_instr *copy =
+ nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var);
+ copy->variables[0] = nir_deref_var_create(copy, dest);
+ copy->variables[1] = nir_deref_var_create(copy, src);
+ nir_builder_instr_insert(build, &copy->instr);
+}
diff --git a/src/vulkan/anv_nir_lower_push_constants.c b/src/vulkan/anv_nir_lower_push_constants.c
new file mode 100644
index 00000000000..4917bdc5954
--- /dev/null
+++ b/src/vulkan/anv_nir_lower_push_constants.c
@@ -0,0 +1,108 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_nir.h"
+
+struct lower_push_constants_state {
+ nir_shader *shader;
+ bool is_scalar;
+};
+
+static bool
+lower_push_constants_block(nir_block *block, void *void_state)
+{
+ struct lower_push_constants_state *state = void_state;
+
+ nir_foreach_instr(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ /* TODO: Handle indirect push constants */
+ if (intrin->intrinsic != nir_intrinsic_load_push_constant)
+ continue;
+
+ assert(intrin->const_index[0] % 4 == 0);
+ unsigned dword_offset = intrin->const_index[0] / 4;
+
+ /* We just turn them into uniform loads with the appropreate offset */
+ intrin->intrinsic = nir_intrinsic_load_uniform;
+ intrin->const_index[0] = 0;
+ if (state->is_scalar) {
+ intrin->const_index[1] = dword_offset;
+ } else {
+ unsigned shift = dword_offset % 4;
+ /* Can't cross the vec4 boundary */
+ assert(shift + intrin->num_components <= 4);
+
+ /* vec4 shifts are in units of vec4's */
+ intrin->const_index[1] = dword_offset / 4;
+
+ if (shift) {
+ /* If there's a non-zero shift then we need to load a whole vec4
+ * and use a move to swizzle it into place.
+ */
+ assert(intrin->dest.is_ssa);
+ nir_alu_instr *mov = nir_alu_instr_create(state->shader,
+ nir_op_imov);
+ mov->src[0].src = nir_src_for_ssa(&intrin->dest.ssa);
+ for (unsigned i = 0; i < intrin->num_components; i++)
+ mov->src[0].swizzle[i] = i + shift;
+ mov->dest.write_mask = (1 << intrin->num_components) - 1;
+ nir_ssa_dest_init(&mov->instr, &mov->dest.dest,
+ intrin->num_components, NULL);
+
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
+ nir_src_for_ssa(&mov->dest.dest.ssa));
+ nir_instr_insert_after(&intrin->instr, &mov->instr);
+
+ /* Stomp the number of components to 4 */
+ intrin->num_components = 4;
+ intrin->dest.ssa.num_components = 4;
+ }
+ }
+ }
+
+ return true;
+}
+
+void
+anv_nir_lower_push_constants(nir_shader *shader, bool is_scalar)
+{
+ struct lower_push_constants_state state = {
+ .shader = shader,
+ .is_scalar = is_scalar,
+ };
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_foreach_block(overload->impl, lower_push_constants_block, &state);
+ }
+
+ assert(shader->num_uniforms % 4 == 0);
+ if (is_scalar)
+ shader->num_uniforms /= 4;
+ else
+ shader->num_uniforms = DIV_ROUND_UP(shader->num_uniforms, 16);
+}
diff --git a/src/vulkan/anv_pass.c b/src/vulkan/anv_pass.c
new file mode 100644
index 00000000000..bf0f830f3c1
--- /dev/null
+++ b/src/vulkan/anv_pass.c
@@ -0,0 +1,144 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_private.h"
+
+VkResult anv_CreateRenderPass(
+ VkDevice _device,
+ const VkRenderPassCreateInfo* pCreateInfo,
+ VkRenderPass* pRenderPass)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_render_pass *pass;
+ size_t size;
+ size_t attachments_offset;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO);
+
+ size = sizeof(*pass);
+ size += pCreateInfo->subpassCount * sizeof(pass->subpasses[0]);
+ attachments_offset = size;
+ size += pCreateInfo->attachmentCount * sizeof(pass->attachments[0]);
+
+ pass = anv_device_alloc(device, size, 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (pass == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ /* Clear the subpasses along with the parent pass. This required because
+ * each array member of anv_subpass must be a valid pointer if not NULL.
+ */
+ memset(pass, 0, size);
+ pass->attachment_count = pCreateInfo->attachmentCount;
+ pass->subpass_count = pCreateInfo->subpassCount;
+ pass->attachments = (void *) pass + attachments_offset;
+
+ for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
+ struct anv_render_pass_attachment *att = &pass->attachments[i];
+
+ att->format = anv_format_for_vk_format(pCreateInfo->pAttachments[i].format);
+ att->samples = pCreateInfo->pAttachments[i].samples;
+ att->load_op = pCreateInfo->pAttachments[i].loadOp;
+ att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp;
+ // att->store_op = pCreateInfo->pAttachments[i].storeOp;
+ // att->stencil_store_op = pCreateInfo->pAttachments[i].stencilStoreOp;
+ }
+
+ for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
+ const VkSubpassDescription *desc = &pCreateInfo->pSubpasses[i];
+ struct anv_subpass *subpass = &pass->subpasses[i];
+
+ subpass->input_count = desc->inputCount;
+ subpass->color_count = desc->colorCount;
+
+ if (desc->inputCount > 0) {
+ subpass->input_attachments =
+ anv_device_alloc(device, desc->inputCount * sizeof(uint32_t),
+ 8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+
+ for (uint32_t j = 0; j < desc->inputCount; j++) {
+ subpass->input_attachments[j]
+ = desc->pInputAttachments[j].attachment;
+ }
+ }
+
+ if (desc->colorCount > 0) {
+ subpass->color_attachments =
+ anv_device_alloc(device, desc->colorCount * sizeof(uint32_t),
+ 8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+
+ for (uint32_t j = 0; j < desc->colorCount; j++) {
+ subpass->color_attachments[j]
+ = desc->pColorAttachments[j].attachment;
+ }
+ }
+
+ if (desc->pResolveAttachments) {
+ subpass->resolve_attachments =
+ anv_device_alloc(device, desc->colorCount * sizeof(uint32_t),
+ 8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+
+ for (uint32_t j = 0; j < desc->colorCount; j++) {
+ subpass->resolve_attachments[j]
+ = desc->pResolveAttachments[j].attachment;
+ }
+ }
+
+ subpass->depth_stencil_attachment = desc->depthStencilAttachment.attachment;
+ }
+
+ *pRenderPass = anv_render_pass_to_handle(pass);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyRenderPass(
+ VkDevice _device,
+ VkRenderPass _pass)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_render_pass, pass, _pass);
+
+ for (uint32_t i = 0; i < pass->subpass_count; i++) {
+ /* In VkSubpassCreateInfo, each of the attachment arrays may be null.
+ * Don't free the null arrays.
+ */
+ struct anv_subpass *subpass = &pass->subpasses[i];
+
+ anv_device_free(device, subpass->input_attachments);
+ anv_device_free(device, subpass->color_attachments);
+ anv_device_free(device, subpass->resolve_attachments);
+ }
+
+ anv_device_free(device, pass);
+}
+
+VkResult anv_GetRenderAreaGranularity(
+ VkDevice device,
+ VkRenderPass renderPass,
+ VkExtent2D* pGranularity)
+{
+ *pGranularity = (VkExtent2D) { 1, 1 };
+
+ return VK_SUCCESS;
+}
diff --git a/src/vulkan/anv_pipeline.c b/src/vulkan/anv_pipeline.c
new file mode 100644
index 00000000000..3d9e0705626
--- /dev/null
+++ b/src/vulkan/anv_pipeline.c
@@ -0,0 +1,1158 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+#include "brw_nir.h"
+#include "anv_nir.h"
+#include "glsl/nir/nir_spirv.h"
+
+/* Needed for SWIZZLE macros */
+#include "program/prog_instruction.h"
+
+// Shader functions
+
+VkResult anv_CreateShaderModule(
+ VkDevice _device,
+ const VkShaderModuleCreateInfo* pCreateInfo,
+ VkShaderModule* pShaderModule)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_shader_module *module;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
+ assert(pCreateInfo->flags == 0);
+
+ module = anv_device_alloc(device, sizeof(*module) + pCreateInfo->codeSize, 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (module == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ module->nir = NULL;
+ module->size = pCreateInfo->codeSize;
+ memcpy(module->data, pCreateInfo->pCode, module->size);
+
+ *pShaderModule = anv_shader_module_to_handle(module);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyShaderModule(
+ VkDevice _device,
+ VkShaderModule _module)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_shader_module, module, _module);
+
+ anv_device_free(device, module);
+}
+
+VkResult anv_CreateShader(
+ VkDevice _device,
+ const VkShaderCreateInfo* pCreateInfo,
+ VkShader* pShader)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_shader_module, module, pCreateInfo->module);
+ struct anv_shader *shader;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_CREATE_INFO);
+ assert(pCreateInfo->flags == 0);
+
+ const char *name = pCreateInfo->pName ? pCreateInfo->pName : "main";
+ size_t name_len = strlen(name);
+
+ shader = anv_device_alloc(device, sizeof(*shader) + name_len + 1, 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (shader == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ shader->module = module,
+ memcpy(shader->entrypoint, name, name_len + 1);
+
+ *pShader = anv_shader_to_handle(shader);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyShader(
+ VkDevice _device,
+ VkShader _shader)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_shader, shader, _shader);
+
+ anv_device_free(device, shader);
+}
+
+#define SPIR_V_MAGIC_NUMBER 0x07230203
+
+static const gl_shader_stage vk_shader_stage_to_mesa_stage[] = {
+ [VK_SHADER_STAGE_VERTEX] = MESA_SHADER_VERTEX,
+ [VK_SHADER_STAGE_TESS_CONTROL] = -1,
+ [VK_SHADER_STAGE_TESS_EVALUATION] = -1,
+ [VK_SHADER_STAGE_GEOMETRY] = MESA_SHADER_GEOMETRY,
+ [VK_SHADER_STAGE_FRAGMENT] = MESA_SHADER_FRAGMENT,
+ [VK_SHADER_STAGE_COMPUTE] = MESA_SHADER_COMPUTE,
+};
+
+bool
+anv_is_scalar_shader_stage(const struct brw_compiler *compiler,
+ VkShaderStage stage)
+{
+ return compiler->scalar_stage[vk_shader_stage_to_mesa_stage[stage]];
+}
+
+/* Eventually, this will become part of anv_CreateShader. Unfortunately,
+ * we can't do that yet because we don't have the ability to copy nir.
+ */
+static nir_shader *
+anv_shader_compile_to_nir(struct anv_device *device,
+ struct anv_shader *shader, VkShaderStage vk_stage)
+{
+ if (strcmp(shader->entrypoint, "main") != 0) {
+ anv_finishme("Multiple shaders per module not really supported");
+ }
+
+ gl_shader_stage stage = vk_shader_stage_to_mesa_stage[vk_stage];
+ const struct brw_compiler *compiler =
+ device->instance->physicalDevice.compiler;
+ const nir_shader_compiler_options *nir_options =
+ compiler->glsl_compiler_options[stage].NirOptions;
+
+ nir_shader *nir;
+ if (shader->module->nir) {
+ /* Some things such as our meta clear/blit code will give us a NIR
+ * shader directly. In that case, we just ignore the SPIR-V entirely
+ * and just use the NIR shader */
+ nir = shader->module->nir;
+ nir->options = nir_options;
+ } else {
+ uint32_t *spirv = (uint32_t *) shader->module->data;
+ assert(spirv[0] == SPIR_V_MAGIC_NUMBER);
+ assert(shader->module->size % 4 == 0);
+
+ nir = spirv_to_nir(spirv, shader->module->size / 4, stage, nir_options);
+ }
+ nir_validate_shader(nir);
+
+ /* Vulkan uses the separate-shader linking model */
+ nir->info.separate_shader = true;
+
+ /* Make sure the provided shader has exactly one entrypoint and that the
+ * name matches the name that came in from the VkShader.
+ */
+ nir_function_impl *entrypoint = NULL;
+ nir_foreach_overload(nir, overload) {
+ if (strcmp(shader->entrypoint, overload->function->name) == 0 &&
+ overload->impl) {
+ assert(entrypoint == NULL);
+ entrypoint = overload->impl;
+ }
+ }
+ assert(entrypoint != NULL);
+
+ nir = brw_preprocess_nir(nir, compiler->scalar_stage[stage]);
+
+ nir_shader_gather_info(nir, entrypoint);
+
+ return nir;
+}
+
+VkResult anv_CreatePipelineCache(
+ VkDevice device,
+ const VkPipelineCacheCreateInfo* pCreateInfo,
+ VkPipelineCache* pPipelineCache)
+{
+ pPipelineCache->handle = 1;
+
+ stub_return(VK_SUCCESS);
+}
+
+void anv_DestroyPipelineCache(
+ VkDevice _device,
+ VkPipelineCache _cache)
+{
+}
+
+size_t anv_GetPipelineCacheSize(
+ VkDevice device,
+ VkPipelineCache pipelineCache)
+{
+ stub_return(0);
+}
+
+VkResult anv_GetPipelineCacheData(
+ VkDevice device,
+ VkPipelineCache pipelineCache,
+ void* pData)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_MergePipelineCaches(
+ VkDevice device,
+ VkPipelineCache destCache,
+ uint32_t srcCacheCount,
+ const VkPipelineCache* pSrcCaches)
+{
+ stub_return(VK_UNSUPPORTED);
+}
+
+void anv_DestroyPipeline(
+ VkDevice _device,
+ VkPipeline _pipeline)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
+
+ anv_reloc_list_finish(&pipeline->batch_relocs, pipeline->device);
+ anv_state_stream_finish(&pipeline->program_stream);
+ if (pipeline->blend_state.map)
+ anv_state_pool_free(&device->dynamic_state_pool, pipeline->blend_state);
+ anv_device_free(pipeline->device, pipeline);
+}
+
+static const uint32_t vk_to_gen_primitive_type[] = {
+ [VK_PRIMITIVE_TOPOLOGY_POINT_LIST] = _3DPRIM_POINTLIST,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_LIST] = _3DPRIM_LINELIST,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP] = _3DPRIM_LINESTRIP,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST] = _3DPRIM_TRILIST,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ] = _3DPRIM_LINELIST_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ] = _3DPRIM_LINESTRIP_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ] = _3DPRIM_TRILIST_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ] = _3DPRIM_TRISTRIP_ADJ,
+/* [VK_PRIMITIVE_TOPOLOGY_PATCH] = _3DPRIM_PATCHLIST_1 */
+};
+
+static void
+populate_sampler_prog_key(const struct brw_device_info *devinfo,
+ struct brw_sampler_prog_key_data *key)
+{
+ /* XXX: Handle texture swizzle on HSW- */
+ for (int i = 0; i < MAX_SAMPLERS; i++) {
+ /* Assume color sampler, no swizzling. (Works for BDW+) */
+ key->swizzles[i] = SWIZZLE_XYZW;
+ }
+}
+
+static void
+populate_vs_prog_key(const struct brw_device_info *devinfo,
+ struct brw_vs_prog_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ populate_sampler_prog_key(devinfo, &key->tex);
+
+ /* XXX: Handle vertex input work-arounds */
+
+ /* XXX: Handle sampler_prog_key */
+}
+
+static void
+populate_gs_prog_key(const struct brw_device_info *devinfo,
+ struct brw_gs_prog_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ populate_sampler_prog_key(devinfo, &key->tex);
+}
+
+static void
+populate_wm_prog_key(const struct brw_device_info *devinfo,
+ const VkGraphicsPipelineCreateInfo *info,
+ struct brw_wm_prog_key *key)
+{
+ ANV_FROM_HANDLE(anv_render_pass, render_pass, info->renderPass);
+
+ memset(key, 0, sizeof(*key));
+
+ populate_sampler_prog_key(devinfo, &key->tex);
+
+ /* TODO: Fill out key->input_slots_valid */
+
+ /* Vulkan doesn't specify a default */
+ key->high_quality_derivatives = false;
+
+ /* XXX Vulkan doesn't appear to specify */
+ key->clamp_fragment_color = false;
+
+ /* Vulkan always specifies upper-left coordinates */
+ key->drawable_height = 0;
+ key->render_to_fbo = false;
+
+ key->nr_color_regions = render_pass->subpasses[info->subpass].color_count;
+
+ key->replicate_alpha = key->nr_color_regions > 1 &&
+ info->pColorBlendState->alphaToCoverageEnable;
+
+ if (info->pMultisampleState && info->pMultisampleState->rasterSamples > 1) {
+ /* We should probably pull this out of the shader, but it's fairly
+ * harmless to compute it and then let dead-code take care of it.
+ */
+ key->persample_shading = info->pMultisampleState->sampleShadingEnable;
+ if (key->persample_shading)
+ key->persample_2x = info->pMultisampleState->rasterSamples == 2;
+
+ key->compute_pos_offset = info->pMultisampleState->sampleShadingEnable;
+ key->compute_sample_id = info->pMultisampleState->sampleShadingEnable;
+ }
+}
+
+static void
+populate_cs_prog_key(const struct brw_device_info *devinfo,
+ struct brw_cs_prog_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ populate_sampler_prog_key(devinfo, &key->tex);
+}
+
+static nir_shader *
+anv_pipeline_compile(struct anv_pipeline *pipeline,
+ struct anv_shader *shader,
+ VkShaderStage stage,
+ struct brw_stage_prog_data *prog_data)
+{
+ const struct brw_compiler *compiler =
+ pipeline->device->instance->physicalDevice.compiler;
+
+ nir_shader *nir = anv_shader_compile_to_nir(pipeline->device, shader, stage);
+ if (nir == NULL)
+ return NULL;
+
+ anv_nir_lower_push_constants(nir, anv_is_scalar_shader_stage(compiler, stage));
+
+ /* Figure out the number of parameters */
+ prog_data->nr_params = 0;
+
+ if (nir->num_uniforms > 0) {
+ /* If the shader uses any push constants at all, we'll just give
+ * them the maximum possible number
+ */
+ prog_data->nr_params += MAX_PUSH_CONSTANTS_SIZE / sizeof(float);
+ }
+
+ if (pipeline->layout && pipeline->layout->stage[stage].has_dynamic_offsets)
+ prog_data->nr_params += MAX_DYNAMIC_BUFFERS * 2;
+
+ if (prog_data->nr_params > 0) {
+ prog_data->param = (const gl_constant_value **)
+ anv_device_alloc(pipeline->device,
+ prog_data->nr_params * sizeof(gl_constant_value *),
+ 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL_SHADER);
+
+ /* We now set the param values to be offsets into a
+ * anv_push_constant_data structure. Since the compiler doesn't
+ * actually dereference any of the gl_constant_value pointers in the
+ * params array, it doesn't really matter what we put here.
+ */
+ struct anv_push_constants *null_data = NULL;
+ if (nir->num_uniforms > 0) {
+ /* Fill out the push constants section of the param array */
+ for (unsigned i = 0; i < MAX_PUSH_CONSTANTS_SIZE / sizeof(float); i++)
+ prog_data->param[i] = (const gl_constant_value *)
+ &null_data->client_data[i * sizeof(float)];
+ }
+ }
+
+ /* Set up dynamic offsets */
+ anv_nir_apply_dynamic_offsets(pipeline, nir, prog_data);
+
+ /* Apply the actual pipeline layout to UBOs, SSBOs, and textures */
+ anv_nir_apply_pipeline_layout(nir, pipeline->layout);
+
+ /* All binding table offsets provided by apply_pipeline_layout() are
+ * relative to the start of the bindint table (plus MAX_RTS for VS).
+ */
+ unsigned bias = stage == VK_SHADER_STAGE_FRAGMENT ? MAX_RTS : 0;
+ prog_data->binding_table.size_bytes = 0;
+ prog_data->binding_table.texture_start = bias;
+ prog_data->binding_table.ubo_start = bias;
+ prog_data->binding_table.ssbo_start = bias;
+ prog_data->binding_table.image_start = bias;
+
+ /* Finish the optimization and compilation process */
+ nir = brw_lower_nir(nir, &pipeline->device->info, NULL,
+ anv_is_scalar_shader_stage(compiler, stage));
+
+ /* nir_lower_io will only handle the push constants; we need to set this
+ * to the full number of possible uniforms.
+ */
+ nir->num_uniforms = prog_data->nr_params;
+
+ return nir;
+}
+
+static uint32_t
+anv_pipeline_upload_kernel(struct anv_pipeline *pipeline,
+ const void *data, size_t size)
+{
+ struct anv_state state =
+ anv_state_stream_alloc(&pipeline->program_stream, size, 64);
+
+ assert(size < pipeline->program_stream.block_pool->block_size);
+
+ memcpy(state.map, data, size);
+
+ return state.offset;
+}
+static void
+anv_pipeline_add_compiled_stage(struct anv_pipeline *pipeline,
+ VkShaderStage stage,
+ struct brw_stage_prog_data *prog_data)
+{
+ struct brw_device_info *devinfo = &pipeline->device->info;
+ uint32_t max_threads[] = {
+ [VK_SHADER_STAGE_VERTEX] = devinfo->max_vs_threads,
+ [VK_SHADER_STAGE_TESS_CONTROL] = 0,
+ [VK_SHADER_STAGE_TESS_EVALUATION] = 0,
+ [VK_SHADER_STAGE_GEOMETRY] = devinfo->max_gs_threads,
+ [VK_SHADER_STAGE_FRAGMENT] = devinfo->max_wm_threads,
+ [VK_SHADER_STAGE_COMPUTE] = devinfo->max_cs_threads,
+ };
+
+ pipeline->prog_data[stage] = prog_data;
+ pipeline->active_stages |= 1 << stage;
+ pipeline->scratch_start[stage] = pipeline->total_scratch;
+ pipeline->total_scratch =
+ align_u32(pipeline->total_scratch, 1024) +
+ prog_data->total_scratch * max_threads[stage];
+}
+
+static VkResult
+anv_pipeline_compile_vs(struct anv_pipeline *pipeline,
+ const VkGraphicsPipelineCreateInfo *info,
+ struct anv_shader *shader)
+{
+ const struct brw_compiler *compiler =
+ pipeline->device->instance->physicalDevice.compiler;
+ struct brw_vs_prog_data *prog_data = &pipeline->vs_prog_data;
+ struct brw_vs_prog_key key;
+
+ populate_vs_prog_key(&pipeline->device->info, &key);
+
+ /* TODO: Look up shader in cache */
+
+ memset(prog_data, 0, sizeof(*prog_data));
+
+ nir_shader *nir = anv_pipeline_compile(pipeline, shader,
+ VK_SHADER_STAGE_VERTEX,
+ &prog_data->base.base);
+ if (nir == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ void *mem_ctx = ralloc_context(NULL);
+
+ if (shader->module->nir == NULL)
+ ralloc_steal(mem_ctx, nir);
+
+ prog_data->inputs_read = nir->info.inputs_read;
+ pipeline->writes_point_size = nir->info.outputs_written & VARYING_SLOT_PSIZ;
+
+ brw_compute_vue_map(&pipeline->device->info,
+ &prog_data->base.vue_map,
+ nir->info.outputs_written,
+ nir->info.separate_shader);
+
+ unsigned code_size;
+ const unsigned *shader_code =
+ brw_compile_vs(compiler, NULL, mem_ctx, &key, prog_data, nir,
+ NULL, false, -1, &code_size, NULL);
+ if (shader_code == NULL) {
+ ralloc_free(mem_ctx);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ const uint32_t offset =
+ anv_pipeline_upload_kernel(pipeline, shader_code, code_size);
+ if (prog_data->base.dispatch_mode == DISPATCH_MODE_SIMD8) {
+ pipeline->vs_simd8 = offset;
+ pipeline->vs_vec4 = NO_KERNEL;
+ } else {
+ pipeline->vs_simd8 = NO_KERNEL;
+ pipeline->vs_vec4 = offset;
+ }
+
+ ralloc_free(mem_ctx);
+
+ anv_pipeline_add_compiled_stage(pipeline, VK_SHADER_STAGE_VERTEX,
+ &prog_data->base.base);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+anv_pipeline_compile_gs(struct anv_pipeline *pipeline,
+ const VkGraphicsPipelineCreateInfo *info,
+ struct anv_shader *shader)
+{
+ const struct brw_compiler *compiler =
+ pipeline->device->instance->physicalDevice.compiler;
+ struct brw_gs_prog_data *prog_data = &pipeline->gs_prog_data;
+ struct brw_gs_prog_key key;
+
+ populate_gs_prog_key(&pipeline->device->info, &key);
+
+ /* TODO: Look up shader in cache */
+
+ memset(prog_data, 0, sizeof(*prog_data));
+
+ nir_shader *nir = anv_pipeline_compile(pipeline, shader,
+ VK_SHADER_STAGE_GEOMETRY,
+ &prog_data->base.base);
+ if (nir == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ void *mem_ctx = ralloc_context(NULL);
+
+ if (shader->module->nir == NULL)
+ ralloc_steal(mem_ctx, nir);
+
+ brw_compute_vue_map(&pipeline->device->info,
+ &prog_data->base.vue_map,
+ nir->info.outputs_written,
+ nir->info.separate_shader);
+
+ unsigned code_size;
+ const unsigned *shader_code =
+ brw_compile_gs(compiler, NULL, mem_ctx, &key, prog_data, nir,
+ NULL, -1, &code_size, NULL);
+ if (shader_code == NULL) {
+ ralloc_free(mem_ctx);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ /* TODO: SIMD8 GS */
+ pipeline->gs_vec4 =
+ anv_pipeline_upload_kernel(pipeline, shader_code, code_size);
+ pipeline->gs_vertex_count = nir->info.gs.vertices_in;
+
+ ralloc_free(mem_ctx);
+
+ anv_pipeline_add_compiled_stage(pipeline, VK_SHADER_STAGE_GEOMETRY,
+ &prog_data->base.base);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+anv_pipeline_compile_fs(struct anv_pipeline *pipeline,
+ const VkGraphicsPipelineCreateInfo *info,
+ struct anv_shader *shader)
+{
+ const struct brw_compiler *compiler =
+ pipeline->device->instance->physicalDevice.compiler;
+ struct brw_wm_prog_data *prog_data = &pipeline->wm_prog_data;
+ struct brw_wm_prog_key key;
+
+ populate_wm_prog_key(&pipeline->device->info, info, &key);
+
+ if (pipeline->use_repclear)
+ key.nr_color_regions = 1;
+
+ /* TODO: Look up shader in cache */
+
+ memset(prog_data, 0, sizeof(*prog_data));
+
+ prog_data->binding_table.render_target_start = 0;
+
+ nir_shader *nir = anv_pipeline_compile(pipeline, shader,
+ VK_SHADER_STAGE_FRAGMENT,
+ &prog_data->base);
+ if (nir == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ void *mem_ctx = ralloc_context(NULL);
+
+ if (shader->module->nir == NULL)
+ ralloc_steal(mem_ctx, nir);
+
+ unsigned code_size;
+ const unsigned *shader_code =
+ brw_compile_fs(compiler, NULL, mem_ctx, &key, prog_data, nir,
+ NULL, -1, -1, pipeline->use_repclear, &code_size, NULL);
+ if (shader_code == NULL) {
+ ralloc_free(mem_ctx);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ uint32_t offset = anv_pipeline_upload_kernel(pipeline,
+ shader_code, code_size);
+ if (prog_data->no_8)
+ pipeline->ps_simd8 = NO_KERNEL;
+ else
+ pipeline->ps_simd8 = offset;
+
+ if (prog_data->no_8 || prog_data->prog_offset_16) {
+ pipeline->ps_simd16 = offset + prog_data->prog_offset_16;
+ } else {
+ pipeline->ps_simd16 = NO_KERNEL;
+ }
+
+ pipeline->ps_ksp2 = 0;
+ pipeline->ps_grf_start2 = 0;
+ if (pipeline->ps_simd8 != NO_KERNEL) {
+ pipeline->ps_ksp0 = pipeline->ps_simd8;
+ pipeline->ps_grf_start0 = prog_data->base.dispatch_grf_start_reg;
+ if (pipeline->ps_simd16 != NO_KERNEL) {
+ pipeline->ps_ksp2 = pipeline->ps_simd16;
+ pipeline->ps_grf_start2 = prog_data->dispatch_grf_start_reg_16;
+ }
+ } else if (pipeline->ps_simd16 != NO_KERNEL) {
+ pipeline->ps_ksp0 = pipeline->ps_simd16;
+ pipeline->ps_grf_start0 = prog_data->dispatch_grf_start_reg_16;
+ }
+
+ ralloc_free(mem_ctx);
+
+ anv_pipeline_add_compiled_stage(pipeline, VK_SHADER_STAGE_FRAGMENT,
+ &prog_data->base);
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
+ const VkComputePipelineCreateInfo *info,
+ struct anv_shader *shader)
+{
+ const struct brw_compiler *compiler =
+ pipeline->device->instance->physicalDevice.compiler;
+ struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+ struct brw_cs_prog_key key;
+
+ populate_cs_prog_key(&pipeline->device->info, &key);
+
+ /* TODO: Look up shader in cache */
+
+ memset(prog_data, 0, sizeof(*prog_data));
+
+ nir_shader *nir = anv_pipeline_compile(pipeline, shader,
+ VK_SHADER_STAGE_COMPUTE,
+ &prog_data->base);
+ if (nir == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ void *mem_ctx = ralloc_context(NULL);
+
+ if (shader->module->nir == NULL)
+ ralloc_steal(mem_ctx, nir);
+
+ unsigned code_size;
+ const unsigned *shader_code =
+ brw_compile_cs(compiler, NULL, mem_ctx, &key, prog_data, nir,
+ -1, &code_size, NULL);
+ if (shader_code == NULL) {
+ ralloc_free(mem_ctx);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ pipeline->cs_simd = anv_pipeline_upload_kernel(pipeline,
+ shader_code, code_size);
+ ralloc_free(mem_ctx);
+
+ anv_pipeline_add_compiled_stage(pipeline, VK_SHADER_STAGE_COMPUTE,
+ &prog_data->base);
+
+ return VK_SUCCESS;
+}
+
+static const int gen8_push_size = 32 * 1024;
+
+static void
+gen7_compute_urb_partition(struct anv_pipeline *pipeline)
+{
+ const struct brw_device_info *devinfo = &pipeline->device->info;
+ bool vs_present = pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT;
+ unsigned vs_size = vs_present ? pipeline->vs_prog_data.base.urb_entry_size : 1;
+ unsigned vs_entry_size_bytes = vs_size * 64;
+ bool gs_present = pipeline->active_stages & VK_SHADER_STAGE_GEOMETRY_BIT;
+ unsigned gs_size = gs_present ? pipeline->gs_prog_data.base.urb_entry_size : 1;
+ unsigned gs_entry_size_bytes = gs_size * 64;
+
+ /* From p35 of the Ivy Bridge PRM (section 1.7.1: 3DSTATE_URB_GS):
+ *
+ * VS Number of URB Entries must be divisible by 8 if the VS URB Entry
+ * Allocation Size is less than 9 512-bit URB entries.
+ *
+ * Similar text exists for GS.
+ */
+ unsigned vs_granularity = (vs_size < 9) ? 8 : 1;
+ unsigned gs_granularity = (gs_size < 9) ? 8 : 1;
+
+ /* URB allocations must be done in 8k chunks. */
+ unsigned chunk_size_bytes = 8192;
+
+ /* Determine the size of the URB in chunks. */
+ unsigned urb_chunks = devinfo->urb.size * 1024 / chunk_size_bytes;
+
+ /* Reserve space for push constants */
+ unsigned push_constant_bytes = gen8_push_size;
+ unsigned push_constant_chunks =
+ push_constant_bytes / chunk_size_bytes;
+
+ /* Initially, assign each stage the minimum amount of URB space it needs,
+ * and make a note of how much additional space it "wants" (the amount of
+ * additional space it could actually make use of).
+ */
+
+ /* VS has a lower limit on the number of URB entries */
+ unsigned vs_chunks =
+ ALIGN(devinfo->urb.min_vs_entries * vs_entry_size_bytes,
+ chunk_size_bytes) / chunk_size_bytes;
+ unsigned vs_wants =
+ ALIGN(devinfo->urb.max_vs_entries * vs_entry_size_bytes,
+ chunk_size_bytes) / chunk_size_bytes - vs_chunks;
+
+ unsigned gs_chunks = 0;
+ unsigned gs_wants = 0;
+ if (gs_present) {
+ /* There are two constraints on the minimum amount of URB space we can
+ * allocate:
+ *
+ * (1) We need room for at least 2 URB entries, since we always operate
+ * the GS in DUAL_OBJECT mode.
+ *
+ * (2) We can't allocate less than nr_gs_entries_granularity.
+ */
+ gs_chunks = ALIGN(MAX2(gs_granularity, 2) * gs_entry_size_bytes,
+ chunk_size_bytes) / chunk_size_bytes;
+ gs_wants =
+ ALIGN(devinfo->urb.max_gs_entries * gs_entry_size_bytes,
+ chunk_size_bytes) / chunk_size_bytes - gs_chunks;
+ }
+
+ /* There should always be enough URB space to satisfy the minimum
+ * requirements of each stage.
+ */
+ unsigned total_needs = push_constant_chunks + vs_chunks + gs_chunks;
+ assert(total_needs <= urb_chunks);
+
+ /* Mete out remaining space (if any) in proportion to "wants". */
+ unsigned total_wants = vs_wants + gs_wants;
+ unsigned remaining_space = urb_chunks - total_needs;
+ if (remaining_space > total_wants)
+ remaining_space = total_wants;
+ if (remaining_space > 0) {
+ unsigned vs_additional = (unsigned)
+ round(vs_wants * (((double) remaining_space) / total_wants));
+ vs_chunks += vs_additional;
+ remaining_space -= vs_additional;
+ gs_chunks += remaining_space;
+ }
+
+ /* Sanity check that we haven't over-allocated. */
+ assert(push_constant_chunks + vs_chunks + gs_chunks <= urb_chunks);
+
+ /* Finally, compute the number of entries that can fit in the space
+ * allocated to each stage.
+ */
+ unsigned nr_vs_entries = vs_chunks * chunk_size_bytes / vs_entry_size_bytes;
+ unsigned nr_gs_entries = gs_chunks * chunk_size_bytes / gs_entry_size_bytes;
+
+ /* Since we rounded up when computing *_wants, this may be slightly more
+ * than the maximum allowed amount, so correct for that.
+ */
+ nr_vs_entries = MIN2(nr_vs_entries, devinfo->urb.max_vs_entries);
+ nr_gs_entries = MIN2(nr_gs_entries, devinfo->urb.max_gs_entries);
+
+ /* Ensure that we program a multiple of the granularity. */
+ nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, vs_granularity);
+ nr_gs_entries = ROUND_DOWN_TO(nr_gs_entries, gs_granularity);
+
+ /* Finally, sanity check to make sure we have at least the minimum number
+ * of entries needed for each stage.
+ */
+ assert(nr_vs_entries >= devinfo->urb.min_vs_entries);
+ if (gs_present)
+ assert(nr_gs_entries >= 2);
+
+ /* Lay out the URB in the following order:
+ * - push constants
+ * - VS
+ * - GS
+ */
+ pipeline->urb.vs_start = push_constant_chunks;
+ pipeline->urb.vs_size = vs_size;
+ pipeline->urb.nr_vs_entries = nr_vs_entries;
+
+ pipeline->urb.gs_start = push_constant_chunks + vs_chunks;
+ pipeline->urb.gs_size = gs_size;
+ pipeline->urb.nr_gs_entries = nr_gs_entries;
+}
+
+static void
+anv_pipeline_init_dynamic_state(struct anv_pipeline *pipeline,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo)
+{
+ anv_cmd_dirty_mask_t states = ANV_CMD_DIRTY_DYNAMIC_ALL;
+ ANV_FROM_HANDLE(anv_render_pass, pass, pCreateInfo->renderPass);
+ struct anv_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
+
+ pipeline->dynamic_state = default_dynamic_state;
+
+ if (pCreateInfo->pDynamicState) {
+ /* Remove all of the states that are marked as dynamic */
+ uint32_t count = pCreateInfo->pDynamicState->dynamicStateCount;
+ for (uint32_t s = 0; s < count; s++)
+ states &= ~(1 << pCreateInfo->pDynamicState->pDynamicStates[s]);
+ }
+
+ struct anv_dynamic_state *dynamic = &pipeline->dynamic_state;
+
+ dynamic->viewport.count = pCreateInfo->pViewportState->viewportCount;
+ if (states & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
+ typed_memcpy(dynamic->viewport.viewports,
+ pCreateInfo->pViewportState->pViewports,
+ pCreateInfo->pViewportState->viewportCount);
+ }
+
+ dynamic->scissor.count = pCreateInfo->pViewportState->scissorCount;
+ if (states & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
+ typed_memcpy(dynamic->scissor.scissors,
+ pCreateInfo->pViewportState->pScissors,
+ pCreateInfo->pViewportState->scissorCount);
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_LINE_WIDTH)) {
+ assert(pCreateInfo->pRasterState);
+ dynamic->line_width = pCreateInfo->pRasterState->lineWidth;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS)) {
+ assert(pCreateInfo->pRasterState);
+ dynamic->depth_bias.bias = pCreateInfo->pRasterState->depthBias;
+ dynamic->depth_bias.clamp = pCreateInfo->pRasterState->depthBiasClamp;
+ dynamic->depth_bias.slope_scaled =
+ pCreateInfo->pRasterState->slopeScaledDepthBias;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS)) {
+ assert(pCreateInfo->pColorBlendState);
+ typed_memcpy(dynamic->blend_constants,
+ pCreateInfo->pColorBlendState->blendConst, 4);
+ }
+
+ /* If there is no depthstencil attachment, then don't read
+ * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
+ * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
+ * no need to override the depthstencil defaults in
+ * anv_pipeline::dynamic_state when there is no depthstencil attachment.
+ *
+ * From the Vulkan spec (20 Oct 2015, git-aa308cb):
+ *
+ * pDepthStencilState [...] may only be NULL if renderPass and subpass
+ * specify a subpass that has no depth/stencil attachment.
+ */
+ if (subpass->depth_stencil_attachment != VK_ATTACHMENT_UNUSED) {
+ if (states & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->depth_bounds.min =
+ pCreateInfo->pDepthStencilState->minDepthBounds;
+ dynamic->depth_bounds.max =
+ pCreateInfo->pDepthStencilState->maxDepthBounds;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->stencil_compare_mask.front =
+ pCreateInfo->pDepthStencilState->front.stencilCompareMask;
+ dynamic->stencil_compare_mask.back =
+ pCreateInfo->pDepthStencilState->back.stencilCompareMask;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->stencil_write_mask.front =
+ pCreateInfo->pDepthStencilState->front.stencilWriteMask;
+ dynamic->stencil_write_mask.back =
+ pCreateInfo->pDepthStencilState->back.stencilWriteMask;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->stencil_reference.front =
+ pCreateInfo->pDepthStencilState->front.stencilReference;
+ dynamic->stencil_reference.back =
+ pCreateInfo->pDepthStencilState->back.stencilReference;
+ }
+ }
+
+ pipeline->dynamic_state_mask = states;
+}
+
+static void
+anv_pipeline_validate_create_info(const VkGraphicsPipelineCreateInfo *info)
+{
+ struct anv_render_pass *renderpass = NULL;
+ struct anv_subpass *subpass = NULL;
+
+ /* Assert that all required members of VkGraphicsPipelineCreateInfo are
+ * present, as explained by the Vulkan (20 Oct 2015, git-aa308cb), Section
+ * 4.2 Graphics Pipeline.
+ */
+ assert(info->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
+
+ renderpass = anv_render_pass_from_handle(info->renderPass);
+ assert(renderpass);
+
+ if (renderpass != &anv_meta_dummy_renderpass) {
+ assert(info->subpass < renderpass->subpass_count);
+ subpass = &renderpass->subpasses[info->subpass];
+ }
+
+ assert(info->stageCount >= 1);
+ assert(info->pVertexInputState);
+ assert(info->pInputAssemblyState);
+ assert(info->pViewportState);
+ assert(info->pRasterState);
+ assert(info->pMultisampleState);
+
+ if (subpass && subpass->depth_stencil_attachment != VK_ATTACHMENT_UNUSED)
+ assert(info->pDepthStencilState);
+
+ if (subpass && subpass->color_count > 0)
+ assert(info->pColorBlendState);
+
+ for (uint32_t i = 0; i < info->stageCount; ++i) {
+ switch (info->pStages[i].stage) {
+ case VK_SHADER_STAGE_TESS_CONTROL:
+ case VK_SHADER_STAGE_TESS_EVALUATION:
+ assert(info->pTessellationState);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+VkResult
+anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra)
+{
+ VkResult result;
+
+ anv_validate {
+ anv_pipeline_validate_create_info(pCreateInfo);
+ }
+
+ pipeline->device = device;
+ pipeline->layout = anv_pipeline_layout_from_handle(pCreateInfo->layout);
+
+ result = anv_reloc_list_init(&pipeline->batch_relocs, device);
+ if (result != VK_SUCCESS) {
+ anv_device_free(device, pipeline);
+ return result;
+ }
+ pipeline->batch.next = pipeline->batch.start = pipeline->batch_data;
+ pipeline->batch.end = pipeline->batch.start + sizeof(pipeline->batch_data);
+ pipeline->batch.relocs = &pipeline->batch_relocs;
+
+ anv_state_stream_init(&pipeline->program_stream,
+ &device->instruction_block_pool);
+
+ anv_pipeline_init_dynamic_state(pipeline, pCreateInfo);
+
+ if (pCreateInfo->pTessellationState)
+ anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO");
+ if (pCreateInfo->pMultisampleState &&
+ pCreateInfo->pMultisampleState->rasterSamples > 1)
+ anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO");
+
+ pipeline->use_repclear = extra && extra->use_repclear;
+ pipeline->writes_point_size = false;
+
+ /* When we free the pipeline, we detect stages based on the NULL status
+ * of various prog_data pointers. Make them NULL by default.
+ */
+ memset(pipeline->prog_data, 0, sizeof(pipeline->prog_data));
+ memset(pipeline->scratch_start, 0, sizeof(pipeline->scratch_start));
+
+ pipeline->vs_simd8 = NO_KERNEL;
+ pipeline->vs_vec4 = NO_KERNEL;
+ pipeline->gs_vec4 = NO_KERNEL;
+
+ pipeline->active_stages = 0;
+ pipeline->total_scratch = 0;
+
+ for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
+ ANV_FROM_HANDLE(anv_shader, shader, pCreateInfo->pStages[i].shader);
+
+ switch (pCreateInfo->pStages[i].stage) {
+ case VK_SHADER_STAGE_VERTEX:
+ anv_pipeline_compile_vs(pipeline, pCreateInfo, shader);
+ break;
+ case VK_SHADER_STAGE_GEOMETRY:
+ anv_pipeline_compile_gs(pipeline, pCreateInfo, shader);
+ break;
+ case VK_SHADER_STAGE_FRAGMENT:
+ anv_pipeline_compile_fs(pipeline, pCreateInfo, shader);
+ break;
+ default:
+ anv_finishme("Unsupported shader stage");
+ }
+ }
+
+ if (!(pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT)) {
+ /* Vertex is only optional if disable_vs is set */
+ assert(extra->disable_vs);
+ memset(&pipeline->vs_prog_data, 0, sizeof(pipeline->vs_prog_data));
+ }
+
+ gen7_compute_urb_partition(pipeline);
+
+ const VkPipelineVertexInputStateCreateInfo *vi_info =
+ pCreateInfo->pVertexInputState;
+ pipeline->vb_used = 0;
+ for (uint32_t i = 0; i < vi_info->bindingCount; i++) {
+ const VkVertexInputBindingDescription *desc =
+ &vi_info->pVertexBindingDescriptions[i];
+
+ pipeline->vb_used |= 1 << desc->binding;
+ pipeline->binding_stride[desc->binding] = desc->strideInBytes;
+
+ /* Step rate is programmed per vertex element (attribute), not
+ * binding. Set up a map of which bindings step per instance, for
+ * reference by vertex element setup. */
+ switch (desc->stepRate) {
+ default:
+ case VK_VERTEX_INPUT_STEP_RATE_VERTEX:
+ pipeline->instancing_enable[desc->binding] = false;
+ break;
+ case VK_VERTEX_INPUT_STEP_RATE_INSTANCE:
+ pipeline->instancing_enable[desc->binding] = true;
+ break;
+ }
+ }
+
+ const VkPipelineInputAssemblyStateCreateInfo *ia_info =
+ pCreateInfo->pInputAssemblyState;
+ pipeline->primitive_restart = ia_info->primitiveRestartEnable;
+ pipeline->topology = vk_to_gen_primitive_type[ia_info->topology];
+
+ if (extra && extra->use_rectlist)
+ pipeline->topology = _3DPRIM_RECTLIST;
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_graphics_pipeline_create(
+ VkDevice _device,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ VkPipeline *pPipeline)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ switch (device->info.gen) {
+ case 7:
+ if (device->info.is_haswell)
+ return gen75_graphics_pipeline_create(_device, pCreateInfo, extra, pPipeline);
+ else
+ return gen7_graphics_pipeline_create(_device, pCreateInfo, extra, pPipeline);
+ case 8:
+ return gen8_graphics_pipeline_create(_device, pCreateInfo, extra, pPipeline);
+ default:
+ unreachable("unsupported gen\n");
+ }
+}
+
+VkResult anv_CreateGraphicsPipelines(
+ VkDevice _device,
+ VkPipelineCache pipelineCache,
+ uint32_t count,
+ const VkGraphicsPipelineCreateInfo* pCreateInfos,
+ VkPipeline* pPipelines)
+{
+ VkResult result = VK_SUCCESS;
+
+ unsigned i = 0;
+ for (; i < count; i++) {
+ result = anv_graphics_pipeline_create(_device, &pCreateInfos[i],
+ NULL, &pPipelines[i]);
+ if (result != VK_SUCCESS) {
+ for (unsigned j = 0; j < i; j++) {
+ anv_DestroyPipeline(_device, pPipelines[j]);
+ }
+
+ return result;
+ }
+ }
+
+ return VK_SUCCESS;
+}
+
+static VkResult anv_compute_pipeline_create(
+ VkDevice _device,
+ const VkComputePipelineCreateInfo* pCreateInfo,
+ VkPipeline* pPipeline)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ switch (device->info.gen) {
+ case 7:
+ if (device->info.is_haswell)
+ return gen75_compute_pipeline_create(_device, pCreateInfo, pPipeline);
+ else
+ return gen7_compute_pipeline_create(_device, pCreateInfo, pPipeline);
+ case 8:
+ return gen8_compute_pipeline_create(_device, pCreateInfo, pPipeline);
+ default:
+ unreachable("unsupported gen\n");
+ }
+}
+
+VkResult anv_CreateComputePipelines(
+ VkDevice _device,
+ VkPipelineCache pipelineCache,
+ uint32_t count,
+ const VkComputePipelineCreateInfo* pCreateInfos,
+ VkPipeline* pPipelines)
+{
+ VkResult result = VK_SUCCESS;
+
+ unsigned i = 0;
+ for (; i < count; i++) {
+ result = anv_compute_pipeline_create(_device, &pCreateInfos[i],
+ &pPipelines[i]);
+ if (result != VK_SUCCESS) {
+ for (unsigned j = 0; j < i; j++) {
+ anv_DestroyPipeline(_device, pPipelines[j]);
+ }
+
+ return result;
+ }
+ }
+
+ return VK_SUCCESS;
+}
diff --git a/src/vulkan/anv_private.h b/src/vulkan/anv_private.h
new file mode 100644
index 00000000000..a3e63e4c0c0
--- /dev/null
+++ b/src/vulkan/anv_private.h
@@ -0,0 +1,1553 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <stdbool.h>
+#include <pthread.h>
+#include <assert.h>
+#include <i915_drm.h>
+
+#ifdef HAVE_VALGRIND
+#include <valgrind.h>
+#include <memcheck.h>
+#define VG(x) x
+#define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
+#else
+#define VG(x)
+#endif
+
+#include "brw_device_info.h"
+#include "util/macros.h"
+#include "util/list.h"
+
+#define VK_PROTOTYPES
+#include <vulkan/vulkan.h>
+#include <vulkan/vulkan_intel.h>
+#include <vulkan/vk_ext_khr_swapchain.h>
+#include <vulkan/vk_ext_khr_device_swapchain.h>
+
+#include "anv_entrypoints.h"
+#include "anv_gen_macros.h"
+#include "brw_context.h"
+#include "isl.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define ICD_LOADER_MAGIC 0x01CDC0DE
+
+typedef union _VK_LOADER_DATA {
+ uintptr_t loaderMagic;
+ void *loaderData;
+} VK_LOADER_DATA;
+
+#define anv_noreturn __attribute__((__noreturn__))
+#define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
+
+#define MIN(a, b) ((a) < (b) ? (a) : (b))
+#define MAX(a, b) ((a) > (b) ? (a) : (b))
+
+static inline uint32_t
+align_u32(uint32_t v, uint32_t a)
+{
+ return (v + a - 1) & ~(a - 1);
+}
+
+static inline int32_t
+align_i32(int32_t v, int32_t a)
+{
+ return (v + a - 1) & ~(a - 1);
+}
+
+/** Alignment must be a power of 2. */
+static inline bool
+anv_is_aligned(uintmax_t n, uintmax_t a)
+{
+ assert(a == (a & -a));
+ return (n & (a - 1)) == 0;
+}
+
+static inline uint32_t
+anv_minify(uint32_t n, uint32_t levels)
+{
+ if (unlikely(n == 0))
+ return 0;
+ else
+ return MAX(n >> levels, 1);
+}
+
+static inline float
+anv_clamp_f(float f, float min, float max)
+{
+ assert(min < max);
+
+ if (f > max)
+ return max;
+ else if (f < min)
+ return min;
+ else
+ return f;
+}
+
+static inline bool
+anv_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
+{
+ if (*inout_mask & clear_mask) {
+ *inout_mask &= ~clear_mask;
+ return true;
+ } else {
+ return false;
+ }
+}
+
+#define for_each_bit(b, dword) \
+ for (uint32_t __dword = (dword); \
+ (b) = __builtin_ffs(__dword) - 1, __dword; \
+ __dword &= ~(1 << (b)))
+
+#define typed_memcpy(dest, src, count) ({ \
+ static_assert(sizeof(*src) == sizeof(*dest), ""); \
+ memcpy((dest), (src), (count) * sizeof(*(src))); \
+})
+
+/* Define no kernel as 1, since that's an illegal offset for a kernel */
+#define NO_KERNEL 1
+
+struct anv_common {
+ VkStructureType sType;
+ const void* pNext;
+};
+
+/* Whenever we generate an error, pass it through this function. Useful for
+ * debugging, where we can break on it. Only call at error site, not when
+ * propagating errors. Might be useful to plug in a stack trace here.
+ */
+
+VkResult __vk_errorf(VkResult error, const char *file, int line, const char *format, ...);
+
+#ifdef DEBUG
+#define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
+#define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
+#else
+#define vk_error(error) error
+#define vk_errorf(error, format, ...) error
+#endif
+
+void __anv_finishme(const char *file, int line, const char *format, ...)
+ anv_printflike(3, 4);
+void anv_loge(const char *format, ...) anv_printflike(1, 2);
+void anv_loge_v(const char *format, va_list va);
+
+/**
+ * Print a FINISHME message, including its source location.
+ */
+#define anv_finishme(format, ...) \
+ __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);
+
+/* A non-fatal assert. Useful for debugging. */
+#ifdef DEBUG
+#define anv_assert(x) ({ \
+ if (unlikely(!(x))) \
+ fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
+})
+#else
+#define anv_assert(x)
+#endif
+
+/**
+ * If a block of code is annotated with anv_validate, then the block runs only
+ * in debug builds.
+ */
+#ifdef DEBUG
+#define anv_validate if (1)
+#else
+#define anv_validate if (0)
+#endif
+
+void anv_abortf(const char *format, ...) anv_noreturn anv_printflike(1, 2);
+void anv_abortfv(const char *format, va_list va) anv_noreturn;
+
+#define stub_return(v) \
+ do { \
+ anv_finishme("stub %s", __func__); \
+ return (v); \
+ } while (0)
+
+#define stub() \
+ do { \
+ anv_finishme("stub %s", __func__); \
+ return; \
+ } while (0)
+
+/**
+ * A dynamically growable, circular buffer. Elements are added at head and
+ * removed from tail. head and tail are free-running uint32_t indices and we
+ * only compute the modulo with size when accessing the array. This way,
+ * number of bytes in the queue is always head - tail, even in case of
+ * wraparound.
+ */
+
+struct anv_vector {
+ uint32_t head;
+ uint32_t tail;
+ uint32_t element_size;
+ uint32_t size;
+ void *data;
+};
+
+int anv_vector_init(struct anv_vector *queue, uint32_t element_size, uint32_t size);
+void *anv_vector_add(struct anv_vector *queue);
+void *anv_vector_remove(struct anv_vector *queue);
+
+static inline int
+anv_vector_length(struct anv_vector *queue)
+{
+ return (queue->head - queue->tail) / queue->element_size;
+}
+
+static inline void *
+anv_vector_head(struct anv_vector *vector)
+{
+ assert(vector->tail < vector->head);
+ return (void *)((char *)vector->data +
+ ((vector->head - vector->element_size) &
+ (vector->size - 1)));
+}
+
+static inline void *
+anv_vector_tail(struct anv_vector *vector)
+{
+ return (void *)((char *)vector->data + (vector->tail & (vector->size - 1)));
+}
+
+static inline void
+anv_vector_finish(struct anv_vector *queue)
+{
+ free(queue->data);
+}
+
+#define anv_vector_foreach(elem, queue) \
+ static_assert(__builtin_types_compatible_p(__typeof__(queue), struct anv_vector *), ""); \
+ for (uint32_t __anv_vector_offset = (queue)->tail; \
+ elem = (queue)->data + (__anv_vector_offset & ((queue)->size - 1)), __anv_vector_offset < (queue)->head; \
+ __anv_vector_offset += (queue)->element_size)
+
+struct anv_bo {
+ int gem_handle;
+
+ /* Index into the current validation list. This is used by the
+ * validation list building alrogithm to track which buffers are already
+ * in the validation list so that we can ensure uniqueness.
+ */
+ uint32_t index;
+
+ /* Last known offset. This value is provided by the kernel when we
+ * execbuf and is used as the presumed offset for the next bunch of
+ * relocations.
+ */
+ uint64_t offset;
+
+ uint64_t size;
+ void *map;
+};
+
+/* Represents a lock-free linked list of "free" things. This is used by
+ * both the block pool and the state pools. Unfortunately, in order to
+ * solve the ABA problem, we can't use a single uint32_t head.
+ */
+union anv_free_list {
+ struct {
+ int32_t offset;
+
+ /* A simple count that is incremented every time the head changes. */
+ uint32_t count;
+ };
+ uint64_t u64;
+};
+
+#define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
+
+struct anv_block_state {
+ union {
+ struct {
+ uint32_t next;
+ uint32_t end;
+ };
+ uint64_t u64;
+ };
+};
+
+struct anv_block_pool {
+ struct anv_device *device;
+
+ struct anv_bo bo;
+
+ /* The offset from the start of the bo to the "center" of the block
+ * pool. Pointers to allocated blocks are given by
+ * bo.map + center_bo_offset + offsets.
+ */
+ uint32_t center_bo_offset;
+
+ /* Current memory map of the block pool. This pointer may or may not
+ * point to the actual beginning of the block pool memory. If
+ * anv_block_pool_alloc_back has ever been called, then this pointer
+ * will point to the "center" position of the buffer and all offsets
+ * (negative or positive) given out by the block pool alloc functions
+ * will be valid relative to this pointer.
+ *
+ * In particular, map == bo.map + center_offset
+ */
+ void *map;
+ int fd;
+
+ /**
+ * Array of mmaps and gem handles owned by the block pool, reclaimed when
+ * the block pool is destroyed.
+ */
+ struct anv_vector mmap_cleanups;
+
+ uint32_t block_size;
+
+ union anv_free_list free_list;
+ struct anv_block_state state;
+
+ union anv_free_list back_free_list;
+ struct anv_block_state back_state;
+};
+
+/* Block pools are backed by a fixed-size 2GB memfd */
+#define BLOCK_POOL_MEMFD_SIZE (1ull << 32)
+
+/* The center of the block pool is also the middle of the memfd. This may
+ * change in the future if we decide differently for some reason.
+ */
+#define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
+
+static inline uint32_t
+anv_block_pool_size(struct anv_block_pool *pool)
+{
+ return pool->state.end + pool->back_state.end;
+}
+
+struct anv_state {
+ int32_t offset;
+ uint32_t alloc_size;
+ void *map;
+};
+
+struct anv_fixed_size_state_pool {
+ size_t state_size;
+ union anv_free_list free_list;
+ struct anv_block_state block;
+};
+
+#define ANV_MIN_STATE_SIZE_LOG2 6
+#define ANV_MAX_STATE_SIZE_LOG2 10
+
+#define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2)
+
+struct anv_state_pool {
+ struct anv_block_pool *block_pool;
+ struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS];
+};
+
+struct anv_state_stream {
+ struct anv_block_pool *block_pool;
+ uint32_t next;
+ uint32_t current_block;
+ uint32_t end;
+};
+
+void anv_block_pool_init(struct anv_block_pool *pool,
+ struct anv_device *device, uint32_t block_size);
+void anv_block_pool_finish(struct anv_block_pool *pool);
+int32_t anv_block_pool_alloc(struct anv_block_pool *pool);
+int32_t anv_block_pool_alloc_back(struct anv_block_pool *pool);
+void anv_block_pool_free(struct anv_block_pool *pool, int32_t offset);
+void anv_state_pool_init(struct anv_state_pool *pool,
+ struct anv_block_pool *block_pool);
+void anv_state_pool_finish(struct anv_state_pool *pool);
+struct anv_state anv_state_pool_alloc(struct anv_state_pool *pool,
+ size_t state_size, size_t alignment);
+void anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state);
+void anv_state_stream_init(struct anv_state_stream *stream,
+ struct anv_block_pool *block_pool);
+void anv_state_stream_finish(struct anv_state_stream *stream);
+struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream,
+ uint32_t size, uint32_t alignment);
+
+/**
+ * Implements a pool of re-usable BOs. The interface is identical to that
+ * of block_pool except that each block is its own BO.
+ */
+struct anv_bo_pool {
+ struct anv_device *device;
+
+ uint32_t bo_size;
+
+ void *free_list;
+};
+
+void anv_bo_pool_init(struct anv_bo_pool *pool,
+ struct anv_device *device, uint32_t block_size);
+void anv_bo_pool_finish(struct anv_bo_pool *pool);
+VkResult anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo);
+void anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo);
+
+
+void *anv_resolve_entrypoint(uint32_t index);
+
+extern struct anv_dispatch_table dtable;
+
+#define ANV_CALL(func) ({ \
+ if (dtable.func == NULL) { \
+ size_t idx = offsetof(struct anv_dispatch_table, func) / sizeof(void *); \
+ dtable.entrypoints[idx] = anv_resolve_entrypoint(idx); \
+ } \
+ dtable.func; \
+})
+
+
+struct anv_physical_device {
+ VK_LOADER_DATA _loader_data;
+
+ struct anv_instance * instance;
+ uint32_t chipset_id;
+ const char * path;
+ const char * name;
+ const struct brw_device_info * info;
+ uint64_t aperture_size;
+ struct brw_compiler * compiler;
+ struct isl_device isl_dev;
+};
+
+bool anv_is_scalar_shader_stage(const struct brw_compiler *compiler,
+ VkShaderStage stage);
+
+struct anv_instance {
+ VK_LOADER_DATA _loader_data;
+
+ void * pAllocUserData;
+ PFN_vkAllocFunction pfnAlloc;
+ PFN_vkFreeFunction pfnFree;
+ uint32_t apiVersion;
+ int physicalDeviceCount;
+ struct anv_physical_device physicalDevice;
+
+ struct anv_wsi_implementation * wsi_impl[VK_PLATFORM_NUM_KHR];
+};
+
+VkResult anv_init_wsi(struct anv_instance *instance);
+void anv_finish_wsi(struct anv_instance *instance);
+
+struct anv_meta_state {
+ struct {
+ struct anv_pipeline *color_pipeline;
+ struct anv_pipeline *depth_only_pipeline;
+ struct anv_pipeline *stencil_only_pipeline;
+ struct anv_pipeline *depthstencil_pipeline;
+ } clear;
+
+ struct {
+ VkRenderPass render_pass;
+
+ /** Pipeline that blits from a 2D image. */
+ VkPipeline pipeline_2d_src;
+
+ /** Pipeline that blits from a 3D image. */
+ VkPipeline pipeline_3d_src;
+
+ VkPipelineLayout pipeline_layout;
+ VkDescriptorSetLayout ds_layout;
+ } blit;
+};
+
+struct anv_queue {
+ VK_LOADER_DATA _loader_data;
+
+ struct anv_device * device;
+
+ struct anv_state_pool * pool;
+};
+
+struct anv_device {
+ VK_LOADER_DATA _loader_data;
+
+ struct anv_instance * instance;
+ uint32_t chipset_id;
+ struct brw_device_info info;
+ struct isl_device isl_dev;
+ int context_id;
+ int fd;
+
+ struct anv_bo_pool batch_bo_pool;
+
+ struct anv_block_pool dynamic_state_block_pool;
+ struct anv_state_pool dynamic_state_pool;
+
+ struct anv_block_pool instruction_block_pool;
+ struct anv_block_pool surface_state_block_pool;
+ struct anv_state_pool surface_state_pool;
+
+ struct anv_bo workaround_bo;
+
+ struct anv_meta_state meta_state;
+
+ struct anv_state border_colors;
+
+ struct anv_queue queue;
+
+ struct anv_block_pool scratch_block_pool;
+
+ pthread_mutex_t mutex;
+};
+
+void *
+anv_instance_alloc(struct anv_instance * instance,
+ size_t size,
+ size_t alignment,
+ VkSystemAllocType allocType);
+
+void
+anv_instance_free(struct anv_instance * instance,
+ void * mem);
+
+void *
+anv_device_alloc(struct anv_device * device,
+ size_t size,
+ size_t alignment,
+ VkSystemAllocType allocType);
+
+void
+anv_device_free(struct anv_device * device,
+ void * mem);
+
+void* anv_gem_mmap(struct anv_device *device,
+ uint32_t gem_handle, uint64_t offset, uint64_t size);
+void anv_gem_munmap(void *p, uint64_t size);
+uint32_t anv_gem_create(struct anv_device *device, size_t size);
+void anv_gem_close(struct anv_device *device, int gem_handle);
+int anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
+int anv_gem_wait(struct anv_device *device, int gem_handle, int64_t *timeout_ns);
+int anv_gem_execbuffer(struct anv_device *device,
+ struct drm_i915_gem_execbuffer2 *execbuf);
+int anv_gem_set_tiling(struct anv_device *device, int gem_handle,
+ uint32_t stride, uint32_t tiling);
+int anv_gem_create_context(struct anv_device *device);
+int anv_gem_destroy_context(struct anv_device *device, int context);
+int anv_gem_get_param(int fd, uint32_t param);
+int anv_gem_get_aperture(int fd, uint64_t *size);
+int anv_gem_handle_to_fd(struct anv_device *device, int gem_handle);
+int anv_gem_fd_to_handle(struct anv_device *device, int fd);
+int anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
+
+VkResult anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size);
+
+struct anv_reloc_list {
+ size_t num_relocs;
+ size_t array_length;
+ struct drm_i915_gem_relocation_entry * relocs;
+ struct anv_bo ** reloc_bos;
+};
+
+VkResult anv_reloc_list_init(struct anv_reloc_list *list,
+ struct anv_device *device);
+void anv_reloc_list_finish(struct anv_reloc_list *list,
+ struct anv_device *device);
+
+uint64_t anv_reloc_list_add(struct anv_reloc_list *list,
+ struct anv_device *device,
+ uint32_t offset, struct anv_bo *target_bo,
+ uint32_t delta);
+
+struct anv_batch_bo {
+ /* Link in the anv_cmd_buffer.owned_batch_bos list */
+ struct list_head link;
+
+ struct anv_bo bo;
+
+ /* Bytes actually consumed in this batch BO */
+ size_t length;
+
+ /* Last seen surface state block pool bo offset */
+ uint32_t last_ss_pool_bo_offset;
+
+ struct anv_reloc_list relocs;
+};
+
+struct anv_batch {
+ struct anv_device * device;
+
+ void * start;
+ void * end;
+ void * next;
+
+ struct anv_reloc_list * relocs;
+
+ /* This callback is called (with the associated user data) in the event
+ * that the batch runs out of space.
+ */
+ VkResult (*extend_cb)(struct anv_batch *, void *);
+ void * user_data;
+};
+
+void *anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords);
+void anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other);
+uint64_t anv_batch_emit_reloc(struct anv_batch *batch,
+ void *location, struct anv_bo *bo, uint32_t offset);
+
+struct anv_address {
+ struct anv_bo *bo;
+ uint32_t offset;
+};
+
+#define __gen_address_type struct anv_address
+#define __gen_user_data struct anv_batch
+
+static inline uint64_t
+__gen_combine_address(struct anv_batch *batch, void *location,
+ const struct anv_address address, uint32_t delta)
+{
+ if (address.bo == NULL) {
+ return address.offset + delta;
+ } else {
+ assert(batch->start <= location && location < batch->end);
+
+ return anv_batch_emit_reloc(batch, location, address.bo, address.offset + delta);
+ }
+}
+
+/* Wrapper macros needed to work around preprocessor argument issues. In
+ * particular, arguments don't get pre-evaluated if they are concatenated.
+ * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
+ * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
+ * We can work around this easily enough with these helpers.
+ */
+#define __anv_cmd_length(cmd) cmd ## _length
+#define __anv_cmd_length_bias(cmd) cmd ## _length_bias
+#define __anv_cmd_header(cmd) cmd ## _header
+#define __anv_cmd_pack(cmd) cmd ## _pack
+
+#define anv_batch_emit(batch, cmd, ...) do { \
+ void *__dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
+ struct cmd __template = { \
+ __anv_cmd_header(cmd), \
+ __VA_ARGS__ \
+ }; \
+ __anv_cmd_pack(cmd)(batch, __dst, &__template); \
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(__dst, __anv_cmd_length(cmd) * 4)); \
+ } while (0)
+
+#define anv_batch_emitn(batch, n, cmd, ...) ({ \
+ void *__dst = anv_batch_emit_dwords(batch, n); \
+ struct cmd __template = { \
+ __anv_cmd_header(cmd), \
+ .DwordLength = n - __anv_cmd_length_bias(cmd), \
+ __VA_ARGS__ \
+ }; \
+ __anv_cmd_pack(cmd)(batch, __dst, &__template); \
+ __dst; \
+ })
+
+#define anv_batch_emit_merge(batch, dwords0, dwords1) \
+ do { \
+ uint32_t *dw; \
+ \
+ assert(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1)); \
+ dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
+ for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
+ dw[i] = (dwords0)[i] | (dwords1)[i]; \
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
+ } while (0)
+
+#define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
+ .GraphicsDataTypeGFDT = 0, \
+ .LLCCacheabilityControlLLCCC = 0, \
+ .L3CacheabilityControlL3CC = 1, \
+}
+
+#define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
+ .LLCeLLCCacheabilityControlLLCCC = 0, \
+ .L3CacheabilityControlL3CC = 1, \
+}
+
+#define GEN8_MOCS { \
+ .MemoryTypeLLCeLLCCacheabilityControl = WB, \
+ .TargetCache = L3DefertoPATforLLCeLLCselection, \
+ .AgeforQUADLRU = 0 \
+ }
+
+struct anv_device_memory {
+ struct anv_bo bo;
+ VkDeviceSize map_size;
+ void * map;
+};
+
+/**
+ * Header for Vertex URB Entry (VUE)
+ */
+struct anv_vue_header {
+ uint32_t Reserved;
+ uint32_t RTAIndex; /* RenderTargetArrayIndex */
+ uint32_t ViewportIndex;
+ float PointWidth;
+};
+
+struct anv_descriptor_set_binding_layout {
+ /* Number of array elements in this binding */
+ uint16_t array_size;
+
+ /* Index into the flattend descriptor set */
+ uint16_t descriptor_index;
+
+ /* Index into the dynamic state array for a dynamic buffer */
+ int16_t dynamic_offset_index;
+
+ struct {
+ /* Index into the binding table for the associated surface */
+ int16_t surface_index;
+
+ /* Index into the sampler table for the associated sampler */
+ int16_t sampler_index;
+ } stage[VK_SHADER_STAGE_NUM];
+
+ /* Immutable samplers (or NULL if no immutable samplers) */
+ struct anv_sampler **immutable_samplers;
+};
+
+struct anv_descriptor_set_layout {
+ /* Number of bindings in this descriptor set */
+ uint16_t binding_count;
+
+ /* Total size of the descriptor set with room for all array entries */
+ uint16_t size;
+
+ /* Shader stages affected by this descriptor set */
+ uint16_t shader_stages;
+
+ /* Number of dynamic offsets used by this descriptor set */
+ uint16_t dynamic_offset_count;
+
+ /* Bindings in this descriptor set */
+ struct anv_descriptor_set_binding_layout binding[0];
+};
+
+struct anv_descriptor {
+ VkDescriptorType type;
+
+ union {
+ struct {
+ union {
+ struct anv_image_view *image_view;
+ };
+ struct anv_sampler *sampler;
+ };
+
+ struct {
+ struct anv_buffer *buffer;
+ uint64_t offset;
+ uint64_t range;
+ };
+ };
+};
+
+struct anv_descriptor_set {
+ const struct anv_descriptor_set_layout *layout;
+ struct anv_descriptor descriptors[0];
+};
+
+VkResult
+anv_descriptor_set_create(struct anv_device *device,
+ const struct anv_descriptor_set_layout *layout,
+ struct anv_descriptor_set **out_set);
+
+void
+anv_descriptor_set_destroy(struct anv_device *device,
+ struct anv_descriptor_set *set);
+
+#define MAX_VBS 32
+#define MAX_SETS 8
+#define MAX_RTS 8
+#define MAX_VIEWPORTS 16
+#define MAX_SCISSORS 16
+#define MAX_PUSH_CONSTANTS_SIZE 128
+#define MAX_DYNAMIC_BUFFERS 16
+#define MAX_IMAGES 8
+
+struct anv_pipeline_binding {
+ /* The descriptor set this surface corresponds to */
+ uint16_t set;
+
+ /* Offset into the descriptor set */
+ uint16_t offset;
+};
+
+struct anv_pipeline_layout {
+ struct {
+ struct anv_descriptor_set_layout *layout;
+ uint32_t dynamic_offset_start;
+ struct {
+ uint32_t surface_start;
+ uint32_t sampler_start;
+ } stage[VK_SHADER_STAGE_NUM];
+ } set[MAX_SETS];
+
+ uint32_t num_sets;
+
+ struct {
+ bool has_dynamic_offsets;
+ uint32_t surface_count;
+ struct anv_pipeline_binding *surface_to_descriptor;
+ uint32_t sampler_count;
+ struct anv_pipeline_binding *sampler_to_descriptor;
+ } stage[VK_SHADER_STAGE_NUM];
+
+ struct anv_pipeline_binding entries[0];
+};
+
+struct anv_buffer {
+ struct anv_device * device;
+ VkDeviceSize size;
+
+ /* Set when bound */
+ struct anv_bo * bo;
+ VkDeviceSize offset;
+};
+
+enum anv_cmd_dirty_bits {
+ ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
+ ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
+ ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
+ ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
+ ANV_CMD_DIRTY_DYNAMIC_ALL = (1 << 9) - 1,
+ ANV_CMD_DIRTY_PIPELINE = 1 << 9,
+ ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
+ ANV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
+};
+typedef uint32_t anv_cmd_dirty_mask_t;
+
+struct anv_vertex_binding {
+ struct anv_buffer * buffer;
+ VkDeviceSize offset;
+};
+
+struct anv_push_constants {
+ /* Current allocated size of this push constants data structure.
+ * Because a decent chunk of it may not be used (images on SKL, for
+ * instance), we won't actually allocate the entire structure up-front.
+ */
+ uint32_t size;
+
+ /* Push constant data provided by the client through vkPushConstants */
+ uint8_t client_data[MAX_PUSH_CONSTANTS_SIZE];
+
+ /* Our hardware only provides zero-based vertex and instance id so, in
+ * order to satisfy the vulkan requirements, we may have to push one or
+ * both of these into the shader.
+ */
+ uint32_t base_vertex;
+ uint32_t base_instance;
+
+ /* Offsets and ranges for dynamically bound buffers */
+ struct {
+ uint32_t offset;
+ uint32_t range;
+ } dynamic[MAX_DYNAMIC_BUFFERS];
+
+ /* Image data for image_load_store on pre-SKL */
+ struct brw_image_param images[MAX_IMAGES];
+};
+
+struct anv_dynamic_state {
+ struct {
+ uint32_t count;
+ VkViewport viewports[MAX_VIEWPORTS];
+ } viewport;
+
+ struct {
+ uint32_t count;
+ VkRect2D scissors[MAX_SCISSORS];
+ } scissor;
+
+ float line_width;
+
+ struct {
+ float bias;
+ float clamp;
+ float slope_scaled;
+ } depth_bias;
+
+ float blend_constants[4];
+
+ struct {
+ float min;
+ float max;
+ } depth_bounds;
+
+ struct {
+ uint32_t front;
+ uint32_t back;
+ } stencil_compare_mask;
+
+ struct {
+ uint32_t front;
+ uint32_t back;
+ } stencil_write_mask;
+
+ struct {
+ uint32_t front;
+ uint32_t back;
+ } stencil_reference;
+};
+
+extern const struct anv_dynamic_state default_dynamic_state;
+
+void anv_dynamic_state_copy(struct anv_dynamic_state *dest,
+ const struct anv_dynamic_state *src,
+ uint32_t copy_mask);
+
+/** State required while building cmd buffer */
+struct anv_cmd_state {
+ uint32_t current_pipeline;
+ uint32_t vb_dirty;
+ anv_cmd_dirty_mask_t dirty;
+ anv_cmd_dirty_mask_t compute_dirty;
+ VkShaderStageFlags descriptors_dirty;
+ VkShaderStageFlags push_constants_dirty;
+ uint32_t scratch_size;
+ struct anv_pipeline * pipeline;
+ struct anv_pipeline * compute_pipeline;
+ struct anv_framebuffer * framebuffer;
+ struct anv_render_pass * pass;
+ struct anv_subpass * subpass;
+ uint32_t restart_index;
+ struct anv_vertex_binding vertex_bindings[MAX_VBS];
+ struct anv_descriptor_set * descriptors[MAX_SETS];
+ struct anv_push_constants * push_constants[VK_SHADER_STAGE_NUM];
+ struct anv_dynamic_state dynamic;
+
+ struct {
+ struct anv_buffer * index_buffer;
+ uint32_t index_type; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
+ uint32_t index_offset;
+ } gen7;
+};
+
+struct anv_cmd_pool {
+ struct list_head cmd_buffers;
+};
+
+#define ANV_CMD_BUFFER_BATCH_SIZE 8192
+
+enum anv_cmd_buffer_exec_mode {
+ ANV_CMD_BUFFER_EXEC_MODE_PRIMARY,
+ ANV_CMD_BUFFER_EXEC_MODE_EMIT,
+ ANV_CMD_BUFFER_EXEC_MODE_CHAIN,
+ ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN,
+};
+
+struct anv_cmd_buffer {
+ VK_LOADER_DATA _loader_data;
+
+ struct anv_device * device;
+
+ struct list_head pool_link;
+
+ struct anv_batch batch;
+
+ /* Fields required for the actual chain of anv_batch_bo's.
+ *
+ * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
+ */
+ struct list_head batch_bos;
+ enum anv_cmd_buffer_exec_mode exec_mode;
+
+ /* A vector of anv_batch_bo pointers for every batch or surface buffer
+ * referenced by this command buffer
+ *
+ * initialized by anv_cmd_buffer_init_batch_bo_chain()
+ */
+ struct anv_vector seen_bbos;
+
+ /* A vector of int32_t's for every block of binding tables.
+ *
+ * initialized by anv_cmd_buffer_init_batch_bo_chain()
+ */
+ struct anv_vector bt_blocks;
+ uint32_t bt_next;
+ struct anv_reloc_list surface_relocs;
+
+ /* Information needed for execbuf
+ *
+ * These fields are generated by anv_cmd_buffer_prepare_execbuf().
+ */
+ struct {
+ struct drm_i915_gem_execbuffer2 execbuf;
+
+ struct drm_i915_gem_exec_object2 * objects;
+ uint32_t bo_count;
+ struct anv_bo ** bos;
+
+ /* Allocated length of the 'objects' and 'bos' arrays */
+ uint32_t array_length;
+
+ bool need_reloc;
+ } execbuf2;
+
+ /* Serial for tracking buffer completion */
+ uint32_t serial;
+
+ /* Stream objects for storing temporary data */
+ struct anv_state_stream surface_state_stream;
+ struct anv_state_stream dynamic_state_stream;
+
+ VkCmdBufferOptimizeFlags opt_flags;
+ VkCmdBufferLevel level;
+
+ struct anv_cmd_state state;
+};
+
+VkResult anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
+ struct anv_cmd_buffer *secondary);
+void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer);
+
+VkResult anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
+ unsigned stage, struct anv_state *bt_state);
+VkResult anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
+ unsigned stage, struct anv_state *state);
+void gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer);
+
+struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t *a, uint32_t dwords,
+ uint32_t alignment);
+struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t *a, uint32_t *b,
+ uint32_t dwords, uint32_t alignment);
+void anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_subpass *subpass);
+
+struct anv_address
+anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer);
+struct anv_state
+anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t entries, uint32_t *state_offset);
+struct anv_state
+anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer);
+struct anv_state
+anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t size, uint32_t alignment);
+
+VkResult
+anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer);
+
+void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer);
+void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer);
+
+void gen7_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
+void gen75_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
+void gen8_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
+
+void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
+
+void gen7_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_subpass *subpass);
+
+void gen8_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_subpass *subpass);
+
+void anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_subpass *subpass);
+
+struct anv_state
+anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
+ VkShaderStage stage);
+
+void anv_cmd_buffer_clear_attachments(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_render_pass *pass,
+ const VkClearValue *clear_values);
+const struct anv_image_view *
+anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
+
+void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);
+
+struct anv_fence {
+ struct anv_bo bo;
+ struct drm_i915_gem_execbuffer2 execbuf;
+ struct drm_i915_gem_exec_object2 exec2_objects[1];
+ bool ready;
+};
+
+struct nir_shader;
+
+struct anv_shader_module {
+ struct nir_shader * nir;
+
+ uint32_t size;
+ char data[0];
+};
+
+struct anv_shader {
+ struct anv_shader_module * module;
+ char entrypoint[0];
+};
+
+struct anv_pipeline {
+ struct anv_device * device;
+ struct anv_batch batch;
+ uint32_t batch_data[512];
+ struct anv_reloc_list batch_relocs;
+ uint32_t dynamic_state_mask;
+ struct anv_dynamic_state dynamic_state;
+
+ struct anv_pipeline_layout * layout;
+ bool use_repclear;
+
+ struct brw_vs_prog_data vs_prog_data;
+ struct brw_wm_prog_data wm_prog_data;
+ struct brw_gs_prog_data gs_prog_data;
+ struct brw_cs_prog_data cs_prog_data;
+ bool writes_point_size;
+ struct brw_stage_prog_data * prog_data[VK_SHADER_STAGE_NUM];
+ uint32_t scratch_start[VK_SHADER_STAGE_NUM];
+ uint32_t total_scratch;
+ struct {
+ uint32_t vs_start;
+ uint32_t vs_size;
+ uint32_t nr_vs_entries;
+ uint32_t gs_start;
+ uint32_t gs_size;
+ uint32_t nr_gs_entries;
+ } urb;
+
+ VkShaderStageFlags active_stages;
+ struct anv_state_stream program_stream;
+ struct anv_state blend_state;
+ uint32_t vs_simd8;
+ uint32_t vs_vec4;
+ uint32_t ps_simd8;
+ uint32_t ps_simd16;
+ uint32_t ps_ksp0;
+ uint32_t ps_ksp2;
+ uint32_t ps_grf_start0;
+ uint32_t ps_grf_start2;
+ uint32_t gs_vec4;
+ uint32_t gs_vertex_count;
+ uint32_t cs_simd;
+
+ uint32_t vb_used;
+ uint32_t binding_stride[MAX_VBS];
+ bool instancing_enable[MAX_VBS];
+ bool primitive_restart;
+ uint32_t topology;
+
+ uint32_t cs_thread_width_max;
+ uint32_t cs_right_mask;
+
+ struct {
+ uint32_t sf[7];
+ uint32_t depth_stencil_state[3];
+ } gen7;
+
+ struct {
+ uint32_t sf[4];
+ uint32_t raster[5];
+ uint32_t wm_depth_stencil[3];
+ } gen8;
+};
+
+struct anv_graphics_pipeline_create_info {
+ bool use_repclear;
+ bool disable_viewport;
+ bool disable_scissor;
+ bool disable_vs;
+ bool use_rectlist;
+};
+
+VkResult
+anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra);
+
+VkResult
+anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
+ const VkComputePipelineCreateInfo *info,
+ struct anv_shader *shader);
+
+VkResult
+anv_graphics_pipeline_create(VkDevice device,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ VkPipeline *pPipeline);
+
+VkResult
+gen7_graphics_pipeline_create(VkDevice _device,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ VkPipeline *pPipeline);
+
+VkResult
+gen75_graphics_pipeline_create(VkDevice _device,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ VkPipeline *pPipeline);
+
+VkResult
+gen8_graphics_pipeline_create(VkDevice _device,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ VkPipeline *pPipeline);
+VkResult
+gen7_compute_pipeline_create(VkDevice _device,
+ const VkComputePipelineCreateInfo *pCreateInfo,
+ VkPipeline *pPipeline);
+VkResult
+gen75_compute_pipeline_create(VkDevice _device,
+ const VkComputePipelineCreateInfo *pCreateInfo,
+ VkPipeline *pPipeline);
+
+VkResult
+gen8_compute_pipeline_create(VkDevice _device,
+ const VkComputePipelineCreateInfo *pCreateInfo,
+ VkPipeline *pPipeline);
+
+struct anv_format {
+ const VkFormat vk_format;
+ const char *name;
+ enum isl_format surface_format; /**< RENDER_SURFACE_STATE.SurfaceFormat */
+ const struct isl_format_layout *isl_layout;
+ uint8_t num_channels;
+ uint16_t depth_format; /**< 3DSTATE_DEPTH_BUFFER.SurfaceFormat */
+ bool has_stencil;
+};
+
+/**
+ * Stencil formats are often a special case. To reduce the number of lookups
+ * into the VkFormat-to-anv_format translation table when working with
+ * stencil, here is the handle to the table's entry for VK_FORMAT_S8_UINT.
+ */
+extern const struct anv_format *const anv_format_s8_uint;
+
+const struct anv_format *
+anv_format_for_vk_format(VkFormat format);
+
+static inline bool
+anv_format_is_color(const struct anv_format *format)
+{
+ return !format->depth_format && !format->has_stencil;
+}
+
+static inline bool
+anv_format_is_depth_or_stencil(const struct anv_format *format)
+{
+ return format->depth_format || format->has_stencil;
+}
+
+struct anv_image_view_info {
+ uint8_t surface_type; /**< RENDER_SURFACE_STATE.SurfaceType */
+ bool is_array:1; /**< RENDER_SURFACE_STATE.SurfaceArray */
+ bool is_cube:1; /**< RENDER_SURFACE_STATE.CubeFaceEnable* */
+};
+
+struct anv_image_view_info
+anv_image_view_info_for_vk_image_view_type(VkImageViewType type);
+
+/**
+ * A proxy for the color surfaces, depth surfaces, and stencil surfaces.
+ */
+struct anv_surface {
+ /**
+ * Offset from VkImage's base address, as bound by vkBindImageMemory().
+ */
+ uint32_t offset;
+
+ uint32_t stride; /**< RENDER_SURFACE_STATE.SurfacePitch */
+ uint16_t qpitch; /**< RENDER_SURFACE_STATE.QPitch */
+
+ /**
+ * \name Alignment of miptree images, in units of pixels.
+ *
+ * These fields contain the real alignment values, not the values to be
+ * given to the GPU. For example, if h_align is 4, then program the GPU
+ * with HALIGN_4.
+ * \{
+ */
+ uint8_t h_align; /**< RENDER_SURFACE_STATE.SurfaceHorizontalAlignment */
+ uint8_t v_align; /**< RENDER_SURFACE_STATE.SurfaceVerticalAlignment */
+ /** \} */
+
+ enum isl_tiling tiling;
+};
+
+struct anv_image {
+ VkImageType type;
+ const struct anv_format *format;
+ VkExtent3D extent;
+ uint32_t levels;
+ uint32_t array_size;
+ VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
+
+ VkDeviceSize size;
+ uint32_t alignment;
+
+ /* Set when bound */
+ struct anv_bo *bo;
+ VkDeviceSize offset;
+
+ uint8_t surface_type; /**< RENDER_SURFACE_STATE.SurfaceType */
+
+ bool needs_nonrt_surface_state:1;
+ bool needs_color_rt_surface_state:1;
+
+ /**
+ * Image subsurfaces
+ *
+ * For each foo, anv_image::foo_surface is valid if and only if
+ * anv_image::format has a foo aspect.
+ *
+ * The hardware requires that the depth buffer and stencil buffer be
+ * separate surfaces. From Vulkan's perspective, though, depth and stencil
+ * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
+ * allocate the depth and stencil buffers as separate surfaces in the same
+ * bo.
+ */
+ union {
+ struct anv_surface color_surface;
+
+ struct {
+ struct anv_surface depth_surface;
+ struct anv_surface stencil_surface;
+ };
+ };
+};
+
+struct anv_image_view {
+ const struct anv_image *image; /**< VkImageViewCreateInfo::image */
+ const struct anv_format *format; /**< VkImageViewCreateInfo::format */
+ struct anv_bo *bo;
+ uint32_t offset; /**< Offset into bo. */
+ VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
+
+ /** RENDER_SURFACE_STATE when using image as a color render target. */
+ struct anv_state color_rt_surface_state;
+
+ /** RENDER_SURFACE_STATE when using image as a non render target. */
+ struct anv_state nonrt_surface_state;
+};
+
+struct anv_image_create_info {
+ const VkImageCreateInfo *vk_info;
+ bool force_tiling;
+ enum isl_tiling tiling;
+ uint32_t stride;
+};
+
+VkResult anv_image_create(VkDevice _device,
+ const struct anv_image_create_info *info,
+ VkImage *pImage);
+
+struct anv_surface *
+anv_image_get_surface_for_aspect_mask(struct anv_image *image,
+ VkImageAspectFlags aspect_mask);
+
+void anv_image_view_init(struct anv_image_view *view,
+ struct anv_device *device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ struct anv_cmd_buffer *cmd_buffer);
+
+void
+gen7_image_view_init(struct anv_image_view *iview,
+ struct anv_device *device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ struct anv_cmd_buffer *cmd_buffer);
+
+void
+gen75_image_view_init(struct anv_image_view *iview,
+ struct anv_device *device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ struct anv_cmd_buffer *cmd_buffer);
+
+void
+gen8_image_view_init(struct anv_image_view *iview,
+ struct anv_device *device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ struct anv_cmd_buffer *cmd_buffer);
+
+void anv_fill_buffer_surface_state(struct anv_device *device, void *state,
+ const struct anv_format *format,
+ uint32_t offset, uint32_t range,
+ uint32_t stride);
+
+void gen7_fill_buffer_surface_state(void *state, const struct anv_format *format,
+ uint32_t offset, uint32_t range,
+ uint32_t stride);
+void gen75_fill_buffer_surface_state(void *state, const struct anv_format *format,
+ uint32_t offset, uint32_t range,
+ uint32_t stride);
+void gen8_fill_buffer_surface_state(void *state, const struct anv_format *format,
+ uint32_t offset, uint32_t range,
+ uint32_t stride);
+
+struct anv_sampler {
+ uint32_t state[4];
+};
+
+struct anv_framebuffer {
+ uint32_t width;
+ uint32_t height;
+ uint32_t layers;
+
+ uint32_t attachment_count;
+ const struct anv_image_view * attachments[0];
+};
+
+struct anv_subpass {
+ uint32_t input_count;
+ uint32_t * input_attachments;
+ uint32_t color_count;
+ uint32_t * color_attachments;
+ uint32_t * resolve_attachments;
+ uint32_t depth_stencil_attachment;
+};
+
+struct anv_render_pass_attachment {
+ const struct anv_format *format;
+ uint32_t samples;
+ VkAttachmentLoadOp load_op;
+ VkAttachmentLoadOp stencil_load_op;
+};
+
+struct anv_render_pass {
+ uint32_t attachment_count;
+ uint32_t subpass_count;
+ struct anv_render_pass_attachment * attachments;
+ struct anv_subpass subpasses[0];
+};
+
+extern struct anv_render_pass anv_meta_dummy_renderpass;
+
+struct anv_query_pool_slot {
+ uint64_t begin;
+ uint64_t end;
+ uint64_t available;
+};
+
+struct anv_query_pool {
+ VkQueryType type;
+ uint32_t slots;
+ struct anv_bo bo;
+};
+
+void anv_device_init_meta(struct anv_device *device);
+void anv_device_finish_meta(struct anv_device *device);
+
+void *anv_lookup_entrypoint(const char *name);
+
+void anv_dump_image_to_ppm(struct anv_device *device,
+ struct anv_image *image, unsigned miplevel,
+ unsigned array_layer, const char *filename);
+
+#define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
+ \
+ static inline struct __anv_type * \
+ __anv_type ## _from_handle(__VkType _handle) \
+ { \
+ return (struct __anv_type *) _handle; \
+ } \
+ \
+ static inline __VkType \
+ __anv_type ## _to_handle(struct __anv_type *_obj) \
+ { \
+ return (__VkType) _obj; \
+ }
+
+#define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
+ \
+ static inline struct __anv_type * \
+ __anv_type ## _from_handle(__VkType _handle) \
+ { \
+ return (struct __anv_type *) _handle.handle; \
+ } \
+ \
+ static inline __VkType \
+ __anv_type ## _to_handle(struct __anv_type *_obj) \
+ { \
+ return (__VkType) { .handle = (uint64_t) _obj }; \
+ }
+
+#define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
+ struct __anv_type *__name = __anv_type ## _from_handle(__handle)
+
+ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer, VkCmdBuffer)
+ANV_DEFINE_HANDLE_CASTS(anv_device, VkDevice)
+ANV_DEFINE_HANDLE_CASTS(anv_instance, VkInstance)
+ANV_DEFINE_HANDLE_CASTS(anv_physical_device, VkPhysicalDevice)
+ANV_DEFINE_HANDLE_CASTS(anv_queue, VkQueue)
+
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool, VkCmdPool)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer, VkBuffer)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set, VkDescriptorSet)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout, VkDescriptorSetLayout)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory, VkDeviceMemory)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence, VkFence)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer, VkFramebuffer)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image, VkImage)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view, VkImageView);
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline, VkPipeline)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout, VkPipelineLayout)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool, VkQueryPool)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass, VkRenderPass)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler, VkSampler)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader, VkShader)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
+
+#define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
+ \
+ static inline const __VkType * \
+ __anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
+ { \
+ return (const __VkType *) __anv_obj; \
+ }
+
+#define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
+ const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
+
+ANV_DEFINE_STRUCT_CASTS(anv_common, VkMemoryBarrier)
+ANV_DEFINE_STRUCT_CASTS(anv_common, VkBufferMemoryBarrier)
+ANV_DEFINE_STRUCT_CASTS(anv_common, VkImageMemoryBarrier)
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/vulkan/anv_query.c b/src/vulkan/anv_query.c
new file mode 100644
index 00000000000..68535b40cac
--- /dev/null
+++ b/src/vulkan/anv_query.c
@@ -0,0 +1,151 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+VkResult anv_CreateQueryPool(
+ VkDevice _device,
+ const VkQueryPoolCreateInfo* pCreateInfo,
+ VkQueryPool* pQueryPool)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_query_pool *pool;
+ VkResult result;
+ size_t size;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO);
+
+ switch (pCreateInfo->queryType) {
+ case VK_QUERY_TYPE_OCCLUSION:
+ break;
+ case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+ return VK_UNSUPPORTED;
+ default:
+ unreachable("");
+ }
+
+ pool = anv_device_alloc(device, sizeof(*pool), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (pool == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ size = pCreateInfo->slots * sizeof(struct anv_query_pool_slot);
+ result = anv_bo_init_new(&pool->bo, device, size);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ pool->bo.map = anv_gem_mmap(device, pool->bo.gem_handle, 0, size);
+
+ *pQueryPool = anv_query_pool_to_handle(pool);
+
+ return VK_SUCCESS;
+
+ fail:
+ anv_device_free(device, pool);
+
+ return result;
+}
+
+void anv_DestroyQueryPool(
+ VkDevice _device,
+ VkQueryPool _pool)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_query_pool, pool, _pool);
+
+ anv_gem_munmap(pool->bo.map, pool->bo.size);
+ anv_gem_close(device, pool->bo.gem_handle);
+ anv_device_free(device, pool);
+}
+
+VkResult anv_GetQueryPoolResults(
+ VkDevice _device,
+ VkQueryPool queryPool,
+ uint32_t startQuery,
+ uint32_t queryCount,
+ size_t* pDataSize,
+ void* pData,
+ VkQueryResultFlags flags)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+ struct anv_query_pool_slot *slot = pool->bo.map;
+ int64_t timeout = INT64_MAX;
+ uint32_t *dst32 = pData;
+ uint64_t *dst64 = pData;
+ uint64_t result;
+ int ret;
+
+ if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT) {
+ /* Where is the availabilty info supposed to go? */
+ anv_finishme("VK_QUERY_RESULT_WITH_AVAILABILITY_BIT");
+ return VK_UNSUPPORTED;
+ }
+
+ assert(pool->type == VK_QUERY_TYPE_OCCLUSION);
+
+ if (flags & VK_QUERY_RESULT_64_BIT)
+ *pDataSize = queryCount * sizeof(uint64_t);
+ else
+ *pDataSize = queryCount * sizeof(uint32_t);
+
+ if (pData == NULL)
+ return VK_SUCCESS;
+
+ if (flags & VK_QUERY_RESULT_WAIT_BIT) {
+ ret = anv_gem_wait(device, pool->bo.gem_handle, &timeout);
+ if (ret == -1) {
+ /* We don't know the real error. */
+ return vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "gem_wait failed %m");
+ }
+ }
+
+ for (uint32_t i = 0; i < queryCount; i++) {
+ result = slot[startQuery + i].end - slot[startQuery + i].begin;
+ if (flags & VK_QUERY_RESULT_64_BIT) {
+ *dst64++ = result;
+ } else {
+ if (result > UINT32_MAX)
+ result = UINT32_MAX;
+ *dst32++ = result;
+ }
+ }
+
+ return VK_SUCCESS;
+}
+
+void anv_CmdResetQueryPool(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t startQuery,
+ uint32_t queryCount)
+{
+ stub();
+}
diff --git a/src/vulkan/anv_util.c b/src/vulkan/anv_util.c
new file mode 100644
index 00000000000..22fd01c9495
--- /dev/null
+++ b/src/vulkan/anv_util.c
@@ -0,0 +1,195 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+#include <assert.h>
+
+#include "anv_private.h"
+
+/** Log an error message. */
+void anv_printflike(1, 2)
+anv_loge(const char *format, ...)
+{
+ va_list va;
+
+ va_start(va, format);
+ anv_loge_v(format, va);
+ va_end(va);
+}
+
+/** \see anv_loge() */
+void
+anv_loge_v(const char *format, va_list va)
+{
+ fprintf(stderr, "vk: error: ");
+ vfprintf(stderr, format, va);
+ fprintf(stderr, "\n");
+}
+
+void anv_printflike(3, 4)
+__anv_finishme(const char *file, int line, const char *format, ...)
+{
+ va_list ap;
+ char buffer[256];
+
+ va_start(ap, format);
+ vsnprintf(buffer, sizeof(buffer), format, ap);
+ va_end(ap);
+
+ fprintf(stderr, "%s:%d: FINISHME: %s\n", file, line, buffer);
+}
+
+void anv_noreturn anv_printflike(1, 2)
+anv_abortf(const char *format, ...)
+{
+ va_list va;
+
+ va_start(va, format);
+ anv_abortfv(format, va);
+ va_end(va);
+}
+
+void anv_noreturn
+anv_abortfv(const char *format, va_list va)
+{
+ fprintf(stderr, "vk: error: ");
+ vfprintf(stderr, format, va);
+ fprintf(stderr, "\n");
+ abort();
+}
+
+VkResult
+__vk_errorf(VkResult error, const char *file, int line, const char *format, ...)
+{
+ va_list ap;
+ char buffer[256];
+
+#define ERROR_CASE(error) case error: error_str = #error; break;
+
+ const char *error_str;
+ switch ((int32_t)error) {
+
+ /* Core errors */
+ ERROR_CASE(VK_ERROR_OUT_OF_HOST_MEMORY)
+ ERROR_CASE(VK_ERROR_OUT_OF_DEVICE_MEMORY)
+ ERROR_CASE(VK_ERROR_INITIALIZATION_FAILED)
+ ERROR_CASE(VK_ERROR_DEVICE_LOST)
+ ERROR_CASE(VK_ERROR_MEMORY_MAP_FAILED)
+ ERROR_CASE(VK_ERROR_LAYER_NOT_PRESENT)
+ ERROR_CASE(VK_ERROR_EXTENSION_NOT_PRESENT)
+ ERROR_CASE(VK_ERROR_INCOMPATIBLE_DRIVER)
+
+ /* Extension errors */
+ ERROR_CASE(VK_ERROR_OUT_OF_DATE_KHR)
+
+ default:
+ assert(!"Unknown error");
+ error_str = "unknown error";
+ }
+
+#undef ERROR_CASE
+
+ if (format) {
+ va_start(ap, format);
+ vsnprintf(buffer, sizeof(buffer), format, ap);
+ va_end(ap);
+
+ fprintf(stderr, "%s:%d: %s (%s)\n", file, line, buffer, error_str);
+ } else {
+ fprintf(stderr, "%s:%d: %s\n", file, line, error_str);
+ }
+
+ return error;
+}
+
+int
+anv_vector_init(struct anv_vector *vector, uint32_t element_size, uint32_t size)
+{
+ assert(util_is_power_of_two(size));
+ assert(element_size < size && util_is_power_of_two(element_size));
+
+ vector->head = 0;
+ vector->tail = 0;
+ vector->element_size = element_size;
+ vector->size = size;
+ vector->data = malloc(size);
+
+ return vector->data != NULL;
+}
+
+void *
+anv_vector_add(struct anv_vector *vector)
+{
+ uint32_t offset, size, split, tail;
+ void *data;
+
+ if (vector->head - vector->tail == vector->size) {
+ size = vector->size * 2;
+ data = malloc(size);
+ if (data == NULL)
+ return NULL;
+ split = align_u32(vector->tail, vector->size);
+ tail = vector->tail & (vector->size - 1);
+ if (vector->head - split < vector->size) {
+ memcpy(data + tail,
+ vector->data + tail,
+ split - vector->tail);
+ memcpy(data + vector->size,
+ vector->data, vector->head - split);
+ } else {
+ memcpy(data + tail,
+ vector->data + tail,
+ vector->head - vector->tail);
+ }
+ free(vector->data);
+ vector->data = data;
+ vector->size = size;
+ }
+
+ assert(vector->head - vector->tail < vector->size);
+
+ offset = vector->head & (vector->size - 1);
+ vector->head += vector->element_size;
+
+ return vector->data + offset;
+}
+
+void *
+anv_vector_remove(struct anv_vector *vector)
+{
+ uint32_t offset;
+
+ if (vector->head == vector->tail)
+ return NULL;
+
+ assert(vector->head - vector->tail <= vector->size);
+
+ offset = vector->tail & (vector->size - 1);
+ vector->tail += vector->element_size;
+
+ return vector->data + offset;
+}
diff --git a/src/vulkan/anv_wsi.c b/src/vulkan/anv_wsi.c
new file mode 100644
index 00000000000..f5c2d3716a5
--- /dev/null
+++ b/src/vulkan/anv_wsi.c
@@ -0,0 +1,243 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_wsi.h"
+
+VkResult
+anv_init_wsi(struct anv_instance *instance)
+{
+ VkResult result;
+
+ memset(instance->wsi_impl, 0, sizeof(instance->wsi_impl));
+
+ result = anv_x11_init_wsi(instance);
+ if (result != VK_SUCCESS)
+ return result;
+
+#ifdef HAVE_WAYLAND_PLATFORM
+ result = anv_wl_init_wsi(instance);
+ if (result != VK_SUCCESS) {
+ anv_x11_finish_wsi(instance);
+ return result;
+ }
+#endif
+
+ return VK_SUCCESS;
+}
+
+void
+anv_finish_wsi(struct anv_instance *instance)
+{
+#ifdef HAVE_WAYLAND_PLATFORM
+ anv_wl_finish_wsi(instance);
+#endif
+ anv_x11_finish_wsi(instance);
+}
+
+VkResult
+anv_GetPhysicalDeviceSurfaceSupportKHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t queueFamilyIndex,
+ const VkSurfaceDescriptionKHR* pSurfaceDescription,
+ VkBool32* pSupported)
+{
+ ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+
+ assert(pSurfaceDescription->sType ==
+ VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_KHR);
+
+ VkSurfaceDescriptionWindowKHR *window = (void *)pSurfaceDescription;
+
+ struct anv_wsi_implementation *impl =
+ physical_device->instance->wsi_impl[window->platform];
+
+ if (impl) {
+ return impl->get_window_supported(impl, physical_device,
+ window, pSupported);
+ } else {
+ *pSupported = false;
+ return VK_SUCCESS;
+ }
+}
+
+VkResult
+anv_GetSurfacePropertiesKHR(
+ VkDevice _device,
+ const VkSurfaceDescriptionKHR* pSurfaceDescription,
+ VkSurfacePropertiesKHR* pSurfaceProperties)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ assert(pSurfaceDescription->sType ==
+ VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_KHR);
+ VkSurfaceDescriptionWindowKHR *window =
+ (VkSurfaceDescriptionWindowKHR *)pSurfaceDescription;
+
+ struct anv_wsi_implementation *impl =
+ device->instance->wsi_impl[window->platform];
+
+ assert(impl);
+
+ return impl->get_surface_properties(impl, device, window,
+ pSurfaceProperties);
+}
+
+VkResult
+anv_GetSurfaceFormatsKHR(
+ VkDevice _device,
+ const VkSurfaceDescriptionKHR* pSurfaceDescription,
+ uint32_t* pCount,
+ VkSurfaceFormatKHR* pSurfaceFormats)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ assert(pSurfaceDescription->sType ==
+ VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_KHR);
+ VkSurfaceDescriptionWindowKHR *window =
+ (VkSurfaceDescriptionWindowKHR *)pSurfaceDescription;
+
+ struct anv_wsi_implementation *impl =
+ device->instance->wsi_impl[window->platform];
+
+ assert(impl);
+
+ return impl->get_surface_formats(impl, device, window,
+ pCount, pSurfaceFormats);
+}
+
+VkResult
+anv_GetSurfacePresentModesKHR(
+ VkDevice _device,
+ const VkSurfaceDescriptionKHR* pSurfaceDescription,
+ uint32_t* pCount,
+ VkPresentModeKHR* pPresentModes)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ assert(pSurfaceDescription->sType ==
+ VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_KHR);
+ VkSurfaceDescriptionWindowKHR *window =
+ (VkSurfaceDescriptionWindowKHR *)pSurfaceDescription;
+
+ struct anv_wsi_implementation *impl =
+ device->instance->wsi_impl[window->platform];
+
+ assert(impl);
+
+ return impl->get_surface_present_modes(impl, device, window,
+ pCount, pPresentModes);
+}
+
+
+VkResult
+anv_CreateSwapchainKHR(
+ VkDevice _device,
+ const VkSwapchainCreateInfoKHR* pCreateInfo,
+ VkSwapchainKHR* pSwapchain)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_swapchain *swapchain;
+ VkResult result;
+
+ assert(pCreateInfo->pSurfaceDescription->sType ==
+ VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_KHR);
+ VkSurfaceDescriptionWindowKHR *window =
+ (VkSurfaceDescriptionWindowKHR *)pCreateInfo->pSurfaceDescription;
+
+ struct anv_wsi_implementation *impl =
+ device->instance->wsi_impl[window->platform];
+
+ assert(impl);
+
+ result = impl->create_swapchain(impl, device, pCreateInfo, &swapchain);
+
+ if (result == VK_SUCCESS)
+ *pSwapchain = anv_swapchain_to_handle(swapchain);
+
+ return result;
+}
+
+VkResult
+anv_DestroySwapchainKHR(
+ VkDevice device,
+ VkSwapchainKHR swapChain)
+{
+ ANV_FROM_HANDLE(anv_swapchain, swapchain, swapChain);
+
+ assert(swapchain->device == anv_device_from_handle(device));
+
+ return swapchain->destroy(swapchain);
+}
+
+VkResult
+anv_GetSwapchainImagesKHR(
+ VkDevice device,
+ VkSwapchainKHR _swapchain,
+ uint32_t* pCount,
+ VkImage* pSwapchainImages)
+{
+ ANV_FROM_HANDLE(anv_swapchain, swapchain, _swapchain);
+
+ assert(swapchain->device == anv_device_from_handle(device));
+
+ return swapchain->get_images(swapchain, pCount, pSwapchainImages);
+}
+
+VkResult
+anv_AcquireNextImageKHR(
+ VkDevice device,
+ VkSwapchainKHR _swapchain,
+ uint64_t timeout,
+ VkSemaphore semaphore,
+ uint32_t* pImageIndex)
+{
+ ANV_FROM_HANDLE(anv_swapchain, swapchain, _swapchain);
+
+ assert(swapchain->device == anv_device_from_handle(device));
+
+ return swapchain->acquire_next_image(swapchain,
+ timeout, semaphore, pImageIndex);
+}
+
+VkResult
+anv_QueuePresentKHR(
+ VkQueue _queue,
+ VkPresentInfoKHR* pPresentInfo)
+{
+ ANV_FROM_HANDLE(anv_queue, queue, _queue);
+ VkResult result;
+
+ for (uint32_t i = 0; i < pPresentInfo->swapchainCount; i++) {
+ ANV_FROM_HANDLE(anv_swapchain, swapchain, pPresentInfo->swapchains[i]);
+
+ assert(swapchain->device == queue->device);
+
+ result = swapchain->queue_present(swapchain, queue,
+ pPresentInfo->imageIndices[i]);
+ /* TODO: What if one of them returns OUT_OF_DATE? */
+ if (result != VK_SUCCESS)
+ return result;
+ }
+
+ return VK_SUCCESS;
+}
diff --git a/src/vulkan/anv_wsi.h b/src/vulkan/anv_wsi.h
new file mode 100644
index 00000000000..280049b0e86
--- /dev/null
+++ b/src/vulkan/anv_wsi.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include "anv_private.h"
+
+struct anv_swapchain {
+ struct anv_device * device;
+
+ VkResult (*destroy)(struct anv_swapchain *swapchain);
+ VkResult (*get_images)(struct anv_swapchain *swapchain,
+ uint32_t *pCount, VkImage *pSwapchainImages);
+ VkResult (*acquire_next_image)(struct anv_swapchain *swap_chain,
+ uint64_t timeout, VkSemaphore semaphore,
+ uint32_t *image_index);
+ VkResult (*queue_present)(struct anv_swapchain *swap_chain,
+ struct anv_queue *queue,
+ uint32_t image_index);
+};
+
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_swapchain, VkSwapchainKHR)
+
+struct anv_wsi_implementation {
+ VkResult (*get_window_supported)(struct anv_wsi_implementation *impl,
+ struct anv_physical_device *physical_device,
+ const VkSurfaceDescriptionWindowKHR *window,
+ VkBool32 *pSupported);
+ VkResult (*get_surface_properties)(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSurfaceDescriptionWindowKHR *window,
+ VkSurfacePropertiesKHR *properties);
+ VkResult (*get_surface_formats)(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSurfaceDescriptionWindowKHR *window,
+ uint32_t *pCount,
+ VkSurfaceFormatKHR *pSurfaceFormats);
+ VkResult (*get_surface_present_modes)(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSurfaceDescriptionWindowKHR *window,
+ uint32_t *pCount,
+ VkPresentModeKHR *pPresentModes);
+ VkResult (*create_swapchain)(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSwapchainCreateInfoKHR *pCreateInfo,
+ struct anv_swapchain **swapchain);
+};
+
+VkResult anv_x11_init_wsi(struct anv_instance *instance);
+void anv_x11_finish_wsi(struct anv_instance *instance);
+VkResult anv_wl_init_wsi(struct anv_instance *instance);
+void anv_wl_finish_wsi(struct anv_instance *instance);
diff --git a/src/vulkan/anv_wsi_wayland.c b/src/vulkan/anv_wsi_wayland.c
new file mode 100644
index 00000000000..f32fda20c09
--- /dev/null
+++ b/src/vulkan/anv_wsi_wayland.c
@@ -0,0 +1,803 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <wayland-client.h>
+#include <wayland-drm-client-protocol.h>
+
+#include "anv_wsi.h"
+
+#include <util/hash_table.h>
+
+#define MIN_NUM_IMAGES 2
+
+struct wsi_wl_display {
+ struct wl_display * display;
+ struct wl_drm * drm;
+
+ /* Vector of VkFormats supported */
+ struct anv_vector formats;
+
+ uint32_t capabilities;
+};
+
+struct wsi_wayland {
+ struct anv_wsi_implementation base;
+
+ struct anv_instance * instance;
+
+ pthread_mutex_t mutex;
+ /* Hash table of wl_display -> wsi_wl_display mappings */
+ struct hash_table * displays;
+};
+
+static void
+wsi_wl_display_add_vk_format(struct wsi_wl_display *display, VkFormat format)
+{
+ /* Don't add a format that's already in the list */
+ VkFormat *f;
+ anv_vector_foreach(f, &display->formats)
+ if (*f == format)
+ return;
+
+ /* Don't add formats which aren't supported by the driver */
+ if (anv_format_for_vk_format(format)->surface_format ==
+ ISL_FORMAT_UNSUPPORTED) {
+ return;
+ }
+
+ f = anv_vector_add(&display->formats);
+ if (f)
+ *f = format;
+}
+
+static void
+drm_handle_device(void *data, struct wl_drm *drm, const char *name)
+{
+ fprintf(stderr, "wl_drm.device(%s)\n", name);
+}
+
+static uint32_t
+wl_drm_format_for_vk_format(VkFormat vk_format, bool alpha)
+{
+ switch (vk_format) {
+ case VK_FORMAT_R4G4B4A4_UNORM:
+ return alpha ? WL_DRM_FORMAT_ABGR4444 : WL_DRM_FORMAT_XBGR4444;
+ case VK_FORMAT_R5G6B5_UNORM:
+ return WL_DRM_FORMAT_BGR565;
+ case VK_FORMAT_R5G5B5A1_UNORM:
+ return alpha ? WL_DRM_FORMAT_ABGR1555 : WL_DRM_FORMAT_XBGR1555;
+ case VK_FORMAT_R8G8B8_UNORM:
+ return WL_DRM_FORMAT_XBGR8888;
+ case VK_FORMAT_R8G8B8A8_UNORM:
+ return alpha ? WL_DRM_FORMAT_ABGR8888 : WL_DRM_FORMAT_XBGR8888;
+ case VK_FORMAT_R10G10B10A2_UNORM:
+ return alpha ? WL_DRM_FORMAT_ABGR2101010 : WL_DRM_FORMAT_XBGR2101010;
+ case VK_FORMAT_B4G4R4A4_UNORM:
+ return alpha ? WL_DRM_FORMAT_ARGB4444 : WL_DRM_FORMAT_XRGB4444;
+ case VK_FORMAT_B5G6R5_UNORM:
+ return WL_DRM_FORMAT_RGB565;
+ case VK_FORMAT_B5G5R5A1_UNORM:
+ return alpha ? WL_DRM_FORMAT_XRGB1555 : WL_DRM_FORMAT_XRGB1555;
+ case VK_FORMAT_B8G8R8_UNORM:
+ return WL_DRM_FORMAT_BGRX8888;
+ case VK_FORMAT_B8G8R8A8_UNORM:
+ return alpha ? WL_DRM_FORMAT_ARGB8888 : WL_DRM_FORMAT_XRGB8888;
+ case VK_FORMAT_B10G10R10A2_UNORM:
+ return alpha ? WL_DRM_FORMAT_ARGB2101010 : WL_DRM_FORMAT_XRGB2101010;
+
+ default:
+ assert("!Unsupported Vulkan format");
+ return 0;
+ }
+}
+
+static void
+drm_handle_format(void *data, struct wl_drm *drm, uint32_t wl_format)
+{
+ struct wsi_wl_display *display = data;
+
+ switch (wl_format) {
+ case WL_DRM_FORMAT_ABGR4444:
+ case WL_DRM_FORMAT_XBGR4444:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R4G4B4A4_UNORM);
+ break;
+ case WL_DRM_FORMAT_BGR565:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R5G6B5_UNORM);
+ break;
+ case WL_DRM_FORMAT_ABGR1555:
+ case WL_DRM_FORMAT_XBGR1555:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R5G5B5A1_UNORM);
+ break;
+ case WL_DRM_FORMAT_XBGR8888:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R8G8B8_UNORM);
+ /* fallthrough */
+ case WL_DRM_FORMAT_ABGR8888:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R8G8B8A8_UNORM);
+ break;
+ case WL_DRM_FORMAT_ABGR2101010:
+ case WL_DRM_FORMAT_XBGR2101010:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R10G10B10A2_UNORM);
+ break;
+ case WL_DRM_FORMAT_ARGB4444:
+ case WL_DRM_FORMAT_XRGB4444:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B4G4R4A4_UNORM);
+ break;
+ case WL_DRM_FORMAT_RGB565:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B5G6R5_UNORM);
+ break;
+ case WL_DRM_FORMAT_ARGB1555:
+ case WL_DRM_FORMAT_XRGB1555:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B5G5R5A1_UNORM);
+ break;
+ case WL_DRM_FORMAT_XRGB8888:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B8G8R8_UNORM);
+ /* fallthrough */
+ case WL_DRM_FORMAT_ARGB8888:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B8G8R8A8_UNORM);
+ break;
+ case WL_DRM_FORMAT_ARGB2101010:
+ case WL_DRM_FORMAT_XRGB2101010:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B10G10R10A2_UNORM);
+ break;
+ }
+}
+
+static void
+drm_handle_authenticated(void *data, struct wl_drm *drm)
+{
+}
+
+static void
+drm_handle_capabilities(void *data, struct wl_drm *drm, uint32_t capabilities)
+{
+ struct wsi_wl_display *display = data;
+
+ display->capabilities = capabilities;
+}
+
+static const struct wl_drm_listener drm_listener = {
+ drm_handle_device,
+ drm_handle_format,
+ drm_handle_authenticated,
+ drm_handle_capabilities,
+};
+
+static void
+registry_handle_global(void *data, struct wl_registry *registry,
+ uint32_t name, const char *interface, uint32_t version)
+{
+ struct wsi_wl_display *display = data;
+
+ if (strcmp(interface, "wl_drm") == 0) {
+ assert(display->drm == NULL);
+
+ assert(version >= 2);
+ display->drm = wl_registry_bind(registry, name, &wl_drm_interface, 2);
+
+ if (display->drm)
+ wl_drm_add_listener(display->drm, &drm_listener, display);
+ }
+}
+
+static void
+registry_handle_global_remove(void *data, struct wl_registry *registry,
+ uint32_t name)
+{ /* No-op */ }
+
+static const struct wl_registry_listener registry_listener = {
+ registry_handle_global,
+ registry_handle_global_remove
+};
+
+static void
+wsi_wl_display_destroy(struct wsi_wayland *wsi, struct wsi_wl_display *display)
+{
+ anv_vector_finish(&display->formats);
+ if (display->drm)
+ wl_drm_destroy(display->drm);
+ anv_instance_free(wsi->instance, display);
+}
+
+static struct wsi_wl_display *
+wsi_wl_display_create(struct wsi_wayland *wsi, struct wl_display *wl_display)
+{
+ struct wsi_wl_display *display =
+ anv_instance_alloc(wsi->instance, sizeof(*display), 8,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+ if (!display)
+ return NULL;
+
+ memset(display, 0, sizeof(*display));
+
+ display->display = wl_display;
+
+ if (!anv_vector_init(&display->formats, sizeof(VkFormat), 8))
+ goto fail;
+
+ struct wl_registry *registry = wl_display_get_registry(wl_display);
+ if (!registry)
+ return NULL;
+
+ wl_registry_add_listener(registry, &registry_listener, display);
+
+ /* Round-rip to get the wl_drm global */
+ wl_display_roundtrip(wl_display);
+
+ if (!display->drm)
+ goto fail;
+
+ /* Round-rip to get wl_drm formats and capabilities */
+ wl_display_roundtrip(wl_display);
+
+ /* We need prime support */
+ if (!(display->capabilities & WL_DRM_CAPABILITY_PRIME))
+ goto fail;
+
+ /* We don't need this anymore */
+ wl_registry_destroy(registry);
+
+ return display;
+
+fail:
+ if (registry)
+ wl_registry_destroy(registry);
+
+ wsi_wl_display_destroy(wsi, display);
+ return NULL;
+}
+
+static struct wsi_wl_display *
+wsi_wl_get_display(struct wsi_wayland *wsi, struct wl_display *wl_display)
+{
+ pthread_mutex_lock(&wsi->mutex);
+
+ struct hash_entry *entry = _mesa_hash_table_search(wsi->displays,
+ wl_display);
+ if (!entry) {
+ /* We're about to make a bunch of blocking calls. Let's drop the
+ * mutex for now so we don't block up too badly.
