diff options
-rw-r--r-- | src/mesa/main/enable.c | 26 | ||||
-rw-r--r-- | src/mesa/main/get.c | 48 | ||||
-rw-r--r-- | src/mesa/main/get_gen.py | 23 |
3 files changed, 55 insertions, 42 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 5efbf46a755..26cf9ec654f 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -759,7 +759,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_EXT_secondary_color */ case GL_COLOR_SUM_EXT: - CHECK_EXTENSION(EXT_secondary_color, cap); + CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program, cap); if (ctx->Fog.ColorSumEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_FOG); @@ -1037,6 +1037,12 @@ _mesa_Disable( GLenum cap ) return GL_FALSE; \ } +#undef CHECK_EXTENSION2 +#define CHECK_EXTENSION2(EXT1, EXT2) \ + if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \ + _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled"); \ + return GL_FALSE; \ + } /** * Test whether a capability is enabled. @@ -1262,6 +1268,11 @@ _mesa_IsEnabled( GLenum cap ) return (texUnit->Enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE; } + /* GL_EXT_secondary_color */ + case GL_COLOR_SUM_EXT: + CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program); + return ctx->Fog.ColorSumEnabled; + /* GL_ARB_multisample */ case GL_MULTISAMPLE_ARB: CHECK_EXTENSION(ARB_multisample); @@ -1286,17 +1297,18 @@ _mesa_IsEnabled( GLenum cap ) /* GL_NV_point_sprite */ case GL_POINT_SPRITE_NV: + CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite) return ctx->Point.PointSprite; #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program - case GL_VERTEX_PROGRAM_NV: - CHECK_EXTENSION(NV_vertex_program); + case GL_VERTEX_PROGRAM_ARB: + CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program); return ctx->VertexProgram.Enabled; - case GL_VERTEX_PROGRAM_POINT_SIZE_NV: - CHECK_EXTENSION(NV_vertex_program); + case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: + CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program); return ctx->VertexProgram.PointSizeEnabled; - case GL_VERTEX_PROGRAM_TWO_SIDE_NV: - CHECK_EXTENSION(NV_vertex_program); + case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: + CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program); return ctx->VertexProgram.TwoSideEnabled; #endif #if FEATURE_NV_vertex_program diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 36084952e15..e86310f189d 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1292,7 +1292,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled; break; case GL_COLOR_SUM_EXT: - CHECK_EXT1(EXT_secondary_color, "GetBooleanv"); + CHECK_EXT2(EXT_secondary_color, ARB_vertex_program, "GetBooleanv"); params[0] = ctx->Fog.ColorSumEnabled; break; case GL_CURRENT_SECONDARY_COLOR_EXT: @@ -1389,7 +1389,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ctx->Transform.RasterPositionUnclipped; break; case GL_POINT_SPRITE_NV: - CHECK_EXT1(NV_point_sprite, "GetBooleanv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetBooleanv"); params[0] = ctx->Point.PointSprite; break; case GL_POINT_SPRITE_R_MODE_NV: @@ -1397,7 +1397,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ENUM_TO_BOOLEAN(ctx->Point.SpriteRMode); break; case GL_POINT_SPRITE_COORD_ORIGIN: - CHECK_EXT1(NV_point_sprite, "GetBooleanv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetBooleanv"); params[0] = ENUM_TO_BOOLEAN(ctx->Point.SpriteOrigin); break; case GL_GENERATE_MIPMAP_HINT_SGIS: @@ -1686,12 +1686,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_vertex_program, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Const.VertexProgram.MaxAttribs); break; - case GL_FRAGMENT_PROGRAM_ARB: - CHECK_EXT1(ARB_fragment_program, "GetBooleanv"); - params[0] = ctx->FragmentProgram.Enabled; - break; case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - CHECK_EXT1(ARB_fragment_program, "GetBooleanv"); + CHECK_EXT2(ARB_vertex_program, ARB_fragment_program, "GetBooleanv"); { const GLfloat *matrix = ctx->CurrentStack->Top->m; params[0] = FLOAT_TO_BOOLEAN(matrix[0]); @@ -1712,6 +1708,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[15] = FLOAT_TO_BOOLEAN(matrix[15]); } break; + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXT1(ARB_fragment_program, "GetBooleanv"); + params[0] = ctx->FragmentProgram.Enabled; + break; case GL_DEPTH_BOUNDS_TEST_EXT: CHECK_EXT1(EXT_depth_bounds_test, "GetBooleanv"); params[0] = ctx->Depth.BoundsTest; @@ -3110,7 +3110,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = BOOLEAN_TO_FLOAT(ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled); break; case GL_COLOR_SUM_EXT: - CHECK_EXT1(EXT_secondary_color, "GetFloatv"); + CHECK_EXT2(EXT_secondary_color, ARB_vertex_program, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Fog.ColorSumEnabled); break; case GL_CURRENT_SECONDARY_COLOR_EXT: @@ -3207,7 +3207,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = BOOLEAN_TO_FLOAT(ctx->Transform.RasterPositionUnclipped); break; case GL_POINT_SPRITE_NV: - CHECK_EXT1(NV_point_sprite, "GetFloatv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Point.PointSprite); break; case GL_POINT_SPRITE_R_MODE_NV: @@ -3215,7 +3215,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ENUM_TO_FLOAT(ctx->Point.SpriteRMode); break; case GL_POINT_SPRITE_COORD_ORIGIN: - CHECK_EXT1(NV_point_sprite, "GetFloatv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetFloatv"); params[0] = ENUM_TO_FLOAT(ctx->Point.SpriteOrigin); break; case GL_GENERATE_MIPMAP_HINT_SGIS: @@ -3504,12 +3504,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_vertex_program, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.VertexProgram.MaxAttribs); break; - case GL_FRAGMENT_PROGRAM_ARB: - CHECK_EXT1(ARB_fragment_program, "GetFloatv"); - params[0] = BOOLEAN_TO_FLOAT(ctx->FragmentProgram.Enabled); - break; case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - CHECK_EXT1(ARB_fragment_program, "GetFloatv"); + CHECK_EXT2(ARB_vertex_program, ARB_fragment_program, "GetFloatv"); { const GLfloat *matrix = ctx->CurrentStack->Top->m; params[0] = matrix[0]; @@ -3530,6 +3526,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[15] = matrix[15]; } break; + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXT1(ARB_fragment_program, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(ctx->FragmentProgram.Enabled); + break; case GL_DEPTH_BOUNDS_TEST_EXT: CHECK_EXT1(EXT_depth_bounds_test, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Depth.BoundsTest); @@ -4928,7 +4928,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = BOOLEAN_TO_INT(ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled); break; case GL_COLOR_SUM_EXT: - CHECK_EXT1(EXT_secondary_color, "GetIntegerv"); + CHECK_EXT2(EXT_secondary_color, ARB_vertex_program, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Fog.ColorSumEnabled); break; case GL_CURRENT_SECONDARY_COLOR_EXT: @@ -5025,7 +5025,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = BOOLEAN_TO_INT(ctx->Transform.RasterPositionUnclipped); break; case GL_POINT_SPRITE_NV: - CHECK_EXT1(NV_point_sprite, "GetIntegerv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Point.PointSprite); break; case GL_POINT_SPRITE_R_MODE_NV: @@ -5033,7 +5033,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ENUM_TO_INT(ctx->Point.SpriteRMode); break; case GL_POINT_SPRITE_COORD_ORIGIN: - CHECK_EXT1(NV_point_sprite, "GetIntegerv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetIntegerv"); params[0] = ENUM_TO_INT(ctx->Point.SpriteOrigin); break; case