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-rw-r--r--Makefile4
-rw-r--r--configs/default2
-rw-r--r--src/glsl/Makefile15
-rw-r--r--src/glsl/Makefile.template50
-rw-r--r--src/glsl/apps/Makefile42
-rw-r--r--src/glsl/cl/Makefile13
-rw-r--r--src/glsl/pp/Makefile26
-rw-r--r--src/mesa/Makefile15
-rw-r--r--src/mesa/shader/slang/library/Makefile55
9 files changed, 179 insertions, 43 deletions
diff --git a/Makefile b/Makefile
index ea00e811b77..0f759d86dfe 100644
--- a/Makefile
+++ b/Makefile
@@ -225,6 +225,10 @@ MAIN_FILES = \
$(DIRECTORY)/include/GL/vms_x_fix.h \
$(DIRECTORY)/include/GL/wglext.h \
$(DIRECTORY)/include/GL/wmesa.h \
+ $(DIRECTORY)/src/glsl/Makefile \
+ $(DIRECTORY)/src/glsl/*/Makefile \
+ $(DIRECTORY)/src/glsl/*/SConscript \
+ $(DIRECTORY)/src/glsl/*/*.[ch] \
$(DIRECTORY)/src/Makefile \
$(DIRECTORY)/src/mesa/Makefile* \
$(DIRECTORY)/src/mesa/sources.mak \
diff --git a/configs/default b/configs/default
index cb3ca1046f4..f3659312040 100644
--- a/configs/default
+++ b/configs/default
@@ -83,7 +83,7 @@ MOTIF_CFLAGS = -I/usr/include/Motif1.2
# Directories to build
LIB_DIR = lib
-SRC_DIRS = mesa gallium egl gallium/winsys glu glut/glx glew glw
+SRC_DIRS = glsl mesa gallium egl gallium/winsys glu glut/glx glew glw
GLU_DIRS = sgi
DRIVER_DIRS = x11 osmesa
# Which subdirs under $(TOP)/progs/ to enter:
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
new file mode 100644
index 00000000000..ca7f2d2ac7d
--- /dev/null
+++ b/src/glsl/Makefile
@@ -0,0 +1,15 @@
+# src/glsl/Makefile
+
+TOP = ../..
+
+include $(TOP)/configs/current
+
+SUBDIRS = pp cl apps
+
+default install clean:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
+ fi \
+ done
+
diff --git a/src/glsl/Makefile.template b/src/glsl/Makefile.template
new file mode 100644
index 00000000000..974987a0a04
--- /dev/null
+++ b/src/glsl/Makefile.template
@@ -0,0 +1,50 @@
+# src/glsl/Makefile.template
+
+# Template makefile for glsl libraries.
+#
+# Usage:
+# The minimum that the including makefile needs to define
+# is TOP, LIBNAME and one of of the *_SOURCES.
+#
+# Optional defines:
+# LIBRARY_INCLUDES are appended to the list of includes directories.
+# LIBRARY_DEFINES is not used for makedepend, but for compilation.
+
+
+### Basic defines ###
+
+OBJECTS = $(C_SOURCES:.c=.o)
+
+INCLUDES = \
+ -I. \
+ $(LIBRARY_INCLUDES)
+
+
+##### TARGETS #####
+
+default: depend lib$(LIBNAME).a
+
+lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template
+ $(MKLIB) -o $(LIBNAME) -static $(OBJECTS)
+
+depend: $(C_SOURCES)
+ rm -f depend
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) 2> /dev/null
+
+# Remove .o and backup files
+clean:
+ rm -f $(OBJECTS) lib$(LIBNAME).a depend depend.bak
+
+# Dummy target
+install:
+ @echo -n ""
+
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+
+-include depend
+
diff --git a/src/glsl/apps/Makefile b/src/glsl/apps/Makefile
new file mode 100644
index 00000000000..c80fcb9d974
--- /dev/null
+++ b/src/glsl/apps/Makefile
@@ -0,0 +1,42 @@
+# src/glsl/apps/Makefile
+
+TOP = ../../..
+
+include $(TOP)/configs/current
+
+LIBS = \
+ $(TOP)/src/glsl/pp/libglslpp.a \
+ $(TOP)/src/glsl/cl/libglslcl.a
+
+SOURCES = \
+ compile.c \
+ process.c \
+ purify.c \
+ tokenise.c \
+ version.c
+
+APPS = $(SOURCES:%.c=%)
+
+INCLUDES = -I.
+
+
+##### RULES #####
+
+.SUFFIXES:
+.SUFFIXES: .c
+
+.c:
+ $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
+
+.c.o:
+ $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+
+##### TARGETS #####
+
+default: $(APPS)
+
+clean:
+ -rm -f $(APPS)
+ -rm -f *.o
+
diff --git a/src/glsl/cl/Makefile b/src/glsl/cl/Makefile
new file mode 100644
index 00000000000..04a52df8c33
--- /dev/null
+++ b/src/glsl/cl/Makefile
@@ -0,0 +1,13 @@
+#src/glsl/cl/Makefile
+
+TOP = ../../..
+
+include $(TOP)/configs/current
+
+LIBNAME = glslcl
+
+C_SOURCES = \
+ sl_cl_parse.c
+
+include ../Makefile.template
+
diff --git a/src/glsl/pp/Makefile b/src/glsl/pp/Makefile
new file mode 100644
index 00000000000..819079f6258
--- /dev/null
+++ b/src/glsl/pp/Makefile
@@ -0,0 +1,26 @@
+#src/glsl/pp/Makefile
+
+TOP = ../../..