+ */
+ pthread_mutex_unlock(&wsi->mutex);
+
+ struct wsi_wl_display *display = wsi_wl_display_create(wsi, wl_display);
+
+ pthread_mutex_lock(&wsi->mutex);
+
+ entry = _mesa_hash_table_search(wsi->displays, wl_display);
+ if (entry) {
+ /* Oops, someone raced us to it */
+ wsi_wl_display_destroy(wsi, display);
+ } else {
+ entry = _mesa_hash_table_insert(wsi->displays, wl_display, display);
+ }
+ }
+
+ pthread_mutex_unlock(&wsi->mutex);
+
+ return entry->data;
+}
+
+static VkResult
+wsi_wl_get_window_supported(struct anv_wsi_implementation *impl,
+ struct anv_physical_device *physical_device,
+ const VkSurfaceDescriptionWindowKHR *window,
+ VkBool32 *pSupported)
+{
+ struct wsi_wayland *wsi = (struct wsi_wayland *)impl;
+
+ *pSupported = wsi_wl_get_display(wsi, window->pPlatformHandle) != NULL;
+
+ return VK_SUCCESS;
+}
+
+static const VkPresentModeKHR present_modes[] = {
+ VK_PRESENT_MODE_MAILBOX_KHR,
+ VK_PRESENT_MODE_FIFO_KHR,
+};
+
+static VkResult
+wsi_wl_get_surface_properties(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSurfaceDescriptionWindowKHR *window,
+ VkSurfacePropertiesKHR *props)
+{
+ props->minImageCount = MIN_NUM_IMAGES;
+ props->maxImageCount = 4;
+ props->currentExtent = (VkExtent2D) { -1, -1 };
+ props->minImageExtent = (VkExtent2D) { 1, 1 };
+ props->maxImageExtent = (VkExtent2D) { INT16_MAX, INT16_MAX };
+ props->supportedTransforms = VK_SURFACE_TRANSFORM_NONE_BIT_KHR;
+ props->currentTransform = VK_SURFACE_TRANSFORM_NONE_KHR;
+ props->maxImageArraySize = 1;
+ props->supportedUsageFlags =
+ VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT |
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+wsi_wl_get_surface_formats(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSurfaceDescriptionWindowKHR *window,
+ uint32_t *pCount,
+ VkSurfaceFormatKHR *pSurfaceFormats)
+{
+ struct wsi_wayland *wsi = (struct wsi_wayland *)impl;
+ struct wsi_wl_display *display =
+ wsi_wl_get_display(wsi, window->pPlatformHandle);
+
+ uint32_t count = anv_vector_length(&display->formats);
+
+ if (pSurfaceFormats == NULL) {
+ *pCount = count;
+ return VK_SUCCESS;
+ }
+
+ assert(*pCount >= count);
+ *pCount = count;
+
+ VkFormat *f;
+ anv_vector_foreach(f, &display->formats) {
+ *(pSurfaceFormats++) = (VkSurfaceFormatKHR) {
+ .format = *f,
+ /* TODO: We should get this from the compositor somehow */
+ .colorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR,
+ };
+ }
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+wsi_wl_get_surface_present_modes(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSurfaceDescriptionWindowKHR *window,
+ uint32_t *pCount,
+ VkPresentModeKHR *pPresentModes)
+{
+ if (pPresentModes == NULL) {
+ *pCount = ARRAY_SIZE(present_modes);
+ return VK_SUCCESS;
+ }
+
+ assert(*pCount >= ARRAY_SIZE(present_modes));
+ typed_memcpy(pPresentModes, present_modes, *pCount);
+ *pCount = ARRAY_SIZE(present_modes);
+
+ return VK_SUCCESS;
+}
+
+struct wsi_wl_image {
+ struct anv_image * image;
+ struct anv_device_memory * memory;
+ struct wl_buffer * buffer;
+ bool busy;
+};
+
+struct wsi_wl_swapchain {
+ struct anv_swapchain base;
+
+ struct wsi_wl_display * display;
+ struct wl_event_queue * queue;
+ struct wl_surface * surface;
+
+ VkExtent2D extent;
+ VkFormat vk_format;
+ uint32_t drm_format;
+
+ VkPresentModeKHR present_mode;
+ bool fifo_ready;
+
+ uint32_t image_count;
+ struct wsi_wl_image images[0];
+};
+
+static VkResult
+wsi_wl_get_images(struct anv_swapchain *anv_chain,
+ uint32_t *pCount, VkImage *pSwapchainImages)
+{
+ struct wsi_wl_swapchain *chain = (struct wsi_wl_swapchain *)anv_chain;
+
+ if (pSwapchainImages == NULL) {
+ *pCount = chain->image_count;
+ return VK_SUCCESS;
+ }
+
+ assert(chain->image_count <= *pCount);
+ for (uint32_t i = 0; i < chain->image_count; i++)
+ pSwapchainImages[i] = anv_image_to_handle(chain->images[i].image);
+
+ *pCount = chain->image_count;
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+wsi_wl_acquire_next_image(struct anv_swapchain *anv_chain,
+ uint64_t timeout,
+ VkSemaphore semaphore,
+ uint32_t *image_index)
+{
+ struct wsi_wl_swapchain *chain = (struct wsi_wl_swapchain *)anv_chain;
+
+ int ret = wl_display_dispatch_queue_pending(chain->display->display,
+ chain->queue);
+ /* XXX: I'm not sure if out-of-date is the right error here. If
+ * wl_display_dispatch_queue_pending fails it most likely means we got
+ * kicked by the server so this seems more-or-less correct.
+ */
+ if (ret < 0)
+ return vk_error(VK_ERROR_OUT_OF_DATE_KHR);
+
+ while (1) {
+ for (uint32_t i = 0; i < chain->image_count; i++) {
+ if (!chain->images[i].busy) {
+ /* We found a non-busy image */
+ *image_index = i;
+ return VK_SUCCESS;
+ }
+ }
+
+ /* This time we do a blocking dispatch because we can't go
+ * anywhere until we get an event.
+ */
+ int ret = wl_display_dispatch_queue(chain->display->display,
+ chain->queue);
+ if (ret < 0)
+ return vk_error(VK_ERROR_OUT_OF_DATE_KHR);
+ }
+}
+
+static void
+frame_handle_done(void *data, struct wl_callback *callback, uint32_t serial)
+{
+ struct wsi_wl_swapchain *chain = data;
+
+ chain->fifo_ready = true;
+
+ wl_callback_destroy(callback);
+}
+
+static const struct wl_callback_listener frame_listener = {
+ frame_handle_done,
+};
+
+static VkResult
+wsi_wl_queue_present(struct anv_swapchain *anv_chain,
+ struct anv_queue *queue,
+ uint32_t image_index)
+{
+ struct wsi_wl_swapchain *chain = (struct wsi_wl_swapchain *)anv_chain;
+
+ if (chain->present_mode == VK_PRESENT_MODE_FIFO_KHR) {
+ while (!chain->fifo_ready) {
+ int ret = wl_display_dispatch_queue(chain->display->display,
+ chain->queue);
+ if (ret < 0)
+ return vk_error(VK_ERROR_OUT_OF_DATE_KHR);
+ }
+ }
+
+ assert(image_index < chain->image_count);
+ wl_surface_attach(chain->surface, chain->images[image_index].buffer, 0, 0);
+ wl_surface_damage(chain->surface, 0, 0, INT32_MAX, INT32_MAX);
+
+ if (chain->present_mode == VK_PRESENT_MODE_FIFO_KHR) {
+ struct wl_callback *frame = wl_surface_frame(chain->surface);
+ wl_proxy_set_queue((struct wl_proxy *)frame, chain->queue);
+ wl_callback_add_listener(frame, &frame_listener, chain);
+ chain->fifo_ready = false;
+ }
+
+ wl_surface_commit(chain->surface);
+ wl_display_flush(chain->display->display);
+
+ return VK_SUCCESS;
+}
+
+static void
+wsi_wl_image_finish(struct wsi_wl_swapchain *chain, struct wsi_wl_image *image)
+{
+ VkDevice vk_device = anv_device_to_handle(chain->base.device);
+ anv_FreeMemory(vk_device, anv_device_memory_to_handle(image->memory));
+ anv_DestroyImage(vk_device, anv_image_to_handle(image->image));
+}
+
+static void
+buffer_handle_release(void *data, struct wl_buffer *buffer)
+{
+ struct wsi_wl_image *image = data;
+
+ assert(image->buffer == buffer);
+
+ image->busy = false;
+}
+
+static const struct wl_buffer_listener buffer_listener = {
+ buffer_handle_release,
+};
+
+static VkResult
+wsi_wl_image_init(struct wsi_wl_swapchain *chain, struct wsi_wl_image *image)
+{
+ VkDevice vk_device = anv_device_to_handle(chain->base.device);
+ VkResult result;
+
+ VkImage vk_image;
+ result = anv_image_create(vk_device,
+ &(struct anv_image_create_info) {
+ .force_tiling = true,
+ .tiling = ISL_TILING_X,
+ .stride = 0,
+ .vk_info =
+ &(VkImageCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = chain->vk_format,
+ .extent = {
+ .width = chain->extent.width,
+ .height = chain->extent.height,
+ .depth = 1
+ },
+ .mipLevels = 1,
+ .arraySize = 1,
+ .samples = 1,
+ /* FIXME: Need a way to use X tiling to allow scanout */
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .flags = 0,
+ }},
+ &vk_image);
+
+ if (result != VK_SUCCESS)
+ return result;
+
+ image->image = anv_image_from_handle(vk_image);
+ assert(anv_format_is_color(image->image->format));
+
+ struct anv_surface *surface = &image->image->color_surface;
+
+ VkDeviceMemory vk_memory;
+ result = anv_AllocMemory(vk_device,
+ &(VkMemoryAllocInfo) {
+ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
+ .allocationSize = image->image->size,
+ .memoryTypeIndex = 0,
+ },
+ &vk_memory);
+
+ if (result != VK_SUCCESS)
+ goto fail_image;
+
+ image->memory = anv_device_memory_from_handle(vk_memory);
+
+ result = anv_BindImageMemory(vk_device, vk_image, vk_memory, 0);
+
+ if (result != VK_SUCCESS)
+ goto fail_mem;
+
+ int ret = anv_gem_set_tiling(chain->base.device,
+ image->memory->bo.gem_handle,
+ surface->stride, I915_TILING_X);
+ if (ret) {
+ /* FINISHME: Choose a better error. */
+ result = vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+ goto fail_mem;
+ }
+
+ int fd = anv_gem_handle_to_fd(chain->base.device,
+ image->memory->bo.gem_handle);
+ if (fd == -1) {
+ /* FINISHME: Choose a better error. */
+ result = vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+ goto fail_mem;
+ }
+
+ image->buffer = wl_drm_create_prime_buffer(chain->display->drm,
+ fd, /* name */
+ chain->extent.width,
+ chain->extent.height,
+ chain->drm_format,
+ surface->offset,
+ surface->stride,
+ 0, 0, 0, 0 /* unused */);
+ wl_display_roundtrip(chain->display->display);
+ close(fd);
+
+ wl_proxy_set_queue((struct wl_proxy *)image->buffer, chain->queue);
+ wl_buffer_add_listener(image->buffer, &buffer_listener, image);
+
+ return VK_SUCCESS;
+
+fail_mem:
+ anv_FreeMemory(vk_device, vk_memory);
+fail_image:
+ anv_DestroyImage(vk_device, vk_image);
+
+ return result;
+}
+
+static VkResult
+wsi_wl_destroy_swapchain(struct anv_swapchain *anv_chain)
+{
+ struct wsi_wl_swapchain *chain = (struct wsi_wl_swapchain *)anv_chain;
+
+ for (uint32_t i = 0; i < chain->image_count; i++) {
+ if (chain->images[i].buffer)
+ wsi_wl_image_finish(chain, &chain->images[i]);
+ }
+
+ anv_device_free(chain->base.device, chain);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+wsi_wl_create_swapchain(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSwapchainCreateInfoKHR *pCreateInfo,
+ struct anv_swapchain **swapchain_out)
+{
+ struct wsi_wayland *wsi = (struct wsi_wayland *)impl;
+ struct wsi_wl_swapchain *chain;
+ VkResult result;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR);
+
+ assert(pCreateInfo->pSurfaceDescription->sType ==
+ VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_KHR);
+ VkSurfaceDescriptionWindowKHR *vk_window =
+ (VkSurfaceDescriptionWindowKHR *)pCreateInfo->pSurfaceDescription;
+ assert(vk_window->platform == VK_PLATFORM_WAYLAND_KHR);
+
+ int num_images = pCreateInfo->minImageCount;
+
+ assert(num_images >= MIN_NUM_IMAGES);
+
+ /* For true mailbox mode, we need at least 4 images:
+ * 1) One to scan out from
+ * 2) One to have queued for scan-out
+ * 3) One to be currently held by the Wayland compositor
+ * 4) One to render to
+ */
+ if (pCreateInfo->presentMode == VK_PRESENT_MODE_MAILBOX_KHR)
+ num_images = MAX2(num_images, 4);
+
+ size_t size = sizeof(*chain) + num_images * sizeof(chain->images[0]);
+ chain = anv_device_alloc(device, size, 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (chain == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ chain->base.device = device;
+ chain->base.destroy = wsi_wl_destroy_swapchain;
+ chain->base.get_images = wsi_wl_get_images;
+ chain->base.acquire_next_image = wsi_wl_acquire_next_image;
+ chain->base.queue_present = wsi_wl_queue_present;
+
+ chain->surface = vk_window->pPlatformWindow;
+ chain->extent = pCreateInfo->imageExtent;
+ chain->vk_format = pCreateInfo->imageFormat;
+ chain->drm_format = wl_drm_format_for_vk_format(chain->vk_format, false);
+
+ chain->present_mode = pCreateInfo->presentMode;
+ chain->fifo_ready = true;
+
+ chain->image_count = num_images;
+
+ /* Mark a bunch of stuff as NULL. This way we can just call
+ * destroy_swapchain for cleanup.
+ */
+ for (uint32_t i = 0; i < chain->image_count; i++)
+ chain->images[i].buffer = NULL;
+ chain->queue = NULL;
+
+ chain->display = wsi_wl_get_display(wsi, vk_window->pPlatformHandle);
+ if (!chain->display)
+ goto fail;
+
+ chain->queue = wl_display_create_queue(chain->display->display);
+ if (!chain->queue)
+ goto fail;
+
+ for (uint32_t i = 0; i < chain->image_count; i++) {
+ result = wsi_wl_image_init(chain, &chain->images[i]);
+ if (result != VK_SUCCESS)
+ goto fail;
+ chain->images[i].busy = false;
+ }
+
+ *swapchain_out = &chain->base;
+
+ return VK_SUCCESS;
+
+fail:
+ wsi_wl_destroy_swapchain(&chain->base);
+
+ return result;
+}
+
+VkResult
+anv_wl_init_wsi(struct anv_instance *instance)
+{
+ struct wsi_wayland *wsi;
+ VkResult result;
+
+ wsi = anv_instance_alloc(instance, sizeof(*wsi), 8,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+ if (!wsi)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ wsi->base.get_window_supported = wsi_wl_get_window_supported;
+ wsi->base.get_surface_properties = wsi_wl_get_surface_properties;
+ wsi->base.get_surface_formats = wsi_wl_get_surface_formats;
+ wsi->base.get_surface_present_modes = wsi_wl_get_surface_present_modes;
+ wsi->base.create_swapchain = wsi_wl_create_swapchain;
+
+ wsi->instance = instance;
+
+ int ret = pthread_mutex_init(&wsi->mutex, NULL);
+ if (ret != 0) {
+ if (ret == ENOMEM) {
+ result = VK_ERROR_OUT_OF_HOST_MEMORY;
+ } else {
+ /* FINISHME: Choose a better error. */
+ result = VK_ERROR_OUT_OF_HOST_MEMORY;
+ }
+
+ goto fail_alloc;
+ }
+
+ wsi->displays = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ if (!wsi->displays) {
+ result = VK_ERROR_OUT_OF_HOST_MEMORY;
+ goto fail_mutex;
+ }
+
+ instance->wsi_impl[VK_PLATFORM_WAYLAND_KHR] = &wsi->base;
+
+ return VK_SUCCESS;
+
+fail_mutex:
+ pthread_mutex_destroy(&wsi->mutex);
+
+fail_alloc:
+ anv_instance_free(instance, wsi);
+
+ return result;
+}
+
+void
+anv_wl_finish_wsi(struct anv_instance *instance)
+{
+ struct wsi_wayland *wsi =
+ (struct wsi_wayland *)instance->wsi_impl[VK_PLATFORM_WAYLAND_KHR];
+
+ _mesa_hash_table_destroy(wsi->displays, NULL);
+
+ pthread_mutex_destroy(&wsi->mutex);
+
+ anv_instance_free(instance, wsi);
+}
diff --git a/src/vulkan/anv_wsi_x11.c b/src/vulkan/anv_wsi_x11.c
new file mode 100644
index 00000000000..9a5e41d025a
--- /dev/null
+++ b/src/vulkan/anv_wsi_x11.c
@@ -0,0 +1,429 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <xcb/xcb.h>
+#include <xcb/dri3.h>
+#include <xcb/present.h>
+
+#include "anv_wsi.h"
+
+static const VkSurfaceFormatKHR formats[] = {
+ { .format = VK_FORMAT_B8G8R8A8_UNORM, },
+};
+
+static const VkPresentModeKHR present_modes[] = {
+ VK_PRESENT_MODE_MAILBOX_KHR,
+};
+
+static VkResult
+x11_get_window_supported(struct anv_wsi_implementation *impl,
+ struct anv_physical_device *physical_device,
+ const VkSurfaceDescriptionWindowKHR *window,
+ VkBool32 *pSupported)
+{
+ *pSupported = true;
+ stub_return(VK_SUCCESS);
+}
+
+static VkResult
+x11_get_surface_properties(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSurfaceDescriptionWindowKHR *vk_window,
+ VkSurfacePropertiesKHR *props)
+{
+ VkPlatformHandleXcbKHR *vk_xcb_handle = vk_window->pPlatformHandle;
+ xcb_connection_t *conn = vk_xcb_handle->connection;
+ xcb_window_t win = *(xcb_window_t *)vk_window->pPlatformWindow;
+
+ xcb_get_geometry_cookie_t cookie = xcb_get_geometry(conn, win);
+ xcb_generic_error_t *err;
+ xcb_get_geometry_reply_t *geom = xcb_get_geometry_reply(conn, cookie,
+ &err);
+ if (geom) {
+ free(err);
+ VkExtent2D extent = { geom->width, geom->height };
+ props->currentExtent = extent;
+ props->minImageExtent = extent;
+ props->maxImageExtent = extent;
+ } else {
+ /* This can happen if the client didn't wait for the configure event
+ * to come back from the compositor. In that case, we don't know the
+ * size of the window so we just return valid "I don't know" stuff.
+ */
+ free(geom);
+ props->currentExtent = (VkExtent2D) { -1, -1 };
+ props->minImageExtent = (VkExtent2D) { 1, 1 };
+ props->maxImageExtent = (VkExtent2D) { INT16_MAX, INT16_MAX };
+ }
+
+ props->minImageCount = 2;
+ props->maxImageCount = 4;
+ props->supportedTransforms = VK_SURFACE_TRANSFORM_NONE_BIT_KHR;
+ props->currentTransform = VK_SURFACE_TRANSFORM_NONE_KHR;
+ props->maxImageArraySize = 1;
+ props->supportedUsageFlags =
+ VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT |
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_get_surface_formats(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSurfaceDescriptionWindowKHR *vk_window,
+ uint32_t *pCount, VkSurfaceFormatKHR *pSurfaceFormats)
+{
+ if (pSurfaceFormats == NULL) {
+ *pCount = ARRAY_SIZE(formats);
+ return VK_SUCCESS;
+ }
+
+ assert(*pCount >= ARRAY_SIZE(formats));
+ typed_memcpy(pSurfaceFormats, formats, *pCount);
+ *pCount = ARRAY_SIZE(formats);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_get_surface_present_modes(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSurfaceDescriptionWindowKHR *vk_window,
+ uint32_t *pCount, VkPresentModeKHR *pPresentModes)
+{
+ if (pPresentModes == NULL) {
+ *pCount = ARRAY_SIZE(present_modes);
+ return VK_SUCCESS;
+ }
+
+ assert(*pCount >= ARRAY_SIZE(present_modes));
+ typed_memcpy(pPresentModes, present_modes, *pCount);
+ *pCount = ARRAY_SIZE(present_modes);
+
+ return VK_SUCCESS;
+}
+
+struct x11_image {
+ struct anv_image * image;
+ struct anv_device_memory * memory;
+ xcb_pixmap_t pixmap;
+ xcb_get_geometry_cookie_t geom_cookie;
+ bool busy;
+};
+
+struct x11_swapchain {
+ struct anv_swapchain base;
+
+ xcb_connection_t * conn;
+ xcb_window_t window;
+ xcb_gc_t gc;
+ VkExtent2D extent;
+ uint32_t image_count;
+ uint32_t next_image;
+ struct x11_image images[0];
+};
+
+static VkResult
+x11_get_images(struct anv_swapchain *anv_chain,
+ uint32_t* pCount, VkImage *pSwapchainImages)
+{
+ struct x11_swapchain *chain = (struct x11_swapchain *)anv_chain;
+
+ if (pSwapchainImages == NULL) {
+ *pCount = chain->image_count;
+ return VK_SUCCESS;
+ }
+
+ assert(chain->image_count <= *pCount);
+ for (uint32_t i = 0; i < chain->image_count; i++)
+ pSwapchainImages[i] = anv_image_to_handle(chain->images[i].image);
+
+ *pCount = chain->image_count;
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_acquire_next_image(struct anv_swapchain *anv_chain,
+ uint64_t timeout,
+ VkSemaphore semaphore,
+ uint32_t *image_index)
+{
+ struct x11_swapchain *chain = (struct x11_swapchain *)anv_chain;
+ struct x11_image *image = &chain->images[chain->next_image];
+
+ if (image->busy) {
+ xcb_generic_error_t *err;
+ xcb_get_geometry_reply_t *geom =
+ xcb_get_geometry_reply(chain->conn, image->geom_cookie, &err);
+ if (!geom) {
+ free(err);
+ return vk_error(VK_ERROR_OUT_OF_DATE_KHR);
+ }
+
+ if (geom->width != chain->extent.width ||
+ geom->height != chain->extent.height) {
+ free(geom);
+ return vk_error(VK_ERROR_OUT_OF_DATE_KHR);
+ }
+ free(geom);
+
+ image->busy = false;
+ }
+
+ *image_index = chain->next_image;
+ chain->next_image = (chain->next_image + 1) % chain->image_count;
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_queue_present(struct anv_swapchain *anv_chain,
+ struct anv_queue *queue,
+ uint32_t image_index)
+{
+ struct x11_swapchain *chain = (struct x11_swapchain *)anv_chain;
+ struct x11_image *image = &chain->images[image_index];
+
+ assert(image_index < chain->image_count);
+
+ xcb_void_cookie_t cookie;
+
+ cookie = xcb_copy_area(chain->conn,
+ image->pixmap,
+ chain->window,
+ chain->gc,
+ 0, 0,
+ 0, 0,
+ chain->extent.width,
+ chain->extent.height);
+ xcb_discard_reply(chain->conn, cookie.sequence);
+
+ image->geom_cookie = xcb_get_geometry(chain->conn, chain->window);
+ image->busy = true;
+
+ xcb_flush(chain->conn);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_destroy_swapchain(struct anv_swapchain *anv_chain)
+{
+ struct x11_swapchain *chain = (struct x11_swapchain *)anv_chain;
+ xcb_void_cookie_t cookie;
+
+ for (uint32_t i = 0; i < chain->image_count; i++) {
+ struct x11_image *image = &chain->images[i];
+
+ if (image->busy)
+ xcb_discard_reply(chain->conn, image->geom_cookie.sequence);
+
+ cookie = xcb_free_pixmap(chain->conn, image->pixmap);
+ xcb_discard_reply(chain->conn, cookie.sequence);
+
+ /* TODO: Delete images and free memory */
+ }
+
+ anv_device_free(chain->base.device, chain);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_create_swapchain(struct anv_wsi_implementation *impl,
+ struct anv_device *device,
+ const VkSwapchainCreateInfoKHR *pCreateInfo,
+ struct anv_swapchain **swapchain_out)
+{
+ struct x11_swapchain *chain;
+ xcb_void_cookie_t cookie;
+ VkResult result;
+
+ assert(pCreateInfo->pSurfaceDescription->sType ==
+ VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_KHR);
+ VkSurfaceDescriptionWindowKHR *vk_window =
+ (VkSurfaceDescriptionWindowKHR *)pCreateInfo->pSurfaceDescription;
+ assert(vk_window->platform == VK_PLATFORM_XCB_KHR);
+
+ int num_images = pCreateInfo->minImageCount;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR);
+
+ size_t size = sizeof(*chain) + num_images * sizeof(chain->images[0]);
+ chain = anv_device_alloc(device, size, 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (chain == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ chain->base.device = device;
+ chain->base.destroy = x11_destroy_swapchain;
+ chain->base.get_images = x11_get_images;
+ chain->base.acquire_next_image = x11_acquire_next_image;
+ chain->base.queue_present = x11_queue_present;
+
+ VkPlatformHandleXcbKHR *vk_xcb_handle = vk_window->pPlatformHandle;
+
+ chain->conn = (xcb_connection_t *) vk_xcb_handle->connection;
+ chain->window = *(xcb_window_t *)vk_window->pPlatformWindow;
+ chain->extent = pCreateInfo->imageExtent;
+ chain->image_count = num_images;
+ chain->next_image = 0;
+
+ for (uint32_t i = 0; i < chain->image_count; i++) {
+ VkDeviceMemory memory_h;
+ VkImage image_h;
+ struct anv_image *image;
+ struct anv_surface *surface;
+ struct anv_device_memory *memory;
+
+ anv_image_create(anv_device_to_handle(device),
+ &(struct anv_image_create_info) {
+ .force_tiling = true,
+ .tiling = ISL_TILING_X,
+ .stride = 0,
+ .vk_info =
+ &(VkImageCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = pCreateInfo->imageFormat,
+ .extent = {
+ .width = pCreateInfo->imageExtent.width,
+ .height = pCreateInfo->imageExtent.height,
+ .depth = 1
+ },
+ .mipLevels = 1,
+ .arraySize = 1,
+ .samples = 1,
+ /* FIXME: Need a way to use X tiling to allow scanout */
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .flags = 0,
+ }},
+ &image_h);
+
+ image = anv_image_from_handle(image_h);
+ assert(anv_format_is_color(image->format));
+
+ surface = &image->color_surface;
+
+ anv_AllocMemory(anv_device_to_handle(device),
+ &(VkMemoryAllocInfo) {
+ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
+ .allocationSize = image->size,
+ .memoryTypeIndex = 0,
+ },
+ &memory_h);
+
+ memory = anv_device_memory_from_handle(memory_h);
+
+ anv_BindImageMemory(VK_NULL_HANDLE, anv_image_to_handle(image),
+ memory_h, 0);
+
+ int ret = anv_gem_set_tiling(device, memory->bo.gem_handle,
+ surface->stride, I915_TILING_X);
+ if (ret) {
+ /* FINISHME: Choose a better error. */
+ result = vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "set_tiling failed: %m");
+ goto fail;
+ }
+
+ int fd = anv_gem_handle_to_fd(device, memory->bo.gem_handle);
+ if (fd == -1) {
+ /* FINISHME: Choose a better error. */
+ result = vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "handle_to_fd failed: %m");
+ goto fail;
+ }
+
+ uint32_t bpp = 32;
+ uint32_t depth = 24;
+ xcb_pixmap_t pixmap = xcb_generate_id(chain->conn);
+
+ cookie =
+ xcb_dri3_pixmap_from_buffer_checked(chain->conn,
+ pixmap,
+ chain->window,
+ image->size,
+ pCreateInfo->imageExtent.width,
+ pCreateInfo->imageExtent.height,
+ surface->stride,
+ depth, bpp, fd);
+
+ chain->images[i].image = image;
+ chain->images[i].memory = memory;
+ chain->images[i].pixmap = pixmap;
+ chain->images[i].busy = false;
+
+ xcb_discard_reply(chain->conn, cookie.sequence);
+ }
+
+ chain->gc = xcb_generate_id(chain->conn);
+ if (!chain->gc) {
+ /* FINISHME: Choose a better error. */
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ goto fail;
+ }
+
+ cookie = xcb_create_gc(chain->conn,
+ chain->gc,
+ chain->window,
+ XCB_GC_GRAPHICS_EXPOSURES,
+ (uint32_t []) { 0 });
+ xcb_discard_reply(chain->conn, cookie.sequence);
+
+ *swapchain_out = &chain->base;
+
+ return VK_SUCCESS;
+
+ fail:
+ return result;
+}
+
+VkResult
+anv_x11_init_wsi(struct anv_instance *instance)
+{
+ struct anv_wsi_implementation *impl;
+
+ impl = anv_instance_alloc(instance, sizeof(*impl), 8,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+ if (!impl)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ impl->get_window_supported = x11_get_window_supported;
+ impl->get_surface_properties = x11_get_surface_properties;
+ impl->get_surface_formats = x11_get_surface_formats;
+ impl->get_surface_present_modes = x11_get_surface_present_modes;
+ impl->create_swapchain = x11_create_swapchain;
+
+ instance->wsi_impl[VK_PLATFORM_XCB_KHR] = impl;
+
+ return VK_SUCCESS;
+}
+
+void
+anv_x11_finish_wsi(struct anv_instance *instance)
+{
+ anv_instance_free(instance, instance->wsi_impl[VK_PLATFORM_XCB_KHR]);
+}
diff --git a/src/vulkan/gen75_pack.h b/src/vulkan/gen75_pack.h
new file mode 100644
index 00000000000..3ed685bed0c
--- /dev/null
+++ b/src/vulkan/gen75_pack.h
@@ -0,0 +1,8391 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+
+/* Instructions, enums and structures for HSW.
+ *
+ * This file has been generated, do not hand edit.
+ */
+
+#pragma once
+
+#include <stdio.h>
+#include <assert.h>
+
+#ifndef __gen_validate_value
+#define __gen_validate_value(x)
+#endif
+
+#ifndef __gen_field_functions
+#define __gen_field_functions
+
+union __gen_value {
+ float f;
+ uint32_t dw;
+};
+
+static inline uint64_t
+__gen_mbo(uint32_t start, uint32_t end)
+{
+ return (~0ul >> (64 - (end - start + 1))) << start;
+}
+
+static inline uint64_t
+__gen_field(uint64_t v, uint32_t start, uint32_t end)
+{
+ __gen_validate_value(v);
+#if DEBUG
+ if (end - start + 1 < 64)
+ assert(v < 1ul << (end - start + 1));
+#endif
+
+ return v << start;
+}
+
+static inline uint64_t
+__gen_offset(uint64_t v, uint32_t start, uint32_t end)
+{
+ __gen_validate_value(v);
+#if DEBUG
+ uint64_t mask = (~0ul >> (64 - (end - start + 1))) << start;
+
+ assert((v & ~mask) == 0);
+#endif
+
+ return v;
+}
+
+static inline uint32_t
+__gen_float(float v)
+{
+ __gen_validate_value(v);
+ return ((union __gen_value) { .f = (v) }).dw;
+}
+
+#ifndef __gen_address_type
+#error #define __gen_address_type before including this file
+#endif
+
+#ifndef __gen_user_data
+#error #define __gen_combine_address before including this file
+#endif
+
+#endif
+
+#define GEN75_3DSTATE_URB_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_URB_VS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 48, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_URB_VS_length 0x00000002
+
+struct GEN75_3DSTATE_URB_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t VSURBStartingAddress;
+ uint32_t VSURBEntryAllocationSize;
+ uint32_t VSNumberofURBEntries;
+};
+
+static inline void
+GEN75_3DSTATE_URB_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_URB_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->VSURBStartingAddress, 25, 30) |
+ __gen_field(values->VSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->VSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN75_GPGPU_CSR_BASE_ADDRESS_length_bias 0x00000002
+#define GEN75_GPGPU_CSR_BASE_ADDRESS_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 4, \
+ .DwordLength = 0
+
+#define GEN75_GPGPU_CSR_BASE_ADDRESS_length 0x00000002
+
+struct GEN75_GPGPU_CSR_BASE_ADDRESS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type GPGPUCSRBaseAddress;
+};
+
+static inline void
+GEN75_GPGPU_CSR_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_GPGPU_CSR_BASE_ADDRESS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->GPGPUCSRBaseAddress, dw1);
+
+}
+
+#define GEN75_MI_STORE_REGISTER_MEM_length_bias 0x00000002
+#define GEN75_MI_STORE_REGISTER_MEM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 36, \
+ .DwordLength = 1
+
+#define GEN75_MI_STORE_REGISTER_MEM_length 0x00000003
+
+struct GEN75_MI_STORE_REGISTER_MEM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool UseGlobalGTT;
+ uint32_t PredicateEnable;
+ uint32_t DwordLength;
+ uint32_t RegisterAddress;
+ __gen_address_type MemoryAddress;
+};
+
+static inline void
+GEN75_MI_STORE_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_STORE_REGISTER_MEM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->PredicateEnable, 21, 21) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->RegisterAddress, 2, 22) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN75_PIPELINE_SELECT_length_bias 0x00000001
+#define GEN75_PIPELINE_SELECT_header \
+ .CommandType = 3, \
+ .CommandSubType = 1, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 4
+
+#define GEN75_PIPELINE_SELECT_length 0x00000001
+
+struct GEN75_PIPELINE_SELECT {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+#define _3D 0
+#define Media 1
+#define GPGPU 2
+ uint32_t PipelineSelection;
+};
+
+static inline void
+GEN75_PIPELINE_SELECT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_PIPELINE_SELECT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->PipelineSelection, 0, 1) |
+ 0;
+
+}
+
+#define GEN75_STATE_BASE_ADDRESS_length_bias 0x00000002
+#define GEN75_STATE_BASE_ADDRESS_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 1, \
+ .DwordLength = 8
+
+#define GEN75_STATE_BASE_ADDRESS_length 0x0000000a
+
+#define GEN75_MEMORY_OBJECT_CONTROL_STATE_length 0x00000001
+
+struct GEN75_MEMORY_OBJECT_CONTROL_STATE {
+ uint32_t LLCeLLCCacheabilityControlLLCCC;
+ uint32_t L3CacheabilityControlL3CC;
+};
+
+static inline void
+GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MEMORY_OBJECT_CONTROL_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->LLCeLLCCacheabilityControlLLCCC, 1, 2) |
+ __gen_field(values->L3CacheabilityControlL3CC, 0, 0) |
+ 0;
+
+}
+
+struct GEN75_STATE_BASE_ADDRESS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type GeneralStateBaseAddress;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE GeneralStateMemoryObjectControlState;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE StatelessDataPortAccessMemoryObjectControlState;
+ bool GeneralStateBaseAddressModifyEnable;
+ __gen_address_type SurfaceStateBaseAddress;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE SurfaceStateMemoryObjectControlState;
+ bool SurfaceStateBaseAddressModifyEnable;
+ __gen_address_type DynamicStateBaseAddress;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE DynamicStateMemoryObjectControlState;
+ bool DynamicStateBaseAddressModifyEnable;
+ __gen_address_type IndirectObjectBaseAddress;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE IndirectObjectMemoryObjectControlState;
+ bool IndirectObjectBaseAddressModifyEnable;
+ __gen_address_type InstructionBaseAddress;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE InstructionMemoryObjectControlState;
+ bool InstructionBaseAddressModifyEnable;
+ __gen_address_type GeneralStateAccessUpperBound;
+ bool GeneralStateAccessUpperBoundModifyEnable;
+ __gen_address_type DynamicStateAccessUpperBound;
+ bool DynamicStateAccessUpperBoundModifyEnable;
+ __gen_address_type IndirectObjectAccessUpperBound;
+ bool IndirectObjectAccessUpperBoundModifyEnable;
+ __gen_address_type InstructionAccessUpperBound;
+ bool InstructionAccessUpperBoundModifyEnable;
+};
+
+static inline void
+GEN75_STATE_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_STATE_BASE_ADDRESS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_GeneralStateMemoryObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_GeneralStateMemoryObjectControlState, &values->GeneralStateMemoryObjectControlState);
+ uint32_t dw_StatelessDataPortAccessMemoryObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StatelessDataPortAccessMemoryObjectControlState, &values->StatelessDataPortAccessMemoryObjectControlState);
+ uint32_t dw1 =
+ __gen_field(dw_GeneralStateMemoryObjectControlState, 8, 11) |
+ __gen_field(dw_StatelessDataPortAccessMemoryObjectControlState, 4, 7) |
+ __gen_field(values->GeneralStateBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->GeneralStateBaseAddress, dw1);
+
+ uint32_t dw_SurfaceStateMemoryObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceStateMemoryObjectControlState, &values->SurfaceStateMemoryObjectControlState);
+ uint32_t dw2 =
+ __gen_field(dw_SurfaceStateMemoryObjectControlState, 8, 11) |
+ __gen_field(values->SurfaceStateBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->SurfaceStateBaseAddress, dw2);
+
+ uint32_t dw_DynamicStateMemoryObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DynamicStateMemoryObjectControlState, &values->DynamicStateMemoryObjectControlState);
+ uint32_t dw3 =
+ __gen_field(dw_DynamicStateMemoryObjectControlState, 8, 11) |
+ __gen_field(values->DynamicStateBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ dw[3] =
+ __gen_combine_address(data, &dw[3], values->DynamicStateBaseAddress, dw3);
+
+ uint32_t dw_IndirectObjectMemoryObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_IndirectObjectMemoryObjectControlState, &values->IndirectObjectMemoryObjectControlState);
+ uint32_t dw4 =
+ __gen_field(dw_IndirectObjectMemoryObjectControlState, 8, 11) |
+ __gen_field(values->IndirectObjectBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ dw[4] =
+ __gen_combine_address(data, &dw[4], values->IndirectObjectBaseAddress, dw4);
+
+ uint32_t dw_InstructionMemoryObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_InstructionMemoryObjectControlState, &values->InstructionMemoryObjectControlState);
+ uint32_t dw5 =
+ __gen_field(dw_InstructionMemoryObjectControlState, 8, 11) |
+ __gen_field(values->InstructionBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ dw[5] =
+ __gen_combine_address(data, &dw[5], values->InstructionBaseAddress, dw5);
+
+ uint32_t dw6 =
+ __gen_field(values->GeneralStateAccessUpperBoundModifyEnable, 0, 0) |
+ 0;
+
+ dw[6] =
+ __gen_combine_address(data, &dw[6], values->GeneralStateAccessUpperBound, dw6);
+
+ uint32_t dw7 =
+ __gen_field(values->DynamicStateAccessUpperBoundModifyEnable, 0, 0) |
+ 0;
+
+ dw[7] =
+ __gen_combine_address(data, &dw[7], values->DynamicStateAccessUpperBound, dw7);
+
+ uint32_t dw8 =
+ __gen_field(values->IndirectObjectAccessUpperBoundModifyEnable, 0, 0) |
+ 0;
+
+ dw[8] =
+ __gen_combine_address(data, &dw[8], values->IndirectObjectAccessUpperBound, dw8);
+
+ uint32_t dw9 =
+ __gen_field(values->InstructionAccessUpperBoundModifyEnable, 0, 0) |
+ 0;
+
+ dw[9] =
+ __gen_combine_address(data, &dw[9], values->InstructionAccessUpperBound, dw9);
+
+}
+
+#define GEN75_STATE_PREFETCH_length_bias 0x00000002
+#define GEN75_STATE_PREFETCH_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 3, \
+ .DwordLength = 0
+
+#define GEN75_STATE_PREFETCH_length 0x00000002
+
+struct GEN75_STATE_PREFETCH {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type PrefetchPointer;
+ uint32_t PrefetchCount;
+};
+
+static inline void
+GEN75_STATE_PREFETCH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_STATE_PREFETCH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ __gen_field(values->PrefetchCount, 0, 2) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->PrefetchPointer, dw1);
+
+}
+
+#define GEN75_STATE_SIP_length_bias 0x00000002
+#define GEN75_STATE_SIP_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 2, \
+ .DwordLength = 0
+
+#define GEN75_STATE_SIP_length 0x00000002
+
+struct GEN75_STATE_SIP {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SystemInstructionPointer;
+};
+
+static inline void
+GEN75_STATE_SIP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_STATE_SIP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->SystemInstructionPointer, 4, 31) |
+ 0;
+
+}
+
+#define GEN75_SWTESS_BASE_ADDRESS_length_bias 0x00000002
+#define GEN75_SWTESS_BASE_ADDRESS_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 3, \
+ .DwordLength = 0
+
+#define GEN75_SWTESS_BASE_ADDRESS_length 0x00000002
+
+struct GEN75_SWTESS_BASE_ADDRESS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type SWTessellationBaseAddress;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE SWTessellationMemoryObjectControlState;
+};
+
+static inline void
+GEN75_SWTESS_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_SWTESS_BASE_ADDRESS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_SWTessellationMemoryObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SWTessellationMemoryObjectControlState, &values->SWTessellationMemoryObjectControlState);
+ uint32_t dw1 =
+ __gen_field(dw_SWTessellationMemoryObjectControlState, 8, 11) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->SWTessellationBaseAddress, dw1);
+
+}
+
+#define GEN75_3DPRIMITIVE_length_bias 0x00000002
+#define GEN75_3DPRIMITIVE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 3, \
+ ._3DCommandSubOpcode = 0, \
+ .DwordLength = 5
+
+#define GEN75_3DPRIMITIVE_length 0x00000007
+
+struct GEN75_3DPRIMITIVE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ bool IndirectParameterEnable;
+ uint32_t UAVCoherencyRequired;
+ bool PredicateEnable;
+ uint32_t DwordLength;
+ bool EndOffsetEnable;
+#define SEQUENTIAL 0
+#define RANDOM 1
+ uint32_t VertexAccessType;
+ uint32_t PrimitiveTopologyType;
+ uint32_t VertexCountPerInstance;
+ uint32_t StartVertexLocation;
+ uint32_t InstanceCount;
+ uint32_t StartInstanceLocation;
+ uint32_t BaseVertexLocation;
+};
+
+static inline void
+GEN75_3DPRIMITIVE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DPRIMITIVE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->IndirectParameterEnable, 10, 10) |
+ __gen_field(values->UAVCoherencyRequired, 9, 9) |
+ __gen_field(values->PredicateEnable, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->EndOffsetEnable, 9, 9) |
+ __gen_field(values->VertexAccessType, 8, 8) |
+ __gen_field(values->PrimitiveTopologyType, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->VertexCountPerInstance, 0, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->StartVertexLocation, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->InstanceCount, 0, 31) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->StartInstanceLocation, 0, 31) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->BaseVertexLocation, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_AA_LINE_PARAMETERS_length_bias 0x00000002
+#define GEN75_3DSTATE_AA_LINE_PARAMETERS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 10, \
+ .DwordLength = 1
+
+#define GEN75_3DSTATE_AA_LINE_PARAMETERS_length 0x00000003
+
+struct GEN75_3DSTATE_AA_LINE_PARAMETERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ float AACoverageBias;
+ float AACoverageSlope;
+ float AACoverageEndCapBias;
+ float AACoverageEndCapSlope;
+};
+
+static inline void
+GEN75_3DSTATE_AA_LINE_PARAMETERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_AA_LINE_PARAMETERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->AACoverageBias * (1 << 8), 16, 23) |
+ __gen_field(values->AACoverageSlope * (1 << 8), 0, 7) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->AACoverageEndCapBias * (1 << 8), 16, 23) |
+ __gen_field(values->AACoverageEndCapSlope * (1 << 8), 0, 7) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_DS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 70
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_DS_length 0x00000000
+
+#define GEN75_BINDING_TABLE_EDIT_ENTRY_length 0x00000001
+
+struct GEN75_BINDING_TABLE_EDIT_ENTRY {
+ uint32_t BindingTableIndex;
+ uint32_t SurfaceStatePointer;
+};
+
+static inline void
+GEN75_BINDING_TABLE_EDIT_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_BINDING_TABLE_EDIT_ENTRY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->BindingTableIndex, 16, 23) |
+ __gen_offset(values->SurfaceStatePointer, 0, 15) |
+ 0;
+
+}
+
+struct GEN75_3DSTATE_BINDING_TABLE_EDIT_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BindingTableBlockClear;
+#define AllCores 3
+#define Core1 2
+#define Core0 1
+ uint32_t BindingTableEditTarget;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_EDIT_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BINDING_TABLE_EDIT_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BindingTableBlockClear, 16, 31) |
+ __gen_field(values->BindingTableEditTarget, 0, 1) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_GS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 68
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_GS_length 0x00000000
+
+struct GEN75_3DSTATE_BINDING_TABLE_EDIT_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BindingTableBlockClear;
+#define AllCores 3
+#define Core1 2
+#define Core0 1
+ uint32_t BindingTableEditTarget;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_EDIT_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BINDING_TABLE_EDIT_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BindingTableBlockClear, 16, 31) |
+ __gen_field(values->BindingTableEditTarget, 0, 1) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_HS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 69
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_HS_length 0x00000000
+
+struct GEN75_3DSTATE_BINDING_TABLE_EDIT_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BindingTableBlockClear;
+#define AllCores 3
+#define Core1 2
+#define Core0 1
+ uint32_t BindingTableEditTarget;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_EDIT_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BINDING_TABLE_EDIT_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BindingTableBlockClear, 16, 31) |
+ __gen_field(values->BindingTableEditTarget, 0, 1) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_PS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 71
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_PS_length 0x00000000
+
+struct GEN75_3DSTATE_BINDING_TABLE_EDIT_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BindingTableBlockClear;
+#define AllCores 3
+#define Core1 2
+#define Core0 1
+ uint32_t BindingTableEditTarget;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_EDIT_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BINDING_TABLE_EDIT_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BindingTableBlockClear, 16, 31) |
+ __gen_field(values->BindingTableEditTarget, 0, 1) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_VS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 67
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_VS_length 0x00000000
+
+struct GEN75_3DSTATE_BINDING_TABLE_EDIT_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BindingTableBlockClear;
+#define AllCores 3
+#define Core1 2
+#define Core0 1
+ uint32_t BindingTableEditTarget;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_EDIT_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BINDING_TABLE_EDIT_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BindingTableBlockClear, 16, 31) |
+ __gen_field(values->BindingTableEditTarget, 0, 1) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 40, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS_length 0x00000002
+
+struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoDSBindingTable;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoDSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 41, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS_length 0x00000002
+
+struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoGSBindingTable;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoGSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 39, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS_length 0x00000002
+
+struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoHSBindingTable;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoHSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 42, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS_length 0x00000002
+
+struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoPSBindingTable;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoPSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 38, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS_length 0x00000002
+
+struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoVSBindingTable;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoVSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 25, \
+ .DwordLength = 1
+
+#define GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC_length 0x00000003
+
+struct GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type BindingTablePoolBaseAddress;
+ uint32_t BindingTablePoolEnable;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE SurfaceObjectControlState;
+ __gen_address_type BindingTablePoolUpperBound;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_SurfaceObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceObjectControlState, &values->SurfaceObjectControlState);
+ uint32_t dw1 =
+ __gen_field(values->BindingTablePoolEnable, 11, 11) |
+ __gen_field(dw_SurfaceObjectControlState, 7, 10) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->BindingTablePoolBaseAddress, dw1);
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->BindingTablePoolUpperBound, dw2);
+
+}
+
+#define GEN75_3DSTATE_BLEND_STATE_POINTERS_length_bias 0x00000002
+#define GEN75_3DSTATE_BLEND_STATE_POINTERS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 36, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_BLEND_STATE_POINTERS_length 0x00000002
+
+struct GEN75_3DSTATE_BLEND_STATE_POINTERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BlendStatePointer;
+};
+
+static inline void
+GEN75_3DSTATE_BLEND_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_BLEND_STATE_POINTERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->BlendStatePointer, 6, 31) |
+ __gen_mbo(0, 0) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_CC_STATE_POINTERS_length_bias 0x00000002
+#define GEN75_3DSTATE_CC_STATE_POINTERS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 14, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_CC_STATE_POINTERS_length 0x00000002
+
+struct GEN75_3DSTATE_CC_STATE_POINTERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ColorCalcStatePointer;
+};
+
+static inline void
+GEN75_3DSTATE_CC_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_CC_STATE_POINTERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->ColorCalcStatePointer, 6, 31) |
+ __gen_mbo(0, 0) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_CHROMA_KEY_length_bias 0x00000002
+#define GEN75_3DSTATE_CHROMA_KEY_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 4, \
+ .DwordLength = 2
+
+#define GEN75_3DSTATE_CHROMA_KEY_length 0x00000004
+
+struct GEN75_3DSTATE_CHROMA_KEY {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ChromaKeyTableIndex;
+ uint32_t ChromaKeyLowValue;
+ uint32_t ChromaKeyHighValue;
+};
+
+static inline void
+GEN75_3DSTATE_CHROMA_KEY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_CHROMA_KEY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ChromaKeyTableIndex, 30, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChromaKeyLowValue, 0, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->ChromaKeyHighValue, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_CLEAR_PARAMS_length_bias 0x00000002
+#define GEN75_3DSTATE_CLEAR_PARAMS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 4, \
+ .DwordLength = 1
+
+#define GEN75_3DSTATE_CLEAR_PARAMS_length 0x00000003
+
+struct GEN75_3DSTATE_CLEAR_PARAMS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t DepthClearValue;
+ bool DepthClearValueValid;
+};
+
+static inline void
+GEN75_3DSTATE_CLEAR_PARAMS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_CLEAR_PARAMS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->DepthClearValue, 0, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DepthClearValueValid, 0, 0) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_CLIP_length_bias 0x00000002
+#define GEN75_3DSTATE_CLIP_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 18, \
+ .DwordLength = 2
+
+#define GEN75_3DSTATE_CLIP_length 0x00000004
+
+struct GEN75_3DSTATE_CLIP {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t FrontWinding;
+ uint32_t VertexSubPixelPrecisionSelect;
+ bool EarlyCullEnable;
+#define CULLMODE_BOTH 0
+#define CULLMODE_NONE 1
+#define CULLMODE_FRONT 2
+#define CULLMODE_BACK 3
+ uint32_t CullMode;
+ bool ClipperStatisticsEnable;
+ uint32_t UserClipDistanceCullTestEnableBitmask;
+ bool ClipEnable;
+#define APIMODE_OGL 0
+ uint32_t APIMode;
+ bool ViewportXYClipTestEnable;
+ bool ViewportZClipTestEnable;
+ bool GuardbandClipTestEnable;
+ uint32_t UserClipDistanceClipTestEnableBitmask;
+#define CLIPMODE_NORMAL 0
+#define CLIPMODE_REJECT_ALL 3
+#define CLIPMODE_ACCEPT_ALL 4
+ uint32_t ClipMode;
+ bool PerspectiveDivideDisable;
+ bool NonPerspectiveBarycentricEnable;
+#define Vertex0 0
+#define Vertex1 1
+#define Vertex2 2
+ uint32_t TriangleStripListProvokingVertexSelect;
+#define Vertex0 0
+#define Vertex1 1
+ uint32_t LineStripListProvokingVertexSelect;
+#define Vertex0 0
+#define Vertex1 1
+#define Vertex2 2
+ uint32_t TriangleFanProvokingVertexSelect;
+ float MinimumPointWidth;
+ float MaximumPointWidth;
+ bool ForceZeroRTAIndexEnable;
+ uint32_t MaximumVPIndex;
+};
+
+static inline void
+GEN75_3DSTATE_CLIP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_CLIP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->FrontWinding, 20, 20) |
+ __gen_field(values->VertexSubPixelPrecisionSelect, 19, 19) |
+ __gen_field(values->EarlyCullEnable, 18, 18) |
+ __gen_field(values->CullMode, 16, 17) |
+ __gen_field(values->ClipperStatisticsEnable, 10, 10) |
+ __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ClipEnable, 31, 31) |
+ __gen_field(values->APIMode, 30, 30) |
+ __gen_field(values->ViewportXYClipTestEnable, 28, 28) |
+ __gen_field(values->ViewportZClipTestEnable, 27, 27) |
+ __gen_field(values->GuardbandClipTestEnable, 26, 26) |
+ __gen_field(values->UserClipDistanceClipTestEnableBitmask, 16, 23) |
+ __gen_field(values->ClipMode, 13, 15) |
+ __gen_field(values->PerspectiveDivideDisable, 9, 9) |
+ __gen_field(values->NonPerspectiveBarycentricEnable, 8, 8) |
+ __gen_field(values->TriangleStripListProvokingVertexSelect, 4, 5) |
+ __gen_field(values->LineStripListProvokingVertexSelect, 2, 3) |
+ __gen_field(values->TriangleFanProvokingVertexSelect, 0, 1) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->MinimumPointWidth * (1 << 3), 17, 27) |
+ __gen_field(values->MaximumPointWidth * (1 << 3), 6, 16) |
+ __gen_field(values->ForceZeroRTAIndexEnable, 5, 5) |
+ __gen_field(values->MaximumVPIndex, 0, 3) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_CONSTANT_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_CONSTANT_DS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 26, \
+ .DwordLength = 5
+
+#define GEN75_3DSTATE_CONSTANT_DS_length 0x00000007
+
+#define GEN75_3DSTATE_CONSTANT_BODY_length 0x00000006
+
+struct GEN75_3DSTATE_CONSTANT_BODY {
+ uint32_t ConstantBuffer1ReadLength;
+ uint32_t ConstantBuffer0ReadLength;
+ uint32_t ConstantBuffer3ReadLength;
+ uint32_t ConstantBuffer2ReadLength;
+ __gen_address_type PointerToConstantBuffer0;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE ConstantBufferObjectControlState;
+ __gen_address_type PointerToConstantBuffer1;
+ __gen_address_type PointerToConstantBuffer2;
+ __gen_address_type PointerToConstantBuffer3;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_BODY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_CONSTANT_BODY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->ConstantBuffer1ReadLength, 16, 31) |
+ __gen_field(values->ConstantBuffer0ReadLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBuffer3ReadLength, 16, 31) |
+ __gen_field(values->ConstantBuffer2ReadLength, 0, 15) |
+ 0;
+
+ uint32_t dw_ConstantBufferObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+ uint32_t dw2 =
+ __gen_field(dw_ConstantBufferObjectControlState, 0, 4) |
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->PointerToConstantBuffer0, dw2);
+
+ uint32_t dw3 =
+ 0;
+
+ dw[3] =
+ __gen_combine_address(data, &dw[3], values->PointerToConstantBuffer1, dw3);
+
+ uint32_t dw4 =
+ 0;
+
+ dw[4] =
+ __gen_combine_address(data, &dw[4], values->PointerToConstantBuffer2, dw4);
+
+ uint32_t dw5 =
+ 0;
+
+ dw[5] =
+ __gen_combine_address(data, &dw[5], values->PointerToConstantBuffer3, dw5);
+
+}
+
+struct GEN75_3DSTATE_CONSTANT_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN75_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_CONSTANT_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN75_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN75_3DSTATE_CONSTANT_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_CONSTANT_GS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 22, \
+ .DwordLength = 5
+
+#define GEN75_3DSTATE_CONSTANT_GS_length 0x00000007
+
+struct GEN75_3DSTATE_CONSTANT_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN75_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_CONSTANT_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN75_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN75_3DSTATE_CONSTANT_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_CONSTANT_HS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 25, \
+ .DwordLength = 5
+
+#define GEN75_3DSTATE_CONSTANT_HS_length 0x00000007
+
+struct GEN75_3DSTATE_CONSTANT_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN75_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_CONSTANT_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN75_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN75_3DSTATE_CONSTANT_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_CONSTANT_PS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 23, \
+ .DwordLength = 5
+
+#define GEN75_3DSTATE_CONSTANT_PS_length 0x00000007
+
+struct GEN75_3DSTATE_CONSTANT_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN75_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_CONSTANT_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN75_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN75_3DSTATE_CONSTANT_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_CONSTANT_VS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 21, \
+ .DwordLength = 5
+
+#define GEN75_3DSTATE_CONSTANT_VS_length 0x00000007
+
+struct GEN75_3DSTATE_CONSTANT_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN75_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_CONSTANT_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN75_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN75_3DSTATE_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN75_3DSTATE_DEPTH_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 5, \
+ .DwordLength = 5
+
+#define GEN75_3DSTATE_DEPTH_BUFFER_length 0x00000007
+
+struct GEN75_3DSTATE_DEPTH_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define SURFTYPE_1D 0
+#define SURFTYPE_2D 1
+#define SURFTYPE_3D 2
+#define SURFTYPE_CUBE 3
+#define SURFTYPE_NULL 7
+ uint32_t SurfaceType;
+ bool DepthWriteEnable;
+ bool StencilWriteEnable;
+ bool HierarchicalDepthBufferEnable;
+#define D32_FLOAT 1
+#define D24_UNORM_X8_UINT 3
+#define D16_UNORM 5
+ uint32_t SurfaceFormat;
+ uint32_t SurfacePitch;
+ __gen_address_type SurfaceBaseAddress;
+ uint32_t Height;
+ uint32_t Width;
+ uint32_t LOD;
+#define SURFTYPE_CUBEmustbezero 0
+ uint32_t Depth;
+ uint32_t MinimumArrayElement;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE DepthBufferObjectControlState;
+ uint32_t DepthCoordinateOffsetY;
+ uint32_t DepthCoordinateOffsetX;
+ uint32_t RenderTargetViewExtent;
+};
+
+static inline void
+GEN75_3DSTATE_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_DEPTH_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SurfaceType, 29, 31) |
+ __gen_field(values->DepthWriteEnable, 28, 28) |
+ __gen_field(values->StencilWriteEnable, 27, 27) |
+ __gen_field(values->HierarchicalDepthBufferEnable, 22, 22) |
+ __gen_field(values->SurfaceFormat, 18, 20) |
+ __gen_field(values->SurfacePitch, 0, 17) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+ dw[3] =
+ __gen_field(values->Height, 18, 31) |
+ __gen_field(values->Width, 4, 17) |
+ __gen_field(values->LOD, 0, 3) |
+ 0;
+
+ uint32_t dw_DepthBufferObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DepthBufferObjectControlState, &values->DepthBufferObjectControlState);
+ dw[4] =
+ __gen_field(values->Depth, 21, 31) |
+ __gen_field(values->MinimumArrayElement, 10, 20) |
+ __gen_field(dw_DepthBufferObjectControlState, 0, 3) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->DepthCoordinateOffsetY, 16, 31) |
+ __gen_field(values->DepthCoordinateOffsetX, 0, 15) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->RenderTargetViewExtent, 21, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_length_bias 0x00000002
+#define GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 37, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_length 0x00000002
+
+struct GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoDEPTH_STENCIL_STATE;
+};
+
+static inline void
+GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoDEPTH_STENCIL_STATE, 6, 31) |
+ __gen_mbo(0, 0) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_DRAWING_RECTANGLE_length_bias 0x00000002
+#define GEN75_3DSTATE_DRAWING_RECTANGLE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 0, \
+ .DwordLength = 2
+
+#define GEN75_3DSTATE_DRAWING_RECTANGLE_length 0x00000004
+
+struct GEN75_3DSTATE_DRAWING_RECTANGLE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+#define Legacy 0
+#define Core0Enabled 1
+#define Core1Enabled 2
+ uint32_t CoreModeSelect;
+ uint32_t DwordLength;
+ uint32_t ClippedDrawingRectangleYMin;
+ uint32_t ClippedDrawingRectangleXMin;
+ uint32_t ClippedDrawingRectangleYMax;
+ uint32_t ClippedDrawingRectangleXMax;
+ uint32_t DrawingRectangleOriginY;
+ uint32_t DrawingRectangleOriginX;
+};
+
+static inline void
+GEN75_3DSTATE_DRAWING_RECTANGLE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_DRAWING_RECTANGLE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->CoreModeSelect, 14, 15) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ClippedDrawingRectangleYMin, 16, 31) |
+ __gen_field(values->ClippedDrawingRectangleXMin, 0, 15) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ClippedDrawingRectangleYMax, 16, 31) |
+ __gen_field(values->ClippedDrawingRectangleXMax, 0, 15) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->DrawingRectangleOriginY, 16, 31) |
+ __gen_field(values->DrawingRectangleOriginX, 0, 15) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_DS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 29, \
+ .DwordLength = 4
+
+#define GEN75_3DSTATE_DS_length 0x00000006
+
+struct GEN75_3DSTATE_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t KernelStartPointer;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleDomainPointDispatch;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnable;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define Normal 0
+#define High 1
+ uint32_t ThreadDispatchPriority;
+#define IEEE754 0
+#define Alternate 1
+ uint32_t FloatingPointMode;
+ bool AccessesUAV;
+ bool IllegalOpcodeExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t DispatchGRFStartRegisterForURBData;
+ uint32_t PatchURBEntryReadLength;
+ uint32_t PatchURBEntryReadOffset;
+ uint32_t MaximumNumberofThreads;
+ bool StatisticsEnable;
+ bool ComputeWCoordinateEnable;
+ bool DSCacheDisable;
+ bool DSFunctionEnable;
+};
+
+static inline void
+GEN75_3DSTATE_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->KernelStartPointer, 6, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SingleDomainPointDispatch, 31, 31) |
+ __gen_field(values->VectorMaskEnable, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->ThreadDispatchPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->AccessesUAV, 14, 14) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->DispatchGRFStartRegisterForURBData, 20, 24) |
+ __gen_field(values->PatchURBEntryReadLength, 11, 17) |
+ __gen_field(values->PatchURBEntryReadOffset, 4, 9) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->MaximumNumberofThreads, 21, 29) |
+ __gen_field(values->StatisticsEnable, 10, 10) |
+ __gen_field(values->ComputeWCoordinateEnable, 2, 2) |
+ __gen_field(values->DSCacheDisable, 1, 1) |
+ __gen_field(values->DSFunctionEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_CONSTANT_DS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 55
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_DS_length 0x00000000
+
+#define GEN75_GATHER_CONSTANT_ENTRY_length 0x00000001
+
+struct GEN75_GATHER_CONSTANT_ENTRY {
+ uint32_t ConstantBufferOffset;
+ uint32_t ChannelMask;
+ uint32_t BindingTableIndexOffset;
+};
+
+static inline void
+GEN75_GATHER_CONSTANT_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_GATHER_CONSTANT_ENTRY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_offset(values->ConstantBufferOffset, 8, 15) |
+ __gen_field(values->ChannelMask, 4, 7) |
+ __gen_field(values->BindingTableIndexOffset, 0, 3) |
+ 0;
+
+}
+
+struct GEN75_3DSTATE_GATHER_CONSTANT_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferValid;
+ uint32_t ConstantBufferBindingTableBlock;
+ uint32_t GatherBufferOffset;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_CONSTANT_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_GATHER_CONSTANT_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferValid, 16, 31) |
+ __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->GatherBufferOffset, 6, 22) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_CONSTANT_GS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 53
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_GS_length 0x00000000
+
+struct GEN75_3DSTATE_GATHER_CONSTANT_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferValid;
+ uint32_t ConstantBufferBindingTableBlock;
+ uint32_t GatherBufferOffset;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_CONSTANT_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_GATHER_CONSTANT_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferValid, 16, 31) |
+ __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->GatherBufferOffset, 6, 22) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_CONSTANT_HS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 54
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_HS_length 0x00000000
+
+struct GEN75_3DSTATE_GATHER_CONSTANT_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferValid;
+ uint32_t ConstantBufferBindingTableBlock;
+ uint32_t GatherBufferOffset;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_CONSTANT_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_GATHER_CONSTANT_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferValid, 16, 31) |
+ __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->GatherBufferOffset, 6, 22) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_CONSTANT_PS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 56
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_PS_length 0x00000000
+
+struct GEN75_3DSTATE_GATHER_CONSTANT_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferValid;
+ uint32_t ConstantBufferBindingTableBlock;
+ uint32_t GatherBufferOffset;
+ bool ConstantBufferDx9Enable;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_CONSTANT_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_GATHER_CONSTANT_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferValid, 16, 31) |
+ __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->GatherBufferOffset, 6, 22) |
+ __gen_field(values->ConstantBufferDx9Enable, 4, 4) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_CONSTANT_VS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 52
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_VS_length 0x00000000
+
+struct GEN75_3DSTATE_GATHER_CONSTANT_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferValid;
+ uint32_t ConstantBufferBindingTableBlock;
+ uint32_t GatherBufferOffset;
+ bool ConstantBufferDx9Enable;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_CONSTANT_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_GATHER_CONSTANT_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferValid, 16, 31) |
+ __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->GatherBufferOffset, 6, 22) |
+ __gen_field(values->ConstantBufferDx9Enable, 4, 4) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_GATHER_POOL_ALLOC_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_POOL_ALLOC_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 26, \
+ .DwordLength = 1
+
+#define GEN75_3DSTATE_GATHER_POOL_ALLOC_length 0x00000003
+
+struct GEN75_3DSTATE_GATHER_POOL_ALLOC {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type GatherPoolBaseAddress;
+ bool GatherPoolEnable;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE MemoryObjectControlState;
+ __gen_address_type GatherPoolUpperBound;
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_POOL_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_GATHER_POOL_ALLOC * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_MemoryObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+ uint32_t dw1 =
+ __gen_field(values->GatherPoolEnable, 11, 11) |
+ __gen_mbo(4, 5) |
+ __gen_field(dw_MemoryObjectControlState, 0, 3) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->GatherPoolBaseAddress, dw1);
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->GatherPoolUpperBound, dw2);
+
+}
+
+#define GEN75_3DSTATE_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_GS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 17, \
+ .DwordLength = 5
+
+#define GEN75_3DSTATE_GS_length 0x00000007
+
+struct GEN75_3DSTATE_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t KernelStartPointer;
+ uint32_t SingleProgramFlowSPF;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnableVME;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define NormalPriority 0
+#define HighPriority 1
+ uint32_t ThreadPriority;
+#define IEEE754 0
+#define alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ uint32_t GSaccessesUAV;
+ bool MaskStackExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t OutputVertexSize;
+ uint32_t OutputTopology;
+ uint32_t VertexURBEntryReadLength;
+ bool IncludeVertexHandles;
+ uint32_t VertexURBEntryReadOffset;
+ uint32_t DispatchGRFStartRegisterforURBData;
+ uint32_t MaximumNumberofThreads;
+ uint32_t ControlDataHeaderSize;
+ uint32_t InstanceControl;
+ uint32_t DefaultStreamID;
+#define SINGLE 0
+#define DUAL_INSTANCE 1
+#define DUAL_OBJECT 2
+ uint32_t DispatchMode;
+ uint32_t GSStatisticsEnable;
+ uint32_t GSInvocationsIncrementValue;
+ bool IncludePrimitiveID;
+ uint32_t Hint;
+#define REORDER_LEADING 0
+#define REORDER_TRAILING 1
+ uint32_t ReorderMode;
+ bool DiscardAdjacency;
+ bool GSEnable;
+#define GSCTL_CUT 0
+#define GSCTL_SID 1
+ uint32_t ControlDataFormat;
+ uint32_t SemaphoreHandle;
+};
+
+static inline void
+GEN75_3DSTATE_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->KernelStartPointer, 6, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SingleProgramFlowSPF, 31, 31) |
+ __gen_field(values->VectorMaskEnableVME, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->ThreadPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->GSaccessesUAV, 12, 12) |
+ __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->OutputVertexSize, 23, 28) |
+ __gen_field(values->OutputTopology, 17, 22) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+ __gen_field(values->IncludeVertexHandles, 10, 10) |
+ __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+ __gen_field(values->DispatchGRFStartRegisterforURBData, 0, 3) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->MaximumNumberofThreads, 24, 31) |
+ __gen_field(values->ControlDataHeaderSize, 20, 23) |
+ __gen_field(values->InstanceControl, 15, 19) |
+ __gen_field(values->DefaultStreamID, 13, 14) |
+ __gen_field(values->DispatchMode, 11, 12) |
+ __gen_field(values->GSStatisticsEnable, 10, 10) |
+ __gen_field(values->GSInvocationsIncrementValue, 5, 9) |
+ __gen_field(values->IncludePrimitiveID, 4, 4) |
+ __gen_field(values->Hint, 3, 3) |
+ __gen_field(values->ReorderMode, 2, 2) |
+ __gen_field(values->DiscardAdjacency, 1, 1) |
+ __gen_field(values->GSEnable, 0, 0) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->ControlDataFormat, 31, 31) |
+ __gen_offset(values->SemaphoreHandle, 0, 12) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_HIER_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN75_3DSTATE_HIER_DEPTH_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 7, \
+ .DwordLength = 1
+
+#define GEN75_3DSTATE_HIER_DEPTH_BUFFER_length 0x00000003
+
+struct GEN75_3DSTATE_HIER_DEPTH_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE HierarchicalDepthBufferObjectControlState;
+ uint32_t SurfacePitch;
+ __gen_address_type SurfaceBaseAddress;
+};
+
+static inline void
+GEN75_3DSTATE_HIER_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_HIER_DEPTH_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_HierarchicalDepthBufferObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_HierarchicalDepthBufferObjectControlState, &values->HierarchicalDepthBufferObjectControlState);
+ dw[1] =
+ __gen_field(dw_HierarchicalDepthBufferObjectControlState, 25, 28) |
+ __gen_field(values->SurfacePitch, 0, 16) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+}
+
+#define GEN75_3DSTATE_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_HS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 27, \
+ .DwordLength = 5
+
+#define GEN75_3DSTATE_HS_length 0x00000007
+
+struct GEN75_3DSTATE_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define Normal 0
+#define High 1
+ uint32_t ThreadDispatchPriority;
+#define IEEE754 0
+#define alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t MaximumNumberofThreads;
+ bool Enable;
+ bool StatisticsEnable;
+ uint32_t InstanceCount;
+ uint32_t KernelStartPointer;
+ uint32_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t SingleProgramFlow;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnable;
+ bool HSaccessesUAV;
+ bool IncludeVertexHandles;
+ uint32_t DispatchGRFStartRegisterForURBData;
+ uint32_t VertexURBEntryReadLength;
+ uint32_t VertexURBEntryReadOffset;
+ uint32_t SemaphoreHandle;
+};
+
+static inline void
+GEN75_3DSTATE_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->ThreadDispatchPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->SoftwareExceptionEnable, 12, 12) |
+ __gen_field(values->MaximumNumberofThreads, 0, 7) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Enable, 31, 31) |
+ __gen_field(values->StatisticsEnable, 29, 29) |
+ __gen_field(values->InstanceCount, 0, 3) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->KernelStartPointer, 6, 31) |
+ 0;
+
+ dw[4] =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->SingleProgramFlow, 27, 27) |
+ __gen_field(values->VectorMaskEnable, 26, 26) |
+ __gen_field(values->HSaccessesUAV, 25, 25) |
+ __gen_field(values->IncludeVertexHandles, 24, 24) |
+ __gen_field(values->DispatchGRFStartRegisterForURBData, 19, 23) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+ __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+ 0;
+
+ dw[6] =
+ __gen_offset(values->SemaphoreHandle, 0, 12) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_INDEX_BUFFER_length_bias 0x00000002
+#define GEN75_3DSTATE_INDEX_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 10, \
+ .DwordLength = 1
+
+#define GEN75_3DSTATE_INDEX_BUFFER_length 0x00000003
+
+struct GEN75_3DSTATE_INDEX_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE MemoryObjectControlState;
+#define INDEX_BYTE 0
+#define INDEX_WORD 1
+#define INDEX_DWORD 2
+ uint32_t IndexFormat;
+ uint32_t DwordLength;
+ __gen_address_type BufferStartingAddress;
+ __gen_address_type BufferEndingAddress;
+};
+
+static inline void
+GEN75_3DSTATE_INDEX_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_INDEX_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_MemoryObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(dw_MemoryObjectControlState, 12, 15) |
+ __gen_field(values->IndexFormat, 8, 9) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->BufferStartingAddress, dw1);
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->BufferEndingAddress, dw2);
+
+}
+
+#define GEN75_3DSTATE_LINE_STIPPLE_length_bias 0x00000002
+#define GEN75_3DSTATE_LINE_STIPPLE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 8, \
+ .DwordLength = 1
+
+#define GEN75_3DSTATE_LINE_STIPPLE_length 0x00000003
+
+struct GEN75_3DSTATE_LINE_STIPPLE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool ModifyEnableCurrentRepeatCounterCurrentStippleIndex;
+ uint32_t CurrentRepeatCounter;
+ uint32_t CurrentStippleIndex;
+ uint32_t LineStipplePattern;
+ float LineStippleInverseRepeatCount;
+ uint32_t LineStippleRepeatCount;
+};
+
+static inline void
+GEN75_3DSTATE_LINE_STIPPLE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_LINE_STIPPLE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ModifyEnableCurrentRepeatCounterCurrentStippleIndex, 31, 31) |
+ __gen_field(values->CurrentRepeatCounter, 21, 29) |
+ __gen_field(values->CurrentStippleIndex, 16, 19) |
+ __gen_field(values->LineStipplePattern, 0, 15) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->LineStippleInverseRepeatCount * (1 << 16), 15, 31) |
+ __gen_field(values->LineStippleRepeatCount, 0, 8) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_MONOFILTER_SIZE_length_bias 0x00000002
+#define GEN75_3DSTATE_MONOFILTER_SIZE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 17, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_MONOFILTER_SIZE_length 0x00000002
+
+struct GEN75_3DSTATE_MONOFILTER_SIZE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t MonochromeFilterWidth;
+ uint32_t MonochromeFilterHeight;
+};
+
+static inline void
+GEN75_3DSTATE_MONOFILTER_SIZE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_MONOFILTER_SIZE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->MonochromeFilterWidth, 3, 5) |
+ __gen_field(values->MonochromeFilterHeight, 0, 2) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_MULTISAMPLE_length_bias 0x00000002
+#define GEN75_3DSTATE_MULTISAMPLE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 13, \
+ .DwordLength = 2
+
+#define GEN75_3DSTATE_MULTISAMPLE_length 0x00000004
+
+struct GEN75_3DSTATE_MULTISAMPLE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool MultiSampleEnable;
+#define PIXLOC_CENTER 0
+#define PIXLOC_UL_CORNER 1
+ uint32_t PixelLocation;
+#define NUMSAMPLES_1 0
+#define NUMSAMPLES_4 2
+#define NUMSAMPLES_8 3
+ uint32_t NumberofMultisamples;
+ float Sample3XOffset;
+ float Sample3YOffset;
+ float Sample2XOffset;
+ float Sample2YOffset;
+ float Sample1XOffset;
+ float Sample1YOffset;
+ float Sample0XOffset;
+ float Sample0YOffset;
+ float Sample7XOffset;
+ float Sample7YOffset;
+ float Sample6XOffset;
+ float Sample6YOffset;
+ float Sample5XOffset;
+ float Sample5YOffset;
+ float Sample4XOffset;
+ float Sample4YOffset;
+};
+
+static inline void
+GEN75_3DSTATE_MULTISAMPLE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_MULTISAMPLE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->MultiSampleEnable, 5, 5) |
+ __gen_field(values->PixelLocation, 4, 4) |
+ __gen_field(values->NumberofMultisamples, 1, 3) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Sample3XOffset * (1 << 4), 28, 31) |
+ __gen_field(values->Sample3YOffset * (1 << 4), 24, 27) |
+ __gen_field(values->Sample2XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->Sample2YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->Sample1XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->Sample1YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->Sample0XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->Sample0YOffset * (1 << 4), 0, 3) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->Sample7XOffset * (1 << 4), 28, 31) |
+ __gen_field(values->Sample7YOffset * (1 << 4), 24, 27) |
+ __gen_field(values->Sample6XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->Sample6YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->Sample5XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->Sample5YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->Sample4XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->Sample4YOffset * (1 << 4), 0, 3) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_POLY_STIPPLE_OFFSET_length_bias 0x00000002
+#define GEN75_3DSTATE_POLY_STIPPLE_OFFSET_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 6, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_POLY_STIPPLE_OFFSET_length 0x00000002
+
+struct GEN75_3DSTATE_POLY_STIPPLE_OFFSET {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PolygonStippleXOffset;
+ uint32_t PolygonStippleYOffset;
+};
+
+static inline void
+GEN75_3DSTATE_POLY_STIPPLE_OFFSET_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_POLY_STIPPLE_OFFSET * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->PolygonStippleXOffset, 8, 12) |
+ __gen_field(values->PolygonStippleYOffset, 0, 4) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_POLY_STIPPLE_PATTERN_length_bias 0x00000002
+#define GEN75_3DSTATE_POLY_STIPPLE_PATTERN_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 7, \
+ .DwordLength = 31
+
+#define GEN75_3DSTATE_POLY_STIPPLE_PATTERN_length 0x00000021
+
+struct GEN75_3DSTATE_POLY_STIPPLE_PATTERN {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PatternRow[32];
+};
+
+static inline void
+GEN75_3DSTATE_POLY_STIPPLE_PATTERN_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_POLY_STIPPLE_PATTERN * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ for (uint32_t i = 0, j = 1; i < 32; i += 1, j++) {
+ dw[j] =
+ __gen_field(values->PatternRow[i + 0], 0, 31) |
+ 0;
+ }
+
+}
+
+#define GEN75_3DSTATE_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_PS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 32, \
+ .DwordLength = 6
+
+#define GEN75_3DSTATE_PS_length 0x00000008
+
+struct GEN75_3DSTATE_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t KernelStartPointer0;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleProgramFlowSPF;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnableVME;
+ uint32_t SamplerCount;
+#define FTZ 0
+#define RET 1
+ uint32_t DenormalMode;
+ uint32_t BindingTableEntryCount;
+#define Normal 0
+#define High 1
+ uint32_t ThreadPriority;
+#define IEEE745 0
+#define Alt 1
+ uint32_t FloatingPointMode;
+#define RTNE 0
+#define RU 1
+#define RD 2
+#define RTZ 3
+ uint32_t RoundingMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool MaskStackExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t MaximumNumberofThreads;
+ uint32_t SampleMask;
+ bool PushConstantEnable;
+ bool AttributeEnable;
+ bool oMaskPresenttoRenderTarget;
+ bool RenderTargetFastClearEnable;
+ bool DualSourceBlendEnable;
+ bool RenderTargetResolveEnable;
+ bool PSAccessesUAV;
+#define POSOFFSET_NONE 0
+#define POSOFFSET_CENTROID 2
+#define POSOFFSET_SAMPLE 3
+ uint32_t PositionXYOffsetSelect;
+ bool _32PixelDispatchEnable;
+ bool _16PixelDispatchEnable;
+ bool _8PixelDispatchEnable;
+ uint32_t DispatchGRFStartRegisterforConstantSetupData0;
+ uint32_t DispatchGRFStartRegisterforConstantSetupData1;
+ uint32_t DispatchGRFStartRegisterforConstantSetupData2;
+ uint32_t KernelStartPointer1;
+ uint32_t KernelStartPointer2;
+};
+
+static inline void
+GEN75_3DSTATE_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->KernelStartPointer0, 6, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SingleProgramFlowSPF, 31, 31) |
+ __gen_field(values->VectorMaskEnableVME, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->DenormalMode, 26, 26) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->ThreadPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->RoundingMode, 14, 15) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->MaximumNumberofThreads, 23, 31) |
+ __gen_field(values->SampleMask, 12, 19) |
+ __gen_field(values->PushConstantEnable, 11, 11) |
+ __gen_field(values->AttributeEnable, 10, 10) |
+ __gen_field(values->oMaskPresenttoRenderTarget, 9, 9) |
+ __gen_field(values->RenderTargetFastClearEnable, 8, 8) |
+ __gen_field(values->DualSourceBlendEnable, 7, 7) |
+ __gen_field(values->RenderTargetResolveEnable, 6, 6) |
+ __gen_field(values->PSAccessesUAV, 5, 5) |
+ __gen_field(values->PositionXYOffsetSelect, 3, 4) |
+ __gen_field(values->_32PixelDispatchEnable, 2, 2) |
+ __gen_field(values->_16PixelDispatchEnable, 1, 1) |
+ __gen_field(values->_8PixelDispatchEnable, 0, 0) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->DispatchGRFStartRegisterforConstantSetupData0, 16, 22) |
+ __gen_field(values->DispatchGRFStartRegisterforConstantSetupData1, 8, 14) |
+ __gen_field(values->DispatchGRFStartRegisterforConstantSetupData2, 0, 6) |
+ 0;
+
+ dw[6] =
+ __gen_offset(values->KernelStartPointer1, 6, 31) |
+ 0;
+
+ dw[7] =
+ __gen_offset(values->KernelStartPointer2, 6, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 20, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length 0x00000002
+
+struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferOffset;
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 20) |
+ __gen_field(values->ConstantBufferSize, 0, 5) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 21, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length 0x00000002
+
+struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferOffset;
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 20) |
+ __gen_field(values->ConstantBufferSize, 0, 5) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 19, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length 0x00000002
+
+struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferOffset;
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 20) |
+ __gen_field(values->ConstantBufferSize, 0, 5) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 22, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length 0x00000002
+
+struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferOffset;
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 20) |
+ __gen_field(values->ConstantBufferSize, 0, 5) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 18, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length 0x00000002
+
+struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferOffset;
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 20) |
+ __gen_field(values->ConstantBufferSize, 0, 5) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_RAST_MULTISAMPLE_length_bias 0x00000002
+#define GEN75_3DSTATE_RAST_MULTISAMPLE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 14, \
+ .DwordLength = 4
+
+#define GEN75_3DSTATE_RAST_MULTISAMPLE_length 0x00000006
+
+struct GEN75_3DSTATE_RAST_MULTISAMPLE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define NRM_NUMRASTSAMPLES_1 0
+#define NRM_NUMRASTSAMPLES_2 1
+#define NRM_NUMRASTSAMPLES_4 2
+#define NRM_NUMRASTSAMPLES_8 3
+#define NRM_NUMRASTSAMPLES_16 4
+ uint32_t NumberofRasterizationMultisamples;
+ float Sample3XOffset;
+ float Sample3YOffset;
+ float Sample2XOffset;
+ float Sample2YOffset;
+ float Sample1XOffset;
+ float Sample1YOffset;
+ float Sample0XOffset;
+ float Sample0YOffset;
+ float Sample7XOffset;
+ float Sample7YOffset;
+ float Sample6XOffset;
+ float Sample6YOffset;
+ float Sample5XOffset;
+ float Sample5YOffset;
+ float Sample4XOffset;
+ float Sample4YOffset;
+ float Sample11XOffset;
+ float Sample11YOffset;
+ float Sample10XOffset;
+ float Sample10YOffset;
+ float Sample9XOffset;
+ float Sample9YOffset;
+ float Sample8XOffset;
+ float Sample8YOffset;
+ float Sample15XOffset;
+ float Sample15YOffset;
+ float Sample14XOffset;
+ float Sample14YOffset;
+ float Sample13XOffset;
+ float Sample13YOffset;
+ float Sample12XOffset;
+ float Sample12YOffset;
+};
+
+static inline void
+GEN75_3DSTATE_RAST_MULTISAMPLE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_RAST_MULTISAMPLE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->NumberofRasterizationMultisamples, 1, 3) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Sample3XOffset * (1 << 4), 28, 31) |
+ __gen_field(values->Sample3YOffset * (1 << 4), 24, 27) |
+ __gen_field(values->Sample2XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->Sample2YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->Sample1XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->Sample1YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->Sample0XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->Sample0YOffset * (1 << 4), 0, 3) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->Sample7XOffset * (1 << 4), 28, 31) |
+ __gen_field(values->Sample7YOffset * (1 << 4), 24, 27) |
+ __gen_field(values->Sample6XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->Sample6YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->Sample5XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->Sample5YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->Sample4XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->Sample4YOffset * (1 << 4), 0, 3) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->Sample11XOffset * (1 << 4), 28, 31) |
+ __gen_field(values->Sample11YOffset * (1 << 4), 24, 27) |
+ __gen_field(values->Sample10XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->Sample10YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->Sample9XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->Sample9YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->Sample8XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->Sample8YOffset * (1 << 4), 0, 3) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->Sample15XOffset * (1 << 4), 28, 31) |
+ __gen_field(values->Sample15YOffset * (1 << 4), 24, 27) |
+ __gen_field(values->Sample14XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->Sample14YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->Sample13XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->Sample13YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->Sample12XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->Sample12YOffset * (1 << 4), 0, 3) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 2
+
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0_length 0x00000000
+
+#define GEN75_PALETTE_ENTRY_length 0x00000001
+
+struct GEN75_PALETTE_ENTRY {
+ uint32_t Alpha;
+ uint32_t Red;
+ uint32_t Green;
+ uint32_t Blue;
+};
+
+static inline void
+GEN75_PALETTE_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_PALETTE_ENTRY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->Alpha, 24, 31) |
+ __gen_field(values->Red, 16, 23) |
+ __gen_field(values->Green, 8, 15) |
+ __gen_field(values->Blue, 0, 7) |
+ 0;
+
+}
+
+struct GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0 {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0 * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 12
+
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1_length 0x00000000
+
+struct GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1 {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1 * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 45, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoDSSamplerState;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoDSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 46, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoGSSamplerState;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoGSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 44, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoHSSamplerState;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoHSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 47, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoPSSamplerState;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoPSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 43, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoVSSamplerState;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoVSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLE_MASK_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLE_MASK_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 24, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_SAMPLE_MASK_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLE_MASK {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SampleMask;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLE_MASK_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SAMPLE_MASK * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SampleMask, 0, 7) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_SBE_length_bias 0x00000002
+#define GEN75_3DSTATE_SBE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 31, \
+ .DwordLength = 12
+
+#define GEN75_3DSTATE_SBE_length 0x0000000e
+
+struct GEN75_3DSTATE_SBE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t AttributeSwizzleControlMode;
+ uint32_t NumberofSFOutputAttributes;
+ bool AttributeSwizzleEnable;
+#define UPPERLEFT 0
+#define LOWERLEFT 1
+ uint32_t PointSpriteTextureCoordinateOrigin;
+ uint32_t VertexURBEntryReadLength;
+ uint32_t VertexURBEntryReadOffset;
+ bool Attribute2n1ComponentOverrideW;
+ bool Attribute2n1ComponentOverrideZ;
+ bool Attribute2n1ComponentOverrideY;
+ bool Attribute2n1ComponentOverrideX;
+#define CONST_0000 0
+#define CONST_0001_FLOAT 1
+#define CONST_1111_FLOAT 2
+#define PRIM_ID 3
+ uint32_t Attribute2n1ConstantSource;
+#define INPUTATTR 0
+#define INPUTATTR_FACING 1
+#define INPUTATTR_W 2
+#define INPUTATTR_FACING_W 3
+ uint32_t Attribute2n1SwizzleSelect;
+ uint32_t Attribute2n1SourceAttribute;
+ bool Attribute2nComponentOverrideW;
+ bool Attribute2nComponentOverrideZ;
+ bool Attribute2nComponentOverrideY;
+ bool Attribute2nComponentOverrideX;
+#define CONST_0000 0
+#define CONST_0001_FLOAT 1
+#define CONST_1111_FLOAT 2
+#define PRIM_ID 3
+ uint32_t Attribute2nConstantSource;
+#define INPUTATTR 0
+#define INPUTATTR_FACING 1
+#define INPUTATTR_W 2
+#define INPUTATTR_FACING_W 3
+ uint32_t Attribute2nSwizzleSelect;
+ uint32_t Attribute2nSourceAttribute;
+ uint32_t PointSpriteTextureCoordinateEnable;
+ uint32_t ConstantInterpolationEnable310;
+ uint32_t Attribute7WrapShortestEnables;
+ uint32_t Attribute6WrapShortestEnables;
+ uint32_t Attribute5WrapShortestEnables;
+ uint32_t Attribute4WrapShortestEnables;
+ uint32_t Attribute3WrapShortestEnables;
+ uint32_t Attribute2WrapShortestEnables;
+ uint32_t Attribute1WrapShortestEnables;
+ uint32_t Attribute0WrapShortestEnables;
+ uint32_t Attribute15WrapShortestEnables;
+ uint32_t Attribute14WrapShortestEnables;
+ uint32_t Attribute13WrapShortestEnables;
+ uint32_t Attribute12WrapShortestEnables;
+ uint32_t Attribute11WrapShortestEnables;
+ uint32_t Attribute10WrapShortestEnables;
+ uint32_t Attribute9WrapShortestEnables;
+ uint32_t Attribute8WrapShortestEnables;
+};
+
+static inline void
+GEN75_3DSTATE_SBE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SBE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->AttributeSwizzleControlMode, 28, 28) |
+ __gen_field(values->NumberofSFOutputAttributes, 22, 27) |
+ __gen_field(values->AttributeSwizzleEnable, 21, 21) |
+ __gen_field(values->PointSpriteTextureCoordinateOrigin, 20, 20) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 15) |
+ __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Attribute2n1ComponentOverrideW, 31, 31) |
+ __gen_field(values->Attribute2n1ComponentOverrideZ, 30, 30) |
+ __gen_field(values->Attribute2n1ComponentOverrideY, 29, 29) |
+ __gen_field(values->Attribute2n1ComponentOverrideX, 28, 28) |
+ __gen_field(values->Attribute2n1ConstantSource, 25, 26) |
+ __gen_field(values->Attribute2n1SwizzleSelect, 22, 23) |
+ __gen_field(values->Attribute2n1SourceAttribute, 16, 20) |
+ __gen_field(values->Attribute2nComponentOverrideW, 15, 15) |
+ __gen_field(values->Attribute2nComponentOverrideZ, 14, 14) |
+ __gen_field(values->Attribute2nComponentOverrideY, 13, 13) |
+ __gen_field(values->Attribute2nComponentOverrideX, 12, 12) |
+ __gen_field(values->Attribute2nConstantSource, 9, 10) |
+ __gen_field(values->Attribute2nSwizzleSelect, 6, 7) |
+ __gen_field(values->Attribute2nSourceAttribute, 0, 4) |
+ 0;
+
+ dw[10] =
+ __gen_field(values->PointSpriteTextureCoordinateEnable, 0, 31) |
+ 0;
+
+ dw[11] =
+ __gen_field(values->ConstantInterpolationEnable310, 0, 31) |
+ 0;
+
+ dw[12] =
+ __gen_field(values->Attribute7WrapShortestEnables, 28, 31) |
+ __gen_field(values->Attribute6WrapShortestEnables, 24, 27) |
+ __gen_field(values->Attribute5WrapShortestEnables, 20, 23) |
+ __gen_field(values->Attribute4WrapShortestEnables, 16, 19) |
+ __gen_field(values->Attribute3WrapShortestEnables, 12, 15) |
+ __gen_field(values->Attribute2WrapShortestEnables, 8, 11) |
+ __gen_field(values->Attribute1WrapShortestEnables, 4, 7) |
+ __gen_field(values->Attribute0WrapShortestEnables, 0, 3) |
+ 0;
+
+ dw[13] =
+ __gen_field(values->Attribute15WrapShortestEnables, 28, 31) |
+ __gen_field(values->Attribute14WrapShortestEnables, 24, 27) |
+ __gen_field(values->Attribute13WrapShortestEnables, 20, 23) |
+ __gen_field(values->Attribute12WrapShortestEnables, 16, 19) |
+ __gen_field(values->Attribute11WrapShortestEnables, 12, 15) |
+ __gen_field(values->Attribute10WrapShortestEnables, 8, 11) |
+ __gen_field(values->Attribute9WrapShortestEnables, 4, 7) |
+ __gen_field(values->Attribute8WrapShortestEnables, 0, 3) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_SCISSOR_STATE_POINTERS_length_bias 0x00000002
+#define GEN75_3DSTATE_SCISSOR_STATE_POINTERS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 15, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_SCISSOR_STATE_POINTERS_length 0x00000002
+
+struct GEN75_3DSTATE_SCISSOR_STATE_POINTERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ScissorRectPointer;
+};
+
+static inline void
+GEN75_3DSTATE_SCISSOR_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SCISSOR_STATE_POINTERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->ScissorRectPointer, 5, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_SF_length_bias 0x00000002
+#define GEN75_3DSTATE_SF_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 19, \
+ .DwordLength = 5
+
+#define GEN75_3DSTATE_SF_length 0x00000007
+
+struct GEN75_3DSTATE_SF {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define D32_FLOAT_S8X24_UINT 0
+#define D32_FLOAT 1
+#define D24_UNORM_S8_UINT 2
+#define D24_UNORM_X8_UINT 3
+#define D16_UNORM 5
+ uint32_t DepthBufferSurfaceFormat;
+ bool LegacyGlobalDepthBiasEnable;
+ bool StatisticsEnable;
+ bool GlobalDepthOffsetEnableSolid;
+ bool GlobalDepthOffsetEnableWireframe;
+ bool GlobalDepthOffsetEnablePoint;
+#define RASTER_SOLID 0
+#define RASTER_WIREFRAME 1
+#define RASTER_POINT 2
+ uint32_t FrontFaceFillMode;
+#define RASTER_SOLID 0
+#define RASTER_WIREFRAME 1
+#define RASTER_POINT 2
+ uint32_t BackFaceFillMode;
+ bool ViewTransformEnable;
+ uint32_t FrontWinding;
+ bool AntiAliasingEnable;
+#define CULLMODE_BOTH 0
+#define CULLMODE_NONE 1
+#define CULLMODE_FRONT 2
+#define CULLMODE_BACK 3
+ uint32_t CullMode;
+ float LineWidth;
+ uint32_t LineEndCapAntialiasingRegionWidth;
+ bool LineStippleEnable;
+ bool ScissorRectangleEnable;
+ bool RTIndependentRasterizationEnable;
+ uint32_t MultisampleRasterizationMode;
+ bool LastPixelEnable;
+#define Vertex0 0
+#define Vertex1 1
+#define Vertex2 2
+ uint32_t TriangleStripListProvokingVertexSelect;
+ uint32_t LineStripListProvokingVertexSelect;
+#define Vertex0 0
+#define Vertex1 1
+#define Vertex2 2
+ uint32_t TriangleFanProvokingVertexSelect;
+#define AALINEDISTANCE_TRUE 1
+ uint32_t AALineDistanceMode;
+ uint32_t VertexSubPixelPrecisionSelect;
+ uint32_t UsePointWidthState;
+ float PointWidth;
+ float GlobalDepthOffsetConstant;
+ float GlobalDepthOffsetScale;
+ float GlobalDepthOffsetClamp;
+};
+
+static inline void
+GEN75_3DSTATE_SF_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SF * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->DepthBufferSurfaceFormat, 12, 14) |
+ __gen_field(values->LegacyGlobalDepthBiasEnable, 11, 11) |
+ __gen_field(values->StatisticsEnable, 10, 10) |
+ __gen_field(values->GlobalDepthOffsetEnableSolid, 9, 9) |
+ __gen_field(values->GlobalDepthOffsetEnableWireframe, 8, 8) |
+ __gen_field(values->GlobalDepthOffsetEnablePoint, 7, 7) |
+ __gen_field(values->FrontFaceFillMode, 5, 6) |
+ __gen_field(values->BackFaceFillMode, 3, 4) |
+ __gen_field(values->ViewTransformEnable, 1, 1) |
+ __gen_field(values->FrontWinding, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->AntiAliasingEnable, 31, 31) |
+ __gen_field(values->CullMode, 29, 30) |
+ __gen_field(values->LineWidth * (1 << 7), 18, 27) |
+ __gen_field(values->LineEndCapAntialiasingRegionWidth, 16, 17) |
+ __gen_field(values->LineStippleEnable, 14, 14) |
+ __gen_field(values->ScissorRectangleEnable, 11, 11) |
+ __gen_field(values->RTIndependentRasterizationEnable, 10, 10) |
+ __gen_field(values->MultisampleRasterizationMode, 8, 9) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->LastPixelEnable, 31, 31) |
+ __gen_field(values->TriangleStripListProvokingVertexSelect, 29, 30) |
+ __gen_field(values->LineStripListProvokingVertexSelect, 27, 28) |
+ __gen_field(values->TriangleFanProvokingVertexSelect, 25, 26) |
+ __gen_field(values->AALineDistanceMode, 14, 14) |
+ __gen_field(values->VertexSubPixelPrecisionSelect, 12, 12) |
+ __gen_field(values->UsePointWidthState, 11, 11) |
+ __gen_field(values->PointWidth * (1 << 3), 0, 10) |
+ 0;
+
+ dw[4] =
+ __gen_float(values->GlobalDepthOffsetConstant) |
+ 0;
+
+ dw[5] =
+ __gen_float(values->GlobalDepthOffsetScale) |
+ 0;
+
+ dw[6] =
+ __gen_float(values->GlobalDepthOffsetClamp) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_SO_BUFFER_length_bias 0x00000002
+#define GEN75_3DSTATE_SO_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 24, \
+ .DwordLength = 2
+
+#define GEN75_3DSTATE_SO_BUFFER_length 0x00000004
+
+struct GEN75_3DSTATE_SO_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SOBufferIndex;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE SOBufferObjectControlState;
+ uint32_t SurfacePitch;
+ __gen_address_type SurfaceBaseAddress;
+ __gen_address_type SurfaceEndAddress;
+};
+
+static inline void
+GEN75_3DSTATE_SO_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SO_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_SOBufferObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SOBufferObjectControlState, &values->SOBufferObjectControlState);
+ dw[1] =
+ __gen_field(values->SOBufferIndex, 29, 30) |
+ __gen_field(dw_SOBufferObjectControlState, 25, 28) |
+ __gen_field(values->SurfacePitch, 0, 11) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+ uint32_t dw3 =
+ 0;
+
+ dw[3] =
+ __gen_combine_address(data, &dw[3], values->SurfaceEndAddress, dw3);
+
+}
+
+#define GEN75_3DSTATE_SO_DECL_LIST_length_bias 0x00000002
+#define GEN75_3DSTATE_SO_DECL_LIST_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 23
+
+#define GEN75_3DSTATE_SO_DECL_LIST_length 0x00000000
+
+#define GEN75_SO_DECL_ENTRY_length 0x00000002
+
+#define GEN75_SO_DECL_length 0x00000001
+
+struct GEN75_SO_DECL {
+ uint32_t OutputBufferSlot;
+ uint32_t HoleFlag;
+ uint32_t RegisterIndex;
+ uint32_t ComponentMask;
+};
+
+static inline void
+GEN75_SO_DECL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_SO_DECL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->OutputBufferSlot, 12, 13) |
+ __gen_field(values->HoleFlag, 11, 11) |
+ __gen_field(values->RegisterIndex, 4, 9) |
+ __gen_field(values->ComponentMask, 0, 3) |
+ 0;
+
+}
+
+struct GEN75_SO_DECL_ENTRY {
+ struct GEN75_SO_DECL Stream3Decl;
+ struct GEN75_SO_DECL Stream2Decl;
+ struct GEN75_SO_DECL Stream1Decl;
+ struct GEN75_SO_DECL Stream0Decl;
+};
+
+static inline void
+GEN75_SO_DECL_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_SO_DECL_ENTRY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_Stream3Decl;
+ GEN75_SO_DECL_pack(data, &dw_Stream3Decl, &values->Stream3Decl);
+ uint32_t dw_Stream2Decl;
+ GEN75_SO_DECL_pack(data, &dw_Stream2Decl, &values->Stream2Decl);
+ uint32_t dw_Stream1Decl;
+ GEN75_SO_DECL_pack(data, &dw_Stream1Decl, &values->Stream1Decl);
+ uint32_t dw_Stream0Decl;
+ GEN75_SO_DECL_pack(data, &dw_Stream0Decl, &values->Stream0Decl);
+ uint64_t qw0 =
+ __gen_field(dw_Stream3Decl, 48, 63) |
+ __gen_field(dw_Stream2Decl, 32, 47) |
+ __gen_field(dw_Stream1Decl, 16, 31) |
+ __gen_field(dw_Stream0Decl, 0, 15) |
+ 0;
+
+ dw[0] = qw0;
+ dw[1] = qw0 >> 32;
+
+}
+
+struct GEN75_3DSTATE_SO_DECL_LIST {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t StreamtoBufferSelects3;
+ uint32_t StreamtoBufferSelects2;
+ uint32_t StreamtoBufferSelects1;
+ uint32_t StreamtoBufferSelects0;
+ uint32_t NumEntries3;
+ uint32_t NumEntries2;
+ uint32_t NumEntries1;
+ uint32_t NumEntries0;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_SO_DECL_LIST_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_SO_DECL_LIST * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StreamtoBufferSelects3, 12, 15) |
+ __gen_field(values->StreamtoBufferSelects2, 8, 11) |
+ __gen_field(values->StreamtoBufferSelects1, 4, 7) |
+ __gen_field(values->StreamtoBufferSelects0, 0, 3) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->NumEntries3, 24, 31) |
+ __gen_field(values->NumEntries2, 16, 23) |
+ __gen_field(values->NumEntries1, 8, 15) |
+ __gen_field(values->NumEntries0, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_STENCIL_BUFFER_length_bias 0x00000002
+#define GEN75_3DSTATE_STENCIL_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 6, \
+ .DwordLength = 1
+
+#define GEN75_3DSTATE_STENCIL_BUFFER_length 0x00000003
+
+struct GEN75_3DSTATE_STENCIL_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t StencilBufferEnable;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE StencilBufferObjectControlState;
+ uint32_t SurfacePitch;
+ __gen_address_type SurfaceBaseAddress;
+};
+
+static inline void
+GEN75_3DSTATE_STENCIL_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_STENCIL_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_StencilBufferObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StencilBufferObjectControlState, &values->StencilBufferObjectControlState);
+ dw[1] =
+ __gen_field(values->StencilBufferEnable, 31, 31) |
+ __gen_field(dw_StencilBufferObjectControlState, 25, 28) |
+ __gen_field(values->SurfacePitch, 0, 16) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+}
+
+#define GEN75_3DSTATE_STREAMOUT_length_bias 0x00000002
+#define GEN75_3DSTATE_STREAMOUT_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 30, \
+ .DwordLength = 1
+
+#define GEN75_3DSTATE_STREAMOUT_length 0x00000003
+
+struct GEN75_3DSTATE_STREAMOUT {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SOFunctionEnable;
+ uint32_t RenderingDisable;
+ uint32_t RenderStreamSelect;
+#define LEADING 0
+#define TRAILING 1
+ uint32_t ReorderMode;
+ bool SOStatisticsEnable;
+ uint32_t SOBufferEnable3;
+ uint32_t SOBufferEnable2;
+ uint32_t SOBufferEnable1;
+ uint32_t SOBufferEnable0;
+ uint32_t Stream3VertexReadOffset;
+ uint32_t Stream3VertexReadLength;
+ uint32_t Stream2VertexReadOffset;
+ uint32_t Stream2VertexReadLength;
+ uint32_t Stream1VertexReadOffset;
+ uint32_t Stream1VertexReadLength;
+ uint32_t Stream0VertexReadOffset;
+ uint32_t Stream0VertexReadLength;
+};
+
+static inline void
+GEN75_3DSTATE_STREAMOUT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_STREAMOUT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SOFunctionEnable, 31, 31) |
+ __gen_field(values->RenderingDisable, 30, 30) |
+ __gen_field(values->RenderStreamSelect, 27, 28) |
+ __gen_field(values->ReorderMode, 26, 26) |
+ __gen_field(values->SOStatisticsEnable, 25, 25) |
+ __gen_field(values->SOBufferEnable3, 11, 11) |
+ __gen_field(values->SOBufferEnable2, 10, 10) |
+ __gen_field(values->SOBufferEnable1, 9, 9) |
+ __gen_field(values->SOBufferEnable0, 8, 8) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Stream3VertexReadOffset, 29, 29) |
+ __gen_field(values->Stream3VertexReadLength, 24, 28) |
+ __gen_field(values->Stream2VertexReadOffset, 21, 21) |
+ __gen_field(values->Stream2VertexReadLength, 16, 20) |
+ __gen_field(values->Stream1VertexReadOffset, 13, 13) |
+ __gen_field(values->Stream1VertexReadLength, 8, 12) |