GL_GENERATE_MIPMAP_HINT_SGIS: @@ -5322,12 +5322,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_vertex_program, "GetIntegerv"); params[0] = ctx->Const.VertexProgram.MaxAttribs; break; - case GL_FRAGMENT_PROGRAM_ARB: - CHECK_EXT1(ARB_fragment_program, "GetIntegerv"); - params[0] = BOOLEAN_TO_INT(ctx->FragmentProgram.Enabled); - break; case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - CHECK_EXT1(ARB_fragment_program, "GetIntegerv"); + CHECK_EXT2(ARB_vertex_program, ARB_fragment_program, "GetIntegerv"); { const GLfloat *matrix = ctx->CurrentStack->Top->m; params[0] = IROUND(matrix[0]); @@ -5348,6 +5344,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[15] = IROUND(matrix[15]); } break; + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXT1(ARB_fragment_program, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(ctx->FragmentProgram.Enabled); + break; case GL_DEPTH_BOUNDS_TEST_EXT: CHECK_EXT1(EXT_depth_bounds_test, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Depth.BoundsTest); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 76adcf87721..7bdb20a8abf 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -51,7 +51,7 @@ TypeStrings = { # - the state datatype, one of GLint, GLfloat, GLboolean or GLenum # - list of code fragments to get the state, such as ["ctx->Foo.Bar"] # - optional extra code or empty string -# - optional extension to check, or None (XXX this should be a list!) +# - optional extensions to check, or None # StateVars = [ ( "GL_ACCUM_RED_BITS", GLint, ["ctx->DrawBuffer->Visual.accumRedBits"], @@ -631,7 +631,8 @@ StateVars = [ # GL_EXT_secondary_color ( "GL_COLOR_SUM_EXT", GLboolean, - ["ctx->Fog.ColorSumEnabled"], "", ["EXT_secondary_color"] ), + ["ctx->Fog.ColorSumEnabled"], "", + ["EXT_secondary_color", "ARB_vertex_program"] ), ( "GL_CURRENT_SECONDARY_COLOR_EXT", GLfloatN, ["ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]", "ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]", @@ -691,12 +692,12 @@ StateVars = [ ["ctx->Transform.RasterPositionUnclipped"], "", ["IBM_rasterpos_clip"] ), # GL_NV_point_sprite - ( "GL_POINT_SPRITE_NV", GLboolean, ["ctx->Point.PointSprite"], - "", ["NV_point_sprite"] ), # OR ARB_point_sprite + ( "GL_POINT_SPRITE_NV", GLboolean, ["ctx->Point.PointSprite"], # == GL_POINT_SPRITE_ARB + "", ["NV_point_sprite", "ARB_point_sprite"] ), ( "GL_POINT_SPRITE_R_MODE_NV", GLenum, ["ctx->Point.SpriteRMode"], - "", ["NV_point_sprite"] ), # OR ARB_point_sprite + "", ["NV_point_sprite"] ), ( "GL_POINT_SPRITE_COORD_ORIGIN", GLenum, ["ctx->Point.SpriteOrigin"], - "", ["NV_point_sprite"] ), # OR ARB_point_sprite + "", ["NV_point_sprite", "ARB_point_sprite"] ), # GL_SGIS_generate_mipmap ( "GL_GENERATE_MIPMAP_HINT_SGIS", GLenum, ["ctx->Hint.GenerateMipmap"], @@ -872,17 +873,17 @@ StateVars = [ # GL_ARB_vertex_program ( "GL_MAX_VERTEX_ATTRIBS_ARB", GLint, ["ctx->Const.VertexProgram.MaxAttribs"], "", ["ARB_vertex_program"] ), - - # GL_ARB_fragment_program - ( "GL_FRAGMENT_PROGRAM_ARB", GLboolean, - ["ctx->FragmentProgram.Enabled"], "", ["ARB_fragment_program"] ), ( "GL_TRANSPOSE_CURRENT_MATRIX_ARB", GLfloat, ["matrix[0]", "matrix[4]", "matrix[8]", "matrix[12]", "matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]", "matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]", "matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"], "const GLfloat *matrix = ctx->CurrentStack->Top->m;", - ["ARB_fragment_program"] ), + ["ARB_vertex_program", "ARB_fragment_program"] ), + + # GL_ARB_fragment_program + ( "GL_FRAGMENT_PROGRAM_ARB", GLboolean, + ["ctx->FragmentProgram.Enabled"], "", ["ARB_fragment_program"] ), # GL_EXT_depth_bounds_test ( "GL_DEPTH_BOUNDS_TEST_EXT", GLboolean, |