+
+include $(TOP)/configs/current
+
+LIBNAME = glslpp
+
+C_SOURCES = \
+ sl_pp_context.c \
+ sl_pp_define.c \
+ sl_pp_dict.c \
+ sl_pp_error.c \
+ sl_pp_expression.c \
+ sl_pp_extension.c \
+ sl_pp_if.c \
+ sl_pp_line.c \
+ sl_pp_macro.c \
+ sl_pp_pragma.c \
+ sl_pp_process.c \
+ sl_pp_purify.c \
+ sl_pp_token.c \
+ sl_pp_version.c
+
+include ../Makefile.template
+
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index 8300b301441..67cac2d2480 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -19,10 +19,10 @@ include sources.mak
-# Default: build dependencies, then asm_subdirs, then convenience
-# libs (.a) and finally the device drivers:
-default: depend asm_subdirs libmesa.a libmesagallium.a libglapi.a \
- driver_subdirs
+# Default: build dependencies, then asm_subdirs, GLSL built-in lib,
+# then convenience libs (.a) and finally the device drivers:
+default: depend asm_subdirs glsl_builtin libmesa.a libmesagallium.a \
+ libglapi.a driver_subdirs
@@ -64,6 +64,12 @@ asm_subdirs:
######################################################################
+# GLSL built-in library
+glsl_builtin:
+ (cd shader/slang/library && $(MAKE)) || exit 1 ;
+
+
+######################################################################
# Dependency generation
depend: $(ALL_SOURCES)
@@ -156,6 +162,7 @@ clean:
-rm -f depend depend.bak libmesa.a libglapi.a
-rm -f drivers/*/*.o
-rm -f *.pc
+ -rm -f shader/slang/library/*_gc.h
-@cd drivers/dri && $(MAKE) clean
-@cd drivers/x11 && $(MAKE) clean
-@cd drivers/osmesa && $(MAKE) clean
diff --git a/src/mesa/shader/slang/library/Makefile b/src/mesa/shader/slang/library/Makefile
index 5033d887c5b..c6964512bfe 100644
--- a/src/mesa/shader/slang/library/Makefile
+++ b/src/mesa/shader/slang/library/Makefile
@@ -4,9 +4,7 @@ TOP = ../../../../..
include $(TOP)/configs/current
-INCDIR = $(TOP)/include
-
-LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
+GLSL_CL = $(TOP)/src/glsl/apps/compile
#
# targets
@@ -14,33 +12,14 @@ LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
.PHONY: default clean
-default: syntax builtin
+default: builtin
clean:
- -rm -f syn_to_c gc_to_bin *_syn.h *_gc.h
-
-syntax: slang_shader_syn.h
+ -rm -f *_gc.h
builtin: builtin_110 builtin_120
#
-# executables
-#
-
-syn_to_c: syn_to_c.c
- $(CC) syn_to_c.c -o syn_to_c
-
-gc_to_bin: gc_to_bin.c slang_shader_syn.h
- $(CC) gc_to_bin.c -o gc_to_bin
-
-#
-# syntax scripts
-#
-
-slang_shader_syn.h: syn_to_c slang_shader.syn
- ./syn_to_c slang_shader.syn > slang_shader_syn.h
-
-#
# builtin library sources
#
@@ -49,24 +28,24 @@ builtin_110: slang_common_builtin_gc.h slang_core_gc.h slang_fragment_builtin_gc
builtin_120: slang_120_core_gc.h slang_builtin_120_common_gc.h slang_builtin_120_fragment_gc.h
-slang_120_core_gc.h: gc_to_bin slang_120_core.gc
- ./gc_to_bin 1 slang_120_core.gc slang_120_core_gc.h
+slang_120_core_gc.h: slang_120_core.gc
+ $(GLSL_CL) fragment slang_120_core.gc slang_120_core_gc.h
-slang_builtin_120_common_gc.h: gc_to_bin slang_builtin_120_common.gc
- ./gc_to_bin 1 slang_builtin_120_common.gc slang_builtin_120_common_gc.h
+slang_builtin_120_common_gc.h: slang_builtin_120_common.gc
+ $(GLSL_CL) fragment slang_builtin_120_common.gc slang_builtin_120_common_gc.h
-slang_builtin_120_fragment_gc.h: gc_to_bin slang_builtin_120_fragment.gc
- ./gc_to_bin 1 slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h
+slang_builtin_120_fragment_gc.h: slang_builtin_120_fragment.gc
+ $(GLSL_CL) fragment slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h
-slang_common_builtin_gc.h: gc_to_bin slang_common_builtin.gc
- ./gc_to_bin 1 slang_common_builtin.gc slang_common_builtin_gc.h
+slang_common_builtin_gc.h: slang_common_builtin.gc
+ $(GLSL_CL) fragment slang_common_builtin.gc slang_common_builtin_gc.h
-slang_core_gc.h: gc_to_bin slang_core.gc
- ./gc_to_bin 1 slang_core.gc slang_core_gc.h
+slang_core_gc.h: slang_core.gc
+ $(GLSL_CL) fragment slang_core.gc slang_core_gc.h
-slang_fragment_builtin_gc.h: gc_to_bin slang_fragment_builtin.gc
- ./gc_to_bin 1 slang_fragment_builtin.gc slang_fragment_builtin_gc.h
+slang_fragment_builtin_gc.h: slang_fragment_builtin.gc
+ $(GLSL_CL) fragment slang_fragment_builtin.gc slang_fragment_builtin_gc.h
-slang_vertex_builtin_gc.h: gc_to_bin slang_vertex_builtin.gc
- ./gc_to_bin 2 slang_vertex_builtin.gc slang_vertex_builtin_gc.h
+slang_vertex_builtin_gc.h: slang_vertex_builtin.gc
+ $(GLSL_CL) vertex slang_vertex_builtin.gc slang_vertex_builtin_gc.h