+ __gen_field(values->Stream0VertexReadOffset, 5, 5) |
+ __gen_field(values->Stream0VertexReadLength, 0, 4) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_TE_length_bias 0x00000002
+#define GEN75_3DSTATE_TE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 28, \
+ .DwordLength = 2
+
+#define GEN75_3DSTATE_TE_length 0x00000004
+
+struct GEN75_3DSTATE_TE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define INTEGER 0
+#define ODD_FRACTIONAL 1
+#define EVEN_FRACTIONAL 2
+ uint32_t Partitioning;
+#define POINT 0
+#define OUTPUT_LINE 1
+#define OUTPUT_TRI_CW 2
+#define OUTPUT_TRI_CCW 3
+ uint32_t OutputTopology;
+#define QUAD 0
+#define TRI 1
+#define ISOLINE 2
+ uint32_t TEDomain;
+#define HW_TESS 0
+#define SW_TESS 1
+ uint32_t TEMode;
+ bool TEEnable;
+ float MaximumTessellationFactorOdd;
+ float MaximumTessellationFactorNotOdd;
+};
+
+static inline void
+GEN75_3DSTATE_TE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_TE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->Partitioning, 12, 13) |
+ __gen_field(values->OutputTopology, 8, 9) |
+ __gen_field(values->TEDomain, 4, 5) |
+ __gen_field(values->TEMode, 1, 2) |
+ __gen_field(values->TEEnable, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->MaximumTessellationFactorOdd) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->MaximumTessellationFactorNotOdd) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_URB_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_URB_DS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 50, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_URB_DS_length 0x00000002
+
+struct GEN75_3DSTATE_URB_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t DSURBStartingAddress;
+ uint32_t DSURBEntryAllocationSize;
+ uint32_t DSNumberofURBEntries;
+};
+
+static inline void
+GEN75_3DSTATE_URB_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_URB_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->DSURBStartingAddress, 25, 30) |
+ __gen_field(values->DSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->DSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_URB_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_URB_GS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 51, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_URB_GS_length 0x00000002
+
+struct GEN75_3DSTATE_URB_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t GSURBStartingAddress;
+ uint32_t GSURBEntryAllocationSize;
+ uint32_t GSNumberofURBEntries;
+};
+
+static inline void
+GEN75_3DSTATE_URB_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_URB_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->GSURBStartingAddress, 25, 30) |
+ __gen_field(values->GSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->GSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_URB_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_URB_HS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 49, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_URB_HS_length 0x00000002
+
+struct GEN75_3DSTATE_URB_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t HSURBStartingAddress;
+ uint32_t HSURBEntryAllocationSize;
+ uint32_t HSNumberofURBEntries;
+};
+
+static inline void
+GEN75_3DSTATE_URB_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_URB_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->HSURBStartingAddress, 25, 30) |
+ __gen_field(values->HSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->HSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_VERTEX_BUFFERS_length_bias 0x00000002
+#define GEN75_3DSTATE_VERTEX_BUFFERS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 8
+
+#define GEN75_3DSTATE_VERTEX_BUFFERS_length 0x00000000
+
+#define GEN75_VERTEX_BUFFER_STATE_length 0x00000004
+
+struct GEN75_VERTEX_BUFFER_STATE {
+ uint32_t VertexBufferIndex;
+#define VERTEXDATA 0
+#define INSTANCEDATA 1
+ uint32_t BufferAccessType;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE VertexBufferMemoryObjectControlState;
+ uint32_t AddressModifyEnable;
+ bool NullVertexBuffer;
+ uint32_t VertexFetchInvalidate;
+ uint32_t BufferPitch;
+ __gen_address_type BufferStartingAddress;
+ __gen_address_type EndAddress;
+ uint32_t InstanceDataStepRate;
+};
+
+static inline void
+GEN75_VERTEX_BUFFER_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_VERTEX_BUFFER_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_VertexBufferMemoryObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_VertexBufferMemoryObjectControlState, &values->VertexBufferMemoryObjectControlState);
+ dw[0] =
+ __gen_field(values->VertexBufferIndex, 26, 31) |
+ __gen_field(values->BufferAccessType, 20, 20) |
+ __gen_field(dw_VertexBufferMemoryObjectControlState, 16, 19) |
+ __gen_field(values->AddressModifyEnable, 14, 14) |
+ __gen_field(values->NullVertexBuffer, 13, 13) |
+ __gen_field(values->VertexFetchInvalidate, 12, 12) |
+ __gen_field(values->BufferPitch, 0, 11) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->BufferStartingAddress, dw1);
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->EndAddress, dw2);
+
+ dw[3] =
+ __gen_field(values->InstanceDataStepRate, 0, 31) |
+ 0;
+
+}
+
+struct GEN75_3DSTATE_VERTEX_BUFFERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_VERTEX_BUFFERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_VERTEX_BUFFERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_VERTEX_ELEMENTS_length_bias 0x00000002
+#define GEN75_3DSTATE_VERTEX_ELEMENTS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 9
+
+#define GEN75_3DSTATE_VERTEX_ELEMENTS_length 0x00000000
+
+#define GEN75_VERTEX_ELEMENT_STATE_length 0x00000002
+
+struct GEN75_VERTEX_ELEMENT_STATE {
+ uint32_t VertexBufferIndex;
+ bool Valid;
+ uint32_t SourceElementFormat;
+ bool EdgeFlagEnable;
+ uint32_t SourceElementOffset;
+ uint32_t Component0Control;
+ uint32_t Component1Control;
+ uint32_t Component2Control;
+ uint32_t Component3Control;
+};
+
+static inline void
+GEN75_VERTEX_ELEMENT_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_VERTEX_ELEMENT_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->VertexBufferIndex, 26, 31) |
+ __gen_field(values->Valid, 25, 25) |
+ __gen_field(values->SourceElementFormat, 16, 24) |
+ __gen_field(values->EdgeFlagEnable, 15, 15) |
+ __gen_field(values->SourceElementOffset, 0, 11) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->Component0Control, 28, 30) |
+ __gen_field(values->Component1Control, 24, 26) |
+ __gen_field(values->Component2Control, 20, 22) |
+ __gen_field(values->Component3Control, 16, 18) |
+ 0;
+
+}
+
+struct GEN75_3DSTATE_VERTEX_ELEMENTS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_VERTEX_ELEMENTS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_VERTEX_ELEMENTS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_VF_length_bias 0x00000002
+#define GEN75_3DSTATE_VF_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 12, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_VF_length 0x00000002
+
+struct GEN75_3DSTATE_VF {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ bool IndexedDrawCutIndexEnable;
+ uint32_t DwordLength;
+ uint32_t CutIndex;
+};
+
+static inline void
+GEN75_3DSTATE_VF_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_VF * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->IndexedDrawCutIndexEnable, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->CutIndex, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_VF_STATISTICS_length_bias 0x00000001
+#define GEN75_3DSTATE_VF_STATISTICS_header \
+ .CommandType = 3, \
+ .CommandSubType = 1, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 11
+
+#define GEN75_3DSTATE_VF_STATISTICS_length 0x00000001
+
+struct GEN75_3DSTATE_VF_STATISTICS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ bool StatisticsEnable;
+};
+
+static inline void
+GEN75_3DSTATE_VF_STATISTICS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_VF_STATISTICS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->StatisticsEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length_bias 0x00000002
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 35, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length 0x00000002
+
+struct GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t CCViewportPointer;
+};
+
+static inline void
+GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->CCViewportPointer, 5, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length_bias 0x00000002
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 33, \
+ .DwordLength = 0
+
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length 0x00000002
+
+struct GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SFClipViewportPointer;
+};
+
+static inline void
+GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->SFClipViewportPointer, 6, 31) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_VS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 16, \
+ .DwordLength = 4
+
+#define GEN75_3DSTATE_VS_length 0x00000006
+
+struct GEN75_3DSTATE_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t KernelStartPointer;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleVertexDispatch;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnableVME;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define NormalPriority 0
+#define HighPriority 1
+ uint32_t ThreadPriority;
+#define IEEE754 0
+#define Alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool VSaccessesUAV;
+ bool SoftwareExceptionEnable;
+ uint32_t ScratchSpaceBaseOffset;
+ uint32_t PerThreadScratchSpace;
+ uint32_t DispatchGRFStartRegisterforURBData;
+ uint32_t VertexURBEntryReadLength;
+ uint32_t VertexURBEntryReadOffset;
+ uint32_t MaximumNumberofThreads;
+ bool StatisticsEnable;
+ bool VertexCacheDisable;
+ bool VSFunctionEnable;
+};
+
+static inline void
+GEN75_3DSTATE_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->KernelStartPointer, 6, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SingleVertexDispatch, 31, 31) |
+ __gen_field(values->VectorMaskEnableVME, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->ThreadPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->VSaccessesUAV, 12, 12) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->ScratchSpaceBaseOffset, 10, 31) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->DispatchGRFStartRegisterforURBData, 20, 24) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+ __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->MaximumNumberofThreads, 23, 31) |
+ __gen_field(values->StatisticsEnable, 10, 10) |
+ __gen_field(values->VertexCacheDisable, 1, 1) |
+ __gen_field(values->VSFunctionEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN75_3DSTATE_WM_length_bias 0x00000002
+#define GEN75_3DSTATE_WM_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 20, \
+ .DwordLength = 1
+
+#define GEN75_3DSTATE_WM_length 0x00000003
+
+struct GEN75_3DSTATE_WM {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool StatisticsEnable;
+ bool DepthBufferClear;
+ bool ThreadDispatchEnable;
+ bool DepthBufferResolveEnable;
+ bool HierarchicalDepthBufferResolveEnable;
+ bool LegacyDiamondLineRasterization;
+ bool PixelShaderKillPixel;
+#define PSCDEPTH_OFF 0
+#define PSCDEPTH_ON 1
+#define PSCDEPTH_ON_GE 2
+#define PSCDEPTH_ON_LE 3
+ uint32_t PixelShaderComputedDepthMode;
+#define EDSC_NORMAL 0
+#define EDSC_PSEXEC 1
+#define EDSC_PREPS 2
+ uint32_t EarlyDepthStencilControl;
+ bool PixelShaderUsesSourceDepth;
+ bool PixelShaderUsesSourceW;
+#define INTERP_PIXEL 0
+#define INTERP_CENTROID 2
+#define INTERP_SAMPLE 3
+ uint32_t PositionZWInterpolationMode;
+ uint32_t BarycentricInterpolationMode;
+ bool PixelShaderUsesInputCoverageMask;
+ uint32_t LineEndCapAntialiasingRegionWidth;
+ uint32_t LineAntialiasingRegionWidth;
+ bool RTIndependentRasterizationEnable;
+ bool PolygonStippleEnable;
+ bool LineStippleEnable;
+#define RASTRULE_UPPER_LEFT 0
+#define RASTRULE_UPPER_RIGHT 1
+ uint32_t PointRasterizationRule;
+#define MSRASTMODE_OFF_PIXEL 0
+#define MSRASTMODE_OFF_PATTERN 1
+#define MSRASTMODE_ON_PIXEL 2
+#define MSRASTMODE_ON_PATTERN 3
+ uint32_t MultisampleRasterizationMode;
+#define MSDISPMODE_PERSAMPLE 0
+#define MSDISPMODE_PERPIXEL 1
+ uint32_t MultisampleDispatchMode;
+#define OFF 0
+#define ON 1
+ uint32_t PSUAVonly;
+};
+
+static inline void
+GEN75_3DSTATE_WM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_3DSTATE_WM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StatisticsEnable, 31, 31) |
+ __gen_field(values->DepthBufferClear, 30, 30) |
+ __gen_field(values->ThreadDispatchEnable, 29, 29) |
+ __gen_field(values->DepthBufferResolveEnable, 28, 28) |
+ __gen_field(values->HierarchicalDepthBufferResolveEnable, 27, 27) |
+ __gen_field(values->LegacyDiamondLineRasterization, 26, 26) |
+ __gen_field(values->PixelShaderKillPixel, 25, 25) |
+ __gen_field(values->PixelShaderComputedDepthMode, 23, 24) |
+ __gen_field(values->EarlyDepthStencilControl, 21, 22) |
+ __gen_field(values->PixelShaderUsesSourceDepth, 20, 20) |
+ __gen_field(values->PixelShaderUsesSourceW, 19, 19) |
+ __gen_field(values->PositionZWInterpolationMode, 17, 18) |
+ __gen_field(values->BarycentricInterpolationMode, 11, 16) |
+ __gen_field(values->PixelShaderUsesInputCoverageMask, 10, 10) |
+ __gen_field(values->LineEndCapAntialiasingRegionWidth, 8, 9) |
+ __gen_field(values->LineAntialiasingRegionWidth, 6, 7) |
+ __gen_field(values->RTIndependentRasterizationEnable, 5, 5) |
+ __gen_field(values->PolygonStippleEnable, 4, 4) |
+ __gen_field(values->LineStippleEnable, 3, 3) |
+ __gen_field(values->PointRasterizationRule, 2, 2) |
+ __gen_field(values->MultisampleRasterizationMode, 0, 1) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->MultisampleDispatchMode, 31, 31) |
+ __gen_field(values->PSUAVonly, 30, 30) |
+ 0;
+
+}
+
+#define GEN75_GPGPU_OBJECT_length_bias 0x00000002
+#define GEN75_GPGPU_OBJECT_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .SubOpcode = 4, \
+ .DwordLength = 6
+
+#define GEN75_GPGPU_OBJECT_length 0x00000008
+
+struct GEN75_GPGPU_OBJECT {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ bool PredicateEnable;
+ uint32_t DwordLength;
+ uint32_t SharedLocalMemoryFixedOffset;
+ uint32_t InterfaceDescriptorOffset;
+ uint32_t SharedLocalMemoryOffset;
+ uint32_t EndofThreadGroup;
+#define Slice0 0
+#define Slice1 1
+ uint32_t SliceDestinationSelect;
+#define HalfSlice1 2
+#define HalfSlice0 1
+#define EitherHalfSlice 0
+ uint32_t HalfSliceDestinationSelect;
+ uint32_t IndirectDataLength;
+ uint32_t IndirectDataStartAddress;
+ uint32_t ThreadGroupIDX;
+ uint32_t ThreadGroupIDY;
+ uint32_t ThreadGroupIDZ;
+ uint32_t ExecutionMask;
+};
+
+static inline void
+GEN75_GPGPU_OBJECT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_GPGPU_OBJECT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->PredicateEnable, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SharedLocalMemoryFixedOffset, 7, 7) |
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SharedLocalMemoryOffset, 28, 31) |
+ __gen_field(values->EndofThreadGroup, 24, 24) |
+ __gen_field(values->SliceDestinationSelect, 19, 19) |
+ __gen_field(values->HalfSliceDestinationSelect, 17, 18) |
+ __gen_field(values->IndirectDataLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->IndirectDataStartAddress, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->ThreadGroupIDX, 0, 31) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ThreadGroupIDY, 0, 31) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->ThreadGroupIDZ, 0, 31) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->ExecutionMask, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_GPGPU_WALKER_length_bias 0x00000002
+#define GEN75_GPGPU_WALKER_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .SubOpcodeA = 5, \
+ .DwordLength = 9
+
+#define GEN75_GPGPU_WALKER_length 0x0000000b
+
+struct GEN75_GPGPU_WALKER {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcodeA;
+ bool IndirectParameterEnable;
+ bool PredicateEnable;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+#define SIMD8 0
+#define SIMD16 1
+#define SIMD32 2
+ uint32_t SIMDSize;
+ uint32_t ThreadDepthCounterMaximum;
+ uint32_t ThreadHeightCounterMaximum;
+ uint32_t ThreadWidthCounterMaximum;
+ uint32_t ThreadGroupIDStartingX;
+ uint32_t ThreadGroupIDXDimension;
+ uint32_t ThreadGroupIDStartingY;
+ uint32_t ThreadGroupIDYDimension;
+ uint32_t ThreadGroupIDStartingZ;
+ uint32_t ThreadGroupIDZDimension;
+ uint32_t RightExecutionMask;
+ uint32_t BottomExecutionMask;
+};
+
+static inline void
+GEN75_GPGPU_WALKER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_GPGPU_WALKER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcodeA, 16, 23) |
+ __gen_field(values->IndirectParameterEnable, 10, 10) |
+ __gen_field(values->PredicateEnable, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SIMDSize, 30, 31) |
+ __gen_field(values->ThreadDepthCounterMaximum, 16, 21) |
+ __gen_field(values->ThreadHeightCounterMaximum, 8, 13) |
+ __gen_field(values->ThreadWidthCounterMaximum, 0, 5) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->ThreadGroupIDStartingX, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->ThreadGroupIDXDimension, 0, 31) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ThreadGroupIDStartingY, 0, 31) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->ThreadGroupIDYDimension, 0, 31) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->ThreadGroupIDStartingZ, 0, 31) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->ThreadGroupIDZDimension, 0, 31) |
+ 0;
+
+ dw[9] =
+ __gen_field(values->RightExecutionMask, 0, 31) |
+ 0;
+
+ dw[10] =
+ __gen_field(values->BottomExecutionMask, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_MEDIA_CURBE_LOAD_length_bias 0x00000002
+#define GEN75_MEDIA_CURBE_LOAD_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 1, \
+ .DwordLength = 2
+
+#define GEN75_MEDIA_CURBE_LOAD_length 0x00000004
+
+struct GEN75_MEDIA_CURBE_LOAD {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t CURBETotalDataLength;
+ uint32_t CURBEDataStartAddress;
+};
+
+static inline void
+GEN75_MEDIA_CURBE_LOAD_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MEDIA_CURBE_LOAD * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ 0;
+
+ dw[2] =
+ __gen_field(values->CURBETotalDataLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->CURBEDataStartAddress, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length_bias 0x00000002
+#define GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD_header\
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 2, \
+ .DwordLength = 2
+
+#define GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length 0x00000004
+
+struct GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorTotalLength;
+ uint32_t InterfaceDescriptorDataStartAddress;
+};
+
+static inline void
+GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ 0;
+
+ dw[2] =
+ __gen_field(values->InterfaceDescriptorTotalLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->InterfaceDescriptorDataStartAddress, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_MEDIA_OBJECT_length_bias 0x00000002
+#define GEN75_MEDIA_OBJECT_header \
+ .CommandType = 3, \
+ .MediaCommandPipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .MediaCommandSubOpcode = 0
+
+#define GEN75_MEDIA_OBJECT_length 0x00000000
+
+struct GEN75_MEDIA_OBJECT {
+ uint32_t CommandType;
+ uint32_t MediaCommandPipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t MediaCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+ bool ChildrenPresent;
+#define Nothreadsynchronization 0
+#define Threaddispatchissynchronizedbythespawnrootthreadmessage 1
+ uint32_t ThreadSynchronization;
+#define Notusingscoreboard 0
+#define Usingscoreboard 1
+ uint32_t UseScoreboard;
+#define Slice0 0
+#define Slice1 1
+#define EitherSlice 0
+ uint32_t SliceDestinationSelect;
+#define HalfSlice1 2
+#define HalfSlice0 1
+#define Eitherhalfslice 0
+ uint32_t HalfSliceDestinationSelect;
+ uint32_t IndirectDataLength;
+ __gen_address_type IndirectDataStartAddress;
+ uint32_t ScoredboardY;
+ uint32_t ScoreboardX;
+ uint32_t ScoreboardColor;
+ bool ScoreboardMask;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_MEDIA_OBJECT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MEDIA_OBJECT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MediaCommandPipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->MediaCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChildrenPresent, 31, 31) |
+ __gen_field(values->ThreadSynchronization, 24, 24) |
+ __gen_field(values->UseScoreboard, 21, 21) |
+ __gen_field(values->SliceDestinationSelect, 19, 19) |
+ __gen_field(values->HalfSliceDestinationSelect, 17, 18) |
+ __gen_field(values->IndirectDataLength, 0, 16) |
+ 0;
+
+ uint32_t dw3 =
+ 0;
+
+ dw[3] =
+ __gen_combine_address(data, &dw[3], values->IndirectDataStartAddress, dw3);
+
+ dw[4] =
+ __gen_field(values->ScoredboardY, 16, 24) |
+ __gen_field(values->ScoreboardX, 0, 8) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ScoreboardColor, 16, 19) |
+ __gen_field(values->ScoreboardMask, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_MEDIA_OBJECT_PRT_length_bias 0x00000002
+#define GEN75_MEDIA_OBJECT_PRT_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .SubOpcode = 2, \
+ .DwordLength = 14
+
+#define GEN75_MEDIA_OBJECT_PRT_length 0x00000010
+
+struct GEN75_MEDIA_OBJECT_PRT {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+ bool ChildrenPresent;
+ bool PRT_FenceNeeded;
+#define Rootthreadqueue 0
+#define VFEstateflush 1
+ uint32_t PRT_FenceType;
+ uint32_t InlineData[12];
+};
+
+static inline void
+GEN75_MEDIA_OBJECT_PRT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MEDIA_OBJECT_PRT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChildrenPresent, 31, 31) |
+ __gen_field(values->PRT_FenceNeeded, 23, 23) |
+ __gen_field(values->PRT_FenceType, 22, 22) |
+ 0;
+
+ dw[3] =
+ 0;
+
+ for (uint32_t i = 0, j = 4; i < 12; i += 1, j++) {
+ dw[j] =
+ __gen_field(values->InlineData[i + 0], 0, 31) |
+ 0;
+ }
+
+}
+
+#define GEN75_MEDIA_OBJECT_WALKER_length_bias 0x00000002
+#define GEN75_MEDIA_OBJECT_WALKER_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .SubOpcode = 3
+
+#define GEN75_MEDIA_OBJECT_WALKER_length 0x00000000
+
+struct GEN75_MEDIA_OBJECT_WALKER {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+ bool ChildrenPresent;
+#define Nothreadsynchronization 0
+#define Threaddispatchissynchronizedbythespawnrootthreadmessage 1
+ uint32_t ThreadSynchronization;
+#define Notusingscoreboard 0
+#define Usingscoreboard 1
+ uint32_t UseScoreboard;
+ uint32_t IndirectDataLength;
+ uint32_t IndirectDataStartAddress;
+ bool ScoreboardMask;
+ bool DualMode;
+ bool Repel;
+ bool QuadMode;
+ uint32_t ColorCountMinusOne;
+ uint32_t MiddleLoopExtraSteps;
+ uint32_t LocalMidLoopUnitY;
+ uint32_t MidLoopUnitX;
+ uint32_t GlobalLoopExecCount;
+ uint32_t LocalLoopExecCount;
+ uint32_t BlockResolutionY;
+ uint32_t BlockResolutionX;
+ uint32_t LocalStartY;
+ uint32_t LocalStartX;
+ uint32_t LocalOuterLoopStrideY;
+ uint32_t LocalOuterLoopStrideX;
+ uint32_t LocalInnerLoopUnitY;
+ uint32_t LocalInnerLoopUnitX;
+ uint32_t GlobalResolutionY;
+ uint32_t GlobalResolutionX;
+ uint32_t GlobalStartY;
+ uint32_t GlobalStartX;
+ uint32_t GlobalOuterLoopStrideY;
+ uint32_t GlobalOuterLoopStrideX;
+ uint32_t GlobalInnerLoopUnitY;
+ uint32_t GlobalInnerLoopUnitX;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_MEDIA_OBJECT_WALKER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MEDIA_OBJECT_WALKER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChildrenPresent, 31, 31) |
+ __gen_field(values->ThreadSynchronization, 24, 24) |
+ __gen_field(values->UseScoreboard, 21, 21) |
+ __gen_field(values->IndirectDataLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->IndirectDataStartAddress, 0, 31) |
+ 0;
+
+ dw[4] =
+ 0;
+
+ dw[5] =
+ __gen_field(values->ScoreboardMask, 0, 7) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->DualMode, 31, 31) |
+ __gen_field(values->Repel, 30, 30) |
+ __gen_field(values->QuadMode, 29, 29) |
+ __gen_field(values->ColorCountMinusOne, 24, 27) |
+ __gen_field(values->MiddleLoopExtraSteps, 16, 20) |
+ __gen_field(values->LocalMidLoopUnitY, 12, 13) |
+ __gen_field(values->MidLoopUnitX, 8, 9) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->GlobalLoopExecCount, 16, 25) |
+ __gen_field(values->LocalLoopExecCount, 0, 9) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->BlockResolutionY, 16, 24) |
+ __gen_field(values->BlockResolutionX, 0, 8) |
+ 0;
+
+ dw[9] =
+ __gen_field(values->LocalStartY, 16, 24) |
+ __gen_field(values->LocalStartX, 0, 8) |
+ 0;
+
+ dw[10] =
+ 0;
+
+ dw[11] =
+ __gen_field(values->LocalOuterLoopStrideY, 16, 25) |
+ __gen_field(values->LocalOuterLoopStrideX, 0, 9) |
+ 0;
+
+ dw[12] =
+ __gen_field(values->LocalInnerLoopUnitY, 16, 25) |
+ __gen_field(values->LocalInnerLoopUnitX, 0, 9) |
+ 0;
+
+ dw[13] =
+ __gen_field(values->GlobalResolutionY, 16, 24) |
+ __gen_field(values->GlobalResolutionX, 0, 8) |
+ 0;
+
+ dw[14] =
+ __gen_field(values->GlobalStartY, 16, 25) |
+ __gen_field(values->GlobalStartX, 0, 9) |
+ 0;
+
+ dw[15] =
+ __gen_field(values->GlobalOuterLoopStrideY, 16, 25) |
+ __gen_field(values->GlobalOuterLoopStrideX, 0, 9) |
+ 0;
+
+ dw[16] =
+ __gen_field(values->GlobalInnerLoopUnitY, 16, 25) |
+ __gen_field(values->GlobalInnerLoopUnitX, 0, 9) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_MEDIA_STATE_FLUSH_length_bias 0x00000002
+#define GEN75_MEDIA_STATE_FLUSH_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 4, \
+ .DwordLength = 0
+
+#define GEN75_MEDIA_STATE_FLUSH_length 0x00000002
+
+struct GEN75_MEDIA_STATE_FLUSH {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ bool DisablePreemption;
+ bool FlushtoGO;
+ uint32_t WatermarkRequired;
+ uint32_t InterfaceDescriptorOffset;
+};
+
+static inline void
+GEN75_MEDIA_STATE_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MEDIA_STATE_FLUSH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->DisablePreemption, 8, 8) |
+ __gen_field(values->FlushtoGO, 7, 7) |
+ __gen_field(values->WatermarkRequired, 6, 6) |
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+}
+
+#define GEN75_MEDIA_VFE_STATE_length_bias 0x00000002
+#define GEN75_MEDIA_VFE_STATE_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 0, \
+ .DwordLength = 6
+
+#define GEN75_MEDIA_VFE_STATE_length 0x00000008
+
+struct GEN75_MEDIA_VFE_STATE {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t ScratchSpaceBasePointer;
+ uint32_t StackSize;
+ uint32_t PerThreadScratchSpace;
+ uint32_t MaximumNumberofThreads;
+ uint32_t NumberofURBEntries;
+#define Maintainingtheexistingtimestampstate 0
+#define Resettingrelativetimerandlatchingtheglobaltimestamp 1
+ uint32_t ResetGatewayTimer;
+#define MaintainingOpenGatewayForwardMsgCloseGatewayprotocollegacymode 0
+#define BypassingOpenGatewayCloseGatewayprotocol 1
+ uint32_t BypassGatewayControl;
+ uint32_t GPGPUMode;
+ uint32_t HalfSliceDisable;
+ uint32_t URBEntryAllocationSize;
+ uint32_t CURBEAllocationSize;
+#define Scoreboarddisabled 0
+#define Scoreboardenabled 1
+ uint32_t ScoreboardEnable;
+#define StallingScoreboard 0
+#define NonStallingScoreboard 1
+ uint32_t ScoreboardType;
+ uint32_t ScoreboardMask;
+ uint32_t Scoreboard3DeltaY;
+ uint32_t Scoreboard3DeltaX;
+ uint32_t Scoreboard2DeltaY;
+ uint32_t Scoreboard2DeltaX;
+ uint32_t Scoreboard1DeltaY;
+ uint32_t Scoreboard1DeltaX;
+ uint32_t Scoreboard0DeltaY;
+ uint32_t Scoreboard0DeltaX;
+ uint32_t Scoreboard7DeltaY;
+ uint32_t Scoreboard7DeltaX;
+ uint32_t Scoreboard6DeltaY;
+ uint32_t Scoreboard6DeltaX;
+ uint32_t Scoreboard5DeltaY;
+ uint32_t Scoreboard5DeltaX;
+ uint32_t Scoreboard4DeltaY;
+ uint32_t Scoreboard4DeltaX;
+};
+
+static inline void
+GEN75_MEDIA_VFE_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MEDIA_VFE_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+ __gen_field(values->StackSize, 4, 7) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->MaximumNumberofThreads, 16, 31) |
+ __gen_field(values->NumberofURBEntries, 8, 15) |
+ __gen_field(values->ResetGatewayTimer, 7, 7) |
+ __gen_field(values->BypassGatewayControl, 6, 6) |
+ __gen_field(values->GPGPUMode, 2, 2) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->HalfSliceDisable, 0, 1) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->URBEntryAllocationSize, 16, 31) |
+ __gen_field(values->CURBEAllocationSize, 0, 15) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ScoreboardEnable, 31, 31) |
+ __gen_field(values->ScoreboardType, 30, 30) |
+ __gen_field(values->ScoreboardMask, 0, 7) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->Scoreboard3DeltaY, 28, 31) |
+ __gen_field(values->Scoreboard3DeltaX, 24, 27) |
+ __gen_field(values->Scoreboard2DeltaY, 20, 23) |
+ __gen_field(values->Scoreboard2DeltaX, 16, 19) |
+ __gen_field(values->Scoreboard1DeltaY, 12, 15) |
+ __gen_field(values->Scoreboard1DeltaX, 8, 11) |
+ __gen_field(values->Scoreboard0DeltaY, 4, 7) |
+ __gen_field(values->Scoreboard0DeltaX, 0, 3) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->Scoreboard7DeltaY, 28, 31) |
+ __gen_field(values->Scoreboard7DeltaX, 24, 27) |
+ __gen_field(values->Scoreboard6DeltaY, 20, 23) |
+ __gen_field(values->Scoreboard6DeltaX, 16, 19) |
+ __gen_field(values->Scoreboard5DeltaY, 12, 15) |
+ __gen_field(values->Scoreboard5DeltaX, 8, 11) |
+ __gen_field(values->Scoreboard4DeltaY, 4, 7) |
+ __gen_field(values->Scoreboard4DeltaX, 0, 3) |
+ 0;
+
+}
+
+#define GEN75_MI_ARB_CHECK_length_bias 0x00000001
+#define GEN75_MI_ARB_CHECK_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 5
+
+#define GEN75_MI_ARB_CHECK_length 0x00000001
+
+struct GEN75_MI_ARB_CHECK {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN75_MI_ARB_CHECK_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_ARB_CHECK * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN75_MI_ARB_ON_OFF_length_bias 0x00000001
+#define GEN75_MI_ARB_ON_OFF_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 8
+
+#define GEN75_MI_ARB_ON_OFF_length 0x00000001
+
+struct GEN75_MI_ARB_ON_OFF {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool ArbitrationEnable;
+};
+
+static inline void
+GEN75_MI_ARB_ON_OFF_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_ARB_ON_OFF * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->ArbitrationEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN75_MI_BATCH_BUFFER_END_length_bias 0x00000001
+#define GEN75_MI_BATCH_BUFFER_END_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 10
+
+#define GEN75_MI_BATCH_BUFFER_END_length 0x00000001
+
+struct GEN75_MI_BATCH_BUFFER_END {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN75_MI_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_BATCH_BUFFER_END * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN75_MI_BATCH_BUFFER_START_length_bias 0x00000002
+#define GEN75_MI_BATCH_BUFFER_START_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 49, \
+ .DwordLength = 0
+
+#define GEN75_MI_BATCH_BUFFER_START_length 0x00000002
+
+struct GEN75_MI_BATCH_BUFFER_START {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define _1stlevelbatch 0
+#define _2ndlevelbatch 1
+ uint32_t _2ndLevelBatchBuffer;
+ bool AddOffsetEnable;
+ bool PredicationEnable;
+ uint32_t NonPrivileged;
+ bool ClearCommandBufferEnable;
+ bool ResourceStreamerEnable;
+#define ASI_GGTT 0
+#define ASI_PPGTT 1
+ uint32_t AddressSpaceIndicator;
+ uint32_t DwordLength;
+ __gen_address_type BatchBufferStartAddress;
+};
+
+static inline void
+GEN75_MI_BATCH_BUFFER_START_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_BATCH_BUFFER_START * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->_2ndLevelBatchBuffer, 22, 22) |
+ __gen_field(values->AddOffsetEnable, 16, 16) |
+ __gen_field(values->PredicationEnable, 15, 15) |
+ __gen_field(values->NonPrivileged, 13, 13) |
+ __gen_field(values->ClearCommandBufferEnable, 11, 11) |
+ __gen_field(values->ResourceStreamerEnable, 10, 10) |
+ __gen_field(values->AddressSpaceIndicator, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->BatchBufferStartAddress, dw1);
+
+}
+
+#define GEN75_MI_CLFLUSH_length_bias 0x00000002
+#define GEN75_MI_CLFLUSH_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 39
+
+#define GEN75_MI_CLFLUSH_length 0x00000000
+
+struct GEN75_MI_CLFLUSH {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define PerProcessGraphicsAddress 0
+#define GlobalGraphicsAddress 1
+ uint32_t UseGlobalGTT;
+ uint32_t DwordLength;
+ __gen_address_type PageBaseAddress;
+ uint32_t StartingCachelineOffset;
+ __gen_address_type PageBaseAddressHigh;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_MI_CLFLUSH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_CLFLUSH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->DwordLength, 0, 9) |
+ 0;
+
+ uint32_t dw1 =
+ __gen_field(values->StartingCachelineOffset, 6, 11) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->PageBaseAddress, dw1);
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->PageBaseAddressHigh, dw2);
+
+ /* variable length fields follow */
+}
+
+#define GEN75_MI_CONDITIONAL_BATCH_BUFFER_END_length_bias 0x00000002
+#define GEN75_MI_CONDITIONAL_BATCH_BUFFER_END_header\
+ .CommandType = 0, \
+ .MICommandOpcode = 54, \
+ .UseGlobalGTT = 0, \
+ .CompareSemaphore = 0, \
+ .DwordLength = 0
+
+#define GEN75_MI_CONDITIONAL_BATCH_BUFFER_END_length 0x00000002
+
+struct GEN75_MI_CONDITIONAL_BATCH_BUFFER_END {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t UseGlobalGTT;
+ uint32_t CompareSemaphore;
+ uint32_t DwordLength;
+ uint32_t CompareDataDword;
+ __gen_address_type CompareAddress;
+};
+
+static inline void
+GEN75_MI_CONDITIONAL_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_CONDITIONAL_BATCH_BUFFER_END * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->CompareSemaphore, 21, 21) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->CompareDataDword, 0, 31) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->CompareAddress, dw2);
+
+}
+
+#define GEN75_MI_FLUSH_length_bias 0x00000001
+#define GEN75_MI_FLUSH_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 4
+
+#define GEN75_MI_FLUSH_length 0x00000001
+
+struct GEN75_MI_FLUSH {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool IndirectStatePointersDisable;
+ bool GenericMediaStateClear;
+#define DontReset 0
+#define Reset 1
+ bool GlobalSnapshotCountReset;
+#define Flush 0
+#define DontFlush 1
+ bool RenderCacheFlushInhibit;
+#define DontInvalidate 0
+#define Invalidate 1
+ bool StateInstructionCacheInvalidate;
+};
+
+static inline void
+GEN75_MI_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_FLUSH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->IndirectStatePointersDisable, 5, 5) |
+ __gen_field(values->GenericMediaStateClear, 4, 4) |
+ __gen_field(values->GlobalSnapshotCountReset, 3, 3) |
+ __gen_field(values->RenderCacheFlushInhibit, 2, 2) |
+ __gen_field(values->StateInstructionCacheInvalidate, 1, 1) |
+ 0;
+
+}
+
+#define GEN75_MI_LOAD_REGISTER_IMM_length_bias 0x00000002
+#define GEN75_MI_LOAD_REGISTER_IMM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 34, \
+ .DwordLength = 1
+
+#define GEN75_MI_LOAD_REGISTER_IMM_length 0x00000003
+
+struct GEN75_MI_LOAD_REGISTER_IMM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t ByteWriteDisables;
+ uint32_t DwordLength;
+ uint32_t RegisterOffset;
+ uint32_t DataDWord;
+};
+
+static inline void
+GEN75_MI_LOAD_REGISTER_IMM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_LOAD_REGISTER_IMM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->ByteWriteDisables, 8, 11) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->RegisterOffset, 2, 22) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DataDWord, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_MI_LOAD_REGISTER_MEM_length_bias 0x00000002
+#define GEN75_MI_LOAD_REGISTER_MEM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 41, \
+ .DwordLength = 1
+
+#define GEN75_MI_LOAD_REGISTER_MEM_length 0x00000003
+
+struct GEN75_MI_LOAD_REGISTER_MEM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool UseGlobalGTT;
+ uint32_t AsyncModeEnable;
+ uint32_t DwordLength;
+ uint32_t RegisterAddress;
+ __gen_address_type MemoryAddress;
+};
+
+static inline void
+GEN75_MI_LOAD_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_LOAD_REGISTER_MEM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->AsyncModeEnable, 21, 21) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->RegisterAddress, 2, 22) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN75_MI_LOAD_REGISTER_REG_length_bias 0x00000002
+#define GEN75_MI_LOAD_REGISTER_REG_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 42, \
+ .DwordLength = 1
+
+#define GEN75_MI_LOAD_REGISTER_REG_length 0x00000003
+
+struct GEN75_MI_LOAD_REGISTER_REG {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t SourceRegisterAddress;
+ uint32_t DestinationRegisterAddress;
+};
+
+static inline void
+GEN75_MI_LOAD_REGISTER_REG_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_LOAD_REGISTER_REG * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->SourceRegisterAddress, 2, 22) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->DestinationRegisterAddress, 2, 22) |
+ 0;
+
+}
+
+#define GEN75_MI_LOAD_SCAN_LINES_EXCL_length_bias 0x00000002
+#define GEN75_MI_LOAD_SCAN_LINES_EXCL_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 19, \
+ .DwordLength = 0
+
+#define GEN75_MI_LOAD_SCAN_LINES_EXCL_length 0x00000002
+
+struct GEN75_MI_LOAD_SCAN_LINES_EXCL {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define DisplayPlaneA 0
+#define DisplayPlaneB 1
+#define DisplayPlaneC 4
+ uint32_t DisplayPlaneSelect;
+ uint32_t DwordLength;
+ uint32_t StartScanLineNumber;
+ uint32_t EndScanLineNumber;
+};
+
+static inline void
+GEN75_MI_LOAD_SCAN_LINES_EXCL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_LOAD_SCAN_LINES_EXCL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DisplayPlaneSelect, 19, 21) |
+ __gen_field(values->DwordLength, 0, 5) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StartScanLineNumber, 16, 28) |
+ __gen_field(values->EndScanLineNumber, 0, 12) |
+ 0;
+
+}
+
+#define GEN75_MI_LOAD_SCAN_LINES_INCL_length_bias 0x00000002
+#define GEN75_MI_LOAD_SCAN_LINES_INCL_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 18, \
+ .DwordLength = 0
+
+#define GEN75_MI_LOAD_SCAN_LINES_INCL_length 0x00000002
+
+struct GEN75_MI_LOAD_SCAN_LINES_INCL {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define DisplayPlaneA 0
+#define DisplayPlaneB 1
+#define DisplayPlaneC 4
+ uint32_t DisplayPlaneSelect;
+ uint32_t DwordLength;
+ uint32_t StartScanLineNumber;
+ uint32_t EndScanLineNumber;
+};
+
+static inline void
+GEN75_MI_LOAD_SCAN_LINES_INCL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_LOAD_SCAN_LINES_INCL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DisplayPlaneSelect, 19, 21) |
+ __gen_field(values->DwordLength, 0, 5) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StartScanLineNumber, 16, 28) |
+ __gen_field(values->EndScanLineNumber, 0, 12) |
+ 0;
+
+}
+
+#define GEN75_MI_LOAD_URB_MEM_length_bias 0x00000002
+#define GEN75_MI_LOAD_URB_MEM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 44, \
+ .DwordLength = 1
+
+#define GEN75_MI_LOAD_URB_MEM_length 0x00000003
+
+struct GEN75_MI_LOAD_URB_MEM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t URBAddress;
+ __gen_address_type MemoryAddress;
+};
+
+static inline void
+GEN75_MI_LOAD_URB_MEM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_LOAD_URB_MEM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->URBAddress, 2, 14) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN75_MI_MATH_length_bias 0x00000002
+#define GEN75_MI_MATH_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 26
+
+#define GEN75_MI_MATH_length 0x00000000
+
+struct GEN75_MI_MATH {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t ALUINSTRUCTION1;
+ uint32_t ALUINSTRUCTION2;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_MI_MATH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_MATH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 5) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ALUINSTRUCTION1, 0, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ALUINSTRUCTION2, 0, 31) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN75_MI_NOOP_length_bias 0x00000001
+#define GEN75_MI_NOOP_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 0
+
+#define GEN75_MI_NOOP_length 0x00000001
+
+struct GEN75_MI_NOOP {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool IdentificationNumberRegisterWriteEnable;
+ uint32_t IdentificationNumber;
+};
+
+static inline void
+GEN75_MI_NOOP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_NOOP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->IdentificationNumberRegisterWriteEnable, 22, 22) |
+ __gen_field(values->IdentificationNumber, 0, 21) |
+ 0;
+
+}
+
+#define GEN75_MI_PREDICATE_length_bias 0x00000001
+#define GEN75_MI_PREDICATE_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 12
+
+#define GEN75_MI_PREDICATE_length 0x00000001
+
+struct GEN75_MI_PREDICATE {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define LOAD_KEEP 0
+#define LOAD_LOAD 2
+#define LOAD_LOADINV 3
+ uint32_t LoadOperation;
+#define COMBINE_SET 0
+#define COMBINE_AND 1
+#define COMBINE_OR 2
+#define COMBINE_XOR 3
+ uint32_t CombineOperation;
+#define COMPARE_SRCS_EQUAL 2
+#define COMPARE_DELTAS_EQUAL 3
+ uint32_t CompareOperation;
+};
+
+static inline void
+GEN75_MI_PREDICATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_PREDICATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->LoadOperation, 6, 7) |
+ __gen_field(values->CombineOperation, 3, 4) |
+ __gen_field(values->CompareOperation, 0, 1) |
+ 0;
+
+}
+
+#define GEN75_MI_REPORT_HEAD_length_bias 0x00000001
+#define GEN75_MI_REPORT_HEAD_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 7
+
+#define GEN75_MI_REPORT_HEAD_length 0x00000001
+
+struct GEN75_MI_REPORT_HEAD {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN75_MI_REPORT_HEAD_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_REPORT_HEAD * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN75_MI_RS_CONTEXT_length_bias 0x00000001
+#define GEN75_MI_RS_CONTEXT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 15
+
+#define GEN75_MI_RS_CONTEXT_length 0x00000001
+
+struct GEN75_MI_RS_CONTEXT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define RS_RESTORE 0
+#define RS_SAVE 1
+ uint32_t ResourceStreamerSave;
+};
+
+static inline void
+GEN75_MI_RS_CONTEXT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_RS_CONTEXT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->ResourceStreamerSave, 0, 0) |
+ 0;
+
+}
+
+#define GEN75_MI_RS_CONTROL_length_bias 0x00000001
+#define GEN75_MI_RS_CONTROL_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 6
+
+#define GEN75_MI_RS_CONTROL_length 0x00000001
+
+struct GEN75_MI_RS_CONTROL {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define RS_STOP 0
+#define RS_START 1
+ uint32_t ResourceStreamerControl;
+};
+
+static inline void
+GEN75_MI_RS_CONTROL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_RS_CONTROL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->ResourceStreamerControl, 0, 0) |
+ 0;
+
+}
+
+#define GEN75_MI_RS_STORE_DATA_IMM_length_bias 0x00000002
+#define GEN75_MI_RS_STORE_DATA_IMM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 43, \
+ .DwordLength = 2
+
+#define GEN75_MI_RS_STORE_DATA_IMM_length 0x00000004
+
+struct GEN75_MI_RS_STORE_DATA_IMM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ __gen_address_type DestinationAddress;
+ uint32_t CoreModeEnable;
+ uint32_t DataDWord0;
+};
+
+static inline void
+GEN75_MI_RS_STORE_DATA_IMM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_RS_STORE_DATA_IMM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ 0;
+
+ uint32_t dw2 =
+ __gen_field(values->CoreModeEnable, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->DestinationAddress, dw2);
+
+ dw[3] =
+ __gen_field(values->DataDWord0, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_MI_SEMAPHORE_MBOX_length_bias 0x00000002
+#define GEN75_MI_SEMAPHORE_MBOX_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 22, \
+ .DwordLength = 1
+
+#define GEN75_MI_SEMAPHORE_MBOX_length 0x00000003
+
+struct GEN75_MI_SEMAPHORE_MBOX {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define RVSYNC 0
+#define RVESYNC 1
+#define RBSYNC 2
+#define UseGeneralRegisterSelect 3
+ uint32_t RegisterSelect;
+ uint32_t GeneralRegisterSelect;
+ uint32_t DwordLength;
+ uint32_t SemaphoreDataDword;
+};
+
+static inline void
+GEN75_MI_SEMAPHORE_MBOX_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_SEMAPHORE_MBOX * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->RegisterSelect, 16, 17) |
+ __gen_field(values->GeneralRegisterSelect, 8, 13) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SemaphoreDataDword, 0, 31) |
+ 0;
+
+ dw[2] =
+ 0;
+
+}
+
+#define GEN75_MI_SET_CONTEXT_length_bias 0x00000002
+#define GEN75_MI_SET_CONTEXT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 24, \
+ .DwordLength = 0
+
+#define GEN75_MI_SET_CONTEXT_length 0x00000002
+
+struct GEN75_MI_SET_CONTEXT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ __gen_address_type LogicalContextAddress;
+ uint32_t ReservedMustbe1;
+ bool CoreModeEnable;
+ bool ResourceStreamerStateSaveEnable;
+ bool ResourceStreamerStateRestoreEnable;
+ uint32_t ForceRestore;
+ uint32_t RestoreInhibit;
+};
+
+static inline void
+GEN75_MI_SET_CONTEXT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_SET_CONTEXT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ __gen_field(values->ReservedMustbe1, 8, 8) |
+ __gen_field(values->CoreModeEnable, 4, 4) |
+ __gen_field(values->ResourceStreamerStateSaveEnable, 3, 3) |
+ __gen_field(values->ResourceStreamerStateRestoreEnable, 2, 2) |
+ __gen_field(values->ForceRestore, 1, 1) |
+ __gen_field(values->RestoreInhibit, 0, 0) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->LogicalContextAddress, dw1);
+
+}
+
+#define GEN75_MI_SET_PREDICATE_length_bias 0x00000001
+#define GEN75_MI_SET_PREDICATE_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 1, \
+ .PREDICATEENABLE = 6
+
+#define GEN75_MI_SET_PREDICATE_length 0x00000001
+
+struct GEN75_MI_SET_PREDICATE {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define PredicateAlways 0
+#define PredicateonClear 1
+#define PredicateonSet 2
+#define PredicateDisable 3
+ bool PREDICATEENABLE;
+};
+
+static inline void
+GEN75_MI_SET_PREDICATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_SET_PREDICATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->PREDICATEENABLE, 0, 1) |
+ 0;
+
+}
+
+#define GEN75_MI_STORE_DATA_IMM_length_bias 0x00000002
+#define GEN75_MI_STORE_DATA_IMM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 32, \
+ .DwordLength = 2
+
+#define GEN75_MI_STORE_DATA_IMM_length 0x00000004
+
+struct GEN75_MI_STORE_DATA_IMM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool UseGlobalGTT;
+ uint32_t DwordLength;
+ uint32_t Address;
+ uint32_t CoreModeEnable;
+ uint32_t DataDWord0;
+ uint32_t DataDWord1;
+};
+
+static inline void
+GEN75_MI_STORE_DATA_IMM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_STORE_DATA_IMM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->DwordLength, 0, 5) |
+ 0;
+
+ dw[1] =
+ 0;
+
+ dw[2] =
+ __gen_field(values->Address, 2, 31) |
+ __gen_field(values->CoreModeEnable, 0, 0) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->DataDWord0, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->DataDWord1, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_MI_STORE_DATA_INDEX_length_bias 0x00000002
+#define GEN75_MI_STORE_DATA_INDEX_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 33, \
+ .DwordLength = 1
+
+#define GEN75_MI_STORE_DATA_INDEX_length 0x00000003
+
+struct GEN75_MI_STORE_DATA_INDEX {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t Offset;
+ uint32_t DataDWord0;
+ uint32_t DataDWord1;
+};
+
+static inline void
+GEN75_MI_STORE_DATA_INDEX_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_STORE_DATA_INDEX * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->Offset, 2, 11) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DataDWord0, 0, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->DataDWord1, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_MI_STORE_URB_MEM_length_bias 0x00000002
+#define GEN75_MI_STORE_URB_MEM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 45, \
+ .DwordLength = 1
+
+#define GEN75_MI_STORE_URB_MEM_length 0x00000003
+
+struct GEN75_MI_STORE_URB_MEM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t URBAddress;
+ __gen_address_type MemoryAddress;
+};
+
+static inline void
+GEN75_MI_STORE_URB_MEM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_STORE_URB_MEM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->URBAddress, 2, 14) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN75_MI_SUSPEND_FLUSH_length_bias 0x00000001
+#define GEN75_MI_SUSPEND_FLUSH_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 11
+
+#define GEN75_MI_SUSPEND_FLUSH_length 0x00000001
+
+struct GEN75_MI_SUSPEND_FLUSH {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool SuspendFlush;
+};
+
+static inline void
+GEN75_MI_SUSPEND_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_SUSPEND_FLUSH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->SuspendFlush, 0, 0) |
+ 0;
+
+}
+
+#define GEN75_MI_TOPOLOGY_FILTER_length_bias 0x00000001
+#define GEN75_MI_TOPOLOGY_FILTER_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 13
+
+#define GEN75_MI_TOPOLOGY_FILTER_length 0x00000001
+
+struct GEN75_MI_TOPOLOGY_FILTER {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t TopologyFilterValue;
+};
+
+static inline void
+GEN75_MI_TOPOLOGY_FILTER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_TOPOLOGY_FILTER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->TopologyFilterValue, 0, 5) |
+ 0;
+
+}
+
+#define GEN75_MI_UPDATE_GTT_length_bias 0x00000002
+#define GEN75_MI_UPDATE_GTT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 35
+
+#define GEN75_MI_UPDATE_GTT_length 0x00000000
+
+struct GEN75_MI_UPDATE_GTT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define PerProcessGraphicsAddress 0
+#define GlobalGraphicsAddress 1
+ uint32_t UseGlobalGTT;
+ uint32_t DwordLength;
+ __gen_address_type EntryAddress;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN75_MI_UPDATE_GTT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_UPDATE_GTT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->EntryAddress, dw1);
+
+ /* variable length fields follow */
+}
+
+#define GEN75_MI_URB_ATOMIC_ALLOC_length_bias 0x00000001
+#define GEN75_MI_URB_ATOMIC_ALLOC_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 9
+
+#define GEN75_MI_URB_ATOMIC_ALLOC_length 0x00000001
+
+struct GEN75_MI_URB_ATOMIC_ALLOC {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t URBAtomicStorageOffset;
+ uint32_t URBAtomicStorageSize;
+};
+
+static inline void
+GEN75_MI_URB_ATOMIC_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_URB_ATOMIC_ALLOC * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->URBAtomicStorageOffset, 12, 19) |
+ __gen_field(values->URBAtomicStorageSize, 0, 8) |
+ 0;
+
+}
+
+#define GEN75_MI_URB_CLEAR_length_bias 0x00000002
+#define GEN75_MI_URB_CLEAR_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 25, \
+ .DwordLength = 0
+
+#define GEN75_MI_URB_CLEAR_length 0x00000002
+
+struct GEN75_MI_URB_CLEAR {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t URBClearLength;
+ uint32_t URBAddress;
+};
+
+static inline void
+GEN75_MI_URB_CLEAR_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_URB_CLEAR * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->URBClearLength, 16, 29) |
+ __gen_offset(values->URBAddress, 0, 14) |
+ 0;
+
+}
+
+#define GEN75_MI_USER_INTERRUPT_length_bias 0x00000001
+#define GEN75_MI_USER_INTERRUPT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 2
+
+#define GEN75_MI_USER_INTERRUPT_length 0x00000001
+
+struct GEN75_MI_USER_INTERRUPT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN75_MI_USER_INTERRUPT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_USER_INTERRUPT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN75_MI_WAIT_FOR_EVENT_length_bias 0x00000001
+#define GEN75_MI_WAIT_FOR_EVENT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 3
+
+#define GEN75_MI_WAIT_FOR_EVENT_length 0x00000001
+
+struct GEN75_MI_WAIT_FOR_EVENT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool DisplayPipeCHorizontalBlankWaitEnable;
+ bool DisplayPipeCVerticalBlankWaitEnable;
+ bool DisplaySpriteCFlipPendingWaitEnable;
+#define Notenabled 0
+ uint32_t ConditionCodeWaitSelect;
+ bool DisplayPlaneCFlipPendingWaitEnable;
+ bool DisplayPipeCScanLineWaitEnable;
+ bool DisplayPipeBHorizontalBlankWaitEnable;
+ bool DisplayPipeBVerticalBlankWaitEnable;
+ bool DisplaySpriteBFlipPendingWaitEnable;
+ bool DisplayPlaneBFlipPendingWaitEnable;
+ bool DisplayPipeBScanLineWaitEnable;
+ bool DisplayPipeAHorizontalBlankWaitEnable;
+ bool DisplayPipeAVerticalBlankWaitEnable;
+ bool DisplaySpriteAFlipPendingWaitEnable;
+ bool DisplayPlaneAFlipPendingWaitEnable;
+ bool DisplayPipeAScanLineWaitEnable;
+};
+
+static inline void
+GEN75_MI_WAIT_FOR_EVENT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_MI_WAIT_FOR_EVENT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DisplayPipeCHorizontalBlankWaitEnable, 22, 22) |
+ __gen_field(values->DisplayPipeCVerticalBlankWaitEnable, 21, 21) |
+ __gen_field(values->DisplaySpriteCFlipPendingWaitEnable, 20, 20) |
+ __gen_field(values->ConditionCodeWaitSelect, 16, 19) |
+ __gen_field(values->DisplayPlaneCFlipPendingWaitEnable, 15, 15) |
+ __gen_field(values->DisplayPipeCScanLineWaitEnable, 14, 14) |
+ __gen_field(values->DisplayPipeBHorizontalBlankWaitEnable, 13, 13) |
+ __gen_field(values->DisplayPipeBVerticalBlankWaitEnable, 11, 11) |
+ __gen_field(values->DisplaySpriteBFlipPendingWaitEnable, 10, 10) |
+ __gen_field(values->DisplayPlaneBFlipPendingWaitEnable, 9, 9) |
+ __gen_field(values->DisplayPipeBScanLineWaitEnable, 8, 8) |
+ __gen_field(values->DisplayPipeAHorizontalBlankWaitEnable, 5, 5) |
+ __gen_field(values->DisplayPipeAVerticalBlankWaitEnable, 3, 3) |
+ __gen_field(values->DisplaySpriteAFlipPendingWaitEnable, 2, 2) |
+ __gen_field(values->DisplayPlaneAFlipPendingWaitEnable, 1, 1) |
+ __gen_field(values->DisplayPipeAScanLineWaitEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN75_PIPE_CONTROL_length_bias 0x00000002
+#define GEN75_PIPE_CONTROL_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 2, \
+ ._3DCommandSubOpcode = 0, \
+ .DwordLength = 3
+
+#define GEN75_PIPE_CONTROL_length 0x00000005
+
+struct GEN75_PIPE_CONTROL {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define DAT_PPGTT 0
+#define DAT_GGTT 1
+ uint32_t DestinationAddressType;
+#define NoLRIOperation 0
+#define MMIOWriteImmediateData 1
+ uint32_t LRIPostSyncOperation;
+ uint32_t StoreDataIndex;
+ uint32_t CommandStreamerStallEnable;
+#define DontReset 0
+#define Reset 1
+ uint32_t GlobalSnapshotCountReset;
+ uint32_t TLBInvalidate;
+ bool GenericMediaStateClear;
+#define NoWrite 0
+#define WriteImmediateData 1
+#define WritePSDepthCount 2
+#define WriteTimestamp 3
+ uint32_t PostSyncOperation;
+ bool DepthStallEnable;
+#define DisableFlush 0
+#define EnableFlush 1
+ bool RenderTargetCacheFlushEnable;
+ bool InstructionCacheInvalidateEnable;
+ bool TextureCacheInvalidationEnable;
+ bool IndirectStatePointersDisable;
+ bool NotifyEnable;
+ bool PipeControlFlushEnable;
+ bool DCFlushEnable;
+ bool VFCacheInvalidationEnable;
+ bool ConstantCacheInvalidationEnable;
+ bool StateCacheInvalidationEnable;
+ bool StallAtPixelScoreboard;
+#define FlushDisabled 0
+#define FlushEnabled 1
+ bool DepthCacheFlushEnable;
+ __gen_address_type Address;
+ uint32_t ImmediateData;
+ uint32_t ImmediateData0;
+};
+
+static inline void
+GEN75_PIPE_CONTROL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_PIPE_CONTROL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->DestinationAddressType, 24, 24) |
+ __gen_field(values->LRIPostSyncOperation, 23, 23) |
+ __gen_field(values->StoreDataIndex, 21, 21) |
+ __gen_field(values->CommandStreamerStallEnable, 20, 20) |
+ __gen_field(values->GlobalSnapshotCountReset, 19, 19) |
+ __gen_field(values->TLBInvalidate, 18, 18) |
+ __gen_field(values->GenericMediaStateClear, 16, 16) |
+ __gen_field(values->PostSyncOperation, 14, 15) |
+ __gen_field(values->DepthStallEnable, 13, 13) |
+ __gen_field(values->RenderTargetCacheFlushEnable, 12, 12) |
+ __gen_field(values->InstructionCacheInvalidateEnable, 11, 11) |
+ __gen_field(values->TextureCacheInvalidationEnable, 10, 10) |
+ __gen_field(values->IndirectStatePointersDisable, 9, 9) |
+ __gen_field(values->NotifyEnable, 8, 8) |
+ __gen_field(values->PipeControlFlushEnable, 7, 7) |
+ __gen_field(values->DCFlushEnable, 5, 5) |
+ __gen_field(values->VFCacheInvalidationEnable, 4, 4) |
+ __gen_field(values->ConstantCacheInvalidationEnable, 3, 3) |
+ __gen_field(values->StateCacheInvalidationEnable, 2, 2) |
+ __gen_field(values->StallAtPixelScoreboard, 1, 1) |
+ __gen_field(values->DepthCacheFlushEnable, 0, 0) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->Address, dw2);
+
+ dw[3] =
+ __gen_field(values->ImmediateData, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->ImmediateData, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_SCISSOR_RECT_length 0x00000002
+
+struct GEN75_SCISSOR_RECT {
+ uint32_t ScissorRectangleYMin;
+ uint32_t ScissorRectangleXMin;
+ uint32_t ScissorRectangleYMax;
+ uint32_t ScissorRectangleXMax;
+};
+
+static inline void
+GEN75_SCISSOR_RECT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_SCISSOR_RECT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->ScissorRectangleYMin, 16, 31) |
+ __gen_field(values->ScissorRectangleXMin, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ScissorRectangleYMax, 16, 31) |
+ __gen_field(values->ScissorRectangleXMax, 0, 15) |
+ 0;
+
+}
+
+#define GEN75_SF_CLIP_VIEWPORT_length 0x00000010
+
+struct GEN75_SF_CLIP_VIEWPORT {
+ float ViewportMatrixElementm00;
+ float ViewportMatrixElementm11;
+ float ViewportMatrixElementm22;
+ float ViewportMatrixElementm30;
+ float ViewportMatrixElementm31;
+ float ViewportMatrixElementm32;
+ float XMinClipGuardband;
+ float XMaxClipGuardband;
+ float YMinClipGuardband;
+ float YMaxClipGuardband;
+};
+
+static inline void
+GEN75_SF_CLIP_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_SF_CLIP_VIEWPORT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_float(values->ViewportMatrixElementm00) |
+ 0;
+
+ dw[1] =
+ __gen_float(values->ViewportMatrixElementm11) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->ViewportMatrixElementm22) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->ViewportMatrixElementm30) |
+ 0;
+
+ dw[4] =
+ __gen_float(values->ViewportMatrixElementm31) |
+ 0;
+
+ dw[5] =
+ __gen_float(values->ViewportMatrixElementm32) |
+ 0;
+
+ dw[6] =
+ 0;
+
+ dw[7] =
+ 0;
+
+ dw[8] =
+ __gen_float(values->XMinClipGuardband) |
+ 0;
+
+ dw[9] =
+ __gen_float(values->XMaxClipGuardband) |
+ 0;
+
+ dw[10] =
+ __gen_float(values->YMinClipGuardband) |
+ 0;
+
+ dw[11] =
+ __gen_float(values->YMaxClipGuardband) |
+ 0;
+
+ for (uint32_t i = 0, j = 12; i < 4; i += 1, j++) {
+ dw[j] =
+ 0;
+ }
+
+}
+
+#define GEN75_BLEND_STATE_length 0x00000002
+
+struct GEN75_BLEND_STATE {
+ bool ColorBufferBlendEnable;
+ bool IndependentAlphaBlendEnable;
+#define BLENDFUNCTION_ADD 0
+#define BLENDFUNCTION_SUBTRACT 1
+#define BLENDFUNCTION_REVERSE_SUBTRACT 2
+#define BLENDFUNCTION_MIN 3
+#define BLENDFUNCTION_MAX 4
+ uint32_t AlphaBlendFunction;
+#define BLENDFACTOR_ONE 1
+#define BLENDFACTOR_SRC_COLOR 2
+#define BLENDFACTOR_SRC_ALPHA 3
+#define BLENDFACTOR_DST_ALPHA 4
+#define BLENDFACTOR_DST_COLOR 5
+#define BLENDFACTOR_SRC_ALPHA_SATURATE 6
+#define BLENDFACTOR_CONST_COLOR 7
+#define BLENDFACTOR_CONST_ALPHA 8
+#define BLENDFACTOR_SRC1_COLOR 9
+#define BLENDFACTOR_SRC1_ALPHA 10
+#define BLENDFACTOR_ZERO 17
+#define BLENDFACTOR_INV_SRC_COLOR 18
+#define BLENDFACTOR_INV_SRC_ALPHA 19
+#define BLENDFACTOR_INV_DST_ALPHA 20
+#define BLENDFACTOR_INV_DST_COLOR 21
+#define BLENDFACTOR_INV_CONST_COLOR 23
+#define BLENDFACTOR_INV_CONST_ALPHA 24
+#define BLENDFACTOR_INV_SRC1_COLOR 25
+#define BLENDFACTOR_INV_SRC1_ALPHA 26
+ uint32_t SourceAlphaBlendFactor;
+ uint32_t DestinationAlphaBlendFactor;
+#define BLENDFUNCTION_ADD 0
+#define BLENDFUNCTION_SUBTRACT 1
+#define BLENDFUNCTION_REVERSE_SUBTRACT 2
+#define BLENDFUNCTION_MIN 3
+#define BLENDFUNCTION_MAX 4
+ uint32_t ColorBlendFunction;
+ uint32_t SourceBlendFactor;
+ uint32_t DestinationBlendFactor;
+ bool AlphaToCoverageEnable;
+ bool AlphaToOneEnable;
+ bool AlphaToCoverageDitherEnable;
+ bool WriteDisableAlpha;
+ bool WriteDisableRed;
+ bool WriteDisableGreen;
+ bool WriteDisableBlue;
+ bool LogicOpEnable;
+#define LOGICOP_CLEAR 0
+#define LOGICOP_NOR 1
+#define LOGICOP_AND_INVERTED 2
+#define LOGICOP_COPY_INVERTED 3
+#define LOGICOP_AND_REVERSE 4
+#define LOGICOP_INVERT 5
+#define LOGICOP_XOR 6
+#define LOGICOP_NAND 7
+#define LOGICOP_AND 8
+#define LOGICOP_EQUIV 9
+#define LOGICOP_NOOP 10
+#define LOGICOP_OR_INVERTED 11
+#define LOGICOP_COPY 12
+#define LOGICOP_OR_REVERSE 13
+#define LOGICOP_OR 14
+#define LOGICOP_SET 15
+ uint32_t LogicOpFunction;
+ bool AlphaTestEnable;
+#define COMPAREFUNCTION_ALWAYS 0
+#define COMPAREFUNCTION_NEVER 1
+#define COMPAREFUNCTION_LESS 2
+#define COMPAREFUNCTION_EQUAL 3
+#define COMPAREFUNCTION_LEQUAL 4
+#define COMPAREFUNCTION_GREATER 5
+#define COMPAREFUNCTION_NOTEQUAL 6
+#define COMPAREFUNCTION_GEQUAL 7
+ uint32_t AlphaTestFunction;
+ bool ColorDitherEnable;
+ uint32_t XDitherOffset;
+ uint32_t YDitherOffset;
+#define COLORCLAMP_UNORM 0
+#define COLORCLAMP_SNORM 1
+#define COLORCLAMP_RTFORMAT 2
+ uint32_t ColorClampRange;
+ bool PreBlendColorClampEnable;
+ bool PostBlendColorClampEnable;
+};
+
+static inline void
+GEN75_BLEND_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_BLEND_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->ColorBufferBlendEnable, 31, 31) |
+ __gen_field(values->IndependentAlphaBlendEnable, 30, 30) |
+ __gen_field(values->AlphaBlendFunction, 26, 28) |
+ __gen_field(values->SourceAlphaBlendFactor, 20, 24) |
+ __gen_field(values->DestinationAlphaBlendFactor, 15, 19) |
+ __gen_field(values->ColorBlendFunction, 11, 13) |
+ __gen_field(values->SourceBlendFactor, 5, 9) |
+ __gen_field(values->DestinationBlendFactor, 0, 4) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->AlphaToCoverageEnable, 31, 31) |
+ __gen_field(values->AlphaToOneEnable, 30, 30) |
+ __gen_field(values->AlphaToCoverageDitherEnable, 29, 29) |
+ __gen_field(values->WriteDisableAlpha, 27, 27) |
+ __gen_field(values->WriteDisableRed, 26, 26) |
+ __gen_field(values->WriteDisableGreen, 25, 25) |
+ __gen_field(values->WriteDisableBlue, 24, 24) |
+ __gen_field(values->LogicOpEnable, 22, 22) |
+ __gen_field(values->LogicOpFunction, 18, 21) |
+ __gen_field(values->AlphaTestEnable, 16, 16) |
+ __gen_field(values->AlphaTestFunction, 13, 15) |
+ __gen_field(values->ColorDitherEnable, 12, 12) |
+ __gen_field(values->XDitherOffset, 10, 11) |
+ __gen_field(values->YDitherOffset, 8, 9) |
+ __gen_field(values->ColorClampRange, 2, 3) |
+ __gen_field(values->PreBlendColorClampEnable, 1, 1) |
+ __gen_field(values->PostBlendColorClampEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN75_CC_VIEWPORT_length 0x00000002
+
+struct GEN75_CC_VIEWPORT {
+ float MinimumDepth;
+ float MaximumDepth;
+};
+
+static inline void
+GEN75_CC_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_CC_VIEWPORT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_float(values->MinimumDepth) |
+ 0;
+
+ dw[1] =
+ __gen_float(values->MaximumDepth) |
+ 0;
+
+}
+
+#define GEN75_COLOR_CALC_STATE_length 0x00000006
+
+struct GEN75_COLOR_CALC_STATE {
+ uint32_t StencilReferenceValue;
+ uint32_t BackFaceStencilReferenceValue;
+#define Cancelled 0
+#define NotCancelled 1
+ uint32_t RoundDisableFunctionDisable;
+#define ALPHATEST_UNORM8 0
+#define ALPHATEST_FLOAT32 1
+ uint32_t AlphaTestFormat;
+ uint32_t AlphaReferenceValueAsUNORM8;
+ float AlphaReferenceValueAsFLOAT32;
+ float BlendConstantColorRed;
+ float BlendConstantColorGreen;
+ float BlendConstantColorBlue;
+ float BlendConstantColorAlpha;
+};
+
+static inline void
+GEN75_COLOR_CALC_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_COLOR_CALC_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->StencilReferenceValue, 24, 31) |
+ __gen_field(values->BackFaceStencilReferenceValue, 16, 23) |
+ __gen_field(values->RoundDisableFunctionDisable, 15, 15) |
+ __gen_field(values->AlphaTestFormat, 0, 0) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->AlphaReferenceValueAsUNORM8, 0, 31) |
+ __gen_float(values->AlphaReferenceValueAsFLOAT32) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->BlendConstantColorRed) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->BlendConstantColorGreen) |
+ 0;
+
+ dw[4] =
+ __gen_float(values->BlendConstantColorBlue) |
+ 0;
+
+ dw[5] =
+ __gen_float(values->BlendConstantColorAlpha) |
+ 0;
+
+}
+
+#define GEN75_DEPTH_STENCIL_STATE_length 0x00000003
+
+struct GEN75_DEPTH_STENCIL_STATE {
+ bool StencilTestEnable;
+#define COMPAREFUNCTION_ALWAYS 0
+#define COMPAREFUNCTION_NEVER 1
+#define COMPAREFUNCTION_LESS 2
+#define COMPAREFUNCTION_EQUAL 3
+#define COMPAREFUNCTION_LEQUAL 4
+#define COMPAREFUNCTION_GREATER 5
+#define COMPAREFUNCTION_NOTEQUAL 6
+#define COMPAREFUNCTION_GEQUAL 7
+ uint32_t StencilTestFunction;
+#define STENCILOP_KEEP 0
+#define STENCILOP_ZERO 1
+#define STENCILOP_REPLACE 2
+#define STENCILOP_INCRSAT 3
+#define STENCILOP_DECRSAT 4
+#define STENCILOP_INCR 5
+#define STENCILOP_DECR 6
+#define STENCILOP_INVERT 7
+ uint32_t StencilFailOp;
+ uint32_t StencilPassDepthFailOp;
+ uint32_t StencilPassDepthPassOp;
+ bool StencilBufferWriteEnable;
+ bool DoubleSidedStencilEnable;
+#define COMPAREFUNCTION_ALWAYS 0
+#define COMPAREFUNCTION_NEVER 1
+#define COMPAREFUNCTION_LESS 2
+#define COMPAREFUNCTION_EQUAL 3
+#define COMPAREFUNCTION_LEQUAL 4
+#define COMPAREFUNCTION_GREATER 5
+#define COMPAREFUNCTION_NOTEQUAL 6
+#define COMPAREFUNCTION_GEQUAL 7
+ uint32_t BackFaceStencilTestFunction;
+#define STENCILOP_KEEP 0
+#define STENCILOP_ZERO 1
+#define STENCILOP_REPLACE 2
+#define STENCILOP_INCRSAT 3
+#define STENCILOP_DECRSAT 4
+#define STENCILOP_INCR 5
+#define STENCILOP_DECR 6
+#define STENCILOP_INVERT 7
+ uint32_t BackfaceStencilFailOp;
+ uint32_t BackfaceStencilPassDepthFailOp;
+ uint32_t BackfaceStencilPassDepthPassOp;
+ uint32_t StencilTestMask;
+ uint32_t StencilWriteMask;
+ uint32_t BackfaceStencilTestMask;
+ uint32_t BackfaceStencilWriteMask;
+ bool DepthTestEnable;
+#define COMPAREFUNCTION_ALWAYS 0
+#define COMPAREFUNCTION_NEVER 1
+#define COMPAREFUNCTION_LESS 2
+#define COMPAREFUNCTION_EQUAL 3
+#define COMPAREFUNCTION_LEQUAL 4
+#define COMPAREFUNCTION_GREATER 5
+#define COMPAREFUNCTION_NOTEQUAL 6
+#define COMPAREFUNCTION_GEQUAL 7
+ uint32_t DepthTestFunction;
+ bool DepthBufferWriteEnable;
+};
+
+static inline void
+GEN75_DEPTH_STENCIL_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_DEPTH_STENCIL_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->StencilTestEnable, 31, 31) |
+ __gen_field(values->StencilTestFunction, 28, 30) |
+ __gen_field(values->StencilFailOp, 25, 27) |
+ __gen_field(values->StencilPassDepthFailOp, 22, 24) |
+ __gen_field(values->StencilPassDepthPassOp, 19, 21) |
+ __gen_field(values->StencilBufferWriteEnable, 18, 18) |
+ __gen_field(values->DoubleSidedStencilEnable, 15, 15) |
+ __gen_field(values->BackFaceStencilTestFunction, 12, 14) |
+ __gen_field(values->BackfaceStencilFailOp, 9, 11) |
+ __gen_field(values->BackfaceStencilPassDepthFailOp, 6, 8) |
+ __gen_field(values->BackfaceStencilPassDepthPassOp, 3, 5) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StencilTestMask, 24, 31) |
+ __gen_field(values->StencilWriteMask, 16, 23) |
+ __gen_field(values->BackfaceStencilTestMask, 8, 15) |
+ __gen_field(values->BackfaceStencilWriteMask, 0, 7) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DepthTestEnable, 31, 31) |
+ __gen_field(values->DepthTestFunction, 27, 29) |
+ __gen_field(values->DepthBufferWriteEnable, 26, 26) |
+ 0;
+
+}
+
+#define GEN75_INTERFACE_DESCRIPTOR_DATA_length 0x00000008
+
+struct GEN75_INTERFACE_DESCRIPTOR_DATA {
+ uint32_t KernelStartPointer;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleProgramFlow;
+#define NormalPriority 0
+#define HighPriority 1
+ uint32_t ThreadPriority;
+#define IEEE754 0
+#define Alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool MaskStackExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t SamplerStatePointer;
+#define Nosamplersused 0
+#define Between1and4samplersused 1
+#define Between5and8samplersused 2
+#define Between9and12samplersused 3
+#define Between13and16samplersused 4
+ uint32_t SamplerCount;
+ uint32_t BindingTablePointer;
+ uint32_t BindingTableEntryCount;
+ uint32_t ConstantURBEntryReadLength;
+#define RTNE 0
+#define RU 1
+#define RD 2
+#define RTZ 3
+ uint32_t RoundingMode;
+ bool BarrierEnable;
+ uint32_t SharedLocalMemorySize;
+ uint32_t NumberofThreadsinGPGPUThreadGroup;
+ uint32_t CrossThreadConstantDataReadLength;
+};
+
+static inline void
+GEN75_INTERFACE_DESCRIPTOR_DATA_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_INTERFACE_DESCRIPTOR_DATA * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_offset(values->KernelStartPointer, 6, 31) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SingleProgramFlow, 18, 18) |
+ __gen_field(values->ThreadPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->SamplerStatePointer, 5, 31) |
+ __gen_field(values->SamplerCount, 2, 4) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->BindingTablePointer, 5, 15) |
+ __gen_field(values->BindingTableEntryCount, 0, 4) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->ConstantURBEntryReadLength, 16, 31) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->RoundingMode, 22, 23) |
+ __gen_field(values->BarrierEnable, 21, 21) |
+ __gen_field(values->SharedLocalMemorySize, 16, 20) |
+ __gen_field(values->NumberofThreadsinGPGPUThreadGroup, 0, 7) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->CrossThreadConstantDataReadLength, 0, 7) |
+ 0;
+
+ dw[7] =
+ 0;
+
+}
+
+#define GEN75_BINDING_TABLE_STATE_length 0x00000001
+
+struct GEN75_BINDING_TABLE_STATE {
+ uint32_t SurfaceStatePointer;
+};
+
+static inline void
+GEN75_BINDING_TABLE_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_BINDING_TABLE_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_offset(values->SurfaceStatePointer, 5, 31) |
+ 0;
+
+}
+
+#define GEN75_RENDER_SURFACE_STATE_length 0x00000008
+
+struct GEN75_RENDER_SURFACE_STATE {
+#define SURFTYPE_1D 0
+#define SURFTYPE_2D 1
+#define SURFTYPE_3D 2
+#define SURFTYPE_CUBE 3
+#define SURFTYPE_BUFFER 4
+#define SURFTYPE_STRBUF 5
+#define SURFTYPE_NULL 7
+ uint32_t SurfaceType;
+ bool SurfaceArray;
+ uint32_t SurfaceFormat;
+#define VALIGN_2 0
+#define VALIGN_4 1
+ uint32_t SurfaceVerticalAlignment;
+#define HALIGN_4 0
+#define HALIGN_8 1
+ uint32_t SurfaceHorizontalAlignment;
+ uint32_t TiledSurface;
+#define TILEWALK_XMAJOR 0
+#define TILEWALK_YMAJOR 1
+ uint32_t TileWalk;
+ uint32_t VerticalLineStride;
+ uint32_t VerticalLineStrideOffset;
+#define ARYSPC_FULL 0
+#define ARYSPC_LOD0 1
+ uint32_t SurfaceArraySpacing;
+ uint32_t RenderCacheReadWriteMode;
+#define NORMAL_MODE 0
+#define PROGRESSIVE_FRAME 2
+#define INTERLACED_FRAME 3
+ uint32_t MediaBoundaryPixelMode;
+ uint32_t CubeFaceEnables;
+ __gen_address_type SurfaceBaseAddress;
+ uint32_t Height;
+ uint32_t Width;
+ uint32_t Depth;
+ uint32_t IntegerSurfaceFormat;
+ uint32_t SurfacePitch;
+#define RTROTATE_0DEG 0
+#define RTROTATE_90DEG 1
+#define RTROTATE_270DEG 3
+ uint32_t RenderTargetRotation;
+ uint32_t MinimumArrayElement;
+ uint32_t RenderTargetViewExtent;
+#define MSFMT_MSS 0
+#define MSFMT_DEPTH_STENCIL 1
+ uint32_t MultisampledSurfaceStorageFormat;
+#define MULTISAMPLECOUNT_1 0
+#define MULTISAMPLECOUNT_4 2
+#define MULTISAMPLECOUNT_8 3
+ uint32_t NumberofMultisamples;
+ uint32_t MultisamplePositionPaletteIndex;
+ uint32_t MinimumArrayElement0;
+ uint32_t XOffset;
+ uint32_t YOffset;
+ struct GEN75_MEMORY_OBJECT_CONTROL_STATE SurfaceObjectControlState;
+ uint32_t SurfaceMinLOD;
+ uint32_t MIPCountLOD;
+ __gen_address_type MCSBaseAddress;
+ uint32_t MCSSurfacePitch;
+ __gen_address_type AppendCounterAddress;
+ bool AppendCounterEnable;
+ bool MCSEnable;
+ uint32_t XOffsetforUVPlane;
+ uint32_t YOffsetforUVPlane;
+#define SCS_ZERO 0
+#define SCS_ONE 1
+#define SCS_RED 4
+#define SCS_GREEN 5
+#define SCS_BLUE 6
+#define SCS_ALPHA 7
+ uint32_t ShaderChannelSelectR;
+ uint32_t ShaderChannelSelectG;
+ uint32_t ShaderChannelSelectB;
+ uint32_t ShaderChannelSelectA;
+ float ResourceMinLOD;
+};
+
+static inline void
+GEN75_RENDER_SURFACE_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_RENDER_SURFACE_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->SurfaceType, 29, 31) |
+ __gen_field(values->SurfaceArray, 28, 28) |
+ __gen_field(values->SurfaceFormat, 18, 26) |
+ __gen_field(values->SurfaceVerticalAlignment, 16, 17) |
+ __gen_field(values->SurfaceHorizontalAlignment, 15, 15) |
+ __gen_field(values->TiledSurface, 14, 14) |
+ __gen_field(values->TileWalk, 13, 13) |
+ __gen_field(values->VerticalLineStride, 12, 12) |
+ __gen_field(values->VerticalLineStrideOffset, 11, 11) |
+ __gen_field(values->SurfaceArraySpacing, 10, 10) |
+ __gen_field(values->RenderCacheReadWriteMode, 8, 8) |
+ __gen_field(values->MediaBoundaryPixelMode, 6, 7) |
+ __gen_field(values->CubeFaceEnables, 0, 5) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->SurfaceBaseAddress, dw1);
+
+ dw[2] =
+ __gen_field(values->Height, 16, 29) |
+ __gen_field(values->Width, 0, 13) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->Depth, 21, 31) |
+ __gen_field(values->IntegerSurfaceFormat, 18, 20) |
+ __gen_field(values->SurfacePitch, 0, 17) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->RenderTargetRotation, 29, 30) |
+ __gen_field(values->MinimumArrayElement, 18, 28) |
+ __gen_field(values->RenderTargetViewExtent, 7, 17) |
+ __gen_field(values->MultisampledSurfaceStorageFormat, 6, 6) |
+ __gen_field(values->NumberofMultisamples, 3, 5) |
+ __gen_field(values->MultisamplePositionPaletteIndex, 0, 2) |
+ __gen_field(values->MinimumArrayElement, 0, 26) |
+ 0;
+
+ uint32_t dw_SurfaceObjectControlState;
+ GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceObjectControlState, &values->SurfaceObjectControlState);
+ dw[5] =
+ __gen_offset(values->XOffset, 25, 31) |
+ __gen_offset(values->YOffset, 20, 23) |
+ __gen_field(dw_SurfaceObjectControlState, 16, 19) |
+ __gen_field(values->SurfaceMinLOD, 4, 7) |
+ __gen_field(values->MIPCountLOD, 0, 3) |
+ 0;
+
+ uint32_t dw6 =
+ __gen_field(values->MCSSurfacePitch, 3, 11) |
+ __gen_field(values->AppendCounterEnable, 1, 1) |
+ __gen_field(values->MCSEnable, 0, 0) |
+ __gen_field(values->XOffsetforUVPlane, 16, 29) |
+ __gen_field(values->YOffsetforUVPlane, 0, 13) |
+ 0;
+
+ dw[6] =
+ __gen_combine_address(data, &dw[6], values->AppendCounterAddress, dw6);
+
+ dw[7] =
+ __gen_field(values->ShaderChannelSelectR, 25, 27) |
+ __gen_field(values->ShaderChannelSelectG, 22, 24) |
+ __gen_field(values->ShaderChannelSelectB, 19, 21) |
+ __gen_field(values->ShaderChannelSelectA, 16, 18) |
+ __gen_field(values->ResourceMinLOD * (1 << 8), 0, 11) |
+ 0;
+
+}
+
+#define GEN75_SAMPLER_BORDER_COLOR_STATE_length 0x00000014
+
+#define GEN75_BORDER_COLOR_UINT32_SINT32_length 0x00000004
+
+struct GEN75_BORDER_COLOR_UINT32_SINT32 {
+ uint32_t BorderColorRedui32integerunclamp;
+ uint32_t BorderColorRedsi32integerunclamp;
+ uint32_t BorderColorGreenui32integerunclamp;
+ uint32_t BorderColorGreensi32integerunclamp;
+ uint32_t BorderColorBlueui32integerunclamp;
+ uint32_t BorderColorBluesi32integerunclamp;
+ uint32_t BorderColorGreenui32integerunclamp0;
+ uint32_t BorderColorGreensi32integerunclamp0;
+ uint32_t BorderColorAlphaui32integerunclamp;
+ uint32_t BorderColorAlphasi32integerunclamp;
+};
+
+static inline void
+GEN75_BORDER_COLOR_UINT32_SINT32_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_BORDER_COLOR_UINT32_SINT32 * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->BorderColorRedui32integerunclamp, 0, 31) |
+ __gen_field(values->BorderColorRedsi32integerunclamp, 0, 31) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BorderColorGreenui32integerunclamp, 0, 31) |
+ __gen_field(values->BorderColorGreensi32integerunclamp, 0, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->BorderColorBlueui32integerunclamp, 0, 31) |
+ __gen_field(values->BorderColorBluesi32integerunclamp, 0, 31) |
+ __gen_field(values->BorderColorGreenui32integerunclamp, 0, 31) |
+ __gen_field(values->BorderColorGreensi32integerunclamp, 0, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->BorderColorAlphaui32integerunclamp, 0, 31) |
+ __gen_field(values->BorderColorAlphasi32integerunclamp, 0, 31) |
+ 0;
+
+}
+
+#define GEN75_BORDER_COLOR_UINT16_SINT16_length 0x00000004
+
+struct GEN75_BORDER_COLOR_UINT16_SINT16 {
+ uint32_t BorderColorGreenclamptouint16;
+ uint32_t BorderColorGreenclamptosint16;
+ uint32_t BorderColorRedclamptouint16;
+ uint32_t BorderColorRedclamptosint16;
+ uint32_t BorderColorAlphaclamptouint16;
+ uint32_t BorderColorAlphaclamptosint16;
+ uint32_t BorderColorBlueclamptouint16;
+ uint32_t BorderColorBlueclamptosint16;
+};
+
+static inline void
+GEN75_BORDER_COLOR_UINT16_SINT16_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_BORDER_COLOR_UINT16_SINT16 * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->BorderColorGreenclamptouint16, 16, 31) |
+ __gen_field(values->BorderColorGreenclamptosint16, 16, 31) |
+ __gen_field(values->BorderColorRedclamptouint16, 0, 15) |
+ __gen_field(values->BorderColorRedclamptosint16, 0, 15) |
+ 0;
+
+ dw[1] =
+ 0;
+
+ dw[2] =
+ __gen_field(values->BorderColorAlphaclamptouint16, 16, 31) |
+ __gen_field(values->BorderColorAlphaclamptosint16, 16, 31) |
+ __gen_field(values->BorderColorBlueclamptouint16, 0, 15) |
+ __gen_field(values->BorderColorBlueclamptosint16, 0, 15) |
+ 0;
+
+ dw[3] =
+ 0;
+
+}
+
+#define GEN75_BORDER_COLOR_UINT8_SINT8_length 0x00000004
+
+struct GEN75_BORDER_COLOR_UINT8_SINT8 {
+ uint32_t BorderColorAlphaclamptouint8;
+ uint32_t BorderColorAlphaclamptosint8;
+ uint32_t BorderColorBlueclamptouint8;
+ uint32_t BorderColorBlueclamptosint8;
+ uint32_t BorderColorGreenclamptouint8;
+ uint32_t BorderColorGreenclamptosint8;
+ uint32_t BorderRedAlphaclamptouint8;
+ uint32_t BorderRedAlphaclamptosint8;
+};
+
+static inline void
+GEN75_BORDER_COLOR_UINT8_SINT8_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_BORDER_COLOR_UINT8_SINT8 * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->BorderColorAlphaclamptouint8, 24, 31) |
+ __gen_field(values->BorderColorAlphaclamptosint8, 24, 31) |
+ __gen_field(values->BorderColorBlueclamptouint8, 16, 23) |
+ __gen_field(values->BorderColorBlueclamptosint8, 16, 23) |
+ __gen_field(values->BorderColorGreenclamptouint8, 8, 15) |
+ __gen_field(values->BorderColorGreenclamptosint8, 8, 15) |
+ __gen_field(values->BorderRedAlphaclamptouint8, 0, 7) |
+ __gen_field(values->BorderRedAlphaclamptosint8, 0, 7) |
+ 0;
+
+ dw[1] =
+ 0;
+
+ dw[2] =
+ 0;
+
+ dw[3] =
+ 0;
+
+}
+
+struct GEN75_SAMPLER_BORDER_COLOR_STATE {
+ float BorderColorRedDX100GL;
+ uint32_t BorderColorAlpha;
+ uint32_t BorderColorBlue;
+ uint32_t BorderColorGreen;
+ uint32_t BorderColorRedDX9;
+ float BorderColorGreen0;
+ float BorderColorBlue0;
+ float BorderColorAlpha0;
+ struct GEN75_BORDER_COLOR_UINT32_SINT32 BorderColor;
+ struct GEN75_BORDER_COLOR_UINT16_SINT16 BorderColor0;
+ struct GEN75_BORDER_COLOR_UINT8_SINT8 BorderColor1;
+};
+
+static inline void
+GEN75_SAMPLER_BORDER_COLOR_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_SAMPLER_BORDER_COLOR_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_float(values->BorderColorRedDX100GL) |
+ __gen_field(values->BorderColorAlpha, 24, 31) |
+ __gen_field(values->BorderColorBlue, 16, 23) |
+ __gen_field(values->BorderColorGreen, 8, 15) |
+ __gen_field(values->BorderColorRedDX9, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_float(values->BorderColorGreen) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->BorderColorBlue) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->BorderColorAlpha) |
+ 0;
+
+ for (uint32_t i = 0, j = 4; i < 12; i += 1, j++) {
+ dw[j] =
+ 0;
+ }
+
+ GEN75_BORDER_COLOR_UINT32_SINT32_pack(data, &dw[16], &values->BorderColor);
+}
+
+#define GEN75_SAMPLER_STATE_length 0x00000004
+
+struct GEN75_SAMPLER_STATE {
+ bool SamplerDisable;
+#define DX10OGL 0
+#define DX9 1
+ uint32_t TextureBorderColorMode;
+#define OGL 1
+ uint32_t LODPreClampEnable;
+ float BaseMipLevel;
+#define MIPFILTER_NONE 0
+#define MIPFILTER_NEAREST 1
+#define MIPFILTER_LINEAR 3
+ uint32_t MipModeFilter;
+#define MAPFILTER_NEAREST 0
+#define MAPFILTER_LINEAR 1
+#define MAPFILTER_ANISOTROPIC 2
+#define MAPFILTER_MONO 6
+ uint32_t MagModeFilter;
+#define MAPFILTER_NEAREST 0
+#define MAPFILTER_LINEAR 1
+#define MAPFILTER_ANISOTROPIC 2
+#define MAPFILTER_MONO 6
+ uint32_t MinModeFilter;
+ uint32_t TextureLODBias;
+#define LEGACY 0
+#define EWAApproximation 1
+ uint32_t AnisotropicAlgorithm;
+ float MinLOD;
+ float MaxLOD;
+#define PREFILTEROPALWAYS 0
+#define PREFILTEROPNEVER 1
+#define PREFILTEROPLESS 2
+#define PREFILTEROPEQUAL 3
+#define PREFILTEROPLEQUAL 4
+#define PREFILTEROPGREATER 5
+#define PREFILTEROPNOTEQUAL 6
+#define PREFILTEROPGEQUAL 7
+ uint32_t ShadowFunction;
+#define PROGRAMMED 0
+#define OVERRIDE 1
+ uint32_t CubeSurfaceControlMode;
+ uint32_t BorderColorPointer;
+ bool ChromaKeyEnable;
+ uint32_t ChromaKeyIndex;
+#define KEYFILTER_KILL_ON_ANY_MATCH 0
+#define KEYFILTER_REPLACE_BLACK 1
+ uint32_t ChromaKeyMode;
+#define RATIO21 0
+#define RATIO41 1
+#define RATIO61 2
+#define RATIO81 3
+#define RATIO101 4
+#define RATIO121 5
+#define RATIO141 6
+#define RATIO161 7
+ uint32_t MaximumAnisotropy;
+ bool RAddressMinFilterRoundingEnable;
+ bool RAddressMagFilterRoundingEnable;
+ bool VAddressMinFilterRoundingEnable;
+ bool VAddressMagFilterRoundingEnable;
+ bool UAddressMinFilterRoundingEnable;
+ bool UAddressMagFilterRoundingEnable;
+#define FULL 0
+#define TRIQUAL_HIGHMAG_CLAMP_MIPFILTER 1
+#define MED 2
+#define LOW 3
+ uint32_t TrilinearFilterQuality;
+ bool NonnormalizedCoordinateEnable;
+ uint32_t TCXAddressControlMode;
+ uint32_t TCYAddressControlMode;
+ uint32_t TCZAddressControlMode;
+};
+
+static inline void
+GEN75_SAMPLER_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN75_SAMPLER_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->SamplerDisable, 31, 31) |
+ __gen_field(values->TextureBorderColorMode, 29, 29) |
+ __gen_field(values->LODPreClampEnable, 28, 28) |
+ __gen_field(values->BaseMipLevel * (1 << 1), 22, 26) |
+ __gen_field(values->MipModeFilter, 20, 21) |
+ __gen_field(values->MagModeFilter, 17, 19) |
+ __gen_field(values->MinModeFilter, 14, 16) |
+ __gen_field(values->TextureLODBias, 1, 13) |
+ __gen_field(values->AnisotropicAlgorithm, 0, 0) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->MinLOD * (1 << 8), 20, 31) |
+ __gen_field(values->MaxLOD * (1 << 8), 8, 19) |
+ __gen_field(values->ShadowFunction, 1, 3) |
+ __gen_field(values->CubeSurfaceControlMode, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->BorderColorPointer, 5, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->ChromaKeyEnable, 25, 25) |
+ __gen_field(values->ChromaKeyIndex, 23, 24) |
+ __gen_field(values->ChromaKeyMode, 22, 22) |
+ __gen_field(values->MaximumAnisotropy, 19, 21) |
+ __gen_field(values->RAddressMinFilterRoundingEnable, 13, 13) |
+ __gen_field(values->RAddressMagFilterRoundingEnable, 14, 14) |
+ __gen_field(values->VAddressMinFilterRoundingEnable, 15, 15) |
+ __gen_field(values->VAddressMagFilterRoundingEnable, 16, 16) |
+ __gen_field(values->UAddressMinFilterRoundingEnable, 17, 17) |
+ __gen_field(values->UAddressMagFilterRoundingEnable, 18, 18) |
+ __gen_field(values->TrilinearFilterQuality, 11, 12) |
+ __gen_field(values->NonnormalizedCoordinateEnable, 10, 10) |
+ __gen_field(values->TCXAddressControlMode, 6, 8) |
+ __gen_field(values->TCYAddressControlMode, 3, 5) |
+ __gen_field(values->TCZAddressControlMode, 0, 2) |
+ 0;
+
+}
+
+/* Enum 3D_Prim_Topo_Type */
+#define _3DPRIM_POINTLIST 1
+#define _3DPRIM_LINELIST 2
+#define _3DPRIM_LINESTRIP 3
+#define _3DPRIM_TRILIST 4
+#define _3DPRIM_TRISTRIP 5
+#define _3DPRIM_TRIFAN 6
+#define _3DPRIM_QUADLIST 7
+#define _3DPRIM_QUADSTRIP 8
+#define _3DPRIM_LINELIST_ADJ 9
+#define _3DPRIM_LINESTRIP_ADJ 10
+#define _3DPRIM_TRILIST_ADJ 11
+#define _3DPRIM_TRISTRIP_ADJ 12
+#define _3DPRIM_TRISTRIP_REVERSE 13
+#define _3DPRIM_POLYGON 14
+#define _3DPRIM_RECTLIST 15
+#define _3DPRIM_LINELOOP 16
+#define _3DPRIM_POINTLIST_BF 17
+#define _3DPRIM_LINESTRIP_CONT 18
+#define _3DPRIM_LINESTRIP_BF 19
+#define _3DPRIM_LINESTRIP_CONT_BF 20
+#define _3DPRIM_TRIFAN_NOSTIPPLE 22
+#define _3DPRIM_PATCHLIST_1 32
+#define _3DPRIM_PATCHLIST_2 33
+#define _3DPRIM_PATCHLIST_3 34
+#define _3DPRIM_PATCHLIST_4 35
+#define _3DPRIM_PATCHLIST_5 36
+#define _3DPRIM_PATCHLIST_6 37
+#define _3DPRIM_PATCHLIST_7 38
+#define _3DPRIM_PATCHLIST_8 39
+#define _3DPRIM_PATCHLIST_9 40
+#define _3DPRIM_PATCHLIST_10 41
+#define _3DPRIM_PATCHLIST_11 42
+#define _3DPRIM_PATCHLIST_12 43
+#define _3DPRIM_PATCHLIST_13 44
+#define _3DPRIM_PATCHLIST_14 45
+#define _3DPRIM_PATCHLIST_15 46
+#define _3DPRIM_PATCHLIST_16 47
+#define _3DPRIM_PATCHLIST_17 48
+#define _3DPRIM_PATCHLIST_18 49
+#define _3DPRIM_PATCHLIST_19 50
+#define _3DPRIM_PATCHLIST_20 51
+#define _3DPRIM_PATCHLIST_21 52
+#define _3DPRIM_PATCHLIST_22 53
+#define _3DPRIM_PATCHLIST_23 54
+#define _3DPRIM_PATCHLIST_24 55
+#define _3DPRIM_PATCHLIST_25 56
+#define _3DPRIM_PATCHLIST_26 57
+#define _3DPRIM_PATCHLIST_27 58
+#define _3DPRIM_PATCHLIST_28 59
+#define _3DPRIM_PATCHLIST_29 60
+#define _3DPRIM_PATCHLIST_30 61
+#define _3DPRIM_PATCHLIST_31 62
+#define _3DPRIM_PATCHLIST_32 63
+
+/* Enum 3D_Vertex_Component_Control */
+#define VFCOMP_NOSTORE 0
+#define VFCOMP_STORE_SRC 1
+#define VFCOMP_STORE_0 2
+#define VFCOMP_STORE_1_FP 3
+#define VFCOMP_STORE_1_INT 4
+#define VFCOMP_STORE_VID 5
+#define VFCOMP_STORE_IID 6
+#define VFCOMP_STORE_PID 7
+
+/* Enum 3D_Compare_Function */
+#define COMPAREFUNCTION_ALWAYS 0
+#define COMPAREFUNCTION_NEVER 1
+#define COMPAREFUNCTION_LESS 2
+#define COMPAREFUNCTION_EQUAL 3
+#define COMPAREFUNCTION_LEQUAL 4
+#define COMPAREFUNCTION_GREATER 5
+#define COMPAREFUNCTION_NOTEQUAL 6
+#define COMPAREFUNCTION_GEQUAL 7
+
+/* Enum SURFACE_FORMAT */
+#define R32G32B32A32_FLOAT 0
+#define R32G32B32A32_SINT 1
+#define R32G32B32A32_UINT 2
+#define R32G32B32A32_UNORM 3
+#define R32G32B32A32_SNORM 4
+#define R64G64_FLOAT 5
+#define R32G32B32X32_FLOAT 6
+#define R32G32B32A32_SSCALED 7
+#define R32G32B32A32_USCALED 8
+#define R32G32B32A32_SFIXED 32
+#define R64G64_PASSTHRU 33
+#define R32G32B32_FLOAT 64
+#define R32G32B32_SINT 65
+#define R32G32B32_UINT 66
+#define R32G32B32_UNORM 67
+#define R32G32B32_SNORM 68
+#define R32G32B32_SSCALED 69
+#define R32G32B32_USCALED 70
+#define R32G32B32_SFIXED 80
+#define R16G16B16A16_UNORM 128
+#define R16G16B16A16_SNORM 129
+#define R16G16B16A16_SINT 130
+#define R16G16B16A16_UINT 131
+#define R16G16B16A16_FLOAT 132
+#define R32G32_FLOAT 133
+#define R32G32_SINT 134
+#define R32G32_UINT 135
+#define R32_FLOAT_X8X24_TYPELESS 136
+#define X32_TYPELESS_G8X24_UINT 137
+#define L32A32_FLOAT 138
+#define R32G32_UNORM 139
+#define R32G32_SNORM 140
+#define R64_FLOAT 141
+#define R16G16B16X16_UNORM 142
+#define R16G16B16X16_FLOAT 143
+#define A32X32_FLOAT 144
+#define L32X32_FLOAT 145
+#define I32X32_FLOAT 146
+#define R16G16B16A16_SSCALED 147
+#define R16G16B16A16_USCALED 148
+#define R32G32_SSCALED 149
+#define R32G32_USCALED 150
+#define R32G32_SFIXED 160
+#define R64_PASSTHRU 161
+#define B8G8R8A8_UNORM 192
+#define B8G8R8A8_UNORM_SRGB 193
+#define R10G10B10A2_UNORM 194
+#define R10G10B10A2_UNORM_SRGB 195
+#define R10G10B10A2_UINT 196
+#define R10G10B10_SNORM_A2_UNORM 197
+#define R8G8B8A8_UNORM 199
+#define R8G8B8A8_UNORM_SRGB 200
+#define R8G8B8A8_SNORM 201
+#define R8G8B8A8_SINT 202
+#define R8G8B8A8_UINT 203
+#define R16G16_UNORM 204
+#define R16G16_SNORM 205
+#define R16G16_SINT 206
+#define R16G16_UINT 207
+#define R16G16_FLOAT 208
+#define B10G10R10A2_UNORM 209
+#define B10G10R10A2_UNORM_SRGB 210
+#define R11G11B10_FLOAT 211
+#define R32_SINT 214
+#define R32_UINT 215
+#define R32_FLOAT 216
+#define R24_UNORM_X8_TYPELESS 217
+#define X24_TYPELESS_G8_UINT 218
+#define L32_UNORM 221
+#define A32_UNORM 222
+#define L16A16_UNORM 223
+#define I24X8_UNORM 224
+#define L24X8_UNORM 225
+#define A24X8_UNORM 226
+#define I32_FLOAT 227
+#define L32_FLOAT 228
+#define A32_FLOAT 229
+#define X8B8_UNORM_G8R8_SNORM 230
+#define A8X8_UNORM_G8R8_SNORM 231
+#define B8X8_UNORM_G8R8_SNORM 232
+#define B8G8R8X8_UNORM 233
+#define B8G8R8X8_UNORM_SRGB 234
+#define R8G8B8X8_UNORM 235
+#define R8G8B8X8_UNORM_SRGB 236
+#define R9G9B9E5_SHAREDEXP 237
+#define B10G10R10X2_UNORM 238
+#define L16A16_FLOAT 240
+#define R32_UNORM 241
+#define R32_SNORM 242
+#define R10G10B10X2_USCALED 243
+#define R8G8B8A8_SSCALED 244
+#define R8G8B8A8_USCALED 245
+#define R16G16_SSCALED 246
+#define R16G16_USCALED 247
+#define R32_SSCALED 248
+#define R32_USCALED 249
+#define B5G6R5_UNORM 256
+#define B5G6R5_UNORM_SRGB 257
+#define B5G5R5A1_UNORM 258
+#define B5G5R5A1_UNORM_SRGB 259
+#define B4G4R4A4_UNORM 260
+#define B4G4R4A4_UNORM_SRGB 261
+#define R8G8_UNORM 262
+#define R8G8_SNORM 263
+#define R8G8_SINT 264
+#define R8G8_UINT 265
+#define R16_UNORM 266
+#define R16_SNORM 267
+#define R16_SINT 268
+#define R16_UINT 269
+#define R16_FLOAT 270
+#define A8P8_UNORM_PALETTE0 271
+#define A8P8_UNORM_PALETTE1 272
+#define I16_UNORM 273
+#define L16_UNORM 274
+#define A16_UNORM 275
+#define L8A8_UNORM 276
+#define I16_FLOAT 277
+#define L16_FLOAT 278
+#define A16_FLOAT 279
+#define L8A8_UNORM_SRGB 280
+#define R5G5_SNORM_B6_UNORM 281
+#define B5G5R5X1_UNORM 282
+#define B5G5R5X1_UNORM_SRGB 283
+#define R8G8_SSCALED 284
+#define R8G8_USCALED 285
+#define R16_SSCALED 286
+#define R16_USCALED 287
+#define P8A8_UNORM_PALETTE0 290
+#define P8A8_UNORM_PALETTE1 291
+#define A1B5G5R5_UNORM 292
+#define A4B4G4R4_UNORM 293
+#define L8A8_UINT 294
+#define L8A8_SINT 295
+#define R8_UNORM 320
+#define R8_SNORM 321
+#define R8_SINT 322
+#define R8_UINT 323
+#define A8_UNORM 324
+#define I8_UNORM 325
+#define L8_UNORM 326
+#define P4A4_UNORM_PALETTE0 327
+#define A4P4_UNORM_PALETTE0 328
+#define R8_SSCALED 329
+#define R8_USCALED 330
+#define P8_UNORM_PALETTE0 331
+#define L8_UNORM_SRGB 332
+#define P8_UNORM_PALETTE1 333
+#define P4A4_UNORM_PALETTE1 334
+#define A4P4_UNORM_PALETTE1 335
+#define Y8_UNORM 336
+#define L8_UINT 338
+#define L8_SINT 339
+#define I8_UINT 340
+#define I8_SINT 341
+#define DXT1_RGB_SRGB 384
+#define R1_UNORM 385
+#define YCRCB_NORMAL 386
+#define YCRCB_SWAPUVY 387
+#define P2_UNORM_PALETTE0 388
+#define P2_UNORM_PALETTE1 389
+#define BC1_UNORM 390
+#define BC2_UNORM 391
+#define BC3_UNORM 392
+#define BC4_UNORM 393
+#define BC5_UNORM 394
+#define BC1_UNORM_SRGB 395
+#define BC2_UNORM_SRGB 396
+#define BC3_UNORM_SRGB 397
+#define MONO8 398
+#define YCRCB_SWAPUV 399
+#define YCRCB_SWAPY 400
+#define DXT1_RGB 401
+#define FXT1 402
+#define R8G8B8_UNORM 403
+#define R8G8B8_SNORM 404
+#define R8G8B8_SSCALED 405
+#define R8G8B8_USCALED 406
+#define R64G64B64A64_FLOAT 407
+#define R64G64B64_FLOAT 408
+#define BC4_SNORM 409
+#define BC5_SNORM 410
+#define R16G16B16_FLOAT 411
+#define R16G16B16_UNORM 412
+#define R16G16B16_SNORM 413
+#define R16G16B16_SSCALED 414
+#define R16G16B16_USCALED 415
+#define BC6H_SF16 417
+#define BC7_UNORM 418
+#define BC7_UNORM_SRGB 419
+#define BC6H_UF16 420
+#define PLANAR_420_8 421
+#define R8G8B8_UNORM_SRGB 424
+#define ETC1_RGB8 425
+#define ETC2_RGB8 426
+#define EAC_R11 427
+#define EAC_RG11 428
+#define EAC_SIGNED_R11 429
+#define EAC_SIGNED_RG11 430
+#define ETC2_SRGB8 431
+#define R16G16B16_UINT 432
+#define R16G16B16_SINT 433
+#define R32_SFIXED 434
+#define R10G10B10A2_SNORM 435
+#define R10G10B10A2_USCALED 436
+#define R10G10B10A2_SSCALED 437
+#define R10G10B10A2_SINT 438
+#define B10G10R10A2_SNORM 439
+#define B10G10R10A2_USCALED 440
+#define B10G10R10A2_SSCALED 441
+#define B10G10R10A2_UINT 442
+#define B10G10R10A2_SINT 443
+#define R64G64B64A64_PASSTHRU 444
+#define R64G64B64_PASSTHRU 445
+#define ETC2_RGB8_PTA 448
+#define ETC2_SRGB8_PTA 449
+#define ETC2_EAC_RGBA8 450
+#define ETC2_EAC_SRGB8_A8 451
+#define R8G8B8_UINT 456
+#define R8G8B8_SINT 457
+#define RAW 511
+
+/* Enum Texture Coordinate Mode */
+#define TCM_WRAP 0
+#define TCM_MIRROR 1
+#define TCM_CLAMP 2
+#define TCM_CUBE 3
+#define TCM_CLAMP_BORDER 4
+#define TCM_MIRROR_ONCE 5
+
diff --git a/src/vulkan/gen7_cmd_buffer.c b/src/vulkan/gen7_cmd_buffer.c
new file mode 100644
index 00000000000..4b3922d8278
--- /dev/null
+++ b/src/vulkan/gen7_cmd_buffer.c
@@ -0,0 +1,859 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "gen7_pack.h"
+#include "gen75_pack.h"
+
+static void
+cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
+{
+ static const uint32_t push_constant_opcodes[] = {
+ [VK_SHADER_STAGE_VERTEX] = 21,
+ [VK_SHADER_STAGE_TESS_CONTROL] = 25, /* HS */
+ [VK_SHADER_STAGE_TESS_EVALUATION] = 26, /* DS */
+ [VK_SHADER_STAGE_GEOMETRY] = 22,
+ [VK_SHADER_STAGE_FRAGMENT] = 23,
+ [VK_SHADER_STAGE_COMPUTE] = 0,
+ };
+
+ VkShaderStage stage;
+ VkShaderStageFlags flushed = 0;
+
+ for_each_bit(stage, cmd_buffer->state.push_constants_dirty) {
+ struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
+
+ if (state.offset == 0)
+ continue;
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_CONSTANT_VS,
+ ._3DCommandSubOpcode = push_constant_opcodes[stage],
+ .ConstantBody = {
+ .PointerToConstantBuffer0 = { .offset = state.offset },
+ .ConstantBuffer0ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
+ });
+
+ flushed |= 1 << stage;
+ }
+
+ cmd_buffer->state.push_constants_dirty &= ~flushed;
+}
+
+static VkResult
+flush_descriptor_set(struct anv_cmd_buffer *cmd_buffer, VkShaderStage stage)
+{
+ struct anv_state surfaces = { 0, }, samplers = { 0, };
+ VkResult result;
+
+ result = anv_cmd_buffer_emit_samplers(cmd_buffer, stage, &samplers);
+ if (result != VK_SUCCESS)
+ return result;
+ result = anv_cmd_buffer_emit_binding_table(cmd_buffer, stage, &surfaces);
+ if (result != VK_SUCCESS)
+ return result;
+
+ static const uint32_t sampler_state_opcodes[] = {
+ [VK_SHADER_STAGE_VERTEX] = 43,
+ [VK_SHADER_STAGE_TESS_CONTROL] = 44, /* HS */
+ [VK_SHADER_STAGE_TESS_EVALUATION] = 45, /* DS */
+ [VK_SHADER_STAGE_GEOMETRY] = 46,
+ [VK_SHADER_STAGE_FRAGMENT] = 47,
+ [VK_SHADER_STAGE_COMPUTE] = 0,
+ };
+
+ static const uint32_t binding_table_opcodes[] = {
+ [VK_SHADER_STAGE_VERTEX] = 38,
+ [VK_SHADER_STAGE_TESS_CONTROL] = 39,
+ [VK_SHADER_STAGE_TESS_EVALUATION] = 40,
+ [VK_SHADER_STAGE_GEOMETRY] = 41,
+ [VK_SHADER_STAGE_FRAGMENT] = 42,
+ [VK_SHADER_STAGE_COMPUTE] = 0,
+ };
+
+ if (samplers.alloc_size > 0) {
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS,
+ ._3DCommandSubOpcode = sampler_state_opcodes[stage],
+ .PointertoVSSamplerState = samplers.offset);
+ }
+
+ if (surfaces.alloc_size > 0) {
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS,
+ ._3DCommandSubOpcode = binding_table_opcodes[stage],
+ .PointertoVSBindingTable = surfaces.offset);
+ }
+
+ return VK_SUCCESS;
+}
+
+GENX_FUNC(GEN7, GEN7) void
+genX(cmd_buffer_flush_descriptor_sets)(struct anv_cmd_buffer *cmd_buffer)
+{
+ VkShaderStage s;
+ VkShaderStageFlags dirty = cmd_buffer->state.descriptors_dirty &
+ cmd_buffer->state.pipeline->active_stages;
+
+ VkResult result = VK_SUCCESS;
+ for_each_bit(s, dirty) {
+ result = flush_descriptor_set(cmd_buffer, s);
+ if (result != VK_SUCCESS)
+ break;
+ }
+
+ if (result != VK_SUCCESS) {
+ assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
+
+ result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
+ assert(result == VK_SUCCESS);
+
+ /* Re-emit state base addresses so we get the new surface state base
+ * address before we start emitting binding tables etc.
+ */
+ anv_cmd_buffer_emit_state_base_address(cmd_buffer);
+
+ /* Re-emit all active binding tables */
+ for_each_bit(s, cmd_buffer->state.pipeline->active_stages) {
+ result = flush_descriptor_set(cmd_buffer, s);
+
+ /* It had better succeed this time */
+ assert(result == VK_SUCCESS);
+ }
+ }
+
+ cmd_buffer->state.descriptors_dirty &= ~cmd_buffer->state.pipeline->active_stages;
+}
+
+static inline int64_t
+clamp_int64(int64_t x, int64_t min, int64_t max)
+{
+ if (x < min)
+ return min;
+ else if (x < max)
+ return x;
+ else
+ return max;
+}
+
+static void
+emit_scissor_state(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t count, const VkRect2D *scissors)
+{
+ struct anv_state scissor_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 32, 32);
+
+ for (uint32_t i = 0; i < count; i++) {
+ const VkRect2D *s = &scissors[i];
+
+ /* Since xmax and ymax are inclusive, we have to have xmax < xmin or
+ * ymax < ymin for empty clips. In case clip x, y, width height are all
+ * 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
+ * what we want. Just special case empty clips and produce a canonical
+ * empty clip. */
+ static const struct GEN7_SCISSOR_RECT empty_scissor = {
+ .ScissorRectangleYMin = 1,
+ .ScissorRectangleXMin = 1,
+ .ScissorRectangleYMax = 0,
+ .ScissorRectangleXMax = 0
+ };
+
+ const int max = 0xffff;
+ struct GEN7_SCISSOR_RECT scissor = {
+ /* Do this math using int64_t so overflow gets clamped correctly. */
+ .ScissorRectangleYMin = clamp_int64(s->offset.y, 0, max),
+ .ScissorRectangleXMin = clamp_int64(s->offset.x, 0, max),
+ .ScissorRectangleYMax = clamp_int64((uint64_t) s->offset.y + s->extent.height - 1, 0, max),
+ .ScissorRectangleXMax = clamp_int64((uint64_t) s->offset.x + s->extent.width - 1, 0, max)
+ };
+
+ if (s->extent.width <= 0 || s->extent.height <= 0) {
+ GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 32,
+ &empty_scissor);
+ } else {
+ GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 32, &scissor);
+ }
+ }
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_SCISSOR_STATE_POINTERS,
+ .ScissorRectPointer = scissor_state.offset);
+}
+
+GENX_FUNC(GEN7, GEN7) void
+genX(cmd_buffer_emit_scissor)(struct anv_cmd_buffer *cmd_buffer)
+{
+ if (cmd_buffer->state.dynamic.scissor.count > 0) {
+ emit_scissor_state(cmd_buffer, cmd_buffer->state.dynamic.scissor.count,
+ cmd_buffer->state.dynamic.scissor.scissors);
+ } else {
+ /* Emit a default scissor based on the currently bound framebuffer */
+ emit_scissor_state(cmd_buffer, 1,
+ &(VkRect2D) {
+ .offset = { .x = 0, .y = 0, },
+ .extent = {
+ .width = cmd_buffer->state.framebuffer->width,
+ .height = cmd_buffer->state.framebuffer->height,
+ },
+ });
+ }
+}
+
+static const uint32_t vk_to_gen_index_type[] = {
+ [VK_INDEX_TYPE_UINT16] = INDEX_WORD,
+ [VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
+};
+
+static const uint32_t restart_index_for_type[] = {
+ [VK_INDEX_TYPE_UINT16] = UINT16_MAX,
+ [VK_INDEX_TYPE_UINT32] = UINT32_MAX,
+};
+
+void genX(CmdBindIndexBuffer)(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ VkIndexType indexType)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
+ if (ANV_IS_HASWELL)
+ cmd_buffer->state.restart_index = restart_index_for_type[indexType];
+ cmd_buffer->state.gen7.index_buffer = buffer;
+ cmd_buffer->state.gen7.index_type = vk_to_gen_index_type[indexType];
+ cmd_buffer->state.gen7.index_offset = offset;
+}
+
+static VkResult
+flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_device *device = cmd_buffer->device;
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ struct anv_state surfaces = { 0, }, samplers = { 0, };
+ VkResult result;
+
+ result = anv_cmd_buffer_emit_samplers(cmd_buffer,
+ VK_SHADER_STAGE_COMPUTE, &samplers);
+ if (result != VK_SUCCESS)
+ return result;
+ result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
+ VK_SHADER_STAGE_COMPUTE, &surfaces);
+ if (result != VK_SUCCESS)
+ return result;
+
+ struct GEN7_INTERFACE_DESCRIPTOR_DATA desc = {
+ .KernelStartPointer = pipeline->cs_simd,
+ .BindingTablePointer = surfaces.offset,
+ .SamplerStatePointer = samplers.offset,
+ .NumberofThreadsinGPGPUThreadGroup = 0 /* FIXME: Really? */
+ };
+
+ uint32_t size = GEN7_INTERFACE_DESCRIPTOR_DATA_length * sizeof(uint32_t);
+ struct anv_state state =
+ anv_state_pool_alloc(&device->dynamic_state_pool, size, 64);
+
+ GEN7_INTERFACE_DESCRIPTOR_DATA_pack(NULL, state.map, &desc);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD,
+ .InterfaceDescriptorTotalLength = size,
+ .InterfaceDescriptorDataStartAddress = state.offset);
+
+ return VK_SUCCESS;
+}
+
+static void
+cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ VkResult result;
+
+ assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
+
+ if (cmd_buffer->state.current_pipeline != GPGPU) {
+ anv_batch_emit(&cmd_buffer->batch, GEN7_PIPELINE_SELECT,
+ .PipelineSelection = GPGPU);
+ cmd_buffer->state.current_pipeline = GPGPU;
+ }
+
+ if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
+ anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+
+ if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
+ (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
+ /* FIXME: figure out descriptors for gen7 */
+ result = flush_compute_descriptor_set(cmd_buffer);
+ assert(result == VK_SUCCESS);
+ cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE;
+ }
+
+ cmd_buffer->state.compute_dirty = 0;
+}
+
+static void
+cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+ uint32_t *p;
+
+ uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
+
+ assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
+
+ if (cmd_buffer->state.current_pipeline != _3D) {
+ anv_batch_emit(&cmd_buffer->batch, GEN7_PIPELINE_SELECT,
+ .PipelineSelection = _3D);
+ cmd_buffer->state.current_pipeline = _3D;
+ }
+
+ if (vb_emit) {
+ const uint32_t num_buffers = __builtin_popcount(vb_emit);
+ const uint32_t num_dwords = 1 + num_buffers * 4;
+
+ p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
+ GEN7_3DSTATE_VERTEX_BUFFERS);
+ uint32_t vb, i = 0;
+ for_each_bit(vb, vb_emit) {
+ struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
+ uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
+
+ struct GEN7_VERTEX_BUFFER_STATE state = {
+ .VertexBufferIndex = vb,
+ .BufferAccessType = pipeline->instancing_enable[vb] ? INSTANCEDATA : VERTEXDATA,
+ .VertexBufferMemoryObjectControlState = GEN7_MOCS,
+ .AddressModifyEnable = true,
+ .BufferPitch = pipeline->binding_stride[vb],
+ .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+ .EndAddress = { buffer->bo, buffer->offset + buffer->size - 1},
+ .InstanceDataStepRate = 1
+ };
+
+ GEN7_VERTEX_BUFFER_STATE_pack(&cmd_buffer->batch, &p[1 + i * 4], &state);
+ i++;
+ }
+ }
+
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) {
+ /* If somebody compiled a pipeline after starting a command buffer the
+ * scratch bo may have grown since we started this cmd buffer (and
+ * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
+ * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
+ if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
+ gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
+
+ anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+ }
+
+ if (cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_VERTEX_BIT ||
+ cmd_buffer->state.push_constants_dirty & VK_SHADER_STAGE_VERTEX_BIT) {
+ /* From the IVB PRM Vol. 2, Part 1, Section 3.2.1:
+ *
+ * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
+ * stall needs to be sent just prior to any 3DSTATE_VS,
+ * 3DSTATE_URB_VS, 3DSTATE_CONSTANT_VS,
+ * 3DSTATE_BINDING_TABLE_POINTER_VS,
+ * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one
+ * PIPE_CONTROL needs to be sent before any combination of VS
+ * associated 3DSTATE."
