diff options
-rw-r--r-- | src/mesa/main/dlist.c | 69 | ||||
-rw-r--r-- | src/mesa/main/dlist.h | 2 |
2 files changed, 37 insertions, 34 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 7682ce96a0e..dba2008ef73 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -5413,13 +5413,18 @@ save_MultiTexCoord4fv(GLenum target, const GLfloat * v) } +/** + * Record a GL_INVALID_VALUE error when a invalid vertex attribute + * index is found. + */ static void -enum_error(void) +index_error(void) { GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_ENUM, "VertexAttribfNV"); + _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)"); } + /* First level for NV_vertex_program: * * Check for errors at compile time?. @@ -5430,7 +5435,7 @@ save_VertexAttrib1fNV(GLuint index, GLfloat x) if (index < VERT_ATTRIB_MAX) save_Attr1fNV(index, x); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5439,7 +5444,7 @@ save_VertexAttrib1fvNV(GLuint index, const GLfloat * v) if (index < VERT_ATTRIB_MAX) save_Attr1fNV(index, v[0]); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5448,7 +5453,7 @@ save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) if (index < VERT_ATTRIB_MAX) save_Attr2fNV(index, x, y); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5457,7 +5462,7 @@ save_VertexAttrib2fvNV(GLuint index, const GLfloat * v) if (index < VERT_ATTRIB_MAX) save_Attr2fNV(index, v[0], v[1]); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5466,7 +5471,7 @@ save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) if (index < VERT_ATTRIB_MAX) save_Attr3fNV(index, x, y, z); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5475,7 +5480,7 @@ save_VertexAttrib3fvNV(GLuint index, const GLfloat * v) if (index < VERT_ATTRIB_MAX) save_Attr3fNV(index, v[0], v[1], v[2]); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5485,7 +5490,7 @@ save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, if (index < VERT_ATTRIB_MAX) save_Attr4fNV(index, x, y, z, w); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5494,7 +5499,7 @@ save_VertexAttrib4fvNV(GLuint index, const GLfloat * v) if (index < VERT_ATTRIB_MAX) save_Attr4fNV(index, v[0], v[1], v[2], v[3]); else - enum_error(); + index_error(); } @@ -5506,7 +5511,7 @@ save_VertexAttrib1fARB(GLuint index, GLfloat x) if (index < VERT_ATTRIB_MAX) save_Attr1fARB(index, x); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5515,7 +5520,7 @@ save_VertexAttrib1fvARB(GLuint index, const GLfloat * v) if (index < VERT_ATTRIB_MAX) save_Attr1fARB(index, v[0]); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5524,7 +5529,7 @@ save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) if (index < VERT_ATTRIB_MAX) save_Attr2fARB(index, x, y); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5533,7 +5538,7 @@ save_VertexAttrib2fvARB(GLuint index, const GLfloat * v) if (index < VERT_ATTRIB_MAX) save_Attr2fARB(index, v[0], v[1]); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5542,7 +5547,7 @@ save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) if (index < VERT_ATTRIB_MAX) save_Attr3fARB(index, x, y, z); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5551,7 +5556,7 @@ save_VertexAttrib3fvARB(GLuint index, const GLfloat * v) if (index < VERT_ATTRIB_MAX) save_Attr3fARB(index, v[0], v[1], v[2]); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5561,7 +5566,7 @@ save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, if (index < VERT_ATTRIB_MAX) save_Attr4fARB(index, x, y, z, w); else - enum_error(); + index_error(); } static void GLAPIENTRY @@ -5570,7 +5575,7 @@ save_VertexAttrib4fvARB(GLuint index, const GLfloat * v) if (index < VERT_ATTRIB_MAX) save_Attr4fARB(index, v[0], v[1], v[2], v[3]); else - enum_error(); + index_error(); } @@ -5605,13 +5610,14 @@ save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, #endif -/* KW: Compile commands +/** + * Save an error-generating command into display list. * - * Will appear in the list before the vertex buffer containing the + * KW: Will appear in the list before the vertex buffer containing the * command that provoked the error. I don't see this as a problem. */ -void -_mesa_save_error(GLcontext *ctx, GLenum error, const char *s) +static void +save_error(GLcontext *ctx, GLenum error, const char *s) { Node *n; n = ALLOC_INSTRUCTION(ctx, OPCODE_ERROR, 2); @@ -5619,25 +5625,25 @@ _mesa_save_error(GLcontext *ctx, GLenum error, const char *s) n[1].e = error; n[2].data = (void *) s; } - /* execute already done */ } -/* +/** * Compile an error into current display list. */ void _mesa_compile_error(GLcontext *ctx, GLenum error, const char *s) { if (ctx->CompileFlag) - _mesa_save_error(ctx, error, s); - + save_error(ctx, error, s); if (ctx->ExecuteFlag) _mesa_error(ctx, error, s); } - +/** + * Test if ID names a display list. + */ static GLboolean islist(GLcontext *ctx, GLuint list) { @@ -5662,7 +5668,7 @@ islist(GLcontext *ctx, GLuint list) * the absolute list number, not relative to ListBase. * \param list - display list number */ -static void GLAPIENTRY +static void execute_list(GLcontext *ctx, GLuint list) { struct mesa_display_list *dlist; @@ -8152,14 +8158,13 @@ print_list(GLcontext *ctx, GLuint list) Node *n; GLboolean done; - if (!CALL_IsList(GET_DISPATCH(), (list))) { + if (!islist(ctx, list)) { _mesa_printf("%u is not a display list ID\n", list); return; } - dlist = - (struct mesa_display_list *) _mesa_HashLookup(ctx->Shared->DisplayList, - list); + dlist = (struct mesa_display_list *) + _mesa_HashLookup(ctx->Shared->DisplayList, list); if (!dlist) return; diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index 098468fd176..9436603d0a5 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -64,8 +64,6 @@ extern void GLAPIENTRY _mesa_save_CallList( GLuint list ); extern void _mesa_init_dlist_table( struct _glapi_table *table ); -extern void _mesa_save_error( GLcontext *ctx, GLenum error, const char *s ); - extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s ); |