diff options
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 07418be45e8..8cc080cc9c7 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -596,10 +596,10 @@ util_blit_pixels(struct blit_state *ctx, t1 = 1.0f; } else { - s0 = 0; - s1 = srcW; - t0 = 0; - t1 = srcH; + s0 = 0.0f; + s1 = (float) srcW; + t0 = 0.0f; + t1 = (float) srcH; } u_sampler_view_default_template(&sv_templ, tex, tex->format); @@ -630,10 +630,10 @@ util_blit_pixels(struct blit_state *ctx, return; } - s0 = srcX0; - s1 = srcX1; - t0 = srcY0; - t1 = srcY1; + s0 = (float) srcX0; + s1 = (float) srcX1; + t0 = (float) srcY0; + t1 = (float) srcY1; normalized = sampler_view->texture->target != PIPE_TEXTURE_RECT; if(normalized) { @@ -685,8 +685,8 @@ util_blit_pixels(struct blit_state *ctx, ctx->sampler.normalized_coords = normalized; ctx->sampler.min_img_filter = filter; ctx->sampler.mag_img_filter = filter; - ctx->sampler.min_lod = src_level; - ctx->sampler.max_lod = src_level; + ctx->sampler.min_lod = (float) src_level; + ctx->sampler.max_lod = (float) src_level; /* Depth stencil state, fragment shader and sampler setup depending on what * we blit. @@ -839,10 +839,10 @@ util_blit_pixels_tex(struct blit_state *ctx, assert(tex->width0 != 0); assert(tex->height0 != 0); - s0 = srcX0; - s1 = srcX1; - t0 = srcY0; - t1 = srcY1; + s0 = (float) srcX0; + s1 = (float) srcX1; + t0 = (float) srcY0; + t1 = (float) srcY1; if(normalized) { |