+ */
+ anv_batch_emit(&cmd_buffer->batch, GEN7_PIPE_CONTROL,
+ .DepthStallEnable = true,
+ .PostSyncOperation = WriteImmediateData,
+ .Address = { &cmd_buffer->device->workaround_bo, 0 });
+ }
+
+ if (cmd_buffer->state.descriptors_dirty)
+ gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
+
+ if (cmd_buffer->state.push_constants_dirty)
+ cmd_buffer_flush_push_constants(cmd_buffer);
+
+ /* We use the gen8 state here because it only contains the additional
+ * min/max fields and, since they occur at the end of the packet and
+ * don't change the stride, they work on gen7 too.
+ */
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
+ gen8_cmd_buffer_emit_viewport(cmd_buffer);
+
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
+ gen7_cmd_buffer_emit_scissor(cmd_buffer);
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)) {
+
+ bool enable_bias = cmd_buffer->state.dynamic.depth_bias.bias != 0.0f ||
+ cmd_buffer->state.dynamic.depth_bias.slope_scaled != 0.0f;
+
+ uint32_t sf_dw[GEN7_3DSTATE_SF_length];
+ struct GEN7_3DSTATE_SF sf = {
+ GEN7_3DSTATE_SF_header,
+ .LineWidth = cmd_buffer->state.dynamic.line_width,
+ .GlobalDepthOffsetEnableSolid = enable_bias,
+ .GlobalDepthOffsetEnableWireframe = enable_bias,
+ .GlobalDepthOffsetEnablePoint = enable_bias,
+ .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
+ .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope_scaled,
+ .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
+ };
+ GEN7_3DSTATE_SF_pack(NULL, sf_dw, &sf);
+
+ anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen7.sf);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ GEN7_COLOR_CALC_STATE_length, 64);
+ struct GEN7_COLOR_CALC_STATE cc = {
+ .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
+ .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
+ .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
+ .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
+ .StencilReferenceValue =
+ cmd_buffer->state.dynamic.stencil_reference.front,
+ .BackFaceStencilReferenceValue =
+ cmd_buffer->state.dynamic.stencil_reference.back,
+ };
+ GEN7_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN7_3DSTATE_CC_STATE_POINTERS,
+ .ColorCalcStatePointer = cc_state.offset);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_RENDER_TARGETS |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
+ uint32_t depth_stencil_dw[GEN7_DEPTH_STENCIL_STATE_length];
+
+ const struct anv_image_view *iview =
+ anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
+
+ struct GEN7_DEPTH_STENCIL_STATE depth_stencil = {
+ .StencilBufferWriteEnable = iview && iview->format->has_stencil,
+
+ .StencilTestMask =
+ cmd_buffer->state.dynamic.stencil_compare_mask.front & 0xff,
+ .StencilWriteMask =
+ cmd_buffer->state.dynamic.stencil_write_mask.front & 0xff,
+
+ .BackfaceStencilTestMask =
+ cmd_buffer->state.dynamic.stencil_compare_mask.back & 0xff,
+ .BackfaceStencilWriteMask =
+ cmd_buffer->state.dynamic.stencil_write_mask.back & 0xff,
+ };
+ GEN7_DEPTH_STENCIL_STATE_pack(NULL, depth_stencil_dw, &depth_stencil);
+
+ struct anv_state ds_state =
+ anv_cmd_buffer_merge_dynamic(cmd_buffer, depth_stencil_dw,
+ pipeline->gen7.depth_stencil_state,
+ GEN7_DEPTH_STENCIL_STATE_length, 64);
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS,
+ .PointertoDEPTH_STENCIL_STATE = ds_state.offset);
+ }
+
+ if (cmd_buffer->state.gen7.index_buffer &&
+ cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_INDEX_BUFFER)) {
+ struct anv_buffer *buffer = cmd_buffer->state.gen7.index_buffer;
+ uint32_t offset = cmd_buffer->state.gen7.index_offset;
+
+ if (ANV_IS_HASWELL) {
+ anv_batch_emit(&cmd_buffer->batch, GEN75_3DSTATE_VF,
+ .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
+ .CutIndex = cmd_buffer->state.restart_index);
+ }
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_INDEX_BUFFER,
+ .CutIndexEnable = pipeline->primitive_restart,
+ .IndexFormat = cmd_buffer->state.gen7.index_type,
+ .MemoryObjectControlState = GEN7_MOCS,
+ .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+ .BufferEndingAddress = { buffer->bo, buffer->offset + buffer->size });
+ }
+
+ cmd_buffer->state.vb_dirty &= ~vb_emit;
+ cmd_buffer->state.dirty = 0;
+}
+
+void genX(CmdDraw)(
+ VkCmdBuffer cmdBuffer,
+ uint32_t vertexCount,
+ uint32_t instanceCount,
+ uint32_t firstVertex,
+ uint32_t firstInstance)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+
+ cmd_buffer_flush_state(cmd_buffer);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
+ .VertexAccessType = SEQUENTIAL,
+ .PrimitiveTopologyType = pipeline->topology,
+ .VertexCountPerInstance = vertexCount,
+ .StartVertexLocation = firstVertex,
+ .InstanceCount = instanceCount,
+ .StartInstanceLocation = firstInstance,
+ .BaseVertexLocation = 0);
+}
+
+void genX(CmdDrawIndexed)(
+ VkCmdBuffer cmdBuffer,
+ uint32_t indexCount,
+ uint32_t instanceCount,
+ uint32_t firstIndex,
+ int32_t vertexOffset,
+ uint32_t firstInstance)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+
+ cmd_buffer_flush_state(cmd_buffer);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
+ .VertexAccessType = RANDOM,
+ .PrimitiveTopologyType = pipeline->topology,
+ .VertexCountPerInstance = indexCount,
+ .StartVertexLocation = firstIndex,
+ .InstanceCount = instanceCount,
+ .StartInstanceLocation = firstInstance,
+ .BaseVertexLocation = vertexOffset);
+}
+
+static void
+gen7_batch_lrm(struct anv_batch *batch,
+ uint32_t reg, struct anv_bo *bo, uint32_t offset)
+{
+ anv_batch_emit(batch, GEN7_MI_LOAD_REGISTER_MEM,
+ .RegisterAddress = reg,
+ .MemoryAddress = { bo, offset });
+}
+
+static void
+gen7_batch_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
+{
+ anv_batch_emit(batch, GEN7_MI_LOAD_REGISTER_IMM,
+ .RegisterOffset = reg,
+ .DataDWord = imm);
+}
+
+/* Auto-Draw / Indirect Registers */
+#define GEN7_3DPRIM_END_OFFSET 0x2420
+#define GEN7_3DPRIM_START_VERTEX 0x2430
+#define GEN7_3DPRIM_VERTEX_COUNT 0x2434
+#define GEN7_3DPRIM_INSTANCE_COUNT 0x2438
+#define GEN7_3DPRIM_START_INSTANCE 0x243C
+#define GEN7_3DPRIM_BASE_VERTEX 0x2440
+
+void genX(CmdDrawIndirect)(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ uint32_t count,
+ uint32_t stride)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+ struct anv_bo *bo = buffer->bo;
+ uint32_t bo_offset = buffer->offset + offset;
+
+ cmd_buffer_flush_state(cmd_buffer);
+
+ gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
+ gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
+ gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
+ gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 12);
+ gen7_batch_lri(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, 0);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
+ .IndirectParameterEnable = true,
+ .VertexAccessType = SEQUENTIAL,
+ .PrimitiveTopologyType = pipeline->topology);
+}
+
+void genX(CmdDrawIndexedIndirect)(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ uint32_t count,
+ uint32_t stride)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+ struct anv_bo *bo = buffer->bo;
+ uint32_t bo_offset = buffer->offset + offset;
+
+ cmd_buffer_flush_state(cmd_buffer);
+
+ gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
+ gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
+ gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
+ gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, bo, bo_offset + 12);
+ gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 16);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
+ .IndirectParameterEnable = true,
+ .VertexAccessType = RANDOM,
+ .PrimitiveTopologyType = pipeline->topology);
+}
+
+void genX(CmdDispatch)(
+ VkCmdBuffer cmdBuffer,
+ uint32_t x,
+ uint32_t y,
+ uint32_t z)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+
+ cmd_buffer_flush_compute_state(cmd_buffer);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_GPGPU_WALKER,
+ .SIMDSize = prog_data->simd_size / 16,
+ .ThreadDepthCounterMaximum = 0,
+ .ThreadHeightCounterMaximum = 0,
+ .ThreadWidthCounterMaximum = pipeline->cs_thread_width_max,
+ .ThreadGroupIDXDimension = x,
+ .ThreadGroupIDYDimension = y,
+ .ThreadGroupIDZDimension = z,
+ .RightExecutionMask = pipeline->cs_right_mask,
+ .BottomExecutionMask = 0xffffffff);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_MEDIA_STATE_FLUSH);
+}
+
+#define GPGPU_DISPATCHDIMX 0x2500
+#define GPGPU_DISPATCHDIMY 0x2504
+#define GPGPU_DISPATCHDIMZ 0x2508
+
+void genX(CmdDispatchIndirect)(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+ struct anv_bo *bo = buffer->bo;
+ uint32_t bo_offset = buffer->offset + offset;
+
+ cmd_buffer_flush_compute_state(cmd_buffer);
+
+ gen7_batch_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMX, bo, bo_offset);
+ gen7_batch_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMY, bo, bo_offset + 4);
+ gen7_batch_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMZ, bo, bo_offset + 8);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_GPGPU_WALKER,
+ .IndirectParameterEnable = true,
+ .SIMDSize = prog_data->simd_size / 16,
+ .ThreadDepthCounterMaximum = 0,
+ .ThreadHeightCounterMaximum = 0,
+ .ThreadWidthCounterMaximum = pipeline->cs_thread_width_max,
+ .RightExecutionMask = pipeline->cs_right_mask,
+ .BottomExecutionMask = 0xffffffff);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_MEDIA_STATE_FLUSH);
+}
+
+static void
+cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
+{
+ const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ const struct anv_image_view *iview =
+ anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
+ const struct anv_image *image = iview ? iview->image : NULL;
+ const bool has_depth = iview && iview->format->depth_format;
+ const bool has_stencil = iview && iview->format->has_stencil;
+
+ /* Emit 3DSTATE_DEPTH_BUFFER */
+ if (has_depth) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER),
+ .SurfaceType = SURFTYPE_2D,
+ .DepthWriteEnable = iview->format->depth_format,
+ .StencilWriteEnable = has_stencil,
+ .HierarchicalDepthBufferEnable = false,
+ .SurfaceFormat = iview->format->depth_format,
+ .SurfacePitch = image->depth_surface.stride - 1,
+ .SurfaceBaseAddress = {
+ .bo = image->bo,
+ .offset = image->depth_surface.offset,
+ },
+ .Height = fb->height - 1,
+ .Width = fb->width - 1,
+ .LOD = 0,
+ .Depth = 1 - 1,
+ .MinimumArrayElement = 0,
+ .DepthBufferObjectControlState = GENX(MOCS),
+ .RenderTargetViewExtent = 1 - 1);
+ } else {
+ /* Even when no depth buffer is present, the hardware requires that
+ * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says:
+ *
+ * If a null depth buffer is bound, the driver must instead bind depth as:
+ * 3DSTATE_DEPTH.SurfaceType = SURFTYPE_2D
+ * 3DSTATE_DEPTH.Width = 1
+ * 3DSTATE_DEPTH.Height = 1
+ * 3DSTATE_DEPTH.SuraceFormat = D16_UNORM
+ * 3DSTATE_DEPTH.SurfaceBaseAddress = 0
+ * 3DSTATE_DEPTH.HierarchicalDepthBufferEnable = 0
+ * 3DSTATE_WM_DEPTH_STENCIL.DepthTestEnable = 0
+ * 3DSTATE_WM_DEPTH_STENCIL.DepthBufferWriteEnable = 0
+ *
+ * The PRM is wrong, though. The width and height must be programmed to
+ * actual framebuffer's width and height, even when neither depth buffer
+ * nor stencil buffer is present.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER),
+ .SurfaceType = SURFTYPE_2D,
+ .SurfaceFormat = D16_UNORM,
+ .Width = fb->width - 1,
+ .Height = fb->height - 1,
+ .StencilWriteEnable = has_stencil);
+ }
+
+ /* Emit 3DSTATE_STENCIL_BUFFER */
+ if (has_stencil) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_STENCIL_BUFFER),
+# if (ANV_IS_HASWELL)
+ .StencilBufferEnable = true,
+# endif
+ .StencilBufferObjectControlState = GENX(MOCS),
+
+ /* Stencil buffers have strange pitch. The PRM says:
+ *
+ * The pitch must be set to 2x the value computed based on width,
+ * as the stencil buffer is stored with two rows interleaved.
+ */
+ .SurfacePitch = 2 * image->stencil_surface.stride - 1,
+
+ .SurfaceBaseAddress = {
+ .bo = image->bo,
+ .offset = image->offset + image->stencil_surface.offset,
+ });
+ } else {
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_STENCIL_BUFFER);
+ }
+
+ /* Disable hierarchial depth buffers. */
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_HIER_DEPTH_BUFFER);
+
+ /* Clear the clear params. */
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_CLEAR_PARAMS);
+}
+
+GENX_FUNC(GEN7, GEN7) void
+genX(cmd_buffer_begin_subpass)(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_subpass *subpass)
+{
+ cmd_buffer->state.subpass = subpass;
+ cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_RENDER_TARGETS;
+
+ cmd_buffer_emit_depth_stencil(cmd_buffer);
+}
+
+static void
+begin_render_pass(struct anv_cmd_buffer *cmd_buffer,
+ const VkRenderPassBeginInfo* pRenderPassBegin)
+{
+ ANV_FROM_HANDLE(anv_render_pass, pass, pRenderPassBegin->renderPass);
+ ANV_FROM_HANDLE(anv_framebuffer, framebuffer, pRenderPassBegin->framebuffer);
+
+ cmd_buffer->state.framebuffer = framebuffer;
+ cmd_buffer->state.pass = pass;
+
+ const VkRect2D *render_area = &pRenderPassBegin->renderArea;
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DRAWING_RECTANGLE,
+ .ClippedDrawingRectangleYMin = render_area->offset.y,
+ .ClippedDrawingRectangleXMin = render_area->offset.x,
+ .ClippedDrawingRectangleYMax =
+ render_area->offset.y + render_area->extent.height - 1,
+ .ClippedDrawingRectangleXMax =
+ render_area->offset.x + render_area->extent.width - 1,
+ .DrawingRectangleOriginY = 0,
+ .DrawingRectangleOriginX = 0);
+
+ anv_cmd_buffer_clear_attachments(cmd_buffer, pass,
+ pRenderPassBegin->pClearValues);
+}
+
+void genX(CmdBeginRenderPass)(
+ VkCmdBuffer cmdBuffer,
+ const VkRenderPassBeginInfo* pRenderPassBegin,
+ VkRenderPassContents contents)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_render_pass, pass, pRenderPassBegin->renderPass);
+
+ begin_render_pass(cmd_buffer, pRenderPassBegin);
+
+ gen7_cmd_buffer_begin_subpass(cmd_buffer, pass->subpasses);
+}
+
+void genX(CmdNextSubpass)(
+ VkCmdBuffer cmdBuffer,
+ VkRenderPassContents contents)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ assert(cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY);
+
+ gen7_cmd_buffer_begin_subpass(cmd_buffer, cmd_buffer->state.subpass + 1);
+}
+
+void genX(CmdEndRenderPass)(
+ VkCmdBuffer cmdBuffer)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ /* Emit a flushing pipe control at the end of a pass. This is kind of a
+ * hack but it ensures that render targets always actually get written.
+ * Eventually, we should do flushing based on image format transitions
+ * or something of that nature.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GEN7_PIPE_CONTROL,
+ .PostSyncOperation = NoWrite,
+ .RenderTargetCacheFlushEnable = true,
+ .InstructionCacheInvalidateEnable = true,
+ .DepthCacheFlushEnable = true,
+ .VFCacheInvalidationEnable = true,
+ .TextureCacheInvalidationEnable = true,
+ .CommandStreamerStallEnable = true);
+}
diff --git a/src/vulkan/gen7_pack.h b/src/vulkan/gen7_pack.h
new file mode 100644
index 00000000000..5f2dbc470ec
--- /dev/null
+++ b/src/vulkan/gen7_pack.h
@@ -0,0 +1,6973 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+
+/* Instructions, enums and structures for IVB.
+ *
+ * This file has been generated, do not hand edit.
+ */
+
+#pragma once
+
+#include <stdio.h>
+#include <assert.h>
+
+#ifndef __gen_validate_value
+#define __gen_validate_value(x)
+#endif
+
+#ifndef __gen_field_functions
+#define __gen_field_functions
+
+union __gen_value {
+ float f;
+ uint32_t dw;
+};
+
+static inline uint64_t
+__gen_mbo(uint32_t start, uint32_t end)
+{
+ return (~0ul >> (64 - (end - start + 1))) << start;
+}
+
+static inline uint64_t
+__gen_field(uint64_t v, uint32_t start, uint32_t end)
+{
+ __gen_validate_value(v);
+#if DEBUG
+ if (end - start + 1 < 64)
+ assert(v < 1ul << (end - start + 1));
+#endif
+
+ return v << start;
+}
+
+static inline uint64_t
+__gen_offset(uint64_t v, uint32_t start, uint32_t end)
+{
+ __gen_validate_value(v);
+#if DEBUG
+ uint64_t mask = (~0ul >> (64 - (end - start + 1))) << start;
+
+ assert((v & ~mask) == 0);
+#endif
+
+ return v;
+}
+
+static inline uint32_t
+__gen_float(float v)
+{
+ __gen_validate_value(v);
+ return ((union __gen_value) { .f = (v) }).dw;
+}
+
+#ifndef __gen_address_type
+#error #define __gen_address_type before including this file
+#endif
+
+#ifndef __gen_user_data
+#error #define __gen_combine_address before including this file
+#endif
+
+#endif
+
+#define GEN7_3DSTATE_URB_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_URB_VS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 48, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_URB_VS_length 0x00000002
+
+struct GEN7_3DSTATE_URB_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t VSURBStartingAddress;
+ uint32_t VSURBEntryAllocationSize;
+ uint32_t VSNumberofURBEntries;
+};
+
+static inline void
+GEN7_3DSTATE_URB_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_URB_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->VSURBStartingAddress, 25, 29) |
+ __gen_field(values->VSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->VSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN7_MI_STORE_REGISTER_MEM_length_bias 0x00000002
+#define GEN7_MI_STORE_REGISTER_MEM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 36, \
+ .DwordLength = 1
+
+#define GEN7_MI_STORE_REGISTER_MEM_length 0x00000003
+
+struct GEN7_MI_STORE_REGISTER_MEM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool UseGlobalGTT;
+ uint32_t DwordLength;
+ uint32_t RegisterAddress;
+ __gen_address_type MemoryAddress;
+};
+
+static inline void
+GEN7_MI_STORE_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_STORE_REGISTER_MEM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->RegisterAddress, 2, 22) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN7_PIPELINE_SELECT_length_bias 0x00000001
+#define GEN7_PIPELINE_SELECT_header \
+ .CommandType = 3, \
+ .CommandSubType = 1, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 4
+
+#define GEN7_PIPELINE_SELECT_length 0x00000001
+
+struct GEN7_PIPELINE_SELECT {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+#define _3D 0
+#define Media 1
+#define GPGPU 2
+ uint32_t PipelineSelection;
+};
+
+static inline void
+GEN7_PIPELINE_SELECT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_PIPELINE_SELECT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->PipelineSelection, 0, 1) |
+ 0;
+
+}
+
+#define GEN7_STATE_BASE_ADDRESS_length_bias 0x00000002
+#define GEN7_STATE_BASE_ADDRESS_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 1, \
+ .DwordLength = 8
+
+#define GEN7_STATE_BASE_ADDRESS_length 0x0000000a
+
+#define GEN7_MEMORY_OBJECT_CONTROL_STATE_length 0x00000001
+
+struct GEN7_MEMORY_OBJECT_CONTROL_STATE {
+ uint32_t GraphicsDataTypeGFDT;
+ uint32_t LLCCacheabilityControlLLCCC;
+ uint32_t L3CacheabilityControlL3CC;
+};
+
+static inline void
+GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MEMORY_OBJECT_CONTROL_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->GraphicsDataTypeGFDT, 2, 2) |
+ __gen_field(values->LLCCacheabilityControlLLCCC, 1, 1) |
+ __gen_field(values->L3CacheabilityControlL3CC, 0, 0) |
+ 0;
+
+}
+
+struct GEN7_STATE_BASE_ADDRESS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type GeneralStateBaseAddress;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE GeneralStateMemoryObjectControlState;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE StatelessDataPortAccessMemoryObjectControlState;
+ uint32_t StatelessDataPortAccessForceWriteThru;
+ bool GeneralStateBaseAddressModifyEnable;
+ __gen_address_type SurfaceStateBaseAddress;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE SurfaceStateMemoryObjectControlState;
+ bool SurfaceStateBaseAddressModifyEnable;
+ __gen_address_type DynamicStateBaseAddress;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE DynamicStateMemoryObjectControlState;
+ bool DynamicStateBaseAddressModifyEnable;
+ __gen_address_type IndirectObjectBaseAddress;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE IndirectObjectMemoryObjectControlState;
+ bool IndirectObjectBaseAddressModifyEnable;
+ __gen_address_type InstructionBaseAddress;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE InstructionMemoryObjectControlState;
+ bool InstructionBaseAddressModifyEnable;
+ __gen_address_type GeneralStateAccessUpperBound;
+ bool GeneralStateAccessUpperBoundModifyEnable;
+ __gen_address_type DynamicStateAccessUpperBound;
+ bool DynamicStateAccessUpperBoundModifyEnable;
+ __gen_address_type IndirectObjectAccessUpperBound;
+ bool IndirectObjectAccessUpperBoundModifyEnable;
+ __gen_address_type InstructionAccessUpperBound;
+ bool InstructionAccessUpperBoundModifyEnable;
+};
+
+static inline void
+GEN7_STATE_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_STATE_BASE_ADDRESS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_GeneralStateMemoryObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_GeneralStateMemoryObjectControlState, &values->GeneralStateMemoryObjectControlState);
+ uint32_t dw_StatelessDataPortAccessMemoryObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StatelessDataPortAccessMemoryObjectControlState, &values->StatelessDataPortAccessMemoryObjectControlState);
+ uint32_t dw1 =
+ __gen_field(dw_GeneralStateMemoryObjectControlState, 8, 11) |
+ __gen_field(dw_StatelessDataPortAccessMemoryObjectControlState, 4, 7) |
+ __gen_field(values->StatelessDataPortAccessForceWriteThru, 3, 3) |
+ __gen_field(values->GeneralStateBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->GeneralStateBaseAddress, dw1);
+
+ uint32_t dw_SurfaceStateMemoryObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceStateMemoryObjectControlState, &values->SurfaceStateMemoryObjectControlState);
+ uint32_t dw2 =
+ __gen_field(dw_SurfaceStateMemoryObjectControlState, 8, 11) |
+ __gen_field(values->SurfaceStateBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->SurfaceStateBaseAddress, dw2);
+
+ uint32_t dw_DynamicStateMemoryObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DynamicStateMemoryObjectControlState, &values->DynamicStateMemoryObjectControlState);
+ uint32_t dw3 =
+ __gen_field(dw_DynamicStateMemoryObjectControlState, 8, 11) |
+ __gen_field(values->DynamicStateBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ dw[3] =
+ __gen_combine_address(data, &dw[3], values->DynamicStateBaseAddress, dw3);
+
+ uint32_t dw_IndirectObjectMemoryObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_IndirectObjectMemoryObjectControlState, &values->IndirectObjectMemoryObjectControlState);
+ uint32_t dw4 =
+ __gen_field(dw_IndirectObjectMemoryObjectControlState, 8, 11) |
+ __gen_field(values->IndirectObjectBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ dw[4] =
+ __gen_combine_address(data, &dw[4], values->IndirectObjectBaseAddress, dw4);
+
+ uint32_t dw_InstructionMemoryObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_InstructionMemoryObjectControlState, &values->InstructionMemoryObjectControlState);
+ uint32_t dw5 =
+ __gen_field(dw_InstructionMemoryObjectControlState, 8, 11) |
+ __gen_field(values->InstructionBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ dw[5] =
+ __gen_combine_address(data, &dw[5], values->InstructionBaseAddress, dw5);
+
+ uint32_t dw6 =
+ __gen_field(values->GeneralStateAccessUpperBoundModifyEnable, 0, 0) |
+ 0;
+
+ dw[6] =
+ __gen_combine_address(data, &dw[6], values->GeneralStateAccessUpperBound, dw6);
+
+ uint32_t dw7 =
+ __gen_field(values->DynamicStateAccessUpperBoundModifyEnable, 0, 0) |
+ 0;
+
+ dw[7] =
+ __gen_combine_address(data, &dw[7], values->DynamicStateAccessUpperBound, dw7);
+
+ uint32_t dw8 =
+ __gen_field(values->IndirectObjectAccessUpperBoundModifyEnable, 0, 0) |
+ 0;
+
+ dw[8] =
+ __gen_combine_address(data, &dw[8], values->IndirectObjectAccessUpperBound, dw8);
+
+ uint32_t dw9 =
+ __gen_field(values->InstructionAccessUpperBoundModifyEnable, 0, 0) |
+ 0;
+
+ dw[9] =
+ __gen_combine_address(data, &dw[9], values->InstructionAccessUpperBound, dw9);
+
+}
+
+#define GEN7_STATE_PREFETCH_length_bias 0x00000002
+#define GEN7_STATE_PREFETCH_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 3, \
+ .DwordLength = 0
+
+#define GEN7_STATE_PREFETCH_length 0x00000002
+
+struct GEN7_STATE_PREFETCH {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type PrefetchPointer;
+ uint32_t PrefetchCount;
+};
+
+static inline void
+GEN7_STATE_PREFETCH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_STATE_PREFETCH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ __gen_field(values->PrefetchCount, 0, 2) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->PrefetchPointer, dw1);
+
+}
+
+#define GEN7_STATE_SIP_length_bias 0x00000002
+#define GEN7_STATE_SIP_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 2, \
+ .DwordLength = 0
+
+#define GEN7_STATE_SIP_length 0x00000002
+
+struct GEN7_STATE_SIP {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SystemInstructionPointer;
+};
+
+static inline void
+GEN7_STATE_SIP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_STATE_SIP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->SystemInstructionPointer, 4, 31) |
+ 0;
+
+}
+
+#define GEN7_SWTESS_BASE_ADDRESS_length_bias 0x00000002
+#define GEN7_SWTESS_BASE_ADDRESS_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 3, \
+ .DwordLength = 0
+
+#define GEN7_SWTESS_BASE_ADDRESS_length 0x00000002
+
+struct GEN7_SWTESS_BASE_ADDRESS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type SWTessellationBaseAddress;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE SWTessellationMemoryObjectControlState;
+};
+
+static inline void
+GEN7_SWTESS_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_SWTESS_BASE_ADDRESS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_SWTessellationMemoryObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SWTessellationMemoryObjectControlState, &values->SWTessellationMemoryObjectControlState);
+ uint32_t dw1 =
+ __gen_field(dw_SWTessellationMemoryObjectControlState, 8, 11) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->SWTessellationBaseAddress, dw1);
+
+}
+
+#define GEN7_3DPRIMITIVE_length_bias 0x00000002
+#define GEN7_3DPRIMITIVE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 3, \
+ ._3DCommandSubOpcode = 0, \
+ .DwordLength = 5
+
+#define GEN7_3DPRIMITIVE_length 0x00000007
+
+struct GEN7_3DPRIMITIVE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ bool IndirectParameterEnable;
+ bool PredicateEnable;
+ uint32_t DwordLength;
+ bool EndOffsetEnable;
+#define SEQUENTIAL 0
+#define RANDOM 1
+ uint32_t VertexAccessType;
+ uint32_t PrimitiveTopologyType;
+ uint32_t VertexCountPerInstance;
+ uint32_t StartVertexLocation;
+ uint32_t InstanceCount;
+ uint32_t StartInstanceLocation;
+ uint32_t BaseVertexLocation;
+};
+
+static inline void
+GEN7_3DPRIMITIVE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DPRIMITIVE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->IndirectParameterEnable, 10, 10) |
+ __gen_field(values->PredicateEnable, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->EndOffsetEnable, 9, 9) |
+ __gen_field(values->VertexAccessType, 8, 8) |
+ __gen_field(values->PrimitiveTopologyType, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->VertexCountPerInstance, 0, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->StartVertexLocation, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->InstanceCount, 0, 31) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->StartInstanceLocation, 0, 31) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->BaseVertexLocation, 0, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_AA_LINE_PARAMETERS_length_bias 0x00000002
+#define GEN7_3DSTATE_AA_LINE_PARAMETERS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 10, \
+ .DwordLength = 1
+
+#define GEN7_3DSTATE_AA_LINE_PARAMETERS_length 0x00000003
+
+struct GEN7_3DSTATE_AA_LINE_PARAMETERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ float AACoverageBias;
+ float AACoverageSlope;
+ float AACoverageEndCapBias;
+ float AACoverageEndCapSlope;
+};
+
+static inline void
+GEN7_3DSTATE_AA_LINE_PARAMETERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_AA_LINE_PARAMETERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->AACoverageBias * (1 << 8), 16, 23) |
+ __gen_field(values->AACoverageSlope * (1 << 8), 0, 7) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->AACoverageEndCapBias * (1 << 8), 16, 23) |
+ __gen_field(values->AACoverageEndCapSlope * (1 << 8), 0, 7) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 40, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS_length 0x00000002
+
+struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoDSBindingTable;
+};
+
+static inline void
+GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoDSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 41, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS_length 0x00000002
+
+struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoGSBindingTable;
+};
+
+static inline void
+GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoGSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 39, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS_length 0x00000002
+
+struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoHSBindingTable;
+};
+
+static inline void
+GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoHSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS_length_bias 0x00000002
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 42, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS_length 0x00000002
+
+struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoPSBindingTable;
+};
+
+static inline void
+GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoPSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 38, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS_length 0x00000002
+
+struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoVSBindingTable;
+};
+
+static inline void
+GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoVSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_BLEND_STATE_POINTERS_length_bias 0x00000002
+#define GEN7_3DSTATE_BLEND_STATE_POINTERS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 36, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_BLEND_STATE_POINTERS_length 0x00000002
+
+struct GEN7_3DSTATE_BLEND_STATE_POINTERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BlendStatePointer;
+};
+
+static inline void
+GEN7_3DSTATE_BLEND_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_BLEND_STATE_POINTERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->BlendStatePointer, 6, 31) |
+ __gen_mbo(0, 0) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_CC_STATE_POINTERS_length_bias 0x00000002
+#define GEN7_3DSTATE_CC_STATE_POINTERS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 14, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_CC_STATE_POINTERS_length 0x00000002
+
+struct GEN7_3DSTATE_CC_STATE_POINTERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ColorCalcStatePointer;
+};
+
+static inline void
+GEN7_3DSTATE_CC_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_CC_STATE_POINTERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->ColorCalcStatePointer, 6, 31) |
+ __gen_mbo(0, 0) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_CHROMA_KEY_length_bias 0x00000002
+#define GEN7_3DSTATE_CHROMA_KEY_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 4, \
+ .DwordLength = 2
+
+#define GEN7_3DSTATE_CHROMA_KEY_length 0x00000004
+
+struct GEN7_3DSTATE_CHROMA_KEY {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ChromaKeyTableIndex;
+ uint32_t ChromaKeyLowValue;
+ uint32_t ChromaKeyHighValue;
+};
+
+static inline void
+GEN7_3DSTATE_CHROMA_KEY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_CHROMA_KEY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ChromaKeyTableIndex, 30, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChromaKeyLowValue, 0, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->ChromaKeyHighValue, 0, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_CLEAR_PARAMS_length_bias 0x00000002
+#define GEN7_3DSTATE_CLEAR_PARAMS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 4, \
+ .DwordLength = 1
+
+#define GEN7_3DSTATE_CLEAR_PARAMS_length 0x00000003
+
+struct GEN7_3DSTATE_CLEAR_PARAMS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t DepthClearValue;
+ bool DepthClearValueValid;
+};
+
+static inline void
+GEN7_3DSTATE_CLEAR_PARAMS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_CLEAR_PARAMS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->DepthClearValue, 0, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DepthClearValueValid, 0, 0) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_CLIP_length_bias 0x00000002
+#define GEN7_3DSTATE_CLIP_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 18, \
+ .DwordLength = 2
+
+#define GEN7_3DSTATE_CLIP_length 0x00000004
+
+struct GEN7_3DSTATE_CLIP {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t FrontWinding;
+ uint32_t VertexSubPixelPrecisionSelect;
+ bool EarlyCullEnable;
+#define CULLMODE_BOTH 0
+#define CULLMODE_NONE 1
+#define CULLMODE_FRONT 2
+#define CULLMODE_BACK 3
+ uint32_t CullMode;
+ bool ClipperStatisticsEnable;
+ uint32_t UserClipDistanceCullTestEnableBitmask;
+ bool ClipEnable;
+#define APIMODE_OGL 0
+ uint32_t APIMode;
+ bool ViewportXYClipTestEnable;
+ bool ViewportZClipTestEnable;
+ bool GuardbandClipTestEnable;
+ uint32_t UserClipDistanceClipTestEnableBitmask;
+#define CLIPMODE_NORMAL 0
+#define CLIPMODE_REJECT_ALL 3
+#define CLIPMODE_ACCEPT_ALL 4
+ uint32_t ClipMode;
+ bool PerspectiveDivideDisable;
+ bool NonPerspectiveBarycentricEnable;
+#define Vertex0 0
+#define Vertex1 1
+#define Vertex2 2
+ uint32_t TriangleStripListProvokingVertexSelect;
+#define Vertex0 0
+#define Vertex1 1
+ uint32_t LineStripListProvokingVertexSelect;
+#define Vertex0 0
+#define Vertex1 1
+#define Vertex2 2
+ uint32_t TriangleFanProvokingVertexSelect;
+ float MinimumPointWidth;
+ float MaximumPointWidth;
+ bool ForceZeroRTAIndexEnable;
+ uint32_t MaximumVPIndex;
+};
+
+static inline void
+GEN7_3DSTATE_CLIP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_CLIP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->FrontWinding, 20, 20) |
+ __gen_field(values->VertexSubPixelPrecisionSelect, 19, 19) |
+ __gen_field(values->EarlyCullEnable, 18, 18) |
+ __gen_field(values->CullMode, 16, 17) |
+ __gen_field(values->ClipperStatisticsEnable, 10, 10) |
+ __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ClipEnable, 31, 31) |
+ __gen_field(values->APIMode, 30, 30) |
+ __gen_field(values->ViewportXYClipTestEnable, 28, 28) |
+ __gen_field(values->ViewportZClipTestEnable, 27, 27) |
+ __gen_field(values->GuardbandClipTestEnable, 26, 26) |
+ __gen_field(values->UserClipDistanceClipTestEnableBitmask, 16, 23) |
+ __gen_field(values->ClipMode, 13, 15) |
+ __gen_field(values->PerspectiveDivideDisable, 9, 9) |
+ __gen_field(values->NonPerspectiveBarycentricEnable, 8, 8) |
+ __gen_field(values->TriangleStripListProvokingVertexSelect, 4, 5) |
+ __gen_field(values->LineStripListProvokingVertexSelect, 2, 3) |
+ __gen_field(values->TriangleFanProvokingVertexSelect, 0, 1) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->MinimumPointWidth * (1 << 3), 17, 27) |
+ __gen_field(values->MaximumPointWidth * (1 << 3), 6, 16) |
+ __gen_field(values->ForceZeroRTAIndexEnable, 5, 5) |
+ __gen_field(values->MaximumVPIndex, 0, 3) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_CONSTANT_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_CONSTANT_DS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 26, \
+ .DwordLength = 5
+
+#define GEN7_3DSTATE_CONSTANT_DS_length 0x00000007
+
+#define GEN7_3DSTATE_CONSTANT_BODY_length 0x00000006
+
+struct GEN7_3DSTATE_CONSTANT_BODY {
+ uint32_t ConstantBuffer1ReadLength;
+ uint32_t ConstantBuffer0ReadLength;
+ uint32_t ConstantBuffer3ReadLength;
+ uint32_t ConstantBuffer2ReadLength;
+ __gen_address_type PointerToConstantBuffer0;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE ConstantBufferObjectControlState;
+ __gen_address_type PointerToConstantBuffer1;
+ __gen_address_type PointerToConstantBuffer2;
+ __gen_address_type PointerToConstantBuffer3;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_BODY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_CONSTANT_BODY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->ConstantBuffer1ReadLength, 16, 31) |
+ __gen_field(values->ConstantBuffer0ReadLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBuffer3ReadLength, 16, 31) |
+ __gen_field(values->ConstantBuffer2ReadLength, 0, 15) |
+ 0;
+
+ uint32_t dw_ConstantBufferObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+ uint32_t dw2 =
+ __gen_field(dw_ConstantBufferObjectControlState, 0, 4) |
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->PointerToConstantBuffer0, dw2);
+
+ uint32_t dw3 =
+ 0;
+
+ dw[3] =
+ __gen_combine_address(data, &dw[3], values->PointerToConstantBuffer1, dw3);
+
+ uint32_t dw4 =
+ 0;
+
+ dw[4] =
+ __gen_combine_address(data, &dw[4], values->PointerToConstantBuffer2, dw4);
+
+ uint32_t dw5 =
+ 0;
+
+ dw[5] =
+ __gen_combine_address(data, &dw[5], values->PointerToConstantBuffer3, dw5);
+
+}
+
+struct GEN7_3DSTATE_CONSTANT_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN7_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_CONSTANT_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN7_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN7_3DSTATE_CONSTANT_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_CONSTANT_GS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 22, \
+ .DwordLength = 5
+
+#define GEN7_3DSTATE_CONSTANT_GS_length 0x00000007
+
+struct GEN7_3DSTATE_CONSTANT_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN7_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_CONSTANT_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN7_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN7_3DSTATE_CONSTANT_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_CONSTANT_HS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 25, \
+ .DwordLength = 5
+
+#define GEN7_3DSTATE_CONSTANT_HS_length 0x00000007
+
+struct GEN7_3DSTATE_CONSTANT_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN7_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_CONSTANT_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN7_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN7_3DSTATE_CONSTANT_PS_length_bias 0x00000002
+#define GEN7_3DSTATE_CONSTANT_PS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 23, \
+ .DwordLength = 5
+
+#define GEN7_3DSTATE_CONSTANT_PS_length 0x00000007
+
+struct GEN7_3DSTATE_CONSTANT_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN7_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_CONSTANT_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN7_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN7_3DSTATE_CONSTANT_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_CONSTANT_VS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 21, \
+ .DwordLength = 5
+
+#define GEN7_3DSTATE_CONSTANT_VS_length 0x00000007
+
+struct GEN7_3DSTATE_CONSTANT_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN7_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_CONSTANT_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN7_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN7_3DSTATE_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN7_3DSTATE_DEPTH_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 5, \
+ .DwordLength = 5
+
+#define GEN7_3DSTATE_DEPTH_BUFFER_length 0x00000007
+
+struct GEN7_3DSTATE_DEPTH_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define SURFTYPE_1D 0
+#define SURFTYPE_2D 1
+#define SURFTYPE_3D 2
+#define SURFTYPE_CUBE 3
+#define SURFTYPE_NULL 7
+ uint32_t SurfaceType;
+ bool DepthWriteEnable;
+ bool StencilWriteEnable;
+ bool HierarchicalDepthBufferEnable;
+#define D32_FLOAT 1
+#define D24_UNORM_X8_UINT 3
+#define D16_UNORM 5
+ uint32_t SurfaceFormat;
+ uint32_t SurfacePitch;
+ __gen_address_type SurfaceBaseAddress;
+ uint32_t Height;
+ uint32_t Width;
+ uint32_t LOD;
+#define SURFTYPE_CUBEmustbezero 0
+ uint32_t Depth;
+ uint32_t MinimumArrayElement;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE DepthBufferObjectControlState;
+ uint32_t DepthCoordinateOffsetY;
+ uint32_t DepthCoordinateOffsetX;
+ uint32_t RenderTargetViewExtent;
+};
+
+static inline void
+GEN7_3DSTATE_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_DEPTH_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SurfaceType, 29, 31) |
+ __gen_field(values->DepthWriteEnable, 28, 28) |
+ __gen_field(values->StencilWriteEnable, 27, 27) |
+ __gen_field(values->HierarchicalDepthBufferEnable, 22, 22) |
+ __gen_field(values->SurfaceFormat, 18, 20) |
+ __gen_field(values->SurfacePitch, 0, 17) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+ dw[3] =
+ __gen_field(values->Height, 18, 31) |
+ __gen_field(values->Width, 4, 17) |
+ __gen_field(values->LOD, 0, 3) |
+ 0;
+
+ uint32_t dw_DepthBufferObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DepthBufferObjectControlState, &values->DepthBufferObjectControlState);
+ dw[4] =
+ __gen_field(values->Depth, 21, 31) |
+ __gen_field(values->MinimumArrayElement, 10, 20) |
+ __gen_field(dw_DepthBufferObjectControlState, 0, 3) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->DepthCoordinateOffsetY, 16, 31) |
+ __gen_field(values->DepthCoordinateOffsetX, 0, 15) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->RenderTargetViewExtent, 21, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_length_bias 0x00000002
+#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 37, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_length 0x00000002
+
+struct GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoDEPTH_STENCIL_STATE;
+};
+
+static inline void
+GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoDEPTH_STENCIL_STATE, 6, 31) |
+ __gen_mbo(0, 0) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_DRAWING_RECTANGLE_length_bias 0x00000002
+#define GEN7_3DSTATE_DRAWING_RECTANGLE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 0, \
+ .DwordLength = 2
+
+#define GEN7_3DSTATE_DRAWING_RECTANGLE_length 0x00000004
+
+struct GEN7_3DSTATE_DRAWING_RECTANGLE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ClippedDrawingRectangleYMin;
+ uint32_t ClippedDrawingRectangleXMin;
+ uint32_t ClippedDrawingRectangleYMax;
+ uint32_t ClippedDrawingRectangleXMax;
+ uint32_t DrawingRectangleOriginY;
+ uint32_t DrawingRectangleOriginX;
+};
+
+static inline void
+GEN7_3DSTATE_DRAWING_RECTANGLE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_DRAWING_RECTANGLE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ClippedDrawingRectangleYMin, 16, 31) |
+ __gen_field(values->ClippedDrawingRectangleXMin, 0, 15) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ClippedDrawingRectangleYMax, 16, 31) |
+ __gen_field(values->ClippedDrawingRectangleXMax, 0, 15) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->DrawingRectangleOriginY, 16, 31) |
+ __gen_field(values->DrawingRectangleOriginX, 0, 15) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_DS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 29, \
+ .DwordLength = 4
+
+#define GEN7_3DSTATE_DS_length 0x00000006
+
+struct GEN7_3DSTATE_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t KernelStartPointer;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleDomainPointDispatch;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnable;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define IEEE754 0
+#define Alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t DispatchGRFStartRegisterForURBData;
+ uint32_t PatchURBEntryReadLength;
+ uint32_t PatchURBEntryReadOffset;
+ uint32_t MaximumNumberofThreads;
+ bool StatisticsEnable;
+ bool ComputeWCoordinateEnable;
+ bool DSCacheDisable;
+ bool DSFunctionEnable;
+};
+
+static inline void
+GEN7_3DSTATE_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->KernelStartPointer, 6, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SingleDomainPointDispatch, 31, 31) |
+ __gen_field(values->VectorMaskEnable, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->DispatchGRFStartRegisterForURBData, 20, 24) |
+ __gen_field(values->PatchURBEntryReadLength, 11, 17) |
+ __gen_field(values->PatchURBEntryReadOffset, 4, 9) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->MaximumNumberofThreads, 25, 31) |
+ __gen_field(values->StatisticsEnable, 10, 10) |
+ __gen_field(values->ComputeWCoordinateEnable, 2, 2) |
+ __gen_field(values->DSCacheDisable, 1, 1) |
+ __gen_field(values->DSFunctionEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_GS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 17, \
+ .DwordLength = 5
+
+#define GEN7_3DSTATE_GS_length 0x00000007
+
+struct GEN7_3DSTATE_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t KernelStartPointer;
+ uint32_t SingleProgramFlowSPF;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnableVME;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define NormalPriority 0
+#define HighPriority 1
+ uint32_t ThreadPriority;
+#define IEEE754 0
+#define alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool MaskStackExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t OutputVertexSize;
+ uint32_t OutputTopology;
+ uint32_t VertexURBEntryReadLength;
+ bool IncludeVertexHandles;
+ uint32_t VertexURBEntryReadOffset;
+ uint32_t DispatchGRFStartRegisterforURBData;
+ uint32_t MaximumNumberofThreads;
+#define GSCTL_CUT 0
+#define GSCTL_SID 1
+ uint32_t ControlDataFormat;
+ uint32_t ControlDataHeaderSize;
+ uint32_t InstanceControl;
+ uint32_t DefaultStreamID;
+#define SINGLE 0
+#define DUAL_INSTANCE 1
+#define DUAL_OBJECT 2
+ uint32_t DispatchMode;
+ uint32_t GSStatisticsEnable;
+ uint32_t GSInvocationsIncrementValue;
+ bool IncludePrimitiveID;
+ uint32_t Hint;
+ bool ReorderEnable;
+ bool DiscardAdjacency;
+ bool GSEnable;
+ uint32_t SemaphoreHandle;
+};
+
+static inline void
+GEN7_3DSTATE_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->KernelStartPointer, 6, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SingleProgramFlowSPF, 31, 31) |
+ __gen_field(values->VectorMaskEnableVME, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->ThreadPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->OutputVertexSize, 23, 28) |
+ __gen_field(values->OutputTopology, 17, 22) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+ __gen_field(values->IncludeVertexHandles, 10, 10) |
+ __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+ __gen_field(values->DispatchGRFStartRegisterforURBData, 0, 3) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->MaximumNumberofThreads, 25, 31) |
+ __gen_field(values->ControlDataFormat, 24, 24) |
+ __gen_field(values->ControlDataHeaderSize, 20, 23) |
+ __gen_field(values->InstanceControl, 15, 19) |
+ __gen_field(values->DefaultStreamID, 13, 14) |
+ __gen_field(values->DispatchMode, 11, 12) |
+ __gen_field(values->GSStatisticsEnable, 10, 10) |
+ __gen_field(values->GSInvocationsIncrementValue, 5, 9) |
+ __gen_field(values->IncludePrimitiveID, 4, 4) |
+ __gen_field(values->Hint, 3, 3) |
+ __gen_field(values->ReorderEnable, 2, 2) |
+ __gen_field(values->DiscardAdjacency, 1, 1) |
+ __gen_field(values->GSEnable, 0, 0) |
+ 0;
+
+ dw[6] =
+ __gen_offset(values->SemaphoreHandle, 0, 11) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_HIER_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN7_3DSTATE_HIER_DEPTH_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 7, \
+ .DwordLength = 1
+
+#define GEN7_3DSTATE_HIER_DEPTH_BUFFER_length 0x00000003
+
+struct GEN7_3DSTATE_HIER_DEPTH_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE HierarchicalDepthBufferObjectControlState;
+ uint32_t SurfacePitch;
+ __gen_address_type SurfaceBaseAddress;
+};
+
+static inline void
+GEN7_3DSTATE_HIER_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_HIER_DEPTH_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_HierarchicalDepthBufferObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_HierarchicalDepthBufferObjectControlState, &values->HierarchicalDepthBufferObjectControlState);
+ dw[1] =
+ __gen_field(dw_HierarchicalDepthBufferObjectControlState, 25, 28) |
+ __gen_field(values->SurfacePitch, 0, 16) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+}
+
+#define GEN7_3DSTATE_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_HS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 27, \
+ .DwordLength = 5
+
+#define GEN7_3DSTATE_HS_length 0x00000007
+
+struct GEN7_3DSTATE_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define IEEE754 0
+#define alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t MaximumNumberofThreads;
+ bool Enable;
+ bool StatisticsEnable;
+ uint32_t InstanceCount;
+ uint32_t KernelStartPointer;
+ uint32_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t SingleProgramFlow;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnable;
+ bool IncludeVertexHandles;
+ uint32_t DispatchGRFStartRegisterForURBData;
+ uint32_t VertexURBEntryReadLength;
+ uint32_t VertexURBEntryReadOffset;
+ uint32_t SemaphoreHandle;
+};
+
+static inline void
+GEN7_3DSTATE_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ __gen_field(values->MaximumNumberofThreads, 0, 6) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Enable, 31, 31) |
+ __gen_field(values->StatisticsEnable, 29, 29) |
+ __gen_field(values->InstanceCount, 0, 3) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->KernelStartPointer, 6, 31) |
+ 0;
+
+ dw[4] =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->SingleProgramFlow, 27, 27) |
+ __gen_field(values->VectorMaskEnable, 26, 26) |
+ __gen_field(values->IncludeVertexHandles, 24, 24) |
+ __gen_field(values->DispatchGRFStartRegisterForURBData, 19, 23) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+ __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+ 0;
+
+ dw[6] =
+ __gen_offset(values->SemaphoreHandle, 0, 11) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_INDEX_BUFFER_length_bias 0x00000002
+#define GEN7_3DSTATE_INDEX_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 10, \
+ .DwordLength = 1
+
+#define GEN7_3DSTATE_INDEX_BUFFER_length 0x00000003
+
+struct GEN7_3DSTATE_INDEX_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE MemoryObjectControlState;
+ bool CutIndexEnable;
+#define INDEX_BYTE 0
+#define INDEX_WORD 1
+#define INDEX_DWORD 2
+ uint32_t IndexFormat;
+ uint32_t DwordLength;
+ __gen_address_type BufferStartingAddress;
+ __gen_address_type BufferEndingAddress;
+};
+
+static inline void
+GEN7_3DSTATE_INDEX_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_INDEX_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_MemoryObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(dw_MemoryObjectControlState, 12, 15) |
+ __gen_field(values->CutIndexEnable, 10, 10) |
+ __gen_field(values->IndexFormat, 8, 9) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->BufferStartingAddress, dw1);
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->BufferEndingAddress, dw2);
+
+}
+
+#define GEN7_3DSTATE_LINE_STIPPLE_length_bias 0x00000002
+#define GEN7_3DSTATE_LINE_STIPPLE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 8, \
+ .DwordLength = 1
+
+#define GEN7_3DSTATE_LINE_STIPPLE_length 0x00000003
+
+struct GEN7_3DSTATE_LINE_STIPPLE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool ModifyEnableCurrentRepeatCounterCurrentStippleIndex;
+ uint32_t CurrentRepeatCounter;
+ uint32_t CurrentStippleIndex;
+ uint32_t LineStipplePattern;
+ float LineStippleInverseRepeatCount;
+ uint32_t LineStippleRepeatCount;
+};
+
+static inline void
+GEN7_3DSTATE_LINE_STIPPLE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_LINE_STIPPLE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ModifyEnableCurrentRepeatCounterCurrentStippleIndex, 31, 31) |
+ __gen_field(values->CurrentRepeatCounter, 21, 29) |
+ __gen_field(values->CurrentStippleIndex, 16, 19) |
+ __gen_field(values->LineStipplePattern, 0, 15) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->LineStippleInverseRepeatCount * (1 << 16), 15, 31) |
+ __gen_field(values->LineStippleRepeatCount, 0, 8) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_MONOFILTER_SIZE_length_bias 0x00000002
+#define GEN7_3DSTATE_MONOFILTER_SIZE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 17, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_MONOFILTER_SIZE_length 0x00000002
+
+struct GEN7_3DSTATE_MONOFILTER_SIZE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t MonochromeFilterWidth;
+ uint32_t MonochromeFilterHeight;
+};
+
+static inline void
+GEN7_3DSTATE_MONOFILTER_SIZE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_MONOFILTER_SIZE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->MonochromeFilterWidth, 3, 5) |
+ __gen_field(values->MonochromeFilterHeight, 0, 2) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_MULTISAMPLE_length_bias 0x00000002
+#define GEN7_3DSTATE_MULTISAMPLE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 13, \
+ .DwordLength = 2
+
+#define GEN7_3DSTATE_MULTISAMPLE_length 0x00000004
+
+struct GEN7_3DSTATE_MULTISAMPLE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define PIXLOC_CENTER 0
+#define PIXLOC_UL_CORNER 1
+ uint32_t PixelLocation;
+#define NUMSAMPLES_1 0
+#define NUMSAMPLES_4 2
+#define NUMSAMPLES_8 3
+ uint32_t NumberofMultisamples;
+ float Sample3XOffset;
+ float Sample3YOffset;
+ float Sample2XOffset;
+ float Sample2YOffset;
+ float Sample1XOffset;
+ float Sample1YOffset;
+ float Sample0XOffset;
+ float Sample0YOffset;
+ float Sample7XOffset;
+ float Sample7YOffset;
+ float Sample6XOffset;
+ float Sample6YOffset;
+ float Sample5XOffset;
+ float Sample5YOffset;
+ float Sample4XOffset;
+ float Sample4YOffset;
+};
+
+static inline void
+GEN7_3DSTATE_MULTISAMPLE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_MULTISAMPLE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->PixelLocation, 4, 4) |
+ __gen_field(values->NumberofMultisamples, 1, 3) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Sample3XOffset * (1 << 4), 28, 31) |
+ __gen_field(values->Sample3YOffset * (1 << 4), 24, 27) |
+ __gen_field(values->Sample2XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->Sample2YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->Sample1XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->Sample1YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->Sample0XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->Sample0YOffset * (1 << 4), 0, 3) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->Sample7XOffset * (1 << 4), 28, 31) |
+ __gen_field(values->Sample7YOffset * (1 << 4), 24, 27) |
+ __gen_field(values->Sample6XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->Sample6YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->Sample5XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->Sample5YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->Sample4XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->Sample4YOffset * (1 << 4), 0, 3) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_POLY_STIPPLE_OFFSET_length_bias 0x00000002
+#define GEN7_3DSTATE_POLY_STIPPLE_OFFSET_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 6, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_POLY_STIPPLE_OFFSET_length 0x00000002
+
+struct GEN7_3DSTATE_POLY_STIPPLE_OFFSET {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PolygonStippleXOffset;
+ uint32_t PolygonStippleYOffset;
+};
+
+static inline void
+GEN7_3DSTATE_POLY_STIPPLE_OFFSET_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_POLY_STIPPLE_OFFSET * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->PolygonStippleXOffset, 8, 12) |
+ __gen_field(values->PolygonStippleYOffset, 0, 4) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_POLY_STIPPLE_PATTERN_length_bias 0x00000002
+#define GEN7_3DSTATE_POLY_STIPPLE_PATTERN_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 7, \
+ .DwordLength = 31
+
+#define GEN7_3DSTATE_POLY_STIPPLE_PATTERN_length 0x00000021
+
+struct GEN7_3DSTATE_POLY_STIPPLE_PATTERN {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PatternRow[32];
+};
+
+static inline void
+GEN7_3DSTATE_POLY_STIPPLE_PATTERN_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_POLY_STIPPLE_PATTERN * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ for (uint32_t i = 0, j = 1; i < 32; i += 1, j++) {
+ dw[j] =
+ __gen_field(values->PatternRow[i + 0], 0, 31) |
+ 0;
+ }
+
+}
+
+#define GEN7_3DSTATE_PS_length_bias 0x00000002
+#define GEN7_3DSTATE_PS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 32, \
+ .DwordLength = 6
+
+#define GEN7_3DSTATE_PS_length 0x00000008
+
+struct GEN7_3DSTATE_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t KernelStartPointer0;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleProgramFlowSPF;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnableVME;
+ uint32_t SamplerCount;
+#define FTZ 0
+#define RET 1
+ uint32_t DenormalMode;
+ uint32_t BindingTableEntryCount;
+#define IEEE745 0
+#define Alt 1
+ uint32_t FloatingPointMode;
+#define RTNE 0
+#define RU 1
+#define RD 2
+#define RTZ 3
+ uint32_t RoundingMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool MaskStackExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t MaximumNumberofThreads;
+ bool PushConstantEnable;
+ bool AttributeEnable;
+ bool oMaskPresenttoRenderTarget;
+ bool RenderTargetFastClearEnable;
+ bool DualSourceBlendEnable;
+ bool RenderTargetResolveEnable;
+#define POSOFFSET_NONE 0
+#define POSOFFSET_CENTROID 2
+#define POSOFFSET_SAMPLE 3
+ uint32_t PositionXYOffsetSelect;
+ bool _32PixelDispatchEnable;
+ bool _16PixelDispatchEnable;
+ bool _8PixelDispatchEnable;
+ uint32_t DispatchGRFStartRegisterforConstantSetupData0;
+ uint32_t DispatchGRFStartRegisterforConstantSetupData1;
+ uint32_t DispatchGRFStartRegisterforConstantSetupData2;
+ uint32_t KernelStartPointer1;
+ uint32_t KernelStartPointer2;
+};
+
+static inline void
+GEN7_3DSTATE_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->KernelStartPointer0, 6, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SingleProgramFlowSPF, 31, 31) |
+ __gen_field(values->VectorMaskEnableVME, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->DenormalMode, 26, 26) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->RoundingMode, 14, 15) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->MaximumNumberofThreads, 24, 31) |
+ __gen_field(values->PushConstantEnable, 11, 11) |
+ __gen_field(values->AttributeEnable, 10, 10) |
+ __gen_field(values->oMaskPresenttoRenderTarget, 9, 9) |
+ __gen_field(values->RenderTargetFastClearEnable, 8, 8) |
+ __gen_field(values->DualSourceBlendEnable, 7, 7) |
+ __gen_field(values->RenderTargetResolveEnable, 6, 6) |
+ __gen_field(values->PositionXYOffsetSelect, 3, 4) |
+ __gen_field(values->_32PixelDispatchEnable, 2, 2) |
+ __gen_field(values->_16PixelDispatchEnable, 1, 1) |
+ __gen_field(values->_8PixelDispatchEnable, 0, 0) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->DispatchGRFStartRegisterforConstantSetupData0, 16, 22) |
+ __gen_field(values->DispatchGRFStartRegisterforConstantSetupData1, 8, 14) |
+ __gen_field(values->DispatchGRFStartRegisterforConstantSetupData2, 0, 6) |
+ 0;
+
+ dw[6] =
+ __gen_offset(values->KernelStartPointer1, 6, 31) |
+ 0;
+
+ dw[7] =
+ __gen_offset(values->KernelStartPointer2, 6, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 20, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length 0x00000002
+
+struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define _0KB 0
+ uint32_t ConstantBufferOffset;
+#define _0KB 0
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 19) |
+ __gen_field(values->ConstantBufferSize, 0, 4) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 21, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length 0x00000002
+
+struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define _0KB 0
+ uint32_t ConstantBufferOffset;
+#define _0KB 0
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 19) |
+ __gen_field(values->ConstantBufferSize, 0, 4) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 19, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length 0x00000002
+
+struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define _0KB 0
+ uint32_t ConstantBufferOffset;
+#define _0KB 0
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 19) |
+ __gen_field(values->ConstantBufferSize, 0, 4) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length_bias 0x00000002
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 22, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length 0x00000002
+
+struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define _0KB 0
+ uint32_t ConstantBufferOffset;
+#define _0KB 0
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 19) |
+ __gen_field(values->ConstantBufferSize, 0, 4) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 18, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length 0x00000002
+
+struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define _0KB 0
+ uint32_t ConstantBufferOffset;
+#define _0KB 0
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 19) |
+ __gen_field(values->ConstantBufferSize, 0, 4) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 2
+
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0_length 0x00000000
+
+#define GEN7_PALETTE_ENTRY_length 0x00000001
+
+struct GEN7_PALETTE_ENTRY {
+ uint32_t Alpha;
+ uint32_t Red;
+ uint32_t Green;
+ uint32_t Blue;
+};
+
+static inline void
+GEN7_PALETTE_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_PALETTE_ENTRY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->Alpha, 24, 31) |
+ __gen_field(values->Red, 16, 23) |
+ __gen_field(values->Green, 8, 15) |
+ __gen_field(values->Blue, 0, 7) |
+ 0;
+
+}
+
+struct GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0 {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0 * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 12
+
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1_length 0x00000000
+
+struct GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1 {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1 * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 45, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoDSSamplerState;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoDSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 46, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoGSSamplerState;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoGSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 44, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoHSSamplerState;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoHSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 47, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoPSSamplerState;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoPSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 43, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoVSSamplerState;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoVSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLE_MASK_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLE_MASK_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 24, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_SAMPLE_MASK_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLE_MASK {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SampleMask;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLE_MASK_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SAMPLE_MASK * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SampleMask, 0, 7) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_SBE_length_bias 0x00000002
+#define GEN7_3DSTATE_SBE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 31, \
+ .DwordLength = 12
+
+#define GEN7_3DSTATE_SBE_length 0x0000000e
+
+struct GEN7_3DSTATE_SBE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define SWIZ_0_15 0
+#define SWIZ_16_31 1
+ uint32_t AttributeSwizzleControlMode;
+ uint32_t NumberofSFOutputAttributes;
+ bool AttributeSwizzleEnable;
+#define UPPERLEFT 0
+#define LOWERLEFT 1
+ uint32_t PointSpriteTextureCoordinateOrigin;
+ uint32_t VertexURBEntryReadLength;
+ uint32_t VertexURBEntryReadOffset;
+ bool Attribute2n1ComponentOverrideW;
+ bool Attribute2n1ComponentOverrideZ;
+ bool Attribute2n1ComponentOverrideY;
+ bool Attribute2n1ComponentOverrideX;
+#define CONST_0000 0
+#define CONST_0001_FLOAT 1
+#define CONST_1111_FLOAT 2
+#define PRIM_ID 3
+ uint32_t Attribute2n1ConstantSource;
+#define INPUTATTR 0
+#define INPUTATTR_FACING 1
+#define INPUTATTR_W 2
+#define INPUTATTR_FACING_W 3
+ uint32_t Attribute2n1SwizzleSelect;
+ uint32_t Attribute2n1SourceAttribute;
+ bool Attribute2nComponentOverrideW;
+ bool Attribute2nComponentOverrideZ;
+ bool Attribute2nComponentOverrideY;
+ bool Attribute2nComponentOverrideX;
+#define CONST_0000 0
+#define CONST_0001_FLOAT 1
+#define CONST_1111_FLOAT 2
+#define PRIM_ID 3
+ uint32_t Attribute2nConstantSource;
+#define INPUTATTR 0
+#define INPUTATTR_FACING 1
+#define INPUTATTR_W 2
+#define INPUTATTR_FACING_W 3
+ uint32_t Attribute2nSwizzleSelect;
+ uint32_t Attribute2nSourceAttribute;
+ uint32_t PointSpriteTextureCoordinateEnable;
+ uint32_t ConstantInterpolationEnable310;
+ uint32_t Attribute7WrapShortestEnables;
+ uint32_t Attribute6WrapShortestEnables;
+ uint32_t Attribute5WrapShortestEnables;
+ uint32_t Attribute4WrapShortestEnables;
+ uint32_t Attribute3WrapShortestEnables;
+ uint32_t Attribute2WrapShortestEnables;
+ uint32_t Attribute1WrapShortestEnables;
+ uint32_t Attribute0WrapShortestEnables;
+ uint32_t Attribute15WrapShortestEnables;
+ uint32_t Attribute14WrapShortestEnables;
+ uint32_t Attribute13WrapShortestEnables;
+ uint32_t Attribute12WrapShortestEnables;
+ uint32_t Attribute11WrapShortestEnables;
+ uint32_t Attribute10WrapShortestEnables;
+ uint32_t Attribute9WrapShortestEnables;
+ uint32_t Attribute8WrapShortestEnables;
+};
+
+static inline void
+GEN7_3DSTATE_SBE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SBE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->AttributeSwizzleControlMode, 28, 28) |
+ __gen_field(values->NumberofSFOutputAttributes, 22, 27) |
+ __gen_field(values->AttributeSwizzleEnable, 21, 21) |
+ __gen_field(values->PointSpriteTextureCoordinateOrigin, 20, 20) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 15) |
+ __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Attribute2n1ComponentOverrideW, 31, 31) |
+ __gen_field(values->Attribute2n1ComponentOverrideZ, 30, 30) |
+ __gen_field(values->Attribute2n1ComponentOverrideY, 29, 29) |
+ __gen_field(values->Attribute2n1ComponentOverrideX, 28, 28) |
+ __gen_field(values->Attribute2n1ConstantSource, 25, 26) |
+ __gen_field(values->Attribute2n1SwizzleSelect, 22, 23) |
+ __gen_field(values->Attribute2n1SourceAttribute, 16, 20) |
+ __gen_field(values->Attribute2nComponentOverrideW, 15, 15) |
+ __gen_field(values->Attribute2nComponentOverrideZ, 14, 14) |
+ __gen_field(values->Attribute2nComponentOverrideY, 13, 13) |
+ __gen_field(values->Attribute2nComponentOverrideX, 12, 12) |
+ __gen_field(values->Attribute2nConstantSource, 9, 10) |
+ __gen_field(values->Attribute2nSwizzleSelect, 6, 7) |
+ __gen_field(values->Attribute2nSourceAttribute, 0, 4) |
+ 0;
+
+ dw[10] =
+ __gen_field(values->PointSpriteTextureCoordinateEnable, 0, 31) |
+ 0;
+
+ dw[11] =
+ __gen_field(values->ConstantInterpolationEnable310, 0, 31) |
+ 0;
+
+ dw[12] =
+ __gen_field(values->Attribute7WrapShortestEnables, 28, 31) |
+ __gen_field(values->Attribute6WrapShortestEnables, 24, 27) |
+ __gen_field(values->Attribute5WrapShortestEnables, 20, 23) |
+ __gen_field(values->Attribute4WrapShortestEnables, 16, 19) |
+ __gen_field(values->Attribute3WrapShortestEnables, 12, 15) |
+ __gen_field(values->Attribute2WrapShortestEnables, 8, 11) |
+ __gen_field(values->Attribute1WrapShortestEnables, 4, 7) |
+ __gen_field(values->Attribute0WrapShortestEnables, 0, 3) |
+ 0;
+
+ dw[13] =
+ __gen_field(values->Attribute15WrapShortestEnables, 28, 31) |
+ __gen_field(values->Attribute14WrapShortestEnables, 24, 27) |
+ __gen_field(values->Attribute13WrapShortestEnables, 20, 23) |
+ __gen_field(values->Attribute12WrapShortestEnables, 16, 19) |
+ __gen_field(values->Attribute11WrapShortestEnables, 12, 15) |
+ __gen_field(values->Attribute10WrapShortestEnables, 8, 11) |
+ __gen_field(values->Attribute9WrapShortestEnables, 4, 7) |
+ __gen_field(values->Attribute8WrapShortestEnables, 0, 3) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_SCISSOR_STATE_POINTERS_length_bias 0x00000002
+#define GEN7_3DSTATE_SCISSOR_STATE_POINTERS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 15, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_SCISSOR_STATE_POINTERS_length 0x00000002
+
+struct GEN7_3DSTATE_SCISSOR_STATE_POINTERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ScissorRectPointer;
+};
+
+static inline void
+GEN7_3DSTATE_SCISSOR_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SCISSOR_STATE_POINTERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->ScissorRectPointer, 5, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_SF_length_bias 0x00000002
+#define GEN7_3DSTATE_SF_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 19, \
+ .DwordLength = 5
+
+#define GEN7_3DSTATE_SF_length 0x00000007
+
+struct GEN7_3DSTATE_SF {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define D32_FLOAT_S8X24_UINT 0
+#define D32_FLOAT 1
+#define D24_UNORM_S8_UINT 2
+#define D24_UNORM_X8_UINT 3
+#define D16_UNORM 5
+ uint32_t DepthBufferSurfaceFormat;
+ bool LegacyGlobalDepthBiasEnable;
+ bool StatisticsEnable;
+ bool GlobalDepthOffsetEnableSolid;
+ bool GlobalDepthOffsetEnableWireframe;
+ bool GlobalDepthOffsetEnablePoint;
+#define RASTER_SOLID 0
+#define RASTER_WIREFRAME 1
+#define RASTER_POINT 2
+ uint32_t FrontFaceFillMode;
+#define RASTER_SOLID 0
+#define RASTER_WIREFRAME 1
+#define RASTER_POINT 2
+ uint32_t BackFaceFillMode;
+ bool ViewTransformEnable;
+ uint32_t FrontWinding;
+ bool AntiAliasingEnable;
+#define CULLMODE_BOTH 0
+#define CULLMODE_NONE 1
+#define CULLMODE_FRONT 2
+#define CULLMODE_BACK 3
+ uint32_t CullMode;
+ float LineWidth;
+ uint32_t LineEndCapAntialiasingRegionWidth;
+ bool ScissorRectangleEnable;
+ uint32_t MultisampleRasterizationMode;
+ bool LastPixelEnable;
+#define Vertex0 0
+#define Vertex1 1
+#define Vertex2 2
+ uint32_t TriangleStripListProvokingVertexSelect;
+ uint32_t LineStripListProvokingVertexSelect;
+#define Vertex0 0
+#define Vertex1 1
+#define Vertex2 2
+ uint32_t TriangleFanProvokingVertexSelect;
+#define AALINEDISTANCE_TRUE 1
+ uint32_t AALineDistanceMode;
+ uint32_t VertexSubPixelPrecisionSelect;
+ uint32_t UsePointWidthState;
+ float PointWidth;
+ float GlobalDepthOffsetConstant;
+ float GlobalDepthOffsetScale;
+ float GlobalDepthOffsetClamp;
+};
+
+static inline void
+GEN7_3DSTATE_SF_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SF * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->DepthBufferSurfaceFormat, 12, 14) |
+ __gen_field(values->LegacyGlobalDepthBiasEnable, 11, 11) |
+ __gen_field(values->StatisticsEnable, 10, 10) |
+ __gen_field(values->GlobalDepthOffsetEnableSolid, 9, 9) |
+ __gen_field(values->GlobalDepthOffsetEnableWireframe, 8, 8) |
+ __gen_field(values->GlobalDepthOffsetEnablePoint, 7, 7) |
+ __gen_field(values->FrontFaceFillMode, 5, 6) |
+ __gen_field(values->BackFaceFillMode, 3, 4) |
+ __gen_field(values->ViewTransformEnable, 1, 1) |
+ __gen_field(values->FrontWinding, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->AntiAliasingEnable, 31, 31) |
+ __gen_field(values->CullMode, 29, 30) |
+ __gen_field(values->LineWidth * (1 << 7), 18, 27) |
+ __gen_field(values->LineEndCapAntialiasingRegionWidth, 16, 17) |
+ __gen_field(values->ScissorRectangleEnable, 11, 11) |
+ __gen_field(values->MultisampleRasterizationMode, 8, 9) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->LastPixelEnable, 31, 31) |
+ __gen_field(values->TriangleStripListProvokingVertexSelect, 29, 30) |
+ __gen_field(values->LineStripListProvokingVertexSelect, 27, 28) |
+ __gen_field(values->TriangleFanProvokingVertexSelect, 25, 26) |
+ __gen_field(values->AALineDistanceMode, 14, 14) |
+ __gen_field(values->VertexSubPixelPrecisionSelect, 12, 12) |
+ __gen_field(values->UsePointWidthState, 11, 11) |
+ __gen_field(values->PointWidth * (1 << 3), 0, 10) |
+ 0;
+
+ dw[4] =
+ __gen_float(values->GlobalDepthOffsetConstant) |
+ 0;
+
+ dw[5] =
+ __gen_float(values->GlobalDepthOffsetScale) |
+ 0;
+
+ dw[6] =
+ __gen_float(values->GlobalDepthOffsetClamp) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_SO_BUFFER_length_bias 0x00000002
+#define GEN7_3DSTATE_SO_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 24, \
+ .DwordLength = 2
+
+#define GEN7_3DSTATE_SO_BUFFER_length 0x00000004
+
+struct GEN7_3DSTATE_SO_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SOBufferIndex;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE SOBufferObjectControlState;
+ uint32_t SurfacePitch;
+ __gen_address_type SurfaceBaseAddress;
+ __gen_address_type SurfaceEndAddress;
+};
+
+static inline void
+GEN7_3DSTATE_SO_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SO_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_SOBufferObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SOBufferObjectControlState, &values->SOBufferObjectControlState);
+ dw[1] =
+ __gen_field(values->SOBufferIndex, 29, 30) |
+ __gen_field(dw_SOBufferObjectControlState, 25, 28) |
+ __gen_field(values->SurfacePitch, 0, 11) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+ uint32_t dw3 =
+ 0;
+
+ dw[3] =
+ __gen_combine_address(data, &dw[3], values->SurfaceEndAddress, dw3);
+
+}
+
+#define GEN7_3DSTATE_SO_DECL_LIST_length_bias 0x00000002
+#define GEN7_3DSTATE_SO_DECL_LIST_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 23
+
+#define GEN7_3DSTATE_SO_DECL_LIST_length 0x00000000
+
+#define GEN7_SO_DECL_ENTRY_length 0x00000002
+
+#define GEN7_SO_DECL_length 0x00000001
+
+struct GEN7_SO_DECL {
+ uint32_t OutputBufferSlot;
+ uint32_t HoleFlag;
+ uint32_t RegisterIndex;
+ uint32_t ComponentMask;
+};
+
+static inline void
+GEN7_SO_DECL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_SO_DECL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->OutputBufferSlot, 12, 13) |
+ __gen_field(values->HoleFlag, 11, 11) |
+ __gen_field(values->RegisterIndex, 4, 9) |
+ __gen_field(values->ComponentMask, 0, 3) |
+ 0;
+
+}
+
+struct GEN7_SO_DECL_ENTRY {
+ struct GEN7_SO_DECL Stream3Decl;
+ struct GEN7_SO_DECL Stream2Decl;
+ struct GEN7_SO_DECL Stream1Decl;
+ struct GEN7_SO_DECL Stream0Decl;
+};
+
+static inline void
+GEN7_SO_DECL_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_SO_DECL_ENTRY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_Stream3Decl;
+ GEN7_SO_DECL_pack(data, &dw_Stream3Decl, &values->Stream3Decl);
+ uint32_t dw_Stream2Decl;
+ GEN7_SO_DECL_pack(data, &dw_Stream2Decl, &values->Stream2Decl);
+ uint32_t dw_Stream1Decl;
+ GEN7_SO_DECL_pack(data, &dw_Stream1Decl, &values->Stream1Decl);
+ uint32_t dw_Stream0Decl;
+ GEN7_SO_DECL_pack(data, &dw_Stream0Decl, &values->Stream0Decl);
+ uint64_t qw0 =
+ __gen_field(dw_Stream3Decl, 48, 63) |
+ __gen_field(dw_Stream2Decl, 32, 47) |
+ __gen_field(dw_Stream1Decl, 16, 31) |
+ __gen_field(dw_Stream0Decl, 0, 15) |
+ 0;
+
+ dw[0] = qw0;
+ dw[1] = qw0 >> 32;
+
+}
+
+struct GEN7_3DSTATE_SO_DECL_LIST {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t StreamtoBufferSelects3;
+ uint32_t StreamtoBufferSelects2;
+ uint32_t StreamtoBufferSelects1;
+ uint32_t StreamtoBufferSelects0;
+ uint32_t NumEntries3;
+ uint32_t NumEntries2;
+ uint32_t NumEntries1;
+ uint32_t NumEntries0;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN7_3DSTATE_SO_DECL_LIST_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_SO_DECL_LIST * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StreamtoBufferSelects3, 12, 15) |
+ __gen_field(values->StreamtoBufferSelects2, 8, 11) |
+ __gen_field(values->StreamtoBufferSelects1, 4, 7) |
+ __gen_field(values->StreamtoBufferSelects0, 0, 3) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->NumEntries3, 24, 31) |
+ __gen_field(values->NumEntries2, 16, 23) |
+ __gen_field(values->NumEntries1, 8, 15) |
+ __gen_field(values->NumEntries0, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN7_3DSTATE_STENCIL_BUFFER_length_bias 0x00000002
+#define GEN7_3DSTATE_STENCIL_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 6, \
+ .DwordLength = 1
+
+#define GEN7_3DSTATE_STENCIL_BUFFER_length 0x00000003
+
+struct GEN7_3DSTATE_STENCIL_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE StencilBufferObjectControlState;
+ uint32_t SurfacePitch;
+ __gen_address_type SurfaceBaseAddress;
+};
+
+static inline void
+GEN7_3DSTATE_STENCIL_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_STENCIL_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_StencilBufferObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StencilBufferObjectControlState, &values->StencilBufferObjectControlState);
+ dw[1] =
+ __gen_field(dw_StencilBufferObjectControlState, 25, 28) |
+ __gen_field(values->SurfacePitch, 0, 16) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+}
+
+#define GEN7_3DSTATE_STREAMOUT_length_bias 0x00000002
+#define GEN7_3DSTATE_STREAMOUT_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 30, \
+ .DwordLength = 1
+
+#define GEN7_3DSTATE_STREAMOUT_length 0x00000003
+
+struct GEN7_3DSTATE_STREAMOUT {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SOFunctionEnable;
+ uint32_t RenderingDisable;
+ uint32_t RenderStreamSelect;
+#define LEADING 0
+#define TRAILING 1
+ uint32_t ReorderMode;
+ bool SOStatisticsEnable;
+ uint32_t SOBufferEnable3;
+ uint32_t SOBufferEnable2;
+ uint32_t SOBufferEnable1;
+ uint32_t SOBufferEnable0;
+ uint32_t Stream3VertexReadOffset;
+ uint32_t Stream3VertexReadLength;
+ uint32_t Stream2VertexReadOffset;
+ uint32_t Stream2VertexReadLength;
+ uint32_t Stream1VertexReadOffset;
+ uint32_t Stream1VertexReadLength;
+ uint32_t Stream0VertexReadOffset;
+ uint32_t Stream0VertexReadLength;
+};
+
+static inline void
+GEN7_3DSTATE_STREAMOUT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_STREAMOUT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SOFunctionEnable, 31, 31) |
+ __gen_field(values->RenderingDisable, 30, 30) |
+ __gen_field(values->RenderStreamSelect, 27, 28) |
+ __gen_field(values->ReorderMode, 26, 26) |
+ __gen_field(values->SOStatisticsEnable, 25, 25) |
+ __gen_field(values->SOBufferEnable3, 11, 11) |
+ __gen_field(values->SOBufferEnable2, 10, 10) |
+ __gen_field(values->SOBufferEnable1, 9, 9) |
+ __gen_field(values->SOBufferEnable0, 8, 8) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Stream3VertexReadOffset, 29, 29) |
+ __gen_field(values->Stream3VertexReadLength, 24, 28) |
+ __gen_field(values->Stream2VertexReadOffset, 21, 21) |
+ __gen_field(values->Stream2VertexReadLength, 16, 20) |
+ __gen_field(values->Stream1VertexReadOffset, 13, 13) |
+ __gen_field(values->Stream1VertexReadLength, 8, 12) |
+ __gen_field(values->Stream0VertexReadOffset, 5, 5) |
+ __gen_field(values->Stream0VertexReadLength, 0, 4) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_TE_length_bias 0x00000002
+#define GEN7_3DSTATE_TE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 28, \
+ .DwordLength = 2
+
+#define GEN7_3DSTATE_TE_length 0x00000004
+
+struct GEN7_3DSTATE_TE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define INTEGER 0
+#define ODD_FRACTIONAL 1
+#define EVEN_FRACTIONAL 2
+ uint32_t Partitioning;
+#define POINT 0
+#define OUTPUT_LINE 1
+#define OUTPUT_TRI_CW 2
+#define OUTPUT_TRI_CCW 3
+ uint32_t OutputTopology;
+#define QUAD 0
+#define TRI 1
+#define ISOLINE 2
+ uint32_t TEDomain;
+#define HW_TESS 0
+#define SW_TESS 1
+ uint32_t TEMode;
+ bool TEEnable;
+ float MaximumTessellationFactorOdd;
+ float MaximumTessellationFactorNotOdd;
+};
+
+static inline void
+GEN7_3DSTATE_TE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_TE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->Partitioning, 12, 13) |
+ __gen_field(values->OutputTopology, 8, 9) |
+ __gen_field(values->TEDomain, 4, 5) |
+ __gen_field(values->TEMode, 1, 2) |
+ __gen_field(values->TEEnable, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->MaximumTessellationFactorOdd) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->MaximumTessellationFactorNotOdd) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_URB_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_URB_DS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 50, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_URB_DS_length 0x00000002
+
+struct GEN7_3DSTATE_URB_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t DSURBStartingAddress;
+ uint32_t DSURBEntryAllocationSize;
+ uint32_t DSNumberofURBEntries;
+};
+
+static inline void
+GEN7_3DSTATE_URB_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_URB_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->DSURBStartingAddress, 25, 29) |
+ __gen_field(values->DSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->DSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_URB_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_URB_GS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 51, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_URB_GS_length 0x00000002
+
+struct GEN7_3DSTATE_URB_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t GSURBStartingAddress;
+ uint32_t GSURBEntryAllocationSize;
+ uint32_t GSNumberofURBEntries;
+};
+
+static inline void
+GEN7_3DSTATE_URB_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_URB_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->GSURBStartingAddress, 25, 29) |
+ __gen_field(values->GSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->GSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_URB_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_URB_HS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 49, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_URB_HS_length 0x00000002
+
+struct GEN7_3DSTATE_URB_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t HSURBStartingAddress;
+ uint32_t HSURBEntryAllocationSize;
+ uint32_t HSNumberofURBEntries;
+};
+
+static inline void
+GEN7_3DSTATE_URB_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_URB_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->HSURBStartingAddress, 25, 29) |
+ __gen_field(values->HSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->HSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_VERTEX_BUFFERS_length_bias 0x00000002
+#define GEN7_3DSTATE_VERTEX_BUFFERS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 8
+
+#define GEN7_3DSTATE_VERTEX_BUFFERS_length 0x00000000
+
+#define GEN7_VERTEX_BUFFER_STATE_length 0x00000004
+
+struct GEN7_VERTEX_BUFFER_STATE {
+ uint32_t VertexBufferIndex;
+#define VERTEXDATA 0
+#define INSTANCEDATA 1
+ uint32_t BufferAccessType;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE VertexBufferMemoryObjectControlState;
+ uint32_t AddressModifyEnable;
+ bool NullVertexBuffer;
+ uint32_t VertexFetchInvalidate;
+ uint32_t BufferPitch;
+ __gen_address_type BufferStartingAddress;
+ __gen_address_type EndAddress;
+ uint32_t InstanceDataStepRate;
+};
+
+static inline void
+GEN7_VERTEX_BUFFER_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_VERTEX_BUFFER_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_VertexBufferMemoryObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_VertexBufferMemoryObjectControlState, &values->VertexBufferMemoryObjectControlState);
+ dw[0] =
+ __gen_field(values->VertexBufferIndex, 26, 31) |
+ __gen_field(values->BufferAccessType, 20, 20) |
+ __gen_field(dw_VertexBufferMemoryObjectControlState, 16, 19) |
+ __gen_field(values->AddressModifyEnable, 14, 14) |
+ __gen_field(values->NullVertexBuffer, 13, 13) |
+ __gen_field(values->VertexFetchInvalidate, 12, 12) |
+ __gen_field(values->BufferPitch, 0, 11) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->BufferStartingAddress, dw1);
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->EndAddress, dw2);
+
+ dw[3] =
+ __gen_field(values->InstanceDataStepRate, 0, 31) |
+ 0;
+
+}
+
+struct GEN7_3DSTATE_VERTEX_BUFFERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN7_3DSTATE_VERTEX_BUFFERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_VERTEX_BUFFERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN7_3DSTATE_VERTEX_ELEMENTS_length_bias 0x00000002
+#define GEN7_3DSTATE_VERTEX_ELEMENTS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 9
+
+#define GEN7_3DSTATE_VERTEX_ELEMENTS_length 0x00000000
+
+#define GEN7_VERTEX_ELEMENT_STATE_length 0x00000002
+
+struct GEN7_VERTEX_ELEMENT_STATE {
+ uint32_t VertexBufferIndex;
+ bool Valid;
+ uint32_t SourceElementFormat;
+ bool EdgeFlagEnable;
+ uint32_t SourceElementOffset;
+ uint32_t Component0Control;
+ uint32_t Component1Control;
+ uint32_t Component2Control;
+ uint32_t Component3Control;
+};
+
+static inline void
+GEN7_VERTEX_ELEMENT_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_VERTEX_ELEMENT_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->VertexBufferIndex, 26, 31) |
+ __gen_field(values->Valid, 25, 25) |
+ __gen_field(values->SourceElementFormat, 16, 24) |
+ __gen_field(values->EdgeFlagEnable, 15, 15) |
+ __gen_field(values->SourceElementOffset, 0, 11) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->Component0Control, 28, 30) |
+ __gen_field(values->Component1Control, 24, 26) |
+ __gen_field(values->Component2Control, 20, 22) |
+ __gen_field(values->Component3Control, 16, 18) |
+ 0;
+
+}
+
+struct GEN7_3DSTATE_VERTEX_ELEMENTS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN7_3DSTATE_VERTEX_ELEMENTS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_VERTEX_ELEMENTS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN7_3DSTATE_VF_STATISTICS_length_bias 0x00000001
+#define GEN7_3DSTATE_VF_STATISTICS_header \
+ .CommandType = 3, \
+ .CommandSubType = 1, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 11
+
+#define GEN7_3DSTATE_VF_STATISTICS_length 0x00000001
+
+struct GEN7_3DSTATE_VF_STATISTICS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ bool StatisticsEnable;
+};
+
+static inline void
+GEN7_3DSTATE_VF_STATISTICS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_VF_STATISTICS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->StatisticsEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length_bias 0x00000002
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 35, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length 0x00000002
+
+struct GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t CCViewportPointer;
+};
+
+static inline void
+GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->CCViewportPointer, 5, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length_bias 0x00000002
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 33, \
+ .DwordLength = 0
+
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length 0x00000002
+
+struct GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SFClipViewportPointer;
+};
+
+static inline void
+GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->SFClipViewportPointer, 6, 31) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_VS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 16, \
+ .DwordLength = 4
+
+#define GEN7_3DSTATE_VS_length 0x00000006
+
+struct GEN7_3DSTATE_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t KernelStartPointer;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleVertexDispatch;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnableVME;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define IEEE754 0
+#define Alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t ScratchSpaceBaseOffset;
+ uint32_t PerThreadScratchSpace;
+ uint32_t DispatchGRFStartRegisterforURBData;
+ uint32_t VertexURBEntryReadLength;
+ uint32_t VertexURBEntryReadOffset;
+ uint32_t MaximumNumberofThreads;
+ bool StatisticsEnable;
+ bool VertexCacheDisable;
+ bool VSFunctionEnable;
+};
+
+static inline void
+GEN7_3DSTATE_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->KernelStartPointer, 6, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SingleVertexDispatch, 31, 31) |
+ __gen_field(values->VectorMaskEnableVME, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->ScratchSpaceBaseOffset, 10, 31) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->DispatchGRFStartRegisterforURBData, 20, 24) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+ __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->MaximumNumberofThreads, 25, 31) |
+ __gen_field(values->StatisticsEnable, 10, 10) |
+ __gen_field(values->VertexCacheDisable, 1, 1) |
+ __gen_field(values->VSFunctionEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN7_3DSTATE_WM_length_bias 0x00000002
+#define GEN7_3DSTATE_WM_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 20, \
+ .DwordLength = 1
+
+#define GEN7_3DSTATE_WM_length 0x00000003
+
+struct GEN7_3DSTATE_WM {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool StatisticsEnable;
+ bool DepthBufferClear;
+ bool ThreadDispatchEnable;
+ bool DepthBufferResolveEnable;
+ bool HierarchicalDepthBufferResolveEnable;
+ bool LegacyDiamondLineRasterization;
+ bool PixelShaderKillPixel;
+#define PSCDEPTH_OFF 0
+#define PSCDEPTH_ON 1
+#define PSCDEPTH_ON_GE 2
+#define PSCDEPTH_ON_LE 3
+ uint32_t PixelShaderComputedDepthMode;
+#define EDSC_NORMAL 0
+#define EDSC_PSEXEC 1
+#define EDSC_PREPS 2
+ uint32_t EarlyDepthStencilControl;
+ bool PixelShaderUsesSourceDepth;
+ bool PixelShaderUsesSourceW;
+#define INTERP_PIXEL 0
+#define INTERP_CENTROID 2
+#define INTERP_SAMPLE 3
+ uint32_t PositionZWInterpolationMode;
+ uint32_t BarycentricInterpolationMode;
+ bool PixelShaderUsesInputCoverageMask;
+ uint32_t LineEndCapAntialiasingRegionWidth;
+ uint32_t LineAntialiasingRegionWidth;
+ bool PolygonStippleEnable;
+ bool LineStippleEnable;
+#define RASTRULE_UPPER_LEFT 0
+#define RASTRULE_UPPER_RIGHT 1
+ uint32_t PointRasterizationRule;
+#define MSRASTMODE_OFF_PIXEL 0
+#define MSRASTMODE_OFF_PATTERN 1
+#define MSRASTMODE_ON_PIXEL 2
+#define MSRASTMODE_ON_PATTERN 3
+ uint32_t MultisampleRasterizationMode;
+#define MSDISPMODE_PERSAMPLE 0
+#define MSDISPMODE_PERPIXEL 1
+ uint32_t MultisampleDispatchMode;
+};
+
+static inline void
+GEN7_3DSTATE_WM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_3DSTATE_WM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StatisticsEnable, 31, 31) |
+ __gen_field(values->DepthBufferClear, 30, 30) |
+ __gen_field(values->ThreadDispatchEnable, 29, 29) |
+ __gen_field(values->DepthBufferResolveEnable, 28, 28) |
+ __gen_field(values->HierarchicalDepthBufferResolveEnable, 27, 27) |
+ __gen_field(values->LegacyDiamondLineRasterization, 26, 26) |
+ __gen_field(values->PixelShaderKillPixel, 25, 25) |
+ __gen_field(values->PixelShaderComputedDepthMode, 23, 24) |
+ __gen_field(values->EarlyDepthStencilControl, 21, 22) |
+ __gen_field(values->PixelShaderUsesSourceDepth, 20, 20) |
+ __gen_field(values->PixelShaderUsesSourceW, 19, 19) |
+ __gen_field(values->PositionZWInterpolationMode, 17, 18) |
+ __gen_field(values->BarycentricInterpolationMode, 11, 16) |
+ __gen_field(values->PixelShaderUsesInputCoverageMask, 10, 10) |
+ __gen_field(values->LineEndCapAntialiasingRegionWidth, 8, 9) |
+ __gen_field(values->LineAntialiasingRegionWidth, 6, 7) |
+ __gen_field(values->PolygonStippleEnable, 4, 4) |
+ __gen_field(values->LineStippleEnable, 3, 3) |
+ __gen_field(values->PointRasterizationRule, 2, 2) |
+ __gen_field(values->MultisampleRasterizationMode, 0, 1) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->MultisampleDispatchMode, 31, 31) |
+ 0;
+
+}
+
+#define GEN7_GPGPU_OBJECT_length_bias 0x00000002
+#define GEN7_GPGPU_OBJECT_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .SubOpcode = 4, \
+ .DwordLength = 6
+
+#define GEN7_GPGPU_OBJECT_length 0x00000008
+
+struct GEN7_GPGPU_OBJECT {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ bool PredicateEnable;
+ uint32_t DwordLength;
+ uint32_t SharedLocalMemoryFixedOffset;
+ uint32_t InterfaceDescriptorOffset;
+ uint32_t SharedLocalMemoryOffset;
+ uint32_t EndofThreadGroup;
+#define HalfSlice1 2
+#define HalfSlice0 1
+#define EitherHalfSlice 0
+ uint32_t HalfSliceDestinationSelect;
+ uint32_t IndirectDataLength;
+ uint32_t IndirectDataStartAddress;
+ uint32_t ThreadGroupIDX;
+ uint32_t ThreadGroupIDY;
+ uint32_t ThreadGroupIDZ;
+ uint32_t ExecutionMask;
+};
+
+static inline void
+GEN7_GPGPU_OBJECT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_GPGPU_OBJECT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->PredicateEnable, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SharedLocalMemoryFixedOffset, 7, 7) |
+ __gen_field(values->InterfaceDescriptorOffset, 0, 4) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SharedLocalMemoryOffset, 28, 31) |
+ __gen_field(values->EndofThreadGroup, 24, 24) |
+ __gen_field(values->HalfSliceDestinationSelect, 17, 18) |
+ __gen_field(values->IndirectDataLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->IndirectDataStartAddress, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->ThreadGroupIDX, 0, 31) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ThreadGroupIDY, 0, 31) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->ThreadGroupIDZ, 0, 31) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->ExecutionMask, 0, 31) |
+ 0;
+
+}
+
+#define GEN7_GPGPU_WALKER_length_bias 0x00000002
+#define GEN7_GPGPU_WALKER_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .SubOpcodeA = 5, \
+ .DwordLength = 9
+
+#define GEN7_GPGPU_WALKER_length 0x0000000b
+
+struct GEN7_GPGPU_WALKER {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcodeA;
+ bool IndirectParameterEnable;
+ bool PredicateEnable;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+#define SIMD8 0
+#define SIMD16 1
+#define SIMD32 2
+ uint32_t SIMDSize;
+ uint32_t ThreadDepthCounterMaximum;
+ uint32_t ThreadHeightCounterMaximum;
+ uint32_t ThreadWidthCounterMaximum;
+ uint32_t ThreadGroupIDStartingX;
+ uint32_t ThreadGroupIDXDimension;
+ uint32_t ThreadGroupIDStartingY;
+ uint32_t ThreadGroupIDYDimension;
+ uint32_t ThreadGroupIDStartingZ;
+ uint32_t ThreadGroupIDZDimension;
+ uint32_t RightExecutionMask;
+ uint32_t BottomExecutionMask;
+};
+
+static inline void
+GEN7_GPGPU_WALKER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_GPGPU_WALKER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcodeA, 16, 23) |
+ __gen_field(values->IndirectParameterEnable, 10, 10) |
+ __gen_field(values->PredicateEnable, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 4) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->SIMDSize, 30, 31) |
+ __gen_field(values->ThreadDepthCounterMaximum, 16, 21) |
+ __gen_field(values->ThreadHeightCounterMaximum, 8, 13) |
+ __gen_field(values->ThreadWidthCounterMaximum, 0, 5) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->ThreadGroupIDStartingX, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->ThreadGroupIDXDimension, 0, 31) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ThreadGroupIDStartingY, 0, 31) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->ThreadGroupIDYDimension, 0, 31) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->ThreadGroupIDStartingZ, 0, 31) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->ThreadGroupIDZDimension, 0, 31) |
+ 0;
+
+ dw[9] =
+ __gen_field(values->RightExecutionMask, 0, 31) |
+ 0;
+
+ dw[10] =
+ __gen_field(values->BottomExecutionMask, 0, 31) |
+ 0;
+
+}
+
+#define GEN7_MEDIA_CURBE_LOAD_length_bias 0x00000002
+#define GEN7_MEDIA_CURBE_LOAD_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 1, \
+ .DwordLength = 2
+
+#define GEN7_MEDIA_CURBE_LOAD_length 0x00000004
+
+struct GEN7_MEDIA_CURBE_LOAD {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t CURBETotalDataLength;
+ uint32_t CURBEDataStartAddress;
+};
+
+static inline void
+GEN7_MEDIA_CURBE_LOAD_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MEDIA_CURBE_LOAD * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ 0;
+
+ dw[2] =
+ __gen_field(values->CURBETotalDataLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->CURBEDataStartAddress, 0, 31) |
+ 0;
+
+}
+
+#define GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length_bias 0x00000002
+#define GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD_header\
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 2, \
+ .DwordLength = 2
+
+#define GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length 0x00000004
+
+struct GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorTotalLength;
+ uint32_t InterfaceDescriptorDataStartAddress;
+};
+
+static inline void
+GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ 0;
+
+ dw[2] =
+ __gen_field(values->InterfaceDescriptorTotalLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->InterfaceDescriptorDataStartAddress, 0, 31) |
+ 0;
+
+}
+
+#define GEN7_MEDIA_OBJECT_length_bias 0x00000002
+#define GEN7_MEDIA_OBJECT_header \
+ .CommandType = 3, \
+ .MediaCommandPipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .MediaCommandSubOpcode = 0
+
+#define GEN7_MEDIA_OBJECT_length 0x00000000
+
+struct GEN7_MEDIA_OBJECT {
+ uint32_t CommandType;
+ uint32_t MediaCommandPipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t MediaCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+ bool ChildrenPresent;
+#define Nothreadsynchronization 0
+#define Threaddispatchissynchronizedbythespawnrootthreadmessage 1
+ uint32_t ThreadSynchronization;
+#define Notusingscoreboard 0
+#define Usingscoreboard 1
+ uint32_t UseScoreboard;
+#define HalfSlice1 2
+#define HalfSlice0 1
+#define Eitherhalfslice 0
+ uint32_t HalfSliceDestinationSelect;
+ uint32_t IndirectDataLength;
+ __gen_address_type IndirectDataStartAddress;
+ uint32_t ScoredboardY;
+ uint32_t ScoreboardX;
+ uint32_t ScoreboardColor;
+ bool ScoreboardMask;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN7_MEDIA_OBJECT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MEDIA_OBJECT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MediaCommandPipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->MediaCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 4) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChildrenPresent, 31, 31) |
+ __gen_field(values->ThreadSynchronization, 24, 24) |
+ __gen_field(values->UseScoreboard, 21, 21) |
+ __gen_field(values->HalfSliceDestinationSelect, 17, 18) |
+ __gen_field(values->IndirectDataLength, 0, 16) |
+ 0;
+
+ uint32_t dw3 =
+ 0;
+
+ dw[3] =
+ __gen_combine_address(data, &dw[3], values->IndirectDataStartAddress, dw3);
+
+ dw[4] =
+ __gen_field(values->ScoredboardY, 16, 24) |
+ __gen_field(values->ScoreboardX, 0, 8) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ScoreboardColor, 16, 19) |
+ __gen_field(values->ScoreboardMask, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN7_MEDIA_OBJECT_PRT_length_bias 0x00000002
+#define GEN7_MEDIA_OBJECT_PRT_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .SubOpcode = 2, \
+ .DwordLength = 14
+
+#define GEN7_MEDIA_OBJECT_PRT_length 0x00000010
+
+struct GEN7_MEDIA_OBJECT_PRT {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+ bool ChildrenPresent;
+ bool PRT_FenceNeeded;
+#define Rootthreadqueue 0
+#define VFEstateflush 1
+ uint32_t PRT_FenceType;
+ uint32_t InlineData[12];
+};
+
+static inline void
+GEN7_MEDIA_OBJECT_PRT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MEDIA_OBJECT_PRT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 4) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChildrenPresent, 31, 31) |
+ __gen_field(values->PRT_FenceNeeded, 23, 23) |
+ __gen_field(values->PRT_FenceType, 22, 22) |
+ 0;
+
+ dw[3] =
+ 0;
+
+ for (uint32_t i = 0, j = 4; i < 12; i += 1, j++) {
+ dw[j] =
+ __gen_field(values->InlineData[i + 0], 0, 31) |
+ 0;
+ }
+
+}
+
+#define GEN7_MEDIA_OBJECT_WALKER_length_bias 0x00000002
+#define GEN7_MEDIA_OBJECT_WALKER_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .SubOpcode = 3
+
+#define GEN7_MEDIA_OBJECT_WALKER_length 0x00000000
+
+struct GEN7_MEDIA_OBJECT_WALKER {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+ bool ChildrenPresent;
+#define Nothreadsynchronization 0
+#define Threaddispatchissynchronizedbythespawnrootthreadmessage 1
+ uint32_t ThreadSynchronization;
+#define Notusingscoreboard 0
+#define Usingscoreboard 1
+ uint32_t UseScoreboard;
+ uint32_t IndirectDataLength;
+ uint32_t IndirectDataStartAddress;
+ bool ScoreboardMask;
+ bool DualMode;
+ bool Repel;
+ uint32_t ColorCountMinusOne;
+ uint32_t MiddleLoopExtraSteps;
+ uint32_t LocalMidLoopUnitY;
+ uint32_t MidLoopUnitX;
+ uint32_t GlobalLoopExecCount;
+ uint32_t LocalLoopExecCount;
+ uint32_t BlockResolutionY;
+ uint32_t BlockResolutionX;
+ uint32_t LocalStartY;
+ uint32_t LocalStartX;
+ uint32_t LocalEndY;
+ uint32_t LocalEndX;
+ uint32_t LocalOuterLoopStrideY;
+ uint32_t LocalOuterLoopStrideX;
+ uint32_t LocalInnerLoopUnitY;
+ uint32_t LocalInnerLoopUnitX;
+ uint32_t GlobalResolutionY;
+ uint32_t GlobalResolutionX;
+ uint32_t GlobalStartY;
+ uint32_t GlobalStartX;
+ uint32_t GlobalOuterLoopStrideY;
+ uint32_t GlobalOuterLoopStrideX;
+ uint32_t GlobalInnerLoopUnitY;
+ uint32_t GlobalInnerLoopUnitX;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN7_MEDIA_OBJECT_WALKER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MEDIA_OBJECT_WALKER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 4) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChildrenPresent, 31, 31) |
+ __gen_field(values->ThreadSynchronization, 24, 24) |
+ __gen_field(values->UseScoreboard, 21, 21) |
+ __gen_field(values->IndirectDataLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->IndirectDataStartAddress, 0, 31) |
+ 0;
+
+ dw[4] =
+ 0;
+
+ dw[5] =
+ __gen_field(values->ScoreboardMask, 0, 7) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->DualMode, 31, 31) |
+ __gen_field(values->Repel, 30, 30) |
+ __gen_field(values->ColorCountMinusOne, 24, 27) |
+ __gen_field(values->MiddleLoopExtraSteps, 16, 20) |
+ __gen_field(values->LocalMidLoopUnitY, 12, 13) |
+ __gen_field(values->MidLoopUnitX, 8, 9) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->GlobalLoopExecCount, 16, 25) |
+ __gen_field(values->LocalLoopExecCount, 0, 9) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->BlockResolutionY, 16, 24) |
+ __gen_field(values->BlockResolutionX, 0, 8) |
+ 0;
+
+ dw[9] =
+ __gen_field(values->LocalStartY, 16, 24) |
+ __gen_field(values->LocalStartX, 0, 8) |
+ 0;
+
+ dw[10] =
+ __gen_field(values->LocalEndY, 16, 24) |
+ __gen_field(values->LocalEndX, 0, 8) |
+ 0;
+
+ dw[11] =
+ __gen_field(values->LocalOuterLoopStrideY, 16, 25) |
+ __gen_field(values->LocalOuterLoopStrideX, 0, 9) |
+ 0;
+
+ dw[12] =
+ __gen_field(values->LocalInnerLoopUnitY, 16, 25) |
+ __gen_field(values->LocalInnerLoopUnitX, 0, 9) |
+ 0;
+
+ dw[13] =
+ __gen_field(values->GlobalResolutionY, 16, 24) |
+ __gen_field(values->GlobalResolutionX, 0, 8) |
+ 0;
+
+ dw[14] =
+ __gen_field(values->GlobalStartY, 16, 25) |
+ __gen_field(values->GlobalStartX, 0, 9) |
+ 0;
+
+ dw[15] =
+ __gen_field(values->GlobalOuterLoopStrideY, 16, 25) |
+ __gen_field(values->GlobalOuterLoopStrideX, 0, 9) |
+ 0;
+
+ dw[16] =
+ __gen_field(values->GlobalInnerLoopUnitY, 16, 25) |
+ __gen_field(values->GlobalInnerLoopUnitX, 0, 9) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN7_MEDIA_STATE_FLUSH_length_bias 0x00000002
+#define GEN7_MEDIA_STATE_FLUSH_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 4, \
