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-rw-r--r--src/mesa/main/ff_fragment_shader.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index 0b53c28f7ae..dbfa6b57d4d 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -330,8 +330,7 @@ static GLbitfield get_fp_input_mask( struct gl_context *ctx )
/* _NEW_RENDERMODE */
fp_inputs = (FRAG_BIT_COL0 | FRAG_BIT_TEX0);
}
- else if (!(vertexProgram || vertexShader) ||
- !ctx->VertexProgram._Current) {
+ else if (!(vertexProgram || vertexShader)) {
/* Fixed function vertex logic */
/* _NEW_ARRAY */
GLbitfield varying_inputs = ctx->varying_vp_inputs;