+ .DwordLength = 0
+
+#define GEN7_MEDIA_STATE_FLUSH_length 0x00000002
+
+struct GEN7_MEDIA_STATE_FLUSH {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t WatermarkRequired;
+ uint32_t InterfaceDescriptorOffset;
+};
+
+static inline void
+GEN7_MEDIA_STATE_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MEDIA_STATE_FLUSH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->WatermarkRequired, 6, 6) |
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+}
+
+#define GEN7_MEDIA_VFE_STATE_length_bias 0x00000002
+#define GEN7_MEDIA_VFE_STATE_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 0, \
+ .DwordLength = 6
+
+#define GEN7_MEDIA_VFE_STATE_length 0x00000008
+
+struct GEN7_MEDIA_VFE_STATE {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t MaximumNumberofThreads;
+ uint32_t NumberofURBEntries;
+#define Maintainingtheexistingtimestampstate 0
+#define Resettingrelativetimerandlatchingtheglobaltimestamp 1
+ uint32_t ResetGatewayTimer;
+#define MaintainingOpenGatewayForwardMsgCloseGatewayprotocollegacymode 0
+#define BypassingOpenGatewayCloseGatewayprotocol 1
+ uint32_t BypassGatewayControl;
+#define NoMMIOreadwriteallowed 0
+#define MMIOreadwritetoanyaddress 2
+ uint32_t GatewayMMIOAccessControl;
+ uint32_t GPGPUMode;
+ uint32_t URBEntryAllocationSize;
+ uint32_t CURBEAllocationSize;
+#define Scoreboarddisabled 0
+#define Scoreboardenabled 1
+ uint32_t ScoreboardEnable;
+#define StallingScoreboard 0
+#define NonStallingScoreboard 1
+ uint32_t ScoreboardType;
+ uint32_t ScoreboardMask;
+ uint32_t Scoreboard3DeltaY;
+ uint32_t Scoreboard3DeltaX;
+ uint32_t Scoreboard2DeltaY;
+ uint32_t Scoreboard2DeltaX;
+ uint32_t Scoreboard1DeltaY;
+ uint32_t Scoreboard1DeltaX;
+ uint32_t Scoreboard0DeltaY;
+ uint32_t Scoreboard0DeltaX;
+ uint32_t Scoreboard7DeltaY;
+ uint32_t Scoreboard7DeltaX;
+ uint32_t Scoreboard6DeltaY;
+ uint32_t Scoreboard6DeltaX;
+ uint32_t Scoreboard5DeltaY;
+ uint32_t Scoreboard5DeltaX;
+ uint32_t Scoreboard4DeltaY;
+ uint32_t Scoreboard4DeltaX;
+};
+
+static inline void
+GEN7_MEDIA_VFE_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MEDIA_VFE_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->MaximumNumberofThreads, 16, 31) |
+ __gen_field(values->NumberofURBEntries, 8, 15) |
+ __gen_field(values->ResetGatewayTimer, 7, 7) |
+ __gen_field(values->BypassGatewayControl, 6, 6) |
+ __gen_field(values->GatewayMMIOAccessControl, 3, 4) |
+ __gen_field(values->GPGPUMode, 2, 2) |
+ 0;
+
+ dw[3] =
+ 0;
+
+ dw[4] =
+ __gen_field(values->URBEntryAllocationSize, 16, 31) |
+ __gen_field(values->CURBEAllocationSize, 0, 15) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ScoreboardEnable, 31, 31) |
+ __gen_field(values->ScoreboardType, 30, 30) |
+ __gen_field(values->ScoreboardMask, 0, 7) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->Scoreboard3DeltaY, 28, 31) |
+ __gen_field(values->Scoreboard3DeltaX, 24, 27) |
+ __gen_field(values->Scoreboard2DeltaY, 20, 23) |
+ __gen_field(values->Scoreboard2DeltaX, 16, 19) |
+ __gen_field(values->Scoreboard1DeltaY, 12, 15) |
+ __gen_field(values->Scoreboard1DeltaX, 8, 11) |
+ __gen_field(values->Scoreboard0DeltaY, 4, 7) |
+ __gen_field(values->Scoreboard0DeltaX, 0, 3) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->Scoreboard7DeltaY, 28, 31) |
+ __gen_field(values->Scoreboard7DeltaX, 24, 27) |
+ __gen_field(values->Scoreboard6DeltaY, 20, 23) |
+ __gen_field(values->Scoreboard6DeltaX, 16, 19) |
+ __gen_field(values->Scoreboard5DeltaY, 12, 15) |
+ __gen_field(values->Scoreboard5DeltaX, 8, 11) |
+ __gen_field(values->Scoreboard4DeltaY, 4, 7) |
+ __gen_field(values->Scoreboard4DeltaX, 0, 3) |
+ 0;
+
+}
+
+#define GEN7_MI_ARB_CHECK_length_bias 0x00000001
+#define GEN7_MI_ARB_CHECK_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 5
+
+#define GEN7_MI_ARB_CHECK_length 0x00000001
+
+struct GEN7_MI_ARB_CHECK {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN7_MI_ARB_CHECK_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_ARB_CHECK * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN7_MI_ARB_ON_OFF_length_bias 0x00000001
+#define GEN7_MI_ARB_ON_OFF_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 8
+
+#define GEN7_MI_ARB_ON_OFF_length 0x00000001
+
+struct GEN7_MI_ARB_ON_OFF {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool ArbitrationEnable;
+};
+
+static inline void
+GEN7_MI_ARB_ON_OFF_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_ARB_ON_OFF * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->ArbitrationEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN7_MI_BATCH_BUFFER_END_length_bias 0x00000001
+#define GEN7_MI_BATCH_BUFFER_END_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 10
+
+#define GEN7_MI_BATCH_BUFFER_END_length 0x00000001
+
+struct GEN7_MI_BATCH_BUFFER_END {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN7_MI_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_BATCH_BUFFER_END * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN7_MI_BATCH_BUFFER_START_length_bias 0x00000002
+#define GEN7_MI_BATCH_BUFFER_START_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 49, \
+ .DwordLength = 0
+
+#define GEN7_MI_BATCH_BUFFER_START_length 0x00000002
+
+struct GEN7_MI_BATCH_BUFFER_START {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool ClearCommandBufferEnable;
+#define ASI_GGTT 0
+#define ASI_PPGTT 1
+ uint32_t AddressSpaceIndicator;
+ uint32_t DwordLength;
+ __gen_address_type BatchBufferStartAddress;
+};
+
+static inline void
+GEN7_MI_BATCH_BUFFER_START_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_BATCH_BUFFER_START * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->ClearCommandBufferEnable, 11, 11) |
+ __gen_field(values->AddressSpaceIndicator, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->BatchBufferStartAddress, dw1);
+
+}
+
+#define GEN7_MI_CLFLUSH_length_bias 0x00000002
+#define GEN7_MI_CLFLUSH_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 39
+
+#define GEN7_MI_CLFLUSH_length 0x00000000
+
+struct GEN7_MI_CLFLUSH {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define PerProcessGraphicsAddress 0
+#define GlobalGraphicsAddress 1
+ uint32_t UseGlobalGTT;
+ uint32_t DwordLength;
+ __gen_address_type PageBaseAddress;
+ uint32_t StartingCachelineOffset;
+ __gen_address_type PageBaseAddressHigh;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN7_MI_CLFLUSH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_CLFLUSH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->DwordLength, 0, 9) |
+ 0;
+
+ uint32_t dw1 =
+ __gen_field(values->StartingCachelineOffset, 6, 11) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->PageBaseAddress, dw1);
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->PageBaseAddressHigh, dw2);
+
+ /* variable length fields follow */
+}
+
+#define GEN7_MI_CONDITIONAL_BATCH_BUFFER_END_length_bias 0x00000002
+#define GEN7_MI_CONDITIONAL_BATCH_BUFFER_END_header\
+ .CommandType = 0, \
+ .MICommandOpcode = 54, \
+ .UseGlobalGTT = 0, \
+ .CompareSemaphore = 0, \
+ .DwordLength = 0
+
+#define GEN7_MI_CONDITIONAL_BATCH_BUFFER_END_length 0x00000002
+
+struct GEN7_MI_CONDITIONAL_BATCH_BUFFER_END {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t UseGlobalGTT;
+ uint32_t CompareSemaphore;
+ uint32_t DwordLength;
+ uint32_t CompareDataDword;
+ __gen_address_type CompareAddress;
+};
+
+static inline void
+GEN7_MI_CONDITIONAL_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_CONDITIONAL_BATCH_BUFFER_END * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->CompareSemaphore, 21, 21) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->CompareDataDword, 0, 31) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->CompareAddress, dw2);
+
+}
+
+#define GEN7_MI_FLUSH_length_bias 0x00000001
+#define GEN7_MI_FLUSH_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 4
+
+#define GEN7_MI_FLUSH_length 0x00000001
+
+struct GEN7_MI_FLUSH {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool IndirectStatePointersDisable;
+ bool GenericMediaStateClear;
+#define DontReset 0
+#define Reset 1
+ bool GlobalSnapshotCountReset;
+#define Flush 0
+#define DontFlush 1
+ bool RenderCacheFlushInhibit;
+#define DontInvalidate 0
+#define Invalidate 1
+ bool StateInstructionCacheInvalidate;
+};
+
+static inline void
+GEN7_MI_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_FLUSH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->IndirectStatePointersDisable, 5, 5) |
+ __gen_field(values->GenericMediaStateClear, 4, 4) |
+ __gen_field(values->GlobalSnapshotCountReset, 3, 3) |
+ __gen_field(values->RenderCacheFlushInhibit, 2, 2) |
+ __gen_field(values->StateInstructionCacheInvalidate, 1, 1) |
+ 0;
+
+}
+
+#define GEN7_MI_LOAD_REGISTER_IMM_length_bias 0x00000002
+#define GEN7_MI_LOAD_REGISTER_IMM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 34, \
+ .DwordLength = 1
+
+#define GEN7_MI_LOAD_REGISTER_IMM_length 0x00000003
+
+struct GEN7_MI_LOAD_REGISTER_IMM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t ByteWriteDisables;
+ uint32_t DwordLength;
+ uint32_t RegisterOffset;
+ uint32_t DataDWord;
+};
+
+static inline void
+GEN7_MI_LOAD_REGISTER_IMM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_LOAD_REGISTER_IMM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->ByteWriteDisables, 8, 11) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->RegisterOffset, 2, 22) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DataDWord, 0, 31) |
+ 0;
+
+}
+
+#define GEN7_MI_LOAD_REGISTER_MEM_length_bias 0x00000002
+#define GEN7_MI_LOAD_REGISTER_MEM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 41, \
+ .DwordLength = 1
+
+#define GEN7_MI_LOAD_REGISTER_MEM_length 0x00000003
+
+struct GEN7_MI_LOAD_REGISTER_MEM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool UseGlobalGTT;
+ uint32_t AsyncModeEnable;
+ uint32_t DwordLength;
+ uint32_t RegisterAddress;
+ __gen_address_type MemoryAddress;
+};
+
+static inline void
+GEN7_MI_LOAD_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_LOAD_REGISTER_MEM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->AsyncModeEnable, 21, 21) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->RegisterAddress, 2, 22) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN7_MI_NOOP_length_bias 0x00000001
+#define GEN7_MI_NOOP_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 0
+
+#define GEN7_MI_NOOP_length 0x00000001
+
+struct GEN7_MI_NOOP {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool IdentificationNumberRegisterWriteEnable;
+ uint32_t IdentificationNumber;
+};
+
+static inline void
+GEN7_MI_NOOP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_NOOP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->IdentificationNumberRegisterWriteEnable, 22, 22) |
+ __gen_field(values->IdentificationNumber, 0, 21) |
+ 0;
+
+}
+
+#define GEN7_MI_PREDICATE_length_bias 0x00000001
+#define GEN7_MI_PREDICATE_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 12
+
+#define GEN7_MI_PREDICATE_length 0x00000001
+
+struct GEN7_MI_PREDICATE {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define LOAD_KEEP 0
+#define LOAD_LOAD 2
+#define LOAD_LOADINV 3
+ uint32_t LoadOperation;
+#define COMBINE_SET 0
+#define COMBINE_AND 1
+#define COMBINE_OR 2
+#define COMBINE_XOR 3
+ uint32_t CombineOperation;
+#define COMPARE_SRCS_EQUAL 2
+#define COMPARE_DELTAS_EQUAL 3
+ uint32_t CompareOperation;
+};
+
+static inline void
+GEN7_MI_PREDICATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_PREDICATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->LoadOperation, 6, 7) |
+ __gen_field(values->CombineOperation, 3, 4) |
+ __gen_field(values->CompareOperation, 0, 1) |
+ 0;
+
+}
+
+#define GEN7_MI_REPORT_HEAD_length_bias 0x00000001
+#define GEN7_MI_REPORT_HEAD_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 7
+
+#define GEN7_MI_REPORT_HEAD_length 0x00000001
+
+struct GEN7_MI_REPORT_HEAD {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN7_MI_REPORT_HEAD_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_REPORT_HEAD * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN7_MI_SEMAPHORE_MBOX_length_bias 0x00000002
+#define GEN7_MI_SEMAPHORE_MBOX_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 22, \
+ .DwordLength = 1
+
+#define GEN7_MI_SEMAPHORE_MBOX_length 0x00000003
+
+struct GEN7_MI_SEMAPHORE_MBOX {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define RVSYNC 0
+#define RBSYNC 2
+#define UseGeneralRegisterSelect 3
+ uint32_t RegisterSelect;
+ uint32_t DwordLength;
+ uint32_t SemaphoreDataDword;
+};
+
+static inline void
+GEN7_MI_SEMAPHORE_MBOX_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_SEMAPHORE_MBOX * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->RegisterSelect, 16, 17) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SemaphoreDataDword, 0, 31) |
+ 0;
+
+ dw[2] =
+ 0;
+
+}
+
+#define GEN7_MI_SET_CONTEXT_length_bias 0x00000002
+#define GEN7_MI_SET_CONTEXT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 24, \
+ .DwordLength = 0
+
+#define GEN7_MI_SET_CONTEXT_length 0x00000002
+
+struct GEN7_MI_SET_CONTEXT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ __gen_address_type LogicalContextAddress;
+ uint32_t ReservedMustbe1;
+ bool ExtendedStateSaveEnable;
+ bool ExtendedStateRestoreEnable;
+ uint32_t ForceRestore;
+ uint32_t RestoreInhibit;
+};
+
+static inline void
+GEN7_MI_SET_CONTEXT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_SET_CONTEXT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ __gen_field(values->ReservedMustbe1, 8, 8) |
+ __gen_field(values->ExtendedStateSaveEnable, 3, 3) |
+ __gen_field(values->ExtendedStateRestoreEnable, 2, 2) |
+ __gen_field(values->ForceRestore, 1, 1) |
+ __gen_field(values->RestoreInhibit, 0, 0) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->LogicalContextAddress, dw1);
+
+}
+
+#define GEN7_MI_STORE_DATA_IMM_length_bias 0x00000002
+#define GEN7_MI_STORE_DATA_IMM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 32, \
+ .DwordLength = 2
+
+#define GEN7_MI_STORE_DATA_IMM_length 0x00000004
+
+struct GEN7_MI_STORE_DATA_IMM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool UseGlobalGTT;
+ uint32_t DwordLength;
+ uint32_t Address;
+ uint32_t CoreModeEnable;
+ uint32_t DataDWord0;
+ uint32_t DataDWord1;
+};
+
+static inline void
+GEN7_MI_STORE_DATA_IMM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_STORE_DATA_IMM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->DwordLength, 0, 5) |
+ 0;
+
+ dw[1] =
+ 0;
+
+ dw[2] =
+ __gen_field(values->Address, 2, 31) |
+ __gen_field(values->CoreModeEnable, 0, 0) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->DataDWord0, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->DataDWord1, 0, 31) |
+ 0;
+
+}
+
+#define GEN7_MI_STORE_DATA_INDEX_length_bias 0x00000002
+#define GEN7_MI_STORE_DATA_INDEX_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 33, \
+ .DwordLength = 1
+
+#define GEN7_MI_STORE_DATA_INDEX_length 0x00000003
+
+struct GEN7_MI_STORE_DATA_INDEX {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t Offset;
+ uint32_t DataDWord0;
+ uint32_t DataDWord1;
+};
+
+static inline void
+GEN7_MI_STORE_DATA_INDEX_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_STORE_DATA_INDEX * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->Offset, 2, 11) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DataDWord0, 0, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->DataDWord1, 0, 31) |
+ 0;
+
+}
+
+#define GEN7_MI_SUSPEND_FLUSH_length_bias 0x00000001
+#define GEN7_MI_SUSPEND_FLUSH_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 11
+
+#define GEN7_MI_SUSPEND_FLUSH_length 0x00000001
+
+struct GEN7_MI_SUSPEND_FLUSH {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool SuspendFlush;
+};
+
+static inline void
+GEN7_MI_SUSPEND_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_SUSPEND_FLUSH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->SuspendFlush, 0, 0) |
+ 0;
+
+}
+
+#define GEN7_MI_TOPOLOGY_FILTER_length_bias 0x00000001
+#define GEN7_MI_TOPOLOGY_FILTER_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 13
+
+#define GEN7_MI_TOPOLOGY_FILTER_length 0x00000001
+
+struct GEN7_MI_TOPOLOGY_FILTER {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t TopologyFilterValue;
+};
+
+static inline void
+GEN7_MI_TOPOLOGY_FILTER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_TOPOLOGY_FILTER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->TopologyFilterValue, 0, 5) |
+ 0;
+
+}
+
+#define GEN7_MI_UPDATE_GTT_length_bias 0x00000002
+#define GEN7_MI_UPDATE_GTT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 35
+
+#define GEN7_MI_UPDATE_GTT_length 0x00000000
+
+struct GEN7_MI_UPDATE_GTT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define PerProcessGraphicsAddress 0
+#define GlobalGraphicsAddress 1
+ uint32_t UseGlobalGTT;
+ uint32_t DwordLength;
+ __gen_address_type EntryAddress;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN7_MI_UPDATE_GTT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_UPDATE_GTT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->EntryAddress, dw1);
+
+ /* variable length fields follow */
+}
+
+#define GEN7_MI_URB_CLEAR_length_bias 0x00000002
+#define GEN7_MI_URB_CLEAR_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 25, \
+ .DwordLength = 0
+
+#define GEN7_MI_URB_CLEAR_length 0x00000002
+
+struct GEN7_MI_URB_CLEAR {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t URBClearLength;
+ uint32_t URBAddress;
+};
+
+static inline void
+GEN7_MI_URB_CLEAR_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_URB_CLEAR * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->URBClearLength, 16, 28) |
+ __gen_offset(values->URBAddress, 0, 13) |
+ 0;
+
+}
+
+#define GEN7_MI_USER_INTERRUPT_length_bias 0x00000001
+#define GEN7_MI_USER_INTERRUPT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 2
+
+#define GEN7_MI_USER_INTERRUPT_length 0x00000001
+
+struct GEN7_MI_USER_INTERRUPT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN7_MI_USER_INTERRUPT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_USER_INTERRUPT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN7_MI_WAIT_FOR_EVENT_length_bias 0x00000001
+#define GEN7_MI_WAIT_FOR_EVENT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 3
+
+#define GEN7_MI_WAIT_FOR_EVENT_length 0x00000001
+
+struct GEN7_MI_WAIT_FOR_EVENT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool DisplayPipeCHorizontalBlankWaitEnable;
+ bool DisplayPipeCVerticalBlankWaitEnable;
+ bool DisplaySpriteCFlipPendingWaitEnable;
+#define Notenabled 0
+ uint32_t ConditionCodeWaitSelect;
+ bool DisplayPlaneCFlipPendingWaitEnable;
+ bool DisplayPipeCScanLineWaitEnable;
+ bool DisplayPipeBHorizontalBlankWaitEnable;
+ bool DisplayPipeBVerticalBlankWaitEnable;
+ bool DisplaySpriteBFlipPendingWaitEnable;
+ bool DisplayPlaneBFlipPendingWaitEnable;
+ bool DisplayPipeBScanLineWaitEnable;
+ bool DisplayPipeAHorizontalBlankWaitEnable;
+ bool DisplayPipeAVerticalBlankWaitEnable;
+ bool DisplaySpriteAFlipPendingWaitEnable;
+ bool DisplayPlaneAFlipPendingWaitEnable;
+ bool DisplayPipeAScanLineWaitEnable;
+};
+
+static inline void
+GEN7_MI_WAIT_FOR_EVENT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_MI_WAIT_FOR_EVENT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DisplayPipeCHorizontalBlankWaitEnable, 22, 22) |
+ __gen_field(values->DisplayPipeCVerticalBlankWaitEnable, 21, 21) |
+ __gen_field(values->DisplaySpriteCFlipPendingWaitEnable, 20, 20) |
+ __gen_field(values->ConditionCodeWaitSelect, 16, 19) |
+ __gen_field(values->DisplayPlaneCFlipPendingWaitEnable, 15, 15) |
+ __gen_field(values->DisplayPipeCScanLineWaitEnable, 14, 14) |
+ __gen_field(values->DisplayPipeBHorizontalBlankWaitEnable, 13, 13) |
+ __gen_field(values->DisplayPipeBVerticalBlankWaitEnable, 11, 11) |
+ __gen_field(values->DisplaySpriteBFlipPendingWaitEnable, 10, 10) |
+ __gen_field(values->DisplayPlaneBFlipPendingWaitEnable, 9, 9) |
+ __gen_field(values->DisplayPipeBScanLineWaitEnable, 8, 8) |
+ __gen_field(values->DisplayPipeAHorizontalBlankWaitEnable, 5, 5) |
+ __gen_field(values->DisplayPipeAVerticalBlankWaitEnable, 3, 3) |
+ __gen_field(values->DisplaySpriteAFlipPendingWaitEnable, 2, 2) |
+ __gen_field(values->DisplayPlaneAFlipPendingWaitEnable, 1, 1) |
+ __gen_field(values->DisplayPipeAScanLineWaitEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN7_PIPE_CONTROL_length_bias 0x00000002
+#define GEN7_PIPE_CONTROL_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 2, \
+ ._3DCommandSubOpcode = 0, \
+ .DwordLength = 3
+
+#define GEN7_PIPE_CONTROL_length 0x00000005
+
+struct GEN7_PIPE_CONTROL {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define DAT_PPGTT 0
+#define DAT_GGTT 1
+ uint32_t DestinationAddressType;
+#define NoLRIOperation 0
+#define MMIOWriteImmediateData 1
+ uint32_t LRIPostSyncOperation;
+ uint32_t StoreDataIndex;
+ uint32_t CommandStreamerStallEnable;
+#define DontReset 0
+#define Reset 1
+ uint32_t GlobalSnapshotCountReset;
+ uint32_t TLBInvalidate;
+ bool GenericMediaStateClear;
+#define NoWrite 0
+#define WriteImmediateData 1
+#define WritePSDepthCount 2
+#define WriteTimestamp 3
+ uint32_t PostSyncOperation;
+ bool DepthStallEnable;
+#define DisableFlush 0
+#define EnableFlush 1
+ bool RenderTargetCacheFlushEnable;
+ bool InstructionCacheInvalidateEnable;
+ bool TextureCacheInvalidationEnable;
+ bool IndirectStatePointersDisable;
+ bool NotifyEnable;
+ bool PipeControlFlushEnable;
+ bool DCFlushEnable;
+ bool VFCacheInvalidationEnable;
+ bool ConstantCacheInvalidationEnable;
+ bool StateCacheInvalidationEnable;
+ bool StallAtPixelScoreboard;
+#define FlushDisabled 0
+#define FlushEnabled 1
+ bool DepthCacheFlushEnable;
+ __gen_address_type Address;
+ uint32_t ImmediateData;
+ uint32_t ImmediateData0;
+};
+
+static inline void
+GEN7_PIPE_CONTROL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_PIPE_CONTROL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->DestinationAddressType, 24, 24) |
+ __gen_field(values->LRIPostSyncOperation, 23, 23) |
+ __gen_field(values->StoreDataIndex, 21, 21) |
+ __gen_field(values->CommandStreamerStallEnable, 20, 20) |
+ __gen_field(values->GlobalSnapshotCountReset, 19, 19) |
+ __gen_field(values->TLBInvalidate, 18, 18) |
+ __gen_field(values->GenericMediaStateClear, 16, 16) |
+ __gen_field(values->PostSyncOperation, 14, 15) |
+ __gen_field(values->DepthStallEnable, 13, 13) |
+ __gen_field(values->RenderTargetCacheFlushEnable, 12, 12) |
+ __gen_field(values->InstructionCacheInvalidateEnable, 11, 11) |
+ __gen_field(values->TextureCacheInvalidationEnable, 10, 10) |
+ __gen_field(values->IndirectStatePointersDisable, 9, 9) |
+ __gen_field(values->NotifyEnable, 8, 8) |
+ __gen_field(values->PipeControlFlushEnable, 7, 7) |
+ __gen_field(values->DCFlushEnable, 5, 5) |
+ __gen_field(values->VFCacheInvalidationEnable, 4, 4) |
+ __gen_field(values->ConstantCacheInvalidationEnable, 3, 3) |
+ __gen_field(values->StateCacheInvalidationEnable, 2, 2) |
+ __gen_field(values->StallAtPixelScoreboard, 1, 1) |
+ __gen_field(values->DepthCacheFlushEnable, 0, 0) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ dw[2] =
+ __gen_combine_address(data, &dw[2], values->Address, dw2);
+
+ dw[3] =
+ __gen_field(values->ImmediateData, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->ImmediateData, 0, 31) |
+ 0;
+
+}
+
+#define GEN7_SCISSOR_RECT_length 0x00000002
+
+struct GEN7_SCISSOR_RECT {
+ uint32_t ScissorRectangleYMin;
+ uint32_t ScissorRectangleXMin;
+ uint32_t ScissorRectangleYMax;
+ uint32_t ScissorRectangleXMax;
+};
+
+static inline void
+GEN7_SCISSOR_RECT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_SCISSOR_RECT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->ScissorRectangleYMin, 16, 31) |
+ __gen_field(values->ScissorRectangleXMin, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ScissorRectangleYMax, 16, 31) |
+ __gen_field(values->ScissorRectangleXMax, 0, 15) |
+ 0;
+
+}
+
+#define GEN7_SF_CLIP_VIEWPORT_length 0x00000010
+
+struct GEN7_SF_CLIP_VIEWPORT {
+ float ViewportMatrixElementm00;
+ float ViewportMatrixElementm11;
+ float ViewportMatrixElementm22;
+ float ViewportMatrixElementm30;
+ float ViewportMatrixElementm31;
+ float ViewportMatrixElementm32;
+ float XMinClipGuardband;
+ float XMaxClipGuardband;
+ float YMinClipGuardband;
+ float YMaxClipGuardband;
+};
+
+static inline void
+GEN7_SF_CLIP_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_SF_CLIP_VIEWPORT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_float(values->ViewportMatrixElementm00) |
+ 0;
+
+ dw[1] =
+ __gen_float(values->ViewportMatrixElementm11) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->ViewportMatrixElementm22) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->ViewportMatrixElementm30) |
+ 0;
+
+ dw[4] =
+ __gen_float(values->ViewportMatrixElementm31) |
+ 0;
+
+ dw[5] =
+ __gen_float(values->ViewportMatrixElementm32) |
+ 0;
+
+ dw[6] =
+ 0;
+
+ dw[7] =
+ 0;
+
+ dw[8] =
+ __gen_float(values->XMinClipGuardband) |
+ 0;
+
+ dw[9] =
+ __gen_float(values->XMaxClipGuardband) |
+ 0;
+
+ dw[10] =
+ __gen_float(values->YMinClipGuardband) |
+ 0;
+
+ dw[11] =
+ __gen_float(values->YMaxClipGuardband) |
+ 0;
+
+ for (uint32_t i = 0, j = 12; i < 4; i += 1, j++) {
+ dw[j] =
+ 0;
+ }
+
+}
+
+#define GEN7_BLEND_STATE_length 0x00000002
+
+struct GEN7_BLEND_STATE {
+ bool ColorBufferBlendEnable;
+ bool IndependentAlphaBlendEnable;
+#define BLENDFUNCTION_ADD 0
+#define BLENDFUNCTION_SUBTRACT 1
+#define BLENDFUNCTION_REVERSE_SUBTRACT 2
+#define BLENDFUNCTION_MIN 3
+#define BLENDFUNCTION_MAX 4
+ uint32_t AlphaBlendFunction;
+#define BLENDFACTOR_ONE 1
+#define BLENDFACTOR_SRC_COLOR 2
+#define BLENDFACTOR_SRC_ALPHA 3
+#define BLENDFACTOR_DST_ALPHA 4
+#define BLENDFACTOR_DST_COLOR 5
+#define BLENDFACTOR_SRC_ALPHA_SATURATE 6
+#define BLENDFACTOR_CONST_COLOR 7
+#define BLENDFACTOR_CONST_ALPHA 8
+#define BLENDFACTOR_SRC1_COLOR 9
+#define BLENDFACTOR_SRC1_ALPHA 10
+#define BLENDFACTOR_ZERO 17
+#define BLENDFACTOR_INV_SRC_COLOR 18
+#define BLENDFACTOR_INV_SRC_ALPHA 19
+#define BLENDFACTOR_INV_DST_ALPHA 20
+#define BLENDFACTOR_INV_DST_COLOR 21
+#define BLENDFACTOR_INV_CONST_COLOR 23
+#define BLENDFACTOR_INV_CONST_ALPHA 24
+#define BLENDFACTOR_INV_SRC1_COLOR 25
+#define BLENDFACTOR_INV_SRC1_ALPHA 26
+ uint32_t SourceAlphaBlendFactor;
+ uint32_t DestinationAlphaBlendFactor;
+#define BLENDFUNCTION_ADD 0
+#define BLENDFUNCTION_SUBTRACT 1
+#define BLENDFUNCTION_REVERSE_SUBTRACT 2
+#define BLENDFUNCTION_MIN 3
+#define BLENDFUNCTION_MAX 4
+ uint32_t ColorBlendFunction;
+ uint32_t SourceBlendFactor;
+ uint32_t DestinationBlendFactor;
+ bool AlphaToCoverageEnable;
+ bool AlphaToOneEnable;
+ bool AlphaToCoverageDitherEnable;
+ bool WriteDisableAlpha;
+ bool WriteDisableRed;
+ bool WriteDisableGreen;
+ bool WriteDisableBlue;
+ bool LogicOpEnable;
+#define LOGICOP_CLEAR 0
+#define LOGICOP_NOR 1
+#define LOGICOP_AND_INVERTED 2
+#define LOGICOP_COPY_INVERTED 3
+#define LOGICOP_AND_REVERSE 4
+#define LOGICOP_INVERT 5
+#define LOGICOP_XOR 6
+#define LOGICOP_NAND 7
+#define LOGICOP_AND 8
+#define LOGICOP_EQUIV 9
+#define LOGICOP_NOOP 10
+#define LOGICOP_OR_INVERTED 11
+#define LOGICOP_COPY 12
+#define LOGICOP_OR_REVERSE 13
+#define LOGICOP_OR 14
+#define LOGICOP_SET 15
+ uint32_t LogicOpFunction;
+ bool AlphaTestEnable;
+#define COMPAREFUNCTION_ALWAYS 0
+#define COMPAREFUNCTION_NEVER 1
+#define COMPAREFUNCTION_LESS 2
+#define COMPAREFUNCTION_EQUAL 3
+#define COMPAREFUNCTION_LEQUAL 4
+#define COMPAREFUNCTION_GREATER 5
+#define COMPAREFUNCTION_NOTEQUAL 6
+#define COMPAREFUNCTION_GEQUAL 7
+ uint32_t AlphaTestFunction;
+ bool ColorDitherEnable;
+ uint32_t XDitherOffset;
+ uint32_t YDitherOffset;
+#define COLORCLAMP_UNORM 0
+#define COLORCLAMP_SNORM 1
+#define COLORCLAMP_RTFORMAT 2
+ uint32_t ColorClampRange;
+ bool PreBlendColorClampEnable;
+ bool PostBlendColorClampEnable;
+};
+
+static inline void
+GEN7_BLEND_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_BLEND_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->ColorBufferBlendEnable, 31, 31) |
+ __gen_field(values->IndependentAlphaBlendEnable, 30, 30) |
+ __gen_field(values->AlphaBlendFunction, 26, 28) |
+ __gen_field(values->SourceAlphaBlendFactor, 20, 24) |
+ __gen_field(values->DestinationAlphaBlendFactor, 15, 19) |
+ __gen_field(values->ColorBlendFunction, 11, 13) |
+ __gen_field(values->SourceBlendFactor, 5, 9) |
+ __gen_field(values->DestinationBlendFactor, 0, 4) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->AlphaToCoverageEnable, 31, 31) |
+ __gen_field(values->AlphaToOneEnable, 30, 30) |
+ __gen_field(values->AlphaToCoverageDitherEnable, 29, 29) |
+ __gen_field(values->WriteDisableAlpha, 27, 27) |
+ __gen_field(values->WriteDisableRed, 26, 26) |
+ __gen_field(values->WriteDisableGreen, 25, 25) |
+ __gen_field(values->WriteDisableBlue, 24, 24) |
+ __gen_field(values->LogicOpEnable, 22, 22) |
+ __gen_field(values->LogicOpFunction, 18, 21) |
+ __gen_field(values->AlphaTestEnable, 16, 16) |
+ __gen_field(values->AlphaTestFunction, 13, 15) |
+ __gen_field(values->ColorDitherEnable, 12, 12) |
+ __gen_field(values->XDitherOffset, 10, 11) |
+ __gen_field(values->YDitherOffset, 8, 9) |
+ __gen_field(values->ColorClampRange, 2, 3) |
+ __gen_field(values->PreBlendColorClampEnable, 1, 1) |
+ __gen_field(values->PostBlendColorClampEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN7_CC_VIEWPORT_length 0x00000002
+
+struct GEN7_CC_VIEWPORT {
+ float MinimumDepth;
+ float MaximumDepth;
+};
+
+static inline void
+GEN7_CC_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_CC_VIEWPORT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_float(values->MinimumDepth) |
+ 0;
+
+ dw[1] =
+ __gen_float(values->MaximumDepth) |
+ 0;
+
+}
+
+#define GEN7_COLOR_CALC_STATE_length 0x00000006
+
+struct GEN7_COLOR_CALC_STATE {
+ uint32_t StencilReferenceValue;
+ uint32_t BackFaceStencilReferenceValue;
+#define Cancelled 0
+#define NotCancelled 1
+ uint32_t RoundDisableFunctionDisable;
+#define ALPHATEST_UNORM8 0
+#define ALPHATEST_FLOAT32 1
+ uint32_t AlphaTestFormat;
+ uint32_t AlphaReferenceValueAsUNORM8;
+ float AlphaReferenceValueAsFLOAT32;
+ float BlendConstantColorRed;
+ float BlendConstantColorGreen;
+ float BlendConstantColorBlue;
+ float BlendConstantColorAlpha;
+};
+
+static inline void
+GEN7_COLOR_CALC_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_COLOR_CALC_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->StencilReferenceValue, 24, 31) |
+ __gen_field(values->BackFaceStencilReferenceValue, 16, 23) |
+ __gen_field(values->RoundDisableFunctionDisable, 15, 15) |
+ __gen_field(values->AlphaTestFormat, 0, 0) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->AlphaReferenceValueAsUNORM8, 0, 31) |
+ __gen_float(values->AlphaReferenceValueAsFLOAT32) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->BlendConstantColorRed) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->BlendConstantColorGreen) |
+ 0;
+
+ dw[4] =
+ __gen_float(values->BlendConstantColorBlue) |
+ 0;
+
+ dw[5] =
+ __gen_float(values->BlendConstantColorAlpha) |
+ 0;
+
+}
+
+#define GEN7_DEPTH_STENCIL_STATE_length 0x00000003
+
+struct GEN7_DEPTH_STENCIL_STATE {
+ bool StencilTestEnable;
+#define COMPAREFUNCTION_ALWAYS 0
+#define COMPAREFUNCTION_NEVER 1
+#define COMPAREFUNCTION_LESS 2
+#define COMPAREFUNCTION_EQUAL 3
+#define COMPAREFUNCTION_LEQUAL 4
+#define COMPAREFUNCTION_GREATER 5
+#define COMPAREFUNCTION_NOTEQUAL 6
+#define COMPAREFUNCTION_GEQUAL 7
+ uint32_t StencilTestFunction;
+#define STENCILOP_KEEP 0
+#define STENCILOP_ZERO 1
+#define STENCILOP_REPLACE 2
+#define STENCILOP_INCRSAT 3
+#define STENCILOP_DECRSAT 4
+#define STENCILOP_INCR 5
+#define STENCILOP_DECR 6
+#define STENCILOP_INVERT 7
+ uint32_t StencilFailOp;
+ uint32_t StencilPassDepthFailOp;
+ uint32_t StencilPassDepthPassOp;
+ bool StencilBufferWriteEnable;
+ bool DoubleSidedStencilEnable;
+#define COMPAREFUNCTION_ALWAYS 0
+#define COMPAREFUNCTION_NEVER 1
+#define COMPAREFUNCTION_LESS 2
+#define COMPAREFUNCTION_EQUAL 3
+#define COMPAREFUNCTION_LEQUAL 4
+#define COMPAREFUNCTION_GREATER 5
+#define COMPAREFUNCTION_NOTEQUAL 6
+#define COMPAREFUNCTION_GEQUAL 7
+ uint32_t BackFaceStencilTestFunction;
+#define STENCILOP_KEEP 0
+#define STENCILOP_ZERO 1
+#define STENCILOP_REPLACE 2
+#define STENCILOP_INCRSAT 3
+#define STENCILOP_DECRSAT 4
+#define STENCILOP_INCR 5
+#define STENCILOP_DECR 6
+#define STENCILOP_INVERT 7
+ uint32_t BackfaceStencilFailOp;
+ uint32_t BackfaceStencilPassDepthFailOp;
+ uint32_t BackfaceStencilPassDepthPassOp;
+ uint32_t StencilTestMask;
+ uint32_t StencilWriteMask;
+ uint32_t BackfaceStencilTestMask;
+ uint32_t BackfaceStencilWriteMask;
+ bool DepthTestEnable;
+#define COMPAREFUNCTION_ALWAYS 0
+#define COMPAREFUNCTION_NEVER 1
+#define COMPAREFUNCTION_LESS 2
+#define COMPAREFUNCTION_EQUAL 3
+#define COMPAREFUNCTION_LEQUAL 4
+#define COMPAREFUNCTION_GREATER 5
+#define COMPAREFUNCTION_NOTEQUAL 6
+#define COMPAREFUNCTION_GEQUAL 7
+ uint32_t DepthTestFunction;
+ bool DepthBufferWriteEnable;
+};
+
+static inline void
+GEN7_DEPTH_STENCIL_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_DEPTH_STENCIL_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->StencilTestEnable, 31, 31) |
+ __gen_field(values->StencilTestFunction, 28, 30) |
+ __gen_field(values->StencilFailOp, 25, 27) |
+ __gen_field(values->StencilPassDepthFailOp, 22, 24) |
+ __gen_field(values->StencilPassDepthPassOp, 19, 21) |
+ __gen_field(values->StencilBufferWriteEnable, 18, 18) |
+ __gen_field(values->DoubleSidedStencilEnable, 15, 15) |
+ __gen_field(values->BackFaceStencilTestFunction, 12, 14) |
+ __gen_field(values->BackfaceStencilFailOp, 9, 11) |
+ __gen_field(values->BackfaceStencilPassDepthFailOp, 6, 8) |
+ __gen_field(values->BackfaceStencilPassDepthPassOp, 3, 5) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StencilTestMask, 24, 31) |
+ __gen_field(values->StencilWriteMask, 16, 23) |
+ __gen_field(values->BackfaceStencilTestMask, 8, 15) |
+ __gen_field(values->BackfaceStencilWriteMask, 0, 7) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DepthTestEnable, 31, 31) |
+ __gen_field(values->DepthTestFunction, 27, 29) |
+ __gen_field(values->DepthBufferWriteEnable, 26, 26) |
+ 0;
+
+}
+
+#define GEN7_INTERFACE_DESCRIPTOR_DATA_length 0x00000008
+
+struct GEN7_INTERFACE_DESCRIPTOR_DATA {
+ uint32_t KernelStartPointer;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleProgramFlow;
+#define NormalPriority 0
+#define HighPriority 1
+ uint32_t ThreadPriority;
+#define IEEE754 0
+#define Alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool MaskStackExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t SamplerStatePointer;
+#define Nosamplersused 0
+#define Between1and4samplersused 1
+#define Between5and8samplersused 2
+#define Between9and12samplersused 3
+#define Between13and16samplersused 4
+ uint32_t SamplerCount;
+ uint32_t BindingTablePointer;
+ uint32_t BindingTableEntryCount;
+ uint32_t ConstantURBEntryReadLength;
+ uint32_t ConstantURBEntryReadOffset;
+#define RTNE 0
+#define RU 1
+#define RD 2
+#define RTZ 3
+ uint32_t RoundingMode;
+ bool BarrierEnable;
+ uint32_t SharedLocalMemorySize;
+ uint32_t NumberofThreadsinGPGPUThreadGroup;
+};
+
+static inline void
+GEN7_INTERFACE_DESCRIPTOR_DATA_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_INTERFACE_DESCRIPTOR_DATA * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_offset(values->KernelStartPointer, 6, 31) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SingleProgramFlow, 18, 18) |
+ __gen_field(values->ThreadPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->SamplerStatePointer, 5, 31) |
+ __gen_field(values->SamplerCount, 2, 4) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->BindingTablePointer, 5, 15) |
+ __gen_field(values->BindingTableEntryCount, 0, 4) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->ConstantURBEntryReadLength, 16, 31) |
+ __gen_field(values->ConstantURBEntryReadOffset, 0, 15) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->RoundingMode, 22, 23) |
+ __gen_field(values->BarrierEnable, 21, 21) |
+ __gen_field(values->SharedLocalMemorySize, 16, 20) |
+ __gen_field(values->NumberofThreadsinGPGPUThreadGroup, 0, 7) |
+ 0;
+
+ dw[6] =
+ 0;
+
+ dw[7] =
+ 0;
+
+}
+
+#define GEN7_BINDING_TABLE_STATE_length 0x00000001
+
+struct GEN7_BINDING_TABLE_STATE {
+ uint32_t SurfaceStatePointer;
+};
+
+static inline void
+GEN7_BINDING_TABLE_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_BINDING_TABLE_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_offset(values->SurfaceStatePointer, 5, 31) |
+ 0;
+
+}
+
+#define GEN7_RENDER_SURFACE_STATE_length 0x00000008
+
+struct GEN7_RENDER_SURFACE_STATE {
+#define SURFTYPE_1D 0
+#define SURFTYPE_2D 1
+#define SURFTYPE_3D 2
+#define SURFTYPE_CUBE 3
+#define SURFTYPE_BUFFER 4
+#define SURFTYPE_STRBUF 5
+#define SURFTYPE_NULL 7
+ uint32_t SurfaceType;
+ bool SurfaceArray;
+ uint32_t SurfaceFormat;
+#define VALIGN_2 0
+#define VALIGN_4 1
+ uint32_t SurfaceVerticalAlignment;
+#define HALIGN_4 0
+#define HALIGN_8 1
+ uint32_t SurfaceHorizontalAlignment;
+ uint32_t TiledSurface;
+#define TILEWALK_XMAJOR 0
+#define TILEWALK_YMAJOR 1
+ uint32_t TileWalk;
+ uint32_t VerticalLineStride;
+ uint32_t VerticalLineStrideOffset;
+#define ARYSPC_FULL 0
+#define ARYSPC_LOD0 1
+ uint32_t SurfaceArraySpacing;
+ uint32_t RenderCacheReadWriteMode;
+#define NORMAL_MODE 0
+#define PROGRESSIVE_FRAME 2
+#define INTERLACED_FRAME 3
+ uint32_t MediaBoundaryPixelMode;
+ uint32_t CubeFaceEnables;
+ __gen_address_type SurfaceBaseAddress;
+ uint32_t Height;
+ uint32_t Width;
+ uint32_t Depth;
+ uint32_t SurfacePitch;
+#define RTROTATE_0DEG 0
+#define RTROTATE_90DEG 1
+#define RTROTATE_270DEG 3
+ uint32_t RenderTargetRotation;
+ uint32_t MinimumArrayElement;
+ uint32_t RenderTargetViewExtent;
+#define MSFMT_MSS 0
+#define MSFMT_DEPTH_STENCIL 1
+ uint32_t MultisampledSurfaceStorageFormat;
+#define MULTISAMPLECOUNT_1 0
+#define MULTISAMPLECOUNT_4 2
+#define MULTISAMPLECOUNT_8 3
+ uint32_t NumberofMultisamples;
+ uint32_t MultisamplePositionPaletteIndex;
+ uint32_t MinimumArrayElement0;
+ uint32_t XOffset;
+ uint32_t YOffset;
+ struct GEN7_MEMORY_OBJECT_CONTROL_STATE SurfaceObjectControlState;
+ uint32_t SurfaceMinLOD;
+ uint32_t MIPCountLOD;
+ __gen_address_type MCSBaseAddress;
+ uint32_t MCSSurfacePitch;
+ __gen_address_type AppendCounterAddress;
+ bool AppendCounterEnable;
+ bool MCSEnable;
+ uint32_t XOffsetforUVPlane;
+ uint32_t YOffsetforUVPlane;
+#define CC_ZERO 0
+#define CC_ONE 1
+ uint32_t RedClearColor;
+#define CC_ZERO 0
+#define CC_ONE 1
+ uint32_t GreenClearColor;
+#define CC_ZERO 0
+#define CC_ONE 1
+ uint32_t BlueClearColor;
+#define CC_ZERO 0
+#define CC_ONE 1
+ uint32_t AlphaClearColor;
+ float ResourceMinLOD;
+};
+
+static inline void
+GEN7_RENDER_SURFACE_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_RENDER_SURFACE_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->SurfaceType, 29, 31) |
+ __gen_field(values->SurfaceArray, 28, 28) |
+ __gen_field(values->SurfaceFormat, 18, 26) |
+ __gen_field(values->SurfaceVerticalAlignment, 16, 17) |
+ __gen_field(values->SurfaceHorizontalAlignment, 15, 15) |
+ __gen_field(values->TiledSurface, 14, 14) |
+ __gen_field(values->TileWalk, 13, 13) |
+ __gen_field(values->VerticalLineStride, 12, 12) |
+ __gen_field(values->VerticalLineStrideOffset, 11, 11) |
+ __gen_field(values->SurfaceArraySpacing, 10, 10) |
+ __gen_field(values->RenderCacheReadWriteMode, 8, 8) |
+ __gen_field(values->MediaBoundaryPixelMode, 6, 7) |
+ __gen_field(values->CubeFaceEnables, 0, 5) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->SurfaceBaseAddress, dw1);
+
+ dw[2] =
+ __gen_field(values->Height, 16, 29) |
+ __gen_field(values->Width, 0, 13) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->Depth, 21, 31) |
+ __gen_field(values->SurfacePitch, 0, 17) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->RenderTargetRotation, 29, 30) |
+ __gen_field(values->MinimumArrayElement, 18, 28) |
+ __gen_field(values->RenderTargetViewExtent, 7, 17) |
+ __gen_field(values->MultisampledSurfaceStorageFormat, 6, 6) |
+ __gen_field(values->NumberofMultisamples, 3, 5) |
+ __gen_field(values->MultisamplePositionPaletteIndex, 0, 2) |
+ __gen_field(values->MinimumArrayElement, 0, 26) |
+ 0;
+
+ uint32_t dw_SurfaceObjectControlState;
+ GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceObjectControlState, &values->SurfaceObjectControlState);
+ dw[5] =
+ __gen_offset(values->XOffset, 25, 31) |
+ __gen_offset(values->YOffset, 20, 23) |
+ __gen_field(dw_SurfaceObjectControlState, 16, 19) |
+ __gen_field(values->SurfaceMinLOD, 4, 7) |
+ __gen_field(values->MIPCountLOD, 0, 3) |
+ 0;
+
+ uint32_t dw6 =
+ __gen_field(values->MCSSurfacePitch, 3, 11) |
+ __gen_field(values->AppendCounterEnable, 1, 1) |
+ __gen_field(values->MCSEnable, 0, 0) |
+ __gen_field(values->XOffsetforUVPlane, 16, 29) |
+ __gen_field(values->YOffsetforUVPlane, 0, 13) |
+ 0;
+
+ dw[6] =
+ __gen_combine_address(data, &dw[6], values->AppendCounterAddress, dw6);
+
+ dw[7] =
+ __gen_field(values->RedClearColor, 31, 31) |
+ __gen_field(values->GreenClearColor, 30, 30) |
+ __gen_field(values->BlueClearColor, 29, 29) |
+ __gen_field(values->AlphaClearColor, 28, 28) |
+ __gen_field(values->ResourceMinLOD * (1 << 8), 0, 11) |
+ 0;
+
+}
+
+#define GEN7_SAMPLER_BORDER_COLOR_STATE_length 0x00000004
+
+struct GEN7_SAMPLER_BORDER_COLOR_STATE {
+ float BorderColorRedDX100GL;
+ uint32_t BorderColorAlpha;
+ uint32_t BorderColorBlue;
+ uint32_t BorderColorGreen;
+ uint32_t BorderColorRedDX9;
+ float BorderColorGreen0;
+ float BorderColorBlue0;
+ float BorderColorAlpha0;
+};
+
+static inline void
+GEN7_SAMPLER_BORDER_COLOR_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_SAMPLER_BORDER_COLOR_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_float(values->BorderColorRedDX100GL) |
+ __gen_field(values->BorderColorAlpha, 24, 31) |
+ __gen_field(values->BorderColorBlue, 16, 23) |
+ __gen_field(values->BorderColorGreen, 8, 15) |
+ __gen_field(values->BorderColorRedDX9, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_float(values->BorderColorGreen) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->BorderColorBlue) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->BorderColorAlpha) |
+ 0;
+
+}
+
+#define GEN7_SAMPLER_STATE_length 0x00000004
+
+struct GEN7_SAMPLER_STATE {
+ bool SamplerDisable;
+#define DX10OGL 0
+#define DX9 1
+ uint32_t TextureBorderColorMode;
+#define OGL 1
+ uint32_t LODPreClampEnable;
+ float BaseMipLevel;
+#define MIPFILTER_NONE 0
+#define MIPFILTER_NEAREST 1
+#define MIPFILTER_LINEAR 3
+ uint32_t MipModeFilter;
+#define MAPFILTER_NEAREST 0
+#define MAPFILTER_LINEAR 1
+#define MAPFILTER_ANISOTROPIC 2
+#define MAPFILTER_MONO 6
+ uint32_t MagModeFilter;
+#define MAPFILTER_NEAREST 0
+#define MAPFILTER_LINEAR 1
+#define MAPFILTER_ANISOTROPIC 2
+#define MAPFILTER_MONO 6
+ uint32_t MinModeFilter;
+ uint32_t TextureLODBias;
+#define LEGACY 0
+#define EWAApproximation 1
+ uint32_t AnisotropicAlgorithm;
+ float MinLOD;
+ float MaxLOD;
+#define PREFILTEROPALWAYS 0
+#define PREFILTEROPNEVER 1
+#define PREFILTEROPLESS 2
+#define PREFILTEROPEQUAL 3
+#define PREFILTEROPLEQUAL 4
+#define PREFILTEROPGREATER 5
+#define PREFILTEROPNOTEQUAL 6
+#define PREFILTEROPGEQUAL 7
+ uint32_t ShadowFunction;
+#define PROGRAMMED 0
+#define OVERRIDE 1
+ uint32_t CubeSurfaceControlMode;
+ uint32_t BorderColorPointer;
+ bool ChromaKeyEnable;
+ uint32_t ChromaKeyIndex;
+#define KEYFILTER_KILL_ON_ANY_MATCH 0
+#define KEYFILTER_REPLACE_BLACK 1
+ uint32_t ChromaKeyMode;
+#define RATIO21 0
+#define RATIO41 1
+#define RATIO61 2
+#define RATIO81 3
+#define RATIO101 4
+#define RATIO121 5
+#define RATIO141 6
+#define RATIO161 7
+ uint32_t MaximumAnisotropy;
+ bool RAddressMinFilterRoundingEnable;
+ bool RAddressMagFilterRoundingEnable;
+ bool VAddressMinFilterRoundingEnable;
+ bool VAddressMagFilterRoundingEnable;
+ bool UAddressMinFilterRoundingEnable;
+ bool UAddressMagFilterRoundingEnable;
+#define FULL 0
+#define MED 2
+#define LOW 3
+ uint32_t TrilinearFilterQuality;
+ bool NonnormalizedCoordinateEnable;
+ uint32_t TCXAddressControlMode;
+ uint32_t TCYAddressControlMode;
+ uint32_t TCZAddressControlMode;
+};
+
+static inline void
+GEN7_SAMPLER_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN7_SAMPLER_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->SamplerDisable, 31, 31) |
+ __gen_field(values->TextureBorderColorMode, 29, 29) |
+ __gen_field(values->LODPreClampEnable, 28, 28) |
+ __gen_field(values->BaseMipLevel * (1 << 1), 22, 26) |
+ __gen_field(values->MipModeFilter, 20, 21) |
+ __gen_field(values->MagModeFilter, 17, 19) |
+ __gen_field(values->MinModeFilter, 14, 16) |
+ __gen_field(values->TextureLODBias, 1, 13) |
+ __gen_field(values->AnisotropicAlgorithm, 0, 0) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->MinLOD * (1 << 8), 20, 31) |
+ __gen_field(values->MaxLOD * (1 << 8), 8, 19) |
+ __gen_field(values->ShadowFunction, 1, 3) |
+ __gen_field(values->CubeSurfaceControlMode, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->BorderColorPointer, 5, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->ChromaKeyEnable, 25, 25) |
+ __gen_field(values->ChromaKeyIndex, 23, 24) |
+ __gen_field(values->ChromaKeyMode, 22, 22) |
+ __gen_field(values->MaximumAnisotropy, 19, 21) |
+ __gen_field(values->RAddressMinFilterRoundingEnable, 13, 13) |
+ __gen_field(values->RAddressMagFilterRoundingEnable, 14, 14) |
+ __gen_field(values->VAddressMinFilterRoundingEnable, 15, 15) |
+ __gen_field(values->VAddressMagFilterRoundingEnable, 16, 16) |
+ __gen_field(values->UAddressMinFilterRoundingEnable, 17, 17) |
+ __gen_field(values->UAddressMagFilterRoundingEnable, 18, 18) |
+ __gen_field(values->TrilinearFilterQuality, 11, 12) |
+ __gen_field(values->NonnormalizedCoordinateEnable, 10, 10) |
+ __gen_field(values->TCXAddressControlMode, 6, 8) |
+ __gen_field(values->TCYAddressControlMode, 3, 5) |
+ __gen_field(values->TCZAddressControlMode, 0, 2) |
+ 0;
+
+}
+
+/* Enum 3D_Prim_Topo_Type */
+#define _3DPRIM_POINTLIST 1
+#define _3DPRIM_LINELIST 2
+#define _3DPRIM_LINESTRIP 3
+#define _3DPRIM_TRILIST 4
+#define _3DPRIM_TRISTRIP 5
+#define _3DPRIM_TRIFAN 6
+#define _3DPRIM_QUADLIST 7
+#define _3DPRIM_QUADSTRIP 8
+#define _3DPRIM_LINELIST_ADJ 9
+#define _3DPRIM_LINESTRIP_ADJ 10
+#define _3DPRIM_TRILIST_ADJ 11
+#define _3DPRIM_TRISTRIP_ADJ 12
+#define _3DPRIM_TRISTRIP_REVERSE 13
+#define _3DPRIM_POLYGON 14
+#define _3DPRIM_RECTLIST 15
+#define _3DPRIM_LINELOOP 16
+#define _3DPRIM_POINTLIST_BF 17
+#define _3DPRIM_LINESTRIP_CONT 18
+#define _3DPRIM_LINESTRIP_BF 19
+#define _3DPRIM_LINESTRIP_CONT_BF 20
+#define _3DPRIM_TRIFAN_NOSTIPPLE 22
+#define _3DPRIM_PATCHLIST_1 32
+#define _3DPRIM_PATCHLIST_2 33
+#define _3DPRIM_PATCHLIST_3 34
+#define _3DPRIM_PATCHLIST_4 35
+#define _3DPRIM_PATCHLIST_5 36
+#define _3DPRIM_PATCHLIST_6 37
+#define _3DPRIM_PATCHLIST_7 38
+#define _3DPRIM_PATCHLIST_8 39
+#define _3DPRIM_PATCHLIST_9 40
+#define _3DPRIM_PATCHLIST_10 41
+#define _3DPRIM_PATCHLIST_11 42
+#define _3DPRIM_PATCHLIST_12 43
+#define _3DPRIM_PATCHLIST_13 44
+#define _3DPRIM_PATCHLIST_14 45
+#define _3DPRIM_PATCHLIST_15 46
+#define _3DPRIM_PATCHLIST_16 47
+#define _3DPRIM_PATCHLIST_17 48
+#define _3DPRIM_PATCHLIST_18 49
+#define _3DPRIM_PATCHLIST_19 50
+#define _3DPRIM_PATCHLIST_20 51
+#define _3DPRIM_PATCHLIST_21 52
+#define _3DPRIM_PATCHLIST_22 53
+#define _3DPRIM_PATCHLIST_23 54
+#define _3DPRIM_PATCHLIST_24 55
+#define _3DPRIM_PATCHLIST_25 56
+#define _3DPRIM_PATCHLIST_26 57
+#define _3DPRIM_PATCHLIST_27 58
+#define _3DPRIM_PATCHLIST_28 59
+#define _3DPRIM_PATCHLIST_29 60
+#define _3DPRIM_PATCHLIST_30 61
+#define _3DPRIM_PATCHLIST_31 62
+#define _3DPRIM_PATCHLIST_32 63
+
+/* Enum 3D_Vertex_Component_Control */
+#define VFCOMP_NOSTORE 0
+#define VFCOMP_STORE_SRC 1
+#define VFCOMP_STORE_0 2
+#define VFCOMP_STORE_1_FP 3
+#define VFCOMP_STORE_1_INT 4
+#define VFCOMP_STORE_VID 5
+#define VFCOMP_STORE_IID 6
+#define VFCOMP_STORE_PID 7
+
+/* Enum 3D_Compare_Function */
+#define COMPAREFUNCTION_ALWAYS 0
+#define COMPAREFUNCTION_NEVER 1
+#define COMPAREFUNCTION_LESS 2
+#define COMPAREFUNCTION_EQUAL 3
+#define COMPAREFUNCTION_LEQUAL 4
+#define COMPAREFUNCTION_GREATER 5
+#define COMPAREFUNCTION_NOTEQUAL 6
+#define COMPAREFUNCTION_GEQUAL 7
+
+/* Enum SURFACE_FORMAT */
+#define R32G32B32A32_FLOAT 0
+#define R32G32B32A32_SINT 1
+#define R32G32B32A32_UINT 2
+#define R32G32B32A32_UNORM 3
+#define R32G32B32A32_SNORM 4
+#define R64G64_FLOAT 5
+#define R32G32B32X32_FLOAT 6
+#define R32G32B32A32_SSCALED 7
+#define R32G32B32A32_USCALED 8
+#define R32G32B32A32_SFIXED 32
+#define R64G64_PASSTHRU 33
+#define R32G32B32_FLOAT 64
+#define R32G32B32_SINT 65
+#define R32G32B32_UINT 66
+#define R32G32B32_UNORM 67
+#define R32G32B32_SNORM 68
+#define R32G32B32_SSCALED 69
+#define R32G32B32_USCALED 70
+#define R32G32B32_SFIXED 80
+#define R16G16B16A16_UNORM 128
+#define R16G16B16A16_SNORM 129
+#define R16G16B16A16_SINT 130
+#define R16G16B16A16_UINT 131
+#define R16G16B16A16_FLOAT 132
+#define R32G32_FLOAT 133
+#define R32G32_SINT 134
+#define R32G32_UINT 135
+#define R32_FLOAT_X8X24_TYPELESS 136
+#define X32_TYPELESS_G8X24_UINT 137
+#define L32A32_FLOAT 138
+#define R32G32_UNORM 139
+#define R32G32_SNORM 140
+#define R64_FLOAT 141
+#define R16G16B16X16_UNORM 142
+#define R16G16B16X16_FLOAT 143
+#define A32X32_FLOAT 144
+#define L32X32_FLOAT 145
+#define I32X32_FLOAT 146
+#define R16G16B16A16_SSCALED 147
+#define R16G16B16A16_USCALED 148
+#define R32G32_SSCALED 149
+#define R32G32_USCALED 150
+#define R32G32_SFIXED 160
+#define R64_PASSTHRU 161
+#define B8G8R8A8_UNORM 192
+#define B8G8R8A8_UNORM_SRGB 193
+#define R10G10B10A2_UNORM 194
+#define R10G10B10A2_UNORM_SRGB 195
+#define R10G10B10A2_UINT 196
+#define R10G10B10_SNORM_A2_UNORM 197
+#define R8G8B8A8_UNORM 199
+#define R8G8B8A8_UNORM_SRGB 200
+#define R8G8B8A8_SNORM 201
+#define R8G8B8A8_SINT 202
+#define R8G8B8A8_UINT 203
+#define R16G16_UNORM 204
+#define R16G16_SNORM 205
+#define R16G16_SINT 206
+#define R16G16_UINT 207
+#define R16G16_FLOAT 208
+#define B10G10R10A2_UNORM 209
+#define B10G10R10A2_UNORM_SRGB 210
+#define R11G11B10_FLOAT 211
+#define R32_SINT 214
+#define R32_UINT 215
+#define R32_FLOAT 216
+#define R24_UNORM_X8_TYPELESS 217
+#define X24_TYPELESS_G8_UINT 218
+#define L32_UNORM 221
+#define A32_UNORM 222
+#define L16A16_UNORM 223
+#define I24X8_UNORM 224
+#define L24X8_UNORM 225
+#define A24X8_UNORM 226
+#define I32_FLOAT 227
+#define L32_FLOAT 228
+#define A32_FLOAT 229
+#define X8B8_UNORM_G8R8_SNORM 230
+#define A8X8_UNORM_G8R8_SNORM 231
+#define B8X8_UNORM_G8R8_SNORM 232
+#define B8G8R8X8_UNORM 233
+#define B8G8R8X8_UNORM_SRGB 234
+#define R8G8B8X8_UNORM 235
+#define R8G8B8X8_UNORM_SRGB 236
+#define R9G9B9E5_SHAREDEXP 237
+#define B10G10R10X2_UNORM 238
+#define L16A16_FLOAT 240
+#define R32_UNORM 241
+#define R32_SNORM 242
+#define R10G10B10X2_USCALED 243
+#define R8G8B8A8_SSCALED 244
+#define R8G8B8A8_USCALED 245
+#define R16G16_SSCALED 246
+#define R16G16_USCALED 247
+#define R32_SSCALED 248
+#define R32_USCALED 249
+#define B5G6R5_UNORM 256
+#define B5G6R5_UNORM_SRGB 257
+#define B5G5R5A1_UNORM 258
+#define B5G5R5A1_UNORM_SRGB 259
+#define B4G4R4A4_UNORM 260
+#define B4G4R4A4_UNORM_SRGB 261
+#define R8G8_UNORM 262
+#define R8G8_SNORM 263
+#define R8G8_SINT 264
+#define R8G8_UINT 265
+#define R16_UNORM 266
+#define R16_SNORM 267
+#define R16_SINT 268
+#define R16_UINT 269
+#define R16_FLOAT 270
+#define A8P8_UNORM_PALETTE0 271
+#define A8P8_UNORM_PALETTE1 272
+#define I16_UNORM 273
+#define L16_UNORM 274
+#define A16_UNORM 275
+#define L8A8_UNORM 276
+#define I16_FLOAT 277
+#define L16_FLOAT 278
+#define A16_FLOAT 279
+#define L8A8_UNORM_SRGB 280
+#define R5G5_SNORM_B6_UNORM 281
+#define B5G5R5X1_UNORM 282
+#define B5G5R5X1_UNORM_SRGB 283
+#define R8G8_SSCALED 284
+#define R8G8_USCALED 285
+#define R16_SSCALED 286
+#define R16_USCALED 287
+#define P8A8_UNORM_PALETTE0 290
+#define P8A8_UNORM_PALETTE1 291
+#define A1B5G5R5_UNORM 292
+#define A4B4G4R4_UNORM 293
+#define L8A8_UINT 294
+#define L8A8_SINT 295
+#define R8_UNORM 320
+#define R8_SNORM 321
+#define R8_SINT 322
+#define R8_UINT 323
+#define A8_UNORM 324
+#define I8_UNORM 325
+#define L8_UNORM 326
+#define P4A4_UNORM_PALETTE0 327
+#define A4P4_UNORM_PALETTE0 328
+#define R8_SSCALED 329
+#define R8_USCALED 330
+#define P8_UNORM_PALETTE0 331
+#define L8_UNORM_SRGB 332
+#define P8_UNORM_PALETTE1 333
+#define P4A4_UNORM_PALETTE1 334
+#define A4P4_UNORM_PALETTE1 335
+#define Y8_UNORM 336
+#define L8_UINT 338
+#define L8_SINT 339
+#define I8_UINT 340
+#define I8_SINT 341
+#define DXT1_RGB_SRGB 384
+#define R1_UNORM 385
+#define YCRCB_NORMAL 386
+#define YCRCB_SWAPUVY 387
+#define P2_UNORM_PALETTE0 388
+#define P2_UNORM_PALETTE1 389
+#define BC1_UNORM 390
+#define BC2_UNORM 391
+#define BC3_UNORM 392
+#define BC4_UNORM 393
+#define BC5_UNORM 394
+#define BC1_UNORM_SRGB 395
+#define BC2_UNORM_SRGB 396
+#define BC3_UNORM_SRGB 397
+#define MONO8 398
+#define YCRCB_SWAPUV 399
+#define YCRCB_SWAPY 400
+#define DXT1_RGB 401
+#define FXT1 402
+#define R8G8B8_UNORM 403
+#define R8G8B8_SNORM 404
+#define R8G8B8_SSCALED 405
+#define R8G8B8_USCALED 406
+#define R64G64B64A64_FLOAT 407
+#define R64G64B64_FLOAT 408
+#define BC4_SNORM 409
+#define BC5_SNORM 410
+#define R16G16B16_FLOAT 411
+#define R16G16B16_UNORM 412
+#define R16G16B16_SNORM 413
+#define R16G16B16_SSCALED 414
+#define R16G16B16_USCALED 415
+#define BC6H_SF16 417
+#define BC7_UNORM 418
+#define BC7_UNORM_SRGB 419
+#define BC6H_UF16 420
+#define PLANAR_420_8 421
+#define R8G8B8_UNORM_SRGB 424
+#define ETC1_RGB8 425
+#define ETC2_RGB8 426
+#define EAC_R11 427
+#define EAC_RG11 428
+#define EAC_SIGNED_R11 429
+#define EAC_SIGNED_RG11 430
+#define ETC2_SRGB8 431
+#define R16G16B16_UINT 432
+#define R16G16B16_SINT 433
+#define R32_SFIXED 434
+#define R10G10B10A2_SNORM 435
+#define R10G10B10A2_USCALED 436
+#define R10G10B10A2_SSCALED 437
+#define R10G10B10A2_SINT 438
+#define B10G10R10A2_SNORM 439
+#define B10G10R10A2_USCALED 440
+#define B10G10R10A2_SSCALED 441
+#define B10G10R10A2_UINT 442
+#define B10G10R10A2_SINT 443
+#define R64G64B64A64_PASSTHRU 444
+#define R64G64B64_PASSTHRU 445
+#define ETC2_RGB8_PTA 448
+#define ETC2_SRGB8_PTA 449
+#define ETC2_EAC_RGBA8 450
+#define ETC2_EAC_SRGB8_A8 451
+#define R8G8B8_UINT 456
+#define R8G8B8_SINT 457
+#define RAW 511
+
+/* Enum Texture Coordinate Mode */
+#define TCM_WRAP 0
+#define TCM_MIRROR 1
+#define TCM_CLAMP 2
+#define TCM_CUBE 3
+#define TCM_CLAMP_BORDER 4
+#define TCM_MIRROR_ONCE 5
+
diff --git a/src/vulkan/gen7_pipeline.c b/src/vulkan/gen7_pipeline.c
new file mode 100644
index 00000000000..7d44c72b1a2
--- /dev/null
+++ b/src/vulkan/gen7_pipeline.c
@@ -0,0 +1,599 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "gen7_pack.h"
+#include "gen75_pack.h"
+
+static void
+gen7_emit_vertex_input(struct anv_pipeline *pipeline,
+ const VkPipelineVertexInputStateCreateInfo *info)
+{
+ const bool sgvs = pipeline->vs_prog_data.uses_vertexid ||
+ pipeline->vs_prog_data.uses_instanceid;
+ const uint32_t element_count = info->attributeCount + (sgvs ? 1 : 0);
+ const uint32_t num_dwords = 1 + element_count * 2;
+ uint32_t *p;
+
+ if (info->attributeCount == 0 && !sgvs)
+ return;
+
+ p = anv_batch_emitn(&pipeline->batch, num_dwords,
+ GEN7_3DSTATE_VERTEX_ELEMENTS);
+
+ for (uint32_t i = 0; i < info->attributeCount; i++) {
+ const VkVertexInputAttributeDescription *desc =
+ &info->pVertexAttributeDescriptions[i];
+ const struct anv_format *format = anv_format_for_vk_format(desc->format);
+
+ struct GEN7_VERTEX_ELEMENT_STATE element = {
+ .VertexBufferIndex = desc->binding,
+ .Valid = true,
+ .SourceElementFormat = format->surface_format,
+ .EdgeFlagEnable = false,
+ .SourceElementOffset = desc->offsetInBytes,
+ .Component0Control = VFCOMP_STORE_SRC,
+ .Component1Control = format->num_channels >= 2 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
+ .Component2Control = format->num_channels >= 3 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
+ .Component3Control = format->num_channels >= 4 ? VFCOMP_STORE_SRC : VFCOMP_STORE_1_FP
+ };
+ GEN7_VERTEX_ELEMENT_STATE_pack(NULL, &p[1 + i * 2], &element);
+ }
+
+ if (sgvs) {
+ struct GEN7_VERTEX_ELEMENT_STATE element = {
+ .Valid = true,
+ /* FIXME: Do we need to provide the base vertex as component 0 here
+ * to support the correct base vertex ID? */
+ .Component0Control = VFCOMP_STORE_0,
+ .Component1Control = VFCOMP_STORE_0,
+ .Component2Control = VFCOMP_STORE_VID,
+ .Component3Control = VFCOMP_STORE_IID
+ };
+ GEN7_VERTEX_ELEMENT_STATE_pack(NULL, &p[1 + info->attributeCount * 2], &element);
+ }
+}
+
+static const uint32_t vk_to_gen_cullmode[] = {
+ [VK_CULL_MODE_NONE] = CULLMODE_NONE,
+ [VK_CULL_MODE_FRONT] = CULLMODE_FRONT,
+ [VK_CULL_MODE_BACK] = CULLMODE_BACK,
+ [VK_CULL_MODE_FRONT_AND_BACK] = CULLMODE_BOTH
+};
+
+static const uint32_t vk_to_gen_fillmode[] = {
+ [VK_FILL_MODE_POINTS] = RASTER_POINT,
+ [VK_FILL_MODE_WIREFRAME] = RASTER_WIREFRAME,
+ [VK_FILL_MODE_SOLID] = RASTER_SOLID
+};
+
+static const uint32_t vk_to_gen_front_face[] = {
+ [VK_FRONT_FACE_CCW] = 1,
+ [VK_FRONT_FACE_CW] = 0
+};
+
+static void
+gen7_emit_rs_state(struct anv_pipeline *pipeline,
+ const VkPipelineRasterStateCreateInfo *info,
+ const struct anv_graphics_pipeline_create_info *extra)
+{
+ struct GEN7_3DSTATE_SF sf = {
+ GEN7_3DSTATE_SF_header,
+
+ /* FIXME: Get this from pass info */
+ .DepthBufferSurfaceFormat = D24_UNORM_X8_UINT,
+
+ /* LegacyGlobalDepthBiasEnable */
+
+ .StatisticsEnable = true,
+ .FrontFaceFillMode = vk_to_gen_fillmode[info->fillMode],
+ .BackFaceFillMode = vk_to_gen_fillmode[info->fillMode],
+ .ViewTransformEnable = !(extra && extra->disable_viewport),
+ .FrontWinding = vk_to_gen_front_face[info->frontFace],
+ /* bool AntiAliasingEnable; */
+
+ .CullMode = vk_to_gen_cullmode[info->cullMode],
+
+ /* uint32_t LineEndCapAntialiasingRegionWidth; */
+ .ScissorRectangleEnable = !(extra && extra->disable_scissor),
+
+ /* uint32_t MultisampleRasterizationMode; */
+ /* bool LastPixelEnable; */
+
+ .TriangleStripListProvokingVertexSelect = 0,
+ .LineStripListProvokingVertexSelect = 0,
+ .TriangleFanProvokingVertexSelect = 0,
+
+ /* uint32_t AALineDistanceMode; */
+ /* uint32_t VertexSubPixelPrecisionSelect; */
+ .UsePointWidthState = !pipeline->writes_point_size,
+ .PointWidth = 1.0,
+ };
+
+ GEN7_3DSTATE_SF_pack(NULL, &pipeline->gen7.sf, &sf);
+}
+
+static const uint32_t vk_to_gen_compare_op[] = {
+ [VK_COMPARE_OP_NEVER] = PREFILTEROPNEVER,
+ [VK_COMPARE_OP_LESS] = PREFILTEROPLESS,
+ [VK_COMPARE_OP_EQUAL] = PREFILTEROPEQUAL,
+ [VK_COMPARE_OP_LESS_EQUAL] = PREFILTEROPLEQUAL,
+ [VK_COMPARE_OP_GREATER] = PREFILTEROPGREATER,
+ [VK_COMPARE_OP_NOT_EQUAL] = PREFILTEROPNOTEQUAL,
+ [VK_COMPARE_OP_GREATER_EQUAL] = PREFILTEROPGEQUAL,
+ [VK_COMPARE_OP_ALWAYS] = PREFILTEROPALWAYS,
+};
+
+static const uint32_t vk_to_gen_stencil_op[] = {
+ [VK_STENCIL_OP_KEEP] = STENCILOP_KEEP,
+ [VK_STENCIL_OP_ZERO] = STENCILOP_ZERO,
+ [VK_STENCIL_OP_REPLACE] = STENCILOP_REPLACE,
+ [VK_STENCIL_OP_INC_CLAMP] = STENCILOP_INCRSAT,
+ [VK_STENCIL_OP_DEC_CLAMP] = STENCILOP_DECRSAT,
+ [VK_STENCIL_OP_INVERT] = STENCILOP_INVERT,
+ [VK_STENCIL_OP_INC_WRAP] = STENCILOP_INCR,
+ [VK_STENCIL_OP_DEC_WRAP] = STENCILOP_DECR,
+};
+
+static const uint32_t vk_to_gen_blend_op[] = {
+ [VK_BLEND_OP_ADD] = BLENDFUNCTION_ADD,
+ [VK_BLEND_OP_SUBTRACT] = BLENDFUNCTION_SUBTRACT,
+ [VK_BLEND_OP_REVERSE_SUBTRACT] = BLENDFUNCTION_REVERSE_SUBTRACT,
+ [VK_BLEND_OP_MIN] = BLENDFUNCTION_MIN,
+ [VK_BLEND_OP_MAX] = BLENDFUNCTION_MAX,
+};
+
+static const uint32_t vk_to_gen_logic_op[] = {
+ [VK_LOGIC_OP_COPY] = LOGICOP_COPY,
+ [VK_LOGIC_OP_CLEAR] = LOGICOP_CLEAR,
+ [VK_LOGIC_OP_AND] = LOGICOP_AND,
+ [VK_LOGIC_OP_AND_REVERSE] = LOGICOP_AND_REVERSE,
+ [VK_LOGIC_OP_AND_INVERTED] = LOGICOP_AND_INVERTED,
+ [VK_LOGIC_OP_NOOP] = LOGICOP_NOOP,
+ [VK_LOGIC_OP_XOR] = LOGICOP_XOR,
+ [VK_LOGIC_OP_OR] = LOGICOP_OR,
+ [VK_LOGIC_OP_NOR] = LOGICOP_NOR,
+ [VK_LOGIC_OP_EQUIV] = LOGICOP_EQUIV,
+ [VK_LOGIC_OP_INVERT] = LOGICOP_INVERT,
+ [VK_LOGIC_OP_OR_REVERSE] = LOGICOP_OR_REVERSE,
+ [VK_LOGIC_OP_COPY_INVERTED] = LOGICOP_COPY_INVERTED,
+ [VK_LOGIC_OP_OR_INVERTED] = LOGICOP_OR_INVERTED,
+ [VK_LOGIC_OP_NAND] = LOGICOP_NAND,
+ [VK_LOGIC_OP_SET] = LOGICOP_SET,
+};
+
+static const uint32_t vk_to_gen_blend[] = {
+ [VK_BLEND_ZERO] = BLENDFACTOR_ZERO,
+ [VK_BLEND_ONE] = BLENDFACTOR_ONE,
+ [VK_BLEND_SRC_COLOR] = BLENDFACTOR_SRC_COLOR,
+ [VK_BLEND_ONE_MINUS_SRC_COLOR] = BLENDFACTOR_INV_SRC_COLOR,
+ [VK_BLEND_DEST_COLOR] = BLENDFACTOR_DST_COLOR,
+ [VK_BLEND_ONE_MINUS_DEST_COLOR] = BLENDFACTOR_INV_DST_COLOR,
+ [VK_BLEND_SRC_ALPHA] = BLENDFACTOR_SRC_ALPHA,
+ [VK_BLEND_ONE_MINUS_SRC_ALPHA] = BLENDFACTOR_INV_SRC_ALPHA,
+ [VK_BLEND_DEST_ALPHA] = BLENDFACTOR_DST_ALPHA,
+ [VK_BLEND_ONE_MINUS_DEST_ALPHA] = BLENDFACTOR_INV_DST_ALPHA,
+ [VK_BLEND_CONSTANT_COLOR] = BLENDFACTOR_CONST_COLOR,
+ [VK_BLEND_ONE_MINUS_CONSTANT_COLOR] = BLENDFACTOR_INV_CONST_COLOR,
+ [VK_BLEND_CONSTANT_ALPHA] = BLENDFACTOR_CONST_ALPHA,
+ [VK_BLEND_ONE_MINUS_CONSTANT_ALPHA] = BLENDFACTOR_INV_CONST_ALPHA,
+ [VK_BLEND_SRC_ALPHA_SATURATE] = BLENDFACTOR_SRC_ALPHA_SATURATE,
+ [VK_BLEND_SRC1_COLOR] = BLENDFACTOR_SRC1_COLOR,
+ [VK_BLEND_ONE_MINUS_SRC1_COLOR] = BLENDFACTOR_INV_SRC1_COLOR,
+ [VK_BLEND_SRC1_ALPHA] = BLENDFACTOR_SRC1_ALPHA,
+ [VK_BLEND_ONE_MINUS_SRC1_ALPHA] = BLENDFACTOR_INV_SRC1_ALPHA,
+};
+
+static void
+gen7_emit_ds_state(struct anv_pipeline *pipeline,
+ const VkPipelineDepthStencilStateCreateInfo *info)
+{
+ if (info == NULL) {
+ /* We're going to OR this together with the dynamic state. We need
+ * to make sure it's initialized to something useful.
+ */
+ memset(pipeline->gen7.depth_stencil_state, 0,
+ sizeof(pipeline->gen7.depth_stencil_state));
+ return;
+ }
+
+ struct GEN7_DEPTH_STENCIL_STATE state = {
+ .DepthTestEnable = info->depthTestEnable,
+ .DepthBufferWriteEnable = info->depthWriteEnable,
+ .DepthTestFunction = vk_to_gen_compare_op[info->depthCompareOp],
+ .DoubleSidedStencilEnable = true,
+
+ .StencilTestEnable = info->stencilTestEnable,
+ .StencilFailOp = vk_to_gen_stencil_op[info->front.stencilFailOp],
+ .StencilPassDepthPassOp = vk_to_gen_stencil_op[info->front.stencilPassOp],
+ .StencilPassDepthFailOp = vk_to_gen_stencil_op[info->front.stencilDepthFailOp],
+ .StencilTestFunction = vk_to_gen_compare_op[info->front.stencilCompareOp],
+
+ .BackfaceStencilFailOp = vk_to_gen_stencil_op[info->back.stencilFailOp],
+ .BackfaceStencilPassDepthPassOp = vk_to_gen_stencil_op[info->back.stencilPassOp],
+ .BackfaceStencilPassDepthFailOp = vk_to_gen_stencil_op[info->back.stencilDepthFailOp],
+ .BackFaceStencilTestFunction = vk_to_gen_compare_op[info->back.stencilCompareOp],
+ };
+
+ GEN7_DEPTH_STENCIL_STATE_pack(NULL, &pipeline->gen7.depth_stencil_state, &state);
+}
+
+static void
+gen7_emit_cb_state(struct anv_pipeline *pipeline,
+ const VkPipelineColorBlendStateCreateInfo *info)
+{
+ struct anv_device *device = pipeline->device;
+
+ uint32_t num_dwords = GEN7_BLEND_STATE_length;
+ pipeline->blend_state =
+ anv_state_pool_alloc(&device->dynamic_state_pool, num_dwords * 4, 64);
+
+ if (info->pAttachments == NULL) {
+ struct GEN7_BLEND_STATE blend_state = {
+ .ColorBufferBlendEnable = false,
+ .WriteDisableAlpha = false,
+ .WriteDisableRed = false,
+ .WriteDisableGreen = false,
+ .WriteDisableBlue = false,
+ };
+
+ GEN7_BLEND_STATE_pack(NULL, pipeline->blend_state.map, &blend_state);
+ } else {
+ /* FIXME-GEN7: All render targets share blend state settings on gen7, we
+ * can't implement this.
+ */
+ const VkPipelineColorBlendAttachmentState *a = &info->pAttachments[0];
+
+ struct GEN7_BLEND_STATE blend_state = {
+ .ColorBufferBlendEnable = a->blendEnable,
+ .IndependentAlphaBlendEnable = true, /* FIXME: yes? */
+ .AlphaBlendFunction = vk_to_gen_blend_op[a->blendOpAlpha],
+
+ .SourceAlphaBlendFactor = vk_to_gen_blend[a->srcBlendAlpha],
+ .DestinationAlphaBlendFactor = vk_to_gen_blend[a->destBlendAlpha],
+
+ .ColorBlendFunction = vk_to_gen_blend_op[a->blendOpColor],
+ .SourceBlendFactor = vk_to_gen_blend[a->srcBlendColor],
+ .DestinationBlendFactor = vk_to_gen_blend[a->destBlendColor],
+ .AlphaToCoverageEnable = info->alphaToCoverageEnable,
+
+# if 0
+ bool AlphaToOneEnable;
+ bool AlphaToCoverageDitherEnable;
+# endif
+
+ .WriteDisableAlpha = !(a->channelWriteMask & VK_CHANNEL_A_BIT),
+ .WriteDisableRed = !(a->channelWriteMask & VK_CHANNEL_R_BIT),
+ .WriteDisableGreen = !(a->channelWriteMask & VK_CHANNEL_G_BIT),
+ .WriteDisableBlue = !(a->channelWriteMask & VK_CHANNEL_B_BIT),
+
+ .LogicOpEnable = info->logicOpEnable,
+ .LogicOpFunction = vk_to_gen_logic_op[info->logicOp],
+
+# if 0
+ bool AlphaTestEnable;
+ uint32_t AlphaTestFunction;
+ bool ColorDitherEnable;
+ uint32_t XDitherOffset;
+ uint32_t YDitherOffset;
+ uint32_t ColorClampRange;
+ bool PreBlendColorClampEnable;
+ bool PostBlendColorClampEnable;
+# endif
+ };
+
+ GEN7_BLEND_STATE_pack(NULL, pipeline->blend_state.map, &blend_state);
+ }
+
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_BLEND_STATE_POINTERS,
+ .BlendStatePointer = pipeline->blend_state.offset);
+}
+
+static const uint32_t vk_to_gen_primitive_type[] = {
+ [VK_PRIMITIVE_TOPOLOGY_POINT_LIST] = _3DPRIM_POINTLIST,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_LIST] = _3DPRIM_LINELIST,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP] = _3DPRIM_LINESTRIP,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST] = _3DPRIM_TRILIST,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ] = _3DPRIM_LINELIST_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ] = _3DPRIM_LINESTRIP_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ] = _3DPRIM_TRILIST_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ] = _3DPRIM_TRISTRIP_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_PATCH] = _3DPRIM_PATCHLIST_1
+};
+
+static inline uint32_t
+scratch_space(const struct brw_stage_prog_data *prog_data)
+{
+ return ffs(prog_data->total_scratch / 1024);
+}
+
+GENX_FUNC(GEN7, GEN75) VkResult
+genX(graphics_pipeline_create)(
+ VkDevice _device,
+ const VkGraphicsPipelineCreateInfo* pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ VkPipeline* pPipeline)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_pipeline *pipeline;
+ VkResult result;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
+
+ pipeline = anv_device_alloc(device, sizeof(*pipeline), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (pipeline == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ result = anv_pipeline_init(pipeline, device, pCreateInfo, extra);
+ if (result != VK_SUCCESS) {
+ anv_device_free(device, pipeline);
+ return result;
+ }
+
+ assert(pCreateInfo->pVertexInputState);
+ gen7_emit_vertex_input(pipeline, pCreateInfo->pVertexInputState);
+
+ assert(pCreateInfo->pRasterState);
+ gen7_emit_rs_state(pipeline, pCreateInfo->pRasterState, extra);
+
+ gen7_emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
+
+ gen7_emit_cb_state(pipeline, pCreateInfo->pColorBlendState);
+
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_VF_STATISTICS,
+ .StatisticsEnable = true);
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_HS, .Enable = false);
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_TE, .TEEnable = false);
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_DS, .DSFunctionEnable = false);
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_STREAMOUT, .SOFunctionEnable = false);
+
+ /* From the IVB PRM Vol. 2, Part 1, Section 3.2.1:
+ *
+ * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth stall
+ * needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
+ * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
+ * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL
+ * needs to be sent before any combination of VS associated 3DSTATE."
+ */
+ anv_batch_emit(&pipeline->batch, GEN7_PIPE_CONTROL,
+ .DepthStallEnable = true,
+ .PostSyncOperation = WriteImmediateData,
+ .Address = { &device->workaround_bo, 0 });
+
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS,
+ .ConstantBufferOffset = 0,
+ .ConstantBufferSize = 4);
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS,
+ .ConstantBufferOffset = 4,
+ .ConstantBufferSize = 4);
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS,
+ .ConstantBufferOffset = 8,
+ .ConstantBufferSize = 4);
+
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_AA_LINE_PARAMETERS);
+
+ const VkPipelineRasterStateCreateInfo *rs_info = pCreateInfo->pRasterState;
+
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_CLIP,
+ .FrontWinding = vk_to_gen_front_face[rs_info->frontFace],
+ .CullMode = vk_to_gen_cullmode[rs_info->cullMode],
+ .ClipEnable = true,
+ .APIMode = APIMODE_OGL,
+ .ViewportXYClipTestEnable = !(extra && extra->disable_viewport),
+ .ClipMode = CLIPMODE_NORMAL,
+ .TriangleStripListProvokingVertexSelect = 0,
+ .LineStripListProvokingVertexSelect = 0,
+ .TriangleFanProvokingVertexSelect = 0,
+ .MinimumPointWidth = 0.125,
+ .MaximumPointWidth = 255.875);
+
+ uint32_t samples = 1;
+ uint32_t log2_samples = __builtin_ffs(samples) - 1;
+
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_MULTISAMPLE,
+ .PixelLocation = PIXLOC_CENTER,
+ .NumberofMultisamples = log2_samples);
+
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_SAMPLE_MASK,
+ .SampleMask = 0xff);
+
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_VS,
+ .VSURBStartingAddress = pipeline->urb.vs_start,
+ .VSURBEntryAllocationSize = pipeline->urb.vs_size - 1,
+ .VSNumberofURBEntries = pipeline->urb.nr_vs_entries);
+
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_GS,
+ .GSURBStartingAddress = pipeline->urb.gs_start,
+ .GSURBEntryAllocationSize = pipeline->urb.gs_size - 1,
+ .GSNumberofURBEntries = pipeline->urb.nr_gs_entries);
+
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_HS,
+ .HSURBStartingAddress = pipeline->urb.vs_start,
+ .HSURBEntryAllocationSize = 0,
+ .HSNumberofURBEntries = 0);
+
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_DS,
+ .DSURBStartingAddress = pipeline->urb.vs_start,
+ .DSURBEntryAllocationSize = 0,
+ .DSNumberofURBEntries = 0);
+
+ const struct brw_vue_prog_data *vue_prog_data = &pipeline->vs_prog_data.base;
+ /* The last geometry producing stage will set urb_offset and urb_length,
+ * which we use in 3DSTATE_SBE. Skip the VUE header and position slots. */
+ uint32_t urb_offset = 1;
+ uint32_t urb_length = (vue_prog_data->vue_map.num_slots + 1) / 2 - urb_offset;
+
+#if 0
+ /* From gen7_vs_state.c */
+
+ /**
+ * From Graphics BSpec: 3D-Media-GPGPU Engine > 3D Pipeline Stages >
+ * Geometry > Geometry Shader > State:
+ *
+ * "Note: Because of corruption in IVB:GT2, software needs to flush the
+ * whole fixed function pipeline when the GS enable changes value in
+ * the 3DSTATE_GS."
+ *
+ * The hardware architects have clarified that in this context "flush the
+ * whole fixed function pipeline" means to emit a PIPE_CONTROL with the "CS
+ * Stall" bit set.
+ */
+ if (!brw->is_haswell && !brw->is_baytrail)
+ gen7_emit_vs_workaround_flush(brw);
+#endif
+
+ if (pipeline->vs_vec4 == NO_KERNEL || (extra && extra->disable_vs))
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), .VSFunctionEnable = false);
+ else
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS),
+ .KernelStartPointer = pipeline->vs_vec4,
+ .ScratchSpaceBaseOffset = pipeline->scratch_start[VK_SHADER_STAGE_VERTEX],
+ .PerThreadScratchSpace = scratch_space(&vue_prog_data->base),
+
+ .DispatchGRFStartRegisterforURBData =
+ vue_prog_data->base.dispatch_grf_start_reg,
+ .VertexURBEntryReadLength = vue_prog_data->urb_read_length,
+ .VertexURBEntryReadOffset = 0,
+
+ .MaximumNumberofThreads = device->info.max_vs_threads - 1,
+ .StatisticsEnable = true,
+ .VSFunctionEnable = true);
+
+ const struct brw_gs_prog_data *gs_prog_data = &pipeline->gs_prog_data;
+
+ if (pipeline->gs_vec4 == NO_KERNEL || (extra && extra->disable_vs)) {
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), .GSEnable = false);
+ } else {
+ urb_offset = 1;
+ urb_length = (gs_prog_data->base.vue_map.num_slots + 1) / 2 - urb_offset;
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS),
+ .KernelStartPointer = pipeline->gs_vec4,
+ .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_GEOMETRY],
+ .PerThreadScratchSpace = scratch_space(&gs_prog_data->base.base),
+
+ .OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1,
+ .OutputTopology = gs_prog_data->output_topology,
+ .VertexURBEntryReadLength = gs_prog_data->base.urb_read_length,
+ .DispatchGRFStartRegisterforURBData =
+ gs_prog_data->base.base.dispatch_grf_start_reg,
+
+ .MaximumNumberofThreads = device->info.max_gs_threads - 1,
+ /* This in the next dword on HSW. */
+ .ControlDataFormat = gs_prog_data->control_data_format,
+ .ControlDataHeaderSize = gs_prog_data->control_data_header_size_hwords,
+ .InstanceControl = MAX2(gs_prog_data->invocations, 1) - 1,
+ .DispatchMode = gs_prog_data->base.dispatch_mode,
+ .GSStatisticsEnable = true,
+ .IncludePrimitiveID = gs_prog_data->include_primitive_id,
+# if (ANV_IS_HASWELL)
+ .ReorderMode = REORDER_TRAILING,
+# else
+ .ReorderEnable = true,
+# endif
+ .GSEnable = true);
+ }
+
+ const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
+ if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 ||
+ wm_prog_data->urb_setup[VARYING_SLOT_BFC1] != -1)
+ anv_finishme("two-sided color needs sbe swizzling setup");
+ if (wm_prog_data->urb_setup[VARYING_SLOT_PRIMITIVE_ID] != -1)
+ anv_finishme("primitive_id needs sbe swizzling setup");
+
+ /* FIXME: generated header doesn't emit attr swizzle fields */
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_SBE,
+ .NumberofSFOutputAttributes = pipeline->wm_prog_data.num_varying_inputs,
+ .VertexURBEntryReadLength = urb_length,
+ .VertexURBEntryReadOffset = urb_offset,
+ .PointSpriteTextureCoordinateOrigin = UPPERLEFT);
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS),
+ .KernelStartPointer0 = pipeline->ps_ksp0,
+ .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_FRAGMENT],
+ .PerThreadScratchSpace = scratch_space(&wm_prog_data->base),
+
+ .MaximumNumberofThreads = device->info.max_wm_threads - 1,
+ .PushConstantEnable = wm_prog_data->base.nr_params > 0,
+ .AttributeEnable = wm_prog_data->num_varying_inputs > 0,
+ .oMaskPresenttoRenderTarget = wm_prog_data->uses_omask,
+
+ .RenderTargetFastClearEnable = false,
+ .DualSourceBlendEnable = false,
+ .RenderTargetResolveEnable = false,
+
+ .PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
+ POSOFFSET_SAMPLE : POSOFFSET_NONE,
+
+ ._32PixelDispatchEnable = false,
+ ._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL,
+ ._8PixelDispatchEnable = pipeline->ps_simd8 != NO_KERNEL,
+
+ .DispatchGRFStartRegisterforConstantSetupData0 = pipeline->ps_grf_start0,
+ .DispatchGRFStartRegisterforConstantSetupData1 = 0,
+ .DispatchGRFStartRegisterforConstantSetupData2 = pipeline->ps_grf_start2,
+
+#if 0
+ /* Haswell requires the sample mask to be set in this packet as well as
+ * in 3DSTATE_SAMPLE_MASK; the values should match. */
+ /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
+#endif
+
+ .KernelStartPointer1 = 0,
+ .KernelStartPointer2 = pipeline->ps_ksp2);
+
+ /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_WM,
+ .StatisticsEnable = true,
+ .ThreadDispatchEnable = true,
+ .LineEndCapAntialiasingRegionWidth = 0, /* 0.5 pixels */
+ .LineAntialiasingRegionWidth = 1, /* 1.0 pixels */
+ .EarlyDepthStencilControl = EDSC_NORMAL,
+ .PointRasterizationRule = RASTRULE_UPPER_RIGHT,
+ .PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode,
+ .BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes);
+
+ *pPipeline = anv_pipeline_to_handle(pipeline);
+
+ return VK_SUCCESS;
+}
+
+GENX_FUNC(GEN7, GEN75) VkResult
+genX(compute_pipeline_create)(
+ VkDevice _device,
+ const VkComputePipelineCreateInfo* pCreateInfo,
+ VkPipeline* pPipeline)
+{
+ anv_finishme("primitive_id needs sbe swizzling setup");
+ abort();
+}
diff --git a/src/vulkan/gen7_state.c b/src/vulkan/gen7_state.c
new file mode 100644
index 00000000000..7adb4485b90
--- /dev/null
+++ b/src/vulkan/gen7_state.c
@@ -0,0 +1,313 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "gen7_pack.h"
+#include "gen75_pack.h"
+
+GENX_FUNC(GEN7, GEN75) void
+genX(fill_buffer_surface_state)(void *state, const struct anv_format *format,
+ uint32_t offset, uint32_t range,
+ uint32_t stride)
+{
+ uint32_t num_elements = range / stride;
+
+ struct GENX(RENDER_SURFACE_STATE) surface_state = {
+ .SurfaceType = SURFTYPE_BUFFER,
+ .SurfaceFormat = format->surface_format,
+ .SurfaceVerticalAlignment = VALIGN_4,
+ .SurfaceHorizontalAlignment = HALIGN_4,
+ .TiledSurface = false,
+ .RenderCacheReadWriteMode = false,
+ .SurfaceObjectControlState = GENX(MOCS),
+ .Height = (num_elements >> 7) & 0x3fff,
+ .Width = num_elements & 0x7f,
+ .Depth = (num_elements >> 21) & 0x3f,
+ .SurfacePitch = stride - 1,
+# if (ANV_IS_HASWELL)
+ .ShaderChannelSelectR = SCS_RED,
+ .ShaderChannelSelectG = SCS_GREEN,
+ .ShaderChannelSelectB = SCS_BLUE,
+ .ShaderChannelSelectA = SCS_ALPHA,
+# endif
+ .SurfaceBaseAddress = { NULL, offset },
+ };
+
+ GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &surface_state);
+}
+
+static const uint32_t vk_to_gen_tex_filter[] = {
+ [VK_TEX_FILTER_NEAREST] = MAPFILTER_NEAREST,
+ [VK_TEX_FILTER_LINEAR] = MAPFILTER_LINEAR
+};
+
+static const uint32_t vk_to_gen_mipmap_mode[] = {
+ [VK_TEX_MIPMAP_MODE_BASE] = MIPFILTER_NONE,
+ [VK_TEX_MIPMAP_MODE_NEAREST] = MIPFILTER_NEAREST,
+ [VK_TEX_MIPMAP_MODE_LINEAR] = MIPFILTER_LINEAR
+};
+
+static const uint32_t vk_to_gen_tex_address[] = {
+ [VK_TEX_ADDRESS_MODE_WRAP] = TCM_WRAP,
+ [VK_TEX_ADDRESS_MODE_MIRROR] = TCM_MIRROR,
+ [VK_TEX_ADDRESS_MODE_CLAMP] = TCM_CLAMP,
+ [VK_TEX_ADDRESS_MODE_MIRROR_ONCE] = TCM_MIRROR_ONCE,
+ [VK_TEX_ADDRESS_MODE_CLAMP_BORDER] = TCM_CLAMP_BORDER,
+};
+
+static const uint32_t vk_to_gen_compare_op[] = {
+ [VK_COMPARE_OP_NEVER] = PREFILTEROPNEVER,
+ [VK_COMPARE_OP_LESS] = PREFILTEROPLESS,
+ [VK_COMPARE_OP_EQUAL] = PREFILTEROPEQUAL,
+ [VK_COMPARE_OP_LESS_EQUAL] = PREFILTEROPLEQUAL,
+ [VK_COMPARE_OP_GREATER] = PREFILTEROPGREATER,
+ [VK_COMPARE_OP_NOT_EQUAL] = PREFILTEROPNOTEQUAL,
+ [VK_COMPARE_OP_GREATER_EQUAL] = PREFILTEROPGEQUAL,
+ [VK_COMPARE_OP_ALWAYS] = PREFILTEROPALWAYS,
+};
+
+static struct anv_state
+alloc_surface_state(struct anv_device *device,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ if (cmd_buffer) {
+ return anv_cmd_buffer_alloc_surface_state(cmd_buffer);
+ } else {
+ return anv_state_pool_alloc(&device->surface_state_pool, 64, 64);
+ }
+}
+
+VkResult genX(CreateSampler)(
+ VkDevice _device,
+ const VkSamplerCreateInfo* pCreateInfo,
+ VkSampler* pSampler)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_sampler *sampler;
+ uint32_t mag_filter, min_filter, max_anisotropy;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
+
+ sampler = anv_device_alloc(device, sizeof(*sampler), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (!sampler)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ if (pCreateInfo->maxAnisotropy > 1) {
+ mag_filter = MAPFILTER_ANISOTROPIC;
+ min_filter = MAPFILTER_ANISOTROPIC;
+ max_anisotropy = (pCreateInfo->maxAnisotropy - 2) / 2;
+ } else {
+ mag_filter = vk_to_gen_tex_filter[pCreateInfo->magFilter];
+ min_filter = vk_to_gen_tex_filter[pCreateInfo->minFilter];
+ max_anisotropy = RATIO21;
+ }
+
+ struct GEN7_SAMPLER_STATE sampler_state = {
+ .SamplerDisable = false,
+ .TextureBorderColorMode = DX10OGL,
+ .BaseMipLevel = 0.0,
+ .MipModeFilter = vk_to_gen_mipmap_mode[pCreateInfo->mipMode],
+ .MagModeFilter = mag_filter,
+ .MinModeFilter = min_filter,
+ .TextureLODBias = pCreateInfo->mipLodBias * 256,
+ .AnisotropicAlgorithm = EWAApproximation,
+ .MinLOD = pCreateInfo->minLod,
+ .MaxLOD = pCreateInfo->maxLod,
+ .ChromaKeyEnable = 0,
+ .ChromaKeyIndex = 0,
+ .ChromaKeyMode = 0,
+ .ShadowFunction = vk_to_gen_compare_op[pCreateInfo->compareOp],
+ .CubeSurfaceControlMode = 0,
+
+ .BorderColorPointer =
+ device->border_colors.offset +
+ pCreateInfo->borderColor * sizeof(float) * 4,
+
+ .MaximumAnisotropy = max_anisotropy,
+ .RAddressMinFilterRoundingEnable = 0,
+ .RAddressMagFilterRoundingEnable = 0,
+ .VAddressMinFilterRoundingEnable = 0,
+ .VAddressMagFilterRoundingEnable = 0,
+ .UAddressMinFilterRoundingEnable = 0,
+ .UAddressMagFilterRoundingEnable = 0,
+ .TrilinearFilterQuality = 0,
+ .NonnormalizedCoordinateEnable = pCreateInfo->unnormalizedCoordinates,
+ .TCXAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeU],
+ .TCYAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeV],
+ .TCZAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeW],
+ };
+
+ GEN7_SAMPLER_STATE_pack(NULL, sampler->state, &sampler_state);
+
+ *pSampler = anv_sampler_to_handle(sampler);
+
+ return VK_SUCCESS;
+}
+
+static const uint8_t anv_halign[] = {
+ [4] = HALIGN_4,
+ [8] = HALIGN_8,
+};
+
+static const uint8_t anv_valign[] = {
+ [2] = VALIGN_2,
+ [4] = VALIGN_4,
+};
+
+static const uint32_t vk_to_gen_swizzle[] = {
+ [VK_CHANNEL_SWIZZLE_ZERO] = SCS_ZERO,
+ [VK_CHANNEL_SWIZZLE_ONE] = SCS_ONE,
+ [VK_CHANNEL_SWIZZLE_R] = SCS_RED,
+ [VK_CHANNEL_SWIZZLE_G] = SCS_GREEN,
+ [VK_CHANNEL_SWIZZLE_B] = SCS_BLUE,
+ [VK_CHANNEL_SWIZZLE_A] = SCS_ALPHA
+};
+
+GENX_FUNC(GEN7, GEN75) void
+genX(image_view_init)(struct anv_image_view *iview,
+ struct anv_device *device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+
+ const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange;
+
+ struct anv_surface *surface =
+ anv_image_get_surface_for_aspect_mask(image, range->aspectMask);
+
+ const struct anv_format *format =
+ anv_format_for_vk_format(pCreateInfo->format);
+
+ if (pCreateInfo->viewType != VK_IMAGE_VIEW_TYPE_2D)
+ anv_finishme("non-2D image views");
+
+ iview->image = image;
+ iview->bo = image->bo;
+ iview->offset = image->offset + surface->offset;
+ iview->format = anv_format_for_vk_format(pCreateInfo->format);
+
+ iview->extent = (VkExtent3D) {
+ .width = anv_minify(image->extent.width, range->baseMipLevel),
+ .height = anv_minify(image->extent.height, range->baseMipLevel),
+ .depth = anv_minify(image->extent.depth, range->baseMipLevel),
+ };
+
+ uint32_t depth = 1;
+ if (range->arraySize > 1) {
+ depth = range->arraySize;
+ } else if (image->extent.depth > 1) {
+ depth = image->extent.depth;
+ }
+
+ struct GENX(RENDER_SURFACE_STATE) surface_state = {
+ .SurfaceType = image->surface_type,
+ .SurfaceArray = image->array_size > 1,
+ .SurfaceFormat = format->surface_format,
+ .SurfaceVerticalAlignment = anv_valign[surface->v_align],
+ .SurfaceHorizontalAlignment = anv_halign[surface->h_align],
+
+ /* From bspec (DevSNB, DevIVB): "Set Tile Walk to TILEWALK_XMAJOR if
+ * Tiled Surface is False."
+ */
+ .TiledSurface = surface->tiling != ISL_TILING_LINEAR,
+ .TileWalk = surface->tiling == ISL_TILING_Y ?
+ TILEWALK_YMAJOR : TILEWALK_XMAJOR,
+
+ .VerticalLineStride = 0,
+ .VerticalLineStrideOffset = 0,
+
+ .RenderCacheReadWriteMode = 0, /* TEMPLATE */
+
+ .Height = image->extent.height - 1,
+ .Width = image->extent.width - 1,
+ .Depth = depth - 1,
+ .SurfacePitch = surface->stride - 1,
+ .MinimumArrayElement = range->baseArrayLayer,
+ .NumberofMultisamples = MULTISAMPLECOUNT_1,
+ .XOffset = 0,
+ .YOffset = 0,
+
+ .SurfaceObjectControlState = GENX(MOCS),
+
+ .MIPCountLOD = 0, /* TEMPLATE */
+ .SurfaceMinLOD = 0, /* TEMPLATE */
+
+ .MCSEnable = false,
+# if (ANV_IS_HASWELL)
+ .ShaderChannelSelectR = vk_to_gen_swizzle[pCreateInfo->channels.r],
+ .ShaderChannelSelectG = vk_to_gen_swizzle[pCreateInfo->channels.g],
+ .ShaderChannelSelectB = vk_to_gen_swizzle[pCreateInfo->channels.b],
+ .ShaderChannelSelectA = vk_to_gen_swizzle[pCreateInfo->channels.a],
+# else /* XXX: Seriously? */
+ .RedClearColor = 0,
+ .GreenClearColor = 0,
+ .BlueClearColor = 0,
+ .AlphaClearColor = 0,
+# endif
+ .ResourceMinLOD = 0.0,
+ .SurfaceBaseAddress = { NULL, iview->offset },
+ };
+
+ if (image->needs_nonrt_surface_state) {
+ iview->nonrt_surface_state = alloc_surface_state(device, cmd_buffer);
+
+ surface_state.RenderCacheReadWriteMode = false;
+
+ /* For non render target surfaces, the hardware interprets field
+ * MIPCount/LOD as MIPCount. The range of levels accessible by the
+ * sampler engine is [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD].
+ */
+ surface_state.SurfaceMinLOD = range->baseMipLevel;
+ surface_state.MIPCountLOD = range->mipLevels - 1;
+
+ GENX(RENDER_SURFACE_STATE_pack)(NULL, iview->nonrt_surface_state.map,
+ &surface_state);
+ }
+
+ if (image->needs_color_rt_surface_state) {
+ iview->color_rt_surface_state = alloc_surface_state(device, cmd_buffer);
+
+ surface_state.RenderCacheReadWriteMode = 0; /* Write only */
+
+ /* For render target surfaces, the hardware interprets field MIPCount/LOD as
+ * LOD. The Broadwell PRM says:
+ *
+ * MIPCountLOD defines the LOD that will be rendered into.
+ * SurfaceMinLOD is ignored.
+ */
+ surface_state.MIPCountLOD = range->baseMipLevel;
+ surface_state.SurfaceMinLOD = 0;
+
+ GENX(RENDER_SURFACE_STATE_pack)(NULL, iview->color_rt_surface_state.map,
+ &surface_state);
+ }
+}
diff --git a/src/vulkan/gen8_cmd_buffer.c b/src/vulkan/gen8_cmd_buffer.c
new file mode 100644
index 00000000000..a02d7bb2321
--- /dev/null
+++ b/src/vulkan/gen8_cmd_buffer.c
@@ -0,0 +1,918 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "gen8_pack.h"
+
+static void
+gen8_cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
+{
+ static const uint32_t push_constant_opcodes[] = {
+ [VK_SHADER_STAGE_VERTEX] = 21,
+ [VK_SHADER_STAGE_TESS_CONTROL] = 25, /* HS */
+ [VK_SHADER_STAGE_TESS_EVALUATION] = 26, /* DS */
+ [VK_SHADER_STAGE_GEOMETRY] = 22,
+ [VK_SHADER_STAGE_FRAGMENT] = 23,
+ [VK_SHADER_STAGE_COMPUTE] = 0,
+ };
+
+ VkShaderStage stage;
+ VkShaderStageFlags flushed = 0;
+
+ for_each_bit(stage, cmd_buffer->state.push_constants_dirty) {
+ struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
+
+ if (state.offset == 0)
+ continue;
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_CONSTANT_VS,
+ ._3DCommandSubOpcode = push_constant_opcodes[stage],
+ .ConstantBody = {
+ .PointerToConstantBuffer0 = { .offset = state.offset },
+ .ConstantBuffer0ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
+ });
+
+ flushed |= 1 << stage;
+ }
+
+ cmd_buffer->state.push_constants_dirty &= ~flushed;
+}
+
+static void
+emit_viewport_state(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t count, const VkViewport *viewports)
+{
+ struct anv_state sf_clip_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
+
+ for (uint32_t i = 0; i < count; i++) {
+ const VkViewport *vp = &viewports[i];
+
+ /* The gen7 state struct has just the matrix and guardband fields, the
+ * gen8 struct adds the min/max viewport fields. */
+ struct GEN8_SF_CLIP_VIEWPORT sf_clip_viewport = {
+ .ViewportMatrixElementm00 = vp->width / 2,
+ .ViewportMatrixElementm11 = vp->height / 2,
+ .ViewportMatrixElementm22 = (vp->maxDepth - vp->minDepth) / 2,
+ .ViewportMatrixElementm30 = vp->originX + vp->width / 2,
+ .ViewportMatrixElementm31 = vp->originY + vp->height / 2,
+ .ViewportMatrixElementm32 = (vp->maxDepth + vp->minDepth) / 2,
+ .XMinClipGuardband = -1.0f,
+ .XMaxClipGuardband = 1.0f,
+ .YMinClipGuardband = -1.0f,
+ .YMaxClipGuardband = 1.0f,
+ .XMinViewPort = vp->originX,
+ .XMaxViewPort = vp->originX + vp->width - 1,
+ .YMinViewPort = vp->originY,
+ .YMaxViewPort = vp->originY + vp->height - 1,
+ };
+
+ struct GEN8_CC_VIEWPORT cc_viewport = {
+ .MinimumDepth = vp->minDepth,
+ .MaximumDepth = vp->maxDepth
+ };
+
+ GEN8_SF_CLIP_VIEWPORT_pack(NULL, sf_clip_state.map + i * 64,
+ &sf_clip_viewport);
+ GEN8_CC_VIEWPORT_pack(NULL, cc_state.map + i * 32, &cc_viewport);
+ }
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC,
+ .CCViewportPointer = cc_state.offset);
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP,
+ .SFClipViewportPointer = sf_clip_state.offset);
+}
+
+void
+gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
+{
+ if (cmd_buffer->state.dynamic.viewport.count > 0) {
+ emit_viewport_state(cmd_buffer, cmd_buffer->state.dynamic.viewport.count,
+ cmd_buffer->state.dynamic.viewport.viewports);
+ } else {
+ /* If viewport count is 0, this is taken to mean "use the default" */
+ emit_viewport_state(cmd_buffer, 1,
+ &(VkViewport) {
+ .originX = 0.0f,
+ .originY = 0.0f,
+ .width = cmd_buffer->state.framebuffer->width,
+ .height = cmd_buffer->state.framebuffer->height,
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f,
+ });
+ }
+}
+
+static void
+gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+ uint32_t *p;
+
+ uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
+
+ assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
+
+ if (cmd_buffer->state.current_pipeline != _3D) {
+ anv_batch_emit(&cmd_buffer->batch, GEN8_PIPELINE_SELECT,
+ .PipelineSelection = _3D);
+ cmd_buffer->state.current_pipeline = _3D;
+ }
+
+ if (vb_emit) {
+ const uint32_t num_buffers = __builtin_popcount(vb_emit);
+ const uint32_t num_dwords = 1 + num_buffers * 4;
+
+ p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
+ GEN8_3DSTATE_VERTEX_BUFFERS);
+ uint32_t vb, i = 0;
+ for_each_bit(vb, vb_emit) {
+ struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
+ uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
+
+ struct GEN8_VERTEX_BUFFER_STATE state = {
+ .VertexBufferIndex = vb,
+ .MemoryObjectControlState = GEN8_MOCS,
+ .AddressModifyEnable = true,
+ .BufferPitch = pipeline->binding_stride[vb],
+ .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+ .BufferSize = buffer->size - offset
+ };
+
+ GEN8_VERTEX_BUFFER_STATE_pack(&cmd_buffer->batch, &p[1 + i * 4], &state);
+ i++;
+ }
+ }
+
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) {
+ /* If somebody compiled a pipeline after starting a command buffer the
+ * scratch bo may have grown since we started this cmd buffer (and
+ * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
+ * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
+ if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
+ anv_cmd_buffer_emit_state_base_address(cmd_buffer);
+
+ anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+ }
+
+ if (cmd_buffer->state.descriptors_dirty)
+ gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
+
+ if (cmd_buffer->state.push_constants_dirty)
+ gen8_cmd_buffer_flush_push_constants(cmd_buffer);
+
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
+ gen8_cmd_buffer_emit_viewport(cmd_buffer);
+
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
+ gen7_cmd_buffer_emit_scissor(cmd_buffer);
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {
+ uint32_t sf_dw[GEN8_3DSTATE_SF_length];
+ struct GEN8_3DSTATE_SF sf = {
+ GEN8_3DSTATE_SF_header,
+ .LineWidth = cmd_buffer->state.dynamic.line_width,
+ };
+ GEN8_3DSTATE_SF_pack(NULL, sf_dw, &sf);
+ anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen8.sf);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){
+ bool enable_bias = cmd_buffer->state.dynamic.depth_bias.bias != 0.0f ||
+ cmd_buffer->state.dynamic.depth_bias.slope_scaled != 0.0f;
+
+ uint32_t raster_dw[GEN8_3DSTATE_RASTER_length];
+ struct GEN8_3DSTATE_RASTER raster = {
+ GEN8_3DSTATE_RASTER_header,
+ .GlobalDepthOffsetEnableSolid = enable_bias,
+ .GlobalDepthOffsetEnableWireframe = enable_bias,
+ .GlobalDepthOffsetEnablePoint = enable_bias,
+ .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
+ .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope_scaled,
+ .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
+ };
+ GEN8_3DSTATE_RASTER_pack(NULL, raster_dw, &raster);
+ anv_batch_emit_merge(&cmd_buffer->batch, raster_dw,
+ pipeline->gen8.raster);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ GEN8_COLOR_CALC_STATE_length, 64);
+ struct GEN8_COLOR_CALC_STATE cc = {
+ .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
+ .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
+ .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
+ .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
+ .StencilReferenceValue =
+ cmd_buffer->state.dynamic.stencil_reference.front,
+ .BackFaceStencilReferenceValue =
+ cmd_buffer->state.dynamic.stencil_reference.back,
+ };
+ GEN8_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN8_3DSTATE_CC_STATE_POINTERS,
+ .ColorCalcStatePointer = cc_state.offset,
+ .ColorCalcStatePointerValid = true);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
+ uint32_t wm_depth_stencil_dw[GEN8_3DSTATE_WM_DEPTH_STENCIL_length];
+
+ struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
+ GEN8_3DSTATE_WM_DEPTH_STENCIL_header,
+
+ /* Is this what we need to do? */
+ .StencilBufferWriteEnable =
+ cmd_buffer->state.dynamic.stencil_write_mask.front != 0,
+
+ .StencilTestMask =
+ cmd_buffer->state.dynamic.stencil_compare_mask.front & 0xff,
+ .StencilWriteMask =
+ cmd_buffer->state.dynamic.stencil_write_mask.front & 0xff,
+
+ .BackfaceStencilTestMask =
+ cmd_buffer->state.dynamic.stencil_compare_mask.back & 0xff,
+ .BackfaceStencilWriteMask =
+ cmd_buffer->state.dynamic.stencil_write_mask.back & 0xff,
+ };
+ GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, wm_depth_stencil_dw,
+ &wm_depth_stencil);
+
+ anv_batch_emit_merge(&cmd_buffer->batch, wm_depth_stencil_dw,
+ pipeline->gen8.wm_depth_stencil);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_INDEX_BUFFER)) {
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_VF,
+ .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
+ .CutIndex = cmd_buffer->state.restart_index,
+ );
+ }
+
+ cmd_buffer->state.vb_dirty &= ~vb_emit;
+ cmd_buffer->state.dirty = 0;
+}
+
+void gen8_CmdDraw(
+ VkCmdBuffer cmdBuffer,
+ uint32_t vertexCount,
+ uint32_t instanceCount,
+ uint32_t firstVertex,
+ uint32_t firstInstance)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ gen8_cmd_buffer_flush_state(cmd_buffer);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE,
+ .VertexAccessType = SEQUENTIAL,
+ .VertexCountPerInstance = vertexCount,
+ .StartVertexLocation = firstVertex,
+ .InstanceCount = instanceCount,
+ .StartInstanceLocation = firstInstance,
+ .BaseVertexLocation = 0);
+}
+
+void gen8_CmdDrawIndexed(
+ VkCmdBuffer cmdBuffer,
+ uint32_t indexCount,
+ uint32_t instanceCount,
+ uint32_t firstIndex,
+ int32_t vertexOffset,
+ uint32_t firstInstance)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ gen8_cmd_buffer_flush_state(cmd_buffer);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE,
+ .VertexAccessType = RANDOM,
+ .VertexCountPerInstance = indexCount,
+ .StartVertexLocation = firstIndex,
+ .InstanceCount = instanceCount,
+ .StartInstanceLocation = firstInstance,
+ .BaseVertexLocation = vertexOffset);
+}
+
+static void
+emit_lrm(struct anv_batch *batch,
+ uint32_t reg, struct anv_bo *bo, uint32_t offset)
+{
+ anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_MEM,
+ .RegisterAddress = reg,
+ .MemoryAddress = { bo, offset });
+}
+
+static void
+emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
+{
+ anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_IMM,
+ .RegisterOffset = reg,
+ .DataDWord = imm);
+}
+
+/* Auto-Draw / Indirect Registers */
+#define GEN7_3DPRIM_END_OFFSET 0x2420
+#define GEN7_3DPRIM_START_VERTEX 0x2430
+#define GEN7_3DPRIM_VERTEX_COUNT 0x2434
+#define GEN7_3DPRIM_INSTANCE_COUNT 0x2438
+#define GEN7_3DPRIM_START_INSTANCE 0x243C
+#define GEN7_3DPRIM_BASE_VERTEX 0x2440
+
+void gen8_CmdDrawIndirect(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ uint32_t count,
+ uint32_t stride)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+ struct anv_bo *bo = buffer->bo;
+ uint32_t bo_offset = buffer->offset + offset;
+
+ gen8_cmd_buffer_flush_state(cmd_buffer);
+
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 12);
+ emit_lri(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, 0);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE,
+ .IndirectParameterEnable = true,
+ .VertexAccessType = SEQUENTIAL);
+}
+
+void gen8_CmdBindIndexBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ VkIndexType indexType)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+ static const uint32_t vk_to_gen_index_type[] = {
+ [VK_INDEX_TYPE_UINT16] = INDEX_WORD,
+ [VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
+ };
+
+ static const uint32_t restart_index_for_type[] = {
+ [VK_INDEX_TYPE_UINT16] = UINT16_MAX,
+ [VK_INDEX_TYPE_UINT32] = UINT32_MAX,
+ };
+
+ cmd_buffer->state.restart_index = restart_index_for_type[indexType];
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_INDEX_BUFFER,
+ .IndexFormat = vk_to_gen_index_type[indexType],
+ .MemoryObjectControlState = GEN8_MOCS,
+ .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+ .BufferSize = buffer->size - offset);
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
+}
+
+static VkResult
+gen8_flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_device *device = cmd_buffer->device;
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ struct anv_state surfaces = { 0, }, samplers = { 0, };
+ VkResult result;
+
+ result = anv_cmd_buffer_emit_samplers(cmd_buffer,
+ VK_SHADER_STAGE_COMPUTE, &samplers);
+ if (result != VK_SUCCESS)
+ return result;
+ result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
+ VK_SHADER_STAGE_COMPUTE, &surfaces);
+ if (result != VK_SUCCESS)
+ return result;
+
+ struct GEN8_INTERFACE_DESCRIPTOR_DATA desc = {
+ .KernelStartPointer = pipeline->cs_simd,
+ .KernelStartPointerHigh = 0,
+ .BindingTablePointer = surfaces.offset,
+ .BindingTableEntryCount = 0,
+ .SamplerStatePointer = samplers.offset,
+ .SamplerCount = 0,
+ .NumberofThreadsinGPGPUThreadGroup = 0 /* FIXME: Really? */
+ };
+
+ uint32_t size = GEN8_INTERFACE_DESCRIPTOR_DATA_length * sizeof(uint32_t);
+ struct anv_state state =
+ anv_state_pool_alloc(&device->dynamic_state_pool, size, 64);
+
+ GEN8_INTERFACE_DESCRIPTOR_DATA_pack(NULL, state.map, &desc);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD,
+ .InterfaceDescriptorTotalLength = size,
+ .InterfaceDescriptorDataStartAddress = state.offset);
+
+ return VK_SUCCESS;
+}
+
+static void
+gen8_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ VkResult result;
+
+ assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
+
+ if (cmd_buffer->state.current_pipeline != GPGPU) {
+ anv_batch_emit(&cmd_buffer->batch, GEN8_PIPELINE_SELECT,
+ .PipelineSelection = GPGPU);
+ cmd_buffer->state.current_pipeline = GPGPU;
+ }
+
+ if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
+ anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+
+ if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
+ (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
+ result = gen8_flush_compute_descriptor_set(cmd_buffer);
+ assert(result == VK_SUCCESS);
+ cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE;
+ }
+
+ cmd_buffer->state.compute_dirty = 0;
+}
+
+void gen8_CmdDrawIndexedIndirect(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ uint32_t count,
+ uint32_t stride)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+ struct anv_bo *bo = buffer->bo;
+ uint32_t bo_offset = buffer->offset + offset;
+
+ gen8_cmd_buffer_flush_state(cmd_buffer);
+
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, bo, bo_offset + 12);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 16);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE,
+ .IndirectParameterEnable = true,
+ .VertexAccessType = RANDOM);
+}
+
+void gen8_CmdDispatch(
+ VkCmdBuffer cmdBuffer,
+ uint32_t x,
+ uint32_t y,
+ uint32_t z)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+
+ gen8_cmd_buffer_flush_compute_state(cmd_buffer);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_GPGPU_WALKER,
+ .SIMDSize = prog_data->simd_size / 16,
+ .ThreadDepthCounterMaximum = 0,
+ .ThreadHeightCounterMaximum = 0,
+ .ThreadWidthCounterMaximum = pipeline->cs_thread_width_max,
+ .ThreadGroupIDXDimension = x,
+ .ThreadGroupIDYDimension = y,
+ .ThreadGroupIDZDimension = z,
+ .RightExecutionMask = pipeline->cs_right_mask,
+ .BottomExecutionMask = 0xffffffff);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_MEDIA_STATE_FLUSH);
+}
+
+#define GPGPU_DISPATCHDIMX 0x2500
+#define GPGPU_DISPATCHDIMY 0x2504
+#define GPGPU_DISPATCHDIMZ 0x2508
+
+void gen8_CmdDispatchIndirect(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+ struct anv_bo *bo = buffer->bo;
+ uint32_t bo_offset = buffer->offset + offset;
+
+ gen8_cmd_buffer_flush_compute_state(cmd_buffer);
+
+ emit_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMX, bo, bo_offset);
+ emit_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMY, bo, bo_offset + 4);
+ emit_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMZ, bo, bo_offset + 8);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_GPGPU_WALKER,
+ .IndirectParameterEnable = true,
+ .SIMDSize = prog_data->simd_size / 16,
+ .ThreadDepthCounterMaximum = 0,
+ .ThreadHeightCounterMaximum = 0,
+ .ThreadWidthCounterMaximum = pipeline->cs_thread_width_max,
+ .RightExecutionMask = pipeline->cs_right_mask,
+ .BottomExecutionMask = 0xffffffff);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_MEDIA_STATE_FLUSH);
+}
+
+static void
+gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
+{
+ const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ const struct anv_image_view *iview =
+ anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
+ const struct anv_image *image = iview ? iview->image : NULL;
+ const bool has_depth = iview && iview->format->depth_format;
+ const bool has_stencil = iview && iview->format->has_stencil;
+
+ /* FIXME: Implement the PMA stall W/A */
+ /* FIXME: Width and Height are wrong */
+
+ /* Emit 3DSTATE_DEPTH_BUFFER */
+ if (has_depth) {
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_DEPTH_BUFFER,
+ .SurfaceType = SURFTYPE_2D,
+ .DepthWriteEnable = iview->format->depth_format,
+ .StencilWriteEnable = has_stencil,
+ .HierarchicalDepthBufferEnable = false,
+ .SurfaceFormat = iview->format->depth_format,
+ .SurfacePitch = image->depth_surface.stride - 1,
+ .SurfaceBaseAddress = {
+ .bo = image->bo,
+ .offset = image->depth_surface.offset,
+ },
+ .Height = fb->height - 1,
+ .Width = fb->width - 1,
+ .LOD = 0,
+ .Depth = 1 - 1,
+ .MinimumArrayElement = 0,
+ .DepthBufferObjectControlState = GEN8_MOCS,
+ .RenderTargetViewExtent = 1 - 1,
+ .SurfaceQPitch = image->depth_surface.qpitch >> 2);
+ } else {
+ /* Even when no depth buffer is present, the hardware requires that
+ * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says:
+ *
+ * If a null depth buffer is bound, the driver must instead bind depth as:
+ * 3DSTATE_DEPTH.SurfaceType = SURFTYPE_2D
+ * 3DSTATE_DEPTH.Width = 1
+ * 3DSTATE_DEPTH.Height = 1
+ * 3DSTATE_DEPTH.SuraceFormat = D16_UNORM
+ * 3DSTATE_DEPTH.SurfaceBaseAddress = 0
+ * 3DSTATE_DEPTH.HierarchicalDepthBufferEnable = 0
+ * 3DSTATE_WM_DEPTH_STENCIL.DepthTestEnable = 0
+ * 3DSTATE_WM_DEPTH_STENCIL.DepthBufferWriteEnable = 0
+ *
+ * The PRM is wrong, though. The width and height must be programmed to
+ * actual framebuffer's width and height, even when neither depth buffer
+ * nor stencil buffer is present.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_DEPTH_BUFFER,
+ .SurfaceType = SURFTYPE_2D,
+ .SurfaceFormat = D16_UNORM,
+ .Width = fb->width - 1,
+ .Height = fb->height - 1,
+ .StencilWriteEnable = has_stencil);
+ }
+
+ /* Emit 3DSTATE_STENCIL_BUFFER */
+ if (has_stencil) {
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_STENCIL_BUFFER,
+ .StencilBufferEnable = true,
+ .StencilBufferObjectControlState = GEN8_MOCS,
+
+ /* Stencil buffers have strange pitch. The PRM says:
+ *
+ * The pitch must be set to 2x the value computed based on width,
+ * as the stencil buffer is stored with two rows interleaved.
+ */
+ .SurfacePitch = 2 * image->stencil_surface.stride - 1,
+
+ .SurfaceBaseAddress = {
+ .bo = image->bo,
+ .offset = image->offset + image->stencil_surface.offset,
+ },
+ .SurfaceQPitch = image->stencil_surface.stride >> 2);
+ } else {
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_STENCIL_BUFFER);
+ }
+
+ /* Disable hierarchial depth buffers. */
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_HIER_DEPTH_BUFFER);
+
+ /* Clear the clear params. */
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_CLEAR_PARAMS);
+}
+
+void
+gen8_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_subpass *subpass)
+{
+ cmd_buffer->state.subpass = subpass;
+
+ cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
+
+ gen8_cmd_buffer_emit_depth_stencil(cmd_buffer);
+}
+
+void gen8_CmdBeginRenderPass(
+ VkCmdBuffer cmdBuffer,
+ const VkRenderPassBeginInfo* pRenderPassBegin,
+ VkRenderPassContents contents)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_render_pass, pass, pRenderPassBegin->renderPass);
+ ANV_FROM_HANDLE(anv_framebuffer, framebuffer, pRenderPassBegin->framebuffer);
+
+ cmd_buffer->state.framebuffer = framebuffer;
+ cmd_buffer->state.pass = pass;
+
+ const VkRect2D *render_area = &pRenderPassBegin->renderArea;
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_DRAWING_RECTANGLE,
+ .ClippedDrawingRectangleYMin = render_area->offset.y,
+ .ClippedDrawingRectangleXMin = render_area->offset.x,
+ .ClippedDrawingRectangleYMax =
+ render_area->offset.y + render_area->extent.height - 1,
+ .ClippedDrawingRectangleXMax =
+ render_area->offset.x + render_area->extent.width - 1,
+ .DrawingRectangleOriginY = 0,
+ .DrawingRectangleOriginX = 0);
+
+ anv_cmd_buffer_clear_attachments(cmd_buffer, pass,
+ pRenderPassBegin->pClearValues);
+
+ gen8_cmd_buffer_begin_subpass(cmd_buffer, pass->subpasses);
+}
+
+void gen8_CmdNextSubpass(
+ VkCmdBuffer cmdBuffer,
+ VkRenderPassContents contents)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ assert(cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY);
+
+ gen8_cmd_buffer_begin_subpass(cmd_buffer, cmd_buffer->state.subpass + 1);
+}
+
+void gen8_CmdEndRenderPass(
+ VkCmdBuffer cmdBuffer)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+ /* Emit a flushing pipe control at the end of a pass. This is kind of a
+ * hack but it ensures that render targets always actually get written.
+ * Eventually, we should do flushing based on image format transitions
+ * or something of that nature.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GEN8_PIPE_CONTROL,
+ .PostSyncOperation = NoWrite,
+ .RenderTargetCacheFlushEnable = true,
+ .InstructionCacheInvalidateEnable = true,
+ .DepthCacheFlushEnable = true,
+ .VFCacheInvalidationEnable = true,
+ .TextureCacheInvalidationEnable = true,
+ .CommandStreamerStallEnable = true);
+}
+
+static void
+emit_ps_depth_count(struct anv_batch *batch,
+ struct anv_bo *bo, uint32_t offset)
+{
+ anv_batch_emit(batch, GEN8_PIPE_CONTROL,
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WritePSDepthCount,
+ .Address = { bo, offset }); /* FIXME: This is only lower 32 bits */
+}
+
+void gen8_CmdBeginQuery(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t slot,
+ VkQueryControlFlags flags)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+
+ switch (pool->type) {
+ case VK_QUERY_TYPE_OCCLUSION:
+ emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
+ slot * sizeof(struct anv_query_pool_slot));
+ break;
+
+ case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+ default:
+ unreachable("");
+ }
+}
+
+void gen8_CmdEndQuery(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t slot)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+
+ switch (pool->type) {
+ case VK_QUERY_TYPE_OCCLUSION:
+ emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
+ slot * sizeof(struct anv_query_pool_slot) + 8);
+ break;
+
+ case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+ default:
+ unreachable("");
+ }
+}
+
+#define TIMESTAMP 0x2358
+
+void gen8_CmdWriteTimestamp(
+ VkCmdBuffer cmdBuffer,
+ VkTimestampType timestampType,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, destBuffer);
+ struct anv_bo *bo = buffer->bo;
+
+ switch (timestampType) {
+ case VK_TIMESTAMP_TYPE_TOP:
+ anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM,
+ .RegisterAddress = TIMESTAMP,
+ .MemoryAddress = { bo, buffer->offset + destOffset });
+ anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM,
+ .RegisterAddress = TIMESTAMP + 4,
+ .MemoryAddress = { bo, buffer->offset + destOffset + 4 });
+ break;
+
+ case VK_TIMESTAMP_TYPE_BOTTOM:
+ anv_batch_emit(&cmd_buffer->batch, GEN8_PIPE_CONTROL,
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WriteTimestamp,
+ .Address = /* FIXME: This is only lower 32 bits */
+ { bo, buffer->offset + destOffset });
+ break;
+
+ default:
+ break;
+ }
+}
+
+#define alu_opcode(v) __gen_field((v), 20, 31)
+#define alu_operand1(v) __gen_field((v), 10, 19)
+#define alu_operand2(v) __gen_field((v), 0, 9)
+#define alu(opcode, operand1, operand2) \
+ alu_opcode(opcode) | alu_operand1(operand1) | alu_operand2(operand2)
+
+#define OPCODE_NOOP 0x000
+#define OPCODE_LOAD 0x080
+#define OPCODE_LOADINV 0x480
+#define OPCODE_LOAD0 0x081
+#define OPCODE_LOAD1 0x481
+#define OPCODE_ADD 0x100
+#define OPCODE_SUB 0x101
+#define OPCODE_AND 0x102
+#define OPCODE_OR 0x103
+#define OPCODE_XOR 0x104
+#define OPCODE_STORE 0x180
+#define OPCODE_STOREINV 0x580
+
+#define OPERAND_R0 0x00
+#define OPERAND_R1 0x01
+#define OPERAND_R2 0x02
+#define OPERAND_R3 0x03
+#define OPERAND_R4 0x04
+#define OPERAND_SRCA 0x20
+#define OPERAND_SRCB 0x21
+#define OPERAND_ACCU 0x31
+#define OPERAND_ZF 0x32
+#define OPERAND_CF 0x33
+
+#define CS_GPR(n) (0x2600 + (n) * 8)
+
+static void
+emit_load_alu_reg_u64(struct anv_batch *batch, uint32_t reg,
+ struct anv_bo *bo, uint32_t offset)
+{
+ anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_MEM,
+ .RegisterAddress = reg,
+ .MemoryAddress = { bo, offset });
+ anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_MEM,
+ .RegisterAddress = reg + 4,
+ .MemoryAddress = { bo, offset + 4 });
+}
+
+void gen8_CmdCopyQueryPoolResults(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t startQuery,
+ uint32_t queryCount,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset,
+ VkDeviceSize destStride,
+ VkQueryResultFlags flags)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+ ANV_FROM_HANDLE(anv_buffer, buffer, destBuffer);
+ uint32_t slot_offset, dst_offset;
+
+ if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT) {
+ /* Where is the availabilty info supposed to go? */
+ anv_finishme("VK_QUERY_RESULT_WITH_AVAILABILITY_BIT");
+ return;
+ }
+
+ assert(pool->type == VK_QUERY_TYPE_OCCLUSION);
+
+ /* FIXME: If we're not waiting, should we just do this on the CPU? */
+ if (flags & VK_QUERY_RESULT_WAIT_BIT)
+ anv_batch_emit(&cmd_buffer->batch, GEN8_PIPE_CONTROL,
+ .CommandStreamerStallEnable = true,
+ .StallAtPixelScoreboard = true);
+
+ dst_offset = buffer->offset + destOffset;
+ for (uint32_t i = 0; i < queryCount; i++) {
+
+ slot_offset = (startQuery + i) * sizeof(struct anv_query_pool_slot);
+
+ emit_load_alu_reg_u64(&cmd_buffer->batch, CS_GPR(0), &pool->bo, slot_offset);
+ emit_load_alu_reg_u64(&cmd_buffer->batch, CS_GPR(1), &pool->bo, slot_offset + 8);
+
+ /* FIXME: We need to clamp the result for 32 bit. */
+
+ uint32_t *dw = anv_batch_emitn(&cmd_buffer->batch, 5, GEN8_MI_MATH);
+ dw[1] = alu(OPCODE_LOAD, OPERAND_SRCA, OPERAND_R1);
+ dw[2] = alu(OPCODE_LOAD, OPERAND_SRCB, OPERAND_R0);
+ dw[3] = alu(OPCODE_SUB, 0, 0);
+ dw[4] = alu(OPCODE_STORE, OPERAND_R2, OPERAND_ACCU);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM,
+ .RegisterAddress = CS_GPR(2),
+ /* FIXME: This is only lower 32 bits */
+ .MemoryAddress = { buffer->bo, dst_offset });
+
+ if (flags & VK_QUERY_RESULT_64_BIT)
+ anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM,
+ .RegisterAddress = CS_GPR(2) + 4,
+ /* FIXME: This is only lower 32 bits */
+ .MemoryAddress = { buffer->bo, dst_offset + 4 });
+
+ dst_offset += destStride;
+ }
+}
diff --git a/src/vulkan/gen8_pack.h b/src/vulkan/gen8_pack.h
new file mode 100644
index 00000000000..4d6b7c0a04d
--- /dev/null
+++ b/src/vulkan/gen8_pack.h
@@ -0,0 +1,9179 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+
+/* Instructions, enums and structures for BDW.
+ *
+ * This file has been generated, do not hand edit.
+ */
+
+#pragma once
+
+#include <stdio.h>
+#include <assert.h>
+
+#ifndef __gen_validate_value
+#define __gen_validate_value(x)
+#endif
+
+#ifndef __gen_field_functions
+#define __gen_field_functions
+
+union __gen_value {
+ float f;
+ uint32_t dw;
+};
+
+static inline uint64_t
+__gen_mbo(uint32_t start, uint32_t end)
+{
+ return (~0ul >> (64 - (end - start + 1))) << start;
+}
+
+static inline uint64_t
+__gen_field(uint64_t v, uint32_t start, uint32_t end)
+{
+ __gen_validate_value(v);
+#if DEBUG
+ if (end - start + 1 < 64)
+ assert(v < 1ul << (end - start + 1));
+#endif
+
+ return v << start;
+}
+
+static inline uint64_t
+__gen_offset(uint64_t v, uint32_t start, uint32_t end)
+{
+ __gen_validate_value(v);
+#if DEBUG
+ uint64_t mask = (~0ul >> (64 - (end - start + 1))) << start;
+
+ assert((v & ~mask) == 0);
+#endif
+
+ return v;
+}
+
+static inline uint32_t
+__gen_float(float v)
+{
+ __gen_validate_value(v);
+ return ((union __gen_value) { .f = (v) }).dw;
+}
+
+#ifndef __gen_address_type
+#error #define __gen_address_type before including this file
+#endif
+
+#ifndef __gen_user_data
+#error #define __gen_combine_address before including this file
+#endif
+
+#endif
+
+#define GEN8_3DSTATE_URB_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_URB_VS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 48, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_URB_VS_length 0x00000002
+
+struct GEN8_3DSTATE_URB_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t VSURBStartingAddress;
+ uint32_t VSURBEntryAllocationSize;
+ uint32_t VSNumberofURBEntries;
+};
+
+static inline void
+GEN8_3DSTATE_URB_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_URB_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->VSURBStartingAddress, 25, 31) |
+ __gen_field(values->VSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->VSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_VS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 16, \
+ .DwordLength = 7
+
+#define GEN8_3DSTATE_VS_length 0x00000009
+
+struct GEN8_3DSTATE_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint64_t KernelStartPointer;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleVertexDispatch;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnable;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define Normal 0
+#define High 1
+ uint32_t ThreadDispatchPriority;
+#define IEEE754 0
+#define Alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool AccessesUAV;
+ bool SoftwareExceptionEnable;
+ uint64_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t DispatchGRFStartRegisterForURBData;
+ uint32_t VertexURBEntryReadLength;
+ uint32_t VertexURBEntryReadOffset;
+ uint32_t MaximumNumberofThreads;
+ bool StatisticsEnable;
+ bool SIMD8DispatchEnable;
+ bool VertexCacheDisable;
+ bool FunctionEnable;
+ uint32_t VertexURBEntryOutputReadOffset;
+ uint32_t VertexURBEntryOutputLength;
+ uint32_t UserClipDistanceClipTestEnableBitmask;
+ uint32_t UserClipDistanceCullTestEnableBitmask;
+};
+
+static inline void
+GEN8_3DSTATE_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_offset(values->KernelStartPointer, 6, 63) |
+ 0;
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ dw[3] =
+ __gen_field(values->SingleVertexDispatch, 31, 31) |
+ __gen_field(values->VectorMaskEnable, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->ThreadDispatchPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->AccessesUAV, 12, 12) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ uint64_t qw4 =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 63) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] = qw4;
+ dw[5] = qw4 >> 32;
+
+ dw[6] =
+ __gen_field(values->DispatchGRFStartRegisterForURBData, 20, 24) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+ __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->MaximumNumberofThreads, 23, 31) |
+ __gen_field(values->StatisticsEnable, 10, 10) |
+ __gen_field(values->SIMD8DispatchEnable, 2, 2) |
+ __gen_field(values->VertexCacheDisable, 1, 1) |
+ __gen_field(values->FunctionEnable, 0, 0) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->VertexURBEntryOutputReadOffset, 21, 26) |
+ __gen_field(values->VertexURBEntryOutputLength, 16, 20) |
+ __gen_field(values->UserClipDistanceClipTestEnableBitmask, 8, 15) |
+ __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+ 0;
+
+}
+
+#define GEN8_GPGPU_CSR_BASE_ADDRESS_length_bias 0x00000002
+#define GEN8_GPGPU_CSR_BASE_ADDRESS_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 4, \
+ .DwordLength = 1
+
+#define GEN8_GPGPU_CSR_BASE_ADDRESS_length 0x00000003
+
+struct GEN8_GPGPU_CSR_BASE_ADDRESS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type GPGPUCSRBaseAddress;
+};
+
+static inline void
+GEN8_GPGPU_CSR_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_GPGPU_CSR_BASE_ADDRESS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->GPGPUCSRBaseAddress, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+}
+
+#define GEN8_MI_ATOMIC_length_bias 0x00000002
+#define GEN8_MI_ATOMIC_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 47
+
+#define GEN8_MI_ATOMIC_length 0x00000003
+
+struct GEN8_MI_ATOMIC {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define PerProcessGraphicsAddress 0
+#define GlobalGraphicsAddress 1
+ uint32_t MemoryType;
+ uint32_t PostSyncOperation;
+#define DWORD 0
+#define QWORD 1
+#define OCTWORD 2
+#define RESERVED 3
+ uint32_t DataSize;
+ uint32_t InlineData;
+ uint32_t CSSTALL;
+ uint32_t ReturnDataControl;
+ uint32_t ATOMICOPCODE;
+ uint32_t DwordLength;
+ __gen_address_type MemoryAddress;
+ uint32_t Operand1DataDword0;
+ uint32_t Operand2DataDword0;
+ uint32_t Operand1DataDword1;
+ uint32_t Operand2DataDword1;
+ uint32_t Operand1DataDword2;
+ uint32_t Operand2DataDword2;
+ uint32_t Operand1DataDword3;
+ uint32_t Operand2DataDword3;
+};
+
+static inline void
+GEN8_MI_ATOMIC_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_ATOMIC * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->MemoryType, 22, 22) |
+ __gen_field(values->PostSyncOperation, 21, 21) |
+ __gen_field(values->DataSize, 19, 20) |
+ __gen_field(values->InlineData, 18, 18) |
+ __gen_field(values->CSSTALL, 17, 17) |
+ __gen_field(values->ReturnDataControl, 16, 16) |
+ __gen_field(values->ATOMICOPCODE, 8, 15) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->MemoryAddress, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ dw[3] =
+ __gen_field(values->Operand1DataDword0, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->Operand2DataDword0, 0, 31) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->Operand1DataDword1, 0, 31) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->Operand2DataDword1, 0, 31) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->Operand1DataDword2, 0, 31) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->Operand2DataDword2, 0, 31) |
+ 0;
+
+ dw[9] =
+ __gen_field(values->Operand1DataDword3, 0, 31) |
+ 0;
+
+ dw[10] =
+ __gen_field(values->Operand2DataDword3, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_MI_LOAD_REGISTER_REG_length_bias 0x00000002
+#define GEN8_MI_LOAD_REGISTER_REG_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 42, \
+ .DwordLength = 1
+
+#define GEN8_MI_LOAD_REGISTER_REG_length 0x00000003
+
+struct GEN8_MI_LOAD_REGISTER_REG {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t SourceRegisterAddress;
+ uint32_t DestinationRegisterAddress;
+};
+
+static inline void
+GEN8_MI_LOAD_REGISTER_REG_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_LOAD_REGISTER_REG * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->SourceRegisterAddress, 2, 22) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->DestinationRegisterAddress, 2, 22) |
+ 0;
+
+}
+
+#define GEN8_MI_SEMAPHORE_SIGNAL_length_bias 0x00000002
+#define GEN8_MI_SEMAPHORE_SIGNAL_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 27, \
+ .DwordLength = 0
+
+#define GEN8_MI_SEMAPHORE_SIGNAL_length 0x00000002
+
+struct GEN8_MI_SEMAPHORE_SIGNAL {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t PostSyncOperation;
+#define RCS 0
+#define VCS0 1
+#define BCS 2
+#define VECS 3
+#define VCS1 4
+ uint32_t TargetEngineSelect;
+ uint32_t DwordLength;
+ uint32_t TargetContextID;
+};
+
+static inline void
+GEN8_MI_SEMAPHORE_SIGNAL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_SEMAPHORE_SIGNAL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->PostSyncOperation, 21, 21) |
+ __gen_field(values->TargetEngineSelect, 15, 17) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->TargetContextID, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_MI_SEMAPHORE_WAIT_length_bias 0x00000002
+#define GEN8_MI_SEMAPHORE_WAIT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 28, \
+ .DwordLength = 2
+
+#define GEN8_MI_SEMAPHORE_WAIT_length 0x00000004
+
+struct GEN8_MI_SEMAPHORE_WAIT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define PerProcessGraphicsAddress 0
+#define GlobalGraphicsAddress 1
+ uint32_t MemoryType;
+#define PollingMode 1
+#define SignalMode 0
+ uint32_t WaitMode;
+#define SAD_GREATER_THAN_SDD 0
+#define SAD_GREATER_THAN_OR_EQUAL_SDD 1
+#define SAD_LESS_THAN_SDD 2
+#define SAD_LESS_THAN_OR_EQUAL_SDD 3
+#define SAD_EQUAL_SDD 4
+#define SAD_NOT_EQUAL_SDD 5
+ uint32_t CompareOperation;
+ uint32_t DwordLength;
+ uint32_t SemaphoreDataDword;
+ __gen_address_type SemaphoreAddress;
+};
+
+static inline void
+GEN8_MI_SEMAPHORE_WAIT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_SEMAPHORE_WAIT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->MemoryType, 22, 22) |
+ __gen_field(values->WaitMode, 15, 15) |
+ __gen_field(values->CompareOperation, 12, 14) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SemaphoreDataDword, 0, 31) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->SemaphoreAddress, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_MI_STORE_REGISTER_MEM_length_bias 0x00000002
+#define GEN8_MI_STORE_REGISTER_MEM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 36, \
+ .DwordLength = 2
+
+#define GEN8_MI_STORE_REGISTER_MEM_length 0x00000004
+
+struct GEN8_MI_STORE_REGISTER_MEM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool UseGlobalGTT;
+ uint32_t PredicateEnable;
+ uint32_t DwordLength;
+ uint32_t RegisterAddress;
+ __gen_address_type MemoryAddress;
+};
+
+static inline void
+GEN8_MI_STORE_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_STORE_REGISTER_MEM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->PredicateEnable, 21, 21) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->RegisterAddress, 2, 22) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_PIPELINE_SELECT_length_bias 0x00000001
+#define GEN8_PIPELINE_SELECT_header \
+ .CommandType = 3, \
+ .CommandSubType = 1, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 4
+
+#define GEN8_PIPELINE_SELECT_length 0x00000001
+
+struct GEN8_PIPELINE_SELECT {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+#define _3D 0
+#define Media 1
+#define GPGPU 2
+ uint32_t PipelineSelection;
+};
+
+static inline void
+GEN8_PIPELINE_SELECT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_PIPELINE_SELECT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->PipelineSelection, 0, 1) |
+ 0;
+
+}
+
+#define GEN8_STATE_BASE_ADDRESS_length_bias 0x00000002
+#define GEN8_STATE_BASE_ADDRESS_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 1, \
+ .DwordLength = 14
+
+#define GEN8_STATE_BASE_ADDRESS_length 0x00000010
+
+#define GEN8_MEMORY_OBJECT_CONTROL_STATE_length 0x00000001
+
+struct GEN8_MEMORY_OBJECT_CONTROL_STATE {
+#define UCwithFenceifcoherentcycle 0
+#define UCUncacheable 1
+#define WT 2
+#define WB 3
+ uint32_t MemoryTypeLLCeLLCCacheabilityControl;
+#define eLLCOnlywheneDRAMispresentelsegetsallocatedinLLC 0
+#define LLCOnly 1
+#define LLCeLLCAllowed 2
+#define L3DefertoPATforLLCeLLCselection 3
+ uint32_t TargetCache;
+ uint32_t AgeforQUADLRU;
+};
+
+static inline void
+GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MEMORY_OBJECT_CONTROL_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->MemoryTypeLLCeLLCCacheabilityControl, 5, 6) |
+ __gen_field(values->TargetCache, 3, 4) |
+ __gen_field(values->AgeforQUADLRU, 0, 1) |
+ 0;
+
+}
+
+struct GEN8_STATE_BASE_ADDRESS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type GeneralStateBaseAddress;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE GeneralStateMemoryObjectControlState;
+ bool GeneralStateBaseAddressModifyEnable;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE StatelessDataPortAccessMemoryObjectControlState;
+ __gen_address_type SurfaceStateBaseAddress;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE SurfaceStateMemoryObjectControlState;
+ bool SurfaceStateBaseAddressModifyEnable;
+ __gen_address_type DynamicStateBaseAddress;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE DynamicStateMemoryObjectControlState;
+ bool DynamicStateBaseAddressModifyEnable;
+ __gen_address_type IndirectObjectBaseAddress;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE IndirectObjectMemoryObjectControlState;
+ bool IndirectObjectBaseAddressModifyEnable;
+ __gen_address_type InstructionBaseAddress;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE InstructionMemoryObjectControlState;
+ bool InstructionBaseAddressModifyEnable;
+ uint32_t GeneralStateBufferSize;
+ bool GeneralStateBufferSizeModifyEnable;
+ uint32_t DynamicStateBufferSize;
+ bool DynamicStateBufferSizeModifyEnable;
+ uint32_t IndirectObjectBufferSize;
+ bool IndirectObjectBufferSizeModifyEnable;
+ uint32_t InstructionBufferSize;
+ bool InstructionBuffersizeModifyEnable;
+};
+
+static inline void
+GEN8_STATE_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_STATE_BASE_ADDRESS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_GeneralStateMemoryObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_GeneralStateMemoryObjectControlState, &values->GeneralStateMemoryObjectControlState);
+ uint32_t dw1 =
+ __gen_field(dw_GeneralStateMemoryObjectControlState, 4, 10) |
+ __gen_field(values->GeneralStateBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->GeneralStateBaseAddress, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ uint32_t dw_StatelessDataPortAccessMemoryObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StatelessDataPortAccessMemoryObjectControlState, &values->StatelessDataPortAccessMemoryObjectControlState);
+ dw[3] =
+ __gen_field(dw_StatelessDataPortAccessMemoryObjectControlState, 16, 22) |
+ 0;
+
+ uint32_t dw_SurfaceStateMemoryObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceStateMemoryObjectControlState, &values->SurfaceStateMemoryObjectControlState);
+ uint32_t dw4 =
+ __gen_field(dw_SurfaceStateMemoryObjectControlState, 4, 10) |
+ __gen_field(values->SurfaceStateBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ uint64_t qw4 =
+ __gen_combine_address(data, &dw[4], values->SurfaceStateBaseAddress, dw4);
+
+ dw[4] = qw4;
+ dw[5] = qw4 >> 32;
+
+ uint32_t dw_DynamicStateMemoryObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DynamicStateMemoryObjectControlState, &values->DynamicStateMemoryObjectControlState);
+ uint32_t dw6 =
+ __gen_field(dw_DynamicStateMemoryObjectControlState, 4, 10) |
+ __gen_field(values->DynamicStateBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ uint64_t qw6 =
+ __gen_combine_address(data, &dw[6], values->DynamicStateBaseAddress, dw6);
+
+ dw[6] = qw6;
+ dw[7] = qw6 >> 32;
+
+ uint32_t dw_IndirectObjectMemoryObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_IndirectObjectMemoryObjectControlState, &values->IndirectObjectMemoryObjectControlState);
+ uint32_t dw8 =
+ __gen_field(dw_IndirectObjectMemoryObjectControlState, 4, 10) |
+ __gen_field(values->IndirectObjectBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ uint64_t qw8 =
+ __gen_combine_address(data, &dw[8], values->IndirectObjectBaseAddress, dw8);
+
+ dw[8] = qw8;
+ dw[9] = qw8 >> 32;
+
+ uint32_t dw_InstructionMemoryObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_InstructionMemoryObjectControlState, &values->InstructionMemoryObjectControlState);
+ uint32_t dw10 =
+ __gen_field(dw_InstructionMemoryObjectControlState, 4, 10) |
+ __gen_field(values->InstructionBaseAddressModifyEnable, 0, 0) |
+ 0;
+
+ uint64_t qw10 =
+ __gen_combine_address(data, &dw[10], values->InstructionBaseAddress, dw10);
+
+ dw[10] = qw10;
+ dw[11] = qw10 >> 32;
+
+ dw[12] =
+ __gen_field(values->GeneralStateBufferSize, 12, 31) |
+ __gen_field(values->GeneralStateBufferSizeModifyEnable, 0, 0) |
+ 0;
+
+ dw[13] =
+ __gen_field(values->DynamicStateBufferSize, 12, 31) |
+ __gen_field(values->DynamicStateBufferSizeModifyEnable, 0, 0) |
+ 0;
+
+ dw[14] =
+ __gen_field(values->IndirectObjectBufferSize, 12, 31) |
+ __gen_field(values->IndirectObjectBufferSizeModifyEnable, 0, 0) |
+ 0;
+
+ dw[15] =
+ __gen_field(values->InstructionBufferSize, 12, 31) |
+ __gen_field(values->InstructionBuffersizeModifyEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN8_STATE_PREFETCH_length_bias 0x00000002
+#define GEN8_STATE_PREFETCH_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 3, \
+ .DwordLength = 0
+
+#define GEN8_STATE_PREFETCH_length 0x00000002
+
+struct GEN8_STATE_PREFETCH {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type PrefetchPointer;
+ uint32_t PrefetchCount;
+};
+
+static inline void
+GEN8_STATE_PREFETCH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_STATE_PREFETCH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ __gen_field(values->PrefetchCount, 0, 2) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->PrefetchPointer, dw1);
+
+}
+
+#define GEN8_STATE_SIP_length_bias 0x00000002
+#define GEN8_STATE_SIP_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 2, \
+ .DwordLength = 1
+
+#define GEN8_STATE_SIP_length 0x00000003
+
+struct GEN8_STATE_SIP {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint64_t SystemInstructionPointer;
+};
+
+static inline void
+GEN8_STATE_SIP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_STATE_SIP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_offset(values->SystemInstructionPointer, 4, 63) |
+ 0;
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+}
+
+#define GEN8_SWTESS_BASE_ADDRESS_length_bias 0x00000002
+#define GEN8_SWTESS_BASE_ADDRESS_header \
+ .CommandType = 3, \
+ .CommandSubType = 0, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 3, \
+ .DwordLength = 0
+
+#define GEN8_SWTESS_BASE_ADDRESS_length 0x00000002
+
+struct GEN8_SWTESS_BASE_ADDRESS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type SWTessellationBaseAddress;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE SWTessellationMemoryObjectControlState;
+};
+
+static inline void
+GEN8_SWTESS_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_SWTESS_BASE_ADDRESS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_SWTessellationMemoryObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SWTessellationMemoryObjectControlState, &values->SWTessellationMemoryObjectControlState);
+ uint32_t dw1 =
+ __gen_field(dw_SWTessellationMemoryObjectControlState, 8, 11) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->SWTessellationBaseAddress, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+}
+
+#define GEN8_3DPRIMITIVE_length_bias 0x00000002
+#define GEN8_3DPRIMITIVE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 3, \
+ ._3DCommandSubOpcode = 0, \
+ .DwordLength = 5
+
+#define GEN8_3DPRIMITIVE_length 0x00000007
+
+struct GEN8_3DPRIMITIVE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ bool IndirectParameterEnable;
+ uint32_t UAVCoherencyRequired;
+ bool PredicateEnable;
+ uint32_t DwordLength;
+ bool EndOffsetEnable;
+#define SEQUENTIAL 0
+#define RANDOM 1
+ uint32_t VertexAccessType;
+ uint32_t PrimitiveTopologyType;
+ uint32_t VertexCountPerInstance;
+ uint32_t StartVertexLocation;
+ uint32_t InstanceCount;
+ uint32_t StartInstanceLocation;
+ uint32_t BaseVertexLocation;
+};
+
+static inline void
+GEN8_3DPRIMITIVE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DPRIMITIVE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->IndirectParameterEnable, 10, 10) |
+ __gen_field(values->UAVCoherencyRequired, 9, 9) |
+ __gen_field(values->PredicateEnable, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->EndOffsetEnable, 9, 9) |
+ __gen_field(values->VertexAccessType, 8, 8) |
+ __gen_field(values->PrimitiveTopologyType, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->VertexCountPerInstance, 0, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->StartVertexLocation, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->InstanceCount, 0, 31) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->StartInstanceLocation, 0, 31) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->BaseVertexLocation, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_AA_LINE_PARAMETERS_length_bias 0x00000002
+#define GEN8_3DSTATE_AA_LINE_PARAMETERS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 10, \
+ .DwordLength = 1
+
+#define GEN8_3DSTATE_AA_LINE_PARAMETERS_length 0x00000003
+
+struct GEN8_3DSTATE_AA_LINE_PARAMETERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ float AAPointCoverageBias;
+ float AACoverageBias;
+ float AAPointCoverageSlope;
+ float AACoverageSlope;
+ float AAPointCoverageEndCapBias;
+ float AACoverageEndCapBias;
+ float AAPointCoverageEndCapSlope;
+ float AACoverageEndCapSlope;
+};
+
+static inline void
+GEN8_3DSTATE_AA_LINE_PARAMETERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_AA_LINE_PARAMETERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->AAPointCoverageBias * (1 << 8), 24, 31) |
+ __gen_field(values->AACoverageBias * (1 << 8), 16, 23) |
+ __gen_field(values->AAPointCoverageSlope * (1 << 8), 8, 15) |
+ __gen_field(values->AACoverageSlope * (1 << 8), 0, 7) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->AAPointCoverageEndCapBias * (1 << 8), 24, 31) |
+ __gen_field(values->AACoverageEndCapBias * (1 << 8), 16, 23) |
+ __gen_field(values->AAPointCoverageEndCapSlope * (1 << 8), 8, 15) |
+ __gen_field(values->AACoverageEndCapSlope * (1 << 8), 0, 7) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_DS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 70
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_DS_length 0x00000000
+
+#define GEN8_BINDING_TABLE_EDIT_ENTRY_length 0x00000001
+
+struct GEN8_BINDING_TABLE_EDIT_ENTRY {
+ uint32_t BindingTableIndex;
+ uint32_t SurfaceStatePointer;
+};
+
+static inline void
+GEN8_BINDING_TABLE_EDIT_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_BINDING_TABLE_EDIT_ENTRY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->BindingTableIndex, 16, 23) |
+ __gen_offset(values->SurfaceStatePointer, 0, 15) |
+ 0;
+
+}
+
+struct GEN8_3DSTATE_BINDING_TABLE_EDIT_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BindingTableBlockClear;
+#define AllCores 3
+#define Core1 2
+#define Core0 1
+ uint32_t BindingTableEditTarget;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_EDIT_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BINDING_TABLE_EDIT_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BindingTableBlockClear, 16, 31) |
+ __gen_field(values->BindingTableEditTarget, 0, 1) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_GS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 68
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_GS_length 0x00000000
+
+struct GEN8_3DSTATE_BINDING_TABLE_EDIT_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BindingTableBlockClear;
+#define AllCores 3
+#define Core1 2
+#define Core0 1
+ uint32_t BindingTableEditTarget;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_EDIT_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BINDING_TABLE_EDIT_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BindingTableBlockClear, 16, 31) |
+ __gen_field(values->BindingTableEditTarget, 0, 1) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_HS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 69
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_HS_length 0x00000000
+
+struct GEN8_3DSTATE_BINDING_TABLE_EDIT_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BindingTableBlockClear;
+#define AllCores 3
+#define Core1 2
+#define Core0 1
+ uint32_t BindingTableEditTarget;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_EDIT_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BINDING_TABLE_EDIT_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BindingTableBlockClear, 16, 31) |
+ __gen_field(values->BindingTableEditTarget, 0, 1) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_PS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 71
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_PS_length 0x00000000
+
+struct GEN8_3DSTATE_BINDING_TABLE_EDIT_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BindingTableBlockClear;
+#define AllCores 3
+#define Core1 2
+#define Core0 1
+ uint32_t BindingTableEditTarget;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_EDIT_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BINDING_TABLE_EDIT_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BindingTableBlockClear, 16, 31) |
+ __gen_field(values->BindingTableEditTarget, 0, 1) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_VS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 67
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_VS_length 0x00000000
+
+struct GEN8_3DSTATE_BINDING_TABLE_EDIT_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BindingTableBlockClear;
+#define AllCores 3
+#define Core1 2
+#define Core0 1
+ uint32_t BindingTableEditTarget;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_EDIT_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BINDING_TABLE_EDIT_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BindingTableBlockClear, 16, 31) |
+ __gen_field(values->BindingTableEditTarget, 0, 1) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 40, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS_length 0x00000002
+
+struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoDSBindingTable;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoDSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 41, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS_length 0x00000002
+
+struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoGSBindingTable;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoGSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 39, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS_length 0x00000002
+
+struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoHSBindingTable;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoHSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 42, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS_length 0x00000002
+
+struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoPSBindingTable;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoPSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 38, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS_length 0x00000002
+
+struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoVSBindingTable;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoVSBindingTable, 5, 15) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 25, \
+ .DwordLength = 2
+
+#define GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC_length 0x00000004
+
+struct GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type BindingTablePoolBaseAddress;
+ uint32_t BindingTablePoolEnable;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE SurfaceObjectControlState;
+#define NoValidData 0
+ uint32_t BindingTablePoolBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_SurfaceObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceObjectControlState, &values->SurfaceObjectControlState);
+ uint32_t dw1 =
+ __gen_field(values->BindingTablePoolEnable, 11, 11) |
+ __gen_field(dw_SurfaceObjectControlState, 0, 6) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->BindingTablePoolBaseAddress, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ dw[3] =
+ __gen_field(values->BindingTablePoolBufferSize, 12, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_BLEND_STATE_POINTERS_length_bias 0x00000002
+#define GEN8_3DSTATE_BLEND_STATE_POINTERS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 36, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_BLEND_STATE_POINTERS_length 0x00000002
+
+struct GEN8_3DSTATE_BLEND_STATE_POINTERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t BlendStatePointer;
+ bool BlendStatePointerValid;
+};
+
+static inline void
+GEN8_3DSTATE_BLEND_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_BLEND_STATE_POINTERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->BlendStatePointer, 6, 31) |
+ __gen_field(values->BlendStatePointerValid, 0, 0) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_CC_STATE_POINTERS_length_bias 0x00000002
+#define GEN8_3DSTATE_CC_STATE_POINTERS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 14, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_CC_STATE_POINTERS_length 0x00000002
+
+struct GEN8_3DSTATE_CC_STATE_POINTERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ColorCalcStatePointer;
+ bool ColorCalcStatePointerValid;
+};
+
+static inline void
+GEN8_3DSTATE_CC_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_CC_STATE_POINTERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->ColorCalcStatePointer, 6, 31) |
+ __gen_field(values->ColorCalcStatePointerValid, 0, 0) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_CHROMA_KEY_length_bias 0x00000002
+#define GEN8_3DSTATE_CHROMA_KEY_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 4, \
+ .DwordLength = 2
+
+#define GEN8_3DSTATE_CHROMA_KEY_length 0x00000004
+
+struct GEN8_3DSTATE_CHROMA_KEY {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ChromaKeyTableIndex;
+ uint32_t ChromaKeyLowValue;
+ uint32_t ChromaKeyHighValue;
+};
+
+static inline void
+GEN8_3DSTATE_CHROMA_KEY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_CHROMA_KEY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ChromaKeyTableIndex, 30, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChromaKeyLowValue, 0, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->ChromaKeyHighValue, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_CLEAR_PARAMS_length_bias 0x00000002
+#define GEN8_3DSTATE_CLEAR_PARAMS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 4, \
+ .DwordLength = 1
+
+#define GEN8_3DSTATE_CLEAR_PARAMS_length 0x00000003
+
+struct GEN8_3DSTATE_CLEAR_PARAMS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ float DepthClearValue;
+ bool DepthClearValueValid;
+};
+
+static inline void
+GEN8_3DSTATE_CLEAR_PARAMS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_CLEAR_PARAMS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_float(values->DepthClearValue) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DepthClearValueValid, 0, 0) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_CLIP_length_bias 0x00000002
+#define GEN8_3DSTATE_CLIP_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 18, \
+ .DwordLength = 2
+
+#define GEN8_3DSTATE_CLIP_length 0x00000004
+
+struct GEN8_3DSTATE_CLIP {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define Normal 0
+#define Force 1
+ bool ForceUserClipDistanceCullTestEnableBitmask;
+#define _8Bit 0
+#define _4Bit 1
+ uint32_t VertexSubPixelPrecisionSelect;
+ bool EarlyCullEnable;
+#define Normal 0
+#define Force 1
+ bool ForceUserClipDistanceClipTestEnableBitmask;
+#define Normal 0
+#define Force 1
+ bool ForceClipMode;
+ bool ClipperStatisticsEnable;
+ uint32_t UserClipDistanceCullTestEnableBitmask;
+ bool ClipEnable;
+#define API_OGL 0
+ uint32_t APIMode;
+ bool ViewportXYClipTestEnable;
+ bool GuardbandClipTestEnable;
+ uint32_t UserClipDistanceClipTestEnableBitmask;
+#define NORMAL 0
+#define REJECT_ALL 3
+#define ACCEPT_ALL 4
+ uint32_t ClipMode;
+ bool PerspectiveDivideDisable;
+ bool NonPerspectiveBarycentricEnable;
+ uint32_t TriangleStripListProvokingVertexSelect;
+ uint32_t LineStripListProvokingVertexSelect;
+ uint32_t TriangleFanProvokingVertexSelect;
+ float MinimumPointWidth;
+ float MaximumPointWidth;
+ bool ForceZeroRTAIndexEnable;
+ uint32_t MaximumVPIndex;
+};
+
+static inline void
+GEN8_3DSTATE_CLIP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_CLIP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ForceUserClipDistanceCullTestEnableBitmask, 20, 20) |
+ __gen_field(values->VertexSubPixelPrecisionSelect, 19, 19) |
+ __gen_field(values->EarlyCullEnable, 18, 18) |
+ __gen_field(values->ForceUserClipDistanceClipTestEnableBitmask, 17, 17) |
+ __gen_field(values->ForceClipMode, 16, 16) |
+ __gen_field(values->ClipperStatisticsEnable, 10, 10) |
+ __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ClipEnable, 31, 31) |
+ __gen_field(values->APIMode, 30, 30) |
+ __gen_field(values->ViewportXYClipTestEnable, 28, 28) |
+ __gen_field(values->GuardbandClipTestEnable, 26, 26) |
+ __gen_field(values->UserClipDistanceClipTestEnableBitmask, 16, 23) |
+ __gen_field(values->ClipMode, 13, 15) |
+ __gen_field(values->PerspectiveDivideDisable, 9, 9) |
+ __gen_field(values->NonPerspectiveBarycentricEnable, 8, 8) |
+ __gen_field(values->TriangleStripListProvokingVertexSelect, 4, 5) |
+ __gen_field(values->LineStripListProvokingVertexSelect, 2, 3) |
+ __gen_field(values->TriangleFanProvokingVertexSelect, 0, 1) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->MinimumPointWidth * (1 << 3), 17, 27) |
+ __gen_field(values->MaximumPointWidth * (1 << 3), 6, 16) |
+ __gen_field(values->ForceZeroRTAIndexEnable, 5, 5) |
+ __gen_field(values->MaximumVPIndex, 0, 3) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_CONSTANT_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_CONSTANT_DS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 26, \
+ .DwordLength = 9
+
+#define GEN8_3DSTATE_CONSTANT_DS_length 0x0000000b
+
+#define GEN8_3DSTATE_CONSTANT_BODY_length 0x0000000a
+
+struct GEN8_3DSTATE_CONSTANT_BODY {
+ uint32_t ConstantBuffer1ReadLength;
+ uint32_t ConstantBuffer0ReadLength;
+ uint32_t ConstantBuffer3ReadLength;
+ uint32_t ConstantBuffer2ReadLength;
+ __gen_address_type PointerToConstantBuffer0;
+ __gen_address_type PointerToConstantBuffer1;
+ __gen_address_type PointerToConstantBuffer2;
+ __gen_address_type PointerToConstantBuffer3;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_BODY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_CONSTANT_BODY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->ConstantBuffer1ReadLength, 16, 31) |
+ __gen_field(values->ConstantBuffer0ReadLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBuffer3ReadLength, 16, 31) |
+ __gen_field(values->ConstantBuffer2ReadLength, 0, 15) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->PointerToConstantBuffer0, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+ uint32_t dw4 =
+ 0;
+
+ uint64_t qw4 =
+ __gen_combine_address(data, &dw[4], values->PointerToConstantBuffer1, dw4);
+
+ dw[4] = qw4;
+ dw[5] = qw4 >> 32;
+
+ uint32_t dw6 =
+ 0;
+
+ uint64_t qw6 =
+ __gen_combine_address(data, &dw[6], values->PointerToConstantBuffer2, dw6);
+
+ dw[6] = qw6;
+ dw[7] = qw6 >> 32;
+
+ uint32_t dw8 =
+ 0;
+
+ uint64_t qw8 =
+ __gen_combine_address(data, &dw[8], values->PointerToConstantBuffer3, dw8);
+
+ dw[8] = qw8;
+ dw[9] = qw8 >> 32;
+
+}
+
+struct GEN8_3DSTATE_CONSTANT_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE ConstantBufferObjectControlState;
+ uint32_t DwordLength;
+ struct GEN8_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_CONSTANT_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_ConstantBufferObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(dw_ConstantBufferObjectControlState, 8, 14) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN8_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN8_3DSTATE_CONSTANT_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_CONSTANT_GS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 22, \
+ .DwordLength = 9
+
+#define GEN8_3DSTATE_CONSTANT_GS_length 0x0000000b
+
+struct GEN8_3DSTATE_CONSTANT_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE ConstantBufferObjectControlState;
+ uint32_t DwordLength;
+ struct GEN8_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_CONSTANT_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_ConstantBufferObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(dw_ConstantBufferObjectControlState, 8, 14) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN8_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN8_3DSTATE_CONSTANT_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_CONSTANT_HS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 25, \
+ .DwordLength = 9
+
+#define GEN8_3DSTATE_CONSTANT_HS_length 0x0000000b
+
+struct GEN8_3DSTATE_CONSTANT_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE ConstantBufferObjectControlState;
+ uint32_t DwordLength;
+ struct GEN8_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_CONSTANT_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_ConstantBufferObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(dw_ConstantBufferObjectControlState, 8, 14) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN8_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN8_3DSTATE_CONSTANT_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_CONSTANT_PS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 23, \
+ .DwordLength = 9
+
+#define GEN8_3DSTATE_CONSTANT_PS_length 0x0000000b
+
+struct GEN8_3DSTATE_CONSTANT_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE ConstantBufferObjectControlState;
+ uint32_t DwordLength;
+ struct GEN8_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_CONSTANT_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_ConstantBufferObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(dw_ConstantBufferObjectControlState, 8, 14) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN8_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN8_3DSTATE_CONSTANT_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_CONSTANT_VS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 21, \
+ .DwordLength = 9
+
+#define GEN8_3DSTATE_CONSTANT_VS_length 0x0000000b
+
+struct GEN8_3DSTATE_CONSTANT_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE ConstantBufferObjectControlState;
+ uint32_t DwordLength;
+ struct GEN8_3DSTATE_CONSTANT_BODY ConstantBody;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_CONSTANT_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_ConstantBufferObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(dw_ConstantBufferObjectControlState, 8, 14) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ GEN8_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN8_3DSTATE_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN8_3DSTATE_DEPTH_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 5, \
+ .DwordLength = 6
+
+#define GEN8_3DSTATE_DEPTH_BUFFER_length 0x00000008
+
+struct GEN8_3DSTATE_DEPTH_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define SURFTYPE_1D 0
+#define SURFTYPE_2D 1
+#define SURFTYPE_3D 2
+#define SURFTYPE_CUBE 3
+#define SURFTYPE_NULL 7
+ uint32_t SurfaceType;
+ bool DepthWriteEnable;
+ bool StencilWriteEnable;
+ bool HierarchicalDepthBufferEnable;
+#define D32_FLOAT 1
+#define D24_UNORM_X8_UINT 3
+#define D16_UNORM 5
+ uint32_t SurfaceFormat;
+ uint32_t SurfacePitch;
+ __gen_address_type SurfaceBaseAddress;
+ uint32_t Height;
+ uint32_t Width;
+ uint32_t LOD;
+ uint32_t Depth;
+ uint32_t MinimumArrayElement;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE DepthBufferObjectControlState;
+ uint32_t RenderTargetViewExtent;
+ uint32_t SurfaceQPitch;
+};
+
+static inline void
+GEN8_3DSTATE_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_DEPTH_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SurfaceType, 29, 31) |
+ __gen_field(values->DepthWriteEnable, 28, 28) |
+ __gen_field(values->StencilWriteEnable, 27, 27) |
+ __gen_field(values->HierarchicalDepthBufferEnable, 22, 22) |
+ __gen_field(values->SurfaceFormat, 18, 20) |
+ __gen_field(values->SurfacePitch, 0, 17) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+ dw[4] =
+ __gen_field(values->Height, 18, 31) |
+ __gen_field(values->Width, 4, 17) |
+ __gen_field(values->LOD, 0, 3) |
+ 0;
+
+ uint32_t dw_DepthBufferObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DepthBufferObjectControlState, &values->DepthBufferObjectControlState);
+ dw[5] =
+ __gen_field(values->Depth, 21, 31) |
+ __gen_field(values->MinimumArrayElement, 10, 20) |
+ __gen_field(dw_DepthBufferObjectControlState, 0, 6) |
+ 0;
+
+ dw[6] =
+ 0;
+
+ dw[7] =
+ __gen_field(values->RenderTargetViewExtent, 21, 31) |
+ __gen_field(values->SurfaceQPitch, 0, 14) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_DRAWING_RECTANGLE_length_bias 0x00000002
+#define GEN8_3DSTATE_DRAWING_RECTANGLE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 0, \
+ .DwordLength = 2
+
+#define GEN8_3DSTATE_DRAWING_RECTANGLE_length 0x00000004
+
+struct GEN8_3DSTATE_DRAWING_RECTANGLE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+#define Legacy 0
+#define Core0Enabled 1
+#define Core1Enabled 2
+ uint32_t CoreModeSelect;
+ uint32_t DwordLength;
+ uint32_t ClippedDrawingRectangleYMin;
+ uint32_t ClippedDrawingRectangleXMin;
+ uint32_t ClippedDrawingRectangleYMax;
+ uint32_t ClippedDrawingRectangleXMax;
+ uint32_t DrawingRectangleOriginY;
+ uint32_t DrawingRectangleOriginX;
+};
+
+static inline void
+GEN8_3DSTATE_DRAWING_RECTANGLE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_DRAWING_RECTANGLE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->CoreModeSelect, 14, 15) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ClippedDrawingRectangleYMin, 16, 31) |
+ __gen_field(values->ClippedDrawingRectangleXMin, 0, 15) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ClippedDrawingRectangleYMax, 16, 31) |
+ __gen_field(values->ClippedDrawingRectangleXMax, 0, 15) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->DrawingRectangleOriginY, 16, 31) |
+ __gen_field(values->DrawingRectangleOriginX, 0, 15) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_DS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 29, \
+ .DwordLength = 7
+
+#define GEN8_3DSTATE_DS_length 0x00000009
+
+struct GEN8_3DSTATE_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint64_t KernelStartPointer;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleDomainPointDispatch;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnable;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define Normal 0
+#define High 1
+ uint32_t ThreadDispatchPriority;
+#define IEEE754 0
+#define Alternate 1
+ uint32_t FloatingPointMode;
+ bool AccessesUAV;
+ bool IllegalOpcodeExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint64_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t DispatchGRFStartRegisterForURBData;
+ uint32_t PatchURBEntryReadLength;
+ uint32_t PatchURBEntryReadOffset;
+ uint32_t MaximumNumberofThreads;
+ bool StatisticsEnable;
+ bool SIMD8DispatchEnable;
+ bool ComputeWCoordinateEnable;
+ bool CacheDisable;
+ bool FunctionEnable;
+ uint32_t VertexURBEntryOutputReadOffset;
+ uint32_t VertexURBEntryOutputLength;
+ uint32_t UserClipDistanceClipTestEnableBitmask;
+ uint32_t UserClipDistanceCullTestEnableBitmask;
+};
+
+static inline void
+GEN8_3DSTATE_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_offset(values->KernelStartPointer, 6, 63) |
+ 0;
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ dw[3] =
+ __gen_field(values->SingleDomainPointDispatch, 31, 31) |
+ __gen_field(values->VectorMaskEnable, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->ThreadDispatchPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->AccessesUAV, 14, 14) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ uint64_t qw4 =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 63) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] = qw4;
+ dw[5] = qw4 >> 32;
+
+ dw[6] =
+ __gen_field(values->DispatchGRFStartRegisterForURBData, 20, 24) |
+ __gen_field(values->PatchURBEntryReadLength, 11, 17) |
+ __gen_field(values->PatchURBEntryReadOffset, 4, 9) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->MaximumNumberofThreads, 21, 29) |
+ __gen_field(values->StatisticsEnable, 10, 10) |
+ __gen_field(values->SIMD8DispatchEnable, 3, 3) |
+ __gen_field(values->ComputeWCoordinateEnable, 2, 2) |
+ __gen_field(values->CacheDisable, 1, 1) |
+ __gen_field(values->FunctionEnable, 0, 0) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->VertexURBEntryOutputReadOffset, 21, 26) |
+ __gen_field(values->VertexURBEntryOutputLength, 16, 20) |
+ __gen_field(values->UserClipDistanceClipTestEnableBitmask, 8, 15) |
+ __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_CONSTANT_DS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 55
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_DS_length 0x00000000
+
+#define GEN8_GATHER_CONSTANT_ENTRY_length 0x00000001
+
+struct GEN8_GATHER_CONSTANT_ENTRY {
+ uint32_t ConstantBufferOffset;
+ uint32_t ChannelMask;
+ uint32_t BindingTableIndexOffset;
+};
+
+static inline void
+GEN8_GATHER_CONSTANT_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_GATHER_CONSTANT_ENTRY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_offset(values->ConstantBufferOffset, 8, 15) |
+ __gen_field(values->ChannelMask, 4, 7) |
+ __gen_field(values->BindingTableIndexOffset, 0, 3) |
+ 0;
+
+}
+
+struct GEN8_3DSTATE_GATHER_CONSTANT_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferValid;
+ uint32_t ConstantBufferBindingTableBlock;
+ uint32_t GatherBufferOffset;
+ bool ConstantBufferDx9GenerateStall;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_CONSTANT_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_GATHER_CONSTANT_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferValid, 16, 31) |
+ __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->GatherBufferOffset, 6, 22) |
+ __gen_field(values->ConstantBufferDx9GenerateStall, 5, 5) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_CONSTANT_GS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 53
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_GS_length 0x00000000
+
+struct GEN8_3DSTATE_GATHER_CONSTANT_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferValid;
+ uint32_t ConstantBufferBindingTableBlock;
+ uint32_t GatherBufferOffset;
+ bool ConstantBufferDx9GenerateStall;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_CONSTANT_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_GATHER_CONSTANT_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferValid, 16, 31) |
+ __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->GatherBufferOffset, 6, 22) |
+ __gen_field(values->ConstantBufferDx9GenerateStall, 5, 5) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_CONSTANT_HS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 54
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_HS_length 0x00000000
+
+struct GEN8_3DSTATE_GATHER_CONSTANT_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferValid;
+ uint32_t ConstantBufferBindingTableBlock;
+ uint32_t GatherBufferOffset;
+ bool ConstantBufferDx9GenerateStall;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_CONSTANT_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_GATHER_CONSTANT_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferValid, 16, 31) |
+ __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->GatherBufferOffset, 6, 22) |
+ __gen_field(values->ConstantBufferDx9GenerateStall, 5, 5) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_CONSTANT_PS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 56
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_PS_length 0x00000000
+
+struct GEN8_3DSTATE_GATHER_CONSTANT_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferValid;
+ uint32_t ConstantBufferBindingTableBlock;
+ uint32_t GatherBufferOffset;
+ bool ConstantBufferDx9GenerateStall;
+ bool ConstantBufferDx9Enable;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_CONSTANT_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_GATHER_CONSTANT_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferValid, 16, 31) |
+ __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->GatherBufferOffset, 6, 22) |
+ __gen_field(values->ConstantBufferDx9GenerateStall, 5, 5) |
+ __gen_field(values->ConstantBufferDx9Enable, 4, 4) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_CONSTANT_VS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 52
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_VS_length 0x00000000
+
+struct GEN8_3DSTATE_GATHER_CONSTANT_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferValid;
+ uint32_t ConstantBufferBindingTableBlock;
+ uint32_t GatherBufferOffset;
+ bool ConstantBufferDx9GenerateStall;
+ bool ConstantBufferDx9Enable;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_CONSTANT_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_GATHER_CONSTANT_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferValid, 16, 31) |
+ __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->GatherBufferOffset, 6, 22) |
+ __gen_field(values->ConstantBufferDx9GenerateStall, 5, 5) |
+ __gen_field(values->ConstantBufferDx9Enable, 4, 4) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_GATHER_POOL_ALLOC_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_POOL_ALLOC_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 26, \
+ .DwordLength = 2
+
+#define GEN8_3DSTATE_GATHER_POOL_ALLOC_length 0x00000004
+
+struct GEN8_3DSTATE_GATHER_POOL_ALLOC {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ __gen_address_type GatherPoolBaseAddress;
+ bool GatherPoolEnable;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE MemoryObjectControlState;
+ uint32_t GatherPoolBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_POOL_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_GATHER_POOL_ALLOC * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_MemoryObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+ uint32_t dw1 =
+ __gen_field(values->GatherPoolEnable, 11, 11) |
+ __gen_field(dw_MemoryObjectControlState, 0, 6) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->GatherPoolBaseAddress, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ dw[3] =
+ __gen_field(values->GatherPoolBufferSize, 12, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_GS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 17, \
+ .DwordLength = 8
+
+#define GEN8_3DSTATE_GS_length 0x0000000a
+
+struct GEN8_3DSTATE_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint64_t KernelStartPointer;
+ uint32_t SingleProgramFlow;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnable;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define Normal 0
+#define High 1
+ uint32_t ThreadDispatchPriority;
+#define IEEE754 0
+#define Alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool AccessesUAV;
+ bool MaskStackExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t ExpectedVertexCount;
+ uint64_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t OutputVertexSize;
+ uint32_t OutputTopology;
+ uint32_t VertexURBEntryReadLength;
+ bool IncludeVertexHandles;
+ uint32_t VertexURBEntryReadOffset;
+ uint32_t DispatchGRFStartRegisterForURBData;
+ uint32_t MaximumNumberofThreads;
+ uint32_t ControlDataHeaderSize;
+ uint32_t InstanceControl;
+ uint32_t DefaultStreamId;
+#define DispatchModeSingle 0
+#define DispatchModeDualInstance 1
+#define DispatchModeDualObject 2
+#define DispatchModeSIMD8 3
+ uint32_t DispatchMode;
+ bool StatisticsEnable;
+ uint32_t InvocationsIncrementValue;
+ bool IncludePrimitiveID;
+ uint32_t Hint;
+#define LEADING 0
+#define TRAILING 1
+ uint32_t ReorderMode;
+ bool DiscardAdjacency;
+ bool Enable;
+#define CUT 0
+#define SID 1
+ uint32_t ControlDataFormat;
+ bool StaticOutput;
+ uint32_t StaticOutputVertexCount;
+ uint32_t VertexURBEntryOutputReadOffset;
+ uint32_t VertexURBEntryOutputLength;
+ uint32_t UserClipDistanceClipTestEnableBitmask;
+ uint32_t UserClipDistanceCullTestEnableBitmask;
+};
+
+static inline void
+GEN8_3DSTATE_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_offset(values->KernelStartPointer, 6, 63) |
+ 0;
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ dw[3] =
+ __gen_field(values->SingleProgramFlow, 31, 31) |
+ __gen_field(values->VectorMaskEnable, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->ThreadDispatchPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->AccessesUAV, 12, 12) |
+ __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ __gen_field(values->ExpectedVertexCount, 0, 5) |
+ 0;
+
+ uint64_t qw4 =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 63) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] = qw4;
+ dw[5] = qw4 >> 32;
+
+ dw[6] =
+ __gen_field(values->OutputVertexSize, 23, 28) |
+ __gen_field(values->OutputTopology, 17, 22) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+ __gen_field(values->IncludeVertexHandles, 10, 10) |
+ __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+ __gen_field(values->DispatchGRFStartRegisterForURBData, 0, 3) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->MaximumNumberofThreads, 24, 31) |
+ __gen_field(values->ControlDataHeaderSize, 20, 23) |
+ __gen_field(values->InstanceControl, 15, 19) |
+ __gen_field(values->DefaultStreamId, 13, 14) |
+ __gen_field(values->DispatchMode, 11, 12) |
+ __gen_field(values->StatisticsEnable, 10, 10) |
+ __gen_field(values->InvocationsIncrementValue, 5, 9) |
+ __gen_field(values->IncludePrimitiveID, 4, 4) |
+ __gen_field(values->Hint, 3, 3) |
+ __gen_field(values->ReorderMode, 2, 2) |
+ __gen_field(values->DiscardAdjacency, 1, 1) |
+ __gen_field(values->Enable, 0, 0) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->ControlDataFormat, 31, 31) |
+ __gen_field(values->StaticOutput, 30, 30) |
+ __gen_field(values->StaticOutputVertexCount, 16, 26) |
+ 0;
+
+ dw[9] =
+ __gen_field(values->VertexURBEntryOutputReadOffset, 21, 26) |
+ __gen_field(values->VertexURBEntryOutputLength, 16, 20) |
+ __gen_field(values->UserClipDistanceClipTestEnableBitmask, 8, 15) |
+ __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_HIER_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN8_3DSTATE_HIER_DEPTH_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 7, \
+ .DwordLength = 3
+
+#define GEN8_3DSTATE_HIER_DEPTH_BUFFER_length 0x00000005
+
+struct GEN8_3DSTATE_HIER_DEPTH_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE HierarchicalDepthBufferObjectControlState;
+ uint32_t SurfacePitch;
+ __gen_address_type SurfaceBaseAddress;
+ uint32_t SurfaceQPitch;
+};
+
+static inline void
+GEN8_3DSTATE_HIER_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_HIER_DEPTH_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_HierarchicalDepthBufferObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_HierarchicalDepthBufferObjectControlState, &values->HierarchicalDepthBufferObjectControlState);
+ dw[1] =
+ __gen_field(dw_HierarchicalDepthBufferObjectControlState, 25, 31) |
+ __gen_field(values->SurfacePitch, 0, 16) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+ dw[4] =
+ __gen_field(values->SurfaceQPitch, 0, 14) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_HS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 27, \
+ .DwordLength = 7
+
+#define GEN8_3DSTATE_HS_length 0x00000009
+
+struct GEN8_3DSTATE_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+ uint32_t BindingTableEntryCount;
+#define Normal 0
+#define High 1
+ uint32_t ThreadDispatchPriority;
+#define IEEE754 0
+#define alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool SoftwareExceptionEnable;
+ bool Enable;
+ bool StatisticsEnable;
+ uint32_t MaximumNumberofThreads;
+ uint32_t InstanceCount;
+ uint64_t KernelStartPointer;
+ uint64_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ bool SingleProgramFlow;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnable;
+ bool AccessesUAV;
+ bool IncludeVertexHandles;
+ uint32_t DispatchGRFStartRegisterForURBData;
+ uint32_t VertexURBEntryReadLength;
+ uint32_t VertexURBEntryReadOffset;
+};
+
+static inline void
+GEN8_3DSTATE_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->ThreadDispatchPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->SoftwareExceptionEnable, 12, 12) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Enable, 31, 31) |
+ __gen_field(values->StatisticsEnable, 29, 29) |
+ __gen_field(values->MaximumNumberofThreads, 8, 16) |
+ __gen_field(values->InstanceCount, 0, 3) |
+ 0;
+
+ uint64_t qw3 =
+ __gen_offset(values->KernelStartPointer, 6, 63) |
+ 0;
+
+ dw[3] = qw3;
+ dw[4] = qw3 >> 32;
+
+ uint64_t qw5 =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 63) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[5] = qw5;
+ dw[6] = qw5 >> 32;
+
+ dw[7] =
+ __gen_field(values->SingleProgramFlow, 27, 27) |
+ __gen_field(values->VectorMaskEnable, 26, 26) |
+ __gen_field(values->AccessesUAV, 25, 25) |
+ __gen_field(values->IncludeVertexHandles, 24, 24) |
+ __gen_field(values->DispatchGRFStartRegisterForURBData, 19, 23) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+ __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+ 0;
+
+ dw[8] =
+ 0;
+
+}
+
+#define GEN8_3DSTATE_INDEX_BUFFER_length_bias 0x00000002
+#define GEN8_3DSTATE_INDEX_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 10, \
+ .DwordLength = 3
+
+#define GEN8_3DSTATE_INDEX_BUFFER_length 0x00000005
+
+struct GEN8_3DSTATE_INDEX_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define INDEX_BYTE 0
+#define INDEX_WORD 1
+#define INDEX_DWORD 2
+ uint32_t IndexFormat;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE MemoryObjectControlState;
+ __gen_address_type BufferStartingAddress;
+ uint32_t BufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_INDEX_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_INDEX_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_MemoryObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+ dw[1] =
+ __gen_field(values->IndexFormat, 8, 9) |
+ __gen_field(dw_MemoryObjectControlState, 0, 6) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->BufferStartingAddress, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+ dw[4] =
+ __gen_field(values->BufferSize, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_LINE_STIPPLE_length_bias 0x00000002
+#define GEN8_3DSTATE_LINE_STIPPLE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 8, \
+ .DwordLength = 1
+
+#define GEN8_3DSTATE_LINE_STIPPLE_length 0x00000003
+
+struct GEN8_3DSTATE_LINE_STIPPLE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool ModifyEnableCurrentRepeatCounterCurrentStippleIndex;
+ uint32_t CurrentRepeatCounter;
+ uint32_t CurrentStippleIndex;
+ uint32_t LineStipplePattern;
+ float LineStippleInverseRepeatCount;
+ uint32_t LineStippleRepeatCount;
+};
+
+static inline void
+GEN8_3DSTATE_LINE_STIPPLE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_LINE_STIPPLE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ModifyEnableCurrentRepeatCounterCurrentStippleIndex, 31, 31) |
+ __gen_field(values->CurrentRepeatCounter, 21, 29) |
+ __gen_field(values->CurrentStippleIndex, 16, 19) |
+ __gen_field(values->LineStipplePattern, 0, 15) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->LineStippleInverseRepeatCount * (1 << 16), 15, 31) |
+ __gen_field(values->LineStippleRepeatCount, 0, 8) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_MONOFILTER_SIZE_length_bias 0x00000002
+#define GEN8_3DSTATE_MONOFILTER_SIZE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 17, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_MONOFILTER_SIZE_length 0x00000002
+
+struct GEN8_3DSTATE_MONOFILTER_SIZE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t MonochromeFilterWidth;
+ uint32_t MonochromeFilterHeight;
+};
+
+static inline void
+GEN8_3DSTATE_MONOFILTER_SIZE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_MONOFILTER_SIZE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->MonochromeFilterWidth, 3, 5) |
+ __gen_field(values->MonochromeFilterHeight, 0, 2) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_MULTISAMPLE_length_bias 0x00000002
+#define GEN8_3DSTATE_MULTISAMPLE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 13, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_MULTISAMPLE_length 0x00000002
+
+struct GEN8_3DSTATE_MULTISAMPLE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PixelPositionOffsetEnable;
+#define CENTER 0
+#define UL_CORNER 1
+ uint32_t PixelLocation;
+ uint32_t NumberofMultisamples;
+};
+
+static inline void
+GEN8_3DSTATE_MULTISAMPLE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_MULTISAMPLE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->PixelPositionOffsetEnable, 5, 5) |
+ __gen_field(values->PixelLocation, 4, 4) |
+ __gen_field(values->NumberofMultisamples, 1, 3) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_POLY_STIPPLE_OFFSET_length_bias 0x00000002
+#define GEN8_3DSTATE_POLY_STIPPLE_OFFSET_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 6, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_POLY_STIPPLE_OFFSET_length 0x00000002
+
+struct GEN8_3DSTATE_POLY_STIPPLE_OFFSET {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PolygonStippleXOffset;
+ uint32_t PolygonStippleYOffset;
+};
+
+static inline void
+GEN8_3DSTATE_POLY_STIPPLE_OFFSET_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_POLY_STIPPLE_OFFSET * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->PolygonStippleXOffset, 8, 12) |
+ __gen_field(values->PolygonStippleYOffset, 0, 4) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_POLY_STIPPLE_PATTERN_length_bias 0x00000002
+#define GEN8_3DSTATE_POLY_STIPPLE_PATTERN_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 7, \
+ .DwordLength = 31
+
+#define GEN8_3DSTATE_POLY_STIPPLE_PATTERN_length 0x00000021
+
+struct GEN8_3DSTATE_POLY_STIPPLE_PATTERN {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PatternRow[32];
+};
+
+static inline void
+GEN8_3DSTATE_POLY_STIPPLE_PATTERN_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_POLY_STIPPLE_PATTERN * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ for (uint32_t i = 0, j = 1; i < 32; i += 1, j++) {
+ dw[j] =
+ __gen_field(values->PatternRow[i + 0], 0, 31) |
+ 0;
+ }
+
+}
+
+#define GEN8_3DSTATE_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_PS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 32, \
+ .DwordLength = 10
+
+#define GEN8_3DSTATE_PS_length 0x0000000c
+
+struct GEN8_3DSTATE_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint64_t KernelStartPointer0;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleProgramFlow;
+#define Dmask 0
+#define Vmask 1
+ uint32_t VectorMaskEnable;
+#define NoSamplers 0
+#define _14Samplers 1
+#define _58Samplers 2
+#define _912Samplers 3
+#define _1316Samplers 4
+ uint32_t SamplerCount;
+#define FlushedtoZero 0
+#define Retained 1
+ uint32_t SinglePrecisionDenormalMode;
+ uint32_t BindingTableEntryCount;
+#define Normal 0
+#define High 1
+ uint32_t ThreadDispatchPriority;
+#define IEEE754 0
+#define Alternate 1
+ uint32_t FloatingPointMode;
+#define RTNE 0
+#define RU 1
+#define RD 2
+#define RTZ 3
+ uint32_t RoundingMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool MaskStackExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint64_t ScratchSpaceBasePointer;
+ uint32_t PerThreadScratchSpace;
+ uint32_t MaximumNumberofThreadsPerPSD;
+ bool PushConstantEnable;
+ bool RenderTargetFastClearEnable;
+ bool RenderTargetResolveEnable;
+#define POSOFFSET_NONE 0
+#define POSOFFSET_CENTROID 2
+#define POSOFFSET_SAMPLE 3
+ uint32_t PositionXYOffsetSelect;
+ bool _32PixelDispatchEnable;
+ bool _16PixelDispatchEnable;
+ bool _8PixelDispatchEnable;
+ uint32_t DispatchGRFStartRegisterForConstantSetupData0;
+ uint32_t DispatchGRFStartRegisterForConstantSetupData1;
+ uint32_t DispatchGRFStartRegisterForConstantSetupData2;
+ uint64_t KernelStartPointer1;
+ uint64_t KernelStartPointer2;
+};
+
+static inline void
+GEN8_3DSTATE_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_offset(values->KernelStartPointer0, 6, 63) |
+ 0;
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ dw[3] =
+ __gen_field(values->SingleProgramFlow, 31, 31) |
+ __gen_field(values->VectorMaskEnable, 30, 30) |
+ __gen_field(values->SamplerCount, 27, 29) |
+ __gen_field(values->SinglePrecisionDenormalMode, 26, 26) |
+ __gen_field(values->BindingTableEntryCount, 18, 25) |
+ __gen_field(values->ThreadDispatchPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->RoundingMode, 14, 15) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ uint64_t qw4 =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 63) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[4] = qw4;
+ dw[5] = qw4 >> 32;
+
+ dw[6] =
+ __gen_field(values->MaximumNumberofThreadsPerPSD, 23, 31) |
+ __gen_field(values->PushConstantEnable, 11, 11) |
+ __gen_field(values->RenderTargetFastClearEnable, 8, 8) |
+ __gen_field(values->RenderTargetResolveEnable, 6, 6) |
+ __gen_field(values->PositionXYOffsetSelect, 3, 4) |
+ __gen_field(values->_32PixelDispatchEnable, 2, 2) |
+ __gen_field(values->_16PixelDispatchEnable, 1, 1) |
+ __gen_field(values->_8PixelDispatchEnable, 0, 0) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->DispatchGRFStartRegisterForConstantSetupData0, 16, 22) |
+ __gen_field(values->DispatchGRFStartRegisterForConstantSetupData1, 8, 14) |
+ __gen_field(values->DispatchGRFStartRegisterForConstantSetupData2, 0, 6) |
+ 0;
+
+ uint64_t qw8 =
+ __gen_offset(values->KernelStartPointer1, 6, 63) |
+ 0;
+
+ dw[8] = qw8;
+ dw[9] = qw8 >> 32;
+
+ uint64_t qw10 =
+ __gen_offset(values->KernelStartPointer2, 6, 63) |
+ 0;
+
+ dw[10] = qw10;
+ dw[11] = qw10 >> 32;
+
+}
+
+#define GEN8_3DSTATE_PS_BLEND_length_bias 0x00000002
+#define GEN8_3DSTATE_PS_BLEND_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 77, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_PS_BLEND_length 0x00000002
+
+struct GEN8_3DSTATE_PS_BLEND {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool AlphaToCoverageEnable;
+ bool HasWriteableRT;
+ bool ColorBufferBlendEnable;
+ uint32_t SourceAlphaBlendFactor;
+ uint32_t DestinationAlphaBlendFactor;
+ uint32_t SourceBlendFactor;
+ uint32_t DestinationBlendFactor;
+ bool AlphaTestEnable;
+ bool IndependentAlphaBlendEnable;
+};
+
+static inline void
+GEN8_3DSTATE_PS_BLEND_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_PS_BLEND * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->AlphaToCoverageEnable, 31, 31) |
+ __gen_field(values->HasWriteableRT, 30, 30) |
+ __gen_field(values->ColorBufferBlendEnable, 29, 29) |
+ __gen_field(values->SourceAlphaBlendFactor, 24, 28) |
+ __gen_field(values->DestinationAlphaBlendFactor, 19, 23) |
+ __gen_field(values->SourceBlendFactor, 14, 18) |
+ __gen_field(values->DestinationBlendFactor, 9, 13) |
+ __gen_field(values->AlphaTestEnable, 8, 8) |
+ __gen_field(values->IndependentAlphaBlendEnable, 7, 7) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_PS_EXTRA_length_bias 0x00000002
+#define GEN8_3DSTATE_PS_EXTRA_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 79, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_PS_EXTRA_length 0x00000002
+
+struct GEN8_3DSTATE_PS_EXTRA {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool PixelShaderValid;
+ bool PixelShaderDoesnotwritetoRT;
+ bool oMaskPresenttoRenderTarget;
+ bool PixelShaderKillsPixel;
+#define PSCDEPTH_OFF 0
+#define PSCDEPTH_ON 1
+#define PSCDEPTH_ON_GE 2
+#define PSCDEPTH_ON_LE 3
+ uint32_t PixelShaderComputedDepthMode;
+ bool ForceComputedDepth;
+ bool PixelShaderUsesSourceDepth;
+ bool PixelShaderUsesSourceW;
+ uint32_t Removed;
+ bool AttributeEnable;
+ bool PixelShaderDisablesAlphaToCoverage;
+ bool PixelShaderIsPerSample;
+ bool PixelShaderHasUAV;
+ bool PixelShaderUsesInputCoverageMask;
+};
+
+static inline void
+GEN8_3DSTATE_PS_EXTRA_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_PS_EXTRA * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->PixelShaderValid, 31, 31) |
+ __gen_field(values->PixelShaderDoesnotwritetoRT, 30, 30) |
+ __gen_field(values->oMaskPresenttoRenderTarget, 29, 29) |
+ __gen_field(values->PixelShaderKillsPixel, 28, 28) |
+ __gen_field(values->PixelShaderComputedDepthMode, 26, 27) |
+ __gen_field(values->ForceComputedDepth, 25, 25) |
+ __gen_field(values->PixelShaderUsesSourceDepth, 24, 24) |
+ __gen_field(values->PixelShaderUsesSourceW, 23, 23) |
+ __gen_field(values->Removed, 17, 17) |
+ __gen_field(values->AttributeEnable, 8, 8) |
+ __gen_field(values->PixelShaderDisablesAlphaToCoverage, 7, 7) |
+ __gen_field(values->PixelShaderIsPerSample, 6, 6) |
+ __gen_field(values->PixelShaderHasUAV, 2, 2) |
+ __gen_field(values->PixelShaderUsesInputCoverageMask, 1, 1) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 20, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length 0x00000002
+
+struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferOffset;
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 20) |
+ __gen_field(values->ConstantBufferSize, 0, 5) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 21, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length 0x00000002
+
+struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferOffset;
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 20) |
+ __gen_field(values->ConstantBufferSize, 0, 5) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 19, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length 0x00000002
+
+struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferOffset;
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 20) |
+ __gen_field(values->ConstantBufferSize, 0, 5) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 22, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length 0x00000002
+
+struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferOffset;
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 20) |
+ __gen_field(values->ConstantBufferSize, 0, 5) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 18, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length 0x00000002
+
+struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ConstantBufferOffset;
+ uint32_t ConstantBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ConstantBufferOffset, 16, 20) |
+ __gen_field(values->ConstantBufferSize, 0, 5) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_RASTER_length_bias 0x00000002
+#define GEN8_3DSTATE_RASTER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 80, \
+ .DwordLength = 3
+
+#define GEN8_3DSTATE_RASTER_length 0x00000005
+
+struct GEN8_3DSTATE_RASTER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define DX9OGL 0
+#define DX100 1
+#define DX101 2
+ uint32_t APIMode;
+#define Clockwise 0
+#define CounterClockwise 1
+ uint32_t FrontWinding;
+#define FSC_NUMRASTSAMPLES_0 0
+#define FSC_NUMRASTSAMPLES_1 1
+#define FSC_NUMRASTSAMPLES_2 2
+#define FSC_NUMRASTSAMPLES_4 3
+#define FSC_NUMRASTSAMPLES_8 4
+#define FSC_NUMRASTSAMPLES_16 5
+ uint32_t ForcedSampleCount;
+#define CULLMODE_BOTH 0
+#define CULLMODE_NONE 1
+#define CULLMODE_FRONT 2
+#define CULLMODE_BACK 3
+ uint32_t CullMode;
+#define Normal 0
+#define Force 1
+ uint32_t ForceMultisampling;
+ bool SmoothPointEnable;
+ bool DXMultisampleRasterizationEnable;
+#define MSRASTMODE_OFF_PIXEL 0
+#define MSRASTMODE_OFF_PATTERN 1
+#define MSRASTMODE_ON_PIXEL 2
+#define MSRASTMODE_ON_PATTERN 3
+ uint32_t DXMultisampleRasterizationMode;
+ bool GlobalDepthOffsetEnableSolid;
+ bool GlobalDepthOffsetEnableWireframe;
+ bool GlobalDepthOffsetEnablePoint;
+#define RASTER_SOLID 0
+#define RASTER_WIREFRAME 1
+#define RASTER_POINT 2
+ uint32_t FrontFaceFillMode;
+#define RASTER_SOLID 0
+#define RASTER_WIREFRAME 1
+#define RASTER_POINT 2
+ uint32_t BackFaceFillMode;
+ bool AntialiasingEnable;
+ bool ScissorRectangleEnable;
+ bool ViewportZClipTestEnable;
+ float GlobalDepthOffsetConstant;
+ float GlobalDepthOffsetScale;
+ float GlobalDepthOffsetClamp;
+};
+
+static inline void
+GEN8_3DSTATE_RASTER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_RASTER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->APIMode, 22, 23) |
+ __gen_field(values->FrontWinding, 21, 21) |
+ __gen_field(values->ForcedSampleCount, 18, 20) |
+ __gen_field(values->CullMode, 16, 17) |
+ __gen_field(values->ForceMultisampling, 14, 14) |
+ __gen_field(values->SmoothPointEnable, 13, 13) |
+ __gen_field(values->DXMultisampleRasterizationEnable, 12, 12) |
+ __gen_field(values->DXMultisampleRasterizationMode, 10, 11) |
+ __gen_field(values->GlobalDepthOffsetEnableSolid, 9, 9) |
+ __gen_field(values->GlobalDepthOffsetEnableWireframe, 8, 8) |
+ __gen_field(values->GlobalDepthOffsetEnablePoint, 7, 7) |
+ __gen_field(values->FrontFaceFillMode, 5, 6) |
+ __gen_field(values->BackFaceFillMode, 3, 4) |
+ __gen_field(values->AntialiasingEnable, 2, 2) |
+ __gen_field(values->ScissorRectangleEnable, 1, 1) |
+ __gen_field(values->ViewportZClipTestEnable, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->GlobalDepthOffsetConstant) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->GlobalDepthOffsetScale) |
+ 0;
+
+ dw[4] =
+ __gen_float(values->GlobalDepthOffsetClamp) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 2
+
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0_length 0x00000000
+
+#define GEN8_PALETTE_ENTRY_length 0x00000001
+
+struct GEN8_PALETTE_ENTRY {
+ uint32_t Alpha;
+ uint32_t Red;
+ uint32_t Green;
+ uint32_t Blue;
+};
+
+static inline void
+GEN8_PALETTE_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_PALETTE_ENTRY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->Alpha, 24, 31) |
+ __gen_field(values->Red, 16, 23) |
+ __gen_field(values->Green, 8, 15) |
+ __gen_field(values->Blue, 0, 7) |
+ 0;
+
+}
+
+struct GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0 {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0 * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 12
+
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1_length 0x00000000
+
+struct GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1 {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1 * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 45, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoDSSamplerState;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoDSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 46, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoGSSamplerState;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoGSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 44, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoHSSamplerState;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoHSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 47, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoPSSamplerState;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoPSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 43, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PointertoVSSamplerState;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->PointertoVSSamplerState, 5, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLE_MASK_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLE_MASK_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 24, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_SAMPLE_MASK_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLE_MASK {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SampleMask;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLE_MASK_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SAMPLE_MASK * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SampleMask, 0, 15) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLE_PATTERN_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLE_PATTERN_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 28, \
+ .DwordLength = 7
+
+#define GEN8_3DSTATE_SAMPLE_PATTERN_length 0x00000009
+
+struct GEN8_3DSTATE_SAMPLE_PATTERN {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ float _8xSample7XOffset;
+ float _8xSample7YOffset;
+ float _8xSample6XOffset;
+ float _8xSample6YOffset;
+ float _8xSample5XOffset;
+ float _8xSample5YOffset;
+ float _8xSample4XOffset;
+ float _8xSample4YOffset;
+ float _8xSample3XOffset;
+ float _8xSample3YOffset;
+ float _8xSample2XOffset;
+ float _8xSample2YOffset;
+ float _8xSample1XOffset;
+ float _8xSample1YOffset;
+ float _8xSample0XOffset;
+ float _8xSample0YOffset;
+ float _4xSample3XOffset;
+ float _4xSample3YOffset;
+ float _4xSample2XOffset;
+ float _4xSample2YOffset;
+ float _4xSample1XOffset;
+ float _4xSample1YOffset;
+ float _4xSample0XOffset;
+ float _4xSample0YOffset;
+ float _1xSample0XOffset;
+ float _1xSample0YOffset;
+ float _2xSample1XOffset;
+ float _2xSample1YOffset;
+ float _2xSample0XOffset;
+ float _2xSample0YOffset;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLE_PATTERN_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SAMPLE_PATTERN * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ for (uint32_t i = 0, j = 1; i < 4; i += 1, j++) {
+ dw[j] =
+ 0;
+ }
+
+ dw[5] =
+ __gen_field(values->_8xSample7XOffset * (1 << 4), 28, 31) |
+ __gen_field(values->_8xSample7YOffset * (1 << 4), 24, 27) |
+ __gen_field(values->_8xSample6XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->_8xSample6YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->_8xSample5XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->_8xSample5YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->_8xSample4XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->_8xSample4YOffset * (1 << 4), 0, 3) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->_8xSample3XOffset * (1 << 4), 28, 31) |
+ __gen_field(values->_8xSample3YOffset * (1 << 4), 24, 27) |
+ __gen_field(values->_8xSample2XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->_8xSample2YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->_8xSample1XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->_8xSample1YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->_8xSample0XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->_8xSample0YOffset * (1 << 4), 0, 3) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->_4xSample3XOffset * (1 << 4), 28, 31) |
+ __gen_field(values->_4xSample3YOffset * (1 << 4), 24, 27) |
+ __gen_field(values->_4xSample2XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->_4xSample2YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->_4xSample1XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->_4xSample1YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->_4xSample0XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->_4xSample0YOffset * (1 << 4), 0, 3) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->_1xSample0XOffset * (1 << 4), 20, 23) |
+ __gen_field(values->_1xSample0YOffset * (1 << 4), 16, 19) |
+ __gen_field(values->_2xSample1XOffset * (1 << 4), 12, 15) |
+ __gen_field(values->_2xSample1YOffset * (1 << 4), 8, 11) |
+ __gen_field(values->_2xSample0XOffset * (1 << 4), 4, 7) |
+ __gen_field(values->_2xSample0YOffset * (1 << 4), 0, 3) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SBE_length_bias 0x00000002
+#define GEN8_3DSTATE_SBE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 31, \
+ .DwordLength = 2
+
+#define GEN8_3DSTATE_SBE_length 0x00000004
+
+struct GEN8_3DSTATE_SBE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool ForceVertexURBEntryReadLength;
+ bool ForceVertexURBEntryReadOffset;
+ uint32_t NumberofSFOutputAttributes;
+ bool AttributeSwizzleEnable;
+#define UPPERLEFT 0
+#define LOWERLEFT 1
+ uint32_t PointSpriteTextureCoordinateOrigin;
+ bool PrimitiveIDOverrideComponentW;
+ bool PrimitiveIDOverrideComponentZ;
+ bool PrimitiveIDOverrideComponentY;
+ bool PrimitiveIDOverrideComponentX;
+ uint32_t VertexURBEntryReadLength;
+ uint32_t VertexURBEntryReadOffset;
+ uint32_t PrimitiveIDOverrideAttributeSelect;
+ uint32_t PointSpriteTextureCoordinateEnable;
+ uint32_t ConstantInterpolationEnable;
+};
+
+static inline void
+GEN8_3DSTATE_SBE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SBE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ForceVertexURBEntryReadLength, 29, 29) |
+ __gen_field(values->ForceVertexURBEntryReadOffset, 28, 28) |
+ __gen_field(values->NumberofSFOutputAttributes, 22, 27) |
+ __gen_field(values->AttributeSwizzleEnable, 21, 21) |
+ __gen_field(values->PointSpriteTextureCoordinateOrigin, 20, 20) |
+ __gen_field(values->PrimitiveIDOverrideComponentW, 19, 19) |
+ __gen_field(values->PrimitiveIDOverrideComponentZ, 18, 18) |
+ __gen_field(values->PrimitiveIDOverrideComponentY, 17, 17) |
+ __gen_field(values->PrimitiveIDOverrideComponentX, 16, 16) |
+ __gen_field(values->VertexURBEntryReadLength, 11, 15) |
+ __gen_field(values->VertexURBEntryReadOffset, 5, 10) |
+ __gen_field(values->PrimitiveIDOverrideAttributeSelect, 0, 4) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->PointSpriteTextureCoordinateEnable, 0, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->ConstantInterpolationEnable, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SBE_SWIZ_length_bias 0x00000002
+#define GEN8_3DSTATE_SBE_SWIZ_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 81, \
+ .DwordLength = 9
+
+#define GEN8_3DSTATE_SBE_SWIZ_length 0x0000000b
+
+#define GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL_length 0x00000001
+
+struct GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL {
+ bool ComponentOverrideW;
+ bool ComponentOverrideZ;
+ bool ComponentOverrideY;
+ bool ComponentOverrideX;
+ uint32_t SwizzleControlMode;
+#define CONST_0000 0
+#define CONST_0001_FLOAT 1
+#define CONST_1111_FLOAT 2
+#define PRIM_ID 3
+ uint32_t ConstantSource;
+#define INPUTATTR 0
+#define INPUTATTR_FACING 1
+#define INPUTATTR_W 2
+#define INPUTATTR_FACING_W 3
+ uint32_t SwizzleSelect;
+ uint32_t SourceAttribute;
+};
+
+static inline void
+GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->ComponentOverrideW, 15, 15) |
+ __gen_field(values->ComponentOverrideZ, 14, 14) |
+ __gen_field(values->ComponentOverrideY, 13, 13) |
+ __gen_field(values->ComponentOverrideX, 12, 12) |
+ __gen_field(values->SwizzleControlMode, 11, 11) |
+ __gen_field(values->ConstantSource, 9, 10) |
+ __gen_field(values->SwizzleSelect, 6, 7) |
+ __gen_field(values->SourceAttribute, 0, 4) |
+ 0;
+
+}
+
+struct GEN8_3DSTATE_SBE_SWIZ {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ struct GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL Attribute[16];
+ uint32_t AttributeWrapShortestEnables[16];
+};
+
+static inline void
+GEN8_3DSTATE_SBE_SWIZ_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SBE_SWIZ * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ for (uint32_t i = 0, j = 1; i < 16; i += 2, j++) {
+ uint32_t dw_Attribute0;
+ GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL_pack(data, &dw_Attribute0, &values->Attribute[i + 0]);
+ uint32_t dw_Attribute1;
+ GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL_pack(data, &dw_Attribute1, &values->Attribute[i + 1]);
+ dw[j] =
+ __gen_field(dw_Attribute0, 0, 15) |
+ __gen_field(dw_Attribute1, 16, 31) |
+ 0;
+ }
+
+ for (uint32_t i = 0, j = 9; i < 16; i += 8, j++) {
+ dw[j] =
+ __gen_field(values->AttributeWrapShortestEnables[i + 0], 0, 3) |
+ __gen_field(values->AttributeWrapShortestEnables[i + 1], 4, 7) |
+ __gen_field(values->AttributeWrapShortestEnables[i + 2], 8, 11) |
+ __gen_field(values->AttributeWrapShortestEnables[i + 3], 12, 15) |
+ __gen_field(values->AttributeWrapShortestEnables[i + 4], 16, 19) |
+ __gen_field(values->AttributeWrapShortestEnables[i + 5], 20, 23) |
+ __gen_field(values->AttributeWrapShortestEnables[i + 6], 24, 27) |
+ __gen_field(values->AttributeWrapShortestEnables[i + 7], 28, 31) |
+ 0;
+ }
+
+}
+
+#define GEN8_3DSTATE_SCISSOR_STATE_POINTERS_length_bias 0x00000002
+#define GEN8_3DSTATE_SCISSOR_STATE_POINTERS_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 15, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_SCISSOR_STATE_POINTERS_length 0x00000002
+
+struct GEN8_3DSTATE_SCISSOR_STATE_POINTERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t ScissorRectPointer;
+};
+
+static inline void
+GEN8_3DSTATE_SCISSOR_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SCISSOR_STATE_POINTERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->ScissorRectPointer, 5, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SF_length_bias 0x00000002
+#define GEN8_3DSTATE_SF_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 19, \
+ .DwordLength = 2
+
+#define GEN8_3DSTATE_SF_length 0x00000004
+
+struct GEN8_3DSTATE_SF {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool LegacyGlobalDepthBiasEnable;
+ bool StatisticsEnable;
+ bool ViewportTransformEnable;
+ float LineWidth;
+#define _05pixels 0
+#define _10pixels 1
+#define _20pixels 2
+#define _40pixels 3
+ uint32_t LineEndCapAntialiasingRegionWidth;
+ bool LastPixelEnable;
+ uint32_t TriangleStripListProvokingVertexSelect;
+ uint32_t LineStripListProvokingVertexSelect;
+ uint32_t TriangleFanProvokingVertexSelect;
+#define AALINEDISTANCE_TRUE 1
+ uint32_t AALineDistanceMode;
+ bool SmoothPointEnable;
+ uint32_t VertexSubPixelPrecisionSelect;
+#define Vertex 0
+#define State 1
+ uint32_t PointWidthSource;
+ float PointWidth;
+};
+
+static inline void
+GEN8_3DSTATE_SF_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SF * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->LegacyGlobalDepthBiasEnable, 11, 11) |
+ __gen_field(values->StatisticsEnable, 10, 10) |
+ __gen_field(values->ViewportTransformEnable, 1, 1) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->LineWidth * (1 << 7), 18, 27) |
+ __gen_field(values->LineEndCapAntialiasingRegionWidth, 16, 17) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->LastPixelEnable, 31, 31) |
+ __gen_field(values->TriangleStripListProvokingVertexSelect, 29, 30) |
+ __gen_field(values->LineStripListProvokingVertexSelect, 27, 28) |
+ __gen_field(values->TriangleFanProvokingVertexSelect, 25, 26) |
+ __gen_field(values->AALineDistanceMode, 14, 14) |
+ __gen_field(values->SmoothPointEnable, 13, 13) |
+ __gen_field(values->VertexSubPixelPrecisionSelect, 12, 12) |
+ __gen_field(values->PointWidthSource, 11, 11) |
+ __gen_field(values->PointWidth * (1 << 3), 0, 10) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SO_BUFFER_length_bias 0x00000002
+#define GEN8_3DSTATE_SO_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 24, \
+ .DwordLength = 6
+
+#define GEN8_3DSTATE_SO_BUFFER_length 0x00000008
+
+struct GEN8_3DSTATE_SO_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool SOBufferEnable;
+ uint32_t SOBufferIndex;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE SOBufferObjectControlState;
+ bool StreamOffsetWriteEnable;
+ bool StreamOutputBufferOffsetAddressEnable;
+ __gen_address_type SurfaceBaseAddress;
+ uint32_t SurfaceSize;
+ __gen_address_type StreamOutputBufferOffsetAddress;
+ uint32_t StreamOffset;
+};
+
+static inline void
+GEN8_3DSTATE_SO_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SO_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_SOBufferObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SOBufferObjectControlState, &values->SOBufferObjectControlState);
+ dw[1] =
+ __gen_field(values->SOBufferEnable, 31, 31) |
+ __gen_field(values->SOBufferIndex, 29, 30) |
+ __gen_field(dw_SOBufferObjectControlState, 22, 28) |
+ __gen_field(values->StreamOffsetWriteEnable, 21, 21) |
+ __gen_field(values->StreamOutputBufferOffsetAddressEnable, 20, 20) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+ dw[4] =
+ __gen_field(values->SurfaceSize, 0, 29) |
+ 0;
+
+ uint32_t dw5 =
+ 0;
+
+ uint64_t qw5 =
+ __gen_combine_address(data, &dw[5], values->StreamOutputBufferOffsetAddress, dw5);
+
+ dw[5] = qw5;
+ dw[6] = qw5 >> 32;
+
+ dw[7] =
+ __gen_field(values->StreamOffset, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_SO_DECL_LIST_length_bias 0x00000002
+#define GEN8_3DSTATE_SO_DECL_LIST_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 1, \
+ ._3DCommandSubOpcode = 23
+
+#define GEN8_3DSTATE_SO_DECL_LIST_length 0x00000000
+
+#define GEN8_SO_DECL_ENTRY_length 0x00000002
+
+#define GEN8_SO_DECL_length 0x00000001
+
+struct GEN8_SO_DECL {
+ uint32_t OutputBufferSlot;
+ uint32_t HoleFlag;
+ uint32_t RegisterIndex;
+ uint32_t ComponentMask;
+};
+
+static inline void
+GEN8_SO_DECL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_SO_DECL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->OutputBufferSlot, 12, 13) |
+ __gen_field(values->HoleFlag, 11, 11) |
+ __gen_field(values->RegisterIndex, 4, 9) |
+ __gen_field(values->ComponentMask, 0, 3) |
+ 0;
+
+}
+
+struct GEN8_SO_DECL_ENTRY {
+ struct GEN8_SO_DECL Stream3Decl;
+ struct GEN8_SO_DECL Stream2Decl;
+ struct GEN8_SO_DECL Stream1Decl;
+ struct GEN8_SO_DECL Stream0Decl;
+};
+
+static inline void
+GEN8_SO_DECL_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_SO_DECL_ENTRY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_Stream3Decl;
+ GEN8_SO_DECL_pack(data, &dw_Stream3Decl, &values->Stream3Decl);
+ uint32_t dw_Stream2Decl;
+ GEN8_SO_DECL_pack(data, &dw_Stream2Decl, &values->Stream2Decl);
+ uint32_t dw_Stream1Decl;
+ GEN8_SO_DECL_pack(data, &dw_Stream1Decl, &values->Stream1Decl);
+ uint32_t dw_Stream0Decl;
+ GEN8_SO_DECL_pack(data, &dw_Stream0Decl, &values->Stream0Decl);
+ uint64_t qw0 =
+ __gen_field(dw_Stream3Decl, 48, 63) |
+ __gen_field(dw_Stream2Decl, 32, 47) |
+ __gen_field(dw_Stream1Decl, 16, 31) |
+ __gen_field(dw_Stream0Decl, 0, 15) |
+ 0;
+
+ dw[0] = qw0;
+ dw[1] = qw0 >> 32;
+
+}
+
+struct GEN8_3DSTATE_SO_DECL_LIST {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t StreamtoBufferSelects3;
+ uint32_t StreamtoBufferSelects2;
+ uint32_t StreamtoBufferSelects1;
+ uint32_t StreamtoBufferSelects0;
+ uint32_t NumEntries3;
+ uint32_t NumEntries2;
+ uint32_t NumEntries1;
+ uint32_t NumEntries0;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_SO_DECL_LIST_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_SO_DECL_LIST * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 8) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StreamtoBufferSelects3, 12, 15) |
+ __gen_field(values->StreamtoBufferSelects2, 8, 11) |
+ __gen_field(values->StreamtoBufferSelects1, 4, 7) |
+ __gen_field(values->StreamtoBufferSelects0, 0, 3) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->NumEntries3, 24, 31) |
+ __gen_field(values->NumEntries2, 16, 23) |
+ __gen_field(values->NumEntries1, 8, 15) |
+ __gen_field(values->NumEntries0, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_STENCIL_BUFFER_length_bias 0x00000002
+#define GEN8_3DSTATE_STENCIL_BUFFER_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 6, \
+ .DwordLength = 3
+
+#define GEN8_3DSTATE_STENCIL_BUFFER_length 0x00000005
+
+struct GEN8_3DSTATE_STENCIL_BUFFER {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t StencilBufferEnable;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE StencilBufferObjectControlState;
+ uint32_t SurfacePitch;
+ __gen_address_type SurfaceBaseAddress;
+ uint32_t SurfaceQPitch;
+};
+
+static inline void
+GEN8_3DSTATE_STENCIL_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_STENCIL_BUFFER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw_StencilBufferObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StencilBufferObjectControlState, &values->StencilBufferObjectControlState);
+ dw[1] =
+ __gen_field(values->StencilBufferEnable, 31, 31) |
+ __gen_field(dw_StencilBufferObjectControlState, 22, 28) |
+ __gen_field(values->SurfacePitch, 0, 16) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+ dw[4] =
+ __gen_field(values->SurfaceQPitch, 0, 14) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_STREAMOUT_length_bias 0x00000002
+#define GEN8_3DSTATE_STREAMOUT_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 30, \
+ .DwordLength = 3
+
+#define GEN8_3DSTATE_STREAMOUT_length 0x00000005
+
+struct GEN8_3DSTATE_STREAMOUT {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SOFunctionEnable;
+ uint32_t APIRenderingDisable;
+ uint32_t RenderStreamSelect;
+#define LEADING 0
+#define TRAILING 1
+ uint32_t ReorderMode;
+ bool SOStatisticsEnable;
+#define Normal 0
+#define Resreved 1
+#define Force_Off 2
+#define Force_on 3
+ uint32_t ForceRendering;
+ uint32_t Stream3VertexReadOffset;
+ uint32_t Stream3VertexReadLength;
+ uint32_t Stream2VertexReadOffset;
+ uint32_t Stream2VertexReadLength;
+ uint32_t Stream1VertexReadOffset;
+ uint32_t Stream1VertexReadLength;
+ uint32_t Stream0VertexReadOffset;
+ uint32_t Stream0VertexReadLength;
+ uint32_t Buffer1SurfacePitch;
+ uint32_t Buffer0SurfacePitch;
+ uint32_t Buffer3SurfacePitch;
+ uint32_t Buffer2SurfacePitch;
+};
+
+static inline void
+GEN8_3DSTATE_STREAMOUT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_STREAMOUT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->SOFunctionEnable, 31, 31) |
+ __gen_field(values->APIRenderingDisable, 30, 30) |
+ __gen_field(values->RenderStreamSelect, 27, 28) |
+ __gen_field(values->ReorderMode, 26, 26) |
+ __gen_field(values->SOStatisticsEnable, 25, 25) |
+ __gen_field(values->ForceRendering, 23, 24) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Stream3VertexReadOffset, 29, 29) |
+ __gen_field(values->Stream3VertexReadLength, 24, 28) |
+ __gen_field(values->Stream2VertexReadOffset, 21, 21) |
+ __gen_field(values->Stream2VertexReadLength, 16, 20) |
+ __gen_field(values->Stream1VertexReadOffset, 13, 13) |
+ __gen_field(values->Stream1VertexReadLength, 8, 12) |
+ __gen_field(values->Stream0VertexReadOffset, 5, 5) |
+ __gen_field(values->Stream0VertexReadLength, 0, 4) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->Buffer1SurfacePitch, 16, 27) |
+ __gen_field(values->Buffer0SurfacePitch, 0, 11) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->Buffer3SurfacePitch, 16, 27) |
+ __gen_field(values->Buffer2SurfacePitch, 0, 11) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_TE_length_bias 0x00000002
+#define GEN8_3DSTATE_TE_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 28, \
+ .DwordLength = 2
+
+#define GEN8_3DSTATE_TE_length 0x00000004
+
+struct GEN8_3DSTATE_TE {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define INTEGER 0
+#define ODD_FRACTIONAL 1
+#define EVEN_FRACTIONAL 2
+ uint32_t Partitioning;
+#define POINT 0
+#define OUTPUT_LINE 1
+#define OUTPUT_TRI_CW 2
+#define OUTPUT_TRI_CCW 3
+ uint32_t OutputTopology;
+#define QUAD 0
+#define TRI 1
+#define ISOLINE 2
+ uint32_t TEDomain;
+#define HW_TESS 0
+#define SW_TESS 1
+ uint32_t TEMode;
+ bool TEEnable;
+ float MaximumTessellationFactorOdd;
+ float MaximumTessellationFactorNotOdd;
+};
+
+static inline void
+GEN8_3DSTATE_TE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_TE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->Partitioning, 12, 13) |
+ __gen_field(values->OutputTopology, 8, 9) |
+ __gen_field(values->TEDomain, 4, 5) |
+ __gen_field(values->TEMode, 1, 2) |
+ __gen_field(values->TEEnable, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->MaximumTessellationFactorOdd) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->MaximumTessellationFactorNotOdd) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_URB_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_URB_DS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 50, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_URB_DS_length 0x00000002
+
+struct GEN8_3DSTATE_URB_DS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t DSURBStartingAddress;
+ uint32_t DSURBEntryAllocationSize;
+ uint32_t DSNumberofURBEntries;
+};
+
+static inline void
+GEN8_3DSTATE_URB_DS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_URB_DS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->DSURBStartingAddress, 25, 31) |
+ __gen_field(values->DSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->DSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_URB_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_URB_GS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 51, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_URB_GS_length 0x00000002
+
+struct GEN8_3DSTATE_URB_GS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t GSURBStartingAddress;
+ uint32_t GSURBEntryAllocationSize;
+ uint32_t GSNumberofURBEntries;
+};
+
+static inline void
+GEN8_3DSTATE_URB_GS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_URB_GS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->GSURBStartingAddress, 25, 31) |
+ __gen_field(values->GSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->GSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_URB_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_URB_HS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 49, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_URB_HS_length 0x00000002
+
+struct GEN8_3DSTATE_URB_HS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t HSURBStartingAddress;
+ uint32_t HSURBEntryAllocationSize;
+ uint32_t HSNumberofURBEntries;
+};
+
+static inline void
+GEN8_3DSTATE_URB_HS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_URB_HS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->HSURBStartingAddress, 25, 31) |
+ __gen_field(values->HSURBEntryAllocationSize, 16, 24) |
+ __gen_field(values->HSNumberofURBEntries, 0, 15) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_VERTEX_BUFFERS_length_bias 0x00000002
+#define GEN8_3DSTATE_VERTEX_BUFFERS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 8
+
+#define GEN8_3DSTATE_VERTEX_BUFFERS_length 0x00000000
+
+#define GEN8_VERTEX_BUFFER_STATE_length 0x00000004
+
+struct GEN8_VERTEX_BUFFER_STATE {
+ uint32_t VertexBufferIndex;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE MemoryObjectControlState;
+ uint32_t AddressModifyEnable;
+ bool NullVertexBuffer;
+ uint32_t BufferPitch;
+ __gen_address_type BufferStartingAddress;
+ uint32_t BufferSize;
+};
+
+static inline void
+GEN8_VERTEX_BUFFER_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_VERTEX_BUFFER_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint32_t dw_MemoryObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+ dw[0] =
+ __gen_field(values->VertexBufferIndex, 26, 31) |
+ __gen_field(dw_MemoryObjectControlState, 16, 22) |
+ __gen_field(values->AddressModifyEnable, 14, 14) |
+ __gen_field(values->NullVertexBuffer, 13, 13) |
+ __gen_field(values->BufferPitch, 0, 11) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->BufferStartingAddress, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ dw[3] =
+ __gen_field(values->BufferSize, 0, 31) |
+ 0;
+
+}
+
+struct GEN8_3DSTATE_VERTEX_BUFFERS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_VERTEX_BUFFERS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_VERTEX_BUFFERS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_VERTEX_ELEMENTS_length_bias 0x00000002
+#define GEN8_3DSTATE_VERTEX_ELEMENTS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 9
+
+#define GEN8_3DSTATE_VERTEX_ELEMENTS_length 0x00000000
+
+#define GEN8_VERTEX_ELEMENT_STATE_length 0x00000002
+
+struct GEN8_VERTEX_ELEMENT_STATE {
+ uint32_t VertexBufferIndex;
+ bool Valid;
+ uint32_t SourceElementFormat;
+ bool EdgeFlagEnable;
+ uint32_t SourceElementOffset;
+ uint32_t Component0Control;
+ uint32_t Component1Control;
+ uint32_t Component2Control;
+ uint32_t Component3Control;
+};
+
+static inline void
+GEN8_VERTEX_ELEMENT_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_VERTEX_ELEMENT_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->VertexBufferIndex, 26, 31) |
+ __gen_field(values->Valid, 25, 25) |
+ __gen_field(values->SourceElementFormat, 16, 24) |
+ __gen_field(values->EdgeFlagEnable, 15, 15) |
+ __gen_field(values->SourceElementOffset, 0, 11) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->Component0Control, 28, 30) |
+ __gen_field(values->Component1Control, 24, 26) |
+ __gen_field(values->Component2Control, 20, 22) |
+ __gen_field(values->Component3Control, 16, 18) |
+ 0;
+
+}
+
+struct GEN8_3DSTATE_VERTEX_ELEMENTS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_VERTEX_ELEMENTS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_VERTEX_ELEMENTS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_VF_length_bias 0x00000002
+#define GEN8_3DSTATE_VF_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 12, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_VF_length 0x00000002
+
+struct GEN8_3DSTATE_VF {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ bool IndexedDrawCutIndexEnable;
+ uint32_t DwordLength;
+ uint32_t CutIndex;
+};
+
+static inline void
+GEN8_3DSTATE_VF_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_VF * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->IndexedDrawCutIndexEnable, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->CutIndex, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_VF_INSTANCING_length_bias 0x00000002
+#define GEN8_3DSTATE_VF_INSTANCING_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 73, \
+ .DwordLength = 1
+
+#define GEN8_3DSTATE_VF_INSTANCING_length 0x00000003
+
+struct GEN8_3DSTATE_VF_INSTANCING {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool InstancingEnable;
+ uint32_t VertexElementIndex;
+ uint32_t InstanceDataStepRate;
+};
+
+static inline void
+GEN8_3DSTATE_VF_INSTANCING_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_VF_INSTANCING * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InstancingEnable, 8, 8) |
+ __gen_field(values->VertexElementIndex, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->InstanceDataStepRate, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_VF_SGVS_length_bias 0x00000002
+#define GEN8_3DSTATE_VF_SGVS_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 74, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_VF_SGVS_length 0x00000002
+
+struct GEN8_3DSTATE_VF_SGVS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool InstanceIDEnable;
+#define COMP_0 0
+#define COMP_1 1
+#define COMP_2 2
+#define COMP_3 3
+ uint32_t InstanceIDComponentNumber;
+ uint32_t InstanceIDElementOffset;
+ bool VertexIDEnable;
+#define COMP_0 0
+#define COMP_1 1
+#define COMP_2 2
+#define COMP_3 3
+ uint32_t VertexIDComponentNumber;
+ uint32_t VertexIDElementOffset;
+};
+
+static inline void
+GEN8_3DSTATE_VF_SGVS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_VF_SGVS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InstanceIDEnable, 31, 31) |
+ __gen_field(values->InstanceIDComponentNumber, 29, 30) |
+ __gen_field(values->InstanceIDElementOffset, 16, 21) |
+ __gen_field(values->VertexIDEnable, 15, 15) |
+ __gen_field(values->VertexIDComponentNumber, 13, 14) |
+ __gen_field(values->VertexIDElementOffset, 0, 5) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_VF_STATISTICS_length_bias 0x00000001
+#define GEN8_3DSTATE_VF_STATISTICS_header \
+ .CommandType = 3, \
+ .CommandSubType = 1, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 11
+
+#define GEN8_3DSTATE_VF_STATISTICS_length 0x00000001
+
+struct GEN8_3DSTATE_VF_STATISTICS {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ bool StatisticsEnable;
+};
+
+static inline void
+GEN8_3DSTATE_VF_STATISTICS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_VF_STATISTICS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->StatisticsEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_VF_TOPOLOGY_length_bias 0x00000002
+#define GEN8_3DSTATE_VF_TOPOLOGY_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 75, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_VF_TOPOLOGY_length 0x00000002
+
+struct GEN8_3DSTATE_VF_TOPOLOGY {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t PrimitiveTopologyType;
+};
+
+static inline void
+GEN8_3DSTATE_VF_TOPOLOGY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_VF_TOPOLOGY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->PrimitiveTopologyType, 0, 5) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length_bias 0x00000002
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 35, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length 0x00000002
+
+struct GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t CCViewportPointer;
+};
+
+static inline void
+GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->CCViewportPointer, 5, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length_bias 0x00000002
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_header\
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 33, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length 0x00000002
+
+struct GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t SFClipViewportPointer;
+};
+
+static inline void
+GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->SFClipViewportPointer, 6, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_WM_length_bias 0x00000002
+#define GEN8_3DSTATE_WM_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 20, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_WM_length 0x00000002
+
+struct GEN8_3DSTATE_WM {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool StatisticsEnable;
+ bool LegacyDepthBufferClearEnable;
+ bool LegacyDepthBufferResolveEnable;
+ bool LegacyHierarchicalDepthBufferResolveEnable;
+ bool LegacyDiamondLineRasterization;
+#define NORMAL 0
+#define PSEXEC 1
+#define PREPS 2
+ uint32_t EarlyDepthStencilControl;
+#define Normal 0
+#define ForceOff 1
+#define ForceON 2
+ uint32_t ForceThreadDispatchEnable;
+#define INTERP_PIXEL 0
+#define INTERP_CENTROID 2
+#define INTERP_SAMPLE 3
+ uint32_t PositionZWInterpolationMode;
+ uint32_t BarycentricInterpolationMode;
+#define _05pixels 0
+#define _10pixels 1
+#define _20pixels 2
+#define _40pixels 3
+ uint32_t LineEndCapAntialiasingRegionWidth;
+#define _05pixels 0
+#define _10pixels 1
+#define _20pixels 2
+#define _40pixels 3
+ uint32_t LineAntialiasingRegionWidth;
+ bool PolygonStippleEnable;
+ bool LineStippleEnable;
+#define RASTRULE_UPPER_LEFT 0
+#define RASTRULE_UPPER_RIGHT 1
+ uint32_t PointRasterizationRule;
+#define Normal 0
+#define ForceOff 1
+#define ForceON 2
+ uint32_t ForceKillPixelEnable;
+};
+
+static inline void
+GEN8_3DSTATE_WM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_WM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StatisticsEnable, 31, 31) |
+ __gen_field(values->LegacyDepthBufferClearEnable, 30, 30) |
+ __gen_field(values->LegacyDepthBufferResolveEnable, 28, 28) |
+ __gen_field(values->LegacyHierarchicalDepthBufferResolveEnable, 27, 27) |
+ __gen_field(values->LegacyDiamondLineRasterization, 26, 26) |
+ __gen_field(values->EarlyDepthStencilControl, 21, 22) |
+ __gen_field(values->ForceThreadDispatchEnable, 19, 20) |
+ __gen_field(values->PositionZWInterpolationMode, 17, 18) |
+ __gen_field(values->BarycentricInterpolationMode, 11, 16) |
+ __gen_field(values->LineEndCapAntialiasingRegionWidth, 8, 9) |
+ __gen_field(values->LineAntialiasingRegionWidth, 6, 7) |
+ __gen_field(values->PolygonStippleEnable, 4, 4) |
+ __gen_field(values->LineStippleEnable, 3, 3) |
+ __gen_field(values->PointRasterizationRule, 2, 2) |
+ __gen_field(values->ForceKillPixelEnable, 0, 1) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_WM_CHROMAKEY_length_bias 0x00000002
+#define GEN8_3DSTATE_WM_CHROMAKEY_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 76, \
+ .DwordLength = 0
+
+#define GEN8_3DSTATE_WM_CHROMAKEY_length 0x00000002
+
+struct GEN8_3DSTATE_WM_CHROMAKEY {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool ChromaKeyKillEnable;
+};
+
+static inline void
+GEN8_3DSTATE_WM_CHROMAKEY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_WM_CHROMAKEY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ChromaKeyKillEnable, 31, 31) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_WM_DEPTH_STENCIL_length_bias 0x00000002
+#define GEN8_3DSTATE_WM_DEPTH_STENCIL_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 78, \
+ .DwordLength = 1
+
+#define GEN8_3DSTATE_WM_DEPTH_STENCIL_length 0x00000003
+
+struct GEN8_3DSTATE_WM_DEPTH_STENCIL {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t StencilFailOp;
+ uint32_t StencilPassDepthFailOp;
+ uint32_t StencilPassDepthPassOp;
+ uint32_t BackfaceStencilTestFunction;
+ uint32_t BackfaceStencilFailOp;
+ uint32_t BackfaceStencilPassDepthFailOp;
+ uint32_t BackfaceStencilPassDepthPassOp;
+ uint32_t StencilTestFunction;
+ uint32_t DepthTestFunction;
+ bool DoubleSidedStencilEnable;
+ bool StencilTestEnable;
+ bool StencilBufferWriteEnable;
+ bool DepthTestEnable;
+ bool DepthBufferWriteEnable;
+ uint32_t StencilTestMask;
+ uint32_t StencilWriteMask;
+ uint32_t BackfaceStencilTestMask;
+ uint32_t BackfaceStencilWriteMask;
+};
+
+static inline void
+GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_WM_DEPTH_STENCIL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StencilFailOp, 29, 31) |
+ __gen_field(values->StencilPassDepthFailOp, 26, 28) |
+ __gen_field(values->StencilPassDepthPassOp, 23, 25) |
+ __gen_field(values->BackfaceStencilTestFunction, 20, 22) |
+ __gen_field(values->BackfaceStencilFailOp, 17, 19) |
+ __gen_field(values->BackfaceStencilPassDepthFailOp, 14, 16) |
+ __gen_field(values->BackfaceStencilPassDepthPassOp, 11, 13) |
+ __gen_field(values->StencilTestFunction, 8, 10) |
+ __gen_field(values->DepthTestFunction, 5, 7) |
+ __gen_field(values->DoubleSidedStencilEnable, 4, 4) |
+ __gen_field(values->StencilTestEnable, 3, 3) |
+ __gen_field(values->StencilBufferWriteEnable, 2, 2) |
+ __gen_field(values->DepthTestEnable, 1, 1) |
+ __gen_field(values->DepthBufferWriteEnable, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->StencilTestMask, 24, 31) |
+ __gen_field(values->StencilWriteMask, 16, 23) |
+ __gen_field(values->BackfaceStencilTestMask, 8, 15) |
+ __gen_field(values->BackfaceStencilWriteMask, 0, 7) |
+ 0;
+
+}
+
+#define GEN8_3DSTATE_WM_HZ_OP_length_bias 0x00000002
+#define GEN8_3DSTATE_WM_HZ_OP_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 0, \
+ ._3DCommandSubOpcode = 82, \
+ .DwordLength = 3
+
+#define GEN8_3DSTATE_WM_HZ_OP_length 0x00000005
+
+struct GEN8_3DSTATE_WM_HZ_OP {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+ bool StencilBufferClearEnable;
+ bool DepthBufferClearEnable;
+ bool ScissorRectangleEnable;
+ bool DepthBufferResolveEnable;
+ bool HierarchicalDepthBufferResolveEnable;
+ uint32_t PixelPositionOffsetEnable;
+ bool FullSurfaceDepthClear;
+ uint32_t StencilClearValue;
+ uint32_t NumberofMultisamples;
+ uint32_t ClearRectangleYMin;
+ uint32_t ClearRectangleXMin;
+ uint32_t ClearRectangleYMax;
+ uint32_t ClearRectangleXMax;
+ uint32_t SampleMask;
+};
+
+static inline void
+GEN8_3DSTATE_WM_HZ_OP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_3DSTATE_WM_HZ_OP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StencilBufferClearEnable, 31, 31) |
+ __gen_field(values->DepthBufferClearEnable, 30, 30) |
+ __gen_field(values->ScissorRectangleEnable, 29, 29) |
+ __gen_field(values->DepthBufferResolveEnable, 28, 28) |
+ __gen_field(values->HierarchicalDepthBufferResolveEnable, 27, 27) |
+ __gen_field(values->PixelPositionOffsetEnable, 26, 26) |
+ __gen_field(values->FullSurfaceDepthClear, 25, 25) |
+ __gen_field(values->StencilClearValue, 16, 23) |
+ __gen_field(values->NumberofMultisamples, 13, 15) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ClearRectangleYMin, 16, 31) |
+ __gen_field(values->ClearRectangleXMin, 0, 15) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->ClearRectangleYMax, 16, 31) |
+ __gen_field(values->ClearRectangleXMax, 0, 15) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->SampleMask, 0, 15) |
+ 0;
+
+}
+
+#define GEN8_GPGPU_WALKER_length_bias 0x00000002
+#define GEN8_GPGPU_WALKER_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .SubOpcode = 5, \
+ .DwordLength = 13
+
+#define GEN8_GPGPU_WALKER_length 0x0000000f
+
+struct GEN8_GPGPU_WALKER {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ bool IndirectParameterEnable;
+ bool PredicateEnable;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+ uint32_t IndirectDataLength;
+ uint32_t IndirectDataStartAddress;
+#define SIMD8 0
+#define SIMD16 1
+#define SIMD32 2
+ uint32_t SIMDSize;
+ uint32_t ThreadDepthCounterMaximum;
+ uint32_t ThreadHeightCounterMaximum;
+ uint32_t ThreadWidthCounterMaximum;
+ uint32_t ThreadGroupIDStartingX;
+ uint32_t ThreadGroupIDXDimension;
+ uint32_t ThreadGroupIDStartingY;
+ uint32_t ThreadGroupIDYDimension;
+ uint32_t ThreadGroupIDStartingResumeZ;
+ uint32_t ThreadGroupIDZDimension;
+ uint32_t RightExecutionMask;
+ uint32_t BottomExecutionMask;
+};
+
+static inline void
+GEN8_GPGPU_WALKER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_GPGPU_WALKER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->IndirectParameterEnable, 10, 10) |
+ __gen_field(values->PredicateEnable, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->IndirectDataLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->IndirectDataStartAddress, 6, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->SIMDSize, 30, 31) |
+ __gen_field(values->ThreadDepthCounterMaximum, 16, 21) |
+ __gen_field(values->ThreadHeightCounterMaximum, 8, 13) |
+ __gen_field(values->ThreadWidthCounterMaximum, 0, 5) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ThreadGroupIDStartingX, 0, 31) |
+ 0;
+
+ dw[6] =
+ 0;
+
+ dw[7] =
+ __gen_field(values->ThreadGroupIDXDimension, 0, 31) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->ThreadGroupIDStartingY, 0, 31) |
+ 0;
+
+ dw[9] =
+ 0;
+
+ dw[10] =
+ __gen_field(values->ThreadGroupIDYDimension, 0, 31) |
+ 0;
+
+ dw[11] =
+ __gen_field(values->ThreadGroupIDStartingResumeZ, 0, 31) |
+ 0;
+
+ dw[12] =
+ __gen_field(values->ThreadGroupIDZDimension, 0, 31) |
+ 0;
+
+ dw[13] =
+ __gen_field(values->RightExecutionMask, 0, 31) |
+ 0;
+
+ dw[14] =
+ __gen_field(values->BottomExecutionMask, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_MEDIA_CURBE_LOAD_length_bias 0x00000002
+#define GEN8_MEDIA_CURBE_LOAD_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 1, \
+ .DwordLength = 2
+
+#define GEN8_MEDIA_CURBE_LOAD_length 0x00000004
+
+struct GEN8_MEDIA_CURBE_LOAD {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t CURBETotalDataLength;
+ uint32_t CURBEDataStartAddress;
+};
+
+static inline void
+GEN8_MEDIA_CURBE_LOAD_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MEDIA_CURBE_LOAD * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ 0;
+
+ dw[2] =
+ __gen_field(values->CURBETotalDataLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->CURBEDataStartAddress, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length_bias 0x00000002
+#define GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD_header\
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 2, \
+ .DwordLength = 2
+
+#define GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length 0x00000004
+
+struct GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorTotalLength;
+ uint32_t InterfaceDescriptorDataStartAddress;
+};
+
+static inline void
+GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ 0;
+
+ dw[2] =
+ __gen_field(values->InterfaceDescriptorTotalLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->InterfaceDescriptorDataStartAddress, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_MEDIA_OBJECT_length_bias 0x00000002
+#define GEN8_MEDIA_OBJECT_header \
+ .CommandType = 3, \
+ .MediaCommandPipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .MediaCommandSubOpcode = 0
+
+#define GEN8_MEDIA_OBJECT_length 0x00000000
+
+struct GEN8_MEDIA_OBJECT {
+ uint32_t CommandType;
+ uint32_t MediaCommandPipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t MediaCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+ bool ChildrenPresent;
+#define Nothreadsynchronization 0
+#define Threaddispatchissynchronizedbythespawnrootthreadmessage 1
+ uint32_t ThreadSynchronization;
+ uint32_t ForceDestination;
+#define Notusingscoreboard 0
+#define Usingscoreboard 1
+ uint32_t UseScoreboard;
+#define Slice0 0
+#define Slice1 1
+#define Slice2 2
+ uint32_t SliceDestinationSelect;
+#define SubSlice2 2
+#define SubSlice1 1
+#define SubSlice0 0
+ uint32_t SubSliceDestinationSelect;
+ uint32_t IndirectDataLength;
+ __gen_address_type IndirectDataStartAddress;
+ uint32_t ScoredboardY;
+ uint32_t ScoreboardX;
+ uint32_t ScoreboardColor;
+ bool ScoreboardMask;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_MEDIA_OBJECT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MEDIA_OBJECT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MediaCommandPipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->MediaCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChildrenPresent, 31, 31) |
+ __gen_field(values->ThreadSynchronization, 24, 24) |
+ __gen_field(values->ForceDestination, 22, 22) |
+ __gen_field(values->UseScoreboard, 21, 21) |
+ __gen_field(values->SliceDestinationSelect, 19, 20) |
+ __gen_field(values->SubSliceDestinationSelect, 17, 18) |
+ __gen_field(values->IndirectDataLength, 0, 16) |
+ 0;
+
+ uint32_t dw3 =
+ 0;
+
+ dw[3] =
+ __gen_combine_address(data, &dw[3], values->IndirectDataStartAddress, dw3);
+
+ dw[4] =
+ __gen_field(values->ScoredboardY, 16, 24) |
+ __gen_field(values->ScoreboardX, 0, 8) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ScoreboardColor, 16, 19) |
+ __gen_field(values->ScoreboardMask, 0, 7) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_MEDIA_OBJECT_GRPID_length_bias 0x00000002
+#define GEN8_MEDIA_OBJECT_GRPID_header \
+ .CommandType = 3, \
+ .MediaCommandPipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .MediaCommandSubOpcode = 6
+
+#define GEN8_MEDIA_OBJECT_GRPID_length 0x00000000
+
+struct GEN8_MEDIA_OBJECT_GRPID {
+ uint32_t CommandType;
+ uint32_t MediaCommandPipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t MediaCommandSubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+ uint32_t EndofThreadGroup;
+ uint32_t ForceDestination;
+#define Notusingscoreboard 0
+#define Usingscoreboard 1
+ uint32_t UseScoreboard;
+#define Slice0 0
+#define Slice1 1
+#define Slice2 2
+ uint32_t SliceDestinationSelect;
+#define SubSlice2 2
+#define SubSlice1 1
+#define SubSlice0 0
+ uint32_t SubSliceDestinationSelect;
+ uint32_t IndirectDataLength;
+ __gen_address_type IndirectDataStartAddress;
+ uint32_t ScoreboardY;
+ uint32_t ScoreboardX;
+ uint32_t ScoreboardColor;
+ bool ScoreboardMask;
+ uint32_t GroupID;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_MEDIA_OBJECT_GRPID_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MEDIA_OBJECT_GRPID * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MediaCommandPipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->MediaCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->EndofThreadGroup, 23, 23) |
+ __gen_field(values->ForceDestination, 22, 22) |
+ __gen_field(values->UseScoreboard, 21, 21) |
+ __gen_field(values->SliceDestinationSelect, 19, 20) |
+ __gen_field(values->SubSliceDestinationSelect, 17, 18) |
+ __gen_field(values->IndirectDataLength, 0, 16) |
+ 0;
+
+ uint32_t dw3 =
+ 0;
+
+ dw[3] =
+ __gen_combine_address(data, &dw[3], values->IndirectDataStartAddress, dw3);
+
+ dw[4] =
+ __gen_field(values->ScoreboardY, 16, 24) |
+ __gen_field(values->ScoreboardX, 0, 8) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ScoreboardColor, 16, 19) |
+ __gen_field(values->ScoreboardMask, 0, 7) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->GroupID, 0, 31) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_MEDIA_OBJECT_PRT_length_bias 0x00000002
+#define GEN8_MEDIA_OBJECT_PRT_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .SubOpcode = 2, \
+ .DwordLength = 14
+
+#define GEN8_MEDIA_OBJECT_PRT_length 0x00000010
+
+struct GEN8_MEDIA_OBJECT_PRT {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+ bool ChildrenPresent;
+ bool PRT_FenceNeeded;
+#define Rootthreadqueue 0
+#define VFEstateflush 1
+ uint32_t PRT_FenceType;
+ uint32_t InlineData[12];
+};
+
+static inline void
+GEN8_MEDIA_OBJECT_PRT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MEDIA_OBJECT_PRT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChildrenPresent, 31, 31) |
+ __gen_field(values->PRT_FenceNeeded, 23, 23) |
+ __gen_field(values->PRT_FenceType, 22, 22) |
+ 0;
+
+ dw[3] =
+ 0;
+
+ for (uint32_t i = 0, j = 4; i < 12; i += 1, j++) {
+ dw[j] =
+ __gen_field(values->InlineData[i + 0], 0, 31) |
+ 0;
+ }
+
+}
+
+#define GEN8_MEDIA_OBJECT_WALKER_length_bias 0x00000002
+#define GEN8_MEDIA_OBJECT_WALKER_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 1, \
+ .SubOpcode = 3
+
+#define GEN8_MEDIA_OBJECT_WALKER_length 0x00000000
+
+struct GEN8_MEDIA_OBJECT_WALKER {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t InterfaceDescriptorOffset;
+ bool ChildrenPresent;
+#define Nothreadsynchronization 0
+#define Threaddispatchissynchronizedbythespawnrootthreadmessage 1
+ uint32_t ThreadSynchronization;
+#define Notusingscoreboard 0
+#define Usingscoreboard 1
+ uint32_t UseScoreboard;
+ uint32_t IndirectDataLength;
+ uint32_t IndirectDataStartAddress;
+ uint32_t GroupIDLoopSelect;
+ bool ScoreboardMask;
+ uint32_t ColorCountMinusOne;
+ uint32_t MiddleLoopExtraSteps;
+ uint32_t LocalMidLoopUnitY;
+ uint32_t MidLoopUnitX;
+ uint32_t GlobalLoopExecCount;
+ uint32_t LocalLoopExecCount;
+ uint32_t BlockResolutionY;
+ uint32_t BlockResolutionX;
+ uint32_t LocalStartY;
+ uint32_t LocalStartX;
+ uint32_t LocalOuterLoopStrideY;
+ uint32_t LocalOuterLoopStrideX;
+ uint32_t LocalInnerLoopUnitY;
+ uint32_t LocalInnerLoopUnitX;
+ uint32_t GlobalResolutionY;
+ uint32_t GlobalResolutionX;
+ uint32_t GlobalStartY;
+ uint32_t GlobalStartX;
+ uint32_t GlobalOuterLoopStrideY;
+ uint32_t GlobalOuterLoopStrideX;
+ uint32_t GlobalInnerLoopUnitY;
+ uint32_t GlobalInnerLoopUnitX;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_MEDIA_OBJECT_WALKER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MEDIA_OBJECT_WALKER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ChildrenPresent, 31, 31) |
+ __gen_field(values->ThreadSynchronization, 24, 24) |
+ __gen_field(values->UseScoreboard, 21, 21) |
+ __gen_field(values->IndirectDataLength, 0, 16) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->IndirectDataStartAddress, 0, 31) |
+ 0;
+
+ dw[4] =
+ 0;
+
+ dw[5] =
+ __gen_field(values->GroupIDLoopSelect, 8, 31) |
+ __gen_field(values->ScoreboardMask, 0, 7) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->ColorCountMinusOne, 24, 27) |
+ __gen_field(values->MiddleLoopExtraSteps, 16, 20) |
+ __gen_field(values->LocalMidLoopUnitY, 12, 13) |
+ __gen_field(values->MidLoopUnitX, 8, 9) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->GlobalLoopExecCount, 16, 25) |
+ __gen_field(values->LocalLoopExecCount, 0, 9) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->BlockResolutionY, 16, 24) |
+ __gen_field(values->BlockResolutionX, 0, 8) |
+ 0;
+
+ dw[9] =
+ __gen_field(values->LocalStartY, 16, 24) |
+ __gen_field(values->LocalStartX, 0, 8) |
+ 0;
+
+ dw[10] =
+ 0;
+
+ dw[11] =
+ __gen_field(values->LocalOuterLoopStrideY, 16, 25) |
+ __gen_field(values->LocalOuterLoopStrideX, 0, 9) |
+ 0;
+
+ dw[12] =
+ __gen_field(values->LocalInnerLoopUnitY, 16, 25) |
+ __gen_field(values->LocalInnerLoopUnitX, 0, 9) |
+ 0;
+
+ dw[13] =
+ __gen_field(values->GlobalResolutionY, 16, 24) |
+ __gen_field(values->GlobalResolutionX, 0, 8) |
+ 0;
+
+ dw[14] =
+ __gen_field(values->GlobalStartY, 16, 25) |
+ __gen_field(values->GlobalStartX, 0, 9) |
+ 0;
+
+ dw[15] =
+ __gen_field(values->GlobalOuterLoopStrideY, 16, 25) |
+ __gen_field(values->GlobalOuterLoopStrideX, 0, 9) |
+ 0;
+
+ dw[16] =
+ __gen_field(values->GlobalInnerLoopUnitY, 16, 25) |
+ __gen_field(values->GlobalInnerLoopUnitX, 0, 9) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_MEDIA_STATE_FLUSH_length_bias 0x00000002
+#define GEN8_MEDIA_STATE_FLUSH_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 4, \
+ .DwordLength = 0
+
+#define GEN8_MEDIA_STATE_FLUSH_length 0x00000002
+
+struct GEN8_MEDIA_STATE_FLUSH {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ bool FlushtoGO;
+ uint32_t WatermarkRequired;
+ uint32_t InterfaceDescriptorOffset;
+};
+
+static inline void
+GEN8_MEDIA_STATE_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MEDIA_STATE_FLUSH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->FlushtoGO, 7, 7) |
+ __gen_field(values->WatermarkRequired, 6, 6) |
+ __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+ 0;
+
+}
+
+#define GEN8_MEDIA_VFE_STATE_length_bias 0x00000002
+#define GEN8_MEDIA_VFE_STATE_header \
+ .CommandType = 3, \
+ .Pipeline = 2, \
+ .MediaCommandOpcode = 0, \
+ .SubOpcode = 0, \
+ .DwordLength = 7
+
+#define GEN8_MEDIA_VFE_STATE_length 0x00000009
+
+struct GEN8_MEDIA_VFE_STATE {
+ uint32_t CommandType;
+ uint32_t Pipeline;
+ uint32_t MediaCommandOpcode;
+ uint32_t SubOpcode;
+ uint32_t DwordLength;
+ uint32_t ScratchSpaceBasePointer;
+ uint32_t StackSize;
+ uint32_t PerThreadScratchSpace;
+ uint32_t ScratchSpaceBasePointerHigh;
+ uint32_t MaximumNumberofThreads;
+ uint32_t NumberofURBEntries;
+#define Maintainingtheexistingtimestampstate 0
+#define Resettingrelativetimerandlatchingtheglobaltimestamp 1
+ uint32_t ResetGatewayTimer;
+#define MaintainingOpenGatewayForwardMsgCloseGatewayprotocollegacymode 0
+#define BypassingOpenGatewayCloseGatewayprotocol 1
+ uint32_t BypassGatewayControl;
+ uint32_t SliceDisable;
+ uint32_t URBEntryAllocationSize;
+ uint32_t CURBEAllocationSize;
+#define Scoreboarddisabled 0
+#define Scoreboardenabled 1
+ uint32_t ScoreboardEnable;
+#define StallingScoreboard 0
+#define NonStallingScoreboard 1
+ uint32_t ScoreboardType;
+ uint32_t ScoreboardMask;
+ uint32_t Scoreboard3DeltaY;
+ uint32_t Scoreboard3DeltaX;
+ uint32_t Scoreboard2DeltaY;
+ uint32_t Scoreboard2DeltaX;
+ uint32_t Scoreboard1DeltaY;
+ uint32_t Scoreboard1DeltaX;
+ uint32_t Scoreboard0DeltaY;
+ uint32_t Scoreboard0DeltaX;
+ uint32_t Scoreboard7DeltaY;
+ uint32_t Scoreboard7DeltaX;
+ uint32_t Scoreboard6DeltaY;
+ uint32_t Scoreboard6DeltaX;
+ uint32_t Scoreboard5DeltaY;
+ uint32_t Scoreboard5DeltaX;
+ uint32_t Scoreboard4DeltaY;
+ uint32_t Scoreboard4DeltaX;
+};
+
+static inline void
+GEN8_MEDIA_VFE_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MEDIA_VFE_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->Pipeline, 27, 28) |
+ __gen_field(values->MediaCommandOpcode, 24, 26) |
+ __gen_field(values->SubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+ __gen_field(values->StackSize, 4, 7) |
+ __gen_field(values->PerThreadScratchSpace, 0, 3) |
+ 0;
+
+ dw[2] =
+ __gen_offset(values->ScratchSpaceBasePointerHigh, 0, 15) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->MaximumNumberofThreads, 16, 31) |
+ __gen_field(values->NumberofURBEntries, 8, 15) |
+ __gen_field(values->ResetGatewayTimer, 7, 7) |
+ __gen_field(values->BypassGatewayControl, 6, 6) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->SliceDisable, 0, 1) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->URBEntryAllocationSize, 16, 31) |
+ __gen_field(values->CURBEAllocationSize, 0, 15) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->ScoreboardEnable, 31, 31) |
+ __gen_field(values->ScoreboardType, 30, 30) |
+ __gen_field(values->ScoreboardMask, 0, 7) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->Scoreboard3DeltaY, 28, 31) |
+ __gen_field(values->Scoreboard3DeltaX, 24, 27) |
+ __gen_field(values->Scoreboard2DeltaY, 20, 23) |
+ __gen_field(values->Scoreboard2DeltaX, 16, 19) |
+ __gen_field(values->Scoreboard1DeltaY, 12, 15) |
+ __gen_field(values->Scoreboard1DeltaX, 8, 11) |
+ __gen_field(values->Scoreboard0DeltaY, 4, 7) |
+ __gen_field(values->Scoreboard0DeltaX, 0, 3) |
+ 0;
+
+ dw[8] =
+ __gen_field(values->Scoreboard7DeltaY, 28, 31) |
+ __gen_field(values->Scoreboard7DeltaX, 24, 27) |
+ __gen_field(values->Scoreboard6DeltaY, 20, 23) |
+ __gen_field(values->Scoreboard6DeltaX, 16, 19) |
+ __gen_field(values->Scoreboard5DeltaY, 12, 15) |
+ __gen_field(values->Scoreboard5DeltaX, 8, 11) |
+ __gen_field(values->Scoreboard4DeltaY, 4, 7) |
+ __gen_field(values->Scoreboard4DeltaX, 0, 3) |
+ 0;
+
+}
+
+#define GEN8_MI_ARB_CHECK_length_bias 0x00000001
+#define GEN8_MI_ARB_CHECK_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 5
+
+#define GEN8_MI_ARB_CHECK_length 0x00000001
+
+struct GEN8_MI_ARB_CHECK {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN8_MI_ARB_CHECK_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_ARB_CHECK * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN8_MI_BATCH_BUFFER_END_length_bias 0x00000001
+#define GEN8_MI_BATCH_BUFFER_END_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 10
+
+#define GEN8_MI_BATCH_BUFFER_END_length 0x00000001
+
+struct GEN8_MI_BATCH_BUFFER_END {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN8_MI_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_BATCH_BUFFER_END * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN8_MI_BATCH_BUFFER_START_length_bias 0x00000002
+#define GEN8_MI_BATCH_BUFFER_START_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 49, \
+ .DwordLength = 1
+
+#define GEN8_MI_BATCH_BUFFER_START_length 0x00000003
+
+struct GEN8_MI_BATCH_BUFFER_START {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define _1stlevelbatch 0
+#define _2ndlevelbatch 1
+ uint32_t _2ndLevelBatchBuffer;
+ bool AddOffsetEnable;
+ uint32_t PredicationEnable;
+ bool ResourceStreamerEnable;
+#define ASI_GGTT 0
+#define ASI_PPGTT 1
+ uint32_t AddressSpaceIndicator;
+ uint32_t DwordLength;
+ __gen_address_type BatchBufferStartAddress;
+};
+
+static inline void
+GEN8_MI_BATCH_BUFFER_START_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_BATCH_BUFFER_START * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->_2ndLevelBatchBuffer, 22, 22) |
+ __gen_field(values->AddOffsetEnable, 16, 16) |
+ __gen_field(values->PredicationEnable, 15, 15) |
+ __gen_field(values->ResourceStreamerEnable, 10, 10) |
+ __gen_field(values->AddressSpaceIndicator, 8, 8) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->BatchBufferStartAddress, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+}
+
+#define GEN8_MI_CLFLUSH_length_bias 0x00000002
+#define GEN8_MI_CLFLUSH_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 39
+
+#define GEN8_MI_CLFLUSH_length 0x00000000
+
+struct GEN8_MI_CLFLUSH {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define PerProcessGraphicsAddress 0
+#define GlobalGraphicsAddress 1
+ uint32_t UseGlobalGTT;
+ uint32_t DwordLength;
+ __gen_address_type PageBaseAddress;
+ uint32_t StartingCachelineOffset;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_MI_CLFLUSH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_CLFLUSH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->DwordLength, 0, 9) |
+ 0;
+
+ uint32_t dw1 =
+ __gen_field(values->StartingCachelineOffset, 6, 11) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->PageBaseAddress, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_MI_CONDITIONAL_BATCH_BUFFER_END_length_bias 0x00000002
+#define GEN8_MI_CONDITIONAL_BATCH_BUFFER_END_header\
+ .CommandType = 0, \
+ .MICommandOpcode = 54, \
+ .UseGlobalGTT = 0, \
+ .CompareSemaphore = 0, \
+ .DwordLength = 1
+
+#define GEN8_MI_CONDITIONAL_BATCH_BUFFER_END_length 0x00000003
+
+struct GEN8_MI_CONDITIONAL_BATCH_BUFFER_END {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t UseGlobalGTT;
+ uint32_t CompareSemaphore;
+ uint32_t DwordLength;
+ uint32_t CompareDataDword;
+ __gen_address_type CompareAddress;
+};
+
+static inline void
+GEN8_MI_CONDITIONAL_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_CONDITIONAL_BATCH_BUFFER_END * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->CompareSemaphore, 21, 21) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->CompareDataDword, 0, 31) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->CompareAddress, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_MI_COPY_MEM_MEM_length_bias 0x00000002
+#define GEN8_MI_COPY_MEM_MEM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 46, \
+ .DwordLength = 3
+
+#define GEN8_MI_COPY_MEM_MEM_length 0x00000005
+
+struct GEN8_MI_COPY_MEM_MEM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define PerProcessGraphicsAddress 0
+#define GlobalGraphicsAddress 1
+ uint32_t UseGlobalGTTSource;
+#define PerProcessGraphicsAddress 0
+#define GlobalGraphicsAddress 1
+ uint32_t UseGlobalGTTDestination;
+ uint32_t DwordLength;
+ __gen_address_type DestinationMemoryAddress;
+ __gen_address_type SourceMemoryAddress;
+};
+
+static inline void
+GEN8_MI_COPY_MEM_MEM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_COPY_MEM_MEM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTTSource, 22, 22) |
+ __gen_field(values->UseGlobalGTTDestination, 21, 21) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->DestinationMemoryAddress, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ uint32_t dw3 =
+ 0;
+
+ uint64_t qw3 =
+ __gen_combine_address(data, &dw[3], values->SourceMemoryAddress, dw3);
+
+ dw[3] = qw3;
+ dw[4] = qw3 >> 32;
+
+}
+
+#define GEN8_MI_LOAD_REGISTER_IMM_length_bias 0x00000002
+#define GEN8_MI_LOAD_REGISTER_IMM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 34, \
+ .DwordLength = 1
+
+#define GEN8_MI_LOAD_REGISTER_IMM_length 0x00000003
+
+struct GEN8_MI_LOAD_REGISTER_IMM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t ByteWriteDisables;
+ uint32_t DwordLength;
+ uint32_t RegisterOffset;
+ uint32_t DataDWord;
+};
+
+static inline void
+GEN8_MI_LOAD_REGISTER_IMM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_LOAD_REGISTER_IMM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->ByteWriteDisables, 8, 11) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->RegisterOffset, 2, 22) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DataDWord, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_MI_LOAD_REGISTER_MEM_length_bias 0x00000002
+#define GEN8_MI_LOAD_REGISTER_MEM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 41, \
+ .DwordLength = 2
+
+#define GEN8_MI_LOAD_REGISTER_MEM_length 0x00000004
+
+struct GEN8_MI_LOAD_REGISTER_MEM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool UseGlobalGTT;
+ uint32_t AsyncModeEnable;
+ uint32_t DwordLength;
+ uint32_t RegisterAddress;
+ __gen_address_type MemoryAddress;
+};
+
+static inline void
+GEN8_MI_LOAD_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_LOAD_REGISTER_MEM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->AsyncModeEnable, 21, 21) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->RegisterAddress, 2, 22) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_MI_LOAD_SCAN_LINES_EXCL_length_bias 0x00000002
+#define GEN8_MI_LOAD_SCAN_LINES_EXCL_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 19, \
+ .DwordLength = 0
+
+#define GEN8_MI_LOAD_SCAN_LINES_EXCL_length 0x00000002
+
+struct GEN8_MI_LOAD_SCAN_LINES_EXCL {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define DisplayPlaneA 0
+#define DisplayPlaneB 1
+#define DisplayPlaneC 4
+ uint32_t DisplayPlaneSelect;
+ uint32_t DwordLength;
+ uint32_t StartScanLineNumber;
+ uint32_t EndScanLineNumber;
+};
+
+static inline void
+GEN8_MI_LOAD_SCAN_LINES_EXCL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_LOAD_SCAN_LINES_EXCL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DisplayPlaneSelect, 19, 21) |
+ __gen_field(values->DwordLength, 0, 5) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StartScanLineNumber, 16, 28) |
+ __gen_field(values->EndScanLineNumber, 0, 12) |
+ 0;
+
+}
+
+#define GEN8_MI_LOAD_SCAN_LINES_INCL_length_bias 0x00000002
+#define GEN8_MI_LOAD_SCAN_LINES_INCL_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 18, \
+ .DwordLength = 0
+
+#define GEN8_MI_LOAD_SCAN_LINES_INCL_length 0x00000002
+
+struct GEN8_MI_LOAD_SCAN_LINES_INCL {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define DisplayPlaneA 0
+#define DisplayPlaneB 1
+#define DisplayPlaneC 4
+ uint32_t DisplayPlaneSelect;
+#define NeverForward 0
+#define AlwaysForward 1
+#define ConditionallyForward 2
+ bool ScanLineEventDoneForward;
+ uint32_t DwordLength;
+ uint32_t StartScanLineNumber;
+ uint32_t EndScanLineNumber;
+};
+
+static inline void
+GEN8_MI_LOAD_SCAN_LINES_INCL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_LOAD_SCAN_LINES_INCL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DisplayPlaneSelect, 19, 21) |
+ __gen_field(values->ScanLineEventDoneForward, 17, 18) |
+ __gen_field(values->DwordLength, 0, 5) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->StartScanLineNumber, 16, 28) |
+ __gen_field(values->EndScanLineNumber, 0, 12) |
+ 0;
+
+}
+
+#define GEN8_MI_LOAD_URB_MEM_length_bias 0x00000002
+#define GEN8_MI_LOAD_URB_MEM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 44, \
+ .DwordLength = 2
+
+#define GEN8_MI_LOAD_URB_MEM_length 0x00000004
+
+struct GEN8_MI_LOAD_URB_MEM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t URBAddress;
+ __gen_address_type MemoryAddress;
+};
+
+static inline void
+GEN8_MI_LOAD_URB_MEM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_LOAD_URB_MEM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->URBAddress, 2, 14) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_MI_MATH_length_bias 0x00000002
+#define GEN8_MI_MATH_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 26
+
+#define GEN8_MI_MATH_length 0x00000000
+
+struct GEN8_MI_MATH {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t ALUINSTRUCTION1;
+ uint32_t ALUINSTRUCTION2;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_MI_MATH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_MATH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 5) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ALUINSTRUCTION1, 0, 31) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->ALUINSTRUCTION2, 0, 31) |
+ 0;
+
+ /* variable length fields follow */
+}
+
+#define GEN8_MI_NOOP_length_bias 0x00000001
+#define GEN8_MI_NOOP_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 0
+
+#define GEN8_MI_NOOP_length 0x00000001
+
+struct GEN8_MI_NOOP {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool IdentificationNumberRegisterWriteEnable;
+ uint32_t IdentificationNumber;
+};
+
+static inline void
+GEN8_MI_NOOP_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_NOOP * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->IdentificationNumberRegisterWriteEnable, 22, 22) |
+ __gen_field(values->IdentificationNumber, 0, 21) |
+ 0;
+
+}
+
+#define GEN8_MI_PREDICATE_length_bias 0x00000001
+#define GEN8_MI_PREDICATE_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 12
+
+#define GEN8_MI_PREDICATE_length 0x00000001
+
+struct GEN8_MI_PREDICATE {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define LOAD_KEEP 0
+#define LOAD_LOAD 2
+#define LOAD_LOADINV 3
+ uint32_t LoadOperation;
+#define COMBINE_SET 0
+#define COMBINE_AND 1
+#define COMBINE_OR 2
+#define COMBINE_XOR 3
+ uint32_t CombineOperation;
+#define COMPARE_SRCS_EQUAL 2
+#define COMPARE_DELTAS_EQUAL 3
+ uint32_t CompareOperation;
+};
+
+static inline void
+GEN8_MI_PREDICATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_PREDICATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->LoadOperation, 6, 7) |
+ __gen_field(values->CombineOperation, 3, 4) |
+ __gen_field(values->CompareOperation, 0, 1) |
+ 0;
+
+}
+
+#define GEN8_MI_REPORT_HEAD_length_bias 0x00000001
+#define GEN8_MI_REPORT_HEAD_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 7
+
+#define GEN8_MI_REPORT_HEAD_length 0x00000001
+
+struct GEN8_MI_REPORT_HEAD {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN8_MI_REPORT_HEAD_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_REPORT_HEAD * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN8_MI_RS_CONTEXT_length_bias 0x00000001
+#define GEN8_MI_RS_CONTEXT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 15
+
+#define GEN8_MI_RS_CONTEXT_length 0x00000001
+
+struct GEN8_MI_RS_CONTEXT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define RS_RESTORE 0
+#define RS_SAVE 1
+ uint32_t ResourceStreamerSave;
+};
+
+static inline void
+GEN8_MI_RS_CONTEXT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_RS_CONTEXT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->ResourceStreamerSave, 0, 0) |
+ 0;
+
+}
+
+#define GEN8_MI_RS_CONTROL_length_bias 0x00000001
+#define GEN8_MI_RS_CONTROL_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 6
+
+#define GEN8_MI_RS_CONTROL_length 0x00000001
+
+struct GEN8_MI_RS_CONTROL {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define RS_STOP 0
+#define RS_START 1
+ uint32_t ResourceStreamerControl;
+};
+
+static inline void
+GEN8_MI_RS_CONTROL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_RS_CONTROL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->ResourceStreamerControl, 0, 0) |
+ 0;
+
+}
+
+#define GEN8_MI_RS_STORE_DATA_IMM_length_bias 0x00000002
+#define GEN8_MI_RS_STORE_DATA_IMM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 43, \
+ .DwordLength = 2
+
+#define GEN8_MI_RS_STORE_DATA_IMM_length 0x00000004
+
+struct GEN8_MI_RS_STORE_DATA_IMM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ __gen_address_type DestinationAddress;
+ uint32_t CoreModeEnable;
+ uint32_t DataDWord0;
+};
+
+static inline void
+GEN8_MI_RS_STORE_DATA_IMM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_RS_STORE_DATA_IMM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ __gen_field(values->CoreModeEnable, 0, 0) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->DestinationAddress, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ dw[3] =
+ __gen_field(values->DataDWord0, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_MI_SET_CONTEXT_length_bias 0x00000002
+#define GEN8_MI_SET_CONTEXT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 24, \
+ .DwordLength = 0
+
+#define GEN8_MI_SET_CONTEXT_length 0x00000002
+
+struct GEN8_MI_SET_CONTEXT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ __gen_address_type LogicalContextAddress;
+ uint32_t ReservedMustbe1;
+ bool CoreModeEnable;
+ bool ResourceStreamerStateSaveEnable;
+ bool ResourceStreamerStateRestoreEnable;
+ uint32_t ForceRestore;
+ uint32_t RestoreInhibit;
+};
+
+static inline void
+GEN8_MI_SET_CONTEXT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_SET_CONTEXT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ uint32_t dw1 =
+ __gen_field(values->ReservedMustbe1, 8, 8) |
+ __gen_field(values->CoreModeEnable, 4, 4) |
+ __gen_field(values->ResourceStreamerStateSaveEnable, 3, 3) |
+ __gen_field(values->ResourceStreamerStateRestoreEnable, 2, 2) |
+ __gen_field(values->ForceRestore, 1, 1) |
+ __gen_field(values->RestoreInhibit, 0, 0) |
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->LogicalContextAddress, dw1);
+
+}
+
+#define GEN8_MI_SET_PREDICATE_length_bias 0x00000001
+#define GEN8_MI_SET_PREDICATE_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 1
+
+#define GEN8_MI_SET_PREDICATE_length 0x00000001
+
+struct GEN8_MI_SET_PREDICATE {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+#define NOOPNever 0
+#define NOOPonResult2clear 1
+#define NOOPonResult2set 2
+#define NOOPonResultclear 3
+#define NOOPonResultset 4
+#define Executewhenonesliceenabled 5
+#define Executewhentwoslicesareenabled 6
+#define Executewhenthreeslicesareenabled 7
+#define NOOPAlways 15
+ uint32_t PREDICATEENABLE;
+};
+
+static inline void
+GEN8_MI_SET_PREDICATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_SET_PREDICATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->PREDICATEENABLE, 0, 3) |
+ 0;
+
+}
+
+#define GEN8_MI_STORE_DATA_IMM_length_bias 0x00000002
+#define GEN8_MI_STORE_DATA_IMM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 32, \
+ .DwordLength = 2
+
+#define GEN8_MI_STORE_DATA_IMM_length 0x00000004
+
+struct GEN8_MI_STORE_DATA_IMM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool UseGlobalGTT;
+ bool StoreQword;
+ uint32_t DwordLength;
+ __gen_address_type Address;
+ uint32_t CoreModeEnable;
+ uint32_t DataDWord0;
+ uint32_t DataDWord1;
+};
+
+static inline void
+GEN8_MI_STORE_DATA_IMM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_STORE_DATA_IMM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UseGlobalGTT, 22, 22) |
+ __gen_field(values->StoreQword, 21, 21) |
+ __gen_field(values->DwordLength, 0, 9) |
+ 0;
+
+ uint32_t dw1 =
+ __gen_field(values->CoreModeEnable, 0, 0) |
+ 0;
+
+ uint64_t qw1 =
+ __gen_combine_address(data, &dw[1], values->Address, dw1);
+
+ dw[1] = qw1;
+ dw[2] = qw1 >> 32;
+
+ dw[3] =
+ __gen_field(values->DataDWord0, 0, 31) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->DataDWord1, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_MI_STORE_DATA_INDEX_length_bias 0x00000002
+#define GEN8_MI_STORE_DATA_INDEX_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 33, \
+ .DwordLength = 1
+
+#define GEN8_MI_STORE_DATA_INDEX_length 0x00000003
+
+struct GEN8_MI_STORE_DATA_INDEX {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t UsePerProcessHardwareStatusPage;
+ uint32_t DwordLength;
+ uint32_t Offset;
+ uint32_t DataDWord0;
+ uint32_t DataDWord1;
+};
+
+static inline void
+GEN8_MI_STORE_DATA_INDEX_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_STORE_DATA_INDEX * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->UsePerProcessHardwareStatusPage, 21, 21) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->Offset, 2, 11) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DataDWord0, 0, 31) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->DataDWord1, 0, 31) |
+ 0;
+
+}
+
+#define GEN8_MI_STORE_URB_MEM_length_bias 0x00000002
+#define GEN8_MI_STORE_URB_MEM_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 45, \
+ .DwordLength = 2
+
+#define GEN8_MI_STORE_URB_MEM_length 0x00000004
+
+struct GEN8_MI_STORE_URB_MEM {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t URBAddress;
+ __gen_address_type MemoryAddress;
+};
+
+static inline void
+GEN8_MI_STORE_URB_MEM_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_STORE_URB_MEM * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->URBAddress, 2, 14) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_MI_SUSPEND_FLUSH_length_bias 0x00000001
+#define GEN8_MI_SUSPEND_FLUSH_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 11
+
+#define GEN8_MI_SUSPEND_FLUSH_length 0x00000001
+
+struct GEN8_MI_SUSPEND_FLUSH {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool SuspendFlush;
+};
+
+static inline void
+GEN8_MI_SUSPEND_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_SUSPEND_FLUSH * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->SuspendFlush, 0, 0) |
+ 0;
+
+}
+
+#define GEN8_MI_TOPOLOGY_FILTER_length_bias 0x00000001
+#define GEN8_MI_TOPOLOGY_FILTER_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 13
+
+#define GEN8_MI_TOPOLOGY_FILTER_length 0x00000001
+
+struct GEN8_MI_TOPOLOGY_FILTER {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t TopologyFilterValue;
+};
+
+static inline void
+GEN8_MI_TOPOLOGY_FILTER_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_TOPOLOGY_FILTER * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->TopologyFilterValue, 0, 5) |
+ 0;
+
+}
+
+#define GEN8_MI_UPDATE_GTT_length_bias 0x00000002
+#define GEN8_MI_UPDATE_GTT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 35
+
+#define GEN8_MI_UPDATE_GTT_length 0x00000000
+
+struct GEN8_MI_UPDATE_GTT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ __gen_address_type EntryAddress;
+ /* variable length fields follow */
+};
+
+static inline void
+GEN8_MI_UPDATE_GTT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_UPDATE_GTT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 9) |
+ 0;
+
+ uint32_t dw1 =
+ 0;
+
+ dw[1] =
+ __gen_combine_address(data, &dw[1], values->EntryAddress, dw1);
+
+ /* variable length fields follow */
+}
+
+#define GEN8_MI_URB_ATOMIC_ALLOC_length_bias 0x00000001
+#define GEN8_MI_URB_ATOMIC_ALLOC_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 9
+
+#define GEN8_MI_URB_ATOMIC_ALLOC_length 0x00000001
+
+struct GEN8_MI_URB_ATOMIC_ALLOC {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t URBAtomicStorageOffset;
+ uint32_t URBAtomicStorageSize;
+};
+
+static inline void
+GEN8_MI_URB_ATOMIC_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_URB_ATOMIC_ALLOC * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->URBAtomicStorageOffset, 12, 19) |
+ __gen_field(values->URBAtomicStorageSize, 0, 8) |
+ 0;
+
+}
+
+#define GEN8_MI_URB_CLEAR_length_bias 0x00000002
+#define GEN8_MI_URB_CLEAR_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 25, \
+ .DwordLength = 0
+
+#define GEN8_MI_URB_CLEAR_length 0x00000002
+
+struct GEN8_MI_URB_CLEAR {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ uint32_t DwordLength;
+ uint32_t URBClearLength;
+ uint32_t URBAddress;
+};
+
+static inline void
+GEN8_MI_URB_CLEAR_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_URB_CLEAR * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->URBClearLength, 16, 29) |
+ __gen_offset(values->URBAddress, 0, 14) |
+ 0;
+
+}
+
+#define GEN8_MI_USER_INTERRUPT_length_bias 0x00000001
+#define GEN8_MI_USER_INTERRUPT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 2
+
+#define GEN8_MI_USER_INTERRUPT_length 0x00000001
+
+struct GEN8_MI_USER_INTERRUPT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+};
+
+static inline void
+GEN8_MI_USER_INTERRUPT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_USER_INTERRUPT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ 0;
+
+}
+
+#define GEN8_MI_WAIT_FOR_EVENT_length_bias 0x00000001
+#define GEN8_MI_WAIT_FOR_EVENT_header \
+ .CommandType = 0, \
+ .MICommandOpcode = 3
+
+#define GEN8_MI_WAIT_FOR_EVENT_length 0x00000001
+
+struct GEN8_MI_WAIT_FOR_EVENT {
+ uint32_t CommandType;
+ uint32_t MICommandOpcode;
+ bool DisplayPipeCVerticalBlankWaitEnable;
+ bool DisplaySpriteCFlipPendingWaitEnable;
+ bool DisplayPlaneCFlipPendingWaitEnable;
+ bool DisplayPipeCScanLineWaitEnable;
+ bool DisplayPipeBVerticalBlankWaitEnable;
+ bool DisplaySpriteBFlipPendingWaitEnable;
+ bool DisplayPlaneBFlipPendingWaitEnable;
+ bool DisplayPipeBScanLineWaitEnable;
+ bool DisplayPipeAVerticalBlankWaitEnable;
+ bool DisplaySpriteAFlipPendingWaitEnable;
+ bool DisplayPlaneAFlipPendingWaitEnable;
+ bool DisplayPipeAScanLineWaitEnable;
+};
+
+static inline void
+GEN8_MI_WAIT_FOR_EVENT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_MI_WAIT_FOR_EVENT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->MICommandOpcode, 23, 28) |
+ __gen_field(values->DisplayPipeCVerticalBlankWaitEnable, 21, 21) |
+ __gen_field(values->DisplaySpriteCFlipPendingWaitEnable, 20, 20) |
+ __gen_field(values->DisplayPlaneCFlipPendingWaitEnable, 15, 15) |
+ __gen_field(values->DisplayPipeCScanLineWaitEnable, 14, 14) |
+ __gen_field(values->DisplayPipeBVerticalBlankWaitEnable, 11, 11) |
+ __gen_field(values->DisplaySpriteBFlipPendingWaitEnable, 10, 10) |
+ __gen_field(values->DisplayPlaneBFlipPendingWaitEnable, 9, 9) |
+ __gen_field(values->DisplayPipeBScanLineWaitEnable, 8, 8) |
+ __gen_field(values->DisplayPipeAVerticalBlankWaitEnable, 3, 3) |
+ __gen_field(values->DisplaySpriteAFlipPendingWaitEnable, 2, 2) |
+ __gen_field(values->DisplayPlaneAFlipPendingWaitEnable, 1, 1) |
+ __gen_field(values->DisplayPipeAScanLineWaitEnable, 0, 0) |
+ 0;
+
+}
+
+#define GEN8_PIPE_CONTROL_length_bias 0x00000002
+#define GEN8_PIPE_CONTROL_header \
+ .CommandType = 3, \
+ .CommandSubType = 3, \
+ ._3DCommandOpcode = 2, \
+ ._3DCommandSubOpcode = 0, \
+ .DwordLength = 4
+
+#define GEN8_PIPE_CONTROL_length 0x00000006
+
+struct GEN8_PIPE_CONTROL {
+ uint32_t CommandType;
+ uint32_t CommandSubType;
+ uint32_t _3DCommandOpcode;
+ uint32_t _3DCommandSubOpcode;
+ uint32_t DwordLength;
+#define DAT_PPGTT 0
+#define DAT_GGTT 1
+ uint32_t DestinationAddressType;
+#define NoLRIOperation 0
+#define MMIOWriteImmediateData 1
+ uint32_t LRIPostSyncOperation;
+ uint32_t StoreDataIndex;
+ uint32_t CommandStreamerStallEnable;
+#define DontReset 0
+#define Reset 1
+ uint32_t GlobalSnapshotCountReset;
+ uint32_t TLBInvalidate;
+ bool GenericMediaStateClear;
+#define NoWrite 0
+#define WriteImmediateData 1
+#define WritePSDepthCount 2
+#define WriteTimestamp 3
+ uint32_t PostSyncOperation;
+ bool DepthStallEnable;
+#define DisableFlush 0
+#define EnableFlush 1
+ bool RenderTargetCacheFlushEnable;
+ bool InstructionCacheInvalidateEnable;
+ bool TextureCacheInvalidationEnable;
+ bool IndirectStatePointersDisable;
+ bool NotifyEnable;
+ bool PipeControlFlushEnable;
+ bool DCFlushEnable;
+ bool VFCacheInvalidationEnable;
+ bool ConstantCacheInvalidationEnable;
+ bool StateCacheInvalidationEnable;
+ bool StallAtPixelScoreboard;
+#define FlushDisabled 0
+#define FlushEnabled 1
+ bool DepthCacheFlushEnable;
+ __gen_address_type Address;
+ uint64_t ImmediateData;
+};
+
+static inline void
+GEN8_PIPE_CONTROL_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_PIPE_CONTROL * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->CommandType, 29, 31) |
+ __gen_field(values->CommandSubType, 27, 28) |
+ __gen_field(values->_3DCommandOpcode, 24, 26) |
+ __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+ __gen_field(values->DwordLength, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->DestinationAddressType, 24, 24) |
+ __gen_field(values->LRIPostSyncOperation, 23, 23) |
+ __gen_field(values->StoreDataIndex, 21, 21) |
+ __gen_field(values->CommandStreamerStallEnable, 20, 20) |
+ __gen_field(values->GlobalSnapshotCountReset, 19, 19) |
+ __gen_field(values->TLBInvalidate, 18, 18) |
+ __gen_field(values->GenericMediaStateClear, 16, 16) |
+ __gen_field(values->PostSyncOperation, 14, 15) |
+ __gen_field(values->DepthStallEnable, 13, 13) |
+ __gen_field(values->RenderTargetCacheFlushEnable, 12, 12) |
+ __gen_field(values->InstructionCacheInvalidateEnable, 11, 11) |
+ __gen_field(values->TextureCacheInvalidationEnable, 10, 10) |
+ __gen_field(values->IndirectStatePointersDisable, 9, 9) |
+ __gen_field(values->NotifyEnable, 8, 8) |
+ __gen_field(values->PipeControlFlushEnable, 7, 7) |
+ __gen_field(values->DCFlushEnable, 5, 5) |
+ __gen_field(values->VFCacheInvalidationEnable, 4, 4) |
+ __gen_field(values->ConstantCacheInvalidationEnable, 3, 3) |
+ __gen_field(values->StateCacheInvalidationEnable, 2, 2) |
+ __gen_field(values->StallAtPixelScoreboard, 1, 1) |
+ __gen_field(values->DepthCacheFlushEnable, 0, 0) |
+ 0;
+
+ uint32_t dw2 =
+ 0;
+
+ uint64_t qw2 =
+ __gen_combine_address(data, &dw[2], values->Address, dw2);
+
+ dw[2] = qw2;
+ dw[3] = qw2 >> 32;
+
+ uint64_t qw4 =
+ __gen_field(values->ImmediateData, 0, 63) |
+ 0;
+
+ dw[4] = qw4;
+ dw[5] = qw4 >> 32;
+
+}
+
+#define GEN8_SCISSOR_RECT_length 0x00000002
+
+struct GEN8_SCISSOR_RECT {
+ uint32_t ScissorRectangleYMin;
+ uint32_t ScissorRectangleXMin;
+ uint32_t ScissorRectangleYMax;
+ uint32_t ScissorRectangleXMax;
+};
+
+static inline void
+GEN8_SCISSOR_RECT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_SCISSOR_RECT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->ScissorRectangleYMin, 16, 31) |
+ __gen_field(values->ScissorRectangleXMin, 0, 15) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->ScissorRectangleYMax, 16, 31) |
+ __gen_field(values->ScissorRectangleXMax, 0, 15) |
+ 0;
+
+}
+
+#define GEN8_SF_CLIP_VIEWPORT_length 0x00000010
+
+struct GEN8_SF_CLIP_VIEWPORT {
+ float ViewportMatrixElementm00;
+ float ViewportMatrixElementm11;
+ float ViewportMatrixElementm22;
+ float ViewportMatrixElementm30;
+ float ViewportMatrixElementm31;
+ float ViewportMatrixElementm32;
+ float XMinClipGuardband;
+ float XMaxClipGuardband;
+ float YMinClipGuardband;
+ float YMaxClipGuardband;
+ float XMinViewPort;
+ float XMaxViewPort;
+ float YMinViewPort;
+ float YMaxViewPort;
+};
+
+static inline void
+GEN8_SF_CLIP_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_SF_CLIP_VIEWPORT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_float(values->ViewportMatrixElementm00) |
+ 0;
+
+ dw[1] =
+ __gen_float(values->ViewportMatrixElementm11) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->ViewportMatrixElementm22) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->ViewportMatrixElementm30) |
+ 0;
+
+ dw[4] =
+ __gen_float(values->ViewportMatrixElementm31) |
+ 0;
+
+ dw[5] =
+ __gen_float(values->ViewportMatrixElementm32) |
+ 0;
+
+ dw[6] =
+ 0;
+
+ dw[7] =
+ 0;
+
+ dw[8] =
+ __gen_float(values->XMinClipGuardband) |
+ 0;
+
+ dw[9] =
+ __gen_float(values->XMaxClipGuardband) |
+ 0;
+
+ dw[10] =
+ __gen_float(values->YMinClipGuardband) |
+ 0;
+
+ dw[11] =
+ __gen_float(values->YMaxClipGuardband) |
+ 0;
+
+ dw[12] =
+ __gen_float(values->XMinViewPort) |
+ 0;
+
+ dw[13] =
+ __gen_float(values->XMaxViewPort) |
+ 0;
+
+ dw[14] =
+ __gen_float(values->YMinViewPort) |
+ 0;
+
+ dw[15] =
+ __gen_float(values->YMaxViewPort) |
+ 0;
+
+}
+
+#define GEN8_BLEND_STATE_length 0x00000011
+
+#define GEN8_BLEND_STATE_ENTRY_length 0x00000002
+
+struct GEN8_BLEND_STATE_ENTRY {
+ bool LogicOpEnable;
+ uint32_t LogicOpFunction;
+ uint32_t PreBlendSourceOnlyClampEnable;
+#define COLORCLAMP_UNORM 0
+#define COLORCLAMP_SNORM 1
+#define COLORCLAMP_RTFORMAT 2
+ uint32_t ColorClampRange;
+ bool PreBlendColorClampEnable;
+ bool PostBlendColorClampEnable;
+ bool ColorBufferBlendEnable;
+ uint32_t SourceBlendFactor;
+ uint32_t DestinationBlendFactor;
+ uint32_t ColorBlendFunction;
+ uint32_t SourceAlphaBlendFactor;
+ uint32_t DestinationAlphaBlendFactor;
+ uint32_t AlphaBlendFunction;
+ bool WriteDisableAlpha;
+ bool WriteDisableRed;
+ bool WriteDisableGreen;
+ bool WriteDisableBlue;
+};
+
+static inline void
+GEN8_BLEND_STATE_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_BLEND_STATE_ENTRY * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ uint64_t qw0 =
+ __gen_field(values->LogicOpEnable, 63, 63) |
+ __gen_field(values->LogicOpFunction, 59, 62) |
+ __gen_field(values->PreBlendSourceOnlyClampEnable, 36, 36) |
+ __gen_field(values->ColorClampRange, 34, 35) |
+ __gen_field(values->PreBlendColorClampEnable, 33, 33) |
+ __gen_field(values->PostBlendColorClampEnable, 32, 32) |
+ __gen_field(values->ColorBufferBlendEnable, 31, 31) |
+ __gen_field(values->SourceBlendFactor, 26, 30) |
+ __gen_field(values->DestinationBlendFactor, 21, 25) |
+ __gen_field(values->ColorBlendFunction, 18, 20) |
+ __gen_field(values->SourceAlphaBlendFactor, 13, 17) |
+ __gen_field(values->DestinationAlphaBlendFactor, 8, 12) |
+ __gen_field(values->AlphaBlendFunction, 5, 7) |
+ __gen_field(values->WriteDisableAlpha, 3, 3) |
+ __gen_field(values->WriteDisableRed, 2, 2) |
+ __gen_field(values->WriteDisableGreen, 1, 1) |
+ __gen_field(values->WriteDisableBlue, 0, 0) |
+ 0;
+
+ dw[0] = qw0;
+ dw[1] = qw0 >> 32;
+
+}
+
+struct GEN8_BLEND_STATE {
+ bool AlphaToCoverageEnable;
+ bool IndependentAlphaBlendEnable;
+ bool AlphaToOneEnable;
+ bool AlphaToCoverageDitherEnable;
+ bool AlphaTestEnable;
+ uint32_t AlphaTestFunction;
+ bool ColorDitherEnable;
+ uint32_t XDitherOffset;
+ uint32_t YDitherOffset;
+ struct GEN8_BLEND_STATE_ENTRY Entry[8];
+};
+
+static inline void
+GEN8_BLEND_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_BLEND_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->AlphaToCoverageEnable, 31, 31) |
+ __gen_field(values->IndependentAlphaBlendEnable, 30, 30) |
+ __gen_field(values->AlphaToOneEnable, 29, 29) |
+ __gen_field(values->AlphaToCoverageDitherEnable, 28, 28) |
+ __gen_field(values->AlphaTestEnable, 27, 27) |
+ __gen_field(values->AlphaTestFunction, 24, 26) |
+ __gen_field(values->ColorDitherEnable, 23, 23) |
+ __gen_field(values->XDitherOffset, 21, 22) |
+ __gen_field(values->YDitherOffset, 19, 20) |
+ 0;
+
+ for (uint32_t i = 0, j = 1; i < 8; i++, j += 2)
+ GEN8_BLEND_STATE_ENTRY_pack(data, &dw[j], &values->Entry[i]);
+}
+
+#define GEN8_CC_VIEWPORT_length 0x00000002
+
+struct GEN8_CC_VIEWPORT {
+ float MinimumDepth;
+ float MaximumDepth;
+};
+
+static inline void
+GEN8_CC_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_CC_VIEWPORT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_float(values->MinimumDepth) |
+ 0;
+
+ dw[1] =
+ __gen_float(values->MaximumDepth) |
+ 0;
+
+}
+
+#define GEN8_COLOR_CALC_STATE_length 0x00000006
+
+struct GEN8_COLOR_CALC_STATE {
+ uint32_t StencilReferenceValue;
+ uint32_t BackFaceStencilReferenceValue;
+#define Cancelled 0
+#define NotCancelled 1
+ uint32_t RoundDisableFunctionDisable;
+#define ALPHATEST_UNORM8 0
+#define ALPHATEST_FLOAT32 1
+ uint32_t AlphaTestFormat;
+ uint32_t AlphaReferenceValueAsUNORM8;
+ float AlphaReferenceValueAsFLOAT32;
+ float BlendConstantColorRed;
+ float BlendConstantColorGreen;
+ float BlendConstantColorBlue;
+ float BlendConstantColorAlpha;
+};
+
+static inline void
+GEN8_COLOR_CALC_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_COLOR_CALC_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->StencilReferenceValue, 24, 31) |
+ __gen_field(values->BackFaceStencilReferenceValue, 16, 23) |
+ __gen_field(values->RoundDisableFunctionDisable, 15, 15) |
+ __gen_field(values->AlphaTestFormat, 0, 0) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->AlphaReferenceValueAsUNORM8, 0, 31) |
+ __gen_float(values->AlphaReferenceValueAsFLOAT32) |
+ 0;
+
+ dw[2] =
+ __gen_float(values->BlendConstantColorRed) |
+ 0;
+
+ dw[3] =
+ __gen_float(values->BlendConstantColorGreen) |
+ 0;
+
+ dw[4] =
+ __gen_float(values->BlendConstantColorBlue) |
+ 0;
+
+ dw[5] =
+ __gen_float(values->BlendConstantColorAlpha) |
+ 0;
+
+}
+
+#define GEN8_BLACK_LEVEL_CORRECTION_STATE__DW7576_length 0x00000002
+
+struct GEN8_BLACK_LEVEL_CORRECTION_STATE__DW7576 {
+ uint32_t BlackPointOffsetR;
+ uint32_t BlackPointOffsetG;
+ uint32_t BlackPointOffsetB;
+};
+
+static inline void
+GEN8_BLACK_LEVEL_CORRECTION_STATE__DW7576_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_BLACK_LEVEL_CORRECTION_STATE__DW7576 * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->BlackPointOffsetR, 0, 12) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->BlackPointOffsetG, 13, 25) |
+ __gen_field(values->BlackPointOffsetB, 0, 12) |
+ 0;
+
+}
+
+#define GEN8_INTERFACE_DESCRIPTOR_DATA_length 0x00000008
+
+struct GEN8_INTERFACE_DESCRIPTOR_DATA {
+ uint32_t KernelStartPointer;
+ uint32_t KernelStartPointerHigh;
+#define Ftz 0
+#define SetByKernel 1
+ uint32_t DenormMode;
+#define Multiple 0
+#define Single 1
+ uint32_t SingleProgramFlow;
+#define NormalPriority 0
+#define HighPriority 1
+ uint32_t ThreadPriority;
+#define IEEE754 0
+#define Alternate 1
+ uint32_t FloatingPointMode;
+ bool IllegalOpcodeExceptionEnable;
+ bool MaskStackExceptionEnable;
+ bool SoftwareExceptionEnable;
+ uint32_t SamplerStatePointer;
+#define Nosamplersused 0
+#define Between1and4samplersused 1
+#define Between5and8samplersused 2
+#define Between9and12samplersused 3
+#define Between13and16samplersused 4
+ uint32_t SamplerCount;
+ uint32_t BindingTablePointer;
+ uint32_t BindingTableEntryCount;
+ uint32_t ConstantIndirectURBEntryReadLength;
+ uint32_t ConstantURBEntryReadOffset;
+#define RTNE 0
+#define RU 1
+#define RD 2
+#define RTZ 3
+ uint32_t RoundingMode;
+ bool BarrierEnable;
+#define Encodes0k 0
+#define Encodes4k 1
+#define Encodes8k 2
+#define Encodes16k 4
+#define Encodes32k 8
+#define Encodes64k 16
+ uint32_t SharedLocalMemorySize;
+ uint32_t NumberofThreadsinGPGPUThreadGroup;
+ uint32_t CrossThreadConstantDataReadLength;
+};
+
+static inline void
+GEN8_INTERFACE_DESCRIPTOR_DATA_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_INTERFACE_DESCRIPTOR_DATA * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_offset(values->KernelStartPointer, 6, 31) |
+ 0;
+
+ dw[1] =
+ __gen_offset(values->KernelStartPointerHigh, 0, 15) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->DenormMode, 19, 19) |
+ __gen_field(values->SingleProgramFlow, 18, 18) |
+ __gen_field(values->ThreadPriority, 17, 17) |
+ __gen_field(values->FloatingPointMode, 16, 16) |
+ __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+ __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+ __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+ 0;
+
+ dw[3] =
+ __gen_offset(values->SamplerStatePointer, 5, 31) |
+ __gen_field(values->SamplerCount, 2, 4) |
+ 0;
+
+ dw[4] =
+ __gen_offset(values->BindingTablePointer, 5, 15) |
+ __gen_field(values->BindingTableEntryCount, 0, 4) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->ConstantIndirectURBEntryReadLength, 16, 31) |
+ __gen_field(values->ConstantURBEntryReadOffset, 0, 15) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->RoundingMode, 22, 23) |
+ __gen_field(values->BarrierEnable, 21, 21) |
+ __gen_field(values->SharedLocalMemorySize, 16, 20) |
+ __gen_field(values->NumberofThreadsinGPGPUThreadGroup, 0, 9) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->CrossThreadConstantDataReadLength, 0, 7) |
+ 0;
+
+}
+
+#define GEN8_BINDING_TABLE_STATE_length 0x00000001
+
+struct GEN8_BINDING_TABLE_STATE {
+ uint32_t SurfaceStatePointer;
+};
+
+static inline void
+GEN8_BINDING_TABLE_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_BINDING_TABLE_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_offset(values->SurfaceStatePointer, 6, 31) |
+ 0;
+
+}
+
+#define GEN8_RENDER_SURFACE_STATE_length 0x00000010
+
+struct GEN8_RENDER_SURFACE_STATE {
+#define SURFTYPE_1D 0
+#define SURFTYPE_2D 1
+#define SURFTYPE_3D 2
+#define SURFTYPE_CUBE 3
+#define SURFTYPE_BUFFER 4
+#define SURFTYPE_STRBUF 5
+#define SURFTYPE_NULL 7
+ uint32_t SurfaceType;
+ bool SurfaceArray;
+ uint32_t SurfaceFormat;
+#define VALIGN4 1
+#define VALIGN8 2
+#define VALIGN16 3
+ uint32_t SurfaceVerticalAlignment;
+#define HALIGN4 1
+#define HALIGN8 2
+#define HALIGN16 3
+ uint32_t SurfaceHorizontalAlignment;
+#define LINEAR 0
+#define WMAJOR 1
+#define XMAJOR 2
+#define YMAJOR 3
+ uint32_t TileMode;
+ uint32_t VerticalLineStride;
+ uint32_t VerticalLineStrideOffset;
+ bool SamplerL2BypassModeDisable;
+#define WriteOnlyCache 0
+#define ReadWriteCache 1
+ uint32_t RenderCacheReadWriteMode;
+#define NORMAL_MODE 0
+#define PROGRESSIVE_FRAME 2
+#define INTERLACED_FRAME 3
+ uint32_t MediaBoundaryPixelMode;
+ bool CubeFaceEnablePositiveZ;
+ bool CubeFaceEnableNegativeZ;
+ bool CubeFaceEnablePositiveY;
+ bool CubeFaceEnableNegativeY;
+ bool CubeFaceEnablePositiveX;
+ bool CubeFaceEnableNegativeX;
+ struct GEN8_MEMORY_OBJECT_CONTROL_STATE MemoryObjectControlState;
+ float BaseMipLevel;
+ uint32_t SurfaceQPitch;
+ uint32_t Height;
+ uint32_t Width;
+ uint32_t Depth;
+ uint32_t SurfacePitch;
+#define _0DEG 0
+#define _90DEG 1
+#define _270DEG 3
+ uint32_t RenderTargetAndSampleUnormRotation;
+ uint32_t MinimumArrayElement;
+ uint32_t RenderTargetViewExtent;
+#define MSS 0
+#define DEPTH_STENCIL 1
+ uint32_t MultisampledSurfaceStorageFormat;
+#define MULTISAMPLECOUNT_1 0
+#define MULTISAMPLECOUNT_2 1
+#define MULTISAMPLECOUNT_4 2
+#define MULTISAMPLECOUNT_8 3
+ uint32_t NumberofMultisamples;
+ uint32_t MultisamplePositionPaletteIndex;
+ uint32_t XOffset;
+ uint32_t YOffset;
+ bool EWADisableForCube;
+#define GPUcoherent 0
+#define IAcoherent 1
+ uint32_t CoherencyType;
+ uint32_t SurfaceMinLOD;
+ uint32_t MIPCountLOD;
+ uint32_t AuxiliarySurfaceQPitch;
+ uint32_t AuxiliarySurfacePitch;
+#define AUX_NONE 0
+#define AUX_MCS 1
+#define AUX_APPEND 2
+#define AUX_HIZ 3
+ uint32_t AuxiliarySurfaceMode;
+ bool SeparateUVPlaneEnable;
+ uint32_t XOffsetforUorUVPlane;
+ uint32_t YOffsetforUorUVPlane;
+ uint32_t RedClearColor;
+ uint32_t GreenClearColor;
+ uint32_t BlueClearColor;
+ uint32_t AlphaClearColor;
+ uint32_t ShaderChannelSelectRed;
+ uint32_t ShaderChannelSelectGreen;
+ uint32_t ShaderChannelSelectBlue;
+ uint32_t ShaderChannelSelectAlpha;
+ float ResourceMinLOD;
+ __gen_address_type SurfaceBaseAddress;
+ uint32_t XOffsetforVPlane;
+ uint32_t YOffsetforVPlane;
+ uint32_t AuxiliaryTableIndexforMediaCompressedSurface;
+ __gen_address_type AuxiliarySurfaceBaseAddress;
+};
+
+static inline void
+GEN8_RENDER_SURFACE_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_RENDER_SURFACE_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->SurfaceType, 29, 31) |
+ __gen_field(values->SurfaceArray, 28, 28) |
+ __gen_field(values->SurfaceFormat, 18, 26) |
+ __gen_field(values->SurfaceVerticalAlignment, 16, 17) |
+ __gen_field(values->SurfaceHorizontalAlignment, 14, 15) |
+ __gen_field(values->TileMode, 12, 13) |
+ __gen_field(values->VerticalLineStride, 11, 11) |
+ __gen_field(values->VerticalLineStrideOffset, 10, 10) |
+ __gen_field(values->SamplerL2BypassModeDisable, 9, 9) |
+ __gen_field(values->RenderCacheReadWriteMode, 8, 8) |
+ __gen_field(values->MediaBoundaryPixelMode, 6, 7) |
+ __gen_field(values->CubeFaceEnablePositiveZ, 0, 0) |
+ __gen_field(values->CubeFaceEnableNegativeZ, 1, 1) |
+ __gen_field(values->CubeFaceEnablePositiveY, 2, 2) |
+ __gen_field(values->CubeFaceEnableNegativeY, 3, 3) |
+ __gen_field(values->CubeFaceEnablePositiveX, 4, 4) |
+ __gen_field(values->CubeFaceEnableNegativeX, 5, 5) |
+ 0;
+
+ uint32_t dw_MemoryObjectControlState;
+ GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+ dw[1] =
+ __gen_field(dw_MemoryObjectControlState, 24, 30) |
+ __gen_field(values->BaseMipLevel * (1 << 1), 19, 23) |
+ __gen_field(values->SurfaceQPitch, 0, 14) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Height, 16, 29) |
+ __gen_field(values->Width, 0, 13) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->Depth, 21, 31) |
+ __gen_field(values->SurfacePitch, 0, 17) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->RenderTargetAndSampleUnormRotation, 29, 30) |
+ __gen_field(values->MinimumArrayElement, 18, 28) |
+ __gen_field(values->RenderTargetViewExtent, 7, 17) |
+ __gen_field(values->MultisampledSurfaceStorageFormat, 6, 6) |
+ __gen_field(values->NumberofMultisamples, 3, 5) |
+ __gen_field(values->MultisamplePositionPaletteIndex, 0, 2) |
+ 0;
+
+ dw[5] =
+ __gen_offset(values->XOffset, 25, 31) |
+ __gen_offset(values->YOffset, 21, 23) |
+ __gen_field(values->EWADisableForCube, 20, 20) |
+ __gen_field(values->CoherencyType, 14, 14) |
+ __gen_field(values->SurfaceMinLOD, 4, 7) |
+ __gen_field(values->MIPCountLOD, 0, 3) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->AuxiliarySurfaceQPitch, 16, 30) |
+ __gen_field(values->AuxiliarySurfacePitch, 3, 11) |
+ __gen_field(values->AuxiliarySurfaceMode, 0, 2) |
+ __gen_field(values->SeparateUVPlaneEnable, 31, 31) |
+ __gen_field(values->XOffsetforUorUVPlane, 16, 29) |
+ __gen_field(values->YOffsetforUorUVPlane, 0, 13) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->RedClearColor, 31, 31) |
+ __gen_field(values->GreenClearColor, 30, 30) |
+ __gen_field(values->BlueClearColor, 29, 29) |
+ __gen_field(values->AlphaClearColor, 28, 28) |
+ __gen_field(values->ShaderChannelSelectRed, 25, 27) |
+ __gen_field(values->ShaderChannelSelectGreen, 22, 24) |
+ __gen_field(values->ShaderChannelSelectBlue, 19, 21) |
+ __gen_field(values->ShaderChannelSelectAlpha, 16, 18) |
+ __gen_field(values->ResourceMinLOD * (1 << 8), 0, 11) |
+ 0;
+
+ uint32_t dw8 =
+ 0;
+
+ uint64_t qw8 =
+ __gen_combine_address(data, &dw[8], values->SurfaceBaseAddress, dw8);
+
+ dw[8] = qw8;
+ dw[9] = qw8 >> 32;
+
+ uint32_t dw10 =
+ __gen_field(values->XOffsetforVPlane, 48, 61) |
+ __gen_field(values->YOffsetforVPlane, 32, 45) |
+ __gen_field(values->AuxiliaryTableIndexforMediaCompressedSurface, 21, 31) |
+ 0;
+
+ uint64_t qw10 =
+ __gen_combine_address(data, &dw[10], values->AuxiliarySurfaceBaseAddress, dw10);
+
+ dw[10] = qw10;
+ dw[11] = qw10 >> 32;
+
+ dw[12] =
+ 0;
+
+ dw[13] =
+ 0;
+
+ dw[14] =
+ 0;
+
+ dw[15] =
+ 0;
+
+}
+
+#define GEN8_FILTER_COEFFICIENT_length 0x00000001
+
+struct GEN8_FILTER_COEFFICIENT {
+ uint32_t FilterCoefficient;
+};
+
+static inline void
+GEN8_FILTER_COEFFICIENT_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_FILTER_COEFFICIENT * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->FilterCoefficient, 0, 7) |
+ 0;
+
+}
+
+#define GEN8_SAMPLER_STATE_length 0x00000004
+
+struct GEN8_SAMPLER_STATE {
+ bool SamplerDisable;
+#define DX10OGL 0
+#define DX9 1
+ uint32_t TextureBorderColorMode;
+#define CLAMP_NONE 0
+#define CLAMP_OGL 2
+ uint32_t LODPreClampMode;
+ float BaseMipLevel;
+#define MIPFILTER_NONE 0
+#define MIPFILTER_NEAREST 1
+#define MIPFILTER_LINEAR 3
+ uint32_t MipModeFilter;
+#define MAPFILTER_NEAREST 0
+#define MAPFILTER_LINEAR 1
+#define MAPFILTER_ANISOTROPIC 2
+#define MAPFILTER_MONO 6
+ uint32_t MagModeFilter;
+#define MAPFILTER_NEAREST 0
+#define MAPFILTER_LINEAR 1
+#define MAPFILTER_ANISOTROPIC 2
+#define MAPFILTER_MONO 6
+ uint32_t MinModeFilter;
+ uint32_t TextureLODBias;
+#define LEGACY 0
+#define EWAApproximation 1
+ uint32_t AnisotropicAlgorithm;
+ float MinLOD;
+ float MaxLOD;
+ bool ChromaKeyEnable;
+ uint32_t ChromaKeyIndex;
+#define KEYFILTER_KILL_ON_ANY_MATCH 0
+#define KEYFILTER_REPLACE_BLACK 1
+ uint32_t ChromaKeyMode;
+#define PREFILTEROPALWAYS 0
+#define PREFILTEROPNEVER 1
+#define PREFILTEROPLESS 2
+#define PREFILTEROPEQUAL 3
+#define PREFILTEROPLEQUAL 4
+#define PREFILTEROPGREATER 5
+#define PREFILTEROPNOTEQUAL 6
+#define PREFILTEROPGEQUAL 7
+ uint32_t ShadowFunction;
+#define PROGRAMMED 0
+#define OVERRIDE 1
+ uint32_t CubeSurfaceControlMode;
+ uint32_t IndirectStatePointer;
+#define MIPNONE 0
+#define MIPFILTER 1
+ uint32_t LODClampMagnificationMode;
+#define RATIO21 0
+#define RATIO41 1
+#define RATIO61 2
+#define RATIO81 3
+#define RATIO101 4
+#define RATIO121 5
+#define RATIO141 6
+#define RATIO161 7
+ uint32_t MaximumAnisotropy;
+ bool RAddressMinFilterRoundingEnable;
+ bool RAddressMagFilterRoundingEnable;
+ bool VAddressMinFilterRoundingEnable;
+ bool VAddressMagFilterRoundingEnable;
+ bool UAddressMinFilterRoundingEnable;
+ bool UAddressMagFilterRoundingEnable;
+#define FULL 0
+#define HIGH 1
+#define MED 2
+#define LOW 3
+ uint32_t TrilinearFilterQuality;
+ bool NonnormalizedCoordinateEnable;
+ uint32_t TCXAddressControlMode;
+ uint32_t TCYAddressControlMode;
+ uint32_t TCZAddressControlMode;
+};
+
+static inline void
+GEN8_SAMPLER_STATE_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_SAMPLER_STATE * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->SamplerDisable, 31, 31) |
+ __gen_field(values->TextureBorderColorMode, 29, 29) |
+ __gen_field(values->LODPreClampMode, 27, 28) |
+ __gen_field(values->BaseMipLevel * (1 << 1), 22, 26) |
+ __gen_field(values->MipModeFilter, 20, 21) |
+ __gen_field(values->MagModeFilter, 17, 19) |
+ __gen_field(values->MinModeFilter, 14, 16) |
+ __gen_field(values->TextureLODBias, 1, 13) |
+ __gen_field(values->AnisotropicAlgorithm, 0, 0) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->MinLOD * (1 << 8), 20, 31) |
+ __gen_field(values->MaxLOD * (1 << 8), 8, 19) |
+ __gen_field(values->ChromaKeyEnable, 7, 7) |
+ __gen_field(values->ChromaKeyIndex, 5, 6) |
+ __gen_field(values->ChromaKeyMode, 4, 4) |
+ __gen_field(values->ShadowFunction, 1, 3) |
+ __gen_field(values->CubeSurfaceControlMode, 0, 0) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->IndirectStatePointer, 6, 23) |
+ __gen_field(values->LODClampMagnificationMode, 0, 0) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->MaximumAnisotropy, 19, 21) |
+ __gen_field(values->RAddressMinFilterRoundingEnable, 13, 13) |
+ __gen_field(values->RAddressMagFilterRoundingEnable, 14, 14) |
+ __gen_field(values->VAddressMinFilterRoundingEnable, 15, 15) |
+ __gen_field(values->VAddressMagFilterRoundingEnable, 16, 16) |
+ __gen_field(values->UAddressMinFilterRoundingEnable, 17, 17) |
+ __gen_field(values->UAddressMagFilterRoundingEnable, 18, 18) |
+ __gen_field(values->TrilinearFilterQuality, 11, 12) |
+ __gen_field(values->NonnormalizedCoordinateEnable, 10, 10) |
+ __gen_field(values->TCXAddressControlMode, 6, 8) |
+ __gen_field(values->TCYAddressControlMode, 3, 5) |
+ __gen_field(values->TCZAddressControlMode, 0, 2) |
+ 0;
+
+}
+
+#define GEN8_SAMPLER_STATE_8X8_AVS_COEFFICIENTS_length 0x00000008
+
+struct GEN8_SAMPLER_STATE_8X8_AVS_COEFFICIENTS {
+ uint32_t Table0YFilterCoefficientn1;
+ uint32_t Table0XFilterCoefficientn1;
+ uint32_t Table0YFilterCoefficientn0;
+ uint32_t Table0XFilterCoefficientn0;
+ uint32_t Table0YFilterCoefficientn3;
+ uint32_t Table0XFilterCoefficientn3;
+ uint32_t Table0YFilterCoefficientn2;
+ uint32_t Table0XFilterCoefficientn2;
+ uint32_t Table0YFilterCoefficientn5;
+ uint32_t Table0XFilterCoefficientn5;
+ uint32_t Table0YFilterCoefficientn4;
+ uint32_t Table0XFilterCoefficientn4;
+ uint32_t Table0YFilterCoefficientn7;
+ uint32_t Table0XFilterCoefficientn7;
+ uint32_t Table0YFilterCoefficientn6;
+ uint32_t Table0XFilterCoefficientn6;
+ uint32_t Table1XFilterCoefficientn3;
+ uint32_t Table1XFilterCoefficientn2;
+ uint32_t Table1XFilterCoefficientn5;
+ uint32_t Table1XFilterCoefficientn4;
+ uint32_t Table1YFilterCoefficientn3;
+ uint32_t Table1YFilterCoefficientn2;
+ uint32_t Table1YFilterCoefficientn5;
+ uint32_t Table1YFilterCoefficientn4;
+};
+
+static inline void
+GEN8_SAMPLER_STATE_8X8_AVS_COEFFICIENTS_pack(__gen_user_data *data, void * restrict dst,
+ const struct GEN8_SAMPLER_STATE_8X8_AVS_COEFFICIENTS * restrict values)
+{
+ uint32_t *dw = (uint32_t * restrict) dst;
+
+ dw[0] =
+ __gen_field(values->Table0YFilterCoefficientn1, 24, 31) |
+ __gen_field(values->Table0XFilterCoefficientn1, 16, 23) |
+ __gen_field(values->Table0YFilterCoefficientn0, 8, 15) |
+ __gen_field(values->Table0XFilterCoefficientn0, 0, 7) |
+ 0;
+
+ dw[1] =
+ __gen_field(values->Table0YFilterCoefficientn3, 24, 31) |
+ __gen_field(values->Table0XFilterCoefficientn3, 16, 23) |
+ __gen_field(values->Table0YFilterCoefficientn2, 8, 15) |
+ __gen_field(values->Table0XFilterCoefficientn2, 0, 7) |
+ 0;
+
+ dw[2] =
+ __gen_field(values->Table0YFilterCoefficientn5, 24, 31) |
+ __gen_field(values->Table0XFilterCoefficientn5, 16, 23) |
+ __gen_field(values->Table0YFilterCoefficientn4, 8, 15) |
+ __gen_field(values->Table0XFilterCoefficientn4, 0, 7) |
+ 0;
+
+ dw[3] =
+ __gen_field(values->Table0YFilterCoefficientn7, 24, 31) |
+ __gen_field(values->Table0XFilterCoefficientn7, 16, 23) |
+ __gen_field(values->Table0YFilterCoefficientn6, 8, 15) |
+ __gen_field(values->Table0XFilterCoefficientn6, 0, 7) |
+ 0;
+
+ dw[4] =
+ __gen_field(values->Table1XFilterCoefficientn3, 24, 31) |
+ __gen_field(values->Table1XFilterCoefficientn2, 16, 23) |
+ 0;
+
+ dw[5] =
+ __gen_field(values->Table1XFilterCoefficientn5, 8, 15) |
+ __gen_field(values->Table1XFilterCoefficientn4, 0, 7) |
+ 0;
+
+ dw[6] =
+ __gen_field(values->Table1YFilterCoefficientn3, 24, 31) |
+ __gen_field(values->Table1YFilterCoefficientn2, 16, 23) |
+ 0;
+
+ dw[7] =
+ __gen_field(values->Table1YFilterCoefficientn5, 8, 15) |
+ __gen_field(values->Table1YFilterCoefficientn4, 0, 7) |
+ 0;
+
+}
+
+/* Enum 3D_Prim_Topo_Type */
+#define _3DPRIM_POINTLIST 1
+#define _3DPRIM_LINELIST 2
+#define _3DPRIM_LINESTRIP 3
+#define _3DPRIM_TRILIST 4
+#define _3DPRIM_TRISTRIP 5
+#define _3DPRIM_TRIFAN 6
+#define _3DPRIM_QUADLIST 7
+#define _3DPRIM_QUADSTRIP 8
+#define _3DPRIM_LINELIST_ADJ 9
+#define _3DPRIM_LINESTRIP_ADJ 10
+#define _3DPRIM_TRILIST_ADJ 11
+#define _3DPRIM_TRISTRIP_ADJ 12
+#define _3DPRIM_TRISTRIP_REVERSE 13
+#define _3DPRIM_POLYGON 14
+#define _3DPRIM_RECTLIST 15
+#define _3DPRIM_LINELOOP 16
+#define _3DPRIM_POINTLIST_BF 17
+#define _3DPRIM_LINESTRIP_CONT 18
+#define _3DPRIM_LINESTRIP_BF 19
+#define _3DPRIM_LINESTRIP_CONT_BF 20
+#define _3DPRIM_TRIFAN_NOSTIPPLE 22
+#define _3DPRIM_PATCHLIST_1 32
+#define _3DPRIM_PATCHLIST_2 33
+#define _3DPRIM_PATCHLIST_3 34
+#define _3DPRIM_PATCHLIST_4 35
+#define _3DPRIM_PATCHLIST_5 36
+#define _3DPRIM_PATCHLIST_6 37
+#define _3DPRIM_PATCHLIST_7 38
+#define _3DPRIM_PATCHLIST_8 39
+#define _3DPRIM_PATCHLIST_9 40
+#define _3DPRIM_PATCHLIST_10 41
+#define _3DPRIM_PATCHLIST_11 42
+#define _3DPRIM_PATCHLIST_12 43
+#define _3DPRIM_PATCHLIST_13 44
+#define _3DPRIM_PATCHLIST_14 45
+#define _3DPRIM_PATCHLIST_15 46
+#define _3DPRIM_PATCHLIST_16 47
+#define _3DPRIM_PATCHLIST_17 48
+#define _3DPRIM_PATCHLIST_18 49
+#define _3DPRIM_PATCHLIST_19 50
+#define _3DPRIM_PATCHLIST_20 51
+#define _3DPRIM_PATCHLIST_21 52
+#define _3DPRIM_PATCHLIST_22 53
+#define _3DPRIM_PATCHLIST_23 54
+#define _3DPRIM_PATCHLIST_24 55
+#define _3DPRIM_PATCHLIST_25 56
+#define _3DPRIM_PATCHLIST_26 57
+#define _3DPRIM_PATCHLIST_27 58
+#define _3DPRIM_PATCHLIST_28 59
+#define _3DPRIM_PATCHLIST_29 60
+#define _3DPRIM_PATCHLIST_30 61
+#define _3DPRIM_PATCHLIST_31 62
+#define _3DPRIM_PATCHLIST_32 63
+
+/* Enum 3D_Vertex_Component_Control */
+#define VFCOMP_NOSTORE 0
+#define VFCOMP_STORE_SRC 1
+#define VFCOMP_STORE_0 2
+#define VFCOMP_STORE_1_FP 3
+#define VFCOMP_STORE_1_INT 4
+#define VFCOMP_STORE_PID 7
+
+/* Enum WRAP_SHORTEST_ENABLE */
+#define WSE_X 1
+#define WSE_Y 2
+#define WSE_XY 3
+#define WSE_Z 4
+#define WSE_XZ 5
+#define WSE_YZ 6
+#define WSE_XYZ 7
+#define WSE_W 8
+#define WSE_XW 9
+#define WSE_YW 10
+#define WSE_XYW 11
+#define WSE_ZW 12
+#define WSE_XZW 13
+#define WSE_YZW 14
+#define WSE_XYZW 15
+
+/* Enum 3D_Stencil_Operation */
+#define STENCILOP_KEEP 0
+#define STENCILOP_ZERO 1
+#define STENCILOP_REPLACE 2
+#define STENCILOP_INCRSAT 3
+#define STENCILOP_DECRSAT 4
+#define STENCILOP_INCR 5
+#define STENCILOP_DECR 6
+#define STENCILOP_INVERT 7
+
+/* Enum 3D_Color_Buffer_Blend_Factor */
+#define BLENDFACTOR_ONE 1
+#define BLENDFACTOR_SRC_COLOR 2
+#define BLENDFACTOR_SRC_ALPHA 3
+#define BLENDFACTOR_DST_ALPHA 4
+#define BLENDFACTOR_DST_COLOR 5
+#define BLENDFACTOR_SRC_ALPHA_SATURATE 6
+#define BLENDFACTOR_CONST_COLOR 7
+#define BLENDFACTOR_CONST_ALPHA 8
+#define BLENDFACTOR_SRC1_COLOR 9
+#define BLENDFACTOR_SRC1_ALPHA 10
+#define BLENDFACTOR_ZERO 17
+#define BLENDFACTOR_INV_SRC_COLOR 18
+#define BLENDFACTOR_INV_SRC_ALPHA 19
+#define BLENDFACTOR_INV_DST_ALPHA 20
+#define BLENDFACTOR_INV_DST_COLOR 21
+#define BLENDFACTOR_INV_CONST_COLOR 23
+#define BLENDFACTOR_INV_CONST_ALPHA 24
+#define BLENDFACTOR_INV_SRC1_COLOR 25
+#define BLENDFACTOR_INV_SRC1_ALPHA 26
+
+/* Enum 3D_Color_Buffer_Blend_Function */
+#define BLENDFUNCTION_ADD 0
+#define BLENDFUNCTION_SUBTRACT 1
+#define BLENDFUNCTION_REVERSE_SUBTRACT 2
+#define BLENDFUNCTION_MIN 3
+#define BLENDFUNCTION_MAX 4
+
+/* Enum 3D_Compare_Function */
+#define COMPAREFUNCTION_ALWAYS 0
+#define COMPAREFUNCTION_NEVER 1
+#define COMPAREFUNCTION_LESS 2
+#define COMPAREFUNCTION_EQUAL 3
+#define COMPAREFUNCTION_LEQUAL 4
+#define COMPAREFUNCTION_GREATER 5
+#define COMPAREFUNCTION_NOTEQUAL 6
+#define COMPAREFUNCTION_GEQUAL 7
+
+/* Enum 3D_Logic_Op_Function */
+#define LOGICOP_CLEAR 0
+#define LOGICOP_NOR 1
+#define LOGICOP_AND_INVERTED 2
+#define LOGICOP_COPY_INVERTED 3
+#define LOGICOP_AND_REVERSE 4
+#define LOGICOP_INVERT 5
+#define LOGICOP_XOR 6
+#define LOGICOP_NAND 7
+#define LOGICOP_AND 8
+#define LOGICOP_EQUIV 9
+#define LOGICOP_NOOP 10
+#define LOGICOP_OR_INVERTED 11
+#define LOGICOP_COPY 12
+#define LOGICOP_OR_REVERSE 13
+#define LOGICOP_OR 14
+#define LOGICOP_SET 15
+
+/* Enum SURFACE_FORMAT */
+#define R32G32B32A32_FLOAT 0
+#define R32G32B32A32_SINT 1
+#define R32G32B32A32_UINT 2
+#define R32G32B32A32_UNORM 3
+#define R32G32B32A32_SNORM 4
+#define R64G64_FLOAT 5
+#define R32G32B32X32_FLOAT 6
+#define R32G32B32A32_SSCALED 7
+#define R32G32B32A32_USCALED 8
+#define R32G32B32A32_SFIXED 32
+#define R64G64_PASSTHRU 33
+#define R32G32B32_FLOAT 64
+#define R32G32B32_SINT 65
+#define R32G32B32_UINT 66
+#define R32G32B32_UNORM 67
+#define R32G32B32_SNORM 68
+#define R32G32B32_SSCALED 69
+#define R32G32B32_USCALED 70
+#define R32G32B32_SFIXED 80
+#define R16G16B16A16_UNORM 128
+#define R16G16B16A16_SNORM 129
+#define R16G16B16A16_SINT 130
+#define R16G16B16A16_UINT 131
+#define R16G16B16A16_FLOAT 132
+#define R32G32_FLOAT 133
+#define R32G32_SINT 134
+#define R32G32_UINT 135
+#define R32_FLOAT_X8X24_TYPELESS 136
+#define X32_TYPELESS_G8X24_UINT 137
+#define L32A32_FLOAT 138
+#define R32G32_UNORM 139
+#define R32G32_SNORM 140
+#define R64_FLOAT 141
+#define R16G16B16X16_UNORM 142
+#define R16G16B16X16_FLOAT 143
+#define A32X32_FLOAT 144
+#define L32X32_FLOAT 145
+#define I32X32_FLOAT 146
+#define R16G16B16A16_SSCALED 147
+#define R16G16B16A16_USCALED 148
+#define R32G32_SSCALED 149
+#define R32G32_USCALED 150
+#define R32G32_SFIXED 160
+#define R64_PASSTHRU 161
+#define B8G8R8A8_UNORM 192
+#define B8G8R8A8_UNORM_SRGB 193
+#define R10G10B10A2_UNORM 194
+#define R10G10B10A2_UNORM_SRGB 195
+#define R10G10B10A2_UINT 196
+#define R10G10B10_SNORM_A2_UNORM 197
+#define R8G8B8A8_UNORM 199
+#define R8G8B8A8_UNORM_SRGB 200
+#define R8G8B8A8_SNORM 201
+#define R8G8B8A8_SINT 202
+#define R8G8B8A8_UINT 203
+#define R16G16_UNORM 204
+#define R16G16_SNORM 205
+#define R16G16_SINT 206
+#define R16G16_UINT 207
+#define R16G16_FLOAT 208
+#define B10G10R10A2_UNORM 209
+#define B10G10R10A2_UNORM_SRGB 210
+#define R11G11B10_FLOAT 211
+#define R32_SINT 214
+#define R32_UINT 215
+#define R32_FLOAT 216
+#define R24_UNORM_X8_TYPELESS 217
+#define X24_TYPELESS_G8_UINT 218
+#define L32_UNORM 221
+#define A32_UNORM 222
+#define L16A16_UNORM 223
+#define I24X8_UNORM 224
+#define L24X8_UNORM 225
+#define A24X8_UNORM 226
+#define I32_FLOAT 227
+#define L32_FLOAT 228
+#define A32_FLOAT 229
+#define X8B8_UNORM_G8R8_SNORM 230
+#define A8X8_UNORM_G8R8_SNORM 231
+#define B8X8_UNORM_G8R8_SNORM 232
+#define B8G8R8X8_UNORM 233
+#define B8G8R8X8_UNORM_SRGB 234
+#define R8G8B8X8_UNORM 235
+#define R8G8B8X8_UNORM_SRGB 236
+#define R9G9B9E5_SHAREDEXP 237
+#define B10G10R10X2_UNORM 238
+#define L16A16_FLOAT 240
+#define R32_UNORM 241
+#define R32_SNORM 242
+#define R10G10B10X2_USCALED 243
+#define R8G8B8A8_SSCALED 244
+#define R8G8B8A8_USCALED 245
+#define R16G16_SSCALED 246
+#define R16G16_USCALED 247
+#define R32_SSCALED 248
+#define R32_USCALED 249
+#define B5G6R5_UNORM 256
+#define B5G6R5_UNORM_SRGB 257
+#define B5G5R5A1_UNORM 258
+#define B5G5R5A1_UNORM_SRGB 259
+#define B4G4R4A4_UNORM 260
+#define B4G4R4A4_UNORM_SRGB 261
+#define R8G8_UNORM 262
+#define R8G8_SNORM 263
+#define R8G8_SINT 264
+#define R8G8_UINT 265
+#define R16_UNORM 266
+#define R16_SNORM 267
+#define R16_SINT 268
+#define R16_UINT 269
+#define R16_FLOAT 270
+#define A8P8_UNORM_PALETTE0 271
+#define A8P8_UNORM_PALETTE1 272
+#define I16_UNORM 273
+#define L16_UNORM 274
+#define A16_UNORM 275
+#define L8A8_UNORM 276
+#define I16_FLOAT 277
+#define L16_FLOAT 278
+#define A16_FLOAT 279
+#define L8A8_UNORM_SRGB 280
+#define R5G5_SNORM_B6_UNORM 281
+#define B5G5R5X1_UNORM 282
+#define B5G5R5X1_UNORM_SRGB 283
+#define R8G8_SSCALED 284
+#define R8G8_USCALED 285
+#define R16_SSCALED 286
+#define R16_USCALED 287
+#define P8A8_UNORM_PALETTE0 290
+#define P8A8_UNORM_PALETTE1 291
+#define A1B5G5R5_UNORM 292
+#define A4B4G4R4_UNORM 293
+#define L8A8_UINT 294
+#define L8A8_SINT 295
+#define R8_UNORM 320
+#define R8_SNORM 321
+#define R8_SINT 322
+#define R8_UINT 323
+#define A8_UNORM 324
+#define I8_UNORM 325
+#define L8_UNORM 326
+#define P4A4_UNORM_PALETTE0 327
+#define A4P4_UNORM_PALETTE0 328
+#define R8_SSCALED 329
+#define R8_USCALED 330
+#define P8_UNORM_PALETTE0 331
+#define L8_UNORM_SRGB 332
+#define P8_UNORM_PALETTE1 333
+#define P4A4_UNORM_PALETTE1 334
+#define A4P4_UNORM_PALETTE1 335
+#define Y8_UNORM 336
+#define L8_UINT 338
+#define L8_SINT 339
+#define I8_UINT 340
+#define I8_SINT 341
+#define DXT1_RGB_SRGB 384
+#define R1_UNORM 385
+#define YCRCB_NORMAL 386
+#define YCRCB_SWAPUVY 387
+#define P2_UNORM_PALETTE0 388
+#define P2_UNORM_PALETTE1 389
+#define BC1_UNORM 390
+#define BC2_UNORM 391
+#define BC3_UNORM 392
+#define BC4_UNORM 393
+#define BC5_UNORM 394
+#define BC1_UNORM_SRGB 395
+#define BC2_UNORM_SRGB 396
+#define BC3_UNORM_SRGB 397
+#define MONO8 398
+#define YCRCB_SWAPUV 399
+#define YCRCB_SWAPY 400
+#define DXT1_RGB 401
+#define FXT1 402
+#define R8G8B8_UNORM 403
+#define R8G8B8_SNORM 404
+#define R8G8B8_SSCALED 405
+#define R8G8B8_USCALED 406
+#define R64G64B64A64_FLOAT 407
+#define R64G64B64_FLOAT 408
+#define BC4_SNORM 409
+#define BC5_SNORM 410
+#define R16G16B16_FLOAT 411
+#define R16G16B16_UNORM 412
+#define R16G16B16_SNORM 413
+#define R16G16B16_SSCALED 414
+#define R16G16B16_USCALED 415
+#define BC6H_SF16 417
+#define BC7_UNORM 418
+#define BC7_UNORM_SRGB 419
+#define BC6H_UF16 420
+#define PLANAR_420_8 421
+#define R8G8B8_UNORM_SRGB 424
+#define ETC1_RGB8 425
+#define ETC2_RGB8 426
+#define EAC_R11 427
+#define EAC_RG11 428
+#define EAC_SIGNED_R11 429
+#define EAC_SIGNED_RG11 430
+#define ETC2_SRGB8 431
+#define R16G16B16_UINT 432
+#define R16G16B16_SINT 433
+#define R32_SFIXED 434
+#define R10G10B10A2_SNORM 435
+#define R10G10B10A2_USCALED 436
+#define R10G10B10A2_SSCALED 437
+#define R10G10B10A2_SINT 438
+#define B10G10R10A2_SNORM 439
+#define B10G10R10A2_USCALED 440
+#define B10G10R10A2_SSCALED 441
+#define B10G10R10A2_UINT 442
+#define B10G10R10A2_SINT 443
+#define R64G64B64A64_PASSTHRU 444
+#define R64G64B64_PASSTHRU 445
+#define ETC2_RGB8_PTA 448
+#define ETC2_SRGB8_PTA 449
+#define ETC2_EAC_RGBA8 450
+#define ETC2_EAC_SRGB8_A8 451
+#define R8G8B8_UINT 456
+#define R8G8B8_SINT 457
+#define RAW 511
+
+/* Enum Shader Channel Select */
+#define SCS_ZERO 0
+#define SCS_ONE 1
+#define SCS_RED 4
+#define SCS_GREEN 5
+#define SCS_BLUE 6
+#define SCS_ALPHA 7
+
+/* Enum Clear Color */
+#define CC_ZERO 0
+#define CC_ONE 1
+
+/* Enum Texture Coordinate Mode */
+#define TCM_WRAP 0
+#define TCM_MIRROR 1
+#define TCM_CLAMP 2
+#define TCM_CUBE 3
+#define TCM_CLAMP_BORDER 4
+#define TCM_MIRROR_ONCE 5
+#define TCM_HALF_BORDER 6
+
diff --git a/src/vulkan/gen8_pipeline.c b/src/vulkan/gen8_pipeline.c
new file mode 100644
index 00000000000..6e2e65d6344
--- /dev/null
+++ b/src/vulkan/gen8_pipeline.c
@@ -0,0 +1,685 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "gen8_pack.h"
+
+static void
+emit_vertex_input(struct anv_pipeline *pipeline,
+ const VkPipelineVertexInputStateCreateInfo *info)
+{
+ const uint32_t num_dwords = 1 + info->attributeCount * 2;
+ uint32_t *p;
+
+ if (info->attributeCount > 0) {
+ p = anv_batch_emitn(&pipeline->batch, num_dwords,
+ GEN8_3DSTATE_VERTEX_ELEMENTS);
+ }
+
+ for (uint32_t i = 0; i < info->attributeCount; i++) {
+ const VkVertexInputAttributeDescription *desc =
+ &info->pVertexAttributeDescriptions[i];
+ const struct anv_format *format = anv_format_for_vk_format(desc->format);
+
+ struct GEN8_VERTEX_ELEMENT_STATE element = {
+ .VertexBufferIndex = desc->binding,
+ .Valid = true,
+ .SourceElementFormat = format->surface_format,
+ .EdgeFlagEnable = false,
+ .SourceElementOffset = desc->offsetInBytes,
+ .Component0Control = VFCOMP_STORE_SRC,
+ .Component1Control = format->num_channels >= 2 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
+ .Component2Control = format->num_channels >= 3 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
+ .Component3Control = format->num_channels >= 4 ? VFCOMP_STORE_SRC : VFCOMP_STORE_1_FP
+ };
+ GEN8_VERTEX_ELEMENT_STATE_pack(NULL, &p[1 + i * 2], &element);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_INSTANCING,
+ .InstancingEnable = pipeline->instancing_enable[desc->binding],
+ .VertexElementIndex = i,
+ /* Vulkan so far doesn't have an instance divisor, so
+ * this is always 1 (ignored if not instancing). */
+ .InstanceDataStepRate = 1);
+ }
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_SGVS,
+ .VertexIDEnable = pipeline->vs_prog_data.uses_vertexid,
+ .VertexIDComponentNumber = 2,
+ .VertexIDElementOffset = info->bindingCount,
+ .InstanceIDEnable = pipeline->vs_prog_data.uses_instanceid,
+ .InstanceIDComponentNumber = 3,
+ .InstanceIDElementOffset = info->bindingCount);
+}
+
+static void
+emit_ia_state(struct anv_pipeline *pipeline,
+ const VkPipelineInputAssemblyStateCreateInfo *info,
+ const struct anv_graphics_pipeline_create_info *extra)
+{
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_TOPOLOGY,
+ .PrimitiveTopologyType = pipeline->topology);
+}
+
+static void
+emit_rs_state(struct anv_pipeline *pipeline,
+ const VkPipelineRasterStateCreateInfo *info,
+ const struct anv_graphics_pipeline_create_info *extra)
+{
+ static const uint32_t vk_to_gen_cullmode[] = {
+ [VK_CULL_MODE_NONE] = CULLMODE_NONE,
+ [VK_CULL_MODE_FRONT] = CULLMODE_FRONT,
+ [VK_CULL_MODE_BACK] = CULLMODE_BACK,
+ [VK_CULL_MODE_FRONT_AND_BACK] = CULLMODE_BOTH
+ };
+
+ static const uint32_t vk_to_gen_fillmode[] = {
+ [VK_FILL_MODE_POINTS] = RASTER_POINT,
+ [VK_FILL_MODE_WIREFRAME] = RASTER_WIREFRAME,
+ [VK_FILL_MODE_SOLID] = RASTER_SOLID
+ };
+
+ static const uint32_t vk_to_gen_front_face[] = {
+ [VK_FRONT_FACE_CCW] = CounterClockwise,
+ [VK_FRONT_FACE_CW] = Clockwise
+ };
+
+ struct GEN8_3DSTATE_SF sf = {
+ GEN8_3DSTATE_SF_header,
+ .ViewportTransformEnable = !(extra && extra->disable_viewport),
+ .TriangleStripListProvokingVertexSelect = 0,
+ .LineStripListProvokingVertexSelect = 0,
+ .TriangleFanProvokingVertexSelect = 0,
+ .PointWidthSource = pipeline->writes_point_size ? Vertex : State,
+ .PointWidth = 1.0,
+ };
+
+ /* FINISHME: VkBool32 rasterizerDiscardEnable; */
+
+ GEN8_3DSTATE_SF_pack(NULL, pipeline->gen8.sf, &sf);
+
+ struct GEN8_3DSTATE_RASTER raster = {
+ GEN8_3DSTATE_RASTER_header,
+ .FrontWinding = vk_to_gen_front_face[info->frontFace],
+ .CullMode = vk_to_gen_cullmode[info->cullMode],
+ .FrontFaceFillMode = vk_to_gen_fillmode[info->fillMode],
+ .BackFaceFillMode = vk_to_gen_fillmode[info->fillMode],
+ .ScissorRectangleEnable = !(extra && extra->disable_scissor),
+ .ViewportZClipTestEnable = info->depthClipEnable
+ };
+
+ GEN8_3DSTATE_RASTER_pack(NULL, pipeline->gen8.raster, &raster);
+}
+
+static void
+emit_cb_state(struct anv_pipeline *pipeline,
+ const VkPipelineColorBlendStateCreateInfo *info)
+{
+ struct anv_device *device = pipeline->device;
+
+ static const uint32_t vk_to_gen_logic_op[] = {
+ [VK_LOGIC_OP_COPY] = LOGICOP_COPY,
+ [VK_LOGIC_OP_CLEAR] = LOGICOP_CLEAR,
+ [VK_LOGIC_OP_AND] = LOGICOP_AND,
+ [VK_LOGIC_OP_AND_REVERSE] = LOGICOP_AND_REVERSE,
+ [VK_LOGIC_OP_AND_INVERTED] = LOGICOP_AND_INVERTED,
+ [VK_LOGIC_OP_NOOP] = LOGICOP_NOOP,
+ [VK_LOGIC_OP_XOR] = LOGICOP_XOR,
+ [VK_LOGIC_OP_OR] = LOGICOP_OR,
+ [VK_LOGIC_OP_NOR] = LOGICOP_NOR,
+ [VK_LOGIC_OP_EQUIV] = LOGICOP_EQUIV,
+ [VK_LOGIC_OP_INVERT] = LOGICOP_INVERT,
+ [VK_LOGIC_OP_OR_REVERSE] = LOGICOP_OR_REVERSE,
+ [VK_LOGIC_OP_COPY_INVERTED] = LOGICOP_COPY_INVERTED,
+ [VK_LOGIC_OP_OR_INVERTED] = LOGICOP_OR_INVERTED,
+ [VK_LOGIC_OP_NAND] = LOGICOP_NAND,
+ [VK_LOGIC_OP_SET] = LOGICOP_SET,
+ };
+
+ static const uint32_t vk_to_gen_blend[] = {
+ [VK_BLEND_ZERO] = BLENDFACTOR_ZERO,
+ [VK_BLEND_ONE] = BLENDFACTOR_ONE,
+ [VK_BLEND_SRC_COLOR] = BLENDFACTOR_SRC_COLOR,
+ [VK_BLEND_ONE_MINUS_SRC_COLOR] = BLENDFACTOR_INV_SRC_COLOR,
+ [VK_BLEND_DEST_COLOR] = BLENDFACTOR_DST_COLOR,
+ [VK_BLEND_ONE_MINUS_DEST_COLOR] = BLENDFACTOR_INV_DST_COLOR,
+ [VK_BLEND_SRC_ALPHA] = BLENDFACTOR_SRC_ALPHA,
+ [VK_BLEND_ONE_MINUS_SRC_ALPHA] = BLENDFACTOR_INV_SRC_ALPHA,
+ [VK_BLEND_DEST_ALPHA] = BLENDFACTOR_DST_ALPHA,
+ [VK_BLEND_ONE_MINUS_DEST_ALPHA] = BLENDFACTOR_INV_DST_ALPHA,
+ [VK_BLEND_CONSTANT_COLOR] = BLENDFACTOR_CONST_COLOR,
+ [VK_BLEND_ONE_MINUS_CONSTANT_COLOR] = BLENDFACTOR_INV_CONST_COLOR,
+ [VK_BLEND_CONSTANT_ALPHA] = BLENDFACTOR_CONST_ALPHA,
+ [VK_BLEND_ONE_MINUS_CONSTANT_ALPHA] = BLENDFACTOR_INV_CONST_ALPHA,
+ [VK_BLEND_SRC_ALPHA_SATURATE] = BLENDFACTOR_SRC_ALPHA_SATURATE,
+ [VK_BLEND_SRC1_COLOR] = BLENDFACTOR_SRC1_COLOR,
+ [VK_BLEND_ONE_MINUS_SRC1_COLOR] = BLENDFACTOR_INV_SRC1_COLOR,
+ [VK_BLEND_SRC1_ALPHA] = BLENDFACTOR_SRC1_ALPHA,
+ [VK_BLEND_ONE_MINUS_SRC1_ALPHA] = BLENDFACTOR_INV_SRC1_ALPHA,
+ };
+
+ static const uint32_t vk_to_gen_blend_op[] = {
+ [VK_BLEND_OP_ADD] = BLENDFUNCTION_ADD,
+ [VK_BLEND_OP_SUBTRACT] = BLENDFUNCTION_SUBTRACT,
+ [VK_BLEND_OP_REVERSE_SUBTRACT] = BLENDFUNCTION_REVERSE_SUBTRACT,
+ [VK_BLEND_OP_MIN] = BLENDFUNCTION_MIN,
+ [VK_BLEND_OP_MAX] = BLENDFUNCTION_MAX,
+ };
+
+ uint32_t num_dwords = GEN8_BLEND_STATE_length;
+ pipeline->blend_state =
+ anv_state_pool_alloc(&device->dynamic_state_pool, num_dwords * 4, 64);
+
+ struct GEN8_BLEND_STATE blend_state = {
+ .AlphaToCoverageEnable = info->alphaToCoverageEnable,
+ .AlphaToOneEnable = info->alphaToOneEnable,
+ };
+
+ for (uint32_t i = 0; i < info->attachmentCount; i++) {
+ const VkPipelineColorBlendAttachmentState *a = &info->pAttachments[i];
+
+ if (a->srcBlendColor != a->srcBlendAlpha ||
+ a->destBlendColor != a->destBlendAlpha ||
+ a->blendOpColor != a->blendOpAlpha) {
+ blend_state.IndependentAlphaBlendEnable = true;
+ }
+
+ blend_state.Entry[i] = (struct GEN8_BLEND_STATE_ENTRY) {
+ .LogicOpEnable = info->logicOpEnable,
+ .LogicOpFunction = vk_to_gen_logic_op[info->logicOp],
+ .ColorBufferBlendEnable = a->blendEnable,
+ .PreBlendSourceOnlyClampEnable = false,
+ .ColorClampRange = COLORCLAMP_RTFORMAT,
+ .PreBlendColorClampEnable = true,
+ .PostBlendColorClampEnable = true,
+ .SourceBlendFactor = vk_to_gen_blend[a->srcBlendColor],
+ .DestinationBlendFactor = vk_to_gen_blend[a->destBlendColor],
+ .ColorBlendFunction = vk_to_gen_blend_op[a->blendOpColor],
+ .SourceAlphaBlendFactor = vk_to_gen_blend[a->srcBlendAlpha],
+ .DestinationAlphaBlendFactor = vk_to_gen_blend[a->destBlendAlpha],
+ .AlphaBlendFunction = vk_to_gen_blend_op[a->blendOpAlpha],
+ .WriteDisableAlpha = !(a->channelWriteMask & VK_CHANNEL_A_BIT),
+ .WriteDisableRed = !(a->channelWriteMask & VK_CHANNEL_R_BIT),
+ .WriteDisableGreen = !(a->channelWriteMask & VK_CHANNEL_G_BIT),
+ .WriteDisableBlue = !(a->channelWriteMask & VK_CHANNEL_B_BIT),
+ };
+
+ /* Our hardware applies the blend factor prior to the blend function
+ * regardless of what function is used. Technically, this means the
+ * hardware can do MORE than GL or Vulkan specify. However, it also
+ * means that, for MIN and MAX, we have to stomp the blend factor to
+ * ONE to make it a no-op.
+ */
+ if (a->blendOpColor == VK_BLEND_OP_MIN ||
+ a->blendOpColor == VK_BLEND_OP_MAX) {
+ blend_state.Entry[i].SourceBlendFactor = BLENDFACTOR_ONE;
+ blend_state.Entry[i].DestinationBlendFactor = BLENDFACTOR_ONE;
+ }
+ if (a->blendOpAlpha == VK_BLEND_OP_MIN ||
+ a->blendOpAlpha == VK_BLEND_OP_MAX) {
+ blend_state.Entry[i].SourceAlphaBlendFactor = BLENDFACTOR_ONE;
+ blend_state.Entry[i].DestinationAlphaBlendFactor = BLENDFACTOR_ONE;
+ }
+ }
+
+ GEN8_BLEND_STATE_pack(NULL, pipeline->blend_state.map, &blend_state);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_BLEND_STATE_POINTERS,
+ .BlendStatePointer = pipeline->blend_state.offset,
+ .BlendStatePointerValid = true);
+}
+
+static const uint32_t vk_to_gen_compare_op[] = {
+ [VK_COMPARE_OP_NEVER] = COMPAREFUNCTION_NEVER,
+ [VK_COMPARE_OP_LESS] = COMPAREFUNCTION_LESS,
+ [VK_COMPARE_OP_EQUAL] = COMPAREFUNCTION_EQUAL,
+ [VK_COMPARE_OP_LESS_EQUAL] = COMPAREFUNCTION_LEQUAL,
+ [VK_COMPARE_OP_GREATER] = COMPAREFUNCTION_GREATER,
+ [VK_COMPARE_OP_NOT_EQUAL] = COMPAREFUNCTION_NOTEQUAL,
+ [VK_COMPARE_OP_GREATER_EQUAL] = COMPAREFUNCTION_GEQUAL,
+ [VK_COMPARE_OP_ALWAYS] = COMPAREFUNCTION_ALWAYS,
+};
+
+static const uint32_t vk_to_gen_stencil_op[] = {
+ [VK_STENCIL_OP_KEEP] = STENCILOP_KEEP,
+ [VK_STENCIL_OP_ZERO] = STENCILOP_ZERO,
+ [VK_STENCIL_OP_REPLACE] = STENCILOP_REPLACE,
+ [VK_STENCIL_OP_INC_CLAMP] = STENCILOP_INCRSAT,
+ [VK_STENCIL_OP_DEC_CLAMP] = STENCILOP_DECRSAT,
+ [VK_STENCIL_OP_INVERT] = STENCILOP_INVERT,
+ [VK_STENCIL_OP_INC_WRAP] = STENCILOP_INCR,
+ [VK_STENCIL_OP_DEC_WRAP] = STENCILOP_DECR,
+};
+
+static void
+emit_ds_state(struct anv_pipeline *pipeline,
+ const VkPipelineDepthStencilStateCreateInfo *info)
+{
+ if (info == NULL) {
+ /* We're going to OR this together with the dynamic state. We need
+ * to make sure it's initialized to something useful.
+ */
+ memset(pipeline->gen8.wm_depth_stencil, 0,
+ sizeof(pipeline->gen8.wm_depth_stencil));
+ return;
+ }
+
+ /* VkBool32 depthBoundsTestEnable; // optional (depth_bounds_test) */
+
+ struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
+ .DepthTestEnable = info->depthTestEnable,
+ .DepthBufferWriteEnable = info->depthWriteEnable,
+ .DepthTestFunction = vk_to_gen_compare_op[info->depthCompareOp],
+ .DoubleSidedStencilEnable = true,
+
+ .StencilTestEnable = info->stencilTestEnable,
+ .StencilFailOp = vk_to_gen_stencil_op[info->front.stencilFailOp],
+ .StencilPassDepthPassOp = vk_to_gen_stencil_op[info->front.stencilPassOp],
+ .StencilPassDepthFailOp = vk_to_gen_stencil_op[info->front.stencilDepthFailOp],
+ .StencilTestFunction = vk_to_gen_compare_op[info->front.stencilCompareOp],
+ .BackfaceStencilFailOp = vk_to_gen_stencil_op[info->back.stencilFailOp],
+ .BackfaceStencilPassDepthPassOp = vk_to_gen_stencil_op[info->back.stencilPassOp],
+ .BackfaceStencilPassDepthFailOp =vk_to_gen_stencil_op[info->back.stencilDepthFailOp],
+ .BackfaceStencilTestFunction = vk_to_gen_compare_op[info->back.stencilCompareOp],
+ };
+
+ GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, pipeline->gen8.wm_depth_stencil, &wm_depth_stencil);
+}
+
+VkResult
+gen8_graphics_pipeline_create(
+ VkDevice _device,
+ const VkGraphicsPipelineCreateInfo* pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ VkPipeline* pPipeline)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_pipeline *pipeline;
+ VkResult result;
+ uint32_t offset, length;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
+
+ pipeline = anv_device_alloc(device, sizeof(*pipeline), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (pipeline == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ result = anv_pipeline_init(pipeline, device, pCreateInfo, extra);
+ if (result != VK_SUCCESS)
+ return result;
+
+ /* FIXME: The compiler dead-codes FS inputs when we don't have a VS, so we
+ * hard code this to num_attributes - 2. This is because the attributes
+ * include VUE header and position, which aren't counted as varying
+ * inputs. */
+ if (pipeline->vs_simd8 == NO_KERNEL) {
+ pipeline->wm_prog_data.num_varying_inputs =
+ pCreateInfo->pVertexInputState->attributeCount - 2;
+ }
+
+ assert(pCreateInfo->pVertexInputState);
+ emit_vertex_input(pipeline, pCreateInfo->pVertexInputState);
+ assert(pCreateInfo->pInputAssemblyState);
+ emit_ia_state(pipeline, pCreateInfo->pInputAssemblyState, extra);
+ assert(pCreateInfo->pRasterState);
+ emit_rs_state(pipeline, pCreateInfo->pRasterState, extra);
+ emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
+ emit_cb_state(pipeline, pCreateInfo->pColorBlendState);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_STATISTICS,
+ .StatisticsEnable = true);
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_HS, .Enable = false);
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_TE, .TEEnable = false);
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_DS, .FunctionEnable = false);
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_STREAMOUT, .SOFunctionEnable = false);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS,
+ .ConstantBufferOffset = 0,
+ .ConstantBufferSize = 4);
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS,
+ .ConstantBufferOffset = 4,
+ .ConstantBufferSize = 4);
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS,
+ .ConstantBufferOffset = 8,
+ .ConstantBufferSize = 4);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_WM_CHROMAKEY,
+ .ChromaKeyKillEnable = false);
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_AA_LINE_PARAMETERS);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_CLIP,
+ .ClipEnable = true,
+ .ViewportXYClipTestEnable = !(extra && extra->disable_viewport),
+ .MinimumPointWidth = 0.125,
+ .MaximumPointWidth = 255.875);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_WM,
+ .StatisticsEnable = true,
+ .LineEndCapAntialiasingRegionWidth = _05pixels,
+ .LineAntialiasingRegionWidth = _10pixels,
+ .EarlyDepthStencilControl = NORMAL,
+ .ForceThreadDispatchEnable = NORMAL,
+ .PointRasterizationRule = RASTRULE_UPPER_RIGHT,
+ .BarycentricInterpolationMode =
+ pipeline->wm_prog_data.barycentric_interp_modes);
+
+ uint32_t samples = 1;
+ uint32_t log2_samples = __builtin_ffs(samples) - 1;
+ bool enable_sampling = samples > 1 ? true : false;
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_MULTISAMPLE,
+ .PixelPositionOffsetEnable = enable_sampling,
+ .PixelLocation = CENTER,
+ .NumberofMultisamples = log2_samples);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_SAMPLE_MASK,
+ .SampleMask = 0xffff);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_URB_VS,
+ .VSURBStartingAddress = pipeline->urb.vs_start,
+ .VSURBEntryAllocationSize = pipeline->urb.vs_size - 1,
+ .VSNumberofURBEntries = pipeline->urb.nr_vs_entries);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_URB_GS,
+ .GSURBStartingAddress = pipeline->urb.gs_start,
+ .GSURBEntryAllocationSize = pipeline->urb.gs_size - 1,
+ .GSNumberofURBEntries = pipeline->urb.nr_gs_entries);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_URB_HS,
+ .HSURBStartingAddress = pipeline->urb.vs_start,
+ .HSURBEntryAllocationSize = 0,
+ .HSNumberofURBEntries = 0);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_URB_DS,
+ .DSURBStartingAddress = pipeline->urb.vs_start,
+ .DSURBEntryAllocationSize = 0,
+ .DSNumberofURBEntries = 0);
+
+ const struct brw_gs_prog_data *gs_prog_data = &pipeline->gs_prog_data;
+ offset = 1;
+ length = (gs_prog_data->base.vue_map.num_slots + 1) / 2 - offset;
+
+ if (pipeline->gs_vec4 == NO_KERNEL)
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_GS, .Enable = false);
+ else
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_GS,
+ .SingleProgramFlow = false,
+ .KernelStartPointer = pipeline->gs_vec4,
+ .VectorMaskEnable = Dmask,
+ .SamplerCount = 0,
+ .BindingTableEntryCount = 0,
+ .ExpectedVertexCount = pipeline->gs_vertex_count,
+
+ .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_GEOMETRY],
+ .PerThreadScratchSpace = ffs(gs_prog_data->base.base.total_scratch / 2048),
+
+ .OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1,
+ .OutputTopology = gs_prog_data->output_topology,
+ .VertexURBEntryReadLength = gs_prog_data->base.urb_read_length,
+ .DispatchGRFStartRegisterForURBData =
+ gs_prog_data->base.base.dispatch_grf_start_reg,
+
+ .MaximumNumberofThreads = device->info.max_gs_threads / 2 - 1,
+ .ControlDataHeaderSize = gs_prog_data->control_data_header_size_hwords,
+ .DispatchMode = gs_prog_data->base.dispatch_mode,
+ .StatisticsEnable = true,
+ .IncludePrimitiveID = gs_prog_data->include_primitive_id,
+ .ReorderMode = TRAILING,
+ .Enable = true,
+
+ .ControlDataFormat = gs_prog_data->control_data_format,
+
+ .StaticOutput = gs_prog_data->static_vertex_count >= 0,
+ .StaticOutputVertexCount =
+ gs_prog_data->static_vertex_count >= 0 ?
+ gs_prog_data->static_vertex_count : 0,
+
+ /* FIXME: mesa sets this based on ctx->Transform.ClipPlanesEnabled:
+ * UserClipDistanceClipTestEnableBitmask_3DSTATE_GS(v)
+ * UserClipDistanceCullTestEnableBitmask(v)
+ */
+
+ .VertexURBEntryOutputReadOffset = offset,
+ .VertexURBEntryOutputLength = length);
+
+ const struct brw_vue_prog_data *vue_prog_data = &pipeline->vs_prog_data.base;
+ /* Skip the VUE header and position slots */
+ offset = 1;
+ length = (vue_prog_data->vue_map.num_slots + 1) / 2 - offset;
+
+ if (pipeline->vs_simd8 == NO_KERNEL || (extra && extra->disable_vs))
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VS,
+ .FunctionEnable = false,
+ /* Even if VS is disabled, SBE still gets the amount of
+ * vertex data to read from this field. */
+ .VertexURBEntryOutputReadOffset = offset,
+ .VertexURBEntryOutputLength = length);
+ else
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VS,
+ .KernelStartPointer = pipeline->vs_simd8,
+ .SingleVertexDispatch = Multiple,
+ .VectorMaskEnable = Dmask,
+ .SamplerCount = 0,
+ .BindingTableEntryCount =
+ vue_prog_data->base.binding_table.size_bytes / 4,
+ .ThreadDispatchPriority = Normal,
+ .FloatingPointMode = IEEE754,
+ .IllegalOpcodeExceptionEnable = false,
+ .AccessesUAV = false,
+ .SoftwareExceptionEnable = false,
+
+ .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_VERTEX],
+ .PerThreadScratchSpace = ffs(vue_prog_data->base.total_scratch / 2048),
+
+ .DispatchGRFStartRegisterForURBData =
+ vue_prog_data->base.dispatch_grf_start_reg,
+ .VertexURBEntryReadLength = vue_prog_data->urb_read_length,
+ .VertexURBEntryReadOffset = 0,
+
+ .MaximumNumberofThreads = device->info.max_vs_threads - 1,
+ .StatisticsEnable = false,
+ .SIMD8DispatchEnable = true,
+ .VertexCacheDisable = false,
+ .FunctionEnable = true,
+
+ .VertexURBEntryOutputReadOffset = offset,
+ .VertexURBEntryOutputLength = length,
+ .UserClipDistanceClipTestEnableBitmask = 0,
+ .UserClipDistanceCullTestEnableBitmask = 0);
+
+ const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
+
+ /* TODO: We should clean this up. Among other things, this is mostly
+ * shared with other gens.
+ */
+ const struct brw_vue_map *fs_input_map;
+ if (pipeline->gs_vec4 == NO_KERNEL)
+ fs_input_map = &vue_prog_data->vue_map;
+ else
+ fs_input_map = &gs_prog_data->base.vue_map;
+
+ struct GEN8_3DSTATE_SBE_SWIZ swiz = {
+ GEN8_3DSTATE_SBE_SWIZ_header,
+ };
+
+ int max_source_attr = 0;
+ for (int attr = 0; attr < VARYING_SLOT_MAX; attr++) {
+ int input_index = wm_prog_data->urb_setup[attr];
+
+ if (input_index < 0)
+ continue;
+
+ /* We have to subtract two slots to accout for the URB entry output
+ * read offset in the VS and GS stages.
+ */
+ int source_attr = fs_input_map->varying_to_slot[attr] - 2;
+ max_source_attr = MAX2(max_source_attr, source_attr);
+
+ if (input_index >= 16)
+ continue;
+
+ swiz.Attribute[input_index].SourceAttribute = source_attr;
+ }
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_SBE,
+ .AttributeSwizzleEnable = true,
+ .ForceVertexURBEntryReadLength = false,
+ .ForceVertexURBEntryReadOffset = false,
+ .VertexURBEntryReadLength = DIV_ROUND_UP(max_source_attr + 1, 2),
+ .PointSpriteTextureCoordinateOrigin = UPPERLEFT,
+ .NumberofSFOutputAttributes =
+ wm_prog_data->num_varying_inputs);
+
+ uint32_t *dw = anv_batch_emit_dwords(&pipeline->batch,
+ GEN8_3DSTATE_SBE_SWIZ_length);
+ GEN8_3DSTATE_SBE_SWIZ_pack(&pipeline->batch, dw, &swiz);
+
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PS,
+ .KernelStartPointer0 = pipeline->ps_ksp0,
+
+ .SingleProgramFlow = false,
+ .VectorMaskEnable = true,
+ .SamplerCount = 1,
+
+ .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_FRAGMENT],
+ .PerThreadScratchSpace = ffs(wm_prog_data->base.total_scratch / 2048),
+
+ .MaximumNumberofThreadsPerPSD = 64 - 2,
+ .PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
+ POSOFFSET_SAMPLE: POSOFFSET_NONE,
+ .PushConstantEnable = wm_prog_data->base.nr_params > 0,
+ ._8PixelDispatchEnable = pipeline->ps_simd8 != NO_KERNEL,
+ ._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL,
+ ._32PixelDispatchEnable = false,
+
+ .DispatchGRFStartRegisterForConstantSetupData0 = pipeline->ps_grf_start0,
+ .DispatchGRFStartRegisterForConstantSetupData1 = 0,
+ .DispatchGRFStartRegisterForConstantSetupData2 = pipeline->ps_grf_start2,
+
+ .KernelStartPointer1 = 0,
+ .KernelStartPointer2 = pipeline->ps_ksp2);
+
+ bool per_sample_ps = false;
+ anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PS_EXTRA,
+ .PixelShaderValid = true,
+ .PixelShaderKillsPixel = wm_prog_data->uses_kill,
+ .PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode,
+ .AttributeEnable = wm_prog_data->num_varying_inputs > 0,
+ .oMaskPresenttoRenderTarget = wm_prog_data->uses_omask,
+ .PixelShaderIsPerSample = per_sample_ps);
+
+ *pPipeline = anv_pipeline_to_handle(pipeline);
+
+ return VK_SUCCESS;
+}
+
+VkResult gen8_compute_pipeline_create(
+ VkDevice _device,
+ const VkComputePipelineCreateInfo* pCreateInfo,
+ VkPipeline* pPipeline)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_pipeline *pipeline;
+ VkResult result;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO);
+
+ pipeline = anv_device_alloc(device, sizeof(*pipeline), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (pipeline == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ pipeline->device = device;
+ pipeline->layout = anv_pipeline_layout_from_handle(pCreateInfo->layout);
+
+ pipeline->blend_state.map = NULL;
+
+ result = anv_reloc_list_init(&pipeline->batch_relocs, device);
+ if (result != VK_SUCCESS) {
+ anv_device_free(device, pipeline);
+ return result;
+ }
+ pipeline->batch.next = pipeline->batch.start = pipeline->batch_data;
+ pipeline->batch.end = pipeline->batch.start + sizeof(pipeline->batch_data);
+ pipeline->batch.relocs = &pipeline->batch_relocs;
+
+ anv_state_stream_init(&pipeline->program_stream,
+ &device->instruction_block_pool);
+
+ /* When we free the pipeline, we detect stages based on the NULL status
+ * of various prog_data pointers. Make them NULL by default.
+ */
+ memset(pipeline->prog_data, 0, sizeof(pipeline->prog_data));
+ memset(pipeline->scratch_start, 0, sizeof(pipeline->scratch_start));
+
+ pipeline->vs_simd8 = NO_KERNEL;
+ pipeline->vs_vec4 = NO_KERNEL;
+ pipeline->gs_vec4 = NO_KERNEL;
+
+ pipeline->active_stages = 0;
+ pipeline->total_scratch = 0;
+
+ assert(pCreateInfo->stage.stage == VK_SHADER_STAGE_COMPUTE);
+ ANV_FROM_HANDLE(anv_shader, shader, pCreateInfo->stage.shader);
+ anv_pipeline_compile_cs(pipeline, pCreateInfo, shader);
+
+ pipeline->use_repclear = false;
+
+ const struct brw_cs_prog_data *cs_prog_data = &pipeline->cs_prog_data;
+
+ anv_batch_emit(&pipeline->batch, GEN8_MEDIA_VFE_STATE,
+ .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_COMPUTE],
+ .PerThreadScratchSpace = ffs(cs_prog_data->base.total_scratch / 2048),
+ .ScratchSpaceBasePointerHigh = 0,
+ .StackSize = 0,
+
+ .MaximumNumberofThreads = device->info.max_cs_threads - 1,
+ .NumberofURBEntries = 2,
+ .ResetGatewayTimer = true,
+ .BypassGatewayControl = true,
+ .URBEntryAllocationSize = 2,
+ .CURBEAllocationSize = 0);
+
+ struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+ uint32_t group_size = prog_data->local_size[0] *
+ prog_data->local_size[1] * prog_data->local_size[2];
+ pipeline->cs_thread_width_max = DIV_ROUND_UP(group_size, prog_data->simd_size);
+ uint32_t remainder = group_size & (prog_data->simd_size - 1);
+
+ if (remainder > 0)
+ pipeline->cs_right_mask = ~0u >> (32 - remainder);
+ else
+ pipeline->cs_right_mask = ~0u >> (32 - prog_data->simd_size);
+
+
+ *pPipeline = anv_pipeline_to_handle(pipeline);
+
+ return VK_SUCCESS;
+}
diff --git a/src/vulkan/gen8_state.c b/src/vulkan/gen8_state.c
new file mode 100644
index 00000000000..4e441797523
--- /dev/null
+++ b/src/vulkan/gen8_state.c
@@ -0,0 +1,353 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "gen8_pack.h"
+
+void
+gen8_fill_buffer_surface_state(void *state, const struct anv_format *format,
+ uint32_t offset, uint32_t range, uint32_t stride)
+{
+ uint32_t num_elements = range / stride;
+
+ struct GEN8_RENDER_SURFACE_STATE surface_state = {
+ .SurfaceType = SURFTYPE_BUFFER,
+ .SurfaceArray = false,
+ .SurfaceFormat = format->surface_format,
+ .SurfaceVerticalAlignment = VALIGN4,
+ .SurfaceHorizontalAlignment = HALIGN4,
+ .TileMode = LINEAR,
+ .SamplerL2BypassModeDisable = true,
+ .RenderCacheReadWriteMode = WriteOnlyCache,
+ .MemoryObjectControlState = GEN8_MOCS,
+ .Height = ((num_elements - 1) >> 7) & 0x3fff,
+ .Width = (num_elements - 1) & 0x7f,
+ .Depth = ((num_elements - 1) >> 21) & 0x3f,
+ .SurfacePitch = stride - 1,
+ .NumberofMultisamples = MULTISAMPLECOUNT_1,
+ .ShaderChannelSelectRed = SCS_RED,
+ .ShaderChannelSelectGreen = SCS_GREEN,
+ .ShaderChannelSelectBlue = SCS_BLUE,
+ .ShaderChannelSelectAlpha = SCS_ALPHA,
+ /* FIXME: We assume that the image must be bound at this time. */
+ .SurfaceBaseAddress = { NULL, offset },
+ };
+
+ GEN8_RENDER_SURFACE_STATE_pack(NULL, state, &surface_state);
+}
+
+static const uint8_t anv_halign[] = {
+ [4] = HALIGN4,
+ [8] = HALIGN8,
+ [16] = HALIGN16,
+};
+
+static const uint8_t anv_valign[] = {
+ [4] = VALIGN4,
+ [8] = VALIGN8,
+ [16] = VALIGN16,
+};
+
+static struct anv_state
+gen8_alloc_surface_state(struct anv_device *device,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ if (cmd_buffer) {
+ return anv_cmd_buffer_alloc_surface_state(cmd_buffer);
+ } else {
+ return anv_state_pool_alloc(&device->surface_state_pool, 64, 64);
+ }
+}
+
+void
+gen8_image_view_init(struct anv_image_view *iview,
+ struct anv_device *device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+
+ const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange;
+
+ struct anv_surface *surface =
+ anv_image_get_surface_for_aspect_mask(image, range->aspectMask);
+
+ uint32_t depth = 1; /* RENDER_SURFACE_STATE::Depth */
+ uint32_t rt_view_extent = 1; /* RENDER_SURFACE_STATE::RenderTargetViewExtent */
+
+ const struct anv_format *format_info =
+ anv_format_for_vk_format(pCreateInfo->format);
+
+ iview->image = image;
+ iview->bo = image->bo;
+ iview->offset = image->offset + surface->offset;
+ iview->format = format_info;
+
+ iview->extent = (VkExtent3D) {
+ .width = anv_minify(image->extent.width, range->baseMipLevel),
+ .height = anv_minify(image->extent.height, range->baseMipLevel),
+ .depth = anv_minify(image->extent.depth, range->baseMipLevel),
+ };
+
+ switch (image->type) {
+ case VK_IMAGE_TYPE_1D:
+ case VK_IMAGE_TYPE_2D:
+ /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
+ *
+ * For SURFTYPE_1D, 2D, and CUBE: The range of this field is reduced
+ * by one for each increase from zero of Minimum Array Element. For
+ * example, if Minimum Array Element is set to 1024 on a 2D surface,
+ * the range of this field is reduced to [0,1023].
+ */
+ depth = range->arraySize;
+
+ /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
+ *
+ * For Render Target and Typed Dataport 1D and 2D Surfaces:
+ * This field must be set to the same value as the Depth field.
+ */
+ rt_view_extent = depth;
+ break;
+ case VK_IMAGE_TYPE_3D:
+ /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
+ *
+ * If the volume texture is MIP-mapped, this field specifies the
+ * depth of the base MIP level.
+ */
+ depth = image->extent.depth;
+
+ /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
+ *
+ * For Render Target and Typed Dataport 3D Surfaces: This field
+ * indicates the extent of the accessible 'R' coordinates minus 1 on
+ * the LOD currently being rendered to.
+ */
+ rt_view_extent = iview->extent.depth;
+ break;
+ default:
+ unreachable(!"bad VkImageType");
+ }
+
+ static const uint32_t vk_to_gen_swizzle[] = {
+ [VK_CHANNEL_SWIZZLE_ZERO] = SCS_ZERO,
+ [VK_CHANNEL_SWIZZLE_ONE] = SCS_ONE,
+ [VK_CHANNEL_SWIZZLE_R] = SCS_RED,
+ [VK_CHANNEL_SWIZZLE_G] = SCS_GREEN,
+ [VK_CHANNEL_SWIZZLE_B] = SCS_BLUE,
+ [VK_CHANNEL_SWIZZLE_A] = SCS_ALPHA
+ };
+
+ static const uint8_t isl_to_gen_tiling[] = {
+ [ISL_TILING_LINEAR] = LINEAR,
+ [ISL_TILING_X] = XMAJOR,
+ [ISL_TILING_Y] = YMAJOR,
+ [ISL_TILING_Yf] = YMAJOR,
+ [ISL_TILING_Ys] = YMAJOR,
+ [ISL_TILING_W] = WMAJOR,
+ };
+
+ struct GEN8_RENDER_SURFACE_STATE surface_state = {
+ .SurfaceType = image->surface_type,
+ .SurfaceArray = image->array_size > 1,
+ .SurfaceFormat = format_info->surface_format,
+ .SurfaceVerticalAlignment = anv_valign[surface->v_align],
+ .SurfaceHorizontalAlignment = anv_halign[surface->h_align],
+ .TileMode = isl_to_gen_tiling[surface->tiling],
+ .VerticalLineStride = 0,
+ .VerticalLineStrideOffset = 0,
+ .SamplerL2BypassModeDisable = true,
+ .RenderCacheReadWriteMode = WriteOnlyCache,
+ .MemoryObjectControlState = GEN8_MOCS,
+
+ /* The driver sets BaseMipLevel in SAMPLER_STATE, not here in
+ * RENDER_SURFACE_STATE. The Broadwell PRM says "it is illegal to have
+ * both Base Mip Level fields nonzero".
+ */
+ .BaseMipLevel = 0.0,
+
+ .SurfaceQPitch = surface->qpitch >> 2,
+ .Height = image->extent.height - 1,
+ .Width = image->extent.width - 1,
+ .Depth = depth - 1,
+ .SurfacePitch = surface->stride - 1,
+ .RenderTargetViewExtent = rt_view_extent - 1,
+ .MinimumArrayElement = range->baseArrayLayer,
+ .NumberofMultisamples = MULTISAMPLECOUNT_1,
+ .XOffset = 0,
+ .YOffset = 0,
+
+ .MIPCountLOD = 0, /* TEMPLATE */
+ .SurfaceMinLOD = 0, /* TEMPLATE */
+
+ .AuxiliarySurfaceMode = AUX_NONE,
+ .RedClearColor = 0,
+ .GreenClearColor = 0,
+ .BlueClearColor = 0,
+ .AlphaClearColor = 0,
+ .ShaderChannelSelectRed = vk_to_gen_swizzle[pCreateInfo->channels.r],
+ .ShaderChannelSelectGreen = vk_to_gen_swizzle[pCreateInfo->channels.g],
+ .ShaderChannelSelectBlue = vk_to_gen_swizzle[pCreateInfo->channels.b],
+ .ShaderChannelSelectAlpha = vk_to_gen_swizzle[pCreateInfo->channels.a],
+ .ResourceMinLOD = 0.0,
+ .SurfaceBaseAddress = { NULL, iview->offset },
+ };
+
+ if (image->needs_nonrt_surface_state) {
+ iview->nonrt_surface_state =
+ gen8_alloc_surface_state(device, cmd_buffer);
+
+ /* For non render target surfaces, the hardware interprets field
+ * MIPCount/LOD as MIPCount. The range of levels accessible by the
+ * sampler engine is [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD].
+ */
+ surface_state.SurfaceMinLOD = range->baseMipLevel;
+ surface_state.MIPCountLOD = range->mipLevels - 1;
+
+ GEN8_RENDER_SURFACE_STATE_pack(NULL, iview->nonrt_surface_state.map,
+ &surface_state);
+ }
+
+ if (image->needs_color_rt_surface_state) {
+ iview->color_rt_surface_state =
+ gen8_alloc_surface_state(device, cmd_buffer);
+
+ /* For render target surfaces, the hardware interprets field
+ * MIPCount/LOD as LOD. The Broadwell PRM says:
+ *
+ * MIPCountLOD defines the LOD that will be rendered into.
+ * SurfaceMinLOD is ignored.
+ */
+ surface_state.MIPCountLOD = range->baseMipLevel;
+ surface_state.SurfaceMinLOD = 0;
+
+ GEN8_RENDER_SURFACE_STATE_pack(NULL, iview->color_rt_surface_state.map,
+ &surface_state);
+ }
+}
+
+VkResult gen8_CreateSampler(
+ VkDevice _device,
+ const VkSamplerCreateInfo* pCreateInfo,
+ VkSampler* pSampler)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_sampler *sampler;
+ uint32_t mag_filter, min_filter, max_anisotropy;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
+
+ sampler = anv_device_alloc(device, sizeof(*sampler), 8,
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ if (!sampler)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ static const uint32_t vk_to_gen_tex_filter[] = {
+ [VK_TEX_FILTER_NEAREST] = MAPFILTER_NEAREST,
+ [VK_TEX_FILTER_LINEAR] = MAPFILTER_LINEAR
+ };
+
+ static const uint32_t vk_to_gen_mipmap_mode[] = {
+ [VK_TEX_MIPMAP_MODE_BASE] = MIPFILTER_NONE,
+ [VK_TEX_MIPMAP_MODE_NEAREST] = MIPFILTER_NEAREST,
+ [VK_TEX_MIPMAP_MODE_LINEAR] = MIPFILTER_LINEAR
+ };
+
+ static const uint32_t vk_to_gen_tex_address[] = {
+ [VK_TEX_ADDRESS_MODE_WRAP] = TCM_WRAP,
+ [VK_TEX_ADDRESS_MODE_MIRROR] = TCM_MIRROR,
+ [VK_TEX_ADDRESS_MODE_CLAMP] = TCM_CLAMP,
+ [VK_TEX_ADDRESS_MODE_MIRROR_ONCE] = TCM_MIRROR_ONCE,
+ [VK_TEX_ADDRESS_MODE_CLAMP_BORDER] = TCM_CLAMP_BORDER,
+ };
+
+ static const uint32_t vk_to_gen_compare_op[] = {
+ [VK_COMPARE_OP_NEVER] = PREFILTEROPNEVER,
+ [VK_COMPARE_OP_LESS] = PREFILTEROPLESS,
+ [VK_COMPARE_OP_EQUAL] = PREFILTEROPEQUAL,
+ [VK_COMPARE_OP_LESS_EQUAL] = PREFILTEROPLEQUAL,
+ [VK_COMPARE_OP_GREATER] = PREFILTEROPGREATER,
+ [VK_COMPARE_OP_NOT_EQUAL] = PREFILTEROPNOTEQUAL,
+ [VK_COMPARE_OP_GREATER_EQUAL] = PREFILTEROPGEQUAL,
+ [VK_COMPARE_OP_ALWAYS] = PREFILTEROPALWAYS,
+ };
+
+ if (pCreateInfo->maxAnisotropy > 1) {
+ mag_filter = MAPFILTER_ANISOTROPIC;
+ min_filter = MAPFILTER_ANISOTROPIC;
+ max_anisotropy = (pCreateInfo->maxAnisotropy - 2) / 2;
+ } else {
+ mag_filter = vk_to_gen_tex_filter[pCreateInfo->magFilter];
+ min_filter = vk_to_gen_tex_filter[pCreateInfo->minFilter];
+ max_anisotropy = RATIO21;
+ }
+
+ struct GEN8_SAMPLER_STATE sampler_state = {
+ .SamplerDisable = false,
+ .TextureBorderColorMode = DX10OGL,
+ .LODPreClampMode = 0,
+ .BaseMipLevel = 0.0,
+ .MipModeFilter = vk_to_gen_mipmap_mode[pCreateInfo->mipMode],
+ .MagModeFilter = mag_filter,
+ .MinModeFilter = min_filter,
+ .TextureLODBias = anv_clamp_f(pCreateInfo->mipLodBias, -16, 15.996),
+ .AnisotropicAlgorithm = EWAApproximation,
+ .MinLOD = anv_clamp_f(pCreateInfo->minLod, 0, 14),
+ .MaxLOD = anv_clamp_f(pCreateInfo->maxLod, 0, 14),
+ .ChromaKeyEnable = 0,
+ .ChromaKeyIndex = 0,
+ .ChromaKeyMode = 0,
+ .ShadowFunction = vk_to_gen_compare_op[pCreateInfo->compareOp],
+ .CubeSurfaceControlMode = 0,
+
+ .IndirectStatePointer =
+ device->border_colors.offset +
+ pCreateInfo->borderColor * sizeof(float) * 4,
+
+ .LODClampMagnificationMode = MIPNONE,
+ .MaximumAnisotropy = max_anisotropy,
+ .RAddressMinFilterRoundingEnable = 0,
+ .RAddressMagFilterRoundingEnable = 0,
+ .VAddressMinFilterRoundingEnable = 0,
+ .VAddressMagFilterRoundingEnable = 0,
+ .UAddressMinFilterRoundingEnable = 0,
+ .UAddressMagFilterRoundingEnable = 0,
+ .TrilinearFilterQuality = 0,
+ .NonnormalizedCoordinateEnable = pCreateInfo->unnormalizedCoordinates,
+ .TCXAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeU],
+ .TCYAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeV],
+ .TCZAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeW],
+ };
+
+ GEN8_SAMPLER_STATE_pack(NULL, sampler->state, &sampler_state);
+
+ *pSampler = anv_sampler_to_handle(sampler);
+
+ return VK_SUCCESS;
+}
diff --git a/src/vulkan/genX_cmd_buffer.c b/src/vulkan/genX_cmd_buffer.c
new file mode 100644
index 00000000000..66f7480a5e5
--- /dev/null
+++ b/src/vulkan/genX_cmd_buffer.c
@@ -0,0 +1,273 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+
+#include "anv_private.h"
+
+#if (ANV_GEN == 8)
+# include "gen8_pack.h"
+#elif (ANV_IS_HASWELL)
+# include "gen75_pack.h"
+#elif (ANV_GEN == 7)
+# include "gen7_pack.h"
+#endif
+
+void
+genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_device *device = cmd_buffer->device;
+ struct anv_bo *scratch_bo = NULL;
+
+ cmd_buffer->state.scratch_size =
+ anv_block_pool_size(&device->scratch_block_pool);
+ if (cmd_buffer->state.scratch_size > 0)
+ scratch_bo = &device->scratch_block_pool.bo;
+
+/* XXX: Do we need this on more than just BDW? */
+#if (ANV_GEN == 8)
+ /* Emit a render target cache flush.
+ *
+ * This isn't documented anywhere in the PRM. However, it seems to be
+ * necessary prior to changing the surface state base adress. Without
+ * this, we get GPU hangs when using multi-level command buffers which
+ * clear depth, reset state base address, and then go render stuff.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GEN8_PIPE_CONTROL,
+ .RenderTargetCacheFlushEnable = true);
+#endif
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(STATE_BASE_ADDRESS),
+ .GeneralStateBaseAddress = { scratch_bo, 0 },
+ .GeneralStateMemoryObjectControlState = GENX(MOCS),
+ .GeneralStateBaseAddressModifyEnable = true,
+
+ .SurfaceStateBaseAddress = anv_cmd_buffer_surface_base_address(cmd_buffer),
+ .SurfaceStateMemoryObjectControlState = GENX(MOCS),
+ .SurfaceStateBaseAddressModifyEnable = true,
+
+ .DynamicStateBaseAddress = { &device->dynamic_state_block_pool.bo, 0 },
+ .DynamicStateMemoryObjectControlState = GENX(MOCS),
+ .DynamicStateBaseAddressModifyEnable = true,
+
+ .IndirectObjectBaseAddress = { NULL, 0 },
+ .IndirectObjectMemoryObjectControlState = GENX(MOCS),
+ .IndirectObjectBaseAddressModifyEnable = true,
+
+ .InstructionBaseAddress = { &device->instruction_block_pool.bo, 0 },
+ .InstructionMemoryObjectControlState = GENX(MOCS),
+ .InstructionBaseAddressModifyEnable = true,
+
+# if (ANV_GEN >= 8)
+ /* Broadwell requires that we specify a buffer size for a bunch of
+ * these fields. However, since we will be growing the BO's live, we
+ * just set them all to the maximum.
+ */
+ .GeneralStateBufferSize = 0xfffff,
+ .GeneralStateBufferSizeModifyEnable = true,
+ .DynamicStateBufferSize = 0xfffff,
+ .DynamicStateBufferSizeModifyEnable = true,
+ .IndirectObjectBufferSize = 0xfffff,
+ .IndirectObjectBufferSizeModifyEnable = true,
+ .InstructionBufferSize = 0xfffff,
+ .InstructionBuffersizeModifyEnable = true,
+# endif
+ );
+
+ /* After re-setting the surface state base address, we have to do some
+ * cache flusing so that the sampler engine will pick up the new
+ * SURFACE_STATE objects and binding tables. From the Broadwell PRM,
+ * Shared Function > 3D Sampler > State > State Caching (page 96):
+ *
+ * Coherency with system memory in the state cache, like the texture
+ * cache is handled partially by software. It is expected that the
+ * command stream or shader will issue Cache Flush operation or
+ * Cache_Flush sampler message to ensure that the L1 cache remains
+ * coherent with system memory.
+ *
+ * [...]
+ *
+ * Whenever the value of the Dynamic_State_Base_Addr,
+ * Surface_State_Base_Addr are altered, the L1 state cache must be
+ * invalidated to ensure the new surface or sampler state is fetched
+ * from system memory.
+ *
+ * The PIPE_CONTROL command has a "State Cache Invalidation Enable" bit
+ * which, according the PIPE_CONTROL instruction documentation in the
+ * Broadwell PRM:
+ *
+ * Setting this bit is independent of any other bit in this packet.
+ * This bit controls the invalidation of the L1 and L2 state caches
+ * at the top of the pipe i.e. at the parsing time.
+ *
+ * Unfortunately, experimentation seems to indicate that state cache
+ * invalidation through a PIPE_CONTROL does nothing whatsoever in
+ * regards to surface state and binding tables. In stead, it seems that
+ * invalidating the texture cache is what is actually needed.
+ *
+ * XXX: As far as we have been able to determine through
+ * experimentation, shows that flush the texture cache appears to be
+ * sufficient. The theory here is that all of the sampling/rendering
+ * units cache the binding table in the texture cache. However, we have
+ * yet to be able to actually confirm this.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .TextureCacheInvalidationEnable = true);
+}
+
+void genX(CmdPipelineBarrier)(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineStageFlags srcStageMask,
+ VkPipelineStageFlags destStageMask,
+ VkBool32 byRegion,
+ uint32_t memBarrierCount,
+ const void* const* ppMemBarriers)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+ uint32_t b, *dw;
+
+ struct GENX(PIPE_CONTROL) cmd = {
+ GENX(PIPE_CONTROL_header),
+ .PostSyncOperation = NoWrite,
+ };
+
+ /* XXX: I think waitEvent is a no-op on our HW. We should verify that. */
+
+ if (anv_clear_mask(&srcStageMask, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT)) {
+ /* This is just what PIPE_CONTROL does */
+ }
+
+ if (anv_clear_mask(&srcStageMask,
+ VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT |
+ VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
+ VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
+ VK_PIPELINE_STAGE_TESS_CONTROL_SHADER_BIT |
+ VK_PIPELINE_STAGE_TESS_EVALUATION_SHADER_BIT |
+ VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT |
+ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
+ VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
+ VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT)) {
+ cmd.StallAtPixelScoreboard = true;
+ }
+
+ if (anv_clear_mask(&srcStageMask,
+ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
+ VK_PIPELINE_STAGE_TRANSFER_BIT)) {
+ cmd.CommandStreamerStallEnable = true;
+ }
+
+ if (anv_clear_mask(&srcStageMask, VK_PIPELINE_STAGE_HOST_BIT)) {
+ anv_finishme("VK_PIPE_EVENT_CPU_SIGNAL_BIT");
+ }
+
+ /* On our hardware, all stages will wait for execution as needed. */
+ (void)destStageMask;
+
+ /* We checked all known VkPipeEventFlags. */
+ anv_assert(srcStageMask == 0);
+
+ /* XXX: Right now, we're really dumb and just flush whatever categories
+ * the app asks for. One of these days we may make this a bit better
+ * but right now that's all the hardware allows for in most areas.
+ */
+ VkMemoryOutputFlags out_flags = 0;
+ VkMemoryInputFlags in_flags = 0;
+
+ for (uint32_t i = 0; i < memBarrierCount; i++) {
+ const struct anv_common *common = ppMemBarriers[i];
+ switch (common->sType) {
+ case VK_STRUCTURE_TYPE_MEMORY_BARRIER: {
+ ANV_COMMON_TO_STRUCT(VkMemoryBarrier, barrier, common);
+ out_flags |= barrier->outputMask;
+ in_flags |= barrier->inputMask;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER: {
+ ANV_COMMON_TO_STRUCT(VkBufferMemoryBarrier, barrier, common);
+ out_flags |= barrier->outputMask;
+ in_flags |= barrier->inputMask;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER: {
+ ANV_COMMON_TO_STRUCT(VkImageMemoryBarrier, barrier, common);
+ out_flags |= barrier->outputMask;
+ in_flags |= barrier->inputMask;
+ break;
+ }
+ default:
+ unreachable("Invalid memory barrier type");
+ }
+ }
+
+ for_each_bit(b, out_flags) {
+ switch ((VkMemoryOutputFlags)(1 << b)) {
+ case VK_MEMORY_OUTPUT_HOST_WRITE_BIT:
+ break; /* FIXME: Little-core systems */
+ case VK_MEMORY_OUTPUT_SHADER_WRITE_BIT:
+ cmd.DCFlushEnable = true;
+ break;
+ case VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT:
+ cmd.RenderTargetCacheFlushEnable = true;
+ break;
+ case VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT:
+ cmd.DepthCacheFlushEnable = true;
+ break;
+ case VK_MEMORY_OUTPUT_TRANSFER_BIT:
+ cmd.RenderTargetCacheFlushEnable = true;
+ cmd.DepthCacheFlushEnable = true;
+ break;
+ default:
+ unreachable("Invalid memory output flag");
+ }
+ }
+
+ for_each_bit(b, out_flags) {
+ switch ((VkMemoryInputFlags)(1 << b)) {
+ case VK_MEMORY_INPUT_HOST_READ_BIT:
+ break; /* FIXME: Little-core systems */
+ case VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT:
+ case VK_MEMORY_INPUT_INDEX_FETCH_BIT:
+ case VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT:
+ cmd.VFCacheInvalidationEnable = true;
+ break;
+ case VK_MEMORY_INPUT_UNIFORM_READ_BIT:
+ cmd.ConstantCacheInvalidationEnable = true;
+ /* fallthrough */
+ case VK_MEMORY_INPUT_SHADER_READ_BIT:
+ cmd.DCFlushEnable = true;
+ cmd.TextureCacheInvalidationEnable = true;
+ break;
+ case VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT:
+ case VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT:
+ break; /* XXX: Hunh? */
+ case VK_MEMORY_INPUT_TRANSFER_BIT:
+ cmd.TextureCacheInvalidationEnable = true;
+ break;
+ }
+ }
+
+ dw = anv_batch_emit_dwords(&cmd_buffer->batch, GENX(PIPE_CONTROL_length));
+ GENX(PIPE_CONTROL_pack)(&cmd_buffer->batch, dw, &cmd);
+}
diff --git a/src/vulkan/isl.c b/src/vulkan/isl.c
new file mode 100644
index 00000000000..ebfd2bfb104
--- /dev/null
+++ b/src/vulkan/isl.c
@@ -0,0 +1,91 @@
+/*
+ * Copyright 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+
+#include "mesa/main/imports.h"
+
+#include "isl.h"
+
+/**
+ * Log base 2, rounding towards zero.
+ */
+static inline uint32_t
+isl_log2u(uint32_t n)
+{
+ assert(n != 0);
+ return 31 - __builtin_clz(n);
+}
+
+void
+isl_device_init(struct isl_device *dev,
+ const struct brw_device_info *info)
+{
+ dev->info = info;
+}
+
+/**
+ * The returned extent's units are (width=bytes, height=rows).
+ */
+void
+isl_tiling_get_extent(const struct isl_device *dev,
+ enum isl_tiling tiling,
+ uint32_t cpp,
+ struct isl_extent2d *e)
+{
+ static const struct isl_extent2d legacy_extents[] = {
+ [ISL_TILING_LINEAR] = { 1, 1 },
+ [ISL_TILING_X] = { 512, 8 },
+ [ISL_TILING_Y] = { 128, 32 },
+ [ISL_TILING_W] = { 128, 32 },
+ };
+
+ static const struct isl_extent2d yf_extents[] = {
+ /*cpp*/
+ /* 1*/ [0] = { 64, 64 },
+ /* 2*/ [1] = { 128, 32 },
+ /* 4*/ [2] = { 128, 32 },
+ /* 8*/ [3] = { 256, 16 },
+ /*16*/ [4] = { 256, 16 },
+ };
+
+ assert(cpp > 0);
+
+ switch (tiling) {
+ case ISL_TILING_LINEAR:
+ case ISL_TILING_X:
+ case ISL_TILING_Y:
+ case ISL_TILING_W:
+ *e = legacy_extents[tiling];
+ return;
+ case ISL_TILING_Yf:
+ case ISL_TILING_Ys:
+ assert(_mesa_is_pow_two(cpp));
+ *e = yf_extents[isl_log2u(cpp)];
+ if (tiling == ISL_TILING_Ys) {
+ e->width *= 4;
+ e->height *= 4;
+ }
+ return;
+ }
+}
diff --git a/src/vulkan/isl.h b/src/vulkan/isl.h
new file mode 100644
index 00000000000..fb0b6f4a75c
--- /dev/null
+++ b/src/vulkan/isl.h
@@ -0,0 +1,381 @@
+/*
+ * Copyright 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * @file
+ * @brief Intel Surface Layout
+ */
+
+#pragma once
+
+#include <stdbool.h>
+#include <stdint.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct brw_device_info;
+
+/**
+ * WARNING: These values differ from the hardware enum values, which are
+ * unstable across hardware generations.
+ */
+enum isl_tiling {
+ ISL_TILING_LINEAR,
+ ISL_TILING_W,
+ ISL_TILING_X,
+ ISL_TILING_Y, /**< Legacy Y tiling */
+ ISL_TILING_Yf,
+ ISL_TILING_Ys,
+};
+
+/**
+ * Hardware enumeration SURFACE_FORMAT.
+ *
+ * For the official list, see Broadwell PRM: Volume 2b: Command Reference:
+ * Enumerations: SURFACE_FORMAT.
+ */
+enum isl_format {
+ ISL_FORMAT_R32G32B32A32_FLOAT = 0,
+ ISL_FORMAT_R32G32B32A32_SINT = 1,
+ ISL_FORMAT_R32G32B32A32_UINT = 2,
+ ISL_FORMAT_R32G32B32A32_UNORM = 3,
+ ISL_FORMAT_R32G32B32A32_SNORM = 4,
+ ISL_FORMAT_R64G64_FLOAT = 5,
+ ISL_FORMAT_R32G32B32X32_FLOAT = 6,
+ ISL_FORMAT_R32G32B32A32_SSCALED = 7,
+ ISL_FORMAT_R32G32B32A32_USCALED = 8,
+ ISL_FORMAT_R32G32B32A32_SFIXED = 32,
+ ISL_FORMAT_R64G64_PASSTHRU = 33,
+ ISL_FORMAT_R32G32B32_FLOAT = 64,
+ ISL_FORMAT_R32G32B32_SINT = 65,
+ ISL_FORMAT_R32G32B32_UINT = 66,
+ ISL_FORMAT_R32G32B32_UNORM = 67,
+ ISL_FORMAT_R32G32B32_SNORM = 68,
+ ISL_FORMAT_R32G32B32_SSCALED = 69,
+ ISL_FORMAT_R32G32B32_USCALED = 70,
+ ISL_FORMAT_R32G32B32_SFIXED = 80,
+ ISL_FORMAT_R16G16B16A16_UNORM = 128,
+ ISL_FORMAT_R16G16B16A16_SNORM = 129,
+ ISL_FORMAT_R16G16B16A16_SINT = 130,
+ ISL_FORMAT_R16G16B16A16_UINT = 131,
+ ISL_FORMAT_R16G16B16A16_FLOAT = 132,
+ ISL_FORMAT_R32G32_FLOAT = 133,
+ ISL_FORMAT_R32G32_SINT = 134,
+ ISL_FORMAT_R32G32_UINT = 135,
+ ISL_FORMAT_R32_FLOAT_X8X24_TYPELESS = 136,
+ ISL_FORMAT_X32_TYPELESS_G8X24_UINT = 137,
+ ISL_FORMAT_L32A32_FLOAT = 138,
+ ISL_FORMAT_R32G32_UNORM = 139,
+ ISL_FORMAT_R32G32_SNORM = 140,
+ ISL_FORMAT_R64_FLOAT = 141,
+ ISL_FORMAT_R16G16B16X16_UNORM = 142,
+ ISL_FORMAT_R16G16B16X16_FLOAT = 143,
+ ISL_FORMAT_A32X32_FLOAT = 144,
+ ISL_FORMAT_L32X32_FLOAT = 145,
+ ISL_FORMAT_I32X32_FLOAT = 146,
+ ISL_FORMAT_R16G16B16A16_SSCALED = 147,
+ ISL_FORMAT_R16G16B16A16_USCALED = 148,
+ ISL_FORMAT_R32G32_SSCALED = 149,
+ ISL_FORMAT_R32G32_USCALED = 150,
+ ISL_FORMAT_R32G32_SFIXED = 160,
+ ISL_FORMAT_R64_PASSTHRU = 161,
+ ISL_FORMAT_B8G8R8A8_UNORM = 192,
+ ISL_FORMAT_B8G8R8A8_UNORM_SRGB = 193,
+ ISL_FORMAT_R10G10B10A2_UNORM = 194,
+ ISL_FORMAT_R10G10B10A2_UNORM_SRGB = 195,
+ ISL_FORMAT_R10G10B10A2_UINT = 196,
+ ISL_FORMAT_R10G10B10_SNORM_A2_UNORM = 197,
+ ISL_FORMAT_R8G8B8A8_UNORM = 199,
+ ISL_FORMAT_R8G8B8A8_UNORM_SRGB = 200,
+ ISL_FORMAT_R8G8B8A8_SNORM = 201,
+ ISL_FORMAT_R8G8B8A8_SINT = 202,
+ ISL_FORMAT_R8G8B8A8_UINT = 203,
+ ISL_FORMAT_R16G16_UNORM = 204,
+ ISL_FORMAT_R16G16_SNORM = 205,
+ ISL_FORMAT_R16G16_SINT = 206,
+ ISL_FORMAT_R16G16_UINT = 207,
+ ISL_FORMAT_R16G16_FLOAT = 208,
+ ISL_FORMAT_B10G10R10A2_UNORM = 209,
+ ISL_FORMAT_B10G10R10A2_UNORM_SRGB = 210,
+ ISL_FORMAT_R11G11B10_FLOAT = 211,
+ ISL_FORMAT_R32_SINT = 214,
+ ISL_FORMAT_R32_UINT = 215,
+ ISL_FORMAT_R32_FLOAT = 216,
+ ISL_FORMAT_R24_UNORM_X8_TYPELESS = 217,
+ ISL_FORMAT_X24_TYPELESS_G8_UINT = 218,
+ ISL_FORMAT_L32_UNORM = 221,
+ ISL_FORMAT_A32_UNORM = 222,
+ ISL_FORMAT_L16A16_UNORM = 223,
+ ISL_FORMAT_I24X8_UNORM = 224,
+ ISL_FORMAT_L24X8_UNORM = 225,
+ ISL_FORMAT_A24X8_UNORM = 226,
+ ISL_FORMAT_I32_FLOAT = 227,
+ ISL_FORMAT_L32_FLOAT = 228,
+ ISL_FORMAT_A32_FLOAT = 229,
+ ISL_FORMAT_X8B8_UNORM_G8R8_SNORM = 230,
+ ISL_FORMAT_A8X8_UNORM_G8R8_SNORM = 231,
+ ISL_FORMAT_B8X8_UNORM_G8R8_SNORM = 232,
+ ISL_FORMAT_B8G8R8X8_UNORM = 233,
+ ISL_FORMAT_B8G8R8X8_UNORM_SRGB = 234,
+ ISL_FORMAT_R8G8B8X8_UNORM = 235,
+ ISL_FORMAT_R8G8B8X8_UNORM_SRGB = 236,
+ ISL_FORMAT_R9G9B9E5_SHAREDEXP = 237,
+ ISL_FORMAT_B10G10R10X2_UNORM = 238,
+ ISL_FORMAT_L16A16_FLOAT = 240,
+ ISL_FORMAT_R32_UNORM = 241,
+ ISL_FORMAT_R32_SNORM = 242,
+ ISL_FORMAT_R10G10B10X2_USCALED = 243,
+ ISL_FORMAT_R8G8B8A8_SSCALED = 244,
+ ISL_FORMAT_R8G8B8A8_USCALED = 245,
+ ISL_FORMAT_R16G16_SSCALED = 246,
+ ISL_FORMAT_R16G16_USCALED = 247,
+ ISL_FORMAT_R32_SSCALED = 248,
+ ISL_FORMAT_R32_USCALED = 249,
+ ISL_FORMAT_B5G6R5_UNORM = 256,
+ ISL_FORMAT_B5G6R5_UNORM_SRGB = 257,
+ ISL_FORMAT_B5G5R5A1_UNORM = 258,
+ ISL_FORMAT_B5G5R5A1_UNORM_SRGB = 259,
+ ISL_FORMAT_B4G4R4A4_UNORM = 260,
+ ISL_FORMAT_B4G4R4A4_UNORM_SRGB = 261,
+ ISL_FORMAT_R8G8_UNORM = 262,
+ ISL_FORMAT_R8G8_SNORM = 263,
+ ISL_FORMAT_R8G8_SINT = 264,
+ ISL_FORMAT_R8G8_UINT = 265,
+ ISL_FORMAT_R16_UNORM = 266,
+ ISL_FORMAT_R16_SNORM = 267,
+ ISL_FORMAT_R16_SINT = 268,
+ ISL_FORMAT_R16_UINT = 269,
+ ISL_FORMAT_R16_FLOAT = 270,
+ ISL_FORMAT_A8P8_UNORM_PALETTE0 = 271,
+ ISL_FORMAT_A8P8_UNORM_PALETTE1 = 272,
+ ISL_FORMAT_I16_UNORM = 273,
+ ISL_FORMAT_L16_UNORM = 274,
+ ISL_FORMAT_A16_UNORM = 275,
+ ISL_FORMAT_L8A8_UNORM = 276,
+ ISL_FORMAT_I16_FLOAT = 277,
+ ISL_FORMAT_L16_FLOAT = 278,
+ ISL_FORMAT_A16_FLOAT = 279,
+ ISL_FORMAT_L8A8_UNORM_SRGB = 280,
+ ISL_FORMAT_R5G5_SNORM_B6_UNORM = 281,
+ ISL_FORMAT_B5G5R5X1_UNORM = 282,
+ ISL_FORMAT_B5G5R5X1_UNORM_SRGB = 283,
+ ISL_FORMAT_R8G8_SSCALED = 284,
+ ISL_FORMAT_R8G8_USCALED = 285,
+ ISL_FORMAT_R16_SSCALED = 286,
+ ISL_FORMAT_R16_USCALED = 287,
+ ISL_FORMAT_P8A8_UNORM_PALETTE0 = 290,
+ ISL_FORMAT_P8A8_UNORM_PALETTE1 = 291,
+ ISL_FORMAT_A1B5G5R5_UNORM = 292,
+ ISL_FORMAT_A4B4G4R4_UNORM = 293,
+ ISL_FORMAT_L8A8_UINT = 294,
+ ISL_FORMAT_L8A8_SINT = 295,
+ ISL_FORMAT_R8_UNORM = 320,
+ ISL_FORMAT_R8_SNORM = 321,
+ ISL_FORMAT_R8_SINT = 322,
+ ISL_FORMAT_R8_UINT = 323,
+ ISL_FORMAT_A8_UNORM = 324,
+ ISL_FORMAT_I8_UNORM = 325,
+ ISL_FORMAT_L8_UNORM = 326,
+ ISL_FORMAT_P4A4_UNORM_PALETTE0 = 327,
+ ISL_FORMAT_A4P4_UNORM_PALETTE0 = 328,
+ ISL_FORMAT_R8_SSCALED = 329,
+ ISL_FORMAT_R8_USCALED = 330,
+ ISL_FORMAT_P8_UNORM_PALETTE0 = 331,
+ ISL_FORMAT_L8_UNORM_SRGB = 332,
+ ISL_FORMAT_P8_UNORM_PALETTE1 = 333,
+ ISL_FORMAT_P4A4_UNORM_PALETTE1 = 334,
+ ISL_FORMAT_A4P4_UNORM_PALETTE1 = 335,
+ ISL_FORMAT_Y8_UNORM = 336,
+ ISL_FORMAT_L8_UINT = 338,
+ ISL_FORMAT_L8_SINT = 339,
+ ISL_FORMAT_I8_UINT = 340,
+ ISL_FORMAT_I8_SINT = 341,
+ ISL_FORMAT_DXT1_RGB_SRGB = 384,
+ ISL_FORMAT_R1_UNORM = 385,
+ ISL_FORMAT_YCRCB_NORMAL = 386,
+ ISL_FORMAT_YCRCB_SWAPUVY = 387,
+ ISL_FORMAT_P2_UNORM_PALETTE0 = 388,
+ ISL_FORMAT_P2_UNORM_PALETTE1 = 389,
+ ISL_FORMAT_BC1_UNORM = 390,
+ ISL_FORMAT_BC2_UNORM = 391,
+ ISL_FORMAT_BC3_UNORM = 392,
+ ISL_FORMAT_BC4_UNORM = 393,
+ ISL_FORMAT_BC5_UNORM = 394,
+ ISL_FORMAT_BC1_UNORM_SRGB = 395,
+ ISL_FORMAT_BC2_UNORM_SRGB = 396,
+ ISL_FORMAT_BC3_UNORM_SRGB = 397,
+ ISL_FORMAT_MONO8 = 398,
+ ISL_FORMAT_YCRCB_SWAPUV = 399,
+ ISL_FORMAT_YCRCB_SWAPY = 400,
+ ISL_FORMAT_DXT1_RGB = 401,
+ ISL_FORMAT_FXT1 = 402,
+ ISL_FORMAT_R8G8B8_UNORM = 403,
+ ISL_FORMAT_R8G8B8_SNORM = 404,
+ ISL_FORMAT_R8G8B8_SSCALED = 405,
+ ISL_FORMAT_R8G8B8_USCALED = 406,
+ ISL_FORMAT_R64G64B64A64_FLOAT = 407,
+ ISL_FORMAT_R64G64B64_FLOAT = 408,
+ ISL_FORMAT_BC4_SNORM = 409,
+ ISL_FORMAT_BC5_SNORM = 410,
+ ISL_FORMAT_R16G16B16_FLOAT = 411,
+ ISL_FORMAT_R16G16B16_UNORM = 412,
+ ISL_FORMAT_R16G16B16_SNORM = 413,
+ ISL_FORMAT_R16G16B16_SSCALED = 414,
+ ISL_FORMAT_R16G16B16_USCALED = 415,
+ ISL_FORMAT_BC6H_SF16 = 417,
+ ISL_FORMAT_BC7_UNORM = 418,
+ ISL_FORMAT_BC7_UNORM_SRGB = 419,
+ ISL_FORMAT_BC6H_UF16 = 420,
+ ISL_FORMAT_PLANAR_420_8 = 421,
+ ISL_FORMAT_R8G8B8_UNORM_SRGB = 424,
+ ISL_FORMAT_ETC1_RGB8 = 425,
+ ISL_FORMAT_ETC2_RGB8 = 426,
+ ISL_FORMAT_EAC_R11 = 427,
+ ISL_FORMAT_EAC_RG11 = 428,
+ ISL_FORMAT_EAC_SIGNED_R11 = 429,
+ ISL_FORMAT_EAC_SIGNED_RG11 = 430,
+ ISL_FORMAT_ETC2_SRGB8 = 431,
+ ISL_FORMAT_R16G16B16_UINT = 432,
+ ISL_FORMAT_R16G16B16_SINT = 433,
+ ISL_FORMAT_R32_SFIXED = 434,
+ ISL_FORMAT_R10G10B10A2_SNORM = 435,
+ ISL_FORMAT_R10G10B10A2_USCALED = 436,
+ ISL_FORMAT_R10G10B10A2_SSCALED = 437,
+ ISL_FORMAT_R10G10B10A2_SINT = 438,
+ ISL_FORMAT_B10G10R10A2_SNORM = 439,
+ ISL_FORMAT_B10G10R10A2_USCALED = 440,
+ ISL_FORMAT_B10G10R10A2_SSCALED = 441,
+ ISL_FORMAT_B10G10R10A2_UINT = 442,
+ ISL_FORMAT_B10G10R10A2_SINT = 443,
+ ISL_FORMAT_R64G64B64A64_PASSTHRU = 444,
+ ISL_FORMAT_R64G64B64_PASSTHRU = 445,
+ ISL_FORMAT_ETC2_RGB8_PTA = 448,
+ ISL_FORMAT_ETC2_SRGB8_PTA = 449,
+ ISL_FORMAT_ETC2_EAC_RGBA8 = 450,
+ ISL_FORMAT_ETC2_EAC_SRGB8_A8 = 451,
+ ISL_FORMAT_R8G8B8_UINT = 456,
+ ISL_FORMAT_R8G8B8_SINT = 457,
+ ISL_FORMAT_RAW = 511,
+
+ /* Hardware doesn't understand this out-of-band value */
+ ISL_FORMAT_UNSUPPORTED = UINT16_MAX,
+};
+
+enum isl_base_type {
+ ISL_VOID,
+ ISL_RAW,
+ ISL_UNORM,
+ ISL_SNORM,
+ ISL_UFLOAT,
+ ISL_SFLOAT,
+ ISL_UFIXED,
+ ISL_SFIXED,
+ ISL_UINT,
+ ISL_SINT,
+ ISL_USCALED,
+ ISL_SSCALED,
+};
+
+enum isl_colorspace {
+ ISL_COLORSPACE_NONE = 0,
+ ISL_COLORSPACE_LINEAR,
+ ISL_COLORSPACE_SRGB,
+ ISL_COLORSPACE_YUV,
+};
+
+/**
+ * Texture compression mode
+ */
+enum isl_txc {
+ ISL_TXC_NONE = 0,
+ ISL_TXC_DXT1,
+ ISL_TXC_DXT3,
+ ISL_TXC_DXT5,
+ ISL_TXC_FXT1,
+ ISL_TXC_RGTC1,
+ ISL_TXC_RGTC2,
+ ISL_TXC_BPTC,
+ ISL_TXC_ETC1,
+ ISL_TXC_ETC2,
+};
+
+struct isl_device {
+ const struct brw_device_info *info;
+};
+
+struct isl_extent2d {
+ uint32_t width;
+ uint32_t height;
+};
+
+struct isl_extent3d {
+ uint32_t width;
+ uint32_t height;
+ uint32_t depth;
+};
+
+struct isl_channel_layout {
+ enum isl_base_type type;
+ uint8_t bits; /**< Size in bits */
+};
+
+struct isl_format_layout {
+ enum isl_format format;
+
+ uint16_t bpb; /**< Bits per block */
+ uint8_t bs; /**< Block size, in bytes, rounded towards 0 */
+ uint8_t bw; /**< Block width, in pixels */
+ uint8_t bh; /**< Block height, in pixels */
+ uint8_t bd; /**< Block depth, in pixels */
+
+ struct {
+ struct isl_channel_layout r; /**< Red channel */
+ struct isl_channel_layout g; /**< Green channel */
+ struct isl_channel_layout b; /**< Blue channel */
+ struct isl_channel_layout a; /**< Alpha channel */
+ struct isl_channel_layout l; /**< Luminance channel */
+ struct isl_channel_layout i; /**< Intensity channel */
+ struct isl_channel_layout p; /**< Palette channel */
+ } channels;
+
+ enum isl_colorspace colorspace;
+ enum isl_txc txc;
+};
+
+void
+isl_device_init(struct isl_device *dev,
+ const struct brw_device_info *info);
+
+void
+isl_tiling_get_extent(const struct isl_device *dev,
+ enum isl_tiling tiling,
+ uint32_t cpp,
+ struct isl_extent2d *e);
+
+extern const struct isl_format_layout isl_format_layouts[];
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/vulkan/isl_format_layout.csv b/src/vulkan/isl_format_layout.csv
new file mode 100644
index 00000000000..2a302b002ef
--- /dev/null
+++ b/src/vulkan/isl_format_layout.csv
@@ -0,0 +1,287 @@
+# Copyright 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+#
+# @file
+# @brief Layout of all hardware surface formats
+#
+# For the official list, see Broadwell PRM: Volume 2b: Command Reference:
+# Enumerations: SURFACE_FORMAT.
+#
+
+
+# Columns:
+# name: format name in PRM
+# bpb: bits per block
+# bw: block width, in pixels
+# bh: block height, in pixels
+# bd: block depth, in pixels
+# r: red channel, data type and bitwidth
+# g: green channel
+# b: blue channel
+# a: alpha channel
+# l: luminance channel
+# i: intensity channel
+# p: palette channel
+# space: colorspace
+# txc: texture compression
+#
+# Data Types:
+# x: void
+# r: raw
+# un: unorm
+# sn: snorm
+# uf: ufloat
+# sf: sfloat
+# ux: ufixed
+# sx: sfixed
+# ui: uint
+# si: sint
+# us: uscaled
+# ss: sscaled
+
+
+# Table is aligned with the Vim commands below, using the Align plugin:
+# :AlignCtrl lr+ p8000000000000P1
+# /^# name/,$ Align,
+
+# name , bpb, bw, bh, bd, r, g, b, a, l, i, p, space, txc
+R32G32B32A32_FLOAT , 128, 1, 1, 1, sf32, sf32, sf32, sf32, , , , linear,
+R32G32B32A32_SINT , 128, 1, 1, 1, si32, si32, si32, si32, , , , linear,
+R32G32B32A32_UINT , 128, 1, 1, 1, ui32, ui32, ui32, ui32, , , , linear,
+R32G32B32A32_UNORM , 128, 1, 1, 1, un32, un32, un32, un32, , , , linear,
+R32G32B32A32_SNORM , 128, 1, 1, 1, sn32, sn32, sn32, sn32, , , , linear,
+R64G64_FLOAT , 128, 1, 1, 1, sf64, sf64, , , , , , linear,
+R32G32B32X32_FLOAT , 128, 1, 1, 1, sf32, sf32, sf32, x32, , , , linear,
+R32G32B32A32_SSCALED , 128, 1, 1, 1, ss32, ss32, ss32, ss32, , , , linear,
+R32G32B32A32_USCALED , 128, 1, 1, 1, us32, us32, us32, us32, , , , linear,
+R32G32B32A32_SFIXED , 128, 1, 1, 1, sx32, sx32, sx32, sx32, , , , linear,
+R64G64_PASSTHRU , 128, 1, 1, 1, r64, r64, , , , , , ,
+R32G32B32_FLOAT , 96, 1, 1, 1, sf32, sf32, sf32, , , , , linear,
+R32G32B32_SINT , 96, 1, 1, 1, si32, si32, si32, , , , , linear,
+R32G32B32_UINT , 96, 1, 1, 1, ui32, ui32, ui32, , , , , linear,
+R32G32B32_UNORM , 96, 1, 1, 1, un32, un32, un32, , , , , linear,
+R32G32B32_SNORM , 96, 1, 1, 1, sn32, sn32, sn32, , , , , linear,
+R32G32B32_SSCALED , 96, 1, 1, 1, ss32, ss32, ss32, , , , , linear,
+R32G32B32_USCALED , 96, 1, 1, 1, us32, us32, us32, , , , , linear,
+R32G32B32_SFIXED , 96, 1, 1, 1, sx32, sx32, sx32, , , , , linear,
+R16G16B16A16_UNORM , 64, 1, 1, 1, un16, un16, un16, un16, , , , linear,
+R16G16B16A16_SNORM , 64, 1, 1, 1, sn16, sn16, sn16, sn16, , , , linear,
+R16G16B16A16_SINT , 64, 1, 1, 1, si16, si16, si16, si16, , , , linear,
+R16G16B16A16_UINT , 64, 1, 1, 1, ui16, ui16, ui16, ui16, , , , linear,
+R16G16B16A16_FLOAT , 64, 1, 1, 1, sf16, sf16, sf16, sf16, , , , linear,
+R32G32_FLOAT , 64, 1, 1, 1, sf32, sf32, , , , , , linear,
+R32G32_SINT , 64, 1, 1, 1, si32, si32, , , , , , linear,
+R32G32_UINT , 64, 1, 1, 1, ui32, ui32, , , , , , linear,
+R32_FLOAT_X8X24_TYPELESS , 64, 1, 1, 1, sf32, x8, x24, , , , , linear,
+X32_TYPELESS_G8X24_UINT , 64, 1, 1, 1, x32, ui8, x24, , , , , linear,
+L32A32_FLOAT , 64, 1, 1, 1, , , , sf32, sf32, , , linear,
+R32G32_UNORM , 64, 1, 1, 1, un32, un32, , , , , , linear,
+R32G32_SNORM , 64, 1, 1, 1, sn32, sn32, , , , , , linear,
+R64_FLOAT , 64, 1, 1, 1, sf64, , , , , , , linear,
+R16G16B16X16_UNORM , 64, 1, 1, 1, un16, un16, un16, x16, , , , linear,
+R16G16B16X16_FLOAT , 64, 1, 1, 1, sf16, sf16, sf16, x16, , , , linear,
+A32X32_FLOAT , 64, 1, 1, 1, , , , sf32, x32, , , alpha,
+L32X32_FLOAT , 64, 1, 1, 1, , , , x32, sf32, , , linear,
+I32X32_FLOAT , 64, 1, 1, 1, , , , x32, , sf32, , linear,
+R16G16B16A16_SSCALED , 64, 1, 1, 1, ss16, ss16, ss16, ss16, , , , linear,
+R16G16B16A16_USCALED , 64, 1, 1, 1, us16, us16, us16, us16, , , , linear,
+R32G32_SSCALED , 64, 1, 1, 1, ss32, ss32, , , , , , linear,
+R32G32_USCALED , 64, 1, 1, 1, us32, us32, , , , , , linear,
+R32G32_SFIXED , 64, 1, 1, 1, sx32, sx32, , , , , , linear,
+R64_PASSTHRU , 64, 1, 1, 1, r64, , , , , , , ,
+B8G8R8A8_UNORM , 32, 1, 1, 1, un8, un8, un8, un8, , , , linear,
+B8G8R8A8_UNORM_SRGB , 32, 1, 1, 1, un8, un8, un8, un8, , , , srgb,
+R10G10B10A2_UNORM , 32, 1, 1, 1, un10, un10, un10, un2, , , , linear,
+R10G10B10A2_UNORM_SRGB , 32, 1, 1, 1, un10, un10, un10, un2, , , , srgb,
+R10G10B10A2_UINT , 32, 1, 1, 1, ui10, ui10, ui10, ui2, , , , linear,
+R10G10B10_SNORM_A2_UNORM , 32, 1, 1, 1, sn10, sn10, sn10, un2, , , , linear,
+R8G8B8A8_UNORM , 32, 1, 1, 1, un8, un8, un8, un8, , , , linear,
+R8G8B8A8_UNORM_SRGB , 32, 1, 1, 1, un8, un8, un8, un8, , , , srgb,
+R8G8B8A8_SNORM , 32, 1, 1, 1, sn8, sn8, sn8, sn8, , , , linear,
+R8G8B8A8_SINT , 32, 1, 1, 1, si8, si8, si8, si8, , , , linear,
+R8G8B8A8_UINT , 32, 1, 1, 1, ui8, ui8, ui8, ui8, , , , linear,
+R16G16_UNORM , 32, 1, 1, 1, un16, un16, , , , , , linear,
+R16G16_SNORM , 32, 1, 1, 1, sn16, sn16, , , , , , linear,
+R16G16_SINT , 32, 1, 1, 1, si16, si16, , , , , , linear,
+R16G16_UINT , 32, 1, 1, 1, ui16, ui16, , , , , , linear,
+R16G16_FLOAT , 32, 1, 1, 1, sf16, sf16, , , , , , linear,
+B10G10R10A2_UNORM , 32, 1, 1, 1, un10, un10, un10, un2, , , , linear,
+B10G10R10A2_UNORM_SRGB , 32, 1, 1, 1, un10, un10, un10, un2, , , , srgb,
+R11G11B10_FLOAT , 32, 1, 1, 1, sf11, sf11, sf10, , , , , linear,
+R32_SINT , 32, 1, 1, 1, si32, , , , , , , linear,
+R32_UINT , 32, 1, 1, 1, ui32, , , , , , , linear,
+R32_FLOAT , 32, 1, 1, 1, sf32, , , , , , , linear,
+R24_UNORM_X8_TYPELESS , 32, 1, 1, 1, un24, x8, , , , , , linear,
+X24_TYPELESS_G8_UINT , 32, 1, 1, 1, x24, ui8, , , , , , linear,
+L32_UNORM , 32, 1, 1, 1, , , , , un32, , , linear,
+A32_UNORM , 32, 1, 1, 1, , , , un32, , , , alpha,
+L16A16_UNORM , 32, 1, 1, 1, , , , un16, un16, , , linear,
+I24X8_UNORM , 32, 1, 1, 1, , , , x8, , un24, , linear,
+L24X8_UNORM , 32, 1, 1, 1, , , , x8, un24, , , linear,
+A24X8_UNORM , 32, 1, 1, 1, , , , un24, x8, , , alpha,
+I32_FLOAT , 32, 1, 1, 1, , , , , , sf32, , linear,
+L32_FLOAT , 32, 1, 1, 1, , , , , sf32, , , linear,
+A32_FLOAT , 32, 1, 1, 1, , , , sf32, , , , alpha,
+X8B8_UNORM_G8R8_SNORM , 32, 1, 1, 1, sn8, sn8, un8, x8, , , , linear,
+A8X8_UNORM_G8R8_SNORM , 32, 1, 1, 1, sn8, sn8, x8, un8, , , , linear,
+B8X8_UNORM_G8R8_SNORM , 32, 1, 1, 1, sn8, sn8, un8, x8, , , , linear,
+B8G8R8X8_UNORM , 32, 1, 1, 1, un8, un8, un8, x8, , , , linear,
+B8G8R8X8_UNORM_SRGB , 32, 1, 1, 1, un8, un8, un8, x8, , , , srgb,
+R8G8B8X8_UNORM , 32, 1, 1, 1, un8, un8, un8, x8, , , , linear,
+R8G8B8X8_UNORM_SRGB , 32, 1, 1, 1, un8, un8, un8, x8, , , , srgb,
+R9G9B9E5_SHAREDEXP , 32, 1, 1, 1, ui9, ui9, ui9, , , , , linear,
+B10G10R10X2_UNORM , 32, 1, 1, 1, un10, un10, un10, x2, , , , linear,
+L16A16_FLOAT , 32, 1, 1, 1, , , , sf16, sf16, , , linear,
+R32_UNORM , 32, 1, 1, 1, un32, , , , , , , linear,
+R32_SNORM , 32, 1, 1, 1, sn32, , , , , , , linear,
+R10G10B10X2_USCALED , 32, 1, 1, 1, us10, us10, us10, x2, , , , linear,
+R8G8B8A8_SSCALED , 32, 1, 1, 1, ss8, ss8, ss8, ss8, , , , linear,
+R8G8B8A8_USCALED , 32, 1, 1, 1, us8, us8, us8, us8, , , , linear,
+R16G16_SSCALED , 32, 1, 1, 1, ss16, ss6, , , , , , linear,
+R16G16_USCALED , 32, 1, 1, 1, us16, us16, , , , , , linear,
+R32_SSCALED , 32, 1, 1, 1, ss32, , , , , , , linear,
+R32_USCALED , 32, 1, 1, 1, us32, , , , , , , linear,
+B5G6R5_UNORM , 16, 1, 1, 1, un5, un6, un5, , , , , linear,
+B5G6R5_UNORM_SRGB , 16, 1, 1, 1, un5, un6, un5, , , , , srgb,
+B5G5R5A1_UNORM , 16, 1, 1, 1, un5, un5, un5, un1, , , , linear,
+B5G5R5A1_UNORM_SRGB , 16, 1, 1, 1, un5, un5, un5, un1, , , , srgb,
+B4G4R4A4_UNORM , 16, 1, 1, 1, un4, un4, un4, un4, , , , linear,
+B4G4R4A4_UNORM_SRGB , 16, 1, 1, 1, un4, un4, un4, un4, , , , srgb,
+R8G8_UNORM , 16, 1, 1, 1, un8, un8, , , , , , linear,
+R8G8_SNORM , 16, 1, 1, 1, sn8, sn8, , , , , , linear,
+R8G8_SINT , 16, 1, 1, 1, si8, si8, , , , , , linear,
+R8G8_UINT , 16, 1, 1, 1, ui8, ui8, , , , , , linear,
+R16_UNORM , 16, 1, 1, 1, un16, , , , , , , linear,
+R16_SNORM , 16, 1, 1, 1, sn16, , , , , , , linear,
+R16_SINT , 16, 1, 1, 1, si16, , , , , , , linear,
+R16_UINT , 16, 1, 1, 1, ui16, , , , , , , linear,
+R16_FLOAT , 16, 1, 1, 1, sf16, , , , , , , linear,
+A8P8_UNORM_PALETTE0 , 16, 1, 1, 1, , , , un8, , , un8, linear,
+A8P8_UNORM_PALETTE1 , 16, 1, 1, 1, , , , un8, , , un8, linear,
+I16_UNORM , 16, 1, 1, 1, , , , , , un16, , linear,
+L16_UNORM , 16, 1, 1, 1, , , , , un16, , , linear,
+A16_UNORM , 16, 1, 1, 1, , , , un16, , , , alpha,
+L8A8_UNORM , 16, 1, 1, 1, , , , un8, un8, , , linear,
+I16_FLOAT , 16, 1, 1, 1, , , , , , sf16, , linear,
+L16_FLOAT , 16, 1, 1, 1, , , , , sf16, , , linear,
+A16_FLOAT , 16, 1, 1, 1, , , , sf16, , , , alpha,
+L8A8_UNORM_SRGB , 16, 1, 1, 1, , , , un8, un8, , , srgb,
+R5G5_SNORM_B6_UNORM , 16, 1, 1, 1, sn5, sn5, un6, , , , , linear,
+B5G5R5X1_UNORM , 16, 1, 1, 1, un5, un5, un5, x1, , , , linear,
+B5G5R5X1_UNORM_SRGB , 16, 1, 1, 1, un5, un5, un5, x1, , , , srgb,
+R8G8_SSCALED , 16, 1, 1, 1, ss8, ss8, , , , , , linear,
+R8G8_USCALED , 16, 1, 1, 1, us8, us8, , , , , , linear,
+R16_SSCALED , 16, 1, 1, 1, ss16, , , , , , , linear,
+R16_USCALED , 16, 1, 1, 1, us16, , , , , , , linear,
+P8A8_UNORM_PALETTE0 , 16, 1, 1, 1, , , , un8, , , un8, linear,
+P8A8_UNORM_PALETTE1 , 16, 1, 1, 1, , , , un8, , , un8, linear,
+A1B5G5R5_UNORM , 16, 1, 1, 1, un5, un5, un5, un1, , , , linear,
+A4B4G4R4_UNORM , 16, 1, 1, 1, un4, un4, un4, un4, , , , linear,
+L8A8_UINT , 16, 1, 1, 1, , , , ui8, ui8, , , linear,
+L8A8_SINT , 16, 1, 1, 1, , , , si8, si8, , , linear,
+R8_UNORM , 8, 1, 1, 1, un8, , , , , , , linear,
+R8_SNORM , 8, 1, 1, 1, sn8, , , , , , , linear,
+R8_SINT , 8, 1, 1, 1, si8, , , , , , , linear,
+R8_UINT , 8, 1, 1, 1, ui8, , , , , , , linear,
+A8_UNORM , 8, 1, 1, 1, , , , un8, , , , alpha,
+I8_UNORM , 8, 1, 1, 1, , , , , , un8, , linear,
+L8_UNORM , 8, 1, 1, 1, , , , , un8, , , linear,
+P4A4_UNORM_PALETTE0 , 8, 1, 1, 1, , , , un4, , , un4, linear,
+A4P4_UNORM_PALETTE0 , 8, 1, 1, 1, , , , un4, , , un4, linear,
+R8_SSCALED , 8, 1, 1, 1, ss8, , , , , , , linear,
+R8_USCALED , 8, 1, 1, 1, us8, , , , , , , linear,
+P8_UNORM_PALETTE0 , 8, 1, 1, 1, , , , , , , un8, linear,
+L8_UNORM_SRGB , 8, 1, 1, 1, , , , , un8, , , linear,
+P8_UNORM_PALETTE1 , 8, 1, 1, 1, , , , , , , un8, linear,
+P4A4_UNORM_PALETTE1 , 8, 1, 1, 1, , , , un4, , , un4, linear,
+A4P4_UNORM_PALETTE1 , 8, 1, 1, 1, , , , un4, , , un4, linear,
+Y8_UNORM , 0, 0, 0, 0, , , , , , , , yuv,
+L8_UINT , 8, 1, 1, 1, , , , , ui8, , , linear,
+L8_SINT , 8, 1, 1, 1, , , , , si8, , , linear,
+I8_UINT , 8, 1, 1, 1, , , , , , ui8, , linear,
+I8_SINT , 8, 1, 1, 1, , , , , , si8, , linear,
+DXT1_RGB_SRGB , 64, 4, 4, 1, un4, un4, un4, , , , , srgb, dxt1
+R1_UNORM , 1, 1, 1, 1, un1, , , , , , , linear,
+YCRCB_NORMAL , 0, 0, 0, 0, , , , , , , , yuv,
+YCRCB_SWAPUVY , 0, 0, 0, 0, , , , , , , , yuv,
+P2_UNORM_PALETTE0 , 2, 1, 1, 1, , , , , , , un2, linear,
+P2_UNORM_PALETTE1 , 2, 1, 1, 1, , , , , , , un2, linear,
+BC1_UNORM , 64, 4, 4, 1, un4, un4, un4, un4, , , , linear, dxt1
+BC2_UNORM , 128, 4, 4, 1, un4, un4, un4, un4, , , , linear, dxt3
+BC3_UNORM , 128, 4, 4, 1, un4, un4, un4, un4, , , , linear, dxt5
+BC4_UNORM , 64, 4, 4, 1, un8, , , , , , , linear, rgtc1
+BC5_UNORM , 128, 4, 4, 1, un8, un8, , , , , , linear, rgtc2
+BC1_UNORM_SRGB , 64, 4, 4, 1, un4, un4, un4, un4, , , , srgb, dxt1
+BC2_UNORM_SRGB , 128, 4, 4, 1, un4, un4, un4, un4, , , , srgb, dxt3
+BC3_UNORM_SRGB , 128, 4, 4, 1, un4, un4, un4, un4, , , , srgb, dxt5
+MONO8 , 1, 1, 1, 1, , , , , , , , ,
+YCRCB_SWAPUV , 0, 0, 0, 0, , , , , , , , yuv,
+YCRCB_SWAPY , 0, 0, 0, 0, , , , , , , , yuv,
+DXT1_RGB , 64, 4, 4, 1, un4, un4, un4, , , , , linear, dxt1
+FXT1 , 128, 8, 4, 1, un4, un4, un4, , , , , linear, fxt1
+R8G8B8_UNORM , 24, 1, 1, 1, un8, un8, un8, , , , , linear,
+R8G8B8_SNORM , 24, 1, 1, 1, sn8, sn8, sn8, , , , , linear,
+R8G8B8_SSCALED , 24, 1, 1, 1, ss8, ss8, ss8, , , , , linear,
+R8G8B8_USCALED , 24, 1, 1, 1, us8, us8, us8, , , , , linear,
+R64G64B64A64_FLOAT , 256, 1, 1, 1, sf64, sf64, sf64, sf64, , , , linear,
+R64G64B64_FLOAT , 196, 1, 1, 1, sf64, sf64, sf64, , , , , linear,
+BC4_SNORM , 64, 4, 4, 1, sn8, , , , , , , linear, rgtc1
+BC5_SNORM , 128, 4, 4, 1, sn8, sn8, , , , , , linear, rgtc2
+R16G16B16_FLOAT , 48, 1, 1, 1, sf16, sf16, sf16, , , , , linear,
+R16G16B16_UNORM , 48, 1, 1, 1, un16, un16, un16, , , , , linear,
+R16G16B16_SNORM , 48, 1, 1, 1, sn16, sn16, sn16, , , , , linear,
+R16G16B16_SSCALED , 48, 1, 1, 1, ss16, ss16, ss16, , , , , linear,
+R16G16B16_USCALED , 48, 1, 1, 1, us16, us16, us16, , , , , linear,
+BC6H_SF16 , 128, 4, 4, 1, sf16, sf16, sf16, , , , , linear, bptc
+BC7_UNORM , 128, 4, 4, 1, un8, un8, un8, un8, , , , linear, bptc
+BC7_UNORM_SRGB , 128, 4, 4, 1, un8, un8, un8, un8, , , , srgb, bptc
+BC6H_UF16 , 128, 4, 4, 1, uf16, uf16, uf16, , , , , linear, bptc
+PLANAR_420_8 , 0, 0, 0, 0, , , , , , , , yuv,
+R8G8B8_UNORM_SRGB , 24, 1, 1, 1, un8, un8, un8, , , , , srgb,
+ETC1_RGB8 , 64, 4, 4, 1, un8, un8, un8, , , , , linear, etc1
+ETC2_RGB8 , 64, 4, 4, 1, un8, un8, un8, , , , , linear, etc2
+EAC_R11 , 64, 4, 4, 1, un11, , , , , , , linear, etc2
+EAC_RG11 , 128, 4, 4, 1, un11, un11, , , , , , linear, etc2
+EAC_SIGNED_R11 , 64, 4, 4, 1, sn11, , , , , , , linear, etc2
+EAC_SIGNED_RG11 , 128, 4, 4, 1, sn11, sn11, , , , , , linear, etc2
+ETC2_SRGB8 , 64, 4, 4, 1, un8, un8, un8, , , , , srgb, etc2
+R16G16B16_UINT , 48, 1, 1, 1, ui16, ui16, ui16, , , , , linear,
+R16G16B16_SINT , 48, 1, 1, 1, si16, si16, si16, , , , , linear,
+R32_SFIXED , 32, 1, 1, 1, sx16, , , , , , , linear,
+R10G10B10A2_SNORM , 32, 1, 1, 1, sn10, sn10, sn10, sn2, , , , linear,
+R10G10B10A2_USCALED , 32, 1, 1, 1, us10, us10, us10, us2, , , , linear,
+R10G10B10A2_SSCALED , 32, 1, 1, 1, ss10, ss10, ss10, ss2, , , , linear,
+R10G10B10A2_SINT , 32, 1, 1, 1, si10, si10, si10, si2, , , , linear,
+B10G10R10A2_SNORM , 32, 1, 1, 1, sn10, sn10, sn10, sn2, , , , linear,
+B10G10R10A2_USCALED , 32, 1, 1, 1, us10, us10, us10, us2, , , , linear,
+B10G10R10A2_SSCALED , 32, 1, 1, 1, ss10, ss10, ss10, ss2, , , , linear,
+B10G10R10A2_UINT , 32, 1, 1, 1, ui10, ui10, ui10, ui2, , , , linear,
+B10G10R10A2_SINT , 32, 1, 1, 1, si10, si10, si10, si2, , , , linear,
+R64G64B64A64_PASSTHRU , 256, 1, 1, 1, r64, r64, r64, r64, , , , ,
+R64G64B64_PASSTHRU , 192, 1, 1, 1, r64, r64, r64, , , , , ,
+ETC2_RGB8_PTA , 64, 4, 4, 1, un8, un8, un8, un1, , , , linear, etc2
+ETC2_SRGB8_PTA , 64, 4, 4, 1, un8, un8, un8, un1, , , , srgb, etc2
+ETC2_EAC_RGBA8 , 128, 4, 4, 1, un8, un8, un8, un8, , , , linear, etc2
+ETC2_EAC_SRGB8_A8 , 128, 4, 4, 1, un8, un8, un8, un8, , , , srgb, etc2
+R8G8B8_UINT , 24, 1, 1, 1, ui8, ui8, ui8, , , , , linear,
+R8G8B8_SINT , 24, 1, 1, 1, si8, si8, si8, , , , , linear,
+RAW , 0, 0, 0, 0, , , , , , , , ,
diff --git a/src/vulkan/isl_format_layout_gen.bash b/src/vulkan/isl_format_layout_gen.bash
new file mode 100755
index 00000000000..2511f299a7e
--- /dev/null
+++ b/src/vulkan/isl_format_layout_gen.bash
@@ -0,0 +1,128 @@
+#!/usr/bin/env bash
+#
+# Copyright 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+set -eu
+set -o pipefail
+
+cat <<'EOF'
+/*
+ * Copyright 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "isl.h"
+
+const struct isl_format_layout
+isl_format_layouts[] = {
+EOF
+
+sed -r '
+# Delete comment lines and empty lines
+/^[[:space:]]*#/d
+/^[[:space:]]*$/d
+
+# Delete spaces
+s/[[:space:]]//g
+
+# Translate formats
+s/^([A-Za-z0-9_]+),*/ISL_FORMAT_\1,/
+
+# Translate data type of channels
+s/\<x([0-9]+),/ISL_VOID@\1,/g
+s/\<r([0-9]+),/ISL_RAW@\1,/g
+s/\<un([0-9]+),/ISL_UNORM@\1,/g
+s/\<sn([0-9]+),/ISL_SNORM@\1,/g
+s/\<uf([0-9]+),/ISL_UFLOAT@\1,/g
+s/\<sf([0-9]+),/ISL_SFLOAT@\1,/g
+s/\<ux([0-9]+),/ISL_UFIXED@\1,/g
+s/\<sx([0-9]+),/ISL_SFIXED@\1,/g
+s/\<ui([0-9]+),/ISL_UINT@\1,/g
+s/\<si([0-9]+),/ISL_SINT@\1,/g
+s/\<us([0-9]+),/ISL_USCALED@\1,/g
+s/\<ss([0-9]+),/ISL_SSCALED@\1,/g
+
+# Translate colorspaces
+# Interpret alpha-only formats as having no colorspace.
+s/\<(linear|srgb|yuv)\>/ISL_COLORSPACE_\1/
+s/\<alpha\>//
+
+# Translate texture compression
+s/\<(dxt|fxt|rgtc|bptc|etc)([0-9]*)\>/ISL_TXC_\1\2/
+' |
+tr 'a-z' 'A-Z' | # Convert to uppersace
+while IFS=, read -r format bpb bw bh bd \
+ red green blue alpha \
+ luminance intensity palette \
+ colorspace txc
+do
+ : ${colorspace:=ISL_COLORSPACE_NONE}
+ : ${txc:=ISL_TXC_NONE}
+
+ cat <<EOF
+ [$format] = {
+ $format,
+ .bs = $((bpb/8)), .bpb = $bpb,
+ .bw = $bw, .bh = $bh, .bd = $bd,
+ .channels = {
+ .r = { $red },
+ .g = { $green },
+ .b = { $blue },
+ .a = { $alpha },
+ .l = { $luminance },
+ .i = { $intensity },
+ .p = { $palette },
+ },
+ .colorspace = $colorspace,
+ .txc = $txc,
+ },
+
+EOF
+done |
+sed -r '
+# Collapse empty channels
+s/\{ \}/{}/
+
+# Split non-empty channels into two members: base type and bit size
+s/@/, /
+'
+
+# Terminate the table
+printf '};\n'
diff --git a/src/vulkan/tests/.gitignore b/src/vulkan/tests/.gitignore
new file mode 100644
index 00000000000..9f4be5270f6
--- /dev/null
+++ b/src/vulkan/tests/.gitignore
@@ -0,0 +1,4 @@
+block_pool
+state_pool
+state_pool_free_list_only
+state_pool_no_free
diff --git a/src/vulkan/tests/Makefile.am b/src/vulkan/tests/Makefile.am
new file mode 100644
index 00000000000..7b15bb002be
--- /dev/null
+++ b/src/vulkan/tests/Makefile.am
@@ -0,0 +1,45 @@
+# Copyright © 2009 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# ADAM JACKSON BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+AM_CPPFLAGS = \
+ $(INTEL_CFLAGS) \
+ $(VALGRIND_CFLAGS) \
+ $(DEFINES) \
+ -I$(top_srcdir)/include \
+ -I$(top_srcdir)/src \
+ -I$(top_srcdir)/src/mapi \
+ -I$(top_srcdir)/src/mesa \
+ -I$(top_srcdir)/src/mesa/drivers/dri/common \
+ -I$(top_srcdir)/src/mesa/drivers/dri/i965 \
+ -I$(top_srcdir)/src/gallium/auxiliary \
+ -I$(top_srcdir)/src/gallium/include \
+ -I$(top_srcdir)/src/vulkan
+
+LDADD = \
+ $(top_builddir)/src/vulkan/libvulkan-test.la \
+ $(PTHREAD_LIBS) -lm -lstdc++
+
+check_PROGRAMS = \
+ block_pool_no_free \
+ state_pool_no_free \
+ state_pool_free_list_only \
+ state_pool
+
+TESTS = $(check_PROGRAMS)
diff --git a/src/vulkan/tests/block_pool_no_free.c b/src/vulkan/tests/block_pool_no_free.c
new file mode 100644
index 00000000000..86d1a76151f
--- /dev/null
+++ b/src/vulkan/tests/block_pool_no_free.c
@@ -0,0 +1,144 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 16
+#define BLOCKS_PER_THREAD 1024
+#define NUM_RUNS 64
+
+struct job {
+ pthread_t thread;
+ unsigned id;
+ struct anv_block_pool *pool;
+ uint32_t blocks[BLOCKS_PER_THREAD];
+ uint32_t back_blocks[BLOCKS_PER_THREAD];
+} jobs[NUM_THREADS];
+
+
+static void *alloc_blocks(void *_job)
+{
+ struct job *job = _job;
+ int32_t block, *data;
+
+ for (unsigned i = 0; i < BLOCKS_PER_THREAD; i++) {
+ block = anv_block_pool_alloc(job->pool);
+ data = job->pool->map + block;
+ *data = block;
+ assert(block >= 0);
+ job->blocks[i] = block;
+
+ block = anv_block_pool_alloc_back(job->pool);
+ data = job->pool->map + block;
+ *data = block;
+ assert(block < 0);
+ job->back_blocks[i] = -block;
+ }
+
+ for (unsigned i = 0; i < BLOCKS_PER_THREAD; i++) {
+ block = job->blocks[i];
+ data = job->pool->map + block;
+ assert(*data == block);
+
+ block = -job->back_blocks[i];
+ data = job->pool->map + block;
+ assert(*data == block);
+ }
+
+ return NULL;
+}
+
+static void validate_monotonic(uint32_t **blocks)
+{
+ /* A list of indices, one per thread */
+ unsigned next[NUM_THREADS];
+ memset(next, 0, sizeof(next));
+
+ int highest = -1;
+ while (true) {
+ /* First, we find which thread has the highest next element */
+ int thread_max = -1;
+ int max_thread_idx = -1;
+ for (unsigned i = 0; i < NUM_THREADS; i++) {
+ if (next[i] >= BLOCKS_PER_THREAD)
+ continue;
+
+ if (thread_max < blocks[i][next[i]]) {
+ thread_max = blocks[i][next[i]];
+ max_thread_idx = i;
+ }
+ }
+
+ /* The only way this can happen is if all of the next[] values are at
+ * BLOCKS_PER_THREAD, in which case, we're done.
+ */
+ if (thread_max == -1)
+ break;
+
+ /* That next element had better be higher than the previous highest */
+ assert(blocks[max_thread_idx][next[max_thread_idx]] > highest);
+
+ highest = blocks[max_thread_idx][next[max_thread_idx]];
+ next[max_thread_idx]++;
+ }
+}
+
+static void run_test()
+{
+ struct anv_device device;
+ struct anv_block_pool pool;
+
+ pthread_mutex_init(&device.mutex, NULL);
+ anv_block_pool_init(&pool, &device, 16);
+
+ for (unsigned i = 0; i < NUM_THREADS; i++) {
+ jobs[i].pool = &pool;
+ jobs[i].id = i;
+ pthread_create(&jobs[i].thread, NULL, alloc_blocks, &jobs[i]);
+ }
+
+ for (unsigned i = 0; i < NUM_THREADS; i++)
+ pthread_join(jobs[i].thread, NULL);
+
+ /* Validate that the block allocations were monotonic */
+ uint32_t *block_ptrs[NUM_THREADS];
+ for (unsigned i = 0; i < NUM_THREADS; i++)
+ block_ptrs[i] = jobs[i].blocks;
+ validate_monotonic(block_ptrs);
+
+ /* Validate that the back block allocations were monotonic */
+ for (unsigned i = 0; i < NUM_THREADS; i++)
+ block_ptrs[i] = jobs[i].back_blocks;
+ validate_monotonic(block_ptrs);
+
+ anv_block_pool_finish(&pool);
+ pthread_mutex_destroy(&device.mutex);
+}
+
+int main(int argc, char **argv)
+{
+ for (unsigned i = 0; i < NUM_RUNS; i++)
+ run_test();
+}
diff --git a/src/vulkan/tests/state_pool.c b/src/vulkan/tests/state_pool.c
new file mode 100644
index 00000000000..878ec19a595
--- /dev/null
+++ b/src/vulkan/tests/state_pool.c
@@ -0,0 +1,57 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 8
+#define STATES_PER_THREAD_LOG2 10
+#define STATES_PER_THREAD (1 << STATES_PER_THREAD_LOG2)
+#define NUM_RUNS 64
+
+#include "state_pool_test_helper.h"
+
+int main(int argc, char **argv)
+{
+ struct anv_device device;
+ struct anv_block_pool block_pool;
+ struct anv_state_pool state_pool;
+
+ pthread_mutex_init(&device.mutex, NULL);
+
+ for (unsigned i = 0; i < NUM_RUNS; i++) {
+ anv_block_pool_init(&block_pool, &device, 256);
+ anv_state_pool_init(&state_pool, &block_pool);
+
+ /* Grab one so a zero offset is impossible */
+ anv_state_pool_alloc(&state_pool, 16, 16);
+
+ run_state_pool_test(&state_pool);
+
+ anv_state_pool_finish(&state_pool);
+ anv_block_pool_finish(&block_pool);
+ }
+
+ pthread_mutex_destroy(&device.mutex);
+}
diff --git a/src/vulkan/tests/state_pool_free_list_only.c b/src/vulkan/tests/state_pool_free_list_only.c
new file mode 100644
index 00000000000..2f4eb47fe45
--- /dev/null
+++ b/src/vulkan/tests/state_pool_free_list_only.c
@@ -0,0 +1,66 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 8
+#define STATES_PER_THREAD_LOG2 12
+#define STATES_PER_THREAD (1 << STATES_PER_THREAD_LOG2)
+
+#include "state_pool_test_helper.h"
+
+int main(int argc, char **argv)
+{
+ struct anv_device device;
+ struct anv_block_pool block_pool;
+ struct anv_state_pool state_pool;
+
+ pthread_mutex_init(&device.mutex, NULL);
+ anv_block_pool_init(&block_pool, &device, 4096);
+ anv_state_pool_init(&state_pool, &block_pool);
+
+ /* Grab one so a zero offset is impossible */
+ anv_state_pool_alloc(&state_pool, 16, 16);
+
+ /* Grab and return enough states that the state pool test below won't
+ * actually ever resize anything.
+ */
+ {
+ struct anv_state states[NUM_THREADS * STATES_PER_THREAD];
+ for (unsigned i = 0; i < NUM_THREADS * STATES_PER_THREAD; i++) {
+ states[i] = anv_state_pool_alloc(&state_pool, 16, 16);
+ assert(states[i].offset != 0);
+ }
+
+ for (unsigned i = 0; i < NUM_THREADS * STATES_PER_THREAD; i++)
+ anv_state_pool_free(&state_pool, states[i]);
+ }
+
+ run_state_pool_test(&state_pool);
+
+ anv_state_pool_finish(&state_pool);
+ anv_block_pool_finish(&block_pool);
+ pthread_mutex_destroy(&device.mutex);
+}
diff --git a/src/vulkan/tests/state_pool_no_free.c b/src/vulkan/tests/state_pool_no_free.c
new file mode 100644
index 00000000000..4b248c2ee66
--- /dev/null
+++ b/src/vulkan/tests/state_pool_no_free.c
@@ -0,0 +1,117 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 16
+#define STATES_PER_THREAD 1024
+#define NUM_RUNS 64
+
+struct job {
+ pthread_t thread;
+ unsigned id;
+ struct anv_state_pool *pool;
+ uint32_t offsets[STATES_PER_THREAD];
+} jobs[NUM_THREADS];
+
+pthread_barrier_t barrier;
+
+static void *alloc_states(void *_job)
+{
+ struct job *job = _job;
+
+ pthread_barrier_wait(&barrier);
+
+ for (unsigned i = 0; i < STATES_PER_THREAD; i++) {
+ struct anv_state state = anv_state_pool_alloc(job->pool, 16, 16);
+ job->offsets[i] = state.offset;
+ }
+
+ return NULL;
+}
+
+static void run_test()
+{
+ struct anv_device device;
+ struct anv_block_pool block_pool;
+ struct anv_state_pool state_pool;
+
+ pthread_mutex_init(&device.mutex, NULL);
+ anv_block_pool_init(&block_pool, &device, 64);
+ anv_state_pool_init(&state_pool, &block_pool);
+
+ pthread_barrier_init(&barrier, NULL, NUM_THREADS);
+
+ for (unsigned i = 0; i < NUM_THREADS; i++) {
+ jobs[i].pool = &state_pool;
+ jobs[i].id = i;
+ pthread_create(&jobs[i].thread, NULL, alloc_states, &jobs[i]);
+ }
+
+ for (unsigned i = 0; i < NUM_THREADS; i++)
+ pthread_join(jobs[i].thread, NULL);
+
+ /* A list of indices, one per thread */
+ unsigned next[NUM_THREADS];
+ memset(next, 0, sizeof(next));
+
+ int highest = -1;
+ while (true) {
+ /* First, we find which thread has the highest next element */
+ int thread_max = -1;
+ int max_thread_idx = -1;
+ for (unsigned i = 0; i < NUM_THREADS; i++) {
+ if (next[i] >= STATES_PER_THREAD)
+ continue;
+
+ if (thread_max < jobs[i].offsets[next[i]]) {
+ thread_max = jobs[i].offsets[next[i]];
+ max_thread_idx = i;
+ }
+ }
+
+ /* The only way this can happen is if all of the next[] values are at
+ * BLOCKS_PER_THREAD, in which case, we're done.
+ */
+ if (thread_max == -1)
+ break;
+
+ /* That next element had better be higher than the previous highest */
+ assert(jobs[max_thread_idx].offsets[next[max_thread_idx]] > highest);
+
+ highest = jobs[max_thread_idx].offsets[next[max_thread_idx]];
+ next[max_thread_idx]++;
+ }
+
+ anv_state_pool_finish(&state_pool);
+ anv_block_pool_finish(&block_pool);
+ pthread_mutex_destroy(&device.mutex);
+}
+
+int main(int argc, char **argv)
+{
+ for (unsigned i = 0; i < NUM_RUNS; i++)
+ run_test();
+}
diff --git a/src/vulkan/tests/state_pool_test_helper.h b/src/vulkan/tests/state_pool_test_helper.h
new file mode 100644
index 00000000000..0e56431303f
--- /dev/null
+++ b/src/vulkan/tests/state_pool_test_helper.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+struct job {
+ struct anv_state_pool *pool;
+ unsigned id;
+ pthread_t thread;
+} jobs[NUM_THREADS];
+
+pthread_barrier_t barrier;
+
+static void *alloc_states(void *void_job)
+{
+ struct job *job = void_job;
+
+ const unsigned chunk_size = 1 << (job->id % STATES_PER_THREAD_LOG2);
+ const unsigned num_chunks = STATES_PER_THREAD / chunk_size;
+
+ struct anv_state states[chunk_size];
+
+ pthread_barrier_wait(&barrier);
+
+ for (unsigned c = 0; c < num_chunks; c++) {
+ for (unsigned i = 0; i < chunk_size; i++) {
+ states[i] = anv_state_pool_alloc(job->pool, 16, 16);
+ memset(states[i].map, 139, 16);
+ assert(states[i].offset != 0);
+ }
+
+ for (unsigned i = 0; i < chunk_size; i++)
+ anv_state_pool_free(job->pool, states[i]);
+ }
+
+ return NULL;
+}
+
+static void run_state_pool_test(struct anv_state_pool *state_pool)
+{
+ pthread_barrier_init(&barrier, NULL, NUM_THREADS);
+
+ for (unsigned i = 0; i < NUM_THREADS; i++) {
+ jobs[i].pool = state_pool;
+ jobs[i].id = i;
+ pthread_create(&jobs[i].thread, NULL, alloc_states, &jobs[i]);
+ }
+
+ for (unsigned i = 0; i < NUM_THREADS; i++)
+ pthread_join(jobs[i].thread, NULL);
+}